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Last Thread
http://suptg.thisisnotatrueending.com/qstarchive/1893651/

Twitter: @The_Renexizious

Discord: https://discord.gg/BbzTura

Character Sheet(Full!):https://drive.google.com/open?id=1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU
Character Sheet (Renexizious Only!): https://drive.google.com/open?id=1xgNKMzLUZS9L05DUCxmsvuYs-bGPIRpQsFv5k7oaBBk

Last time on EDQ, we just taught our daughter how to be nerdy regarding history and genetics.

Oh, and got a werewolf alpha to be our guard.

So, a month goes by...

Elizabeth of course, is trying to come up with a plan to do, while Ren is generally trying to do the usual, and expand the Empire...

Choose one PC for today anons.

>Elizabeth. (Use Intricate Webweaver to do something...)
>Renexizious. (Default.)
>>
>>2050826
>>Elizabeth. (Use Intricate Webweaver to do something...)
It's time
>>
>>2050831
What did you have in mind anon?

>Come up with something!
>...Let me give you some ideas?
>>
>>2050927
>>...Let me give you some ideas?
I'd like to turn ren from a white dragon to something much stronger, like a red or a blue. Others have mentioned wanting Poland to join the Common Wealth some how, but let's indulge in some ideas
>>
>>2050947

Well...

>Cause a revolt somewhere... (Choose a specific location. For example, Poland, Texas, Ireland, Mongolia, etc...)
>Take control of a country's media... (Specify a country. Taking control of a country's media essentially allows for propaganda to be sent stealthily for a time, and otherwise influence the nation.)
>Corrupt politicians. (Specify a rival country... You'll essentially corrupt their politicians to work for you.)
>Influence Ideology (Specify an ideology to change to be more... Friendly, towards you. For example, turning fascism more monarchistic in a certain area... Or turning democracy in America to be more elitist, and favoring you.)
>...Have the DM come up with more complicated and specific plots?
>...Come up with a plot Elizabeth would particularly like to do. (...Doing a plot which Elizabeth wants to do will likely boost her happiness, and might even in the future, allow for upgrades to Webweaver.
>Write-in

You can come up with plenty of other ideas, but these are basically generic ones.
>>
>>2051053
>Cause a revolt somewhere... (Choose a specific location. For example, Poland, Texas, Ireland, Mongolia, etc...)
It’ll coincide with the revolt in Hungary.
>>
>>2051061
Any specific location, or just Hungary?
>>
>>2051117
Poland. The catholic vassals of Germany will revolt together.
>>
Alright.

Choose what ideology you want to cause to revolt in Poland.

>Polish Falanagist/Nationalist Party (Fascist Catholics, good opinion of Renexizious and Elizabeth.)
>Polish Monarchist Party (Monarchist Catholics, good opinion of Renexizious and Elizabeth, but elect their ruler.)
>Polish People's Catholic Party (Republican Catholics, moderate opinion of Renexizious, but good opinion of Elizabeth. If Poland is successful in rebellion, they'll become a Republic.)
>Polish Communist Party (Communists. Poor opinion of Elizabeth and Renexizious, but drives revolutionary ideals up throughout the German Empire...)
>Polish Jacobins (Hardcore Democrats. Poor opinions of Renexizious, but moderate opinion of Elizabeth. Will make Poland a militant democracy, and greatly drive up revolutionary ideals throughout the German Empire.)
>...Write-in for ideas for looking for minor parties?
>>
>>2051150
>Polish Falangists.
Ideally Poland will become independent and then we they can join the commonwealth, which should be easier if the Falangists are in control.
>>
Polish Falangists it is.

Elizabeth of course, calls in a few favors, and of course, visits some lonely villages in the dead of night...

Roll me a 1d100 anons.
>>
Rolled 14 (1d100)

>>2051209
Oy vey
>>
Rolled 97, 73, 67 = 237 (3d100)

14

The Hungarians and Polish rebel at roughly a similar time, but the Germans do manage to organize rather fast to put down their rebellions...

Ignore my roll.
>>
The German counter forces are very heavy-handed. In a stunning show of force, the German army marches into Hungary with the full might of their army, while Germans living in Hungary take up arms in a militia. The Hungarians revolutionaries get pushed back steadily to Budapest, and surrounded and cut off by German Panzercorps, and from what you hear, apparently Germany has tested weapons on the revolutionaries, assisting in their quick defeat.

After a day, the revolutionaries get pushed to Transylvania, abandoning Budapest.

Poland is... Less successful in the German counter-assault, and from what you hear, a prominent field marshal of the German Reich known as Karl Reimann has led a devastating encirclement on the Polish revolutionaries with German Panzercorps and mechanized infantry, and using classic blitzkrieg tactics, have steadily crushed and grinded the Poles in a devastating lightning assault, along with a tactical maneuver involving paratroopers around the countryside, managing to capture much of the Polish military leaders...

The odds of Poland and Hungary winning are very low... Almost impossible!

Germany itself is literally marching throughout the capital of Hungary, and is rapidly approaching Poland's capital...

Actions

>...Try to find a way to support the Polish and Hungarians.
>Get directly involved. (MAY ESCALATE TO WAR.)
>Send volunteers... (Will implicate you... But won't lead to outright war.)
>...Ignore it, this plan is a failure...
>Write-in
>>
>>2051273
>...Try to find a way to support the Polish and Hungarians.
Give them intelligence about German strategy and tactics. Send supplies in the form of rations or weapons and ammunition originating from the old Soviet Union like PPSh-41’s
>>
Rolled 11, 36, 40 = 87 (3d100)

You of course, use your spy networks and send supplies to the Hungarians and Germans...

Second round.
>>
The Germans come to a halt in Hungary and Poland, attempting to reconnect with their supply lines after outrunning them. and during this, both the Polish and Hungarians strike their supply lines, immobilizing the Germans...

Your Polish and Hungarian contacts report that anti-tank equipment would be greatly appreciated...

>Send spare anti-tank guns. (Cost: 20$ Million.)
>...Send nothing. The Russians figured it out, why can't they?
>Write-in
>>
>>2051320
>Send spare anti-tank guns. (Cost: 20$ Million.)
>>
Rolled 51, 26, 38 + 20 = 135 (3d100 + 20)

You of course, send spare anti-tank guns...

Third round of rolling.
>>
Rolled 91, 28, 76, 49 = 244 (4d100)

The Germans get enough fuel to continue onwards, and manage to get the Hungarians wrapped up a prolonged conflict in Transylvania.

The Poles are more successful however, and manage to inflict some damage upon the Germans, managing to damage and destroy some of their tanks and have been fighting furiously for Warsaw...

Fourth Round...
>>
The Germans eventually utterly crush the Hungarians, after bombarding them and devastating them with carpet bombing.

Their total revolt lasted a mere 31 days.

Meanwhile, the Polish peoples are doing very, very well, and are fighting furiously for Warsaw, but the Germans, furious and angered, have ordered a bombardment of Warsaw, after a Polish terrorist apparently attempted to assassinate the Kaiser.

The world at the moment, is quite angry at Germany for bombing Warsaw...

Actions

>...Side on behalf of Germany. (Realpolitiks... Germans will certainly appreciate it, but the rest of the world, not so much.)
>Condemn them for bombing Warsaw.
>...Threaten intervention on behalf of the Polish...
>(Webweaver)...Proclaim Germany to be "regressing" back to Nazism... (May start a large coalition against Germany, but greatly hurt fascist relations throughout the world... But however, for doing this, you might have a bigger boogieman then yourself to fearmonger about... And of course, to look like a hero when you put it down...)
>Write-in
>>
>>2051365
No comment
>>
>>2051365

>Condemn them for bombing Warsaw.
>>
Rolled 2, 92 = 94 (2d100)

You decide to stay quiet, and be slightly critical towards the Germans...

Ignore the fifth round of rolling.
>>
Rolled 64, 46 = 110 (2d100)

The Germans get utterly routed in a surprise night assault by the Polish army, and many Germans are taken prisoner! The Polish gradually begin to push, as the Germans desperately reorganize for a counter-offensive on the rebels...

The Poles have pushed the Germans quite a bit back, and are now on the offensive...
>>
Rolled 84, 84 + 20 = 188 (2d100 + 20)

The Germans eventually reorganize, and strike across the Polish plains in their Panzers, once again driving the Poles back...

However, German reinforcements are arriving from Hungary...

Two more rolls remain until the fighting becomes prolonged.
>>
Rolled 73, 17 = 90 (2d100)

The Poles and Germany are absolutely perfectly matched in the Danish villages and cities, and only by superior numbers and discipline do the Germans manage to push the Poles back to Warsaw slowly.

Final Roll.
>>
Rolled 47, 100, 38, 91 = 276 (4d100)

Eventually however, the Germans bombardments and air support overwhelm Warsaw's defenders, who after a bloody siege, surrender to the Germans. A few escape via sewers, and continue the fighting in the countryside.

Germany has won the revolts, but at a steep cost!

Expect civil unrest, and more rebellions to follow after this, and occasional minor uprisings from the Poles and Hungarians too.

Ignore rolls.
>>
A few days go by.

After a speech given by the Kaiser, who has declared "enemies on all sides", the German people have become fiercely alienated to outsiders and have become fiercely nationalistic overnight, with embassies from outside powers (including your own) being assaulted or burned down by angry mobs.

Germany has become extremely isolationist and very nationalistic, and seems very focused on it's defenses and the threat of outsiders.

The Kaiser has however, also been blamed by the German people for intervening in the German army, causing unnecessary failures, and demanding a more competent, and well-funded army, along with angry mobs outside of the Kaiser's palace demanding action taken against the Poles and Hungarians.

The only other nation which seems like it may rebel is Switzerland, but overall, that' really it.

The Germans have begun to implement fierce anti-spy policies, and have begun to crackdown on immigration and outsiders. In fact, travel to the country itself is banned... Along with leaving the country.

Your spies are quite terrified, wanting to leave Germany before they're caught or worse.

Actions

>...Evacuate your spies. (You won't know a damned thing of what the Germans are doing, and getting spies back in is going to be hellish...)
>...Keep them in there. (If they stay, there's a chance they can be caught, and linked back to you... But if they evade detection, they'll continue to supply you with intel.)
>Write-in
>>
>>2051503
Evacuate most of our spies except for maybe a handful of more elite ones who can cope with this better
>>
Roll me a 1d20+4 for evacuation.

+3 for ideas on how to extract them... Diplomatically or not.
+2 if Elizabeth can come up with an idea on how to distract the somewhat paranoid German government?
>>
Rolled 17 + 4 (1d20 + 4)

>>2051531
>>
17+4=21

You manage to evac most of your basic spies out, but your elite ones remain.

Do anons want to take on another PoV?

>Renexizious.
>Claw.
>Elizabeth
>Revenaris
>Ivan (Setting up the Guard. (If you guys don't want notifications about PoV events regarding him, just say.)
>>
>>2051646
>Revenaris
>>
>>2051646
>>Renexizious.
>>
>>2051646
>Renexizious
>>
>>2051646

>Renexizious.
>>
Renexizious it is.

Renexizious is home, watching television, drinking some beer, and overall, having some quality time to himself.

Man, mortals might be complete idiots, but at least they make semi-entertaining television shows...

That's of course, when Elizabeth walks into the room, dressed in a very nice and sharp suit... Business like, almost.

"Hey Elizabeth."

She nods, and seems to be trying to apply some last-minute makeup to her half-dragon lips. A nice green too, specially made for her!

"...Going somewhere?"

"...Erh, yes... The usual, I'm going to a meeting with the shareholders of the BBC, then of course, having to talk to the South African Minister about the unrest and riots..."

"...Riots?"

"...Apartheid, mostly..."

"...Oh. Why don't you just use your psionics or whatever?"

She impatiently puts her hand on her hip, and shakes.

"Ren, it doesn't work like that..."

"Well, I mean, it'd be fairly easy. Africans aren't exactly the smartest..."

"As true as that may be, I'd prefer to avoid getting some bleeding hearts wound up. As barbaric, uncivilized, and generally crude Africans can be, for some reason, people get ever so sensitive about them."

"Eeeh. Well, in their eyes, they're people too."

"...Well, honestly, I scarcely find it hard to call them people... Some crude mockery, maybe. But not exactly what I'd call a civilized human. Perhaps in time that'll change, but as of now, your average Frenchman likely smells better, and has more of a cultural history then them..."

Actions.

>Tell her to maybe cool it. Apartheid isn't cool.
>...You know, she's not wrong... But not really right. Don't say anything.
>...Just tell her to tolerate it, and that she looks great.
>Write-in
>>
>>2054751
>>...Just tell her to tolerate it, and that she looks great.
>>
>>2054751
>...Just tell her to tolerate it, and that she looks great.
>>
>>2054751
>...Just tell her to tolerate it, and that she looks great.
>>
>>2054751
>...Just tell her to tolerate it, and that she looks great.
>>
"Come on, you just need to get through this Liz. You look great."

She smiles.

"Thanks Ren."

"Yeah. So, you doing anything else?"

"No, but I'll be home a little after dinner..."

"...So I have to take care of the kids?"

"Oh, no, no... Some of the servants and Reinhold is doing it, so they'll be fine."

"...Oh. So... Dinner's on me?"

"Well, yes."

"...Alright, I'll see what I can do then."

She gives you a kiss on the cheek, and proceeds to grab her purse.

"Oh... By the way... I was wondering if you could do something for me?"

"Yes? What is it?"

"...So you know those wonderous computer things you've made?"

"Yes?"

"...Well, we haven't exactly done much with those, but apparently Scotland Yard was interested with them, and I was considering if I could send a few down to them?"

"Why?"

"...Well, we haven't exactly done anything with them, have we?"

Actions

>...You know, how about as soon as you get home from work, both of us do a bit of research regarding computers? I know we can make them better.
>...Why does Scotland Yard want them?
>Of course not!
>Computers are exclusively my property Elizabeth. I'm not going to give any to you.
>...Well, it's just a few... Sure.
>It's so sweet of you to ask... Of course you can have them!
>Write-in
>>
>>2056236
>...Why does Scotland Yard want them?
>...Well, it's just a few... Sure.
>>
>>2056236

>...Why does Scotland Yard want them?
>...Well, it's just a few... Sure.
>...You know, how about as soon as you get home from work, both of us do a bit of research regarding computers? I know we can make them better.
>>
>>2056424
this
>>
"Well, if it's just a few, sure. But why does Scotland Yard want them?"

"Well, it's awfully similar in design to some decryption device, I believe, and they want to see if it can be used to improve it."

"...Oh."

Actions

>Change your mind...
>No, no. That's fine.
>Write-in
>>
>>2056624
>>No, no. That's fine.
>>
"That's fine... But how about as soon as you get home from working, both of us research a bit about computers? I know we can make them better."

"...Well, maybe a bit, if I'm not exhausted, alright?"

"Fair enough. I'll see you later, ok?'

She gives you a kiss, and leaves...

Actions

>...Do SCIENCE!
>...Take care of the kids!
>...See about doing something romantic for Liz for dinner?
>Maybe hang out with a friend?
>Eeeh, maybe you should go off on a vacation or something... Like to D&D land or something.
>...Just stay at home, watch some television, and basically relax... (Don't do anything productive.)
>See if there's anything requiring you regarding politics.
>Write-in
>>
>>2056768
>>See if there's anything requiring you regarding politics.
>>
>>2056768
>See if there's anything requiring you regarding politics.
>>
>>2056768

>Eeeh, maybe you should go off on a vacation or something... Like to D&D land or something.
Hunt for Best Mom begins anew?

>See if there's anything requiring you regarding politics.
Or this if no one else wants to go looking for Best Mom again.
>>
You decide to check on politics...

Is this a quick look, or a formal transition back to ruling?

>...Maybe help Elizabeth with whatever she's trying to do.
>Try to go back to formally ruling.
>...Quickly look if there's anything needing your attention.
>>
>>2056894
>...Quickly look if there's anything needing your attention.
>>
>>2056894

>Try to go back to formally ruling.
>>
>>2056894
>>...Quickly look if there's anything needing your attention.
>>
You take a quick look...

There's honestly not much you need to do right at this current time, unless you wanted to deal with Germany...

There's been no real political developments.

Actions

>Progress to formally ruling. Why not?
>...Maybe do some policies regarding Germany or something.
>...Nah, you were just checking, do something else.
>Write-in
>>
>>2056952
>...Nah, you were just checking, do something else.
Just relax
>>
>>2056952

>...Nah, you were just checking, do something else.

Hunt for Best Mom? She can babysit, if nothing else. Or we can go find that lonely lich we were buddying around with for a bit.
>>
Rolling in 15 minutes.
>>
>>2056952

>...Nah, you were just checking, do something else.

It's fine
>>
...You decide to do something else...

>...Do SCIENCE!
>...Take care of the kids!
>...See about doing something romantic for Liz for dinner?
>Maybe hang out with a friend?
>Eeeh, maybe you should go off on a vacation or something... Like to D&D land or something.
>...Just stay at home, watch some television, and basically relax... (Don't do anything productive, but Ren will at least like it. Optionally, you can make dinner or continue having fun and relaxing, giving a bit of a bonus for happiness, at the expense of slightly annoying Liz.)
>See if there's anything requiring you regarding politics.
>Write-in
>>
>>2057117
>>Write-in
Spend money on warmachines
>>
>>2057117

>Eeeh, maybe you should go off on a vacation or something... Like to D&D land or something.
Pushing for the dream!

>Write-in: Research anti-nuclear capabilities.
In case no one else wants to pursue The Dream.
>>
>>2057139
This
>>
>>2057139
Be more specific. What's your idea?
>>
>>2057199
BOATS
>>
>>2057207

Why?
>>
>>2057199
>>2057214
How about stuff like anti tank weapons. We could use stuff like recoiled rifles.
>>
Alright.

5 minutes left before I roll.
>>
>>2057117

>...Do SCIENCE!

I want to make something
>>
>>2057245
Describe it please.
>>
>>2057263

I want to make an enhanced version of Substance N. Have it be more effective in burning shit down when used
>>
Rolled 1 (1d4)

Rolling.

1=Research Anti-Nukes
2=Anti-Tank
3=Boats?
4=Enhanced Version
>>
You decide to research anti-nukes.

Roll me a 1d20+1 anons.

+3 for ideas on how the fuck to even do this.
+2 for of course, resisting being the "stay at home husband/dad" or alternatively trying to find a way to make dinner while focusing on science.
>>
Rolled 7 (1d20)

>>2057289
No idea how to do this pre-80’s
>>
Rolled 16 + 4 (1d20 + 4)

>>2057289

Make a device that stops rocket propulsion mid-flight
>>
16+4=20

You try and come up with an idea...

...Sadly, nothing comes to mind besides maybe trying to stop it with another projectile, or stopping it violently midflight...

Hm...

Actions

>...Maybe you could look into better static emplacements?
>...Well, the USA has nukes on their submarines... Maybe some anti-submarine technology?
>..Fuck this, none of these are good ideas.
>>
>>2057366

>...Maybe you could look into better static emplacements?
>>
You look into better static emplacements...

Roll me a 1d20+5 for how much you improve anti-air and anti-tank emplacements.

This improves infantry damage against air and tanks.
>>
Rolled 10 + 5 (1d20 + 5)

>>2057424

Give me a good roll dice gods you cucks
>>
Rolled 5 + 5 (1d20 + 5)

>>2057424
>>
Rolled 10 + 5 (1d20 + 5)

>>2057424
>>
10+5=15

Renexizious makes a bit more accurate Anti-Air and Anti-Tank, and sends the modification designs across the empire.

What do you want to research next?

>Substance N.
>Boats
>Anti-Tank
>Anti-Nukes
>Write-in
>>
>>2058833
>Anti-Tank

The Germans worry me...
>>
>>2058833
Anti-tanks stuff
>>
Roll me a 1d20+5 for further anti-tank improvements.

+3 for ideas on better anti-tank gear.
>>
Rolled 12 + 8 (1d20 + 8)

>>2059046
Take something like the American bazooka or old German panzerschrek but make it bigger and have a more powerful warhead to destroy tanks with.
>>
12+8=20

You come up with a prototype anti-tank launcher... But the main problem with a bigger and more powerful warhead is two things.

Most humans using it seem to be greatly slowed down by the weight, and this severely limits the ammo for a handheld anti-tank device. Not to mention that even then, it has problems penetrating heavy armor.

Actions

>...Make the anti-tank equipment heavier. (Humans may lose the ability to use your nation's handheld anti-tank equipment.)
>Keep it as it is. (Your human infantry will move slower, and are more vulnerable against other infantry.)
>...Reduce the weight. (You'll be less effective against heavier armor...)
>Write-in
>>
>>2059180
Make it heavier
>>
You decide to make the variant of Panzerschrek you have have heavier and bulkier...

It's no longer really accustomed for a human to comfortably fire one, and in fact, has an amusing habit of causing humans firing it to turn red in the face from exhaustion from trying to aim it or carry it... Or also, in one amusing case, fall backwards.

Hm.

Actions

>...Scale the standard issue down a bit.
>...You know what? Humans need a work out anyways. (Cost: 15$ Million, and replaces your standard issue handheld anti-tank launcher with this upgraded variant.)
>...No, make it a specialist sort of weapon. Give it to the most fit humans or non-humans, maybe. (Cost: 5$ Million, but this anti-tank equipment becomes specialist gear.)
>(Mass Infantry Tactics, Shrewd Mind) Wait a minute... WAIT A MINUTE. In theory, why not try to come up with a standard issue, very cheap anti-tank equipment to mass produce for your infantry? It won't be too effective... But it'll really boost morale no doubt, and might make your standard infantryman a bit better... (Try to mass produce anti-tank equipment... It'll be shoddy and not very effective, but make your men have higher morale at knowing they all have anti-tank equipment... Just erh, it's just not very good. Costs $20 Million.)
>Write-in
>>
>>2059712
>(Mass Infantry Tactics, Shrewd Mind) Wait a minute... WAIT A MINUTE. In theory, why not try to come up with a standard issue, very cheap anti-tank equipment to mass produce for your infantry? It won't be too effective... But it'll really boost morale no doubt, and might make your standard infantryman a bit better... (Try to mass produce anti-tank equipment... It'll be shoddy and not very effective, but make your men have higher morale at knowing they all have anti-tank equipment... Just erh, it's just not very good. Costs $20 Million.)
>>
>>2059712
>>...No, make it a specialist sort of weapon. Give it to the most fit humans or non-humans, maybe. (Cost: 5$ Million, but this anti-tank equipment becomes specialist gear.)
>>
>>2059771
This.
>>
Specialist it is...

Do you want to continue making it heavier?

>Yes. (Will make it completely unusable for humans, but could be used much more effectively by minotaurs, half-dragons, and other more stronger races.)
>No. It's good as it is. (Comfortably used by standard lycanthropes and weaker half-dragons, but a bit too small for minotaurs and stronger half-dragons.)
>>
>>2059880
>>Yes. (Will make it completely unusable for humans, but could be used much more effectively by minotaurs, half-dragons, and other more stronger races.)
>>
>>2059880
>Yes. (Will make it completely unusable for humans, but could be used much more effectively by minotaurs, half-dragons, and other more stronger races.)
How about making something like this. A version which can be mounted on a platform of some kind so regular humans can use it.
>>
Hm.

Roll me a 1d20+6 anons.
>>
Rolled 7 (1d20)

>>2059963
>>
Rolled 14 + 6 (1d20 + 6)

>>2059963
>>
Rolled 11 + 6 (1d20 + 6)

>>2059963
>>
14+6=20

You of course, make a even heavier and larger mobile anti-tank battery.

At this point, only minotaurs and strong half-dragons can use it, and werewolves find themselves exhausted attempting to use it.

You cannot make this any heavier without having it crewed. It's also extremely effective against tank armor.

With that done...

>Continue Science.
>Do something else.
>Write-in
>>
>>2060021
>Continue Science.
Do colors and make ourselves blue
>>
>>2060100
>>
>>2060021

>Continue Science.

TIME TO MAKE SUPER SUBSTANCE N
>>
>>2060021
>Continue Science.
Make improved computers, the sooner we enter the digital age first the sooner we get a leg up on America.
>>
Hm.
Science looks popular...

I'll be going with researching colors if no one else votes or changes in the next 30 minutes.
>>
Roll me a 1d20+4 anons.

+3 for reasoning on why you're researching this.
+2 to wonder if color really does matter... And of course, if Liz would care.

Do note, you need popular opinion from the rest of the anons (above 50%) to actually turn color/race.
>>
Rolled 7 (1d20)

>>2060518
>need popular opinion to do something drastic
laaaame
>>
Rolled 4 + 4 (1d20 + 4)

>>2060518
>>
Rolled 3 + 12 (1d20 + 12)

>>2060518
>>
Rolled 3 + 4 (1d20 + 4)

>>2060518
>>
7+4=11

No. You don't find anything new regarding colors...

You also realize it's almost nighttime... Liz should be home soon...

Actions

>Continue Science.
>Make dinner for her.
>...Attempt both.
>Write-in
>>
>>2062409

>Make dinner for her.
>>
>>2062409
>Make dinner for her.
>>
>>2062409
>>Make dinner for her.
>>
You decide to of course, make dinner for her.

By the time she gets home, you have some lovely pasta set out for her, complete with meatballs.

She of course, comes home quite exhausted, and seems quite pleased to see you've made dinner.

"So, how was the meeting."

"Tiring... Boring. God, my back hurts... Essentially it was just a bunch of men thinking they were smart trying to trick you into funding some "preemptive measures" which amount to little more then filling their bank account... Oh God, don't even get me started on the South African meeting... It was a four hour long flight there, then I get notified that not only are we moving the timetable of the meeting to after lunch, but then they had the gall to request me to hire land surveryors to look for oil!"

"How does that have anything to do with apartheid?"

"Absolutely nothing! I get called out there because Cecil Rhode's bastard of a diamond corporation wants me to, and so I can help them fill their pockets... Not for any actual important matters! They scarcely knew anything about what they were talking about too..."

She seems somewhat furious over having her time wasted.

"At least I didn't have to pay the tab at lunch... Though I swear, they were giving me looks when the bill came... It's like they don't know I'm a dragon, for God's sake..."

She shakes her head.

"...But enough about me... How were you and the kids?"

"Oh, they were fine. I was mostly just in the lab."

"...Sounds more exciting then sitting in an overly small chair that creeks at the slightest movement, while hearing men drone on about profits and diamonds and oil..."

Actions

>Yeah, you could say that.
>Ugh... I despise mortals like that. You know, the ones that keep droning on about things they know clearly nothing about.
>...I should actually get back to the lab, sorry to cut this short.
>...Want me to come with you?
>You know, I don't recall the last time we did anything together...
>...Now you know how I feel.
>Write-in
>>
>>2062702
>>Ugh... I despise mortals like that. You know, the ones that keep droning on about things they know clearly nothing about.
>>
>>2062709
This
>>
>>2062702
>Ugh... I despise mortals like that. You know, the ones that keep droning on about things they know clearly nothing about.
>...Want me to come with you?
>>
"Ugh, I despise mortals like that. You know, the ones that keep droning on about things they know clearly nothing about."

"...Yeah... You know, I far prefer actually hearing about you and your experiments, at least then it's always something interesting."

You can't help but smile at that.

"What exactly did you come up with?"

Actions

>Oh, just really anti-tank things. You know, stuff that goes boom.
>...Well, I was considering maybe changing color... (Optionally ask her opinion on it?)
>Write-in
>>
>>2062765
>...Well, I was considering maybe changing color... (Optionally ask her opinion on it?)
Ask her opinion
>>
"Well, I was thinking about changing color..."

"...Changing color?"

"Erh, yes. Such as to blue. Or red."

"...Ren, you're perfect the way you are. You don't really need to change."

"Well, it's a bit more then that... I mean, look, when you think of a scary, huge barbaric dragon, you think red. Maybe blue. Maybe. But only because blue's a nice color... But anyways, I don't exactly think white suits me..."

She gently puts her arm on your shoulder.

"Oh Ren, don't worry about what you look like. Just because maybe some other dragons are red and get featured more on those dungeon books, or whatever they're called, doesn't mean your less manly, scary, or not as... Fire breathy. You're absolutely, the most scary dragon I know. And also, the most sweet. I doubt a red dragon could be as smart or gentlemanly as you can be, let alone a mere blue dragon... Besides, then I'd make fun of you for resembling the French flag."

"...How? I'd only be blue."

"Yes, but I'd make fun of you because I prefer you the way you are... Also, because you've made fun of me far more then I've made fun of you."

She gives you a bit of a hug.

"...But that's just my opinion. I don't exactly think you'd change personality wise if you decided to turn red or blue... But erh... Why exactly blue?"

Actions

>...Blue's a nice color?
>...Well, I mean, electricity's pretty awesome.
>...If you make fun of me for vaguely resembling something, I'll make fun of you for that time you were a red dragon and vaguely resembled the British flag...
>What's wrong with wanting to look more imposing? People get more scared of a large red dragon then a white one.
>Never mind, you wouldn't understand...
>Write-in
>>
>>2062863
>well as a white dragon I have a really hard time in hotter places like the Middle East of Africa. The same sort of applies to a red dragon but in cold climates so I thought blue would be a good in between.
>>
>>2062863

>Never mind, you wouldn't understand...
>>
"Well, as a white dragon I have a very hard time in hotter places like the Middle East or Africa. The same sort of applies to a red dragon, but in colder climates, so I thought blue would be a good inbetween..."

"Ren, in case you've forgotten, I'm a green dragon. If you so want, I can go to Africa for you. Not to mention, you've got Claw, and Pragius... Besides, what exactly are you missing in Africa? A few tribes?"

"...Well... You just don't really understand Elizabeth."

She doesn't take that well at all, and crosses her arms.

"Yes, what don't I understand? Could you perhaps, enlighten me to what I'm missing?"

"...Why are you taking this so personally?"

"Because unlike you, I've changed color three times, and I've given up the ability to color match to my red dresses for simply being able to make plants grow better."

"...Come on..."

"Ren, I swear to God if you say you'd rather be red or blue or some other color, I will be somewhat infuriated with you. I get the ability to make plants grow. Amazing, isn't it? Meanwhile, you can quite literally freeze people to death, or be a mobile freezer, and you aren't green. What goes good with green, Ren? White dresses? Red dresses? Blue dresses? None of them! Now, tell me, if I can handle being able to change dresses, handle trading in the ability to be comfortable for the ability to grow plants, I think you can handle not being as terrifying as the next dragon you see, and I can handle the heat for you, if you can't."

"...Listen..."

"...Ren, I'm frankly tired of hearing people talk about shit they don't know, and you quite literally want to change colors on a whim. I'd rather you just stay the way you are, and not have to go through piles of bullshit about how you've turned colors to the local media or whatever..."

"...Liz, I think you're just angry because you're tired."

"Maybe a little bit, but still... I want my white dragon husband, not some blue one or black one."

Actions

>...What about red?
>...Are you really this angry about colors? I mean, so far it just sounds like you have a hard time finding something that looks good on you.
>...Come on, I think both of us need to relax in bed a bit.
>...I mean, come on. You look better green then you did white, at the least.
>...Growing plants is pretty cool though. I mean, look at the watermelon's you've grown.
>Write-in
>>
>>2063031
>...Come on, I think both of us need to relax in bed a bit.
>although I did think blue and green might’ve complimented more as spouses than white and green.
>>
"Come on, I think both of us need to relax in bed a bit. But I think blue and green might compliment us more as spouses then white and green..."

"Well, if that's true, then I'll turn red too. We'll both be shopping together, and also it'll compliment both of us! Blue and red? What could be more perfect then that?"

She of course, is trying to use your own logic against you...

Actions

>...Well, heh, I think you'd look good red... So I mean, if anything I win too.
>...Well, I mean, go ahead. It's your body.
>God no... I think we're fine as it is.
>...I hope your joking.
>Yep, time for bed, and time to stop arguing...
>Write-in
>>
>>2063100
>...Well, I mean, go ahead. It's your body.
>>
>>2063100

>God no... I think we're fine as it is.
>Yep, time for bed, and time to stop arguing...
>>
"I mean, God no... I think your fine as is..."

"Oh, so are you trying to politely say I'd look ugly as a red dragon?"

"...I erh, not at a-"

"In fact, I'd beg to differ."

"...It's your body, Elizabeth."

"Ah, so does that mean I can ruin it by eating nothing but butter all day? Sort of like you?"

"...I don't ruin my body..."

"...Well, I mean, I'd be concerned... Staying inside all day, scarcely seeing the kids or me, and I swear the bed was in intense pain when I left..."

"Oh fuck off. I'm not fat, and I'm not becoming anti-social."

"Oh, don't worry... I'm not judging, I mean, it's just your body and your life. I shouldn't judge, right? I mean, I'm just your wife who'll be with you for the next... Thousand years, or so?"

"...Grrrh..."

"Oh I know, how absolutely dreadful. Having to put up with my cooking, me taking care of the kids, me trying to manage your realm while you go and play with your friends and while you mess around in the lab while I do all the serious work..."

"What's gotten you in this fucking mood?"

"...Mostly because you reminded me about how you attempted to make fun of me earlier, and of course, for being so smart and yet having such stupid words come out of your mouth."

"...God, I'm going to bed."

"Oh, what? Not going to ask me for sex or anything? Or are you just going to sneak out of the bed and back into your lab?"

"...God, come on... I'm not anti-social or lacking confidence..."

"...Well, I find it somewhat hard to believe... But anyways, thanks for dinner, husband."

She stands up, being of course, and kisses you over the head.

...You can't help but feel like she's a bit taller then usual. Strange...

And very smug.

"...By the way, I ever do find being such a successful ruler enlightening. You know, it's so lovely to have the subjects chant your name as you fly by..."

She stops.

"...Oh, I think I should stop... I wouldn't want to hurt your sensitive feelings now would I?"

She pats you condescendingly on the head, as your practically growling from anger at being made fun of...

"...But yes, thank you for letting me make fun of you. It really takes the edge off. Especially helps with the frustration of my low-confidence husband wanting to change colors arbitrarily yet again, after forgetting about last time."

Actions

>(Barbaric) Assert yourself as a fucking alpha. Maybe she forgets, but you've mostly just been being a nice husband, and not the alpha dragon you usually are.
>(Barbaric)...Goddamn it, only you can make fun of her, she can't make fun of you. Make sure she knows this.
>...Fine, maybe you shouldn't be so personal in it. She's had a hard day, and is relaxing by making fun of you.
>...Make fun of her back.
>Leave to the lab...
>...Just go to bed.
>(Barbaric)... Well, assert yourself slightly. Slap ass. You haven't done that for a while, and you've been a bit too tender.
>...Write-in
>>
>>2063229
>...Fine, maybe you shouldn't be so personal in it. She's had a hard day, and is relaxing by making fun of you.
>...Just go to bed.
>>
>>2063229
>...Fine, maybe you shouldn't be so personal in it. She's had a hard day, and is relaxing by making fun of you.
>>
>>2063273
>>2063299
>>
You decide to take it a bit less personally, and just go to bed with Elizabeth...

Elizabeth has upgraded anons.

Choose.

>Stable Mutation
>Unstable Mutation
>Ultra Unstable Mutation
>Upgrade Form
>>
>>2063354
Unstable mutation
>>
Roll me a 1d100.
>>
Rolled 31 (1d100)

>>2063383
>>
Rolled 53 (1d100)

>>2063383
>>
31

Elizabeth now has...

>Shark-like Teeth (Elizabeth now has a second row of teeth, and her teeth tend to be in better condition as well. She does increased damage on biting, and additionally is a bit more intimidating.)

Claw has an upgrade.

Choose.

>Stable Mutation
>Unstable Mutation
>Slime Mutation
>Ultra Unstable Mutation
>Chaos Mutation
>>
>>2063604
Slime
>>
Roll me a 1d100.
>>
Rolled 96 (1d100)

>>2063621
>>
96

Hm.

Choose one.

>Enhanced Absorb (Claw's Absorb becomes much more powerful, and he gets more mass and faster upgrades three times as fast on absorption and nomming.)
>Combat Master (Claw becomes better at combat, especially in his Wolf Form, and even Human form. He has an unnatural proficiency with all weapons too.)
>Rip and Tear (Claw can get to a new level of anger problems, and can get even more angry... And buff.)
>>
>>2063707
>>Rip and Tear (Claw can get to a new level of anger problems, and can get even more angry... And buff.)
>>
>>2063707
>>2063707
>Combat Master (Claw becomes better at combat, especially in his Wolf Form, and even Human form. He has an unnatural proficiency with all weapons too.)
>>
>>2063707

>Combat Master (Claw becomes better at combat, especially in his Wolf Form, and even Human form. He has an unnatural proficiency with all weapons too.
>>
Combat Master.

Claw is now much better at combat, of course...

Choose one thing he should specialize in.

>Unarmed Fighting
>Melee Fighting
>Ranged Fighting
>Dodging
>>
>>2065044
>>Dodging
>>
>>2065044
Dodging
>>
Claw is now a master at dodging!

With that done...

A week goes by.

Do anons want to change PoVs?

>Change to Claw's PoV.
>Remain Renexizious
>Change to Elizabeth's PoV.
>>
>>2065100

>Change to Claw's PoV.
>>
>>2065100
Elizabeth
>>
Rolling here in 20 minutes anons.
>>
>>2065100
>>Change to Claw's PoV.
>>Remain Renexizious
>>
>>2065158
Elizabeth.
>>
>>2065178
...

What did you mean by this, anon?
>>
Elizabeth it is.

So, what exactly is Elizabeth doing anons?

>Managing the empire.
>Dealing with Chaos.
>Dealing with foreign politics (cough cough, South Africa.)
>Science?
>...Tired of this shit and going on an adventure.
>Write-in
>>
>>2065274
>>...Tired of this shit and going on an adventure.
fuck it I'm taking the bait
>>
>>2065274
>...Tired of this shit and going on an adventure.
>>
Elizabeth of course, decides to go on an adventure...

Where to anons?

>D&D Land.
>Warhammer Land
>1944 Land?
>Modern Day
>...Try to find another one of those portals.

Goals...

>Dimensional Imperialism (...Essentially, go to a different dimension and PROFIT somehow!)
>Dimensional Expansion! (...Essentially, go to a different dimension and attempt to conquer/expand your empire!)
>Dimensional Learning (Essentially, learn shit from another dimension to use in your dimension.)
>Fun Time Slavery Time (Enslave some poor shmucks! Do note, that Elizabeth dislikes enslaving mercilessly.)
>ADVENTURE! (Essentially, fuck around and get rich.)
>Write-in for other goal ideas.

Also, who do you want to bring along?

>Renexizious (Potentially boost opinion and romance! Liz's opinion of him is about 170, and a new perk gets unlocked at 200!)
>Claw (If you bring Claw and Ren along, they can attempt to boost opinion. They're at about 70 opinion of each other, and a new perk gets unlocked at 100.)
>Pragius (40 Opinion. New perk at 100.)
>Ivan (20 Opinion. New perk at 100.)
>Children
>Friends
>Write-in

Please don't bring more then 3 people on this, including Elizabeth.
>>
>>2065324
>...Try to find another one of those portals.
>ADVENTURE! (Essentially, fuck around and get rich.)
maybe also expand or profit off of it

Can’t really think of anyone to bring along, although im fine if anyone else wants to bring a person. Maybe Lorriana?
>>
>>2065324

>...Try to find another one of those portals.

>ADVENTURE! (Essentially, fuck around and get rich.)

>Renexizious (Potentially boost opinion and romance! Liz's opinion of him is about 170, and a new perk gets unlocked at 200!

>Claw (If you bring Claw and Ren along, they can attempt to boost opinion. They're at about 70 opinion of each other, and a new perk gets unlocked at 100.)
>>
...You know, maybe we should go off somewhere, for a bit of relaxation.

...Oh, like Egypt?

...No, I was thinking... Well, another dimension, maybe.

...Oh, yeah. That could be fun!

...It'll end up like last time... Ren and you being overly hedonistic under cities...

So of course, Elizabeth goes up to Ren, who's sitting around, watching TV.

"Hey, Ren?"

"Yeah?"

"I was considering going out on a trip... Do you remember our journeys to other dimensions?"

"...Yeah?"

"Would you be willing to come along?'

He shrugs a bit.

"...I was just really planning to stay in the lab and research a bit, Elizabeth."

You can't help but sigh a bit. Ren hasn't exactly been doing much recently, besides sulking around and so forth.

Actions

>...Come on, you need to get out of the house more...
>(Attractive/Psionic)...You hate to do this, but you really just want to go out, and be a big damned hero with your husband. Maybe a bit of psionic seduction couldn't go wrong.
>(Assertive) Tell him to man up! He hasn't exactly been doing much recently, besides being in bed, watching TV, and science! He hasn't even destroyed any of his enemies, conquered another nation, or even been enslaving people... (Elizabeth tells Ren to man up a bit. Which can lead to him being more alpha then usual.)
>(Bulli Mode) Mention how Claw's been looking a bit more... Fit, so to speak. That'll provoke him to coming... And also maybe getting in shape.
>Write-in
>>
>>2065377
>(Attractive/Psionic)...You hate to do this, but you really just want to go out, and be a big damned hero with your husband. Maybe a bit of psionic seduction couldn't go wrong.
>>
>>2065377
>>(Attractive/Psionic)...You hate to do this, but you really just want to go out, and be a big damned hero with your husband. Maybe a bit of psionic seduction couldn't go wrong.
>>
You of course, sigh, and lean over to Ren, using your seductive powers, backed up with your psionics...

"Ren, come on... It's been a while since we've been alone... Or in another dimension together, without any eyes watching..."

God, you already dislike talking about it like this.

"...I mean... Well, I think I'm good."

Goddamn it Ren.

"...Listen, please?"

He sighs.
"Fine, I guess..."

Actions

>Go to Claw.
>Change PoV (Ren.)
>>
>>2065434
>>Go to Claw.
>>
>>2065434
>Go to Claw.
>>
>>2065434

>Go to Claw.
>>
You of course, go to Claw.

You of course, knock on the door and Claw answers.

"...Elizabeth?"

"Hi."

Roll me a 1d20+5 to see if you can get Claw to come along.

+3 for of course, persuasive arguments for him to come with you.
+2 for of course, mention how much fun he'll have with Ren, and how it'll be great for the two of them to get along more?
+1 for also being out of touch and refrencing how it's like that tabletop game he and Ren plays! How, how fun that looks indeed.
>>
Rolled 5 + 5 (1d20 + 5)

>>2065484
>>
Rolled 9 + 5 (1d20 + 5)

>>2065484
>>
Allowing samefagging for just ideas on how to persuade Claw to go.
>>
Rolled 1 + 5 (1d20 + 5)

>>2065519
>>
So, fuck it.

Do anons want to use Queenly?

>Yes.
>No. (Claw has anger issues btw.)

Also, I'm only taking this because I have an excuse to go forward and not wait 20 minutes.
>>
>>2065572
>Yes.
>>
>>2065572

>Yes.
>>
Roll me a 1d20 anons.

+3 for mentioning why you'd like him to come.
>>
Rolled 11 (1d20)

>>2065589
>>
11

nope

Elizabeth attempts to explain to Claw why maybe he should come, but he seems disinterested.

"No, I'm not going."

"Why?"

"...Mostly because Ren tried to get rid of me after I helped him, and I got nothing to show for it."

"...Claw, I think your misinterperting it. He'd rather you live in your own place then at his."

"...He gave me a stupid palace and left to London and ditched me here. Tell him to fuck off. I'm not doing any more of his dirty work."

God...

Actions

>...Well, tell Claw that Renexizious just thought that maybe having his own lair would be a good idea?
>...Alright, maybe kicking Claw out as a reward was a very shitty idea... Try to make it up to him?
>...Tell Claw that he shouldn't expect a reward from his betters if he's just doing his job.
>(Charisma) Try to persuade him that if he continues to work for Ren and his family, that he'll get plenty of rewards in the future!
>Leave him, if he doesn't want to come, oh well.
>Write-in
>>
>>2065631
>Leave him, if he doesn't want to come, oh well.
ADVENTURE!
>>
>>2065631

>...Alright, maybe kicking Claw out as a reward was a very shitty idea... Try to make it up to him?

I want that perk
>>
>>2065649
Come up with a reward to give to Claw then anon.
>>
>>2065653
Offer to reward him with sex or a doggy treat.
>>
>>2065749
No, fuck off.
>>
>>2065653
Let him live in the house again
>>
>>2065631
>...Alright, maybe kicking Claw out as a reward was a very shitty idea... Try to make it up to him?

Ren used to like running tabletop games.
Maybe we can convince ren to run one of those game things again. Claw seems to enjoy them and it might help with claw feeling like ren doesn't want anything to do with him
>>
>>2065766
>this triggers the QM
>>
>>2065781
>hahahaha lel, I was just pretended to be retarded

Literally gelafaggot level.

>>2065777
Since this is the only semi-sane idea and not literal autism

"Well, why don't I talk with Ren about hosting one of those... Tabletop games? You know, with the knights and so forth?"

He considers it.

"...Well, I mean, I guess then that could work..."

Claw begrudingly comes with you, and you all decide to head off to find a portal to go down... A new one.

Roll me a 1d100 anons.
>>
Rolled 79 (1d100)

>>2065785
>>
Elizabeth eventually finds a lead from some of her spies and information gatherers.

Apparently, the portal there is evidently of "weak strength" and nothing has been reported to come from the other side... Save one time, where an axe was found on the other side.... A Danish axe, apparently.

>Investigate.
>Ignore.
>>
>>2065816
>Investigate.
>>
>>2065816
>>Investigate.
>>
You, Ren, and Claw go to investigate the portal...

Roll me a 1d100, and what forms are you in by the way?
>>
Rolled 61 (1d100)

>>2066150
biggestn baddest forms
>>
Rolled 90 (1d100)

>>2066150
>>
90

Of course, you investigate in your dragon form.

It seems the portal itself is in a cave in Essex, and largely boarded up. An ex-coal mine, clearly shut down.

Who's going in first?

>Claw.
>Elizabeth.
>Renexizious.

This effects PoV anons.
>>
>>2067441
>>Claw.
>>
>>2067441
>Elizabeth.
Ladies first
>>
>>2067441
>Elizabeth
>>
Rolled 11 (1d20)

Elizabeth enters the dark cave, barely fitting into it in her dragon form.

She eventually however, shifts down to her half-dragon form, and carefully continues on in the dark cave...

Eventually, she reaches the bottom of the mine, where she comes into a large cavern. Stalagmites everywhere, and a foot-high pool of water lies in the room, which is illuminated by a glowing gold portal in the center of the room...

Welp... Here goes nothing.

Elizabeth walks into the portal, and it all goes black...

Ignore my roll.
>>
...You feel a pounding sensation through your skull, and feel yourself in a soft bed and hear fire.

You get up, grouchy, and feel strange... God, where are you?

You look around, noticing yourself residing in a small hut. A small fireplace burns not too far away from you, and you seem to be in a fairly tiny cottage.

You get on your feet, finding yourself wearing a crude tunic... God, of course. It scarcely fits you. And of course, is itchy... Speaking of itchy, you seem to be in human form.

Hm.

Actions

>...Look around this strange stone cottage some more.
>Leave, you'd rather not be in here when the occupants get back.
>>
>>2067618
>...Look around this strange stone cottage some more.
>>
You look around the cottage a bit more.

All there really seems to be is a small table with some chairs and plates, along with a bronze knife on it, a wooden chest, and some ornate vases, alongside plates, and what seems to be a small shrine, with some candles lit next to it.

There's also a strong smell of fish from outside, and you can easily hear what seems to be waves. It seems you're by the coast, at least.

Actions

>Examine the shrine a bit?
>Try to get into the chest?
>Leave...
>Take the bronze knife.
>Write-in
>>
>>2067673
>Examine the shrine a bit?
if this isn’t casual and just a a flyby thing then also do
>Try to get into the chest?
>>
You examine the shrine.

On it, seems to be a small statue. It's shaped like a man in a... Toga, with a trident. He seems rather confident.

Judging from this, it'd be safe to assume it's likely Poseidon or Neptune.

After this, you attempt to get into the chest.

Roll me a 1d20+2 anons for trying to get into it.

+2 for ideas on how to break into it.
>>
Rolled 1 + 4 (1d20 + 4)

>>2067711
Hit it really hard. Maybe hit it with the knife.
>>
Critical Failure.

Elizabeth takes the knife, and stabs the lock with it.

The knife shatters into bits, and well, you scratch your finger a bit.

Damn it!

Actions

>Leave.
>...Hm... Maybe there's something else you can do to break the lock?
>Write-in
>>
>>2067743
>Leave.
>>
You of course, leave the building.

As you open the door to the outside, you notice the shoreline and ocean in front of you, and secondly, the humidity. It's fairly warm, actually. Not like England at all.

You do a quick observation, and notice a small wooden dock (if you can call it that) and what seems to be in the distance a small boat, bobbing in the water. You squint, and you think someone's in it, fishing at sea... This is only reinforced when you track the smell of fish to the side of the cottage, and it seems like there's a large pile of fish.

However, as you look around, you notice a rather hilly countryside, along with the fact you've stepped out of a rather Mediterranean cottage. Greek, or Roman. Something along those lines.

Surrounding the cottage itself, is a small dirt path leading away, and up a hill. It likely leads to civilization...

Actions

>Search around the cabin. Maybe you can find something useful.
>...Follow the dirt path?
>...Maybe try to get the man's attention?
>Try to talk to your headmates?
>Write-in
>>
>>2067772
>Try to talk to your headmates?
>...Maybe try to get the man's attention?
>>
You attempt to talk to your headmates.

No response.

So of course, you attempt to grab the distant fisherman's attention.

Roll me a 1d20+5 anons.

+3 for making him notice you.
>>
Rolled 19 + 5 (1d20 + 5)

>>2067798
>>
19+5=26

You of course, start waving at him from the shoreline.

"Hey! Over here!"

It takes you a minute, but you think he notices, as the boat draws closer...

A young man in a blue tunic pushes up to the shoreline in the boat, presumbly the fisherman. He steps out.

"...You're awake?"

Actions

>Oh, why yes, indeed I am. Pray tell how I got here?
>Of course I am! I wouldn't be standing here before you if I wasn't, now would I?
>Excuse me, but I have a bit of questions to ask...
>Write-in
>>
>>2067829
>Oh, why yes, indeed I am. Pray tell how I got here?
>>
"Oh, why es, indeed I am. Pray tell, how did I get here?"

"I found you, washed ashore."

"How long ago?"

"...I erh, three days ago, I believe."

"Ah, truly? Interesting. So, where am I?"

"Oh, you're on Naxos."

"...I erh... Where?"

"Hellas. Where are you from?"

"I'm from a faraway isle... Which isn't too important right now."

The young man thinks a bit.

"Are you somesort of... Nymph or something?"

"...I erh... Why do you ask?"

"...I mean, well, you awfully look like one."

"...Excuse me?"

"I erh... Well, you remind me of the stories my father told me of them. Pointed ears and a beautiful maiden from the sea."

Actions

>...I'm not some nymph. I'm a dragon, in fact.
>...I'm a human, of course not.
>it's a birth defect.
>...First of all, what's your name? I'd at least like to know this.
>...How dare you! I'll have you know I'm married!
>Write-in
>>
>>2067877
>...I'm a human, I assure you.
>...First of all, what's your name? I'd at least like to know this.
>>
"Well, I'm a human, I assure you. But first of all, what exactly is your name? I'd at least like to know this."

"It's Helos."

"Helos? Ah. I see."

Actions

>Ask where the nearest village is?
>Ask if he's seen anyone also washed up on shore?
>Leave.
>Ask a question?
>Write-in
>>
>>2067932
>Ask where the nearest village is?
>Ask if he's seen anyone also washed up on shore?
>>
>>2067935
This
>>
"Was there anyone else on shore?"

"...I mean, not as far as I'm aware of. Maybe they washed up by the town?"

"....Damned it, how far away is that?"

"It's a hour's walk from here. It's not too far."

Actions

>Thank him, and leave towards the town.
>...Ask some more questions?
>Write-in
>>
>>2067961
>Thank him, and leave towards the town.
>>
Rolled 36 (1d100)

"Well, thank you. I suppose I should be leaving now."

"...By yourself?"

"Yes. Why do you ask?"

"...Erh, well, I mean, good luck I suppose."

"Yes, quite."

You of course, thank him for nursing you back to health, and begin your hike to the town.

Ignore my roll.
>>
While traveling, Elizabeth notices a plundered cart and a dead horse on the side of the road. It seems like some brigands put an end to this horse, and plundered the cargo, but whoever was the original owner seems to be missing.

Hm.

Actions

>...Investigate. Why not?
>...Continue on the road, no need to get robbed now...
>Write-in
>>
>>2068019
>...Continue on the road, no need to get robbed now...
>>
>>2068019

>...Investigate. Why not?
>>
>>2068064
Switching to this
>>
You decide to investigate...

Actions

>...Shapeshift, perhaps? (Dragon form is locked, along with any other draconic form for now.)
>Remain human.
>Write-in
>>
>>2068087
>Remain human.
I don’t see why we should change to anything else
>>
>>2068087
>Remain human.
But be ready for trouble.
Cause it's probably here
>>
>>2068121
Actually scratch that.
Can we do werewolf form?
Yes werewolf form
>>
You track down the bandits by carefully trying to follow their footprints, carefully shapeshifting back and forth between human and werewolf...

Eventually, Liz hears chattering in the forest, and the smell of five humans, all very aggressive save one very docile one...

Hm.

Actions

>Shapeshift!
>Stealthily approach!
>Charge! (Due to this being a realistic dimension, intimidation bonuses are doubled for other forms, just expect some... Interesting results doing this.)
>Diplomacy! You can no doubt talk these bandits into giving up their life of crime. (Unlikely.)
>Write-in
>>
>>2068147
>Stealthily approach!
Ideally in wolf form.
>>
>>2068157
This
>>
Roll me a 1d20+5 for STEALTH.

+2 for Liz trying to avoid how absolutely degrading this is... God, Ren would make fun of you for crawling around on dirt like this, trying to save some peasant from brigands..
+2 for ideas on how to be better at sneaking, but an additional +1 for not degrading yourself while sneaking..
>>
Rolled 1 + 5 (1d20 + 5)

>>2068197
>>
Rolled 13 + 5 (1d20 + 5)

>>2068197
>>
Critical Failure.

God no, what are you doing? You're a queen, not some dog!

Elizabeth's ego has boosted slightly from this.

The plan has now changed to confrontation in your wolf form, rather then sulking around!

Roll me a 1d20+3 for how well this goes.

+3 for scaring the shit out of them somehow.
+2 for of course, angrily mentioning how robbing is indeed wrong, or something like that.
>>
Rolled 15 + 3 (1d20 + 3)

>>2068221
>>
Rolled 18 + 3 (1d20 + 3)

>>2068221
>>
18+3=21

Elizabeth of course, jumps out of a bush, right into the brigands and the innocent merchant.

They freeze up in pure terror at seeing you.

"How dare you! Get your hands off that innocent man!"

You growl to add effect...

The bandits are completely frozen up in fear, and judging from the smell, might of soiled themselves. How disgusting...

Actions

>...Threaten them to get out of here! (Huge bonus, because holy shit, giant fuck off monster in front of us!)
>Attack!
>Persuade them to let him go maybe?
>(Psionics) Subtly influence them to let him go? (UNLIKELY AS FUCK, mostly because they're focused on the giant fuck off monster in front of them.)
>Write-in
>>
>>2068303
>...Threaten them to get out of here! (Huge bonus, because holy shit, giant fuck off monster in front of us!)
>>
Roll me a 1d20+7 anons.

+3 for finding a way to terrify these bandits even further!

Autosuccess if done.
>>
>>2068416
Growl at them with our claws on full display. If any of them have a spear or something, grab it and break it in half.
>>
You hunch over, grab one of their spears, and snap it in half with ease.

They run the fuck off, and the merchant faints, absolutely terrified.

"Oh by the gods! Don't eat me!"

...It seems like these people are very, very unused to seeing other races. Hm.

"Relax, I'm not going to e-"

The merchant cowers in absolute fear and is actually praying. You can't help but notice a nice, pleasant jingle of coins in a pouch on his left side...

Great.

Actions

>Just leave, you've done your duty.
>Try to relax the merchant? You're not here to rob him or anything, and him being calm could help.
>...Hm... You are penniless... Maybe ask for a reward for saving his life.
>Better then that... Maybe he should just... Well, give you everything he has? It could be worth plenty, judging from the weight in his pouch...
>Go over, and relax him... Pat him on the back a bit... And pick his pocket, of course...
>Write-in
>>
>>2068451
>...Hm... You are penniless... Maybe ask for a reward for saving his life.

He may not buy us being benevolent.
But he can certainly believe we aren't a monster and just want money
>>
>>2068451
>...Hm... You are penniless... Maybe ask for a reward for saving his life.

We should just stick to Human form so as to not attract unwanted attention.

Also just yank the coin bag from him.
>>
"...Excuse me? Sir?"

He crawls away, as you get a bit closer.

"...Well, I was wondering, that for saving your life, if I could perhaps have a few coins?"

"By Hades, just show me mercy!"

...Can he even actually understand you? God...

"...Listen, I'll... God..."

You lunge at him, and grab his coin bag. He stays in the dirt, mortified.

You of course, take the pouch of coins, and are delighted to see a handful of silver coins. It's not a fortune, but it seems nice...

Do you continue back on the road?

>Yes
>Shapeshift (note, any form besides Elf or Human causes bad things.).
>No.
>>
>>2068479
>Yes
>Shapeshift (note, any form besides Elf or Human causes bad things.).
Human
>>
You shift to human, and carry on your merry way.

After thirty minutes, you climb the final hill, and see a small fishing town in the distance, with a few triremes in port, and with somesort of encampment on the hill opposite the village. The village itself has a palisade surrounding it, and seems quite vibrant.

Alongside that, there seems to be two other dirt roads you see from where you are, one apparently going to a mine, and another one to a clay pit.

Actions

>Investigate the town.
>Investigate the encampment.
>Investigate the mine?
>Check out the clay pit?
>Head back to the forest.
>Write-in
>>
>>2068506
>Investigate the town.
>>
>>2068506
>>Investigate the town.
>>
You go to investigate the town.

As you climb down the hill, you approach the gates, where two militiamen seem to be standing with pikes in hand. They seem to notice you as you come down.

"Hey, pretty lady? Care to go out for a night on the town once I'm done on shift?" One of the guards says, with a wink.

"Heh, she's out of your league, Enosis. She wouldn't go out with a man like you. She'd prefer me, clearly. She looks as dashing as Helen of Troy did in the tales!"

God...

Actions

>...How dare they! You're married, and quite frankly, being harassed by them is absolutely demeaning! Threaten to report this to their commanding officer!
>...Ignore them...
>...You know what? You're a dragon, you aren't taking this kind of abuse.
>...Well, thank them for the compliments! It's quite sweet, in a sense.
>Write-in
>>
>>2068541
>...Ignore them...
>Write-in
Secretly indulge and stroke our ego from these compliments of being compared to Helen of Troy
>>
You of course, scoff, and in typically British fashion, walk right past them, chin held high.

God, it's nice to be hot.

You get a nice small bonus to ego, and feel a bit taller...

Elizabeth of course, looks around... The town itself is small, but has the essentials.

Elizabeth feels a bit hungry.
Elizabeth feels a bit thirsty.
Elziabeth is a tiny bit tired, but can go on for much longer.

Coins: 30

>Find a job to do for some extra money.
>Perhaps there's a governmental office you can visit?
>Head to the marketplace.
>Head to the dockyard. Perhaps you can sail out this cesspit.
>Head to the bar. Perhaps a drink could help...
>Visit the militia headquarters.
>There's an old theater... Perhaps it'll be like the ones from back home...
>Visit a temple to Poseidon in town.
>Leave.
>Write-in
>>
>>2068609
>There's an old theater... Perhaps it'll be like the ones from back home...
>>
You visit the theater.

You can't help but notice that the theater seems a bit old, and that seems ill-used.

There's also a sign written in Greek put up not far from it.

THEATER CLOSED UNTIL FURTHER NOTICE

It seems well-worn, that for sure.

Actions

>...Poke around the theater a bit. Maybe there's something valuable or important in there.
>Perhaps you should ask some townsfolk why the theater's closed?
>Ask the government. Why not?
>Leave.
>Write-in
>>
>>2068639
Head to the governmental office. We can get a better picture of the world at large.
>>
You head to the governmental office.

On the edge of town, apparently the mayor's manor is.

So of course, you knock on the door...

It opens, and you see a somewhat older man in a toga standing in front of you?

"Yes? What do you want? I am quite busy, citizen."

"You're the mayor?"

"Mayor? I am but a humble censitores. The village's elder however, busy."

"...Oh, my apologies. I don't think I recall what a censitores is."

"I am in charge of the census, citizen. Little more."

"...So you're Roman?"

"Yes? Now, is there anything else you need? I am busy working, and afterwards I must leave for yet another backwater in Anatolia."

Actions

>...Excuse yourself and leave.
>...See if you can talk to the village elder?
>...Hm... A roman censor... Perhaps you can get a ticket out of here. Convince him to take you with him?
>Well, ask if you can ask a few questions, or something like that.
>Write-in
>>
>>2068726
>Well, ask if you can ask a few questions, or something like that.
like what year is it
>>
>>2068758
He tells you that it's (translated from Julian Calender) 400 AD.
>>
>>2068781
Just leave
>>
You thank him for his time, and take your leave.

You feel a bit more tired.

It's starting to turn to sundown.

Coins: 30

>Find a job to do for some extra money.
>Perhaps there's a governmental office you can visit?
>Head to the marketplace.
>Head to the dockyard. Perhaps you can sail out this cesspit.
>Head to the bar. Perhaps a drink could help... Or maybe you can rent a place for the night. (2 coins per night.)
>Visit the militia headquarters.
>There's an old theater... Perhaps it'll be like the ones from back home...
>Visit a temple to Poseidon in town.
>Leave.
>Write-in
>>
>>2068834
>Find a job to do for some extra money.
>>
You decide to find a job to do for some extra money.

Roll me a 1d100 anons.
+10 for ideas on what kind of people to ask.
>>
Rolled 20 (1d100)

>>2068868
>>
20

You of course, ask the local bartender.

"Excuse me, sir... But I'm looking for a job to do."

The bartender looks up, quite surprised.

"A job, you say?"

"Yeah."

"...Well, I could use another barmaid."

"How much?"

"One coin per day, and free drink and food."

>Fine, sounds good.
>...I was hoping for something a bit more... Well, adventurous.
>(Psionic/Attractive) Attempt to swindle him out of some money...
>(Psionic/Attractive) Try to increase your pay?
>Write-in
>>
>>2068904
>...I was hoping for something a bit more... Well, adventurous.

Fug dat
>>
"...I'd prefer not to lower myself to that. Is there any adventurous things around here?"

The bartender sighs.

"A lovely woman like yourself shouldn't be getting in such dangerous matters."

"...Well, anything?"

He thinks.

"Well, the guard is still trying to find who killed Parmus... You know, the theater director... Oh, and the legion is trying to find some cannibal murderer who locked himself away in the mines."

"It's not a very big island..."

"True, but it has a tunnel system like you wouldn't believe... Oh, and finally, there's also the odd bandit bounty here or there. The legion's offering a hundred and fifty coins to anyone who's willing to take care of their base of operations too."

Hm.

Actions

>I suppose finding the murderer could be interesting... (Reward: 150 Coins)
>I think I can handle a murder in a mineshaft. (100 coins)
>...Maybe some bandit hunting could be fun... And rewarding too! (150 coins)
>Leave
>Write-in
>>
>>2068945
>I think I can handle a murder in a mineshaft. (100 coins)
>>
You decide to handle a murderer in a mineshaft.

But of course, your somewhat lacking in gear...

Coins: 30

Do you stop by the market?

>Yes.
>No.
>>
>>2068945
>ns
>>I suppose finding the murderer could be interesting... (Reward: 150 Coins)
>>
>>2068987
>Yes
>>
You visit the marketplace...

What to check out?

>Armors (Boosts HP and prevents damage!)
>Clothes (Boosts Charisma)
>Weapons (Grants you the ability to do more damage!)
>>
>>2069035

>Armors (Boosts HP and prevents damage!)
>Weapons (Grants you the ability to do more damage!)
>>
Armors

>Leather Chestpiece: 15 Coins
>Bronze Chestplate: 40 Coins
>Iron Chestplate: 120 Coins
>Lorica Hamata: 200 Coins
>Lorica Segmentata: 400 Coins

>Wooden Shield: 5 Coins
>Bronze Shield: 15 Coins
>Iron Shield: 20 Coins
>Tower Shield: 15 Coins

Weapons

>Bow: 15 Coins (1 per 20 arrows)
>Axe: 15 Coins
>Dagger: 10 Coins
>Sword: 40 Coins
>Spear: 10 Coins
>Greataxe: 70 Coins
>Pike: 50 Coins

Uniques

>(Psionics, Attractive) Attempt to seduce for cheaper gear?
>Intimidate him out of the gear.
>Steal it from him.
>Write-in
>>
>>2069115
>Leather Chestpiece: 15 Coins
>Dagger: 10 Coins
>Wooden Shield: 5 Coins
>>
>>2069120
>>
You buy a leather chestpiece, a dagger, and a wooden shield, and head to the mineshaft...

Any shapeshifting anons?

>Yes. (Specify)
>No.
>>
>>2069180

>Yes. (Specify)
Can we do drow when we're inside the mine proper and out of sight?
>>
>>2069187
Sure.

Waiting for any other votes though.
>>
>>2069187
this
>>
You shift to your drow form, and enter the mines.

Roll me a 1d20+5 for searching...

+2 for worrying a bit about Ren... And maybe a bit for Claw.
+1 for still being somewhat flattered at being compared to Helen of Troy.
>>
Rolled 8 + 12 (1d20 + 12)

>>2069220
>>
Rolled 9 + 5 (1d20 + 5)

>>2069220
I got this
>>
Rolled 20 + 8 (1d20 + 8)

>>2069220

>"I hope that Ren and Claw didn't follow me through that portal...this awful, my dragon forms are...well, they're GONE, I didn't even know they could BE gone, and Ren spends most of his time in full or half-dragon form, so I don't know how well he'd cope here...oh, but I hope he's safe at home..."
>"Because I'm pretty sure that he'd have tried to eat those two guards for hitting on me. I mean, they only correctly identified me as being as beautiful as Helen of Troy, and there's nothing wrong with such observations being made, especially not if they're correct."
>>
Elizabeth steathily searches the mine, until she hears...

Snoring?

She follows the sound, and eventually is rewarded with what seems to be a scroungy looking man with an axe hiding in the cave. Sleeping too.

Actions

>Wake him up...
>...Sneak attack!
>...Maybe you'll get paid more if you bring him in quietly... Try to restrain him!
>Shapeshift steathily...
>Write-in
>>
>>2069324

>...Maybe you'll get paid more if you bring him in quietly... Try to restrain him!

The best shackles are ones in your head. Use psionics to make him meekly follow us, maybe tie his hands together with rope as an extra assurance.
>>
Hm...

Roll me a 1d20+5 for psionic manipulation!

+3 for reassuring, and gently waking him up and trying to change his brain process to a more... Meek variant.
+2 if you can make the fact a drow is standing in front of him not too big a deal.
>>
Rolled 5 + 5 (1d20 + 5)

>>2069333
>>
Rolled 13 + 10 (1d20 + 10)

>>2069333

>Release pheromones relating to servile loyalty and calmness to try to engender a feeling of trust. Gently massage his brain and keep his flight-or-flight reflex from activating, in order to keep a more subdued response. When we do speak, speak smoothly and soothingly, in a low-pitched tone, like you would if speaking to a frightened animal. "Wake up. Relax, I'm not here to hurt you. You hurt someone else, though. Stay calm, everything will be fine, we just need to go to town to sort some things out. Relax, you can trust me, you'll be ok. We just need to sort this out. Now, slowly, carefully, come to your feet. Yes, like that, that's good. You're a good boy, right? Now take my hand, we're going to leave now. No running, stay with me. If you stray away, you might get hurt, and we don't want that."
>"Pay no attention to the ears. They were a gift from Zeus to help find those who needed my help. And you sure look like you could use some help."
>>
13+10=23

He mumbles something, and gets on his feet, somewhat dazed and in a trance... You tie him up slightly, and he follows you, quite willing...

Eventually, you lead him outside, and to the encampment.

The legionaries at the front gate seem somewhat confused when you say he came willingly, and take him away after a centurion hands you a pouch... With a nice jingle too.

You now have 205 coins!

You of course, leave the encampment, and feel quite exhausted. You might need to find somewhere to sleep for the night.

Actions

>...Go to the bar. (2 coins per night.)
>See about getting on the boat to Athens... (150 coins)
>Sleep out in the street. (Free)
>Sleep out in the countryside. (Free)
>Write-in
>>
>>2069364

>...Go to the bar. (2 coins per night.)
We're not some heathens to be sleeping in the gutter or the dirt.
>>
You of course, get a good night's rest in a bar's room.

You have somewhat poor sleep, and wake up the next day...

You order some breakfast for one coin, and afterwards, leave...

The town itself seems to be on edge for some reason, even the guards seem nervous. You hear hushes whispers of a "beast that stalked the forest!" and that "ate an entire horse!" or something along those lines...

Great, just what you needed.

From what you hear, the merchant you took from has apparently put a 600 coin bounty on a "large she-wolf stalking and terrorizing the forest".

You hear that the merchant has setup by his ship... And many townsfolks are signing up to hunt it down, thanks to the large price tag.

Hm.

Actions

>Ignore this. It's not effecting you in any way.
>...600 coins? Maybe you might just take that up...
>...600 coins? Well, maybe his ship has a bit more loot... That can be liberated... And is also a ship... You can have.
>Maybe you should calm the villagers before anything stupid happens...
>Write-in
>>
>>2069441

>Ignore this. It's not effecting you in any way.
Get to Athens and get the hell out of here.
>>
Rolled 64 (1d100)

You of course, decide to buy a voyage on a trireme to Athens.

The captain even gives you a discount thanks to your looks!

Instead of 150 coins, you've paid a mere 125 coins.

Ignore my roll anons.
>>
It's the middle of the night, and you're trying your best to not be sea sick, when you hear some yelling on deck. You poke your head out of your small quarters, and hear a very important thing.

"Pirates comin' right for us! Prepare for ramming!"

Of course. Great.

Actions

>...Quickly! Jump overboard! Perhaps you can swim to shore or something like that...
>Hide in your quarters... You should be fine down here!
>Go on deck! You won't cower below deck like somesort of fool!
>Shapeshift!
>Write-in
>>
>>2069463
>Go on deck! You won't cower below deck like somesort of fool!
They've got us surrounded, the poor bastards.
>>
You of course, decide to go on deck...

...All you have really is a knife and shield. There's a few axes and spears lying around...

>Borrow a spear! (More reach!)
>Borrow a sword! (More damage!)
>Stay with the dagger. (Faster!)
>>
>>2069468

>Borrow a spear! (More reach!)
Valkyrie, go!
>>
Liz grabs a spear, and runs up on deck!

Just in time too, as Elizabeth gets knocked off her feet as soon as the pirate's trireme rams into the hull...

Elizabeth gets up, and the pirates begin to board, with projectiles flying overhead, and in one case, a flaming brazier gets kicked onto the the ground by her. One of the pirates in particular throws a javelin at her, but she narrowly blocks it with her wooden shield!

She sees the opponent, who is in a red tunic, and tosses another javelin at her!

Roll me a 1d20+3 to duck and weave anons through the chaos!

+2 for trying to find cover!
+1 for trying to get in the warrior spirit!
>>
Rolled 15 + 6 (1d20 + 6)

>>2069482

>Head for the main mast and prepare to pillarhump like a World of Reichcraft arena player.
>"That red shirt won't help you much. It's the wrong shade to hide all the bleeding you're about to be doing."
>>
15+6=21

You of course, rush to main mast, and get your bearings...

At least, until some pirate rushes you with a sword...

Actions

>Special Attack! (Countered by Dodge)
>Attack! (Countered by Special Attack)
>Dodge/Block (Countered by Attack)
>>
>>2069491

>Attack! (Countered by Special Attack)
Let's check that Riposte skill.
>>
Elizabeth thrusts forward, but the pirate surprises her by grabbing the spear, and practically pulling it out of her hands!

He brings his sword crashing down on her shield, cracking it heavily...

It can probably take quite a few more hits.

Elizabeth however, shoves him off, and rushes to grab her spear... The pirate is still determined.

"I'll cut your heart out, and feed it to the dogs!" he yells... And of course, slashes at your shield...

What do?

>Special Attack! (Countered by Dodge)
>Attack! (Countered by Special Attack)
>Dodge/Block (Countered by Attack)
>>
>>2069502

>Special Attack! (Countered by Dodge)
>>
You lunge forward, and run him through...

"You bitch!" He yells...

Roll me a 1d20+4 for damage.

+3 for one liners or anything suitably epic.
>>
Rolled 14 (1d20)

>>2069520
>>
14

You of course, finish him off by bashing him in the head with the shield...

All around you, combat rages, and you must decide...

Actions

>Charge to assist another sailor!
>Attempt to board the other ship!
>Attempt to assault the javelin-throwers!
>Shapeshift
>Write-in
>>
>>2069931
>>2069931
>Charge to assist another sailor!
>>
You charge the nearest pirate, who's engaged in combat with another sailor...

Roll me a 1d20+6 for stealth attack!
>>
Rolled 1 + 6 (1d20 + 6)

>>2069978
>>
Critical Failure!

You lunge forward, only for you to miss, and for him to hit you in the back of the skull with his sword's pommel...

You get knocked to the ground, and feel quite dizzy, and you feel him grab you by the hair!

He seems quite angered, and judging from his thoughts, intends to throw you in the ocean!

Actions

>Resist!
>Plead!
>Shapeshift!
>(Psychic, Attractive) Try to influence him?!
>Write-in
>>
>>2070566
>Resist!
>>
>>2070566

>Resist!
>(Psychic, Attractive) Try to influence him?!
>>
Roll me a 1d20+4 to resist!

+3 for trying to find a way to resist!
+2 for psychically influencing him somehow!
+1 if you could wish you were a bit better at combat...
>>
Rolled 20 + 4 (1d20 + 4)

>>2070607
>>
Critical Success.

You rush down, and bodyslam him to the side... You quickly slide beneath his legs and push him into the ocean!

You begin to immediately focus on any other enemies, but it seems like your pushing them back...

You do however, see the pirate captain directing his men.

Actions

>Focus on the mooks!
>Rush the pirate captain!
>Write-in
>>
>>2070636

>Rush the pirate captain!
>>
>>2070640
This
>>
You rush the pirate captain...

Roll me a 1d20+4 for SNEAK ATTACKS!

+3 for trying to find a way to sneak up or psionically make him not notice you.
+2 for ideas for a SPECIAL SNEAK ATTACK!
>>
Rolled 12 (1d20)

>>2070649
>>
>>2070649

>Use our psionics to simply make ourselves invisible to him. Battle is chaotic enough, and since he's also giving orders, his attention should be divided up enough that he shouldn't even notice one person suddenly disappearing.
>Cast Flesh to Stone on the captain, then toss his petrified ass overboard. Let the pirates flounder when their source of directions is suddenly missing.
>>
>>2070665
Liz doesn't have magic, nor can make herself invisible.
>>
Rolled 15 + 9 (1d20 + 9)

>>2070665
>>
Rolled 9 (1d20)

15+9=24

You manage to sneak up, and begin to petrify him...

Roll me a 1d20+4 for trying to push. Liz isn't really strong enough to push him off automatically.

+3 for trying to find a way to push him off without anyone noticing!
+1 for somewhat wishing you were a bit stronger.
>>
Rolled 11 + 4 (1d20 + 4)

>>2070677
>>
Rolled 5 + 8 (1d20 + 8)

>>2070677

>Try and wiggle him over to the edge of the ship, like he was walking backwards, and then push.
>Why wish when you can simply will it into being? Cast Stat Buff (Adds a +4 to a stat temporarily for 1d24 hours.) Buff strength, make it easier to push him off. (note to other anons, I found Liz's forgotten spell list in the Discord. She's got no dragon form, and strength as a dumpstat, so her under-used magic will save the day!)
>>
Hm...

Allowing a samefag.
>>
Rolled 3 + 8 (1d20 + 8)

>>2070698
>>
Rolled 11 (1d24)

You attempt to push..

And well... Fail.

Fuck, statues are hard to move...

Actions

>Shapeshift to push it off...
>...Sneak away from it? No reason to get accused of witchcraft. (Spell wears off after two hours.)
>Write-in
>>
>>2070714

>...Sneak away from it? No reason to get accused of witchcraft. (Spell wears off after two hours.)
We accomplished the main objective, I suppose, no need to get ourselves in bigger trouble by shapeshifting.
>>
>>2070714
>...Sneak away from it? No reason to get accused of witchcraft. (Spell wears off after two hours.)
>>
You sneak away...

The pirates seem to be beginning to lose, as their captain has quite literally been turned to stone...

There seems to be a somewhat injured and fresh-faced pirate, trying to find off a crew member.. He gets lucky, and kicks him to the rail, but a well-timed shield from the crew mate blocks his attack... He seems quite low on morale.

Judging from his thoughts, he seems terrified of combat and is fighting for his life, apparently terrified about potentially being captured.

Hm...

Actions

>Sneak attack!
>Sneak intimidate!
>(Psionic) Influence him to make a mistake or surrender!
>Stealthily push him overboard...
>Stay out of it!
>Write-in
>>
>>2070734

>(Psionic) Influence him to make a mistake or surrender!
>>
>>2070734
>(Psionic) Influence him to make a mistake or surrender!
>>
Roll me a 1d20+5 for influence!

+3 for psionically getting him to surrender, even if he might be crucified for piracy.
+2 for being reassuring and calming.
+1 for of course, mentioning how it's so sad that he turned to piracy.
>>
Rolled 7 + 5 (1d20 + 5)

>>2070750
>>
Rolled 9 + 11 (1d20 + 11)

>>2070750

>Use psychic illusions to make Liz look like she is in dragon form for him and him alone! "It's really in your best interests to surrender, dear. What they can do to you, will be nothing compared to what I will do to you."
>"You may even make it out alive if you throw yourself upon the mercy of their courts. You were just a slave boy, purchased by pirates and forced into the lifestyle. You were never given a choice in this, you never, of your free will, sought out this life. I'm certain that if you explain yourself thoroughly, they will see that you're truly a good boy who will happily turn from the life of piracy if given the chance to."
>"It's sad though, that you were unable to escape a life of piracy before it came to this. But you wouldn't make me doubly sad and return to piracy ever again, would you?"
>>
Allowing samefagging for of course, continuing to scare him with psychic illusions.
>>
9+11=20

The pirate freezes up at seeing you, but shakes it off, quite confused... Which gives the other sailor ample time to bash him over the head with a shield. The pirate however, dodges out of the way of a follow up stab, and returns to fighting, extremely demoralized, confused, and unlikely to win...

Actions

>(Psionics) Influence further...
>Rush to assist!
>Stay out of it!
>Try to use a spell!
>Write-in
>>
>>2070829
>Stay out of it!
>>
>>2070829

>Rush to assist!
>>
Rolled 1 (1d2)

Rolling.

1=Stay out of it
2=Assist!
>>
Rolled 41 (1d100)

You decide to stay out of it a bit...

Ignore roll.
>>
The pirate eventually gets knocked out.

After all that, it seems like the pirates have largely been killed, or a few have surrendered... Their ship is of course, looted and you get a bit of what's on board.

Roll me a 1d20+4 for loot!

+2 for of course, influencing the crew to give you a bit more...
>>
Rolled 9 + 6 (1d20 + 6)

>>2070930
“I am but a humble woman in search of my husband. I need as much coin as possible to find him.”
>>
Rolled 15 + 4 (1d20 + 4)

>>2070930
>>
15+4=19

You of course, convince them to give you 200 in coins...

After an hour or so, the port of Athens can be seen ahead...

Meanwhile, as Ren...

You get up drowsily off the ground. You seem to be indeed in the middle of a thick European forest, and it's sun down.

Great.

It seems to be Northern Europe, at least...

And your in your human form. Of course.

There seems to be a dirt path, at least.

So of course, you follow it. Your head is remarkably silent...

After a bit, you find a small village by the coast. A pallisade surrounds it, and it seems to have longhouses and seems quite Nordic.

Of course...

Actions

>Shapeshift. This is a perfect time to scare some peasants...
>Investigate the village?
>Head back on the road.
>Write-in
>>
>>2071005
>Investigate the village?
>>
You approach the village.

Two burly viking-looking guards, armed with shields and axes look at you.

"Here to join the raiding parties, of King Tilhere, travelier?"

"...Who?"

"The king of us Saxons. There's soon to be a chance for glory and loot, with the cursed Romans having turned their back on their island."

"...Raiding?"

"Aye. Tis' a good life, and we're on the look out for strong burly men like yourself to prey on some Briton weaklings."

Actions

>I'm not someone willing to exactly do that...
>...Hell yeah! Raiding with the vikings? Well, not vikings, but raiding? Sure!
>Ask what would be in it for you?
>Walk past them. Hell no.
>How dare they insult Rome!
>...Heh, you consider this "muscular?" I can show you muscular. (Shapeshift to show off?)
>Write-in
>>
>>2071181
>...Hell yeah! Raiding with the vikings? Well, not vikings, but raiding? Sure!
>>
Switching to
>Walk past them. Hell no.
>>
never mind, go back to raiding
>>
File: quicproof.png (22 KB, 668x226)
22 KB
22 KB PNG
Since an anon said it was alright on discord and is too busy, Raiding does win.

Pic related.

"Well, I haven't gone on a raid for a damned while now... Wife doesn't like it, or the kids."

One of the guards laughs.

"Aye, women huh? Well, there's bound to be plenty of loot, booze, and womenfolk no doubt!"

"You had me at loot... Now, where do I sign up?"

The guards direct you to a nearby camp...

After only ten minutes of walking, you see the camp...

Do anons want to approach in any specific form? Just noting, this is likely what the Saxon band will identify you as.

>Human
>Minotaur (...Huge, buff, and bulky, the CHAD's choice. Do note, that people may interpret you as a demon or something along those lines.)
>Orc. (Big, strong, burly, and you can pass yourself off as deformed.)
>Half-Dragon (Allowed, since Ren is an ethnic dragon.)
>Elf or Drow (Higher dexterity, and more subtle to notice, though a bit weaker.)
>>
>>2071580
>Human

>Saxon band
https://m.youtube.com/watch?v=JPbSjmToWXY
>>
Human it is.

You approach the camp, where the guards let you past as soon as you say your here to join.

Of course, you get sent to the quartermaster...

"Ah, lad! Nice to see you join us! Take a pick, they're fit for warriors all!"

It's a large variety of weapons, that for sure.

>Greataxe. (Special Attacks do more damage, but dodge's counter-attack is weaker.)
>Longsword (Attacks do more damage, but is poor against armored enemies and does less damage.)
>Shortsword (Dodges do more damage and does a bit more damage against armored enemies, but tends to do less damage overall.)
>Bow (Special Attacks are now ranged, and can only be really countered by a shield. But attack is very poor...)
>Dagger (Dodge counter-attacks do more damage, but it does very little damage overall. Allows for 2 attacks per round though.)
>Spear (Can get multiple attacks in if the enemy is distanced enough. Excels at nothing, but sucks at nothing.)
>Club (...Poor at everything, but does extra damage against armored enemies.)

Also.

>Shield?

>Yes.
>No.
>>
>>2071641
>Greataxe. (Special Attacks do more damage, but dodge's counter-attack is weaker.)
>Yes.
>>
Ren takes along a greataxe to one-hand, and a shield.

Armor.

>No Armor (...Move the fastest, terrify people easier... Just uh, don't get shot. Or stabbed.)
>Leather Armor (Slight protection, and no real speed penalties.)
>Chain Armor (Moderate protection, but reduces dodge counter damage... Along with making you move slower.)
>>
>>2071696
>Chain Armor (Moderate protection, but reduces dodge counter damage... Along with making you move slower.)
>>
You take your essentials.

"That chain armor was taken off some bandit off of the Danube. You can have it, it's a bit scratched up, and no one else really wants it. Also, that's all I can really give you without needin' more from you."

"Really? Sounds great... Now, when's the raid supposed to start?"

"A few days from now. Apparently the Jutes might be prowlin' the waters still."

"...The Danish?"

"What now?"

"I erh... Jutes. Right. So what am I supposed to do?"

"Eh, some jobs need doin' in the local village. Isn't much though."

Actions

>...I suppose I can wait around for a few days.
>Heh, I love tedious side jobs! What's there to do?
>Write-in
>>
>>2071752
>Heh, I love tedious side jobs! What's there to do?
>>
"I love this! What is there to do?"

"Well... I erh, we need someone to catch some deserters... Oh, and we need a raiding party against the Burgundii... Finally, I need someone to help me in the forge."

Actions

>...Oooh! Raiding before raiding! Perhaps some pillaging of whoever the Burgundii could be fun...
>Well, you like classics. Perhaps chasing some deserters could be fun.
>...Well, maybe some busywork. Helping in the forge could be good.
>No, you're good. None of this for you.
>Write-in
>>
>>2071802
>...Oooh! Raiding before raiding! Perhaps some pillaging of whoever the Burgundii could be fun...
>>
"Well, I'll take the raiding one!"

"Ah, good... There's a small band of warriors in the meadhall. Meet the housecarl Flamiheir and he'll tell you what you'll be doing. Be warned, he's a bit... Touched in the head."

"Yeah?"

"Aye, acts like he's forgotten things, smashes things at random... That sort of thing."

You thank the quartermaster, and almost giddy, you walk off to the meadhall to find this warrior...

After a minute, you find a large Saxon warrior in the corner, idly examining his axe. One of the warriors points him out as Flamiheir.

You of course, approach and sit in front of him.

"Hello? You're Flamiheir, right?"

"Uh, yeah. You need something? Kind of busy here. Have we met before?"

He doesn't seem as barbaric as you thought at first.

Actions

>Introduce yourself as Renexizious...
>...Introduce yourself in a different alias?
>Ask who he is?
>Write-in
>>
>>2071834
>>2071834
>...Introduce yourself in a different alias?
Renak
>>
"I'm Renak."

"Oh. Another warrior?"

He sort of looks over his hands, even poking at it a bit. He stares at them, somewhat confused.

"...Yeah... So, you're the housecarl?"

"Yeah, I guess."

"You don't sound like one."

"...I guess? I mean, yeah."

Actions.

>...Can you stop acting so strangely?
>Ignore it. It's not important.
>Make fun of this housecarl over his strangeness.
>Write-in
>>
>>2071851
>Ignore it. It's not important.
>>
You ignore it.

"...So, tell me, we're raiding the Burgundii... What can you tell me about them?"

"...They're uh... Well... From what I was told, I think they're from the east. Barbarians. Live in huts, that sort of thing."

"...For fuck's sake, we live in huts."

"...Yeah, kind of."

Alright, there's something going on here.

Actions

>...Just keep ignoring this...
>...Confront him over this.
>Write-in
>>
>>2071868
>...Just keep ignoring this...
>>
>>2071868
>...Confront him over this.
>>
You decide to confront a bit.

"...Why are you acting strange?"

"What do you mean?"

"You act like you've never been in a body before, and you're just so..."

He seems a bit sweaty.

"...How the hell do you even know that? Let alone come to that conclusion?"

"It seems so damned obvious!"

He looks around a bit.

"Listen... This is all a bit new to me, alright? I kind of don't even know where I am, let alone why I'm here."

Actions

>Why the hell are you telling me this?
>You're a really shitty liar.
>...I am too, in fact.
>Write-in
>>
>>2071939
>Why the hell are you telling me this?
>You're a really shitty liar.
>Who are you?
>>
"Why the hell are you telling me this, and who are you, besides being a shitty liar?"

"I'm erh... Well, my name's Flames, actually... I um... Yeah. That's my name... I'd kind of like not being stabbed or anything. Hopefully."

...Fucking Flames. Of course.

Actions

>...You fucking idiot. It's me, Renexizious.
>...Bully him. Technically, he doesn't know it's you.
>...Laugh. Holy shit, that was easy enough to find a friend. And your headmate too.
>Write-in
>>
>>2071967
>...You fucking idiot. It's me, Renexizious.
>>
"...You fucking idiot. It's me, Renexizious."

He looks at you... Then sighs.

"Fucking God, I'm an idiot... So uh, hey. Know why I'm kind of..."

"Nope."

"...You don't think Sola-"

"Probably. Great. And I was beginning to think I was sane again."

"...Hey, come on... I'm not bad to hang around. Also, what's with the regret?"

Actions

>Except, I have the option to leave... Thank God.
>...I'm making fun of you, Flames. For being such a fucking idiot.
>Listen, you're a cool... Well, alright to hang around, but that's really it.
>Write-in
>>
>>2072015
>...I'm making fun of you, Flames. For being such an idiot.
>>
"I'm making fun of you Flames, for being such a damned idiot."

"I'm not an idiot..."

"Still, though..."

He sighs a bit, despairing.

"So I um... So being outside of you is kind of weird, actually. It's like an out of body experience. I like it, honestly."

Actions

>I'd rather you just be in my head, rather then milling about.
>...Well, good for you for having fun out here.
>...You know, I just thought about it... We're two dragons, doing a raid together... Hell, this should be fun, actually
>Write-in
>>
>>2074181
>...Well, good for you for having fun out here.
>...You know, I just thought about it... We're two dragons, doing a raid together... Hell, this should be fun, actually
>>
"Well, good for you for having fun out here... But at least we'll be able to raid together. I mean, what's better then two dragons and one raid?"

"...Well, yeah. I don't think I was ever in charge of raiding before."

"It's a hell of a thing."

"...Yeah, now if only we weren't exactly having to give most of this back to... Whatever the king's name is."

Actions

>...Well, we could steal it...
>...Come on, in the end we'll get more loot helping then we would get striking off on our own.
>Remember, we're not in our dragon form... It'd be somewhat hard to fight off some angry mortals.
>Write-in
>>
>>2074264
>...Come on, in the end we'll get more loot helping then we would get striking off on our own.
>>
"Come on, in the end we'll get more loot helping then we would get striking off on our own."

"I guess... Yeah."

A bit of a silence follows.

"So uh, happen to know where Solaire's at?"

"Nope."

Actions

>...Maybe we should for him. He couldn't have gotten far.
>Come on, let's stop wasting time and get on that raid.
>Why don't we talk a bit more?
>Write-in
>>
>>2074292
>Come on, let's stop wasting time and get on that raid.
He’s probably doing good deeds somewhere, acting all chivalrous.
>>
"He's probably doing good things or something. But come on, let's get started on that raid..."

He nods, and the two of you leave...

It seems that Flames is in command of about twenty men, and all of you head to the nearby Burgundii village, which is quite a walk...

By that, it's all the way in Pomerania.

Flames tries to pass the time with small talk, of course...

After nearly a week of hiking and marching, you come across the Burgundii village.

"So... Got any plans, Ren?"

Actions

>...Rush in there and start hacking and slashing!
>...Attack at night, perhaps you can do this stealthily...
>...Scout, first. What's even in the village?
>(Shrewd Mind) You know what's a good idea? Torching it. Maybe a bit less loot, but the defenders will be in confusion, no doubt...)
>Shapeshift!
>Write-in
>>
>>2074330
>...Scout, first. What's even in the village?
>>
>>2074335
You send a scout forward.

It seems like there's a small militia in the town, and most of the professional warriors are gathered in the center of town around the meadhall. There's a small palisade surrounding the town, but luckily it doesn't seem finished in some parts, meaning it'll be fairly easy to get over. Additionally, there's plenty of farms a few miles away, largely unprotected save by the occassional patrol.

What do?


>...Rush in there and start hacking and slashing!
>...Attack at night, perhaps you can do this stealthily...
>(Shrewd Mind) You know what's a good idea? Torching it. Maybe a bit less loot, but the defenders will be in confusion, no doubt...)
>Raid the countryside! A good start...
>Shapeshift! (Note, Flames can prevent allies from attacking you, as he's friendly and a commanding officer. Or you can do vice versa.)
>Write-in
>>
>>2074340
>...Attack at night, perhaps you can do this stealthily...
>>
You decide to be smart about it, and attack at night...

Who do you want to do what?

Who do you want to take care of the mead hall's warriors?

>Ren
>Flames

Who should take care of the militia?

>Ren
>Flames
>>
>>2074349
>Ren
>Flames
>>
Of course, you get ready to raid...

"Just remember your job Ren, alright?"

"No problem."

So of course, the raiders begin to close in, with you and Flames leading the way...

Roll me a 1d20-7 for stealth.
+2 for trying to not make so much noise with your armor...
+2 for also thinking what part of the loot you should focus on... Money, butter, or women...
>>
Rolled 12 - 7 (1d20 - 7)

>>2074358
>>
Allowing a samefagging for doing one of the bonuses.
>>
Rolled 2 - 5 (1d20 - 5)

Hmmm... just thinking about all the wealth we can’t get from this. Good old fashioned gold coins and not like that paper money that’s everywhere back home.
>>
Allowing one last samefag for just considering what's in your second place of priorities.
>>
Rolled 13 (1d20)

>>2074381
Butter. Women could be higher but Liz has been getting better at finding out and it would piss her off.
>>
13-5=8

You aren't... Well, you aren't very good at this, honestly. Especially with women on the mind... God, with her psychic powers, it's so damned hard to hit on women...

Eventually, he runs head first into a squad of enemy guards...

They say something in a foreign language, and pull weapons, and so does your raiders...

Actions

>Attack!
>Surrender!
>(Barbaric/Eye of the North Star) Go into a barbaric rage!
>Cast a spell!
>Shapeshift!
>Write-in
>>
>>2074416
>Attack!
>>
You of course, attack...

The first guard raises his shield in defense, and charges you... He seems inexperienced, and is easily over-extending in his charge... Easy peasy.

Guessing right on this is a critical hit.

Actions

>Special Attack (Counters Attack)
>Attack (Counters Dodge)
>Dodge! (Counters Special Attack)
>>
>>2074422
>Dodge!
>>
Critical Hit!

You bring your axe swinging sideways, with enough force that you chop his shield in half, and hit him right in the gut. You follow up with punting him in the head, and bringing your axe vertically down onto his spine, killing him instantly. You heft the axe out, and the other militamen back up...

This of course, establishes you as the target of another militaman, who stabs a spear towards you, quite weakly too...

Guessing right is a critical hit.

Actions


>Special Attack (Counters Attack)
>Attack (Counters Dodge)
>Dodge! (Counters Special Attack)
>>
>>2074451
>Special Attack (Counters Attack)
>>
You of course, bring your axe in a low slash, amputating his foot in his charge, and sending him to the dirt. You follow up with splitting his head open with your axe...

The rest of the millitamen at this point are getting absolutely destroyed by your warriors and Flames, and there's only two left...

The last one, a rather scrawny man with a shield and a axe holds back, shield raised high... He's backing away slowly, quite clearly holding back and trying to get out of here...

What do?


>Special Attack (Counters Attack)
>Attack (Counters Dodge)
>Dodge! (Counters Special Attack)
>Intimidate him into surrendering.
>>
>>2074463
>Attack (Counters Dodge)
>>
You attack, and bring your axe down. It splits his axe in half, and you bodyslam him into a nearby wall...

You yourself bring your axe flying towards his head, but he ducks. It breaks through the wooden hut's wall easily, and you hear a yell from inside of shock!

The warrior is holding back, his spear braced towards you... He seems quite terrified. Flames is also coming up behind him...

If this hits, it'll be a critical.


>Special Attack (Counters Attack)
>Attack (Counters Dodge)
>Dodge! (Counters Special Attack)
>Intimidate him into surrendering! (Success if you can terrify him somehow!)
>>
>>2074473
>Attack (Counters Dodge)
>>
You bring your axe overhead, but using his superior reach, he narrowly avoids and stabs towards you...

You use your shield to block his strike easily, and it takes a bit of damage. He lunges a bit lower, aiming for your feet, and stabs your chainmail slightly, without penetration...

However, you backhand him right into Flames, who bashes the warriors in the back of the head... He jumps out of the way, only to fall from dizzyness onto his knees...

He yells something in his strange language, and charges at you with wild abandon!

Finish him?

>Yes!
>No! (Knock him out!)
>>
>>2074484
>>No! (Knock him out!)
>>
Rolled 20 + 4 (1d20 + 4)

You of course, bring the blunt of your axe blade straight into his face, knocking him to the cold hard ground. He is easily knocked out.

You and Flames continue on as your men begin to focus on taking out the rest of the guards...

Ignore my roll.
>>
Critical Success.

You find yourself manuevering so well through the city's streets that you end up finding a nice back entrance to where the meadhall is... Right as the alarm is called too!

You hide in a bush, and watch carefully as warriors assemble with shield, axe, and spear and rush out to meet your warriors, all while you hide in a bush...

After a minute, most of them have run off, and a large amount of archers stay behind, taking shots at your raiders...

Hm... No one's around save for the enemy, and judging from the fact their putting up fortifications, no one's going to really notice in time since your here...

There's about easily 25 archers.

Actions

>Shapeshift. (No one is around to notice... Certainly, the right form right by some weakling archers might be akin to taking a hot knife through butter.)
>CHARGE! (They're archers! You can destroy them easily!)
>...Sneakily attack. (Much slower... You might lose some men to archers, and you suck at sneaking!)
>Write-in
>>
>>2074498
>CHARGE
FOR HONOR!
>>
You lift your axe, and begin to close to the closest archer...

You charge right up behind an archer, who turns around as you scream, and fumbles for his knife...

Roll me a 1d20+4 for rampaging through archers, and how many insta-kills you get.

+3 for special kill ideas and general massacring.
+2 for a battlecry!
>>
If the total score is above 25, none will be able to stop you in this massacre.
>>
Rolled 14 + 4 (1d20 + 4)

>>2074506
>>
Rolled 3 + 12 (1d20 + 12)

>>2074509
>>
Allowing samefagging for a battlecry.
>>
14+4=18

You slash, bash, decapitate, and overall rampage your way through the majority of the archers, with many of them fleeing or attempting to...

You've successfully routed the archers!

What to go after next...

>Break into the meadhall!
>Loot a few nearby houses...
>Chase the archers!
>Go to flank the warriors!)
>Write-in
>>
>>2074609
>Break into the meadhall!
>>
You of course, begin to attempt to break into the meadhall...

You open the door to it, and inside seems to be a flaming hearth. There's not really much in here...

Actions

>Look for loot!
>See if there's anyone of importance in here.
>Torch the place!
>Leave.
>Write-in
>>
>>2074624

>Look for loot!
>See if there's anyone of importance in here.
>>
You of course, begin to tear the building apart for loot and to see if there's any valuable people inside.

Roll me a 1d20+5 for looting!

+2 for reassuring yourself that Flames can handle it.
+1 for being somewhat upbeat about raiding with vikings, and not having to deal with Flames inside of your head!
+1 for of course, thinking of delicious butter and gold.
>>
Rolled 4 + 9 (1d20 + 9)

>>2074737

>Flames should be able to handle it. It's just a few raiders, I deal with worse than that all the time, how bad can it possibly be? Seriously, what's the worst that can happen?
>At least I get to truly RAID again, and don't have some overly compassionate pissant whining in my thoughts about how 'this isn't going to be very good to our international standings', or 'what will NATO and the UN think if we take all these Danes back home and press them into making butter for us' anymore.
>Mmmmm....butter. The only yellow object worth as much as gold, is sweet, delicious butter! And this is a meadhall, so there should be both!
>>
Allowing samefagging for just being happy you have privacy in your head again... For now, until Liz sees you again...
>>
4+9=13

Renexizious finds quite a bit of money in pouches, and a better shield..

Ren pockets about 350 coins...

With that done, it sounds like fighting is growing closer to the meadhall...

Actions

>Torch the place.
>Go out to assist in the fighting...
>Loot some more!
>Search for any important people.
>Write-in
>>
>>2074829
>Go out to assist in the fighting...
>>
>>2075048
this
>>
You of course, go outside to assist in the fighting...

You seem to be right behind what seems to be a small shield wall of enemy warriors in front of the meadhall, with your own warriors insulting and egging them on from afar...

Roll me a 1d20+4 tor SNEAK ATTACK!
+2 for a battlecry.
>>
Rolled 5 + 12 (1d20 + 12)

>>2075050
>>
Rolled 11 + 4 (1d20 + 4)

>>2075050
>>
Rolled 5 + 6 (1d20 + 6)

>>2075050

>BLOOD AND PLUNDER!
>>
11+6=17

Renexizious charges the back line of the warriors, and brings his axe down on one particularly unlucky sod, chopping his arm off!

Renexizious swings again, and catches one of the other warriors right in the spine, killing him instantly...

However, Ren focuses on his next target... An armored huscarl, who bangs his axe against his shield...

The rest of the battle rages on, and this armored huscarl and you begin to close slowly...

He's playing it cool, and seemingly is holding back a bit... He's a professional, that's for sure.

Actions


>Special Attack (Counters Attack)
>Attack (Counters Dodge)
>Dodge! (Counters Special Attack)
>>
>>2075876
>>Special Attack (Counters Attack)
>>
>>2075876
>Attack (Counters Dodge)
>>
Rolling in 5 minutes anons.
>>
>>2075885
I’ll switch
>>
Rolled 14 (1d20)

Tie!

Roll me a 1d20 anons, just one.
>>
Rolled 11 (1d20)

>>2075893
>>
The housecarl dodges your attempt at kicking him, and follows up with attacking your leg with an axe. It hits, barely, and you punch out with your shield to send him back...

Your right leg has a minor injury now...

The two of you circle a bit...

He's still playing it cool, and holding back a bit.

Actions

>Special Attack
>Attack
>Dodge
>>
>>2075917
>Attack
>>
You swing your axe at him, but he ducks below it, and uppercuts you in the face with his shield. He promptly swings his axe right into your chest as you stumble back...

You have a minor injury in your right leg.
You have a moderate injury in your torso... It's currently bleeding.

He seems ready to pounce seeing that you've been weakened and stumbled back a bit, and has certainly lowered his guard...

Actions

>Attack
>Special Attack
>Dodge!
>Cast a spell!
>Shapeshift.
>>
>>2075935
>Dodge!
>>
You attempt to dodge, but he brings a flurry of blows down upon you and your shield. Your being forced to the defensive, and you lift your shield to protect yourself...

Your having a hard time noticing his movement since your on the defensive...

Your shield has light damage.

Guess at what he's trying to do anons.

>Attack him!
>Special attack him!
>Dodge him!
>Cast a spell!
>Shapeshift!
>Write-in
>>
>>2075949
>Shapeshift!
Turn into a werewolf
>>
>>2075963
Be a chad
>>
>>2075973
So werewolf? Or is that a vote for a BBM?
>>
>>2075949
>Cast a spell!

Necrotic Bolt, or whatever it was called. End this.
>>
You of course, decide to shapeshift...

You grow some long, sharp claws, and sharp fangs, as the assault continues on... Eventually, you lower your shield just in time for the huscarl to notice.

"What in Baldr's nam-"

You swipe your one handed axe over his head, and promptly begin to swing at him as you shapeshift...

It'll take two rounds for the shapeshift to complete...

He is quite shocked and taken aback by what's happening...

Actions

>Attack!
>Special Attack!
>Dodge!
>Cast a spell!
>Shapeshift!
>>
>>2076007
>Dodge!
>>
You sort of back up, and so does he...

None of you have a reach advantage, and he begins to watch your transformation, becoming quite disgusted and horrified.

"I'll send you to Hel, man-beast!"

He gathers his courage, and advances slowly towards you, shield braced carefully...

Choose.

>Attack
>Special Attack
>Dodge!
>Cast a spell!
>Shapeshift...

Transformation done next turn.
>>
>>2076022
Dodge
>>
You attempt to manuever around him, but he manages to attack fast enough to hit you...

His axe rends your left arm, and he closes in, punting you in the snout with his pommel... Which hurts like hell, thanks to the still-forming flesh and fur there...

At this point, your transformation concludes, and you're quite tall. About 17 feet, actually, with claws long enough to stack donuts on, and fangs sharp enough to bite through metal...

You turn your attention to the huscarl...

You have a moderate chest injury.
You have a light injury on the leg (HEALING)
You have a light injury on the left arm. (HEALING)

Actions

>Attack
>Special Attack!
>Grapple (Hard to do, and countered by Dodge and Attack. If countered, you'll take heavy damage to the arms, or even end up grappled by the enemy!)
>Infect (Hard to do, countered by Dodge and Attack. If countered, enemy deals double damage against you.)
>Cast a spell.
>Shapeshift
>Dodge!
>Cast a spell!
>Shapeshift!
>>
>>2076048
>Attack
>>
Tie!

Roll me a 1d20+1 against him.

+1 for finding a way to scare him in your lycanthrope form. (+1 for also boasting about how easy it'll be to kill him!)

One roll only, and advantage and bonus given due to superior strength, size, and overall combat lethality.
>>
Rolled 3 (1d20)

>>2076065
>>
Rolled 7 (1d20)

>>
Rolled 7 + 12 (1d20 + 12)

>>2076065
>>
You attempt to attack, and slice your claws into his shield, which you very nearly knock out of his hands... But just in time, he swings his axe down onto your hand, doing quite a bit of damage to it...

You roar in pain, and angrily think about how to kill this upstart...

He seems ready for a follow-up attack, and is staring you right in the eyes, almost goading you for an attack...

You have a moderate chest injury.
You have a light injury on the leg (HEALING)
You have a moderate injury on the left arm, and it's bleeding quite badly.

You feel your strength beginning to be sapped out of you at this rate...

Actions
>Attack
>Special Attack!
>Grapple (Hard to do, and countered by Dodge and Attack. If countered, you'll take heavy damage to the arms, or even end up grappled by the enemy!)
>Infect (Hard to do, countered by Dodge and Attack. If countered, enemy deals double damage against you.)
>Cast a spell.
>Shapeshift

The battle at this point seems to be in favor of your men, and they'll be able to help you soon...
>>
>>2076091
>Special Attack!
>>
>>2076091
>>Special Attack!
>>
You of course, swoop your claws down to hit...

Roll me a 1d20+5 for damage.

+2 for attack ideas!
>>
>>2076102
*Also, only taking one roll, but anyone can do the bonuses.
>>
Rolled 3 + 5 (1d20 + 5)

>>2076102
>>
Well, I'll wait 20 mins and see if anyone wants to do the bonuses.
>>
Rolled 15 + 7 (1d20 + 7)

>>2076102


>Attempt to crush his sword-arm's shoulder with our claws. If we can dislocate or break the joint, then that's most of his offensive power gone.
>>
10

Moderate Damage

You manage to bite down on the shield and rip it out of his grasp, and toss it to the side, while also ripping his arm with your claws. His arm's trickling with blood, and he's defenseless...

He quickly rushes over to a nearby body, and picks up another axe with his bleeding hand...

His left arm is bleeding quite a bit.

You have a moderate chest injury.
You have a very light injury on the left leg.
You have a moderate injury on the left arm, and it's bleeding quite badly, still.

He seems to be hanging back, but is moving closer to you...

Actions

>Attack
>Special Attack!
>Dodge
>Grapple (Hard to do, and countered by Dodge and Attack. If countered, you'll take heavy damage to the arms, or even end up grappled by the enemy!)
>Infect (Hard to do, countered by Dodge and Attack. If countered, enemy deals double damage against you.)
>Cast a spell.
>Shapeshift
>>
>>2076165
>Grapple (Hard to do, and countered by Dodge and Attack. If countered, you'll take heavy damage to the arms, or even end up grappled by the enemy!)
>>
"After I'm done turning you into my rug, I'll treat your Saxon boys to some of my hospitality, man-beast!"

Oh boy.

In a flick of the wrist, he tosses one of his axes at you. You catch it.

...What do?

>Break it in front of him. That'll show him...
>Toss it back. You have a good wrist!
>Dual wield it. You have the strength, after all. (Note, it's not a full-sized great axe, and is a bit too small to use.)
>Write-in
>>
>>2076209
>Toss it back. You have a good wrist!
>>
Roll me a 1d20+1 for damage.
+1 for boasting or insulting him back!

One person only rolling please.
>>
Rolled 16 + 1 (1d20 + 1)

>>2076226
>>
16+1=17

Severe Damage!

You toss his axe right back, and it hits right in his chest... His armor does very little to stop a high-speed axe to the shoulder.

He gets hit by it, and knocked down to the ground, but is struggling to get back up...

You come over, and he rolls over to a nearby body, grabbing a shield and shortsword... He gets up as soon as you pounce next to him...

He's at this point, taking slow breaths and is struggling to stand.

Both of his arms are very heavily injured, and he's quite fatigued.

Actions

New Combat Skill: Pounce (Werewolf Alpha)

>Attack
>Special Attack!
>Dodge
>Grapple (Hard to do, and countered by Dodge and Attack. If countered, you'll take heavy damage to the arms, or even end up grappled by the enemy! (NEW: If enemy is fatigued, can only be countered by Dodge.)
>Infect (Hard to do, countered by Dodge and Attack. If countered, enemy deals double damage against you. (NEW: If enemy is fatigued, can only be countered specifically by Dodge.)
>Pounce (Hard to do. Countered by Dodge and Attack, and can only be used against weakened enemies... But is a one shot-kill if done correctly. If countered, triple damage against you. Causes fear in nearby enemies.)
>Cast a spell.
>Shapeshift
>>
>>2076269
>Attack
>>
Rolled 8 + 1 (1d20 + 1)

Tie.

Roll me a 1d20+1 anons. One roll only please.
>>
Rolled 12 (1d20)

>>2076277
>>
Hit!

You manage to collide your axe with his axe, which clearly doesn't stand up to your size, strength, or willpower...

Roll me a 1d20+7 for damage.

+2 for ideas for a special attack.
+1 for taunting or otherwise maybe respecting the fact he held up to you for so long.

Critical Success if all bonuses are done, and the dice roll is at least above 10.
>>
Rolled 12 + 7 (1d20 + 7)

>>2076296
>>
Rolled 9 + 12 (1d20 + 12)

>>2076296
>>
“rawr”
>>
12+7=19

Extreme Damage!

You bodyslam into him, knocking him to the ground, as your claws rips apart his armor...

His shield is literally ground into little more then bark in the face of your assault, and your claws begin to tear at his armor...

Actions

>Attempt to finish him off... (Kill.)
>Knock him out! (Potentially recruit this man? He's a natural at fighting.)
>Well, easily said, perhaps a bit of... Conversion? Lycanthrope Alphas can do that. (Infect him... It'll take a while to manifest, but he'll be both loyal and healed.)
>Write-in
>>
>>2076411
>>2076411
>Attempt to finish him off... (Kill.)
>>
>>2076411

>Knock him out! (Potentially recruit this man? He's a natural at fighting.)
>>
Rolling here in about 15 minutes.
>>
Trying to combine here...

So of course, you decide that well, maybe you should let him live. He did fight well... But on the other hand, why leave a threat to linger?

So you do a bit of both.

You grab him by the helmet, and of course, look him right in the eyes..

And punch him.

After a bit of bullying, and generally beating the shit out of him, you throw him to the dirt, and of course, the battle around you seems to have generally concluded...

Some of the Saxon warriors are of course, weapons drawn towards you, but aren't outright attacking...

Right.

Actions

>Flee via meadhall! Perhaps you can shapeshift back?
>...Just uh, you know, say hi or something?
>...Scare them off! Why not make some children's horror stories or something?
>Attack!
>Write-in
>>
>>2076623

>...Scare them off! Why not make some children's horror stories or something?
>>
Roll me a 1d20+5 for scary werewolf mode.

+3 for of course, finding a way to scare/terrify the Saxons...
+2 for also of course, bullying the huscarl a bit more as an example to those who defy you.
+1 for also showing off your Chad levels.
>>
Rolled 3 + 11 (1d20 + 11)

>>2076642

>Start slavering and foaming at the mouth, with bloodshot eyes, and constantly flexing our claws, a low growl rumbling in our chests, acting like a semi-feral beast with a score to settle.
>Grind the huscarl's face into the dirt as a show of superiority, then as we walk towards the wall of Saxons, kick some more dirt onto him for extra humiliation.
>Be sure to flex our muscles right before we leap at the wall, howling like the alpha predator we are.
>>
Allowing a samefag for being even more of a chad apex predator, and terrifying them.
>>
Rolled 4 + 11 (1d20 + 11)

>>2076766

>Focus on the weakest, most fearful looking member of the Saxons standing against you, and move towards him. And do so savagely, and throw the mangled corpse at the feet of the others to show off what happens to those who stand against you.
>>
...One more chance to samefag.

Bully the shit out of the weak Saxon anon while showing off how apex you are. I believe in you.
>>
Rolled 17 + 11 (1d20 + 11)

>>2076766
>>
You know what, I'll be nice.

17+11=28

Renexizious, like the apex predator he is, flexes his muscles, and growls like an alpha. Even snapping a bit at the startled Saxons.

You find the closest, and shortest one, and move towards him, and before he can even react, you've got your arm around his throat, and his dominant hand behind his back.

So of course, you get him in a necklock, and choke him out a bit, and noogie him "slightly".

Then of course, you lift him up by his collar, and punch him right in the gut, and toss him to the side.

"If you don't want to end up like him, I suggest you toss me all your valuables. Now. Lunch money included."

The saxons, look among themselves, somewhat confused...

They of course, give up some of their money once you casually break someone's arm.

Roll me a 1d20 for loot.

+2 for more physical bullying.
+1 for showing off your apex Chad levels.
>>
Rolled 16 + 3 (1d20 + 3)

>>2076790

>Start snapping fingers, one by one. Casually mention that if they want their little friend Jerry here to be able to hold anything with either hand ever again, then they'd better be quicker about handing over that money. Or once you run out of fingers, you'll see how long it takes to ruin a knee with just one hand.
>Throw this weakling asshole over your shoulder like he's nothing more than a sack of potatos while breaking his fingers. Easy stuff.
>>
16+3=19

You of course, get a nice, large sack of coins, loot, and other such valuables... In fact, you chalk it up to be about 700 coins, roughly...

Renexizious has gotten a new upgrade..

>Alpha Bully: Renexizious gets a large bonus to intimidating and bullying (+5) in his Alpha Werewolf form, which also becomes more psychologically effective. He can upgrade this a lot, to the point of getting stat bonuses, form-specific size bonuses, and even perhaps a "once a day" instant terrify alongside other benefits later. (Note, Renexizious tends to bully and be more dominating in his werewolf forms, but isn't too effected in other forms.)
>Bullish Bully: Renexizious gets a large bonus to intimidation in Minotaur form (+4), alongside a (+1) Charisma boost. Eventually, this can be upgraded to a "Bull Bullier", which can mean an instant-terrify a day, along with increasing Strength, Ren's size in Minotaur Form, and some other benefits.
>Professional Bully: Renexizious gets a wide bonus to bullying (+2) in all forms, and additionally can choose a favored form (besides Dragon) to get an additional (+1) to intimidation in that form. Renexizious also becomes more dominating and intimidating in personality as well, and this can be upgraded to a Bullying Expert.)
>>
>>2076807

>Alpha Bully: Renexizious gets a large bonus to intimidating and bullying (+5) in his Alpha Werewolf form, which also becomes more psychologically effective. He can upgrade this a lot, to the point of getting stat bonuses, form-specific size bonuses, and even perhaps a "once a day" instant terrify alongside other benefits later. (Note, Renexizious tends to bully and be more dominating in his werewolf forms, but isn't too effected in other forms.)
>>
One vote for a BBW (Big Bad Werewolf), going to wait a bit for anyone else.
>>
>>2076819
assuppptry;
>>
Apex it is.


You feel a strange change as you walk away from the Saxons. Longer teeth, saber tooth tiger in nature, and no doubt terrifying to look at... Your claws become eerily long by an entire inch, and become sharper...

Your bodily shape even increase a bit in response, indicating that you're about 18 feet now, and with your muscles more clearly defined then ever.

So of course, you turn to the Saxons, unsettling them even more.

With a growl...
"...If I find any of you following me, I'll make sure you regret it."

With that, you run off to plunder the rest of the town.

Roll me a 1d20+6 for looting.

+3 for being a scary motherfucker and terrifying civilians a bit.
>>
Rolled 16 + 6 (1d20 + 6)

>>2076943
>>
Ren plundered about 1600 coins worth of things and runs off with money and butter...


Choose next PoV.

> Renexizious
> Claw
> Liz
>>
Rolled 20 + 12 (1d20 + 12)

>>2076943
>>
>>2076994
> Liz
>>
>>2076996
>>
You are now Liz.

Roll me a quick 1d100 pls
>>
Rolled 50 (1d100)

>>2077010
>>
Liz walks into the harbor of Athens, confused by the sights and sounds of it all. She looks around for whatever may of use to her.
Nothing much happens, but many men passing by either are obviously checking her out, attempt to flirt, or otherwise compliment her. One man even gives her 25 coins simply as a gift!
Of course, by the end of the night, Liz finds a tavern to spend the night...
During of which, she can't help but worry.
She tosses and turns in her bed, unable to get sleep... She thinks of the kids. Oh god, how they must miss her... She didn't exactly think it'd take this long to get back... And what about Ren? He's likely missing her... Probably in one way or another. Then of course, not to mention missing England... God, it was so nice to be home and then she buggered off and all this happened...

Actions

>...You know what? The kids are fine, worry about your husband instead... What if he's injured or drowned? Oh gods... (Liz will tend to worry more about her husband...)
>...Oh gods, did you call that baby-sitter? Did you even tell her what she'd be dealing with! God, hopefully they're alright... (Liz will worry more about the kids.
>...You know, you somewhat wish Ren was here, at least right next to you... Just try to think about that... God, he was so cute sleeping next to you.(Liz's worry about Ren becomes a bit lustful.)
>>
>>2077023
>>...You know, you somewhat wish Ren was here, at least right next to you... Just try to think about that... God, he was so cute sleeping next to you.(Liz's worry about Ren becomes a bit lustful.)
>>
>>2077023
>...You know, you somewhat wish Ren was here, at least right next to you... Just try to think about that... God, he was so cute sleeping next to you.(Liz's worry about Ren becomes a bit lustful.)
>>
You attempt to get some sleep, but you can't help but miss feeling Ren right up against you...

Liz has a new form mutation avaliable to manifest.

Specify a form for it apply in, besides dragon.
>>
>>2077051
Yuan-Ti
>>
>>2077051
Yaun-Ti
>>
>>2077051
Yuan-Ti
>>
Liz of course, eventually goes to sleep, thinking of Ren all the way through. She eventually wakes up, feeling somewhat... Snakelike.

Choose upgrade

>Elongated (Liz increases in length by another ten meters. This grants even more storage space, and also of course, makes other yuan-ti envious of her and increases her status there. Her constriction also becomes more powerful.)
>Very Fast Reflex (Liz's reflexes improve even more, and it becomes quite hard to hit her with even guns. She additionally usually fires first and more accurately.)
>Venom (Liz can bite an enemy to inflict a poison. Choose either necrosis, an emotion to force, or paralyze.
>Punished Liz (A woman denied her empire and husband. Elizabeth's stealth and constriction damage double, and she finds it more easy to sneak around.)
>Dragonlike Yuan (Elizabeth's yuan-ti form becomes more dragon like. Her scale's color turns to green in it, and additionally lets her breathe her magical aspect.
>>
>>2077233
>>Venom (Liz can bite an enemy to inflict a poison. Choose either necrosis, an emotion to force, or paralyze.
>>
>>2077242
Specify what venom.
>>
>>2077245
Emotion.
>>
>>2077251
Any emotion in particular?
>>
>>2077267
SUFFERING
WHOA HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!
>>
>>2077272
Useless emotion, but good meme!
>>
>>2077233
>Elongated (Liz increases in length by another ten meters. This grants even more storage space, and also of course, makes other yuan-ti envious of her and increases her status there. Her constriction also becomes more powerful.)
>>
>>2077233

>Elongated (Liz increases in length by another ten meters. This grants even more storage space, and also of course, makes other yuan-ti envious of her and increases her status there. Her constriction also becomes more powerful.)
>>
Elizabeth feels a a bit... Well, cramped. It feels like her body's resting on hard wood...
In fact, when she wakes up, she's surprised by the fact it is! It seems like her recent mutation has caused her to shift to yuan-ti form... Which has left her tail sprawled out all over the floor, and making it somewhat hard to step around in.
Not to mention the severe weight on your back. As the longer your tail grows, the more... Weight you have, it seems, particularly in the tail and lower regions. No doubt this will make constricting even easier. You suspect you could probably crush through bone if it gets much better...
Elizabeth however, does notice that her body is now a large 40 meters long... It's in fact, long enough to wrap around the room, and coil up on the bed... God, you'll probably have to pick splinters out of your scales or something...
...Of course, your in a monstrous form. You should probably get out of this scandalous attire before someone notices this or wors-

You hear a knock at the door.
"Everything alright in there? I heard a bang."

Alright Liz. Play it cool.

You answer back...

Wait.

Why is he curious about what's happened? That's awfully convinent.
"Why do you care? I'm busssy."

...Fuc- You mean, damnations. Of course there's a hiss. WHY WOULDN'T IT BE YOUR LUCK!? Damn whoever gave your snake form a lisp! Did you even have one? Did they think it would be a funny game to do this to you?

"I erh... I asked because I heard a smash."

A smash? You look around, and indeed, a rather awfully convinent fallen vase has hit the floor, smashed.
By your tail, no less.
Of course.
You begin to get ready to answer back.

Choose one more form upgrade anons!
>Snakelike Lisp (Elizabeth gets a cute, foreign-sounding snake hiss on every s. Thisss of course, makes her sound more exotic. Boosts charisma by one.)
>Elongated (As like last mutation!)
>Very Fast Reflexes (As like last mutation!)
>Punished Liz (As like last mutation!)
>Venom (As like last mutation! Specify venom!)
>>
>>2077439

>Snakelike Lisp (Elizabeth gets a cute, foreign-sounding snake hiss on every s. Thisss of course, makes her sound more exotic. Boosts charisma by one.)

Well, this beats out my idea of turning Liz into jormungur. For now anyway
>>
>>2077439
>>Punished Liz (As like last mutation!)
WHOOOOA HOOOOOOO
>>
You can't help but panic a bit.

"Lisssten, I'm perfectly fine! Just go, pleassse?" You reasonably request.

"...Is everything alright in there? Sounds like a snake got in."

"I erh, yesss, everything's fine. There'sss no need to worry, none at all."

"I should check, to make sure."

"Why are you being... Thisss determined? There isss nothing wrong! Absssolutely nothing wrong!"

"Can you move?"

The human bar owner seems to be unlocking the door...

Actions

>Constrict!
>(Attractive, Psionic): Seduce!
>Psionic Spell!
>(Punished Liz) Find something to hide behind!
>(Assertive, Egomania) As soon as he opens, whisk him inside, and bully him for daring to enter your (temporary) lair! In fact, how dare he charge you 5 coins to stay the night here!)
>Write-in

Btw, said fuck it and combined lisp and punished.
>>
>>2077525
>>(Assertive, Egomania) As soon as he opens, whisk him inside, and bully him for daring to enter your (temporary) lair! In fact, how dare he charge you 5 coins to stay the night here!)
>>
>>2077556
Roll me a 1d20+7 anons.

+3 for scaring him and terrifying him. Also, preventing him from leaving.
+2 if you can be very upset over your lisp!

If every bonus is done, autosuccess critical.
>>
Rolled 9 + 7 (1d20 + 7)

>>2077637
>>
Rolled 2 + 7 (1d20 + 7)

>>2077637
>>
Rolled 7 + 7 (1d20 + 7)

>>2077637
>>
9+7=16

Of course, you coil around him, constricting him slightly.

"How dare you enter my abode, and have the gall to demand I pay you? What sssort of business practice is this?"

"OH GODS LET ME GO!"

"Ssshush, you..."

You hear whispers from outside. People certainly are hearing the terrified man's screaming, so you strangle him slightly, to stop him from talking.

You hear a bang.

"What's going on in there?"

Goddamn it. There's an entire tavern out there too...

Actions
>Constrict!
>(Attractive, Psionic): Seduce!
>Psionic Spell!
>(Punished Liz) Find something to hide in... You'd rather not get caught in snek form!
>(Assertive, Egomania) Go out there, and show the bar patrons who's boss!
>Shapeshift, and quickly! (Note, weaker forms will lose your grasp on the strangled man. A strong form will let you keep him quiet.)
>Attack!
>Write-in
>>
>>2077987
>(Attractive, Psionic): Seduce!
Who wouldn’t be entranced by a 100+foot long snakewoman who probably swallow an entire horse
>>
>>2077987
>>Constrict!
>>
Roll me a 1d20+4 anons.

+3 for opening the door, and trying to not scare him, and being a bit flirtacious.
+2 for thinking of Ren seductively, rather then this man.
+1 for trying to hide the massive amount of length of snek tail behind you... Or using it to your advantage?
>>
Rolled 9 (1d20)

>>2078093
>>
Rolled 17 + 12 (1d20 + 12)

>>2078093
>>
17+12=29

Liz shyly opens the door.

"Lisssten, I'm... I'd rather not ssshow my face... You underssstand? Come in here..."

Entranced, he comes in... Only to step on your tail, and for you to curse a bit wildly...

You quickly close the door, and he expresses in shock the fact that holy shit, your a snakewoman!

"What in the gods name..."

Actions

>Pull the classic act of "how oppressed you are" and how your just trying to get through this horrible skin condition.
>Constrict! Hopefully no one else will investigate.
>Psionically seduce. He'll ignore the fact your a huge snakewoman...
>...Constrict-seduction? Maybe that's a thing you can do.
>Write-in

Also, this is just how you end up seducing him.
>>
>>2078227
>Pull the classic act of "how oppressed you are" and how your just trying to get through this horrible skin condition.
>>
>>2078264
sfasfe
>>
You of course, tell him a bit of a sob tale for a bit while quietly strangling and constricting the bartender, careful to not kill or injure him...

Eventually, his panic after a bit calms down...

Actions

>(Golddigger) You know, you can't help but wonder what's in his pockets... Distract him while your tail goes in for a bit of pocket scooping...
>Send him off, and basically get him to promise that he won't tell anyone that your here!
>...See if you can get any free things from him...
>Tell him to tell others that maybe not all monsters are bad...
>Get him to tell you a bit about the city and maybe be a bit of a tour guide or something.
>Write-in
>>
>>2078306
>Get him to tell you a bit about the city and maybe be a bit of a tour guide or something.
>>
Rolled 9 + 1 (1d20 + 1)

Webweaver Recharged by the way anons.

You of course, get him to tell you a bit about the city...

Rolling for his connections.
>>
He's a mere plebian, but barely interacts with the city itself. He does however, tell you a bit about the city, his ship-building shop, and a bit about the city's layout and the local governor of the province...

The governor isn't particularly noteworthy, being a competent general on the battlefield. He's known to be quite loyal of the young Emperor Arcadius, a rather weak Emperor who's mostly focused on matters of the church...

Actions

>Focus on buttering up to him, and trying to see if there's anything you can do regarding getting ahead in ships... Perhaps a merchant navy in the future...
>...Ask a bit more about the governor.
>Ask a bit about the current Emperor.
>Ask more specifically about the city.
>Write-in
>>
>>2078369
>...Ask a bit more about the governor.
>Ask a bit about the current Emperor.
>Ask more specifically about the city.
>>
You begin to ask about the governor, about the current Emperor, and ask a bit about the city, as he sits with you on the bed...

Quickly, roll me a 1d100 anons.
>>
Rolled 94 (1d100)

>>2078410
>>
94

He knows... A lot.

Apparently, the mayor is someone called Theodosius, and is apparently the younger son of the current Emperor. A lad of 18.

He seems to be a faithful Christian, and a competent commander on the battlefield. He's additionally a good lawmaker, and capable architect.

The current emperor on the otherhand, is largely ruled by his court and is not particularly competent in the slightest. In fact, it's widely known that a Gaulish minister known as Rufinus is the one truly pulling the strings... Described by the man as an acute, ambitious, greedy and utterly without principles.

"Sssay, sssir... How do you know all this?"

"Ah... Well, fair... Snake... Lady, my brother's a tribune, actually..."

Interesting. Some political power...

"I see... Well, what about the city?"

"Athens? It's a fair enough city... I'm not too much of a fan of it, I prefer Constantinople."

"Oh, really? Why?"

"...Bigger, better, more beautiful then this city, still stuck with the Greeks and their ways..."

"Oh... So your not native?"

"I'm an equite from Constantinople, yes... That yes, owns a shipyard, but that's because of how profitable it is."

"Oooh, I think I sssee.. Is there anything else about your family?"

"Well... I'm erh... Not really the patriarch... My father's grooming me to follow my brother's path of being a tribune... It's a little hard, especially since he's forbid me from serving in the army."

"Oh, how sssad... I know how you Romansss just love your army."

"Well... I suppose. Is there anything else?"

Actions

>Change the topic back to the city. Does he know anything or anyone inside of it...
>...Ask a bit about his family. Sounds interesting, so far.
>Tell him you should leave...
>Ask his name and introduce yourself? (He'll become a formal character.)
>(Webweaver)... Perhaps you can use his family to achieve some modicum of political success...
>Write-in
>>
>>2078602
>Ask his name and introduce yourself? (He'll become a formal character.)
>>
"So, my name'sss Elizabeth... What about yoursss?"

A bit startled, he realizes what you mean.

"It's well, erh...Mario, actually. So... Elizabeth... What exactly are you?"

Actions

>A dragon.
>A human.
>Whatever I wish to be, honestly.
>A yuan-ti.
>...Well, a friend...
>Write-in
>>
>>2078698
>a shapeshifter
and
>...Well, a friend...
>>
"Well... A ssshapessshifter... And a friend..."

You can't help but put emphasis on the last part, as you continue to seduce him and learn more...

After a bit, he excuses himself, quite flustered and enamored with you, and leaves the premise... Of course, you know where he lives in the city, and he's more then happy to let you stay there...

You also of course, stop strangling the bartender.

Before we continue, change forms?

>Yes. (Specify form.)
>No. (...Bad idea... But an idea.)
>Write-in
>>
>>2078750
>Yes. (Specify form.)
Human
>>
Human form it is.

What does Liz want to do as a goal in the city anons?

>...Take control of it... Why not?
>...Get rich, of course!
>...Who cares? You're out to find your husband!
>Write-in
>>
>>2078779
>...Take control of it... Why not?
>>
>>2078779
>>...Take control of it... Why not?
>>
You of course, decide to take control of the city...

Now, what do anons want to do?

>Go to Mario's house... Perhaps he can help you in your goals.
>Go to a bar... There's some jobs there sometimes.
>...You know what you need, you need money. First and foremost... Look for opportunities!
>Shift PoVs and leave this to Liz. You can do something else.
>Use webweaver to guarantee somesort of political gain.
>Write-in
>>
>>2078921
>>...You know what you need, you need money. First and foremost... Look for opportunities!
>>
>>2078921
>...You know what you need, you need money. First and foremost... Look for opportunities!
>>
Roll me a 1d20+5 anons.

+2 for of course, ideas on how to get money.
+1 for missing Ren a bit... More then usual.
>>
Rolled 11 + 12 (1d20 + 12)

>>2078975
>Liz misses Ren and masturbates
>>
Rolled 4 + 5 (1d20 + 5)

>>2078975
>>
>>2078983
No.

Allowing a samefag for just missing Ren.
>>
Rolled 6 (1d20)

>>2079001
>It’s been so long since we’ve seen each other. It’s been what? A week now. Oh god I don’t even have the sensation of his strong powerful hands in memory.
>>
11+6=17

You can't help but miss Ren quite a bit...

But eventually, an opportunity comes at you...

Apparently, an Equites wants a trustworth educated tutor to teach their heir. He's offering 1000 gold coins for this, and for whoever can fulfill this on short notice.

Actions

>Look into it.
>Ignore. You have enough kids as it is.
>Write-in
>>
>>2079420
>>Look into it.
>>
You of course, begin to look into this... You can raise kids. And totally get close to a equite.

So, choose a PoV real fast while Liz does this.

>Claw (kind of important. Like a lot.)
>Ren (Not too important, is running away with Flames with money.)
>>
>>2079473
>>Claw (kind of important. Like a lot.)
>claw
>important
Claw anyways. we have....claws for concern.
>>
Claw feels something soft.

...Hm... Soft...

He gropes it slightly... Hmphph.... Feels like silk...

He turns over, onto his stomach, and opens his eyes...

There's a roof over his head, that's for sure... He gets up, and stretches...

Huh. What a nice nap...

How did I even get here? You guys remember at all? I just remember being huge, gelatin, and going through a portal...

Claw idly puts on some clothes, and hears a knock on the door.

"Are you ready yet, sire?"

"I mean, uh... Give me a second. Getting dressed, you know?"

"As much time as you want, sir."

You open the door after getting a rather exotic-looking silk robe on, and see a... Middle-eastern man. In fact, now that you think about it, this entire place looks vaguely eastern.

"Prince, since your return, our men have been awaiting word about the war against the Romans.. What victories have you brought on us?"

Fuck, what? Why is he calling you prince?

Actions

>(Khornate) I brought many glorious, bloody victories! Blood for the Blood God!
>I um... I brought many?
>...Hi, I'm Claw... Who are you?
>...I uh... Not a lot. I don't really remember any.
>...Hey uh... I have a headache. Can you go now?
>Write-in
>>
>>2079567
>>(Khornate) I brought many glorious, bloody victories! Blood for the Blood God!
>>
"Yeah, I uh... I you know, brought a lot of... You know, goryious... Vicotorious... I mean, glorious victories. For the Blood God, you know?"

He seems... Confused.

"...Blood God, prince?"

Actions

>(Khornate): I mean, well, yeah. The coolest guy around! I mean, I don't look the part right now, but why don't I show you what I mean? (Show off to Smol Swole Wolf form and show off.)
>Nevermind... I um... Yeah. It's a religion I heard about.
>Write-in
>>
>>2079577

>Nevermind... I um... Yeah. It's a religion I heard about.
>>
>>2079604
...Hey um... Why shouldn't I talk about the Blood God? He's pretty cool. And awesome... Besides, I mean, I bet he hasn't seen muscle like mine before.

...Besides, a cult of Khorne would be preeeetty cool. You know, hanging out with the guys... Drinking... Doing... Friend things. I guess?
>>
>>2079618
Claw...
That is one of the most autistic ideas I've ever heard.
This idea sounds worse then replacing firefighters tanks with oil to save water.
This actually has convinced me that you can infact weaponize stupid.

You are literally advocating to spread chaos. Because bringing the ruinous powers over to this dimension is absolutely a good idea isn't it?
This totally isn't going to bring literal hell to these people inevitably right?

God damnit claw.
Just god damnit
>>
>>2079646
....
....

Claw lifts his finger to argue, then kind of looks at the floor.

...Now that you say it like that, it kind of does sound stupid... I mean, I was just thinking a small cult about Khorne... Not really any other Chaos God. Besides, what the hell else am I supposed to do? Play video games, eat pizza and deliver it until I die, while Ren goes off on adventure and loots and women? I want my own adventure, damn it, and maybe this could be it.
>>
>>2079659
Spreading the """Good""" word of chaos isn't an adventure. That sounds like some ridiculous plan to end the world. Or at least ruin it. You know normally people that want adventure explore, or make some sort of goal and set out to achieve it.
They don't spread the power of multi dimensional gods of suffering and pain. Think about it like this
When the word "Cult" and "Adventure" are in the same sentence without words like "Stop" or "Destroy" in it.
Something's up
>>
>>2079659
BLOOOOOOOOOOOOOOOOOOOOOOD
>>
>>2079667
And there's my point
>>
>>2079659

Gotta agree with the other guy, Claw. Don't be trying to spread the word of Chaos. It's not a nice thing to inflict upon other people, and no one likes being friends with a rampaging murderhobo. You know those guys in DnD games who do absolutely nothing but try to derail the story by murderhobo'ing their way through towns, slaughtering all the NPCs you worked so hard to lovingly build, and completely disregarding your story because they want the power-fantasy of being the almighty destroyer of all, instead of actually paying attention and playing and being a good member of the table? Right now you're advocating for the prick who tries to claim he's chaotic neutral while making baby back ribs from real actual human babies for the party's dinner that night. Don't advocate for murderhobos.
>>
>>2079663
Well, Khorne isn't too bad. He's cool. Awesome, even.

>>2079667
See, even he gets it!

Also, that's kind of biased against cults, man. Khornate cults are cool...

He thinks.

...I mean, how about we just kinda... Well, you know, compromise? No chaos stuff... But we just conquer a bunch of shit and make Ren mad? That'd be fun. Also, he fucking deserves it. I can make a way better fucking empire then he can, with his shitty waifus and... Fucking social life... I mean, it's a bit... You know, petty, but he basically threw me out and all I do now is deliver pizzas... That's my fucking life, delivering fucking pizzas. God, it's fucking terrible...

Claw gets a bit upset just thinking about his life.

>>2079686
...I mean, like, yeah, Nurgle and Slaanesh are dicks, but I mean, Khorne's pretty cool. And Tzeentch is... Ok? I mean, I don't like the other ones. And I'm not some murderhobo! I mean, like... Well... Actually... I kind of am...

He considers this for a bit.

...I mean, well... I'm better then a murderhobo, right? I mean, I'm not just someone who exists just to kill things and doesn't have free will. I can kill whoever I want... I mean, like, not that I would just do that, but I mean... God, this is hard.

...Am I really just a murderhobo? I mean... All I do is murder people when I leave some place. Or sometimes I just kind of act a bit random and chaotic...

Claw grow increasingly worried if he's actually indeed a murderhobo, but is still sure that because he has free will, that he's therefor not a murderhobo.

God... I mean, it's kind of what I was born to do. It's fun. It's what I do... I mean, it'd be kind of like if Ren stopped ruling. Or I stopped being a giant monster. It'd just be kind... Not me. I guess. I mean... It's not me to not kill things. Not because I hate them... But because they're there, and it's... What I do?

Claw can't help but think over this, and starts to question his free will a bit.

Feel free to argue a bit more anons, and you might want to reassure Claw that he has 100% free will.
>>
>>2079697
Claw if you didn't have free will I wouldn't be debating with the (Semi autistic) gelatinous giant wolf thing.
And if you want to take over nations fine. Pillage or whatever is okay but DO NOT SPREAD THE WORD OF CHAOS. This might actually be a good experience for you, learn how to rule and deal with people properly.
But yeah you're your own person. Doesn't mean we won't tell you when you're being autistic.
>>
...I mean, fair enough... I guess. Also, I'm not autistic...

Claw goes back to reality.

"I um... Hey uh, nevermind. It's kind of... Not important..."

"...I see, prince. So many glorious victories?"

"Yeah... Yeah... Let's just uh, go."

"As you wish. The soldiers cannot wait for your speech."

OH FUCK MY LIFE WHY.

Actions

>(Talk to Claw) Reassure Claw. (Claw will be unstressed a bit if properly done!)
>Do it. You can totally do this.
>...Try to come up with an excuse!
>...Just claim that they do not wish for a speech?
>Punch him in the face and run!
>Write-in
>>
>>2079711

>(Talk to Claw) Reassure Claw. (Claw will be unstressed a bit if properly done!)

Okay now claw.
You can do this.
You just need to not sperg and actually do that thing called public speaking. You can do this. You've overcome most of your autism and while you're really, really, *really* rough around the edges you can do this.

Just deep breaths and focus.
>>
>>2079711
BLOOOD!!!!!!
>>
>>2079725
You know if this wasn't a metaphysical place with no actual walls or corners I'd try to put you in a corner.
>>
>>2079728
SKULLS!!!!!
>>
>>2079711

>(Talk to Claw) Reassure Claw. (Claw will be unstressed a bit if properly done!)

Come on, it won't be that bad. You're already royalty to them, evidently, so if any of them don't like the speech, you can have them sent to serve in the worst parts of the army, like permanent latrine duty. Besides, you're just expected to go out and get them pumped up a little. Just don't spread the word of Chaos while you're out there. That was a DO NOT, by the way.
>>
Claw barely manages to avoid hyperventilating.

"I-I'll um... Y-yyeah. So um... Could I just uh, use a restroom?"

"...A what?"

"I um... You know. A private space."

"...Sir, they're waiting for it now."

"S-shit, I um... I uh... Uh... Can you just uh... Tell them I'll be out in a minute?"

Oh fuck I wish i was never borne at this rate, fuck fuck fuck fuck fuck....

Claw paces back and forth, listening to the voices in his head.

>>2079725
I'm not going to go out and massacre them! That'd just... I mean, that'd be less awkward, but still... I'm no murderhobo!

>>2079733
...Ok, maybe SOME killing afterwards. I mean... Like uh... Bandits, yeah. No one misses a few of those.

>>2079737
I mean, yeah... Also, I get it... No chaos while adventuring...

He calms down a bit, and eventually goes out to give his speech...

He steps out onto a speaking balcony, and sees a large army... Fuck, that's a lot of soldiers.
Fuck, that's a lot of your soldiers.
Fuck, that's a lot of your soldiers that you need to talk to.

Fuck your life.

Some cheers ring out, and Claw desperately thinks about what to start with...

Shit... What should I start with?

Actions

>(Khornate) Get the men pumped and ready for the sight of BLOOD!
>(Northern Warrior) Get the men pumped for looting, raiding, and destruction, and for honor!
>...Talk about how proud you are of their victories!
>Talk about how proud you are of their future victories!
>Talk about how awesome this is.
>Talk about how disappointed you are of their recent failures!
>Talk about how disappointed you are of them!
>Write-in (GIVE HIM A THEME TO GO OFF OF, DON'T WRITE IT FOR HIM! The more complicated, the more likely he is to screw it up...)
>>
>>2079744
>(Northern Warrior) Get the men pumped for looting, raiding, and destruction, and for honor!
>>
>>2079744

>...Talk about how proud you are of their victories!
>Talk about how proud you are of their future victories!

Cover the good things, like the glory they bring to themselves and their families for conducting themselves with honor while warring in their name.
>>
Rolled 93 + 15 (1d100 + 15)

Ignore my roll.
>>
The soldiers go into a full on, extreme cheer as you describe colorfully about the glory, the loot, the raiding, and the honor they'll bring to them and their families by defending them! In fact, you can't help but hold your chest up high while the soldiers absolutely cheer your name...

The soldiers love it!

Hey, guys? What should be my middle?

Actions

>Detail the enemy as being pathetic!
>Detail the enemy being weaker!
>Detail the enemy being stronger, but them of all being of bigger heart, and praised by the gods!
>Detail the situation as hopeless...
>Write-in
>>
>>2079770

>Detail the enemy being stronger, but them of all being of bigger heart, and praised by the gods!

Everyone loves the underdog! Especially when they win!
>>
Rolled 14 + 20 (1d100 + 20)

Rolling.
>>
The soldiers seem quite nervous and not particularly confident once you say the enemy is very strong, and you can't help but stutter a bit...

Shit...

Now, for the end...

>Proclaim you'll be searching for a crushing defeat of the enemy forces!
>Proclaim that you'll achieve peace at last!
>Just uh, thank them for serving. Yeah.
>Write-in
>>
>>2080642
>Proclaim you'll be searching for a crushing defeat of the enemy forces!
>>
Rolled 11 + 10 (1d100 + 10)

You of course, proclaim to be searching for a crushing defeat...

Rolling.
>>
11+10=21

Claw gives a very lackluster... And overall awful speech at the end. He accidently says "We'll suffer a crushing defeat" and quickly tries to cover it up with plenty of stuttering, and general terribleness. Luckily enough, the speech comes to an end, but you can't help but think you might of... Well, fucked their morale up a bit... But you don't really worry about it. After all, what's the worst that could happen?

Thank God that's over... He says, after walking off.

As he goes inside, he can't help but notice the same middle-eastern man from earlier standing in front of him.

"...A... Excellent speech, prince."

"I guess you can say that.."

"Yes... Now, of course, your father wishes you to lead those troops to Damascus, and take it from the Romans, of course."

Oh, great.

Actions

>Refuse! You remember Constantinople, and you aren't doing this all over again.
>Agree! You can do this!
>...Tell him you have a "special" way of taking over cities. (See if you can convince him to just let you go and probably monster-rampage there.)
>Write-in
>>
>>2080759
>Agree! You can do this!
>>
>>2080771
Don't you remember Constantinople? I suck at that! Besides, I'm not going to waste my time failing at this...
>>
>>2080788
I know Constantinople was a fuck up, like really really big major fuck, but that shouldn’t stop you from trying again. You can’t definitely take on these guys with the troops at your disposal.
>>
>>2080800
...Still though, that speech sucked ass. I mean, why don't we just kind of march there, then I sneak off and rampage in city and we just so happen to march inside?
>>
>>2080804
That can work
>>
Claw of course, agrees to this, and within an hour, is leading the demoralized army to Damascus...

It'll take a few days, of course, but at least he's our of any hairy situations. For now, at least.

Now, back to Elizabeth...

Elizabeth of course, is tossing and turning once again in bed. She's absolutely exhausted, but has made plenty of money (about 700 coins) from taking care of various children for a few days...

She's also sleeping in another tavern, after the previous owner tried to lynch her with a mob, claiming she was a shapeshifter.

Of course, Liz misses Ren quite fondly, and wakes up in the morning hugging a pillow. Kind of like it was him. She even misses the kids quite a bit... Having at one point, called the daughter of an Equite as Elslif.

She gets up and does her daily routine, but this time, finds some more... Dignified work.

>1000 Coins: A Christian monastery is under threat of raiding from Ostrogothic raiders. The monks have sold most of their possessions in order to hire mercenaries to defend the monastery and it's relics.
>800 Coins: A local tax collector has been assaulted and thrown into the sea. He's willing to pay for an escort while he collects taxes.
>500 Coins: A band of mercenaries is needed for an assault on a camp of brigands in the dead of night. Extra for those who bring their own weapons.
>200 Coins: Workmen needed to assist in digging out miners at a mineshaft that has caved in. Foreman Alekanser is willing to pay extra for any miners found.
>50 Coins for any workman capable of assisting the repair of a burned down blacksmithy.

Also, modifying character sheet a bit.
>>
>>2080898
>1000 Coins: A Christian monastery is under threat of raiding from Ostrogothic raiders. The monks have sold most of their possessions in order to hire mercenaries to defend the monastery and it's relics.
>>
You take the highest paying job.

Do you want to shapeshift or not?

>Shapeshift.
>Remain Human.
>Go shopping, first. You need better stuff. (You currently have 700 coins.)
>>
>>2080919
>Remain Human.
>Go shopping, first. You need better stuff. (You currently have 700 coins.)
>>
*correction, you have 800 coins, sorry.

You go shopping!

Choose what to look at.

>Mounts
>Armor
>Weapons
>Ranged Weapons
>Property (As in, potentially buy a building.)
>Training
>Slaves
>>
>>2080940
>Armor
>Ranged Weapons
>>
Armor


>Leather Chestpiece: 50 Coins (You have this already.)
>Bronze Chestplate: 80 Coins
>Iron Chestplate: 180 Coins
>Lorica Hamata: 300 Coins
>Lorica Segmentata: 600 Coins
>>
>>2080976
Lorica hamata
>>
Lorica Hamata.

Ranged Weapons.

>Bow: 100 Coins (Each arrow is one coin. You start with 50.)
>Crossbow: 250 Coins (Each bolt is 3 coins. Low range, but higher damage. Requires a full turn to reload.)
>Javelin: 150 Coins (You get a set of 6. These do more damage then normal against armor.)
>Pilum: 200 Coins (You get a set of 6. These do more damage then normal against armor AND can't be thrown back at you.)
>Sling: 10 Coins (You get 10 rocks to go with this for free. Very tiring to use, and low damage.)
>>
>>2081005
>Bow: 100 Coins (Each arrow is one coin. You start with 50.)
>>
Rolled 23 (1d100)

You purchase a bow.

After this, you head up to the monastery to defend it...

Ignore my roll.
>>
On the road to the monastery, you pass by a farmstead burned down to the ground, Some carrion birds circle overhead...

Actions

>...Investigate.
>Investigate for tracks. Perhaps whoever did this isn't far.
>Continue on.
>Shapeshift.
>Write-in
>>
>>2081132
>Shapeshift.
El
>Investigate for tracks. Perhaps whoever did this isn't far.
>>
You shift to elf form...

There's three tracks.

>Small footprints leading away from the farmstead.
>A horse's footprints running away from the farmstead.
>A small amount of footprints headed towards the woods.
>>
>>2081176
>>A small amount of footprints headed towards the woods.
>>
You follow the footprints into the forest.

After some following, you notice the tracks split.

>Follow the original footprint path.
>Follow a horse's path. There seems to be also small drops of blood too.
>Go back.
>>
>>2081219
>Follow the original footprint path.
>>
You follow the original footprint's path, and find a small camp.

There seems to be some raiders here, in a variety of armor and weapons. Some even have chain-mail, no doubt successful at their occupation of raiding.

There seems to be about twenty raiders total, eight of them in chain-mail armor, and ten of them in leather armor.

Actions

>Attack! (Bad idea.)
>Attack from range!
>Stealthily pick them off!
>...Fall back. You're not getting killed over this...
>Approach. Perhaps you can be diplomatic?
>See about trying to set a tent on fire to distract the raiders.
>Cast a spell.
>Use psionics to mind read one of them from here.
>Shapeshift.
>Write-in
>>
>>2081251
Read one thoughts
>>
You listen in on one of their thoughts.

Damn, I'm tired. It'd be great if I could just fucking sleep...

You listen in a bit more.

...These Greeks are wealthy, no doubt... Hell, I've found more fortune here then in Dacia... Gods, I miss Dacia. The damned huns though... Gods, I hope they aren't after us.

Huns... Hm.

...That farmhouse had plenty of food and loot, enough to keep us going for a while at least. Still though, I'm wishing for a proper fight rather then killing some farmers...

Continue reading or do something else?

>Continue reading.
>Attack! (Bad idea.)
>Attack from range!
>Stealthily pick them off!
>...Fall back. You're not getting killed over this...
>Approach. Perhaps you can be diplomatic?
>See about trying to set a tent on fire to distract the raiders.
>Cast a spell.
>Shapeshift.
>Write-in
>>
>>2081293
>>2081293
>Attack from range!
maybe go up on a tree and do a meme multishot with several arrows at once
>>
>>2081307
Liz looks at her bow, confused by her own idea.

...How would the arrows even FLY? You clearly have not even close to enough skills to comprehend it.

Do something else
>>
>>2081322
Fine. Just shot the arrows like a normie.
>>
>>2081356
>Like a normie

What, do you want Elizabeth to jump out of a tree, pulling 360 no-scopes and using her bow like a machinegun when she's never even used a bow before in her life?

Now, Elizabeth climbs up a tree, and strings a arrow in her bow...

What to aim for?

>The raiders in chainmail.
>The unarmored raiders.
>The raiders in leather.
>Stick around in the tree. Maybe you'll get a chance to shoot their leader.
>Leave... This is a bit much for you.
>Write-in
>>
>>2081365
>Stick around in the tree. Maybe you'll get a chance to shoot their leader.


>What, do you want Elizabeth to jump out of a tree, pulling 360 no-scopes and using her bow like a machinegun when she's never even used a bow before in her life?
Yes. Just like my favorite anime
>>
Rolled 5 (1d6)

You of course, hide up the in the tree for a while.

Rolling.
>>
After hiding up in a tree for five hours, finally the leader reveals himself. A tall, germanic man with chain-mail armor and a long beard too...

Roll me a 1d20 to take a shot!
>>
Rolled 5 (1d20)

>>2081409
>gets a nat 1
>>
Rolled 7 (1d20)

5

Elizabeth's arrow sails over the encampment.

"Damn it..."

Rolling to see if anyone notices.
>>
No one seems to notice the arrow that's lodged itself in a tree a few feet away from the camp.

Fire again?

>Shapeshift.
>Fire again. (49 arrows left.)
>...Put down the bow.
>>
>>2081440
>Fire again. (49 arrows left.)
>>
Roll me a 1d20 anon.

+1 for encouragement!
>>
Rolled 5 + 1 (1d20 + 1)

>>2081464
Second times the charm, just as father would say.
>>
Rolled 1 + 1 (1d20 + 1)

The arrow once again, flies too low, hitting a bush.
>>
The raiders don't even notice the arrow in the slightest, and Elizabeth is enough of a bad shot, that even if she misses it's impossible for them to even notice, thanks to the horrible aim she has.

Roll me a 1d20 to fire.
+1 for more encouragement! (+1 for wishing you weren't so bad at shooting.)
>>
Rolled 4 + 1 (1d20 + 1)

>>2081538
They say practice makes perfect
>>
Elizabeth's third arrow flies long, and she curses...

At this point, she's getting impatient, and fires one last arrow.

1d20-1 anons.
>>
Rolled 18 - 1 (1d20 - 1)

>>2081560
>>
Rolled 7 + 3 (1d20 + 3)

Elizabeth fires hastily, and the arrow actually hits, surprising even her...

The arrow itself doesn't exactly kill, but does hit him right in the arm. It didn't do too much damage either.
>>
The raid leader looks around, but they don't exactly see you... They have a vague idea of where you are, though.

Do you want to keep firing?

>Yes.
>No.
>>
>>2081614
>Yes.
>>
Roll me a 1d20+1 anons.
>>
Rolled 15 + 1 (1d20 + 1)

>>2081622
>>2081622
>>
Rolled 5 + 5 (1d20 + 5)

She hits again, nailing the bandit in the chest... This one does quite a bit of damage too!

Ignore my roll.
>>
The raiders still have no idea where the shots are coming from, as you continue to snipe the leader in the tree...

The leader however, takes cover behind a few crates...

Great.

Actions

>Get out of there!
>Snipe some of the regulars!
>Keep your aim on him! He has to pop up eventually!
>Write-in
>>
>>2081649
>Snipe some of the regulars!
>>
Rolled 18 + 8 (1d20 + 8)

Roll me a 1d20+2 anons!

Ignore my roll.
>>
Rolled 18 + 2 (1d20 + 2)

>>2081682
>>
Liz manages to headshot one of the raiders, but at that point, they know where she is.

"Up in the tree!" One of them yells... A few archers take aim at you, and you feel it's now a very, very bad location.

Actions.

>Run off!
>Stay here. You have a bit of cover, at least.
>Write-in
>>
>>2081695
>Run off!
>>
You of course, jump out of the tree, and begin running off...

Roll me a 1d20+4 to avoid pursuit!

+2 for ideas on how to move faster, or shake off pursuit!
>>
Rolled 7 (1d20)

>>2081707
>>
Rolled 2 + 5 (1d20 + 5)

Ignore my roll.
>>
You aren't the best runner, and you sure as hell aren't the most amazing hider, but you do manage to get far enough for them to lose direct eye sight...

Actions

>...Hide somewhere!
>Ambush! (Melee or Ranged.)
>Shapeshift!
>Write-in
>>
>>2081733
>Shapeshift!
Minotaur
>>
>>2081733
>>Write-in
WHOA HOOOOOOO
Be so edgy they die
>>
Liz hides behind a tree, and shifts to Minotaur form...

Of course, she also tries to think about what to do...

>Scare them off...
>Ambush! (Melee or Ranged.)
>Cast a spell...
>Hide somewhere.
>Write-in
>>
>>2081762
>Ambush! (Melee or Ranged.)
Melee
>>
Elizabeth hides somewhere, and eventually, a few of the raiders come along, searching for her...

Surprise Attack!

Roll me a 1d20 for severity of damage.

+2 for terrifying the shit out of them as a huge minotaur woman attacks out of no where!
+1 for of course, having ideas for a special attack!
>>
Rolled 12 (1d20)

>>2081779
>>
Allowing samefagging for terrifying them anons.
>>
Rolled 3 + 6 (1d20 + 6)

>>2081803
Break off a particularly large branch and wield it about in their direction.
>>
>>2081830
Not terrifying at all, so this is disqualified.

Also, is Discord down for you?
>>
Rolled 10 (1d20)

>>2081845
Pick up one of the bandits and throw him into a tree, violently
>>
12+1=13

You grab a bandit as he rushes around the corner, and THROW him into a wall violently. You hear a crack, and the other three bandits seem quite terrified at seeing you.

"What the hell is that thing!?"

"Kill it, whatever it is!"

One of the raiders charges headfirst at you...

Actions

>Attack
>Special Attack
>Dodge!
>>
>>2082037
>Special Attack
>>
Rolled 7 (1d20)

>>2082056
Tie.

Roll me a 1d20 pls

+3 for Liz having a bit of an ego rush being so large and imposing.
>>
Rolled 11 + 3 (1d20 + 3)

>>2082120
“Other women wish they could be my size and still be so buetiful, human or not.”
>>
Allowing a samefagging for promptly worrying if your fat or not, after you said that comment.
>>
Rolled 1 (1d20)

>>2082233
“I’M NOT FAT”
“I just have a slightly different build... as a Minotaur at least.”
>>
Oh god.

Use Scottish Rage?

> Yes
> No
>>
>>2082288
Yes
>>
Roll me a 1d20.

+4 for Liz worrying intensely about her weight in minotaur form.
+2 for getting ANGRY like a Scotsman!
+3 for INTENSE EXERCISE REGIME WITH PUNCHING RAIDERS!
+1 FOR ANGRILY HATING THE FACT YOU CAN'T USE OTHER FORMS WITHOUT PEOPLE FREAKING OUT ABOUT YOUR SHAPE! YOUR SEXY AND NOT FAT FOR FUCKS SAKE!!!!!!!!
+1 FOR SPREADING AWARENESS ABOUT HOW ALL YOUR FORMS LOOK, AND HOW YOU AREN'T FUCKING FAAAAAAATTTTTT!

Crit Success if I laugh my ass off. Along with free mutation
>>
Rolled 8 (1d20)

>>2082402
>>
Rolled 17 + 11 (1d20 + 11)

>>2082402

>Fat? FAT?? I'm not fat in minotaur form, I'm just big-boned! And have lots of muscle! I'M A PERFECTLY HEALTHY, SLIM, SEXY MINOTAURESS, DAMN IT!
>It's time for a Zumba workout, with some Crossfit, and RAIDERS GETTING PUNCHED IN THEIR DAMNABLE LYING FACES!
>GOD FUCKING DAMN IT YOU FUCKS NEED TO STOP SCREAMING ABOUT MY FORMS! I'M SEXY! I'M PRETTY! I'M NOT FAT! GET USED TO IT!
>MY DRAGON FORM IS BEAUTIFUL, GREEN, AND SLIM! MY SNEK FORM IS ABSOLUTELY ADORABLE AND SLIM! MY WEREWOLF FORM IS ALL FLUFF AND POOF, NO FAT, AND SO DAMNED ADORABLE! I'M NOT FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT!

Pick up a couple of them and swing them around into each other to show off that it's all tough, strong muscle, and not FAAAAAAT!
>>
Critical Success.

Choose the free mutation.

>Body Awareness: Elizabeth gets free critical attacks if enemies call her fat or is angry about weight, and once per day gets a free use of Scottish Rage themed around her fear of being overweight, or unattractive. She also becomes much more /fit/ around the house, and goes on a diet.)
>Form Specific Upgrade (2x), Elizabeth gets 2 free form specific upgrades.
>>
>>2082969


>Body Awareness: Elizabeth gets free critical attacks if enemies call her fat or is angry about weight, and once per day gets a free use of Scottish Rage themed around her fear of being overweight, or unattractive. She also becomes much more /fit/ around the house, and goes on a diet.)
>>
>>2082983
This
>>
Elizabeth SMASHES two of the absolutely terrified human raiders into each other, while screaming in various Scottish insults and Celtic. (Which she doesn't even know.)

Eventually, the chaos of SMASHING ceases.

All that stands that is relatively unmolested by Liz's strong minotaur form, is one lone human raider.

"OI YOU FUCKING CHEEKY WANKER! ARE YOU LOOKIN' AT ME ARSE?" You say, in the most crude, but British way possible.

"W-w-w-what?" He says, in some odd mix of being terrified, embarrased, and backhanded.

Yes, backhanded.

Elizabeth does exactly that, and back hands him, sending teeth flying and knocking him into a tree, sending him unconscious for his horrible sin.

At this point, about 15 brigands are absolutely fucking destroyed, and in path of scottish rampage, Liz continues into their camp...

She notices a lone-watchman there, talking to someone.

He goes deathly pale.

"W-w-what the fu-"

You pick him up.

"DO I LOOK FUCKING FAT TO YOUR STUPID SHITE TASTE, YOU BALDING CUR OF A MANCHILD?"

You promptly throw him into a nearby tent, and start to massacre the shit out of the nearby guards, punting one into a watchtower (Which collapses on him), and grab another one and slam dunking him into the dirt...

One rather drunken man looks in your general direction of your rampage.

"What the hel' is that hairy mammoth doin'? Oi! You the-"

You promptly destroy him by shoving him face first into a mug of his own alcohol.

Roll me a 1d20+5 for looting.

+3 for Elizabeth being very, very angry about her weight, as she loots.
+2 for of course also being very sensitive about their dislike of her minotaur form! It's horribly rude! (And utterly disrespectful!)
>>
Rolled 2 + 12 (1d20 + 12)

>>2083014
>>
Rolled 9 + 5 (1d20 + 5)

>>2083014
>>2083014
>>
Rolled 4 + 5 (1d20 + 5)

>>2083014
>>
9+5=14

Elizabeth finds a nice sum of 500 coins, along with a keg of mead. Which you can't resist taking along with you. You don't get drunk easily... Right?

Well, one sip couldn't really hurt. Especially after all those rude names they called you.

Do you want to try and follow the other trails?

>Follow the bloody horse print trail.
>Follow the small footstep trail.
>Follow the normal horse trail leading away from the burned down house.
>Continue onto the monastery.

Also...

>Drink mead?

>Yes. (Elizabeth's happiness goes up, and for your troubles, I'll give you a free mutation.)
>No. (Remain sober... Which is a bit less fun.)
>>
>>2083058
>Follow the bloody horse print trail.
>Yes. (Elizabeth's happiness goes up, and for your troubles, I'll give you a free mutation.)
>>
Free Mutation.

Choose the form.

>Minotaur
>Yuan-ti
>Werewolf
>>
>>2083080
>>Minotaur
>>
Minotaur.

Choose one.

>Gargantuan (Rare) (Elizabeth's size bumps up in minotaur from to a huge 30 foot monster. She'll however, suffer a -2 to dex, AND also is impossible to stealth with. She'll get a huge bonus to strength too, and absolutely be a devestating wrecking machine. However, Elizabeth's minotaur form can effectively never be used indoors again, and you can not shift out of this form for the next 24 hours.
>Drunken Fighter (Elizabeth in Minotaur form gets a huge bonus to fighting, and is able to accurately guess enemy moves.)
>Minotaur Batterlady (Elizabeth becomes bigger, bulkier, and more intimidating in her minotaur form. She currently is about 15 feet tall, and would be about 20 feet tall. Additionally, she'd get a form specific bonus to guessing enemy attacks.)
>Devastating Rampage (When going through hoards of enemies that Liz can reliably one shot, she can spend a Scottish Rage to double casualties.)
>Big Boned (Meme, therefor I reserve the right to remove it if it becomes a shitty meme) (Elizabeth's minotaur form becomes "Big Boned", technically overweight. Elizabeth gains +3 Strength, but -1 Dexterity, and she'll be more easily offended by people calling her out on her weight. People will also do that a bit more.)
>>
>>2083124
>>Big Boned (Meme, therefor I reserve the right to remove it if it becomes a shitty meme) (Elizabeth's minotaur form becomes "Big Boned", technically overweight. Elizabeth gains +3 Strength, but -1 Dexterity, and she'll be more easily offended by people calling her out on her weight. People will also do that a bit more.)
This is basically berserk
>>
>>2083124
>Minotaur Batterlady (Elizabeth becomes bigger, bulkier, and more intimidating in her minotaur form. She currently is about 15 feet tall, and would be about 20 feet tall. Additionally, she'd get a form specific bonus to guessing enemy attacks.)
>>
>>2083124
>Big Boned (Meme, therefor I reserve the right to remove it if it becomes a shitty meme) (Elizabeth's minotaur form becomes "Big Boned", technically overweight. Elizabeth gains +3 Strength, but -1 Dexterity, and she'll be more easily offended by people calling her out on her weight. People will also do that a bit more.)
>>
>>2083124

>Drunken Fighter (Elizabeth in Minotaur form gets a huge bonus to fighting, and is able to accurately guess enemy moves.)

or

>Minotaur Batterlady (Elizabeth becomes bigger, bulkier, and more intimidating in her minotaur form. She currently is about 15 feet tall, and would be about 20 feet tall. Additionally, she'd get a form specific bonus to guessing enemy attacks.)
>>
Big Boned.

For some reason, the alcohol goes straight to her hips. And thighs. And practically everywhere else.

"God, that was some strong stuff..."

She stumbles out with her slightly expanded field of gravity, and attempts to follow the bloody horse print trail...

She follows this for a while, and comes across the site of a horse on the ground... There seems to be an arrow in it's leg.

As you approach, it still seems to be breathing...

As you approach, you drunkenly step on a branch, and the horse looks at you...

It neighs, at this point, terrified of what's standing before it...

Due to Elizabeth's morals... She can't help but try and calm and help it.

Roll me a 1d20+5 for Liz trying to calm the horse down!

+3 trying to appear as a large, friendly, and not scary minotaur.
+2 for angrily drunken rambling about how you aren't overweight... (+1 for memeing against Liz with her new Big Boned mutation.)
+2 for thinking about how to help the horse the best...
>>
Rolled 13 + 5 (1d20 + 5)

>>2083181
>>
Rolled 15 + 12 (1d20 + 12)

>>2083181

>"Hey there boy, how are you doing? Come here, let nice ol' Liz help you out, eh?" Approach slowly, hands spread, and speak in a low tone.
>"Let's get a good look at this arrow in yer leg, boy. Aw, it looks like the old through and through, missed your leg bone totally. You have a big leg bone there, boy. Just like my big leg bones. And big hip bones. And big chest bones. And big arm bones, and big pelvic bones, and big...I'm not a damned fatass..."
>The shot seems to be a through and through shot. Snap the head off, hold the horse down, and pull the shaft out as quickly as possible. Then remember that we can't just shift to a form with healing breath and be sad.
>>
15+12=27

Elizabeth talks in an Scottish accent slurred by her drunkenness, making it practically impossible to understand.. This is however, not enough to stop her from preforming very good first-aid on the horse..

The horse certainly struggles, but relaxes once you pull out the arrow and begin to bandage it up...

The horse certainly seems grateful, and even licks your hand.

"Awh, yoyer pooorah thiinag..."

You pat it on the head, and burp a bit.

"Yeh.... Yerh' soah adorabalh to an lasseh likeh meh..."

God, horses are cute. You can't help but miss your pegasus at home, as rarely as you see it... And as terrified of you as it usually is...

Actions

>Continue to take care of the horse... It probably needs extended care. Horses aren't even supposed to lay on the ground, right?
>Get up to investigate the rest of the trails... You can always come back later for it.
>Write-in
>>
>>2083290
>Get up to investigate the rest of the trails... You can always come back later for it.
>>
Which trail anons?

>The small footprints.
>The horse trail leading away from the building.
>>
>>2083351
>>The horse trail leading away from the building.
>>
You follow the horse trail leading away from the building...

After some traveling over an hour, You hear some yelling.

As you poke out of the brush, it seems to be a a camp. With many tents, compared to the other ones, and with a few more guards. It seems like the other camp was a scouting party...

This camp seems nearly four times a big, and no doubt with many guards... It seems however, poorly defended and hastily set up.

Actions

>Deal with this camp.
>Head back, no need to do this.
>(Drunk) Walk up to the guards, and DEMAND reparations for being called fat!
>(Drunk) Walk up to the guards, and attack!
>Shapeshift... (Might make you more drunk, if it's smaller then a minotaur. So basically any other form)
>Write-in
>>
>>2083404

>(Drunk) Walk up to the guards, and DEMAND reparations for being called fat!
>>
Roll me a 1d20+7 anons.

+3 for ANGRILY INTIMIDATING like a true Scot, and being very pissed they think your fat!
+2 for of course, blaming the recent heaviness of your bones on them, AND the injured horse!
+2 for of course, demanding loot!
+1 for of course, muttering somewhere in there about how they're just jealous their wives pale in comparison to you!

If everything's done, I'll shower Liz with more XP.
>>
Rolled 8 + 15 (1d20 + 15)

>>2083544

>"OI, ye rotten cunts! I ain't fat! Ye got neh fuckin' taste in women, I tell ye, if ye think that THIS this fuckin' fat! I oughta fuckin' sodomize ye with me fuckin' bow! But me aim's shit like this, so I'd just end up naillin' ye arse with the arrows. BUT EITHER WAY, I'M NOT FAT, YE FUCKIN' ASSHOLES!"
>"Gods, I just be big-boned, and it's all YER FUCKING FAULT! Me having teh fight all ye made me mutation-riddled body start making me bones tougher, an' bigger an' shit, cuz ye won't stop fuckin' swingin' swords and shootin' shit at me! And then, AND THEN, ye went an' nailed some poor wee horsie with yer fuckin' arrows, like it was some kinda sport shit. What kind of fuckin' monster does that to a wee horsie??"
>"Now, give me all yer fuckin' loot, and a fuckin' cart too, so I can haul tha' poor wee horsie to a fuckin' doctor. Bloody assholes, ye is, an' now yer gonna make up fer it! Come on now, all yer loot, ALL YE FUCKIN' MISBEGOTTEN LOOT BEFORE I TWIST YER HEADS OFF LIKE A GODDAMNED BOTTLE OF POP! DO IT NOW!"
>"Fuckin' arseholes ye all are, just fuckin' jealous that they be goin' home at night to nagging whales of wives, and takin' it out on fair maidens they be seein' while they be out, bein' plundering arseholes. ARSEHOLES!"
>>
Rolled 9 + 7 (1d20 + 7)

>>2083544
>>
Rolled 18 + 7 (1d20 + 7)

>>2083544
>>
18+7=25

Elizabeth of course, comes out as unintelligible, but quickly gets the point across as soon as she gets them in a neckhold with your arms, lifting them off the ground.

Of course, she ends up choking them unconscious, so she wanders into the middle of the camp, practically barging into tents in the middle of the night stealthily somehow, strangling people in strangleholds, choking some poor bastards out with her thighs, and eventually gets lucky enough to find the chieftain, who upon strangling, thigh-mangling (and managing to break his arms by crushing them in between your thighs), and also the highly fun sport of bashing him over the head with various fun objects, such as your fists, your head, and your legs!

Oh, and of course, after threatening to sodomize him with your horns, he quickly points you toward the loot, as he attempts to crawl off. You of course, start putting it in bags in front of him...

Roll me a 1d20+6 for LOOT!

+3 for terrifying the living shit out of the disabled chieftian some more. You ain't done with the bastard yet!
+2 for of course, flaunting your looks to him!
+1 for of course mentioning what will happen if he attempts to call the guards...

Also, optionally, you can demand MORE alcohol. This will shitface Liz even more, meaning she'll do even more ridiculous options... But it'll be another free form mutation!
>>
Rolled 13 + 6 (1d20 + 6)

>>2084346
BOOOZE. WE NEED MORE BOOZE.
>>
>>2084346
I'll leave this bonus open for a little while, but let's just jump to upgrades.

Choose an upgrade.

>Werewolf
>Minotaur
>Yuan-Ti
>>
>>2084374
>Yuan-Ti
>>
File: post.jpg (20 KB, 427x257)
20 KB
20 KB JPG
Yuan-Ti it is.


>Elongated (Liz increases in length by another ten meters. This grants even more storage space, and also of course, makes other yuan-ti envious of her and increases her status there. Her constriction also becomes more powerful. She also gains a +1 to Strength and Dex, and becomes physically bigger as well. She's about 8 feet tall.)
>Loving Drunk (Liz gets a +3 to Charisma while drunk in all forms. She does however, have a habit to be a bit flirtatious while drunk, which will only increase the more drunk she gets.)
>Angry Drunk (Elizabeth gets a +3 to Strength in all forms while drunk, but won't think twice about getting in fights or saying the wrong sort of thing to people. Expect violent encounters much more often.)
>Ambitious Drunk (Elizabeth will be ambitious while drunk, because why not? She'll actively pursue her ambitions... Which may be quite comedic in the end)
>Very Fast Reflex (Liz's reflexes improve even more, and it becomes quite hard to hit her with even guns. She additionally usually fires first and more accurately.)
>Venom (Liz can bite an enemy to inflict a poison. Choose either necrosis, an emotion to force, or paralyze.)
>Dragonlike Yuan (Elizabeth's yuan-ti form becomes more dragon like. Her scale's color turns to green in it, and additionally lets her breathe her magical aspect.
>(Upgrade) Snek Acccent: Elizabeth's accent applies to all other reptilian forms, and grants her a +1 to charisma in those form!
>Burrowing (Elizabeth can now burrow in Yuan-Ti form.)
>Whip-like (Elizabeth's tail now acts similar to a whip... And it's heavy enough to knock someone out easily. Gain +1 Strength too.)
>>
>>2084392
>Whip-like (Elizabeth's tail now acts similar to a whip... And it's heavy enough to knock someone out easily. Gain +1 Strength too.)
>>
Whip-like it is.

Elizabeth's snek tail acts like a whip!

Also, going back to the roll.


Roll me a 1d20+6 for LOOT!

+3 for terrifying the living shit out of the disabled chieftian some more. You ain't done with the bastard yet!
+2 for of course, flaunting your looks to him!
+1 for of course mentioning what will happen if he attempts to call the guards...

One roll is already done, but I'm allowing a samefagging for flaunting your beauty and scaring him if he attemps to call the guards.
>>
Rolled 10 + 6 (1d20 + 6)

>>2084419
>>
Rolled 16 + 6 (1d20 + 6)

>>2084419
>what are you, gay? Not liking the voluptuous but petite woman you see before you. Well bad news, your homo friends aren’t gonna help you. Not unless you like being flattened by a whoopee cushion.
>>
16+6=22

You find nearly 1800 coins, and take a hold of it barely in a large bag. You also take a cart of course, for the horse.

"Naow, if I have to come back here' and kick yer' arse into the sun, I fuckin' will, you daft cunt..."

You leave, bag slung over your shoulder and a cart being dragged with your other arms.

As you head towards the exit of the camp, you notice the alarm bells go off. Of fucking cours' that daft cunt did it.

A guard promptly comes out of a nearby tent, armed and ready... Until you grab him by the crotch.

"Oi! Lad! Tell me, where the fuckin' hell are you off in a worry about? Tell me, how many fuckin'; fighting men do you have?"

"T-two hundred?"

"Aye, thanks lad."

You punch him right in the neck, and he chokes for one second and goes to his knees. You of course, follow up by headbutting him.

You could probably get out of here... Or go back to get some fuckin' revenge...

Fuck it, you'll settle for leaving and making' a mess of things.

You begin to walk out of the camp, and throw a torch into a tent... This begins to cause a fire, and you stumble out of the camp...

You also notice the two guards you strangled earlier are still squiriming in the dirt...You give one of them a rightful kick to the noggin, and continue on back to the horse...

After going back to the horse, you put him on the cart and haul him with you down the road. He's an awfully friendly lad, even though you stink of blood and alcohol.

Would you like to follow the last foot trail?

>Yes.
>Nah, continue on the road. It's almost sun-up.
>>
>>2084515
>Yes.
>>
You follow the last foot path...

After a bit of stumbling around in the dark, you follow the footpath to what seems to be a little cabin...

Actions

>(Drunk) Charge through the fuckin' door!
>...Knock... Why not?
>Yell for whoever's in there to fuckin' come out!
>Write-in
>>
>>2084534
>(Drunk) Charge through the fuckin' door!
>>
You charge RIGHT through the door, and send it flying out of it's hinges. You hear a yell, and as the door hits the corner of the cabin, you look around for the source of the scream...

Which is a terrified little girl in the corner of the room. Shit.

Actions

>Poor little thing, you bargin' in here and terrifying her all like that... Calm the little lass down!
>(Drunk, Maternal) Daww, poor lil' thing, she's probably lost her family back at that farm and ran off here! Cheer her up with a hug! Yer' good at that, right?
>(Very Drunk, Maternal) Oooh Lord, the poor lass! No doubt she lost her family at that farm, and is deathly terrified! She's been through so much no doubt... By God, pat her on the head, give her a hug, and be the best minotaur mom you can be!
>(Very Drunk) Hoooly shit! It's a fuckin' leprechaun! Demand to know where it's coins are at! (Note, this is basically an excuse to not interact, and will get you out of there...)
>>
>>2084544
>>2084544
>(Very Drunk) Hoooly shit! It's a fuckin' leprechaun! Demand to know where it's coins are at! (Note, this is basically an excuse to not interact, and will get you out of there...)
>>
>>2084544
>>(Very Drunk) Hoooly shit! It's a fuckin' leprechaun! Demand to know where it's coins are at! (Note, this is basically an excuse to not interact, and will get you out of there...)
>>
Rolled 7 + 15 (1d100 + 15)

"Oi! LASS! Where's yer' fuckin' gold?"

"W-w-what?"

You pick her up with one hand by her torso.

"Where's the fuckin' gold at missy?"

"I-I don't know!"

Elizabeth's going to roll to see if she can recognize if it's a child or a leperchaun.
>>
Elizabeth can't help but notice the lack of a green hat, a beard, and the fact that there's not been a rainbow for a while.

"Oh... I erh... I didn't... I thought yer' a leperchaun... I'll erh... I'll just be goin' now."

Liz stumbles out, muttering to herself...

Coulda handled that way better...

She goes back to hauling the horse on the cart to the monastery...

While on the road, Elizabeth feels tired. Exhausted... She's been doing plenty of work today, and she can't help but notice a small tavern in the distance...

God, it'd be good for some sleep.

Actions

>Continue walking to the monastary.
>Stop to sleep in the tavern. (And also drink more, if you so choose. This is of course, going to contribute to half your XP, and will give you a form upgrade if you drink two kegs.)
>Write-in
>>
>>2084599
>Stop to sleep in the tavern. (And also drink more, if you so choose. This is of course, going to contribute to half your XP, and will give you a form upgrade if you drink two kegs.)
>>
>>2084599
>>Continue walking to the monastary.
>>
Two more things of booze please
>>
Elizabeth... Does a bit of both.

She breaks down the door to the tavern, and wanders in, in her minotaur form, pushes someone out of their seat at the bar...

"Gimme two kegs."

"Wh-what?"

"You heard what I said lad. Do it or I'll fuckin' break your skull with me' fucking thighs."

Choose an upgrade for Minotaur Form.

>Custom Mutation (Rare) (Elizabeth gets a custom mutation decided by anons, with DM approval for her minotaur form.)
>Drunken Fighter (Elizabeth in Minotaur form gets a huge bonus to fighting, and is able to accurately guess enemy moves.)
>Minotaur Battlelady (Elizabeth becomes bigger, bulkier, and more intimidating in her minotaur form. She currently is about 15 feet tall, and would be about 20 feet tall. Additionally, she'd get a form specific bonus to guessing enemy attacks.)
>Devastating Rampage (When going through hoards of enemies that Liz can reliably one shot, she can spend a Scottish Rage to double casualties.)
>Very "Big Boned" (Meme, therefor I reserve the right to remove it if it becomes a shitty meme) (Elizabeth's minotaur form is uh... Well, she doesn't take to alcohol well and seems to put on the pounds. She gains an additional +2 Strength, and -1 Dexterity in this form, along with being more easily bullied. She additionally can pull wrestling moves far more deadly, such as slam-dunks, suplexes, etc.)
>>
>>2084640
>Devastating Rampage (When going through hoards of enemies that Liz can reliably one shot, she can spend a Scottish Rage to double casualties.)
>>
>>2084652
>>
Devestating Rampage it is.

Elizabeth chugs, and chugs some more.

"Gog' god... Thi's is absoltueh divineh..."

She stands up, very nearly falling on the ground... She stuimbles into a wall, and practically can't even stand from how much she's drunk...

'I think... I think I'll sit down for a moment..."

Liz sits down against in a booth, and a drinks a bit more... A barmaid, a particularly good looking one approaches her.

"...D-d-do you want anything else?"

"...Naayh... You know, ye' have a fine rack... Not as good as mineh... Heh, youh knowh, for such a sort lass, you ain't have bad lookin...

Intimidated, the barmaid quickly leaves your observant sight as you attempt to recuperate...

Eventually, you stumble out a drunken mess, and continue to carry the cart, unable to really filter your thoughts, ideas, or anything really like that, and unable to even filter the idea of "filters".

So after hitting on the barmaid by complimenting her breasts and promptly smacking her on the ass like how your husband loves to do (or did), you can't help but realize that A: You aren't interested in women, and B: You're already married. Remembering this, you apologize by falling on a table and crushing it, and muttering something about crabs and mushroom soup, then promptly punch the barmaid in the face for hitting on you. How dare she... Doesn't she know your married?

After a short walk (and some drunken rambling), you see the monastery up ahead, with some campfires blazing around it, and in the distance some other campfires... Probably some Ostrogothic fucks or something that can't wait for you to smother them and crush them beneath your hooves... Smoothes? Heh... You'll use your hooves to turn them into smoothies... Something like that...

Actions

>...Visit the monastary...
>Launch a pre-emptive strike on the other camp!
>...Shapeshift. (Holy fuck, you'll be ultra-shitfaced if you shift to anything not minotaur.)
>Write-in
>>
>>2084711
>Launch a pre-emptive strike on the other camp!
>>
Liz stumbles off in the direction of the camp after hugging the horse and kissing it to make it feel better.

She stumbles off in the direction of the camp, seeing a few guards and hearing their songhs... Probably about horses and killing them, the cunts...

Liz notices a palisade set up, along with plenty of guards around the perimeter...

You briefly consider just going up and sodomizing them, but you have ideas... Way better ones...

Fuck...

Actions

>Assault the front!
>(Shitfaced) Sneak in... Who cares if your a giant fucking minotaur, they're practically blind...
>(Shitfaced) Seduce the guards, with your amazing looks, great rack, and great ass. How can they resist the call of a sexy lady?
>(Shitfaced, Genius) ...Time for Drunk Science. You can find a way inside, no doubt, if you put yer mind to it...
>(Shitfaced, Psionic) ...Demand one of the guards go off and bring you a keg of alcohol. You needh to focus more, damn it... (Even more shitfaced, and eliminate one of the guards. The more shitfaced Liz is, the more crazy this gets, and the more upgrades she gets. She'd need 2 more kegs before an upgrade.)
>Write-in
>>
>>2084711
>>Launch a pre-emptive strike on the other camp!
>>
>>2084765
>(Shitfaced, Psionic) ...Demand one of the guards go off and bring you a keg of alcohol. You needh to focus more, damn it... (Even more shitfaced, and eliminate one of the guards. The more shitfaced Liz is, the more crazy this gets, and the more upgrades she gets. She'd need 2 more kegs before an upgrade.)
>>
Liz of course, psionically tells one of the guards to get an entire keg, bring it out here, and drink it.

He of course, does this, and you sneak up behind him while he's about to have his first sip...

And of course, twist a bit too hard that you end up ripping his head off.

Oh well, more alcohol for you then.


After drinkneh an entire keg of alcohol, you feel even more woozy, but hot damn... Were you aways this sexy? God...

You can't help but mess around, mesmerized by yourself and feeling quite lustful and narcissistic.

After doing this, it's time to act...

>Assault the front!
>(Very Shitfaced) Sneak in... Who cares if you burp practically every second, slur every single word, and can't resist talking outloud...
>(Very Shitfaced, Attractive) Seduce the guards, you have practically no filter, let alone any brain function to tell yourself that you should probably restrain yourself. Hell, it'd probably be easier anyways... (Liz gets a +3 bonus due to being so shitfaced she'll probably hold nothing back.)
>(Very Shitfaced, Genius) ...Time for Ultra Drunk Science... You and your brain can do anything.
>(Very Shitfaced, Psionic)...Call the other guard out to bring you another keg of alcohol... What's the worst that could happen? (THIS IS THE MAX AMOUNT LIZ CAN HANDLE, and gives you one upgrade!)
>Write-in
>>
>>2084802
>(Very Shitfaced, Psionic)...Call the other guard out to bring you another keg of alcohol... What's the worst that could happen? (THIS IS THE MAX AMOUNT LIZ CAN HANDLE, and gives you one upgrade!)
>>
Liz summons the other guard out here, and does a similar thing... Drinking another keg, and crushing it like a beer can over her head.


>Assault the front!
>(Ultra Shitfaced) Sneak in like the drunken, barely able to stand sexy goddess you are.
>(Ultra Shitfaced, Attractive) What's the purpose of a bra, she ponders, as she attempts to seduce guards to gain entrance in order to destroy them from the inside.)
>(Ultra Shitfaced, Genius) I have no words to describe how she'll even do this.
>(Ultra Shitfaced) Attempt to dig a tunnel into their base.
>(Ultra Shitfaced) Try to climb a tree and jump over the pallisade!
>(Ultra Shitfaced, Egomania) ...Just stay and think about how absolutely awesome, sexy, and generally awesome you are.
>(Ultra Shitfaced, Maternal) Walk up, and practically treat the guards like children. Maybe you can nag them off or something.
>(Ultra Shitfaced, Innovative Slaver) Slaves! Slaves are always great! Maybe some slavery here couldn't hurt...
>Write-in
>>
>>2084838
>Assault the front!
>>
>>2084838
>>Assault the front!
>>(Ultra Shitfaced) Sneak in like the drunken, barely able to stand sexy goddess you are.
>>(Ultra Shitfaced, Attractive) What's the purpose of a bra, she ponders, as she attempts to seduce guards to gain entrance in order to destroy them from the inside.)
>>(Ultra Shitfaced, Genius) I have no words to describe how she'll even do this.
>>(Ultra Shitfaced) Attempt to dig a tunnel into their base.
>>(Ultra Shitfaced) Try to climb a tree and jump over the pallisade!
>>(Ultra Shitfaced, Egomania) ...Just stay and think about how absolutely awesome, sexy, and generally awesome you are.
>>(Ultra Shitfaced, Maternal) Walk up, and practically treat the guards like children. Maybe you can nag them off or something.
>>(Ultra Shitfaced, Innovative Slaver) Slaves! Slaves are always great! Maybe some slavery here couldn't hurt...
>>
You assault the front in a charge...

And end up hitting the ground headfirst as you trip.

Alright, lets try this again.

You get back up, and charge headfirst...

Roll me a 1d20+6 to CHARGE!

+3 for DRUNKEN RAMBLING!
+2 for THINKING LUSTFULLY!
+1 for of course, DESIRING MORE ALCOHOL!

Autosuccess if all of this is done.
>>
Rolled 3 + 6 (1d20 + 6)

>>
Allowing samefagging for thinking lustfully and desiring more alcohol.
>>
>neehh I just wanna build an empire in Ancient Greece,what’s so wrong about that. Now I gotta teach lil kids how to be literate and crush Ancient kraut eads. This is cow shit right here.

>it’s been too long since I’ve had the company of someone big and strong like Ren. I want someone to bomb my Netherlands, to pierce my hull, to batter my gate.

>BOOZE! YOU FUCKIN PUSHEADS BETTER GIVE ME SOME BOOZE BEFORE I GET REALLY MAD.
>>
Liz charges forward, demanding more booze incoherently as she punches the only real guard on duty, and promptly breaks through the wooden pallisade's gate...

Inside, seem to be some soldiers in various stages of preparation, when you, a large, burly, lustful and generally pissed off minotaur enter, ready to kick ass, slap ass, and sodomize in general in your rampage.

You start of course, by breaking the neck of one unfortunate guard, and headbutting his friend, then following up with stabbing the person across from him with your spear... Then of course, slapping the ass of one particularly attractive... But not as attractive as your royal navy, not by far.

God, this will be great, you think while getting ready to rampage.

Roll me a 1d100 for massacring!

+20 for ANGRILY DEMANDING BOOZE AND BEING LUSTFUL IN YOUR RAMPAGE!
+10 for boosting your own ego to become bigger and better.

Also.

>Spend Scottish Rage for double casulties?

>Yes.
>No.
>>
Rolled 87 (1d100)

>>2084983
>>
>>2084983
Use Scottish rage

>GIVE ME ALL YOUR BEER YOU FUCKIN MIDGET PISS FAGGOTS. YOU CLEARLY CAN’T HANDLE THE BEVERAGE LIKE THIS BIG AND BEAUTIFUL WOMAN CAN. I CAN BE SHITFACED DRUNK AND STILL BE THE MOST BEAUTIFUL THING ON EARTH, MORE BEAUTIFUL THAN HELEN OF FUCKIN TROY

smother some barbarians in our breasts as we’d rampage through their base. Perhaps even put some of their faces up to our vagina as a means to eliminate them
>>
Elizabeth's rampage is so devestating that Elizabeth manages to kill 234 barbarians in various ways. Nothing can stop her, as she tears through people so fast that the alarm can't even be sounded. In some strange aspect, Elizabeth is a silent, but loud and lustful killer, as she smothers barbarians left and right using her powerful thighs, breasts, and in one case, breaks someone neck using her own, similar to someone being on a phone.

Of course, Elizabeth throws men left and right, tears out guts, and in one particularly brutal case, manages to sodomize someone using their own arm.

It's an absolutely brutal state of affairs, as the massacre comes to an end, with Elizabeth being covered in blood, barbarian bits, and her being simultaneously drunk off adrenaline and alcohol.

Of course, at this point, she can't prevent the alarm being called, as she took a bit too much time out of her day messing around with brutalizing barbarians.

As the alarm's called, Elizabeth gets into her first real fight that isn't basically massacring unarmed soldiers...

An armored huscarl stands in front of you, quite terrified at the sight before him.

He seems to be on the defensive... Or offensive, or something like that... He's just kind of sitting about.

Actions

>Attack!
>Special Attack!
>Dodge!
>(Ultra-Shitfaced) Seduce!
>(Ultra-Shitfaced) Taunt him into your weapon... (Dice roll, if successful you'll beat the shit out of him.)
>Write-in
>>
>>2085119
>(Ultra-Shitfaced) Seduce!
>>
Roll me a 1d20+7 for... Seduction?

+3 for DRUNKEN SEDUCTION! (+1 for showing off a bit blatantly.)
+1 for insisting you aren't fat!
+1 for being a bit "too" in character as a loud, lustful, and generally brawly minotaur.

Autosuccses if everything happens.
>>
Rolled 1 + 7 (1d20 + 7)

>>2085140
>>2085140
>>
Scottish Rage?

>Yes. (Themed around him accidently hinting that she's fat. Dear God help him.)
>No.
>>
>>2085153
>>
>>2085153
Yes
>>
Roll me a 1d20 anons.

+4 for being ANGRY ABOUT HIM CALLING YOU FAT! (+1 for punishing him for calling you fat. +2 for attempting to make other females jealous of how beautiful, and how asset-heavy you are!)
+3 for LUSTFULLY HITTING ON HIM AND EGO-BOOSTING YOURSELF!
+2 for being very... Barbaric, in general, and being far, far too in character as a loud, lustful, and angry minotaur.
+1 for of course, BEING ANGRY YOU CAN'T SLEEP WITH REN!

If everything's done, I'll grant another scottish rage for free, fuck it.
>>
Rolled 11 + 12 (1d20 + 12)

>>2085188
>>
Rolled 7 (1d20)

>>2085188
>>
*Forgot to mention it'll be an autosuccess.
>>
Allowing samefagging for BEING ANGRY ABOUT HIM CALLING YOU FAT!
>>
>>2085188
"Fat?! FAT?! I'M NOT FAT, YOUR PIG HEADED MOTHER IS FAT!!!!!!"
>Liz drives her fist into the belly. twisting her knuckles as his innards form a welt of muscle, fatty tissue, and now swollen flesh
>Just let the wookie win
>Liz lifts up the man she has driven her fist into and smashes him into the bar, crashing it and breaking it
"URLRURLURLRULRUL:
>goes the battle cry of the bovine as streams of saliva string past her face
>Very little dare further antagonize her
>>
>>2085188
>c’mere honey. I know I tore through a hundred of your friends but that doesn’t mean we can have a good time. Blokes around these parts say I’m as beautiful as Aphrodite. Ain’t no straight man wanna deny all this beauty.

>REN! WHERE ARE YOU ARE MASCULINE AND VIRILE RENIE PIE! NONE OF THESE WIMPS EVEN COMPARE TO YOU.
>>
>>2085352
A bit more please.
>>
>>2085361
>You don’t wanna do it with me huh?!? I’M LITERALLY A GODDESS OF BEAUtY. My vag is euphoria incarnate, even if your dick is going to be crushed by my groin muscles! JUST do it to me a little bit. Is that too much to ask for is it?!?
>>
Elizabeth, quite angry, lustful, and generally intoxicated, punches the man in the gut, and promptly smashes him into a nearby table headfirst.

"You know what?! I KNOW I tore througah a hundred of yer' friends, but you know what? That doesn't mean we can'ht have a good time... You daft cunts think I'm less beautiful then Aphrodite, but I'm a LITERALAH GODDESS OF BEAUTY..."

He curls up, and you shake your head... He's not even fit to tumble... How sad... Can only your husband please you? And to think, he's so fucking far away...

Actions

>...Why tumble him? That's unchristian. Instead, use him as a... Satisfier, so to speak. Something to grant some momentary relief. (Still probably won't make it.
>...Tumble him. Forcibly. (Note, he probably won't make it.)
>...Satisfy yourself with... Something else... Such as a spear. Just break the end off or something.
>...W-what? What are you even thinking? Don't do this. (Please do this, so you don't have any regrets later on.)
>Write-in for other lust-filled ideas.
>>
>>2085399
>>...W-what? What are you even thinking? Don't do this. (Please do this, so you don't have any regrets later on.)
jk
>>2085459
>>...Satisfy yourself with... Something else... Such as a spear. Just break the end off or something.
>>
>>2085459
>...Tumble him. Forcibly. (Note, he probably won't make it.)
Although cast forced mutation and temporarily turn him into a Minotaur for this. It’s the humane thing to do
>>
>>2085473
Elizabeth isn't that degenerate, and no.

Elizabeth breaks off the point of a spear, and puts it in her colony, so to speak. Some relief flushes over her, and she feels much better... But could feel so much better...

Elizabeth continues stumbling on through the camp, with a spear sticking out of her, and her anger and drunkness still soaring as high as ever.

She comes across a group of warriors getting ready for battle, but as she approaches, dripping with sweat, blood, and God knows what, they see at how utterly insane/drunk Liz is, in somesort of high of happiness, anger, and absolutely terrifying. They attempt to run, only to be beaten down and otherwise massacred in a variety of neckholds, headpops, and thigh-stranglation... And in one case, decapitation via rear-end slam.

Roll me a 1d100+20 for massacring.

+30 for DEMANDING booze, and making fun of the twigs for being so weak... And of course, killing some in rather lustful ways.
+20 for fulfilling your lust without tumbling anyone.
+10 for thinking lustfully of Ren... God, he'd make this so much better...
+5 for also wishing the women here looked a bit better... They're nothing compared to you...
>>
Rolled 52 (1d100)

>>2085496
>>
>>2085496
Also

Use Scottish Rage to double casualties?

>Yes.
>No.
>>
Rolled 52 + 20 (1d100 + 20)

>>2085496
>>2085496
>>
>>2085504
Yes
>>
Allowing samefagging for demanding booze.

Also, a 52+20=72, then doubled is 144. There's only 230 barbarians left here, so in theory if you can get above or exactly on that number, you've just massacred the entire camp.
>>
Rolled 58 + 20 (1d100 + 20)

>>2085513
>>
Rolled 88 (1d100)

>>2085513
>give me alla yer drink ye sobs.
>>
58+20=78*2=156

Elizabeth's brutal massacre continues in a very, very large variety of settings, ways, all of which are in various ways degenerate...

Eventually however, the camp's defenders have regrouped enough to attack against you...

A large swarm of human raiders charge you head on...

What do?

>Attack!
>Special Attack!
>Dodge!
>(Ultra-Shitfaced) Seduce!
>(Ultra-Shitfaced) Taunt them into attack you at the wrong time...
>Write-in
>>
>>2085625
>>Dodge!
>>
>>2085625
>>Dodge!
>>
Elizabeth attempts to dodge, but they're simply too fast for her...

She gets a variety of attacks, stabs, jabs, and is quite bruised up in their assault, and her arm especially is injured...

At this point, both you and them circle around, looking for an opportunity... They decide to stand together in formation and slowly advance on you.

Liz's entire body is lightly wounded.

What do?


>Attack!
>Special Attack!
>Dodge!
>(Ultra-Shitfaced) Seduce!
>(Ultra-Shitfaced) Taunt them into attack you at the wrong time...
>Intimidate them!
>Write-in
>>
>>2085674
>>Write-in
Scottish Rage
>>
>>2085674
>>2085674
>Special Attack!
>>
>>2085678
You violently charge them and kill a small handful, but they manage to repel you back... It certainly seems like they're now attempting to charge at you with no holds barred!

Elizabeth's entire body is Moderately Injured.

What do?
>Attack!
>Special Attack!
>Dodge!
>(Ultra-Shitfaced) Seduce!
>(Ultra-Shitfaced) Taunt them into attack you at the wrong time...
>Intimidate them!
>Flee!
>Write-in
>>
>>2085709
>Attack!
>>
Elizabeth attacks, crushing and overall killing quite a few of them in a mad rampage...

At this point, they have so few in numbers that most of them begin to flee...

Actions

>Chase them down!
>Let them flee...
>Write-in
>>
>>2085732
>Let them flee...
schleep
>>
They flee off, and you turn your head to more pressing matters... SUCH AS LOOT AND ALCOHOL!

Roll me a 1d20+6 for looting.

+3 for scaring off or hitting on the few women left in camp.
+2 for otherwise beginning to tire and think of sleep... Or continuing to desire more stimulation and be a Stacey.
>>
Rolled 15 + 6 (1d20 + 6)

>>2085746
>>
>>2085746
>off he fhoul hags! This treasure mine lest I smash you for it

>those spears were definitely something but nothing compares to an actual man, especially a Minotaur man like Ren sometimes.
>>
15+6=21

Liz finds nearly 4000 coins, and a total restock of arrows to 100!

Elizabeth is at this point, so exhausted, that she can barely even move. Taking some of the camp followers still surviving, male or female, she takes them to her tent...

And of course, sleeps while being fondled/fondling, and getting very, very mad if someone doesn't do their part in taming the mad love beast that is now currently Elizabeth.
She does shy away from full on tumbling the males... But the females on the otherhand...

Elizabeth's general Chadness and badassey has granted her a full mutation and her skill in combat has gone up from Very Low to Moderate.

Actions

>Give Liz her upgrade, and continue as her.
>Switch to Ren.
>Switch to Claw!
>>
>>2085786
>Give Liz her upgrade, and continue as her.
>>
Liz wakes up in the morning, in what seems to be a tent...

How strange. How did she get here?

...And why does it smell like death and sex?

Luckily, you seem to be all alone in bed...

And hooooly fuckkk... What's that headache? Were you drinking again?

...Damn it, you probably were...

Choose your form for the day anons.

>Continue as Minotaur.
>Specify another form.
>>
>>2085804
Transform into a human
>>
You turn into a human and...

Well, let's just say light is stabbing your eyes, and you begin to throw up from the sheer alcohol in your bloodstream...

Roll me a 1d20+4 to resist overwhelming hangover.

+2 for trying to interpret what happened last night...
+2 for feeling a lot better, and a lot more relaxed. Even if you have a hangover.
+1 for considering if minotaur form is worth it... It's like whenever you use it, you don't remember... Do you always get drunk in minotaur form?
+3 for shifting to a stronger form to resist hangover.
>>
Rolled 13 + 4 (1d20 + 4)

>>2085829
>>
Rolled 20 + 12 (1d20 + 12)

>>2085829

>"Ugh...I remember a cute, but injured, horse, and I was...trying to get it medical aid...was there maybe a doctor in this area? I bet I came here to find a horse doctor for the poor, sweet horse. Yeah, that has to be it."
>"On the plus side, at least most of the tension in my back and shoulders from having to fight before is gone. Now, if only there was something to do for this hangover...maybe some water. Yes, yes, definitely water. Lots of water."
>"I don't think I'll be doing minotaur form again for a long time...these awful hangovers I get in the morning, and I can never remember what happened the night before...I...I don't want to think that I do nothing but drink while in minotaur form, but...but my God, I think I do! How unladylike! How...how degenerate!"
>Switch to Yuan-Ti. It's longer, larger, and the increase in blood volume should help with the hangover a bit.
>>
Liz goes about her morning, and shifts to her yuan-ti form... Which clears up the headache practically instantly! Better then any pill....

Elizabeth won't suffer from any penatlies for hangovers so long as she's in a form as large as a Yuan Ti or larger.

Actions

>Wait out your hangover here...
>...Go out and haul that horse to a doctor! You can't just leave it there! There's probably one in the monastery, right?
>...Shapeshift to something less... Conspicuous!
>Write-in
>>
>>2085868

>...Go out and haul that horse to a doctor! You can't just leave it there! There's probably one in the monastery, right?
>>
>>2085868
>Wait out your hangover here...
Maybe just walk (slither?) the forests for a little bit
>>
>>2085870
Switch to this
>>
You decide to haul/slither the horse up to the monastary...

So of course, when you come out, it fails to recognize you, and is quite panicked by the huge snakelady coming up to it.

Actions

>Calm it down!
>Haul it even if it's panicing... Though you might get a hoof in the face.
>Cast a psionic spell!
>Use pheromones!
>Write-in
>>
>>2085883
>Calm it down!
>>
>>2085883

>Calm it down!
>Cast a psionic spell!

Try to impress upon it that we're the same nice mino-lady from before, and we still want to help it.
>>
Roll me a 1d20+10

+2 if you can talk to it and remind you that your the nice minotaur-lady from before, only this time snek-like and less drunk.
+1 for of course, promising you'll get him proper care in time.
>>
Rolled 12 + 10 (1d20 + 10)

>>2085908
>>
Rolled 1 + 13 (1d20 + 13)

>>2085908

>"Hey there boy, you remember me, right? I got the arrow out of your leg yesterday. I just look a little different today, slimmer, a bit more snake-like. We're going to get your leg patched up today, come on boy, let's go."
>"You just gotta hold out until we can get to the monastery, they'll be able to heal you there. You can make it, come on. It'll be good for you!"
>>
Critical Failure!

The horse itself is absolutely terrified of Snek-Liz, trying to buck an otherwise kick it's way out of the cart... Which only injures it's leg more. You attempt to calm it down, but there's no way in hell it currently trusts you...

You shift back to minotaur form for a minute, just to impress that your the same one, and back to snek form. It... Does indeed believe you after that... But it can't help but think about how strange you are in general... But it seems very relieved and grateful for the help.

You begin to haul it up hill, and well, here comes the hard part...

As you approach the entrance, you get ready to have a very, very long conversation...

As you approach up the hill, an Orthodox priest looks downhill at you, highly confused...

Roll me a 1d20 to see how well this goes.

+2 for introducing yourself and the horse!
+2 for mentioning how you aren't a devil, demon, or anything like that, and are just a friendly snek lady.
+1 for trying your best to not scaring him. (+1 for being a very nice person, you feel so much less cranky and worried!)
+1 for being cute with the snake accent.
+1 for also thinking how nice a hot bath, a bed, and some hot food would be. Didn't monasteries have baths? You probably smell filthy...
>>
Rolled 19 + 7 (1d20 + 7)

>>2085985

>"Hello Sir Priest, my name is Elizabeth, and this is a poor, hurt horse I found. Bandits hurt his leg. Can you help him, please? For me?"
>"And, before you ask, no, I am not a demon, a devil, or anything else but a friendly shapeshifter. I didn't have the strength to haul this poor horse here in my regular shape, so I called upon the power of a stronger shape, in the hopes that you can heal him."
>"I'm certainly sorry for my appearance, I must look quite a fright. Please, take pity upon a poor traveler who was set upon by bandits and barbarians, and please help this horse, it did nothing to deserve getting shot through the leg. I'll do whatever I can to repay you."
>And, hopefully, while they're healing the horse, I can have a day off to have a nice, hot meal, a nap, and most importantly, a nice hot bath. I probably smell as bad as the horse!
>>
The Orthodox Priest seems quite suspicious, and somewhat shocked by your appearance, though your skillful negotiation skills clearly win him over.

"Perchance was that you in the Gothic camp last night? We here saw much destruction done by a black horned beast. Many of the fellow monks are torn between calling it somesort of angel, or a clear servant of Satan."

"Why do you asssk me thisss?"

Unnerved clearly by your voice, he speaks a bit quieter.

"Well... Seeing something of your... Persuasion upon the road asks many questions of us, particularly on this strange circumstances surrounding us last night."

Actions

>I assure you, whatever that thing was, wasn't me.
>...Well, I think it might of been me. But I was coming to help you guys, so there.
>...I'm certain that was me, actually.
>Who cares?
>Yes, clearly I'm an agent of Satan.
>(Persuade) Yes, clearly I'm an agent of God.
>Write-in
>>
>>2086102
>I assure you, whatever that thing was, wasn't me.
>>
You of course, assure him that was 100% not you.

So of course, as you enter, you make him promise to take care of the horse for you...

Speaking of... What should you even do with him?

>Keep him. He's fairly smart and adorable!
>...No, he should stay here. You don't need a horse.
>Write-in
>>
>>2086430
>>Keep him. He's fairly smart and adorable!
>>
Any particular names anons?

>Yes. (Specify)
>No. (I'll just come up with one.)
>>
>>2086432
>>Yes. (Specify)
Conquest
>>
>>2086432
>Yes. (Specify)
Conquest
>>
You decide to call the horse Conquest.

You also ask for a nice warm bath and some food. The monks accept begrudgingly, still suspicious of you.

After her bath, she takes a nap... And has a vivid dream of... A minotaur, just destroying some poor Vikings.... Vaguely resembling some you know.

What do?

> This must of been you last night.
> This must just be a dream...
> Has Ren always looked this sexy and bloodcovered? (Miss Ren some more.)
>>
>>2086723
> This must of been you last night.
>>
Rolled 72 (1d100)

Liz somewhat psionically remembers last night...

Rolling for memory. High is kind of good.
>>
Elizabeth
h remembers that she was absolutely intoxicated, and was on a massacre after being called fat, which she is not!

Things continue after slaughtering so many, and Liz is quite surprised she'd do that... Then she remembers the huscarl and how she punched him. Not much else after that, however.

Actions

> Delve deeper...
> It's probably just a dream, right?
> Write In
>>
>>2086823
> Delve deeper...
>>
>>2086831
Any reason you want to do that?
>>
Rolled 25 (1d100)

Summarized, Elizabeth delves too deep for her taste, absolutely remembering the rest of the night with aide of her psychic powers.

This of course, absolutely horrifies her, and after a literal minute of shock, she promptly goes into denial. Of course she wouldn't... Shove a spear into that orifice!

Elizabeth however...

Ignore my roll.
>>
Liz goes into a fetal position in a lonely monastery bed, and promptly can't get the images out of her head...

Elizabeth in the end, is too horrified and in denial to even acknowledge the idea of her even thinking lu stfully about someone...

Roll me a 1d20 for how well Liz deals with this.

One roll please.
>>
Rolled 6 (1d20)

>>2086878
>>
Rolled 10 (1d20)

>>2086878
>>
Elizabeth fails at this.

In a strange sense, she seeks consolation from the privacy of a nunnery, and has greatly become more puritanical. Alongside development of being very anxious and very worried generally.

Elizabeth of course, decides the best way to handle this is a nunnery and try her hardest to repent... She mounts her horse...

Elizabeth right now is an obsessive puritanical Christian.

Actions

> Influence her towards alcohol. (Relax her puritanical ways.)
> Influencing towards keeping her stress somewhat hidden (Liz becomes very anxious and neurotic. )
> Follow Through.
> Write In
>>
>>2086911
>> Influence her towards alcohol. (Relax her puritanical ways.)
>>
>>2086911
> Influence her towards alcohol. (Relax her puritanical ways.)
>>
>>2086911
>Write in
Maybe we can influence her to just rely on ren?
>>
>>2086952
suporting
>>
>>2086952
Nope, already done.
>>
>>2086952
Which I mean by this is basically relying on ren and leaning more on him to talk to when she's feeling a bit guilty like this. Marriage is about talking about your issues and all and compromise so just trying to hide away your stress isn't gonna work.

So relying on ren a bit more would be good.

Basically do that thing filthy pleb couples do and talk
>>
>>2086965
Sorry, but that's too optimal/Elizabeth is a bit too broken to consider something so reasonable and sane.
>>
>>2086911
Or depression.
Depression is a tried and true method for dealing with pain.
>>
>>2086911

> Follow Through.
Just focus on finding Ren...falling to pieces over the horrid degeneracy committed last night won't make it go away.
>>
Elizabeth decides against going to a nunnery.

Elizabeth decides to... Well, try and find Ren even harder now, but her thoughts are quite clouded by a general worry, anxiety, and depression.

Elizabeth... However, can't help but worry what would happen if Ren heard she... Well... In a polite way to say it, fucked up...

Roll me a 1d20 to see if Elizabeth can actually try to be confident enough to see Ren... Even after what might of happened.

+3 for dealing with Liz's intense worry over what he might do to her... Or make her worry over what he might do if she doesn't tell him.
+2 for trying to encourage Liz and give her a bit of a "pep talk" over why she should see him again... Or scare her into going.
+2 for of course, reassuring her that it wasn't her fault, and that he'll understand... Or that he'll be even more severe if she doesn't tell him.
+1 for trying to tell Liz to stop hating herself so much for this... Or to repent more.

Depending on how this goes, Liz might react differently.
>>
Rolled 4 + 8 (1d20 + 8)

>>2087030
Okay.
Normally I hate playing counselor but lets do this.

Firstly we don't need to worry about what ren will do. Regardless of any issues he has at the core of it he still *loves* you(liz) he's not going to hurt you and god knows he won't leave you but you can sour your relationship with him. So that's why you should go see him. After all if you don't and he finds out then he'll feel betrayed and hurt. I'm sure if you talk this out you can get to something of an understanding and I'm sure he'll understand you weren't exactly in the right state of mind. You can hate yourself all you want but it isn't going to help your current state or give you the courage to go see him. So you might as well furrow your brow, bite your lip and go face this dead on. If you're lacking the courage in your belly to talk to him now they what was the point of those vows. So stop the whining and go face him. I'm sure it'll work out. Maybe there'll even be make up tumbling after.
>>
Allowing samefagging for continuing to talk about just how much Ren loves her, and how she'll be perfectly fine, and how everything will be far better afterwards... Also, if you can make light of the fact that Ren also tends to womanize too (and that technically, Liz womanizes rather then go after other men)
>>
Rolled 7 + 8 (1d20 + 8)

>>2087133
Also he's loved you enough to form this massive family with you despite being somewhat bad at this whole parenting thing, and despite any sort of rage he's ever felt he's never taken anything out on you. Hell he even does womanizing himself. I'm sure he won't be nearly as mad at that considering it's not other men. At most he'll be annoyed he wasn't there to join in.
>>
Rolled 17 (1d20)

>hmm there are these conflicting opinions on what to do with a serious and delicate situation regarding Liz’s character
>better just combine them all
>>
17+8=25

Elizabeth of corse... Sort of thinks that maybe that's the right thing to do. Even if it might be a bit smarter to hide it... Or pretend it never happened... God, she wishes it never happened.

Elizabeth, determined to find Ren (and make it up to him), goes off the next day in her human form, riding Courage...

What do anons want to do?

>Continue as Elizabeth.
>Switch to Ren.
>Switch to Claw.
>>
>>2087233
>Switch to Ren.
>>
Meanwhile, as Renexizous...

Just curious... Did Renexizious go back to the Saxons, or fuck off in the woods as a alpha werewolf with Flames?

Actions

>Go back to the saxons, loot in hand with Flames! (Renexizious has about 3000 coins in loot, but half of it will be given to the Saxons.)
>Fuck off and go inna woods with Flames! (Renexizious keeps his shekels, and of course, can probably fuck around without being kept down by some incompetent Saxons.)
>Write-in
>>
>>2087264
>Go back to the saxons, loot in hand with Flames! (Renexizious has about 3000 coins in loot, but half of it will be given to the Saxons.)
>>
Rolled 66 (1d100)

Renexizious decides to head back to the saxons with Flames.

Ignore my roll.
>>
Along the way, while following a dirt road, you notice a small bapistry in the middle of the woods.

Actions

>Investigate.
>Continue on.
>>
>>2087381
>Investigate
>>
You investigate.

The small bapistry isn't exactly well made, and as you enter, you can't help but notice a few crude pews and a small pulpit, with a baptistery near the front.

As you look around, you find a very... Very well illustrated copy of the Bible, which no doubt would fetch a high price, and somesort of map... To where, you don't know.

Actions

>Follow the map?
>Take the bible.
>Leave.
>Write-in
>>
>>2087412
Follow the map
>>
You decide to follow the map...

As you follow the map, something comes apparent as you find somesort of cavern. A dark cave, with germanic runes settled outside of it, with some runestones as well.

Perhaps this is somesort of Germanic burial site?

Actions

>Investigate the cavern.
>Nope, turn around. No need to delve into this shit.
>Write-in
>>
>>2087492
>Investigate the cavern.
>>
You go into the cavern...

As you head inside, Flames follows suit...

"...So uh, what do you think we'll find inside?"

"I don't know, Flames."

What forms anons?

>Human
>Specify
>>
>>2087542
Drow
>>
Drow it is.

Any form specific for Flames?

>Human
>Specify
>>
>>2087614
Drow
>>
Both you and Flames head down into the cavern...

"Alright, stay close."

"You don't need to tell me."

Both of you begin to descend...

Roll me a 1d100.
>>
Rolled 33 (1d100)

>>2087647
>>
33

You descend.

After what feels like an hour of walking in this cavern, you find some... Well, glowing fungi on the walls. Interesting.

You do note the cavern splits direction. There's some runes in Nordic as well, which you attempt to read.

You get a rough idea that the left might be leading to a Jute burial ground, and the right might be leading towards... Something else?

Where to go?

>Burial Ground
>Take the mysterious path?
>Leave.
>Write-in
>>
>>2087719
>Take the mysterious path?
>>
You take the mysterious path.

You notice light ahead, and you emerge...

You seem to be... At the bottom of somesort of well, judging on how you step in water. There's also a bucket above you, and cobblestone surrounding you.

Huh.

Actions

>Try to climb up!
>Head back.
>Write-in
>>
>>2087884
>Try to climb up!
>>
You begin to climb up with Flames help...

As you get to the top of the well, it seems to be night, and there's a small village in front of you...

It seems quiet, that's for sure.

Actions

>Climb up, and look around the village...
>Get your weapons out! Time for some stealthy raiding!
>Shapeshift!
>...Why the hell would there be a map that leads here? Head back down to the burial chamber.
>Write-in
>>
>>2087941
>Climb up, and look around the village...
>>
You climb up, and help Flames up...

You of course, look around the village.

Upon a further, and closer look, most of the buildings seem abandoned, with many doors been broken in and some walls being overgrown. Quite strange, you think...

At least, until you smell smoke. You carefully sneak with Flames, and find a small campfire, still lit, set up in a thatch hut.

On a further look, there seems to be a chest inside, a wooden one, and a dirty shovel.

What do?

>Take the shovel.
>Open the chest.
>Leave back to the well.
>Write-in
>>
>>2087970
>Open the chest.
>>
Rolled 59 (1d100)

You open the chest...

Inside seems to be a handle of... Well, an ornate golden sword... With some shards of the blade too.

Interesting, it's certainly valuable, that's for certain...

You can't help but grab it, and continue on the road again.

Ignore my final dice roll.
>>
While on the road, Renexizious runs into what seems to be a patrol of Burgundii warriors... They seem to be gathering for something around the Saxon border, likely a counter raid...

Actions

>Attack the Burgundii!
>Leave them be, no problem.
>Shapeshift
>Write-in
>>
>>2088166
>>Attack the Burgundii!
>>
Roll me a 1d30 anons
>>
Rolled 4 (1d30)

>>2089565
>>
You charge into the Burgundii flank, killing four warriors before they are able to respond to your presence.

A few warriors attack you head on, with a flurry of blows to knock you off balance.

What do?

> Shapeshift
> Attack
> Dodge
> Special Attack




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