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/qst/ - Quests


Alright /qst/ as I am bored and have recently acquired the rulebook who wants to create a house using the ASOIAF rulebook?
>>
>>2653681
For the love of God anything that isn't in the fucking Vale pls
>>
Riverlands! Riverlands! Center of all the conflict and easy oceanic access to everywhere!
>>
Also we wouldn't need to take shit from Tullys because of the fractured nature of the region.
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>>2653684
Well I can't say for sure but maybe we'll get lucky and have another Iron islands house

alright give me 3d6 first come first serve
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>>2653690
ahh poor riverlands truly the realm that suffers the most in westeros

anyway lets just pretend I posted the realm table
>>
Rolled 10, 2, 2 = 14 (3d20)

>>2653692
D I C E
I
C
E
>>
Rolled 2, 2, 4 = 8 (3d6)

>>2653692
>>2653707
WRONG DICE
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>>2653690
>>2653699
>>2653709
...You motherfuckers jinxed us and now its become real
>>
Rolled 5, 5, 6 = 16 (3d6)

Trying again for Iron Islands
>>
>>2653709
you okay there anon?

anyway riverlands it is, home to House tully it is a verdent bread basket and a favoured punching bag for their conflicts

anyway next up is 7 rolls of 7d6 for our starting resources
>>
Rolled 2, 2, 1, 5, 2, 1, 2 = 15 (7d6)

Here goes
>>
Delightfully poor roll
>>
Rolled 6, 6, 5, 4, 1, 6, 3 = 31 (7d6)

Here's another terrible roll coming right up
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>>2653721
>>2653723
Consdiering the tables thats actually a average roll all things considered for defence anyway.

>>2653732
and this is a decent Influnce roll

basically don't worry until you land most house resources around ten [spoiler[THEN you can Panic[/spoiler]
>>
Rolled 1, 1, 1, 6, 3, 4, 3 = 19 (7d6)

>>2653719
Dice pls
>>
Rolled 3, 6, 3, 2, 5, 3, 4 = 26 (7d6)

>>2653732
Bet I can do worse than that roll
>>
Rolled 6, 4, 6, 1, 1, 1, 2 = 21 (7d6)

Alright, panic it is then
>>
Rolled 5, 2, 6, 2, 2, 5, 3 = 25 (7d6)

again
>>
Rolled 2, 4, 2, 5, 2, 4, 6 = 25 (7d6)

Here's the final roll
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>>2653721
>>2653732
>>2653739
>>2653740
>>2653744
>>2653745
>>2653747
Many thanks anons, I know this a fairly desolate thread but I appreciate this.

next up is the Houses founding which is a simple 1d6
>>
Rolled 3 (1d6)

>>2653750
Have no fear dice is here!
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>>2653750
>>2653752
Wow our House is so old the constant raping by other kingdoms destroyed all our defences
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>>2653752
looks like we are an old house, not one of the Oldest but we can trace our lines back to at least before Aegons conquest, this long and storied history gives us 1d6+1 historical events,

>>2653754
what can I say Riverlanders are nothing if not a perservering bunch
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>>2653757
so in otherwords give me 1d6+1 for our number of Historical events
>>
Rolled 2 + 1 (1d6 + 1)

>>2653757
>>
>>2653764
looks like we have 3 events for our long and apparently not so eventful history

so thats 3d6 for the first one please
>>
Rolled 5, 2, 5 = 12 (3d6)

First doom
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Rolled 5, 5, 4 = 14 (3d6)

>>2653765
Something good pls

This house has been raped enough thank you
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Rolled 1, 3, 3, 2 = 9 (4d6)

>>2653767
Here's the dice for the Ascent
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Rolled 2, 3, 4 = 9 (3d6)

>>
Rolled 2, 3, 6 = 11 (3d6)

>>2653757
Rolling again
>>
Treachery. I bet that's Aegon's conquest or Dance of Dragons right there
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>>2653777
>Treachery

Fucking Iron Shits
>>
Rolled 1, 6, 4 = 11 (3d6)

>>2653777
Here's dice for treachery
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>>2653767
unfortunatly not anon

so it looks like our Origins are due
>Ascent
prehaps we plotted our way into our position or inherited after an Ironborn raid prehaps the plots and schemes of the petty kings of westeros made a pawn of of us, regardless this is our origins and is open to discussion as to what exactly it is popular vote will decide it.

for now I'll request another 1d6 for our second event
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>>2653782
Welp, looks like it reduced public order, but we got off from it without it affecting our influence hahaha
>>
Rolled 2 (1d6)

>>2653785
ere we go
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>>2653788
>all those rolls I missed becuse internet browser failed

my apologies Anons

>>2653788
Dammit anon my bad thats 3d6 not 1d6
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Rolled 2, 3, 4 = 9 (3d6)

>>2653790
>>
Rolled 6, 2, 2 = 10 (3d6)

>>2653790
Imma scream if we're just Freys but poor
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>>2653792
so thats a Treachery prehaps we were betrayed in some manner or we suffered under the schemes of our betters whatever the case it set back our for decades or prehaps we never truly recovered?

>>2653793
and that is a decline for our final event whatever treachery we suffered from we never truly recovered from and thus leads us to where we are now.

>Imma scream if we're just Freys but poor
that may or may not be the case once I finish tallying things up anon, there is no reason the house might have or not have a bridge
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>>2653793
Remember the 6 000 000 riverlanders that died in the Harrenhalocaust
>>
So our glorious Ascent to power gave us 4d6 gains to our resources which I will now accept
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Rolled 5, 1, 2, 1 = 9 (4d6)

>>2653796
>>2653798

>Ascent
HOBO BANDITS A GO

>Victory
REMOVE ROYNAR

>Treachery
You fucking pussies we coulda won! It's just some overgrown lizard! *is burned alive*

>Decline
Fucking Hell. /Another/ War? R u shittin me?
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>>2653799
>hobo Bandits

well I mean it's not the most glorious ascent but considering the mess the riverlands were prior to Aegon's conquest it is not Impossible.

anyway the treachery that pained our house is 3d6, prehaps as Anon suggested it was that black day at Harrrenhal....
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Rolled 2, 6, 5 = 13 (3d6)

>>2653802
Rolling because why not
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>>2653816
thats a significant hit to law but considering how hard it is too shift from average to bad it's not too bad

anyway the final one for this step is a whopping 4d6 to influence, lands, power and wealth respectivly
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Rolled 5, 1, 4, 6 = 16 (4d6)

>>2653817
>>
>>2653830
ouch, looks like the decline hit us rather hard in terms of Influnce and wealth.

Anyway that concludes the crunch of our history and while it didn't get fleshed out beyond one anon's Ideas about Harrnehal and our Ascension through banditry we got some decent numbers

as it stands now here are our resources as they stand
>Defense:15
>Influence:31
>Lands:19
>Law:20
>Population: 31
>Power: 25
>Wealth 25

now its time for Holdings and for once we can't actually afford anything off the bat that isn't a Tower if we even want one that is so I'll put it too a vote

>Tower
>No Tower

I will take suggestions for other lodgings other than a tower as I don't have the splat books that expand on them
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>>2653840
and here's the defense holdings for those who don't have the rulebook
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>>2653840
>Tower

So we can at least say we have /something/

God being Riverlanders suck
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Yea, we can go for tower and then expand it to a Hall and then Castle, right?
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>>2653978
thats entirely possible yes but you'd have to be willing to invest the resources once you got them though.
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>>2653844
>>2653845
well I've left this long enough looks like we've got a tower which is going to look nice and shiney and we can point at it and say ''I have this''

now time for Influence as in pic related, keep in mind we have 24 currently and most of these choices will make us of such low standing that we will really only be known by our neighbours, (if they care) a lord with a maester who thinks his lord should know or care for us & and our liege lord.

>Firstborn Son (20 Influence)
>Second son or first born daughter (10 Influence)
>other children, not bastards (5 Influence)

I need to sleep now but I'll pick it up tommorow sometime
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>>2653845
>be riverlander
>be raided by Iron cucks who rape and abduct the hot chicks, burn my house down and steal everything not nailed down
>goddamit.jpg
>rebuild everything
>be Invaded by westerland who burn and pillage everything not nailed down
>rebuild again
>be invaded by Valefags who loot and pillage everything not nailed down
>forfuckssake.jpg
>Rebuild AGAIN
>be Invaded by the North again because "muh Honour"
>fuckthisimgoingtoharrenhal.jpg
>be nice and safe behind the massive walls
>some nobody called Aegon wants to be king and is demanding our surrender
>goodluck I'm behind 500 some walls
>MOTHERFUCKER comes down on a dragon and burns Harrenhall to the ground
>barely escape with my life
>move back to shithole keep thats little more than a tower
>neighbour starts accusing me of stealing his fish or something
>notthisshittoagain.jpg

Being Riverlands is suffering

>>2654008
Nice thread OP, I say we go for no Heirs and save on the status.
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>>2654008
I'm okay with no heirs we can always have a kid later
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>>2654008
Thirding no heirs. Bachelor mode engaged as always
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>>2654008
First and secondborn son for 30 INF, always useful to have a backup. One bastard son? for the Treachery event, which stains our and our houses honour for REASONS.

Also, we only need to have 20+ Influence to have a maester, we don't need to spend 20 influence to get one. Same with Status. We don't spend INF to get it, if we have a maester, a firstborn, secondborn, we still have 31 influence, but we have spent 30 of it on sons and we have the maester because we are well known enough to have one. Same with Defence, we have 15, if we spend 10 on a tower, we still have 15 defence, but we have 5 to spend. The homebrew stuff helps a lot here.

Also, hope this becomes something, I'm still salty about LITERALLY every dead asoiaf thread.
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>>2655684
One bastard son? for the Treachery event, which stains our and our houses honour for REASONS.
Have the bastard kid being from our liege lord's wife for maximum tense relation between the two Houses.
OOSP removed the Influence requirement for maesters and now it only cost 10 Wealth to get one(though you can play having high or low Inf giving you a good/bad maester).

>>2654008
As the other anon said, if we "buy" kids at this stage we don't lose the Influence -it get "invested" into the personage- we'll only lose it if the kids dies. Same with all the other resource, we truly lose them if they are taken away from us(as spoils of war or by the King/Lord Tully slapping our shits).
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Alright I'm back and with a little coffee it looks like we're going with no heir despite a few votes for children and a bastard even.

My thanks to the anon's who pointed out that Influence holdings is less a straight up expenditure and more a investment.

Anyway time for land holdings of which we can spend a good 24 of, as we are of the wetlands the book reccomends Hills, plains and wetlands
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>>2656805
>Wetlands

jesus christ how do I screw up that badly I meant riverlands RIVERLANDS
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>>2656805
Plains + Dense Woods = 10
Wetlands + River = 6
Wetlands + River = 6

We Two Rivers nao

Also if we keep rebuilding because of these motherfuckers we gonna need a lotta wood hence the forest
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>>2656922
If you're wondering why I didn't include a hamlet, my headcanon is that the peasants did the smart thing of /not living in rapeland/
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>>2656805
Are we able to get something like Valyrian steel as in fish that absurdly big/ aggressive or wood thats almost fire proof, grassland that is really fertile?
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>>2656972
If we get a Valyrian Steel anything I vote we name it as Nailspike

Cause everytime EVERYTIME there's a war we have to rebuild everything. AGAIN.
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>>2656984
I mean I'm just using that as an example of a special resource
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>>2656987
Nah. I was just trying to get into the right mindset of a Very salty Riverlander lord :)
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>>2656972
>>2656984
well I would be intrested in giving us SOMETHING intresting but I can't find it in the corebook so if its a splat Im going to need a link.

>>2656941
funnily enough we have a modest population its just going to be sparsly spread out without a central community, but I guess thats simply part and parcel of being riverlanders
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>>2657034
>Inb4 Elite Guerillas in the woods
>We forest hobos nao
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>>2656805
Would have been better to decide where to settle the House first, then buy the lands around us.
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>>2657034
I don't it'ts a real thing in the book just something i thought of from telltale game where they had ironwood
>>2657042
I think this would be cool we could be really cool
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>>2657069
I don't know what's going on with my typing right now. I guess it's coffee time
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>>2657042
Entirely plausiable if you're willing to dump the resources

>>2657069
>Telltale games
>cannon


anyway seeing as there have been no other options put forward >>2656922 is the defacto winner which means we can move onto power holdings their are a few special notes here

>Mercenaries cost both POWER and WEALTH equal to their power cost to field
>Peasant levies cost -2 POPULATION to field per unit

anyway 28 power too spend and 25 wealth so go nuts but remember we still have wealth holdings too purchase
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>>2657190
Garrison Veteran = 7
Criminals Veteran = 6
Guerillas Elite = 9
Infantry Green = 5

That's 27 power used. Someone who has the books pls tell me if this is viable or horrible
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>>2657190
With the tower as the House only defensive holding the number of units we can maintain is limited. By using the Outpost Homebrew we can host another unit in a remote place in one of our domains for the last 5 Def pts.

Vet Garrison 7
Vet Guerrilas 7
the remaining points could be put into a bannerhouse that betrayed the House and sworn to one of the many lords plotting against the lord.
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>>2657261
This guy seems to know whay he's talking about so I vote this
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>>2657232
currently checks out on paper though I may have to verify what >>2657261 says about limited units per holding

>>2657261
>By using the Outpost Homebrew we can host another unit in a remote place in one of our domains for the last 5 Def pts.

Can I get a pdf anon?
>the remaining points could be put into a bannerhouse that betrayed the House and sworn to one of the many lords plotting against the lord.

I struggle to even imagine us having a Banner but its doable if you can fluff it.
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>>2657261
Imma vote for this.

Also the betrayal of a bannerhouse will make us the saltiest ever Riverlord and I love it.

Because being Riverlands is suffering
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>>2657276
>>2657276
>Can I get a pdf anon?
https://docs.google.com/document/d/1qm-psOSbKz_FbT9XpMXcNfwuOLmSRokmevgt9jkMVzo/edit?usp=sharing

Well, the banner thing could be scrapped by having our full load of Power used and then have most of the units bough uterly destroyed leaving the House with the barebone, but that feels more like a defeat event than a treachery -if the event was in the recent times of the House.
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>>2657280
Now that I think about it, I might have gone too far with the bannerhouse betrayal while a family betrayal is even sweeter. Dear brother/uncle/nephew/cousin tried to have use killed and failed, and took most of the men's back into the woods after setting fire to some of the hamlets.
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>>2657291
Much appreciated anon

so currently it looks like >>2657261 is the choice in this matter with the Garrison hosted in our Tower protecting our family/tower and our Guerillas operating out of an outpost somewhere in our domain.

also I'm liking the fleshing out of our Treachery being a recent thing and it being a personal betrayal by family or a trusted commander.

anyway I'm going to take a quick break for dinner while you guys confirm this
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>>2657302
The betrayers were Dorne fuckers weren't they.

I say we give the Betrayers to the Iron Cunts
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>>2657323
I think we be betrayed by our lover just to make it really shity
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gonna get some shut eyes. Good luck everyone and more importantly OP.
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>>2656922
Wetlands are worthless. Waste of a perfectly good river.

We should start out with one tile of really good lands instead and then later expand.

>Hills (7) Features: River (3), Ruin (3), Road (5)
We can later slap settlements on and wealth holdings on it and make it really tough.
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>>2657190
We can't stick many dudes into the Tower anyhow so let's go with expensive.

>Elite Personal Guards (13 power)
>Elite Garrison (9 Power)
>>
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Alright I'm back and it appears we are going with >>2657232 despite >>2657417 making a late show

anyway onto Wealth holdings now which is our final section of crunch relating to our house and not character Gen.

>>2657358
Damn anon you really want to make this house the saltiest riverlanders in westeros aren't you.
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>>2657498
oh yeah also thanks to anon their are the options laid out here

>https://docs.google.com/document/d/1qm-psOSbKz_FbT9XpMXcNfwuOLmSRokmevgt9jkMVzo/edit
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>>2657498
Does the tower count as a larger defense structure
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>>2657520
It depends on the context Anon, something like a moat for instance is a no go because it requires a Motte & bailey or larger a curtain wall which requires a hall or larger.
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>>2657498
I dunno about the others but I like the Maester and the Artisan.

They rebuild so often they got gud and evolved from lowly journeyman into Artisan
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>>2657538
This is exactly what I was thinking
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>>2657498
Sept and a Mine because those two take the longest to build.
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>>2657593
We got no mountains famalam
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>>2655684
The Life of a Quest is to die. The Purpose of /qst/ has always been to give them a place where they can die.
>>
Final post for now, I'll pick this up when I can tommorow affairs permitting looks like our wealth holdings will be a Maester and a Artisan of some kind though I'll the vote open until I return because I know at least one anon is asleep.

anyway we're almost at the Character generation stage so I guess its time to start slinging Ideas about who our lord is and his household, also the details of our Ascent to nobility, the Treachery that screwed us over and our eventual and sad decline in recent history.
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>>2657747
More options for stuff, keep in mind that some of these holdings need a settlement or something bigger than a tower.
Maester for 10.
Either Animal Husbandry for 10 or Food Agriculture and Fishery for 5 each.
Timber for 5.
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Proposing the red dot as our location. Double rivers and wetlands, makes sense.

I think a better play would be using our Decline event coupled with the Treachery event. We've never played a House loyal to the Blackfyre's before and I think those two events work together really well for that. The Treachery would be the First Blackfyre Rebellion in 196AC, the Lord at the time thinking he would finally be able to change his House's fortunes by siding with the pretenders and betrayed his liegelord, likely Tully at the time. Over the years, following the continued failed Rebellions the House just kept taking hit after hit, even if the Lord at the time didn't participate in the war the memory lingered. Lords were less likely to help their fellow Riverlord ward off ironborn invaders, trade with them down river forcing the lord to go into debt, or marry their daughters to them and lowering their prestige.

More recently the House had fallen to such decline, their debts having caught up with them and the House's misfortune being so well known that the current Lord's father was forced to bend his knee to another, Lord Walder Frey. A pact sealed with marriage to a distant Frey cousin and a dowry just large enough to stave off the debt collectors for a time, not a particularly prestigious marriage. Lord Frey had coveted the House's lands for years and finally broke down our Lord father after many years of barely scraping by.

So the current Lord would have some Frey features, so we could play someone this isn't so typically beautiful that other Lords have been and maybe some of their inclinations given who his mother is, make him a bit of a miser and very family oriented. Have the father having passed away recently, maybe literally the first update is the son attending his father's funeral, the typical riverlord burial by river. Either of old age or stresses finally catching him.

This gives us some conflicts right off the bat. How to deal with the debt collectors that still hound our House, how to find a suitably highborn woman to marry to raise the influence and prestige of our House after all these years, and where to place our House's loyalties for neither the Targaryens nor the Baratheons have been our family's Kings in the past.
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>>2658987
Tower concept I liked. Use our rivers as the only natural defense we have to max def, and exemplify just how small our holdings are.
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>>2657747
>Ascent
The House was born after one of the many battle that happened between the Teagues, the Mudds and the Justmans. The Riverlands was a fucking nightmare at this time so it itsn't strange that Houses born of this time period have very little information about their origin.
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>>2658987
This would place this House very close to another House born of the tg/qst canon.
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>>2659000
Unfortunately we didn't take the Bridge holding in the homebrew though if we could trade it for the outpost and anons don't object I'll see if I can wrangle it

>>2658987
Nice smash there anon I love the idea of being part Frey and under Old Freys boot heel, for all the flak they get they've been around for so long and walker frey is so ancient it's annoying he's never been used more.

No update yet but given the responses overnight I had to pitch in

>>2658039
Cheers anon
>>
>>2659270
I'd be fine with changing the holdings to include the bridge.

Because being known as the Lesser Freys that are lower than Freys are just a giant donkey kick to balls.

I mean being under Walder fucking Frey should be punishment enough to merit a circle in hell and /we're living it/

God what the hell are we doing to this poor House? Feelsbadman.jpg
>>
This still living? Haven't even named the House yet, here's some suggestions.

Arbuckle
Manester
Stirling
Duxelle
Wurnland
>>
Dead?
>>
>>2653681
you fool!
dont you know of the curse?
>>
>>2663561
The Father will return to us any moment now!
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>>2663572
this ALWAYS happens
>>
>>2663575
ANY MOMENT NOW!
>>
>>2659270
I'm with >>2659801
I'd be willing to trade in for a bridge.
>>
>>2659048
Which house?
>>
>>2663759
House Blackett
>>
all right I'm back, my apologies for inciting general fear of this being dead I personally had a bunch of shit land on me recently so my casual commitments were spotty overall

looks like we're going with Maester and a Artisan though we haven't specified what kind of Artisan yet, also it appears we'll be taking a bridge in place of a outpost which I can dig.

once everythings compiled I might go over the extended holding in fathers Homebrew and OSP extensions and do a recasting of the votes for holdings.

Anyway onto the details of our history which some anons have but some great Ideas forward for, anyway vote once for each event in our history the exception being decline which I will allow multiple choices.

Ascent
>Our Founders were petty bandit lords who the people looked to for aid in times of strife, this aid turned to fealty in time and soon we found ourselves among the rivelands nobility.
>Our founder was a Hedge knight who found himself a wife whose house was the previous holders of this land, during an Ironborn raid all the men of the house were killed and we as the only sole heir became lord.
>Our Founder was a petty hero who was awarded the land by some unknown lord no one recalls what happened to that lord nut what is certain is we prospered.
>Our Founder was a knight whose lord was at Harrenhall during its burning, seeing opportunity he married the lords daughter and claimed the tower as his.
>Other (specify

Treacheary
>Our uncles and cousins sided with the Blackfyres during the Blackfyre rebellion, when all was said and done our lands were devestated and broken and much of our house was dead
>During the war of the ninepenny kings the captain of our forces turnedcoat and assailed our lands by the time he was brought to justice much of our land was ruined
>we have consistantly been raided by Ironborn breaking the kings peace, they have faced little in the way of justice and attempts to stop them in the past have often brought our house low.
>Other (Specify)

Decline
>Our Father was the only man keeping our house together when he died at the battle of the Trident that task fell to us....
>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>We paid criminally heavy reparations for a dispute with a neighbour that cost us much wealth and status among the riverlanders
>Our Grandfather wed a merchants daughter who paid an extensive dowry, unfortunately she proved an needy woman who demanded luxeries we could hardly afford by the time of her death we were destitute.
>>
>>2664584
>Our Founders were petty bandit lords who the people looked to for aid in times of strife, this aid turned to fealty in time and soon we found ourselves among the rivelands nobility.


>Our uncles and cousins sided with the Blackfyres during the Blackfyre rebellion, when all was said and done our lands were devestated and broken and much of our house was dead


>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>>
>>2664584
>Our Founder was a knight whose lord was at Harrenhall during its burning, seeing opportunity he married the lords daughter and claimed the tower as his.

>Our uncles and cousins sided with the Blackfyres during the Blackfyre rebellion, when all was said and done our lands were devestated and broken and much of our house was dead

>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>>
>>2664584
>Our Founders were petty bandit lords who the people looked to for aid in times of strife, this aid turned to fealty in time and soon we found ourselves among the rivelands nobility.

>During the war of the ninepenny kings the captain of our forces turnedcoat and assailed our lands by the time he was brought to justice much of our land was ruined


>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>>
>>2664584
>Our Founders were petty bandit lords who the people looked to for aid in times of strife, this aid turned to fealty in time and soon we found ourselves among the rivelands nobility.

>Our uncles and cousins sided with the Blackfyres during the Blackfyre rebellion, when all was said and done our lands were devestated and broken and much of our house was dead.

>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>>
Alright looks like our history is

Ascent
>Our Founders were petty bandit lords who the people looked to for aid in times of strife, this aid turned to fealty in time and soon we found ourselves among the rivelands nobility.

not the most glorious of beginnings but its clear survival is in our blood

Treachery
>Our uncles and cousins sided with the Blackfyres during the Blackfyre rebellion, when all was said and done our lands were devestated and broken and much of our house was dead.

Decline

>Our family brought low by war and misfortune found a partron in lord Walder Frey, the price of which our grandfather gladly paid for the the security it brought, that price? the hand of his third daughters daughters hand in marriage to our father and Vassalage.
>>
>>2669258
Alright with that cleared no for Character generation, since no one has come up with a concept of our lord to be other than being a not too pretty Freyspawn we'll go from concept straight too the rolls which provided no one can agree on an age will be 3D6 please

Anyone around?
>>
Rolled 5, 1, 4 = 10 (3d6)

>>2669279
>>
Rolled 2, 4, 2 = 8 (3d6)

>>2669279
>>
Rolled 3, 2, 6 = 11 (3d6)

>>2669279
2 Adults so far.
>>
>>2669279
You have some very weird hours and very spread out updating mate.
>>
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>>2669348
>>2669361
>>2669371
alright we are an adult next up is our Role and background events.

for our role I'll take anything that isn't expert as a suggestion

ROLES
>Fighter
>Leader
>Rogue
>Schemer

Background event will be a 2d6 on pic related

>>2669523
I get that a bit, its mostly due too the fact I'm sick and don't live the most healthy of lifestyles in terms of waking hours
>>
Rolled 2, 1 = 3 (2d6)

>>2671463
Rogue baby. We don't have enough power to fight, enough men to lead, or enough influence to scheme.
>>
>>2671463
>Schemer
>>
Rolled 1, 4 = 5 (2d6)

>>2671463
I think Schemer would be good. Then we can pick up the Cohort benefit and stat out a hyper loyal right hand man to do all of our dirty work and protect him.
>>
Rolled 4, 5 = 9 (2d6)

>>2671463
>>
>>2671809
Alright looks like we are going with a schemer, something I believe has'nt been done yet which is neat, we have a couple of choices regarding background events PICK ONE

Affair/Romance
>We had a love affair with a local woman
>We had an affair with a noble woman
>We have the affections of another that we are not wed too
>Other

Capture/Kidnapped
>We were captured and ransomed during the battle of the Trident but we were ransomed come the wars end.
>We were captured during the battle of the bells and released once the war was over as we were unable to pay it.
>While hunting a Boar alone our horse was killed and our leg broken, we fell into the ''companionship'' of a dangerous Hedge knight and parted ways with him for no meager amount
>Other

Significant Tournament
>We were present at the Tourney in Lannisport and saw Rhaegar Targeryan unhorse Ser Barristan Selmy.
>We were present at the Tourney at Harrenhall where prince Rhaegar crowned Lyanna Stark as the Queen of love & beauty.
>We were at the Tourney that Obreyn Martell crippled Willas Tyrell
>Other

also can I get 2d6 for Goals and another 2d6 for motivations please
>>
>>2679847
>We have the affections of another that we are not wed too

Someone elses wife

>We were captured and ransomed during the battle of the Trident but we were ransomed come the wars end.


>We were present at the Tourney at Harrenhall where prince Rhaegar crowned Lyanna Stark as the Queen of love & beauty.

Where we met said wife.
>>
>>2679847
>Affections of another we are not wed too.
Maybe a pretty thing from Reach, another of Frey's spawn, or some Ironborn's rock-wife has a thing for us.
>Captured at the Bells, released due to non-payment.
It's an added sting that your House couldn't even pay for its heir's release.
>Present at the Harrenhall Tourney.
>>
Rolled 3, 3 = 6 (2d6)

>>2679847
>We had an affair with a noble woman
>We were captured during the battle of the bells and released once the war was over as we were unable to pay it.
>We were at the Tourney that Obreyn Martell crippled Willas Tyrell
>>
>>2679847
>we have a couple of choices regarding background events PICK ONE
Wait, do you want us to pick one per background choice or one between all of them?
>We were at the Tourney that Obreyn Martell crippled Willas Tyrell
If it's the one and only.
>>
Rolled 2, 5 = 7 (2d6)

>>2679847

and that was supposed to be

>>2679854
>We had an affair with a noble woman
>>
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>>2679847
>>We were captured and ransomed during the battle of the Trident but we were ransomed come the wars end.

Feels the best to me. So the MC knows he is no warrior from the get go.
>>
>>2679847
>We had an affair with a noble woman

>We were captured and ransomed during the battle of the Trident but we were ransomed come the wars end.

>We were present at the Tourney in Lannisport and saw Rhaegar Targeryan unhorse Ser Barristan Selmy.
>>
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Well I guess this is what I get for not being specific, the original intent was for the vote to be for one of the options given but given the respone I'll change that.

Vote for any TWO of the options from any of the options stated in >>2679847

>>2680204
>>2680227
looks like our goal is love looks like whoever we had an affair with is still tugging on those heartstrings and our motive is Hatred an.... intresting combo which I'm sure we can draw a connection to easily enough
>>
>>2681862
>We had an affair with a noble woman

>We were present at the Tourney at Harrenhall where prince Rhaegar crowned Lyanna Stark as the Queen of love & beauty.
>>
>>2681862
>We were present at the Tourney in Lannisport and saw Rhaegar Targeryan unhorse Ser Barristan Selmy.

>We had an affair with a noble woman
>>
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looks like our backstory is

>We were present at the Tourney at Harrenhall where prince Rhaegar crowned Lyanna Stark as the Queen of love & beauty.
>We had an affair with a noble woman (who was wed/to be wed)

so we are a rather naughty scoundrel it appears with little experince in warfare, prehaps our father thought us safer at camp cleaning swords and polishing armour or prehaps worse still we are craven speaking of ROLL 2d6 for Virtues and another 2d6 for our VICE

is anyone intrested in this continuing into act stat/skill gen? if so I will make another thread once this one 404s
>>
Rolled 4, 1 = 5 (2d6)

>>2686242

Sure i am
>>
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>>2686242
woops a daisy silly me forgot the tables

>>2686245
good to hear intrest is still kicking
>>
>>2686248
So we are devouted. Is it a religous thing or to something else, i can also roll for vice if no one shows up.
>>
Rolled 6, 6 = 12 (2d6)

>>2686248
Are you going to continue this into an actual quest? Even if it only updoots once a day I’d be there as much as possible.
>>
>>2686255
We are one angry motherfucker.
>>
>>2686258
Indeed and it seems like my rolls are still as broken as before!
>>
>>2686249
Devoted as in loyal not pious if you look at the table for virtues in >>2686248 Piety is its own thing

>>2686255
I am considering it it might not be any good but we'll see

>>2686258
we really reall are anon
>>
>>2686265
Please do we need more House quests that live! I still miss wardad
>>
okay so our Virtue is devoted which mean's we're a loyal dog of house Frey if not to our family and liege lord, while our vice is Wrath which means funnily enough we are actually probably one of the saltiest lords this side of Seagard quite suitable considering how anon at the very beginning touted us as a salty motherfucker.

any next step is Ability assignment AKA Statline crunch for our salty lord, as a schemer our key abilities are

>Awareness
>Cunning
>Deception
>Knowledge
>Language
>Status
>Will

so we need to consider these as our stats to minmax, as an adult 210 experince to spend on upgrading ALL our stats including our key ones so bear that in mind when coming up with a build, on top of that we have specialties which cost 10 experince per level we take in any one specialty specialties include swords and spear training in combat, streetwise knowledge and being deceitful/charming SOB Im going to go cough up a lung due to this stupid cold I have so have fun with this

>>2686274
Father/Warrior is a great qm and his quests are sorely missed, I doubt I can make a quest as incadescent as his were/are
>>
>>2686276
oh for fecks sake here's the tables + an example of what our full statline should look like at the end of this step of char gen.
>>
Do we have to purchase our status? Cause that makes no fucking sense. And what is our status anyways?
>>
>>2686285
We are the ruler of our house.
>>
>>2686280
Now i am not really good at character creation. But i think we should stay average at fighting and focus more on cunning-like stats.
>>
>>2686285
no as the lord of our House our status is at the max our house is, the reason status is an option is because char gen. for this system encompasses everything from lowly house servants to the lords and ladies of the house proper.
>>
Persuasion to 5 using 70 xp, Awareness and Cunning to 4 using 80 xp, Fighting to 3 using 10 xp, Will to 4 using 40, Deception and Knowledge to 3 using 20. Everything else remains at 2.

That should be all 210 unless I miscalculated.
>>
>>2686294
Shouldnt we move 3 knowledge to 3 language instead so we can write ?
>>
>>2686294
Wait no my bad drop fighting as that makes it 220
>>
>>2686295
Crap yeah your right. I always think Knowledge is the one to improve for writing and reading.
>>
>>2686294
Persuasion 5
Awareness, Cunning and Will 4
Deception and Language 3
Everything else is at 2 and that is all 210 xp at the start.
>>
>>2686304
Lets go with that.
>>
>>2686304
no specialties? if my role playing experince is anything to go by bonus die are always useful
>>
>>2686339
Bonus die are a separate thing to abilities.
>>
>>2686356
yes but experince isn't
>>
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>>2686360
No it is. Adults get 80 separate experience for specialties. On page 52 of the guide and pic related. We'll need the chart that shows all of the specialities to choose from next. Then we can get into using our Destiny Points.

Only when you get into active gameplay will experience be used to purchase everything.

We haven't even figured out a name for our House yet. I'd suggest any of these again >>2659978.
>>
>>2686408
Hoster Duxelle. Would be a nice name for our character.
>>
>>2686408
I stand corrected much appreciated anon

>>2686410
Duxelle seems a bit french so it might fit a reach house better but if none other is provided I can roll with it
>>
>>2686410
I'm partial to Arbuckle, Manester, and Duxelle myself.

If we went with Duxelle we could do mushrooms on our coat of arms, maybe do it 3-2-1 just because it's something different from the usual /tg/qst/ houses.
>>
Alright since it appears we are done with our main statline its time for specalties the cost is here >>2686408 and our exp total is 80 while attached in this post is the list of specalties we can choose from
>>
>>2686429
Bargain and Convince to at least 2 each maybe throw in Charm as well? Or even just have bargain and convince to 3 and spend 60xp on them?

Maybe a rank in Decipher or Logic?

Or just go whole hog into Persuasion specialties and make the best merchant lord?
>>
>>2686426
Arbuckle does seem like a good Riverlander name.
>>
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>>2686429
>Awareness
Notice 1B
>Deception
Bluff 1B
>Persuasion
Bargain 2B
Convince 1B
Seduce 1B
>Status
Stewardship 2B

Set him up as a very perspective Lord who knows his business and the value of coin. Isn't above bluffing or driving the hard bargain to get his way. Just a generally well spoken lord with that gibe tongue, had to get that noble woman into bed somehow.

He'll know that the family's bridge is an absolutely invaluable asset and know that is the real reason the Freys have always wanted his family's land. He'd never need a steward because he is his own steward, take the Head for Numbers benefit because it is absolutely great.
>>
>>2686463
Supporting
>>
>>2686463
Lets go with that.
>>
okay looks like we're going with >>2686463

I have to head off now so if this thread 404's before I come back I'll make a new thread so keep an eye out
>>
>>2686408
>>2686276
Agility 2
Animal Handling 3
Athletics 2
Awareness 3
Cunning 4
Deception 4 Act 2B Bluff 1B Cheat 1B
Endurance 2
Fighting 2
Healing 2
Knowledge 2
Language(common) 3
Marksmanship 2
Persuasion 4 Convince 2B Intimidate 1B
Status Stewardship 1B
Stealth 2
Survival 2
Thievery 2
Warfare 2
Will 3

The Toad/weasel Lord. If people wants for whatever reason have some fighting prowess, drop Deception&Cunning by one and raise Fighting&Athletics by one.
>>
>>2688140
I like to the whole being plainfully average/bad fighter thing. Much to the dissapointment of our father no doubt.




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