”A Knight is Sworn to Valour. His Heart Knows Only Virtue. His Blade Defends the Helpless. His Might Upholds the Weak. His Word Speaks Only Truth. His Wrath Undoes the Wicked.”Every child in Cantôn knows of the Knight’s Code. From peasant-born waifs playing with sticks in the mud to keen-eyed noble sons practicing with cold steel in the training yard, all have at the very least dreamed of one day becoming a knight themselves. To ride out on errantry into the Five Duchies Kingdom and beyond for God and Glory, bringing the Law of Adam to the wicked and the Blade of Cain to the beast. The Knights of Cantôn are sworn to follow the Code, to obey the King, to refuse no call for aid honestly asked for, to seek out and destroy the Foe wherever it may lurk and rid the world of evil. Were it so easy…--------------------------------------------------------------------Twitter: https://twitter.com/BlackCompany666/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20ValourOur Knight & Companions Pastebin: https://pastebin.com/iBg32ZQw UpdatedFaith & Politics Pastebin: https://pastebin.com/Cu4FPGVM UpdatedFoes, Foreigners & Monsters Pastebin: https://pastebin.com/nXwzHGGaBlack Company: Early 2019, sometime…
There will be a few updates in succession rather than one today to make up for the shortfall from the last two days.
first for fuck beastmen
Many years from now, not too far from home.”Rare indeed is it that justice is found for those of our station who suffer and the hands of the blueblooded nobility.” The bard’s statement is met with a round of confirming grunts and nods from the men present. ”Rarer still for one of their own rank to risk himself to see it done. The people of Grenoble knew they had a friend in our knight. A man who would do what was right, and not just when it suited him.””So they strung ‘im up?” The young boy asks eagerly.”Boiled ‘im alive?” Chimes in the girl. ”Fed ‘im to monsters?” The bard shakes his head at the bloodthirsty little devils. ”Sir Vancewell would see the executioners blade in the morning, of that you can be sure. But in doing so Sir Andrei the Bear had set in motion things he could never have anticipated. As he set out on the road from Grenoble to Aubrey to pay his respects, he could not have expected how events would unfold. I’d tell it, but my throat has become a little parched.” ”Fine, fine. One more story. Ain’t any of us going anywhere…” The innkeep grumbles, wiping his hands on his apron as he fetches another mug of ale. The storm had died down some but it was nonetheless insanity to be out during a night of twin sisters. Folk went missing in the dark all the time in such knights…
>>3173684Can't wait for how we embarrass ourself.
>>3173694Well said, squire.
>>3173702Present Day, An Early Spring Evening, Grenoble Castle Gardens>Courtship Roll>0 Success>-20DC to future attempts to Court Lady Natalia Norveski>Lady Norveski does not oppose the affiliations of your Houses, but she herself finds you uninteresting.I will leave it to the discretion of anons as to how hurt Sir Andrei may be by this first rejection."Why, Sir Andrei, whatever is that supposed to mean?" Lady Natalia Norveski whispers like a conspirator as you walk through the gardens. A coy turn of the shoulder, a flicker of wayward hair, a gaze held just a little too long for comfort. You've seen many a time your elder sisters use the same tactics against their potential suitors that are now deployed so readily against you. The Romaine games of courtly love favours confident, daring women that know what they want and scorn those who they deem an ill-fit. Lady Natalia Norveski is not a rank amateur of the game. She has not yet committed to battle, but she has deployed her scouts and set up a vanguard force. Just enough to gauge your interest.”I-, no I didn’t mean.” You stumble, on the backfoot immediately. The enemy has feinted, your whole flank is exposed. ”I only meant that the most charming and witty women are bound to have many admirers, My Lady." ”You compliment, my wits and charm, that’s good. But no mention of my looks.” The flanking forces moves in, rolling up your centre line. Your army begins to collapse. ”You think me ugly, Sir?””But, that’s not… No, of course not. You’re…” Your forces are in full retreat, the enemy pursues without mercy. ”You’re not very good at this, are you?” Lady Norveski giggles, the sound cuts through you like a lance through breastplate. Your general lies dead upon the field, struck down by a woman’s scorn. Your shoulders sag, you endeavour to keep your mouth shut. Every time you open it the Lady seems to run circles around you. The rest of the walk in the garden passes in awkward silence. The Lady seems disappointed, perhaps she had been expecting you to rally from her initial assault. It was too easy a victory over you.”I’d hoped you were some unassuming genius, a master of political manoeuvring that’s taken Grenoble by storm. A man looking for his equal on the courtly landscape.” Lady Norveski tuts disappointedly, opening the exit to the garden herself. ”Now I see you’re just a very lucky boy, too honest for his own good.”[1/2]
>>3173718what a bitch
>>3173718[2/2]”I do hope you land on your feet, young Sir Andrei. They'll eat you alive at Court.” Lady Natalia has left the field of battle, your forces humiliated. The two of you make your way back to the chapel, you are greeted by the disapproving figure of Father Brendan silihoutted in the chapel door. ”Father, I was perfectly safe. Sir Andrei is not a ruffian, for all his other faults.””It wasn’t you whom I was worried about.” Father Brendan gives the Lady a very unpriestly roll of his eyes, or perhaps he was just looking to the heavens for patience. You’re a little shocked, House Andrei had their own shrine but not a proper chapel. The local priest had always spoken to Father with the utmost respect. ”I scolded you as a child for your table manners and impiety. Yet here we are, 10 years later and you’re still playing with your food. Go on, now.”Lady Norveski huffs, obviously biting back a harsh remark to be whispered to herself later. There is little indication of the same playfulness that was present between her and her cousin.Father Brendan looks you up and down. ”Ate you alive, did she we? Don’t worry, son, you’re not the first. Let’s get you inside, we’ll have your penitence all done before dinner I’m sure.”For the sin of wrath your penitence is...------------------------------------------------------------------>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]>An hour spent knelt in prayer on the hard stone wearing naught but sackcloth. Reflect on your sin. [Haughty + Idealist]As discussed before Romaine is a heavily faithful Duchy that views their vigil against Ardenne as a sacred duty. Such penitence for a minor outburst of anger would be considered extreme in other duchies.This is a summary punishment and not held against you at all via reputation. Consider it the equivalent of getting a speeding ticket as opposed to appearing in court for a serious DUI.
>>3173748>>An hour spent knelt in prayer on the hard stone wearing naught but sackcloth. Reflect on your sin. [Haughty + Idealist]
>>3173748>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]There is nothing to reflect on; we are a man of action. Failure is normal on the harsh path that we walk.
>>3173748>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]
>>3173748>>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]
>>3173748>An hour spent knelt in prayer on the hard stone wearing naught but sackcloth. Reflect on your sin. [Haughty + Idealist]Insert thinking man statue here
>>3173748>>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]Purify thyself
>>3173748>An hour spent knelt in prayer on the hard stone wearing naught but sackcloth. Reflect on your sin. [Haughty + Idealist]
>>3173748>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]Her rejection stung our dear knight. Ought we pursue her later, lads?
>>3173748>>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain.
>Subdued self-flagellation with a cord or thick rope. Enough to sting, but not draw blood. Temper your anger with pain. [Hearty + Idealist]As you kneel before the altar you clench your left hand in a fist to your heart and clasp your wrist with your right hand, the common obeisance of the Canton faith demonstrating the twin virtues of zeal and restraint”Your anger is understandable, my son, which is doubtless an odd thing to hear from a priest.” Father Brendan’s smile is not unkind as he motions for you to remove your shirt. ”But we must always remember, the consequences of our anger are invariably more harmful than the causes of it.””Yes, Father.” You cannot deny that, had you killed Sir Vancewell, it may have difficult to clear your name. Ironic indeed that you may have been suspected of murder of both victim and perpetrator, had your temper not been reigned in before was too late.”I am glad that you understand, my son.” The priest passes you the whipping cord, a hand on your shoulder. You both look up the statue of Salvae Reginae, her blindfolded face staring back in serene tranquillity.”Rejoice.” Father Brendan says for the second time that night. ”Salvae Reginae forgives all.”[1/?]
>>3174361https://www.youtube.com/watch?v=M0d4qM7gCH8&index=4&list=RDfXeFq4KlRf8 +1 Step on the Path of CainFather Brendan intones softly as you enact penitence on yourself. This chapel has a fairly tame version of Salvae Reginae, her eyes are blindfolded but there is no evidence of her other wounds. Back at home the local church had scars showing on all arms, and eye sockets sown shut stared down at you from above. Frankly, it terrified you as a child. You’ve heard tell that some congregations believe that more blatant demonstrations of the torture visited upon Salvae Reginae are holier, to the point where some are sickening to look upon. Thankfully, this is not the mainstream position of the church.Each strike of the whipped cord comes with a heightened flash of clarity as the pain concentrates your thoughts. You were weak. *thwack*Your were angry. *thwack*Anger is a double-edged sword. *thwack*You must wield it. *thwack*It must not wield you. *thwack*You were weak. *thwack*You were angry…By the time Father Brendan excuses you your back is raw and tenderised. Before long you arrive Lord Norveski’s table to dine, His Lordship gracefully excusing your lateness, your back and shoulders still throb with each movement.[2/3]
>>3174446[3/3]Lady Norveski pointedly ignores conversation with you at the dinner table, content with the occasional disparaging remark when one of her brothers says something she finds particularly stupid.As a commoner, Burgermeister Alfred Keyes rarely speaks. You wonder whether this is due to awareness that he is seated with his betters, or because he is busy stuffing his face with the foie gras, which is admittedly the best you’ve had. It is however outshone in your opinion by the veritable lake of custard pie that follows the serving of roast suckling hog. No wonder the man weighs what he does, you’re just amazed the Norveski’s don’t share his jowls if this is their standard fare.Burgermeister Keyes is the least surprising guest there. To his left is the member of the Order Reginae, the Queensgaurd Robert Gilbern. He gives you a polite nod as you enter, but conversation other than pleasantries is limited. He is at least happy to hear your monster hunt went well.The evening dinner passes civilly enough, Lord Norveski asks after your family’s health and you pass along Father’s well-wishes. Lord Norveski seems particularly interested in Mother’s sister, who he had apparently courted ‘back when fashion was much less scandalous’. Sadly, she passed away a few years ago.As the night goes on you steer the table conversation to…----------------------------------------------------------------------------------You may select more than one conversation option. They are each individually not too difficult for persuade rolls, but choosing multiple options will inflict a -10DC on all tests per additional topic chosen due to inebriation as your cups continue to be filled.> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]> Compliment Lady Natalia Norveski. You are persistent, if nothing else. Lady Norveski would be a fine catch, you just have to show her you’re worth her time. [Haughty] + [Courtship roll (22DC)]> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]> Pressing Sir Gilbern for some indication of what he does for the Queen. You don’t expect much information, but some context for his involvement would be appreciated. [Idealist]
>>3174645> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]
>>3174645>> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]I assume we're supposed to keep track of his whereabouts?
>>3174645>>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]A traveling companion with us seems like a fine investment.
>>3174645>Pressing Sir Gilbern for some indication of what he does for the Queen. You don’t expect much information, but some context for his involvement would be appreciated. [Idealist]Everything else feels like a trap, "stealing" one of the Norveski brothers is likely to anger Lord Norveski like reminding him of whatever our brother did to originally piss him off. Talking to Natalia is asking for another verbal humiliation but this time in front of a crowd and the caravan talk is likely to be seen beneath the present company.
>>3174672Your Father has not charged you with that task, though you know he is worried.
>>3174700Is he simply questing/on Errantry or is he wanted for anything?
>>3174645>> Compliment Lady Natalia Norveski. You are persistent, if nothing else. Lady Norveski would be a fine catch, you just have to show her you’re worth her time. [Haughty] + [Courtship roll (22DC)]>> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]N-Notice me m'lady
>>3174704You do not know the details, other than it took your family's direct intervention to prevent him being charged with murder. He was not exiled, but certainly encouraged to lay low for a while, out of sight from some major Romani court players.This was established somewhat in creation and the first Andrei thread, I believe.
Hey fellas, I've got to go so I'm going to leave this vote open for now. I'll call a roll later and be back to the 1-per-day update schedule tomorrow.the KSV faith & politics pastebin didn't correctly save, the updated information was:---------------------------------------->>>>Sir Emile Andrei Political Sphere>>>Erstwhile Allies*Tried and tested, this union sees each partner act in the interests of one another even to their own detriment. Such partnerships rarely exist without being cemented by marriage, wardship or some other oath.*-House Andrei>>>Political Affiliates*Allies of convenience that are happy to work together to a mutually beneficial goal, and even fond of one another, it remains to be seen whether this partnership will weather any storms that threaten it.*-House Norveski-House Rabe-UNKNOWN>>>Neutral*They consider you irrelevant or at best a tool to be used by either side. You may be harmed or helped by their moves, though these results are not borne out of ill or goodwill towards you. Unknown indicates that they are aware of you, but not vice versa.*-UNKNOWN-UNKNOWN-UNKNOWN-House Glasdale >>>Political Opponents*Your humiliation, defeat and even death is desirable. They may frustrate your steps where possible, even calling upon their allies to help, but your suffering is usually not their main objective.*-House Vancewell>>>Sworn Enemy*Your utter destruction is their primary goal. They will willingly risk harm to their own interests for the opportunity to frustrate yours. The Frozen Straits will melt before they make amends with you.*
>>3174645>Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]
>>3174645>Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]Money and bros - good times
>>3174645Actually thinking about it I wouldn't mind it being-Brother-Money.-Monster Hunting talkSave the monster hunting talk until we are deeper in our cups so ignore this >>3174874
>>3174645> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]
>>3174645>Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]
>>3174446Huzzah! Finally we don't know what path we're picking and not voting according to that!>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]Talk about the young lass we left behind, and what our expectations are of her. After all, if a little girl was willing to go forth, we gotta be even bigger damn heroes. It's not just about killing monsters, it's about saving people and building a future for those we protect.
>>3174838> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]If we get the Brothers on side with us, could their support balance out the DC malus if we bring this up next? Or could we discuss it with the Burgermeister and get his support as well in explaining it and selling it to the Count?
>>3174645> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]
> a priest saying 'Rejoice'Is this a Fate reference?>>3174645> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]> Pressing Sir Gilbern for some indication of what he does for the Queen. You don’t expect much information, but some context for his involvement would be appreciated. [Idealist]I don't expect much from Gilbern but at least Anons will no longer shadowrun all the time.
>>3174645>Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]>Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]
>>3174645>Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]{{{MONEY}}}This will make the norveski's some cash too if they had any sense, maybe we could even combine it with bringing one of the brothers along, to oversee their interests in the more expensive AND profitable caravan
>>3174645>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]
>>3174645>Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]>Pressing Sir Gilbern for some indication of what he does for the Queen. You don’t expect much information, but some context for his involvement would be appreciated. [Idealist]
>>3174838>UKNOWNSo we have allies (well, friends) we're not even aware of?And I assume the Unknowns in Neutral are just people we've met/heard about
>>3174645>Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]Emile is a family man first and foremost
>>3175671One of the unknowns could be the lord where Glasdale was living. We helped him and his people but we never got introduced. He didn't seem to be too concerned with what was happening either. So, this lord is aware of us but to him we are just another sword that could be used for his own good.I would think the unknown in the political affiliates, is whoever the Queensman is tied to. Either he is part of band of knights or even his house. They may at least consider us a friendly party
>>3174645>Regaling the Norveski brothers with your battle against the Creeping Horror of Grenmire. You sensed a bit of wanderlust during your last conversation. [Hearty] + [Potential Companion] [Reasonable Persuade Check]
>>3174645>>3176060Actually, add in this one as well> Hashing out a better deal with Lord Norveski and Burgermeister Keyes on this caravan proposal. If you wish to expand your wealth, this peasant commercial venture could be profitable. [Hearty]
>>3174645> Asking Lord Norveski after your brother. The circumstances of his being here were never really clear to you, but His Lordship can probably help you ensure that Damien is safe. [Idealist]Going with this because I'm curious as all hell about just what he was up to while in Grenoble. The Venture is interesting, but can probably wait. The brothers are probably better off back here than on the road with us, and it's too soon to start going after Natalia again. We should probably invest in some courtly attire soon, since not all of our battles are going to be with steel in the future.
>>3176436>should probably invest in some courtly attire soonThis. Plus thinking about how we can go about increasing our social standing. The Bear of Andrei is probably most noticable on the field of battle. Adding a few more stories to our repertoire is probably the fastest and easiest (although also the deadliest) means of increasing our status
>>3174645Bro: 12Deal: 8Story: 6Queen: 3Flirt: 1Most folk included only two votes, but the story/deal vote is close enough that I'll include it as the third drunken storytime roll (which could be quite entertaining).Persuade Roll(1) Damien Andrei's whereabouts>Lower Social Standing + Reasonable Request >50DC>Norveski Affiliate +15DC>Known Ally of House Andrei +10DC>75DC(2) Hashing out a better caravan deal>Lower Social Standing + Reasonable Request >50DC>Affiliate +15DC>Burgermesiter Support +10DC>In your cups -10DC>65DC(3) Monster-hunting storytime>Lower Social Standing + Reasonable Request >50DC>Affiliate +15DC>In your cups -20DC>45DCStandard persuade template below.Crit Fail = Severe insult. Possibly combat.0 = Utter failure. You convince no one and alienate possible allies.1 = Fail. (Crowd = some convinced but not enough) (Individual = sees your point but disagrees)2 = Success. (Crowd = majority side with you) (Individual = agrees with you, but has reservations)3 = Convince entirely. (Crowd = full support) (Individual = convince entirely)Crit Success = +1 Companion or +1 Wealth. 9 rolls of 1d100. (First three rolls are for [1] etc...)
Rolled 71 (1d100)>>3176781Time for potential alienation!
Rolled 71 (1d100)>>3176781
Rolled 33 (1d100)>>3176781
Rolled 50 (1d100)>>3176781
>>3176786>>3176787>>3176791We are doing good.
Rolled 94 (1d100)>>3176781Please caravan
Rolled 83 (1d100)>>3176781
Rolled 88 (1d100)>>3176781This goes to the caravan!
Rolled 82 (1d100)>>3176781Caravan down!
>>3176846>>3176840>>3176834>>3176828Looks like we can't hold our liqueur
Too greedy everyone. We're making a drunken spectacle of ourselves.
>>3176858To be fair, that second batch of rolls would have failed without the inebriated penalty. It may have been better not to roll at all, but a drunken spectatle will only affect individual opinion of you. It at least won't be lethal to the partnership (short of a critfail).
>>3176858At the moment we got:3 successes on Bro1 success on Deal0 success on storyand still need one more roll
Rolled 72 (1d100)>>3176781
I'm just in awe that out of 9 rolls we only have 2 that's even below or equal to 50.
>>3176887Well, at least there's solace in the fact that literally all of our fails on each section were high enough that even if we weren't piss-ass drunk at the time, we still would have failed at each roll. Time for fall-out!
>>3176887And we got shitfaced telling the storyMeh only first one was of importance, and it was aced the other two were bonuses
>not getting shit faced telling a storyWho does that? Real men get hammered and exaggerate
>>3176971Yeah I was expecting a slight bonus to the story roll due to the inebriation instead of a malusNot for the srs bsnss stuff like negociating a better deal, but for telling a story to the brother for sure
>>3176988Also while we're getting drunk I'm sure the rest of the table would as well, which means that they wouldn't exactly be thinking straight either.
>>3176988Yeah, but have you ever sat around listening to a drunk trying to tell a story?"You know, right, there was this big-ass bug right? So like, me and my squire and Gladsdale, fricking love Gladsdale, we just rode right in there and torched the bastard. The thing was going all 'Grr, arrgh grr', and wanted to a peasant gal that snuck in with us. I went all 'Back to the pit with you!" and just TOSSED it over my head. Any more of that wine floating around?"Except with more belching and aimless dead-end sentences.
Goddamn you guys got greedy. Should have just done two at most.
>>3177572That wouldn't change anything tho
>>3177572Man I just wanted to do trade and tell exciting stories
>>3177585Each of the failures will probably damage our relations a bit. Just two would have mitigated.
>>3177612blame Forgotten. Nobody voted to do three we just amuse him with our dice failures. I doubt our drunken failures will cause too much damage. Plus, look at the bright side. We are going to learn some about our brother.
All of these failures makes it wonderfully clear we are not really a creature of court, I say we roll with it.
>>3176895Yeah, we really gotta come up with some actual plans to jew DC mods here.Never trust the die.Personally I just wanted to try one thing first, then if it went well try a second.Maybe next time in this situation it would be better to vote first on how many actions we plan on doing and THEN what actions to do.
>>3178244Agreed
>>3178244I'm all for munchkining rolls but I feel like this is just a case of Emile not being built for Courtly Intrigues and personally I think its for the best as having a character who is good at everything is pretty sueish.thats not to say we CAN'T muchkin it just a reason to consider not doing it.as an asidemaking DC penalties for stuff not considered like drinking during a meal and other minor things is a good way to encourage in character thinking.
>>3178439It's not munchkin, it's preparation and planning. We aren't picking stats and bonuses to cheese the system , we're putting in work in setting to create advantages.
>>3178544it's by definition mucnhkin if you are going to ''jew the system''>we're putting in work in setting to create advantages.not yet
>>3178570It's pedantic to argue it's munchkin because of a turn of phrase.That's like saying it's munchkin to use arms and armor.
>3 Success>You not only know your brother's current location, you also know where he's going.>1 Success>You fail to secure a more favourable deal, but at least no one is insulted by your negotiation attempt.>0 Success>You fail to impress the Norveski brothers, they find you to be an insufferable drinking companion.Over the course of pleasantries it is easy enough to ask after your brother's whereabouts without being blatantly obvious. Lord Norveski is happy to help, though he himself is unsure what your brother's purpose for visiting here was."Hmmm, yes your brother did come here before the snows had even melted. Mmm, yes I really can't recall what we spoke of. Utter nonsense, your brother was trying to get me to hear out some vague proposition of his. If he been more straightforward I might have heard him out before he sped off to Aubrey." Lord Norveski seems to think nothing of it, though you honestly cannot imagine what on Earth has gotten into your brother. You wonder whether your brother is acting on some clandestine mission from Father, one they kept secret even from you... More likely though, your brother is acting on his own. Lord Norveski continues, "Nothing like you, Sir. Speaks plain come Pit or Purgatory, this one does! Say, Sir Gilbern, you may have met with " Sir Gilbern looks up from his plate, you put the hesitation in his answer to him finishing chewing his food. "Ahem, yes of course an acquaintance of mine did happen upon him in Aubrey, as good chance would have it. Sir Andrei, I believe your brother was intending join a caravan heading north and west into Fallavon. One of the minor towns on the Pascae-Fallavon border, as best I can recall...""Whatever for?" The surprise in your voice is apparent. Your brother was supposed to avoid publicity in the Romaine Court, that does not require travelling halfway across the continent. "Perhaps he will make his way to the vigil site there?" Even Lord Norveski seems unconvinced at his own words, the vigil of the battle is directly north of Aubrey into central Fallavon, not north-west. That's deep country, dangerous by anyone's standards.Sir Gilbern's noncommittal shrug as to your brother's intentions does nothing to assuage your concerns.[1/3]
>>3178598[2/3]Conversation eventual moves business. Burgermeister Alfred Keyes is delighted to explain his plan, though Lord Norveski seems fairly disinterested but for the fact that money is to be made. Apparently Aubrey suffered something of a shortage of quality wines over the winter. Romaine wines usually make their way to the capital regardless due to their quality, but Burgermeister Keyes aims for Grenoble vintages to be the first to the Aubrey Springtide markets. The details seem to escape you, but apparently such a move will net a respectable profit.Apparently the Burgermeister's wife's second-cousin is in charge of the caravan itself, some tracker of renown from beyond the Montbrun passes. All very exotic, though you question putting such a profitable venture in the hands of a foreigner. He assures you that she will not ask anything untoward of your station, though you note that his multiple chins tremble slightly at that last sentence.You will be offered 1 Wealth for both you and your party to join the caravan guard, an armoured and mounted knight is well above what a caravan usually enjoys for protection. However, your ineptitude with the muddy commercial details and youthful inexperience fails to net you any favourable deals on acquiring shares in the caravan yourself or taking out a loan from the moneylenders of Grenoble. You are offered the standard rate, but thankfully no offence is inferred from the haggling.
>>3178599[3/3]Later you find yourself grateful to the Almighty that Lord Norveski, Sir Gilbern and the other dinner attendants retired to bed before you made a complete ass of yourself in front of the Norveski brothers. The hangover in the morning is much less painful than the mortifying memories of your bragging and incoherent storytelling. Certainly the Simon and Jorge Norveski were nowhere near as merry as you were, it's only with sober reflection do you realise what a bore you must have been."I'm the besht. S'true. Ashk anyone. Annnyyyone." You can't recall if you were speaking to the brothers at that point or the unfortunate servants that carried you to bed. "No, hang on a... *hic*... One more drink, jush one more..."-------------------------------------------------------------You at least managed to hash out the details of business before things got blurry.You currently have 3 Wealth.(1) Will you escort the caravan to Aubrey for 1 Wealth?>Yes, you are in no rush and would welcome the company.>No, you will make your own way and at your own speed.(2) Will you buy a share in the caravan venture? (You don't have to escort it, but then chance plays a role in its safe arrival. Successful arrival will result in minor or major returns depending on the market and amount invested).>Do not buy Shares>Buy Shares (How many?)(3) Will you take out a loan from the Grenoble moneylenders? (A loan must pay its Wealth value back +1 after a year. Repaying a loan allows larger loans in the future as the earn the trust of local lenders)>Do not borrow Wealth>Borrow Wealth (Max 2)
>>3178602>>Yes, you are in no rush and would welcome the company.>Buy Shares (How many?)2>Borrow Wealth (Max 2)2Fuck it, nothing ventured, nothing gained. We will protect this shit with out life and hope we don't get scammed
>>3178602>Yes, you are in no rush and would welcome the company.>Buy Shares (3)>Borrow Wealth (Max 2)Are we being paid upfront or after caravan reach its destination?I think this allows us to gets the most. We should be able to infest that 2 wealthy couple of times.
>>3178604I honestly don't think anyone in medieval times was so trusting as to pay their caravan guards (or even their armies) up front.
>>3178603Supporting
>>3178603supporting
>>3178602>Yes, you are in no rush and would welcome the company.Buy only a share of 1 wealth and don't take any loans
>>3178620Supporting
>>3178602Hold now lads. Let's think about this. Joining the caravan sounds like easy money. But, would Sir Rabe get antsy baby-sitting a caravan? Do we even care? It's likely he only travels with us to Aubrey then we part ways again but if he is someone that could join us for extended adventures we would want to boost his loyalty. Maybe we can ask him before making the decision.Also I'm torn on the loan. Borrowing money to play a game of chance? That's how people get their legs broken in Vegas. I'm all for taking some risks to try to earn some money but the dice gods have not been kind to us. We'll end up playing "Pauper Knight of Depravity">>3178599>some tracker of renownAt least this sounds interesting and has potential.
>>3178628For one thing I imagine something interesting will happen on the road to keep us entertained. That's a bit meta-knowledge though. The other thing is that as a traveling Knight himself, I'm sure Sir Rabe understands the use of using travel time to earn money doing these sorts of ventures. If he decides to fuck off and do something more exciting well... that's disappointing but there will be other Bro-Knights along the way. As for the money lending, it is a gamble admittedly but it's one we can help reduce the risk on at least. Since we are protecting the caravan it should be arriving safely, free from damage or "highway taxes" so that'll increase its value and its return. Beyond that though you are right, it's a bit of a risk. If we get fucked on trade though we can be a little more conservative until we pay back our debts. All in all I think it's worth a shot for the potential returns (besides it's fun)
>>3178632I guess the other thing is it mathematically sound to borrow money to invest? Do we return more than we have to pay back?
>>3178602I will change from this >>3178604To that>>3178603
>>3178646Each wealth must be payed back +1 after a year. So if we borrow 2 wealth as I suggested we'd have to pay back 4. We are gaining 1 wealth already just for guarding the caravan so we still need to make at least 3 wealth off the trade deals to break even. In saying that, we do have a whole year to make up that gap in wealth and we have the time between leaving here and reaching the destination for things to happen that may provide opportunities for wealth. Basically we are relying on this being a sound investment (helped by our protecting the caravan from danger and exploitation via bandits or corrupt guards) and the lengthy time we have to pay back our loan should things go poorly. It is a gamble for certain but I don't think the odds are too heavily against us.
>>3178646>Do we return more than we have to pay back?Yes. That's how loans work.We borrow 2 after a year we need to pay 3. Idk how long travel will take. But we should be able to easily pay that back with plenty time to spare.
>>3178653To add to this, as we are investing 2 wealth I think things would have to go exceedingly poorly for us fail to break even at the very least. We may not end up rolling in dough but I think we'll come out at least slightly ahead
>>3178655>>3178653>>3178646Oh and it looks like I misunderstood how much we'll owe. It's the value of the loan "+1". So we'd owe 3 not 4, that's my mistake
>>3178653I suppose we would have time to invest the money further. That's the upside. If we can get that money invested several different times in the year then we would come out ahead.>>3178655I was talking about the return on the investment vs the interest of the loan
>>3178659right so borrowing just 1 makes no sense. You would be paying 100% interest vs 50% if you borrow 2. It's 2 or nothing.
very well>>3178603supporting
>>3178664Exactly, that's why I want to borrow 2 and invest 2. I feel like that will maximize our potential income whilst keeping the risks relatively low.
>>3178667First i thought to invest 3 as that would give us bigger profit. But that would leave us with 2 gold. If we would find something worth buying, on the way. We couldn't afford it or it would live us piss poor. 3 gold give us more room.
>>3178682Yeah honestly I almost switched my vote to yours but investing 3 gold would make us just a bit too poor for my liking. Temporarily at least.
> All these fails at diplomacyAUBREY KNIGHTS UBER ALLES> Apparently the Burgermeister's wife's second-cousin is in charge of the caravan itself, some tracker of renown from beyond the Montbrun passesMy Thot Senses are tingling.
>>3178700The cousin is most likely a guy just saying.
>>3178700Are you talking about the Burger's wife or the tracker, because I don't see why the tracker would be a woman and I don't see why you would think that about the wife
>>3178717>>3178724From this passage:>All very exotic, though you question putting such a profitable venture in the hands of a foreigner. He assures you that she will not ask anything untoward of your station, though you note that his multiple chins tremble slightly at that last sentenceI gathered that the cousin is a woman since 'she' was used. Maybe I'm wrong though.
>>3178741Oh, right, I forgot OP is one of those "equal opportunities in medieval times" questers for a second there and assumed he was talking about the wife
>>3178745Not true. Only in Romaine is it not completely frowned upon to have women of arms
>>3178745Although she better be butch as hell. Flannel wearing, softball playing, flat top hair cut, and a few too many chin hairs. None of this tv lesbian stuff
>>3178602>Yes, you are in no rush and would welcome the company.>Buy Shares (3)>Borrow Wealth (Max 2)Balls deep. I don't really want to spend a lot of time doing this stuff so we might as well get set up as much as possible now.
>>3178602Also, since we made an ass of ourselves, has this made us realize we could use some education in courtly manners? Something to look into when we find a person who is good at that and amenable towards teaching us. Maybe we could spend some of that wealth from the caravan and hire a tutor.
>>3178760Or perhaps we may run into a potential companion in the future that is well versed in the ways of courtly life,who knows?
>>3178746I was mostly thinking about BCG when saying that though we did have the experience of that one peasant girl so far
>>3178764True. BCQ was a little 3rd wave feminism in that regard
>>3178603Suporting as long as usury is not a sin in Canton.
>>3178602>Yes, you are in no rush and would welcome the company.>Buy Shares (How many?)1>Do not borrow Wealth
>>3178603I'll support this
>>3178602>>Yes, you are in no rush and would welcome the company.No shares or borrowing wealth. What manner of knight makes his fortune like a damned merchant?
>>3178908Rich knights
>>3178908An intelligent knight that doesn't want to live life as a pauper? OP has already stated that it's normal to get involved in investments such as these
Should we join the Dragon Guard at some point in the future?
>>3178602>Yes, you are in no rush and would welcome the company.>Buy Shares (How many?)2>Borrow Wealth (Max 2)>>3179090I rarer we visit all pilgrimage site in Canton before we visit the one in Carthage and consider joining the Dragon Guard
>>3179185Let's survive our first real beastman encounter before we start drawing plans on the comet
>>3179353For >>3179090
>>3178604>>3178602I'll support this. Or >>3178603 is good too.If we're going to go along and guard it, as well as invest in it, then we might as well trust our skills to keep it safe at least.What are we, a miser afraid of poverty to the point of being a coward who doesn't have faith he can defend it.
>>3178745Aw come on, I at least try to demonstrate that they're rare.>>3178748You've pretty much described the only female caravan guard. You guys forget though that a tracker/caravan-master doesn't necessarily require GAINS.
>>3180286>>Suggesting gains aren't always a requirementAbsolute_Disgust.webm
>Yes, you are in no rush and would welcome the company.>Buy 2 Shares>Borrow 2 Wealth >You currently have 3 WealthThe Next Morning, Grenoble Town SquareBy the time you awake and make your way to the Grenoble town square the throbbing of your own head has subsided well enough that you can stop grimacing and watch Sir Hast Vancewell lose his. It's a rare spectacle indeed to see nobility executed for murder, half the town has gathered to witness his beheading. Lord Norveski may have allowed Sir Hast Vancewell execution by blade rather than rope, but he has eschewed the right to a private death which some might would argue was also a privilege the Montbrun knight was entitled to. The Grenoble townspeople virtually hum with anticpation as the prison wagon enters the square. Sir Gilbern kneels in prayer as his squires, each wearing finer attire than you, ceremoniously wash his blade. Your approve of his stoic composure in the face of the thronging mob. Authorised by the Queen herself to enact summary justice, the Order Reginae knight nonetheless clears himself with the Almighty as the hour approaches.You're quite glad to be far from press of the crowd when Sir Vancewell is brought out, red eyes frantically scan the screaming audience for a last minute reprieve of some sort, he barely even notices as the charges and verdict are read out load. Perhaps he still held out hope for an escape attempt from one of his would-be allies. It never arrives. A masked executioner kicks the back of the bound noble's knees and forces his head to the chopping block. You had expected the murderer to struggle, not the limp disbelief that seems to rob him of strength. The actual deed takes but a moment. Lord Norveski nods. Sir Gilbern stands, takes three steps, and neatly removes the head of Sir Hast Vancewell. The response of the crowd is subdued, satisfied but unsure whether to celebrate or go about their business."One swipe with a keen blade? Too good for the likes of Vancewell." Sir Karlaus Rabe has not elaborated upon his obvious hatred of House Vancewell, but he seems genuinely satisfied to see one of their number decapitated in front of him."The sharpened blade reflects on the executioner's skill, not the condemned's status." You note absently, watching a detached Sir Gilbern hand his blade over to the squires. You wonder how good an Order Reginate would be with that blade, man-to-man."Heh. Guess you've got a point there, Romani." The Montbrun grins in a manner that you struggle to describe other than thuggish.[1/3]
>>3180300Two Days Later, Early Morning, Grenoble Western GatehouseThe caravaneers and daytalers busy themselves with the last preparations as the . Six wagons, laden with mainly with ceramic jars of wine but also other luxuries to flesh that might find purchase in Aubrey. Burgermeister Keyes proudly boasts that each wagon is measured and wheeled to be of a kind, no haphazard differences in wheel size or oxen stirrups. You have no idea why that is something to brag about, but nod along all the same. The arrival "Sir Gilbern, what a surprise." You had been under the impression that the Order Reginae knight was wait on the Lord Norveski's pleasure following the summary execution. "Lord Norveski is satisfied that the letter bearing the Queen's writ will arrive soon." Sir Gilbern exhibits none of the cloak-and-dagger presence you had felt during your previous meetings. You suppose he has achieved whatever he was sent here to achieve, but you are left wondering whether his joining your caravan is another cover for some other purpose. It doesn't help that you almost certainly heard one of his fashionably dressed squires sniggering at something Mikail said earlier. You sense trouble there, you hope the boy ignores them and their barbs. Making an enemy of a highborn Squire at home in the Royal Court would not be conducive to any dreams of joining the Roiguard. "We shall be glad to have a knight of your quality in our company, Sir." You say despite your reservations, an extra blade on the road is welcome after all. The Order Reginate smiles congenially as you party ways, your squires glaring at each other.A pair of oxen nearly trample you and Hannibal both as they rebuke their yoke and handlers struggling to manage them. You make your way further down the caravan. Where is the blasted foreigner running this show?"[2/3]
>>3180303[3/4]Finally you find the caravan master that Burgermeister Alfred Keyes spoke of. To be quite honest you'd expected a rotund and hardy lowborn hag somewhat resembling Keyes himself. That certainly describes Sal, the only female caravan guard of the dozen assigned to this venture. So you're surprised to see the leader of this expedition to be a lithe and swarthy woman wearing a leather jacket and widebrim hat. She has the look of someone who has spent far too much time out in the sun, but her garb and demeanour stamp her as unmistakably foreign. Evidently from the map she's leaning over, she can read as well. At least you're not being subjected to travel with a complete barbarian then.You've never met a foreigner before, the whole experience should be novel. You pull Hannibal up aside the wagon she leans against. "You must be Tracker Jean, I am Sir Emile Andrei. Welcome to our fair nation, if you are unsure what to call one of my rank 'Sir' or 'Sire' will suffice.""I don't like snakes." The Wastelander answers looking up, grasping your hand with a firm shake before getting back to poring over her map. "I beg your pardon?" You ask quizzically, too puzzled to refuse the handshake she offers. Romaine has a liberal streak towards women, that's true. But Romani women don't shake hands and they certainly don't wear pants, which you've only just noticed."First question you Cantonians always ask is "Why'd you come here?", I'm just saving us both some time is all." Tracker Jean looks you, and your horse, up and down making an assessment. It would not surprise you in the least that she was weighing up what she can steal. "You're one of them warrior nobles. 'Knights', right? Fatman said you were one of the good ones. Here, have a gander at this."You wrestle with your shock at the rudeness, albeit seemingly unintentional towards you at least. You are, technically, working for her despite your superior social rank for this trip. Added together her foreign bizarreness and disregard for Romani (or even Canton) norms and you don't know whether to berate her or allow her some leeway given her obvious ignorance of her own impropriety. Unsure of the appropriate social response, you address the practical question first instead.You have some idea who 'Fatman' refers to but... Taking your shocked silence as acceptance, the foreign madwoman virtually thrusts the map into your face. It looks less like a map than a batch of illiterate scrawlings, but you can determine that the plotted route along the Kingsroad could take nearly a week. Conversely, taking a few lesser roads leading directly south-west would see you in Aubrey in half that time.----------------
>>3180307[4/4]>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]>"These minor roads going south-west look promising." Unwieldy with 6 wagons perhaps, but the time shaved off and low profile will be worth it. If being one of the first spring caravans to arrive would be profitable, imagine being the very first... [Side roads, Pathfinder test]Thanks again, mapbro
>>3180315>>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]
>>3180315>>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]We didn't just take a gamble on the loan and investment just to take needless risks and stack the dice against ourselves. It's been established that we're in no rush and I assume we made that choice in the assumption that we'd take the main road so I'll vote to keep to it
>>3180315>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]
>>3180315>"These minor roads going south-west look promising." Unwieldy with 6 wagons perhaps, but the time shaved off and low profile will be worth it. If being one of the first spring caravans to arrive would be profitable, imagine being the very first... [Side roads, Pathfinder test]She is a tracker right? She should be able to pass that test.
By the by, you can also elect to spend some of your 3 Wealth now before you leave for Grenoble. Unless there is a clearly majority I will assume you save your coin for the Aubrey markets.Grenoble markets can be found at >>3018762 from Thread 2 in the archives. http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Noble%20SteedVote for the route to Aubrey remains open.
>>3180318>>3180319>>3180325>>3180330>>3180330Take Sir Gilbern's advice and go for the side roads.
>>3180332Gilbern hasn't said anything to us wdym?
>>3180332What advice is that exactly?
>>3180333I believe he is referring to Sir Gilbern's advice from Thread 2, where he mentioned that staying off the Kingsroad is conducive to swift and clandestine travel.Obviously the effect is somewhat reduced for a caravan, but there is still some advantage (and risk).
>>3180333>>3180334”Staying on the Kingsroad is generally safe, Sir Andrei, but it is slow. And there is no chance that men such as we can move about swiftly or discretely unless you stick to the side tracks and off-road. Sometimes fair fortune even smiles upon you that way, I once came across an abandoned waterskin bundle containing three reams of untouched silk. What was it doing there? Pit knows, my good man.”
>>3180336That's a different situation from what we're doing now though.
>>3180335>>3180336>>3180332In that case I'll stick to my original vote of staying on the Kingsroad. We aren't trying to be sneaky and we've said we're in no rush. We're responsible for protecting a caravan which isn't stealthy in the slightest anyway so I don't see the need. I just want our investment to arrive safely and in the best possible condition, even if it takes some time
>>3180338Also we have Sir Gilbern with us. Unless someone really hates us/the Queensmen or is really desperate for our cargo no sane person is going to mess around with the Order Reginae on the Kingsroad.
>>3180346Yeah 3 Knights (Sir Rabe is with us right? I'm not actually sure on that point) a group of regular caravan guards, all traveling on the Kings Road. This theoretically should be simple. Afterwards though I am definitely down for some Side Road action, adventure and jolly cooperation
>>3180335By the way QM do we know anything about Sir Gilbern's house in terms of their status or influence?
>>3180315Ask Tracker Jean how confident is she with her pathfinder skills, its likely she ain't call that for nothing, but I hate for it to be an ironic nickname. If she seems to know her shit take the side roads.
>>3180351You don't even know his sigil (replaced as it is with the Queen's heraldry). So it must be a minor Pascae house indeed.
>>3180347Sir Rabe is with you, on his way to perform the vigil as well. He is also being paid for his part in escorting the caravan, though he has invested no shares in it. (Sir Gilbern has no stake or escort duties either)
>>3180315>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]No getting fancy with investments
>>3180315"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]We have invested money into this lets not let adventure ruin it unless we fail to protect it.
>>3180390>no greentext shamfur display
>>3180315>>"These minor roads going south-west look promising." Unwieldy with 6 wagons perhaps, but the time shaved off and low profile will be worth it. If being one of the first spring caravans to arrive would be profitable, imagine being the very first... [Side roads, Pathfinder test]
>>3180315>"We should take the Kingsroad." The priority is that all wagons reach Aubrey intact. The Kingsroad may be slower, and a more obvious target, but poor conditions on lesser roads might cost you dearly. [Main roads, no test]The dice are capricious. We've invested enough to see a solid return with safety in mind.
>>3180315>"These minor roads going south-west look promising." Unwieldy with 6 wagons perhaps, but the time shaved off and low profile will be worth it. If being one of the first spring caravans to arrive would be profitable, imagine being the very first... [Side roads, Pathfinder test]
Are we going the way Sir Gabriel was traveling?
>>3181469Along the same Kingsroad, but I believe his path would have taken him north into Fallavon instead of to Grenoble in Romaine.That's just from memory, I'm at work so I can't quickly check myself.
>>3181482Eh no worries. Just curious
>>3180742You forgot your trip.
Trade Caravan theme: https://www.youtube.com/watch?v=O0YxeTjFn70”We should take the Kingsroad.” You've been charged with the security of the caravan, a safe arrival is paramount not a swift one. Despite the mercantile nature of your charged duty, it is nonetheless one you take seriously."Play it safe, huh? Can't say I blame you, Fatman says that you've got proper paved roads along the Kingsroad for most of it. Damn me but you Cantonians are rich." Tracker Jean nods, her decision made. She hefts her sling and crossbow, unloaded thank Adam, onto the wagon seat and steps up on top it. With a final shrill yell at the last slackers saying their farewells to concerned family members, the whole caravan lurches forward with a commanding sweep over her wide-brimmed hat.Over the next few days you admit that Tracker Jean, you wonder if 'Tracker' is her actual name, may be a foreigner but is no fool. Despite the security of the Kingsroad she makes full use of her mounted guards to ride ahead and behind as an advance guard against trouble.Sir Gilbern keeps to himself for the most part, though he does join you and Sir Rabe on occasion to regale you with the sights you must see in Aubrey and to hear your (sober) account of your hunt of the Creeping Horror.Sir Rabe is similarly getting paid for his part in protecting the caravan, so the outriding duties are split between you, him and the squires. You'd be tempted to protest that such scout work is beneath those of your station, were it not for Tracker Jean herself running the occasional. It is the first time you she does so that you nearly fall out of your saddle when she gallops past, leaving you and Hannibal eating dust with a friendly wave.[1/2]
>>3182121[2/2]You could not race Tracker Jean if you tried. She is riding the single most beautiful creature you have ever seen, one of the legendary pureblood Wasteland Mustangs. As swift as a Courser, as strong as a Destrier and as cunning as any Rouncey. Every single Canton saga involving a hero-knight involves them earning the loyalty and respect of one of these magnificent beasts, if not a Pegasus or something more fantastical. Tracker Jean's saddle is closer to a hardened blanket than the sturdy leather seat you ride on, but the subpar quality of her stirrups and equipment is immaterial in the face of the grace and beauty of her mount that moves like water beneath her.You want one.If I haven't appropriately captured it, the modern equivalent would be if Sir Andrei was driving along in his Porsche when a hobo shoots past him in a Ferrari with a cheeky grin.Wasteland Mustang theme: https://www.youtube.com/watch?v=m0dnWnXPye4 Sir Andrei's reaction: https://www.youtube.com/watch?v=Zl_HfTZ69Xw You are kept busy enough during the first few days of the journey, but the work is not exhaustive. Each night you often find yourself sharing a campfire with...---------------------------------------------(1) Campfire Companion You may select more than one> Tracker Jean. You temper your patience and seek out conversation with the foreign woman. You absolutely -must- get your hands on one of these Wasteland Mustangs somehow. [Hearty]> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]> Sir Robert Gilbern. For the most part your conversation is innocent enough, but you are able to casually turn the conversation to interest points of politics on occasion. [Idealist]> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]> Someone else. [Hearty](2) Making friends (although you talk to everyone at some point during the journey, not all are sought out equally)> Improve relations with 1 companion (automatically pass and reveal their Loyalty requirement)> Improve relations with 2 companions (each will require an easy Persuade roll)> Improve relations with 3 companions (each will require a moderate Persuade roll)> Improve relations with 4 companions (each will require a difficult Persuade roll)Hopefully this addresses the issue raised at the drunken dinner without taking more time than 1 vote
>>3182131>> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]>> Sir Robert Gilbern. For the most part your conversation is innocent enough, but you are able to casually turn the conversation to interest points of politics on occasion. [Idealist]
>>3182131>> Improve relations with 2 companions (each will require an easy Persuade roll)
>>3182131> Tracker Jean. You temper your patience and seek out conversation with the foreign woman. You absolutely -must- get your hands on one of these Wasteland Mustangs somehow. [Hearty]> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]> Improve relations with 2 companions (each will require an easy Persuade roll)
>>3182197We have a duty to our Squire first.Second of all, I want to know where we can get a horse like that.
>>3182131>> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]He's our squire, it's important to teach him, talk to him and become an unbeatable team> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]> Improve relations with 2 companions (each will require an easy Persuade roll)
>>3182131> Tracker Jean. You temper your patience and seek out conversation with the foreign woman. You absolutely -must- get your hands on one of these Wasteland Mustangs somehow. [Hearty]> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]> Improve relations with 3 companions (each will require a moderate Persuade roll)
>>3182201Supporting this
>>3182131>(1)> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]Do not waifu the foreign woman(2)> Improve relations with 3 companions (each will require a moderate Persuade roll)
>>3182131> Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty]> Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]I'm honestly torn between Rabe and Gilbern, but I guess that we can gather more details on current politics once we get to Aubrey.> Improve relations with 2 companions (each will require an easy Persuade roll)
>>3182197+1
>>3182131>Sir Karlaus Rabe. The man is somewhat mercurial, switching from grim silence to bellowing laughter without warning. Nonetheless, he warms to you well enough and is no miserly road companion. [Haughty]>Mikail of Andryski. His sparring is going well, for a commoner, but you also take this opportunity to impress upon him the importance of social awareness at the Royal Court. [Haughty](2) Making friends (although you talk to everyone at some point during the journey, not all are sought out equally)> Improve relations with 2 companions (each will require an easy Persuade roll)
>>3182201>>3182254>>3182245Supporting.
>>3182131>Sir Robert Gilbern.>Mikail of Andryski>Improve relations with 2 companionsshouldnt chat with foreigner women, spend time among our own number instead
>>3182131>Improve relations with 2 companions (each will require an easy Persuade roll)Don't care who gets chosen as long it's just two.
>Mikail of Andryski>Sir Karlaus RabeCompanion RulesDisloyal = 25% Death's Door, may leave your company.Untested = 50% Death's Door.Comrade = 100% Death's Door.Loyal = 100% Death's Door x3 per day.Brothers for Life = 100% Death's Door x 3 per day, Back-to-Back.Back-to-Back: If your companion fails an AV test you may ignore the roll. You count as having 0AV next combat round.Most companions will start out as Untested or Comrade (depending on their quality and relation). Although you may travel with as many companions as you wish, you may only benefit from 2 companions in a combat. This number may be increased by skills or items. Increasing loyalty can be done through wise conversation/persuade choices, buying better equipment and similar actions. Brothers for Life can be unlocked via a side quest specific to a Loyal character, and once unlocked can never fall to a lower tier. ----------------------------------------------------Persuasion Roll(1) Mikail of Andryski>Higher social standing + Reasonable Request>Companion Loyalty Status: COMRADE >90DC0 = Mikail's confidence in you and himself is shaken. (50% chance of reducing loyalty status)1 = Mikail's lessons with the blade proceed fairly. As for his lessons with the pen and spoken word... Status remains COMRADE.2 = LOYAL prerequisite revealed.3 = Mikail shines under your tutelage, approaching the point where he has fair odds of avoiding causing you any embarrassment at Court. Mikail gains LOYAL status. BROTHER FOR LIFE Sidequest revealed.(2) Sir Karlaus Rabe>Equal social standing + Reasonable Request>Companion Loyalty Status: UNTESTED >70DC0 = You alienate Sir Rabe and relations sour. Sir Rabe remains at UNTESTED status and further attempts to befriend him suffer -20DC.1 = Sir Rabe is polite but not friendly. He'd rather be left alone. Sir Rabe remains at UNTESTED status.2 = Sir Rabe warms to you. Prerequisite for COMRADE status is revealed.3 = You and Sir Rabe find each other good company and often talk animatedly around the fire long into the night. Sir Rabe gains COMRADE status. Prerequisite for LOYAL status revealed.6 rolls of 1d100.Try to smile.
Rolled 12 (1d100)>>3182298
Rolled 16 (1d100)>>3182298I am ready to fail
Rolled 9 (1d100)>>3182298Notice us Rabe-senpai
Rolled 57 (1d100)>>3182298Give 'em the house Andrei special smile.
Rolled 45 (1d100)>>3182298Nat 100 incoming.
Rolled 14 (1d100)>>3182298
Why couldn't we roll like that with our proto-waifu?
>>3182342Because she wasn't meant to be a waifu thankfully.I do hope this gives us a bit more of insight on Rabe's hateboner for the House Vancewell though.
>>3182305>>3182306>>3182324>>3182325>>3182328>>3182341
>>3182350Apparently we can only have rolls on certain days
Rolled 57 (1d100)>>3182298I love that we have the best rolls when we court our bois. bros for life.
>>3182298>>Companion Loyalty Status: COMRADESorry, I have to point out an error, not that it matters with these rolls. Mikail was already LOYAL according to the pastebin although...I can't find in the threads where that happened. So maybe the pastebin was just wrong, or foreshadowing
>>3182346How do we get Spicario in this quest?
>>3182346Hopefully we can gather from Rabe and Gilbern who exactly Vancewell's 'friends' at Court were as well.
>>3182305>>3182306>>3182324>>3182325>>3182328>>3182341Perhaps we should avoid wine from now on since we appear more eloquent and amiable without it.
Rolled 2 (1d100)>>3182790Rolling to see if the dice gods agree
>>3182797Okay no more wine
>>3182797>1 off a critfailthis is dice god's warning. if it isnt then I dont know what is
>>3182806In Forgotten's system that's actually 1 off a critical success
>>3182342Because really we went at it the wrong way. She's had dozens of suitors that are way better at courting than us and she is sharp as a knife. Outside really good luck Andrei didn't have a chance. What we should have done (20/20 hindsight) is gone the chaste route and just... talked. Shoot the shit. Maybe the difference between us and her suitors with our genuine honesty might have made a dent. Maybe.But regardless, I think that ship has sailed, but I hope if we meet again we can laugh off that embarrassing night and still be allies/friends.
>>3182797Yesss lets get the good rolls out of the way now so we can critfail that next beastman encounter
>>3182821The beastman warlord Craven is somewhere out there, just waiting for us to find him and do Cain's will.
>>3182797Abstinence from alcohol it is>>3182821Stfu it was an important roll
>>3182812we're not rolling by contrived's system, rolls like these generally favor the standard one
>>3182831Not sure what you mean but forgotten has always been roll under
>>3182837I'm just saying, that when people roll stuff like that when not asked by the QM they tend to use roll above because it's the default one. Or at least I doanyway you are probably a devil trying to coerce us into drinkign wine. I aint listening to u
>>3182843Why would Forgotten take any of these rolls that aren't linked to any rolling prompt or during down time?
Damn fine rolling there, kniggas.>>3182476That shouldn't be the case, part of his bonus traits (compared to the other squires) was that he started out at COMRADE instead of UNTESTED. I think only Sir Glasdale has reached LOYAL so far, but I will go back and check.
>>3182851I never said he should. what are you on about
>>3182476I've checked and it looks like the pastebin was incorrect (now correct!).It's quite charming (to me at least) that Sir Andrei is more companionable on the open road away from the trappings of society.If there are any specific subjects that anons would like discussed with Sir Rabe or Mikail please suggest them, for all intents and purposes these two are an open book during this trip.
>>3183265I think learning more about Montbrun from Sir Rabe would be valuable information; Vancewell's 'friends', who's who in the region, what feuds exist etc.
>>3183276Seconding this anon's suggestions. I also want us to impart some lessons onto our squire--thinking long-term, it would be good to have someone we can pass onto if we die (with minimal impact).
>>3183276That can work, though Rabe will only have knowledge of Vancewells friends specific to the Montbrun region. He will be entirely unaware of the possibility of it extending further than that.>>3183301Good foresight, though would anons be okay with playing a character not of noble blood in this setting should the worst come to pass?
>>3183318Well there's other potential characters we could play without another round of chargen. Sir Andrei's brother perhaps? Being a knight trying to lay low after a 'scandal' might be a refreshing change of experience if shit happens.
>>3183318If anything I think I would prefer to pass the mantle off to Mikail if something were to happen to us as at the moment it would make for a more natural transition.
>>3183265>more companionable on the open road away from the trappings of society.I thought this earlier today. It could see Rabe joking about it.
>>3183318>>3183348>>3183350Obilagationary repost of shekel knight>be Pascae knight grown cynical after seeing his master knight die in a ditch and seeing the worst of chivalry and Canton society.>at the beginning believes on only two things: money & bitches>eventually begins to change due to meeting people who genuinely believe in chivalry and valor and actively try to make the world a better place and begins to fight for those ideals himself.>defining traits: Cynical & Humble because nothing makes you more humble than realizing you can die like a bitch
>>3183867>disregard warrior code, acquire wealth
>>3183916He is character sorely tempted by the Path of thrones at least at the beginning, the thing is that the wealth doesn't fill anything substantial in his life it only distracts him from it.
>>3183950Don't get carried away with your head canon. It'll end in bitter disappointment.
>>3183867I say I would rather have Mikail for the sole purpose of having some sort of continuation of the story (wherever we end up dying). Hell, it doesn't even have to be Mikail if they end up kicking the bucket with our knight, but someone already connected to the story even if that someone is of low born status or isn't even a knight. You don't have to be a proper recognized knight to follow the code after all.
>>3183964Yeah this, dont state your opinion as a favt
Lets not get ahead of ourselves anyway, Sir Andrei hale and hearty. Try to keep him that way.
>>3183964IT my interpretation of a character Im pitching, if you disagree with my intrepretation that's fine.>>3183978well thats just your opinion>>3183996Emile is alive until he's dead I'm not going to an hero him just because I have a pitch I like.
>>3183867If you are that one anon that took the idea of Shekel Knight and fell in love with it in the first thread.I want to let you know that I appreciate your efforts in not letting the idea die and that I will vote for it if Emile dies to critfail land.
I expect this vote to be somewhat contentious so, as before, 1 post IDs will not be accepted unless linked to an earlier ID.
>Mikail of Andryski 3 Success>Mikail is now LOYAL (100% Death's Door chance, x3 per day)>Mikail BROTHER FOR LIFE Sidequest Revealed: Mikail will consider you a BROTHER FOR LIFE if you successfully nominate him for the Roiguard, the King's personal elite guard.Noble Aspirations:"Noble blood is an accident of fortune; noble actions characterize the great."You will also receive a persuade bonus to smoothing over any 'misunderstandings' resulting from Mikail's lack of courtly experience.>Sir Karlaus Rabe 3 Success>Sir Rabe is now a COMRADE (100% Death's Door chance)>Sir Rabe LOYAL Prerequisite revealed: Sir Rabe will become LOYAL if you are reduced from Healthy to Battered or worse status in a combat where Sir Rabe is selected as a companion. Blood from the Stone: "Men of House Rabe do not consider anyone to be a true friend until they have fought and bled together." Your escort duties by no means excuse you from your knightly duties, you do not neglect Mikail's training. As wagoners and guards pack up each morning and settle down each night they are invariably treated to the sight of you two sparring by the hour. Mikail invariably ends up in the mud, but each day it happens less often and you have to try a little harder to get him there. At this rate you expect Mikail's aptitude with the knightly weapons to progress steadily without further intervention beyond your daily constitutionals.It is his lack of courtly manners and education that is of concern. Learning his letters may take time, and honestly might require a dedicated tutor, but the immediate courtly preparation you can begin yourself. You tutor him on restraint and composure, then put him to the test. Unbeknown to him you observe and even subtly encourage the squires of the other knights to tease him with biting comments and snobbish remarks. Each time Mikail does not rise to the barbs and remains stoically indifferent to their jabs. He does not have a witty tongue on him, but silence can be as good an answer as steel to many insults. You are relieved to see that even if Mikail will not be a connoisseur of the courts, he will at least not be the instigator of a social disaster. One of the squires goes to far however, and you are forced to intervene before Mikail is forced to challenge the boy to preserve his and your honour both.You dismiss Sir Rabe's squire and reveal to Mikail that these minor tests were at your bidding and that Mikail passed with flying colours. You had been concerned that such a tactic might alienate your squire, but instead Mikail seems humbled and grateful that you are taking such grand measures to ensure his proper knightly education in all areas. It is during this conversation that you also invite Sir Rabe to share his opinion. [1/4]
>>3184127"Don't be discouraged by any missteps, lad. Why, even bluebloods like Sir Andrei and myself can find the rigours of courtly to be a burden. Perhaps Sir Andrei finds it less burdensome than I, but we both feel much more at home out here on the open road with fellow men. You know what we say about the Romani up in the mountains?" The Montbrun knight pauses awkwardly, for once holding his tongue. "I-actually, it is perhaps unwise to repeat such jests.""Oh do go on, Sir Rabe." You are struck with a morbid curiosity that there is something even the gruff Sir Rabe would find indelicate to repeat."In Montbrun we say... you Romani men all piss sitting down." To his relief you and Mikail chuckle, not unaware that women in the household often get their way in this Duchy. "What do you say about us from Montbrun, that we eat rocks for breakfast?""No, of course not" Mikail grins as you speak, already anticipating the classic border jab. "But the classic Montbrun face indicates that it's not for lack of trying!"The night passes with much talk and laughter, as does each night after that. You tell Sir Rabe more about the struggle of Romaine against the eternal threat poised by the dread lords of Ardenne and he similarly shares the history of the Montbrun's bulwark against the cannibalistic . Such is the strength of the mighty Montbrun fortifications that not one of the three major Torwatcher citadels has ever fallen to outsider attack. When you ask him about the local rivalries, especially his hatred of House Vancewell, he can only give you a localized account. He came across the neighboring Vancewell men selling a captured Pegasus to snakemen in return for a brace of Wasteland Mustangs. House Rabe deals only with the human Wasteland settlements for their horseflesh, but not all Montbrun are so discerning. The Pegasus is not the symbol of Duke Montbrun by chance. Binding a Pegasus, let alone selling one into slavery, is an act of sacrilege according to these hardy mountainfolk. These angelic horses are no ordinary beasts but have as much ken and majesty as any human king. Respect and admiration of the Pegasus is expected, their security and protection from poachers (human or snakeman) is demanded.When Sir Rabe accused Lord Vancewell of turning a blind eye to such activities on his land the whole matter was hushed over well before it gained traction in the Montbrun Court. Without proof his own family could not openly begin a vendetta and Sir Rabe was conveniently encouraged to head to Grenoble to strengthen their ties there.By the third night of such engaged conversations, you and Karlaus consider one another friends and comfortably address each other by first name without awkwardness. [2/4]
*cannibalistic Snakemen of the Wastelands
>>3184133[/b]Day Four, Early Afternoon, along the Fallavon-Aubres Border[/b]On the fourth day one of Sir Gilbern's squires returns to the column at a gallop, pale and breathless. "There’s a battle ahead!" He gasps, saying that there are beastmen fighting with humans right on the Kingsroad not a mile westward, though he cannot recognise the human combatants."Scrag. Sir Andrei!" Tracker Jean snaps, at least she got your title right. "Take the riders up ahead, that's 7 of you including your apprentices, see if you can figure what's going on. I'll try and get this all off the road and concealed as best I can. Even see about turning us around...""Sir Gilbern is the senior knight here, he should have command." Sir Gilbern nods in acknowledgement, but motions that he will follow your lead in this matter unless Royal interest is at stake."Fatman said nothing 'bout him, only vouched for you. So you're in charge, you make the call when you get there." Regardless, it doesn't look like Tracker Jean was convinced of Sir Gilbern's suitability herself. "Buy us some time if you have to but don't get yourself killed, Major Muttonchops won't ever forgive me if that happens."And with those vague instructions you find yourself with 6 knightly subordinates, most as well if not better armed than you. Ad-hoc command position though it may be, it is the first time you have ever held a command over fellow nobility.The eagerly grinning Sir Karlaus Rabe and his young squire that looks like they have yet to hit puberty. The calmly composed Sir Robert Gilbern and his two squires, themselves nervous but each armed as well as any full-spurred knight. There is also your own squire Mikail of Andryski of course, no noble but you've seen his mettle tested before and not found him wanting."We ride!" A small cheer goes up. It is not reflected by the caravansary and guards, more concerned with their own panicked tasks, but more than a few sets of eyes pause from their worry and feel a flicker of confidence as your small party canters up the road. [3/4]
>>3184133Top bantz
>>3184141[4/4]The battle is still well underway by the time you arrive, and a much closer run thing than you had initially thought it would be. You recognise the feral forms of the beastfolk from the stories instantly, braying hulks of muscle wielding crude iron weaponry. Few wear any form of armour, some are entirely naked. That makes them no less of a threat to the column of armed human men they have driven off the road, making a last stand at the foot of the hill overlooking the path.You take a moment to process the bizarre appearance of the formation of men struggling against the Foe. This is no convoy of men-at-arms or other some Cantônian house guard; their banners, arms and even the men themselves are clearly of foreign birth.You've never seen their kind before with your own eyes, even so you have no difficulty identifying their distinct origin...-------------------------------------------->The chanting shieldwall of axemen with their curled biceps, chain shirts, veiled nasal helms and wicked long-axes mark these as the furious Northmen, warriors from across the frozen sea. Before your very eyes a towering golden-haired slab of muscle leaps forward from the shieldwall and splits a beastman champion from waist to horn like a block of rotten wood. [Norsikaan Huscarls]> The shouted orders of the tight-knit pike formation of full plate infantry wielding good steel and extravagant garb bear the tell-tale signs of a Freeblade Company from that western island trade power. A flamboyant feathered hat rests atop their officer, laughing as he fires crossbows speedily loaded by his subordinates into the enemy mass. [Langland Mercenaries]> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]
>>3184165> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]HOPLITES
>>3184165>> The shouted orders of the tight-knit pike formation of full plate infantry wielding good steel and extravagant garb bear the tell-tale signs of a Freeblade Company from that western island trade power. A flamboyant feathered hat rests atop their officer, laughing as he fires crossbows speedily loaded by his subordinates into the enemy mass. [Langland Mercenaries]Hey QM I'm>>3183348 currently out right now.
>>3184165What the fuck are these guys doing here? Questions (and plot hooks) for later.Hmm, we already not!Vikings in BCQ. The unholy combination of England, Murica and landsknecht doesn't sound too bad. But my vote goes to:> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]The irony of helping what should be Canton's worst (human) enemy isn't lost on me.
>>3184165>> The shouted orders of the tight-knit pike formation of full plate infantry wielding good steel and extravagant garb bear the tell-tale signs of a Freeblade Company from that western island trade power. A flamboyant feathered hat rests atop their officer, laughing as he fires crossbows speedily loaded by his subordinates into the enemy mass. [Langland Mercenaries]Love me some not empire pikemen
Even though I voted for the hoplites I still believe that Carthago must be destroyed.
>>3184165>The chanting shieldwall of axemen with their curled biceps, chain shirts, veiled nasal helms and wicked long-axes mark these as the furious Northmen, warriors from across the frozen sea. Before your very eyes a towering golden-haired slab of muscle leaps forward from the shieldwall and splits a beastman champion from waist to horn like a block of rotten wood. [Norsikaan Huscarls]
>>3184165>The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]I'm this guy btw >>3182254.
>>3182828My post>>3184165My vote>[Cathago Novan Hoplites]
>>3184165>The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]
>>3184165>> The shouted orders of the tight-knit pike formation of full plate infantry wielding good steel and extravagant garb bear the tell-tale signs of a Freeblade Company from that western island trade power. A flamboyant feathered hat rests atop their officer, laughing as he fires crossbows speedily loaded by his subordinates into the enemy mass. [Langland Mercenaries]
>>3182284This is my I'D btw
>>3184165 >The chanting shieldwall of axemen with their curled biceps, chain shirts, veiled nasal helms and wicked long-axes mark these as the furious Northmen, warriors from across the frozen sea. Before your very eyes a towering golden-haired slab of muscle leaps forward from the shieldwall and splits a beastman champion from waist to horn like a block of rotten wood. [Norsikaan Huscarls]No African/Asian/Amerindian option?
>>3184165> Could have had some Cat bois
>>3184165>The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]This is >>3182223 me by the way, currently at work
>>3184165> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]
>>3182790This is me
>>3184165>The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]>>3184246none of these options make sense
>>3184165>The shouted orders of the tight-knit pike formation of full plate infantry wielding good steel and extravagant garb bear the tell-tale signs of a Freeblade Company from that western island trade power. A flamboyant feathered hat rests atop their officer, laughing as he fires crossbows speedily loaded by his subordinates into the enemy mass. [Langland Mercenaries]This is a civilized quest for men of distinguished taste. No barbarian peasants!
>>3184246>>3184305>>31841811 ID posters spotted
>>3184246>CARTHAGI>Not inspired by Carthage
>> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]>>3184311I believe anon was referring to subsaharan africans, you know, negroesAnyway, reposting the map so we know where those fellows are from
>>3184322Why are there no isles shown in the map where Tempest Isles are written and marked?>>3184165Shouldn't it say in the Knight & Companions pastebin that we have five Adam steps instead of four? We got two Adam steps in the last thread, two more Adam steps in thread #2 and one Adam step in thread #1, so we should have five in total.
>>3184322BTW are talking Macedonian phalanx or shorter Greek Hoplites?
>>3184165>The chanting shieldwall of axemen with their curled biceps, chain shirts, veiled nasal helms and wicked long-axes mark these as the furious Northmen, warriors from across the frozen sea. Before your very eyes a towering golden-haired slab of muscle leaps forward from the shieldwall and splits a beastman champion from waist to horn like a block of rotten wood. [Norsikaan Huscarls]Norsca!
>>3184386Considering one option is late feudal pikemen my bet is Carthagian/Hellenistic style Hoplites Y'know for variety
>>3184386Classical Greek style hoplites probably with the description of the breastplates and helms.
>The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]
>>3184165>> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a higher rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]
>>3184386definitely greek, real life carthaginians didnt use macedonian phalanx
>>3184307That was me, faggot. Eat a dick.
>>3184322Well yeah.I didn't really just want a rehash of Not! Black Company Quest.Also I just really like the whole ritualistic spin on honourable combat Aztec and their contemporary nations had.
>>3184444Then why didn't you link your post you absolute dingus
>>3184450I didn't think it was a controversial vote.Besides, I voted for the underdog anyways out of nostalgia for the fallen Vikings that never were in BCQ.Forgotten will never get his Vikings:(
>>3184559Forgotten thought it would be contentious. Apparently everyone wants a bunch of "not Greek" boy lovers.
>>3184839Look everyones love spartains as much as everyone hates those who fawn over spartans.
>>3184839What can i say, they smell niceAfter failed attempt at courtshipCombine with 6 succeses at being bros with our boysWell... Lets say that I stop considering gay option as meme one
>>3184839LOL most of the votes Forgotten has said to be contentious so far hasn't really been as such (and I say that as someone who voted for the Free Company)
Carthaginians are based and redpilled you fags. Forget the greeks and sp*rtans
>>3184854Im 100% down with some male "bonding" brothers for life eh.
The Cathago popularity is unexpected (but not unwelcome for PLOT). I hadn't really expected them to dominate due to the historic enmity with Canton.Although the theme of their architecture and dress is Greco-Punic I've made sure their caste-based slave-reliant society is not a straight not-Carthage ripoff.
>>3184978I'm pretty sure people just thought 'Hey it's hoplites' even though yeah an entire cohort of them in the middle of Canton should be...*interesting* to explain.
>>3185050There here as peace emissaries, yeaaah
>>3184854I honestly don't know how to feel about this after originally starting the Homo Knights thing lol.Band of Thebes?
Just be celibate
>>3185752Is there an oath to not lie with a woman?
>>3185783There is one about not fathering bastards if I remember right
>>3185830Easy to take if we just fuck dudes
>>3184978Forgotten, could you please answer my question here>>3184373
>>31859901) The isles are southward of the map2) You are right, the pastebin has been corrected.Cheers, as shown in BCQ I sometimes miss these details.
>>3186066We all make mistakes so it's no problem.Thanks for the answers, I appreciate it.
A surprise to be sure, but a welcome one.> The determinedly silent phalanx of spearmen with their bronzed skin, gleaming breastplates and crested helms are unmistakably a cohort from the ancient southern city state. One of them wearing a cloak, the only indication of a rank, springs forward to launch a javelin into the throat of a beastman banner bearer. [Cathago Novan Hoplites]The Carthagi Hoplites are not mute automatons, the occasional exerted grunt or pained cry erupts from their ranks as a beastman blade finds its mark. But for the most part they hold the bristling defensive line of shield and spear in contemptuous silence, ill at odds with the roaring mob of barbarian creatures assailing them. The soldiers are lightly armoured by Cantonian standards, bearing only a helm, breastplate and greaves. However, they fight with a synergy and utter disregard of casualties that a line of Canton men-at-arms could only dream of. Most hoplites bear the distinct spear and shield in tight formation, but a few skirmishers pelt the enemy with javelin and arrow from behind the phalanx.You see the ground littered with the fallen from both sides, no more than two dozen Hoplites remain standing against a force twice their size. From the number of corpses, the battle started with double the number of those still fighting and each side seems committed to fighting to the last. You're surprised, both at the discipline of the foreigners and the unexplained determination of the Foe which is pressing hard at the flanks of the phalanx despite their own significant losses.Although the Hoplites fight in eerie silence, they are clearly communicating to coordinate their phalanx. Sharp warhorn toots and rhythmic shield clangs direct the dwindling formation's movements. Their cloaked leaders, one red and one green, point their spears and speak in short sharp bursts of their language. The figure in red is forced out of formation by a surge in the enemy ranks, surrounded and almost certainly doomed. The green leader clangs his shield sharply and leaps to their comrades aid with two of the other green-clad skirmishers. One is cut down immediately with a scream, but clearly these warriors are no slouches in individual combat, with whirling sweeps of their spear and shortsword several beastmen die in seconds, as the phalanx drags the red leader back to safety.[1/2]
>>3186071[2/2]Neither force appears to have notices you, and the rear left of the beastmen flank is enticingly open, spread thin over the flat Kingsroad as the warband presses in for the kill. Cluttered infantry on open ground and flat terrain. Cavalrymen dream of such things."Hah! Hahahaha!" Sir Rabe cackles, chomping at the bit nearly as much as his steed. " Never in my life have I seen Glory delivered so plainly into mine lap. The Almighty shines upon us today!""It is indeed fortunate timing, if we wish to get involved." You and the others look askance at Sir Gilbern at his hesitation. The Order Reginate shrugs. "I look forward to the fight, but one must question why armed men of Nova Cathagi are marching on Canton roads."You nod. Once a Carthagi colony itself, the fertile southern shores of Romaine have ever been coveted by those across the sea.The Carthagi slavers are especially hated in Romaine of all the duchies. The Cathagi come to Pascae to trade, and Romaine to raid. But to find them here, on the Aubrey-Fallavon border? Inconceivable. Unless this is the vanguard of some insanely successful invasion force no one has heard of, there must be another explanation for their presence."Monsieur Lireux, hand Sir Andrei my spare lance." Sir Gilbern notices your skeptical look. "I would not wish to leave you ill-equipped IF we commit to battle of course, Sir. The decision is yours."----------------------------------(1) To Battle!(?)> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]> "Hold a moment, sirs. Our duty is to the people of Canton, not foreign soldiers." Watch the battle unfold without offering assistance. [Idealist]> "I'd sooner kiss a Basilisk than fight alongside slaver scum. Back to the wagons." Leave the foreigners to their fate. [Haughty](2) Battle Gear>Accept the War Lance. You promise to return or replace it upon reaching Aubrey. You will owe Sir Gilbern 1 Wealth should it shatter>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage.There is a reason I keep switching between Carthagi and Cathagi, but you don't need to figure that out yet. Just a (bad) joke.
>>3186074>"Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.
>>3186074>"Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.Hell yeah! Finally, we have a War Lance.
>>3186074>> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey. You will owe Sir Gilbern 1 Wealth should it shatter
>>3186074>> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey. You will owe Sir Gilbern 1 Wealth should it shatter
>>3186074> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.inb4 Craven leads these Beastmen. Also, reminder of a War Lance's stats:>Doubles Damage on the Charge (Doubles or 3 Success means the Lance remains unbroken)>-20AV to Foe
>>3186074>”This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.
>>3186102>inb4 u lil shit
>>3186074>"Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.Just look at that delicious Got the Jump bonus.First post ever in knight quest, but I followed BCQ quest consistently
>>3186074> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage.How do we know it's not a shoddy lance? What's the risk of it shattering?
>>3186074 >Doubles Damage on the Charge (Doubles or 3 Success means the Lance remains unbroken) >-20AV to FoeSo one failure and it's broken? Fuck that.
>>3186154We need 2 or 3 successes on attack (based on DC) so we should probably used on the first charge then throw it away for the sword
>>3186074(1)>This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge](2)>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.
>>3186074>"This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey
>>3186158It straight up says that we need 3 success or to roll a doubles for it to remain unbroken.GFL.
>>3186074>> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage.
>>3186074>> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.
>>3186202Not sure why my ID changed, I'm>>3184431>>3180560
>>3186074> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.Big money, no whammies.
>>3186198We should use it for first round as our DC should be greatly in our favor. Charging at flank of unaware enemy and having support of some great knights.
The vote it not get close, but it is obvious that battle will be joined.I will assume you select Sir Rabe and Mikail as your companions. I will begin the battle in roughly 36 hours, that should make it the weekend for most people around the globe, and continue the run to the conclusion. Regardless of the outcome (Almighty grace our rolls) I think that will be a good point to end the thread and I'll probably have take the following week off due to IRL obligations anyway. >TL;DR battle run in 36 hours
>>3186074> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey. WE KNIGGAS RIDE!>>3186139>inb4 Montbrunfag shows up again and autisms the thread into another storm of shit
>>3186198Better to take the advantage and lose the tiny bit of wealth it will cost us instead of ending up dead.
>>3186214I agree with the general idea of this. Let's use the lance but switch ASAP; it probably won't be too useful in the following turns anyway.> "Did the Brothers not teach us 'No man shall stand alone'? Foreign or not, we shall come to their aid." Join battle against the Beastmen. [Idealist] + [Belligerent Charge]
>>3186074>> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage.>>3186220I wouldn't say 1/3rd of our war chest is a "tiny bit of wealth"
>>3186220>implying any advantage will save us from the upcoming triple-critfail
>>3186220Even better to half-ass it and let the Carthagi take the brunt of the pain.Why the fuck are they here, anyways, slaving scum.
>>3186226Its literally the minimum cost the system affords and we're making money from this caravan anyway.>>3186227T H R E E T H R E A D S>>3186248Eh better mankind than beastmen even if they are slaver scum, my bet is they are mercenaries looking for work.That means conflict and conflict means glory and work.
>>3186278Yeah the money system is rough, i was kinda hoping it would be like the rictor scale. Never liked the abstract money thing games like blade of the iron throne had.
>>3186296Eh it's okay there a time for micro and a time for macro, considering knightly endeavors generally aren't of purely economical nature this is a case for macro being the preferred since we are a knight and we are dealing with money and equipment worth more than a peasant sees in their entire lifetime.
>>3186302Still like 8 wealth making somthing that costs 1 free would kinda make sense givin how much more rich that seems according to the benefits.This honestlt seens gamey where we just wamt our weath at that highest point then spend anything we get above that liberally.
>>3186307>Still like 8 wealth making somthing that costs 1 free would kinda make sense givin how much more rich that seems according to the benefits.Wut?>This honestlt seens gamey where we just wamt our weath at that highest point then spend anything we get above that liberally.That's basically the temptation, its getting there and not compromising Emiles morals that will be the issue.
>>3186333Like if 1 wealth is megear and 7 is rich the clearly there is more the a 7x multiplier between them.Does that mean if we buy somthing for 1 wealth while poor we are buying a far cheeper version of that item then of we were rich, same with the caravan. This kind of extrapolation of wealth bothers me becuase it really dosnt make much sense.
>>3180331This has the wealth table
>>3186363You are overthinking things, spending wealth and losing access to a tier of lifestyle simply means we spent a little too much and cannot continue to live within the means of that lifestyle in the short term
>>3186074> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage.
>>3186217>>3186074> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Refuse the War Lance. You would rather not be in debt to this man of intrigue, even for such a huge advantage. Thank him for his offer though.Forgotten, I have a problem with the issue of having to give him 1 Wealth back if the War lance breaks. Taking into account he has offered it to us, freely, to use as we see fit in battle and this is his spare lance, wouldn´t it be stingy too ask us to cover the costs if it breaks?Like, a war lance breaking seems like a common happening in battle. Even though we might feel obligated to pay him back if we break it, he has given us, by definition, a weapon which is very likely to break in this battle and indeed it is expected too. To ask for money back seems too petty for me, bordering on entrapment even.It is like if I give somebody a knife and ask him to pay to sharpen it again, as it has got a little blunt from the usage. It was expected to go blunt if I used it, and while I have the obligation to sharpen it back if I had asked you for the damm knife, you insistin on me paying you for something that in appearance was freely and charitably given (we are going to enter a battle, for the Almighty´s sake) speaks very badly of your character.Forgive the tism.
>>3186478Maybe it's kind of a cultural thing in Canton, where it is expected in the setting that people are obliged to return or replace somebody else's lance, and Forgotten just explained it to us. Just throwing in a guess
>>3186074Changing my vote (>>3186102) to this:> "This road belongs to the King! Men of Canton, let's clear the way!" Join battle against the Beastmen. [Hearty] + [Audacious Charge]>Accept the War Lance. You promise to return or replace it upon reaching Aubrey.If we accept the War Lance it's better to go for the Audacious stance. It means that every damage is *quadrupled*.
>>3186478Yeah this. We might as well just buy the lance off him outright if that's how it's going to be.
>>3186478I would draw the distinction between lending someone equipment and freely giving someone a gift. If you had a spare horse you keep in reserve, but lend it to a dismounted knight who gets it killed during battle, I imagine you (as a player and knight) might be annoyed if they did not at least offer to replace the steed. As >>3186528 has indicated, returning the value of the lance should it shatter is considered gentlemanly for a knight. I would point out that Sir Gilbern is not actually demanding Sir Andrei replace it, but accepting the lance on the eve of battle without insisting you will do so would be considered by most Cantonians to be kind of a dick move. You may, of course, never offer to return the lance and take the gift at its face value but that would guarantee that Sir Gilbern regards you as an unscrupulous cad.
>other Knigga does Emile a solid>go full shekel knight over the decisionAccept the Lance and slay these beasts where they stand
I understand your frustration, believe me, but I knew a hardcore coin system versus abstract wealth would be the death of me. At least in this system, when you buy an item it includes the ongoing investment and equipment required to keep it functional and useful. I simply cannot be bothered keeping track of minor expenses like lodging, food and what the actual coin value of a caravan share might be (Almighty help me if I needed to estimate economic returns on trade).As for your other point, no. Wealth indicates spending money, represented either by actual coin or items of value easily traded. You could be a landed knight with 10+ Wealth in property, but only have 1-2 Wealth as you struggle to make ends meet in the short term before harvest. Or you could be a knight without land but flush from victory covered in 10+ Wealth, living the high life in the short term but with a pool of riches that will quickly decline once you start spending it.
>>3187046For >>3186363
>>3187046Ok that makes more sense it being a more solid value. And yeah a solid money system is a pain in the ass but far easier defined. sorry for complaining about it ive just had bad experiances with that kind of system in the past.
>>3187060On the plus side, it probably accurately represents the lack of attention to financial detail one would expect from a knight. Unless we were playing shekel knight.
>>3187082Lol skekel knight gets a wholly different money system and we spend 70% of tjr quest micromanaging our funds.
>>3187105
>>3187026>>3187046Sorry if I am being too nitpicky. I really like the Wealth system and don´t like causing ou frustration for a very good quest.My issue here>>3186478 is that we are talking of a war lance, not a horse. A war lance is supposed to shatter in battle barring exceptional circunstances, while losing a horse, while posible, is not as common.This is too shown by the rules you have provided us. From all the weapons I remember, a War lance is the only one which could shatter, and it only takes less than three successes to do so, while losing a horse requires a fumble (100) AND rolling high enough in the JustFuckMyShitUp Table you shown us in the very first thread. By fluff and rules, he has offered us a fragile weapon. Even if we have a very good position, it is likely we will lose it. To be fair, taking into account he is better off than us AND he was the one to offer AND the weapon in question is one that is expected to shatter, I would find chivalrous that he would deny any sort of payment for the war lance when we offer it.
>>3187610I don't mind a nitpick myself. Tourney lances are designed to shatter (and cost nothing in-game) while War Lances are not designed to shatter, although they often can under the enormous strain.>To be fair, taking into account he is better off than us AND he was the one to offer AND the weapon in question is one that is expected to shatter, I would find chivalrous that he would deny any sort of payment for the war lance when we offer it.You frakking double nigger that's exactly what I had planned, I was going to call a vote to offer to return/pay the lance after battle and then Sir Gilbern would graciously refuse (and gain Comrade status). But your jewness figured out my plan.
>>3187026Eeeeh, shit. Me on mobile. Did I just fuck our chance at gaining COMRADE status and Destroy what would be a pretty good escene?
>>3187669Nah, I'll just allow the scene and bonus after the battle without the need for a vote.Assuming either of you survive.
>>3187648We like our shekels
>looking for the beastmen stats in the archive>I know I've already written them up but when did I last use them?>mfw
>>3188197First thread famalamapai.
>>3188197Just follow the trail of tears
Alright guys, everything is ready to rock and roll. It's near unanimous for accepting the War lance but due to switched votes it's a tie between Audacious and Beligerent on the first round. First roll under gets their choice picked. Regardless of results I will see you kniggas here for the battle rolls in 20 hours.>DC50
Rolled 63 (1d100)>>3188287Audacious
Rolled 85 (1d100)>>3188287Audacious
Rolled 77 (1d100)>>3188287I would vote but i don't remember the differences between audacious and belligerentI am, however, as far as roleplay goes, more for slaying beastmen infringing on our fair king's road with their lives than for helping carthagi slavers out of the goodness of our heart
>>3188291>>3188318>>3188321Thank the almighty that we aren't rolling for the combat.
Rolled 94 (1d100)>>3188287Need some help guys?>Audacious
Rolled 53 (1d100)>>3188287I think the dice gods are telling us to go Beligerent
Like drawing venom from the wound, the bad rolls aren't removed from the combat pool.
>>3188335Christ no we're good mate thanks
>>3188346*are?
Rolled 32 (1d100)>>3188287AUDACIOUSBY YOUR POWERS COMBINEDWE ARE THUNDERCATSOO-RAH
>>3188427VERILY
Rolled 93 (1d100)>>3188427Finally
Rolled 66 (1d100)audacious i guess, i think that's what we're rolling forjust gotta go to sleep right now. long day. hope this roll helps love you
>>3188483Y-you too
>>3188291>>3188318>>3188321>>3188335>>3188342>>3188438>>3188483Jesus christ guys... calm the fuck down. Thank god this was to decide how to attack and not how to die
Here are the differences between Audacious and Belligerent for anyone who forgot them or doesn't know them:>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.Forgotten should include the mechanical effects of combat stances in the choices.
Vodka is good,Vodka is great.Don't be late for battle,In 12 hours we will test fate
>>3189074>>3188533And people still want to waifu anything other than the QM
Nice to see our rolls are as crap as ever.
>>3189107As is tradition
Rolled 62 (1d100)>>3189089I love you long time
>>3189119Love you longer time.God bless [nation state]
Rolled 9 (1d100)>>3189119I'm so disappointed that you didn't roll 69
>>3189119Damn. That might be the wine speaking
Rolled 78 (1d100)>>3189130There you go wasting our hard earned good rolls
>>3189131>>3189119I must screen cap this for posterity
>>3189131i thought it was vodkabeen a while since i've been drunk and not just buzzed, hope you enjoyed/are enjoying yourself
>>3189168Vodka is temporary Valour is forever
IF SHE BREATHE, SHE A THOT
>>3189192Slotting floppies?
>>3189192Based and redpilled
>https://www.youtube.com/watch?v=Z_ypna0s2IIThis is a great video on Knights and Chivalry.
>>3189089Your right as players we should wifu our illustrious QM. Quick someone draw lewds
>>3189255Nice lecture though the fact that he even acknowledges SJWs irritates me
>>3189192So if they are undead they are best girl?
>>3189471Clearly >They are never "tired" or have a "headache">Extremely flexible>Don't get fat>Won't eat your French fries after saying they aren't hungryWhat else could you want?
>>3189508Catgirl duh.Also I think Henry would feel strongly against dipping his pen in the company ink . . . Literally.
Salve Reginae have mercy on my sins. We will start rolling in 3 hours.
>>3189755>laying with BeastmenSomeone tar this fool
>>3190139What if this beatman shows all the ideals of knighthood and shed his previous life.
>>3190330Burn it, salt it and push on the ashes
>>3190139Catgirls aren't beastmen. Clearly they're divine blessings.I mean, better than rotten pushy, self lubricant not withstanding.
>>3190330Surely you jest. Tar this fool with the other one
>>3190330What part of "righteous slaying in the name of all that is holy" do you not understand?
Honestly looking back on things though we'd probably should have hit on the Sister instead of Lady Natalia; it would have probably gone better.
>>3190730Emile is just shit at none bro activities
>>3190730It doesn't matter anyway and it was a good lesson for our protag
>>3190330
Thread is archived, here: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20ValourNow's the time, it's do or die kniggas.Cathago Hoplite theme: https://www.youtube.com/watch?v=8YT3jTtLbb0 Cantônian lance charge theme: https://www.youtube.com/watch?v=Y1qzm3UUTrg >Battle is Evenly Matched>Battle Progress 50DCYou have intervened just as the Hoplites were making their last stand. You will need to capitalize on your charge to ensure that the battle swings in your favour.>Scatter Infantry Riding Test: AUTO-PASSED Due to charging in formation into a disorganised enemy flank, no Riding test is required to reduce all Foe infantry in this encounter to Battered. A Riding test will still be required to disengage or regain the charge bonus in any further combat encounter during this battle.Winning Personal Combat should read:Skirmish (dozens of combatants) = +20DC to Battle ProgressEngagement (hundreds of combatants) = +10DC to Battle ProgressMassive Battle (thousands of combatants) = +5DC to Battle ProgressThese can be improved through skills and items.[1/3]
>>3190956”I thank you kindly, Sir.” You accept the lance from Sir Gilbern’s squire, appreciating the knightly gesture.”So… this means we’re fighting then?” Sir Rabe grins, though his young squire seems visibly less enthused.You allow a moment to pass before speaking. ”Mikail.” ”Yes, milord?” Your squire answers nervously, clearly struggling to remember whether he has forgotten to tighten or clean some part of your armour.”What road is this?””Uhh… the Kingsroad, milord?””Well, that’s that.” You wheel your horse around to your fellow Cantônians, gesturing to the road with your lance. ”This road belongs to the King! Men of Canton, let's clear the way!"”Huzzah!” Your fellows cry, slamming down visors and hefting their weapons. You spur your destrier Hannibal into a gallop straight down the road, levelling your lance at the rear ranks of the beastman only now noticing the clatter of hooves. [2/3]
>>3190971[3/3]Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon BorderThe Battle on the Kingsroad>Audacious Charge: Halve AV, +2 Dismount Severity. Each point of unsaved damage to Foe is doubled.Sir Emile Andrei, Young Knight of Romaine: HealthyMikail of Andryski, Squire to Sir Andrei: HealthySir Karlaus Rabe, Young Knight of Montbrun: Healthy>Combat = +80DC [Healthy +5DC, Strong +5DC, War Lance +0DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mounted +10DC, Charge +15DC, Mark of Cain +5DC, Blademaster +10DC] >Armour Value = 23AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV] /2 Audacious >Combat Re-Rolls = 0VSLonghorn Beastman Foe, One-Eye:BatteredGreenhorn Beastman Foe, Dirtclaw BatteredGreenhorn Beastman Foe, Stumblehoof BatteredGreenhorn Beastman Foe, Gnasher BatteredGreenhorn Beastman Foe, Lockjaw Battered>Combat = 50DC [Battered +0DC, Longhorn Experience +5DC, Brute strength +5DC, Rough Iron Axe +0DC, x 4 Battle Brother +40DC]>Armour Value = 20AV [Rough hide +5AV, Wooden Shield +15AV] 0AV for War Lance hitsCrit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 75>3 rolls of 1d100>(2) Hannibal Destrier Attack DC 33>Mounted DC 33>1 roll of 1d100>(3) Battle Progress Evenly Matched 50DC>3 rolls of 1d1007 rolls of 1d100, sires.This is the King’s Highway!
Rolled 92 (1d100)>>3191013
Rolled 10 (1d100)>>3191013For King and Canton!
WAIT scratch that!
Rolled 42 (1d100)>>3191013>>3191015oh god why
>>3191018Nevermind, just a formatting issue. Personal combat should be DC80.>>3191015Bad luck chum.
Rolled 47 (1d100)>>3191013I guess I'm HannibalI apologize in advance.
Rolled 81 (1d100)>>3191013
Rolled 95 (1d100)>>3191013Raaargh
Rolled 2 (1d100)>>3191015NONONONO YOU HAD ONE JOB
So we did okay on personal combat, our horse missed, and the battle is going in the Beastman's favor
>>3191030>>3191032Well, i'm not the only one with trash rolls.
>>3191037Our success in personal combat should help turn the tide in battle progress. We only lost one point in progress, we just need a couple good rolls in the next turn and all will be well
>>3191057Knock on wood
>>3191037I think the 2 sways things in our favor? Ot entirely sure
>>3191082You know it
>-1 Battle Progress [4]>8 Damage Inflicted!>Greenhorn Beastman Foe, Gnasher is SLAIN>Greenhorn Beastman Foe, Lockjaw is SLAINAlthough you’ve charged into battle before with Father’s men-at-arms, this is the first time you have ever formed a lance with fellow knights from across all of Cantôn. You feel the thrill as the distances closes, the foremost rank of beastmen milling in panicked dread at the onrushing horseflesh. Many a time has the Foe been broken under the hooves of the Cantôn nobility.The moment of contact is a colliding of steel on flesh, the neighs of your warhorses and the shriek of the unfortunates ground into the dirt beneath them is deafening. Your lance dips into the chest of one opponent, impaling them as easily as one might use a fork at dinner. Your lance does not so much break as it shatters into a thousand pieces, you pay no heed to the splinters that clatter against your helm and score Hannibal’s neck. You are both trained for such things. The momentum of your charger itself claims another beastman, the creature is slammed into the ground where it mulched under the hooves of Sir Rabe behind you.You had heard these brutish thugs were cowardly things, brave enough when stealing livestock or murdering peasants, but quick to fade away in the face of real warriors. You see little evidence of this here, despite the losses and shock of the new enemy the horde presses ever harder on the Carthagi, forcing the hoplites back even as they turn to combat a more familiar foe. You realise the beastmen will not break that easily, casting aside your shattered lance and drawing your blade even as Hannibal leaps over your first kills in the press of beastfolk.------------------------>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)>Guarded - Exchange of Blows does not inflict or sustain damage.>Balanced - AV and Damage remain unchanged.>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
What we need is the black fog of death from BCQ. Forgotten got smart and either did nothing similar or its deep down the path of thorns. Be the most hated person in Canton but literally unkillable
>>3191126>Balanced - AV and Damage remain unchanged.
>>3191126>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191126>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191126>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted
Definite swing towards belligerent there so I'll call the vote.
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedSir Emile Andrei, Young Knight of Romaine: HealthyMikail of Andryski, Squire to Sir Andrei: HealthySir Karlaus Rabe, Young Knight of Montbrun: Healthy>Combat = +70DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mounted +10DC, Mark of Cain +5DC, Blademaster +10DC] >Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]>Combat Re-Rolls = 0VSLonghorn Beastman Foe, One-Eye:BatteredGreenhorn Beastman Foe, Dirtclaw BatteredGreenhorn Beastman Foe, Stumblehoof WoundedGreenhorn Beastman Foe, Gnasher SLAINGreenhorn Beastman Foe, Lockjaw SLAIN>Combat = 30DC [Battered +0DC, Longhorn Experience +5DC, Brute strength +5DC, Rough Iron Axe +0DC, x 2 Battle Brother +20DC]>Armour Value = 20AV [Rough hide +5AV, Wooden Shield +15AV]Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 90>3 rolls of 1d100>(2) Hannibal Destrier Attack DC 33>Mounted DC 33>1 roll of 1d100>(3) Battle Progress Evenly Matched 50DC>3 rolls of 1d1007 rolls of 1d100, squires.Press on!
Rolled 66 (1d100)>>3191157
Rolled 77 (1d100)>>3191157Forwards!
Rolled 73 (1d100)>>3191157
Rolled 32 (1d100)>>3191157
>>3191164Good job anon!
Rolled 74 (1d100)>>3191157
>>3191164Horaaay! go Hannibal!
Rolled 85 (1d100)>>3191157
>>3191170>>3191173Oh shit...
Hey Forgotten can you change your system to roll under please
Rolled 63 (1d100)>>3191157
>>3191177>not sure of serious
Andrei and his horse kicks some Beastman ass, but we are losing the battle looks like
>>3191176>>3191179Yeah, went just like i predicted.
>>3191170>>3191173>>3191179The hoplites are fugged
>>3191182And by under I mean above of course, easy mistake to make the keys are right next to each other
Rolled 64, 35, 27, 72 = 198 (4d100)>>3191158>>3191160>>3191163A double-doubles for personal combat?>>3191164Hannibal actually does something??>>3191170>>3191173>>3191179>beastmen not giving a shit about horrific casualties>>3191177NahRolling for primitive beastman AV 20.
>>3191185Fucking hoplites getting carried.STAB MORE BEASTMEN YOU SLAVING FUCKS
>>3191158>>3191160We got doubles, cheers anon.
>>3191197>>3191188Eh the world won't miss a couple more slavering Carthagi, amirite?? /s
>>3191185We not only get exp for slaying the beastmen, but we also get to loot the hoplites! best of both worlds in all honesty now that I think of it
>>3191197I would actually be impressed at the Beastman who makes his Armor save.As in my eyebrows would be slightly raised as I smite him in the name of the Brothers
Did two of them dying not affect our DC for battle progress? Shouldn't it have gone from evenly matched to overwhelming force?
>>3191223It's winning the entire personal combat, not individual kills, that make the difference.
>>3191236I guess I'm confused by the graphic with the battle progress stuff. It says facing 3 humanoid foes is an overwhelming force with a 70 DC.
>>3191244Ah, I see how that might be confusing. The battle DC determines how many foes you face in personal combat, not the other way around.
>>3191254Ah gotcha. Carry on sir
>>3191157>Mark of Cain +5DC>(1) Mark of Cain +5DC to Combat when less than HealthyAre you sure that it's active?
>-2 Battle Progress [2]>7 Damage Inflicted!>Longhorn Beastman Foe, One-Eye: SLAIN>Greenhorn Beastman Foe, Dirtclaw SLAIN>Greenhorn Beastman Foe, Stumblehoof SLAINYou witness one of Sir Gilbern’s squires torn from his saddle, screaming as the beastmen surround their dismounted opponent. A hairy brute with long spiralling horns plants a hoof on the squire’s backplate, pressing them down as they heft a crude axe overhead. Mikail and Sir Rabe spur their steeds onwards, Sir Rabe’s axe claims the life of one beastman and your squires buries his hatchet in the face of another. By accident or design they clear the way for you to rush to the aid of Sir Gilbern’s squire.Your loyal mount Hannibal must hate these stinking creatures as much as you do. The longhorn’s grotesque speckled eyes widen in fear as Hannibal rears up, hooves flailing with an outraged scream. One steel shod hoof finds its mark, crushing the brow of the beastman so brutally that you can see the eye bulge and pop out.”Get up! Now boy, before they close ranks!” You whirl at the shocked and muddied squire, as the hoplite phalanx teeters on the verge of collapse more beastmen rush to combat the new threat.-----------------------------------You have broken through the enemy lines! +20DC to Battle Progress. You now have the chance to press your advantage, or to disengage and leave the flagging Carthagi to their fate.>Onwards, ever onwards! [Attempt another charge]>Enough, you’ve done what you can. [Retreat]
>>3191266Damn, you're right. So the OG DC actually was 75. Thankfully I don't think that cost us anything. Cheers for your honesty, anon.
>>3191282>Onwards, ever onwards! [Attempt another charge]Is there any doubt?
>>3191282>Onwards, ever onwards! [Attempt another charge]We'll run these dogs into the ground where they belong
>>3191282>Onwards, ever onwards! [Attempt another charge]
>>3191282>>Onwards, ever onwards! [Attempt another charge]
>>3191282>>Onwards, ever onwards! [Attempt another charge]Imagine voting anything else
>>3191282>Onwards, ever onwards! [Attempt another charge]Obviously
>>3191299If anyone wanted to vote otherwise I'm not sure you're playing the right quest.
>>3191306Shekel knight would withdraw and wait to loot the bodies
Riding Roll>100DC>-20DC 1st round of combat>-20DC 2nd round of combat>60DC0 = Terrain or confusion stalls your advance, the enemy is able to seize the initiative. [Combat, +1 Foe Re-Roll (temp)]1 = A battle is a messy thing, sporadic melee breaks out in scattered pocket. [Combat, no charge bonus]2 = Breaking through their lines, your formation retains its cohesion push on. [Combat, charge bonus]3 = The Foe scatters before your relentless advance. [Combat, charge bonus, +1 Re-Roll (temp)][/spoiler]3 rolls of 1d100.Retreat? Like some sort of peasant?
Rolled 82 (1d100)>>3191327
Rolled 91 (1d100)>>3191327Nat 100 baby
Rolled 27 (1d100)>>3191327>>3191328uh oh
Rolled 4 (1d100)>>3191327Let us ride!
Rolled 99 (1d100)>>3191327
>>3191328>>3191331Oh crap.
>>3191333Too late!>>3191335Oh THANK GOD
>>3191335Thank the Almighty that you're late.
>>3191328>>3191331>>3191332>>3191333>>3191335I want off this rollercoaster ride
Beastmen are our bane.
>>3191335Jesus Christ there is something wrong with me. I rolled the 99 in a previous thread
Dunno whether its confirmation bias or anything but I swear we always get tons of high rolls no matter the thread.
>1 Success>Combat, no charge bonus”The Carthagi are faltering!” Sir Rabe yells as the beastmen reel back from your initial charge. He’s not wrong, the phalanx has broken up and each hoplite is reduced to fighting an individual battle. Lightly armoured and often weaker than their opponents, the Carthagi casualties begin to mount. ”If the Carthagi won’t kill these cretins then we will!” You grit your teeth as a small huddle of beastmen rush your band. ”By our bloody selves if we have to…”------------------------------------->Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)>Guarded - Exchange of Blows does not inflict or sustain damage.>Balanced - AV and Damage remain unchanged.>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>3191356You just aren't rolling in the right quest.
>>3191348I love the recurring theme in this quest when Beastmen always manage to surprise us and make us regret underestimating them even though they're supposed to be low-level cannon fodder enemies.
>>3191368>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191365Over the past 19 counted rolls, 6 were under 50I don't want to count how many were under 60/70 because I'm sure it's going to be depressing>>3191368>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191368>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.I really want to vote Audacious but I'm scared of a critfail.
>>3191368>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191381Wow that is depressing.>>3191373Makes you think though we roll this badly against Beastmen how are we ever going to fight anything stronger
Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon BorderThe Battle on the Kingsroad>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedSir Emile Andrei, Young Knight of Romaine: HealthyMikail of Andryski, Squire to Sir Andrei: HealthySir Karlaus Rabe, Young Knight of Montbrun: Healthy>Combat = +65DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mounted +10DC, Blademaster +10DC] >Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]>Combat Re-Rolls = 0VSLonghorn Beastman Foe, Oaktooth:HealthyGreenhorn Beastman Foe, Pawstream HealthyGreenhorn Beastman Foe, BrakenHealthy>Combat = 35DC [Healthy +5DC, Longhorn Experience +5DC, Brute strength +5DC, Rough Iron Axe +0DC, x 2 Battle Brother +20DC]>Armour Value = 20AV [Rough hide +5AV, Wooden Shield +15AV]Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 80>3 rolls of 1d100>(2) Hannibal Destrier Attack DC 33>Mounted DC 33>1 roll of 1d100>(3) Battle Progress Overwhelming Force 70DC>3 rolls of 1d1007 rolls of 1d100, squires.Press on!
Rolled 12 (1d100)>>3191400
Rolled 36 (1d100)>>3191400GOD PLEASE HAVE MERCY
>>3191400
Rolled 27 (1d100)>>3191400Third time's the charm lads
Rolled 97 (1d100)>>3191400Voting late, forgetting dice, this does not bode well
Rolled 28 (1d100)>>3191400inb4 100
Rolled 56 (1d100)>>3191400
>>3191406Something tells me this might've been a critfail.>>3191414Yeah it was...
>>3191368>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted
One more roll guys.
Rolled 2 (1d100)>>3191400
Rolled 94 (1d100)>>3191400Lucky roll number 7
So Hannibal is the only one that failed this time.
>>3191428Good lad>>3191432Bad lad
Rolled 43, 20, 11 = 74 (3d100)Rolling for shoddy beastman 20AV.
Well we are showing those Carthagi how is fucking done.
>>3191441>2 savesDamm lucky
>>3191441fuuccck whaaaat
>>3191441Yet again, the Beastmen manage to surprise us.
>>3191447We are going to turn this into a personal vendetta against these scum
>>3191447Maybe they're all like 'Fuck it we're dead anyway' so they going all berseker on us.
>>3191447
>>3191441Well now, those two get the honor of getting smote with interest
Had food, back now.
>+2 Battle Progress [4]>2 Damage inflicted!”Stratiótes! Sto schimatismó!” The red-cloaked leader remerges in the winding melee, helmless and head wrapped in a bloody bandage. Though warhorn bearer must be slain, as the hoplite is at some points forced to physically drag his comrades back into the renewed phalanx, if the dozen men still standing can be called that.Despite the beastmen’s determination, the losses from your party’s charge has been horrendous. Fighting cautiously, they avoid your lethal attention as best they can. Although poorly equipped, their natural constitution is impressive and a blow that should have nearly severed a limb merely slices a tendon instead.------------------>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)>Guarded - Exchange of Blows does not inflict or sustain damage.>Balanced - AV and Damage remain unchanged.>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>3191540>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191540>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.Slow and steady boys
>>3191540>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>3191540>>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191540>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedstick with what is working for us
Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon Border The Battle on the Kingsroad >Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedSir Emile Andrei, Young Knight of Romaine: HealthyMikail of Andryski, Squire to Sir Andrei: HealthySir Karlaus Rabe, Young Knight of Montbrun: Healthy>Combat = +65DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mounted +10DC, Blademaster +10DC] >Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]>Combat Re-Rolls = 0VSLonghorn Beastman Foe, Oaktooth:HealthyGreenhorn Beastman Foe, Pawstream HealthyGreenhorn Beastman Foe, BrakenInjured>Combat = 35DC [Healthy +5DC, Longhorn Experience +5DC, Brute strength +5DC, Rough Iron Axe +0DC, x 2 Battle Brother +20DC]>Armour Value = 20AV [Rough hide +5AV, Wooden Shield +15AV]Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 80>3 rolls of 1d100>(2) Hannibal Destrier Mounted Attack DC 33>1 roll of 1d100>(3) Battle Progress Overwhelming Force 70DC>3 rolls of 1d1007 rolls of 1d100, squires.Disgusting creatures.
Rolled 23 (1d100)>>3191597
Rolled 60 (1d100)>>3191597
>>3191597Good lord why is my formatting so shit. Where am I missing the italic close?>Just a test Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon Border The Battle on the Kingsroad >Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted
Rolled 47 (1d100)>>3191597
Rolled 85 (1d100)>>3191597
Rolled 61 (1d100)>>3191597Please die
Rolled 30 (1d100)>>3191597
Rolled 38 (1d100)>>3191597
one more. So far I'm the only failure. The tide has turned.
I think that's an all pass except for Hannibal's miss.
Rolled 67, 89, 92 = 248 (3d100)Rolling beastman 20AV.I don't know if you guys have noticed, but the battle progress rolls have been such that the battle would have been lost by if you hadn't won the personal combat when you did. A close run thing!
>>3191641Finally the Beastmen have faltered
>>3191641Got to show those southerners how to fight.
>>3191641I'm hoping that we manage to win this personal combat too before the battle is over.
>+2 Battle progress [6]>4 Damage Inflicted>Greenhorn Beastman Foe, Pawstream is SLAIN”Stratiótes! Prochoríste!” The Cathagi are exhausted, on their last legs, but your charge has given them a chance to recruit and recover. As you and your fellow knights run amok in the beastman flanks the holdout of foreigners lock their shields and advance, step by step, spears licking out into beastmen legs, chests and throats.”By the Pit, it’s about time those Carthagi helped with some of the killing!” Sir Rabe grunts, wrenching his axe from a squeling beastman and leaving it to bleed out on the ground.You leave Mikail to handle the injured opponent as you concentrate on the biggest of this group, an ugly specimen with an drooping mouth.------------------>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)>Guarded - Exchange of Blows does not inflict or sustain damage.>Balanced - AV and Damage remain unchanged.>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
>>3191707>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubledPRESS THIS ADVANTAGE, GIVE THEM NO QUARTER
>>3191707>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.BTW why are our Cathagi friends using Greek lol?
>>3191707>>Balanced - AV and Damage remain unchanged.
>3191707>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedkeep it rolling
>>3191707>>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>3191707>Balanced - AV and Damage remain unchanged.
>>3191712Because we don't know what Phoenician/Carthaginian actually sounded like?In-universe, the central warrior caste is more greek-influenced than the rest of Cathagi society. And their armies don't actually consist of that many free Cathagi citizens, much like the historic Carthaginian sacred band (the #nohomo one, not the gay Thebes one).
>>3191707>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>3191707>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled
Belligerent takes it, though not without challenge.
Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon Border The Battle on the Kingsroad >Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflictedSir Emile Andrei, Young Knight of Romaine: HealthyMikail of Andryski, Squire to Sir Andrei: HealthySir Karlaus Rabe, Young Knight of Montbrun: Healthy>Combat = +65DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Mikail +5DC, Sir Rabe +15DC, Mounted +10DC, Blademaster +10DC] >Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]>Combat Re-Rolls = 0VSLonghorn Beastman Foe, Oaktooth:HealthyGreenhorn Beastman Foe, Pawstream SLAINGreenhorn Beastman Foe, BrakenInjured>Combat = 25DC [Healthy +5DC, Longhorn Experience +5DC, Brute strength +5DC, Rough Iron Axe +0DC, x 1 Battle Brother +10DC]>Armour Value = 20AV [Rough hide +5AV, Wooden Shield +15AV]Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 90>3 rolls of 1d100>(2) Hannibal Destrier Mounted Attack DC 33>1 roll of 1d100>(3) Battle Progress Overwhelming Force 70DC>3 rolls of 1d100
Rolled 24 (1d100)>>3191775
Rolled 35 (1d100)>>3191775
Rolled 86 (1d100)>>3191775
Rolled 73 (1d100)>>3191775100 inc
Rolled 7 (1d100)>>3191775
Rolled 84 (1d100)>>3191775
Rolled 14 (1d100)>>3191775
Rolled 8 (1d100)>>3191775
>>3191734>Because we don't know what phoenician/Carthaginian actually sounded like?Yeah, the romans fuck them so bad we only got the gibberish they use to mock them.
>>3191807>carthago delenda est intesifiesThe irony of our steeds name is not lost on me.
Rolled 27, 61, 71 = 159 (3d100)Beastman 20AV.
>>3191822https://www.youtube.com/watch?v=chPRYXS0YZI
>+1 Battle progress [7]>4 Damage inflicted!>Longhorn Beastman Foe, Oaktooth is SLAIN>As personal combat is now 105DC I will assume the survivor fleesYour ugly opponent with the drooping mouth may be strong and brutal but their defensive posture would have your old master-at-arms weeping at the laxity of it. It is with a dismissive casualness that you reign Hannibal up to him and slice the things throat out with a single flick of the wrist.”Leave it.” Mikail pauses from his pursuit of his own fleeing quarry with a questioning look. ”That one will probably die of its wounds anyway. Let’s focus on the curs still fighting, yes?””As you say, m’lord.” Your squire reigns in his nag beside you, a splash of bracken blood startingly widespread over his young face.All along the line the beastmen waver, retreating from both the hoplite remnants and your own party running amok in their ranks. You’d expected them to break and run as soon as the battle went against them, counted on it in fact, but they give ground with a discipline that is shocking for such savages. Perhaps it’s the knowledge that mounted knights among fleeing infantry would be like a fox in a henhouse, they band together and slowly begin to retreat to the forest line.A particularly large specimen barks and snarls viciously at his fellow creatures, cowing them into obedience. Armed with a crude flail and limited vocabulary, the three horned champion appears to be keeping the retreating savages in line purely via intimidation.-----------------------------------------You've ravaged the heart of the enemy group! +20DC to Battle Progress.> “Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]> “Hold a moment.” You could use a break, let the foreigners finish this. [Disengage]
>>3191913>> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]Lets bro-down and annihilate this cur
>>3191913>> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]Remember the last time we tried to be cocky. Also bonding time with our bros.
>>3191913>“Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]
>>3191913>“Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]
>>3191913>> “Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]I think the extra glory is worth the risk
>> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]No more dick wagging and unnecessary risks. We're noble, not stupid.
>>3190739We should have tried to get a companion battle nun.
We can't let this monster escape
>>3191913> “Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]>>3191950We could but everything went so well so far that I feel like we can take a little risk
>>3191913>> “Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]
>>3191913> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]Overconfidence is a slow and insidious killer.
>>3191913>face me coward
>>3191960>Overconfidence is a slow and insidious killer.Yup. Always will be. I hope people roll well.
>>3191913>Face me, coward!” Finally, something approaching a challenge. [You will have no companion assistance. Your opponent cannot flee even if the battle concludes]
>all tired upThis will be our most contentious decision of the thread
>>3191913> “Take him!” A fair fight? Chivalry? Not for beastmen. [You attack together. Your opponent may flee if the battle concludes]
>>3191970Rev up those phoneposts
>>3186088This is my old ID.
This is the sort of choice you should ban 1st time posters.
>>3191973>this guy
>>3191977There's actually only one 1st time poster, and he's linked himself. >>3191976So with that I guess I'll call it 7:6 in favour of honourable duel.
Rolled 61 (1d100)>>3191981May the dice gods have mercy
Riding Roll>100DC>-20DC 1st round of combat>-20DC 2nd round of combat>-20DC 3rd round of combat>40DC0 = Your attempt to run down their leader stalls, the champion has ample time to counterattack. [Combat, +1 Foe Re-Roll (temp)]1 = You close the distance, but there is not enough room to build up momentum for a devastating charge. [Combat, no charge bonus]2 = Your men respond to your commands rapidly, pressing the advantage and clearing the way for you. [Combat, charge bonus]3 = The cowards melt away under your charge, their leader is left to face you entirely alone [Combat, charge bonus, +1 Re-Roll](temp)]
Rolled 40 (1d100)>>3191986
>>3191981>Emile gets decimated by the beastman>Everyone fights over this decision>Creates a rift>20 threads later kniggas still shitposting about it
>>3191989Barely made it.
Rolled 27 (1d100)>>3191986
Rolled 11 (1d100)>>3191986
Rolled 4 (1d100)>>3191986
>>3191989>>3191994>>3191995Against all odds
>>3191990>laughs in Craven
>>3191995>>3191994>>3191989Damn kniggas, so these are where the good rolls went.
>>3191989>>3191994>>3191995LADY VULT LADY VULT LADY VULT
>>3191994>>3191995Fuck yeah honourable anons! Fuck the doubters
>>3192000We're slow starters
inb4 triple 1
>>3192003>>3192002Don't get too excited yet. This was just to get a charge bonus. Now we need to roll the combat
Fight ain't over though. I'd recommend going Balanced at the start so we can see his DCs
Wife is making me go to bed. Don't screw this up boys.
>>3192015>Laughs in rolls over 80
>>3192008We should go with Audacious to take advantage of charge and re-roll.
>>3192015Famous last words.....
>3 Success>Combat + Charge Bonus + 1 Re-roll (temp)+1 Path of Adam [6]GAINED Law of Man: Each companion provides +2DC to CombatIronic, I know”Karlaus! Mikail! Watch my back.” You point at the hulking champion with your bloody blade. ”This one is mine!””All yours, Emile!” Sir Rabe laughs, sinking his axe into the shoulder blade of a fleeing beastman.”Surrender now and I swear that you shall hang for this breach of the King’s peace, but your fellows will be permitted to leave.” The three-horned lout blinks stupidly at your offer, then begins to back away with the rest of his warband that already begins to shy away from him. You shake your head at the display, though you expected little else. ”If you will not surrender then you will at least face me, coward.””Mishk varna? Pash Mishk.” The brute spits out a gob of yellow drool and begins swinging his flail. Clearly surrender is not an idea of great interest to him.You spur Hannibal into a gallop and the creature’s compatriots quickly scatter before you, the way to their brutish leader is clear. You don’t dismount or slow your charge of course. You’re being chivalrous, not insane.--------------------------------------->Audacious Charge - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled. +2 Dismount severity.>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.
>>3192058>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.That *is* ironic
>>3192058>>Audacious Charge - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled. +2 Dismount severity.
>>3192058>>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.
>>3192058>Audacious Charge - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled. +2 Dismount severity.GLORY
>>3192058>Audacious Charge - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled. +2 Dismount severity.We came this far...let's test our luck
>>3192058>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.
>>3192058>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.We aren't Prince anymore people, we aren't a murderblender. Yet.
>>3192058>>Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity.There is a fine line between bravery, and stupidityAlso captcha is being a real nigger tonight
Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon Border The Battle on the Kingsroad >Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severity Monegan, 14th Day of Savrimun, 883 A.C.E., Early Spring, Aubrey-Fallavon Border The Battle on the Kingsroad >Belligerent Charge - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted. +1 Dismount severitySir Emile Andrei, Young Knight of Romaine: Healthy>Combat = +60DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Charging +15DC, Mounted +10DC, Blademaster +10DC] >Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]>Combat Re-Rolls = 0VSWarbull Threehorn, Lieutenant to Craven Healthy>Combat = 25DC [Healthy +5DC, Brute Strength +5DC, Castle-Forged Flail +0DC, Steel Chainmail shirt +5DC, Maneater +5DC]>Armour Value = 35AV [Rough hide +5AV, Chainmail Shirt +10AV, Heater Shield +20AV]*Castle-Forged Flail (+0DC, -5DC to Foe for each success in previous round) Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)0 Success = Suffer a solid blow (2 degrees of damage sustained)1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)2 Success = Inflict a solid blow (2 degrees of damage inflicted)3 Success = Inflict a mighty blow (3 degrees of damage inflicted)Crit-pass = Inflict a killing blow (what it says on the tin)Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penaltyDoubles Fail = Dismounted and/or Disarmed penalty> (1) Personal Combat DC 85>3 rolls of 1d100>(2) Hannibal Destrier Mounted Attack DC 33>1 roll of 1d100>(3) Battle Progress Certain Victory 90DC>3 rolls of 1d1007 rolls of 1d100, sons of Adam.At last, some sport.
Rolled 18 (1d100)>>3192163
>format again
Rolled 17 (1d100)>>3192163
Rolled 6 (1d100)>>3192163Dice gods please