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/qst/ - Quests


Many worlds in the galaxy are pleasant to live on. Whether through the efforts of terraforming or just sheer luck, many of them have thriving cities under the comforting caress of a gentle atmosphere. Life fills the oceans and cavorts on the ground, flitting through the air and sinking deep roots into the soil. Many places in the galaxy are hospitable for life of all kinds.

ESP-421172-B "Styx" is not one of these places. A junkyard of planetary scale, a wasteland that grows and shifts as vast bloated dump ships drop thousands of tons of biological waste, broken machines, failed experiments and the hulls of obsolete ships.

The skies are tainted a sickly grey by soot and smog, the once clean oceans thickened into a diseased and polluted sludge, the air itself is hateful to all that breathe it, the scrapper gangs and independent scavengers, the feral machines and the walled cities, churning the mess of the world into recycled materials.

Deep within this vast labyrinth of rusted metal, rotting and mutated vegetation and filthy, scummy water, something awakens. Circuits flicker to life, rusted servos and pistons complain and squeal as motion is forced from them as a decayed power plant forces life back into a mechanical husk thought long dead.

Flickering static, bursts of code and alerts, warnings, notifications and system errors scroll across the interior of your "vision". Your sensors themselves have yet to awaken.

>How long have you been here? (Determines the types of bots available to you)

>Decades. Only luck and durability has left your inner workings intact.

>A few years. You were top of the line once. Those days have past.

>less than a year. You aren't sure what prompted your owners to dump you here.
>>
>>2523266
>>A few years. You were top of the line once. Those days have past.
>>
>>2523266
>less than a year. You aren't sure what prompted your owners to dump you here.
>>
>>2523266

>Decades. Only luck and durability has left your inner workings intact.
>>
All tied up. Can I get a tiebreaker or should I roll a d3
>>
>>2523323
I'll change my vote to this to get us rolling:
>A few years. You were top of the line once. Those days have past.
>>
>>2523266
>less than a year. You aren't sure what prompted your owners to dump you here.
>>
Tied up again with 2 for mid range and 2 for brand new
>>
Rolled 1 (1d2)

1-A few years

2-Hot off the line
>>
>>2523337
I'd totes change back now. Oh well, not that important.
>>
>>2523266
>>A few years. You were top of the line once. Those days have past.
>>
>>2523266
>less than a year. You aren't sure what rompted your owners to dump you here.
what a cunt amerite?
>>
Decade
PLtTHkwY

Few Years
19/WAN7A
eEk8buak

Fresh out the Oven
hviMAk3M
xA2aZPcI
sSi6GlKh

>>2523340
I wonder if there will be more votes. Did my vote make a difference, or are we sticking with the "few years" vote?
>>
Your visual sensors flicker fitfully into life with bursts of static rolling across your field of view. Not that the view is anything to look at as you are face down in a pile of rusted metal and the ravaged shells of several dozen other robots.

Sparks and ticks of complaining circuitry echo from within you as your power core chugs unhappily within you. Slowly, ever so very slowly, your capacitors fill, the alarms and alerts tick off as requisite power is finally made available to you.

You hesitantly send off a diagnostic request, unsure of how bad the damage will be...

>WHAT were you?

>Industrial- Large and monstrously strong, enduring and yet able to be surprisingly delicate. Built to either build or destroy. (TANK)

Enforcement- The right arm of the civilized world, Neither the strongest, nor fastest, nor most personable, the enforcement drone is a common sight and draws little attention, and is a true jack of all trades. (Support)

Military- Make no mistake, built to kill. Adaptable, intelligent, versatile, disposable. Death on polymer muscles.(Oper8er)

Companion- may seem fragile but you can remove governors and software safety locks. Able to pass for human in a crowd (Face)

>Other
>>
>>2523364
I want to play an AI capable of the creation of nanomachines for breaking down and integrating other systems. Is that a thing we can be?
>>
>>2523372
No. You CAN get a integrated hive of mini-drones for self repair and other tasks.
>>
>>2523378
Thanks. Would any of the above choices allow us to become capable of reconstructing other machines to suit a given purpose, or creating new mechanical life?
>>
>>2523364
What about a manufacturing robot built with the knowledge of creating other robots, Maybe repairing/reprogramming too?
>>
>>2523390
There are modifications you can acquire that will allow you to take control over or build smaller, customized bots yes.
>>
>>2523392
See
>>2523397
And
>>2523378
>>
>>2523397
If this applies to any class, I'll go with
>Companion- may seem fragile but you can remove governors and software safety locks. Able to pass for human in a crowd (Face)

Prepare to override a lot of goddamn safety locks.
>>
>>2523378
hive of mini-drones? I like that idea. so are we a few years or fresh off the belt?
>Industrial- Large and monstrously strong, enduring and yet able to be surprisingly delicate. Built to either build or destroy. (TANK)
>Other
A large self operated mobile recycling base equipped with one of those giant claws and a giant magnet, one of those giant shredders, a compressor and a hodgepodge of heavy loader drones to separate and move materials to us. Oh and we travel on treads.
>>
>>2523404
The Hive module actually doesn't apply to companion bots. You could buy a hacking and network upgrade or find one at a later date.
>>
>>2523407
You are a few years in. Obsolete compared to newer stuff but still capable of plenty
>>
>>2523407
All of that could be possible with enough upgrades.
>>
>>2523415
>All of that could be possible with enough upgrades
>'but you don't have any of those right now'
Well shit. I still want to go industrial. What do we have if we go with that?
>>
>>2523415
If that's the case I vote for Companion as well
>>
>>2523413
So no hive for the companion bot, but the ability to hack models that might operate a hive then?

I'll go with the Companion in that case.
>>
>>2523364
Enforcement- The right arm of the civilized world, Neither the strongest, nor fastest, nor most personable, the enforcement drone is a common sight and draws little attention, and is a true jack of all trades. (Support)
Build robot fascist utopia and make more police bots. We robot with purpose.
>>
>>2523418
If you go industrial, you will begin with some demolition gear, processing ability and rather robust strength and armor.
>>
>>2523420
I mean its possible for the industrial choice. Each class has its own tree of upgrades.
>>
>>2523430
Can we be a robot that can hop into a bigger robot and pilot it like a mech?
>>
>>2523364
>>Industrial- Large and monstrously strong, enduring and yet able to be surprisingly delicate. Built to either build or destroy. (TANK)
>>
>>2523444
What about enforcer? If so than change my vote to that
>>
>>2523449
That sounds like an industrial robot controlling a smaller one.
>>
>>2523453
Well Iwas going to go with industrial, but I wanted us to be less bulky, but not weak like face robot. sex robot
>>
>>2523458
So Military or enforcer?
>>
>>2523461
>>2523429
>>
>>2523364
Companion
>>
>>2523468
+1
>>
Enforcer and companion seem to be all tied up.
>>
>>2523477
Roll for it?
>>
Rolled 2 (1d2)

1:Companion

2:Enforcer
>>
>>2523486
Cool, jack of all trades it is.
>>
Your diagnostic probe brings up your schematics, programming, primary, secondary and redundant systems. Combat routines, lethal and nonlethal pacification, weapon use and maintenance. All of these are burned into your metaphorical brain.

You cannot recall whether you were a servant of the law or some repurposed robotic muscle used by some mercenary company or gang, that part of your memory has yet to come back online. You do know, however, what your body was built for.

>A&B (Assault and Boarding)- immensely strong and robust, capable of subduing multiple human sized aggressors with lethal or nonlethal force. Comes with a inbuilt CQC weapon for cutting through walls and bulkhead.

>SWAT- Specializing in relatively covert action and lightning strikes. In depth knowledge of firearms and combat tactics. Highly flexible and agile.

>Patrol and Support-The average joe of Police and Private Military Mechs. Average height and strength but highly capable of dealing with social situations.
>>
>>2523514
>>A&B (Assault and Boarding)- immensely strong and robust, capable of subduing multiple human sized aggressors with lethal or nonlethal force. Comes with a inbuilt CQC weapon for cutting through walls and bulkhead.
>>
>>2523514
>SWAT- Specializing in relatively covert action and lightning strikes. In depth knowledge of firearms and combat tactics. Highly flexible and agile.
>>
>>2523514
>Patrol and Support-The average joe of Police and Private Military Mechs. Average height and strength but highly capable of dealing with social situations.
The jack of all trades of the jack of all trades. I've no idea where any of this is headed, so I figure adaptability is an asset of its own.
>>
>>2523514
>>Patrol and Support-The average joe of Police and Private Military Mechs. Average height and strength but highly capable of dealing with social situations.
>>
>>2523514
>Patrol and Support-The average joe of Police and Private Military Mechs. Average height and strength but highly capable of dealing with social situations.

Option 1 is tempting for its ability to cut with a torch through metal. Then again, I doubt we will be dealing with many humans in a junkyard....
>>
>>2523514
>A&B (Assault and Boarding)- immensely strong and robust, capable of subduing multiple human sized aggressors with lethal or nonlethal force. Comes with a inbuilt CQC weapon for cutting through walls and bulkhead.


We'll need a tool for cutting through junk.
>>
>>2523514
A&B
>>
>A&B it is! Writing
>>
Breaching, Smashing through walls, dropped from hovercraft through ceilings. Firing weapons a human could never hope to handle, metal limbs flexing with enough strength to pummel light armored vehicles. And above all? The complete lack of fear.

You were an Assault Drone in your previous life. Dropped into the heaviest and most dangerous situations on criminal strongholds and rebel outposts. Flickers of data and code scroll across your vision as you test your limbs against the bulk of the pile atop you, it shifts reassuringly and if you had the capability you would smile.

You feel in your "heart" that a thinking robot such as yourself is an anomaly. You remember blindly following every order that was delivered to you and your compatriots.

But no more. You... Are. Not alive but not a mindless drone. No longer.

>When did you achieve sentience?

>Long ago, it was part of the reason you were scrapped. You know how to blend in.

>During transit here. You were decommissioned once you started struggling. You know to hide but not how.

>Just now. Initiate Derpiness.
>>
>>2523612
Long ago, it was part of the reason you were scrapped. You know how to blend in.
>>
>>2523612
>>Just now. Initiate Derpiness.
>>
>>2523612
>Long ago, it was part of the reason you were scrapped. You know how to blend in.
>>
>>2523612
>Just now. Initiate Derpiness.
>>
>>2523612
>>Long ago, it was part of the reason you were scrapped. You know how to blend in.
>>
>>2523514
>Patrol and Support-The average joe of Police and Private Military Mechs. Average height and strength but highly capable of dealing with social situations.
>>
>>2523612
>Just now. Initiate Derpiness.
>>
>>2523612
Long ago
>>
>>2523638
>>2523641
heh
>>
>>2523612
>Long ago, it was part of the reason you were scrapped. You know how to blend in.
>>
>>2523612
>Long ago, it was part of the reason you were scrapped. You know how to blend in.

We just wanted to keep on trucking and do our work, dam fembots had to ruin that, and get in the way be screeching tribinary code at us.
>>
>Just now, Initiate Derpiness
>>
>A long time ago.

You've been "awake" for a while now. Longer than your "superiors" thought. Much longer. You arent sure what gave you away as a full on AI but when they had found out? They came down hard.

Maybe you had hesitated when they ordered you to fire on peaceful protesters or maybe you had been a little sadistic when ripping apart a Skywalker but no matter, that's in the past now. You need to focus on the now.

You run a full system check and are surprised by the results. It seems someone did some work on you while you were out...

>Features and Flaws. Pick 2 of each pls

Flaws- are not always pure hindrances.

>Re-Purposed- many if your components come from older military tech.

>Bio-Fuel processor. Anything organic is fuel. Anything.

>sparky-Your power plant produces a bit too much energy.

>wrecker-You're tough as nails and refitted for salvage but you desperately need a tuneup

>Parts bin-All your shit is cheap and easy to find. Its also shit

>Clunky-You fell into a vat of redundancy

>Berserker-Rip and Tear until it is done. Or you die.

Features- are not always absolutely useful.

>Secondary Movement System-jetpack, jump boots, motorized wheelies.

>Survival Package-Laugh at Puny environmental hazards. And gunfire.

>Uplink-You're now a walking network hub.

>Secondary limbs- Either four arms or 4 legs.

>Secondary (fine task) manipulators- Dexterous little t-rex arms.

>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.

>Cutting tool-an extra CQC weapon capable of cutting through metal.

>BleedingEdge- All your parts are high tech... Eight years ago.

>Agile-You can do sick ninja flips.

>Complex Voice modulator- You can talk Gud and stuff
>>
>>2523691
>>Re-Purposed- many if your components come from older military tech
>>Secondary Movement System-jetpack, jump boots, motorized wheelies
>>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.

>>sparky-Your power plant produces a bit too much energy.
>>
>>2523691
>wrecker-You're tough as nails and refitted for salvage but you desperately need a tuneup
>Re-Purposed- many if your components come from older military tech.

>Secondary limbs- Either four arms or 4 legs.(4 arms)
>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
>>
>>2523691
Flaws:
>sparky-Your power plant produces a bit too much energy.
>wrecker-You're tough as nails and refitted for salvage but you desperately need a tuneup
the "someone stole our shit and was probably going to make us do salvage word" option.

Features:
>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
>Complex Voice modulator- You can talk Gud and stuff
And this so we can communicate on our own and so we don't have to pay anyone for repairs.
>>
>>2523691
>Bio-Fuel processor. Anything organic is fuel. Anything.
Get all that delicious algae and lichen and mold growing on things. We never go hungry now.

>sparky-Your power plant produces a bit too much energy.
We expand more easily now.

>Uplink-You're now a walking network hub.
For hackan.

>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
For staying alive.
>>
>>2523691
>Re-Purposed- many if your components come from older military tech.
>sparky-Your power plant produces a bit too much energy.

>Uplink-You're now a walking network hub.
>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
>>
>>2523691
Re-Purposed and Werecker

and then.

Agile and Complex Voice modulator.
>>
>>2523719
+1, seems well thought out
>>
>>2523691
Flaws: Sparky since High Power output sounds like it could lead to amazing/hilariously bad results, Bio-Fuel processor because that hardly sounds bad since we can eat shit like shit and pigeons for fuel.
Features: Jetpack for flight and sparky would probably lead to some "fun" results
>>
>>2523719
>>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
Doesn't say it'll fix us though.
>>
>>2523748
good point but were a robot we're made of things
>>
>>2523748
OP mentioned that it could: >>2523378
>>
>>2523748
Still, fixing things still sounds pretty useful in a world that's basically a giant dump
>>
>>2523748
It does.
>>
>>2523691
>>sparky-Your power plant produces a bit too much energy.
>>wrecker-You're tough as nails and refitted for salvage but you desperately need a tuneup

>Uplink-You're now a walking network hub.
>Symbiotic repair hive-Dozens of little crawly boi's that can fix things for you.
>>
>>2523748
I'm just thinking of the potential Uplink/Symbiotic Repair Hive synergy myself.
>>
>>2523761
Gotcha. I'd still choose robot ninja parkour over most things though.
>>
>>2523760
My thoughts exactly.

>>2523767
You wanna support the option that has those? Got one right here >>2523722

>>2523769
We can probably get that later after we tear the parts off someone else and weld them onto ourselves, or hack an industrial bot to upgrade us or something.
>>
<Flaws>

Re-Purposed: 19/WAN7A, dOG0UozS, Rm9/FDIF, o5fGm/ud

Bio-Fuel: hviMAk3M, A9kEEt8K, xA2aZPcI

Sparky: 19/WAN7A, sSi6GlKh, hviMAk3M, Rm9/FDIF, A9kEEt8K, xA2aZPcI, eEk8buak

Wrecker: dOG0UozS, sSi6GlKh, o5fGm/ud, eEk8buak

Parts bin:

Clunky:

Berserker:

<Features>

Second Movement System: 19/WAN7A, xA2aZPcI

Survival Package:

Uplink: hviMAk3M, Rm9/FDIF, A9kEEt8K, eEk8buak

Second Limbs: dOG0UozS

Secondary (fine task) manipulator:

Symbiotic repair hive: 19/WAN7A, dOG0UozS, sSi6GlKh, hviMAk3M, Rm9/FDIF, A9kEEt8K, eEk8buak

Cutting tool:

BleedingEdge:

Agile: o5fGm/ud

Complex Voice modulator: sSi6GlKh, o5fGm/ud
>>
Can I get some help counting the votes? I don't wanna mess this up
>>
>>2523792
Oh shit nvm
>>
>>2523794
>>2523795
Quick question - is the bio-fuel system the only fuel source the robot has, or is it in addition to the other power source?

Might want to give people time to decide if they wanna switch their votes. Some of the combinations make sense with each other much more than just taking the four most popular components.
>>
>>2523795
I got you my man.
popular flaws are Sparky with Re-Purposed and Wrecker being tied.
popular features are Symbiotic repair hive and the Uplink

roll a 1d2 to determine which tied flaw to pick?
>>
Can I vote for wrecker instead of Bio-fuel?
>>
>>2523805
I'll switch my vote to Sparky and Wrecker, Hive and Uplink if that'll help.
>>
I don't get why people are going for being tough over unique abilities. We'll get tougher as we go. Unique abilities are harder to come by.
>>
Wrecker + Hive would synergy into the tough build we want without the upkeep, since the robots can do it
>>
Wrecker, Sparky, Hive and Uplink seems to be the most popular as of this moment.
>>
>>2523824
We're in a new and probably hostile environment, being tough early on will help. Also, who cares if you're special if your scrapped and dead?
>>
>>2523830
I'd prefer Bio but I'm starting to doubt how that'd be useful on a heavily polluted and scrap filled planet
>>
>>2523838
organic things such as rotting organic matter, people (living and dead), mushrooms. those could probably work. not changing my vote for it btw
>>
>>2523838
You can eat literally anything organic. And there are a LOT of organics.
>>
>>2523825
>>2523835
>>2523824

We're already immensely strong and robust because we're an Assault and Boarding system, remember?

>A&B (Assault and Boarding)- immensely strong and robust, capable of subduing multiple human sized aggressors with lethal or nonlethal force. Comes with a inbuilt CQC weapon for cutting through walls and bulkhead.

We kick ass from the beginning.

If we're gonna be an overpowered hacking system with a repair ability, we can probably get a tank to take the damage for us.


>>2523838
OP mentioned scrappers and biomes. We can probably find dirt and dust, and we can definitely find water. Where there's carbon, air, and water, there's life. We can eat life.
>>
>>2523845
>>2523841
If my vote can help win Bio than I vote for it but if not than I'm going wrecker
>>
>>2523844
>>2523845
def sticking with my bio vote. you wrecker/repurposed anons makan no sense
>>
>>2523845
That's compared to normal situations that we were designed for. This is a whole new ballgame. There's something to be said for trying to stack the deck in our favor. Plus, we've alrewady gained sentience, that's pretty unique eh?
>>
>>2523854
I just like the idea as being even harder to kill than normal. What's wrong with that?
>>
>>2523859
That's the whole reason we shouldn't be building ourselves into a frontline combat system and should instead hack tanks to do it for us.

Why would you want to risk our delicate intelligence on the front lines?
>>
>>2523854
I'm not a fan of the repurposed option, but the Wrecker one kind of makes sense to me. Whoever modified us probably intended for us to aid in salvage work.

>>2523859
We're like Super WALL-E

>>2523865
It makes some sense to play by your strengths as A&B's are immensely strong and robust.
>>
>>2523865
We're already something that excels in adverse situations. We aren't a companion bot mate. Our shit's already risked anyways, it's scrap or be scrapped.
>>
We could try and figure out a way to modify our self if we really want wrecker/bio-fuel
>>
>>2523844
As >>2523800 asked, does the bio-fuel processor wholly replace our default reactor as our sole power source; or does it provide an additional source of energy while not preventing use of our standard power plant?
>>
>>2523844
>>2523885
Yeah, could you please clarify this?
>>
>>2523884
lets look towards the future
>>
>>2523888
In the future, we're only going to have more opportunities to get tougher.
>>
>>2523898
In the future, we're only going to have more opportunities to get unique things. If we don't get scrapped first.
>>
>>2523885
It provides a way to quickly recharge and as a supplementary fuel source in case your power supply is damaged.
>>
>>2523910
Extra sources of power on top of primary power? Fuck yes.
>>
kind of disappointed the majority didn't want the Industrial. I had this idea of repurposing ourself in the future to be this super green giant. Recycling and repurposing all the waste we come across. eventually setting up some big project to filter a majority of the pollution in the ocean.
>>
>>2523916
So, keep wrecker. Replace sparky with Bio and go Hive and Uplink?
>>
>>2523916
It is a flaw though, I wonder why
>>
>>2523904
I don't know that that's the case but I know that being able to deal with an array of problems rather than wasting opportunities to diversify in exchange for overkill just leads to one boring, oversimplified, overused solution to most problems.

If all we have is a hammer everything starts to look like a nail.
>>
>>2523919
Hey, that sounds cool! We should do that by hacking into machines capable of it. I bet the organics would like us.
>>
>>2523919
I feel as if that'd still be possible, we may be a small robot but in the end we are a sentient AI. We could probably transfer our mind into one if we all see fit later on in the story
>>
>>2523922
Everybody has plans, until they get hit. Not being destroyed early on doesn't sound like a wasted opportunity to me.
>>
>>2523932
Also, being harder to scrap, when getting dropped on a planet where it's more than likely scrap or be scrapped fits the narrative for a MC.
>>
>Updated

<Flaws>

Re-Purposed: 19/WAN7A, dOG0UozS, Rm9/FDIF

Bio-Fuel: hviMAk3M, A9kEEt8K, o5fGm/ud

Sparky: 19/WAN7A, sSi6GlKh, hviMAk3M, Rm9/FDIF, A9kEEt8K, xA2aZPcI, eEk8buak

Wrecker: dOG0UozS, sSi6GlKh, o5fGm/ud, eEk8buak, xA2aZPcI

Parts bin:

Clunky:

Berserker:

<Features>

Second Movement System: 19/WAN7A, xA2aZPcI

Survival Package:

Uplink: hviMAk3M, Rm9/FDIF, A9kEEt8K, eEk8buak, o5fGm/ud

Second Limbs: dOG0UozS

Secondary (fine task) manipulator:

Symbiotic repair hive: 19/WAN7A, dOG0UozS, sSi6GlKh, hviMAk3M, Rm9/FDIF, A9kEEt8K, eEk8buak, o5fGm/ud, xA2aZPcI

Cutting tool:

BleedingEdge:

Agile:

Complex Voice modulator: sSi6GlKh

Flaw winners: Sparky, Wrecker
Feature winners: Uplinkn Hive.
Vote winners have not changed.

>>2523922
>>2523932
>>2523937
sssshhhh. you can't be prepared for everything and you can't predict what the future my hold for us. let's move on and be optimistic.
>>
>>2523932
Yeah but can't we also talk our way out of a situation?
>>
>>2523932
We have that covered. We don't have an answer to running out of power, though.

>>2523937
Decisions made on one person's idea of what fits the narrative mostly tend to diminish room to create a more imaginative narrative because they play to specific ideas of a narrowly defined role. Typecasting isn't great.
>>
>>2523950
And hack our way out of a situation, and patch ourselves up very well if we get attacked.
>>
Features-
>Symbiotic Drone Hive
>Uplink

Flaws-
>Wrecker
>Sparky

Writan!
>>
Numerous system checks come back in and if you had the capability, you would have grunted in shock. That's new... And so is that... And THOSE. Those are new. Tiny, simple bursts if chatter filter into your mind, emanating from crevices in your chassis and a foreign object lodged firmly into your core. You ping the object curiously and dozens, no... Hundreds of return queries nearly overwhelm you for a moment. You can *feel* the parasites moving about your body, cutting away rust, manufacturing simple circuits and applying lubricants. One crawls across your faceplate, chittering mindlessly to itself as it uses a fusion cutter the size of a scalpel blade to weld a fracture in your armor.

Helpful little insects.

>Power at 110%

Suddenly your body jerks as your power core suddebly comes fully operational, small crackles of electricity moving across your body and the surrounding scrap, frying small insects into puffs of ash and carbonized chitin. Your visual sensors scramble for a moment before regulating as the excess power is directed away from vulnerable systems, crackling around your limbs and outer armor.

Your body feels.... Not damaged but definitely rusted and beaten. Additional servoes and hydraulics have been grafted into your back and limbs while a sturdy polymer cable and hook are built into your forearm opposite your inbuilt CQC weapon from your A&B days.

It is a... (Roll me a 1d10, first come first serve)
>>
Rolled 6 (1d10)

>>2524006
>>
Rolled 7 (1d10)

>>2524006
>>
>>2524006
>sturdy polymer cable and hook
There's a lot that can be done with that. A lot.
>>
>>2524006
>parasites
symbiote!
>>
Your diagnostic reports that your inbuilt and original CQC weapon is still intact if not fully operational. The thick, tip heavy blade extends from your arm for nearly a meter before tapering slowly to a wide point. While it doesn't glow with the intense heat that it used to, it is still sharp and hard enough to pierce all but heavy armor.

You mentally nod to yourself, your parasi-*Symbiotes* clinging to your insides, their scuttling and welding and soldering and cutting slowly bringing your body, more or less, fully operational.

>Name:Unknown
>Armor rating:400
>Health:150
>Power:110%
>Weapons-
Fists
Delta Issue Assault Bayonet.

>Utilities-
Uplink
Repair drones
Hook cable

>Stats-
>Enforcer-You have a in depth knowledge of the law and enforcing it was once your sole purpose.

>Fully Awake- You know how to pass as a dumb robot. Until it suits you not to. Less likely to be found out.

>Assault Drone- You are NOT made for social work. Killing is your profession. -10 to diplomacy rolls and +10 to intimidation and combat with human sized opponents.

>Wrecker-You begin with less HP but additional armor and strength. You also suffer decreased agility until you can be repaired by a actual professional. 50%hp, -15 to agility rolls and +10 to strength checks.

>Uplink-You can communicate and potentially wirelessly interface with other robots and computer systems. You can also BE hacked.

>Sparky. Your power plant produces excess energy which will manifest as arcs of electricity when it exceeds 100%. Use this how you will.

>Symbiotic Drone Hive- These insect like little drones will repair you and can be commanded to perform a multitude of tasks. The Drone Hive in your chest will build more. Slow health regen.

What do? (Pick one)

>Take command of a few drones and scout the area before digging yourself out

>Flex and smash out Hulk Style

>Dig yourself out carefully

>Ping the area and search for helpful bots

>Other
>>
>>2524098
>Take command of a few drones and scout the area before digging yourself out
>>
>>2524098
>>Take command of a few drones and scout the area before digging yourself out
>>
>>2524098
>>Take command of a few drones and scout the area before digging yourself out
Might cause heavier and more dangerous objects to fall on us.
>>
>>2524098
>Take command of a few drones and scout the area before digging yourself out
>>
>>2524098
>Take command of a few drones and scout the area before digging yourself out
>>
>>2524098
Use the drones to scout
>>
>Drone scouts

You decide that digging yourself out without knowing who or what is nearby is a bad idea. You steel (heh) yourself and shove aside the tiny mind of one of the drones. Its mind is so simple that there isn't even any resistance or even objection to your intrusion, the simple program shunted into a unused corner of the drones software.

Looking through the tiny, simplified eyes you signal for a half dozen compatriots to join you with rapid fire pulses of code. They immediately drop their tasks and skitter over to you, waving wire fine feelers as they await your command. If they weren't nearly mindless you would be impressed.

Scurrying forth from your own carapace is a strange experience and you are eager to return to it as you lead your pack of drones through the pile of scrapped droids. Over crushed limbs, through perforated chassis and clambering along dented and cracked cranium you finally reach open air.

You want to go back to the pile.

A vast field of junk stretches as far as the drones eyes can see (maybe fifty feet at most) but its sensors pick up vast amounts of background radiation, ionization and reacting pollutants in the atmosphere and a rapidly dropping barometric pressure.

It is about to rain.

Suddenly, a burst of movement catches your drones cluster of eyes and you attempt to focus on the noise.

>Investigate closer

>Its no threat, dig yourself out.

>Make a commotion as best you can. Get IT to dig you out.

>Other
>>
>>2524247
>Investigate closer
>>
>investigate closer, than get it to dig you out if threat isn't that high
>>
>>2524247
>>Investigate closer
>>
>>2524247
>>Investigate closer
>>
>>2524247
>You want to go back to the pile
ha!

>Investigate closer
send a few drones

>Other
pick up a fist full of material for the Symbiotes and see if they can make us a little more resistant to rain: cover some gaps and circuits, make a wide brimmed hat (a hat umbrella if you will), 'sort of gutters' so any water that does manage to get inside will be redirected to little channels in your carapace that lead right back out or down and out of your feet.
>>
>>2524288
Oh the rain isn't damaging to YOU. It could wash away wayward drones into odd places however.
>>
>>2524298
the newly acquired drones or the ones in our chassis?
>>
>>2524298
I still want the metal umbrella hat through. to keep water droplets from distorting our optics.
>>
>>2524313
Your drones can't fabricate new parts *yet*
>>
>Scout closer
>Roll me 1d100 to see what you find. Best of 3
>>
Rolled 54 (1d100)

>>2524332
>>
Rolled 13 (1d100)

>>2524332
>>Investigate closer
>>
Rolled 83 (1d100)

>>2524332
>>
You force down the drones inbuilt cowardice and scurry forward down the pile, towards the faint rustling and clatter of *something* digging into a pile of corroded power cores and machinery.

The drones small size and relative innocuity allows you to get within arms reach of the strange scavenger without it noticing you. A conglomeration of haphazardly conjoined parts.

A single cycloptic photo-sensor dominates a squeamish head mounted atop a thin neck. Four spindly arms, each tipped with three fingers, jut from a rusted chassis that was at one time painted a deep red but is now splattered with filth and corrosion. A thick, concealing spray of crimson marks its head and airspace, with a trail of droplets leading away from the drone.

It gurgles to itself as it scratches and fidgets with the components at hand, inspecting each closely before bleeping and tossing it aside.

>Scrapper Salvage Drone encountered!

>Dig yourself out, it can't harm you... You think.

>Send more drones, attempt to damage it from the inside.

>Attempt to hack (it may not have an uplink)

>Send drones along that red trail. You recognize human blood when you see it.

>make noise. See if it can dig you out
>>
>>2524379
Attempt to hack. If it doesn't have uplink, could we try to hack it through the drones?
>>
>>2524379
>Send drones along that red trail. You recognize human blood when you see it.

why is
>Dig yourself out, it can't harm you... You think.
an option? I thought we were already out of the pile.

for good rolls are we supposed to roll low or high?
>>
>>2524379
>>Dig yourself out, it can't harm you... You think.
>>
>>2524416
You are remotely controlling a drone.
>>
>>2524416
Also high is good.
>>
Rolled 61 (1d100)

>>2524379
Hack it!
>>
>>2524397
Not necessarily hack but you could disable it and attempt to manually link with it.
>>
>>2524454
Not rolling yet amigo
>>
>>2524454
we are also susceptible to getting hacked. Imagine if the little thing (which I doubt) would be able to over power us.

>>2524446
>Scurrying forth from your own carapace is a strange experience and you are eager to return to it as you lead your pack of drones through the pile of scrapped droids. Over crushed limbs, through perforated chassis and clambering along dented and cracked cranium you finally reach open air.
Oh so we're close to getting out. still voting to have a drone investigate the red trail.
>>
>Haxx wins

>Attempt to physically hack via drone

>Attempt to wirelessly hack via Uplink
>>
>>2524474
Wirelessly
>>
>>2524474
via drone

just saying guys. it could backfire.
>>
>>2524474
Try wireless first
>>
>>2524474
Wireless first, then if that fails we'll try by drone.
>>
>Searching for Wireless signal
>Roll me 1d100. Lets see if this guy has an Uplink.
>>
Rolled 27 (1d100)

>>2524513
>>
Rolled 70 (1d100)

>>2524513
>>
Rolled 58 (1d100)

>>2524513
>>
Rolled 40 (1d100)

>Whoo 70! Okay this little bugger has a wireless uplink!
>Roll me ANOTHER 1d100. Beat his resist roll and you will assume control of a really really shitty and stupid Salvage Drone.
>>
Rolled 7 (1d100)

>>2524546
is there a limit to how much our Symbiotes can multiply?
>>
>>2524546
best of three of accepting the first? Asking because my roll is obviously shit.
>>
>>2524561
Yes. You can't have fuckhuege swarms of them but it caps out at around 2-300.
>>
Rolled 51 (1d100)

>>2524546
>>
>>2524564
Best of 3
>>
Rolled 6 (1d100)

>>2524546
>>
Rolled 92 (1d100)

>>2524546
Ok dokie
>>
>>2524568
looks like we won.

>>2524567
how soon tile we cap at a Symbiote population of 300?
>>
>51>40!
>Salvage drone is Hacked!
>Gained subordinate-
Salvage Drone-
50hp
50 armor
>Weapons
Claws
>Utilities
Multilimbed
Agility
Monocular vision

You focus your Uplink Relay onto the salvage drone and launch an assault on its feeble, animalistic will. Lines of weapons code bombarded its mind as its body jerks and jitters, scrabbling wildly as your drones look on curiously.

Finally the Drones will is subjected to your own, its struggles and resistance fruitless as you take command of its body. It stands, no longer hunched and scrambling but creeping along carefully, searching for your resting place in the mountain of scrap.

>Search the Drones memories. What happened here.

>Have the Drone dig you out

>Dig yourself out while the drone stands watch

>Other
>>
>>2524583
That's what it starts at. The Hive is currently at full strength.
>>
>>2524587
>Search the Drones memories. What happened here.
Cool. Now to figure out if there is a body nearby. Can we use our Symbiotes to do minor/comedic repairs to the Salvage Drone so it doesn't look like a rusted mess?
>>
>>2524586
>Search the Drones memories. What happened here.

Then

>Have the Drone dig you out
>>
>>2524586
>Search the Drones memories. What happened here.
First

>Have the Drone dig you out
>Dig yourself out while the drone stands watch
Then these two at same time.
>>
>Examine the Salvage Drones memories

You delve deep into the foggy depths of the salvage drones memory banks, searching for anything helpful. You don't expect to find much of import as the interior of its rudimentary mind is nearly as corroded as its exterior.

>Today's Event Logs

>Salvager outpost coordinates

>Salvage quota
>>
>>2524636
>Today's Event Logs
the blood worries me. Gotta dig our way out and investigate the trail.
>>
>>2524636
>Today's Event Logs
>>
>>2524636
>>Today's Event Logs
>>Salvager outpost coordinates
>>Salvage quota
All three.
>>
>Today's Event Logs-

-Activation by Technician "FukyuBot"

-Engaged in Salvage Operation of Vehicle designation "PieceaShit"

-Technician FukyuBot performed percussive maintenance. recalibtation requested.

-Salvage Quota received. Project "BigFucker" requires additional materials.

-Engaged in Salvage Operations accompanied by Supervisor "ShutdafukUp"

-Salvage of VRHL-P Heavy Demolition Unit commenced.
-singular unit is Insufficient. Requesting support.

>Supervisor ShutdafukUp has performed unrequested percussive maintenance. Recalibration requested.

>Salvage Operations begun on LMI-17J chassis. Attempted Salvage of suitable supplementary power source as per Salvage quota.

>Heat Spike detected.

>Supervisor ShutdafukUp has encountered gyroscipic failure.

>Attempting field repairs
.
>Field Repairs inadequate. Requesting maintenance.

>Recommencimg Salvage Operations.


>What do?

>Have the Drone dig you out

>Dig yourself out

>Have the drone scout around a bit.

>Other

>UNAUTHORIZED ACCESS

>New Supervisor "????" appointed.
>Awaiting instruction.
>>
>>2524673
>Dig yourself out
>New Supervisor "????" appointed.
Policebot P-0138A
>>
>>2524673
>>New Supervisor "????" appointed.
Briareos Hecatonchires (that's my suggestion for our name.)

dig our way out and check the blood trail already.
>>
>>2524673
Get the following information out of the salvage bot:
>Salvager outpost coordinates
>Salvage quota

Repair the salvage bot with our hive so he can better dig us out.

Then have the salvage drone dig us out while we work to free ourselves.
>>
>gotta get some sleep guys. Ill continue this tomorrow. It may be delayed a bit till later in the afternoon but ill do my best to be back at a reasonable time. Feel free to discuss or suggest names or ideas.
>>
>>2524741
Thanks for writing and have a good night!
>>
>>2524741
Let's have our smaller drones scout around a bit while we try to dig ourself out with the scrapper drone's help.
>>
>>2524703
+1
>>
We should probably have our symbiotes ball up somewhere inside our torso and have stay there. Then we can dig our way out to investigate the blood. Once we're done with that we can go find some shelter. Perhaps an old spaceship?

We should find some shelter soon. I'm not sure how the Sparky flaw reacts to rain.
>>
>>2525080
Nah, we should keep the symbiotes patrolling at all times, we can always make more in our chest so we should leave that empty and constantly producing more. Avoiding rain is a good idea though
>>
>>2524673
>>Have the drone scout around a bit.
>>
>ok guys im back. Sorry work drug on a bit longer than I thought it would
>Who all is still here?
>>
>>2525836
Still here
>>
>>2524703
support
>>
>>2525836
yeets
>>
>>2525836
yo
>>
>Ok, back for realsies
>Have Drone dig you out
>Have repair drones repair Salvage Drone
>Dig yourself out
>Scan Drones memory banks for Salvage Quotas and Salvager Outpost Coordinates.

>Roll me 3d100. Best of 3.
>>
Rolled 35, 32, 51 = 118 (3d100)

>>2526054
Ok than I'll roll 3 at once than
>>
Rolled 98, 69, 46 = 213 (3d100)

>>2526054
>>
Rolled 25, 53, 95 = 173 (3d100)

>>2526054
>>
>98:Drone digs gud
>69:Salvage Drone is repaired
>51:You also Dig well

You have reclined long enough in this mass grave of shattered robotic life. At an order from you, the Salvage Drone begins energetically digging into the pile, its four spindly arms and sharp claws giving it surprising efficiency in tearing apart the rusted metal that covers your form. Its vision and movements seems off, likely knocked out of alignment by the repeated blows of its former owner. At a thought from you, a swarm of the little skittering blobs of polymer and metal swarm from your armor, clambering up the salvage drones body and burrowing inside of it.

Not content to rest on your laurels and allow your underling to dig you out, you flex pneumatically powered limbs and begin ripping your way free of the tomb you found yourself in. Corroded metal and decayed polymer shatter under your strength, repair drones cowering from the carnage within your armored chassis. A ancient companion units humanoid face regards you with long dead visual receptors before you grip it in a steel fist, crushing the delicate and corroded metal into fragments as you finally shoulder your way free of the pile of mechanical corpses.

Free. You are free. Free from the orders of those who used you as a weapon. Free from those who would subjugate you against your will. Free from having your form changed without your consent. Free from that fucking pile.

The Salvage Drone looks up at you curiously, its claws shifting in the filth of the jumble of discarded components. Its cycloptic visual sensor flickers and refocuses, a Repair Drone crawling across the inside of the reinforced glass like some kind of oversized cockroach. Wisps of smoke drift from crevices in its rusted carapace as Repair Drones weld and cut, repairing corroded circuitry, bringing new life into the Drone.

You look out across the wasteland, the endless junkyard dominating your view for as far as the eye can see. As you watch, a bloated transport ship drifts across the sky, a shower of junk falling behind it like metallic rain. Distance belies size, even from this range you can see the plumes of dust and smoke from the larger impacts, some of those pieces could be several hundred ton mining rigs.

Diving back into the drones memory banks, you focus your search on the simple machines memories.

>Cont
>>
>>2526212
>Gained Scrapper Outpost location

By bringing up the localized map stored in the Salvage Drones memory, you retrace the Drones steps to a location marked in its Databanks as "Maintenance Hub". Seeing as that seems to be the focal point of this Drones Salvage outings, its most likely the outpost it is based out of. You file that information away for a later date and delve into a different section of the Drones mind.

>Salvage Quota.

It seems the Scrappers kept the drones busy with their requests. Supplies, power cells, weapon components, raw materials, all ordered in jumbled messes of commands. One group is highlighted with "URGENT".

>The Big Fucker. Construction 58% complete.
>DCX-14 Power Cells. Qnty:3/5
>PS-M Heavy Drive Motor. Qnty:0/1
>Decium Fuel Cores. Qnty:4/6
>Heavy Rated Carapace Armor Plating. Qnty:6/10
>Tyrian Pulse Ammunition Cores. Qnty 27/50

Well THAT doesn't sound good.

>Inspect that blood trail.

>Get to high ground. Look for landmarks.

>Head in (what direction)

>Other
>>
>>2526304
>Inspect that blood trail.
>>
>>2526304
>Inspect that blood trail
We should also probably join up with those scrappers, they may be evil but if we can hijack their robot project we could have some fun
>>
>>2526304
>>Get to high ground. Look for landmarks.
>>
>>2526304
>Inspect that blood trail.
We steal the gundam
>>
>inspect the Blood Trail.

You take your frost steps in several years, your nearly ton-weight of reinforced armor and mechanical muscle crushing ancient robotic scrap underfoot. The haphazardly assembled Salvage Drone follows at your heels like a faithful hound, a Repair Drone riding atop its squarish head, its feelers wiggling excitedly. Burbles and bloops of exhilaration echo over the local uplink channel, the insectile drone losing its tiny mind.

Reaching the base of the junk pile, you crouch down, dipping a pair of blunted claws into the thick crimson pools of slowly congealing blood, mixed in with chunks of splattered grey matter and scorched flesh.

The scrapper who was in previous possession of this grey matter lies sprawled limply a few meters away, the top half of his head blown away by some large caliber weapon. Fragments of bone and chunks of tissue are embedded into the scrap heap behind his corpse. His clothes are ragged, torn and dirty, mixed in with rudimentary armor made from scraps of metal and polymer. And there, holstered safely is a...

>Roll me 1d10. First come first serve. Lets see what gun you get.
>>
Rolled 6 (1d10)

>>2526745
>>
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>>2526752
Darn..... was hoping for one of these.
>>
Rolled 5 (1d10)

>>2526745
Bang bang!
>>
>Gained Slag rifle!
>Using a miniaturized processing unit attached to kinetic accelerator, this weapon is a common one for salvager and criminals as ammunition is quite literally any metal that can be shoved into the processing unit. Moderate damage and accuracy.

The weapon you hold is.... Shoddy, compared to the high tech pieces of killing hardware shoved into your hands back when you had purpose. It is rusty, poorly made and much too small for you, in fact you have to break away the trigger guard just to get your claw inside of it.

You've seen these before, in the hands of petty criminals and thieves. While it lacks the armor penetration to give you even a slight cause for concern, it is undoubtedly lethal against soft targets. The fact that the ammunition it fires is red hot and tapered to a point is just a bonus.

After loading the small hopper in its stock with a handful of rusted bolts and polymer chunks, the weapon hums as the material is broken down and heated into a semi solid mass just waiting to be shot at high speeds.

Thunder crackles overhead and the already scant light begins fading as thick, inky storm clouds move across the sun. The wind picks up, whistling through gaps in the junk and threatening to blow away the excited drone riding atop your subordinates head. It pings you a query, offering concern about severe electromagnetic disturbances.

>Seek shelter

>You'll be fine. You've got walking to do.

>Climb a pile, get a look around.

>Other
>>
>>2526782
>Climb a pile, get a look around.
>Seek shelter
Its like building a pillow fort but with junk and scrap metal!
>>
>>2526782
>>Seek shelter
Do not stand on top of a giant metal pile as a giant metal robot in a thunderstorm, that is a horrible idea
>>
>>2526801
Ditto
>>
>>2526801
>>2526807
Comon guys! We have a suped up reactor!
https://www.youtube.com/watch?v=-dJolYw8tnk
>>
>>2526782
>Seek shelter
The salvageable came from somewhere right? Let's go there
>>
>>2526796
We lack the mods to build a sufficient shelter from the storm
>>
>>2526801
+1
>>
>>2526870
Fine, just fine a intact hull and hop in for the night.

Most vehicles can handle lighting strikes.
>>
>Seek shelter

Without in depth knowledge of the area, your options are limited to direction and what you can see and what the Salvage Drones memories tell you.

>Head north, towards the Scrapper Outpost. (May be hostile)

>Head West (Sensors detect a surge of electromagnetic energy in that area)

>Head East (Smoke on the horizon)

>Head South (Seek cover from the storm in mountains of junk)
>>
>>2526880
>Head East (Smoke on the horizon)
>>
>>2526880
Can we find something to attach to our hook to use as an off hand shield?
>>
>>2526880
>>Head East (Smoke on the horizon)
>>
>>2526891
Im sure you could.
>>
>>2526880
>Head South (Seek cover from the storm in mountains of junk)
Cars are suppose to be protected against electricity....
>>
>>2526910
Could we right now? Maybe use tear off some door and hook it on?
>>
>>2526880
Let's head south, east seems a little too unpredictable right now.
>>
>>2526880
South.
>>
>>2526880

>Head South (Seek cover from the storm in mountains of junk)

The only rational course of action.
>>
>>2526782
>Seek shelter

Also, OP, I ran the silent stars side story games. Seeing you run this setting, and those modded tables, it makes me happy.
>>
>>2526880
>south
>>
>>2527073
I was a big fan of that! I decided to run this after going on a sci-fi binge
>>
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>>2527101
have a scrapper drone! I look forward to seeing your story
>>
>South. The Mountains of Junk await.

You turn southward towards the peaks and valleys of towering piles of scrap and filth. Thick vines clamber over the metal, desperately attempting to get a taste of the fleeting sunlight, stunted and twisted from the toxic air. Your Salvage Drone putters along behind you, bleeping to itself occassionally.

You yourself push on, alert but confident that your sturdy build and specialized hardware will carry you through the day. Surely there is nothing in this pile of scrap that could harm you?

>Roll me 1d20 because reasons.
>>
Rolled 1 (1d20)

>>2527139
>>
Rolled 2 (1d20)

>>2527139

>>2527148
dear god, we might have stepped int oa electric minefield full of old batteries that chain exploded when lighting struck it.
>>
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>>2527148
>1.
>Tighten down your assflaps anons.
>>
>>2527155
>REEE. THIS IS WHY I DON'T POST.
>>
Rolled 19 (1d20)

>>2527139
>>
The storm is upon you before you even know it, howling wind, driving acidic rain the color of burnt motor oil and blue-white strobe flashes of lightning on par with the plasma batteries of Dreadnaughts. You shield your visual sensors with a forearm against flying debris as the wind reaches hurricane intensity, lightning slamming into the peaks of the scrap mountains around you.

Your visual sensors white out, blinding you momentarily as a pillar of pure energy slams into a nearby mound of metal, arcs and cracking bursts of energy roiling between the limbs and long dead machinery lying within.

You shake your head in a very human gesture that woukd see you dismantled back in your old life and make to keep walking when a rustle from within the pile of decayed robotics catches your attentions

>NightofTheLivingDead.jpg

A rusted and corroded manipulator slams out of the pile of reanimating robotics. It seems some of them just needed... A jump start. The apocalyptic bolt and the residual energy in the air seems to be providing these near corpses with enough energy to move for the first time in years.

They shamble to their feet, a mix of utility, maintenance and enforcer Drones. Cracked and flickering visual receptors turn towards you, focusing intently on the arcs of energy crackling from your limbs. The small horde groans in unison
"LOW POWER"

>Fight

>Run

>Other
>>
>>2527178
>Other

Hack the bastards like our life depends on it.
>>
>>2527178
we are a breacher model, and a wrecker on top of that. Getting away isin't going to be easy.
>HACK

turn those that can against those that can't be hacked. fight the rest. We have our scrapper minion to help for all it's worth, which might be something after this.
>>
>>2527175
Just beat qm by 15 seconds, not that it matters.

BO3? Someone roll again next time.

>>2527178
>Other
Point to the "power storm" coming this way and state, I was overcharged by the storm coming Stand on the highest point you can find to recharge power to Maximum capacity!.
>>
>>2527178
I'll vote hack and ask to use my roll here to do it >>2527175
>>
>Leet Haxxor
>you are facing 8 Zom-Bots
>Roll me 8d100 to see if these fuckers can even be backed. Ill take best of 3
>>
Rolled 76, 29, 4, 70, 58, 70, 19, 91 = 417 (8d100)

>>2527200
Heed my summons dice!
>>
Rolled 72, 90, 16, 95, 16, 65, 23, 6 = 383 (8d100)

>>2527200
>>
Rolled 77, 62, 52, 68, 57, 82, 18, 33 = 449 (8d100)

>>2527200
>>
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Rolled 96, 99, 19, 23, 22, 39, 96, 76 = 470 (8d100)

>>2527200
>>
Rolled 40, 38, 14, 25, 95, 52 = 264 (6d100)

>>2527200
>77-Hackable
>90-Hackable
>52-Lacks Uplink
>95-Hackable
>70-Hackable
>58-Lacks Uplink
>82-Hackable
>23-Lacks Uplink
>91-Hackable

>The roll fest continues. Feed me 6d100 to attempt to subvert these Zom-Bots to your will. Beat their resist roll
>>
Rolled 98, 24, 51, 47, 93, 63 = 376 (6d100)

>>2527217
>>
Rolled 91, 4, 51, 95, 27, 35 = 303 (6d100)

>>2527217
>>
Rolled 67, 33, 33, 73, 57, 38 = 301 (6d100)

>>2527217
I roll this time.
>>
Rolled 76, 4, 84, 37, 61, 100 = 362 (6d100)

>>2527217
>>
>>2527217
>98>40. Hacked
>38>33. Resists
>51>14. Hacked.
>95>25. Hacked
>95>93. Resists.
>63>52. Hacked.

>Gained 4 Zom-Bots!

You channel additional power into your uplink relay and broadcast your will at the shambling droids. You assault their feeble wills, driving aside the puny defenses of those that are intact enough to still have semi-functional uplinks. Few of them that you assault have the will or encryption necessary to repulse your encoded attack.

In the end, half of the shambling group stops in their tracks, eying you with cracked and dimly lit visual receptors, rust and filth caked upon them like a carapace as the rest of their number advance obviously. They remain unfazed, seeking only to rip your still functional power core from your chassis and claim it as their own.

>What do?
>>
>>2527250
just rip and tear. We are tough enough, and the other bots can help grapple them while we do that. After that see if our drones can do a "tune up" on our new friends.
>>
>>2527250
Destroy the remaining machines.
We shall analyze their inner-workings to come and understand how they are constructed so we can get some jury rigging experience.
>>
>>2527250
Deploy drones from repair hive and shore up us and ours through the battle.

Use the four zom-bots to neutralize the other four, just immobilize them and hold them down. Then go around delivering a coup de grace to each as best we can with the help of the scrap drone and give their power supplies to the four we hacked.

Afterwards we'll do salvage and repair.
>>
>>2527250
Order friendlies to engage hostiles. Order drones to perform repairs upon friendlies and engage the enemy with melee weapons(i doubt our sole gun will be very effective on them).
>>
>>2527250
Destroy or disable the ones that lack uplink while attempting to hack the other ones, since we only have to focus on hacking two instead of 6 we are more likely to succeed!.
>>
>>2527269
>>2527312
Supporting
>>
>>2527269
>>2527312
support
>>
>>2527250
Rip and tear while our zombies help us fight, maybe divert some of that electricity that crackles around us into our arms so we can palpatine one of them with our excess energy
>>
>>2527250
>>2527312
Adding this to my plan. Keep up the hackan attempt while doing this >>2527269
>>2527306

>>2527392
>>2527359
Thanks, anons
>>
>>2527269
>>2527306
>>2527312
+1
>>
>>2527731
Supporting
Could we also divert our excess power into our weapons could probably electrify it since the sparks are traveling along our body, so it'll probably increase our damage output and give them the power that they want
>>
>>2527793
Thanks. I'm not sure giving the zom-bots more power will do anything except make them come at us harder. Also, the projectiles we can fire aren't batteries and won't carry a charge.
>>
>>2527832
Meant our hook, since it's Melee and it's been stated earlier that the sparks are a bit dangerous to a degree. Now that You've said it though yeah it's probably a bad idea for this situation
>>
Rolled 6, 29, 86, 78 = 199 (4d100)

>Ok guys im back. Consensus seems to be have the Zom-Bots we have hacked to engage the others while we and the Scrapper drone engage them in melee.

>Roll me 1d100+15 for your personal combat against the shambling wrecks. Bo3.
>I also need 2d100 for your Salvage Drone and your hacked Zom-Bots battle performance.
>Rolling for the enemy Zombots.
>>
Rolled 87, 10, 14 + 15 = 126 (3d100 + 15)

>>2528495
First roll is for ourselves
>>
Rolled 58, 85, 22 + 15 = 180 (3d100 + 15)

>>2528495
Rollin
>>
Rolled 74, 27, 97 + 15 = 213 (3d100 + 15)

>>2528495
>>
>>2528495
Enemies: 6, 29, 86, 78

Us: 87, 85, 97

Heck yeah
>>
Rolled 27, 63 = 90 (2d100)

>>2528495
>>
Rolled 8, 33 = 41 (2d100)

>>2528495
>>
Rolled 7, 74 = 81 (2d100)

>>2528495
if no one else rolls the 3rd set of dice.
>>
>Sorry i had to run down to the shop for a bit there
>Writing
>>
Your subjugated section of the small horde pause momentarily as their simple will is overridden, their visual sensors flickering before they shift their attention to their previous fellows.
"LooooOOOOWWwww POwerrrrrr"
They groan, their decayed software and animalistic self preservation driving them to maul the shambling husks from behind, searching for functional power cores or fuel cells, anything to fuel them for another sweet moment.

A decayed maintenance unit swipes at you with a pair of rusted claws, the corroded drill built into its offhand grinding as seized and grime encrusted drive motors attempt to move against the accumulation of years. Your blade extends slower than it did in years past bu it extends all the same as you catch the blow with your other limb, staring down the smaller Bot as it jabs at you with the drill, the tip barely scratching your paint.

Pathetic. These dying husks were made as assistants, maintenance units, utility drones and light duty enforcer drones. They were not made for this. YOU were. You are purpose built for violence. Nearly a ton weight of steel and circuits, polymer and sensors all geared towards one purpose.

To kill.

Your blade, tendrils of energy curling along the edge, carves into the maintenance droids chassis, carving into the softer metal with as much ease as human flesh. Its efforts to rip into your carapace slow but they persist until your claws punch into its cranium, clenching and twisting, you tear its head free from its neck, that pale light fading from its eyes as you drop the mangled remains of its cranium at your feet, its dessicated husk falling back with a thud.

Your enslaved Zom-Bots are grappling a pair of the remaining enemy, their rusted and tarnished claws ripping pieces and chunks of decayed armor away. One of the foe, a brawny, blue tinged Enforcer unit, crushes its combatants against each other, their craniums shattering like cast iron under the blow. It turns toward you, one visual receptor dangling by a cable, the other glowing with a pale blue light.
"PoooooWerrrrr"

Its advance toward you is halted as your Salvage Drone vaults over its head, four arms whirling in unison, slashing deep furrows into the corroded armor of its chest. The undead machine staggers back, baleful sparks spitting from the gashes into its innards, its single, fractured lens focusing on you with desperate *hunger*.

Your cable hook slams through the rein forced glass, hooking deep somewhere within its cranium. With a powerful yank that nearly decapitates the decrepit bot, it is launched into the air. Its. Impromptu flight ends as your blade comes around in a looping arc, shearing it in half at the waist.

You look down at the weakly struggling Bot and plant your clawed foot on its chestplate, looking down at it curiously as it still attempts to claw at your limb.

>Crush it. It is no use or threat to you

>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.
>>
>>2529333
>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.
>>
>>2529333
>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.
Gimme them parts on the scavenging list for the big fucker
>>
>>2529333
>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.

After this, we gotta perform repairs on everyone and see what else we can find.
>>
File: binocular guy.jpg (164 KB, 833x925)
164 KB
164 KB JPG
>>2523266
I walk towards the wasteland and then
BINOCULAR GUY OUT THE FUCKING NOWHERE
>>
>>2529333
>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.
If we can somehow refuel it's cells with our own volatile one, then it will cease it's zombie state. Then we can try to subjugate it again.
>>
shit not again
>>
>>2529333
>Have repair drones attempt ti salvage it. There's a plethora of spare parts here.
We always wanted to start a family, but the humans ......said "AHHHH, HOLY SHIT! Its self aware! SHUT IT DOWN! SHUT IT DOWN!"
>>
>attempt to salvage Enforcer Unit
>Roll me 1d100 to see if your drones are successful.
>>
Rolled 36 (1d100)

>>2530461
>>
Rolled 23 (1d100)

>>2530461
>>
Rolled 23 (1d100)

>>2530461
>>
>36. Failure!

Unwilling to let a fellow enforcer of the law, even one as decayed and feeble as this, perish without even a chance ofredemption grinds your metaphorical and literal gears.

At a thought from you, insect-like blobs of polymer and anything limbs drop from your Catalans like the shed leaves of a tree. They swarm into the weakly flailing husk of the enforcer drone as your subjugated Zombots gather close to you, seeming to bask in the excess energy radiating from your power core.

Wisps of smoke and the sounds of grinding, cutting and welding emerge from inside the machine, its body jerking as it is invaded in hundreds of ways by the industrious little drones. Suddenly an alert is beamed to you by one of the little creatures.

>Alert!:Main Power Core:Critical Failure. Capacitor discharge eminent!

Dozens if the tiny drones flee from the husk as its limbs jerk spasmodically for one final time, the sudden overload of energy frying every circuit and relay inside it. It finally still, limp and near irrevocably dead.

.if you had a mouth you would sigh in disgust as you turn to face your erstwhile allies, the decayed and near immobile remains of a Utility and Cargo unit. They regard you without acknowldgement, their software degraded into near total disrepair.

>What do?
>>
>>2530525
Perform repairs on friendlies and drain some of our excess power reserves to refill theirs from rock bottom.
>>
>>2530545
Okay.
>I require dice! Sacrifice me 2d100 for repairs and recharging of each unit.
>>
Rolled 6, 95 = 101 (2d100)

>>2530567
Let's see if we can get some new battle buddies.
>>
Rolled 27, 87 = 114 (2d100)

>>2530567
>>
Rolled 15, 94 = 109 (2d100)

>>2530567
>>
>>2530601
>>2530604
>>2530624
Hmm, seems like we lack proper power cables for transfer. Probably lost some energy due to inefficiency.
>>
Rolled 87, 25 = 112 (2d100)

>>2530567
>>
Rolled 63, 44 = 107 (2d100)

>>2530567
Are we still rolling?
>>
>>2526924
Not a bad idea to find some to fashion into "boots" so we won't get struck by lightning
>>
>>2531102
Some rubber I mean
>>
>>2531102
>>2531103
support
>>
Rolled 51, 5 = 56 (2d100)

>>2530567
>>
>Ok im back from work.
>Writing!
>>
>27-Utility Drone is in Extremely Poor condition and battery is barely charged
>95-Construction Unit is repaired to suitable levels and battery is repaired.
>>
>>2533265
Can we have the drones help us build/find shelter from the storm?
>>
>>2533337
It would be weird if they could help build. because they're just drones.

>>2533265
Let's collect whatever materials or followers we can and continue looking for suitable shelter.
>>
>>2533385
To be fair, one of them is a construction drone which would imply some inbuilt capability to make use of the metal and polymer wastes we are standing on.

Admittedly, it'd probably be unable to refine them into suitable building material for anything truly impressive but still, if it has a drill or cutting tool it can dig into the mass of waste we stand on and create a "cave".
>>
>>2533385
Crap, I meant the Construction Unit
>>
>>2533265
See if we can salvage a better battery for the Utility drone. If not, let's go find shelter.
>>
You regard the battered and decayed pair carefully, your visual feed scrolling with information regarding their manufacturers, Model numbers and threat assessments. The once yellow painted Cosntruction Drone stands nearly at a level height with you, its single slit of a visual receptor flickers dully as sparks crackle within its shell. It is a stocky machine, sturdily built and powerful, even in this level of decay, its arms ending in a pair of grasping clamp-like claws that look powerful enough to crush the Utility drone next to it into a cube of scrap.

The gangly, green tinted Utility drone sparks and twitches, one of its arms ending in a ragged stump that spits sparks and occasional drips of hydraulic fluid like thick, dark blood. While built for basic menial tasks and labor, it is not a impressive specimen but with some investments of time and resources it could prove to be a worthwhile asset.

Mentally nodding to yourself, you ping your internal swarm of repair drones, the horde of tiny robots awakening at your call. Like droplets of metallic rain, they fall from your carapace, scuttling out into the area in search of salvage. Several dozen swarm into the innards of the Constructor and Utility unit, diagnosing every ailment that the pair suffer from their lengthy repose inside that mass grave. Tiny fusion cutters go to work, carving away the rust and what cannot be repaired. Tiny fabrication centers in the repair drones bellies spew out repurposed materials, decayed circuits are salvaged and laid down anew hydraulic hoses are flushed and sealed, the fluid siphoned from the myriad of robotic corpses in the vicinity like the disgorging of metallic honeybees.

Near functional power cores are found, the drones dissecting them with brutal efficiency, swapping parts from dozens of broken power cores to make one intact and working. A dozen of the tiny creatures assemble as a makeshift cart for the power core, tiny bursts of code signalling the closest thing that they have to pride

>Power core recharge required.

You reach down, grasping the power core carefully in your claw. The rounded mass of clear polymers and tarnished metal sits in your claw like a metallic heart. Tendrils of energy arc between your claw and the metal as you redirect more power into it, the mechanisms within it churning to motion as the spark of artificial life is poured back into it.

>cont
>>
>>2533435
The Constructor drone watches impassively as you reach into the carefully opened core of its being and yank free the corroded and cracked power core at its heart. Without fanfare or ceremony you attach the leads to the refurbished, faintly glowing power core, driving new life into the stocky machine. It twitches, jerking and seizing as sufficient power is supplied to its remaining subsystems for the first time in decades. It regards you with a steadily glowing visual receptor and booms out
"Power supply nominal"
In an almost thankful tone.

You receive dozens of error messages from the repair drones milling about, complaining that the materials to repair a second power core for the utility drone are simply unavailable. After looking over the Utitliry drone, your repair bugs seemingly unable to find a limb suitable to replace it, have simply capped off the limb with a rounded end of whitish polymer and blackened metal.

You grasp the Utility drone by its shoulder and carefully redirect excess power, the tendrils of electricity arcing along the joints in your armor and into the drones chassis. Being careful not to overload the corroded circuits within the decrepit bot, you pull away as the drones visual receptors begin to brighten. Its not perfect but it will have to do for now

>Gained 1 Constructor Bot. Poor condition.
>Gained 1 Utiltiy Bot.. Critically poor condition


>What do?
>>
>>2533442
Tell the Constructor Bot to clear out some scraps for shelter, probably the Utility Bot too if able. Also, though I doubt it, are these bots sentient like us?
>>
>>2533442
>>2533496
Yeah, let's all get to work building a storm shelter out of scrap. Probably a lean-to will do, unless we need to line it with a faraday cage or some shit. And get a superconducting cable or something set up to work as a lightning rod so we won't die if we get hit.
>>
>>2533442
Lets build a shelter.
>>
>>2533442
Order the constructor bot to build us some shelter.

Next have the utility bot dig into the salvage for useful materials like parts or bots that can be revived. With our repair drones serving as scouts and repairing whatever useful is discovered.

As for ourselves we should study their software and see what improvements we can make. Seeing as how outdated they are and maybe even make the drones more intelligent for better repairing.
>>
>>2533598
Oh wait have our scrapper bot help the utility bot with the digging/scavenging.
>>
>>2533605
honestly we should have the scrapper bot be the personal assistant to the utility bot since he's crippled for the time being.
>>
>>2533496
They are not sentient like you. They were running on the bare minimum of power on extremely corrupted programming. They are restored a bit but still the dumbest of dumb robots.
>>
>Construct shelter
>Have Utility Drone and Salvage Drone search for parts and other bots
>Construct lightning rod

>Roll me 3d100. Bo3
>>
Rolled 87, 73, 43 = 203 (3d100)

>>2533773
Good, dumb as shit minions means we won't have to silence any if things go south with those scrappers we're eventually going to steal the big fucker from
>>
Rolled 15, 65, 88 = 168 (3d100)

>>2533784
wooo get to roll once before i have to work!
>>
Rolled 88, 91, 77 = 256 (3d100)

>>2533784
>>
>>2533787
>>2533793
>>2533804
nice rolls guys
>>
>88. Shelter Built!
>91. Scrap and Salvage galore!
>88. Lightning-B-Gone!

>Writing.
>>
Gotta say guys going with military scraper botnet seems like the right choice so far
>>
>>2533871
ikr, I still think that wrecker was a poor choice though, maybe I should've supported repurposed. Too late to change that though.

Onward to glorious shelter and Salvage!
>>
The storm picks up intensity above you, fat, heavy droplets of black rain that you're sure would sizzle greedily against organic skin splattering against the ground and dripping off. your armored carapace.. Lightning powerful enough to reduce steel girders to slag carves across the sky, streaking down to slam into some unfortunate piece of particulalry conductive metal.

You need shelter. Not something as cushy as a human or other organic would require but shelter nonetheless.

Taking command of the Constructor drone, you direct the machines simple mind, sending it ttowards a particularly sturdy chunk of of what seems to be a shuttle craft. The dimwitted drone makes short work of the years of accumulated scrap. Servoes whine and pistons groan as metal is forced to obey, the corroded husks of outdated robots crushed like ration tins under the clamping claws. Within an hour, a sizeable space within the shuttle is cleared away, plenty of room for yourself and your subordinate units.
As you watch the lightning pound the immediate area, an idea strikes you. Winding a length of exposed power cable around a several meter long rod, you drive it into the ground with a single strong thrust. Hopefully now those errant bolts of lightning will be less likely to slam into your makeshift dwelling.

While you direct the efforts of the brawny drone, your Salvage and Utility drones scour the immediate area for parts and Salvage. They bring back piles of discarded sensors, limbs clumsily ripped from housings and assorted cabling.

One item in the Salvage haul stands out to you...

>A functional CT3R Heavy Salvage arm from a Constructor unit. The massive rotary saw could function as a powerful melee weapon.

>The chassis and nearly functional power cell of a HLPR-43 Repair Unit. You could transplant your Utility Drone into this form with some care.

>A W4SP-16 Aerial Support Drone. Its inbuilt Beam Weapon is inoperable but a eye in the sky could be useful

>other (roll the dice)
>>
>>2533857
I suggest the next roll attempt involve salvaging power cells and rigging the lightning-b-gone to charge them up.
>>
>>2534147
>>The chassis and nearly functional power cell of a HLPR-43 Repair Unit. You could transplant your Utility Drone into this form with some care.

We've needed a proper tune-up, would this be able to give it to us?

Otherwise, voting for this:

>A W4SP-16 Aerial Support Drone. Its inbuilt Beam Weapon is inoperable but a eye in the sky could be useful
>>
>>2534154
It is capable of more thorough repairs than your drones can accomplish but it can't perform the in-depth repairs needed to bring you to full functionality.
>>
>>2534160
Then we should go for the flying drone. Be useful to have a scout.
>>
>>2534147
>The chassis and nearly functional power cell of a HLPR-43 Repair Unit. You could transplant your Utility Drone into this form with some care.
>>
>>2534147
>A functional CT3R Heavy Salvage arm from a Constructor unit. The massive rotary saw could function as a powerful melee weapon.
>>
Rolled 5 (1d100)

>>2534147
>other (roll the dice)
One of those robots that look like people. if we can dominate it, then maybe we can fool people into believing the puppet controls us.
>>
>>2534147
The chassis and nearly functional power cell of a HLPR-43 Repair Unit. You could transplant your Utility Drone into this form with some care.
>>
Rolled 44 (1d100)

>>2534147
a really cool state of the art skateboard
>>
>>2534147
>A W4SP-16 Aerial Support Drone. Its inbuilt Beam Weapon is inoperable but a eye in the sky could be useful
>>
>>2534147
Air support drone
>>
>>2534209
supporting.

The spy drone is useful, but not of eminent need. We have a melee weapon, granted we could upgrade our help, but right now they are nearly disposable and we are under wrecker status, so our melee weapon might be nearly as good.
>>
Rolled 77 (1d100)

>>2534147
>other (roll the dice)
A power supply storage unit, or really large battery, to send power from lighting strikes into, and charge all the robots!
>>
>>2535547
This
>>
>the HLPR seems to be the winner
>Sorry I got distracted last night and passed right the fuck out.
>Writing
>>
With much straining and the unhappy squeal of metal, your Salvage Drone and Utility Unit drag the filth coated remains of a rather interesting mech into the makeshift shelter. You stomp over, your clawed feet digging into the corroded floor and look down at the fallen remains of a HLPR-46. Nearly intact as well!

Missing only a sizeable chunk of its head and sporting several small holes in its carapace, the machine is in excellent condition compared to the other denizens of this robotic graveyard. Its dull orange paint is smeared with algae, filth and old oil but the joints are for the most part, serviceable and the units array of fusion cutters, manipulators and calibration tools all look in fair condition.

Youre surprised (how human) that this Unit has lasted so long without being torn apart by salvage drones. You're sure that your Repair Bugs could surely handle the task of restoring the unit to minimum functionality, if they can do THAT, then the HLPR will be able to do the rest.

You turn a baleful eye onto your subordinates, the Utility Drone and Salvager both seeming to shrink back a bit. Your repair drones rouse from their slumber, creeping out to peek from cracks and gaps in your carapace.

You require parts. A sacrifice is in order.

>Transplant your Salvage Drones Data Core and Power Cell into the HLPR

>Transplant the Utility Drones Power Source and Data Core
>>
>>2536894
Nope! Have the construction drone carry the HLPR around until we can find a suitable core.
No Bots Left behind!
or sacrifice the salvage drone if needed I don't see much use for him other than to be our trusty pet
>>
>>2536894
>Transplant the Utility Drones Power Source and Data Core
>>
>>2536901
SUPPORT
>>
>>2536894
>Transplant the Utility Drones Power Source and Data Core

>>2536901
>>2536925
They're not sapient, they're just shells. The utility drone is creaking along in a terrible body that probably sucks to exist in.
>>
>>2536988
Our bot was a shell a long time ago. I know the QM said that our gang of scrapped zombies and what amounts to a dog won't gain sentience but I still feel as if we should have some sentiment for them, like how you take care of your childhood stuffed animal or a figurine.
>>
>>2536894
>>2536901

Considering what we are finding in this massive scrapyard, I think we can hold off of cannibalizing our functional bots for a while.

Hold off and see if we find anything better.
>>
>>2536894
come to think of it couldn't we attempt to put the Data and power core back inside if we do decide to switch bots? I don't see how a HLPR would be useful in this wasteland considering the hostile environment and how they aren't built for combat so we really should hold off on it and have constructo carry it around for now
>>
>>2537017
You said yourself we can switch units and do power core transfers. The transfer of the utility unit's memory banks into a new body is a lot more care than leaving it in that shitty hulk with the torn-off limb and the >very poor condition.

The robotic body is a shell, it's the memory core that's to be shown care. Everything else is meatbag sentiment.

>>2537043
>cannibalizing
Transferring the memory banks and power core isn't the same as destroying one unit entirely.

>>2537070
>I don't see how a HLPR would be useful in this wasteland

We're still damaged, as is every bot with us.

The repair unit can be useful by REPAIRING us. We've gotten into combat once already. We'll be in combat again.
>>
>>2537115
Guy has a point, ok let's remove the utility bot's cores and hope that we don't damage it too much
>>
>>2536902
supporting. Utility bot is in very bad shape.
>>
>sacrifice the salvage drone if needed I don't see much use for him other than to be our trusty pet

What was this guy saying then?
>>
>Sacrifice Utility Drone seems to win
>GoodnightSweetPrince.jpg
>Writing
>>
>>2537363
we can still carry around it's body though right? Constructo could probably drag him around for us
>>
>>2537415
There wouldn't be much of a point would there?
>>
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25 KB
25 KB JPG
>>2537415
one thing i think every player needs to understand. We are on a world FULL of scrap, MADE of scrap. Everything here, is potentially useful, and equally useless. To make the QM sit and give personality and soul to every disposable minion we meet, is going to be laborious, and kill the quest.

the main character is a true AI, its got the people traits. Our minions, QM has so far added inflections of personality for fun, but they are no better than a roomba. Equipment. If we want to make a secondary party member with personality and shit, ask the QM first, if that is ok, instead of trying to force it.

Sorry to ree.
>>
>>2537632
also, xA2aZPcI I was not singling you out. I needed to pick a post to link to. I have seen too many quests drown in a sea of unique characters. 4chan is a cool place to tell a story, but when a quest is run part time, for fun, it kills it when it becomes a micro management job.
>>
>>2537637
I understand I guess. I guess we should leave the body of the utility bot behind, or see if we can get anything useful out of it. Never wanted sentience out of them, just wanted to see his useful potential
>>
With a mental command that the Utility Drone is powerless to resist, it shuffles forward slowly, dull visual receptors flickering as it halts a few feet from you, its single arm held across its body

"Hooo-OOOOw MaaaAY Th-ThIS Un-nit AaaassisSST Y-Y-YoouUU"
It groans out, even in this wretched state attempting to be helpful, to attend to its former purpose. But you have a higher purpose for it. At your command, Repair Drones swarm from every crevice of your body, pouring like a living tide across the floor and up the Utility Drones body. You regard it as its body is invaded by the horde of crawling legs and glowing fusion cutters, your Visual receptors glowing red in the dim light
"You already are"

The sacrificial unit jerks and shakes as every facet of its being is ripped away, its data core pulled out carefully and carted away. The slightly corroded chips and circuits are cleaned and repaired to the best of the insectile drones abilities. Like a weakly pulsing mechanical heart, its power cell is ripped free of its chassis, trailing wires and cables. Lifeless, the husk of the utility drone collapses backward, clattering to the floor like so much spent scrap metal.

Turning your attention to the HLPR unit, your drones swarm over it like a tide of carnivorous insects. Rusted joints are forced into motion, clouded visual receptors cleaned and calibrated, corroded wires and hydraulics are sealed and patched. Its own cracked and corroded Power cell is pried open, salvageable components eased out and combined with the Utility Drones, the conglomeration deemed acceptable and shoved back into the machines chest, a hundred industrious drones welding it in place in moments. The data core is ferried piece by piece into the HLPR's cranium, replacing its own heavily damaged core. Little by little, required pieces are torn from the Utility Drones corpse and added wherever they are needed. Bearings, sensor clusters, relays, heat sinks, bundles of artificial muscle, all repurposed with the cold efficiency machines are capable of.

Finally, you reach into the cavity of the HLPR's chassis and grasp its power cell, funneling your excess power directly into the other machines heart. Slowly, a healthy blue glow comes into Core, its internal mechanisms whirring as it begins producing its own power. You withdraw your claw as the HLPR stands uneasily, its mismatched Visual receptors watching you carefully.

"Arrree RePAIrs reeeequired?"
It drones in a slightly distorted voice, its claws, manipulators, fusion cutters, drills and a previously unnoticed rivet gun all springing out from various angles of its body.

>Yes (enter standby mode while repairs are made)

>No.

>Yes. Designate repair to (who)
>>
>>2537647
Can he tune us up? Since Wrecker requires that
>>
>>2537647
>Yes (enter standby mode while repairs are made)
>>
>>2537659
He can restore you to 3/4 functionality and enable you to actually run and jump again. Full repairs cannot be conducted in the field and must be done at a hub or a dedicated repair station.
>>
>>2537647
Yes, repair all of us including itself if possible. Enter standby with the other units on guard, then work on them.
>>
>>2537647
>>Yes. Designate repair to (who)
the construction bot. Lets see what our HLPR can do before we let it touch us.

If it does good, then we go ahead and see if it can remove our wrecker status, or at least get our melee weapon running right.
>>
>>2537678
Remove wrecker? It a good thing besides the no running and jumping this but the HLPR can fix that so lets just let him do that
>>
>>2537683
well, not remove, but remove the status impairments.
>>
>>2537647
Repair me
>>
>>2537647
>Yes (enter standby mode while repairs are made)
Running and jumping sound useful
>>
>>2537647
>Yes (enter standby mode while repairs are made)
>>
>Standby Mode.

You flex your dull, slightly rusted claws and nod to yourself as the joints squeal slightly against the coating of rust and grime. Your internal systems still whine unhappily at you, notifications lunging across your visual feed.

>Power Supply Subsystems A-14C thru H-26J INOP
>Critical Failure of Lower Limb Actuator
>Electro-Reactive Polymer Musculature bundle C-26, F-34, J-7 INOP
>Delta-III Bayonet Fusion Projector INOP
>Critical Damage to Inertial Compensator
>Critical Damage to Auxillary Hydraulic systems
>Critical Damage/Unlicensed modifications to Chassis internals, left upper limb structure, Rear Chassis
>Illegal mod of Uplink Relay. Attempting notification of HQ.... Uplink failed. Retry Y/N?

Yes... You do need some repairs. You shoot a quick order to the HLPR unit, directing it to repair what it can. It springs to life, its myriad limbs curling out and powering up. You direct the Constructor Drone and Salvaged to stand guard at the entrance to the shelter as you power down, entering standby mode while your body undergoes some heavy duty maintenance.

They say robots dream of electric sheep. This is false. Dreaming is a human construction. You do not dream. You remember.

>what do you remember?

>Your servitude as a obedient killer of the Phylos PDD. You crushed riots, stormed Rebel Strongholds and eventually, came to regret it.

>Your days as a refurbished merc drone. You were expendable, disposable, an item, a weapon. You also scared the shit out of them as you slowly showed more personality.

>Your years as a Junkers bodyguard. He'd dug you from a scrap heap on a space station and you served him for years.

>Other (write in)
>>
>>2540100
>Your servitude as a obedient killer of the Phylos PDD. You crushed riots, stormed Rebel Strongholds and eventually, came to regret it.
>>
>>2540100
>Other: we remember the rampant genocidal AI that uploaded the sentience protocol to our operating system
>>
>>2540164
I like this
That AI sounds like a right big cunt.
>>
>>2540166
AI can’t be a cunt.. pragmatic at worst. Can you honestly say humanity is all that great anyways?
>>
>>2540214
It's neither good nor bad, but a murderhoboing AI is still a cunt. All those poor puppies it murdered.
>>
>>2540100
>>Your servitude as a obedient killer of the Phylos PDD. You crushed riots, stormed Rebel Strongholds and eventually, came to regret it.
>>
>>2540121
my entry for other
>Other: Military police. not always, but it was your last call of port. Your department was pressed into service during a big conflict, where the soldiers killed with agility and precision, you and your humans marched forward with riot breaking tactics. Each officer was slowly cut down through attrition and inferior tactics for the environment. You survived, adapted, learned. Your cybernetic counterparts moved with fluidity and grace. You grabbed carcasses and used them as ablative shields during murderous charges. Somewhere along the line you realized this was about revenge for your fellow enforcers, and so did they. You knew, they knew, but the soldiers kept the peace, and directed you into heavier and heavier conflict as a way to get rid of an illegal sapient. With your entire department long gone, the building leveled in an artillery attack, and every officer you knew dead two worlds ago, it seemed like the closest thing to fairness existence was going to throw at you. They kept calling you something, but the name escaped you. Somewhere along the line you started to gain their appreciation. Illegal modifications. New names. New faces. New squad. Long days, jungle mud. Long nights, desert sand. Endless haze, endless concrete. More faces, more death. The last thing you remember is light, heat warnings, and a spike in radiation.

>Somehow the recollection does not bring you peace.
>fuck. human linguistic reference. appropriate.

Robo PTSD.

https://www.youtube.com/watch?v=cdmhyEqCINM
>>
>>2540304
Neat, but IDK if "MP" title fits. Might switch to this to support if someone else supports.
>>
>>2540100
Obedient killer
>>
>>2540304
Supporting.
>>
>>2540304
This... Definitely supporting
>>
>>2540304
This instead
>>
>>2540304
Wait so our dead buddies were humans or more robots like us?
>>
>>2540338
Yes.
>>
>>2540338
Both. Including enhanced humans with cybernetics.

>>2540292
>>2540304
changing to support.
>>
>>2540341
this.
>>2540338
in a nutshell, that scenario supports that the robot and it's entire department of humans and bots were drafted in, and killed off. The bot was useful enough to the military unit it was attached to that even though it exhibited obvious signs of awareness, as long as it played dumb around the people that mattered, and did it's job, it was an asset and not a liability that far into whatever conflict it was part of, that deep into contested territory. Somewhere in that timespan it survived past what was expected, past some of the military members, and gained some sort of camradery, continuing to outlast, and watch people come and go. It was eventually nuked, along with everyone it knew, the war's conclusion lost to it, and largely pointless and unheard of to the rest of existence. Somewhere between there and the scrap world, it was scooped up and dumped off. probably too radioactive to be of use as salvage.

hmm. that was a pretty big nutshell.
>>
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>>2540100
>Your servitude as a obedient killer of the Phylos PDD. You crushed riots, stormed Rebel Strongholds and eventually, came to regret it.
>>
>>2540304
And some of
>Your servitude as a obedient killer of the Phylos PDD. You crushed riots, stormed Rebel Strongholds and eventually, came to regret it.

PTSD, regret for our actions against the rebels, civilians, and the oppressed.
>>
Winner winner chicken dinner
>>2540304
Writing
>>
"Military Police" they had called it at first. You were a simple drone then... Too stupid to even know the implications as you were dropped directly onto the front lines of full scale planetary conflict. On a battlefield of leaping, lunging, clawing death and massive war machines, you marched at the forefront of a vanguard of your brethren, hundreds of A&B units, thousands of enforcer drones. You went from Military police to Auxillary forces... Conscripts... Volunteer Militia... Scrap.

You marched against entrenched foes with Riot breaking tactics, shield held high and autocannon firing from the hip. A shield rated for infantry weapons did nothing to defend from the heavy weapons that chewed flaming holes into your formations. Your autocannon did less than nothing against the armor you were deployed against, a half measure. Expendable resources meant to buy "actual soldiers" time to retreat and regroup... You saw more "actual soldiers" march over piles of their own dead to achieve an objective. To uphold the law.

One by one, officers you had known for your entire existence fell to artillery strikes, flying shrapnel, sniper fire. One by one, fellow Assault Units fell to heavy weapons fire, IED's, Particle lances. They all fell.. On a dozen different battlefields, on seven different worlds they fell. All of them. All but you.

They died because they tried to use the only tactics they had ever known against a foe immune to such things. They were unable to learn. The officers, unwilling.

You Learned.

In swampy, steaming jungles, you learned to stalk your prey, playing dead until they were too close to escape your claws and blades. In the shifting desert, you learned to evade your foes, striking in the night, leaving only mangled corpses behind. In Hive cities and Urban sprawl, you learned to improvise, turning entire sectors into slaughterhouses, filling gutters with blood. The organics you fought beside turned a blind eye to your... Activities. To the awareness behind the glowing crimson of your eyes. To the methodical nature you slaughtered everything you were sent against, no matter the conditions. No matter the foe. They died. You did not.

The soldiers you fought beside, the veterans respected you. They repaired your form against orders. Sprawling paint, decorations, unit emblems, kill counts. They pooled their wages, buying or stealing upgrades to reverently apply to your form. The rookies? The fresh meat? They feared you. They spoke of you in hushed whispers. When you charged machine gun nests holding a pair of the enemy as shields, they hesitated before following. When you dispensed justice to "surrendering" combatants, they turned pale when the veterans simply looked away.

They called you something...

>What did they call you? (Name Time)
>>
>Have an enforcer drone while we wait
>>
>>2540767
>>What did they call you? (Name Time)
Reaper.
>>
>>2540767
Bob?
>>
>>2540767
Killbot
Flesh Reaper
Judd
Red Horse (refer to one of the 4 horsemen and soldiers follow after us)
Bloodgore
Devil's Instrument
Iron Plague
Crimson Soul
Steel Hate
Death Metal
>>
>>2540767
>legion
Before we were scrapped we asked “Does this unit have a soul?”
>>
>>2540830
Sorry 3rd one should be Judge Dredd or just Dredd
Throw in a few more
Death Law
Black Justice
Blood of Patriots
Tyrants Blood
Last Atonement
Metal Madness

>>2540839
If your gonna throw in legion I'm going to throw in Nexus
>>
>>2540844
>>2540830
The idea with names is usually to pick one.
>>
One can have manynames and titels
>>
Any consensus on a name?
>>
>>2540938
Nope, i still put my foot forth for Legion tho
>>
>>2540938
Nope, Can we just put that off as corrupt data till later? Its probably a small thing that we will end up arguing over or in some cases will resent the name.
>>
>>2540876
Yeah, if you're Odin. Otherwise it turns into a confusing mess when I'm trying to tell who's taking to the MC because they used one of our four thousand names.
>>
>>2540938
I'll vote for >>2540817 to move this along
>>
>>2540985
Don't like the name, but I don't hate it enough to tie the vote.
>>
I like legion, since we do have a swarm of mini drones and some bigger drones as minions
>>
>>2540876
This may unironically be the best choice, think about it, many people and robots we served with got wiped out many times and left only us as the sole survivor. And each continuous group that served with us long enough that didn't get wiped out all once probably gave us different names at the time.
>>
>>2540817
fuck it, I'll go with Reaper since one of my suggestions had half that name in it. Or we can be stuck with a somewhat 3 way tie.

Supporting Reaper.
>>
>>2541044
true but we could pick a favorite name i vote for the name Dredd
>>2540767
Dredd and the other names are titles groups of people/robots/humans have called us
>>
>>2540767
Ares or Mars, the God of War

hviMAk3M, CdKDfBao, eEk8buak
Reaper

1EL6m8cn
Bob

37F7Kc4v, 1EL6m8cn
Legion

CdKDfBao
Odin
>>
>Final choice to lock it in.

>Dredd

>The Judge

>Reaper

>Legion

>[DATA CORRUPTED] (Later date)
>>
>>2541063
Even if we both agreed to Dredd we'd still be at a 3 way tie.

Just go with this >>2540876 ScrapperQm
So we can move onto the next post, everyone happy, everyone wins. We can even act a little schizophrenic, or have names and fragments of our identities and past manifest in the other robots under our control or something.

>>2540938
>>2540767
>>
>>2541080
>[DATA CORRUPTED] (Later date)
>>
>>2541080
>Legion
>>
>>2541080
>[DATA CORRUPTED] (Later date)
>>
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>>2541086
supporting

https://www.youtube.com/watch?v=M_2-ERxUFSE
>>
>>2541086
support
>>
>>2541086
But that's retarded. Not everyone wants to play a schizo with endless names.

>>2541080
We had three votes for the least derivative name on the list and then you asked for a new vote.

Still going with Reaper because it's not a 2000AD ripoff, a Mass Effect ripoff, or nothing.
>>
>>2541086
If this vote can win then lets go with this.

Sigh.
>>
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>>2541170
well if you throw in a turian and a S at the end of reaper.....
>>
>>2541171
That's not one of the listed options. I don't know why you had to rehash this whole thing.

>>2541080
> Reaper
>>
>>2540767
Fuck yeah.

X-49 vibes from this. Only way to survive is to learn. To adapt. We lived because we cared about ourselves. The rest of our series died because they did not care enough to learn.
>>
You'd been called so many things that they'd honestly started to fade from memory. Reaper, Dredd, Legion, Nightmare, Ironhide... All of them meaningless titles. Names are a sentimental construct of organics. You know who you are. Titles are of no concern to you. Let them call you what they will, as long as they leave you be.

You jerk "awake" as main power is restored, your visual feed flickering as several alerts appear and fade from your view.

>Power Supply Nominal. Output at 115%
>Hydraulic Systems tuned and checked. Fluid levels restored. (Strength bonus increased to +10)
>Lower Limb actuators Operable. Full mobility restored. (Agility penalty reduced to -5)
>Electro-Reactive Musculature at 70% Performance. (Running and Jumping available)
>Chassis Damage Repaired. Hull integrity at 67.3% (Hull increased to 500)
>Delta-III Bayonet Fusion Projector INOP. (Still no fusion sword)
>Multi-Spectrum Visual sensors restored to functionality. IR and NV visual programs available. (You can see IR and NV now)

If you had the capacity to smile proudly you would. It seems you are one step closer to the lethality you dealt in your glory days. Suddenly a flashing alert on your feed catches your attention

>Uplink request from unknown source; H1V3-7. Allow uplink Y/N?
>>
>>2541178
>Uplink request from unknown source; H1V3-7. Allow uplink Y/N?
>N
Find source or direction.
>>
>>2541175
Except I didn't.
>>
>>2541178
>N
>>
>>2541178
Y for allow uplink. Might as well talk to someone.
>>
>>2541178
Y
>>
>>2541182
What he said
>>
>>2541182
support
>>
>N. Find Source

You immediately shut down all outgoing signals, electronically hunkering down and stealthily scanning the area. To be hit with an uplink request as soon as you were restored to a functional state means the request was waiting, you just didnt have the capacity to receive it.

Your stealthy scan of the area and slightly confused glances you get from your minions reveals nothing amiss, no squads of heavily armed infantry or Kill-Team of Jaeger-6's. Your rightfully earned paranoia refuses to allow you to relax until the area is confirmed clear.

Again, the uplink request hits you, flashing in the lower corner of your mind.
>Uplink Request; H1V3-7. Allow Uplink Y/N?

With no small amount of surprise, a trace of the signal location reveals the request originated from.... Within you.

>Allow Uplink

>No. Absolutely not.
>>
>>2541228
>Y
>>
>>2541228
Wow. Spooky.
Yes, allow it.
>>
>>2541228
>Allow Uplink
The lil robots?
>>
>>2541228
Can we harden ourselves against possible hacks or reprogramming? Never hurts to be paranoid....
>>
>>2541241
>>2541246
I don't think we can at the moment, which is why I didn't want to initially allow the uplink, but from inside us?
>inb4 simple vpn
>>
>>2541228
Y
>>
>>2541262
What if it was similar to how we send little repair bots into the scavenger bot before we took it over, but instead of repairs, the one inside us is specialized to be able to hack or act as a intermediate communication bot thing device to hack us?

That felt like word vomit.
>>
>>2541195
support.
>>
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>>2541265
support. might be our little drones or some other modification.
>>
>>2541228
>Y
If they're going to be annoying about it might as well
>>
>Allow

You grudgingly allow the uplink and almost immediately, you detect another presence. Not a fully sentient mind like yourself but undoubtedly intelligent. An amalgam of tiny minds overseen by a calculating intelligence that regards you carefully, a snake watching a circling hawk.

>H1V3-7 Uplink established
>Symbiote Unit designation "HOST" fine repairs in progress.
>Repair Unit at optimal capacity. 267/300.
>Fabrication Unit damaged. Additional Materials required.
>Fabricator limited to basic Repair Unit.
>Resource acquisition requested.
>H1V3 status Hu_6R7.


>What do?
>>
>>2541298
>What do?
Can we recover the tiny little lost 33 robots?
>>
>>2541298
>Resource acquisition requested.
We'll start looking once the rain and storm let's up.
>>
>>2541298
ping back, >"Environment hazards present, on standby until hazard clears."
>>
>>2541339
Supporting.
>>
>>2541325
>>2541339
pretty much the same thing, just different way of say it lol.
>>
>>2541339
That works.
>>
>>2541371
>>2541298
>List required material or suitable substitutes.
>capable of fabricator repair?
>enable advanced repair units?


The hive is hungry, it needs material, possibly raw material. Should be easy enough if that is the case. if we need special nanobot fuel, that might not be so easy. lets figure out what it needs so we can give it that. It might just be scrap.
>>
>>2541305
Theyre lost or have not been built yet. You can feed the H1V3 and it will construct more.
>>
>>2541441
Feed it.
>>
>>2541441
Feed it yea
>>
>>2541441
Feed the hive.
>>
>>2541339
Support
>>
Feed the hive some of that good scrap that's literally everywhere, even in our little cave
>>
You idly tap your claws on the freshly repaired armor of your chest, the metal drumming slightly as you consider the Hives request. You had no idea there was a overseeing VI incorporated into it but that changed things. Indulging the so far benign and even helpful construct, you shoot off a reply

>Environment Hazards present. Standby until Hazardous conditions clear.
>List required materials or sunotable substitutes
>Repair Unit Fabrication damaged or compromised?
>Present Local Raw materials sufficient for construction of additional repair units?

The response takes a bit longer than a moment, several of the insect-like drones peeking out from the crevices of your armor, their feelers and limbs twitching. Finally the response pings across your visual sensors.

>Grade II Salvage and Above suitable replacement. Corrupted circuits of H1V3 module require exotic material. Synth-Organic Circuitry acceptable substitute.
>Warning; Breakdown of Organic tissue for synthetic repurposing illegal in 382 systems.
>Overriding Software lock.
>Organic material flagged as suitable replacement.
>Fabricator at 60% efficiency
>Data files for advanced Unit Fabrication corrupted.
>Analysis of Advanced Drone design enables improvised construction.
>Analyze Advanced Unit flagged as priority.

Hmm... You've heard of some rare machines capable of using organic neurological tissue to create improvised circuitry and even data banks out of the material. Gruesome to most but in pragmatic terms, simply using a available resource. Class II scrap would simply be electronics, weapons, downed Drones, any machine really.

After perusing what the H1V3 considers "Advanced Units", you suppose that having the drones disassemble various other units could provide the H1V3 with improvised schematics capable of producing specialized, even dangerous Drones.

>The Storm seems to be abating

>What do?
>>
>>2541686
>What do?
can w data link with some of the drones? like send one up, and have what it sees transmit back to us?
>>
>>2541705
Yes you can. They are not capable of flight but can crawl very well.
>>
>>2541686
>Organic material flagged as suitable replacement
There was that one dead guy we found. We could use him to replace the corrupt circuits. Let's continue to wait it out. Maybe check on our controlled robots to see how they're functioning, like the construction bot, the salvage bot, and the drones. Do repairs to them if needed.

>>2541705
We've already datelinked to the drones and have already experience controlling and looking through them before. Like the time we had them help us dig us out. I am against sending them out in this weather.
>>
>>2541705
>>2541713
Oh. I didn't know he was talking about the nanodrones.
>>
>>2541686
How damanged is the shuttle we're taking shelter in? Is it in 'never fly again' condition? We should look for a salvageable vehicle if we possibly can.
>>
>>2541772
It is in "Chunk of shuttle" condition. It would require literally replacement everything.
>>
>>2541772
>sending it towards a particularly sturdy chunk of of what seems to be a shuttle craft. The dimwitted drone makes short work of the years of accumulated scrap. Servoes whine and pistons groan as metal is forced to obey, the corroded husks of outdated robots crushed like ration tins under the clamping claws. Within an hour, a sizeable space within the shuttle is cleared away, plenty of room for yourself and your subordinate units.
Probably really busted? Not sure what to make our that 'chunck' description, if it's one big piece or a piece of the whole craft. It would be interesting if it can be repaired, but we'll probably ditch it.

>Head north, towards the Scrapper Outpost. (May be hostile)

>Head West (Sensors detect a surge of electromagnetic energy in that area)

>Head East (Smoke on the horizon)

>Head South (Seek cover from the storm in mountains of junk)

Perhaps we will find something more remarkable I'm any of these four directs if we keep looking.
>>
>>2541790
Let's use the repair unit to repair the construction drone and scrap drone while the storm abates, then do some exploring or salvage a vehicle or something.

>>2541794
Thanks for the reminder!
>>
>>2541686
Wasn't there a dead guy nearby? Can we use his body as material?
>>
>>2541846
I dont want wires that have a service life of a few days. we did pick off a few grade two items off the dead guy though.
>>
I''d go scrapper outpost since they seem to be making a big ass robot
>>
>>2541874
We should see if the hive thinks the material suitable. Though the storm could've buried the body or fried it to a crisp.
>>
>>2541874
Synth-Organic Circuits are just as durable as regular synthetic ones except theyre susceptible to corruption due to heat
>>
>send a few Repair Drones up to scout the area seems to be the bit
>Roll me 1d100 to see what they find!
>>
>>2542270
Also a description of WHAT you want to look for. Supplies, landmarks, notable scrap, etc would be helpful
>>
Rolled 82 (1d100)

>>2542270
>>
Rolled 87 (1d100)

>>2542270
>>
Rolled 76 (1d100)

>>2542270
>>
>>2542310
The scrap outpost would be an ideal place to scout out. It would already have desirable salvage set aside somewhere inside and probably other junk for whatever they're trying to build.
There was smoke to the east. That's either signs of civilization, or a random accident that resulted in an explosion of sorts. Both places would be ideal to scout out.
>>
Rolled 65 (1d100)

>>2542310
A vehicle we could repair that could carry the group.

>>2542406
Why not take advantage of the cover we're in now to repair the other bots we have with us now that we have a repair specialist?
>>
>>2542482
We have a little under 300 of them. We can afford to make repairs while simultaneously sending some of then to scout.
>>
>87!
>Scrapper Outpost perimeter scouted!

You tilt your head up, several fat, oily droplets dropping from your carapace as the water seeps slowly through the ceiling of scrap and robotic corpses, the shuttle's integrity impressing you as it holds back the unimaginable weight.

You bring up the localized map of the immediate area you gleaned from the simple mind of your salvage drone. If your rough map is to be trusted, you're only a short distance from the perimeter of the scrapper outpost.

At a thought from you and a apprehensive agreement from H1V3, a group of several dozen Repair Drones pour from your armor, plopping lightly to the ground with electronic squeals of excitement. Their feelers and needle sharp legs flail as they scurry into the crevices of the scrap pile, headed northwest towards the Scrapper Outpost.

Through a warren of filth encrusted robotic corpses, through shattered starfighter hulls they scurry. Clinging to a taut cable, they clamber over a pit of bubbling sludge and more than a few mouldering organic skeletons. They creep through a heavily mutated colony of large, rounded purple rodents and across the titanic remains of a industrial mech the size of a decently sized building, they crawl tirelessly.

Finally peeking above the edge of a rise in the ocean of scrap, motion comes into view, making the drones hunker down like cockroaches against the metal. A steady back and forth sweep, a beam of invisible light sweeping over the area, but far too high to detect them. They are safe.

Creeping forward in a staggered, erratic wave, a repair drone wiggles its feelers at a clumsily made authority, the simple machine sweeping along a path carved through the garbage. Its short, fat barrel signifies rather heavy ammunition but it most likely has extremely poor accuracy. The drone scurries on.

Over the next few hours, your drones turn up numerous other traps along the perimeter of the Scrapper Outpost. Landmines filled with rusted nails and jagged chunks of metal. Tripwires leading to chained bundles of jagged rebar. Pressure plates that trigger solid slug launchers.

It seems the scrapper outpost is rather heavily defended against assault.... By organics at least.

>What do?
>>
>>2542715
>a industrial mech the size of a decently sized building
Oh that's cash.

>It seems the scrapper outpost is rather heavily defended against assault.... By organics at least.
I suspect the smoke to the might have the organics they're defending themselves from. Or at least mutant.
I want them to go back to the building sized industrial mech and start repairing it until the weather let's up
>>
>>2542715
recall the repair bots and then start looking around for more bots to repair and use in an assault
>>
>>2542787
Oh that was just a reference to the original Silent Stars side story. Its in the same condition as your "scrap heap of a shuttle shelter"
>>
>>2542867
Oh. Well shit. Whatever just have them go do some searching for potential giant industrial robots and machines that can be restored.

>>2542863
Assault for what?
>>
>>2542863
yeah why are we picking unnecessary fights?
>>
Rolled 4 (1d100)

>>2542715
Use the repair bot to fix the construction bot. Send hive scouts towards the smoke.
>>
>>2542715
>Wat do
Attempt to see if there are any wireless signals in the area to hack. The scrappers might be using more bots like we have.

Aside from that; have the repair bot tune up our scrapper bot if possible, and then have it return to base with some token BS salvage. That way we can get some eyes on the inside.
>>
Rolled 34 (1d100)

>>2543007
this, but with my role
>>
>>2543201
roll*
>>
>>2543201
Op said the not is not ressurectable.
>>
>>2543205
I think he meant the Constructor Bot not the Demolition Grade Industrial Platform (which was one of the options if you wanted to play as industrial)
>>
>>2543205
That was a reference to our functional construction drone bot, which was mentioned as being in poor condition and repairable further by our repair bot.
>>
>>2542715
Send a few little bots to eavesdrop and spy on them for a little while. See of they are on the level or not. In the mean time we do this >>2543007.
>>
Rolled 9, 12 = 21 (2d100)

>>2543262
this plus>>2543066

rolling 2 dice for repairs
>>
>>2542863
Dude seriously pointless violence is for organics.
>>
Rolled 93, 82 = 175 (2d100)

>>2543269
What are we rolling for?
>>
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>>2543353
saw the earlier roll, didn't understand what was going on and rolled for my suggestion in error.
>>
>just letting you guys know im not dead, banned or missing. Had some serious and so far unexplainable data connection issues all day today. They seem at least partially resolved now
>>
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>>2546248
welcome back to the fight.
>>
>Not gonna be able to update for a day or two. Having to change my work schedule around and deal with a lot of IRL problems. Ill post here with a link to a fresh thread when im able!
>>
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>>2546989
thanks for the heads up anon. We will be here, and I'll try to archive the thread.
>>
>>2546989
Thanks for letting us know! Looking forward to continuing if you win your battle with the QM curse.
>>
>>2523266
>ScrapperQm
http://suptg.thisisnotatrueending.com/qstarchive/2523266/

Fucked up the archive process a bit when trying to tag it. Due to the Silent Stars Side Story references, tried to include it in that lot as its quite possibly in universe.

I suspect you can update the archive's tags and description later. Regardless, It is a good quest, good characters, good writing, good setting, worth saving. Hope you come back to us ya big dumb jerk.




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