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>>2351106

>Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Arch%20Magnus

Last time on Warlord Quest, we took our friends on a hunt for the Griffins that nest atop the highest peaks. On the way there, we encountered a patrol of Lancers who we murdered the absolute balls out of. After arriving at the Roost, We made out like foxes in a henhouse, stealing enough young griffin s and eggs to keep even a French Omellete maker happy. We cut out as Blood-Beak the Terrible, King of the Roost gave us the stinkeye, daring us to return.

>Stats and gear incoming.
>>
>>2364213
Arch Magnus "Magnus the Mighty, Gate-Breaker and Friend of Giants"

200/200Hp

Death Touched. Your brief jaunt through the land of the dead gifted you with superhuman durability. +10 armor

Spirit blade. Fallen warriors of ages past whisper in your ears, Guiding your strikes. +10 to attack rolls and damage

Huge- Magnus is a big guy. Even for you. +50 to Hp and +10 to feats of strength. Allows dual wielding of great weapons and allows the use of Ultra Weapons.

Runes-
Rune of the Giant- +50HP, +10 to strength checks and an additional attack die with great and ultra weapons.

Combat Skills-
Iron Fist Counter. When dual wielding and defending, your highest success roll will result in a counter. Roll 1 damage dice.

Ruinous slash-Great weapon skill. A single, powerful attack that removes 1/4 of your enemies armor and does +1dd damage.

>Gear
Magnus's Hammer. (Great Weapon) A heavy, brutal weapon with a serrated, angled head, a vicious spike on the reverse and a butt cap of solid steel.

Battle Spear (Great Weapon)- the bastard love child of a sword and a spear. Improved with the Dark Moon blade of Reinhart Sonum, this weapon carves through flesh and leaves ice in the veins of your foes. 3d100 damage when used as your primary weapon.

3 Heavy throwing axes. Perfect for burying in a mans skull from twenty yards.

Fighting Dagger. Great for surprise blows under a jaw.

Mail-Reinforced Leather armor- boiled leathers reinforced with mail offer substantial protection
+30 armor

Warrior Helm-This angular, brutal looking helm offers decent protection while keeping your vision clear. +5 armor

Spiked Pauldron-Your left shPulder and bicep are coated in overlapping steel plate with a vicious spike jutting from the center. +10 armor

IronCapped Boots-Thick, reinforced, mildly spiked boots that guard your shins, toes and calves. +5 armor

Heavy gauntlets. Thick articulated gauntlets that extend to your elbows, allowing you to block enemy blows easily even without a shield. +5 armor.

Blessed Great shield- a massive slab of silver engraved steel adorned with decorations of the Moon goddess and her seven hundred saints. You really need to redecorate it. +15 armor when equipped.

Trophies-
Eolhim's Legion Longsword and Dagger. (1handed)
Harald's Saber (1handed)

Current loot hoard-
6L in various goods, furs, Trinkets, coins and other valuables.

Property-
Aella of Rhya's hill. Can be gifted to others.
Mylea-Claimed after raid of Rhya's Hill.
Ysolde-Claimed after Raid of Rhya's Hill.
Keera-Claimed during the sack of MoonBend
>>
You sweep your tangled hair back from your face and inhale deeply, the scent of woodsmoke, roasting meats and good strong ale drifting on the wind. You look back at Wren, Falhim and Arvel and grin tiredly, giving the burdened horses a tug on their leads
"We're almost home lads. Almost home. Lets just get these feathery fuck home and then we can rest."
You goad them forward, each plodding step a struggle.

"Eh... Those bloody.. Cunts can come get these... Feathery cunts themselves"
Arvel grunts, blinking slowly as he staggers forward.

Wren steps up, taking Arvel's weight on an arm and helping the exhausted warrior on.
"Not used to long runs Arvel? Even Falhim handles it better than you"
He laughs, helping the larger man along

Arvel snorts, looking back at Falhim and spitting on the ground
"M'not a runner. Natural sprinter though... Real dangerous over short distances.."

You all chuckle and continue your death march forward, finally passing through the entrance to the crag. The watchers sound their horns, signalling the return of allies and you raise your fist high as greetings and shouts of praise fill the air. The bonfire roars high, an entire Cliff-Jumper speared upon a spit and sizzling deliciously. It seems you werent the only one to go hunting but your quarry is far more impressive than some overgrown goat.

Arvel speaks up, his voice thick with exhaustion
"I had Torbos an' some o' my lads get together a pen for these buggers. If'n we can get them into the pen and get some collars on em well be golden. The eggs.. Don't know what to do about them..."

Wren chuckles, letting Arvel sit down on a rock as a crowd surrounds your horses, nervously inspecting the griffin pups with great interest.
"All we have to do with the eggs is keep them warm and turn them every few hours. They dont need a lot of care"

>Drop the catch off at the makeshift beast pen

>Address the crowd (what say)

>Present your catch to Throth.

>Other
>>
Hey QM I was thinking that the griffin youngster we caught first (the big one that had a scar) was bloodbeaks spawn. Did I guess right? Or if the Griffins are like lions and the post where bloodbeak went back to feed "his" pups was literal does that mean blood beak fathers all of the griffin pups by himself (like the alpha male of a group of lions).
>>
>>2364232
>Present to Throth
>Then drop the catch off at the beastpens
>>
>>2364232
>>Present your catch to Throth.
troth needs to know about this.
>>
>>2364232
>Present your catch to Throth.
>>
>>2364232
>>Present your catch to Throth.
>>
>>2364232
>Present your catch to Throth.
>>
>>2364234
The scarred youngster is Blood Beak spawn and takes after him immensely. There were several lesser males at the nest but Blood Beak was the alpha and had the most chicks
>>
>>2364249
What's the natiest creature that Bloodbeak could take on? what are some of his feats other than maybe murdering entire herds of livestock or fucking over a village who made the mistake of pissing him off.
>>
>>2364250
Blood-Beak could easily take on an entire pack of lesser Wyrms, a bull mammoth or a greater Wyrm 1v1. He's massive and strong even compared to other, massivelu strong Griffins.
>>
>>2364252
blood-beak vs great bear 1v1 WHO WINS
>>
>>2364255
We do.
>>
>Present your catch to Throth

You call out across the crowd, your voice ringing like a Warhorn
"I must speak with Throth! Make way!"

The crowd immediately parts, allowing you to make your way through, your companions and the burdened horses following close behind. A young boy dashes off to Throths lair as you remove the bound griffins and eggs, setting the beasts around the cluster of eggs.

The crowd gathers around you, a respectful distance away, many standing on tiptoe to get a look at the griffins. Children peek from behind their parents legs or sit atop shoulders, pointing and whispering excitedly.

"Magnus! What beasts have you brought here? Griffins? A bit stringy and chewy but I appreciate your taste!"
Throth calls from above you, making his way down the path, Sheema leaning on his arm and smiling pleasantly.
"You went to hunt Griffins, with spears... And not only came back alive but brought back their young? By Valls balls boy are you mad? That black terror up on the Roost has killed entire warparties that went to slay him"


>What say
>>
>>2364255
No one. They team up and pull a tag team on the world.
>>
>>2364266
(Bear roaring and Eagle screeching intesifies)
>>
>>2364265
>A little madness is welcome in mad times. We bring these beasts to honor the Crag Wolves, and our chieftain; soon, they will bring terror and bloody death to our enemies as well. I offer you first choice of the griffins, if you would have any.
>>
>>2364265
"I had good help! And now the Crag-Wolves can build our own roost, and have our own mounts!"

>>2364267
https://www.youtube.com/watch?v=kF40gQbTxg0
>>
>>2364265
Well we had a litle help from some lancer lad we found
Meantion our firnds that helped
Amd then go on and say we didnt realy think this though
Didnt know i was gona hunt some til we alredy left

I want to give ether an egg or baby to our girls ( like a puppy or something)
>>
>>2364270
Mount up and rise up
>>
>>2364276
>giving a pet griffin to one of our concubines

I understand that being a warlord mean giving good gifts to your women folk to keep them happy, but I think giving a non combatant the equivalent of a flying apex predator is not appropriate also we should really just claim one for ourself and equally disperse the rest to the warriors able (and willing) to ride one of them.
>>
>>2364285
Ysolde would probably dig it tho, she seems the most warlike of ours.

man, the Amazon woulda loved that shit.
>>
You laugh, spreading your arms wide, gesturing to your companions and the angrily wriggling griffin pups
"A little madness is welcome in these mad times Chieftan! And I had good help! If id been alone id have surely been eaten alive but with my companions here, I escaped with this glorious bounty!"
You heft one of the large eggs, presenting it to Throth
"I bring these beasts for the glory and benefit of our tribe, the glory of our warriors and in honor to you, Chieftan. If you desire any of these beasts then take it, it is yours"

Throth smiles broadly, sharing a look with Sheema, the kind woman patting his arm before whispering in his ear. Throth nods heavily, smiling at you
"Well done Magnus! Well done Arvel! Well done Falhim and Wren! If I were a younger man, I would gladly claim one of these beasts and make you my dearest friend but sadly, the days of true glory are behind me. I am too old to train a beast such as this to ride. I will instead watch you do so proudly, naming the rearing and care of these beasts to be of the utmost importance!"

The crowd cheers and claps, patting Wren and Falhim on their backs heavily. You bow your head, smiling happily as Throth raises his hand for silence.
"I charge Hemmik, master of the forge and Dolf Stone-Shaper to create a true home for these beasts! A roost to call our own!"

The crowd cheers and shouts again as Throth finishes, extending his hand to you for your turn to speak. You raise your fist to Throth, turning to speak to the crowd.
"In ages past, great beasts of war were the backbone of our strength! Soon, we will not only be the wolves of the Crag, but the Wolves of the Sky!"

>Take the beasts and eggs to the makeshift pen

>Gift eggs and griffin pups

>Other
>>
>>2364297
>Ask Arvel, Wren and Falhim if they want their own griffs
>Take the beasts and eggs to the makeshift pen
People can earn the right to ride them, let's not hand them out preemptively
>>
>>2364297
>Gift eggs & pups
>Then take them all to the pens
>>
>>2364301
>>
>>2364297
>Ask Arvel, Wren and Falhim if they want their own griffs
>Take the beasts and eggs to the makeshift pen

Out of the four I imagine that Arvel and Falhim will take one of the two they caught together and we can take the big one that looks like ol bloodbeak and the hawkish one can go to Wren (which would be fitting wren seems like a hawkish guy)
>>
>>2364301
>>
>>2364308
yeah this is a good spread i imagine
>>
>>2364297
>>Ask Arvel, Wren and Falhim if they want their own griffs
>>Take the beasts and eggs to the makeshift pen
>>
>See if Arvek, Wren and Falhim want a griffin.

You turn to your companions, Arvel being nudged awake by Wren and standing with a slight wobble.
"As you went with me to catch the buggers, you'll have your pick of the beasts"

Your companions share a look before shaking their heads at you collectively. Wren gestures at the beasts and nods to you
"You led us there Magnus. Did most of the work yourself. You pick first."

>Claim the Scarred Pup

>Claim the Crested Pup

>Claim the Hawkish Pup

>Claim the White Pup.
>>
>>2364331
>Claimed the Scarred Pup
We stole Bloodbeak's son, and we will ride him into battle.
>>
>>2364331
>Claim the Scarred Pup

He's as ugly as us anyway.
>>
>>2364331
>>Claim the Scarred Pup
>>
>>2364331
>Claim the Scarred Pup

>>2364334
Yup when the time comes and this pup is the size of a 4x4 the moonies are gonna shit themselves (if we haven't already conquered them by that time).
>>
>>2364331
>>Claim the Scarred Pup
>>
>Test. Data connection is being a fuck.
>>
>>2364339
I think we need to reunite the tribes first and then we can go and strike the moonies.
>>
>>2364359
You're right that we really need to start uniting the tribes (especially since the moon lords are alerted to the threat we pose) all I'm saying is that when our birdie is big and buff they better watch out.
>>
You grip the scarred, dark plumaged pup by the leather strap running between its wings. Its claws clench as it glares at you balefully, unhappy chirps issuing from its beak. The faint crimson tint to its eyes and the vicious, bone deep scar along its head tell you all you need to know about its heritage
"Ill take this one here. It's almost as ugly as me!".you laugh, slinging the fuming griffin over your shoulder. Arvel steps forward, squinting carefully and muttering to himself
"Ill take this big'n 'ere. He's got a bit'o fight to 'im"
He grunts, crouching to pick up the bulky beats.

Wren steps forward, inspecting the beasts, pulling their feathers straight and peering into their eyes. He settles on the hawk-like one, its bright eyes and calm but fierce nature intriguing him
"Ill take this one. Looks like its got some natural speed. A good hunter."
He states calmly, stroking the feathers of its throat carefully.

Falhim steps up last, looking at the big white pup. Its black eyes bore into his as it does its best to clack its beak unhappily
"Im guessing the mean snowbirds is mine? Just my luck!"
He laughs as a pair of men step forward to assist him and Wren with the weighty pups.

The makeshift pen is a deep hollow in the side of the crag, easily wide enough for several dozen men to sleep under with plenty of room. Its only drawback is the deep drop on three sides of the hollow and a constant breeze that would chill a man to the bone. Pegs of iron and bronze are driven into the walls with long chains affixed to them, set far apart enough that the pups cant tangle them on each other. Thick leather and iron collars are attached to the chains and you quickly affix them to the pups necks, securing them before pulling them taught" slicing their bonds with a dagger and stepping out of their reach.

The pups immediately burst into motion, leaping to and fro, batting their wings and claws, screeching like demons as they do their best to pull the anchors from the stone and rip you apart.

>Feed the griffin pups

>Let them calm down (through hunger)
>>
>>2364354
Hey QM on a scale of 1 to 10 how cute are baby griffins when they are in the fluff ball phase?
>>
>>2364367
>>Feed the griffin pups
>>
>>2364367
Hmmm. On one hand just feeding them while there wilding out doesn't reinforce any positive behavior we want to foster, but an animal thats already afraid gets even more agitated when hungery.

Any anons who know anything about animal training?
>>
>>2364367

>Let them calm down (through hunger)

Only through fire can steel be forged.
>>
>>2364367
>Feed the griffin pups

They will calm down and if we make then hungry they might start eating each other (bird do that some even eating their on eggs.)
>>
>>2364377
I know a tad bit. And i like to give you a little of history. More precisely. How the fuck did humans managed to herd pigs.

Firtly you find a secure spot were the wild animal feed and let it slowly get used to the place, filling the plain woth food and water and once the pigs started to get used to the place you slowly rause a fance around it and then bang! You get domesticated wild pigs. breed then and slaugther just a couple to feed.

So we need to make this pups used with their new home.
>>
>>2364367
>>Let them calm down (through hunger)
The most important part of beast taming is making it obedient. It eats when you decide it eats, it sleeps when you decide it sleeps, but it's also always important to respect the beast, Especially when it's going to become the size of a stallion.
>>
>>2364389
>Feed the griffin pups

I'll go with this option, but I'm not sure if the logic behind pig domestication can be applied to an apex predator seeng how different they are in their ecological roles and behavior, but feeding them and getting them used to their environment is sound reasoning. So good on you anon for sharing.
>>
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>>2364368
This cute
>>
>>2364377
Positive reinforcement is a touchy subject. Because it's quite easy with tamed animals. IE anything domesticated. But it's not so helpful with wild ones though. A bear that's used to being fed by people will have positive reinforcement. It will then go agitated when not fed by people it meets. This is why a lot of zoos have 'do not feed' signs. As positive reinforcement in an animal is hard to train and easy to lose. No one is really sure how wild animals were domesticated as it wasn't documented.
>>
>>2364396
Well in case of apex predators, we can use what humans did with digs. They caugth the friendliest and less agressive of the pups and make then breed with each other making it into the dogs we have today. Of course i'm taking out the thousands of years of trainning and socialization as well as selective breeding to make then what they are today but you catch my mean.
>>
>>2364401
That's super cute
>>
>>2364411
I don't know maybe we can use some nature magic or something maybe get a rune of the beast master.

When in doubt magic it out.
>>
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>>2364424
>>
>>2364431
I mean barbarians are supposed to be in tune with nature or some shit (at least that's the trope) and Vall I imagine at least thought there were some animals worth riding around on at least for shits and giggles.

The beast master archetype though should not underestimated though. Seriously one of the few things about farcry primal that was good was the animals and the rest was rather underwhelming but riding around on saber tooths and cave bears was genuinely fun.
>>
>>2364367
>Feed the griffin pups
>>2364285
It would give them something to look after like a baby there all going to get with.
Ans when it gets biger no one eill dear tuch them couse of angery bird.
>>
>>2364424
We do have a druid.
>>
>>2364447
Yeah forgot about Duergir for a sec maybe we should ask him about how to handle the griffins. The guy's over a hundred he should know more then we do even if he doesn't have some magic to give us for animal taming.
>>
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>>2364444
We should heed this man.

>>2364447
Having a battlemage of some kind with the warparty would be pretty dope too, if those exist in this setting.
>>
>>2364367
>>>2364447
>>2364451
I'll support
>Ask Duergir for advice
>>
So, do we plan on having our griffin like a warhound when it's young?
>>
>>2364494
Sounds badass to me, and the young'un must learn how to hunt man.
>>
>Feed the Pups

You turn towards one of the nearby men, the ear piercing shrieks of the Griffins already giving you a headache.
"Go get some meat"

Wren looks over, his arms crossed over his chest as he observes the young beasts.
"A LOT of meat"

The warrior nods, bowing his head and ducking away, hurrying off. You lean against a stone support and watch the griffin s yank on their chains, screeching unhappily and clacking their beaks, their talons carving thin lines into the stone.

The warrior returns quickly, bearing a wooden bucket in each arm filled to the grin with strips of meat, viscera and bone. He sets the buckets down and you thank him, stepping up to dip your hand into the bucket, grabbing a handful of raw, bloody flesh and approaching the scarred griffin.

The pup crouches, eying you suspiciously before sniffing the air, eying the meat in your hand with a curious chirp. Its eyes narrow and it wiggled its rear legs, leaping as far as the chain will allow it, squawking in impotent fury as its leap is cut short.
"Hungry eh?"
You laugh, dangling a strip of meat and fat, the Griffins eyes following your hand intently. It chirps irritable, clicking its beak and pushing forward, its hunger overriding its sense.

"Here ya go little bird"
You say softly, tossing the meat to the griffin pup. Its beak snaps shut like a steel trap in a blurring movement, the meat vanishing in a instant. You laugh as the griffin chirps hungrily again, watching the meat with even more interest. You look back at your companions as you toss a handful of meat to the pup
"Best get some food in the little buggers."

The next hour is spent feeding the griffin pups, the buckets being refilled six times with meat scraps and chunks of bone. By the time you finish the griffin pups are dozing contentedly, their bellies bulging full and their beaks smeared with blood and fat. Wren nods in appreciation, clapping you on the back
"Good thinking Magnus. Griffins are simple minded as youngsters. If you provide food for them, they see you as one of them. It will take time to build up their trust but if you feed them and associate with them enough, they'll eventually accept you"

You watch the scarred youngster sleep for a bit, its claws twitching in its sleep, probably dreaming of mauling a mammoth to ribbons. You imagine riding a beast like that into battle, crashing into your opponents like a meteor and dealing death in a flurry of blades and claws.

>go get some rest. You just pulled two days of walking

>Go see Barbas

>Go see one of your friends

>Go grab some food

>Go see Duergir

>Go see Throth

>Other
>>
>>2364573
>go get some rest. You just pulled two days of walking
Even Giants must rest
>>
>>2364573
>>go get some rest. You just pulled two days of walking
>>
>>2364573
>go get some rest. You just pulled two days of walking
>>
>>2364573
>go get some rest. You just pulled two days of walking

I wabt to ask Duergir for more tips and maybe he has some use for griffith egg shells. But that can wait a couple of hours.
>>
>>2364573
>Rest on our women-pillow
>>
>>2364573
>go get some rest. You just pulled two days of walking
>>
>>2364573
soon we'll sleep with woman and griffins.
>>
>>2364623
Y ou wana be known as thr bird fucker??
Thats how you get that name.
Or even if we dont gift one to thr girls we should get thrm to at lest help feed/ play train our one well we are off raiding
>>
>>2364657
Sir.how much have you had to drink?
>>
>>2364573
>"Rest" with our thralls
>>
>>2364573
so does bringing these eggs give us any loothoard ls?
>>
Does anyone have ideas for what we want to name our griffin?
>>
>>2364739
nothing yet, let's see some of his traits and name him after them, i.e. if he's a strong hunter or flyer or a bully birb
>>
Washing the gore and blood from your hands you make your way back to your home, the bone deep weariness of two days march sapping all the energy from your bones. You bid your companions goodbye and make your way through the gathered crowd, the members of the tribe patting like minnows before a shark.

You tiredly make your way up the path to your dwelling, pushing open the bearskin flap to find all three od your women sitting around the small fire pit, a clay pot of some stew simmering on the fire and some round loaves of bread cooling against the wall. They start in shock before a hesitant smile creeps across Keera's face, surpassed by Mylea and Ysoldes bright grins, Ysolde quickly stifling it back into a pleasant but blank expression
"H-hello Magnus"
"Magnus! Eh.. Magnus. Your back!"
"Magnus!!"

You smile in exhaustion as your midsection is impacted by Mylea's soft form, Ysolde tentatively joining her a moment later. At your urging. Keera creeps forward, tucking herself against your side.
"Good to see you Magnus..."

You look around your cave and are startled to see how clean it is. Squat Candles burn in the alcoves, providing steady, warm light. Your pack has been emptied and even *WASHED*, The interior carefully repacked.

Your weapons and armor sit along the far wall, cleaned, repaired and remade according to Hemmiks promise. You'll have to inspect them somehow after you get some rest.

You stagger towards the bed, shedding clothes and boots, falling upon the soft pad of freshly shaken hides with a sigh, snoring almost as soon as your head hits the pillow.

You don't feel the girls cleaning the sweat, blood and filth from your limbs and hair. You don't feel a blanket of bearskin being pulled over you. You don't feel three soft forms pressing against you, murmuring in your ear.

You feel fire.

>Cont
>>
>>2364992
You stand on an ancient battlefield, the ground churned to bloody mud, bodies piled as high as small hills. Arrows for the ground like stalks of grass and the corpses of massive war beasts lay like silent mountains. Rivers of blood boil as the inferno sweeps over them, the flames shifting from orange to blue to white.

The flames outline the form of a massive warrior, the ruinous blade in his hand shimmering with arcane power. The inferno coils around his form and he laughs, batting aside the torrent with his bare hands.
"Vallos! Serpent of the Burning Titan! Your flames cannot touch me! Your claws, my skin they cannot pierce! Your army is broken! Your master dead! What hope do you have?"

Through the smoke and flames, a massive reptilian head emerges. Horns and spikes jut from brow and jaw. Fangs as long as lances smoke as burning magma drips like saliva from the jaws. Great cracks in the deep crimson skin glow like the gates to some burning hell. The great Dragon snarls, its ruby eyes glittering, narrowing in... Fear?
"Vaaaaalll. Cursed mortaaaaaal. Kharvallos gifteeeed me life. Youuuu had no riiiiight."

Vall slams his blade into the ground, carving the earth like butter.
"I HAD THE ONLY RIGHT! He was there! HE WAS THERE WHEN SHE DIED!"
He roars, his beard flecked with spittle and blood.
"She was innocent! INNOCENT! Her only crime? LOVING US! And they killed her!"

Vallos hisses, his serpentine tongue flickering as he shifts backward.
"And youuuu killed himmmmm. Aaaaand Soldallo. Aaaand Fosthrimos. Faaaairly done"

Vall chuckles darkly, working the grip of his sword, speaking softly but each word carries like the roar of a god.
"Fairly done... But there is still bloody work to be done...more of their ilk. More of yours... You"

Vallos roars in rage, rearing onto his back legs, towering over Vall like a mountain, his jaws opening wide
"Youuuu must killllll me first!"

Vall doesn't even look up as the massive jaws descend, simply planting his feet and driving the blade upwards.
"I already have"
A faint smile crosses his face as the blade of ruin carves through draconic muscle, bone and brain, cleaving a wound through the skull of Vallos, Flame of the West, Serpent of the Burning Titan, First son of Kharvallos. The Dragon rears backward spasmodically, its legs and wings kicking as its brain dies.

Vall watches the mortally wounded dragon thrash, planting his hands on the hilt of his sword.
"A price must be paid for their crimes Vallos. A price must be paid"

You awake with a start, your heart racing as you are pushed back to wakefulness. You take a deep breath as Keera nearly stirs, snuggling her head deeper into your side as she does.

You reach up, wiping beads of sweat from your face and staring at the ceiling of the cave, the early dawn light creeping through the gap in the entrance.

>Stay in bed for a bit. Calm yourself.

>Get up. Start your day.
>>
>>2364993
>>Stay in bed for a bit. Calm yourself.
>>
>>2364993
>>Stay in bed for a bit. Calm yourself.
>>
>>2364993
>>Stay in bed for a bit. Calm yourself.
>>
>>2364993
>Stay in bed for a bit. Calm yourself.

Vall you've been a real bro giving us superpowers and shit, but dude you gotta stop sending all of this vision shit into our heads all the time. If we keep seeing this stuff everytime we go to sleep this is gonna start giving us magic PTSD or something. Seriously Vall just tell us what you want us to do did some god murder your goddess wife or whatever cuz if you want us to fuck him we'll get around to it just calm your shit man.
>>
>>2364993
>Stay in bed for a bit. Calm yourself.

So i. Guseing a goddess ether was his gf or loved his people and the other gods didnt like that so she was killed.

Guse some of those gods and dragons are waking up
Time to finish the job
Though the fire and flame we are one
>>
>>2364993
>Stay in bed for a bit. Calm yourself.
>>
You breathe deeply, closing your eyes and trying to force the vision from the forefront of your mind. Eventually the combination of deep, even breathing, peaceful silence and the soft warmth of your concubine stills the turmoil within your mind and your heart finally slows.

You stroke Keera's hair with one hand, Ysoldes with the other and smile to yourself as you lay your head back against the padding of the bed. Mylea shifts in her sleep, mumbling something about breakfast and you chuckle
"My thoughts exactly"
Your stomach clamoring for food.

Extracting yourself from the pile of warm bodies on the bed you pull on clothes that seem a lot cleaner than they did yesterday, scooping a helping of the thick, savory goat stew into the hollowed center of a loaf of bread.

You scoop up the stew with a crust, savoring the onions and carrots, tender chunks of goat meat. You lick your lips and tear into the food, wolfing down the entire loaf and belching contentedly.

>Go see Duergir

>Go see Throth

>Go see Barbas

>Go see your friends

>Go check on the Griffin pups

>inspect your weapons and gear

>"inspect" your women
>>
>>2365064
>Ask Mylea what it would take to get her bakery set up full-time
Honestly we could do a brisk business selling cookies and bread to barbarians
>>
>>2365070
>>
>>2365064
>inspect your weapons and gear

Then
>"inspect" your women

Then

>Go check on the Griffin pups
>>
>>2365064
>inspect your weapons and gear
>>
>>2365070
I would rather leave it as a surprise
>>
>>2365094
This except we need to start training our pups. Like dogs they need full time love and support if we're to make our self a war beast. In real life dogs of war basically live with their human counterparts creating a loyal bond. We need to get started fast because in real life the dogs are with the human from birth. Or we can go back to rapeing and pillaging everything
>>
>>2365131
I have visiting the griffins as part of my 3 things to do list. We spend maybe 30 mins inspecting our gear and at most 2hrs fucking our concubines all over our cave. We have the rest of the day to visit our griffins, our friends and the rest of our contacts amongst the Crag Wolves.

After we check with our griffs I say we tell Duergir about our dream and then tell Throth that we are going out to do some tribal confederating.
>>
>>2365064
>>"inspect" your women
>>
>>2365159
Sure but we need to have the Griffin come with us on a leash and beat the shit outta it when it attacks us to show domince like you would dogs. And when we go pillaging we should take it with us so it gets use to traveling.

Look for all I care we can kill them and make a chicken pot pie. Just saying if we want a cool war beast we need to treat it like one not some bird in a cage.
>>
>Inspect wamen
>>
>Inspect Gear
>Inspect Women
>check on Birb.

>Writing in order.
>>
>>2365239
We don't need to walk around with the beastie right now anon, and if we just beat the shit out of it before our griff gets used to us it won't trust us at all. That and taking it out for walk or starting its training wasn't an option. When QM updates the quest and we get to the griff pen he'll probably give us options on what we want to do like train our griff so hold your horses the big bird ain't going anywhere and we still have other bussiness to take care of and we have plenty of time to do it all.
>>
You bite the plug from a waterskin and swill liquid through your teeth, spitting it onto the remains of the previous nights fire with a hiss. Crouching by your freshly repaired and remade gear you pull the weapons and armor from their bundles, whistling in appreciation.

Your hammer has been polished and filed, the points of its angled head ground back into the blunt spikes they were before. The haft, strong, black wood is reinforced with iron strips, pegs and rivets driven deep into the wood to secure the strips. It feels *right* in your hand, good and whole and *Powerful*.

You set your hammer aside and heft the cool wooden shaft of your battle spear. The blade and guard have been completely remade, the blade nearly four feet of broad, heavy black steel, tapering to a needle sharp point. The blade emanates pure *cold* but not the deep hateful cold of the moon goddess. This is the cold of a winter morning, the cold of a mountain spring, The deepest darkness of a hidden cave. It cools your blood just by touching it but you can feel the power of ice within the steel.
"By Valls blade"
You whisper, amazed by Hemmiks craftsmanship. You could shave a spiders ass with the edge or hack through plate armor with this.

Setting the spear aside you pick up your armor, running your thumb across the sections of mail backed leather. Your joints are covered by sections of double-ply mail, your chest covered by a sheet of overlapping leather sheets as thick as a mans thumb backed with solid rings. Your Pauldron and helm will match this armor perfectly.

Making a mental note to praise Hemmik in person, you set the armor back down, piling it atop your armored boots and placing your helm and gauntlets atop the pile.

Standing, you turn your attention to your concubines, hungrily licking your lips as the bear skin shifts, revealing so much soft flesh they may as well be nude.

>One on one time(who ravage)

>Magnus Smash (4some)
>>
>>2365309
>>Magnus Smash (4some)
>>
>>2365269
>>Magnus Smash (4some)
>>
>>2365314
Also, Hemmik is The Man.
>>
>>2365309
>>One on one time(who ravage)
kitten
>>
>>2365309
>Magnus Smash (4some)

We just got a strength boost so I think each girl will be plenty happy with Magnus' performance also they will probably be all awake soon and it would be rather rude to not satisfy all of their needs especially since we haven't had an chance to recently.
>>
>>2365314
>>2365315
>>2365337
guys what if we get tooo strong and like cant have sex without killing the girls
>>
>>2365309

> Magnus smash (4some)

We've been gone half a week, we're hungry and got an all-you-can-eat buffet, let's eat
>>
>>2365269
Not trying to beat the animal into submission I had a little pup a few years ago and it grew up into a big monster of a dog. One time he started to buck up to me and bit my hand. So I punted him off the porch and he never tested me again.

Not trying to be Michel Vick
>>
>>2365346
I would assume we'd have control over it or it'll be like Sumo wrestlers do it. Chick is always on top.
>>
>>2365346
then they were weak.
>>
Rolled 37 (1d100)

>>2365309
Rolling for
"Proformance"
>>
>>2365372
Lol by the time we got to the third girl we went limp
>>
Rolled 32 (1d100)

>>2365372
rolling for the girls
>>
>>2365384
Any one else?
>>
>Magnus Smash

You approach the bed, re-shedding your clothes as you do. The lack of attention these last few days has you nearly wavering as you approach the bed. Yanking away the blanket jolts Ysolde awake. She blearily attempts to focus on your face but finds her view.. *obscured*
"Magnus?! Wha... What are you do-MMMPH!"

You chuckle to yourself, a handful of silky brown hair in your hands and the question of how long Ysolde can hold her breath on your mind...

>Hours pass.

You recline on the bed, your women draped over your arms and thighs, sweat slicked and panting. Youre sure if you opened the flap to the cave the air would steam like the gate to some volcanic pool.

"H-how about... A little... Warning next time..."
Keera sags against your thigh, her hair sticking to her cheek and eyes half lidded. The tiny girls size had come to some interesting uses during your morning activities.

Ysolde curls against your side, her hair a mess, chin slick with drool and.. Other fluids. She stretches like a content cat, her wrapping her legs around your thigh.
"Gooooood morning t'you too Magnus!"
She giggles dazedly, nuzzling into your shoulder.

Mylea lays against your side, her head in your neck, a broad and stupified smile on her face as she looks up at you, one hand slowly caressing her lower belly idly.
"Are we going to be woken up like this every time you're home Magnus?"
She giggles, biting a finger and looking up at you hopefully

You chuckle, stroking each other cheeks with a thumb and teasing their hair
"Id be a madman not to"
You laugh, prying yourself from the grasp of the exhausted women. Ysolde reaches for you but instead accepts Mylea's pillowy chest as a pillow, Keera resting her head on Ysoldes thigh with a sigh, already snoring.

>Cont with griffin pups
>>
Rolled 58 (1d100)

>>2365372
I'll re roll for ya. might be worse tho.
>>
>>2365384
>>2365399
Well get'em next time
Nb4 nat 100
>>
Pulling on your clothes (again) you step out into the crisp air of the Crag, laughing as several young men and boys make obvious exits from the area as fast as possible. Pulling your shirt on you quickly make your way to the hollow in the mountain where the griffins are being kept.

You can already see thralls and workers under the command of Dolf carving a large hollow into the face of the east peak of the Crag. Hammers and picks ring against stone as they toil, the mountain giving way inch by inch.

Unhappy screeches and squawks echo from the beast pen as you approach, several young warriors watching carefully, children darting close curiously only to bolt at each screech. You grab one of the young men by his neck, pulling him close.
"Meat. Lots of it. Now."
You snarl, knowing the youths had been tormenting the Griffins pups.

You watch the beasts as they test their chains, chirping unhappily to each other and clawing at the stone in impotent fury. Wren is already there, sitting by the far wall and simply watching his griffin carefully, the beast scratching experimentally at its chains anchor.

"Here ya go Magnus"
Says the young warrior, handing you a bucket of meat scraps, stepping back hurriedly as you glare at him.

Focusing your attention on the griffin pup you had claimed, you observe the beasts movements, watching as it focuses on you, chirping curiously.

>Spend time acclimating your griffin to you. (Observe griffin)

>Feed griffin (increase trust)

>Attempt to train griffin (what do)

>Other
>>
>>2365424
>>Feed griffin (increase trust)
Once it trusts us, we can work on the rest.
>>
>>2365424
>>Feed griffin (increase trust)
>>
>>2365424
>Feed griffin (increase trust)

Let's get the bugger to at least the point where he won't lunge at us, then we can use the offer of meat for some basic obediance training.
>>
>>2365424
>>Feed griffin (increase trust)
>>
>>2365434

This, while we're feeding it, let's softly and affectionately tell it brutally gruesome stories of our mercenary days
>>
>>2365455
I'd be down for that, but let's just be ourselves. It's basically Blood Beak 2.0, soft shit is unbecoming. Talk about our conquests and our plans.
>>
"Here. Here ya go little guy. Hungry?"
You speak slowly and softly approaching the scarred griffin pup.

It chirps cautiously but doesn't back away as you approach, eying the meat and leaning against the chain as it does, clacking its beak rapidly it warbles, looking between your face and the handful of meat.

>Roll me 1d100. Bo3 to determine how well the feeding goes.
>>
Rolled 90 (1d100)

>>2365469
>>
Rolled 99 (1d100)

>>2365469
>>
>>2365487
>>2365477
Ahhhh yeah boiiiiii!
>>
Rolled 78 (1d100)

>>2365469
>>2365477
>>2365487

Lemme get a nat 1 up in this shit
>>
>99. Excellent success!

You sit with the Griffin pup for nearly an hour, simply talking to it as you toss it scraps from the bucket. It chirps and squawks curiously, snapping up the chunks of flesh with greed. You scoot closer and surprisingly it doesn't flee. You throw the scraps from closer and closer, each one eaten with less and less concern for you.

Finally, you sit within arms reach of the griffin pup, dumping the bucket of scraps in front of it. It tears into the pile with gusto as you regale it with stories from your mercenary days. From your first ever ambush to your battle at castle Vollsung, you recite your entire history to the beast as it feeds.

By the time you are done, the meat is long gone, the other Griffins are being fed and the scarred griffin is watching you curiously, its beak half open. It squawks curiously, leaning forward and you cautiously extend your hand, ready to jerk it back at the first sign of hostility.
"Easy. Easyyyyyy big fella"
Amazingly, the griffin locks its eyes on yours,leaning its head forward as your palm slides along the feathers of its head. You pet it tentatively for several seconds before a whispered curse from one of the watching boys startled the griffin and it backpedal away, snapping at the air.
"Damn fool! He could've taken off Magnus's arm!"
Arvel shouts, slapping the boy upside the head with such force his feet leave the ground.

You chuckle, shaking your head and rise, dusting your hands on your legs. You imagine thats the extent of interaction the griffin pup will allow today.

>Go see Throth

>Go to the Pits and see Barbas

>Go see Duergir

>Go see one of your friends

>Other
>>
>>2365563
>Go to the Pits and see Barbas
>>
>>2365563
check the old shaman perhaps he has more blessing for us
>>
>>2365563
>Go see Duergir
Time to see if we can get some additional magic stuff or maybe see if want to shoot for a ritual.
>>
>>2365563
>>Go to the Pits and see Barbas
>>
>>2365563
>>Go to the Pits and see Barbas
>>
>>2365563
>Duergir
need to consult the spirits, y'all.
>>
>>2365563
>>Go to the Pits and see Barbas
>>
>>2365563
>Go see Duergir
>>
>>2365563
>Go see Duergir
Hopefully he knows something about the beast masters of old.
>>
>>2365563
>>Go to the Pits and see Barbas
>>
>>2365563
>>Go see Duergir
>>
>>2365577
>>2365591
>>2365592
>>2365633
>>2365648
5 for Barbas.

>>2365582
>>2365586
>>2365609
>>2365643
>>2365646
>>2365649
6 for Duergir.

Writing.
>>
I wonder since we have the griffins now and we plan on rampaging with them and everything, do any of the other tribes have monsterous war beasts or mounts? Do the moon lords have any big beasties they ride around on?

Also axeanon >>2364452 asked a good question as well, are there any proper wizards? Are there quick and nasty spellcasters who can shoot fireballs or is it still traditional sword and sorcery magic where its mostly dealing with enhancing and cursing things and its all done by ritual and building stuff?
>>
Deciding that spiritual wisdom is the key to true wisdom, you make your way to. Duergirs cave. The jagged crack in the stone is unsettling to some, downright terrifying to others. To you, its the place where you were brought back to the land of the living kicking and screaming. To you, its like visiting your own grave and birthplace all in one.

The wisps of heady incense smoke and burning herbs drifts like the mists of a cool morning as you duck through the widening cave. Strange shadows flicker along the walls, moving of their own volition. The scents of strange powders and extractions tingle your nose as you duck into the round cavern that serves as Duergirs home. Squat candles and bioluminescent fungi provide ample light to see as the Shaman sprawls runes onto a set of knucklebones, a shard of some black glass in his wrinkled hands leaving deep, neat scores into the bone.
"Magnus. Valls strength suits you?"
He rasps, dipping the tip of the shard into a bowl of ink, staining each rune a different color.

"Its incredible Duergir. I feel... Better than I ever have. Stronger, healthier, like I could run a thousand miles and throw a horse"
You sit without even being bid, Duergir carving in silence for a bit before glancing at you, his eyes glittering like polished onyx behind his veil of tangled white hair
"That... That is only a fraction of Valls might. He was more than untamed strength my boy. He was boundless fury, endless hatred, a flame of destruction tempered and directed by a cold, callous mind that had his opponents outfitted in ways they never even suspected. You are more than your muscles Magnus."
He taps the bones with the dagger, each one sizzling as the ink ignites, scorching deeply into the bone.

He turns toward you, rubbing his gnarled hands together.
"What can I do for you magnus?"

>Ask about the Beastmasters of old

>Ask about your visions

>Ask about the spirits and what you can do to appease them

>ask about getting some mystical help (this list has been altered and under construction)

>Other
>>
>>2365715
Oh ho ho! There are indeed. Some tribes have some fun flying mounts, some have war beasts, one or two have a tamed Wyrm. The Moon lords... Well they have some nasty fuckers.
>>
>>2365715
And the magic is more ritual and enhancing objects and people. Nobody is throwing fireballs but you can have a sword that burns people from the inside out or a bow that infuses arrows with lightning.
>>
>>2365725
>Ask about the Beastmasters of old
>Ask about your visions
>>
>>2365735
>>
>>2365725
>>Ask about your visions
>>
>>2365725
First things first
>Ask about your visions
Shits been getting out of hand
Then
>Ask about the Beastmasters of old
Gotta ask about our bird buddies
Then
>ask about getting some mystical help (this list has been altered and under construction)
We get to the cool shit.
>>
>>2365738
swapping
>>
>>2365738
Backing.
>>
>>2365738
Supporting
>>
>>2365738
+1
>>
>>2365738
This
>>
>>2365738
support
>>
>>2365725
>Ask about the Beastmasters of old
>>
>Visions first.

You lean forward, bracing your elbows on your knees and clear your throat
"My.. Visions? Dreams? The ones sent by Vall? Theyre... Theyre confusing. Each one shows some different point in his life and im not sure what hes trying to tell me"

Duergir smiles, showing his remaining teeth and rolls the carved knucklebones in his hands, the runes shimmering.
"My boy, I am not nearly arrogant enough to presume to know the will of any of the ancestors, let alone Vall. He may be trying to warn you, he may be trying to teach you, he may even be preparing you for some great disaster. There is simply no knowing until it comes to pass... Or unless he drops in for tea and lets me know personally"

You both chuckle, Duergir flicking the knucklebones onto the floor only to scoop them up an instant later with a grumble.
"There's no Wyrm in my cave you silly buggers..."

You raise an eyebrow in confusion and Duergir gestures to the air
"Lesser spirits. Wind elementals and whatnot. Little fools have no idea what they talk about. Now, I feel you have something else to ask?"

>cont
>>
>>2366355
... oh fuck there's definitely a Wyrm in the cave somewhere somehow.
>>
>>2366355
"Well, you know that I brought back some griffin pups and eggs yesterday..."
You begin, Duergir rolling the bones incessantly. He nods, his beard twitching as he smiles
"Dangerous creatures, even when they're young. The great black one? The Bloody clawed terror? He could've torn you to ribbons so small even I couldn't have put you back together."

You ponder the mental image of Duergir stitching your tattered body back together and shudder mentally, forging on
"There were great beast tamers in our tribes history yes? Men who bent the will of griffins, Wyrms and mammoth to their cause?"

Duergir nods, grasping his gnarled staff and placing a clear crystal into the knot of carved wood at its top. With a breathe it blazes into light, illuminating shadows along the walls, shadows that move of their own accord, forming men atop wolves, mammoths, boars and griffins. Men riding them into battle and caring for the beasts.
"Yes Magnus. There were great beast masters in the past. It is a bit of our history that some condemn to legend and myth but I know that we can do so again. By the spirits, even those barbarous Black Hands have gotten trolls to do as they command. If those fools can order those foul natured beasts around, I see no reason that we cannot outdo them"

You smile broadly, watching the shadows play along the walls. A eagle carries a man far above the mountains, a mammoth crashes through the walls of a town. A stone breaker strides through an army, each step crushing men to paste.
"Is there anything you could do to help us with the beasts?"

Duergir snuffs out the light, sitting back down gently before rubbing his beard and nodding slowly.
"If you bring the beasts back, I may be able to place some concoctions of mine into their food and drink, making them more pliable. Or, I could call upon the spirits of past Beast Takers to gift you knowledge."

>Drug the beasts

>Spiritual guidance.

>Other
>>
>>2366378
>Spiritual Guidance
GREAT MANITOU, GRANT US WISDOM TO UNDERSTAND THESE FEATHERY FUCKS
>>
>>2366378
>>Spiritual guidance.
>>
>>2366378
>Spiritual guidance
>>
>>2366378
>Spiritual guidance.
Winners don't take drugs.
>>
>>2366378
>>Spiritual guidance.
>>
>>2366378
>Spiritual guidance.
>>
>>2366378
>Spiritual Guidance
>>2366383
Are you a shaman, then?
>>
>>2366378

> Spiritual Guidance

Better to do it ourself than depend on the shaman, as based as he is.
>>
>>2366401
I am but a simple purveyor of axe-shaped fun.
>>
>>2366421
Who is Manitou?
>>
>>2366423
>having this little idea of how to Google
Amerindian animistic spirit-force. Basically The Force.

https://en.wikipedia.org/wiki/Manitou
>>
>Spiritual Guidance.

"Using the wisdom of those who actually tamed the beasts would probably be best"
You decide, Duergir nodding slightly.

"Good choice Magnus. It will take me time to prepare the ritual to speak with them but I will call for you when it is ready"
The ancient shaman dips a shard of ivory into a clay bottle, pulling it out covered in a thick, red liquid. To your disgust he tastes the shard with a sigh of pleasure, cocking a bushy eyebrow you.
"SweetMoss syrup. An old man can't have his vices?"

You both laugh and you wave away the shard dipped in the mild narcotic as its offered to you. You lean forward, placing a finger on the rune Vall had gifted you through Duergirs hands.
"Before I went raiding.. You offered me help with potions and ceremonies. Can you still...?"
You ask hopefully, always looking for an edge

Duergir chuckles, applying the moss syrup to damp bandages that he winds around his knees, sighing inr relief
"Why yes my boy. Yes I can"

>Spiritual Buffs list. This has been reworked a bit so that they don't offer as big of bonuses as runes. Its still under construction so pls no bully

>Potion of Troll Blood-Your wounds heal much more rapidly, especially in combat (5hp regen per turn during combat. Regain hp by resting)

>Ritual of the Mountain King- speak with the great half giant hero and gain his power. +5 to strength checks)

>Commune with spirits of Battle (increase your chance to hit and your command skill by +5)

>Potion of Stoneskin (+5 to Permanent armor)

>Ogres vitality- gain the robust health of the massive brutes. (+25HP)

>Ritual of the Life Drinker-Your enemies wounds feed your strength. Regain a portion of damage dealt as health)

>Other (write in a custom one)
>>
>>2366426
>>Ogres vitality- gain the robust health of the massive brutes. (+25HP)
SOME BODY ONCE TOLD ME
>>2366426
>>Potion of Troll Blood-Your wounds heal much more rapidly, especially in combat (5hp regen per turn during combat. Regain hp by resting)
actually choosing this
>>
>>2366426
>Potion of Stoneskin
>>
>>2366426
>Commune with spirits of Battle (increase your chance to hit and your command skill by +5)
>>
>>2366426

> Potion of Troll Blood-Your wounds heal much more rapidly, especially in combat (5hp regen per turn during combat. Regain hp by resting)

Damn OP you're really piling boons on us. Aren't you worried this'll get unbalanced?

>>2366431

THE WORLD WAS GONNA ROLL ME
>>
File: DEX_vs_CHA.png (3.77 MB, 1574x1165)
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3.77 MB PNG
>>2366431
Holy shit that song just started playing on my Pandora at work as soon as I read that. The Green One is with us.
>>
>>2366437
Actually, I'm changing to this, it seems useful and doens't break the game.
>>
>>2366426
>Commune with spirits of Battle (increase your chance to hit and your command skill by +5)

All that strength doesn't do much if you can't land a solid hit, and the ability to make us a better leader and help our comrades is also quite good.
>>
>>2366438
Im not gonna offer these often. Runes are a great once in a while thing, potions and rituals require rare and difficult to acquire ingredients and youve only been fighting low level mooks so far. Ill put this into perspective for you.

Iron-Horns-WildFolk Warlord
800HP
70Armor
Old Blood- +30 to strength checks
Great axe- Horn-Breaker (6A 5D 2DD)
Headbutt-1A 2DD
Weapon throw-1A 3DD
Blood-Brothers-When HP drops below 50% gain 1d3 Elite bodyguards.
Last stand-When HP drops below 25%, Iron Horns goes berserk. Gain +3A.

That's a mid game boss.
>>
>>2366452
Fuck yeah! We will Dark souls his ass.
>>
>>2366452
Well fuck that's impressive I hate to see what a late quest boss would look like.
>>
>>2366452
Also are the wild folk beastmen or are they just really savage humans or something in between?
>>
>>2366464
Theyre my personal homebrew of Qunari and Urgals. Big, strong, horned humanoids created by Hylion as his personal shocktroopers. The "Old Bloods" stand at around 10ft tall.
>>
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>>2366470
>10ft tall horned warlord shocktroopers
Oh shit yes.
>>
>>2366426
>Ritual of the Life Drinker-Your enemies wounds feed your strength. Regain a portion of damage dealt as health)
>>
>>2366426
>>Ritual of the Life Drinker-Your enemies wounds feed your strength. Regain a portion of damage dealt as health)
>>
>>2366464
Basically this. Im a huge Qunari fag they work for so many things.
>>
>>2366452
do the potions ever expire? and if we get these weak versions, will they exclude, stack with, or get overwritten by the better runic versions if we choose them?
>>
>>2366491
They stack. These are permanent bonuses and they get harder and harder to get. New ones will be added over time as well
>>
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>>2366472
Pic related.
>>
>Life drinker
And
>Spirits of Battle

Are tied. Anybody wanna tiebreak.
>>
>>2366426
>>2366494
>Stacking
Excellent. For lifesteal, if we deal overkill damage, do we consume a percentage of that number, or is it limited by the opponent's HP pool
>>
>>2366501
I'll vote life drinker just to tiebreak
>>
>>2366237
Limited by the opponents HP. If they have 5hp left and you deal like... 237dmg You get 1hp back because wtf.
>>
>>2366506
Now wtf happened there?
>>
>>2366509
revenge for being a qunari loving faggoat
>>
>>2366509
our strength tore a hole in the very fabric of the board
>>
>>2366501
>Lifedrinker
>>
>>2366470
>10ft tall.

https://m.youtube.com/watch?v=ZWB8P4jbsAA
>>
>>2366490
Now for the real question we all need to know.
How hot are the women and are they stacked? Also could Magnus gain the ability to increase his size and you know dominate one (and I'm not talking about fighting)?
>>
Duergir smiles grimly, narrowing his dark eyes at you curiously before nodding.
"A morbid choice but a useful one. The spirits of death and hunger are greedy beasts and will only bestow a portion of your foes strength to you if you properly appease them."

You swallow nervously, hoping you don't have to sacrifice a baby or anything like that
"What must I do to appease them?"

Duergir strokes his beard and ponders for a moment before replying
"Bring me... The teeth of a Shrieker.... The hearts blood of a strong foe... Some grave dust... And then I must bleed you. Heavily."

You blink in shock, biting your cheek as you process the ingredient list. Shriekers only inhabit the deepest caves, the batlike beasts venturing out at night to feed on the blood of men and beast. The hearts blood of a strong foe? You can do that easily but it's... Gruesome. Grave dust can be found in a cairn or a ruin but sometimes unsavory sorts take up residence there searching for relics. Quite the task but you'd much like to not die in combat due to a bleeding wound.
"Ill get right on that Duergir"
You say with determination, rising as Duergir bids you farewell.

Making your way from the cave you blink in the dazzling sunlight, the Crag having come fully to life in the interim. You take a deep breathe of the cleansing air and look around, eager for something to pass the time.

>Go see one of your friends

>Go get some food and a drink

>Go see Throth

>Go see Barbas

>Go see Hemmik

>Timeskip to next available event (raiding, hunting, adventuring)

>Other
>>
>>2366521
Pic related. Unless shes a warrior-Maiden with the Old Blood then shell be around 6ft tall.
>>
>>2366530
>Timeskip to next available event (raiding, hunting, adventuring)
>>
>>2366530
>>Timeskip to next available event (raiding, hunting, adventuring)
we've pretty much exhausted dialogue.
>>
>>2366530
>Timeskip to next available event (raiding, hunting, adventuring)

Yeah time to move on to the next big quest arc. I'm caught between beginning our tribal conquest or trying to get the ingrediants for the lifedrinker ritual.
>>
>>2366542
yeah that's the question isn't it... I think it's smart to get lifedrinker first, but i feel like from a narrative perspective it'd be weird to do a gathering arc right after a hunting arc
>>
>>2366548
nah man it's still some down time as ya can't very well go raiding or conquering ALL the time
>>
>>2366548

In all honesty, I want to test out the reforged battlespear on a few moonies, and we can get the heart-blood of a strong foe while we're on the warpath.
>>
>>2366548
Well one of the ritual materials is grave ash and Magnus said a cairn or tomb would have some of that and that relic hunters are there so lets be efficient.

We go to get the ritual materials, but when we go to find the ashes we specifically go to a tomb or cairn to look for some cool artifacts maybe a magic weapon that we could use.

But on the other hand I feel the urge to start our conquestin and moving the plot along. We got our first round of upgrades for both equipment, and ourselves and got a unique resource in the form of monster mounts, but I really want to use the stuff we got to move the plot around.

The classic RPG dilemma, avoid the main plot to dick around and get souped up or go after the main plot and get shit done.
>>
>>2366530
>Timeskip
But in the meantime, let's send Wren & his boys out to scout and see what the moonfags are up to.
>>
>>2366566
>not conquering or raiding 24/7
It's like you don't even want to glorify Vall by butchering indiscriminately
>>2366567
i think >>2366573
has the right idea, we go test our new shit out on foes in a tomb/cairn for grave dust
>>
>Timeskip wins.

>Select 2 to do in the meantime.

>Spend more time with women
Increase relationship and chance of offspring.

>Spend time with friends. Increase relationship and get closer to buddy mission.

>Spend time training with your men. Your men will fight more cohesively under your command. Increase respect.

>Spend time training griffin. Reduce training time. Increase bond.
.
>Spend time training with Barbas. Increase relationship, gain progress toward new moves.

>Send Wren and his scouts to scout out a enemy location (which one)

>Spend time speaking with Throth. Gain respect and increase standing.

>Other
>>
>>2366593
>Spend time training griffin. Reduce training time. Increase bond.
>Spend time with friends. Increase relationship and get closer to buddy mission.
>>
>>2366593
>>Spend time training with your men. Your men will fight more cohesively under your command. Increase respect.
>>Spend time training griffin. Reduce training time. Increase bond.
>>
>>2366593

>Spend time training with your men. Your men will fight more cohesively under your command. Increase respect.

>Spend time training griffin. Reduce training time. Increase bond.

Perfect combo for maximum warlordry.
>>
>>2366593
>Spend time training with your men. Your men will fight more cohesively under your command. Increase respect.
>Spend time training griffin. Reduce training time. Increase bond.
>>
>>2366593
>Griffin
>Wren (moonfag villages / territory?)
>>
>time with your troops (btw, you received an additional unit under your command when Urhost brought reinforcements. You have 1 warrior group (Urhost), 1 Raider group (no officer) and 1 Skirmisher group (Wren). Command rolls increased by +5.

>Time with griffin. Bond increased. Your griffin trusts you more and will allow you to touch it while feeding it.

>Writing.
>>
>>2366620
Make that guy we 1 punched officer.
>>
>>2366624
Those two bodyguard we spared. Should we make one of then officer or would that be to much? I
>>
>>2366627
I don't know if they're actually in our war party.
>>
>>2366632
Balon and Lionel are not in your warparty. They are in the Thrall quarters but can be recruited at any time.
>>
>>2366633
We should recruit them, but they're not officer material yet. Gotta raid & prove theyselves first.
>>
>>2366636
Fair point. We should recruit then and put a leader from our tribe in charge of the raiders
>>
>>2366633
I dunno. They didn't seem like raiding material. I think we just use them as guards to protect our loot. Since our loot has the ability to piss people off.
>>
The next two weeks pass in a blur of activity. The roost progresses quickly, Dolf and his men carving into the mountain with gusto. Barbas lends you the pit during midday hours so you can train your men to carve into flesh with just as much glee.

Hours are spent working over technique, teamwork, cover, grappling and endurance. You push the men hard, training right alongside them, just as you did with the Warhounds in your past. Urhost and Wren join in, lending their expertise and honing their skills as well.

Urhost walks his men through the necessary forms to hack through shields and walls with as few blows as possible. They run laps around the Pit bearing heavy logs and stones until a trail of sweat can be seen all the way around the arena.

Wren pushes his men through grueling exercises of aim and agility. His Skirmishers must hit progressively smaller targets from increasingly ludicrous ranges. You nearly die of shock when Wren, after hearing the task was impossible, draws and shoots without even looking, a impaled sparrow plopping down several seconds later.


Your men are not the only ones you spend time training. Your griffin, already growing rapidly,grows more accustomed to your presence as you sit and talk with it during your spare time. It allows you to stroke its neck feathers and even playfully nips at your hand without real force. It still snaps aggressively at anyone else who approaches it.

You stand outside your cave, bare chested in the early morning light and smile as the sun crests the horizon, casting jagged shadows across the valley. The cool air drifts across your skin and you stretch, cracking your neck and shoulders as you nod to yourself.

Its time.

>Gather your men. Go raiding.

>Gather your friends and companions. Go hunting

>Gather your companions. Go adventuring.

>Go speak with Balon and Lionel.

>Go speak with Throth

>Go speak with Barbas

>Other
>>
>>2366645
>ADVENTURE TIME
Let's hunt some cairn dust. We should clear it with Throth, though.
>>
>>2366645
get dem ingredients for the ritual
>>
>>2366645
>>Gather your companions. Go adventuring.
>>
>>2366645
>Gather your companions. Go adventuring.

>Go speak with Balon and Lionel.

Wahoo adventure!
>>
>>2366645
>>Go speak with Balon and Lionel.
Actually, it's been a 2 week wait, these guys should be healed by now.
>>
>>2366645
>>Gather your companions. Go adventuring
>>
>>2366645
>Gather your companions. Go adventuring.

I will thee of the saga of Magnus the Mighty Let me tell of a time of HIGH ADVENTURE.

I say we ask Throth if there are any ancient gravesight worth exploring and if there are any ancestors who would want a worthy warrior to take up their arms and armor.
>>
>>2366645
>Go speak with Balon and Lionel.
then
>Gather your companions. Go adventuring.
>>
>>2366645
>Gather your companions. Go adventuring.
>Go speak with Balon and Lionel.
INGREDIENTS
>>
>>2366645
>Gather your men. Go raiding.
Make the wolfes grate again
>>
>>2366896
>2366896
We do that by taming the great bear.
>>
>>2366904
Not THE great bear... A great bear. There's more than one! We could have a giant bear family
>>
>>2366945
https://www.youtube.com/watch?v=8tt4GFFt2vA
>>
OP? OP!? OPPPPP!!!!!!!!
>>
>>2367421
He's probably eating dinner or possibly porking his girlfriend or both.
>>
>>2367455
we must assume the worst.
>>
>Sorry for the delay. Had some urgent issues come up.
>Speak with Balon and Lionel
>Adventuring Party.

>Writing
>>
>>2367455
>Both.
I like the way you think anon. I had to run and deal with some urgent familial issues. Sorry for the delay!
>>
>>2367530
I approve dinner and pussy go well together (especially if they're the same thing).

Also is that picture you just posted a good representation of Varg beasts?
>>
You grab a young boy by the collar as he darts by, growling an order to the youth.
"Find Falhim, Urhost, Torbos, Arvel and Wren. Tell them to get ready to travel. Tell them to get their gear ready for a fight. Now"
You growl in a low voice, pushing the boy along as he nervously nods.

You quickly make your way to the Thrall quarters, searching out two men. You flick open the flaps that give the Thralls a modicum of privacy with no regard for the inhabitants, catching several either changing, washing themselves or engaged in more... Private acts.

Finally you open the correct flap and find two familiar faces sitting by a small cookfire, roasting a scrawny chicken and heating a bowl of stew heavy with peas and carrots. They look up with a start but smile cautiously as Lionel stirs the stew. He nods agreeably as you step inside
"Morning Magnus, long time no see. What can we do for you?"

Balon grunts as he burns his tongue on a steaming hunk of chicken
"Mornin'. Chicken?"
He grunts, rolling his thick neck to alleviate the cramps brought on by the hard beds.

>Offer them a chance to join your adventuring party

>Ask how they are doing

>Ask what jobs they have been doing.

>Other
>>
>>2367566
>JOIN US
>>
>>2367538
Why yes it is anon. Nasty little beasts arent they
>>
>>2367566
>Offer them a chance to join your adventuring party

Interesting thing I learned while doing some reading about etymology for germanic languages is that Varg is another word for wolf in Norse. Varg specifically is a name given to monstrous or unnatural wolf beasts and is mean to represent the traditional portrayal of wolves as savage enemies of man.
>>
>>2367566
>Offer them a chance to join your adventuring party
YOU HAVE A CHANCE TO JOIN A GREAT ADVENTURING PARTY
>>
>>2367527
What the hell is that?
>>
>>2367667
Varg beasts (a monstrous creature QM has mentioned) or at least a good depiction of what they look like.
>>
Another thought on the great bear. I bet only things like our moonspear would hurt it.
>>
>>2367701
QM mentioned that the great bear has incredibly thick armored flesh and considering its the size of a bull mammoth which is probably 15ft at the shoulder and the bear can probably stand up on two legs its total height is probably 30+ ft in height.

Methinks we will need a ultra weapon probably with some damage and AP runes to just tickle one of those big bastards.
>>
You crouch down, taking a offered chunk of cchicken and wolfing it down. You lick grease off your fingers and dust your hands on your pants, smiling at the two. Their weeks of hard labor and low rations haven't cut into the fact that both of these men are well conditioned warriors. Lionel posseses the thick wrists and broad shoulders of a swordsman and archer while Balon is a squat and stocky pile of muscle and bone, arms as thick as most mens legs.
"Im getting some men together for a bit of an adventure. There will be traveling, monsters to kill, men to slay, treasure to find. You come with me, you'll find your place as Thralls... Long forgotten. Better food, better lodgings, women, *Freedom*. What do you say?"

The pair snort in laughrter, sharing a look before nodding, grasping your offered hand
"O'course. Better food got me"
"Thought you'd forgotten about us Magnus"

You quickly get the men situated as initiate warriors of the clan. With you vouching for them, a quick trip to Barbas to sees them inducted and they stand before you, rolling their shoulders in the ill fitting, coarse leather armor.

Lionel holds a short, heavy bladed spear with a bow and quiver along his back while Balon hefts a spiked mace and a thick wooden shield. You nod in approval, gesturing for the men to follow.
"You're proper Wolves now boys. Don't fuck up and don't betray us and you'll go far."

They nod, already swaggering slightly as they watch their former companions being marched off for Dolf's labor crews and to till the fields.

Leading your new recruits to the gathering stone, you find Wren, Urhost, Falhim, Torbos and Arvel all waiting.

Urhost barks his laughter as he watches Lionel and Balon approach behind you, his massive axe hefted over his shoulder
"Well it looks like you got a pair'o villagers playing wolves Magnus! They got teeth? Or just snarls?"

Balon and Lionel flush behind you as you all share a laugh but they wisely remain silent.
"I gave them the choice of being sheep or being wolves. Take a guess what they picked? I fought them, I know they can fight but this is their trial run"
You chuckle, striding to the center of the group.

Torbos speaks up, leaning on the his hand axe, his shortbow cased on his back.
"What are we doing Magnus? Don't have enough men for a raid. Too many for scouting. Whats the plan?"

>We're headed to hunt a Shrieker

>We're headed to go explore a tomb

>We're headed to go murder some patrols and find a strong foe

>We're off monster hunting
>>
>>2367744

>We're headed to hunt a Shrieker

Let's get that out of the way first.
>>
>>2367744
>We're headed to go explore a tomb

Any place where we could reasonably find a sword that melts people's insides or shoot lightning?
>>
>>2367751
Not unless you went to the cairn of an important hero which are mostly guarded by either the living or some resident nasty
>>
>>2367755
Any chance we know of one we could reasonably take on and not get ass smashed into the afterlife?
>>
>>2367755
any such locations known to us?
>>
>>2367729
>>2367744
I pretty much want to know anything that I can about the Great Bear.
>>
>>2367581
Well that's neat seeing as I just winged a name for them within 30 seconds and thats basically what they are. Big, armored, spiked Wolf-Lions
>>
>>2367729
You'd need something with some serious damage output or straight up piercing damage.
>>
>>2367744
>We're headed to hunt a Shrieker
>>
>>2367775
*shrugs* Nothing new under the sun by now everything been done at least once. So many sounds a human can make to form a word and all that.
>>
>>2367762
There are some tombs of old tribal Chieftan around but the really powerful relics are entombed with their wielders in the Cairns of Heroes. Ill give you a few options if you pick Tomb Raiding.
>>
>>2367766
Ask away my negroid brethren.
>>
>>2367790
uh....everything. How strong would you say it is, is it magical? What kind of armor would we get if we made a cloak out of it's hide? What kind of damage could it do to someone, has anyone killed one before?
>>
>>2367744
>We're headed to hunt a Shrieker
>>
>>2367794
They are not magical, just really big and tough. They routinely hunt mammoths and go to to toe with their giants, winning easily unless the giants are in a group. You would get a extremely badass cloak that would offer immense intimidation bonuses along with some hefty armor bonuses. They have been killed before, mainly by giants but sometimes a great hero can slay one by wits... Or by killing it from the inside.
>>
>>2367803
MAGNUS CHESTBURSTER!!!!
>>
>>2367787
Could we learn to enchant our own weapons at somepoint? maybe learn some of that sorcery to go along with out swords?
>>
>>2367803
would you say it's like the Nemean Lion? Is it the grandest thing in the mountains?
>>
>>2367808
If you dedicate study to it, you could certainly learn to inscribe runes into your weapons and imbue them with power (elemental damage, Armor penetration, additional attack die, etc)
>>
>>2367811
Stone-Breakers are bigger but less aggressive (Lord of the Rings Mumakil size). The Great Bears are the true apex predator of the ground though.
>>
>>2367819
off topic, what is/was the greastest tribe in the mountains?
>>
>>2367821
The Sons of Vall used to be the biggest and strongest tribe but they were shattered into countless smaller tribes by the invasion of the Silver Legion into the Shattered Peaks, the original Cult of the Moon.
>>
>>2367821
The Current largest tribe by population is the Blood Axes. The Crag Wolves are known as a substantial military power aand a respected tribe
>>
>>2367828
Would it be weird for us to raid another tribe?
>>
>>2367832
Not at all. As Throth said before, they don't follow the old accords and act as savages. They are free to raid and kill as much as you see fit.
>>
>>2367825
They were successful in breaking up the sons, but what happened afterwards? Why did the Silver legion not exterminate the barbarians?
>>
>>2367744
>>We're headed to go explore a tomb
Alright, now I'm actually voting.
>>
>>2367834
The Silver Legion didnt have the numbers after their campaign to pursue the scattered tribesmen into the mountains. They claimed the valley and several of the peaks, slowly consolidating their power and becoming the Church of Moonlight.
>>
>>2367840
Well you know what they say about leaving a job unfinished. *Ethnic cleansing of the moonies intensifies*
>>
>>2367840
what ever happened to the sun cults?
>>
>>2367861
Theres now a big desert nation called Phassos ran by them. Their Fire spirit turned Sun God (Pharos) is a pretty chill bro if you ignore the whole "being a massive uptight twat" thing
>>
>>2367864
Hey man he's gotta be better than the moon goddess.

Everyone knows it's better to be a hot twat than a cold bitch.
>>
>>2367864
I really want a sunblade.
>>
>Ok its-
3 for Shrieker hunt
And
2 for Tomb Raiding.

Ill write that update tomorrow around noonish (pretty schleepy here) but ill be around for a bit to answer any questions you guys can throw at me.
>>
>>2367877
Out of all the moon lords who is the least liked and least likely to recieve timely aid if he gets attacked?
>>
>>2367877
How could one possibly tame a great bear?
>>
Where do the moon lords stand as boss characters? Are they kinda low tier bosses? Are they magically souped up? Are any of them pushovers? Are any really fucking strong or particualrly dangerous?
>>
>>2367880
Lord Daro is basically seen as a pathetic waste of space by his superior, Lord Brune. He's basically just used for padding Lord Brunes army. There's also the greedy and cowardly Lord Maro, ruler of the Hollow Peak, source of literally all the silver in the valley.
>>236788
Great, great, great amounts of patience and copious amounts of sedatives.
>>2367886
Thw moon lords for the most part are low-mid tier bosses. Lord Caius is the exception, as he is quite literally, "The Lady's Sword", as in Lady Nyx's direct champion. Many of them have received magical buffs from the Nyx and the Priests of the Church of Moonlight, especially Lord Brune and Lord Caius.
>>
>>2367892
Do the moon lords have to worry about any external threats outside of the barbarians of the shattered peaks?
>>
>>2367892
Like Ark Survival Evolved?
>>
>>2367896
They constantly have to field the Silver Legions(their military arm) to combat incursions by the men of the Highland Wastes and The WildFolk Hordes
>>
>>2367900
Never played so im going to have to assume... Yes?
>>
>>2367913
you beat the shit out of an animal, it falls unconscious. you feed it narcotics and food until you fill a taming bar and it becomes yours because...the power of friendship?
>>
>>2367910
What if we were to I don't know selectively spread a rumor that the moon lords were having some trouble to the men of the wastes and the wildfolk so thet came down and forced the Moon lords to field their armoes en masse. And hypothetically speaking while the bulk of their armies were gone we just so happened to maybe destroy all of their major settlements, but I mean that would be unlikely to ever happen and we are totally not the kind of bloodthristy barbarian to emplot such devil like cunning right?
>>
>>2367920
Well the message would have to get through hundreds of miles of hostile terrain
>>
>>2367926
You just gotta tell the right people or just wait for them to do it anyways. But my poor attempt at joking aside what percentage of the Silver legions would be deployed against a significant assualt from the north? would that be a golden oppurtunity for an attack?
>>
>>2367932
The majority (up to 70%) would be deployed to the northeast. The remaining 30% would be bolstered by peasant levies and used to maintain order. Whichever towns and villages don't contribute enough men or materials are branded heretics and butchered to the last.
>>
>>2367916
>>2367943
So is this how we gain the great bear?
>>
>>2367943
So that's a big fat yes. Excellent. I have no more questions for you tonight QM thanks for running I hope that you have a nice evening.
>>
>>2367946
Hmmm basically yes I imagine that would work. Hemmik and Dolf would have to work overtime to create an area strong enough to hold it.
>>
>>2367957
Did you ever check out any of the threads that were based on your first quest?
>>
>>2367744
>Tomb
>>
>>2367970
I wasn't able to because i had 0 connection for damn near 2 weeks. Were they any good?
>>
>Shrieker Hunt.

You smile broadly, stepping up onto the stone base of the gathering stone, the horn embedded in the rock the perfect height to rest your elbow on.
"Well, if you must ask Torbos, we are headed to the deepest, darkest, nastiest cave we can find and hunting a..."

Wren rubs his forehead, Urhost pales, Arvel grins madly, Falhim and Torbos share a nervous look and Lionel and Balon swallow heavily. Urhost speaks up.
"Don't you bloody say a Shrieker"

You cackle madly and leap down from the stone, pulling Urhost and Falhim under your arms and shaking them.
"A Shrieker! Not just any Shrieker though, the biggest, meanest one we can find!"

The collective groan that moves through the group makes you chuckle like a drunken villager as they all whine and complain. Wren shrugs, pulling his map out and bracing the edges with small stones
"Well, madness aside we need to set a course. The best place to find Shriekers is in the Deeps. Its dangerous, cold and blacker than a dragons heart but the beasts breed there. Or... Or we could find a cave that has one living in it and ambush it when it comes out to feed"

>Head to the Deeps. More Shriekers means more success right?

>Search for a cave that's inhabited. Less Shriekers but more chance of a big one.

>You know what nevermind
>>
>>2368283
>Search for a cave that's inhabited. Less Shriekers but more chance of a big one.
>>
>>2368283
>Search for a cave that's inhabited. Less Shriekers but more chance of a big one.

We don't need a bunch of shriekers I believe and a bigger one is what we would like to fight. In fact if we find one that gives a really good fight we could probably offer its heart along with the other ingrediants we harvest from te shrieker and kill two birds with one stone.

The added bonus is that we can hopefully avoid being swarmed by them.
>>
>>2368283
>>Search for a cave that's inhabited. Less Shriekers but more chance of a big one.
>>
>>2368271
The intro for the quest was super good. We were scorpion raiders and then the guy just disappeared.
>>
>We're gonna need a bigger cave

You smile grimly and make your decision.
"We'll go after a big one. An ISOLATED big one. They nest in caves after they leave the Deeps right? Well then lets go caving"

Your companions groan and curse, with the exception of Arvel and Wren. Arvel grins like a madman while Wren simply nods curtly and carefully rolls his map back up.
"We'd best get on the way then. I know some likely spots"

Arvel grabs Urhost around the shoulders and jostles the older warrior happily
"First Griffins an' now shriekers? If Magnus had a daughter id marry her! I haven't had this much bloody fun in months!"
He cackles as Urhost groans exasperatedly
"Fuckin' madman"

Falhim and Torbos stand by Lionel and Balon, shaking their heads nervously
"Fuckin' Shriekers? Spirits above, why can't we hunt deer like normal people"
Torbos mutters to snorted laughter from Falhim.

After bidding farewell to friends and women your adventuring party makes their way out of the crag, the early morning melting away to the brilliant sunshine of the high peaks.

>Speak to Falhim

>Speak to Torbos

>Speak to Urhost

>Speak to Wren

>Speak to Arvel

>Speak to Lionel and Balon

>Walk in silence (timeskip)
>>
>>2368335
That's a awesome intro. sucks he didnt keep up :(
>>
>>2368337
>Speak to Lionel and Balon

I kinda want to know their backgrounds. Where are they from originally? How did they end up in Rhya's hill?
>>
>>2368337
talk to Wren ask about the beast its nature habitat weakness etc
>>
>>2368337
>>Speak to Lionel and Balon
>>
Awful quiet in this here thread. Anybody else want to vote?
>>
>>2368408
Sure my dude
>Speak to Lionel and Balon
>>
>>2368343
+1
>>
>Lionel and Balon

You wave forward the pair of freshly recruited warriors and Balon and Lionel hurry forward, walking slightly behind you.
"What do you need Magnus?"
"Need somethin'?"

>Ask about their pasts

>Ask about their skills

>Ask about the moon lords

>Other
>>
>>2368454
>Ask about their pasts

>Ask about their skills

>Ask about the moon lords

Why not all three?
>>
>>2368454
>chat generically, mix of all three
Honestly wardaddy, unless we're strategizing, i don't mind skipping these dialogue choice things. I'd much rather get to punching things, and it makes things kinda drag on
>>
>>2368461
>>
>>2368467
I offered the chance to skip dialogue. Im trying to maximize both action and story without being too heavy on either. Sorry if its tedious :(
>>
>>2368475
Not trying to hate, this quest kicks ass.
I postulate that people are trained to think if their is a dialogue option, they oughta take it.
>>
I just wanted to get to know Balon and Lionel. So far your NPCs have been likable and I can see the relationships they have with magnus becoming more important if this quest keeps progressing.

That and the more questions we ask the more we know about the setting. So far I've learned a lot about the region we live and what we can do in the future.
>>
>>2368475
>>2368480
My thoughts on the matter are that people should say something when there's something to say. We have to say a dialogue option and nobody ever approaches us. And when you give out all options, everyone chooses all the options. Perhaps who has new dialogue could be better streamlined and setting up choices of what we want to ask seems unnecessary.
>>
>>2368498
Exactly what I was thinking, great explanation anon
>>
>asking in order.

"Tell me about yourselves. What brought you here?"
You ask, picking your way down the narrow mountain path.

Balon snorts while Lionel clears his throat
"Besides having our asses beaten to a pulp by you?"

You all laugh for a bit before Balon speaks up
"Used t'be a Legionare. Vanguard Heavy infantry. Fought the tribals, the WildFolk, those sheep fuckers from the Highlands. Got tired o'being marched on innocent villages an' took my discharge papers. Went back home, it was burnt. Settled up at Rhya's hill, killed folks for that whinging drunkard there"
He grunts, clenching his grip on the haft of his mace as you digest the information. Lionel is silent for a moment before speaking
"I was a Lancer. Rode from one end of this valley to the other. Kept the law, kept the peace, tried to be a good man. Our 'officer'... Captain Gael was a bastard. A murderous rapist who used his position to torment everything we came across. I couldn't take it anymore so... One night, I took my dagger and rammed it behind that whoreson's ear, took his horse and rode hard. The sherrif took me in, gave me a job as his bodyguard. He knew I could fight"

>Cont
>>
>>2368498
Ah ok. Excellent point, ill try to improve the dialogue process a bit.
>>
>Skills.

You're silent for a moment as you walk, Urhost and Arvel tormenting Torbos about his crush on a woman in the village before asking your next question
"You both had experience as soldiers yes? What were your skills? How were you trained"

Balon speaks up, the stocky warrior having to increase his pace to keep up
"Told ya I was a Vanguard in the Silver Legions. We got trained in sieges, close quarters fightin', entrenchment, that whole deal."

You nod appreciatively. Sieges and the bloody work involved with either defending of taking a fodress or town was much different than regular combat.
"Good. We can definitely put that to use. And you Lionel?"

Lionel smiles softly, spinning his spear about his hand like a baton before answering.
"I was a Lancer. Trained in archery, riding, spear and foot combat. We worked damn well as scouts and rangers too"

Wren looks back with a snort, shaking his head
"Ive slept ten feet above a camp of Lancers. You wouldn't know a good scout unless they kicked you on the ass"

You all share a laugh at the mens expense, the narrow trail providing no other amusements

>Cont
>>
>>2368569

"The moon lords? Your previous masters? What can you tell me about them?"
You ask, looking back at the pair.

Balon and Lionel share a look before shrugging almost as one. Lionel speaks up
"Honestly? Not a lot. They don't interact with the common folk much and you really only see them on either the battlefield or at a festival. Lord Caius is in charge though, thats for sure. Hes king in all but name, preferring to go by 'Lord Protector of the Valley of The Moon' the pretentious twat. Lord Brune, Lord Maro and Grandmaster Aldrich and Lady Myra enforce his rule. Maro supplies money and materials, Brune supplies men, Aldrich is a nasty cold bugger, bigger Zealot than most and Myra... Well even here I don't feel safe to talk about that woman. Shes had families murdered in their sleep for not complimenting her dress."
He shudders, glancing around nervously.

Balon nods, spitting over the the edge of the trail
"Brune. Fought under him. Vicious, vicious fucker. Big and strong and tough as old leather. Bigger ev'n than you Magnus. Seen him take a catapult shot to the chest and keep on walking like it were a snowball. Maro, 'e hardly ever leaves the hollow peak. Scared o'damn near everythin'. Caius though? Seen'im once, On the battlefield. Fuckers dangerous. No man that young can be that big or that strong. Swings that hunk of silver and ice like its a twig and he LOVES killin'. Loves it."

>Further questions

>Timeskip to camp
>>
>>2368587
>Timeskip to camp
>>
>>2368587
>Timeskip to camp
>>
>>2368587
>Timeskip to camp
>>
>Timeskip

>Roll me 1d100 to see how your trek goes
>>
Rolled 75 (1d100)

>>2368613
>>
Rolled 85 (1d100)

>>2368613
>>
Rolled 34 (1d100)

>>2368613
>>
>>2368631
Nice sunny stroll through the woods.
>>
>85>50. Great success!

The days hike passes peacefully enough, the occasional rest stops to adjust boots and secure packs ensure you cover several more miles than you thought you would. Passing a group of fellow Crag Wolves, a young cliff jumper suspended from a pole slung over their shoulders. Greeting them amicably, your companions let the hunters pass by with only mild ribbing on the size of the cliff jumper. Wren speaks with the groups leader and shakes the mans arm happily, waving you forward.
"He says they camped a few miles up, along a shelf on the cliff face, lots of caves around there. Several of those caves could be home to a Shrieker of some decent size."

You grin viciously, smacking Wren on the shoulder happily and forging ahead.
"We'd best get there then!"

Hureying forward into the early hours of the night sees you on a broad shelf along the face of a bare mountain pasS. Numerous caves dot the side of the cliff with small paths worn into the rock around them.

Making your camp in the same cave that the hunters took shelter in, Arvel rekindled the remains of their fire while Falhim and Lionel stand watch at the mouth of the cave.

Wren and Urhost sit across from you and present their thoughts. Wren pulls out a set of thick, barbed arrows with a cord attached to their shaft
"Now, with the Shriekers, our best bet would be to wait until it comes out to feed, Anchor these arrows into the cliff or on our belts. Keep it tied down and it won't be able to get away"

You nod appreciably but Urhost shakes his head, jabbing his finger into the stone floor.
"We find out what cave the bugger is staying in and get above it, when it comes out, we drop down onto it with spears and pin the fucker to the ground"

>Anchor the beast down and wear it out

>Death from above

>Venture into the cave to kill it

>Other
>>
>>2368662
>>Anchor the beast down and wear it out
>>
>>2368662
Just to know what were getting into. How dangerous is this creature to us one on one? Is this beast something we could reasonably take on ourselves or is this a situation where we will need the hunting party or face a grusome death?
>>
>>2368662
>>Anchor the beast down and wear it out
>>
>>2368688
You will most definitely need your hunting party to slay this beast. Taking it on solo would only end in one more (large) skeleton in its cave.
Shriekers are strong, fast, vicious and tough. Good thing this is a monster hunt and you have your armor.
>>
>>2368662
>Anchor the beast down and wear it out
>>
>>2368662
>Anchor the beast down and wear it out

Make it die tired, also jumping off the roof of a cave and missing means broken legs and that's not fun.

Hey QM do shriekers possess a sensitivity to really bright light due to being nocturnal and living in a lighless cave?
>>
>>2368701
They are very sensitive to bright light. Their shrieks are a form of echolocation and a powerful sonic attack
>>
>>2368713
Do we have anything on hand we could use to blind or sear it eyes?
>>
>>2368725
Torches. You don't have anything magical on your persons.
>>
>>2368728
Would it work if we shoved a torch right in its face?
>>
>>2368730
What if we shoved a spear in its face?
>>
>>2368662
>Death from above
Could warp the fire around the head of the spears
>>
>>2368662
>>Anchor the beast down and wear it out
>>
>>2368662

>Anchor the beast down and wear it out
>>
>>2368662
>Anchor the beast down and wear it out
>>
>>2368662
>Anchor the beast down and wear it out
>>
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Anyone ever think of our weapon as the sword spear from Dark Souls 3?
>>
>Anchors away!
>Writing
>Sorry for the delay. Gf came over and demanded a nap
>>
>>2369021
I trust you gave her the Magnus treatment
>>
>>2369049
I don't know if I should be highfiving or cringing.
>>
File: Dolstein_1.gif (73 KB, 489x349)
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>>2368996
There is a real life weapon called a sword staff and its basically what our weapon is in quest. Its a sword blade with a cross guard, but it has a spear shaft instead of regular hilt. It can be used like a pole arm or you can grip it closer to the blade and use like a sword. But aparently it has questionable origins (it least that's what wikpedia says and I had a hard time finding a picture.
>>
>>2369021
Good for you QM
>>
You think over Wren's suggestion and give it serious thought. Urhost's plan, while bold, has some serious capability to go disastrously wrong, namely shattered ankles.

You test the long, barbed heads of the arrows, each curved hook sharp as a needle. Examining the coil of deviously stout cord attached to the barbed arrows you give it experimental tugs, both you and Urhost hauling on it as hard as you could without success. You finally nod and make your decision.
"If we anchor the beast down and let it wear itself out, it will be much easier to slay and won't be able to escape us."
You declare, nodding with finality.

Wren nods briskly, laying out a dozen of the arrows from a special case in his pack, he assembles the barbed anchors with deft movements.
"The only real risk will be with the first few shots. That's when it will be able to evade me the most. If you can pin it down in one spot, I should be able to put one into its back or lodge it in bone"

Urhost grins cruelly, running a finger along the edge of his axe.
"Six of us on the bugger ought to keep it in one spot. As long as nobody stands in front of it when it the fucker decides to scream we should all be golden. Although if I go deaf I won't hear Hyala nagging me"

You all chuckle and you and Wren spend a bit of time teasing Urhost about his strong willed wife. After a particularly venomous joke from Wren about the size of Urhost's axe being compensatory, you bid the laughing pair goodnight and roll out your bedroom, knowing you cant top that without being punched.

>timeskip to next day (prep hunt area)

>Timeskip to next NIGHT (actual hunt)
>>
>>2369067
>>Timeskip to next NIGHT (actual hunt)
>>
>>2369067
>timeskip to next day (prep hunt area)
I say we try to make a bed of stakes so we can at some point weaken the beast enough that it will fall and land on the stakes and hopefully take lots of damage.
>>
>>2369072
This, we can also find points of entry and exits so we can trap the bugger in the cave .
>>
>>2369055
>/QST/
>Anything but cringe
Let's be real here
>>
>>2369078
Maybe we can make a net with some rocks attached over the cave mouth so that when the beastie comes out and before wren shoots at it one of the party members can encumber it and give Wren an easier time of shooting it.
>>
>>2369092
How about a net of such heft only Magnus can cast it?
>>
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>>2369092
Sounds like a good idea, I'll support it. If that doesn't work than Magnus will give it the 'Ol "Griffin punch" to the face to daze it.
>>
>>2369101
Yeah that would be pretty good. A net that big if it lands on target will do a lot to slow the beast down. Cavemen used the same technique to restrain large animals (including mammoths) so it was easier to spear them.
>>
>>2369067

>timeskip to next day (prep hunt area)
>>
If we know that it has a sonic screech thing, would making some kind of earplugs for Magnus to tank and distract it while he gets immobilized by the rest of the team work? Or at least help mitigate the damage from its sonic attack?
>>
>>2369067
>timeskip to next day (prep hunt area)
>>
>>2369061
sorry for the late reply, but it looks like a poormans glaive.
>>
>>2369067
>timeskip to next day
>>
Next idea. Maybe we can get some extreme stuff for Druiger to heal Hemmick's gimpness with.
>>
>>2369432
It looks like more of a pure polearm in that drawing but the point of the weapon is that it has an actual sword blade as its business end. Older examples aparently had viking era sword blades at the end of the shaft. So you could say it is kind of like a glaive or billhook but you can use it for both stabbing and slashing and that the blade is at least the length of a short sword. Kinda sounds unwieldy to me, but stranger things have been made into weapons
>>
>Hey guys. Finally got my connection resolved and able to post again. Been getting solid "Connection Issues" every time I tried to post. Ill pick this back up tomorrow. Im not dead yet!
>>
>>2371991
I was already thinking that you went did >>2369049
>>
>Timeskip to next day.

You rouse your companions just as the early morning light shifts the star strewn sky to a pale grey. You have much work to do today if you want to truly prepare the field of combat for hunting this Shrieker. While Week's accuracy is near superhuman, any aid you can give him will be surely appreciated and can only help.

With the six of you preparing the area outside the most likely looking cave, heavily gnawed bones littering the entrance, Wren prepares the anchors for his barbed harpoons.

>Select two traps to attempt to create.

>Tripwire spikes. Inflict 2d100 damage. Single use.

>Weighted net. Immobilize the beast for 1d3 turns. Cannot flee or dodge but can still attack

>Pitfall. A shallow pit hacked into the stony soil lines with spikes of wood and bone. Inflict 2d100 damage. Beast must be forced into or led into it.

>Blazing spears. Wrap bundles of pitch soaked cloth around the heads of wooden spears. Blind the beast and distract it.

>Rock Drop-drop a load of heavy stones onto the beast from above. Inflict 3d100 damage with possibility of crippling damage.

>Bait- a young cliff jumper, bound to a rock outside the beasts cave. Will surely distract the beast at first.

>Other (write in)
>>
>>2368996
basically that's almost exactly what it is just with a shorter shaft. Heheh
>>
>>2373208
>Blazing spears. Wrap bundles of pitch soaked cloth around the heads of wooden spears. Blind the beast and distract it.

>Weighted net. Immobilize the beast for 1d3 turns. Cannot flee or dodge but can still attack
>>
>>2373208
>Weighted net. Immobilize the beast for 1d3 turns. Cannot flee or dodge but can still attack
>Blazing spears. Wrap bundles of pitch soaked cloth around the heads of wooden spears. Blind the beast and distract it.

The net will give time for Wren to anchor the big bastard and the flaming spears will keep the beast from attacking us as effectively or at least not single anyone out.
>>
>>2373208
>Weighted Net
>Rock Drop
>>
>>2373208
>>Weighted net. Immobilize the beast for 1d3 turns. Cannot flee or dodge but can still attack
>Rock Drop-drop a load of heavy stones onto the beast from above. Inflict 3d100 damage with possibility of crippling damage.
>>
>Weighted Net locked in

>Blazing Spears
Or
>Rock drop
>>
>>2374130
>>Blazing Spears
>>
>>2374130
>Rock Drop
>>
>>2374130
>>Rock drop
>>
>>2374130
>>Blazing Spears
>>
>>2374130
>Blazing Spears
>>
>Weighted Net
>Blazing Spears

You spend the majority of the daylight hours preparing a large net with Urhost and Arvel. Rope and strands of rawhide are twisted around heavy stones, the entire net bound together like a monstrous spiders web. Only you are capable of casting the weighty trap but you are sure even the largest shrieker would be bound like a fly inside it.

Falhim, Torbos, Lionel and Balon venture down the mountainside a bit to where lean, hard saplings grow along the treeline. Hacking down several, they whittle them down into four meter spears, the wooden tips carved down to sharp points and hardened in the campfire.

Wren pounds the anchor spikes for the barbed arrows into the stone above the cave, ensuring that after the second shot, the beast wouldn't be able to flee either away or back into its cave.

Finally darkness begins falling and you stand in the gloom, a unbundled torch in your hand and your weapons and shield ready to slay a monster. Wren sits above the cave, the first and sharpest of the barbed arrows already on the string. Arvel spins his long bladed axe around his palm and grins like a madman while Urhost checks the buckles on his armor.

>Try to draw out the Shrieker

>Wait for it to emerge on its own

>Smoke it out

>Other
>>
>>2374695
>>Try to draw out the Shrieker
>>
>>2374695
>>Smoke it out
>>
Rolled 2 (1d2)

1
>>2374739
2
>>2374837
>>
You turn to Arvel, grinning viciously as curious clicks and chatters emerge from the depths of the cave, a pair of glittering, beady black eyes visible in the gloom.
"He doesn't seem eager to come out. How about we encourage him?"

You extend your torch, the end wrapped heavily in greasy, pitch soaked rags. Arvel touches his own to it and with a spark from Falhim's tinderbox the pair come alight with sooty orange flame, casting flickering light around you. An unhappy chatter emerges as the pair of eyes retreats a bit at the sudden, hated light. Urhost chuckles, touching his own torch to yours to light it
"Bugger doesn't seem to like the light"

You cock an eyebrow and wind your arm back as you step forward, Arvel and Urhost following
"It just has to get a closer look"

>Roll me 1d100. Bo3 to determine if you force the Shrieker from its cave.
>>
Rolled 16 (1d100)

>>2375247
>>
Rolled 67 (1d100)

>>2375247
>>
Rolled 67 (1d100)

>>2375247
>>
Rolled 90 (1d100)

>>2375247
>>
>67>60
>Shrieker has been smoked from its cave!

You lob your torch into the cave in a whirlimg shower of smoke and flames, Urhost's and Arvel's following moments later. To your grim amusement, your torch bounces off the creatures nose, momentarily illuminating a hateful, twisted batlike face, a maw of needle sharp fangs, enormous leathery ears and a pair of beady, black eyes widening in fury.

Greasy, thick smoke begins oozing from the mouth of the cave, the Shriekers chatters and screeches of rage growing louder and more desperate as the piled leaves and debris of the cave floor ignites into a smoldering carpet, only adding to the bullish atmosphere. With a shriek of rag that drives into your eardrums like red hot needles, the beast charges forward, into the dim light of the rising moon.

>Gimme 1d20 to see what kind of Shrieker you got. (There's a few bad outcomes here)
>>
Rolled 10 (1d20)

>>2375424
>>
Rolled 7 (1d20)

>>2375424
>>
Rolled 17 (1d20)

>>2375424
>>
Rolled 19 (1d20)

>>2375424
>>
>10. Mature Black Shrieker!
>400hp
>40 armor
>Monstrous Claws- 3A 0D 2dd
>Bite- 1A 3dd. Recover 1/3 damage as HP
>Shriek-a powerful sonic attack that can disorient or even kill
>Quick reflexes-+15 to dodge rolls
>Nocturnal-becomes fearful around bright light


With a rising, seemingly ceaseless shriek, the Shrieker rushes forward on four limbs. Its wide, fang filled maw is open wide, drool hanging in thick ropes from teeth with chunks of blackened flesh between them. Its front legs are the remains of vestigial wings, the beast far too heavy in its age too fly. At full extension you imagine the beast could at most glide but probably uses the powerful limbs for mauling its prey, climbing and digging burrows. Its hide is mostly hairless with thick patches of coarse, black hair sprouting in a thick mane along its head and the middle of its back.

It chitters angrily as it stops short, the semicircle of blazing piles around it dazzling its eyes and putting fear into its wretched heart. The Shrieker gashed its fangs and claws the earth as it lunges forward experimentally, hissing in pain as a jab from Lionels spear bloodied its nose, the bundle of burning rags scorching the hair of its snout.

>Cast the Weighted net! Immobilize the beast

>Try to gain its attention, give Wren a shot

>Press in with the spears, push the beast back

>Monster Hunter (attack the beast)

>Other
>>
Rolled 1 (1d20)

>>2375424
>>
>>2375680
>>Monster Hunter (attack the beast)
>>
>>2375684
fugg, late roll

>>2375680
>Weighted Net
Then, if we can get Wren to nail it while it's tangled, we might be able to double up the disability.
>>
>>2375680
>Cast the Weighted net! Immobilize the beast
>>
>>2375680
>>Cast the Weighted net! Immobilize the beast
>>
>>2375680
>Cast the Weighted net! Immobilize the beast
Also, can you reveal some of the other possible kinds we could have found once we're finished?with this thing?
>>
Rolled 40 + 15 (1d100 + 15)

>Net Toss!
>Roll me 1d100+20. Bo3. Beat the Shriekers dodge roll.
>>
Rolled 45 + 20 (1d100 + 20)

>>2376020
>>
>>2375841
1 would've been a Legendary Albino Shrieker named The White Terror.

2-4 wouldve been a mature Albino Shrieker.

5-9 Would've been a young Albino Shrieker

10-14 Would've been a Mature Black Shrieker

14-19 Wouldve been a pack of immature Black Shriekers and a single mature Black Shrieker.

20 would've been a Legendary Black Shrieker called DarkClaw
>>
Rolled 95 + 20 (1d100 + 20)

>>2376020
>>
>>2376068
....... What the Fucking shit is even going on anymore
>>
Rolled 28 + 20 (1d100 + 20)

>>2376020
>>
>>2376078
mangus cast net spell
liek a boss
>>
>>2376078
op did that net you as well?
>>
>Sorry for the delay! Responsibilities with the nephews drug on longer than I thought
>115>55! Artificial crit! +1 turn immobilization!
>Roll me 1d3+1!
>>
Rolled 1 + 1 (1d3 + 1)

>>2376856
>>
Rolled 1 + 1 (1d3 + 1)

>>2376856
>>
>>2376856
>20 would've been a Legendary Black Shrieker called DarkClaw
Umm what... please explain
>>
Rolled 3 + 1 (1d3 + 1)

>>2376856
>>
>>2376865
>>2376943
wwhats going on here??
good thing il save your butts
>>
>>2376945
I had a column of results. A 1 on the d20 would've resulted in a Legendary Albino Shrieker (named Monster). A 20 on the D20 would've resulted in a Legendary Black Shrieker (named monster)
>>
>Shrieker is immobilized for 2 turns!

You quickly crouch down, gripping the weighted net in both hands. Turning, you roar in effort and twist your entire body as the Shrieker charges, its maw spread wide and streaming strings of slavver.

With a squeal of impotent rage it hits the net full on, the heavy stones swinging around it and tangling, wrapping around its lean limbs and hooking on its claws. You laugh darkly as the beast tumbles to the ground, your party cautiously approaching. Wren draws back his massive war bow and sights on the beast, the coil of cord sitting by his heel and embedded in the rock of the cliff face.

>Roll me 1d100+15 for Wren's Shot with the barbed arrow.

>Attack with your weapons

>Jab it with burning spears, frenzy it

>Pile onto the beast and hold it down

>Other
>>
Rolled 41 + 15 (1d100 + 15)

>>2377215
>>Attack with your weapons
just stab it.
>>
Rolled 46 + 15 (1d100 + 15)

>>2377215
>>Attack with your weapons
>>
Rolled 42 + 15 (1d100 + 15)

>>2377215
>>Attack with your weapons
>>
Rolled 34 + 15 (1d100 + 15)

>>2377215
attack
>>
Rolled 34 + 15 (1d100 + 15)

>>2377215
>Attack with your weapons
>>
>all these mediocre roll
>>
Rolled 100 + 15 (1d100 + 15)

>>2377215
>Attack with your weapons
Fuckhammer: apply directly to the forehead.
>>
Rolled 2 (1d100)

>>2377215
>Attack with your weapons
>>
>61>50!
>Shrieker has been anchored!
>Shrieker is still tangled!

You focus on Wren, the wiry archer aiming carefully at the beast as your group advances cautiously, spears and blazing piles leveled at the entrapped Shrieker.
"Take the shot Wren! Pin it!"
You roar, swiping cautiously at the beast as it attempts to lunge. It rears back, squealing as you carve a narrow slash in its flank. Arvel darts forward, jabbing it in the side with his blazing spear and singing a patch of its fur. It shrieks again, making the air vibrate as a thick barbed shaft sprouts from its back.
"Gotcha!"
Wren shouts, pulling back on the cord like a fishing line. The cord stretches taut as Wren yanks on it, a quick loop and knot securing the cord to the anchor.

Urhost grins viciously, twisting his grip upon his axe
"We've gotcha now ya jumpy sneaky lil bugger. We got you now!"

>Spear/Hammer and Shield

>Throwing axes

>Dual wield Hammer and Spear

>FoS. (Pin it down, throw a boulder at it, punch it, etc)
>>
>>2378054
>>Spear/Hammer and Shield
>>
>>2378054
>>Dual wield Hammer and Spear
kill it and kill it quick
>>
>>2378054
punch it,
I nean its worked out all the other times
Fisting times
>>
>>2377541
Damn, wasted a nat crit
>>2378054
>Hammer & shield
Hit it hard while we have it pinned, save the throwing axes
>>
Rolled 96 (1d100)

>>2377541
>>2378054
* cough cough* Hey QM I think axe anon dropped something back there...
>>
>>2378239
Yeah I saw that. Too bad it was past the 3 :(
>>
>>2378239
Btw my roll for Griffin Punch
>>
>>2378239
+1
>>
>>2378239
+2
>>
>>2378054
>Spear and Shield
>>
File: 1513401185934.png (342 KB, 799x789)
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Damn it WarlordQM stop participating in other quests and update your own!
>>
Rolled 66 + 10 (1d100 + 10)

>Griffin Punch!
>Feat of Strength! Roll me 1d100+20. Bo3. Beat the Shriekers resist roll.
>>
Rolled 8 + 20 (1d100 + 20)

>>2379583
>>
>>2379592
DAMMIT ALL MY ROLLS ARE BAD AND THE ONE GOOD ONE I GET DOESN'T COUNT FUCK
>>
Rolled 38 + 20 (1d100 + 20)

>>2379583
>>
Rolled 47 + 20 (1d100 + 20)

>>2379583
>>
Rolled 69 + 20 (1d100 + 20)

>>2379583
Not too late is it?
>>
Rolled 81 + 20 (1d100 + 20)

>>2379583
>>
Rolled 70 + 20 (1d100 + 20)

>>2379592
8+20 lol instead of a punch to the face we end up petting it
>Shrieker is uncomfortable for two turns
>>
>76>67. Shrieker no-sells punch

You look into the enraged, fear panicked, pained gaze of the Shrieker and clench your fists. If punching a monster worked once before then theres no reason it couldn't work again right? You toss your hammer and shield to Arvel and Urhost, rolling your wrists in the plated gauntlets. They both look at you in incredulous shock, Arvel scratching his head slightly
"What the bloody'ell ya doin'?"
"Ya can't slap a Shrieker, Magnus!"

"Fucking watch me!"
You grin determinedly and cock your fist back, launching the blow with every ounce of fury you posess. The air hisses around the edges of your gauntlet and the Shrieker hisses in fury as your fist grows ever closer, time seeming to slow down.

Unfortunately, time only slows for you. The Shrieker has plentu of time to bring one of its powerful limbs around in a swipe, burdened by the net as it is, directly into your midsection. Lights dance before your eyes and all the breathe leaves your body in a massive exhalation as you are flung backwards bodily. Only the thick ppad of your leathers saves you from broken ribs as you slam into the bare stone of the cliff ledge, tumbling to a coughing stop, clutching your ribs and wheezing. Falhim and Lionel share a look, chuckling in disbelief
"Well we watched"
"Very impressive"

You stagger to your feet, Arvel and Urhost handing you your weapons back with shit eating grins splitting their faces. Arvel cackles, slapping your bruised chest
"Any more bright ideas?"

>Engage with spear/Hammer and shield

>Everybody pile on it and hold it down

>Engage with Dual Weapons

>Feat of Strength round 2

>Everybody attack it (commence roll fest)
>>
>>2379846
>Engage with Dual Weapons
>>
>>2379846
>>Engage with Dual Weapons
>>
>Engage with Dual weapons
>Shrieker is still tangled!
>Shrieker is anchored!

Dropping your shield you draw your battle spear, the black steel blade shimmering faintly in the cool air. Torchlight turns the edge to molten silver, gleaming as you step forward, your companions levelling their spears at the beast.
"Time to make it bleed"

The Shrieker draws up into itself under the net, watching you carefully as you advance, it's claws clenching and unflinching on the rope as it chitters angrily, gnashing its fangs and hissing as the barbs in its back pull against the flesh and hide they are hooked upon.

>Ruinous Slash (special attack)

>Attack

>Defend

>Get ready to dodge

>Other
>>
>>2379959
>Ruinous Slash (special attack)
>>
>>2379959
>Ruinous Slash
Let's test-drive this shit.
>>
Rolled 92 - 25 (1d100 - 25)

>Ruinous Slash
>Shrieker is attempting to dodge
>Entangled- -15 to dodge
>Anchored- -10 to dodge.

>Roll me 1d100+10 for Ruinous Slash. Bo3. Beat the Shriekers pitiful dodge roll
>>
Rolled 35 + 10 (1d100 + 10)

>>2380012
pitiful my ass.
>>
Rolled 72 + 10 (1d100 + 10)

>>2380012
God help us...
>>
Rolled 42 + 10 (1d100 + 10)

>>2380012
>>
>82>68. Magnus hits Shrieker
>Roll me 3d100+10. First come first serve.
>>
Rolled 18, 93, 88 + 10 = 209 (3d100 + 10)

>>2380106
Magnus smash
>>
Rolled 67, 76, 59 + 10 = 212 (3d100 + 10)

>>2380106
Three ones please
>>
>Shrieker Damage
>209-40=169 damage
>400-169=231HP remaining

Ruinous slash armor damage
>40-13=27armor!

>ill finish combat with the Shrieker tomorrow. Pretty schleepy
>>
>late start but im back

You bring both of your weapons around in a brutal blurring arc that descends onto the entangled Shrieker. The beast attempts to jerk away from the blow but the heavy net impedes its movement just enough for your hammer and battle Spear to impact its shoulder.
"GOTCHA!"
You roar as the beast squeals in rage and pain,a great, gaping slash torn into the flesh of its upper shoulder, the serrated head of the hammer pulping tissue and cracking bone. Thick, dark blood spattered your face as the beast jerks, clawing at the wound with a squeal of agony. You might be mistaken but the beast looks more... *Fragile* now. Well, as fragile as a 9 foot tall bat monster cam look

The Shrieker howls and chitters, gnashing its fangs as it rolls and twists, finally shedding the net with a kick and a shake of its twisted body. The beast looks at you with murderous intent, its fangs drooling bloody, stinking slavver. Its muscles tense as it rolls its shoulders, the wound dripping black oily blood.

"Watch out Magnus!"
Shouts Torbos, jabbing experimentally with his blazing pike. With a snapping lunge of the Shriekers claws, a foot of the shaft goes flying like a flung torch. Wren draws back his bow, aiming carefully at the back of the beasts knee

>Roll me 1d100+15 for Wren's shot. Bo3

>Attack

>Defend

>Feat of Strength

>Other
>>
Rolled 30 + 15 (1d100 + 15)

>>2381343
>Defend
>>
Rolled 19 + 15 (1d100 + 15)

>>2381343
>Defend
>>
Rolled 10 + 15 (1d100 + 15)

>>2381343
>>Attack
>>
>>2381358
>>2381359
>>2381361
WELP
>>
>>2381370
this is the hardest fight yet.
>>
>Shrieker is attacking with Bite!
>Magnus is defending!
>Dual wield defense-Iron Fist activates

>Roll me 3 1d100 for defense. Your enemy is attacking with a special attack so you just have to beat their attack once.
>>
Rolled 13 (1d100)

>>2381462
>>
Rolled 67 (1d100)

>>2381462
>>
Rolled 26 (1d100)

>>2381462
Why do I always forget to roll?
>>
>26<67. Magnus defends! Iron fist counter activates!

Roll me 1d100 for damage on IFC
First roll
>>
Rolled 11 (1d100)

>>2381567
>>
>>2381574
I am an embarrassment
>>
>Shrieker Damage
>231Hp 27armor
>11-27=-16. Armor negation! 0 damage dealt.

Writing.
>>
>>2381578
Man, our rolls this thread are just abysmal. The gods are challenging us.
>>
The Shrieker tenses its legs, muscle bulging under the sickly pale hide. Its fangs click against each other as it gnashes its jaws, its eyes locked on your throat. You roll your wrists, bending your knees slightly, ready to dodge in any direction. Your eyes flicker to Wren as he takes aim and with a small smirk, you nod.
"Take him Wren"

The Shrieker, unwilling for some reason to sit around and be pincushioned, darts forward just as Wren fires. The heavy barbed arrow misses by several feet as the Shrieker lunges for you, embedding into the soft stone of the cliff. You curse, shifting backwards out of reach of the Shriekers fangs, ducking under a swiping claw you bring your arm around to shield your throat from the beasts fangs. With a metallic click and the crunch of thin fangs, the Shriekers jaws lock around your gauntlet.

"Well... fuck"
You grunt, leaning back so the beast cannot drag you forwards. It blinks confusedly, its snout wriggling as it attempts to push its fangs through the thick steel of your gauntlets.
"Not what you were planning eh?

You pull the Shrieker forward, swiping upward with your battle spear, intending to split the beast from belly to brain but the thick hide of its stomach and chest saves it from a grievous wound, a thin line carved into the leathery, scarred tissue. The Shrieker hisses in pain, the reflexive jerk of its neck sending you stumbling as it backpedals.
"You ok Magnus?"
Shouts Balon, jabbing at the Shrieker with his blazing pike, pushing the beast back.

You smile, holding up the scratched and drool slick steel of your gauntlet and wiggle your fingers
"Steel beats teeth mate"

>attack

>defend

>Ruinous slash 1/2 recharged

>Feat of Strength

>Other
>>
>>2381661
>Feat of Strength
Crush it
>>
>>2381661
>Attack
>>
>>2381661
>Attack
>>
>>2381681
This. His bones are brittle and if we cripple the beast it won't be that hard to kill.
>>
>>2381661
>attack
>>
>>2381661
>Feat of Strength
Grab its wounded arm, yank it out of the socket
>>
>>2381721
Then beat him with it
>>
>>2381661
Ya'll had a chance for FoS you fucked it.
>attack
>>
Rolled 3, 80, 19 = 102 (3d100)

>Magnus is Attacking!
>Shrieker is attacking with Claws!
>Roll me 5 separate 1d100+10. Beat the Shriekers rolls. Your final 2 must beat 50 to land
>>
>>2381879
>>
Rolled 65 + 10 (1d100 + 10)

>>2381890
>>2381890
sonofabitch
>>
Rolled 23 + 10 (1d100 + 10)

>>2381879
>>
>>2381899
AxeAnon cannot into good rolls.
>>
Rolled 27 + 10 (1d100 + 10)

>>2381879
>>
>>2381893
1 success
>>2381899
AxeAnon trademark low roll
>>2381941
Another success.

I need 2 more rolls. All you have to do is beat 50
>>
Rolled 14 (1d100)

>>2381957
>2381957
>>
Rolled 29 (1d100)

>>2381957
>>
Hit results
>>
Rolled 80, 37 = 117 (2d100)

>Hit post too early
>Hit Results
>75>3. Magnus hits.
>80>33. Shrieker hits.
>37>19. Magnus hits.
>50>24
>50>39

Rolling for Shriekers damage to you.
Roll me 2 desperate 2d100+10
>>
>>2382015
*Seperate rolls. Although desperate might be apt
>>
Rolled 66, 1 + 10 = 77 (2d100 + 10)

>>2382015
>>
File: ohno.jpg (129 KB, 1920x1080)
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129 KB JPG
>>2382083
I'm going to fucking kill my self.
>>
>>2382091
The good thing is, I don't count crits on damage rolls. Its just a number value.
>>
>>2382107
Holy fuck we dodged a bullet there than. Thank the based gods for damage rolls.
>>
Rolled 98, 57 = 155 (2d100)

>>2382015
what the fuck is going on
>>
Magnus damage
>200HP 55A
>117-55=62
>200-62=138hp

Shrieker Damage
231hp 27A
>77-27=50
>155-27=128
>128+50=178
>231-178=53hp

>Writing!
>>
With a chittering, screeching wail, the Shrieker charges forward, claws extended, ready to rip and tear and feast on your flesh and drink your blood. Witha roar, you charge back, howling bloodlust and bringing your hammer around, spinning it in your wrist to bury the spike into the Shriekers side. The beasts scream of agony nearly shreds shreds your eardrums and you grit your teeth, ripping the blood sickened spike free With a wet ripping sound. White bone and black blood are visible in the gaping wound as the Shrieker curls into itself before lunging at you again.

"Dirty fucker!"
You grunt in pain as the beasts claws embed into your shoulder, piercing through your leathers like paper and easily sliding through your flesh. The beast snarls in victory as you spit into its eyes, pulling back to free yourself from the beasts claws while your blade comes around in a looping arc, hacking into the side of the beasts leg. Tendon and muscle part like overly taut rope stroked with a razor, the limb immediately refusing to hold the Shriekers full weight.

It screams in pure agony as it tumbles back, ripping its claws free and rolling, snapping at the wounded limb as you pant, blood trickling down your shoulder and dripping from your wrist. You jerk yoir head as Urhost steps forward worriedly, about to hand off his burning pike to Torbos
"Im fine! I got this ugly fucker!"

You focus on the wounded Shrieker, the beasts wounds slowly leaking black blood, its crippled leg twitching spasmodically. It licks your blood from its claws experimentally and snarls, iits beady eyes fixing on yours as it opens its maw wide, inhaling deeply

>Attack

>Defend

>Dodge

>Feat of Strength

>Ruinous Slash

>Other
>>
>>2382284
>>Attack
>>
>>2382284
>Defend
>>
>>2382284
>Attack
Kill him. He's on the ropes, time to end it.
>>
>>2382284
>Ruinous Slash
>>
>>2382284
>Attack
Fucker's about to Shriek, end it quick.
>>
Rolled 73 (1d100)

>Attack
>Shrieker is Attacking with Screech!
>Roll me 1d100 bo3 to resist the effects of screech
>Also feed me 5 separate 1d100+10. Beat 50 to land hits
>>
Rolled 62 (1d100)

>>2382515
>>
Rolled 40 + 10 (1d100 + 10)

>>2382515
>>
Rolled 83 (1d100)

>>2382515
>>
Rolled 41 + 10 (1d100 + 10)

>>2382515
>>
Rolled 28 (1d100)

>>2382515
...shouldn't we be rolling 1d100+20 to hit, or am I addled?
>>
>>2382551
Your bonus is still +10 to hit or at least im pretty sure.
>>
>>2382551
Axebro... We need to talk
>>
>>2382515
I mean would making this a 2d100 easyer to know which rolls are for what?
>>
>>2382569
I think I'm just gonna stop rolling until next thread; I only rolled this time because >>2382541 already nailed it.

>>2382558
Nope, I'm addled, I was thinking of our FoS bonus or something. Sorry lads, life's been a thorny dick.
>>
I still need 3 1d100+10 boys! Gotta land those hits
>>
Rolled 17 + 10 (1d100 + 10)

>>2382515
>>
Rolled 81 (1d100)

>>2382655
Imagine if we fought a legendary shrieker.
>>
Rolled 81 + 10 (1d100 + 10)

>>
Hit results

>83>76. Magnus resists Shriek!
>50=50. Draw. No damage.
>51>50. Magnus hits
>50>27. No hit
>91>50. Magnus hits
>91>50. Magnus hits

Feed me 3 separate 2d100+10 please. Its about to get GRUESOME
>>
Rolled 40, 95 + 10 = 145 (2d100 + 10)

>>2382739
>>
Rolled 1, 68 + 10 = 79 (2d100 + 10)

>>2382739
I'MA TRY AGAIN
>>
>>2382751
Juat stop
With your 1
>>
File: FUCK_ME.png (106 KB, 588x408)
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106 KB PNG
>>2382751
>>2382753
... I retreat in shame. RNGesus is not with me.
>>
Rolled 70, 32 + 10 = 112 (2d100 + 10)

>>2382739
>>
>>2382757
You're hurting the people around you and yourself. You need help axeanon. We want to help you bro
>>
>>2368335
I remember that, I was the one who recommended like 90% of it. It was pretty well done, it sucks it died in its infancy
>>
Shrieker Damage
>53hp 27armor
>145-27=118
>79-27=52
>112-27=85
>118+52+85=255 damage. By Vall's heroic testicles anons.
>53-255=-202hp. Holy Fucking shit.

How do we want to gruesomely kill this Shrieker?
>>
>>2382824
We crush its skull flat and then use our battle spear to hack its torso open. Its heart exposed we tear it out and give out a massive as fuck yell.
>>
>>2382824
Don't we need to grin this thing to dust? Just smash it with the hammer until all the bones are broken. Easier for the old shaman to do his work.
>>
>>2382824
Thrust our spear through it's open maw and rip it's head off
>>
>>2382848
Support this, let's pummel the bitch with the fuckhammer.
>>
>>2382850
I'll back this
>>
>>2382848
You need GRAVE dust. Not the ground bones of a Shrieker. The teeth of a Shrieker and the Blood of a Worthy Foe are the ingredients you could gain from this kill.
>>
>>2382863
This sucker was a pretty worthy foe.
>>
>>2382863
Yeah let's get those then! If we take its head and heart, would that be good enough to keep for Duergir to collect?
>>
>>2382874
You literally just need hearts blood and a few teeth so yep. You could take its head and claws as trophies though.
>>
>Fuckhammer beating and Decapitation seem to win. Writing!
>>
>>2382838
Yes please
>>
The Shrieker lets loose its bone shattering, metal warping, organ pulping scream as you charge forward, howling like a demon. The skin of your face and arms actually ripples from the intensity, your ears feeling like nails are being driven into your skull. Your companions clap their hands to their ears and stagger, some falling to their knees as their bodies cannot handle the sonic assault.

You are made of sterner stuff however.

"SHUT THE FUCK UP!!!"
Your hammer slams into the beasts neck with a vicious crunch, its shriek cutting off with a wet gurgle as its windpipe is smashed flat. That wound itself would be mortal but after being clawed, swiped, screamed at and nearly gnawed you feel this beast deserves a personal touch.

Your hammer comes back around, the heavy, brutal blow crushing the bones of the Shriekers knee into powder. The monster collapses forward onto its knees, struggling for a breathe that simply won't come. You heft your BattleSpear and swing downwards, cleaving through hide, muscle, bone and spreading the beasts ribcage open. Blood and viscera pour out of the terrible wound, spreading like black oil across the stone of the cliff face.

"Give me THAT"
Your gauntleted fist shoots into the grievous, mortal wound and your steely fingers wrap around the Shriekers desperately beating heart. With a brutal twist and yank, the lump of muscle and blood comes free, your fingers digging deep into the sides. You stare at the heart for a moment before grinning viciously as the Shriekers eyes fix on you for the final time.
"This is mine now"

Your blade comes around again, the enchanted, icy cold steel carving a line through the confused and dying Shriekers neck. Bone, skin, muscle, veins, all part like tissue before the steel. The Shriekers gurgle s go silent in a instant as it stills, the monstrous head slowly sliding forward as the beast topples, rolling free to bump against your boot, the jaw twitching for a moment before the eyes glaze over forever.

>Gained
>Shrieker Teeth
>Hearts blood of a worthy foe

>Loot Shrieker Corpse? (Possibly gain Monster parts for unique weapons and gear)
>Take Shrieker head as Trophy? Y/N
>>
>>2382948
>LOOT CORPSE
>TAKE HEAD
>>
>>2382948
>Yes
Why wouldn't we?
>>
>>2382948
>Loot Shrieker Corpse? (Possibly gain Monster parts for unique weapons and gear)
>Take Shrieker head as Trophy? Y/N
Yes and yes. Take anything of value
>>
>>2382948
>>Take Shrieker head as Trophy?
Y
>>Loot Shrieker Corpse? (Possibly gain Monster parts for unique weapons and gear)
what is the other useful part we already take the teeth maybe claw for weapon or skin for mantle ?
>>
>>2382970
Its claws, tendons, wing leather, eyes, Bones, etc could all be incorporated
>>
>Loot monster Corpse.
>Roll me 1d20 bo3 to see how well you butcher its carcass.

>Gained Shrieker head as Trophy!
>>
Rolled 2 (1d20)

>>2382987
Can we ask Wren for help, I'm sure he's field-dressed his share of kills
>>
Rolled 9 (1d20)

>>2382987
>>
Rolled 18 (1d20)

>>2382987
maybe leather for cape ?
>>
>>2382992
Or armor. It's skin is really thick. Might be a good gift for Wren
>>
>>2382999
or claw as arrow tip
>>
>18>15.

With Wren's assistance, you spend the next few hours carving apart the Shriekers corpse. Its thick, leathery hide is peeled away, the material seemingly wanting to pull itself back onto the beast's body. Its so new you pull out in thick, white strands, Wren praising its strength and use as a powerful bow string. Its eyes are scooped from its skull and popped into a small, clay bottle Wren produces, apparently they are useful in enhancing ones sight in the dark. Even its long, razor sharp claws are cut from its paws, bundled up neatly in its hide.

Finally you all sit around the fire, your wounded shoulder cleaned and stitched, chewing a hard won dinner of dried meats and fruit, washed down with surprisingly sweet tea Wren produces from his pack. You lean back as your companions extol your victory and needle Wren over his aim. Tipping back your mug of tea you smile happily
"To a good hunt!"

"TO A GOOD HUNT!"

>End of Thread. I am sorry for being so sparse this thread, real life, relationship obligations and familial responsibilities have kept me distracted. This coming week will be much betyer hopefully. Feel free to criticize, questions, offer thoughts, questions, dump images, etc. Ill be here for a bit if anybody has a question or 8
>>
>>2383032
What's the difference between a black shrieker and an albino? And how fucked would we have been if we got the named ones
>>
>>2383063
A black Shrieker is your typical run of the mill Shrieker. Black Shriekers are around 9 feet tall at full maturity, tough as nails and can rip through groups of men like paper.

Albino Shriekers are just fucking MEAN. Theyre driven out by their nestmates and have to scavenge to survive. Those that survive adolescence are vicious, scarred brutes that prey on anything that moves

Getting a named variant would be been bad. Very bad. Extra damage die, lots more hp, faster, more armor, etc. It would be would've required your whole party to kill
>>
>>2383097
Albino Shriekers are the autistic basement dwellers of their species
>>
>>2383129
Theyre total NEETs
>>
any valuables inside the shriekers nest ?
>>
>>2383145
Every time it shrieks it's just a super high pitched REEEEEEEEEEEEEE
>>
>>2383185
In the next thread(tomorrow noonish) you guys can roll to check its cave. You'll have to sort through mountains of scorched bones since you set its bedding on fire.
>>
>>2383188
An Ultra-High frequency "NORMIESGETOUTREEEEEEEEEEE"
>>
>>2383206
The named ones all should have (weeb)Japanese names and be overweight with terrible body hair
>>
>>2383097
So by pure luck, we got the easiest possible fucker to hunt.

Thanks RNGesus.
>>
>>2383629
We got a mature one. There were juvies in the list
>>
>>2383630
Juvie Albino, which to be on it's own in the list like a mature Black Shrieker most likely means it's as strong, and WarlordQM explains that Albinos are fucking crazy, so I think a mature Black one is the best for us.
>>
>New thread!
>2383901
>>
>>2383911
Actually formatted correctly
>>2383901




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