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File: XCOM TROOPER QUEST.png (606 KB, 1600x900)
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Just a heads up we’ll be taking it a bit easier tonight with a chunk of updates and then spreading the rest of the thread out throughout the week. Let's finish this operation at last!

Twitter: https://twitter.com/BurningGray
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=XCOM%20Trooper%20Quest
Squad Info: https://pastebin.com/4KJN5HKK (embed)

---

Alien Battleship Bridge, UFO Assault, China

“There’s heavy fire on my position!”

Q-Tip’s shout is punctuated by the barrage of plasma fire towards him, the Engineer having to scurry for cover behind one of the alien’s consoles. The Outsider firing at him doesn’t let up, keeping Q-Tip pinned down through suppressing fire.

“I gotcha, mate!” Jimmy calls out, stepping out to counter-suppress the Outsider with his autolaser. Unleashing a barrage of bright red laser fire right back at the alien.

It takes the brunt of Jimmy’s laser fire and probably would’ve continued tanking it until you hear a guttural growl of an order from the red armored alien captain. The Outsider complies, ducking back into cover to regenerate the damage it’s taken. The red armored brute of a captain continues to roar orders, and quickly begins to rally the remaining sectoid crew, as they brandish plasma weapons and properly join the fray. While clearly horrified, the Sectoids seem to have realized they’re a do or die scenario, which is bad news for your squad. More enemy plasma guns pointed your way means it’s only a matter of time before one of them hits back.

That captain is rallying the aliens together, it’s intimidating presence even causing you to hesitate. That thing needs to die ASAP. Glancing down at the flamethrower Naru gave you and the flashbangs at your belt, you know just how to do it. Burning and flashing them sounds like an excellent plan.

Naru explained the flamethrower had some pretty decent reach, and you could probably tag the captain and it’s subordinate from where you’re positioned, hell you could probably get a few other aliens in the cone of fire as well. However, there’s a chance you won’t hit it. You could get closer under covering fire from your squad and assuredly burn it, but that obviously means you’re running and gunning straight towards it.

Sweet manages to graze one of the sectoids with his beam rifle, it's pained screech seeming to enrage it's remaining kin, causing them let out a wild spray of fire in his direction. Unfortunately, one of the stray rounds of plasma manages to clip the medic with a grazing shot of plasma to the shoulder. They really are getting rallied thanks to that captain. Yeah, the momentum is starting to flip.

You quickly consider how you’re going to ignite that alien.

>Burn them from a distance. The Captain has a chance to not catch on fire but you’ll likely burn more targets in the process.
>Get up close and personal then burn them. Assure the flames hit their target but run the gauntlet of fire.
>Other
>>
>Get up close and personal then burn them. Assure the flames hit their target but run the gauntlet of fire.
Go full DOOMmarine on them
>>
>>2371076
>>Burn them from a distance. The Captain has a chance to not catch on fire but you’ll likely burn more targets in the process.
spread the love bay-be
>>
>>2371076
>Burn them from a distance. The Captain has a chance to not catch on fire but you’ll likely burn more targets in the process.
>>
>Get up close and personal then burn them. Assure the flames hit their target but run the gauntlet of fire.

flash your way in and burn this shit to the ground

https://www.youtube.com/watch?v=BSsfjHCFosw
>>
>>2371102
https://youtu.be/a6BbvCC0VI0
>>
>>2371076
>Burn them from a distance. The Captain has a chance to not catch on fire but you’ll likely burn more targets in the process.
>>
>>2371076
>>Burn them from a distance. The Captain has a chance to not catch on fire but you’ll likely burn more targets in the process.
>>
>>2371076
>>Get up close and personal then burn them. Assure the flames hit their target but run the gauntlet of fire.
Pretty sure we have a banked crit so we got this either way.
>>
>>2371083
>>2371087
>>2371109
>>2371113
Flaming from afar it is, writing!
>>
File: Gauntlet.png (221 KB, 1024x716)
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As much as you want to make sure you really get the Captain lit up. The short amount of ground to cross is filled with alien fire. Since you’re not going to be using your scatterlaser, the risks of running the small no-man’s land outweigh the potential benefits. You’ll give Naru’s flamethrower a go from a distance. Pulling out your flashbang and flipping off the safety mechanism on the gauntlet you prepare to attack.

You take one last quick peek around the ship bridge turned battleground, gauging the distance of the aliens. Taking a breath, you pull the pin on your flash. Hopefully the flash will be enough to keep the armored aliens in place for what you have in store for them.

“Heads down, flash out!” You shout tossing the live explosive into the room and ducking down. Your squad complies, their fire stopping for a brief moment as the squad hunkers down, shielding their eyes from the flash.

As soon as you hear the deafening and disorientating bang you waste zero type stepping out of cover and raising your gauntleted arm towards the aliens. Balling your hands into a tight fist, you activate the trigger. The whole room blazing with a bright orange as a stream of flame shoots out from your wrist!

>Roll 1d20
>>
>>2371269
>>
Rolled 17 (1d20)

>>2371276
>>
Rolled 1 (1d20)

>>2371269
Time to Dive into the Fireworks!
>>
Rolled 14 (1d20)

>>2371269
>>
>>2371283
y tho
>>
Rolled 1 (1d20)

>>2371269

>>2371283
This is why God has abandoned us
>>
Rolled 3 (1d20)

>>2371269
>>
>>2371283
>>2371291
Thank God, we didn't get Double 1s
>>
Rolled 14 (1d20)

>>2371269
Can we be saved?
>>
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So much for DOOMDozer
https://www.youtube.com/watch?v=ZNRcYf06iMs
>>
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You hose down the room with fire and napalm causing the enemies to hunker down and shield themselves from the flame. Unfortunately, there’s really not that much flammable material in the room besides the aliens themselves to do much but burn the room, and most of the aliens get off relatively unscathed. The flash however keeps the Captain pinned long enough for you to spray it with your flamethrower, igniting it fully.

It lets out a roar as it thrashes about for a moment, it’s skin burning as it’s armor doesn’t seem to stop the flames from spreading throughout it’s body. However, your eyes widen in horror as the captain, still engulfed in flames, begins to enrage itself, roaring an ear splitting battle cry as it enters into a sort’ve martial trance. Tossing aside its heavy plasma weapon and reaching for it’s large hammer. It then charges ahead-- straight toward you! The thing turning into some sort of crazed Berserker!

“TAKE IT OUT!” You hear someone shout as all fire from your squad switches targets and converges all it’s firepower on the captain, multiple beam weapons attempt to stop the captain’s charge, but it seems to shrug it off. It shrugs off the beam fire as much as it’s ignoring the actual fire on it. You raise your own scatterlaser to bear against it and blast the blazing captain with a direct hit, clearly punching through the armor but it doesn’t stop. It barely even flinches.

Oh fuck.

(Part 1 / 2)
>>
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>>2371432

The next thing you know you’re flying, with everything spinning dizzily for a moment before you impact a wall hard, the impact causing what you feel like is a rib cracking the breath in your lungs escaping you in a painful wheeze. In a daze, you look up to see what you can only assume is a demon, cloaked in flames loom over you with it’s massive hammer. It roars in defiance, thumping it’s chest loudly with it’s massive hands before raising its hammer to crush your head like a melon.

Before it can swing, you hear a familiar voice let out her own battle cry and you hear the distinct sound of several close range blasts from a scatterlaser impact it’s back. You look over to see Harita rush forward, attempting to get it’s attention. The beast stumbles for a bit before swinging the hammer around in a wide arc, just missing your head as Harita rolls out of the way. She attempts to fire again at it but only hears the fizzle of an expanded battery on her beam weapon. Gritting her teeth she doesn’t hesitate as she draws her sword and enters into a melee with the captain. Who gladly accepts the challenge, blinded by it’s rage.

You continue to get a grip of the situation, and spot that Loco, who was near you had been knocked over aside herself from the charge and is in a daze. Meanwhile, Q-Tip is completely freaking out in panic over the understandably utterly terrifying Intimidation from the flaming captain. The rest of the squad attempts to help but can’t, as the aliens seem to have been inspired by the charge and begin to advance.

You attempt to stand but wince in pain, clutching at your chest. Sweet waves you over insistently, Medikit at the ready.

>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!
>Get back and heal up! You’re in no position to fight that thing with Harita and are better off getting patched up from Sweet!
>Other
>>
>>2371445
>>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!
>>
>>2371445
>>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!
>>
>>2371445
>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!
>>
>>2371445
>>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!

We may risk breaking bones and losing limbs.
>>
>>2371445
>>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!
Ram it right up it's ass.
>>
>>2371445
>Help Harita in taking out that Captain! Even if it hurts like hell you need to empty your scatterlaser at it!

>>2371471
All the more chances to become a cyborg.
>>
>>2371454
>>2371463
>>2371464
>>2371471
>>2371475
>>2371493
Helping Harita it is, writing!
>>
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You consider for a moment getting yourself patched up, as even moving about is painful. But all it takes is one look at the desperate battle between both Harita and the Captain and you’ve already decided. With a pained gasp you stumble into a crouch and after double checking you have a decent charge left in your battery pack. You raise your scatterlaser up and prepare to enter the fray.

“Oh for the love of-- cover Dozer and Ranger! Keep as much enemy fire away from them as possible!” You hear Sweet shout as he returns covering fire with the remaining aliens, Jimmy joining into the fray. You can’t linger too long to keep an eye on them however as you prepare to attack the Captain.

Harita is probably the best person to deal with this situation, with how nimble and proficient she is with her sword. However, the large alien and it’s even larger hammer keeps her at bay, putting Harita on the defensive as she ducks and dodges the captains brutal and fast swings from the hammer. What hits she can get in, continue to be ignored by the captain in it’s rage. The flames and the smell of the burning alien’s flesh is disorientating, reminding you of some of the horrors your old squad had seen as a Fed fighting in the drug wars that was practically a lifetime ago. It’s not as bad as Thin Man acid at the very least.

Harita spots you preparing to enter the fray, and her eyes go wide with surprise in clearly not wanting you to have joined in. That look of fear for you in her eyes doesn’t last long as she has to focus on her own survival, jumping away from another swing. She’s getting tired out from the rest of the battle but she’s still holding her own.

You still have a drop on it…

>Go all out now! Any time wasted could mean Harita gets hit!
>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.
>>
>>2371634
>>Go all out now! Any time wasted could mean Harita gets hit!
>>
>>2371634
>Go all out now! Any time wasted could mean Harita gets hit!
>>
>>2371634
>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.

SNEAK ATTACK FOR MAXIMUM EFFECT
>>
>>2371634
>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.
>>
>>2371634
>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.
>>
>>2371634
>>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.
>>
>>2371634
>>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.
Harita is lucky these Muton's don't have counter.
>>
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>>2371634
>Wait until the perfect opportunity to strike! It doesn’t know that you’re there and you’re pretty hurt after all.

Get sum
>>
>>2371652
>>2371654
>>2371659
>>2371663
>>2371677
>>2371730
Opportunistic it is, writing!
>>
Rolled 13, 1, 5 = 19 (3d20)

The throbbing pain in your chest forces your hand in how you want to engage this battle. Going all out on the captain might just put you in even more risk than prior. Being dead is going to help Harita out at all. Making your presence as small as possible, you begin to follow the the clash from behind the captain, trying your best to be the alien’s shadow. It’s not that difficult, given how one-track minded the flaming captain turned hammer wielding berserker has become. It’s becoming even more frustrated at how nimble Harita has been.

Harita begins to go into a full defensive stance, seeing what you’re trying to do. Doing everything she can to egg on the captain for as long as possible while keeping herself safe. You can see the beads of sweat glistening from her forehead illuminated from the flames of the captain, she’s getting worn out. Clutching your own side for a moment, you are also running to your own limit quickly. You warily wonder much energy this thing even has as it continues to swing and swing and attempt to run down Harita. The combined injuries and the fire is going to take it down eventually, but the question is how long will it take. Hopefully your own scatterlaser is going to expedite the process.

The captain’s subordinate seems to realize what’s going on and it attempts to roar a warning to the captain, but it simply doesn't hear it’s underling yet. The subordinate instead attempts to rally a counterattack. With a loud smattering of spanish curses from Loco, you hear her join into the fray. The Infantry helps Sweet and Jimmy in delaying the alien’s counterattack, the Outsider and remaining sectoids attempting to position themselves to do something to stop you or Harita.

You curse as you continue this twisted dance with the alien. You’re still waiting for that perfect opportunity, a weak point in the armor or an opening to the flesh behind it. Come on.. come on...

>Roll 1d20+2
>>
Rolled 8 + 2 (1d20 + 2)

>>2371913
>>
Rolled 3 + 2 (1d20 + 2)

>>2371913
>>
Rolled 13 + 2 (1d20 + 2)

>>2371913
and now Harita dies.
>>
Rolled 2 + 2 (1d20 + 2)

>>2371913
>>
>>2371913
>>
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Rolled 14 (1d20)

>>2371925
...
>>
>>2371939
Ayy-lmao
>>
Mediocre success?
>>
You watch the movements of the captain closely, it’s movements while still wild and erratic still has a basic pattern to it. A rhythm to it’s movements. As it raises it’s mighty hammer high once again, you spot the opening your looking for.

Without wasting any more time you spring into action, darting forward and getting as close as you can to the captain. The heat even from a distance was too much, but as you get closer the searing flames heat nearly makes you stop. Instead, you press closer, until your body starts to scream at how much of a bad idea it is to be this close to the flames. You get even closer and jam the scatterlaser into the lower part of it’s back, right into it’s burning body and fire, point blank.

It lets out a different roar this time, one of pain as it stumbles forward from the point blank blast onto it’s knee. You waste no time and pumping the red hot scatterlaser and charging up another blast of beam energy and advance forward. Firing at point blank again, the laser beam burning through the already scorched armor like a hot knife through butter. It cries out again, and whips it’s head around to look at you.

It’s mask had been destroyed from the concentrated fire, revealing a part of its face. It looks even uglier than you expected, the fire making short work of it’s already warped facial features into a scarred mess. It glares at you with pure utter venomous hatred at you. To be bested in such a way like this, shot from behind of all things, is too much for it. It’s anger seemingly more furious the flames it’s wreathed in. Without another word you pump your scatterlaser again, aim right at its face. It barely manages to let out one last scream as you pull the trigger.

The blast from your scatterlaser seems to echo in the room louder than the rest of the firefight. And for a split second the fighting grinds to a halt as both parties look at the corpse of the captain. It’s body still licked in flames and it’s face utterly missing. A heartbeat passes and you hear a furious cry from the captain’s subordinate as it lets loose a spray of wild plasma fire at the closest XCOM soldier, Loco.

“¡Mierda!” The Infantry shouts as it’s shot right in the chest, falling over in a howl of pain.

“Shit! Man down!” You hear Jimmy shout as that seems to kick the rest of XCOM into gear as the rest of the squad kicks up in their aggression. The aliens start to fold quickly with the fall of the captain.

You hear shouts from outside as you realize the enemy reinforcements have arrived, the patrol finally arriving back onto the scene. With pain you spin around and prepare to receive the enemy only to be knocked back by an explosion in the hallway. In your daze you look over and see Q-Tip give you a beleaguered thumbs up, having snapped out of it once the captain had been slain. Dropping the detonator in his hand he pulls out another AP grenade, chucking it from behind cover right at the feet of the remaining Outsider.

(Part 1 / 2)
>>
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The explosion and the disintegration of the being is quite the sight to behold. The sectoids fall one by one very quickly after that, their last moments devolved into outright panic. The last remaining alien, the remaining green armored subordinate is brought to its knees by the combined fire of your squad, it’s weapon discarded from being forced back.

The Jimmy and Q-Tip steadily advance forward, their beam weapons trained on the green armored subordinate as it lays there, curled up in pain, wheezing yellow gas and seemingly leaking yellow gas from whatever breathing apparatus that is in it’s armor. Sweet wastes no time rushing over to tend to the--critically wounded Loco. Your heart stops for a moment before you let out a sigh of relief, she’s banged up bad, but she’ll live. You stumble back a bit from the burnt corpse of the captain, staring at it’s still sizzling remains.

It’s over. The bridge has been secured.

“Are you alright, Dozer?” Harita asks, walking over and tiredly placing a hand on your shoulder. She looks completely exhausted yet once again the first and only thing that matters to her is yours or everyone else’s safety.

“I’m fine, thanks.” You say giving her a dismissive and reassuring wave. She nods with relief and offers to help you up. You accept.

“Oi! What’re we gonna do with the big boy in green? Looks like he’s done!” You hear Jimmy call out to you. Both the Gunner and Q-Tip standing a few feet away from the submissive hulking alien, still curled up in a ball pained ball.

“Didn’t the docs want to start bringing the aliens back home alive?” Q-Tip wonders.

With a grunt you limp your way over closer, clutching your chest and once again waving off a concerned Harita. You can still walk, even if it hurts like a bitch you can still walk. You walk past Sweet and a groggy Loco, mumbling to herself in spanish… you realize that somehow despite the pain she’s in, the Infantry looks very… satisfied. You walk over to Jimmy and Q-Tip, leaning on a console and stare at the huddled form of the armored alien...

>Screw that, just finish it off. Don't risk it.
>Attempt to secure it for capture. Command will appreciate that.
>Other
>>
>>2372141
>>Attempt to secure it for capture. Command will appreciate that.

Tell Vahlen to warm up the alien jail--we've got a gift for her when we get back.
>>
>>2372141
>>Attempt to secure it for capture. Command will appreciate that.
>>
>>2372141
>Other
Check for what supplies we currently have and the state of our team, if we are unable to properly capture the alien ag least make its death quick.
>>
>>2372141
>Attempt to secure it for capture. Command will appreciate that.
>>
>>2372141
>>Attempt to secure it for capture. Command will appreciate that.
>>
>>2372141
>Attempt to secure it for capture. Command will appreciate that.

Do they have to be in one piece?
>>
>>2372141
>>Attempt to secure it for capture. Command will appreciate that.
>>
>>2372141
>Attempt to secure it for capture. Command will appreciate that. But don't take any risks
>>
>>2372149
>>2372153
>>2372161
>>2372162
>>2372183
>>2372189
>>2372198
Attempting to capture it is, writing!
>>
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Rolled 3, 2 = 5 (2d20)

“Alright, we’re bringing this thing in. Command’s going to want it.” You say, motioning to the wheezing form. It really doesn’t look as intimidating anymore in this state. Still, best to be careful about it.

“We’re up.” Jimmy says, hitting Q-Tip on the shoulder as the pair approach the huddled form, weapons at the ready just in case of any funny business.

The first thing Jimmy does is kick aside the large heavy plasma weapon, still intact given it’s user is still alive. As the pair prepare to secure the thing you decide it’s probably best to call it in. There might still be aliens left aboard, but you doubt it. Even if there was, with control of the bridge there shouldn’t be any remaining surprises left in store for the aliens to pull. Harita leaves you to it and walks over to shut down the remaining power conduit. Frankly, you’re just relieved nobody else died after this whole mess. Babbler was one too many...

Someone’s going to have to retrieve his body, you quietly realize. A part of you wonders if it should be you, given how close you were…

“Alright easy now you big bastard, no funny business and you’re going to be coming with us.” Jimmy says to it, slowly and deliberately walking around it.

“Uh, I don’t think it can understand us sir.” Q-Tip comments. Jimmy ignores that.

The alien grunts, fuming yellow gas from it’s breathing mask.

>Roll 1d20
>>
Rolled 14 (1d20)

>>2372272
>>
Rolled 9 (1d20)

>>2372272
>>
Rolled 19 (1d20)

>>2372272
>>
Rolled 16 (1d20)

>>2372272
>>
Rolled 12 (1d20)

>>2372272
>>
File: [ALIEN ACTIVITY] B.png (75 KB, 699x104)
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Rolled 3 (1d20)

>>2372283
...
>>
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“...I repeat again, the UFO’s bridge has been secured. Heavy alien resistance in the bridge has been neutralized. Possible live alien capture.” You explain, speaking through to Bradford. As you go through the motions with headquarters you keep a very close eye on Jimmy and Q-Tip and the alien. As you relay information to Command you pause as alarm bells start to ring in your head.

The events of a certain raid of a drug den in the outskirts of near the Mexican border suddenly springs to memory. A supposed cartel member having dropped his weapons and ‘surrendering’. His form huddled down as members from both the DEA and your own team approaching the woman much like how your squad is… your eyes open wide as you realize what’s about to happen.

“Back! Get back from that alien!” You shout, hastily raising your shotgun up through the throbbing pain quickly snuffed out by another burst of adrenaline.

“Huh--?” Jimmy pauses to look over to you as the alien, realizing the jigs is up pulls itself up-- producing a handheld glowing green spherical object. It lets out a defiant cry, thumping it’s chest with it’s free hand.

“SHIT! GRENADE!” Q-Tip shouts, stumbling back. Jimmy however is slower on the reaction. He’s as good as dead you realize. In that split second you realize only one thing to do. Throwing yourself right into the line of danger once again-- you rush the alien and tackle it.

It lets out a howl of pain coupled with your own your chest as the impact shoots up waves of disorientating pain. There’s no time to think as you and the alien fall over, you need to make sure it doesn’t activate that damn grenade or at the very least give the rest of the squad enough time to fall back! You struggle and thrash with the large alien. While it’s critically wounded from the firefight, so are you. It’s a desperate tug of war. You see in it’s eyes what you can only assume a look of pure anger as it attempts to avenge it’s fallen leader.

“Not fucking happening!” You shout as you pin it’s arm down on the ground with one hand and cock your other arm back, balling it into a fist.

With all your remaining energy you let loose a mean sucker punch it right in the bastard’s face, feeling the impact of the hit all the way up to your shoulder. It coughs up yellow gas in your face, the odor of the gas smelling like… lime of all things before it slumps over, unconconscious. With wide eyes you jerk your head to the grenade-- hoping against everything it doesn’t detonate in your face. A few tense seconds pass… and nothing happens. You let out a sigh of relief, and roll over onto the floor beside it, groaning.

(Part 1 / 2)
>>
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“Owww.” You groan as Bradford practically yells in your earpiece, trying to figure out what the hell is happening. Your everything hurts right now.

“Fook me!” Jimmy exclaims, panting heavily his accent sliding heavily back into thick South African. “Ya saved my hide, Dozer! I owe ya’ one!”

Q-Tip doesn’t waste time getting the explosive away from the alien’s hands, being as delicate and as proficient as possible to not activate the explosive. He gives you a nod of approval as he focuses on going full EOD/Engineer on what you can only assume is a plasma grenade. In retrospect, it really shouldn’t have been a surprise the aliens had grenades also.

Harita rushes over to help you once again this time with Sweet. You decide that you think you’ve had enough of this Battleship and Operation Gangplank and allow them to help you out. You lay there, staring up at the ceiling with a look of utter relief, a huge weight being lifted off of your chest.

Mission fucking accomplished. Finally.
>>
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>>2372391

>...And with that, at long last, XCOM has secured the alien UFO. Operation Gangplank is complete! It only took waaaay longer than expected. I’m going to call it here for tonight but we’ll be continuing with the aftermath back at base throughout the rest of the week. I’ll be on a bit longer to answer some questions but until next update…

Thanks for playing!
>>
>>2372393
Wew. Thanks for running, Pixel!
>>
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>>2372393
Thanks for the run, boss. See you next time!
>>
>>2372393
Thanks for the run QM!
Nickname change to Papa Bear when
>>
>>2372393
Holy shit, it's over! Hopefully all the loot we tried to preserve are worth the sacrifices.
>>
Thanks for the Run QM!

Survivor's guilt feelings with Rook when?
>>
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>>2372393
See you next time!

>>2372396
>>2372406
I'm expecting that Shen will have a looong work week with all this new tech and resources. Not even mentioning drawing up plans for new equipment.

Things like MEC suits, weapons, medical tech, etc.
>>
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>>2372418
Much like in the actual game, there's a lot of MELD on the ship. Something to keep in mind!
>>
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>>2372418
>>2372406

This ship is a massive boon--and just what we need to jump-start weapons research into Act 3 weapons in Act 2 of the campaign. Probably the most important things we've gotten here are (1) the Fusion Cores, which can then be turned in to Blaster Launchers, aka "fuck your cover, I'm airbursting this fusion bomb behind your asses and going around your cover to boot" and (2) the Meld, which will come in handy when we start looking into Gene Mods and MEC development. Of course, there's oodles of alloys and Elerium too, which means we'll be able to actually make Carapace armor or, if we're so inclined, rush Power Armor and get Titan suits.

Of note too is the fact we took that Muton alive. Now it's all fine and dandy that we can get new research from the Foundry and all, but of immediate importance to us is its armaments--the Alien Grenades, which are a sight better than our current ones, and, more importantly, it's Plasma Rifle. Now I'm kinda rusty when it comes to Long War's development tree, but that Plasma Rifle is our headstart to gearing up our boys in all the flashy late game bits.
>>
>>2372463
Not to mention the possibility of refitting the ship to be a Mobile Base.
>>
>>2372393
Well, all told I'd say this went a lot better than our first attempt at command.

Hope Rook and Sweaters will be at least somewhat impressed when we get back.
>>
>>2372391
>as he focuses on going full EOD/Engineer on
I really want to poach Q-Tip away from the other Strike team.
>>
>>2372604
I think we need everyone boozed up first to cope with the reality of our losses before looking on the bright side.
>>
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>>2372685
second this
>>
>>2372424
Time for Rachel to get besterest
>>
So, Dozer's first command when to shit because of a poor tactical decision. I wonder how this situation will be evaluated?

I also wonder if we can keep the warhammer.
>>
>>2372685
Loki is probably just as good. Just haven't had her chance to shine.
>>
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>>2372895
We're going to probably need an exoskeleton or minimech to even carry that thing around. And maybe even say, "I like to keep this for close encounters."

>>2372855
She's most likely going to need time to get used to whatever mechanical/biological augments they're going to do to her.

Wouldn't be surprised if she's deployed early as a mysterious reinforcement fitted in a prototype bodysuit, and weapons
>>
>>2372990
Inb4 Rachel turns into female Raiden circa MGR:Revengeance, only with a big fuckoff shield instead of a sword.
>>
>>2372990
>for close encounters."
Of the third kind ?
>>
>>2372936
>Loki is probably just as good
Oh definitely. I just like Q-tip's personality and look. And his bizarre callsign.
>>
>>2372397
I fully support this. No one said nicknames are static.
>>
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>>2373899
>>2378087
Not entirely sure how Rachel will accept the possibility that becoming augmented is a one way road that is completely irreversible.
>>
>>2378142
To be fair, so is getting discharged for only having one arm.
>>
Heading home was somewhat of a blur to you, the cumulative injuries and fatigue finally hitting you like a train the moment you had realized the battle was over. It felt like you were fighting for weeks to secure the UFO. In the daze on the way to heading back and promptly passing out in the Skyranger, several things stood out in your mind.

The first was the remnants of XCOM assisted by Council agents securing the Battleship. Things were moving quickly that you couldn’t pick out what was being said, but there was clear animosity between the beleaguered and battle fatigued troopers and the sudden appearance of Council spooks rappelling down from black helicopters as soon as the fighting ended. The Commander could probably handle them like last time, you reassured yourself.

What really caught your attention was linking up again with the rest of the other XCOM operatives, and the rest Strike-1. Burnout dutifully followed your orders and in particular but even you could feel an air of dissatisfaction from being benched. Seeing the rest of the squad making it back in mostly one piece improved his mood however. He wasn’t the only member, as Rook it seems had managed to calm down. But that didn’t mean he was fully back in his faculties. What you could catch from Strike-1’s actual squad leader was not good, as Rook seemed to withdraw from the others his episode greatly affecting him even after the battle.

With the losses during the battle, there was an excess number of skyrangers versus passengers. The soldiers that had stayed behind on the top deck were already going through the process of preparing body bags and the like for the fallen, even in between the Council’s interruption. One skyranger would have the grim duty of bringing everyone back home.

As you sat there in the quiet Skyranger with your squad, drifting in and out of consciousness thanks to the stims from the Medikits, one thing lingered in everyone's mind. The single empty seat in hold. The one member who didn’t make it. Babbler. You don't know how the others were taking it. For you despite your best efforts to keep yourself under control, the entire journey home was spent feeling...

>Guilty. You were so so close, yet not close enough. His death was all your fault. You need alcohol.
>Paranoid. The loss of Babbler and the others during the battle has shaken you, you close your eyes and you see that alien disc. You need alcohol.
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
>>
>>2378810
>>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
Fucking ALIENS! they took Rachel's arm, wrecked Naru, and Killed Babbler. The only good alien is a dead alien.
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
Fuck the ayyys.
>>
>>2378810
>>Paranoid. The loss of Babbler and the others during the battle has shaken you, you close your eyes and you see that alien disc. You need alcohol.
Can at least bits of Babbler be recovered for a proper burial ?
>>
>>2378810
>>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.

>"You need alcohol" on every option
>Dozer needs a drink to get through the day.
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for wasting a crit and angry that Babbler turned out to be a redshirt with no hope. You need alcohol.
>>
>>2378810
>>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
Enough guilt. Time to focus it all outward, on the enemy.
>>
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>>2378810
>Guilty. You were so so close, yet not close enough. His death was all your fault. You need alcohol.
>>
>>2378810
>Guilty. You were so so close, yet not close enough. His death was all your fault. You need alcohol.
>>
>>2378810
>>Guilty. You were so so close, yet not close enough. His death was all your fault. You need alcohol.
>>
>>2378810
>>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
>>
>>2378810
How could Babblers death be all your fault ?
Rook failed, nobody else stepped up to take command.

High risk, high rewards (which we got)
>>
>>2379808
we could have stopped, him right? and we didn't. on anothe level, survivors guilt is a thing
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
Remove ayys REMOVE AYYS
>>
>>2378810
>Outraged. You’re angry. Angry at yourself for not being fast enough and angry at the aliens for taking so many lives. You need alcohol.
How could it be any other option for our berserker shotgun linesman?
>>
>>2378810
>Outraged
I am angry, ANGRY ABOUT AYYY'S
>>
You felt anger for Babbler and for all the men and women who died securing the UFO. You’re also angry at yourself, you failed to save Babbler. His last moments replayed in your mind. He deserved better. You ball your hands into tight fists as the rage bubbles within you. Be it from your scatterlaser or your bare fists, you’ll kill as many of those bastards as you can.

Fuck aliens.

As you calm down, the rest of the flight back home passes without much words. Sweet occasionally checks on both Burnout and yourself but otherwise it is without note. Finally you hear the confirmation from the pilot that you’ve arrived back at base. The skyranger begins its descent. That’s enough to spur everyone to sluggishly stand up and prepare to disembark.

The medical staff is already waiting to receive the squad as the skyranger’s ramp lowers. Sweet wastes no time directing the medical staff to get Burnout into a gurney and into ER for treatment. The med staff aren’t the only ones waiting for you as you see most of Strike-1 is there as well. Naru, Peppermint, and Loki look over you all. The first thing Naru sees is the wounded state Burnout is in and rushes over to him, her rocket launcher bouncing off her back.

“Tanuki.” Burnout grunts out a greeting to her, a reaching over in his pocket to pull out a cigarette and lighter as he settles down in the gurney. Naru slaps the cigarette out of his hand.

“Don’t you Tanuki me asshole! What kinda stupid selfless bullshit got you hurt this time!?” Naru follows him and medics, scolding him. The Scout takes the brunt of it rom the diminutive Rocketeer. Those two…

Loki looks among the group. When she locks eyes with you swear for a moment that you see something flicker behind those steely green eyes but passes it quickly. She stiffens up as a saddened Harita approaches her.

“I’m so so, sorry Loki...” Harita murmurs to the engineer, Loki however shakes her head.

“It is what it is.” Loki answers back stoically. “It seems Strike-1 isn’t invincible after all.”

Harita doesn’t say anything else and quietly nods.

“What happened during the operation?” Peppermint asks.

She looks at Rook at first for information but Rook ignores her. Without a word he walks right past her and the others. Peppermint falters at that, taken aback. No one stops him. He’s clearly not in the mood to talk.

“Dozer.” Peppermint turns to you. “Explain.”

You feel a throb of pain in your chest and you wince a bit. A bit of that anger stirs again. Sweet had explained during the trip back that your injury is not immediately life threatening. You could walk yourself to medical thanks to the Medikit’s stims. You could explain to what happened to Peppermint, Loki likely wants to know specifics as well.

>XCOM took the UFO but at a cost. Keep it simple.
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>You don’t want to talk about it right now. You’d rather get patched up first.
>Other.
>>
>>2380552
>Take a breath and explain.
>>
>>2380552
>Take a breath and explain
>Blankest of stares
>Visit the bar and drink Bab's whisky, he wouldn't want it to go to waste.
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>Other
Explain what happened over drinks. we all need one
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552

>XCOM took the UFO but at a cost. Keep it simple.
Engage thousand yard stare and a hoarse voice.
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>>Take a breath and explain. Best to get it off your chest sooner rather than later.
Loki seems upset.
>>
>>2380552
>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
With the whole fate of humanity on their shoulders and the ever present possibility of death, would it be surprising if some XCOM members had sex?
>>
>>2381354
I thought that was a given as this is a mixed gender unit.
It would be suprising if the px didn't have all the necessities or if recruits weren't briefed on policy
>>
>>2381389
You'd have to be sterilized by Vahlen as a pregnancy can put a female trooper out of action for some time.
Rumors say she enjoys performing the procedure.
>>
>>2381454
>Implying we won't develop Chryssalid-based contraceptives

Ribbed for her pleasure.
>>
>>2381546
>"You brought a condom, right?"
>"Yeah, hold on."
>*Rustle rustle*
>SCREEE
>>
>>2380552
>>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>
>>2380552
>>Take a breath and explain. Best to get it off your chest sooner rather than later.
>>Walk to the bar as we explain.
>>
>>2380552
>Burnout and Naru are together

I didn't even know I wanted this.
But now I do.
>>
>>2381389
>>2381702

If we walk in on them doing the nasty, we'll pivot on the spot, close the door, and try to forget that it happened.
>>
>>2381702
>>2382031
>Not giving Burn old the HON HON HON for his efforts
>>
“Alright, but over drinks. It’s a long story.” You say, making your way towards the barracks.

“Shouldn’t you go to medical?” Harita says concerned.

You wave it off, it’s not that bad really. Medikits can keep someone going for a while anyways. The others follow. Once settled and a tall glass in hand you begin to recount everything. From the unorthodox defense of the aliens and of the fateful final moments of Babbler. The last part was difficult for you, but a fair amount of drinking is enough to coax the details as you saw it. Some of your frustrations coming out as well. Still, recalling the gunner’s defiance against death improves your mood.

“Laughing to the very end? I’m not surprised. That sounds like him.” Peppermint shakes her head.

“We’ll drink to his memory with everyone else later. He would want that.” Harita says.

“Hrm. His persistence in getting everyone together to drink was infuriating.” Peppermint grunts.

“It did usually work.” Loki says.

“Hmph, I suppose that is true.” Peppermint concedes.

“Anyways, what happened next?” Loki asks, wanting to continue the story. You explain further, hesitatingly bringing up Rook snapping, rejoining with the survivors, and securing the rest of the ship. Peppermint listens attentively as you describe the new aliens and how the squad took care of them, mentally taking notes for herself for future engagements. She’ll likely use what she learned in her rigorous training and practice. Loki takes heed of the thin man bodies your cobbled together squad had found.

“Are you sure those aliens were killed by ballistics?” Loki asks.

“Sweet confirmed it. They were killed recently as well, they still had acid clouds lingering around them.” You say, setting your empty glass on the counter. Peppermint refills your drink, waiting for you to continue.

“We had nearly walked right into the cloud, but thankfully Dozer had spotted it in time.” Harita says sheepishly, giving you an appreciative nod.

(Part 1 / 2)
>>
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“Could it have been the Council?” Loki wonders. “They were quick on the scene after the battle as you said. I wouldn’t be surprised they would want to take as much as they could before XCOM could secure it.”

“They were professionals. They were nearly completely thorough, they couldn’t stay to hide the bodies given the acid. But they covered the rest of their tracks.” You frown.

“Worrying.” Loki agrees, rubbing her chin.

“I’m sure there will be explanations once the doctors look over everything.” Harita says hopefully.

“If they even can. They’d likely contest with the Commander on how to divvy up the captured tech. I wonder how the she’ll handle them.” Loki muses.

You continue to drink, feeling better as you feel some of the influence of the booze kick in. You even start to feel less slight pain from your chest. It’s kinda nice actually. Peppermint fills up another glass and starts to hand it over to you but Harita awkwardly intercepts the glass.

“Um, maybe you shouldn’t drink so much, Dozer? We should pace ourselves after the battle.” Harita says hesitantly. Peppermint glares at Harita through narrowed eyes, causing the Assault to shrink back. It’s odd really, she’s utterly ruthless with that sword, yet she shirks away like a mouse the moment some gives her a malevolent glance.

You look at the tall and inviting glass of alcohol. You should probably stop... But what would a few more drinks hurt? So many emotions are swirling in you head... Peppermint and Harita look at you expectantly

>Peppermint’s right, a little more booze won’t hurt.
>Harita’s right, maybe you should pace yourself.
>Other
>>
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>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
We're in good company. They'll make sure we're takin care of, and we kinda earned this
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
we'll need it. But more importantly, drink for those that can't, for Babbler. May he find his own Valhalla.
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
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>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>Other
Take the drink, then start working our way to medical. Keep an eye out for spooks, also sweet did tell us we need a proper medical
>>
>>2383048
>>Other
Compromise and give someone else half of our glass. We can't ignore Harita after her tireless bravery aginst the Muton captain.
>>
>>2381702
I hate shippers so much, you people are worse than daughterufags.
>>
>>2383212
If you hate them so much why did you walk into this quest?

This prime waifu stables + shipping central.
>>
>>2383212
Shipping is a key element to XCOM anon.
If your soldiers don't love each other, how else are they going to give each other their actions?
>>
>>2383048
>>Harita’s right, maybe you should pace yourself.
>>
>>2383048
>Peppermint’s right, a little more booze won’t hurt
That was a long and trying mission. Dozer needs more alcohol
>>
Maybe we shouldn't drink too much. We just lead a squad and it might hurt promotion potential if they find us drinking our sorrows away instead of getting medical attention.
>>
>>2383265
I doubt the commander or central would know or care to know, given how they have to deal with the aftermath of the mission
>>
>>2383287
The people that might come looking for us in the medbay for an after mission report? I can imagine they might want one, seeing as we took lead for the final push of the mission.
>>
>>2383294
If they went to the new bay the probably end up getting it from sweet. And I doubt they would want one from us at this point anyway, we already have a good amount of alcohol in us
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>Harita’s right, maybe you should pace yourself.

>>2383099
Is that a freaking magnifier on a shotgun? For what purpose?
>>
>>2383048
>Harita’s right, maybe you should pace yourself.
>>
>>2383048
>Harita’s right, maybe you should pace yourself.
Need to get to medical, and not for a stomach pump.
>>
>>2383048
>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>Harita’s right, maybe you should pace yourself.
>>
>>2383357
>For what purpose?
Somebody thought it looked cool.
>>
>>2383257
>If your soldiers don't love each other, how else are they going to give each other their actions?
Non-consensually.
>>
>>2383048
>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383048
>Harita’s right, maybe you should pace yourself.
>>
>>2383048
>>Harita’s right, maybe you should pace yourself.
>>
>>2383048
>Harita’s right, maybe you should pace yourself.
We are probably going to have to give a report given we were acting squad lead for the last half of the biggest mission Xcom has undertaken thus far.
>>
>>2383048
>Harita's right.
>>
>>2383048
>>>Harita’s right, maybe you should pace yourself.
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2383357
>>2383099
For seeing how well you've e-fucking-viscerated whatever stands in your way.
>>
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>All these '1 Post by this IDs'

You kids are fooling no one. This is the vote you want to samefag? This trivial shit?
>>
>>2383048
>>Harita’s right, maybe you should pace yourself.
>>
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Just going to do a little count for you all.

>1 post by this ID for Peppermint
>>2383455
>>2383521
>>2384508

>1 post by this ID for Harita
>>2383818
>>2384332
>>2384335
>>2384538

It's back and forth. Who do you think has the most autism? Taking bets.
>>
>>2384547
This thread wasn't linked in the previous one, just found it
>>
>>2384551
Missed it for three whole days huh? Sure anon. I believe you.
>>
>>2384556
Sorry I don't spend all day on /qst/ jerking off over people's first post in a thread
>>
>>2384547
Is the answer you?

Getting your panties in a bunch about 1 ID voters when 1 person finding the thread raises it so more people can find it and vote.
>>
>>2383048
>JJ's Ass
>>
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>>2384556
In defense of that guy, not everyone follows threads religiously
>>
>>2384556
I missed the first session, then my computers driver decided to kill itself making it look like I'm running it on xp, and yesterday I had to have my 15 year old dog put down because his hip was broken when my grandfather hit him with his truck by accident so excuse me for not being able to prioritize an interactive fanfiction on 4chan.
>>
>>2384547
The vote needs to be called after a certain time or else people will just be doing this until the next post
>>
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>>2384572
>>
>>2383048
>>Peppermint’s right, a little more booze won’t hurt.
>>
>>2384590
Not sure how that is applicable, but whatever.
>>
>>2383048
>>Harita’s right, maybe you should pace yourself.

>>2384619
>1 post by this ID
Nice try.
>>
Oh boy this is a lot more votes than I expected, I'm going to call these votes here! I would tally the posts like usual in this post but I might have to be more thorough with these.

>>2384581
Putting a time limit seems reasonable, I'll have to consider what is a fair chunk of time so that everyone has a chance to vote for our weekly spells.
>>
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>>2384624
Don't be a faggot, anon.
>>
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>>2384624
looks like we have ourselves a mexican post off
>>
>>2384535
>>2384547
Why do you care? You've only voted once this entire thread, and it's not even for this.
>>
>>2383048
>Peppermint’s right, a little more booze won’t hurt.
Yo, that was some traumatizing shit. I'm also a firm believer in getting blindingly drunk to deal with life's problems.
>>
>>2384635
Voting is closed
>>
>>2384636
I got so caught up in the arguing that I missed the only important post. Woops.
>>
>>2384634
Calling out samefaggotry is it's own reward.
>>
>>2384642
Guess the question about most autistic in the thread has been resolved then.
>>
>>2384707
The Haritafag I agree. Samefagging is one thing, but for worst girl? Good god.
>>
>>2384750
Harita is just a distraction. The true competition is between Rachel and Peppermint
>>
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You gaze at the drink in front of you, while you contemplate calling it quits. You’ve already downed two glasses of the liquor, and you can already feel the buzz starting to kick in. You really really should stop here but all you can think of is how despite stepping up and managing to help win the day, you weren’t fast enough. Drowning out the shittiness of it all is simply too tempting.

You grab the glass and aggressively shotgun the drink down. Harita looks dismayed and Peppermint nods in approval. As you set the emptied glass on the counter you see a familiar face enter the barracks.

“Oi! There ya are! I wasn’t lying when I owed you a drink, Dozer!” Jimmy calls out, followed by a nondescript looking male trooper. The pair make their way over to you, as Strike-6’s squad lead enthusiastically thumps you on the back.

“Er, shouldn’t you be in medical sir--” Jimmy’s companion is hushed by the Gunner who pushes the man to a seat.

“What did I say about loosening up like our good friends here, Q-Tip? We need ya to open up and stop hiding behind that mask of yours! Besides, we need to start celebrating and remembering the fallen. Dozer and these lovely ladies here have the right idea!” Jimmy says grinning. You can tell there’s a bit of forcefulness in his mood, looks like he needs to drink as much as you do.

You nod in approval, looking over at the other guy. It takes a moment to confirm he is indeed Q-Tip, it’s hard to tell at first without the mask but his demeanor is enough to figure it out.

“We need more drinks.” A small grin tugs at the corner of your mouth.

“That’s the spirit!” Jimmy smiles, already working his way over to the back of the counter to get to addressing that.

“You look like you need a drink yourself, dear.” Loki turns to a still unsure Harita. She blushes at that and you decide to give the Assault that final push. You did say you’d help her open up and after she had saved your hide this is the perfect opportunity to start repaying her.

“I agree, Babbler would want us to drink in his memory.” You reason. Harita tries to say something in rebuttal but can’t find the right words. That may have been a bit of a cheap shot, but it’s not like you’re wrong.

“This is for saving our asses from that floating disc.” Jimmy cuts in and hands Harita a glass. She reluctantly accepts, caving into the combined peer pressure. Q-Tip is also reluctantly handed his own drink. The pair shift about uncomfortably. Jimmy has the right idea, it seems like Harita isn’t the only person who needs to open up.

“Cheers!” Jimmy raises his glass. You immediately raise your own. One by one, the others join in the toast and you all drink. You can totally pace yourself, right?

>Roll 1d20. Good luck!
>>
Rolled 18 (1d20)

>>2384779
>>
Rolled 8 (1d20)

>>2384779
>>
Rolled 20 (1d20)

>>2384779
I swear we need a cool ending theme.
>>
Rolled 19 (1d20)

>>2384779
>>
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>>2384793
Nice crit! Do you guys want to save that? You don't have any spare but you may or may not have something interesting happen if you let it ride!

>Y/N
>>
>>2384809
>Y
>>
>>2384809
>N

https://www.youtube.com/watch?v=V9vQ_y9JJ1E

https://www.youtube.com/watch?v=NvTgRwJaAA8
>>
>>2384809
>N
lets just see what happens
>>
>>2384809
>Y
>>
>>2384779
>N
>>
>>2384809
>Y
>>
>>2384809
>Y
>>
>>2384809
>N
>>
>>2384809
>something interesting
>N

You tempted me with the mystery box
>>
>>2384809
>>Y
sorry, but I like life.
>>
>>2384809
I want to see this, so...
>N
>>
>>2384809
>>N
This is the crit we couldn't get for babbler
>>
>>2384829
Changing to >N
I want that mystery box.
>>
>>2384809
>N
>>
You guys do realize that pissing away a crit on drinking could mean we get otkd later on right?
>>
>>2384809
>N
>>
>>2384872
As we saw with Babbler's death, sometimes even a crit can't save us/someone we care for.
>>
>>2384872
maybe. Or we get a squad mate killed. But Pixel promised something interesting, and I hope it starts with c and ends in ybernetics
>>
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>>2384809
>N
>>
>>2384809
>N
I'll just put my trust on anon's dice rolling skills when the time comes!
>>
>Y
We need this crit so that we are not completely obliterated next time we do something retarded.
>>
>>2384816
>>2384819
>>2384823
>>2384833
>>2384835
>>2384843
>>2384846
>>2384849
>>2384863
>>2384877
>>2384888
>>2384919
Using the Crit it is! This next update is going to take a bit as I will be drawing for it so standby!
>>
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>>2384933
We're gonna wake up to everyone passed out around the bar, and Peppermint doing the Cossack dance on the pool table
>>
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Dozer wakes up to this?
>>
>>2385169
She's smiling. That's not Peppermint. The Ayy's have rolled out Faceless 20 years early.
Kill it before it swings its arm and destroys an entire wing of the base.
>>
>>2385194
>Every hot person trying to hit on us is actually a Faceless

Is it too late to not be in a relationship with anyone here? Unless you want to have great sex with a shapeshifter.
>>
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>>2385194
I'm sure Peppermint has a nice smile
>>
>>2385195
I imagine Faceless can't get the internal consistency right. It would be like fucking a leather bag filled with beef pate
>>
>>2385194
I bet it would be possible if she has enough booze in her
>>
>>2385195
>>2385209

>EXALT want to blend Faceless and Humans so everyone is an 11/10 bombshell that have more and more possibilities for deviant handholding
>>
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Babbler’s ghost is going to come down and high-five us as we hit on Peppermint.


And guess what came in the mail, anons.
>>
>>2385327
noice
>>
>>2385195
Can we have a Faceless fall in love with a Xcom trooper and turn sides ?
>>
>>2384809
>may or may not
Y, please dont waste a cit again
>>
>>2384547
Atism isnt what you think it is. Using thatmeaningless buzqqword that way only makes you look stupid
>>
When our ass is in the fire the next time, I will point to this thread and laugh.
>>
>>2384547
>>2383455 here.
So I found the thread late. Big deal. Still here now.
>>
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And so the festivities began. Your small group quickly turning into a packed room as word quickly passed among the soldiers of what was happening. The other troopers who had both survived the mission and from other strike teams quickly filing in, all wanting to pay their respects. With how busy it quickly became, blueshirts had appeared to try and keep things from going too rowdy… until you saw to them. Having been on good terms with XCOM’s security gave you the leeway to get them to ease up and even join. Support staff were drawn in and even the hotshot pilots of XCOM’s air force were welcome.

As drinks were had and certain items such as cigars were produced from personal stashes things began to pick up. The liquid courage and company was enough to get those hit hardest to loosen up. Stories started to be told of the fallen. From scoring absolutely insane lucky hit, to shenanigans had within the base, everyone had a chance to speak fondly of those lost. A new brighter light given in memory of them.

It only made sense that when the time came that you spoke for Babbler. After all, you were there. You spoke from the heart, and as you spoke of Babbler’s heroism, that anger within you quelled itself for a time.

“...And then I saw it. That realization in Babbler’s face when he knew it was over. But was he afraid? Far from it!” You exclaim, standing on one chair with a foot planted on the table, wobbling precariously thanks to the booze in your system. You didn’t mind and neither did anyone else, the room silent, enraptured.

“He laughed his way to the grave, taking the damn disc with him! He would’ve wanted us to celebrate and drink ourselves silly, so let’s do that for that crazy bastard! Vigilo Confido!” You finish triumphantly, raising your glass high up into the air, the last part with XCOM’s motto thrown in without thought.

“Vigolo Confido!” The men and women in the room cheer, raising their glasses in unison to that. Your last minute addition working better than expected. There was a strong sense of camaraderie among the people here and n that moment, everyone flew under one flag and one flag only, XCOM.

Looking about the room, you can see the the mirth shared among one another. A complete lack of animosity or rivalry. Among your squad in particular, there is looks of approval and satisfaction. Loki in particular has a reminiscent look to her. A softer one, different from her cool distant attitude. A warm smile on her face as she recalls the past her guard let down thanks to the glow of the room. Babbler had told you that both Loki and himself knew each before XCOM. You feel glad that you helped the Engineer, even if she would never admit it to you.

When someone had rolled a keg out was around when things started to get fuzzy. Try as you could you could not stop things from fading to black...



(Part 1 / 3)
>>
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...The first thing that becomes cognizant to you is a combination of the aromatic smell of lilacs, incredibly soft and warm sheets, and a horrible splitting headache. You let out an awful groan, sounding like a death rattle. Your body indecisive whether to linger in the blissful embrace of the sheets and continue to fill your lungs with the lovely smell of lilacs or to get up and suffer the hangover.

For the moment you decide to delay the inevitable and remain as comfortable as possible. You feel the cushions of the mattress and you feel like you’re floating in a cloud, how could a mattress be this soft? It’s ludicrous. It defies all rational thought. You don’t care. You keep your eyes jammed shut and try your best to ignore the other half of your body rebelling from the night you had prior.

Despite your best efforts, the hangover wins and with a groan you slowly begin to wake up. The bliss of lilacs is not for you for long. Your body aches as you battle for each limb in your to obey. Rubbing your eyes you sit up. Trying to gauge your surroundings… You start with yourself and note you’ve changed out of your kit and into your fatigues. The next thing you do is look at the bed you’re in. It’s much bigger than your bunk. The smell of lilacs coming from the sheets themselves. The furnishing in the room is cozy and tasteful, sporting a very modern aesthetic. To your right is wall sized aquarium where a variety of fish swim about. Even if your vision is blurry you can tell that’s an aquarium. Hung at the far wall is a bright red and white flag. There’s some sort of strange red shape at the center of the flag. You blink and your narrow your gaze yet can’t tell what flag it is. This whole room is definitely not your bunk in the barracks.

Then you realize there’s somebody else in the room.

(Part 2 / 3)
>>
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Her back is faced to you as she finishes preparing something on a table. Her form is vague and fuzzy. But what you see is long silky blonde hair. You will your eyes to adjust, but they simply don’t comply. Your focus is shot as well thanks to your headache.

The woman finishes whatever she’s doing and begins to walk over to you holding something in her hands. When she comes into view your entire body freezes. Your eyes go wide and your jaw drops. Pure and stark terrifying clarity hits like a bucket of ice water. Your eyes dart to the flag on the wall. The red maple leaf of Canada’s flag displaying proudly against the wall. Your gaze snaps back to the woman approaching you, holding a cup of coffee in her hands. She has a warm angelic smile on her face as she straightens her skirt and takes a seat at the edge of the bed-- her bed-- your mind realizing this is her/i] room. The moment she opens her mouth to speak, is the moment you know it really is her. Her voice is unmistakable.

“Rise and shine, dear. Here, have some coffee.” The Commander says warmly, offering the cup to you.

You- wha-- but-- h-ow--!?

>Panic. You have complete lost control of the situation. You need to get out now!
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
>Hide. You want to throw the sheets over you. It’s not real. None of this is real. You like the sheets better than this.
>>
>>2385839
>>Panic. You have complete lost control of the situation. You need to get out now!
Somehow this is scarier than a charging muton
>>
>>2385839
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
"Oh...I thought I survived the mission....shit I swore I made it back...oooh its was the wound wasn't it...damn shoulda gone to medical...I didnt die at the bar did I?
>>
>>2385839
>Hide
>>
>>2385839
If only we could do all three at once
>>
>>2385839
Dozer.exe has stopped working please restart
>>
>>2385839
>Crazy Ivan.
>>
>>2385839
>>2385844
Im changing mine to this if its allowed
>Freeze
>Panic
Then
>Hide
>>
>>2385839
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
>>
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>>2385839
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
>>
>>2385839
>Panic. You have complete lost control of the situation. You need to get out now!
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
>>
>>2385847
I like this.
>>
>>2385847
This.
>>
>>2385839
Oh dammit I screwed up the formatting and forgot a bracket, sorry guys!
>>
>>2385889
Discord server when?
>>
>>2385889
It's ok Pixel, when are you calling the vote?
>>
>>2385895
As soon as I wake up and can get on the computer most likely! So around 6-10 hours from now depending on if I accidentally oversleep. Acidentally.
>>
>Panic. You have complete lost control of the situation. You need to get out now!

Run forest, run!
>>
>>2385839
>>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.
Ooooooooh fuck! the blonde made me expect it was peppermint for a split second before I saw the rest of the body. What the hell are we doing here?!?!?!?!
>>
>>2385839
>Hide. You want to throw the sheets over you. It’s not real. None of this is real. You like the sheets better than this.

If We can't see the Boogeyman, then the Boogeyman can't see Us. Also pls Commander-Sensei pls don't hurt Us, We're just a dumb Assault who knows not what he does!
>>
>>2385847
Supporting.
>>
>>2385839
>Freeze. You need to explain yourself. You need to do a lot of things, but you can’t will your body to move at all.

Did not see that coming over/10
>>
>>2385891
No.
>>
>>2385839
I hope this is not some stupid dream sequence.

>Write-in:pull her back into bed for a second round.
>>
>>2385991
>Implying there was a first.
>>
>>2385991
>Implying
>>
>>2385991
She's fully clothed and her hair isn't even a little messy, either she cleans up real quick or you're misreading things.
>>
>>2385991
Don't lewd the Cookiemander Anon.
>>
>>2386002
Not him but I wouldn't mind lewding her in the appropriate context. I mean goddamn.

This is not the appropriate context however.
>>
>>2385847
I will support this, forgot to vote.
>>
Calling the vote here!
>>
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>>2385839
>>
>>2386000
>or you're misreading things.
It was just a joke
>>
>>2386465
That too, but it is 4Chan. I don't like to assume.
>>
>Commander doesn't zettai ryouki.
Sad.
>>
>>2386019
Disappointed Dadford right out the door.
inb4 Peppermint is the best wingman ever
>>
>>2386682
I do expect Bradford to give us shit over this presuming we survive to get out the door.
>>
Your body freezes wary that any wrong movement might get the very wrong idea. You are in a very very dangerous situation.The Commander is patient as she holds the delicious smelling coffee out to you. However, you fear it is a trap. The Commander keeps holding the cup in front of you for a few more moments before chuckling lightly.

“I’ll just set this on the nightstand.” She says amused, standing up and to do so.

She looks completely at ease and nonchalant on the situation you’re in. You keep your gaze locked straight ahead, staring at the canadian flag on the other wall. You refuse to let it wander anywhere else besides that flag.

“So, how are you feeling Dozer?” The Commander asks taking a seat back at the edge of the bed again.

Right. She asked you a question, this is the time where you’re supposed to open your mouth answer. Words. You can definitely do the talking thing.

“Bwuah...” You immediately fail at doing the talking thing.

“Hm? I didn’t catch that.”

“I… thought I survived the mission. I swore I made it bac… oh. Oh. Now I get it. It was the wound wasn’t it? Hah that’s it! I should’ve gone to medical. Damn, did I die at the bar…?” Your look at the Commander but she merely chuckles and shakes her head.

“No, you didn’t die. And I wouldn’t worry about your injury for now. Although I’d suggest you still go to medical later when we’re done just to make sure.” The Commander says, idly brushing a stray bit of lint off of her skir-- why are you looking down there idiot stop doing that!

”...I see.” You manage to mumble out.

“Good.” The Commander nods in approval before standing up again. “Well, you should get your boots on and try some of that coffee I made for you. We have work to do after all, let's not waste any more time hm?”

You immediately scramble to follow her orders, reaching for your boots and moving to grab the steaming mug on the nightstand. You take care in not spilling a single drop as The Commander patiently waits for you to get as ready. Taking a nervous sip of the coffee and your body relaxes and you let out a sigh of satisfaction. It’s a nice espresso that gives you that extra jolt of energy you need to get out of her bed.

The Commander hums, walking towards the door. She stops to put on her pistol holster. You try to ignore the fact that you could’ve very well awoken staring down the barrel of that gun. Best to just appreciate the nice espresso and not how disturbingly well this nightmare situation is going.

As you exit the Commander’s quarters and follow her you immediately draw the attention of everyone within sight. A blueshirt nearly drops his gun. An engineer nearly walks into a wall. It’s quite the scandalous sight that isn’t helped by how hungover you look and how nonchalant the Commander is.

>Just accept your fate. You don’t want to make things even worse.
>Attempt to salvage something out of this. This could backfire on you but you might quell some of the rumors before it gets bad.
>Other.
>>
>>2386927
>>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>Accept it
>>
>>2386927
>>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>>Attempt to salvage something out of this. This could backfire on you but you might quell some of the rumors before it gets bad.
use body language, anything! We didn't do nothing!
>>
>>2386927
>>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.

Let's hope the girls that may be secretly into us forgive us.
>>
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>>2386961
I wouldn't really worry about the women here, except maybe Rachel. We haven't seen her in a while so things may be different since we've last seen her.
>>
>>2386961
>Getting mad at a single guy for a one night stand just because they like him
I don't think we have any Yanderes
>>
>>2386968
There might be some bad feelings about sleeping with our commanding officer though
>>
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>>2386968
>>
>>2386927
>Crazy Ivan followed by DIVE PILOT HIT YOUR BURNERS all the way to a storage closet of some description
>>
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>>2386975
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>>Just accept your fate. You don’t want to make things even worse.
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.

We are going to get soooo much shit about this, good and bad
>>
>>2386967
What's that pic from friend? I like it.
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.
We desperately need to figure out what we did last night.
>>
>>2387063
Just checked it myself, its some concept art a student did

https://www.artstation.com/artwork/QP38r
>>
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>>2386975
fear, but also and erection
>>
>>2386927
>>Attempt to salvage something out of this. This could backfire on you but you might quell some of the rumors before it gets bad.
fug forgot to vote
>>
>>2386975
>>2387118

We should watch out for any grabs for our attention from her. This could be anything.
>>
>>2386927
>Just accept your fate. You don’t want to make things even worse.
>>
So who's ready to watch the rumourmill light itself on fire?
>>
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>>2387197
>>
Calling the vote here!
>>
"We'll be heading to my office." The Commander explains as you exit the room. You’re barely paying attention as you instead focus on trying to ignore the many gazes of the XCOM personnel that snap to you. You and The Commander, together, leaving her room. A Blueshirt nearly drops his gun. An engineer walks into a wall. You and The Commander become the center of attention.

Really, what can you do in this situation? It's too risky to try and salvage this in front of the Commander, it'll likely cause further misunderstanding. The real frustration is is how isolated the entire base is. The rumors will be running rampant in an hour or two and that's being generous.

The Commander is completely fine with being the center of attention, happily greeting any personnel along the way without batting an eyelash. If it wasn't for the fact you were with the Commander at that very moment you’d have likely been accosted with accusations and demands of answers. That's probably going to be case later but at least you don't have to worry about that right now. You frantically try to find a way to save your own sorry ass.

You don’t have time to think long as you look up and realize something horrifying. You’re both heading for the soldier's barracks, it’s the shortest route to the Commander’s office.

Oh god this is it. This is the real punishment for waking up in your superior's bed.

With the rumors being spread from non-soldier staff you’d have a chance to suppress and deny it plausibly well. From bribing the Blueshirts with booze from the soldier’s bar or simply getting the benefit of certain staff simply not interacting with soldiers at all. If the troops saw it with their own two eyes? They'd eat it all up like a pack of cackling hyenas. The Commander pauses, looking over to you with a reassuring smile. You feel a tinge of hope.

"After you." The Commander chimes. Your heart sinks.

"Yes ma’am..."

"Hm? Oh don't look so glum, Dozer. I know what you're thinking but it's not that bad. There's nothing wrong with having a bit of a reputation. In fact, it's quite useful. But what am I even saying, I mean, we're not hiding are we Dozer?~" The Commander says giving you a teasing wink.

You don’t know how you’re supposed to react to that, but you are terrified.

“If it’s that much of a bother with you we can always take the long way around. I wouldn’t mind that much...” The Commander muses.

A reputation like what is being implied here is going to either be a great way of getting more popular around the barracks or make you rather infamous. You can’t read if the Commander means well or is lightly punishing you for your actions. Maybe both. Likely both.

You can only imagine what Strike-1 will think about this...

>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
>Take the long way around. Yeah no, screw that you’ll never hear the end of it. You’ll make it up to the Commander somehow for everything.
>Other.
>>
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>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
>>
>>2388313
>>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.

Double down on this boyz
>>
>>2388313
>>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
>>
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>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander
HARD AND FAST, LADS
>>
>>2388313
>>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
EVERYTHING IS FINE
>>
>>2388313
>>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.

Time to accept our Fate.

https://www.youtube.com/watch?v=dok4wJ4pqo0
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
Honor and Glory demand it
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.

>>2388338
>HARD AND FAST, LADS
That's what she said.
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.

Swhiggity swhoogity we probably didn't tap that booty but everyone will think we did.
>>
>>2388313
>Go through the Barracks. You’ll deal with the aftermath and not inconvenience the Commander.
Maybe they know more than us
>>
LIGHTNING REFLEXES BOYOS
>>
>>2388313
>Through the barracks
>>
Looks like it's a universal vote, so I'm calling it here!
>>
I truly hope that we don't end up as The Commanders bodyguard...I still remember the last quest that involved bodyguarding someone...never again.
>>
>>2388736
Why would you bring that up you sick bastard?
>>
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>>2388736
I wouldn't worry about it, there are probably way better people at XCOM that could be bodyguards than us.
>>
>>2388736
What quest? I'm afraid I don't know what you're talking about friend.
>>
>>2389130
Probably Princess Guard Quest.
I say quest but by the end half of every thread was aggressive waifu arguements
>>
>>2389134
Oh yeah, I saw that and gave it a look and lost interest because arguing about who is the prettiest anime girl quickly made me not really give a shit about the actual content.
>>
>>2389140
I'm pretty sure that was the actual content to some degree.
>>
>>2389143
That wasn't what was bad about it.
>>
>>2389154
Was it the part where the petty noble who was beaten by the MC before the quest even began asks for a rematch, pulls a legendary magical sword out of his ass and beats the MC easily while the voters thought they could win by acting like a dumb shounen protagonist? Because I remember that part causing a lot of rage.
>>
>>2389192
That was a part of a trend. It seemed like the qm wanted the MC to be as pathetic as possible.
>>
Archelon was a special kind of retard
>>
>>2389322
To insult a QM likw that behind his back..not vert mature.

Every (yes, every) QM makes mistakes, To hold a atual grudge against him for that is...
Quest audience and sparse mistakes aside, it was well-written prose with a impressivily large cast.

This kind of vittiol is why I would never run a quest on /qst myself.
>>
>>2389989
Don't worry. I insulted him to his face back then too.
>>
>>2389989
Fuck off Arch, you're shit and your quest was shit.
>>
There is no way we actually tapped the commander, right?
>>
>>2390214
I'm thinking we probably passed out on the floor or table, and the commander dragged us to her room to recover.
>>
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You’ve already come this far. Without even considering the option you steel yourself for what’s ahead and and begin to open the door. As you step forward, you catch a glimpse of a pleased looking small smile on the Commander’s lips. It’s a small solace for what lays for you ahead.

Entering the barracks you can see most of XCOM’s finest soldiers are collectively all as hungover as you are. It seems last night really was quite the party. Several struggle or lounge about attempting to cure or ride out their hangover.

The barracks is a complete mess. A numerous number of those screaming rubber chickens are scattered haphazardly across the floor, several of the bunk beds have been rearranged into a fighting octagon ring, and last but certainly not least… there’s a goat. There’s an actual fucking goat just milling about and munching on someone’s pillow.

Nobody bats an eyelash to you at first, until the Commander steps in right behind you. It’s as if a chrysalid had burst into the doorway as the Commander’s presence sends everyone tumbling and falling over to try and scramble to attention or salvage this unsalvageable room. Screaming rubber chickens are stepped on, the bunk fighting ring is attempted to be moved back to normal, and someone attempts to fruitlessly hide the goat. The goat refuses to move from it’s spot and continues to chew on the pillow and is instead draped over by a blanket. The goat doesn’t seem to mind and bleats disinterestedly.

As the Commander walks past, you realize her mere presence is enough to sober up many of the troops on the spot with many fearing for their lives. Her good mood remains however. They are spared by her hidden fury and instead given a polite and very really unspoken warning that she expects the next time she walks through her to be completely spotless and back to normal.

Once the troops realized she wasn’t going to murder them on the spot however… they realize that both you and the Commander are together. Their looks of collective attention is wavered as the recognition starts to spread through the barracks like a wave. The men are a mixture of awe, envy, and disbelief alone. The women are… you don’t want to say for fear of the implications.

(Part 1 / 3)
>>
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Your true fear arrives as you pass by some of Strike-1. Their reactions are all over the place.

Sweet is for the first time you’ve seen caught off guard by you, jaw dropping slightly at the sight.

Harita’s face turns completely red and would cover face to hide her embarrassment if it wasn’t for the fact she was standing at attention.

Naru’s good eye goes wide and she nearly drops her rocket launcher.

Zhang raises a eyebrow at you, and then nods as if expecting this from an American.

Finally, the last person among the squad who sees you is Peppermint, who seems rather sober all things considered. Initially cleaning her rifle until spotting you and the Commander approaching. She glances to the Commander and then to you and… there’s a completely blank and indifferent reaction to her. You are confused by this. Does she… not care?

The moment you pass she goes back to cleaning her rifle without batting an eyelash while the rest of the squad begin to quietly talk among themselves except for Peppermint, who seems disinterested.

You finish your walkthrough through the barracks and the rest of the journey is uneventful besides having to come to grips you’ll be coming back to that later. This is going to be very ‘fun’ to try and explain.

( Part 2 / 3)
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Eventually you arrive at the Commander’s office, and as you both step in you see there’s two other people present in the room. The first is Loki, who looks leagues more presentable than some of the other troopers. Finally, you see a rather startling sight. The other person in the room is Bradford, but it takes you a moment to realize it even is Bradford as he’s missing a vital thing that makes the Central Officer recognizable. Bradford is missing his trademarked green sweater.

“...Hm.” The Commander frowns slightly at Bradford, who somehow looks way less presentable without his sweater. The man in fact looks rather gruff and even less fun to be around.

“Apologies Commander.” Bradford says, seemingly sounding completely different. He sounds like he wants to go on a manhunt.

“Mm, it’s fine. Well worry about that later, first let's get down to business.” The Commander decides, walking over to her side of the desk.

You stand at attention as best as you can beside’s Loki who looks at you for a moment with that unreadable look of hers before turning back to the Commander.

“Specialist Dozer, Specialist Loki. You’ve both been brought here because of the events that had transpired in Operation Gangplank. During the mission, Strike-1 Actual, Rook, had performed in such a way that I have deemed him unfit to leading your squad. He has been demoted.” The Commander leans forward and a serious look is gleaned from her eyes. “Today, we will be deciding who the new squad leader of Strike-1 shall be between the two of you.”

Oh fuck.

---

>...And with that I’ll be calling it here and putting this up in the archive. See you guys in the next thread, tomorrow!
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>>2390252
>Does she… not care?
She is probably the one that passed us off to the Commander.
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One last thing to add. I'd really appreciate it if we don't talk ill to other QM's in my quest going forward or anything similar like that. The last thing I'd want is to deal with drama not related to my quest, thanks!
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>>2390258
Thanks for running Pixel, see you tomorrow.
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>>2390258
Thanks for running, Pixel! Really glad to see this going through the week instead of for an afternoon.
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>>2390312
It's definitely a lot less stressful that's for sure
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>>2390269
That or Peppermint dosen' t understand the situation. In the writeup she was pretty naive about the small stuff.
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The absolute madam Archelon actually went ahead with the VN idea (And the Kickstarter for it got funded basically as soon as it went up). I don't think the quest was that bad overall although it did fall into my backlog at some point.
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>>2393365
New thread.




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