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File: EnclaveMKII.jpg (71 KB, 532x623)
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War, war never changes.

Thread 1
>>1426411
Thread 2
>>1438425
Thread 3
>>1451933
Thread 4
>>1469110
Thread 5
>>1478346
Thread 6
>>1494051
Thread 7
>>1511713
Thread 8
>>1532634
Thread 9
>>1552873
Thread 10
>>1571567
Thread 11
>>1591699
Thread 12

You are the Courier. You are the self styled "Executor" of your newly created Pheonix Commonwealth of America, which pledges to not merely to replicate the Old World, but to craft out of its ashes something new of which you can be proud of. Toward that goal you faced enemies, even as other foes amass strength beyond the horizon, but as ever you ride upon the march of science and progress to see your goals fullfilled. You fended off yet another Rogue AI rebellion, uplifted your followers of the Apocalypse into true scientists, brought forth the basic human right of education to your people and military, and even delved into the secrets of alien technology from beyond the stars.

But most proud of all achievements, is the final and true establishment of your settlement. "New Washington". Unlike The BoxCars, which was a glorified shanty of tents and steel homes, New Washington is a proper town built of organized streets, concrete homes, sewage, plumbing, even electricity harvested of Big Moutain itself. Its fields and lawns are green with soft grass and the saplings of trees that will grow alongside your blossoming nation, as you overlook your town from the presidential palace in the center of town, surrounded by your female companions who have all made you a father six times over. 3 girls and 2 boys, one of which is already almost 2 years old now, while the rest were born of the same month not too long ago.

But now, with a fully repaired alien scoutship and the key to dissecting and understanding more alien technology, you ever expand your reach in a bid to match the size and ferocity of your nearest neighbors.
>>
Finishing up the town so quickly as well as the proceeding celebrations plus the alien research has really really put huge strains on your supplies. Thankfully, they are replenishing.

The new lawns while very popular are cutting into your water supply. The Brain recommends finding ways to tap into nearby water sources passively, either perhaps Newberry Springs or the underground Mojave River.

!NEW!
>>>>>Food: Low (Rising)
>>>>>Water: Low(Slowly Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Exhausted) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: Very High!
!NEW!
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
!NEW!
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
>>1613855
Qm what does brain think we still need to do to make research a 5th action as opposed to a replacement action?
>>
People are moving from the Boxcars to New Washington. The Old Boxcars settlement would be a good source of Scrap Metal.

However it still has some vital elements not yet replaced in New Washington, such as washing machines. You can either build another public washing station, or, as some suggest, build washing machines for everyone.

Some of the people say the Super Mutants should remain segregated and in "their own place". Marcus requests fair and equal treatment, and the construction of at least an apartment for mutants.

---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: Very High!
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>BOXCARS
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths. Public Washing Machines.
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Grass + Saplings
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 76
>>
Rolled 10 (1d100)

>>1613905
>Civ move the Washing machines into new washington for everybody that connects to the current swear system

>RnD the Power sources of the aliens

>Military more learning

>Hero Spend time with kids and preggo's.
>>
>>1613894
>Brain
"Now that we have an understanding of Alien Technoloy and how to make more we can upgrade some of our research robots into superior versions.

Or as mentioned, study the effects of splicing lobotomies to robots for sentient and aware lifeforms. We may be able to employ their more aware minds toward research."
>>
Rolled 92 (1d100)

>>1613905
The turn is over already? What about spending time with family?
>Hero.
I dunno.
>Civ.
Collect scrap metal.
>Construction.
Make better research tools using alien tech.
>Military.
I dunno again.
>>
>>1613944
QM, >>1613971
is right. You forgot the hero action for last turn
>>
>>1613971
>>1614006
Hadn't forgot it, just needed time to write it. Its relevant for this turn anyway

lemme get it posted
>>
>>1614013
Oh good.
Someone give me Hero and Military ideas for this turn.
>>
>>1613971
i was going to suggest using the civ action to upgrade the research bot for the fifth action.
Hero- get plastic surgery and go to California for a bit?
>Military- recruit miliatry engineers?
>>
To the anon who wanted medium tanks, i found a good design.
http://cnc.wikia.com/wiki/Scorpion_tank_(Tiberian_Twilight)
>>
>>1614051
I liked the Scorpion from Tiberian Wars better. This one is just too excessive in the scorpion theme.
>>
>>1614061
Hey we have giant roboscorpions, might as well use them even if excessive.
Besides, i like the burrowing ability.
>>
>>1613971
>>1613941

Combine the two?

Civ - Move washing machines
Millitary - more wasteland training
Construction - make better reesearch tools
RnD - alien power source
>>
>>1614081
We need metal, we have exhausted our supply.
Other than that it's good.
>>
>>1614097
We can scrap most of the boxcars. Keep one or two for historical purposes.
>>
>>1614108
Oh, if we automatically scrap them then sure.
QM?
>>
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Correction, it was 2 girls and 3 boys.

Of all the tasks you find challenging, difficult, or complex Child rearing is definitely up there. Even with the help of Rusty, Muggy, and an experienced mother like Unity dealing with 5 women and 5 infants plus your own little daughter fills hours and sometimes days.

Changing Diapers, bottlefeeding, holding and soothing, and of course the questions that come with inexperience at being a mother. Unity is once more a godsend in that regard. But you have to requisition an entire Mr. Orderly to yourself.

You learn of the names given by the mothers of your children to your offspring.

Veronica gives you a little girl with her dark hair named Christine. She really loves her daughter, is a bit nervous about being a mother, but otherwise up to the challenge. She swears she won't make the same mistake as her own parents.

Wendy Gilbert isn't sure what to name her boy, but is deeply caring for him. She isn't sure of a name though, but is a bit more at ease. Having a home with food, robot servants, and a father that provides is what any mother from the NCR can appreciate and she's happy to fulfill that role.

Sonia seems a bit aloof to being a mother. You worry that she doesn't care for the boy, but talking to her, you learn she's hiding her own fears under a veil of apathy. She never planned nor intended to be a mother at all, especially to be the role model for one. She deals in weapons, is a mercenary does some chems and, well, frankly, isn't exactly strict when it comes to bed partners. Your son by her, with your eyes but her white hair, doesn't have a name yet.

Vanessa is also a little depressed, worrying about whether she'll make a good role model for a son, she herself didn't exactly have the best of childhoods. She wonders if he'll inherit any of her own traits like her weak heart.

Dandan is at a point where she's not sure where to go with her life. She loves her daughter deeply, at the same time she's always been a Crimson Dragoon. Apparently that job was meant "till the death", and she's also concerned about who will lead her stealth team without her if she stays at home with her daughter. If she even should. Her daughter has your hair, but her eyes. She wants to know if you have a name in mind, being her father.

You do your best to reassure your "concubines" (which is what people have begun calling them). You have some children to name yet. It occurs to you you may want to be here a while.

Also you should probably name your children soon.
>>
>>1614188
i imagine vanessa and Cass would get along with their bum hearts, and excessive lifestyles.

Which reminds me, Why do Cass and Marcus never talk? Marcus and Cass's dad killed the enclave together.
>>
>>1614188
Xìnshǐ is courier in chinese as far as google translate tells me. Could use that for dans kid
>>
>>1614220
Probably because you helped Marcus cure the nightkins schizophrenia (mostly) and gave Cass peace of mind by vindicating her caravan. That and Cass stays drunk most of the time with the rest of your female companions.

If you mean to each other? Remember that her father left her when she was very young so she doesn't have much attachment to him.

Your own knowledge of the mythical "Chosen One" is a bit spotty, you only have the NCR legends and Marcus tidbits to go by.
>>
>>1614097
>>1614081
2 for this
>>1613941
1 for this
>>1613971
1 for this
>>
>>1614264
I do not support >>1614081
It's only 1.
>>
>>1614267
Alrighty
>>
Rolled 34 (1d100)

>>1614081
Support this then
>>
>>1614269
QM do we automatically scrap the boxcars?
>>
Rolled 83 (1d100)

>>1614264
I'll back this >>1614081
>>
>>1614280
Sure.
>>
>>1614081
LOCKED

Writing
>>
>>1614293
Then i back >>1614081 again.
>>
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>>1614296
Can we encourage non-grass based desert landscaping? so we aren't using as much water on useless grass?
>>
>>1614303
I agree.
>>
>>1614303
Bit late for that, but sure.

The grass isn't going to kill you (hopefully) but it is certainly a new constraint.
>>
>>1614308
free landscaping as a civ action?
>>
>>1614308
I like the green grass, especially in our capitol. But I think future towns we build may want to stay away from that except for in the administrative section.
>>
>>1614308
Nah, Cut back on the grass. Keep only what is needed, not just cause it looks good.
>>
Anyone want to talk about something?
>>
>>1614580
You have any child names? We need 4.
>>
>>1614640
Nope, i'm terrible with names.
>>
>>1614651
Well, we can name wendy's son Theodore, after roosevelt,
Sonia's son could be Niels, after Niels Bohr. She should appreciate that.
Vanessa's boy could be Richard, means strong heart. Should also see if the Auto doc can check him out.

DanDan. i don't know. Mulan?
>>
>>1614689
What about a name from the Romance of the Three Kingdoms?
>>
>>1614707
Shi? after one of the 4 beauties?
>>
Pls guys. Pls.

We're like 1 step away from getting separate RnD action. We even spent a boon for it.
Please, let's focus and finish it. THEN we can research all kind of shit.
>>
>>1614308
Is going to become a massive issue in the future. Besides the desert landscaping looks beautiful.
>>
>>1615234
Mate what do you think we're doing?
>>
>>1615248
All I see is research into alien power source which is not research into alien research tools which is what we need for RnD action.
Correct me if I'm wrong.
>>
>>1615271
See >>1614081
>Construction - make better reesearch tools
>>
>>1615276
Oh shit. Never mind. I thought we needed research action for that.
>>
>>1613905
We didn't build houses for the super mutants?
>>
>>1615293
We might? I don't know if we need research.
>>
>>1613944
>"Now that we have an understanding of Alien Technoloy and how to make more we can upgrade some of our research robots into superior versions.

I could be wrong, but I think well be good as far as making better research tools. If we go beyond that I feel it will take research.

>>1615297
Once we get our 5th action, I'm all for building homes for our super mutants and ghouls. I don't want them to be in there own ghetto type thing. I'm advocating for equality.
>>
We should award Jacob and grant him a title like Chief Architect of Phoenix Commonwealth. Then have all future projects be handled or delegated by him.
>>
>>1613944
>Or as mentioned, study the effects of splicing lobotomies to robots for sentient and aware lifeforms. We may be able to employ their more aware minds toward research

Can you elaborate on this? Does he mean uplifting lobotomites by putting AI into them?
>>
>>1615335
There is a weird research station in game that lets you combine things. If you put a lobotomite and a brain Think/tank together it makes a superior Brain robot, but it self destructs shortly after.

The research is to find a way to stop that self destruct, and use it to make a better robot to aid in researching.

Thats my interpretation as far as I know.
>>
>>1615323
Ill support this. I don't know if we should delegate absolutely everything to him, but he has proved his competence. I doubt well find another one like him, but if we find someone similarly skilled I think we should build an advisory board / council of them.
>>
>>1615335
I was wrong, Its a combination of a lobotomite, and a MR Orderly.

Heres the wiki link http://fallout.wikia.com/wiki/X-8_splicing_facility_terminal

We can also make friendly robo dogs, but only one at a time that cant leave the facility which may be able to be solved with more research.
>>
QM, slightly off topic question, but does our brain have any thoughts on Improving upon the recharger rifle / pistol weapons?
>>
morning peeps, I have a test to take today. will try to update or at least answer questions before i leave
>>
>>1614314
it would be best as a civ/hero/construction action.

Your people are going to be a bit dissapointed, but at the same time their wastelanders they know what water means

>Brain
"Alternatively we research grass that needs less water. . ."

>>1615276
I'll let you guys get away with it for now. Usually when making better research tools/things its a research action, but you did already do significant alien research.

just keep that in mind

>>1615293
>>1615301
its preferred

>>1615321
I should have clarified "upgrade" as "research into applying these into superior robots"

>>1615380
Correct

>>1615434
>Brain
"I believe we could invent some type of Microfusion Pack combined with an Alien Power Cells as a universal energy weapons source"
>>
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>>1614081
You move the public washing machines and the tent that hangs over it to New Washington.

Most people wash their clothes sparingly, also you have to ration the water supply, but it is seen as a nice luxury.

You hear little conversations saying how wonderful it'd be if we were near the Colorado and had unlimited water. Or if we had Mr. Gutsy's to do all the washing for us (it takes time to wait in line!)

It seems true, as House said, people will always want more. But you suppose, that's exactly why you are here
>>
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>>1614081
Using the new Alien technology, different prototypes of advanced research assistant robots are built and tested.

The most successful of these was designed partly by Arcade and Gabriel with the help of ED-E.

This Eyebot variant is equipped with a scanning device and enhanced optics, and while it does have a singular arm, its main armament is based off the abduction ray of your own spaceship. The grabber ray can pick up and manipulate objects at short range. Thus, it can screw in bolts, reach parts, stir beakers, or press buttons that would be difficult to do with crude robot arms, all with the utmost finesse!

+60 of these are built after scrapping some of the Boxcars, with the help of the existing robot infrastructure.

The Brain still requests more investment in alien tools, we're very close.
>>
brb
>>
>>1615733
Can we use military action for military construction? Particularly upgrading and building robots
>>
>>1615733
How heavy of an object can these new eyebots lift? How cheap are they to produce?
>>
>>1615733
Did we give ede's data to the followers for the blue laser tech, or the brotherhood for quality armour?
>>
>>1615733
Another set of questions: How fast is the alien scout ship? Can it exit the atmosphere?

Assuming it fulfils those last two criteria: How far can it go? How heavy of a mass can it lift in atmosphere / how heavy of a mass can it move safely outside of the atmosphere?
>>
>>1615733
Also, could we get or do we have access to edible saltwater-growing seaweed?
>>
home again
>>1615774
not for upgrading and building robots. testing and operating sure, and in that purview perhaps analyzing their programming for improvement.
>>1615822
2-3 eyebots can lift a man over long-medium distances. 5 can lift a power armored man. 10 can lift a small car or boulder.

Factoring in both:
-The Scrap Steel to convert via Sierra Madre Machines into Alien Metal + Alien Electronics "parts"
-The Scrap Steel to convert via Chinese War Factory into Normal Electronics

30 such robots creates a noticeable decrease in your material resources.

>>1615837
Better, you gave it to ARES for Old World / Enclave like Upgrades.
>>
>>1615908
>How fast is the alien scout ship?
Seemingly fast, faster than even Riddicks car.

>Can it exit the atmosphere?
Heights are scary. You got up to 10 miles before you decided to go back down when the outer window began to frost a little. Apparently from the altitudometer thing thats not anywhere near its potential ceiling limit, if it has any.
>>
>>1616816
Possibly, though bear in mind, the entire Pacific ocean is radioactive and rumors are that the Atlantic is radioactive too.
>>
>>1617095
The plan isn't to use it in the oceans.

It's for the salt lakes at Trona. Since it's easier to reprocess the seaweed into Salient green than to purify that much water.
>>
>>1617103
At that point you might as well research mutant plants to extract the water from the somewhat toxic lake itself.
>>
>>1617106
True, especially since we could use a few improvements to our more traditional crops to make them more water efficient.
>>
>>1617114
If we grow plants that take salt water and store fresh water like a cactus, then we would have water for people to work in Trona.
>>
>>1617125
True but such natural processing is energy intensive. The plants would be slow growing thanks to how much energy they would be dedicating to removing the salt.

A better plan is a solar evaporator and thermal condenser / engine for power where we collect the evaporated water for drinking afterwards. However we would have to clean the salt out regularly to prevent it getting damaged and it probably wouldn't be that productive. Still, it'd make power, salt and water.
>>
>>1617140
I don't think it'd make power. the pressure from the evaporating water, if its from the sun heating the water, won't be enough to turn a turbine with any appreciable velocity.

The condenser would probably be water cooled, so we'd need a pump to keep the water flowing through the pipes the vapor runs past, for cooling. We might also want pumps for the vapor to increase the pressure and make it liquid sooner.
>>
>>1617017
What is the best mark of securitons we can build right now? Did we get an upgrade after we defeated the berserkers or do we need to research more.
What does brain suggest to improve our robotic force?
>>
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>>1614081
The alien Energy Cell and the Alien Power Module are essentially extremely high capacity batteries. The devices are made of a special alloy that generates an internal field which holds the power inside itself using a tiny amount of what is stored in a synthetic type of gas you are able to manufacture from the Sierra Madre machines.

They have the most interesting ability to convert electricity into the various alien energy weapon types, disintegration beam, firelance, alien blaster and perhaps even others such as the Heat Ray and the Abducto beam.

Unlike Microfusion Cells or the Alpha Breeder they do not generate energy, simply store it. The Followers create the standard sizes, a medium sized one, and a prototype of a very large and heavy one. One that can electrically power a vehicle or a small building for weeks!

There will surely be huge applications to this.
>>
>>1617199
>Did we get an upgrade after we defeated the berserkers or do we need to research more.
Research it more.

>Brain
"Universally upgrading the MK2's to the MKV software (after we are sure this time to properly reprogram it) is a good place to start.

Even as now the MK2's are powerful, a few well placed hits can vaporize a man at point blank. The MKV's will be unto an army in their own right.

Definitely however, what we seriously lack is the capability to produce more of even our basic securitrons. I would propose gathering resources to build a proper Robot Factory. We should start with the ability to maintain a robotic force, then we can diversify more readily from there."
>>
Here's what I am on about:

https://en.wikipedia.org/wiki/Solar_desalination

Please examine the section titled "Towered desalination plant built in Pakistan" for an example of how efficient we could make one. Admittedly we would require some glass for it. Also refer to the section directly below it.


An additional method that can work with the above as well:

https://en.wikipedia.org/wiki/Applications_of_the_Stirling_engine
https://en.wikipedia.org/wiki/Reverse_osmosis

In theory the heat energy of the solar desalination's waste "brine water" and such could be used to power / energise Stirling engines. Thus allowing us to use them in turn for the use of reverse osmosis units, as described in the applications section under "desalination".


Both of these methods will work on any form of water. So long as the contaminants don't evaporate at similar temperatures to water but even if they do some modifications can be made to resolve it.


>>1617197
True but the aforementioned Stirling engines can also be used to generate power.

Also depending on how you do it, you don't need a large water cooling system: if you have a high enough thermal transfer rate material you can attach a large thermal radiator to remove the heat passively. Alternatively we make it out of that one material from Big mt, the one that easily holds vast heat for long periods without melting.

Still the power is a lesser benefit seeing as we could just throw a few solar panels onto the roofs of the people's houses. Also we could place mirrors around the tower to reflect more heat towards the tower.


Anyhow we have fallout tech and shit: if they can have fusion engines in every car, they should be able to do a tower like this fairly easily.
>>
>>1617216
I suppose we could build the vertical desalinator, but yeah. Lots of glass. We probably also want to test Trona's water to see if its just salt or if there is anything funky in the water.

We could build a traditional Multi stage flash distillation plant. That's just pipes and tanks, and a boiler.
>>
>>1617234
True but if there are things in the water besides salt, it'll extract most of them too. Hell we might even be able to process the extract for something more useful than sea salt.

True on the glass front but we want to have glass anyway so this is just another reason for getting it and we could build a more traditional plant but the great thing about this is we don't put energy in: we just let the sun do it for us. Meaning we don't need to burn fuel or power it once we've set it up.
>>
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>>1614081
>Millitary - more wasteland training
Kreger attempts to expand the operational limits of his soldiers, namely, seeing how far they can go and where they can go.

And he learns the same old lesson of every general in the West Coast of the Commonwealth for the last 200 years. The same knowledge that dictates warfare for everyone from the NCR to the Legion.

Desert warfare sucks. It sucks huge amounts of ass.

Here more so because you are literally in a true desert, Death Valley the hottest and driest of them all in the Commonwealth, where sand dunes and dust devils travel the scorched and blasted landscape and the rain never comes.

A man can only march as much water as he can reasonably carry. Even with several weighty containers, this isn't very far. Heat from the sun both in the sky and reflected off every stone on the ground, the sheer difficulty taken with every step on the soft sand, a man can go through his canteen quickly. Both the Legion and the NCR themselves are ultimately dictated by water. The Legion stays along its rivers and springs, and fosters the respect of the caravans. The NCR is little better, as far as you remember from last you were in the mojave. While the Mojave itself has fresh water, in places where it does not or on the way here the soldiers must stay by their trucks or trains loaded with barrels of drinking water.

The only people who have really figured out long range desert warfare where the Enclave and the Brotherhood. Both had, and used, Vertibirds extensively. Their true powered armor meant soldiers did not expend much energy with each step or carrying their weight, and they had internal ventilation, and heavier capacity to carry water. The most advanced armors even filtered piss into drinking water. This was how the Brotherhood devastated the NCR early on in their war, before they were overwhelmed by the NCR's size and mass.

For now your own troops are under the age old limitations of the canteen, the APC, and what cactus they can find. The desert and the sun are forces you must respect, for now.

The good news is, while it limits you, it also limits everyone else. If the Legion or the NCR come here, they're going to need water just as much as you.
>>
>>1617278
Which is where bot army comes extremely useful. No water required. Excellent
>>
>>1617286
Not to mention they can carry additional water if we really need it.


This also makes me want to build still-suits for our troops but we can get by without them.
>>
>>1617286
>Kreger
"Seems to be so. If you want men to march alongside your robots, we could use robots to carry water.

The securitrons are pretty strong. One can carry a man on its back without difficulty, great for rescuing men who've gone and passed out of heat stroke or broke a leg.

We might do with some purpose set carrying bots, otherwise we'll have to rely on brahmin."
>>
!NEW!
>>>>>Food: Below Average (Rising)
>>>>>Water: Low(Slowly Rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Exhausted) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: Very High!
!NEW!
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
>>1617308
>Hero.
I dunno.
>Civ.
Collect scrap metal.
>Construction/Research.(Not sure which)
Better research tools.
>Military.
I dunno again.
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: Very High!
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
!NEW!
>BOXCARS
>>>>> Infrastructure: 9 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths.
!NEW!
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Grass + Saplings
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 77
>>
Rolled 75 (1d100)

>>1617313
>>1617314
Here's my roll
>>
Rolled 72 (1d100)

>>1617314
>Hero spend time with family
>Military, Head out more
>RnD - Get it a full action, WIther via doing tech stuff for Alien stuff or improving our power armor
>Civ scan the Veritbird so we can make more.
>>
Rolled 58 (1d100)

>>1617314
>civ
Desert landscaping for everyone
>hero
install the prototype big alien battery in the China date farm radio tower.
>research
better research tools
Military
test the waters at the Divide - small scale raids that don't go deep into the marked men territory.now that we're powering the radio tower.
>>
>>1617320
I am pretty sure we can't scan the vertibird.
>>
>>1617327
You know what, supporting this.
>>
>>1617334
Why could't we? We were able to scan fucking alien stuff with our device.

>>1617314
we can scan the veritbird right?
>>
>>1617344
Not practically no. You need a bigger scanner.

But actually your scientists with the help of Daisy might be able to take apart a Vertibird and put it back together again.
>>
Rolled 16 (1d100)

>>1617314
Backing this >>1617320

Really need to get the air fleet up. Rip it apart if need be
>>
>>1617350
I figured that's what we would do. Take it apart, scan it and slowly put it back together. Hence the 'scanning' part.
>>
>>1617350
Take it apart / scan pieces, make pieces assembly line build more?
>>
>>1617360
Oh, well i was just thinking silly then.
Also are we making more vertibirds? Cause i think we should instead make more alien scout ships.
>>
>>1617357
Problem is we won't be getting air superiority with vertibirds.
If the NCR has fighters, then air transports like vertibirds would be essentially sitting ducks.
>>
>>1617364
When we get a boon, maybe we could rip the scout ships apart.

>>1617370
Why would the NCR have fighters when they don't fight anybody who has air craft?
>>
>>1617377
Prep for if they face someone who does?
THey stole the original vertibird plans from the enclave, and warred with the brotherhood.
They won't assume that they are the only modern technology power in all of America. It would be good to have fighters if they come across someone else with fighters.
>>
>>1617377
We have already studied the scout ship though, it's flight system at least.
What we need to make more is to study the alien hangar
>>
>>1617387
Studying the alien hanger isn't gonna teach us how to build new ones?

>>1617386
Yes, but they would't think they would have fighters. All you ever see is combat veritbids. If anything they might have jet transports
>>
>>1617396
>Studying the alien hanger isn't gonna teach us how to build new ones?
Huh?
>>
>>1617401
your post here >>1617364
>make more scout ships

how does this >>1617387 make more?
>>
>>1617408
Hangar has a auto assembly/ repair routine. Assuming we can backwards engineer it we can learn to make new ones
>>
>>1617408
We know how to make alien metal, alien flight systems and the alien battery, i assume with that we can make a saucer, it's wouldn't be as good as the original since we haven't studied the alien hangar or scout ship weapons.
>>
>>1617426
We could go hybrid alien human technology like the F-302
http://stargate.wikia.com/wiki/F-302_fighter-interceptor
incorporate human ergonomics and control interfaces, alien weapons and propulsion.
>>
>>1617436
That's what i was thinking of doing, make a new saucer design as an aesthetic upgrade.
We ain't giving it wings though, it stays a saucer.
>>
>>1617449
Why stick with a saucer? maybe a flat triangular shape could be nice.
>>
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>>1617449
I know the vtol is outdated compaired to alien tech, but appearance wise, thoughts?
>>
>>1617461
Why be a giant fucking hit box for everything under us?
>>
>>1617461
I was actually planing to make a bomber design like this one.
http://cnc.wikia.com/wiki/Vertigo_(Tiberium_Wars)
https://en.wikipedia.org/wiki/Northrop_Grumman_B-2_Spirit
But i'd like to keep a saucer desing somewhere in our airforce, probably as a troop transport and multipurpose fighter.
>>
>>1617467
Planning to keep VTOL for this kind of aircraft.
http://cnc.wikia.com/wiki/Venom_(Tiberium_Wars)
>>
>>1617471
If we want a quality bomber, why not go Aurora?
http://cnc.wikia.com/wiki/Aurora
in and out in half a second. They won't be getting missile locks with Stingers
>>
>>1617485
Eh, i don't care if it's supersonic or stealthy, just that's it's shaped like the air crafts here >>1617471
>>
a bit exhausted from today, updates tomorrow.
>>
>>1617488
why is the shape important? specifically the saucery shape?
>>
>>1617508
Less surface area and drag, it also makes things less of a target?
>>
>>1617508
Because i like the shape and aesthetic.
>>
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>>1617519
Personally I prefer a bit more angular aethetic.
Maybe a compromise for an angular circular shape like Cybran Wailer
>>
>>1617536
Ehh, i really like the circular shape.
>>
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>>1617557
What about the Jester? Its more circular, has less of the prongs at the front
>>
>>1617536
>>1617557
I'd point out I want to have all of our shit look a bit like the new science drone's given image: >>1615732. As it looks advanced and fluid / has curves without looking flimsy or too distant from more traditional technology. Plus it is a nice change from Fallout's 50's tech and although I can see why we would want to have our designs be like your images, it just seems a bit too on the nose to our sources / inspiration.


Also, I had some ideas for the prior mentioned new bot design. As their capabilities seem ideal for a few roles I had imagined with minimal modifications:

1) Washing clothes as a few of them can lift a full grown man and they are precise.

2) Cleaning windows / dusting (their manipulator ray should be able to remove all dust and shit with ease).

3) Assembly of machines / construction, again thanks to their precise manipulators and ability to work together to lift things.

4) Delivering (internal holotape based)-mail and packages.

5) Potentially surgery, seeing as they can manipulate objects precisely. However we have autodocs so such a robot is not needed.

6) Farming.
>>
>>1617626
yeah we could probably put them to work in a lot of things.
Including security- Brain probably links to their cameras, and give them a stun gun, and we would have drone police, smaller and more maneuverable than the securitrons.
>>
>>1617650
I would argue we should look into the tech in the "Compliance Regulator". As the fact that it can stun on crits would imply we could make a laser stunning weapon.

Better than a taser: longer range, faster firing, more accurate, more shots before reloading and only requires energy.
>>
>>1617654
Should probably make it less lethal, but yes. It is a credible avenue of research.
>>
>>1617654
Add it to the nonexistent list.
>>
>>1617666
We should probably actually record these things somewhere.
>>
>>1617327
Supporting.
>>
>>1617327
Backing this too.
>>
Also, add rewarding Jacob with a title and promotion. I don't think this requires separate action.
>>
>>1617200
>One that can electrically power a vehicle or a small building for weeks!

So let me get this straight. If we put it into, let's say, Riddick's car, it should be able to run without stopping for more than a week? If we assume that in a day it will cost 2000km (80km/h), it should have fuel range for over 14000km on a single charge!

If I am correct, we should forget about conventional fuel and convert all of our vehicles to use it.

Do we need additional research or can we start converting them?
>>
>>1618088
If it doesnt, then im good with that.
>>
>>1618109
Calculations predict however that large scale use of the Alien Power Cells are going to significantly cut into our electrical grid. But it is possible
>>1617327
Writing
>>
>>1617327
With no small amount of dissapointment, the grass turns brown and dies. But, you tell your people one day they'll get more water for grass.

You think if Vault City could do it, why not yout.

Still, so it doesn't look completely barren you offer people the chance to build drought resistant gardens using pretty desert flowers. Well, most people are too busy gardening the farms to care much for their gardens, but a few people do.

It strikes you that not only may you consider providing more luxuries, but you could reduce the amount of hard work your people have to do. There's barely enough time for school anyway.
>>
>>1618088

This is a good idea.
>>
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>>1617327
Okay, so the Brain has been doing some analysis and has come to a conclusion.

To get a true extra research action, we'll need to have an entire community of scientists. Probably with its own university and a bunch of interconnecting labs.

Until then however, he can offer an alternative. We can build special purpose labs for the Followers based on certain research we deem important. Whatever research we do on that particular subject, be it a Weapons Design lab, a Neurology Lab, a Logistics Research facility, or a Robotics Laboratory, the research action for that will be in addition to your 4 actions, rather than as a replacement.

Then later in the future we will either have enough different labs for most research and achieve the same effect, or we build that university and train a lot of scientists to turn the research into an extra action.

CHOOSE:
What type of research laboratory (action) would you like?
>>
>>1618227
Note that you can keep building laboratories for more research labs.
>>
>>1618227
Wow brain. What a tease.
We put in all this effort and time and you're just letting us put the tip in.
>>
>>1618227

We should have it focus on robotics.

>>1618233

WHOA THERE NOW ANON
>>
>>1618227
Robotics then.
>>
>>1618233
"I really hope that's not innuendo for building a human reproduction and fertility laboratory."
>>
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>>1617327
The Radio tower is powered on! You build Two (Big Alien Batteries). One which is kept recharging at BigMT, and the other is installed in the Radio Tower. This will continually cycle and keep the tower working.

!Alert!

The Brain informs you that we are currently at 80% capacity for BigMT's electrical grid. In the near future we might hit its limitations.
>>
>>1618239

Whatever you say to make yourself feel better Brain.

>>1618244

Well, seems we'll have to get in new ways for getting electricity
>>
>>1618245

Or build more generators
>>
>>1617327
The MKV Hazard Bots take some steel from the defunct BoxCars and begin modifying their own bodies to accept digital radio signals, and enter the Divide.

You now have a direct line of sight to this place.

The first few efforts consists of scouting out the terrain. In addition to the Divide you walked, there are other parts of the ruined city and small outlier towns, not related to your quest to meet Ulysses.

Three factions dominate the Divide, in hot contention with each other.

The Marked Men. Pain and hatred drive them to be hostile toward all, yet few if any of them are feral. They have constructed forts and bases, built an army and amassed weapons. Because of their proximity to Old World military bases as well as construction firms, they have access to Rocket Launchers and Arc Throwers which they use to deadly efficiency against the military robots here. And against your own too.

It isn't that far off from what they did before. Back when you were still a Courier, you delivered packages here and, truth be told, this was a blossoming settlement comparable to your own. The people here might have been annexed by the NCR and a target of the Legion but for good reason, they were smart, well armed, and well supplied. So are they now as Marked Men, and some Marked Women.

The next faction is the Old World Military. Or rather, the Robots of the Old World Military. The Automated defenses here are still strong, just as you yourself had to fight your way through bots and more to make your way past here. In the narrow cramped corridors and concrete and steel secured bunkers they are a deadly and effective defense against Chinese incursion.

The last and perhaps more insidious faction here is the Tunnelers. Real tunnelers. You aren't sure at all where, or if, they have a nest or if they do not simply roam and eat everything in sight. Radroaches, radscorpions, mole rats. In groups they even hunt down Death Claws. Defending against them is hard enough, but how do you fight an enemy that digs through the earth itself? The only real defense against them is solid concrete and steel walls of the Bunker, because they can only dig through earth and stone.

>con't
>>
>>1618258
For your bulky Securitrons, its a terrible place. The redeeming qualities are at least that the MKV is armored to hell and back and has weapons, but in between corridors, corners, debris, and a nigh unlimited amount of places for tunnelers or marked men to ambush taking this place could be very painful if done in a conventional manner.

But ultimately winnable. Marked Men can't make more of themselves, but you can. Tunnelers will be a different type of threat, but you have the science facilities to figure out a means to beat them. And now you have the robotics knowledge to maneuver the old Silo's. Maybe even, perhaps, re-open the closed missiles you deactivated.

For now though, while you can cause damage with 30MKV's they will most likely be overwhelmed if you tried an all out assault. You'll need to figure out where and how to set up a beachhead into the place.
>>
>>>>>Food: Average (Rising)
>>>>>Water: Below Average (Rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Exhausted) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
Wait, guys I need you to vote on what kind of lab. >>1618227
The Brain will give you a Blueprint for it then you'll need a construction action to build it.
>>
>>1618272
My vote is for a robotics lab
>>
>>1618227
Robotics Lab
>>
>>1618272

I'm still on my vote for robotics. Because I thought we could make a swarm of robotic locusts to eat our enemies' crops.
>>
>>1618294
>>1618296
>>1618300
LOCKED
>>
File: Robotics Lab.png (2.27 MB, 2114x1080)
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>>1618268
Your Brain and Scientists come up with a design for a Robotics Laboratory, based partly on alien technology and on BigMT's and Dr. 0's extensive robotics research. And with a tiny amount of Dr. Mobius theoretical concepts as well.

The Good news is both the MagnetoHydraulics complex OR the Securitron Deconstruction Plant have harvestable parts for this, and either could be upgraded into the laboratory itself. Decide on which building to upgrade with additional constructions, the other will be scrapped/defunct.

It will still need more hexcrete and steel than you currently possess however.
>>
--

--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)

>>1618323
To note, the difference is that the Magneto Hydraulics Plant will have to be dug out deeper, and so require more Hexcrete for the walls, but is ostensibly safer.

The Securitron Deconstruction plant has plenty of room and will require less Hexcrete to build.
>>
>>1618324
Are we using those structures for anything?
>>
---THE BOXCARS / NEW WASHINGTON---
!NEW!
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>BOXCARS
>>>>> Infrastructure: 9 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths.
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 78

---

NEWS!
Sam's 2nd Birthday is soon.
You haven't heard much from Mr. New Vegas in a while. The station appears to be dead or non-transmitting.
You hear very faint but ultimately blurred radio from the NCR.
Planes are still in the sky, occasionally.
>>
>>1618328
Yes. Both are being used for robotics research, but consolidation is a good idea.

The Magneto Hydraulics plant also serves as your 2nd Water Source and is where you are piping water from BigMT's acquifer from. The other source is the spring near the BoxCars/New Washington.
>>
>>1618331
Then i would suggest we use the Securitron deconstruction plant
>>
Rolled 19 (1d100)

>>1618329
>hero
Have a birthday party for sam? Invite our closest friends and family
>civ
Collect scrap
>construct
Build more farm bots so our people have more free learning time.
>research
Research making the vr beds brain compatible
>>
>>1618329
>Hero Action:
Go to the divide and reprogram the old world robots, we need the man(robo?)power
>Civ
Collect Scrap
>Construction
Build the research station
>Military
Fortify the ways into BigMT and Garrison them
>>
Rolled 3 (1d100)

>>1618343
Vote
>>
Rolled 56 (1d100)

>>1618343

This has my vote
>>
>>1618343
LOCKED

Writing
>>
>>1618343
>Research making the vr beds brain compatible
Anon can you clarify what you want from this?
>>
>>1618448
The vr beds are the debrained version- they work on lobotomites. Research making them work on peopel with brains in their head.
>>
>>1618452
Ah, so true and true VR sim pods. Alright.
>>
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>>1618343
Surprisingly, making VR simulation for those with a Brain is that much more complicated than those without one.

Two designs are created.

The Pod-Version.

Because the brain is still attached to the body, a very delicate balance of sedation must be achieved so as to not completely knock someone unconscious but enough to keep them from moving, all while autonomic bodily functions must be maintained by the person itself, rather than the machine.

In addition, since data cannot be directly uploaded into the brain itself, an additional means of transmission of VR Data and reception of output are required. These require specialized and expensive to maintain direct-to-skull wireless neurotranmission devices which must be powered by complex super computers.
>>
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>>1618482
The Room Version.

This one requires less delicate life support systems as the person is walking and waking. It can incorporate real world implements, as well as hologram interaction.

The limitations are that the person's body is confined within the size of the room and any solid objects within it. There are some workarounds to this. For example, a multiple room simulation was tested. A person can walk up to a door, and then signal they wish to open it. Then they walk to the other side of the room in real space. They experience a transition into the next room.

The benefits are that its not so possibly taxing on the human body and circadian rythym, and can allow multiple people to interact with it at a time with less time and energy consumption, although the system itself in totality is a bit more energy intensive than the VR pods setup. I.e. you may be able to put more people in it, but it still costs more energy.

Two designs are created in blueprint, ready to be built each.
>>
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>>1618343
>>1618426
The Omni-Agronator was made with Boon Parts. You don't have those readily available, but, using some of the Scrap Steel you harvested from the BoxCars, you craft several Mr. Howdy's as farmhands.

They provide much help to your citizens, and you're able to provide extra hours off from their mandatory agricultural service.

Currently everyone is (somewhat forced by both necessity and your own rule) to work the farms, the exception being a Soldier, a scientist, doctor or a designated /other/ service such as a shop keeper (such as the hoarders and wealthier elements of your society), a maid/escort/prostitute or other form of public service such as clothes washer or etc.

You don't allow Vagrancy. Except for some of your Companions who are technically mercenaries and a few cripples and elderly.

The 30 MKV Securitrons from the Divide pick up another big massive piece of debris and start hauling. They will arrive to BigMT next turn.
>>
Rolled 68 (1d100)

>>1618503
Or well, maybe in a few turns. Storms, the occasional attack by Tunnelers and Marked Men, can really slow a convoy down.
>>
>>1618343
>Have a birthday party for sam? Invite our closest friends and family
It is fortunate for you that you seem to have chosen 'Founding Day' in the same month as the day you concieved Sam.

All your children have similar birthdays (I still don't have names for all of them, by now they would be named but if you guys didn't name them I guess their mothers would have)

Even considering its a private affair of just your most intimate "friends" and family, it is a large gathering you have at your house. Most of your companions are invited. Your parents in law are invited too. It isn't any wonder that 50 people attend.

Sam blows out her two candles, while the rest of the mothers blow out the one for their own children.

Sam is beaming and smiling. The happy little girl in her tiny dress is friendly. You know had this been but a year ago, her appearance may have sent the whole congregation scattering for the hills.

Of all your concubines, Unity has a boundless appetite for conversation and doesn't seem to tire so much as the rest of your companions who already deal with the prospect of being mothers. Some of your other sons and daughters have already taken their first step or babbled their first words. You weren't able to be there for all of it.

You are sort of struck by how. . .quickly time passes now. Even though you have a vast life expectancy, it hits you that as you are busy leading science projects, going into military forays, and off on long missions, time is slipping through your hands. All the more your attention is limited as you have to divided it among 7 women an 7 children.

Still at least you do get to be at home for lengths at a time. Not as much as you'd like perhaps, but you haven't abandoned them entirely.
>>
The new farming Robots are causing food to rise even more. But water consumption has also increased.

>>>>>Food: Average (Rising!)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Exhausted) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>BOXCARS
>>>>> Infrastructure: 9 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths.
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
!NEW!
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 78

Note that you have several blueprints in waiting.

>Miles
"Now that we have more growth we have more fuel. We could use more trucks and robots. That would improve our output.

A dedicated railroad would really maximize our mining potential."
>>
>>1618694
CORRECTION
>BOXCARS
>>>>> Infrastructure: 4 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths.
>>
Rolled 29 (1d100)

>>1618694
>Hero.
I dunno.
>Civ.
Collect scrap metal.
>Construction.
Build a booster/digital radio tower.
>Military.
I dunno.
>>
>>1618694
>CIVILIAN
Salvage from the Divide again for whatever we can. Avoid taking risks where possible.

>CONSTRUCTION
Construct a glass mill and take down the last of the Boxcars homes for their materials.

>MILITARY
Continue to scout out the Divide. Focus on finding anything pre-war that is currently still active and the patrol routes and outlying bases of the Burned men.

>RESEARCH
Look into a, preferably energy based, stunning weapon. Preferably non-lethal / non-damaging and as long lasting as reasonably possible.


Lets give the Courier a rest so he can relax and spend our other actions.


OP a question: what would we need for solar panels / arrays? Also is the resources section entirely accurate because I swear we should have a bit more metal than that from the salvaging runs to the Divide.
>>
>>1618706
Why the hell are we building a glass mill when we could be making a radio tower for trona?
>>
>>1618694
>Civ
Scavenge the divide for resources.
>Construction
Build robotics lab
>Military
Create a beachhead/base of operations in the divide
>Research
Research Solutions to the power problem
>>
>>1618713
Glass mill allows us to build solar salt water distillation towers at Trona. Allowing us to have a human presence in the region and to also make use of the salt lakes there cheaply and easily.

It also allows us to give all the homes in New Washington actual windows rather than steel shutters and blinds.


Anyhow we'd only want additional radio range if we planned on expanding or exploiting the resources further in that direction. Which as far as I am aware is a region occupied by the NCR or at least will be soon, assuming there is anything there.


If however OP states this to be otherwise, I will accept your point and alter my plan.
>>
>>1618717
>Research Solutions to the power problem
Or you know, we could just make solar farms.
>>
>>1618722
>Anyhow we'd only want additional radio range if we planned on expanding or exploiting the resources further in that direction. Which as far as I am aware is a region occupied by the NCR or at least will be soon, assuming there is anything there.
There's a bunch of scrap metal there, like tons.
I plan to turn the town into an industry and power center by making a bunch of solar farms and robot/vehicle/aircraft factories.
>>
>>1618674
Dont we have 6 women and 6 children?
>>
>>1618728
Here's the description.
>To the Northwest is some mixed news. There is an abdoned medium sized town called Trona, built around an old world mining complex, and has not yet been colonized by the NCR.
>The Town is named after the mineral that is found in abundance there, "Trona," which can be used to make glass, soda, and laundry detergent. It also has some other things like Potash which can be an alternative ingredient for gunpowder. It is however, a dry and desolate place, the ground is very salty and nothing grows here and its very hot during the day. There is a nearby extremely salty lake. There are no stable sources of water. It also has a lot of scrap metal and some mining equipment but it will take time to scavenge these due to the distances.
>>
>>1618728
>There's a bunch of scrap metal there, like tons.
Okay then we can send human salvaging teams and have the robots carry them and their salvage back.

>I plan to turn the town into an industry and power center by making a bunch of solar farms and robot/vehicle/aircraft factories.
Seems pointless compared to keeping everything together, nice and centralised. Not to mention minimising transport costs.
>>
>>1618731
Yeah that's the right description and why I wanted to get the glass production online. As it would allow us to build solar water processing and thus colonise the area with humans.


We can then build a radio tower far easier if we need to or want to.
>>
>>1618732
Well if were turning things into vehicles and robots they can transport themselves to the mountain rather rhan dedicated supply routes.
>>
>>1618723
Your logic is irrefeutable
>>
Rolled 66 (1d100)

>>1618717
Support this.
>>
>>1618732
We have been running out of scrap metal to scavenge around us so we need a new source, the only places where there still is scrap metal is the divide, which has marked men and tunnelers, or trona, which has nothing to attack us unless we let the NCR just walk in and take it.
>>1618735
>We can then build a radio tower far easier if we need to or want to.
Or we could build a radio tower first to have our robots work in the town, then build a glass mill and solar farms and water processing and anything else.
>>
>>1618741
Fine fine I'll relent but I would hope you would support the rest of my turn's actions. The scouting and such.
>>
>>1618745
Certainly, just change the Construction action and i''ll support you.
>>
>>1618674
For names, how do you all feel about
Richard for vanessa's son
Niels for sonia's son
And Theodore for Wendy's son?
I have no idea for our chinese daughter.
>>
>>1618746
Agreed.


>>1618694
Changing the plan stated >>1618706 to reflect new deals and ideas. The new plan stands thus:

>CIVILIAN
Salvage from the Divide again for whatever we can. Avoid taking risks where possible.

>CONSTRUCTION
Construct a digital radio tower at Trona or as close as possible.

>MILITARY
Continue to scout out the Divide. Focus on finding anything pre-war that is currently still active and the patrol routes and outlying bases of the Burned men.

>RESEARCH
Look into a, preferably energy based, stunning weapon. Preferably non-lethal / non-damaging and as long lasting as reasonably possible.
>>
>>1618750
Supporting this plan.
>>
>>1618694
Change>>1618740
To>>1618750
>>
>>1618747
So how do you guys feel about these names for the children?
>>
>>1618750
>>1618751
>>1618752
LOCKED

roll me 1d100s!
>>
Rolled 14 (1d100)

>>1618819
>>
Rolled 71 (1d100)

>>1618819
>>
Rolled 66 (1d100)

>>1618819
>>
>>1618747
1 for this name
>>
Rolled 56, 2, 43 = 101 (3d100)

>>1618750
>>
>>1618747
Ill support.
>>
>>1618747
Supporting.
>>
Tfw map making is long and hard like the Courier when drunk
I'm still here anon's haven't abandoned you, just working really hard on that immersion.
>>
>>1618997
y'know what we need? A daycare.
So all those stay at home moms and dads can get out there and do more work. or learn. or something.
>>
>>1619019
I don't see the value of getting them to work more since we are going to build robots.
>>
>>1619019
that's a pretty good idea, but other things are higher priority right now unfortunately
>>
>>1619019
Some of your companions bring their children to work. Veronica for example as one of your Follower Scientists.

Others would appreciate it.
>>
>>1619054
Does veronica have a brain?
>>
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This is a map of Hopeville West, the large city located to the west of Hopeville East/Ashton (aka the Courier's Mile). It is much larger than the area through which you met Ulyssess, but no doubt richer in metals and minerals. . .and enemies.

Of course, you could always go to the Courier's Mile to the east. Certainly its rich in metals and steel, and yet you fear doing so may be risky. There are only two entrances into the Courier's Mile, going through Hopeville West and going through the old road leading directly into the Canyon Wreckage at the Mojave, which could expose you to Caesars legion.
>>
>>1619121
She opted out of it, wasn't too fond of Crowd Mentality. She's still considering it though. You might be able to convince her.
>>
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>>1618750
And immediate aerial reconaissance by Eye bots and a handful of robots with Binoculars reveals 4 immediate signs of Old World Pre-War military installations. Two are within the heart of the city. The others are exposed by great fragments in the earth from two crevices to the north
>>
>>1618750
>CIVILIAN
Salvage from the Divide again for whatever we can. Avoid taking risks where possible.

Due to distance limitations, the MKV's have JUST returned this very turn with metal from the last run (thanks to your rolling to speed their progress). But you again have to send them out. The Divide is a great distance away. And the only things that can survive in it are robots and Ghouls/Super mutants.
>>
>>1618750
Trona is also a major distance issue. You send a portion of the fresh steel gathered there with the Omni-Constructor as well as your 5 Chinese Supply Trucks. Hopefully they make it.
>>
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>>1618750
Stun weapons already exist aplenty. There's of course the Compliance Reguator, the Alien Shock Baton and Human Cattle Prods. For more serious foes, the Arc Welder exists as well although that tends to singe and char flesh.

The Old World military invented a device called a Mesmetron, which has the ability to hypnotize people for limited amounts of time. And turn them into a frenzy. And make their heads explode. The variability in results is difficult to correct due to each human being different.

There was also the idea of a "Dumbification Ray" based off the, evidently false, rumor that Robo-Scorpions drain intelligence (which they do, but only on machines and particularly brain machines). A prototype true dumbificationn ray has been invented, but there's no one to test it on.

There are also weapons based on the Abducto Ray. An Abducto Ray strong enough to bind the Average Man has been invented, and must be carried on a pack. An effort was made to add a shock feature to it, but the results were visually impressive and destructive in nature.

A number of other devices are being invented as well.
>con't
>>
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>>1619351
The chief con's of both Electrical Weapons and those which work on the brain from a distance are how finnicky the human (or an enemy) body can be. What is paralyzing to one is lethal to another is nothing to someone else. Still both various electrical weapons and the mesmetron can be made.

The addition of body armor and even a simple metal helmet such as the NCR or Legion are wont to wear, can also affect the reliability of either weapon.

Additional capture weapons are devised. One is a two or three man system involving a large tank of hyper reactive foam. You spray it on a man and it quickly expands and solidifies into an extremely solid and sturdy substance immobilizing them. It has been tested against even the mighty Super Mutant to good effect. It isn't very stealthy though and if the target can move out of the way in time to scrape it off their muscle it can be evaded. But its good in conjunction with conventional electric stun weapons.

>con't
>>
>>1619351
>>1619406
Thus far:
-Electro Melee Weapons
-Conventional Electro Gun / Arc Throwers
-Mesmetron
-"Dumb Rays"
-Foam Tanks

One last theoretical weapon is devised, which might have 100% effecacy but presents with an ethical dilemma.

Some old notes from Dr. Mobius theorizes that brains deeped "psychokinetically active" aka "psykers" might have the innate processes combined with integration with a mesmetron weapon to achieve 100% control over a target.

This would require the splicing of a Psyker's Brain into a Robobrain frame.

But as of now, you only know of one Psyker's brain. And its in one Psyker's body.
>>
!NEW!
>>>>>Food: Above Average (Rising!)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Below Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>BOXCARS
>>>>> Infrastructure: 9 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Improved Public Baths.
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 79
>>
>>1619468
>Hero
Head into the Divide and begin killing Burned men patrols.

>Civilian
Attempt to create a proper hospital in the New Washington settlement.

>Construction
Construct a glass mill and scrap the last of the Boxcar homes.

>Military
Assist the Hero action.
>>
>>1619468
>hero
push into hopeville west
>civ
research making powerplants
>construct
build robot research facility on disassembly plant
>military
go with hero to hopeville west
>>
Rolled 42 (1d100)

>>1619510
roll
>>
>>1619499
Supporting this.
>>
>>1619510
Supporting
>>
>>1619510
LOCKED

>hero
>push into hopeville west
>military
>go with hero to hopeville west

What is your goal?

What forces do you intend to send?
>>
>>1619560
What? It's a tie.
>>1619499
>>1619517

>>1619510
>>1619551
>>
>>1619568
Oh woops, I misread that.

Still, eitherway, I'd like to know the details if it does get voted.
>>
>>1619576
>>1619568
Both seem to have the same military aggression action.
>>
>>1619560
Well, first would be to identify a location that could be fortified and used as a beach head in the south of the city. Then it needs to be taken and secured for staging further raids in the direction of the two left military installations.

Go into those and try to suborn the military bots to be under our command.
>>
>>1619597
Okay.

What forces are you sending?
>>
>>1619616
Could we meet up with the mark V's, have them put whtaever loot they have at the China Date Farm, then go in with them?

if so Also bring 30 mark 2s
>>
Rolled 95 (1d100)

>>1619499
Vote
>>1619626
Sounds about right
>>
>>1619683
Think that makes 3 op
>>
Rolled 68 (1d100)

>>1619468

backing this >>1619499
>>
>>1619499
LOCKED
>>
>>1620349
Op, if the idea of rewarding Jacob costs additional action can you just tell us? I mean it's a nice gesture though not enough to spend an action for.
>>
>>1620360
Unless you want to hold him a parade or something, no not really. A statue or a medal or a speech is a free action.

Or perhaps you might give him something he'd like.
>>
Guys, why don't we finish the robotic lab, upgrade our bots and then start doing military actions?

Also I feel like we should develop anti air defenses.
>>
>>1620363
What exactly would he like? I was thinking of promoting him with a title like Chief Architect and giving him a medal.

Can we ask the brain to feel out Jacob's brain for what they would like?
>>
File: Divide Battle.png (364 KB, 854x414)
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>>1619499
You assemble with a force of 30 MKV securitrons and 30MK2's, trailing them, with you yourself taking the helm. The geiger counter ticks softly, but warns you of the fierce impending radiation. Luckily you brought your Rad-X and Radaway, and power armor helps.

The great sprawling city lies before you. Wrecked ruins of skyscrapers still reaching for the sky, standing above piles of rubble over cracked street after street. A city comparable to Old Vegas in its size, yet with the deep scars of exploded ICBM's.

Still, you're here to get rid of Burned Men Patrols. And there are so many of them and only some of you. Where would you like to strike?

>Southwest
>Middle
>East
>Other?
>>
>>1620370
What side is closest to the BigMt
>>
>>1620370
>Southwest
>>
>>1620412
>>1620412
This
>>
>>1620370
South west
>>
>>1620368
>Jacob's Brain
"Why not ask Jacob in the flesh?"

>Jacob
"A promotion huh? I'm flattered Mr. Executor.

What would I want? That's a hard question to ask. There's a lot of job stuff I'd like, like some trained crew, a hologram table with some physical calculation program. A robot secretary would be nice, hah.

I'm a professional. It would be nice to have my own office. Maybe my own workshop where I can tinker as well."
>>
>>1620674
get him a office with a robo secretary
>>
>>1620678
Upvoted. Tell him he can design his own office space with onsuite workshop
>>
>>1620679
>Upvoted
RRRRRRRRRRRRRRRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>1620370

You mean Marked Men QM, because Jesus Christ an army of Joshua Grahams would be a nightmare to fight against.

>Southwest

>>1620674

Get him an office and robo slav- I mean secretary
>>
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9 KB
9 KB JPG
>>1619499
You make a Glass Mill.

You know, you heard it said that Vault City's GECK was a master data storage module containing information and blueprints to rebuild the world in the event of a nuclear war. Everything from how to mix concrete, to make glass, seeds for plants, small-scale industrial techniques.

You don't have a GECK. But you have the next Best Thing. Dr. Mobius in life loved to hypothesize about a potential nuclear disaster and the loss of information.

As such, he kept a lot of useful holotapes!
https://www.youtube.com/watch?v=PSurxsGQL90
https://www.youtube.com/watch?v=IjNusHQOhTM
>>
>>1620692
Edit: Construction is partway done. There's no Hexcrete for building materials!

>>1619499
>Civilian
>Attempt to create a proper hospital
Since Miles is busy with the construction of the mill (which is not yet completed (You only made the metal parts, Hexcrete is needed!) and you dont have the materials.

But for good reason some of your other Doctors insist on additional training before even the hospital is begun.

The various BigMT minds are EXPERTS at Medical Operations. Some of them were the best in the whole nation, and almost everyone is familiar with surgical operations.

And they are frankly appalled by what passes for medical knowledge in the wasteland.

>Doc Doc Orderly
"Egads! Does the concept of medial aesepsis mean nothing to you people. -and what is this?"

>Doc Mitchel
"A surgical tool"

>Doc Doc Orderly
"This is NOT a kitchen tool. This is a kitchen knife."

>Doc Mitchel
"Hey, I only use it for surgery and I make sure to boil it"

>Doc Doc Orderly
"Boiling! Oh yes, that's so much better than Ultrasound Sterilization. Next you'll be telling me you do surgery in your own house."

>Doc Delilah
"Look, it hasn't been exactly easy maintaining the best medical knowledge since the bombs fell and blew up all the hospitals. Some of us have to go with what we learned from medical magazines."

>Doc Doc Orderly
"I'll have none of that stuff. I insist you all go to Medical School!"

>Julia Farkas
"There is only one medical school in this entire west coast. I've been there."

>Doc Doc Orderly
"Then we're going to make a new one here."

>Auto Doc
"Doc Orderly has a bit of a point. I reckon me and him could whip up a more advanced medical training program. A VR sim would be great for this."

>Arcade
"In the meantime, we could build more Auto-Docs could we not?"

>Auto Doc
"I'd be willing to help there where I can."

--

CHOOSE:
>Settle for Wasteland Followers of the Apocalypse Hospital
>Research Auto-Doc's and build them first.
>Research VR medical school first
>Other?
>>
>>1620711
>Research VR medical school first

OR

>Research Auto-Doc's and build them first.


I assume we can teach our soldiers combat medicine in the VR school? If so then that.
>>
>>1620711
>research vr medical school.
I assume it could use the holodeck if we build one, so we can have alot going on with that.
>>
>>1620711
>>Research Auto-Doc's and build them first.
>>1620678
Upboated
>>
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>>1619499
The city is big. The city is really big.

The first few days are the typical fun and slaughter you enjoy. You make short work of the first unwary patrols, slicing them, shooting them, burning them, melting them. Whenever the heat gets too hot, you have your team of bodyguards on standby.

Their efforts to adapt at first are a crude. Landmines, grenades, rigged shotgun traps. Easily avoided with your own light step.

But it seems as though the more you kill, the more there are. And there are SO many of them.

Then they start getting clever. Rather than trying to lay traps to trick you, they lay traps for your Robots. It forces you to have to go out of your way to disarm them so your own bots don't get blown up. Then when its clear you are disarming them, they ambush you with heavy weapons. Rocket Launchers, Plasma Casters, Arc Throwers. You survive, but your bots get damaged and have to repair themselves.

Then they start arming their patrols with dead-man switches and chest bombs, denying you of the ability to safely strike them in melee. When its clear you are sniping them from a distance, they attack your bots since they know you aren't with them.

The MKV programming does its best to adapt. Ordering counter artillery barrages on rocket strikes and pre-emptively smashing buildings. But there's another unintended consequence. The noise of explosions and laser fire draws the Tunnelers to strike. In huge waves, they leap and ambush your robots, only being driven off by bright flashes of explosives and yet it provides but a momentary respite. The moment the tunnelers are driven away, the Marked Men regroup and resume attack on your robots, particularly with Plasma Casters.

And then. . there's the storms. When a Divide Dust Storm strikes, you have to huddle to shelter inside. Communications can be sorely limited even with the best digital radio. When you get out something bad has always happened to the bots

You are killing the Marked Men. . but its clear it isn't enough. Your bots are being whittled down by attrition daily, which does not give them the chance to adequately repair. As much as your own Robots collect and repair their wounded, the Marked Men collect and retrieve their own and retreat to their heavily irradiated places where you have to expend huge stocks of your Rad-Away, makng it difficult to pursue, while your robots are thwarted by the heavy defenses there

By the end of the month, the Marked Men haven't just driven you to a standstill, the Divide itself threatens to overhwhelm your bots. You are running out of Stimpaks and Rad-Away, and have to pull back. Unfortunately, you have to leave behind 11MK2's and 5 MKV Hazards. These were incapacitated and then molted by mass lobbing of plasma grenades and firing of plasma rifles and plasma casters, but its a tribute to Mr. House and Dr. 0 on the amount of beating their titanium hulls could take. But even you have had to fight Berzerk Securitrons, and they are not invincible
>>
>>1620735
How many Marked men did we kill?

Have we forced them to abandon / stop patrolling any regions of the Divide?

Did we find anymore pre-war facilities?
>>
>>1620742
>How many Marked men did we kill?
By your estimate, probably 100-200 over a month with includes both Marked Men and Tunnelers. You gather probably 70 Marked Men at least.

>Have we forced them to abandon / stop patrolling any regions of the Divide?
Yes. They no longer patrol the outlying regions, and have retreated to the saftey of their city. Lots of scrap steel to be had!

>Did we find anymore pre-war facilities?
Not during the attack. Or at least, not in the Southwestern Area.
>>
>>1620743
Then the operation was a success, though we experienced some losses we have made the outlying regions safer for salvaging.


We can solve the problem of the tunnellers fighting us when we want to push them further back again. Just need to make a fuck ton of road flares.
>>
>>1620747
We should probably start building robots instead of whittling down our limited numbers
>>
>>1620755
Agreed. We need to stop spending resources on civic stuff when our military is so weak
>>
>>1620755
True and we can do so. Especially with the aluminium and steel we can extract from the Divide.

Still though, there can't be that many Marked men. I mean they happened post-war so they can't have had that dense and thus high of a population thanks to how everything was, not to mention the lack of advanced agriculture. At most we are dealing with tens of thousands of enemies, assuming that all of them are combatants and none have died since the Divide was created.

Still, we can't discount them as a major threat.
>>
>>1620761
Probably not tens. It was a post war city when it blew up. Max is probably 10 thousand. Still a threat though.

I think securitrons are also really going to be hampered going into the city ruins. A wheel cant traverse rubble and ruins and such that easily.
>>
>>1620678
>You
[An Office and a Secretary eh? I think I can see about that]

It'd take a hero or a research action, but you believe an AI is well within your reach. Or somebody's reach here. In the same action you could also do some scavenging for office supplies!
>>
>>1620766
Indeed. Often times they have to walk on their hands like gorrillas, and become reliant on their shoulder missiles. House had to come up with some way to keep them moving if the wheels done work.
>>
>>>>>Food: Plentiful (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Above Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Exhausted) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)

---

There's plenty of food, if only it were cooked better. If only we had more water too, Newberry Spring is so far away.
The last of the BoxCars have been scrapped, save one for posterity purposes.
Construction Crews have arrived in Trona and are beginning construction of the tower.
You have no Hexcrete for building construction!

>>1620715
>>1620721
>>1620731
Whichever you vote for, just put it in the next action. I will count the progress of last turn toward it.
>>
You have blueprints for several things in this thread. Be sure to keep track of them!

--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+25 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
44 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 80
>>
>>1620787
>Civilian
Do another run for Metal from the Divide and another run for Hexcrete.

>Construction
Make more salvaging robots for the divide.

>Military
Construct / improve our military robot production industry.

>Research
Attempt to design modified Securitron. Specifically replacing the wheel with some alternate transport system or something so they can move through the Divide more easily.
>>
Rolled 93 (1d100)

>>1620787
>hero
Make ai assistant and gather stationary
>civ
Get hexacrete materials
>construct
Vr room for training meds
>research
Robot legs
>>
>>1620787

I'll support this, >>1620795
>>
QM, what's the likelihood of a guest appearance by the Black Pharaoh himself?
>>
>>1620794
Supporting
>>
>>1620795
will support if Construction is changed to robot production
>>
>>1620891
I would like to design better robots first.
Though hardy, the secururitrons come with flaws that show how they are policing bots, most capable in open terrain like city streets. Also the cathode tube face right in the center of mass.

Personally i like the MECs from xcom 2.
>>
>>1620901
If I might just interject. The best designs for robots we have thus far are essentially either the floating ones or legged models. If we are looking for mobility over extreme areas. So logically speaking we have three routes of development:

1) Eyebot / alien hover-tech

2) Mr Handy rocket engine

3) LEGS.

For example, we could look into making a robo-scorpion with longer legs. As it would be a highly mobile machine and seemingly we should have the production facilities for them around Big mt if we have not got the capacity already. Problems with this route are that legs are a inherent vulnerability but not any more so than a wheel.

Alternatively we make eyebots: many, many eyebots; command eyebots; fighting eyebots; repair eyebots; artillery eyebots. You get the idea. Only problem with this and the Mr handy method is that they might not support larger platforms which would limit how heavy and large we could make them and thus the armour, weapons, range and such of our eyebot army.
>>
>>1620711
>Research Auto-Doc's and build them first.
>>
>>1620913
Thats what im going for. Heavy bipedal robots with a big gun and mounted mortar. They are the anvil. Big loud and unyielding.

Then we have eyebots or something similiar. Hovering, quick, mobile, but still hit hard. They come in around the sides and back as the hammer, squeezing the enemy against our front line.
>>
>>1620901
True true, but how about robo scorpions or other fighting bots? Floaters are weaker than walkers.
>>
>>1620921
The exact method of morion doesnt really matter, its more about being able to flank quickly while still hitting hard. And scorpions can take a beating if they have to, so theyre rather multipurposed.
>>
Rolled 68 (1d100)

>>1620787
i'll just back this >>1620795
>>
>>1620787
Shifting support from >>1620794 to >>1620795.


>>1620919
I would suggest that you accept your flanking forces are going to have to make sacrifices for speed and mobility.

I also get the feeling we are treating our robotic forces very differently. Seeing as I want to produce eyebots for every combat role and then work on heavier robots later once we have the resources and time. Plus the fact that I want to make use of wave tactics and the great things about a robot army: total control, no misunderstandings, no friendly fire and such.


My plan being that we have a three stage battle:

1) Swarms of combat eyebots along with any heavier models we produce later and their command units / eyebots move in, eliminate the enemy and carry on to the next encounter.

2) Repair / salvage eyebots move in, repair and salvage the wounded. Continue onto next combat encounter.

3) Mobile industry move in and rebuild more using the salvage and any resources left behind by the enemy.

Potentially there would be an additional 4th stage where we construct defences (automated turrets and artillery) and other infrastructure (power generators and radio towers). Assuming we weren't doing raids and such.

The idea behind this plan being a endless wave of combat droids pushing forwards with their wounded being repaired and their dead replaced by concealed industry and repair bots. Then when the attack loses steam or we wish to redirect efforts elsewhere, a defensive line is constructed and our troops fallback behind it.
>>
>>1620943
I really like your strategy, only issue is that we will have to pause to initiate stage 4 & resupply because of the speed our advance would move on.
>>
>>1620949
We can easily produce a robot which digs a tunnel, lays a concrete shell and attaches a railroad / power and such.

These sorts of machines exist in real life and with fallout tech we can easily make them dig faster. Especially if we have additional smaller digging machines follow as part of stage 3 and start creating the defensive line / supply + railroad tunnels on that end.


As to resupplying, most of the weapons we will be using long term are either energy weapons (alien disintegration tech / holorifles maybe?) or are replicator based (securitron rocket production).

However power and such can be provided by either specialised support units (bio-generator robots that...process the battlefield, nuclear ones and possibly other designs) or the industry bots creating solar arrays and such as they advance.

Anyhow we can produce transport robots and such to move supplies / giant alien batteries to the front line if things get really bad.
>>
>>1620943
Sropping power can be sacrificed for the light infantry bots.

Its a common disagreement between swarms vs stronger individuals. However eyebot in support roles are fine.

I feel swarms in frontline combat roles are too vulnerable to anti-personnel weapons vs humanoid warbots. If the eyebots fall to light machine guns or grenades or frag rockets, and warbots don't then war bots are a better investment.
>>
>>1620957
>Sropping power can be sacrificed for the light infantry bots.
I'd argue you should sacrifice fire rate but so long as we both understand the technical limitations we can find a solution.

>Its a common disagreement between swarms vs stronger individuals. However eyebot in support roles are fine.
Agreed. I can see why we might want stronger bots but the simple fact is we need numbers more than anything, so we can spread our forces effectively.

>I feel swarms in frontline combat roles are too vulnerable to anti-personnel weapons vs humanoid warbots. If the eyebots fall to light machine guns or grenades or frag rockets, and warbots don't then war bots are a better investment.
That is what stages 2 and 3 are for. To repair the damaged and rebuild the destroyed. However I doubt they will fall to guns quite as easily as you think and in the case of explosives, warbots would be just as vulnerable but wouldn't be anywhere near as expendable. Plus the fact that eyebots could probably move away fast enough to avoid most of the damage from explosive weapons if they knew they were coming.

As to them being too vulnerable, unlikely, especially since they are a small target with a metal shell moving at high speeds and shooting at the enemy. Still that is the strength of swarms: losses are unimportant thanks to the sheer volume of the swarm.


It'll demoralise the NCR, that they "kill" thousands everyday and yet the swarm never stops coming. That they fire until their guns are red and melting and their ammo supplies are dry, yet they never stop coming. That they throw the best of the best into the breach every day and lose many good men, yet they never stop coming. That they set up their defensive line against the Divide and think that it will hold them back, yet they never stop coming and even the Divide couldn't stop them. That they never, no matter the weapon or army or place, stop coming.

And that even when they finally, finally manage to get onto the offensive? They hit a concrete wall, lined with guns and filled with them. That they had to pull back and that they started coming again like nothing had ever happened.
>>
>>1620795
Gimme 2 more 1d100s
>>
Rolled 60 (1d100)

>>1621005
>>
Rolled 92 (1d100)

>>1621005
>>
>>1620979
The armour for eyebot sized robots would probably peak at heavy human armour strength, before it starts becoming too heavy and too much inertia.. And will likely fall to bullets of decently sized calibre, like .308

Armour on a larger warbot should peak at a stronger level, hopefully at armoured truck, like the mark 5 securitrons. At that point itll be damaged only by .50 cal or poured on energy weapons. Frags would likely not damage warbots as much as eyebots.

The mobile construction yards is a good idea. For setting up repair and production and resource gathering. Maybe a really big vehicle with a built in construction bay. Like the UEF Fatman.
>>
>>1621028
>The armour for eyebot sized robots would probably peak at heavy human armour strength, before it starts becoming too heavy and too much inertia.. And will likely fall to bullets of decently sized calibre, like .308
We can make them as good as ED-E. Possibly even better with the science and technology we have access to here.

>Armour on a larger warbot should peak at a stronger level, hopefully at armoured truck, like the mark 5 securitrons. At that point itll be damaged only by .50 cal or poured on energy weapons. Frags would likely not damage warbots as much as eyebots.
True but the fact is you would have far, far fewer warbots.

>The mobile construction yards is a good idea. For setting up repair and production and resource gathering. Maybe a really big vehicle with a built in construction bay. Like the UEF Fatman.
Logically yes. I'd give the example of the mobile command base the Enclave had. However such things will take awhile to produce.
>>
>>1621044
A warbot couldn't cost more resources than 10 eyebots, going by size, so if a warbot can kill 10 times the people as an eyebot, then its more efficient.

As for mobile bases, it could be quite smaller than the enclave one if we cut down on labs, barracks and other extrenuous spaces. If its just a factory, a bridge, resource depots and some defensive guns, we could get away with it being 1-2 stories tall, versus the enclave base's 5-6.
>>
>>1621063
>A warbot couldn't cost more resources than 10 eyebots, going by size, so if a warbot can kill 10 times the people as an eyebot, then its more efficient.
It's not just a matter of killing people. They have to secure the ground, scout out the region and provide covering fire for each other. With our limited resources having the sheer numbers presented by smaller if weaker robots is important.

>As for mobile bases, it could be quite smaller than the enclave one if we cut down on labs, barracks and other extrenuous spaces. If its just a factory, a bridge, resource depots and some defensive guns, we could get away with it being 1-2 stories tall, versus the enclave base's 5-6.
You don't need the resource depots. Just have the scavenger bots bring all the resources in from the battlefield to a central furnace and a replicator can sort them out, displacing the atoms of each ore through itself if I remember rightly. Still I'd argue we might as well add a few longer range guns onto this thing so it can act as the artillery and air control of our army.
>>
>>1621069
In that case we can split the troops. Have a dedicates peacekeeping force, mainly of eyebots, and a front line force mainly of warbots. I was more thinking about maximising the attack strength of the army.

Yeah, installing a big replicator would be very efficient. Actually, that would cut down size by alot. We could fit multiple replicators and repair bays.
As for adding heavy artillery, that is good. Its Half the job of a fatman anyways.
>>
What are we talking about?
>>
>>1621079
>In that case we can split the troops. Have a dedicates peacekeeping force, mainly of eyebots, and a front line force mainly of warbots. I was more thinking about maximising the attack strength of the army.
I suppose we will need an anchor for the frontline, a heavier warbot, at least until we can achieve true swarm potential.

>Yeah, installing a big replicator would be very efficient. Actually, that would cut down size by alot. We could fit multiple replicators and repair bays.
Specifically the thing I am talking about is the fact that we can (have?) make replicators take regular materials for their manufacturing process. So all they need is the power to "move" the material into place and to replicate any missing materials, greatly reducing waste but at the cost of increased energy requirements.

>As for adding heavy artillery, that is good. Its Half the job of a fatman anyways.
I'd argue we need dedicated big guns but these will work for now. Seeing as we aren't going to be facing anything too seriously entrenched or armoured.
>>
>>1620795
>Robot legs
Your researchers investigate various forms of Robotic Propulsion.

The main principle of moving a robot is based on the factors of Weight, Power Consumption, Speed, Agility, and Vulnerability.

The known and tested methods include bipedal legs and quadrupeds. Meanwhile robots like the Sentry Bot use heavy triple legs that don't walk but have rollers underneath. Wheeled robots such as the Securitron and of course, Treaded robots like Robobrains. Not to mention Hovering ability such as the Mr. Gutsy and Alien Drones. An additional theoretical design for "tentacles" is also made, which promises redundabiltiy and the ability to climb walls and fit into tight spaces.

Each one has its pro's and con's, and is also tied to the weight and size of the robot itself.

Treads - The sturdiest, especially if given tread skirts, but also the heaviest and one of the more energy consuming particularly if moderate speed is the goal. Can only go where treads can go. It also has a larger profile. They can also hold the most weight.
Hover - The most energy consuming, but perhaps the most agile. While certain designs like Mr. Gutsy offer decreased weight and faster speeds and some flight capaility, they of course are lowly armored and expos the hover mechanism if not behind force of arms. Meanwhile, the alien hover drone has heavy armored skirts to protect their hovering mechanisms and cannot be directly shot at, and are much sturdier, but also slower and hover on the ground primarily. Others such as the eyebot move at speeds comparable to cars, but only offer light armor.
Legs - of all kinds. From Human, to horse, to much more. Here the various factors are most diverse. Depending on the type of expectations you want from your robots, you can have swift agile hoppers and runners that can leap up over buildings, but the legs are an obvious weakness. Or you can have slow heavily armored stompers, big walkers with armor best defended from the front. Or simply, human legs, which can be comparable to yourself in power armor.
Tentacles - Modeled off the aquatic octopus, a theoretical tentacle design is possible. The idea behind it is to provide mutiple limbs for various functions, weapons, and redundant capabilities. These tentacles can even morph into a variety of implements such as radio antenae, hacker tools, welding, etc. tool capabability allows for them to be used with dexterity, if one leg is shot off the other tendrils can compensate even up to the very last to crawl on the ground, or perform repairs to reattach these.

These options are now available for whatever robot designs you wish.
>>
>>1621122
>Tentacles.
>>
>>1621122
>Tentacles
We grow closer and closer to being the robots from the Matrix everyday.
>>
>>1621135
The people demand hentai bots
>>
>>1621141
Nah, Its the most bullshit and interesting.
>>
>>1621122
>Legs - of all kinds. From Human, to horse, to much more. Here the various factors are most diverse. Depending on the type of expectations you want from your robots, you can have swift agile hoppers and runners that can leap up over buildings, but the legs are an obvious weakness. Or you can have slow heavily armored stompers, big walkers with armor best defended from the front. Or simply, human legs, which can be comparable to yourself in power armor.
>>
>>1621213
I dont think this is a vote. This is all the options we have if we design a robot later. We can have legs, wheels or tentacles.
>>
>>1621219
You might be right yeah
>>
Okay so I remember that OP said he'd give bonuses for motivation posters / propaganda based around our nation / Fallout. Sadly my computer is proving...difficult, a critical error in it awhile back rendering my account a non-admin and shit making photo editing a bad idea since it would save to my SSD. I have however found some things that would work with minimal alterations.

If someone would be so kind as to add some text onto the below image: "Only we can shift the balance of power! Fight for the future!" or something

http://indianmoney.com/images/article-images/characteristics-of-a-bull-and-bear-market.jpg

Also a one that would work with just a flag change and shit:

http://c8.alamy.com/comp/EX6KJX/propaganda-poster-encouraging-hard-work-as-part-of-war-efforts-dated-EX6KJX.jpg

And one I found which works right now:

https://pbs.twimg.com/media/Ci2qMBlUkAARmOQ.jpg
>>
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13 KB
13 KB JPG
>>1621236
>>
>>
>>1621252
Would have to change the E to the phoenix
>>
>>1621261
Were also not a democracy. At all.
>>
>>1621267
Hey they can elect people. It's just we are so small no positions exist yet.
>>
>>1621267
We will have a Senate to act as a legislature (we need laws after all).

But I'd prefer this to be a half appointed for life and half elected chamber - kinda similar to the British system.
>>
Eating dinner brb soon.

>>1621236
I also give bonuses for creative/fluffy actions and details in general. Descriptive robot designs, or war plans for example.
>>
>>1620795
>construct
>Vr room for training meds
In the Old World, it took about 4 Years of College Education and 4-6 more years of Medical Schooling. To become a general MD. Not a specialist or a surgeon.

That isn't very far off from what the Followers practice as a rule of thumb.

Here at BigMT, they're figuring out how to make your doctors experts in less than that (hopefully). Your Brains (natural inhabitants of the human body and quite aware of its function) work with the Auto Docs and Doc Orderly on assembling the necessary know how for a (human doctor).

Even in the Old World there was the understanding that Auto Docs would one day suprass human doctors (and they did) but, according to Doc Orderly "we can do better than using plastic water bottles for chest tubes".

A very extensive medical training VR Room is being jurry rigged where the old VR Room in the X-13 Virtual Reality Room. An interesting set up, it has Plastic Animatronic Persons with a Holographic Overlay. Some of the most advanced Medical Technology of the Old World is brought out for your Doctors to practice. Not just technology, but Theory as well. Learning how to streamline documentation by adding to what the Followers have recovered, and making use of some more advanced medications hitherto unavailable in the wasteland.

This is a very complex project, it's going to take at least one more Construction Action and then a Research Action. By the time its done though, you might very well have the best /human/ doctors in the planet. And a compact medical university in a box!
>>
>>1620795
Office supplies were easy enough to gather from BigMT, if a bit old. You even found Curtains and Carpeting.

The hard part was the AI Assistant. Exactly how you are going to make it, and how it should function.

>The Easiest Way is to reprogram one of House's girls. Jane was a capable assistant and AI. If you ever decide to wake up House though, he might not be fond of that. Though there was that Marilyn AI. . .
>Or invent one. Base it off of maybe a person you know or another AI (like the SINK Butler or your MK2 Steath Suit)
>Other? Mad Science time and see if someone can be turned into an AI?

Then, you wonder:
>Just give it a Robot Body (clearly Robot OR ARES Style female)
>Just let it inhabit monitors and computer screens and radios in his office.
>>
>>1621523
>Or invent one. Base it off of maybe a person you know or another AI (like the SINK Butler or your MK2 Steath Suit)
SINK's manners / style with Stealth's voice / personality. Who wouldn't want a cute bubbly maid / assistant?

Also could we give it a hard-light holographic body?
>>
>>1621523
>Or invent one. Base it off of maybe a person you know or another AI (like the SINK Butler or your MK2 Steath Suit)

>Just let it inhabit monitors and computer screens and radios in his office.
>>
>>1621538
You haven't yet perfected Hard-Light. Look but no touch!
>>
>>1621543
Could we complete it with a research action?
>>
>>1621550
>Brain
"A device that projects a solid hologram? The conversion of light into actual solid matter? Why that would require an entirely new understanding of Lightwave Dynamics. Beyond even what the Think Tank had even conceived of.

I doubt unless you had a boon of super mentats to give them it'd be figured out."
>>
>>1621567
What if we jacked Elijah's tech? Hypothetically speaking of course.
>>
>>1621569
It should just be a matter of taking some of the projection systems from the Sierra madre.
>>
>>1621569
You didn't notice hardlight projections from Elijah. The Sierra Madre didn't have solid holograms either. The Bank Teller just stood in front of an ATM setup.
>>
>>1621523
>Just give it a Robot Body (clearly Robot OR ARES Style female)
Assaultron level of humanoid: human shaped and moving but clearly robotic. Maybe with an actual face, proper hands and less armour but you get the idea.
>>
>>1621575
Then how do the holograms injure you?


Anyway, I am changing my vote from >>1621538 to >>1621576 since it'll be easier.
>>
>>1621523
>Or invent one. Base it off of maybe a person you know or another AI (like the SINK Butler or your MK2 Steath Suit)
>Just let it inhabit monitors and computer screens and radios in his office.
Like the sink, the water sink, but way less germaphobic.
>>
>>1621582
Shoot a laser out of their face.
>>
thoughts?
>>
>>1621588
I suppose but still. The amount of energy they'd need to release would fry and sorts of projector that is meant to be projecting a simple image unless they were designed for it and then limited.
>>
>>1621591
Make it a bit more feminine and maybe shorter and I'll take it.
>>
>>1620795
Trucks are fueled, robots are sent out, they dig, they fill the trucks, and return home providing a decent amount of hexcrete.

Now that you have more Trucks, you are able to bring back more! At a much higher food-to-fuel cost however.

Treaded vehicles are very fuel consumtive
>>
>>1621597
Google doesn't seem to be cooperating with me height wise, but i found this.
>>
>>1621618
Aye that looks great. Just human enough to be an attractive assistant.


Before anyone questions why that is requirement, I doubt this guy is going to be getting along with wastelanders and I'd like him to be happy. Plus it's a good design for future...projects.
>>
!NEW!
>>>>>Food: Below Average (Rising)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)

!ALERT!
The Omni-Constructor has successfully built a Radio Tower in Trona! Communications range are expanded for the MK2's.
>>
>>1621618
As well as uniform recolor. Perhaps different functions equal different appearances?
>>
>>1621638
That is perfect.

As to the appearances, sure, that'd work.
>>
>>1621638
that would be good for later. For now, plain white is good.
Though we should keep the AI sentience to the lower levels. Don't want them asking uncomfortable questions. Keep it at the level of the sink AI's
>>
Rolled 29 (1d100)

>>1620785
>>1620787
UNCHANGED

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 81

!ALERT!
You get some brief recordings from the NCR base nearby.

"They've built a tower. All stations switch to encrypters. [UNREADABLE]"

After that you get a lot of unreadable radio frequencies.
>>
>>1621646
...As much as the moral part of me finds that wrong, I am aware of how dangerous a intelligence like that would be to a robot dependent society like ours. I'll support it if it comes up.
>>
>>1621656
Can I get a tally of assistant votes? Or can someone make a clear proposal for others to support?
>>
>>1621653
>Hero.
I dunno.
>Research.
VR room for training meds.
>Construction.
Continue building the Glass mill.
>Military.
Fortify Trona.
>>
>>1621660
So an New Ai personality which is bubbly yet polite
In a body like >>1621618
>>
>>1621718
1 for this (I presume female voice + Sink AI basis?)
>>
>>1621653
>CIVILIAN
Continue work on the glass mill.

>CONSTRUCTION
Finish the VR medical training facility's construction.

>MILITARY
Scout beyond Trona.

>RESEARCH
Look further into either alien material / tech reproduction or the material replicators. Alternatively see if we can't make our plants consume less water / grow quicker.


>>1621660
Robo body.

>>1621685
Don't fortify Trona. That'll scare the NCR.
>>
>>1621721
But we want to keep trona, it has scrap metal and material for glass.
And how aren't we already scaring the NCR with our robots and saucer?
>>
>>1621730
I mean if we start fortifying places then we show we intend to fight. Having troops is fair enough.


As to the saucer, we haven't really let them see it yet.
>>
>>1621737
We've been flying it around, they have been flying around, i'm pretty sure they must have seen it.
>>
>>1621746
You only did a test run. Currently, since your Agenda is one of low visibility you aren't actively making any overt displays toward the NCR.

That said by now, according to the Brain and others, it should be more than evidently obvious from the air there's activity going in and around BigMT.
>>
>>1621746
We really haven't been flying the Saucer around that much except testing how high and fast it could go which wouldn't require much flying.
>>
>>1621721
After thinking about it i'll support this.
We will have to build more military robots though with the NCR being aware of us.
>>
>>1621774
I would advise building anti-air and artillery bots first. Neutralising the advantage they gain from their airforce would be great and big guns always help in battle.

Then we can work on the rest of our forces.
>>
>>1621721
>Look further into either alien material / tech reproduction or the material replicators.
Can you be more specific?

You can make Alien Metals. Do you mean you wish to advance Replication technology? This would improve your output.
>>
Rolled 64 (1d100)

>>1621653
>construct
finish glass mill
>civ
plant spices at newberry
>hero
fortify the mountain- get the train gates working and get some cover on at the sides of the train tunnels
>research
decryption methods.
>>
>>1621787
Is it possible to discover how to reproduce it conventionally, like using the Chinese factories?
>>
>>1621790
Sadly no, that seems beyond your reach. Alien materials for now will almost certainly require replicators.

But you can develop similar metals that attempt to mimic them.
>>
>>1621787
Advance the replication technology. It's our greatest advantage.
>>
>>1621721
I would change to this, but I don't like the military action. We know the plane graveyard is past trona and its firmly NCR. We don't wan to start a war by trespassing.
>>
>>1621803
Then we can scout around it.


I did have a different action intended for that but wasn't sure about it. My original plan being to install concealed turrets, cameras, microphones, speakers and such into New washington. Along with barriers that rise from the sidewalks. All controlled from our house and linked into Brain.


This would make the defence of the town easier and also reduce the potential for crime. Freeing up more robots for actions.
>>
>>1621814
installing concealed turrets in New Washington and around the mountain, mostly in the train tunnels would be best.
>>
>>1621820
No specifically into New washington. To avoid diluting the action's effect or trying to do something too big too fast.
>>
>>1621824
securing up new washington is fine then.
>>
Posting my modernised plan, replacing >>1621721

>CIVILIAN
Continue work on the glass mill.

>CONSTRUCTION
Finish the VR medical training facility's construction.

>MILITARY
Fortify New washington, as described >>1621814.

>RESEARCH
Research the material replicators.
>>
>>1621653
change >>1621788
to >>1621854
>>
>>1621854
I support.
>>
Rolled 37 (1d100)

>>1621653
>>1621854
Support.
>>
>>1621783
>>1621814
In the event the NCR or anyone else brings up artillery, how do we plan on countering that?
>>
>>1621880
space ship strafe them with the death beam then go far enough up that the planes can't follow. Just continuously dip into the upper atmosphere, do a strafing run and go back into space.
>>
>>1621880
Personal shields would give us a big boost in survivalability.
>>
>>1621880
Alien tractor beams set to push objects away rather than pull them or to just hold them in place. It's how I planned on making grenades and shit useless against us.

Also lasers to detonate the explosives prematurely and disintegrators to outright destroy the shells.
>>
>>1621902
Not to mention the fact it makes tactical nuclear devices. Seriously, we could fuck the NCR industry and industry over quite severely before they can muster a defence if we launch an attack soon and can muster the balls to take advantage of it's max flight altitude.
>>
>>1621929
Well, provided the LW doesn't just shoot us down for being a filthy Xeno attacking good honest humans.
>>
>>1621948
I assume he's currently busy dealing with the Pitt or something. Not to mention that if he tried to shoot us and missed, he'd wipe out the entire NCR heartland potentially.
>>
>>1621952
well He left the little girl in the mothership to provide overwatch, and it should have anti fighter weapons. No one is so foolish as to use a capital ship weapon on a fighter. Even if they hit it would keep going.
>>
>>1621961
>well He left the little girl in the mothership to provide overwatch
Actually it's more like, from watching the DLC, she says "bye bitch, call you if they return K? I wanna explore the rest of the ship" and you fuck off. Chances are she won't be a position to stop us even if she knows we are there or even gives a damn.

>and it should have anti fighter weapons.
Should doesn't mean does and even if it did then I doubt they are as long ranged as to hit us in low earth orbit / the upper atmosphere.

>No one is so foolish as to use a capital ship weapon on a fighter.
You do understand that the little girl is insane and you know, a little girl.

>Even if they hit it would keep going.
That is even better, we just have them destroy the NCR and Legion for us!
>>
>>1621978
Yeah, that was kinda sarcastic. I fully expect a little girl to try and use the main cannon on a scout ship.
>>
>>1621990
To be frank if she does, all the better for us.
>>
We should upgrade MK2 waifu
>>
>>1622008
Who's that?
>>
>>1622015
The stealth suit.
>>
>>1622018
ah. Another thing for the list of things to do.
We still need to research defrosting juice.
>>
>>1622024
Let's do that next turn, should be short since we are now experienced with alien tech,
>>
>>1622038
then we can wake up that Julia Child lady so people have better-quality food.
>>
What has the most votes right now?
>>
>>1622049
Yes.
What were the other guys by the way? I forgot.
>>1622069
This has 4 >>1621854
>>
>>1622073
A priest of some sort,
a mechanic with some sort of map
a gardener/farmer
Julie childs
possibly a pop star.
>>
Also I had a few ideas for how we could gain additional population or increase our growth rate:

1) The SHI - Post-war Chinese population in control of a east cost city (Los Angeles) and the surrounding area. Numerous and advanced, kinda communists under a hyper-intelligent "immortal emperor" computer. Might be willing to help us / the Chinese but risk the Chinese wanting to go to the SHI.

2) Going around NCR and unaligned settlements recruiting the homeless and the willing. Somewhat difficult but can be done. Loyalty could be questionable but utility is great.

3) Utah - a region not under the control of either the NCR or Legion as of Honest hearts. Filled with war lords, tribals and isolated civilisation. Can easily find recruits of utility but loyalty is variable: might be very loyal thanks to the good life, might not be.

4) CLONING and / or IVF + artificial wombs. Made easier by the Salient green and all of our advanced technology / medicine. Reduces risk and effort involved in pregnancy to near zero for mother.

5) Slavers. Be it buying and freeing or freeing by force.

6) More super-mutants and shit.
>>
>>1622140
Once we get confronted by the NCR, and if they don't just start shooting us, then we can start some radio ads encouraging immigration.
>>
>>1622140
>>1622159
The problem with accepting people from the NCR is there will obviously be NCR spies among the selected, there's also the culture problem.
Personally i prefer taking Legion slaves, we can get a very loyal population by doing that.
>>
>>1622159
Speaking of Radio Adds,

Qm, question for the brain
"Is there a way to spread a computer virus over radio waves? Something like a targeted attack against the NCR radio system to shut down / disrupt communications should the need occur?
>>
>>1622169
Yeah there will be spies. We can mitigate that by being diligent. We have eyes everywhere.

As for culture, Our culture is more similiar to the NCR than legion slaves. Especially slaves raised in captivity, so integration shouldn't be hard.
They're also immigrating to our land, not being conquered so the expectation is to be assimilated.
>>
>>1622169
That can be avoided quite easily.

For one, we do the recruiting and focus on the homeless and poor. People who have suffered under the NCR.

Also even if they managed to get into our towns, the Securitrons and automated defences / detection systems will prevent any sorts of espionage without extreme skill or difficulty.
>>
>>1622171
>Brain
"Unfortunately not. An EMP strike perhaps or blowing up their towers, but a radio virus isn't feasible."

>>1621854
Give me 2 more 1d100s!
>>
>>1622177
good spies would play homeless for long enough. We won't really have any way of keeping spies out, so we should more focus on finding them out and keeping them out of trouble.
>>
>>1622177
>Also even if they managed to get into our towns, the Securitrons and automated defences / detection systems will prevent any sorts of espionage without extreme skill or difficulty.
Robots won't help find spies, back when we had first settled in the Big MT the boxcars had a problem with horders, if i recall correctly our brain said the Seuritrons weren't enough and that we needed human investigators.
>>
Rolled 53 (1d100)

>>1622188
>>
Rolled 30 (1d100)

>>1622188
>>
>>1622191
>Brain
"Well, human investgators are one option. There are others such as mandatory camera installations in every home or developing bugging drones. But there's only so much information that can be sifted through at a time, even by us Brains!"
>>
>>1622198
So what do you suggest?
I was thinking a basement to the military base, have some computers connected to the security feeds with spy hunter AI looking through data for , discrepancies.
>>
>>1622189
Well seeing as most of our industry is automated and shit, they can't do much damage without use of bombs and such.


Just declare the industrial sites a secure area which you need a good reason to enter and those are secure.

>>1622191
True but with my planned concealed turrets and cameras and such, we won't need anywhere near as many bots to patrol the same area or control as many people. Making it far easier to deal with the problem.

Especially since the presence of spy's in our lands is not a problem so long as they cause no harm.
>>
>>1622216
>Brain
"I'm not sure the problem is discrepancies in AI, so much as what people are capable of when we're not looking or say behind closed doors."
>>
>>1622198
>>1622227
Told you guys, we need Detectives.
>>1622222
>True but with my planned concealed turrets and cameras and such, we won't need anywhere near as many bots to patrol the same area or control as many people. Making it far easier to deal with the problem.
True, but cameras won't stop spies, they're entire job is to avoid being caught and find information to benefit their faction.
>Especially since the presence of spy's in our lands is not a problem so long as they cause no harm.
You're not seriously saying that are you?
>>
>>1622239
If we identify the spy and keep the spy from any critical developments, then yes, having a spy isn't so bad.
>>
>>1622239
>True, but cameras won't stop spies, they're entire job is to avoid being caught and find information to benefit their faction.
True but the NCR hasn't had a history of spies and espionage. We'll be dealing with a brand new branch of their government.

>You're not seriously saying that are you?
Hey if they pay their taxes, work the fields and don't cause too much trouble, we can't complain about their loyalties. Seeing as it's another "good" little worker for our purposes.


>>1622248
Plus it means we can pull the same stuff the Allies did before D-day.
>>
>>1622248
Are you saying we give spies red herrings?
Cause that will work and i assume our detectives will do that.
>>
>>1622257
exactly identify the spy, turn the spy, and feed the spy information we're okay getting out and false secrets.
>>
>>1622255
>True but the NCR hasn't had a history of spies and espionage. We'll be dealing with a brand new branch of their government.
True, their inexperience with espionage will be to our advantage, unfortunately we don't have experience with espionage/counter-espionage either so it's moot, we need detectives.
>>1622266
>turn the spy
Are you saying we make them defect to us? Cause that's improbable with the NCR's patriotism.
>>
>>1622272
Nazi's had patriotism and every spy in Britain was turned.
>>
>>1622255
>True but the NCR hasn't had a history of spies and espionage. We'll be dealing with a brand new branch of their government.
True, their inexperience with espionage will be to our advantage, unfortunately we aren't experienced either, so we should start a detective agency as soon as possible.
>>
>>1622272
>True, their inexperience with espionage will be to our advantage, unfortunately we don't have experience with espionage/counter-espionage either so it's moot, we need detectives.
You'd be surprised. Seeing all the pre-war facilities on testing how to make people stealthier and shit for spying and espionage, we should have some counters lying around.

>Are you saying we make them defect to us? Cause that's improbable with the NCR's patriotism.
Incorrect. Large portions of the NCR population aren't gonna like their nation, given they are dozens of cultures unified only by the fact that the alternative is so much worse and that the benefits are great. However we have a better society for everyone as a rule.

>>1622276
True but one of their major spy networks was a Spanish guy who was actually working for the British in the first place.
>>
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>>1621721
>CIVILIAN
Continue work on the glass mill.

>CONSTRUCTION
Finish the VR medical training facility's construc

Jacob Miles, with the help of construction protectrons and his own loader and vehicles now works on the pouring of the Glass Mill's super structure. And within a month, the building is finished and ready to go! Just add Potash and Silicon and other from Trona.

Meanwhile, the Omni-Constructor works on the complex and elaborate parts for the Medical VR facility, and installation. This too is finished!

It's great to have two capable work bosses. Still, we're only making small buildings but its certainly an upgrade from Tiny ones!
>>
>>1622198
Clearly the solution is to have everyone pledge their allegiance to the Phoenix Commonwealth everyday in sight of cameras.

>>1622291
>True but one of their major spy networks was a Spanish guy who was actually working for the British in the first place.
Also the Nazi's head of spies intentionally sent off shitty spies to the British because he hated Hitler or something.
>>
>>1622291
>You'd be surprised. Seeing all the pre-war facilities on testing how to make people stealthier and shit for spying and espionage, we should have some counters lying around.
Good, we can make detectives and spies with those.
>Incorrect. Large portions of the NCR population aren't gonna like their nation,
Nah, i already mentioned the NCR has a problem with the fidelity of their subjects at the first few threads but QM said we shouldn't underestimate NCR's patriotism.
>>
>>1622309
>Clearly the solution is to have everyone pledge their allegiance to the Phoenix Commonwealth everyday in sight of cameras.
1984...

>Also the Nazi's head of spies intentionally sent off shitty spies to the British because he hated Hitler or something.
Yeah sadly the NCR is currently more organised than the 3rd Riech but luckily their focus is against the Legion.
>>
>>1622312
next military action should be establishing an Intel Counter intel division. Bring in some chinese soldiers as well as soldiers who show aptitude.
>>
>>1622323
As long as we research alien hot fluid too i will support.
>>
>>1622316
>1984...
Big Brain is watching.

>>1622323
Also clue in the Super Mutants on this. It's not like the NCR has Super Mutants spies, but knowing someone might try to backstab them will help.
>>
>>1622329
Speaking of supermutants, we should build houses for them, cause apparently we decided not to.
>>
>>1622309
>Brain
"Actually, according to records, the old Commonwealth made people particularly school children pledge allegiance to the flag."

>Arcade
"Mhm, yes. I don't know how much they did it in the Old World, but if its anything like the Enclave. . .try every school day and major occasion or the 4th of July or any sort of formal patriotic occasion."
>>
>>1622332
I think we just got sidetracked by all the other construction projects we have. Plus we have to make special considerations for Super Mutants when we make houses for them.

>>1622333
Sure. Should we start printing out flags?
>>
>>1621854
Uuuuunfortunately, that sort of action isn't a Military Action. It's a construction action.

However, you plan out a series of intense inward defenses and surveillance systems.

>Random Officer
"Have you considered a wall, can't go wrong with walls Mr. Executor. 'Specially now that we got that Hexcrete. Gotta keep the nasty things out with more than just robot firepower."
>>
>>1622371
Op, I am not the sorts of man to raise pointless arguments. So I feel I must point out that when you described it here >>1618329 you said:

"1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)"

Might I draw your attention to the section in the brackets? "must be for military reasons" and "NOT research/non-military construction / generic resource scavenging".

This is a military construction. It's turrets and detection arrays and barriers to be raised if the town is under attack. Things which are quite arguably a military thing to the same degree as a permanent wall if not more so seeing as they have actual guns and shit.


I'll let you continue but I hope you can see my reasoning.
>>
>>1622371
>"Have you considered a wall, can't go wrong with walls Mr. Executor.
But who's going to pay for it?

>>1622416
I figured it was because the scale was simply too large for us to do with a normal military action.
>>
>>1622416
See, now if you said something along the lines of digging trenches, erecting sandbags and barbed wire, or makeshift walls that would be fine. Even establishing telephone poles and crude speaker towers.

But highly organized and fine tuned surveillance systems involving pop-up turrets, organized camera angles, microphones and speakers as well as raisable metal barriers and the electronics systems to govern them plus design and development, that is more along the lines of construction/general. Less military, more internal security.
>>
>>1622437
makes sense. I guess military construction would be what you can get the grunts doing. not like we have an engineering corp.
>>
>>1622447
So time to start training combat engineers?
>>
>>1622452
Lots of different specialists we can train. Just have to commit.
>>
>>1621854
>[X] Make More Vending Machines - We should focus on building more of the machines as is. The replica machines may not be as reliable for research purposes, but should function the same and also open up the bottleneck. And in the least, it means we have more parts for future research that aren't from the Sierra Madre, even if they aren't as efficient.
>[X] More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc.

CHOOSE:

[ ] Make it Bigger - If we make it bigger we can make much bigger things that normally wouldn't fit in it. Like parts for heavy weapons and such.

[ ] Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.

BOON (Optional - You currently only have 1)
>[ ] Non-Fissile Materials! - If we spend most of our alien parts, we can figure out a way to hook up a disintegrator to this device. Then we no longer have to rely on hard to get radioactive isotopes. We can just expend energy instead and feed it normal metals!
>[X] Alien Parts! - If we spend most of our alien parts, we can figure out how to replicate more alien parts! Such as the fabled alien energy cells and alien power modules, and parts for their various weapons. This will make alien weapons research easier.
>[ ] Mini Nukes! - Mini Nukes! (you just can't make these!)
>[~]Very Specific Scientific Research - We can put this toward a very specific research for a huge boon on it and its various branches. Like neurology and mind control for example.
[X] Energy to Bullets (Boon)
[X] Perfect Sierra Madre Replication (Nat100)
[X] Alien Knowledge (Boon)
>>
>>1622483
Oh fuck the Non-Fissile Materials upgrade is really tempting but we should really save that boon.
>>
>>1622483
>[ ] Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.
Since non-fissile materials is behind a boon wall.
>>
>>1622483
>[ ] Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.
>BOON (Optional - You currently only have 1)
Is it possible to research upgrades without needing a boon?
>>
>>1622500
>>1622496
2 for this, just need 3 for a vote
>>
>>1622483
>[ ] Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.
As soon as we get a second boon we have to spend it on the Noon-fissile Materials upgrade.
Anyone up for posting art to get boons?
>>
>>1622483


[ ] Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.

>[X] Alien Parts! - If we spend most of our alien parts, we can figure out how to replicate more alien parts! Such as the fabled alien energy cells and alien power modules, and parts for their various weapons. This will make alien weapons research easier.
>>
>>1622533
The X means we already have it, it's why we could power up the China ranch outpost.
>>
>>1622500
>Is it possible to research upgrades without needing a boon
Seconding this question
>>
Also, how do we get boons?
>>
>>1622925
Every 5 threads as long as the thread is archived.
Holidays
Doing something nice like drawfagging
>>
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>>1622483
Success!

By studying some of the Sierra Madre Parts, you figure out its circuitry and thereby gain access to its programming.

Building a specialized prototype machine, you are now able to insert large Iron Ingots and Lead Lined Containers filled with pre-prepared Fissile Material. The Machine then uses this as its resource to then pump out the resources. Still one at a time, but it means you no longer have to spend an action making so many thousands of chips and can convert Materials (Steel) and (Fissile) directly into Chips and then spend them for a stat boost, all without an action! Well, simple stuff anyway. Weapons and larger items might still take an action.

The neat thing is that while the shape and mass of the medium has changed, the ratio has not. Thus parts 2 steel and 1 parts fissile metals can still be quantified in the number of Sierra Madre chips they make.
>>
ALERT! We are running low on Fissile Materials. We spend these every time we do large projects involving the Sierra Madre Machines (because we have to make more of them).

This can be harvested from dead robots (or your own), from energy ammo caches/energy ammo trade, or in large quantities from big nuclear weapons, old nuclear power plants, or nuclear waste.

2 Parts Stee 1 Parts Fissile can be converted into Sierra Madre Chips which is your defacto state currency. Currently used only by the state.

!NEW!
>>>>>Food: Average (Rising)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
WARNING
We are now running at 90% BigMT Electrical Grid Capacity. In between supplying power to the two Radio Towers, the rest of the facility, and our installations plus keeping the robots recharged.

--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
50 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+25 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
44 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
!ALERT!
The Glass mill is operational! It just needs supplies now from Trona and the various mines. Before you create air conditioning it won't be very useful in the day, but it will help keep houses warm at night.


---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
209 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 82
>>
>>1623257
>construct
Robot research facility
>civ
Plant spices at newberry. Valuable valuable spices
>research
Defrosting juice
>military
Create an Intel/Counter Intel division from chinese and regular aoldiers who show aptitude for the sort of thing
>>
>>1623257
>CIVILIAN
Harvest the materials we need for glass.

>CONSTRUCTION
Plant spices in Newberry springs.

>MILITARY
Establish a intel / counter-intel branch using our military and shit.

>RESEARCH
Research the Alien cryo fluid.
>>
>>1623262
I vote this, we do need more robots.
>>
>>1623363
Except his isn't a turn that gets us more robots. We can build and research them right now.
>>
>>1623368
Its an investment so we can make better robots more efficiently. It gets us a free action for when we research robot stuff , and thats always good.
>>
>>1623372
True but there are far better uses of our efforts right now. If we can get glass, then not only can we make our houses better but we can produce solar desalination plants in Trona and greenhouses to replace our farms, freeing up more water and shit.


I can understand why you would want to make our robotics research more efficient but currently it seems like we can't just constantly research a design to make it more efficient / cheaper. If we could then I'd agree to it's construction and constantly working on making our industrial robots better along with our military ones when the time comes.
>>
>>1623380
Well its not one or the other, and we can get the glass making supplies any time, but if we have to so robot research then its better to have it as a free action rather than a normal one. If it takes only 1 turn to build im all for getting glass supplies next turn.
>>
>>1623383
Fine I shall relent once more. However next turn I have a plan.


Shifting support from >>1623343 to >>1623262.
>>
>>1623262
LOCKED

Roll me 3 1d100s!
>>
Rolled 11 (1d100)

>>1623412
A question OP, can we research a robot design, like the eyebot, repeatedly in an attempt to refine the design? Or do we have to make a brand new design / add a new feature to qualify for a research action?
>>
Rolled 48 (1d100)

>>1623412
>>
>>1623419
Generally speaking in fluff research happens over the course of a month and does involve trial and error.

While sometimes you can just say "research to make it better please" I would prefer you had an idea in mind, as would your research team.
>>
Rolled 80 (1d100)

>>1623412
>>
>>1623422
So if I said "Research to improve the power efficiency of the eyebot design without increasing material costs" would that be sufficient detail?
>>
>>1623427
Closer.
>Research to improve the power efficiency of the eyebot design
>without increasing material costs
I take it to mean you want eyebots that use less power, but not at an increased resource cost? That's a bit of a tall order, they're very economically designed as is. There's ways to make them lighter and less power consumptive, such as inventing an "Alienized model" but that means shifting to producing alien metal.

>Arcade
"Why not just invent Solar Power robots to trail groups and let them recharge."
>>
>>1623429
Yeah that is what I am talking about. I understand your point but still, the fact that ED-E is superior implies the design can be improved, even if only by making it out of different materials.

As to solar bots, I'd planned on it but still.


So what you are saying however is that if we throw our researches into improving our robot designs, we can do so? Even if in the case of the pre-war designs, the return will be less thanks to them already being highly optimised.
>>
>>1623436
>So what you are saying however is that if we throw our researches into improving our robot designs, we can do so? Even if in the case of the pre-war designs, the return will be less thanks to them already being highly optimised.
It greatly depends on different cases. I'd ask your advisors/friends IC on various ideas you have.

Currently your standard, unaltered Eyebot model is based off the EDE design, while EDE himself is running on some upgrades installed by ARES.

The Old World researchers were good at their craft, and had time, resources, and computer models plus decades of experience and funding. The Enclave hot shots who designed stuff like the Eyebots like Dr. Whitley knew what they were doing too.

Occasionally you have profiteering schemes and questionable goals like Vault-Tec is wont to do, but when they put their mind to it the scientists of old were brilliant. Only now do you and your team + the THINK TANK approach them.
>>
>>1623445
Also as a rule of thumb its easier to make something heavier and more powerful than it is to make something lighter and less powerconsumptive, that is without also sacrificing health and armor.


NOW, if you want a "Aerodynamic" eyebot whose purpose is to act as a speedster that isn't meant to be in combat at but for incredibly fast deliveries, that's another thing.
>>
>>1623436
I think a big thing is were already applying most of the relevent core technologies, like metal types, power generators and weapons. If we have a big development in some general level texh then wed be able to radically improve our robots.

We have mastered bronze and its applications, but still have not discovered iron. Metaphorically.
>>
>>1623451
What about if we were to improve one of the components of it's design?

For example its CPU and such. Seeing as they were developed quite a short time before the war, roughly 2066 if I remember right but I could be remembering when they developed the Transistor. Would we be able to make them lighter / cheaper / more power efficient from that?
>>
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>>1623262
>civ
>Plant spices at newberry. Valuable valuable spices

Spices are valuable (and tasty) and you are able to plant the spices that commonly grow in the wasteland.

But there are apparently some old world spices, samples of such rare and value because they simply cannot be found naturally. Things the Ultra Luxe pays big caps for.

Black Pepper
Nutmeg
Cardamon

And several others, which grew in tropical climates in far off Asia or South America. Making these would truly be a wonder and a trade asset, but to do so would require a proper greenhouse.

>BCR
"It ain't just about the seedin' baby. Ya gotta have a nice, fertile soil for them to grow. An warm open womb to allow them to gestate to sweet maturity."

>Miles
"We do have that Glass Mill now. We do that, I'd need to get supplies from Trona, then after we make the glass we have to build either power lines or a battery. I recommend the power lines, its less fuel consumptive."

---

CHOOSE
>Greenhouse Route
>Just plant what grows normally in the wasteland. No need to be fancy yet.
>>
>>1623462
>Just plant what grows normally in the wasteland. No need to be fancy yet.


I planned on doing greenhouses for all our farms but we should establish power generation in Newberry before we do that so we can avoid straining the Big MT power network and help to avoid a big easy target during wartimes.
>>
>>1623462
>just plant it

We really only need a sample. Then we can replicate more with the vending machines or out of salient. Shouldnt be hard. Low density compared to metal, just have complex molecules.
>>
>>1623459
The Eyebot is only now made possible thanks to the miracle of the Transistor, invented not too long before the war.

But I like that you are being more specific now. Yes, in such a way that is possible, the shrinking of transistors to hold more data and be more efficient was a constant quest undertaken by the OW which can be continued. It resulted in such miracles as the Platinum Chip.

But its also a very lengthy, expensive process that cost billions. It might take many more turns and the returns are questionable for the amount of time taken.

IRL we got from Room Sized computers to cell phones that are worth 100 of them. But in general that sort of research was severely delayed and retarded in Fallout. The constraints of electrical conductivity may be different in their universe.

>>1623455
You can always improve your eyebots, but there's only so many ways to make the wheel more efficient before you get diminishing returns.

Somethings are already designed very efficiently, further upgrades are always possible but at a cost (stronger batteries, better armor, etc.)
>>
>>1623477
Which reminds me, could we build shit out of Saturnite? How does it compare to steel and such?


Cause there are harvesting / refining facilities for it in Big mt and if we repaired them then we'd have a good supply.
>>
>>1623462
>>1623462
Just plant what grows


Honestly, I think we should do away with incredibly hostile disposition towards NCR and start trade relations with them. We would solve so many resource problems that way.
We can trade so many things that others have trouble acquiring.
There is entire fucking world left to expand, no need to war for land yet.
>>
>>1623481
Saturnite's benefits are its ability to hold an incredible edge. It makes a superb surgeon's scalpel, never dulls, and is very resistant to heat. It has a high strength to weight ratio, making it good for weapons and armor such as power fists and AP artillery shells, but is too expensive even by OW standards to ever be a building material.

You can certainly research it, if you get the Saturnite research plant back online.
>>
>>1623491
It's cons are that it corrodes just as well as any other metal when exposed to plasma, disintegratoin, or the Cloud. Stainless steel does better.
>>
>>1623490
Well spices are also for a spice trade. I dont want hostilities with the NCR, and secrecy is kinda a null point since we know they know about us.

Its kinda just become about who approaches who first.
>>
>>1623490
>Honestly, I think we should do away with incredibly hostile disposition towards NCR and start trade relations with them. We would solve so many resource problems that way.
Who says we can't do both? I see your point however and do want to trade with them.

>We can trade so many things that others have trouble acquiring.
True.

>There is entire fucking world left to expand, no need to war for land yet.
Not really, seeing as almost all the land around us is owned by the NCR and Legion. So unless you want to support my idea of Zepplin-ing out of here into Utah or something, we kinda need to fight to gain land unless we want to take over the Divide which will be hard.

>>1623491
>>1623494
So what you are saying is that we could use it for good armour against bullets, blades and explosives? Would it be superior to whatever our current robots are made of in that regard?
>>
>>1623496
I wish we would focus on upgrading and increasing our robot army. That way we wouldn't need to be scared to be open.
>>
>>1623500
>So what you are saying is that we could use it for good armour against bullets, blades and explosives? Would it be superior to whatever our current robots are made of in that regard?
Theoretically yes. Further research is needed.
>>
>>1623500
>Not really, seeing as almost all the land around us is owned by the NCR and Legion. So unless you want to support my idea of Zepplin-ing out of here into Utah or something, we kinda need to fight to gain land unless we want to take over the Divide which will be hard.

No, I mean we don't need to compete with NCR yet. I'm all for waging war with legion
>>
>>1623505
>No, I mean we don't need to compete with NCR yet.
Have you noticed how fast they are advancing? How much stronger they are than when we lost at the Dam? At the current rate they'll be a serious threat to us long before we are able to confront them militarily, economically or otherwise. Especially since they keep on expanding and we really can't.

>I'm all for waging war with legion
Good but we can't win that fight either. Our best hope is to expand around both groups, advancing, uniting those whom are against them and moving east.
>>
>>1623501
Getting the robot research lab up now would streamline the process. Just need ro put in more overhead.
>>
Op are you there?
>>
>>1623602
Yes, writing. Just had to do something really quick
>>
>>1623515
It's funny how we are directly responsible for them becoming so powerful. If we didn't try to influence the battle and fail so spectacularly then perhaps NCR still would have their incompetent president.
>>
>>1623641
Actually, in theory if we pulled out at the Dam and didn't pull any of our stunts, they'd still have lost to the Legion.

They lost because the Dam got detonated and all the NCR troops present, literally all of their power armoured troops and many of their rangers, were killed instantly. They wouldn't have had the forces to hold on even if we didn't intervene, hell they would've probably lost even worse seeing as we did a lot of damage to the Legion and they wouldn't have had the support of the Securitrons.
>>
>>1623262
>>military
>Create an Intel/Counter Intel division from chinese and regular aoldiers who show aptitude for the sort of thing
Creating a intelligence agency from scratch is a tricky subject. But if Caesar could do it, certainly you can.

There's lots of books teaching one how to sneak and avoid detection, but thats more for training people how to be spies rather than how to organize an espionage and counter espionage wing.

Thus far, you can think of three potential solutions.
CHOOSE:
>Mimic Caesar by creating a cadre of individual, intelligent, and charismatic agents to act akin to frumentari
>The Chinese Commissar Model. The Chinese model involves having a definitive and strict physical presence of officers enforcing strict curfews, with nigh unlimited investigative authority, and big scary uniforms and hats. Worked well in China apparently, and continues in the Colony to serve the Elder Council.
>The Old World Model. Used by the old Commonwealth and the Enclave, nicknamed "Big Brother." Design and construct more robots, cameras, and installations for surveilance of everything everywhere. Have intelligence officers and possibly dedicated AI to sift through information from a secured location.
>>
>>1623653
It's too bad you weren't fighting for the NCR and/or against the Legion. You might have thwarted Vulpes Inculta.
>>
>>1623663
>big brother
But also suplliment them with frumentari style agents for observing thing in more natural environments and externally.
>>
>>1623663
>The Old World Model. Used by the old Commonwealth and the Enclave, nicknamed "Big Brother." Design and construct more robots, cameras, and installations for surveilance of everything everywhere. Have intelligence officers and possibly dedicated AI to sift through information from a secured location.


Maybe a few officers specialising in the other methods but this'll do for our defensive purposes.
>>
>>1623679
>>1623695
2 for this
>>
>>1623663
I'd say combination of ceasar's way and the old world way.
>>
>>1623663
>ceaser and old world.

>>1623462
>greenhouse
>>
Old World + Some Agents LOCKED
>>
>>1623262
You draw up plans with your brain for a maximum surveilance system. One which permeats as many facets of society as you can. Designs for small tiny cameras, microphones, and more.

Naturally, its entirely likely this won't go unnoticed by your people. You're going to have to figure out a way to sell this lack of privacy.

Selecting men loyal to your cause wasn't too hard. You're a good judge of character. You pick former caravaners, wastelanders, and even former NCR (you're sure of this guy). Of course, as a last resort maybe you could do some neurowork on their brains, but so far you get good vibes off these people.

It would be a good idea to build a proper spy school for them however. Not so much the sneaky shooty bit, you have the stealth team for that. I mean, actual critical thinking and figuring out how to maneuver different societies of the level of the frumentari. Developing disguises, aliases, and convincing fake identities. It occurs to you that if you combined that sort of training with actual special forces and sneak training, you would have powerful people indeed.

If you can get it to work. Sadly, people like you and Vulpes are very rare and you'd need to do some neuroscience to even begin to adequtely replicate it.

>Arcade
"If only you had a group of agents capable of shapeshifting, with good people skills, plus excellent combat ability. Right honey?"

>You
[Yeah I- wait, what did you call me?]

Arcade makes a wry grin, and before your eyes you see a horrific sight as his skin melts away and his flesh peels and reforms. . .into blue eyes, red hair, but the same wry smile.

>Unity
"I'm patient, I mean, both of us will last for centuries, but I was hoping you'd get to the FEV research before our daughter starts having grand daughters dear."
>>
>>1623976
I would but the voices keep me focusing on stuff. There's like 8 of us in here.
>>
>>1623976
Well then.... Lads lets give the woman what she wants
>>
>>1623980
Shh. No one can know the extent of our voices.
>>
>>1624016
I'll a waste 100 to be heard damn it!
>>
>>1623980
supporting this
>>
Magneto Hydraulics Plant.
Securitron Deconstruction Plant.
Even the Forbidden Zone.

Each has it pro's and con's as to where you want a new dedicated, singular robotics facility.

CHOOSE:
>Magneto Hydraulics - Small space. Expansions will be underground and require hexcrete. Underground is the most secure. It is next door to the water pump however, but you can also secure that with hexcrete.
>Securitron Deconstruction Plant - Medium space. Will probably need some moderate expansions. Exposed to the surface.
>Forbidden Zone - Relatively secure, has thick stone and concrete above it. Has the most space, won't even need Hexcrete. Even has a universal Arc Recharger that could be converted to help study robots. Is a bit too close to the brains for comfort.
>Other - Build an entirely new one from scratch somewhere, with set design. Most expensive, but most customizable.
>>
>>1624037
>Magneto Hydraulics - Small space. Expansions will be underground and require hexcrete. Underground is the most secure. It is next door to the water pump however, but you can also secure that with hexcrete.
>>
>>1624037
>>Securitron Deconstruction Plant - Medium space. Will probably need some moderate expansions. Exposed to the surface.
>>
>>1624037
>>Forbidden Zone - Relatively secure, has thick stone and concrete above it. Has the most space, won't even need Hexcrete. Even has a universal Arc Recharger that could be converted to help study robots. Is a bit too close to the brains for comfort.
Could we use the Hexcrete we wouldn't have spent to secure the path to the brains, or extra containment for rampant robots?
>>
Changing from >>1624042 to
>Securitron Deconstruction Plant - Medium space. Will probably need some moderate expansions. Exposed to the surface.
>>
>>1624062
Yes
>>
>>1624037
>>Securitron Deconstruction Plant - Medium space. Will probably need some moderate expansions. Exposed to the surface.

We really dont need that much more security right now and building close to the brains is asking for trouble
>>
>>1624116
>>1624111
>>1624045
Writing
>>
>>1624126
>>1624037
>Even has a universal Arc Recharger that could be converted to help study robots. Is a bit too close to the brains for comfort.
If we moved over there, could we move the converted Arc Charger over there if we wanted to?
>>
>>1624116
This talk of the brains just makes me wonder about how we store them.
Are they just stored in a dark closet of to the side?
>>
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>>1624131
Brain Jars.

With or without Spine.
>>
>>1624146
Can the brains see? If not, do we power the lights all the time or just when someone is visiting?
>>
>>1624157
Brains see through Cameras such as when reading. Brains do a lot of reading.
>>
>>1623262
>research
The Defrosting Juice is a highly difficult to replicate organic substance. Even the Sierra Madre Machines have some difficulty in this task.

The good news is the Alien ship seems to be naturally producing this stuff at a slow rate. Seems every year or so.

Who would you like to unfreeze?

>A man in a black coat and black hat with old looking sunglasses. He has a black sash and around his neck is a black collar with a piece of white in the middle. He has that black book that Joshua has!

>A large man in blue jeans and a plaid shirt, with boots and a thick red jacket. He has an old world cap on his head, a map on his front pocket, and a pair of keys. He's holding a wrench in his hand.

>A man in a pair of blue overalls, with a wide brimmed hat over his head. He has a pair of hedge trimmers and a farming hoe, you see a bag of what you can guess is seeds because its spilling some of them. His hands are gloved.

>An older lady in a white apron with a white hat on her head. She's very well dressed, with a small microphone around her ear. She's holding a spatula and a cook book.

>A very fine dressed man with several pairs of microphones, and some kind of thick headphones around his head. He's holding several holotapes, and has thick black sunglasses.
>>
>>1624037
>hydro
>>
>>1624210
Cook lady
>>
>>1624210
>blue jeans plad shirt
>>
>>1624210
>A large man in blue jeans and a plaid shirt, with boots and a thick red jacket. He has an old world cap on his head, a map on his front pocket, and a pair of keys. He's holding a wrench in his hand.

A pre-war engineer would be a great help to any sorts of projects we undertake.
>>
>>1624222
Supporting
>>
>>1624220
>>1624222
He seems more of a mechanic than a mechanical engineer though. Might not be the best fit with all our high technology
>>
>>1624222
supporting
>>
>>1624229
True but at the end of the day we still need basic industry and machines for our high tech to work.
>>
>>1624210
Farmer
>>
>>1624241
I think we understand how to maintain all of our stuff, so he becomes a bit unnecessary. Not-Julia Child would bring a morale boost to our people getting them good food.

The biggest thing this guy offers might be his map, but if it indicates something interesting we arent in a positiin to investigate it at the moment
>>
>>1624222
>>1624228
>>1624230
>>1624220
With the next batch of fluid, you unfreeze another person. Miles is there to see if he can help in any way, since he himself was reoriented in his "travel through time". Still need to figure out what to give to him for all his hard work.

He's a big man. Apparently people in the old world some times got really fat, but he looks strong as well.

He's clearly distraught and disoriented, thinking you must be aliens, but with your calm reassuring voice you get him to recognize he's among humans and friends. You give him a blanket, some coffee, and a chance to talk.

His name is Tony Gam, he's a "trucker" and mechanic from the 2100s. Evidently they were full time jobs back then. He asks where he is, and you explain to him in short honest details. What year is it. That he was frozen. That he was captured by aliens, then rescued by you. It's a lot to take in, what helps is Jacob saying he was sitting where Tony was as well.

>Gain New Pop. Tony Gam.
>>
>>1624210
>A man in a black coat and black hat with old looking sunglasses. He has a black sash and around his neck is a black collar with a piece of white in the middle. He has that black book that Joshua has!
>>
>>1623976
She's right. If we finish fev research we could get all of Unity's people here and bolster our population.
>>
>>1624262
Honestly they are better used to hold the land they currently live off of.


However the benefits of controlling FEV and shit better can't be denied.
>>
>>1624261
lets get him next time
>>
>>1623976
So how are we going to sell this surveillance system to our citizens?
Maybe we can use the surveillance system and a good amount of spies/detectives for towns/places with immigration while other towns with little to none immigration will just have detectives to catch criminals and any spies that slip by the surveillance net.
>>
>>1624270
They might have to leave. Baker is right on the i15, so ncr might come marching through
>>
>>1624284
And that will be their decision to make won't it?
>>
>>1624279
>So how are we going to sell this surveillance system to our citizens?
The standard methods:

1) It's for their own good: it prevents crime, bribery, terrorism and so on.

2) If they have nothing to hide, they have nothing to fear.

3) It's less intrusive than the current system of Securitrons patrolling everywhere.
>>
>>1624290
Yeah. But we could get the FEV they would need to integrate ready for when the day comes.

Or we could put our foot down and stake our claim to the town.that wouls be most probable
>>
>>1624279
I honestly don't get why we are going to so heavily surveil our people.
>>
>>1624284
Even more reason to keep them there, the NCR will struggle to convince their people that killing the nice ghouls was a just action.
>>
>>1624298
Me neither. But people voted for it.
>>
>>1624301
Well its how were keeping an eye out for spys it was this or MIB
>>
>>1624293
I'd just use reason 1, it's the truth and i don't want to use the 2nd reason since i hate it personally.
>>
>>1624298
Simple to defend our great nation and people from the many threats of the world: Crime; Espionage; Corruption; Animals; Raiders; Invaders. All shall be detected, prevented or eliminated by our systems without risking our people.

Plus it frees up our robots from being police to instead fight the Marked men in the Divide and shit.

>>1624307
Hey I was just listing the standard reasons, the ones that every government has kept, or justified keeping, the people under watch with historically.
>>
A new Tiny Wasteland Spice Farms have been built in Newberry Springs. People are a little bit happier!

The new Robot Research Facility expansions and walls are currently under construction, but we have no scrap metal to build the necessary parts!

Dr. 0 is excited about upgrading his facility though.

>Dr. 0
"This is great. I haven't felt this excited since I remembered my emergency jet infusion protocols."

The concept model for advanced surveillance systems and human agent integration is complete, now you only need to do a research action to develop the designs and then a construction action to build them.

!NEW!
>>>>>Food: Above Average (Rising)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
50 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+25 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
44 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
209 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 83
>>
>>1624374
>Hero.
Lear how to fly the vertibird.
>Civ.
Collect more scrap metal.
>Construction.
Robot research facility.
>Research.
Research surveillance system and human agents.
>>
Rolled 76 (1d100)

>>1624378
Roll
>>
>>1624378
Why do we learn how to fly the vertibird?
Why not talk to the trucker, get to know him and put him to work?
>>
>>1624374
>CIVILIAN
Send a scavenging run to the Divide and set the mining robots to get the stuff we need for glass.

>CONSTRUCTION
Expand / improve the Robotics research facility.

>MILITARY
Scout out the region beyond Trona. See if there is anywhere else we can expand to that the NCR hasn't gotten to yet.

>RESEARCH
Finish the VR medical facility's research.
>>
>>1624387
Cause the only other person who does know is very old, we could give her life extension but i think knowing how to fly is a valuable skill for our hero to have.
>>
>>1624389
I believe the military action is fruitless since we already know since beyond trona is the NCR airbase.
>>
Rolled 24 (1d100)

>>1624378
Support then
>>
Op, can we get a bucket list with the things we have to do?
>>
Rolled 19 (1d100)

>>1624374
backing this >>1624378
>>
Dont forget we need to build homes for our super mutants
>>
>>1624411
>>1624416
Things to do next turn.
>Build super mutant homes(Will need more hexcrete)
>Research VR medical facility.
Anything else?
>>
>>1624420
Forgot.
>Build FEV research facility.
Unity is starting to complain so i sugjest we put the Medical facility and super mutant homes away for a bit until we get this built.
>>
>>1624420
Start building glass
Produce more robots
Hook up surveillence
FEV research
>>
>>1624420
Take advantage of the Alien ship. Go and steal some brahmin / other livestock from the Legion. Maybe see about using it to carry away NCR train cars and shit.


General point: use the alien ship's tractor beam to go and steal some valuables from others.
>>
>>1624451
Oh this is smart.
>>
>>1624463
Especially since it's environmentally sealed and can effectively fly as far as the battery will take it.
>>
>>1624411
Ill go through the threads tonight and make a google drive list.
>>
>>1624485
We never started making new uniforms. We have the hydrocarbons needed for nylon.
>>
>>1624485
Or pastebin, might work better

>>1624494
Adding it in
>>
>>1624506
We also need to:

1) Get the Blue laser tech from the followers.

2) Purchase the other slave we are allowed (maybe take some of our companions with us so they can buy slaves too? To get around the limit on how many we can buy) from the Legion.

3) Pickup the scrap metal supply that Unity's people offered us awhile back.

4) Travel to the NCR lands, recruit from the poor / downtrodden after checking their loyalties and maybe adopt some orphans. Also attempt to sabotage or steal as much of their advanced industry / designs as possible. Maybe see if we can't purchase or steal the Van Graph's energy weapon's manufacturing machines.

5) Make use of the Vault 22 / Big MT Botanical garden's research into accelerated plant growth to improve our farm's productivity. Maybe see about making them need less water as well.

6) See if we can't find the Intelligent Deathclaws or BOS we lost not too long ago.

7) Build an actual hospital for our VR educated doctors to work in. Use it to encourage our people to have some children.

8) Actually research Auto-doc's so we can have those in the Hospital as well. Even if it does make the doctors slightly redundant.

9) Repair the Saturnite mining facility and make use of it for weapons, tools and shit.

10) See about producing bikes so our people can move about quicker and shit. Don't need rubber for the wheels so long as we have good suspension and they aren't going off-road. Maybe produce attachable carts that they can pull around as well.
>>
>>1624599
Lets not go sabatoging ncr industry we wont be able to do much and they havent attacked us yet, and we know they know about us
>>
>>1624599
>1) Get the Blue laser tech from the followers.
Didn't we already do that? I think QM mentioned we already did that in this thread.
>>
>>1624614
>Lets not go sabatoging ncr industry we wont be able to do much
Mini-nukes attached to timers (so we can get away undetected) can easily destroy vital machines and we can put viruses into their computers systems and such. If you remove the right parts from a generator or a lathe, it'll fuck itself up whenever it is used. Not to mention the possibility of cutting electrical wires, telephone wires, burning silos of crops or fuel, blowing up dams, radio towers and bridges.

>they havent attacked us yet
Aye but they seemingly expect us to attack them since they decided to encrypt their communications when we built our Digital Radio tower. Plus we need to weaken them to prolong the war with the Legion and prevent them getting too strong to deal with.

>we know they know about us
Aye but I doubt they are going to connect attacks in the centre of their industry to this seemingly isolationist group in their frontier regions, rather than with Ceaser's Legion who have supposedly infiltrated their region for years and are actively at war with them.


>>1624627
Nope, he said we instead turned it into a Modded companion in return for the Enclave / pre-war bonus. The Follower's tech isn't something we currently have but if we ask they should give us it.
>>
>>1624599
>10) See about producing bikes so our people can move about quicker and shit. Don't need rubber for the wheels so long as we have good suspension and they aren't going off-road. Maybe produce attachable carts that they can pull around as well.
If we're doing that we have to go all the way and put those missile replicators the Securitrons have on them to make bikes like this.
http://cnc.wikia.com/wiki/Recon_bike_(Tiberian_Dawn)
http://cnc.wikia.com/wiki/Attack_cycle
http://cnc.wikia.com/wiki/Attack_bike_(Tiberium_Wars)
>>
>>1624651
So they expect us to attack, so we should attack, subtly?

Hit them like that and they may lash out. Doesnt matter who's in the way.
>>
>>1624657
Nah these are bikes for our civilians to augment their mobility in our cities without burning precious fuel, at least until we can make electrically powered trams and shit without overloading our network.

I do agree however to the creation of bikes like you suggest for our military.


>>1624663
>So they expect us to attack, so we should attack, subtly?
Aye, which is what this is.

>Hit them like that and they may lash out.
Ideally they do, towards the Legion.

Anyhow, it is unlikely they will connect this event with us seeing as we are, as far as they are aware, either a group from a Vault or something similar. They have no reason to link it to us and I would point out the industry I want to do damage to is in California rather than in our local area, at least for now.

>Doesnt matter who's in the way.
Well, in the way currently as far as they are aware is an army of robots that are capable of constructing pre-war grade infrastructure. That'd give me pause if I was the man in charge of the region.
>>
>>1624627
Whats so special about the blue laser? E have alien gunz
>>
>>1624701
Alien guns use alien parts. Blue lasers would use human parts only. Easier to manufacture and costs less.
>>
>>1624704
Not to mention the lower power requirements, making it far easier to supply with the needed energy in smaller sized robots. Like eyebots for example.
>>
>>1624674
>Nah these are bikes for our civilians to augment their mobility in our cities without burning precious fuel, at least until we can make electrically powered trams and shit without overloading our network.
Oh yea we can give our people personal bikes when the city grows.
>I do agree however to the creation of bikes like you suggest for our military.
I also want to make this vehicle.
http://cnc.wikia.com/wiki/Raider_buggy
A anti infantry and anti air fast vehicle that can be used for recon like the bike and we can give it either an EMP or the Teleported thing we researched last thread.
>>
>My anons are making their own to-do list
Now we're cooking
>>
Rolled 67 (1d100)

>>1624378
Rolling for reasons
>>
>>1624710
>Oh yea we can give our people personal bikes when the city grows.
The bikes are a stop-gap measure. Seeing as we'll want to install mass public transit when the time comes but currently the population is too small and doesn't travel that far.

The idea behind the bikes is to make them spend less time going from A to B, to allow them to transport larger masses of things more easily and to enable them to scavenge further afield, since they are doing that anyway, might as well help them.

>I also want to make this vehicle.
I've said time and again that I want a similar vehicle but equipped with rocket pods to act as highly mobile indirect fire, allowing us to rain death on the enemy and avoid any counter fire. Maybe also produce another variation armed with a "glaive / beam" laser or disintegration ray to deal with anything it can see but the main point is that I agree we should make some raiding vehicles like these.
>>
>>1624745
well give it a stealth field and you would basically have a stealth tank, which came up alot, so...
>>
>>1624749
Stealth field would be nice but might be defeated by however loud the engine is, the cloud of dust it would raise while moving at speed and the tracks it might leave behind.


Also, these aren't going to be tanks. They are going to be fragile things that rely on mobility and unpredictable movement to avoid getting hurt.
>>
Rolled 69, 30 = 99 (2d100)

>>1624741
Rolling for more reasons
>>
>>1624768
>Stealth field would be nice but might be defeated by however loud the engine is, the cloud of dust it would raise while moving at speed and the tracks it might leave behind.
True, but what about we make a hover tech made for stealth vehicles? Something that makes little noise and doesn't affect the ground too much.
>>
>>1624776
Wew, thank god my roll is still higher than these.
>>
>>1624780
>True, but what about we make a hover tech made for stealth vehicles? Something that makes little noise and doesn't affect the ground too much.
That'd be great but of the things we have that levitate / hover, they are either eyebot sized or alien tech. It's possible we can only do it with further research into the inertia drive / levitation method of the Alien tech / ships.
>>
>>1624788
>That'd be great but of the things we have that levitate / hover, they are either eyebot sized or alien tech.
That's fine, we can just upsize the eyebot hove tech.
>>
>>1624788
Stealth Spider bots?
Like a really small monkeylord- Put a Fuck huge laser on top.
>>
>>1624794
Except that is my point. It might not be effective or even possible on that scale without further research.
>>
>>1624800
We won't know that until we research it so we might as well try and be optimistic.
>>
>>1624776
>>1624381
As they scavenge the metal in the outlying areas of the Divide, the 60 robots sent encounter something annoying. The Marked Men, putting two and two together, seem to realize that these robots are harvesting their doom. They have begun to snipe from afar with Anti-Material Rifles and Sniper Rifles, disabling MK2s and forcing the MKV Hazards to move up to protect and retrieve them for repairs. This they follow up with a missile artillery barrage and suppressing laser fire, but either the Marked Men are surviving behind their rubble and debris cover, are being healed by the intense radiation, or they are simply feeding in more snipers to the field it isn't sure. They spread out as well, and also begin lobbing Plasma Caster and Rocket Fire, possibly firing and moving.

These guerilla tactics reduce the effectiveness of scavenging operations. What is normally a heavy harvest is now just barely enough to cover the expense of building the research facility. No robots have died for now.
>>
>>1624797
Yeah something like that would be useful I suppose but we can see later.


>>1624803
True but I am saying don't get your hopes up.


>>1624806
Oh I so hate the Marked Men. Let's kill more of them soon. After making more MK 5's and other combat robots. Plus flares for every combat bot so they can avoid being swarmed by the tunnelers.
>>
>>1624806
We should stop salvaging from the divide for now until we get some combat eyebots that can rush the Marked men when they attack.
>>
>>1624806
We might have to initiate a metal trade with the NCR bfore we have the resources to pucnh through the divide.
Or we can cure their condition. Unity has marked men from the neighbouring towns. If we perfect her FEEV, she can send parts to start assimilating marked men, fixing their heads and bolstering our forces.

Or we route the tunnelers out into the surface, where marked men are. Find a tunnel, and pump in poison gas, the tunnelers surface, marked men and tunnelers kill each other.
>>
>>1624822
Those wouldn't help, they'd fall to sniper fire too easily.

Our best method of winning this fight is to bring more Securitrons to fire artillery barrages at their positions constantly while slowly advancing. Maybe backed up by some flamethrower and melee robots like assaultrons.

It'd help if we upgraded all the MK2's to MK5. Seeing as it is a primarily software change, it should be fairly simple and the construction / hazard bots can manufacture any changed parts and shit.
>>
>>1624837
>Those wouldn't help, they'd fall to sniper fire too easily.
Depends on how much sniper fire there is, if we can make enough eyebots we can swarm them, if not it's still a useful distraction while our MK2's move to counter attack.
>>
>>1624836
>We might have to initiate a metal trade with the NCR bfore we have the resources to pucnh through the divide.
We could also do one with the Legion, potentially, getting the resources of both for our spices and such would be great.

>Or we can cure their condition. Unity has marked men from the neighbouring towns. If we perfect her FEEV, she can send parts to start assimilating marked men, fixing their heads and bolstering our forces.
Yeah that'd help a bit I suppose. In fact we really should just start sending her and us and any other rad-resistant heroes we have to eliminate / convert them.

>Or we route the tunnelers out into the surface, where marked men are. Find a tunnel, and pump in poison gas, the tunnelers surface, marked men and tunnelers kill each other.
We could do that quite easily, seeing as tunnelers hate bright light. Just send a few robots equipped with flares and very bright headlights into the tunnels and they can channel the hordes.


However I have been waiting to suggest we should use chemical weapons of some sort. Maybe a frenzy inducing gas or just some conventional death gas. Hell we could make our lasers and shit induce frenzy in our enemies.
>>
>>1624854
We can't trade with the Legion our people hate them.
>>
>>1624852
>Depends on how much sniper fire there is, if we can make enough eyebots we can swarm them, if not it's still a useful distraction while our MK2's move to counter attack.
I suppose but still we shouldn't rely on swarm tactics yet, at least until we have greater numbers of robots that can deploy to the Divide. Which we can achieve by upgrading the MK2's into a better model.


>>1624857
Who said our people needed to know?

Anyhow we need to trade with the Legion to get enough Legion money to free more slaves, even if we are going to do raids to free slaves, and thus can convince them that we just wanted to make use of our surplus money to get useful shit.

Plus we can teleport in and out of the Sink and the Remnant bunker in the Mojave wastes. So it's not like we can't secrete trade materials like our spices away for trade secretly.
>>
>>1624378
The revamped Securitron Deconstruction Plant is sleek, shiny, and new on the inside.

Dr. 0 is giddy looking at it from his monitor.

>Dr. 0
"Is that really all for me? Wait, why are there lobotomites in it?"

>You
[Oh no, those are your research assistants.]

>Dr. 0
"Research assistants. . .why do I get the feeling I'm not supposed to have those."

>You
[You do now. Mr. Chief Executive Scientist of Robotics Research]

>Dr. 0
"'Chief Executive Scientist of Robotics Research'. I like it!"

>Klein
"HEY. I AM CHIEF OF ALL SCIENTIFIC OPERATIONS HERE. IT IS MY SAY WHO GETS PROMOTED TO WHAT POSITION."

>You
"And I have a direct order from the President of the United States that says Dr. 0 is now Chief Robotics scientist."

>Klein
"WHAT? LET ME READ THAT. LET'S SEE. 'I HEREBY'. . . 'DR. 0 PROMOTED.' . . .'EXECUTIVE ORDER'.

THIS IS UNPOSSIBLE!"

>Dr. 0
"You read it Dr. Klein, by order of President Courier himself!"

>Klein
"THIS IS OUTRAGEOUS. I'M GOING TO FILE A COMPLAINT TO BIGMT'S GOVERNMENT LIASON YOU HEAR ME."
>>
>>1624870
>I suppose but still we shouldn't rely on swarm tactics yet, at least until we have greater numbers of robots that can deploy to the Divide. Which we can achieve by upgrading the MK2's into a better model.
True, but i must mention we can't rely on more artillery fire like you are proposing since it isn't working.
>disabling MK2s and forcing the MKV Hazards to move up to protect and retrieve them for repairs. This they follow up with a missile artillery barrage and suppressing laser fire, but either the Marked Men are surviving behind their rubble and debris cover, are being healed by the intense radiation, or they are simply feeding in more snipers to the field it isn't sure.
We must change tactics to deal with this guerrilla warfare, maybe stealth robots that sneak into their position while they attack the MK2s?
>>
>>1624870
>Who said our people needed to know?
Mate that's just asking for trouble.
>>
>>1624875
Oh boy we should really get the Think tank some lobotomite bodies before Klein starts trouble.
In fact, i must insist we do this next turn.
>>
>>1624875
Klein's a fucking gold
>>
>>1624875
Who should be the temporary Government Liason? Cass, Arcade or Lily?
>>
>>1624877
>Brain
"Well, to be fair, that more has to do with the type of ordinance the Securitron Models are packing. The shoulder rockets aren't as strong as a missile launcher individually, but are very potent when fired on mass. Though perhaps that isn't the type of weapon for such rubble and ruin rich area."
>>
>>1624877
>True, but i must mention we can't rely on more artillery fire like you are proposing since it isn't working.
That is inaccurate. The problem is that by the time they have retrieved the damaged or destroyed robots for repair, the enemy has re-positioned, meaning that the barrage misses any and all targets.

If we have robots who's job is specifically to open fire the moment that the group comes under fire, then we can catch them in the barrage more successfully.

I do respect your point however and would suggest we make use of some sort of advanced sensor bot to direct the barrages and attempt to detect the enemy before they fire. Possibly backed by having a few eyebots patrol around the scavenging teams.


>>1624880
True but I was just proving a point, or did you disregard the logic provided in the rest of that post?

Anyhow, we are our own man and can take actions not linked or liked by our nation. Especially if we feel or know they are for the good of our people.

>>1624886
That'd be smart. At least get them using the VR simulators to experience shit like humans again.

>>1624896
Arcade. Make him suffer.
>>
>>1624899
We need urban assault bots.
Something with stopping power. And mobility.
>>
>>1624907
Ariel recon drones- UAV's with thermal imagining, maybe 1 or 2 rockets.
>>
>>1624909
Well we could make robo-scorpions but with tentacles and a melee focus (saturnite claws on their tentacles or something?). That or short range disintegrator / plasma guns.
>>
>>1624914
Would be decently effective in the Divide, ignoring any difficulties they might have with the wind and dust.
>>
>>1624917
the chinese war factory should have self propelled napalm artillery platforms. Should out range the securitron mortors.
>>
>>1624924
True but we are talking about Urban fighting robots. Building clearing, rubble climbing, killing machines.

The tentacles make them hyper-mobile and harder to cripple while allowing them to have numerous weapons and tools for things like self-repair or lock-picking or hacking. In theory you could also grip every limb of a human and incapacitate them that way before ripping them apart or something.

We want something that can sit and wait in the buildings where the snipers are going to be going to and then drop onto them from above. Before melting, chopping and ripping their captured foe apart and moving onto the rest.
>>
>>1624937
We combine the napalm artillery with UAV's and we can burn out marked men sniper nests. while keeping our investments intact.
>>
>>1624378
Daisy is glad to give you flying lessons (and any reason to be in the bird again). As much as you don't like heights, she doesn't seem to mind. She even carries a parachute, a horrible device where you have to jump out of a perfectly good flying machine, but makes you wear one too.

Flying lessons are fairly simple enough. After practice with the UFO, you get a better hang of it, sitting besides Daisy in the co-pilot seat.

You're no helicopter Ace, but you can make it fly and you are now trained for basic flight with the Vertibird.
>>
>>1624953
Assuming that the UAV's can fly in the high wind dust storms of the Divide.
>>
>>1624378
>Arcade
"Why are we doing this?"

>Raul
"Bosses orders Arcade."

>Arcade
"Yes but why. For what purpose would he have to show no regard toward any semblance of privacy as a basic right."

>Veronica
"It's not so bad. Back in the Bunker we had camera's everywhere too."

>Farkas
"I'm also a bit concerned. He's showing some similar tendencies to Mr. House"

>Arcade
"Similar. Try, going above and beyond that call of duty. No even House didn't care what people did in their houses."

>Raul
"I'd wager he's concerned about Criminals. The Legion does use a lot of hired hitmen and spies. Maybe he's worried what Odd Ball's gang is doing behind his back."

>Arcade
"Maybe he should deal with it himself. A steady free ration, housing, and water for everyone and we still get people who will extort the last bottlecap out of everyone if they can."

>Farkas
"Well, if anything, it's still better than Vegas. Addiction's not so big a problem now that we have available fixxer. Wish we could do something about the rampant Venereal dieases."

>Arcade
"Now that would be nice. But I fear that might just make that whoremonger in Newberry even richer."

>Veronica
"Well, voluntary prostitutes are better than drug addled sex slaves. . .or legion ones."

---

Several designs are made, and ready to be built and installed! The actual agents might need more actions to form though, possibly hero actions since you are the best at what you do.
>>
>>1625019
>Arcade being a bitch again.

its almost like he NEVER saw what fucking badass spies they had.
>>
>>1625019
We're not fixing VDs? We should get on that. Thank you Farkas.
>>
>>1625019
"Arcade, if you have a problem actually raise it with me rather than complaining to people who can't do anything about it and in some cases, don't even care.

Anyhow, it's not like I ever promised anyone that they would have a private life. Although they will still since a large portion of this data will be sifted through by AI's who won't abuse their knowledge.

Not to mention the benefits: it will be almost impossible to avoid detection when trying to commit a crime or bribe an official, there will always be someone to call an ambulance if someone is severely injured without anyway of contacting help, lost children can be found in a matter of moments and spies can't do shit without being found and dealt with."


>>1625049
Yeah it seems like with Fallout tech that should be easy to deal with. Plus it encourages reproduction, lowers medical costs and is a incentive to immigrants.
>>
>>1625070
"We also won't be keeping it on forever, only when we expect a high concentration of spies and criminals."
>>
>>1625077
Well, that's debatable. Once its there, no point removing it. That just means we have to enter people's homes again.
>>
>>1625077
That is a lie. I plan on having it everywhere since it reduces the need for policing robots and makes it easier to prove people are criminals / corrupt.


Seriously, the benefits are huge.
>>
>>1625078
>>1625079
We are not keeping it on forever unless needed, Arcade has a point about privacy.
>>
>>1625085
Nope. Keeping it. He has no point and it will always be needed.
>>
>>1625085
Spies can be anywhere. We nned to be vigilent over everything.
I may not massively enthused with the path we're going down, but it is necessary in these volatile times/.
The Phoenix looks after its own.
>>
>>1625078
And why would we need to enter peoples homes again when we can just turn of the surveillance devises and turn them back on if needed?
>>1625089
No, we're going to turn it off when crime and spies had been dealt with.
>>
>>1625093
>No, we're going to turn it off when crime and spies had been dealt with.
So when there is no crime or spies in our empire and we know this for a fact, you want to get rid of it?


Okay so we have literally eternity.
>>
>>1625093
Why turn them off? if they're their make use of them.

Crime will never be dealt with. Even wealthy people commit crimes of passion, or jealousy or envy, or rage. All should be watched.
>>
>>1625092
>>1625099
As i described before here >>1624279
We can use the surveillance system when we know there is high crime and spies in an area, we turn it off and rely on detectives when we know we have reduced their numbers.
>>
>>1625103
That is a terrible system. Just leave the things on at all times and leave it at that. It works to discourage crime outright rather than just helping us to contain or capture criminals.
>>
>>1625103
You seem willing to compromise peoples privacy if they live in crime areas, so why not compromise everyone elses privacy? The moral argument is lost at that point.
>>
>>1625102
>Crime will never be dealt with. Even wealthy people commit crimes of passion, or jealousy or envy, or rage. All should be watched.
That does not mean every community has rampant crime, we can rely on detectives when crime has been reduced in areas.
>>1625108
If we need to use the surveillance system to discourage crime we can just not mention we're turning it off, just like we're not going to mention we have a surveillance system unless we need to.
>>
>>1625127
>If we need to use the surveillance system to discourage crime we can just not mention we're turning it off
That is dumb as hell. As there is the possibility they will come to the conclusion that the system doesn't exist after they succeed in committing crimes in a deactivated area, making the system ineffective as they inform their fellow criminals. Plus it is an investment we are getting nothing out of that when off they might attempt to harvest for scrap.

>just like we're not going to mention we have a surveillance system unless we need to.
You do realise our people are going to be aware of the cameras we installed into their homes and shit? I ain't keeping this from them.
>>
>>1625127
Then why turn it off if the people think they're on? If its about reducing the amount of data to sift through, We could just build an Ai to do most of the initial leg work- flagging items of suspicion and all that.

Make it act like a classic government spook, named Mr. Something or other.
>>
>>1625126
>You seem willing to compromise peoples privacy if they live in crime areas, so why not compromise everyone elses privacy?
Because there's no need to.
>>1625143
>That is dumb as hell. As there is the possibility they will come to the conclusion that the system doesn't exist after they succeed in committing crimes in a deactivated area, making the system ineffective as they inform their fellow criminals. Plus it is an investment we are getting nothing out of that when off they might attempt to harvest for scrap.
That's why we have good detectives, they catch the criminals and if they think crime is rising again they can turn the surveillance system on again to help their investigations.
Also we can just make it so the devises give a signal constantly even if they aren't turned on, if they are removed/disabled/destroyed our network will know and we can tell our detectives something suspicious is happening.
>You do realise our people are going to be aware of the cameras we installed into their homes and shit? I ain't keeping this from them.
Oh you're telling them? That makes it easier for me, i can tell them we are turning the surveillance system off when crime is low.
>>
>>1625162
But why? Why wait for the crime to happen before turning on the surveillance that may have caught the perp in the act if it was on.

Telling people you're turning the surveillance of is dumb. Its an invite for criminals to start criming. We'd end up with roving bands of thugs traveling through the cities, keeping ahead of the surveillance activations.
>>
>>1625162
>That's why we have good detectives, they catch the criminals and if they think crime is rising again they can turn the surveillance system on again to help their investigations.
Or we could have the system on constantly so they have a chance of actually getting the information they need to pin difficult cases. Be proactive, not reactive you fool.

>Also we can just make it so the devises give a signal constantly even if they aren't turned on, if they are removed/disabled/destroyed our network will know and we can tell our detectives something suspicious is happening.
That's great but suddenly someone figures out a way to disable / remove the camera without interrupting the signal and then your system is instantly worthless to us and scrap for the highest bidder.

Also you are assuming a criminal is going to be stealing the cameras from their own house and that even if they were that we could pin it on them. Seeing as they could fake a break-in.

>Oh you're telling them?
Of course, I am a good dictator that likes when his people know what they are dealing with in their own home and neighbourhood. Cards on the table and all that but the moment it comes to the military or international matters I behave differently.

>That makes it easier for me, i can tell them we are turning the surveillance system off when crime is low.
I am now certain you are insane. You realise that if you do that it'd be like telling people that the police aren't going to be responding to phone calls? It'd greatly increase crime in the area and defeat the entire purpose of the system.
>>
>>1625146
I though you guys weren't going to tell our people about the surveillance system.
>>1625167
>But why? Why wait for the crime to happen before turning on the surveillance that may have caught the perp in the act if it was on.
Because we will have detectives to do the job of the surveillance system and catch the perp, and if the detectives think crime is too high and they need help they can turn the surveillance system on again until the crime level is low again.
Also how would having surveillance stop a crime? The only part of it capable of stopping as it happens crime will be the robots and i don't believe those will be everywhere.
>Telling people you're turning the surveillance of is dumb. Its an invite for criminals to start criming. We'd end up with roving bands of thugs traveling through the cities, keeping ahead of the surveillance activations.
I'm sorry this is ridiculous, Does not having a surveillance system lead to our cities becoming Detroit?
>>
>>1625188
I think robots would be everywhere. Eyebots with stun weapons flying around, keeping the peace.
>>
>>1625188
>Because we will have detectives to do the job of the surveillance system and catch the perp
Wow, we are going to have a detective in every room of every house and on every street corner? How fucking big is our intel department in your future?

>Also how would having surveillance stop a crime?
It won't. It will however gather the evidence required to actually convict the criminals that might otherwise be lost.

>The only part of it capable of stopping as it happens crime will be the robots and i don't believe those will be everywhere.
Gun turrets and such. Easy.

>I'm sorry this is ridiculous, Does not having a surveillance system lead to our cities becoming Detroit?
Potentially if you tell criminals "HEY WE WON'T BE WATCHING THIS NEIGHBOURHOOD, PLS NO CRIME".
>>
!ALERT!
Odd Ball requests a meeting with you at his "manor" in Newberry Springs.

>>>>>Food: Plentiful (Rising)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 275 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
50 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+25 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
44 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
>>>>>Morale: High
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
209 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

CONGRATULATIONS
You now have a Free Robotics Research Action. This does not take up one of your 4 turns, however you can't research twice in the same turn yet.

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 84
>>
>>1625183
>Or we could have the system on constantly so they have a chance of actually getting the information they need to pin difficult cases. Be proactive, not reactive you fool.
Or, and here's a crazy idea, we have good detectives that figure out difficult cases and if it's to much for them they turn of the surveillance system.
And the surveillance system is reactive, it has to deliver the information to the detectives/police so they can catch the perp.
>That's great but suddenly someone figures out a way to disable / remove the camera without interrupting the signal and then your system is instantly worthless to us and scrap for the highest bidder.
If someone is that smart they would know how to maneuver and avoid the surveillance system when it's on.
>Also you are assuming a criminal is going to be stealing the cameras from their own house and that even if they were that we could pin it on them. Seeing as they could fake a break-in.
I did not assume that, and it doesn't matter if they know how to fake a break in if our detectives are good, the perp will be caught.
>I am now certain you are insane. You realise that if you do that it'd be like telling people that the police aren't going to be responding to phone calls?
Nigga what, That's not even close to equivalent, the police wil lstill be responding, we just won't be trowing privacy away.
>>1625200
>I think robots would be everywhere. Eyebots with stun weapons flying around, keeping the peace.
Are you talking about street patrols or in peoples homes? Cause i support the former, that is my plan for the police.
>>1625207
>Wow, we are going to have a detective in every room of every house and on every street corner? How fucking big is our intel department in your future?
Oh wow! We need a robot in every home looking over someone shoulder to make sure they aren't committing crime, even in the shower?
The street and street corner cameras will be on, those aren't private property.
why do you guys think i don't want any surveillance in any fashion?
>It won't. It will however gather the evidence required to actually convict the criminals that might otherwise be lost.
So will detectives!
>Gun turrets and such. Easy.
Mate.
Mate i don't even want to say what is wrong with that.
>>
>HERO
See Odd ball, bring Unity and the other wives to enjoy themselves while in Newberry and in case he tries anything...

>CIVILIAN
Gather and refine materials for glass.

>CONSTRUCTION
Install the concealed defences / observation network throughout New Washington.

>RESEARCH
Do the research needed for the VR medical hospital.
>>
>>1625242
support.
Probably less enjoying ourselves though.
>>
>>1625242
Supporting.
>>
Homes for super mutants reminder
>>
Rolled 60 (1d100)

>>1625225
I'll just roll for this >>1625242 cause it doesn't matter, Its already locked in so the rest of us with ideas are fucked.

You know like the FEV labs or shit.
>>
>>1625260
You can post the idea, any one of us can change and support yours.
>>
>>1625260
lets finish of what we have started first. The supermutants have gone long without dedicated homes, they can stand to wait.
>>
>>1625265
1 person backing it and 2 supports means its locked in.
>>
>>1625275
If someone withdraws support then its not. Depends on how good your idea is.
>>
>>1625240
>Or, and here's a crazy idea, we have good detectives that figure out difficult cases and if it's to much for them they turn of the surveillance system.
Except you are denying them access to a complete record of everything that happened in the house of the victim / criminal.

>And the surveillance system is reactive, it has to deliver the information to the detectives/police so they can catch the perp.
Actually no, it isn't. Seeing as it can be controlled by AI's linked to police robots to deal with it instantly.

>If someone is that smart they would know how to maneuver and avoid the surveillance system when it's on.
It's not that hard to figure out how to avoid breaking a circuit or a signal. It is also not likely, seeing as we aren't going to make it easy to move past the system in any way. Night or heat vision cameras can be installed too which would catch people using stealth boys I would imagine.

>I did not assume that, and it doesn't matter if they know how to fake a break in if our detectives are good, the perp will be caught.
You are too confident that our detectives will be superhuman.

>Nigga what, That's not even close to equivalent, the police wil lstill be responding, we just won't be trowing privacy away.
It's a good equivalency.

>Oh wow! We need a robot in every home looking over someone shoulder to make sure they aren't committing crime, even in the shower?
Potentially, yes. People do get murdered and high on illegal drugs in bathrooms.

>So will detectives!
So your detectives will somehow reach into the past to hear the victim crying out their killers name or to see the killer's face or to hear the gun being fired or the killer buying the gun of the same calibre / type that they saw / heard? Cause the cameras and speakers could catch that no problem.

>Mate i don't even want to say what is wrong with that.
Nothing is wrong with that. Except that we might not have a big enough gun.

Anyhow I never specified what kind of gun, we can easily make it a stunning energy weapon or something.
>>
>>1625280
>Except you are denying them access to a complete record of everything that happened in the house of the victim / criminal.
They still have the crime scene, which they can use to get clues and catch the perp.
>Actually no, it isn't. Seeing as it can be controlled by AI's linked to police robots to deal with it instantly.
>Instantly.
>Robot teleports behind the criminal so it can arrest him.
That's ridiculous, most likely the closes robots that were on patrol will just fly to the crime, there's still a chance for the criminal to get away.
>It's not that hard to figure out how to avoid breaking a circuit or a signal. It is also not likely, seeing as we aren't going to make it easy to move past the system in any way. Night or heat vision cameras can be installed too which would catch people using stealth boys I would imagine.
Yes it is, especially if they don't know it's there.
>You are too confident that our detectives will be superhuman.
They don't need to be superhuman in any way to be good detectives, not at all.
>It's a good equivalency.
No it's not.
>Potentially, yes. People do get murdered and high on illegal drugs in bathrooms.
And you are calling me insane?
>So your detectives will somehow reach into the past to hear the victim crying out their killers name or to see the killer's face or to hear the gun being fired or the killer buying the gun of the same calibre / type that they saw / heard? Cause the cameras and speakers could catch that no problem.
>Implying any detective has ever needed that to catch a criminal.
Do you not know how crime investigations work?


Hell this surveillance system is nicknamed "Big Brother", how do you guys think this isn't a bad thing?
>>
>>1625353
I mean, in real life, its very sketchy, but we're in charge, so its not going to be abused or anything. Control is in the hands of the most responsible person we know.
>>
>>1625361
>I mean, in real life, its very sketchy, but we're in charge, so its not going to be abused or anything. Control is in the hands of the most responsible person we know.
Not going to stay forever, we can lose control.
And if it's sketchy IRL then it's sketchy here, some of our companions think so. >>1625019
We must be careful with this, very careful.
>>
>Hell this surveillance system is nicknamed "Big Brother", how do you guys think this isn't a bad thing?

I think its a great idea up to the point where we start putting them in peoples houses.

Perhaps we make it optional, offer incentives to those who choose to have them installed in their homes, but i doubt other anons will agree with me.
>>
>>1625372
Also, our brain is now being assisted by other brains, no telling when one of those brains decides to grow a megalomania.
>>
>>1625383
>Perhaps we make it optional, offer incentives to those who choose to have them installed in their homes, but i doubt other anons will agree with me.
This is a good idea, we can make it kinda like a home security system, we install it and they customize and control it.
It's not a violation of privacy if they are the ones recording themselves.
>>
>>1625353
>They still have the crime scene, which they can use to get clues and catch the perp.
Which they could have access to anyway alongside CCTV footage and audio from the entire city, filtered by an AI to only things of importance from literally months back.

>>Robot teleports behind the criminal so it can arrest him.
Well you say that as if it is impossible but we can build teleporters and if we can contact the institute we could get their teleportation tech which allows for such feats. Anyhow if we have robots everywhere then they'll respond in a matter of seconds at most.

>That's ridiculous, most likely the closest robots that were on patrol will just fly to the crime, there's still a chance for the criminal to get away.
Except we have the entire city under observation. Robots can route from half a mile ahead to cut them off.

>Yes it is, especially if they don't know it's there.
Nice to see you are immoral as hell.

>They don't need to be superhuman in any way to be good detectives, not at all.
They do for what you expect them to reliably achieve or at least achieve most of the time.

>No it's not.
Opinion =/= fact. So neither of us can be right without an extensive argument I don't have time for.

>And you are calling me insane?
Yes. That or you are very, very foolish.

>Implying any detective has ever needed that to catch a criminal.
Are you implying that not knowing the killers name, face or murder weapon hasn't stopped a case in it's tracks? Cause in many countries these are things you'd want or need to convict a person reliably.

>Do you not know how crime investigations work?
My dad was in the police. My uncle was in the police. One of my earliest memories was going to see his retirement ceremony after 30 years of good service. I know my law since he also loved watching all those shows about investigations and I'd watch'em with him.

>Hell this surveillance system is nicknamed "Big Brother", how do you guys think this isn't a bad thing?
Because it provides large practical benefits with minimal risks so long as we are in power?
>>
>>1625372
>>1625386
>>1625395
>Not going to stay forever, we can lose control.
Not so long as we are smart and productive. Which we have been.

>And if it's sketchy IRL then it's sketchy here, some of our companions think so.
Arcade and Fawkes. 50% of these people are pussies.

>We must be careful with this, very careful.
Well duh.

>Also, our brain is now being assisted by other brains, no telling when one of those brains decides to grow a megalomania.
You imply that they are Brain's equals. They are his inferiors in the chain of command.

>This is a good idea, we can make it kinda like a home security system, we install it and they customize and control it.
Defeats the entire purpose of this system.

>It's not a violation of privacy if they are the ones recording themselves.
Well yeah.
>>
>>1625410
>Which they could have access to anyway alongside CCTV footage and audio from the entire city, filtered by an AI to only things of importance from literally months back.
But they have access to video footage of the city, just not homes.
>Except we have the entire city under observation. Robots can route from half a mile ahead to cut them off.
That's what i think will happen for the criminals that get caught by one of the street cameras/police.
>Nice to see you are immoral as hell.
I'm sorry i think i misheard, did you, the guy who wants to make 1984 real call me immoral?
>They do for what you expect them to reliably achieve or at least achieve most of the time.
Are you retarded or something? Do you think every detective needs to be robocop to solve a crime?
>Opinion =/= fact. So neither of us can be right without an extensive argument I don't have time for.
You are retarded! You actually think telling people the surveillance system won't always be on is equal to the police never responding to a crime call! You actually think this is a proper equivalent.
>Are you implying that not knowing the killers name, face or murder weapon hasn't stopped a case in it's tracks? Cause in many countries these are things you'd want or need to convict a person reliably.
No, i am implying you don't need footage to find the murderer and the weapons used!
>My dad was in the police. My uncle was in the police. One of my earliest memories was going to see his retirement ceremony after 30 years of good service. I know my law since he also loved watching all those shows about investigations and I'd watch'em with him.
My dad was a police officer too mate.
>>
>>1625420
>Not so long as we are smart and productive. Which we have been.
Not always, we won't be smart every time.
>Arcade and Fawkes. 50% of these people are pussies.
Wow.
>You imply that they are Brain's equals. They are his inferiors in the chain of command.
You don't know that, we do not know the relationship between our brain and the other brains.
>Well yeah.
So we do that, they record themselves and it's not a violation of privacy, it's also doesn't defeat the purpose of the surveillance system since our detectives get access to the footage with this.
>>
>>1625448
>But they have access to video footage of the city, just not homes.
Good then the criminals just need to make sure they and their victim stand away from the windows while shooting their victim and exit normally.

Do you understand how many vital details could be lost? How many conversations explaining motivations we would be missing?

>That's what i think will happen for the criminals that get caught by one of the street cameras/police.
Great but I can assure a quicker response if they are tracked from the inside of the house.

>I'm sorry i think i misheard, did you, the guy who wants to make 1984 real call me immoral?
Of course. You want to put the population under intense observation without their knowledge. That is sickening to me, that you could abuse your people's trust thus. I at least trust them enough to tell them they are being watched.

>Are you retarded or something? Do you think every detective needs to be robocop to solve a crime?
Nope but you expect a large amount from detectives who will be operating without any sorts of Forensic teams or other modern advancements for quite some time.

>You are retarded! You actually think telling people the surveillance system won't always be on is equal to the police never responding to a crime call! You actually think this is a proper equivalent.
I was giving a god dammed example of an equivalent action in real life that would result in an increase in crime thanks to a reduced police response rate or efficiency / presence. Calm yer tits.

>No, i am implying you don't need footage to find the murderer and the weapons used!
Of course not but you never implied that. You said "Implying any detective has ever needed that to catch a criminal." which doesn't support your new position. Stick to a point please.

>My dad was a police officer too mate.
Great, then you can understand the law as well as I can. So be silent in your doubts of my knowledge of law and other such policy.

>>1625460
>Not always, we won't be smart every time.
Every time what? Our people can't remove us from power by election so they can only do it by force which would go terribly for them.

>Wow.
Arcade is a very liberal man in the modern sense. I respect and even somewhat agree with his position but seeing as it directly confronts what is most effective for us, I consider him a problem.

>You don't know that, we do not know the relationship between our brain and the other brains.
We kinda do. Seeing as he wants to be in control as much if not more than us.

>So we do that, they record themselves and it's not a violation of privacy, it's also doesn't defeat the purpose of the surveillance system since our detectives get access to the footage with this.
I was stating agreement with the simple facts stated, not approval of your over arching action and goal. Seeing as I don't want this to optional since it reduces the system efficiency greatly.
>>
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>>1625242
You arrange daycare for your various 1 year olds, and 2 year old, so your "girls" if they can be called that get a chance to relax in Newberry springs.

Seems Oddball has been working on the town while you weren't paying attention. That or the Brain didn't think too much of it when he installed tents and, apparenty. . .built his own Concrete House.

How'd he do that? Well from the look of it, by hand (or somebody's hands) with a concrete mixer and some supplies.

In any case as a few girls get into bathing attire (or for others just drink in the shade, or read, or do anything but swim) you enter Oddball's not-so-little house.

His no so little, well decorated, and guarded house. With his own concubines. And cooks. And supplies.

>Odd Ball
"Welcome Boss, please have a seat."

>You
[What's with the girls?]

>Odd Ball
"Oh, these are Laura and Lana. Twins. I hope you don't mind, you just had to show off your own lovelies and well I was too tempted to return the favor. Run along now, I have some business to discuss with Mr. Executor"

The two give a nude curtsey and giggle as they leave, while Odd Ball takes a sip of some wine.

"How's managing your own nation going?"

>You
[Fine enough. Always busy]

>Odd Ball
"Not too busy to enjoy the finer things in life. Still, I understand. Trying to keep a whole settlement secure and supervised must be a busy job."

>You
[Very. Too busy to be having idle banter.]

>Odd Ball
"Of course. In fact, that's why I invited you. I have another proposition for you, Boss."
>>
>>1625524
we really need to get bugs inside his house and everybody elses. This hording and shit is insane.
>>
>>1625532
Nah, it's fine. We can just tax them later or something and it's not like we are losing much from it.
>>
>>1625524
>Man.jpg
>How'd he do that? Well from the look of it, by hand (or somebody's hands) with a concrete mixer and some supplies.
Is Oddball the Littlefinger to our faction?
>>
>>1625539
no, he's growing in influence. better to nip this in the bud.
>>
>>1625539
>Its fine to not have a totally account of our people and goods

Lolno. We need to keep track and watch them. This shit is always goes bad.
>>
>>1625543
True, it's why I brought the girls. I was worried he was going to betray us.

>>1625545
It's almost as if we should install some sort of universally present observation system to provide us with knowledge of all economic exchanges and stockpiles...
>>
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>>1625524
>You
[What would that be]

>Odd Ball
"You're trying to establish an intelligence network and a ring of individuals able to pass on information and . . .perform other related tasks. I'm here to offer my assistance."

>You
[Supposing that were true, how could you possibly know that]

>Odd Ball
"A better question is 'if I do know this, am I not the most qualified'. I have eyes, and ears, just like you boss. But mine are a bit closer to the settlement than the Crater and they aren't made of metal either.

It's simple. I have the people you're looking for. Those officers you picked, how often do they stay at the camp rather than that military barracks? How long did they stay in the Boxcars before the houses.

I know people who are embedded in the community, it just so happens I have them in my employ. And by extension, they would be under your employ.

If you're willing to entertain this line of thought that is."
>>
>>1625551
I feel like he's going to give us a mafia deal.
>>
>>1625551
>What's the cost Odd-Ball?


>Tfw we have snitches.
>>
>>1625551
What do you want?
>>
>>1625500
>Good then the criminals just need to make sure they and their victim stand away from the windows while shooting their victim and exit normally.
And the cameras would see them walking out of the home, and our detectives will deduce the time of death of the victim, then you just arrest the criminal.
>Great but I can assure a quicker response if they are tracked from the inside of the house.
Yea sure it will be quicker, but we will be sacrificing privacy for that and our people won't like it.
>Of course. You want to put the population under intense observation without their knowledge. That is sickening to me, that you could abuse your people's trust thus. I at least trust them enough to tell them they are being watched.
That's not what i said, i said the criminals won't know there will be a signal in the surveillance devise that tells us if the devise has been tampered with, the surveillance devise is off i must mention, and as such we will know if any devise has been tampered with.
>Nope but you expect a large amount from detectives who will be operating without any sorts of Forensic teams or other modern advancements for quite some time.
We have robots, we have Big MT, why do you think I'm not going to use not just modern, but futuristic crime investigation tech and forensic teams?
>I was giving a god dammed example of an equivalent action in real life that would result in an increase in crime thanks to a reduced police response rate or efficiency / presence. Calm yer tits.
Nope, i refuse to calm my tits. you think that was an actual good example for that and i must insist it isn't.
>Of course not but you never implied that. You said "Implying any detective has ever needed that to catch a criminal." which doesn't support your new position. Stick to a point please.
Yes it does? You used an exaggeration to defend you position, i said detectives don't need to have time travel to see the murder scene happening to find the criminal, they also don't need footage of the crime scene to solve it.
Footage makes things easier yes but they don't need it.
>Great, then you can understand the law as well as I can. So be silent in your doubts of my knowledge of law and other such policy.
No.
>Every time what? Our people can't remove us from power by election so they can only do it by force which would go terribly for them.
It would be terrible for us too you twat.
>>
>>1625565
>And the cameras would see them walking out of the home, and our detectives will deduce the time of death of the victim, then you just arrest the criminal.
How? We have no forensic science teams or way of reliably stating the time of death. Especially since it would rely on us arriving at the crime scene within a certain length of time before decay starts to set in. Hell if we get really unlucky the criminal is a cannibal and there won't be a body.

>Yea sure it will be quicker, but we will be sacrificing privacy for that and our people won't like it.
Or they will accept it as a worthy sacrifice for their good lives and the additional safety.

>That's not what i said, i said the criminals won't know there will be a signal in the surveillance devise that tells us if the devise has been tampered with, the surveillance devise is off i must mention, and as such we will know if any devise has been tampered with.
No, you said "I'm sorry i think i misheard, did you, the guy who wants to make 1984 real call me immoral?" in reply to my reaction to you saying "Yes it is, especially if they don't know it's there.". You never specified what you were talking about and I reacted accordingly.

>We have robots, we have Big MT, why do you think I'm not going to use not just modern, but futuristic crime investigation tech and forensic teams?
Because Big MT never developed any such technologies? Because we haven't trained anyone to use them? Because you never mentioned it even once?

>Nope, i refuse to calm my tits. you think that was an actual good example for that and i must insist it isn't.
Then that is a lovely opinion you hold and I am going to ignore future discussion on this point so I can get to bed before 5 AM.

>Yes it does? You used an exaggeration to defend you position, i said detectives don't need to have time travel to see the murder scene happening to find the criminal, they also don't need footage of the crime scene to solve it.
Not really since I was reacting to you saying "So will detectives!" when I said "It will however gather the evidence required to actually convict the criminals that might otherwise be lost." by asking how they were going to see the crime scene as it happened. Get your facts straight.

>Footage makes things easier yes but they don't need it.
Yes it does and thus we should make sure they have it.

>No.
Well fuck you then.

>It would be terrible for us too you twat.
Not really, seeing as most of our industry and such is automated. So long as our scientists don't revolt we are fine. Seeing as we do have agriculture robots.
>>
>>1625553
>>1625555
>>1625557
"Did you know what House said to Mr. Benny about why he hired the families? I was there. He spoke about how in the Old World, the Commonwealth Government was in a big war once, before the Great War, and they hired ancient families to keep the ports of New York in line. No strikes, no riots, business as usual.

I'm here to offer two thins: Information, and assistance. Real eyes and real ears on real people, people who are trusted and respected, not machines. People who other people are open to talking to freely. Let me tell you I even have some ideas on how you can better implement that fancy security system of yours.

What I want, in turn, is just a little bit of autonomy and trust. For example, when you've got a bit more hexcrete than you need, I would like to just be able to build a nice bar. Do you have any idea how much information one can derive from bars, especially with those fancy microphones of yours.

And as for the trust, look what you got going on with the Chinese. They swear fealty, send you soldiers and workers, but otherwise you don't so much as take a peep at their shindig and what they do. They haven't given you cause for doubt.

I'm not asking for total secrecy here, not after what happened on the Strip, in fact I'll be telling you all about my operations. But thats thing, /I/ would like to tell you.

If I had camera's and microphones all over my house, well, that would pose a risk to the entire operation, our operation, yours and mine, that I would perform for you. Imagine a Legionaire or perhaps someone with ill will towards you or me infiltrating the crater and getting access to everything I've ever said or heard, plus all that your cameras will see. They would know everything. Its not just a risk to my life as I provide you with information, but to the saftey of your nation as well.

Turn me a bit of a blind eye, and a lot of faith, and I swear you will never regret it. You'll have your team of agents, everywhere. I have a very big net, and it catches bad fish. What do you say?"
>>
>>1625609
>Eh fuck it sure, However you gotta tell me. How the hell did you get all this already? We just had the factory up for abit.

Too be fair, His not wrong.

Yo QM can we start doing family...type stuff? Where they manage regions for us?
>>
>>1625609
>sure

I trust him. Also bet my ID has changed earlier
>>
>>1625609
>Sure.
Damn that "Turn me a bit of a blind eye" has me worried.
>>
>>1625609
Mortimer. Benny. Big Sal. It seems to be a trend among casino managers to not recognize their place when not under a very close eye. What guarantee do you have that you'll be different?

As for the Chinese, I have a very close understanding with their leader. Unless this is a marriage proposal as well as a business proposal, then its not like what I've got going with the Chinese.
>>
>>1625633
You mean like criminal feudalism?
>>
>>1625647
>As for the Chinese, I have a very close understanding with their leader.
Is she the leader? I just thought she was a high ranking individual.
>>
>>1625661
>>1625647
Dandan is their best spy, but the Elder Council are/were the leaders of the Colony, who have a contract that you offered/coerced
>>
>>1625647
Also we were leaving the Chinese alone way before we married.
>>
brb
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>>1625666
shush. It called not accepting the first offer. Gotta make it seem like your doing him a favour by accepting.
>>
>>1625670
It wont work, he knows we haven't been paying attention to the Chinese before the marriage.
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>>1625682
I really don't trust him and don't want to give him so much authority.
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>>1625609
"I will agree to your first term: hexcrete can be supplied.

However you will not receive the same deal as the Chinese, as that was a compromise over the huge cultural differences and the fact that I am married to one of their high ranking military leaders and officers. I must also point out that a legionnaire won't be able to access all the data, since I plan on having machines process it and only give what is relevant to the people who are asking for it assuming they have access so they would struggle to get anything on either of us without alerting some important security system.

As to your agents, I am willing to pay for their services but I won't be using them as the basis for my security branch. Especially since they can't serve us both reliably since we might have...disagreements in future but at the very least because I have already selected agents and they are in training. I would also point out that the Security and observation systems are quite expensive, I have little reason to employ them here currently since there is little risk of crime and infiltration into industry important to our nation here. As that would do more harm to you than to me and thus I believe you would deal with it. So chances are that the camera's won't be coming to your town for at least a fair bit of time, especially since I trust you to keep things stable here.


How about this, I have it set so that to access any of your home's and businesses cameras and such requires voice authorisation from me and a password or something. So it can only happen if I want it to? That way you will only have to worry about me snooping on you and I would point out I am quite busy with other things to spend my time checking up on your every action, even with the data being processed.

Anyhow, I don't plan on doing to much work with your town for now since I am busy elsewhere. By the time I can actually devote resources to here, chances are you'll be an old man."
>>
>>1625688
Me too but doing thing that won't work isn't the answer.
>>
I'll let you guys vote on what dialogue you want to go through, since there are some conflicting voices here.
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>>1625692
Actually, given five years or so, and we would be able to take direct control. Assuming we don't a couple of turns to install an AI Governor for the town to run it in our stead.
>>
>>1625698
I'm alright with his terms.
>>
>>1625698
i agreed with the first part.
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>>1625707
True but I don't plan on working on Newberry springs the way we did New Washington. I plan on doing the pipeline, maybe some greenhouses and a military base or something and leave them to develop organically. Since I plan on focusing our work elsewhere on establishing new towns or industry or making robots or new science facilities or such.


We can move in once he dies, hell literally the instant he dies.
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>>1625698
I don't agree. This is not going to be end of the deals. He's gonna strive for more, accumulate more influence.I don't trust him.
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>>1625733
That's just irresponsible. We're letting some overly ambitions crook take charge of a town and its people. He's likely going to abuse the authority.
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>>1625749
Hey, I never said I agreed with him being given autonomy. I don't plan on letting him have his wee paradise to mess around with.
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>>1625757
You'd give him resources to do with as he pleases. If we were to constantly tell him what to do, then we might as well replace him with a less snake-like middle man.

I mean, how much more construction do we have to do at Washington anyways. We can turn our civic minded eye to newberry now if we want.
>>
>>1625602
Back to arguing.

>How? We have no forensic science teams or way of reliably stating the time of death. Especially since it would rely on us arriving at the crime scene within a certain length of time before decay starts to set in. Hell if we get really unlucky the criminal is a cannibal and there won't be a body.
We get forensic teams, we will arrive soon once people notice the missing victim, go to check on them and report the body to the police.
>Or they will accept it as a worthy sacrifice for their good lives and the additional safety.
No they won't, not everyone.
>No, you said "I'm sorry i think i misheard, did you, the guy who wants to make 1984 real call me immoral?" in reply to my reaction to you saying "Yes it is, especially if they don't know it's there.". You never specified what you were talking about and I reacted accordingly.
I don't need to specify when it's obvious what i was talking about.
>Then that is a lovely opinion you hold and I am going to ignore future discussion on this point so I can get to bed before 5 AM.
>Using the "It's your opinion" excuse.

>Not really since I was reacting to you saying "So will detectives!" when I said "It will however gather the evidence required to actually convict the criminals that might otherwise be lost." by asking how they were going to see the crime scene as it happened. Get your facts straight.
Ok you are an idiot, i reiterate, you don't need footage to catch the criminal, they have the crime scene they can pick for clues.
>Yes it does and thus we should make sure they have it.
At the cost of privacy, which i insist isn't worth it.
>Not really, seeing as most of our industry and such is automated. So long as our scientists don't revolt we are fine. Seeing as we do have agriculture robots.
>A civil war isn't terrible for us.
>>
>>1625734
This.
After thinking about it, i don't want this guy having automaty.
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>>1625773
>You'd give him resources to do with as he pleases. If we were to constantly tell him what to do, then we might as well replace him with a less snake-like middle man.
Except we aren't. I am trading the hexcrete for access to the information gathered by his inferiors. That is all more or less as the rest of the terms are just ways of dissuading him from worrying about the observation system.

>I mean, how much more construction do we have to do at Washington anyways. We can turn our civic minded eye to newberry now if we want.
Well, we could use a hospital, solar panels on the roof of every building, windows filled with glass, a bigger school, a tram or metro system, an actual commercial area, anti-air missiles or guns, the inbuilt turret system I previously got designed, a police station / holding cells, fire station / robot bay, a post office equipped with courier bots and so on. I mean I could list more but you get the general idea.
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>>1625799
We can put someone we trust in charge to do some of that sort of thing while we personally set Newberry straight.
Give the Chief architect a basic list of things to, get glass up and running, improve the school, build a hospital, etc. We don't have to micro manage that.
We do have to seize the reins of Newberry for a bit. Make sure everyone knows who's in charge. If the people get their affairs taken care of by this guy, they'd be loyal to him, not us.
>>
You know what, i think there's one good question we can ask him to find out if we should trust him or not.
"What do you think the world should become?"
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>>1625775
>We get forensic teams
That could be an additional building and research or two away.

>we will arrive soon once people notice the missing victim
People can go unnoticed for days.

>go to check on them and report the body to the police.
Approximately 12-18 hours or more later.

>No they won't, not everyone.
And not everyone would agree with your position either and I'd point out if we are going to worry about not everyone approving our choices, we would never achieve anything.

>I don't need to specify when it's obvious what i was talking about.
It wasn't or I wouldn't have mistaken what you meant.

>Using the "It's your opinion" excuse.
Not an excuse.

>i reiterate, you don't need footage to catch the criminal,
Never did I say you needed the footage for every case but rather that the footage will greatly increase the capture rate and conviction rate, not to mention speed of every case including ones that would otherwise go unsolved.

>they have the crime scene they can pick for clues.
Which is great except with my route they had that as well as the information from the surveillance system.

>At the cost of privacy, which i insist isn't worth it.
And I insist it is.

>A civil war isn't terrible for us.
It isn't honestly from the perspective of resources lost and gained. Seeing as reducing our human population would free up food for processing into fuel, reduce electrical consumption and such.
>>
>>1625817
>We can put someone we trust in charge to do some of that sort of thing while we personally set Newberry straight.
You seem to be of the understanding that Newberry is some den of vice and villainy.

>Give the Chief architect a basic list of things to, get glass up and running, improve the school, build a hospital, etc. We don't have to micro manage that.
We kinda do seeing as we control our civilisation on a macro level at least for now.

>We do have to seize the reins of Newberry for a bit. Make sure everyone knows who's in charge.
We could do that by building the pipeline and a military outpost. Maybe a solar array, roads and shit. Possibly a statue.

>If the people get their affairs taken care of by this guy, they'd be loyal to him, not us.
This guy is just a very rich business owner. The other people don't have much loyalty to him, seeing as they are also the rich and still receive the standard rations from us.
>>
back, lets see
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>>1625841
If he is in charge, it would end up like that. He was talking about how he wants Sex and drugs and all the other Vegas staples.

we've never tried leaving someone in charge of getting projects done like that before. If we give him a list and tell him to complete it, then we can direct things in other locations.


That won't be enough. The pipeline would be taking resources from Newberry, we already have a military presence and all the other infrastructure stuff is just making it easier for him to assert his control. If we're doing all the stuff why not direct the town as we want it. We're there anyways.

If he ends up having his fingers attached to everyone's wallet and past times, then he would have control. If he starts giving them stuff we aren't. He's gathering influence, and he won't stop at this one deal.
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>>1625820
"I don't know about the whole world, but for the part of it we control. . .a world where needs and desires at met. Every hunger fed, every itch scratched, every lust fulfilled. A world free of want, no, a world with the freedom to want rather than just need."
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>>1625872
He's an ambitious hedonist. He's always going to be reaching for more. Giving him a pass to do what he wants is a mistake.
>>
I'm alright if he wants to be a 'state' so to speak under our 'federal' control.
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>>1625882
We don't waant states. We want to be centralized as much as possible.
The CHinese are difficult because of cultureal differences, but the newberry people are of our culture, centralized control is actually possible.
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>>1625871
>If he is in charge, it would end up like that. He was talking about how he wants Sex and drugs and all the other Vegas staples.
Not really. He wants every human need and want fulfilled or at least everyone to be able to experience wants rather than worrying about their needs. Based off of >>1625872.

>we've never tried leaving someone in charge of getting projects done like that before. If we give him a list and tell him to complete it, then we can direct things in other locations.
Possibly but still. It'd consume resources and units that we control to do so.

>That won't be enough. The pipeline would be taking resources from Newberry, we already have a military presence and all the other infrastructure stuff is just making it easier for him to assert his control. If we're doing all the stuff why not direct the town as we want it. We're there anyways.
So what do you want to do as a show of dominance? Paint a giant cock on his house?

My suggestion is a logical way of showing we are the one with the power. We are the one with the military, economic and industrial might.

>If he ends up having his fingers attached to everyone's wallet and past times, then he would have control. If he starts giving them stuff we aren't. He's gathering influence, and he won't stop at this one deal.
We are the one growing the spices, making a fair bit of the alcohol and the food. All he is offering is gambling and whores. Two things he doesn't have a monopoly on.

His influence comes from being one of the reasonably high ranking members of the Casino's of Vegas still alive. So every other family's members know and respect him to some degree.
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>>1625831
>That could be an additional building and research or two away.
Then so be it i'll do it.
>People can go unnoticed for days.
True, but i want to build tightly knit communities that take care of each other.
>And not everyone would agree with your position either and I'd point out if we are going to worry about not everyone approving our choices, we would never achieve anything.
And if we never worry about our people's opinion about us we risk unrest and having a civil war, unnecessary casualties and damage.
>It wasn't or I wouldn't have mistaken what you meant.
I have been arguing for not going 1984 before i made that statement, how can you mistake "Yes it is, especially if they don't know it's there" for approval of hiding the surveillance system when i have previously supported the idea of revealing the surveillance system when you guys said you would too?
>Not an excuse.
Neither is "Then that is a lovely opinion you hold" Your example was retarded.
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>>1625889
This guy already has a clear information network that breaks into even OUR places. You want to have this shot out you do it, but I'm not changing.
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>>1625889
Yeah we want to avoid states, they are inefficient and imply they could leave our great nation.
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>>1625878
True, but maybe we can dissuade him from Hedonism?
>>
You can always keep asking him questions.
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>>1625872
"Do you think that's good, to have people fulfill every want they have? Even ones you wouldn't like?"
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>>1625915
"If we all liked the same things, we wouldn't be human. Different strokes my friend. I suppose that is why House hired three families, to cater to more needs than any one could provide. But here, we aren't so limited in focus I hope."
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>>1625896
He's gussying up hedonism. Read between the lines.

Well of course it would use up resources, we're making things with them. Its to be expected.

We don't have to dominate. We can control. We want a strong central government, not have a bunch of vassals and tributaries. Show power by taking total control. not building things up and passing of the reins to the local oligarch.

We would be too far away politically. We shouldn't treat a town so close to the capital as if it is a overseas colony. Letting him control the town weakens our position.
>>
brb, gonna give you guys more time before I make a final tally. keep asking any dialogue you want
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>>1625899
>Then so be it i'll do it.
Great to know you can interact with the game world so deeply as to give us Forensic science labs, equipment and staff without effecting our turns. Unless you mean you are going to add it into the giant ass pile of shit we need to do in which case I would point out it will end up near the bottom.

>True, but i want to build tightly knit communities that take care of each other.
Lovely, now how are you going to enforce that? Hm? Cause I doubt mandatory attendance barbecues are going to be popular or effective.

>And if we never worry about our people's opinion about us we risk unrest and having a civil war, unnecessary casualties and damage.
Which is unlikely given how nice their lives are.

>I have been arguing for not going 1984 before i made that statement, how can you mistake "Yes it is, especially if they don't know it's there" for approval of hiding the surveillance system when i have previously supported the idea of revealing the surveillance system when you guys said you would too?
Since you seemed surprised on multiple occasions that we wanted to reveal it to the people. Because that was what we were discussing? Literally any other logical reason?

>Neither is "Then that is a lovely opinion you hold"
I just wanted to get to sleep before 5 AM so I could go to a close friend's party with a good nights sleep but no you had to keep arguing your stupid wee points you fucking cunt.

Your whole "It is a shit example" thing is an opinion of yours, you cock gargling mongrel. That my example wasn't good enough for your highness but hey, we all make mistakes like me continuing to validate you with responses or your mother for not taking the pill the next morning. She did try to fix her mistake and get rid of you by smoking, drinking and falling down the stairs. At least I think so because I can only imagine that as the reason for you being so fucking god damned brain dead retarded, that or god on high heaven decided that my sins are so great as to deserve this unholy punishment at 5 in the morning.

>Your example was retarded.
Y O U R . O P I N I O N . M A T E
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>>1625933
>He's gussying up hedonism. Read between the lines.
Aye and?

>Well of course it would use up resources, we're making things with them. Its to be expected.
Yes but my point being it takes resources away from our projects / actions.

>We don't have to dominate. We can control. We want a strong central government, not have a bunch of vassals and tributaries. Show power by taking total control. not building things up and passing of the reins to the local oligarch.
I agree but I fail to see how that links into my point besides you saying we shouldn't leave him be. I would point out the Pipeline and such will still be under our control even if he is autonomous or whatever which I don't intend on letting him be.

>We would be too far away politically. We shouldn't treat a town so close to the capital as if it is a overseas colony. Letting him control the town weakens our position.
And? He isn't going to control the town, he is asking for him and his businesses to be exempt from observation which I don't intend to give him either.
>>
>>1625966
and we don't want to encourage people losing themselves in basic pleasure. We want them to direct that energy to the community. We want to encourage wholesome american values as much as possible. Nuclear families comes up a lot from someone.

Of course it would. It's trying to take 2 actions in 1 turn. But the political ramifications of exerting our control would be worth taking longer for projects. But its not like giving him hexacrete won't take resources anyways.

Pipeline and shit are mostly set and forget. We're not going to be showing up to inspect them every month. People will not be thinking about who paved the roads after a while
That means people will then gravitate to the next highest authority figure. Him being massively wealthy means he fills the slot, as he gives them cheap pleasures and the like.

That would be ceding control over the town. Its like company towns in the wild west. Once one individual owns and operates the key structures in town, they can do whatever they want with it. Unless we come and tell him what to do every month, he's going to be able to influence the town however he wants.

Also it stands to reason the reason he's offering the deal now is he's scared our spies will uncover naughty buisness, and wants to get a free pass from us before we find out.
>>
>>1625995
>and we don't want to encourage people losing themselves in basic pleasure. We want them to direct that energy to the community. We want to encourage wholesome american values as much as possible. Nuclear families comes up a lot from someone.
You say that as if we can't have casinos, whores and legal drugs without instantly becoming some sort of den of people who's idea of hard work is being the top or having to roll their own blunts.

>Of course it would. It's trying to take 2 actions in 1 turn.
Not really, it's setting aside resources under the command of a hero or someone to just do a job.

>But the political ramifications of exerting our control would be worth taking longer for projects.
How are we exerting control?

>But its not like giving him hexacrete won't take resources anyways.
He only wants enough to build a bar. That ain't that much hexcrete.

>Pipeline and shit are mostly set and forget. We're not going to be showing up to inspect them every month. People will not be thinking about who paved the roads after a while
Not in Fallout where the existence of actual paved roads that are post-war is rare. Not to mention us having our Securitrons patrolling the region.

>That means people will then gravitate to the next highest authority figure. Him being massively wealthy means he fills the slot, as he gives them cheap pleasures and the like.
They are all massively wealthy. It's just he owns the local casino and such. Chances are he has competitors.

>That would be ceding control over the town. Its like company towns in the wild west. Once one individual owns and operates the key structures in town, they can do whatever they want with it. Unless we come and tell him what to do every month, he's going to be able to influence the town however he wants.
Except we own all the key structures: the farms, water and so on. Hell they only own their houses technically and even that is debatable.

>Also it stands to reason the reason he's offering the deal now is he's scared our spies will uncover naughty buisness, and wants to get a free pass from us before we find out.
More likely he just wants to be left alone because he wants privacy or because he sees this as a way to get some shit he wants.

Still, I have already mentioned I don't intended to give him a clean pass.
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>>1625928
Why don't we tell this guy about vault 11? It's a good example of the human condition.
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>>1626023
Which one is that? My brain is kinda going on me...
>>
>>1626007
There is smoking some joints or indulging once in a while, but constantly, as the only real buisness in town? People will end up excessively indulging.

Its splitting resources- We take half for our projects, the architect takes half for his project. Two projects at once,

We're exerting control by being there and actually making things happen, rather than working through intermediaries. We're showing that things happen in town because we will it, not because businessmen do.

He wants enough to build a bar now. He''s gonna ask for more.

Its easy enough for him to start taking credit- that he got us to set up the infrastructure, or has influence over us.

He's the most wealthy. We're not hearing of any competitors so he likely has a monopoly. He wants to be rewarded for being wealthy.

Us owning the houses means little if all we are is a signature on the deed. Which don't exist. We would have little actual control.

I doubt it. He's up to something, and if he's giving us the internal intel, then he can just not tell us intel that incriminates him. Being our informant means he chooses the information that reaches us.
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>>1626027
People voting each other to go die once a year, , and then they eventually had a civil war and killed each other until only 5 were left. All they had to do was not send someone to the kill chamber.

It became politcal blocks and witch hunts where everyone spread lies to have the ones they hated voted as the sacrifice.
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>>1626039
I think we are actually on the same side on how we want to treat this guy.


That being I don't want him to be anything more than an additional route for information for our spies and that he won't get any sorts of autonomy.

I am unwilling to give him much more than the hexcrete and some level of protection from anyone looking into his footage, by having it require our approval (which we can extend to Brain since we are one and the same and seeing as he is linked to the system he can grant and deny in an instant).


>>1626046
Shit that vault was dark, let's tell him about it!
>>
Im sorry anons, but I wont be able to finish the to do list tonight. My laptop is having issues (a school laptop) And I am going to have to reset it.
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>>1626053
I just think he's gotten to powerful already, and we need to cut him down to size, not work with him.
>>
>>1626054
Fair enough Mate I'll probably have to leave / stop posting in a few hours to get ready to leave for a party or to go and pick up my parents from the Airport with my brother.
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>>1625951
Listen here you stupid twat, there's such a thing as objectivity and maybe if you had more than two brain cells that bumped more often than every millennia you would know how god damn shit eating retarded your example was, perhaps if you weren't inbred you would know what the problem is when you equate not having a invasive surveillance system to police not doing their god damn job and answering phone calls. Hey, Maybe i am a punishment from god, cause you, infantile man child, are so damn moronic that the LORD has seen fit to consider that your one, only, and most heinous sin a human could ever commit, and he though eve listening to Lucifer and eating the fruit was the most dimwitted action a human could do, yet here you are setting the bar even lower. CONGRATULATIONS! you managed to surprise God, what an achievement! your mother and brother/father must be so proud of you! We can't wait to see what you do next and how higher you can raise the bar of disappointment!
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>>1626065
Well surveillance makes it easier for them to do their jobs, doesn't it? Why wait for fingerprints to come back when you can consult the recorded video?
I think that's what he meant. It quickens investigations, not allows it to happen.

You should calm down a little.
>>
>>1626058
That we could do quite easily.

I mean, we intended to apply property taxes to everyone not living in a government provided house and shit. So we can limit his power that way by taking some of his income away.

We can also limit him further by enforcing a change from caps / food to some other currency. Perhaps we should have digital money? Or we could use paper / chip currency..?

The third method is quite simple, we find another member of the Casino families who has a similar level of respect and would like to own their own bar and shit and support them a little. Create competition if none exists and thus divide his customer base.

Another idea would be to arrange for some terrible circumstances to befall his business during the time our Securitron patrols are out of position. Say someone raiding him for his valuables or something. We might even convince him to allow our observation system in if it might have stopped such a thief...
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>>1626065
Oh fuck off you fat cunt, I thought you'd learned your lesson.

My example wasn't as flawed as you make it out to be. As the police are still going to be doing their damn jobs of stopping every crime they see or hear about, they just won't answer the phones (or say, watch the surveillance system to make it plain to you dumb shit) and thus won't hear (see) those crimes. THAT IS THE COMPARISON YOU THICK FUCK.

Jesus it's almost as if you can't conceive of someone's metaphor being, surprise surprise, metaphorical and thus not accurate without you inserting just a bit of thought and logic into the scenario presented.


Also your insults aren't even good. So much detail, so little content. I could've wrote a half a dozen separate and different insults into that message of yours yet you only managed one.
>>
>>1626078
If we want to cut him down, we need to either do it completely, so he can't start planning revenge, or be totally unconnected. If we catch him doing something wrong we can remove him "authentically" If not, maybe an accident of some sort.

Also if we want NewBerry to be the face the NCR sees if we deal with them, we're going to want someone more wholesome in charge than a casino feudal lord.
>>
>>1626076
>Well surveillance makes it easier for them to do their jobs, doesn't it? Why wait for fingerprints to come back when you can consult the recorded video?
>I think that's what he meant. It quickens investigations, not allows it to happen.
And that's why it's a shit example, the police not answering the phone means they won't act and no crime is solved, that they refuse to act, and here he is insinuating that by not having cameras recording people having sex it's the same and means no crime will ever be solved. By God, how could society live before the invention of the camera and microphone!? Why it must have been a barbaric, horrible, crime infested hellhole! Thank the LORD we have our benevolent Big Brother HetvHZgf to look out for us even in the shower and while we're sleeping!

>You should calm down a little.
No
>>
>>1626097
>If we want to cut him down, we need to either do it completely, so he can't start planning revenge, or be totally unconnected. If we catch him doing something wrong we can remove him "authentically" If not, maybe an accident of some sort.
Hey those are mostly authentic and legal ways of limiting how growth / power.

>Also if we want NewBerry to be the face the NCR sees if we deal with them, we're going to want someone more wholesome in charge than a casino feudal lord.
That plan is kinda out the window since they know about us and presumably New Washington.
>>
>>1626095
Oh! Now it's suddenly "The police will still do their jobs, They will just ignore the ringing and pretend the phone isn't there!" WOW, they are still doing their job while not doing their job! What an amazing change Big Brother HetvHZgf, this will save many of our citizens lives!
>>
>>1626100
Please refer your highness, king of the retarded crack babies and failed abortions, to my post here >>1626095 as to the meaning of my metaphor since you can't crack a fairly simple meaning.


>And that's why it's a shit example, the police not answering the phone means they won't act and no crime is solved
It's almost as if people can actually approach the police in the street or in their offices and ask for help. And that police investigate commotions and crimes they actually see. You know, like they did until about the year 1870 or whenever the Phone became common enough for that to be the main method. Rather than your police who only exist if called.

>he is insinuating that by not having cameras recording people having sex it's the same and means no crime will ever be solved.
Crimes go unsolved all the time thanks to lack of hard evidence. Recordings like these would reduce the rate of such a thing occurring.

>By God, how could society live before the invention of the camera and microphone!? Why it must have been a barbaric, horrible, crime infested hellhole! Thank the LORD we have our benevolent Big Brother HetvHZgf to look out for us even in the shower and while we're sleeping!
Stop being a melodramatic wee shit.


>>1626108
>Oh! Now it's suddenly
NOTHING HAS CHANGED, I JUST DECIDED TO MAKE IT PLAN FOR YOU ILLITERATE OR AT LEAST UNEDUCATED BITCH.

>The police will still do their jobs, They will just ignore the ringing and pretend the phone isn't there! WOW, they are still doing their job while not doing their job!
Aye that was what I implied in the first place and is essentially equivalent to turning off all of your surveillance network AND TELLING THE FUCKING PEOPLE SO THE CRIMINALS KNOW YOU FOOL.

>What an amazing change Big Brother HetvHZgf, this will save many of our citizens lives!
Oh go suck your mother's disease-riddled pussy for the cum of your dozen animal fathers you son of a goat, pelican and a mongoose. That you might prevent a being with even one tenth of your capacity for idiocy being born.
>>
>>1625946
So uh, what dialogues should we go for? Both sides bring up some good points.

>>1626100
>>1626119
>>1626108
Huh. I went away for a bit and this escalated rather quickly.
>>
>>1626124
Mate I wish this had ended hours ago. Then I'd have been able to go to sleep and I wouldn't be going to a party feeling like death.
>>
I'm just going to say that I'm against 1984 style invasive surveillance.
>>
>>1626154
To be frank none of us thinks it is a great idea but the benefits in terms of security and shit are too large for our society compared to the moral and morale ramifications.
>>
Would it be possible to combine our big brother AI with something akin to Alexa?

Something that lets our citizens search through our database if they have the clearance, ask about the weather, play certain songs over there home radio (if they have one) how to cook certain recipes , set alarms,and so on.

We could sell it as a conplete overhaul to the home system and not just a security feature. And more people might want it.
>>
>>1626169
I originally suggested adding the SINK's central intelligence to every house as part of our housing so they could have a virtual assistant and then I realised the potential for spying.

So to put it simply, the idea existed already we just never got a chance to explore the feasibility.
>>
>>1626211
I think it would be worth looking into, the only difficulty i see us running into would be the complexity of the AI and the power grid
>>
>>1626211
I guess that is a better way to do it. Make smarr houses super convenient so that people would not want to lose the comfort.
>>
morning, fell asleep. anyone up
>>
>>1626023
>>1626027
>>1626046
"That is a dark tale. But what exactly does it have to do with me?"
>>
>>1625637
Yes
>>1625692
>>1625726
Yes (Conditional)
>>1625734
>>1625779
No


No vote has reached 3 yet
>>
>>1626314
I'll vote for conditional agreement.
>>
>>1626306
Im here, but at work so 50/50

>>1626314
Id rather vote no, but if no consensus then ill accept a conditional.
>>
>>1626306
Im around, but already voted on >>1626314
so just waiting for things to happen
>>
Rolled 41 (1d100)

>>1626378
>>1626330
>>1626314
LOCKED

>>1625692
Odd Ball listens patiently as you outline your own conditions, you try to read the emotions on his face but he seems to be like Benny, very good at hiding it.

As you finish your last sentence, he digests the information.

"You drive a hard bargain, Mr. Executor. I hope you will allow me time to consider it. Allow me some time to think. For now, please enjoy yourself. This is your town after all."
>>
>>1626390
What exactly is our arrangement now? We give him hexacrete and he tells us secrets?
>>
>>1626393
He requested time to think on what you've said. You're making a number of terms here >>1625692
>>
>>1625242
The system is highly complex. You are not just building cameras and microphones, but robots as well. Modified Eyebots and Mr. Gutsy's, not to mention the Terminal Room where you will have dedicated people and possibly an AI sifting through the information. Certainly your Brain(s) are too busy with research to effectively dedicate themselves to this task.

Before installation can begin the parts and machinery need to be constructed, meanwhile Jacob Miles is building expansions into the Military HQ to house the intel center.
>>
>>1626390
Let's go, we don't have time "enjoying" stuff.
>>
>>1626399
This really is weird why we are wasting time and resources for this. At this point we should be focusing on external threats, not (imaginary) internal ones.

We are yet to upgrade our robots to the latest models ffs!
>>
>>1625242
Trona is far away, but you send a team to mine and gather the necessary materials for glass. They'll bring back a lot however, so you won't need to make so many trips.

Tony Gam, after Jacob Miles suggested it, was offered to go on the journey in your big Semi-Truck. Work and familiarty helped Miles through his tough times, and he thinks Gam could do so as well. It'd get him used to the facet of a post nuclear war torn landscape and working with robots.

The fuel is prepared, and the robots and trucks are on the journey. They should be back in 1 or 2 turns.
>>
>>1625242
With the VR university having been built, now comes the actual training of your doctors into the standards of the Old World. Rounding out their practical knowledge with theoretical concepts and technological innovation, as well as providing skills useful on the field where there are no readily available technologies.

It is a long process. This will passively take some turns (just needed the action to get it started). To help speed things along, the Doctors begin taking mentats and converse with their Brains regularly to see how much information they are remembering.

You're going to have some amazing doctors soon. Hopefully in the year with such advanced training modules.
>>
Super mutant homes reminder
>>
>>1626417
>>1626417
Yeah, we need to do that.

Do you guys think that with fev research we could make them fertile?
>>
!ALERT! Scrap metal is exhausted. More is needed before any further metallic constructions can begin and this includes the internal defenses.

!NEW!
>>>>>Food: Plentiful (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 275 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
>>1625220
>>1625225
UNCHANGED

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 85
>>
>>1626439
>hero
Learn to fly better? I dunno
>civ
Get more divide scrap
>construct
Build super mutant houses
>military
Train in spy craft some spys
>research
Develop a bipedal assault bot. Personally im thinking of MECs, but the specifics are open to discussion
>>
>>1626446
I think we should build the supper mutant houses as like an outpost to the divide
>>
>>1626446
>Develop a bipedal assault bot. Personally im thinking of MECs, but the specifics are open to discussion
I like it, more details are always better anon! But I'll give options.
>>
>>1626431
>Do you guys think that with fev research we could make them fertile?
>tfw Super Mutant children.
Frankly, nearly anything is possible with Fallout Science. The Synths exist for instance.

>>1626449
You mean move them away from BigMT?
>>
>>1626452
sure give them a jacobstown 2.0 so to speak
>>
>>1626455
Thats sort of segregationist.
We want our people to learn that supermutants are people too, not monsters. It woild be hard to do that if we sequester then over where the monsters are.
>>
>>1626459
>>1626455
>>1626438
On that note, what have the Super Mutants whenever we haven't been ordering them around? They seem to operate independently of us for the most part.
>>
>>1626459
I just think it will be safer for the night kin it's not like we are banning super-mutants from entering anywhere else we're just giving them their own little refuge free from judgement and considering I was thinking of using it as a divide outpost that means people will mingle with our super mutants when they bring back scrap
>>
>>1626451
So i was thinking we also have modular gun system. Normally, MECs just hold their guns in their hands. We make it so their firing hand plugs into their gun and powers it from their core, so people cant pick the gun up and use it- only our robots.

We then build on that for different weapon modules- an anti infantry laser machine gun, an anti armour laser cannon, heat seeking missle launcher.
Then we would have a flexible front line unit.

They also come with built in mortars for indirect fire
>>
>>1626464
Maybe, but the outpost is pretty far from the city. Some mutants might see it as pushing them off to some corner, and not wirhout cause.
They wont have running water or any of the ammenities New Washington has.
>>
Rolled 33 (1d100)

>>1626439
>Hero and Civ get supplies the HexCrete and Scrap metal for labs. Wither via the machines or run again

>military gets flying training

>Con FEV labs
>>
>>1626464
That might not be your goal, but theyll see it as segregation
>>
gonna be at work for a while, but be back later in the day
>>
Rolled 28 (1d100)

>>1626439
Hope you had a good night's rest QM.

Backing >>1626493
>>
>>1626503
God speed QM
>>
>>1626446
MEC?
>>
>>1626528
Xcom 2 MEC. Big biped robots with a big gun
>>
>>1626446
I suggest changing hero action

Grab Raul and Riddick to convert Riddick's car to run on alien power cell then the Courier, Riddick and any other companions who are great at tracking and surviving in the wasteland should head out East to search for that researcher who worked on alien tech.


Or we could spend more time with our family.
>>
>>1626533
Do we have any specific idea where she is, or just East? If shes in new york state, wed be gone a while.
>>
>>1626535
Just east. I don't think it should be /that/ far.
>>
>>1626537
We should get a better idea of where she is then a direction that includes 2/3 the continental US.
>>
>>1626535
Of course we could just take the scout ship and it wouldn't matter that much if she is in NY, it would take a day at most to travel there.

I just realized that we can travel anywhere in the world in just a day or two. We should develop an alien craft focused on hauling stuff and we could gather resources from anywhere we want.
>>
>>1626543
We could ask forecaster, he'd give at least a general idea
>>
>>1626544
Well the ship would speed things up, but we dont even have a state location.there will be a lot of time spent looking
>>1626546
The forecaster is pretty vague. Maybe if we asked him wed get something, but not much.

>>1626446
Change hero action to
>spend time with family.
Maybe get some opinions on Oddball. While where there.
>>
>>1626533
>>1626543
>>1626562
When was this guy mentioned? Is he connected to any Old World institutions? Could we try looking him up through those databases?
>>
>>1626571
When we spent a boon for alien materials we found a holotape with some scientist talking about how they cracked the alien metal problem
>>
>>1626562
I still think it is worth trying. We might find something interesting at least
>>
>>1626633
Later. Lets take at least a turn to find any other clues first. Anything to narrow down the search grid
>>
And we're BACK

Let's see who has the most votes
>>
>>1626446
1 for this
>>1626493
>>1626505
2 for this
>>
>>1626446
Supporting
>>
>>1626747
2 for >>1626446
>>
>>1626535
>>1626537

How far back is this recording? Are we searching for a pre war facility + bodies, or is there a chance that shes still alive?
>>
>>1626817
Shes a popsicle somewhere to the east. Or was. She could have died. Its been 200 urs.
>>
>>1626469
I absolutely love this idea
>>
>>1626853
Then vote for it.
>>
>>1626856

>>1626747 this is me
>>
>>1626862
Ah. Okay. My bad
>>
>>1626493
This has 2 so i might as well support.
>>
>>1626896
Two of them have two. Your a tie breaker
>>
>>1626493
LOCKED

Where do you want to get where do you want to search for scrap?
>>
>>1626907
Oh, sorry i didn't see.
Changing to support >>1626446
>>
>>1626914
Hey since robo research is a free action, can we staple the research action from >>1626446
Onto the action?
>>
>>1626921
This.
>>
>>1626921
>>1626929
2 for modification

Any one else?
>>
>>1626914
Where we can, or get it from the machines.

>>1627058
Not a fucking BiPedal. I liked the tentacle idea.
>>
>>1627058
Ill support
>>
>>1627077
LOCKED
>>
>>1621720
Qm, Combing through the thread working on the to do list. Did we ever build this, or should I add it to the list?
>>
>>1627186
I don't think so.
>>
>>1627186
nope.still no definitive vote on that
>>
>>1627222
checked, and i'll support it.
>>
>>1627222
Back this >>1627186
>>
>>1621720
Ill support as well. Be a nice thing for jacob
>>
Lets see if this works. To do list comprising only thread 1 [im still working on the rest]

https://pastebin.com/Q6p6Zymr
>>
>>1627298
Thread 12 not thread 1 jesus.
>>
>>1627298
very nice. We might want to set up a fabric factory and tailors for new clothes.
>>
>>1627308
added it in.
>>
>>1627230
I support that too. Did he get his office yet or are we going to reward everything at once.
>>
>>1627352
I think his office was tied to this vote, so it may be all in one
>>
>>1627393
Then I suggest that shit too
>>
>>1627222
You around QM?
>>
>>1627728
I am now. Had family over to distract me.

WRITING
>>
>>1626493
Although you yourself are both brave and hyper intelligent, its hard to find people who fit both those descriptions.

Furthermore Daisy, while good hearted, isn't is not ARES the Airforce training android or a Boomer VR.

Riddick learns easily enough, having piloted spaceships before.

Unity as well, who betrays little fear.

Those two are natural learners. But asides that the rest of the five or so officers you teach to fly are still in the "learn the parts of a Vertibird and how it works" phase. It will take more time, or a better program, to train them.
>>
>>1626493
A (safe) FEV Lab isn't something to be trifled with. To build it without researching how to safely handle it, is a bad idea.

The SINK's Sink is interested in developing Viral Control and Cleansing mechanisms. Dr. Borous suggests viral research be done in a secure location.

Eyes turn toward the Z-43 Innovative Toxins plant. If it could be cleansed, and then investigated as to why it failed, it might prove a useful examples as to how /not/ to build a very secure viral facility while at the same time offering details of proven techniques to build one.

An alternative potential is building it in the Alien Ship somewhere. There is strong indication that the aliens were experts at dangerous research, and have numerous facilities for the safe study and containment of hazardous material.

Perform a research action, and designate how you wish to build an FEV Lab.
>>
Rolled 48 (1d100)

>>1626493
Rolling for reasons
>>
Rolled 69, 93, 39 = 201 (3d100)

>>1628006
Rolling for more reasons
>>
>>1628020
Somebody is having a good time?
>>
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334 KB
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>>1628020
>93
>>1626493
>>1626505
>>1628006
>48

Things go bad.

Things go very bad.

You arrive on the scene, ready to provide counter sniper fire against the marked men to protect your robots. Which goes well enough, as long as they stay in a small enough group for you to supervise. You wish you brought more snipers with you, at least the ones not affected by radiation.

Then something odd happens. There's a ka-chunk sound, and you see a. ..barrel flying through the air. It crashes around you and your robots, splashing fluid on you. You were expecting acid, or a gasoline bomb, or even radioactive waste, but no. Its some kind of foul white fluid.

There's a deep rumble in the ground. Deep below your feet. Suddenly claws rip up through the earth and begin tearing at you and your robots, and you pull out your knife while the bots fire their lasers on the earth. As you deal with this, you look around and see you are surrounded by a huge horde of tunnelers closing in on your position.

>Securitron
"Surround the Executor."

Your bots get in a circle around you and get behind cover, blasting and shooting at the tunneler horde. . .but it seems as many as they scare away with the glare, more and more keep coming by the hundreds. Leaping and launching themselves, diging their claws into metal and armor alike.

To add to this the Marked Men lay down withering fire on you, as sniper fire, rockets, and plasma start pouring on your besieged forces.

You are made to withdraw and flee the Divide, at heavy robot losses, until you reach the saftey of the sun. The tunnelers cannot stand the glare, but roar and scream and shout before the sun drives them away.

You take yourself to the nearest source of radioactive water and wash yourself and the robots of whatever fluid that was poured on you. What the fuck was that.
>>
>>1628062
No, we should have kept a sample. Seems like tunneler pheromones or something.
>>
>>1628074
Samples are collected and stored in some jars you have.
>>
File: FO3MegSettlersGroup.jpg (325 KB, 1440x900)
325 KB
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>>1626493
Luckily you're still able to gather hexcrete.

--

!ALERT!
You return after being away on your mission, but there's some bad news.

A number of settlers come up to you with some complaint and confusion.

Over the course of the last month, several prominent people have vanished from New Washington. Many of these were 'Hoarders' and ad-hoc shopkeepers selling stuff from their houses, or ah, certain well, prostitutes have gone as well and a number of other people who offered some luxury supplies.

Most notably, more than half of Newberry Springs has also vacated, including Odd Ball. His whole house is empty.

They haven't technically stolen anything from you, but they have walked up and left (seemingly behind your securitron's notice). The people are annoyed and some outright grumbling that they don't have anyone to buy luxury goods from and certain other goods not provided as part of their rations, as well as other services provided by Odd Ball's gang.

Morale has taken a hit. The Brain is trying to figure out how the hell did people dissapear AND take all their stuff with them without us noticing.

>Brain
"It might be due in part that we've spread out our Securitrons so much and you also take some with you on your long missions. that reduced the amount of coverage our cameras have. There may be other factors, but I'm not entirely sure."
>>
>>1628166
Check for tunnels and bombs in odd balls house.


WOULD YOU LOOK AT THAT GUYS, WHO KNEW BULLSHIT DEMANDS OF PEOPLE WOULD MAKE THEM LEAVE.
>>
>>1628190
THis is what happens when you let buisnessmen get too big for their britches. We should have put a stop to him and his ilk day one.
>>
>>1628166
>>1628198
Hm. Don't they have to cross the Divide storms though? Only we have the intel on where the Divide storms go, unless that was leaked too.
>>
>>1628166
I guess he didn't take the deal.


I think this will make a great exercise for our Chinese Dragoons, and our own Military forces. Label Odd Ball as a traitor, hunt him down before he can do real damage.
>>
>>1628198
>THis is what happens when you let buisnessmen get too big for their britches.

>Not the unreasonable demands we made.
>No its the businessmen

What the fuck
>>
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>>1628190
Yup its a tunnel alright. No bombs though, and nothing is missing from your stockpile. Whatever they took belonged to them

The tunnel however does not appear to be built by human hands, this is the mark of machinery. It leads to a nearby surface road to the south, and thats where it ends.
>>
>>1628206
>>1628202
Well, that explains how they're evading the Divide storms.
>>
>>1628206
Send Riddick to track them for us. Compare the Machinery marks to what we have on hand, and also our professional builder guy. See if he knows what they used to dig it out and how long this would've taken.
>>
>>1628212
>Send Riddick to track them for us
That will take an action.
>>
>>1628204
How very unreasonable for a government to not want to rely on a private intelligence service.

We are truly fools for wanting a state intelligence
>>
>>1628206
I bet it was the NCR who made the tunnel.
What did the hoarders own?
>>
>>1628231
We know they at least acquired a concrete mixer, and means to make a fancier house, so they might've gotten some other construction equipment too.
>>
>>1628234
I know, but I'm worried they managed to get some of our more fancy tech.
>>
Well now that Odd Ball is gone our people don't have luxuries anymore, this helps us however since we no longer have Odd Ball to worry about and we can make our own luxuries meaning we can shape the society we want instead of having New Vegas 2.0.
How about we make TV and radio shows?
>>
>>1628250
Yeah, we can provide the luxuries the people need. Prevent these sorts to build up as much as they did.
>>
>>1628231
>What did the hoarders own?
Private chem mills and distilleries. Privately scavenged goods (beds, clothing, curtains, shoes). Small time bottlecap bankers with their own metal vaults (they left behind money that didn't belong to them, in nice paper envelopes with peoples names). Some ran kitchens that cooked salient green with collected spices. Part of it was made from salient green, the other seems to have been taken from the wasteland. A lot of them were former Casino workers who are familiar with how to please people.

Then there were a lot of small time mechanics. They sold tiny TV's, Radios, and holotapes (old world movies, porno's, etc.). Raul used to do this but he's too busy helping with SCIENCE.

What is most dissapointing are the fight games are over too. The mechanics who ran the robots and the people who gathered dangerous wasteland animals to fight them are gone.

----

>>1628212
You do a record check of all equipment parts, numbered and stamped. No vehicles or parts have been stolen.

This isn't the work of the Omni-Constructor, but appears to have been some sort of small vehicle and footsteps betray some robots, probably protectrons, but all your protectrons are here too.

!NEWS!

It has been found out that a single follower, one of the few who opted out of having their brain removed (there are about 4 total) has also left with them. So far it seems he was a more lower level researcher, and there doesn't appear to be any stolen or tampered data.
>>
>>1628274
Who was the follower, we need to know.
>>
>>1628263
Let's make a list of luxuries we can do.
Cartoons.
Radio songs.
Robot fight games.
Beer.
What else?
>>
>>1628204
>>1628274
I'm more surprised that Oddball didn't counteroffer if he thought our demand was too high, and decided to simply tunnel behind our backs.
Did anyone know this was happening before they left?
>>
>>1628285
>Julia Farkas
"Andrew Clax. He came from Arroyo to study at the Boneyard. A competent researcher, didn't stick out too much, but you could rely on him. I suppose you wouldn't call him and ascetic. I really didn't know him personally, only that he requested not to be brained."
>>
>>1628307
>Miles
"I would say this tunnel is more than 3 months old, might even be older than that. It doesn't appear to be recent work."

>Brain
"He must have done it slowly and quietly so as to avoid suspicion."
>>
>>1628310
Did anyone know him well? Any friends?
>>
>>1628313
>"I would say this tunnel is more than 3 months old, might even be older than that.
>tfw they started tunneling 3+ months ago.
>>
>>1628322
>Tfw an escape tunnel became a fuck this shit tunnel.
>>
Anyone want to research how to make more hot fluid so we can wake up that cook and priest?
>>
>>1628299

There's also the Smart home Alexa/Big Brother system that was brought up earlier in the thread.

may not seem like a luxury, but Air Conditioning is another thing I as hoping to put in at some point.

Another Luxury Item, we can actually build fully immersive video games in the VR Rooms, if we ever get to a point that we can build one for non vital purposes.
>>
>>1628318
"We're the closest thing he had to friends. He stuck to himself mostly like a lot of people do, did what was needed and didn't stick out. Oh, wait, he did work as one of the mechanics at the robot fights. He liked that a lot, he would design and pilot robots for them."
>>
>>1628337
Oh yea we definitely should start introducing air conditioning like fans and stuff.
It's summer where i live and I've been sweating up a river before i got a fan.
>>
>>1628338
So we need to keep eyes out for unauthorized entertainment activities. Maybe reinstate robot games under our supervision.

>>1628337
Alexa would help. As would tv's and radios.
>>
>>1628338
>>1628313
>>1628274
Since people leaving our settlements are now a serious concern, and they apparently have the capacity without us even noticing anything amiss, we should ask Marcus and any other leading Super Mutants on how they would like the houses to be designed if we ever get around to it. Particularly considering their special needs.
>>
With oddball out of the picture, are we planning on making someone else the public face of newberry?
>>
>>1628626
probably, if we can find someone we trust. Or install an AI.
>>
>>1628626
>>1628646
Could we become the public face? Our hero action isn't getting much use i think so we could use it to hold neighborhood barbecues and other bonding activity.
>>
>>1628653
We probably want to be the face of everything. We are the local philosopher king as it were. But someone would need to manage the town, and we were thinking of AI representatives a while back.
>>
>>1628653
That works until we have to step away and do other things.

I was thinking something akin to a governor if we have anything/anyone capable.

or we could just make arcade do it.
He would hate that.
>>
>>1628659
>>1628653
>>1628662
>or we could just make arcade do it.
>He would hate that.
But would we want that?
>>
>>1628662
>>1628673
We should probably let up on bullying arcade. We haven;t had a conversation where he supported our action in a good while.
>>
>>1628678
I mean, I guess.
>>
>>1628678
>>1628673

But seriously, do we have any candidates we want to consider, or should we build an AI / Robo droid similar to Jacobs secretary?

I think other than the AI, one of our Enclave veterans might make a good fit, full of patriotism and fervor, but a Follower might work better.
>>
>>1628706
Use one of our actions to browse all the candidates suitable for promotion to a mayor, or throw an election? The representative should be human because they'll connect better with the people.
Every important individual should be given an AI/Robot waifu/husbando assistant to ensure loyalty and monitor them.
>>
>>1628706
A follower might be best, but I still prefer AIs.It would ease communication issues we would have between towns and cities and the military.
>>
Ask the Forecaster what Odd Ball is planning and what consequences there will be if we don't stop them.

I don't want them spilling our secrets to NCR.

Honestly, we should intercept them. Grab Riddick, our best combat companions and pursue them in the scout ship.
>>
>>1626446
>>1626469
The followers and Dr. 0 work on your design specifications.
Guns which can only be fired by the robot are simple enough, just about every armed robot works that way.

You also want:
Gatling Laser
Heavy Laser
Smart Missile
and a built in Mortar (or a modular mortar?)

So for now they work on the weapons systems since thats a lot to chew.

They aren't entirely sure of the size you want, or than it being Bipedal. Big or slow is much easier it turns out than small or fast and especially humanoid.

For now they make a simple Skeleton like design. It is able to hold a light or heavy gun or the mortar system, and can be built from the Chinese War Factory.
>>
!ALERT!

Our food has luckily not taken much of a hit since people left, the amount of food they were working offset by how much they were eating. Water has increased sightly too.

However all the good cooks have left and people are mad. Some of your companions are also starting to take into our booze supplies.

!NEW!
>>>>>Food: Plentiful (Stable)
>>>>>Water: Average (slowly rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
!NEW!
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) [Falling] Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 275 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
!NEW!
>>>>>Morale: Average (Falling)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
50 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+25 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
44 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS / NEW WASHINGTON---
!NEW!
>>>>>Morale: Below Average (Slowly declining)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
209 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles
>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 86
>>
What are the odds that Crypto might have something to do with the desserters?
>>
>>1629301
CORRECTION

>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin

>>>>>Current Pop:
35 Human

>>>>>Current Pop:
164 Human
>>
>>1629303
>HERO
Join in on the military action.

>CIVILIAN
Get our doctors trained using the VR shit.

>CONSTRUCTION
Deconstruct the private stills and chem mills of the deserters. Use them to enhance our nation / government chemical mill and still.

>MILITARY
Issue martial law and get our militia / soldiers out into the streets. Use the robots this frees up to chase down the deserters and get some answers.

>RESEARCH
General robotics research: compare the designs of robots and see if there are any good design quirks we can implement into the other or future models. That or whatever someone else can think up.


>>1629312
Low. He hates all humans except for his sexual slaves. Hell he hates his race too to be frank.
>>
>>1629317
May I suggest that for robot research we finally research MarkV securitons and upgrade our existing ones?

Also, for hero action, use Riddick and other companions. Have Riddick travel in his car along with some companions. Have Delilah use vertibird, get Unity and some others to travel with her. We will go by the alien craft together with some combat worthy companions.

I wouldn't be surprised if some people were coerced to leave.
>>
>>1629322
Yeah that'd be better. Posting the modified plan:


>HERO
Riddick travel in his car along with some companions. Have Delilah use vertibird, get Unity and some others to travel with her. We will go by the alien craft together with some combat worthy companions. All assisting the military action.

>CIVILIAN
Get our doctors trained using the VR shit.

>CONSTRUCTION
Deconstruct the private stills and chem mills of the deserters. Use them to enhance our nation / government chemical mill and still.

>MILITARY
Issue martial law and get our militia / soldiers out into the streets. Use the robots this frees up to chase down the deserters and get some answers.

>RESEARCH
Research the Mark V securiton's software and hardware in an attempt to understand it well enough to reliably replicate and reproduce.
>>
>>1629324
Supporting
>>
>>1629324
supporting
>>
>>1629324
>>1629334
Wait. Also get the forecaster to help
>>
>>1629324
If they ran into ncr territory, bringing a bunch of robots on the hunt might be taken as a hostile action
>>
Homes for super mutants reminder
>>
Did we ever got around unmuting our slave?
>>
Rolled 53 (1d100)

>>1629324
Supporting
>>
File: XCOM2_ADVENT_MEC_hero.jpg (978 KB, 1920x1080)
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>>1629295
I was going more for a heavy bot, like this.

Keeping the basic frame and sizing, the mortar goes on the back, the gun is any of a selection of our choosing. Have it heavily armoured and give it a good punch
>>
>>1629455
do we really want to listen to a teenager bitch and moan?
>>
>>1629511
I mean, he should have perspective on how good things are. He won't be that bitchy. He has no expectations to fail to meet.
>>
>>1629500
Found this
>>
>>1629513
kek
>>
>>1629500
Found this also
>>
>>1629500
If it was able to transform into wheeled version for better speed, then we could make versions superior to Mark V and replace all of our robots to this.
>>
>>1629522
Put wheels on the feet like Taichkomas, so they can wheel around, but also walk?
>>
>>1629546
Genious!
>>
>>1629324
>>1629352
We should also get our dogs to help track them down, can't they pick up their scent from when they left?
>>
>>1629891
Do we have dogs? If so, the why not?
>>
File: 2017-07-01 22.04.32.jpg (210 KB, 415x834)
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>>1629521
So looking at this picture, we can just add wheels where it's shins are.
>>
>>1629891
probably. Should get rex on the case.
>>
File: 2017-07-01 22.22.34.png (148 KB, 436x640)
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>>1629964
Here's my amazing phone drawing on how it could look transformed.

I expect it to be at least 5 boons worth, OP
>>
>>1629964
i prefer >>1629518 to be honest. But wheel shins is nice.
>>
>>1629946
>>1629976
Yes. They're our companions. Last time we had an update on them, which was back near the start of the quest on the first Zetan invasion, they were raising a litter of puppies.
We could've done the same when we were tracking the Mutant Legionnaire as another anon pointed out, but it slipped our minds at the time.
>>
>>1629982
Nothing stops us from adding wheel shins to that design.
Honestly, I think they are all great.
>>
>>1630020
If we go with >>1629518
then we should be able to fit eh wheels in the ankle section. We could then have them lower if the wheels are to be used, while still keeping them behind the shin plating. Maybe have a smaller, non powered wheel in the toe to help balance.
>>
>>1629978
This actually gives me a better idea

So frontal Titanium Hulled wheels for rapid movement, and then ability to switch to legs for enhanced dexterity in places where wheels wouldn't fare well.

Seems to be a similar blocky body like the Securitron, so that should afford it some armor.

Weaponry? Looks like you've got some shoulder pads going on there.

This seems similar to the Securitron design but with altered legs. Not saying thats a bad thing, it does have some pro's.
>>
>>1629324
Roll me 2 more 1d100s

>>1629301
Also CORRECTION

I never calced how many robots you lost from the divide attack

Currently you stand at
>>>>>Garrison:
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MK2
>>
Rolled 39, 75 = 114 (2d100)

>>1630203
rolling hopefully the dice gods spare us
>>
Rolled 88 (1d100)

>>1630203
>>
>>1629964
What program did you use to edit this?
>>
>>1630228
You declare Martial Law. The people are unsure of what this means, but evidently it means pulling out the Securitrons and having Soldiers patrol the town.

You have Delilah ride with Unity and Daisy on the Vertibird, while you yourself and some companions travel on the Spaceship.

From the exit of Odd Balls tunnel there's a problem. There are tire tracks going in at least six opposite directions, not to mention the Old World I40 road running West to Barstow or East to the south of the Mojave.

Where do you send your forces? Do you split them up?
>>
>>1630334
Feel we should split up. Cover more ground and find oddball
>>
>>1630349
Any specific directions?

Do you want to approach Barstow?
>>
>>1630353
Send robots in all directions.

We should go in force to Barstow.
>>
>>1630353
Follow east west and up the I40.
Only go so so far to barstow as to stay out of sight.

If we get oddball in our sights, but cant grab him because of the ncr i dunno. Snipe him?
>>
>>1630392
>>1630353
what?
Why you got the same ID
>>
What are you guys doing?
>>
>>1630392
Ugh sorry, that's supposed to come out as a greenest options.

>Send robots in all directions
>We should go in force to Barstow
>We should go in force to the Mojave
>Other?
>>
>>1630399
That is me anon. I was creating options but pressed enter too early.
>>
>>1630398
Get the dogs to sniff things out, but send a small group east,
Personally head to Barstow with a small force. But keep out of sight
>>
Seriously why are we chasing down Odd ball?
>>
>>1630416
because he may have kidnapped people, and its a principle thing. We probably would have let him leave if he talked to us.
>>
>>1630422
Ah, yea those are good reasons.
I don't expect him to have kidnapped people but i will see what happens.
>>
>>1630414
Supporting
>>
>>1630414
This.
>>
Rolled 75 (1d100)

>>1630414
Hmm
>>
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>>1630530
Roxxie and Rex, and their pups, sniff the ground in search of a scent.

They sniff a scent to the west, and that is where you and your small force go. The rest of your robots scatter in every direction, Riddick's car headed for the Mojave.

As you follow your dogs, you come up to Barstow itself. It still remains mostly unchanged, an NCR settlement the flag of the bear flying over the town as well as the Solar Plant and the rail yard. However, there are a considerable more amount of soldiers and people on the streets.

Most strangely, you see little jeeps and treaded vehicles driving around on patrol. That indicates they have enough fuel to afford such a thing.

Rex and Roxxie seems to be sniffing a pair of tracks leading into the town, but you hold them before they can be spotted.

>What do
>>
>>1630558
Would it be possible to have our amazing chinese stealth teams infiltrate and extract oddball?

Or do anons think this is to risky?
>>
>>1630564
Too risky most likely.
>>
>>1630558
Lets take a look through our scope, see if we see any presence of our people.
>>
>>1630558
Adopt a traveling merchant disguise and enter the town with our dogs.
>>
>>1630588
If Oddball and his people are here, they'd recognize us.
>>
>>1630647
This, we can't infiltrate the town, let's just take a look with our scope.
We might have to admit we can't pursue guys.
>>
>>1630660
Well we know the NCR knows about us, so we could try to do things diplomatically. Request our fugitives be returned to us.
>>
>>1630672
That will probably fail i think.
>>
>>1630647
Fair.

Why don't we use our stealth suit / stealth boy to survey the town then?
>>
>>1630558
Keep the town under surveillance with a stealth team nearby. Equip them with Snipers if we got any, otherwise just have them wait and watch without being discovered.
>>
>>1630685
Its either that or write off oddball and his people.
>>
>>1630733
>Its either that or write off oddball and his people.
I know but i think asking for Odd Ball will fail, he obviously made a deal with the NCR or has something they want, the NCR won't just accept our demand to hand them over to us.
>>
>>1630587
You do not currently see anyone you recognize on the binoculars

>>1630588
1 for this

>>1630718
1 for this
>>
>>1630741
Well do we want to try? We could gift some spices to help the negotiations.
>>
>>1630751
>Well do we want to try?
I don't know, i don't think we want to try but i'm uncertain.
>We could gift some spices to help the negotiations.
I can definitely say that won't work.
>>
>>1630767
The way i see it, Playing isolationist for secrecy reasons isn't working.
They know about us, so either they're waiting for us to come to them, or are planning a preemptive strike. If its the first, then we could communicate, if its the second, then we'd be interrupting their planning and can prepare for the coming attack.
>>
>>1630780
>The way i see it, Playing isolationist for secrecy reasons isn't working.
But we aren't a secret anymore now that the NCR knows about us, I'm just saying opening up diplomacy now won't work since the NCR is very unlikely to give us the fugitives and we have nothing else to talk to them about.
We can go open diplomacy later but for now i think it's best we go back home.
>>
>>1630780
We need to be stronger.

Our constant losses have really bitten into our military strength.

We need hundreds of robots before we even think about opening up lines of dialogue with the NCR.

Let's stealth through the town now, and focus our entire next turn on military development.
>>
>>1630805
It could work, or it may not.
If we don't get Oddball, we might be able to get the prostitutes. It seems odd that they would leave of their own free will. It's not like the NCR will accept live in sex slaves.
>>
>>1630818
>It could work, or it may not.
I am quite confident it won't, Odd Ball has some value to the NCR or they wouldn't have gone to pick him up.
>If we don't get Oddball, we might be able to get the prostitutes. It seems odd that they would leave of their own free will. It's not like the NCR will accept live in sex slaves.
I don't know about NCR laws concerning prostitution but even if some prostitutes would like to come back to us how would they if they've been enslaved by Odd Ball?
>>
>>1630832
Talk to the NCR about how they may be kidnapping vicitms and request interviews with them? Then any who want to leave can leave, and any who want to come with us can come with us?
>>
>>1630840
>Talk to the NCR about how they may be kidnapping vicitms and request interviews with them?
We aren't even sure if he brought anyone against their will, we would look ridiculous if we don't find anyone who was. And even if there were people who were kidnapped i bet Odd Ball has some dirt/threat he's using against them so the victims won't admit to us they've been brought against their will in an interview.
>>
>>1630861
That's why we say we suspect. And we have 10 perception. Unless the prostitutes are moonlighting in a shakespearean troup we should be able to tell if they are nervous or not. And 10 charisma would make it easy to get them to verbalize any nervousness.
>>
keep discussing, just be sure to come up with a definitive vote
>>
>>1630882
Hmmm, you have a point, i still think we will look silly if no one was kidnapped but if you think you can do it then do it.
Also, how would you prevent Odd Ball from fulfilling his threats if he finds out we discovered proof he's been using threats and other dirty tricks to force people to follow him against their will?
>>
>>1630897
It's a reasonable concern if a large chunk of people vanish into the night, along with a good chunk of pleasure partners. Its not that they left, but the manner in which they chose to do so.
Report him to the local NCR authority? would have to depend on the threat.
>>
>>1630897
Kill him, immediately?

Can't do much if he's dead.
>>
>>1630913
>Kill him, immediately?
How?
>>
>>1630913
Can't do that in the middle of an NCR military base. Best we can do is reveal that he's trafficing humans to the NCR and maybe they turn him over to us for punishment.
>>
>>1630910
To be honest i'm reading the event again and the people who left with Odd Ball were Hoarders, Ad-hock Shopkeepers, prostitutes and mechanics. Looks like mostly business partners and employees left, I'm not certain we'll find people who left against their will anymore.
>>
>>1630953
doesn't hurt to check. If the big money guys are leaving, why would all the other? Would it not be more profitable to stay and fill the void?

The fact that it was so many gives me cause for concern.
>>
>>1630960
>doesn't hurt to check.
Actually it does, we'd look kinda ridiculous if we don't find anyone who was kidnapped.
But you have a point about every single business leaving, as i said, if you want to do it then do it, I'll support.
>>
>>1630750
Go to Barstown and open lines of communication regarding Oddball and his friends who all left.
>>
>>1630916
Critical attack whilst stealthed.

He's just a normal guy after all.
>>
>>1630294
SketchBook for Galaxy
>>
>>1630883
>>1630660
>>1623976
We can't infiltrate the same settlement that Oddball would be in, but Unity definitely could. She can just shapeshift to look like anyone else, or shapeshift into Oddball and screw with everyone.
>>
>>1630883
Ask our companions for advice, especially the forecaster
>>
>>1630960
>>1630977
>>1625551
It's more likely they weren't forced to leave, and Oddball used his black market connections to pay them all off to join with him. It's pretty much how he got a number of our forces in his pocket.
>>
>>1631111
Yes, but no matter what he pays them, there is more money to be made by staying and taking his spot. If only a bunch of the wealthy guys left, I wouldn't be so suspicious, but so many left it is suspicious. Especially out of the blue like this.
>>
>>1631089
Now that's a good idea!
>>
>>1631089
I like this idea, supporting
>>
>>1631152
>>1631141
>>1631089
Roll me a 1d100! First come first serve
>>
Rolled 21 (1d100)

>>1631302
>Roll me a 1d100! First come first serve
What a shame.
>>
Rolled 46 (1d100)

>>1631302
>>
Rolled 46 (1d100)

>>1631302
>>
>>1631314
>>1631308
Lookie there, consecutive doubles. Might just work in your favor for this.
>>
>>1631302
>>1631328
Which one's the real Oddball?
>>
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>>1631328
>{US}
Alright, he wants us to mimic that Odd Ball guy. Never had much contact with him, I think he avoided us.

Let's see, oh thats right they do have some surveilance feeds of him. Bit fuzzy, but we can get close. Now the voice, just a few snippets but enough. We'll have to improvise on the mannerisms.

What do you think?

>Courier
"Hmm. . .close enough. Looks great, its up to you to act the part."

>{US}
He seems to be okay with it. Time to go.

----

"Odd Ball" walks up to to the out patrol on his front suit. He is immediately yelled at to halt, as armed men walk forward guns trained. Behind them is a sandbag pit and some towers, at least one or two machine guns and probably a sniper somewhere all things considered.

>NCR Trooper
"Halt! This is NCR government property. State your business and identify yourself."

>What should we say?
>>
>>1631393
"Business: national security. Identity: unimportant.


Have you or have you not received a influx of people recently without any sorts of identification relating them to or showing they are from a formal territory of the NCR. Possibly under the command of or represented by someone calling himself Oddball? Within the last few days or even hours?"


Don't give anymore details than are needed. Try and make seem like we are above them in rank / secret service for the NCR.
>>
>>1631551
support
>>
>>1631393
>>{US}
Is {US} the collective conscious of Unity?
>>1631551
Support.
>>
>>1631551
This but you gotta town it down, the first part is very weird and suspicious for an NCR officer/high ranking person to say. Too robotic.
>>
>>1631581
How about.
"This is a matter of national security..."
>>
>>1631587
Much better.
>>
>>1631393
>"Odd Ball" walks up to to the out patrol on his front suit.
>>1631551
>by someone calling himself Oddball?
>>1631581
>>1631587
Wait. Aren't they disguised as Oddball though?
>>
>>1631596
Yes, and i am confused as to why we're acting like a NCR officer but I'll roll with it.
>>
>>1631596
It seems odd, but let's go with it.
If he tells us anything, we berate him for loose lips.
>>
>>1631613
>>1631615
>>1625551
>>1625524
Huh. Alright then. I figured if we were going in as Oddball, we'd act like Oddball. Who seems to have a sort of kingpin-like casino host personality.
>>
>>1630558
>>1631393
To check, are Oddball's people here or are we still investigating for them?
>>
>>1631587
[Speech 70 "This is a matter of national security..."]

[SUCCESS] "Oh, uh, yes sir. You'll want to talk to Colonel Hans."

The NCR Soldier the beats his chest with a fist and then extends it in a salute.

"Hail Sacred California!" he says sharply.

We reciprocate, and say the same.

----

Nice town they have. Decent shelters, interesting they have so many jeeps and vehicles. Thouht they were rare.

This must be their HQ. Well, time to meet Colonel Hans . . .here he is now.

>Colonel Hans
"Mr. Oddball. I've been expecting you. Have a seat. I've been told you have a matter of national security to inform us about. An 'influx of people without any identification'. Could you describe them?"
>>
>>1631678
Aw shit, well he most likely knows the real OddBall and knows we're a spy.
What do we do?
>>
>>1631678
>>1631709
>>1631629
I have an idea. We tell them that we have reason to believe that they're operating as spies for one of our enemies, such as Elijah's people, and one of them is attempting to assume our identity to gain entry.
Like a triple-agent.
>>1631671
We'd still need to confirm this to be sure.
>>
>>1631678
A small portion of my people got seperated from the pack. Just wondering if any of them were spotted in the area. Don't want to let them get turned around.
>>
>>1631727
No, this is bad, if they have had a headcount and confirmed everybody arrived saying this just proves we're a spy.
>>
>>1631735
If Oddball was here, then the soldier probably would have been telling us to go where we were supposed to be. Because he held us up, and didn't recognize us, it stands to reason if Oddball was here, he left already.

Our people got turned around, maybe went back, in the direction of Newberry.
>>
>>1631709
Continue with the plan, get as much info as possible and see what we can learn.

If our cover is compromised, see if we can't get this Colonel to follow us somewhere private. Kill and then replace him to see if we can't get more information. Rinse and repeat with anyone who might learn more or have access to other information.

Should at any point our cover be entirely compromised or some other such problem occur: begin immediate transformation into combat form and eliminate the NCR as we escape away from our towns / forces to prevent association.

If we discover Oddball and the deserters and can retrieve them without harm, we do so. If not, contain and eliminate all who won't return along with any and all evidence of where or who they are from and part of if they gave such information away.

If we fail to discover them, we check the other NCR towns in the area and see if we can't get the garrisons of these towns to detain and contain the deserters until we return. Sending a group in NCR getup in via our Vertibird with NCR symbols on it to give additional evidence of our authenticity.
>>
>>1631755
So how do we respond to the Colonel?
>>
>>1631727
>>1631755
>If our cover is compromised, see if we can't get this Colonel to follow us somewhere private. Kill and then replace him to see if we can't get more information. Rinse and repeat with anyone who might learn more or have access to other information.
We Prototype now?
>>
>>1631762
Give a vague description: common race, age, number, presence of children or livestock and so on.


>>1631763
It works well.
>>
>>1631751
Unless those patrol guys weren't in on what was happening, which is fairly probable considering this was most likely a NCR black ops.
>>1631755
This is stupid, too many bodies/missing people, we don't know what the capabilities of unity's combat form is so a fighting retreat is dangerous, we don't even know if unity is willing to kill.
>>
>Has to work later today and also enjoy a few moments with family
>Anon's track down Oddball and put us into a cluster fuck with NCR

Why do I come back.
>>
>>1631791
I'm starting to think the same thing myself.
>>
>>1631763
>>1631775
2 for this
>>
>>1631791
Well we learned that the NCR seem to becoming more Nazi.
And It would be in our best interest to retrieve Oddball and all his people.
>>
>>1631804
Nonono i veto this >>1631755
>>
>>1631804
I don't think the first one is a vote, more of a commentary.
>>
>>1631804
>>1631723
I'm still thinking of working the dialogue for this since killing everyone seems like it'd draw too much attention.
>>
>>1631678
>>1631804

>Describe them as everybody that bailed and with them being infected with some type of disease. We the TRUE one had been held up and lost our people to these mutants.

>>1631808
No, Its against our interest. What point is there to CHASE them down and then what? Kill them? Take there stuff back? We are the ones who made the BULLSHIT demands.
>>
>>1631782
>This is stupid, too many bodies/missing people
Unlikely, I doubt anyone will have better access than the Colonel.

>we don't know what the capabilities of unity's combat form is so a fighting retreat is dangerous
Advanced considering it is a hyper mobile biological frame able to incorporate technology and biology into itself.

>we don't even know if unity is willing to kill.
She agreed to infiltration, has previously assisted in combat observations and is seemingly skilled.


>>1631791
Hey I was away at a party. I can't be blamed.
>>
>>1631813
>>1631811
It was a commentary, yeah.
>>
>>1631808
>And It would be in our best interest to retrieve Oddball and all his people.
Oh sure ti would be but how? We had no infiltration plan and it shows.
Fuck i'm disappointing in myself, i play HQQs shadowruns, why did it take me so long to realize what a bad idea this was?
>>
>>1631817
>>1623976
Huh. You know, we had some former NCR units as a part of our population. We should've asked them on NCR behaviors and likely actions.
>>
>>1631815
Well If Unity can get to a terminal, she can integrate with it and get any files off it.
>>1631814
If he was kidnapping people, then we would be liberating people. It seems so unlikely that all the people who left wanted to leave.
>>
>>1631821
They've kinda seemed to embrace nationalism to an interesting extent, so things are different..
>>
>>1631822
>if he was kidnapping
>if
You mean those people who went WILLING WITH HIM?
>>
>>1631813
We aren't killing everyone unless our cover is blown. Chances are we just kill a few at most, hell we might even end up killing no one.


>>1631814
Information containment. Labour retrieval.

>>1631817
Hey I am unable to take responsibility for anything that happened before >>1631551.

>>1631822
That'd be a good idea. It's amazing to think that relying on computers could be the NCR's downfall.
>>
>>1631821
>>1631817
Yeah, but if we wanted to pose as NCR units, which is what we're apparently doing, former NCR units would be best for the job.
>>
>>1631815
>Unlikely, I doubt anyone will have better access than the Colonel.
Access doesn't matter, missing people is missing people and when they realize that they will get suspicious and raise an alarm.
>Advanced considering it is a hyper mobile biological frame able to incorporate technology and biology into itself.
Doesn't matter if it's advanced, we have no idea of it's strengths and limits, what it can and can't survive.
>She agreed to infiltration, has previously assisted in combat observations and is seemingly skilled.
Doesn't mean she agrees to kill.
>>1631821
They won't help, they were in president Kimball's reign, now it's this other guy and he changed the combat doctrine a lot. They wouldn't have the information to help us.
>>
>>1631830
How about.
"That was a white lie to the grunts to get me to you. Remember what I told you to about the old boss?"
See how much he gives back to build off.
>>
>>1631838
This is a good one.
>>
>>1631833
>Access doesn't matter, missing people is missing people and when they realize that they will get suspicious and raise an alarm.
By which time we could be gone or someone else. Not to mention we could easily switch back between forms to disrupt searches and calm and fears.

>Doesn't matter if it's advanced, we have no idea of it's strengths and limits, what it can and can't survive.
It can do enough whenever all that will be brought against it is man-carried weapons. Especially when it takes them by surprise inside their base, in tight corridors and between buildings.

>Doesn't mean she agrees to kill.
She hasn't objected before and seemed willing to do so prior.
>>
>>1631838
I'll support it if people want to.


I'd also point out that >>1631755 was never a vote, just a description of the method I would suggest taking over all.
>>
>>1631849
We do have some idea of her combat capabilities when she single handedly protected the SINK during the alien robot attack. Service rifles would be peashooters compared to what those bots had.

But We don't know how willing she is to kill real people. So she might chew the courier out later on.
Or we shape her personality going forth- If we kill everyone, she'd be more bloodthirsty later on, if we sneak around, she'd be more clever.
>>
>>1631849
>By which time we could be gone or someone else.
No we wouldn't, you have no idea how long this infiltration operation might take.
>Not to mention we could easily switch back between forms to disrupt searches and calm and fears.
True, but unity has just one body right now and it can''t be everywhere.
>It can do enough whenever all that will be brought against it is man-carried weapons.
I'm certain it can survive rifles but grenades and rockets isn't a guarantee, also don't forget this is the new NCR army, with all the vehicles, we don't know what man-carried weapons they will bring to kill us.
>She hasn't objected before and seemed willing to do so prior.
She agreed to kill? Can you post where?
>>
>>1631859
>No we wouldn't, you have no idea how long this infiltration operation might take.
For time reference, if I recall the first infiltration operation in Unity's town took either 12 hours or nearly an entire day, at which point our automated warning message went out and we nearly bombed the place.
>>
>>1631857
Don't forget she lost to the SuperLegionnaire, granted she was shot with a lot of knock out syringes but that's still a weakness the NCR might use.
>>
>>1631862
If they can riddle her body with sedatives like the Mutant Legionnaire could, then yeah.
>>
>>1631862
That was a sneak attack, with drugs. In a straight fight, she could probably take him
>>1631861
Well, now we have the courier keeping watch, not a computer.
>>
>>1631866
>That was a sneak attack, with drugs.
Mate she took a lot of drugs before going down, it was an ambush that progressed into a fight.
>>
>>1631859
>No we wouldn't, you have no idea how long this infiltration operation might take.
And you have no idea how long it make take them to raise an alarm.

>True, but unity has just one body right now and it can''t be everywhere.
Doesn't need to be. Just needs to make it seem like the people are there.

>I'm certain it can survive rifles but grenades and rockets isn't a guarantee, also don't forget this is the new NCR army, with all the vehicles, we don't know what man-carried weapons they will bring to kill us.
Primarily machine-guns and explosive launchers. Seeing as they have been gearing up to fight the Legion. However these weapons can be absorbed and used by Unity and are either ineffective or are dodgeable.

>>1631862
Good to know the NCR has at least elephant level sleeping darts and automatic launchers lying around and will deploy them.
>>
>>1631873
Actually I'm pretty sure the sink room she was in was trashed wasn't it? It was a fight.
>>
>>1631875
>Good to know the NCR has at least elephant level sleeping darts and automatic launchers lying around and will deploy them.
>inb4 the NCR has been preparing for this exact moment for years.
>>
>>1631873
>>1631877
She also wasn't in her combat form, seeing as she was just taking care of her child and relaxing.
>>
>>1631873
I imagine the first fist of elephant tranqs might have made her not fight at her best, opening up to opportunity for tranqs.
>>
>>1631875
>And you have no idea how long it make take them to raise an alarm.
True, but from what i've seen of this new president he runs a good ship, we must assume it's a tight ship too.
>Doesn't need to be. Just needs to make it seem like the people are there.
How many people does she need to pretend to be? The more there are the harder it will be to do.
>>1631879
We don't know if she entered into her combat form while fighting or not, we actually don't know a lot of the fight.
>>1631881
Probably, but there was still signs of struggle when we found her.
>>
>>1631885
>True, but from what i've seen of this new president he runs a good ship, we must assume it's a tight ship too.
True but this isn't exactly the best of the best we are dealing with here. Still I get your point.

>How many people does she need to pretend to be? The more there are the harder it will be to do.
At most 3 I would imagine.

>We don't know if she entered into her combat form while fighting or not, we actually don't know a lot of the fight.
If she changed form we would have found her in that form when we got there. Seemingly she wasn't or I think OP would have mentioned that.
>>
>>1631896
I think that is her natural form, so if she's knocked out, she reverts to being the pretty lass.
>>
>>1631915
I doubt that, since it seems like something she'd have deep control over. If that makes sense.
>>
any definitive vote yet?
>>
>>1631775
supporting
>>
>>1631944

>>1631838
has 3 votes, i think.
>>
>>1631838
>writing
>>
>>1631838
>Colonel Hans
"I remember nothing, Mr. Oddball." he says with a small smile. "As a matter of state security of course. Now, if I were to remember something you said before, perhaps you would have provided me an update."

Seems to be innuendo or double talk of a sort.
>>
>>1631997
So it seems to be a personal deal with the good colonel. Probably started with "How would you like to bring a bounty of tech to the boss?" or something similar.
Having a little trouble parsing the second sentence though.
>>
>>1631997
>what do
>>
>>1632017
"Did you know they got this crazy mutant lady that an infect people like a hivemind?"

Infect the colonel.

this is a terrible idea.
>>
>>1632076
Did you know the Executor is one of the most handsomest, virile, and understanding men in the wastes? And I regret ever turning my back on him
also don't say this
>>
>>1632017
"I think he's cottoned onto me and I want to know how things are going on your end to see if we can move a-pace without unnecessary delays or risks. My old boss is not a man to cross."
>>
>>1632089
That last part should've been "My old boss is not a man to cross without being prepared and I am worried.".
>>
>>1632088
Alright, you topped me. I admit it.

also, supporting >>1632089
>>1632092
>>
brb in a few hours, continue discussing youroptions
>>
>>1632089
yeah, support
>>
>>1632094
In the throes of hot passion, he laid his seed in me. The most beautiful thing I ever saw was my child as it suckled from me, waving its tentacles at me, staring with its unblinking eye.
>>
>>1632088
>>1632094
"But I'd do it again in a heartbeat for you, Colonel Hans."
Seduce the colonel.
I'm almost certain we'd get punched in the face if we tried this.
>>
>>1632114
Oh Colonel Hans, Make an Honest Man out of me, so I am no longer tempted by the Executor's rugged good looks and undeniable charm
>>
>>1632076
I wish we had done fev research, then this would have been a viable action. If we infect him, he'll become some kind of a monster.


Also, we need to be aware that Oddball has probably already come here and the colonel is also just trying to get info out of us.
>>
>>1631997
>"I remember nothing, Mr. Oddball." he says with a small smile.
>Seems to be innuendo or double talk of a sort.
>innuendo
>>1632117
>In a hypothetical timeline where we got the wrong idea by this statement.
>>
>>1632089
>>1632092
Support.
>>
>>1632089
>>1632092
Supporting
>>
>>1629295
You know, we could use this light robotic design to act as a police force, light garrison and surveillance. That way we won't have to stretch our military force so thin and won't have a situation like we have right now.
>>
>>1632261
We should probably research special programming for it so that they are more effective at policing. And give them non lethal weapons.
>>
>>1632089
>Colonel Hans
"Sounds urgent. What do you think he will do. More importantly what are we dealing with here. These are important to know if we need to move things along."

>What do
>>
>>1632352
"There's no telling what he'll do. The man is very unpredictable and does whatever his mind strikes fancy at the time. He starts and switches massive projects like you and I change socks.
He hasn't made any moves or plans concerning you or your people. Perhaps he doesn't see you as much of a threat yet and is not aware what your mission here is.

If I knew what exactly you're planning I could give a better advice but for foreseeable future they are preoccupied with other matters."

I don't know guys, if someone disagrees with this please tell.
>>
>>1632371
>He starts and switches massive projects like you and I change socks.
kek. It's true tho'.
>>
>>1632371
1 for this
>>
>>1632371
Ill support
>>
Rolled 1 (1d100)

>>1632371
supporting
>>
>>1632464
RRRRRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>1632464
>>1632467
Eh-heh. This roll isn't being counted, is it?
>>
>>1632467
Good thing we weren't asked to roll for anything
>>
>>1632464
>>1632470
Ehehehehehehehehe

Too bad that wasn't 100
>>
>>1632478
Why should a random uncalled roll matter?
>>
>>1632494
All rolls matter. I'd prefer you anon's rolled with every post. Rolling with dialogue tends to get you better results with higher rolls.
>>
Rolled 59 (1d100)

>>1632498
Thats dumb.
>>
>>1632498
Technically speaking low rolls tend not to hurt you either, its in your benefit to roll. But crits are crits are crits.
>>
Rolled 53, 91, 67, 62, 29, 90, 33, 82, 38, 70, 3, 64, 23, 67, 18, 87, 48, 35, 66, 34, 95, 57, 54, 4, 59 = 1329 (25d100)

>>1632498

Then we practically can't plan for anything as it will all come down to chance. 1 out of hundred is not that rare
>>
Rolled 3 (1d100)

>>1632518
It has the exact same chance as rolling a 100 anon.
>>
File: HulkElectrodes.jpg (152 KB, 900x485)
152 KB
152 KB JPG
Don't worry though, dialogue Crits aren't as painful as action crits.
>>
Rolled 60 (1d100)

>>
Rolled 63 (1d100)

>>
Rolled 77 (1d100)

>>
>>1632524
Can you make a new thread? These huge threads are pain in the ass on a phone.
>>
>>1632565
Sure, soon as am I'm able to post
>>
>>1632524
Yeah but his point is that if we have a 1% chance of fucking up entirely, what is the point in doing anything? It's fine to say that we are just as likely to get a 100 but I've yet to feel that a 100 is as powerful or more powerful than a 1 in this quest. Which makes the numbers seem unfair.

Especially since we are in the position of a underdog no matter what thanks to our lack of resources and numbers. It's fine to say we have the potential for great things but every time we start to make a bit of headway it seems another two problems rise from the ground.

Elijah, the NCR, the Legion, our alien clone, whatever elder god that was not long ago, Oddball, a robotic rebellion, the Marked men being so effective in retaliatory attacks, the boomers and so on. Every time we seemingly take a step towards finishing anything, another thing rises from our progress, our past or even just the world around us to kill us. It is depressing. It is annoying. It is...disconnecting that no matter what we do seemingly it won't work out and the weight of the things we must deal with grows.

Hell it could just be me but it seems like we aren't meant to win. I understand that we chose a write-in option and that that means you had no plans for us being this weak and alone but I just can't see it being something you couldn't adapt to.

I mean your treatment of the NCR's growth, it makes little sense to me that they could gain this much strength this quickly, seeing as until recently they had no major if any automotive industry and seemingly weren't able to do much industrially beyond uniforms, bullets and guns. In what, two to three years they have went from a nation state which struggled to support a few thousand troops at most in the Mojave area along with forces in their own lands to a nation where even small, isolated settlements like this have a multitude of cars, trucks and other vehicles. That their corruption and bureaucratic nature have disappeared almost entirely if not entirely seemingly. That they are expanding, with speed, and advancing a-pace.

It's fine to say they actually had this potential because we are playing with a modded NCR and shit but I struggle to believe you can't limit what you give them. No: that makes it sound wrong. What I mean is I find it hard to believe you can't have them advance at a rate appropriate to ours or something similar, so we can actually feel like the gap is closing rather than it extending endlessly. It doesn't seem appropriate in the slightest to me but I could just be wrong.


Still, I'm just a single man and my perception could be flawed. Don't take what I say too seriously but I just needed to post this and get my disgruntled thoughts out there to clear my head.
>>
>>1632583
It's the QM driving all of them. With anons flip flopping back and forth on shit. So of course we're always gonna be behind.
>>
>>1632583
Perhaps you ought to investigate the NCR if you're curious as to how they got their way.

Personally I can understand the pessimism and percieved weakness in comparison to other factions. Remember that I was a player myself.

How powerful or how devastating your crits are often has effects not seen immediately or obviously, and often you have no frame of reference as to how powerful they can be in comparison to what others have. The same goes for how powerful you are compared to other factions. Remember, you started as a man. A powerful but single man. Despite your setbacks, consider where you are now.

This you did by intelligent use of resources and technology available to you. That's the crux of your strength.

You have problems, these problems and enemies are growing because you yourself are growing. Both geometrically, and exponentially. This is as true for you as it is for them. How you deal with your problems is where the root of true opportunity and innovation lies. You've grown because you've found new ways to deal with problems in the past.


Force yourself to be imaginative, to be optimistic, to be determined, but most of all, remember the Mountain still stands and the Pheonix burns.
>>
>>1632600
On that note, the fact that you guys are creating a to-do list rather than being reliant on the Brain (who is still always willing to offer advice as well as any other companion) will also do you well.

The robotics designs are VERY helpful btw. Especially if you guys get enough votes for a dedicated model designed by you.
>>
>>1632583
I agree on your general point.but o have to disagree about your point about the ncr. I thibk hes more of a hitler than an Eisenhower, so i can see how the ncr can mobilize as fasr as they did. I doubt much government funding is going to things that arent the military.

But the general idea is true. We have a nat100 defense of newberry and dont pull forces from there. No one noticed people entering oddball's place and never coming out? After a day's walk through the desert from the mountain? Seems very unlikey we miss people entering town. Or machine drilling happening. Where did the dirt go?

As fore the marked men, i always thought they were less cognizant than a fiend on a psycho binge. Is there a marked men out there mixing chemicals together in a lab somewhere making industrial quantities of tunneler pheromone?

Often when we start making progress something happens seems to always happen to put a damper on things. Especially with 1s being quite crippling and 100s being good.
>>
>>1632607
A too do list only works if people actually follow it. We have not in any real fashion.

>>1632612
We did get that 100 on Newberry didnt we?
>>
>>1632607
Are you talking about my shit scribble? I'm still waiting for the 20 boons you promised.

>>1632603
Are you talking about that double nat one during the battle for the dam? I still think that played a major role how NCR radically changed.

>>1632600
I agree. We honestly need to focus. Sometimes people suggest absolutely random shit like learning to fly. We ought to understand that the hero action is a force unto itself and can do pretty much anything.

It's good we are making to do list. It will probably help us focus.
>>
>>1632634
>flying was random
It was suggested way back when. Before a 1 got us a crashed mother ship.mate. We wanted to be the first and only air force. But anons kept doing other shit
>>
We still havent even built homes for our super mutants
>>
>>1632616
One it's ready it should be posted after every turn so that people don't forget.

Perhaps there should be a game mechanic where once we start a project it will keep being chosen each turn till it is completed unless let's say 3 people vote to stop it for something else (in case of emergencies)
>>
>>1632648
That changes nothing. Anons will change everything at the drop of a hat for something else. It's one reason why everybody is so far ahead of us.
>>
>>1632644
Well back then we had to make sure everbody was in a good place, and we had a suitable industry up and eunning and when that happened to Ncr had an airforce and wed just be playing catch up.
>>
>>1632600
That is no justification.

For one thing we aren't "flip flopping back and forth". I'd point out we have made excellent progress in many areas but I assume you have some project in particular you are angry hasn't been finished?

For another, a QM is supposed to balance the threats coming against the players with their power level so they can actually achieve things and not be instantly crushed under foot.

It's great to say that the NCR and such are so much stronger because they started out that way but it wasn't that long ago that we were talking about how eliminating the half a dozen trucks at Camp McCarran would be a major hit to their nation. How in the fuck are we meant to deal with a nation that has industrialised so quickly it genuinely shouldn't be possible?

>>1632603
>Perhaps you ought to investigate the NCR if you're curious as to how they got their way.
I would be in the middle of their nation blowing up industry. Right now but everyone is too chickenshit to support the plan or think peace is possible.

>Personally I can understand the pessimism and percieved weakness in comparison to other factions. Remember that I was a player myself.
Aye and I was a writer once, I don't pretend I was good at it or that it gives me much insight into your position but I would hope you can respect yours isn't a unknowable.

>How powerful or how devastating your crits are often has effects not seen immediately or obviously, and often you have no frame of reference as to how powerful they can be in comparison to what others have. The same goes for how powerful you are compared to other factions.
Yet we hide in the desert out of fear for the forces you array against us because they are so much stronger than us.

>Remember, you started as a man. A powerful but single man. Despite your setbacks, consider where you are now.
A single man in charge of approximately 200 humans of whom many just up and left us for no reason what so ever and a few hundred robots. Surrounded on all sides by the Divide, desert and death by NCR or Legion. With our sole source of scrap being a region which most of our forces can't so much as stand in let alone fight in that is filled with forces who seemingly make the Vietnamese guerrillas seem like amateurs. Having been informed that it is functionally impossible for us to improve our robots beyond their current states realistically speaking without resources so distant from our current state we would be better off trying to re-develop nukes. Clearly we have advanced so far. How ever could I be so blind as to not see it. You know, the fact that the NCR has a fully functioning air force while we have a single vertibird and a alien scout ship. Them having enough motorised vehicles and heavy weapons seemingly to literally build a bridge out of them the size of the Dam. Their population being so loyal to their president he could declare himself king. Them having enough oil-substitute to support these things.
>>
>>1632644
I mean the Courier learning to fly recently when there were plethora of things we could do.
Hell, we have developed a VR training room. Why not spend an action once to program flight training then our people will passively learn it. Instead we wasted 2 actions and yet only small amount of people know how to fly.
>>
>>1632656
>This you did by intelligent use of resources and technology available to you. That's the crux of your strength.
Like hell it is. We've achieved so little. What have we done really? Built a small town? Established some basic industry? I might be getting more pessimistic just from this conversation but my point stands: we. are. out. gunned.

>You have problems, these problems and enemies are growing because you yourself are growing. Both geometrically, and exponentially. This is as true for you as it is for them. How you deal with your problems is where the root of true opportunity and innovation lies. You've grown because you've found new ways to deal with problems in the past.
No we grew because we ran. We grew because the survivors of our plan fucking up wanted to escape and we were the last helicopter out of Saigon. We built because we thought we might actually stand a chance of levelling that playing field that stands so tilted it's vertical.

>Force yourself to be imaginative, to be optimistic, to be determined, but most of all, remember the Mountain still stands and the Phoenix burns.
Implying I and the others haven't been? Every application of our technology, every attempt at advancing: it either doesn't bear fruit, is too ineffective or requires things we have no access to.

The mountain is a crater. Even before we got here it was a crater. As to the Phoenix? It doesn't burn, it at best is tepid and it's ashes cool.


>>1632607
>The robotics designs are VERY helpful btw. Especially if you guys get enough votes for a dedicated model designed by you.
How? What advantage do we gain by giving these precise details and descriptions whenever there is a very finite cap on the performance that each unit can achieve for it's mass and shit?

>>1632612
I know what you mean but I still say we should kill the bastard.

>>1632616
How have we not? We have finished a fair number of things from that list.

>>1632653
You keep saying that and I disagree. We've been very focused and aware of our goals.
>>
>>1632656
1. Yes anons have actually flopped around on projects.
2. Not angry just disappointed but then again who isn't when it's first to 3 votes and some dumbass rolls a 1 and ruins everything.
3. It's not that hard to believe a nation could actually get shit down if it focuses on stuff. Real world nation's have some examples. Rare but there.


Also why would a small nation provoke a far larger one? That gets things stomped.
>>
>>1632600
We've actually been finishing short term projects before moving on to other projects, which is a rather realistic way of doing things. You seem to think not pumping everything we have for 10 turns along 1 avenue of development is flip flopping. It isn't and it leaves other areas woefully undeveloped if something happens.
>>1632647
That isn't really a priority. The super mutants seem accepting of the current situation. If it becomes necessary to do it, then marcus would speak up.
>>
>>1632656
I'm sure or at least hope it is not all that bad.

Although it is kinda shitty how many people just up and left when we were clearly working our bones off trying to make life better. You'd think that at least someone would have come out and said that Oddball is planning something fishy.
I still think that most of them were coerced.


About blowing up industry in ncr. You know how things have gone it would blow up in our face spectacularly. We'd probably inadvertently improve it ten times what it was while losing half of what we have.
>>
>>1632656
NCR is all of california and more. It's a rather sizeable economic base.

If Yaunker is going full hitler, then the rate of mobilization and level of nationalism is not without cause.

As for sabotaging them, I don't see one man doing too much to be significant. Even with mini nukes, the radiation could just be paved over and a new factory built. We'd have to go full bombing of Dresden before we make them suffer.

You have to remember, we started at luxembourg and are probably at Belgium, and ther is no UK. our biggest chance is just making it not worth their while to fight us.
>>
>>1632665
>1. Yes anons have actually flopped around on projects.
Examples please. I would point out as well that many "projects" were just ideas shoved aside for genuinely needed things but still.

>2. Not angry just disappointed but then again who isn't when it's first to 3 votes and some dumbass rolls a 1 and ruins everything.
Hey I agree, rolls like that shouldn't count. It makes it too easy to troll by rolling 50d100 dice.

>3. It's not that hard to believe a nation could actually get shit down if it focuses on stuff. Real world nation's have some examples. Rare but there.
Really? You are saying that there are real world nations that went from, in two years, no major industrial capacity for the creation of motorised vehicles, heavy weapons, aircraft or other such things into being able to produce these in large enough numbers that even a small town like this has them as part of their garrison? Cause that is im-fucking-possible.

>Also why would a small nation provoke a far larger one? That gets things stomped.
You assume we would be linked to the attacks, that we would be caught and various other such things.

>>1632676
>I'm sure or at least hope it is not all that bad.
I am probably understating it knowing our "luck".

>Although it is kinda shitty how many people just up and left when we were clearly working our bones off trying to make life better. You'd think that at least someone would have come out and said that Oddball is planning something fishy.
I agree, it seems weird that no one mentioned it.

>I still think that most of them were coerced.
I have to agree.

>About blowing up industry in ncr. You know how things have gone it would blow up in our face spectacularly. We'd probably inadvertently improve it ten times what it was while losing half of what we have.
Better than sitting here in the desert with a thumb up our asses waiting for the NCR to roll on through blowing our shit up, Elijah to make his move, our alien clone returning for round two or something else coming to finish us off.
>>
The biggest problem we have right now is not having access to resources. The marked men seem so organized that they ought to built a decent faction.

The solution I see is to pour all of our research to make Mark VI military robots which are better in every way than the previous models. Scrap all of the robo scorpions, use all of the resources we have to upgrade and build as many robots. Then take a major force, almost all of our bots, Riddick, Unity, super mutants, scout ship, everyone in PA, vertibird, all of our trucks. Then go and fuck up the divide so bad that the nukes would feel like a pleasant massage.


Or set up trade with NCR.
>>
>>1632684
>NCR is all of california and more. It's a rather sizeable economic base.
That's lovely, now show me where it says that in the Lore? No where because a large portion of California was nuked to shit. It's why the glow is a thing. All that survived was small towns and lucky places.

>If Yaunker is going full hither, then the rate of mobilisation and level of nationalism is not without cause.
All the more reason to kill him and destroy their industry. Also I never said it wasn't without cause but merely implied that the threats we face should be somewhat similar to us, not something genuinely unbeatable.

>As for sabotaging them, I don't see one man doing too much to be significant. Even with mini nukes, the radiation could just be paved over and a new factory built. We'd have to go full bombing of Dresden before we make them suffer.
Incorrect. The goal is to destroy their industry and disrupt production. Construction of new factories is expensive and time consuming.

Blow up ammo stocks in artillery factory? Entire facility eliminated and their big guns are useless.

Set a flame to their fuel refineries? Facility burns and their vehicles aren't moving.

It isn't about destroying their industrial base, although we could easily do that, it is about weakening their military so the Legion can continue to advance and fight effectively, weakening the NCR.

>You have to remember, we started at luxembourg and are probably at Belgium, and ther is no UK. our biggest chance is just making it not worth their while to fight us.
Nope. Our best chance is pitting everyone against one another and growing stronger in secret / isolation. I have plans to do so but they will take time and resources we currently lack.

Also, we can't make it not worthwhile to fight us. I don't know if you noticed how strong our enemies are but they can kill us with nearly no losses and those that can't are ideologues who will kill us for offending their beliefs or ideas.
>>
>>1632713
>The biggest problem we have right now is not having access to resources.
Not entirely true. We have access it's just risky.

>The marked men seem so organized that they ought to built a decent faction.
Yeah, they shouldn't be this organised even if we had rolled a 1 or something.

>The solution I see is to pour all of our research to make Mark VI military robots which are better in every way than the previous models. Scrap all of the robo scorpions, use all of the resources we have to upgrade and build as many robots. Then take a major force, almost all of our bots, Riddick, Unity, super mutants, scout ship, everyone in PA, vertibird, all of our trucks. Then go and fuck up the divide so bad that the nukes would feel like a pleasant massage.
That'd work for a little while but I would point out that they number into the thousands. All of our forces might do jack shit even at the strength you are suggesting without significant reorganisation.

I do have a few ideas for how to make our forces stronger or at least longer lasting but they are energy intensive and I would need to know if we can do some rather insane things.

>Or set up trade with NCR.
To be frank no one said we couldn't pretend to be travelling traders and buy the shit we needed.
>>
>>1632715
On the wiki it talks about how during Tandi's 10 term reign "the NCR grew substantially, focusing its efforts upon rebuilding the pre-War infrastructure and restarting technological "
Depends on how how much weight you put on the wiki.

I think a large part of going to kill him is that it would be very difficult, not without reason, and things have a tendency to go wrong, af it it does we have a good chance of dieing or getting the military to start to attack us.

It would still be 1 at a time really, and there are a lot of factories. As we start sabotaging shit, they will better protect them giving us diminishing returns. Also they have a lot of shit made already, so attacking the factories wouldn't weaken them a lot.

Secrecy and isolationism isn't an option becasause the legion has the super legionaire who is ratting us out, and we know the NCR spotted us with their spy planes. We have a good lack of resources to build up with and we can't expand to greener pastures.
Our only option right now is making trade with someone.
>>
>>1632656
>I would be in the middle of their nation blowing up industry. Right now but everyone is too chickenshit to support the plan or think peace is possible.

Anon, I was one of the people arguing against the idea, but not because I think peace is possible, I merely want to hold off until we build up our robot military to the point where we will be able to handle any fallout caused by the sabotage

.>>1632667
I consider it a a priority.

>>1632648
I'm sorry Anon, I'm still working on the to do list.
If anyone thinks of anything that I missed please let me know, but I'm going through the older threads now.
>>
>>1632737
>On the wiki it talks about how during Tandi's 10 term reign "the NCR grew substantially, focusing its efforts upon rebuilding the pre-War infrastructure and restarting technological "
It doesn't exactly describe how much progress they made or even what infrastructure was left to repair. Also chances are that source came from an NCR citizen which would imply that they were biased.

>Depends on how how much weight you put on the wiki.
The wiki is good.

>I think a large part of going to kill him is that it would be very difficult, not without reason, and things have a tendency to go wrong, af it it does we have a good chance of dieing or getting the military to start to attack us.
Nah, it'll be reasonably difficult but so long as we can get line of sight on him we can shoot him in the head. Then we use the teletransteelsponder thing to get back to the Mountain and undergo plastic surgery. That or we have bombs and shit go off to cover our retreat.

>It would still be 1 at a time really, and there are a lot of factories. As we start sabotaging shit, they will better protect them giving us diminishing returns. Also they have a lot of shit made already, so attacking the factories wouldn't weaken them a lot.
You'd think but chances are they don't have as much industry as we are thinking they do. Also they can protect the factories all they want but we have 100 stealth, stealthboys and chinese stealth suits. As to them already having things, I know but this stops them getting more or replacing the ones they lose which would be very useful.

>Secrecy and isolationism isn't an option becasause the legion has the super legionaire who is ratting us out, and we know the NCR spotted us with their spy planes. We have a good lack of resources to build up with and we can't expand to greener pastures.
It is a option. The NCR can't link us to our actions if we are smart and the Legion aren't going to operate in this region effectively thanks to the lack of freshwater and the fact that the only way they could get here experiences Divide storms regularly.

>Our only option right now is making trade with someone.
I've always said we should trade with everyone but no one listens to me.

>>1632739
>Anon, I was one of the people arguing against the idea, but not because I think peace is possible, I merely want to hold off until we build up our robot military to the point where we will be able to handle any fallout caused by the sabotage
And when will that be? Huh? Every day we wait they grow so much stronger so much faster than we do. The sooner we move against them the sooner we can claw back an advantage.
>>
>>1632737
Honestly, nothing stops us from being trading partners and then waging war. There are like hundreds of real world examples. Countries have waged wars and been allies with each other interchangeably.

Like you said there is no more secrecy. At this point it is only hurting us.
>>
>Brain
"One other thing I might mention is perhaps, even if you wish to avoid the NCR or the Legion, that doesn't mean you should utterly avoid the outside world. The world isn't just them.

Its easy to make enemies by refuting potential allies, but surely you of all people know the phrase 'the enemy of my enemy is my friend'. You aren't the only ones with enemies."
>>
>>1632765
>And when will that be? Huh? Every day we wait they grow so much stronger so much faster than we do. The sooner we move against them the sooner we can claw back an advantage.

I'm not looking for some insurmountable army. Just to have enough defenses in place. Anti Air/ Anti Artillery. That way, if someone fucks up the stealth sabotage roll, we can survive the NCR Pushback. I don't know when that will be, but as soon as a i feel comfortable with that you will have my support.
>>
Guys, remember, there's always the nuclear option - telling the Think Tank about the outside world.
>>
>>1632780
>I'm not looking for some insurmountable army. Just to have enough defenses in place. Anti Air/ Anti Artillery.
That could take another year if you want to be able to resist an all out assault, I ain't waiting that long and I don't think it is needed.

>That way, if someone fucks up the stealth sabotage roll, we can survive the NCR Pushback.
Again, you and others assume the NCR will relate it to us rather than the Legion or anyone else. Even though they have no reason to link it to us.

>I don't know when that will be, but as soon as a i feel comfortable with that you will have my support.
Then I might as well count you against me.
>>
>>1632787
Or the actual nuclear option of going to the Divide and launching the Nukes into the NCR's lands.
>>
>>1632774
And what factions are there which rival ncr and legion and which are unfriendly towards them?
>>
>>1632790
>Again, you and others assume the NCR will relate it to us rather than the Legion or anyone else. Even though they have no reason to link it to us

They do. Especially now that we have learned that secrets have been spilled to NCR.
>>
>>1624378
>Lear how to fly the vertibird.
>>1626446
>Learn to fly better? I dunno
>>1632658
Because it was one of the first Civ commands proposed and no one brought up any other better votes to use the Hero's action. It's fairly clear the usage of that was whimsical, because we couldn't think of anything better for the Hero at the time.

>>1632603
>How powerful or how devastating your crits are often has effects not seen immediately or obviously,
On that note, you mentioned we conflated the danger of 1s, or that there was a solution that to them whenever we face them that will make it much easier to deal with. What were those on the previous instance we had 1s? For instance, the Zetan crashed mothership, the Berserker AI virus, and so on.
>>
>>1632794
>Brain
"Perhaps you should investigate. Everyone has borders. You have borders. Somewhere, there are probably borders with people they don't like."

>>1632616
>We have not in any real fashion.

I wouldn't say that. In fact, let's take a look at the old one.

>Replicator
Level 1 Vending Machine Optoins {unlocks additional replication options} [X] (needs Needs Repaired Y-0 Research Center Lv1 [X])
Level 1 Vending Machine Bigger {makes more} [ ] (needs Needs Repaired Y-0 Research Center Lv1)
Repaired Y-0 Research Center Lv1 [X] (Needs Repaired Construction Bots [X] Needs Repaired Facility [X] Needs Additional Vending Machines [X])

>Unity
Clean Unity Food [ ] (needs FEV Research)
Unity Webbing [ ] (needs FEV Research)
FEV Research Lv1 [ ] FEV Research A proper FEV Lab. Needs Prime Human Subjects)
A proper FEV Lab [ ]
Prime/Untainted Human Subjects [ ] (Needs to convince Chinese Volunteers/Freezer People)

>Brain
Reverse Engineer Biological research station [X]
Reverse Engineer Sierra Madre Machine [ ] (needs more Sierra Madre Machines)
Investigate the Construction Zone for its Vehicles and Construction Bots [X]

>Riddick
Get a Vehicle Garage [X]

>Hexcrete Plant
Small Cement/Concrete Mill [ ] (Needs Chinese War Factory [X]. Needs Small Chemical Mill [X]. Needs Limestone and Quartz and Gypsum Mine [X]. Needs Repaired Construction Bots [X]. Needs Repaired Construction Vehicles [X])
Small Chemical Mill [X]
Repaired Construction Vehicles [X] (Needs Chinese War Factory. Needs Vehicle Fuel.
Chinese War Factory [X]

>Old World Fabric
Old World Textile Plant[ ]
Nylon (Needs Small Chemical Mill [X])
Cotton [X] OR Hemp [X]
(Optional Nylong [ ]

>Salient Green (COMPLETED)
Salient Green [X] (Needs Banana Yucca)
Bigger Biological Research Station [X]
Banana Yucca [X]

>Possible Luxuries (Not a complete List)
Alcohol [X] (Needs Bigger Biological Research Station)
Bar/Casino [ ] (Needs Building Materials. Needs Alcohol.)
Better Public Baths [X]
Cafeteria/Kitchen [ ]
Clothing Store [ ]
Furniture Store [ ]
Brain has a few ideas [ ]
Find Dean Domino! [ ]
Swimming Pool [ ]
Movie Theater [ ]
Radio Show [ ]

>Culture/Gov't
An Actual Town Hall Built [X]
A School [X]
An action to actually. . .hammer out the details of your country. . [--] (CONSTANT IMPROVEMENT!)

>Big Giant "Personal" Party and/or Celebration
Booze (Plentiful) [X]
Food (Abundant) [X] and/or [X] 20 Brahmin to be butchered
Securitrons [X]
Guns [X]
(Optional)
A bigger Light Switch-02 Bulb [X]
Extra Old World Silk Furniture [X]

>Other
Repaired Construction Bots [X]
Vehicle Fuel [X] (Needs Small Fuel Mill. Needs Salient Green)
Small Fuel Mill [X] (Needs Chinese War Factory)
Cement Mines (Limestone [X] Quartz/Gypsum [X])
>>
>>1632790
I don't know what else to say anon. I argued my points and you disagree. That seem to be the short of it.

>Then I might as well count you against me.
Yes I suppose you should. I am temporarily Against you in this. A shame.
>>
>>1632800
Well we're working on a national scale, Hero actions lose some of their weight unless we plan on going One Man Army somewhere, which didn't work out last time we tried.

And your second example didn't pass, so...
>>
>>1632800
>Zetan Crashed Mothership
Handled fairly well by your use of the Chinese and nat100 to deal with the forest infestation later on.

>Bererk AI
An easy option to deal with that was dropped by one of the NPC's but wasn't used, the boon spent mitigated much further damage and did net you some choice things

Also you guys decided to blow up rather than take your chances hijacking the disintegrator tank, understandable.
>>
>>1632799
>They do. Especially now that we have learned that secrets have been spilled to NCR.
We don't know that. Hell we don't know much of anything.


Also why would they link random attacks against their industry in their heartland with some small isolationist group in the boonies? Rather than their actual enemy who is known to have infiltrated their forces.
>>
>>1632809
Oh
Small Cement/Concrete Mill [X]

Look at all these X's, most of them were [ ]'s before!
>>
>>1632809
>Reverse Engineer Sierra Madre Machine [ ] (needs more Sierra Madre Machines)
>Find Dean Domino! [ ]
We did these.
>>
>>1632658
>Instead we wasted 2 actions and yet only small amount of people know how to fly.
>>1632815
>And your second example didn't pass, so...
We didn't, apparently. He said we spent 2 actions on it, so I went with his word on that.

>>1632815
>Well we're working on a national scale, Hero actions lose some of their weight unless we plan on going One Man Army somewhere, which didn't work out last time we tried.
But the Courier has 100 in every stat to start off with, not including perks. Admittedly that isn't great once we get more people, but he's still a major influence in any research and other actions we do. Plus he's still the effective face of our nation.
>>
>>1632834
Yup.
>>
>>1632819
>the boon spent mitigated much further damage and did net you some choice things
>>1622483
>BOON (Optional - You currently only have 1)
>>1622500
>Is it possible to research upgrades without needing a boon?
On the topic of boons, apparently a number of upgrades require a boon, is it possible to do so without that? If we had more detailed plans, or specified an action which would give the means to, would that be sufficient? Like the equivalent of obtaining a bonus for providing applicable knowledge when some anons brought up their construction and chemistry experience?
>>
>>1632870
In general yes, particularly for logistics and real world knowledge, but for very powerful stuff that few or no one else would be able to do not really.
>>
>>1632821
Because most likely oddball spilled all of our secrets and they know that we are a serious threat, probably bigger than the legion. Why do you think they have so much forces around here?
>>
>>1632912
Because it is a reasonably large town in a region which historically has killed all who entered it? Seems like you'd want a nice big garrison in such a situation.
>>
>>1632930
You seem to consistently underestimate the NCR, and overestimate our personal ability.

If Oddball leaked our capabilities the NCR might reasonably suspect us for achieving near impossible feats.
>>
>>1632464
>Colonel Hans
"I see. Your insight is appreciated Mr. Oddball.

Can't say he's not entirely unpredictable.

He did opt to send a spy after all. Its not the first contact we were hoping for, but it is a lot more honest.

Now, before you make a move, I'd advise against it. I have teams outside this door right now, and this floor is wired to go with thousands of volts of electricity. Now, I'm ready to die for my country. The question is, are you?"

>{US}
Thousands of volts. No cover. Doesn't seem like this form could survive that. Acceptable losses?

>>1632371
>1
. . .no.

Unacceptable loss. This form is too precious.

>{US}
"I didn't come here to die. I came here to talk.

>Colonel Hans
"You're lucky then. Were you one of them legion bastards, I'd hang you for treason. Instead, I have special orders."

>{US}
"So what is going to happen now?"

>Colonel Hans
"That depends entirely on you, and what your friends outside the base and all those robots are going to do. I would suggest you be prepared not to leave the base for some time, and if you are bugged, to tell your friends to reveal themselves or at least have the courtesy to approach us openly.

I have to say. For a synth, you're absolutely convincing. Look and sound exactly the part."

>{US}
Synth? What's a synth.
>>
>>1632950
>What Do?
>>
>>1632950
>Now, before you make a move, I'd advise against it. I have teams outside this door right now, and this floor is wired to go with thousands of volts of electricity. Now, I'm ready to die for my country. The question is, are you?"
>tfw they planned for this exact moment.
>>
>>1632952
What's the chair made of, what windows are there are we in the basement or second floor or what?
>>
>>1632952
Agree to approach openly. Send a securitron representative and have everyone pull out while we watch, stealthed, from nearby.
>>
>>1632974
Metal chair. Its an indoor location without windows. Seems to be on the first floor. The walls and ceiling are of metal too.
>>
>>1632984
like this
>>
this whole situation. has turned into one clusterfuck of a mess
>>
>>1632961
The magic of nat 1
>>
>>1633009
It's been a trainwreck of clusterfucks since the beginning.
>>
Its almost like we shouldn't have gone to fucking hunt down odd ball
>>
>>1633025
It's almost like you are fucking wrong.


Do you think we should just let information leaks like this get away? Hm? Fuck no we have to contain and limit the damage if we can.
>>
>>1633033
On that note, the Mutant Legionnaire already leaked us to the Legion.
>>
>>1632950
Some of our people just up and left without saying a word. One of the tracks led here. We wanted to know why they left and if they were forced to.

Did any come here?
>>
>>1633039
I am far less worried by the Legion than by the NCR.


It's why I always suggest taking actions to eliminate NCR assets rather than Legion ones, as we can more easily fight a war against the Legion than against the NCR.
>>
>>1633045
Yeah this seems good.
>>
>>1633025
No, we should have. Maybe we shouldn't have tried taking his appearance and walking in openly.
>>
>>1633045
>Colonel Hans
"That much I'm authorized to tell you. To a man, none of them were coerced. In fact, they're under NCR protection now."
>>
>>1633033
>Information leak

WHAT INFORMATION WAS LEAKED ANON BY ODDBALL ANON? The BOOMERS already said we told them to attack the NCR, The NCR has planes flying overhead every now and again which can tell people are HERE and thats not counting if they have guys with binoculars in desert camo watching us.So please tell me what bullshit information he 'had' to share/

>>1633058
>We should have hunted down the people who left freely and willingly.


Holy fuck what is wrong with you 2 fucks? Are we gonna put ID chip's into each of our people with GPS signals to track them with encase they are 5 minutes late for a meeting?
>>
>>1633025
That's always an argument someone makes when we something shitty happens, partly not our fault, like we were supposed to be aware of all this information before hand.

We shouldn't have engaged Elijah because he built a solid vault metal box in the penthouse suite

We shouldn't have tried to be sneaky with the alien, despite the fact he was going to have run off unless we bent over to get fucked.

We shouldn't have chased down oddball because they have anti-synth measures when the institute is completely focussed on Boston and is just now being dealt with by the Eastern Brotherhood.

When we try to mitigate problems and they magically end up worse than expected, someone always says we should have taken it like a bitch, like we can predict these fantastical twists.
>>
>>1633059
The women too? no signs of nervousness, abuse or anything? did you conduct independant interviews alone, or did you just ask Oddball and take his word for face value?
>>
>>1633064
And you are going to assume that everyone who leaves with a shitbag like oddball does so of their own free will?

The asshole was a renowned chem pusher, and half the town left with him. It's not a stretch to think some of them were forced to.
>>
>>1633059
"Did they give their reasons for leaving? Did they discuss anything with you or your fellows?


We would hate to cause a diplomatic incident but their leaving our company was...well to be frank unauthorised and we would advise the NCR does not involve itself too deeply, to prevent unnecessary conflict between our nations."


>>1633064
OUR LOCATION, STRENGTH, STRATEGIES, NUMBERS, INDUSTRY, PLANS AND OTHER FUCKING SHIT YOU RETARDED FUCK. THE NCR DIDN'T KNOW WHO IT WAS OUT IN THE DESERT UNTIL THIS FUCK SPOKE AND IF WE ARE LUCKY WE CAN CONTAIN THAT INFORMATION.
>>
>>1633059
How many people came here? We'd like to know if we need to continue tracking other leads.
We'd like to talk to them personally and see for ourselves. As it is we only have your word to go by.
While not perfect their lives were much better than average wastelanders and we are actively making it better, we'd like to know what made them leave.
>>
>>1633064
>Are we gonna put ID chip's into each of our people with GPS signals to track them with encase they are 5 minutes late for a meeting?
We should get the Metrocops in on this.
>>
>>1633072
>>1633080
>>1633081
"I'd be able to speak more, if this weren't an interrogation of a spy and an actual diplomatic meeting. Until then, I have to treat you as one until our governments negotiate a prisoner exchange."
>>
>>1633065
>Talk with Elijah
I was there, We were fine and we KNEW we should've come back if we wanted to do something like remove him. but instead anon's suddenly went 'we gotta remove him' And fucked up majorily.

>Alien
Fair enough, That one is just a ride. I'm still unsure how a Nat 1 got a crashed mothership here but eh.

>Oddball
They left on there own without issue, Why is this so hard to understand? What right did we have to track down people who OWNED and TOOK there own things with them? We don't force everybody to give up EVERYTHING they own to us and then hand it back out were we THINK it should go.

>>1633073
They left with him the same reason people left with, A better future with or without drugs. We drove him away by making bullshit demands but I can see the valid point of him abusing the drug addicts.

>>1633080
LOCATION, STRENGTH, NUMBERS, INDUSTRY

>Everything they could literally see from an airplane.

What plans and Strategies? Our military didn't go with him expect for some low level Nerd and maybe some militia dudes who didn't actually get a turn on the veritbird. You're overreacting for no fucking reason in this odd desire to punish a man who left on his own free will.

>>1633084
You need to stop. lol
>>
>>1633084
He should have suggested that before this happened.
>>
For fucks sake.
I'm quitting this thread, someone else will have to archive these threads.
>>
>>1633096
Then there's nothing else to say
>>
>>1633099
Is that permanently anon? You will be missed.

>>1633101
>Colonel Hans
"Not entirely. It would be in everyone's interest if we could turn this situation around and perhaps get on talking grounds.

Personally, this is better than an all out robot assault. If that isn't what is currently happening."
>>
>>1633096
"I would advise against thinking yours is the position of strength between the two of our nations."


>>1633097
If I might just interject, I was there for Elijah and called the fact that Anon's were gonna fuck it up. Blame the fact they all seem to think we can just sneak around anywhere we want.

As to Oddball, of course him leaving is a fucking issue you retarded fuck. He knew our precise numbers in terms of robots, people and shit. It's great to say they could see that from the air but they can't know how crowded our houses were or if we had bunkers full of more robots.


Point is you are wrong, he can reveal things they didn't already know.


Also, our demands were not bullshit you dumb shit. His were. We should have had him killed the moment we got out of that meeting but I didn't suggest it because I was busy going to a fucking party.
>>
>>1633096
So uh, did we have an automated warning message by any chance?

>>1633099
You going to be around for next thread?
>>
>>1633097
The Elijah matter was that it was flat out impossible to do anything to him- I know diplomacy was an option, but We got fucked the moment we decided to be hpostile becasue it was an impossible avenue to deal with the situation from the start.

It was highly suspicious they all managed to leave at once, secretly, with their support in the manner they did. If Ceasar's palace was mysteriously empty and there was a note, saying "We totally left on our own, all of us" It would suspicious.
>>
>>1633112
>You going to be around for next thread?
I don't know, i don't wake up exited for this quest anymore, just dreadful of how bad it's gotten.
By the way you guys still have 1 boon left.
>>
>>1633096
I see.

So with whom do we start diplomatic negotiations and when? We'll send an official representative.
>>
>>1633099
Mate I might be joining you soon if shit keeps getting worse and we don't get a break. See you in another quest someday.
>>
>>1633119
>I don't know, i don't wake up exited for this quest anymore, just dreadful of how bad it's gotten.
Same. Shit shows are almost an expectation for me now.
>>
>>1633111
>"I would advise against thinking yours is the position of strength between the two of our nations."

Don't say that. This might be seen as a threat
>>
>>1632607
>The robotics designs are VERY helpful btw. Especially if you guys get enough votes for a dedicated model designed by you.
We should get some dedicated recon or scout designs after this. Or maybe just launch a satellite. There's so much shit going on and then the NCR reveals they're aware of Synths.

>>1632663
>How? What advantage do we gain by giving these precise details and descriptions whenever there is a very finite cap on the performance that each unit can achieve for it's mass and shit?
He probably gives them a bonus for the effort.
>>
>>1633120
>Colonel Hans
"Neutral ground is fine. We can set up a designated area nearby away from our base, as a show of good faith. We could even do it today if you were to send a message to your people."
>>
>>1633121
>See you in another quest someday.
Hell no i hope to never see you again, if you are who i think you are i had developed a hate for you throughout this quest.
>>
>>1633140
Who do you think he is?
>>
>>1633140
Who do you think I am? Because to be frank I've been about 4 different people in this quest and they are different from how I usually act...mostly.
>>
>>1633119
Fair thee well.This situation is a clusterfuck, but thus far its more awkward than painful. Feel free to come back for when the fun stuff happens like when players decide to research better ways to conquer the divide for its mass of wealth.
>>
>>1633121
Please leave, I'd rather have fucking Higgens over you.

>>1633114
See my point thought was that, We could've been diplomatic. We could've also withdrew and built ourselves up but instead we shot ourselves in the foot.

>>1633140
Anon just stay and vote when QM posts the List. Its all that matters anymore.

>>1633137
Do it.

>>1633145
You ever getting that discord up?
>>
>>1633148
And personally I'd rather be blind than deal with you, at least then I wouldn't have to see your dumb shit.
>>
>>1633137
Agreeable. Let's meet halfway between our borders and this base today. Our people will be there.


Then have Courier, Riddick (I just like Riddick so much), Arcade and other smart companions wait at the spot.
>>
>>1633141
>>1633143
The guy who said, "Trust me, i can get women to consent to fucking the alien." Then later said "I just said that to convince you guys to get the alien" or some variation thereof.
>>1633148
I'll probably keep the quest open in another tab for today, but i am very tired of playing this quest.
>>
>>1633148
>Please leave, I'd rather have fucking Higgens over you.
>Higgens
Who? Was he a namefag from another quest?
>>
>>1633156
>>1633148
2 votes, anyone else?
>>
>>1633159
He was Father O'higgens or w.e. He was the guy who RECENTLY rolled the 1. Like a god damn idiot.

>>1633158
Same.

>>1633155
Then close the tab faggot. Be free
>>
>>1633158
Aye that was me but to be frank at the time I wasn't entirely aware of what he wanted to do to them and shit. I don't regret my actions since I do honestly think with more time we could have found someone willing, to fuck the alien aye but not to be his slave which was a part that wasn't made clear until after I made that statement. I thought he'd be a bit more reasonable.

Anyhow, everything I say is said to convince you of my position and it's not like I lied, I did want to and did try to find someone willing to fuck him but still my point stands, I usually don't support these sorts of positions.


>>1633163
Fuck you, I do what I want.
>>
>>1633162
Where are we again? I want to see if there are any better spots to meet in. Was Colonel Hans someone we heard of before?

>>1633163
>Father O'higgens
>>1621015
>Father O'Higgins
Oh, that guy. That explains why he didn't come up in any results.
>>
>>1633167
>Aye that was me but to be frank at the time I wasn't entirely aware of what he wanted to do to them and shit. I don't regret my actions since I do honestly think with more time we could have found someone willing, to fuck the alien aye but not to be his slave which was a part that wasn't made clear until after I made that statement. I thought he'd be a bit more reasonable.
I am pretty sure he made his slavery intentions clear and you still wanted to give him women despite that.
>>
>>1633170
Unity is in their base, in the town of Barstow. BigMT is on the IRL locatoin of Fort Irwin. Presumably they intend to meet on the road either to newberry springs, or the desert.
>>
>>1633170
Ya, That one.

>>1633167
>States his gonna leave
>gets told to go nobody cares
>I DO WHAT I WANT!

Ah, An attention whore I see.
>>
>>1633121
>Mate I might be joining you soon if shit keeps getting worse and we don't get a break. See you in another quest someday.
>>1633121
>Mate I might be
>>1633185
He did say he might, or was on the fence about it.
>>1633099
Gq9v/2w4 anon was the one who said he was going to leave for this thread at least.
>>
>>1633163
Hey, don't be mad about dice rolls. Sure it was uncalled roll but op did say he prefers them.

Also I'm 99% sure that the colonel knew we were a spy from get go. The infiltration plan was so poorly thought out that I think one of our companions should have called out on it.
>>
>>1633188
If you bring it up, and say 'might', you normally lean more towards the actual leave option. Not the stay.

>>1633191
He said afterwords, Its just really shitty to get a 1 ontop of going after abunch of people we really didn't need to. We also should've been somebody else not looking like Oddball.
>>
>>1633181
Op, is obvious that we need do these negotiations now. Let's get going, maybe people will stop fighting once the quest advances.
>>
>>1633194
I'll take that as a vote, writing.
>>
>>1633177
I thought we'd be able to work him down / get them back in future but I don't remember the events too clearly. Anyhow I was very tired at the time and take little responsibility for anything I said. Plus I thought that the circumstances were a little different but fuck if I can remember how I wanted to do things, trust me though when I say that my intentions were good and that I thought we'd find a solution. Sadly that failed. It doesn't help either that at the time it seemed like a great trade: a few or even a single, fairly useless, companion in return for understanding the alien tech and all the shit inside the ship? How could I turn that down?

Anyhow, I've done many moral acts in quests over the years that I feel balance this one out on the whole if not outweigh it. So I would prefer if you thought of me in a moral light.

>>1633185
I said I might leave and yet you expect me to be gone instantly without finishing my conversation with another person? How rude you must be.
>>
>>1633191
>The infiltration plan was so poorly thought out that I think one of our companions should have called out on it.
To be fair this is about as well thought out as any of our other plans, which is next to none.

>>1633193
>We also should've been somebody else not looking like Oddball.
I was the one who suggested we disguise like someone else, but mentioning Oddball was just to describe on how good the disguise would look.
>>1631089
I suppose I should've been more explicit with that at the time.
>>
>>1633193
Yeah. I mean we were pursuing a man who we believed to be ncr spy who fled to NCR base where he reported to and we decided to disguise as.... the guy we are pursuing.

Op, when people suggest blatantly retarded shit it is your moral duty to have someone in game speak up.
>>
>>1633202
>Anyhow, I've done many moral acts in quests over the years that I feel balance this one out on the whole if not outweigh it. So I would prefer if you thought of me in a moral light.
No.
>>
>>1633209
We should have just tried to stealth in.
>>
>>1633223
Probably, we had the stealth suits.

Anyways, our bigger problem is that we need to figure out some sort of plan to stick with, a number of our actions are rather knee-jerk.
>>
>>1633230
I did suggest walking up and asking for them, as the courier.
>>
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>>1633212
Yeah, unfortunately a lot of your companions are developing lemming syndrome. Your wacky missions and fantastic deliveries sort of make them stop questioning the method in your madness and presume you surely have a plan for everything.

Arcade spoke up sometimes, but then you effectively told him to stop doing that and just tell you instead but that discouraged him.

---

>>1633156
You meet on open ground in the road. Riddick and his car, plus your companions.

Meeting out here is actually in your favor, if needed, reinforcements can be called fairly quickly.

They arrive by truck, a man in a suit with sunglasses and short cropped hair Also there is "Odd Ball". In handcuffs.

The man in the suit walks up to you, and speaks in a monotone voice.

>Mr. Smith
"Greetings on behalf of the New California Republic My name is Mr. Smith, I have the Authority to speak on behalf of our Government and President Yaunker.

My first orders are to release one prisoner, alias "Mr. Oddball," as a show of good faith from our Government.

I ask to whom am I speaking with authority on behalf of the Phoenix Commonwealth of America."
>>
>>1633212
>>1633209
Any ideas how to fix this and get us out?

>>1633202
lol bye then and even though you are a terrible person. Have a good life mate.


>>1633240
Fuck... Which companions do we have that are good at talking? Is Unity or Arcade here?
>>
>>1633234
If that's the case then I missed that post, which I apologize for.
>>1631089
>We can't infiltrate the same settlement that Oddball would be in, but Unity definitely could.
My original post was to point out that we could infiltrate, not that we necessarily should. I was waiting for the other anons to pipe up and give their thoughts on the matter.

>>1633240
>Your wacky missions and fantastic deliveries sort of make them stop questioning the method in your madness and presume you surely have a plan for everything.
Oh shit, they think we're some protagonist!
>Yeah, unfortunately a lot of your companions are developing lemming syndrome.
Huh. That explains why we nearly always have to ask for their input, and Brain's the only one who's normally proactive with us.
>>
>>1633240
And what about all the others? Do any of them want to return?
>>
>>1633216
Eh, fair enough if you won't take my word. I'd still argue however you shouldn't hate me over a single decision like that. I'd go and look over the thread and try and clear my name but I am in the middle of fixing some shit on my computer so I hope you can at the very least take the following statement seriously:

I thought I knew best, I thought we could make a better deal and to be frank I fail to see what you expected. The good of the deal outweighed the bad and I made no false statements or arguments. I genuinely did believe we could find someone willing to fuck the alien, even if I wasn't aware at the time of what they would be going through or what they were going to experience beyond a uncomfortable sexual encounter.

Still if it makes you feel better, you can think I am sorry but I am not sorry because I do think that my justifications were sound. If your problem was with me "lying" if you want to call it that, I honestly can't remember if I believe it and shit. Still you get my point I'd hope.


See ya next quest where I assure you I will probably take another tough moral position in the belief the benefits are worth it. Hopefully next time you'll end up agreeing.
>>
>>1633240
>>1633250
>Any ideas how to fix this and get us out?
A bit. I've been lurking for most of the quest because I figured everyone already had a master plan, like I had the lemming syndrome the QM stated our companions had. In hindsight it was mostly arguments.
Give me a bit to sort my thoughts on our assets.
>>
Rolled 32 (1d100)

Heard people were chatting shit I roll to un-fuck everything
>>
>>1633240
Pleasure to meet you Mr Smith. I wish the circumstances of our first official meeting were less awkward.

You are speaking to the Executor, the leader of the commonwealth.


(op, I'm confused, is that Unity or actually oddball?)
>>
>>1633240
>My first orders are to release one prisoner, alias "Mr. Oddball," as a show of good faith from our Government.
>alias "Mr. Oddball,"
>>1633270
>(op, I'm confused, is that Unity or actually oddball?)
It's Unity, but they think she's a Synth disguised as Oddball.
>>
>>1633270
I think that's Unity. cause they said alias "oddball"
>>
>>1633270
Its Unity. It seems fairly obvious now that. . .they knew where Oddball was, so him showing up twice was a major tip off.
>>
>>1633250
>Any ideas how to fix this and get us out?
Eh, we'll just wing it (like always)
>>
>>1633270
Should we still give the act that Mr. House is behind all this?
>>
>>1633283
Qm I hate to say this, but can you please go 'guys this might be stupid' When votes like appear as Oddball show up?

Also is OUR couior there?

>>1633290
I don't think we can sadly.
>>
>>1633240
>You meet on open ground in the road. Riddick and his car, plus your companions.
>>1633292
>Also is OUR couior there?
Yep. That's us.
>>
>>1633240
i'll back this >>1633270
>>
>>1633292
>Qm I hate to say this, but can you please go 'guys this might be stupid' When votes like appear as Oddball show up?
I think we're going to need to spend an action on setting up an advisory council after this. Everyone kind of sees us as being some sort of mastermind/master of improvisation. Which we are in a sense, but we still have our limits.
>>
>>1633240
Are we in PA or in that suit you posted?
>>
>>1633253
>Mr. Smith
"The NCR has authorized to grant them requested Asylum. I have in my suitcase here written signatures of their request to our government."

He pulls out several documents from his paper, matching the exact number of individuals who dissapeared as well as their names. You are able to confirm this via securitron.

"Thus far none of them have requested to leave the our protection program."

>>1633292
Yes your courier is there.

The best I can offer you is to suggest always asking either your brain or at least one companion directly on certain actions you take for any flaws.

>>1633270
"Good to meet you Mr. Executor. I agree, it certainly would have been more becoming to have met as we are now.

We have the authority to speak on behalf of our nations. Before I begin, I would like to ask if you had any other requests or goals for our diplomatic meeting."
>>
>>1633270
Supporting
>>
>>1633308
Power Armor.
>>
>>1633312
>"The NCR has authorized to grant them requested Asylum.
Why'd they request Asylum in the NCR? What'd they think they had to leave our nation for?

>>1633292
>I don't think we can sadly.
We still have Mr. House in cryopod, we technically could put up an act if we wanted to.
>>
>>1633312
>Harsh out rough trade agreements for the time being, Along with requesting the return of certain items taken by this crew. We have ourselves a list of what went missing and if possible it returned.

>Why they were accepted into the protection program so quickly?
>>
>>1633329
What do you want on that list anon?
>>
>>1633312
>Before I begin, I would like to ask if you had any other requests or goals for our diplomatic meeting."
Let's ask them what their requests or goals are, because they're also a member in the meeting.
>>
>>1633324
>Mr. Smith
"Political and economic reasons. They sought better job opportunities within the NCR, and deemed the opportunity greater here. They feared retribution for emigrating from your settlement."
>>
>>1633334
Just the surplus goods they took, and anything deemed of actual important. Machinery/fuel/caps/electrification scraps.

The stuff we knew was there and always ran short-ish on. However Be respectful and if we cannot get it back, Accept it.

>>1633337
Ask if they know Oddballs former past or the employees?
>>
>>1633337
>They feared retribution for emigrating from your settlement."
Man they could've just asked and we'd either address those issues, or try getting them some emigration papers if they signed a confidentiality agreement.
>>
>>1633341
It's hard to properly guage exactly what they took, because all of it was privately scavenged and didn't actually belong/was provided by you.

In fact they left a lot of heavy machinery behind like the bathroom chem stills and caps which didn't belong to them and such.

You'd effectively be asking that they give 'whatever belongings they had on them'.
>>
>>1633352
Ah, never mind then QM. please ignore the whole 'return the taken' stuff. I thought they took the machinery tools too.
>>
>>1633337
>>1633341
>>1633352
Come to think of it, isn't Oddball likely going to form another black market economy in the NCR?
>>
>>1633358
>Brain
*whisper in your helmet comms'* "It begs to wonder why the NCR would so willingly shelter them, it feels like they'd know of Oddball's tendencies considering all those who left were connected to him according to our records."
>>
>>1633312
>>1633312
To be honest I've been entertaining the idea of establishing formal contact with your government to establish trade relations. We have capabilities to produce goods not easily available in the wasteland. Also, we'd like a small immigration flow from ncr for people seeking better life opportunities.
>>
>>1633361
Maybe they want to use him once they take over Vegas?
Honestly, I have no idea.
>>
>>1633361
Did he leave bugs or his own 'big brother' back in our robots and systems?
>>
>>1633361
We can just hold a conversation with Brain by thinking, right?
Did Oddball pay off the NCR?
Also thanks for talking to us Brain, we knew we could count on you.

>>1633337
>They feared retribution for emigrating from your settlement."
>>1633363
>Also, we'd like a small immigration flow from ncr for people seeking better life opportunities.
On that note, since Oddball effectively attempted illegal emigration, up and leaving without going through any due process, let's hash out some immigration agreements to make his mysterious absence legal.
>>
>>1633337
I'd still really like to talk to them face to face. We could do it later at location you choose.
I'm curious what grievances they had since we've been hard working on improving the lives of our people. We have made great progress in that regard.
>>
>>1633336
>Mr. Smith
"We would like to know your intentions and if we can coexist peaceably. That you agreed to come to negotiations is a good step."

>>1633363
>Mr. Smith
"This is good to hear.

While we would enjoy establishing trade relations, the President has ordered a move towards Autarky by the Republic. In face of our war against the Legion we can ill afford inefficient trade particularly of sparse goods toward our war efforts. We would be happy to discuss that further with sanctioned economic negotiators.

That is if you qualify as a trade partner. The first step to that would be to secure proper relations.

As to allowing immigration, we are willing to do so to a limited amount should they be willing. But as mentioned, we are applying every man, woman, and child we can to the war effort for California."


>>1633378
The Brain refuses on principle, if you had voices arguing with each other you wouldn't be able to differentiate your own mind. Instead he accepts whispering back into the helm comm.

>>1633379
>Mr. Smith
"One of them may be willing, but it will be by radio telephone. Is this acceptable?"
>>
>>1633392
>Ask what the requirements to meet 'trading' partners is
>Also how the war with the Legion is going?
>>
>>1633392
>Instead he accepts whispering back into the helm comm.
Great. We can either whisper back, or switch channels with a closed helmet system so they won't hear us, right? Like what the Clone Troopers from Star Wars used?
>but it will be by radio telephone.
Why's that?
>>
>>1633392
What would make us qualify as a trade partner?

Of course, we expect trade to be fair. You just have to tell us what you need. At this point we require scrap metal and fissile material.
>>
>>1633401
>Mr. Smith
"That you are a civilized race of former citizens is a first step achieved. Our Government is looking to secure a formal non-aggression treaty and to establish mutually recognized borders. If we were to have a formal treaty and the assurance of peaceful coexistence, we can further discuss trade at a later time.

The war against barbarism continues, every man must do his duty. Perhaps as part of a trade agreement you might accept our television, radio broadcasts, and newspapers."

>>1633407
"As per his request for Asylum."
>>
>>1633430
>We can harsh out territorial claims and boarders with you, No issue on that. However Television, Radio and newspapers is sadly something we cannot import.
>>
>>1633430
maybe. and maybe you'd accept our's too, yeah?
Lets get on that. Don't want any unfortunate border skirmishes.
>>
>>1633430
Are there any questions the NCR has? What do they see us as?

>The war against barbarism continues, every man must do his duty.
How serious is the war between the NCR and the Legion? Didn't the Legion seem awfully backwards in comparison to the NCR? What do they need in regards to the war?
>>
>>1633430
Speaking of radio. What happened to Mr Vegas?


Guys what should our borders be? I guess we should grab as much as possible including the Divide.
>>
>>1633435
I'd like us to get their TV radio and stuff. It will increase the morale which was hurt badly when those people left.
>>
>>1633447
fromm Trona, make a circle starting from the mountain, but cede Barstown, claim newberry, and baker, and draw a line up to the divide.
>>
>>1633450
Importing THERE TV's and radio's gives them a firm number on how bad things actually are. We don't want to make us seem weak. plus they will be able to spam there bullshit NCR propranged and more of our people will leave.
>>
>>1633430
OK, let's get that non-agression treaty going. We really need that trade.
>>
>>1633455
Well, maybe we can buy their shows, music and movies we deem acceptable?
>>
>>1633470
Buy... them how? I'm alittle confused by that statement can you please clear it up?
>>
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>>1633447
i was thinking roughly like this
>>
>>1633477
Holotapes
>>
>>1633480
We should claim as close as possible to Vegas. So that in future we can easily claim it.

Thanks for showing it on map BTW
>>
>>1633447
>>1633480
Grab the Divide, include our current territories, and any other territories they don't care about.
>>
Decide on the territorial claims now if you want, it helps.

>>1633480
1 for this

>>1633443
>Mr. Smith
"Information we've obtained indicate that you are a civilized race, and that you may qualify as honorary Californians, rather than inferior barbarians.

Subhumans as the Legion are, there is no end to the hordes of savages and the work to be done if we are to ensure the master race prevails."

>>1633447
Radio communications from the Mr. New Vegas program ceased last year. Likely the savages have obliterated its tower.
>>
>>1633501
>Radio communications from the Mr. New Vegas program ceased last year. Likely the savages have obliterated its tower.
RIP Mr. New Vegas. You will be missed.
>>
>>1633494
Actually, we should claim as much as possible. More room for negotiations.
>>
>>1633501
How metropolitan of you. All this talk of savages and barbarism reminds me of the Brotherhood.
>>
>>1633511
Also the Boomers.
>>
>>1633515
yeah, but we know they integrated the boomer's. We don't know who claimed the brotherhood. This is just poking to see if they made friendly with them.
>>
>>1633477
>>1633483
Alternatively record it on a VHS.
>>
>>1633501
Will you allow independent trade caravans from your territory to visit us? Or is it only possible after the trade agreement?
>>
>>1633510
If its the entirety of the divide, we can also claim up to where it connects to the mojave. Further from there, its legion territory and would be up for grabs when war happens.
>>
>>1633527
>>1633497
We should also claim New Vegas, once we conquer it that is. We still have Mr. House with us for the property claim.
>>
>>1633511
"The Brotherhood were nothing but savages under a different guise. They refused to embrace the manifest destiny that is the beacon of Californian civilization, and squandered their stolen knowledge and weapons on superstition and folly."
>>
>>1633532
This feels weird to hear from the NCR.
>>
>>1633545
>Brain
"I agree. This is a vast difference in their ideology from not more than 3 years ago. Something has happened within the NCR home territories beyond our line of sight."
>>
>>1633545
Full Hitler. We're kinda Finland right now.
>>
>>1633532
>and squandered their stolen knowledge and weapons on superstition and folly
Well, we can agree on this at least
>>
>>1633501
>>1633532
Is the NCR at war with any other factions, or is the Legion the only one?

>>1633556
>>1633560
Chances that there's a radical faction controlling the NCR right now?
>>
>>1633566
A military authoritarian, who's been cleaning house?
Soldiers hailing the country as a converstion closer?
I suspect a slight rise in facist ideology.
>>
>>1633571
It is working out greatly for them though
>>
>>1633566
>Mr. Smith
"The Legion brings forth savages from east and north and south against us, and to the northeast, we face this so called "Mutant Liberation Army" who neither liberates or fights for its supposed cause, and are nothing but pirates and brigands.

It is a war on all sides. It is a war of survival. It is a war we will win."
>>
>>1633530
It depends who liberates it first.
>>
>>1633571
>>1633574
Let's check to see if they've been purging any undesirables.

>>1633595
So by any chance, are there any undesirables you've been purging?
>>
>>1633595
How do you feel about Super mutants and ghouls in general? and other FEV derivatives?
>>
>>1633595
Without all of this propaganda talk, are you people actually winning the war?
>>
OK, guys let's just claim as much as we can. Claim in all directions till we reach populated places.
>>
>>1633620
>OK, guys let's just claim as much as we can.
Claim their women.
>>
>>1633600
>Mr. Smith
"Ever the threat of Legion frumentarii stalk our lands, poisoning California with sedition, stirring up division through savage customs and greed. If we purge, it is to remove such barbaric influences from our lands. At all turns we stamp out the relics of barbarity and those who do not conform to civilized society, and remove parasites from our society and those refuse to swear allegiance to the Republic.

Even Kimball, in his effort to wipe out the savages on the borders refused to wipe out the traitors in our own land. Those tribal reservations, or rapining corporations that cared more for their own profit than the profit of the state. We have driven them out, made California clean. Whole in society, in economy, in military."

>>1633601
"California emrbaces those who are capable of emrbacing civilized society. Ghouls, Mutants, and other intelligent creatures who swear fealty to the NCR and register themselves and show capability to conform are treated as citizens."

>>1633609
"We are. We can. We will. The war rages on, but Yaunker and General Blackthorne will lead us to victory."
>>
>>1633620
>t
I think if we restrain ourself to reasonable claims, they would be more likely to repsect them, since it would appear more thought out vs a rapid land grab.
>>
>>1633629
Those tribal reservations

>Soft mumble breeder #54, Father figure #309 noooo
>>
>>1633629
>Those tribal reservations, or rapining corporations that cared more for their own profit than the profit of the state. We have driven them out, made California clean.
Wait, so are they dead or exiled?
>>1633644
RIP meme parents.
>>
>>1633644
Perhaps one day the Courier will find out about the ultimate fate of the "Tribe" Tribe.
>>
>>1633651
Was the "Tribe" Tribe the greatest of them all?
>>
>>1633650
>Mr. Smith
"Those who forgo their savage ways and adopted themselves as true citizens are welcomed under probation. Those who refuse have been . . .relocated."
>>
>>1633655
It was a hot contest between them, the "Band" band and the "McClan" Clan.
>>
>>1633630
OK then. Let's harsh out border and non-agression agreements so that we can set up some trade.
>>
>>1633658
Oh good. I was worried they just started slaughtering everyone for a moment there.
Any chance we could learn where they've been relocated to?
>>
>>1633666
>>Mr. Smith
"No."
>>
>>1633670
Rip in peace, savages.
>>
Gonna go eat dinner, keep voting on those territory requests will come back to further negotiate and finish the turn and then new thread.
>>
>>1633670
Does Mr Smith have any questions for us?
>>
>>1633675
Also post any dialogue you need.
>>
>>1633677
Are you willing to sign a formal treaty detailing
>Non-aggression
>Respect of mutually agreed borders
>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders
>Refusal to trade or support enemies of the NCR
>Refusal to hide or provide sanctuary to those deemed enemies, traitors, frumentarii, or malignants to the NCR

Other questions:
>Possibility of Military access by the NCR through your lands
>>
>>1633688
yes
yes
eh, not sure.
yes
eh, not sure
>>
>>1633688
>Non-aggression
>Respect of mutually agreed borders
>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders

>If they move, we need to know numbers and a fee to match said possible damages they do.
>>
Rolled 16 (1d100)

>>1633688
yes
yes
yes
no
no
lets remember lads enclave and brotherhood are technically enemies of the ncr are they not?
>>
>>1633688
>>Non-aggression
Sure
>>Respect of mutually agreed borders
Yea
>>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders
I don't really get this one
>>Refusal to trade or support enemies of the NCR
Only against Legion. We have yet to make contact with other factions.
>>Refusal to hide or provide sanctuary to those deemed enemies, traitors, frumentarii, or malignants to the NCR
Same as above.
>>
>>1633688
yes
yes
yes
no
no
>>1633688
>>Possibility of Military access by the NCR through your lands
>>If they move, we need to know numbers and a fee to match said possible damages they do.
They also need to inform us of whenever they plan on doing so, at least sufficient time to decline if needed.
>>
>>1633688
>>Possibility of Military access by the NCR through your lands

Case by case for now.
>>
>>1633704
>>>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders
>I don't really get this one
He means if we're okay with them conquering more land, then adjusting the map for that. Like territorial land grabs.
>>
>>1633713
I see. I suppose that means the same for us?
>>
>>1633718
Yeah, so if they get men to Vegs first, then its their, id we get to it first it's ours.
>>
>>1633724
Basically like the rush to Berlin like in WW2, or the African land grabs.
>>
>>1633713
Sometimes it may be that.

Other times they will negotiate pre-planned areas of conquest.
>>
>>1633732
>Other times they will negotiate pre-planned areas of conquest.
When do we split up Poland?
>>
>>1633731
Or we could have it so at the end of the war, we quantify everyone contributions and start picking and choosing territory like we finished a game of Heart of Iron 4
>>
>>1633741
>we quantify everyone contributions and start picking and choosing territory like we finished a game of Heart of Iron 4
>Heart of Iron 4
>inb4 you do not have enough war score to claim New Vegas.
>>
>>1633480
OK guys, if no one has better idea, I'll support this just to get things going
>>
>>1633480
supporting
>>
>>1633480
Wider.
>>
>>1633480
Does this include the divide?
>>
Test
>>
Damn phone capcha.

>>1633480
Support.

QM can we talk to the one person who left on the telephone that's willing to talk to us?
>talk to them
>>
File: borders 2.png (494 KB, 1178x915)
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>>1633961
yes. Here is a larger version, stretched over to go up to the canyon wreckage that leads into Primm.
>>
File: Borders.png (1.6 MB, 2424x756)
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>>1633480
>Mr. Smith
This is reasonable, and we have no intentions on the Divide due to its storms.

However we request this adjustment.

>CONFIRM?

---

>Non-aggression
YES >>1633694 >>1633697 >>1633701 >>1633704>>1633706 [LOCKED]
>Respect of mutually agreed borders
YES >>1633694 >>1633697 >>1633701 >>1633704>>1633706 [LOCKED]
>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders
YES >>1633697 >>1633701 >>1633706 [LOCKED]
>Refusal to trade or support enemies of the NCR
YES >>1633694
NO >>1633701 >>1633706
CONDITIONAL >>1633704
>Refusal to hide or provide sanctuary to those deemed enemies, traitors, frumentarii, or malignants to the NCR
NO >>1633701 >>1633706
CONDITIONAL >>1633704

>>1634140
Hopetown/Ashile is more north, along Death Valley Junction I believe.

>>1634050
>Courier
[Hello? Who is speaking?]

>Odd Ball
"You know who it is."
>>
File: borders 2.png (547 KB, 1172x915)
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>>1634140
This should be better.
>>
>>1634163
Mr Smith, this is the man we suspect of kidnapping. I don't think his testimony on the matter is going to assuage our suspicions.
>>
>>1634178
>Mr. Smith
"None of the other people on the list are willing to speak to you. Perhaps later that may change. We take kidnapping charges seriously, and we assure you everyone on this list is individually cared for and protected."
>>
>>1634163
>Mr. Smith
"You are concerned about a refusal to trade with our enemies.

Likewise you are not inclined to hand over enemies to the state.

How can we overcome this."
>>
>>1634163
Hang up on him. I don't want to hear his shit.

Also my vote for the treaty/arrangement
yes
yes
yes
no
no
>>
>>1634191
As you stated Mr. Smith this is just the starting point. Once things have been proven, we have no issue with expanding upon these.
>>
>>1634191
While we would be willing to hand over some enemies of the state, we will have to determine whether we do so on a case by case basis. Same with trading.

We will determine for ourselves who is allowed into our territory and who we deal with, but will put weight on NCR's desires.
>>
>>1634163
does that cut out trona on the map qm?
>>
>>1634224
>>1634231
>Mr. Smith
"Very well. Just be aware, the bear has a 2 good noses and 4 eyes."

>>1634163
"The territory of the Mojave East is currently contested by the Legion, we'll have to discuss that at a later time."

Anon's will you confirm the treat as is with what is [LOCKED]?

>Confirm
>Deny
>>
>>1634255
No, Trona is intact.
>>
>>1634264
Can we expand farther to the east/south?
>>
>>1634272
Those are Legion Territory, to be contested at a later date (especially the Mojave), though technically they can't stop you anyway.
>>
>>1634264
Then i will cast my vote to confirm
>>
>>1634264
sure
>>
>>1634289
>>1634295
2 just need 1 more
>>
>>1634322
eh sure.
>>
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>>1634163
Treaties are drawn up, maps are made, a copy of the original is handed to you.

>Mr. Smith
"This treaty is going directly to Congress and the President. This concludes our meeting.

In time we may approach you for some trade negotiations, but securing your non-aggression was and is the continuing goal of our government."
>>
>>1634385
and people were scared the NCR wouldn't parley.
>>
>>1634397
no, just a few idiots who also thought hunting down oddball and trying to kill fucking Ejien were smart.
>>
>>1634407
Hunting him down wasn't a bad idea. Entering the town disguised as him was an exceptionally bad idea.
>>
>>1629324
Dr. 0's MK I through IV are inferior to House's MKII, but BigMT's scientific expertise finally catches up to the Genius when it come to the MKV and even the rare MKVI.

Working through the Platinum Chip (Safely this time!) they are able to upgrade the MKII's to the BigMT MKV software.

>Dr. 0
"We should have done this years ago."

>Brain
"We didn't have a facility to safely do so, and chances are we'd just make the berserk problem worse."

>Dr. 0
"Oh, right. Still, House's bots conferred only a 200% combat increase. MY model, confers a 300% combat increase. Take THAT House!"

>Brain
"Mhm yes, and we can convert them to the Hazard series with some extra scrap metal for protection. I'm considering Heavy Hazard Series for extra armor, to mimic the Shield Sentries."

>Dr. 0
"If we could only get the Mark VI to work. It would give a 500% combat increase."

>Brain
"Yes, but it seems the Berserk AI is too embedded in that. However, there is an upshot.

We can set a securitron to accept the Mark VI program individualy on a case by case basis. This will turn them berserk, without actually infecting the other robots. Thus perhaps it could be a tactical use by causing them to go rampage at the highest combat effectiveness when deployed. Scary stuff."

>Dr. 0
"Oh you better believe it!"
>>
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73 KB JPG
>>1629324
>CONSTRUCTION
>Deconstruct the private stills and chem mills of the deserters. Use them to enhance our nation / government chemical mill and still.

The Private Stills aren't really that good compared to your advanced chemical mill. In fact, they offer little improvement and are better off being converted into scrap steel (for free).

The Hoarders and Odd Ball's ilk weren't superior in any regards. Its simply facet of policy that you aren't devoting any actions to producing and providing chems, booze, and other hard substances for your people. It is one of the gaps that was filled by the hoarders, along with several others.

If anything, apart from scrap steel, some of this would make good kitchen equipment for a restaurant (which they also ran).
>>
>>1629324
You don't need to spend more actions as this education is passive, but by you spend an action to speed up the Doctoral training. This reduces the (passive) amount of time your doctors will need to become experts!

This means extra lessons, more mentats, more coffee, lots of tests, and a lot of inadvertant napping in between studying.

>Doc Orderly
"C'mon now. You want to be professionals don't you? What's going to happen when there's a big battle and you have dozens of wounded to care for."

>Doc Delilah
"We've been there!"

>Doc Orderly
"Yes, and I expect 95% survival rate!"
>>
New thread soon
>>
>>1633666
Yeah, they are so dead.

Just like the Germans 'relocated' the Jews to the East during the war.?
>>
>>1634385
This was the wrong move.

The NCR is the biggest threat to our intermediate and long-term surgical - especially now that they're embraced fascist ideology.

A fascist state without the corruption (akin to Japan or Nazi Germany) is a truly fearsome enemy.

We should have killed their President 2 threads ago when I proposed it.
>>
Would you gents like to know what the true results of that Crit 1 to dialogue was?

Colonel Hans was bluffing the whole time
>>
>>1635406
About the trapped room?

Still matters little as infiltration was a failure from the start because we went in as oddball
>>
>>1635414
NEW THREAD




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