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>>2362813
HOLY FUCKING FUCK OURO JUST POSTED!!!!
>>
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>>2362813
Chapter Twelve: Second Sin

>Agree. There’s still the possibility that this may be the dreadnaught after all.

“Yes. Whatever it is, it must be worth a look.”
You have your doubts whether a boatshed this dilapidated would hide the supposed ‘solar dreadnaught’ but it’s bigger than any other building in the whole dock. It’s built out over the Sea of Mud itself, the mud flowing back and forth beneath it. Why would such a huge section of this dock be worth walling off like that? If it’s not the dreadnaught, it’s something.

Abe nods.
“That’s going up against what you told everyone else, of course.”

“Yes.”
You had told the others to stay safe, to value their own lives above any other possibility. This was just a scouting mission after all. It wasn’t worth a death.
“It’s different when I do it.”

The two of you descend down towards the line where Dis meets the Sea, a ruined coastline of sunken towers and sluggish mud. The docks themselves look barely manned, less of the Black Iron Dock’s crewmen here than in any other of their docks dotted along the eastern edge of Dis. But it was still a part of Dis and the city had overflown into it. Shanties had been built over the central quay itself and most of the boats still floating alongside them had been converted into homes. Only those parts of the quays directly owned by the Docks were kept separate and as you approach, you see that it must be a constant conflict. The shantytown of the docks and the ‘proper’ quays were separated by a line of rubble, of slums that had been torn down and their inhabitants evicted the instant they began to encroach.
This is the easternmost of the Docks, the smallest and by the looks of everything, the one in the worst condition.

Behind it all, a lamp-post still burns green, casting everything into half-shade. This is despite the now widely known shortage that must have people envying even the slightest ember of the Consortium’s blasphemy. The soft light illuminates black-cloaked guards patrolling the docks. Most of them should be easy to avoid and you and Abe do so, walking through the floating slums instead. Dangerous perhaps, but none of the wretches there gave you trouble. Not even they were so desperate.

As you climb a small stair onto a rusted quay that leads further into the nest of ships, you let a gauntleted hand trail in the polluted mud flowing just a foot below. It’s a mixture of brown and gray and it is sacred. It is from this Sea of Mud that all mankind is birthed and it is beneath this ocean that the Fourth Age still surely waits.
It is lukewarm.

“I must admit,” Abe whispers. “I expected it to be bubbling.”

“It’s supposed to be,” you hiss. “The Flame boiled it when he fell and it stayed that way! The Sea of Mud has always been boiling!”
1/2
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>>2362822
It was the scalding mud that forced the Old Powers onto the newborn land to escape it. The mud had boiled when it had given rise to the First Men and the Second and the Third. The power of the Wayward Flame had rendered it as to a furnace! But now, thirty years after the death of God, the Sea of Mud has grown tepid.

You do your best not to dwell on what this could mean for the future nor do you entertain the idea that it could all be for nothing, that the sun could return but no new rejuvenation of Man could ever rise again from these stillbirth shores. Those ideas are nigh on blasphemy and do little for you when you still have a mission to complete. You can’t let yourself grow distracted.

Most of the Black Iron Dock’s skeleton crew should not be an issue, they are concentrated around the offices. The massive shed has, as far as you can tell, only a single guard posted. He is standing by the vast doors that lead into it from the quay and though you can’t see many details, he doesn’t appear as if he’ll be moving any time soon.

>Take him out. All you need is a small look inside, you’ll be done before anyone notices their disappearance.

>Try to sneak past them. Abe can make a distraction of some sort.

>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.

>By all appearances, this thing doesn’t have a floor save the Sea itself. A short swim through the toxic mud should bring you back up within it.

>Other (Specify)
>>
Drop a satellite on the funeral
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>>2362824
>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.
plan B would be to swim under I think, we got our healing upgraded so it should be manageable.
>>
>>2362854
I'll be putting that up for a vote in this thread soon enough, fear not.
>>
Drop a satellite on anon.

>>2362824
>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.
>>
>>2362824
>Take him out. All you need is a small look inside, you’ll be done before anyone notices their disappearance.
>>
>>2362824
>>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.
>>
>>2362824

>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.
>>
>>2362854
This
>>
Vote called. Writing.
>>
reminder to be chill regardless of the outcome of the star breaker vote, last thread was getting pretty heated
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>>2362824
>Other (Specify)
Drop the last star over Dis, and pray for salvation for resorting to such heresy.
>>
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>If this really is some sort of boatshed, the other end should open up to let the ships out into the ocean. You can go around.

There’s no need to get into a fight just yet. Just because you’re disregarding what you told the others doesn’t mean you have to be pointlessly dangerous about it. And while the most obvious entrance is under guard, it can’t be the only one.
“If they really are keeping boats in here,” you whisper to Abe, “there must be a big gate on the far side to let them be moved in and out.”

“Right. Won’t that just be locked though?”

“Easier than a guard. Follow me.”

The vast shed is a ramshackle thing, nailed together from many sheets of corrugated iron and set to wall off a large section of the docks. Quays vanish into it like arteries into a bloated heart and rusty iron walls cordon them off. The only apparent entrance is the door at its front, the door which the two of you have chosen to ignore.
Instead you go around, tracing further along the slum-docks and when you reach their end, crawling along the metal gratings that lie close to the holy muck. The warehouse is lined with such gratings, possibly to help keep it afloat and while they don’t offer much room, it’s enough for you and Abe to slowly ease yourself along.

It takes nearly ten minutes. Ten minutes of praying that none of the guards happen to look across and see two shadows slowly scraping around the side of the shed. By the time you round the last corner, your boots are caked in poison.

You were right. The far side of the shed, the side that faces the open horizon, is a set of massive doors pieced together from sheets of iron much like the rest of the edifice it is set in. They are lashed together with chains but don’t close all the way, mud flowing beneath and between the doors. There might be enough room to squeeze through them.


You’re inching closer when you hear someone cry out. You can’t make out the words but they sound alarmed. Has one of the guards seen you? Did someone in the slums tip them off? You can’t know for sure. All you can know is that here, perched up against the shed’s rear just a few inches off the Sea and with nowhere else to go, you can’t run.

>Do your best to squeeze through the doors. Hurry!

>Ignite your sword and try to hack your way through the chains. It’ll be bright but it’ll also be quick.

>Press up against the walls and hide. If it’s not you causing the disturbance, they won’t see you.

>Other (Specify)
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>>2362977
>Other (Specify)
Peek through the gap, if we see good cover or the dreadnaught,
>Do your best to squeeze through the doors. Hurry!
otherwise
>Press up against the walls and hide. If it’s not you causing the disturbance, they won’t see you.
>>
>>2362977

>>2362999
Seconding
>>
>>2362999
>>2362977
Third'n.
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>>2362999
This.
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>>2362977
>Do your best to squeeze through the doors. Hurry!
>>
Vote called. Writing.
>>
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>Do your best to squeeze through the doors. Hurry!

“Quick!”
You scramble over to the massive doors, nearly slipping into the mud as you do so. You catch yourself with one edge of the corrugated iron and use it to steady yourself as you look inside. Nothing but darkness awaits you. There are no lights within.
You can hear footsteps clattering on steel behind you. Have you been spotted?

Lacking any better option, you push the chained shed doors as far wide as they can and do your best to force your way through! There is a horrendous groan of tortured steel as you stumble through the gates and...fall.
There is no metal beyond for your feet to find, no safe ground. Instead you slip through the doors and, in near total darkness, fall into the Sea. It’s deep and only faintly warm and though you keep your head above, your feet do not touch ground. You stop yourself from yelling out but as much as you thrash, it is all you can do to keep yourself level amidst the sucking mud.

Of course. Why would there be a walkway within the gate for ships to come and go?

“Orion!”
Abe has followed you but only partway, his leg caught between the thin sheets of corrugated iron as they slapped shut behind him. He dangles from the gate upside down in the dark, his head near submerged!
“Help!”


>Try to help pull him free right away, even though you have no leverage of your own to speak of. (Roll, medium difficulty)

>Grab hold of one of the shapes in the darkness and take the time to anchor yourself on something solid before grabbing him. (Easy difficulty roll but Abe is left for longer.)

>Make your way back to the doors and pull them open, even through all the mud. (Hard difficulty roll but won't hurt Abe if it succeeds.)
>>
>>2363118
Abe, you're so...

>Grab hold of one of the shapes in the darkness and take the time to anchor yourself on something solid before grabbing him. (Easy difficulty roll but Abe is left for longer.)
>>
>>2363118
>Grab hold of one of the shapes in the darkness and take the time to anchor yourself on something solid before grabbing him. (Easy difficulty roll but Abe is left for longer.)
>>
>>2363118
>Make your way back to the doors and pull them open, even through all the mud. (Hard difficulty roll but won't hurt Abe if it succeeds.)
>>
>>2363118
>>Try to help pull him free right away, even though you have no leverage of your own to speak of. (Roll, medium difficulty)
>>
>>2363118
Actually, I suppose we're not in a situation to light our wick to take a look what with our hand occupied, and that if we wanted to we'd both be leaving Abe for longer and not necessarily anchoring ourselves, right?
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>>2363167
Correct.
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>>2363118
>>Try to help pull him free right away, even though you have no leverage of your own to speak of. (Roll, medium difficulty)
>>
>>2363171
I see. Darn it.
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>>2363127
Drop a satellite on Abe.
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>>2362822
>You had told the others to stay safe, to value their own lives above any other possibility.
oh. I thought looking in a window or something was still considered safe.

But hell, it really only applies to the others because they're not a trained force and Bea inherently puts herself in danger constantly.

>>2363118
>Grab hold of one of the shapes in the darkness and take the time to anchor yourself on something solid before grabbing him. (Easy difficulty roll but Abe is left for longer.)
>>
Vote called, writing.
>>
>Grab hold of one of the shapes in the darkness and take the time to anchor yourself on something solid before grabbing him. (Easy difficulty roll but Abe is left for longer.)

Now that your eyes have adjusted, the dark has lessened very slightly. Enough to see shapes looming out from the darkness. Jagged metal things adrift in the mud.
“Stay calm!”

You swim away as quickly as you are able, covering the distance of a mere pace with considerable effort. The mud is clingy and it’s beginning to feel as if you’ll never tear yourself free from its lukewarm embrace. You grab hold of what seems to be a metal pole of some kind and with it as an anchor, lunge out with your other arm to grab hold of Abe as he lies facedown in the mud! You may have left him too long.

You grab hold of his arm and pull, hopefully without doing something nasty to his caught leg.

>Roll 1d6. The first 3 results shall be used for the roll. All rolls have a +1 modifier.
>>
Rolled 2 + 1 (1d6 + 1)

>>2363227
>3 1s
>>
Rolled 3 + 1 (1d6 + 1)

>>2363227
>>
Rolled 5 + 1 (1d6 + 1)

>>2363227
>>
Rolled 5 + 1 (1d6 + 1)

>>2363227
>>
>>2363207
>oh. I thought looking in a window or something was still considered safe.
Well, not when said window is inside a guarded compound.

>3, 4, 6
Noted. Writing. The three stages of that action, by the way, was pulling him free, pulling him free and doing it without the doors gouging him in the leg.
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>>2363250
So no gouge? noice
>>
>3, 4, 6

You grit your teeth and pull Abe free with one hand, using the other to hold onto your makeshift anchor. He plops down into the mud and even as your muscles protest, you lift him free of the mud and slam him upon the dark platform above that the metal pole was supporting. You follow not soon after, dragging yourself up the pole and out of the mud even as it tries to pull you back down.

The two of you are lying in the dark upon a cold metal platform of some sort. It feels not unlike the quays outside and that’s probably what it is, a raised walkway across this little patch of enclosed Sea. It’s dark but you can just make out the other shapes floating in the mud along to both sides of the walkway. Boats and lots of them. No dreadnaught then.

Abe coughs beside you and it sounds unpleasantly liquid. But he still moves feebly and without protest, slowly rising to his feet before you can.
“Orion…”

“Be silent!”
You can hear the people outside roaming the quays around the massive shed, voices growing louder and then receding. Did they see you enter through the doors? Or are they searching the Sea itself? The voices die down but you and Abe stay silent for five minutes more, staying still withint the darkness as a thick coat of mud dries upon you.
And after those few minutes, you hear the unmistakable sound of a paddle-boat.

“Where are they?”
An unfamiliar voice.

“Just a pair of scum, I think, up from the slums. Probably drowned or buggered off.”

“They didn’t get into the shipyard, did they?”

“And squeeze through that? They’d have to be stupid. It’s just scrap in there, innit?”

“But it’s our scrap. You see any of them floating?”

“Mud’s probably pulled them down already. You know how it it is.”

As you hear the boat move away, you dig out your wick and risk a light. You have to do it. Finding your way through this in the dark would be impossible, one or both of you would probably miss a step and fall back into the mud. It would likely be a death sentence at this point.

Wick: 9/10

A small flame blossoms atop your long-handled lamplighter’s wick. If the mud encrusting it would slow it down, it give no sign. You and Abe cluster around it and while much of your body and clothes is coated in drying mud, Abe has it much worse. Mud cakes his face and hair as much as it does his body.
“Shit,” he says, scraping it off his hands.

“How do you feel?”
As far as you know, the Sea of Mud is supposed to be toxic to Man. What would be the cradle of Mankind was also the graveyard.

But if Abe feels it, he barely falters.
“I’m fine. Not as bad as I thought it would be. Now let’s get going before anything else goes wrong.”

1/3
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>>2363377
You lead the way, holding the wick aloft as the two of you start walking down along the quay. There are at least a dozen such walkways snaking their way through this sectioned-off Sea, the metal walls and roof rising high and cavernous behind them. And between them all were the ships, over a hundred rusty and ruined hulks. The searchers had been right when they had called it scrap. Every ship in here is wreck, dredged up from the mud and set to float upon the artificial shores. No doubt they were all here to be taken apart later for their metal.
All this effort and for what? This is nothing but a ship graveyard.

“We’re a right couple of fools, aren’t we?”
Abe’s tone grows weak. You don’t answer him.

The two of you keep walking, doing your best to trace your way through the maze of broken ships and rusted metal. So what was the point of it all then? To break into a scrapyard? An enormous scrapyard but still a scrapyard. None of these ships were worth more than the metal they were made from.

“Don’t some of these ships look a little old to you?,” Abe mumbles.

“They’re all old, that’s the point.”

“Yeah but...but if they’ve rusted up this much you’d think they’d be all taken apart by now. Scrap metal still goes for a lot in this town. It’s just wasting money to leave them all sitting here.”

“Not everything in this damned city needs a reason. It is all a monument to waste.”

“Oh, careful of that! That...whatever that is.”
Abe points at a piece of detritus lying atop the walkway. It’s not the first the two of you have had to walk past, broken metal litters both land and sea within this vast space. But this one is a little odd. It was a massive bar of crude black iron twisted into a broken ring that must nearly be as large as your chest. It takes you a few seconds for you to realise what you’re looking at.

A broken link of what must have once been a truly enormous chain.

Something about that stirs other thoughts within you, recent memory rising up through the mud. You lift the light higher.

“That’s a bloody big ship,” Abe says. “Is it just me or have the wrecks been getting bigger?”

He’s right. Around the edges of this massive closed-in scrapyard, the floating hulks had all been fairly small boats. And so that had been for most of it but now that you have strayed into the middle, they have become something else entirely. The ship to the side of you is massive, at least several hundred feet long. And though it looks quite ramshackle now, with great chunks having been stripped and scavenged from its hull, it retains a blocky and menacing profile and though they have been empty for years, the shape of weapon mounts are unmistakable.
A battleship. What is it doing in here?

2/3
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>>2363381
You keep walking along the side of the giant hulk, shedding more and more light upon its ruined frame. But while it is ruined, most of it is obviously the result of scavenging and scrapping, the kind of slow dismantling whose scars every ship here bears. But what made it end up in here in the first place?

You get your answer just a few seconds later as the light of your wick falls upon a hole in the ship’s side. The hole is perfectly circular and is three times your height and as you extend your makeshift torch to look into it, you can see a matching hole in the ship’s interior wall. And past that, another and another and another, every inside compartment burst through with a single unwavering lance. The light doesn’t go far enough to see it all but something tells you that if you were to somehow flip the ship, you’d see a perfectly matching hole on its other side. It had been skewered.
You get as close to the hole in the hull as you can without falling off the walkway, waving the torch around the edges. The metal wasn’t torn, not properly. Instead it looks as if it has rippled, waves of blackened tortured iron radiating out from the edges of the wound.


Something burned this ship. Something hot enough to liquify metal. Something hot enough to melt a hole straight through the whole damn thing.

“The other wrecks are here to keep a secret, Abe. It makes sense. Have you ever heard of the best place to hide a book?”

“No?”

“You want to hide a book, you stick it in a library.”
You take a step away from the battleship and then another, running down the walkway with your light stretched out ahead of you. And now that you are here in the center, it illuminates at least half a dozen more ruined battleships. And now that you know what to look for you can see the scars upon each one. A gouged strip of boiled metal all down one ship’s side, a hole drilled through another, what looked to be two ships in the distance revealed to simply be one single leviathan that had been blasted in half. Enormous broken chains litter some of their decks, massive links deformed into odd shapes by what must have been an incredible heat.
“You want to hide a fleet from a battle that’s supposed to have never have happened, you build a scrapyard around them.”

“But why keep them? If they are what you say they are, they must have been here for decades. Why haven’t they been taken apart?”

“I don’t know.”


>An interesting sight but you have no time to dally. It isn’t relevant to your current mission.

>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?

>Other (Specify)
>>
>>2363384

>An interesting sight but you have no time to dally. It isn’t relevant to your current mission.
>>
>>2363384
>>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?
>>
>>2363384
>An interesting sight but you have no time to dally. It isn’t relevant to your current mission.

I don't think delaying would be the right move now that we've found this.
>>
>>2363384
>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?
>>
>>2363384
Gonna change my vote, actually.
>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?
>>
>>2363118
>Try to help pull him free right away, even though you have no leverage of your own to speak of. (Roll, medium difficulty)
>>
>>2363384

>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?
>>
Intermission

“Anything on your side?”

“Fucking nothing. If they’ve got some bigass ship in these docks they’re doing a great job hiding it.”

“Same for me,” Alex says as she shifts position, perched atop an abandoned sky-rail from which the docks below can be seen. She and Beatrice had chosen the docks with the central offices under the logic that it just made more sense for the dreadnaught to be there. They had apparently been wrong.

“Get down from there, will you? Makes me feel queasy just to look at you, scampering up and down that thing.”
Beatrice is curled up on the concrete roof of the broken railway station that used to service aforesaid rail. A cityquake had pulled the whole thing loose from it’s tower and in a slow collapse, had left the ruins suspended on top of the smaller dwarf-tower near the shore that it had fallen on top of it. That was the way of things in Dis. Something that falls rarely actually reaches the ground. The tame witch had scavenged a cloak from somewhere and had wrapped herself up in it to the point that only her peaked cap was visible from within the huddle.

“I don’t know how you see anything like that.”
Alex drops from the rail to join Beatrice.
“There. Do you feel better now?”

“No. I’m going to feel sick regardless of whatever dumb thing you do.”

“Then why tell me to get off the rail, huh?”

“Whatever. There’s no dreadnaught here anyway so this was all a fucking waste.”

Alex squats beside the witch, keeping a small distance between them. She hadn’t told the other redcloaks of just what Beatrice was yet. She might never. Even after knowing Orion had given her her blessing, she still found the idea of what Beatrice was to be uncomfortable.
“Speaking of, this dreadnaught thing never made much sense to me anyway. Something that big would take a whole lot of metal, right?”

“Probably.”

“You’d think everyone would know about it then. Even if you hide the big ship, you’ve still got all that scrap going towards one place. People would notice and it wouldn’t be much of a secret.”

“Assuming that they’re building it like a normal person, yeah.”

“Wouldn’t they be?”

Beatrice pulls off her cap, exposing her ruined face.
“Look girl, there is at least a dozen ways to use weird shit to make a boat. Me telling you half of them would be illegal back home and no doubt there’s some special Dis weird shit I don’t even know about.”

“Don’t call me girl. I’m an adult.”

“Yeah and I’m in my fifties. I’ll say what I want.”

Alex peers at her.
“Now you’re just trying to con me. Not even Orion is that old, I think.”

“He’s only eight years younger than me or round about there. That’s part of the bargain, I got to ruin my life and be a midget forever.”

1/2
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>>2363520
“Even if you are, I’m not going to let you shit-talk me. I know how you all think of me and my friends but I’m not some little girl playing games with the adults here, none of us are! We all signed up knowing what we were doing and what might happen.”

Beatrice stands up and backing off a little, Alexandra follows. The witch stares up at her. With the top of her head only barely coming up to Alex’s shoulders, she shouldn’t be at all intimidating but somehow she manages.
“I don’t know,” Beatrice finally says. “I was a real idiot when I was your age. Doesn’t really fill me with trust. Nothing you think about when you’re that age is right.”

“Maybe I’m just better now than you were then.”

“...That wouldn’t be hard. But you still don’t know the consequences. You think you do but you don’t really.”

“Try me.”

“Why bother? You’ll learn soon enough. Everyone learns.”

A long silence fell as they kept up their watch over the docks. Beatrice broke it first.

“Okay, that was probably wrong of me to say. I know what you kids have been through and what you’re fighting for and I don’t really want to demean that.”

“You just did it again.”

“Well fuck me, I don’t care. But when I was your age I made some really bad choices. I thought they were right at the time but in the end I just threw my whole life away.”

“This is a much better cause than literal witchcraft!”

“It is. Fuck, I sound like a bitch. Look I know it doesn’t sound right but I am genuinely trying to empathise with you here. But you’re so damn young...and human...it’s kind of hard! Even Abe is easier. I just don’t get you or your redcloak friends. I really don’t.”

“We’re just doing what needs to be done.”

Beatrice groans.
“Shit. I think I’m a monster then. Because all of you are so bright and I’m so ...not. I’m not trying to mock you. I guess...I kind of envy you? I wish I was so young that I could throw my life away again. But you only get to do it once.”

“If it helps you look a lot younger than I am, even if you’re not.”

“It doesn’t help. It is almost the exact opposite of helping. Now if you don’t mind I’m going to change the subject so I can pretend this fucking embarrassing outburst never happened. So when is this bloke getting back from the funeral?”

“A few hours yet. I think they’ll be there all day.”

Beatrice blinks, her bruised cheeks freezing up as a sudden thought strikes her.
“All of them?”

“I think so.”

“All day?”

“Yes?”

“Okay let’s just put this weird awkward pity party on hold for a moment, I have a fantastic idea.”
>>
Vote called, writing.
>>
OH BOY
>>
>>2363522
I love you
>>
>>2363522
*nukes your funeral*
>>
>These ships bore witness to the ultimate blasphemy. Surely you can spare some time to explore them?

“Do you think they’ll come in here after us?”

“Maybe,” Abe says. The mud doesn’t seem to be effecting him at all. Perhaps its toxicity is in large amounts or simply overrated? “But I think I heard them say something about checking elsewhere. We’ve got time.”

“No harm in exploring at least one of these things then.”

“I agree but why? It’s odd that they haven’t broken them down yet but there shouldn’t be anything too interesting aboard it, should there? Just burned iron and all these chains. Anything important would have been taken.”

“These ships bore witness to the ultimate blasphemy. It’s worth it.”

It’s not too difficult to get aboard one of the ruined battleships. They’re floating low in the mud already, lower than they probably should be if they were functional. All you have to do is jump from the quay to the deck and hope it doesn’t give way beneath you. You jump over to the ship that had been holed through its side, grabbing hold of the railing and pulling yourself up onto the rusty deck. You turn to see Abe still standing on the platform.
“You following? I have the only light!”

“Sorry, I don’t really want to risk the mud again. Just holler if you need me. I’ll be here.”
He sits down.
“Besides, I feel tired anyway.”

It’s not like Abe not to volunteer himself.

“Are you sure everything’s fine?”

“Fine enough. Just don’t take too long, alright?”

You turn away from him and with your burning wick in hand, begin to walk down the tilting deck. Abe is right in that it’s been stripped of almost everything. But even after all that must have been taken, the deck is still lined with detritus. Most of it is broken chain, large black links lying strewn across the side and vanishing down into the mud. The unbroken segments are chill to the touch and to your honed sense, feel too much like soil frozen in the tread of a witch.

At the far end of the deck, collapsed up against the hatch leading down into the ship’s innards and wrapped in a chain itself, is the broken shape of something vaguely humanoid. A clumpy and malformed thing twice the size of a man and, as far as you can tell, made of some sort of pottery. It is cracked all through and its limbs broken off, what’s left of them lying in a heap of shards at its feet. It is only when you see its burned stone head that you recognise it for what it once had been.
A golem once but one that has long since been baked into ceramic like clay in a kiln.

You are staring at the golem when, out of the corner of your eye, you see something gleam down in the stairwell. A flash, like that of metal in sunlight but not quite. And by the time you have turned to look it is gone. And if you hear the sound of something metallic skittering away, could that not simply be the groan of the ever-settling ship?
1/2
>>
>>2363566
In truth, you’re not really sure if there had been anything in that stairwell at all.
>Go down and investigate the light and the sound.

>This is far enough. You have more important business elsewhere and Abe might not be well.

>Other (Specify)
>>
AS SOON AS ABE SAYS HES TIRED, USE OUR BENEDICTIONS ON HIM. THAT SHIT IS GETTING TO HIM.
>>
>>2363571
>Go and benediction Abe, then investigate
>>
>>2363566
>Other (Specify)
Purging Benediction

Abe is likely starting to feel the toxic effects of the mud, he needs at least some relief until we withdraw to a safer location. After which, we can

>Go down and investigate the light and the sound.
>>
>>2363571
>>2363578
>>2363587
>>2363588
This
>>
>>2363588
>>2363571
Absolutely this.
>>
>>2363571
>>2363588
This yo.
>>
>>2363547
This decision really takes me back to Snake Catcher.

And all the other exciting decisions that led to the most successful Neutral Evil character quest on /tg/.
>>
Oh no I'm late!
>>
>>2363626
Hell yeah. Moral quandaries like the ones in Snakecatcher are the epitome of questing. If your playerbase can't argue bitterly between different totally valid decisions then you're doing something wrong.
>>
>>2363643
I'd say you're just in time.
>>
>>2363644
It's wrong to destroy a relic without certainty that it'll work.
>>
>>2363649
The fuck. Shitty coverage is making me switch ids.
>>
>>2363649
We literally threatened to murder a fucking train with it it once. Nuking the funeral is way more cool.
>>
>>2363662
>murder a fucking train with it
I would drop a satellite full of the remains of Saint Peter to destroy Thomas the Tank Engine's fandom.
>>
>>2363649
Nothing is absolutely certain. But the odds are good that we can injure some important people. If nothing else it will send a message.
>>
Vote called, writing.
>>
Is snekdice going to funeral or not? If not, then that's a fairly heavy implication isn't it? In fact, it's a fairly heavy implication for anyone who's missing.
>>
>>2363680
No, she's the only one (besides the one who died before, I forget her name, she was a senator), who didn't go.
>>
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>mfw we're going to miss out on a boss fight with the golemist.
>>
>>2363683
I wonder if we can work this in our favor...
>>
>>2363680
To be fair, the snekdice IS the one trying to kill everyone else. It's not like the suspicion would be wrong.
>>
>Go and lay a benediction upon Abe, then investigate.

As much as you want to immediately chase after the speck of light and sound, you may have business elsewhere first. Abe has been insisting that he is fine but that is just how he is, it has no bearing on what he’s actually feeling. Before you go off chasing anything, you should make sure first that he is protected from whatever residue the mud left on him.

So with that in mind you climb back atop the railing and with the wick in one hand, make the leap back to the quay. It’s slippery but nothing you haven’t dealt with before. Abe is still sitting in the dark where you left him, scratching dried up mud off himself.
“Finished already?”

“Not quite. Here, take this.”
You press a hand to his brow and wipe it free of mud. Once it is clear, you call forth the Purging Benediction and let the air blossom into faint white light.

Wick: 8/10

A foul smoke slowly rises into the air as you maintain the contact for almost ten seconds before pulling your hand away.
“There. Just in case.”

“Thanks.”

“No need to thank me. I almost forgot about you.”

“I wasn’t sure if I was sick or not. I barely felt it, honestly.”
You can’t tell if he’s lying or not.

A few minutes later and you are back on the ship’s deck, pushing aside the baked golem to get at the stairs that lead deeper into the ship. This is where you last saw that glimmer, if indeed you saw it at all. Keeping your burning wick up ahead of you as if it were a sword, you begin your descent into the bowels of the broken ship.

It is dark, a different kind of dark from what you had seen before in the shed. The faint circle of light around you is the only kind, a candle lost in a sea of void. The walls are all metal but they are too black or rusted to reflect your light as you walk past, with nary a gleam to be seen. That just makes you more suspicious. You saw something reflect your light for just a second back then. And now you know it couldn’t have been the wall or a pipe.

Most of the doors along the corridor are sealed shut with valves and those that aren’t are rusted or jammed. If there is something down here, it probably isn’t using any of them. Eventually you come to a corner and as you turn it, you once more spot something at the far end past the corner reflect the light! You thrust your torch up towards it but you are too late, you see something indistinct vanish around the next corner and this time it is hard to mistake the accompanying sound for anything but scurrying footsteps.
You start running and as you do, you pull your sword free from its scabbard. You’d much prefer your staff but these corridors are far too cramped to swing it well. You don’t even know what it is but in this city? In this world? You’ll take no chances.

1/2
>>
>>2363756
You give chase, following the thing down several twists and turns until you finally back it into a dead end! ...And it isn’t there. There’s nothing in this dead end save a sealed door and you. Where did it go?

Something is right behind you.

You try to turn but not before the point of something cold and sharp is nudged up against your throat. A knife. You freeze. It’s digging into the flesh of your neck already, cutting a shallow bloodless groove. A small twitch would all it would take to go the rest of the way and draw blood.
How did it even get behind you in the first place? You would have noticed-

“Cease.”
The voice barely qualifies as such. It is a wretched and ragged sounding thing, somehow managing to top even Beatrice’s gravelly tone. To it you can assign nothing. It could be anything.
“Why are you here?”


>”I was curious. That is all.”

>”I’m searching for a dreadnaught.”

>”I work for the dockmaster.”

>”I lost something here. I’m trying to find it again.”

>”Who are you? What are you?”

>”Why are you doing here?”

>Spin around and attack! You’ll take your damn chances.

>Self-Ignition!

>Other (Specify)
>>
>>2363759
>”Who are you? What are you?”

>”Why are you doing here?”
>>
>>2363759
>Self-Ignition!
>>
>>2363759
>>”I’m searching for a dreadnaught.”
>>
>>2363759
>>”I lost something here. I’m trying to find it again.”
>>”Who are you? What are you?”
>>”Why are you doing here?”
>>
>>Why are you doing here?

Ah nuts.
>>
>>2363759
>Self-Ignite

Then:
>”Why are you doing here?”
>Who are you? What are you?
I think any answer as to what we're doing here is kinda meaningless, isn't it?

>>2363770
Depending on who/what we're asking, this could be an even more appropriate question than what you intended to write.
>>
>>2363770
Heh.

>>2363759
>”I’m searching for a dreadnaught.”

Any tips on running an OC fantasy quest Ouro? I have two pretty well-developed concepts, one one a smaller scale and one a lot larger.
>>
>>2363759
>>”Who are you? What are you?”

>”Why are you doing here?”
>>
>>2363781
Besides being healthy and having a lot of free time on your hands? Don't do big intrusive worldbuilding dumps unless the thread is mostly over. Have a vague idea for the ending and general scope of the thing from the very start. Keep the actual mechanics simple. If you have a new idea but adding it would compromise what your quest is about, don't.
Anything more than that and I'd need to know more details and this thread isn't really the right place to talk about it. You can typically find me on the qtg discord a lot of the time. Just PM me on there if you really want to.
>>
>>2363662
It should tell you something that it was Beatrice who keeps coming up with the plan to drop the satellite.
>>
>>2363803
Yeah, she's finally doing good on what she told us and is deciding that suicidal ideas aren't really the best way to achieve things and that she's actually changing her perspective to include a wider array of options.

Because that's what you mean, right? Yeah.
>>
>>2363801
>being healthy
Fuck.

>having a lot of free time on your hands
Well, that's covered.

>qtg discord
It's not as bad as the IRC, I hope.
>>
>>2363806
Your words fill me with dread.
>>
Vote called. Writing.
>>
>>2363818
Blindingly large and bright arrays of options, anon. Very, very bright.
>>
>”Who are you? What are you?”
>”Why are you here?”

You don’t dare move your head just yet so you can’t even catch so much as a glimpse of whoever it is behind you. Neither do you self-ignite or try to catch them. You are in far too much of a delicate situation for that and considering what duty is borne upon your shoulders, you can’t risk losing your life for something irrelevant. That said, you aren’t going to easily answer their questions either. You owe them nothing.
“Who or what are you?”

“I’m asking the questions here!”

“You asked me why I am here. Why are you here?”

As hard as it is to prescribe anything to the ragged voice, the short pause it has before it answers makes it sound a little surprised. Possibly petulant.
“Why would I owe you that answer? I was here first! You chased after me!”

“You don’t. But I would like to know. I don’t owe you an answer either.”

“Ah but see, that’s wrong. I have a knife to your throat. You owe me every question I choose to ask.”

You say nothing.

“...Please? This is my turf!”

“I’ll answer your questions if you answer mine.”

“But I’ve got a knife to you?”

“Nevertheless.”

“Fine. I wasn’t going to stab you anyway, not someone who can make a fire like that. Consider yourself lucky.”

They withdraw the knife and you turn, bringing your torch around to illuminate the person standing in the corridor, if they are indeed a person at all. It is less illuminating than you hoped. The figure before you is covered entirely, swathed in a faded yellow robe that may have once been finery but has been dirtied and torn over the years. It peaks in a pointed hood with a face hidden by a yellow veil stuffed with rags and fragrant herbs. Some kind of air-cleaning apparatus? A black scarf covers the gap beneath. They, for in Dis you cannot know whether they be man or woman, are also uncommonly short. That and their rasping inhuman voice both remind you a little of Beatrice, a strange familiarity to find.

“You can call me the Collector,” it says. “No doubt you’ve heard of me.”

“I have not.”

“Well you’ve been talking to the wrong people then. I scavenge. I take lost things. All that is lost finds its way to me. That’s why I’m here.”

“Why did you run then?”

“Because the law’s not fond of me and even less fond of the way I slip through their fingers. Running is what I do.”

“What are you exactly?”

“The Collector.”

A non-answer.
“And what else exactly do you collect besides...scrap metal?”

“All lost things. If it has been lost, I have probably found it.”

“And you don’t do anything besides that?”

“No.”

1/2
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>>2363878
“And why spare me because of the fire?”

“You ask too many questions. But all the same, it is rare to meet someone favoured by God. Yes, I serve God. I am always in the service of the Wheel God, even now.”

It’s got one thing right, it is rare to meet the faithful. Which is why it makes you suspicious. But yellow is a holy colour of sorts and they certainly wear enough of it.
“How can I know to trust you on anything?”

“I have nothing I can show you save words. Now what are you doing here?”


>”I’m searching for a dreadnaught.”

>”I’m looking for something I lost.”

>”Nothing that concerns you.” Leave, you cannot trust this thing.

>”This.” Unveil the lamp post.

>”I’m looking for someone who bears a shard of God.”

>Other (Specify)
>>
>>2363882
>>”I’m searching for a dreadnaught.”
>”I’m looking for something someone ELSE lost.”
you know, pieces of himself, if you know what I mean
>>
>>2363882
>”I’m looking for something I lost.”

>"The rest of this" unveil lamppost.

If he truly still worships the wheel god he deserves to see it. If he doesn't maybe it will change his mind. Or he'll burn. Either way good end.

Just make it clear that these pieces are found.
>>
>>2363882
>>”I’m searching for a dreadnaught.”
>”This.” Unveil the lamp post.
>>
>>2363887
Second because that's a good impression for any faithful and if they're lying, well, they tried to fool the guy carrying the sun.
>>
>>2363882

>Other (Specify)
Benediction of Warmth to verify they really are faithful
>>
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I'm going to rest for a few hours and then do some more updates tonight. Vote will remain open until then.
>>
>>2363882
>>2363886
This
>>
Woooo, Lamplighter! Are we nuking?
>>
>>2362824
>It was the scalding mud that forced the Old Powers onto the newborn land to escape it. The mud had boiled when it had given rise to the First Men and the Second and the Third. The power of the Wayward Flame had rendered it as to a furnace! But now, thirty years after the death of God, the Sea of Mud has grown tepid.
The Sun refueled from the Sea, and the Sea refueled from the sun?

>>2362922
Yeah, I think this vote has the potential for a lot of salt. I'm hoping to vote for nuking, but I definitely understand why others might not want it.
>>2363520
>The tame witch had scavenged a cloak from somewhere and had wrapped herself up in it to the point that only her peaked cap was visible from within the huddle.
>Peaked cap
Huh, I thought it looked like a police cap.

>>2363878
>“I’ll answer your questions if you answer mine.”
>“But I’ve got a knife to you?”
>“Nevertheless.”
Poor interrogator :<

>>2363878
>”I’m looking for someone who bears a shard of God.”
>"I'm looking for something I lost."
>"I'm looking for someone who bears a shard of God."
>>
>>2364022
No.
>>
>>2363720
>To be fair, the snekdice IS the one trying to kill everyone else. It's not like the suspicion would be wrong.
Is true. Will also bind snek to us until the tough ones have been taken out, whereas before, she could have betrayed us at any time.
>>
>>2362922
I will alternate shitposting and arguing vigorously right up until the vote.

But I mean after that, depending on how it goes I figure either it doesn't happen and I'm happy. It happens and it's terrible and I get to tell everyone "I told you so". It happens and it works out really well for the Quest and I'm happy.

So you see, by voting "no" I'm still guaranteed a happy outcome.

Although I still think it would be character breaking for Orion, hence Bea coming up with the plan. Again. Because her plans work out SO fucking great and that's why she's a Bound Witch pissing fire and shitting explosions in the most literal of ways and feeling about as great as she deserves while do so and after. Who is in the ass end of the world of Dis with everything she hates the most about herself writ large. All of her plans involve explosions or heresy and goddamnit I do love explosions I can see that humor in the character. Definitely love having her like that.

But still that means her plans are usually terrible.

Also the dice hate Bea.

Vote no. Vote for happiness. Don't vote for Witchy Fuckboi Plans.
>>
Just gonna point out to all lampy peeps, if this helpful person turns out to be a Darkie, then taking out the lamp can kill the helpful person. Second, I think taking out the lamp burns us a bit.

(Does taking out the Lamp burn Orion, Ouro, or is it only using it for a dice roll that does it?)

>>2364037
>Vote no. Vote for happiness. Don't vote for Witchy Fuckboi Plans.
Now THAT is a campaign slogan.
>>
>>2364036
Nah, because SnickSnackPaddywhack is just going to be all like "Nah, I don't have a Stardropper." and then be like "It's totally the Lamplighter dudes. I can't believe you guys went out while they were around" because we ARE the even more obvious suspects who arrived in Second Man technology with that train all flash and shit before blowing that up in what was construed as a Terrorist Attempt.

Remember, we already randomly blew up Dis when we first got here and people voted to NOT shoot the Imp on his last life that HATES US right way and then fucking off. At least nobody would know who we were.

They would probably suspect Snake was working with us, but at the same time that could just turn into pressure to kill us off to prove her "Innocence".
>>
>>2364039
Well if they're a Darkie then they're abominations and should be burned. So. You missed that part. What, next you want Bea to have Imp babies, you love the Darkies so much? Maybe dress those goblins up like children and send them to a school?

The Lamp is our fucking God. When I say that The Collector "Deserves" to see the face of God, I mean that no in the sense that he's "entitled" but that he'll get what he deserves. So it'll singe a bit, it's just a brief flash. Or they'll fucking burn and that's not even the Wheel God deciding that, but Men choosing to kill their own wick. They did it to themselves. They made that choice.

Or they're a soulless puppet of the dead Gods and not a "Person" at all. Fuck that. We're coming for the Snake too.

And Orion doesn't much mind the burning. Still I think that's mostly from holding it. We can just peel back a corner or something.
>>
Vote called for I believe is unveiling the lamp post. Writing.

>>2364039
Just using it.
>>
>>2364042
>Remember, we already randomly blew up Dis when we first got here and people voted to NOT shoot the Imp on his last life that HATES US right way and then fucking off. At least nobody would know who we were.
Yes, we shoulda killed him. On the other hand, he had a buncha other imps with him. Honestly, the question of who knows who we are and what we look like is a pretty pressing question.

>>2364042
>Nah, because SnickSnackPaddywhack is just going to be all like "Nah, I don't have a Stardropper." and then be like "It's totally the Lamplighter dudes. I can't believe you guys went out while they were around"
>They would probably suspect Snake was working with us, but at the same time that could just turn into pressure to kill us off to prove her "Innocence".
Snake doesn't believe in trust, she's going to expect them to turn on her the moment we're gone, and she'd probably be correct. Second, we can tell them that yes we are with the Snake. She's more untrustworthy than we are, lol.

>>2364045
There is literally nothing wrong with being a darkie.
>>
>>2364052
>There is literally nothing wrong with being a darkie.

Can't stand the light of the Sun, that's what's wrong with being a Darkie. #ITSACHOICE

> Second, we can tell them that yes we are with the Snake. She's more untrustworthy than we are, lol.

Yeah but it's easier to get her to kill us all to keep the game going.

Because we deffo want to kill the Snake but the other Sinners have politics with it.

> Yes, we shoulda killed him. On the other hand, he had a buncha other imps with him. Honestly, the question of who knows who we are and what we look like is a pretty pressing question.

I figured that our rep was already thoroughly assassinated by him already. Pop Pop Pop making Darkies Drop has been a fabulous plan working out great so far.
>>
>”This.” Unveil the lamp post.

“You could say that I’m searching for something I’ve lost as well. Here.”
You pull your burden from your back and begin to pull back the covers. The two of you are inside a ruined battleship concealed in a secret shipyard in one of the furthest places in all of Dis. If anywhere is safe to reveal it, it is here. As for this ‘Collector’s reaction? Either they are what they say they are and this sight should bring them over to your side. And if they’re a child of dark then, well, the lamp has a way of taking care of such beasts. There’s no downside. You’d probably use it as a test more often if it was more subtle.

“What is tha-”

Their awful voice is cut off as you pull back the cover and reveal the broken lamp post. All dark in the corridor is banished in an instant, painting everything in a light so stark that you must almost look away. The Collector doesn’t cover their eyes however, they don’t even flinch. And despite how tawdry and small the light makes their wrappings look, whatever stunted thing that is underneath them seems to stand taller and straighter than they had before. But only for an instant.

The hiss of the three captive shards drowns out almost all noise but just barely through the inferno you can hear the Collector’s shriek.
“No! Not again!”

The light flares even further and you are forced to avert your eyes for the briefest of moments. And when you lift your head once more, the Collector has vanished without a trace.

You cover the lamp post once more and blink furiously, unable to understand what just happened. You didn’t hear them run! Why did the light of the lamp flare up so suddenly? You lash out furiously for a moment, swinging the covered post about as if the creature had simply become invisible to your sense somehow. But they are well and truly gone.

You have gained nothing from this save incomprehension.


>Keep searching the ship. You’ll track that thing down and make it explain itself.

>You’ve already wasted enough time. It’s time for Abe and you to get out of here and make it back to the rendezvous.

>Other (Specify)
>>
>unveiling the lightpost at night while trying to be stealthy
wow great idea fellas
>>
>>2364061
>You’ve already wasted enough time. It’s time for Abe and you to get out of here and make it back to the rendezvous.
>>
>>2364062
We're inside a ship inside a warehouse. I think we're good.
>The two of you are inside a ruined battleship concealed in a secret shipyard in one of the furthest places in all of Dis. If anywhere is safe to reveal it, it is here.

Okay, can anyone think of why we're here? Are we looking for office papers, clues as to the Sinners' abilities...

Maybe these ships are the answer to 'Why was the Snake invited to the God-Killing Party', but I don't know what to look for.
Any ideas?
>>
>>2364061
>Keep searching the ship. You’ll put the clues together yourself.

Let's hit up the quarters.
>>
>>2364033
Yes. >>2364061
>You’ve already wasted enough time. It’s time for Abe and you to get out of here and make it back to the rendezvous.

It’s time to nuke the funeral.
>>
>>2364061
>>You’ve already wasted enough time. It’s time for Abe and you to get out of here and make it back to the rendezvous.
I think the Collector is MADE from one of the shards. But he wants to stay.....him.
>>
>>2364061
>Keep searching the ship. You’ll track that thing down and make it explain itself.

I don't like what just happened. They're clearly not just a eccentric human scrapper, but they're also not a creature of darkness else they would have violently combusted. Could they be the other lamplighter, using some kind of holy equivalent to a witch's shade?

>>2364072
Bea's on that already and there's probably a better chance of it happening if we're not there to stop her.
>>
>>2364079
Fair enough. Changing my vote to this.
>>
Interlude

Beyond the walls of Dis is a mighty chasm that separates it from the rest of the world. Some say it was etched into the ground in the war with the Old Powers. Some say it was deliberate to help fortify the walls. Founded as the first beachhead of the First Men in a hostile world, Dis has always been a fortress-city. That it kept to that attitude even after the Old Powers were vanquished shouldn’t have been a surprise.

Those who could afford it in Dis lived in the good towers. Those who couldn’t lived in the bad towers instead and looked down upon the Mazes, despite some of the worse off towers no longer being distinguishable from the urban jungle below. Those in the Mazes looked down upon the various districts of Undertown, where the decaying stonework of Dis meets the ever-present earth and upon the Wallmites, where the outer walls of Dis had been hollowed out like a honeycomb for those just barely scratching out a life. But even all those districts still had some pride. They were still in Dis after all.
The chasm beyond the walls housed the true dregs, the slumtown of those who were not Dis. Some could trace their family lines back to within those walls and had been forced out due to overpopulation or economic atrocities. Many others are refugees from the world beyond, the city having rebuffed them and thrown them back to die slowly.

The chasm was full of ancient First Age monuments and tombs, relics of the oldest war and the people of the chasm lived among them until they were more corpse than Man. Every now and then the thought of such scum living among the hallowed necropoli aroused enough ire that restoration parties would be sent out from the city to protect an important piece of Dis’ heritage by destroying as many slums as they could find.
But still, the people in the chasm persisted. What else could they do?

A small group of such scavengers were camped out on the far side of the chasm by the side of the strange railbridge that had sprung up over night, waiting in the vain hope of intercepting another train like the last and looting it. It was night time and you could tell that because it was slightly darker than the perpetual twilight of the ‘day’.
They were the first to encounter the golem. It had come from the outside world and it was following the railroad on the scent of some esoteric prey.

It was a lopsided creature, a childlike body of twisted mud balanced around an enormous boulder-head. The whole thing looked as if it would fall apart at any moment and indeed, considering that it was missing an arm, it might have. But as they found out to their misfortune, the hydrocephalic beast was still more than a match for any man.

1/2
>>
>>2364088
It had already torn one of them apart, its arms extending to grasp at their leader’s head and twisting it off like the cork of a wine bottle. The rest had run screaming only a sound louder than them all to cut them all off. A gunshot.

The damaged golem writhed as its tenuous connection to its buried head was severed in a single shot and while that didn’t kill it, the sudden imbalance in weight was enough to send it off teetering off the rail and into the chasm below.

The surviving scavengers never had the opportunity to thank their saviour. The ragged man was already gone, having assumed the golem’s path and walking unerringly along the lone rail across the chasm and to Dis.
>>
>>2364089
huh. Is the bridge still up?

Why CAN the snake raise bridges? Is it something to do with time and restoring the bridge to an "unbroken" state?
>>
>>2364094
She employs witches. Vote'll close in 20 minutes or so, I have some stuff to do.
>>
>>2364094
Nah. Pulleys, levers, and slaves.

Like the pyramids.
>>
>>2364061
>Keep searching the ship. You’ll track that thing down and make it explain itself.
>Look for snake signs and other clues. The Paper Bridesmaid didn't state her part in the Sun's murder, perhaps these ships hold answers.
>>
>>2364089
That's got to be the third lamplighter
>>
>>2364107
>That's got to be the third lamplighter
I guess it's good we've opened up a can of chaos in the city for him. Everyone's looking for us, so if he keeps it quiet, he might be able to get somewhere.
>>
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Whoops, I'm going to sleep. I thought I had more in me than I did,sorry. I'll be back in the morning to continue the thread.
>>
>>2364061
>Keep searching the ship. You’ll track that thing down and make it explain itself.
>>
I can't wait for the inevitable showdown between lamplighters.
>>
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>>2364224
Me neither.
>>
>>2364224
>we have to choose between jolly cooperation and beatrice
>>
Guys I found a witch fight.

https://www.youtube.com/watch?v=VKvkBQukTgU
>>
>>2364235
If it comes to that I say we just chase her off, make her leave and "never" come back.
>>
>>2364235
You never know, they might get along. I doubt he's made it this far being a total zealot. Maybe they can bond over their use of firearms.
>>
>>2364288
At first sight they both immediately do that Revolver Ocelot thing where they spin their guns a lot in a show of dominance
>>
>>2364257
Can't see, is it from Naruto?
>>
>>2364364
Even better, m8, it's about ties.
>>
Thread resumes in an hour or so.
>>
>>2364257
And I thought Jimmy Kimmel wouldn't make me laugh any more.
>>
Its a bit of an assumption that the gunman is the Lamplighter, but god damn I hope he is.
>>
>Keep searching the ship. You’ll track that thing down and make it explain itself.

You’re not going to let it end here. You still have some time before the rendezvous after all so you can afford to give chase. After making sure that the lamp post is properly secured once more, you set off to explore what you can of the broken battleship. Maybe you won’t be able to track this ‘Collector’ down but you should hopefully find something that helps explain what just happened.

As you noticed before, most of the metal doors in the halls are no longer functional. Rust and disuse have had their way. Those that aren’t are locked. There is one that is a little ajar but is only opened by half a foot or so and has rusted into place. The Collector might be able to fit through that but you certainly can’t. You manage to force it open all the same, spinning the valve and pushing it open with your shoulder. What lies beyond is a small room with a set of bunks and little else. Not exactly the control room or captain’s office that you had been hoping for. There’s no sign of the Collector anywhere here either.

You check under the bunks and find nothing. There is nothing in them either and just as you’re ready to give up on this room, you feel something odd in one of the pillows. The pillows here are thin slabs of cotton, none of them should be bulging like that. You rip it open and find a small pouch hidden inside.

The pouch doesn’t prove too useful however. Pulling it open reveals that it contains nothing but several chunks of cold candle wax. No, not candles. Just the wax. It isn’t properly shaped either, each clump is irregular and is the size of your fist. They don’t have anything hidden in them either, you tore through one to check.

You check through the rest of the ship or at least, the corridor you can actually access. There’s no trace of the Collector to be found. Whatever they are, your lamp post must have spooked them good because they actually seem to have fled the whole damn place.
Lacking any other option, you return to the deck and after navigating your way around the ceramic golem, call out to Abe.
“Did you see anyone or anything run past?”

He’s still sitting on the quay and making a futile effort to pick mud off himself.
“No? Nothing came this way.”

You’re not sure what that means. Either they had some way of fooling his senses, something that seems entirely possible by now or the Collector jumped overboard from the other side and straight into the Sea of Mud.
You jump back over and tell Abe about your encounter. You show him the pouch full of candle wax and he just stares at it.

“Couldn’t possibly tell you what that’s all about, Orion. Looks like they’ve been torn out of something bigger.”

“What would be the point of scavenging it? It’s just wax.”

“Maybe they’re building a really big candle, I don’t know. Sorry.”

1/2
>>
>>2365029
“This can’t all have been for nothing!”

Abe shrugs but stays silent.


>Set the warehouse aflame. If that creature is still hiding here, you might be able to smoke them out.

>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.

>You’re not leaving without results! You can still storm the offices of this particular dock.

>Other (Specify)
>>
>>2365030
>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
>>
>>2365030
>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
>>
>>2365030
Call out to it. Not super loudly. Just into the hull of the ship we met it. We want to discuss things with it. It made is curious and we have questions. If it wants we can bargain, question for question.

The wax may have come from the remains of a wax saint?
>>
>>2365030
>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
While disappointing, I'm sure we'll see this collector again.
>>
>>2365030
>You’re not leaving without results! You can still storm the offices of this particular dock.

> Leave it a note burned in that if it's willing to see us again, we won't bun it with the Sun a second time.
>>
>>2365030
>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
Why keep wax after the Greatest Heresy?
>>
>>2365030
>>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
>>
>>2365030

>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.


>Other (Specify)

Leave it a note burned in that if it's willing to see us again, we won't burn it with the Sun a second time.
>>
>>2365042
Maybe the Collector is trying to create a wax saint for his own purposes
>>
>>2365062
Maybe the collector is a wax saint.
>>
>>2365030
>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.
>>
>>2365056
Support.

>>2365076
That might make sense, the "not again!" could have been prompted by seeing the lamplighter before us fall.
>>
Vote called, writing.
>>
Ouro has no shortage of tricks and unnamed characters and beast. Let’s go back to the rendezvous point and nuke the funeral.
>>
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>Just leave so you can reach the rendezvous point in time. Hopefully one of the others has had better luck than you in finding this dreadnaught.

“There’s no point staying here any longer,” you finally say, letting disappointment settle in. “Let’s get back and hope the others had better luck.”

“We must look a fine pair of fools,” Abe says, echoing his previous statement. “All covered in mud and with nothing to show for it.”

“We are alive and the fire still burns.”

“I should hope so.”

There seems little that you can say to make this sting less. You took a gamble and it didn’t work out. What else can you do?

Neither you or Abe are able to change your clothes so while getting free of the shipyard is easy enough, much easier than getting in in the first place, you draw stares as the two of you, covered in dried mud, travel the crowded paths of Dis. It has well and truly dried by now, caking you in heavy layers.
But you are already close to late and two people covered in mud is far from the strangest thing walking the streets of Dis. Especially not this close to shore. If anyone wonders, both of you just had an unfortunate accident by the docks. It’s not that far from the truth.

Alex and Beatrice are already there when you arrive but none of the other redcloaks have yet to show.
“Where is everyone?”

“They’ve already made their reports,” Alex says. She looks ill at ease compared to Beatrice, who is looking unusually happy. “I didn’t want them to hear talk of this so I asked them to leave before you arrived.”

“Wow,” Beatrice adds. “You two look like shit.”

“What is going on here? Did anyone found the dreadnaught?”

“Not exactly-” Alex starts, only to get interrupted by Beatrice.

“None of them found shit. That’s fine, that’s fine, because it doesn’t matter anymore.”
The witch reaches below the table and pulls out the silver case of the Starbreaker. She sets it down gently in front of the two of you.
“I’ve had a great idea. Let’s drop a star on the funeral. There’s still one up there, you know!”

Alex looks very uncomfortable with the little case but she still speaks up on Beatrice’s behalf.
“It’s true that everyone will be there…”

“I’m sick of scrounging around and planning for nothing,” Beatrice says. “I know the star is a relic but please consider, this is the most holy thing it can do right now.”


>Agree

>Disagree
>>
>>2365241
>Before we do this.
>Alex where is the funeral?
>How deep is it in the city?
>Would it still even be going on?
>Who's attending?
>>
>>2365241
>Agree
>>
>>2365241
>Agree
>>
>>2365241
>Agree
>>
>>2365241
>Disagree
I don't know, but part of me wants to talk to the Ship guy, I feel like there's more going on with him than what it seems.

Besides him, the doctor shouldn't be too hard and the satellite might be better used on the Golemist or Snake alone.

I know I'm forgetting one, but I can't think of which. Was the charity guy separate from the doctor?
>>
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As you may or may not have been able to tell through my mediocre update posts today, I've been feeling sick. I'm going to doze off now and come back later. Vote will remain open until then,
>>
>>2365241
>>Disagree

I'll put a caveat that if we DO do this, we're gonna need all the redcloaks lighting fires in all the escape routes and lobbing explosives/greenfire. Beatrice will likely jack herself to +4 unloading 2nd age gunfire on the golemist from the very start, and we might even summon the Wax Saint to aoe CC everyone.

>>2365248
The funeral is at a tower, so very likely quite a few people will flat out fall off. I doubt the actual sinners will, though.
>>
>>2365266
They killed the sun. Fuck 'em all.
>>
>>2365241
>Agree
>>
>>2365280
Why build a dreadnought then? Why help the destitute of the city seemingly without exclusion. Some of this doesn't add up.

And not finding the dreadnought makes me think it might be an airship, if he dies then the project will likely end.

This will also put the entire city on high(er) alert and make everything from here on out a hell of a lot harder.
>>
>>2365286
They. Killed. Our. God.
>>
>>2365241
>Disagree

We're running into this with no idea about the situation, like >>2365286 says. Plus, there are definitely going to be more funerals.
>>
>>2365326
Maybe they know something about bringing Him (It) back then?
>>
>>2365241
>>Agree
>>
>>2365241
>Disagree
>>
>>2365241
>>Disagree
>>
>>2365241
>>Agree
>>
>>2365241
>Disagree
>>
>>2365241
Agree.
>>
>>2365241
AGREE
>>
Where is the lamplighter porn.
>>
>>2365588
Are you also looking for Bea's face looking like scrambled eggs made in a banged-up cast iron pan?
>>
>>2365241
>>Disagree
>>
>>2365241
> Disagree

Fucking trying to do this while I'm at work Hey?
>>
>>2365241
>
>>
>>2365241
> Disagree

We should okay it with the other Lamplighter first.
>>
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>all these "1 post by this ID" votes
hmmmm
>>
>>2365627
You didn't vote.

And I'm torn. I'd be disappointed if we didn't nuke, and I'll be disappointed if we give up on boss fights.
>>
>>2365645
I hit auto-post and then went back to edit it.
>>
>>2365637
Yeah don't start that shit.

That path leads to madness.
>>
>>2365637
I voted earlier here >>2364045

So go eat shit. I can post with that ID when I get back home. Until then I'm bouncing around losing my signal because I can't use this site on the office wi-fi.
>>
>>2365766
Whuff. Well if people are pissy about Disagree winning I guess they always have the chance to drop it later.
>>
Dropping the satellite gives us a chance to fuck up a large portion of the sinners. And god damn does it make a hell of a statement. Even if it isn't as effective as it could be, holy fuck would it be cool.
>>
>>2365241
>Agree
>>
>>2365790
It could also make the other Lamplighter into our enemy.

Might be a sensitive time for Heresy and whatnot.
>>
>>2365802
It's by far the most interesting option that's been presented in this quest since the first thread.
>>
>>2365815
Nah, the decision on how to handle the bandits we found was far more compelling as a defining moment for Orion's character.

How to treat monstrous people, as opposed to humanized monsters.

This vote is just polarizing because it's a stupidly awesome, awesomely stupid idea.
>>
>>2365802
I really think you're pushing the heresy angle too hard. We're a witchfinder, we're meant to be shady.
>>
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drop a satellite on anon
>>
>>2365241
>Agree
Yes yes, one post by this ID, but I am just late to the party.
>>
>>2365846
There`s no longer a Sun to be shady under. It`s either light or dark now.

This was established long ago and consistently for Orion I feel.
>>
>>2365855
Seriously. I end up swapping IDs from my home's wifi, my phone, and my work. Never end up having the same ID for long.
>>
>>2365858
You've had this one since last night.

> Anon admits to samefagging

I kid.

But a 1 id tie-breaker is always suspicious.
>>
>>2365859
Yeah this is my house IP
>>
>>2365864
But where are the other two?
>>
>>2365873
your house, duh
>>
Please don't talk about samefagging, it always poisons quest threads. We don't need that kind of salt overload. There's always a lot of IP switching, and it makes sense that on a simple and dramatic choice like this we'd get a lot of single-issue voters anyway.

if we nuke the funeral, we really will be supervillains. The entire city will be at war with us. We really will need to steal the dreadnought.
>>
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>>2365347
>>2365885
>>
>>2365890
Long votes are bad for single ID too.

But good for people who work nights!

>>2365241
> We Must Dissent (disagree).
>>
>>2365241
>Disagree
I really doubt it'll have the profound impact some people are claiming it will.

I also want to save it for the Snake thing.

It's trapped at the top of a tower, perfect target for the star.
>>
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>>2365971
I'm just sad I got here too late for shitposting.

Haha. It's never too late for shitposting.
>>
>>2365971
Hellll no, I'm willing to bomb the funeral in order to keep you madmen from denying me a giant snake boss fight.

>Agree.
>>
>>2365989
That doesn't make sense.
>>
>>2365989
I will continue to vote against dropping stars so no worries there.

Easy Buttons ALWAYS make quests worse.
>>
>>2365241
>Agree
>>
>>2365241
>Disagree
We need to go for a sure kill, and this means surrounding the funeral with armed commandos ready to finish off anything that survived. This requires planning, training and weapons that we don't have at the moment.
We'll bomb the next funeral.
>>
>>2365766

8+4 Agree
>>2365800
>>2365855
>>2365989
>>2366022

9+3 Disagree
>>2365908
>>2365971
>>2366023
>>
>>2366025
Oh god the salt awaiting this vote ending.

Ouro. What are you doing lying sick and dying while this goes on.
>>
>>2366034
Ouro's going to roll a die to see if we nuke or not.
>>
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>>2365241
>>2366037
Disagree
>1 post by this IP
>>
>>2366038
Is, is that a vote?!
>>
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>>2365890
>blatant samefagging is taking place
>"don't talk about samefagging because muh feelings"
hmmmm
>>
>>2365241
>Disagree
I want to do ALL the boss fights.
>>
>>2366067
And the salt begins.
>>
>AGREE
I bet y'all saying no cuz the witch says so..raycis.
>>
>>2365637
>>2366078

Salt began way back, friendo.
>>
>>2366040
>1 post by ID
>not voting
Why?
>>
>>2366089
Probably because they already voted on another IP. Cell phones, man.

>>2366040
It is. For not doing it.

Slaughtering all the folks there is incredibly tempting, but, like others have noted, trying this will kick things into high gear, perhaps earlier than we're prepared for. The Sinners still aren't taking us as seriously as they should be, and that's something that can be exploited.

Mind you, if they have another get together, I'd go for dropping the star there, but as is, I think it's too early to use such a resource, considering how strong it is.

I suppose it would depend on if you think these people will share in festivities again after this. I get the feeling that a similarly valuable target will make itself apparent, even if we let this opportunity go by.

It's a slim decision, but I'm against.
>>
>>2366089
If he's a phone poster like me, he probably already voted and can't be fucked to be a cunt and samefag just to win a vote in a make believe story where a good or bad end is only a plot twist away no matter what choices you make.

Faggot.
>>
>>2366093
Ok was just asking.

Super-faggot.
>>
>>2366092
I still also feel that we'll lose a lot of what support we have among the Firecloaks.

Like.

Let people get a little colder. A little more desperate first as the stocks of Green Flame run out. Have them see us as their ONLY hope to survive first before taking away any other.
>>
>>2366094
Uh it's not called super-faggot it's called being a Top. I'm mostly one because Tops still go to heaven but bottoms go to hell.
>>
>>2365241
>Agree
>>
Ouro wake up and save us from this madness
>>
>28 votes
Seems legit
>>
Fucking hell is it still tied? Some samefagging of some sort definitely took place and you couldn't even use it to win? I can only assume that at least one person is deliberately trying to keep the vote tied for shits and giggles.
It's 1 am and I've got a headache so don't expect anything right now but jesus. Vote is closed, I'll figure an update out in the morning.
>>
>>2366165
>>2365616
Hey this was me.

> Samefagging couldn't even pick a winner

HAHAHAHAHA

>>2366165

Just end the thread and have the vote next thread. Fuck everyone.

Or roll 1d2. This is the future players chose.
>>
>>2366089
I already voted, that's why. I wasn't kidding when I said IDs change all the time.
>>
>>2366174
Samesies.

I'm a phonefag so if I lose my signal then my ID resets.
>>
>>2366165
To be fair, there's 50 unique IPs in the thread so 28 votes isn't outside the realm of possibility.

Er.

I mean

> Agree to disagree
>>
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>>2366165
>samefagging of some sort definitely took place
>couldn't even use it to win
The absolute state of samefags.
>>
>tfw you suggested nuking the funeral and it’s factionalized Ouro’s quest.
>>
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>tfw you just want to play a comfy quest but everyone's bickering
>>
>>2366449
meh, the bickering is pretty tame. the level of samefagging is shameful though.
>>
>>2366446
I was thinking it, and was glad someone else had suggested it.
>>
>>2366446
Could be worse.

Could be trying to pick what dress to wear. Or the name of a pet. Or what hi d of dog to get.

Fuck it. I'll switch my vote to

> Agree

Just for spite.

Since I easily am the person who argued most bitterly against it because it's not really a bad idea for killing the Sinners, just incredibly immoral by Orions values and likely to impede if not outright ruin his quest to restore the Sun.

But I just don't give a fuck anymore. Let's just fail fucking forward.

>>2366165
Ya read that Ouro? I'd rather the quest just proceed then win so there's your tie breaker.

I hate every single one of your players today though.
>>
>>2366669
How about you vote for in character reasons instead of being a fag?
>>
>>2366165
>spite Disagree
>>
At this point you should just hold a short revote and don't count any 1 post by this ID votes, Ouro. It makes me sad that it's come to this.
>>
>>2366675
Because it's less of being a fag than >>2366683

Seriously guys. The quest will survive either way. I am willing to argue till blue in the face until the vote, but my main goal is to move the quest forward.

You can flavour my spite as Orion hating himself for compromising his morals in an world undone by compromise to wreck a city that embodies the corruption where a few bad apples spoilt the bunch.
>>
>>2366690
Phone posters are sum anyways. Get to a computer!
>>
>>2366705
Get fukt
>>
>>2366702
okay fiiiiiine

>>2366165
>molestly agree
>>
>>2366702
Your main goal should be to inhabit the point of view of the main character and vote accordingly. That's the entire point of questing.
>>
>>2366705
IDs were a mistake.

>>2366740
Yeah well that goal isn't working out because "LOLOLOL THIS'LL BE FUKKIN'COOLGAIZ"

So let's just move past it.
>>
>>2366764
Bea was a mistake.

>>2366729
If I could get fucked I wouldn't be here.
>>
>>2366740
I don't know about you, but I do this for fun
>>
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You know what? I'll take it. Vote called. Writing.
>>
>>2366803
Well you're having fun fucking wrong.
>>
>>2366807
>>>>>/tg/
>>
>>2366806
I T S H A P P E N I N G
>>
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>>2366806
OH FUCK I DEFEATED MYSELF

NOOOO
OOOUURROOOOOOOOOO!
>>
Well good luck not getting attacked by mobs the second we reveal fire now.
>>
>>2366832
Learn to enjoy the suffering and gnashing of teeth.

> Prepare to be hunted by the other Lamplighter now
>>
>>2366832
>>2366843
>tfw alignment change
>>
>>2366803
The fun part of questing should be to put yourself in the mindset of the MC. It's kind of hard in this quest since Orion is a singleminded zealot from a religion that doesn't exist but voting for purely OOC reasons is still shitty.
>>
>>2366861
That's the problem with playing with other people.

Oh well.

>>2366847
Me, or Orion?
>>
>>2366861
Anons can't do that

look at snake catcher, they made cenene the way he expliclty to chase pussy and because EVIL IS MORE AWESOME! IF YOU ARE NOT EVIL YOUA RE A PUSSY!

And no I am not exaggerated that was an argument several time for a course of action.
>>
>>2366865
Whatever issues you have with Snakecatcher quest have nothing to do with this quest.
>>
>>2366871
>Sit through an entire quest of stupid people voting for stupid things
>QM starts a new quest
>Large portion of the players from the first quest join the second
>They're still stupid, voting for stupid things
It's almost like you're one of them.
>>
>>2366871
I mean. This vote was repeating the same mistakes made there.

But whatever. People are determined to go this route, then let's commit.

It's not like we aren't already working for the purposes of an evil snake monster. Now we're also destroying Holy Relics for them with no regard for human life, degenerate and dim the flame of their souls as it may be.

At least the Flame Cloak kids won't be so irritatingly optimistic anymore.
>>
>>2366877
Whatever bro. Let's just carry on. Maybe it won't be so bad. Put 0
>>
>>2366881
I played SC quest. I won't pretend that Cennen was morally perfect but perfect characters aren't any fun anyway. I don't think the overlap is very strong between the two quests though and you're making a false equivalence. Seriously just vote the way you feel Orion (who is kind of an asshole, in my opinion) would act and let others do the same.
>>
>>2366877
The players of snakecatcher quest were seriously smart with how they progress in alchemy. I just wish there was a similar system in this quest. It's amazing how you're still butthurt about that quest years later though.
>>
Jesus, y'all are bitter. We're doing this, so let's get committed. Our main goal is to kill the Golemist who is away from most of her Golems. If we do just that, all her golems go kaput. I don't think I really need to argue the case for this.

But I think our most valuable target after that is shooting all the political people. the ones who run the Senate and everything. Tonic guy just has too much good PR since they don't know about the horrific experience, and imps are kinda hard to know for sure if they're dead dead. So just make a play for chaos once more so we can build up a proper resistance.


As for HOW we do that, I mentioned it above:
>Redcloaks stay at the entrance and nearby streets throwing fire and shit to deter escape and heat the place up. They're little more than meatshields if they actually go in and try to assassinate someone.
>Bea jacks up to +4 straight away and unloads a full burst into the Golemist, literally straight through her bodyguard if need be. Abe can add his rifle too for good measure while feeding her green fire, but if there's no extra ammo left to go for other Sinners, may as well be the one to carry her out again.
>Orion pulls out the Shard for SUPER IMMOLATE, then ignites his own weapon with a decent chunk of immolate. We could summon the Wax Saint if that's not enough or we want to lock down everyone else with aoe.
>>
>>2366953
We don't really know the area of effect of the aerial strike so I don't know how we could set up an effective perimeter. I think the initial strike is enough.
>>
>>2366956
It's in a posh tower. At best high enough that the only entrance is at the middle/bottom of the tower, at worst there'll be a few streets that someone could jump off to once the satellite hits.

I mean, where else could we throw the red cloaks? They'll mostly be killing regular people if they go in, and I'm not sure that's useful.
>>
>>2366953
>>2366956
>>2366968

This is an interesting point. I'll cut off the post before the actual star drop to do a vote on this.
>>
>>2366968
My question is what are the redcloaks gonna be able to do against trained guards, let alone the Sinners at the funeral if they manage to escape? The answer is nothing.
>>
hmm, Yous aren't working properly.

>>2367003
Well, yeah. Nothing. Emphasis was on adding more fire to the battlefield and hoping it deters any darkness or witchsign effects. I'm not really expecting them to directly block a Sinner that manages to break through.

If trained guards start coming in from outside, stalling them there would get more done than inside.
>>
>>2367012
Any redcloaks we put out there in the line of fire against sinners or the guards they will inevitably have brought to the funeral will be slaughtered.
>>
>>2367015
....and? Do you want them to sit this out? I doubt they'd agree to that.
>>
Don't throw the red cloaks into battle, we need them to disseminate propaganda and (hopefully) light lamps.
>>
>>2367021
They need to be trained more at the very least before they do anything else this dangerous.
>>
>>2366953
No, no, no. We aren’t prepared for a full blown attack. Just let this play out. We’re terrorists now.
>>
>Agree

It takes you a moment to realise just what she’s proposing and when you do, your reaction is immediate. You rise from your seat quick enough to knock it over, reaching across the table and snatching the Starbreaker out of Beatrice’s hands. She shrinks back into her chair and away from you but all you do is drag the Starbreaker back to your side of the table.
“Absolutely not.”

“But Orion!”

“No! The star is a relic, the last one left in this sky. You were there when I found the first one Beatrice. You saw.”
You returned that star to the sky for a reason. And if you tear one down now for your own personal use, you’ll make all that into a lie. You’d still be better than Zeno but the comparison would become a little too close for your own liking.
“Stars were not put into the world by our hands and they shouldn’t be torn down by them either. For some they are the only light they have left.”

Beatrice uncoils from where she had been pushed up against the back of the chair.
“There are other stars!”

“There is no difference in principle between tearing down one star and them all. The rest is just haggling over the price.”

“They’re just machines.”
The witch muttered her three words as if she was afraid you’d hear them.

“What?”

“...I said, they’re just machines Orion! People built them! They were put together by ordinary fucking people. They weren’t conceived in the holy mind of God or shat out the butts of saints or whatever the fuck you think happened! They’re made of metal!”

You twitch but Alex gets there before you can do anything, the redcloak punching Beatrice in the teeth without warning. The force of the blow knocks her from her chair and lays her out on the ground, blood dribbling from her mouth. Alex winces and shakes her hand.
“I told you we were going to do this,” she says. “I didn’t say you could spout off witch words.”

“I’m disappointed in you Beatrice.”
You really are. It’s been weeks since she last tried to blaspheme to this degree. You thought she’d gotten past that.

Beatrice just stays where she fell, looking up at you with a blood-rimmed eye.
“Suck my dick, invert.”

“Orion.”
Alex steps in between you and her.
“I don’t agree with what she just said but I do think the idea is a right one.”

“How can you justify that?”

“I know they’re holy. They can be machines and holy at the same time, right? But isn’t this sacred too? Right now all that star can do is keep watch until it burns out and with the sun gone, it will burn out sooner or later. If we don’t succeed, all stars die!”

Now this an argument that you find harder to shrug off.
“We can win without using it.”

“But what if we can’t? If this ain’t righteous enough, what is?”

Abe answers that before you do.
“But we’ve only got the one. We have to use it when it’s best.”

1/3
>>
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>>2367057
“This is the best time,” Alex counters. “We can drop it on the whole gang and be done with it!”

“And what about the people? We aren’t going to just hit sinners with this. We’re going to kill uninvolved people.”
You let Abe talk. You’re still weighing the option in your head. Now that you’ve passed your initial reaction and Alex has put it in better terms, you’re starting to see the attraction.

“You can’t be uninvolved in this,” Alex says. “Orion told me something like that once and he was right. Anyone ‘neutral’ on our cause is against us, they just ain’t saying it like that. And besides, you lot have already killed a lot of regular people. This is just that again but for a better reason!”

“They won’t see it like that,” Abe replies. “Everyone’ll hate us after this and they’ll have good reason to do so.”

“Orion.”
Beatrice croaks your name quiet enough that only you hear it, Alexandra and Abraham too caught up in their own little argument to notice. You stop listening to them as you kneel down beside her.

“What? Don’t think you’ll find any sympathy for being struck.”

She turns over and looks up at you. Her mouth is covered in a dark and bloody bruise, her hateful blood leaping at the chance to spread purple and yellow stains all along her face.
“I’m fucking tired, Orion. I’m sick and I’m tired and we can’t keep doing this. Do you really think we’d make it? Do what we did with the Consortium but six more times?”

“I believe I can.”

“Well I can’t. I could barely do this once, not seven times. I’m gonna run out and die or something worse. And I...I’m just so fucking sick of all this nonsense. You think I don’t love the stars? I do! But I’m going to die without ever getting to see the sun again and that fucking pisses me off!”

“I don’t need the star to win!”

“Good for you, champ.”
Beatrice slaps you across the face. She’s still lying down and her swing is weak so the punch only stings a little but just the idea of it is enough to send you reeling. It certainly gets the attention of the other two.
“But if you fuck up it’s all over. Everything. We all lose. And when that happens, what are you going to say? Are you going to think oh fuck, I did the best I could? Because that’d be fucking wrong! Because if that happens it’ll be ‘cause you’d rather hold up a star than hold up the world. You’re a real piece of shit sometimes.”

You stand up, turning your back to the fallen witch.
“The two of you have made some persuasive arguments. This...this is the most righteous thing a relic can do. And it would be wrong of me to put it over our cause anyway. If we fail every star falls.”

May God have mercy upon your souls.
>>
>>2367063
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.

>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.

>Other (Specify)
>>
>>2367063
>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
>>
>>2367067
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
>>
>>2367067
>>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
None of them are going to die from just the star. We need to make this count.
>>
>>2367063
>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
Anons having ideas was a mistake.
>>
>>2367067
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
>>
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.

Let’s not go full retard with this decision.
>>
>>2367067
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
They'll already be on high alert after we killed one of them. We don't have the manpower or training of that manpower for our redcloak movement to survive a direct confrontation with all of the Sinners different forces at once.
>>
>>2367067
>>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
>>
>>2367067
>>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
>>
>>2367067
>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.

In for a penny.
>>
>>2367063
>Other (Specify)

Hit the sites where the shards are, get the shards first.
>>
>>2367067
>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
>>
>>2367075
>>2367081
>>2367082
>>2367102
>>2367108
>>2367112
What can we gain from this? The redcloaks are fucking useless in a fight right now. All we can do is get them killed.

If anyone survived that there is nothing we'd be able to do to with them that we could not do alone.
>>
>expecting untrained petty criminals with no flame arts to face off against Sinners, witches, and the full force of every trained guard of the Dis elite
u wot m8
>>
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I hope you're ready for an advanced flake maneouver by the way because my headache and shit hasn't actually gotten better just because I slept a bit. I did this update because I knew leaving it even longer would be silly but I'm going to go lie back down again for a bit.
Vote will remain open until then.
>>
>>2367118
This is the path people chose.

I don't like it but hey why the fuck not at this point.

So long as we ring back the Sun, it doesn't matter what kind of world is left for it to shine down on. Everyone can die and the Sea of Mud will just throw up more people . . . .


Right?

It's not like Ouro would give us a "BAD END" just because of repeated bad choices.
>>
>>2367124
> If Orion dies we can play as a surviving Witch who makes a new world out of the ruins of the old one.

Maybe if we try to play an evil character, Anons will retard themselves into being good for once.
>>
>>2367131
So you're literally throwing everything away in spite. Gotcha.

Just leave the god damn quest if you're going to try and ruin it.
>>
>>2367137
No. Ouro will just stop writing and then we get nothing.

Fuck off.
>>
The obvious choice at this point is to just follow through with the orbital strike without risking our already meager manpower. This will be a major rallying cry for the downtrodden who still hold favor with the Sun god to our cause and it will cause doubt in the power of the Sinners among the undecided. But our cause won't survive the massive casualties involved with direct large scale combat against them at this point.
>>
>>2367131
>It's not like Ouro would give us a "BAD END" just because of repeated bad choices.
Haha, nope!

>>2367126
>Vote will remain open until then.
Something tells me this might be a long break.
>>
>>2367131
No, it isn’t. If you think the entire point of bombing the funeral was to actually end shit early the easy way then you’re way off. It’s to make a statement and to at least try to knock out a couple people. Stop being so fucking assblasted about the decision.
>>
>>2367141
You'd think but seems some anons would rather the quest go up in flames and force a bad end in pure spite
>>
>>2367163
>make a statement
A statement that will make everyone in Dis hate us.

>at least try to knock out a couple people
That sounds like an easier way than fighting them...
>>
>>2367118
Don't reply to me, fag
>>
>>2367165
So instead of trying to continue the quest, and mitigate damage, you are trying to fuck things up as badly as possible. Stop being such a child. I hate that agree happened too, but damn.

>>2367168
Free internet.
>>
>>2367126
Sleep snug and sleep tight, don't let the talking snakes bite.
>>
>>2367067
>>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
>>Other (Specify)
Pick someplace else to try to assault during the chaos. I suggest the city achieves or trying for the dreadnaught again.
>>
>>2367176
This is the sensible decision.
>>
>>2367176
This is smart, and a better use of our people.
>>
>>2367141
We can't avoid direct combat after the star strike. We will have a very limited window of confusion before the entire city hunts us down as a united front.

The Snake is going to sell us out immediately. So there goes our base of operations. Because we chose to work with a fucking enemy.

This is the path that dropping the star puts us on. This is why I originally voted against it. There is no waiting after this.

So we better hope we're able to carry through with a full strike because honestly the only thing that will fuck us up worse than having everyone die to achieve our goal is half-passing it here and letting the city recover.

If we kill only most of the Sinners the remaining ones will have an exceptionally easy time rallying the troops left behind against the fuckers that dropped a goddamn star on Dis.

Once again. There is no backing down from this fight. Unless we were to flee Dis completely, once we drop the star either they die or we die.

This is the path we chose now.
>>
>>2367188
This is so presumptuously stupid. But have a (you).
>>
>>2367189
This whole situation is stupid.
>>
>>2367188
>The Snake is going to sell us out immediately. So there goes our base of operations. Because we chose to work with a fucking enemy.

Except, we got it independent of her.

Furthermore, we could out the snake as aiding and abetting, and doing much worse. She knows this. If she throws us under she geos under too.
>>
>>2367202
I don't think the snake cares if she goes under.
>>
>>2367067
Well I changed my vote once already. Why not twice. Changing

>>2367111

to

>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.

Better to do SOMETHING than nothing about this.
>>
>>2367081
>>2367176
I can back an archives strike instead, but I have doubts on whether the satellite is worth throwing our best tool against the Golemist.
>>
>>2367206
She does actually. She's basically hiss, meaning gluttonous, selfish, self-centered, narcissistic, I could go on all day. Point is she does not want to die. She craves validation dn entertainment, but she does not see us as a threat.


>>2367209
You're the one who kicked off this bullshit in the first place. Why do you keep fucking everything up?

If you want to kill the quest just leave. hitting the archives would be better than doing that course of action you are voting for.
>>
>>2367216
We can still also summon the Wax Saint.
>>
>>2367188
>The Snake is going to sell us out immediately
This is completely unfounded. Name one piece of evidence that suggests this.
>Unless we were to flee Dis completely, once we drop the star either they die or we die.
Yet again, this is baseless conjecture.
>>
>>2367222
Wax Saint has buffs, a key component we lack, but only Orion would be able to go toe to toe with golems. Bea is likely not going to receive the buffs, and I doubt it'll make Abe strong enough.

I wonder if Wax Saint's aoe can really affect golems, even if boosted by the shard. At least if it was the imps or some other Sinner with a high quantity of weaker mobs, we could steamroll them with buffed up redcloaks.
>>
Snake cannot sell out our base

We explicitly made sure she did not know where it was.

The dumbfuck doom sayer is trying to justify his "I want to kill the quest" mentality retroactively.
>>
>>2367188
Snake doesn't know where we live bro
>>
FUCK we're dumb. We can use the star's camera to locate the dreadnaught before dropping.
>>
>>2367194
It’s past your bedtime.
>>
>>2367259
I don't think we know how to do that, IIRC we were only taught how to systematically press buttons to cause a star to fall because we can't read Second Age writing
>>
>>2367221
Pretty sure I wasn't the only one who voted for dropping the satellite.

You know what actually kills the quest?

People shitposting and acting like fucking children about it so much that Ouro gets sick of writing it.

Move the fuck on. Have some fun. Try to make shit work out.

There's another Lamplighter or two out there. Possibly whatever the fuck the Collector is. And we can summon the Wax Saint.

Everybody except the fucking Flame Cloaks hates us, or at best despises us. There is NO downtrodden masses to rally.

Right now, after the strike, the Sinners will be at their most vulnerable. Separated from the majority of their forces protecting their bases. What forces they brought with them, blasted by the Star.

The problem with going after the other shards is that they aren't all in one place. We don't have the ability to do anything more than grab one, since only Orion can handle it.

That's why I changed my vote. After this, the Sinners will be able to hunker down and raise the city against us and methodically chase us down no matter what.

We also have a decent chunk of the Sun now. Sure, it's not all of the Sun. But the Sinners pulled it down by planning ahead of time and using massive resources (remember all the holed battleships?) and they don't have all the Sinners any more either even.

Fuck you. You see that plan being made by the characters? That's a plan of hopelessness. A plan made of loss of faith. A plan of giving in to the same temptations that made Beatrice a fucking Witch, because when she couldn't go on any further she didn't let the light guide her.

So nut the fuck up. Let's show these Sinners the wrath of God and let THAT be the fucking beacon. Not just a machine falling. Not just a spiteful last blow. Get in it to fucking win it now. At least if it does draw in the other Lamplighters and the Wax Saint they'll be way too fucking busy helping us to strike us down for stupid, selfish fucking vanity.

It's bad timing and we're ill-prepared and honestly it's fucking heresy.

But whatever. Forget options like fomenting popular support among the people cast out of even Dis. Forget waiting for the other Lamplighters to get here. Forget figuring out what the Battleships were or getting that shard. Forget even outright leaving Dis and returning with more people somehow. Forget any paths of escape, because there aren't any left after this.

We could have even tried to kindle something from the mud using the shards maybe. An idea less crazy than what's happening now.
>>
>>2367268
Yarp
>>
>>2367268
Yeah but part of doing that involves bringing up a map and selecting the drop location, right?
>>
>>2367067
>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.

Our off the cuff plan is not going to go well if we try rushing in to face multiple Sinners at once with untrained kids with responders coming in. If anybody on our side gets killed, it will only be evidence of redcloak involvement. We need to stay an abstract, unquantifiable threat I feel. Plus, we don't know the impact radius and it might cause unnecessary casualties or hindrances in our operation.
>>
>>2367273
I like your style
>>
>>2367273
Okay

What the fuck can our redclaoks do we canot?

NOTHING. At least nothing in a fight. bringing them in to die is suicidal and tantamount to sacrificing them for nothing. If we're going balls to the fucking wall go without them.
>>
>>2367067
Just drop it. We have no understanding of the impact radius beyond the crater we saw in the wastes. The damage caused here in this city will probably have more of a ripple effect.

They killed the sun. They get to feel it kill them back.
>>
>>2367273
>there is no downtrodden masses to save
I disagree. There is plenty of downtrodden masses to rally. Soon when hunger, fear, and conflict between Earth servants and humans start is when the time is ripe. Hopefully the crackdown after this will effect regular folks to alienate authority.
>>
Hmm....I suppose THEY don't know that we only have 1 satellite. It would discourage them from ever gathering together again.

But they already hate each others guts and keep away. Is that really worth it?
>>
Once it's dropped, the city will be in chaos. We need to go out and light as many lamps as possible. Wherever we can.
>>
>>2367295
too late, we are doing it.


but sending forces in when we could very well lose them all to star aftershocks is folly.


>>2367299
This too.
>>
Yeah, going towards this impact is going to be a mistake. This has to be an impact statement. The leadership of this city is vulnerable. A lot are dead. And the lamps and fire within them are back.
>>
>>2367176
Changing to:

>>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.
>>Other (Specify)
Pick someplace else to try to assault during the chaos. I suggest the city achieves or trying for the dreadnaught again. Try to light lamps as we go. I doubt any of the redcloaks are ready to light a lamp themselves but maybe they could start some fires or something.
>>
>>2367176
Supporting this.

We don't know where the dreadnought is, so scratch that.

Archives will likely be heavily defended.

I'd say go for SIF to significant reduce the imp threat.
>>
>>2367335
This is pretty reasonable actually. Supporting.
>>
>>2367067
>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
>>
>>2367075
>>2367081
>>2367082
>>2367102
>>2367108
>>2367112
>>2367358
Are you guys forgetting the tower and star will case disaster dominoes in the city?

Like one building hitting another and tipping it over? Sending our people over there prior to starfall is asking for all of them to get turned into paste.
>>
>>2367376
But it will also turn THEIR guys into paste.
>>
>>2367067
>>You and the redcloaks will surround the site before the starfall and move in to mop up any remnants. It’ll be extremely dangerous but it’s better to be sure.
>>
>>2367379
>>2367384
Yes. But our guys being there is totally unnecessary and just literally lining them up to die.
>>
>>2367387
Orion saw how much damage they Stars did earlier. He should be able to estimate it, and we can always angle it to drive the damage in one direction.
>>
Guys if we surround the place prior to starfall we die. The entire city will collapse on us and squish like a grape under thousands of tons of stone.
>>
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>>2367391
Except, here's the thing.

Dis a fuck massive city.

Built in layers.

With plenty of towers.

The ground is not even the ground in dis, just more city. The star's damage is incalculable since it will cause the towers to start a massive chain reaction ala every movie featuring lots of bookcases ever.

Then imagine multiple of those tower underneath the already hit tower now moving too.

There is literally nowhere we can set up predicatively to keep our people from getting hit.
>>
>>2367407
Yuuup - a lot of people are about to die.

Not from the direct impact or the blast, but from cascading building collapses
>>
>>2367410
which means if we are anywhere near there, we die.

Surrounding it means death.
>>
>>2367407
9/11.
>>
I feel like people are voting to surround the site because they think it's more honorable or something. It's really not. It won't make a significant difference and it will get our allies fucking killed. Use your brains people. We have a bunch of normies on our team against countless deadly abominations. Guerilla warfare and "terrorist" tactics are our only viable options.
>>
>>2367433
So you are outright stating you want to get the quest killed?

Why are you even here then?
>>
>>2367407
If it works it'll be awesome though.
>>
Do you guys wanna seem like some honorable hero or actually save the world? What's your priority here?
>>
>>2367451
If what works?

The star? It will work

Surrounding the site can't. It's essentially set up a watermelon in front of a bouncing betty.

We only get instant death to us and everyone following us.

>>2367471
They want us to die. They are literally trying to get the quest ended.
>>
>>2367471
I'm getting second hand embarrassment from reading this.
>>
>>2367480
I'm just saying that to me, Orion cares about collecting the shards way more than having a positive public image.
>>
>>2367474
I sincerely hope no one actually believes they can force a game over through a single vote.
>>
>>2367518
I mean
>get the Mc and everyone associated with him crushed under thousands of tons of rock by making them be so stupid it's painful.

Seems like a damn good try.
>>
>>2367517
Yeah but that plan went out the window with dropping the Star.

New plan is to kill the Sinners first so we can get the Shards.

Like.

There was no reason to kill the Sinners in the first place even. Pretty sure at least one or two would be willing to give us their Shards just to go away, or we could rob them.

Honestly it was too soon to drop the Star for any plan at all.

Oh

> Have the Flame Cloaks pretend to be rescue services / reinforcements while going to the rubble of the Star strike.

Imagine how much worse 9/11 would have been if some of the Firefighters had Alluha-Akhbar'd.
>>
>>2367521
In character, yeah it's suicidal
Out of character, we'd miraculously survive. Or we'd switch to another MC. Either way the quest won't end.

Unless Ouro is sick of us at that point
>>
>>2367524
Except the winning option is literally having the People surround the tower as it falls and collapses on us. Except there is an earthquake too.

We are guaranteed to have the city collapse in on us and on us.
>>
>>2367533
>In character, yeah it's suicidal
Then we should not do it

>Out of character, we'd miraculously survive. Or we'd switch to another MC. Either way the quest won't end.

ouro said no plot armor, no switches.
and given people are literally doing this to kill the quest by their own words, he very well may just kill it off on a bad end because no one wants to play.
>>
>>2367536
I honestly believe this is our only chance of completing the quest.
>>
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>>2367536
>>
Jesus Christ don't go near he star.
>>
>>2367546
Too late to back out now. We had our chance.

It's like actually being in a real world situation where people make bad choices, and you have to do shitty things to keep them from getting worse.

I'm going to try to have as much fun with it as possible though.
>>
>>2367555
No we should totally go near the star. Rocks fall everyone dies doesn't apply so long as you're not in a cave, right?
>>
>>2367542
>Getting crushed under a city
>completing the quest


Are you afraid of Ouro just dying? Because otherwise I can not see how.


>>2367579
Except in this cases it's standing in ground zero and literally waiting on it to fall on you.


You're actively putting us in the disaster zone, to get hit and killed by the disaster. not because you want to stop things from getting worse, but because you WANT things to get worse.


You're basically saying, Hey I called a Tornado on our enemies, Let's get outside without cover in a flat land and then stand on it's edges.
>>
>>2367607
>Hey I called a Tornado on our enemies, Let's get outside without cover in a flat land and then stand on it's edges.
At least no one's voting to teleport into the tornado while we're at it.
>>
>>2367618
We are doing something with a 100x more likely chance of death though.
>>
>>2367126
Ouro,
Given Orion and Bea and every Dis dweller would know what a big ass crater would cause in a city without a technical bottom would do, can we not re-enact standing around Ground Zero while an Earthquake happens?

At this point every admits Ic it is total suicide and are either voting for it out of spite or because they want the quest to end and play someone new.
>>
Orion: "Okay. Let's do it."
Bea: "I did it 20 minutes ago."
>>
>>2367627
If we could just ask him to not allow votes, we wouldn't drop the Star here in the first place.

> At this point every admits Ic it is total suicide and are either voting for it out of spite or because they want the quest to end and play someone new.

Straight up lies.
>>
This is such a well-done quest and I would be sad to see it undone out of spite. I seriously hope that people consider how much work Ouro has put into it, how much potential it has. The level of presumption and negativity is unreal. Let the QM write the story and just play along. It’s not our world, it’s not our story and we really can’t be presuming what should happen or deciding things that Ouro hasn’t written out. Let’s but samefaggotry and assblastedness aside and press on.
>>
>>2367669
>Straight up lies.


I have literaly seen no one voting for it providing a reason for it ic

And loads of ooc reasons, "like maybe we'll play someone else!"

The IC reasons have been proven false entirely.

>>2367672
This same shit happened in snake catcher, until samefags chased people off.
>>
>>2367672
That's why I changed my vote. Dropping the star quest is still better than moaning and bitching quest.
>>
>>2367675
Get fucked and learn to read.

>>2367273

Plenty of reasons here. When we drop the Star we have one chance to capitalize on it.
>>
>>2367677
Except the winning option


Is literally

>Surround the tower prior to star fall

Which means
1 star falls
2 tower collapsed and implodes/explodes violently.
3. The layer of city UNDER the tower start upheaval and cracking creating and earthquake.

In that order, now presuming the building getting turned into a frag grenade with us staring at it point blank does not kill us by some MIRACLE

We now have the issue of the city literally collapsing around the point of impact.

Literally no one of the group can survive a sizable chunk of city falling on them. Period.

This has been acknowledged as what will in all likelihood happen, and if it doesn't it means someone stopped the star and we are double fucked anyways.

Now assuming any of the sinners survived what is essentially a nuke, how will we kill them pray tell? Bea and Orion MIGHT, MIGHT be able to get them, but that assumes we can find them which would be after such a cataclysmic event like finding a needle in a haystack.

Furthermore what would our men be able to do?
Assuming no one notices them( highly likely with those red cloaks) prior to fall or that failing that they are noticed but not slaughtered (again unlikely because mob vs trained guys with guns) what could they contribute? Nothing. Not a damn thing. In fact surrounding the tower if anything tips off the enemy we're about to make a move and gets them to evacuate and then this is all for nothing.


Surrounding the tower is literally the worst possible move and there is no valid IC defense for it.
>>
>>2367686
I agree with you that surrounding the crypt is a really shitty idea, but you’re being way too literal. Dis isn’t ALL tower. The docks obviously aren’t towers. What makes you just presume that a fucking crypt is on the floor of a tower? Correct me if I’m wrong, but there was nothing to insinuate that in the interludes.
>>
>>2367700
Ouro said the funeral was being held in a tower. Look at his ask.


Regardless what happens to a buildings when a mass driver falls on it from on high?

Explosions, one we are putting ourself and our men right next too.

Next Dis is built stone upon stone and tower upon tower. The poorest districts are closest to earth barring a few. Given we are in a tower it is HIGHLY likely it is either build on top of something else, or Next to more towers. meaning a chain reaction of falling and upheaval is inevitable by the laws of physics.

So now assuming the explosive building does not kill us we have to deal with an earthquake fracturing the "land" and disaster dominoe towers.

This star is liable to take out a sizable chunk of the city even if we bullseye it.
>>
For frame of reference we are putting our people in a small radius around the impact site of mass driver.
Look up how much damage those things can do to a packed city.
>>
>>2367686
Ouro wouldn't give a suicide vote.

It's high-risk high-reward.

Just don't roll badly.
>>
>>2367607
It's the one spot where we can have all our forces focus on actually being productive, rather than just hitting one target and then getting steamrolled by superior numbers and equipment.

>>2367714
I personally would have liked to spend some time stacking the deck BEFORE committing to the Star Fall. But you ruined that.
>>
>>2367714
>Ouro wouldn't give a suicide vote.

he has before several times in snakecatcher.


>Just don't roll badly.

yeah "Must roll a 100 on d100 to not die best of 1"


You are utterly ignoring what my post says too by the way.
>>
>>2367721
>It's the one spot where we can have all our forces focus on actually being productive, rather than just hitting one target and then getting steamrolled by superior numbers and equipment.

"Yes let us all sit here and wait for the nuke to kill us, hopefully our uniforms that are blatant and noticeable will not alert the enemy and have them evacuate!"

We're self steamrolling we are swetting our people up in a nuclear blast radius and telling them to have fun. Assuming the enemy does not notice them and spoil this whole fucking thing, they and we will die in the blast.


You are utterly ignoring the content of my comment and screeching the same tired and false "This is the only thing we can do to help!" when it is not helpful and actively deleterious to all our goals.


Give me some data you can back up your assertions with please.
>>
>>2367727
I never said it was a good position.

It's just the least bad possible one.

But I'm done talking to you. You're shitting up the entire thread with your autism. Take a break and stop posting.
>>
>>2367741
>It's just the least bad possible one.
How?
How is it the least bad one possible when we are setting up our people to die and doing so could render the entire thing irrelevant?

You still have not given an answer to that.

>But I'm done talking to you. You're shitting up the entire thread with your autism. Take a break and stop posting.

Translation you have no real argument at all and are trying to kill the quest out of spite.
>>
>>2367741
> Don't feed the troll

I feel bad because I was just on the other side of it. But yeah not arguing and just voting is the only way to stop him.

But I'm bad at that myself.

>>2367749

We can either have a chance to succeed now, or guarantee our failure more slowly later.

Where is YOUR proof this will "le kill us aaaaaallllllll"

You just keep claiming people are trying to kill the quest over and over.
>>
>>2367753
>Where is YOUR proof this will "le kill us aaaaaallllllll"
Have you read any of my posts?

Like any of them at all?


>You just keep claiming people are trying to kill the quest over and over.

Proof you've not rad my posts.

I'd type it again but it's easier to link them
>>2367376
>>2367407
>>2367686
>>2367706

I at least have the ways building fall and the basic layout of the site taken into account. plus what happens when a big heavy object falls from the sky.
>>
Did Bea find the Dreadnought? Because here's what I want to do: Send Bea and the Redcloaks to find and capture the Dreadnought, while Orion alone goes to make Ground Zero as lethal as possible, possibly using Belle to help him.


>>2367672
THIS. Ouro does not give options that are out of character.

>>2367668
Ahaha, yes!
>>
>>2367769
>>>2367668
Bea isn't suicidal though?
>>
The best option is to take advantage of the chaos and find another shard. Our goal was never to save Dis. The entire city may very well be a pile of ash by the point that we’re finished. And it’s not governed by some central, stable government. If we manage to kill even a couple of the sinners and take another shard, we can throw the entire city into anarchy. None of the sinners actually trust each other. Indeed, it seems to be the opposite.

Let’s take the cautiously optimistic path, but that we take out one or two sinners and chaos the city to descend into anarchy. Let the whole city burn if we must. It was never our intent to save it. Let the Fourth Men rebuild a new world on the ashes of Dis.
>>
>>2367786

The problem is that while we're getting one shard, they'll be fortifying the others tighter than a ducks asshole and either hunkering down, or looking for us as a convenient target.

And while the city might be in chaos, it will be chaos that is very, very, very angry at us.

No. Our only hope is to be THEIR Only Hope.
>>
>>2367778
Maybe she didn't tell anyone.
>>
>>2367793
You're assuming anyone will survive that.

If they do I doubt anything short of a the Sun being reformed could stop em.

We are totally screwed if they survive, period. We cannot beat the golemist, her golems will kick our ass in a fight. The imp lord will just regen later.

You're making sweeping bullshit assumption without the barest trace of corroboration.
>>
>>2367806
So are you
>>
>>2367806
The difference is, I have hope and Orion has faith.

Your words are the wind blowing through an empty shell.
>>
>>2367813
>>2367817
No?

I back up my shit up with things we've learned in quest and basic logic. You have yet to point out a flaw in any of my arguments of why surrounding is both suicidal and a bad idea towards getting our goals.

You have also not given a logical reason why surrounding is a good idea, at least not one that can be ripped to shreds with as second's thought.
>>
>>2367806
>We cannot beat the golemist, her golems will kick our ass in a fight.
We saw a golem baked into clay. We have three sunshards. After killing a bunch of people for the chance of killing Sinners, we'd be hypocritical to not burn ourselves for the cause. We can destroy the golems, imagine what an Immolate with 70 Wick behind it can do.
>>
>>2367829
>imagine what an Immolate with 70 Wick behind it can do.
Destroy most of the sunshards, and be a huge waste?
We'd still be one man alone (because bea cannot help with sun shards out and the redclaoks would either char and die soon after or get slaughter by one golem, and then she gets away and swarms us with hundreds of the fucking things.

all this assuming we can find her in the rubble before she gets away, which given she can likely just teleport through the earth we smacked her into more likely than not.
>>
>>2367826
>>
>>2367793
>The problem is that while we're getting one shard, they'll be fortifying the others tighter than a ducks asshole
Who's they? The shards are secret, and their keepers will be dead.

>>2367793
>No. Our only hope is to be THEIR Only Hope.
Even going full supervillain, we are their only hope. The sun is gone and the green fire too. Once we make it clear that we're going to restore the Sun, the humans will capitulate to us, like it or not.

Can we please go take the Dreadnought? It has a shard, and the whole city will be up in arms until they get cold. We need an escape route, and the Dreadnought is it.
>>
>>2367841
>Destroy most of the sunshards, and be a huge waste?
What. Why oh why would it destroy the sunshards?
>>
>>2367842
again

You have no proof or reasoning other than "plot armor" Which Ouro outright said is not a thing here. You keep memeing and launching personal attacks against me because you have no real argument and are so pissed off about losing the star vote you want to fuck things up.

>>2367850
Because every time we draw from them we diminish them, GREATLY.

they do not regenerate either.

since limit is 100 100/3 = 33 and 1/3rd wick is a sunshard
meaning that immolate kills two of them.
>>
>>2367852
>Because every time we draw from them we diminish them, GREATLY.
As opposed to using them every day to make green fire, torturing them to squeeze out power? That shard was full strength when we got it. We used 30 Wick to restore the satellite, and we regenerated that Wick to 100/100 when we added another shard to it.
>>
>>2367845
>Even going full supervillain, we are their only hope. The sun is gone and the green fire too. Once we make it clear that we're going to restore the Sun, the humans will capitulate to us, like it or not.

People are bad at thinking things like that when you just blew up a large section of their city.

> Can we please go take the Dreadnought?

This would be ideal, IF WE HAD TIME. I would be okay with putting Bea and some of the more cowardly Flame Artists on it.

Abe and Alex come with us though.
>>
>>2367856
fine. Fair enough

A blast that big would likely kill Orion though. he does take blastback when wick overdrawing from the suns, and that was a lot of wick.
>>
>>2367860
Guardians of the Galaxy the Immolate. Spread it through all the Flame Cloaks.

Next problem.
>>
>>2367862
>Guardians of the Galaxy the Immolate. Spread it through all the Flame Cloaks.


Can't none of the can use flame rites.
They would certainly die doing it.
>>
>>2367862
They need a Wick to do that. Don’t think any of them have any. They’re essentially normal humans until we find em.
>>
>>2367067
>>2367176
This
>>
>>2367866
All humans have a wick. It's what makes them human.

Bea is less than human because she doused her wick to become a witch.

This is a core concept of the setting, bro.

>>2367863

They'll die if we don't kill the Sinners right away as well. Or betray us.
>>
>>2367876
Except it's a 100% fatal.

Also the guy raises a point.

There is wick as in spirit and then that actual physical fire focus known as Wick (note upper case) which enables the use of fire internal. Ouro has made the distinction clear before in the past(for example Orion having his Wick cut in half in backstory and needing a new one from the stores), and has said without finding Wicks they cannot use flame rites.

So their help in splitting the load would be a big fat zilch until then.
>>
>>2367860
We dont need to expend ALL of the Wick. 15-20 is more than enough to down a golem already injured from the satellite, and we can add in our ignite weapon+immolate on top of that. And bea can unload more than one supershot in one go anyway.
>>
>>2367884
Bea cannot fight in sunlight. For several reasons.
>>
>>2367885
Then she can be the first to fire. Not like th golem is a small target
>>
>>2367860
>he does take blastback when wick overdrawing from the suns, and that was a lot of wick.
I think that was Orion burning up. Using the sunshards is eventually fatal. It will be costly to fight tge golems, no doubt about it. I was just arguing that we have the capability of defeating the Golemist and her golems.

>>2367885
>Bea cannot fight in sunlight
Pretty sure she can. Witches can be in sunlight, and I think Bea's powers would be boosted by it.

>>2367067
>Orion alone goes as witness and executioner.
>Everyone else finds the Dreadnought and captures it.
>>
>>2367924
Actually nah. If we're going to succeed, we need everyone in on this.

All or nothing.
>>
>>2367938
I just think that Orion is the only one who has good chances to survive the fire and the golems. Everyone else is too squishy and flammable. Then he can use Belle to help him escape.
>>
>>2367067
Fuck, I don't even know how to vote. We need to capitalize on the drop to not have wasted the star, but we can't do it with what we have right now. Both options are bad.

>Prepare to pretend to be first responders, then move in and mop up the remnants this way.
>>
>>2368036
>>2367067
We should have a second vote on how to mop up the remnants.

This is a decent plan.

We can also have the weaker or in technical terms less fighty Flame Cloaks provide actual aid to get the people on our side.
>>
>>2367924
She loses her sight or most of it cause sun. Hard to use a gun like that.
It also could explode her super easily. Super super easily.


>>2367938
None of the others barring maybe Bae are going to be able to make a meaningful contribution anyways.
>>
>>2368081
Big targets, supernatural aim, and second age durability of guns.

Shes survived touching the thing, albeit not as well as orion. Shell be fine.
>>
>>2367793
Except it’s not. We’re not a fucking superhero. We’re a self-righteous religious zealot pursuing a quest on behalf of a god that’s probably morally ambiguous.
>>
>>2368127
> Literally the only source of light and flame

I mean. In this setting we kind of are a fucking superhero?

See >>2367842
>>
>>2368092
Yeah when it was reduced and a single shard. She also didn’t use her explodey powers for good reason. Namely she’d likely blow up.


>>2368141
Using a meme for an argument means you effectively have no argument. Try harder.
>>
>>2368156
You are arguing minutiae here. She won't be touching it this time, and she most certainly doesn't have to be beside it when it goes off. She'll know it's coming and can prepare both physically and mentally.

>Namely she’d likely blow up.
I looked it up and you're talking out of your ass. She wasn't firing for other reasons the first time, and she was shooting just fine in the Duke fight.
>>
>>2368165
Well well away from the fragment when shooting, and only resorted to raw physical might when she needed to be closer.


Her blood is super volatile at the best of time lest you forget.
>>
>>2368172
Luckily guns are pretty awesome for "staying the fuck away".
>>
>>2367067
>>Just drop the star on the appropriate coordinates.
Maybe stand around like 30ish blocks away, to see if there is any action afterwards.
>>
>>2367067
>>Just drop the star on the appropriate coordinates. It’s not worth trying to set anything else up.

I'm all for trying to wipe them out, but standing anywhere near their location is literally suicide. Instead, let's see who, if any, of the five survive and then have some epic boss battles with them while everyone is scrambling to claim the other shards. It will probably be a fun game of mad dash, full contact, scavenger hunting.
>>
>>2368689
Samefags strike again.
>>
>>2368717
Not even subtle about it.

JFC.

>>2368689
Fix your fucking voting problem already goddamnit. It isn't your fault, but it's your responsibility and that sucks yes.

Twice in a row is just fucking stupid.
>>
>>2368717
> YFW the samefagging is actually done by Ouro.
>>
>>2368748
do you really wanna Final Destination vote? With how many actually different participation timezones people have here?
>>
>>2368758
Not for this shit. I just want to move the fuck past it.

But that's the cost of blatant samefagging. Ouro leaves the vote open for overnight anyways. Might as well just say the vote is at (x) time, be there or be square. If you really give a fuck you should be able to snap off a quick vote even if it's on your phone.

Or not. But let me tell you that successful samefagging just encourages it.
>>
>>2368767
>the vote is at (x) time, be there or be square. If you really give a fuck you should be able to snap off a quick vote even if it's on your phone.
That's not a bad idea actually. I'm used to timed votes anyways.
>>
>>2368758
I am totally new but valid person whose ID will only be seen for one vote, but I totally support this handsome and smart man's argument here.

>>2368767

I really fucking hate a lot of the people playing this who are jerking themselves off most likely about having "saved" the quest.

This wasn't what I wanted when I switched my vote just to avoid samefag bullshit.

Go die in a fucking fire you selfish cunts.
>>
>>2368776
I mean at least the they can only samefag the number of devices they have. Or you could have a phone "registration" where they post their phone and their original ID and refuse single ID votes. Or the could have a window to validate the post linking it to their old ID. A minimum of effort on THEIR part.

It's not hard to make samefagging unfeasible without people being unable to actually vote.

But usually it's not a significant issue because they players aren't whiny self entitled bitches who think they'll get killed for a single wrong vote.

Then again maybe Ouro just doesn't give a flying fuck. I know I would be tempted to just walk away.

Side note: The last vote probably would have been the same outcome anyways looking at the timing of samefagging.

So let's not bitch about this vote or demand records but seriously everyone here should feel shame. Shaaaaaaame.
>>
Whatever.
>>
>>2368717
>>2368748
>you get "support"'s on your vote by 1-post ids
Stop this I want my suggestions to win by merit
>>
>>2368800
Well I can't fault that reaction.

>>2368802
Eh. It's hard to pick a way that people won't complain about like you just shot their dog.

Clearly the only solution is for everyone to samefag. It'll be a test of endurance and speed.
>>
Okay, it's time to chill out now. This shitstorm has gone on long enough. Everybody just simmer down and enjoy the quest. And vote once.
>>
>>2368819
I have only begun setting up my ISP side router chains, anon. Whatever vote next is gonna have a 12 swing minimum, 53 maximum.

You've awoken the dragon.
>>
>>2368819

No, no, no. That just doesn't feel right from the side that samefagged to guarantee a win.
>>
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I'm going back to sleep. Thread's been archived by the way, I figured I should do that before someone misarchives or some shit.
>>
>>2368819
>Nukefag tells everyone to calm down after he shits up the quest
>>
>>2368834
I'm the nuke fag tho
>>
>>2368835
He's a nukefag. Not the.
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>>2368829
Sleep well Ouro. Sorry we're the worst.
>>
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>>2368835
KYS my man.
>>
I feel like this is the kind of shit that ruins threads. It's a game that Ouro is running for us, and all of this bitching and moaning about samefagging and single post votes is completely pointless, and actually shits up the thread so much more than the actual act of doing either. No wonder the QM has had to take several hiatuses. Just enjoy the game and stop whining like entitled children any time there is a contended vote. You're not going to get your way 100% of the time, since its a community game.

Did I want to use the star right now? Not really, but that's what got voted in. Am I crying about samefagging and how everyone that doesn't agree with me is having fun wrong? No, I accepted the vote and then continued on, taking part in the next vote like any reasonable adult should. Get the fuck over yourselves, regardless of what side you were on. This is the equivalent of everyone being little bitches and flipping tables.
>>
>>2368864
> Samefag complains about people complaining about samefagging.
>>
>>2368868
>still trying to stir shit up
it's time to stop
>>
>>2368875
>JmlmiiVK

Stop samefagging, yes.
>>
Christ almighty you niggers I'm here to enjoy the story not to see my decision win. What is all this.
>>
>>2368940
Shitposting after it was archived.

Oh. The voting? That was everyone losing. Whomp whomp sad trombone.
>>
>>2368819
Supporting.
>>
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>>2368829
>>
>>2368829
Supporting.

Just . . . just let this thread end.
>>
>>2370615
>Just . . .
I don't know where you came from, but you need to go back.
>>
>>2365890
>Please don't talk about samefagging, it always poisons quest threads. We don't need that kind of salt overload.
So did I call it or what?
>>
>>2370615
Nah. Thread resumes in an hour or so.
>>
>Just drop the star on the appropriate coordinates

“Thank you,” Alex says. She seems to be ignoring the slap as best she can. “I will tell the others-”

“No, I will as well. Every single one of them deserves to know what they’ve signed up to do.”

Abe pulls Beatrice to her feet only to get lightly shoved away, the bruised witch patting herself down.
“I can’t say I agree,” he says. “But if you’ve chosen that, I’ll go along with it.”

Beatrice makes a sour face.
“At least you didn’t get fucking punched by someone on your side. Now let’s crack the case already and start the countdown.”

“No,” you tell her. “Not until I’ve gotten the support of the redcloaks. They have to know.”

And that is why, ten minutes later, you are standing in the middle room of your new base. You’ve bathed and changed your clothes, washed out your remaining armour as best you can. Alex stands by your side, arms by her side and chest puffed out as if she was some soldier on parade. Beatrice and Abe are off to the side of the room with the Starbreaker. They’ve cracked it open and are busy entering the incomprehensible codes they learned by rote.
The redcloaks have assembled, that motley crew of vagabonds and believers who had, up until they met you, been confined to vandalism, petty arson and minor violence. All righteous things in these circumstances but undeniably small. For better or worse that’ll all be over by the end of the day. Everything will change.

This decision was a hard one for you but you cannot let them know any of the doubts you had. They once had no purpose, just a burning resentment and holy anger for how the faith of the Wheel had been treated. Your arrival in Dis gave their resistance a cause. You showed them that there was still a way for the forces of God to triumph. You cannot be human in their eyes, you have to be more. And your decrees must be delivered without uncertainty. What Beatrice and Alex had planned together still makes you wonder if it is truly right but you cannot pass that down to the redcloaks. To them, the starfall must be right.

You wonder what Belle would think of all this. You refused the Saint’s gift of infallibility when she offered it to you and yet here you must pretend to it all the same.

“Redcloaks! I have received all of your reports and while the dreadnaught remains hidden, it no longer matters. I, no, God has a new mission for you all. It is time to take this war to the highest echelons of sin! Are you aware of the funeral taking place right now?”
A muttered tone of assent. They are rapt, following your every word.

1/4
>>
>>2372830
“Even as I speak, the greatest sinners of Dis come together to mourn one of their own! You knew him as the Iron Duke! Some of you have had families suffer at his hand,” and at this you give a grateful nod to Odrian. “But even those of you who haven’t know him for what he was. A monster! He choked the flame out of this city and sold you all to the witches! And yet...and yet even now people shed tears over him. His godforsaken corpse is being enshrined! He is being given every honor in death that he denied to the faithful in life! Killing him wasn’t enough! It can’t have been, not while Dis celebrates his every sin!”

“But he’s dead,” Clement says, after a long silence. “We cannot kill him harder.”

We can. The time has come to show Dis just what an enemy it has made in the faithful! And for that purpose, we are attacking the funeral itself!”
You pause again but this time there is no response. The unease you’d been feeling about addressing your followers has dried up and has been replaced by an old familiar fury. Decades-old memories of the exhortations you had heard when training in the Watchtower slowly resurface as you speak.
“Yes, it is well guarded. Yes, it is attended by every degenerate and sinner that floats upon the surface of this ruined city. So what? Through the grace of God, I have been given a weapon. The stars themselves will smite the infidel when I demand it! The wrath of the heavens will rain down and the impure will burn! The Wheel God has not forgotten! The Wheel God has no forgiven! And his divine fury lives on through us! Who’s with me?”

The room is filled with a resounding chorus of cheers and prayer. The redcloaks probably don’t fully understand just what you mean yet but it is becoming clear to you that they may very well follow you to the ends of earth. You raise your arms and they fall silent once more.

“But there is one thing you must know. This is a new step for our mission. Our previous success will be as nothing compared to this and there will be no going back. For all your lives you have been able to live in Dis, as part of Dis, even as it trampled you and your families. That will end today. Countless citizens will die. Towers will fall. And the dark powers of the earth will tremble. After this you will never be of Dis again. We are here to save Dis but...but we can only do so through cleansing it! So if any of you have any reservations, leave. If any of you still value your city over your faith, leave. If you will falter for any reason, leave. I will not stop you. But if you have what it takes to choose your faith over your city, even knowing that it will forever be your enemy, then step forward and join me.”

2/4
>>
>>2372833
It’s almost depressing how quickly they all step forward. With their fellows all watching, how could they not? Odrian. Eustace. Enda. Linus. Peter. Clement. Walstan. Edmund. Kilian. Dominic. You do your best to engrave their too-young faces and names into your mind. If you can remember them, it may make what you’re about to say feel better.
“Thank you all,” you say. “And do not fear death. No matter what happens, the Wheel God has set aside a place for you by his right hand. There is nothing greater than fighting for your God...even if it means dying for him. And those that do, they will be remembered as martyrs for the rest of time!”

Beatrice shoots you a dark look as she drags the Starbreaker up towards the crowd. She can’t be happy with what you’ve done to them here and as much as you want to agree with her, you can’t. This is not her place.
“Here,” you say, taking the Starbreaker and noting that it is ready, with the crypt-tower targeted firmly in the middle of the grainy picture. A box of indecipherable text hovers above it, two little boxes flickering next to it. All that it needs is the final confirmation. “This is the weapon. But this concerns all of you. There really will be no going back. We do this together.”

You all cluster around the Starbreaker, redcloaks and companions alike. Hands brush against the holy relic as everyone, including Beatrice, Abe and Alex, reach out to touch the silver case in reverence. You offer up a silent prayer for what you are about to unleash.

“Today they will learn what it is to fear God.”

You push the button.
>>
>>2372836
PRAISE THE SUUUUN!!
WHEELHU ACKBAR!!
>>
>>2372836

Of course, it's not as simple as just that. It takes time for the star to move. The pushing of the button simply starts the process that will end in the relic's desecration, the snuffing out of one of the sky's last lights and the deaths of many people.

That gives you time. You will not be there when it happens. None of you will be. Instead of going dangerously close to the target in hopes of ensuring that the star's devastation is absolute, you have chosen to use this incoming chaos as a cover for another raid.

When the star falls, you will be here instead:

>The Black Iron Docks.

>The Thorn.

>The Senate Hall.

>The Paper Bridesmaid.

>The Sable Imp Fellowship.

>Other (Specify)
>>
>>2372843
>The Senate Hall.
We need to find the flame talents and behead their ability to organize. Their laws are over.
>>
>>2372844
>The Senate Hall
>>
>The Thorn

Beatrice has been inside, as has Abe, though less thoroughly. Maybe it'd be best to go somewhere else in light of that advantage, but then, maybe not.

>They're going to see stars
>Dropping the bass so hard that it'll leave a crater
>I hope they have a fall guy
>Look, here comes Bitcoin's value
>>
>>2372844
Actually, changing vote to support this.
>>
>>2372849
>Fall Guy
wrong quest
>>
>>2372843
>The Senate Hall.

>>2372845
So do I but we seem to have bungled our recon somehow. It doesn't seem to be at the docks proper, so I'm guessing it's either a submarine or an airship.
>>
>>2372843
>The Senate Hall.
>>
>>2372843
>>The Senate Hall.
>>
I can't remember, what do we know about the Senate Hall?
>>
>>2372861
Because it seems like we only know where it is and nothing else. We need more information to plan an attack. The Thorn is tempting but I get the feeling they're gonna be seeing a shitload of patients shortly so it's either a great place to be or an absolutely terrible place to be after the star drops.
>>
>>2372854
I'll change to the docks if someone has an actual plan by the way
>>
>>2372861
It's where all the paperwork happens. It isn't the printing press, but they'll have a hard time declaring a state of emergency without a senate.

We know that flame users aren't killed, they're registered and get approval. That means someone has a list of them somewhere in there.

If we steal/burn important documents like deeds of ownership, we will seriously fuck up the security of parts of their economy like rent. People can just pull up counterfeit deeds and it'd be hard to refute them without a government record.
>>
>>2372843
>The Paper Bridesmaid.
Once her friends are dead she'll have no reservations about killing us. We should take her out as soon as possible.
>>
>>2372868
We're not taking out all her friends at the same time though
>>
>>2372843
>The Thorn.
Changing my vote to the Thorn. Fuck this is a tough choice. We need to use this opportunity to go for a shard above all else and this is the one we know the most about (which isn't much)
>>
>>2372868
>>2372870
Correct. One of the sinners is an Imp, so he's almost certainly going to live. I doubt the golemist will die either, she sounds seriously OP.
>>
>>2372843
The Senate Hall. Just seems to go along best with our terrorism.
>>
>>2372873
I feel like this decision deserves more thought than that
>>
>>2372883
Except we don’t really know that the Thorn is actually where the Tangle shard is.
>>
Also the Thorn seems like a really bad place to be after we blow a giant crater in the middle of the city. Sure there may be a ton of panic, but I’m confident that there will be a ton of security.
>>
>>2372872
Why do you think one of the sinners is an imp?
>>
>>2372915
it would be kind of strange but not impossible if the leader of the Sable Imp Fellowship was NOT an imp.
>>
>>2372900
I imagine the tangle shard is being used as the wick of the workshop, which seems to itself be a giant living organism. The alchemist is probably the other lamplighter.

>>2372883
We're going in kind of blind for all of our options though.

> Docks
We've been there and didn't find the dreadnaught.

> The Thorn
We've been there, but not in the section that would actually house the shard. We also don't know what the doctor's deal is.

> The Senate Hall
We don't really know what's here, other than records. There's a chance Agatha's shard is here but there's no reason to suspect that.

>The Paper Bridesmaid
We don't know who or what the snake is.

>The Sable Imp Fellowship
We have literally no idea what they'd be doing with a shard. There's a chance they're not doing *anything* and Rene's hidden it away somewhere else.

I think the Senate or the Docks are our best options, but I don't know what we'd do at the docks since our recon failed. Break into the main office and look for records I guess?

>>2372915
>>Rene runs the Sable Imp Fellowship with his partner and is, to my understanding, very rich. Has his fingers in a lot of lucrative businesses you know, raising the dead, dredging up imps, mining, contracting imps, domesticating humans…
I thought we were explicitly told he was an imp, but I guess not.
>>
We should start sending out soothsayers and shit after this star falls. Preaching the doom of Dis. They’ll probably get silenced rather quickly, but it could be interesting. It’s not like there’s really a central government and it looks like the sinners aren’t exactly united. It might be interesting to see how it works in the Maze and the lower levels of the city where people aren’t treated that great.
>>
>>2373030
>Lamplighter Quest: Class Warfare edition
>>
>>2372843
>The Thorn.
We've been here, we know there are probably two shards here.
>>2372925
>We've been there, but not in the section that would actually house the shard. We also don't know what the doctor's deal is.
The doctor won't be present, he'll be dead. The warmth of the Thorn is coming from somewhere, it's probably the shard.

I'd also like to take the Dreadnought, get the hell out of Dis, I'm very willing to switch my vote to piracy.
>>
>>2373174
But there's nothing to do outside the city, and it would make us and our deplacements (is that a word in english?) incredibly obvious
>>
>>But after that it gets muddier. Albert talks constantly about using it as the solar engine of some incredible dreadnought or another but he owns a dozen shipyards so I don’t know where said hypothetical dreadnought is. I don’t even know what he plans to use it for! Betray us all and take over Dis? Doesn’t make a lot of sense if you can only do it from the muddy shoreline.

Looking back it seems pretty obvious the dreadnaught is an airship. Maybe he's intending to fly into the Without and search for new worlds?
>>
>>2373188
>But there's nothing to do outside the city
I have faith in Ouro's ability to find something for us to do while we wait for Dis to get cold enough that the humans have to help us. We might be able to find the Sun's gas station, or fight pirates or help other cities along the shore.
>>2373213
>Looking back it seems pretty obvious the dreadnaught is an airship. Maybe he's intending to fly into the Without and search for new worlds?
Could be an airship, or he really could be trying to do something in the Sea of Mud. Maybe he's just a ship nerd.
>>
>>2373268
Assuming the dreadnaught is even finished. We should eventually find the little yellow guy and ask him.
>>
>>2373268
What if it's a submarine?
>>
Didn't mean to let the vote run on for so long, dozed off and fell asleep through the whole damn vote. Calling the vote.
I'm afraid that's all for today anyway. The thread's been archived, I hope you all had fun and I'll see you in about a week when I start the new thread!
>>
>>2373769
Thanks for running!
>>
>>2372843

>The Black Iron Docks.

Run away.
>>
>>2373769
Thanks for running, mate.
>>
>>2372843
>The Thorn.
It's one we know the best.

Senate hall is literally an unknown - why would we go there?
>>
>>2376353
I think we're not intending to look for a shard at the Senate, but to kill everyone there and destroy their records.
>>
>>2373769
Thanks for running. I can't wait to see our insane raids while parts of the city crumble around us, sort of.
>>
>>2376799
Hasn't the Senate been locked away for years - with nobody hearing from them?

I don't think they've passed a law in ages...
>>
Senate:
>>2372844
>>2372848
>>2372851
>>2372854
>>2372856
>>2372860
>>2372873


Thorn:
>>2372871
>Changing my vote to the Thorn.
(From what?)
>>2373174
>>2376353

Docks:
>>2374679
(Two more voters might change to Docks.)
Bridesmaid:
>>2372868
>>
>>2377296
The thread is over and the vote was already called.
>>
>>2373769
Thanks for running Ouro!
>>
>>2372843
>The Thorn.

Maybe we can find something to use against the survivors there?

Damn I thought this was over.
>>
>>2372843
>>The Paper Bridesmaid.




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