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>>2301844
>Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Arch%20Magnus

Welcome back to Warlord Quest! Our loveable protagonist is a hulking, facially scarred mountain of a man named Arch Magnus. Last time we befriended giants, beat the shit out of a old man and then had not one or two but three duels which we won at the cost of our beloved hammer-Fu.

>stats and gear incoming
>>
>Arch Magnus "Magnus the Mighty"
86/150Hp

Death Touched. Your brief jaunt through the land of the dead gifted you with superhuman durability. +10 armor

Spirit blade. Fallen warriors of ages past whisper in your ears, Guiding your strikes. +10 to attack rolls and damage

Huge- Magnus is a big guy. Even for you. +50 to Hp and +10 to feats of strength. Allows dual wielding of great weapons.

Skills-
Iron fist counter. When dual wielding and defending, your highest success roll will result in a counter. Roll 1 damage dice.

>Gear
Magnus's Great Hammer. (Broken). A heavy, brutal weapon with a serrated, angled head, a vicious spike on the reverse and a butt cap of solid steel.

Battle Spear (Great Weapon)- the bastard love child of a sword and a spear. Three feet of iron reinforced shaft with an equal amount of broad, heavy blade. Lesser men would slay dragons with these.

Leather armor- cured hides and boiled leathers cover your large frame in several inches of protection
+20 armor

Heavy gauntlets. Thick articulated gauntlets that extend to your elbows, allowing you to block enemy blows easily even without a shield. +5 armor.

Blessed Great shield- a massive slab of silver engraved steel adorned with decorations of the Moon goddess and her seven hundred saints. You really need to redecorate it. +15 armor when equipped.

>Write up inbound
>>
Rhya's hill, only the day before it was a quiet, prosperous village under the assumed protection of Lord Caius of the Brotherhood of the Crescent. Men and women felt safe at night under the silvery gaze of a respectful statue of the Saint of Vigils, the bow of saint Rhya a crescent of moonlight itself.

Now the village bleeds. Houses collapse inward as their supports burn, their occupants dragged into the stone and dirt streets to be beaten into submission by your jeering warriors. Bur-Lun sits atop the crumbling wall of the shattered guard house. Your men dig through the interior, salvaging weapons and armor, putting wounded warriors to the sword. The giant nods in greeting to you, plucking arrows and crossbow bolts from his thick hide. Urhost directs a group of men packing supplies of dried meat and fruit into large packs, strapping them to the backs of anxiously shuffling oxen, sheep and the occasional donkey. The sullen villagers sit under guard, their weapons piled in the square and their legs and necks lashed together. Urhost approaches you respectfully, slapping your back happily as you grin firefly and punch the veteran in the shoulder
"A fine raid Magnus! Food, tools, thrall aplenty! Beasts to carry the loot and even a set of decent smiths tools from that blonde oafs house! And have you seen the women?"
He grins lecherously, elbowing your side as he points to a specimen of the local flavor, huddled fearfully with her mother, dark hair mussed from a rude awakening, bedclothes stained with mud and blood.
"Soft living and pampered. Soft and warm and sweet. Make sure to claim a few or they'll all be gone!"
He laughs, his beard sticky with clotted blood.

Wren approaches, sliding arrows into his quiver after checking them for damage, his soft rasp barely reaching your ears.
"As War Leader Magnus already has claim to his pick of the loot. He fought like a true reaver. You should be impressed Urhost"

The bearlike brute laughs again, shaking you both by your arms
"Impressed?! Bloody he'll I was in awe! Fought all their best in single combat and won! Throth will die of jealousy when I tell him. Bald fucker hasn't had a good raid in years!"

You wince as the wound in your chest and shoulder crack open as he jostled you boisterously, blood trickling down slowly. Wren notices your scowl and pulls a pouch from his leathers.
"Are wounded Magnus? If youve got a minute I can stitch you and treat you. Duergir made sure the far ranging scouts can tend our own wounds."

>Celebrate your raid with Urhost

>Let Wren stitch your wounds (regain HP)

>Inspect the loot.

>We need to move. Load up everything and head for the camp.
>>
>>2322839
>>Let Wren stitch your wounds (regain HP)
Have loot items brought to us.
>>
>>2322839
>>Inspect the loot.
>Let Wren stitch your wounds (regain HP)
Don't want to miss claiming something for ourselves actually worth anything
>>
>Any other votes before I call it?
>>
>>2322867
This, Loot first.
>>
>Inspect loot while Wren stitches wounds.

You sit heavily on a side of the broad stone mount of Saint Rhya's statue. The armored statue never changes his aim from the distant horizon, his vigil continuing after death apparently.
"Better stitch me up before I bleed out I suppose"
You grunt to Wren with a tired smile, pulling off your chest piece and undershirt, the cloth and leathers stiff with blood. Despite their predicament several of the watching village women become very interested as you bare sweat slick muscle to the cool smoky air.

Wren stands next to you, digging through the pouch before pulling a small vial of some dark paste, a bottle of clear liquid, a needle made from a rock vipers fang and a spool of thread. Urhost passes you a bottle he swiped from the ruins of the Inn and you bite out the cork, taking a healthy draught of the sweet, potent ale as Wren cleans your wounds.

"Tsss.. Careful Wren"
You grunt in pain as the Scout master pours a generous portion of the clear liquid over your shoulder, cleaning away blood and sweat.
Trying to redirect your attention from how deep the slash in your shoulder is you turn your head to Urhost
"While im sitting here, bring me what we've got so far. I want a look at the spoils of victory as they are."

Urhost nods, grinning broadly
"Wise decision Magnus. Don't want any of the men wandering off with loot they didnt earn"

Wren works in silence as Urhost directs men to carry over crates and sacks, bundles of tools and weapons, salvaged armor and jewelry. The thralls are counted and inspected, Balon and Lionel sitting under extra guard as well as the surviving village militia. Wren is well on his way to stitching up the wound in your chest as Urhost approaches again, a crude list scratched onto a thin piece of board with a charcoal stick.
"Alright Magnus. Got our pickings tallied up. As War Leader, you've got the most share no doubt. All the men agree you fought like a demon and led them well. You can pick and choose what you want."

>Loot- units of Loot (L) are barter items, Thralls, weapons, Jewelry, anything of value you posses.

Total loot
56 Thralls in various condition. (3L each)
60 Farm animals of various species (1L each)
Various weapons, Tools, Scrap armor, Jewelry, coins 160L worth
16 Desirable Thralls. 10L each.
1 Smith's Tools. Favor item. 20L
Eolhim's Weapons 15L

>You can take up to 80L value without being seen as greedy.

>Choose what you want
>>
>>2323016
Smith tools
Eollhim's weapons
2 desirable thralls , a man has needs after all
The rest can be scrap armor , weapons , jewelry , tools and coins
>>
>>2323044
We dont really have any need for the normal thralls , or animals since we all get to eat anyway
>>
>>2323016
Smith tools
Eollhim's weapons
2 desirable thralls
Are Eollhim's wife and daughter among the thralls?
If they we should take them. He fought valiantly the least we could do is to make sure nothing happens to his kin.
Also are there dogs among the mix? I think we need a companion.
>>
>>2323109
>>
>>2323109
There are but they are whimpering mutts currently being slaughtered for meat. You could find a suitable companion on a hunting expedition of course.

>Inb4 cave Bears.
>>
>>2323109
We'd still have a lot of L left tho

What if do a combination of
>>2323044
And
>>2323109
>>
>Smiths tools. 20L
>Eolhims weapons 15L
>2 Desirable slaves 20L
>Eolhims family 10L
>35L in various weapons, tools and

Total value of 80 Loot from the Raid of Rhya's Hill. The rest will be distrubuted among your men and Bur-Lun as their share of the loot.

Good? Y/N
>>
>>2323201
Y
>>
>>2323188
What are the chances of us finding a dragon , preferably a baby or egg and making it our pet ?
>>
>>2323201
QM that's a 100L
Our men will see us as greedy
>>
>>2323216
If you go to the Storm Peaks (where dragons chill) and managed to either steal an egg or capture a hatching you could very easily train a ferocious war beast. There are monstrous Boars, Bears and Wolves native to the shattered Peaks along with some very unpleasant Stone Wyrms.
>>
>>2323201
>>2323224

Good , but let's take 15L in various stuff instead of 35L
>>
>>2323188
>inb4 Dire wolves, I get what you're saying, was only a question. We'll get a companion later than.
>>
>>2323230
So could we be Warlord in addition to beast master?
Our pets could feed on the dead from our raids
>>
>>2323201
Y
>>
>>2323224
>>2323238
My bad. Adjusting for 15 instead of 35.
>>
Smiths tools. 20L
>Eolhims weapons 15L
>2 Desirable slaves 20L
>Eolhims family 10L
>15L in various weapons, tools and jewelry.

You dictate your choices to Urhost, the competent raider snatching bundles of tools and weapons, hides and rolls of cloth. Under your orders, the fallen Legionaires weapons and family are made your property. The faded beauty of Eolhims wife is reflected in the face of a pair of youths, a boy and girl, their faces red and splotchy with grief.

Their mother wipes tears from their cheeks and whispers words of comfort as they duck away from your gaze. The woman is older than you but you have no doubt she has some skill to be worth her life. The boy will go to Barbas, reforged into a warrior. The girl will make a fine gift to Shalla, a apprentice for her herbalism.

You inspect Eolhims broad bladed longsword, the weapon light and strong, balanced exquisitely and paired with the thick bladed dagger. Urhost smiles as he watches you handle them
"Fine trophies Magnus. The old man died like a warrior. Good on you to claim his family. Better than some of the other lot would do."

You look over the crowd of Thralls and a pair catch your eyes. A tall, slender limbed brunette, her long hair pulled back tightly to reveal bright green eyes and a lovely mouth twisted in a snarl of rage as she kicks one of your warriors balls into his throat.
"Ill take her...."
Your gaze shifts to a short, curvy blonde, likely from her dress and evident terror the daughter of some important villager. She covers against a group of other women, her eyes screwed shut in fear but her bedclothes filled out in some very appreciable ways
"And her"

Urhost and Wren share a look before snorting in laughter
"I can't argue your taste! Fine choices Magnus. They'll make good Thralls and bedwarmers once you break them in. Be careful with the tall one. She nearly gelded Aldus."

Wren spits disdainfully
"He'll be stitching that up himself"

Your loot and chosen Thralls are separated from the others, Urhost reminding some of the men exactly who the loot belongs to and the fact
You are more than capable of ripping them in half.

>Celebrate a successful raid

>Get all this Loot back to the camp

>Fortify the ruins of Rhya's hill.

>Other
>>
>>2323322
>>Get all this Loot back to the camp
>>
>>2323336
This, let's get out of here.
>>
>>2323336
No reason to stay
>>
Let's hit the road boyos , we can celebrate at home
>>
>Back to Camp

You wince as Wren tugs the last stitch to your wounds shut, the deep slash now only a line of pain, already knitting closed. Nodding to your lieutenant in thanks you stand, shrugging on your shirt and pulling your chest piece over, the dried blood flaking away. Standing atop a pile of corpses you raise your voice loud enough to be heard over the commotion
"Crag Wolves! A fine raid! A fine victory! Thralls and weapons, Food and spoils for all! But we must move before the Moon scum move against us. They are likely already on their way! To the camp!"
You bellow, striding through the crowds of cheering warriors.

Thralls and oxen are driven along, both burdened down with sacks of loot while your men flank them, ready to beat down any sign of resistance. Torches flicker in the dim moonlight as you lead your makeshift convoy through the forest, Bur-Lun clearing brush so the stubborn animals could find a path. You feel much better under the cover of the elder trees and out of the baleful glow of the moon.

Back at the makeshift camp you stagger into a crude sleeping pit/ tent, Dug deep enough that you barely need to crouch. A thin pile of furs along one side is quickly padded further by the deposit of an armload of pilfered hides.

You recline against the wall, cushioned by piles of skins and lace your fingers behind your head, relaxing slightly for the first time in hours. Outside you can hear Urhost ordering the men about, securing Thralls and setting up a night watch.

>Get some rest.

>Awful lonesome in this tent.

>Other
>>
>>2323467
>>Awful lonesome in this tent.
I wanna see where this goes
>>
>>2323479
To a tasteful fade to black you degenerate
>>
>>2323500
I DIDN"T THINK YOU MEANT LEWD
>>
>>2323467
>>Awful lonesome in this tent.
>>
>>2323500
Just don't kill any women with magnus's "strength"
>>
>Awful Lonesome in this tent.

As you lay against the soft, cool walls of the sleeping hollow, the sounds of the resting camp fill your ears. Men laugh and bicker, others snore and belch in drunken sleep. Others relax in more... Physical ways. Grunts of exertion, gasps of pain and fear mixed with terrified pleasure, the slapping of flesh on flesh. All awaken some very urgent feelings within you.

Rousing yourself from your rest you stride from your sleeping hollow, making your way through the camp toward the Thralls. The pair of young women you selected are tied by their necks to the same tree as Eolhim's wife and children with braided rawhide straps. They wake from a fitful sleep as you stand over them silently.

The blonde wakes, cringing back against the earth as she focuses on your form, Eolhim's wife hiding her children behind her, keeping her eyes downcast respectfully. The slim, long limber brunette locks at you fiercely, spitting and snarling.

"let us go! Let us go! Bastard! Animal! Demon! You have no right! Murderer!"
Her voice is light and sharp, like wind in the high mountains as you chuckle, gripping her by the chin
"Sweet thing... I have the only right"

Before scooping her over your shoulder, grabbing the curvy blonde around her waist and holding her under your arm. The blondes sobs of fear and the brunettes curses and impotent threats as you walk back to your sleeping hollow. Your men laugh and joke as you walk by, a pair of struggling women held like unhappy fish as you duck into your tent and drop them in a heap, fastening the flap with a rawhide strip and a wooden toggle.

Turning to the young women, the blonde hiding behind the brunette, her small fists clenched in defiance as you step forward, sweeping your bloody hair from your face..

>No words. Only action. (Fade to black and timeskip)

>get to know your new Thralls.
>>
>>2323707
They're gonna be witt us from now on , might as well get to know em
>>
>>2323707
>>get to know your new Thralls.
Don't wanna be THAT much of a brute
>>
>>2323830
This, we’sa gent and a scholar
>>
>>2323707
>>get to know your new Thralls.
>>
>>2323707
>>get to know your new Thralls.
>>
File: Vladmimer.jpg (66 KB, 639x449)
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66 KB JPG
Unrelated to the story , but since the beginning I've imagined Magnus to look like this
>>
>>2323707
Get to know then pull out Brutus the meat warhammer, slayer of women, gaper of holes
>>
>Get to know your new Thralls.

"Back away brute or ill... Ill... Stay back!"
You advance on the defiant brunette, looking curiously down at her as she takes a hesitant step backwards, her defiant facade crumbling.

"Didn't you hear me you brute?! Stay back! I- I mean it! I- AIEE""
You pace forward as she stumbles over the cowering blonde with a yelp, the pair ending up in a tangle of shapely limbs, Hair and revealing bedclothes.

You chuckle and strip out of your shirt, wetting a scrap of cloth from a waterskin and scrubbing the blood and sweat from your limbs as the two women disentangle themselves with pushes, wails and light slaps

"Mylea! You whiney brat! Move your leg!" Barks the brunette, wriggling away like a energetic eel
"I'm so sorry Ysolde! Sorrysorrysorrysorry! Oh no! My nightgown!"
Yelps the blonde, soft, bouncing flesh revealed as her nightgown rips and tugs in tantalizing ways.

You seat yourself against the tent flap as your 'guests' orient themselves, biting the cork from a bottle of mead and taking a large swallow, swilling the sweet liquor through your teeth. Ysolde, the brunette, crouches and watches you fiercely, her small white teeth bared. Mylea, the blonde, covers her bare busom (or attempts to) with a soft fur from your bed pile, watching you fearfully through large blue eyes.

"Who are you? What do you want?"
Mylea mewls anxiously, her plump lower lip trembling, blonde curls a mess.

"Who cares what his name is! He's a bastard and a murderer and a sheep screwing tribal! And hes NOT getting what he wants!"
Growls Ysolde, locking her eyes on you.

>What say?
>>
>>2324158
"My name is Magnus. Leader of this warband and you two, belong to me. Would you like anything to drink, food perhaps? You're time with me can be pleasant and no harm will come to you under my care. But disobey me and I'll see to it that you're life with the Crag Wolves will be a living hell."
Something like that. Makes sure to fluff it up with your spicy QM skills.
>>
>>2324158
The name's magnus , you'll be my maidservants from now on. Cleaning my clothes , body , and seeing to my needs will be your duties. No harm will come to you , be it from allies or enemies , as long as you're under my care. Tell me about yourselves while you clean me.
>>
>>2324215
>>2324228
Putting these two together cause I like them
>>
File: 0e3.png (187 KB, 600x339)
187 KB
187 KB PNG
>>2324233
>>
>>2324233
Yes pls
>>
File: 1494799983861.png (17 KB, 600x500)
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>>2324233
Sounds good.
>>
You take another swig of mead, trying not to burst into laughter at Ysoldes attempted ferocity.
"My name is Arch Magnus. War Leader of this War Party. Your former village, your neighbors, all you've ever owned, belong to the Crag Wolves. And you, my sweets..."
You lean forward, looking over Ysoldes slim body and Myleas curvy hips and thighs
"Belong to me. You'll clean my tent, my clothes, dress me for battle, fetch my food and drink and serve me in... Any...way that I desire"
You grin broadly, showing far whiter teeth than the women probably expected as the pair blanch and glance at each other
"Could be worse I suppose. I could have left you two unclaimed and you would be getting passed around by near sixty battle-drunk men for the next few hours. If you listen close you can hear five of my men enjoying one of your friends from the village"

All defiance drops from Ysoldes face as she listens for a moment, sagging against Mylea as the two girls sob softly and hold each other. Mylea speaks softly, her blue eyes rimmed with tears.
"Its you.. You're the one who killed Old Eolhim! My uncle and you... You killed him!"

Ysolde bites her lip, glaring at you through a veil of tears
"You destroyed my father's inn you dog! Your giant crushed our best customers under a wall like they were bugs!"
She scowls prettily, face flushed and eyes rimmed with angry tears

You nod in agreement, swallowing down another quarter of the bottle before standing, wetting a rag and throwing it to the two women
"Aye. I killed old Eolhim. Took his family into my protection so they wouldn't be divided. The girl will go to a good woman, the boy to Barbas for training and the old woman will have a job cleaning hides or cooking food. And it's not my fault or Bur-Luns that your father built his inn from matchstick my dear."

You stand, extending your hands to calm the girls as you sink to a sitting position next to them, gesturing at the rag and your blood spattered boots and leggings.
"Can you show me I made a good decision?"

>What say while they clean

>Initiate meat Hammer (fade to black)
>>
>>2324279
>>What say while they clean
This world is brutal and harsh, but I won't be. If you follow my rules.
>>
>>2324294
This, ask them to introduce themselves. Age, hobbies, favorite positions?, etc.
Also if they've heard of any patrolling moon knights in the area?
>>
>>2324279
>>What say while they clean
>>
>>2324306
Why not. let them get comfortable aswell
>>
>>2324294
Also, I suggest the slightly long game with these girls. Carrot and stick could work wonders. They're already afraid, that's a great start.
>>
>>2324294
>>2324306
>Combining these
>>
Timidly, the pair take to cleaning the dried blood and sweat from your skin with the cool rag. Ysolde tugs off your blood soaked boots, grimacing slightly as still damp droplets cling to her fingers. Mylea scrubs dutifully, revealing sun browned skin and white scars under the layer of grime. You allow your hands to wander, gripping handfuls of silky smooth skin much to their embarrassment.

"Your names? Mylea and... Ysolde? Pretty. Worry not my dears. The world is far more brutal and harsh than you can know. But I am not. Only those that displease or oppose me have cause to fear my wrath"
You say softly, stretching comfortably as Mylea scoots around you, your tangled black hair pooling in her lap. You nearly shudder with delight as Ysolde frees your feet to the air, coughing slightly at the smell of dried sweat.

You snap your fingers and Ysolde, after glaring at you for a moment before obeying and handing you the bottle of mead. You take a hefty swallow before offering the bottle to the girls. Mylea tentatively takes a small swig before her face reddens and she nearly chokes while Ysolde takes a large gulp, cocking an eyebrow at you.
"Golden Moon Mead. You have good taste"
She says finally, working a wet rag up your ankles and calves. Mylea sputtered and coughs politely before responding
"Tha-that was GOOD? it was like drinking fire!"

You chuckle, relaxing as her small fingers dig through your hair, undoing tangles and knots as Ysolde massages your feet and legs.
"Ive got good taste in liquor... Weapons... And of course women"
You smile as roguishly as a scarred behemoth can, both girls blushing slightly as they go about their tasks. You relax as they work, asking questions and groping where you can, the attention being allowed to go on longer before they shift away, the scowls being replaced with blushes and small smiles.

You learn that Mylea is nineteen, the son of the local miller and Eolhim's niece. She was promised to Ostvens unlucky (and now headless) bodyguard Rost. She seems a sweet, malleable, if a bit empty headed girl.

Ysolde remains silent for longer before opening up, her responses short and clipped as she massages your calves and thighs. She was twenty one, the daughter of the local innkeeper who brewed 'the best honeywine in the peaks'. She smiled smugly when you asssured her it was the best (and only) you'd had in years.

>Any other questions

>Commence pelvis shattering (fade out)
>>
>>2324407
>>Commence pelvis shattering (fade out)
>>
>>2324461
Nah nah nah we ease them into it "What you women can do here is have a real comfortable life. something you'd never get at your weak controlled village" or something
>>
>>2324469
Like our hole gaping hammer yo
>>
>>2324407
Tell em you could show them the world , if they so wished it , by taking them along during your travels and raids. They won't engage combat and will be kept in safe area , with guards if need be. On the road they can clean you and stitch your wounds and what not. They can also have a small of your loot , like jewelry and clothes (to make them more comfortable and like us more)
>>
>>2324620
Small portion*
Sorry for typos
>>
It's getting pretty late QM , don't forget to rest.
Dream up some cool new adventures that follow after this.
>>
>>2324620
Supporting
>>
>Sorry guys. Got comfortable and fell asleep on the couch
>Sweet talk continues
>>
You relax your head against the plush softness of Mylea's lap. Her fingers work gently through your hair, combing away tangles and knots as Ysolde massages your arms and hands, her strong grip easing away the cramps of battle

"Have either of you ever even been beyond your own village before?"
You ask, allowing Ysolde to rub a rag between your scarred knuckles

Ysolde frowns for a moment as she thinks while Mylea brightly responds
"My father took me to the Festival of the Lady in MoonBend once! They launch all these little boats in the river as the Moon is full overhead! It was so beautiful"
She sighs happily, her fingers now working through your beard

You chuckle at her excitement, turning your head to enjoy the ample busom being pressed against your cheek
"The world is far far larger than you could ever imagine. MoonBend is what... A days travel? I will march my warparty across the known and unknown world. To cities great and ancient and tiny hamlets like your own. And you two..."
You brush your hand across Ysolde's cheek, pushing back a wayward strand of hair.
"Can come with me. You'll be protected, as a war leaders property should be. You'll be given shares of my treasure as gifts and mementos. The chance to do and see more than anyone from your village ever did"

Mylea is silent for a moment while Ysolde gives you a strange look.

"You talk more than I thought a dumb brute would"
She says with a small smile, her green eyes twinkling. She strokes your knuckles and wrists lightly, hrr fingers cool and soft.

Mylea finally speaks up, her voice hesitant, yet hopeful
"That... That doesn't sound THAT bad... I mean I always wanted to go places and see new things but... Papa always said it was dangerous... If you keep me safe..."
She trails off and you lean up, pulling her around you like a kitten to nestle under your arm.
" I will always keep you safe. As long as you are mine I would defend you like my own flesh. Im offering the chance to be so much more than the wife of some miller or Tanner."

A faint pressure on your arm causes you to lift it, allowing Ysolde to wriggle under it and curl against your side, her expression fierce and determined.
"I think we can handle that"
She whispers as her hand inches down your chest. A second joins it on its southward journey and you smirk at Mylea's small, nervous smile

The girls are inexperienced but surprisingly eager and willing. Its been a while since you'd had a woman, let alone two but some things never truly fade away. Both girls surrender their innocence with no small amount of enjoyment on their part. Cries and gasps of pleasure echo out of your tent until the early dawn hours. You lay in a pile of mussed furs, Ysolde curled against your side and Mylea's voluptuous form draped over your chest. Birds are beginning to sing the night watch is being relieved and the day is nearly begun.

>Extract yourself from this delightful trap.

>Get some rest. A few hours is better than nothing.
>>
>>2325118
>>Extract yourself from this delightful trap.
ALWAYS PREPARED!
>>
Any other Anons here? Ill run with what ive got for now
>>
You gently extract yourself from the pile of soft, warm flesh you found yourself entrenched in. Mylea frowns sleepily as you stand before rolling over and gripping Ysolde tightly, snuggling her head into her chest. Quickly dressing, You take a moment before leaving your tent to admire the shapely pair of women before pulling on your boots and shirt, stepping out into the cool, moist morning air.

Your men are already up and moving, The more compliant of the new Thralls put to work gathering firewood and helping cook. Most of them glare sullenly at you but shrink away when your gaze falls on them like frightened rodents.

The more attractive women evidently had an eventful night, many of them sprawled naked and exhausted or curled into hollow eyed heaps under thin furs.

Urhost emerges from his tent and stretches, bare chested in the early morning air. The veteran raider seems equal parts muscle, hair and scars as he resembles some great shaggy ape more than a man.

"Magnus! Bloody hell from what we all heard last night im surprised your walking let alone awake!"
He laughs boisterously, slapping your shoulder as you smirk and walk with him

"They took a bit of convincing but they came around pretty nicely"
You say with a small amount of pride. Urhost snorts, pulling a waterskin from the hands of a young boy and taking a hefty swallow

"Ill sure as shit say so!"
He laughs, water running down his chin
"Sounded like you were skinning cats in there Magnus!

Stopping by a Cookfires you grab a loaf of bread, hollowed out and filled with chunks of steaming meat and root vegetables and devour it ravenously. Urhost gnaws at a steaming chicken leg and you both chew in contented silence for a second while a elderly woman tries her best to murder you both with glares.

>Where's Wren

>Any suggestions on what to do next?

>What did the night watch report?

>Go speak with Lionel and Balon

>Other
>>
>>2325152
>Where's Wren
>What did the night watch report?
>Go speak with Lionel and Balon

In that order.
>>
>>2325162
Supporting
>>
>>2325162
Also support.
>>
>>2325162
this
>>
>>2325162

I'll back this.
>>
You look around the camp for a moment, trying and failing to spot your elusive scout master. You turn to Urhost, wiping grease from your chin
"Where's Wren? Off scaring some children?"

Urhost shrugs massively, mumbling a mouthful of chicken
"Got no idea. Think he might be watching the road with some of his scouts. Seems that someone spotted the smoke from Rhya's hill"

You grimace, you'd been hoping to have more time before the Moon Lords sent some patrols around.
"And the night watch? What did they have to report?"

Urhost waves dismissively at your concern
"Relax Magnus. It could be a week before they scrape together anything more than a few light horse. Anything heavy enough to hurt us, can't catch us"
He growls proudly, years of experience behind his words
"And the night watch reported nothing more than a few attempted runaways and some curious wolves. The runaway were all caught and the wolves left the men be"

You nod, pleased with the report. Your men had done their job and kept the sleeping camp safe and prevented the Thralls from fleeing. Leaving Urhost to his breakfast you snag a half full skin of ale and a loaf of bread, making your way to the surrendered Guards, Balon and Lionel afforded the comfort of a hide blanket as a tent.

The two men sit outside their meagre shelter, watching the goings of the camp in bored disinterest. They look up respectfully as you approach, nodding greetings. Their mood brightens a bit as you hand out the skin and bread, the two men tearing into the food hungrily

"T'ank 'oo Maguth"
Balon grunts around a mouthful of food, Lionel looking on in disgust.

>Ask them how they are handling their captivity.

>Ask them about any surrounding villages.

>Ask them about the military presence in the area.

>other
>>
>>2325299
>Ask them how they are handling their captivity.
>>
"How are you handling yourselves"
You ask, crouching on your heels to put yourself on a level with the bound men. Balon chews his immense mouthful of bread and ale while Lionel replies

"We're handling ourselves pretty well thank you. Your man... Wren was it? Gave us this tent and a waterskin as a show of good faith"

Balon swallows with some difficulty, clearing his throat.
"If y'dont plan on us all bein' skewered by Lord Caius's lancers, might be a good idea t'get a move on before long"

Lionel nods sagely, passing back the skin of ale
"The lancers arent known for discretion or restraint you see. If they fall on the camp, we'd probably receive the same fate as you."

You lean back against a dried stump, dusting your hands off
"Thanks for the advice"

>Ask about the Military in the area

>Ask about Lord Caius

>Ask about nearby villages

>Other
>>
>>2325369
All of those , but ask their stand on attacking more villages in the future as well. If they're gonna join the party , they'll be part of raids eventually.
>>
>>2325376
Going with this
>>
>>2325376
Why not.
>>
"These lancers"
You ask, handing back the skin after taking a long draught
"Are they the main force in the area?"

Lionel chews a mouthful of bread slowly before responding
"Yes and no. The Lancers, theyre basically the ranging and vanguard force out here in the valleys. Light horsemen, capable of fighting as either a harassing force or a group of cavalry"

Balon nods, intersecting with his own point
"Lots'a the officers are given a lot o'leeway with how they carry out their orders. They're usually worse'n the bandits and such theyre s'posed t'fight"

Lionel scowls in disgust
"Lord Caius promotes fanatics, brutes and sycophants to officers instead of men who know how to fight and lead."

You register a bit of soreness there and file it away for a later day
"This Lord Caius, he seems to the power in this area of the mountsins.. What sort of man is he?"

Lionel and Balon share a meaningful look before responding almost in sync
"A cruel beast of a man"
"A right cunt"

The pair chuckle to themselves for a moment before Lionel continues
"Lord Caius Elloxes, officially 'Lord Saint of the Brotherhood of the Crescent and Grandmaster of the Moonlight Paladins' controls.... Basically all you can see. From the mines of the Hollow Peak to the lofty stronghold of St. Auriel's Fist. Hes of the more fanatical in that he believes its his destiny to sweep away any 'heretics and nonbelievers' which just so happen to include any that could possibly threaten his rule."

Balon scowls, leaning forward
"The damn bloody bastard is like a mad dog. Always gotta be fightin', puttin' down 'insurrections and heretics'. Seems t'€ he just likes killin and rapin and burnin t'be honest. I took m'discharge orders after the last campaign and ne'er went back. Felt sick, the things he had us do"

You sit in silence with the men for a moment before speaking up, picking your words carefully
"I wouldn't ask you to do things I would not do myself. If you don't wish to be a part of my warband then I can find work for you. If you stay though, you will be expected to fight and kill. There will be raiding, cities will be sacked, armies to fight. Can you stand with me?"

Lionel and Balon barely blink before responding
"Aye. I think I can"
"And I as well"

Leaving the men to finish their breakfast you stand and stretch your legs, walking through the camp. The sun is inching above the horizon and you'd like to have a start on your next course of action

>Speak with Wren about the scouts findings

>Gather your lieutenants. Find your next target

>Equip yourself for battle (gear change)

>Other
>>
>>2325467
>Speak with Wren about the scouts findings

>Gather your lieutenants. Find your next target

Gather Wren and other dudes to talk about his findings and our next target.

After our goal is clear we can prepare / upgrade our equipment
>>
>>2325481
Support
>>
>>2325481
Supporting

>>2325467
Just some criticism. I personally felt there was some inconsistency with the two thralls we just banged. We just destroyed their village, livelihoods, and murdered a lot of people so I find it improbable that they would all the sudden feel ok. Just my 2 cents.
>>
>Gather the Liuetenants
>Speak with Wren

You grab a passing warrior by his collar and stop him short
"Get Urhost and Wren. Tell them to meet with me. Now"

You release the smaller man and he stumbles, nodding and backing away
"Yes Magnus. At once war leader!"
Before jogging away.

You seat yourself on a stump by a smoldering Cookfires and warm your feet on a large stone as you wait. To their credit, Urhost and Wren don't keep you waiting long. Your bearlike raid captain daggers up, a broad grin on his face and his trademark axe over one shoulder. Wren follows like a shadow, his face daubed with green and brown pastes, his clothes similarly marked to fade into the trees like a shadow. Even Bur-Lun joins them, stomping along casually to seat himself on a large log, gnawing a entire leg of goat, bones and all.

You look to your absentee scout master and smile at the mans expression
"Wren! Urhost tells me you were out with your men along the road. What did you see?"

Wren seats himself opposite you, leaning his elbows on his knees as he speaks
"I took my men behind our position to hide our trail and watch the road for signs of pursuit. Good thing we did too because only a few hours after we arrived we saw a group of horsemen arrive and comb the ruins of Rhya's hill. White and blue standards, spears, light bows. Probably an outrider group"
Wren says softly, cleaning under his nails with a shard of flint.

You grunt in agreement as you digest the news.
"Seems the Lancers have some men in the area. We may have to deal with them before long"

Urhost grins viciously and Bur-Lun grunts dismissively
"Sounds like an easy way for us to score some decent weapons and even some horses that aren't half lame geldings."

You nod in agreement and file the information away as you turn your attention back to Wren.
"Have the rest of our scouts returned?"

Wren nods, steepling his fingers as he looks at you over the low fire
"Aye. Peks group came back just a few hours ago. They ranged around and they report three setllements around here worth our time."

>MoonBend- a large fishing village and small port set along a oxbend in the river a days travel west.

>Theon's Rest- a ancient ruin that has recently been settled again as a market village.

>St.Mika's abbey. A monastary nestled deep within a small valley.

>Which settlement requires your attention?
>>
>>2325496
I wasn't expecting to throw up a detailed story for both of them so let's just say they are easily manipulated bimbos who get off on slaughter.
>>
>Blows Warhorn sadly

Anybody in here?

>Looks under pile of corpses

Anybody? Helloooo?
>>
>>2325554
That's shite storytelling m8. You could have wrote stuff off as them not wanting to share. Would've made sense. Think about the context.
>>
>>2325550
>MoonBend- a large fishing village and small port set along a oxbend in the river a days travel west.
Want to crush these moon men
>>
>>2325550
>>MoonBend- a large fishing village and small port set along a oxbend in the river a days travel wes
>>
>>2325582
Fair enough. Ill try to work more detail in with future interactions. Im not the best writer.

>>2325583
>>2325595
MoonBend it is
>>
>>2325582
Physcosis, Stockholm syndrome. Maybe they're setting up to assassinate Magnus, you don't know shit.
>>
>>2325598
It's not as much about detail as it is about appropriate responses to something
>>
>>2325603
Why are you bringing logic into this low quality blatant power fantasy?
>>
>>2325607
I like to take blatant power fantasies to their highest potential and I am sure OP agrees.
>>
>>2325496

I agree, there was some disconnect there, but I think WarlordQM handled it well. I mean, their submission wasn't instant, I got the impression Ysolde is pragmatic and cold enough to try and make the most of the situation, and Mylea was dull and trusting enough to follow Ysolde's lead, regardless of her own feelings on the matter. You've got to keep the setting and tech-level in perspective too, there's a major precedent for barbarian concubinage in real life.

It's certainly not too out there that a pair of peasant women would willingly submit to a barbarian warlord when the alternative is death or violent rape, and I'm sure they both realize Magnus could've been far, far less courteous. Take my opinion with a grain of salt, I just didn't find it that off-putting.

>>2325554
>>2325598

Don't beat yourself up over it, you didn't do anything I wouldn't have done QMing in the situation. As for your writing, it's head and shoulders above most of what's on the site, and it's been getting better and better the longer the quest goes on.

>>2325601

This too, we'll need to be careful where we leave our weapons and lay our heads to rest.

>>2325607

This is 4chan, why are you surprised by the autism when it's to be expected?
>>
"What can you tell me about MoonBend?"
You look at your lieutenants questioningly.

Wren pulls a small parchment scrap from his pocket while Urhost rubs his chin, staring at the sky
"Decently large village. Maybe two, three hundred villagers. Wall around half of the village, bout twelve feet of wood and earth. Decent amount of guards, eighty to a hundred from what Pek can guess. We might come under archer fire from the guards but nothing heavier than a long bow"

Urhost scoffs, the seasoned raider rubbing his hands together.
"I wouldn't fear the mobs much here. These men are fisherman and merchants used to living in safety. Most will cower in their homes and pray to their lady we leave them be."
He laughs, cracking his knuckles. Turning, he grunts and rasps in Giantish for a moment before Bur-Lun nods.
"And Bur says he can smash through any puny gates they put up to stop him if you wish"

You smile, nodding at the ever helpful giant before responding.
"Now we just need to worry about those Lancers..."

>Lets try to evade them. They have to follow roads usually. We don't.

>Lets kill them. It will clear the area if enemies and well gain some decent loot and horses.

>Other
>>
>>2325550

I'd prefer Theon's Rest, but for the sake of expediency, I'll back

>>2325583
>>2325595

> MoonBend
>>
>>2325615

>Lets try to evade them. They usually have to follow roads. We don't.
>>
>>2325615
>>Lets try to evade them. They have to follow roads usually. We don't.
>>
>>2325612
>>2325613
Just saying, asking for good writing and characterization from a quest like this is like walking into a taco bell and ordering a lobster and filet mignon entree.
>>
>>2325671

> a quest like this

As opposed to what? Anime-quest #369? This is easily one of the top-three best quests still running on the board. Stop bashing the QM man, that shit kills quests and I don't want to see this one dead.
>>
>>2325615
>Lets try to evade them. They have to follow roads usually. We don't.
>>
>>2325683
The only difference between this and an anime quest is the lack of cartoon pictures. I'm not saying there's anything wrong with enjoying this, to revisit the restaurant analogy sometimes you crave greasy salty burgers that you can't get at a steakhouse. Top three is way too generous though, top ten would be more reasonable.
>>
>>2325721
Either way mate, who cares? This is a great fucking quest even if you find that you have a distaste for it.

Restaurant analogies are shite tho, people get what you mean. Sometimes, I personally enjoy a good power fantasy among the sea of other bullshit every now and then.
>>
>>2325615
We should probably go home
We just came back from a raid
If we go for another one against a bigger army then ours , we might a lot of casualties. And also , who's gonna look after the thralls and loot?if we leave behind men , we'll have even less to fight in another raid.


I PERSONALLY think , we should fight the lancers for their loot and then head home.
>>
>>2325824
Might suffer*
>>
>Lets try to evade them

"Well just have to try to keep ahead of them. If Wren and his men are as good as they think they are we should be there steps ahead of them the whole time"
You say with finality. You don't fear a bash with the Lancers but you don't want to lose men you'll need on a raid.

Wren nods proudly, defending his reputation
"They'll never even know we were here after my men are through. Wiping away a trail is one of the first things we teach them"

Urhost shrugs and tosses a pinecones at the wiry scout
"To make sure you never have a fair fight! If they're busy sniffing after our trail we can punch them in the nose before they realize it! But Magnus is War leader, not you or I so that will have to wait"
Turning to you he gestures towards the large number of thralls and livestock.
"Gonna be hard to move fast with that lot and all the supplies. If you want I can take a group of men and lead them up to the crag and then double time down to you. Won't take more than a day or two. Would get those pretty girls of yours out of the way and get the more valuable stuff back home faster"

>Allow Urhost to take a group of his men to escort the Thralls back to the Crag (lose most of your heavier warriors for 2 days)

>Well make them keep pace. (Retain warriors but move shower and at greater risk of detection)
>>
>>2325671
Ill try to improve on characterization. Romantic dialogue and interactions with side characters isn't really my strong suit but I'm sure with a bit of effort I can improve it.
>>
>>2325809
Thanks anon. I try to provide a fun world and setting for a blatant power trip gore fest without making it too cheesy
>>
>Did all my anons dieded?
>>
>>2325844
>>Allow Urhost to take a group of his men to escort the Thralls back to the Crag (lose most of your heavier warriors for 2 days)
>>
>>2325844
>Allow Urhost to take a group of his men to escort the Thralls back to the Crag (lose most of your heavier warriors for 2 days)
Just been working

And you left us for soo long almost thought you died again
>>
>>2325895
Smart thing to do really, we have a fekkin giant
>>
>>2325849
Please don't. The strong point of your quest is that we don't have to deal with that stuff.

>>2325844
>Have Urhost escort the thralls.
>>
>>2325849
>>2325900
Improvement in all ares is good even if its fine as is.
Keep at it.

Yer dont want to lose all the loot lest this way the wolfs have the loot.

And by the sounds of things the guys that are going to find us are going to kill rape everyone anyways
Lest the our people get loot and thr loot stays alive and not murder raped
>>
While im here by myself. Thinking about reworking the weapons/great weapons/ultra weapons mechanics. How many dice are rolled will be represented by ex:3 attack dice will be represented in this list by 3A. Defense would be 3D.

Right now for 1 handed normal weapons (hand axes, long swords swords, maces, spears etc)
It is 3A and 3D unless the opponent is dual wielding (4A) or using a shield (4D)

Because Magnus uses Great weapons with the ease of normal weapons due to his size and strength, I just copy the One handed rules onto him. Great weapons (long axes, Warhammers, battke axes, greatswords, pikes, battle spears) for most men are reserved for 2 handed use. Slower blows with more damage dice. So for a non-elite enemy with a greatsword I would think 2A with 2 damage dice per hit would be appropriate to signify their heavier blows. An elite enemy, having modifiers, skills and probably a master forged weapon could have more attack dice or damage respectively.

Ultra weapons are the fuckhuge anime tier weapons reserved for BIGBOYES (DragonFlame Sword, Axe of the Mountain King, Voors hammer, Moonlight blade). Magnus could use one of these at his current strength levels but he would have to 2hand it. These would be limited to 1, maybe 2 swings but would be rolling 3-4 damage dice.

Make sense? Feel free to critique and add thoughts of your own. Im also thinking of replacing Duergirs potions and ceremonies with a rune system that will be this quests basis for "leveling skills".
>>
>Send him off seems to be the winner. Writing.
>>
>>2325923
As long as it fills right and flows
Im cool with what ever systems you wana use.

You could make it that to get a runi he has to do a ceremony to bliss it??

Could add something to keep the sprits happy that are in us happy and differnt things that would make them unhappy
>>
>>2325923
Ut also y did you wana change the way the dice work
Just asking
>>
>>2325923
Interesting. Try making a comparison chart of new vs old just so we can see how it changes.
>>
You nod to Urhost, pleased with the raiders suggestion
"Thats a fine idea Urhost. Wren and his men can get us there and scout the area while you get the thralls and loot back to the Crag."

Urhost nods and pushes himself up, wiping moss and see from his hands before clapping your elbow, shaking it roughly
"Now don't go getting em all killed! But in the event ya do, ill be bringing a few more men along to fill our ranks at MoonBend. Well need the numbers."

You nod assent and clap the burly warrior on the shoulder
"Get a move on and there may be a village left by the time you lazy shots catch up to us!"

All three of you laugh, even Bur-Lun chuckling like a landslide as Urhost strides off, shouting orders. You hash out a route on a small hide map with Wren as Urhost readies the Thralls and livestock to move.

Mylea and Ysolde are brought to you, the pair looking around anxiously at the bustle of the camp. Mylea clutches your arm nervously as you walk with them.
"Are we leaving? Where are we going? Your home? Is it nice there?"
She chatters, seeking reassurance from you. Ysolde stays by your heel, not willing to risk the crowds of lash wielding warriors.

You chuckle, turning and grasping her waist, setting her atop a unburdened donkey. The animal grunts unhappily and she squeals in shock before you turn and place Ysolde on the back of another. You stroke both girls hair as they grip at the cloth saddles and rope harnesses nervously
"WE are not going anywhere. You two are headed back to the crag with Urhost and the others. He will keep you safe and deliver you and my other treasures to my home. Ask for Shalla, she is kind and will show you around while I am gone. Make it known who you belong to or you may be claimed by some lustful young man!"

Seemingly reassured, Mylea leans forward and kisses your cheek softly, a whispered
"Be careful"
In your ear warning your heart.

Ysolde rolls her eyes as you chuckle, presenting your other cheek to her before submitting. The soft pressure lasts longer than a few heartbeats and she wraps her slim arms around your neck
"Don't die out there and leave us alone you big ape"
She whispers in your ear, pushing away.

Your farewells said, the small convoy moves out as fast as they can, making for the safety of the peaks. Each animal, man and thrall (with the exception of yours) are loaded down with everything your group doesn't need. Within minutes they are out of your sight and in the hands of Urhost.

>Move out

>Change your gear
>>
>>2325942
Well that's the system im using more or less. Adding a shield will give you additional defense die while dual wielding with a lighter weapon may allow you additional hit die.

The system worked out in a chart (as opposed to my brain) would be like

One handing:3A 3D. 1 DD per hit
Dual wielding: 4A 3D. 1DD per hit.
Thrown weapins: 1A 0D. 1DD per hit.
Great weapons:3A 3D. 2DD per hit
Dual Great Weapons: 3-4A. 2-3D. 2DD per hit.
Ultra Weapons: 1-2A. 2D. 3-4DD per hit.
Dual Ultra Weapons. Lol just kidding.
>>
>>2325954

>Move out
>>
>>2325954
Move out
But also what kind of gear we got?
>>
>>2325954
>>Move out
>>
>>2325992
Your weapons are
Broken great hammer (GW)
Battle spear (GW)
Eolhim's legion Longsword (1H)
Eolhim's Legionare dagger (1H)
Blessed Great shield (+15 armor and 1D when equipped)

Right now you are equipped with your battle spear and shield along with your Gauntlets.
>>
>Move out.
>Ill need 1d100 best of 3 please for your evasion of the lancers.
>DC55
>>
Rolled 15 (1d100)

>>2326013
>>
Need 2 more rolls pls
>>
Rolled 80 (1d100)

>>2326013
>>
Rolled 91 (1d100)

>>2326013

That's much more amorous farewell than I was expecting from our thralls, but, oh well.
>>
Rolled 63 (1d100)

>>2326013
>>
>>2326013
Little late to chime in, but I think the girls are fine. They seem like a bit of fun between ripping and tearing through everything. Nothing wrong with that, and there's nothing wrong with how they've been portrayed. This quest isn't about romance and social links after all.
>>
>91

Traveling by hidden deer trails and through creek beds, your men creep past the Lancer patrols like shadows. Even Bur-Lun avoids their gaze, the giant more than once masquerading as a large dead tree as patrols ride by. You nearly laugh out loud as you watch a patrol of the lightly armored horsemen mill about aimlessly, searching for a warparty that to them must have faded into the mists.

Wren expertly leads the way, pointing out secluded rest areas, showing the other men ways to gather food and water without leaving trail, even going so far as to make a few of the men bury their sung to hide the trail.

Through a small clearing on the face of a large, rounded hill you spy your first glimpse of MoonBend. The fishing village sits snugly within a oxbend in a winding river. The water sparkles in the fading sunlight as fishing boats pull in from their day on the water. Long, day bellied barges drift slowly along, the men poling them along reduced to the size of ants by distance.

"MoonBend. So that's it then"
You grunt, unimpressed by the sight. For a "large" village, the earthen and wood wall around the half of the village bared to land is laughably small. Barely more than a pallisade really.

>Get the men working on a fortified camp. Youre in hostile territory.

>get some scouts out. Gather some Intel

>Check the area with Wren

>Other
>>
>>2326252
>>Get the men working on a fortified camp. Youre in hostile territory.
>>
>>2326252
>Get the men working on a fortified camp. Youre in hostile territory.
>>
>>2326252
>>Get the men working on a fortified camp. Youre in hostile territory
>>
>>2326252

>Get the men working on a fortified camp. You're in hostile territory.

How many of our men, along with Bur-Lun, are remaining? Thirty or so skirmishers, right?
>>
>>2326288
Right around 35 men. Bur and some of the heavy warriors stayed behind. Urhost will return in a day with the rest of your warparty + reinforcements to assist the taking of MoonBend.
>>
>>2326252
>Get the men working on a fortified camp. Youre in hostile territory.
>>
>>2326312

Good to know.
>>
>Impromptu fort.

You'd just hiked, ran and skulked through the thickest possible brush for damn near most of the day. Your men are sweating, miserable and ready to get a good breather in.

"Alright you maggots!"
You bark, your men bolting to their feet
"Were neck deep in moon scum territory here! Lets get this camp ready for guests!"

With groans and curses, your men obey. Ditches are dug and lined with concealed spikes. saplings and branches are felled and sharpened into stakes and crude pallisades. Bur-Lun adds his mighty strength to the task, moving entire logs with one hand and forming earth into heaps. His massive, spade like hands pound logs into the earth like nails to support the crude wall.

After several hours of truly back breaking work that you wished you could be been a part of, you stand in the center of a well concealed and easily defended small outpost. The walls of packed earth and saplings stand eight feet high, a raised 'tower' on each corner affording your Skirmishers good vantage points. A hip deep trench surrounds all but the entrance to the camp, its bottom lined with sharpened shards of wood and antler. Wren gestures proudly at the skill of his men
"We might not stand up to a charge like Urhost's lads but my boys can get a job done no matter what"
He says as he pulls back his green and brown smeared hood, revealing his scarred cheek and throat, shaking out a shock of black hair. Bur-Lun reclines near by in a hollow he carved with a dried tree as a shovel, snoring like a avalanche.

>We need to get some scouts out before it gets too dark.

>any advice for the attack on MoonBend?

>ask Wren a question (like what)

>other
>>
>>2326354
>>We need to get some scouts out before it gets too dark.
>>any advice for the attack on MoonBend?
>>
>>2326354
>>any advice for the attack on MoonBend?
>>
>>2326354
Set a watch
Time to rest
>>
>We need to get some scouts out.
>Any advice?

You look across the clearing to the faint view of MoonBend your position affords you before looking across to the fading sunlight.
"We need to get some scouts in the area. Get an idea of the area around us and of MoonBend itself"

Wren nods silently, mentioning over a short, hatchet wielding bowman.
"Thalmar. Take five men and sniff about. Look at the village. Look around. See what you can. Stay low and out of sight."

Thalmar nods obediently, turning to you and nodding as well.
"Wren. War leader. Well be back before ye know it!"
Striding off, he gathers a small group of men before fading into the undergrowth like snakes, not even rippling leaves.
"Thalmar is one of my best besides Pek. He'll be fine out there"
Wren says, pulling a thin metal mug from his pack. Filling the bottom with crushed herbs he fills it with water, setting the mixture near the coals to slowly boil.

You decide to get the quiet scout masters thoughts and speak
"What are your suggestions for the raid Wren? Storming walls was my specialty before but I know you and your Skirmishers prefer a bit more room to move"

Wren chuckles dryly, stirring his tea with a twig before answering
"Its true. We prefer to be able to hit enemies that can't hit us back. Doesn't mean we can't fight but I'd rather put a arrow through a mans eye than a dagger through his neck"
You both chuckle at that, the man has a point
"My thoughts? If you didnt want to deal with the walls, some of my men and I could swim around, try to open the gate from the inside. If we did that, we could have our whole force in there before they knew it was happening"

You frown, maybe a dozen men against thirty to fourth guards? Not good odds, even for you
"That would be dangerous Wren. If you were found you'd be cut off and surrounded"

Wren shrugs, sprinkling some more herbs into his tea
"We all die someday. I doubt some lazy guard will be the one to end me though"

>Ask Wren a question

>Retire for the night

>Gear check
>>
>>2326446
>>Retire for the night
>>
>>2326446
How would you feel about a two pronged assault, your men swim in then wait a bit. We head in and do what we do best?
>>
>>2326446
>>Retire for the night
>>
>>2326446
>Retire for the night
>>
>retire for the night

You would enjoy being able to joke and tell stories with Wren and his men for a bit longer but you need your rest. Gnawing down a piece of salted jerky and dried fruit you collapse into your bedroll under the hollowed end of a fallen tree.

Your dreams are dark, chaotic, the voices of the spirits crowding over each other as strange symbols float through your mind. The voices whisper, louder and louder, more urgently with every moment
>"Claim the runes. Claim your power. Claim the runes. Claim your power."

A ghostly, opaque warrior stands across from you, his ethereal skin marked by dozens of symbols" each a glowing line carved into his very flesh, pulsing with power. In a flash, he is face to face with you. In his hollow eyes you see the conquest of nations, great beasts and kingdoms of men brought under your will. False gods and cruel spirits cast down from their lofty perch. His lips move and the universe speaks.
>Claim what is yours Warrior. It will not be given"

With a start you wake, a cold sweat covering your body despite the cool, moist air of the early morning. The stars are still visible overhead in a lightening sky, the faint crescent of the moon hanging above the trees.

You roll onto your back, rubbing your eyes and slowing your heartbeat. You feel as though you've spoken with that ghostly vision before... Maybe Duergir could shed light on this vision. But for now, you must focus on the day ahead.

>Check your gear.

>Check on the night watch

>Speak with Wren if hes awake.

>Get some sparring in.

>Other
>>
>>2326527
>>Check your gear.
>>
>>2326527
>Check on the night watch
>>Get some sparring in.
>>
>>2326538
>>2326536
>>
>>2326527
>Check your gear.
>Check on the night watch
>>
>Gear check and night watch check wins.

Writing
>>
You unroll your pack, the large construct of wood and leather, skins and toggles of bone and wood holding your personal gear. Looking forlornly at the shattered shaft of your hammer you look over the rest of your gear.

>Current equipment.
>Battle Spear (GW)
>Blessed great shield (+15 armor and 1D)
>Heavy gauntlets. (+5 armor and +1D when dual wielding. Allows iron fist counter.)
>Leather armor. +20 armor.

Gear in roll-
Eolhim's legion longsword (1 Handed)
Eolhim's Legionare dagger (1 handed)

>change gear or leave it as it is?
>>
>>2326608
>leave it as it is?
>>
>>2326615
Supporting
>>
>>2326608
>Eolhim's Legionare dagger (1 handed)

Put the letter opener in our belt as a stab (start to a battle) weapon
>>
>gonna hop in the shower for a minute. You guys decide what you want your weapon loadout to be for the attack on MoonBend
>>
>>2326615
This is fine.
>>
>>2326608
Eolhim's legion longsword (1 Handed)
Eolhim's Legionare dagger (1 handed)
And put away the spearsword
>>
File: S9womLu.gif (4.16 MB, 533x300)
4.16 MB
4.16 MB GIF
>>2326666
Put away the Battle Spear?
>>
>>2326666
Checked and no battle spear and shield
>>
>>2326608
>>2326655
>Battlespear + Blessed Shield
>>
>leave it as is wins

Writing
>>
Deciding that your current equipment is more than enough for any foe you meet, you roll your pack back up, securing it firmly with a leather strap and bone toggle.

Securing it firmly against the fallen tree you had camped under you stand, adjusting your battle spear in its sheath along your back. Ensuring you can draw and bring your shield around in one smooth motion satisfies you and you make your way through the camp, receiving nods of greeting from other early waking men. Wren sleeps soundly in a hammock suspended several feet above the ground, snoring faintly.

Leaving the scout master ne, you decide to check with the men on guard for the night. Sitting along the crude wall, in small burroes and in the crook of trees, the men all reply the same.
"Not a peep WarLeader."
"All quiet Magnus"
"Haven't seen a damn thing"
"Damn near bored to death"

You suppose boredom is preferable to a night assault by a troop of lancers and leave the men to their posts with some words of encouragement and praise. By the time you return to the main camp the sun is rising above the trees and Wren is involved with a heated discussion with the freshly returned Thalmar.
"...at do you mean you aren't sure if they saw you?"
Wren rasps loudly, waving his arms in frustration. Thalmar ducks his head, nodding in an attemp to placate the scout master

"Even if they did see us Wren, they couldn't have followed us. We lost them miles ago. Its perfectly fine"
Thalmar says, raising his palms in an attempt to calm Wren.

As if on cue, a faint hunting horn echoes through the forest.

>Shit. Bring in the watch and try to see if they pass by

>Crag Wolves! Meet the enemy!

>We can defend this camp! Hold what we have!

>other
>>
>>2326763
We dont have our warriors, best pick off as many from ranged as possible
>Defend the camp
>>
>>2326763
>>We can defend this camp! Hold what we have!
>>
>>2326763
>>We can defend this camp! Hold what we have!
>>
>Defend the camp

As the long blast of a hunting horn echoes across the air, the entire camp goes still. Thalmar blanches, rubbing his hand across his face as Wren curses and spits before turning to you, striding to meet you.
"Lancers. Light horse, bows, spears... Some hounds from the sound of it. Thalmar reports at least two dozen. What are your orders Magnus?"

All of the men turn to look at you. They are skirmishers. Stand up fights in the field are not their strength. Ambush and pinpoint fire is their weapon of choice. But now they must hold.

"Crag Wolves! To the walls! Will you let the slaves of the moon lords fuck your corpses?! Take up your arms! Fight them back!"

Drawing your spear you brandish it overhead, the enormous blade catching the light. Your men cheer bravely, grabbing bundles of arrows and javelins, placing them against the walls and crude towers. Slingers pile large, rounded stones near where they crouch, several men with shortbows climbing up into convenient trees.

Wren grabs your elbow as he passes by
"They'll try to hit us hard and overwhelm us Magnus. We may be able to surround them if we get them in the camp itself"

>No. Ill meet them at the gates with our warriors and any men who will join me

>Yes, let's attempt to lead them in and surround them in the camp walls.

>neither. We will block the entrance and force them to take the walls to fight us

>Other
>>
>>2326838
>>neither. We will block the entrance and force them to take the walls to fight us
>>
Any other anons want to vote?
>>
>>2326838
>>neither. We will block the entrance and force them to take the walls to fight us
>>
>>2326838
>>Yes, let's attempt to lead them in and surround them in the camp walls.
pretend to lose lure them in and surround them for the kill

rather surround them than getting surrounded
>>
>Blockade wins
>Writing
>>
Rolled 41 (1d100)

You shake your head, pointing to the gap in the walls serving as the entrance to the camp.
"Get Bur-Lun and some of the men barricading the entrance. Rocks, branches, stakes, anything. Just seal it for the time being. They'll have to climb to get to us"

Wren nods assent, turning and barking orders to a group of men who seem to have taken the same idea you had. At Wrens insistence, Bur-Lun assists, bracing the blockage with several thick logs he gets like they weigh no more than loaves of bread.

Your remaining Warriors and Skirmishers with some decent melee skills form up in the center of the camp. They look to you as Wren dashes off to take command of a knot of archers.
"Crag Wolves! The Lancers of the moon lords come to defend their puny honor! To drive us away and keep us from our due! Will you let them?"
You roar, spreading your arms wide

Your men roar back, weapons held high
"NO!"
You salute your men with your spear, grinning viciously
"DAMN RIGHT"

The horn sounds again, ringing in the air as the baying of hounds grows louder. The sound of hoofbeats and shouting men becoming clearer by the second. Wren calls out orders to the archers and slingers
"Fire freely but don't waste your shots! A downed horse is a downed man!"

You stride up the small embankment, peering over the edge of the wall. A group of horsemen, nearly twenty strong ride hard at the walls of your makeshift fort. The blue and white cloth over their armor is speckled with mud and froth from their horses. The light spears in their fists and arrows nocked to bows glitter with light of the well honed steel.

Bowstrings snap in the air, stones hiss evilly and the odd crossbow teams as your skirmishers open fire. Here and there, men tumble from their mounts, grasping at the barbed arrows buried in their flesh. A horse goes down squealing, crushing its rider under its thrashing bulk as a sling stone shatters its foreleg. The Lancer bowmen return fire, arrows darting out and hissing overhead or buying themselves in the walls or nearby trees. One of the tree-bound Skirmishers shrieks as a arrow pierced his belly, his grip slipping, he falls to the ground in a silent heap. Bur-Lun finally draws his colossal bow, the crash of the bowstring audible in your chest as it sends a arrow the size of a lance downrange.

A pair of lancers find themselves nailed together by the quivering bolt, the nearly foot long head buried in a stout tree trunk, their toes easily six inches off the ground.

>Roll me 1d100 to see how your men repel the assault. Beat my roll
>>
Rolled 87 (1d100)

>>2326905
>>
>87>41. EzPz

The Lancers ride around your camp, repelled by the opening volley. Unhorsed men slog forward under heavy fire and succumb to pinpoint shots or cast javelins. Wren swivels his entire body around to track a man riding hard for the walls. The Lancer ducks and keeps his shield up but a cunning shot from Wren between two close growing trees buries a foot of barbed shaft through the base of the Lancers throat. Bur-Lin pulls a stone from the earth the size of your head and throws it like a siege weapon, turning the top half of a lancers body and his horses head into a fine paste.

Whoops and cheers echo out as your men whittle down the attacking men, every loop and charge met by a volley of arrows and stones. But sheer determination wins them to the walls themselves. Using their fallen comrades to shield their feet from the barbs they use their shields as stepping stones, pressing your men back from one corner of the walls. By your estimate of the battles progress, there are less than ten of the men left. Your men surround the knot of shield bearing men, their darting spears and overlapping shields preventing your Skirmishers from doing them much harm.

>"Who is your commander!" (Commence Duel)

>At them! (Commence battle)
>>
>>2326922
>>"Who is your commander!" (Commence Duel)
>>
>>2326936
Duels for daysss
>>
>>2326922
>>At them! (Commence battle)
>>
>>2326922
1vs1 me faggot
>>
>Duel time.

Your men form up behind you as you approach the formation of battered Lancers. Their long bladed spears dart out, ensuring none of your men can get close enough to get past their shields. Planting the butt of your spear in the ground you call out.
"Which one of you is in command"

The lancers look at you incredulously before one spits in your direction
"Get fucked you big cunt!"

You take a deep breath and bellow out, your voice shaking the ground around you.
"WHO. IS. YOUR. COMMANDER!?"

your men back away as the Lancers mill about in confusion, jostling amongst each other before one pushes free from the formation. You nearly snort in amusement at the spectacle. This man is barely worth your time.

He's young, scarcely more than twenty years. A gash in his forehead from where a sling knocked away his helm, blood trickling down into a brown beard and moustache. The blue and white of his cloth padding soaked with blood and urine. A broadsword is gripped tightly in his fist, a teardrop shaped shield in his other. You stand easily two feet taller than him, looking down on him like a bear does to a hound.

"YOU are in command?"
You ask in shock, not believing the insult to your honor.

The Lancers shrugs, wiping blood from his eye with one gloved hand.
"I am since Captain Deros took a arrow to the throat I suppose"
He bows his head with a smirk
"Corporal Finch at your service your... Hugeness."

>Corporal Finch has stepped forward
>100HP
>25 armor
>Brothers in Battle- Random lancers may step forward to assist Finch.
>Dead anyways- If reduced to low HP, gains extra attack die.

You step back, allowing the Lancer to come forward, your men spreading out to give you room. Already they talk amamongst themselves, making bets on how long the lancer will take to die. You plant your shield in front of you and allow the tip of your battle spear to rest on the ground.

>2hand Battle Spear

>Keep shield
>>
>>2326990
shit. Uploaded the wrong pic.
>Finch is geared up like this
>>
>>2326990
>Soaked with blood and Filth.
Filth. Not urine. Wtf phone
>>
>>2326990
>>Keep shield
balanced style because some random dudes may suddenly assist him
>>
>>2326990
>>Keep shield
>>
>>2326990
>>Keep shield
>>
>>2326997
This
>Keep shield
>>
>Sorry about that. Even I need sleep occasionally.

>Keep shield.

You tighten your grip on the leather wrapped, wooden grip of your shield, lifting the slab of metal slowly off the ground without even the slightest effort. Finch raises his eyebrows, making a show of shakinh out his shield arm and breathing heavily
"Be careful there big guy. Don't wanna pull something after all. Lift with your knees and all that"

His fellow lancers laugh and hurl insults at you as you slowly begin to circle the sarcastic Lancer. Finch brings his shield up, twirling his sword casually even though you can see the droplets of sweat trickling down his neck.

"Ready to die little bird?"
You rumble, bringing your battle spear up to level the gleaming head at your opponent.

Finch sighs, shaking his head before grinning at you
"Thought I'd have the chance to fuck your mother one more time"
He steps forward, blade dipping low as he adjusts his grip.

>Attack

>Defend

>Other
>>
>>2327523
Fucker's good.

>Attack
Let's start off strong.
>>
>>2327523
>>Attack
finish him
>>
Rolled 32, 87, 93 = 212 (3d100)

>Attack.

>Corporal Finch is attacking.
>Beat my rolls to land hits
>Feed me 3 1d100+10
>>
Rolled 60 + 10 (1d100 + 10)

>>2327546
>>
Samefagging is alright if the rolls take a bit to come
>>
Rolled 22 + 10 (1d100 + 10)

>>2327549
>>
Rolled 88 + 10 (1d100 + 10)

>>2327566
>>
Rolled 25 (1d100)

>>2327565
The dice gods want me to participate seeing as my IP isn't blocked.
>>
Hit results
>70>32. Magnus hits
>87>32. Finch hits
>98>93. Magnus hits.

>Roll me 2 1d100+10 to see how bad you smack him.

>Finch has 25 armor
>with your blessed great shield your total armor value is 50
>>
Rolled 36 (1d100)

>>2327585
Also beat this roll
>>
Rolled 11 (1d35)

>>2327588
Ugh, I really like this guy and want him to live.
>>
Rolled 52 + 10 (1d100 + 10)

>>2327588
>>
>>2327599
Wrong dice anon. He doesn't want you to live however so that may be difficult
>>
Rolled 96 + 10 (1d100 + 10)

i want to kill him in 1 hit
>>
>>2327616
We managed with Lionel and friend
>>
Finch damage dealt
>36-50=-14. Armor negation. 0 damage dealt.

Magnus damage dealt
>62-25=37 damage.
>106-25=81 damage
>81+37=128 damage. Corporal Finch has been Slain in the first round!

Pick one

>Butchers work

>Lance-Corporal
>>
>>2327640
Good point. But to be fair, Lionel and Balon weren't eager to fight and die for for the sheriff
>>
>>2327680
>Lance-Corporal
He was witty but fucking weak.
>>
>>2327680
>>Butchers work
>>
>>2327685
Yeah he wasn't supposed to be a big powerful opponent. Just a regular Joe standing up to a giant
>>
>any other anons want to vote?
>>
>>2327691
>Lance-Corporal
>>
The thread is slow because you just wake up from sleep its normal just write and more anons will return
>>
>>2327709
Sorry im a pretty fast paced person so I forget not everyone is permanently coked out like me
>>
>>2327680
>>Lance-Corporal
>>
>Lance-Corporal.

Corporal Finch lunges forward, his broadsword coming around in a overhead slash aimed at the back of your thigh. His blood smeared face twisted into a grimace of concentration that breaks as his blade slams into the face of your shield as you swing it around. Sparks and chips of metal fly as the edge of his sword deforms, crumbling from the force of the blow.

"Oh fuck me that's not goo-GAH!"
The stunned Lancer is frozen into activity as you draw back your shield and simply punch him in the chest with the rim. All the breath flees from his body as the piston blow of your shield lifts him bodily into the air.

The unlucky corporal flies backward, his shield knocked from his hand as he tumbles along the ground. Like most cavalrymen, he quickly recovers from the impact, rolling to his feet, fumbling for his sword. His fellow Lancers shout warnings and plead for him to win but they fall silent as you stride forward. Finch turns, his sword held loosely, a faint smile on his face.

Cloth, mail, leather backing, skin, muscle. All part like silk as you thrust your blade forward. Finch gasps out a choked exhalation as inch after inch of your battle spear pierces his chest. His sword dropping from his fingers, he grips the blade in both hands, trying to slow the invasion as his palms and fingers are slashed to ribbons by the razor sharp edge.

Gripping the shaft of the battle spear you lift your blade, the impaled Corporal Finch kicking like a gaffed fish as his own body weight slides him further down the blade. You easily hold him aloft, looking into his dead eyes as the other Lancers pale in shock
"Where are your jokes now little bird"

With a downward swipe of your arm you send the mans corpse tumbling toward his former companions. He comes to a rest, a tangle of limo limbs and bloody cloth, only inches from their boots.

>"Kill them all"

>Break their bodies.

>Other
>>
>>2327750
>>"Kill them all"
>>
>>2327750

>"Kill them all"
>>
>>2327750
kill
>>
>>2327750
>>Break their bodies.
Want the lancers to remember this day
>>
>Kill them all.

Leveling your blood soaked blade at the cluster of dumbstruck Lancers you speak their fate.
"Kill them all"

Before the Lancers can even respond they are set upon by your men. Arrows sink home in backs and throats, daggers plunge into armpits and rip through unguarded thighs. Hatchets and javelins find themselves buried in hearts and sank handle deep into foreheads.

A crazed, screaming Lancer breaks free of the knot of men and charges you, spear held high. You snort contemptously and dont even deign to acknowledge him. Be makes it within ten paces of you before a black shaft sprouts from his eye, the bloody head protruding from the back of his skull as he topples. His limbs twitch and spasm weakly as you turn, nodding to Wren as he lowers his long bow
"Nice shot"

Wren shrugs as he approaches, spitting on the fallen Lancer.
"He couldve at least tried to dodge. Like shooting a straw man"

With gurgles and screams of pain, your men finish off the last bit of resistance from the Lancers. Wounded Lancers are put to the sword, their throats opened and valuables ripped away before their blood quits pumping. Your wounded, although few in number are set carefully against a fallen tree, their wounds cleaned and bound. The few men you lost are stripped of their weapons, their bodies made ready for burial. All in all, you are down only five men of your thirty five with eight wounded.

>Get some men out, make sure none of them got away.

>Get some men out, round up those horses.

>Get their dead out of camp and dump them.

>Other
>>
>>2327818
>>Get some men out, make sure none of them got away.
let none survive send our most skilled tracker to kill stray survivors

loot the corpses and hide them
>>
>>2327818
>>Get some men out, make sure none of them got away.
>>
"Get some men out there!"
You bark, pointing to the carnage of the Lancers ill fated charge
"Make sure none of this lot get away!"

Wren nods, jogging off and vaulting the wall like a deer, several of his men following. They stalk along quickly, inspecting each fallen horse and man, slashing throats and jabbing with spears when the mens breathing betrays them. The wounded, squealing horses are mercifully silenced, their uncomprehending pain torture to the ears of all involved.

Ripping away a scrap of a Lancers tabard, you wipe the clotting gore from your blade, restoring the metal to a sleek shine. You seat yourself on a log as Bur-Lun strides over the wall, retrieving his arrows and ripping a sapling from the earth. Drawing a massive stone knife he peels away the bark and twigs before spitting a horse upon the sharpened pole.

Seems Horse is acceptable fare for giants, you muse to yourself as he deftly cleans the unfortunate equine. You lean back against the belly of the log, staring up at the faint strip of clouds moving past the canopy of the trees
"Wasn't even worth getting out up"
You grumble to yourself

>Timeskip to Urhost's return.

>Speak with Wren and Thalmar about the scouting of MoonBend

>Help your men clear the dead

>other
>>
>>2327890
>>Timeskip to Urhost's return.
>>
>>2327890
>Timeskip
>>
>>2327890
>Timeskip to Urhost's return.
>>
>Timeskip.

It is some hours past noon, the sun still high in the sky and you are well and truly bored. The dead have been buried, the blockade to the camp entrance cleared and the smell of violent death has already begun to fade.

A high bird call echoes through the forest and Wren sits bolt upright from where he rests against a stump. A second call sets him at ease and he calls over to you
"Urhost is back. The scouts are leading them back here"

You nod, pleased at the development and sit up from where you had reclined by the fire Bur-Lun had built to roast the horse.
"Its about damn time!"
You jest, rolling your neck and shoulders.

In only a short time, Urhost and the small host of warriors arrive, their numbers bolstered by volunteers from the Crag. The bearlike warrior stands at the head of nearly seventy men, most of them the lightly armored and armed raiders your tribe fields as their mainline infantry.

The brutish warrior grins broadly as you approach him, clapping his arm and clapping his back roughly
"You're a sight for sore eyes Urhost!"
You gesture toward the small horde he brought along with him
"And so are they!"

Urhost smiles proudly and nods toward the small fort you had constructed
"Been busy without me I see. Id dare say you even killed some men without me here to join in!"
He feigns outrage, punching your shoulder
"I hear that you've already scouted out the village, shall we get to work?"

>Begin planning attack on MoonBend

>Ask Urhost a question

>other
>>
>>2327940
>Plan attack
>>
>>2327940
>Begin planning attack on MoonBend
>>
>>2327940
>Begin planning attack on MoonBend
>>
>plan attack.

You sit across from Urhost and Wren at a rounded stump, seated on hunks of firewood. Wren, going from Thalmars report, scratches out a map in the wood with a dagger and a charcoal stick.
"The wall, little more than what we've got here to be honest, is gonna be the main obstacle getting in"
You say, gesturing around to the wood and earth barriers around you
"There about seventy, eighty yards of open ground before we hit the wall so well be under fire from the village guards the whole way once they spot us"

Urhost nods knowingly while Wren speaks up
"If I take a couple men and sneak around the side here, we may be able to swim into the village and open the gate from the inside. They'll be neck deep in shit before they even know we are there!
He says proudly, burying a dagger into the surface of the stump

Urhost runs his chin before nodding and pointing at a corner of the walls on the crude map
"If we can get them focused on the gate we can get some men over the walls here and hit them from the side. They'll never see us coming"

You consider the map for a momenr before offering your own plan.
"Three groups of men, hitting the walls here... Here... And here. Bur-Lun and I on the gate. Urhost on this flank and Wren, You on this one. Well divide them and crush them"

>Amphibious assault

>False Flag

>Three pronged

>Other
>>
>>2328017
>Three pronged
>>
>>2328017
>3 pronges
>>
>>2328017
>>Three pronged
>>
>>2328017
>Amphibious assault
>>
>Three Pronged.

Urhost and Wren nod in agreement as you lay out your plan. The guards will hopefully be divided and scattered by your attack and unable to mount an effective defense.

Urhost offers his thoughts
"All in all, a sound plan Magnus. But are we hitting them in the day or after dusk? If we strike in the day, some of the men will be out on the water in their boats and unable to return in time. The gates may even be open during the day when they would surely be barred barred after dark"
He crosses his arms in thought as you consider the options.

"Hes got a point. More people will be on the streets in the day but it may be easier to gain entrance than it would at night. We would face more of the guard initially however"
He quickly points out areas of the approach where your men would be under heavy fire.

>Day assault- gates may be easier to take but your men will have a harder fight in the opening stages

>Night assault- the gates will be barred but you might gain entrance to the village before the guard is fully alerted.
>>
>>2328031
>Day assault- gates may be easier to take but your men will have a harder fight in the opening stages

Every one get the body oil and start rubing it in you and your things
Get all shingy then we attck with the riseing sun and the glare will blind the gurds
>>
>>2328076
>Day assault- gates may be easier to take but your men will have a harder fight in the opening stages
>>
>>2328076
>Day
>>
"We'll attack during the day. With luck we'll be inside the walls before they even know they're under attack"

Urhost and Wren nod in agreement
"yes Magnus"
"Fine plan War Leader"

You spend the rest of the day hashing out who will strike where, their goals and targets and what to do in case of disaster. Namely, kill everything chasing them and run. The sun has long since fled the sky by the time you finish, small campfires keeping away the chill of the coming night.

You retire to your bedroll afterwards, ordering the men to get plenty of rest. They'll need their energy for the slaughter tomorrow. You fall asleep to the sounds of the forest around you, the crackle of smoldering wood and the snores of dozens of warriors. Your dreams are thankfully pleasant affairs, memories of a friendly hunt with Falhim and Shalla, the taste of a fat mountain goat cooked on a stone ledge on the throat of the world.

You wake as Wren nudges you with a toe, the wiry scout master having shed his camouflaged skins and instead wearing a set of light leather armor, dozens of knives and daggers tucked in every available space.
"Its time War Leader"

You rouse yourself, throwing on your armor and pulling on your gauntlets. You work your wrist in the articulated cover of steel and smile grimly at the ease of movement. Drawing your spear you step onto a stump and face your assembled men, shaking hair from your face
"Crag Wolves! Will you share in my glory today!? Will you fall upon the weak men of the valley, take their treasure, their women, their very LIVES, with me?!"

they heft their weapons high, spears and axes, maxes and picks, hatchets and swords gleaming in the early light, howling assent. Bur-Lun pounds his chest and raises his fist high, his bellow of fury shaking the trees.

You stride off the stump, your men parting before you like water around a stone, Urhost following close behind and Wren flanking you.
"Lets get this done"
You snarl, picking your pace up into a jog, pounding along with the tireless stamina of a feral beast. Your men follow behind, a column of warriors all seeking blood and plunder, glory and riches.

And you will give it to them.

>Cont
>>
>>2328083
>Magnus's oiled pecs will blind his foes from miles away
>>
Rolled 6, 19, 15 = 40 (3d100)

>>2328156
You stand in the cover of the tree line, watching the gated entrance to MoonBend. Simple minded villagers mill about, pushing handcarts of turnips and potatoes along while bored guards sit in the shade of the gate, idly watching the crowds of peasants that enter and exit.

Several men walk along the wooden platform on the wall, crossbows slung over their backs or more commonly left leaning against the wall itself. Its time someone taught them to be a bit more alert.

You heft your spear, leveling the blade at the doomed village, filling your lungs before bellowing
"NOW!"

With a primal roar that shakes the very earth your men charge forward, splitting into three groups. Urhost hefts his great battle axe in both hands, howling like a demon as he leaps across small ditches and ruts in the fields. Wren runs at the fore of his group, already sending arrows hissing into the sky, firing at a full sprint.

You pound forward, breaking into a full run, near fourty armed men and a giant following at your heels. You can only imagine the terror in the villagers hearts at the sight of a eight foot bear of a man, wielding a shield and spear most of them couldn't dream of lifting in each hand, a host of howling barbarians and a beast from their grandmother's stories at his heels.

>Rolling to determine the guards response at each section of the wall and if they get the gate shut
>Give me 3 1d100. Beat my rolls for each group to gain their first objective
>>
Rolled 71, 70, 83 = 224 (3d100)

>>2328183
>those rolls
kek
>>
>>2328202
Even for lazy, untrained conscript village guards they were woefully unprepared.
I actually was going for 3 separate rolls but if there aren't more in a reasonable time ill go with yours. If there are 2 more, ill use your first.
>>
Rolled 64 (1d100)

>>2328183
>>
>>2328205
>The A-list guards take the day off for a teambuilding retreat
>"What's the worst that's gonna happen, a barbarian invasion?"
>>
>>2328213
>comes back home to a smoldering ruin, heads on piles and women thoroughly violated.
>"that's what we get for leaving fucking Terry in charge"
>>
>ill give it another 10-15mins before calling it.
>While we wait, any suggestions or critique for the combat system? Or anything really?
>>
>>2328233
Naw just write it.
Fucken Terry thought it was a War reenactment and joined the barbarians
>>
Rolled 43 (1d100)

>>2328183
>>
>>2328233
Combat seems kinda tough. 3 rolls vs 3 rolls? Most quests just do one roll vs 3 from players.
>>
>>2328291
Three groups of your men assaulting the walls in 3 locations. Seems pretty even but ill try to make sure combat and rolls are evenly balanced
>>
>>2328297
>>2328291
I kinda disagree, we've been curbstomping everyone pretty handily so far, i wouldn't mind a more serious sense of danger
>>
>71>6. Gates are siezed with zero effort
>63>19. Wrens group siezes the walls easily
>43>15. Urhost's group takes the walls with a small fight.

>Writing. Sorry for the delay, had a phone call take waaaay too long
>>
>>2328299
We're still early game anon. More dangerous foes will be tossed at you like popcorn as it goes on.
Pic related.
>>
>>2328297
Maybe instead of 1d100 from each player you could take the highest of 3d100?
>>
>>2328233
I think Magnus is just really unfair, how strong he his and how well he lives is just promoting male double standards. #thinprivlige
>>
You aren't sure what the guards think as you sprint toward the gates as fast as you can. Youve covered more than half of the distance between the tree line and the village walls before they even bolt into motion

"Raaaaaid! Raaaaid!!!! Get inside the gates!"
The cry echoes out, one of the glaive wielding guards yanking a horn from his belt, blowing into it repeatedly while his companions attempt to usher the screaming villagers through the gates.

Urhost closes the distance at the head of his group, burying his axe into the wall with a flying leap. Using the newfound leverage to pull himself up he draws his shortswords, wielding the heavy blades like cleavers he hacks open the skull of a stunned guard, kicking the mans limp corpse backward as blood splatters his face. His men climb up behind him, some kneeling to pull up others while the rest establish their foothold, firing arrows into the crowds of screaming villagers.

Wren puts his unnatural agility to good use, simply hitting the wall at a sprint and leaping upward, vaulting over the head of a crossbow wielding guard. His hands flick out and the man topples backwards, a pair of slim daggers buried in his throat. Without missing a beat, Wren kneels, drawing his bow and sending arrows out with pinpoint accuracy. With grapples and teamwork, his men scramble over behind him, quickly spilling out into the streets or leaping from the wall to nearby rooftops.

The villagers scatter as you approach the gate, some trying to push past the guards attempting to close it while others flee into the fields. You ignore them, cowardly wretches that they are. The occasional crossbow bolt or arrow hisses out to your group but in their panicked haste they either overshoot or are easily caught on shields.

You heft your spear high and dive into the press at the gate, sweeping aside a clumsy blow from a Halberd. Punching out with the rim of your shield shatters the guards jaw and he flops pimply, teeth spilling out in a tide of blood. You viciously swipe and kick, punch and Headbutt, pushing through the press of terrified peasants and flailing guardsmen. behind you, your men back away, any who don't move from their path cut down mercilessly. Bur-Lun bellows in fury as he hefts a wagon full of firewood, flinging the oversized missile over the walls to shatter the wall of a home.

One of the guards turns to his companions as they are pressed back by your incoming forces, the chaos of the gate simply too much to stand against.
"Get them out of here Alec! Get them out!"
He yells, turning just in time for your battle spear to come around, cleaving his blonde head from his shoulders. His corpse falls limply and you step over it, passing through the gates of MoonBend. You glower down at the puny men forming up against you, their spears and glaives shaking.

>Fight like a warrior. Engage two MoonBend guards

>Fight like a reaver. Engage three MoonBend guards.

>Fight like a hero. Engage four or more MoonBend guards.
>>
>>2328358
>>Fight like a hero. Engage four or more MoonBend guards.
>>
>>2328311
I like the system now it is I see no need for change. "He's over powered" stfu he's the size of a horse of corse he crushes men. QM will throw in strong opponents as he sees fit.
>>
>>2328317
glower thought of using Bo3 for all rolls but I decided that it would give a bit more realism for having 3 desperate 1d100s for combat. The rolls are for each successful hit or defense
>>
>>2328364
Idk why it put glower there. My phone is weird.
>>
>>2328358
Btw each additional opponent you take on here will add +5 to your groups combat roll against the guards. Taking a bit of inspiration from black company quest.
>>
>>2328358

>Fight like a hero. Engage four or more MoonBend guards.
>>
>>2328358
Fight like un hero
>>
>>2328358
>Fight like a hero
Im diggin the gorefest, dont change anything my dude
>>
>>2328364
>>2328366
>>2328368

I like the roll system as it is, it's very well dangerous enough, Magnus' strength doesn't make him invulnerable to a lucky blow on an artery or a tricky trip and stab to the throat.

>>2328358

That said,

>Fight like a hero. Engage four or more MoonBend guards.

I hope our streak of luck continues.
>>
>>2328358
>Fight like a hero. Engage four or more MoonBend guards.Fight like a hero. Engage four or more MoonBend guards.
>>
>>2328233
For the sake of one's sanity its best to simplify things as much as possible. Using a two handed gives limits you to 1 attack and 2 damage dice which stack. Thereby boosting the ability to break through armor and heavier blows. Dual wielding would give you two attack dice and two(separate) damage dice but minus - defense because you have to split your attention. Using a one handed with a shield would give you 1 attack dice and 1 bonus defense dice from the shield. While using only a single one-handed and no shield would boost your focus and keep you adaptable. As your not being slowed down by hardly anything giving you the choice of either boosting one of your stats by 1 per a turn. So you could, for instance, add another dice to your attack, damage, or defense.

Armor meanwhile should be better thought out. Historically speaking plate armor made you literal tank on the battlefield. Swords would literally clang off your armor harmlessly. Light armor, however, wasn't tiring to use, lighter, and most importantly cheaper.

In game terms Light Armor wouldn't offer a stamina penalty while maximizing your agility/speed.

Medium armor is in the middle.

Heavy armor would turn you into a tank but you'll tire out a lot more easily and maces would be your bane due to their armor penetration.

In this case for defense, the best idea would create 2 different defense stats armor(damage reduction) and dodge(damage avoidance). Doing this suddenly those in light armor won't always lose to heavy armor because they are maximizing their Dodging defense. Those in heavy armor meanwhile would expect to take hits and hope their armor could take it thereby protecting them from harm so they become reliant on DR.

medium armor meanwhile would obviously be in the middle.

For ranged things are actually simpler. Bows have the advantage of rate of fire and crossbows have the ability to penetrate armor much more effectively. In game terms, bow users get 2 attack dice to hit and crossbows get 2 damage dice to better breakthrough armor.

Skirmisher weapons meanwhile(aka throwing and slings) is a bit more complicated. Historically speaking Slings had the wonderful ability to penetrate armor but their line of fire was quite limited. When crossbows became a thing slings were...well not nearly as valuable. Crossbows had both better range and better line of fire. On the other hand, slings are dirt cheap. Literally nothing more than a strip of leather or cloth. Throwing weapons meanwhile notably were less meant for killing and more fucking up your enemy. This largely stems from the fact of how little of them you can carry with you and the limited range.
>>
>>2328411
Throwing spears/javelins when they hit shields would encumber them. Making them much harder to use because you had a fucking spear sticking out of it. Meaning in game terms if a throwing spear hits if the enemy is equipped with a shield they can make a resist roll. If they succeed they don't suffer damage but their shield is crippled. Throwing axes oddly enough had similar effect to throwing spears in that blocking with a shield would still fuck your shield up.

Even so you don't wanna get hit by a throwing weapon their limited range is compensated by their size. Getting hit WILL fuck you up even if you block successfully with your shield.

The notable exception to this is Throwing Knives. Where the rest of skirmisher weapons are painfully obvious and large. Throwing knives had a very special function. They were very easy to conceal.

This obviously made them popular in places where concealment was important and they were less common on the battlefield but still sometimes used. Mostly due to the surprise factor. While they lack the fuck your day up the potential of their much larger cousins. Catching the enemy by surprise has its own advantages.

As such everything becomes relatively balanced in terms of combat potential. While its not 'strictly' realistic it would ensure some realism and balance.
>>
>>2328411
Excellent points all. Ill probably rework the combat system with some new rules on the next thread
>>
>Fight like a hero!

>Magnus has engaged-

>Alec the guard-
100hp, 15 armor
>Donnell the guard
100hp 15 armor
>Mikheal the guard
100Hp 20 armor
>"Big Horst" the guard.
120Hp 15 armor.

>This has given your men a +20 bonus to their engagement at the gates

Your men slam through the tangle of villagers and impact the flimsy shield wall like howling beasts. Hammering at shields, stabbing at unguarded ankles and groins, the fighting is vicious and you stride forward, bloodlust singing in your heart. You select four of the men, fighting as team, clearing away your men from their section of the defense.
"These men are MINE"
you snarl, your men backing away and lunging at other portions of the shield wall like starving wolves. The men look at each other nervously, their thin wooden shields and paper thin mail suddenly feeling very flimsy. A black bearded ogre of a man with a heavy bladed Halberd gulps audibly, cracking a terrified grin
"Fuckin'ell.. Now I know how you cunts feel.."

>Attack

>Defend
>>
>>2328457
>>Attack
>>
>>2328457
Attack
>>
>>2328457
>Attack
>>
>>2328457
Attack
>>
Rolled 57, 83, 94, 42, 73, 82, 79, 17 = 527 (8d100)

>Attack. Whew ok this will be a roll fest. One handing a great weapon with a shield gives you 2A and 3D in this handy new combat system im gonna try. That's 4 rolls of 2d100+10.
The four guardsmen are defending with the exception of Alec. Beat my rolls to land hits
>>
Rolled 22, 86 + 10 = 118 (2d100 + 10)

>>2328518
>>
>>2328518
Idk how to roll hope this works
>>
Rolled 3, 30 + 10 = 43 (2d100 + 10)

>>2328543
Nope ok trying something else
>>
Rolled 83, 36 + 10 = 129 (2d100 + 10)

>>2328518
>>
I require one more additional Roll

Feed me dice
>>
>>2328580
>>
Rolled 79 + 10 (1d100 + 10)

>>2328580
>>
Rolled 21 + 10 (1d100 + 10)

>>2328580
I don't know why it did that, rolling again.
>>
>57>32. Alec Hits Magnus
>96>83. Magnus hits Alec

>94>3. Donnell defends
>42>40. Donnel defends

>93>76. Magnus hits Mikhael.
>82>46. Mikheal defends.

>89>79. Magnus hits Horst.
>31>17m Magnus hits Horst

>rolling for Alex's damage.
>With this attempted new combat system great weapons have 2 damage dice per successful hit
>Roll me three rolls of 2d100
>>
Rolled 55 (1d100)

>>2328633
Fucking hell I forgot to roll
>>
Rolled 23, 47 = 70 (2d100)

>>2328633
>>
Rolled 50, 64 = 114 (2d100)

>>2328633
>>
>>2328633
Fuck I forgot you hit Alec. Make that FOUR rolls of 2d100. Samefagging is allowed
>>
Rolled 100, 47 = 147 (2d100)

>>2328659
>>
Rolled 46, 12 = 58 (2d100)

>>2328659
>>
>>2328665
>100 on a damage roll.

That's painful.
>>
Rolled 83, 19 = 102 (2d100)

>>2328659
>>
>Damage dealt to Magnus
55-50=5 damage
150-5=145Hp

Damage dealt to Alec
>70-15=55 damage
>100-55=45Hp. Alec is wounded!

Damage dealt to Mikhael
>114-20=94 damage
>100-94=6Hp. Mikhael is mortally wounded!

Damage dealt to Horst.
>147-15=132
>58-15=43
>132+43=175 damage.
>120-175=-55HP. Horst is brutally killed.

Writing
>>
>>2328714
Sucks to be those guy's.
>>
>>2328714

Great spirit above, how did Arch's great grandmother survive laying with a giant, let alone bearing and raising the kind of child she must've had?
>>
"You filthy fucking Bastard!"
A snarling, familiar faces blonde haired guard lunges at you with his spear, his face twisted in a mask of grieving fury. You twist your body to bring your spear around, intending to split the smaller man in half but he ducks under your slash, jabbing with his spear.
"Take that you sheep fucker!".he roars, tears of rage running down his face as you hiss in pain, the needlelike point of his spear digging into your thigh. Luckily the layers of hide and leather prevent it from doing more than opening a thin cut.
"Watch out Alec!"
Calls out one of their number, a tall young man with a iron rimmed shield, eying your spear as you shift around like a enraged bear. Alec spits on the ground, readying himself to lunge again
"Go fuck yourself Mikhael. Ill kill this fucker myself!"
Leaping forward to drive his spear into your belly he overstep himself, leaving his guard wide open. You simply sidestep and slash downward, feeling the wet, sliding sensation and the ugly crack of bone through the shaft of your spear as you bring it down across his back. Mail and cloth split like paper under the bow, cutting through the flesh and muscle like butter. He collapses with a howl of agony, blood spurting from the deep gash.

"Sweet silver lady! Alec! Mikhael! Get him back! Get him back!"
Shouts one of your opponents, a clean shaven young man with a crude, rust spotted glaive and thick nails driven through the rim of his shield. As his friend complies he steps forward, the wounded Alec groaning out
"Donnell... be careful"
Darting forward to give his allies time he jabs at you bravely, the blows timid, lacking power. obvious feignts

You slash at him dismissively, seeking to break his guard but to your surprise he manages to catch the blow on his shield, turning a hit that would've carved him open like a chicken into a harmless miss. Growling in rage you bring the weapon around again in a brutal sidelong chop. Yelping in shock, Donnell braces his shield with both hands and takes the blow full on. The impact cracks the wooden backing of his shield and likely bruises his arm to the bone, sending him tumbling backwards. Before you can stomp his head into paste, his allies pull him upright, reforming their crude defensive line.
"Y'okay?"
Shouts the large man, pushing the dazed Donnel to his feet as you stalk forward, eyes gleaming with ill intent and blade dripping scarlet. The lad with the iron rimmed shield slashes at you with his Halberd, the blade skating from your shield harmlessly. His look of desperate fury fades into one of shock and fear as he realizes the enormity of his mistake. Turning to flee he makes it nearly two steps before your blurring slash severs his left arm in the mid bicep, the main length of your blade hacking into his chest like a axe into soft wood. He looks down at the near meter of blade protruding from his body before coughing out a mouthful of blood, falling limply as you wrench it free.

>cont
>>
"Mikhael! NO! DAMN YOU! DAMN YOU HE WAS JUST A BOY!"
roars the black bearded brute, slashing at you with the furious strength of a man watching his friends die around him. You grin with vicious glee as you piston your arm out, catching his next blow on your gauntleted forearm. You step close, into the smaller giants guard and snarl down at him
"Must be why he died so easily"

His eyes widen in rage and fear as. He attempts to draw back but before he can you slam your brow into his nose, crushing the thin bone and filling his mouth with blood. Blinded by pain and coughing out blood, he staggers backward, clutching his ruined face as you slash outward with your spear.

"Horst!"
"No!"
Horst is a thick, heavily muscled man in mail and leathers but that does nothing to slow the ruinous blow. Your spear blade slashes across his chest, carving through flesh and bone like butter. Gasping out in pain he turns toward his allies, reaching out in some faint hope of aid. For the first time his strength fails him and he falls to his knees.
"He-Help me.... Help me.."
He gasps, blood filling his throat.

His companions can only watch in terror and helpless fury as you step forward and bring your blade down in a brutal arc into the top of the mans head. So fierce is your blow that it passes through bone, muscle, sinew and organs like a razor, burying into the ground after passing through his groin.

The two pieces of Horst fall forward, blood and viscera pooling between them as you step forward, the gasping Mikhael breathing his last by your foot.
"Who first?"
You ask simply, Donnell helping the wounded Alec to his feet, the pair putting on a brave face as you advance on them. Donnell pats his dazed and bleeding friend on the shoulder, a resigned look on his face
"We can do this Alec. For Horst and Tyre and well get Mikhael fixed up. Come on buddy"

Alec wheezes, standing shaking but holding his spear firmly
"Lets do this Donnell"

>Attack

>Defend

>other
>>
>>2328737
assuming it wasn't Magnus's grandfather. A history of massive "Hammers" may run in the family
>>
>>2328835
>>Defend
>>
>>2328835
>>Attack
>>
>>2328784
>>2328835

> Attack

> "Weaklings! Die like dogs!"
>>
>>2328835
attack
>>
Rolled 73, 29, 47 = 149 (3d100)

>Attack
There are no brakes on the pain train.

>Donnell is attacking
>Alec is attacking

>Roll me 2 sets of 2d100
>Rolling 3 1d100 for Donnell and Alec. 2 for Donnell and 1 for Alec to represent Alec being wounded and at a lower capacity to fight. You basically have a free attack even if you don't beat my rolls
>>
>>2328836
Cough* Brutus... cough*
>>
Rolled 32, 78 = 110 (2d100)

>>2328878
>>
Rolled 18, 74 = 92 (2d100)

>>2328878
>>
Rolled 32, 55 = 87 (2d100)

>>2328878

> "Pain is weakness leaving the body, running out will take time for the likes of you!"
>>
>>2328835
>Other - Throw spear at one, manhandle the other (Feat of strength)
>>
>>2328887
Fuuuck im too slow
>>
Rolled 98, 1 = 99 (2d100)

>>2328878
>>
>forgot to add your +10 so adding them here.

>83>32. Donnell hits Magnus
>88>29. Magnus hits Donnell

>47>28. Alec hits Magnus.
>84>50. Magnus hits Alec.

>rolling 2d100 to see how bad they poke you.
>can I get two more 2d100+10 to see how bad you hit them
>>
Rolled 51, 8 = 59 (2d100)

>>2328913
It would help to actually roll
>>
>>2328909
Terrifying rolls in both extremes
>>
Rolled 90, 17 + 10 = 117 (2d100 + 10)

>>2328913
>>
Rolled 49, 65 + 10 = 124 (2d100 + 10)

>>2328917
My screwy luck holds nothing back.
>>2328913
Here goes nothing.
>>
Rolled 68, 85 + 10 = 163 (2d100 + 10)

>>
Rolled 83, 72 + 10 = 165 (2d100 + 10)

>>2328913

Damn, at this rate, we won't have the health to duel the garrison master!
>>
Damage dealt to Magnus
>>
>damage dealt to Magnus
>51-50=1 damage
>8-50=-42. 0 damage dealt
>145-1=144HP

Damage dealt to Donnell
>137-15=122
>100-122=-22. Donnell dies badly.

Damage done to Alec
>144-15=129
>45-129=-84. Alec is horribly slain. Horribly.

>Writing
>>
>>2328971

Mein Gott
>>
>>2328971
>51-50=1 damage
While dodging the blow a piece of paper in the wind gives Magnus a paper cut
>>
>>2328981
You were saying something about our health?
>>
>>2328984
kek
>>
"For Horst!"
Donnell cries out, lunging with his glaive, the rust spotted blade spearing forward. You bat aside the blow but grunt in pain as he pulls back and whirls, slashing at you wildly. The tip of his blade opens a tiny slash in your leathers, A bead of blood emerging. You look at the village guard with no small amount of contempt as you look down at the smaller man
"You can't fight for shit"
You grunt, lashing out with your shield. Donnell gasps in pain as your shields rim smashes into his cheek, knocking him sprawling. He weakly rolls onto his back, his cheek split open to the bone and teeth clesrly visible through the tear
"N-no... Plea-AHK!"
His pleas for mercy are cut off as you bring your blade down in a savage chop, burying it across his torso. You heft the blade again and bring it down again and again, chopping the unfortunate guardsmen into several bloody pieces. You grunt dismissively and spit onto the ruin of his corpse
"Can't die for shit either"

"Bastard!"
Comes a weak cry from your left, you turn and nearly laugh as Alec staggers forward, his face pale and legs soaked with so much blood it gushes from his boots. He holds his spear in both hands, the wavering point aimed at your stomach. He weakly jabs it forward and you merely raise your eyebrow as it sticks into your leathers harmlessly, sneering down at the doomed man.
"Thats it?"

He breathes heavily, looking up at you with sweat streaming down his pale face before nodding
"Yeah...Seems like it"

To his credit he doesn't flinch backward as your blade raises high to come crashing down upon him, merely closing his eyes and whispering out
"Forgive me...my brother."
His eyes open just as the blade descends
"I failed you"

Stepping over the scattered pieces of Alec you kick aside a chunk of gore that may at ome point have been a arm and cast your eyes on the battlefield. Wren and his men are cutting through their opponents without mercy, leaping from rooftops and attacking from unexpected angles to skewer the hapless town guard.

Urhost laughs like a madman as cleaves his way through a knot of guards, sending limbs and blood flying with each swing. Guards and villagers alike flee from the waddened warrior.

Bur-Lun strides through the village, occasionally plucking men from the ground to fling them like pebbles. Bringing his club around in a low sweep sends an entire row of market stalls flying as a cloud of splintered debris. An unfortunate guard finds himself stomped into jelly under the giants broad feet.

Your men swarm into the village as the front line of the makeshift defense collapses, the guards and willing villagers forming a second line of defense with a barricade of carts and barrels and beached small boats.

>give me 3 1d100 to see if your men can bypass the second line of defense. Beat my rolls to gain your objectives. Your group will receive +20 to their 1d100
>>
Rolled 28 (1d100)

>>2329079
>>
Rolled 24 + 20 (1d100 + 20)

>>2329079
>>
Rolled 33 (1d100)

>>2329079
>>
Rolled 98, 88, 93 = 279 (3d100)

>>2329079
>>
Rolled 100, 6, 97 = 203 (3d100)

>>2329079
Fuck I forgot I had to roll.
Rolling 3d100. Your rolls must exceed their respective match for your men to succeed in the attack. If they fail, you must assist them or they will face casualties.
>>
>>2329096
Well fuck. Time to triple time it then.
>>
>100>48. The guards stand Stalwart!
>24>6. Wrens group feathers the villagers
>93>33. Urhost stalls at the barricade.

>Writing
>>
>>2329096
Well, atleast one of them is good to go
>>
>>2329119
Gonna go with wrecking those guards. They need to feel some fear.
>>
>>2329116
Don't know if it makes a difference but the roll of 24 and 33 need a +20 on them.
>>
Crushing a billhook wielding fishermans skull with the rim of your shield you stand in a street filled only with corpses and panting, blood soaked Crag Wolf warriors. You heft your blade and roar victory, your men answering the call as you lead the charge deeper into the village.

You catch glimpses of Urhost and Wren's groups through gaps in the buildings. They dash along like you, striking down the scattered foes in their path. Ahead, you can see the makeshift barricade being manned by the remnants of the village guard and whichever fishermen can find their balls.

Stepping into the central square of the village earns your men and you a barrage of crossbow bolts, stones and arrows. Ducking behind your shield you weather the assault. Several of your men yelp in pain or fall as arrows and bolts find their way past shields. Grimacing in rage you look around the square as Urhost and his men storm the square, howling like demons. They don't fare better, ducking into cover or falling, studded with bolts. Urhost curses, crouching behind a overturned stall, his face a mask of blood
"We're pinned down over here Magnus!"
He roars, ducking down as a bolt punches through the wooden base of the stall only inches from his head.

The men at the barricade are so focused on your group that they neglect to even notice the warriors ducking through alleyways and creeping along rooftops until it i far too late. The volley of arrows, javelins and sling stones fell entire group of men at the barricade. Wren looses arrow after arrow, ending a life with each shot. Emptying his quiver, he drops behind the barricade with his men, slashing and maiming those around with vicious precision. His hands flick out, knives finding themselves in the throats and hearts of any foolish enough to face him

>Storm forward, Urhost and his men can handle themselves

>assist Urhost. Smash aside those in your lieutenants path

>other
>>
>>2329153
only your group (the one you are personally fighting in) got that bonus
>>
>>2329174
>>assist Urhost. Smash aside those in your lieutenants path
Yeah, fuck that noise.
>>
>>2329174
>assist Urhost. Smash aside those in your lieutenants path

Don't want to take to many casualties. Plus if we help Urhost we will probably maintain our momentum
>>
>>2329174
>>assist Urhost. Smash aside those in your lieutenants path
>>
>>2329174
>>assist Urhost. Smash aside those in your lieutenants path
>>
>>2329174
>>assist Urhost. Smash aside those in your lieutenants path
>>
While were waiting for the update can anyone fill me in on what the first attempt of this was like? I was bored and looked at the archive and found the first part of this quest. The QM said he attempted Arch magnus before so what Happened?
>>
>>2329322
It was glorious battle filled with the crushing of little men with our hammer.
Also doors.
>>
>>2329330
Was it archived by chance?
>>
>Assist Urhost

You heft your shield in front of you, barking orders to your men
"Come on you fucking dogs! Are you gonna let your brothers die?!"
And advancing across the square. Your men shout out in fury, following behind you in a wall of upraised shields as you shift to cover Urhost and his men behind a protective barrier.

Ducking behind the slab of your shield you jerk your foot back as a arrow glances off the ground a inch from your toe. Urhost moves forward under the cover of the shield wall, Ducking low until he is nearby
"Whats your plan now Magnus?"

>"FORWARD YOU DOGS" (assault the barricade with combined forces)

>"This" (Feat of strength, ram the barricade with your shield)

>"Im not sure. Didn't plan this far ahead" (roll for Wrens assault to distract them)

>other (write in)
>>
>>2329356
>>"This" (Feat of strength, ram the barricade with your shield)
>>
>>2329356
>>"This" (Feat of strength, ram the barricade with your shield)
Reminds me of the old Magnus
>>
>>2329356
So far when we decide to flex our muscles and do a feat of strength it tends to work so Im going with

>"This" (Feat of strength, ram the barricade with your shield)
>>
>>2329344
It was sadly not archived. I suffered some serious technical issues and was unable to connect to the server (or any server really).

Basically the gist was we created Arch Magnus as a mercenary warrior under the employ of the Warhounds, a mercenary group hired by a mysterious, Power hungry baron. We fought in the vanguard of the assault on Castle Vollsung, shattering the gates with three blows from our Warhammer.

The intended outcome of the opener was for the Warhounds to be betrayed by the Barons soldiers and slaughtered to the last man. Magnus would awaken in the ruins of the battle, heavily wounded and at the bottom of a mass grave.
>>
>Feat of strength. Barricade smashing is a go.
>Roll me 1d100+10. Best of three
>>
Rolled 3 + 10 (1d100 + 10)

>>2329410
>>
>>2329410
DC is 75 btw
>>
>>2329422
Kill me now
>>
Rolled 54 + 10 (1d100 + 10)

>>2329410
>>
>youve got one more chance to salvage this shit anons. Don't blow it
>>
Rolled 53 + 10 (1d100 + 10)

>>2329410
>>
>>2329453
We have that banked critical if i remember correctly would that give us a re-roll or an auto success?
>>
>75>64. Like a a marshmallow off a wall.

You take several deep breaths, listening to the arrows and rocks bouncing off the face of your shield before looking over at Urhost, bracing your shoulder against your shield
"This"

Digging your feet into the ground of the square you charge forward like a battering ram, the metal face of your shield heated high. Your men watch incredulously as you pound forward, arrows and stones glancing from your shield with small sparks. The villagers manning the barricade gape at you like a monster from myth as you crash into the barricade with enough force to crush a man into jelly.

It doesn't budge an inch.

You slam into it like a runaway wagon, wood cracking and metal bars deforming but the barrier barely shivers, your men collectively shaking their heads in embarrassment and the villager jeering and throwing rubbish down at you. You crouch behind your shield snd rub your numbed shoulder, wincing to yourself
"Well that didnt fucking work"

"Nice job Magnus!"
Urhost calls
"Inspiring!"

The villagers above you jab down with their spears, the points scraping against your shield
"This sheep fucker misjudged himself"
"'Me big man! Me hit wall'!..fucking idiot"
"Piss off back to yer caves ya filthy bugger!"

>Hulk strength. (Feat of strengt round 2)

>"Get your added over here!" (Assault the barricade)

>Start chopping (enter combat with 1d4 opponents)

>Other
>>
>>2329467
Used in the stealthy approach to Rhya's hill when Bur-Lun failed the stealth check
>>
>>2329511
>Start chopping (enter combat with 1d4 opponents)
Welp looks like we just slaughter them instead of impressing them first
>>
>>2329511
>>Start chopping (enter combat with 1d4 opponents)
>>
>>2329511

>Hulk strength. (Feat of strengt round 2)
>>
>>2329511
They made the mistake of insulting us now that we're within skullfucking range they'll regret that.

>Start chopping (enter combat with 1d4 opponents)
>>
>Start chopping.
>hit me with 1d4. First come first serve.
>>
Rolled 3 (1d4)

>>2329577
Here it goes
>>
>>2329580
Heh not bad. Will these just be villagers or will we be fighting a mix of soldiers and villagers?
>>
>>2329584
Villagers and guards. Still just regular mooks, no skilled fighters yet
>>
Rolled 1 (1d4)

>>2329577
>>
Their insults, hurled from perceived safety, drive you to fury. Standing to your full height you whip your blade around in a overhead loop, the men having to either duck backwards or be decapitated. Bringing the blade down in heavy, over head chops you shatter rhe wood of the wagon, forcing yourself through the breach with a roar of rage. Cowardly villagers, already being assaulted by Week's group, flee like rodents as the braver few and the remaining guards hold their ground. A trio bravely turns to face you, the rest having to focus their attention on your men lest they win the barricades.

You look over your opponents as you breathe heavily, sweat and gore soaking your leathers as they spread out, weapons leveled at you in shaking, sweat slicked hands. A greying fisherman with a pitchfork and bloodstained tunic, a burly, shirtless dockworker with a mallet and a red faced, pig of a guard in rusted mail armed with a handaxe and a square shield.

Not the most impressive of opponents.

>Magnus has engaged
>Rodvir Baitfingers
100hp 0 armor
>Thal Blackthumb
115hp 0 armor
>Aedal the guard
100Hp 15 armor.

>Attack

>Defend

>Other
>>
>>2329612
>>Attack

make some one liner about the wagon needing a new coat of paint mybe red
>>
>>2329612
>>Attack
>>
Rolled 22, 67, 33, 3, 5, 64 = 194 (6d100)

>Attack

>Rodvir is defending
>Thal is attacking
>Aedal is defending.

>I need 3 seperate rolls of 2d100+10. As always, beat my rolls to land hits.
>>
Rolled 41, 42 + 10 = 93 (2d100 + 10)

>>2329651
>>
Rolled 14, 12 + 10 = 36 (2d100 + 10)

>>2329651
>>
Rolled 70, 56 + 10 = 136 (2d100 + 10)

>>2329651
>>
Rolled 45, 96 + 10 = 151 (2d100 + 10)

>>2329651
>>
Rolled 91, 10 = 101 (2d100)

Hit results
>51>22. Magnus hits Rodvir
>67>52. Rodvir defends

>33>24. Thal hits Magnus
>22>3. Magnus hits Thal.

>80>5. Magnus hits Aedal
>66>64. Magnus hits Areal

>Rolling 2d100 for Thal's 2 handed weapon damage.
>Can I get 3 more rolls of 2d100+10 for Magnus's damage?
>>
Rolled 34, 54 + 10 = 98 (2d100 + 10)

>>2329679
>>
>>2329693
If rolls come slowly feel free to samefag.
>>
Rolled 14, 83 + 10 = 107 (2d100 + 10)

>>2329693
>>
Rolled 40, 12 + 10 = 62 (2d100 + 10)

>>
>>2329679
Fuck me. You hit Aedal twice. Gimme one more 2d100+10 plz
>>
Rolled 75, 46 + 10 = 131 (2d100 + 10)

>>2329729
>>
Damage results
Magnus damage-
>101-50=51
>10-50=-40. 0 damage dealt.
>144-51=93hp

Rodvir damage
>100-98= 2hp. Rodvir is Mortally wounded!

Thal damage-
>115-107=8hp. Thal is mortally wounded!

Aedal damage
>62-15=47
>131-15=116
>116+47=163 damage. Oh my.
>100-163=-63hp. Aedal is gruesomely killed.

>Writing
>>
The greying fisherman grits his remaining teeth, the blood on his arms and tunic belonging to friends and family. His attention wavers for a moment when one of that dwindling number falls with a dagger buried under his jaw. You sure on that moment, blurring out in a vicious slash that could cut down a medium sized tree. But a lifetime spearing fish and dodging birds has given the old man quick reflexes and he jerks backward, the blade only carving a crimson line in his upper arm. He hisses in pain, his watery eyes narrowing as he grips his pitchfork tightly, preparing to lunge. But a lifetime catching fish doesn't teach you about the backhand swings. He chokes out a cry of agony as your blade hacks into his side, the edge grating against hia spine as he says weakly, blood pouring down his side. You rip the blade free, severing the weathered fingers he gripped it with.

"YOU FUCK"
*WHAM*

Your breath leaves your chest as a colossal impact drives into your ribs. You stagger, wheezing out as the burly dockworker gets his wooden mallet, veins bulging in his neck as he bares his teeth in fury. You don't think your ribs are broken but they sure as he'll are bruised.

You step into the blow, your shield coming up almost of its own volition to block his downward blow. The metal face of your shield gongs loudly as you catch the hammer. His beady, dimwitted eyes widen in shock as you grin viciously
"Gotcha"

The wet *snik* of your spear piercing his belly is barely audible over the din of the battke around you. His scream of agony as you twist and step around him, spilling his guts to the filthy stone of the square most definitely is. The musclebound dockworker collapses, weakly attempting to hold in the spools of his intestines.

Coughing slightly, your ribs aching from the bone shattering blow the brute delivered, you turn towards the pig faced guard.
"Good. Figured you'd have run off"
You grunt, spitting onto the cobblestone.

The portly man steps back nervously, his eyes widening in terror as you stalk forward. A dark, liquid stain travels down his leg as he weakly adjusts his grip on the handaxe, likely a relic from some ancestor with a bit of martial talent. Aedal, however, does not.

You slash down, across your body, hacking viciously at the pudgy guard. In his defense, he bravely raised raises his shield in an attempt to ward off the blow. But no one told him a thin sheet of wood and hide could stop a blow from you the same way a sheet of ice could stop a dragons flame.

The shield is simply sheared away for any along with most of his forearm. He stares dumbly at the gushing stump as your blade comes around in another blurring arc. Aedal grunts in shock as the blade shears through mail, skin and bone.
"Gods above you even die like a pig"
You spit in disgust

The entire left side of his torso, head and all simply slides to the side before plopping to the ground, his eyes blinking in shock for a few moments before going still.

>cont
>>
>>2329765
A path cleared through the barricade, your men storm through the breach, Urhost first among them
"Finely done Magnus!"
He roars, burying his axe in the chest of a unlucky villager.

All around you, your men are falling upon the remnants of the defenders. Those that stand and fight, die. Those that run, die with wounds in their backs.

It seems that the village of MoonBend has fallen, its guards and brave men slain, their treasures to be taken, their women and children enslaved as Thralls. Without a hero, a savior, a shining knight the village is doomed.

All they have is Harald, the grey whiskered captain of the guard. He stands at the fore of a knot of his remaining men, ushering the villagers onto fishing boats. He stands as a beacon of the last bit of hope many of these folk will see for a long while

>Extinguish that hope (Duel time)

>Let them go. You have Thralls aplenty and more loot than you can carry (End Raid)
>>
>>2329774
That's it for tonight. Ill resume around 11-12-ish tomorrow afternoon.

Feel free to comment, leave questions, offer advice, criticism, dump art, etc.
>>
>>2329774
>>Extinguish that hope (Duel time)
>>
>>2329774
>>Extinguish that hope (Duel time)
>>
>>2329776
>>2329776
Post lewdbin pls
>>
>>2329774
I think that Magnus has established himself as a rather bloodthirsty man. So I'm gonna go for the duel.

>Extinguish that hope (Duel time)

I'd say blood for the blood god but we seem to practice ancestor worship. Do the crag wolves have a noticable folk hero or ancestor like Grimnir?
>>
>>2329774
>Extinguish that hope (Duel time)
>>
>>2329774

>Let them go. You have Thralls aplenty and more loot than you can carry (End Raid)

Who will tell our tail??

Kights will come by and be like we have no ieda who did this
Also some of the trees have been stabed
>>
>>2329774
>>Extinguish that hope (Duel time)
>>
>>2329774
>>Let them go. You have Thralls aplenty and more loot than you can carry (End Raid)
>>
>>2329932
Vall the Death Walker. A warrior who slew so many, accumulated so many runes of power and authority that no man, beast, giant or dragon could stand against him. He scorched the burning sands, banished the sun from the frozen wastes and broke the mighty mountains of the shattered Peaks. In the end, having found no foe who could match him, he took his own life so that he could make war on the spirits themselves.

>Hint hint. You've already met him once.
>>
>okay im back!
>Roll call, sound of my bloodthirsty anons!
>Duel Time is agreed upon
>>
>>2330118
>>
>>2330118
Hype
>>
File: images.jpg (11 KB, 194x259)
11 KB
11 KB JPG
>>2330118
Rawrrr
>>
"Have to do betyer than that lad!"
The aging guard captain bashes aside a spear thrust with his shield, a skillfull lunge with his gently curving saber skewers the raiders throat, sending the painted tribal warrior toppling backward.

His men draw close around him, shields and spears angled, a pair of men desperately reloading a crossbow to take potshots at your encroaching forces.
"Cap'n Harald! We need to get you on one of these boats boss!"
Shouts one of his fellow guards, a red moustached guard with a arrow lodged in his shoulder, shaking the guard captain by the shoulder, gesturing toward boats

Gripping the younger man by his collar, Harald pushes him away
"Nae Dallin.. No room for a old geezer like me. Get yerself on there. Take care o' the little ones for me. Tell that granddaughter of mine stories. Make me sound good eh?"
He smiles sadly, pushing his son-in law back
"Take care of Anya for me"

With tears in his eyes, Dallin nods, clapping the old mans arm before helping a heavily pregnant woman and a pair of small girls into the boat, climbing in himself. Even with his wounded shoulder he plies the oars mightily, pulling the skiff out to join the small flotilla of heavily laden fishing boats floating downriver.

Harald nods to his men, blinking away a sudden moisture in his eyes, nodding to himself
"That'll do. That'll do..."
Turning to his remaining men, backed onto the pier itself and holding valiantly, he steps forward, drawing a deep breath to order one last charge when a gravelly voice echoes through the din of battle
"STOP"
the barbarian forces draw back as a figure steps forward, a great black bearded, long haired mountain of a man, a long, puckered scar running acros his brow and cheek. A pair of burning dark grey eyes glare out from behind a veil of blood soaked hair. A shield the size of a outhouse hangs from his arm while a great bl
"This one. This one is MINE"
He growls, striding forward to put himself atvthe
>>
>>2330203
wtf. Accidentally hit post. Gimme a second
>>
>>2330203
-To put himself at the fore of his men. Harald swallows, biting his tongue for a moment before scowling
"Fuckin'ell... That's a big one"

You stand across from the small, remaining group of guardsmen, their heads turning to look in shock to their captain. The aging captain nods before patting his subordinates on the shoulder, waving away their complaints.
"Boss! Harald you CAN'T! Look at the bloody size of him!"
"Don't do this boss. We can hold em. You get out of here!"
"Don't do this old man! Not like this!"

The warnings of his men fall on deaf ears as he steps through their defensive line. Twirling his saber experimentally he looks at it before glancing at you
"Seems a bit small now t'be honest"

You heft your blade from the ground and level it at the older warrior.
"you cost me Thralls. You cost me men. Ill take your life as payment"

Shifting his feet, Harald takes up a broad, angling his sword at you over his shield
"Not worth much but you'll have to work for it ugly"

>Captain Harald Greymane has answered your challenge
>120Hp
>35 armor
>Father to his men. At his death or mortal wounding, enter combat with 1d3 opponents
>Cunning Swordplay-if a defense check is failed, reroll lowest defense roll

>Attack

>Defend

>Other
>>
>>2330232
>>Defend
>>
>>2330232
>Attack
>>
>>2330232
>Attack
GET 'IM
>>
>>2330232
ATTACK
>>
>>2330232
>>Attack
>>
Rolled 92, 92 = 184 (2d100)

>Attack.

>Harald is Attacking

>Feed me 2 1d100+10. As always beat my rolls to land hits.
>Rolling for Haralds attack
>>
>>2330257
>92,92

This isn't gonna be fun
>>
>>2330257
>>
Rolled 16 + 10 (1d100 + 10)

>>2330264
>>
Rolled 69 + 10 (1d100 + 10)

>>2330257
>>
Rolled 82, 48 = 130 (2d100)

Combat results
>92>26. Harald Hits
>92>170lbs. Harald hits

Magnus's luck finally ran out
>Rolling for Haralds damage
>>
>>2330283
Magnus damage
>82-50=32
>48-50=-2. 0 damage dealt
>93-32=61hp.
>>
>>2330284
Thank god for that shield
>>
"I will have it either way"
You step forward, your battle spear coming down in a brutal overhead slash. Harald's whiskers twitch as he grins, backstepping, whirling and lunging with his saber. You snarl in pain and fury as the blade pierces through your forearm, a inch of dripping steel emerging from the opposite side of your arm before it is whipped back by the grey haired captain.
"Keep yer guard up big man."
He admonishes, flicking droplets of blood from his blade as he circles you, walking backwards slowly and keeping his body angled towards you. His men watch in awe as yours howl in rage and hurl insults and promises of grisly death.

"Rip his fucking heart out Magnus!"
Roars Urhost, clearly barely restraining himself from butchering the man himself.

Harald grunts slightly as he steps forward, the only warning you have as he lunges at you again, the needle sharp tip of the saber flicking out toward toward your face.

Only the instinctive jerk of your shield arm saves you from a skewered skull, the point skating harmlessly from the slab of silvered steel. Swiping out with your shield you drive the captain back a few steps, earning yourself a bit of space to breathe. Harald sniffs, wiping his nose with the back if a glove, taking a crouched stance with his sword held loosely behind him

>Attack

>Defend

>Other
>>
>>2330307
>Defend
>>
>>2330307
>Defend
>>
>>2330307
>>Defend
>>
>>2330307
>Defend
Old fuck's craftier than we thought.
>>
>Defend

>Harald is defending.

You heft your shield, glowering at the smaller man as you circle each other. His iron rimmed, metal bossed shield is dwarfed by your titanic slab of metal but he holds it cunningly across his body.
"I WILL kill you"
You growl, daring the captain to make a move.

He looks pointedly at the droplets of blood falling from your wounded arm and the sweat and exhaustion wearing down on you
"That might be harder than you think lad"

>Defense VS Defense. You look at each other awkwardly from behind your shields

>Attack

>Defend


>Other (feat of strength, Dirty trick, signal a shot from Wren)
>>
>>2330330
>Dirty Trick
>>
>>2330332
Dirty trick is a bit of a write in option. What are you aiming for?
>>
>>2330334
Move in, keeping shield raised, kick some dirt at his face, and then shield bash him down when he raises his shield to block the dirt.
>>
>>2330330
Have Wren open fire on the escaping boats to distract him
>>
>>2330330
>Other
Chuck the spear at him as a distraction so we can close the distance and grapple
>>
>Any other anons want to vote?
>>
>>2330381
Dirty Trick why not
>>
>>2330338
This
>>
>>2330330
>Other - Feat of strength: Throw spear at him, then bullcharge him
>>
>Okay dirty trick it is. Seeing as the goal of it is to blind him with dirt and knock him over, a -20 to his chance to hit, an additional attack die for you on the next round (free attack ftw) would be the agreeable successful outcome here

>Fightin dirty. Give me 1d100, Best of 3.
>Beat my roll for success
>>
Rolled 11 (1d100)

>>2330413
>>
Rolled 31 (1d100)

>>2330413
Of course I forget to roll
>>
Rolled 62 (1d100)

>>2330413
>>
Rolled 29 (1d100)

>>2330413
>>
Rolled 88 (1d100)

>>2330413
>>
>62>31
>Harald has been temporarily blinded! (-20 to his next attack roll)
>Harald has been bowled over! (Additional attack die on next attack die)

Youre sure Harald has been fighting for years, fighting honorably and fairly. You however, were a mercenary before you were a tribal warrior and you fight to win.

Casting a quick eye about the small makeshift arena you find yourself in, you grin viciously as you spy your target. Circling back, Harald follows cautiously, his eyes on your blade, on your shield, your eyes.

But not your feet.

You kick out at a pile of cinders and coals from a fish merchants stall griddle. The shower of sparks, ash and coals hits Harald full in the face and he shouts in pain, instinctively clutching at his eyes.
"You cheating bugger!"
He gasps out, rubbing away the stinging grit in his eyes just in time to catch the metal face of yiur shield across his chest. All the breath leaves his body in an explosive gasp as he flies backward. Landing bodily in a rolling tumble he coughs out, cursing, spitting and desperately rubbing at his streaming eyes.

>Press your advantage and attack

>Die on your feet old man

>Grappling time (FoS, write in)
>>
>>2330465
>>Press your advantage and attack
>>
>>2330465
>>Press your advantage and attack
>>
>>2330465
>Grappling time
Reenact hulk vs loki from avengers 1
>>
>>2330465

>Grappling time (FoS, write in)
Bane brake his back
Or break his arms from a hold
>>
>>2330465
>Grappling time (FoS, write in)
Tackle him flat, ground and pound
>>
>>2330465
>Grappling Time
What >>2330486 said about Banebreaking
>>
Rolled 12 (1d100)

>Grappling Time. Feat of Strength Back breaker.
>What say while smashing bones
>Feed me 1d100+10 Best of 3. Beat my resist roll
>>
>>2330486
>Grappling time
Banebreak
>>
Rolled 34 + 10 (1d100 + 10)

>>2330506
>>
Rolled 91 (1d100)

>>2330506
>>
Rolled 35 + 10 (1d100 + 10)

>>2330506
"Honor has cost you your strength, old man."
>>
Rolled 76 + 10 (1d100 + 10)

>>2330506
>>
>>2330506
>>2330528
shit, i forgot my modifier. want a reroll, qm?
>>
>>2330534
Dont you fucking dear cunt
>>
>>2330543
yeah we already passed, why bother
>>
>>2330534
Its all good m8. I can add it myself.
>>
>101>12. Artificial crit bane break success.

His men cry out in dismay as Harald coughs weakly on the ground, running his scorched and streaming eyes desperately. You stalk neckard, dropping your weapons as you look down on the blinded and winded captain.
"You dirty cheatin' bugger. Just you bloody wait ill carve her yer damn liver out"
He spits, looking up at you with bloodshot and scorched eyes

You glare down dismissively, bracing a foot on the old mans back, pinning him in place, pressing him face first into the bloody filth of the docks.
"Honor has cost you your strength old man".

Pressing down with your foot earns a wheeze of agony and several muffled pops from within Haralds chest. His fingers open of their own accord and his sabesaber falls from his fingers. Reaching down you grip him by the back of the neck, Your fingers easily spanning his throat as you clench your fist. A choked gasp is all he can manage as you straighten, holding him aloft with one hand. Your men cheer as you turn to face the terrified and dumbstruck guard.
"Your weakness, cost your friends their lives"

Gripping his belt with your other hand you clench your grip on his throat and belt, holding him stretched out level above your head you look up at the doomed and choking man. His arms and legs swing desperately, searching for purchase in the unforgiving air.
"Your pride cost you victory"

Quickly dropping to one knee you bring Harald down with all of your might on your extended kneecap. His eyes bulge from his head as his spine shatters like a twig, his limbs falling limp as blood bubbles from his mouth and throat.
"And foolishness cost you your life"

You grip his corpse by the ankle and fling it sideways like a rag doll, tumbling along the ground. Harald's fading eyesight offers him a last glimpse of the home he built, where he married his wife, fathered five healthy children and bounced them on his knee.

It is burning.

With wordless cries of grief his remaining men charge m, shields forgotten, seeking only to draw blood in vengeance of their home, their friends and their commander.

>Harald has been Broken!
>Father to his men is activated. Feed me 1d3 to see how many foes you face. First come first serve.
>>
Rolled 2 (1d3)

>>2330609
Hit the closest one with Harald's body.
>>
>Magnus has engaged

>Cress the guard
100HP 15 armor
>Roran the Guard
100Hp 15 armor

Two of the five men break off from their charge at yiur men, their spears leveled at you. Their mail and tunics are coated in blood and filth, their eyes wide teeth bared in snarls of hate

"Bastard!"
"You Fucker!"

You swing your spear back up over your shoulder, bringing your shield up into a guard that covers your entire body.
"COME AND DIE LITTLE MEN"

>Attack

>Defend

>other
>>
>>2330672
>Attack
Let's gut the nearest one.
>>
>>2330681
Or just Roran, let's kill Roran.
>>
>>2330681
Ill give It another 10 minutea for more anons to show up. It seems our warparty is diminished
>>
>>2330672
>Attack
>>
>>2330672
>>other
We're low, let's get some backup
>>
>>2330672

> Attack
>>
Rolled 45, 97, 98, 73 = 313 (4d100)

>attack

>Cress is attacking
>Roran is attacking

Give me 2 2d100+10 pls. Beat my rolls to land hits
>>
Rolled 70, 53 + 10 = 133 (2d100 + 10)

>>2330769
>>
Rolled 100, 16 + 10 = 126 (2d100 + 10)

>>2330769
>Stab Roran in his stupid face
>>
Rolled 64, 19 + 10 = 93 (2d100 + 10)

>>2330769
>>
Rolled 100, 90 + 10 = 200 (2d100 + 10)

>>2330769
>>
Rolled 46, 78 = 124 (2d100)

>Attack results>87>45. Magnus hits cress
>97>43. Cress hits Magnus

>110>98. Natural Crit on attack die. Bonus damage die.
>73>26. Roran hits Magnus.

Rolling for enemy attack damage. I need 2 more 2d100+10 for damage and then 1 flat 1d100
>>
Rolled 10, 12 + 10 = 32 (2d100 + 10)

>>2330830
>>
>>2330830
>>
Rolled 87, 72 + 10 = 169 (2d100 + 10)

>>2330830
>>
Rolled 94, 32 + 10 = 136 (2d100 + 10)

>>2330830
>>
Rolled 72 (1d100)

>>2330830
>>2330838
crap, i'll just roll the 100
>>
Rolled 30 (1d100)

>>2330830
>>
Damage results

Magnus damage
>46-50=-6. 0 damage dealt.dealt
>78-50=18 damage dealt.
>61-18=43HP remaining

Cress Damage
>32-15=17 damage dealt
>100-17=83HP

Roran damage
>169-15=144
>Bonus die damage:72-15=57
>144+57=201 damage
>100-201=-101. Holy Fuck. You just did enough damage to kill this dude twice.

Writing
>>
>>2330996
So on a scale of 1 to a death metal album cover how splattertastic will roran die?
>>
>>2330996
it would be cool if the overkill makes the other dude terrified Debuff him pls we almost ded :)
>>
The snarling guards lunge at you with their spears, leaping back just in time to avoid your vicious counter blows. They jab relentlessly, goading your wrath like a chained bear.

But your wrath isn't chained.

You snarl in fury as a spearhead buries into your thigh, the tip grinding against bone as the enraged guard works it back and forth to free it.

He focuses a moment too long, your retaliatory slash clipping through the spear shaft and opening a shallow wound across his side. He leaps backward, leaving the remaining foot of spear lodged in your thigh and drawing a long dagger from his belt
"Hows that feel ya bloody cunt!"
He snarls through his teeth, slashing wildly at the air. He lunges erratically at you, an obvious ploy to distract you.

"Take this!"
Comes a grunt from behind you and you swivel, sidestepping and turning with the grace of a dancer as his spear head punches through the front portion of your leathers, wedging in the layers of hide and boiled leather. He yanks the spear desperately with both hands, looking up at you in sudden realization
"Oh fuck me"

Your battle spear comes around in a hissing arc of steel, the blade chopping down into the junction of his neck and shoulder. The weight and momentum of your blade carves down into the center of his chest, bone and organs cleanly cleaved through, blood spurting upward like a fountain.

"Take THAT"
you growl, ripping the blade free from the ruin of his torso. His left arm dangles uselessly but he clutches at the horrific ruin with the remains of his strength. His eyes roll wildly and he staggers, growing paler by the second. Whipping your blade back around across your body you cleave into the top of his skull, carving it off like the top of a gourd. He stiffens and falls, brain sheared away, his limbs twitching weakly in a surprisingly large pool of blood.

You turn towards the remaining guard and look pointedly down at the spear head protruding from your thigh, shaking your head as you step forward.
"THAT was a bad idea little man"

>Attack

>Defend

>Other
>>
>>2331025
>Intimidate
"Save me the time of ending you, little man, and your death will be clean. Resist, and you'll live to watch me strangle your family with your own guts."
>>
>>2331038
Support
>>
>>2331015
>Other

Pound him flat with our shield.

his spear is gone and we are a little too near death for my liking. Lead with the shield and that puny dagger won't have enough reach to get around.
>>
>>2331025
Knock him out and leave him there
>>
>>2331051

This, damn intimidation, we shall have his head or we shall be dead!
>>
>Intimidate or Beat down?
>>
>>2331106
Looks like 3-2 for beatdown, but I'll samefag & change my vote for

>BEATDOWN
>>
>Beat down time.
>In the bloodsoaked red corneeeerrr.... Standing at a whopping eight feet and three inches. Tipping the scales at....Foooouuuur hundred and fifty seven pounds of Leeeeeean meeeeeeaan Killing machine! Your reigning heavyweight champion of the Shattered Peaks... Maaaaaaagnuuuusss the mightyyyyyy!!

>In the Urine stained blue corner, coming in at a ferocious five feet and nine inches! Weighing in at a ferocious one hundred and seventy two pounds, the unashamed underdog of MoonBend Village, a man so outmatched we let him keep his knife, Cress!


>somebody get a mop

>Roll me 1d100+10
>Best of 3
>Beat my roll
>>
Rolled 27 (1d100)

>>2331120
Rolling for realsies
>>
Rolled 8 + 10 (1d100 + 10)

>>2331120
>Beatdown Time
Shield edge to teeth, let's put it through his face.
>>
Rolled 11 + 10 (1d100 + 10)

>>2331120
Here goes
>>
Rolled 63 + 10 (1d100 + 10)

>>2331120

MAGNUS SMASH! But seriously though, Magnus is 8'3 ft tall 450 pounds? Those proportions are not natural in any way, shape, or form, there's either something inhuman in his bloodline, or some kind of ancestral blessing/curse.
>>
>>2331127
Oh thank goodness. Good save anon. Was worried.
>>
>>2331124
>>2331126
>>2331127
fuck, that was close.
>>
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>>2331128
>>2331130

> tfw saved Magnus' life
>>
>>2331127
Hes not natural, there is a degree of heroic DNA in his ancestry but no, hes not THAT big but pretty damn close. He's head and shoulders above even tall men
>>
>>2331140
Is it kind of like with the northmen of warhammer fantasy where their massive almost inhuman size is a combination of living near the chaos wastes so the harsh conditions all monster flesh diet and magic derived mutation causes them to be much bigger and stronger than other humans?
>>
>>2331150

I wouldn't think so, otherwise we'd have run into, or at least heard of, one or more other big guys 4u by now
>>
>>2331159
True, but I was just asking if a similar principle was being applied. Warlord pointed out that Hes not natural (I'm assuming that means that some environmental or personal factor is the cause) and I remembered that the northmen who aren't even chaos warriors with many mutations and blessings are still xboxheug do to living in a supernatural environment.

I was thinking that similar circumstances were the reason for ol Magnus being man mountain. That being said QM how prevalent are monstrous creatures? Also how much does magic or divine energy effect human or animal physiology in the open world?
>>
>>2331159
Oh there are more. You've just run into regular mooks. Barbas and Throth for example are both tall among most men, around 6'6-7ft tall. Magnus is taller than both of them. Literal "Blood of Hero's" thing that causes some men to grow enormous and others to be fantastic archers or warriors.
>>
>>2331171
Come on I want more wenches and loot
>>
>>2331171

Interesting... That means one of Arch's ancestors was a Hero, meaning a badass to the extent their badassery passed down to their descendents, correct? Aside from Vall, what are some Heroes spoken of in tribal legend?
>>
>>2331169
Monstrous creatures (Giants, Ogres, Beastmen, Trolls, Great Bears, Dire Wolves, GraniteHide boars, Dragons) are still around in the world just rare and dangerous. They can be found if you look hard enough.

Magic/Divine energy/Mana can corrupt the bodies of those who use it/are affected by it/live near concentrations of it. It can cause mutation, enhanced skills/abilities, Uncontrolled growth, etc. You've already seen an example of magical corruption when Paladin Reinhart in the first thread allowed his goddess to corrupt his body for an edge in combat. Its tricky stuff
>>
>>2331178
Interesting. Could we in the future try and use some elite training program by gradaully exposing our warriors to rune magic and give them elixers to make them into super warriors or something? I kinda like the idea of turning the crag wolves into chaos warriors.
>>
>>2331177
Correct, that means someone in Magnus's family tree kicked such a colossal pile of ass that the gods themselves took notice, making them more than a man but less than a demigod. This blessing was watered down and diluted in the coming generations before popping up in a extremely large baby boy.

There are several but Vall is the most important. Ondvir the Far-Lance, Hurast of the Bleeding Peak, The Great Bear-Lord, etc. Each heroes who cemented their place in history through great deeds
>>
>>2331182
Ehhhhh ill consider that. The power of Runes however is they have to be earned. You can carve symbols into your chest all day long but if the spirits don't think you earned it you're wasting your time.
>>
>>2331186

Deepest lore. If Heroes are inferior to Demigods, I imagine Demigods themselves are capable of slaughtering armies with as much ease as Magnus did the Lancer Captain earlier ITT.

So, when do we roll for damage?
>>
>>2331191
Understood. I kinda figured that it wouldn't be so simple as just slapping on the runes. Maybe as we go along we can find worthy candidates and use them as super units for when we really need to skullfuck our enemies.
>>
>73>27.
>First round fatality.

The guard slashes at you with his dagger, taunting you, spitting globs of bloody saliva at you. He grins madly, his eyes wide and face slick with sweat
"Whats wrong ya big fuck?! Scared? C'mere! Ill make it quick!"
He taunts, lunging at you.

Most men, when they see a large man, assume he is slow and clumsy. That they could dance around him and land a thousand blows from complete safety.

That isn't the case for you.

Your shield slams out, the metal rim catching the guard in the chest like a battering ram. The dagger flies from his hand as he is thrown backward like a stone from a sling. You flip your spear in your hand, burying the blade in the ground. You drop your shield, the slab of metal ringing lkke a gong as it clatters to the stone.

You stalk forward, clenching and unclenching your fists, the steel of your gauntlets clicking evilly as you approach the wheezing man. He coughs heavily, rubbing his bruised chest as he staggers to his feet, turning to face you.
"C'mon... Ya big bastard... Shell those teeth out yer fuckin' Skull!"
He grunts as he throws a punch at your chin. His grunt of effort turns into a choking gasp of pain as you simply catch the blow in your hand, clenching your fist. He struggles to free his hand as you tighten your grip, tilting his wrist backward until with a series of grisly cracks, his wrist shatters like an eggshell, the thin bones of his hand crushed into pulp by the inexorable pressure of your fist. He manages to gasp out a choked, wheezing question
"Wha-what the FUCK are you?!"

You cock your head curiously, looking down at the unfortunate man as you draw your fist back, the gauntlet upon your forearm dotted with drops of blood like rubies. You decide to humor the little man
"More than you"

Your fist caves in the front of his skull, reducing his face into a red, pulped crater. Blood, skin and grey tissue stick in the crevices of your gauntlet as you simply let go, allowing the mans corpse to drop.

You look up at the sky and exhale, feeling the cool breeze of the river wash over your skin, your men cheering your victory, shouting your name to the heavens.

>Collapse

>Remain standing.
>>
>>2331230
>Remain standing.
Let's call it a day and get patched up, but we are not weak.
>>
>>2331193
with feats of strength on normal tier enemies (villagers/town guards/basic soldiers) a successful hit is basically a ready doing more damage than they have HP. Its like Mike Tyson slugging a 11 year old as hard as he could.

While wearing steel gloves.
>>
>>2331230

> Remain standing

And now, we plunder! But first, get a medic over here!
>>
>>2331230
>Remain standing.

Show us the money! This was a preety good raid even if we almost died. Let's hope we get some good loot what with this being a bigger settlement.
>>
>>2331230
>>Collapse
>>
>>2331260
how about we go get some chest armor?
>>
>>2331230
>>Remain standing.
>>
>>2331263
Second I hope that we go for full plate eventually our enemies in the near future I imagine will be dealing multiple damage dice per attack. One of our priorities will be improving our health and armor when we can.
>>
>>2331280
na not full plate just the chest and balls
gots some some skin

and make any of it spiky
>>
>>2331263
Yeah, this is a good idea. Even something light would help
>>
>>2331280

This.

>>2331282

Anon, we're not indestructible, the last thing we need is a severed femoral artery or motor nerve ending, we cover whatever we can, because the Moonies will be striking wherever they can. I don't know about spikes on our armor, they can deflect otherwise harmless blows into vital regions, but I'd be all for smaller spikes on our gauntlet's knuckles. There's a damned good reason warriors didn't go for spiked armor IRL.
>>
>>2331285
I'm cool with light to medium personally. We don't need to be this slow juggernaught, it's great for us to keep some speed.
>>
>Remain standing

Somehow you manage to force your legs to obey and you don't collapse face first from a mixture of exhaustion and blood loss. Your ears are filled with a muted rushing that slowly resolves itself into one phrase

"Magnus! Magnus! Magnus!!"
Blades and fists are lifted skyward, voices raised in awe of your name and deeds. Urhost charges forward, barreling into you, pounding your back nearly as hard as the dockworkers mallet. He shouts in your ear, lifting your arm with his own
"By Vall's axe you fucking madman! You did it! I haven't seen something like that since Throth was a raid leader!"

You grin tiredly and wrench your spear from the earth, lifting the bloodsoaked blade skyward to, impossibly, even louder cheers. Bur-Lun pounds his chest with both huge fists, roaring triumph that echoes across the valley.

Your vision swims, going grey at the edges and you sag for a moment, Urhost sending the fatigue and taking some of your weight as he helps you hobble over to a nearby barrel, helping you sit down and waving over Wren.

"Oi! Twiggy! Magnus is leaking from a dozen holes, do your damn job!"
He laughs as Wren appears like a shadow, helping Urhost pull off your armor and shirt, Wren slicing open the thigh of your leggings to get at the deep spear wound and the slashes.

>let Wren work. You need to focus on not passing out

>get Urhost and the men looting. you want a list now.

>Other
>>
>>2331311
>Let Wren work.
Time enough for lists when survival is more assured.
>>
>>2331311
>let Wren work. You need to focus on not passing out
>>
>>2331311
>let Wren work. You need to focus on not passing out

Yeah we won't be able to pick loot if we pass out.
>>
>>2331311
>>let Wren work. You need to focus on not passing out
>>
>>2331311

> let wren work

> "Urhost, get to plundering, but make sure I'm left my fair share."
>>
>>2331323
This
>>
>>2331311
>>let Wren work. You need to focus on not passing out

>>2331292
iknow but to me beening complaty coverd in plate isnt as scre as a half plated doing with gloweing tats on him covered in blood,

think something like the cletic but with armor covering the mainbody and shines and gloves

going fulll plate just makes us look like any other kight
>>
JUGGERNAUGHT FOR THE POWA! UNLIMITED POWAA!
>>
>>2331333

I can't argue with those trips but in my opinion, we should prioritize not being crippled over not looking badass. There's nothing saying we can't be clad in plate and wear the severered genitals of our enemies around our neck. That'd be pretty terrifying.
>>
>>2331333
That is what i feel aswell. If this quest were about some knight (Maybe even the moon-bois) i would definatley support plate armor
But as a raiding barbarian, all our strength should go to our weapons. Light armor is the way here
>>
>Let Wren work.

You're tempted to give Urhost leave to begin plundering Whats left of the village but honestly, its nice to be able to take take the take the weight off for a second and allow your lieutenant to offer a supporting arm.

Wren produces a clear bottle and a rag from his pack, splashing the liquid fire across your wounds as you hiss in pain. Wren looks up, shrugging at your expression
"Either I hurt it now or it rots off later"

All things considered, you can handle a slight stinging. Wiping away the clotted blood and grime with the rag he sets to work with a small stone vial of a thick, pungent purple paste
Diluting it with the clear liquid he smears it liberally across each wound before pulling a needle and spool of thread from his pack.

You pointedly look away as Wren drags the needle through each cleaned and treated wd, oundrawing the edges closer together with every stitch. You aren't sure what's in that purple paste but you barely feel a thing and your head is buzzing delightfully.

Your smaller wounds and the deep puncture in your forearm dealt with, Wren looks at the spear head embedded in your thigh, the most serious wound being left for last.

Urhost nudges your shoulder, offering a sstrip of leather studded with bite marks.
"M'lucky arrow strap. It helps, trust me. Just dont let it touch your tongue"

>Bite the strap

>You're tough
>>
>>2331346
>You're Tough
but also tell Urhost to go ahead and git ta plundrin
>>
>>2331346

> Bite the strap

We're no coward, but we're no fool either.
>>
> Bite the strap
>>
>>2331346
>> Bite the strap
>>
>>2331346
>Bite the strap
Give a slight nod of thanks
>>
>>2331346
>>Bite the strap
>>
>>2331346
>Bite the strap

We just fought multiple strings of enemy soldiers with an ever increasing number of wounds on top of being seriously injured and being in battle multiple times in maybe a weeks worth of time. Any man who thinks we're pussing out better learn to fight with a friggin spear in his leg.
>>
>>2331346
>>Bite the strap
big boy big bite
>>
>>2331373
harder daddi
>>
>Bite it

Giving Urhost a nod of thanks you take the strip of well worn, bitter leather and slip it between your teeth, making sure to keep your tongue well away from it. You take several deep breaths through your nose before nodding to Wren, Urhost's grip on your shoulders noticeably tightening for a moment.

Wren looks up at you, gripping the spearhead firmly, pushing the surrounding skin and tissue down around the blade.
"Count of three?"

You inhale deeply and nod, clenching your teeth, bracing yourself mentally and physically. Wren readies his grip, making sure his bandages are nearby.
"alright...deep breath big guy. Deep breathes.. Three"
Your eyes shoot open as you bite down on the rawhide strip so hard your jaw pops. Urhost snorts in laughter, holding you down with all of his might as you jerk reflexively. Wren ducks and bobs, avoiding a spasmodic kick as he presses a wad of bandages down on the deep puncture.

"count of three, told ya boss"
Wren says with a smirk as you spit out the rawhide strip, working your jaw. Urhost pats your back carefully, moving out of reach of a retaliatory punch

"Now I know THAT hurt. Ya did good Magnus. That one was in there."


>Go fuck yourself Urhost

>go count out my loot "buddy"

>remind me to strangle Wren

>other
>>
>>2331398
I feel like all three are viable, but
>go count out my loot, 'buddy'
>>
>>2331398
>1v1 me back at camp, fucker
>>
>>2331398
>go count out my loot "buddy"
>>
>>2331398

> go count out my loot "buddy"

>>2331406

Not until we're rested and at the Crag with everything we've pillaged so far.
>>
Hey QM I just got thinking about Magnus since we were just discussing his being huge and all. What is his background? How old is Magnus? Is he really far from home?
>>
>>2331398
>>go count out my loot "buddy"
and dont forget the beer
>>
>>2331416
His origin is purposefully left ambiguous. The Warhounds had a habit of recruiting from orphanages, villages, towns, they passed by. He is late twenties, early thirties, having spent the last five years with the crag wolves and his entire life before that as a Warhound Merc
>>
>>2331429
Do you think we will run into the baron who almost killed magnus anytime soon?
>>
>>2331398
>go count out my loot "buddy"
>>
"Ha-fuckin'-ha. Go count out my loot 'buddy'"
You spit after Urhost as he walks away laughing, grinning at the raiders crude humor. Wren smirks to himself as he bandages the wound in your thigh, having packed it with a paste of crushed herbs and fine powders. Already the pain has faded to a dull ache, the wound vanishing behind layers of clean bandages.
"Try to keep the spears out next time Magnus. Never hurts to invest in some armor if you insist on fighting at the front every time"
Wren says pointedly, tightening up the bandage to your thigh

You point at the thin leather armor Wren prefers.
"Looks like a dagger would punch right through that without much trouble"
You grouse, defensive of your trusty leathers

Wren laughs softly, shaking his head as he stands, poking you in the chest
"You're a bigger target than I am boss"

Patting your shoulder he hefts his pack and heads off to tend the rest of the wounded with the other scouts. You stretch your limbs, the pain in your wounds having faded to manageable levels. You almost pull on your blood soaked shirt before thinking better of it, deciding that soaking your bandages in the accumulated gore of several dozen filthy villagers wouldn't be the wisest decision.

>Grab a drink

>Take some trophies

>wait for Urhost to finish

>other
>>
>>2331479

> grab a trophy

The saber of that old man, for one. He put up a decent fight, would've been better if he'd expected a cheap-shot from a barbarian warrior.
>>
>>2331479
>Trophy
Like >>2331484 said, Harald fought well. His saber is worthy.
>>
>>2331479
>Grab a drink
>>
>>2331484
Support. maybe scour for others aswell
>>
>>2331479
>Grab a drink
How many boats escaped? Hopefully we didnt lose too much property
>>
>>2331479
Take the Saber, the old man fought well. A shame we didn't get to face him in his prime
>>
>>2331479
>>Take some trophies
>>
>Grab a trophy. Last post for the night.
>Gained Trophy: Harald of MoonBeam Village's Saber.

You rub idly at the sore wound on your forearm, thinking about how the old guard captain had wielded his blade. Skillfull, not a movement wasted. He had obviously been trained well, honing his skills before retiring to a soft, happy life.
"Better to die as a man than let old age claim you"
You say to yourself, watching your men move about the ruins of the village. Screaming villagers are dragged from their homes, those that resist beaten into submission or hacked apart without mercy. Rings, weapons and jewelry are ripped from the living and dead, trophies taken to commemorate the conquest of the village.

You suppose you may as well take a few.

Limping over to the broken body of Harald, you reach down, plucking his slender bladed saber from the ground. While much smaller and lighter than you are used to, you don't deny it is a fine weapon. The bladecurves back in a gentle arc, leaving enough edge and point for the cut and thrust attacks that dextrous fighters prefer. The meter long blade and single hand hilt lack the weight and leverage necessary to hack men apart or cleave armor but you suppose that elegant fighting styles have their place on the battlefield.

Unfastening the sheath from its spot on Harald's belt you slide the saber back into it, tucking the weapon under your arm. You make your way back to your seat as Urhost jogs over, a broad grin on his bearded, blood spattered face.

>and that's it for this installment amigos. Ill write up a new thread and link it here sometime around noonish tomorrow. As always, feel free to leave comments, thoughts, questions, dump images and offer criticism.
>>
Mmmm its a little late but smell this toasty new bread
>>2332276




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