[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


Welcome to the first testfire of Slayer Kaiju Attack! It's a game about hunters fighting monstrously sized creatures, and is completely a rip-off of monster hunter in many, many regards! Have you ever wanted to hunt monsters in a skirmish game? Ever wish you had a simple at first system on hand with an immense amount of depth and tech within it that not even the creator of the game thought was possible? Do you think the only decent tasting meal is made from prey you've hunted down and slain with your own two hands? Then look no further than Slayer Kaiju Attack!

[u]Note:[/u] Slayer Kaiju Attack! was made and is operated by Fenster. Monster Hunter references, bad puns, subtle puns, and homages to other skirmishes include some facets of exposure you will receive while playing or viewing this game. Please make sure you've taken all prescription medications recommended to you by your doctor and to keep an epipen on hand in case of an episode caused by over-exposure. Thank you for your time.
>>
To anyone who is interested in participating in this game: follow this guide to make your character, and then post a reply to [u]THIS POST[/u] with the action >Ready to hunt!

If it wasn't obvious or you're a new player to the thread, feel free to communicate with other players either in the thread or in the irc client here: https://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23Skirmish
You will also find me in there willing to answer any questions on top of sending out previews for what is to come next. Please be kind and courteous.

With that said, I'm giving this 25 minutes as of this post to start the test. In the meantime feel free to ask questions either in here or the irc room, or to converse with other players. Roleplaying is allowed and even encouraged so long as it's fitting to introductions for now.
>>
>>1681540
>ready to hunt!
>>
>>1681704
Whoa, there, slugger! You don't have a weapon, a skillset, or even a face! Get yourself a few in the character generation sheet.
>>
>>1681540
Jack the Keen
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
>>
>>1681540
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
>>
Can't play now, but watching keenly.
>>
>>1681540
Did not realize the icon glossary was not saved into the file before uploading. My mistake.
>>
>>1681540
>>1681898
Trainer Gear gives an additional 5 Inv slots, or the base 5?
Which icons are on each ammo-type? And the trap?
>No crossguard, sad days.
>Ready to hunt

Grip
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 5/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5?]:
+Potion ×5
+Normal Mag ×5
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
>>
>>1681447 (Link)

>>1681764 (DS1)
>>1681794 (FR1)
>>1681929 (LW1)
You've been marked on the HUD and have been assigned your designation numbers.

>>1681929
Don't worry about not starting off with the class you want, given you can acquire that class later on once they've been introduced!

White ammo is Normal type. Pink ammo is Paint type (pretty much long-distance paintball en masse). Red ammo is Tranq type (for capturing monsters). Finally the Shock Trap is the purple lightningbolt. Sorry for any confusion.

With that: Action Phase!
https://youtu.be/RPYMHWeY9L4
>>
>>1681971
>Move S,E,E
>>
>>1681971
>Move 2S 1E
>Examine/Harvest SE crystal?
>-Stow harvests
>Move 1N

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 5/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×5
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
>>
File: gathering rundown.png (73 KB, 800x441)
73 KB
73 KB PNG
>>1681971 (Link)
>>
>>1681971 (Link)
>>1682050 (Link)

>>1681997
>>1682014
https://youtu.be/uezqNNh5zEo
>>
File: elevation rundown.png (104 KB, 719x430)
104 KB
104 KB PNG
>>1682058 (Link)
>>
>>1682058 (Link)
>>1682078 (Link)

The southern swing up and allow out three oversized boars into the arena.

"These are known as Enteledonts, and given their size they're quite young. That's right, they grow to be bigger than your house and it takes less than a year for that to boot! Stick to a higher elevation and they won't be able to harm you, but if you must approach on foot try to stay to their flanks. Their tusks haven't grown in yet but those jaws can crush bone and armor quicker than lightning. Don't try to stay behind them either, as they'll kick you so hard you'll get sent flying even if you're prepared to take the brunt! Your goal is to take all three of these out. Good luck compadres!"

Action Phase!
https://youtu.be/-8X2MEEmC0g
>>
>>1682084
>Harvest
>Move S,S,S
>-Full force assault
>Overwatch attack on boars entering range
>-overwatch dodge E,E
>>
>>1682084
>Move 1W 1S
>Move S and Up, to the top of the pilar
>Overwatch 3S
>-Trigger on Enteledont arriving in target square

Let's see of I can irritate them, leave their flanks open for you two to rip up.

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 5/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×5
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
>>
>>1682084 (Link)

>>1682094
>>1682104
Monster Phase.
>>
>>1682137 (Link)

>>1682094
The hellboar stomps its hooves and kicks up dirt with it's hind leg while snorting and grunting.
>>1682104

Action Phase!
https://youtu.be/OsweGt0YlD8
>>
>>1682160
>SNORT BACK
>GRUNT AND ROAR

>Move S,S,S
>-full Force raid
>Attack boar to S with chains
>-Overwatch dodge E,E preferably when boar charges at me
>Overwatch attack boar from the side as he runs by/just attack him regardless


HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
>>
Rolled 44, 98, 66 = 208 (3d100)

>>1682160
>-[Deadeye] d100s
>Shoot stunned Enteledont 3S
>Again
>Overwatch 1S 2E
>-Trigger on Enemy entering target

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 3/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×5
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
>>
>>1682160 (Link)

>>1682171
"Now I shouldn't 'ave to tell yah that yah'll be sometimes getting into the thick of it, and by that I mean in particular the thicket. Some terrain, such as water, mud, and tall grass will make it hard to see, move, or even do basic actions. What you're in right now is some clean if not now upturned water so your movement is going to be halved in effect when moving out of that space. Keep this in mind for further adventures!"
>>1682188

Monster Phase
>>
>>1682240 (Link)

>>1682171
>>1682188

Action Phase!
https://youtu.be/V3YuKPcF4Vs
>>
>>1682271
>Ancor to the flank of the untoppled boar and pull myself N,N,N and attack him
>Attack him again
>- overwatch dodge E,N


HP: 20 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
>>
Rolled 83, 71 = 154 (2d100)

>>1682271
>Load Regular ammo
>Shoot the toppled Hellboar 1S 3E
>Again
>-Deadeye stun d100s

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 3/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×4
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Stone ×1
>>
>>1682271 (Link)

>>1682279
"Carving from a monster is much like Harvesting from a resource point, but unlike resource points you only have a very limited amount of times you can carve from it before the remains are gone."
>>1682303

Monster Phase
>>
>>1682324 (Link)

>>1682279
>>1682303

Action Phase!
(That said, I've got maybe one or two more turn rotations in me before heading to bed. We'll be picking this up after I wake up once tonight's session is finished.)
>>
>>1682333
>Harvest monster
>Move W,W,W and attack the once flailing hellboar
>Harvest Crystal
>-OVERWATCH dodge W,W
HP: 20 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
>>
Rolled 47, 11 = 58 (2d100)

>>1682333
>Shoot the Enteledont 4S
>Aim
>Shoot the Enteledont 4S in the foreleg
>-Deadeye Stun

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 1/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×4
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Stone ×1
>>
This looks so fun. Why did it have to be in the wrong timeslot for me?
>>
>>1682333 (Link)

>>1682335 +1 Warm Pelt, +1 Stone
>>1682356

>>1682362
If you are interested in playing, just roll up a character sheet. Just got informed that I've got much more time to run this tonight, so I'm just going to keep going for a while longer.

Monster Phase
>>
>>1682369

>>1682335 !
>>1682356 !

Action Phase!
https://youtu.be/RUamYxDhog0
>>
>>1682377
What you guys need is a controller.

>Join the hunt!

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
>>
>>1682397
Given how long it's been since anyone else has posted, I'm gonna toss you some pointers for future reference when it comes to what you can do.

>When you make any attack, roll 1d100 to determine Stun.
>To maximize your damage output and control, aim for limbs and the head if able.
>AoE will hit on each space a monster occupies, so you can stack multiple hits with the same attack if it has an area of effect.

Apologies if any of this feels intrusive or condescending. Just trying to kill some time while waiting for another player to post.
>>
>>1682422
Tips like that are always welcome in a skirmish. Not everyone can determine the whole class meta by just reading the rules.
>>
>>1682422
What I would like to know though is what do you do with whetstones and paintballs. My MH experience is practically nonexistent.
>>
>>1682428
>>1682424
True. Thing is, the vast majority of the rules are not on the sheet given in the past I've been one to frontload the system too hard for most new players to make sense of it.

Oh that's easy. Whetstones in MonHun are used to maximize your weapon's sharpness and are of the same use here. Unlike MH the 'sharpness' meter in this game is more along the lines of upkeep on extended hunts or skirmishes instead of keeping the damage scaling high.

Paintballs are used to mark quarry targets, which are larger monsters than what are in the map already. In MonHun they just highlight what zone the monster is in, but when the rest of the map is finished there will ideally be no major zones. Because of this the paintball will mark the monster and provide an easy to notice means of tracking the monster as well as prevent camouflage/cloaking/skulking from happening. Some skills will also take effect on a painted target!
>>
>>1682377
>Harvest last of the dead boar
>Move W,S,S And attack the one to my east
>Ancor myself to the one charging grip, move S,S,S and attack him too
>Overwatch dodge S,S
HP: 20 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
>>
>>1682377 (Link)

>>1682397 Deployed! Designation: (VM1)
>>1682455 Hit during action chain and is Interrupted
"Now that you've got yourself a taste of the dangers out there in the wilds it's about time to tell yah about Health and Damage. Half of the damage you take is gone and cannot be healed naturally. The other half (rounded up mind you) is recoverable and marked in red on your HUD section. This is all immediately recovered when you Rest but to do that you gotta spend a whole turn to catch your breath. You can use one of your Potions to recover 5 HP, but healing outside of natural recovery will start where your green health is. On the other hand non-natural recovery will be able to let you recover more than what you would naturally! Keep your eyes peeled for an opportunity to use the best course of action when it comes to tending to yourself."

Monster Phase
>>
>>1682492 (Link)

>>1682397
>>1682455

Action Phase!
https://youtu.be/JYFU_RiefKk
(Going to take a short nap. Expect monster phase to rotate in at around four hours!)
>>
Rolled 65, 89 = 154 (2d100)

>>1682496
Okay, that one is stunned. Now to stun the next one!

>Move ESS SSS
>Upswing into Entelodont S, preferably the leg.

By the way, is Misfire Impact AoE?

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
>>
>>1682496

>Drink a potion
>-use stamina to move W into water
>Anchor self to boar and move W,W,N, attacking him
>Move N,W,W, and attack him again
>-overwatch dodge E,E

HP: 8 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x4
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
>>
>>1682525
>-use stamina to move W into water
You can do that?
>>
>>1682534
Yes, asked in the chat room in OP.
He just forgot to include the tutorial on stamina
>>
>>1682534
By dodging as a tap action, you can spend 1 SP to move two spaces in a single direction (diagonal works as well but only with cardinal movement) while avoiding incoming attacks.

I ran out of space to include the Stamina tutorial on the sheet so it's in bits and pieces until I can reorganize it a bit.
>>
>>1682496
>>1682496
>Recover from temporary catatonia.
>Move S, S, E
>Move E, E, E
>Overwatch: [Blade Sweep] on anything that enters the square located E of me.
Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
>>
Rolled 6 (1d100)

>>1682496
>Move S and back Up
>Shoot The hellboar 1S
>Load Normal Mag
>-Deadeye Stun
(Will Aim hold until my next action?)

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 5/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×3
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Stone ×1
>>
>>1682496 (Link)

>>1682506
Misfire Impact is a single tile AoE and becomes a Line with variable range if the weapon was Primed beforehand.
>>1682525
>Overwatching costs an action, even if the action you're readying up is a tap.
My apologies for not making this clear.
>>1682585

Monster Phase!
>>
>>1683054 (Link)

>>1682506
>>1682525
>>1682585
>>1682802

The Entelodont stamps it's hooves while shaking it's head, jaw slack while it continues to reel from it's daze.

Action Phase!
https://youtu.be/qTKOah18x0g
>>
>>1683072
"Go on then, off yer feet!"
>[Blade Sweep] the Entelodont
>Follow up with a normal attack.
>Overwatch: Trigger [Stinger Lunge] into the Entelodont's side if it isn't dead.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
>>
>>1683072
>Attack the last boar
>Move E,S,W and attack him again
>Attack him a third time


HP: 13 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x4
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
+Wet pelt
+Stone
+Small tusk
>>
>>1683087
If you wouldn't mind, please review the earlier turns in the thread to catch yourself up on the signs and signals that a monster has been slain. Given the sensitive nature of the testfire you're not allowed to change your actions unless you can delete your post.
>>
Rolled 42, 97 = 139 (2d100)

>Aim
>Shoot the Enteledont S in the back of the skull
>Again
>-Deadeye Aim and Stun

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 3/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×3
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Stone ×1
>>
>>1683105
>>1683072
>-Proper linking
>>
>>1683072 (Link)

>>1683087
>>1683090
>>1683105

Monster Phase
>>
>>1683167

>>1683087
>>1683090
>>1683105

Action Phase
>>
>>1683094
I feel a bit silly now. Thanks for the heads up.

>>1683184
>Move S, S.
>Carve into the corpse.
>Move S, S, S.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
>>
Grabbing some food to eat while waiting on at least one more person to post, or two if a new player joins.
>>
>>1683184
>Move E,E,S and attack boar
>Attack boar again
>-OVERWATCH dodge NN
>>
Rolled 91 (1d100)

>>1683184
>Shoot the hellboar 2S
>Overwatch Climb down S, Harvest
>-Trigger: Hellboar dies
>-Deadeye Stun

Grip (LW1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Watchman
Equipment: Pioneer [Cut 3, Rng 4, Mag 2/5]
Skills: [Deadeye] [Settle In]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×3
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Stone ×1
>>
I have returned from errands and hunting for myself. Processing starts now.
>>
Quick Patch note:
>Warm Hide was assigned the wrong name, and was intended to be Tough Pelt.
>Warm Hides in player inventories will be changed to be a Tough Pelt in light of this error.
>Warm Hide can now be carved from it's intended monster.
>>
>>1683184 (Link)

>>1683270
>>1683822
>>1684046

Monster Phase
>>
>>1684346
"Yer a big one, aintcha?"

>[Blade Sweep]
>[Stinger Lunge]
>Overwatch: If attacked, dodge 2S

Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Raw Meat x1
+?? x1
>>
>>1684457
You're a bit early there. It's currently Monster Phase and you can't act quite yet. Please wait for roughly five minutes.
>>
>>1684346 (Link)

>>1683270
>>1683822
>>1684046
"Now hurry on up and finish off this stubborn ox before dinner gets cold!"

Action Phase!
>>
>>1684558
>Move W,S,W and attack boar
>Attack boar
>Attack boar


HP: 13 SP: 9
Mov: 3 Act: 3
Defense: 2
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: woodcutter chains
+Potion x4
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Herbs
+Wet pelt
+Stone
+Small tusk
>>
>>1684485
>Can't tell when something's dead.
>Can't tell the difference between Monster and Action Phase.
FFS, I need to get some sleep. Sorry. Anyhow...

>>1684558
>[Stinging Lunge]
>[Blade Sweep]
>Overwatch: If attacked, dodge 2S

Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Raw Meat x1
+?? x1
>>
>>1684558 (Link)

>>1684590
>>1684700

Monster Phase
>>
>>1685004 (Link)

>>1684590
>>1684700

Action Phase!
https://youtu.be/MXcDeihAEfE
>>
>>1685018
>Carve boar to my E
>Move N N N
>MOVE N N N
>>
>>1685018
>Climb Down S
>Harvest Boar
>Move 3S
>>
>>1685018 (Link)

>>1685069
>>1685345

World Phase
>>
>>1685525
Ow ow ow, I slept through the remainder of the tutorial!

>Try to carve the last boar all quick-like.

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
>>
>>1685525
World phase. What does this mean?

>Move 3S
>Harvest
>Harvest
>-Stow
>>
>>1685731
It's pretty much Action Phase but expect some new things to pop in en masse. Also means the turn rotation is much longer than average because I'm transferring in new assets.
>>
>>1685525
>Move W,W,S
>Harvest
>Move W,W
>>
File: SKA gen sheet v1.png (241 KB, 1200x2275)
241 KB
241 KB PNG
Here's the updated character generation sheet. If you want to change classes you may do so now! Make sure to reply to this post so it's easier to keep track of it.

>When changing class, you still retain the two skills you had from your previous class as 'known skills' but cannot access them until you change back to the class which they belong to.
>You get to pick 2 skills, get the basic class gear, but do not gain the Starting Inventory for the class. (after all, it's starting bonus)
>You also do not get a second set of Trainer Gear since you already have one.

The current limit for duplicate starting gear is 2 per item. Therefore no more than two characters may be the same class at once until more gear has been acquired.
>>
>>1685525 (Link)
>>1686045 (Link)

>>1685708
>>1685731
>>1686042

World Phase
>>
>>1686063
I'll stay a mauler. Mauling things is fun and useful!
...
...
...
How do I cook meat though

>Move SWWWW
>Harvest W
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Raw meat
>>
>>1686045
>Become Crossguard
Do we keep our old weapon when class-swapping?
Does [Quick Aim] apply to called shots, or just aim?
>>1686063
>Combine Stone(1) with M.Bone(1)
>Combine M.Dung(1) with Paint Mag(1)
>Move 2N 1W

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3]
(Pioneer [Pun 3, Rng 4, Mag 2/5])?
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]:
+Potion ×5
+Normal Mag ×3
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Raw Meat ×1
+Stone ×1
+M.Dung ×1
+M.Bone ×1
>>
>>1686063 (Link)

>>1686079 To cook meat you need either a Spit or Portable Spit. When you do, you roll 1d100 and your results are based on the roll.
>>1686083 Old weapons are added to the Stockpile automatically. You can only change your Class while in [I]World Phase[/i] or while in the Village.
Called shots are considered Taking Aim, so yes.

"Well now that y'all are out of training, how about giving you a small allowance in order of celebration? I feel 500 zeni (500z) per greenhorn sounds appropriate. Make sure to keep track of your own funds, or you won't be able to participate in Big Hunts or purchase valuable facets that you could use out in the Wilds."


General rules for messing around in the Village:
>You can spend as many actions as you have normal each turn talking to NPC's, performing tasks, or managing the stockpile/your inventory.
>You do not spend actions to move! Your character will just move to the last action you perform.
>The Blunder Smith's crafting timer is in regards to how long you need to wait for the crafting item to be finished. Same goes for Upgrades.
>>
File: Village v1.png (1.14 MB, 1275x1145)
1.14 MB
1.14 MB PNG
>>1686145
All actions regarding tasks in the village are to be linked to the most recent Village post. Thank you for your time, and my apologies for the shoddy handwriting.
>>
>>1686148
Do you need to purchase Bold Karts Emergency Evac beforehand, like insurance?

>Roast meat at Franky's
>Inquire at Anathemarket's about big-ass hammers.

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Raw meat
+500z
>>
Rolled 79 (1d100)

>>1686148
>Ask the Blunder Smith about upgrades for my Champion's Cleaver.
>Cook my meat at Franky's.
>Ask Minerva what it is she does, exactly. I tell her stories, and in exchange...?


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Raw Meat x1
+??? x1
+500 zeni
>>
>>1686148
>Harvest from the stone spot I'm standing on
>Hire an armored cat to wait in reserve(30)

Ask Elaine:
>The gauntlets look interesting, yes? Tell me about them
>>
>>1686145
>>1686148
>Harvest Aught Ore S of Western ramp
>-Crude Pickaxe
>Purchase Emergency Evac ×4, -200z
>Roast Raw Meat ×1
Would ammuntion be found with Elaine or the Smith?

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {300z}
+Potion ×5
+Normal Mag ×3
+Paint Mag ×5
+Trang Mag ×5
+Shock Trap ×1
+Raw Meat ×1
+Crude Pickaxe ×1
>>
>>1686145
>>1686511
Also happy to
>-Loan Crude Pickaxe >>1686343
>>
File: The Blunder Smith v1.png (59 KB, 800x600)
59 KB
59 KB PNG
>>1686155
Yes. It also expires after you return.

>>1686223
>Pic Related
-1 Raw Meat +1 Well Done Steak
"A ribbiting success!"
>"Oh well I manage the guild counter, organize and classify the hunts, get the mail from the mailbox outside of the village, clean, clean some more, and listen to stories from traveling and returning huntsmen. Once the hunt requests have been processed this board will light up with needy customers who rely on the guild to fulfill."

>>1686343
+1 Iron (Assuming the Pickaxe was accepted)
>Acquired Armored Courier (Recovers a Big Monster)
>"Oh those? They're some broken down razorjack gauntlets. Picked them up from the ground near an abandoned camp site nearby, and recognized the engine model on the brace. I only have one on display but the other is kept in the back, so the price is for the pair."
>>
>>1686934
What makes you think a broken down pair of gauntlets are worth more than the scrap they're made of?


>Go to the blunder and ask about better armor and weapons for a razor jack
>>
>>1686963
>"They're only broken down in the sense that I don't know how to use them, and that it looks like they're missing a chain. Any experience razorjack would know how to fix that issue, and chains like those are easy enough to come by that the price for them are negligible."

>"I'm 'onna tell ye what me teacher tells me: don't fix what isn't broke, and don't make something new 'less it inspires ye. There's not much to improve on for those gauntlets you got now, and I won't be able to think of an upgrade to 'em until you bring me some new parts."
>"Armor on the other hand, you'll want something that keeps you mobile for true. Anything that drops ye speed is off-limits, and anything that boosts your attack or speed is what ye should be aiming for, see?"
>>
>>1687023
Got anything in mind regarding the armor, master Smith?
>>
>>1687026
"Got the Match Set for currently available armour. Tell yah what, I'll put in a request with the guild receptionist for ye to venture out and gather some materials in order to build ye some new weapons and armor. The skittering critters out in the Wilds what with the hard shells and aggravated dispositions should be good for something."

>Hunt Request: Shell of a Time submitted to Guild Reception
>>
>>1687049
>Talk with Minerva about the specifics of the Hunt Request; what's the success condition?
>What's the Stowing Shell's deal? What items do they deal in?
>Purchase two couriers (-20 z/e) and one armoured courier (-30 z/e) from Bold Kart's.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+??? x1
+450 z/e
>>
>>1686934 (Link)
>>1686148 (Link)

As a notice, I am in the process of scaling up the map and assets in order for everything small to no longer be just a mess of pixels. Thank you for your time.

>>1686511 +Emergency Evac x4, +Rare Steak x1, -Raw Meat x1, +Iron x1

>>1687068 "When it comes to a Hunt Request, it's normally to slay monsters, gather materials, or drive away threats to the village. Some, though rare, will request specific materials to be gathered or conditions to be met such as cutting off a monster's tail. Once those conditions are fulfilled the quest is completed successfully, but if your party carts enough for the quest reward to become 0z then the guild steps in and pulls everyone out of there. Can't afford the Bolds to run medic for free these days."

"Ah welcome hunter! What's that? You want to know what gives with my turtle emporium? Well you see, we at the Stowing Shell barter, trade, purchase, and sell any items you have become acquainted with. If you are lacking on resources for new equipment you can just pay us the going rate for the item and we'll have it delivered to the stockpile in no time flat. Got too many of an item? We'll buy them off of you at the going rate as well! Know the name of an item but can't seem to find it? Put in a request and we can get you information on where exactly you can find this wanted treasure. We also sell books for combination recipes, monsters, resources, and even maps entirely! Pretty much the only stuff we don't deal with are the final products the other vendors can produce. Now then, is there anything I can get for you hunter?"
+Gob Courier x2, +Armoured Courier x1

World Phase!
https://youtu.be/rJ90ljliEzU
>>
>>1688553
Buy the razorjacl gauntlets and chains for them
>Have 70 monies left
>>
>>1688553

>Look for a place to buy pickaxes
>Inquire with Minerva about available jobs

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Well done meat
+500z
>>
>>1688553
waifux2 upscales pixel art pretty well.
>>
>>1688553
>Sell my trainer gauntlets
>Go to the turtle emporium
>>
File: Shellbane Gauntlets.png (9 KB, 374x230)
9 KB
9 KB PNG
>>1688588
Gauntlets made from the teeth of a Mammoth Entelodont. Re-purposed to tear through hide and shell alike.
>>1688673
"I'm sorry, but we don't trade in gear directly. How about leaving it in the stockpile so then someone else can make use of it?"
>>
>>1688553 (Link)

>>1688588 Transaction completed here >>1688677

>>1688616
>You venture into the Stowing Shell and inquire within for Pickaxes.
"Ah yes, the ever present needed mining tools. We sell Simple Pickaxes for 15z each, Quality Pickaxes for 35z each, and Supreme Pickaxes at 75z each. Of course the better the quality the less likely they will break in your hands. How many should I mark you down for?"

"Well for now we have the hunt request from Match, a missing persons request, a request to find a rare monster in the Wilds, and Frankie has a request put in for improving the quality of their ingredients. As soon as they're finished processing I'll have them posted up on the board."

>>1688673
>You enter the Stowing Shell and stand in the entryway. The Suco behind the counter barely looks up from their clipboard.
>>
>>1688895
*ahem*

Final World Phase!
>>
>>1688895
3 Quality Pickaxes for me please

What's that about a missing person?


HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Well done meat
+500z
>>
>>1688895

"A bug net and a fishing net, please."
>Buy a quality bug net and a quality fishing net from the Stowing Shell. -70 z/e?
>See what I can harvest from the Dung Pie farthest south.
>Dump whatever I find, along with the nets, in the Stockpile.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+??? x1
+450 z/e
>>
>>1688895
Hmm, this sounds nice and all but I think I"m gonna wait until I see the next classes, nothing quite does it for me at this point.

Making the choice of race permanent is understandable but somewhat annoying if you want to try out new classes since you'll likely end up as a sub-par hunter.
>>
>>1688896
>Tell Minerva a story
>-Writting
>>
>>1688895 (Link)

>>1688898
>>1688929 +M. Bone x3, and items added to Stockpile
>>1689428 Waiting

>>1688968
Anything in particular you're looking for? I've still got plenty of room for class development, and having an idea of what the lineup is missing would be welcomed.
In regards to races, their traits have been balanced to show their point in origin to class as well as being strong enough for viability outside of the class the race created.
Other races would have been included already but they do not fit the well-rounded aspects that the game requires.


Preparation Phase incoming!
>>
>>1688895
>>1689428
"So, here's the thing. I grew up on tales of my grandpop, who was such a fine shootist he could kill a fly on the nose of a Mammoth at 50 paces without even aiming. And the mammoth would sleep right through it, too. Anyway, he and his hunting party got it in their heads that they could take out [Skybreaker Gelidapas]. Crazy, right? Problem is, no one knows if they coulda done it, because they disapeared sometime after leaving their settlement, never even made it to the Skybreaker. I've been asking around, trying to pick up their trail, so, any clues for where Grandpop Bind went from here?"
>-Tales of shooting quality may be slightly exagerated.
>>
File: Hunt Prep 001.png (1.02 MB, 1275x1145)
1.02 MB
1.02 MB PNG
>>1689491 (Link)
Now we begin preparations for the next hunt. Harvesting, carving, and arena fights are no longer available, but other village actions such as visiting the stands, buying/selling items, managing the stockpile, etc are still allowed as normal. It is also during this phase that all non-Guild items in a player's inventory are automatically deposited into the Stockpile in order to better figure out what resources the village has altogether.

Hunt Requests
=Each Hunt Request has a Level, which is vindictive of the difficulty the request is estimated to be.
=Each Hunt Request has a required down payment in order to participate, which covers travel costs, tolls, and goes towards funding the production of Guild items.
=Parties can only have one quest active at a time, and must form up before departure.
=Reward is the base price that completing a request will provide. There are additional rewards, such as carves recovered by the Guild, or gifts the quest givers wish to convey to their helpers.
=When a player faints during a quest they'll be carted back and the cost for the Emergency Evac is doubled before reducing the quest rewards by that amount (unless pre-purchased)
=Sub refers to a secondary objective. Fulfill it and you will receive additional rewards, or even finish the quest without requiring the main objective. This does not clear the quest, mind you, but it does allow you to come out of a quest without it being a total failure.


Please make sure to reply to this post with your preparations!


>>1689514
"Oh my, what a tragedy! I do hope your grandpa is alright. I'll ask Venator next time I see him if he's heard about this hunter Bind's expedition. After all, he was a mercenary before settling down in this village a few years back."

Preparation Phase!
>>
>>1689532
Assuming there's enough time for the Blunder Smith to craft something;

>Buy 1 iron, 2 tough hide -15 z/e
>Order a Baby Rider from The Blunder Smith.
>Sell back my Champion's Cleaver.

Otherwise I'll just wait.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+??? x1
+380 z/e
>>
>>1689491
>Anything in particular you're looking for?
Mostly something hit-&-run, kinda like the Razorjack but trading range and even more squishiness for tons of mobility and utility.
Maybe trap setting and dashes, I guess though the Monhun equivalent would be the Insect Glaive
Either way, it's up to you but as long as it encourages risk-taking I'm game.
>>
>>1689532
>Place Normal Mag ×3 in stockpile
>Purchase Normal Mag+ ×5, 75z. Flame Mag ×4, 40z. -115z total
>-Vote for Tadpole Trouble or Cooking Croakette

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Iron ×1
>>
>>1689532
My vote is for Tadpole Trouble.
>>
>>1689532
>Have 70monies
>Buy three iron-15

>Buy 2tough hide-10
>Go to blunder and request he make me a match set
Standby for updated sheet plox
>>
>>1689657
I do have one class in the pipe for using reach weapons to vault using their length on top of sporting aerial maneuvers. Though all of their movement needs to be aimed and takes place as a line of effect. Their specialty use is getting mounts and their damage is from aiming their strikes while other melee weapons don't have that luxury. Think dragoon class from final fantasy, or yes the insect glave from recent monster hunters.
>>
>>1689532

I vote for Tadpole trouble as well. Lost children must be found.

>Buy 3x Gob Courier ticket

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Well done meat
+Quality pickaxe x3
+Gob courier ticket x3
+365z
>>
>>1689532 (Link)

>>1689615
>Baby Rider on order, additional materials required have been removed from the stockpile
In regards to selling starting weapons:
"I'm sorry, but we don't trade in gear directly. How about leaving it in the stockpile so then someone else can make use of it?"
>Vote for Tadpole Trouble >>1689920

>>1689828
>Stockpile management and Mag purchases accepted
>Split vote for Tadpole Trouble and Cooking Croakette

>>1690779
>Match set on order, additional materials required have been removed from the stockpile.

>>1691197
>Vote for Tadpole Trouble
+Gob Courier ticket x3

Total Votes:
>Tadpole Trouble 2.5
>Cooking Croakette 0.5
Results: Tadpole Trouble has been decided as the Hunt.
Please finish all preparations by the end of next turn. Mark that you are ready to depart with >Depart at the end of your actions.

Please wait a moment for quest info and village update.
>>
>>1692562
Do tickets take up inventory space?
>>
>>1692579
>Do tickets tape up inventory space?
Nope! The tickets are tacked onto the party's departure sheet and the courier teams lurk- I mean sit on standby in the area so they can keep an eye on the party. To use a ticket effect just signal them with an action saying which ticket you want to turn in. This can be used with Emergency Evacs even if the party member has yet to faint as it doubles as a free ride back to the base camp.
>>
File: HR1 Tadpole Trouble.png (36 KB, 436x485)
36 KB
36 KB PNG
>>1692562 (Link)
"Well here is the full request sheet. All I need here is for your party members to sign there name on the dotted line here, here, and there. Initials here, and a fingerprint here."

Players joining this quest please include this in your post when you >Depart
>>
>>1692637

>Take Rare meat from stockpile
>Join Tadpole Trouble
>Depart

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare meat
+365z
>>
>>1692642
(I haven't done the update yet hold up)
>>
File: The Blunder Smith v1.png (172 KB, 1250x750)
172 KB
172 KB PNG
>>1692637 (Link)
>>1692562 (Link)

"All done!"
>>
>>1692891
Nothing for a Mauler? How unfair.
>>
>>1692562 (Link)
>>1692637 (Link)
>>1692891 (Link)
With the rise of the dawn the village is quiet with only the movements of the hunters disturbing the gentle song of the sunrise. A mission in hand, and a child to save, they make final preparations before their departure.

Departure Phase!
Make sure you've got your inventory marked, and remember that all non-Guild items you had on your person or that were harvested are in the stockpile. Don't want anyone forgetting their items now.

>General reminder that the entire party taking the quest can access the Bold Karts tickets at any time. Please keep this in mind on your travels.

(I will be posting the map after I wake up in roughly four hours)
>>
>>1692914
>>1692637
>-Rare Steak
>Depart for Tadpole Trouble

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
>>
>>1692914
>Acquire Well Done Steak from stockpile.
>Depart.

Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Champion's Cleaver [Cutting 6, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+??? x1
+365 z/e
>>
>>1692637
>>1693008
>>
>>1692919
I have already taken the Rare steak.

>>1692642
>>
>>1689532
>>>1692637

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 3
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: Shellbane gauntlets, Match set armor
+Potion x4
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Small tusk
+Stone
+
>>
>>1693014
>Get your own steak.
>>1692644
>>
>>1693113
That was my own steak, that I carved and cooked.
>>
>>1693115
Nah man, yours got lost somewhere in the updates. See: >>1686155, >>1686511, we cooked >>1686934, >>1688553, you got no meats. The rare steak I (mostly) killed, carved, and cooked.
>>1692914
Please fix?
>>
>>1686155
+Well Done Steak, -Raw Meat
"I'll look into finding you a hammer by the time you return."

>>1693295
>>1693115
My apologies for eating your steak. Here have one fresh off the spit. Thanks for pointing this error out.
>>
>>1693351
>>1693295
Thanks!
>>
>>1692562 (Link)
>>1692637 (Link)
>>1692891 (Link)
>>1692914 (Link)


>>1692642
>>1692919
>>1693008
>>1693034
Departure for Tadpole Trouble has commenced!

The Blue box is what the guild restocks between hunts. From top to bottom you have a Map, First-Aid Meds, Mini-Whetstones, and Paintballs. There is also a few Paint Mags and Normal Mags. Only the Map, First-Aid Meds, and Mini-Whetstones are removed from inventory when completing the hunt.

Action Phase!
>>
File: zone 1 gathering spots.png (211 KB, 386x491)
211 KB
211 KB PNG
My apologies for leaving the gathering points out of this edition. The issue has been fixed.
>>
>>1693827
>Use Map
>-Stow Map
>Move 1E 1Up 1E
>Move 2E 1N
>-Dodge SW

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
>>
>>1693827
>Move E
>Take a potion
>Move N,N,N

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 3
Race: Ferox
Class: Razorjack
Equipment:
Skills: Full force rend, anchor swing
Inventory: Shellbane gauntlets, Match set armor
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+
+
+
>>
>>1693827

>Move 2E
>Grab map, mini-whetstone, first aid kit.
>Move N, N, E


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+360 z/e
>>
>>1693754 (Link)
>>1693827 (Link)

>>1693847 Map revealed. Monsters and Critters will only be visible while a hunter is in the area.
>>1693945
>>1693959

The sound of a nearby waterfall fills the air, and as Grip steps into the relevantly new frontier they're accosted with the visage of critters coinciding with monsters. None seem to be in appearance of hostilities, unlike the Entelodonts of yesterday.

Monster Phase
>>
>>1695965 (Link)
A crab snips fur off of some floating puffball as another swims in the basin. The birds are chirping, the lizards are skittering, and the sundragons are abuzz with the life of nature.

Action Phase!
(So everyone knows, I will only be able to do quick turn rotations during days off)
>>
>>1696078
>Move 2E
>Examine Verminweed+ E, (Why is it +?)
>Examine/Pet Turtle N
>-If friendly, Stow Turtle

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle?
>>
>>1696078
>Move E, N, E
>Move N, N, N
>Move E, E, E

>>1693827
>Move 2E
>Grab map, mini-whetstone, first aid kit.
>Move N, N, E


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+365 z/e
>>
>>1696078

Where could a tadpole go off to? Probably somewhere with water.

>Move ENN
>Move ENE
>Move EEE

Do we have to act in combat turns? It could be really slow, especially if people are going to harvest.

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1696897
Ignore that second set of instructions. I accidentally copied my entire post instead of just my statblock.
>>
>>1696078
>Move N,N,W
>MOVE N,N,W
>Move N,w,n
>>
>>1695965 (Link)
>>1696078 (Link)

>>1696775 Upon closer inspection you realize the little green marks around the verminweed are Sundragonflies flittering about the gathering spot.

>>1696897 Due to bump rules you may be in a location you were not expecting, given two or three of the movements were into a wall.

>>1696925

>>1697234 You encounter a small band of Entelodonts grazing and hunting in the field. There are also some Fulgur beetles near the waterfall's edge.

Monster Phase!
>>
>>1697752

Action Phase!
https://youtu.be/AOUePvBJJIs
>>
>>1697762

I propose we find the kid first and then go for the bonus. Who knows, that child could be surrounded by a whole herd of Entelodonts.

>Move EEE
>Move EEE
Hey crabby crabby.
>Move NEE

And with that said, I hasve to go sleep. Please bot me if necessary.


HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1697773
Turn rotation outside of shift-free days is about 6~10 hours depending. Today's rotation will take place around 8 hours from now, so you have plenty of time.
>>
>>1697762
>Move 3E
>Move 2E 1N
>Move 2E 1N
I'm thinking maybe that nest up there, going to check it out.
>>
>>1697762
>Move S, S, E
>Move E, E, E
>Move E, E, E

Are the crabs a sort of neutral mob that'll leave us alone unless we attack them first?
>>
>>1681540
what is this? a Kaiju? ah I just happen to be an expert in the art of Kaiju Slaying
>deploy

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1697762
"This is a bad idea!"
>Anchor swing to mushroom tree E,E,N,N, Then anchor to the hind of the entelodon E,E,E,N,
"Just ignore more plox!"
>Anchor swing to antelodon E,E,E,E, then re-anchor and swing N,E,N
"I WASNT HERE!"
>RUN N,N,N,N
>>
>>1697762 (Link)

>>1697773

>>1698061

>>1698191 Looks to be that way.

>>1698260 Welcome Nevermeme. Your designation is (DG1). Please read up on the objective for the current hunt, and other starting information starting at these links:
>>1692637 and >>1693754

>>1699718 A confluence of skill and purpose!
>>
>>1699827 (Link)

>>1699718 !

Action Phase![/i[
>>
>>1699956
"Uh..."
>Skeedaddle E E E E
>Run E S S S (Or however I need to get down the cliff)
>Overwatch dodge S,E
>>
>>1699956
>Move N, N, E
>Move E, E, N
>Move N, N, N
>>
Please be aware that tomorrow (Monday, 7/24) will feature quicker turn rotations starting at roughly 1~2 pm CST until breaks are taken or ~11:30 pm CST.
>>
>>1699956
>Move 3N
>-Carefully avoid waking the napcrab
>Move N, Up, N
>Begin Climbing Up North
>>
>>1699956

The nest, you say? Maybe it's worth checking out.

>Move ENN
>Move NNE
>Move ENE

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1699956
>Move N WW
>Move WWW
>Move NNN

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1699956 (Link)

>>1700004 !

>>1700013 !

>>1700176

>>1700179

Monster Phase
>>
>>1700587

With it's rest disturbed, the oversized crab attempts to intimidate the one who awoke it by showcasing it's claws.

Action Phase!
https://youtu.be/2HMhh5HCvho
>>
>>1700592
Surprise!

>Move ES
>Upswing S
>Misfire impact S

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1700592
Jack, knock his hat off to claim dominance.
>Move 1S 1Down 1E
>Move 3E
>Move 3E, into area 3
>>
>>1700592
"Now now, tha's no way to be treatin' visitors."

>[Blade Sweep]
>Normal Attack
>Overwatch: if attacked, dodge S, S

Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+365 z/e
>>
>>1700592
>Move 3N
>Move NEN
>Move ENN


Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1700592 (Link)

>>1700598
>>1700600
>>1700693
>>1700710

Monster Phase
>>
>>1701198 (Link)

Action Phase!
>>
>>1701207

Where IS that goddamn tadpole?

>Move E until enter area 3
>Climb N while there's move left.

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1701207

>Carve up the crab.
>Move N, N, E. Enter area 3.
>Move E, E, E.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+365 z/e
>>
>>1701207
>Move N W N
>Move N E E
>Block
>-[Rebuff]


Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1701207
Hey there bubber, don't mind me unless you want to to die
>Move E,E,E
>E,E,E
>Overwatch dodge E,N
>>
>>1701207
>Move 1N, 2up
>Move 3Up
>Move 3N
>>
>>1701207 (Link)

>>1701215
>>1701226 +Hard Shell x2
>>1701242
>>1701323
>>1701455

Monster Phase!
>>
>>1701564 (Link)

Action Phase!
(Processing in 1 hour)
https://youtu.be/2HMhh5HCvho
>>
>>1701582
>Move EEE
>Attack the thing?
>Block
>-[Rebuff]

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1701582
>Examine Birds E (do they eat red meat as well as fish?)
>Aim
>Shoot the Hellboar in the nose, 4W 7S

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 2/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
One more turn taken before processing can begin.
>>
>>1701582
I will need bottingfor the next several hours
>>
>>1701582
>Anchor self to boar and pull myself to his flank and attack
>Attack again
>Overwatch dodge W,W
>>
>>1701582
"Come on, Tadpole. Where are ye?"
>Move N, N, E
>Move E, E, Up
>Move Up, Up, Up
>>
>>1701582 (Link)

>>1701621 A strike to the Entelodont's shoulder leaves little for a mark due to the tougher hide and bands of muscle bulging beneath.

>>1701737 From what you can observe, their beaks are sharply pointed but hold no jagged edges, and no gullet hangs below the lower jaw. If they did eat red meat they would have to suffice with smaller creatures or scavenging scraps from a carcas.

>>1702142

>>1702482 A voice calls out but is drowned in the air of nature's afternoon.
>>
>>1702541

Action Phase!
>>
>>1702592
"I'd better hurry up, fighting these boars seems like a waste of time"
>Move NEE
>Move EEE
>Move EEE

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1702592
>Anchor spikey plant and throw it at the boar
>Move E,N,N And full force rend the boar
>Anchor self to tree to east and toss self over cliff
>>
>>1702592
>Move Up, Up, Up
>Move 3W
>Dodge 2W for overwatch.

Bot mode: aggressive.
>>
>>1702592
>Aim
>-[Quick Aim]
>Burst Fire at the hellboar 3W 4S
>Shoot the tree 10S 3E, to frighten away the birds
Don't worry, kid, we'll get ya outta here.

Grip (LC1)
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 0/3(normal)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×5
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
>>1702592 (Link)

>>1702654
>>1702662
>>1702692
>>1703024

Monster Phase!
>>
>>1703137 (Link)

Action Phase!
>>
>>1703167
>Move S, S.
>Carve into the corpse.
>Do it again.
>>
>>1703167
Let's look closer in that nest

>Move WWS
>Move WWS
>Move WWS

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1703167
>Move 1S 2E
>-Fall onto the mushroom
>Move 1Down, 1S, 1E
>Load Normal+ Mag
"Nearly time to go home, just sit still a moment more."

Grip (LC1)
HP: 20 SP: 9/10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal+)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×4
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
>>1704165
Have you found the kid?
>>
>>1703167
>Anchor self to mush....thing to N,E and swing E,E,N,N,N
>Pick up little kid
>Overwatch attack at any birds trying to eat him
>>
>>1703167
"Ahhh! They are everywhere!"
>Move EEN
>Move EEN
>Move EEE
>Turn towards the crab

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1703167 (Link)

>>1703231 +Tough Hide x2, +Monster Bone x4
>>1703435
>>1704165
>>1704303
>>1704358

Monster Phase
>>
>>1705206 (Link)


Action Phase!
https://youtu.be/tBzqf0INg7E
>>
>>1705221
Ooof! That's a big one!

>Move WW
>Upswing W
>Overwatch dodge S

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1705221
>Move N EE
>Move EEE
>Move EEE
>-Use dauntless(racial) to recover stamina(I don't really understand how this skill works)


Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1705221
>Move 4W, Up and N as far as possible (5movement remaining)
>>
>>1705747
>[Dauntless] (passive)
>Recover 3 SP naturally each turn after not spending SP on the previous turn. Also heals 1 HP of recoverable (red) Hp when this happens.
>>
>>1705221
"Mind yer step!"
>[Blade Sweep]
>Regular attack
>Overwatch: dodge N, W


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+Hardshell x2
+Tough Hide x2
+Monster Bone x4
+365 z/e
>>
There might not be an update tonight due to the internet dropping out for the house. Do not know how long this will last either.
>>
>>1705221 (Link)

>>1705224
>>1705747
>>1706113
>>1706708


Monster Phase!
>>
>>1707468 (Link)

Action Phase!
(Expect quicker rotations tomorrow again)
>>
>>1707504
Hang on kid, we're gunna have a ride
Anchor to the tree I previously anchored to ajd swing S,S,S,S W,W,W,W
>Anchor to tree nearest me to S and pull self to it
>Anchor to tree beside it and move S,S,S,W,W,W,W,W
>>
>>1707504
"Alright, KNOCKS has the tadpole, let's take some meat home as a bonus, yeah?"
>Move 1Up 2N
>Aim
>-[Quick Aim]
>[Burst Fire] 2SW 2S, Target the hellboar's eye twice, nose once

Grip (LC1)
HP: 20 SP: 8/10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 2/3(normal+)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×4
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
Rolled 94, 17, 62, 85 = 258 (4d100)

>>1707504

>Upswing E
>Misfire impact E
>Overwatch dodge SE

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1707731
Please look at your shadow to determine your position.
>>
>>1707732
Woah, I'm in the air!

>>1707504
>-Land
>Move ENN
>Upswing N
>Overwatch dodge W

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1707504

"Don' mind me then, jus' barge on through."

>Regular attack.
>Regular attack.
>Overwatch: Dodge N, E if attacked.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+Hardshell x2
+Tough Hide x2
+Monster Bone x4
+365 z/e
>>
>>1707504
>Move E to Area 3


Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1707504 (Link)

>>1707588
>>1707601
>>1707749
>>1708120
>>1708129

Monster Phase!
>>
>>1708759

The Mammoth Entelodont stomps the ground in seeming frustration, kicking up a bit of dirt with it's hooves.

Action Phase!
>>
>>1708784
Look out, it's angry now!

>Move N
>Misfire Impact NE, trying to hit the head
>Overwatch dodge WW

Does dodge work without overwatching?

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
>>1708784
>[Burst Fire] Head, Ribs, Hip (1sw 3s, 2sw 2s, 3sw 1s)
>-[Quick Aim]
>Overwatch Shoot 2SW 2S
>Prepare Dodge 2W

Grip (LC1)
HP: 20 SP: 7/10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 1/3(normal+)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×4
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
>>1708784
>Climb 7Up
>Attack the monster
>-[Bolster]

Nevermeme The Wok-Warrior
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 4
Race: Drauk
Class: Guardian
Equipment: Hunter's Machete [Cutting 3, Bleeding 1]
Lone Wok [Impact 2, Defense 2]
Skills: [Bolster] [Rebuff]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Horn x1
+Paintball x3
>>
>>1708784
"Ye just hush now, 's yer time."

>[Blade Sweep]
>Regular attack
>Overwatch: dodge W, S if attacked.


Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+Hardshell x2
+Tough Hide x2
+Monster Bone x4
+365 z/e
>>
>>1708784 (Link)

>>1708819
>>1708842
>>1708860
>>1709094

The monster has been toppled! Continue the onslaught!

Action Phase!
>Future instances of Toppled! will result in an immediate Action Phase if the only hostile creature in the zone is the large monster.
>>
>>1708759
>Move W9
>>
>>1709692
>>1709508
>>
>>1709508
>Regular Attack
>Regular Attack
>Overwatch: if attacked, dodge W, S

Jack the Keen [SL1]
HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Drauk
Class: Slayer
Equipment: Baby Rider [Cutting 7, Burning 2, Reach 2]
Skills: [Stinger Lunge] [Blade Sweep]
Inventory:
+Potion x5
+Mega Potion x1
+Whetstone x5
+Demondrug x2
+Paintball x3
+Well Done Steak x1
+Map x1
+Mini-Whetstone x1
+First Aid Kit x1
+Hardshell x2
+Tough Hide x2
+Monster Bone x4
+365 z/e
>>
>>1709508
>[Burst Fire] at the boar's underbelly
>Load Normal+ Mag
>Move 3W

Grip (LC1)
HP: 20 SP: 6/10
Mov: 3 Act: 3
Defense: 2 [Trainer Gear]
Race: Leng
Class: Crossguard
Equipment: Arbalest [Pun 6, Rng 6, Mag 3/3(normal+)]
Active Skills: [Quick Aim <p>] [Burst Fire (A, 1sp)]
Known Skills [Deadeye (T)] [Settle In (T, @)]
Inventory [5+5]: {185z}
+Potion ×5
+Normal Mag+ ×3
+Paint Mag ×5
+Trang Mag ×5
+Flame Mag ×4
+Shock Trap ×1
+Rare Steak ×1
+Crude Pickaxe ×1
+Map ×1
+Turtle
>>
>>1709508 (Link)

>>1709692
>>1710029
>>1710544
The monster has been slain!
https://youtu.be/_Pv-swhAYuU

World Phase!
>>
>>1711277

The monster defeated is.
Look at all this meat!

>Carve x3, priority on tusks and hide

HP: 20 SP: 10
Mov: 3 Act: 3
Defense: 2
Race: Vas
Class: Mauler
Equipment:
Skills: [Upswing] [Misfire impact]
Inventory: Daring Ranger
+Potion x5
+Mega Potion x1
+Whetstone x5
+Armorskin potion x2
+Paintball x3
+Quality pickaxe
+Rare steak
+365z
>>
Given that the main objective is in hand and the major threat to the hunt has been slain, if the thread is archived before the mission is officially completed then it'll be considered a success at this point. I would like to thank all players who participated in the test-fire and hope to see you all return when problems on my end have been ironed out.

Once again, thank you for your time.
>>
>>1711277
>Call armoured courier to come pick up the mammoth entelodont
>Move 6W

>>1711885
Thrilling hunting, thanks for the test-fire.
>>
>>1711885
Thanks for running.
You've given me ideas as well.
>>
>>1711885
Good run/10, Fenster. You've done well.
>>
>>1711277 (Link)

>>1711478 +Tough Hide x5, +Rough Hide x5, +Monster Bone x4
>>1711983 "Ready to pickup! I'll meet you back in town."

With the quest complete, the party returns to the village to count their spoils and review the courier's carves! Take note of what has been acquired above the Stockpile.

And with that: End of Quest!
>>
>>1715196
>Head turtle
C U T E
>>
Testing on dying thread. Excuse me


Usage:
Add a < at the end of a line to make it orange:
orange<
A > will make your text pink:
pink>
A < at the start of a line will make it red:
<red>
If you want to make banned text, just put ( and ) at the start and the end of a line:
(usar wos bammd 4 dis post :DDDDDDD fug! :DD)
Same with [ and ], it will produce a blue text (spaces are requied):
[ blue ]
Same for { and }, it will make the text purple:
{ purple }
This script also brings back the feature present on other boards.
Put "kek" in the namefield to make your post have a different font.
>>
>>1717033

[color=red]Hello![/color]
>>
>>1717064
[red]shitposting[/red]
Probably OP only but I need to check for REASONS
sorry again




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.