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File: Bagram_Turn11A_Roof.png (7.44 MB, 3429x2143)
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https://www.youtube.com/watch?v=niF6Y7ZNqys&list=PLviRCiujlzqCYuoMJzMtpbR3seP3r_duP&index=3

Previously: >>3016279

With Stallion and Ragnyll far behind them, the Ibon Drakes are transported by armoured train along with Scholar Yang wen Li towards a little known base in Bagram. Much to their surprise, the checkpoint leading up to the city has been overrun by ghouls following an attack by the Voss where they discover an independent invasion happening on the neighboring Kashir region before their very eyes. By defeating and capturing a Voss Airship,

Cpt. Dragonheart propositions with the desperate survivors that using the airship would allow their family to escape without need to steal the train. Now they race against the clock to escape the infested station and then onwards into the fires of the bloody heartland of Kashir, or whatever remains of it.

>ACT PHASE !


Mary Susan: Sleep o unlsleeping child. Let thou corpse lie the deathless sleep. Shut thine eyes or in a Babbage doll you will spy them ~

Yang: What- what are you . . . . Mnngg h Momma. Is that you ?

Mary Susan: ...

===

Beckley: Ghouls have breached into the Kashir Defense line. They will absolutely overrun the airship if we do not do anything ! Any overflow will spill on this train. Brace for it !
>>
File: Bagram_Turn11A_Ground.png (7.4 MB, 3429x2143)
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>>
"Cpt dragonheart! Do we continue your orders of playing static on channel 0??"
>>
>>3043844
"Berthold get in the air, Sigismund, get that key to coffee, we're leaving."

"Bahgram Checkpoint this is the last chance for your men to board get in now or be left behind."
>>
>>3043861
"Until the train start moving again officer."
>>
File: PeopleWhatShoot.png (1.01 MB, 1500x2096)
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>>3043844
Perhaps you'd be interested in joining this train-ride to hell?
>>
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>>3043867
>>3043844
>>3043851
You can deploy as an infantry squad or potentially an armoured unit. Those are harder to control however and consume a lot of resources.

If you have any general questions, feel free to ask them!
>>
This was me all along, arr arr
>>
>>3043844
"Quick, grab that key!"
"On it, sir!"
>-Loot clown corpse for train key
>-SE squaddie designated lead
>Move 2S, 1SE
>Move 3SE
>Move 2NE
>-Hand Coffee the key
"Lieutenant! Take the keys! That clown won't have the last laugh!"

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
File: Hiddenenemy.png (358 KB, 645x430)
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"Important notice to everyone in the hold, there's a enemy hidden there."
>>
Rolled 79, 16, 17, 68, 95, 95 = 370 (6d100)

>>3043844
Get inside the engine car, weird white person. It's not safe out here!

>Move NW 2SW
>Double Tap at pumpkin 3SW ([55]x2, ripping +3)

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [][] Rx11 | [][] Rx11
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x0 |x1
>>
>>3043844

*Bing-Bong*
B: "Attention passengers please buckle in tightly and hang on tight, this take off well not be graceful."

>Take off the Halberd
>Turn to NE

B: "I'm bringing the guns to bear Kashir Command, light em up."

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(2/4) (1/4) (X)
>>
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Rolled 7, 79, 20, 81, 13, 14, 16, 59, 72, 58, 86, 60, 70, 81, 66 = 782 (15d100)

>>3043844
>Move 1NW, 1N,1NE
>Lean 1SE, once Halberd is out of the line of fire, fire HE rocket at largest concentration of ghouls as indicated (first dice is shot, rest is AOE)

https://imgur.com/a/MYnUJlY

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx6 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
Rolled 52, 41, 71, 49, 23, 4, 10, 89, 93, 21, 50, 42 = 545 (12d100)

>>3043844
"I could reeeeaaaallly use some engie support right about now!"

>Sweep the approaching ghouls with 3 MG bursts.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
15/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3043844
>Climb Up&Move 1NE, move 1SE
>Move 1NE, 3SE
>-Loot Kashir blade, remove corpse

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (2/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Crate Items:
-Ghoul Vaccine
-Sleeping Frog
-Medkit (?)
>>
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Rolled 12, 7, 15, 20 = 54 (4d100)

>>3043851
>Fire HE at Pumpkin (See pic, Blue Line)
>Fire HE at Pumpkin (See pic, Green Line)

https://i.imgur.com/g3pR5K5.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:24/40 Vis:4L Str:3

P.Mortar [] [] [x] [x] [x] [x] [x] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve

450z
46exp
>>
>>3043851

[A3] Fireteam Monaro

>Act 1 HP shot on downed squad member

"No! Brucie! Come on mate, pull through."
"He's Brucie? I thought you were Brucie?"
"Nah mate, I'm Bruce-O."

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [][][] Rx5 | [][][] Rx5 | [][][] Rx6
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x0 | x1 |x1
>>
>>3043844

>Overwatch North East (65x1)

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3043844
>move up1N go prone
>2x snap shot overwatch South

prone
health: [12] [12]
rifle: [x][ ] x22 | [x][ ] x22
>>
File: Express_1.png (4.92 MB, 2572x1608)
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check one, check one hello? h... hello? Is this thing on? Do I hold down the-- I see it-- there--

Hi Drakes!

You're doing great! You might get out of here alive! I've marked targets for you. Priority enemies are tagged with a cross-hair. Hold on a little more!

Vanguard Sigismund has searched for a Key and transferred it to LT Coffee. That may activate the engine.

Note that the Blue Ghouls have ranged attacks! They could snatch civilians off of the airship! If you have a shot at them, take them out!

Riley's MG burst didn't tag as much as hoped. If someone else can round off that group, you'd have it down! Perhaps Gunner Arty?

The Samples over by the cruise missile down South, the navigational unit and the seed samples could be valuable to Response Officer Boyston. If Hopter Dragon Bird swoops in to pick them up, we could inoculate our unit against pumpkins, potentially!
>>
>>3044004

"Good to hear from you Therask, but negative, I'm not in the driver's seat."
>>
>>3044056
The uh, the uhm

uhm

f-file says you have legs

s-sir
>>
>>3043851
> Move 1S, 2SW, 4NW, 1N, 1NE, 1NW (circling around to get to the driver's compartment

Hp 31/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5
>>
>>3044004
>Move 3NW
>Move 3NW
>Move 3NW
>Face shields in opposite directions to give one another cover from the NE and SW

Hp: 18/24 | 19/24 | 0/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 0 / 0 / 0
>>
>>3044214
hi
>>
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>>3043844 >>3043851 >>3044004

>Act 1: Movement
>Squad: Move 5NW

>Act 2: Overwatch Pumpkins
>Moore: Overwatch HE W: Arc 5, [45], [40*]/Tile (+3DMG AOE Fire)
>Less: Overwatch HE SW: Arc 5, [45], [40*]/Tile (+3DMG AOE Fire)

[Pvt. Moore Mohr]: "Thanks Therask, we can see clearly now our next objective."
[Pvt. Less Lee]: "Time to weed out these few bad pumpkins."
[Pvt. Moore Mohr]: "It wouldn't be gourd if they came too close."
[Pvt. Less Lee]: "We should squash their advancement."
[Pvt. Moore Mohr]: "DeSEEDdedly so."

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
[Mortar]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
>>
>>3043844

"Gavels, take my rifle and reload it."
"What? Okay, why-"
"HEY YOU TWO! YES, YOU TWO! GRAB THAT HEAVY MG AND MOUNT UP! THE TRACK IS CLEAR AND WE'LL BE LEAVING SOON!"

>+Unit Action
>Move 1N
>+Gavel's action:
>Reload both rifles
>+Hammer's action:
>Call out to the two Kashir soldiers N of us and tell them that we're leaving

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx21 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
Rolled 55, 58, 2, 51, 78, 34, 48, 82 = 408 (8d100)

>>3043844
>>3043851

>-Follow image at your own leisure = w=
>Throw 2×Hammer Bombs at the Red Ghoul with Acid Mouth 1.5L North of me (or 3 tiles N) [60]
>Move 1L South-West, 3L North-West
>Move 0.5L on top of the Helipad and refit/refuel and ressuply (get a gas mask)
>-Tap: Ask how to get a navigation instrument, a spore cultivator and seed samples out of a missile... for science...

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[21/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3044850
Image
>>
For posterity >>3044845
>>3044850
>>
Rolled 11, 32 = 43 (2d100)

>>3043851>>3043844

"Uhh sir, should we doing anything about...that?"
"I have no idea, and I don't want to mess with her, as for anything else Vargin you heard the lady continue your duties Felicia start firing!"
>Continue playing static on radio channel 0.

>Act 2 (Shooting/radio action).
>Adjutant Vargin: Continue playing static on radio channel 0.
>Adjutant Felicia: [Single shot] on the pumpkin hiding behind the tree 2 south west and 3 south. (To hit is 75)
>Officer Horace: [Single shot] with his pistol on the same pumpkin hiding behind the tree 3 south west and 2 south of him. (To hit is 65)


Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
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The following action will be nixed for dice mixing.
[OP1]

The deletion of posts and the reposting of posts for the express purpose of milling favorable dice results is considered cheating and is punishable up to but not limited to:

> Action Nixing
> EXP Loss

and if found doing it again.
Perma Death
>>
>>3043844
>>Reload
>>Downrange 4 S

>>3044004
There's no response from Arty as he slaps the next belt into position, and readying his mg to fire on the approaching pumpkins from the south.

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [x] [x] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
Rolled 3, 77 = 80 (2d100)

>>3039131
"I could use a refueling, Ironlung"

>Reload
>Fire [95] AP+10 at the pumpkin South
>Overwatch fire HE at any pumpkin that gets into range

[Bt] Corp. Evergreen
42/50HP 9/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (1/4)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
Rolled 86 (1d100)

>>3043851
"Hmm? What is it SCP? Got some business you need to take care of?"

...

"Well it looks like Team Maul and the bi-tank have my back for now so I guess you can go deal with whatever it is, but be quick about it."


>Act 1:
>Kampher: Shoot at Pumpkin 9S with Leg Shot[60]+[20]-[10] = [70]
>Small-child-person: Move 3SW

>Act 2:
>Small-child-person: Go down the hatch.

>Act 3:(If going down the hatch is a tap action)
>>Small-child-person: Pop a 20

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

"Well Passerby, I'll leave the bonesawing to the expert" commented Schmidt as he surveyed the scene. "I trust that you all can handle those feet behind the curtain. The cavalry call me for aid, and I must answer. I always was better at treating mounts than mench".

> Act 1
> Move 2 NE, 1 E

> Act 2
> Move 3 E, Facing North at end of move

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3044958
What, you're not even going too-- come on-- I c-can see you! That's no fair, sergeant ! You have to say "over" on comms, that's what the manual says!

over
>>
>>3044060
I'l be seeing you after this is over.
>>
>>3045237
It says they're niiiceee legs? I can scribble "very" in the margin? Sir?
>>
"Okay, fine. Okay. OKay. I can do this. We can do this. You and you over there, grab that gun and that... is a that a knife? We need knives? Why do we need knive--- nevermind! Okay, bring it. I'm sure Command gives us knives for good reasons.

Rats on call, err, over. Did someone call for pest control? "

" Does that still work if our moniker is Rats, Therask?"
"You forgot to say it"
"Do we have to say it every time?"
"I don't k-know! I'm a cryptographer, not a combat expert"
" Over "
"Is it over??? "
"No, Therask, I mean: Over. As in, the thing we were going to say"
"Right. Right. I got that. Heh. Good... joke.
Are you sure we need the knives, over?"

"Come on. It'll be fun! It'll be over before you know it"

>Filch gas masks from the train hold?
>Deploy somewhere excitingly dangerous

# Fireteam Blue Rat, A
(5)[12] (5)[12] (5)[12]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xHE [ AoE d10 Fire ]
3xHPshot [ 5Rev/10Heal ]
>>
>>3045237
After this is what? Over.
>>
"Oh gosh, they're doing it!"
"Doing what, Therask?"
"The protocol! They're... they're using the proper protocol!

This is just like my Krussian novels."
>>
>>3044214
>>3043844
"Beckly... shit... I only just noticed we got a hanger on... any advice? They tapped into our comm. channel or something?"
>>
>Overwatch autocannon NNE for anything comming out of the pumpkin gas
>[40]x6
>>
>>3043844
"Cmon, once more on three... One two three HEAVE!"
"FINALLY! I told you assholes that was a bad place to sleep."
"Yeah, well, we're out now. Stop complaining."
"Only took us, oh, half the fuckin' battle..."

>deploy

[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
>>3045336
"Oh, oh, I know this one, Sir! Take off the red nose! If it's stuck on, permanent, it's a Them!

Over."
>>
>>3045454
Please change your tag to [A5]
>>
>Reload
>Overwatch two Grapeshot rounds to the NW, where the enemy is hiding in their unnatural darkness.
>Attempt to convince them to resolve this without bloodshed.
"Come out of there peaceful, dark hiding sort. I am not having time for games, and if you fight, you will die."

Pvt. Alexander
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]

Pvt. Artem
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]
>>
>>3043844

>OW focus shot SW (75)
>OW focus shot SW

[sJ3] PFC. Claire
Hp: 12/12 | 10/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 2/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>>3043844
>>3043851
>[Order] civilians to move SE away from potential threat.
>Overwatch shots NW against Lurking Ghoul (Range 5, DMG Piercing/Chem+4) [75]x1/[75]x1/[65]x1

"Folk. FOLK! Please move towards me and keep to the south portion of the train please."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3045336
>>>3043844 (OP)
Beckley:
It seems you've been compromised. But I imagine they're in a tight spot as well. With the oncoming ghoul hordes they may be taking advantage of this situation to get closer to their objective. Whatever that may be. Since you're dealing with a metaphysical trickster of sorts, they may have hidden their scheme in plain sight or are simply trying to distract you. Either way, our goal is to get the key - and its goal is likely something else entirely.
>>
>>3044078
"You're already in the the driver compartment, the console is on the east side of it. Now listen to me..."
>CO override
>Start the train and set it at 8hex move per turn
>>
>>3045959
IIRC the train only moves in multiples of 6. Also you forgot your identification.
>>
File: Bagram_Turn11B_Ground.png (7.37 MB, 3429x2143)
7.37 MB
7.37 MB PNG
https://www.youtube.com/watch?v=q2KDNglk0_A

It starts with a twist and a release of the ignition key
From there the machine growls to life
With a revolution of once inert hammers and cylinders
Benzoil implosions churn in and out of multiple stages of thermal expansion.

The Engine moves. And the tide of death claims many Kashirn fighters and hardly a single soul of ours were claimed. The commander yelled something indistinguishible on the horn and in a blink, his men made a dash for our train.
It was going to be a long night.

>Enemy Phase.
>>
File: Bagram_Turn11B_Roof.png (7.35 MB, 3429x2143)
7.35 MB
7.35 MB PNG
Mary Susan: There. See ? It's just a little fogginess. Soon you'll enter a new stage in your unlife. Do not fret, for you're still you.
>>
>>3046094
>>3046090
“ Aha! A mask. This’ll ward off hazardous particles!”
“ Like Ghouls? “
“ Yes! “
“ That bite you”
“ Yes! “
“ And the masks will work against that?”
“ Maybe not as such but the pumpkins surely”
“ They explode “
“ uhh, Voss? “
“ Bullets “
“ Kashir! “
“ Knives “
“ Mimes? “
“ Metaphysical force of imagination “
“ Well I wouldn’t want to breathe that “
“ Can you? “
“ Just imagine it! Probably taste of rainbows “

“ Therask, question “
“ Is it about computational methodology? “
“ No. it’s—- why is there an unsupervised child in here? “
“ A valiant patriot! “
“ Looks about eleven “
“ They start young “
“ Explain the handgun “
“ Self-defense is a right! “
“ So there’s an unsupervised child with a gun rooting through our supplies? “
“ Precocious scamp. Throw ‘em a chocolate bar “
“ I think they’ve been through the chocolate bars “
“ Entrepreneurial spirit! Adorable ! “
“ This doesn’t worry you? “
“ No! I can’t see a thing with this mask on! It’s great! “
>>
File: Bagram_Turn12A_Roof.png (7.54 MB, 3429x2143)
7.54 MB
7.54 MB PNG
https://www.youtube.com/watch?v=anklQZ-6Xwo

Selena : WITH A HAUNTING ROAR. THE ENGINE ROARS TO LIFE ! MAESTRO ! THE HORN PLEASE !

As Kashirn Fighters Fall left and right they look on from bloodied sands as their family lifts off from the ground on a foreign ship. Ah Such is Life in Kashir~ ! But wait there in the horizon hordes of undeath pour forth from a death light ! And here ladies and gentlemen is when Ragnyll's finest , bravest, scaredest, and palest , reddest , lifeless, and most beautiful rise up and ACT ! "

> Act Phase
>>
File: Bagram_Turn12A_Ground.png (7.56 MB, 3429x2143)
7.56 MB
7.56 MB PNG
Ground Version.
>>
>>3046279
>>3046283
"We have this in the bag, priorities are the pumpkins and the ghouls currently trying to eat Kashir soldiers. Of second order, retrieving the pumpkin missile and clearing the hold. Finally direct any wounded Kashir to Boyston for treatment and viral prevention." You have your order for the turn.
>>
>>3046283
Hey you, in the jeeps! Hold your breath and step on the accelerator!

>Act1: move N 2NE
>Act2:
>Trooper 1: throw salt gas 5NE
>Trooper 2: throw salt gas 2NW 4N
>Trooper 3: reload

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. Rx11 | Rx11 | Rx11
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x0 |x1
>>
File: m03_T11a_Mov.png (1.75 MB, 1244x934)
1.75 MB
1.75 MB PNG
Rolled 28, 56 = 84 (2d100)

>>3046279
>Move 8SE
>Move 2SE, 2NE, 1SE
>Pick up as many people as possible but make sure the Kashir with the Star boards either the HC or the Train.
>"Please stay calm and civil. We need to check for infection and will do what we can. There is a stock of vaccine."
•Run Over: Str6, 60x1
(If it costs additional Move to Run Over, there is an excess of 3 Move to help reach the destination in the pic)
https://i.imgur.com/eg3MmtZ.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:24/40 Vis:4L Str:3

P.Mortar [x] [x] [x] [x] [x] [x] [x] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
Run Over! Str6, 60x1
*Carry, Retrieve
>>
Rolled 40, 61, 1, 78, 84 = 264 (5d100)

>>3046283
>Act 1
>— Tell the adorable snitch child where to find chocolate rations.
>Move 3NW
>Act 2
>2 Men: Pop open hatch door, pile in, melee takedown hostiles, especially any threatening the Captain ( 2x60? Knives+5 Str )
>Last Guy: Overwatch Burst ( 30x3). DO NOT SHOOT if Captain Dragonheart is in the line of fire.

“ Monstrous, spooky laughter? Good thing we have gas masks! “
“ They don’t actually protect agains— “
“ C’mon! We can do this! I... I read a manual once! “
“ So breach with grenades? “
“ uhhh. Heyyyy “
“ Yeah? “
“ This is why Command gave us knives! Go go go! “

# Fireteam Blue Rat, A
(5)[12] (5)[12] (5)[12]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xHE [ AoE d10 Fire ]
3xHPshot [ 5Rev/10Heal ]
>>
>>3046339
A4.
>>
Rolled 90, 93, 25 = 208 (3d100)

>>3046283

>Act 1: Squad: All A3 elements move NE one tile to the nearest north-side window

>Act 2: Squad: All A3 elements engage ghoul 4 tiles north, behind the machine gun team

"Fucken hell, have I got a hangover."
"The party's not over yet, Brucie, we've got nibblers coming in, cover those civvies!"
"We'll get them on here, happy as larry."

[A3] Fireteam Monaro

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

Hp: 12/12 | 12/12 | 5/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [x][][] Rx5 | [x][][] Rx5 | [x][][] Rx5
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x0 | x1 |x1
>>
>>3046283
>Act1
>Move 1S, 1SE

>Act2
>Man1: Ammo Refill [Bt2] Evergreen
>Man2: Repair [Bt2] Evergreen
>Man3: Ammo Refill [G3] Arty

>-Loot & Remove Kashir corpses (current hex and 1SE)

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(2/4) (1/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Crate Items:
-Ghoul Vaccine
-Sleeping Frog
-Medkit (?)
>>
Rolled 57 (1d100)

>>3046283
"Oi, Vanguard you're in my line of fire. I was about to pull the trigger when you stepped out of the carriage, almost blew your leg off!"

>Act 1:
>Small-child-person:Climb up out of the carriage interior.

>Act 2:
>Small-child-person: Pop a 20
>Kampher: If an infiltrator is discovered, Leg Shot [60+20] infiltrator.
>Kampher: If no infiltrator discovered, Leg Shot[60+20] blue ghoul 6NE, 1N

>Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
>Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
>*Going Prone gives +20
>Anti-Material Rifle: [] R-infinite
>Range 8 (Rifled), Heavy +6
>-Armor Shot [60]x1 (ignores soft armour)
>-Leg Shot [60]x1 (Squaddie can’t move)
>-Arm Shot [60]x1 (Weapon Disabled)
>Small-Child-Person HP: 12/12
>Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
>*Snitch: Target Denied Cover Bonus
>*Pop a 20: Targets within Vis are marked for 10 and discovered
>South Star Pistol: [][][]xR3
>-Shoot Out [60]x2
>>
Rolled 56 (1d100)

>>3046283

>Turn canon NE
>Shoot some ghouls [Rating?]
>-Close the clown's two sets of eyes, letting him rest in peace


Hp 31/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

-"I can't believe it's over, I really hate this train."

-"It's alright brother, it's all right now, you can relax."

-"Yeah....I'm just so stressed out here, I think I'l cool down--"

-"Good idea! -Honk-"

-"--by singing"

-"W-what?! No-no-nonononono"

-"They're two they're four they're six and
eight
Shunting trucks and hauling freight
red and green and brown and blue
they're the really useful crew
All with different roles to play
Round Tidmouth sheds or far away,
Down the hills and round the bends
Thomas and his friends...

-"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO -HONK - OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

-"Thomas he's the cheeky one
James is vain but lots of fun
Percy pulls the mail on time
Gordon thunders down the line
Emily really knows her stuff
Henry toots and huffs and puffs
Edward wants to help and share
Toby, well let's say, he's square
They're two they're four they're six and eight
Shunting trucks and hauling freight
red and green and brown and blue
they're the really useful crew
All with different roles to play
Round tidmouth shed or far away
Down the hills and round the bends
Thomas and his friends
They're two they're four they're six and eight
Shunting trucks and hauling freight
red and green and brown and blue
they're the really useful crew
All with different roles to play
Round tidmouth shed or far away
Down the hills and round the bends
Thomas and his friends!"

-weeps in clown-
>>
Rolled 69, 79, 97, 52 = 297 (4d100)

>>3046283
>>3046279
Heads up to fellow forces, I have been informed that ALL of the Pumpkin's in my Downrange AoE South of the train are dead.
>>Burst close living Pumpkin 1S 2SW
>>Downrange empty space just N of wrecked Jeep. 1S 3SW
The sounds of his mg tearing through the last three pumpkins as they approached, sounded only as music to the old man's ears. It's sweet tune drowning out old thoughts of friends lost, horrors seen, and atrocities committed. Reminding Arty of his comrades, the task still to be accomplished, and those he'd decided to protect. Arthur sighs with a smile, "No, ol' man, keep your head in the game." turning his comms back on.
>>3046293
"You lot heard her! Lets keep these gourds from grabbing on to this shitty sleigh ride in the sand! Anyone who can assist medical better get their asses rolling fast, we don't need more hostiles to deal with once we get up to speed. Got a line of fire to keep 4 hostile pumpkins from breaching the south side, myself. Evergreen, looks like our friendly Signal Loss got you loaded up. Either give me a hand here or get yourself to someplace useful!"

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6/6 -Resupplied by E1!
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>reload
>2x aimed shot overwatch S

prone
health: [12] [12]
rifle: [ ][ ] x22 | [ ][ ] x22
>>
File: Strange Device.png (290 KB, 446x490)
290 KB
290 KB PNG
>Move 2SE, 1NW
>Travel down hatch, move 1SW, use remaining move to occupy the spaces containing the crate that contains the strange device in image related
>Block so cover maximum amount of coverage with our backs to the wall
>-Domain against anyone trying to take the device.

"Everyone is to step way the hell back, right the hell now."
Hp: 18/24 | 19/24 | 0/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 0 / 0 / 0
>>
>>3044921
"Horace! Can you use overwatch to protect Ms. Yang in case I'm wrong about the infiltrators objective and she's still their primary target?"
>>
>>3046279 >>3046283

>Act 1: Helping
>Squad: Help Kashir onto the moving train
>Act 2: Overwatch Flash
>Moore: Overwatch Flash SE: Arc 5, [45], [50*]/Tile
>Less: Overwatch Flash N: Arc 5, [45], [50*]/Tile

[Pvt. Moore Mohr]: "Come on, get on! The train's leaving the station! Please conduct yourselves appropriately."
[Pvt. Less Lee]: "I was gonna say something but I lost my train of thought, maybe you guys should get on before you lose this train."

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
[Mortar]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
>>
Rolled 60, 78, 38 = 176 (3d100)

>>3046283
"Damn, guess we gotta do something now."
"No shit, did ya think we were goin' on holiday?"

>move 2S
>[Burst] pumpkins 4SW [35]x3

[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
>>3046628
The old man turns his head as the trio of assaults begin to aid him against the southern pumpkins. With half a grin, while returning his gaze toward his overwatch targets, Arty pipes up. "Well good morning kids, plenty of pumpkin pie to go around! Though I think we're about to get a lot more ventilation in this car."
>>
>>3046636
Three grins in return as the guns open up.
"Ah, it was gettin' stuffy in here anyway."
>>
Rolled 64, 42, 89, 66 = 261 (4d100)

>>3046283
"H-Hey! Don't leave me behiiiiiind!"

>Fire 1 MG burst at the 2 remaining ghouls to the E.
>Jump 2L SE onto the train helipad.
>Resupply on helipad.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
12/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3046279
>>3046283
>>3046293
>-Tap: tell Kashirn soldier ASSAULTS North East of me to either grab on my Hopter and take some risks or help their buddy (HMG?) and Hightail it on the train "move it you guys! The train is leaving!"
>Act 1: Fly bearing 2L West (or 1.5L South-West 0.5L North-West) on top of the helipad and land
>Act 2: Resupply, refuel and all the jazz that keeps me flying
>-Tap: Kashirns soldiers who have possibly grabbed onto me have to get off
>Act 3: Fly bearing 4L South-West towards the missile that didnt let go of its seeds (This can be taken out of context...also I am still in the air)

>>3046663
"I would be angry that your in my parking spot. But, and I am no womanizer, since your a cute girl with a tank and that you worked hard today. I'll let it go. Take care of the train, I am about to do something a bit risky"

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[20/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3046279

>Overwatch North East (65x1)

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
Rolled 42, 49, 39, 94, 48, 2, 53, 59, 20, 15, 41, 18 = 480 (12d100)

>-Get repaired and rearmed
>Fire MG [40]x4 at the pumpkin S S SE
>Fire MG [40]x4 at the pumpkins in the jeep
>Fire MG [40]x4 at the pumpkins in the jeep again


[Bt] Corp. Evergreen
50/50HP 27/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
>>3046283
>Reload
>Lean 1SW, rocket jump 6 NW over the train car, follow the hexes, effective 12 move total due to train movement.

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx5 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
Rolled 2 (1d6)

>>3046279

G: "All systems nominal, engines are still stable and we have the bloody train ready."
B: "Stay frosty private we aren't out of this until the shooting stops. Let me get on that radio I want to try something. Keep hold of that wheel"

>S1: Attempt to listen in on Voss radio communications. (Predicting high)
>S2: Turn the Halberd back SE

>S1: Search Crowley for anything about this bloody infiltrator. Failing that he's a nob, he MUST have some liquor in a flask or cigars on his person.
>S2: Keep up with the train.

G: "'Ere sarge ain't that the thing we were meant to grab?"
B: "A bit late now Gilligan we have to pilot this thing."

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(2/4) (1/4) (X)
>>
Rolled 25, 89, 61, 92, 45, 88 = 400 (6d100)

[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

*wheeze* "Well frauline" *wheeze* "shoot me a ghul".

> Act 1
> Squad aimed shot at the ghouls to the NE, using the BR Head Attachment

> Act 2
> Squad aimed shot at the ghouls to the NE, using the BR Head Attachment

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
Rolled 99, 91, 1, 89, 23, 62, 89, 13, 52, 28, 47, 55, 11, 96, 77, 23, 28, 49 = 933 (18d100)

>Pick off the straggling ghouls East [40]x18 +6 hvy
Pick related those should be all the ghoul in my range https://i.imgur.com/ikSPTTd.jpg
>>
>>3046283>>3046279

"Ms. Mary Susan, pardon my question but may I ask about the 'process' that you are doing to Ms. Yang. I have been studying the basics on ghoul vaccines but nothing in the manuals described this. May I ask about the process that your using on Ms. Yang and what would happen to her afterwards or what would happen to us if we were infected and used the vaccine on ourselves."

>Have Horace ask Ms. Mary Susan using the above dialogue while also slightly wondering about the effects of Ghoulification and how he would react to being ghouled in a manner similar to Ms. Weng li.

>Act 2 (Guarding/Radio)
>Horace: Ask Ms. Mary Susan the above dialogue.
>Adjutant Vargin: Guard Ms. Mary Susan and Ms. Weng li by over watching to fire on anyone hostile coming near them
>Adjutant Felicia: Guard Ms. Mary Susan and Ms. Weng li by over watching to fire on anyone hostile coming near them.
Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3046279
>>3046283

>Move 1S 1SE, up to top floor, 1SE
>Take [Blood Sample] from Yang; ask permission to take [Blood Sample] from Mary.

"Alright uh, miss. As the closest thing to an attending physician, I'll need one of these to figure out- well- whatever it is that's going on with... THAT."

"Aand you. You strange, mysterious person with a knife sticking out of your face. That seems like it would hurt. Sorry; anyway you're I guess in the same or similar situation to Miss Yang here. May I take a sample from you as well? Two samples to study would make figuring out- uh- THIS- whole thing a lil' easier."

"The rest of you! Send all injured Kashir fighters to the rear-most passenger car with Arty; some of these men are gonna need vaccines, and it won't do to have a bunch of sick people roaming the train. HYGIENE, people! Cleanliness is close to godliness! I want quick, efficient treatment! A few soldiers besides Arty and I would also be nice in case somebody turns before we can treat them."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 91, 41, 63, 34, 1, 37 = 267 (6d100)

>>3046385
filling in missing rolls because I apparently thought midnight was a good time to be posting.
>>
>>3046283
>>3046279
>-NW squaddie designated lead
>Move 3NW
>Climb onto the roof
>Move 2NE

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
Rolled 26, 30 = 56 (2d100)

>>3046279

"Guess we got some work to do, Gavels."
"Reload your own gun. I'm not your lackey."
"... O-Okay then."

>+Hammers
>Reload
>Aim shot with penalty at Blue Ghoul approx. 7NE

>+Gavels
>Aim shot at Green Ghoul 3NE
>Overwatch Kashir soldiers to the E; specifically watch for ghoulification

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [x] [] Rx21 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
File: Bagram_Turn12B_Roof.png (7.5 MB, 3429x2143)
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Enemy Phase.
https://youtu.be/Mma9d7MY2cU
>>
File: Bagram_Turn12B_Ground.png (7.48 MB, 3429x2143)
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While terrible singing ensues a red blinker activates on the dash of the train.

[Railway Disconnected - Choose another]

Using her innate Clownductor powers she searches the routing map on the clown.
Up ahead a bridge over a ravine great ravine could be seen. Rail Line A1 - the one they are currently on Heads that way alongside A2 which is reserved for trains coming out of Bagram....

Currently however the train continues its brisk speeds of 6HpT. The vaunted bridge is quite a ways yet, but the transition to A2 is few and far between.
>>
>>3048962
These ghouls don't seem to denaturate from salt. This is troubling.
>>
File: Mary_Susan.png (153 KB, 750x750)
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>>3048965
Mary Susan: Correct, the root to the red Ghoul is in the blood. And long considered to be biological, even if the creature in question was considered paranormal. (One cannot simply douse salt on a werewolf after all.)

They may still be living beings yet but are completely changed creatures from their former selves as the black blood hollows them out and reduces them to ravenous beasts.
>>
File: Bagram_Turn13A_Ground.png (6.97 MB, 3429x2143)
6.97 MB
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https://www.youtube.com/watch?v=1JgJR4iy7wc

" One of ours landed in the frontlines ! Pumpkins detected in the rear car ! We're coming up in view of Bagram -- "

" Gods.. it's.. Bagram is getting destroyed... "
=

Voss Radio: Jackal Team, your late on your report. We must now send Iron Team your way and you better have a good reason or you're dead~ Hahahahahaha !
>>
File: Bagram_Turn13A_Roof.png (6.97 MB, 3429x2143)
6.97 MB
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Act Phase.
-Event Pumpkin Gas Ends-
-Now Leaving Bagram CheckPoint.
-Roof View
>>
Rolled 99, 84, 37 = 220 (3d100)

>>3048994
>>3048993
"Train's moving again!"
"Hah! Get some, ya shamblin piles o dogmeat!"
>Move squad to North edge of vehicle
>Taunt the horde of ghouls

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
>>3048993
>Move 3W
>Move 3SW, go down the hatch
>-pick up Gryphon key

"If there's a medic nearby I'd appreciate a bandage."

Hp:8/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx5 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
File: trains.png (13 KB, 1152x648)
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>>3048994
>>3048993
a couple of suggestions for the train
>>
>>3048993
>>3048994
>>3048962

" Well this is new "
>>
Rolled 60, 9, 86, 28 = 183 (4d100)

>>3048994
If salt doesn't stop them, lead will. Come and get it!

>Act1:
>Troopers 1&2: reload
>Trooper 3: Snap at blue ghoul 2NE 2N ([65] +3 ripping)

>Act2:
>Troopers 1&2: Snap at ghoul NE 3N ([65] +3 ripping)
>Trooper 3: Snap at blue ghoul 2NE 2N ([65] +3 ripping)

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. Rx11 | Rx11 | [][] Rx10
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x1 | x0 |x1
-HP Shot x1 | x0 |x1
>>
Rolled 26, 14, 58, 75, 18, 77, 97, 33 = 398 (8d100)

>>3048994
>Move 3L SE onto the roof of the next car.
>Fire 2 MG bursts at the nearest ghouls approaching from the N.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
27/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (6/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3046918
>>3047035
Hum, Apologies to bother you engineers, but it seems the Bi-Tank as taken my spot of ressuply. I ask of you to PLEASE RESSUPLY MY FUEL ITS IMPORTANT RIGHT NOW, thank you
(I am directly South of Jathan, which is optimal or Maybe Ironlung is inside 4 tiles of movement range to help)
>>
File: m03_T12a_Mov.png (2.44 MB, 1407x1119)
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"When someone gets a chance, we're out of ammo and a top off on fuel couldn't hurt. Just give us a holler and we can work something out!"

>>3048993
>Move (Reverse) 8NW
>Move (Reverse) 3NW, 1SW, 4NW
https://i.imgur.com/LJdXAc2.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:22/40 Vis:4L Str:3

P.Mortar [x] [x] [x] [x] [x] [x] [x] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
Rolled 55, 30, 90, 20, 56, 62, 96, 61, 62, 93, 39, 61, 13, 84, 18, 19, 99, 53 = 1011 (18d100)

>>3048994

"Bloody hell, I think I clipped that civvie, you alright mate?"
"How many times do I have to tell you nongheads to watch your fire?"
"Well excuse me mate, but we're on a moving bloody train."
"They're standing right next to ya!"
"We'll get a medico to patch 'em up, she'll be right."
"I want one'a them fancy knives those raiders 'ad. Looks like a beaut."
"Let's just get out of 'ere alive before we start nicking anything."

[A3] Fireteam Monaro

>Act 1 Squad: All A3 Elements engage ghouls 3 tiles NW of man A3 grouping with a burst of fire

>Act 2 Squad: All A3 Elements engage ghouls 3 tiles NW of man A3 grouping with a burst of fire

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

Hp: 12/12 | 12/12 | 5/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [x][x][x] Rx5 | [x][x][x] Rx5 | [x][x][x] Rx5
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x0 | x1 |x1
>>
Rolled 29, 65, 89, 29 = 212 (4d100)

>>3048994

>2x aimed shot pumpkin 3SW 1NW
>2x aimed shot pumpkin 3SW

prone
Health: [12] | [12]
rifle: [x][x] x21 | [x][x] x21
>>
Okay, Therask thought to herself, dangling off of the side of a train. That had not been a good idea.

>Grenade 1S, 1SE to clear out pumpkin corpses.

>Climb into turret E and overwatch to open fire on the ghoul horde NE once the train has moved closer.

# Fireteam Blue Rat, A
(5)[5]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
1xHE [ AoE d10 Fire ]
1xHPshot [ 5Rev/10Heal ]
>>
>>3049004
I like these plans!
>>
Rolled 10, 56 = 66 (2d100)

>>3048993
>>3048994

>Act1: Movement
>-Ask Kashir to report any injuries and to go to rear car for medical attention
>Squad: Move 2N, 1NE
>Act 2: Ghoul Kills
>Moore: Shoot HE 2N, 3NE: Arc 5, [45], [40*]/Tile
>Less:Overwatch HE N: Arc 5, [45], [40*]/Tile

[Pvt. Moore Mohr]: "If you're hurt, at the back of the train there will be medical aid and juice boxes."
[Pvt. Less Lee]: "Cookies too, but the engineers probably ate all of them."

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
[Mortar]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x4, Formula Black [*]
>>
>>3048993
>>3048962
>>3048954
"T-this has not... been a good--d-day!

Drakes, the radio banging into my face is picking up some interference. If Bagram is burning all the trains heading down the A2 line will, uhm

uhm

well,
er

hit us! Be full of ghouls! Taken over by the Voss! Abort! Head for the bridge!"
>>
File: Strange Device.png (345 KB, 446x490)
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>>3048993
>>3048994

>-Make roof layer vanguard the lead
>Move 1SW, 1NW, 1SW
>Move 1SW, 1NW, Down 1Z level
>Use remaining move to place selves on crate containing pic related strange device
>-Change facing so that both of our backs are to the wall and shields are covering the maximum number of hex edges.
>-Domain triggers against hostiles and anyone attempting to get at the box.


"Everyone is to step way the hell back, right the hell now."
Hp: 18/24 | 19/24 | 0/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 0 / 0 / 0
>>
Rolled 95 (1d100)

>>3048994

"Gavels, cover the rear! Watch out for pumpkins!"
"Got it, Hammers. I think the pumpkins to the south are in range, and Riley just minced a bunch to the north, so that approach should be safe for now."
"Got it. Hey, do you see that kid?"
"Don't make eye contact, Hammers."

>+Hammers
>Aimed shot at pumpkin 7 SW of team (range penalty, 60?)
>Reload

>+Gavels
>Reload
>Overwatch end of train car (watch for emerging pumpkins)

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP Hammers: 12 | HP Gavels: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx20 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
>>3049021
>>3048994

"So you're saying if I wait till later it wont be important?"

>Squad action: resupply Hopter OP1
>Squad action: Overwatch North East (65x1)

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3049224
Touché
>>3048993
>>3048994
>-Tap direct the mime (named: Jacques?) towards his friends and circus down the hatch, he the real MVP.
>Act 1: Move 4L SW towards the missile
>Act 2: Reach and grab the missile, pull it out like the figurative carrot that it is... carefully?
>Act 3: Move 3L East and 1L North East, missile hopefuly in tow

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[18/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>Withdraw
>-Get off the bitank, and redeploy as inf

[Bt] Corp. Evergreen
50/50HP 27/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
>>3048993
>>-Tap Loot Kashir paired blades at feet
>>Bark Orders at the Kashir in the same car, to form up behind him in the South seats. Overwatching the windows North
>>Downrange 3 SE to cover the doors of this car and the next

>>3046651
>>3048994
"All right, all right, get stuck in here behind me and lets aim a wall of lead at the hungry dead! Form up in these southern seats." Arty shouts to the Kashir soldiers that made it safely to his car, though safety wasn't earned yet, and the old man hoped they would listen. Even if they didn't the assault team that woke up and had been helping him seemed to be of use.
"You lot, North side, ghouls to the north. Don't let em board, or if they do send em back to the sand!'"

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

*wheeze* "That's one down. Kleinstollen, requesting permission to come aboard. Dragon, I can't refuel you while you are in the sky. If you have difficulty using the landing pad, recommenden landing on the south cliffs. I can climb up and refuel you there as we move east. Landing here near the ghouls is inefficient. *wheeze*

> Act 1
> Move south

> Act 2
> Move south, board the Hc armored personnel carrier. Join the illustrious ranks of the mechanized infantry.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Kills
- 2 greens
- 1 blue
>>
Rolled 86, 78, 31 = 195 (3d100)

>>3049455
"Gotcha sarge, they'll think twice before steppin' foot on this train."
"Do they think at all?"
"What the hell did I tell you about figures of speech?"

>>3048994
>move 1N 1NE into seats
>[Burst] surviving ghouls to the NE [35]x3

[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
>>3049607
(Psst, when using burst your supposed to roll 9d100 if you still have 3 guys. Just a heads up for later. You dont need to roll again though. Also dont forget that aftee using Burst 3 times for all your dudes you going to need to reload.)
>>
>>3048994

"Ah SCP you're back, great timing! Cover me while I reload."

"So what have you been up to?"
...
"Oh you say that, but I bet you were hoping to pay a visit to marshmallow heaven with that circus woman weren't you?"
...
"SCP you shouldn't accept sweets from strangers, especially ones that can't don gas masks correctly."
...
"I doubt that you're Mary Susan's type. Besides you really don't want to get embraced by a ghoul."
...
"Sweeping for infiltrators, suuuure. I know what boys li... wait are you boy or a girl?"
!!!
"Right, right, not the best place to have this conversation. Let's rack up some more kills."

>Act 1:
>Small-Child-Person: Move 2 NE, 1 N
>Kampher: Reload

>Act 2:
>Small-Child-Person: Overwatch, shoot anything that goes for Kampher.

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>>3049687
(Oh shit, nice, thanks.)
>>
>>3048993
>>3048994

>Move 1SE 2NE
>Move 3SE
>-[Issue Directive]

"Well, uh, thanks for the heads up. I'm not sure what I'm even going to do with these, but it's never too late to be a scientist, I guess. Or a doctor. One of the two."

"ALRIGHT! INJURED IN THE CENTER, HEALTHY TO THE EDGES! IF YOU'RE BIT, COME SEE ME. IF YOU'RE NOT AND YOU HAVE A GUN, KEEP SHOOTIN'. IF YOU AREN'T BIT AND YOU DON'T HAVE A GUN, FIND ONE AND START SHOOTIN' OR STAY OUT OF THE WAY!"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
File: 8thAnniversary.png (163 KB, 910x1286)
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Approx. Saturday night at 10Pm Est.
Fast Processing will commence in the hopes of seeing mission completion.
>>
>>3048993
>>3048994

B: "Shite, should have figured these clowns weren't the only boys heading our way... Gilligan you're into that amateur theatre stuff right?"
G: "A-a little boss yeah, why?"
B: "You heard that nob talk right? How good is your accent?"

>S1: Move as far forward with the halberd as possible.
>S2: Gather some armed Kashir gunmen and the Shirk

G: "Okay now follow me on this one, I'm going to need you to start just shooting into the air on my signal"

>S1: Move ahead to find out what's wrong with the track further up the rails.
>S2: With the Kashir assisting, stage a mid train boarding action with an intense fire action in the background, and lie to whoever is on the other end about the state of the operation to delay them, imitating the voice of Crowley.

"Crowley": [With the intense sounds of combat and the train in the background.] "Jackal Team to Iron Team, the operation is meeting resistance but is advancing slowly! Ragnyll presence on the targeted transport heavier than expected and has ran into the incoming attack from Bagram, we are dealing with it do not engage. I repeat do NOT engage!"

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(2/4) (1/4) (X)
>>
>Honk the train's bullhorn
>Overwatch Flash SW

Hp 31/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5
>>
>>3048994
>Act 1
>Move 3SE
>-Ask Kashir Soldiers (N & NW) about their weapons & ammunition.

>Act 2
>Man1: prepare [Ammo Refill] for the Kashir Soldier in greatest need (Or whoever asks first)
>Man2: Overwatch Doubletap N. [40]×2
>Man3:Overwatch Doubletap NE. [40]×2

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(2/4) (1/4) (2/4) Bloqs
-Ammo Refill (Free/Vehicle cost)
-Patch Up (Revives and Heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

(Paired Blades: 2/3 to equip)
Crate Items:
-Ghoul Vaccine
-Sleeping Frog
-Medkit (?)
>>
Processing Begins.
Report in.
>>
>>3053902
Secondary Objective secured hopefully.
>>
Rolled 44 (1d100)

>>3053902

> Schmidt reporting in.
>>
>>3053902
reporting?
>>
>>3053902
Reporting
>>
Rolled 67, 44, 12, 14, 54, 32 = 223 (6d100)

>>3053902
>Bot [O1] Horace Heish !PnM38CiMxw
>Fire tracer at W pumpkin group [65]x 1 and rifles at the same group [85]x2
>Fire tracer at shirk pumpkin S [65]x 1 and rifles at the same pumpkin [85]x2
>>
>>3053902
Reporting in.
>>
Rolled 3, 20, 98, 92 = 213 (4d100)

>>3053902
>Botting [D3] Alexander !!ATngn579jYW
>Move S 2SW
>Fire one grapeshot at pumpkin W [50]x1 (from tracer)+damage and one grapeshot at shirk ghoul S [50]x1 (from tracer)+ damage
>>
>>3049590
Please actually write out complete direction when moving starting from now on. You're liable of being moved where you don't want or your actions be skipped altogether.
>>
File: Bagram_Turn13B_Roof.png (6.92 MB, 3429x2143)
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https://www.youtube.com/watch?v=CbrNb980-vo

With the screams in the night making its way towards us like a shambling black sea we set off with like a lurching titan out of the station, a score of Kashirn countrymen on our shoulders as we forge further into foreign territory. And there we get ready for the hammer to fall.
>>
File: Bagram_Turn13B_Ground.png (7.06 MB, 3429x2143)
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Ground View.
>>
[Enemy Phase]
>>
>>3054352
>Does the busty carnival lady have a tail?
>>
>>3054352
>>3054348
Everything worked out better than - *cough* - e-expected.

. . . this gasmask still doesn't work. Aw. I need a hug.

>triggeroverwatch once the train moves 6 and hose down that ghoul horde.
>>
>>3054371

Wait for our phase, soldier.
>>
>>3054359
That's her arm, with cigarette holder. The facing makes it look odd.
>>
>>3054374
hey now, scope. I was telling people what I wanted, not what I intend to do.
>>
>>3054507
Go to sleep pumpkin man
>>
>>3054520
What? These seeds are painful and all but I feel fine.
Fine

fhinneeehhehehhe

ahem

sorry.

I feel fine but I have this overwhelming urge to laugh at everything
>>
File: Bagram_Turn14A_Ground.png (6.55 MB, 3429x2143)
6.55 MB
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https://www.youtube.com/watch?v=SI76wS6tlKs

THE SPY SHOWS THEMSELVES ! TAKE COVER !
>>
File: Bagram_Turn14A_Roof.png (6.42 MB, 3429x2143)
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ACT PHASE !
" Hmmmm well Crowley ? Either way I think I would ~love~ to see how you're doing. Be prepared to recieve me ok dearie ~? OR GODS HELP ME I WILL STOMP ON YOUR BALLS.
[Blue Rat Roll 1d6 and call the number to REGAIN CONTROL OF YOUR PERSONAGE !]
>>
Rolling processing will begin before the hour's end.
>>
Rolled 5 (1d6)

>>3054533
>>3054539
SURPRISE! I'VE GOT YOU IN MY RED NOSE SIGHT.

MEEK MANNERED THERASKY WAS ACTUALLY I,
A CLOWN COMMANDO.

BET YOU DIDN'T SEE THAT THAT ACT COMING.

NOW PREPARE TO PIE. FIFTY CALIBRE SLAP-STICK HUMOUR COMING UP. HONK-RAAA.

>I'll take 1 please.
>>
Rolled 17, 65 = 82 (2d100)

>>3054539
>Lock on the autocannon turret
>Fire 80mm at the infiltrator nose [60]x2 +20 hvy blast
>>
File: Beckley_Meme02.png (111 KB, 492x728)
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" ALERT ! MASSIVE ENEMY ARMOR APPROACHING FROM THE REAR RAIL AT 12 HpT !

https://www.youtube.com/watch?v=JfMFqCVtbwI
>>
>>3054557
>Implying I can fire at the clown now that I locked on the autocannon
Silly me
>>
Rolled 84, 21, 17, 39 = 161 (4d100)

>>3054539
>>3054533

I moved 2N, 1NE: >>3049155
But am located at 2N, 1NW from here >>3048993 >>3048994
Did I get pushed?
>>
Rolled 44, 45, 15, 28 = 132 (4d100)

>>3054533
>>3054539
>>Burst Undead Axe Raider
>>Downrange 3 NE

"C'mon you lot clear this train! We can still get ya'll out of here!" Arthur's face was alight with determination as things rapidly turn to chaos around them all.
>>3049607
"Adler! DAMMIT! Lets do this, you remaining two don't need to be a shield for my old ass!"
>>3054560
Just then Arty's comms ring with Beckley's report, "Well shit seems we've got more Voss inbound, Crowley's boss? Someone with radio control via that Halberd wanna patch me in? Voss higher-ups only listen to a couple of things and I don't think the guy who controlled that Halberd had either."

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>>3054564

Ah screw it, just bot me or something with these rolls or w/e.
Going to bed. Or skip my turn. I don't care anymore.

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, -[]x4, Formula Black [*]
[Mortar]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, -[]x4, Formula Black [*]
>>
>>3054533
>>3054539
"SEMPER PIE, MOTHERHONKER"

>Fail to regain control.
>Be the clown.
>Do spooky clown actions.
>>
Rolled 60, 30 = 90 (2d100)

>>3054539

(Now with an actual dice roll!)

"Gavels, no! Goddamn clown!"

>Aimed shot at treasonous clown 5W [80]
>Aimed shot at treasonous clown 5W [80]

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels (KIA)

HP Hammers: 12 | HP Gavels: 0
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [x] [x] Rx20 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)h
>>
Rolled 19, 22, 73 = 114 (3d100)

>>3054539
>Fire tracer at western green ghoul climbing into the train car [65]x 1 and rifles at the same green ghoul [85]x2

>Scrub enemy comms, calling high

Act 2: (Scanning for comm's and overwatching .)
>Officer Horace: Overwatch north west
>Radioman Vargin: Scrub for enemy comm's calling high
>Medic Felicia: Overwatch north west
Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3054539
>2 Acts to move to hatch, go down it, pick up Gryphon key, and climb back up

Hp:8/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx5 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
Rolled 39 (1d100)

>>3054539
>>3054533
>NW squaddie Jab [70] ghoul N
>Squad Move 2S
>Enter Cannon turret

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
>>3054539
>Acquire the following components from missile: Navigation instrument, Pumpkins seeds, Spore cultivator, Warhead
>-Tap: Let go of "empty" missile
>Move 1L North West
>Grab [uG2] Ice safely
>>
>Stats woops
[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[15/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
Rolled 5, 86, 79, 12, 2, 58, 38, 22, 60, 66 = 428 (10d100)

>>3054533
>>3054539
>Act1
>Man1: Doubletap Ghoul N. [40]×2
>Man2,3: Doubletap Raider NW. [40]×2

>Act2
>Man1: Doubletap Ghoul N. [40]×2
>Man2: Doubletap Raider NW. [40]×2
>Man3: Pull Man1 down from skylight

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [02/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(0/4) (1/4) (2/4) Bloqs
-Ammo Refill (Free/Vehicle cost)
-Patch Up (Revives and Heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

(Paired Blades: 2/3 to equip)
Crate Items:
-Ghoul Vaccine
-Sleeping Frog
-Medkit (?)
>>
>>3054539
Botting A5 Pvt Adler
>Remaining Squad Burst Undead Raider if still standing otherwise shoot Ghoul in car
>Move SW 1 S 1
[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [x] [] [] Rx6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []
>>
Rolled 57, 62, 30, 34, 34, 79 = 296 (6d100)

>>3054622
Forgot dice on botting action.
>>
>Botting [D1]Lt.Coffee !PhNHKFtWYI
>set train speed to 12H/pt
>>
Rolled 26, 37 = 63 (2d100)

>reload
>1x aimed shot at spy 3N 1NW [80]
>1x aimed shot at ghoul raider 5SE 3NE [50]


prone
Health: [12] | [12]
rifle: [x][ ] x19 | [x][ ] x19
>>
>>3054533
>>3054539
>Botting [A3] Fireteam Monaro
>Reload
>HP Shot on wounded member

Hp: 12/12 | 12/12 | 5/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [x][x][x] Rx5 | [x][x][x] Rx5 | [x][x][x] Rx5
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x0 | x1 |x1
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

> Act 1
> Resupply the armored personnel carrier

> Act 2
> Collect samples from the pumpkin corpses adjacent to the armored personnel carrier

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Kills
- 2 greens
- 1 blue
>>
Rolled 9, 65, 75, 4, 40, 97, 82, 93, 26 = 491 (9d100)

>>3054533
>>3054539
>Act 1
>O: Fire at ghoul 3NE 1SE [50]x2 (Mark)
>M: Fire at ghoul 3NE 1SE [40]x2 ([50] if Mark lands)
>R: Fire at ghoul 2NW [85]x1 (+10 from O1's Mark)
>Act 2
>O: Fire at ghoul 4NE 1SE [65]x1 (Mark)
>M: Fire at ghoul 4NE 1SE [75]x1 ([85] if Mark lands)
>R: Fire at ghoul 4NE 1SE [40]x2 ([50] if Mark lands)

"Remember that whole thing about shooting? Now is a good time to shoot!"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [0/3] [0/3] [0/3]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 66, 26 = 92 (2d100)

>>3054533

>Act1:
>Trooper 1: Snap at ghoul 4N ([65] +3 ripping)
>Trooper 2: Snap at ghoul NE N ([65] +3 ripping)
>Trooper 3: Throw salt at ghoul NE N


>Act2: Reload


Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [] Rx10 | [] Rx10 | Rx10
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x1 | x0 |x1
-HP Shot x1 | x0 |x1
>>
>>3054670
You're A6
>>
>>3054578
HONK HONK HONK

ISN'T IT *FUNNY*
>>
Rolled 67, 90, 17, 98 = 272 (4d100)

>Botting [sJ3] PFC. Claire !!GBvgNM4tK9g
>Fire Focus shot [65]x2 at red ghoul 5N and 1NE
>Fire Focus shot [65]x2 at Kashir Ghoul 6N
>>
Rolled 87, 79 = 166 (2d100)

>Botting [SS4] Kampher Fagot !!8eh6A3/rNWy
>Arm shot raider ghoul [90]x1 +6 hvy
>Arm shot blue ghoul [90]x1 +6 hvy
>>
Rolled 52, 31, 17, 66, 43, 64, 84, 72, 19, 62, 67, 63 = 640 (12d100)

>>3054539
"AAAAAAAH WHERE DID YOU COME FROM?!?"

>Fire 1 MG burst into the raider.
>Fire 2 MG bursts into the nearest ghouls.


[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
24/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (6/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
File: m03_t13a_Mov.png (1.55 MB, 1451x636)
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Rolled 37, 77, 11 = 125 (3d100)

>>3054539
>Rearmed on Mortar Ammo
>Move 1SE, 1NE, 6SE (Green line in pic)
>Fire Mortar HE (Blue line in pic): +4POT, 3 AoE
https://i.imgur.com/TgP8s9c.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:22/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] []
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
>Deploy.
>Hijack jeep near train?

# Fireteam Indigo Seal, A
(5)[12] (5)[12] (5)[12]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xHE [ AoE d10 Fire ]
3xHPshot [ 5Rev/10Heal ]
>>
>>3054715

Already ocupado buckaroo.
>>
>>3054732
Nah, not messing with no mechanized. I don't reckon it is.

Although that is a mite many mangy mouths.
>>
File: Bagram_Turn14B_Roof.png (6.46 MB, 3429x2143)
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https://www.youtube.com/watch?v=qAHFZR0D9ss

" Ohohohohohoh what's this, Crowley ? You're STILL PLAYING AROUND WHILE YOU LET A TRAIN FULL OF RAGS GET THIS FAR IN ? I HOPE YOU GOT WHAT YOU WANTED HERE BECAUSE IM EATING THE REST OF THIS SCRAP MEAT ! "
>>
File: Bagram_Turn14B_Ground.png (6.6 MB, 3429x2143)
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Enemy Phase !
WE'RE PICKING UP SPEED !
>>
What in tarnations, the voss have mastered the art of trains too! Did they train for this?
>>
>>3054772
Arthur shakes his head, the chaos keeping the radio personnel from aiding him in his idea and swaps his comms to an open channel.
"Kashir forces had acquired, Crowley's toy after we ended that fool. Should have requested himself some backup. In the name of the RosseWeisse Clan, for the glory of the Von Voss line, I suggest you leave this 'train full of rags' to flutter on the wind, and focus on your invasion."
>>
File: Bagram_Turn15A_Roof.png (6.18 MB, 3429x2143)
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"Beckley Bridge sighted ahead. Track A1's portion has indeed collapsed. However Track A2 has not. A chance of a connection is slim.

https://www.youtube.com/watch?v=RIuO5A1ykBU

Iron Team: HUEHEHEHE Since you're in such a rush to get to Bagram HOW ABOUT I GET YOU THERE AS FAST AS POSSIBLE ! REV UP THE GRI- W- Wait RosseWeisse ? Go spew your lies somewhere else ! The RosseWeisse clan died Victoriously to ensure our great Nation !
>>
File: Bagram_Turn15A_Ground.png (6.28 MB, 3429x2143)
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Ground View:
" This is bad there's Ghouls in the back car too ! And the Rear car is getting EATEN by a steel terror ~ ! How will our Heroes Get out of This One Ladies and gentlemen ! "

https://www.youtube.com/watch?v=EuAzPR0ACVw

Act Phase.
Game will resume Later Tonight.
>>
>>3054866>>3054863
"MOVE MOVE MOVE SOLDIERS WE ARE NOT DYING HERE TODAY!"

>Move 2 SE Leap gap rest of 2 movement
>Move 3 SE 1 NE
>-Tap drop through skylight
Image to help provide clarification: https://imgur.com/a/hzijknP
Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3054866
Sounds like we're not out of the fire yet!
Is anybody manning the rear car's gun?

>Move 2SW 2NW
>Move 4NW


Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx9 | [][] Rx9 | [][] Rx9
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x1 | x0 | x0
-HP Shot x1 | x0 | x1
>>
>>3054698

Command, please advise; should we continue defending the rear car, or should we begin evacuating? We have all that ammo there, and I'm sure an engineer could turn the car into a nice gift to the Voss...
>>
>>3054863
>>3054866
>>-Tap (Full Act if needed)Drop paired blades, and acquire Raider Axes, and a Vosskon helm before continuing over the radio, "That's a mighty loud bit of machinery you've got. Shame that the corrupt Statesman Party, led to me leaving our ONCE great Nation. I'd love to meet up close, maybe tango via steel, prove the truth in my words."
>>Move NW 2
>>If have remaining action Move NW 2

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [x] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
File: Bagram_Event03.png (397 KB, 609x511)
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Berthold:

In approximately 12 Hexes or so you estimate a break in the bridge caused by demoltions or artillery of some sort....

Track AI is doomed to fall into inestimable depths...
>>
Rolled 19, 44 = 63 (2d100)

>>3054866
"Hey! There's only one big gun allowed on this train!"

>Fire 2 aimed AP shots at the enemy train's main cannon.
>Reload

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
21/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (5/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
Rolled 100, 87, 92, 48, 17, 23, 29, 36, 39, 94 = 565 (10d100)

>>3054866
>Throw the warhead and 1 Homing bomb into the Voss train car [60] +10 Blast Dmg
>Move 4L North East towards Griffon tank
>Move 4L North to the Griffon's Hatch

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[15/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3054881
>>3054863
>>3054866

Berthold stared into the pit and felt a great deal of dread fill him from the bottom up. They had two choicess and picked the wrong one, and at that point they had one option left.

B: "Eigan, one of your Kashiri boys, Mister Shirk who ever the fuck take the wheel. Gilligan, we need to do some clown shit one more time."
G: "Saints above boss I feel like all we've done in risky shit all mission!"
B: "The risky shit works when it works Gilligan, get ready!

>-Be much further ahead than I am in the image. And have my pieces on the Halberd.
>[Surface Insert] Chain-shots into the Halberd on the side away from the distant tanks.
>Grab onto the chains and rappel down to between the two tracks.

G: "Keep those buggers off of us, we're going to be very literally dead in the water if this doesn't work!"

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo (-2)
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(2/4) (1/4) (X)
>>
>>3054866
>deploy


ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3054863
>2 acts into boarding the Gryphon, starting it and moving it as fast as possible towards the bridge.

Hp:8/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx5 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
>>3054863

>stand, instruct nearby civilians to move forward to the next car
>move 3SE 1NE face N

*gesture towards the other car* "move"

Health: [12] | [12]
rifle: [x][ ] x19 | [x][ ] x19
>>
>>3054866
"ALYS! Shit! FUCK!"
"C'mon Ange, keep your head, we still got work to do!"
"THAT DIDN'T FUCKIN' WORK FOR ALYS NOW DID IT?"

>[Reload]
>overwatch carriage door NW in case ghouls attempt entry

[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx5/6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
File: m03_t15a_Mov.png (960 KB, 1194x715)
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Rolled 4, 90, 36, 14 = 144 (4d100)

>>3054866
>Fire on lead Vosskon helicopter with HE (Green Line in Pic) :1x40 shot + x60, HE +4POT, 3 AoE
>Overwatch S for hostile helicopters
https://i.imgur.com/wQAcckL.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:18/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
Rolled 14, 16, 38 = 68 (3d100)

>>3054866
>Act1:
>Driver: Navigate Jeep 3S, 4SE
>2x Shotgunriders: Knife Throw Ghoul w/ 7 HP ( slash + 5 x2, v60) 1NE, 1SE
>Act2:
>Squad board train, drop prone, hide( +5 Cover + Environment)
>-Keep quiet
>———Rolls: piloting if needed + 2x attack

“ . . . Drags a bit to the right. Right everyone. They missed us. Lets hope the train drowns out the engine and no one looks back”

“Are you sure you know what you’re doing?”

“Eeeeeeehhhhh”

# Fireteam Indigo Seal, A
(5)[12] (5)[12] (5)[12]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xHE [ AoE d10 Fire ]
3xHPshot [ 5Rev/10Heal ]
>>
>>3054866

[A3] Fireteam Monaro

"Alright, Bruce, mate. Is it smoko yet?"
"Bloody hell, we're getting attacked by another train!"
"But that's not happening HERE, now is it?"
"Shut yer trap and grab some knives, alright?"
"I call dibs on the bigger set."
"They're the same sets, you wanker."
"Bugger off, you just think you can trick me into getting some little'uns, don't ya?"
"For the last bloody time... Will you two quiet down and get in position?"
"Fine, but I'm taking my bloody smoko now."
"Yeah, I think we've earned our smoko."

>Act 1: Direct wounded civilian to nearest field medic

>Act 2 Squad: All A3 Elements move two tiles SE through passenger compartments
>-A3 elements pick up dual knives from fallen bandits


[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [][][] Rx4 | [][][] Rx4 | [][][] Rx4
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
Twin Knives (Untrained)
-Grenade x1 | x1 |x1
-HP Shot x0 | x0 |x1
>>
>>3054916
>-Take control of the VAS
>-Correct position
>Turn to face S
>Lock a naval mortar onto enemy train engine
>Lock a naval mortar onto enemy train engine
>>
Rolled 93, 39 = 132 (2d100)

>>3054863
>Lock on enemy turret
>Fire 80mm twice [60]x2 +20 hvy blat
"Let's see who blink first"
>>
Rolled 41 (1d100)

>>3054866

>Lock on the beetle tank N of the main cart.
>Fire the main cannon [60]

Hp 31/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x3]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

"I see you have decided not to change tracks, and now we are going to maybe fall to our doom, get killed by another train, or maybe something worst. How are you feeling brother?"

"I'm tired, make me a cup of something while I play with the gun again, high ordnance will always find a way."

"Black tea?"

"Whatever's the strongest thing you have, I'l be jollier in a minute or two."

"We might not have a minute brother..."

"Life finds a way."
>>
>>3054863
>>3054866
>Act 1
>Man1: Loot the Paired Blades dropped by [G3] (>>3054876)
>Man3: Patch Up [A5]
>Man2: Ammo Refill [A5]

>Act 2
>Move 4 SE

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [02/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(0/4) (1/4) (1/4) Bloqs
-Ammo Refill (Free/Vehicle cost)
-Patch Up (Revives and Heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

(Paired Blades: 3/3 to equip)
Crate Items:
-Ghoul Vaccine
-Sleeping Frog
-Medkit (?)
>>
>>3054873
>>3043993
That clown is not responsible - the auto-turret has a pumpkin inside it. It may not be dead. Relocate?
>>
"Huh? Did I black out again? Why is the magazine empty?"
!!!
"Holy Shit SCP, how did the enemy suddenly get this close without me realizing!?"
!!!
!!!
"I agree, time to re position"

>Snitch Follow
>Get up
>Move 3SE, jumping the gap between carriages.

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>>3055160

The clown is not responsible because the clown is very dead now. If there was another pumpkin operating the turret, we would be getting shot at by said turret.

What I want to know from our commanders is if we should ditch the last train car or not.
>>
>>3055191
Fireteam, check your damnable vectors

The clown opened fire on the below-decks using the AA turret. It killed 2 kashiri.

the Autocannon blew apart Gavel and one of Jathan's and it's /still in there/

do something about it
>>
>>3055191
I'm not ditching that car, we're at the end of the road anyways.
>>
>>3055367

Got it.

>>3054863

"Relocating into cover... it probably won't save me from that big gun there. "

>Move 1SW, 2S, 1SW
>Reload
>-Crouch behind cover

[S2] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels (KIA)

HP Hammers: 12 | HP Gavels: 0
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx19 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

>>3054952

"Kleinstollen, would you mind traveling ahead to the damaged bridge track? Maybe we can figure out a way across. I'll never make it there on foot in time, we'd have to stop the train to avoid falling into the abyss".

> Act 1
> Ammo Refill on adjacent friendlies (our red 5, the kashir machine gun, and Kleinstollen).

> Act 2
> Look at the damaged bridge ahead and draft a quick set of plans to span the gap long enough to get the train across.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Kills
- 2 greens
- 1 blue
>>
File: unknown-1.png (1.48 MB, 2000x2103)
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"Damnit, this is getting worse by the minute. Truly a rock and a hard place...except the rock is a metal eating drill and the hard place a ravine. The Beetles we know how to handle, just shoot the threads or engine and for the Duocopters... dont let them get close because that is their only redeeming feature. They are devastating at close range but lack speed and range. I suggest aiming for the tail rotor or the engine bloc."
>>
Take that.
Off The Board.
That is not meant for public knowledge.
>>
>>3054863


>Squad action: Overwatch North West (65x1)

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3055669
"Berthold is already working towards that but we can move up and see if we can make sure it happens in a timely fashion. I think there might be some technical problems."
>>
>>3054918
"Another one? Jesus. Fine. I don't care anymore. Go keep the ghouls in the rear car while I figure... something out."
>>
>>3055669
>>3056211
"..unless you think you can throw off or slow down that Vosskon train? Maybe we can mess up their wheels or the track in between us and them?"
>>
>>3054863
>>3054866

>Reload
>Overwatch NW [65]x1 (Mark), [75]x1, [75]x1
>-[Direct] civilians to SE of train car behind the Vanguard.

"Ah hell. Move the civilians back until those things are dealt with. Hey! Vanguard boys! Get on in there!"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/2] [3/2] [3/2]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
End of Act Phase! No more actions will be processed for this phase.
>>
>>3056269

"That is the work of a demolitions team. I am a builder, not a wrecker of moving trains. If we could slow down the voss train, I could realign the rails behind us to cause a derailment".
>>
File: Bagram_Turn15B_Roof.png (6.03 MB, 3429x2143)
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Enemy Phase.
https://www.youtube.com/watch?v=eluA3avoiG8

" Hoooo ? Crowley never was good at anything but at least he had half the mind to sniff you lot out from this detestable sea of sand. Would you like some ? Sand that is. I prepared quite the serving ~ AhAHAHAH "
>>
File: Bagram_Turn15B_Ground.png (6.21 MB, 3429x2143)
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Yang: No... It's all up in smoke. We have to go there We have to make contact with the base there !

Mary: Stop, you must rest.

Yang: I CANT REST WHAT USE DO I HAVE OF REST IM DEAD ! YOU'RE DEAD WE'RE ALL DEAD IN SOME WAY !

Mary extends a hand and slaps Yang.

" Please don't insult those who wish to live. You must rest. If we die in the next moment, you can tell me you were right. "
>>
>>3056695
"Derailment? I thought you weren't into wrecking moving trains? ... Nevermind, where do you want to go?"
>>
File: Griffin_Card.png (188 KB, 738x556)
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GR Get.
>>
File: Bagram_Turn16A_Roof.png (5.87 MB, 3429x2143)
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FINAL ACT !?
https://youtu.be/mPJV5il9hvs?list=PLD0E0B0540AB7014F

Yang: I' I'm sorry. But the Ravine.. I can feel it. It's extended much farther than before and it's...

Beckley: Bagram is being consumed...
>>
File: Bagram_Turn16A_Ground.png (6.06 MB, 3429x2143)
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Mary Susan: Shall we go then ? To the abyss ? Perhaps I'll see my master there.

Iron Team: DONT YOU DARE GET AWAY NOT UNTIL I DEVOUR THE PERSON WHO TOOK CROWLEY FROM MY POSSESSION !
CONDUCTOR JUMP IT TO 18 !!
>>
>>3056695
>>3056737
"No time for that. I'm taking you up front to assist with the track. Try not to get run over -it's going to be really tight..."

"Melia! Get us in front of the engine!"
>>
File: ButThat's.png (110 KB, 749x311)
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At this time, command has requested that the game go on recess until the following actions are posted:

>Berthold
>Eigan
or The game resumes under Dragonheart's command.
>>
File: bert_plan.png (683 KB, 759x640)
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Botting on [Es2] Berthold's behalf with his pre-written action post.
=====

Berthold at this moment, remembers a song from his time at the Engineer corps, all that way back.

Some talk of Captain Mana, and some of Hercules
Of Vilkas and Lysander, and such great names as these.
But of all the world's brave heroes, there's none that can compare.
With a tow, row, row, row, row, row, to the Ragnyll Engineers.


>-Requested start point in the yellow circle.
>[Surface Insert] the other end of the Chainshots into the A1 track by the red Xs, hang onto the chains one Sapper to each chain.

G: "Alright Vanguards, Shirks, grab the chains, start pulling!

>Overwatch: When the Halberd pulls the A1 track over to the A2 rail with me on the chain shot, [Repair] to connect the two lines together to form a split rail with the broken ends of the A1 track.

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (3/6) (3/6) (X) Ammo (-2)
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(2/4) (1/4) (X) (-2)
>>
Rolled 13, 45 = 58 (2d100)

>Order non-pilot vanguards & Shirks present on the VAS to grab Sapper Berthold's chain shots and begin pulling to bend tracks
>VAS reverses 1L NE to assist in pulling tracks over to other line
>Overwatch: Once rail junction has been formed by Berthold's [Repair], crew pulls Berthold up & out of train path
>>
Rolled 31, 98 = 129 (2d100)

>>3057064
"Oof, I could use some repairs, here!"

>Fire 2 aimed AP shots into the duocopter directly W.
>Reload

[Bt]Riley Powers
Gunny
38/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
21/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (4/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
The turn will now resume. And the Mission will conclude. Post your actions when you can.
>>
Rolled 57 (1d100)

>>3057064
>>3057056
>Exit the Turret
>Cheer on the Lt. and Sgt. as they go about implementing their half-baked plan
>Overwatch: if the train begins falling into the abyss, use its momentum to jump and clear the gap to safety

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
Rolled 67, 57, 57 = 181 (3d100)

>>3057198
>Lock Fire the 80mm thrice [60]x3

"Does it matter if this is the end of the road?"
>>
>>3057064
>Pray

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 5r) [75]x1 [40]x2
Pistol (Piercing, RNG 5, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6, and generally fiddle with a radio.
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3057064
Dammit! You can't die, man! We'll pull through!
We must!

>Apply 2x HP Shot to the downed Trooper 2 (should bring him to 15 HP)
>Move 3NW

Hp: 13/17 | 0/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx9 | [][] Rx9 | [][] Rx9
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x1 | x0 | x0
-HP Shot x1 | x0 | x1
>>
Rolled 13, 87 = 100 (2d100)

>>3057064
>2x aimed shot at hopter cockpit 2SE 4S [70]
>move down1NE 2SE 1NE

"owkay!- this side's done, turn over"

Health: [12] | [12]
rifle: [x][x] x19 | [x][x] x19
>>
Rolled 62, 41, 90, 86, 68, 100, 55, 60 = 562 (8d100)

>>3057056
>>3057064
"Seems you get as hysterical as Crowley did, when things didn't go his way. Though the strike team whom cut down that squawking child directly, fell to a Kashir assassin." It would appear the old man was purposely leaving out a few things about the end of Crowley and Lupe, though he continues.
"Brings me great pride, knowing that a member of my squad silenced Crowley. As such, I'm still happy to meet steel. Now, you cynical mongrel, show me your fury."
>>-Continue attempting to egg on the new enemy Commander
>>Burst enemy Helicopter 3 SW [35]
>>Burst enemy Helicopter 3 SW [35]

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [x] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
test
>>
Rolled 63, 63, 30, 98 = 254 (4d100)

>>3057064
>Double Tankbuster enemy tank NNW [65]x2 to hit
>Double Tankbuster enemy tank NNE [65]x2 to hit
>>
File: M03_T16a_Mov.png (2.02 MB, 1572x897)
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>>3057064
>>3056695
>>3057124
>Move 1S, 6SE
>Move 6SE, 1NE, Face SW w/ "J Turn" (-1Mov for >120deg Turn)
>Attempt Bail Out if under threat of falling down hole!

https://i.imgur.com/YrAprWk.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:16/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [x] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
>>3057353
AP ammo, forgot.
>>
Rolled 70, 48, 9, 61, 44, 57, 60, 64, 55, 79, 44, 76 = 667 (12d100)

>>3057064
"Shit, looks like we're goin' down."
"...Well, might as well go down fighting."

>[Burst] helicopter 4SW 2x[35]x3
>[Burst] helicopter 4SW 2x[35]x3

[A] Pvt. Adler
Hp: 12/12 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx5/6
Range 5 , Damage Piercing + 0
-Burst [35]x3
-Suppression [15]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
>ACT1
>Move S SE SE

>ACT2
>Officer: [On Me!] the Bagran civilians and any clown willing to come
>Radio&Medic: Secure the strange device, we are moving
>-consolidate the civilians on my unit

ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
File: Saboomtage.png (1.06 MB, 1110x943)
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Rolled 5, 97, 92, 89, 45, 35, 78, 7, 26 = 474 (9d100)

>>3057064
"We're in"
"Are we sure about this?"
"Gentlemen. The enemy is many. Their weapons are strong.

All we have is a hat and positive attitude."

>Squad: 3x Grenade target 3SE (ammo, assaults, engine...). 3x 1d10 Fire.
>Squad: Hijack Beetle Tank (if we can: hit the accelerator, get off the train)

# Fireteam Indigo Seal, A
(5)[12] (5)[12] (5)[12]
VIS 4 MOV 3 STR 3(+2Slash)
3x SMG: 3v[30]/3xAMv[10]+PIN
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xHE [ AoE d10 Fire ]
3xHPshot [ 5Rev/10Heal ]
>>
Rolled 71, 70, 61, 49, 95, 78, 2, 39, 20 = 485 (9d100)

>>3057064
[A3] Fireteam Monaro

"You little beauty! That's what I call a knife!"
"Calm ya farm, we've still got hostiles."
"I thought we were having smoko?"
"You'll get your bloody smoko when nobody's trying to kill us."
"Yeah right, pull the other one!"

>Act One Squad: All A3 elements move two tiles SW to the passenger section across the aisle

>Act Two Squad: All A3 Elements fire a single burst on helicopter three tiles to the south

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]
Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [x][][] Rx4 | [x][][] Rx4 | [x][][] Rx4
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Twin Knives (Untrained)
-Grenade x1 | x1 |x1
-HP Shot x0 | x0 |x1
>>
Rolled 9 (1d100)

>>3057064

>Squaddie at the driving post speeds up the train to 18
>Squaddie at the cannon locks on to the closest Duocopter West
>Shoot the Duocopter with mild prejudice [60]


Hp 31/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

-"See? Life finds a way, now get my my tea, we're going in fast and furious and mildly anxious!"

-"Honk!"
>>
File: M03_T16a_Schmid01t.png (585 KB, 726x462)
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>>3057064
>Botting [E4] Engineer Ironlung Schmidt
>
>Act1:
>Entire Squad Moves: Get onto the Train N (See pic)
>
>Act2: (See pic for numbering)
>Squad Member1: Overwatch SE, Reinforce/Repair Ground
>Squad Member2: Overwatch SE, Reinforce Track-ChainShot Connection
>Squad Member3: Overwatch SE, Reinforce/Repair Ground

https://i.imgur.com/Hzd5yRQ.png

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

Kills
- 2 greens
- 1 blue
>>
File: Bagram_Event04Chain.png (438 KB, 603x585)
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https://www.youtube.com/watch?v=f9Wh8DgWDts

The chains aligned with perfect precision the pull of the halberd's thrust and the angle of the Shirks pulsed with the might of righteousness.

Then, the tracks bent. Not only did it bend but it it swooped with grace as the two sappers stood at each end neither rushing, neither wasting a moment to leap into action and then -
with silent coordination they do work. Passing tools by throwing them across a bottomless chasm, shaping ibonyte bloqs and juggling steps to make up for the lack of a third man and then that death rattle reverberated with the hollow of the ravine. The chain snapped, it was taxed to far to make up for the lack of supplies.

" It's not enough "
" What do you mean it's not enough ? H-here let me just take some of the quick-iron before it se- "
" IT's NOT ENOUGH EVEN IF YOU GUM UP YOUR SIDE OF THE WORK !"

This was the extent of its reach.
Immediately thoughts began to race as workarounds began to flare up but the design had to perfect and both train and track had to withstand the forces of such a turn !

Then - the whistle....

1 / ????
>>
>>3057064
>-Order all Civilians as far back into the front of the car, and away from the charging enemy craft, as possible
>-Maintain Block
>Overwatch full move (total range of 9) into rushdown move on any borders who try to get at the civilians or the crate I'm guarding
>>
Stats
>>3057532
"Everyone is to step way the hell back, right the hell now."
Hp: 18/24 | 19/24 | 0/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 0 / 0 / 0
>>
Rolled 61, 10, 48, 58, 57, 80, 24, 53, 98 = 489 (9d100)

>>3057056
>>3057064

>Fire at Duocopter 4SW [65]x1 (Mark) / [75{85}]x1 / [75{85}]x1
>Fire at Duocopter 4SW [50{60}]x2 (Mark) / [40{50}]x2 / [40{50}]x2

"Mary, or Susan, or whichever your name is; I don't suppose you have a gun, or a bomb, or even a knife or SOMETHING that can keep these copters from killing all these innocent folk in here? 'cause you're right; I WOULD like to live."

"Yang? Miss brilliant scientist? Any ideas? A laser gun? Microwave beam? Acid cannon? A sandstorm? Now would be a GREAT time for a burst of ingenuity!"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/2] [3/2] [3/2]
Act 2 Mov 3 Vis 4 Str 4
- - - - - - - - - -
Rifle (Piercing/Chem+4, RNG 5r) [75]x1 [40]x2
Pistol (Piercing/Chem+4, RNG 5, [Mark]) [65]x1 [50]x2
Surgeon's General (Medical +15) [Consult RO Sheet]
- - - - - - - - - -
[Anti Pathogen] - You get to play Pandemic; Vaccine, Anti Pathogen Base, Replicate
[Can You Walk?] - R-Dog can take people to flag. Otherwise [On Me].
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Pathogen Support] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 100 (1d100)

>>3057064
>Botting [SS4]Sniper Team Fagot by request
>Move SE3, Down S
>Overwatch Anti-Material Rifle S


Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>>3057482
" Sir "

" . . . Why would you speed up the train? "
>>
File: Bagram_Event05Chain.png (551 KB, 756x529)
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https://www.youtube.com/watch?v=wCKHH9pq4aU

" BERTHOOOOOOLD ! CAAAAAAAAAAAATCH !"

" WAIT ARE THEY REALLY GOING TO LAUNCH THAT THING ? "
" tHEY'RE REALLY GOING TO LAUNCH THAT THING !! HOW ARE THEY GONNA "

" EXECUTE PLAN ! WHAMUUUUUU " !
>>
File: Bagram_Turn16B_Roof.png (5.96 MB, 3429x2143)
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https://www.youtube.com/watch?v=DrS1uIKP0uA

Judgement.
>>
File: Bagram_Turn16B_Ground.png (6.06 MB, 3429x2143)
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Yang: " There's ... There's nothing I can do. H-Help me "

Mary: " You may Leave Her Alone now- "

The Train turns to the right...
>>
"Sergeant Arthur "Arty" RosseWeisse sends their regards, mongrel-mutt! Your plans have been derailed!

I BET YOU DIDN'T TRAIN FOR THIS!"
>>
File: Bagram_Ending01.png (5.7 MB, 3429x2143)
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https://youtu.be/DMpov_WHtWg?list=PLp_nLDzWK5NVySU8f04YibyteCOKKH3zX

Yang: " Wait- Everyone ! Fight with all your power to go to the left side of the train where I'm at ! Our lives depend on it !

=

Kashir Captain: " PULL MEN PULL !! "

=

Selene: HOLD ON EVERYOOOOOOO AAAAAAAAAAAAAAAAHHHH !!! "

=

Beckley: Dragonheart ! Your cannon's been - !

=

Voss Officer: As if a small fire like that will stop me ! Engineer Full Speed ahead if it's the last thing I d--- !
>>
File: Bagram_Ending02.png (5.48 MB, 3429x2143)
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https://www.youtube.com/watch?v=kVfWn2FOhXo
>>
>>3057655
>>3057657

"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!!"
>>
>>3057657
Holy fuck.
We're alive.
Almost all of us.
>>
>>3057657
"Peers over grates. "Good news everyone... we are alive... by some miracle..."
>>
File: Bagram_Ending03.jpg (7.18 MB, 3429x2143)
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7.18 MB JPG
https://www.youtube.com/watch?v=q3wnN_PxUDY

Vanquished.

We will now proceed ... to our secret rendezvous as Bagrahm base.

Our contact is awaiting us in 10 Sectors...
>>
CAPTAIN ! CAPTAIN !?

HAS ANYONE SEEN THE CAPTAIN !?

Beckley peers over as she discovers Dragonheart's hatch the molten slag rippling with heat capable of rendering metal into a convection oven of fatal proportions.

The Doll looked at her hands for a moment she had to make a choice.
>>
>>3057353
Come in, Ibon Drake Actual.
Come in, Ibon Drake Actual.

Is anyone on comms?

Hello? We can see the smoke from the train! Are there any survivors? Ibon Drake Actual, respond!
>>
>>3057666
Arthur had already been making his way to the military car as the jerking of the rail swap happened. He approached the Captain's compartment and offered what help he could. Whether it be putting down a friend in pain that wanted to be free, or saving his commanding officer if possible.
"This has become a hot mess real quick, what can I do Beckley?"
>>
Rolled 2, 3 = 5 (2d6)

As her shoes sloughed off in the half formed slag. The doll walked her way across the burning platform as she tracked sizzling blackened mud. The throbbing in her feet seemed to have cut off instantaneously as it burned.

On the other hand. On both hands in fact... she twists off the emergency handles to the hatch and gods above a searing heat screamed over them as she twisted. Part of her was becoming slag. Another part of her was turning into charred meat. She twisted off the door with all her might.
>>
>>3057669
"By the divines I-oh hello. We're alive although....*sniff* did someone piss themselves?"
"That would be you sir."
"Oh..."
>>
>>3057672
One of Arty's hands will reach out, "Beckley..." He felt powerless as she sacrificed her body trying to save the Captain. Arthur would assist if he could but at this point would just become another casualty.
>>
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>>3057672

https://www.youtube.com/watch?v=G77OKKTTmX4


With a heave the hatch opens along with the runaway heat that built up inside. Dragonheart was burnt, her figure partially cooked but otherwise fine. With a final heave , the doll made sure to grip with the unheated part of her hands as she pulled the Captain out.

" Ah. " Beckley gazed.

" I'm glad... "

After extracting the Captain. The doll laid besides the unaffected parts of the cannon and waited for the magma to cool until it could think of nothing left to talk about.

>Beckley became unresponsive.
>>
>>3057687
>moves to pull both of them inside and get them to the medical supplies.
>>
>>3057687
>>3057688
"Jistin take the Captain to medical immediately!"
Arthur picks up Beckley, and moves to find Mary Susan and Yang. If they couldn't help, Arty would see Beckley got a proper burial.
>>
>>3057687
>Pokes Dragonheart
"Captain you okay?"
>>
>>3057673
Ibon Drake Actual !!!
Thank Alexander and the Saents!
All we can see is the smoke!!

The Captain's line is dead. We have cleared the zone. But the ghouls are closing in.

We took out the hostile train in a counter-board. Their copters are retreating. Ice and the Gryphon has dealt with the tanks.

Are there any casualties? Did the train make it?

>>3057353
Lady Ice, this is Indigo Seal. Request a pick up. We're getting kind of cold out here in the sand, just chilling. And all the fire is over that-a-ways. That crashed Hopter has mission critical navigational intel. Can you swing us over by it?
>>
>>3057700
"Well beckleys probably dead, she looks more cooked than that one time Arty cooked his rations. *shivers*"
"Other than that Dragon-heart's fine I think but beckley's probably dead half turned to slag I tell you...also I need a new change of pants and underwear."
>>
>>3057701
" [whisper mutter mumble]
HEY
YES
LITTLE CHILD

CAN YOU GET OFF THE MILITARY FREQUENCY ??

THIS IS A RAGNYLLIAN LINE. CAN YOU GIVE THE RADIO BACK TO THE NICE MAN IN THE MILITARY UNIFORM YOU TOOK IT FROM? "
>>
>>3057701
"Oh yeah the train made it we're on route to our destination."
>>
>>3057701
Arthur stops to place a hand on Horace' shoulder on the way to Mary and Yang, holding Beckley in his other arm.
"There's a time for jokes, and this is certainly not one of them. So either help the Captain or get off my train."
Then he'll continue on his way, the pair of raider axes clanging against the mg on his back.
>>
" Everyone, your captain should be fine. As for the doll I... without proper tools I can't say. But please , quietly keep her company. Medics, please tend to the wounded, I only specialize in those who passed on. "

==

That day the ride was spent quietly careening into the night. Until a static hum clicked and the familiar voice of Fenrir broke through speaking in Langley Code.

" I see, have the track switch on over to A3, the track won't be visible so just trust in the train's navigations. We'll have a medivac and relief ready for the civilians. Ibon Drakes, Bagram Militia, Salamander Base welcomes you with open arms. Over and out "

===

Mission Exp Incoming.
>>
>>3057664
“HOLY SHIT I can’t believed we actually survived that! Goddamn this unit’s the best!”
>>
>>3057717
Arthur spends the rest of the train ride holding Beckley, and staying near Miss Susan as well as Miss Yang. "This was hard fought but we survived. Now on to our next task. Hopefully we can get Beckley back on her feet soon."
>>
What a stupid death. Come through everything without a single scratch, then get gunned down by a copter out of the blue. Just a minute before we all got away.
Rest in peace, brother. We'll avenge you.
>>
>>3057717

G: "I can't believe... That worked sarge! ... Sarge? Sarge are you-"
>Berthold frantically pats Gilligan on his helmet
G: "Ermm, I mean I can give you my helmet but I might need it ba-
>Berthold uses [Vomit profously] into the sapper hat.
G: "Or just... Keep it, I, just erm."
>Berthold uses [Further vomiting]
G: "Yeah just, ew okay, I have some water when you are done Sarge."
>>
"Jesus, you people..."

"Alright, if you aren't wounded you are to vacate the rear passenger car. Go make sure the engine isn't about to break from pushing too fast, or that our supplies aren't gonna fall out the open back of the rear car, or... something that's useful. And if you are wounded, get over here and stay out of everyone else's way."

"Get Dragonheart and Beckley over here. We still have a few blocks between us and enough Rubynite to fix this mess, but any blocs that aren't being used to keep the train moving or the halberd flying we could use for medical."

"HORACE! NEW GUY! Get over here and tend to the non-critical patients! You there! Uh, I don't even know your name. Start filling out these MR-550s; I can't have my hands in people and fill out the paperwork at the same time. CA- yes, thanks Carl."

"I never thought I'd be working as a god damned doctor in a desert, but there's a first time for anything."
>>
File: Mary_Suuuusan.png (74 KB, 750x750)
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https://www.youtube.com/watch?v=dujuo7LqE-U

And now a lovely count up of this mission:

> 1 Exp per turn deployed.
> Officers Eliminated x2 10exp = 20
> Kashir Civilians Saved : 15 exp
> Traveling Show Protected: 15 exp and 20 Happiness to the world.
> Weather Machine Protected: It's own reward
> Secret Package Protected: It's own reward.
-
> 1Exp Per Infantry Killed
> 5exp per armored Unit defeated

> 2Exp per Unit Assisted / Healed
> 5Exp per Unit Saved. [Unit wipeout revives only]
>>
>>3057736

G: "Right right, paperwork, boss do you want to."
B: *HHHHHHURGH*
G: "You know what I'll spot you on this one for once."

>Active for 14 turns, 14 XP
>Officers keeled, 20 XP
>Kashir Civilians Saved: 15 XP
>Circus Saved: 15 XP
>3 units healed: 6 XP
>1 unit revived: 5 XP
>1 XP left over from last time

>76 XP total.
>>
>>3057736
>claim 16 turn xp
>Claim 20xp from officer elmination
>Claim 15xp from civilians saved
>Claim 15xp from traveling show saved
>Gain 4xp from infantry kills
>gain 4xp for rescues

Total: 74xp gained
>>
>>3057736
Gods how I hate paperwork. Don't we have officers for that?

>Active for 16 turns: 16 XP
>Officers killed: 20 XP
>Kashir Civilians Saved: 15 XP
>Circus Saved: 15 XP
>7 infantry kills: 7 XP
>1 unit healed: 2 XP
>Leftovers from previous mission: 18 XP
>Total: 93 XP

What a fething windfall.
Pity not all of us lived to see it...
>>
>>3057736
>>3057764
"Do you WANT me to get blood all over your MOS release form? I'll tell you straight, kid, it'll delay its filing by at least three weeks."

>Active for 11 turns: 11
>Dead Officer bois: 20
>Big Damn Hero: 15
>You're Welcome For The Free XP: 15
>Dead Ghoul Bonus: 3
>Fuck That Last Helicopter: 5
>Medical Fee For 6 Patients: 14
>Medical Fee For Saving A Dying Child: 5

>Total Payout: 88
>Unspent XP from last mission: 31
>Total XP: 119
>Total Career XP earned: 139
>>
>>3057762
Oh right, leftover. 6xp from that

That brings me up to 80xp total

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank

Spare Resources:
-80xp
-0z

Training:
-Phys: HP / HP / -
-Sword I
-Bullet I
-Spear -
>>
>>3057736
>> 13 turn xp
>> 6 xp for pumpkins/ghouls
>> 4xp for assist on beetle/duocopter
>> 50 xp for Objectives
>> 7 xp leftover from prior
>> 80 xp total now

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>>3057736
So uh, I’m just gonna address the big Griffin in the room.

What are we gonna do with it?
>>
>>3057764
>Pity not all of us lived to see it...
"Better our own take the fall rather than the civilians kid. And this wasn't anywhere near the bloody butcher's toll we've paid before now. We got almost every single civilian out of here, safe and sound. We even got a good number of the Kashir armed defenders out and away from that massacre, which is more warm bodies and guns with live ammo for pumping the enemies full of lead."

>>3057736
>Reminder that we've -also- claimed a gryphon
>>
>>3057779
Ice keeps it. S'is hers by right of badassery.
>>
>>3057781
That's its own reward
>>
>>3057736
OH!

WE ALSO
>claimed 3 kashir daggers
>an ENTIRE fucking pumpkin artillery bomb, including guidance method -and- seeds with an unbroken seal.
>>
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As of 1500 rgt Voss forces have pushed further in past the beaches of Stallion and are cleaning up coastal defences mile by mile. Ragnyll defenders respond by doubling down arms and personnel on each outpost as well as committing dolls to the effort.

uG: " Now that there's two of us the chances of missing a critical shot goes down a lot ! "

G4: " Wait what do you mean we can't take them home after the war ? "

> Gunner Line Updates.
>>
>>3057787
So, err

yeah

That.... that was on the, uhm. The helicopter that crashed. We're checking it out right now, Sir, but I don't expect the fragiles to have survived.
>>
>>3057791
>Menacing growling echos out of visored helmet, also bristling beard bits sticking out from the edges
>>
>>3057794
>>3057791
>>3057736

Seal 2, Seal 3, get that jeep! Swing us around. That crash-site has mission intel the Corporal wants!

>Since we're on the other side of the bridge, check out Dragon Bird's Crash-Site. Can we recover valuables?
>>
>>3057799
"Don't bother. If it crashed it crashed and there's nothing but voss, ghouls, and death waiting on the other side."
>>
>>3057736

>12 turns 12xp
>2 heals 4xp
>random crap 50xp
>66xp gain +18xp current = 84xp total
>>
File: ohgodhelp.jpg (474 KB, 2244x1406)
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>>3057801
YEAH WE NOTICED, THANKS, SIR
>>
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The stern soldier looked on at the bullet riddled, magma caked train. The punishment it piled on was high. But the engines definitely lived up to their name. What surprised him more was the bounty of acquisitions they arrived with.

" Alright folks we'll have those things sorted and keyed in no time but for now take a rest, you can retrieve the stuff from the Quartermaster once we've cleaned it of Ghoul impurities "

Fenrir escorted the gurney that carried Dragonheart and finally Beckley. " Take these two to Taylor Hanz, he might be able to salvage those limbs on time... " He rolled his shoulders as his silver arms clinked over his slack meaty frame.

> About Acquisitions: It's possible to take weapons with you to be stored on base. Large Vehichles such as the Voss Airship might be mission critical pieces that will require CO approval and HQ approval to field. They can also be left to sit for R/D to pick apart but I doubt you'll get a *NEW* Airship from it.

Asides that: Subweapons that replace your sidearm or melee weapon is acceptable however you're limited to one weapon only. Ammo for it is limited to one map unless you can buy supplies from a known source. Otherwise take ammo from a similar unit.

> For gods sake take a shower you all smell like Ghouls.
>>
>>3057736
>16 turn xp
>20 officer kill xp
>15 civilian rescue xp
>15 circus xp
>5 infantry kill xp
>25 armor kill xp

96 xp gained
>>
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>>3057809
Here's the thing we talked about
>>
"Ladies, gentlemen, clowns, dolls and others, I thank you all for riding with us today. It's been a trying time and I'm very happy that we're made it out of mostly alive and..."

Tea pushes Coffee away from the train's coms

"DRINKS ARE ON THE LIEUTENANT'S TAB, REJOICE AND LET US DRINK FOR THE LIVING, AND HONOR THE FALLEN, -HONK HONK-"

"Well there goes my paycheck, now would you *please* remove that wig and the makeup?"

"What wig..."

>13 turn xp
>20 officer kill xp
>15 clown safety xp
>15 rescue xp
>5 infantry xp
>5 armor xp

>73 exp + 11 leftover exp = 84 xp
>>
>>3057736
> 1 Exp per turn deployed. =16
> Officers Eliminated x2 10exp = 20
> Kashir Civilians Saved : 15 exp
> Traveling Show Protected: 15 exp and 20 Happiness to the world.
>1Exp Per Infantry Killed =1
>2Exp per Unit Assisted / Healed ×8 =16
>Prior Exp =20
>Total Exp= 103

>>3057809
>Deposit 3× Paired Blades in Armory
>-Requesting Stats on paired blades.
>>
>>3057806
"Well, you seem to be fine NOW."

>>3057809
>>3057814
"I'm voting for letting the R&D boys have it ma'am. They can get a lot more out of it than we can, and it'll help the entire side right?"

>Goes to clean their kit and then hit the showers.
>>
>>3057736
"I knew you could do it, Lt.! What do mean preparing to jump? We were, uh, preparing to jump for joy!"

>16XP for 16 turns deployed
>20XP for officers killed
>15XP for Saving Kashiri Civilians
>15XP for Saving Clown Troupe
>4XP for 4 kills
>4XP for 2 Unit Assists

>74XP Total
>>
>>3057736
All in a days work.

>"Hey We Just Got Here" 3 turns -- 3 XP
>"Bag 'Em, Tag 'Em" 2 Officers -- 20 XP
>"Get That Clown Outta Here!" -- 15 XP
>"That Mime Is A National Treasure" -- 15 XP
>"Weathered It" -- !
>"Packege'd It!" -- !
>"Pfh, Amateurs" 17 Infantry -- 17 XP
>"Look, It's Heavily Armed, Massively Armoured And We're Going To Wreck It" -- 15 XP
> 85 XP.
>>
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With Beckley out of Commission and a lot of uncertain folk to interrogate, clowns and corpsiers being at the top of that list... I'm not in the best of moods to be sorting the situation with you promising lot.

However I will say this. You saw what happened in Stallion, in Bagram, in... Sylvia. More will come and simply defending against the voss won't stop it. You came here with the fury in your heart. And you will stay here to forge those fires into steel like resolve. Now go, get yourselves some chow. Salamander Base is run like a tight ship because right now you are sniffing around in one of the most ambitious Ragnyllian operations to date. I hope you like eating snakes. "

"SGT. Mashengo ! Show these fine people where they can lie down and dream out their crazy. Dismissed "

===
Mission rewards:
3000zny for Ibon Drakes.

After the loss of stallion;
Soldier pay reduces to 100zny per mission.
>>
[We Will now convert to a Warroom Thread.]
>>
>>3057916
>Sylvia
((Was this the town we started in?))
>>
>>3057934
>Sylvia=Bartram because some ass named Bart owned it
>>
>>3057916
>50xp mission
>16xp turn
>10xp 1 tank and 1 turret
>11xp various undead killed
87 naval gun/train/turret xp

+100zny

Now let me sleep for bit, I feel toasty.
>>
>Class into Ranger (20 XP)
>Do MOV training (10 XP)
>Do STR training (20 XP)

>Acquire Lupe's body, acquire sword from front of train.
>Acquire New Body (-800zny)

". . . /aw/"
>>
>>3057736
---Earlier---
“Huh? What just happened? The last thing I remember was jumping on the carriage and now I’m… over here. SCP can you check my head for shrapnel, I hope I didn’t sustain a brain injury.”

“Well that’s a relief, still I really should have the medics check me out. Battlefield Narcolepsy sounds like a massive liability.”

“Wait, I did all that? And fired the rifle even though it was empty? My goodness I must have an amazing muscle memory, as for making that shot without a round in the chamber… well I guess I’m just that good. *sniff* What is that smell? Smells like charred meat…”

“Oh…Oh my, hurk! I think I’m gonna be!”
!!!
“Sorry…I just… didn’t have time to lean over the side.”

“Help our comrades? Well you go ahead if you like, but it looks like they’re already being well taken care of.”
!?
“Look SCP, besides Sausage I never had many friends. All those people below us are effectively strangers to me. You go ahead if you like. I think I’ll stay up here and maintain overwatch.”
..!
“Yes I am making an excuse, but it’s a valid one. Besides the lower carriages are a sardine can of wounded. I’d only get in the way.”

“Alright see you later...”

“Wait SCP!”
?
“Since you’ve survived this long I suppose it’s worth getting to know you; what’s your name? Surely you’ve gotten sick of me calling you ‘Small-child-person’ all this time.”

But the Snitch just gave him a wry smile and stuck their tongue out before disappearing into the carriage interior.

>12 Exp for turns deployed
>20 Exp for Officers Eliminated
>15 Exp for Civilians Saved
>15 Exp for Circus Saved
>5 Exp for DuoCopter
>5 Exp for 5x Ghouls

>Existing Exp: 1
>New Total Exp: 73

>Mission Pay: 100 Zny
>Current Savings: 700 Zny
>New Total: 800 Zny
>>
>>3057736
"Right, yeah, okay. Paperwork."
"Beats counting bodies, I guess."
They both stood silent for a second, waiting for a quip that would never come.

>Turns Active: +6xp
>Officers Eliminated: +20xp
>Civilians Saved: +15xp
>Show Protected: +15xp
>Infantry Killed: +2xp
>Armoured Unit Defeated: +5xp
>Total Gain: +63xp
>Total XP: 64

>Mission Pay: 100zny
>Total Zny: 700 + 100 = 800zny
>>
Collect 100z

Claim Exp
15 (Turns)
15 (Traveling Show)
+30Exp

---

Totals:
100+450z = 550z
30+46exp = 76exp
>>
>>3058196
You should be claiming more than that, the officers eliminated, and civilians saved too.
>>
Collect:

>100z

>16 XP Turns
>15 XP Train
>15 XP Civvies
>20 XP Officers
>3 XP Infantry Kill
>3 XP previous mission
>72 XP, holding for upgrade finalization
>>
>claim 100z
>total: 400+100=500z

>[BT]
>claim 10xp turns
>claim 10xp 1 officer eliminated
>claim 10 xp infantry killed
>claim 5 xp armored unit defeated
>total: 19+35=74xp

>[O]
>claim 2xp turns
>claim 10xp 1 officer eliminated
>claim 15xp Kashir Civilians Saved
>claim 15xp Traveling Show Protected
>claim 4xp units asisted
>total: 46xp
>>
File: untitled.png (739 KB, 1046x1297)
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>15xp turns
>5xp kills
>50xp objectives
>70xp
>10xp leftover from previous mission
>80xp total

>100zny
>100zny leftover from previous mission
>200zny total
>>
>>3058533
That's fantastic.
>>
>8 XP for turns deployed.
>50xp objectives.
>3 XP for a pair of pumpkins and a machinegunner?
>61 total.
>100 Z pay.
>>
>>3057730
"Mhmh? Yes sir will be on it right away I think me and my adjutants can tend to them while you deal with those of critical treatment. Hopefully those engineer manuals about ibon medical training should do some good here."


>>3057736
EXP TIME!!! :D
>16 turns deployed, 16 exp! =v=
>Team eliminated 2 officers 20 exp :D
>Kashir civlians saved 15 exp (^∇^)
>Travelling show protected 15 exp OvO
>1 infantry kill 1 exp!
>No armor kills sadly

Total exp= 73 exp yaaaaay!
>Claim 100z.
>>
>>3057777
>Going to spend 50 of my XP to get myself up to Sword III

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [90] x 1 (+4 Slash DMG)
-Sweep [75] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank

Spare Resources:
-30xp
-100z

Training:
-Phys: HP / HP / -
-Sword III
-Bullet I
-Spear -
>>
File: E4.jpg (1.97 MB, 4460x3437)
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[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[62xp]

> 11 xp for 11 turns deployed
> 20 xp for officers killed
> 15 xp for saving civilians
> 15 xp for saving clowns
> 03 xp for killed enemies
> 08 xp for assists
> Total xp = 62

> Turn over Pumpkin samples to the bio team for making vaccines & anti-pumpkin bioweapons.
>>
>>3057736
>10xp turns since last smoko
>20xp Officer (no longer) on deck!
>15xp Kashir pants soiled, but recovered
>15xp HONK
>7xp Ghouls ventilated
>4xp medicinal use only
>5xp (un)happy landings
+76xp
+100 Zny
>>
File: IronHearts_WOSheet04.png (2.36 MB, 4000x2272)
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The Salamander's Pyre

https://www.youtube.com/watch?v=_mdnCwbIyEg

That's what we called this base. Its name implied the contradictory properties of a Salamander's gut. The fire it built up was rooted in its biology, however in observation, the fire that came out was a work of aetheric phenomenon. In alquemy this was a vaunted paradox that would sweep the leg of every magical treatise that had hoped to get close to "The Ultimate Truth"

However Fenrir found a different meaning to it.
" In times of great danger, the cornered Salamander built up in its gut a great font of flame from almost nothing at all but that's not what sold us on the name.

Imagine a creature bitten by a life threatening poison where there is no cure to it. Most creatures would agonize and then later die from the festering wound, a Salamander instinctively knows which part of it is infected and with careful and decisive reasoning- burns itself , cauterizes its own limbs if need be. It knows that in time it will grow back but in that moment it's unafraid to experience the searing pain of its own fire to burn the toxins out "

" I want you to think back on the faces of those people that had to flee from their burning homes. The brothers and sisters we lost to yet another cocked up ideal of war for war's sake. And the old men who chooses not to lift a finger unless they got their cut of Ibonyte in the deal.. and then, I want you to think of our cousins, crying out in terror from the other side because at one point they would have been our neighbors had things turned out differently. Now, decide "

Fenrir with a canister of petrol pours the liquid in a sand. With a match he strikes against his eyepatch he throws the spark into the line, exploding into a plume of roaring fire. " Who among you are willing to cross the fire to purge the evils of this war and to end it- no matter what face it wears ? "

==

Fenrir: Alright Captain your orders for now is get some rest, recuperate, and shore up your strength, Im sure you saw it yourself, but a lot of snakes will need burning.

> Welcome to Salamander Base.
> EXP and Zenny maybe used to unlock features.
> Depending on the unlocks, Missions , Sheets, and Classes will update.
> You may retroactively buy products from previous threads if you are sure about your purchase ahead of time.
>>
>>3059082
"Uh, sir, what's the armor repair rate here? Gunny took a bit of a beating in that last mission..."
>>
>>3059090

The fixit boys will get that armor re-alloyed for the normal rate you fix bullet holes for
>>
Here's the old advancement sheet, it's still relevant. A new updated one will be posted when and if relevant purchases are made.
>>
>>3059082
>Put my paltry 100z towards Alqemical studies.
>>
>>3059082
>>3059121

Down in the barracks the newly promoted Lieutenant Berthold and his also newly promoted Corporal Gilligan were examining critically the qualifications of the newest sapper to join the group.

B: "Bagram university of technology and engineering? Okay all the seals look in the right place mister...?"
Pvt. Osman: "Osman sir."
B: "Goodgoodgood, previous experience served in militia group before attending university also, also promising it helps that if someone has an idea of how the soldiering stuff works. Now, some physical requirements I would like to impress upon you."
O: "Physical, sir?"

Berthold motioned to the corporal, who with just the smallest of grunts hefted onto the table the empty pack of the late Pvt. Sully's Fabrikit onto the table. They have mostly gotten the bloodstains out of it, mostly.

B: "A while back I partook in a training course specifically designed to strengthen the old leg muscles. Now if I had you running some laps around the base a few times in this full kit do you think you could manage that?"
O: "Errr-"
B: "Oh yes also, how are your core muscles I've signed us for that as well, and also some time down the firing range we didn't fire a lot of shots that mission but we missed a good half of them, we can do better than that. Gilligan?"
G: "I, wasn't exactly aware of the physical training part sir."
B: "We could all work to be a bit tougher Gilligan but consider it this way, you got considerably more dinged up than me and still made it out the other end, but the only thing better than not getting hit at all is not getting incapacitated from a lucky shot. So with that in mind..."

>Spend 30XP on Physical training for +5 HP
>Spend 30XP on Launcher training I and II for +10 Hit

G: "What about our money sarge?"
B: "Well, my heart says we get Beckley back up, my head says we should expand the barracks, but my curiosity is leading me other to that- that's a frog person am I seeing things?"
O: "No sir they are native to this region, it is not a common sight but it is not uncommon either."
B: "Yeah okay that person, she has some interesting training I was a mite bit curious about. I'll see how the rest of the squad spends it's money first."
>>
>>3059082
Seeing as Lt. Beckley demonstrated self-sacrifice above the call of duty
And is our only lead to Mrs. Bartram
And is necessary for paranormal training
And is lovable in general
I propose that we pool funds into restoring her body as a priority.

>Put 100z towards restoring Beckley
>Get HP training x2 (50 xp)
>Get shotgun training (20 xp)
>23 xp left

Hp: 27/27 | 27/27 | 27/27 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx9 | [][] Rx9 | [][] Rx9
Range 4 , Damage +3 hard or ripping
-Snap [70]
-Double Tap [60]x2
*Shock Strike
Advancements: stats x3 (Mov, HPx2), shotguns x2 (23xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x2 | 2
-HP Shot x1 | x1 | x1
>>
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=Inside the Scholar's Study=

https://www.youtube.com/watch?v=HJ7UOV1uTi8

Salamander Base had more to it than the story and a few pitched tents. Embraced in valleys of rock was a temple adorned by the ancients. The tanks and tents that lined the halls did little to truly renovate the place with any modernity.

Scholar Yang and Mary Shuffled the winding staircases into a library that expanded like a bubble before their eyes as a canopy of trees filtered the sunlight down onto a preformed tower of bookshelves and astroscopes.

Fenrir followed closely as a guide and a chaperone to the rest,
" And over here is the brain child of Salamander's operations, Yang I'm sure you're familiar with your Mentor, Q "

A squat froglike creature hopped lithely down the stack of books excitetedly ! " Yaaaaaaaaaaaaaaaaaaaaang You Came !"

Yang's red eye seemed to blink back in bewilderment at her teacher.

" Ah ... you must have had a hard time getting here, but it's ok now " The frog chortled. Yang welled up into a fit of tears and cried into the frog's tiny arms.

" Ah ... there.. there "
====
Q:
As you can see I'm Questir Quillory , the pen name behind the Treatise of Six. Even though that book was written a couple hundred years ago, a lot of quasi magical systems got broken down and remade because of it. Ahahaha woops ! Anyways that's my character introduction. I thank you for me.

Yang: Rescuing you ? But weren't you here the entire time studying ?

Q: That's correct ! But do you recall Sample:Newt in the carriage ?

Yang: You don't mean that's you ?

Q: Yup ! For the longest time now I was only able to walk in this world as a Simulacrum through a book while my real self dreamt in ICE. And while I had accepted my mortal demise long ago I have only persisted in areas of high Aetheric index. Woops, guess that makes me a literal Ghost Writer huh ? Hehehehe.

Q: But enough about me, with this body I can access what's going on this world, and further unlock the greater mysteries of life. Like, where my matching sock went ! And predict the movements of your snake problem.

Fenrir: Prediction, you say ?

Q: Though this war has its uncertain factors, what's certain is that any spell has to be taken in steps to perform which is why I'm certain your enemies are moving in massive concert towards a grand spell of some sort. But ... in the meanwhile it's rare for me to have a conversation with a Corpsier, An inventor, and my frozen self so go have fun in this library ! In my boredom I wrote a lot of things. Of which only half of them are true ! Exciting !
>>
>>3059128
>>3059128

The door to Berthold's quarters nearly breaks open as Coffee runs in. With a worried look, he slams the door shut behind him and locks it. Sweat beads off his face and onto his beard, clearly the man had been drinking.

"Berthold, you've got to hide, bad things are coming your way. Get your crew to hide you or something, there's danger afoot!"

He casts quick glances outside from the nearby window while producing a thermos filled with a warm liquid seemingly out of nowhere.
>>
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Special goes thanks to those who have supported this game !
In the event that the thread nose dives keep yourselves updated at
https://www.patreon.com/MondayDestroy

Where you can also get character portraits, custom sprites, and a comic access !

This message brought to you by the Scholar Frog gang !
>>
>>3059082
>Spend 5zny to send a letter
"Yes to Albert's Solution, it's a cargo tran... oh you made affair with them before? Sold them a mating pair of Gryphon for a crazy price in exchange for a deal on car engines you say..."


Dear father,
I hope that when you read this letter you are doing well. As for my own well being, I'm currently recovering from my vehicle being hit by a Voss magma cannon, while I'm in no danger, I'm afraid to say that the photographs from our travels together didn't survive and I'd like for you to send replacement. I doubt you'll be able to send them the usual way as I'm currently in the middle of Kashir and I don't think they have an airfield large enough for you to land the 'Lady Cloves', so please send them through Mr. Hassan (he assures me you two are good friends). In the realm of good news, I was promoted to Captain after the unit helped defend stallion and even though we got our pay cut due to logistic problem I'm not starving and the enemy isn't breathing down on our neck. Unless something unfortunate happens this will likely be the last letter I send to you until I'm back in Ragnyll proper.

Your loving daughter, Serena.
>>
>>3059140

"What, what bad things? Are the Voss here? Bandits? The alarms aren't sounding what's the problem?"

>>3057967

B: "Oh yeah right Sergeant, need to promote a new Sergeant ermm."
G: "What about that Indigo team that practically soloed the grinder train?"
B: "Oh yeah they do exist, good suggestion Gilligan

>Berthold wishes to promote Indigo Lupe to Sergeant rank.
>>
>>3059176
"Tea's drunk as hell on some weird alcohol with lizards floating in it and she's got it into her head to date a superior officer. I can't find Eigan, Dragonheart's in the hospital and I'm her older brother. You're the only one left and she's going to try and date you. You gotta hide man. I tried to have the locals get her piss drunk but she's currently out drinking the locals. And the clown make-up isn't coming off. You gotta hide man!"
>>
>>3059082
"Once burnt, twice shy

Three times by design"

>Jump the fire

--
>>3059176
>>3059180
"What's this now"
"We a fresh-faced Sergeant now?"
"Is that how it works?"

A pause. In the distance, an almost imperceptible sound of laughter, the clinking of mugs followed by the sound of a man hitting the ground face first.

"Commission accepted, Sir. On one condition"
"Yeah"
"Lieutenants out-rank sergeants, right boss?"
"Your stripes are stripier than ours, so..."
". . . 'Cause we've been hearing things. Honky things"
"Now excuse us, Sir, we've gotta go have a conversation with a mad Kashiri about some barely legal imports"
"Also?"
"Yeah, also, Sir"
"If you want to hide, the Gryphon is a real good place. No one will find you. We'll tell her you were in the office, doing paperwork"

--

“Well. . . “
“Hm”
“Look, I’m telling you, it’ll work”
“Are you sure?”
“No”
“Then why?”
“Because I don’t know what they know. And the wounded aren't getting better. And look, did you see that Officer? He’s scouting for people to do paperwork. Beckley is gone. Igor lost his head. But this? We can do something about this”
“Won’t they be mad?”
“They’ll . . . probably”
“So we need to find someone who knows how to design… that”
“Yeah. Ice?”
“Yes”
>>
>>3059082
>Donate 50z to Ibon Drake's Company coffer
>Donate 50z to Armor Repair Charity (to be destributed at CO/LT discretion)
>Sign up for Drake "Taming." Pay in 15Exp (1/4units, 15/50Exp)
>>
>>3059136

>20 XP: Unlock Van Dragoon training
>30 XP: Purchase +1 MOV, replacing a +5 HP upgrade
>20 XP: Purchase Bullet Training 1 (+5 shield cover)
>2 XP remains

"I also require a review of these artifact weapons Lupe was hoarding."

[VD1] Eigan
Hp: 27 | 27 | 27 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:5
Arquebus (RNG 4, []R6; HVY+4/CRSH+4)
|- [60]x1 10 pounder
||- [40]x(AoE) (3-tile)
|- [60]x(Aoe) (3-deep cone)
Shield (3 Angle, +30 Cover, +5 DR; +5 Blunt HVY CRSH)
|- [60]x1 Shield Sweep (Cleave, Drop Block)
|- [60]x1 Slam (Center Block)
|- Guard: Double Block
HP Shot ([]; +10 POT, +5 Revive)

Rushdown, Clank Clank Clank
>>
>>3059204
Only Kashir ammo is 25zny so the only one affected is that [D] team that appropriated a mortar.
>>
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Unit funds as of this moment, please note that anything with a aboard next to it currently cost 10% more. I'd like clarification on Ibon Marqet run and paranormal training. Because as far as I understand Ibon Marqet is repeatable until we get the new armor and paranormal training is a personal unlock tied to a roll.
>>
>>3059207
That's not the case. The gun Ice picked up will need restocking, as will the Halberd. We might need knife polish. The Pilots can't keep their vehicles operational if they take any more damage.

And we can forget about acquiring new guns, armour or engines.

If you lose an arm in the war, prosthetics aren't exactly easy to source.

So it's better to stockpile something unless you have a fervent wish to drown in requisitions forms for 25-50zny expenses.
>>
>>3059216
I think you misunderstood what I said and what Hassan is offering. Hassan is currently only selling Kashir ammunition he's not selling Voss ammo.
>>
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>>3059202
Lot of stuff was wrong here upon review.

>30 XP: Unlock Van Dragoon training
>20 XP: Bullet Training 1
>22 XP remains

[VD1] Eigan
Hp: 32 | 32 Arm 10 | 10
Mov:3 Act:3 Vis:3 Str:5
Arquebus (RNG 4, []R6; Drop Block HVY+4/CRSH+4)
|- [50]x1 10 pounder
||- [40]x(AoE) (3-tile)
|- [50]x(Aoe) (3-deep cone)
Shield (3 Angle, +30 Cover, +5 DR; +5 Blunt HVY CRSH)
|- [60]x1 Shield Sweep (Cleave, Drop Block)
|- [60]x1 Slam (Center Block)
|- Guard: Double Block
HP Shot ([]; +10 POT, +5 Revive)

Rushdown, Clank Clank Clank
>>
>putting 20 xp to Drake taming
>Drake taming [35/50xp]
>2 bt and 67 "special"xp remaining
[armor pilot get]
>>
>>3059234
I'll jump in on drake training for 5 XP. I can contribute more if it's desired but I'll give a fourth person a chance to jump in.

>[Drake Taming 40/50xp]
>>
>Spend 100z on Barrack Integration
>Spend 10 exp on Drake Training, join in [50/50]
>>
If anyone happens to have 80 zny in slush funds, we have an arrangement we need to make. . .
>>
>>3059180

Berthold blinks slowly at Coffee at this statement. The look is between one of disbelief and mild annoyance.

"And your point is what exactly? I tell her no thank you and the problem is solved."

"Why is clown make-up worth bringing up?"
>>
>>3059243
"It doesn't wash away now, and the wig's stuck on her head since she put it on. I wanted to pull on the nose but I stopped myself. In any case, you're a tough man Berthold."

Coffee would slowly open the window to make his way outside.

"I'l out hunting some drakes when the captain comes out of the hospital, see you in a day, and good luck!" he whispers loudly while running into the shadows of the army barracks.
>>
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Rolled 1, 2, 2, 4, 4, 2, 4, 2 = 21 (8d6)

It is said Drake Hides have many uses, one of which is identifying true men of Kashir.

At daybreak of the operation, The senior staff, and an engineer head off to a known Sand Drake Den, their numbers had been increasing, and with the in deaths lately, many drakes had been becoming active chasing down ghoul and corpse alike. The two made no difference in their corpse diet but a diet of precious metals or two gave them their lustrous sheen at times. And it was war. . . . [1/2]
>>3059236 1st Pair.
>>3059235 2nd Pair.
>>3059234 3rd Pair.
>>3059198 4th Pair.
>>
>>3059248
https://www.youtube.com/watch?v=1JgJR4iy7wc

Many dives into caves led to empty dens and at one point a hideout for refugees. Seeing this, the group decides that their hunt had come to an end. That was until one of the travellers let out a bloodied scream as they were dragged through the sand.

Coffee's cheerful cohort at once broke formation and dashed for the screaming merchant only to end up being checked by a dozen or more of the lizards.

As she gave one last honk- the hulking Krussian bitank stomped on the one charging at her flat and gunned down another. With the creatures pinned and walled in by shields and ramps Eigan and Signal take interception shots at the circling drakes.

=
While being looked over for wounds the merchant gave much praise to the group and has introduced himself as a prolific merchant in these parts. " However we do not wish to go hungry on the road, what's more those skins may become quite useful in fending off the flames of the Fire Lord that has returned over Magram. I will pay you handsomely of course.

> Sell the hides for 1'800 zny

> Keep the hides but split the meat. [Recieve 400zny and Drake Hides to be used for Uniform refitting amongst other things

> You need the entire drake for possible research purposes too !
[Researches Unlock] [Drake Hide for Uniforms etc...]
>>
>>3059082
>>3057778
Arthur glaces up from what Tea had called 'The good stuff,' one of the small reptiles staring at him with it's cold dead eyes from within the half empty bottle. But the old man's own eyes had caught sight of another pair of Kashir walking past and giving the helmet, Arty had, sitting on the table a nasty look. Understandably he'd received more than a few dirty glances with matching coarse words, even if indirectly, about it and his heritage. Long enough ago Arthur had been here during the last Voss invasion of the country, so the old man didn't blame a single one of them for feeling that way. Still didn't mean he was going to let his guard down, Arty wouldn't blame them for attempting to kill him either and had no intentions of dying here.

An hour later the Sergeant finally leaves the table he'd been sitting at, a second empty bottle laying next to the first one he'd been working on earlier. Maybe something was bothering Arty, perhaps he was becoming an alcoholic what with Coffee always footing the bill. It wasn't difficult however to tell that Arthur had a sway to his stride as he made his way back, swinging the raider helmet he claimed in one hand. Those axes that belonged to the same corpse making a soft clank with each step from their position crossed at the small of his back. A few thoughts kept circling within Arty's mind, distracting him from any of the angry glances he got on the way back.

They all just seemed to flow in and out of the foreground of the old man's brain from, Ragnyll being more aware that Arthur RosseWeisse wasn't just an old man helping a militia? Would Voss continue to ignore him, assuming that the RosseWeisse clan was wiped out? How long would it be before someone with a grudge put a knife in his back? Did Arthur's lack of action to save the Captain do more permenant damage to Beckley who managed what he couldn't bring himself to do? Why was Mary here, what was she working on before they found her? What would Ragnyll decide needs to be done with the corpsier he called friend, and what would Arty do in response?

Thoughts as it were, passed time rather rapidly and the Sergeant found himself already passing into the Command Center that their forces operated out of here on the Salamander's Pyre base. Why had he come this way instead of his bunk? The booze in his system still giving Arty's stride some swagger, as he turns his thoughts to recalling why he wanted to speak with Command.

Then it finally came back to Arty, the structure of the Ibon Drakes felt too much like a militia still and they were going to need solid tactics against more strategic foes. Knowing full well they would likely need to go through red tape, as well as he'd need to run this idea past the Captain, Arthur gets someone to help type up a formal request to divide the Ibon Drakes into squads.
>>
>>3059273
Getting a proper request typed up on the correct forms took much longer than Arthur's buzz lasted, much to his dismay. Though the doll he had doing most of the typing work did all it could to assist in smoothing things along. The gist of what the old man was attempting to get across being.

To better allow the Ibon Drakes to commence more tactical endeavors, at least for now, voluntarily having the group divide off into squads would allow individual groups to take on specific tasks. Each Squad able to be formed by any of the Officer's with all members of such squad referring to the chain of command more directly. Giving green and veteran soldiers alike, even better capability to follow through on the Ibon Drakes' goals.
As it stood the Drakes' current Command Staff included;
Captain Dragonheart
1st Lieutenant Coffee
2nd Lieutenant Eigan
2nd Lieutenant Berthold
Sergeant Arthur 'Arty'
Sergeant Boyston
Sergeant Lupe

Arty had the doll repeat that last name for him, "That's... I. How in the hell did she survive? Well if the documentation claims she's a Sergeant now no sense putting something different on there. Just leave it." Though the look on the old man's face betrayed his continued confusion, "Where were we?"
"-listing suggested names of the Ibon Drakes."
Arthur rubs his temple for a few moments while nodding, before continuing.

Squad name suggestions based of the naming of our group, the Ibon Drakes.
With or without Drake/Dragon;
Heart
Scale
Tooth
Fang
Claw
Wing
Breath
Eye

These Squads would not need to be filled at all times, depending on the Officer's present on the field and the tasks at hand. Allowing for a continued, much more malleable force than the Vosskon utilized. While also providing the capability to fall back on dividing our forces to accomplish specific tasks much more efficiently.
>>
>>3059263
>I vote for selling the whole thing and spending the fun on Beckley and the barrack
I'm not going to use CO power to have my way on this.
>>
>>3059275
I'm fine with this, as much as I like the idea of drake hide uniforms.
>>
>>3059275
>>Sell them, to 'ensure' we can get both.
However it would be nice if those of us within the group with more than 100z would throw down to assist the group.
>>
>>3059274
Susan: Technically... a Drake is a wingless dragon.

Q: Excuse you - Dragons are far more complex down the ascension line to be simply called a wingless variant of it

Q: Adamantoises are considered to be winglessdragons actually.

Yang: What Seiryuu, that's a wingless dragon.

Q; You misconstrue... that's a Serpent

The three seems to have entangled themselves on dragon taxonomy.
>>
>>3059263
>>3059275
>>3059276

>Vote make a bit of money and keep the hides.

"I'm personally inclined to make a bit of money and keep the hides. We already have more then enough funds in the group's pockets to handle those purchases, but it's not everyday you get to hunt drakes. Despite the near-death experience I happened to have."
>>
>>3059263
>>3059275
>>3059276
>>3059281

Waiting on Signal's vote before Midnight PST.
>>
>>3059263
>Change vote to option 2, 400z and some hides
>>
>>3058533
>>3059121

>use 60xp upgrade move+1 vision+4
>use 20xp jaeger training

Health: [12/12 | 12/12] Armor:5
Mov:5
Vis:9
Str:2
Rifle: [3/3]x3 | [3/3]x3 Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

HP shot: 1

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>>3059317
>>3059263
>>3059275
>>3059281

With some dismay, the the merchant shrugs but proceeds to happily dress the carcass with his traveling servants, rolling the skin up in a neat bundle and draping the parts after placing them on a cart. He seemed far more happier with receiving the corpses than he let on. The group otherwise ate a filling meal of drake meat whose latent spices and venoms gave the seared meat a deep velvet taste.

> You gained 400zenny and a thick bundle of drake skins that sheened with lustrous metals.

" Much fortune to you," He says in his mother tongue before parting ways.

> I could really use some water now.
>>
>>3059342
>divide the zenny reward equally among the participant
>>
>>3059346
On a side note I'll be spending my part of the money on Beckley new body
>100 zenny toward Beckley
>>
>>3057778
>>Spend 60xp on Physical Training +1 Move, +1 Strength, +5 Health
>>Spend 95z toward getting Beckley another body

*:Updated Sheet:*
Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Physical Training 3/3 +1Str +5Hp +1Mov
Currency 5z | Remaining XP 20[G]
Hp: 17/17 Arm5 Mov:3 Act:2 Vis:4 Str:4
MG: [] [] [] [] [] Rx6/6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
Secondary: Voss Raider Axes:
>>
>>3059342
>Get 100z (200 total)
>Talk to tailor, see if I can spend 150z to make drake uniform from drake hide.
>>
>Take back the 100z spent on the Barracks
>Use 150z for a drake uniform with the drake hide
>Give 50z to Beckley

Zenny : 0

>50 exp towards grenade damage +4
>20 exp towards +5 to hit

Current Upgrades :
Move +1 / Hp +5
Hit +10
Range +1
Damage +4

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[50]Hit, Range 5 Arc, [][]x4]
-Explosive +7 Dmg, Aoe Fire [*]xTile
-Grapeshot +7 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +9

4 Exp, 0z
>>
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Updated with moved fund
>>
>>3059375
>>3057916

>Gain 100z
>Put it towards the "Get Well Soon" Beckley fund.

"I'd make a nice card for us all to sign if you'd like, this thing does fancy paper and cardboard surprisingly."
>>
File: Greeting Card.png (821 KB, 776x972)
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>>3059396
>>3059396
Yes.

Please add name to the line. Also? Scribble in margin if you like.

( Dear Beckley,

You are the cutest hero. Please accept attached vial of Bronzoil we stole from Voss Grind Train. Maybe you can eat use it to lubricate
replacement arms. Would send
flowers, but Kashir is 98.5% sand, and the rest is ghouls or irate drakes, salamanders or things with poisonous stingers. Am told by medical this not appreciated as recovery gift. As Hospital Clowns are to be shot on sight for the foreseeable future, we did smuggle in something to brighten your day. Honk. And get better. The Unit is not the same
without you. Fenrir does not know how to fill out the MR-505 or the SA-923, If you get better, we will arrange traditional Kashiri spirits on LT Coffee's standing credit.
Incentive! )
>>
>>3059436
>>3059441

"You... hm. You could have picked a more flattering picture. I'm, ah, not sure she'll like that one. Or the nose, for that matter, but I guess it's all we got. Or maybe not; maybe there's some desert wildflowers around, somewhere? CAR- yes, you heard, right? Right. Find the lady some flowers. Deserts always have peculiar things of beauty in them somewhere; I heard some of the Kashiri talking about pretty cactus flowers the other day."

"Don't look at me like that, Lupe; I'll give her the damn nose as well. And--hold on--did you write this on the back of a Request for Medical Leave form? Well are you going to fill it out properly? Ah, whatever. No, adjutant, they aren't going to throw us out of the medical ward when we're some of the few doctors with medical equipment around these parts. Adju- look, go see if Miss Yang is still stable, and I'll handle Beckley. Actually, sign this first, THEN go check on Miss Yang."
>>
File: spearguard.png (56 KB, 417x362)
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Rolled 56 (1d100)

>74XP
>100zny

"That Beckley did right by us. It's only fair we return the favor."
>100zny to fix Beckley

"And perhaps it's right time for fixing ourselves, don't you think, Alaric?"
"Of course, sir."

>Mov Training - 10XP
>Mov Training - 20XP
>Str Training - 30XP
Remaining XP: 14
>>
>>3059441
"Our Dearest Beckley: Despite not being trained for frontline combat, you risked life and limb to save our beloved Captain Dragonheart from perishing. Such courage under fire cannot be understated. We should all strive to such Valor. May you walk the Path once more.
Signed:
Cpl. Sigismund Grenz, Pvt. Alaric Alfheim, and Pvt. Sifrid Berlioz

>New Stats:
Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:5 Act:3 Vis:3 Str:5(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 1
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 1 | 1
>>
>>3059464
" Thanks, Sir! We'll stop nosing around, then.
It turns out Beckley just looks like that on every picture in the records.

As for flowers, we couldn't any that weren't. . . pumpkins"

>>3059274
>>3059273
"Good show, Arty."

>>3059328
>>3045669
>>3058980
>>3059129
>>3058050
"Nebenhut, Claire, Bruce, Bruce, Bruce, Passerby, Fag... faghoet? Faghoghe? Faghoehe?

. . Once our friend Beckley is back on her feet, there might be a Recon Mission in the works.

So I reckon we might as well talk about the important stuff first. Since the rest of this Company is a bunch of lazy slackers and we do all the hard work, who wants to be in what squad? I figure we pair up, gets us 3 squads us and the rest of the Company fill out the roster. At least then I know someone reliable is watching Horace's back. "
>>
Jathan removed the tattered remains of his field uniform and tossed it to one side. After two cannon shells and a flamethrower, what was left of the thing was barely fit to be called rags. It was more than could be said for his squad-mates at least. There wasn't enough left of them to fill a mop bucket. He'd have to fill out the paperwork again, he was half tempted to scribble a note and just throw it at Boyston. Lankest never had to fill out paperwork, or at least Jathan never saw him fill out paperwork. Close enough to the same thing.

He turned to the case laying on the borrowed cot. It was an old thing, an outdated engineer kit. The pepper fab's ability to simply shit out whatever parts you might need at a moment's notice and trumped out the kit's collection of tools and assorted bits and bobs. The pepper was lighter too. Lankest would have hated it. Jathan had managed to hold on to his old kit, the case at least. Higher ups wouldn't let him keep the tools or the bits and bobs. He'd even had to remove the pneumatic hammer mechanism. Now he just used it in place of a duffel bag.

Everything in the case was precisely arranged and stored with maximum efficiency in a manner only an engineer could manage. Without even needing to look Jathan pulled a change of cloths from the case and redressed. Then, with a sigh, he pulled a pocket tool from the case and set it to one side. He looked over the neatly arranged case one last time and with a practiced motion upended the case dumping the contents into a heap. Sitting down with the case in his lap, Jathan ran his hand across the revealed bottom. Across the etched names.

The list was longer than Jathan liked, the edges on the last two hadn't even worn yet. He glanced to the top, to the three names that had started the list, Mirin, Brenil, and Lankest. His first squad. With a sigh Jathan picked up the pocket tool and set about adding the two newest names to the list.
>>
>>3059441
>Donate 90z to Beckly

“I'm not signing the card”


>>3059082
>Spend 10z to have squaddies final letters mailed home

“I have some letters that need to get home and I hear you're the man that can get them there.”
>>
Schmidt lay on the table in the repair bay as Jaque and Elana operated the tools. "Ve begin with repairs to ze cardiovascular und pulmonary pumping apparati. Ze reliance on ze mechanized units should be avoided in future. Ve are an Ibon people, and with ibonite ve vill reforge ourselves to our own imagination. Harder, faster, stronger. Once zhese old prosthesis are improved to modern military grade, ve vill not be left in ze dust again".

"But what about the new eye" asked Elan, as the two younger mechanics tore apart Schmidt's iron-lung apparatus and rebuilt him.

"Ve are prisoners to ze mortal flesh. It chains us to reality, and prevents us from taking on ze dangerous illusions of divinity held by ze vosskin ve left behind, and ze Aeon who bifurcated mine heart. However, holding on to flesh and mortality has costs. Mine flesh can not support both operations in such close succession. Ve vill have to wait for later.

> Mov Training x2 (30 xp)
> Medical Training x2 (30 xp)
2 xp remain.

* Actions, new charsheet and cash expenditures to come.
>>
>>3059441

We hear you are on track to recovery Beckley.
Get well soon.

-Berthold, Gilligan, Osman.

---

>Final sheet for now

[Es2] Lt. Berthold (Cpl. Gilligan, Pvt. Osman)
Hp: (17/17) (17/17) (17/17) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (6/6) (6/6) (6/6) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [50]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(4/4) (4/4) (4/4)
-Ammo Refill (Free)
-Patch Up (Revive)
-Repair (Object Heals)
-Master Key (Unlock/Lock/Rekey/ Door/Trap)
-Claymore (Tap to detonate, Overwatch)
-Magnetic Spikes (-1 Mov and STR dmg per tile moved)
-Barricade (Armour 10, +20 Cover)

-Trapper Keeper (Steal bombs and reuse or turn into ammo)

-16xp, 0z.
-Sapper Training - 20 XP
-Physical Training III - +2 Mov, +5 HP - 60 XP
-Launcher Training II - +10 Hit with Launcher Weapons - 30 XP
>>
[E4] Ironlung Schmidt | Arm:5 Mov:6 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

> Act 1
> > Donate wages to the general fund for disbursement among the needs of the company. Priority spend in order of preference is: Patching up the Armor, Patching up the Beckley, developing the Autonomous Alquemical Engines. If those three things are done,spend as needed.

> Act 2
> Discuss modern prosthesis/enhancements with the frog scholar and captured corpsiers. Compare to the imported doll parts. See if we can enhance the Beckley or develop unit-ability add-ons. Considering that we have chain shot, miniaturizing into grapnels might work out for enhanced verticality, but who knows what twisted designs we can come up with, especially if we get Alquemy on line.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu "Trainjumper" Attachment
Range: 2, 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(4/4) (4/4) (4/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
-Advanced Medical Training [+20]
>>
>>3059082
98 exp total
350 zn total

>Spend 30 exp for lvl 3 gun.
>Spend 60 exp for lvl 3 MG.
>Spend 110zn for Bitank repairs.

8 xp remains
240zn remains

Riley wipes the beads of sweat from her forehead as she knocks loose another pockmarked, partially melted armor plate from Gunny. The heavy hunk of metal lands on the sand below with a loud WHUMP, sending a cloud of fine particles swirling through the air.

Almost immediately, a small group of Kashir scavengers scuttle out from the rocks, pick up the discarded armor piece, and shuffle off, like ants carrying away their prey. Riley wasn't sure what they were going to use it for and honestly didn't really care. Her focus was getting Gunny back into peak shape.

Hmmm, while she had him opened up like this, maybe she could do a few tweaks to the cannon and machine guns. Realign them a bit and tighten up their fastenings to improve their accuracy.

The sweat starts dripping down her forehead as fast as she wipes it off. Shiiit, she seriously underestimated this desert heat. Her blond hair was sticking to her skin like glue and she was already forced to strip down to her undershirt. It was seriously too bad she had to service Gunny right now. The built in climate control system would have been a real lifesaver!

And all the while, she kept find her gaze wandering to the parked Gryphon idling not too far away. She had heard stories about their sheer size and power, but this was the first time she had actually seen one with her own eyes. Oh, the things she would do to get a closer look...

She then shakes her head and snaps back to reality. Fixing up Gunny came first. Wiping at her forehead again, Riley clenches a spare bolt between her teeth as she gets back to work.
>>
>>3059688
" I'll add a mysterious looking heart on the side. "
>>
>>3059793

"Do what you want."
>>
>>3059746
>Give Riley 60z
>490z remaining
>>
>>3059375
>>3059441

!
"Oh hello SCP, what's up?"
...
"What about Beckley? She's a doll, she'll be fine, they'll put her back together sooner or later."
!?
"Absolutely not! It's my-okay, OUR money you are part of the team so I guess you get paid too. But even then there are better things to spend it on."
..?
"Well... er...hmm...Alright fine! -here!"
...
"Sure sign the card if you want it makes no difference to me."

>100 zny donated to Beckley's recovery fund.
>SCP contributes some chocolate they pilfered on the train.

>>3059660
"It's Fah-goh sir."

"A squad full of assaults and jaegers to meet the enemy head on while I hang back and ca- err provide supporting fire from a tactically advantageous position? Sounds great!"

>>3059464

"Ah! Err Doc-Sir? Um I was wondering if you could take a moment to examine my head. I seem to be suffering from some spontaneous black outs in the middle of combat. One moment I'm doing something, the next thing I know I'm somewhere completely different."

"What's worse is my Snitch tells me that I never was unconscious, that I continue to fight, sometimes even performing the most amazing feats of marksmanship, but I just can't remember any of it."

"Should I be worried sir? I hope this isn't the onset of some-kind of chronic brain disease."

--------------
...-...
"Why are we doing interval training despite the fact that I hate moving around in combat?"

"Well SCP it's become apparent that good camping spots tend to get compromised quickly and that re positioning is going to be a fact of life in the coming battles. Besides I suspect that the better we get at moving the less moving we'll have to do."
...
"Suck it up boy!-err-girl?-small-child-thing... At least you don't have to carry this massive rifle and all the ammo. I swear I never realized how much extra ammo I pack with my kit, it's practically an unlimited supply."

"Speaking of rifles we need to hit the range. I'm bloody good at what I do, but not nearly as good as I'd like to be. You could do with some practice too SCP, then maybe next time you won't have to quadruple tap your target to bring it down."

>x2 Move Training (30 Exp)
>x2 Rifle Accuracy Training (30 Exp)
>Side Arm Training (10 Exp)

>New Exp Total: 3
>700 zny remaining
>>
>>3059804
test trip
>>
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>>3059801
>>
>>3059082
>>3059746
>>3059804

Riley collapsed on top of the freshly repaired Gunny, now completely serviced and good as new, ready to go back into the next fight. Maybe now she could finally get some re-

Suddenly, a loud horn echoes across the base, catching her attention. She raises her head and her eyes widen to see a procession of giant turtles, their backs laden with all sorts of goods to be sold or traded. Riley's pilot eyes caught sight of the unmistakable sheen of tank parts rattling around in their containers.

It was the famed Ibon Marquet! A story whispered among tankers of a caravan that stocked tank parts from just about every corner of the continent and beyond, and sometimes even whole tanks. All for sale... for a price, of course.

Riley quickly rifles through her own pockets and counts out the zenny she had on hand. Including her own personal funds as well as some cash Kleinstollen loaned her, it was about 300 zenny total. Just enough to make a decent purchase or two...

>Spend 300zn on Ibon Marqet Run
>0zn remaining
>>
>>3059809
"Hm. Well, I think what you need is a psychologist, not an army doc. If you're blacked out and still shootin', that means you're either both a narcoleptic and a sleepwalker, or you might have what they're calling Multiple Personality Disorder, or MPD. Usually develops as a reaction to extreme stress; the mind creates a second, uh, identity or something like that to handle strain or duress that you wouldn't otherwise be able to handle. Don't quite know what causes it, or how to treat it."

"I think there's a psychologist or therapist or someone on base somewhere. Probably get a better answer out of them, unless you want Phelps to poke around in your head. If you aren't physically injured and you're still shooting straight, though, I wouldn't worry about it too much. Especially if, well, you fight better when blacked out than when you're conscious. Sounds like an advantage to me, soldier."
>>
>>3057736

>Claim 12 turns: 12 exp
>Claim mission successes: 50 exp
>Claim 10 kills: 10 exp
>Claim 1 unit healed: 2 exp
>left over exp: 5
>Total 79

>Purchase +2 vision, +5 hp (50 exp)
>Purchase Rifle Training, Secondary training (20 exp)
>9 left over.

Hp: 17/17 | 17/17 Arm:5 Mov:5 Act:2 Vis:7 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [80]x1 Ignore Soft Armour
-Burst [50]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [90]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>Give 265zny to Beckley's repair found
>>
>>3059838

"Uh...thanks sir. I suppose I'll just live with it for now."
>>
>+235 paranormal investigator
>>
>>3059660

If you want three teams, pair each assault with each scout. Lupe and Monaro are paired with the more mobile of the scouts while Fagot can give Nehenhut covering fire. Or run 2 assaults, 1 scout and 2 scouts, 1 assault.

Lupe+Claire
Monaro + Passerby
Nehenhut + Fagot
>>
>>3059852
>>3059862
Might as well finish what's been started.
>Donate 65z to unlocking the investigator program.
>>
>>3059804
2nd test of trip
>>
>>3059865
>>3059660
"Now, now I appreciate your enthusiasm but the model I'm going with is more of a free form design. If we hard lock ourselves into something it could be hard to manipulate." Arty stops to open and take a long tug from a bottle of spirits. With a sigh of relief the old man continues,

"I'm suggesting that Officers reporting into the field get volunteers or designate units into their squads to ensure no one squad is lacking due to personnel or deployment issues. Doing this will allow the Officers to better 'craft' a Squad suited for any role specifically needed by the mission at hand. I just figure we can have a set list of Squad designations for usage as needed."
>>
>>3059082
>Inquire to Fenrir about Beckley and Dolls.

"Hello, uh, I'm not actually sure what rank you are now, Fenrir, Sir. The soldiers are pooling their money together to get Beckley back in action right now, and I wanted to ask you or someone who'd know about her physiology. I don't know much about dolls, so I'm not sure which treatment option is better or what the benefits and drawbacks are. I need to find that out before I can recommend a treatment option in the first place. I've also heard rumors she's comatose; if that's true, technically the power to make that choice would fall upon you or Dragonheart."

"If we get her a new body, will she be the, ah, same Beckley we know? Her mind, I mean. We wouldn't be 'killing' the Beckley we knew?"

>Attempt to ask Beckley which treatment option she would prefer.
>>
>>3059213
"Ah, fuck it. We're here to shoot, not shop."
"Y'all will probably know what to do with this better than us."

>donate 700zny to unit fund - at least 100zny to Beckley, if still required
>Total Zny: 800 - 700 = 100

===

"So."
"So."
"...S-So?"
"..."
"..."
"...Why are y-you looking at me like that?"
"As replacements go... Eh. We'll see what we can make of you."
"Uh... O-Okay?"
"Oh yeah, one more thing. What was your name again?"
"P-Private B-"
"Wrong. Private Adler."
"H-Huh? If y-you say so..."
"Delightful. Now lets get to work."

>SMG Training: -30xp
>-[Burst]: [35] -> [45]
>-[Suppression]: [15] -> [25]
>Physical Training - HP: -30xp
>-12HP -> 22HP
>Total Exp: 64 - 30 - 30 = 4xp

===

>>3059441
"Ah, keep it short and sweet. I get the impression she ain't one for poetry."
Get well soon, boss ~ The Adlers

[A] Pvt. Adler
Hp: 22/22 Arm5 Mov:4 Act:2 Vis:4 Str:3
SMG. [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Burst [45]x3
-Suppression [25]x []

Knife
Melee , Slashing+2 (+3)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy
>>
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>Bought Beckley body
>Thanks to the generous donation from Pvt. Adler Bought Barrack integration so you can now all be snowflakes like me
Those funds are considered spent and cannot be withdrawn

>1x paranormal training (Evergreen and horace)
>1x Ibon Marqet Run (Riley)
>2x Fashion (Eigan and Coffee)
On hold until I get confirmation on some stuff.
>>
>>3059877
Yea. And if we're going out for a recon sweep and a negotiation run, we need people for it.

Need 'em who know a pairing and can work together, good mix. . . . the real important question here is who gets to pick the squad name.

Settle it with a knife fight, like.

>>3059865
Hey Spooks, let's do it. Ibon Dragon Squad!
>>
Reaching page 7 is taking longer than predicted. We'll go ahead and tally up purchases and update accordingly within the hour.
>>
>>3059082

Elsewhere:

An orphan of war meets a mysterious woman looking for her friends, lost in places far away. During the all too brief visit, she spoke of other places. Times. A sinister oubliette suspended in aether and dark waters, and of something apocalyptic and hungry looming in the horizon.

Meanwhile in Bagram:

"Aye, eh'allitive'o'mine wansa send'a niece 'ere. Says she's bin'a'an'ful 'n ahnsiss'in'on coomin'ter'see th'froogs. Furiod's e'strenge choold, lahk'er'mooth'r. Ne'er coold figgeroot that paert'o'th'senpai'ly."

Aeza cleared her throat, "Um, sure, we can put her up for a while until she settles in..."

>Scholar Study: Bring gifts of friendship and listen to what the Frogs have to say/teach.
>>
"Er, Hassan my good man, have you any camels, horses, or any other mounts to sell? Gently used or otherwise?"
>>
>>3059240
>>3059944
>Transfer 80z to Indigo
>410z remaining
>>
>>3060028
Oh? Oh!

. . . Oh.

Obliged, Ma'am.

if you want us to kill someone, please leave the name by the mess half third table, glued to the chair with a missing leg
>>
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>All purchase that met the goal are now locked in

>Beckey Body
>Barrack Integration
>Paranormal Training
>Ibon Marqet run (0 use remaining until the end of next mission)
>Coffee and Eigan uniform
>>
>Buy a new body for Lupe ( - 880 )

"Now, just remember what Ice said. . ."
>>
>>3059879

A silver gauntlet fell on Boyston's shoulders.
" Can I tell you something ,son ? " Fenrir gave an exhale. " On this arm was once a tattoo of a woman named Karen, what was left of my legs, was burned outside of Silvia when they piled it in a pyre. And this eye, used to shoot traitors for the Voss Royal Guard. "

" If that man was still here, we would all be dead in this base because of the beliefs I would die for."

" If we get her her new body, Yang tells me she'll undergo a change of microgears, her Type 9 parts will switch over to Type 10, and ah... now that you mention it, I'm requesting that she keeps the scars on her hands "

"But whether you believe that is enough to change a person completely, or keep the best parts of her intact is up to her. "
>>
>>3059441
One of the Bruces hands over a messily scribbled, but still mostly legible note.
"Deer mizz Becklee.
We herd that ure in a bad way, but u safed our capten.
We wood have given muney for ure fixin, but we woz all a sleep when evreewon payed.
Ure a reel hard cant, u can join us for smoko."
There's an obviously tacked on second part.
"Sorry mizz Becklee, Bruso sed dolls dont smoke, I dont know if thats bulldust or wot, so u dont have to."
It's sign "Bruce, Brusie, and Bruce-o."
>>
>>3060188
"I see. That's a relief, actually. I'll go prep Beckley for the procedure, then. I guess the best way to learn about dolls, is to figure it out myself."

"Oh, before I forget, would you sign this card? The soldiers made a get well card for her. Might be a nice touch for when she wakes up; doesn't repay her for everything she's done for us, but it's a step in the right direction."
>>
>>3059441
I'm not a master of well wishes, so I'll just leave a signature here in the corner.
Does she really look like this on every picture though?
Maybe Beckley dislikes being photographed?
>>
>>3060357
"I was surprised too. Guess the bright loud flashes get problematic "
>>
>>3060372
GAH A GHOST!
>>
>Halberd assist 2xp, Shirk kill 1xp, Ghoul kills 8xp, Assisted Tank Suicides 10xp
>16xp turn, 15xp show protected, 15xp civilians saved, 20xp officers
>53xp current, new total 140xp

>100zny gained, new total 600zny
>>
>>3059441
It was just after dinner time and near the end of visiting hours when Aeza and her crew quietly entered Beckley's room, said their greetings and talked about goings on in whispers while gathered around Beckley's bed. Time passed, and talk eventually shifted to them talking to one another but every once in a while, they would speak words that would include Beckley. Soon, though, conversation ground to a halt and the group stood in a heavy hanging silence. It hung there like a shroud around their shoulders, punctuated by the sounds the monitoring devices made alongside Beckley's assisted breathing, underscoring for all present her fragility. Visnja looked from one person to the next, sensing the air was beginning to shift and acted.

Placing a hand softly on Beckley's forehead, she whispered gentle words of encouragement before nodding to Aeza with a smile. Aeza nodded back then tilted her head towards the other two women, who each approached the bed in turn. Yngvild, being more stern than her sister, looked earnest in her delivery. Melia made a conscious effort to slow down and enunciate her words before rolling her eyes and saying something in her native Iffram tongue. A prayer, perhaps. Last up, Aeza stepped up and regarded Beckley's still form and a wave of sadness washed over her. Blinking away memories, she let out a silent sigh and leaned in. After a few words, she brushed Beckley's hair to the side and planted a kiss on her forehead. Before leaving, she placed a small jar or potpourri on the night stand by the card Fireteam Indigo had put together.

Written in the card:

CWO Beckley,

Your hard work and dedication is and will always be appreciated. That said, you very nearly gave everyone a heart attack -but we're glad that you made it out of there!

Wishing you a smooth and speedy recovery,

Aeza, Melia, Visnja, Yngvild
>>
>>3060453
" . . . Woah woah woah, shotgun down. Shotgun down!"
>>
>>3060747
Eat salt you wraith! *Pulls the pin*
>>
>>3060772
" Hey, hey, Nebenhut, easy now-- ohshi-- THAT STINGS-- it's like being punched by a wasp nest--my eyes--aaaah--why

whyyy"
>>
>>3060869
Pfah- ptoo- gah- shit- should've jumped back first- ow- phe--
>>
>>3060046
>Put 100z towards slayer training.
>>
>>3059082
>inquire about costs of talking to bandits.
>>
>>3059082
>see about establishing a bootleg whisky still in one of the unused parts of the base.
>>
>>3061452
Please Saents yes. Something to wash out the sting of overzealous patrol-men.
>>
>>3061491
Well then I need some help, I'll need a biiiig oil drum, a tap on the local water tank, not too much mind, like, 2 big big bags of yeast and sugar, and get me one of the broken ibonyte engines they ripped out of the bitanks alright? Oh. And as many potatoes as you can find. If we can get potatoes then we can make Krussian Vodka."
>>
>>3061576
"And don't make the rookie mistake of getting me an oil drum with the oil still in it. Get me a used up one, and some smaller ones, also empty. We'll need some fuel too but that'll come later."
>>
Do we have any upgrades available for the Griffin?
>>
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The world was a long metallic sliver riding against the wind, and it was pain, and it was being held by fools to do battles with villains and the fall, the explosion, the searing, staggering pain and Crowley laughing and… a dusty ceiling.

Everything was slightly off and the cheerily bright lamp in the ward that Lupe couldn’t turn their head to look away from was fast becoming the centre of the universe. Which was great. Her body seemed to be busy processing signals in the next galaxy over.

“You back with us?”
“. . . “
“I… don’t know if we wired that up right”
“. . .”
“Can you talk?”
“. . . ”
“Your eyes might not focus right. Being stabbed will do that”
“The stabbing happened after the fall”
“Which was after the impalement.”
“. . .”
“We’ll just give you the brief version. Blink twice if you understand”

Lupe didn’t. They went on talking for while anyway, dipping haphazardly into charts and broad-strokes pictures painted with detached sounding labels. With nothing working right Lupe couldn’t even stab anyone to make them shut up so she lost track by the third detached sounding acronym.

“ ... We lost Rick and Igor. And Maul, Gavels. But Beckley is expected to make a full recovery, the Captain is good and the civies made it off. Ice pushed in with a Gryphon, so that saved the last lot and Riley made it - ghrrk”

Lupe, having made their arms work, wraps metal-sheen replacement fingers around the soft throat of the speaker. Turns out the secret to overcoming paralysis is fury.
“ riley “
“ Is perfectly fine!”
“ where is riley “
“ Why? “
“ she shot me. with a high explosive.”
“ Was that before or after the stabbing?”
“ stop. get me a brush and a bucket of paint and riley “
“ She’s not here! She’s gone for a market run! “
“ perfect. get me to the motor pool “
“ She’ll be back at some po-- what? “
“ i don’t remember how my legs work.”
“ A-are you going to stop strangling me? “
“ possibly “

--
{later}

" perfect "
" I'm starting to have some doubts about your mental stability "
" help me wire up the shaped charge "
" He-hey! "
" that was a joke. i already put a flashbang under the accelerator."
>>
>>3061792
XP upgrades are not known, Available vehicle mods are the same as they were after mission 2 until Ibon Marqet run is processed, repairs are at 10 zenny per hp/dr.
>>
>>3061798
The door to Bay 8 flew open and would have made a tremendous racket from the force if it weren't for the pneumatic arm of the door. The resulting hiss of the fully extended arm was less than dramatic. "STOP! What are y- Oh." There was an awkward pause as Aeza took in what Lupe was up to. She made a strangled sound, "Well... carry on then."

Aeza left quietly without another word, the door closing behind her with a hiss and click.
>>
>>3061865
" no! don't go! "

" you don't think it's too much, do you? I was trying for Aoini impressionism but it's more of a Kashiri cubist by way of a camelhair brush put together last minute and what I hope is white paint but might also be laundry detergent. "

" but "

" look "

" if. . ."

" . . . if you give me a boost, we can reach the underbelly of the front compartment. "

" Come on. partners in art? "
>>
>>3061872
"How can anyone give you a boost, your body weighs nearly a ton now. Here, lift me up, you missed a few spots."
>>
>>3061872

The door opened again, slowly, and propping it open with a hand, Aeza peered through. "I... can't help you with that. Not only am I terrible at painting but I gave Riley some money so she could go to the market for upgrades. I admit I thought you were going to do something worse. Just don't get her in too much trouble, okay? I mean, I don't know what exactly happened but I'm sure all the, uh, the screaming and the explosions, I'm sure it was all an accident."

She half coughed, half cleared her throat. "That service ladder over there might help. I'll just... be going, now..." The Heavy Convoy commander started backing out once again.
>>
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>>3061898
"hey you lug around half a divisions worth of munitions. the kashir shrikes are jealous of your bod. i'm dainty, you could totally...

okay okay. up you go. step on - aw. aw."

>>3061941
"aiding and abetting, aeza! thanks! you're the best!"

--

" its good, ice. but it lacks a little . . .something". The bittank drips wet paint in a steady trickle, a snow-field mirage among the sandy Kashir motorpool. Not that the conjured snow does much for the the burning heat. Lupe's eyes linger on Ice. Replacement arm, grenadier uniform, flecks of paint... !

Snaps up a brush.

" you still have your launcher?? tags. it needs a tag. stand still! "

Kleinstollen drew this. You'll have to court-martial all of us...!
>>
>>3061944
Aeza replied from behind the door. "Psha, you asked me an innocent enough question. I saw nothing and was told nothing. You know how these things go."

You better ask for protective custody if you get caught because I'll be coming for you, Lupe!
>>
>>3061944
"W-What, wait what, ah stop where did you even get a swimsuit?!?"

...


"How much longer do I need to pose like this..."
>>
Comrades! I am seeking associates for the task of taming Drakes. The hope is that we can acquire hatchlings for the glory of Salamander Base! I am willing to make as many as two runs to achieve this.

>Write my will, putting any proceeds earned posthumously towards Alquemical research.
>I have 50 xp I'm willing to put towards making two runs happen.
>>
>>3062301
Please note that Command request that we wait until the purchase we brought are processed before going on drake taming mission again.
>>
>>3062306
Understood, Captain. I will restrain myself. Artem! Get the restraints.
>>
>>3062301
it may be insurmountable given the previous expedition. if we have time to mount another, i am willing.
>>
https://www.youtube.com/watch?v=s5ZqUVwfjrY&list=PLo3wQzV2p-4HmlIzIBfrO9r_NPpwVi-Zt&index=6

" 40 Days after the Voss Offensive, news of the Voss Kashirn breakthrough quakes through the entire western front. Kashir Declares war , and requests aide from the Eternia Council, however, pro Valknyre representatives turns the vote on them, with Ragnyll being alone on the vote. Aeon refuses, citing religious ground long declared by their gods long ago, Clovis remains quiet however it's speculated that weapons companies are in competition with their Kashirn counterparts. Meanwhile in other parts of the world Voss naval forces have spread eastward into- "

The clicker turned the broadcast shut as Yang absconded from the mess hall. A hail of shouts echoing behind her.
" Ah ... just the parts I need , now to return to the workshop "

==

" Alright ladies the forms have come in, we got a specialist flown over here from Kolstec to do some special screening. Take the test, answer to the best of your knowledge , dont worry if you drop out, we got this guy on call to proctor a test every week "

> Investigator unlocked. It's involvement is... a mystery.
>>
>>3062402
>update my sheet
>Also begin distributing the moonshine for reasons of moral
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [90] x 1 (+4 Slash DMG)
-Sweep [75] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank, Child of War

Spare Resources:
-30xp
-100z

Training:
-Phys: HP / HP / -
-Sword III
-Bullet I
-Spear -
>>
>>3062409
>Buy +1 Mov

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [90] x 1 (+4 Slash DMG)
-Sweep [75] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank, Child of War

Spare Resources:
-0xp
-0z

Training:
-Phys: HP / HP / -
-Sword III
-Bullet I
-Spear -
>>
Cmdr Fenrir:
Alright you bastards, you heard the news, this country is officially at War with the Voss and that makes me ranking officer of this base. Not that this should surprise anyone, if you looked half a damn second around the place you'd realize this wasn't a vacation.

Now ! Beckley, Artemus, Jane, I want you three to tend to your units' activities and training.

Dragonheart, Mashengo, Tritan you have 48 hours to crunch your boys and scramble to find out what happened in Magram.

Drakes will be doing scouting operations on the field, Mashengo I need you to interview the refugees, Tritan I need your witches to fly over that hellscape to tell us what we're dealing with. Breakfast ends at 0900 Move out !
>>
>>3061944
"Lupe why..."
>>
>>
>>3062414
>what are the two classes and experience costs for the [CO] advanced classes?
>>
File: IronHearts_Sheet_Mech_02.png (1 MB, 1714x1838)
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Beckley: With the retrieval of the Gryffin Unit our engineering department has managed to fabricate molds overnight. While easy to build, the Gryffin requires quite a glut of raw materials.

> The repair cost of the Gryffin is its DRxHP lost.
> The Gryffin is a powerful HeavyTank boasting a steep manufacturing cost. It is in the class of tanks that cannot be created for free for newcomers. However it will cost 1300zny to create.
>>
>>3062420
>>3062430
Hey, did we ever end up getting a new tank out of the market run?
>>
>>3062423
> [RO] Response Officer - 20Exp
> [FO] Fear Officer - 25Exp -Must Pass Paranormal Testing.
>>
>>3062434
So what happens if you fail the testing? do you die? can you retake it?
>>
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Due to the large influx of new content, players may take back on non-quest exp purchases once only.

Exp or Zenny spent on the Beckley Board is already spent.
(Im sorry)
>>
>>3062440
We are not. It was worth it.
>>
>>3062440
hmmmm... I'll recall my xp purchases then.

I'll spend 20xp on champion, leaving me with 60xp.

Please show me champion stats?
>>
>Take back explosive training 2 (+30 exp)
>Unlock DERBY TRAINING

''Brother! -honk- They have god damned birds the size of horses here! -HONK-''

''Yes? I have no interest in bird riding, I'm already spending most of my time learning how to make our explosives work better. You'l see it's fascinating really, I managed to slightly modify the grenades for a higher output and---''

Tea quickly reaches for her water flower lapel attachment, sending a stream of warm water right into Coffee's eyes, aiming for the spot between his glasses in a masterful display of arc computation. As the lieutenant is momentarily blinded, she quickly whacks him across the head with the butt of her grenade launcher, sending the surly lieutenant to the ground.

''TEA, FUCKING HELLS WHAT'S WRONG WITH YOU?!?!''

''Dooooo you remember anything about complicated grenade shenanigans?''

''NO BUT....I seem to be missing a beat here...''

''SPLENDID! We're going to use this newfound head space for bird training, giddy up bro! -honk honk-''
>>
>>3061798
>>3061944
>>3062420
Riley returned tot he base in rather high spirits. For just 300zn, she had successfully managed to convince the Ibon Marquet traders to supply Salamander Base with some exotic tanks parts. stuff like Voss armor plating and Kashir fuel external fuel tanks.

However, that's when she saw her precious Gunny, all painted (sloppily) in out of season winter camo with a pair of horrid googly eyes on the front. There was even a scantily clad pinup girl plastered on the side!

"WHAT. THE. FUCK."

Seeing the graffiti splattered on the sand, she immediately knew who it was.

NOBODY touched a tanker's vehicle without her permission!

"LUUUUPE! I'M GONNA SHOOT YA! ON PURPOSE THIS TIME!"
>>
>>3062448
>>3062440
>Bring slightly illegally brewed moonshine and 20xp to get champion training!

"Alright you lot, let's see how these desert boys do their punch ups ehn? Some drinks, some fights, and see if we can get this shit applied to the battlefield."
>>
File: IronBorne_WOSheet05.png (2.41 MB, 4000x2195)
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Beckley: I've proposed the various options we can take to prepare for the next operation. I- I hope to make up for the loss of funding towards my restoration.
>>
>>3062460
>make sure there's a bottle of slightly, maybe illegally brewed moonshine, with a red bow around the neck, on Beckley's desk with the note 'glad to have you back' tied to the ribbon.
>>
>>3062460

Also... I've recieved a disturbing message from a friend concerning Ms. Bartram. However, with the current state of things we may not have the luxury to mount a large operation there . ..
>>
>>3062460
>>3062292
" perfection "
Blink.
" i guess the tank isn't too bad either "

>>3062415
>>3062450
" wait for it . . . "
Held up a hand, finger extended. Silence. In the distance, a rumble of activity. Boots crunching sand, the low buzz of firing range training, And then, faintly on the wind, a scream.

" that's why, heish. that is why "
Blink.
" now if anyone asks, we're doing deep insertion recon and you're sure we were driving towards kolstec "

>>3062414
>>3059082
sirs.

if we are going to be in the field doing recon, the ibon dragons volunteer. claire and i are good at that kind of thing.

i suggest the unit funds the 250 cost of the recon mission. it benefits all of us, and it's negligible.

i further suggest we investigate the bartram situation. given what we experienced in stallion and earlier, it seems relevant. we should aid.
>>
>>3062460
>>3062464
beckley, while we debate, what are the possibilities of a doll boutique "new body" ?
>>
Rolled 5, 2 = 7 (2d6)

>>3062432
I guess I'll roll for the tank, just in case...
>>
>>3062460
>>3062402

G: "Really sir? You wanted to try the test out?"
B: "Important advice corporal, if the job is offering you free training, why not take it?"
G: "Yeah but I've heard those boys get into some real sketchy stuff you know? Like vampires and werewolves and-"
B: "Bollocks they do, fuckin' zombies and magical swords I can accept cus I fuckin' saw them in person, but I will not except /vampires/ being a real thing."

B: "It's probably more like the military police anyway, next you'll be telling me /ghosts/ exist."

>Take the Paranormal Training test.
>>
>>3062292

You need to get dressed, we get to go on a mission!

>>3062467

You're coming as well, since it was your idea to begin with.
>>
Rolled 1, 1 = 2 (2d6)

>>3062440
>>3062430
>>3062420
>>3062414
>>3062402
>>3059082
>>3062460
>Sit down and Take The Paranormal Test

"Hm. What do you make of this certification test, adjutant? Adjutant? Adju- oh. You're already studying for the test. So that's one person interested what about-"

"...Adjutant. No, look, you have to see this. Look at Carl's eyes. I know, right? They're literally sparkling right now. In all my years I have never seen Carl ever show this much emotion before. It actually makes me feel... warm inside."

"So that's it then. All three of us; we're gonna take this test, and we're gonna ace it for Carl. We'll take it as many times as we have to, but lets aim for one shot. -yes Adjutant, I'm aware that means I need to study. Let me see- no I am not going to buy my own copy of Mallory's Occult Treatise, you have one sitting right there and you aren't using it. Now hand it- I already pay you, I don't need to reimburse you for it. Look, I'll go in for the Index Of Mutants And Monsters 3rd if you loan me Mallory's. Deal? Good, Deal."
>>
Rolled 4, 4 = 8 (2d6)

>>3062472

Let's add a roll this time.
>>
Rolled 6, 6 = 12 (2d6)

>>3062434
>>3062414
"Ok that is it I'm tired of all the ghouls, pumpkins and edgelords! You and you come with me, we are taking this damned test... I hope you two know how to use a crossbow"
>take Paranormal Training test
>>
>>3062467
"G-Give me back my uniform before I shoot you too!"

>>3062475
"What, now?!? Wait, I need... Where are we going?"
>>
>>3062467
Horace gave a sigh as the scream reached his ears but the hints of a smile showed.
"Will do Ranger, carry on and oh here." Horace chuckled before he began rummaging through his uniform for a minute before producing a small wrapped.
"Its called a ragnyllian desert bar supposedly it has chocolate in it safe travels friend."

>>3062493
Horace noticed the furious bikini clothes grenadier running towards them and with a chuckle clapped on Lupe's back.
"Better get started on that mission before she catches you!"
>>
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=About Dolls=

" The restoration of the human prosthetic came about as an ambitious experiment by an inventor attempting to revive his daughter without the use of black blood. What resulted was a thinking machine that looked and acted like her according to her mental imprint super imposed on wet printed logic boards. The resulting doll went on to help her father's work to create even more creations however, unless it used the mental imprint of someone, or was simply copied from existing ones, the motive to move was rare. "

> Dolls are quasi mechanical creations that serve as a vessel or a duplicate for those broken and lost. For 800zenny the likeliest service provider furnishes an exhumed body with a new doll from which they reawaken their second life through. To most undead, this has become a new exhuberance for high and low alike. However the cost of preserving one's essence in cold mechanical perfection is one's inability to "evolve" from their static state, sometimes even mentally.
>>
>>3062476
Beckley grades a stack of papers with answers filled to near doctorate levels of knowledge. " Ah... it passed but there is no name.

She rubber stamps an F and moves on to the next stack.
>>
Rolled 2, 6 = 8 (2d6)

>>3062460
>Attempt to pass the paranormal test
>>
>>3062439
You wait a mission and try again.
>>
>>3062554
>Even from beyond the grave you need to fill request forms
The true hell
>>
>>3062414
When not conversing with the other officers or spending what little free time he had to sleep or play Horace usually spent his work time organizing papers or in the medical ward. Giving out treatments to soldiers who had suffered heat exhaustion or who suffered under the harsh land under the sun.
"This sucks." He sighed as he submerged another unlucky trooper in water while their bulky uniform sat next to the tin bath. As attractive as the trooper was seen one in small clothes eventually you get to see them all.
Eventually as he finished taking notes on the delirious scout the doors opened revealing a unlucky trooper trooper who failed his ranger test.
"Sir we have another one." Replied Vargin as he exchanged a few words with the carrier before leading them over to a prepared bath where felicia waited with a clip board.
"Fifth time this day sir it seems that the troopers are rushing their training." She recounted as she began undressing the uniform.
"The desert is a harsh place adjutant and with the orders that Fenrir put on us of course the troops will rush their training." Horace shrugged before moving onto another taking a glance at the form for applying for response officers.
"Will we be doing any training sir?" Questioned Vargin as he led the worried assault who refused to leave to take a seat so that he cannot be a disturbance.
"Training for Response Officers just opened up, I also hear the veteran officers were willing to show us a few tricks of the trade so we will probably do that. " Revealed Horace as he listened to the testimony of the assault. His aides merely gave a shrug commenting that it would at least give them fancier uniforms as they performed their duties under the barely cooled room it was agreed upon.

>Spend 20 exp to become a response officer.
>>
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>>3062558
>>3062509
" well. death and taxes."
" they say war doesn't change either "
" perfect "
" here till the end and a few steps further "

>Having already done the thing, finalise. Be the doll!
>>
>>3062414
Any info on civilian officer orders?
Or do we have to unlock them in order to know about them?
>>
Rolled 2, 6 = 8 (2d6)

>>3062476

While Schmidt was seeking an audience with the frog and the copsiers to discuss the latest in thaumaturgical ibonite cybernetics, Elana shoved a form into the old man's hand. "Mandatory survey sir" she announced as she waited for Ironlung to fill out the form. Scribbling down the truth, he handed Elana back the filled out form before resuming his quest for paranormal knowledge in his own way.

> Take the test for the paranormal training. Maybe Bekley knows something about dollmaking.
>>
>>3062509
See this post >>3062509
>Spending exp becomes... an issue when you can't "evolve" further
>>
>>3062709

If our wizzenmench can't figure out a way to update Lupe's mind, perhaps they can still spend their time on missions, such as the Scouting or drake hunting. Maybe the foreigners have a kensai spirit waiting to be reborn as a doll sword.
>>
>>3062722
Well...I got a bit of a theory going but its filled with holes, so bear with me. But I dont think its only Lupe's mind that needs an "update". Its more that her doll state now restricts her from applying new tricks and new found experiences to her general way of life. Were still talking to the same Lupe that "died" but she is now a bit more "fractured". She doesnt have amnesia but cant properly apply new knowledge or learning curves that are signficant...I am now speculating but if you would compare a Lupe that wouldnt have "died" (not doll) to a Lupe (doll) on a shooting range. Lupe (not doll) would learn faster, adapt quicker and apply knowledge and experience faster then Lupe (doll) could ever. Lupe (not doll) is constently evolving. It might take longer in days, months, years or decades for Lupe (doll) to catch up to Lupe (not doll). But thats not to say its helpless, remember that were already at the type 10 doll variant today. Whats to say the type 11 won't outclass Lupe (not doll) and the current type 10?.... but honestly... I dont truly know, I am just repeating a lecture I heard at school for a project about how dolls work... they're not lesser than human thats for sure....

Anyway, until Lupe gets more options out of her new doll body. I think spending our force for the Scouting mission and Drake hunting isnt a bad venture for now. Especially considering that bringing some of said Drake hides and money could help us negotiate with the "Queen of Diamonds" and her bandits to cooperate with us...
>>
Rolled 2, 3 = 5 (2d6)

>>3062414
Mistaking Lupe in a new body for a ghost. Gah, what an embarrasment!
I must make sure such a thing doesn't happen again.
Otherwise I might not have enough salt for real ghosts.

>Take the Paranormal Training test
>>
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Riley's booming passage across the motor pool like an angry storm shooting lightning piqued Melia's curiosity, sending her to look into the bitank bay. A grin spread across her face while she appraised Lupe's handiwork and, after a check to see if anyone else was around, got to work making a few adjustments before disappearing like the Iffram imp she was.
>>
>>3062301

We have 100z currently put into unlocking Alq. If we can get about 2-300 more zenny put into the pot, I'm willing to throw in the rest of the way and unlock it.
>>
>>3062414
>20Exp: Become Heavy Kit
>20Exp: PT +5hp
>20Exp: Medical Training rnk2

>What is the preferred formatting for the Ek's "i" actions? Also, are they Squad actions or Man actions?

[Ek] Signal Loss | Arm:5 Mov:4 Act:2+1i Vis:4 Str:2
HP: [17/17] [17/17] [17/17]
[18xp. PT: +1mov, +5Hp. Medical Training +20][100z]

Chain-clamp: 3Reach, +4Hvy Pneum
-[60] Clamp/Crush/Pull/Operate (heal/repair, [+20])
-Machine Build: (4/4)(4/4)(4/4)
--xement barricade
--xement base
--jump pad
--rail bridge

Acme Industrial Fabricator: [Tower Setup] [Collapse]
+Construction Mode: Radius3, Free Construction, [Auto-Build]
+Supply Mode: Touch, Free Ammo Supply
+Turret Mode: i Can be force-fired
-{Detector} Radius12, Sonar, !Alert
-{Anti-Air} 6range, Hvy, [80]×2 Intercept. Domain
-{Mortar} 3-8range, Hvy+5, [...]Zero In->[80]Hammer. Does not autofire.
>>
>>3062509
> What this Means:
-You CAN gain exp. You cannot use it to advance or level up.
-You CAN spend it on secondary applications like upgrading Vehichles or the Beckley Board.
>>
>>3063189
>Interesting. Thank you!

>Does not advancing also cover being unable to buy alternate class loadouts? Eg, if Stormtroopers are currently locked for this unit, it is incapable of ever unlocking them?
>>
>>3062480
>spend 25xp in fear officer
since you have to state it
>>
>>3062942
As Riley raged at the vandalism of her machine and each of Lupe's co-conspirators quietly made their own contributions, a small beret clad head could be seen poking out above the various supply containers littered around the motor pool.

The Snitch, initially curious as to what all the noise was about had hidden themselves nearby and watched the unfolding prank with growing fascination.

Finally when it seemed nobody was looking, they stepped forward and stared up at the painted figure on the tank's flank.

The Snitch felt that they had conducted themselves appropriately during their little recon mission back on the train, but Kampher's teasing had hit on one tangential fact:

BOOBS!

And oh wow! Was that a nipple!?

A silly grin started to spread across The Snitch's reddening face as they continued to "appreciate" the artwork.

>>3062467
>>3062301

Kampher was quite happy to sit around cleaning his rifle and going through his training routine every morning before spending the rest of the day amusing himself in whatever way he could find. Of course it was only a matter of time before somebody noticed that he was doing sweet FA and decided to assign him a more... demanding task.

With a sigh Kampher decided that it was best he step forward himself rather than be dragged forward and glared at by the more diligent members of the Ibon Drakes.

There were certainly plenty of things to be done.

A Recon mission? Well reconnaissance did fall into the purview of a sniper's role. Not as much chance to rack up kills, but crawling through the sand, looking at the target area through the binoculars and then crawling home to a nice safe session of report writing seemed like a safe bet... I mean that was what reconnaissance was all about... right?

Salamander Hunting certainly appealed to the ego. Bagging himself a lizard would earn him glory with the possibility of money and a hide for a custom sniper cloak, but by the gods was it dangerous. Based on what the last group had said it wasn't a case of finding a salamander out on the dunes and putting an AP round in it's head. You had to dive into the caves and that was... close quarters combat. Kampher shivered at the thought. Then again: not guts, no glory...

There didn't seem to be much impetus to negotiate with the Queen of Diamonds just yet, but if anyone did choose to do it, surely they'd need a sniper on overwatch just in case they got into a heated disagreement...

>Kampher is LFG. If anyone is putting together a party for a mission and needs the last spot filled, feel free to use him.
>>
>>3062466
What's the word Beckley? We could certainly send a small contingent to handle it, I volunteer.
>>
>>3062466
If you need volunteers, I'm ready.
>>
>>3063204
You cannot spend anything on the advancement sheet. Including but not up to Class changes.
>>
>>3063448
>Thank you!

>>3062722
i have inquiries into the limitations of local processing.
you are an expert.
perhaps you require a subject. i may amenable.

>>3063251
>>3063228
i appreciate your bravery. it is my understanding that assets claire and ice also volunteered for recon. you can perform as security during the negotiations? you would require a wiling third, and a discussion with the command staff about the accessibility of funding and hides.

>>3062475
>>3062292
ice, claire and i are willing to recon. it would require a sum payment. please indicate if this is available, or if we should seek alternate plans.
>>
>Current situation
The Kashir Oracle has to be evacuated from Magram.
>While we need three people to do a recon of the city it seems we already have some volunteers

Miss Bartram Situation
>A specially tailored unit will infiltrate Nocturne to extract her
>Officers in charge
Coffee and Berthold
>People whose skillset are interesting for this mission
Nebenhut
Evergreen
Boyston
Horace
Kampher
>priorities will be to these people but if not enough of them express interest we will be looking for substitute we're looking for four peoples
>>
>>3063625
Payment has been authorized for your supplies. Confirm interest by all parties and the unit will clear 250z.
>>
Comrades! I am still hoping to find others interested in Drake Taming. If you have an interest, please inform me so we can come to an arrangement. I am willing to take the bulk of the costs myself.
>>
>>3063641
"I want to finish what I started back in Stallion, ma'am. I owe it to Bartram and the Stallion refugees to get to the bottom of whatever this Ouroboros plot is, and how Bartram relates to it."
>>
>>3063665
are you certain the local population hasn't been depleted by now?
>>
>>3063641
I believe I have already volunteered to help Ms. Bartram, but I'll reiterate just in case.
>>
>>3063641

"A few things of note."

"One, this will be a mission involving a level of stealth and subterfuge, as such we can't, or at least probably shouldn't take any vehicles with us. Vanguards, Gunners and Demos are also probably not ideal for this. Yes I know Lt. Coffee is also going, but his Kashir training may help him on this regard."

"Two, if you go on this mission you will still be back in time for any operations in Magram, you will not miss out on that mission by taking part in this one. Unless you get injured, but them's the breaks."

>>3063670
>>3063682

"Good to have you on board Gentlemen, that makes 4 people so far. Don't be afraid to ask or if you feel it's a high intensity operation you aren't suited for to decline the offer, we aren't forcing you to take part but we are giving you the first ask."
>>
>>3062414
>Spend 30xp for +1 Str
>Spend 40xp on salamander hell training for +1 mov
>84-70=14xp remaining

Hp:12 Arm:5 Mov:6 Act:2 Str:3

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3063625
>>3063641
>>3063657

I'll go to nocturne if need be but Recon mission would need a replacement.
>>
>>3063657
I think we've been ready for a while, but sure, interest confirmed.
>>
>>3057826
may I have inquire into those knives, asset loss?

>withdraw Kashirn blades, ask for knife fighting tips.
>>
>>3062567
>spend 10 and 20 exp to get rank 1 and 2 medical training.
>Spend 15 exp to get [Get down!]
>Confirm background as [Ragnyll]
>Remaining exp 8
>>
File: unitfundsalamander6.png (45 KB, 1783x373)
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>Recon expense paid
>Ice [armor]
>Fireteam Lupe
>Cpl.Claire
This can't be changed from now on.
>>
>>3063768
"Sir? Use of company assets does not require my permission, and no member of my unit is qualified to provide training for those implements. Please explain the nature of your inquiry?"
>>
>>3063794
teach me to build, asset loss. to kill disorder like you.

>>3063776
ibon eyes, good to go. as this is a recon operation, i may have a beneficial asset.

>>3063757
you helped me with my RILEY problem. it is dangerous to go alone.
take this. it will be more pragmatic than your combat swim suit.

>offer shadog pelt to Ice
>>
>>3062414
>Initiate [Training Montage] in the [Desert]
>+5 HP - 10xp
>+5 HP - 20xp
>+1 Mov - 30xp
>+5 HP - 40xp
>We Are Thrice Armed! - 15xp
- - - - - - - - - -
>4xp remains.

>Pay 100z to retrieve [Lightning Claws] off dead Voss Officer Irons in the [Desert Gorge] if possible.

"Alright! Adjutant! Carl! No time to mope over the test results; I've got something. The Captain's taking volunteers for a mission to Nocturne, which means we have a chance to put the issue of Ms. Bartram to rest. It also means we're liable to find Ouroboros lurking about, so that's two birds with one stone."

"And BECAUSE of our new upcoming mission, we're gonna do a bit of TRAINING. Strong bodies facilitate strong minds, and with stronger minds we'll pass that Paranormal Test with flying colors. That's right Carl--we're not giving up on that test."

"So Up And At Em, men! Into the desert we go! The Kashiri Shrikes make this desert their training ground, and so shall we! When we're done, I might have surprise waiting for us too."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 27/27 | 27/27 | 27/27(15)
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4(1) Vis 4 Str 3+2
- - - - - - - - - -
Rifle (Piercing, RNG 5r) [75]x1 [40]x2
Pistol (Piercing, RNG 5, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
[We Are Thrice Armed!] - Negate Fear and Terror in Command Area
>>
>>3063665
If you do head out, we'd be willing to tag along. Drakes might have thick armor and sharp teeth, but so do we.
>I can throw in 14 XP to the cost of the expedition.
>>
>spend 300 zny to order two Shadowcat monster hide uniforms (high cut one piece leotards, show off those shoulders and hips! Armored disconnected sleeves and leg warmers for further protection! Fashion!!!) for Lupe and Claire to use on the recon mission, 200 zny remaining

>Spend 130xp, get +10 hp and +2 move, and +10 to hit Rocket training, 20 xp remaining

Officer Boyston wasn't the only one training in the desert, though Ice wasn't there of her own free will. Currently being disciplined by Salamander Base's own Drill Sgt. Squirrel for her uniform violation, the Grenadier was ordered to haul baskets of turnips up and down the winding rock wall path up and down the canyon. It certainly didn't help matters that she was still in the getup Lupe forced on her.
>>
>>3063801
"I don't believe that now is the appropriate time to discuss the Loss family philosophies of construction and manufacturing, Sir. You do have a mission assignment.
Perhaps when you return?"


"And why does that fireteam think building has anything to do with paired fighting blades?"
"We fell in with strange company, hon, don't think too hard about it."
>>
>>3063641

"Ms. Bartram, of Bart Co? The company that behind this delightfully big gun of mine? Hmm alright I'll bite. Doesn't look like I'm needed elsewhere right now. I wonder what else Bart Co has..."
>>
>>3063641

"Ms. Bartram, of Bart Co? The company that behind this delightfully big gun of mine? Hmm alright I'll bite. Doesn't look like I'm needed elsewhere right now. I wonder what else Bart Co has..."
>>
>>3062420
>Buy bottled slime and install for 75 Zny
100 zny-75 zny=25 zny left

[HC1] Takumi Fujiwara
Hp: 40/40
DR4 PRC Resist/FIR Resist
Mov:9 (4.5L) Fuel:40 Vis:4L Str:6

Run Over: 60×1 (or amount of people your running over)

P. Mortar [] [] [] [] [] [] [] [] []

5L (10 Hexes) 1x50 shot + x60 AoE

HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve

Item Slots (4):
-IB2 Engine [Installed]+1 tile (2/4)
-Ammo+ 50% reload increase (3/4)
-Bottle Slime {Preserves Armor+Crew} (4/4)

Wallet:
>6 Exp
>25 Zeny
>>
>>3063860
i am grateful. i was unaware the uniform regulation code had been updated. surely this will prevent heat buildup.

>>3063858
>>3063665
i am uncertain if you can do the same thing twice. the commanders may have culled the local populace. if you can, i am willing to help with the cost.
>>
>>3063774
>>3062567
"Why was there a entire course on bedside manner I thought we were meant to treat civilians and heal troopers. Not to treat civilians all day in the medical ward?" Muttered Horace as he trudged off from the training tent with a set of papers awarding his success and 'promotion' to his new designation of response officer in hand.
"Probably because the last soldier we treated turned out to be shell shocked and when Vargin tried to inject him he got stabbed in the eye." Felicia answered as she took the time to scratch the ears of their newly assigned rescue dog who happily yapped in response. Her boss grumbled and sulked, looking more like a child than a trained ragnyllian officer as they walked back to the armory to deposit their equipment.
"Think he'll be okay?" Horace asked as he began unloading his pistol, his aide merely shrugged in response. "He was cursing the entire time by the time we got to him so he should be okay. Although after the incident he's been assigned to watch the civilians instead."
"And the trooper what about him?"
"Turns out injecting yourself with seven ampules of assorted drugs tends to be bad. He's back in the medical ward being treated and will be given a comprehensive lesson on the use of medical equipment."
"Well at least he'll learn from it, the human body isn't meant to withstand that mu-ah were here." Announced Horace as they stopped in front of the sign that was hastily labeled 'armory, the stench of gun grease, misery
and crushed dreams radiated from it. Instinctively Felicia moved her rifle to the front of her body while the rescue dog growled for a moment before being ushered in.
Inside the armory a disgruntled rifleman shuffled papers and dolled out equipment to nearby troopers who either waited in line with gun in hand or were on the sand polishing and cleaning their weapons.
Horace merely sighed at the sight, this was going to take a while.
>>
>>3064785
I wanna say in advance, I apologize for any inaccuracies and to anyone who has been offended by the writing. I will be taking artistic liberty's so just as a warning.

Eventually they got to the clerk who after taking a moment to sip some local beverage turned towards them.
"Name?"
"Horace Heish."
"Felicia Navrin."
*Bark*
"Rank?"
"Officer."
"Rank sir."
Horace showed the clerk his papers designating his position as a 'civilian officer', the clerked looked at them for a moment the gears turning in his head as ran through a mental checklist before giving them back.
"Papers and equipment."
They handed in their weapons as the clerk quickly opened them and inspected it. Time seemed to slow down as the clerk inspected the weapons as a jeweler would with a gem. Before after a few minutes of inspection gently took a swab and brought it out revealing a bit carbon. That small swab, that small bit of carbon decided their fates as whether or not they would spend the rest of their evening sleeping in their bunks or having to clean their weapons all day.
"Your weapon." The clerk announced as he gently assembled the gun before laying it back on the window before he gave the final words of their sentence. "Is unclean, clean it and bring it back."
With a sigh Horace took his pistol back and Felicia her rifle as they walked off to a shaded spot in the sand as a fresh faced scout took their place.
"'Most ambitious operation to date' my ass." Grumbled Felicia as she tore apart her weapon and took out her cleaning kit.
When they did manage to 'clean' their weapons the line had reformed with newly trained rangers, Storm troopers and Jaegers, at the front. And as many can testify they were the longest to issue thanks to their complex kit from their training.
Taking a moment to pat the dog who gave a small whine as it realized the situation the squad took their place on the line again.
Luck and ragnyll weapon doctrine was not on their side it seemed for today.
>>
>>3064994
Same as before, I will be taking artistic liberties when writing this so please beware.

After *another* session of cleaning, the three eventually made their way back to the clerk weapons and equipment in hand and in backpack.
"Name?" The clerk requested as he robotoccly said, inspecting his drained mug with a sigh.
"Horace Heish"
"Felicia Narvin."
*growl*
The clerk paid no mind to the dog's threats as he continued.
"Rank?"
Horace merely gave the clerk his papers while naming his rank. The Clerk gave it a quick inspection looking for the data entry listing his rank before handing it back.
"Papers and equipment *Sir*" Horace and company turned in their equipment through the hole in which the clerk peered through the outside world.
Upon another inspection which resulted in the clerk labeling them as "suitable for storage" before taking them to be locked away in a steel prison. Jailed until it was time to bring them out and issue them to another starry eyed recruit.
"Issued rank sir?"
"Response officer."
"Your papers?"
Horace gave the man a set of crisp albeit slightly dog eared papers that proclaimed his status and promotion to a response officer. The clerk raised an eyebrow at the 'bed side manner' certification that it listed as extra curricular training before giving a nod and putting them and the weapons to the side.
"Please wait." He announced as he stood up from his seat and walked off. The sounds of blocks of ibonyte being dispensed and stored within a [Ro] storage and manufacturing device were heard. As were the sounds of a Ro Aide rifle, squad lead applicator, dog radio, chem case, and other odds and ends being relieved from their stay within the prison were heard. As the clerk eventually returned arms full of gear from his inner sanctum.
"Here are your equipment men, please report to Hanz for measuring and uniform purchase." He drawled as he handed it over before finally finishing it off with a stack of newly printed gear cards.
"Have a good day Response officer." The clerk addressed Horace snapping off a salute before shooing him away.
After a quick walk through the base and a talk with hanz who graciously cut the three a new set of uniforms. Horace and company finally walked out of the tailors tent with crisp uniforms and newly issued gear.
"Feel like a officer yet sir?" Felicia asked as Horace adjusted the ballistic glasses while she inspected her new rifle and fought the urge to tear off the ballistic helm. While the dog adjusted to the weight of it's radio harness. The two resembled more civilians posing as officers as anything else.
"Eh not yet, maybe someday but thats not today." Horace proclaimed he finally adjusted the pauldron radio into position before spotting the mess hall."I see the mess hall is still open and its..." He checked his watch for a moment, "eh best not to say. Let's grab a bite to eat before we call it a day."
"Yes sir"
-End RP writing-
>>
>>3065149
>>3064994
>>3064785
Made me smile!
>>
>>3063687
>>3064006

"Right good to have you on board Kampher."

"That leaves us with one slot left on this mission that needs filling."
>>
>>3065462
If I'm done with my training in time I can join you... Just to be sure Ms. Bartram wasn't bite by a ghoul back in Bartram(?)
>>
>>3065491
I think we'd know if she was, so no she is currently fine. As fine as you can be when you have a secret conspiracy chasing after you.
>>
>>3065432
Thank you :D
Glad you liked it
>>
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>>3062402
>>Confirm Old Voss Background for the Old Man
>>Inquire about the full capabilities of the Raider Axes, bothering Commander Fenrir and the Armory

>>3065149
Standing in line a few soldiers back, the old man half watches Horace and his squad finishing up being provided their new gear. A bead of sweat slips down Arty's nose as the trio walks off, his ears catching something about them going for food. How long had it been since his own last meal, as Arthur had been too distracted to bother with lunch or breakfast this day. Foolish enough that he decided to think about it and in response the man's stomach groans demanding attention, he'd have to find something to eat himself after dealing with this. Several minutes and rumblings from Arty's stomach later, and he was finally next in line to speak with the Armory Clerk. It wasn't hard to tell just from the Clerk's voice that he was not enthused by his task, though the fact that the poor man checked his empty mug for any remaining droplets hammered it home, "Name?"
"Arthur RosseWeisse, rank of Sergeant." The old man responds, whilst setting a bottle of mead he'd saved on the counter. A raised brow and a sigh greets the bottle from the Cle