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/qst/ - Quests


”A Knight is Sworn to Valour. His Heart Knows Only Virtue. His Blade Defends the Helpless. His Might Upholds the Weak. His Word Speaks Only Truth. His Wrath Undoes the Wicked.”

Every child in Cantôn knows of the Knight’s Code. From peasant-born waifs playing with sticks in the mud to keen-eyed noble sons practicing with cold steel in the training yard, all have at the very least dreamed of one day becoming a knight themselves. To ride out on errantry into the Five Duchies Kingdom and beyond for God and Glory, bringing the Law of Adam to the wicked and the Blade of Cain to the beast.

The Knights of Cantôn are sworn to follow the Code, to obey the King, to refuse no call for aid honestly asked for, to seek out and destroy the Foe wherever it may lurk and rid the world of evil.

Were it so easy…

------------------------------------------------------------------------------------------

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
Our Knight & Companions Pastebin: https://pastebin.com/iBg32ZQw
Dramatis Personnae: https://pastebin.com/mydcz8pA
Faith & Politics Pastebin: https://pastebin.com/Cu4FPGVM
Foes, Foreigners & Monsters Pastebin: https://pastebin.com/nXwzHGGa
Black Company: End of thread
>>
>>3559231
Holy crap welcome back Forgotten.
>>
>>3559231
We're back let's go.
>>
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>>3559231

Many years from now. Not far from home.

”Hrh? Wassa time?” The bard blinks at the intrusive sunlight with bleary eyelids as the innkeep’s wife brushes the floor around him.

”Well past midday, you nearly missed lunch.” The innkeep chuckles as he cleans a mug behind the counter. ”Storms over, by the way.”

”Did I finish my story?” The stranger winces as he sits up too quickly, the innkeep shaking his head. ”No? Where was I up to? When Sir Andrei slew the Creeping Horror?”

”Well past that, fool.”

”Just testing. The Trial of Sir Vancewell?”

”Aye, we heard it. And the battle with the beastmen on the way to Aubrey too.”

”What about when he slept with the Wastelander wildgirl?”

”Aye, you covered that.” The innkeep answers, before his wife interjects. ”And with all too much detail, my missus might add!”

”Aha, I’ve got it.” The bard thumps the table as the first of the tavern’s patrons are drawn downstairs by the smell of lunch. ”Our brave knight had just finished standing his first Vigil, when he came face-to-face with the King…”
>>
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>>3559251

Sandag, 19th Day of Savrimun, 883 A.C.E, Fair Aubrey, The Church of Adam’s Martyrdom - Present Day, Mid-Morning

Unlike the Fallavon and Montbrun knights that just swore vows, you and the other plain-armoured knight do not speak. You intend to uphold your word, and need no vow to compel you. Father warned you against making a vow lightly or to impress upon others that you are serious. He taught you that a vow should only be sworn when the speaker would vow it whether or not anyone heard them say the words.

”So be it.” The Knights Comitas signals you each to rise as Brother de Moray leads in two new knights to replace this vigil of four. ”Arise as knights, anointed by God and Man.”

[1/3]
>>
>>3559243
>>3559248

Good to be back, lads!
>>
>>3559257

Brother de Moray meets you outside the hallowed hall, once the ceremony is complete. He tells you that at times, especially in the clutches of winter when few travel the roads, there are no uninitiated knights and the Vigil is left to the experienced Knights Comitas. He reminds you that this Sendag he will introduce you to his subordinates and the group of pilgrims, leaving you only a few days to make any further preparations before departing.

Brother de Moray is dismayed at your lack of philosophical readings and finds the explanation of your sisters being given the attention of the more esoteric tutors to be a poor excuse. Despite your protestations you find yourself the proud new owner of a copy of The Pilgrim's Progress by Brother Bunyan. A recent work of fiction that describes the life of a pilgrim visiting all four Holy sites and being tested by monsters, foreigners and his own weak faith at each step. de Moray stresses that it is a good read with sound metaphors but should not be relied upon as an accurate traveller's guide. Especially geographically.

[2/3]
>>
>>3559257
FOR VUULUUUUUUURRRRRR
>>
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>>3559262

[3/3]

"MAKE WAY FOR THE KING." The booming voice of an armoured man in red and gold echoes from outside and interrupts your conversation.

You half-turn with some surprise, wondering what King's business the Roiguard would have in the Church of Adam's Martyrdom. Then you realise what the Kingsman just said. Not make way in the name of the King, not make way for the Kingsmen, they said make way For the King.

As the cathedral doors swing wide open you glimpse a figure swathed in red and gold before you bring yourself to a kneel so swiftly that your tired muscles scream in objection. You find yourself short of breath and quick of pulse. The King himself is in the same room as you. And judging from the amount of attendants, Order Reginate and other announcements he's brought the entire Royal Family as well and then some. And Mikail is still standing there bloody gawping at him like a village idiot.

Idiot boy! you nearly fume, though thanks be to God he gets over his shock and is at least not the last person in the room to kneel in the presence of the King. You would have been mortified if you had to drag him down to kneel beside you in front of his Royal Majesty.

Through the hustle and bustle of the procession making its way down the main Cathedral hall you keep your head low and see little. However, one of the Royal Family passes close by. Close enough to reach out and touch perhaps if you were fool enough to want half-a-dozen blades spitting you for the attempt.

You chance a glance up and see...

----------------------------------------------

>Selected
>The King himself. Father of the Kingdom of Heaven and Lord-Protector of the Realm. The most powerful man on the continent, perhaps the world, his Roiguard number in the hundreds and from the looks of things most of them are right here watching over him. [Hearty]
>>
The King's face is one that you might place in a bustling inn as easily as you would a crowded Royal Ball. A kindly, weathered profile that bears none of the severity you had found yourself imagining would belong to the King of Canton.

Ignoring the menacing glares of his Roiguard, the King warmly shakes Brother de Moray's hand.

"de Moray, you old scoundrel! And are these the newly minted knights of last night's vigil?" He flashes an easy smile, bidding the throng of his abject subjects before him to their feet. "Please, up. Up!"

You rise uncertainly from your knees, along with the other knights who stood the vigil. To your utter shock the King of Aubres steps forward without a care and seizes your gauntlet in his, grasping it firmly. The look on his Roiguard protectors could best be described as murderous, they are no doubt as aware as you that you have both sword and dagger within reach. Not that you would ever want to assassinate the King, of course. But he does make himself an easy target, as if ignorant that any of his subjects might wish him ill.

[1/4]
>>
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>>3559276

"Goodness, you're a tall one." The King blithely comments, your eyes fixed on the crown of resting on his greying mane of hair. The red ruby sits just below your nostril. "A Romani is it? What are they feeding you lads over there?"

"Uh..." You stumble, utterly unprepared for the encounter. Perhaps the embarrassment of being at a complete loss for words would have more sting if the King was not so quickly moving on to the next knight.

"Romani, Montbrun. A Fallavon too if I'm not wrong. And this fellow of course. Well done all!" The King greets you all merrily, as if he were a master craftsman congratulating his apprentices on becoming journeymen. Not the most powerful man on the continent. "Our nation needs the likes of you, more and more these days. I'm sure you're all as keen as mustard to get out there and prove yourselves! Bag a monster, break a lance and some young thing's heart while you're at it, eh?"

The Roiguard watch on helplessly, too resigned at the sight of this breach of protocol and personal safety for it to be an uncommon occurrence. His August Majesty Antonius III, Generalis Rex and Liege of the Five Realms of Canton, warmly shakes the hand of each of the knights who stood vigil last night, tussling the hair of Mikail as he passes by. The boy's mouth hangs open stupidly, looking as shocked as if he had been struck by a pole-axe.

[2/4]
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>>3559285

"Father please, Mother awaits your pleasure in the antechamber." The voice carries a hint of annoyance to it, though the speaker is likely one of the few to be permitted such impertinence. "A thousand knights must come through here every year, is it your aim to shake the hand of every one of them?"

"Until my arms fall off, if it were possible. But not if it means keeping your Mother waiting." The King grins cheekily at the rest of you with a conspiratorial wink, but he does heed his son's request and steps through the passageway with his Roiguard cohort and Brother de Moray in tow.

The Prince pauses at the entrance to the antechamber, glancing back. Unlike His Majesty the Crown Prince has no platoon of armoured knights guarding him, save one giant of a man standing nearby in full-plate forged to a dull red The Prince's gaze lingers over the newly minted knights, though with little of the warmth his father the King had shown. Perhaps it is your imagination that his eyes rest on you a moment longer than the rest before he withdraws after the King, his personal red-clad bodyguard looming behind him.

[3/4]
>>
>>3559294

[4/4]

The King himself shook your hand. He spoke to you. Perhaps it’s not such an uncommon occurrence for newly minted knights, judging from the Prince’s tone and the resigned look of the Roiguard. But still… He shook your hand!

You stare at your gauntlet with amazement, like you expect it to turn to gold at any moment.

--------------------------------------------------

>You suppose this is what people meant when they told you the King had the ‘common touch’. You’re amazed of the lack of formality, unnerved even. Father may sit and eat with his subjects, but you wouldn’t catch him tussling the hair of common boys or intermingling this freely. [Haughty]

>Despite the lack of regality you find yourself rather taking a liking to the old man. He’s the King after all. He can follow or disregard protocol as he sees fit. Personally you approve of the familiarity he shows with his knightly subjects. [Hearty]

>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
>>
>>3559296
>>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
>>
>>3559296
>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
>>
>>3559296
>You suppose this is what people meant when they told you the King had the ‘common touch’. You’re amazed of the lack of formality, unnerved even. Father may sit and eat with his subjects, but you wouldn’t catch him tussling the hair of common boys or intermingling this freely. [Haughty]
>>
>>3559296
>>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
>>
>>3559296
>>Despite the lack of regality you find yourself rather taking a liking to the old man. He’s the King after all. He can follow or disregard protocol as he sees fit. Personally you approve of the familiarity he shows with his knightly subjects. [Hearty]

Its been too long, Forgotten.
>>
>>3559296
>Despite the lack of regality you find yourself rather taking a liking to the old man. He’s the King after all. He can follow or disregard protocol as he sees fit. Personally you approve of the familiarity he shows with his knightly subjects. [Hearty]

Taking a name for when my ID changes and people start throwing samefagging accusations
>>
>>3559375
A sensible idea, but I'd prefer that we stay away from names and link to previous posts.
>>
>>3559296
>>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
>>
>>3559296
>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]
Welcome back Forgotten
>>
>>3559296
>>Despite the lack of regality you find yourself rather taking a liking to the old man. He’s the King after all. He can follow or disregard protocol as he sees fit. Personally you approve of the familiarity he shows with his knightly subjects. [Hearty]
Welcome back my knigga!
>>
>You’re flattered by the fleeting attention the King showed you, though it’s clear it is routine for him. And a nightmare as far as security is concerned. The Crown Prince’s attention on the other hand is something you wonder whether you should be concerned about… Regardless, you are floored by the honour the King has shown you. [Idealist]

House Andrei has always retained a leaning towards the King’s side of politics. Father rarely spoke it, but you suspect that it may have had something to do with the schisms that occurred in the early days of the War of Borders decades ago, where the rift between previous King and Queen weakened the realm at a critical time.
Despite the people of Romaine being a deeply religious folk, and hence more inclined to view the Queen favourably, House Andrei has been one of the few that could be considered Kingsmen. Perhaps that would somewhat explain your family not being in the inner circle of the Duchess’ supporters. But nothing you saw in the man today would change your feelings on that. He is the King and he has honoured you with his consideration.

The attention of the Crown Prince is a prospect you find somewhat less comforting, the words of the murderous Sir Hast Vancewell and his claims of friends in high places come creeping back to your mind. You’re also reminded of his part in granting a Writ of Passage to the Cathagi, his motives for doing so remain unknown.

[1/2]
>>
>>3559458

[2/2]

”Stop grinning like a fool, boy.” You say to no avail, your squire can’t help but beam at his royally tussled hair.

”The King ‘iself…” Mikail whispers with awe. ”An’ did ya see the Roiguard, milord? I think that one with the scar over ‘is eye was Ian the Talon, himself. The one what took down a Basilisk with it’s own fangs!”

”Have you been reading that book on the history of the Roiguard behind my back, Mikail?” You ask with some bemusement.

”Er, not exactly milord. I gots on of them priests to read me whiles you was standing your Vigil.” Your squire then hurriedly adds. ”I’d run out of other stuff to do, milord.”

”No matter, just let me know what chapters to skip past when we read later.” You wave him off, secretly pleased at the commoner’s interest in history. Even he’s not overly keen on the reading itself.

”Oh I don’t mind hearing it again.” Your squire explains as he lugs your shield and helm behind him. ”Where to now, milord?”

-----------------------------------------------------

> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]

>”To the Merchant Quarter.” Tracker Jean will be selling the last of the wine stock, she’d mentioned putting you in touch with one of her trading contacts. [Hearty]

>”We should introduce ourselves to the pilgrims.” Or at least those more prominent figures. De Moray mentioned a Sister Ignatius and Father Towbray. [Idealist]
>>
>>3559462
>>”We should introduce ourselves to the pilgrims.” Or at least those more prominent figures. De Moray mentioned a Sister Ignatius and Father Towbray. [Idealist]
>>
>>3559462
>> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]

Potential conflict in our scheduling should be attended to first.
>>
>>3559462
> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]
Gas the beasts race war now.
>>
>>3559462
>> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]
>>
>>3559462
> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]
Better get this out of the way. And steer clear of more embarrassment with Jean.
>>
>>3559462
>> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]
>>
>>3559462
>>”We should introduce ourselves to the pilgrims.” Or at least those more prominent figures. De Moray mentioned a Sister Ignatius and Father Towbray. [Idealist]
>>
>>3559462
>“Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]
>>
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> “Let’s head back to the Lion’s Mane.” You should inform Sir Rabe you’ve agreed to escort pilgrims on the way to the tourney. Hopefully you can do so in a way that doesn’t annoy him. [Haughty]

Lion’s Mane Inn

As you expected, Sir Rabe is none too pleased to find that you have agreed to accompany the pilgrims on the Motte-Fallavon roads. He’d been expecting to travel with a close group of fellow knights, unencumbered by a convoy of noisome peasantfolk.

You will have to be convincing in your reasoning to maintain your good relations. During your discussion you focus on…

-----------------------------------------------

>Entreating Sir Rabe to forgive your presumption, it was ill of you to agree to this task knowing that you’d be saddling them both with the pilgrims and slowing your progress. [Haughty]

>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]

>Appealing to Sir Rabe’s faith and his duty to protect the weak, describing the task as a worthy mission rather than a chore. [Idealist]
>>
>>3559540
>>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
>>
>>3559540
>>>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
>>
>>3559540
>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
>>
>>3559540
>>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
>>
>>3559540
>>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
>>
>>3559540
>>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]
Rabe is no fool. But, he just may be vain enough for this.
>>
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>Implying that Sir Rabe will need witnesses to his great feats of daring on the road, great stories often have humble beginnings. [Hearty]

Persuade Roll

> 60DC Equal social standing / Reasonable request
>Fashionable Attire +0 (Sir Rabe cares not for southern dandies)
>Appealed to Sir Rabe’s desire for fame and glory +10DC
> 70DC

[spioiler]0 = The pilgrims can go stuff themselves. Sir Rabe departs for the tourney without waiting for you to catch-up [Sir Rabe drops to INDIFFERENT Loyalty].
1 = Sir Rabe is still upset he’s been saddled with this unpleasant task, but remains in town travels with you to the Tourney [Sir Rabe drops to INDIFFERENT Loyalty].
2 = Sir Rabe sullenly relents, though he spends much of the journey complaining about the hassle. [Sir Rabe remains at COMRADE Loyalty].
3 = Sir Rabe is happily convinced, by the end of lunch he’s acting as if the whole thing was his idea. [Sir Rabe remains at COMRADE Loyalty].[/spoiler]

3 rolls of 1d100, gents.
>>
Rolled 66 (1d100)

>>3559577
>>
Rolled 20 (1d100)

>>3559577
>>
Rolled 1 (1d100)

>>
>>3559589
>>3559583
>>3559580
>>3559577
I forget the rules, but is this a critical success?
>>
>>3559589
>>3559594
YES!
>>
>>3559589
Of all the strange things.

>Sir Rabe loves it so much, everywhere he travels, he prefers an entourage of pilgrims.
>>
>>3559580
>>3559583
>>3559589

Well we're off to a smashing start. What do I even do with this crit?
>>
>>3559594

Also, we have the success double.
>>
>>3559603

Well, he'll probably happily travel with us on the rest of our pilgrimage then.

Otherwise, it could be he realising he could be loved by commonfolk and that'll increase his fame, resulting in him being less dismissive of peasants.
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>>3559589
Fuck yeah! I've rolled multiple 99s on this quest so the dice gods owed me something
>>
>>3559613
>less dismissive of peasants.
Could we have actually made Rabe a better person?
>>
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>>3559580
>>3559583
>>3559589

>3 Success
>Double pass + Crit pass!

From Thread #5
>Sir Rabe LOYAL Prerequisite revealed: Sir Rabe will become LOYAL if you are reduced from Healthy to Battered or worse status in a combat where Sir Rabe is selected as a companion.
Blood from the Stone: "Men of House Rabe do not consider anyone to be a true friend until they have fought and bled together."


You speak at length of the glory the two of you will achieve together, how the commonfolk will see firsthand the bravery of this northern knight as he defies whatever monsters the deep forests of Fallavon may throw at him. By the time you’ve finished the whole room is staring at you, and you admit your fiery oratory has surprised even yourself.

Sir Karlaus Rabe stares at you for a few uncomfortable moments before leaping to his feat, a carving knight tight in his hand. Before you can stop him the Montbrun knight cuts a gash in his palm, enough to draw blood and holds out the knife to you hilt first.
You hesistantly make a small incision in the base of your palm as well, having some idea of where this is going.

”Wouldn’t want to hurt those soft southern hands of yours.” The Karlaus grins, before clasping your hands together, the blood from your cuts intermingling together. A few red drops spill to the ground, Rabe and Andrei both.

”There!” He declares victoriously. ”We have already fought together, and now we have bled together! And we shall no doubt do so again as we cover ourselves in glory from the shores of Pascae to the peaks of Montbrun!”

The cheer from the other patrons is somewhat uncertain, given they are unused to such barbaric demonstrations of loyalty, but they get the gist.


>Sir Karlaus Rabe is now LOYAL. In addition to being a stalwart companion during battle, he sees your interests and his as one and the same. He will actively work to frustrate any moves against you or your family
>BROTHER-FOR-LIFE Quest Revealed!
>Stone Oath: Travel to the lands of House Rabe and swear a solemn oath on the Family Stone. In Montbrun custom your descendants and his will be considered kinsmen, sworn to defend one another no matter the odds.
Stone Oath: “House Rabe keeps to the old ways. The winds are loud and fickle, the mountain remains silent and eternal.”
>>
>>3559663
Nice
>>
>>3559663
Now if only Sir Andrei could take his skills of persuasion and apply them on the fairer sex as well...
>>
>>3559663

You spend the rest of lunch drinking with your friend, the two of you boasting who will slay the bigger beast during your adventures.

After a few ales the day is not yet done, and the city offers no shortage of things to do.

----------------------------------------------------------

>You remain at the Lion’s Mane Inn with Sir Rabe. By nightfall the two of you are incredibly drunk. [Hearty]

>You make for the city markets, to spend some coin as you make your final preparations for the long road ahead. [Haughty]

> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]
>>
>>3559687
>>You make for the city markets, to spend some coin as you make your final preparations for the long road ahead. [Haughty]
>>
>>3559687
>You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]
>>
>>3559663
Heh. Well we were gonna get this eventually.

>>3559687

> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]

We went to the market previously. We now have 7 wealth and we still need to pay back our debt of 2 wealth. Ideally we dont want it to drop further.
>>
>>3559687
> You make for the city markets, to spend some coin as you make your final preparations for the long road ahead. [Haughty]
>>
>>3559687
> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]
Probably shouldn't get hammered... Again. Do we have anything to buy? We pretty much did our shopping already. Might as well collect the rest of the profits and scrutinize some (horse) flesh.
>>
Rolled 3 (1d100)

>>3559687
>Other
Same thing as the Hearty option, but we don't drink so much that we become drunk while also being careful with how much we consume. Emile is bad with drink after all.
>>
>>3559687
>You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]
>>
> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]

Alright, taking a break. I'll be back in a few hours.
>>
>still being hung up on tracker Jean

fucking pussy whipped
>>
>>3559858
Migh as well get it all squared away and not let it hang over the business if we can.
>>
>>3559864
It was done and dusted the fact we need to return to it is frankly dumb.
>>
Sorry guys, we will pick this up again tomorrow and then afterwards see the BCQ excerpt and back to the once-a-day schedule.

Good to see ya'll back for some knightly shit.
>>
>>3559966
Welcome back to /qst/ blackcompanyqm, missed you
>>
>>3559966
Thanks for running, mate.

You've been missed.
>>
>>3559966
Glad to see you back Forgotten. You were missed.

Btw, the King is giving me some strong Bobby B vibes. Also, the Mountain is now wearing red.

Leaving these shits behind for Cathagian adventures when?
>>
>>3559687

>You remain at the Lion’s Mane Inn with Sir Rabe. By nightfall the two of you are incredibly drunk. [Hearty]
start the journey on a strong foot
>>
>>3559966
Yay, welcome back its so good to have this quest running again
>>
>>3559983
He doesn't give off that impression at all, what are you on about
>>
>>3559687
>You remain at the Lion’s Mane Inn with Sir Rabe. By nightfall the two of you are incredibly drunk. [Hearty]

Seriously, fuck off with Tracker Jean. You dumbass faggots already ruined it, let it die.
>>
>>3559687
> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]

I want this matherfucking discount
>>
forgotten already called the vote guys
>>
>>3560067
It could still be salvaged if the two or so people who have been deliberately shilling to torpedo all female interaction have found girlfriends in the last couple of months.
>>
>>3560105
>How dare those INCELS vote differently than me!!
>>
Everyone relax. Seeing Jean is strictly business. She has horse contacts and we like horses.

Did we ever get a pack horse? That is still a good idea from whatever Anon that came up with that. Especially if we are going on an extended pilgrimage.
>>
>>3559678
We all know we are on the path to no homo all our kngiht bros.
>>
>>3560111
My dude, at least one of them alluded to his own "purity". I've never seen such an intensely anti-female element in a quest before. Not like one characteror one vote, but ALL of them. They were voting to do virtually nothing if it could get them out of female interaction. One was even shilling furiously to make the MC gay. It was getting to be weird and the deliberately stupid decisions were getting to the point of costing us real benefits. I was putting it mildly with an off-hand incel reference.
>>
>>3560163
From what i remeber we just wanted to play a shy uncomfortable knight who wasnt expecting or prepared to loose their first time to tracker Jean. I remeber plenty of people shilling to make them have sex in the vote before saying the let down to jean would be fine fully prepared to say we are honorable knight.

There were plenty of assholes on eachside.
To be fair thogh you have to admit we ace all of our male interactions.
>>
>>3560065
Jovial, not interested in formality, doesn't mind making jokes and allusions.

My first impression is Bobby B at his best. It makes me worry for his health.

>>3560144
Watch as Andrei rolls a nat 100 on the Dragon and it falls in love with him.
>>
>>3559687
>You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]
>>
>>3559687
>>You make for the city markets, to spend some coin as you make your final preparations for the long road ahead. [Haughty]
I don't think we've shopped in the biggest city in the kingdom yet
>>
>>3560239
>Watch as Andrei rolls a nat 100 on the Dragon and it falls in love with him.
Good ending. Best path. 10/10
>>
>>3559687
>>You remain at the Lion’s Mane Inn with Sir Rabe. By nightfall the two of you are incredibly drunk. [Hearty]
let us celebrate our bro-ness
>>
>>3559687
>> You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]

Let's get that contact!
>>
>>3560541
We have actually. After we got our initial pay and got bumped to 8 wealth. We then spent 1 wealth on our courtly clothes, leaving us with 7.

Be mindful that we still have a debt of 2 wealth from the loan we took.
>>
>>3561349
[Shekel knight Intensifies]
>>
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>>3561388
I think 5 wealths a good spot.

Travelling Wealth Table:
http://suptg.thisisnotatrueending.com/qstarchive/3221640/thumbs/1549807065918.jpg

Leaves us with 1 wealth for on the road expenses if we find we need to expend so much dosh.

TBF tho, I really really like that look of the august banner.
>>
>>3559663
I'm just here so I can post tomorrow.

Although I'm glad that Tracker Jean won. Trade contacts are valuable AF, and also I want a Mustang.

>>3559858
>>3560067
>>3560111
>>3560105

Stop trying to start fights. Forgotten JUST came back. At least give it a thread or two before you start shitposting.

>>3560135
We are also still friends with her, so there's no sex happening anyways.

>>3560144
I have to find more pictures of gay knights.
>>
>>3560239
I realize I have an uncomfortably large number of pictures relating to this.
>>
>>3561443
If I recall correctly we just went straight for the clothes
To be honest I didn't intend to buy anything, I just wanted to browse, see what's on offer for when we come back to sell out fat loot
>>
I just wanted to defend a position. I'm not going to start a flame war or respond to any replies, if there are any.

I voted against continuing to fuck Tracker Jean because pregnancy is a risk no matter how careful you are, and as a hearty, haughty idealist, we would probably view fatherhood as a critical responsibility. We should look toward more casual courtship or even short-term flings until we're ready for that responsibility. The "confident" option implied we'd be fucking her several nights in a row. I didn't vote against it because I'm an incel (I'm in a relationship myself, although that claim doesn't make a difference coming from an anon) or because I'm allergic to relationships in entertainment media.
>>
This Jean shit is in the past guys, it happened, it was a great story and character development moment, and now its done. Lets move forward
>>
>>3560135
>>3559708
>>3559589
>>3559491
>>3559449
Claiming this ID. Relocated to the family camp for a few days.

Did you kniggas scare off forgotten with your virgin spaghetti?
>>
>>3562518
If the Gay Knigga Shit couldn't completely scare him off then I am going to have some faith in him not being allergic to spaghetti.
>>
>>3562630
It was probably the dragon knight shit that scared him off

>>3561789
>He has more than this
>>
Sorry I ghosted you boys yesterday, BCQ epilogue and the next update for Valour will be up today.

>>3561789
>pic
>>
>>3563410
Oh damn
>>
>>3559704
Supporting. We'll probably be punished in our upcoming interaction, but the consequences won't be as bad as getting hammered or spending all our money. We might even be able to smooth things over.
>>
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>>3563410
For you.

You'll need it later.
>>
No update tonight gents, I’m so sorry!

Bad QM. Bad!
>>
>>3564433
No prop
>>
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>>3564433
>>
>>3564433
someone's been drinking again
>>
>>3564433
Never say that again
>>
>>3564793
I confess. It was me.
>>
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>>3564433
>>3564171

Bad QM. Now I have no other options left.
>>
>>3565918
I'm done. Going to join the QM.
>>
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>>3565932
Don't you see? You were the QM all along!
>>
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>>3565932
FYI I was never seriously shilling to make Andre gay.

Just to have him develop intimate relationships with his bros. You know, with feelings and such. About as gay as Lord of the Rings is when Frodo kisses Samwise.
>>
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Tbh I've seen much worse in these threads. I guess you gays are just warming up.
>>
>>3566516
Update soon?
>>
>>3566518
Momentarily! No BCQ until the weekend though
>>
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>You seek out Tracker Jean, she will have finished selling the stock but you hazard a guess she’ll be scrutinizing horseflesh at the Royal Stables. [Idealist]

There's no sign of Tracker Jean in marketplace but a clamour of noise in the vicinity of the Royal Stables draws your attention quickly enough. It’s a mixed crowded at the stockades. Squires, stablehands and curious nobles alike brush shoulders or perch on the wooden fences as they watch the spectacle ahead. A faint scream followed by a chorus of sympathetic groans and not a little laughter piques your curiosity, and it is with some relief that you see the wide-brim hat of Tracker Jean is not the cause of the rucks. Instead she leans casually against a post to one side with the rest of the onlookers.

"What's the commotion all about?" You find Tracker Jean watching the nervous squire next in line with no small amusement.

"Lord Alderauge from Saint Gabriel's Gate has offered a pouch of gold to the man who can break in the Courser he bought last winter. She's from me Pa's own stock. Or mixed with it." Tracker Jean brags with great smugness. As if selling a horse that was hard to break was a point of pride for her. "They say she's got Mustang blood in her, if you believe it."

"And even you can't take her on?" You query, noticing that she doesn't seem any dustier or bruised than usual. Certainly not as much as the majority of the crowd.

"Oh I can take her." Tracker Jean tells you with an easy grin, uncrossing her arms and leaning forward. "I'm just giving these would-be Cowboys a fair go before I go on and claim that prize money."

"What if one of them breaks her in before you?" You step back suddenly as a thin wail grows in volume and a stablehand lands in a trough of water a few feet away.

"Doesn't look like likely." You are forced to agreed. Clearly this has been going on for some time, the flow of likely lads has slowed to a trickle even as the audience has grown. "Unless..."

[1/2]
>>
>>3566526

[2/2]

Unless what?" You ask, eyeing Tracker Jean's sly smile with some suspicion.

"Well I'm sure that such a noble-blooded knight of Canton such as yourself could succeed where all these lesser men have faltered.” Tracker Jean flutters her eyelids at you, in what you imagine is a Wastelander’s impression of a dainty Cantôn lady. The fact that she completely mispronounced your country’s name seems lost on her.

"..." The Wastelander woman's sarcasm is punctuated by the yelp and thud of another applicant sent face first into the dust. You wince with the rest of the crowd. "You really think so?"

"Emile if you last more than twenty seconds on that wind-devil I'll match that Lord’s prize coin-for-coin." Tracker Jean laughs, a loud easy bark that is quite unlike the laughter of any other lady you've ever met. It's charming enough that you forgive her overfamiliar use of your name. "But, and here's the catch so listen up, if you eat dirt before those twenty seconds, you pay me. And then I go on and take Mister-Big-Boots-Alderauge's prize."

Your eyes trail from Tracker Jean's confident smirk to the furious white mare in the stockade, hooves flailing at a would-be rider too slow to make his getaway. Your eyes flick back to Tracker Jean, her eyes smiling as much as her mouth.

"Whaddya say, Cowboy?"

---------------------------------------------------------------------------


> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

> "Put away your coin, Miss Jean. But I will take a stab at Lord Halstead's prize." Attempt to bring the white mare to heel. Win [+1 Wealth] if you succeed. [Hearty]

> "Sounds like a fool’s wager. I was hoping we could instead discuss a further joint venture?" You ignore the distraction and try to steer the conversation directly to future business. [Idealist]
>>
>>3566528
>> "Put away your coin, Miss Jean. But I will take a stab at Lord Halstead's prize." Attempt to bring the white mare to heel. Win [+1 Wealth] if you succeed. [Hearty]
>>
>>3566528
>"Sounds like a fool’s wager. I was hoping we could instead discuss a further joint venture?" You ignore the distraction and try to steer the conversation directly to future business. [Idealist]
Not risking it. We owe a 2 Wealth loan debt.
>>
>>3566528
>> "Sounds like a fool’s wager. I was hoping we could instead discuss a further joint venture?" You ignore the distraction and try to steer the conversation directly to future business. [Idealist]
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

an extra horse is always a worthwhile investment also bragging rights if Mustang blood is in it is nothing to sniff at.
>>
>>3566528
> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

>>3566545
We are being paid for breaking the horse. Horse stays with the owner
>>
>>3566553
Point but if we are successful we're halfway to buying our own Mustang
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

We'll probably lose but worth it to keep the relationship friendly rather than just going directly into business.
>>
>>3566528
>"Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
>Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
We're actually going to do this? My prediction for the future... Pain
>>
>>3566723
Isn't pain like the only thing we come here for? The hope of amazing rolls and the ecstasy of complete failure
>>
>>3566528
>> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

For the bold and the brave!
>>
>>3566528
Remember to wait for it to exhale to cinch the saddle down so that it can't inflate its lungs all the way.

Horses are dicks like that.
>>
>>3566516
I carefully curate my content to be more humorous than outright faggotry.

Let's see, we have a Knight rescuing a hostage fair of face and form, consensual sex within the confines of marriage between a Princess and a Prince, and chaste love between two heroes before one leaves on an eternal journey.

Honestly I take some offense that it was called unchivalrous.
>>
>>3566528
> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]
>>
>>3566528
>> "Put away your coin, Miss Jean. But I will take a stab at Lord Halstead's prize." Attempt to bring the white mare to heel. Win [+1 Wealth] if you succeed. [Hearty]
>>
Did one of you make this?
>>
>>3568213
No, but I feel personally attacked by it.
>>
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> "Consider your wager accepted, Tracker Jean." Attempt to bring the white mare to heel. Win [+2 Wealth] if you succeed, or [+1 Wealth] if you remain mounted for 20 seconds. If you are dismounted in under 20 seconds, lose [-1 Wealth]. [Haughty]

"Done and done." Tracker Jean smile grows all the sharper with your response. She sticks out her gloved hand and grasps "Now get on over there and make me richer!"

The white mare regards your approach with hostility and no small amount of disdain. You do not detect a trace of mercy in those big equine eyes.

"Nothing to it." You say with a confidence you don't entirely feel. "Hannibal is meaner on his good days."

"Whatever you say, Em. You know a little trick is to-" The courser's defiant neigh distracts you as the stablehands finally force her into the side stockade, closing the gate and forcing the beast to a standstill for its next ride. Jean finishes speaking, "-eck the straps."

"Easy there, girl." You murmur as you slip onto the saddle while the horse is restrained in the small enclosure, grabbing as secure a hold as you can on the reins and saddle. Tracker Jean said something to you about the horse's exhale but you missed it. "Check the straps? What do you mean I should check the str-hey! Hey! Eas-"

Worn down over the day by repeated impacts, the latch to the side stockade finally gives way and the white mare bursts into the main corral with you desperately clinging to the saddle.

-----------------------------------------------------

Riding Roll

>40DC Hostile Mount / Non-lethal
>40DC


0= Your attempt to remain in the saddle is much like your landing, brutal and abrupt. [Lose -1 Wealth] and start as ‘Battered’ in your next combat encounter.
1= Despite an earnest attempt to remain mounted, you are flung from the saddle in a few short seconds. [Lose -1 Wealth]
2= It is the longest twenty-something seconds of your life, but your stubborn efforts are rewarded. But you come short of breaking in the beast before you are flung off. [Gain +1 Wealth]
3= You hang on for dear life, your hands and legs on the reins and saddle like a vice grip. After what seems an eternity, the horse begins to falter and tire. [Gain +2 Wealth]


3 rolls of 1d100, cowboys.

It’s time to break that horse.

https://www.youtube.com/watch?v=Zlm4QYeysgE
>>
Rolled 14 (1d100)

>>3568915
This is fine.
>>
Rolled 92 (1d100)

>>3568915
>>
Rolled 44 (1d100)

>>3568915
>>
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>>3568917
>>3568923
>>3568938

>1 Success

The world bucks and jostles, your vision shifting between the brown dirt, the white horseflesh and the blue sky in fractions of a second. They tell you later you held on for about ten seconds, but it seemed like ten minutes of nauseating blurs of movement before the Courser nearly breaks your nose when it flicks its head up and suddenly rolls, giving you the choice of falling off or crushing your leg to a pulp. And that’s no choice at all.

You land solidly on your rear, your roll softening the impact somewhat while avoiding eating a face-full of dirt. Had you been wearing plate, you don’t doubt you would have risked breaking something. As it is, you figure that you’ll be feeling that bruise on the saddle for days to come.

”Nice try hahaha! We might make a cowboy out of you yet.” Tracker Jean holds out her hand, helping you up out of the dust with a groan. When you are finished getting up the Wastelander woman holds out her hand again. ”Time to pay up.”

>-1 Wealth [6]

You slap your coinpurse into her palm, still catching your breath, which she pockets with no small satisfaction. ”Always did like a man who takes risks. And owes up when they don’t work out his way. No watch this.”

[1/?]
>>
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>>3568974

Without waiting for the stablehands to usher the white mare back to the enclosure Tracker Jean runs at the horse head on, swinging around its neck with one hand to plant herself into the saddle as if she was glued to it. The courser neighs in alarm and indignation, twisting and bucking with every bit of the ferocity she showed you up close.

But unlike you, Tracker Jean is a Wastelander of no small skill. They say Wastelanders are born in the saddle, more accustomed to a life on four hooves than two feet. While her whooping and hollering is entirely unladylike, her fluid movements and readjustments are every bit as graceful as the most refined dancer at the Courtly balls. You can’t help but be impressed, Tracker Jean is quite unlike any other woman you have ever met. Before long the Courser’s movements slow, becoming tired and sporadic. Within a few minutes Miss Jean is leading the exhausted steed around the edge of the stockade to the applause of the gathered crowd.

”Thank you, thank you!” Tracker Jean stands in her stirrups and bows with a beaming smile, tipping her hat which somehow remained on her brow throughout the whole exercise.

[2/3]
>>
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>>3568981

[3/3]

Although you lost out on some wealth, taking a gambit was definitely the right choice in rebuilding relations with Tracker Jean. Turning down the attempt at the prize entirely would have resulted in an auto-fail at securing trade contacts related to her. I think it’s been made clear in your interactions that Jean isn’t looking for someone overly cautious in a partner (in either meaning of the word), so it’s good to see some anons picked up on that.
Remember as always write-ins are welcome.


”Bravo! Bravo, I say! That there animal has thrown off a banner’s worth of men since winter, and caused me no end of grief.” The speaker is a heavyset man in heavy robes, the yellow wings of a Pegasus emblazoned over his black tabard ”I’d expect nothing less from the daughter of Old Man Tracker himself. Come and claim your prize, girl!”

You dust yourself off as Tracker Jean accepts the reward, surrounded by a few avid horse enthusiasts congratulating and pestering her with questions in equal measure. A Cantônian woman would be shunned for the display, but it seems the odd quirks of foreign women are tolerated by most and found fascinating by others.

”Ah, the bear of Andrei.” You hadn’t noticed the large man sidle up to you. Blunt features on a wizened face regard you curiously. The man, who you assume is the Lord Alderauge that Jean spoke of, mutters. ”I saw a white cub last winter. It had a coat of gold and black by the old river mill.”

----------------------------------------------------------

>”Yes. Right. I didn’t realise you could find white bears outside of Norsikaa.” And they certainly don’t wear coats. His Lordship must be touched in the head. [Haughty]

>”Is that… poetry, Your Lordship?” You must confess that the nobles of Romaine stick to more physical pursuits. The esoteric arts are left to those of the feminine persuasion. [Hearty]

>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
>>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
Did he just throw code word at us?
>>
>>3568982
He's talking about Damien I'm sure. Who do we know would have gold and black as their colors?
>>
>>3568982
>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>3568996 Yeah, probably.
>>
>>3568982
>”Yes. Right. I didn’t realise you could find white bears outside of Norsikaa.” And they certainly don’t wear coats. His Lordship must be touched in the head. [Haughty]

remember we're bad at courtly things
>>
>>3568996
Forgive me, I'm a dense American but I see that Lord Alderauge's colors are gold and black. Is he trying to say that our brother is working for him now?
>>
>>3568982
>>”Sir Emile Andrei, a pleasure to make your acquaintance. Please forgive my sorry appearance.” Hopefully good manners will brush past that rather odd conversation starter. [Idealist]
>>
>>3568982
The colours of Black and Gold are the colours of the Roiguard. He's telling us where the Prince is keeping the wolf.

> "Oh? A fortuitous encounter, white cubs are rare enough. Dangerous when they have their heavy winter coats on, though. It's often best if they are left free to roam unless your hunt has significant strength of arms."

Fuck challenging the Roiguard.
>>
>>3569128
Wait, Roiguard are red, black and gold.

Still keeping the write-in though, maybe add

> "Oh? A fortuitous encounter, white cubs are rare enough. Dangerous when they have their heavy winter coats on, though. It's often best if they are left free to roam unless your hunt has significant strength of arms. Perhaps we could share tales later of our encounters with such beasts, I myself recently had an encounter with a chitinous horror that luckily was not a match for my strength of arms, though I wouldn't have said no to have my current companions with me at the time. A tale worth telling, if I do say so myself, over a flagon with a friend."

We should see if he's willing to talk to us in private about this, we can dress it up as an eager young Knight being a bit of a braggart about his first achievement. That also gives Lord Alderauge the opportunity to reject us politely without loss of face.

Or not. It's just one vote here.
>>
>>3569136
Fuck it, I'll vote for it.
Supporting
>>
>>3569136
Supporting
>>
>>3569136
Voting for this one, my dudes.
>>
>>3569231
>>3569168
Probably wouldn't hurt to add another post for security's sake.
>>
>>3569128
supportan
>>
>>3569136
Supporting for the galaxy brain write-in
>>
>>3569136
lmao. supporting
>>
>>3569136
Sure, good mix if haughty and idealistic.
>>
>>3569136
Kek. Support
>>
inb4 we come off as insane
>>
>>3569291
Compared to the old dude babbling about cubs he's seen randomly?

Probs a mix of being a bit of a braggart while also humoring an elderly man who's a bit soft in the head.

But since we're apparently speaking in code, it's even better if people underestimate us.

The only way it can go terribly wrong is if we have to roll for some reason because the die gods are fickle.
>>
>>3569128
I don't think this is about the wolf. The wolf wasn't white was he?
>>
>>3569236
Oh ok
>>
>>3569128
Why the fuck would he tell us about the wolf?
>>
>>3569136
Supporting

Also this >>3566729
is me
>>
>>3569136
ill change to back this as well
>>
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>[Write-in]

"Oh?” You say with a forced casualness, thinking rapidly. You suspect that there may be more to Lord Alderauge’s words than the ramblings of an old man. ”A fortuitous encounter, white cubs are rare enough. Dangerous when they have their heavy winter coats on, though. It's often best if they are left free to roam unless your hunt has significant strength of arms.”

You glance at His Lordship as you speak, gauging his reaction. His blank face is scrunched in an expression that could easily be bemusement or careful consideration.

”Perhaps we could share tales later of our encounters with such beasts, I myself recently had an encounter with a chitinous horror that luckily was not a match for my strength of arms, though I wouldn't have said no to have my current companions with me at the time.” His Lordship grunts, so at least he’s listening. You press on, hoping you don’t sound ten parts a fool. ”A tale worth telling, if I do say so myself, over a flagon with a friend.”

A few seconds pass where you worry that you’ve entirely misunderstood His Lordship’s meaning, and come off as some rambling braggart. But finally the stone-faced northern Lord gives a sound halfway between a chuckle and a snort.

”Fuck me dead. You’re no fool then, just new to this dangerous little game of ours. Perhaps we shall speak again, as friends. Perhaps not.” Lord Alderauge shrugs, turns and leaves, but not without a parting remark. ”Should you find the white cub, be -sure- to give him my regards.”

”What was that all about?” A curious Tracker Jean appears at your shoulder, belt heavy with her new coin.

”You know, Miss Jean…” You mutter, watching the man’s heavy furred coat billow behind him in this all-too warm springs weather. ”…I really couldn’t say…”

[1/2]
>>
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>>3570662

”Right. Anyway, let’s introduce you to a couple of the fellas.” Jean brushes off the mystery with her usual brusqueness, steering you toward a few faces still milling around the area. ”These here are some of my go-to guys when Pop sends his boys with their horseflesh through those Torwatcher gates of yours.”

You don’t bother pointing out that the Törwatcher Gates are Montbrun, not Romaine. If she even cares for the Duchy distinctions. In any case, you’re quickly made busy with the introductions. It’s an odd mix of well-to-do horse merchants and the occasional noble horse-nut as they’re called. Jean vouches for you with each of them, saying you’re as good as you’re word and dealing dirty with you will be as if they’ve dealt dirty with her. You’re unused to seeing the obvious respect this foreign woman commands here, even from a few men of purer blood, clearly the Tracker name is as good as gold as far as horse-trading circle’s are concerned. You find yourself enjoying your chats with the fellow horse-crazy nobles, most aren’t as harsh on your amateur interest as Tracker Jean was. Eventually Jean pulls you aside with a business proposition of her own.

”So here’s the long and short, Em.” Tracker Jean speaks with the easy confidence of a merchant who is offering a buyer a deal that’s practically a crime against the seller. To be perfectly honest, the details of economics and bartering bore you somewhat compared to the excitement of the Grenoble caravan’s firesale. Tracker Jean is obviously not averse to some measured risk-taking but you don’t think she would steer your astray. Especially when her own money is also at stake. ”I’m due up at those mountains at Gabriel’s Gate to meet with the family’s latest drive next season, and I can double down on the profit by buying some luxury items and trading them there. I’ve made some mint coin on Fat Man Keyes’ caravan, but I’ll need more if I want to buy the goods Freetown folk want in bulk. Now’s the time to lock in your shares at bin bargain values, it’s a surefire thing.”

[2/3]
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>>3570666

[3/3]

> Tracker Jean status is now COMRADE status. While she thinks you’re something of a dunce when it comes to figuring out women, you at least have the attitude she’s looking for in a business partner.
> GAINED Aubrey Trade Contact: Royal Stables. You now have trade contacts in Grenoble, Aubrey and Gabriel’s Gate. Investing in a venture where you have trade contacts in both starting point and destination results in higher chances of a successful outcome.

Tracker Jean’s Convoy

Tracker Jean’s proposal is to buy luxury items in Aubrey, sell them at the Cantôn/Wasteland border at Gabriel’s Gate for quality horseflesh and return with them to the markets of Aubrey. Jean is offering you the option to buy in at a generous rate of 1 Wealth: 2 Shares. If successful, this venture will take several months to come to fruition. You will not be able to gain your share of the profits until you return to Aubrey.

==============================

1) Do you invest in Tracker Jean’s Convoy
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
> I have neither the time nor the coin for this grubby merchant-talk right now. [Don’t buy shares.]

2) Tomorrow you meet the de Moray and the pilgrims. Do you purchase any last-minute item from the Aubrey markets before you leave?
> Yes, we may need… [Name purchase]
> I will not part with a single coin. [No purchase]
>>
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Also posting the Aubrey market with Falcon/Hound updates.
>>
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>>3570667
>> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2 shares.
> I will not part with a single coin. [No purchase]
>>
>>3570667
>I have neither the time nor the coin for this grubby merchant-talk right now. [Don’t buy shares.]
>I will not part with a single coin. [No purchase]
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (4)]

> I will not part with a single coin. [No purchase]
We have a year to pay off our debts right?
>>
>>3570681
>We have a year to pay off our debts right?

Yes if you wish to build good relations with the Grenoble moneylenders. If not, the interest will accrue incrementally and their demands will become more insistent. Paying it back on time will avoid further interest and open up options for larger loans.
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2

> I will not part with a single coin. [No purchase]
Pretty sure we're good right?
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2
> I will not part with a single coin. [No purchase]
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2
> I will not part with a single coin. [No purchase]
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2
> I will not part with a single coin. [No purchase]
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2 shares
> I will not part with a single coin. [No purchase]

I guess if we do invest we will have to come back through Aubrey before leaving for Cathagi. Can't let profits go sitting and then we can send payment to Grenoble for our debt.
>>
>>3570667
>> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2
> I will not part with a single coin.
jew
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
2

> I will not part with a single coin. [No purchase]

I think we got everything we need provided we stick to main or at least civilised regions.
>>
>>3570667
>> I have neither the time nor the coin for this grubby merchant-talk right now. [Don’t buy shares.]
>> I will not part with a single coin. [No purchase]

Lets save our shekels.
>>
>>3570789
what are we shekel knight?
>>
Not going to bother voting because everyone already voted for what I wanted
>>
>>3570801
seems like we're down that path sorta. jew if you do, jew if you don't. if we invest that's jewy, and if we moneygrub that's also jewy.
>>
>>3570667
oh yeah and

1) 2 shares
2) no purchase
>>
>>3570667
> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)]
4
> I will not part with a single coin. [No purchase]
>>
>>3570801
I feel we grown to appreciate the benefits of trade and business and aren't above partake in them when given the chance, but not at the cost of our principles or the lives of others.
>>
>>3570688
We'll only be able to return the money when we return to the area? Or is there some sort of guild that handles transfers in city to city.
>>
>>3571694
There are associations of sorts in all duchies for merchants, but only Pascae are they advanced enough to form established guilds with both practical and political clout. It shouldn’t be an issue to settle your debts within the same duchy, but any further than that and you would have to pay to secure the safe arrival of the money.

Much like a delivery quest, except you’re the quest giver.
>>
>>3571765
Otherwise in this case, we could entrust the return of our loan to the returning caravan since currently we're in a different duchy, right?
>>
>>3571808
Tracker Jeans convoy won’t take her through Romaine lands either, if I’m reading that map right. Gabriel’s Gate is at the very middle of the Montbrun mountain ranges.
>>
>>3571876
Got a link to the map?
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>>3571940
It's in the thread
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>>3571940
Yep >>3570667
>>
>>3572010
>>3572025
My Bad, missed it.

Probably on the way back from Fallavon, we should try to stop by. Especially before we leave our shores to cathagi. If we really can't by then, we should arrange for a courier to repay our debt since we will likely be taking up our post as the dragonguard.
>>
>>3570667
>1) Do you invest in Tracker Jean’s Convoy
>> You’re actually starting to enjoy this burgher business despite yourself. [Buy shares (How many?)

4 shares for 2 wealth.

> 2) Tomorrow you meet the de Moray and the pilgrims. Do you purchase any last-minute item from the Aubrey markets before you leave?

Nah we good for now.

Clearly, though, having money is important to success in life, especially keeping it.
>>
(1)
> -1 Wealth
> +2 Shares in Tracker Jean's Convoy

(2)
> I will not part with a single coin. [No purchase]
Really? Not even Ranger Gear? Alright...
>>
Remember, you asked for this.
>>
It takes the entirety of your walk back from the Royal Stables to hash out the details and your part of the contribution, but by nightfall you have a deal.

"This is it then." Tracker Jean halts some distance from the entrance to the Lion's Mane Inn, hands on hips.

"Aren't you staying here?" You pause as well. The sun may have set but the light and noise from the Inn illuminates the courtyard.

"Nah, just the first night. This kind of place is too ritzy for a girl like me. I've got a little place in the city, don't you worry."

"I'm leaving in the morning."

"So I hear."

"We probably won't see each other for some time."

"You're probably right."

"I guess this is farewell."

"You bet." Jean sticks out her gloved hand. "Until next time, partner."

-----------------------------------------------------------------------------------------------------------

>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]

>"Look Miss Jean, about the other night..." You should come clean. Better that than leaving thing in this confused state. [Idealist]

>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
>>
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>>3572415
>>3572416
fug
>>
Rolled 28 (1d100)

>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]

Nope. Not again.
>>
>>3572417
>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
If we die to monsters I want a last kiss.
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>>"Look Miss Jean, about the other night..." You should come clean. Better that than leaving thing in this confused state. [Idealist]

I want to move on from puppy dog lover to being a man with history.
>>
>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572417
>>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
Remember the tale of Sir Emile, a kiss from a woman would bring us luck in our journey.
>>
>>3572488
>the tale of Emile
>While playing Emile
>>
>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty
>>
>>3572507
Crap
>>
>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
Don't complicate things.
>>
>>3572417
>>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
>>
>>3572417
>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
>>
Robots everywhere.
>>
>>3572575
It can feel like that can't it.
>>
>>3572417
Caught up with the quest.

It hasn't been long after Emile reacted to his friend's marriage to a common-born girl. He will meet a woman worthy of his station eventually but for now
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572575
>>3572585
So now there is something wrong with wanting to keep things strictly business with Jean? I see divides coming. Everyone is going to have their preferred girl or fag
Right now we have the jeanfags, the slaverfags and the outright fags. I honestly wouldn't mind giving Norveski another shot. Strong Romani woman for the Bear of Andrei. After we get better at this whole suitor thing, of course.
>>
>>3572737
Slaverfag here. I still think it's crazy to pump and dump. It just doesn't fit.
>>
>>3572748
>Just finish slaughtering goatboys
>Make a boatload of cash
>Get caught up in excitement
It's honestly the most reasonable pump and dump you could expect out of Emile. It's the aftermath that is shit fest. It wasn't that Emile wanted to end things but that we were a giant pussy about it. And doing all this sappy crap with Jean would just make it worse.
>>
>>3572737
It's less that and more almost every vote has been heavily weighted towards one option with no discourse about each option which can spur one paranoia.

Especially since most were apparently okay with having Jean as a one night stand personally I want to see if their is a relationship worth developing a as we grow properly into our knighthood, weither it be a Daughter of an important noble or a unorthodox woman similar to Tracker Jean who for her part I feel is a done and dusted relationship

>>3572748
It's less of a dump and dump and more of a amicable departure, particularly as she made it clear it wasnt something she was keenly intrested in given our stance on Canton culture and it clashing with her lifestyle.
>>
>>3572759
>It's less that and more almost every vote has been heavily weighted towards one option with no discourse about each option which can spur one paranoia
This has been relatively true this thread. I wouldn't say that so much in previous threads. I don't get the feel that all the regular participants have returned from the hiatus.
>>
>>3572417
>"Jean..." Sod it all, you idiot. Kiss the girl, damn your eyes! [Hearty]
>>
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>>3572762
Even so the lack of divergence in votes is suspiciously one note.

I may be indulging in said paranoia a tad
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>>3572753
I don't think it's weird that he slept with her. I just think it's weird that he's being forced to be a passive bitch about it now because some people can't look at things outside of a VN route-lock mindset. I agree on the unorthodox woman. It adds a lot of flavor to the vanilla-knight vibe.
>>
>>3572417
>"Look Miss Jean, about the other night..." You should come clean. Better that than leaving thing in this confused state. [Idealist]

The pain is necessary. It probably won't work and she'll laugh at us, but that doesn't mean we shouldn't *try*.
>>
>>3572511
Should have bought that ranger gear.
>>
>>3572770
I don't disagree that we need some variance overall, although I'm not putting on the tin foil just yet. I think in this instance it's best to just put it behind us and move on. Another argument over Jean would have me gouging my eyes out
>>
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]

durr guys we just fucked her durr it's not like we want to get into a long-term relationship or anything but it's cowardly to do anything other than that durr
>>
>>3572785
Let it be a learning experince, Emiles grown up in a relatively civilised part of Canton, hes not used to the prospect of living rugged.

>>3572786
Agreed Jean as a topic is just done
>>
>>3572799
You only learn if you survive.

>>3572795
Andre is a self cuck. This is why we had to buy courtship re-rolls instead of getting bonuses with write ins. This is why we will never get Best Girl, no matter who that turns out to be, and will end up with some Noble Thot who married us for money or status and has probably been slamming the stable boys since she was 14.
>>
>>3572810
Yeah well luckily Emile ain't no 0l pushover in combat.

>and will end up with some Noble Thot who married us for money or status and has probably been slamming the stable boys since she was 14.

Who hurt you Anon?
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>>3572810
damn this lil boy mad
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>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572814
Re-read this thread whenever Jean comes up and you'll see who hurt me.
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]

This thot is beneath us.
>>
>>3572828
Justifiably so. Don't worry, though, I also enjoy the reaction when people's choices catch up to them.

I honestly could care less about who we waifu, true love is found on the battlefield between brothers in arms.

It's just irksome that people either just want to "win" over a ship that's sailed, or run away without facing the issue like a coward.

But that's fine too. Just, when Andre ends up like how I said, remember that I called it.
>>
>>3572836
No, she was on top if I recall.
>>
>>3572852
>run away without facing the issue like a coward
We've done no such thing. We ended the tryst, even if we went about it like a fag. We have nothing more to add unless we want to continue being a bitch. Our best course is stop addressing it and MOVE ON. Be a fucking man for Almighty's sake.
>>
>>3572868
Maybe if we weren't still in business and trusting her with our wealth while we go away for a couple of years.

You say it's moving on, I say it's running away.
>>
>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
I wanna be a rowbutt girlyman too!
>>
>>3572416
Going to be honest with you Forgotten, after this long hiatus it would have been nice to have a warning of how crappy the roads in Fallavon are. I assumed that at least the main road would be relatively safe.

If you put it somewhere and we all missed it then I'll just shut up and look like a fool.

>>3572417
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3573014
I don't think it's that the roads are unsafe but that Fallavon is known as being the land of the Fae. There will be monsters, that's why the pilgrims need protection. What Forgotten is assuming though is that we will go track them down. We can always stick to the road and take care of whatever wants to come to us
>>
>>3572417
>>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]
>>
>>3572886
That might be because you're an idiot and can't get over the issue. We did some silly shit, embarrassed ourselves but have salvaged the business relationship with her and potentially a friendship. We don't need to harp on about the past with her. She gets us, and that means she's not interested in us romantically. Perhaps as we grow and mature that will change down the road, perhaps not. But us saying safe travels, and acknowledging her as our business partner isn't running away, it's leaving things on a good note.

But like, that's just my opinion man...
>>
>>3573619
Nah, it's because I'm not concerned about a relationship with Jean. I think that Andre needs to work through his issues some more with how things turned out.

Are we going to be stopping by home? It would be good to talk to our dad about this, I think.

The way it turned out for Andre was a personal failing because of how he handled it, he didn't get any closure from it.
>>
>>3573795
>>3573619

And Andre won't change and mature if we don't make the choices for him to do so.

Kind of like in BCQ how Prince had to compromise more and more to keep the people he wanted to safe, Andre has to be honest with himself and get what he has to say off his chest to be a real Knight and not just a Knob in Armor.
>>
>>3573797
Against my better judgement I'm going to bite. What is it that you think Emile should say to her?

It's Emile, Andrei is the family name
>>
>"Safe travels, partner. Until we meet again." You leave with a handshake, the rest remains unspoken. [Haughty]

Sendag, 20th Day of Savrimun, 883 A.C.E, Fair Aubrey, The Church of Adam’s Martyrdom - Early-Morning

Unsurprisingly, morning mass at the Church of Adam’s Martyrdom on a Sendag is packed to the rafters. You find yourself somewhat distracted during the Bishop’s sermon, to your personal shame. You realised you had been expecting to spot the King or Queen again here, but doubtless there are a dozen other churches within the city walls even discounting the one located within the palace walls themselves.

Even a man apathetic towards the church such as Sir Rabe attends Sendag Mass, though he looks much the worse for wear given his previous day spent drinking. When the massive bells signal the end of Mass he looks positively shaken and pale. Despite the slow crush of people leaving mass

”Godsgrace to you this fine morning, Brother.” Chapter-Master Gilles de Moray somehow finds you in the steady crush of packed bodies exiting the building.

”And Godsgrace upon you as well, Brother.” You nod, using the familial term as one does to a fellow they have attended Mass that day with. God judges the deeds of men equally, not by their station. Still, you do rankle slightly whenever a commoner calls you ‘Brother’. As de Moray leads your party to the Gate of Hardship to Aubrey’s north you reflect on whether that is the sin of pride speaking.

[1/4]
>>
>>3573837

”Allow me to introduce your fellow travelling companions. Brother Marcel you know well already, and this is Brother Ezekiel.” The three holy knights nod in turn, black surcoats of the Knight’s Comitas slung over white tabards. ”And of course, Brother-Sergeant Jacob who is permitted to speak on their behalf.”

The three men are already mounted and seem ready to leave immediately, with only a modest packhorse carrying their gear between them. Sir Marcel Rousseau, now Brother Marcel, seems to have lost none of his dourness since you last met. The young knight beside him, Brother Ezekiel, adjusts his coif momentarily revealing a gruesome scar on shockingly pale skin just below his neckline. You wonder at the story there, having seen similar marks on hanged men before.

”Ah, very good. You have made this journey before, Brother-Sergeant Jacob?” You ask the senior knight, a severe man who seems to have a frown set as his default expression. His expression does not change as he nods sharply. You turn to de Moray quizzically.

”Brother Jacob prefers to share in the silence demonstrated by his brothers.” The Chapter-Master explains before taking his leave. ”Barring emergencies. Safe journeys!”

”Oh this’ll be fun…” Sir Rabe brushes past you with a grumble, leaving you to deal with the milling collection of pilgrims.

[2/4]
>>
>>3573844

The pilgrims come from all walks of life, from well-off craftsmen to labourers and others whose occupation you can only guess at. Most are merely making the trip to Motte-Fallavon for the commemoration held on the anniversary of the great battle between Man and Wild where Cain and Adam broke the back of the Foe and established Cantôn as the domain of men. Those that intend to continue onwards and commit to the full pilgrimage like yourself are split into roughly two camps.

Sister Superior Ignatius and her fellow Sisters of Mercy are unlike any nuns you have before encountered. These are no frail scholars of the clothe as your younger sister Halina aspires to be, nor are they shamed noble daughters or political opportunists looking to become the next Queen. Instead of the usual pristine coats their clothes are worn and dirty, instead of books they carry needle and thread as well as a variety of other medicines. Stacked inbetween are pamphlets extolling the virtues of sobriety and other lessons of the Book of Brothers.

”Our intention is to provide aid to whatever lost souls we encounter on this journey. Our order has hospices in every duchy but there are far too many places in the world without so much as a priest or apothecary to aid those in need.” Sister Superior Ignatius speaks demurely, her conservative nun’s habit only framing her heart-shaped face rather than concealing it. Quite entirely unlike Sister Superior Gertrude from your childhood education in every aspect, both in demeanour and appearance. ”Be it a Cathagi slave-boy with questions on God or a beastman with a broken leg we shall tend to all however we can, body and soul.”

[3/4]
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[4/4]

”Hmph. They do not deserve your kindness, Sister.” Father Towbray snorts, he and his fellow companions in rough clothe and bands of rope shake their heads at the Sister’s mention of beastmen. Like the rest of his members of the Reclaimant Sect, Father Towbray appearance is ragged but his carries himself with the same sense of surety you’ve seen when Father called his banners. ”Perhaps a Cathargi can still see the light of Salve Reginae and have their soul saved from the Pit, despite their sordid history. But a beastman? These are vile creatures of darkness who would as soon eat you alive. And even if they did beg for our help, why should we give it? Adam, Blessed Be, gave them a chance after Motte-Fallavon and the snakes sunk their fangs into him as soon as his back was turned. It just goes to show that the only good beast”

”It is the Kingdom of Heaven, not the Kingdom of Man! Did Salve Reginae not show us the wisdom of forgiveness…” What follows is a vocal discussion on the details of a treaty formed after the battle of Motte-Fallavon.

Both Sister Ignatius and Father Towbray agree that the treaty between Man and Wild was broken by the Foe when they laid siege to Aubrey some 800 years ago, but they veer sharply on . Sister Ignatius believes that reforming the treaty as Adam envisioned, with certain concessions, would secure a peace across the realm. Her argument is that if the Wild should be subject to the Rule of Man then they should also benefit from it. Father Towbray’s solution also appears to have peace in mind but his proposed methods are entirely more final and absolute, much to the disgust of Sister Ignatius. His argument is that the beastman, fae and monster are all inimical to human life and like weed must be torn out, root and stem.

Obedience to the Word of God was never any issue for you, you left the interpretation of the finer points of the Book of Brothers with the priests as it should be. But when even those of the clothe can’t agree… Your sisters would probably have something more intelligent to say, philosophy was never one of your strong points.

=====================

>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]

>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

> “If you wish to give them aid Sister, I won’t stop you. But I’ll be keeping my blade close by all the same.” [Hearty]

>”Why kill that which can be made to serve or profit you? The Cathagi are always hungry for slaves. Let them have these things instead of our own.” [Haughty]

> “…” You make your excuses and leave. You’re here to guard the pilgrims not argue with them. [Haughty]
>>
>>3573813
Ask if she has a hot sister.

But really, that he knows she wouldn't take his apology last time, and that was correct because he was apologizing for the wrong thing. So he should thank her for still being willing to be a friend and a business partner with him, and that he's learned a lot and is glad that she was his first experience even though it was bittersweet.
>>
>>3573851
>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

Remember our first MC. Nevar forget
>>
>>3573851
>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>“If you wish to give them aid Sister, I won’t stop you. But I’ll be keeping my blade close by all the same.” [Hearty]
>>
>>3573851
> Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3573851
No offense but i think we need a write in. I feel like we should challenge their beliefs because they are so black and white.

"Have either of you ever met a beastman? In my experience they are simple-minded creatures but not pure evil. I don't know if they can accept or even coexist with the laws of men but they needed to be treated with caution."
>>
>>3573858
OOC actions are poor gaming manners.

Andre has so far found them once, when their god was being stolen from them by a corrupt prince who worked with filthy slavers who are a blight on Andre's lands especially.
>>
>>3573851
>>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>> “If you wish to give them aid Sister, I won’t stop you. But I’ll be keeping my blade close by all the same.” [Hearty]

As much as I want to go full Goblin Slayer, our current MC is abit more idealistic. Combining these two probably offers the best compromise of our mindset. Willing to offer an olive branch but prepared for treachery.
>>
>>3573872
Honestly, if we found a Beastman with a broken leg on the trail, this deep in our lands, my first thought would be an abandoned raider left behind, or honeypot for an ambush.
>>
>>3573871
Don’t forget you also hung the prisoners. Sir Andrew may not be a fanatic, but that was certainly not mercy at work there. Hence why I haven’t included any options that are TOO lovey dovey here.
>>
>>3573851
>>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>>
>>3573871
Andrei also remembers the broken shield of a knight, of the pain enflicted on his family as well as love, and knows the countless amount of similiar stories repeated because of the Foe. So again, fuck the Beastmen.
>>
>>3573875
Certainly possible. And I would too, to be honest. It'll really depend on the situation and the conditions whether we render aid or Adam's Mercy.

>>3573876
It WAS fair tho. Our MC still upholds the laws of man.

The point will tell when we're faced with human brigands in the same situation.
>>
>>3573876
From my write in >>3573869

> But until then, mercy at the expense of other men and women is merely self-indulgence.

Letting a band of warriors and known raiders loose would have put the people of Canton at risk, without a reputation of honour nor the force of arms to see them to the border of their people's.


>”We offered quarter. That offer has expired.” This was a flagrant breach of the King’s Peace. Hang them. [Haughty]

Offered them quarter first, after all. A clean death, no torture or anything. Would we not have made the same decision if they had been Men that had turned to murder?
>>
>>3573884
>>3573883

We already held a Nobleman to the letter of the law. We know that men, even men of standing and authority, can be far more depraved than a beastman who at least fought for a cause, as misguided as it may be.

If anything, a man raised in Canton who discarded the law is far worse than a savage who doesn't know the value of it.
>>
>>3573883
An I'd like to point out that Andre has much more reason to dislike the Carthagi, both as a noble of Romaine and as a devout believer in the Faith as Novo Carth has repeatedly tried to shut down the pilgrimages to the burning shrine. Yet he is still willing to be relatively open minded and go to see about working for the Dragon, and recognizes the honour in that even if they're slavers who have taken many of his countrymen and degraded them into bondage.
>>
>>3573851

>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

Remember the Rosseau knight
>>
>>3573851
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

Meta-info or not, we have literally no reason to suspect that they are anything other than cruel beasts. They will be guilty until proven innocent.
>>
>>3573899
At least with humans, Andrei knows what to expect! The Beastmen are not real men, they are alien to this world and know not the light of God or Adam. At least with slavers, however much scum they may be, have the capacity to ascend to God's teachings. Beastmen, operate on an infernal, treacherous logic.
>>
>>3573851
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3573851
>“…” You make your excuses and leave. You’re here to guard the pilgrims not argue with them. [Haughty]
>>
>>3573914
This, basically unless we get to the struggle of beastmen and their circumstances either personally or as a race they remain foreign and inhuman to us.

Arguably we are on similar grounds with the Carthaggi except they are at least aesthetically similar to Canton men and less alien in aunts and needs.
>>
>>3573891
>Offered them quarter first, after all.
Did we offered them quarter first? I remember mention it after the fight but not before.
>>
>>3573922
>Arguably we are on similar grounds with the Carthaggi except they are at least aesthetically similar to Canton men and less alien in aunts and needs.
I think it's weird that Forgotten's lore hasn't touched much on the fact that Cathagi and Cantonians do the whole aunt thing very similarly. Maybe we could reconcile our differences by pressing that point.
>>
>>3573925
We aren't likely to get much solid sense lore on Carthaggi until we start travelling their, it's like Frank's and Saracens during the crusades, we get a lot of general stuff about them but nothing defined llillike Carthaggi raiders being a thing and the dragon being some kind of God king but nothing solid like the things that make them tick basically stuff that is really easy to strawman but little of any substantial positive or negative qualities

until we get there we wont know much unless we dove into interacting with culture and practices of them.
>>
>>3573922
But we've already seen that the Beastmen are capable of worship, and that they understand loyalty if not honour.

If they can worship one god, they can worship another. They are different from the Fae who held them in bondage and are antithetical to the world.

Andre might not have any love for Beastmen, but there's no reason yet to hate them any more than the rebellious woodsmen.

Indeed, while a slaver is a scum who has known Gods teachings and abandoned them, the Beastmen are pitiful if they truly are unable to understand them.

After all, Andre is no Cainite. At least, not yet.
>>
>>3573851
>>3573924
Oh forgot to vote.
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3573925
Maybe we could free some slaves they've taken from our lands, men our family was honour bound to protect and upon that premise lies our privileges.

Perhaps not by force of arms, but when we get paid by the Dragon it's going to be in money made with their blood.
>>
>>3573924
>>3573930

>3 Success
>Combat + Charge Bonus + 1 Re-roll (temp)

+1 Path of Adam [6]
GAINED Law of Man: Each companion provides +2DC to Combat
Ironic, I know

”Karlaus! Mikail! Watch my back.” You point at the hulking champion with your bloody blade. ”This one is mine!”

”All yours, Emile!” Sir Rabe laughs, sinking his axe into the shoulder blade of a fleeing beastman.

”Surrender now and I swear that you shall hang for this breach of the King’s peace, but your fellows will be permitted to leave.” The three-horned lout blinks stupidly at your offer, then begins to back away with the rest of his warband that already begins to shy away from him. You shake your head at the display, though you expected little else. ”If you will not surrender then you will at least face me, coward.”

”Mishk varna? Pash Mishk.” The brute spits out a gob of yellow drool and begins swinging his flail. Clearly surrender is not an idea of great interest to him.

You spur Hannibal into a gallop and the creature’s compatriots quickly scatter before you, the way to their brutish leader is clear. You don’t dismount or slow your charge of course. You’re being chivalrous, not insane.

---------------------------------------

Andre personally offered quarter, and treated them as an honorable foe on the battlefield.

Look, if people want to go full Cainite, fine, but at least come up with better reason than Deus Vult memes and "My first character died like bitch".
>>
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>>3573937
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>>3573928
>But we've already seen that the Beastmen are capable of worship

Of a heathen thing which we can little substantial good too

>and that they understand loyalty if not honour

Little of that makes an impression upon what they do to the layman, they just as easily murder harmless farmers as they do a knight outnumbered 3 to 1 I am of course ignoring the intergenerational habitation conflicts between man and beast man for the sake of argument here

>Andre might not have any love for Beastmen, but there's no reason yet to hate them any more than the rebellious woodsmen

Except for the aforementioned wholesale butchering and raiding of good and honest men and women who have done no wrong to them and their violation of what amounts to an ancient treaty based on goodwill on Adam's part.
>>
>>3573851
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3573940
>
Except for the aforementioned wholesale butchering and raiding of good and honest men and women who have done no wrong to them and their violation of what amounts to an ancient treaty based on goodwill on Adam's part.
This, nothing more needs to be said of the scum. If any beastman wants to prove himself an exception to the rule, so be it. But we won't forget.
>>
>>3573939
You don't know what bait is.
>>
>>3573944
How about ramblings of a madman instead?
>>
>>3573937
That's fair, but I feel we did that because it was our duty not because they deserve it.
>>
>>3573943
>Except for the aforementioned wholesale butchering and raiding of good and honest men and women who have done no wrong to them and their violation of what amounts to an ancient treaty based on goodwill on Adam's part.

As opposed to the butchering and raiding of good and honest men and women by the Carthagi?

Or are you saying that you know better than Adam, and the he was wrong to offer them good will? You think you're better than Adam?
>>
>>3573952
And it's our duty to, if the opportunity were to magically come up, do so again.

If we met a Beastman who asked to learn about the suffering of Adam, the regret of Cain, and the love of the Regina, we would be bound to teach them.

If we met one on the road with a broken leg, we would be bound to scout for a possible ambush, allow the Nun to offer minimal care, and then leave them with appropriate authority to see them returned to their land. Or, if not possible, to offer them a quick death to end their suffering, which is far more likely. Are we to keep it with us on our journey, like a pet? To let the pilgrims deal with it, when they don't have the strength of arms to handle it if it decides to betray them?

Beastmen may be wretches, but we are not.
>>
>>3573954
And you have forgotten what the Beastmen did afterwards. After Adam, there is Cain.
>>
>>3573939
I'm just trying to be consistent. I don't think Andre has any reason to hate the Beastmen, but at the same time he has seen the danger they represent.

Still, knowing that the ones he encountered fought for a cause, and stood firm against death in loyalty it can't be denied especially when contrasted against the Prince using the name of the King to do some sketchy shit using Carthagi mercenaries.
>>
>>3573940
The Cathagi, Cantonians, and whatever this settings version of not!Vikings all raid, butcher, rape, enslave, war, and violate treaties against good honest men and women all the time. There is literally no a single molecule of a difference between any of them in anything except the amount of fur.

>>3573946
Nope.
>>
>>3573869
Yeah I'll support this

>>3559375
It me
>>
>>3573851
I'll change my vote from >>3573872 to support >>3573869
>>
>>3573965
>beasts and monsters
>same as humans
REEEEEEEEEEEEEEEEEEEE
>>
>>3573959
And yet Canton, and the Regina, respected Adam's choice and left the Beastmen to live instead of embarking on a war of extermination.

Adam and Caine were two examples of extremes, with Cain *abandoning* Adam to engage on his mission of destruction.

As well, the Beastmen at the time were enslaved under the yoke of the Fae, and not in command of their own destiny.

Had Cain held faith in his Brother, Adam would not have fallen in the defense of the land.

> It was Cain who quarrelled with Adam over the mercy shown to those that survived. It was Adam who fell in the desperate defence of Aubrey, holding the breach for a night and day. It was Cain who arrived too late, arriving in time only to recover his brother’s body. It was Cain who wept for the brother he felt he abandoned, and broke the Fae again at Ardenne cementing the Duchy of Romaine. It was Cain who spoke with Salvae Reginae one last time, their words unknown to any living man, before he gathered ten-thousand Knights as the harbours of Pascae and set sail to Almighty knows where.
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>>3573971
>REEEEEEEEEEEEEEEEEEEE

An accurate summation of the ideals of the wannabe-Cainites in this thread. The Dragon, and again against the Foe, Cain's rage was his folly as much as his strength.
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>>3573971
Yeah, there's literally no difference. I find it weird how the beastmen are treated differently for the same actions which every single human faction in this setting has done and will do without a doubt. I know some are just larping into what they think the character should be, but there's seriously nothing the beastmen have done that any of the humans groups in this quest haven't done.
>>
>>3573954
>Or are you saying that you know better than Adam, and the he was wrong to offer them good will? You think you're better than Adam?

Are you saying you know better than Cain? Who's response to met out Judgment with fire and sword? and that the only way to deal with the enemies of man and the light was with Terminal violence


>As opposed to the butchering and raiding of good and honest men and women by the Carthagi?

The diffrence here is that Carthaggi as far as we know are at least possibly capable of redemption through ancient kinship with us.
>>
Beastmen are inhuman, oathbreaking, monsters who threw in their lot with other murdering vicious beasts and repeatedly, REPEATEDLY violate the King's peace. Adam trusted them and paid for it. He is not infallible and now we learn not to repeat the same mistakes.

>>3573978
Adam's naivete was also his biggest fault. The nunnery is better suited for such idealism.

>>3573984
Because Beastmen are no different then other monstrous enemies of the land. Their conduct proves it. They are up there with Creeping Horrors and the like.
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>>3573958
This suits me, I see a narrow line between the path of Cain and Abel that would like if we could to follow.
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>>3573984
It's that the Beastmen are lesser. Less than men.

Which is understandable.

Adam felt that they deserved mercy as they were used by the Fae, and possibly saw them as a "but for the grace of god go I". Cain felt that they deserved the sword, as they were merely monsters.

The Priest and the Nun are, ironically, having the same debate as what's happening here.

>>3573989
Cain regretted his actions, and left the continent with his armies to atone. Note that he didn't continue to war with the Beastmen. Cain himself made his judgement, who are you to overturn it?

And while the Carthagi may rise, they have not and are currently fallen, yet Andre is still willing to work with them.
>>
>>3574001
Don't do this. Don't put it on forgotten to figure out where your vote lies.
>>
If the choices I have picked here>>3573859 don't get enough support to win, then consider my vote changed to this >>3573869.
>>
>>3573851
>>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>>
>>3573851
>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>>
>>3574000
I see Andre at least still being undecided. He's already been exposed to much of the hypocrisy of men, both the murderous Knight and the politicking Prince, and he's made an effort to be open minded about the Carthagi. The way the Beastmen hanging played out too showed him to be conflicted about them.

I'm fairly convinced Montbrunfag is still here and salty about dying.

Also, >>3573999 read my write in >>3573869 I specifically went out of my way to point out that any mercy to the Beastmen should be meted out with caution.

Should Adam have been willing to split with his brother over it? Nay, and that was his folly to place his ideals over the safety of keeping the army whole.

Then again, if he had gone along with Cain and the Foe had strung them along into over-extending themselves before striking, perhaps the entire war and all of mankind could have been lost.

Mercy is not justice, one must be in a position of power to be merciful.

And don't forget the outcome of our choice regarding hanging the Beastmen. A nuisance has now reached out to draw in a power vile out of desperation. While I won't say that makes the choice wrong, one must be aware that there are consequences to such actions. Doesn't apply to this vote because OOC, but I'll remind you that Forgotten keeps track of choices made.
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>>3574013
>>3574001
>>3574009

If your vote wins, I'm certain it's similar enough in vein for my write-in to be used.

I didn't go with

>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]

Because it's not just about whether they are good or bad, a "good" Beastman may be noble and righteous in their conduct but still a dangerous foe.

Like the ones we hung, given the benefit of the doubt.
>>
>>3573869
Changing my vote to this.
>>
>>3573999
Again, I fail to see how their conduct proves it. So far, the only thing Emile saw of the beastmen was them fighting the Cathagi who stole their deity. He then decided to take the Cathagi's side because the beastmen 'broke' the King's peace even though it was the Cathagi who started the conflict first. If the laws of man don't apply to the beastmen like you say, then how could've they broke the King's Peace which those laws depend on?
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>>3574004
>Cain regretted his actions, and left the continent with his armies to atone. Note that he didn't continue to war with the Beastmen. Cain himself made his judgement, who are you to overturn it?

Cain left to continue fighting the creatures of the pit, that is in no way Indicative of Adams way being the right way or that Cain stopped fighting them only that his fight continued beyond Cantons world
>>
>>3574018
I share the sentiment, justice must be serve before mercy can be consider. I don't want Andre to become a cynic, but a realist with enough resolution to live up to his ideals.

>politicking Prince
As for the prince, circumstances around him are suspicious but nothing for what we could condemn him directly. For all we know is only fault was unknowingly having a murderer as a retainer or Vancewell had an over inflated perception of his actual connections with the prince.
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>>3574026
>Cain left to continue fighting the creatures of the pit,

Unconfirmed, citation needed. What IS known, is that Cain did not continue to exterminate the Beastmen as he previously planned.

>>3574025
The Carthagi also had a royal writ, although it was signed by the Prince not the King. There was never a question of which side to take, either, merely whether or not to let the Beastmen and Carthagi kill each other.

Andre chose that it was his duty to aid fellow men, even depraved slavers, against the Beastmen.

The Beastmen refused Quarter when offered, and as such were too much of a risk to let go. They indicated they would rather die than fail, so we met those terms.
>>
>>3574025
>murdered that knight
>murdered Adam
>fought against humanity and committed many acts of cruelty against our kind, being coerced is irrelevant since they still do it.
Stolen idol or not, they can't up and cross our borders to battle it out on Cantonian land with a foreign envoy to our kingdom. It's like violating a country's airspace to catch a criminal. The Carthagi are not friends, but they were sanctioned.
>>
>>3574032
Mercy is an abeyance of Justice, actually. A blow for a blow is justice, but when the one striking the blow is a child an adult should choose to show mercy and reduce the strength with which they strike back.
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>>3574034
Well, we still chose to intervene even before we knew that.

Andre recognizes the superiority of Men, but his noble upbringing has always stressed that such a position comes along with responsibility.
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>>3574033
>It was Cain who spoke with Salvae Reginae one last time, their words unknown to any living man, before he gathered ten-thousand Knights as the harbours of Pascae and set sail to Almighty knows where. Some say he sailed to the Pit itself, and fights there still.

-Faith and politics pastebin subsection Cain

In relation I'd like to see your citation on Cain not wanting to genocide the beastmen post Adams death.
>>
>>3574034
Again, I fail to see how that proves anything. The beastmen didn't violate any 'borders'. It was the Cathagi who came to their territory to steal what they worship as their god and give it to the Dragon as a pet. And Emile didn't use the violation of 'borders' as if the beastman belonged to a different. The beastman have lived in Canton long before any human set foot on it and decided to invade it to colonize. He justified it by saying they 'broke' the King's peace even though you say neither the King's peace nor the laws of man apply to them.
>>
>>3574045
>belonged to a different.
Belonged to a different land*
>>
>>3574041
>Some say he sailed to the Pit itself, and fights there still.

Unverified. None know where Cain went.

But what we do know is that he left the Beastmen, and that they were not purged.
>>
>>3574045
Truth, the extension of finding a justification for hanging them belies the fact that he believes such a justification was necessary.
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>>3574045
Laws of man certainly not. But the King's Peace should be understood as, you step in our lands, we kick you out. Easy enough for even the most savage of their kind to understand. The Carthagi erred, but so long as Beastmen act like beasts, human life will take precedent. They need to prove themselves to us, I don't care to take the risk to do so ourselves to as the past have shown us more than lenient. Humanity colonized Canton, harming nobody, and the Beastmen responded with raids and murder. If there was a political responsibility to be attributed to the relations between man and beastman, then it would be to the beastmen.
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>>3574045
>And Emile didn't use the violation of 'borders' as if the beastman belonged to a different. The beastman have lived in Canton long before any human set foot on it and decided to invade it to colonize. He justified it by saying they 'broke' the King's peace even though you say neither the King's peace nor the laws of man apply to them.

As far as we know there is no beastfolk alive, just as their is no Man or woman alive that remember the time before either settled Canton, the only difference here is that nation of Canton and the larger realm of man has organised national borders wheras to common knowledge the beastmen do not, both sides are legitimised in the habitation conflict they are stuck in because they have for all intents and purposes lived here as long as each other.

>>3574052
>Unverified. None know where Cain went.
Okay? he's lack of complete Genocide can be put down to one of two things he either a) he failed in his attempt to end Beastman as a threat because as a group entity they are damn hard to root out entirely or b) he forgave them and went onto smite evil elsewhere

I have yet to see anything to verify the second point and find the former far more feasiable
>>
Please note that there are no official borders within Canton. As discussed before the relations between beastmen and human ranges from constant outright warfare to unofficial 'agreements' of live-and-let-live depending entirely on the lord in question.

By law a Fallavon Lord has every right to hack and burn away the forest to expand the practical domain he controls to more accurately represent what is on paper, though whether he has the power to weather the consequences of such an egregious action is a different matter. Legally speaking though, the Lord is backed to the hilt.

As >>3574045 points out breaking the King's Peace is a different offence than violating one's borders. As for the King's Writ, that gave permission for the Cathagi to marched armed in Canton. It wasn't explicitly for the legal justification to capture a direwolf because technically it's not illegal nor do the beastmen have any rights to stop them.
>>
>>3574064
*no offical Foe-Man borders. Obviously there are Duchy borders and then Lord borders within those.
>>
>>3574061
Easy. Cain left.
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>>3574069
that no way indicative of forgiving the beastmen
>>
>>3573872
Supporting
>>
>>3574072
It means he chose to not pursue them for vengeance.

So you still can't claim that you have the right to take vengeance where Cain didn't.
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>>3574060
That still doesn't prove anything though. There's nothing to understand because it's a completely nonsensical point. The Cathagi came into the beastman territories with a royal writ (signed by the Prince, not the King.) to steal their idol. How are they savages for trying to take it back? Are they supposed to be savages for not bending over and letting a King's Peace and laws that you say doesn't apply to them stop them? If so, then I fail to see how that proves anything about their conduct.

>>3574061
Whether there are any still alive or not doesn't change the fact that the beastmen have lived in what is today called Canton long before any humans decided to invade and settle it for colonization.
>>
>>3574080
I'm uncomfortable with how far you're taking your beastman advocacy.

While enslaved by the Fae, they were complicit in the enslavement in turn of mankind. They're like the non-Nazi party member Germans in WW2.
>>
>>3574064
Okay remove Nation borders, with a recognised and structured society recognisable as ''civilisation'' compared to Tribal/Clan or Hunter gatherer societies with a distinct lack of commonaly recognisable ''civilisation'' to the layman and my point stands

>>3574075
>It means he chose to not pursue them for vengeance.

you're prefacing a personal opinion based on circumstantial evidence with little corroborating citable evidence its just as easy to say he made an attempt and failed based on your supposition.

>So you still can't claim that you have the right to take vengeance where Cain didn't.

I can claim Cain's previous modeus operandi is grounds for Cain doing what Cain has done previously because there is no grounds to say he did or he didn't.

>>3574080
>Whether there are any still alive or not doesn't change the fact that the beastmen have lived in what is today called Canton long before any humans decided to invade and settle it for colonization.

except thats exactly my point, any who lived here before are long since dead and saying humans don't have a right or a lesser right to live in Canton is wrong.

Neither side has anymore right than the other for all intents and purposes and arguing that fact is meaningless.
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>>3574080
They are savages for the fucking years of war and brutality they brought upon God fearing people, with no respite, no consideration of mercy, and frankly no difference then the monsters that dwell in the woods! That is the reason, even if it isn't good enough for you.

>muh invasion
>muh colonization
Honestly only a problem if humans were abusing this postion, but they literally weren't. It was the Beastmen that provoked first.
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>>3574087
What I'm saying is that Cains intentions adter the death of Adam are unclear, so you can't apply his intentions before.

Ultimately, we are here now and deciding how to treat the Beastmen.

Unless you're Montbrunfag, Andre has no more reason to hate them then he does the Cathagi, and his one encounter he showed conflict about disposing of them out of hand and treated them according to the laws instead.

He is no Cainite, and indeed gained an Adam point in that conflict even.
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>>3574089
They are clearly different from the monsters of the woods. Andre has seen them be both valorous in combat and loyal in defeat, and even that they have a faith of sorts. None of these things are held by monsters.

They are not equal to men, but they're clearly not mere monsters.
>>
>>3574086
I just want to understand the rationale other than larping. And I fail to see how slavery (even though you say the beastmen are slaves themselves) somehow proves that their conduct is different. Both Cathagi and Cantonians practice slavery. In fact, the vast majority of Cantonians are indurent serfs held in bondage by nobility like Emile.

>>3574087
It's not meaningless at all. The beastmen have lived in Canton long before humans did. Saying that just because the humans successfully conquered and occupied it gives them an equal right to Canton is a ''might makes right'' argument. If that's what it is, then the beastmen are not in the wrong whatsoever. They're just currently weaker.

>>3574089
But all the human groups (Cantonians, Cathagi, etc...) have brought years of war and brutality upon God-fearing people, with no respite, no consideration of mercy, which makes all the human groups no different then the monsters that dwell in the woods too. Go check all the wars in the lore pastebin. Yeah, it's not good enough of a reason to me. The beastmen are not in that regard to all the human groups.
>>
>>3574107
>The beastmen are not in that regard
The beastmen are not different in that regard*
>>
>>3574104
>What I'm saying is that Cains intentions adter the death of Adam are unclear, so you can't apply his intentions before.

This is exactly why Im saying you cannot dismiss his actions of the past as well its unclear their is nothing indicitive of anything so it can swing either way which was my point.

>Andre has no more reason to hate them then he does the Cathagi, and his one encounter he showed conflict about disposing of them out of hand and treated them according to the laws instead.

except for the Intergenerational bias many have against beastfolk for the acts commited by them much in the same way beastmen have a bias against humans for acts commited against them

>He is no Cainite, and indeed gained an Adam point in that conflict even.

for his Just and somewhat arbitrary approach to treating them akin to human criminals.

>>3574107
>It's not meaningless at all. The beastmen have lived in Canton long before humans did.

Yes and anywho lived in that time are long since dead

>Saying that just because the humans successfully conquered and occupied it gives them an equal right to Canton is a ''might makes right'' argument.

Except thats not my argument my argument is that its has been so many generations since said occupation and conquering took place that both sides are now naturalised as occupants of Canton and that now neither side is explicitly in the wrong for considering the other the trangressor on ''their'' lands


>If that's what it is, then the beastmen are not in the wrong whatsoever. They're just currently weaker.

again thats my point
>>
>>3574107
Eh. There's the argument that Beastmen lives are brutish and miserable and that they would benefit from being civilized if possible.

It's not really analogous to human conflicts because they're a genuinely alie species. Still, on an individual basis there may be a sport that has unique characteristics close enough to humanity to be acceptable.

Note that "the only good beastman is a dead one" wasn't an option at all. In fact them staying on their side and us on there's is already the current "moderate majority" stance.

I just wanted the more optimistic write in reflecting that if mercy is possible it ahould be granted, not because they're Beastmen but because we're Men. A recognition of Andres own previous actions and somewhat of his innocence as having no real experience with Beastmen either way.
>>
>>3574118
Well I guess we don't disagree on many things. I appreciate the in depth and polite nature of your posts as well.

I bet Forgotten is also happy people are using the lore he wrote.
>>
Oh God, another morality debate - now with 20% more theology. Can't say I've missed them.

>>3573851
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

If Emile was born and raised in some more peaceful part of Canton, I could see him profess mercy for Beastmen. As someone from a land infested with Deadmen, sorcerers and other Foes, I believe that it wouldn't be OOC for him to have a harsher stance on them in general.

Not that Beastmen helped their case. Threehorn refused the terms of surrender, leading to the death of his whole gaggle of warriors out of stubborness. When a Beastman was about to reveal something, the rest mauled him on the spot like brutes. They broke the King's Peace and attacked men on the King's Road (which is definitely Cantonian's territory) to retrieve a Direwolf - which might be sacred to them but it's also a Monster and Foe
to Man.

Nor I believe that justifications about Emile's alignment hold much water. I don't dispute that he's an Adamite, I dispute the idea that because of that he needs to follow those ideals 100% of the time. I believe that's both impossible and detrimental to his character, turning him more shallow. Besides, I doubt this particular decision will set in stone what he would do to Beastmen so it's not a decision as important as it might seem.

And with this I leave the field, I've got a busy day ahead of me and I probably won't be able to reply. Just keep things civil, Anons.
>>
>>3574118
>again thats my point
If that's what your point, then okay.

>>3574121
But we're not talking beastmen being ''civilized'' or integrated or whatever. We're talking about which of the viewpoints among the pilgrims do we agree with. Father Towbray makes his point very, very clear: All beastmen, without exception of any individual among them, are completely and utterly purely evil and irredeemable (even though Salve Regina forgives and allows redemption for all), and all of them ought to be exterminated to be sent to the pit of hell where they'll burn and suffer forever.
>>
>>3574143
Oh, And I forgot to mention. It's a viewpoint that plenty Fallavon (where most beastmen live) lords don't agree with. Forgotten has stated plenty of times that many Fallavon lords make agreements, trade and agree to live without conflict with the beastmen. It's not an all hate and fight all type of situation.
>>
>>3574140
>Well I guess we don't disagree on many things. I appreciate the in depth and polite nature of your posts as well.

Im honestly glad these discussions can be had coherently and without the partisan shitshow of previous threads its great.

>>3574148
Fallavon likely has to compromise to survive considering its situation, antagonizing beast tribes is likely far more dangerous given the Isolation of Fallavon in comparison to other Duchies.

their is likely just as little lost in Fallavon as anywhere else in Canton its just that its also much more likely to bear witness to Beastmen coexisting to some extent with humans.
>>
>>3574143
That's why I made the write in which draws on Andre's personal experiences, which is while it's not a sin to show mercy to Beastmen, it's often impractical and to show mercy at the expense of others who would suffer because of it is wrong.

Andre has veered from being overly idealistic and conservative (not in yhe right wing conservative sense) in judgement in both his political views and his religous ones so far. A strong stance in either dorection doesn't fit him.
>>
>>3574142
>If Emile was born and raised in some more peaceful part of Canton, I could see him profess mercy for Beastmen. As someone from a land infested with Deadmen, sorcerers and other Foes, I believe that it wouldn't be OOC for him to have a harsher stance on them in general.

But Deadmen are not beastmen though. Deadmen are literally just human zombie corpses that were raised by sorcerers. They're not a sentient species.

>Not that Beastmen helped their case. Threehorn refused the terms of surrender, leading to the death of his whole gaggle of warriors out of stubborness. When a Beastman was about to reveal something, the rest mauled him on the spot like brutes. They broke the King's Peace and attacked men on the King's Road (which is definitely Cantonian's territory) to retrieve a Direwolf - which might be sacred to them but it's also a Monster and Foe
to Man.

I think it's shortsighted to judge all the beastmen on a single individual like Threehorn. And what's wrong with what they did to the beastmen who wanted to reveal where they lived? He clearly was about to reveal the location of where their tribe lives, which in the eyes of the beastmen dooms all their families to die at the hands of men. If a Cantonian was about to reveal the location of Salve Regina's tomb to the Cathagi, then would his fellow Cantonians be wrong in killing for him for betraying them to save his own skin? Also, there is no ''Cantonian'' territory. Forgotten has already stated that men and beastmen don't have any official borders.

>Besides, I doubt this particular decision will set in stone what he would do to Beastmen so it's not a decision as important as it might seem.

Forgotten has said that they'll he override any choice that completely contradicts Emile's previous actions. If Emile keeps consistently holding a certain view and acts in a certain way towards beastmen, then Forgotten isn't gonna allow us to do a 180 even if Emile encounters proof that his viewpoints about the beastmen are wrong.
>>
>>3573851
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
Oh good God another 200 posts debate that won't change the vote. We have trained our whole life to kill beastmen and protect the realm from them. We're not going to have sympathy for them all of a sudden when what we have seen reinforces what we have been taught. Beastmen are lesser than animals
>>
>>3574166
>But Deadmen are not beastmen though. Deadmen are literally just human zombie corpses that were raised by sorcerers. They're not a sentient species.

They are monsters both of them, both put into the category "Foe of Man". I think it's fair to assume that someone raised in an environment where attacks are frequent is going to see all monsters in a similar light be they Deadmen or Beastmen.

I think in character we don't see them as worthy of being called "people", I mean we bristle at the idea of peasants calling us "Brother" after church.

We are constantly seeing peasants as lesser than ourselves (but still worthy of our mercy and protection of course, they are human after all). I think it's obvious that we see Beastmen and all other Foe as not holding the same position (legally or otherwise) as mere peasants. At best I think we see them as violent, wild creatures but I think more realistically we see them as enemies and Evil creatures, hence being called Foe with a capital F. Our entire upbringing has been learning how to slay all the Foe and protect the weak. We've lived through attacks and participated in driving out Foe from the lands. I think all that is going to have an impact on Emiles viewpoints

That's make take on it anyway, I am trying to stay as in-universe as possible and consider just where Emile came from
>>
>>3574175
my take*
>>
>>3574166
> Forgotten has said that they'll he override any choice that completely contradicts Emile's previous actions.

Like I said, "The only good Beastman is a dead one" wasn't even an option. We've already locked out options like >>3574174 is claiming with Beastmen "being lower than animals" which I find funny that some people are still raging on about.

And note, some people DID switch their vote to my write in so "conversation kills quests" is just a meme.
>>
By the way Forgotten, if this vote auto-locks anything, then you should treat it as a contentious vote because it might get samefagged.

>>3574174
If Emile views beastmen as lower than animals like you assert, then why did he offer quarter to them? Why did he feel horrified when Cathagi cooked their corpses and ate them? It seems to me that you're shoehorning your preferred choice and falsely claiming it's in Emile's character.
>>
>>3574182
>Cathagi cooked their corpses and ate them?

To me that sort of seemed like if you watched someone eat the corpses of a bunch of rats. It's like "that is a filthy, disease ridden creature, how could you put that in your mouth? How horrible!"
>>
>>3574175
I think they started out as a Boogie-man, but Andre got some serious shocks as soon as he left home and got sucked into dirty politics. His first encounter with the Beastmen was also conflicting for him, since if they had been Men and the Carthagi had stolen a Holy Relic (remember, they have a history of obstructing the Pilgramage which Canton has been willing to go to war over) then they would clearly be "righteous".

So while the Beastmen aren't "Men", he has seen that just being a Knight doesn't guarantee that man will be good despite having the training, skills, manners, etc.

It's not unreasonable that he would seek to exemplify these traits in himself even moreso in contrast to his experiences.

The Beastmen are still an enemy, and dangerous in their nature, but I think he's unable to see them as mere monsters now.

Of course that could change, but he hasn't had those experiences yet. Clearly Canton is divided on the issue depending on whether they follow Cain or Adam, and where they live, and he has heard about it.

You could say the same thing about the Cathagi, regarding his upbringing and views. The Romaine lands have a longstanding history of conflict and suffering at their hands. But then he met some and they weren't so terrible after all.

That's why I think he doesn't see them as Evil with a capital E like the Knight we took to justice who most definitely was evil.

But definitely dangerous and not reliable to uphold their words or adhere to human values and laws.
>>
>>3574187
Pretty good points I'll admit. At this point I'm not too sure either way so I'm just going to watch and see how it plays out for now.
>>
>>3574186
That's complete false equivalence though. Emile clearly didn't think it was filthy. He felt horrified when he found out they cooked them and ate them so much that he stopped them. He wouldn't have stopped them on the spot if it was just filthy. He didn't care for the Cathagi enough to that.
>>
>>3574186
Actually considering the standard medieval economy, expect field rat and/or mystery meat to be on many a menu.
>>
>>3574190
>to that.
To do that*
>>
>>3574192
I mean a rat is just an example, feel free to sub in anything particularly disgusting depending on culture etc

>>3574190
So I just went back to check what actually happened and it seems I was misremembering. That being said, it seems to be more about religious taboo than beastmen being particularly "human-like"

>You refrain from informing them of the full theological justification for such a taboo, but make it clear that it is not to occur again if they wish to keep their heads
>>
>>3574186
Doesn't explain why he offered quarter, nor judged them by the law instead of slaughtering them like animals.

Pretty sure he was disgusted with the fact that they were eating sentient creatures too from how his reaction was described.
___________________
Sire, do you smell spices and... mutton?" You nod, your squire is right. Though you don't recall the Carthagi having any livestock with them...

"...By Adam's arsehole!" Sir Rabe leaps up in shocked realisation, axe in hand. Mikail still seems a little perplexed even as Sir Rabe's squire leans over and vomits between his legs.

Later, when the fuss dies down and the remaining beastmen corpses are appropriately disposed of, you make it clear in no uncertain terms that such dietary practices are absolutely forbidden. You also insist that the message be translated to their subordinates immediately.

"Very well, exoria. But I do not understand." Kyrios Militades for his part seems genuinely confused at the outrage. "Are these things not simply beasts?"

”Eh, ítan polý chordés. Ísos an tous pachýnete próta...” Kyria Eustace makes a 'so-so' gesture with her hand.
_________________

You can reread the rest of the post, but it was clearly too close to cannibalism for the Cantonese people, including Andre.
>>
>>3574198
Then his whole claim about Emile being taught that beastmen are lower than animals is complete BS. The doctrine that Emile was instructed upon clearly doesn't view beastmen anything like that. Again, shoehorning his preference choice and falsely claiming it's in Emile's character when his actions show it isn't.
>>
>>3574202
I don't understand how eating monsters being a taboo means that " Emile being taught that beastmen are lower than animals is complete BS".

Can you clarify that point because they don't seem mutually exclusive
>>
>>3574204
See the quote

> "Very well, exoria. But I do not understand." Kyrios Militades for his part seems genuinely confused at the outrage. "Are these things not simply beasts?"

> ”Eh, ítan polý chordés. Ísos an tous pachýnete próta...” Kyria Eustace makes a 'so-so' gesture with her hand.

Even some of the Carthagi who were eating them know that they're not really "mere beasts" despite Beastmen not being in Carthagi lands.
>>
>>3574166
> He clearly was about to reveal the location of where their tribe lives, which in the eyes of the beastmen dooms all their families to die at the hands of men.
First off, this is a false equivalence. A bunch of Beastmen's families aren't as important as a site considered holy and sacred for an entire nation.

Second, mauling to death your fellow to shut him up isn't an act worthy of praise or that shows a particular high level of civility (or even intellect).

> Forgotten has already stated that men and beastmen don't have any official borders.
Yet it would be odd if the Kings' Road - one of the main roads of the kingdom if not the most famous - isn't widely considered Cantonian soil.

>>3574187
> His first encounter with the Beastmen was also conflicting for him, since if they had been Men and the Carthagi had stolen a Holy Relic (remember, they have a history of obstructing the Pilgramage which Canton has been willing to go to war over) then they would clearly be "righteous"
Emile never made such considerations IC so it's your fanon.

>But definitely dangerous and not reliable to uphold their words or adhere to human values and laws.
If it doesn't look like a Man, it doesn't think like a Man and it's dangerous to Man then it's a Monster and it should be treated as such.

The fact that some humans can act as the worst monsters doesn't excuse the latter category in any way.

>>3574200
> Doesn't explain why he offered quarter, nor judged them by the law instead of slaughtering them like animals.
Forgotten said in the very first thread that Beastmen aren't protected by the Laws of Men, even not worthy of a trial. The hangings were likely made to warn humans and Beastmen alike more than to carry out a legal trial.

Because as things stands, I believe that Beastmen are considered subhumans - more cunning and intelligent than the average animal but less worthy than the lowest peasant. If only because Emile found tirture on them merely distasteful while he would have found it much more outrageous if done to any human being.
>>
>>3574204
Because it clearly shows the doctrine which Emile was taught doesn't view beastmen as lower than animals or monsters like you assert. Animals themselves are completely allowed to be eaten, then how come something that's supposedly lower than an animal like he claimed not okay to eat? Why would he give quarter to them if he views them as lower than animals? Why would the King's Peace and the Laws of man apply to them if they're lower than animals? Why would the Fallavon lords deal, trade and make peace with something that's lower than an animal? Why would Salve Regina and some of her clergy like the Sister here offer aid to them if doctrine says they're lower than animals? It's clear that once you look at the lore that his claim is complete BS, nothing more than a false assertion he made to justify his preferred choice.
>>
>>3574212
What happened to you ''leaving the field'? I though you had a busy day or some BS.

>First off, this is a false equivalence. A bunch of Beastmen's families aren't as important as a site considered holy and sacred for an entire nation.

No, it isn't. You don't what a false equivalence is. Their families and the return of their god which the Cathagi stole is just as important.

>Second, mauling to death your fellow to shut him up isn't an act worthy of praise or that shows a particular high level of civility (or even intellect).

Not at all, I can definitely see religious Cantonians praising the killing of any traitor who offers the location of Salve Regina's body to Cathagi. What You see it as doesn't matter.

>Yet it would be odd if the Kings' Road - one of the main roads of the kingdom if not the most famous - isn't widely considered Cantonian soil.

Forgotten has already said there is no Cantonian or beastmen borders. Nice attempt changing borders to soil btw, but it won't work
>>
>>3574210
I mean taking what some Carthagi think and applying it to Emile is a little... disingenuous especially when his disgust was shown to be related to religious taboo in the quote.

>>3574213
I think that's a little ridiculous. Having it be taboo to eat beastmen according to the local religion does not automatically mean that they are above the status of an animal. It may simply be because they are considered unholy and therefore unfit for consumption. You're as guilty as anyone of pushing your own viewpoint onto the character.

> Why would the Fallavon lords deal, trade and make peace with something that's lower than an animal?

Because as it has been mentioned they are somewhat isolated. Also because humans are fallible and even if the Law of God says these things are monsters, people are going to take advantage of a situation where they can. Might be that it's simpler and easier for these particular Lords to scratch out an agreement with the Foe rather than use what little forces they have to drive them out of the lands.

>Why would Salve Regina and some of her clergy like the Sister here offer aid to them if doctrine says they're lower than animals?

Because Salve Regina is all about mercy, that's her whole shtick and so her people will follow her in that. Mercy for all, protection and salvation for all. That doesn't mean we have to fall in line with that particular mindset.
>>
>>3574222
>You don't what a false equivalence is
You don't know what a false equivalence is*
>>
>>3574212
> Emile never made such considerations IC so it's your fanon.

Actually he specifically thought about the fact that they were capable of loyalty.

You should really go reread that thread, I don't want to have to repost the entire thing.
>>
>>3574223
It's not ridiculous at all. It clearly disproves his claim of what doctrine Emile was taught. I didn't push anything. I just stated the characters actions, not something we haven't verified yet like what his upbringing was like.

>Because as it has been mentioned they are somewhat isolated. Also because humans are fallible and even if the Law of God says these things are monsters, people are going to take advantage of a situation where they can. Might be that it's simpler and easier for these particular Lords to scratch out an agreement with the Foe rather than use what little forces they have to drive them out of the lands.

The Law of God doesn't say they're monsters. You made that shit up. If they were isolated and unable to fight them, then none of them would fight them and concede. Some Fallavon seem prefer to trade and make deals with the beastmen because they don't view as monsters. Forgotten has already said the lords have the full hilt of law and tear each inch of the forest if they wanted.

>Because Salve Regina is all about mercy, that's her whole shtick and so her people will follow her in that. Mercy for all, protection and salvation for all. That doesn't mean we have to fall in line with that particular mindset.

That particular mindset is what the doctrine Emile was taught upon. Slave Regina is the most supreme figure in the Cantonian religion which Emile follows and worships, much more so than Adam and Cain.
>>
Any chance of another update today/tonight forgotten?
>>
>>3574223
Your insistence that they're viewed as less than animals in the light of everything stated is far more disingenuous.

Not once has Andre acted or thought along those lines.
>>
>>3573851
>> “If you wish to give them aid Sister, I won’t stop you. But I’ll be keeping my blade close by all the same.” [Hearty]
>>
What is this crazy talk of supporting healing subhuman monsters during fantasy medieval ages? Sure smells like modern libturd sensibilities here. And coming from a knight no less.

>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>spending your time and energy arguing with some pilgrims
Fools the lot of you
>>
>3574249
If this is supposed to be some sort of fantasy depiction of the Middle Ages, then it completely lost all accuracy and all sense of realism (not like it had much at the beginning anyway) once Vancewell was executed. A noble like Vancewell would've 100% gotten away with what he did in the real Middle Ages and would've 100000000000% not have been beheaded for it. No amount of excuses or justifications Forgotten conjures up can convince me that a noble would've gotten the death penalty for killing and raping a bunch of serfs. It's just not happening.

Also, please stop projecting your modern political opponents on us because we don't agree with you shoehorning your personal choices on the POV's character. It's cringe worthy.
>>
>>3574255
>Also, please stop projecting your modern political opponents on us because we don't agree with you shoehorning your personal choices on the POV's character. It's cringe worthy.
>I'll just call him on the very thing that I've been doing to win an argument
Fuck off
>>
>3574258
But I've never talked about or mentioned modern politics in any point?
>>
>>3574222
I said that 'I probably won't be able to reply'. Chill dude.

> No, it isn't. You don't what a false equivalence is. Their families and the return of their god which the Cathagi stole is just as important.
It is a false equivalence. You're comparing a beast thought to be sacred by a small village to something akin to Jerusalem.

Objectively speaking the two carry a much different weight.

>Forgotten has already said there is no Cantonian or beastmen borders.
There are no *official* borders between the two populations. However, it's impossible that Cantonians believe that a main road for trade and communication such as the Kingsroad isn't within their (unofficial) borders and thus Cantonian territory.

>>3574226
Uh, I've never said that they can't feel a loyalty of sorts though?

I claimed that your idea that Emile was shocked and emphatized with Beastmen as if he could have been in their shoes is your personal interpretation. And neither I've seen something in that update that suggests such a strong reaction on his part.
>>
>>3574262
>I said that 'I probably won't be able to reply'. Chill dude.
Ah, made sure to put it in there just to backtrack.

>It is a false equivalence. You're comparing a beast thought to be sacred by a small village to something akin to Jerusalem.

No, it isn't. You're just ignorant and don't know what a false equivalence is. Whether it is thought so doesn't matter. It is thought by the Cantonians that Salve Regina was a holy figure, but to all else she was just a masochistic slave, just like Jerusalem is thought to be a holy city, but is nothing more than a city in a barren to anyone who doesn't believe in the Abrahamic God. Nice try using the ignoratio elenchi tactic, but it won't work.

>Objectively speaking the two carry a much different weight.
Proof by assertion fallacy.

>There are no *official* borders between the two populations. However, it's impossible that Cantonians believe that a main road for trade and communication such as the Kingsroad isn't within their (unofficial) borders and thus Cantonian territory.

Appeal to the stone. What you falsely assert to be impossible isn't impossible.
>>
>>3574265
>in a barren
In a barren desert*
>>
As always I’m glad to see anons are justifying their positions from an IC, even from very different interpretations of it.

Please keep it polite though.

>>3574231
Not tonight.

>>3574255
If you’re looking at Noble Privelige, this did vary wildly across continental Europe. But you’re largely correct, executing nobles for the murder of commoners wasn’t common in law until the 1700’s.
>>
>>3574268
So... does this vote auto-lock anything? Will you treat it as a contentious vote if it is so? Basically repeating my question here>>3574182
>>
>>3574268
Wonderful world building on your part.

I half expect you have written out whole sections of the holy scriptures already.
>>
>>3574270
Auto-lock what? It will colour Sir Andrei’s attitude but it’s going to lock you into sticking beastkids on spikes or anything, same for the reverse option.

>>3574271
How did you know?
>>
>>3574273
*its not going to
>>
>>3574265
Ah, I thought I recognized this speech pattern but now I have definitive evidence.

Welcome back Montbrunfag.

> It is thought by the Cantonians that Salve Regina was a holy figure, but to all else she was just a masochistic slave, just like Jerusalem is thought to be a holy city, but is nothing more than a city in a barren to anyone who doesn't believe in the Abrahamic God.
Moral outrage at desecration of beast thought sacred by a few < moral outrage at desecration of nation's holy site.

> Appeal to the stone. What you falsely assert to be impossible isn't impossible.
The Kingsroad belongs to the King (or rather, the Cantonian Crown). As such the street itself is his property and any unlawful invasion of its edges (in this case by Beastmen) constitutes a violation of the King's Peace.

>>3574275
Forgotten, is for some reason the Kingsroad not part of what Cantonian law defines as its territory?
>>
>>3574281
>Ah, I thought I recognized this speech pattern but now I have definitive evidence.

>Welcome back Montbrunfag.

Poisoning the well tactic. I'm not Montbrunfag, but you can call me that if you want. It won't help your fallacious argument however.

>Moral outrage at desecration of beast thought sacred by a few < moral outrage at desecration of nation's holy site.

Semantics, irrelevant conclusion, and Argumentum ad populum. It still doesn't change the fact they both put the same value to them and both would act the same if a traitor revealed their location to their enemies to save their own skin.

>The Kingsroad belongs to the King (or rather, the Cantonian Crown). As such the street itself is his property and any unlawful invasion of its edges (in this case by Beastmen) constitutes a violation of the King's Peace.

Proof by assertion again and changing the goalpost. The only unlawful invasion was by the Cathagi into the Beastmen lands. There was no King's Peace to violate. The peace has already been broken when the Prince gave a royal writ to the Cathagi to go into Beastmen own lands to steal their idol.
>>
>>3574255
>>3574265

Jesus you are one pretentious fuckwit
>>
>>3573851
>I have fought the beastmen and I don't believe that there is one worthy of quarter
or mercy. But it's nevertheless my duty to offer it if given the chance however certain I am they will squander it.
>>
>>3573851
>>3573869
whole thing is a mess but this.
>>
>>3573869
Fucking supporting.
>>
>>3573869
changing to this
>>
>>3573851
>>” I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
>>
>>3574515
>>3574460
>>3574417

Thanks buds!
>>
>>3573869
This'll cover it, sure. Supporting.
>>
>>3573869
Supporting. Especially the self-indulgence bit.
>>
File: 1410159339292.jpg (94 KB, 465x600)
94 KB
94 KB JPG
Recast Vote

I’m way out of it tonight so no update, this vote will remain open until the morning. And it’s about time I post the BCQ excerpts as well.

1 post ID’s not counted unless linked to the earlier vote.

=============================================

>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist] Side with Father Towbray

>”I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist] Side with Sister Ignatius

> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty] Roughly ford the middle ground, though I think admitting the possibility of peace falls slightly on the side of Sister Ignatius.
>>
>>3576533
>“Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576533
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist] Side with Father Towbray
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576533
>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]

Honestly the middle ground is just boring.
>>
>>3576533
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3576550
Agree with this
>>3576533

>>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3576533
Did you put that we're recasting the vote on twitter? It's a Saturday, people might miss it.
>>
>>3576559
Not a bad idea.
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576533
>“Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]

Me >>3560071
>>
>>3576533
>> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty] Roughly ford the middle ground, though I think admitting the possibility of peace falls slightly on the side of Sister Ignatius.
>>
>>3576550
Boredom is good in Forgotten's quests.

Excitement is lethal.

Besides, since this seems more politicky, why make enemies this early before sounding the pilgrims out.
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576533
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
Me>>3574174
>>
>>3576602
Couldn't disagree more, taking a side is where the fun of the Character is

>Excitment is lethal
A game without stakes has no thrill to it, why fight the beast of it cant fight you? Theres no fun in that

>Besides, since this seems more politicky, why make enemies this early before sounding the pilgrims out.

It's a bookmark point for Emile it's a statment of our stance on things to come, Fallavon is probably going to hit on this as thematic point and we are almost certainly not going to be making enemies over an argument such as this.
>>
>>3576533
>> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576602
I somehow doubt sister Ignatius will become our enemy because we're mean to beastmen
>>
>>3576618
It being a bookmark point makes me wamt Emile to be a more cautious character even more who doesn't get caught up being subordinate to others plans.

Better a player than a pawn.
>>
>>3576621
>It being a bookmark point makes me wamt Emile to be a more cautious character even more who doesn't get caught up being subordinate to others plans.

That's entirely not what I'm talking about I'm talking about it as storyboard point rather than anything political.

>be a player not a pawn
If you dont want to be pawn be prepared to invest in the path of Thorns and so far we've avoided that for one reason or another.
>>
> And it’s about time I post the BCQ excerpts as well.
I know exactly why have a boner right now.

>>3576533
>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3576618
Totally agree with you, and we've already seen the results of trying to have it both ways and not taking a clear stance on things. It's just more interesting this way
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576624
Or we could stay true the the ideals of honour and chivalry.

The eternal paradox of a Knight, having a sword but resisting the use of it when unecessary.
>>
>>3576662
Given that followers of Cain are full-fledged knights just as followers of Adam, this statement isn't completely true.

The former have an interesting concept of 'honor' and 'unnecessary force' when it comes to monsters.
>>
>>3576533
>>”I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist] Side with Sister Ignatius
>>
>>3576533
>>”A good beastman? Maybe there is such a thing. But in my opinion the only good beastmen are the ones who stay in their stinking caves.” [Idealist]
>>
>>3576667
The spectrum of Cain/Adam and the accompanying ethics and morals is mixed at best, methodology is all that really guides it.

>>3576662
I'm cynical on the idea of retaining our ability to be a "player" as you say without making some choices that will marr our shiney white knight appearance

But we'll see
>>
>>3576678
Well failure is just another way forward in games.

Look how BCQ ended.
>>
>>3576683
>Well failure is just another way forward in games.

Amen brother

>Look how BCQ ended

Different character different end particularly with the starting conviction to not redo princes story in this quest.
>>
>>3576689
I meamt how it failef forward and we reached maybe not a happy ending but a satisfying one.

And personally, while I would prefer to play a more traditional hero character this time I'm not incapable of playing a zealot.

In fact I was 100% FUCK XENOS in ME1, and kinda bitter it wasn't an option so much in 2 and 3.
>>
>>3576673
The lone path of Adam but I'm with you. Emile may have started as a knight out looking for glory but he has been touched a couple of times with the teachings of Salvae Reginae. He has seen that the world is not black and white.

>>3576533
>”I’ve met men both good and bad. I imagine it’s much the same for those creatures, though so far I’ve only met the bad.” [Idealist]
We'll fail but we will fail together, brother.

I'm a little disappointed my write didn't garner any attention, although i don't have the time to go on a 20 post campaign to support it. I would have liked to see Emile taking what he is learning and using it to challenge these "people of the cloth"
>>
>>3576662
We do, beastmen aren't concerned by this honour though
>>
>>3576703
>And personally, while I would prefer to play a more traditional hero character this time I'm not incapable of playing a zealot.


Prince was in no way a hero, he was a protagonist without a doubt with qualities many heroes possess but he doesn't possess much more than that and slips very easily into villiany.

While I respect anons desire for player a far heroic Protagonist with a more positive sense of morality I really want to give Emille some nuance to his character so that hes not a perfect paragon of sorts.
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]

>>3573966
Me again
>>
>>3576533
>> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576533
>> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]
>>
>>3576876
I can respect you voting for what you want, even if it's lonesome. Never give up hope! Never yield!
>>
>>3576899
I just want Emile to develop his flaws naturally, and to remain undecided a out things until they happen.

So far, for instance, I personally think he would be more distrustful of those in power due to the abuses of it he saw so early in his journey.

As well, a desire for wealth to bolster his own security without relying on others.

And yet, still an inmocent yearning to be like the knights of yore. To be a bog damn hero, despite knowing that it's not feasible in his head but still holding out hope on his heart.

That's why I'm excited for the trip to Novo Carth, to see how things develop and if it breaks him to possibly have to turn his blade against his own enslaved countrymen, or to break his oath of service to the Dragon.

Believe me, I'm just waiting for something to hate; Corrupt nobles that harm the people while hiding behind their titles are disgusting, but not personal enough yet.
>>
>>3576533
> “Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick. Perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be. But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own. [Haughty]

This is me >>3570983
>>
>>3577373
>I'm just waiting for something to hate
Deadmen. They are the biggest threat to the Andrei lands.
>>
>>3578397
Yeeeeah, kinda. That's more the revulsion you feel towards bugs though.

I'm waiting for something to develop for Emile to have the kind of hate that's the opposite of love.

Like Carona in Valen Quest.
>>
>>3578435
>That's more the revulsion you feel towards bugs though.

What are you smoking dude? I think the Deadmen are a *little* more than just "eww gross bugs" levels of hate...
>>
>>3578435
There has to be something, or someone, behind the dead. Pretty worthy of some hate.
>>
>>3578435
>>3578452
Imagine Emile leading a host against the dead and their master. Restoring peace to the lost city of Ardenne and becoming the Lord there.
>>
>>3577373
>remain undecided a out things until they happen.

Which is my problem with your write in, it simply comes off as wishy washy and Indecisive with no proper position on things and that frankly makes it a shit point of characterisation for Emille and not in terms of it being a fun character flaw.

also it removes the ability to believe in things based on a preconception and be proven wrong on the topic.

>That's why I'm excited for the trip to Novo Carth, to see how things develop and if it breaks him to possibly have to turn his blade against his own enslaved countrymen, or to break his oath of service to the Dragon.

I really just want Novo Carth to just be a complete slap into face for compromise and mercu and be full of the awful shit that makes men question the rightness of Adams mercy.

>Believe me, I'm just waiting for something to hate; Corrupt nobles that harm the people while hiding behind their titles are disgusting, but not personal enough yet.

I honestly struggle to not call bullshit on that because your writein is nothing but compromise on a topic which allow us to hate something however injust or ignoble that may be.
>>
>>3578473
Trust me, we'll develop his flaws more than enough without artificially forcing them on him.
>>
>>3578563
If your point is we're artificially forcing him on a bias toward beastmen then you could'nt be more wrong here.

we at the perfect point to establish it as I've said before.
>>
>>3578587
Well then vote against it. We're just rehashing the same conversation now.

We have different perspectives on how to play, and that's not bad but at some point you just gotta go with the votes. I made a write in because I felt that none of the options nicely reflected Emile and his journey so far, you voted in a different fashion looking forward.

There'll be more opportunities to determine his character in the future.
>>
I'm dog tired guys so just the update for tonight. I know I've been promising those BCQ excerpts since the start of this bloody quest but I'd rather do a decent job of it than a rushed one.
>>
>>3578656
That's fine, there's no rush. Slow and steady wins the race
>>
>Write-in

Upon reflection this seems solidly in the middle. Sir Andrei does not alienate either of the pilgrim leaders but this does seem to encourage them to continually restate the strengths of their case to him and the other moderates throughout the journey.

“Showing kindness when possible is the duty of a Knight, and the act of a good man. To this day, the only kindness I've been able to spare for the Beastman is to make my blade sharp and their deaths quick.” Father Towbray makes an approving sound, whereas Sister Ignatius gives you a sad smile.

”Perhaps the Almighty shall provide you with the chance to spare more kindness than that.”

”Perhaps, Sister. And perhaps in the future there may be opportunity to shine the light of God and Country in their hearts, and a joyous day that would be.” Sister Ignatius nods in agreement. ”But until then, mercy at the expense of other men and women is merely self-indulgence. I won't hunt them merely to wet my blade, but if they threaten us then they will be finding it on their own.”

”Well said, Sir! Well said!” Father Towbray and his followers seem to think you have sided with them in the argument, blithely ignoring your point that you have not discounted the possibility of peace with the Foe entirely.

As your convoy of pilgrims sets off you find yourself reflecting on the issue more. The beastmen you have encountered have been base creatures, crude brutes with their barbaric pagan faith. But they were at least creatures of flesh and blood, perhaps little more than an animal but at the very list alive, exhibiting their own primitive form of courage even. The people of Romaine know what true evil is, and it is perhaps not what Father Towbray thinks…

[1/2]
>>
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>>3578679

[2/2]

The first week of your journey is spent crossing the heartland of Aubres. Golden fields, impressive architecture (even by Father’s ken) and signs of civilization are abundant. Here the King’s Highway isn’t dirt and the occasional marker, it is cobbled stone and professional patrols marching in good order. Any bandit would find themselves well advised to prowl elsewhere, to the point where the armed escort of the pilgrims seems entirely unwarranted. Certainly there is a plethora of travellers, from lone souls to entire trade caravans, using the same road without so much as a blade in sight.

Perhaps the fields of Romaine were greener, the women prettier and the men more righteous. All the same you feel the occasional twinge of envy for the prosperity and security these lands enjoy. You detect no fear in the heart of those farmers you pass, their easy laughter and ready song utterly at odds with the possibility of death looming at the door one gloomy eve as it was at home. As it still is.

On the sixth afternoon, nearing the borders, Mikail finds a book burrowed away in the bottom of your packs. He doesn’t understand why you smile when he hands you the book.

”Well, would you look at that…” You say with a grin, flipping open the first few pages of History from the Saddle.

”What is it?”

----------------------------------------------------------------------------------------

>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]

>”Our next edition of reading material. See here, the letter ‘H’.” You begin to address Mikail’s academic education. By the time you reach Motte-Fallavon he is familiar with the alphabet. [Hearty]

>”The authority of all things equine from Langland to Wasteland. Lesson one, posture in the saddle.” By the time you reach Motte-Fallavon he can handle a horse of Hannibal’s breeding (not that you’d actually let him ride Hannibal). [Idealist]
As with previous votes, Sir Andrei is taking a serious and multi-faceted approach to the education of his squire. Nonetheless there are simply not enough hours in the day to avoid some degree of specialisation. Should your squire survive the journey to Motte-Fallavon, a fresh set of education choices shall appear. This way we shall see (over time) whether one area does indeed become neglected over time. Previous education steps have already been accounted for in the current competencies.
>>
>>3578684
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
>>
>>3578684
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

First he has to survive to learn anything else.
>>
>>3578684
>>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

Pretty hard choice but if a Knight can't fight he isn't much of a Knight. We can work on his letters and social skills afterwards
>>
>>3578684
>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]
>>
>>3578684
>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.”

This is the right rebuke, but I want to focus his training on:
>You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
>>
>>3578684
Hey, there's so many hours in OUR day. But Mikael is young.

Why don't we get the Priest and the Nun to teach him letters under the guise of arguing their own perspectives at him/us? Teach him to read religious tracts and whatnot?
>>
>>3578684
>>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
>>
>>3578684
>>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]

Mikail needs to learn to have a courtly bearing, without it he'll never make it in any court let alone the royal court.
>>
>>3578684
>>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

Any other faux pas is recoverable, even with a great deal of embarrassment. Death is final tho.
>>
>>3578684
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
This really is the most immediate need. If we spend two years over as a dragons guard we can work on the more scholarly pursuits.
>>
>>3578684
>>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

Let's make sure he can survive to learn proper etiquette.
>>
>>3578684
>”Our next edition of reading material. See here, the letter ‘H’.” You begin to address Mikail’s academic education. By the time you reach Motte-Fallavon he is familiar with the alphabet. [Hearty]
>>
>>3578684
>>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]
>>
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]

Yep, everyone else pretty much summed it up. He definitely needs to learn proper behavior, but first and foremost he needs to hold his own.
>>
>>3578684
>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]

If we were going somewhere else, I'd consider Mikahil's training as a warrior a priority.

But we're going to Motte-Fallavon not just for pilgrimage. There will be a tourney as well. And a tourney means a lot of nobles and squires ready to embarass Emile for a faulty squire and/or look for a fight against an uncouth peasant.

Best to not give them a reason to start shit to begin with, we have already enough to deal with.
>>
>>3579127
You mean the land of monsters with a pile of pilgrims in tow?
>>
he needs to learn basic etiquette before anything. He can learn fighting at any time later
>>
>>3579181
It's a land of monsters if you decide to stick your head into the unclaimed woods, just like any other Duchy.

Besides, Mikhail isn't a dead weight in combat as he is - if he was, I'd argue to train him immediately.
>>
>>3578684
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
>>
>>3578684
>”A gift from a friend. Now, put this away and pick up your blade.” You continue to hone your squire’s martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe with a competent men-at-arms. [Haughty]
>>
>>3578684
>”Our next edition of reading material. See here, the letter ‘H’.” You begin to address Mikail’s academic education. By the time you reach Motte-Fallavon he is familiar with the alphabet. [Hearty]

Me >>3576582
>>
>>3578684
>>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]
>>
>>3578684
>”What is it ‘my lord’, Mikail. You have an even temper but we still need to work on your courtly bearing.” By the time you reach Motte-Fallavon your squire can attend upon you at social functions with minimal embarrassment. [Haughty]
>>
>>3579191
Assuming he survives long enough to learn it. I mean c'mon, that argument can be used for anything, he also needs to learn swordsmanship, he can learn his etiquette any time later. He wants to join the Roiguard so both are important but he wont be getting there at all unless he is a skilled swordsman. And we're coming up to a tourney too, if he gets some practice in he might win a prize
>>
>>3580108
This is a good point. Would there be like a squire's melee at tourneys?
>>
>>3580324
I suppose it depends on how big the tourney is but I think they usually have a squires melee or just a free for all melee at decent sized ones
>>
>>3580108
>He wants to join the Roiguard so both are important but he wont be getting there at all unless he is a skilled swordsman

Laughing_Kingsguard.jpg
>>
Swordplay wins out, locked in. Won’t be able to update for a couple of hours though.
>>
>"A gift from a friend. Now, put this away and pick up your blade." You continue to hone your squire's martial skills. By the time you reach Motte-Fallavon he could go toe-to-toe a competent man-at-arms. [Haughty]

"Up. Parry. Across. Less from the arm and more from the hips." You frown at your squire's footing. Adequate, he's improved enough that you don't need to remind him where his feet are every five seconds. "Good. You've got the stance right. Again now, faster this time. Up! Parry! Across!"

"Ouch!" Mikail overextends himself and walks himself right into your blade. Had it not been blunted your squire would be missing a portion of his skull. "Sorry, milord."

"Nevermind sorry, boy." You tut in disappointment as you pace around him struggling up from the grass. You barely wait for him to get back on his feet before you launch your next attack. "Keep your shield up. Up, I said! It's a lifeline to remaining on this mortal coil and you're lugging it about behind you like a sack of flour."

Perhaps you might have wished for a better pupil; one not short on quick wits, natural aptitude or the right blood. Mikail of Andryski huffs with exertion as he brings the shield back up with a stubborn persistence, much heavier in his hands than it is in yours. You nod approvingly, blade held at a half-salute.

"Again." Perhaps a gifted student would be perfect, but a stubborn one will do in a pinch. "Up! Parry! Across!"

[1/3]
>>
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>>3580724

Sandag, 27th Day of Savrimun, 883 A.C.E., Aubrey-Fallavon Border, Midday
https://www.youtube.com/watch?v=09r8XdHRWe8&t=588s

By now the paved roads have given way to dirt tracks; the frequent stone buildings replaced with space wooden counterparts, and the occasional thicket substituted by copses and then woods thickening by the hour. This is the Aubrey-Fallavon border, where golden fields give way to towering treetops the further you progress.

You must have passed a dozen tracks and sideroads leading to Almighty knows where in the last day. Some appear to be almost as heavily used as the King's Road itself and others seemed to trail off into wilderness with scant indication of being used by anything other than wild game. Thankfully the main road leading norther remains obvious, if a lot rougher around the edges than it was in Aubrey. Most stories involving knights and perilous journeys usually entail a hike up a Montbrun mountain, a voyage from the shores of Pascae or a trek across the forested vales of Fallavon. Of the three, the latter might be said to be the most perilous. At home they say that a Fallavon lord's authority stretches from what he can see from his castle up to the treeline, and talk in Aubrey was much the same.

Although you ride on the King's Road, you have only to look either side into the fecund wilderness to see that it's a bold man that might claim anything other than the dirt track itself as the domain of Men. On the road a man can march, sing and laugh with his fellows whereas one only has to walk aways one direction or the other and the urge to step lightly and speak softly creeps in. Still, there is an ethereal beauty to the place that you cannot deny when the convoy takes its first break that day.

[2/3]
>>
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>>3580727

[3/3]

As you kneel down at the creek a deer appears opposite, then two and three all within a stone's throw from you. The last is a stag of magnificent proportions, a hunter's dream. The horns spiralling from it's head are twice the size, and twice as shape, as anything Father caught on his hunts. Or Grandfather. Within a few feet of them a badger snuffles in annoyance, wary of the hooved interlopers but deciding against further action unless they cross some invisible boundary.

You have frozen halfway through filling your canteen, a good dozen strides away from any other members of the group. The stag looks straight at you, though there is no look of panic or animal suspicion in its eyes. If anything it stares at you with defiance, that if one of you should give way to the other it should be you. This is his domain after all, you're just passing through it. The sound of footfalls alert the deer to another of your number, Sir Rabe approaching none-too-subtly from behind.

"Damn. If I'd a bow, that would've made a mighty fine stew. No wonder hunting is so good here, these little beasties just come right up to you." Sir Rabe grunts, his mind on his stomach as it often is. For some reason the thought of that breathtaking creature reduced to mere stew strikes you as a heinous crime, though you realise how ridiculous that sounds. Sir Rabe carries on. "Brother Jacob says we should set a watch."

"He spoke?"

"Near shat myself when he did." You guffaw at Karlaus's crude expression, enough though it's not exactly befitting a knight. "First bloody words out of his mouth since we left the capital. Honestly, I forgot he even -could- speak."

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

>"So long as we stick to the main road, and only set up camp at inns or hamlets along the way, a watch shouldn't be necessary." No watch, night-march to civilization. [Hearty]

>"Very well. The commoners should keep the watch, the fighting men should enjoy their rest." Single watch, pilgrim sentries. [Haughty]

>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]

>"Two pairs of eyes are better than one. We will set double-watches, though our sleep will be sparse." Double watch. Knight sentries. [Idealist]

>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580728
>>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]

Even if they can't swing a sword, having eyes to see and a mouth to yell out will help, assuming they don't fall asleep...
>>
>>3580728
Also I have to say, that picture and the music really set the scene well. Nicely done
>>
>>3580728
Wait a minute. Do any of the pilgrims have any weapons to defend themselves?
>>
>>3580728
>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580728
>>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580739
I sort of doubt it, considering they are just a bunch of religious folk traveling from one church to another IIRC.
>>
>>3580739
Most wield only a sturdy quarterstaff, little more than a walking stick. Father Towbray's group is has the odd cudgel or chain, leaving the rest to sheer enthusiasm.

>>3580736
Cheers, sometimes I worry the soundtracks break the immersion rather than help it.
>>
>>3580755
Nah I always enjoy the added touches of music and art. Worst case scenario I turn it off and start reading again
>>
>>3580728
>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>>3580755

>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]

>"Two pairs of eyes are better than one. We will set double-watches, though our sleep will be sparse." Double watch. Knight sentries. [Idealist]

Any of these two is fine then. The knights are the ones supposed to be protecting the pilgrims.
>>
>>3580728
>>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]

>>3580735
I wouldn't count on the discipline of civilians. The squires though could certainly take their turns.
>>
>>3580765
You know what? You're right. I also feel bad about making the people we are supposed to be protecting, stand around all night as sentries.

>>3580728
Switching my vote here:
>>3580735

to
>>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]

A sentry's duty. Is to scream loudly as he dies.
>>
>>3580728
>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580728
Also, I am getting pretty heavy fae vives
>>
>>3559231
Welcome back Forgotten
>>
>>3580728
>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580728
>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580728
>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
It should hopefully be well.
>>
>>3581282
Famous last words
>>
>>3581295
I know, it's not like I'm totally not trying to seduce the terrible luck to come over to this thread or anything.
But I'm totally am doing it just to see how shit hits the fan.
>>
Seriously, what kind of total amateur would let civilians pilgrims with no military experience stand guard for the night ? They would have absolutely no idea of how to react in case of a night attack and would probably not have the discipline to stay alert all the night.
>>
>>3581389
It a pair of eyes we need not a skill combatant
>>
>>3581455
Did 4 years in the army. Basic training was basically 8 weeks of drill sergeants finding random anons sleeping when they should be awake
>>
>>3580728
>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty
>>
>>3581486
We used to shoot those right?
>>
>>3580728
> "We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]

God helps those who help themselves. The knights can chat with the pilgrims, and really all the pilgrims have to do is scream when they get dragged into the forest by predators be they beast or something . . . . else.
>>
>>3581550
Sorry, no, I'm not Korean.
>>
>>3581588
>>3581455

Pilgrims lack the discipline of the knights. They will likely fall asleep during their watch, and all of the camp will be in danger.
>>
>>3581588
God also takes care of fools and drunks
>>
>>3581667
That's why we double watch with knights and pilgrims as extras
>>
>>3581667
Eh, no. As far we know none of them is sleep deprived, a normal should be able to keep watch.
>>
>>3581675
So the Knight's attention gets distracted by keeping an eye on the pilgrim
>>
>>3580728
>Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3580728
>"Very well. We will set a watch tonight, two men at a time in staggered duty." Single watch. Knight sentries. [Idealist]
>>
>>3581693
They're god-botherers. At least some of them must have anxiety resulting in insomnia.
>>
>>3581861
I got it. We tell Father Towbray that we spotted some beastmen and he'll stand on the edge of the road all night with a staff in hand. Then we can have Knight's take turns watching the other side.
>>
>>3581942
This actually sounds like it could work. I mean, you are probs just being flip, but it really sounds like it could work.
>>
>>3582044
>lying to a man of the cloth for free sentry labour

For shame, anon.
>>
>>3582044
Yes I was being facetious. We would be lying to people on a holy pilgrimage. I'm sure the Knight Comitas brothers would disapprove of such a tactic.

that is my ID. Phone posting while I'm out of the house
>>
>>3580728
>>"We will set a watch, if we double up shifts with some of the pilgrims we should all get enough sleep." Double watch. Knight/pilgrim sentries. [Hearty]
>>
>>3580912
Cheers friend!
>>
>>3582074
I was thinking more of building up a zealous fervor by telling him how important it was to stand vigilant and referencing our own vigils so that he gets pumped to do it too.
>>
>Single Watch / Knights: 10
>Double Watch / Knights & Pilgrims: 9

Single Watch wins. Now as you guys have zero pathfinder or tracking re-rolls I need a blind set of 3 1d100 rolls for making camp.

>DC ??

Not enough tracking/pathfinder skill in party.
0 = ?? Bad
1 = ??
2 = ??
3 = ?? Good


3 rolls of 1d100.

[b]Did Lord Andrei take his children camping?[/b
>>
Rolled 72 (1d100)

>>3582701
>>
Rolled 22 (1d100)

>>3582701
Blessed lady watch over us.

Considering that we've been on campaign with dad to exterminate undead, we must have picked up at least a few things by osmosis.
>>
>>3582703
Mine definitely failed

>>3582709
Nice! This one likely succeeded. Do doubles increase our success?
>>
Rolled 59 (1d100)

>>3582701
>>
>1 Success

Although you do not avoid the attentions of a fell beast, you at least manage to avoid a pair of mates or (Almighty forbid) an entire nest of them.

Your party’s tracking/pathfinder skill is too low to reveal what measures could have been taken, if any, to avoid this encounter.

Update in est 1 hour.
>>
>>3582725
Right, that should be enough justification to ask the pilgrims to help keep watch then.
>>
>>3582726
>this guy

Pilgrim assist was a trap choice anyway, you would have to re-roll any successes for this upcoming roll.
>>
>>3582728
>Pilgrim assist was a trap choice anyway

I knew it.
>>
>>3582728
Haha. They would have been that incompetent?
>>
>>3582730
Not all of them, but it would only take one or two drowsy nappers to provide ample opportunity to a cunning predator.
>>
>>3582743
Makes sense I guess.

Tho won't the knights of the order have some experience? Since they'd probably have escorted pilgrims before.
>>
>>3582743
Can't even begin to imagine how that'd tank our rep with the Knights Comitas. "Yeah he asked the pilgrims he was supposed to be protecting, who have no training outside their scholarly and religious pursuits to help stand guard over the camp in the Fallavon woods. Surprise, surprise a few of them died and the rest are too scared to travel"
>>
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https://www.youtube.com/watch?v=3TNK916Pjto&t=433s

Up until tonight talk had flowed freely by the campfire under clear Aubres skies, barring the ever-silent Knight's Comitas of course. Tonight though as the group halts for the day and sets up camp on either side of the road, conversation is intermittent. It is your first night in Fallavon proper, you notice that folk speak in hushed tones around the campfires under the gloom of the towering canopies above them.

26 pilgrims, 3 Knights Comitas and 2 knights of the realm plus their squires. None of them seem to have much appetite for conversation after dinner and before long most are asleep, leaving the watchful eyes of Brother Jacob and Brother Ezekiel on the first sentry rotation.

==================================================

Tracking Roll

>Detection DC 60
>Single watch +0DC, -0DC to combat from tiredness.
>Knight Sentries, do not re-roll successes
>DC 60


Critfail = One of the knights vanish.
0 = One of the pilgrim's goes missing in the night without a trace.
1 = A panicked scream, cut off. A bloody trail is left in the morning.
2 = A pilgrim falls victim, but the creature must fight to escape with it's kill.
3 = Hunting the hunter, you intervene just as the creature pounces.
Critpass = The creature did not anticipate such resistance. Gain +1 Combat Re-Roll for the encounter.


3 rolls of 1d100.

Get out your Knight vision goggles.
>>
Rolled 8 (1d100)

>>3582752
>>
Rolled 73 (1d100)

>>3582752
>>
>>3582747
Of course, they suffer no penalties from during their watches. Their expertise by no means extends to their charges though. A stern warning just isn't enough for some people, and these are commoners to boot.

>>3582750
Not something you'd want on your resume. Possibly even bad enough to require penitentiary service.
>>
Rolled 67 (1d100)

>>3582752
>>
Rolled 33 (1d100)

>>3582752
DEUS VULT
>>
>>3582756
Oh no, I meant as in, they'd know where to camp in the night to avoid such monster and be able to impart some info.
>>
>>3582760
You vulted your deus just slightly too late sadly
>>
>>3582750
Really could have used that tracking skill, huh.
>>
>>3582750
Well, I guess you were right.
>>
>>3582773
Haha no doubt, I guess now we know right? Sort of obvious in hindsight, we're a knight who travels the lands and kills monsters... so uh... tracking, right, yeah

>>3582776
At least we didn't end up using the pilgrims in the end, could have been worse.
>>
>>3582778
>>3582773
When we get into the city next, we know what we're getting at least.
>>
>>3582778
>could have been worse.
Implying it's not about to get much worse.
Preemptively voting against pursuit of the monster.
>>
>>3582780
Yeah our first duty is to the pilgrims, we can't very well just run off into unfamiliar and obviously dangerous woods for revenge. Doesn't mean we can't come back at some point to help "cleanse" the place though

>Captcha is doing that stupid "pick the traffic lights pictures" thing
>Literally worse than crit failing in Forgottens combat system
>>
How far does the blood trail go? We're almost certainly going to get lost if it's far away. Is there a chance the pilgrim could still be alive? If yes, then I'll pick pursuing regardless. If he's 100% dead, then we have no choice but to march on sadly.
>>
>>3582781
Agreed, and honestly it should be the role of the Fallavon lords to have a system in place to keep the peace.
Since we're past the point of no return, I do wonder if the pilgrim was from the Sister's camp. A bit of irony, that would be.

>>3582786
I don't know how I can impress upon you the importance of never going into the wilderness alone. Even if it's for a good reason. Don't do it.
>>
>next night.
>Ask pilgrims to sleep, tied to one another like a long barrel of monkeys.
>say its for their protection
>what happens is that while a beast might be able to drag off and run with a single pilgrim, it cant do so with 20+
>it'll be confused and slowed, allowing us to slay it.
>>
>>3582789
The idea of that is fucking hilarious. "C'mon now pilgrims, no need to cause such a fuss. Here just stand together in a nice tight bunch whilst I tie you all up. What? No the monsters wont be able to eat you more easily! This is definitely the safest option for all of you"
>>
>>3582793
Its ridiculous enough that it might work.

Even if the first pilgrim dies from bite wounds, the fella next to him will scream bloody murder next to a monster.
>>
>>3582795
>>3582793
I wonder if clustering that many pilgrims together in such a manner would trick a Fell Beast into thinking it's something not to be fucked with. Probably wouldn't work at all but it's funny to think about.
>>
>>3582778
Eh. Failures and flaws add character but yeah glad the vote went the way it did in hindsight.

Still, only lost one peasant and there's always more of them being made.
>>
>>3582788
>I don't know how I can impress upon you the importance of never going into the wilderness alone.
Well, if the pilgrims dead, then there's point regardless.

>I do wonder if the pilgrim was from the Sister's camp. A bit of irony, that would be.

Forgotten will have the pilgrim be one of the moderates who didn't side with either camp. make it neutral like that.
>>
>>3582793
I just want to see the other Knights faces when we broach the idea.

"Maybe nobody does it because it hasn't been tried yet!"
>>
>>3582803
Nah.

We gotta roll for it, as is tradition.

Besides it was a strange woods creature not necessarily a beastman. Probably not since they would likely prefer to steal from us if alone or outright attack.
>>
>>3582804
Hahaha honestly it'd be so funny. Just his exasperation at their disbelief and disinterest in his idea.

That being said, funny joke idea but I don't think I could seriously vote for that
>>
It sounds fucking stupid
>>
>>3582802
It would've been more than just one pilgrim if the vote had gone the other way though. Glad I changed to knights only. What really dissuaded me was that none of the pilgrims had weapons to defend themselves.

>>3582806
Yeah, it's not even a beastmen so really it doesn't mean anything to in regards to their views or make it ironic. Are the Fell the ones that control the Deadmen btw?
>>
>>3582803
Thing of it is, the day isn't going to wait for us to find the pilgrim, living or dead. Waste even an hour looking and you've burned up excellent traveling time. And that's assuming you find the trail again.
Don't make a bad situation worse by leaving the rest of the pilgrims unguarded.
>>
>>3582814
Who said anything about leaving the rest of the pilgrims unguarded?
>>
>>3582818
Well realistically we're either endangering the pilgrims by taking more skilled knights with us into the woods, or we're endangering ourselves by taking fewer men into the unknown woods specifically to hunt some monster. We've little to no tracking skills and we don't know what is lurking around waiting to attack the camp.

It's a no win situation, we should probably just move on, call it a loss and learn from our mistakes
>>
>>3582823
But this situation is mostly due to not rolling well though. The only mistake we made was not taking any pathfinder or tracking items with us. In fact, we made things way less worse than they we're going to be by not having pilgrim sentries which was a trap choice.
>>
>>3582828
Again, pursuit of the creature would require going INTO the woods. There would be no indication of DC and Andrei has no experience with pathfinding.
On top of that, you'd be splitting the knights, which is a horrid idea, and you'd be running the risk of spending even more unnecessary time in the woods, which means getting picked off again.
>Single watch +0DC, -0DC to combat from tiredness.
What should be worrying is this. It's from >>3582752 and, metagaming aside, it suggests that this might be a long enough trip through the woods to come into play. We should endeavor to make the stay as brief as possible.
>>
>>3582831
Okay? But what does this have with the post you replied to?
>>
>>3582828
I'm thinking in character though, the mistakes to learn from might be his apparently obliviousness about tracking and path finding which will take time to master, and perhaps next time having more people on watch (just obviously no pilgrims) even if it means being a bit more tired during the day
>>
>>3582837
Yeah, not taking any pathfinding or tracking items was definitely a mistake, and we should learn from that. The pilgrim's death isn't our mistake or something on us though. The pilgrim died because of poor rolls which made him decide to stroll outside of the camp even though he got a stern warning. However, if we actually put him as sentry, then yeah it's our mistake no question about it.
>>
>>3582753
>>3582754
>>3582759

>1 Success

"Ah Brother Marcel, you're up." You nod at the exiled Rousseau knight as he takes a seat by the campfire before motioning to your squire. "To bed with you lad, we've a long way ahead of us come the morn."

You toss another pile of kindling on the fire, better that is burns brightly than have it reduced to embers and leave you fumbling in the dark. You sit with your back to the flame as a compromise between warmth and maintaining your night vision.

"Did you hear that?" You frown at the undergrowth, before giving Brother Marcel an apologetic grin. "Sorry, probably just the wi-"

”YEEEAAGGHH!” The two of you leave to your feet as a panicked wail sprouts from your left, just at the edge of the firelight.

”To arms! To arms!” You cry, giving chase as the campsite bursts into noise, confusion and terror reigning. It’s too late though, you can hear the snap of twigs and rustle of lives as the misshapen shadow dives into the undergrowth.

Before you falter at the treeline, the unfortunate victim’s panicked cries still ringing in the dark, you catch a glimpse of the beast. In those moments caught under moonlight you can discern nothing more than…

-----------------------------------------------------------

> A hiss and the slither of scale... [Haughty]

> A snarling blur of fang and claw... [Hearty]

> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]

BACK FOUL DEMONSPAWN. WE KNOW YOU AND WE WILL NOT SUFFER YOUR PRESENCE.
>>
>>3582848
>> A hiss and the slither of scale... [Haughty]
>>
>>3582848
I'm going to laugh so hard when Forgotten successfully baits us into chasing it into the woods after we said we wouldn't because he gave us the option of our most hated Foe
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>A hiss and the slither of scale... [Haughty]
>>
>>3582859
True but the bigger worry too is that either a single wight survived all the way up here by some cosmic joke. Or theres a necromancer afoot.
>>
>>3582894
Or we don't vote for the option that trolls us the players
>>
>>3582848
> A hiss and the slither of scale... [Haughty]
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
> A hiss and the slither of scale... [Haughty]
I hope that Emiles doesn't run after the monster, his Pathfinder skill is too low to tip the scales.

Yes, I chose this option just to make a pun.
>>
>>3582848
>A hiss and the slither of scale... [Haughty]
>>
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>>3582848
> A snarling blur of fang and claw... [Hearty]

Something like that.
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>> A snarling blur of fang and claw... [Hearty]
>> A hiss and the slither of scale... [Haughty]

Priority in that order
>>
>>3582848
> The glisten of wet bone and the stench of decay... [Idealist]
> A hiss and the slither of scale... [Haughty]

Why not both?
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>> The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>The glisten of wet bone and the stench of decay... [Idealist]
>>
>>3582848
>> A hiss and the slither of scale... [Haughty]
>>
>>3582848
> The glisten of wet bone and the stench of decay... [Idealist]
>>
> The glisten of wet bone and the stench of decay... [Idealist]
> Your homeland is unfortunately familiar with creatures of undeath and so the first traits typical of their kind is revealed. Your tracking/pathfinder skills are too limited to reveal any further traits.
> (1) Without Pain: This creature receives no benefits from Healthy status and no penalties from Injuries or Wounds.

You may be a long way from home and the terrors of the Fell Lords and their Deadmen minons, but the signs of undeath were unmistakable. You feel a curl in your lip and a twist in your stomach as the creature shambles off into the night, already a shadow in the dark. The hated Foe, Doom of Ardenne. Even here, woodlands fit to bursting with life, their corruption is prevalent.

You've fought the Deadmen before, seen the pale ghouls of once-living folk up close firsthand. This was different. Whatever that hulking monstrosity used to be in life, it certainly wasn't human.

”Where is it?! I’ll gouge it’s bloody eyes out for soup!” Sir Rabe arrives at your side, half-furious and half-asleep. But even he isn’t fool enough to chase after that creature into the enveloping darkness. ”Ah fuck.”

The Montbrun knight stomps back to his bedroll, bouldering past a nun terrified to tears and a babbling fanatic on the way to his bedroll before throwing down his axe and curling back up to sleep. You must admit that little seems to faze him overmuch.

Looking back at the terrified collection of pilgrims and nervy Knights Comitas you imagine that he’s the only one that will be managing any more sleep tonight.

[1/3]
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>>3585198

Monegan, 28th Day of Savrimun, 883 A.C.E., Fallavon Holdings, First-Light

Morning reveals a bloody trailing leading off into the woods to the west. You’re informed that the taken man was called Percy, a cobbler from Aubrey who had made this trip to Motte-Fallavon every year for the past 10 years. You ask his cousin if he had any other family, a question you immediately regret uttering. With red-rimmed eyes the cousin tells you Percy leaves behind a wife and two sons.

The men are divided on whether to pursue the monster or move on. Brother Marcel and Sir Rabe want to pursue the beast, while Brother Jacob says it is folly to give chase. Father Towbray calls for righteous vengeance, Sister Ignatius pleads that one death should not lead to more. Brother Ezekiel, for his part, looks entirely disinterested in the whole affair.

”If we had Order of Names with us, or at least a scout worth his salt, then maybe…” The incident last night appears to have least loosened Brother-Sergeant Jacob’s raspy voice somewhat. ”What happens when we follow that trail of blood until it becomes a trickle, then nothing but the odd drop? Easy for a man to get turned around in there.”

”Better to track this thing to it’s den and deal with it on our terms by day than on its terms by night.” Sir Rabe is the most enthusiastic to give chase. Despite his obvious eagerness for battle the man makes a fair point. ”Aye, think on it. That cobbler was but a rabbit to the beast, and a good hunter doesn’t leave a warren be just because he’s scored one hare. What’s to stop the beastie coming back for more tonight? And the night after that. Every night, until he has a whole brace of us.”

”Will we have left this thing’s hunting grounds by nightfall if we move now?” You ask the senior Knights Comitas, hoping he has experience from his previous journeys. This creature has operated like the previous Deadmen you've encountered in your father's campaigns. It's hunting, not swarming.

”We could on the fringe of it’s territory or in the heart of it. Whether we risk another attack or tonight was just bad luck, I don’t know.” Brother Jacob pauses as Brother Marcel motions something in the Comitas hand signs. He sneers, though whether his expression is meant for the bloody trail he’s looking at or Brother Marcel’s hopeful suggestion is anyone’s guess. ”Brother Marcel holds that there is also the possibility this Percy may still be alive.”

[2/3]
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>>3585204
*creature hasn't operated
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>>3585204

[3/3]

”A creature formed in the depths of the Pit! It must be cleansed from this world.” Father Towbray calls for righteous retribution and putting an end to this threat. ”It’s not just a question of vengeance or even saving a man’s life. It is bad enough that this beast prowls this godforsaken forest, it hunts upon the King’s Road!”

”Salve Reginae, please have mercy on Goodman Percy’s kind soul. If there was a chance he is alive, we must do something to save him.” Sister Ignatius looks back at her flock, biting her lip. ”But if he is already dead, as he likely is… more death will do us no good.”

Give chase or press on. Hunt, or risk being hunted? You have one soul to save or avenge; twenty-five souls relying on you for protection; and your duty to the realm. A lot for a man to weigh.

----------------------------------------------------------------------------------------------

>”One does not become a great knight by baulking in the face of danger.” Looks like you and Sir Rabe will get your shot at glory before you even reach the Tourney. [Haughty]

>”Unfortunate. Had we huntsmen it would make good sport, but it can’t be helped.” You have better things to do than stumble about blindly in the woods. [Haughty]

>”Firm chance of death. Slims odds for success. …What are we waiting for?” You laugh in the face of danger. Laugh. [Hearty]

>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]

>”Law of Adam for Man. Blade of Cain for Beast. Vengeance, then.” You will not let this attack go unanswered or unpunished. [Idealist]

>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]

I will group votes into Pursue/Continue preferences before determining whether Haughty/Hearty/Idealist is the predominant motivation. Hopefully the above demonstrates how character traits can result in wildly different decisions while remaining justifiably in character.
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>>3585209
>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]

Remember our last character, bros. Remember Rousseau.
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>>3585209

How many more days travel is it to our destination?
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>>3585209
>>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]

We have fuck all in the way of tracking skills, chasing it into the woods is just going to get people killed and leave the pilgrims exposed. Our job is to get them safely along their pilgrimage, we've failed one already, lets not fail the rest.
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>>3585209
>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]
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>>3585209
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
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>>3585209
>>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
>>
>>3585209
>”One does not become a great knight by baulking in the face of danger.” Looks like you and Sir Rabe will get your shot at glory before you even reach the Tourney. [Haughty]

Fucking cowards in the face of the pit.

I know its the trap option but we won't learn unless we make mistakes
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>>3585222
Thats pretty silly anon. You don't have to do retarded shit to learn a lesson. You also don't have to charge head first into almost certain death (at least for some of the characters) to know doing so is a bad idea
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>>3585209
>>”One does not become a great knight by baulking in the face of danger.” Looks like you and Sir Rabe will get your shot at glory before you even reach the Tourney. [Haughty]
We should at least give it a try.
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>>3585226
Yeah, and die just like our last character.
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>>3585227
After dying once (due to continuously poor rolling) you're only pursuing fights with odds stacked for you.

Will you avoid conflict once more if it takes tracking the monster?
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>>3585225
>Thats pretty silly anon. You don't have to do retarded shit to learn a lesson.

Show me on paper where this is any different to fighting Centipede monster in its lair with only our squire and a knight for backup?
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>>3585209
>>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]

We probably understand how to go about hunting such creatures if we've been on campaign. Hopefully we can draw upon some IC knowledge. Like what precautions would be put up around the camp when the army beds down during campaigns against the undead.
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>>3585209

>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]

Our goal is to get as many pilgrims safely to their destination. We could seek revenge, but at what cost to those we leave unprotected?
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>>3585235
Yeah, if there's another attack, then the DC should be easier because:
1. Emile knows how to deal with Deadmen, so he'll know what measures to employ against the attack and protect the pilgrims.

2. Since an attack already happened, then all of the pilgrims will be careful and won't stroll outside of the camp like Percy.
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>>3585209
> What I hoped for
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>>3585209
>>3585243

> What I got
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>>3585234
The difference is that we would be leaving 20 pilgrims unprotected behind us. And there are probably more than just one monster lurking in this forest.

We would perhaps return alive to the camp to find that 10 more pilgrims have disappeared.
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>>3585209
>>”Let's hope the creature does return for more. We won't be such easy quarry next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]
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>>3585246
Read the choice I choose, Its us and Rabe going'to hunt it not every member of the escort.
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>>3585254
Safer, and easier, to wait and see if another attack comes and then we can fend it off.

Why chase it, when it will come to us?
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>>3585256
Because their is no glory or satisfaction in reactionary action against the creature.

besides you are assuming the creature will return at all.
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>>3585214
Roughly another a week to where the tournament is being held. Another day from there to Motte-Fallavon. Your brother is somewhere north of that, last you heard.
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>>3585256
>Why chase it, when it will come to us?
Then poor Percy might remain unavenged in addition to what anon said about glory.

If it turns out impossible to find, we can always back off.
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For those wondering about the pilgrims being left undefended, I would assume that Brother Jacob and Ezekiel would remain, along with your squires to mind the horses. Sir Rabe and Sir Marcel would accompany you on the hunt, unless you advocated strongly for some other arrangement.

>>3585243
>>3585245
Heh, don't go blaming the poor pilgrims.
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>>3585271
Well, too bad for Percy, but I'd rather travel to his home to tell his wife and children of his death, offer them my condolences and pay them a certain amount of money as compensation, than risk the lives of 20 other people for "muuh glory" and "muuh vengeance".

So far, we're more an adept of Adam than an adept of Cain. And we've been trusted with a mission. The goal of this mission is to protect the pilgrims, not hunt some creature.

If it attacks again, we'll be ready. If not, we'll pray for the soul of Percy and that's it.
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>>3585209
>”Law of Adam for Man. Blade of Cain for Beast. Vengeance, then.” You will not let this attack go unanswered or unpunished. [Idealist]
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>>3585300
>I'd rather travel to his home to tell his wife and children of his death, offer them my condolences and pay them a certain amount of money as compensation
I'd rather do what you said AND tell them that he rests in peace after we avenged him and performed a proper burial of his body.

>The goal of this mission is to protect the pilgrims, not hunt some creature.
Isn't there a measure duty in getting rid of the abomination now?

And isn't Karlaus a powerhouse just like us? We could leave sir Marcel alongside Ezekiel for added protection.
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>>3585209
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]

As much as I'd like to have some good old vengeance, without anyone skilled enough to navigate these woods it would be a suicide to chase after the Undead.
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>>3585316
>We could leave sir Marcel alongside Ezekiel for added protection.

It won't do. If there is one creature lurking the forest, why wouldn't there be more ? What if we go on a little hunt with Karlaus and then two or more other creatures attack the camp ? What if we get lost in the forest, not able to find the monster that killed Percy and not able to find the way back to the camp either, leaving Marcel and Ezekiel on their own to protect the remaining pilgrims for the rest of the travel ? What if, thinking we're only hunting one beast, we find ourselves facing a horde of monsters in the lair and are overwhelmed ?

Too many parameters, too many ways that hunt could go wrong. If we had seasoned hunters and pathfinders at our sides, men who know the woods, things would be differents.
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>>3585323
Exactly and like it was mentioned before by one of the knights "what if that trail of blood turns into mere drops whilst deep in the forest". We have no tracking skills and this is not our homeland. We go walking in there, into unknown and knowingly dangerous territory we will fuck up big time. Forgotten doesn't pull punches either. This whole idea of hunting it so ill prepared is a bad one.
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>>3585317
> it would be a suicide to chase after the Undead
So far (in 8 threads) we had a single challenging foe. It certainly feels like after the first character fiasco anons became cravens.

Apart from getting lost in the woods, which frankly would be dumb, what is the cost of failure at the hunt? That the thing would assault the remaining party in the meantime?

What if Percy is still alive?

Hell, if you look at NPCs they were largely in favor of pursuit.

>>3585323
What if there is an entire regiment of necromancers? Those are the words of cowards. Emile is not as fearful as the players however.

>>3585326
I guess there are no repercussions for only picking stacked fights?
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>>3585327
>Apart from getting lost in the woods, which frankly would be dumb

Why would it be dumb ?

>what is the cost of failure at the hunt?

Hummmm... Let me think... The death of Karlaus, of our character, of the pilgrims, of Ezekiel and Marcel ? Or just the death or the pilgrims but that would already be a mission failure.

>That the thing would assault the remaining party in the meantime?

The thing. Or the thingS.

>What if Percy is still alive?

Anon, let's be real here. Percy is 99,9% dead. If we hunt the beast, it's for avenging a dead man, not saving a living one.

>Hell, if you look at NPCs they were largely in favor of pursuit.

Yeah, Rabe is enthusiastic about it. Hell, this guy would be enthusiastic at the idea of venturing into a dragon's lair to kill the beast with only a knife and a wooden shield.
The civilians are also in favor of it because they are civilians with no experience or knowledge in monster hunting, they have no idea of the preparation it requires or the danger we'd actually face in this forest. But we do. And as I said, they are too many ways we'd fuck up.

If we stay in the camp, you'll have your fight anon, don't worry. It's obvious the beast will attack again. But we'll be ready, this time.

>Emile is not as fearful as the players however.

We're responsible for the life of 20 pilgrims here, not just our own. It's not cowardice, it's basic logic, moral and sense of responsibility. We're on a mission. Grow up.
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>>3585323
>too many parameters, too many ways that hunt could go wrong. If we had seasoned hunters and pathfinders at our sides, men who know the woods, things would be differents.

If we were bohooven to this all the time we wouldnt do a fucking thing,we wouldn't have fought the Centipede monster or vancewell or left home.

Jesus christ its like Bravery and valor are entirely absent from this quest now and everything has to be weighted and consideredAlmost like we're shekel knight
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>>3585332
>,we wouldn't have fought the Centipede monster or vancewell or left home.

"muuuuuh cowardice", "muuuuuh glory", "me strike the beast with ma sword", "me brave no coward'

We weren't missioned to protect 20 pilgrims when we faced the centipede or vancewell.

As I said, don't worry battle-maniac anon, we will have our fight since it's 100% sure the beast will attack our camp again, so calm your hormones.
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>>3585327
Stop whining, I'm not saying we should only take on fights we can win, and it's stupid to think that's what is happening. That first big monster we fought? That was not a stacked fight by any means. You just want to go charging in all "muh glory, muh no cowardice" which is stupid. There is a time and a place for hunting monsters. Right now isn't it.

>Apart from getting lost in the woods, which frankly would be dumb

We. have. no. tracking. skills. This area is unknown to us and filled with monsters. Of course we're going to get lost and it's going to fuck our shit up
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>>3585331
>Why would it be dumb ?
Because with the exclusion of some dire circumstances and topographic cretinism two grown men aren't going to get lost while following a trail of blood (and possibly telltale marks left by the monster). We'll act and minimize that risk.

>Hummmm... Let me think... The death of Karlaus, of our character, of the pilgrims, of Ezekiel and Marcel ? Or just the death or the pilgrims but that would already be a mission failure.
I meant basic failure, not a full catastrophe. I guess I should've specified that I wanted to perform a brief check at least to gain more information. Then decide whether to proceed further.

>Yeah, Rabe is enthusiastic about it.
And Jacob, and Marcel.

>>3585332
>Jesus christ its like Bravery and valor are entirely absent from this quest now and everything has to be weighted and considered

You can already tell the consensus vote will always be to avoid potential danger. And then to gush about misunderstood beastmen for half the thread.
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>>3585335
>"muuuuuh cowardice", "muuuuuh glory", "me strike the beast with ma sword", "me brave no coward'

Wow much insult very mad

>As I said, don't worry battle-maniac anon, we will have our fight since it's 100% sure the beast will attack our camp again, so calm your hormones.

Holy fuck how do you misconstrue my point this badly this quest has become so averse to taking actual risk its pathetic.
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>>3585335
>we will have our fight since it's 100% sure the beast will attack our camp again
>>3585331
>If we stay in the camp, you'll have your fight anon, don't worry. It's obvious the beast will attack again.

I hope it doesn't now.
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>>3585337
>two grown men aren't going to get lost while following a trail of blood (and possibly telltale marks left by the monster).

Thats a big assumption there, especially considering that between them they have fuck all tracking skills. Not to mention, it isn't as if the blood trail is going to be consistent and obvious the whole way through, as previously mentioned by one of the knights.
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>>3585209
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
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>>3585323
>What if we go on a little hunt with Karlaus and then two or more other creatures attack the camp ? What if we get lost in the forest, not able to find the monster that killed Percy and not able to find the way back to the camp either, leaving Marcel and Ezekiel on their own to protect the remaining pilgrims for the rest of the travel ? What if, thinking we're only hunting one beast, we find ourselves facing a horde of monsters in the lair and are overwhelmed ?
What if it becomes more powerful during the night? What if Percy turns into the same thing later? (Totally not ideas for Forgotten.)

>>3585345
>Thats a big assumption there, especially considering that between them they have fuck all tracking skills.
So long as it is easy they shouldn't. When later faced with a check and decision whether to proceed further we can calculate the risks. But nearly everybody voted to not even try.
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>>3585348
Why would you assume it is easy though? What gives you that idea? The first few meters MIGHT be easy but beyond that it would seem that you'd need to actually be able to track and hunt
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>>3585337
>You can already tell the consensus vote will always be to avoid potential danger.
Dude, Emile chose in this same thread to tame a mare with little assurance of success. Plus the whole fiasco with Jean.

If we had someone knowledgeable about Motte-Fallavon's woods and this creature in particular, I'd gladly vote to hunt it down. As it is, following a trail with very high chance to come up with nothing (or worse, get lost) and lose precious time when we could have travelled forward gets a hard pass.

> And then to gush about misunderstood beastmen for half the thread.
We can agree on that account at least.
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>>3585349
>Why would you assume it is easy though?
Dragging a bleeding body of a man is messy. Leaves a trail of marks on the ground, broken branches, disturbed foliage. Blood. We follow the obvious signs (perhaps get that valuable tracking experience), arrive somewhere. Might even notice some noise. Then figure what to do next.

>If we had someone knowledgeable about Motte-Fallavon's woods and this creature in particular, I'd gladly vote to hunt it down.
We do know a thing about undead and their habits though. (And lets not reduce it to "you know its single trait of three".)

I do agree about potential time waste though. But so is arguing against 10 votes in favor of an action.

>>3585351
>Dude, Emile chose in this same thread to tame a mare with little assurance of success.
It wasn't associated with mortal danger unlike chasing this undead creature.
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>>3585357
>We do know a thing about undead and their habits though. (And lets not reduce it to "you know its single trait of three".)
Emile seems to know the general traits that most Undeads share, true. He doesn't appear to be familiar with this one however.

Still, what I meant is that I'd be more willing to hunt this monster right now if we knew what kind of Undead it was.
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>>3585371
>He doesn't appear to be familiar with this one however.
He hasn't seen it. Would you find it reasonable to check for clues to be better prepared for its potential return?
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>>3585371
well tracking it is a sure fire way of picking up clues as to what it actually is.
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>>3585337
>And then to gush about misunderstood beastmen for half the thread.

When did we ''gush'' about beastmen? Not choosing to side with Father Towbray's viewpoint which is: ''the only good beastmen are the dead ones who stay in their stinking caves", and picking the middle ground instead isn't gushing about them. And besides, the creature we're following is a Deadmen, a walking zombified dead corpse, not a beastmen.
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>>3585377
Said that modern moralism spawns more controversy than taking vengeance for a good man.
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>>3585373
I would find it reasonable *if* said clues weren't inside an intricate forest holding God knows how many rebels, monsters and/or magical shit. Not to mention that we are woefully unprepared for the task of hunting and tracking.
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>>3585382
What vengeance for good man? The undead creature that killed Percy isn't a beastmen. It's a Deadmen. If there was a way to assert that Percy is still alive and can be saved, then I'll change to follow the trail of blood even without pathfinders or trackers, but there isn't. It has been hours since the Deadman got Percy. The chance of him being alive is very, very slim.
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>>3585391
You're misreading it. It was about polarizing votes in the first case and nearly unanimous in the other. And my point was that anons are overly cautious when it concerns potential combat encounters.

>If there was a way to assert that Percy is still alive and can be saved, then I'll change to follow the trail of blood even without pathfinders or trackers, but there isn't. It has been hours since the Deadman got Percy. The chance of him being alive is very, very slim.
But you haven't voted for any effort to ascertain that. We'll never know.

>>3585388
>Still, what I meant is that I'd be more willing to hunt this monster right now if we knew what kind of Undead it was.
>I would find it reasonable *if* said clues weren't inside an intricate forest holding God knows how many rebels, monsters and/or magical shit
Only one way to find out. I guess it wasn't dangerous we wouldn't have taken this duty?.. And when do you withdraw your duty of protecting Percy? Would you follow the trail if sister Ignatius got dragged off?
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>>3585406
>But you haven't voted for any effort to ascertain that. We'll never know.

Okay. You make a good point.

>>3585209
>Other
>Follow the trail with Sir Rabe and both of your squires. If it leads close, then continue on. However, if the trail goes too far, then immediately turn back to the camp.

If this write in doesn't get enough support, then consider my vote to not have changed from this choice here>>3585217
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>>3585411
>>3585209
>Follow the trail with Sir Rabe and both of your squires. If it leads close, then continue on. However, if the trail goes too far, then immediately turn back to the camp.
Good enough for me. With Emile's conscience clear that he has looked into poor Percy's fate.
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>>3585411
>>3585413
What does 'too far' mean? If it becomes hard to follow or if it takes up too much time to turn back before dark?
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>>3585415
I'd say whichever comes earlier.
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>>3585411
this option is tantamount to "Hunt the monster" imo, 'cause if we get to a point where it's either too dark or we took too much time, and that we have an option to go back to the camp or continue, everybody will choose to go on (or we would have done all that for nothing). So I'm not changing my vote personally.
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>>3585426
Agreed
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>>3585415
If the trail starts to become nothing but a trickle or drops of blood, then turn back and follow the trail of blood back to the camp. If the trail also continues long enough that it could start taking valuable time, then also turn back to the camp regardless of whether it doesn't become a trickle/drops or not.
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>>3585426
>done all that for nothing
Information.

>everybody will choose to go on
Or you're afraid that anons will decide to press on and actually fight it?
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>>3585432
>Or you're afraid that anons will decide to press on and actually fight it?

Well, yeah, I'd prefer not to die, nor the pilgrims to die, you know. We're supposed to... protect them ?
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>>3585209
>”Law of Adam for Man. Blade of Cain for Beast. Vengeance, then.” You will not let this attack go unanswered or unpunished. [Idealist]
Lots of cowards up in here.
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>>3585431
>regardless of whether it doesn't become a trickle/drops or not.

*Regardless of whether it does become a trickle/drops or not.
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>>3585435
And does the quest's name mean anything to you?

>We're supposed to... protect them ?
You could reactively protect them or perform a heroic deed. A knightly thing.

But regardless of that I want to know more before deciding on how to act thus my vote.
>>
Forgotten, do you enjoy the fact that your quest drives so much discussion and debate in pretty much every single thread, on almost every decision? That has to be a pretty good feeling as a QM right? (Despite the amount of shit flinging and vitriol that is usually involved)
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>>3585209
How about everyone but us keeps going. We will try to follow the blood trail as far as simple sight take us. We might get lucky or not, but we make the attempt for his life's sake if he us still alive. If it doesn't work we turn back to catch up with the rest before nightfall.

Good compromise?
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>>3585468
This is basically my write in>>3585411
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>>3585209
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
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>>3585468
Because we specifically took on the job of protecting the pilgrims on their journey? A job entrusted to us by Brother de Moray? And telling them "oh no you keep going, I'm going to go hunt monsters" would be abandoning our duty?
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>>3585468
I'm for following the trail but lets not create more distance than necessary between us and the pilgrims.
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>>3585468
>>3585469
Actually forget what I said. There are some differences between this and my write in.
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>>3585472
I feel it's more of a [Idealist] choice for a chance to save his life and avenged him if given the opportunity. But if we find his corpse and are given the choice to keep going into the woods or going back to the pilgrims I would go for the latter. I feel that if there's a chance he is still alive we should at least try, if we knew for certain that he is dead I be with you a 100%.
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>>3585475
That's fine by me.
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>>3585209
>>”Law of Adam for Man. Blade of Cain for Beast. Vengeance, then.” You will not let this attack go unanswered or unpunished. [Idealist]
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>>3585209
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]

Stick to the road and double the watches. All knights and squires.

>>3582913
My id.
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>>3585411
If you want to present this as a write-in, you should word it better to spare Anons some grief.

Forgotten is very willing to exploit loopholes in them :V
>>
Current situation aside, we are buying the ranger gear next time right? Maybe bloodhound to help us track shit when needed.
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>>3585610
Only if were planning on hunting monsters more often and their are consequences for hunting them while not adequately equipped.

We cant learn from a mistake we dont make
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>>3585209
>>”Law of Adam for Man. Blade of Cain for Beast. Vengeance, then.” You will not let this attack go unanswered or unpunished. [Idealist]
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>>3585697
This. I'm sure the gear will be available in Motte Fallavon. To hunt or not to hunt, that is the question.

Forgotten, what all is in the ranger gear? Traps and such that might alert us when camped? Could be good to have regardless.
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>falling for the ranger gear meme
Oy vey goy, you won't survive without this gear!! Buy my tracker boots too, cheap prices just for you
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>>3585744
Well we don't have any skills either. It would be a roughly different thing if Emile was a skilled woodsman. He is not.

So if we would have kept good with Jean or traveled with Ser Gilbern instead we probably would have been in better shape since they both would be at least more skilled than us.
>>
>>3585769
>also the woodsman's cloak goy, buy that too, and oh, don't forget the Gloves of Travelling, special magic relic, blessed by Adam himself, with a discount for just you
>>
>>3585775
Can we try to keep discussions constructive? I know you are trying to be humorous but it's falling flat.
>>
>>3585815
t. Merchant
>>
>>3585815
I find it amusing
>>
>>3585775
Any objections to buying a dogo Mr. Goldstein?
>>
>>3585274
You're saying we should have gone with the plan where we tie them all together?
>>
>>3585830
> Not taming a wolf ourselves instead.
>>
>>3585815
I think it's funny.
>>
>>3585209
>>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
>>
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>”I hope the creature does return for more. I’ll have its head next time.” Better to leave the attack unanswered and stick together than risk this folly of a hunt. [Hearty]
>”Almighty forgive me. We press on.” You have failed one pilgrim. You cannot risk the lives of twenty-five others to right that. [Idealist]
> Should the creature return it will do so on its preferred terms, in the dark, with a taste for man-flesh.
>I think it's fair that I combine these two choices, reflecting the split in the decision. Sir Andrei will press on, weighed with self-doubt. He will wonder if he's doing it because it's the right thing, the smart thing or because he is afraid (somewhat reflected in the player discussions).
This is the smart choice, and I don't blame your after what became of Sir Gabriel Rousseau, but I admit a part of me was hoping you would say damn the odds all the same.

”If I thought for a moment that this man might still be alive… If we had the men to split the group and cover the ground…” If you didn’t have twenty-five civilians to babysit. If, if, if. You shake your head. ” Almighty forgive me. We press on”.

Few of the pilgrims seem too upset that you won’t be taking most of the knights on a hunt, though the knights themselves are split on the issue. Sir Rabe scowls for the rest of the day, but those that advocated pressing on seem no more delighted than he.

You tell yourself it’s the right thing to do, and the hate boils in your chest as you imagine getting your hands on that foul abomination.... You tell yourself your motivations are genuine, unclouded by the taint of cowardice. But you begin to doubt your own decision, unsure whether your reasons for pressing on are in fact reasons. Maybe they’re excuses. A hollow justification to avoid a daunting task.

Hannibal nickers and you settle his saddle as Father Ignatius says a few words, frustration and hate scratching at the ragged man’s throat. ”Sanctus Vita. Sanctus Mortem. Sancte Salvae Reginae…”

You bow your head in shame. Are you leaving a man to die out there? A man you swore to protect?

[1/2]
>>
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>>3587676

Later around the campfire that night, after a long day’s travel…
https://www.youtube.com/watch?v=vAuOfRRmtSc&t=1362s

The campfire is more crowded than last night, nerves outweighing tiredness for some. And what better way to pass than time than stories? Folklore, legends and tales from days of old… some of which are not exactly endorsed by church canon.

”I beg your pardon, Sir Rabe.” Sister Ignatius interrupts Sir Rabe with a polite cough. ”You mean to tell us that the great mountain range of your homeland is in fact a…”

”A Wyrm, Sister. A big one. Too big for our tiny little minds to comprehend. The peaks are just the spines on its back, stretching up from Montbrun and across the frozen straits into the snowy forever.” Sir Rabe’s grin shadowed by the campfire, the first smile he’s had since you told him he wasn’t going monster-hunting that morning. ”That’s how the world ends, they say. With the Wyrm’s great yellow eye blinking open and stretches up to eat the sun.”

”Huh. Then according to ‘they’ my hometown is doomed if he so much as farts, as I am wont to do in my sleep.” Father Towbray snorts, his humour breaking the nervous silence held by the other still unable to sleep. ”The Almighty shaped the mountains, the sun and the rivers and the seas. Please try not to confuse fantastic stories with the truth of scripture.”

”Hah! Aye, you have a point Father. Still, nothing wrong with a good story.” Sir Rabe jerks his head your way. ”What about you, Emile? Or are you Romani sorts all too busy weeping about your lost city and folk that won’t stay dead?”

”Well there’s uh, there’s Ursen…” Your squire bumbles out of turn, about as spooked by talk of a mountain-sized lizard as he is of the shadows behind him.

[2/3]
>>
>>3587679

[3/3]

”Ur-Sen?” Sir Rabe chews the word curiously as you lean forward and stoke the flames.

----------------------------------------

(1) Ursen
I'm happy for players to insert a specific story about Ursen if they like, so long as the general gist involves a Great Bear acting as a protector/ruler/etc for the traditional inhabitants of Andrei lands. Of course, these beasts were all culled and exterminated over 800 years ago. A Great Bear hasn’t been spotted outside of the Deepwood since… well about then.
>”It’s a peasant superstition. Nothing more.” A relic of a savage age, when your ancestors worshipped the great animals of the continent much like the beastmen still do. You do not advertise the primitive and heretical ways of your ancestors. [Haughty]
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

(2) Tonight’s Watch Obviously metawise you expect the beast to come, but it might not be tonight.
> Single watch. Knight sentries. Use the pilgrims as bait.
> Double watch. Knight sentries. Use the pilgrims as bait.
> Single watch. Knight sentries.
> Double watch. Knight sentries.
> Double watch. Knight/pilgrim sentries.
>>
>>3587680
If we give a good enough writein, could we use some stuff we see around our campaign camps as defence against undead? Since hes on campaign before, he should have spotted and seen specific defensive measures about army camp.
>>
>>3587680
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]

>Double watch. Knight sentries.
>>
>>3587680

>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]

> Double watch. Knight sentries.

Lmao "use the pilgrims as bait"
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

>Double watch. Knight sentries.
>>
>>3587680
>>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]
> Double watch. Knight sentries.
>>
>>3587680
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]

Aren't the Pilgrims bait by default?

Could we use an animal carcass or have some Knights nick themselves to draw the abomination in with the scent of blood?
>>
>>3587699
>>3587680
> Double watch. Knight sentries.

Whoops forgot that part.
>>
>>3587699
Haha man who is paying for the dead horse though? Those things aren't cheap
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

>Double watch. Knight sentries.

>>3573966
Me
>>
>>3587680
>>”It’s a peasant superstition. Nothing more.” A relic of a savage age, when your ancestors worshipped the great animals of the continent much like the beastmen still do. You do not advertise the primitive and heretical ways of your ancestors. [Haughty]

> Double watch. Knight sentries.
>>
>>3587680
>>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

> Double watch. Knight sentries.
>>
>>3587680
>>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]

>Double watch. Knight sentries.
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

> Double watch. Knight sentries.
>>
>>3587680
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]
> Double watch. Knight sentries.
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

>Double watch. Knight sentries
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

> Double watch. Knight sentries.

I'm new
>>
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]

Doesn't matter whether we fear them or not, we should help lighten the mood.
>>
>>3587680
>”A tale from before the Brother’s Landing. When the Ardenne riverfolk would break bread and trade with the Bearfolk of the hills…” You’re happy to tell a campfire story. They’re just stories after all. Your people are Almighty-fearing folk to the core. [Hearty]
> Double watch. Knight sentries.
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]

> Double watch. Knight sentries.
Holy shit, I pop in by your twitter to check if valour is back and it turns out i've already missed almost two weeks, good to have you back Forgotten!
>>
>>3589548
just remembered this probably wont count due to being late, but whatever, it preps for the next vote anyway
>>
>>3587680
>”In the beginning, when men were still new to the world…“ You know the stories well. Your family went to every Sendag Mass, followed the scripture and said your prayers. But every night of the Twin Sisters, Father would still let the servants leave out a piece of honeycomb. Just in case. [Idealist]
>>
>>3587680

No matter what the vote ends up being I offer a write in for the story.

A family of three where traveling through the land of Romaine, a husband and wife along with their newborn son when suddenly they were set upon by the Foe. The husband fought bravely and used his life to buy precious time for his wife and son to flee. Yet the Foe was persistent, it didn’t take them long to find the trail of their quarry, and soon they were back, nipping at the heels of the mother and child. Desperate to escape, the mother ran into a dark cave in hopes of eluding the Foe, but the Foe are no fools and they soon found and cornered the hopeless mother and babe in the cave. It was then at that moment when all hope seemed lost that an earth rumbling roar came from the mouth of the cave. An Ursen crashed through the Foe and interposed itself between them and the mother and child. The Ursen’s strength and ferocity was a match to that of the Foe’s. The two sides clashed, the Ursen fought with tooth and claw, the Foe with axe and horn. The fighting was bloody and many Foe lay dying on the floor of the cave, but the Ursen had been grievously wounded and the last of the Foe had hacked off a large portion of the Ursen’s face. The beast fought on however and it did not stop until the final Foe had fallen, Then unable to stand under the weight of its wounds, the Ursen fell to rise no more.


It is said that the child of that mother would go on to be the Lord Andrei and that the bear on his sigil was the Ursen that had saved him and his mother from the Foe.
>>
>>3589820
Most excellent write in my dude.
>>
>>3587676
>say damn the odds
You punish us too much for that, objectively speaking.
>>
>>3590055
It's not not really ''punishing.'' If the choice is risky, then expect risky odds and the due consequences for failing. Don't expect the QM to help you or save you with plot armor or asspulls once you pick a risky choice and fail it.
>>
>>3590082
Technically its still punishing but deservedly so
>>
>>3590055
I'd be down for it if we weren't charged with protecting people.

What we can do is remember it, and seek vengeance later when we return this way better prepared and committed to cleaning up these mean streets.
>>
>>3590082
I didn't ask for the peanut gallery.

If you've any experience, the punishment (punishment for stupid choices is still punishment) is why we powergamed prince onto his dark prince route, that forgotten hopes for us to do something risky without layers of +DC to help us out is simply baffling
>>3590095
I don't really care either way, pal.
>>
>>3590194
>that forgotten hopes for us to do something risky without layers of +DC to help us out is simply baffling

There's nothing baffling about it whatsoever. We have no pathfinders or trackers with us in a thick forest we've never been to. We're completely in the dark without the main road to follow. We shouldn't get any +DC if we leave the paved road into the woods to follow a blood trail. Having layers of help from the Qm to save you from the consequences of failure with plot armor and asspulls won't make it a risky choice anymore.
>>
>>3590194
>>3590199
I do agree however that it's baffling from Forgotten to want us to pick what he considers to not be the smart choice.
>>
>>3590213
It's not that baffling, he probably thought it'd be fun to write
>>
>>3590199
You lack reading comprehension.

Your presumption that i'm another whiner bitching that forgotten doesn't pull punches is both false and staining your view of what i'm saying to you, one i wanted to subtly clear away by mentioning prince's gameplay; this obviously failed. So either you're not so perceptive, or you weren't around for black company.

So re-read what i typed a few more times, if it helps, i'm fully aware most of our +DC comes from our own actions.
>>3590213
This dude seems to get what i mean.
>>3590215
Again.
He should know better than to hope for us to pick something without layers of +DC to help.
>>
>>3590223
I wasn't around for Black Company, but it's very clear to me that it's affecting how players vote and roleplay in this quest which I find very annoying. This a different quest with a different MC. Sworn to Valour isn't Black Company and Emile isn't Prince.
>>
>>3590223
He should know better than to hope for us to pick something without layers of +DC to help.

Why does it matter? He provided an option that he thought would be fun to write, we didn't pick it, no great loss. Stop crying over nothing.
>>
>>3590228
All very true, please repeat this sentiment proudly!
>>3590231
I typed like one sentence, objectively spoken, hardly crying.
What do you even think i'm crying over?

Jesus this is why i don't participate, all these threads since that fop knight died have devolved into people crying and counter crying, so now the kneejerk reaction is to assume everyone not posting a powergamey "what to buy from the store" paragraph is always crying, and also montbrunfag?
>>
>>3590228
I think it just comes from how vulnerable Gabriel was when we first started off since a fair amount were coming in with the mindset of "Good Luck I'm behind 40+ different layers of bonus" Prince, the rest with the mindset of an actual fairy tale knight in shining armor. And because of that we ended up paying for it with Gabriel's death. The other thing being terrible luck with the dice.
But seriously though I cannot see for the life of me anyone actually bothering to pick Fallavon at all because it's ability is just plain garbage holy crap Forgotten what went through your head thinking that shit would fly I'd rather live through the entire siege from Black Company Quest than pick that shit at all.


>>3590235
>and also montbrunfag?
Nah, you're only a Montbrunfag if you toss out the titles to fallacies to make yourself look intelligent during an argument when in reality you'd come off as a self-fellating asshole.
>>
>>3590249
It's not just that. Some of the choices Emile makes or was close to making seem like the choices of a pragmatic ruthless mercenary like Prince rather than an honorable knight who lives by the code of chivalry and valour. Player's seem to be treating Emile's character to be that of Prince's or want it to become that way by roleplaying like it is.

>"Good Luck I'm behind 40+ different layers of bonus" Prince

I might be wrong because I've never been there for BCQ, but Jesus Christ that sounds like a straight up power fantasy where the MC is a practically invincible Gary Stu. If it's inevitable here, then at the very least I hope Emile doesn't get this powerful until very late into the quest so it seems like he deserves it and worked for it.
>>
>>3590257
>>Some of the choices Emile makes or was close to making seem like the choices of a pragmatic ruthless mercenary like Prince

Could you give an example?

>that sounds like a straight up power fantasy where the MC is a practically invincible Gary Stu

It honestly wasn't. That game was a fucking struggle and we made plenty of sacrifices to survive. Many beloved characters did not survive either
>>
>>3590257
>I might be wrong because I've never been there for BCQ, but Jesus Christ that sounds like a straight up power fantasy where the MC is a practically invincible Gary Stu.
To be fair, BCQ was a setting where if you weren't a hardcore motherfucker willing to make sacrifices then you were just as much up on the chopping block as the 5 dead conscripted peasants you chopped up 20 seconds ago to try and hold the line against an invading force trying to overrun your position. And they made sacrifices in the name of making sure that as many of our comrades got out alive.
And some of the people they fought beside were crazier than them in more ways than them.
>>
>>3590259
>>3590260
>>3590257
It also wasn't really until the very end that we became crazy powerful and even still at that point things were still very very hard and we still lost people. Prince didn't really make it out whole either. I'm not going to spoil it but I think you should give it a read
>>
>>3590260
Why we didn't order kid to move back? Why?
>>
>>3590263
Ask the dead Anon. They might give a better answer than I.
>>
>>3590259
>Could you give an example?
One example is in this thread when we almost made the defenseless pilgrims to be sentries for us on the basis that they'll be excellent bait by screaming loud enough for us to hear, but the choice lost just by 1 vote. Imagine what would people think of the knight that had the pilgrims he's supposed to protecting put in danger and died watching over him while the knight slept comfortably.

>>3590260
>>3590262
Yeah, I don't doubt it. I didn't read the quest, so my guess might be wrong.
>>
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>Double watch. Knight sentries.
I see you were all too clever for the "maybe it won't attack tonight" disclaimer.

>>3587687
Hey you guys suggested it, don't blame me.

>>3589548
Welcome back, old friend!

>>3587955
Welcome to pilgrimage, squire!

>>3589820
No THIS is podracing. Exactly what I was hoping to see. I'll wait to see how the roll goes before beginning the update for tomorrow, as we may be getting into combat, which will mean quite a few rolls (assuming things don't go remarkably well or horribly poor).

It's clear that Andrei is okay with telling the story, though I'll have to make a closer count on whether he thinks their charming children's stories or if our pious knight harbours a few unorthodox superstitions he hasn't quite shaken.
>>
>>3590270
>One example is in this thread when we almost made the defenseless pilgrims to be sentries for us on the basis that they'll be excellent bait by screaming loud enough for us to hear, but the choice lost just by 1 vote. Imagine what would people think of the knight that had the pilgrims he's supposed to protecting put in danger and died watching over him while the knight slept comfortably.

In their defence I think the line of though was that more eyes are better, regardless of the watcher's competence.

The actual suggestion to purposefully use the pilgrims as bait didn't garner much support at all. And would have made an interesting introduction to the Path of Thorns
>>
>>3590270
That's fair, I think part of that came from misunderstanding about how well armed and armoured the pilgrims are but you're right it was almost a really poor decision. I admit, I too voted for it before switching my vote after someone pointed out how stupid an idea it was to have the people we're guarding act as sentries.
>>
>>3590273
Yeah, but it still was gonna put the defenseless pilgrims we were charged with protecting in danger to watch over US the knight who's supposed to protect them. If we wanted more eyes, then just have a double knight watch.

>>3590274
Didn't an anon ask Forgotten how well armed and experienced the pilgrims were?
>>
>>3590276
Eventually yeah I believe so, but I mean it was when those questions were asked and more discussion was had that votes started to change off the pilgrim option iirc
>>
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Tracking Roll

>Detection DC 60
>Double watch +10DC, -5DC to combat from tiredness.
>Knight Sentries, do not re-roll successes
> Hunted (1) +1 Re-Roll
>DC 70


Critfail = A knight, gone. And not a sound made.
0 = A gnarled claw stretches down into the camp and plucks it's next victim from the overhanging tree.
1 = A panicked scream, cut off. More blood. More trails.
2 = Another pilgrim slain, but the creature will not escape without a fight.
3 = Hunting the hunter, you intervene just as the creature pounces.
Critpass = The beast is confident. You can use that. Gain +1 Combat Re-Roll for the encounter.


3 rolls of 1d100. You may re-roll 1 (non-double) failure.

Circle in the dark. The battle may yet be won.
>>
Rolled 68 (1d100)

>>3590285
>>
Rolled 73 (1d100)

>>3590285
IT'S TIME TO DIE!
>>
Rolled 52 (1d100)

>>3590285
>>
>>3590286
...Barely made it.

>>3590288
Oh crap. We're re-rolling this
>>
>>3590289
>>3590288
>>3590286
>>3590285
Want me to reroll or let someone else step up to the plate?
>>
>>3590291
Whichever you like.
>>
>>3590291
It was yours, you can reroll unless someone new throws a roll in
>>
>>3590291
As a generally rule, I prefer that the initial roller gets to make the re-roll.
>>
>>3590292
>>3590293
Hmm, I'll give it 10 minutes before I reroll. That way someone might be more luckier than I can save the poor soul from being turned into monster kibble.
>>
>>3590294
Or the call NOT to re-roll, as sometimes it's best to keep those in the bag (mostly in combat or battle).
>>
>>3590296
I would prefer if you make the call to re-roll or not now, please.

An unfair amount of pressure i admit, but them's the breaks. Good luck
>>
Rolled 27 (1d100)

>>3590294
>>3590296
>>3590298
Well shit I guess that settles that quick.

>>3590285
REROLL TIME, HERE'S TO PEASANT KIBBLE!
>>
>>3590299
YAY!


>>3590297
Doesn't sound very knightly to save a re-roll for combat when we can use it to save a pilgrim we're charged with protecting.
>>
>>3590299
Amazing save, was kind of expecting a nat 100
>>
>>3590299
JOKES ON YOU DEADMAN, WE WERE ONLY PRETENDING TO BE INCOMPETENT
>>
>>3590286
>>3590288
>>3590289
>>3590299

Well done! It looks like Sir Andrei will have his chance after all. It is quite late so I will post the update and commence combat tomorrow, roughly 12-14 hours from now EST.
>>
>>3590306
Can't wait, as always its been fun
>>
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>>3590299
Oh hey the guy didn't get munched. Thanks Dice.

>>3590302
Huzzah!
>>3590303
Same here, was fully willing to take acceptance for my retarded choices.
>>3590304
We were only pretended to be retarded since the day we were born.
>>
>>3590302
My mistake for not being clear. Tracking, Pathfinder, Riding, Combat and Armour re-rolls are all very separate.

Currently you don't have any re-rolls, aside from the +1 Persuade/Courtship in courtly settings from your fashionable attire.
>>
>>3590306
>Well done! It looks like Sir Andrei will have his chance after all.
His chance TO DIE MWAHAHAHAAAHAAHAHAHAHAA!
>>
>>3590309
>>3590306
Oh, then thanks for the heads up. See you tomorrow for the combat.
>>
>>3590299
Well done, good sir.

This beast shall rue this night we shall dispatch to meet its foul maker.
>>
>>3590271
>>3589826

>>3589820

I would have made the Ursen fight deadmen but since they are a recent enemy I didn't know if they and the Ursen would have existed at the same time.
>>
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>>3590319
Thanks m8. Now go molest this wretched monster with some cold steel if you're awake by the time of the next post being posted.
>>
>>3590320
The Doom of Ardenne occurred several centuries after Cain left the continent, so unfortunately for your idea they would not.
>>
>>3590257
Character development, and earning your power levels are what make a character not a mary sue, prince had all of that, and suffering/sacrifice for himself and his loved ones on top of it.
Corporal prince, leftenant prince, and the black prince are all VERY different men.
>>
>>3590257
Dude, it's debateable if we even won that quest.

I mean, yeah, Prince *survived*. Kinda. In a way.
>>
>>3590263
+5 DC.

A reminder that DC isn't everything.
>>
>>3590309
> Currently you don't have any re-rolls, aside from the +1 Persuade/Courtship in courtly settings from your fashionable attire.

I don't think we can woo the Deadman, but if it's for the sake of the Pilgrims I guess we can try.

This is a joke.
>>
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>>3590995
As far as I'm concerned, you guys made the right choice in not mindraping Mask. He honestly was someone who needed a bright moment in the constant darkness that was his existence as a husk of his former self.
Fucking hell I'm just a anon who read that quest just when it was on it's last two threads or so and even I wanted to give him a great big hug and tell him that everything was going to be alright.
>>
>>3590995
I don't really think if it as win or lose. We told the story of the Black Prince. Did the world "win" as a result? Definitely not. We gave a necromancer huge amounts of power. In doing so the Black Company lived on. That's all that matters to Prince.
>>
>>3590995
But, I agree with your sentiment. Anyone that thinks that BCQ was just a power trip with an unstoppable MC either didn't read the entire quest or is an emotionless husk of a person. We paid heavily to just " survive"
>>
>>3591027
In the words of mask:
>Hrrk...

He deserved much more.
>>
>>3591187
I still feel Legless Jenny's death was bullshit due to Forgotten having fucked up, and that the "apology" rolls were even worse with zero successes being the best outcome ironically.

The dice really had it out to make sure all the kids died, though.
>>
>>3591000
Pick one
>+5 DC
or
>Keep only person that can keep your soldier from dying safe
What were they thinking
>>
>>3591747
We used her soul to power a war machine. Like seriously, we deserved that one.

I feel bad about Kid but I don't regret the choice. Standard bearers march with their troops. Just like drummer boys. Kid was a trooper and Prince had already saved his life from being devoured by demons or whatever those cultists were cooking up. He gave Kid something he didn't have, a family.

Jenny though we made into a front line killing machine. A disabled, orphan girl...
>>
>>3591931
As a last resort and the only person who could use a war machine, otherwise a legless orphan.

She died part of the Black Company, immortalized in the annals as opposed to being left behind and forgotten.

I wouldn't have minded if it hadn't been such a clusterfuck situation.
>>
the euhu part was probably the best bit of BCQ
mask crying fucking hurt
>>
Combat in 1 hour.
>>
>>3592200
Waiting and ready.
>>
>>3592200
I'm not drunk enough for this. Time to take drastic measures
>>
>>3592377
Oh no anon, not the SUPER alcohol!
>>
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>Sir Andrei harbours a few old superstitions typical of his homeland. Rubbing the tooth of a bear brings luck, honey is left out in offerings, and the name of Ursen grants one strength and courage in combat. These aren’t outright heretical beliefs, but they are definitely not derived from scripture. To the story write-in anon I changed it from child to babe, hope you don’t mind!
>Tracking Roll: 3 Success!

”In the beginning, when men were still new to the world…“ You keep your voice low, leaning into the fire firelight. By now most have gone to bed, leaving you Sir Rabe and Brother Marcel on first watch, but a few restless souls like Father Towbray and Sister Ignatius stay up. Unable or unwilling to sleep.

”Ursen, Otter and Hawk reigned over the lands we now know as Romaine and Ardenne. One day Ursen, the Great Bear of the Woods, approached his brothers Otter and Hawk. Ursen was old, and had seen many strange things, but nothing like these small two-legged hairless creatures that had come to their land. He asked his brothers ‘They have no fur. How will they survive the winter? They have no claws. How will they hunt for food?’ His brothers shrugged and returned to their business, but Ursen was ever curious.”

”So Ursen followed some of these strange man-things. They were a small sleuth. A male, a female and a tiny cub still raw and pink and loud. This family was travelling to the south to trade, for in those days the Cathagi voyagers were traders and had no thirst for chained flesh…”

You pause in the middle of the story as Mikail gets up for more firewood. ”Oh don’t mind me, milord. I know the tale of the Bear and the Babe well enough..”

[1/3]
>>
>>3592441

But concern for your squire missing out on a good story hardly why you stopped. You thought you heard something in the trees. It could have been the wind. But that’s what you thought last night. Your brow furrows, eyes sharpening. There. Right there. Reginae wept, it’s big. You continue speaking to the others, struggling to keep the sharp urgency out of your tone.

”No one make any sudden moves. Father Towbray, Sister Ignatius come sit next to me.” The two pilgrims looks at each other in confusion, just above them the black shape shifts ever so gently with the wind. ”That was neither a suggestion nor an invitation, it was an order. Slowly now.”

A gnarled black claw pauses in the air over the priests head as he and the nun shuffle over to your side of the campfire. Sister Ignatius kisses her Salve Reginae necklace and you can see Father Towbray’s lips moving in hushed prayer, showing a bead of sweat despite the chill of tonight.

[2/4]
>>
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>>3592451

Sir Rabe catches your expression. His eyes flick up, momentarily. You nod. He grins. ”Boy. Go and wake Brother Jacob. And that queer Ezekiel one too.”

”But Sir Andrei was just getting to the good pa-ouch!”

”Git.”

Brother Marcel leans back as Sir Rabe’s squire steps past him, boy grumbling and rubbing his sore ear. The holy knight’s hand happens to fall over the hilt of his mace. Fancy that. Sir Rabe scratches his neck, next to the handle of the axe strapped to his back.

”What’s the plan?”

”You get up to help Mikail with the firewood. Circle around and on three we-“

”CAIN ON THE FUCKING CROSS!” The clatter of wood behind you signals the abrupt return of your squire. So much for plans.

”THREE!” You yell, sword singing out of its sheathe as you kick up the burning logs.

Your roar is answered by an altogether more foreboding one as the shambling hulk of bone, fur and antler drops from the overhanging branches as if shot from a trebuchet. If a trebuchet launched nightmares instead of stone.

”SSKKKRSSSSHHHHAKAKAKAKAK”

[3/4]
>>
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>>3592471

===========================================================

[4/4]

Traits Revealed!
>(1) Without Pain: This creature receives no benefits from Healthy status and no penalties from Injuries or Wounds.
>(2) Ancient Nightstalker: This creatures gains +2 Combat Re-Rolls when hunting at night.
>(3) Relic of the War of Names: If the creature passes an AV save, it has a 50DC chance to regain health. If it scored a kill that turn, this regain is automatic.

You face a terrible Wodenaki, a foul creation of the Fae fashioned in their most desperate hours against the encroachment of man during the War of Names. This undead abomination predates even the Doom of Ardenne, a weapon still killing long after the war it was made for ended. It hunts without hunger, eats without tasting, kills without feeling. And above all other flesh it desires that of Man.

==============================================================

(1) Combat Stance
>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)
>Guarded - Exchange of Blows does not inflict or sustain damage.
>Balanced - AV and Damage remain unchanged.
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled

(2) Select TWO companions The third is still in the fray, but this selection demonstrates the ones directly assisting you.
>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL
>Brother Marcel, Knights Comitas: COMRADE
>>
>>3592482
>>Guarded - Exchange of Blows does not inflict or sustain damage.

So that we can better measure its stats.

>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

bros for life
>>
>>3592482

>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)

>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

We don't know what our DC is gonna be this round and the fucker has 2 Combat Re-Rolls to start off with.
>>
>>3592482
>Guarded - Exchange of Blows does not inflict or sustain damage.
>Brother Marcel, Knights Comitas: COMRADE
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

We have numbers, we can outlast it.
>>
>>3592482
>Guarded - Exchange of Blows does not inflict or sustain damage.
>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL
>>
>>3592482
>Guarded - Exchange of Blows does not inflict or sustain damage.

>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

I think we should come out a little bit cautious to feel out this encounter
>>
>>3592498
I fuck up the companions
>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL
>>
>>3592482
>>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)
>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

With how it doesnt get any disadvantages, we should try to whittle it down while avoiding it regaining health.

Also if its unfeeling, its unlikely to run.

I wonder if we can set it on fire
>>
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>>3592494
>>
>>3592482
>Guarded - Exchange of Blows does not inflict or sustain damage.

>Sir Karlaus Rabe, Knight of Montbrun: LOYAL
>Brother Marcel, Knights Comitas: COMRADE
>>3592498
maybe, but this things traits make it a monster if the fight lasts long enough, with healing, re-rolls, and no penalties for injuries anyway
>>3592504
fire might be critical if we get the chance
>>
>>3592504

Maybe once we've worn it down a bit we could shove it into the fire and hold it in there?
>>
>>3592514
>Hold it in there
With what?
>Mikail hold that thing down while it burns!
>Y-y-yes mi'lord
>That's "My Lord", Mikail
>>
>>3592482
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL
>Brother Marcel, Knights Comitas: COMRADE
>>
>>3592537

It gives Mikail the chance for some combat and some etiquette training.
>>
>>3592503
I could be missing something since its been a while since we did combat, but isnt Marcel better trained and equipped than Mikail by a pretty wide margin? whats the point of having him be part of the vanguard
>>
>>3592583
He is only a comrade the others have better saves if we need them to save our life.
>>
>>3592583
from https://pastebin.com/iBg32ZQw, Mikail has +5DC and 15 AV, while Marcel has +15DC and 40AV
>>
>>3592583

Mikail's got a higher Companion status, which means a higher Death's Door AV in case things really go to shit.
>>
>>3592583
Mikail is our squire. It isn't always about bonuses, it's about bros. In this case, little bros.
>>
>>3592595
sure, but I think at this point Mikail is underequipped enough that hes more likely to die than us, and Rabe gives enough of a buffer that I would feel safe sidelining MIkail
>>
File: Wodenaki 5.jpg (190 KB, 1134x707)
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>Mikail of Andryski, Romani Squire: LOYAL
>Sir Karlaus Rabe, Knight of Montbrun: LOYAL

Monegan, 28th Day of Savrimun, 883 A.C.E., Fallavon Holdings, Late-Night
The Battle around the Campfire
https://www.youtube.com/watch?v=trxSGpAA31Q

> Guarded - Exchange of Blows does not inflict or sustain damage.

Sir Emile Andrei, Young Knight of Romaine: Healthy
Mikail of Andryski, Squire to Sir Andrei: Healthy
Sir Karlaus Rabe, Young Knight of Montbrun: Healthy
>Combat = +55DC [Healthy +5DC, Strong +5DC, Castle-forged Arming sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mark of Cain +5DC, Blademaster +10DC, Tired -5DC]
>Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]
>Combat Re-Rolls = 0

VS

Ancient Wodenaki: Healthy
>Combat = 40DC [Healthy +0DC, Prodigous Size +10DC, Fell Strength +10DC, Ferocious Speed +5DC, Grim Maw +5DC, Gnarled Claws +5DC, Sharpened Antlers +5DC]
>Armour Value = 40AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV]

Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained) (Guarded: 0 Damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV
Doubles Fail = Dismounted and/or Disarmed penalty


> (1) Personal Combat DC 65
>3 rolls of 1d100
>(2) Hannibal Destrier Attack DC 20
>Disounted DC 25 (-5DC due to no spare mount)
>1 roll of 1d100

4 rolls of 1d100, knights of the realm.

Defend yourselves!
>>
Rolled 89 (1d100)

>>3592637
>>
Rolled 56 (1d100)

>>3592637
CAIN GUIDE MY WRATH
>>
Rolled 58 (1d100)

>>3592637
>>
Rolled 60 (1d100)

>>3592637
>>
>>3592644
>>3592646
>>3592653
FUCK.
>>
Rolled 98 (1d100)

>>3592637
>>
Rolled 4 (1d100)

>>3592637
NEIGH NEIGH WHINNEY
>>
>>3592667
its pass if under
>>
>>3592508
Beautiful. Should you survive this, let's say it was a drawing by your younger siblings after they receive your next letter.
>>
>>3592637

Forgotten don't we have the Path of Cain benefit, Avenger I think, that reduces enemy AV by 5?
>>
How does AV factor in again
>>
>>3592675
based horse anon too late
>>
>>3592691

Roll per each point of Damage Sustained, if you roll under your AV you ignore that point of Damage.
>>
>>3592691
He'll roll against their av for each degree of damage
>>
Rolled 10 (1d100)

>>3592653
I will use the monster's combat re-roll to try and counter this.

>>3592683
>Avenger
And so you do! Thank you for reminding me.
>>
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>>3592701
>>3592704
Right, cheers mates.

>>3592675
>>3592699
Obviously, anyone rolling for Hannibal must only yell loudly in horse.
>>
>>3592712

And I'm guessing the Path of Adam: Law of Man (+2 DC per Companion) is overridden by Mikail's and Rabe's personal DCs?
>>
>>3592712
Fuck. or wait... thats good right? since its rerolling the original roll so its still a pass?
>>
Rolled 26, 76 = 102 (2d100)

>>3592644
>>3592646
>>3592653
>>3592665
>>3592712

>2 Success!
Rolling AV
>Wodenaki Armour Value = 35AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV, Avenger -5AV]

>>3592723
Oh bugger, you're right that should be +4DC. As always my players know better.

>>3592726
>>3592729
You are correct, fortune is with you. For now.
>>
>>3592729
>75
How? Injuries don't affect this thing if that's where you are getting that from.
>>
>>3592746
Misread and so deleted it.
>>
>>3592753
Ah consider it forgotten
>>
Rolled 67 (1d100)

>>3592741
>1 Damage Inflicted
>1 AV passed

Rolling for the 'Relic of the War of Names' trait to regain health.
>50DC
>>
>>3592754
kek
>>
>>3592764
Phew.

This is sorta nerve wrecking.

Just to confirm, the health regain is a single damage point?
>>
>>3592754
Hey!
>>
>>3592741

For the sake of honesty, we're also not supposed to have the Mark of Cain (+5) bonus since we're not below Healthy. Yet.
>>
>>3592769
to add on, it doesnt trigger for every AV save, right? only once per round?
>>
>>3592782
If the creature passes any AV that round it has a chance to regain health. So two passes mean two chances to regain health, but it can't regain more than one degree of health in a round.

>>3592769
Yes

>>3592776
Bloody hell, why activated in the previous... oh, I changed the rule to stop it being OP. That's my bad. I will not forget this honesty.
>>
File: Wodenaki 2.png (688 KB, 668x664)
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>1 Damage Inflicted!
>The Ancient Wodenaki is Battered!

You leap out of the way just in time as the Wodenaki crashes into the campsite from above, scattering Brother Marcel with a swipe of it’s antlers. It screeches in a way unlike anything else you have ever heard, even from Deadmen.

Your squire throws you your shield and you bring it up only to stagger back under the swiping claw that rakes across it. Sir Rabe hacks at the thing’s legs with his axe as the thing grasps at your shield, it’s full claw encompassing the entire shield. You reel from the rotting breathe as its maw snaps past your shield over your shoulder, your sword sinking up to the hilt in the creatures gut.

If this monster even registers the blow, it gives no indication of it.

=====================================================

Combat Stance
>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)
>Guarded - Exchange of Blows does not inflict or sustain damage.
>Balanced - AV and Damage remain unchanged.
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>
>>3592811
>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
>>3592811
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
>>3592811
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
Let's show this thing the anger of the Ursen
>>
>>3592811
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
>>3592811
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
>>3592811
>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
Ok. I see. No anger, yet
>>
>>3592811
>>Guarded - Exchange of Blows does not inflict or sustain damage.

This be the way, slowly and surely grind it to dust.
>>
>>3592811
If the fae lords made these beasts during the War of Names and it has being hunting all this time. Could they also be responsible for the undead of Romaine?
>>
>>3592834
I think it's more we don't want to horribly die in an exchange of blows right at the start. We'll save that particular failure for after we've built up our own hype and it looks like a clear win only to be cut down like so much grain on a harvest day
>>
>>3592846
I'm a proud man, and by god I'll only accept defeat if its by my own hubris
>>
I've noticed we are getting a little close to auto-sage so the thread is now archived. Upvote here http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour

>>3592845
>
>>
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Monegan, 28th Day of Savrimun, 883 A.C.E., Fallavon Holdings, Late-Night
The Battle around the Campfire
https://www.youtube.com/watch?v=trxSGpAA31Q

> Guarded - Exchange of Blows does not inflict or sustain damage.

Sir Emile Andrei, Young Knight of Romaine: Healthy
Mikail of Andryski, Squire to Sir Andrei: Healthy
Sir Karlaus Rabe, Young Knight of Montbrun: Healthy
>Combat = +54DC [Healthy +5DC, Strong +5DC, Castle-forged Arming sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Law of Man +4DC, Blademaster +10DC, Tired -5DC]
>Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]
>Combat Re-Rolls = 0

VS

Ancient Wodenaki: Battered
>Combat = 40DC [Healthy +0DC, Prodigous Size +10DC, Fell Strength +10DC, Ferocious Speed +5DC, Grim Maw +5DC, Gnarled Claws +5DC, Sharpened Antlers +5DC]
>Armour Value = 40AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV]
>Monster Re-Rolls = 1

Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained) (Guarded: 0 Damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV
Doubles Fail = Dismounted and/or Disarmed penalty


> (1) Personal Combat DC 64
>3 rolls of 1d100
>(2) Hannibal Destrier Attack DC 20
>Disounted DC 25 (-5DC due to no spare mount)
>1 roll of 1d100

4 rolls of 1d100, knights of the realm.

Keep your shield up!
>>
Rolled 61 (1d100)

>>3592874

You're still forgetting Avenger, Forgotten
>>
Rolled 50 (1d100)

>>3592874
DEUS VULT
>>
Rolled 24 (1d100)

>>3592874
>>
Rolled 11 (1d100)

>>3592874


>>3592869
Damn those Fae
>>
>>3592879
>>3592882
>>3592884

Eep.
>>
Rolled 76 (1d100)

>>3592874
>>
>>3592879
>>3592882
>>3592884
Holy Shit.

>>3592887
>DOUBLE
HOLY SHIT.

What happens when OUR HORSE CLAIMS THE KILL.
>>
>>3592882
>>3592884
>>3592887

And even Hannibal gets in on the action fuck yeah
>>
>>3592887
>>3592890
Even Hannibal getting in on this with the doubles
>>
>>3592887
Power of the horse, full force.
>>
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Rolled 32, 67, 47, 70 = 216 (4d100)

>>3592879
>>3592882
>>3592884
>>3592887

>4 Damage Inflicted
>+1 Damage from Hannibal Doubles (no AV save)

I will keep my Re-Roll in reserve, and instead burn it if it looks like the Wodenaki is about to die.

Rolling 4 dice for Wodenaki AV save.
>Wodenaki Armour Value = 35AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV, Avenger -5AV]
>>
Rolled 9 (1d100)

>>3592916
>>
Rolled 8 (1d100)

>>3592916
Rolling for the Relic DC 50, but even if this passes I will need to burn a re-roll to prevent insta-death.

Doubtless the Wodenaki will attempt to flee next turn.
>>
>>3592879
>>3592882
>>3592884
>>3592887
A brilliant confluence of skill, and purpose!
>>
>>3592922
That's a beautiful roll anon but I don't think you need to roll it
>>
>>3592924
>Doubtless the Wodenaki will attempt to flee next turn.
Now we go all out
>>
>>3592916
>+1 Damage from Hannibal Doubles (no AV save)
Holy crap what the hell kind of pheromone does the Wodenaki emit that pissed Hannibal the fuck off that badly?
>>
>>3592935
Probably watched one neigh bour too many get nommed by the undead.
>>
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>>3592916
>>
So,

>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
or
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled

Audacious might be too dangerous, honestly.

>>3592942
Anon, I love you.
>>
>>3592935

In BCQ, Asgora was made an Officer.

In SVQ, Hannibal will be Knighted.
>>
>>3592942
>Imagining little Maryla Andrei drawing this with furious concentration
>>
>>3592935
That undead child that clung to Emile's leg really got to Hannibal. Just hasn't been right since...
>>
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>>3592944
>>3592960
thank bros
>>
>>3592925
Am this anon, on temp IP
>>3592944
Honestly balanced is best, its almost dead and the exchange of blows could finish it off, dont want to risk not doing damage just for the sake of overkill
>>
>>3592980
Oh well that's a nice mistake to make, same ip after all
>>
>>3592980
it could but there still the AV save and the relic to go through.

A single hit can be deflected by the armour or be healed.
>>
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>4 Damage Inflicted!
>1 Health Regen (insufficient). Wodenaki burns its last re-roll to prevent insta-death.
> The Ancient Wodenaki is Wounded! It will attempt to flee, scurrying off into the darkness at the end of this combat turn.

Mikail lets loose a girlish scream and crashes into the beast’s hindquarters, hacking away at its hide with a wild fury. At least his footing isn’t terrible. Sir Rabe roars slams his axe down into the thing’s knee, bone and foul-smelling ligaments scattering in a dark pool on the forest floor. Your blade sinks into the creatures gut, chest and yawning maw. Again and again. Yet still the creature reaches forth, talons scraping on your breastplate.

Behind you the Knight’s Comitas have finally gathered themselves, but every moment is a struggle. Suddenly they leap aside.

clip-clop-clop-CLOP-KLOPP-KLOPP-KLOPP Out of the darkness Hannibal springs, his broken tether behind him. Your magnificent destrier barrels into the Wodenaki like something out of a story. You and your fellows have enough presence of mind to throw yourselves out of the way just in time. ”NEIGGHH!”

The unstoppable blur of horseflesh has much the same effect you imagine a battering ram would have on a scarecrow. The Wodenaki is sent flying, limbs tangled and antlers cracking as it rolls clear across the campsite and lands in the flame itself. The creature whirls and shrieks, rags and fur aflame as it backs away seeking escape.

Hannibal stamps his hoof with a derisive snort.

=====================================================

Combat Stance
>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)
>Guarded - Exchange of Blows does not inflict or sustain damage.
>Balanced - AV and Damage remain unchanged.
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>
>>3593036
>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593036
>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593036
>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593036
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
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>>3593036
Nice.

>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593036
>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593036
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.

Hannibal, end this man’s entire career.
>>
>>3593036
>Balanced - AV and Damage remain unchanged
That's gonna be it for me tonight, dont let Emile die and good luck hunting
>>
I'm now unsure if we ever want to exchange hannibal for a mustang.
>>
>>3593036
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
Ursen! Ursen!
>>
>>3593055
Most knights have more than one horse anyway.
>>
>>3593036
>Balanced - AV and Damage remain unchanged.
>>
>>3593036
We oughta get Hannibal some horse armor.

Make sure there's a big fuckoff horn on the helm, both representing his boldness in charging into battle as well as alluding to his distaste for the unclean similar to the temperment of a Unicorn.
>>
>>3593036
>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3593076
Yes. He has earn good quality barding.

||And maybe a female mustang||
>>
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>>3592925
>>
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Monegan, 28th Day of Savrimun, 883 A.C.E., Fallavon Holdings, Late-Night
The Battle around the Campfire

> >Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.

Sir Emile Andrei, Young Knight of Romaine: Healthy
Mikail of Andryski, Squire to Sir Andrei: Healthy
Sir Karlaus Rabe, Young Knight of Montbrun: Healthy
>Hannibal, Sir Andrei’s Noble Steed Healthy
>Combat = +54DC [Healthy +5DC, Strong +5DC, Castle-forged Arming sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Law of Man +4DC, Blademaster +10DC, Tired -5DC]
>Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]
>Combat Re-Rolls = 0

VS

Ancient Wodenaki: Wounded
>Combat = 40DC [Healthy +0DC, Prodigous Size +10DC, Fell Strength +10DC, Ferocious Speed +5DC, Grim Maw +5DC, Gnarled Claws +5DC, Sharpened Antlers +5DC]
>Armour Value = 35AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV, Avenger -5AV]
>Monster Re-Rolls = 0
>FLEEING: The Wodenaki will flee combat at the end of this round.

Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV
Doubles Fail = Dismounted and/or Disarmed penalty


> (1) Personal Combat DC 64
>3 rolls of 1d100
>(2) Hannibal Destrier Attack DC 20
>Disounted DC 25 (-5DC due to no spare mount)
>1 roll of 1d100

4 rolls of 1d100, knights of the realm (and horse).

Grind it into the dirt!
>>
Rolled 75 (1d100)

>>3593092
>>
Rolled 32 (1d100)

>>3593092
WEW LADDIE!
>>
Rolled 50 (1d100)

>>3593092
BACK THE ABYSS, FOUL BEAST
>>
Rolled 86 (1d100)

>>3593092
>>
Rolled 93 (1d100)

>>3593092
>>
Rolled 97 (1d100)

>>3593092
raaahh
>>
>>3593097
>>3593098
>>3593099
>>3593101

Good show gentlemen.

We should be able to crush it down.
>>
>>3593098
>>3593099

Good rolls you two
>>
>>3593103
>Roll abysmally low in roll high quests
>Roll abysmally high in roll low quests
I'm cursed
>>
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>>3593106
>>3593104
Thank the dice, not I. For I am merely playing my part on this stage.
>>
>>3593087
This is amazing.

>>3593097
>>3593098
>>3593099
>>3593101
>2 Success

>>3593102
>>3593103
Wodenaki sure could have used you earlier.

The Wodenaki needs to pass both AV saves to survive. The Relic trait would give it a chance if it failed one, but the additional damage from belligerence would counter that.

All comes down to the next AV roll. Even if you fail to finish it off, I doubt it will be crawling back for more.
>>
>>3593124
So nervous, I hope you fuck the roll up and we kill the beast
>>
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Rolled 14, 36 = 50 (2d100)

Rolling 2d100 for Wodenaki AV save.

>Wodenaki Armour Value = 35AV [Thick hide +10AV, Glistening Bone +10AV, Inhuman Resilience +20AV, Avenger -5AV]
>>
>>3593128
I *almost* hopes it gets away so that we have a foe to swear vengeance on.

Almost.

What's the situation with trophies taken from undead? Kosher?
>>
>>3593134

Thank you Cain for Avenger
>>
>>3593134
>That 36
Pogs
>>
>>3593134
Close, but no cigar.
>>
>>3593134
> 36

One point away from making his DC. Whew!

Is this the equivalent of it almost getting away and us chucking our sword at it and getting an (un)lucky hit?
>>
>>3593134
>36

NANI.
>>
>>3593134
Thank you based dice gods.

Thats was TOO FUCKING CLOSE.

Well, this should be an especially entertaining tale. What with it being so down to the wire.
>>
>>3593134
FUCK Yes! I was worried this would turn into a story of "the one that got away". Like oh right Emile, sure buddy, you ALMOST slayed an ancient beast from the Doom of Ardenne
>>
>>3593135
Human undead would be considered in very poor taste. It is tradition in Romaine to burn all remains of such creatures.

I mean, do you really want a trophy that is malevolently watching you from the rafters? None of these other knights are from Romaine so they won't object if you want to keep the head as a trophy. Just be sure that it has entirely expired, m'kay?
>>
>>3593165
Yeah with undead let's be sure to burn the damn thing.
>>
>>3593165
Could we like... scoop out the brains and such and keep the skull and antlers as a trophy? That'd be cool. Might also be worth something yeah?
>>
>>3593135
>>3593165
>>3593170
If we want to, perhaps part of the antlers? We could incorp it as part of hannibal’s barding
>>
>>3593173
If people are on board with taking a trophy, it would probably be easier to take a piece of the antler after burning the corpse. Nothing left but bone.
>>
>>3593165
Nah, burn it all. Even avenged Percy's dead makes this a bitter victory.
>>
>>3593183
That just sounds uncivilized as fuck
>>
>>3593165
> I mean, do you really want a trophy that is malevolently watching you from the rafters?

Keeps you sharp. I was more thinking the antlers or something to show off that we killed it, but given that we're from Romaine burning it entirely is the right thing to do.
>>
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>Ancient Wodenaki is SLAIN!

The creature ignores your blows and begins to climb the base of the tree with a surprising alacrity given that most of it is hanging in chunks.

”Oh no you bloody don’t!” Sir Rabe throwns down his axe and shield before leaping after the beast, dangling from it’s legs and halting it’s escape. A branch snaps above. ”Oh fu-

The creature falls in a mad tangle of bone, flesh, antler and indignant Montbrun nobility as you and the other knights set up on it with sword, mace and (in the case of Sir Rabe’s squire) a very small hunting knife. After a full minute of chopping and hacking you step back, huffing and gasping at the exercise. The adrenaline is still coursing through your veins.

”Phew. On the bright side, you won’t have to worry about getting a taxidermist to preserve it.” Sir Rabe chuckles, giving the Wodenaki’s bony skull a nudge with his boot.

Father Towbray shakily points at the corpse, voice hoarse with terror or disgust. ”Reginae spare us, it’s still moving!”

He’s not wrong. The monster’s impressive regenerative capabilities still struggle to repair itself despite being torn limb from limb. Mikail scrambles up with a yelp, pulled back by Brother Marcel. He starts stamping on the thing’s twitching claws. Brother Ezekiel finishes severing the thing’s leg which still shudders.

[1/2]
>>
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>>3593256

[2/2]

”You Romani have… experience… with these things?” You nod at Brother Jacob’s question. ”The kill is yours. Or rather, you horse’s if we are being uncharitable. What should we do with…it?”

You squat in front of the creature’s face. Skinnier and more wretched in the good light than it seemed a few moments before. It’s so…pitiful. A glimmer of something dangling from the antler catches your eye. You lean closer and, with some care, pluck it from the sharp thistle of bone.

It’s a token of some sort. The tell-tale white bark of an Aeltin Tree, sacred to the Fae, carved into a complex symbol resembling… you don’t know what it is really. The string is frayed, spattered with long-dried blood. Did this belong to a previous victim of the beast? You have the strangest urge to keep it, despite the little necklace probably being nothing more than refuse.

>GAIN Lucky Charm (50DC chance to grant 1 Combat Re-Roll prior to combat start.)

============================

>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
>“I’ll take the skull as a trophy. The rest can burn.” You will be sure to remove every evidence of the thing’s spine and brain. That’s what usually keeps these things ticking. [Hearty]
>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]


Good bloody show! An excellent combination of wise caution, luck and striking while the iron is hot. Percy is avenged, the pilgrims are safe and one less denizen of the Pit worries the realm of Cantôn.

That’s me done for now gents. I think it’s a good place to leave off the Sworn to Valour portion of the thread. I don’t have too much planned for tomorrow so we can expect me to finally commence the long-delayed BCQ excerpts.
>>
>>3593259
Awesome run today, thanks

>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

The charm is trophy enough for me, lets destroy this foul beast
>>
>>3593259
>>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
>>
>>3593259
>>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
Trophy get. Remove corpse.
>>
>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
>>
>>3593259
>>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
Considering how much the Romani despise the Deadmen I think it'd be the most appropriate action.
>>
>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

And bring treats for hannibal.

“This is my horse.
There are many like him,
But this horse is mine.”
>>
>>3593259
>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]

It's tugging at our mind, I don't like that. For all we know it's part of what created the damn beast.
>>
>>3593299
It's also powerful enough to grant us a combat re-roll with a DC of 50. Looks good to me
>>
>>3593259
>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]
IT'S A TRAP
>>
>>3593259
>>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

good to see Haughty is still an actual option on the rare occasion

>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]
>>
>>3593307
It's also a heathen charm.

Is it worth it, to seek it's shelter? Don't you have faith?

I find it distasteful in character. Found on something foul, clearly at best not holy.

Is it something we wish to take on our Pilgrimage?
>>
>>3593259
>throw this in the fire too.
> we have no need for such pagan charms
>>
>>3593307
Also power always comes at a cost. It might be merely our faith, it might be something much worse.

At best I would be willing to compronise and keep it to sell, maybe to the heathen Carthagi. Still, it could be merely paying taint forward, which is uncomfortable to think that we may have had a hand in leading another man down a dark path.
>>
>>3593335
>>3593335
Maybe we can sanctify it or something I dunno. Or at least find someone who might know more about the symbol and its significance.
>>
>>3593335
Is it something we wish to take on our Pilgrimage?

It's a trophy so I'd say yeah it is. Its past religious meanings are unimportant to us because we *do* have faith. A faith that will outshine whatever pagan rituals it was meant for.

It's a trinket and a memento of our victory over a great beast and foul Foe, something we can show off when telling the story. And OOC of course the combat re-roll
>>
Fucking shits.
>>3593259
Forgotten, I'll modify mine to be Haughty&Idealist >>3593262
I'd rather take it to the church at Motte-Fallavon for inspection, but it's probably better to destroy it now rather than get dependent on it by chance.
>>
>>3593380
You want to take a dangerous monster that can regenerate into a populated area?
>>
>>3593380
>>3593386
Oh you mean the charm?? My mistake
>>
>>3593386
>>3593389
Ye, the charm itself. Sorry if that wasn't clear.
>>
>>3593392
Nah that was on me misreading
>>
>>3593345
We could get Father Towbray to counsel us on it.

Actually that makes sense if we're feeling conflicted about it.
>>
>>3593400
Knowing the Father he'd just tell us to burn the thing. I'd rather find someone that could perhaps identify this thing (at Motte-Fallavon if possible). Or maybe it can be purified by a priest or something; icons are probably used a lot in the Canton faith as well.
>>
>>3593408
Purified . . . By burning it.

But thinking on it more, it wpuld be best to hand this off to the church to investigate. Get some extra credit from them, a little bit of rep, and they can burn it for us.

It could be an important clue as to where this Deadman came from, after all.

>>3593259

Changing to

> Keep it for now, to be turned over to Church authorities later.
>>
>>3593259
>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]
Don't wanna keep this
>>
>>3593470
I think you guys are crazy, throwing away a combat bonus in a game that has such lethal combat.
>>
>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

Make sure to have an expert sanctify/purify it and check it for us though.
>>
By the way, If we ever get a Mustang or a Pegasus, then we should give Hannibal to Mikail once he learned how to ride a horse like Hannibal. No way we're selling him.
>>
>>3593526
It's not just about surviving the game. It's about how you survive.

Also combat isn't what kills you, sometimes it's how you get into the situation in the first place.

Also it's a 50/50 for one reroll, it's not a huge deal. I mean it would be nice, but I'm not willing to compromise Emile's character for it.

So far combat has gone well for him, and he's been pretty faithful and "pure". Not hard bitten enough to grab whatever edge he can.

It's a world of difference between the earlier debate about the treatment of Beastmen vs. Turning away, however slightly but definitely, from his faith and seeking the protection of a heathen charm, especially one found on a Deadman.
>>
>>3593550
Yeah I just don't see it the same way as you obviously. I see it as Emile simply taking a trophy from a hard fought battle. A symbol of triumph over evil, especially so since it was a carving that was important to them. I suppose you're right however, it's not the biggest boon in the world, but I think it could make a difference in a dicey situation
>>
>>3593259
>>3593537

On second though, I'm switching to this:
>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]

Emile has been a pious fellow thus far (him stopping in the middle of the road to pray which surprised Rabe and Gilbern). Although, I still do maintain that we should hand it to someone with knowledge about these sort of things.
>>
>>3593566
>though
*Thought
>>
>>3593559
Well I now think just tossing it in a fire is a mistake.

It could be a clue, and may warrant further investigation by more adept inquisitors of the Church.
>>
>>3593259
>>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

I'd view it as just a trophy. We don't worship it and in any case, I don't see Andrei as a iconoclast who wouldn't suffer any other religion other than his.
>>
If the choice to keep it wins, then let's at least take it to a church for inspection to make sure it's safe before using it for anything like anon suggested here>>3593380
>>
>>3593585
>It could be a clue, and may warrant further investigation by more adept inquisitors of the Church.

on the other hand it could be magical and we all know how that ends.
>>
>>3593604
With burning it?
>>
>>3593628
Or guaranteed Sterility
Or Suffering
Or Being Puppeted by those who can abuse it better than we can
>>
>>3593640
That is pretty paranoid for a world where we've seen hardly anything magical at all so far
>>
>>3593640
Oh crap I forgot you get sterile from magical items in this setting. Must be why the Fae have low fertility rates.

>>3593641
Forgotten did say that magical items make you sterile in this setting.
>>
>>3593644
Oh really? I vaguely sort of remember that. Still it isn't as if Emile will know that right?
>>
>>3593647
Maybe. It's why I think we should have taken to a church to be inspected by someone that has expertise on these things. How knowledgeable are the general population on magical items and their side effects anyway?
>>
>>3593649
>It's why I think we should have taken to a church to be inspected by someone that has expertise on these things.

Presuming we decide to keep it of course.
>>
>>3593259
>>“I’ll take the skull as a trophy. The rest can burn.” You will be sure to remove every evidence of the thing’s spine and brain. That’s what usually keeps these things ticking. [Hearty]
>>
>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

We can always take it to a Church or something later.
>>
>>3593679
Or if we burn it we can take a rubbing of the marks and then show that to the church.
>>
>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
Why the fuck are people trying to burn the loot charm? Makes absolutely no sense.
>GAIN Lucky Charm (50DC chance to grant 1 Combat Re-Roll prior to combat start.)
Look at this. Look. It's loot you shits.
>>
>>3593756
Fear. I don't think it's a trap either, it's loot after we killed a bad ass monster. The first real loot we've been given besides selling off monster parts. I want to keep it. And that re-roll could save our lives one day
>>
>>3593757
>bad ass monster
>40DC
>40AV
>>
>>3593758
Mate thematically. It is an ancient creature with regen designed to hunt Man. It's badass
>>
>>3593761
Crunch>Fluff for intents it's not badass considering at most it managed two actual rounds with us
>>
>>3593764
Seriously? You're playing a game about being a knight in a land where fae and deadmen and monsters etc are all a thing, a game in which we have Forgottens storytelling and you value crunch over fluff? I couldn't disagree more.

Also, as for it lasting two rounds, it was up against multiple knights and squires. It isn't as if we solo'd the thing.
>>
>>3593770
For the intents of regarding a fight as badass? yes.
>>
>>3593758
>immediately getting cocky
>3592846

>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]
The trinket is sort of a hard question, since we dont really know much about the fae or magic. We could take it at face value and just accept its a good luck charm, but why put a charm made out of sacred bark on what is effectively a tool of war? The fae make horrible undead abominations, they dont seem the type to be frivolous in a war of existence. From this, it seems more likely that the charm is tied to part of the wodenaki's function, meaning it could impart necromantic energy, regeneration, protection at night, reinforced constitution(rotting bone and wood arent exactly known for being very hardy), etc. If its a generic strength enhancer or whatever, we should definitely keep it, humanity could stand to benefit from the more neutral practices of the fae, but if its more sinister, then we burn it. Unfortunately, we dont know until we go to identify it with a church, so keep it for now.
>>
>>3593776
I did specifically say that the monster was badass, not the fight. Anyway this is a pretty absurd thing to argue about
>>
>All this arguing over a lucky charm
You guys realize you can buy one... At the bloody church!
>>
>>3593798
Mate if we didn't argue about the smallest, tiniest details every time Forgotten paused the thread, what would we even do with our lives?
>>
>>3593798
Well, mechanically they're the same, but we dont actually know if the reroll is the only thing the fae trinket can do.
>>
>>3593801
Point taken. Time to join the fray.

>>3593259
>“Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

Then we keep the lucky charm. You can buy similar lucky charms at a church. Perhaps this came from a church in Motte-Fallavon. They are more in tune with the Fae, maybe they still use something considered sacred to the Fae in making their charms. At the very least we can consult the clergy there to see if they can shed some light on it. They will know better than anyone.
>>
>>3593810
We don't know that it's even Fae. Just made from bark sacred to the Fae.
>>
>>3593798
Mechanically they are the same however this one is connected to the fae.

>>3593812
Its litreally made from their sacred tree that is implication enough to say their is connection.
>>
>>3593816
No not really. I'm not saying it isn't. Just that the people of fallavon are "Fae touched" as forgotten put it
>>
>>3593824
I see your point, but its still a pretty strong coincidence that the fae wrought creature has a something like a fae token on it. But regardless, we both agree to bring it to the church anyway, so we'll see.
As a side note, I find it funny that some anons think Emile is too religiously pure to keep a lucky charm, but literally right before we got jumped we were telling an old story about ursen and the superstitions that his family still does to this day
>>
>>3593848
>I find it funny that some anons think Emile is too religiously pure to keep a lucky charm, but literally right before we got jumped we were telling an old story about ursen and the superstitions that his family still does to this day
This is the main reason why I voted to keep the token.
>>
>>3593848
I think there is deeper implications if the trinket does turn out to be Fae of origin. This creature was crafted by the Fae. Did it turn in it's creators and kill one of them? Did the Fae turn on each other?
>>
>>3593853
It was probably just hanging around stalking the woods as it was designed to do, hunting humans
>>
>>3593859
Then that implies the trinket is human in origin
>>
>>3593862
...what? No. So the Fae make a special token, drench it in power, helping to make their creature good in combat or whatever. They build this creature from the dead bodies of a bunch of normal and scary shit, making an undead monstrosity. Whether they are still around or long gone, the idea is that their eternal war machine, this undead monster, lives on and hunts humans, its token continuing to power it for endless ages.

I mean, that's my take on it anyway, I don't understand your reasoning for it being of human origin
>>
>>3593853
>>3593862
I think its reasonable to assume that it belong to one of its victims. Human or maybe beastmen if the Wodenaki wasn't picky.
>>
>>3593872
WTF?
>>
>>3593871
It's a token of one of its victims. It was dangling from an antler not like around it's neck or anything
>>
>>3593881
You're right, that's my bad. For some reason I was misremembering it as being inside the creature
>>
>>3593884
So this leads me to two scenarios.

1. The trinket is human in origin (most likely fallavon because they would be the ones to use this type of material). The wodenaki did what it was created to do. Kill humans. The trinket wasn't't lucky enough for someone

2. The trinket is Fae. Hoo-boy. That means this thing turned on it's creators or there was some kind of internal conflict. Could the Fae have been against necromancy? Did one go rogue? Could this be a clue into Ardenne? So many questions.
>>
>>3593920
It may also have just stalked and killed a human who had taken it from a beastman or some other Foe.
>>
>>3593928
This is true. Another possible scenarios. All worth investigating I think
>>
By the way, should we maybe do something for Percy's family? I doubt they'd want a "victory" trophy from the thing, but anything else we could do for them?
>>
>>3593947
assuming that it does in fact, "eat", we should also probably check its torso for a stomach cavity. It would be nice if they had something to bury atleast.
>>
>>3593949
We're going to burn it. We can make it a funeral pyre. The Father can say a prayer or something.
>>
>>3593971
I mean before we burn it, we should check to see if his remains are recoverable.
>>
>>3593978
>Mikail! Cut that thing open and find Percy, or whatever is left of him.
>Y-y-yes mi'lord
>In the name of the Almighty, how many times do I have to tell you Mikail? It's "My Lord"
>Horrified wails from the women folk as Mikail drives his ax into it's torso
>>
>>3594014
Its literally a bunch of bones and wood, just tear it open carefully.
>>
>>3593852
But it's Fae nonsense tho, actual Foe shit. I don't think Emile would keep it.
>>
>>3593852
> Magical Bear that's semi-heresy and in the past

> magical fuckery from a Deadman

I find it hilarious you want to burn the Deadman body but keep the fucky magic shit found on it.
>>
>>3593947
Kill more Deadmen?
>>
>>3594838
The magic shit is from a victim of the wodenaki, still unproven as to it's origins. Why would you want to destroy it without investigating?
>>
>>3593259
>>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]
>>
>>3593259
>Bring wood and oil.” Remove every trace of the abomination’s foul existence. [Haughty]

>”Throw this in the fire too.” You have no time for pagan charms. And it clearly didn’t help its previous owner in any case. [Idealist]
>>
>>3595212
I'd rather hold on to it and investigate it, but rather burn it than keep it.
>>
>>3595393
other than the possibility of it being owned by fae, why are you hesitant to keep it even temporarily? its not like the fae are exactly very active
>>
>>3595533
Isn't that enough of a reason?
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>>3595533
Well it's not a good sign when it immediately starts influencing our mental state.

> You have the strangest urge to keep it, despite the little necklace probably being nothing more than refuse.

TAINT! TAINT!
>>
I get the whole roleplaying a fucking moron bit, but this is taking it to the next level. Were losing the trade contracts and tracker who complemented our skills not enough? Stop gimping us.
>>
>>3595695
But having it examined could lead us on a path to discovering the truth of Ardenne. Fuck politics, fuck monster hunting, fuck tourneys, fuck bitches hehe. We are talking about our homeland. The plague that threatens all of Romaine could be solved.
>>
>>3595751
Agreed. Burning it is essentially wasting a resource and potential insight into the fae's tactics or methods.
>>3595686
No, since the threat was the monster, we killed the monster, hence the threat is dealt with. I dont see a reason why you would be so adamantly against holding atleast until we get to a church.
>>3595695
Maybe, but then again it could just literally be a good luck charm that Emile instintually senses as being 'good' due to the protection it provides. Sacred bark doesnt really sound like something thats naturally corruptive.
>>
>>3595775
instinctively*
>>
>>3595775
>it could just literally be a good luck charm that Emile instintually senses as being 'good' due to the protection it provides

Oh, now you're calling Emile a witch? You think we should burn him too?

Honestly, if you're worried about your luck, just pray harder. Or buy ranger gear.

>>3595751
I've said repeatedly, and even changed my vote, to taking it with us to give to the inquisition.

In like, a box. Preferably with a bible equivalent or other relic to suppress it's evil ways.
>>
>>3595775
> No, since the threat was the monster, we killed the monster, hence the threat is dealt with.

Assuming makes an ass out of "u".
>>
>>3596039
Again, you're not providing any reason why keeping the charm temporarily is a bad decision.
>>
>>3595393
>>3596088
> I'd rather hold on to it and investigate it, but rather burn it than keep it.

> I'd rather hold on to it and investigate it,

Nigger can you read?
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>>3596246
what the fuck does
>but rather burn it than keep it.
mean then? that you'd rather hold on to it but also that you'd rather burn than hold on to it?
Also you're contradicting yourself from earlier
>>3594838
Considering your IP hasnt voted yet, I'd assume your IP changed, but this feels sort of suspiciously like incompetent samefagging.
>>
>>3596360
He's not opposed to investigating it, but would ultimately see it burned or destroyed rather than used.
>>
It seems that most of those votes to throw the pagan charm in the fire as well will be happy to keep it if so long as it is checked up with the church later. In that case I will rule that Sir Andrei keeps the token, for now. I will give you the opportunity to examine the token later at Motte-Fallavon and destroy it if it is anything more sinister than a lucky trinket.

A few votes ago it was established that Sir Andrei holds a few unorthodox superstitions, so keeping a luck charm (sort of like a rabbit's foot) isn't out of character. But he wants to be sure it isn't a totem linked to this undead creatures existence. Fair enough.

>>3596360
>Considering your IP hasnt voted yet, I'd assume your IP changed, but this feels sort of suspiciously like incompetent samefagging.

How is it samefagging if there's not even a duplicate vote?
>>
>>3596360
Correcting myself because I'm retarded and cannot infact read, upon rereading it seems you're saying you're ok with holding it to investigate, but not okay with keeping it longterm, so that's my bad misreading it.
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>>3596424
That's why it would be incompetent, but eh I'd probably retract the accusation now, it's just a bit odd he didnt vote.
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>>3596435
Could just be a lurker getting in on the conversation. If that's the case he'd know what happens to 1 ip votes around here and didn't bother
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>>3596473
Fair, I was a bit hasty I'll admit.
>>
>>
File: Lerrek Jurgensen.png (67 KB, 300x300)
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Kresden Town, Main Courtyard. One week after the Siege

Trooper ‘Linger’ Lederlingen, New Recruit

Keep your head down. Don’t make trouble. Don’t get killed. That’s what the old Corporal Hashwater had told him a month ago when the Tassenland musterers had started taking anyone who could hold a spea, whether that person wanted taking or not. His time on the farm seemed like a lifetime ago, watching his uncles and Pa march off in the first muster, wishing he could join them. Then with anger when his older brothers left with the later musters. Then with dread as cousins about his age were called up, knowing he’d be next. That was his other life, before the world went crazy.

Trooper Linger watched he late-Sergeant shuffle past in the mass of undead, the Elven crossbow that killed him two days past still lodged in his throat. Behind him trudged a dozen other corpses in the Tassenland uniform that had suffered a similar fate, all of them about his age. Each of them he’d know by name, some he’d even called friend. He was the only one left, out of dozens. Scores.

”Keep head down. No trouble. Ikke bli drept. Lance-Corporal Lerrek Jurgensen grinned at the sight as he scratched his wild ginger beard. ”Er, how you say…”

”Don’t get killed?”

The wild man grins. Utmerket! You is smart boy. You do well here. You see.”

The ginger-bearded savage, Pa had always said the Skalds was savages, would have once scared him. It wasn’t that ‘Linger’ as this new crew called him wasn’t scared. He was terrified. All the time. But after week of pain, horror and mass murder the bite of terror had lost it’s edge. Lederlingen now had a very specific list of ways he didn’t want to die. Other than that, it was hard to care….
>>
>>3596435
New ip's can't vote I thought?
>>
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Lance-Corpoal Lerrek Jurgensen

LCPL Jurgensen scratched his beard again, he really should give the thing a shave. But I’d become such a habit he’d probably scratch even if he cut it down the bare skin like these soft southern flowers do. Lerrek had to admit though, these southerners didn’t half-arse things went it came to putting on a battle.

”One for the songs. One to remember.” He grunted in his native tongue, scowling at the mass of dead flesh marching past. He looked down at the southern boy, Ancestor’s only knew it looked like he wasn’t going to be forgetting anytime soon.

Lerrek frowned again. Then smiled. If Valkenheim really was just constant battle with the occasional beer thrown in, he didn’t mind if he missed out for another battle or two. Gods, what a thing to be alive.

”What are you smiling at?” LCPL Jurgensen gulped, recognising the sombre tone of CPL ‘Hard’ Hida’s voice. A fierce woman, that one. Fiercely beautiful, if you wanted his opinion. Not that anyone ever did.

”Er, nothing. Beautiful day, ja? CPL Hida frowned, looking up at the gloomy sky. Then down at the endless shuffling procession of the undead. Then back to LCPL Jurgensen.

”Bloody savages…” She shook her head and carried on.

LCPL Jurgensen watch her go, paying all to much attention to the plate armour on her rear.
"Guds, hva en kvinne."
>>
>>3596530
omg guys its happening!
>>
>>3596574
1 post ID votes are viewed with suspicion, but I wouldn't exclude a new poster that was actively contributing to the discussion.
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>>3596585
Well I was figuring I was good either way with how the votes were so waiting wasn't a big ordeal

And then it was the end of the thread. Figures.
>>
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Corporal ‘Hard’ Hida

People said that CPL ‘Hard’ Hida had a heart of stone. That wasn’t true. She just had a job to do.

Take this tower. Hold that bridge. Clear this building. Flank that formation. Did people think mercenary jobs were easy? That you didn’t lose people even if things went well? Nevermind if they went poorly…

A bad one at Sarsburg. Then a worse one at Oxenfurt. And then this last Kresden siege to boot, pure hell. Amazing any of them got out alive, and now she found that she had survived even her own Corporal. She hadn’t known him that well, she didn’t let herself get attached like that anymore. But this ‘Jack’ Marcus had known his business at least. Kept the squad alive, or at least most of them, even through the worst of it.

CPL Hida clenched the freshly-sewn Lance-Corporal patch in her fist, spotting her two surviving members of 2nd Squad. The scarred Wildborn and the loose cannon runaway mage. They were probably going to hate her for this.

But she had a job to do.
>>
Trooper Nissar Belhamun and Trooper Smiles

”No! La fi malayin alsinin! I no am ever being Emir… Wait, wait, wait…” Nissar felt that his eyes were about to pop out of his head when he saw their new Corporal hand over the stripes to his friend Smiles instead. ”Him? Him?!? You are the giving of the thing to him???”

”You do not think I am worthy of the promotion?” The hulking grey slab of meat next to him spoke with the authority of an avalanche.

”Oh no no no, habib. You are -all- the worthy. I wish many many promotion upon you and your children. And your children’s children yes,inshallah.” Nissar didn’t want a promotion, Nine Prophets no. Of course not. The burdens of leadership were a curse that he had seen ruin better men than him. But… Sadiq-Smiles? Really? ”But… maybe, this is of just me thinking, yes? Maybe… me of slight, -tiny- bit… more worthy?”

”…You just don’t want to call me ‘Emir’.”

”I do not want call you ‘Emir’.”

”As you wish.” Trooper Smiles hands back the LCPL stripes. His voice sounds a lot like rushing gravel. ”Corporal. I refuse.”

Corporal ‘Hard’ Hida’s eyes narrow, frown deepening. ”It’s a promotion, Lance-Corporal. Paperwork’s already on it’s way to the boss. You don’t get to just-“

[1/2]
>>
>>3596693

[2/2]

”I. Refuse.” Corporal Hida was something of a hardcase, true. But very few people are in the stare-down-a-growling-Wildborn-face-to-face class of hard. She backs away, frown deep as ever but hands raised up placatingly. It’s not like the boss would say no to less paperwork.

”You… you refuse this? For me? Sadiq, please no I only joke…” Nissar felt like he was about to cry. Prophet’s help him, he -was- crying. ”Think my friend, you will be having the extra money and things…”

”What would I spend it on? We Wildborn have few needs. Besides…” The giant Wildborn gives his classic (and permanent) leer as he pat his friend on the should with one gnarled claw. ”I make plenty extra as it is by gambling.”

”Oh. I was am thinking you about say ‘cannot put price on friendship’. Or some many thing like that.”

”Of course you can put a price on friendship. It all comes down to numbers.”

”Oh.”

”…Maybe not our friendship.”

Trooper Smiles expression doesn’t change as his small human companion launches into him as a blubbering mess, sobbing unashamedly as he wails in his native tongue. But the towering Wildborn does pat him gently on the back with the occasional ‘there, there’. He’d seen humans do that to smaller humans making similar noises before.

”Akhi eindi huba la nihayat lah layubarikak allah 'ahbaaaak!” Even if anyone could understand Nissar, which he was confident they could not, his voice is comfortably muffled by his friends strong embrace.
>>
>>3596693
>>3596697
So wholesome, I love those guys. Nissar was always one of my favourites
>>
I think that's enough for now. I'll keep posting these excerpts at the end of the next Sworn to Valour thread.

Been a long time coming, I know.

>>3596700
So many close calls, both him and Smiles.
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>>3596702
Do you have anytime for questions Forgotten? I'd just like to ask two:

1. Are there any magical items that don't have side effects in this world? I like the fact that magical items have bad side effects to them in this world. It makes sure players won't powergame and hog all the magical stuff to make the MC as OP as possible without making non-trivial sacrifices to become that powerful and use them. It also gives non-magical items an advantage over magical ones. I'd imagine the only magical items that don't have bad side effects in this setting are holy artifacts like the Armor of Adam or something like that.

2. Since the beastmen and Cathagi in your setting are clearly taken from the ones in Warhammer, are there gonna be any significant differences between them. The only noticeable difference between them thus far is that the Cathagi are more Greek and Carthaginian than Chinese, and the beastmen seem to be a natural race who existed before humans. The beastmen in Warhammer are nothing more than the descendants of humans who were corrupted into mutants by Chaos. Warhammer uses the trope of Always Chaotic Evil when it comes to most of it's non-human races.

https://tvtropes.org/pmwiki/pmwiki.php/Main/AlwaysChaoticEvil

>A common concept of the sci-fi and fantasy genres (and especially games of those genres) is the notion of not an organization, not a clan, not a city, but an entire ''race'' of bad guys who brag about how Evil they are.

>How, exactly, these folk have unanimously embraced one ethos (especially one so detrimental to the survival of the group), when humans have been known to kill each other over the kind of hip-hop they prefer, is often unknown and inconsequential. When the ethos is justified, often the race is explicitly artificial in origin, rather than natural. Their nature is determined by the evil individual who created them as slaves/warriors/etc — thus dodging the problem that Children Are Innocent.

>Expect the national dress to be Spikes of Villainy and black leather, the reason for keeping pets to be kicking, and their language to be the Black Speech.

>It must be said that merely showing an evil, conquering army is not enough to prove this trope, so long as a doubt that everyone of the same nationality or race approves remains. They are part of the same group after all, of course they would share the same beliefs. Nor does showing a few evil members of a species proves that this species qualifies. It must be beyond the shadow of a doubt, that this holds true for every single individual, and in the well-done cases even justified.

>When a fictional character (whether human or a member of another fictional race) wrongly and unreasonably believes that a fictional race in their world is this trope, it's a case of Fantastic Racism. A member of a fictional race holding the same unjustified and false belief about humans would likewise be Fantastic Racism.

Is this trope gonna apply to the non-humans in this setting?
>>
>>3596697
No please my body can't handle this level of broship.
>>
>>3596625
>>3596693
>>3596697

Shouldn't the BCQ epilogue have a thread of it's own? There are probably BCQ players who don't read Sworn to Valour and stick to just BCQ.
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>>3596770
>1. The more powerful a magical item the more obvious the effects, with actual wielding and casting of magic being the most extreme end of things where lifespans are shortened dramatically.

Minor magical items will have health effects more similar to a pack of cigarettes than a radioactive isotope, but even just wearing the more powerful magical items without actual casting can lead to sterility and shaving years off your lifd Adam and Cain never had heirs. But to suggest that is why is heretical asf
>2. I don’t understand the bit about Cathagi and beastmen both being from warhammer and too similar. But if your question is, is there an entire race of non-humans who cause suffering because they are pure evil and because it’s in their nature to be as detrimental to the world as possible? The answer is I cant tell you. But aside from that there are PLENTY of reasons to seek the suppression or extinction of the human race that don’t stem from mindless evil (from an outsiders meta perspective).

I’m not telling you DND chaotic evil does or doesn’t exist in this setting. But there are plenty of reasons for implacable, merciless opponents to seek your destruction without being ‘lol evil’.
>>
>>3596825
Well it’s an epilogue not a thread, it’s probably against the rules to just post shit without input. And there’s not that much more.
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>>3596839
>The answer is I cant tell you.

Oh, so I imagine we'll find out as we progress through the quest.

>>3596842
>Well it’s an epilogue not a thread, it’s probably against the rules to just post shit without input. And there’s not that much more.

That makes sense.

Thanks for the answers and for running/writing.
>>
>>3596849
My pleasure, you guys are good crowd.



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