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File: Claymore_OP_2.jpg (188 KB, 1222x820)
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You are Noel Tiberius di Hazaran, ranked thirteenth among the half-yōma warriors of the Organization, and the afternoon air of Daria is pleasantly warm and breezy. The road stretches out before you, still paved for now, into the far-off mountains of Hazaran. After crossing the pass at Dari just two days ago you're already on your way back to where you started, the town of Merced in inner Tarsus. That's where you're meant to meet with your handler for further word on your mission... it seems that the man has already left.

Strange that Tomas seems to always appear and disappear so easily... and how exactly does he intend to get to Merced before you?

It feels like you're missing some critical detail here, but then again you're also keenly aware that the Organization has its own ways and means. You're not even sure you want to know what those amount to.

“Hey, Claymore!” a voice interrupts your thought process. Turning, you see that it's Lawrence, the trader who you caught a ride into town with. “How did your mission go?”

“Minor complications,” you admit. “Nothing I couldn't handle. And your business?”

“I don't know,” the merchant grins, tossing a bag of jingling coins into the air and catching it. “What do you think?”

“I think you're going to get yourself robbed if you keep flaunting your earnings like that,” you sigh.

“Speaking of which,” he replies, tucking away his coins, “how about we travel together again? It worked out well enough for both of us last time.”

You shake your head. “You know I can't kill humans if we're attacked, right?”

“I know,” Lawrence nods. “It's like having a big dog living on your property though.”

“So... I'm a dog then?”

Like a dog!” Lawrence corrects you. “Come on, you know what I meant.”

“We didn't have a dog when I was growing up,” you shrug, “so I have no idea what you're talking about.”

“Well, haven't you seen a family with a dog since then?” he asks in thinly veiled disbelief.

You shake your head. “Animals tend not to like me.”
>1/2
>>
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>>2536975
“So...” Lawrence begins awkwardly. “Back to the initial question. Would you like to travel together again?”

“Are you heading through Merced?” you ask.

He nods. “I will be, yes.”

“Then I wouldn't mind accompanying you,” you nod.

Lawrence stops the horse pulling his cart and lets you climb aboard. It isn't as comfortable a situation this time now that the furs are gone, but instead you have a series of rolled-up woven rugs to lean against.

“Those are from Karluk,” Lawrence explains. “They command a hefty price along the southern coast.”

“Not particularly soft though,” you observe.

“They should serve for a day or two,” he replies.

The clear blue skies of Sakia are with you all day long, until dusk begins to fall as the road rises through the foothills and into the mountains.
>1d10, taking the third roll
>>
Rolled 2 (1d10)

>>2536987
>>
Rolled 7 (1d10)

>>2536987
>>
Rolled 5 (1d10)

>>2536987
>>
>writing
>>
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>>2536987
The last rays of sunlight are still struggling to shine on the horizon and the chill of evening has started to fall when the hoofbeat of Lawrence's draft animal comes to a halt. Peeking over the edge of the cart you can see that there's an obstruction that wasn't there before: a roughly rectangular column of basaltic rock, a remnant of when this continent was young, has split off from a nearby rock face to block your path.

“The cart can't make it over that,” Lawrence informs you.

You glance around to see what you can glean about the situation: the cliffs to your left aren't that high and the pathway that curves around the base of it is fairly wide, with not too steep of a grassy slope to the right which runs down to a little creek. The trouble is you can see too many places where bandits could be hiding, and this seems like a natural point to set an ambush.

And since they're not yōma, you wouldn't be able to locate them with your half-blood senses, only with your common sense.

>Get the horse to step over the column. I'll lift the cart a little so it can roll over the stone.
>This is a threat to anyone coming through here. I'll get out and move it out of the way.
>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
>Other?
>>
>>2537040
>>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
Time for a badass moment. Moving the stone is a moment of vulnerability, but bashing the rock is an implicit warning to any potential watchers. Also we can CAST FIST to do it.
>>
>>2537040
>>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
>>
>>2537040
>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
>>
>>2537040
>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
NOEL CASTS FIST!
>>
>>2537040
>If there are bandits around, they'll think twice about attacking if they watch me shatter this stone.
>>
>3d10, best of three
>dc 17, crit 22
>>
Rolled 1, 10, 8 = 19 (3d10)

>>2537082
>NOEL CASTS FIST!
the enemy rock fainted!
>>
Rolled 5, 3, 8 = 16 (3d10)

>>2537082
>>
Rolled 7, 4, 8 = 19 (3d10)

>>2537082
>>
Rolled 9, 2, 8 = 19 (3d10)

>>2537082
>>
>>2537090
IT'S SUPER EFFECTIVE!
>>
>>2537090
Let me hug you anon.
>>
>>2537096
>>2537097
it's a 3d20.
>>
>>2537090
That would have been amazing were it not d20s.
>>
>>2537096
>>2537097

Sorry guys, i rolled 20s instead of 10s
>>
>>2537104
The hug is rescinded, you hear?
>>
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>>2537119
>>
>>2537040
You hop out of the cart and take a few steps towards the stone

“What are you doing?”

“Getting rid of the obstacle,” you explain, squaring up on the basalt pillar.

“This could be a trap,” Lawrence realizes aloud.

“Oh, it definitely is a trap,” you agree. “But a bandit would have to be pretty stupid to attack us after this.”

“After what?”

Focusing on your right fist, you concentrate your yōki and deliver a powerful blow to the exact center and reduce a section of it about the length of your forearm to gravel in a radiating cloud of dust and dirt. Then you dig your fingertips under one end and slowly lift one half of the pillar, getting your shoulder under it so that you can set it upright. Next you repeat the process on the other side, before punching both sides in rapid succession. The first half shatters, but the second merely cracks in half again before the two chunks crash down.

“That was incredible!” Lawrence tells you as you hop back into the cart. “How did you do that?”

“I couldn't manage two blows in quick succession,” you sigh. “I still need to practice before it's really useful.”

“Still, damned impressive,” the merchant compliments you. “You weren't wrong, you'd have to be an idiot to...”

You peek over the front of the cart again to see another new roadblock: this time, it's a trio of scruffy looking men in protective leather, each carrying a sword.

“I don't appreciate people doing landscaping on my turf without permission,” the man in front announces.

“Sorry,” Lawrence replies, “but we were stuck.”

“That being said, I liked that rock,” the bandit leader muses.

“It was a nice rock,” one of his partners agrees.

“Really tied the whole area together,” the third man adds.

“So how do you intend to repay us?”
>1/2
>>
>>2537173
Oh god I love these bandits already.
>>
>>2537184
If they weren't keen on mugging us.
>>
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>>2537173
“I can knock down a new rock for you if you desire,” you speak up.

“Nah, I was thinking about something else,” the bandit leers at you past Lawrence.

“I'm afraid I don't follow you,” you reply, standing up in the cart with your sword in your hand and a cold glare in your eyes. “What exactly was it you were thinking about?”

“What is one of those witches doing here?” one of the bandits mutters.

“So that explains how you shattered the stone like that,” the leader replies with a creepy smile. “I thought perhaps you were associated with one of those monasteries in Sakia.”

You narrow your eyes. “No, definitely a half-monster warrior. What of it?”

“I didn't realize they made Claymores so cute,” the leader replies.

Ah, so that's what he means.

“You mean you wanted to rape me,” you frown. “There's a long list of things that aren't happening today, and that's right at the top.”

>Take my advice, take these rugs and leave with your lives.
>Throw one of the rugs at the bandit leader and tell Lawrence to get a move on.
>Nah, these guys deserve to get their butts kicked. And you are the one to kick them.
>Other?
>>
>>2537218
>Oh? You sure you want to do that with this kind of body?
>Show them the Stigmata
>If they refuse to leave after that, Break their knee caps
>>
>>2537218
>We can't kill humans, but we can kick their teeth in, right?
>>
>>2537218
>
>Nah, these guys deserve to get their butts kicked. And you are the one to kick them.
>>
>>2537218
>>Nah, these guys deserve to get their butts kicked. And you are the one to kick them.
>>
>>2537218
>Nah, these guys deserve to get their butts kicked. And you are the one to kick them.
>other: Start stripping and leave yourself topless. the body horror will also disuade them while you kick their asses. Even if they get a good show.
>>
>>2537234
in with this
>>
>>2537218
Changing my vote here>>2537234
to this>>2537250
Mainly because it's hilarious AND effective.
>>
>>2537218

>>2537250
As an addendum. the response quote will be:
>"Fine boys, you asked for it. you just signed yourselves up as practice dummies. I've been keen on practicing the Sakia Monastery arts on actual people."
AND THEN KICK THEIR ASSES REGARDLESS OF THEIR OPINIONS
>>
>>2537218
>>Nah, these guys deserve to get their butts kicked. And you are the one to kick them.
Just because we can't kill them doesn't mean we can't beat the stupid out of them.
>>
>>2537267
>inb4 they turn masochistic and constantly follow us to both learn the sakia monastery arts and to get their daily dose of looking at Noel's titties while being beaten to a pulp.
>>
File: Stigma_2.jpg (1.24 MB, 1450x1798)
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>>2537218
“I see you understand the position you're in,” the bandit leader sneers. “That's good.”

“Yeah, but it's not gonna be the position she...” one of his partners begins before he notices what you're doing. “What are you...”

“This is what you wanted, right?” you smirk, pulling open the wide collar folded across the top of your chest and unbuttoning your top down the side to bare your torso down to your navel. “I'd be shocked if you still want to rape me after seeing what that really means.”

You can see in their eyes that they're suddenly not on board with their initial plan anymore.

“Oh?” you muse, letting them get a good long look at the stapled-together wound starting at the base of your throat. Even Lawrence covers his mouth in shock. “Lost your appetite? Are you sure? You may never get the chance to lay a warrior like me again.”

It seems like you still have no 'takers' now that they've seen permanent wound where your body is actively rejecting what you've become.

“Well, your loss then.”

You button your dark uniform back up, and the bandits breathe a collective sigh of relief.

“Okay, so no rape,” the bandit leader admits. “Rape is officially off the table. Agreed?”

“Agreed,” his partners quickly nod.

“So... what else do you have there?”

“Nothing,” you tell them.

“I doubt that,” the bandit leader retorts.

“Well, nothing for you,” you clarify. “This is your last chance.”

“An empty threat,” the bandit leader tries to call what he thinks is a bluff. “You cant fight a human, and you and I both know it.”

“I can't kill a human without consequences,” you correct him. “But I don't have to kill you to teach you all a lesson.”
>3d10, DC 16, critical 20
>>
Rolled 9, 4, 4 = 17 (3d10)

>>2537318
>>
Rolled 1, 5, 9 = 15 (3d10)

>>2537318
Time to deliver an ass whooping free of charge.
>>
Rolled 9, 8, 4 = 21 (3d10)

>>2537318
>>
Rolled 2, 10, 9 = 21 (3d10)

>>2537318
TIME TO APPLY BEATINGS
>>2537328
>>2537328
BEATINGS APPLIED AT MAXIMUM
>>
>>2537328
IT IS TIME, TO TEACH!
>>
>>2537328
Ha ha ha!
Good roll there!
>>
Rolled 8, 7, 8 = 23 (3d10)

>>2537318
>>
>>2537328
Set the fist to 11!
>>
>>2537318
“Put some distance behind you,” you tell Lawrence, “I'll catch up in a few minutes.”

“Are you sure?” he asks nervously. “These guys have to have backup laying in wait.”

“Go,” you reiterate. “The horse is the single most valuable thing you have to them, they won't risk hitting it.”

“Alright,” he nods in agreement. “We'll do this your way.”

“Don't think you can just stroll past us,” one of the bandits tells you angrily.

In response, you take a page out of the monks' book and flick at his throat, an inch or so below his chin. He coughs reflexively, doubling over so that you can effortlessly push him out of the middle of the path.

“What the hell are you doing?” the bandit captain demands, drawing his sword and trying to bring it down on your shoulder.

You simply catch it in your hand.

The edge is sharp, and draws a little blood from your palm, but with your free hand you strike at the side of its blade and shatter it just as easily as you shattered the rocks a few minutes ago.

The captain's eyes widen in what you can only describe as abject horror.

You strike at his chest, knocking him back into the third banding and sending them both sprawling.

“Lawrence, go!” you order, and the merchant spurs his horse on into a thundering charge that quickly leaves you alone with the three bandits.

“Alright,” the bandit captain sighs, “I've changed my mind. I'm definitely raping you now, I'll just have to do it in your ass instead.”

“Sorry,” you shrug. “You had your chance.”

His thrust with the shattered stub that was once his sword misses you entirely, and you easily grab him around the wrist and collar and sling him into the rocks where the breath explodes from his body all at once.

“And now,” you smirk even as several more bandits emerge from hiding, either sliding down the hill or clambering up onto the pathway to surround you, “I'll be having my way with all of you instead... and you're not gonna like it.”
>1/2
>>
>>2537404
>This girl blocked my sword with a hand then shattered it
>I'm going to rape her
In later times this guy would've been starting -4Str threads on local 4chan all day.
>>
>>2537404
Three of the bandits are flat on their backs almost as soon as you start fighting, each dropped with a single precise blow. You even treat one of them to a blow to the ear, the way that Vigilus taught you.

“This bitch is inhuman!” one of the bandits complains to the captain, who's finally starting to get back to his feet. “It's like she's just playing with us!”

“Archers!” the captain shouts.

Oh, this is not good...

>Don't get hit. Its not especially hard for you, bolts tend to move slowly by your standards.
>Keep fighting as usual, it's not like an arrow or two will do any lasting damage.
>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
>Other?
>>
>>2537442
>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
Bastards
>>
>>2537442
>>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
>>
>>2537442
>>Don't get hit. Its not especially hard for you, bolts tend to move slowly by your standards.
>>
>>2537442
>Charge the archers while dodging the arrows.
This will prevent friendly fire and let us dispose of the priority threat.
>>
>>2537442
>>Charge the archers while dodging the arrows.
>>
>>2537442
>>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
How strict is the no killing humans thing? Would they even believe us if nobody can verify that anybody in a location we just left wasn't killed by us?
>>
>>2537442
>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
>other: Start doing barehanded arrow catches. Use your own cape to catch the arrows like a net. besides, the organization can always provide more capes.
Archers don't have unlimited ammunition.

>>2537466
They'll believe the testament of any muggle more than the word of a claymore.
>>
>>2537442
>This idiot's gonna get his own men killed. If you don't protect them it may come back to bite you.
>>
>>2537466
They have watchers spying on the Claymores.
>>
>3d10, best of three
>>
Rolled 1, 3, 4 = 8 (3d10)

>>2537496
>>
Rolled 8, 5, 3 = 16 (3d10)

>>2537496
>>
Rolled 10, 7, 5 = 22 (3d10)

>>2537496
Here we go.
>>
Rolled 5, 5, 1 = 11 (3d10)

>>2537496
>>
>>2537503
'Here we go' indeed.
>>
>>2537496
The first few arrows and bolts are well-aimed, enough that they miss both you and the bandits close to you. Some you have to sweep the legs out from under so that they won't get shot, or else use your cloak to 'catch' the missiles before they can do any harm.

But eventually, one arrow practically screams towards the face of an unsuspecting bandit who's coming at you with his sword raised. So even as you catch his sword in your left hand, you reach out with your right and snag the arrow midflight.

That was close... but it also begins to dawn on you that there was a deliberate strategy here. And because of that, you've got the captain right where you want him.

“Okay,” you snarl, taking advantage of the momentary lull as several of the bandits stare wide-eyed, imagining the scene that you just prevented. “Let's all calm down for a moment... you know as well as I do that if one of you dies I get in trouble regardless of whose fault it was.”

“But is it really worth sacrificing your own men?”

You turn to stare at the captain in accusation, and the bandit whose face you saved from immanent impalement seems to realize what you're driving at.

“Wait... was that your plan all along, boss?”

“Yeah,” you reply immediately, preventing the captain from getting a chance to deny it. “Didn't you know that? He figured there was no chance you could win, so the only way he could get back at me for the embarrassment was to make sure my own Organization put me on its hitlist.”

“You've gone too far!” one of the bandits accuses the captain. “Taking as big a cut as you always do, that I can understand. But getting us killed over some petty squabble with this silver-eyed bitch? You've got some nerve.”

“I'm the one in charge here!”

“Maybe that should change,” the man declares. “Or would the rest of you like to put your necks on the line like this so this bastard can get his dick wet with some half-demon whore?”

“Hey,” you grumble. “I don't appreciate the name-calling. Tone it down or I knock your teeth out.”

“The extremely violent woman,” the man corrects himself.

“Better.”

>Try and slip away while these bandits are arguing. It's no longer your problem.
>Well, I think you can handle this (run for it).
>Charge through the bandits, knock as many down as you can.
>"I say we should put it to a vote."
>Other?
>>
>>2537558
>Try and slip away while these bandits are arguing. It's no longer your problem.
>>
>>2537558
>>Try and slip away while these bandits are arguing. It's no longer your problem.
>>
>>2537558
>"I say we should put it to a vote."
KEK
>>
>>2537558
>>"I say we should put it to a vote."
>>
>>2537558
>"I say we should put it to a vote."
>>
>>2537558
>Try and slip away while these bandits are arguing. It's no longer your problem.
>>
>>2537558
>>"I say we should put it to a vote."
>Other: Also provide some compelling arguments on why they should think better than to use a claymore as their personal sex slave by providing statistics about how so few in numbers claymores are in the world and their role in culling the yoma is so vital that . and how a bunch of "reasonable young men" can themselves on the organization's shitlist from "damaging" a claymore beyond functionality.
>>
>>2537558
>>Try and slip away while these bandits are arguing. It's no longer your problem
>>
>>2537558
>>"I say we should put it to a vote."
Holy shit this is too good. Gonna have a hell of a story to tell Lawrence.
>>
>>2537558
>>"I say we should put it to a vote."
>>
>>2537558
>let's vote on it
>to the bandit leader : "didn't you say you wanted to rape me earlier DESPITE seeing my body? Even though nobody else wanted to? Are you some sort of sicko?
>>
>>2537597
Oh my god yes this!
>>
>>2537601
>>2537558
Linking your post.
>>
>>2537558
>>2537597
>And to the whole lot of you - make no mistake.
Had your captain's plan succeeded, I would have made a point of making every last one of you suffer before your deaths in ways you wouldn't imagine before meeting my own end.
>>
>>2537558
“I say we put it to a vote,” you suggest with a shrug. “Sounds like there's enough dissent in the ranks to justify it.”

“You don't get a say in this!” the captain insists angrily. “You're not involved.”

“Hey, you were the one who wanted to rape me,” you counter. “I say that makes me pretty damn involved.”

“She has a point,” one of the other bandits admits.

“That has nothing to do with why we're fighting though!” the captain protests.

“You saw my body and it almost made you sick,” you point out. “Hurtful, by the way. But then I smack you around a little and suddenly you're all about the rape again.”

“That's right!” the bandit who'd been challenging the captain agrees. “You even said it yourself, you got mad and then you wanted to rape her. 'In the ass' you said!”

“In the ass,” you agree. “Sounds to me like he's putting your lives on the line for personal reasons.”

“Why you...” the captain begins, only to find a sword at his neck.

“Hold on, captain,” the sword's wielder insists.

“Don't think I don't know what you're trying to do.”

“So who's in favor of keeping this guy as your captain?” you begin, gesturing to the man.

One hand goes up, and several other bandits stare at him in surprise.

“What?” the bandit in question shrugs. “I just thought it'd be sad if it was unanimous.”

“And everyone for this other guy?” you continue, gesturing to the challenger.

All of the other hands go up.

“Well, I think the people have chosen,” you clap your hands. “An amazing success of direct democracy.”

“And now, time to beat the loser to death,” the new captain nods sagely as the other bandits start to close in on their former captain.

“Well...” you sigh. “I guess no system is perfect.”
>1/2
>>
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>>2537639
>>
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>>2537639
>>
>>2537639
By running for about an hour at an even pace, you manage to catch up with Lawrence as promised. You announce your presence by taking a running flop into the rugs in back of his cart.

“Ow...” you complain, finding the rugs nowhere near as soft as you'd hoped. “Who would pay money for these stupid things?”

“Good to see you back,” Lawrence nods. “Is everything okay?”

“The bandits had a few of their own issues to work out,” you inform him. “So I left them to it. And when I left nobody had died yet, so technically I'm still in a good position with the Organization.”

“I see,” Lawrence nods. “Well, we're still a good distance from Merced. So you may want to settle in.”

>Let me know if we pass someplace to eat. I'm actually a little peckish.
>I plan to rest the whole rest of the way. Let me know when we get to Merced.
>Would you mind making a detour? There's a small garrison several hours ahead.
>Other?
>>
>>2537669
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>>
>>2537669
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>>
>>2537669
>Let me know when we get to Merced.
>other: Pull out that book the Monks gave you. It's a pretty good way to pass the time, and you get to learn new moves to boot!
>>
>>2537680
yeah, lets go with this
>>
>>2537669
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>>other: Pull out that book the Monks gave you. It's a pretty good way to pass the time, and you get to learn new moves to boot!
>>
>>2537669
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>other: Pull out that book the Monks gave you. It's a pretty good way to pass the time, and you get to learn new moves to boot!
>>
>>2537669
Changin vote here>>2537674
to
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>other: Pull out that book the Monks gave you. It's a pretty good way to pass the time, and you get to learn new moves to boot!
>>
>>2537669
>Let me know if we pass someplace to eat. I'm actually a little peckish.
>other: Pull out that book the Monks gave you. It's a pretty good way to pass the time, and you get to learn new moves to boot!
>>
>>2537698
this
>>
>3d10, best of three
>>
Rolled 8, 9, 7 = 24 (3d10)

>>2537790
>>
Rolled 6, 3, 2 = 11 (3d10)

>>2537790
>>
Rolled 9, 10, 8 = 27 (3d10)

>>2537790
>>
Rolled 1, 8, 10 = 19 (3d10)

>>2537790
>>
>>2537797
Noel words good. It's what Tomas would call her "quality breeding".
>writing
>>
>>2537797
*bruh*
>>
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>>2537806
>>2537817
>>
>>2537797
Vigilus would be proud.
>>
>>2537806
You settle in, flipping open the book the monks left in your possession. With the moon out and the skies clear, there's just enough light for your eyes to pick out the details in the dark.

“I'm actually a bit peckish,” you admit. “Keep an eye out for someplace to get a good meal.”

“I suppose I owe you that much for everything you've done,” Lawrence agrees. “I'll pay, all you can eat.”

“I appreciate it. Thank you, Lawrence.”

Flipping through the book you commit several new signals to memory, and stumble across a series of pages that seemed to be grouped together that all discuss various forms of footwork. Methods for shifting your weight and moving swiftly while keeping a proper form are the particular focus: to your surprise many schools seem to agree that placing one's weight on the balls of one's feet rather than striking with the heel lead to the most nimble, precise footwork at the cost of length of stride and power generated when striking. However given the weight of your sword, the particular mechanics of your punches, and the strength of your calf muscles, you might just be able to use that style of movement to your advantage without suffering too much for it.

You'll have to remember that the next time you get into a fight.

Eventually, Lawrence's voice interrupts your thoughts as you scan through a series of new hand signals, many of which are for individual letters.

“That wound... does it hurt?”

>It's more like a scar. I hardly notice it so long as I'm not naked.
>It twinges sometimes, and requires care when bathing. That's all.
>It's more what it means, the cause of it, that I'm uncomfortable with.
>Other?
>>
>>2537847
>>It's more what it means, the cause of it, that I'm uncomfortable with.
>>
>>2537847
>It's more what it means, the cause of it, that I'm uncomfortable with.
>>
>>2537847
>It's more like a scar. I hardly notice it so long as I'm not naked.
>Except the smell, I despise it and it's always there
>>
>>2537847
>>It's more like a scar. I hardly notice it so long as I'm not naked.
>>
>>2537864
>>2537847
This is good
>>
>>2537864
This
>>
>>2537847
>It twinges sometimes, and requires care when bathing.
>It's more what it means, the cause of it, that I'm uncomfortable with
>>
>>2537847
>It's more like a scar. I hardly notice it so long as I'm not naked
>>
>>2537864
this.
>>
>>2537847
“It's more what it is that makes me uncomfortable,” you admit. “The stigma is where the flesh and blood of a yōma was surgically implanted into my body... the wound never fully heals, so the Organization resorts to heavy metal staples to hold the edges shut.”

“That sounds barbaric,” Lawrence shudders. “There has to be a better way to do that.”

You shake your head in the dark, shutting your book and putting it away. “I am a defensive type, meaning my regeneration abilities are second only to some powerful full-blooded yōma... and even I can't heal my own stigma. No half-yōma warrior ever has.”

“I'm sorry to hear that,” Lawrence replies quietly.

“You get used to it,” you lie. “Aside from the smell.”

“The smell?” Lawrence repeats.

“It's subtle, but if you know what yōma smells like you can never really get away from it,” you explain. “You could probably stick your nose in my navel and wouldn't be able to smell it.”

“That's why you carry perfume.”

“Partly,” you reply, shutting your eyes and essentially ending the conversation.
>1/2
>>
>>2537955
You must have nodded off, because when you open your eyes the sun is out and the cart has stopped in a small village. You're not familiar with it.

“Breakfast,” Lawrence announces.
>3d10, taking the fifth
>>
Rolled 1, 1, 4 = 6 (3d10)

>>2537966
>>
Rolled 4, 4, 2 = 10 (3d10)

>>2537966
Wonder what this village has in store for us?
>>
>>2537970
And this is why I rolled first, I had a feeling it would be a shit roll.
>>
Rolled 5, 8, 7 = 20 (3d10)

>>2537966
And least this companion isn't eating all his food.
>>
Rolled 7, 2, 4 = 13 (3d10)

>>2537966
>>
Rolled 3, 10, 1 = 14 (3d10)

>>2537966
>>
File: Valentina.png (56 KB, 357x342)
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>>2537966
“We're not here alone,” you declare, hopping down out of the cart. “There's another warrior in this town.”

“Really?” Lawrence asks, seemingly confused. “Then why are you on edge?”

“Not all warriors are like me,” you explain sternly. “Some of them have... problems.”

“Problems? Like... insanity?”

“For starters,” you grumble. “I hope it's not Luciana... she's not insane, mind you. We just don't get along.”

“Well, we're not going to get our breakfast standing around out here,” Lawrence sighs.

You head into a low-slung building with a few blotches of reddish and yellowish paint in places, but few windows. Inside the light is dim, but the space itself is warm and sparsely populated with other travelers.

Against one wall, at a little round table all her own, sits another warrior. She keeps her silvery-white hair up in a large bun against the back of her head, with a long bang hanging down on one side of her face.

She spots you instantly, and motions for you to sit at her table with a knowing smile.

Do you?
>Yes
>No
>>
>>2538040
>Yes
>>
>>2538040
>Yes
>>
>>2538040
>Yes
>>
>>2538040
>>Yes
>>
>>2538040
>>Yes
>>
>>2538040
>>Yes
>>
>>2538040
>>Yes
Saying no would be rude.
>>
>>2538040
“So, who're you?” the stranger asks as you sit down at her table with Lawrence. “And who's the guy?”

After briefly considering making her introduce herself first, you decide to just give her a straight answer instead. “Noel, ranked number thirteen.”

The woman nods slowly. “Thirteen? So you would be 'Bad Luck' Noel.”

“That's a nickname I hear sometimes,” you admit. “And so who would you be?”

“Valentina, number nineteen.”

This is the number nineteen? Your memory is that this is the lowest-ranked warrior to have their own distinctive nickname: “Longclaw”.

“Hello then, Valentina,” you nod politely. “Do you mind if we eat?”

“The mangoes are great,” she replies.

Lawrence waves for one of the workers and quickly orders a whole slew of food items: hot oats, eggs, bacon, and of course two mangoes.

“One mango,” you correct him.

The food comes quickly, and your fellow warrior makes some small talk while it comes out of the kitchen one item at a time. “So, you must've been on a mission if you're actually eating.”

“Three recent fights,” you clarify.

Valentina nods. “I see.”

You eat a few bites of the oats, an entire strip of bacon, and probably about half an egg... and then you get to the mango, which is so delicious you eat almost half of it.

“I'm stuffed,” you sigh contentedly. “Thank you, Lawrence.”

“You're finished?”

“We warriors don't eat as much as humans,” Valentina explains on your behalf. “That's actually quite a bit for one sitting.”

“You mind?”

You shrug. “Unless Lawrence thinks he can eat all the rest.”

Lawrence gestures for Valentina to help herself.
>1/2
>>
>>2538143
>You eat a few bites of the oats, an entire strip of bacon, and probably about half an egg... and then you get to the mango, which is so delicious you eat almost half of it.

First time I read the phrase it looked like a lot of food to me. Good work.
>>
File: CLAYMORE_MAP_Initial.jpg (159 KB, 1375x707)
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>>2538143
Valentina eats a whole egg and a half, two strips of bacon, and the rest of your mango.

It's... actually a bit of a shock how much she eats.

“So, Valentina...” you interrupt as she wolfs down the last of the fruit. “Where are you heading?”

“Petraea,” she tells you. “Called me in all the way from Karluk for some sort of big deal. Anyway, feels good to be back in Hazaran.”

You thought you heard a bit of a familiar accent.

>You're from here too? Whereabouts are you from?
>I'm actually on my way to a town in Hazaran. Tracking down Fiore.
>Well, best of luck to you. Refreshing to find a warrior who isn't intolerable.
>Other?
>>
>>2538177
>I'm actually on my way to a town in Hazaran. Tracking down Fiore.
>>
>>2538177
>I'm actually on my way to a town in Hazaran. Tracking down Fiore.
>>
>>2538177
> you're from here too?
> got called to find a lost "claymore"
>>
>>2538177
>>You're from here too? Whereabouts are you from?
>>
>>2538177
>>I'm actually on my way to a town in Hazaran. Tracking down Fiore.


>You're from here too? Whereabouts are you from?

Let´s do some small talk. She seems nice.
>>
>>2538177
>I'm actually on my way to a town in Hazaran. Tracking down Fiore.
>>
>>2538177
>>I'm actually on my way to a town in Hazaran. Tracking down Fiore.


Anyone mind reminding me how to roll?
>>
>>2538177
>>I'm actually on my way to a town in Hazaran. Tracking down Fiore.
>>
>>2538207
dice+3d10 in Options
>>
Speaking of which, roll me 3d10 for Valentina. Best of three.
>>
Rolled 2, 2, 9 = 13 (3d10)

>>2538251
>>
Rolled 4, 8, 4 = 16 (3d10)

>>2538251
>>
Rolled 4, 10, 2 = 16 (3d10)

>>2538251
>>
>>2538177
“I'm on my way to meet my handler,” you tell Valentina. “He'll be giving me more details about Fiore's last known whereabouts.”

“Fiore?” Valentina asks, seemingly concerned. “I didn't know she was missing.”

“You know her?”

Valentina nods. “She's a good girl. Hope you find her okay.”

“Hope is one thing,” you sigh sadly. “Expect... I just don't understand why they'd send the number twenty-five into Laura's territory all on her own, with no backup.”

Valentina shakes her head. “I couldn't tell you... say, you seem kinda familiar.”

“We may have seen each other at some point if you ever went to the capital as a child,” you admit. “I'm Hazari as well.”

“Ah, that explains it then,” she nods, seeming to accept that logic at face value. “You sound like you could be from the capital... and your name fits. Lots of kids got named after the princess, rest her soul.”

“You have a good ear, Valentina.”

“Well, I'd best be off,” she admits, setting down her fork. “Thanks, stranger.”

“Not a problem,” Lawrence shrugs. “Now I feel like I haven't properly repaid Noel though.”

“Eh, we come cheap,” Valentina shrugs, before leaving the building and disappearing down the road.

The ride back to Merced is uneventful, lasting another day or so before you and Lawrence eventually part ways.

“Good luck then, Noel,” he inclines his head. “If you ever need a place to stay and there's a merchant's guildhall nearby, try mentioning my name. I'll let a few people know I owe you that much.”

“I appreciate it,” you nod. “Take care of yourself.”

“Same to you.”
>1/2
>>
>>2538307
Now then... to find Tomas.

“Excuse me,” you ask a random passerby who you actually have to physically bar from simply slipping past without acknowledging your presence. “Have you seen a man all in black arrive in town? It can't have been more than a few hours ago.”

She shakes her head and slips past you, practically running into a merchant's stall in her haste.

Wow. Some things never change.

>Try to find the old master, see if he can help you.
>There was a barmaid here. She might be working nearby.
>Just find a visible place and wait for Tomas to find you.
>Other?
>>
>>2538323
>>Just find a visible place and wait for Tomas to find you.

Either he finds us or we get stoned to death.
>>
>>2538323
>>Just find a visible place and wait for Tomas to find you.
>Other: Find a tree or a large rock. Better put those new monk moves to practice. And read some more from that book.
CULTIVATION.
>>
>>2538323
>Just find a visible place and wait for Tomas to find you.
>>
>>2538323
>Just find a visible place and wait for Tomas to find you.
>Read monk book while we wait
>>
>>2538323
>Just find a visible place and wait for Tomas to find you.
>>
>>2538323
>Just find a visible place and wait for Tomas to find you.
>Read the book.
>>
>>2538323
>other;practice those new monk moves you learned.
>>
>>2538323
You'd rather not bother Nina... part of your arrangement with the old man was to keep her safe from any repercussions from interacting too much with you. So instead you look for a nice, obvious place to wait for Tomas.

That ends up being on the steps to the cathedral, where you crack open your book again.
>3d10, best of three
>>
Rolled 4, 6, 5 = 15 (3d10)

>>2538422
>>
Rolled 1, 8, 2 = 11 (3d10)

>>2538422
I was more hoping for actually practicing those moves.
>>
Rolled 6, 10, 7 = 23 (3d10)

>>2538422
>>
>>2538434
A good book that one is.
>>
>>2538422
The extensive list of footwork gives extensive tips for how to move, and you soon find yourself setting your sword aside and working your way through a series of complicated movements that are supposed to cover all the basic tactical situations.

It's hard to keep on your toes like you're apparently supposed to, but you gradually feel like you're getting used to it. It's also possible to turn the foot you're stepping with in such a way that you can turn a full hundred and eighty degrees without ever halting your momentum. There are also sets to practice for striking to the left and to the right while maintaining a consistent pace, and several specific techniques you don't get to practice for getting back to your feet from prone.

Those could come in handy.

“I see you're enjoying yourself,” a somewhat familiar voice greets you.

You turn to see that Nina has walked up the steps.

“You shouldn't be here,” you tell her. “It's good to see that you're okay, but you shouldn't be here.”

“It'll be fine,” she assures you. “The old man gave a public speech about you shortly after you left.”

“I'm still not confident that will be enough,” you sigh.

“You should come by the pub I work at now if you get the chance,” Nina insists. “I'll oblige you for now... but not all of us are that bad, you know.”

You sigh again, conceding defeat. “I suppose you have a point. Thanks... for stopping by.”

“Sure!” she replies cheerfully, walking away to go back to whatever she was doing before she took the time out to greet you.

It was a much more welcoming experience than before, at very least.

“She seems lovely.”

And that would be the worst person in your life.

“Tomas.”
>1/2
>>
>>2538535
“So you have more detailed information for me?”

Tomas motions for you to follow him to a bench in front of the cathedral, where he proceeds to throw some crumbs out of a small sack to a waiting flock of pigeons.

“Charity doesn't become you,” you grumble.

Your handler ignores your jab for now. “The town you're heading for is called Baiko. Have you heard of it?”
>3d10, best of four due to local knowledge
>>
Rolled 2, 4, 2 = 8 (3d10)

>>2538545
>>
Rolled 10, 5, 1 = 16 (3d10)

>>2538545
>>
Rolled 7, 8, 10 = 25 (3d10)

>>2538545
>>
Rolled 6, 8, 5 = 19 (3d10)

>>2538545
>>
>>2538557
Noel must read. A lot. A lot a lot. Like a fucking lot a lot a lot a lot. Like Holy shit put down the fucking library you just stole.
>>
>>2538623
But it was a fire sale! She had to strike while the deal was hot.
>>
>>2538623
reading is useless if she doesn't practice what she read from the library from the Monastery of the Holy Lady that she stole.
>>
>>2538545
“That's the seat of one of the twenty house and labor tax collectors,” you recall. “A permanent position on the national assembly convened by the Kashag.”

“Excuse you,” Tomas replies.

“No,” you shake your head. “The Hazari word for the Cabinet which advises the King is 'Kashag'. Technically they're the highest government office, which convenes the national assembly and selects candidates among the arstocracy for the finance office, the mind, the foreign office, the taxation and record-keeping offices, and the regional offices.”

“Interesting you recall so much of the detail,” Tomas nods thoughtfully, “given how young you were. But what do you know about the town itself?”

“Not much,” you admit. “It's in the mountain district, so it's poor in agricultural resources. Rich in mineral wealth though, and some high-altitude crops like potatoes grow well there. They trade all their surplus down the slopes, mostly to the capital district.”

“There was word from Baiko of a 'voracious eater',” Tomas explains. “The number twenty-five's mission was to investigate these rumors to determine whether Laura's reassignment to the region was necessary.”

“A 'voracious eater', you say?” you muse, cocking an eyebrow at your handler. “You and I both know those aren't real.”

“There are in fact larger and meaner varieties of yōma,” Tomas asserts with a frown. “You can tell the difference between one of those and an Awakened Being, given the number of hunts you have been on. Normal humans cannot.”

“And so Fiore was not supposed to engage,” you summarize.

Tomas nods. “It seems she may not have followed those orders.”

>It sounds like that may be the case.
>Or her orders were inaccurate.
>Or she had no choice but to fight.
>Other?
>>
>>2538674
>>Or she had no choice but to fight.
>>
>>2538674
>>Or she had no choice but to fight.
We've already said she was a good girl, I doubt she'd go against orders like that without cause.
>>
>>2538674
>>Or she had no choice but to fight.
An ambush is possible, or a sob story get the best of her. Don't know much about Claymore but I get the vibe having a bleeding heart can get you killed.
>>
>>2538674
>>>Or she had no choice but to fight.
>>
>>2538674
>>Or she had no choice but to fight.
>>
>>2538674
>>Or she had no choice but to fight.
>Or got caught by surprise

>If a voracious eater was involved it'd be smart enough to take her out fast to avoid her coming back with help.


>>2538702
Given the strongest claymore ever took mercy on the future BBEG and ended up dying for it via losing her arms then getting beheaded, you are not wrong.
>>
>>2538674
>other: regardless of possibilities, it was clear that the Yoma took the initiative, forcing Fiore's hand. Which means we're dealing with a Yoma that is "smart" enough and has experience dealing with claymores. Most likely it took advantage of Fiore's "bleeding heart".
>other: "is rescuing Fiore a greater priority than killing the voracious eater?"
Gotta get our priorities straight.
>>
>>2538741
this.
>>
>>2538674
“Or the hunter became the hunted,” you frown, understanding the implication. “Let's get this straight, Tomas, what is my priority supposed to be in this situation? Rescuing Fiore, gathering intelligence, or killing whatever yōma is responsible for this mess?”

“I anticipated that precise question, so I asked my own superiors,” Tomas admits. “Your priority is the information, first and foremost. If you get the chance to strike the yōma in question or you too find your hand forced, no one will complain.”

“The number twenty-five is not a major concern.”

So they've written Fiore off entirely, is that it?

“Do you disagree with your orders?”

It seems you weren't nearly as subtle in your anger as you'd hoped. Something about Valentina's concern for the 'good girl' she knew struck you as so... uncommonly genuine. You were the first to suggest that Fiore was probably dead, but to hear it so callously from someone else's mouth after having heard about her from someone who knew her means it feels so different.

You suppose that's the difference between personal and professional you were taught about in your 'training'.

>I do. If Fiore's still alive, I want to help her if I can.
>My agreement is irrelevant. I'll do my duty regardless.
>The Organization's priorities are logically sound.
>Other?
>>
>>2538837
>The Organization's priorities are logically sound.
>Doesn't mean I have to LIKE it.
>>
>>2538837
>>I do. If Fiore's still alive, I want to help her if I can.

Was she an offensive or defensive type? For all we know, she might be somewhere licking her wounds.
>>
>>2538837
>>The Organization's priorities are logically sound.
>Doesn't mean I have to LIKE it.
>>
>>2538851
yeah, this is good
>>
>>2538837
>The Organization's priorities are logically sound...from an objective standpoint.
>other: that doesn't mean I like it.
>my prioritization of Fiora will be better adjusted if you let me know her type. Is she an offensive or defensive type? At least let me know.
>>
>>2538869
This is good as well.
>>
>>2538837
>>The Organization's priorities are logically sound.
Not much point in biting the hand that feeds you.
>>
>>2538837
“Remind me... was Fiore an Offensive or a Defensive type?”

Tomas raises his eyebrow. “Offensive... if you were hoping that she might have holed up somewhere to lick her wounds you're going to be sorely disappointed I'm afraid.”

Damn. If she were a defensive type she might have been wounded but not killed, but with this last bit of information your hopes are just about dashed. There's almost no chance that she's not dead... or worse.

“Then the Organization has its priorities in order,” you admit. “Though I don't like it.”

“All you need to do is your duty,” Tomas reminds you.

In response you shoot him a sidelong glare. “I'm aware... and I still don't like it.”

“Where are you going?” Tomas asks as you begin to walk away.

“Baiko.”

“So soon?” he presses almost tauntingly.

“If there's any chance Fiore is still alive, every minute I waste bantering with you is another minute she could die. I don't have the time for you right now.”

“One of these days,” Tomas sighs, “one of those windmills is going to hit her back. I just hope I can be there to see it."
>>
>>2538942
>“one of those windmills is going to hit her back. I just hope I can be there to see it."
As far as dickwads go at least this one has proper zingers.
>>
>>2538942
And that's a wrap for this session! Thanks for turning out, the archive is up, and twitter and discord are still where they were last week. Hope you had fun reading, and see you next time I run.

I may drop a few updates here and there during the week, since next weekend I'll be abroad. So keep an eye on @QMKingofHearts for word on when that'll be happening.
>>
>>2538960
Questions:
>Will there be a Claymore pastebin?
>In the future, are you gonna add more detail to the New Zeal Continent Map? Like roads and towns for starters?
>what did Tomas mean by “one of those windmills is going to hit her back. I just hope I can be there to see it."?
>>
>>2539021
I think it's a Don Quixote reference?
>>
>>2539025
Yeah, can’t help being a half-yoma warrior hero ex-princess or something like that
>>
>>2538942
Fuck you Thomas, we'll survive just to screw with your head.
>>
>>2538960
Omake Idea: Noel's first Yoma hunt.
>>
File: CLAYMORE_MAP_1st_Update.jpg (158 KB, 1375x707)
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>>2539021
Have an updated map. More updates like this will be posted as Noel travels further afield.
>>
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>>2542361
You are Noel Tiberius di Hazaran, and your current mission is one over which you have serious misgivings. Not because of your odds of success, but over the priorities you've been handed: information is primary, killing yōma secondary, and the well-being of your fellow warrior is dead last.

It reminds you of something your father taught you once, in one of his more lucid moments.

“Pay attention to how a man treats those he deems inferior,” he used to say. “Because that is how he would treat you if he thought he could get away with it.”

And what does it say about the Organization that they would cut Fiore loose so readily?

The road to Baiko is fairly impressive, well-cut into the sides of the rolling hills and carefully graded to control erosion. It shares its initial length with the artery which leads to the capital city, which means it takes you well out of your way at first before bending to the south. The road here becomes a little narrower, the bridges less impressive, and the erosion more noticeable.

At the end of the first day, after having crossed over into Hazaran to make your way southward, you stop at a roadside tea shop.

A single gold coin buys you a cup of steeped, lukewarm brown tea in a disposable clay cup, a spoonful or two of milk, and a little cookie with ginger, cinnamon, cloves, and cardamom.

Taking a seat on a split log bench outside the little stall, you lower your dark hood and open your ears...
>3d10, taking the highest roll of three
>>
Rolled 10, 6, 7 = 23 (3d10)

>>2545186
>>
Rolled 5, 2, 8 = 15 (3d10)

>>2545186
>>
Rolled 9, 1, 3 = 13 (3d10)

>>2545186
>>
Rolled 2, 8, 3 = 13 (3d10)

>>2545186
>>
>>2545186
Gold isn't very valuable this days, it seems.
>>
>>2545186
You overhear a few surprised comments about your presence here, which is to be expected. They're all hushed comments however and so that signals to you that nobody here is going to try and chase you off before you've finished your tea. Which isn't entirely unheard of, since people tend to forget their manners when they're afraid.

One strand of conversation however stands out from the rest, because it's neither about you nor is it about the more mundane business which brings these people here.

“... there's no way that can be true.”

“But what if it is true? An entire village, uncle...”

“I won't hear any more of this foolishness. Villages don't just disappear, Arban.”

“These days, would you really put such a statement to the test?”

“There are landslides in the high mountains this time of year...”

“And bandits.”

“Bandits don't destroy whole villages. They've got to leave something to rob.”

“Yōma, then.”

There's a slapping sound. “What have I told you about speaking of the unnatural, Arban?”

“Not to do it?”

“Good to see you remember.”

>Interrupt their conversation. What village was this, and how does one get there from here?
>It might be worth asking around the markets at Baiko while looking for Fiore there.
>That's it. You should go straight to the regional council in Baiko about this.
>Other?
>>
>>2546468
>other: Tail "Arban" and ask a few questions to the boy once he's isolated away from his uncle and other superstitious Hazari. remind him not to speak of this to his relatives since that would cost him greatly. And leave him with that useful lesson dad taught you in your more lucid moments.

Children have a near-supernatural ability to overhear things they weren't meant to and be where they're not supposed to be. They also tend to move in packs and coordinate their actions surprisingly well despite limited communication ability.

They're kinda like velociraptors that way. And they're also useful little buggers since they aren't inclined to shun the supernatural, which conveniently includes claymores like Noel.
>>
>>2546468
>>2546477
And make sure you aren't seen talking to "Arban". Wouldn't want to make things worse by feeding the local rumor mill.
>>
>>2546477
>>2546468
Supporting
>>
>>2546468
>>2546477
Seconding this.
>>
>>2546468
Supporting >>2546477 With this >>2546480 addition
>>
>>2546477
This is good
>>
>>2546480
>>2546477
this
>>
>>2546477
Count me in
>>
>>2546477
Supporting this. Comparing children to velociraptors works for me.
>>
>give me a 3d10, best of three, no hard dc
>>
Rolled 8, 5, 5 = 18 (3d10)

>>2547210
>>
Rolled 10, 1, 6 = 17 (3d10)

>>2547210
>>
Rolled 4, 4, 10 = 18 (3d10)

>>2547210
>>
>>2547210
You turn your head to get a better look at the child who was talking about a village 'going missing, only to see that he actually seems to be in his mid to late teens. His uncle is an older man, already with a substantial amount of steel-grey hair.

It may be a little more difficult to get him alone so that he can speak to you without his uncle overhearing and putting a stop to it, but the plan remains the same.

After finishing their tea the two leave, and you follow not far after with your hood raised. The older man leads the way to a large covered wagon with two horses munching contentedly on some oats, and you watch them prepare the wagon to get under way. After wasting nearly half an hour of travel time your mark finally departs, the younger man sitting in the back of the wagon.

Convenient.

You let the wagon get a ways ahead of you, then make your move.
>3d10, DC 17, best of three
>>
Rolled 2, 3, 2 = 7 (3d10)

>>2547401
>>
Rolled 10, 6, 2 = 18 (3d10)

>>2547401
>>
Rolled 9, 4, 5 = 18 (3d10)

>>2547401
>>
>>2547401
With a careful shuffle-step, you swiftly catch up with the wagon and vault into the back. The younger man stares at you for a moment before you instantly cup your hand over his mouth.

He stares into your eyes in terror as he realizes what you are.

“Don't struggle,” you order in a low voice. “I'm not here to cause problems, I just need to know more about this village you were talking about at the tea house... and I know from personal experience it's better for you if nobody knows I spoke with you.”

“Can I trust you not to shout?”

The young man nods slowly, your grip loosening ever so slightly to permit the gesture.

“Good.”

You tentatively release his face, and seeing that he isn't going to scream you lower your hand.

“What are...” the young man begins, but you shake your head.

“I'm not here for a conversation,” you insist, “I'm here for answers. I ask questions, you answer, then I leave.”

“What is the name of the town?”

“Anren,” the man informs you.

Anren... if memory serves that's a village near Baiko, within the same administrative district. “Remind me, what's there? How many inhabitants?”

“Maybe two thousand?” he offers. “It's a thermal springs village.”

Thermal springs... so not a mining town that could be taken for its iron or gold, and not a place that's known for its food production. So it really makes you wonder why bandits would bother taking it over.

“How long has it been out of contact?”

“Two weeks, at least.”

Two weeks... you can't say for sure whether that timeline dovetails neatly with Fiore's disappearance or not. But it certainly seems like it keeps the possibility open. “And how do you get there from here?”

“You'd have to go through Baiko,” he tells you, “then head a day's travel east into the mountains. The road is clearly marked.”

>Thank you. That's all I need to know. (Leave)
>Have you or your uncle heard of another 'Claymore' in Baiko?
>I have another question for you (Other?)
>>
>>2547747
>>Thank you. That's all I need to know. (Leave)
>>
>>2547747
>>Have you or your uncle heard of another 'Claymore' in Baiko?
>>
>>2547747
>Thank you. That's all I need to know. (Leave)
>>
>>2547747
>Thank you. That's all I need to know. (Leave)
>>
>>2547747
>>Have you or your uncle heard of another 'Claymore' in Baiko?
Just because she's not supposed to be a priority doesn't mean we can't piece together some intel on her situation.
>>
>>2547747
>Have you or your uncle heard of another 'Claymore' in Baiko?
>>
>>2547747
>Have you or your uncle heard of another 'Claymore' in Baiko?
Say one of us instead of claymore
>>
>>2547747
>>>Thank you. That's all I need to know. (Leave)
>>
>>2547747
>>Have you or your uncle heard of another 'Claymore' in Baiko?
>Or anything else strange or unnatural?
>>
>>2548436
>>2548436
>>2547747
supporting asking anything strange or supernatural.
>>
>>2547747
>
>Have you or your uncle heard of another 'Claymore' in Baiko?
>>
Might be able to update again some time today, but I'll probably be traveling all day so don't be too surprised if it doesn't end up happening.
>>
>>2549254
“One last question,” you tell the young man. “Have you or your uncle heard any rumors about... well, about people like me being in Baiko?”

He shakes his head. “We travel a lot, so we haven't been back for a while. And with you Claymores wandering around so much, never staying for long... it's just not very noteworthy, so most people don't talk about it.”

Ah. For as much of a stir as your appearances cause, the furor dies off the moment you leave... and not only that, but a Claymore showing up barely warrants starting a rumor. You're not sure whether that says more about the transitory way you are obliged to live out your life, or more about the people you supposedly serve that they attach so little lasting importance to you.

“Thank you for the information.”

“Are you talking to yourself back there?” the uncle calls back from the front seat of the wagon.

You don't stick around long enough to hear the response, because you're gone practically the second the young man turns away from you to reply to his uncle.

With a better idea where you're going you try your best to make up time with a forced march, pushing on through the night even as other travelers have sought shelter to rest just off the side of the road. Some catch glimpses of you moving through the shadows, always skirting around the edge of the light offered by their campfires like some sort of wraith that once gone is best forgotten. Eventually the pre-dawn dim allows you to see the countryside you're passing, the lesser mountains of Hazaran all around you. In the distance you can even see the outlines of the greatest of the soaring peaks in the distance, among the highest in the world, perpetually shrouded in ice and snow.

The light causes the hillsides to glow and the snowcaps to glisten, the mountain air perfectly clear and the clouds unusually absent for this time of year. Before you lies the valley of Baiko, where the main town rests slightly higher up the valley towards the peaks.

The time for breakfast passes, and before midday you arrive in Baiko proper. Low houses, almost all of which are bleached as white as the snow, are the dominant style here, much more loosely packed than elsewhere due to the lower population. Only a few compounds and more obviously well to-do neighborhoods have protective walls of any note: the main defense here is the presence of an actual Hazari garrison, a typical playing-card shape on a slight rise above the rest of the town with its own stony walls and watch towers. The garrison used to number some thousand men back in the time of the king... you can't say what things are like now.

>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
>Head for the heart of town. The civil administrator changes every few years based on merit, but they'll have more extensive records.
>Head for the market, where you'll be sure to hear something... reliable or otherwise.
>Other?
>>
>>2550737
>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
>>
>>2550737
>>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
>>
>>2550737
>>Head for the heart of town. The civil administrator changes every few years based on merit, but they'll have more extensive records.
>>
>>2550737
>>Head for the heart of town. The civil administrator changes every few years based on merit, but they'll have more extensive records.
>>
>>2550737
>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
>>
>>2550737
>>Head for the heart of town. The civil administrator changes every few years based on merit, but they'll have more extensive records.

Bit afraid that the military governor might recognize us if he was the governor back in the day.
>>
>>2550737
>other: disguise our face by changing our hairstyle (without cutting our hair), cover one of our eyes with our bangs and wear our hood down.
Remember, our nation is supposed to know that Noel is dead. What would happen if the people find out that not only that their beloved princess is alive, but she's become a witch? Think of the people lads!
>>
>>2550737
>>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
time to see if its even remotely possible for anyone to know us, i want the drama on that.
>>
>>2550835
This, change our appearance
>>
>>2550835
>delicious dangling plothook
>FUCK THIS PLOTHOOK
everytime.
>>
>>2550737
>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus.
>>
>>2550855
it's limited exposure only to certain party members. this is just to make sure the mass populace don't go in a huge hysteria about it. otherwise the Yoma will just push us around by targeting our citizens in broad daylight. or is that what you really want?. Open warfare against the Yoma in Hazaran with the people supporting Noel? wait... *thinks*
>>
>>2550896
And NOW he catches on.
>>
>>2550780
>not wanting to secretly gather supporters and stage our own coup
>>
>>2550737
>>Head for the heart of town. The civil administrator changes every few years based on merit, but they'll have more extensive records.
>>
>>2550737
>>Head for the fortress. The military governor here used to be a reliable man by the name of Claudius Noventus
>>
New here but I like what I'm seeing, where are we currently timeline-wise? Pre- or post-Theresa?
>>
>>2551468
Timeline who knows, but completely different continent, we're geographically separated from Canon by a probably very large ocean. By Queen's own word, nobody from Canon nor the area will be appearing.
>>
>>2551480
Huh. That works too.
Though I guess that means we won't get to meet any of the Ghosts.
>>
>>2551480
wait are we on the main continent?
cause if so thar be dragons and shit, and thats fucking horrifying.
>>
>>2551969
Nah, another island from what I understood.

I guess we're site 2.
>>
>>2551480
>>2552318
And guns are a thing, so could be centuries after.
>>
>>2552325
Or the organisation has been influencing things to create different conditions for their experiments.
>>
>>2551468
More like we're in an alternate timeline where the setting's different since it's on a different island continent (for now?) and that there's no mention of any Priscilla-esque debacle for now. There's a lot of plothooks that I'm seeing in the background through implications and context when it comes to the international political events that's going on ever since Noel got kicked out of her castle and became a claymore.
>>
I'll be writing, so give me 3d10 to try and make Noel look less like herself.
>DC 18, critical 26
>>
Rolled 8, 1, 10 = 19 (3d10)

>>2552636
>inb4 the first villager that we come across immediately recognizes Noel and screams it to the rest of the town.
>>
Rolled 9, 1, 8 = 18 (3d10)

>>2552636
>>
Rolled 6, 7, 3 = 16 (3d10)

>>2552636
>>
>>2552636
I dearly hope you have access to your discord. There's a picture present waiting for you.
>>
Rolled 8, 2, 7, 10 = 27 (4d10)

>>2552636
The man who used to run this garrison was a general by the name of Claudius Noventus, a seasoned officer in the Hazari border guard. As you recall the military officials throughout the nation serve for much longer terms as the qualifications to run a garrison are much more practically-oriented rather than civilian positions within the national assembly and under the kashag cabinet. So while there may have been a half dozen or more people to serve as the administrator in Baiko, it's possible that the commander of the garrison is the same old reliable officer.

So you figure your best bet would be to see if general Noventus is still around, and tap him for information if possible. But there's a catch... in your 'past life', Noventus definitely saw your face and more importantly your hair. There's a chance, however remote, that the crafty old man could recognize you.

That's why you take a moment to duck into an alleyway and untie your elaborate hairstyle, instead pulling it into a low, loose ponytail that's as nondescript as you can manage. With a little effort you also stretch your vocal cords a little... not to disguise your voice so much as get it as far from the childish tone you would have had the last time Noventus ever had a chance to see you.

Short of that... its really all you can do to disguise yourself.

The fortress isn't what you expect, having been built up over the years into something more closely resembling a walled town with the footprint of a large playing card. The walls are about twice as thick as you are tall at the base, thinning to a quarter that near the top where a grown man can comfortably walk. Inside the outline are dozens of buildings in several styles and materials, ranging from red brick to whitewashed plaster to half-timber with mustard yellow paint. It's honestly striking to see up close, and it appears to be the result of civilians and traders having taken up residence within the defensive perimeter while soldiers are housed in more permanent barracks near the gates and the towers at each corner.

Your guess is that the general will probably be in an office of his own near the barracks, something less ostentatious than the newer constructions, and you find a likely candidate shortly after arrival. Beyond a dark wooden door set into a heavy frame is a warmly-lit interior, where a number of men dressed in typical Hazari military garb.
>QM must roll for something
>>
>>2552758
>27
That's either really good for us in a good way or good for us in a bad way.
>>
>>2552758
An older-looking man than you remember looks up from a conversation with what you can only assume are his unit leaders.

“General Noventus?” you announce your presence, causing all the other officers to turn and look as well.

He blinks once. “I need to take care of this personally.”

“Sir?” the nearest officer asks, uncertain of how to respond.

“I will take care of this,” Noventus repeats. “Please give us some privacy.”

“Alright then, yes sir,” the man nods, still somewhat confused as to why they're clearing out the room so that a general and a silver-eyed witch can speak in privacy.

A few seconds after the last one leaves, shutting the door behind him, Noventus addresses you. “You've grown taller.”

>And you've grown a mustache. People change.
>You must have me confused for someone else.
>We need to discuss the last warrior who came here.
>Other?
>>
>>2552787
>And you've grown a mustache. People change.
>I guess hoping you wouldn't recognize me was too much to ask for. I don't need to explain why it'd be best if you kept this quiet.
>We need to discuss the last warrior who came here.
>>
>>2552787
>>And you've grown a mustache. People change.
>>
>>2552787
>And you've grown a mustache. People change.
>We need to discuss the last warrior who came here.
>>
>>2552794
this
>>
>>2552787
>And you've grown a mustache... it looks nice on you I'll admit.
>other: I have some bad news and you might not like it. it's related to my mission here in Baiko. One, The last warrior who came here went missing. Two, I've received news that the Town of Anren got wiped off the map by a yoma. Last known contact with the town was two weeks ago.
>>
>>2552787
Supporting this >>2552794
Also
>other: I have some bad news and you might not like it. it's related to my mission here in Baiko. One, The last warrior who came here went missing. Two, I've received news that the Town of Anren got wiped off the map by a yoma. Last known contact with the town was two weeks ago.


My fear of being recognized came true.
>>
>>2552864
>>2552839
Yeah, we should at least let him know about the rumor.
>>
>>2552868
It is good courtesy to exchange information.
>>
>>2552883
So why Anren (a thermal springs village) was chosen as a target by a Voracious eater Yoma? The hot springs there isn't the sole reason for sure.
>>
>>2552787
>>2552839
This is good
>>
>>2552787
>You must have me confused for someone else.
>>
>>2552889
That I have no idea. Maybe the people in thermal springs village are just tastier?
>>
>>2552909
In my experience, places that have thermal springs tend to attract tourists. for a Yoma's perspective tourists equals a never ending supply of human guts as long as business doesn't get interrupted.
>>
>>2552920
Yeah, it's pretty ideal.
You can just eat them on their way in or out, nobody will even notice they've gone missing if they came alone
>>
>>2552794
>>
>>2552991
but the fact that Anren got wiped off the map to the point where no one came in OR out for 2 weeks means that either the yoma fucked up badly, or that the yoma has Fiore on a leash and spent 2 weeks eating the entire townsfolk in front of her in order to break her will and make her awaken.
>>
>>2552787
“And you've grown a mustache, general,” you reply, understanding that the game is essentially over already. “I was just a little girl last you saw of me.”

A finger to your lips as you speak seems to get the message across: you'd still prefer it if your identity never left this room.

“And I was a younger man,” Noventus sighs wistfully. “So you have become a silver-eyed warrior, then.”

“I have,” you nod calmly. “There weren't many choices available to me.”

“Your father would be horrified,” Noventus shakes his head. “But I also feel he would be proud of your choices since his passing. You serve the people.”

He takes a knee in front of you.

“That's not necessary,” you grumble. “Not anymore.”

“I respectfully disagree,” Noventus counters. “It may not be obligatory but it is certainly still deserved, and so I feel it necessary.”

“Fine, just don't make a habit of it,” you shake your head in amazement. You don't remember all that much about the man aside from his reputation as an effective leader, and so it's something of a surprise to find that he has such rigid principles. Though in retrospect, perhaps those two might often go together.

“I'm here in an official capacity,” you continue. “May I sit?”

“If you'll forgive the fact that I was too surprised to offer,” Noventus waves an arm at an open seat against the wall, a low bench with a comfortable cushion on top of it. You take up his offer, setting your sword down next to you.

Noventus takes a seat on the near end of the next bench over to your right, leaning forward over his knees and gazing at a spot several feet in front of you on the floor. “So, business then.”

“What do you know of a warrior who was in this town not long ago?” you ask. “She likely introduced herself as Fiore, or as 'Number Twenty-five', if she spoke of herself at all?”

“She left town in a hurry,” Noventus recalls. “Never gave us a proper reason for being here, never gave one for leaving. Sorry, my lady, but if you've come here to ask about her that's all I can offer.”
>1/2
>>
>>2553359
“Fiore is more of a personal concern of my own,” you admit rather bitterly. “The Organization just wants to know what she had her claws in before they lost contact with her. That's why I kept my ears open for rumors on the way here.”

“I bet you heard some juicy ones,” Noventus shakes his head in disgust. “I hope most of them weren't too salacious?”

“One was exactly in my area of expertise,” you tell him. “The disappearance of Anren.”

The old general's expression darkens. “How troubling... you suspect a yōma is responsible?”

You nod. “In all likelihood. The only question is what sort of yōma it was that did it. Surplus killing is a rare behavior for them, they tend to prefer embedding themselves in a town's population and taking a few at a time.”

“The magistrate expected it was bandits,” Noventus grumbles. “Dumb bastard had me send a detachment three days ago. I guess I shouldn't expect them to be back.”

“If they're lucky whatever was in Anren already left by the time they arrived,” you shake your head, “but it certainly doesn't look good for them.”

“Could it be a pack of yōma?”

You have to admit you'd considered the possibility, but somehow that led to an even more troubling scenario. “I've seen packs of yōma before, but the number it would take to wipe out an entire village? It hardly seems realistic to me, which is something I'll have to figure out when I arrive.”

Noventus chuckles grimly. “I see, so even when you have silver eyes those monsters can surprise you... I don't know whether to call that comforting or sobering.”

You shrug. “I've always found it instructive.”

“So, you know that I have to ask,” the general abruptly changes topic. “There are plenty of people who would be happy to see you return.”

>It would just cause more problems, and I think you know it.
>One of the single digits would murder me if I did.
>Maybe some day, but not today nor any day soon.
>Other?
>>
>>2553398
>It would just cause more problems, and I think you know it.
>>
>>2553398
>>Maybe some day, but not today nor any day soon.
>>
>>2553398
>>It would just cause more problems, and I think you know it.
>Other, that part of my life is in the past. I can't return back to it just like that.
>>
>>2553398
>Maybe some day, but not today nor any day soon.
>>
>>2553398
>I wish I could, but I can't.
>Hearing that people name their daughters after me does warm my hear though.
>>
>All of these people who don't want to eventually be the silver eyed queen
>>
>>2553398
>>It would just cause more problems, and I think you know it.
>No one leaves the organization, best case is that I get killed for it. Worst case is they blacklist all of Hazaran, AND kill me.


>>2553424
You remember how Teresa leaving directly lead to 75% of humanity on the island dead by the finale? Because I haven't.
>>
>>2553425
I don't know who Teresa is.
>>
>>2553424
well there's an issue with being a silver-eyed queen. You're a queen. you gotta have a kid bloodline only or bust. That and the people literally expect you to be the Holy lady personified.

>>2553430
>>2553430
canon character of Claymore. bullshit op strong equatable to a goddess as a claymore. died in a flashback because she got heldback by her humanity (i.e. caring for the protag of the canon claymore) and was mercilessly decapitated with a cheapshot.
>>
>>2553430
OP hax mother figure of the Mc of Claymore. Solo'd all the other Claymores of her time when she decided fuck it, leaving. The Organization escalated until they made a monster they could not control.
>>
>>2553423
>>2553398
this
>>
>>2553398
>It would just cause more problems, and I think you know it.
>>
>>2553398
>>One of the single digits would murder me if I did.
I like the practicality of this response.
>>
>>2553398
>>One of the single digits would murder me if I did.
>>
>>2553398
>It would just cause more problems, and I think you know it.
>One of the single digits would murder me if I did.
>>
>>2553398
>It would just cause more problems, and I think you know it.
>No one leaves the organization, best case is that I get killed for it. Worst case is they blacklist all of Hazaran, AND kill me.
>>
>>2553398
>It would just cause more problems, and I think you know it.
>One of the single digits would murder me if I did.
>>
>>2553398
>>One of the single digits would murder me if I did.
>>Maybe some day, but not today nor any day soon.

oh snap, goal to be strong enough to take down a bunch of single digits and reclaim the kingdom goal obtained?
>>
>>2553973
Or we can make our own claymore organization with blackjack and hookers. Sponsored by the Kingdom of Hazaran. But that might be too bold of a move right ther.
>>
>>2553976
First we awake and then we reclaim the kingdom by eating every human in it.
>>
>>2553398
>It would just cause more problems, and I think you know it.
>Maybe some day, but not today nor any day soon.
>>
>>2553398
>>Maybe some day, but not today nor any day soon.
>>One of the single digits would murder me if I did.

I feel like Noel would actually want too if she had a chance, but the claymore org is some seriously terrible shit.
>>
>>2553398
You have to admit that you're a bit taken aback. You'd honestly never given serious consideration to the though of re-taking what should be yours by right, mostly because over the years it's become clear why that could be a terrible idea.

First and foremost, the Organization would probably send Laura your way the instant they heard. The only way out of the commitment you made as a lost orphan, slowly bleeding to death from a spear wound to the gut, is death. All you really bought was a brief reprieve.

“I want to,” you admit to the general. “And maybe some day I will. But the Organization wouldn't simply allow me to leave freely any more than Sigmunt would welcome me home... I have no idea how long it could even last, or how much damage could be caused in the attempt.”

“I won't subject my people to that.”

After a few moments, general Noventus bows his head. “Of course. You really have grown into a fine young woman... we're poorer for your loss. But I can't disagree with your assessment.”

The mood has taken a definite turn for the somber, in a way you had not anticipated when you came here. For the first time since you were a child, you can't help but wonder what might have been... no. That kind of thinking does no one any good.

“Thank you for your hospitality, general,” you sigh, rising to your feet and grasping the hilt of your sword. “But I should be going. If there's even a chance that Fiore is still alive I have no time to lose.”

“I'm sorry I couldn't be of more assistance,” Noventus apologizes again. “Will you be returning here when you finish your business in Anren?”

“If it goes well, yes,” you nod. “If it goes poorly... then no.”

“What should we do if we don't hear back from you within, say, one week?”

You weigh your options carefully, before carefully unscrewing the pommel of your heavy sword. Inside you find a black envelope, the one piece of equipment you were issued along with your symbol and rank that you dreaded having to use.

Inside it are instructions for your own execution.

Some of your fellow warriors write the name of their closest friend, someone they trust to kill them if they begin to lose control and become a yōma themselves. The name in yours was scratched out when you earned your nickname, and instead it's Laura's despite the fact that you've never met her. You trust the current number two to end your life if need be, or else to kill whatever monster manages to end your life.

“There will be a bald man in black by the name of Tomas,” you explain, handing the envelope to the general. “Ensure that he gets this, and never send anyone else to Anren again.”
>1/2
>>
>>2555954
And at this point I'm feeling like there are two possibilities: we can continue with the plot, or I can do an omake. The latter will be Noel reminiscing on the death of her friend.

So, pick one:
>Continuation of the plot, with Noel heading to Anren.
>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>Continuation of the plot, with Noel heading to Anren.
>>
>>2556378
>>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>Continuation of the plot, with Noel heading to Anren.
Like comon, I want to see what her thoughts are on the way back.
>>
>>2556378
>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>Continuation of the plot, with Noel heading to Anren.
Reminiscing can get you killed. I'd rather have the memories flood when we're all said and done.
>>
>>2555954
>>Continuation of the plot, with Noel heading to Anren.
>>
>>2556378
>>Continuation of the plot, with Noel heading to Anren.
>>
>>2556378
>>Noel reminisces on the death of her friend while walking to Anren.
backstory time.
>>
>>2556378
>Noel reminisces on the death of her friend while walking to Anren.
>>
>>2556378
>>2556398
Changing to

>Noel reminisces on the death of her friend while walking to Anren.
Thought it was walking back from Anren for some reason.
>>
>>2556378
The road to Anren passes by a few other smaller villages, so at first you see some fellow travelers. But the further you get the fewer you see, and the more hurried their passage strikes you, as if every single one of them is desperate to be anywhere else. Then, well into the afternoon, you begin to realize that you're completely alone.

The rhythm of your own footsteps lulls you into something almost like a waking sleep... and you remember. The name, crossed out on the black envelope, jarred a memory loose in your mind, bringing you swiftly back to a time when you had someone you could call a friend.

Emma.

She was about your age when you were recruited into the Organization: in fact, the first time you met your spear wound hadn't fully healed. She was a kind-hearted girl who told you that she thought your hair was pretty. It was the first thing that cheered you up a little.

It was hard to see her crying in pain every day for weeks on end, almost as hard as realizing when one of the voices in the rooms next to the one you shared with her had fallen silent. But there were days when your own body hurt less than others, and you would hold Emma's hand to try and reassure her that it would all be okay. In retrospect it was amazing that she believed you when you didn't believe it yourself.

But you both somehow managed to survive in the end, two of the few who did.

“You were there for me,” she told you one day after an exhausting day of training. “And I'll always be there for you too, Noel.”

You'd promised her that much as well.

But it became clear that of the two of you her raw power and aggression were greater, her natural inclination towards fighting quickly carrying her to the upper ranks of the double-digits and eventually to the rank of Number Seven. You worked together with her several times when you were still in the upper twenties and lower teens, every time was a joyous reunion. For the first time since your 'death' you felt like you could trust someone.

It wouldn't last forever. No promise ever does.

You were assigned to Emma's unit to conduct a 'hunt', and it was on this mission that you first encountered what you would learn was an 'awakened being'... a monster that was once a warrior like you or Emma. And you knew then that it was your duty to put her to rest, you were so sure of your mission.

You can recall it clearly... as if you could ever forget.
>1/3
>>
>>2556704
>Emma is rank 7
Lucky number
>Noel is rank 13
jesus, if the symbolism couldn't get any heavier.
>>
>>2556704
“I had no idea it would be this strong...” Emma gasped, bleeding heavily from a wound in her left shoulder. The other two warriors who had been sent with you had already fallen, one stabbed through the heart by the monstrous awakened being's long arm like a single lance of flesh and bone. The other went down from a heavy blow to the head, killed instantly as the bone was shattered into her brain.

You were barely hanging on yourself. “If only we could withdraw... but I don't think it's gonna let us, Em.”

Your own regeneration abilities were the only thing keeping you functional, your guts were on fire and your body stained with your own sticky blood. Emma had managed to sever one of the awakened being's arms by that point in the fight so you knew that if you could hurt it, you could kill it... but getting this far had taken too much out of both of you. This would have to be settled in one last, desperate gamble, and you knew what your role would have to be in order for this to work.

“I'll take the right side,” you volunteered without hesitation, indicating the side of the awakened being that still had a weapon protruding from its shoulder. “You take the left, we'll meet in the middle.”

“You'll never make it,” Emma insisted. “There has to be...”

You shook your head, mind already settled on the strategy you thought gave you the only chance at either one of you surviving and knowing that you were giving your friend the better odds. “I'm giving you a shot, Em... I'm a defense-type, that's all I'm good for and you know it.”

After a moment, Emma nodded. “Don't you dare get yourself killed.”

“Same to you,” you grinned in response.

You can remember the set-up was exactly how you'd practiced: Emma led against the beast's right claw and was deflected away into the blind spot left by the missing arm, and you followed up right behind her. The monster was just as quick as you feared, and you can still remember the searing pain of being impaled by a bony spear as big around as a grown man's fist. The serrations tore into your body as you pushed forward anyway.

But you realized in horror that you'd miscalculated... the awakened being had been a defense-type in her past life, same as you. And she'd just been waiting to regenerate her missing arm until the opportune moment.

That same arm was now protruding through your only friend's back.

In a flash two blades fell on the awakened being's neck, decapitating her cleanly, but it came at a price. A price you couldn't even bear to consider paying, which you were ready to lay down your life in order to get around.
>2/3
>>
>>2556726
You can't remember if you cried after you pulled her away from that monster.

If you had, you weren't aware of it until after you had no more tears left. What you can remember is that you tried to insist that she would be fine, that it would all be okay. But there just wasn't enough left of her chest, you know now that it was something bordering on a miracle that she was able to speak to you even that one last time.

“It's... okay...” she reassured you, hand blindly reaching for your face. “We're... finally even.”

It wasn't okay. There was no way this could ever be okay. You were the one who was supposed to take the hit, not her... you were supposed to both walk away from this together. But in the end all you could do was hold her hand and comfort her like you had all those years ago, until you realized that she couldn't hear you anymore. That she would never hear you again.

You buried them in a small town near the Hazari-Bretonne border, in graves you dug with your bare hands under a beautiful maple tree. Their swords are probably still there... all save for the cross guard of Em's blade, which you exchanged for your own. She wanted to be with you, to fight with you, more than anything else... and in some small way, you figured that would let her.

The hole she left in your heart soon calloused over. It had to if you were going to go on living after her passing, if you were going to ensure that someone remembered that there was once a young woman named Emma and that she was a wonderful, kind, selfless person, and that the world was somewhat less for her absence from it.

When you eventually found yourself on another 'hunt', you were shocked that such a pitiful yōma could be considered in the same category as the one who took your dearest friend from you... but you kept your doubts to yourself. The others were just happy to have worked with 'Bad Luck' Noel, rumors of whom had already started to spread after the loss of Emma's hunt, and lived to tell the tale.

The nickname would stick, while the truth of your friend's death would be forgotten by everyone except for you.

And now, as you draw closer to Anren and the night draws in on you in turn, you know full well what you're probably walking into.

This time, you stand alone.
>3/3
>>
>>2556749
And for today, I sleep. I'll probably do another few updates before next weekend.
>>
>>2556749
Welp, we surely have no reason to harbor any love for the Organization.
>>
>I need a 3d10 roll, best of 3
>>
Rolled 10, 3, 4 = 17 (3d10)

>>2559888
>>
Rolled 4, 7, 6 = 17 (3d10)

>>2559888
>>
Rolled 10, 7, 2 = 19 (3d10)

>>2559888
Come on 17
>>
>>2559888
The first sign that something has gone horribly wrong for the residents of Anren is the fact that when you arrive the lanterns haven't been properly lit. It's enough for you to take a pause, trying as hard as you can to sense any yōma... with oddly mixed success. You can tell there's a yōki here somewhere, but it's almost impossible to determine whether it's powerful or weak, or whether it's close to you or far away.

When you start to look a little more carefully, you realize that many of the doors haven't so much been smashed 'off their hinges' as the hinges themselves were knocked out of the masonry. Dark stains and the pervasive smell of blood make it obvious that the villagers met a violent end... every house, every shop, it's the same story. Even some of the exterior walls have been repainted with blood that's since gone rancid in the sun of at least two weeks' worth of afternoons.

But the most telling fact is that the bodies are nowhere to be found.

That same yōki presence seems to grow stronger the further you get into the dead town... and it's clear to you that it doesn't belong to Fiore.
>3d10, DC 18, critical 24
>>
Rolled 3, 1, 5 = 9 (3d10)

>>2560144
>>
Rolled 8, 10, 10 = 28 (3d10)

>>2560144
>>
>>2560149
>>
Rolled 2, 9, 6 = 17 (3d10)

>>2560144
>>
>>2560149
Well fucking done anon.
>>
>>2560144
You take an instinctive step backwards, and watch as the stone-paved streets shatter, pelting you with bits and pieces of rock. And at the same time, the nearest lantern is left alight.

“Oh?” a girlish voice pierces the night air as the dim disappears, lanterns igniting all up and down the main streets of Anren. “That was a nice reaction... let's have a look at you.”

You turn your head, spying a small mousy-haired girl standing at the side of the street... right at the end of a long line of cracked paving stones. She wears nothing but a ragged dress and an easy smile, like a little lost orphan. If she'd only been carrying a stuffed toy of some sort the image would be complete.

You spy the source of the theatrics as well, and a whiff of sulfur confirms it: this town must have recently installed gas-fueled lanterns in its center, and she's standing near the valve that control's this street's supply.

“Oh~!” she practically squeals. “Pink hair, how cute!”

“Who are you?” you demand, your hand finding the hilt of your sword.

“I think you know that, silly,” the girl replies, smile never fading for even an instant. “Don't you?”

“You're an awakened being,” you frown, holding your ground for now. “And not one of the ones the Organization tries to pass off on our lower ranks.”

“You're right of course,” the girl tells you in a cheerful tone. “How wonderful, it seems you're stronger than Fiore was!”

“So that means you're responsible for her disappearance,” you press, hoping for final confirmation of what you'd come to expect.

“Yeah,” the girl sighs, sounding almost regretful, “I'm afraid I kinda broke her... and her regeneration wasn't good enough to fix it. I felt bad about it, so I gave her a proper burial.”

“You... buried her?” you ask, somewhat incredulously.

“I didn't mean to kill her,” the girl explains... or lies. She says it with such sincerity it's hard to find anything about her tone or the way she moves about the street aimlessly, like a bored child trying to find any possible source of stimulation. “But I overestimated her regenerative abilities.”

“Say, what's your name? I can see you're not a single-digit, but are you ranked in the teens at least?”

>Give her your name and your rank, buy time to divine her intentions.
>Ask about her, point blank. Who is she and what is she doing here?
>Demand to know what happened to the people of Anren, whether she killed them.
>Other?
>>
>>2560251
>Give her your name and your rank, buy time to divine her intentions.
>Demand to know what happened to the people of Anren, whether she killed them.
>>
>>2560251
>>Give her your name and your rank, buy time to divine her intentions.
Nothing wrong with being polite. Having more time to figure out a plan is also good.
>>
>>2560251
>Give her your name and your rank, buy time to divine her intentions.
>Demand to know what happened to the people of Anren, whether she killed them.
>>
>>2560251
>>Give her your name and your rank, buy time to divine her intentions.
full name
>>Ask about her, point blank. Who is she and what is she doing here?
>>
>>2560251
>Give her your name and your rank, buy time to divine her intentions.
>other: scowl at the mention of your nickname.
Time to make a name for ourselves. Who wants to beat an AB to death with our fists?
>>
>>2560251
>Give her your name and your rank, buy time to divine her intentions.
>>
>>2560286
>Who wants to watch an Abyssal Being beat us to death.
FTFY
>>
>>2560251
>>Ask about her, point blank. Who is she and what is she doing here?
>>
>>2560251
>>Give her your name and your rank, buy time to divine her intentions.
>>Demand to know what happened to the people of Anren, whether she killed them.

Then pat her on the head, with a sword.
>>
>>2560318
With the edge of the blade, right?
>>
>>2560342
>>2560318
>tfw we spec into fists from thread 1
>anons still want SWORD
>>
>>2560347
We can punch the little girl after we have beaten her with sword first. Gotta soften her up for fisting!
>>
Why do I get vibes similar to that of Shinigami Savant where Riku gets Hollowfied but then manages to hold and keeps her job at the Seireitei?
>>
>>2560372
I mean desu it makes sense that the organisation would keep a pet awakened or two, given their goals. I was legitimately surprised in the manga that they only started doing that as late as the twins.
>>
>>2560251
>Demand to know what happened to the people of Anren, whether she killed them.
>>
>>2560269
>>2560251
I support this. Let´s make some time, see if we can prod her for info.
>>
>>2560251
“Noel Tiberius di Hazaran, ranked number thirteen in the Organization,” you announce. “Are you responsible for what happened here?”

“Hello, Noel,” the little girl greets you with a curtsy. “My name is Saria, and I was ranked...”

She puts her finger to her lip, as if trying to recall.

"That's right, it was seven!" she seems to remember all at once. "Funny, isn't it? Good luck meets bad luck?”

Number seven? She was once the number seven? How long ago? When did she turn? And how is it that the Organization didn't know that someone this strong was here?

“You seem worried,” Saria frowns. “It's okay, I won't kill you... at least not on purpose.”

“Did you kill all of these people?” you press, more clearly and openly now rather than wasting any more time tiptoeing around the question.

Saria nods politely. “Of course I did.”

“But why!?” you demand.

“Because I was lonely, silly,” Saria responds as if the question was simply ludicrous to even ask. “And it worked, didn't it? First Fiore came here, and then you did.”

“You killed an entire village of fifteen hundred people as bait!?” you shoot back, stunned at the sheer scale of the awakened number seven's efforts. “Well it worked, what the hell do you want that justifies that?”

“It's not like I can just walk to Lavinia and ask nicely!” Saria pouts. “And I've been so lonely since I awakened, I could hardly stand it anymore!”

“You were lonely!?”

Saria nods excitedly. “But now I have you, Noel! Once I can get you to awaken we're going to be best friends!”

>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>You got your information, Fiore is dead. Now it's time to run as fast and as far as you're able.
>There's no escaping here the way things are, you have to at least try and weaken Saria first.
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.
>Other?
>>
>>2560548

>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>>
>>2560548
>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>>
>>2560548
>>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
Loli Whisperer Noel, I can see it now.
>>
>>2560548
>other: I would rather stay asleep thank you very much.
I hope the insanity logic of this statement works on her.
>>
>>2560548
>>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>>
>>2560560
tis the beginning of a new kingdom. The Claymore Kingdom.
>>
>>2560548
>>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.
>>
>>2560548
>>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>>
>>2560575
Anon confirmed as heartless Loli KIller
>>
>>2560548
>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
>other: "So how did you awaken and when did you awaken?"
>other: slowly approach her and ditch the sword. Our "White Fist" is something any claymore would last expect.
Yoma Loli won't expect a claymore to fight with FIST.
>>
>>2560548
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down
>>
>>2560552
>>2560554
>>2560560
>>2560565
>>2560577
Do you guys even Remember Riful? This is a BAD idea.
>>
>>2560593
but plot hooks. this ain't claymore canon. there's something different about his.
>>
>>2560593
Never read Claymore so I wouldn't know. But even if it was a trap option, I'd hope it would have some kind of benefit or at least an interesting outcome. So I'm fine with it.
>>
>>2560593
Being nice does not always bite you in the ass
>>
>>2560601
Being nice actually works a surprising amount of the time in Claymore
>>
>>2560601
Being nice is always worth a shot. Even if it is only ONE shot.

Except yōma.
>>
>having real internet issues here
>since I need to turn in early anyway for tomorrow morning I'll call it here for now.
I'll be back tuesday for a few updates, which I'm already looking forward to seeing the results of. This definitely isn't the strategy I anticipated.
>>
Congrats guys, you tamed a WOKE Loli. Now what?
>>
>>2560548
>You got your information, Fiore is dead. Now it's time to run as fast and as far as you're able.

>>2560694
Aren't you a bit hasty, anon?
>>
>>2560694
Shoulder loli, Kenpachi style?
>>
>>2560719
Real good way to get the number 1 through 5 after you.
>>
>>2560694
/ll/
>>
>>2560548
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.


>kills 1500 people
>kills Fiore
>but it's a loli
>anons want to befriend it
Fuckin loli fags
>>
>>2560692
this is what happens when you hand anons a loli. they want to adopt the loli regardless of the consequence in this circumstance.
>>
>>2560729
Not just killing her but torturing to try and make her awaken, Also wanting to do the same to us.
>>
>>2560724
either we die/awaken fighting the woke loli, we escape from the woke loli wounded and cause both short and long term collateral to Hazaran, or we try to delay the loli bomb from detonating as long as we can keep her entertained without using violence.
>>
>>2560733
Holly crap a fellow sane anon. Nice to meet you.
>>
>>2560729
Trying to talk an op murder loli is not the same as wanting to keep her, but a way to not get murderet befor getting som info
>>
>>2560736
Sadly we are a rare breed here, Nice to see another one though.
>>
>>2560729
Note that there is nothing in
>She awakened so young... she's gone insane from lack of company. Maybe you can talk her down?
that says befriending the awakened being.
We're still stalling for time, and making sure we get close enough to snap her neck before she goes fully WOKE. I hope she isn't a defensive type.

The problem that we're having is that the loli bias is bleeding through which makes certain people salty.
>>
>>2560548
>>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.


Haha no. Not subjecting Noel to Riiful treatment. Fuck that noise.


>>2560753
She's already fully awoken. Awakened beings are shapeshifters, they typically have a Monstrous form and a human disguise just like Youma. Awakened beings look like they would have pre-claymore.(noel would have bright bright red hair instead of pink for example if she awakened) However they can change to monstrous in an instant, and killing one in human form is impossible. Riiful got hit in human form and basically ignored it.


FYI for people who do not know Claymore, Riiful was an Abyssal one (meaning an awakened being who awoke while they were number 1 rank) and spent her spare time capturing then torturing claymores, sadistically. When she made them Awaken she'd judge their power, too weak, too ugly or too willful? She'd kill them off and search for more to try again.
>>
>>2560790
Noel is a defensive type claymore. it would be best if we do a fighting retreat.
>>
>>2560847
no way in hell we'll be able to outrun her.
>>
>>2560548
>There's no escaping here the way things are, you have to at least try and weaken Saria first.
Or
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.
>>
>>2560548
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.
>>
>>2560548
>There's no escaping here the way things are, you have to at least try and weaken Saria first.
>>
>>2560548
>>You got your information, Fiore is dead. Now it's time to run as fast and as far as you're able.
Time for the Hazaran Royal Family Secret Technique!
>>2560692
I expected psychotic loli AB and KoH delivered. As expected of Claymore Quest: Witcher Edition.
>>
You know I just realized. we could easily kill her by setting off a huge gas explosion in the town.
>>
>>2563343
No, too much plot armour. It would just weaken her.
>>
>>2563411
it's still an option. besides, flesh is weak to fire.
OR.
We can weaken her enough so that the gas explosion actually kills her.
>>
>>2563417
>flesh is weak to fire

...you've obviously never read claymore have you?
>>
>>2563411
>It would just weaken her.

perfect, we can get away then.
We've already accomplished our goals anyway.
Fiores already dead, we know whos killing and we're nowhere strong enough to off her.
>>
>>2563417
>Implying that a simple explosion can overmatch an Awakened Being's regeneration
We need more Claymores, preferably those from the top ten.
>>
>>2563343
I could let you roll for that, but remember Noel would need to figure out how to actually make that happen in a way that doesn't also hurt herself just as badly.

In the airport at the moment so I will check back tomorrow morning to see how people feel knowing that it's far from a sure thing.
>>
>She may look like a little girl, but she's a nation-wide threat. You have to try to put her down.
>>
>>2560548
>talk her down. Maybe even humour her a little. Find out why she hit fiore at all. Complain about bitchy handlers.
>>
>>2560692
Alright, I'll need a 3d10 check for observation, higher is better, best of three.
>>
Rolled 9, 9, 8 = 26 (3d10)

>>2566674
>>
Rolled 4, 8, 9 = 21 (3d10)

>>2566674
>>
Rolled 7, 3, 9 = 19 (3d10)

>>2566674
>>
>>2566675
Noel observes gud.
>>
>>2566675
KEK!
>>
>>2566674
It's less of a plan and more of a paradigm that cements itself in your mind, now that the facts of the situation are a bit more clear to you. It's clear that while the Organization's ultimate goal should be to get rid of Saria, this fight is out of your league as things stand. You're just one warrior, not even a single-digit at that, and dealing with an awakened being that was once a single-digit is a task that to your knowledge can only be accomplished by a team with at least one single-digit on their side. And even then it might not be a certainty.

You even briefly entertain a few more specific ideas for how to escape... you should at least have the skill and power to cause Saria some harm, and she was kind enough to inform you that there's a store of inflammable gas under the streets. If you could draw the fight out and figure out a way to ignite that gas you may just be able to use it to withdraw.

But there's also another facet to this situation. While it's clear that you have to fight Saria, you're also conscious of what she is. She was a warrior once, probably not all that dissimilar to yourself. You don't know what led her to awaken but you do know that she was young when it happened, not much older than you were when you joined the Organization. That trick with turning on the gas lamps was totally unnecessary, if anything she probably would have an even greater advantage fighting in the dark. She obviously has great control over her yōki and her more mundane senses are doubtless sharper than your own.

She also confessed to 'breaking' Fiore by mistake, because she incorrectly estimated the warrior's abilities, and her plan of murdering an entire town to get the attention of a current warrior reeks of a desperate loneliness. Putting it all together, you realize that her thoughts and plans are those of a child... specifically, a child who feels themselves neglected and abandoned.

“It's hard to take you seriously when you look like a child,” you admit, finally drawing your sword fully and setting the proverbial gears turning. “I had to remind myself that you were a warrior once, like me. I owe you something like professional courtesy.”

“Don't be silly, Noel,” Saria responds, seemingly cracking all of the joints in her fingers at random. “We're going to be friends soon, so there's no need for formalities.”

“I haven't awakened yet,” you insist, “and I don't intend to make it easy.”

“That's okay,” Saria tells you with a smile. “I mean, I really wish you'd just awaken on your own... far less painful for you that way. But when you finally do awaken, I promise you'll feel all better.”
>1/2
>>
>>2567177
>Assume a defensive stance. Stay on your feet until you can puzzle out how to set off a gas explosion.
>Go on the offensive, try to get a more solid estimate of her speed and power as quickly as possible.
>Open with your White Fist style, retaining your sword to use more like a shield than a sword.
>Other?
>>
>>2567182
>white fist stance.
>>
>>2567182
>Open with your White Fist style, retaining your sword to use more like a shield than a sword.
>>
>>2567182
>>Open with your White Fist style, retaining your sword to use more like a shield than a sword.
>>
>>2567182
>>Open with your White Fist style, retaining your sword to use more like a shield than a sword.
>>
>>2567182
No loli for you, perverted anons.
>Assume a defensive stance. Stay on your feet until you can puzzle out how to set off a gas explosion.
>>
>>2567182
>Open with your White Fist style, retaining your sword to use more like a shield than a sword.
>>
>>2567182
>>2567182
>Go on the offensive, try to get a more solid estimate of her speed and power as quickly as possible.


We want the white fist as a surprise. Not a starter.
>>
>>2567182
>Other?
Cause as much collateral damage fighting her as possible.
>>
>>2567182
Changing my vote here>>2567208
to
>Assume a defensive stance. Stay on your feet until you can puzzle out how to set off a gas explosion.
Anon here>>2567241
has a point about surprise.
>>
>>2567177
>>Go on the offensive, try to get a more solid estimate of her speed and power as quickly as possible.
>>
>>2567182
>Go on the offensive, try to get a more solid estimate of her speed and power as quickly as possible.
>>
>3d10, dc 20, critical 25
Believe it or not, this is one of the lower possible DCs I'd considered for this encounter.
>>
Rolled 10, 6, 8 = 24 (3d10)

>>2567455
Dice gods, I am but a humble anon, please grant me the luck I desire to bring about a successful roll.
>>
Rolled 6, 5, 4 = 15 (3d10)

>>2567455
>>
Rolled 7, 9, 6 = 22 (3d10)

>>2567455

>>2567460
Shit man, that worked well.
>>
Rolled 8, 4, 2 = 14 (3d10)

>>2567455
>>
Rolled 6, 9, 5 = 20 (3d10)

>>2567455
>>
Rolled 3, 10, 10 = 23 (3d10)

>>2567455
>>
>>2567455
You're aware of the fact that you can't charge in recklessly in this situation, despite being a defensive type capable of recovering from a not-insignificant amount of trauma in short order. On the other hand, you have to consider the possibility that you're probably about to be out-sped and out-punched by a monster who can also regenerate from anything you can do to them.

At least, anything you can do with a sword.

Difficult as it is on your body, the White Fist technique is nothing compared to being slowly tortured into madness. So the choice is rather clear in your mind.

Your yōki strains within your body, concentrating in your fists until it eventually extends beyond yourself as you tap deeply into your personal reserves. It swells within your flesh, contorting your body from the bones outward in a way you know leaves you unrecognizable.

“Wow, you're almost there already!” Saria quips, unaware of the fact that your signature technique requires such measures. “Is this what they call 'playing hard to get', or are you trying to narrow the gap?”

“Why don't you come over here and find out?” you offer, shifting your stance to something similar to what the book you were given described as 'half-swording'.

“Halfswording?” Saria muses playfully. “How quaint! You really are a defensive type, aren't you?”

“Well let's test it together, shall we?”

This time you can actually see Saria's transformation. Her arm extends between her wrist and elbow, moving at terrific speeds and forcing you to lower your sword's point and brace your left wrist against the side of its blade. Using it like an improvised tower shield you manage to deflect the attacking limb, letting you take several steps closer towards the awakened being.

“Well blocked!” Saria cheers. “Keep it up, Noel!”

As if to simply make it harder, she begins to sweep her arm violently about, battering you from both sides and from above as it stretches and dances like a living whip of flesh and bone. Each time her limb changes direction it gives you a chance to move forward, closing in a little bit at a time and getting used to her speed and strength all the time.

Finally, you manage to get in close to her with a downward sweep of your blade and you can aim a punch against her torso.
>1/?
>>
>>2559888
“That was excellent!” Saria compliments you happily, having blocked your punch with an elbow. “Really, truly remarkable! I haven't been so happy in years, so I really want to thank you!”

She continues to press the attack, this time transforming both of her arms at once. The rain of blows is more than you can handle with just your sword, and you have to rely on aiming your punches at her arms to try and deflect them. It keeps you from being knocked around too much, at least at first. Eventually an arm slips through when you've over-committed to your left side, and slams into your right ribs so hard that it puts you through the side of a building.

“Awww... and here I thought you were close to awakening,” Saria pouts on the far side of the crumbling wall as you take cover in the shadows. “But it seems you're just using your yōki as a crutch to keep your speed up. Your technique's really new, isn't it?”

Your sword rips through the wall, bricks and plaster pelting the abyssal being even as she blocks the edge with one arm. But shifting your grip allows you to push upward with your sword-hand and land an uppercut on Saria's jaw. She responds with another hammering blow with her left arm before you can follow up on the opening you created, but it's clear that your punch actually had an effect.

Unfortunately it also broke off one of the arms on your sword's quillons, about at the halfway point. Your only reminder of Em, and it broke.

“You seem upset,” Saria observes, sounding for all the world like she's genuinely concerned. “Is something the matter?”

>Don't respond, simply continue trying to land a blow with White Fist that can either stagger or hobble Saria long enough to escape.
>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>She's been knocking you into buildings, so you can use that time to find a tinderbox or matches for later plans involving fire.
>Other?
>>
>>2567554
>>She's been knocking you into buildings, so you can use that time to find a tinderbox or matches for later plans involving fire.
>>
>>2567554
>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>>
>>2567554
>She's been knocking you into buildings, so you can use that time to find a tinderbox or matches for later plans involving fire.

Focus on escaping.
>>
>>2567554
>>Don't respond, simply continue trying to land a blow with White Fist that can either stagger or hobble Saria long enough to escape.
>>
>>2567554
>>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>>
>>2567554
>>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>>
>>2567554

>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>other: Start acting as if you're emotionally unstable. go on your knees and search the place for the missing quillon arm while secretly looking for a tinderbox to pocket when it becomes time to light up the town in flames.
the only way to convince the psychological blow is with good acting.
>>
>>2567554
>Work on her psychologically, through her memory of being a Warrior. “It's the only thing I have left of another 'number seven'... a dear friend.”
>>
Soooo....She dead yeah? Very very dead.
>>
>>2567656
Our girl.. or the demon thing? Because I'm pretty sure we're up the creek without a paddle.
>>
>>2567666
Ab, considering what she just broke.
>>
>>2567712
I mean I don't think we're going to get a power up because she broke a memento. Claymore is pretty dark homie.
>>
>3d10, best of three
>>
Rolled 8, 2, 2 = 12 (3d10)

>>2567723
>>
Rolled 9, 1, 2 = 12 (3d10)

>>2567723
>>
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Rolled 2, 3, 5 = 10 (3d10)

>>2567723
this is gonna be hard.
>>
>>2567735
>>2567731
>>2567734
mediocrity
it hurts.
>>
>>2567731
>>2567734
>>2567735
Why you do this dice?
>>
Rolled 9, 4, 2 = 15 (3d10)

>>2567723
Oh dear.
>>
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>>2567731
>>2567734
>>2567735
>>
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>>
Just lie back and think of England, boys.
>>
>>2567723
“The crossguard of my sword belonged to another former number seven,” you tell Saria in a gravely tone, twisted from your body's transformation. “A very dear friend. It's all I have left to remind me of her.”

“I see,” Saria replies, though her assault hardly lets up. “How did she die, this other friend of yours?”

“We were hunting an awakened being,” you explain, still parrying frantically with your sword. “I survived our last team attack, Emma didn't.”

“For what it's worth, I'm sorry that I broke it,” Saria apologizes, the accompanying blow landing much harder this time against your sword. “But it just proves my point, doesn't it?”

“How?” you demand, taking a swing at Saria that meets her ribs... only to find that her body is in the process of transforming. Though the blow causes her to spit up a little blood, the awakened being manages to largely shrug it off. Her spine curves and her neck and skull elongate slightly, while her muscles seem to twist and knot... almost like living wood.

“Because the Organization didn't care about you, did they?” Saria muses, her tone still playful despite the severity of her accusation and her newfound, almost tree-like body. “They don't really care about any of us, and I think you feel that way too.”

“We have people who care...” you begin, only to be interrupted by a harsh shout.

“I thought I did,” Saria hisses angrily. “But when I sent her my black card she never came for me... I knew what I had done was wrong, and I did what I knew I had to, but she abandoned me to die! They all did! My mother and father, my cohort in the Organization, my best friend... everyone.”

“But don't worry, Noel... I'll never abandon you, and I'll never die and leave you behind. So please, just hurry up and awaken already!”

Saria's next blow collapses your guard like a child swatting away a toy, it's like you're not even offering resistance. The sword being between you and her arm spares you the brunt of the blow, but it's clear that when she's fully awakened you can't stop her attacks.

Then you find that it gets worse: roots tear through the streets in a wild weave, all but closing off most of your avenues of escape. Saria herself seems to rumble through the ground atop a ball of these roots that rises from the ground, seemingly replacing her lower body.

"Well, if you won't awaken willingly, I guess I'll have to help you."
>3d10, best of three
>>
Rolled 10, 3, 7 = 20 (3d10)

>>2567820
welp. welcome to awakening boyos.
>>
Rolled 8, 2, 1 = 11 (3d10)

>>2567820
>>
Rolled 4, 10, 6 = 20 (3d10)

>>2567820
>>
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>>2567822
>>2567827
>>
>>2567822
>>2567827
Oh, That's where the dice went, Clearly RNGesus was out for tea or something and just came back.
>>
>>2567820
You watch her with something approaching horror as she closes in on you, having deprived you of any immediate escape.

“I begged them to stop,” she continues, ranting now. “But they wouldn't listen! So I had to kill them to make it stop... I know it was wrong, but is it wrong to not want it to hurt anymore?”

Wait... is she implying what you think she's implying?

“Then I pleaded with the Organization to kill me, to put my suffering to an end, but they didn't even do that... they abandoned me. Awakening was the only thing that made it stop hurting... that gave me my sanity back...”

“What happened to you was wrong,” you reply, mustering a sympathetic tone. “But what you did to this town and to Fiore, what you're trying to do to me... those things are wrong too. A part of you still knows that, or you wouldn't have buried her.”

“I used to be a princess, so I'm not used to having to do this... but I'm begging you, please stop.”

Saria pauses to stare at you, her barely-human face unreadable. Then, with a heavy blow that hits the side of your head like a landslide, the world goes dark.
>1/2
>>
>>2567869
....We not roll high enough?
>>
>>2567876
shhh.... just let the cliffhanger enjoy the moment.
besides

>1/2
The ride is not over it seems.
>>
>>2567876
on the bright side we get a new friend.
>>
>>2567869
The first sensation that comes back to you is the pain in your head, followed by the chill of the air. Your eyes are slow to open, and at first they struggle to focus. But eventually you realize that you're in a cathedral lined with white marble, and testing your limbs gives you some immediate indication that you've been shackled to the base of a wide pillar of smooth, cold stone. At the altar in front of you are three claymores, one recognizable as your own, a second as Fiore's, and the third one is actually broken near the end. Perhaps the last fifth of the blade or so has been snapped off leaving a sharp break. At the base of these swords are the missing piece of cross guard, the broken point of what you realize must have been Saria's sword at one point, and a small ceramic vessel on the floor next to Fiore's blade.

“So you're finally awake, Noel!” what by now is an all-too familiar voice greets you cheerfully. “I was starting to wonder how long you were going to sleep... do you like my home?”

You grumble something incoherent.

“Sounds like someone hates mornings,” Saria muses, finally walking into view. She's back in the form you first saw her in, how you reason she likely appeared before becoming a warrior. “Well, nobody's perfect.”

“You should know,” you finally manage to retort.

“Awww, that was mean,” the awakened being pouts, raising her hand. The fingertips have shifted forms, now appearing like sharpened pugil sticks cast out of chitinous armor, and she places them lightly against your belly.

You shut your eyes, mentally preparing yourself for the excruciating pain you know is coming.

A few seconds later you open them again, in time to see Saria staring at her own hand with a frown. Eventually she lowers her hand, and it seems to return to what looks like a normal human appendage.

“After using so much yōki last night you must be hungry,” she decides. “I'll make you something to eat.”

And with that pronouncement, she moves to leave the ruined cathedral through a hole in one of the walls. “And don't bother trying to escape. I'll notice, and it'll only make me mad.”

You're not entirely sure, but it seems like she actually just lost her nerve... which makes you wonder if what you're saying is really getting to her. Not to the monster she's become, but to the girl who was once number seven in the organization. The real Saria, someone who was willing to give up her own life to save others.

If so... there might just be hope for you yet.
>>
>>2567950
And that's all for now. Tomorrow I'll put up a new thread, which will be updated throughout the rest of this week and next week, leading up to my return to a normal schedule.

Thanks for sticking it out with me, and hope to see you then.
>>
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Congratulations: you've been adopted by a monster loli. what now?
>>
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>>2567963
Headpats
>>
>>2567963
I er...mmm....Yeah I got nothing, King's got me stumped on this one.
>>
>>2567982
Mash o to endure Ocelot's torture, Noel!
>>
>>2567963
Talk until she breaks.
>>
>>2567988
So far we DO have a good track record of talking good shit.
>>
>>2567986
She knows if you’ve been using auto fire!
>>
>>2567963
Well I can't exactly say that I saw this coming. And I'm not going to lie to you saying that this was what I wanted.
So I guess I'm pretty neutral on the subject.

As for a general plan, I guess it doesn't hurt to talk the loli into giving up.
>>
So uh King, How'd you expect this to go?
>>
>>2568401
I expected it to go poorly, it's just a question of how poorly and poorly how. I'm basically prepared for anything up to and including this turning into awakened being quest although that is less likely to happen at this point, for a variety of reasons
>>
>>2568806
so you basically threw an "Aizen catalyst event" at us.
>>
>>2568909
Sort of, if you want to think of it that way?

Also, as was noted on Twitter and in Discord, I've changed my plan yet again in response to my ever-changing schedule. I can reasonably fit a couple of short threads into the weekend just about like normal, so that's how I want to try and do it rather than do something really janky and start today. So I'll keep this thread afloat until then.
>>
Anywho, I need a 3d10, highest of three.
>>
Rolled 5, 8, 10 = 23 (3d10)

>>2569381
>>
Rolled 10, 4, 10 = 24 (3d10)

>>2569381
>>
Rolled 9, 1, 7 = 17 (3d10)

>>2569381
well this is a surprise. We'll be lucky if it's a bowl of oatmeal...
>>
Rolled 10, 9, 2 = 21 (3d10)

>>2569381
>>
>>2569381
Saria's absence gives you time to examine your surroundings with a little greater focus and clarity. Your wrists are chained above your head, apparently anchored to an iron sconce of some sort on the backside of the pillar. Your legs are free, but in this position you don't think your arms have enough slack for you to stand up all the way. Though your wrists and knees are sore from having been in this position presumably for several hours, your body is still in remarkably good condition.

Your options for escape however are limited. By drawing heavily on your yōki you could probably break free from the shackles, but damaging the pillar will also bring down much of the roof of the damaged cathedral down on your head. It would also be just about as far from subtle as you could manage given the circumstances... but then you spot something that looks like a tool for lighting candles on a chandelier resting against the far wall. With something like that you might be able to cause an explosion, if you could only get at the town's gas supply system.

But you'd also have to free yourself first. And doing so without yōki means extreme damage to your wrists and hands You'd have to deliberately shatter your own carpals and break your radius in order to squeeze through these manacles, or else pull hard and sharp enough to rip off your own thumb. With one hand free you could probably manage from there.

The problem then becomes fighting Saria off a second time with an obvious handicap... when you couldn't beat her the first time.

You can't come up with a decision before Saria returns. And much to your surprise, she's carrying a plate of what looks suspiciously like actual food.

“No meat,” she admits sadly. “The last of the townsfolk went gammy days ago, and all the bread that's left is hard as rocks. But there were still some chickens, and a little orchard. So I made you eggs and fruit.”

She presents a small plate with what looks like three or four eggs that have been scrambled with salt and pepper, and some sliced apples.

“And I can only cook eggs scrambled... now, how do we get this inside you...”

>Release one of my hands. You can trust me not to do anything stupid.
>Release one of my hands. You can trust me not to do anything stupid (lie)
>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>Refuse. She's not gonna release you, and you WON'T be hand-fed by a monster.
>Other?
>>
>>2569422
>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>>
>>2569422
>Release one of my hands. You can trust me not to do anything stupid.
We have a week to chill and we don't need to kill her, just report back.
>>
>>2569422
>>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>>
>>2569422
>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>>
>>2569422
>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>>
>>2569422
>Release one of my hands. I know I can't beat you.
>>
>>2569422
>>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>Release one of my hands. You can trust me not to do anything stupid
>>
>>2569422
>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>>Release one of my hands. You can trust me not to do anything stupid.
>>
>>2569422
>>Feed me. If it's only my pride on the line I'd rather have a full stomach.
>>
>3d10, best of three
>>
Rolled 8, 2, 7 = 17 (3d10)

>>2569698
>>
Rolled 9, 4, 2 = 15 (3d10)

>>2569698
>>
Rolled 3, 9, 4 = 16 (3d10)

>>2569698
mediocre. sub 20
>>
Rolled 3, 3, 1 = 7 (3d10)

>>2569698
>>
Rolled 6, 5, 4 = 15 (3d10)

>>2569698
>>
>>2569698
“Release one of my hands,” you suggest. “You can trust me not to do anything too stupid.”

She looks at you skeptically. “I may look like a child, Noel, but I'm not a moron.”

“The alternatives are either to let myself starve or have you hand-feed me,” you point out. “And neither one is acceptable.”

“Are you sure? Feeding you would be so cute!”

“I refuse,” you glare sharply.

“You and your silly pride,” she sighs. “You're making this so much harder than it needs to be.”

Saria sets down the plate of food and takes a knee, slowly unfastening the clasps along the right side of your uniform and pulling it open to expose your belly... and your eyes widen as you begin to realize what she has in mind.

She means to open up your stomach and put the food in directly.

But for a second time your dread seems premature, and instead of prying your stigma open she grasps you firmly by the jaw and pries your mouth open just wide enough to shovel a forkfull of eggs into your face.

“Now remember to chew,” she tells you playfully once she releases her hold on your face.

You briefly contemplate spitting it out, but any way you look at it that doesn't really do you any good. Instead you reluctantly follow her instructions, chewing and swallowing the admittedly well-prepared eggs.

“Now, you can either let me have this,” Saria insists, waving the fork in your face, “or I can pry your body open and feed you that way. I know which way I'd prefer, so the decision is really yours to make.”

>Fine, we'll do it your way. I'll swallow what's left of my pride.
>Get cutting then, because there's no way I'll cooperate.
>The real 'Saria' would know that friends don't treat each other like this.
>Other?
>>
>>2569758
>Fine, we'll do it your way. I'll swallow what's left of my pride.
>Not like there was very much left of it anyways
>>
>>2569758
>>Fine, we'll do it your way. I'll swallow what's left of my pride.
>>
>>2569758
>The real 'Saria' would know that friends don't treat each other like this.
>>
>>2569758
>>Fine, we'll do it your way. I'll swallow what's left of my pride.
>other: *muted* yes mommy...
I know it's humiliating, but it's amusing to see Noel acting like a child.
>>
>>2569758
>Other?
So this is how you intend to treat your "friends".
>>
>>2569758
>>The real 'Saria' would know that friends don't treat each other like this.
>>
>>2569758
>>Fine, we'll do it your way. I'll swallow what's left of my pride.
>>
>>2569758
>>Fine, we'll do it your way. I'll swallow what's left of my pride.
>>
>>2569758
>other: mumble* those eggs weren't half bad...
>>
>>2569758
>>Fine, we'll do it your way. I'll swallow what's left of my pride.
>>
>3d10 again, best of three
>>
Rolled 1, 1, 8 = 10 (3d10)

>>2569882
>>
Rolled 2, 8, 3 = 13 (3d10)

>>2569882

again with bipolar Saria. Dice is so bipolar.
>>
Rolled 7, 5, 10 = 22 (3d10)

>>2569882
>>
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>>2569898
clutch.
>>
Rolled 8, 4, 7 = 19 (3d10)

>>2569882
>>
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>>2569898
>>
Damn I had such a good write in
>>
>>2569882
“Fine,” you grumble. “I'll swallow my pride... for the time being.”

“Is it really that bad...” Saria begins.

“Yes,” you interrupt. “Captured by a mortal enemy, left at her whims? Even if you can't bring yourself to do it physically, you still plan to torture me until you've destroyed my very humanity.”

Saria winces as if you'd struck her across the face... from what you can tell, worse than if you'd actually just smacked her. You were right when you guessed that there was still some humanity left in Saria's heart, and the thought of being tortured to the point of awakening still resonates with those vestiges.

“And is what you're doing any different?” Saria demands. “Forcing me to look into an old mirror... it's cruel.”

“I owe you nothing,” you assert. “At least not as you are now.”

“I could say the same to you, Claymore,” the awakened being spits. “Now open your mouth... if you're chewing at least you won't still be talking.”

For the time being you obey Saria's demand, understanding that you've probably pushed too close to the limits of her patience as it is. Your 'host' falls quiet for a while, simply force feeding you in silence until she abruptly breaks it.

“Humanity... such a worthless thing, wouldn't you agree?”

“What do you mean?” you frown.

“When was the last time you met a human?” Saria presses. “Have you seen what they can do to each other? Murder... theft... rape... things even animals don't do to each other, humans seem to have no problem with.”

>I've dealt with my fair share of bandits. Thankfully human cruelty can be matched by human idiocy.
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>You saw something that broke your will... what was it that you experienced that made you awaken?
>Other?
>>
>>2570045
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>>
>>2570045
>Have you heard about these animals called dolphins?
>>
>>2570045
>If it means I get to have people like Emma and the Father Vigilus in my life, I'll deal with the odd bandit gang.
Always look towards the brighter side of life. And personally stress those names. Names have meaning.
>>
>>2570045
>>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
Good people are out there, just gotta find them.
>>
>>2570045
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>>
>>2570045
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>Humanity has the capacity to be many things, Both good and evil.
>>
>>2570045
Has anything changed since you awakened?
You slaughtered a village full of people, most of whom had never murdered, stolen or raped.
Some will have, sure, but most of them hadn't. There are always outliers, people who are worse off in one way or another.
Life isn't fair. A lot of things just come down to random chance. To luck.

There are always going to be good people and bad people, good things and bad things.
It's okay to be tired of all the evil in the world, but you can't let yourself forget that there's just as much good, even if you don't always see it.
>>
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>>2570045
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
Can't have the good without the bad.
>Light colours Dark colours
>>
>>2570045
>>2570062
I'm good with this
>>
>>2570045
>other: regale Saria about your experience with the Bandit Democracy.
It might make her laugh.
>>
>>2570067
we bob ross philosophy now
>>
>>2570045
>>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>>
>>2570045
>If it means I get to have people like Emma and the monk in my life, I'll deal with the odd bandit gang.
>>
>>2570045
>other

"Mice eat their own still living young. Violent rape is the norm for ducks. Male otters will threaten to kill children to coerce a female into sex. The female mantis will devour the male during intercourse, face first.

But humans are the only creature I know of to possess morality. To know that what they do is wrong, even if they still do it. That's why I know that your humanity is not yet completely gone, even if you wish it were."
>>
>3d10, best of three
>>
Rolled 1, 1, 6 = 8 (3d10)

>>2570108
>>
Rolled 7, 10, 9 = 26 (3d10)

>>2570108
>>
Rolled 5 (1d10)

>>2570108
>>
Rolled 6, 10, 6 = 22 (3d10)

>>2570108

>>2570116
wrong format.

>>2570112
niceu
>>
>>2570110
I apologize for my awful roll.
>>
>>2570108
“And since you've awakened,” you counter, “has anything changed? You've taken lives, sure, but what has that accomplished? Have you found peace?”

“Of course not,” she admits, slinging the fork aside in a brief fit of rage.

“I expected as much,” you frown bitterly. “Since you're in the mood to be honest, I'll equivocate... with the example of the weasel. I had one for a pet once, as a child... they're cute, but they're also one of a list of animals capable of surplus killing. Once they start killing, sometimes they don't stop... they'll kill far beyond their immediate needs for food.”

“Humans are like that sometimes too... but unlike weasels, stoats, foxes... we're capable of morality and kindness. Emma had those qualities... Father Vigilus has them. And I for one refuse to turn my back on them.”

“I awakened because of humans who abandoned those qualities you praise,” Saria insists. “After a mission in Kun, they swept into the village I saved. They killed the men and children, they raped the women... and when the weather turned? When I found them, they were eating the women they had raped.”

That is why I awakened,” she explains. “The hate I felt towards them, the disgust that I had simply traded one set of monsters for another. I couldn't take it. I slaughtered them all... I slaughtered them all and I smiled.”

“But I knew that I had done something unforgivable. Even with the release of that much yōki, even as I was changing, losing control, I sent the black envelope back to Lavinia. But they never sent a warrior after me. They let me become what I am... so now I own it.”

“But is this what you wanted?”

Saria looks away. For a moment you expect her to turn and leave...

And then she slashes away the chains connecting your manacles.

“Never.”
>1/2
>>
>>2570166
You stare at her in wide-eyed surprise. “What is this?”

“Don't misunderstand,” Saria replies. “This isn't what you might think. I'm just not sure what I should do now. You've revived something in my heart I thought long dead... I've never been more confused.”

“So it's simple,” she concludes. “Either I'm right, or you are. Isn't that right?”

“Those are literally the two options, yes,” you agree.

“Then this will decide it,” she declares. “If you awaken before you can kill me, then we'll be awakened together like I wanted when we first met. But while I sense your will is strong, I can also tell that your body and your yōki are not strong enough to back it up. As you are now that technique of yours can't kill me.”

“I'm not following,” you narrow your eyes. “Are you offering to become some kind of mentor?”

“If a woman like you were to kill me, I think I'd be okay with that,” Saria admits. “Or at least the old me would have been. That's literally what I wanted at one point. But with convictions like yours you'll need to be stronger to see them through... if you can improve enough to kill me before awakening, then that power will be my gift to you: the friend who finally ended my suffering.”

“Do we have a deal, Noel?”

>Yes
>No
>>
>>2570197
i don't know how to feel about this.
...can she be saved?
>>
>>2570197
Okay my brain isn't functioning right, What exactly is she offering here?
>>
>>2570205
No, Welcome to Claymore.
>>
>>2570197
>Yes
She's offering us a period to power level and train to be strong enough to kill her while she's awakened. 6 days before the org thinks Noel's dead. 6 days of continuous power leveling.
>>
>>2570207
Either Saria pushes Noel to the point where she loses control and awakens, or the constant fighting hones Noel's abilities to the point where she's actually capable of killing Saria and she lets her do it.

Basically she's so messed up emotionally that her idea of how to straighten this all out is a six-day-long deathmatch.
>>
>>2570197
>>Yes
>>
>>2570197
>Yes
Are you shittin' me?
As if we could pick any other option.
>>
>>2570197
>Yes
>>2570223
Thanks for clearing that up.
>>
>>2570221
And she's the perfect sparring partner in order for us to powerlevel.

>>2570223
will there be breaks in between? We could use the downtime to read up that book.
>>
>>2570197
>Yes
>>
>>2570197
>No
Not like we have much of a choice here.
>>
>>2570233
>will there be breaks
Ha. Good joke, anon.
>>
>>2570223
>>2570223
So what you're asking is constant high-rolling dice.
>>
>>2570197
>Yes
>>
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>>2570233
>>2570242
No brakes on this rape train.
>>
>>2570223
Dear god Noel's gonna be a BAB (Badass Alpha Bitch) if she survives.
>>
>>2570246
Not quite. For an awakened being to express actual honest-to-god doubt is rare, and to not only give an enemy the chance to win but to offer to help them get there is even rarer.

Noel's really gotten inside Saria's head in a way that allowed some of her old personality and morality to resurface. The way she is now, you can't really go into this expecting anything other than that Saria will make it a challenge.
>>
I must admit, I'm almost beginning to hope we will awaken. Saria has somewhat grown on me
>>
>>2570254
You would think that our Epithet would be the talker considering how much we've diplomanced so far in this quest.
>>
>>2570254
So.. for an abomination, she's a pretty cool chick.
>>
Though if we do awaken, we won't be able to retrieve our black card. That will send the number 2 after us. That would kind of suck.
>>
>>2570260
>Make new friend
>Carded
>Number 2 shows up and kills her
>BAD LUCK INTENSIFIES
>>
>>2570257
our Epithet is determined by what other people think of Noel's exploits.

Seriously. A double digit gets sent to hunt an awakened being what was a former single digit, enters a 6-day deathmatch and comes out on top.
>>
>>2570197
>>Yes
How could I say no to this? This is going to be so interesting.
>>
>>2570197
>Yes
"Only if I'm allowed to cook breakfast."
>>
>>2570307
>"Only if I'm allowed to cook breakfast."
That was the last breakfast hon. we ain't taking a break in the middle of a 6-day death match.
>>
>>2570312
It'll count when we're beaten into a coma.
>>
>>2570314
coma = death in a deathmatch
>>
>>2570317
Now you're getting it!
>>
>>2570314
She won't let us stay in a Coma. She wants a monster out of Noel.
>>
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68 KB
68 KB JPG
>>2570320
I'm aware. I was making a ultra stupid joke because it felt like the kind of situation to make one.
>>
>>2570320
Now I want a "make a man out of you" parody of this.
>>
>>2570197
“Alright,” you nod, closing the front of your uniform. “I can't believe I'm saying this, but you have a deal.”

“Good,” Saria replies, back to her usual chipper demeanor as she tosses you your sword. “I checked the handle. How long did you leave yourself before your black envelope was to be sent out?”

“One week,” you admit.

>https://www.youtube.com/watch?v=RpJ6bInU2mE

Saria takes up her broken blade, testing its weight and balance with a few swift swings. “Then that gives us six days to conclude things. No time to waste.”

“Former number seven,” she introduces herself, letting out a wave of yōki... but refusing to transform for now. “My nickname was once 'Earthbreaker' Saria.”

“Current number thirteen,” you reply, raising your own sword. “Noel Tiberius di Hazaran... my nickname is 'Bad Luck' Noel, though I would prefer you not use it.”

With a sudden rush of adrenaline, you find yourself crossing blades with the insane little awakened being.
>>
>>2570331
Do it Anon, I believe in you.
>>
>>2570352
And that's all for this week. I'll be back Saturday with a resumption of SSQ, probably between 10am and 11am PST and lasting 3-4 hours. Sunday will have a new thread of Claymore with more or less the same runtime.

After this weekend there will be some updates during the week, with regular threads the following weekend.

Thanks for tuning in, and hope you had a good time reading!

Thread question: Saria is for...
>>
>>2570352
TIME FOR A DEATHMATCH.
https://www.youtube.com/watch?v=YTOBLVvwZhw

>>2570355
POWERLEVELING, DEATHMATCHES, and spoonfeeding scrambled eggs
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>>2570355
Feeding an All American Breakfast to.
And I guess fisting too as well.
>>
>>2570355
Saria is for...

Best friending.
>>
>>2570355
>Saria is for...
gently vivisection with the lights on. For the sole purpose of scientific discovery.
>>
>>2570254
What about Clare and Ophelia fight?
>>
>>2570331
>>2570353
she grows a dick
>>
>>2570406
Implying that's not why she's training us.
>>
>>2570401
Similar situation, though Ophelia was more simply attributable to self-hate. She was also a very recent awakening who had been a legitimate psychopath beforehand.
>>
>>2570355
Saria is for saving
When it's time to kill her, i don't want to do it
I DON'T WANT TO KILL HER! SARIA DID NOTHING WRONG!
>>
>>2570355
for dying, thats what shes for
>>
>>2571926
You're cruel anon, forcing a little girl to live and thus having her to eat humans. You monster.
>>
>>2572343
King stated that Saria is actually 50 years older than Noel. Let that sink in.
>>
>>2572492
You cannot save the lolibaba, you can only release her from suffering.
>>
>>2570355
I wanna kill the Saria




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