[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


The year is 1960.

In the last century, mankind has been at war for more years than it has know peace. The old blood of Europe, inflamed by change sparked the Great War; A war that was to end all wars. On both sides the horror of industrialized war complexes were bared as machine guns, gas weapons and artillery turned the fertile lands of Europe into barren landscapes of war.

But it would be the “shell” that would come to dominate and revolutionize the future and ultimately damn us.

Like the knights of old they became shining beacons of victory and unstoppable, striking fear into stood against it. Both sides would come to use the new machines, but one side eventually had to give. When the dust finally settled and ink set to dry the whole world signed a breath in hope, that the end had been reached and no more blood will be spilt. And for the first time in the century there was peace, prosperity and growth.

The Shells, romanticized now by the word at large revolutionized the workplace, as industrial Shells and agrishells and mining Shells began to turn a hundred man job into a single one. Lives were better, longer and more fantastical than ever. And with the discovery of sub-Terra the ‘eight’ continent of the world, it seemed as if humanity had entered a golden age.

How foolish were we?

The old and defeated empires, broken and angry at their treatment after the war began to rearm in secret; The prosperity of the world only serving to drive their hunger for conquest. Even as they too benefited from new lands and colonies it was never enough and in 1936 it all soured once more.

Ever since war has swept the world, the only question now is...what side do you fight for?

>The Axis
>The Allies
>>
>>2066979
>>The Allies
hype
>>
>B, lets be the good guy : D
>>
>>2066979
On the one hand: good guys
On the other: we could create WW2 Gundams
>Allies
>>
>>2066979
>The Allies
>>
>>2066979
>Allies
pls don't die this time
>>
>>2066979
>The Axis
>>
>>2066992
It's Weaver, he's like a machine
>>
Now then, What PART of the allies?

>A. The American Coalition
>B. The British Commonwealth
>C. The Soviet Union
>D. The Free Peoples of the Africas
>E. The French Resistance

Now, why some of you may ask why no Polish choice like in the other one?

To answer that now the whole reason I'm really a QM is thanks to reading and being inspired by CursedQM's work, and so in honor of that I will not butt in on his part of the war
>>
>>2066995
>B
>>
>>2066995

>A. The American Coalition

or

>D. The Free Peoples of the Africas
>>
>>2066995
>>B. The British Commonwealth
the return of Crowley
>>
File: in amercia.jpg (25 KB, 480x360)
25 KB
25 KB JPG
>>2066995
>>A. The American Coalition
>>
>>2066995
>B. The British Commonwealth
>>
>>2066995
>>D. The Free Peoples of the Africas
>>
>B, lets go for africa booooi
>>
>>2066995
>A. The American Coalition
>B. The British Commonwealth
>C. The Soviet Union
>>
>D, i meant d, fuck
>>
So you Fight for King and Country, eh?
How so?
>A.The Armored Corps.
>B.The Royal Infantry
>C.The Royal Navy
>D.The Royal Aeronautical Corps
>>
>A
>>
>>2067047
>>D.The Royal Aeronautical Corps
>>
>>2067047
>D
Ye olde ace combat
>>
>>2067047
>A
>>
>>2067047
>D.The Royal Aeronautical Corps
>>
>>2067047
>C. The Royal Navy
Can we be a marine mech? Costal assualts etc.

Remember, the navy is the pride and joy of the British armed forces.
>>
>>2067072
>>2067047
supporting
>>
The Royal Aeronautical Corps...interesting.
What Branch?
>A.The Fighter Corps
>B.The Bomber Corps
>C. The Drop Corps
>D. The Special Air Service
>>
>>2067093
>>D. The Special Air Service
sounds interesting
>>
>>2067093
>A
>>
>A, i wanna fight dem planes
>>
>>2067093
>D The Special Air Service

We are new, exciting, and we will get to go on wrecking crews
>>
>>2067093
>A.The Fighter Corps
>>
>>2067093
>>D. The Special Air Service
Who dares, wins.
>>
>>2067093
>>A.The Fighter Corps
>>
>>2067093
>>D. The Special Air Service
>>
File: SNEK!.gif (677 KB, 255x170)
677 KB
677 KB GIF
>>
>>2067093
>D.
>>
A>>2067093
>>
>>2067199
I'M TAKING THIS FUCK YOU DON"T YOU DA->>2067204
FFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
>>
>And thus the two sides glared at each other, separated only by the screaming of the QM
>>
File: giphy[1].gif (1.79 MB, 400x243)
1.79 MB
1.79 MB GIF
>>2067208
>>2067210
>DOOOWEEEOOOOWEEOOOOO WAH WAH WAHHHHHH.
>>
>>2067093
>D. The Special Air Service
>>
>>2067093
>A
>>
>IT CONTINUES!!! BROTHERS! RALLY TO THE CAUSE!
>>
>>2067093
>D
>>
>>2067261
Taking it.

The Special Air Service eh? You must have quite the grit to be part of the Commonwealth's best.

Where in the Commonwealth are you from, anyway?
>A. England
>B. Canada
>C. India
>D. Australia
>E. You aren't from the commonwealth, you signed on from (Write in another allied power of choice)
>>
>>2067271
>A. England. Good ol' Blighty
>>
>D STRALIA
>>
>>2067271
>>D. Australia
Straya Cunt
>>
>>2067271
>A. England
>>
>>2067271
>E. United States. I am just imagining all of the fun little interactions that could be had from your British comrades.
>>
>>2067271
>E. Nepal. You're a model Gurkha - your bravery and exceptional skill on the frontlines earned you a rare spot into the SAS.
>>
>>2066979
>Didnt even know there was more shellstorm!
>my reaction, my joy
https://www.youtube.com/watch?v=g-njtZmmUw4
>>
>>2067271
D.
The dancing man is us.
https://www.youtube.com/watch?v=3UewSBXKjyo
>>
>>2067377
Takin it!
>>
>>2067271
A
>>
So you're an Australian member of the SAS, very impressive!
What theater do you serve in?
>A. The Western Front
>B. The African Front
>C. The Pacific Front
>D. You've been detached to Sub-Terra
>E. A Combined effort with the Navy in the Sea
>>
>>2067394
>>D. You've been detached to Sub-Terra
>>
>E
>>
>>2067394
>D. You've been detached to Sub-Terra
>>
>>2067271
>E. A Combined effort with the Navy in the Sea
>>
>>2067394
>>D. You've been detached to Sub-Terra
>>
E>>2067394
>>
>>2067394
>>E. A Combined effort with the Navy in the Sea
>>
>>2067394
>>E. A Combined effort with the Navy in the Sea
>>
>>2067394
>D
>>
So you've been tasked to help secure the Sea?
Which one?
>A. Atlantic
>B. Pacific
>C. A small task force in the Mediterranean
>>
>>2067429
>>C. A small task force in the Mediterranean
>>
>>2067429
>>A. Atlantic
>>
>C
>>
>>2067429
>A. Atlantic
>>
>>2067429
>>A. Atlantic
>>
>>2067429
>C
>>
>>2067429
>C
>>
>>2067429
>C
>>
>>2067429
>C
>>
>>2067444

With Mainland Europe locked up tight like a fortress, the only real way in is through the sea. With so many Aquatic Bases and U-Boat Pens this place is one hell of a place to be.

>You have Chosen to sign up with the 43rd Regiment of the Special Air Service, also known as the "Divers of the Deep"

Now then, what do your dogtags say?
>What's your name?
>>
>>2067468
Jim Pickens
>>
>>2067468
Lawrence Blair
>>
Steve Irwin
>>
>>2067468
Bruce Wallaby
>>
>>2067475
I'll back this instead.
>>
>>2067475
Lawrence Blair it is!

Now then, what truly made you special that command saw it fit to join not only the SAS but the Divers of the Deep?
>A. You were present at the beaches during the Japanese offensive on Australia and managed to take down a platoon of Shells with your men...while in the infantry.
>B. You were part of an airborne raid on the island of Singapore after it fell and freed POW's
>C. You were a pilot shot down during the invasion of Singapore and managed to fight your way back to allied lines even as the retreat was underway.
>>
>>2067515
>>B. You were part of an airborne raid on the island of Singapore after it fell and freed POW's
>>
>C
>>
>>2067515
>>A. You were present at the beaches during the Japanese offensive on Australia and managed to take down a platoon of Shells with your men...while in the infantry.
>>
>>2067562
supportan. Balls of steel.
>>
>>2067515
>C
>>
>>2067515
>A
>>
>>2067515
>>C. You were a pilot shot down during the invasion of Singapore and managed to fight your way back to allied lines even as the retreat was underway.
>>
>>2067515
>A. You were present at the beaches during the Japanese offensive on Australia and managed to take down a platoon of Shells with your men...while in the infantry.
>>
>>2067658
So you were the Staunch Defense against the first attempted invasion of Australia, and took down a whole platoon with a few men of your own!

Impressive.

FINAL LOOK:
>Name: Lawrence Blair
>Nationality: Australian (Commonwealth)
>Age: 35
>Regiment: 43rd SAS "Divers of The Deep"
>Station: Mediteranian

>Traits and Bonuses:
> Stiff Upper Lip (Commonwealth): +10 to Morale Checks
>Land Down Under (Australia) +10 to Survival and Stealth Checks
>Special Air Service: Proficiency with Both Shells and Other 'Unique' Equipment (+10 to obtaining prototypes and other 'secret' equipment)
>David and Goliath (Battle of Darwin Veteran): You have a better chance of Fighting shells if you are out of one, +10 to checks involving fighting Shells while dismounted and using anti-shell weapons.

Does this look good, solider?
>>
i still think he should be called steve irwin
>>
>>2067708
works for me
>>
>>2067708
Im good for that
>>2067714
That could be his old mate
>>
>>2067708
two thumbs up
>>
>>2067725
He was killed by a Japanese type 99 "stingray" submarine while on recon patrol. Took a torpedo.
>>
The slight bobbing of your small Aeronautical Corvette ‘Martin Luther’ was something you were still trying to get used to. You had spent six months in a tin can slowly trodding beneath the waves due to the naval and aeronautical deadlock that was going on in the pacific sphere. From there it was another five months of training and practice with your new shell you finally reached a point that the high command deemed you and the rest of your newest companions ready to begin your tour of duty in the Special Air Service.

That tour involved becoming a part of Operation ‘Thermopylae’, the British plan to break a way into the fortress of Europe. With France fallen and the African front constantly shifting the only way into the heartland would be to punch at the soft underbelly through the Mediterranean. However with that there was the problem, as Germany and Italy had turned the sea into a veritable ‘invisible fortress’. Seaborne mines, Underwater U-boat Pens and Torpedo Launch bases, Constant Patrols and “Schwimmende Festung”; Literal floating fortresses a number of kilometers wide and able to unload an unverifiable amount of firepower. And this was just AFTER the massive Fortified Gate that now cut off the Strait of Gibraltar.

This left the only answer to cause absolute chaos behind the Gate of Gibraltar, with small Corvettes armed with squads of shells to attempt to cause enough damage to draw the eye of the Hun away from their ‘impenetrable wall’.

To that end you had insisted on making use of:


>A. Mk VI ‘Supermarine’
Armament and Equipment:
2 × 20 mm Hispano Mk II canon (Shrouded)
2x ‘Ahab’ Revolving Harpoon Cannons
4x Back Mounted 21 in Mark XX Torpedoes
S.C.U.O.M (Self-Contained Underwater Operations Modifications)

>B. Mk VI A ‘Minnow Marine’
Armament and Equipment:
2x 20mm Hispano Mk II Cannons
1x 40mm Bofors Cannon
8x 114mm Rockets (Back Mounted) Or 4x Back mounted 21 in Mark XX Torpedoes
‘Sea-Skipper’ Sea Skimmer System

>C.Mk VIx ‘Flying Fish’
Armament and Equipment
4x 20mm Hispano Mk II Cannons
‘Flying Fish’ Hover system
>>
>>2067994
>A. Mk VI ‘Supermarine’

Lets go underwater!
>>
>>2067994
>>C.Mk VIx ‘Flying Fish’
>>
>>2067994
>>B. Mk VI A ‘Minnow Marine’
>>
File: three way.gif (481 KB, 400x188)
481 KB
481 KB GIF
>>2068018
>>2068009
>>2068005
and thus again it begins....
>>
>>2068021
Henceforth you should namefag as 'tie-annon'
>>
>>2066979
Aww man a reboot? I was really enjoying the last version
>>
>>2068050
Not a reboot, Parallel to Cursed's
>>
>>2067994
>C.Mk VIx ‘Flying Fish’
Armament and Equipment
4x 20mm Hispano Mk II Cannons
‘Flying Fish’ Hover system
>>
>>2068058
Oh nevermind me then
>>
File: image.jpg (40 KB, 435x512)
40 KB
40 KB JPG
>Tfw your fevered idea has spawned something amazing
>>
>>2068005
Ill take this'n m8
>>
>>2067994
>>A. Mk VI ‘Supermarine’
Sounds neat.
>>
>>2068070
Dude it's mechs and gritty trench warfare. Dope as fuck. I'm happy there's more of it.
>>
>>2068116
He was the progenitor so, it's thanks to him that i'm doing it
>>
>>2068116
Glad you like it. Weaver is a amazing Qm who will undoubtedly do an incredible job with this
>>
>>2068122
I can dig it. Cursed and his madness should inspire us all.
>>
>>2067994
as much as I want C. we are here, in the ocean. lets go A.
>>
>>2068126
Oh, forgot to put this on when I posted. Sup you half-blind madman.
>>
>>2067994
>A
the sea, it sings to me!
>>
>>2067994

The Mk VI ‘Supermarine’ was the latest iteration of the ‘Supermarine’ program. Even after the Mk II ‘Supermarine’, the very first sub-aquatic shell (And a disaster at that), The Commonwealth continued to pursue the concept. By the time of the Mk III and Mk IV Shells and their ‘Supermarine’ Variants the problems with the S.C.U.O.M systems and Mk IV’s were in service even today, the Mk VI was the cutting edge and given over to many members of the SAS regiments in marine theatres were equipped with them.

In addition to standard kit for Marine and Terrestrial Shells, such as combat ‘knife’ and smoke dischargers the Mk VI came with an upgrade to the Hispano and it’s waterproof shrouding. The gun could now be used both before and after being in water, with the new shroud having an iris over the barrels to allow them to stay dry and prevent jamming issues. In addition there were various ‘homemade’ upgrades to the Supermarine that SAS and standard Armor Corps had made over the years.

You in particular enjoyed and made use of:
>A. ‘The Full Kit’: Far Heavier, Slower, but more firepower
> Removes the Mk XX’s from the back and replaces them with the Hispano’s that were under the Right arm to the shoulders
> Adds a pair of ‘Ahab’s’ where the Hispano’s used to be
> One of the ‘Ahab’s’ on each underarm fire ‘Agincourt’ Sea-nets
>Two Braces of ‘Bannger’ 18 inch surface and subsurface rockets on each forearm (Four bangers each)

>B. ‘The Striker Kit’: Faster, Lighter Armed, More Maneuverable
>Removes the Mk XX’s and replaces them with a pair of propellers to allow for vertical movement
>Removes one of the Hispanos and replaces it with a Third ‘Ahab’
>Adds the same Brace of ‘Banggers’ But two on each brace instead of four

>C. ‘The Great White Kit’: For Aquatic Supremacy; Fast, maneuverable and deadly
> Removes the Hispano’s entirely for four ‘Ahab’s’
> Removes the Mk XX’s and adds the propellers
> Four Braces of ‘Bangers’ Two on the forearms and two on the ‘hips’

>D. ‘The King Crab Kit’: Demolitions and Support
>Replaces two Mk XX’s with Four Braces of Banggers along the Shoulders
>Replaces the Ahabs and Hispanos for ‘Triton’ Hi-Ex Harpoon Launchers for mass Concussive Damage
>Adds a pair of ‘Bulldog’ 200lb Bombs on the legs

>E. You kept it Vanilla for now.
>>
>>2068716

>E. You kept it Vanilla for now

Keeps us versatile
>>
>>2068716
>>E. You kept it Vanilla for now.
>>
>>2068716
>E. You kept it Vanilla for now
However, I want to look at getting some of those propellers from the Great white kit, just keen on keeping the Hispanos
>>
>>2068716
>C. ‘The Great White Kit’

Whats the point of having fun without going fast?
>>
>>2068716
>>C. ‘The Great White Kit’: For Aquatic Supremacy; Fast, maneuverable and deadly
>>
>>2068932
Thing is I like this, but I don't like loosing the proper guns. Harpoons don't work too well if we run into infantry.
>>
>>2068716
E.
>>
>>2068952
Well, this thing is for 'You're going all in on underwater work, fuck the surface'
>>
>>2068963
But what about the *underwater* infantry
>>
>>2068984
Axis fish people. Dear god. Still, I think we'll be okay. We are from Australia after all.
>>
>>2068984
Most underwater infantry ALSO have either harpoons or essentially Rifle Grenades
>>
>>2069034
Ehh I was going for a "They come from the deep" thing where we emerge from the water, fire everything, then sink below the waves again. You know, boarding enemy ships, leaving no-one alive etc.
>>
>>2068716
e
- also two questions weaver: 1) what would have been the bonus for us being a Canadian sas member, eh? 2) you know what ever happened to that other "shell" quest?
>>
>>2068716
>B. ‘The Striker Kit’: Faster, Lighter Armed, More Maneuverable
>Removes the Mk XX’s and replaces them with a pair of propellers to allow for vertical movement
>Removes one of the Hispanos and replaces it with a Third ‘Ahab’
>Adds the same Brace of ‘Banggers’ But two on each brace instead of four
>>
>>2069145
Depends on if you were native or not.

If you were just a native you would have had bonuses to Perception and Stealth, and if you were french-Canadian you'd have been given bonuses to Charisma and persuasion
>>
Also, if any of you want to read the dank ass history that I have written up so far (the shared lore of all shellstorm quests) here you go.

Now then, i'm going to sleep.

https://docs.google.com/document/d/1skBDSUYsGH1a2_jGNejDEEjGzH6XKOoTZK7NS1cmGfA/edit?usp=sharing
>>
>>2068716

>D. ‘The King Crab Kit’: Demolitions and Support
>Replaces two Mk XX’s with Four Braces of Banggers along the Shoulders
>Replaces the Ahabs and Hispanos for ‘Triton’ Hi-Ex Harpoon Launchers for mass Concussive Damage
>Adds a pair of ‘Bulldog’ 200lb Bombs on the legs
>>
>D
>>
File: Soviet-brit power armor.jpg (303 KB, 1520x884)
303 KB
303 KB JPG
>>2068716
>E
Because this seems like we could mod the living shit out of it later.
>>
File: 0080MSM-07EandMSM-03C.jpg (183 KB, 1000x1269)
183 KB
183 KB JPG
>>2070136
lets go for a swim.
>>
>>2068716

You keep it standard issue, if only because the flexibility the standard kit afforded you was far better than some of the other, more specialized modifications. Sitting up in your cramped bunk you take a moment to look at the clock and realize with a groan that it’s just about to turn to four-thirty in the morning. That meant that you had half an hour before the drop for the day, and that meant you had to get your grub and gear on.

Slipping on your boots and shrugging on your ‘flight’ jacket, you reach down into your footlocker beneath your bunk and draw out your last ditch option. While it was expected that you would not need a weapon in underwater operations due to well...being underwater; You still kept a hand on this little gem of yours. It had served you well at Darwin and you had held onto it ever since you had gotten your hands on it.

>What is it?
>A. A Nambu Type 14; You had plucked it off a Japanese Shell Pilot after you had crippled it.
>B. A cut down Lee-Enfield, lovingly known as the ‘Mare’s Leg’. While it kicked like a mule having it cut down made it lighter, a godsend when the rest of your kit included anti-tank weapons at the time
>C. Enfield No 2 Mk I Revolver. Standard Service but you kept it no matter what.
>>
>>2070537
>B
>>
>>2070537
>>B. A cut down Lee-Enfield, lovingly known as the ‘Mare’s Leg’. While it kicked like a mule having it cut down made it lighter, a godsend when the rest of your kit included anti-tank weapons at the time
>>
>>2070537
>A. A Nambu Type 14; You had plucked it off a Japanese Shell Pilot after you had crippled it.
>>
>>2070537
>>B. A cut down Lee-Enfield, lovingly known as the ‘Mare’s Leg’. While it kicked like a mule having it cut down made it lighter, a godsend when the rest of your kit included anti-tank weapons at the time
>>
>>2070537
>B. A cut down Lee-Enfield, lovingly known as the ‘Mare’s Leg’. While it kicked like a mule having it cut down made it lighter, a godsend when the rest of your kit included anti-tank weapons at the time
>>
>>2070537

>B
>>
>>2070545

Nambus (all versions) are notoriously shit. Why do you want us to have a shit pistol?
>>
>>2070537
>>B. A cut down Lee-Enfield, lovingly known as the ‘Mare’s Leg’. While it kicked like a mule having it cut down made it lighter, a godsend when the rest of your kit included anti-tank weapons at the time
>>
File: 1497687532819.jpg (61 KB, 480x720)
61 KB
61 KB JPG
>>2070537
>B.
Any type of sawed off has me like pic
>>
>>2070537
<B
I love me a gun with some kick
>>
>>2070696
thats what i get for typing too fast

>B
>>
File: Mares Leg.jpg (19 KB, 450x182)
19 KB
19 KB JPG
The Mare’s Leg is far lighter than it’s far heavier companion, and while it is not the most accurate weapon at range anymore the .303 British cartridge would be more than enough to knock over a body. After cutting it down to the current size you drilled a chain into the cutdown stock, letting it clip to your hip in a makeshift holster.

Grabbing a few stripper clips and stuffing them in your jacket pocket you stand up and make your way to the narrow corridor that made up the outer corridor of the ship. The Martin Luther had been modified significantly from any standard model, seeing as its internals had mostly been gutted and in it’s place is a hangar of twelve Shells. These were the cores of Abel, Bravo and Church Platoons and over all the first company of the regiment. While conventional Shell companies would have up to one hundred conventional infantry in support, due to your aquatic mission that number had been cut down drastically; However where quantity had been reduced you made up for in quality.

In addition to your Squad's four shells you were supported by forty members of the S.A.S Dive Detachment or ‘sea dogs’.

>The question is...which squad do you belong to?
>A. Abel
>B. Bravo
>C. Charlie
>>
>>2070713
>B. Bravo squad
>>
>>2070713
>>B. Bravo
the manliest sounding name
>>
>>2070726
>>2070728
agreed
>>
>>2070713
>B. Bravo
Banana squad
>>
>>2070713
>Banana squad
>>
>>2070713
>>B. Bravo
>>
>>2070713
>https://www.youtube.com/watch?v=j5C6X9vOEkU

>tfw you hijack the ships intercom system while singing this in a supply closet for 45 minutes during a manhunt to stop you from doing exactly this. for the fourth time. Aussie style hijinks. also B squad for which the B is related.
>>
>>2070713

Bravo squad was the most dangerous, but perhaps the most rewarding of the three squads that made up the part of the company you made up. You and your squad were tasked with the duty of actually making landfall with your small contingent of Sea Dogs and knockout surface targets while Abel and Charlie knocked out and covered your retreat to the depths. The Squad had been broken down into two teams, lovingly called in squad as teams ‘Swordfish’ and ‘Orca’.

It was sort of obvious which one of your teams you were in when both Johnson and Smith had King Crabs.

Before you could even think about Anderson's and his ‘Minnow’ like the devil himself he knocks you on the shoulder, attempting to take your head into a headlock before you shove him into the wall of the hall.

“Easy Thunderball Easy~!” Anderson cries, holding his hands up as you clench your fist to deck him. “I’m just makin’ sure you’re up ya crazy nutter!”

>Do you let Anderson go?
>A. Sure
>B. Not yet
>C. Deck him in the schnoz
>>
>>2072688
>A. Sure
But hit him on his arm
>>
>>2072688
A. let him go but give him the bantz.
>>
>>2072688
>A
>>
>>2072688

After gently punching the man in the shoulder, getting a yelp out of him in the process, you let him go. Mickey ‘Mick’ Anderson was a character to be sure. Five years your junior, Mick was a Scotsman who was as eager a fighter as he was a jokester. From what you get out of him on a one of his benders was that joining the service was a way both to serve and to get out of being a coal miner like his dad, he just happened to also be smart enough to be a shell pilot. Though ‘smart’ and ‘wise’ were clearly two very different things, as in the time you had spent with him he had been shown that he was known for his insane and over-the-top battle plans.

You cursed your squad leader Percy Smith for putting the man with you because you were convinced Smith expected you to keep Anderson in line.

It was hard to do this due to his ‘Minnow Marine skimming around the surface of the water while you were a dozen meters or so below him. However you also found that his penchant for flair a godsend, as your role as ‘Swordfish’ team was to keep the eyes on you while Smith and Johnson got into position. All and all it was a nice plan...usually.

“You got your nerves like steel today, eh Blair?” He asks, his seemingly boundless energy getting him ahead of you as the two of you made the walk to the mess hall.

“I suppose so, though the armchair commandos back home are probably more thrilled than you.” You reply, rolling your eyes as you and your partner enter the small portside mess.

Looking out the window all you could see were the clouds below you and the slight purpling of the heavens above. It was amazing, when you took a step back and look at the fact that your little flying deathtrap was as close to space as man had gotten to date; But given you were trying to stay clear of ANY and all notice it was understandable. It was also amazing that at this height you were still being given full rations of sausage, eggs, toast and rum.

You would not look that gift horse in the mouth though.

Digging in you did your best to tune out the rumble and grumble of fifty other men in varying states of awakeness eating their meal of the day and let your mind run over the briefing you were given a week before you departed the airdock at Glasgow. The operation was simple: At 0500 hours the Martin Luther would commence it’s decent to a safe altitude before dropping all three squads and returning to altitude. From there you would make the Thirty Mile March underwater to the Axis held Lampedusa, which was acting as the Resupply base for the German Navy in the Mediterranean.

(Cont)
>>
>>2073017

You were not expected to take the island, let alone capture any supplies (though it was encouraged to try). The true point of this attack was to rattle Axis command, as not only was Lampedusa in the heart of the Mediterranean lock, but was a stone's throw away from Malta and Sicily. Command had been having naval formations draw just outside the Gibraltar Gate, and reports from rebel cells was that much of the combined navy was well outside a range of engagement.

Perfect Hunting Conditions.

>Is there anything you’d like to do before the drop; You’ve got about fifteen minutes so you have enough time for one action
>A. Talk to Lieutenant Jones, the squad leader of your Sea Dog detachment
>B. Talk to the Chief Engineer, see if you can get any last minute work done
>C. No, just clamber into your Marine and get ready.
>>
>>2073020
>B
Always make friends with the crew chief, they'll either pull some super upgrades out their arse at the final battle or at least fill you with rightous fury if anything bad happens to the ship with them still aboard.
>>
>>2073020
>B.
As the other Britanon said, the last thing you want is for the engineering to put us on the "Only fix when ordered" list.
>>
>>2073020
>A. Talk to Lieutenant Jones, the squad leader of your Sea Dog detachment
>>
>>2073020
>B. Talk to the Chief Engineer, see if you can get any last minute work done
>>
>>2073020
>>B. Talk to the Chief Engineer, see if you can get any last minute work done
last time we talked with the engineers we got a sick-ass prototype
>>
>>2073020
>B. Talk to the Chief Engineer, see if you can get any last minute work done

Maybe we can get some high octane fuel or something.
>>
>>2073020

You decide that you should take the fifteen minutes before the start of the decent to talk to the resident Chief Engineer of your battalion, one Brandon Crowley. Finding him was a simple thing, simply walking into the central hangar, following the smell of motor oil and cigars.

Crowley was a rather portly man in comparison to who you’d expect to be in service, especially the air service. He was also much older than most, already at fifty-five he was at a veritable age indeed; Especially after the last near thirty years of constant war. However from the short time he had been around you it was obvious that he was still as sharp as a tack and was mean with a wrench.

You find him barking orders as seemingly always, with the crew of younger grease monkeys and wrench dogs running all over the many struts and walkways that crisscrossed the drop hangar.

“Oh...Sargent…” He pauses, squinting at you as he tries to match your name to your face “Blair!” He finally calls, a beady smile on his face.

“What brings you to my little orchestra? Last minute work, hm?” He teases, gently prodding your shoulder to your shoulder.

>Do you have any requests
>A. Yes, actually; If you have the time.
>B. No, no not at all.
>>
>>2073772
>A. Yes, actually; If you have the time.
>>
>>2073772
>.A
>>
>>2073772
A. Sure as a roo hops.
>>
>A.
>>
>>2073772
>A. Yes, actually; If you have the time.
>>
>>2073772
>>A. Yes, actually; If you have the time.
>>
>>2073772

>A. Yes, actually; If you have the time.

MISSSSTAH CROOOOOWLEEEEEEEY
>>
>>2073772

“Sure as a roo hops.” You answer, giving him a grin. “That is if you have the time.” You add.

Crowley gives a snort.

“What do you need? Better armor, ammo, something quick?” He asks, raising an eyebrow?
>Well?
>A. A shield perhaps?
>B. More Ammo, Maybe more HE-I?
>C. Underwater mobility System like on the Great White?
>>
>>2073981
>>C. Underwater mobility System like on the Great White?
seems cool
>>
>>2073981
>.C
This was what I wanted so lets go for it!
>>
>>2073981
>C. Underwater mobility System like on the Great White?
>>
>>2073981
>C. Underwater mobility System like on the Great White?

I have the need for speed
But can you make it so we can take it off latter?
>>
>>2073772

“Mind swapping out the ex-ex’s for a Dee Vee?” You ask.

The grin that spreads across his face tells you all you need. Before you can even step out of his way Crowley bellows out:

“OI, PERKINS! GET B CREW OFF THEIR ARSES AND INTO GEAR! I NEED A SCOOTER MOUNTED ON SHELL B3 ON THE DOUBLE!”

You can hear the mumbled ‘aye’ across the decks interior before he drapes a meaty arm around you and pulling you towards his ‘office’, the small engineers desk.

“Now, usually i’m sure you’d think i’d be asking for requisition coupons and the like.” He chortles before taking a seat on a large metal crate behind the flat of his desk. “But i’ve got a bit of a deal for ye, if you want to make both of us a bit of a coin.” He admitted, his grin turning to a sly smile.

“I’m listening, sir.” You say beneath the crank and rush of welders.

Making sure none of the grease monkeys are around before unrolling a well kept map. There were small notes and shapes drawn all over it, however before you can even start to guess he begins to tap just beside Lampedusa.

“There is more than just a fear advantage that Command is hoping for here.” He starts, leaning in and moving his finger to the western side of the cove that had become the port. Tapping it a few times he nudges you in insistance and you realize that he wants your map out. Obeying the man you set your smaller map beside his and he gives you look.

“Right here is what the bigwigs in london are calling the spawning pool, it’s the Jerry’s Amphibious Shell Proving grounds.” He explains in a hushed tone; Before you can even ask him how he knows this he adds something that makes you drop your jaw in surprise. “And between you and me I have good knowledge to know that the newest Jerry Prototypes are in the final stage of development, and it would be oh so convenient if we managed to...snatch them.” He says, and it is now clear what Crowley wants in exchange.

He wants you to try and steal the prototypes, or at least one of them.

“Now I could always take your vouchers buuuttttt I think you’ll be far more happy if you catch my drift. I hope you’re up to date on your German.” He says with a wink.

>Optional Objective: Stage a Raid on the Spawning Pool
>Do you plan on attempting this mission?
>A. Yes.
>B. No.
>>
>>2074087
>A. Yes. Because then we get to use it!
>>
>>2074087
>Optional Objective: Stage a Raid on the Spawning Pool
>>
>>2074087
>>A. Yes.
>>
>>2074087
A. Jerrys gonna think he got bitten by an emu while he takes a chunder to whoop whoop if ya catch my drift.
>>
>>2074087
>A. Yes.
>>
>>2074087

You give the older man a salute. “While I can’t say I’m the most fluent I’m pretty sure I know what ‘ignition’ is.” You promise him.

The smile the man gives you looks like you had just told him the war was ending on Christmas.

“Just be careful on the start up, the motors the Jerries use are always angry when you first wake ‘em up.” He advises, rolling the map back up and sticking it in a drawer.

“If you make it back for Pickup with our new toys we’ll have to toast and talk. Back when I was as young as you we only had the Mk II.” He muses, the two of you laughing before being cut off by the low rumble of the ready klaxons. “Enough chit-chat, Blair me boy; We’ll have your steed ready to run, you go get suited up for action.” He insists, to which you do not resist.

It is a relatively quick jog to the ‘dry room’ where your actual combat gear was kept. In addition to your ‘Mare’s Leg’ you had an emergency oxygen tank, survival rations, wetsuit, dive knife and cyanide capsule. Unlike your earlier experience at breakfast the dry room was dead silent, with every man going about the business of dressing and preparing in their own way. It was understandable in a way, you’d be under for the next two hours minimum. And the chances that all of you would make it home in one piece was slim, even with the element of surprise.

It made the slight clammyness of your dive suit more akin to the touch of death itself.

Checking that everything was secure you were quick to duck out into the hangar while the rest of the sea dogs moved to the armory to continue their prep. Meanwhile you had to get strapped in and so in an almost meditative trance you made your way up to the second floor of the hangar and after walking the memorized path, arrived at the popped open hatch of your Shell: ‘Supermarine’ B3.

Or, as you liked to call her:
>A. Sara
>B. Rhiannon
>C. Lizzy
>D. Other (write-in)
>>
>A. Sara
>>
File: Yes.png (131 KB, 315x263)
131 KB
131 KB PNG
>>2074812
>A. Sara
>>
>>2074812
>A. Sara
>>
>>2074812
>A
>>
>>2074812
>>A. Sara
>>
>>2074812
>A. Sara
https://www.youtube.com/watch?v=9jNs-GHu4DY
>>
>>2074812
Shela
Or the mises
>>
>>2074812

Looking at the top hatch of your ‘Supermarine’ you had to smile at the slight scratching that read out the name of your shell and childhood sweetheart. You promised you’d return, but that had been seven years ago and it looked like it would be one long road to get back. Shaking the sentimentality of your little naming scheme you clambered inside your shell and after grabbing the hatch you swing it down and for a few moments you are left in darkness. Reaching up for where you KNEW the sealing lever was you grip it and with a straining tug it slams into place.

Sitting back in your chair you simply waited. One of the unique things about the ‘Supermarine’ was that it was an electric/diesel/petrol hybrid system. While you didn’t know the specifics you knew that for Underwater operations the battery and diesel engine would run to keep the suits systems working, using a second compressed air tank to keep the motor running until you could resurface. On land however the diesel engine would switch to the petrol engine to conserve ‘underwater fuel’, providing more power at the cost of consumption rate. However part of that also meant that for the initial drop you would be dropping on electric only, controlled by the deck captain.

It would be another five minutes before you’d hear the slight hum of the current before both the internal lights kicked on and the pressure began to fill your ears. The moment this happened you started equalizing, pinching your nose and breathing into it; This was the part you always hated as the crews began to pressurise your shell, and while yes it was important to allow you to surface without worrying about nitrogen poisoning it was a hassle. When the hissing finally stopped you were quick to flip up the panel on the lower right side of your chair’s arm before holding down the button you found.

The lights dimmed for a moment before the numerous small CRT’s and main monitor flickered to life, and the grainy image of the garage in front of you appeared.

You could see faintly the Sea Dogs getting into the ‘Hell’s Bells’, a large tube structure large enough for your shells to carry. The idea was ridiculous but it made sense: Keep it pressurised so that you could bring them up from altitude and keep them safe until they could deploy on the surface. Personally you and the rest of the battalion just called them ‘Sardines’.

>Roll me a D100+20
>>
Rolled 22 + 20 (1d100 + 20)

>>2075140
>>
Rolled 48 + 20 (1d100 + 20)

>>2075140
Alright here we go
>>
someone save please
>>
Rolled 34 + 20 (1d100 + 20)

>>2075140
>>
>>2075142
Oh
>>2075145
Shit
>>2075153
Niggas
>>
Rolled 65 + 20 (1d100 + 20)

>>2075140
>>
Rolled 29 + 20 (1d100 + 20)

>>2075140
>>
>>2075229
Well done!
>>
>>2075140

“All squads report in.” Came the stern voice of your commanding officer and Abel squadron leader; Jack Churchill.

One by one each leader of the 2nd battalion called in, from Sea Dog sergeants to Captain Smith of your squad until every head is accounted for.

“Alright gents, let's keep things simple. Lampedusa is a big island and we’ve gotta make the Jerry’s think every one of us is a hundred men. Any questions?” He asked.

While normally you would stay quiet, with Crowley’s little mission in your head you quickly work the dials and switches on your radio. For a moment there is a slight whine as you jump from private to individual channels before you speak up.

“Sir, Sergeant Blair on Channel Four.” You say, waiting for him to respond.

It takes a few seconds, probably the man switching channels to meet you before his voice breaks the silence. “What can I do for you Sergeant?”

You proceed to speak up, informing your lieutenant of the information given to you by Crowley, as well as the fact that there were a number of prototypes to swipe from under Jerry’s nose. After you finish the man goes quiet and switches off the channel, it takes him another minute before finally he comes back on with a bellowing laugh.

“A chance to really kick em in the pants, eh? Bully for you! Give me just a moment.” He says before switching off.

The light begins to glow on the General Channel and switching over you hear the middle part of your C.O’s orders “-eeds switch out into Bravo. Blair you’re with my boys today, Channel 6 will put you with Speakman how copy?” He asks

>Are you on board with this?
>A. affirmative
>B Negative
>>
>>2075396
>>A. affirmative
why not
>>
>>2075396
A. affirmative
>>
>>2075396
>A
Motherfucking Mad Jack
Did he have a giant set of bagpipes custom built for his shell?
>>
>>2075396
>A. affirmative
>>
File: protopleased.gif (321 KB, 300x227)
321 KB
321 KB GIF
>>2075396
A.
>>
>>2075396

“Copy Sir.” You echo, flipping back to the secondary channel and moving it from four to channel six. The slight static quickly clears and a heavy Scottish voice nearly jarring you out of your skull.

“So, yer da new lad who's gonna be helpin’ us kick the Jerries in the teeth?” The voice of who you assume is ‘Speakman’.

“Yeah, Blair. Lawrence Blair.” You introduce, before you get a chuckle.

“Speakman, Bill.” He replies.

Before the two of you can even get into small talk two more quick whines jitter across the channel and two more voices fill in.

“Alright boys, huddle up.” The Voice of Churchill interrupts, shutting anything you were about to say down. “Blair here had some VERY interesting information to bring forward and after getting some more intel from our boys back home we’ve had a change of operational plan.” There is a pause, no doubt letting the fact that the plan was changing settle in.

“While Bravo and Charlie come up from the western part of the Island we’re going to go radio silent into Punta Salina. As for why well, let’s just say that the Jerries kiddie pool for all the new toys is here and we’re gonna see if we can steal ‘em.” After a few slight ‘clunks’ a bird's eye view of the port shows up on your secondary screen as well as a date giving the age as two weeks ago.

“Now we seemingly have the best gift old Toothbrush could give us, because recent intel says an unregistered cargo ship just showed up and is in port. Centcom thinks it’s more prototypes or weapons, and I see it as a getaway vehicle.” Churchill says, getting a rousing laugh out of Speakman and the other man. After a few seconds Churchill coughs before continuing.

“The plan is simple, Bravo and Charlie are going to bring hell to the west and draw out as many boys as they can while we and our dogs take the ship and smuggle the prototypes aboard and away. If anyone asks we’re getting away from the potential fighting and once we’re clear we’ll RV with the rest of the boys and move from there. Any questions?”

>Are there? (Write in)
>>
>>2075659
>Any idea on what the jerries are running around there, both under and above water? or this a blind run?
>>
>>2075659
do we have any bomb or artillery support?
>>
>>2075703
+1
>>
>>2075703
>>2075659
supporting
>>
>>2075659

“Any idea what the Jerries will have waiting for us?” You ask

“While we don’t have any numbers considering how deep we are in their backyard I’d guess minimal real presence. Maybe a few watches and a U-Boat or two, a few hundred infantry and AA positions but other than that we should be clear so long as we’re quick and quiet.” Churchill responds, the altimeter on your shell ticking down indicating the ‘Martin Luther’’s decent.

Strapping yourself in you let your eyes wander along the consoles dash before you ask:

“Any support on this? Air or arty?”

There’s a long pause before your new lead answers. “The Martin Luther has two 36’ers for long attack and maybe a few hundred bombs but if she moves into position it’ll light up the whole of Jerry’s skyline and the whole place will be crawling with Mezzes and Foxes in a minute.”

In layman’s speak, yes but if you do you’re kicking the hornet's nest, got it.

With that the four of you seem to settle into those pre-drop nerves. Switching off the Channel you flick to the general and just listen to the radio chatter as you set to work for the final prep. You make sure the twin cannons are safely shrouded away and cocked, you test that the servos in the hands still work and check that your trusted Bofor-Enfield Shell rifle was mounted in the rack beside your shell. Everything is as good as it is going to be when you hear the General call to decouple and, after throwing the switch, hear the slight ‘thunk’ of the Martin Luther’s power and fuel umbilicals hitting the deck behind you.

Pushing the right arm’s joystick to the side to engage ‘dynamic movement mode’ or as you as a shell jockey called it: ‘the mittens’, you slipped your hand into the brace and tactile sensor of your shells right arm. Giving it a few slight tests for resistance or pressure weakness you look to your right and see on the CRT mounted there that your arm is responding. Reaching for your rifle you ensured that your fingers were in place and hearing the slight ‘ka-thunk’ of the bolt cycling, you grab the joystick and bring it back around into ‘simple’ mode.

>Roll me a d100+10
>>
Rolled 56 + 10 (1d100 + 10)

>>2077411
>>
Rolled 53 + 10 (1d100 + 10)

>>2077411
>>
Rolled 53 + 10 (1d100 + 10)

>>2077411
>>
Rolled 3 (1d100)

>>2077411
>>
Rolled 4 (1d100)

>>2077411
>>
Rolled 74 + 10 (1d100 + 10)

>>2077411
>>
Rolled 62 + 10 (1d100 + 10)

>>2077411
>>
>>2077852
Well done

Though for reference only one roll please thank you
>>
Rolled 24 (1d100)

>>2077953
>>
>>2077411

The creak of the large hangar doors jared you to your core, resonating through the whole of your cockpit as well as no doubt the rest of the ship. However any respite you find is quickly swallowed up by your stomach jumping into your throat as you encounter a sudden feeling of weightlessness. You were used to this, the many training drops you had done in the shallows of the atlantic you still felt yourself tense before finally your slight momentum is brought to a halt, like your shell had been plunged into tar.

Your Shell began to pick up speed slightly as it continued to descend into the murky blackness of the sea, your depth gauge continuing to tick the meters down. Pressing on the igniter for the Diesel engine you flick a pair of switches connected to the Dive Units that now hung from your back cutting your descent to a crawl before finally with a quiet ‘thunk’ you hit the bottom of the sea. Turning on all your monitors you quickly spot your can of Sardines, the paint marking “A2”.

Maneuvering your giant bipedal avatar forward you flick the ‘Safe’ switch on the right arm, the suit automatically going through the motion of stowing your En-Bo so you could use both hands. Getting into place you gently tap the side of your can with your massive metallic finger before holding it against the hull. This was common practice, to determine if those inside were still okay and, after getting a response in the form of the Emergency lights flicking on and off you slid you massive metallic fingers into the two handholds and hoisted it up.

>Roll me a d20

(Sorry for the delay, just got a new puppy so i'll probably be much more scarce than usual
>>
Rolled 14 (1d20)

>>2080934
>>
Rolled 5 (1d20)

>>2080934
>>
Rolled 18 (1d20)

>>2080934
>>
Rolled 15 (1d20)

>>2080934
>>
>>2080934

As you hop and glide across the seafloor with your ‘Sardine’ in your metallic hands you screech to a halt when about ten yards ahead of you Abel Three, Churchill’s ‘Supermarine’, Stops and begins to pulse the messenger light on your comms. It is a short and simple message of 4 bright lights. Three red and one blue; And for the first time in your life you had never felt more afraid in your life.

‘Submarine Contact, Radio Silent.’

>Roll me another D20
>>
Rolled 15 (1d20)

>>2081328
>>
Rolled 6 (1d20)

>>2081358
>>
Rolled 1 (1d20)

>>2081328
>>
>>2066979
you still with us Weaver?
>>
Rolled 16 (1d20)

lemme see if i can counter dat 1
>>
Rolled 8 (1d20)

>>2081328
Well I can't make it worse.
>>
Rolled 1 (1d20)

>>2084133
I invoke the right to reroll after 24 hours!
>>
File: ser7ngd.jpg (44 KB, 680x542)
44 KB
44 KB JPG
>>2086799
>Soviet national anthem.wav
>>
>>2084133
>>2086799
...now that's what you get for abandon g junk food. The Dice Gods' spite.

Weaver? Wanna turn the dice system to rol-under on the fly and treat this as a confirmed critical success?




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.