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File: Macross OP alt.jpg (308 KB, 1030x1200)
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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Macross%20Quest

Other Quests: https://pastebin.com/KJKYT3Su

You are pilot HARRY NEUMANN, the newest of one of the New UN Spacy's Tactical Sound Units!

Currently, you were with Dorothea as she was trying to make her case to NUNS High Command to provide more reinforcements to the Nabaal Sector for the offensive they were ordering her to execute. Your eyes scan the four men and women arrayed above you in their elevated podiums.

First, there were Admirals Elson, Harper, Norwood, and Collier, each one responsible for operations in a quadrant of the galaxy. Of special note would be Admiral Harper, since the Nabaal Sector was under his area of responsibility. Winning would be simple. Then again, he was probably the one hurting for resources the most at the moment.

Elson, Norwood, and Collier were different stories, though.

Elson had risen up the ranks as a lowly Valkyrie pilot, so he favored the use of space carriers and Valkryies, and had some of the most elite squadrons under his command.

Norwood, whose quadrant had a large number of Zentradi controlled worlds and other planets with hostile lifeforms, had developed an extremely effective ground force, mostly consisting of heavy destroids and elite Zentradi shock troops. Not exactly much use in a conventional space battle, but invaluable in situations that required boarding and close combat.

And finally, there was Collier, who was a proponent of... unconventional warfare. She was interested in the development of cutting edge technologies, and had her fingers in a wide array of special projects, such as the Ghost drone program, dimensional weaponry, and the fold booster technology used by tactical sound units.

On the other hand, the High Marshal had no direct command of any specific NUNS forces besides those in charge of protecting Earth and the core colonies. He would primarily be present to moderate the talks and act as a tiebreaker if there was a deadlock. Still, there could be some value to appealing to him.

You can see Dorothea's eyes darting from Admiral to Admiral, as if she was trying to make the call on which one to focus on.

>Make a suggestion to her.
>Let her choose
>Other
>>
>>2670978
>Let her choose
>>
>>2670978
>>Let her choose
>>
>>2670978
>Let her choose
TIME FOR DECULTURE!
>>
>>2670978
>Make a suggestion to her: Collier.
>>
>>2670978
>>Make a suggestion to her.
Collier

If we want to ask for support when manpower is low, appeal to the person with experimental tech is better since we could both provide testing grounds for the prototypes and not have to ask for direct fleets or troops that may have already been allocated for other times and place.
>>
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>>2670978

>>Make a suggestion to her.


And maybe if we get the opportunity as part of our break, we can see her in a different outfit like a dance party outfit.
>>
>>2670978
>>Let her choose
>>
>>2670978
>Let her choose
>>
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>>2670978
You decide to let Dorothea handle things from here. You just stay quietly seated as Dorothea takes a deep breath and and stands up, doing her best not to look anxious or intimidated, even though you were fairly sure she was.

Well, just a tad, as she would say.

"I believe you already know why I am here, sir." Dorothea says deferentially to the High Marshal. He did outrank her, after all. "I have received your orders to continue to prosecute the campaign against the Zentradi in the Nabaal Sector, but my fleet simply does not have the manpower or the resources to realistically challenge the Zentradi in a frontal engagement, especially if we are to press into the heart of their territory."

"And we've already told you, we simply do not have the resources to allocate to you." Admiral Elson grunts. "That little fiasco in the Brisingr Cluster has forced us to allocate additional fleets there to keep the Windermereans in check. Not to mention, their little stunt has convinced secessionist groups all over to fire up their own attempts at independence."

You see Dorothea almost bite her lip. That sounded almost exactly like the situation with the Colonial Liberation Front. Maybe their reach was far greater than a mere local rebellion?

"In either case." Admiral Collier leans forward. "What sort of plan do you have in mind if you were granted these theoretical reinforcements? I think I can safely say for all of us that we are not about to commit precious forces to a scheme we're unaware of."

"I am glad you asked, Admiral." Dorothea says calmly. Looks like she was expecting this question. "I've determined that since our objective is merely to destroy the Star Forge, I would need a highly effective assault force to breach the facility, destroy it from within, and then retreat before casualties become unsustainable."

"And I suppose that means you want my marines leading the charge." Norwood narrows his eyes."

"Exactly." Dorothea nods.

>Looks like she made the right choice.
>You're not sure Norwood is the best call here.
>Other
>>
>>2671172
>>Looks like she made the right choice.
>>
>>2671172
>>Looks like she made the right choice.
Collier is presumably Karla’s boss and probably already knows everything, including turning Amy into Sharon Apple 2.0
>>
>>2671172
>>You're not sure Norwood is the best call here.
Ugh... I still think asking for experimental tech is better than manpower
>>
>>2671172
>Looks like she made the right choice.

Keeping the objective in sight and the plan simple is what will work best.
>>
>>2671172
>Looks like she made the right choice.
The captured Zent ship could come in handy for that
>>
>>2671172
>Looks like she made the right choice.
>>
>>2671022
Not before getting her a cool sword!

>>2671172
>You're not sure Norwood is the best call here
>>
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>>2671172
"Well, suppose I do grant a detachment to you." Norwood leans back in his seat. "I'll be leaving myself shorthanded against some very persistent Zentradi holdouts. What can I expect in return?"

>You're under as much threat as anybody if the Star Forge comes on line.
>What if your little Zentradi problem went away?
>Let's cut the crap. What do you want from us?
>Other
>>
>>2671238
>What if your little Zentradi problem went away?
>>
>>2671238
>You're under as much threat as anybody if the Star Forge comes on line.

Troublesome rebels or rogue fleets backed by superweapons?
>>
>>2671238
>>You're under as much threat as anybody if the Star Forge comes on line.
>Good PR, Your men ran into a Zentradi super weapon fortress, and blew it up.
>>
>>2671238
>What if your little Zentradi problem went away?
>>
>>2671238
>You're under as much threat as anybody if the Star Forge comes on line.
>>
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>>2671238
You frown. Admiral Norwood would be under just as much threat as anybody else if that Star Forge were to be activated. Surely he could see that?

Maybe you would have to step in and try to be a little more "convincing". What approach would a guy who liked getting up close and personal appreciate? You had to be careful, since a lot was riding on getting Norwood on your side.

>Be practical. Point out the facts to him.
>Be confrontational. Point out the facts to him a bit more aggressively.
>Play to his ego. Surely he'd want credit for such an important mission?
>Be businesslike. See what he wants, first.
>Other
>>
>>2671293
>>Be practical. Point out the facts to him.
>>
>>2671293
>Be confrontational. Point out the facts to him a bit more aggressively.
>>
>>2671293
>>Play to his ego. Surely he'd want credit for such an important mission?
>>
>>2671293
>>Be practical. Point out the facts to him.
We’re going to remove a potential backer for these holdouts.
>>
>>2671293
>Be practical. Point out the facts to him.
>>
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>>2671293
"Admiral Norwood, with all due respect." You say simply as you stand up, drawing the attention of all of the Admirals, though fortunately they don't do anything to stop you. "But the Star Forge is just as much a threat to you as it is to everybody else in the Nabaal Sector and NUNS space. If the Zentradi get access to reaction weapons, then things are going to get a lot harder for all of us."

Hopefully that would get him on the same page.

>Roll 1d20
>>
Rolled 13 (1d20)

>>2671334
>>
Rolled 4 (1d20)

>>2671334
>>
Rolled 2 (1d20)

>>2671334
>>
Rolled 2 (1d20)

>>2671334
>>
Rolled 5 (1d20)

>>2671334
>>
>>2671339
Hope that’s enough to sell him on it.
>>
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>>2671334
Admiral Norwood pauses for a moment. It seems like your words did spur him, but was it enough?

"You know what, you have a point there, Captain." Admiral Norwood nods with a grin. "What sort of Admiral would I be if I didn't help fellow officers in need? I can loan you one detachment, no strings attached.

Dorothea blinks in surprise.

"Th-thank you sir."

While it was a nice, just getting only one detachment was still only a rather minuscule boost in your overall numbers, even if the detachment was highly elite.

>You're glad to take what you can get.
>Try to push for a little more.
>Other
>>
>>2671382
>>You're glad to take what you can get.
>>
>>2671382
>Now, we have the men to break the facility once we get there, but the issue will now getting there.
>Norwood's men can break the Zentradi's toys, but how are we going to get them there? I'm sure the admiral would rather not most of his men get vaped before they even make it to the star forge.
>>
>>2671382
>>You're glad to take what you can get.
Inb4 Meltrandi death squad
>>
>>2671382
>You're glad to take what you can get

Always be polite.
>>
>>2671382
>You're glad to take what you can get.
>>
>>2671382
>You're glad to take what you can get.
>>
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>>2671382
Well, either way, you weren't about to complain. At this stage, you were glad to take what you could get.

"Well, let's see...." Admiral Norwood grunts as he works at his console. "Here's what I can spare you, but you can only take one of them."

MAGNI AND MODI: A pair of Konig Monster Mk3s, armed with the heaviest and most destructive weapons in the NUNS arsenal that can fit on destroid chassis. Armed with four massive, dual purpose heavy artillery cannons and a pair of heavy missile launchers and protected by extremely thick battleship-grade armor and shielding, these machines can quickly sanitize any landing zone and provide heavy fire support in an instant.

ROUGHNECKS: A company of destroids specialized for rapid assault and close combat, the Roughnecks are famed for their absolute fearlessness and ability to break through any defensive line.

THE COMETS: A squadron of Meltrandi battlesuit pilots famed for their sheer brutality and destructive potential in combat. They are absolutely the type of asset you point in a general direction to inflict maximum damage.

>MAGNI AND MODI
>ROUGHNECKS
>COMETS
>>
>>2671472
>ROUGHNECKS
>>
>>2671472
>COMETS
>>
>>2671472
>ROUGHNECKS
>>
>>2671472
>>ROUGHNECKS
>>
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>>2671472
>>ROUGHNECKS

Can't wait to see those special pilot suits.
>>
>>2671472
>>ROUGHNECKS
>>
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>>2671472
"I think the Roughnecks will be an invaluable asset to our mission." Dorothea says simply.

"Treat 'em well, they're practically one of a kind!" Admiral Norwood chuckles, now noticeably much warmer to you.

You take a quick glance at the other Admirals. Elson looked rather disinterested, Harper was a bit anxious, and Collier had an ambitious smile on her face. Her expression looked so much like the one Karla normally wore, you wonder if that's where your local spook learned it from.

>Talk to Elson
>Talk to Harper
>Talk to Collier
>End the meeting.
>Other
>>
>>2671540
>>Talk to Collier
>>
>>2671540
>Talk to Harper
>>
>>2671540
>>Talk to Collier

Who can resist?
>>
>>2671540
>Talk to Harper

Won't be surprised if Collier knew about our relationship.
>>
>>2671540
>Talk to Harper
>>
>>2671540
>Talk to Collier
>>
>>2671550
>>2671555
>>2671563
For those voting for Harper, do remember this:
>>Of special note would be Admiral Harper... he was probably the one hurting for resources the most at the moment.
Harper is the one with the least amount of resources to spare, so asking him for help is pointless. Much better to ask one other other with both resources to spare and interest in our operations, like Collier.
>>
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Rolled 2 (1d2)

>>2671540
Seems like we've got a tie between Harper and Collier, so we're going to have to roll it off!

1. Harper
2. Collier
>>
>>2671585
Welp, we talking to Karla’s boss then.
Any resemblance to a certain spy from previous quests?
>>
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>>2671585
Dorothea turns to Collier next. An ominous sign.

"Admiral Collier, I know that some of your programs have been... controversial." Dorothea says cautiously. "But I do believe that anything you could provide to us would be of great help."

"Hmmmm, I do have some newly developed weapons that could use some field testing." Collier smiles. "I can gladly provide something for your use."

DIMENSIONAL EATERS: A specialized weapon that tears a hole in reality, sucking anything caught within its blast directly into Fold space, where the sudden tidal forces instantly crush the affected targets. Several orders of magnitude more powerful than reaction weaponry.

>CLOAKING FIELD: Using a constellation of drones, a cloaking field can be erected that can hide an entire fleet of ships from enemy sensors. However, the drawback is that whatever is inside the field cannot see out of it, requiring external guidance for movement.

>AFS-8 PHANTOM: The next generation of drone fighter, the Phantom boasts numerous improvements over the older generation of Ghosts, including a much more advanced AI piloting system. However, since the OS is completely new, the stability of the drones is as of yet unknown.

>Dimensional Eater
>Cloaking Field
>AFS-8 Phantom
>>
>>2671627
>>AFS-8 Phantom
>>
>>2671627
>>AFS-8 Phantom
This can only go well of course it won’t
>>
>>2671627
>>Dimensional Eater
>>
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>>2671627
>Cloaking Field
>>
>>2671627
>Cloaking Field
>>
>>2671627
>AFS-8 Phantom
>>
>>2671627
>AFS-8 Phantom
>>
>>2671627
>Cloaking Field
>>
>>2671627
>>Cloaking Field
>>
>>2671627
>>Cloaking Field
Dimensional Eater = huge strategic firepower. Very useful if we're going up against enemy fleets, but can probably be intercepted or prematurely activated by sacrificial ships once they know what to look for.

Phantom: Vastly imrpoved drone fighters can increase direct fleet vs fleet battles, at the cost if potential instability during battle. Useful if the objective was to only to destroy enemy fleets, but NOT so useful if the objective is a singular fortified target. Carefully made plans to win can be ruined if orders can't be followed properly.

Cloaking: Gain the ability to essentially change the overall strategy entirely. Rather than planning to how to fight, it becomes how to sneak up to any target before the enemy can do anything, and escaping when they can't catch you. Few pilots needed to keep directing the fleets from outside, but easily done by few elites with the best fighters. I think that makes this the best game-changer to use to both increase offense and defense at the same time. Also, if the outer pilots can designate targets the fleet inside can fire out from inside the field with impunity.
>>
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>>2671627
"I have to admit, your cloaking field project does look like it will suit our needs well." Dorothea nods. "I think I can find a way to make it work with my fleet."

"Excellent!" Collier nods with a smile. "And, if I recall correctly, you have a tactical sound unit under your command?"

"That's right." Dorothea nods.

You try not to frown. Where was Admiral Collier trying to go with this.

"As it just so happens, we've also been developing the latest line of Fold boosters." Collier's eyes shine. "Incorporating a few tricks we learned from the Windermereans. It could vastly improve the efficiency of your idol."

"There's a catch to it, isn't there?" Harper gives Collier a skeptical eye.

"Well, it's still not fully calibrated, and it is a tad finicky. We'd need to tune it to the specific idol for her to use it." Collier shrugs. "All it requires is a quick visit to one of my labs."

Dorothea narrows her eyes.

"Are you trying to poach one of my personnel, Admiral?" She says as neutrally as she can.

"Just 'borrow'. It's not like I'll be keeping her!" Collier chuckles. "I swear, officers these days can be a bit too cautious!"

The High Marshal merely nods, but remains silent.

"Well, Captain?" Dorothea turns her eye to you. "Amy's welfare is your direct concern. What's your input?"

>I'd rather keep Amy in the fleet at all times.
>If this gives us more of edge, I'm fine with it.
>Other
>>
>>2671682
>>If this gives us more of edge, I'm fine with it.
>>
>>2671682
>If this gives us more of edge, I'm fine with it.
>>
>>2671682
>>If this gives us more of edge, I'm fine with it.
>>
>>2671682
>I'd rather keep Amy in the fleet at all times.
Only reason that an small fleet like ours is working is because it has an idol, something goes wrong we'll be in a far worse position then before.
>>
>>2671694
it's only for a quick visit, not borrowing for days
>>
>>2671682
>>I'd rather keep Amy in the fleet at all times.
>>
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>>2671682
"If it gives us more of an edge, then I'm fine with it." You say after a brief pause.

"Excellent!" Admiral Collier says happily. "We'll make the arrangements straight away, I know how you're on a timetable and all..."

Dorothea just gives you a cautious look before sighing and turning back to the Admirals.

"Thank you, all of you." She says with a bit of relief. "

"Then I think our meeting is settled." The High Marshal finally speaks up. "Unless you believe Admiral Norwood and Collier's generosity is not enough?"

>This is probably as good as it's going to get.
>Maybe Elson and Harper have something to spare?
>Other
>>
>>2671742
>This is probably as good as it's going to get.
>>
>>2671742
>>This is probably as good as it's going to get.
>>
>>2671742
>This is probably as good as it's going to get.
>>
>>2671742
>>This is probably as good as it's going to get.
>>
>>2671742
>>This is probably as good as it's going to get.
>>
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>>2671742
>>This is probably as good as it's going to get.
>>
>>2671742
>>This is probably as good as it's going to get.
>>
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>>2671742
Well, you suppose that was as good as it was going to get. It looked as if Harper didn't really have anything to give, and Elson was in no mood to spare anything to you.

Still, an elite boarding unit and some fancy new tech could prove to be the game changers you needed to get through the coming battle.

"I believe this is more than enough." Dorothea says politely. "Thank you, High Marshal."

"Then I will consider this meeting adjourned." The High Marshal nods as he stands up. "Thank you all for attending."

And just like that, the High Marshal and the Admirals all file out a hidden back door, while Dorothea leads you out of the door you had entered in.

The moment you're in the hall and the door closes, Dorothea exhales loudly and her shoulders slump, finally releasing all of the tension that had been building up in her body.

"Dear god, it actually worked." She said, bewildered. "I didn't think they'd give us anything at all."

"Guess they appreciated you coming all the way over to talk to them face to face." You shrug. "Lets them know you're serious about this."

"Perhaps..." Dorothea sighs. "Still, I'd rather they not give me such a...challenging task."

"Impossible, you mean." You grin.

"I need a drink." Dorothea groans.

>This isn't the time for that...
>There's gotta be an officer's bar somewhere on the SDF-1...
>Other
>>
>>2671780
>>There's gotta be an officer's bar somewhere on the SDF-1...
>>
>>2671780
>There's gotta be an officer's bar somewhere on the SDF-1...

Unless we plan on blowing steam in London.
>>
>>2671780
>This isn't the time for that...
>>
>>2671780
>>There's gotta be an officer's bar somewhere on the SDF-1...
>>
>>2671780
>>There's gotta be an officer's bar somewhere on the SDF-1...
>>
>>2671780
>There's gotta be an officer's bar somewhere on the SDF-1...
>>
>>2671780
>This isn't the time for that...
>>
>>2671780
>>There's gotta be an officer's bar somewhere on the SDF-1...
>>
>>2671780
>Other
>>2671784
This. Let’s find a proper pub which serves proper alcohol and proper food
>>
>>2671780
>>2671784
United Service Club, Naval & Military Club, Army & Navy Club. . .
>>
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>>2671780
"Sure thing, there's gotta be an officer's bar somewhere on this ship..." You nod.

"Don't worry, I know where it is." Dorothea says as she marches off, motioning for you to follow.

You guess you should not be surprised that she'd know such a thing...

>Roll 1d20
>>
Rolled 5 (1d20)

>>2671808
>>
Rolled 19 (1d20)

>>2671808
>>
Rolled 8 (1d20)

>>2671808
>>
>>2671813
Random encounter???
>>
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>>2671808
The officer's club aboard the SDF-1 was surprisingly cozy, at least in your eyes. The area was rather small, with lots of secluded booths and corners. Nothing like the sleek, more modern and spacious area on the Pacifica, for better or worse. Not to mention, almost every square inch of the room was covered in banners, patches, and pictures of all sorts of places, people, and events. Mementos left behind by those who had previously passed through, you suppose.

And as you eyes scan the area, you catch sight of... Tarin, of all people, sitting casually in one of the booths, sipping away at a drink.

You were definitely not expecting to see her here. In fact, was her presence here even an accident...?

"Is that someone you know?" Dorothea asks curiously. Right, she's never seen Tarin in person before.

>Go say hi.
>Better leave her alone.
>Other
>>
>>2671830
>>Go say hi.
>>
>>2671830
>Go say hi.
>>
>>2671830
>>Go say hi.
>>
>>2671830
>>Go say hi.
Nice to see Tarin is still in every Merc quest
>>
>>2671830
>Go say hi.
>>
>>2671830
>>Go say hi.

Time to introduce everyone.
>>
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>>2671830
"She's one of my SF acquaintances." You explain to Dorothea. "Worked together a number of times."

"Pretty rude of you, saying that we're merely acquaintances." Tarin says simply. Shit, you forgot her hearing was pretty good.

"Oh?" Dorothea raises an eyebrow as she steps forward. "And what would you consider yourself with Captain Neumann here?"

"Just war buddies." Tarin shrugs. "What were you afraid I was going to say?"

"I wasn't afraid of anything." Dorothea huffs.

Tarin just looks at Dorothea, and then at you.

"Moving up in the world, huh, Harry?" She says casually as she downs her glass. "You certainly know how to pick them."

>It's not what it looks like.
>Can't get anything past you, huh?
>Other
>>
>>2671852
>>Can't get anything past you, huh?
>>
>>2671852
>Can't get anything past you, huh?
>>
>>2671852
>Can't get anything past you, huh?
>>
>>2671852
>>Can't get anything past you, huh?

More power, more problems. Pretty much the same.
>>
>>2671852
>Can't get anything past you, huh?
>>
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>>2671852
"Can't get anything past you, huh?" You chuckle as you take a seat. "Come on, Doro, it's fine. Tarin can be trusted."

"D-Doro..?" Dorothea blanches at the little pet name as she sits down next to you. "Do you really have to call me that?"

"If it gets you worked up like that, then yes." You reply.

"You ought to be careful there, Harry." Dorothea warns.

"He's hardly careful at all." Tarin adds quietly. "Always getting himself into some sort of trouble."

"I know, right?" Dorothea nods.

"Ladies." You cough, quickly trying to change the topic of the conversation. "So what brings you to Earth, Tarin?"

"Just taking care of some loose ends." Tarin shrugs. "Heard you've got a big operation coming up."

"You can say that." You nod. "What's it to you?"

"Just figured I come by and drop you some intel." Tarin explains. "I suppose you should have figured out that Karla and Admiral Colliers are working together?"

"I've had my suspicions." You confirm.

"Well, I've seen the chatter between them pick up rather significantly lately. Figured they might have plans for that idol of yours. Thought you might want to know."

>Thanks for the heads up.
>You think you can dig in further on this?
>Other
>>
>>2671879
>You think you can dig in further on this?
>>
>>2671879
>Thanks for the heads up.
>>
>>2671879
>You think you can dig in further on this?
>>
>>2671879
>>You think you can dig in further on this?
>>
>>2671879
>You think you can dig in further on this?
>>
>>2671879
>You think you can dig in further on this?
>>
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>>2671879
"You think you can dig in further on this?" You ask cautiously. If those words were coming from anybody else, you wouldn't have taken them as seriously.

"I suppose I can." Tarin nods. "I'll keep my eyes and ears open."

"They probably just want to test more of Amy's parameters again." Dorothea sighs as her ordered drink finally arrives. "Intelligence has has always expressed their desire to know more about her."

"Yeah, well, I'll make sure to keep a eye out for her." You assure Dorothea. "I'm not about to let Karla or Collier have their way with Amy."

"Good to hear." Tarin nods as she stands up from her seat, walks over next to you, and pats you on the shoulder. "Just be a bit more careful from her on out, okay? Things are starting to get complicated really quick."

And before you could ask any more of Tarin, she's already gone as mysteriously as she appeared.

"She's rather the odd one..." Dorothea observes as she sips at her rum.

"Aren't they all?" You roll your eyes. Well, next stop, New London...

>And that's it for tonight! As always, next thread is next week. And don't forget Frontier Knight on Saturday!
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>>2671922
Thanks for the run, boss!

Can't wait to see what sort of incognito outfits we'll both be wearing.
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>>2671922
See ya tomorrow, Merc!

>>2671925
At this rate, we'll be giving her tons of suggestions for her wardrobe. Speaking of which, we should probably get a pilot suit fitted for her.
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>>2671931

Considering our recent lewds with her, I think we already have a pretty damn accurate size estimates for every intimate handful of her we were holding in our hands.
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>>2672237

Just be careful with that info, otherwise Doro will be taking measurements of Harry~
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>>2673423
>File name
>Not Honolulewd
Apply yourself.




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