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File: Bagram_Title.png (5.59 MB, 3028x2484)
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Previously:
http://suptg.thisisnotatrueending.com/qstarchive/2967574/


With the invasion of Stallion it was a matter of time before news would determine if the Voss broke through the heart of the port city or if Stallion would breath another day under the azure skies of Ragnyll.

However, regardless of the outcome, the Ibon Drakes have already set out on train towards Bagram to link up with a remote Ragnyllian base said to be there -- at the heart of Kashir.
=

Beckley:
" Ma'am we're getting a signal from Bagram Checkpoint :Depart the train at Bagram , we will be comandeering it to evacuate 300 souls. As well as any military supplies you have on surplus "

The check point isn't for a few hours away I find it strange that they would announce this so far in advance.
>>
File: IronHearts_Sheet.png (1.01 MB, 1500x2096)
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All Passengers Report in !
>>
>>3016279
"I don't like this one bit, everybody prepare for peacekeeping duties"

>Man the engine car cannon
>>
File: IronHearts_Sheet_Mech.png (606 KB, 1447x1364)
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https://www.youtube.com/watch?v=4sCXkpZsBRg

Enemy Armor is approaching to flank us. Bitanks and land vehichles are cleared to use High Performance Ibrolyne to act as guard convoy.
>>
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>>3016298
>>3016302

"Finally, managed to catch up, had to make bit of a pit stop but I am ready whenever ma'am!"

>Deploy as H[OP]ter

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[21/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3016302
Captain, if you wish to board the train's systems it is reccomended you arm yourself [as Infantry] if you wish to traverse carse and the front engine otherwise we have the rear's auto cannons and main cannons. Your tank crew should be sufficient in manning one or all of these.

> Bitank Instructions:
So long as one action is committed to >Keeping Up the craft will remain in the same spot in relation to the train. Otherwise it will be passed by and eventually left behind. The only except is if the Bitank is standing on or in the train.
>>
Alright folks, single file, get cosy, Arty stop drinking.
>>
Deploying as Vanguard Spears.

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3016279
"Igor Maximoff, reporting in!"

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
>>3016339
Whoops, fixing tag, also
>Deploy
>>
>>3016332
Understood, I will man the last car weapons then.
>>
>>3016279
Reporting, will man the forward cannon if no one else does.
>>
We may begin with fast processing at 10 Players.
>>
"Cecily Hammers and Alea Gavels, reporting for anti-boarding operations!"

[S] Sniper Team Maul

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
>>3016422
We are currently a 8/10
[Infantry]
[S1] Sniper Team Maul !IMYfe1j54Y
[Vp1] 2nd Lt. Eigan !!QUcskHYMcDs
[V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
[D1]Lt.Coffee !PhNHKFtWYI
[G1] Pvt. Igor Maximoff !CCpwpbxBgE
[uG2] Ice !!VMJuvVuY6J8

[Vehicle]
[OP1] Dragon Bird
Cpt. Dragonheart !dwDUYhlxWQ
>>
>>3016279 (OP)
"Alright boys, get your bags stowed above your seats, your footlockers are already in the baggage car."

>>3016302
"Scratch that, get your shit stowed, get your armor out of the lockers, get ready to repel anyone fool enough to try and get on this train without permission."

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank

Spare Resources:
-6xp
-0z

Training:
-Phys: HP / HP / -
-Sword I
-Bullet I
-Spear -
>>
>>3016421
The front car is inaccessible at deployment time as we had no one of ours posted there. Link up with the front car to ensure their operations are going smoothly.
>>
>>3016302
>>3016454
"Want me on point for that operation captain?"

>>3016454
Are we only deploying to the central two cars? Or is the rear car deployable? Can we see a layout of the train?
>>
>>3016462
"Ice has said she's willing to get on it. I don't really care who does as long as it's done."
>>
>>3016470
"Understood. Put me and my boys wherever you think we'll do our job best. We probably want some folks in the rear car though, on the anti-air guns and such, just in case."
>>
>Undeploy
(I can't stay awake for long I got shit to do early, I'l jump back in as soon as I wake up and I'm available, sorry)
>>
>>3016437

Please remove me from the deployment roster if we do fast processing. I still have work obligations and what have you.
>>
>>3016482
>>3016495
Down to 6/10 players
[Infantry]
[Vp1] 2nd Lt. Eigan !!QUcskHYMcDs
[V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
[G1] Pvt. Igor Maximoff !CCpwpbxBgE
[uG2] Ice !!VMJuvVuY6J8

[Vehicle]
[OP1] Dragon Bird
Cpt. Dragonheart !dwDUYhlxWQ
>>
File: Lupes Unit Card_2.png (323 KB, 779x1144)
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Check one, check two.

This is Lupe. Anyone else enjoying the wind? Real sandpapery smoothness, this.

Yep. This is the life. Sun, sand, a well supplied canteen and moving shade. And just endless horizons.

>Deploy ( in hammocks somewhere in the cargo section )

# Fireteam Lupe, Ar
(5)[12] (5)[12] (5)[12]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{3}x6 {3}x6 {3}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
>>3016279
Reporting!

[Bt]Riley Powers
Gunny
60/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
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>>3016298
Psst, hey

kid

this here is the endless wastes. Maybe you want a shiv-me stick with some reach, non?
>>
"Alaric?"
"Ready."
"Berthold?"
"As well."
"Very well. Detachment H reporting all ready, sir."

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
9/10
[Infantry] 6
[Ar1] Fireteam Lupe !!PY18TzlHvq9
[Vp1] 2nd Lt. Eigan !!QUcskHYMcDs
[V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
[Vp3] Corporal Sigismund !KXZ3j4Le2w
[G1] Pvt. Igor Maximoff !CCpwpbxBgE
[uG2] Ice !!VMJuvVuY6J8

[Vehicle] 3
[Bt]Riley Powers !3QUDPTn2Js
[OP1] Dragon Bird
Cpt. Dragonheart !dwDUYhlxWQ
>>
>>3016298
>Questions Regarding Heavy Kit:
>-Do they retain abilities provided by the engineer's pepperfab?
>-Can the engineer's Multitool be used instead of the Heavy Kit's Chainclamp?
>>
>>3016591
in the past the answer has been no. Just a heads up. If it's not on the sheet specifically, then it's not something you can do.
>>
>>3016605
The first question is more relevant here, given that the Sapper does retain the Engineer's Pepperfab options, despite their absence from the sheet.
>>
>>3016454
Come again, Command. Can you repeat? We have no access to the front car?

Beckley, who is operating this train ? ?

>>3016561
Captain, does the Batram Checkpoint have any counter-sign identification?

All Ibon Drakes, does anyone have eyes on the circus group? Please check your corners for all civilians.
>>
>>3016561
reporting?
>>
>>3016642
You don't sound convinced.
>>
>>3016422
>10/10
Mission can start
[Infantry]
[Ar1] Fireteam Lupe !!PY18TzlHvq9
[S1]Passerby !/RtGAoW//2
[Vp1] 2nd Lt. Eigan !!QUcskHYMcDs
[V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
[Vp3] Corporal Sigismund !KXZ3j4Le2w
[G1] Pvt. Igor Maximoff !CCpwpbxBgE
[uG2] Ice !!VMJuvVuY6J8


[Vehicle]
[Bt1]Riley Powers !3QUDPTn2Js
[OP1] Dragon Bird
Cpt. Dragonheart !dwDUYhlxWQ
>>
>>3016647
"Let's get this show on the road! Or rather, on track! Hahaha!"
>>
>>3016279
>>3016298>>3016647

*Horace during the train walks towards his superior in his best parade stance and with a stiff hand hands a sheet of papers filled with transfer orders for Civilian officer training to Cpt. Dragonheart or the current Civilian officer. With a quick salute he explains his request.*
SIR, OR MA'AM PERMISSION TO PARTICIPATE AS AN CIVILIAN OFFICER FOR THIS MISSION?

>Request to participate as a civilian officer, may I proceed as one?
>>
>>3016653
Go for it, remember that it's a privilege and not a right and yadda yadda.
>>
>>3016660
"YES MA'AM!"
>>3016647

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3016279
Reporting!

>Deploy

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:4 Str:4
Shotgun. [][] Rx12 | [][] Rx12 | [][] Rx12
Range 4 , Damage +3
-Shot [65]
-Double Tap [55]x2
*Reaction shot
Advancements: stats x1 (Mov), shotguns x1

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x2 |x2
>>
>>3016644
i was hoping it was another of my bottle dreams. alas
>>
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Players that have reported prior to the 10 player mark may deploy from the passenger train.

= There in the dust !
V- Voss Airships ? But this far out ? How did they find us ?

" Pummmmmpkin Express this is the Voss Imperial Navyyyyy you are to give up a certain Voss Traitor, Yang Wen Li amidst your ranks and hand her over to ussssss. Comply with our inspection , make no move to resist, and we shall stay our boooombssss "

> ACT PHASE.
https://www.youtube.com/watch?v=l1UhAJZABlU&list=PLpdRrmiqbfWPV6OwkPtaX4cMWgszSIlnX&index=5
>>
VAS Fierstrom: You have 30 Minutes to Complyyyyyy
>>
>>3016671
[chuckle]

No such luck in this unit. Every mirage is an assassin and every phantom a jaeger.

You have any more drinkables left? Liable to want some.
>>
>>3016675
>Deploy?

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 73 (1d100)

>>3016675
>Fire AT rocket at airship's closest engine
>Reload

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx6 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
>>3016675
"This is captain Serena Dragonheart of the Ragnyll Army, you are outside of your jurisdiction stand down and surrender now before someone get hurt."
>>
>>3016675
In terms of actual plans, we may be out of luck - if we try to go toe-to-toe with the equivalent of a Voss naval Cruiser here we'll likely get blown to smithereens. We may have more success with subterfuge-

>>3016692
Welp just kidding
>>
>>3016675
>deploy

>>3016686
another alas, my friend, for the dice gods demand their libation *pours rest of flask out the window*
>>
>>3016692
Fixing tag.
>>
Rolled 87, 62 = 149 (2d100)

>>3016675
"Hooo boy! We already got targets!"

>Fire 2 aimed AP shots at the nearest enemy tank S.
>Reload cannons.

[Bt]Riley Powers
Gunny
60/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
27/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3016675
"Hold! They haven't fired yet, maybe th-"
>>3016692
"...They're probably not happy about that. Men, shields up!"

>Block incoming fire from Southern enemy units

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3016322
Well, barring any good options - want to consider giving me a ride over to that VAS?
>>
Rolling Processing Begins.
Post Revisions prohibited.
>>
>Act1: Move 1NE, 5SE
>Act2:
>Man1+2: Inform any passengers about Voss hostiles. Ask them to please remain calm. !Look for Yang Wen Li!
>Man3: Overwatch Covering Fire [40 x 12, PRC+2, Rng 5, Vision 5, PIN!] (First Strike doubles to hit vs Surprised!)

# Fireteam Lupe, Ar
(5)[12] (5)[12] (5)[12]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{3}x6 {3}x6 {3}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
>>3016695
"Captain, Engineering team requesting priority assesment: tail-gun support, or forward engine safeguarding?"
>>
>>3016675
" . . . so that's when she hit me with a chair. Which was pretty good for a grandmother at her age--"
"Lead?"
"Mhm?"
"Why's it all dark?"
". . ."
". . ."
" VOSS! "
" Oh bloody typical. Did everyone bring their knives? "
" They have an Airship, Lead "
" I don't see the relevance. "
" Right "
" Okay EVERYONE just BE COOL. Captain'll string 'em along, we'll reach Batram, and everything'll work out fine!"

[SHATTER]
[WOOSH]
[BOOM]

" Or Ice will fire an AT rocket through the window before any negotiations "

>>3016700
>>3016692
" You weren't going to give them a chance to surrender? That's cold, lady. That's ice cold. That's cooold as ICE."

>>3016703
>>3016702
" Jistin, Sir - uhm... You know what you're doing. We'll just leave you to it "

>>3016675
" This is Lupe. We're moving to protect the VIP. "

" Does. . . Does anyone know where the VIP is? "
>>
>>3016731
"Considering that they'll shoot the rear gun first and then go for the front I'll have to ask you to keep me alive first."
>>
>Move 3SE
>Move 3SE and form triangle formation facing SW
>Block SE
"Moving to secure the engine."

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 1 / 1
>>
>>3016675
>Lock main cannon to halberd
>Overwatch Main cannon to halberd [60] +20 hvy blast
>Overwatch autocannon at northern tanks [40]x6 +6 hvy
>>
>Move 1S
>Block NE
>Overwatch Shield Press NE

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3016675
Crap! Man the cannons!
>Deploy
>>
>>3016675
>Move 1S, 3NW
>-Sliding doors are free to traverse?
>Move 4NW

[E4] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(4/4) (4/4) (4/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)

>>3016738
"Priority Acknowledged, Sir!"
>>
>>3016742
>>3016705
>>3016692
" Team, we need to work on your communication strategies "
>>
>>3016759
>Looks at the rocket spiraling in the air towards the halberd.

"Well I saw us shoot first so I figured we'd just get into it."
>>
>>3016759
I mean they want Yang alive. And also considering how long it takes to reload and shoot one of our few anti armor methods I rather get ahead of the game.
>>
>>3016766
>>3016763
" What? "

" No. But c'mon "

" You gotta at least give 'em a little quip when you fire off the guns in return. You know. Shout something like "HA HA, SURRENDER? I DON'T THINK SO!".

Else you're just being rude "
>>
Rolled 14, 36, 90, 95 = 235 (4d100)

>>3016675
"Vossians, eh? You'll never capture me again, though keep trying! You entertain me!"

>Move 1 NW
>Burst Fire to the Bitank 5 SW

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
" If I can just have your attention, everyone -- it appears a Voss Battlecruiser has invaded our local airspace. Please remain calm and seated as we experience minor turbulence, wind, sun, bullets, low calibre fin stabilised discarding sabot munitions and a minor chance of boarding followed by blood.

If I can just--- have your--attention. . . Safety precautions indicates exits are to your immediate everywhere.

If you see a VossKon Soldier, please be aware that the standard Voss Surrender is to point your arms into the sky and declare that you are willing to become ghoul chow.

I recommend you do not surrender. Please direct any and all questions to Captain Dragonheart.

Refreshments will be provided at a later time, once we have secured the primary engine block. Thank you for your time"
>>
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Do your part and deny Voss an easy victory!
>>
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Enemy Phase.
" Typical savages. Open fire on the offending cars. I'm willing to bet Terror the Traitor isn't even on board "

https://www.youtube.com/watch?v=DgzlVVRfFOU&list=PLpdRrmiqbfWPV6OwkPtaX4cMWgszSIlnX&index=12
>>
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" Continuing our approach at 12HpT "
>>
>>3016816
" Yes, hello, can we--"
[HONK]
"If possible it "
[TONK]
"Maybe you can all"
[HONK]

>>3016742
"Captain --- HONK --- we have the VIP here -- HONK -- and -- HONK -- so -- HONK HONK HON -- locate at some point -- HONK --

You want him somewhere specific?

HONK"
>>
>>3016825
"Get her to the front car, if worst come to pass leave us behind and get to the drop point.
>>
>>3016816
>Taps Mathing Qr'loon woman on the shoulder.
"Ms. Yang?"
>on confirmation that it's Ms Yang, the corporal leans over and speaks so she can hear but it won't carry too far, "The Voss have come to pick you up. We're getting orders from the captain on where to move you."
>>
>>3016827
>>3016828
"Orders are clear, we're to get you to the engine proper Ma'am. Please grab everything you need and proceed forward to the front car."
>>
"To everyone with anti-tank weaponry, the standing order is to attempt mobility kill on the enemy when possible, I repeat aim for track, engine and fuel tanks."
>>
>>3016828
>>3016830
" Sounds doable, Corporal. Please lead the way "
>>
>>3016831
"Captain, if you inform the Voss we have their target on board and civilians, they might want restrict their targeting parameters

And if you want to trade 'em a Yang, maybe someone can fit his cloak?"
>>
>>3016835
Can, say, a huge bomb fit this cloak?
>>
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VAS Fierstrom:
"Firing For Effect- ! "
" Shots missed ! "
"Tch... we can't afford to have the doctor get vaporized in an inferno. Troops, prepare for boarding action. Scarlet 1 has cleared the way for us Ngehehehe "

Beckley:
Commander, it seems the enemy channels are using short burst transmissions, their comm theater is likely limited to this area alone and thus , easy to intercept based on circumstance. Suggestion: Your CO radiomen might be able to [Scrub the Channels] for more garble regarding this "Scarlet 1"

https://www.youtube.com/watch?v=6GdsJbqV7ps&list=PLpdRrmiqbfWPV6OwkPtaX4cMWgszSIlnX&index=19

> How to scrub for enemy comms.
Roll a d6 on your post. On the same post, guess which number it will be, or determine [High or Low] , [Even or Odds]. Guessing one specific channel will get you a clearer reception. Guessing the latter options will get you a hint, however slight. This consumes one radioman action.
>>
>>3016886
Action Phase. Processing begins in 30 Minutes.
>>
>>3016886
>Autocannon aimed shot at NE tank engine [40]x6 +6 hvy
>Autocannon aimed shot at NW tank engine [40]x6 +6 hvy
>80mm cannon locked shot (aimed) at Halberd engines [60]x1 +20 hvy blast
>>
Rolled 13, 8, 9, 82, 14, 14, 10, 95, 4, 57, 94, 29, 32 = 461 (13d100)

>>3016894
>rolls
>>
Rolled 99, 85 = 184 (2d100)

>>3016886
"Ah! Those cheeky fuckers! I just got Gunny repainted!"


>Leap 1L SE on top of the train car.
>Fire AP called shot on S damaged tank's treads.
>Fire AP called shot on SE tank's treads.
[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
24/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3016886
>continue to Block shots from southeastern tanks

"Hah! Their gunners must have drunk a bit too much last night, no? Hunker down, men!"

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3016886
>Report in / Deploy

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:40/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] []
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve

450z
46exp
>>
>>3016886
Alright, let's prepare a welcome party!

>Move 1NE 2SE 1S
>Overwatch shot (ripping, [65]) at any hostile coming into range

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:4 Str:4
Shotgun. [][] Rx12 | [][] Rx12 | [][] Rx12
Range 4 , Damage +3
-Shot [65]
-Double Tap [55]x2
*Reaction shot
Advancements: stats x1 (Mov), shotguns x1

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x2 |x2
>>
>>3016886
>>3016888

>Deploy

"God I hate bloody close quarters, explosives won't do us much good here"

[Es1] Sgt. Berthold (Pvt. Sully, Pvt. Gilligan)
Hp: 12/12 x3 Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, 6/6 Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(4/4) (4/4) (4/4) (-2)
-Ammo Refill (Free)
-Patch Up (Revive)
-Repair (Object Heals)
-Master Key (Unlock/Lock/Rekey/ Door/Trap)
-Claymore (Tap to detonate, Overwatch)
-Magnetic Spikes (-1 Mov and STR dmg per tile moved)
-Barricade (Armour 10, +20 Cover)

-Trapper Keeper (Steal bombs and reuse or turn into ammo)

-1xp, 0z
>>
>>3016886
>overwatch 4 aimed shots [80] at incoming infantry targets

Health: [12] [12]
Rifle: [][]x24 [][]x24
>>
>>3016912
Correct stats for later copying:

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx12 | [][] Rx12 | [][] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x2 |x2
-HP Shot x1 | x1 |x1
>>
>>3016886
>-Tap Yang on the shoulder for their attention
>Act1: Move 2SE
>Act2:
>Man1: Politely ask Yang to stick with us
>Man2+3: Overwatch Covering Fire SE ( 16x40, PRC+2, Rng 5, Vision 5). Surprise!! Doubles tohit

“And a merry Honk to all!”

“Please come with us”

# Fireteam Lupe, Ar
(5)[12] (5)[12] (5)[12]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{3}x6 {3}x6 {3}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
>>3016886
>Botting [V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
>Escort science office Yang 6SW into the engine car
>Shield NW
>>
File: Trainbarrier.png (599 KB, 811x600)
599 KB
599 KB PNG
>>3016886
>Move 3N, 1NW
>Construct Barrier-Line NW (Image included)

[E4] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
Rolled 4 (1d6)

>>3016886
"TROOPER GET ON THAT RADIO, FELICIA FOLLOW MY MARK
>-Oncetap: Go prone
>Overwatch the troopers aboard the craft north east of me.

>Act 2: (Shooting/Radio action)
>Officer Horace: Overwatch north east againts the troopers on the craft preparing to board.
>Radioman Vargin: Scrub for enemy comms, calling Even
>Medic Felicia: Overwatch north east at the troopers preparing to board


Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>Deploy
>>
Rolled 9, 61, 92, 84 = 246 (4d100)

>>3016888
"Good, come closer! Sad to see Krussian steel used in Vossian tanks..."

>Move 1 NW
>Burst Fire at SW Tank treads

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
File: 20181101_064018.jpg (1.01 MB, 1080x1920)
1.01 MB
1.01 MB JPG
Rolled 47, 36, 25, 74, 18, 11 = 211 (6d100)

>>3016886
>Move 3L NW, 1L N
>Smash Part [60] ×2, Halberd Engine
>Throw Hammer Bombs at group of Assaults on Halberd [60]×2 Bombs (throwing 2 Bombs) throwing for the middle group of Assaults

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[18/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [2]: STR+2 Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3016888
>Questions about Hopters
How does the [Lock] action work and what am I allowed to pick up in terms of enemies? Is lift a tap action? What does Down the Hatch do?
>>
File: Bagram_Turn02B.png (4.29 MB, 4000x2500)
4.29 MB
4.29 MB PNG
Comm Channel 4:
" Ragnyllian Unit for sure, it must mean the Doctor is on board. Hail our friends over at Bagram, if this force interferes with our operation there it could disrupt the collection process. So long as the bandits and these deserters are at each other's throats this will prove a fruitful night "

" . .. . . . "

" I see, you got in did you ? I'll leave you to your work then "

===

YangWenLi: Guuuyyys I was having so much funnn and there was singing and dancing and honking and I felt like I was eight years old again *before* my village got attacked *HIC* Hahahahahahaoaoo oooohhh An Engine . I recognize that hum from anywhere ~ ! "

Enemy Phase.
This phase will process and one last one will be processed !


> Enemy Phase.
>>
https://www.youtube.com/watch?v=DrS1uIKP0uA

Comm Channel 4: " Tch Our engines are damaged. All troops drop right on top of that train and slow it down with the doctor alive ! "
>>
>>3017050
There's an APC getting snug right next to the rear car! Be ready for close combat.
>>
>>3017057
"That's one of ours"
>>
>>3017057
Thats a friendly Mr. Nebenhaut, its Kleinstollen.
>>
>>3017061
>>3017062
I thought all of our troops deployed from under the train seats.
>>
>>3017064
"Think a Half-Convoy can fit under there?"
>>
>>3017065
I've seen enough wonders of military science to be ready for anything.
>>
"Bloodstain found in the engine car, Lupe, Hetros investigate."
>>
>>3017067
"To be honest, your quite right. But that Half-Convoy is 100% friendly, dont worry. I suggest you watch the train-car in which your in though... there might be something happening in there"
>>
>>3017074
If you mean that lady, I'm already looking at her very intently.
>>
File: Bagram_Turn03A.png (4.03 MB, 4000x2500)
4.03 MB
4.03 MB PNG
https://www.youtube.com/watch?v=bBsKplb2E6Q

Act Phase !
Our train is being boarded ! Ensure the safety of passengers and Scholar Yang Wen Li most of all even if it means retreating to other cars !

Beckely: Alert. Our train is slowing down to an average speed of 6HpT the conductor has yet to respond to our calls.
>>
>>3017079
>>3016333

>>Deploy
Arty just about falls out of his seat as the train rocks from taking fire, having fallen asleep among the bottles of mead he'd acquired thanks to Coffee. While grabbing at his mg, half to keep from hitting the floor and half to keep it from doing the same, the old man looks around. "Well shit, what'd you kids get up to. Can't a guy get some shut eye after earning a bottle or two from a commanding officer?"
Hopping onto his radio quick, the Sergeant will ask a few questions, "Just me or feel like this thing slowed down? Anyone going to check on the Conductor? Also, Captain I'm back on my feet, going to make my way forward and see about setting up. " Arthur finally gets up to his feet, a half dozen empty bottles clatter about the floor and chair he'd left. A bottle or two indeed, though the old man will ignore them himself while seeing what he can do to assist the situation. Though he mutters to himself while doing so, "Now where did my pleasant drinking companion wander off to? Hell where did Miss Li disappear to..."

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
Rolled 40, 88, 85, 59 = 272 (4d100)

>>3017079
Salt out! Mince them!

>Act 1: move 3SE, take cover at the door
>Act 2:
>Trooper 3: throw salt gas onto the Halberd 3NE 3SE
>Trooper 2: throw salt gas onto the engine roof 1NE 4SE
>Trooper 1: Double Tap Voss assaults 1NE 3SE ([55]x2 +3 hard)

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx12 | [][] Rx12 | [][] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x2 |x2
-HP Shot x1 | x1 |x1
>>
>>3017092
>>Fixing trip and designation. Was reminded uG's are gunners derp.
>>
>>3017079
“ Again? Again with paratroopers??

Lupe! Close spread! “
>>
>>3017097
"Dragonheart to civilian officer Horace Heish, as of this moment I reserve myself the right to give a single order at moment of my choosing to your radioman. This order will be followed as long as necessary. As for everyone else if Kashir bandit do attack use minimal force into repealing them. As a last word, Stallion has fallen and the Aeternian Navy was withdrawn from Gran Lake, we can only go forward."
>>
Rolled 38, 45, 55, 27, 30, 82, 60, 59, 26, 37 = 459 (10d100)

>>3017079
"And there she goes! Pah, what a waste. My old wrecker crew would dismantle one even quicker than that - too bad the Voss guards sniffed me out and tossed me into the gulag..."

>Overwatch Tracer Downrange 5 S
>Overwatch Burst Fire Downrange 5 S

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
File: Trainbarrier2.png (494 KB, 640x600)
494 KB
494 KB PNG
>>3017079
>Move 2S, 2SW
>Construct Barrier on SW Line (as image)

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(2/4) (2/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3017070
Confirming, Captain.

Multiple Vosskon droptroop. Engine likely compromised.
>>
Rolled 58, 40, 11 = 109 (3d100)

>>3017079

Pvt. Sully: "Hoss that ship is gettin' real close!"
Sgt. Berthold: "Well hows about we steals it?"
Pvt. Sully"The fu- What!?"
Sgt. Berthold "Load chain shots I have a plan!

>Move 5SE

Sgt. Berthold: "Alright you clowns need to git! Those car is about to get real crowded with dudes with guns! Also duck I'm about to shoot through some windows."

>Fire Chainshot at the Halberd 4NE and anchor it to the car. (3 Shots, [40], Pierce.

[Es1] Sgt. Berthold (Pvt. Sully, Pvt. Gilligan)
Hp: (12/12) (12/12) (12/12) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (6/6) (6/6) (6/6) (-3) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(4/4) (4/4) (4/4)
>>
Rolled 23, 65, 54, 62, 21, 10, 96, 95, 77, 23, 75, 1, 48, 59, 46, 69, 42, 64, 75, 94, 37, 69, 44, 69, 8 = 1326 (25d100)

>>3017079
“Multiple Vosskon Targets. Adjust. Friendlies in the zone.

Nebenhut, gas ‘em. Sergeat Berthold has provided an alternate route.

Fireteam!

Pie Slice!!”

>Act 1: Move 1SW. Use 5 move to navigate Berthold’s chains to the Halberd Airship.

>Act 2: Flashbang + Covering Fire ( 24 x [40], Prc+2, double hit vs Surprised targets). Breach and clear airship bridge / deck.

# Fireteam Lupe, Ar
(5)[12] (5)[12] (5)[12]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{3}x6 {3}x6 {3}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
3xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
Rolled 10 (1d100)

>>3017079
>Move 2L SW
>Pick up Tank wreck and lift [75] (dont know if I have to roll for a dead vehicle, rolled anyway)
>Keep up with Train
>>
>>3017158
>>3017079
>Forgot to paste sheet but its probably unnessary

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[15/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [2]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3017079

>Deploy

"Sniper Team Maul, deploying."

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
Rolled 36, 34, 15, 91, 90, 22, 51, 67, 65, 76, 24, 93 = 664 (12d100)

"Gentemen and gentlewomen of the front car, please gather your belonging and make your way to the car behind it we are currently trying to perform a magic trick I want to call 'substituting a train car with a Voss airship' "
>Order the clown car occupant to the back of the train
>Fire autocannon at the beetletank south [40]x12 +6 hvy
>>
>>3017079
"Ms. Yang? Can you pick a lock? If so, this is the time to do so, I'd prefer not to break open the door, but if we have to REPLACE the door with our bodies after we bust it open to insure your safety we will."
>>
Rolled 99, 62, 22 = 183 (3d100)

>>3017079
"Engineers, you are to open this door IMMEDIATELY on the war time authority of Iron Command. If you do not we will break down the door."
>If the door is not opened by the conductor/engineers/Ms. Yang, then 3 slashes launched against it to break it down
>Move 3SE. Rushdown on hostiles, assuming rushdown will not activate against civilians or nonthreats.
>-Usher Ms. Yang through door behind us
>Move 2-3NW, so that we form a cup formation around the doorway, shields locked specifically to give cover to the people behind us and cover the entry hex with our Domain
>Block in shield direction facing if I didn't use my first act to break down the door.

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 1 / 1
>>
>>3017079

"Could you guys keep it down I'm tryin' ta take a...Oh, wondered when they'd show up."

>Deploy

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3017079
>Botting [Vp3] Sigismund on their request
>Move 2NE 1SE
>Move 3SE
>Move 3SE

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
Rolled 93, 64, 48, 17, 30, 77 = 329 (6d100)

>Block NE
>Jab Beetle NE
>Jab Beetle NE

[Vp] Sgt. Eigan
HP: 24/10 | 24/10 | 24/10
Act: 3 Mov: 4 Vis: 3 Str: 4
Spear - +4 Hvy PRC DMG; Reach 2
Shield - +20 cover directional, +3 blunt
Jab - [80] x 1
Lunge - [75] x Y (1 tile mov)
Javelin - RNG 8; [60] x 1; pin
Shield Bash - [60] x 1; Stun
Block - [*] (Half damage shield directional)
Domain, Clank, Shield Press
>>
Rolled 1 (1d100)

>>3017079
"I'm down to my last couple of shells! Any engies around, I could really use a top up here!"

>Move 2L SE on top of helipad
>Reload cannon
>Fire called AP shot at N tank's treads.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
21/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
Rolled 60, 64 = 124 (2d100)

>>3017079

>Fire a smoke grenade 5 SE [Rating 45]
>Move 5 SE
>-"Every clown, mime, entertainer and passenger, get down behind your benches less the Voss turns you all into cheese!"

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5
>>
>>3016279
>Deploy

[Bt] Corp. Evergreen
50/50HP 30/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
Rolled 4, 1 = 5 (2d6)

>>3017079
"Yes ma'am! Vargin you heard the lady start scrubbing. Troopers or near allied troopers going to shoot that tank follow my mark!"

Act: 1
>Start scrubbing for enemy comm's calling high.

Act 2: (Scanning for comm's and marking the tank action.)
>Officer Horace: [Mark] the voss tank 3 south west of me.
>Radioman Vargin: Scrub for enemy comm's calling high
>Medic Felicia: do nothing

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3017079
>overwatch 4 aimed shots SE around corner

Health: [12] [12]
Rifle: [x][x]x24 [x][x]x24
>>
>>3017117
warning from iron comand
>Build barriers along hex line or you'll end up with abominations
>>
>>3017079

>Deploy in a comfy spot

[D1] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x6
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x6
[Shaped Charge]
>>
>>3017519
>D2
>>
>>3017117
Signal? Can you rearm Riley?>>3017306 the Bt is running out of ammo by this point. Do consider investing in a larger ammo+ box.
>>
>>3017306
You should have 6 reload not 6 ammo
>>
File: Bagram_Turn03B.png (4.41 MB, 4000x2500)
4.41 MB
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Channel 4: " Firefight on the Deck ! Our raiding party lost 80% of its forces ! "

" That many in a blink of an eye ? Just what the hell are these people !? Very well they leave us no choice, all hands prepare defensive weaponry, repel all boarders, don't let them reach the receiving hatch ! We'll simply wait them out. While our inside agent sorts it out "

> Enemy Phase !
https://www.youtube.com/watch?v=ERW6ePVI-As

===
Yang: Uugeuguguguhgeuheguegh what am I doing here ! First Stallion Falls and now the voss is on our very heels We'll lose this war there's no hope Uwaaaaaaaaaaaahaaaaahahaaaaagggh
>>
>>3017680

"We don't know it for a fact ma'am... if they REALLY took stallion we'd be seeing way more than this right? I think they just got part of stallion, maybe managed to break past it, but we'll be seeing soon. Anyway, don't you worry." He says as he pats the qr'loon woman on the shoulder, "Ain't nobody touching you that doesn't go through us first."

The big moustachio'd vanguard says, then glares at the door, "Okay boys, we're going to break this down with more brute force. If we can't, the demos move up and blow the bloody thing down with a shaped charge."
>>
File: Bagram_Event01.png (2.52 MB, 1854x1626)
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" Tch to hell with this - we don't need these other cars we have the Doctor right here !"

" Ensign- No ! "

=

" Hurry everyone the fireworks is about to begi- "

" Momma I don't want to leave Nonna behi- "

" Look outs ABOOOOVE HON- "

https://youtu.be/DVxop3_sS2Q
>>
>>3017636

>Deploy
>Request ID number

"Everything is moving constantly. This is not my ideal situation!"

[S]Sniper Squad Fagot (It's pronounced Fah-Goh)
Hp 1: 12/12
Hp 2: 12/12
Arm:5 Mov:4 Act:2 Vis:5 Str:2(+2)
Marksman Rifle:[] [] Rx24
Range 5 (Rifled) , Damage Piercing + 2
-Aimed [80] x 1 (no move)
-Snap [50] x 1

Knife: Slashing +2
-Knife Throw [60] (Range Str)
>>
>>3017636
[Pvt. Moore Mohr]: Is that Bitank under the rear train alright?
[Pvt. Less Lee]: I think it might need some explo- I mean convincing to get out of there.
[Pvt. Moore Mohr]: Train's already left the station, Less, blow that sucker up!
>>
>>3017636

>Deploy

"What sort of bandits assault a moving train?"

[E2] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(4/4) (4/4) (4/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
File: Bagram_Turn04A.png (5.37 MB, 4000x2500)
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https://youtu.be/DVxop3_sS2Q

The smoke and fires clear. A bubble of protection wraps around the crowd. Clearly the shell did not do its worst. Jaques the mime collapses in a heap. This was your only miracle. You feel a second will not come when the cannons start again.

=
Channel 4: I- Impossible ! That was a direct hit ! Why wont those chains come o-

*gunshot*

" I'll not have an ensign disregard firing orders"
" You there you're promoted to Cannon gunnery, your first task will be to smash the remains of that car until we're rid of it's chains "

" Engine room prepare to throttle out of their range ! "

===

Act Phase.
>>
Celena the Lune

"It's okay, Jaques, you can rest now. That they would harm innocent people and one of my friends - they will pay... "


Yang:
Alright Mister Hetros LET me HAvE a CRaCK aT thAT stUPid SaFE !

https://www.youtube.com/watch?v=ovkeYzsF3-o&index=21&list=PLpdRrmiqbfWPV6OwkPtaX4cMWgszSIlnX
>>
>>3017793
"People, move it to the back. Berthold start reeling that monster in while Lupe murder everyone inside."
>>
Rolled 49, 24 = 73 (2d100)

UNLOCKENING COMMENCES !! YANG [+20] vs THE ENGINE ROOM.
>>
>>3017793
>Deploy
>Request ID number

"Looks like I got too excited. Let's try that again."

[S]Sniper Squad Fagot (It's pronounced Fah-Goh)
Hp 1: 12/12
Hp 2: 12/12
Arm:5 Mov:4 Act:2 Vis:5 Str:2(+2)
Marksman Rifle:[] [] Rx24
Range 5 (Rifled) , Damage Piercing + 2
-Aimed [80] x 1 (no move)
-Snap [50] x 1

Knife: Slashing +2
-Knife Throw [60] (Range Str)
>>
>>3017800
>>3017793

Sgt. Berthold: "Shhhhhhhit! That was fucking close!"
Pvt. Gilligan "AHH FETHING ST. HELENA IT HURTS!"
Sgt. Berthold: "Get yourself off the floor Gilligan we have work to do!"

>>3017808

B: "Hoss if that thing takes another shot I'm gonna be mincemeat, not unless someone busts those cannons"
S: "I don't think we can out pull an airship even with the two of us ma'am!"
>>
>>3017815
You'll be S4
>>
>>3017800
"Good on ya miss!"
>As soon as she opens the door, Move 3SE rush down inside against all hostiles.
>Move back and form reverse chevron centered on door, center point faces NW, ones South and NE of center face SE, have Ms Yang take position in the hex that all 3 of us border (to be clear, our final positioning should be the same position we started in, just 1SE of our current positions)
>Block in facing directions, prepare to cut down anyone who even BLINKS in a hostile manner while within reach of Ms. Yang.
"Alright, now let's see what's been going on here! Why have you been slowing the train?"

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 1 / 1
>>
>>3017815
Just to clarify. Are you fielding as a [S]cout class ? or the advanced {SS} Spot Sniper Class ?
>>
stats

[sJ3] PFC. Claire
Hp: 12/12 | 0/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>>3017793

"I JUST GOT DONE BREAKING THAT ONE IN ASSHOLE!!"

>Unit 1 Place barricade South
>Unit 1 Place barricade South West
>Unit 2 Patch up Gunnery West
>Unit 2 attempt patch up on downed engineer

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
For reference.
>>
>>3017825
>>3017836

Sniper please. I'll post again with my stat block updated.
>>
>>3017793
"Got that line? Good good keep it that way, sorry engineers while I would love to heal you you will have to wait unless you come to me. Now follow my mark, load tracer rounds men! See that vos

>Fire tracer rounds and [Mark] the southern voss tank.

>Maintain line surveillance, unknown if need to consume an act to maintain it but will do just in case."


Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3017839

Don't forget your dice, officer!
>>
>>3017793
>>3017824
We're going in, move, move!

>Act 1: move 1NE 3SE inside the engine car
>Act 2:
>Trooper 1: reload
>Troopers 2 and 3: overwatch Snap ([65], +3 hard) at any hostiles in range

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. Rx12 | [][] Rx12 | [][] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
Rolled 57, 93, 17, 37 = 204 (4d100)

>>3017793

[Pvt. Moore Mohr & Pvt. Less Lee]: "Trick or treat!"

>-[Mark]'d Southern BiTank: >>3017839

>Attack Bitank 4S, 1SW: Black Powder, Explosive: +3DMG, AOE Fire [45]+10 Mark, [*]/Tile
>Attack Bitank 4S, 1SW: Black Powder, Explosive: +3DMG, AOE Fire [45]+10 Mark, [*]/Tile

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x6, Black Powder [*]
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x6, Black Powder [*]
[Shaped Charge]
>>
>>3017838
((Updated stat block))

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
Rolled 80, 76 = 156 (2d100)

>>3017793
"Holy CRAP! I knew mimes were magical! Now to get rid of these damn tanks!"

>Reload
>Fire 2 aimed AP shots at north tank.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
18/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
Rolled 87, 97, 33 = 217 (3d100)

>Lock Fire 80mm at the enemy VAN - Firestorm aimed at the bridge 3 time [60]x3 +20 heavy blast
Lupe, I'm opening you a way in brace for impact.
>>
Rolled 46 (1d100)

>>3017793
>Fire AT rocket east at airship's closest engines
>Reload

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx5 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
>>3017876
they're called beetles not bitanks, heads up.
>>
Rolled 90 (1d100)

"Hongenter y'arses!"

>>3017793
>Pic: https://imgur.com/IlBeYBY
>Move 2S, 4SE,1NE, 1SE
>Let Vp2 board
>Move 3SE,1S (Corner tapping Tank to encourage them to spin: Str6 -60 Run Over), 2SE, 1NE, 1SE

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:40/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] []
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
Rolled 5, 76, 16, 2, 48, 43 = 190 (6d100)

>>3017906
"Heads up! We got a ride boys!"
>Board Kleinstollen's carrier
>All units Jab Beetle as Kleinstollen bumps into it
>Jab again

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3017793
>>3017888
"Captain, is there a door between the armored cargo train and the 2nd passenger car? I think we'll all feel better if the civvies have a good foot thick ibonyte-steel alloy plate between them and the bullets ehn? If pushed comes to shove we could get them in through the vehicle hatch."
>>
Rolled 90, 86 = 176 (2d100)

>>3017793

"Do you think we can hit it, Hammers?"

"Maybe Gavels. But doing nothing gets us nothing."

>Aim at periscope of tank 5N of squad
>Fire (both members) on periscope

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [\] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
Rolled 55 (1d100)

>>3017793
>Move 2S 4SE
>[80] AP+10 fire main gun at beetle
>Keep up with train

[Bt] Corp. Evergreen
50/50HP 30/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
Rolled 75, 51, 77, 87, 89, 92, 84, 74, 12, 96, 100, 27, 51, 73 = 988 (14d100)

>>3017793
[Handsign]
[Tap tap tap-- GO]

"Soldiers and Sailors of Voss! Your honour does you credit! Surrender now and you will be treated with respect accorded to you by conventions of war and legacy of Vilkas Von Voss! Transport will be arranged to a Voss staging base, and all your honour will be intact! High Immortal Forsythe stands as witness to the integrity of our words!"

>Act1: Move 3NE
>Act2: Execute Captain Dragonheart's orders to breach the bridge canopy
>Man1: Flashbang Bridge
>Man2: Covering Fire at Defenders [ 12 x 40, prc+2, First Strike!!]
>Man3: Melee tackle takedown Captain to capture him [1x5 STR, First Strike!!]

# Fireteam Lupe, Ar
(5)[12] (5)[12] (5)[12]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{0}x6 {0}x6 {3}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
2xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
>>3017968
[Pvt. Moore Mohr & Pvt. Less Lee]: "Whaaat?"
[Pvt. Moore Mohr]: "I just don't have the carapacity to discern such things."
[Pvt. Less Lee]: "I'd beetle get myself an eye exam after this."
>>
>>3017888 >>3017906

" Received, Captain. Bracing for close fire suppor---"

[BOOM] [BOOM] [BOOM] [BOOM]

" ! "
" ? "
" !! "
" I LOVE THE SMELL OF ARTILLERY IN THE MORNING!"
>>
>Move 1S 3SE
>Move 4SE
>Move 3SE, up 1 level onto roof; face E

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3017793
>Keep up with train
>Move 4L SW
>Move 2L NE (Bear with me I would like to be on top of the Beetle and I am so big rn)
>- Tap action "DOWN THE HATCH", drop wrecked Beetle on the not so wrecked Beetle to finish it off
>-Check my shitty picture!

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[12/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [2]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
File: 1541107891102.png (653 KB, 856x694)
653 KB
653 KB PNG
>>3017793
>peeking out the side window of one of the train
"Hello... what in Alexander's name are you ehn?"
>>
>>3017882
Yo Riley. Can you clear the Helipad? I am going to come in for ressuply pretty soon (only 4 turns of Fuel left, ill come in like next action phase)
>>
File: HexFix.png (468 KB, 645x600)
468 KB
468 KB PNG
>>3017475
>>3017636
>-Train Edge does not follow hexline. Barrier is intended to reinforce train edge.

>>3017793
>Act:1
>Reposition Barricade as intended, image attached
>Act:2
>Engi 1: [Ammo Refill] on [Bt]Riley Powers
>Engi 2: Get ammunition/integrity/fuel read-out from traincar/Cpt. Dragonheart
>Engi 3: read a magazine

[E4] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(1/4) (2/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3018212
Engine tilt indicator.
>>
Rolled 22, 84, 14, 54 = 174 (4d100)

>>3017793
"Another one? No matter, I'll rip the treads right from under you!"

https://www.youtube.com/watch?v=JbvzHcJi1l8

>Burst Fire at S tank treads
>Reload

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [x] [x] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
>>3017793
>move 1S 3SE 1S taking cover behind seats

Health: [12] [12]
Rifle: [][]x24 [][]x24
>>
Rolled 93, 41 = 134 (2d100)

>>3017636

>-Face palm as Squadmate Tea Biscuit attempts to briefly flirt with literally every clown/mime/entertainer, at the same time.
>Move 2SE 1NE, go prone behind the benches
>Shoot the Halberd's engine with Grapeshot [Hit 55] (the one that says 54 hp on it)

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [empty][empty]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

"Hi! Do you raise magic walls/play music/come around here often? I really dig your monochrome clothes/colorful outfit/revealing dress/adorable hat! I'm Cadence, real nice to meet you sir/madam/????, it's a real shame we have to meet in these trying times, what with the war and all but I'm sure we will all get out of here a-ok so we can continue on with our mutual jobs of playing music/entertaining/doing magic things/killing enemy soldiers/discussing the finer points of Aeon cuisine and it's complete lack of spicyness!" -queue in some extremely labored breathing-
>>
>>3018398
meaning what? how close we are to going over?
>>
>>3018531

>Move NE, 4 SE (along the middle of the train car)
>OW Focus shot SE (75, +2 piercing dmg, ignore soft armour

[sJ3] PFC. Claire
Hp: 12/12 | 0/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
Rolled 100, 66, 58, 93 = 317 (4d100)

>>3017636
>Botting Action for [G3] Sgt Arthur "Arty" RosseWeisse by request
>>Act1 Move N1, NW1
>>Act2 (If able to share the hex with G1, then Burst Fire Southern Beetle's viewport) If unable to share the hex with G1 then Move NW1
Burst [35] x 4

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
Processing will resume in the Morning.
>>
>>3017793
>>3017800

B: "Up and at 'em, if we can't pull them then we can tie 'em down further."

>Move 4SE, 1NE
>Fire 3 more Chainshots into the Halberd at 2NE and anchor its front to the engine ([40]x3, Pierce)

B: "It's got bugger all thrust on its closet turbine now its been knackered, we lock it here and it can't fire further up the train or at the engine

[Es1] Sgt. Berthold (Pvt. Sully, Pvt. Gilligan)
Hp: (12/12) (12/12) (2/12) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (5/6) (5/6) (5/6) (-3) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(4/4) (4/4) (4/4) (-1)
>>
Rolled 71, 38, 45 = 154 (3d100)

>>3018860

Let's add dice this time.
>>
Late processing notice.
Fixing muh sleeps
>>
File: Bagram_Turn04B.png (5.21 MB, 4000x2500)
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Enemy Phase.
" W- Wait There's nothing in the manual about this ! What do want ! I refuse to die out in this desert to be picked apart by you savages !" Men ! Return Fire !!

Beckley: We're cruising at a steady speed of 6HpT , I looked at the passenger manifest there should be soldiers there assigned to guard detail. Keep your eyes peeled...

https://www.youtube.com/watch?v=l8wWa3O9cUo
>>
>>3021515
THIS CLOSE FIRE SUPPORT IS CUTTING IT REAL CLOSE, DRAKES
>>
>>3021515
Please surrender! Please stand down! We can promise you all honourable treatment!

We’re not total savages, Sir!
>>
>>3021515
requesting an image of the engine room -without- the voss ship in the way please?
>>
>>3021544
>>
>>3021515
"Alright you two!"
>The corporal shouts into the faces of the presumably still alive people his two privates have sheild stucked to various hard surfaces
"Why the hell are you slowing the train down?"
>>
File: Bagram_Turn05a.png (6.55 MB, 4000x2500)
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Act Phase
" I- If i can't make it out of this alive then neither will you or your sou- wait you'll do that ?! But It's too late ! We're already this close to the place eha HAHAHAHAHAHAHA We'll Be Svvimming in ThEM in NO TIME ! If not the Kashir then surely THEM !! "

https://www.youtube.com/watch?v=uzH227Uuyz8

Channel 4: Jackal Unit Respond ~! If you don't comply then we'll assume you've all fallen to the savages ~!


" . ... ... .... ... ... ... Apologies but it seems I ran into something unexpected in the engine room... hello ? "

===
>>3021558
We We're not ! The conductor said to start disembarking for Bagram d- did something happen ?
>>
>>3021515
>>3021680
>Deploy

"Adjutant! ADJUTANT!!! Oh, there you are adjutant. The radio, it's been making weird noise all day; figure out what's wrong with it."

"Hm? Carl says the train is being attacked? By a SKYSHIP? Is that why everything's been noisy and shaking!? Ok, well why didn't you say anything when the attack started! I HAD THE RADIO ON! You know that every afternoon at 1400 I listen to the Gary Freedman show! Wha- how dare you blame this on Gary Freedman! HE'S THE VOICE OF A GENERATION!"

"Adjutant, we're gonna have to talk to you about your attitude and showing proper deference to Gary Freedman after this. Where's Carl? Go get Carl and tell him to gear u- wow, ok, that was quick. Have you been here the entire time?"

"Oh right! The forms- thank's Carl, you're a treasure. Put the MB-104 requests in over there, that RfND goes in that box- great, you got all the PI reports done; let me stamp tho- JUST a damn moment adjutant! I know there's a war going on, and I also know that I will RfND you all the way to a joint training exercise in the frozen north of Tvarstok if you tell me one more time that the paperwork can wait!"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
File: Bagram_Okay.png (2.94 MB, 2034x1893)
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>>3021558
>>
>>3021680
“C’mon !! Don’t be a fool! You can live! We can all live!!! “
>>
>>3021718
Say a word and we'll salt their asses.
>>
>>3021680
"This is Captain Serena Dragonheart of the Ragnyll unit "Ibon Drake", we were attacked by voss forces on our way here and are currently engaged in counterboarding action of capital ship. I recommend that you hunker down in case this action fails."
>>
>>3021725
“ Hold. Give them a *chance*. !! “
>>
>>3021680

"You! Go down again and I'm leaving you! You, that barricade looks like crap. Now get the shrapnel outta your asses and get moving!"

>Squad action: Patch up self
>Squad action: Move 2 North East


Blocks: 12/7
Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3021725
The Engineers and Guards are enemy insertion forces.

Terminate them.
>>
>>3021680

"No targets in sight. Moving to overwatch."

>Squad act 1: Stabilize firing posture
>Individual act: Left soldier, overwatch N
>Individual act: Right soldier, overwatch NE

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [\] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
>>3018236
Bird this is Lupe

This ship is going down hard! I need an extraction for me and this lot!

>>3021734
Captain, this vessel is dropping out of the sky *now*. Do you want it sandside or on the train?
>>
>>3021878
DAMMIT MAN

THERE’S A DEAD ENGINEER STUFFED UNDER THE ENGINE! LUPE TWO CAN SEE IT THROUGH THE SKYLIGHT!

THOSE GUYS ARE NOT ON OUR SIDE!
>>
File: EvacOrder.png (836 KB, 891x839)
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>>3021680
>>3021877
>Finish evacuating the passenger car

"Everybody, move it the Firestorm won't stay in the air forever. I don't want anybody left in the designated area."
https://i.imgur.com/OGVopqo.png
>>
>>3021884
"Negative Lupe, I don't see any bodies under the engine block..."
>>
>>3021915
"SE corner, next to the blue blood."
>>
Rolled 33 (1d100)

>>3021680
"Well, looks like the only target left is that big boy up there..."

>Move 2L SE on top of next train car.
>Reload cannons.
>Fire HE shell at Halberd bridge.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
15/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3021680

"Oh wow it's so big! Sausage would have loved this thing. Pity it wasn't available when he enlisted, we might have been snipers together."

>Snitch set to follow
>Move 3 NW
>Move 2 SW, Prone

"Alright little buddy, a big part of being a sniper is positioning, and that means finding a good place to camp. That spot between those chest-high-walls and the bi-tank look perfect!"

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>>3021899
“ Confirmed, Captain! “

>>3021680
>Act 1
>Convince!! ( Wave knives for emphasis )
>Act 2
>Overwatch HP Shots on downed Voss Assaults (2x)
>-Convince!!

“C’mon. Do the right thing, Jackals. Put this vessel down on the train. I’ll give directions. Join as CARGO or CORPSES.

We’ll give field triage to your two men.
You all *live*.

We’ll give you our word. Call it quits, put the vessel down, and anyone that threatens you have to go through *us*.

This is warfare, gentlemen. Let’s at least be civil about, yeah?”
>>
Rolled 72, 79, 46 = 197 (3d100)

>>3021680
>>3016302
"Captain, requesting clarification of orders. Can you find out our relative position to Bagram? Are we actually close? Or is this some sort of trick?"
>To the engineers
"Puting you two to sleep for the time being."

>To Ms. Yang
"Can you get us back up to speed Ms. Yang? preferably well away from the door. Looks like we have bandits up ahead."

>>3016670
>>3016914
"I'm going to go secure the front compartment, please hold the door and keep Ms. Yang safe."

>>3021680
>Shield bash the two guys under my shields, attempting to knock them out for a good fucking long while, but keep them alive for interogation later. third shield bash used on whichever (if either) isn't knocked out.
>Move along northern side of the engine block to the conductor's compartment at the front of the engine
>Overwatch shield bashes against any hostiles.

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 1 / 1
>>
>>3021927
>>3021877
"Uh, you may want to get moving! There uh, might be an HE shell arcing down your way...!"
>>
>>3021877
>>3021957
>>3021967
"Bird to Lupe, are you sure you need EVAC? I am going to coming in very hot! Please confirm!"
>>
>>3021680
>move 1NE 3SE 2S 2SE
>>
>>3021966
>>3021927
“ This close fire support is still a little too close, Team!

Eveyone down! Incoming!! “

>>3021973
“ Aaaaah! “
>>
>>3022021
"Confirmed Lupe, this might get rough, here I come!"
(Getting my action ready bear with me)
>>
>>3022027
“ Ahhhhhhhhhhh ! “
>>
"Alright everyone, OUT OF THIS CAR! NOW!"

>-Drop down into train car
>Grab nearby civilians
>Move 8NW

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>Ordering the passenger train NPCs

>Civilian in military car keep moving to the back of the train
>Circus troope grab pianoman and the mime and make their way NW
>Nana/white tam and clown Move SE to the engine section

I'd ask engineer and Officer to heal the wounded civilians.

>CO command to all [O] keep one act in reserve to scramble channel 0 should the train stop until it start moving again
>>
File: m03_t04a_Mov01.png (1.31 MB, 1088x866)
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>>3021680
>Move 4SE, 1NE, 1SE
>Overwatch Mov to avoid collisions
https://i.imgur.com/GjRiZTD.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:38/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] []
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
>>3021680
>Act 1: move SE S 2SE
>Act 2:
>Troopers 2 and 3: overwatch Snap at anyone attempting hostile actions
>Trooper 1: investigate the blood trail and the blue markings

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [] Rx12 | [][] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
Testing...
>>
>>3021680
>>3022172
"Careful now, wait for it..."
>Jump on top of the lead train car when it's in range

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
Rolled 32 (1d100)

>>3021680
>Escort/Order civilians from the forward car to the second last car
>Flirt with the well equipped performer

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx4 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
>>3021680

G: "Sarge this bloody thing really hurts!"
B: "Button it Gilligan it's all go right now to prevent a catastrophe, grab onto the chains we're climbing up."
G: "Aw what!?"

>Climb up the Chains onto the Fierstrom and bunker down next to Lupe.

B: "Someone call for a Medic?"

>[Patch up] Lupe's downed teammate. (Revive to 50% health)
>[Patch up] my own wounded soldier (Restore to full health)
>Deploy a Barricade to cover Lupe from gunfire from the cockpit.

[Es1] Sgt. Berthold (Pvt. Sully, Pvt. Gilligan)
Hp: (12/12) (12/12) (2/12)(+10) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (4/6) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(4/4) (4/4) (4/4) (-3)
>>
>>3022250
" aaaaaaaHHHHHHHHH !! "
>>
>>3022273
"Trust me I'm a doctor AND a mechanic!"
>>
>>3022282
" aaaah---

oh relays. Not dead yet--

sarge? Sarge! What're you doing here? This ship is going down and the bridge is fulla shrapnel!!

We might have a chance! Can you rekey the control system?? I think Lead is in the bridge trying to convince the Captain to set us down, but --- he's not great at diplomacy!"
>>
>>3021680

[Pvt. Moore Mohr]: "Oh no."

>Squad: Reload
>Squad: Overwatch SW Flash [45],[50]/Tile

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x5, Formula Black [*]
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, [][]x5, Formula Black [*]
[Shaped Charge]
>>
>>3021680>>3022070>>3021899

"Alright civilians please come to the smoke and get yourself to safety I believe we may or may not have a 'basement' where the other 40 something are. Please follow my directions and the flare and I can help you get to safety. Vargin you heard the captain start scrambling our comm's if the train were to stop."

>Deploy a [Evac flare/Beacon] 1 south east and 1 east of me.

>Over watched action: If the train were to stop, begin scrambling channel 0 until it begins moving again.

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3022332
B: "The Captain has a plan to see this ship safe to ground so I'm trusting her judgement on this."

B: "I dunno about Rekeying the ship to fly it I ain't exactly trained for it, but I could fix the engine before it crashes if need be."

S: "Midflight during a crash sarge?"

B: "I did not become Sergeant because I wasn't willing to try this kinda nonsense Private."
>>
>>3021689
"Hail sir, the names Horace former engineer and now Officer. We currently have a situation on our hands with evacuating or ensuring the safety of the civilians. Would you mind helping us sir?"
>>
>>3022363
" Yeah, uh, Sergeant - I don't wanna be telling ya the business, yes, but the Captain's plan was *us*!

I lost track of the others right with the six bullets in me sternum.

Grab on to something! This'll be a wild ride!"
>>
>>3021680

>Grab on the nearby grappling hook line
>Start climbing towards the enemy Voss flyer (Mov 5)
>-Pre-emptively shut up Tea about staying to flirt with the circus crew

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

-Why are we doing this?
-Because we have a mission to do and I'm sort of the second in command here, got to show people how it's done.
-Can't I stay and flirt with the piano guy and the mime and TitsMcGee over there?
-No, you can do that if we survive this encounter and murder more voss scum, now climb the fucking rope before I send a telegraph to our mother to tell her you're not fit to be in the military
-We might die in like five minutes how are you going to send the mail?
-I already did, if my friend at the post office doesn't hear from us within a week he's sending the papers to mom along with our eulogy.
-!!!!!!!!!
>>
>Move 2NE4SE
>Move 6SE
>Keep up with the train

[Bt] Corp. Evergreen
50/50HP 24/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (1/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
>>3021680

>Move 3 SE, 2 S
>OW Focus shot SE (75, +2 piercing dmg, ignore soft armour

[sJ3] PFC. Claire
Hp: 12/12 | 12/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>>3021680
>Move 2L SW, 2LS
>Land on landing pad
>(Unknown if Tap but, refuel and rearm Hopter)

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[21/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
File: Bagram_Turn05b.png (6.33 MB, 4000x2500)
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Yang: He- He H-e HELP ! THERE'S A GHOUL ON BOARD !

Conductor: Henk.

Beckley: We've made contact with the conductor. It seems... he was a clown.
=

LT. Crowley: Agh Aghhh ! It Burns It Burns !! You Savages stayed my hand ! My Ship's Fury ! Let not these Bastards call themselves True Valknyres for we die right here like the warriors that we aaare ! "

=

https://www.youtube.com/watch?v=NPBil8d8L8c

Ene m ase
>>
>>3023459
>Conductor: Henk.
>>
>>3023459
>is the ghoul ontop of the engine block or is it SE of Ms. Yang?
>>
. . . you made a a liar out of me powers

a liar.

i am going to kill you.
>>
>>3023459
>>3023519
"...whoops."
>>
>>3023519
"No you won't you salty bastard. They're terrible people from an army that raises the dead and murders children. You will instead direct your attention to killing them in the most effective of ways, because that's the nice way to do thing. If they surrender they can get healed and we will do the yadda yadda prisoner of war shtick.

I'm really tired, act fast before I get on the bridge and *I* shoot everyone with hi-explosives"
>>
>>3023534
>>3023522
>>3023519
>is too concerned lunging with his shield to try and protect Ms. Yang from needing to be delimbed or something equally drastic.
>>
>>3023459
"Jeeze, this car is way over occupancy. Fire marshal isn't going to be happy about this if he finds ou- wait a minute. Is that a mime? And a clown? And... yes, good afternoon to you too ma'am."

"Alright. You! Soldier! Yes, you, with the pointed stick. Explain this situation; I don't recall seeing any transfer documentation regarding clowns or related personnel into this unit."

>>3022377
"And what the... Soldier, where did you get that hat? And that uniform? Do you know that impersonating an officer is a criminal offense? Ugh, we'll talk about this later. Since you're stuck there monitoring your radio, here; make yourself useful and start filling out these RFM-1020s. Don't give me that look. With the hat comes the paperwork, which includes the paperwork for you to wear that hat in the first place."
>>
>>3023568
"I meant shooting them, not you. I'm sure bullets hurt less then a grenade to the face. Chop chop, you and Berthold start downing them unless they surrender. You have until I climb to the bridge myself."
>>
>>3023459
[Pvt. Moore Mohr]: E-excuse me, c-c-can I have your autograph? I love your troop!"
>>
>>3023519
"You're not allowed to die Lupe, that's an order soldier. At best you are allowed to get heavily maimed and then you may get patched up at your leisure."
>>
>>3023519
"Should you survive you will also be allowed a customary bottle of scotch, 3 cigars and I'l look the other way if you want to punch someone from the unit in the face or the 'nads"
>>
>>3023553
"If you had review the briefing papers and the train manifest, you would be aware of the presence of a civilian circus troupe aboard this vehicle. There is a reason that I prepare those - to be read."
>>
>>3023604
"Briefing papers? Did you submit them with the proper I-04 code? Adjutant! Look through that pile there and see if there's a misfile in there somewhere."

"A civilian circus troupe aboard a military transport. What a strange turn of events. Hey, circuses usually have lions and tigers, right? Do you have a lion or a tiger aboard, and did you declare it before boarding?"
>>
>>3023632
"Will somebody fucking shut the paper solider up before they distract somebody from real work? Like killing ghouls?"
>>
File: WHATTHEFU.png (448 KB, 1247x1471)
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448 KB PNG
>>3023522
!!!!!
>>
>>3023632
"The paperwork was handled prior to the journey, and you are not, in fact, privy to access all of it. Stop with the 'Papers, please' routine, we're in a combat zone. You keep it up and I'll have you sanctioned when we get back to civilization."
>>
File: Bagram_Turn06A.png (7.48 MB, 4000x2500)
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7.48 MB PNG
https://www.youtube.com/watch?v=DgzlVVRfFOU&t=2s

Beckley: Contact ! Enemy Boarders at Starboard ! Yang Wen Li's Lifesigns are-

*Gasp* !!

You Must Get her to a combat medic and a ghoul vaccine immediately !! Her importance to this mission is paramount !

==========

Crowley: My Soul Burns With Vengeance ! Years They've looked down on me but NO MORE. I FEAR NOT DEATH NOR WILL I FEAR THEm ! I DENY YOUR WEAK FRIENDSHIPS I AM BECOME THE UNBRIDLED HATE OF MY PEOPLE !! GO FORTH IFRIT'S TONGUE !

===========
>>
[A-Act Phase!!]
>>
>>3023661
"Beckly, is there ghoul vaccine stored in the rear car?"
>>
>>3023661

"Wow you fucking nerd, your country turns people into ghouls and probably eats children but you get all emotional when a third of your face is burnt off. Suck it up you piece of shit, you die today!"
>>
>>3023661

"It's getting a little crowded in this car. What do you think about moving to the back, Hammers?"

"Good idea. Someone set up some cover there, too."

"Sniper Team Maul, repositioning to defend rear car."

>Move 1SW, 3NW
>Move 2N, 2NW

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [\] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
>>3023682
Beckley: Yes. However the Black Bite works quickly it's permanent effects can be slowed by the patient's vitality.

To access the cargo hold of the rear train. You must enter through the South Hatch and Look for the medical surplus crates.
>>
Rolled 83, 61 = 144 (2d100)

>>3023661
>Move 3 SE, follow the hexes
>Lean 1N, fire AT rocket at the enemy officer and his two buddies directly E

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx4 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
Rolled 5, 18, 73 = 96 (3d100)

>>3023703
"I need somebody up there to meet me half way then. Thanks Beckley."
>to the crew
"I NEED AN ENGINEER WITH MEDICAL TRAINING TO MEET UP WITH ME ASAP IN THE MIDDLE CAR! SOMEBODY ELSE NEEDS TO GET TO THE REAR CAR AND GET THE FUCKING GHOUL VACCINE! MOVE IT!"


>>3023661

>Act 1: Movement/Rearrangement
>Foremost vanguard moves into Ms.Yang's square and rushed down ghoul, grabs Ms. Yang and pulls her into the back of our formation, nearest to the door.
>Rear two vanguards move forward, rush down into ghoul.

>Act 2: All move 1SW, 2NW, heading for the door.
>Act 3: All move 3NW, into middle car.

"Sorry Ms. Yang, I didn't think they'd be insane enough to deploy ghouls like this. We'll get you patched up soonest."

Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 1 / 1
>>
>>3023661

>Slide back down the grappling hook unto the train.
>Run 5SE to get on the head train.

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5
>>
Rolled 8 (1d10)

>>3023661
>>3023703
>>3023717
"Maybe focus on fighting there, mate. Leave noncombatants to people who know what they're doing, like not putting them in harms way."

>[On Me] the adjacent civilians.
>Move 1N 2NW
>-Triage

"Headed to the hatch now; start moving them towards the back of the train. I need one, preferably two squads on me as well. If there's one ghoul, there's more, and the last thing I want to do is walk into the store-room full of ghouls with a bunch of civilians."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3023736
"Son my job is to fucking take bullets and hits meant for others, I'm really fucking that job up right now, so I'm not moving more than an inch from Ms. Yang right now until we're out of this."
>>
Rolled 73, 49 = 122 (2d100)

>>3023661

[Pvt. Moore Mohr]: "I really hope these aren't non-smoking areas."
[Pvt. Less Lee]: "Covering smoke!"
[Pvt. Moore Mohr]: "I really wish I could stay and clown around with you guys."

>Act1: Shooting Smoke
>[Pvt. Moore Mohr]: Smoke 1S and 4SE, 3x3 Area, 10 Cover [45]
>[Pvt. Less Lee]: Smoke the ground 1S, 3x3 Area, 10 Cover [45]
>Act2: Moving
>[Squad]: Move 1S, 4SE

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, -[]x5, Formula Black [*]
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, -[]x5, Formula Black [*]
[Shaped Charge]
>>
>>3023661
>consolidate squad, southern most member
>move 2N 1NE 1NE boarding halfconvoy

health: [12] [12]
rifle: [][]x24 [][]x24
>>
>>3023661
"I gave you a chance and I gave you my word.
I am not a liar.
I challenge you to a duel!
I win, you surrender. You and your men *live*.

You win... you get this Sword.

Have at you."

>--Challenge Crowley to a duel.
>Draw Forsythe's sword - Attack officer Crowley to disarm him (and his men) (5 STR)
>Attack officer Crowley to disarm him (and his men) (5 STR)
>I assume 2d100, but I'd prefer not to roll this ahead of time

"Hate doesn't win a war, man! Hate destroys! Your friends are the soldiers you serve with! Your allies! Stand down. Save them. Save your ship. Vilkas wouldn't want this!"

# Fireteam Lupe, Ar
(0)[0] (0)[0] (5)[11]
VIS 5 MOV 6 STR 3(+2Slash)
RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{0}x6 {0}x6 {0}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
1xFB - R: STR+2 = 5
6xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
Rolled 31, 3, 76, 48 = 158 (4d100)

>>3023661
"Did I hear something going on up front?"

>Go Prone
>Overwatch Downrange Mowdown 5 S

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx5
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
>>3022363
Sarge, Berthold, Sir. this Bird is going down hard.

Either get off, or stabilise the engines.

Lupe will handle that lot.
>>
>>3023817
"Sarge, if you can get down here and give some healing to Ms. yang it's be appreciated."
>>
>>3023661
>Reload cannons
>Rearm and refuel on the helipad.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
30/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3023703
"Can you describe what sort of crate the vaccine would be contained in please?"
>>
>>3023661
>Act 1:
>Move Down Hatch, 1NE
>Act 2:
>Man 1: Search left-hand crate(s) for Medical Surplus Ghoul Vaccine
>Man 2: Search right-hand crate for Medical Surplus Ghoul Vaccine
>Man 3: Search center crate for Medical Surplus Ghoul Vaccine

[E4] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(1/4) (2/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
Rolled 25, 1 = 26 (2d100)

>>3023661
"Damn these Kashiris! Repel the boarders! And someone get these civilians out of here and back into the passenger compartments!"
"Sir, what about this rather large gentleman in front of us?"
"Give him a taste of Ragnyllian steel, same as the rest!"
>>3023717
>Act 1 (Move / HP Shot)
>Northmost Vanguard uses HP shot on Ms. Yang as Hetros carries her past.
>Other units move 2SE, get civies behind
>Act 2 (Move / Throw grenades)
>Northmost unit, Move to Consolidate with main detachment
>Other two units throw back grenades tossed onto the train
>Act 3 (Block / Jab / Javelin)
>SE Unit, Block SE toward big boy
>Middle Unit, Jab SE at big boy
>-Middle Unit Face Shield at SW hex corner
>Rear Unit, Javelin at big boy
>-Middle unit face Shield at SW hex corner

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin [60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3023905
(forgot name)
>>
>>3023703
>Deploy

[A] Fireteam Monaro

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

"Oi! You cunts hear that?"
"Yeah nah, mate, she's fucked."
"Fuck me, when's smoko?"
"We just had a bloody smoko."
"Fuckin' oath we've had one, but what about second smoko?"
"Will you sheilas just get yer arses in gear?"

Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [][][] Rx6 | [][][] Rx6 | [][][] Rx6
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (2Slash + STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x1 | x1 |x1
>>
>>3023661
I don't know what's happening.
I don't know who's where.
All I know is that I must salt.

>Act 1: consolidate on the SE-most trooper, move SE NE
>Act 2:
>Trooper 2: throw salt gas at the ghoul who bit Yang (N NW)
>Trooper 3: overwatch throw salt gas at any newly discovered ghouls
>Trooper 1: overwatch Double Tap ([55]x2, +3 ripping) at anyone attempting hostile actions

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [] Rx12 | [] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
File: m03_t05a_Mov01.png (1.2 MB, 940x749)
1.2 MB
1.2 MB PNG
Rolled 39, 3, 49, 68 = 159 (4d100)

>>3023661
>See pic for easy target referencing
>Fire HE: 3S, 2SE [see Red marked] ( HE +4POT, 3 AoE )
>Fire HE: 4S, 3SE [see Yellow marked] ( HE +4POT, 3 AoE )

https://i.imgur.com/aBK9kQ3.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:36/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [] []
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
You need to consolidate forces and put up a bit of a fight.

Keep in mind the train moves 6 Hexes still, and will come to a stop soon.

The only two sane people near the front end is Eigan and Claire. Suggest you clean up the south-facing side of the train as much as you can. Careful of their MGs though. You will need to clear the front of the train to regain control of the autoturrets there. You probably don't want the enemy having those.

If the big train cannon manned by Dragonheart could take some potshots at their Jeep Section coming in Southwest that would be good.

Evergreen is the best hard counter to incoming jeeps if fire support doesn't work. They have MGs and so aren't too dangerous to a tank.

For everyone in the passenger compartment near the back-end of the train, the ghoul swarm to your immediate North-East is your biggest problem. As the train moves further SE and slows, the ghouls get rapidly closer and will convert passengers to more ghouls. Suggest you either overwatch or open fire.

>>3023990
Nebenhut, that's a wall.
You're inside the engine room.
You have to leave through the door. Not the wall. It's the opening 3NW 1N

>>3023717
You have an HP shot, Hetros. If you put the VIP back in the engine room, they're in an enclosed secure space with only one entrance. That's readily defensible. Someone else can easily bring the cure to you at much less risk
>>
>>3023661
>>3023876
"Found anything? Better than nothing! Here we go!"

>Reach down in Hatch and Grab the Engineers when they found the Ghoul Vaccine (safely)
>Move 4L SW (As low as possible)
>Land on top of the train car
>-Tap safely let go of Signal Loss [E1] on top of traincar near Skylight (S of my landing, but if there arent any enemies in the traincar and its "safe" for Signal. Drop him SAFELY through the Skylight"

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[18/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3023661

"Hey! This isn't the right camping spot! I'm not even behind a chest-high-wall! Seriously, what gives? I triple checked the map and navigation is something they drill into you in scout school. Maybe I should have taken a left turn at the carriage door..."

"Up and at em small-child-person, we're horribly exposed out here and need to re position."

>Get Up
>Move 3 N

"Shame I can't really draw line of sight to that clusterfuck down front. Sounds like a target rich environment. Oh well I'll let the silly people who actually like being in range of the enemy handle it."

"Anyhow small-child-person, being a sniper is about being patient, and I have a feeling that if we're patient some targets will wander into our sights real soon..."

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>Act1: Move SW to patch up the wounded
>Act2: Patch up the closest wounded in the car.

[E3] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
Rolled 28 (1d100)

>Move 1S 4SE 1NE
>Jump on the train NE
>Fire [80]AP+10 at the south east most jeep

[Bt] Corp. Evergreen
50/50HP 21/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (0/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
Rolled 74, 9 = 83 (2d100)

>>3023661

>tomahawk big guy to the south east
>OW focus shot south (75, ignore soft armour)

[sJ3] PFC. Claire
Hp: 12/12 | 12/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 3/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
>>3023661
>>Act 1 Move SE 2
>>Act 2 Move SE 2

"What do you mean by need a vaccine up front!? An ol' man gets distracted for two fucking seconds and ya'll are trying to all get dead. Coffee'll have my hide."

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>>3023959
Hey lads. We’d give a proper brief but we’re slightly tied up just now.

Good to have you.
>>
Rolled 75, 59, 56 = 190 (3d100)

>Move 2SE, then climb up on traincar
>Throw javelins at officer 2NE, 6E
>Block SE

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Javeling [60] x 1 (8 RNG, +4 HVY PRC, Pins)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>Overwatch 3 80 mm shot at the halberd bridge should Lupe lose his duel [60]x3 +20 hvy blast
>>
>>3023959
[Pvt. Moore Mohr]: "If you boys are lucky you'll catch a 'smoko' from me or Less!"
[Pvt. Less Lee]: "Yeah we're trying to hotbox these carts if you're into that."

>>3024238
[Pvt. Moore Mohr]: "Woah there! Are you trying to beetle us?"
[Pvt. Less Lee]: "Not cool man, we got here first!"
>>
>>3024238
Oh and maybe check your compass, there's no cart to the South WEST.
>>
>>3023661

"This car is getting way to crowded."

>Squad move: South West 1 North West 4
>Squad Move: North West 1 North 2 North West 2


Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3023661
>-DISREGARD PREVIOUS ACT 4CHAN BROKE THIS IS MY REAL ACTION SINCE ACCORDING TO THE COMPASS I AM DROPPING SOMEONE IN THE DESERT, Plus I have an image of what I really want to do.
"Found anything? Better than nothing! Here we go!"

>Reach down in Hatch and Grab the Engineers when they found the Ghoul Vaccine (safely)
>Move 4L SE (As low as possible)
>Land on top of the train car
>-Tap safely let go of Signal Loss [E1] on top of traincar near Skylight (S of my landing, but if there arent any enemies in the traincar and its "safe" for Signal. Drop him SAFELY through the Skylight"

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[18/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3024660
"You what mate? We're not here to play funny buggers."
"Speak for yourself, drongo, I'm just here to get paid."
"We're getting paid?"
"Quit yer bellyaching and get ya deaf an dumb on position."
>>
>>3023661>>3023736
"I can at least help sir, or we can while Vargin here scrambles comm's"

Image: https://imgur.com/a/gZ2LRyS
>Move 1 south west, 1 west, 2 north west
>Move 1 west 1 south west and go prone.


Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 65, 57, 72 = 194 (3d100)

>>3024615
>>3023661

B: "Alright the bloody thing is coming down real soon so listen up this is important, the bloody Voss officer has just pulled some power-up nonsense so taking this thing over plan is completely FUBAR right now, it will hit the train if I let it drop now so I gotta keep it airborne."

Sapper 1: >[Patch Up] the one squaddie not cut into ribbons.
Sapper 2: >Attempt to [Repair] the damaged engine to keep it aloft.

G: "Urggh, Sarge, Sarge where's Sully Sarge?"
B: "..."
G: "Sarge...
B: "We have work to do private. You got your toolkit?
G: "Yeah."
B: "Let's keep this shitheap from crashing, this better be worth it.

Squad: >Keep out of sight the best we can, and [Repair] whatever will keep this piece of shite from crashing.

B: "Join the engineering corps they said. Safest job in the world they said."

[Es1] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (-1/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(3/4) (3/4) (X) (-4)
>>
>>3024900

It didn't seem to add the greentext, one second.

Act 1: Individual
>[Patch Up] the one squaddie not cut into ribbons.
>Attempt to [Repair] the damaged engine to keep it aloft.

Act 2: Squad
>Keep out of sight the best we can, and [Repair] whatever will keep this piece of shite from crashing.
>>
>>3023661
>-Smile

“You have Hate.
We have friendship.

Friendship has naval guns.
Friendship wins.

I’m sorry it had to be this way”
>>
File: Bagram_Event02.png (658 KB, 811x541)
658 KB
658 KB PNG
" YEARS OF LOOKING DOWN ON ME - TELLING ME I CAN NEVER AMOUNT TO ANYTHING! ONLY DID I REALIZE THAT BEING THIS CLOSE TO DEATH HAS OPENED MY EYES TO THE FIERY HATEFUL LIGHT THAT THIS WORLD ISN'T DRIVEN ON KINDNESS ! "

TO THINK YOU WOULD USE THE FORSYTHE FAMILY SWORD AGAINST MINE OWN IS PROOF OF THIS ! NOW EVERYONE WILL BE MADE TO SEE WHO WAS THE BEST IN CLASS ! "

NOW- HAVE AT Y- !

https://www.youtube.com/watch?v=r69uVI2vmnQ
>>
>>3025819
"Seriously buddy, did the bad voss officers dunk your bone face into the toilet and bullied you?"

"Gods almighty Tea, leave the poor man alone, we're trying to kill him not destroy his soul, we have standards"
>>
File: Bagram_Turn06B.png (7.67 MB, 4000x2500)
7.67 MB
7.67 MB PNG
Spears rain down from the screaming night. First through the chest of Lupe's avenger, second through the pitard of the Officer's retinues and the third through the neck of Jackal's leader.

The Phylactery sword's glimmer fades.

===

Unknown Woman: Please.
Don't shoot I've had to remove enough bullets from my back already to have another replacement for them.

Could I

Perhaps

Negotiate with you a can of liverspread.

Two Zenny.

And This picture of my (dog)cat ?

==

Conductor Radio: Stallion Express ! Come in ! This is your final warning ! ! Bagram is infested ! We will use any force necessary to dislodge your people, and vacate our .... mmm .....families from this slaughter.

So be it. Open fire !
>>
>>3025819
"Guess he hung around the wrong people... a shame that took him down the wrong path..."
>>
>>3025886
"Please leave that device in its box, we're delivering that."
>>
>>3023876
>>3025886
Signal, look into the red boxes! They bought us more time with HP shots but we dont know how much!
>>
Alright it seems you people seems to be confused about who you are so I have this list for you, Fix your damn callsign

[Infantry]
[Ar1] Fireteam Lupe !!PY18TzlHvq9
[As2] Pfc. Nebenhut !xVDc7/t9M2
[A3] Fireteam Monaro
[S1] Passerby !/RtGAoW//2
[S2] Sniper Team Maul !IMYfe1j54Y
[sJ3] PFC. Claire !!GBvgNM4tK9g
[SS4] Kampher Fagot !!8eh6A3/rNWy
[Vp1] 2nd Lt. Eigan !!QUcskHYMcDs
[V2] Cpl. Hetros Jistin !!+Pxlh/4cbno
[Vp3] Corporal Sigismund !KXZ3j4Le2w
[D1]Lt.Coffee !PhNHKFtWYI
[D2] Fireteam Salamander !nYNLIXqxnA
[G1] Pvt. Igor Maximoff !CCpwpbxBgE
[uG2] Ice !!VMJuvVuY6J8
[G3] Sgt Arthur "Arty" RosseWeisse !V9wecyeitY
[E1] Signal Loss !sRg2SqGvH.
[Es2] Sgt.Berthold !HbL/CrWg.E
[E3] Jathan !cCsMsaA4k2
[E4] Engineer Ironlung Schmidt
[O1] Horace Heish !PnM38CiMxw


[Vehicle]
[Bt1]Riley Powers !3QUDPTn2Js
[Bt2]Corp. Evergreen !vV4YUHTFY6
[HC1]Kleinstollen !mnJiXsXG2I
[OP1] Dragon Bird
Cpt. Dragonheart !dwDUYhlxWQ
>>
>>3025886

"I'll take that liverspread. Don't have any zenny on me at the moment though. I can offer you bullets if you want them."
>>
I am unable to find where I am or where my squad is may someone help??
>>
File: SomeoneNeedsAPickup.png (546 KB, 628x432)
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>>3023782
I'm going to be reversing soon. I need you to pick up that Vanguard in the dirt and deposit them back on the train. Please confirm.
>>
>>3025886
"Oh for fucks- Carl, can you- yes, thanks."

"We've lost control of our engine and can't stop; we're attempting to regain control of it now. Further, we're under attack by Vosskon armored units, and we have civilians, medical supplies, and reasonably competent medical personnel aboard. If Bagram is infested, we can help."

"What was that? Ah right. You might wanna save your strength and bunker down, because more Vosskon units are gonna be inbound any moment. That Halberd up there put out a distress call earlier, and they're none too happy right now."
>>
File: Beckley_Meme01.png (153 KB, 689x1020)
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>>3026115


https://www.youtube.com/watch?v=NPBil8d8L8c

A gentle hand nips the radio dial from saying those last key words onto the main line.

" Speaking frankly. The train is filled to the brim. And had been.
The presence of infected will make that situation unsalvageable. The towns of Bagram average at around 1000 able bodied families. If we take that into account with ghoul densities in the distance it is possible we will be dealing with around 600 or more ghouls, and around 400 kashir plus Voss forces.

This train can only house Around 20 more or so people. We run the risk of losing more lives than saving if we were to fit them on this train.

But should we stop this train here. It would have to stop for a minimum of 3 turns before it can start up again at salvageable speeds. "
>>
>>3026163


> What will you do ?
>>
>>3026075
aye
>>
>>3026163
"How many people could we load on the Halberd Beckley?"
>>
>>3026163
"Also do the clown conductor know that trick where they put 10 clowns in a small car?"
>>
>>3026166
"Fuck off, we're full."
"Yeah, nah mate, they're just civvies, help the poor buggers out."
>>
>>3026163
>Defer to Cpt. Dragonheart

"Beckley, ma'am, I'm trying to get them to stop shooting at us. Our mission is to get Yang to... wherever Yang is supposed to go. Fighting off these boys works against that mission. I also never said we'd help them- just that we had medical supplies aboard. If an unstated hope for relief will get their guns pointed elsewhere, that's a win for us."

"That being said, more bodies *would* help when Voss ultimately catches up with and tries to kill us again, and more bodies in here here means less bodies that can get infected and make the epidemic worse out there."

"I don't command this outfit, so the decision's on Dragonheart. Personally, I think taking on more folk works more to our advantage than against it, but I'm not gonna complain if the Captain wants to pass through."
>>
>>3026193
"I'd suggest that we fit as many children, and then women, as we can in three turns... I don't want to leave a part of myself behind here, not over kids."
>>
>>3026337
>>3026242
>>3026166
>>3026163
Stop the train - we need to fix the halberd if Dragonheart wants it, find out why there' a monster in the engine room, kill the ghouls, save the VIP from infection, triage ourselves and sort out this mess.

There is no point to pick a fight with these guys, annoy our allies and leave behind a bunch of people we can save anyway.

Three turns isn't much, and it gives us time to consolidate.
>>
>>3025886
"What a cute (dog)cat!"
>>
>>3025961

There are some officer looking troops in the right rear corner of the first car. I don't see a designation on their uniforms.
>>
File: Loaded Train.png (408 KB, 640x428)
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Our train isn't completely full. Maybe we can find some wagon or bed that can be towed by the train as well.
>>
File: Bagram_Turn07A.jpg (7.48 MB, 4000x2500)
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https://www.youtube.com/watch?v=XphDxFS2WWw

Bagram Checkpoint: I'll cut to the point , Ragnyll. Against the Voss we are all victims to her mad gaze. You valknyrs made the mistake of not finishing all of us off when you could. Not a single one of us will regret taking your lives even if we are just some "bandits" to you.

===

Beckley: Multiple intrusions in the train ! Vesselmen and Sheae warriors have boarded! Simulations suggest that the Bandits and Embattled garrisons have joined forces in this chaotic emergency !

>Captain , what stance should we take !?

ACT PHASE !

>>3026186
" Oh... the Halberd ? Past combat records have been known for it to house around 100 Infantry. Most Officer Flagships carry more depending on their rank due to the Terror system in use. It's possible that it can handle at least 100- 250 maximum.

===
>>3025943
" Ah. "
There is a pause.
" Are you the proud owner of this shotgun ? I would like it if... "

" it shot me at a later date. "
" Perhaps never ?"
====
>>
>>3026503
>Captain , what stance should we take !?
>Stop the train for 3 turn
>Ensure that a radioman play static on channel 0 at all time during those three turn overiding actions if necessary

"Bahgram checkpoint you have three turn to embark, Women and children first, head toward the halberd cargo bay. Also tell your men to stop attacking us. You have 'three turn'."
>>
Rolled 10, 71, 30, 23 = 134 (4d100)

>>3026503

[Pvt. Moore Mohr]: "You look hurt with all those bandages and is that mace for hands? I knew a guy once with knife hands..."
[Pvt. Less Lee]: "I want my mummy! Let's dump this guy in a coffin and get the heck outta here."
[Pvt. Moore Mohr]: "You heard the kid, Mace Hands, I hope your royal mummy-ness likes shiny offerings."
[Pvt. Less Lee]: *screaming*

>Act 1
>[Moore]: Shoot Flash 1SE, 1NE in Mace Hands face [45], [50]/Tile
>[Less]: Shoot Flash 4NE, 1N
>Act 2: Movement
>Squad: Move 1N, 2NW

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]
>>
>>3026537
" Ah...(A quibbling argument is exchanged in the background).... I- Unfortunately the bandits that have entered your train are acting on their own. Furthermore, they have no radio contact with us. Do with them what you will. "
>>
>>3026632
"Understood, troop kill everyone that attacked us."
>>
Rolled 59, 29 = 88 (2d100)

>>3026503
"Someone get that (dog)cat picture for meeeeeee!"

>Reload
>Apply rocket launcher to muscleman's mouth, fire AT rocket, use blast to rocket jump back towards rear train car.

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx3 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
>>3026641
[Pvt. Moore Mohr]: "Very ICE shot!
[Pvt. Less Lee]: "Way cool of an exit, Ice!"
>>
Rolled 23, 99, 28, 65, 44, 54, 19, 50, 85, 8, 12, 63, 13, 25, 20, 89, 66, 99 = 862 (18d100)

>>3026503

[A3] Fireteam Monaro

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [][][] Rx6 | [][][] Rx6 | [][][] Rx6
-Burst Fire [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (2Slash + STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x1 | x1 |x1

Act 1: Squad
>All A3 elements attack Burst Fire [30]x3 on Ghoul two tiles North-West
Act 2: Squad
>All A3 elements attack Burst Fire [30]x3 on Ghoul three tiles North-West
>>
Rolled 21, 54, 76, 47, 21, 77, 70, 19 = 385 (8d100)

>>3026503
>Move 2L E off the train.
>Fire 2 MG bursts at the group of ghouls E advancing on the train.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
27/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3026503
"One last thing, do you happen to have found a lost ragnyllian prototype?"
>>
>Shield Press bandits NE off the train
>Pull out spare spears
>Block NE

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Javelin [65] x 1 (8 RNG, +4 HVY PRC, Pins)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3026606
"Hostiles behind me, very killy, very good with the stabby swords."

>>3026637
"Captain, think you could ask the Kashir to help us out? Even if it's just, I dunno, setting off the blasts on those mortars before they hit the train and kill the conductor and such? But preferably by helping clear this place of bandits?"

>Act1)
>Remaining on train solider takes HP shot from downed companion and uses it on them.
>Downed companion stands.
>Thrown off soldier moves 3SE to consolidate with own forces.
>Act 2)
>Remaining on Train vanguards >On train Vanguard picks up Ms.Yang, moves 1SW,1NW, 1N
>Off train vanguard moves 1SE,1NE,1N to link up with own forces
>Act 3)
>Vanguard who remained standing on train uses HP shot on self, face NE, he should be standing in the northern gap between train cars.
>Vanguard who had been knocked off train takes Ms. Yang from the other vanguards, uses HP shot on her to extend her death time. Should be in southern gap between cars
>Vanguard who had been downed blocks NE, should be in door to the invaded car, blocks W

Hp: 8/24 | 19/24 | 5/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 0 / 0
>>
"Berthold save that idiot with a hero complex and listen to what I'm going to say, we're landing that thing NEXT to the train."
>Guide whoever take control of the Halberd with Landing the it

(reposting for processi vision)
"One last thing, do you happen to have found a lost ragnyllian prototype?"
>>
Rolled 41, 27, 39, 62, 9, 60 = 238 (6d100)

[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

"What does zis medication look like?" asked Schmidt as his team tore through the supply crates.

> Act1
> Continue searching for the medicine. Snag anything useful looking/
> Act 2
> Move towards the VIP with the medicine if found, keep searching if not found yet.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(4/4) (4/4) (4/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3026170
Turns out the Vanguards consolidated, so there's no need to go back there. Do you have any requests?
>>
>>3026758
You'r on top of the last car next to the cannon, not in it.
You shouldn't deploy during enemy phase or the bot that's used to go through the post won't see you
>>
>Order Nana and the Clown into the engine room
>>
>>3026720
miswrote on sheet, I'm down to 0 HP shots.
>>
Rolled 16, 81, 79, 29 = 205 (4d100)

>>3026503
"Mortars incoming! Move!"
"Sig, what about ol' shovelhands over there?"
"Do in him, same as the last one! RAGNYYYYL!"
>Act 1 (Movement)
>Northmost guard Move 2N, 1NE
>Middle Guard Move 1NW, 2N
>Southmost Guard Move 2NW, 1N
>Act 2 (Move/Attack)
>Northmost unit, Jab enemy NE
>Middle Guard Jab NE
>South Guard Move 1NE
>Act 3 (Attack)
>Both rear units Jab Shovelhands
>Northmost unit Shield Press Shovelhands

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 1 | 0
>>
>>3026503

>Move 1SE 2E
>-Open door to GreatGigaGun(tm)
>Enter control room and assume control of GGG

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

-Damn! Really makes you happy you didn't skip out on those giant mega gun classes back at Demoman school right brother?
-There....there's no big gun class, we're trained soldiers now, we went to the same training group as most of the people here, we did all the extra training to make proper use of our launchers. If there was a class for stupidly gigantic cannons I'd have known.
-Sometimes I just wish you went along with what I say....
-I'l let you shoot the...the great giga gun...if you stop making a sad face.
-!!!!!
>>
>>3026897

You're welcome.
>>
Rolled 8 (1d10)

>>3026503
"Well then, this is our cue to leave."

>Move 1NW 2SW
>Move 1NW, go down hatch, Move 1NW (Move additional 1N if movement allows)
>-Direct civilians to remain in train hold.
>-Triage

"Alright, you folk should be safe down here from all the shooting. Now where's that ghoul vaccine?"

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 24, 47, 52, 65 = 188 (4d100)

>>3026503
>>3026768

nothing particular comes to mind, although we'll be staying aboard for the moment if it's all right with you

>4x aimed shots at assassins 3N

health: [12] [12]
rifle: [x][x]x24 [x][x]x24
>>
File: Killmap.jpg (2.38 MB, 4000x2500)
2.38 MB
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Everything you should shoot at is encircled, the macho man in the middle train cart is likely dead so act as if he wasn't there.

>>3027049
You got shanked and are down to 2hp
>>
>>3026768

In that case the acts will end up spent entering the train car to get to the search location. Better to be inside than on top and exposed anyway probably.
>>
>>3027066
Are the guys on that bridge bandits or kashir soldiers?
>>
>>3027081
Some of them shot at us so they're fair game they're only high on the priority list if they keep firing.
>>
>>3026503
>Act 1: Move 4L South-East
>Act 2: Move 0.5L North-East
>Act 3: Pick up Miss Yang Wen-Li

"Hold on tight Miss Yang! We'll get you patched up and cured really fast. I'll make sure of it! I owe you a lot for what you did back at sea..."

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[15/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
Rolled 74, 96, 39, 33 = 242 (4d100)

>>3027066
Fuck, used wrong map while posting.

>>3026503
"Shank me, will you?"

>Burst Fire the cultist who shanked me
>Mowdown the other cultist SE of me

Hp: 17/17 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [] [] [] [] [] Rx5
Range 5 , Damage Piercing + 0
-Tracer [20] x 4 (Mark tile for +10 to hit)
-Burst [30] x 4
-Mow Down [15] x [] x 4
>>
Rolled 56, 21, 13, 56 = 146 (4d100)

>>3027115
Aaand forgot another 4d100.
>>
Rolled 19, 41, 18, 28 = 106 (4d100)

>>3026503

>Focus Fire on enemy north-northeast 3 hex x2
>Focus Fire on enemy north west 4 hex x2

[sJ3] PFC. Claire
Hp: 12/12 | 12/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 2/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
Rolled 6 (1d100)

>>3026503
>Botting [SS4]

>Move 2SE, follow the hexes, go prone

>Sniper Armor Shot closest surviving ghoul E/NE/SE [80] to hit


[SS4]Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
>>3025819
In the dead of night, beneath a red moon bathing ancient sand in odd light, Fireteam Lupe took a train to an airship to meet an officer because Captain Dragonheart had a Plan.

Violence ensued.

. . . Officer Crowler was screaming. Somehow. His face was a red ruin that highlight the odd off-key whiteness of his teeth and the slick skull peeking out from under the torn flesh. So how he had the throat left to vocalise Lupe didn’t know. The bridge looked like the aftermath of a psychopathic giant visiting pent up frustration on a doll house. The HE shell that had shattered officer Crowley's sclera into an ocean of red had popped his earsdrum while the shrapnel abraded most of Lupe's skin. Crowley was leaking a river into his armor and somehow, because of course he would be, the officer was still screaming.

“TO THINK YOU WOULD USE THE FORSYTHE FAMILY SWORD AGAINST MINE OWN IS PROOF OF THIS !”

It was the single most horrifying sight of Lupe’s career. The coruscant flames clinging to Officer Crowley’s whip flashboiled awry splatter of blood pushed out by his twitchy movement. That should be horrifying too, but it was just sad. A puppet slapped around by forces beyond the niceties of personal combat, turned to a squelching red mess, but simply too angry to die.

“TO THINK YOU WOULD USE THE FORSYTHE FAMILY SWORD AGAINST MINE OWN IS PROOF OF THIS !”

Lupe adjusted their sword grip. The blade was oddly weighed, dancing. It made mentally trying to translate two weeks of crash-course close quarters combat into a workable system of self-defense easier but Lupe still came up much, much too short for comfort. Had *definitively* had better plans than this. But the Captain’s orders were the Captain’s orders. That’s what being a good soldier was, right? Taking on monsters that refused to die, wreathed in flames of hate, on the deck of a crashing airship, with a sword too heavy for one hand? That had to be in the manual somewhere. Should probably ask Boyston later.

Oh, huh. Lupe blinked. Hope did die last. Probably about two heartbeats after Crowley would finally stop screaming.

There - an opening - lunge! Lupe dashed forward, feinted right, and came blade-first into a counter that broke their guard, their wrist and then a rib. Stumbling back, Lupe kicked out. Crowley took it on an armor joint, turned and dislocated Lupe’s leg. Went for a headbutt, broke their nose against a skull that didn’t yield. Crowley took a rasping breath. Lupe tried to parry a thrust that converted to a slash at the micron before hitting his blade and left a gash clean through the stab protection vest.
>>
>>3027456
Ah.
Yes.
Crowley wouldn't stop screaming and his whip carved through ceramic plate with the indifference of a train encountering a gnat. Because that was fair. His magic sword only emanated a faint sense of utter and complete disappointment in the failure its wielder. Lupe hit the floorboards in a broken, bleeding pile. Crowley kept screaming.

“NOW EVERYONE WILL BE MADE TO SEE WHO WAS THE BEST IN CLASS ! “

Couldn’t really move. Just stare past the apparition of Crowley into the night sky at the pain-hazy specks of light dancing rapidly closer (probably just the pain, since they were starting to be interchangeable with rainbows and dancing shell casings).

“w-wait”

“HAVE AT YO--”

“... it’s a . . . d-draw. I k-keep the sword. Y-you. . . d-die. So. . . rry”

The rocket hit the bridge compartment first. Spears and shrapnel like hail followed. The one that came through the glittering glass snow-storm (definitively the pain, the world was getting too colourful) pinned Lupe to the floor.

Which was very considerate, Lupe thought, as neurons desperate to cope with ischemic shock shut down one by one. It meant when the airship crashed unto the train, bodily jostling would be kept to a minimum. That was nice. Maybe there'd be time to ask Boyston about that a hazard pay options later? And take Melia out for coffee? And ooh, Riley and Ice and Claire and Katze--wait no-- Sausage? --- yeaah... just... get everyone to a cafe, somewhere and--

Crowley had stopped screaming.

... shit.

>Declare that duel a draw !
>>
File: M03_T06a_Mov02.png (2.53 MB, 1374x1119)
2.53 MB
2.53 MB PNG
Rolled 45, 61, 30 = 136 (3d100)

>>3027041
Not a problem. Just let me know if you need anything!

>>3026503
>Fire HE 3NW, 5N at Ghouls (See pic) :
>Pick up wounded and corpses in path while Moving in reverse: 2SW, 1N, 4NW
https://i.imgur.com/qN3GP9b.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:34/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
>>3026503

"Maul, maintaining overwatch. Looks like the ghouls have been taken care of."

"Do you think we should move closer, Hammers?"

"... No. Not yet, Gavels."

(NW soldier)
>Move 1SE (relink unit onto single tile)

(Whole unit)
>Overwatch SE

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [\] [] Rx24 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
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>>3026503
>>3026537

"Yes ma'am! Vargin get on it while we relocate."
"Yes sir."
Imgur: https://imgur.com/a/zoXD7VW
>Move 3 west 1 south west, please use the image as a reference if needed.
>Play static on channel 0.


Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
>>3026503
Okay, lady, we'll talk about your (dog)cat picture a bit later. Now please stop the train and beware the mortars!

>Man the MG turret on the engine car
>Overwatch against boarders with the turret

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [] Rx12 | [] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
>>3027709
No it isn't.
>>
>>3027751
But we'll clone you a new one.
>>
>>3026503
>Act 1
>Climb up&Move NE, move N (3mov total, up and over the crates)

>Act 2
>Man1: Search left-hand ERK Crate
>Man2: Search right-hand ERK Crate
>Man3: Visually Investigate the [Strange Device]: Is it on? Is it a bomb? Is it a spider?
>-Tell no one about the Device

[E1] Signal Loss | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[20xp. PT: +1mov. Medical Training +10]

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(1/4) (2/4) (2/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3026503
>>3026724

G: "It isn't pretty but it works, she'll need the full works if we get her back in once piece. Gilligan with me, it sounds like the fighting in the bridge stopped."

>Head to the bridge of the Fierstrom and pick up Sully (The dead sapper) on the way.

B: "Helena above it looks like a bomb went off in here."
G: "I mean we did-"
B: "None of that. Gilligan take the wheel, I'll get Lupe"

>S1: [Patch Up] Lupe.
>S2: Take the wheel of the halberd.

G: "I know the boss woman says we're supposed to land this thing but we may need some of the chains breaking first."

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(1/4) (1/4) (3/4) (-1)
>>
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>>3027734

" I have pulled down the switch. Thereby stopping this doomed train in its tracks to join in the carnival of unlife happening outside.

It Is a Poem I have just come up with.

Say. Mister. Where is this train headed, you a l l seem to be rather worried that your friend will turn to a ghoul. But did you know ?

Ghouls retain the ability to make jokes. With proper ministration of black blood you can be a fully cognizant cadaver. That is the theory behind the Ghoul Vaccine.

It only prevents the symptoms of Red Ghouls. Namely.

The Hunger.

And

The Part where your skin comes off from cellular rejection.

Neat Huh. Also. I smell pies. "
>>
>>3027955
D-does this mean what I think it does?

Just so you know, I have a salt grenade and I'm not afraid to use it!

>>3027091
(Captain there's a talking ghoul girl here with a knife sticking out of her head and she's reading poems HALP)
>>
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>>3027973
I am not gifted with ESP. But seeing as how you are using Salt as a threat. You must vehemently dislike my acquisition of autumn pies. You must have also salted multiple pies before, (you monster)

Are you a descendant of the fallen pretzelhaus ?

There is no need to bring out the bread knife friend. I only eat lab results.
>>
>>3027990

"You sound like someone who's never enjoyed the salty sweetness of a salted caramel apple pie, you poor soul you."
>>
>>3027990
Rather, I have salted multiple ghouls before.
I don't like salted pies.

So, uh, you aren't with Voss, by any chance?
>>
>>3026503

"Can't say it looks like my shotgun, what with the lack of configurability. Still, if you want it to maybe not shoot you I can make sure it keeps it's distance."


>Squad action: Overwatch aimed shot North East (65x1)


Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3028003
No.
>>
>>3028028
That's good!

Soooo....
If you don't mind, how did you end up driving a Ragnyllian armored train?
>>
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>>3028030
You shot at me as I was siphoning bonzoil. Also....

The Conductor is dead.
>>
>>3028028
>>3028030

"Hey it's really nice that we're having this friendly chat when we're surrounded by mindless monsters *and* well armed bandits, but I'm sort of about to use this MASSIVE cannon to demand someone respect my opinion and values, and I can't help but notice that someone's quaint little blonde head is *just* sort of in front the front of my big gun. Would you mind moving or crouching out of the way? You folks can keep chatting but I kinda got work to do"
>>
>>3026503
>>3027973
>>Downrange 4 NE firing only at ghouls
>>Downrange 4 NE firing only at ghouls as we likely continue slow to a halt.

"Ghoul... girl... knife..." The old man's face scrunches up for a moment. Before he shouts into his radio, "MARY SUSAN?! I might know that being, but what would she be doing here?!" Arty turns his gun to the NE and tries to aim at any approaching ghouls from that direction before calming and continuing.
"She's an odd one but as long as isn't actively trying to utilize us in some experiment will mean us no harm. Though knowing her she may have already told you as such."

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>>3028038
Siphoning bonzoil? But why?
Wait, no, more importantly, what happened to the Conductor? And who's the guy in the conductor hat in the passenger car?

>>3027081
>>3026641
Attention front car, that Conductor clown might be an infiltrator!
>>
>>3028038
Also, uh, sorry for shooting you?
>>
>>3024911
"Can you get an estimate on the time it would take to repair the engine? The train has stopped for 3 Turns and I'm thinking we'll likely need to put civilians on it if we're to follow through with evac."
>>
>>3028545
"Far as I am aware the engine is good to go for this journey, but I cannot say for certain this ship is cleared as hostiles. We'll hold this fort as best we can."
>>
Rolled 35, 82, 43, 97, 55, 88, 81, 10, 28, 42, 74, 27 = 662 (12d100)

"H-hey Sarge"
[cough]
"G-got 'em good, didn't we? Can't really feel my... anything."

>If alive:
>1: Stand Up
>--Respectfully close Officer Crowley's eyes. Secure his weapon.
>2: Find the Cannon Gunnery Chair to check armament status and if guns are good - directfire main guns at the Kashir Mortars on the overhang south-east of the Train.
>--on loudspeakers:

"This is... RAS Crowley's Firestorm. We have room. Please embark if you wish to live. Women and children first. Defenders. Form a perimeter.

PUT DOWN YOUR WEAPONS IF YOU WISH TO EMBARK.

We will use lethal force to ensure compliance!

P-please.
... someone bring painkillers."
>>
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"Bahgram Checkpoint I need you to clear the Area so that the Halberd can land, also if you can do something about those mortar in the air."
>Hopefully have the Kashir evac the black and red area so none of them are killed by the halberd landing, at worst delay this until they've done so.
This assume that we'll move a last 6 hex before stopping
>>
Rolled 62, 39, 5, 40, 80, 62, 8, 31 = 327 (8d100)

>Reload
>Fire HMG[40] at the jeep
>Fire HMG[40] at the jeep


[Bt] Corp. Evergreen
50/50HP 18/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/5)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
>>3027709
>>3026998
[Loudspeaker]

We could use a Comms Specialist on the halberd. We have some Vosskon communications equipment here. If you can make sense of it.

It might... be damaged? It took a rocket. And a spear. And I shot it. Also Officer Crow--- nevermind. If you can make it work, you could learn something.
>>
File: Bagram_Turn07BGround.jpg (7.55 MB, 4000x2500)
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https://www.youtube.com/watch?v=CGTPvEDIeMc

" Mortars collide.

Desperation licks the night.

Laughing pies run "

==

" Alright you bastards you made your point drop the ship and we'll take it from here. As for your vaunted package. Well, the bandits hold to them jealously. Do with them as you like ! Hahahaha ! They are bandits after all !"

1/2
>>
File: Bagram_Turn07BRoof.jpg (7.48 MB, 4000x2500)
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> Roof View. 2/2

> Enemy Phase.
Act Phase will post later today.
>>
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https://www.youtube.com/watch?v=RwfwCtJux7E

On the next episode of Ironhearts.
>>
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The skies above Bagram are subsumed with a smoke the likes of which never before seen in the world. Painted red with the same brush that marred Bartram.
>>
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As the world walks away from us, Voss surrounds Ragnyll as the father nation wraps its hands around her neck.
Choking.
Drowning.
The endless inferno known as the 2nd Voss Offensive would make an example of Ragnyll and the Kashir first as it takes the first steps towards world domination and an ambition incomprehensible to mortal men.
>>
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However, forward is the hope that lies at the end of these tracks.
back

Yet Unknown to the enemy, the Ibon Drakes ride on with the thinnest of hope at what lies ahead and if they will stand a chance at curbing a difference against the dread vosskon deathmarch.
>>
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>>
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This thread sponsored by:
https://patreon.com/MondayDestroy

All proceeds go to my wonderful catte.
>>
>>3030091
-but that's a dog.
>>
>>3030067
I like it Because I'm not in it
>>
>>3030067
>>3030058
>>3030055
This is insanely great.

>>3030095
A (dog)cat.
>>
>>3030071
>>3030071
>>3030067
>>3030058
>>3030055
>>3030053

Gosh.
>>
>>3029851
>>3029847
" . . . I hope those folks didn't have families "

>>3016333
>>3017519
>>3017351
" Fireteam Salamander, LT Coffee, Pilot Evergreen. This is Lupe.

The overhang at the front of the train has collapsed. I, er, may be. . . responsible.

We need shaped charges or a BT arm to clear the tracks so the train can proceed.

Are one of you willing to do it? If so, I will provide covering fire. "

>>3023959
" Fireteam Monaro, come in? Brucies? We have civilians secured in the back of the train and incoming bogies. Are you willing to stick to close support for now? You're in a good spot to help Slowpokes deal with their stuff "

>>3016510
" Pilot Riley Powers - This bird is going to land to the north-east. Our flank is open. Can you run outrider and hold on to that tree patch you're in? Your guns and the auto-turrets on this thing, we can slow the ghouls down.

I promise only to shoot you a little."
>>
>>3031429
"Haha, don't worry, Gunny here can take a wee bit of punishment!"
>>
>>3031429
[Pvt. Moore Mohr]: "What a hang up. I'll see what we can do but no promises."
[Pvt. Less Lee]: "Yeah we'll probably be hanging around where we are at the moment."
[Pvt. Moore Mohr]: "Maybe the Lieut. might be able to do something."
[Pvt. Less Lee]: "That or we go for a joy ri- catch a cab with one of our sweet rides. Please be hopter, please be hopter."
>>
>>3031478
" Good call, Salamander. Can you organise that? "

>>3031477
" . . . how much of one "
>>
>>3016338
>>3016559
>>3016440
"Vanguard Section - now that Yang is safe, can we re-organise?

We need someone to watch the demolition team's backs as they set up at the overhang. Someone else might want to sweep into that copse with Riley and hold it. Ghouls advance from the north we can cut them off before they get to the train.

Someone might want to join the Halberd. The civilians are going to flood in, and someone brawny to sort out any. . . accidents could hold the line. "
>>
>>3027095
>>3031478

[Pvt. Moore Mohr]: "Understood. OP1 Dragon Bird, come in OP1. Requesting pick up to the front of the debris we freshly made."
[Pvt. Less Lee]: *happy screaming*
[Pvt. Moore Mohr]: "Quit hopping, we might not even be able to get this. Can't you see they might be busy with a VIP?"
[Pvt. Less Lee]: "Right, we should wait for more intel before hoptering to it. Hey OP1, let us know if you're up to it."
>>
>>3031429
>panting
"You... do realize that you could have fired on the ghouls, or the bandits still in the woods... you just took out artillery that could have supported us against the ghoul wave."
>>
>>3031531
" Sir! I am not a qualified Gunnery Ensign, Corporal, Sir! Should I try to change targets? "
>>
>>3031542
"If you can bring the guns to bear on the north west as you touch down? That'd be fantastic. It truly would. Having SOMETHING we can fire off in that direction to blast away clumps of incoming ghouls."
>>
>>3031545
" I. . . maybe? Not sure the weapons are meant to go through the bridge, but you're the officer. Willco"
>>
>>3031592
"You can't fire through yourself if you want to live, you'll have to use the autocannons."
>>
>>3031595
" Confirmed, Captain. "

Lupe gingerly gave the corpse stuck in the perforated gunnery chair a shove then another when the first one failed to dislodge the slick, wet mess. Wonder of wonders, the ensigns hat was still in one piece.

It was a little sticky.

" Riley and I can control the woods then. >>3031545
Corporal Jistin, are you willing to secure the northern copse?"
>>
>>3031617
"Will do my best, we got to get patched up first though."
>>
>>3031504
"I suppose we could take on babysitting duties for the civvies, but..."
Sigismund looks apprehensively up at the precariously positioned ship.
"... I'm not sure we can make that jump. Once it comes down to dock and all the civvies are ready to go, we'll hop on as well. For the time being, I do believe we'll mop up the rest of the enemy still on this portion of the train.
>>
>>3031429
"No worries mate, we'll cover you."
"With this shitshot you might think twice."
"Up yours mate!"
>>
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! Effective Next Action Phase !
I'm an Engineer not a Doctor !
With the increasing detritus of the battlefield, standard protocol in using soft bakelyte poxy to seal wounds from galvanized Voss bullets and other various biological agents has reduced battlefield resuscitation.


- The HP shot, Engineer Revive, and none medical revive function are limited to reviving only downed Squaddies. When the last squaddie is wiped out the entire unit is considered dead. Squaddie bodies must also be non- destroyed.


- Medikits used by the [RO] or [CO] has a chance to resuscitate a unit leader. But they are considered [Maimed] and can only move once a turn or fire once a turn.

Maimed and Wounded: Units revived from wounded are considered maimed and are incapable of getting the Wounded status a second time as Maimed units will be considered permanently dead if they were to hit 0 HP again. Maimed units are easy to recognize based on bandages and injuries drawn on their sprite.

> Death is becoming ambiguous again and the ability to revive units with easier to determine metrics places survivability firmly on the side of the player. Units must achieve death when wiped out.
==

Concessions.
[COs] with unspent XP may go to the FLAG which is the REAR CAR and may TRAIN [RO] because WHY DIDNT YOU GET ON THAT HORSE D:
>>
>>3032359
Does training RO in this case require EXP?
Or do we have to wait conventionally until next map to be awarded the exp to then be allowed to train it?
>>
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>>3032359
Sir!

Can proper medical assistance from a qualified RO recover your Maimed status a per their kit vs Maiming? Does consume an Ibonyte piece from their Kit?

Second!

How cute are the dogs
are they good boys
>>
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>>3031510
>Over the radio?
Mr. Moore Mohr, Mr. Less Lee... there is only 1 answer I can give to such a request. Yes. As soon as I put Miss Yang into safe and TRULY capable hands for her recovery and safety. I will be giving you a proper hehe... "lift" towards our target. I hope you like flying, but I'll warn you... I dont have extra seatbelts.
>>
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>>3033150
>Over the radio!
[Pvt. Moore Mohr]: "This is truly uplifting news!"
[Pvt. Less Lee]: "YES! YES! YES! YES! YES!"
[Pvt. Moore Mohr]: "Please stop hugging me."
>>
>>3033042
"All dogs are good boys, Wassur Medic Hounds especially. Had an aunt who bred them."
>>
>>3033165
>To save up on actions I suggest you grab onto my Hopter or position yourself in a spot where I can grab you after I go put Miss.Yang with the engineers
>Engineers that will definitly keep her safer than earlier <.<
>Afterwards it should be a straight shot towards the overpass that was blown up.
>Dont forget to hold on tight to the Hopters arms/hand bars!
>>
Enemy phase has begun folks. If you wish to report in as a new recruit or reinforcement do so now.
>>
>Deploy with my dear comrades.
>>
>>3033966
Your call sign is D3
>>
>>3033966
Oi! How dear, there?
>>
>>3028575
"Great! When you get a chance, do you think you can find some information on fuel and range? We need to be sure we can get to where we're going at least."
>>
>>3034129
Please don't confuse the new guy by stealing his callsign
>>
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>>3033966
[Pvt. Moore Mohr & Less Lee]: "One of us! One of us!"

>>3033922
Understood.

>>3034137
Whoops. I need sleep.
>>
File: Bagram_Turn08ARoof.png (7.39 MB, 3429x2143)
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https://www.youtube.com/watch?v=_y-WwDUaWUg

The Train has stopped and civilian evacuations are on the way. However we still have boarders who are retaliating !

!! Alert Multiple infected coming in from the South and the North, cursory diagnosis identifies them as Pumpkin Heads.

==
Bagram CheckPoint: Tch What the hell are you doing ! Now your precious railroad is blocked by rocks. Land that airship immediately ---- and and and send some people to block off this horde !! I can tell you where that weapon went ! "

==
>>
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" Sappers ! Demos ! Do something about that barricade ! Crushing damage should be able to clear that rubble. And burying it deep will contain the explosion, but create a shrapnel mound. "
>>
[Act Phase]
>>
>>3034275 >>3034279

[Pvt. Moore Mohr]: "OP1, come in OP1 Dragon Bird. This is Fireteam Salamander and we are ready to hop on outta here!"
[Pvt. Less Lee]: *fanboy noises*
[Pvt. Moore Mohr]: "Oh you're looking ghoulish today Miss Yang, you might want to get some ointment for that."

>Squad: Move 5NW
>Squad: Grab onto Hopter [OP1] Dragon Bird

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]
>>
Two sets of actions I have to write because my unit wasn't put together before even though they had the move to manage it.

>Actions for Knight that is in the southernmost corner hex of the train
>Move1SE,2NE, rushing down any hostiles in the way.
>Rushdown 1NE into the ghoul grabbing the woman, and then shove the woman back to the other side of the car. "Go ma'am, quick as you can, up onto the military car and down into the hatch to your left. Move!"
>Block NW hex Corner

>Actions to my two guys in the more froward car
>Move 3NW
>Move 1NW,2N, rushing down enemies as we roll through into the forest,
>Block NE Hex corner

Hp: 8/24 | 19/24 | 5/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 0 / 0 / 0
>>
Rolled 86, 28, 64, 100, 88, 63 = 429 (6d100)

>>3034334
dice
>>
>>3034279
"ALEXANDER PRESERVE US! CAPTAIN!"

>>3016695
"JACKS! PUMPKIN JACKS TO THE SOUTH! IT'S DAY TIME!"
>>
>>3034284
"Huh? Did I just black out for a second? Why am I prone, and why is the gun's magazine lighter?"

"What is it small-child-person? Two ghouls with gaping holes in their bodies? Did I do that?"

"Well that's all well and good but we are still out in the open and not in cover! Seriously how does this keep happening!? The chest-high-walls are right there and yet we are here! Urrgh!"

"Well SCP the good news is ghouls don't have ranged attacks so cover is less of an issue. The bad news is we can't let our guard down for even a second lest they get in brain munching range before we have the chance to pull the trigger."

>Act1:
Mein Kampher
>Kampher: Reload
>Small-Child-Person: Shoot Ghoul S, SE, S away.

>Act2:
In which our hero springs into action!
>Kampher: Overwatch Leg Shot South
>Small-Child-Person: Shoot said Ghoul again.

"Be a pal and make sure I don't share the same fate as that poor gunner in the carriage. I shall wait for an opportunity..."

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: []xR3
-Shoot Out [60]x2
>>
>>3034370
Forgot the dice syntax.
>>
Rolled 81, 93, 78, 56 = 308 (4d100)

>>3034372
didn't seem to work the first time.
>>
Rolled 38, 33 = 71 (2d100)

>>3034284
"Alaric! Dammit! Berlioz, stop it, he's gone! There's no way he could have survived that blast!"
"I'm not going to just give up on him!"
>use HP shot on downed squaddie
>squad Move 2SE
>-pick up javelin
>-shove Kashiri militiaman out of the way
>squad Jab SE at raider

Hp: 14 | 14 | 0 Arm 10 | 10 | 0
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 0
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 1 | 0
>>
File: Captainfalcon1.jpg (24 KB, 474x319)
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>>3034275
>>3034279
>Put down Miss Yang EXTRA GENTLY to my direct North West on the helipad, as far as my reach goes please...
>Speed down 4L South East, towards the blown up overpass with [D2] in tow
>Keep going 4L South East, toward the blown up overpass with [D2] still in tow

"Sit down tightly Miss Yang...help is on the way. OK, Salamander>>3034307 lets show these guys a thing or 2! Hold on tight!"
https://m.youtube.com/watch?v=h_SxVtf6Nk0

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[12/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
Rolled 47, 6 = 53 (2d100)

>>3034275

>reload
>2x aimed shot at pumpkin 2SW 4S [70 rating, 1hx range penalty]

health: [12] [12]
rifle: [x][ ]x22 [x][ ]x22
>>
Rolled 39, 82, 24, 58, 65, 11 = 279 (6d100)

>>3034275

>Squad action: Move South East 1 South 1
>Squad action: Double tap zombies south


Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3034394
>You've got BOOST POWER
>>
Rolled 92, 21, 34 = 147 (3d100)

>>3034284

[A3] Fireteam Monaro

Act 1 Squad: All A3 elements move one tile north, one tile west, one tile north
Act 2 Squad: All A3 elements engage ghoul in melee with slash attack

[PFC. Bruce "Bruce" Whyte]
[PV2. Bruce "Brucie" Smyth]
[PV2. Bruce "Bruce-o" Clyarke]

"Fucken hell, they're grabbing the civvies."
"Not my bloody problem."
"It's your problem now, get your arse over here and kill this bugger."

Hp: 12/12 | 12/12 | 12/12 Arm 5 | 5 | 5
Mov:3 Act:2 Vis:4 Str:3(+2)
Assault Rifle: [x][x][] Rx6 | [x][x][] Rx6 | [x][x][] Rx6
-Burst [30]x3
-Suppression Fire [10]x3 (Pins Target, Empties Mag)
Knife: (Slash +2 STR, Throw: [Rng=Str, [60], Arcs])
-Grenade x1 | x1 |x1
-HP Shot x1 | x1 |x1
>>
Rolled 38, 81, 19, 14, 93, 37, 99, 4 = 385 (8d100)

>>3034284
>>3034275
"All right you lot! You heard em, civvies on the way, we gotta hold here! CLEAR THIS TRAIN!"
>>Burst NW Bandit that decapitaed G1
>>Burst N Ghoul outside of train

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [] [] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
>>3034275
>Reload
>Rocket jump onto the last train car. Release rocket so it passes safely over the car and anyone on it, and drop myself on top of the main cannon. Catch the muscleman in the initial backblast.

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx2 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
File: 1541720713784.png (350 KB, 501x398)
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>Move 1S (climbing over the engine), 2SE, 1N
>Move the dead clown out of the way (with utmost respect) and take his position

Hp 34/34, Def 5, Move 5, Act 2, Sight 4, Melee 2

G.Launcher [[45]Hit, Range 5 Arc, [][]x4]
-Explosive +3 Dmg, Aoe Fire [*]xTile
-Grapeshot +3 Impact Group [*]xTarget
-Smoke 3x3 Area (+10 Cover)
-Flash [+]Shape, [*]xTile

Shaped Charge
-*Shaped Charge Detonation, Crushing +5

-(T)We should be alright brother, this time I've read the map properly, I even attached a note of our movement.
-(C)Who're you talking to?
-(T)Don't think too hard about it.
>>
Rolled 10, 9, 1 = 20 (3d10)

>>3034275
>>3034279
>THE ADJUTANT TAKES THE LEAD

>Triage child.
>Triage child.
>-Triage

"Gods fucking damnit! This just keeps going more and more to hell! CLOWN! Move to the rear train car immediately--you're blocking firing lanes! Ma'am, I'm treating your child; take him to the rear car with the clown and gather with the other civilians below."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
File: accost this clown.png (389 KB, 523x508)
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"Damn, forgot this guy. Can someone accost him before he gets pumpkined?"
>>
>>3034275

#1
>HP Shot
>OW focus shot SW (75, ignore soft armour)

#2
>OW focus shot SW (75, ignore soft armour) x2

[sJ3] PFC. Claire
Hp: 12/12 | 10/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 2/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
Rolled 28, 63, 7, 14, 90, 28, 46, 51, 85, 70, 79, 86 = 647 (12d100)

>Unlock 80mm cannon from halberd
>Fire autocannon SSW at the three pumpkinhead [40]x12 +6hvy
>>
Rolled 41, 16 = 57 (2d100)

>>3034275

"Hostiles!"

>Reload (both units)
Hammers:
>Aimed shot (80) at ghoul 4SE of team
Gavels:
>Aimed shot (80) at ghoul 2S, 2SE of team

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [/] [] Rx22 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
Rolled 75, 9, 14, 78, 37, 72, 94, 48, 72, 98, 42, 25 = 664 (12d100)

>Bot the halberd crew ([Es2] Sgt.Berthold !HbL/CrWg.E and [Ar1] Fireteam Lupe !!PY18TzlHvq9)
>Land the halberd at (bump people in the landing zone please)
https://i.imgur.com/Skc90qe.jpg
>fire the halberd autocannons at the ghoul NW [40]x12 +6 hvy
>>
Rolled 35, 79, 16, 6 = 136 (4d100)

>>3034279
>Fire HE south (see image -Green Arrow)
>Fire HE southeast (see image -Red Arrow)
https://i.imgur.com/JdmeVyP.png

[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:32/40 Vis:4L Str:3

P.Mortar [] [] [] [] [] [] [] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
>Bot [O1] Horace Heish !PnM38CiMxw
>Move 2SE 1S
>-Pick up Yang
>Move 2S and down the hold
>-Keep playing static on radio channel 0
>>
>Bot [E1] Signal Loss !sRg2SqGvH.
>-Acquire Ghoul vaccine from a medkit
>Move and Heal Yang
>>
Rolled 84, 63, 66, 51 = 264 (4d100)

>>3034275
"Aw nuts why's everything so far away..."

>Use 2 actions to move 6L E into the checkpoint.
>Fire MG at the ghouls approaching from N side of the checkpoint.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
24/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
>>3034538
Ma’am. . . What? This headset is... staticky

>>3034279
>—belay firing order
>Phase delay fire mainguns 8NE
>Overwatch auto-turrets NE
>>
Rolled 47, 79, 42 = 168 (3d100)

>3x HP Shots on my downed vanguard, (+5 HP Revive, 2x +10 HP)
>Jab ghoul SE on train (3x[75])
>Move 4SE

[Vp1] Eigan
Hp: 24 | 24 | 24 Arm 10 | 10 | 10
Mov:4 Act:3 Vis:3 Str:4
Spear & Shield (+20 cover from front)
-Jab [80] x 1 (+4 HVY PRC DMG)
-Lunge [75] x Y (+4 HVY PRC DMG)
-Javelin [65] x 1 (8 RNG, +4 HVY PRC, Pins)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
>>
>>3034648
>>3034334

Can I convince you lor to peruse this:

>>3016810

We’re term-slipping; it gets dangerous!
>>
>>3034279
A warning for the uninitiated:

Do not engage pumpkins in melee, under any circumstances. The creatures are volatile and likely to explode on death, and the spread of their seeds can unfortunately cause a very monstrous transformation in their victims. They are, however, vulnerable to fire.

Engage pumpkins immediately with equal amounts prejudice and range.
>>
>>3034694
" W-what ?? "
" Sir! Are you suggesting the pumpkins . . . take over people's brains? "
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

"Can someone on the rear car handle these ghoulz to the north? Civilians in the rear car, please move to the left hand side of the car to avoid pumpkin related death and reanimation. Danke".

> Act1
> Move generally south-west to the right side of the train, facing towards the pumpkins, and go prone.

> Act 2
> Build barricades against the right side of the train to protect those inside the train.

> Pray that enemy AOE attacks fail to take advantage of our densely packed formation.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(3/4) (3/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
>>3034702
Hot damn, Schmidt, that was some quick turn-around. A+.
>>
>>3034701
I'm telling you that I'm putting you out of your misery if you start bumping uglies with plant-based beings.
>>
"If someone get me a bag of pumpkin head seeds to roast, I'll give them 200 zenny"
>>
>>3034716
"200 zenny? Yeesh, showing your Clovin heritage real hard there Captain. Been a long time since I've dined on Pumpkin though."
>>
>>3034716
>>3034747
[Pvt. Moore Mohr]: "Are pumpkin head seeds that gourd?"
[Pvt. Less Lee]: "A seed of doubt has sprouted in me, no way pumpkin head seeds can be THAT good."
>>
>>3034709
" ! No practising my green fingers on the beastlies, yessir lieutenant sir! "

>>3034570
"I see your line of advance, Powers. If we hold here, we can stop any incoming. I may need a ride later. Can I hitch one on your hull?"

>>3016670
"Nebenhut, Fireteam Salamander is clearing the rock outcrop. Keep 'em safe!

And err, watch the cute lady, yeah?"

>>3034444
"Good work, Fireteam Monaro. You and Sergeant Arty have that place locked down. If you select targets, his Tracers may be able to help you aim. If you work with Alexander, you can keep the zone clear"

>>3033966
"D3 Alexander, I see you in the rear train compartment. Can you support Fireteam Monaro and Sergeant Arty? The ghouls coming up from the south are vulnerable to fire. They burn to a crisp. "
>>
Rolled 97, 87, 18, 78 = 280 (4d100)

>>3034773
"Yes, yes, I can assist. The south. This foliage should be burned?"

>Squad Act 1: Fire incendiary rounds into trees to the SE
>Squad Act 2: Fire MORE incendiary rounds into trees to the SE. Trees can take a few to get going.

Pvt. Alexander
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]

Pvt. Artem
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]
>>
>>3034773
"Just don't scratch the paint, that stuff ain't cheap!"
>>
>>3034859
Good work, only better thing would be knocking those trees down now to burn closer to the ground.

However if you're in a position your first priority should be to assist in clearing the rubble at the front of the train. unless >>3034492 Lt. Coffee can take care of it alone.
>>
>>3034627
"You're aiming at Kashir you idiot, those guns don't work like that. Get away from that fire console."
>Stop Fireteam Lupe from fucking everything
>>
>>3034969
"No no, Captain, the guns align so that they land-- Wait is that--- oh chanting Aoni, abort! Abort!

this is nothing like a combat rifle!!"
>>
" They dare to point that abominable thing's guns at us ? That's it ! Get your men out of that craft We're taking it even if we kill anyone inside there !

> Enemy Phase. Engines cannot reignate until 2 phases pass.
>>
File: Bagram_Turn8B_Roof.png (7.42 MB, 3429x2143)
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" They dare to point that abominable thing's guns at us ? That's it ! Get your men out of that craft We're taking it even if we kill anyone inside there ! afdffdfdfffdfdfdfddfdf

> Enemy Phase. Engines cannot reignate until 2 phases pass.
>>
File: Bagram_Turn08BGround.png (7.43 MB, 3429x2143)
7.43 MB
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Action Phase in 3H
>>
>>3035070
>To Kashir
"You will do no such thing. Do not be unreasonable, the guns must be pointed in your general direction because that is WHERE THE GHOULS ARE COMING FROM. Get your people on board and don't cause trouble or we're all going to die here to the Voss."

>To Lupe
"Lupe you are forbidden to fire those weapons unless SPECIFICALLY ordered by a superior officer. You have lost your privileges to be creative here."
>>
>>3034981
>>3035090
Acknowledge receipt of these orders.
>>
>>3035080 >>3035070

[Pvt. Moore Mohr]: "Great work Dragon Bird! We'll need to settle down a bit further so as not to blow the train. Wouldn't want to squash our hopes in escaping this place."
[Pvt. Less Lee]: "Hopters...are...AWESOME!"
>>
File: blockage_clear.png (708 KB, 707x662)
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Any Demos or Sappers in position: Priority 1 is to "safely" clear this debris via shaped charges, etc. We cannot leave until this is gone, and every turn we spend here is a second closer to our deaths.
>>
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>>3035098
"We made it in record time! Just hope they have enough sense to let you guys put the charges down and get the train moving. While you do that, maybe i'll try to help the Kashirs with their ghoul problems"
>>
File: KashirArmyEnding.jpg (340 KB, 2139x1318)
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>>3035070
>Put hands up

"I'm putting my hands up slowly and stepping away from the console! No one has to get shot . . . again!

I was just following orders! "

>>3035090
" Yessir. "
>>
File: south_front.png (1.43 MB, 1259x940)
1.43 MB
1.43 MB PNG
>>3035070

South front as stated in the image. I also need light overwatch in this direction, enough to deal with approaching pumpkins.
>>
>>3035070
My action was >Rocket jump onto the last train car.

I am somehow on the train locomotive instead, should I assume I'm actually on the last train car?
>>
File: excavation.png (637 KB, 686x579)
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>>3035098
>>3035141

[Pvt. Moore Mohr]: "Thanks Dragon Bird, beats taking the bus back home. I'll try to deal with the blowout over here and set some charges peacefully."
[Pvt. Less Lee]: "Bye, bye, hopter...you got us here with a skip and a hop."

>>3034773
[Pvt. Moore Mohr]: "Backup would be appreciated, there's a bunch of ninja's over here."
[Pvt. Less Lee]: "Yeah let's get this done and vanish."
>>
File: north_front.png (7.58 MB, 3429x2143)
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Here's my basic scribbles in the north. Enemies will approach via red (but really from all over the place). Green arrows indicate civilian evacuation aboard the VAS. Blue was a reasonable line of defense based on the time we have to position, but I somehow doubt we're going to be able to do that now.

For the moment I recommend holding position and clearing the enemies aboard the train. Overwatch approaches where possible.

Setting fire to that tree thicket is dangerous but could help by preventing one approach. If ghouls appear from that side feel free to ignite it.
>>
>>3035234

The tree thicket should be fine for now, as we have enough guns to pick off the scattered ghouls, Sir.

Sniper Team Maul is currently committed to defending the north side of the end car. If you need us to move, just give us the order.
>>
>>3035234
"I'll hop back into the car and clear it of hostiles if the snipers got the north side covered."
>>
>>3035361
Can you leave it to the Lt and Sigismund? We need a wall here by the halberd.
>>
Rolled 58, 65 = 123 (2d100)

>>3035080

>Act1
>Trooper manning the MG: shoot ghoul SE
>The rest of the troopers: reload

>Act2
>Trooper manning the MG: shoot ghoul S
>The rest of the troopers: overwatch Snap ([65] ripping+3) against any hostile making its way inside the engine car.

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [] Rx12 | [] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
>>3035446
You know that won't help, yeah?
>>
>>3035431
I can make it there fairly quick. We'll see what the turn brings alright?"
>>
>>3035457
No?
>>
>>3035490
Them folks ain't ghouls, operator. They're Kashiri bandits. Close rank fire, they have a tendency to evade shots.

Lead with a salt to lock 'em in position.
>>
File: Bagram_Turn09A_Roof.png (7.54 MB, 3429x2143)
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https://www.youtube.com/watch?v=RwfwCtJux7E

" To the north ! 50 Infecteds sighted ! Estimations put the hordge at 100 or more ! "

Action Phase !

========

Yang Wen Li: Oderkonn... you -- is this what you envisioned when you .. . . .

Selena: Oderkonn ......?
>>
File: Bagram_Turn09A_Ground.png (7.55 MB, 3429x2143)
7.55 MB
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Phase Mark: 20 Actions or Majority
>>
>>3035633
I'm calling for a pause from all players to allow us to plan and consider our moves for the next turn.

PLEASE DO NOT ACT unless this is your only opportunity in the next 24 hour period. Give the group some time to come up with a plan - the more people who act before that point, the less flexibility we have. Please consider carefully how vital your action is.
(It's also godawful late and I can't analyze at this hour)
>>
>>3034418
>>3016910
Yikes, Passerby! That looks like a bad infection

I think this is what the LT meant when he said they seed ya.

We need to get you to a doctor before it turns squash! Don't die until then, or you'll turn into one of those spooky things.

Klein, can you and Passerby work out how to get somewhere for treatment?
>>
>>3034896
" I, err, don't need that ride. You take care of yourself Riley! "
>>
Rolled 36, 39, 25 = 100 (3d100)

>>3035633
"PUMPKIN!"
>Act 1
>Guy in train: Sweep north to hit both, hopefully killing them
>Guy who has yet to ever move: Move 1SE, 2NE

>Act 2
>First Guy:move 2NW
>Second Guy: Move 1SE

>Act 3
>First Guy: Shield bash knock back the pumpkin jack
>Second Guy: Link Up
>>
>>3035685
>Forgot Stats

Hp: 8/24 | 19/24 | 0/24 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4
Sword & Shield (+30 cover from front)
-Slash [80] x 1 (+4 Slash DMG)
-Sweep [65] x 3tile (+4 Slash DMG)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Rushdown, Domain, Clank
HP Shot 1 / 0 / 0
>>
>>3035660

"Sleeping Kings and Golden Dragons, do we even have a vaccine for Pumpkins!?"

"Ach, theer did. Mark m'wirds, oy'v'erdtillo' Pompk'ns. 'as nae gon' rube aut wi'a shoin."

"Now's not a good time, Melia..!"

"Will, y'could troy coot'neh oot? S'a hoom rimidy. A'shoot'o whiskeh coodn't'rt oythir."
>>
>>3035633
>Reload
>-Pick up a gun from one of the fallen Voss
>Refill ammo from Engineer directly next to me
>-Take a nap for a phase

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx6 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
*pours half a flask of krussian potato sweat on wounds and drinks the remainder*

>>3035729
*i suppose this would be the time to ask you to drive us somewhere, maybe >>3034702, >>3034422, >>3027773 would know how to treat these things

in any case, it'd be a good idea to move, from what i can tell these things grow from corpses and we're sitting on top of two"
>>
>>3035643
>>3035633
. . . Turning around at the sound of Kashiri boots, Lupe went for a handshake that turned into a tug of war between the ranger and six rather irate garrison soldiers.

Pitched over the side of Crowley's Firestorm, Lupe hit the roof of the train face first.

>>3035645
"LT Eigan, Sir! I've lost control of the gunnery station! The Kashir have the guns! I repeat: The Kashiri have the airship weapons! And th---"

By now the painkillers were kicking in. That was good. It made the world a puzzle of heat shimmers, explosions, laughing pumpkins and purple roped assassins flowing like water around the assault of the Vosskon boarding party Lupe was utterly shocked to still see alive.

". . . This has been a strange day"
>>
>>3035643
Arthur shouts over the gunfire, rending metal, and likely screaming of civilians. While trying to move into a better spot. "Corporal! Don't you DARE die on me yet! If you survive that 'kin-blast git yer ass and the unconscious mime into the back for medical!"
>>3034517
"DOC! Git yerself and those civvies into the back! It's hard enough to hold this car as it is, without having to worry about your lives on my hands!"
>>3034444
"Bruces! You're with me, we'll hold this bitch till we're not but ASH! Git some gap between yourself and that pumkin then open fire! And smoke em if you gottem."
>>3035645
With the crackle of his radio to the rest of the Ibon Drakes. "Personnel car in a bit of 'bad weather' so, much as we'd love to hear your plan here Lieutenant, we've not got the time! I'll do what I can to direct those nearby so we don't lose this car however."
>>3034716
"Captai- Serena... I know I'm just an Old Sergeant, but if I fall here. Promise me you'll do what you can to make sure those whom don't understand don't do anything rash toward Miss Yang or Miss Susan... as an ol' friend of theirs I'd prefer it if they git outta this ok-" The sound of Arty's mg is the last thing heard over his comms before finally ceasing his transmission.

>>Move 1 NW, hopping over the barricade while he shouts his orders.
>>Downrange 4hex directly North.

Gunner, Sergeant Arthur "Arty" RosseWeisse "The Old Man/The Revenant"
Remaining XP 7 Physical Training 0/3
Hp: 12/12 Arm5 Mov:2 Act:2 Vis:4 Str:3
MG: [x] [x] [x] [] [] Rx6
Range 5 , Damage Piercing + 0
-Tracer [25] x 4 (Mark tile for +10 to hit)
-Burst [35] x 4
-Mow Down [20] x [] x 4
>>
File: Warriors to the Last.png (1.95 MB, 1276x1118)
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Rolled 48, 95, 99, 20, 26 = 288 (5d100)

>Step 1S, 1SE. If Rushdown, trigger it (first dice).
>[Sweep] to decapitate the two Kashiri Blade Assassins and Vosskon Assaults.
>--First Strike!! 2x Hit vs Surprised targets (Attacking from behind here). +13Slash

>Face E
>Evasion 20*

"Warriors to the last - the lot of you. Now rest."

# Fireteam Lupe, Ar
(5)[7]
VIS 5 MOV 6 STR 3(+10Slash)

Forsythe Family Blade, +10Slash, 20% Evade

RG-AR: 5R! +2PRC. 2v[60]/4xAMv[40]+PIN
{0}x6
Knife: 2Slash + STR, Throw STR 1v[60] ARC
1xHP - +10/5Rev
1xFB - R: STR+2 = 5
2xSIL - Reload to Silence
*First Strike! 2x Hit Rating vs Surprised
>>
I will MG the bandits on the engine roof as soon as Command gives the go-ahead.
>>
Priority 1: Critical Objectives

- Administer ghoul vaccine to Yang Wen Li. Yang Wen Li must survive.
- Clear the rubble from the train track which is preventing us from leaving.

If you are currently working towards completing either of these objectives, do so immediately with maximum efficiency. Ignore other orders.

Priority 2: Primary Objectives

- Clear the train of enemy forces.
- Prevent the spread of undeath infections (Ghouls, pumpkins).
- Maintain control of the Halberd.

These are objectives all players should be working towards. Engage threats by working your way from the inside out.

>>3028575
Berthold, maintain control of the Halberd. If the Kashir give you trouble, inform them that you're the only person who can currently keep the engines running & pilot the accursed thing.

>>3035729
>>3035755
Kleinstollen & Passerby, find a isolated location and transport an Engineer or Medic to Passerby. They'll need to heal him, then someone will have to cut the seeds out before he dies.

All other forces: PURPLE bandits with SKULL MASKS are hostile. Yellow Kashir forces are "do not engage". Do not engage pumpkins in melee, or else do not be next to a pumpkin when it dies or explodes. DO NOT set off pumpkins with allies adjacent to them. Acid Maw ghouls will eat away at armor, all tanks should avoid engagement with them & also stay more than 3 tiles away from the edges of the map. If you have a question whether a corpse is alive or dead, destroy it to make sure.

Priority 3: Short-term Objectives

- Clear approaches to the train of enemy presence.
- Cut off enemy approaches to the train.

Any spare actions should go on overwatch for approaching enemies. I would prefer light overwatch on all approaches, as we cannot be sure that areas are clear simply because they appear that way. Maintain sight on North & South approaches to the train. We only have a couple turns before the horde hits us, try to get into a defensible position to hold them off.
>>
>>3034896
Also Riley, pull back. You're in grave danger so long as you stay that close to ghouls.
>>
>>3034393

"Hey Sigis, you mind being a good soldier and getting rid of that nasty fellow who's trying to board the cannon room? He's right NE of you, that'd be swell, I'd rather not use explosives in here or with miss Mary being so close."

"Yeah! Fuck him up! -HONK-"

"Please stop..."
>>
>>3034393

"And change your callsign to Vp3, just edit the number on your helmet! -HONK HONK-"

"Why would he do that when we know it's him?"

"I dunno...I feel like it would make things easier...-honk-"
>>
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>>3035633 >>3035643

[Pvt. Moore Mohr]: "Hey there buddy, you okay? I'm sorry but I've got a job to clear this debris, can you move?"
[Pvt. Less Lee]: "If you need help moving, we're here for you."

>Act 1: Movement
>- Get off Hopter onto tile below.
>Move 1NE, 1SE where the (dead?) Kashir Mortar man is.
>Act 2: Setting Charges
>- Inform the nice Kashir person to please move to safety.
>Set Charge 1N
>Set Charge 1SW

[D2] Fireteam Salamander; 0z, 2xp
- Physical Training: +MOV
- Arc Computation: +1 Range
- Launcher Training: +5 HIT

Pvt. Moore Mohr
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]X

Pvt. Less Lee
HP:12/12 ARM:5 MOV:5 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 5, --x5, Formula Black [*]
[Shaped Charge]X
>>
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>>3036056
>>3035998
Please have someone take care of this sneaky one if they haven't been dealt with already.
>>
Rolled 68, 72, 66, 30 = 236 (4d100)

>>3035643
"SCP that was sloppy, you practically had to mag dump to kill that thing. Get it together, you're making us look bad in front of the other snipers!"

"Looks like we prioritize the pumpkins now, oh look there's one over there. Let me just..."

"By the way SCP I can here a pained moan coming from the side of the carriage, could you do something about that?"

>Act1:
>Kampher: Shoot the pumpkin with a Leg Shot NE,3SE away after Hetros has knocked it back.
>Small-child-person: Lean over the side of the carriage and shoot the wounded ghoul to the NE.

>Act 2:
>Kampher: Leg shot one of the ghouls gnawing on our bi-tank in the north.
>Small-child-person: Reload

Pvt. Kampher Fagot HP: 12/12 (It’s pronounced fah-goh)
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Going Prone gives +20

Anti-Material Rifle: [][] R-infinite
Range 8 (Rifled), Heavy +6
-Armor Shot [60]x1 (ignores soft armour)
-Leg Shot [60]x1 (Squaddie can’t move)
-Arm Shot [60]x1 (Weapon Disabled)

Small-Child-Person HP: 12/12
Arm: 5, Mov:3 Act:2+1, Vis: 5, Str:2
*Snitch: Target Denied Cover Bonus
*Pop a 20: Targets within Vis are marked for 10 and discovered

South Star Pistol: [][][]xR3
-Shoot Out [60]x2
>>
Rolled 21, 86, 1, 2, 36, 64, 27, 52 = 289 (8d100)

>>3035643
>Act1
>Trooper manning the MG: shoot bandit S
>The rest of the troopers: reload

>Act2
>Trooper manning the MG: shoot bandit S SW
>The rest of the troopers: overwatch Snap ([65] ripping+3) against any hostile making its way inside the engine car.

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [] Rx12 | [] Rx12
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
>>3035633
>Move 3NE 1N into halberd bridge, face SE
>Block SE
>Overwatch Shield Press SE
>-Retrieve spears

"Let me make this clear, Kashirn commander. Get your people aboard this ship, and we will rescue them. Once we have evacuated this living hell we will complete repairs on the airship and negotiate a potential transfer. Until such time my engineers are the only thing that can keep this thing flying safely - and I imagine you want to avoid the nightmare situation of a crash in ghoul territory as much as we do. If you do not trust me, send a representative to the bridge. We will leave this place together. Berthold! Get your men up and prepare the halberd for takeoff!"

[Vp] Sgt. Eigan
HP: 24/10 | 24/10 | 24/10
Act: 3 Mov: 4 Vis: 3 Str: 4
Spear - +4 Hvy PRC DMG; Reach 2
Shield - +20 cover directional, +3 blunt
Jab - [80] x 1
Lunge - [75] x Y (1 tile mov)
Javelin - RNG 8; [60] x 1; pin
Shield Bash - [60] x 1; Stun
Block - [*] (Half damage shield directional)
Domain, Clank, Shield Press
>>
Rolled 44, 13 = 57 (2d100)

>>3035643
"Ahhh, no! They totally ruined the paintjob!"

>Fire aimed HE shell at acid ghouls to the NE.
>Move 3L S back towards the train.
>Fire HE shell at acid ghouls previously attacking me.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
21/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
File: 20181109_131054.jpg (1.1 MB, 1080x1920)
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Rolled 48, 55, 32, 42, 58, 61, 30, 73, 24, 78, 2, 22, 4, 42, 58, 67, 17, 15 = 728 (18d100)

>>3035633
>>3035643

>Fire minigun at Kashir Bandit North of me with minigun (he seems to be hidden?) [20]×6
>Fire minigun at Kashir Bandit further North of me who just killed a Voss Assault [20]×6
>Fire minigun at Voss Assault slightly North West (The Southern most one) [20]×6
>-Dont shoot the ones I circled in Blue... yet <.<

"If I have missed take it as a warning, either help the civilians, chill out or stop slowing this proccess down. I wont repeat myself. Same goes for you Voss boarders. We can all get out alive if you just cooperate instead of antagonize. I dont know if my teammates will be as merciful thought so take or leave it! All you have to do is drop your weapons and blades and sit tight OR BETTER YET, HELP AGAINST THE GHOULS AND PUMPKINS NOT US!"

[OP] Dragon Bird (Ryu Suzaku)

Hp: 50/50 (Take 2 Hexes)
DR5
Mov:4L Fuel:[9/21] Vis:4L Str:8 (×2)

-Mini-Gun: Range of 6L, [+1AP] Damage, INFINITE AMMO. [20] ×6
-Hammer Bombs [4]: STR+2 (4L) Throw 1-2 [60], 1-2 [*] Drop, Blast +10, AOE of 5 tiles
-Arms: [75] ×1 Lock ==> [*] Lift. 2H (Carry is 1H) and/or ==> [60] ×2 Smash Part ==> [*] Down the Hatch
>>
>>3035998
"I don't intend to leave this bloody bridge believe me, they sure as hell didn't help us get this tub I ain't about to see it taken off us!"

>>3035633
>>3036091

B: "Make way, repairs coming through."

>S1: Go fetch the dead Sapper outside the bridge and bring him back in.
>S2: Swap the empty Fab Engine for the nearly full one off of the dead Sapper.

B: "We have 4 blocks between the two of us Gilligan. Make 'em count."
G: "I think we should maybe patch some of the holes in the bridge just in case they try and break in personally."
B: "The Kashir or the Ghouls?"
G: "Yes."

>S1: [Repair] some of the larger person sized holes in the bridge.
>S2: In the event of the Kashir not playing nice with us and intending to throw us out, [Masterkey] the door to the bridge to lock it.

G: "This thing takes off with us on board or not at all mate."

[Es2] Sgt. Berthold (Pvt. Gilligan)
Hp: (12/12) (6/12) (X) Arm:5 Mov:5 Act:2 Vis:4 Str:2
Pneumatic Vacuum
Range 5, (4/6) (4/6) (X) Ammo
-Void Suck (Absorb Small and Gas)
-Arc Launch [40]x1
-Surface Insertion [X]x1
+Pressure Bomb (5+Blast)
+Bug (3.Sight)
+Chainshot (Pierce)

The Shovel
- +2 Melee
-Dig

Pepper Fab Engine Mk2 - Sapper Edition
(3/4) (1/4) (X) (-2)
>>
Rolled 30, 77 = 107 (2d100)

>Move 1SW 2NW 3SW
>Fire [80] AP+10 at the pumpkin W
>Fire [80] AP+10 at the pumpkin W
>-Visually inspect the missile

[Bt] Corp. Evergreen
42/50HP 15/30EN
DR5 PRC/Fire
Move: 3L
Vision: 3L

Stomp [50]: 10
50mm Cannon [95/80/40]: AP+10/HE+5 (2/5)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
>>
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>>3035729
"right, kindly move us NE [red] and we'll walk the rest of the way to an i solated lo cation [green]"

awaiting confirmation
>>
>>3035998
>>3036214
>>3034702
"We're go on this end. Engineer Schmidt, we're going to need your assist, do you copy?"
>>
Rolled 7, 77 = 84 (2d100)

>>3035633

"Gavels, get the pumpkin! I'll get the ghoul!"

"Got it Hammers!"

Hammers:
>Aim shot (80) at ghoul approx 5 NNE
>Reload

Gavels:
>Aim shot (80) at bumped pumpkin 4SE, 1NE from team
>Reload

[S] Sniper Team Maul
Pvt. Cecily Hammers | Pvt. Alea Gavels

HP1: 12 | HP2: 12
Def: 5 | Mov: 4 | Act: 2 | Sight: 5 | Str: 2(+2)
*Sneak Attack: Attacks from behind unalerted targets crit
Sniper Rifle
Piercing +2 | [] [] Rx20 | Rng: 5 tiles
-Aimed 80 (no move)
-Snap 50
-Knife throw 60 (2 Rng, arcs)
>>
>>3035643

>Squad Action: Move North 1
>Squad Action: Overwatch aimed shot North East (65x1)


Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
Rolled 28, 41 = 69 (2d100)

>>3035643

>Move NE, SE, NE
>Focus shot on assassin SE

[sJ3] PFC. Claire
Hp: 12/12 | 10/12 Arm:5 Mov:5 Act:2 Vis:5 Str:2
Rifle: 3/3 Ammo 3 reloads,
Range 5^ , Damage Piercing +2
-Focus [75]x1 Ignore Soft Armour
-Burst [45]x2

Tomahawk 2/3
Melee , Slashing +3 , Thrown +2
-Axe Throw [80]x1 - Throw at STR range, arcs

Cloak: While in cover, regain [stealth]
Hidden Movement: Outside of enemy vision, gain +20 cover
>>
Rolled 6 (1d10)

>>3035633
>>3035643
>THE ADJUTANT IS STILL IN THE LEAD
>[Tell] Civilians and [Yell] at Clown to get to the lower deck of the rear train car.
>Move 1SW 2NW
>-Triage
>- - - - - - - - - - - - - - - - - - - -
>Officer Boyston & Carl [Link up]
>[Link Up]: Move 1 SE up to top floor, Move 2NE

>>3035829
"Easier said than done, Soldier! Clown! CLOWN! You need to MOVE! NOW! You too ma'am, you need to GET OUT OF THIS CAR. FOLLOW."

Officer Boyston, Adjutant Phelps, and Carl
ARM 5 HP 12/12 | 12/12 | 12/12
AMM [3/3] [3/3] [3/3]
Act 2 Mov 3 Vis 4 Str 3
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit, no revive
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Evac Beacon] x1
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
File: M03_T08a_Mov.png (1.95 MB, 1243x905)
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>>3036214
>>3035643
>>3036224
>>3034702

"Schmidt, you're up!"

>Reverse Move NW 8
>(Passerby Exits)
>Overwatch S

https://i.imgur.com/mTALQeI.png


[HC]Kleinstollen
Hp: 40/40 DR4 Mov:8 Fuel:28/40 Vis:4L Str:3

P.Mortar [] [] [] [x] [x] [x] [x] [x] [x]
5L 1x40 shot + x60 AoE
HE +4POT, 3 AoE
Stun +Stun, 7 AoE
*Carry, Retrieve
>>
Rolled 40 (1d100)

(posting actions now as won't be able to post later)

>>3036224
>>3035643

>delay until [HC]Kleinstollen moves [red] reference img: >>3036214

>action1
>move 2NW 2SW upon arrival [green]

>action2
>1x use knife to pick off teh most obvious seeds
>1x overwatch aimed shot S
>>
>>3036329
forgot stats
health: [7] [5]
rifle:[][x] x22 [][x] x22
>>
>Act 1: Reload.
>Act 2: Move 2 NE

Pvt. Alexander
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]

Pvt. Artem
HP:12/12 ARM:5 MOV:4 ACT:2 VIS:4 STR:2
[G.Launcher] Arc 4, Formula Black [*]
[Shaped Charge]
>>
>>3035643>>3035633

"Sir where do we go now?"
"No idea soldier, but get ready for pumpkins you heard what the lieutenant said keep her alive and eliminate any threats."


>Continue playing static on radio channel 0
>Overwatch north east of me for any pumpkins except for my radioman he will continue playing static on radio channel 0.

Civilian Officer Horace, and Adjutant's Felicia, and Vargin
ARM 5 HP 17/17 | 17/17 | 17/17
AMM [3/3] [3/3] [3/3]
Act 2 Mov 4 Vis 4 Str 3 (6 Exp)
- - - - - - - - - -
Rifle (Piercing, RNG 4r) [75]x1 [40]x2
Pistol (Piercing, RNG 4, [Mark]) [65]x1 [50]x2
- - - - - - - - - -
[Triage] - D10 per phase, heals healthiest unit
[On Me!] - Allied Infantry may follow officer
[Requesting Backup] - Plant Flag, area must be clear 1 turn, can't be within 6
- [Exac Beacon] x1 (Rng 3)
- [Fire Support Beacon] x1 (RNG 3a)
[Mark] - Hit +10 on target shot.
>>
Rolled 20, 28, 68, 41, 45, 43, 41 = 286 (7d100)

>>3035643
>>3035633
>>3036013
"Aye, sir, we're already on it!"

>-Edit number on helmets to 3
>Lead man Jab thrice at raider NE
>Center man Jab thrice at Raider SE
>Rear man throw Javelin at Raider SE

Hp: 14 | 14 | 14 Arm 10 | 10 | 10
Mov:3 Act:3 Vis:3 Str:4(+4)
Spear (+4 Hvy Prc Dmg, 2 Reach)
-Jab [75] x 1
-Lunge [70] x Y
-Javelin 1 | 1 | 1
[60] x 1 (STR+4 Range, Pins Target)
Shield (+20 cover from front)
-Bash [60] x 1 (+3 Blunt DMG, Stun)
-Block [*] (Half Damage directional)
Shield Press, Domain, Clank
HP Shot: 1 | 0 | 0
>>
Rolled 73, 93, 15, 25, 80, 85, 2, 31, 52 = 456 (9d100)

>Botting [A3] Fireteam Monaro
>Burst fire at the Ghoul (and ghouled vanguard) 2SE 1NE [30]x9 piercing
>Reload
>-Give a mean look at the Jack on the port side of the train
>>
>Botting [E1] Signal Loss !sRg2SqGvH.
>Use the ghoul vaccine to Yang
>Overwatch S with the Whamu attachment range 2 [50]x1 knockback 3
>>
>Generic order to all NPC civilian in (or on) the last car
>Make your way to the back of the car to let military personnel move around
https://i.imgur.com/I6311lh.png
>>
Rolled 18, 12, 87, 32, 22, 97, 87, 38, 47, 23, 58, 78, 91, 16, 9, 68, 56, 63 = 902 (18d100)

>Personal actions
>Fire the autocannon at the ghoul eating the Kashir soldier and the Kashir soldier being eaten [40]x12 +6hvy
>Fire at the RotMaw ghoul that were attacking Riley with the same autocannon [40]x6 +6hvy
>-Tell the Kashir that got in a crash to take their dead and get in the goddamn train

"Oh damnit, you guy better get in there before more ghouls show up."
>>
>>3036224

"I'd like to help Klenstollen, but lying down up here. Please advise the infected to come directly to me for the scheduled operation. My troop will stand up here and administer the medication".
>>
>>3036767

"Mine Captain, is there any way to secure a flag at the forward end of the train or Halberd?".
>>
>>3036785
"None that's safe at the moment, we'd need an officer to get there."
>>
>Botting [D1]Lt.Coffee !PhNHKFtWYI
>Reload
>Overwatch Flash grenades S [45]x2
>>
>>3036790
>>3036329
>>3036323

If the turn runs long, feel free to bot Schmidt as needed to save [S1]Passerby. Don't forget that the squad went prone last turn.

If Kleinstollen isn't busy, Schmidt is willing to be shipped to the front of the train to help clear rubble.
>>
>>3036824
You're the last person, so it's up to you to decide on what to do. If I was you I'd get up and overwatch SW
>>
[E4] Ironlung Schmidt | Arm:5 Mov:4 Act:2 Vis:4 Str:2
HP: [12/12] [12/12] [12/12]
[0xp]

"Let us see if Ragnall science can defeat this witchcraft. Driver, can you get me to the front?"

> Act1
> Move south-east two hexes.

> Act 2
> Patchup Up [S1]Passerby as they travel through.

Weaponized Multi Tool. (BR Head Attachment)
Range 4 , Damage Piercing + 0
-Aimed Shot [60]x1
-Double Tap [40]x2

Whamu Attachment
Range: 2 3 Knockback
-Wham [50]x1
-Whamu [X] Crushing vs Immobile, Melee

Pepper Fab Engine Mk2
(2/4) (2/4) (3/4) Bloqs
-Ammo Refill (Free)
-Patch Up (Revive's and heals)
-Repair (Object Heals)
-Barricade (Armour 10, +20 Cover)
>>
File: Bagram_Turn09B_Roof.png (7.37 MB, 3429x2143)
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Enemy Phase.
https://www.youtube.com/watch?v=ICSk8-pJkX8

" 1 Turn Left before engines can restart "
" Ms. Yang has been stabilized and is vomiting black blood "

Yang: I- I'm - I'm Okay I---------UUUUUUUUUGGHHH
==

Mary Susan: Ah.... it would seem I have a patient in need of a careful transitioning. Please relay to your commander that I wish to tend to the recently sired. Otherwise, it's possible that cellular rejection will cause her to eviscerally vomit as well.

Also I've been staring at it now but - The conductor's key seems to be missing. I am unsure how you can restart this engine with only a hat and a positive attitude but I was so sure that was all it took in this world.

==

Bagram Checkpoint: Tch Very well we have terms I will send in 4 of my best men to crew the guns and a Shirk to keep watch of ... your men.
>>
File: Bagram_Turn09B_Ground.png (7.36 MB, 3429x2143)
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Ground view. Enemy Phase still.
>>
>>3037623
>We need to grab that guy, Dragonbird? Want to fly over and pull the false clown conductor out?
>Southern BT? Any chance you can grab both things? Or do we need to send some engineers to collect the samples? They could be invaluable.
>>
>>3037621
>>3037623

Moore glares at the dual wielding bandit while Less looks on in horror.
[Pvt. Moore Mohr]: "Don't do it! No. No! Bad! Don't you dare! Don't you dare do it!"
[Pvt. Less Lee]: "He's gonna do it!"
>>
>>3037621
>Dragon bird
>I want you to transport Miss Mary to where miss Yang is please, consider this semi critical after making sure that D2 is safe

>Claire
>I'll need you to investigate the second clown conductor for the conductor key and a map to our destination, Lethal are cleared to be used if he resist
>>
>>3037621
“Gheergk—“
>>
>>3037621
"Bagram Checkpoint, we accept, we also have room left in the train for your troops to retreat into should it be necessary."
>>
>>3037652
>>3037621
“ reques-tttt a medevac. susan can j-join from our position “
>>
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>>3037650

This is why the discord is great.

>wheeler's hopter having Mary in one hand and Yang in the other
>mashing them together like action figures
>"NOW KISS."
>>
File: Bagram_Turn10AGround.png (7.44 MB, 3429x2143)
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Act Phase.

Emotional bypass opened.

> Lupe Perishes.
> Susan gets hungry.
> Ice gets tackled by a raging Shirk. Oh no.
> 125 zombies appear.
> About a dozen more pumpkins appear.

A suitable melody is chosen for this occasion.
https://youtu.be/nCt4aLirnrk

===
>>
File: Bagram_Turn10ARoof.png (7.56 MB, 3429x2143)
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Yang: K- Kill me. Kill me !! There's no hope for us here anymore ! I want to die while I'm still human ! Please ! A gun ! I don't want to face my ancestors like th -

UUUUUUUUUUURRRRRRGGGh

https://www.youtube.com/watch?v=evjJ-z_N-ig
>>
>>3037805

>Squad action: Overwatch North East

Hp:12 Arm:5 Mov:5 Act:2 Str:2

BR Head
65x1 aimed shot
45x2 double tap
>>
>>3036329
>>3036951
"Passerby, we'll be moving out soon. Get on the train quickly and have Schmidt patch you up! And don't forget to have those seeds cleaned out! Schmidt, I'll be moving alongside the car if you want a lift."
>>
Rolled 56 (1d100)

>>3037805
"Okay, any Engies at the rear car, I'm really gonna need a repair to remove all this acid damage!"

>Reload
>Fire Aimed HE shell into the ghoul horde to the N
>Move 3L SW back towards the rear car.

[Bt]Riley Powers
Gunny
53/60 hp
DR5 PRC/Fire
Move: 3L
Vision: 3L
18/30 Fuel

Stomp [55]: 10
50mm Cannon [90/75/40]: AP+10/HE+5 (2/6)
Machine Gun Rig [40]x4: Hvy&Prc (inf)
Lvl 1 Piloting
Lvl 2 Gun
Ablative Plates
>>
Rolled 83, 25, 42, 17, 36, 71, 80, 30, 15, 27 = 426 (10d100)

>>3037805
>Apply new gun to the Shirk's eyes and hold down the trigger because his mouth already has a rocket sized hole in it
>Do the above action again

"I'm not in the mood."

Hp:12/12 Arm:5(Blast Resist) Mov:3 Act:2 Vis:3 Str:4
Rocket: Rx6 Range 6?
-AT: [60]x1, [*]AOE, +5HVY +5Blast
-HE: [60]x1, [60]AOE, +5Blast
>>
Rolled 23 (1d100)

>>3037805
We need to get to that clown pronto!

>Act1
>Squad move to the hex NE of Ice and consolidate there

>Act2
>-Disbelieve pumpkin
>Trooper 1: Shoot the pumpkin outside the engine car (NW 2SW, [65] +3 ripping)
>Trooper 2: Apply HP shot to Ice
>Trooper 3: Overwatch W

Hp: 17/17 | 17/17 | 17/17 Arm:5 Mov:4 Act:2 Vis:3 Str:4
Shotgun. [][] Rx11 | [][] Rx11 | [][] Rx11
Range 4 , Damage +3 hard or ripping
-Snap [65]
-Double Tap [55]x2
*Shock Strike
Advancements: stats x1 (Mov), shotguns x1 (18xp left)

Knife
Melee , Slashing+2 (+4)
-Knife Throw [60]x1 - Throw at STR range.
- Stab. Roll d100+Melee vs. Enemy

-Salt Gas Grenade x2 | x1 |x1
-HP Shot x1 | x1 |x1
>>
>>3037793
"Alexander, flash in the hold. Ironlung shoot anything that shouldn't be there."