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File: Civ quest smaller?.jpg (5.9 MB, 2880x8640)
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Hey Faggots. Let's give this a try, shall we?

Had to edit the pic a bit because commies.
>>
>>970402

> Ogres
> Plains

> We is Ogre horde now! We smash and burn duh little people's houses, eat up all dere tasties, take away all dere shinies, eat up all uh dere menfolk, and make duh little people womenfolk pregnant with little Ogres! Eventually, dere won't be no little people, an' Ogres will rule duh whole wide world!
>>
>>970479

> It is all Ogre now OP!
>>
>>970573
k
>>
>>970402
>Merfolk
>Desert

OR

>Lizardfolk
>Islands/Necropolis
>>
You are the Ogres of (Vote). Your family is the proudest and strongest of the plains. The gnolls, orcs and various creatures tremble when they hear you coming. Your people follow the great Goblin god of Lust, desire and war. Your god has begun to bless your people with all the most wondrous of mutations. Extra toes, some even webbed, cleft lips and more! Our greatest ally, the Goblins have been silent through the winter, although you expect them to begin appearing in parties from the western mountains now that winter is at an end. Our proudest and bravest warriors must be ready to earn our god’s favour by obeying their every command.

You are led by (vote)
Magic dude (vote)

Population: ~600 (counting is for chumps and hoomies)
Population growth: +25/turn
Tech: Abysmal, you’re fucking retarded. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You got some pieces of wood. many of you use big rocks as melee weapons.
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities


2 turns to do shit.
1 turn to research shit

free turns to vote on random semantic crap
>>
>>970647
Ha Ha. Let's get this show on the road
>>
>>970648
>Scawt da plase. fined hoomies en oda normy rases.

>EET dings.

>Wesorch how do maik mor jooces fwom wubbin an der k-k-kwalytees.
>>
>>970648
Ogers of the swamp
Lead by Shrek who has breath bad enough to kill.
Then our mage is a talking donkey who's magic is like a druid so he can move stone, earth and such.

First action:Go to town around you and extort money and good, if they resist quickly pillage and come home.
Second:The Ogers who stay home start gathering stone to build shit out of it.
>>
>>970704
I forgot devolving action:Start replacing wooden clubs with crude stone war hammers.
>>
>>970704

> NO. We is Chief Zhrek Skull-Crusher of the Ogre Tribe! We is duh Chief 'cause we crushed the skull o' duh last Chief, an' now we wear all o' his skull pieces around our neck! We is big, strong Ogre tribe from dah swamp!
> Our magical Ogre is Tognog Stinkfoot, he is da smarterest Ogre in duh while tribe! He's so smart, he wears a donkey skull as a mask so duh little people don't see gun! But his feet is real stinky, so duh little people sees him anyway. How mgic is real real strong, an' he makes duh rocks to honk over duh heads o' all duh little people.
>>
>>970738

I posted this on a phone, the typos are the result of Ogre stupidity.

>>970719

> YES, WE SMASH DEM REAL GUD!
>>
So I've got:

Fuck up humans (2)
Eat(1)
Collect Rocks and shit (1)


Research juices (1)
Research war hammers (1)
>>
>>970751
I dik e knead do get stwang juces to imbregnate hoomie wimin. befowa we adak.

I just assumed we needed to scout out their location before we could do anything. tbch I didn't vote to attack them
>>
>>970751

> WE SMASH ALL DUH LITTLE PEOPLE HOUSES, AN' ALL DUH LITTLE PEOPLE MEN, AN' RAPE DUH LITTLE PEOPLES WOMENFOLK TO MAKE LITTLE OGRES! WE KEEP ALL OF DERE SHINIES AND EAT ALL OF DERE TASTIES, AN' WE KEEP ALL OF THE LITTLE LITTLE PEOPLE TO TRADE TO GOBLINS FOR SHINY HARD ROCK WEAPONS WHEN WE FIND DEN!
> THE WHOLE TRIBE HAS A BIG, UH, ORGY TO HONOR DUH GOBLIN GOD AN' MAKE SURE WE GETS LOTS OF BLESSINGS WHEN DUH LADY OGRES MAKE LITTLE BITTY OGRES!
> WE LEARN HOW TO MAKE SMASHY ROCK HAMMERS TO SMASH REAL GUD!
>>
>>970704
You are the Ogres of the Swamp, the strongest and proudest family of the Plains. The gnolls, orcs and various creatures tremble when they hear you coming, mostly because our gregariously good-looking and good-thinking leader Zhrek Skull-Crusher is so tight, he real as fuck yo. In collaboration with the great shaman Dong-Key (the most hung ogre in the village) a decision has been made!

The Ogres of the Swamp must eat eventually I guess. And with all the carousing and tramping to the west with the goblins last year, those god damned hoomies are still fishing and farming away with their puny, insignificant river. Fucking hoomies. We go to war!

Picking up their various weapons of ill-design a troop of about 350 head out to the small village. Most ogres are unarmed and a surprising number are women, pregnant women and children. Fucking hoomies.

The Shaman Dong-key is now in a perpetual state of researching new juice related magic. In fact, whilst paying tribute to the god of lust (pick a name) and making a joke with his shaman friends by holding a rock at the end of his schlong, an idea caaaamee to him. Why not use pieces of wood to hold rock?

Some of the more motivated members of the tribe work on this with little success, the raw pieces of grass tied together are just no good. (More research required)

Population: ~625 (counting is for chumps and hoomies)
(~350 went to war, battle 1 turn away from starting)
Population growth: +25/turn
Tech: Abysmal, you’re fucking retarded. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You got some pieces of wood. many of you use big rocks as melee weapons.
>Begun war hammer research
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities
>>
>>970780

> WE DIG A BIG BIG HOLE AROUND DUH OGRE CAMP SO NOBODY CAN CROSS BUT THE OGRES!
> WE HAVE A BIG BIG OGRE ORGY TO HONOR ZONIR, DUH GOBLIN GOD TO MAKE SURE DAT WHEN ALL OF DUH LADY OGRES GETS REAL BIG BELLIES AN' MAKES LITTLE BITTY OGRES DEY IS BLESSED REAL GUD!
> WE KEEP LEARNIN' ABOUT ROCK HAMMERS 'CAUSE EVENTUALLY WE'LL SMASH DUH LITTLE PEOPLE REAL GUD!
>>
>>970764
You voted for eat. That counts towards attack
>>
>>970810

> WHENEVER OGRES GO TO WAR, ZHREK SKULL-CRUSHER IS IN FRONT LEADING DUH SMASHING, TAKING, AND LITTLE PEOPLE GRABBING! IF WE NO HELP OUR BRUDDER AN' SISTER OGRES FIGHT, DEN WE NO HAVE NO RIGHT TO TAKE NO SHINIES, TASTIES, AND LITTLE PEOPLE WOMEN FOR OURSELVES!
>>
>>970810
>>970780
Nah, mang der is no pritti ogre ladys. We need do cidnap hoomy ladies do maik biddy ogres. Oder ladies ok two. Sintires, dorfs, knolls and ork ladies make good baby mommas too.
>>
>>970810
Trench plus 1
But reserch clubs more, maybe some rock throwing?
And have the shaman start looking into two kinds of fighting. The real ogre where we go berserk and smash the shit out of shit and then the fake ogre way where we become more calculated going for devastating attack or going for the most damage with one hit.

>Small action:Skull hats start to come into fashion, Zherk has the biggest skull hat.
>>
>>970846
Noted, but that's next turn. 2 actions and a research please
>>
>>970850
>And have the shaman start looking into two kinds of fighting. The real ogre where we go berserk and smash the shit out of shit and then the fake ogre way where we become more calculated going for devastating attack or going for the most damage with one hit.

This is too complicated for Dong-Key. Perhaps you mean "RRRRRAAAAAARRRRGGGHHH" and "ssshhh, sneak now HRUMPH!" ?
>>
>>970846

You is right, but Ogre ladies need baby making to, an' dey is family, an' it is good family bonding to make littler Ogres togedder! An' all o' duh Ogre ladies make duh biggest an' duh strongest little Ogres! But dere is no reason at all duh Ogre tribe can't have lots and lots of different little people women to fill with little bitty Ogres too!
>>
>>970857
Yup I do mean that, I haven't played as a ignorant race before, so if I could get a ogre translator that would be amazing
>>
>>970780
>Build da ditch

>Hunt aminals

>Keep researching jooce magic and hammers.
>>
>>970852

Me has question! How big is Ogre next to duh little hoomie people, an' how big is duh Ogre shlong next to tiny little hoomie people men shlong?

An' can we learn about more den one fing at a time? We can learn about skull hats, rock hammer, an' sneaky smashing, as long as we start to learn dem at different turny times?
>>
Ha Ha, too slow

The army of spiteful brutes and brutettes heads toward the small village of hoomie. Marching all (random time frame) is making the ogres frustrated, irritated, confused and pent up.

In the meantime, one of the random ogres tell Dong-Key about the hard time he had crossing a hole in the ground, but was able to get through it because he was so big and ogrely.
>Dry moat construction begins

Research into War hammers continues

THE INVASION PARTY REACHES THE VILLAGE

1d50 for humans

2d100 for Ogres

>>970875

2 thinks: Ow! ME head hurt! Maybe someone else help me!

(Think Ogres like in all that hentai porn. ~1.5 times the size of a hoomie in height, with lots of fat and muscle. Cock sizes vary from ~10", 3" to horse tier, but with human shape)
>>
>>970883
Another 1d6 for human escape to alert others
>>
Rolled 37, 86 = 123 (2d100)

>>970883
For the lust God!
>>
Rolled 30 (1d50)

> WE SMASH GUD!
>>
Rolled 3 (1d6)

> RAAAGH!!!
>>
>>970900
>>970903

> Me roll average in a bad way. But me sure Ogres will smash duh humies real gud 'cause we is big an' strong!
>>
Driven by hate, hunger and a strange urge bursting from an unknown source, the ogres descend upon the small village, screaming from some distance away (but not too far) as they charged the defenceless village. The humans scrambled to secure weapons, farming implements, hide children and flee into the almost non-existent hills. Putting up a defence worthy of their plentiful ancestors, the farmers injure roughly 3 ogres as their scattered resistance is plowed mercilessly by Zreck and his number of armed individuals leading the charge.

Having no desire to miss out on all the glory, the straggling ogres soon get tired of choking on dust and bits of grass and shit. These ambitious Ogres spread to the sides, inadvertently cutting off the runners and trapping those inside. The few humans that managed to put some distance down are quickly overtaken by the large, powerful ogres… probably.

Elated by their quick, seamless victory. The urges building within the ogres burst freely and the victors begin mercilessly devastating (if you know what I mean) the 60 odd humans. Males and females, defender and hider are treated the same. Apparently there is a benefit to using non-lethal weapons (although some were killed by the sheer brute strength of the ogres swings). The orgy quickly spreads to the females of the tribe as well, the impressionable children doing what they think is right considering the circumstances. The dead humans (and some of the more lifeless, ugly or troublesome living ones are quickly ripped apart and used as snackage)

about 3 oxen are found, no horses. A small 5 man boat is captured, although it seems there should have been one or two more. Fishing equipment, 7 spears, 2 human sized shields, various fruits, vegetables and grains and all other sorts of crap to be expected in a fishing/farming village are found (use your imagination if you wish)

What do with your findings?

Population: ~700 (counting is for chumps and hoomies)
(~350 went to war, battle 1 turn away from starting, 24 newborns are among you)
Population growth: +25/turn
Tech: Abysmal, you’re fucking retarded. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You got some pieces of wood. many of you use big rocks as melee weapons.
>Begun war hammer research
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities
>Spoils of war : TBD
>>
>>970953
Oh right. An ogre is killed during the rape by a woman with a knife
>>
HUNGER PANGS

Meanwhile, at home. The large cluster of ogres begins to feel hungry and overrides digging. Digging is for hoomies and hoomie kin. Many hunting parties set out to bring back food

Dry moat: suspended!
WarHammer: Somewhat suspended!
>>
>>970953
Noice loot.
First:Now with something to copy, try to make crude stone spears like the one we took from the tiny people. Don't stop war hammers.
Second:Start amassing stone to build better housing.
Development:Rock throwing, we start something like shotput with boulders and shit.
>>
>>970982
Please be more specific as to what is done with the loot (including the humans)
>>
>>970982
Shit, scratch the second action and set out to find big animals to either domesticate or just to hunt and eat
>>
>>970953

> Hahaha! Zhrek led Ogres to smash duh little people real gud! Zhrek claims the bestest spear and little people shield for himself! He also claims duh three biggest and prettiest little humie people ladies to use for making magic jooces when he not busy leading tribe!
> Ogres tear apart little people houses and haul all of the wood and stones back to camp, so Don-key can find a use for them. We tear apart the five-man host 'cause we is too big to use it, an' duh little humie people might use it to sail away, an' we can't have dat, but maybe we can use duh wood from boat scrap for something good.
> Everyfing else we take back to camp an' den we have a big feast an' celeberation in duh name of Zonir duh Goblin God!
>>
>>970987
Fuck, I feel bad for taking up 3 God Damn posts.
Loot:study all the martial and try to figure out how the humans made it, find the most cooperative human and ask them to teach us everything they know.
>Other then that, slaves, cannon fauter and just general baby makers. Male and female baby makers.
>>
>>970994
>Fuck, I feel bad for taking up 3 God Damn posts.

Don't be a fag, posts are free. politeness on 4chan can suck my flaccid cock
>>
>>970993

> Duh five-man boat. Me no good at spelling.
> We smash an' eat all o' da little people men, 'cause we can't use dem to make little bitty Ogres and dey might try an' hurt us later. The little people ladies, besides the three Zhrek gets all to himself, belong to the whole tribe, an' we use dem to make lots of little bitty Ogres. The little little people are kept alive, an' used to dig and work for Ogres, 'cause dey is too little to hurt Ogres, an' Goblins will trade lots of shinies for dem!
>>
>>970953
>See if a small ogre can ride the boat to our camp.

>Take all the oxen and stuff, use shields for pauldrons,bucklers or something.

>Take all the "devastated" humans back to camp including children.

Oxen chariot in future?
>>
>>971001
use the men as slaves to fish and farm. no kill
eat veggies, grains and fruit
also hunt for aminal food
>>
Thankfully, the night was extremely tiresome for the hoomies more than it was for the ogres and the frail humans had little chance to escape on their shaky legs and distended assholes. Those with energy were quickly rounded up from where they had crawled/limped to, either by light sleeping ogres who quickly put them to work or by the morning crew. Collecting all the hoomies together, Zreck picked out his harem and which ones were to be food and which ones weren’t. The ones that weren’t made a lot of noise about this. Fortunately, they were quickly silenced in various ways.

Dismembering whatever structure they could and carrying it’s raw pieces, the ogres brought back whatever they could carry. Including the flimsy human spears and small shields.

They should arrive home next turn.


Population: ~725 (counting is for chumps and hoomies)
(~350 went to war, battle 1 turn away from starting, 33 newborns are among you)
Population growth: +25/turn
Tech: Abysmal, you’re fucking retarded. Found some spears and some shields. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You got some pieces of wood. many of you use big rocks as melee weapons.
>Begun war hammer research
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities
>Spoils of war : TBD


Warhammer: Dong-Key notices that by mixing his juices with dirt and grass strands, he can make a pseudo-rope which is much stronger than normal pieces of grass tied together. It seems to work even better if he praises Zonir as he does it.

The hunting parties are mildly successful, and the hunger pangs of most are sated. However, many still roam the countryside.

Moat: Scattered digging begins anew
>>
>>971013
The were are allowed to live for now, but more and more are picked off as the raiding party travels.

The oxen are collected and not immediately eaten
>>
Imma pause here and stew in my juices. Cause there's a bunch of stuff I wanna do, but I can't be fucked to think about it right now plus I don't want this to become a chore. I'll be back when I'm back. I doubt I'll abandon this completely. If the thread dies, your votes may be lost to the sands of time, but I'll prolly monitor this thread and keep it running. Or not. It's christmas
>>
>>971025
First:I didn't know we didn't have rope! Have our Shaman work to find rope before making the warhammer! It'll make so my ch easier.
Second:Use rock throwing to go hunting again, but since we're ogres we can just go alone in to the wilderness.
Tech:I don't know desu, if I'm tossing something out try to figure out how diverse our population is and how long until inbreeding will be a problem.
>>
>>971035
>Tech:I don't know desu, if I'm tossing something out try to figure out how diverse our population is and how long until inbreeding will be a problem.

That sounds a whole lot like not my problem, but I'll consider a solution in case you can't figure anything out
>>
Here is Ogre plan!

Zhrek gets the best spear, an' best humie shield, to use alongside his skull-crushing club. He claims the three prettiest, and biggest humie women to use for himself, and he claims the best little shinies, to attach to his clothes so he is shiny Ogre!

Ogres dismantle the humie village houses, and haul the stone and wood back to camp. Ogres also haul all of duh fruits, vegetables, grains, and other tasties back to camp.

Here's what Ogres do with duh humie captives: All of duh humies are forced to help dismantle their village so Ogres gets lots of wood an' stone faster. Ogres make duh humies haul as much as dey can carry back to camp, so Ogres don't have to do as much work. When Ogres reach camp, Ogres have big party an' feast wif all o' the food an' humie ladies. We make new rule: If Ogres can help it, we make little Ogres with da humie ladies, not duh humie men, 'cause humie men can't make little Ogres, an' it waste Ogre's time and make Zonir angry. Or somethin, probably. We eat duh little humie woman dat killed out cousin, 'cause dat makes us angry.

Duh humie men are made into Ogre slaves an' farm an' fish like dey did in village, but for Ogres. Duh humie women, except the three prettiest and biggest humie women Zhrek gets all to himself, become Ogre camp property, an' we make little Ogres wif dem as much as we want to. When dey aren't making little Ogres, duh humie ladies help duh humie men farm an' fish just like duh men, except for Zhrek's humie ladies, 'cause dere only job is making Zhrek feel good. All of duh little little humies help duh humie men an' ladies farm an' fish for Ogres. Ogres dig pit, 'cause Ogres is big an' strong an' does it best. We keep them tied up when dey aren't workin, an' has lots of big Ogres watch them an' make sure dey don't escape.

Ogres keep learnin' about rock hammers, an' try to make big spears like duh little humie spears. Ogres also hunt for animals, an' keep digging. Ogres let duh oxen graze, 'cause Ogres don't need dem right now, an' dey is good for petting. Ogres take wooden boat and take it back to camp to put in center of camp, so Ogres don't lose it.
>>
>>971035
But we do have rope now, psuedo-rope anyway.
We can use our jooce rope to make warhammers.
And with continued jooce magic research, our jooce rope will get stronger than normal rope.

>>971025
>Make homans fish and farm for us

>Make homans dig moat for us

>Continue hammer and jooce magic research
>>
>>971054
Dong-key also needs a few humie whymen for his jooce research.
>>
>>971058

Me like dis even better. But Ogres need to keep hunting, and digging, 'cause otherwise Ogres get soft an' squishy like humies, an' dat's no good.
>>
>>971071

You is right again, we lets Dong-key choose the two next bestest humie women to use for his jooce research.
>>
>>971054
>>971058
>>971071
>>971075
>>971080

Me liek all dis. Is real gud. Me has question, what kind of Goblins is helping Ogres, is dey little bitty burny Goblins, little smart-like Hobgoblins, or even bigger meaner Bubgear Goblins? Or is it all of dem at once? Can little people even make little bitty Ogres, or does Ogres need more Ogres? How many Ogres is out dere, is we only ones?
>>
Updating
>>
>>971442

> Das gud, das real gud.
>>
>>971054
All of this is fine, I'm not sure if ogres are going to be cross-species compatibale yet. Perhaps some magic research can help with that.

It's too much research and invention for one turn tho, so keep pushing slavery if you want it.
>>
>>971025
Between the rapings, beatings, lack of feeding and just general maltreatment, about half of the humans die (34 remaining) on the trip back to the Ogre home (pick a name). One of Zreck’s harem dies, so he chooses another. This drop-off of life confuses many of the tribe because they didn’t treat them any different than they might treat their wives, husbands or children. They even offered them the succulent and fresh meat of their delicious people.

FREE PASSIVE RESEARCH SLOT OPTION: Decide whether you want:

(Husbandry) To keep weak fuckknobs alive
or
(Selective breeding) allow the weak ones to die off as food and only breed the strong.

Dong-Key is given his pick of 2 of the surviving hoomies. He picks a spaced out lady and one of the oxen (whom were not exempt from the rapings, but were not beaten). This idea had never occurred to Zreck and he gets jealous, so he picks an oxen as well. The remaining oxen follows Zrecks’ or Dong-Key’s oxen around depending on how it feels that day (1 oxen unclaimed). Since Zreck got 3 harem AND an oxen, Dong-Key claimed a boyishly soft and tired looking hoomie male as his harem as well. This should help jooce magic surely (BOOST TO JUICE MAGIC)

The male survivors who were to be used as food are still alive (~12 alive including children (not including Dong-Key’s)), excepting the ones that died from exposure or were eaten. The remainining hoomies are placed in the middle of the Ogre town, where it’s almost impossible for them to escape. The beatings and rapings continue unabashedly.
>>
>>971025
>>971466
The looted wood, food, boat, fishing equipment (mostly broken now), farming implements etc. are placed into a pile. Your people army themselves with the pieces of wood, you now have enough to arm an entire raiding party (more or less)

The weapons have already been spread around to the biggest and strongest of the Ogres (because they beat the other ones up). Except, one of the smaller ogres whom happened across a spear accidentally kills a big ogre in a rage-filled attempt to keep his spoils of war. Bellowing victoriously over his brethrens’ body, he convinces the other ogres not to try to take sharp stick from him (pick a name for this ogre).

Convincing many of his apprentices to create the psuedo rope, the first warhammer is created… but it keeps falling apart still, this rope is better but just not good enough yet. Dong-Key consults with Zonir through pleasuring himself with the male oxen under his employ.

Population: ~750 (counting is for chumps and hoomies)
Population growth: +30/turn
Tech: Abysmal, you’re fucking retarded. Found some spears and some shields. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood. many of you use big rocks as melee weapons.
During the battle, the ogres discovered they could throw the rocks to various degrees of success: Gained Rock Throwing.
>Almost done war hammer research
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities, Pseudo-rope
>Spoils of war : various ogres have spears, a shield is still free

HUNGER PANGS: Various hunters continue to return, mixing their food in with the various dead hoomie piles

The hunters tell of a river to the north (near the hoomie village ruins. It spreads from the east to the west, with minor curves and alterations here and there). It has fish.
There are plains to the east
The silhouette of mountains can be seen to the west, but they are fucking far
There are plains to the south, but strange hackling and cackling could be heard during the nights
>>
>>971466
>(Husbandry) To keep weak fuckknobs alive
Because we'll need to learn to keep things alive if we want to tame and breed other creatures.
Also stop beating the hoomies so they learn to be content and eventually enjoy their new home.

>Hunting
Send hunters north to maybe catch fish and whatever else they can find

>Farming
Make hoomies do farming in the town square under close supervision.

>Research War Hammers
Keep working on stronger psuedo-rope.

>(pick a name for this ogre)
Spike

>Unclaimed Shield
Dong-key wears it as a hat.
>>
>>971466
>>971467

These Ogres are a bunch of fucking degenerates, our Chieftain is raping an Oxen and our second in command has a boy in his harem? Ugh, hopefully the Swamp Ogres will develop some culture, or at least decent taste in the future. I mean, I know Ogres are mentally deficient brutes, but there's a line and they're crossing it. Let's have Don-key ask Zonir what he thinks about it in his spare time.

Free Passive Research Slot Option: Allow the weak ones to die off as food and only breed the strong. If they can't keep up with us they aren't strong enough to be worthwhile to the tribe. We can always get more humies later, and primitive eugenics will benefit us tremendously in the long run.

Action 1: Make the humies work. Humies fish and farm for us, and humies dig our moat for us.

Action 2: Send our fastest Ogres to scout the Southern Plains and report back to Shrek. I doubt whatever's making those hacking and cackling noises is strong enough to resist an entire Ogre tribe, and it's probably killing the humies there. Maybe we can make an alliance with whatever it is in exchange for magical knowledge and at least half of the humies, half of their food, and half of their shinies.

Research: We continue researching Stone Warhammers, and we begin to research Juice magic on our female humie captives, to see if we can make little Ogres.

The spear Ogre is named Tognog Stinkfoot. He has the stinkiest feet in duh whole tribe, but he is real gud fighter. We'll promote Tognog to raider leader we can have two raiding parties moving at the same time.
>>
File: A face.png (476 KB, 900x696)
476 KB
476 KB PNG
>>971506
>>
>>971506
Just to clarify: the Chieftan isn't raping the oxen. Zreck is our Chieftan.

Dong-Key is raping the oxen. He is our shaman/wise man
>>
Rolled 46, 30 = 76 (2d100)

Passive research option:

>>971496
above 50

>>971506
Below 50
>>
>>971466
>>971467
HAT CULTURE

Having found an old ox skull at the hoomie village, Zreck’s head has been adorned with a skull since the raid. A few other ogres tried wearing human skulls on the trip back, but they were too small and useless. Dong-Key, however, claimed the extra shield and used pseudo-rope to attach it to his head in a hat like fashion. Hats are all the rage.

HATS ARE NOW SOUGHT AFTER SINCE THEY ARE SEEN AS A SIGN OF RANK/CLASS

The Ogres have little patience for the weak, frail hoomies (whom Ogres hate). The weak are allowed to die and are used as food. However, the beatings drop off significantly as the numbers of humans continue to drop (27). They are also fed better.

The humans who are strong enough to stand and work are ordered to begin farming. They set about to it in a dejected and unmotivated manner

Hunters are sent to the north (to try and fish) and south (to investigate the noises)

Voting for spear ogres’ name is still open

JOOCE MAGIK BREAKTHROO

Praising and shouting praises to Zonir as Dong-Key performs the most holy of actions, a revelation occurs to him as he withdraws his tool. It is covered with the life juice and the forbidden juice. Collecting these components, he mixes them and some extra grass into the formula for pseudo-rope whilst singing his guttural praises to Zonir. JUICE ROPE CREATED, JUICE GLUE CREATED.

War Hammers gained!

Zreck is given the only one so far.
In Dong-Key’s jubilation, he creates a staff of Juice glue to honor Zonir and help manifest his all powerful energies.

Population: ~780 (counting is for chumps and hoomies)
Population growth: +30/turn
Tech: Abysmal, you’re fucking retarded. Found some spears and some shields. ROCK WARHAMMERS. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood. many of you use big rocks as melee weapons sometimes you throw rocks too.
Housing: Poorly connected skins into hut like things, holes you have beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities, Pseudo-rope
RESEARCH OPEN.
Digging the moat has recommenced
Zonir is pleased with the Ogres of the Swamp, the strongest and proudest family of the plains
>>
>>971554
First:Use the stone and wood to build a temple to our God, but mostly a clean place to do the raping and shit for our God.
>What's his/her name?
Second:Send out hunting parties with the goal of finding animals the ogres like enough not to rape and eat, but to keep as pets.
Development:Again idk desu rock throwing would be nice, simple range weapons are always useful.
>>
>>971554
>Finish digging da mout

>Use juice rope to keep hoomies from escaping and improve houses

>Research Little Beeple Breeding
learn to make interspecies sects produce fertile offspring.

>>971572
We already have throwing rocks
>>
Rolled 5 (1d100)

>>
Sup guys, just joined. TL;DR?
>>
>>971585
I didn't know that, sorry bout that.

>Change my developing action to finding a better way to collect stone, maybe use our war hammers?
>>
>>971601
read the thread. It's not that long.
>>
>>971601
We are the Ogres of the Swamp, The proudest and strongest family of the plains

We just led a raid on a human fishing/farming village and captured some spears and some shields

One is being used as a hat

We captured a bunch of humans but they keep dieing.

Our leader is Zreck our shaman is Dong-Key

We worship Zonir, the goblin god of Lust, desire and war

Since winter has ended, the goblins will be arriving soon to allow our warriors to please Zonir by following their every command

We just discovered juice rope and juice glue. and now have warhammers.

Scouts have been sent to the south to investigate hackling and cackling that the hunters noticed to the south. to the north we sent some to try and learn how to fish or something.

We are digging a moat around our town, because ogres can climb out of holes easier than not ogres.

We are big and dumb and horny
>>
>>971585

seconding.
>>
>>971554
Work on the moat begins with reckless abandon, some of the farming implements are used. The morale of the Ogres is high as there is lots of food and lots of entertainment. finished next turn. The extra dirt is kind of just everywhere

Ogre imagination runs wild with invention of juice rope and juice glue. They begin thinking of how to better their little huts and things and some begin contemplating how to make hats. But there is a shortage of life juice however and the amount of rope and glue that can be created is limited

Dong-Key is ecstatic with his findings and begins making as much as he can. He even accidentally kills a few humans in his excitement as he collects their life juice.

Much of the rope is used to increase the quality of the huts and discussion begins regarding how to keep the humans from escaping. Perhaps the rope could be used somehow, or perhaps a different method could be found

The human farm is not yet producing food, but it is still being worked on. Fascinated by this work, the rapings slow as the ogres watch the progression.

Dong-Key and Zreck spend much of their time with their harem, doing all they can to turn them into baby machines

The northern excursion arrives at the river next turn

The southern excursion will arrive back when they arrive back

Population: ~815 (counting is for chumps and hoomies)
Population growth: +~30/turn
Tech: Abysmal, you’re fucking retarded. Found some spears and some shields. ROCK WARHAMMERS. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood. many of you use big rocks as melee weapons sometimes you throw rocks too.
You only have 1 hammer being used by Zreck
Housing: Mediocre huts, poorly made huts, a few use holes beaten into the ground
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue
Research - interspecies breeding set to ongoing
CHOOSE NEW RESEARCH
Digging the dry moat is almost done
Zonir is moderately pleased with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~20
>>
>>971645

Send out a stabin group. We would lik big animal to stick dic in or eat.
>>
>>971655
Are you trying to say you want to capture some aminals?
>>
Rolled 51 (1d100)

>>971664

big onez

lik dwagun
>>
>>971645
we have plenty of food now so,
>Use excess dirt to build mounds on which to build chief's house, shaman's house and a temple.

>Use rocks to build wall around town

>Research
how to get more life jooze
>>
>>971757
mfw forgot pic
>>
None of you fags posted. What is this? Christmas?!!?!?!?

You leave me no choice but to vote when I'm well you know. Imma ignore all you fags who ditched me and listen to the last 6 or 7 posts. Fucknobs

Or maybe I won't. hmmm. Good point other OP
>>
>>973519
nvm, I'm shittered. Imma be surprised if i can find the time to wank
>>
Also, just gonna throw this out there.

This civ belongs to you. If I ignore you at first, it's because our civilazation is so far to another direction that it's lunacy.

Keep pushing your idea and if other anon's agree, I'll definitely change it to your liking

This is your civ, not mine. And although I have thoroughly enjoyed your half-assed decisions of pillaging and raping. If you feel it is time to change, do it.

But if you have plans other than mediocrity for your Ogres, you either have to slam the pedal down or slam on the brakes because otherwise it's just gonna be another year of barely surviving, incest and slaves dying.

(No, you're not special and you're not the first spring time Ogres to head upon this path. Nut up faggots, you've started limp wristing this horsecock like it's just gonna go away. I WILL FUCK YOU AND FUCK THIS CIV. AND I WILL LAUGH AS YOU LIVE IN A MEEK AND MEAGER SHADOW OF YOUR FORMER SELVES).

So own your fate or accept it.
>>
>>973519
>>973524
>>973526

> Use all da extra dirt to build mounds that we build da chief's house, Don-key's house and a temple to Zonir to do all of the humie beating an' raping in.

> Keep hunting for tasty animals so dat we is no hungry. If we get hungry, jus' eat da fattest humies.

> Keep researching Jooce magic, so we can make little bitty Ogres wit' humie ladies, an' keep our tribe from getting even more inbred.
>>
>>973564

> We put all of da houses on top of da mounds. We build da temple to Zonir first, an' on da highest mound.
>>
>>973564
We has lots of food alwedy.
We need to build da wall.

We also need mo life jooze to make mo rope an glue.
>>
>>973590

> But we is Ogre tribe, an' we hadn't dug moat yet. We need dig moat, Zhrek an' Don-key houses, an' temple to Zonir before build wall. We needs lots an' lots of food to make absolutively sure we is no hungry when da cold snowy times come.
> Dat why I fink we need to research Jooce magic, so we is has little bitty half-Ogres, an' we is no inbred.
>>
>>973594
awight vine! bud necks durn ve mak vall an mo rive juce!
>>
>>973744

> OKAY-DOKEY! Dat sounds gud!
>>
Rolled 92 (1d100)

>>971645
DRY MOAT FINISHED: defence bonus added

Tired, satisfied and happy with the completion of their grand work. The Ogres have a cool idea for all this fucking dirt which is everywhere. We cud pud id unda da houses do mak id bigger!

Zreck deides he needs the tallest house and several ogres are set to work.

Dong-Key decides that he needs an even bigger house, but not for him… For Zonir! Zonir number one. ‘e help me mek jooce and den I live in house wid ‘im

Work on the Temple begins. You’re not very good carpenters tho. Some of the hoomies are forced to work on it. But as per usual, they are very dejected about it.

Hoomie deaths have ultimately stopped. Some of the harem members and other hoomies seem to be fitting more closely into their roles.

CULTURE UPDATED: Bigger houses and higher houses are now even more related to class and status. This of course motivates the ogres to build these higher houses and dirt foundations as a free action

Ongoing Research: Inter-breeding: Rape of the hoomies continues, but treatment in general has improved “greatly” compared to the first days of their capture.

RESEARCH: life jooce good. We need to get more and keeb more. Small bowls are created via smatching and scratching rock with rock. It hold the juice much better than the dirt does

More hunters are sent out in all directions. With the capture of the oxen, the Ogres keep the acquisition of live animals in mind. We need more life juice!

The northern excursion (roughly 70 strong): Reaches the river and starts trying to fish or whatever they’re up there for. Many of them take residence in the hoomie village ruins

Choose a side action for them if you wish or just let them keep milling about like the bunch of retards like they are

Southern Excursion (roughly 70 strong): No word from yet
>>
>>971645
>>973990
RESEARCH OPEN:

Population: ~850 (counting is for chumps and hoomies)
Population growth: +~35/turn
Tech: Abysmal, you’re fucking retarded. Found some spears and some shields. 1 ROCK WARHAMMERS. You use clubs and shit. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood. many of you use big rocks as melee weapons sometimes you throw rocks too. decent supply of jooce rope and glue
You only have 1 hammer being used by Zreck <————
Housing: Mediocre huts, poorly made huts, very few use holes beaten into the ground.
Temple construct begun - set to ongoing
Zreck house begun - set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls
Research - interspecies breeding set to ongoing
RESEARCH SLOT OPEN
Dry moat complete
Zonir is kind of pleased with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~20
Culture: Hats, higher and bigger houses
>>
>>973993
>Build wall inside the dry moat with rocks

>make nets, lassos, shackles and armor from juice rope
(or improve farms if that needs more research)

>Research: Husbandry
So we can breed more oxen and hoomies and also tame new creatures that we find
>>
>>973990
>Choose a side action
Have them make juice nets for better fishing and/or scout around for resources and new creatures.
>>
>>973993
First:Mix dirt, water and juices together then let it dry to make a pseudo-mudbrick.
Second:Going back to the two styles of fighting, pure rage style and the sneaky style.
Devolement:Start to make javelins so I guess the first step would be find flint or sharpen normal rocks.

Secondary action:When young Ogres come of age they must fight each other in an area last man standing style battle to find who will the sub leader of that said generation.
>So Zhrek doesn't have to tell everyone in a public speech kind of way. He just has to tell nobles who'll spread it around to the people that follow then. Making a bigger division between peasants, nobles, clurgy and kings.
>>
> We make big, big stone wall behind da moat, so any humies climbing out of da moat will have to climb over da big wall too!

> Ogres make more Rock Hammers so more den only Zhrek has dem!

> Let's research mud bricks, so dat we can build bigger an' better houses!

> Ogres at river travel alongside river until dey find humie village, 'cause humies like rivers an' build all dere villages next to 'em if dey can help it! We need more humies, shinies, an' tasties! When dey find da humies village, dey come back an' report to us! If dey find bigger green humies or doggy humies, dey come back an' report to us! If dey find Goblins, dey tell 'em all about everything and how much we like Zonir, an' den do whatever da Goblins want, an' report back to us!
>>
>>974071

> Me like smash humies!
>>
Dead as a sandnigger
>>
>>976018
Give it another 12 hours
>>
Wall: 2
Nets, lassoes, shackles and armor: 1
War Hammers: 1

Research: Husbandry (1)
Juice Brick: 2
Sneak Attack: 1
Javelins: 1

Northern Excursion:
Juice nets (1)
Scout for resources and creatures (2)

CULTURE: Leadership battles
>>
>>973990
>>973993
Wall construction begun

Some of the newborn ogres are stillborn, mutations and strange gifts from Zonir are on the rise. Soon, your population growth will begin to drop.

The Ogres start using as many rocks as they can find to work on a small wall on the inside of the moat. Some gaps are left open to make it easier for the ogres to climb in and out.

More warhammers are produced ~15. Warhammer production set to Ongoing.

Dong-Key continues playing with his juice glue and realizes that he can put them into shapes which will dry. He makes some depictions of various items to bring glory to Zonir and even makes some square ones. He quickly realizes that these can be stacked. Spreading the news of his glorious achievement, creation of the bricks commences and they are spread around in a haphazard fashion, mostly to Zreck. Zreck congratulates Dong-Key and sets some Ogres to adding them to his ever-increasingly fancy hut.

CULTURE BONUS: Using extra juice rope, many ogres have been playing around. Connecting bones and various things. Bone-hat, wood-hat invented. It is hard and can be tapped on. Bone hats seem to be more “valuable” than wood hats.

Construction on the temple continues and the bricks are added to its base and various walls. It has come to the point in construction where the occasional rape occurs inside of it, bringing glory to Zonir.
>>
>>973990
>>973993
>>976225
A newborn is had by one of the humans. It doesn’t last the day. The humans don’t handle it very well. Rapes of the humans drop off as a mild sort of shock spreads to the ogres. They may hate humans, but the little baby didn’t even get a days life. We’re not monsters, are we? Treatment of the captives improves greatly, some of the more compassionate ogres start taking an active interest in caring for the humans.

Human cooperativeness increases slightly. Well, the harem are enjoying themselves more. Some are becoming friendly with Zreck and Dong-Key

Husbandry set to ongoing

Slavery: Work on the farm continues dejectedly, Work on the temple continues dejectedly.

The Northern Excursion: Some of the Ogres wander off in various numbers, scouting and hunting while they go. The remainder fish and splash around happily in the river, hunting fish (poorly). Until one day they notice a strange noise

https://www.youtube.com/watch?v=CohJksnlT1g

A sea Ogre is wandering on the side of the river! The excited Ogres rush over, much to the chagrin of the sea ogre. Dice Roll incoming for sea ogre diplomacy
>>
>>971591
5/100
Diplomacy with the Gnolls
>>973990
92/100
Battle with the Gnolls

>>973990
>>973993
>>976225
>>976227

The Southern Excursion has returned: Apparently a pack of Gnolls attempted to overtake the excursion. At first they hunted down the small scouting parties which partially and haphazardly surrounded the ogre party, to minimal success. Spurred on by their early victories, a few (random time frames) later, the ogre excursion was snuck up upon by a gnoll attack party only slightly larger in numbers than the ogres were. The Gnoll party was devastated by the sheer size and strength of an enraged Ogre.

Rage gained for Ogres: It currently applies to trickery, ambushes and traps. Ogre no lik trick

Sneak: Noticed by the Southern Excursion, it may or may not become widespread.

12 ogres dead, 22 injured, 7 gnolls captured. Plenty of food returned. Makeshift, decent and well-crafted weapons captured. About 120 ogres have real weapons. ~16 Hammers, ~100 Gnoll weapons, ~7 human weapons. Occasionally, captured and created weapons break.

Population: ~885 (counting is for chumps and hoomies)
Population growth: +~35/turn
Tech: Abysmal, you’re kinda retarded. Found a lot of foreign weapons and some shields. ~16 ROCK WARHAMMERS. You use clubs and shit you can find. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood, not many are using them as weapons. Many of you use big rocks as melee weapons, sometimes you throw rocks too. Decent supply of jooce rope, glue. Some bricks.
You only have 1 hammer being used by Zreck <————
Housing: Mediocre huts, poorly made huts, very few use holes beaten into the ground.
Temple construct begun - set to ongoing
Zreck house begun - set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls, juice bricks
Research - interspecies breeding set to ongoing
RESEARCH SLOT OPEN
Dry moat complete
Wall construction commenced
Zonir is neutral with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~17 (Treatment: pleasant-ish)
Gnoll slaves: ~7 (Rape and beatings are occuring. Ogre no like being kill)
Culture: Hats, Bone-hats, skull-hats, higher and bigger houses
>>
Rolled 54 (1d100)

>>976227
>>
Oh, right now.

You get 2 actions
1 research
Culture bonus (if hat or higher and bigger house related)
Free semantic crap (can be turned into semantic crap or set to ongoing)
Ongoing Inter-breeding research
1 action for Northern excursion
>>
>>976164
>>976225
>>976227
>>976230
>>976232
>>976246

Me has idea!

> Da humies slaves mus' know where udder humies live! Zhrek asks humies where Ogres can find more humies! We need to raid an' get more humies slaves if we're going to grow 'nough food to keep us fed when winter comes!

> Action 1: Zonir no happy wiff Ogres. Ogres is stillborn, n' humie baby die, 'cause Zonir no happy. Dat no gud. Ogres take all o' da doggy slaves, n' force dem to work on building da temple to Zonir as hard as dey can! When da temple is built, Ogres sacre'fice doggies to Zonir, n' have orgy n' real big fight wiff sticks on dere corpses in da temple of Zonir! Zonir is Goblin God of War, Lust, 'n Desire, so he probably gets real happy 'bout dat! Durin' da orgy, Don-key ask Zonir real real loud ta help da Ogres not be stillborn, 'n ask 'im ta keep blessin' da Ogres wiff mutations!

> Action 2: Ogres no work, n' humies no grow 'nough to feed whole tribe. Humies teach Ogres how to make farm! Den all da littlest Ogres and Ogre children dat isn't building need ta farm jus' like da humies! Den we take all 200 o' da biggest n' meanist Ogres, n' make dem into da Ogre army! Ogre army practices fightin' by hittin' each other wiff sticks all da time instead o' workin'. Eventually, da Ogre army will get real gud at hittin' n' not gettin' hurt when dere hit! Ogre army goes on raids, n' is first line ta defend Ogre Camp!

> Cultural Action: Zhrek make new rule! From now on, da littlest Ogres will be farm growers, fishers, hunters, n' builders! Da 200 biggest n' meanest Ogres will be da Ogre army, n' dey no work, 'nstead, dey hit each other wiff sticks to train 'n become even bigger n' meaner! Ogre army Ogres is da biggest n' meanest, so dey get to rape da slaves 'fore any udder Ogres do. Dey fight ta make sure Ogres has Tasties n' Shinies, so dey get first pick o' Tasties n' Shinies! Zhrek is in charge o' Ogre army, which means he goes on raids, n' keep Ogre army trainin' n' gettin' strong! Since Zhrek's busy wiff Ogre army, Don-key tells da little worker Ogres wut ta do when Zhrek is busy or off raidin'!

Since it's not fair at all ta have little Ogres jus' work all da time, every, ugh, every few days, da little Ogres get ta rest n' do whatever dey want. If little Ogre wants ta be part o' Ogre army, 'e challenges an Ogre in da Ogre army ta a fight! Da little Ogre n' da army Ogre get sticks, n' get in a fight infront o' da whole tribe! Da first Ogre ta get knocked out loses, n' becomes a worker Ogre, n' da winner gets ta be an army Ogre! Dis is ta make sure Ogre army stays strong so dey no lose dere place!

> (cont.)
>>
>>976277

> > Northern Excursion: Be real real friendly wiff da Sea Ogres, 'cause we is cousins. Ogres yell out dat Sea Ogre cousins is welcome at Ogre Camp, n' we tell 'em all about Ogre Camp! Den Ogres throw bunches n' bunches o' dere food n' shinies out into da Sea, so Sea Ogre knows Ogres is friends! After dat, Ogres ask ta visit da Sea Ogre's Camp, n' ask 'em ta visit Ogre Camp!

> Research; Ogres get kill by doggies, 'cause doggies is sneaky. Maybe if Ogres is sneaky, Ogres kill doggies even better! Ogres try ta learn about bein' sneaky n' tricky, so Ogres no get kill as easy, n' den we show dem!
>>
>>976230
>>976277
Seconding with minor change
>Do de temple orjjy butt DON'T kill doggies, just make dem good an preggers. Zonir liek interspecies zecks, not kill.

>Imbrove farms, building crew an army lek pe zade.

>REEsearch: Sneking

>Culture: zame
>>
>>976362
>butt

https://www.youtube.com/watch?v=PyrRVNyjlqU
>>
>>974348
>>976028
>>976018
Come. Join in. Feel free to say whatever the fuck you want. Try to ruin it even if you feel like it. Have some fun with it, friends. and certainly, do not, ever. be afraid to post
>>
>>976426
I doubt my ability to translate my plans and votes into retard so I lurk for now. But this quest is great so don't you dare stop.
>>
>>976446

> You jus' tolk liek dis, n' id'll all work out real gud.
>>
>>976446
>But this quest is great so don't you dare stop.

Don't mistake hunger for unworldly desires with quests and greatness.

And certainly don't feel as tho you need to compare to anyone in the room. Don't be a whiny cunt who needs everything to be "just right".

Just say what you feel mate. There are a number of troubles for our Ogres at the moment.

What will be done about the goblins who intend to take and do what they want?
What will happen with the sea ogres?
What will happen with the humans once they've organized and prepared?
What will happen with the poorly diplomacy'd Gnolls?
What other monstrosities will rise out of the South, now that winter is at an end.
Will we forever be miserable, ungrateful cunts with no hats?

Choose freely and wildly. Just do it to see what happens. Fuck reason. Fuck intelligence. Fuck knowing. Just stick your dick in the hole and let what happens happen

If your choices are ignored for a turn or two, I still remember. There's a reason why husbandry and sneak got precedent: they were mentioned before. Continue pressing your points, no matter how stupid. And I'll fucking add it. I have no shame, especially when it comes to retarded shit on whatever website this happens to be
>>
>>976497
>now that winter is at an end.

Cee der! I dold u food wasn't imbordand!
Winder is ober an whe tid dust vine.
>>
>>976497
Alright alright you win I'll post like an imbred retarded rapist and stick my dick in the hole for good measure.
>>
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>>976225
>depictions of various items to bring glory to Zonir
I am slowpoke with lewd joke(s)
>>
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>>976592
you say that, but yet I see no votes.

>>976595
Pic related
>>
>>976653
I'm working right now give me a break.

>>976277
Dis one agree dis one bigst hed of whole tribe!
>>
>>976689
>I'm working right now give me a break.


Ooh~ Mr. Fancy pants
>>
https://www.youtube.com/watch?v=P2pgWsYSyUA

https://www.youtube.com/watch?v=Rmoo4m7ZFXI

https://www.youtube.com/watch?v=Gpat42B2YzE
>>
Alright, You've earned one by putting up with me
>>
>>976752
Yeah I'm read fucking fancy 9am to 10pm wage slave over here
>>
>>976852
RAHAHAHAHRHRAHRAHRHRAHRHAH

RABBLW RbblwrbbLW

https://www.youtube.com/watch?v=nXdZpYyqjPw
>>
>>977216
Update already Crack head
>>
> Me eat taco real gud
>>
>>977236
Too shitfaced
>>
>>977576
Ahahha fair enough enjoy yourself mate
>>
>>976225
>>976227
>>976230
Hunters return in various numbers, some have been attacked. Mostly to the south. Horns and marching could be heard to the west.

Using what life jooce could be harvested from the dead gnolls (from the southern excursion battle) juice rope, glue and brick construction continues

Wall construction halted: No more rocks

Mutations and stillborns are on the rise. Population acceleration at 0

Warhammer production isn’t halted, they just take rocks from the wall ~30 in total - ongoing

The gnolls are set to work on the temple and Zrecks’ house

They are beginning to take shape, although, a roof is not very likely at this point

Some of the more inquisitive ogres have been watching the humans farm and have even begun to help.

Some of the more violent ogres have begun questioning where the other hoomies are. Apparently the kingdom is far to the east. They may be withholding information

Ogre learning gained: farm learning set to ongoing

With the news of the hostile force to the south, Zreck has ordered the biggest and strongest ogres to practice fighting on one another. Some of the smaller ogres are pissed off at this, dey no wan stuck in mud lik filfy hoomie.

Reports from the ogres with the most kills are that the dog hoomies were hiding and came up quiet, right before attacking. Most interesting…

Several of the younger ogres practice moving quietly and sneaking up on bigger ogres for fun. Zreck begins thinking of a way to add this new way of fighting to his tactics. - Set to ongoing

Northern Excursion:

Even more sea ogres begin to appear, a herd of them must be passing through

Ecstatic with the cute and cuddly friends from the sea, many ogres give the sea ogres promises of friendship and inform the lumbering beasts that they are welcome in the camp. It soon becomes entertainment to feed them meat. Some of the walri even allow the ogres to pet them for a short time. What Fun!
>>
>>976225
>>976227
>>976230
>>979113

Population: ~900 (counting is for chumps and hoomies)
Population growth: +~35/turn
Tech: Abysmal, you’re less than retarded. Found a lot of foreign weapons and some shields. ~30 ROCK WARHAMMERS. You use clubs and shit you can find. But there’s no trees. So you’re using Goblin gifts: You have many pieces of wood, not many are using them as weapons. Some of you use big rocks as melee weapons, sometimes you throw rocks too. Excess supply of jooce rope, glue. Some bricks. Farm learning.
Housing: decent huts, Mediocre huts, poorly made huts, almost none use holes beaten into the ground.
Temple construct begun, able to praise Zonir inside of it now - set to ongoing
Zreck house begun, it kinda looks like a frankenhome with pieces of brick, wood, bone decorations and hide- set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls, juice bricks
Research - interspecies breeding set to ongoing
Sneak - set to ongoing
RESEARCH SLOT OPEN
Dry moat complete
Wall construction halted at ~halfway completion
Zonir is neutral with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~17 (Treatment: pleasant-ish, farming/building)
Gnoll slaves: ~7 (Forced to build. Rape and beatings are occuring. Ogre no like being kill)
Culture: Hats, higher and bigger houses, class structure: army creation, farmers/building sects
>>
>>979114
>Use joose bricks to finish wall

>have gr8 singing orgy at temple with a burnt offering of jooze-covered fuud to solve inbreeding problem.

>Get fishing ogres to try training sea ogres as fighters.

>Research jooze bondage (lassos, shackles, collars, etc) to capture moar priznairs and keep dem vrom iscaipink.
>>
Rolled 23, 81 = 104 (2d100)

1: old high, new low

2: New diplomacy
>>
Bump
>>
>>979113
>>979114
The rank and file of goblins approaches the ogre encampment. They pay little mind to the various ogres they pass. Too encompassed by either fear or duty to dare openly break discipline. The evil host bears banners here and there, the tattered red and black waving menacingly in the light wind.

Reaching the moat, the force stops. The spear wielding goblins switching to a lazy stand-formation. Hobgoblins can be seen here and there in comparably ornate armor to the average mix-matched leather and metal helmets of the goblin ranks. They are centered in greater numbers to the middle of the formation. However, the odd one can be seen in attendance to the goblins under his command. One such hobble gobble approaches the front, to see what has halted the kings’ army. The goblins visibly fill with fear and straighten up as he passes. Upon seeing the moat, he barks orders and the low-ranking goblins get to work filling the moat with whatever dirt, rocks and other various things they can find. Some are ordered into the moat and are forced to work together to climb to the other side. They begin tossing rocks from the rock wall down into the moat, occasionally hitting a goblin. A few goblins are even killed. They are no strangers to the inequality of their situation however and simply keep working, the now free equipment being scooped up and returned to the rear, where the luggage is stored. The bodies of the goblins are are also moved to the back to be used as feed. In a few hours, the hole is filled enough to allow the procession to proceed, it does however, need to switch to a narrower rank in order to fit.

Poorly made west bridge added

Wall construction penalty
>>
>>980287
>>979113
>>979114

Well armored hobgoblins form a defensive “wall” on either side of the bridge as a devilishly ornate, chair litter is carried across by greyishly skinned, unarmored, unarmed ogres. The individual on the litter is clothed in a black cloak, which shadows his face, and a dragon skull adorns his head. Foot-long spikes punch through cloth on his shoulders and darkened gauntlets clench and unclench as he awaits the moment relevant to his travels. He is clearly not an ogre, but he is quite larger than even a large hobgoblin.

The procession carries him deep into the ogre camp to the half-built temple. Several greyishly skinned ogres follow at the back of the procession, their darker, thicker hides making it clear they are not from this tribe. They are carrying large packs and pulling sleds. The ogres possess thick spears and heavy metal machetes as long as a mans’ arm. The ogre leaders have spiked armor on their forearms, useful for driving heavily into other large creatures with all of the ogres’ weight.

Roughly 8 well armed and armored trolls move with the procession as well, some lazily helping themselves to the newly available goblin meat.

Evil has marched into your town.

The leaders’ chair is placed down and he growls under his breath as he dismounts and strolls casually into the ramshackle temple. A goblin, waiting in rank, failed to move out of his way and quickly and mercilessly, it is grabbed by the neck and squeezed out of life as he continues his stroll. Tossing the limp body to the side, he switches his attention to the terrified humans, whom try to squeeze themselves behind the more compassionate ogres who work with them. The black clad being points at one of the humans and she trembles as if paralyzed by the action. The flanking, ornate hobgoblins grab her forward and he sets about to brutally murdering her, suckling happily at her neck as her life juice spills over his form and onto the ground. Terror sinking into ogre and ogre slave alike.

The welcoming ceremony over, the evil host disperses at a raspy chuckle and a wave of the leaders’ hand.
>>
>>980287
>>980292
Hunters tend to avoid searching the south, but those that do are left alone for now. They can often hear loud hackles and dog hoomie screams.

Constructions temporarily halted with the excitement and confusion

Population growth takes a hit due to inbreeding. The new host has brought new blood from the mountain ogres.

Slave labor takes a boost, the humans and gnolls not daring to disappoint

The Temple is cleaned up around the sides, and begins to look less ramshackle

Apparently there are more human settlements further on the river.

Army training continues

Sneak continues to become part of the culture, especially amongst the young. - Ongoing

The goblins, now out of direct supervision, frequently get about to mischief. Several huts are destroyed.

An orgy and a feast occurs at the temple, the new ogre blood catching somewhat

Dong-Key, Zreck and the Evil Leader (choose name). Decide whether the Chieftan and shaman will provide him with everything he asks for or negotiate for better terms (negotiation penalty: ogres no good at discuss).

Dong-Key realizes he can use the rope to prevent the prisoners from escaping. He notices some children throwing the rope at one another to try and catch one another.

Lassoes added - current skill level low

Northern Excursion:

The sea ogres appear to be growing warmer to the ogres and some rely completely on the food given to them.

Morale is at an all time high. Even a few disappearances have gone for the most part, unnoticed

Some ogres try wrestling friendlily with their aquatic companions
>>
>>980301
>>980287
>>980292
Population: ~930 (counting is for chumps and hoomies)
Population growth: +~30/turn
Tech: Abysmal, you’re slightly less than retarded. Found a lot of foreign weapons and some shields. ~30 ROCK WARHAMMERS. You use clubs and shit you can find. But there’s no trees. So you’re using Goblin gifts: You have some pieces of wood, not many are using them as weapons. Some of you use big rocks as melee weapons, sometimes you throw rocks too. Excess supply of jooce rope (lassoes), glue. Some bricks. Farm learning.
Housing: Mediocre huts, poorly made huts, some use holes beaten into the ground.
Temple construct begun, able to praise Zonir inside of it now - set to ongoing
Zreck house begun, looks slightly less like frankenhome with pieces of brick, wood, bone decorations and hide somewhat organized- set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls, juice bricks
Research - interspecies breeding set to ongoing
Sneak - set to ongoing
RESEARCH SLOT OPEN
Dry moat complete
Wall construction halted at ~1/4 completion
Zonir is neutral with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~15 (Treatment: pleasant-ish, farming/building)
Gnoll slaves: ~6 (Forced to build. Rape and beatings are occuring. Ogre no like being kill)
Culture: Hats, higher and bigger houses, class structure: army creation, farmers/building sects
>>
The evil host numbers roughly 500

350 goblins
100 hobgoblins
40 ogres
10 trolls
>>
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>>980292
>>
>>980390

((Goblin Leader Name: Thrith Gnazhar, The Crimson Blade Of The [Insert_Goblin_Civilization_Name_Here]))

Zhrek gathers the entire Ogre tribe to give a passionate, if somewhat crude speech.

> "DA GOBLINS HAS COME! DEY IS ZONIR'S FAVORITES, N' WE IS WORSHIP ZONIR, 'CAUSE ZONIR IS BEST GOD! GOBLINS IS ZONIR'S FAVORITES, N' ZONIR IS BEST GOD, SO WE NEED TA DO WHATEVER DA GOBLINS SAYS, 'CAUSE DEY IS DA CHOSEN OF ZONIR, N' WE ISN'T! WE IS GOOD N' STRONG, BUT GOBLINS IS SMART N' QUICK N' EVEN GOODER DEN WE IS! IT IS OUR DUTY TA FOLLOW DA GOBLIN'S ORDERS, 'CAUSE IT MAKES ZONIR HAPPY! SINCE DA THRITH GNAZHAR IS DA GOBLIN KING, HE IS DA BEST GOBLIN, WHICH MEANS WE NEED TA FOLLOW HIS ORDERS, 'CAUSE ZONIR TELLS HIM WHAT ZONIR WANTS! IF WE FOLLOW DA GOBLIN KING'S ORDERS, ZONIR WILL REWARD US WIFF LOTS OF TASTIES, SHINIES, N' LITTLE PEOPLE WOMEN TA RAPE, N' PAY US TWICE AS MUCH BACK FOR WHATEVER WE LOST TA FOLLOW DA GOBLIN'S ORDERS! DAT IS ALL! NOW, GET BACK TA WORKIN'! FOR DA OGRE TRIBE, GOBLIN KING, N' ZONIR!!! "

> Da Ogres has been waiting for Goblins for very very long time! Ogres is talk to Goblin King, n' tell him dis!

> We is Ogres n' follow Zonir da Goblin God as hard as we can, so we do whatever Goblin King says!
> We give Goblin King whatever Goblin King wants, but Ogres keep half da shinies, tasties, n' little people women dat Ogres find. Ogres give other half ta Goblin King.
> Goblin King is da smartest, so he knows dat Ogres is really big, n' Goblins is really little. Ogres ask dat Goblins live outside of Ogre Camp, so Ogres don't accidentally squish or hurt dem, Ogres is fine wiff Goblins visitin' Ogre Camp though.
> Ogres ask dat Goblins no tear down n' burn Ogre houses, 'cause Ogres work hard on those, n' time Ogres spend buildin' houses is less time Ogres spend raidin' ta get shinies, tasties, n' little people ta give ta Goblins.
> Ogres ask dat Goblins no kill Ogre slaves. Slaves is hard ta get, n' dey work for Ogres. If Goblins want ta breed wiff slaves n' make Goblin babies, Ogres is fine wiff dat, 'cause Zonir is fine wiff dat. Ogres no want Goblins ta breed wiff Ogre harem, 'cause Ogres is tryin' ta make dem pregnant wiff little Ogres, so Ogre Tribe can has little Ogres, n' dey smash better den Goblins.
> Goblin King has lots of Ogres in Goblin army. Ogres is having stillbirths n' birth defects 'cause Ogre Tribe is all family, n' dat is no gud, 'cause Inbred Ogres is too dumb n' deformed ta serve Zonir n' da Goblins. Ogres ask dat Goblin King free Ogre slaves, n' let Ogre slaves become part of Ogre Tribe, so Ogres is not inbred, n' Ogres is fight n' work better, 'cause dey is healthier. Ogre slaves still work for Goblins, Ogres jus' not work as builders or farmers direct for Goblins, but Ogres is work for Ogre Tribe, which gives shinies n' tasties ta Goblins, n' Ogres is make more babies wiff other Ogres, so it's gud.
> Ogres is happy dat Goblin King listen ta Ogres talk, n' hope dat Goblin King listens ta Ogre's suggestions.
>>
> Action 1: Ogre Army is trained real gud! Ogres go find humie river village, smash it ta da ground, take all dere tasties n' shinies, n' enslave da little people! Ogre Army raid wiffout Goblin King's help, 'cause Ogre Army want to impress Zonir n' Ogres is big n' strong 'nough to smash 'em on dere own! Half of Ogre Army's loot goes ta Goblin King, n' other half goes ta da Ogre Tribe! Zhrek pick 3 prettiest little people ladies to be part of his harem, n' Don-key picks 2 prettiest little people ladies to be part of his harem.
> Action 2: Worker Ogres tear down da stone wall, n' build a big stone statue of da Goblin King, 'cause he's da best Goblin, n' Goblins is best race, so Goblin King is best ever! Ogres put statue outside of Zonir Temple, n' use all of Ogre's jooce technology ta hold it together! Maybe stone statue of Goblin King make Goblin King happy, n' dat make Zonir happy!
> Research: Ogres is research better ways ta hunt, 'cause if Ogres is feedin' Ogre Tribe n' Goblin Army, Ogres is need to get lotsa food!
> Northern Excursion: Ogres tell Sea Ogres 'bout Zonir, da Goblin God, n' has big orgy wiff da Sea Ogres! Da Ogres tell Sea Ogres dat dey can join Swamp Ogre Tribe n' get ta have sex wiff pretty little people whenever dey want, n' has lots of shinies n' tasties. Zonir n' Ogre Tribe always has place for Ogres dat'll work hard n' fight hard, n' Ogre Tribe rewards Ogres dat does real gud!
> If Sea Ogres no join, or not all Sea Ogres join, Ogres get Sea Ogre friends ta go n' raid a humie village, ta rape, loot, n' burn, jus' so Sea Ogres can see how fun followin' Zonir is!
>>
>>981814
This sounds alright

>>980319
Meanwhile
500 gobbo "host" vs. 900 ogres
HMMMM

Considering that the regular gobbos are servile cowards and the ogres are slaves, it seems that we actually only have the 110 hobs and trolls to really worry about.
I believe a coup is in order.
Amp sneking research up to assassinate da king

>Spend time trying to befriend new ogres, gobbos and trolls. Try to learn fighting stuff from dem.

>See about getting nice medal weapons n armor from da cool new guyz.

>Research: Copy da new guyz armor by making hard hats and armor wif glue and wood, bone an metal.

>Northern fishers
Have them try making juze nets to catch mo vish an keep training with sea ogres.

Also, how are we with fire? surely we can make torches an set stuff on fire right?
>>
>>981902
>sucking up to the puny gobbo king an his puny army after he proved to be a big jerk face meanie head. Killing our hoomie lady and wrecking our stuff make ogres feel bad an ragey.
>>
>>981940

> Shh, dis only ta make Zonir happy. When Zonir is real real happy, Ogres smash Goblin army, n' take all dere shinies n' tasties, n' dem as slaves! Zonir is God of War, n' Lust, n' Desire, he like ones who can smash da best, rape da most, n' want da most! Ogres is dat in spades, but Ogres is not Zonir's favorites yet, n' if Ogres smash Goblins, den Zonir abandon Ogres, n' dat no good. But if Ogres is liked by Zonir as much as Goblins, Zonir like Ogres better when dey prove dey is stronger! But you is right!

>>981922

> Dis is better plan!
>>
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>>983472
>>
Rolled 78 (1d100)

SOI

>>981814
Just to clarify, by ogre slaves, I meant the gnolls and humans. The ogres in the evil force are not "technically" slaves

------

Thrith Gnazhar, The Crimson Blade Of The [Insert_Goblin_Civilization_Name_Here] : 1
Welcome to evil force: 3 (2 with false intentions)
Make reasonable demands with evil force: 1
Make reasonable requests with the soldiers: 2
Befriend new friends: 2
Copy armor using available tech: 2
Kill evil force with sneakiness: 2
Kill evil force after gaining Zonir’s favor: 1

Raid Humie settlement: 1
-Raid without evil force: 1
-Collect larger harem: 1
Use wall to make statue to Zonir: 1
Food: 1

Northern Excursion:

Orgy with sea ogres to bring them closer to Zonir: 1
Take Sea Ogre on attack with Humie village: 1
Juice Nets for fish: 2
Continue making sea ogres happy: 2

Also, how are we with fire? surely we can make torches an set stuff on fire right?

Yeah, but ogre strong, so not need for warmth and raw flesh tasty
>>
Wait.?

>>982074

Raid Humie settlement: 2
-Raid without evil force: 2
-Collect larger harem: 2
Use wall to make statue to Zonir: 1
Food: 1
>>
>>980301
>>980309
Zreck makes an announcement to the people of his tribe, scores of hobgoblins attend surrounding Thrith Gnazhar, The Crimson Blade of the Mountain King, exits his tent to watch and listen as Zreck gives a welcoming speech.

Hobgoblins are obviously more intelligent and civilized, but one of them is surely worth more in battle than the average goblin (equal battle roll), more if they’re in formation. They wander through your camp in large clusters, sneering at your primitive abilities and just altogether being unfriendly, although they do resist from petty vandalism and violence for the most part.

Regular goblins do whatever when not being forced (usually finding something to break or tease/fuck around with younger/distracted ogres). They often travel in sly, giggling, sneaking packs of sometimes frightening sizes.

The Mountain Ogres seem to be fitting in well. Many of them are battle-scarred, particularly the leaders and they are rarely very far from their weapons. They warm up to your people, creating bonds and infusing the population with their seed. (Due to gestation periods, population growth will still be taking a hit for a time)

Thrith Gnazhar, The Crimson Blade of the Mountain king, has had his minions clear an area of huts and things and a large hide tent has been set up. His litter chair has become his throne. Ogre skur, no wan close. and they make good by leaving a fearful distance around it. It is guarded by his ornate Hobgoblins, numbering roughly 40. They take shifts. They demand the best treatment when not on guard duty, taking the best cuts of meat for themselves.
>>
>>983656
Rough example of welcoming speech
>>981814

>>980301
>>980309
>>983656
Zreck begins to craft an idea. Dis guy no gud fo Orger. Ideas of crafty ways to kill him flit through his nearly empty head. (Please reiterate his plan, it can be anywhere from “attack” to “kill by sneak” to “treat nice” or even something more elaborate if you wish. I just want to confirm a bit of consensus)

The ogres begin to take note of the visitors gear. Some even notice that bone and wood hats are kind of similar to the armor. They can both be tapped on!

Armor construction/research - set to ongoing

Zreck sends an order to his army that they are going to march on the newly discovered hoomie settlement. It will take 1-2-arrive(3) turns. The ogres pick up their weapons and begin marching. Hate for humans bonus: women, pregnant women and children march with your army. ~600 ogres march (400 are considered ogre army)

Hobgoblins report the force moving out and the evil force begins preparing to leave. Thrith is not in a good mood. 1 turn until they leave

Will the ogres race them? Or just plod on normally?

Northern Excursion:

One of the more brilliant ogres begins tying juice rope together in imitation of human netting discovered in the raid. Upon trying to fish with it, he notices that the juice rope produced when Zonir was happy stands up to the water much better than the later installments. JUICE NET ADDED.

Fishing is now producing food.

Treatment of the walri continues to improve, some of the sea ogres allow the land ogres to chill with them. There is clearly a language barrier, but perhaps these aren’t completely unintelligible beasts. -Sea ogre relations: ongoing.
>>
>>983656
>>983665
Population: ~960 (counting is for chumps and hoomies)
Population growth: +~<30/turn
Tech: Abysmal, you’re slightly less than retarded. Found a lot of foreign weapons and some shields. ~30 ROCK WARHAMMERS. You use clubs and shit you can find. But there’s no trees. So you’re using Goblin gifts: You have some pieces of wood, not many are using them as weapons. Some of you use big rocks as melee weapons, sometimes you throw rocks too. Excess supply of jooce rope (lassoes), glue. Some bricks. Farm learning. very small supply of Juice nets
Food Supply: Hunting, spoils of war (dead bodies), fishing
Housing: Mediocre huts, poorly made huts, some use holes beaten into the ground.
Temple construct begun- somewhat halted-, able to praise Zonir inside of it now - set to ongoing
Zreck house begun,-somewhat halted- looks slightly less like frankenhome with pieces of brick, wood, bone decorations and hide somewhat organized- set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls, juice bricks, juice nets
Research - interspecies breeding set to ongoing
Sneak - gained: general skill level: low
Armor copying - set to ongoing (can be pumped if wish)
RESEARCH SLOT OPEN
Dry moat complete
Wall construction halted at ~1/4 completion
Zonir’s attention has been gained is neutral with the Ogres of the Swamp, the strongest and proudest family of the plains
Human slaves: ~15 (Treatment: pleasant-ish, gentle rapes occuring, farming/building)
Gnoll slaves: ~6 (Forced to build. Rapes occuring)
Culture: Hats, higher and bigger houses, Class structure: army creation, farmers/building sects
>>
>>983670
>Inbroof traneig whiff lassoes do bedder campture moa homies.

>Impoof snakeing skeel wif hide an seke.

>Weserck: Plump ub armor and tap-hat copiin. Rub jewse on hats & armor do meke dem harter too tap.

>Nordic Orges: Find big river rocks do maek vall awound vishy camb.

Sea Ogre and Mountain Ogre/Troll diplo still on-going?


>Please reiterate his plan
"Kill by Snake."
Small ogres snake ub om Gobbo King Tent and burn it an smash it ub weal goad. Meanwhile Big, Strong ogres keep hobbos and trolls okkupied. Wehn gobbo king ded, we take body an hold it ub saying, "Gobbo King stobbed breething. Anydoby goet a broblem wif dat?"

>Will the ogres race them? Or just plod on normally?
Nod zure aboud dis onu.
If we waec dem, we can git mo prissnars an gib gobbo king mo shienyes to applebees pim.
spoiler]When we kil Thirsteth we dake shienyes bak amyvey.[/spoiler]
ORO
If vwe led dem ketchup, we can led dem get kild by hoomies insdead.

I sink I boat to raise tim.
>>
Kiss of life
>>
>>984277
The Ogres set a hard pace - 1 turn removed from trip - will receive an exhausted penalty to battle - arrive next turn

The Evil host leaves the Ogre Town - They set a hard, but steady pace, bonus to movement (they are no stranger to marching and have recently rested) - arrive turn after ogres

Many of the remaining ogres start playing with the lassoes. Catching children ogres and such.

CULTURE: Bondage fetish added - knots and such - set to ongoing

Sneaking is urged upon the ogres. Smaller ogres seem to excel at this, particularly children. They are much better at hiding - hiding added. -Sneak -ongoing - Skill level- mediocre/low

Dong-Key receives word of the similarities between common-folk hats and the visitors’ armor. He begins to apply his juice magic to the early models of bone-armor and wood-armor. - set to ongoing - CULTURE BONUS next turn -> will be as if you pump it

Zreck contemplates his method of removing Thrith. Attacking him whilst he’s in his tent would be easiest he decides. Particularly once the blessings of Zonir are achieved.

The human farm has begun producing vegetables at a poor rate - slavery + curious ogre -ongoing

Northern Excursion:

A wall is begun: Ongoing unavailable (population too small) - 1/3 complete

Relations with the sea ogres continues to grow. Many of the walri rely completely on the ogres for food, especially since fish has been added to the diet. Some of the sea ogres have taken to following the land ogres around, but they are kinda slow on land. Some shiny, colorful rocks have been gifted to the Northern Excursion

Food issues may begin soon in the north.
>>
>>984277
Population: ~990 (counting is for chumps and hoomies)
Population growth: +~30/turn (stabilized)
Tech: Abysmal, you’re slightly less than retarded. Found a lot of foreign weapons and some shields. ~60 ROCK WARHAMMERS. You use clubs and shit you can find. But there’s no trees. So you’re using Goblin gifts: You have some pieces of wood, not many are using them as weapons. Some of you use big rocks as melee weapons, sometimes you throw rocks too. mediocre supply of jooce rope (lassoes), glue, poor supply of bricks. Farm learning. very small supply of Juice nets
Food Supply: Hunting, spoils of war (dead bodies), fishing (requires juice nets), small amount from human farm
Housing: poor-quality brick foundations, Mediocre huts, poorly made huts, some use holes beaten into the ground.
Temple construct begun- somewhat halted-, able to praise Zonir inside of it now - set to ongoing
Zreck house begun,-somewhat halted- looks slightly less like frankenhome with pieces of brick, wood, bone decorations and hide somewhat organized- set to ongoing
Magic: Rubbing yourself produces interesting juices of questionable qualities, juice rope, pseudo rope, juice glue, primitive bowls, juice bricks, juice nets
Research - interspecies breeding set to ongoing
Sneak + hide - gained: general skill level: mediocre - ongoing
Armor copying, juice additives - set to ongoing - CULTURE BONUS next turn
RESEARCH SLOT OPEN
Dry moat complete
Wall construction halted at ~1/4 completion
Zonir’s attention has been gained, he is neutral with the Ogres of the Swamp: the strongest and proudest family of the plains
Human slaves: ~15 (Treatment: pleasant-ish, gentle rapes occuring, farming/building)
Gnoll slaves: ~6 (Forced to build. Rapes occuring)
Culture: Hats (hat armor), higher, bigger and fancier houses, Class structure: army creation, farmers/building sects
>>
Start a new thread you've hit the day limit should start a new every 3 or 4 days
>>
>>991274
Thanks

NEW THREAD
>>991348
>>991348



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