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/qst/ - Quests


War, war never changes.

Thread 1
>>1426411
Thread 2
>>1438425
Thread 3
>>1451933
Thread 4
>>1469110
Thread 5
>>1478346
Thread 6
>>1494051
Thread 7
>>1511713
Thread 8
>>1532634
Thread 9
>>1552873
Thread 10
>>1571567

You are the Courier. You are the leader of an America reborn, the newly formed Pheonix Commonwealth, and you lead the hatchling that will soon be a new and fiery nation that will shine and burn in the wasteland as a beacon to the future. Already your industries hum with the might of BigMT's science and technology, as you create automated factories, discover a means to turn energy into ammunition and will never have to fear, craft more of the Sierra Madre replicator machines. These technogies that would make any city or settlement wealthy thrice over are but the precursors to more and more advanced technology. You build up your people and your allies as your outposts expand to one day become settlements in your own right.

But again, despite the bounding progress, disaster strikes. Your Brain and Dr. 0 have crafted a new form of highly resistant robot, able to withstand the potential hazards of the Divide and the Cloud. . .and yet an exception, an error, and they have gone rogue and berserk and even now pose a threat to you and your people from within. Furthermore, your child, your daughter, Sam, born of your flesh and that of the mutant master Unity, has been spirited away by a Legion monster of Dr. Dala's own make.
>>
File: BigMT Battle Map.jpg (464 KB, 1512x864)
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>>1591699
All is eerily calm now that your forces have pulled back to establish a defensive position, regrouping to figure out what to do.

The Berserk Securitrons and the new, heavily armored Salvage Securitrons are not attacking actively, yet even now ceaseless work from within the confines of the Securitron Deconstruction plant. They have also turned upon the Loading Station and the Waste Disintegration Platform for reasons unknown.

You have sent off Riddick to track down your daughter, having confidence he will be able to do so. He's your best man for the job, and he has a car. Surely he can catch him.

Your brain has requested you here. With your main securitron forces now a liability, you must rely on your human forces and allies and will have to put every bit of imagination to the task of defeating these enhanced securitrons before they spiral out of control.
>>
>>>>>Food: Below Average (Slowly Rising)
>>>>>Water: Low (Slowly Rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Bellow Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Moderate)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Ruined Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great){NEEDS MORE ACTIONS}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course

---

The Brain and Doctor Mobius have retreating the Robo-Scorpions back to the FORBIDDEN ZONE, and placed them offline citing potential risk.
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

--

You have 4 actions, to be directed each turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)

You may freely consult any available companions/civ elements for advice at any time

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 61
>>
Rolled 66 (1d100)

>>1591763
>hero and military, combat operations and recon against the mad robots
>civ get the medical tents and other supplies ready for incoming wounded and you know, transporting water/stocking it
>repair, make sure the bots outside don't have a backdoor for the virus and the softsafe is double checked
>>
>>1591804
this. and let's use a boon to ensure that we experience minimal casualties due to this setback.

afterward, i suggest we start building our own robots using locally sourced materials. we'll build them OUR OWN WAY and with a backdoor known only to us that can prevent this kind of shit from ever happening again
>>
>>1591809
No fucking boon. Stop trying to burn them so easily. They aren't candy
>>
>>1591813
boons are probably best used in the case of an emergency
we're trying to build up our strength; can we really risk losing all/most of what we have?
>>
Tell you what, against my better judgement, I'll give you guys a second boon to spend. in compensation for some previous 100s that could use a boost.

I'll warn you stronger 100s from now on means stronger enemies.
>>
>>1591820
Yes because we're not gonna lose them all unless somebody rolls another 1. Also roll you fuck. How does nobody get that

>>1591822
Uh QM pretty sure that doesn't fit the issue that was raised about how 100's pale in comparison to 1's or I might be misunderstanding.
>>
>>1591848
The 1s aren't nearly as bad as you make them out to be. Sometimes there's a simple solution that's not so simple to figure out.

Its a matter of if you can effectively mitigate a problem, and whether you let it just strike you down or turn lemons into lemonade.
>>
Rolled 61 (1d100)

>>1591820
>>
>>1591858
I wasn't one of the complainers personally if I had it my way we'd be farther ahead then we are. I was just confused as to why the change. I rather like this as is.
>>
>>1591895
Well, its not yet in stone, I'll think about it.

I'll still let you guys have the boon though. But I demand a sacrificial offering! of Drawfaggotry! Any would be nice.
>>
>>1591910
I'm a stone mason dammnit QM not a drawfag! I can only make so much HexCrete
>>
>>1591910
I'm only decent at drawing shitty floor plans
>>
>>1591804
support
>>
Rolled 25, 30, 33 = 88 (3d100)

>>1591804
LOCKED

Need one more 1d100
>>
>>1591964
Oh no, That's not good for us is it?

How come our brain which I figure has more well...computing power is unable to counter act the virus?
>>
Rolled 13 (1d100)

>>1591964
Heres hoping
>>
Rolled 6 (1d100)

>>1591960
roll
>>
>>1591970
>Brain
"I would need you on board for that. Its a bit abstract to explain but the phrase "man cannot serve two masters".

We'd both have to become a machine, or at least put you in Cryo, to effectively become a computer ala House. At least until computer science advances enough to address certain metaphysical constraints, it has not yet."
>>
>>1591998
Wait, But how is it any different then currently? You're already looked INTO computer systems. Pretty much a Robo-brain just on a larger scale and without the memory wipes. Therefore you should be able to act against the virus without issue. We would't need to become one with the machine's because you are by all accounts our 'cpu/memory/ect'
>>
>>1592010
>Brain
"This isn't that sort of problem. Its not one of computing power, or lack thereof. There would be risks were I to access it to defeat it on this scale. The berserk program is highly adaptive. It would take an existing AI to defeat it.

And I can't just become an AI. Its quite simply our split personality combined with such an intense integration into a computer by only half of 'us' might very well drive us both mad. I'd need to do some more tests to figure out how to prevent this. Ironically Unity is a likely possibility due to her seemingly dualistic personality abilities, but that poses its own risks.

Not even the rest of the Think Tankers have integrated themselves into a computer AI proper. House put his whole body and mind into the effort."
>>
>>1592031
So we can solve the problem if we, the body, go under, then we, the two of us, can combat the malicious code through virtual space?
>>
>>1592031
Well work on that and keep us updated on it, That might be nice to make copy of us as AI's. Ensure our will is done everywhere.
>>
>>1592040
>Brain
"That's one solution. It's untested, but entirely possible.

There are others I am pondering. Perhaps we could find an existing AI to combat this on our behalf in stead. There may be other solutions but I'd need time to think, time we don't have"
>>
>>1592051
"Well, not entirely untested.

House did it. But house never split his brain. Still, its proof of concept that lasted and worked for 200 years."
>>
>>1592051
If we had an AI, could we, the AI and you and I all go in and solve the problem without damaging the bots?
>>
>>1592063
>Brain
"The AI itself might solve the problem if it has the strength to combat and overturn the Berserk. Just hope you can negotiate with it for what you want."
>>
>>1592093
I was thinking the two of us go into the CYBER-WORLD with ED-E supporting us, so we're not alone.
>>
>>1592131
>Brain
"Hmmm, yes. Or perhaps more than just ED-E. Other potential robotic intelligences. Pity we do not have ARES."
>>
>>1592157
I don't know the mod followers we have left, are any a robot, or a cyborg with a neural interface?
>>
>>1592170
"Rusty, Muggy, you and I, ED-E, Dr. Mobius, Dr. 0.

. . .and Victor, who I have not yet awoken. Also several of the Sink Modules. Possibly the Think Tank. Gabriel Sanchez.

. . .Unity."
>>
brb
>>
>>1592196
Okay so we go into the digital world with Rusty, ED-e and try and talk to victor, then go hunt the malicous code down.
Rusty might not be a teddy bear, if we're in the digital scape, so that would be good.
>>
>>1592196
>>1592218
What about the other Securitron AIs, Yes Man, Jane, and Marilyn? Also our Stealth Suit AI?
Although we should keep Yes Man as far away from this as possible unless shit has really gone to hell.
What about our mechanical or electrical specialists, could they help out? Perhaps by diverting more power into the systems?
Could we also try getting the Chinese to start awakening some of the folks in the spaceship freezer?
>>
>>1592534
Jane and Marilyn are a hard maybe, cause they may be loyal to house.
Stealth suit maybe, depends on if she's an actual AI or a dumb AI which can only do one job.
Well if at first you don't succeed give it more power
We need the hot juice before we wake anymore people up.
>>
Why are we not doing everything we can to wake Unity. They have some telepathic link to every member of their collective including Sam.
Hell, the qt redhead is just one of the many bodies. Let's go to the orchestra and ask them for help tracking or child.
>>
>>1592534
They exist.

Currently the Stealth Suit is a low tier AI. Technically, apart from Victor, Yes Man, Jane and Marilyn most of your other techy companions are low tier AIs as is the Brains.

>>1591804
Everyone is preparing themselves, now that they have had time and a warning. The BoxCars are arming themselves.

Meanwhile the Securitrons are being secured with additional updates directly from the Brain and the Platinum Chip to make them resiliant to any wireless attacks.

The Chinese Army is mobilizing, they are ready to deploy in a defensive position as well as their new alien jurry rigged weapons.

You send a number of stealth agents and companions to spy on the robots. Thus far, they are successful and are setting up hidden sniper positions around to observe.

They are not acting aggressive, which is strange for the Berserkers, but instead seem to be building. Building, always building. Something.

There's a big debate about what to do. The Chinese prefer a more aggressive approach, and say if given time and an action and fuel they can develop a type of vehicle to directly combat this threat. Some in the BoxCar agree too.

You suspect some of your companions might have ideas but haven't asked them yet. The Brain meanwhile, is allowing you to digress your options which thus far are ones of assault, electronic subterfuge, or. . .well thats it really. Brain and Dr. 0 analyzing the data constantly and always being on guard for if they try to attack other systems so being able to come up with strategies is a bit difficult right now.
>>
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>>1593223
Riddick and his car have left direct communications range.

Food and Water have improved, since we aren't actively under attack.

Good news the Hemp Farms have bloomed in Newberry Springs. We have more extra Plant Material for fuel.

Rumors persist that some people are taking snippets of hemp to smoke them.

>>>>>Food: Average (Stable)
>>>>>Water: Below Average (Slowly Rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Bellow Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Ruined Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great){NEEDS MORE ACTIONS}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course
>>
You have repaired the Auto-Doc and healed Couripor.

Unity has awoken and healed herself. She seems very angry.

---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

--

You have 4 actions, to be directed each turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)

You may freely consult any available companions/civ elements for advice at any time

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 62
>>
>>1593229
>Unity has awoken and healed herself. She seems very angry.
Ask her if she can locate or child. Maybe also send her. I recall that she can move very fast and might catch up to Riddick
>>
>>1593229
How many people live in newberry?
>>
>>1593225
>Rumors persist that some people are taking snippets of hemp to smoke them.
After this is over clarify that they can smoke the hemp now that it's in abundance but they must moderate, like 2 a week or something.
>>
>>1593245
Nah I think we should keep a blind eye to it to stop people depleting our stocks we need fuel after all
>>
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>>1593233
>Unity
"I faintly hear her thoughts, she cannot see and he is too strong for her to break free. He hides somewhere. Her fear clouds my mind to hers.

It is possible if she keeps this up, she may severe with Unity of her own accord."

>>1593241
About 40
>>
>>1593253
*of her own terror"
>>
>>1593251
Then keep a blind eye is not what we want to do. Keep a blind eye means ignore.
>>1593253
Can she see anything tell you anything to make the searcch easier? Narrow down her location?
>>
>>1593255
>Unity
"She feels sand on her skin. Sometimes she feels wind as they move. Yet she has not heard the sound of Riddick's engine."
>>
>>1593255
Shit. We have a dog. Riddick should have taken rex to sniff the giant out.
>>
>>1593229
>HERO
Get ready for deploying ourselves along with any other stealthy heroes / companions to the crater. Goal is turning off / disabling as many securitron's of the construction / salvage or military model as possible without severely damaging them or at the very least, only parts we can manufacture new replacements for.

That or we go into cyber space and deal with this on that end depending on how easy that would be and if it would have any potential "real world" problems.

>CIVILIAN
Another run for concrete materials assuming we can make enough fuel. It'll at least get the robots out of the lines of fire for now.

>REPAIR / CONSTRUCTION
Can we use this to salvage? If so then get on that.

If not, head to Newberry and help our settlers repair the town, expand the farms and otherwise get it running again. Sooner they are completely setup the sooner we can expand elsewhere...

>MILITARY
Continue preparations for potential combat by digging trenches and otherwise fortifying and re-positioning our forces. Be ready for the attack if it ever comes and if not: then at least our troops got some good experience in field fortification and we can tell who has shit nerves.


Good plan. Yes or no?
>>
>>1593293
Go cyberspace. If we succeed we have the robots still.
Probably just use the repair action to rpair newberry
>>
>>1593296
Reason for salvage is simple. We need more materials.

Reason being, we need to produce robots. Mining, agriculture, scouting, military, firefighting, medical and industrial robots.

To get the materials for these we need scrap, since we lack iron ore and seemingly we can't make aluminium / bronze robots.
>>
>>1593293
Also send unity after Sam.
>>
>>1593309
We do, but i think we ran out of salvage in easy to find locations. Which is why were upgrading the securitrons to survive abd salvage the divide.
>>
>>1593431
We were running low on locations but I want to grab as much as we can from this region before we focus on the divide.


Also I couldn't think of anything to put there since most of the shit I would want to fix or build is in the crater.
>>
>>1593293
Go with this action Confirm?

Y/N
>>
>>1593523
Y
>>
>>1593523
>Y
>>
Rolled 3, 42, 90 = 135 (3d100)

>>1593293
LOCKED

I need 3 1d100s anons
>>
Rolled 20 (1d100)

>>1593544
Hey a question OP, would the holo-sims count as sleeping to any degree?
>>
>>1593551
Further testing is needed
>>
Rolled 78 (1d100)

>>1593544
>>
>>1593562
I ask because all I could imagine was replacing all of our beds with them.

Imagine it, you go to sleep and get transported into some sort of virtual training and entertainment centre along with everyone else. Where you can spend the time you are "sleeping" learning, training and relaxing with friends and family: no matter how far away you are.

It in theory would allow for a productivity gain (as we no longer need to leave as many hours in the day for people to relax and shit) of anywhere between 33 and 50%. Especially since you could reduce the number of real-world entertainment faculties and such, since everyone can and would use the online stuff: no risk of physical injury, no risk of crowding and everything is some-what subject to customisation.
>>
Rolled 36 (1d100)

>>1593544
I'll roll the 3rd one
>>
Rolled 33 (1d100)

>>1593544
>>1593600
I thought we already had 3 voters for a moment.
>>
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>>1593293
You call out all your human forces available to this fight, and have them dig in. Morale is shaky, but the officers try to stabilize the situation. The Chinese fare better, they seem to have had stories as children about the glories of the Great War and this is sort of exciting for many of them but they aren't immune to fear either.

You deploy your big tank near the Magneto Hydraulics complex, as it would be an obvious nearby technological target for them.

Your forces try to dig deep, but the value of trenches and walls comes into question when each securitron has both a missile pod AND a grenade launcher.

---

Meanwhile you and your stealth team try to pick them off one by one, in a manner as to save them for repair later.

It goes rather poorly. Melee efforts, while successful in some regards, result in being horribly blasted out by other securitrons and even you have to pull back.

They chase you down, only for your massed gun line to mercifully dispatch them before they can cause any damage. But the survivors pick up the wrecks back, and no doubt will repair them.

Efforts to snipe and disable them with high caliber AP rounds are also met with frustration. The robots do something unexpected.

They bring up infected Sentry Bots, which have much heavier armor than Securitrons. Their rocket launcher is replaced with a big piece of scrap iron bolted on to act as a shield, while their body has been upgraded with additional armor. These they bring up to the front, suppressing your snipers with ranged fire while other securitrons haul away the wrecks.

The brain is concerned.

>Brain
"This isn't berserking. This is intelligence. Good intelligence. I don't understand it, Dr. 0 any theories?"

>Dr. 0
"Hmmm. Well, I did design the Mark V to be superior to House's model in every way. Never got to test those tactical combat features since every model we made just decided to attack everything mindlessly on sight. Maybe they've figured out how to access that knowledge."
>>
>>1593695
Okay so I think we might want to talk with this AI and try to recruit it if we can or eliminate it.
>>
>>1593695
Question, Do they ackowledge white flags, And can the beskers in theory...speak?

Dr. 0 Specializes in AI' what the fuck is wrong here.
>>
>>1593695
>>1593293
You set the Seucitrons afar to repair a few more houses in Newberry Springs, but there aren't many more left. Others in Trona bring back scrap metal from afar.

They do collect Concrete decently enough. Not as good as dedicated construction bot, but they work hard and have numbers.

---

Water has returned to normal levels. It helps that the BoxCars has less of a water requirement now that Newberry Springs exists.

>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
!NEW!
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great){NEEDS MORE ACTIONS}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course
>>
>>1593732
White Flags are blown up on sight.

Efforts to communicate are returned with a simple message. "DESTROY DESTROY DESTROY DESTROY DESTROY"

>Dr. 0
"You act like you've never seen a rogue AI before. Hmm, I suppose I could try to design another AI to combat this one."

>Dr. Borous
"Wait. This reminds me of my own experiments. Yes, I once had to deal with a deadly pest INVASION! The invasion of the Lab Rats!"

>Dr. 0
"And what did you do?"

>Dr. Borous
"I created a new species of LAB CATS! To combat the Lab Rats. But, then I had to deal with a new and even more terrifying threat. The invasion of the LAB CATS!"

>Dr. 0
"And then what did you do?"

>Dr. Borous
"That was when I had the ingenious idea to splice the DNA of dogs and rattlesnakes, and I created the Nightstalkers! All has been made well since."

---

---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

--

You have 4 actions, to be directed each turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)

You may freely consult any available companions/civ elements for advice at any time

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 63
>>
Rolled 18 (1d100)

>>1593745
Dr. Borus and Dr. 0 Are my spirit animals.

>Hero and Military action - time to shut it down, Get to work on killing the rogue AI's.

>Con - build up the military HQ

>Civ - Find more radation scrabs and other matierals then covert them into chips so we have more sierra machines.


QM, Might want to use a paste bin and put what we can use the cloning machines for and any other RnD stuff we've done/have.
>>
Quick question, there are remains of a huge roboscorpion a few feet south of the Waste disintegration platform, is the remains still there?
>>
>>1593745
Okay, for all future references: if Borous comes up with a plan or idea or a concept, we must forcibly avoid following it. Since it must obviously be wrong.


>>1593759
If I might make a suggestion, we don't need to go anywhere for radioactive scraps since we still have 85 % of our irradiated water tank which we can convert. Saving time and thus allowing us to focus on making more chips.

Also you'll want to hold off making more replicators until we do a few more research actions into them. Since we need to greatly improve them to make them very useful for us.


Also what do you mean by killing the rogue AI? Cyberspace or real world?
>>
>>1593771
You used those in a battle quite some time ago
>>
>>1593759
Supporting
>>
>>1593784
Excellent, that's a load off my mind.
What about the warheads in the loading station? Did we salvage them before the berserk AIs came?
>>
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>>1593790
Which warheads
>>
>>1593795
Were they nuclear warheads or regular explosive warheads?
>>
>>1593774
Didn't we finish the water tank off in our researching of the vending machines?
>>
Rolled 35 (1d100)

>>1593759
>hero
Go into the digital world with those who can- ede, rusty. Abd confront the intelligence
>civ
Plant spices and other valuable plants at newberry.
>military
Keep the berserkers contained in the mountain
>construct
Build homes in newberry
>>
Rolled 36 (1d100)

>>1593759
Supporting, assuming that he means we are gonna do a cyberspace battle against the AI.


>>1593804
Seemingly according to the current turn report we still have 85% of it. If you mean our research into the construction of additional replicators, no, it only cost us two thousand chips which is less than the value of this water tank since it has been our primary source.
>>
Rolled 77 (1d100)

>>1593759
Supporting if this is for Cyberspace battle.
>>
>>1593803
If you mean artillery shells they were probably non-nuclear
>>
Rolled 81, 37, 72 = 190 (3d100)

>>1593759
[LOCKED]

Writing
>>
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>>1593759
The Brain tells you to have the Auto-Doc place your body in a sediative coma.

You ask if you're going to need to sit in some kind of chair or a cerebro. The Brain informs you that's not necessary.

>Brain
"I'm right here already hooked up remember? We just need to combine our focuses again."

You enter the Auto-Doc, and you feel yourself being placed on a soft air padding of sorts, as needles are injected into your veins and you feel tired.

---

You don't wake up. At least, you're pretty sure you're not awake. You can't fee your body. You can't /feel/. There's no gravity. No weight. You can't move your fingers or anything. Can't even turn your eyes to look around. You can't even breathe or feel your lungs.

Its a terrifying, horrifying kind of paralysis, as though someone had taken every single thign that ties you to the earth and snipped it away with a pair of scissors. You try to focus on the feeling of your own thoughts, just to confirm you aren't dead.

Then, mercifully, a sense is returned to you. Sight. You can see. By god you can see, everything is so clear. You see colors you can't describe. Even for your enhanced perception, your vision is sharper, crisper. Before you could only focus on one thing at a time, things in your periphery or out of focus were blurred. But now its as if you can see everything all at once, zoomed in and out at the same time.

The ground is really low for some reason.

There's some kind of graphc overlay, identifying objects for you, further enhancing your vision.

You hear a voice. Your Brain's voice.

>Brain
"This is a recording. I haven't yet found a satisfying way for us to dually exist as thoughts without driving us mad. There would be too many voices and thoughts and no ability to distinguish the self.

I hope the experience thus far isn't too much. I imagine it would take some getting used to not having a body. But this is what Cyberspace is.

Its not some fantasy other world like a dream, its an overlay of the real world based on the various inputs and sensors we can experience. Right now, I am limiting you to one singe roboscorpion so you can get accustomed to your new experience."
>>
>>1593922
I DIDN'T MEAN CYBER SPACE. I MEANT KILL THE REAL WORLD. OH GOD. WHAT DID WE DO.

I guess hackerman time.
>>
>>1593926
Why would we do that? The robots are ridiculously hard to kill, and that doesnt solve the root problem.
Treat the disease, not the symptoms.
>>
>>1593926
The rest of us wanted cyberspace. So we get cyberspace.
>>
>>1593933
>>1593931

That wasn't what i put forward, I WAS worried our brain and body might be highjacked but its too late now.
>>
>>1593935
You put "kill rogue ais" you cant do that to an intelligence without a central core in meatspace.
>>
>>1593935
An AI taking over a biological system? Improbable. AI's deal in defined values, no matter how complex and granulated. Humans are kinda...fluid.
>>
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>>1593922
What follows next is a series of lessons pre-prorammed by the Brain on direct Neural-Computer interface.

You learn how to move your body in more ways than one. Certainly, you can move and control it directly as one would their own arms and legs but for a larger scale this is inefficient. Instead, you learn how to command or "Delegate" movement commands to the machine itself, ordering it to walk for you or move somewhere or do some thing.

This particular robo-scorpion has been modified with some enhanced tools and capability.

>Brain
"Thus far, and I pray, continually neither us nor the Berserk programming has figured out a way to wirelessly override something's programming. Mr. House certainly couldn't either or he wouldn't need the Platinum Chip nor your services.

Hacking therefore, still requires some hardware modification. But forget pulling down computer terminals, I'm going to show you how to hack something the hard way."

The Computer enhances your own knowledge of electronics and computer hardware and software, and very soon you are welding into the motherboard of a computer server and attaching wires from the robo-scorpion to it in various places. Then, you proceed to hack as 'normal' if it can be called normal. Instead of using your fingers and keybard, you simply "think" what you want to do to the wall of coding and text flying before your vision.

This is incredible. The things you can do to modify the coding, like nothing you've ever seen before. This is computer science on a much higher level.
>>
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>>1593992
>Brain
"Simple enough yes? Now all you have to do is defeat these Berserk machines pshyically, hack into them with whatever robot interface you are using, and then re-program them while at the same time preventing your own bots from being re-programmed in turn.

But one little measly robo-scorpion is not going to cut it, or even one securitron. You're going to learn to multitask and juggle, or have competent AI helpers you can delegate tasks too. Let's see how much data input you can handle."

Suddenly and without warning your vision splits in two. You are not looking through the eyes of one bot, but two. If you were in your body you'd be dizzy, but so far you think you can handle it. Its a bit more difficult, you have to actively think on what each bot should be doing to complete its task and then make sure its on the right path. The brain has a series of tasks it wants you to perform.

You get the feel of two. And then three, with more difficulty. You're straining by the time you reach five.

Seven seems to be your cap for now before you become horribly inefficient. Furthermore these are low level tasks outside of a combat setting.

You begin to appreciate how someone like House must have defeated so many missiles from striking New Vegas at once.
>>
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>>1594026
>Brain
"I've upgraded some of your electronic companions with enhanced capabilities to perform these tasks. I got the blueprints for some enhanced modular armor for ED-E from ARES as an example. Their ability to think for themselves in a combat situation will make it easier for you to focus on defeating, capturing, and reprogramming the berserk models while gaining valuable data.

Now your tasks is to formulate a proper military strategy to succesfully overpower these robots, and then hack them via your various robotic allies. It would be far too time consumin and impractical to attempt to do this in your current human form, but in this way we have a chance and the added security of you overseeing your robotic companions.

This concludes our program. I will deactivate the neural interface so you can discuss a plan with myself and your companions."
>>
>>1594064
Your vision goes black again, and this time you do wake up inside the Auto-Doc. You gasp and try to remember how to breathe, and get out of the machine.

The Brain on a monitor and your robotic companions are there at the THINK TANK, with various upgrades.

>Brain
"Welcome back. I hope this was informative experience.

The plan is fairly straightforward. We need to physcally defeat the robots, and then input the programming. The good news is doing this means we also gain a select number of repair drones to add to our forces.

Now comes the part about strategy and militarily achieving this. Do you have any current plans?"

>What do
>>
>>1594083
idk famalam pincer maneuver and promise our warriors a place in heaven if they die
>>
>>1594083
Stealth would be best. what elements do we have that can sneak up on a securitron and insert our code?
>>
>>1594083
Stealth op i gues, emp grenades from a distance and shit to keep the bots pinned down.
>>
>>1594101
>Brain
"You still have that stealth team of yours. The problem is they are human. Of course, you could equipt some of your robotic companions and even some robot assets with stealth boy but you don't have an endless supply of those."
>>
>>1594083
"Well I don't suppose we have any way of messing with their sensors? A weapon which could force a system reboot or something?

Failing that my plan is primarily to engage the robots everywhere with our human forces, distracting them, before looking for a weakness in their line. Then we deploy the robotic forces there to try and force the advantage by capturing as many as we can before pulling out again.

If repeated a few times, it'll learn but I have a plan for that too. That whole period of time we will be sneaking through a few of our stealth specialists to the repair bots in their rear lines. With the goal of having them deliver a reprogramming robots. Once we have disable their repair bots, by removing a fuse or two or altering their code and making them construct essentially a secure metal box around themselves, they can't repair their losses. At that point conventional methods of elimination by 'wounding' them can be used: crippling their wheels and such.

I am aware that during this time we will still have to deal with the Sentry shield bots but I have a plan for that too: if we can drag the damaged robots far enough away from their lines by whatever means, across an area which we have laced with frag or pulse mines, then they will be seriously damaged as their shields are in front of their tracks. This should result in either mobility or circuit damage, reducing their combat effectiveness greatly.


Repetition of these tactics: immobilising and isolating; will lead to our victory. Assuming that they can't prevent the loss of the Repair bots or they get wise to the land mines but even then, once our stealth forces return, we can have them covertly deploy behind them with anti-material rifles, disintegrators and other such things to eliminate their wheels / tracks and such."


>>1594089
None of our people are christian. At least not devoutly as far as we would be aware.


>>1594101
Our robots that he has modified, our robotic companions and potentially the Chinese as I imagine they had some way of countering the american pre-war robots and such. Failing that we can probably rig some sort of backpack robot (A robo-scorpion but without any legs or lasers maybe?) they can deploy to convert robots as needed.
>>
>>1594124
We can't throw together a bunch of dongles so they can plug it in and we'de be connected?
>>
>>1594126
>Well I don't suppose we have any way of messing with their sensors?
"Not without messing our own."

>Well I don't suppose we have any way of messing with their sensors?
"No. And thank goodness, why what if they used it on us?"

>We can't throw together a bunch of dongles so they can plug it in and we'de be connected?
"Some of these robots might not follow a standard design, and you'd have to anticipate each of your human forces to know exactly where and how to plug them in."
>>
>>1594156
Ok. So if we want our stealth teams to be more effective we need to get rid of the sentry bots. We didn't have those before, so any we can salvage is a bonus.

Seek out isolated bots, either upload the code or shoot it, then when reinforcements arrive, stealth up to the sentry and update them. Use the sentry to distract the retrievers while our bots upload on the retriever.
>>
>>1594186
Gonna brb for a few hours, continue to think up a strategy or a plan it might be helpful. Don't forget you can consult other people under you.
>>
>>1594186
Mobility kills would be best against them since they are too heavy to move without their tracks by other robots. As that would allow us to deploy our forces to capture their compatriots and once the disaster is completed, them.


We could probably achieve this by use of a proton axe to their tracks or a incendiary or other such grenade.
>>
>>1594197
We can make use of the band. When Unity first went all necromorph, when we arrived to the mountain she was integrating robot parts into herself.

If we can give Unity, the hive mind, the code, then the band can assimilate robots and inject them with the code. Then release the bots with their new software installed.
>>
>>1594262
Nope. It was stated by Unity herself that only "her" body has that level of integration and mutation.


Our best hope is eliminating the repair bots like I described (remove a few fuses / cut a few wires) and then the Sentry bots before generally routing the Securitrons.


At that point their defeat is inevitable and we can win without losses.
>>
Back.

So is there any consensus on an attack plan?
>>
>>1595231
go with >>1594126
>>
>>1594126
Vote
>>
>>1595231
Stealth
>>
>>1595231
Supporting stealth
>>
>>1594126
>>1593878
>>1593821
>Writing
>>
>>1594126
You enter once more into that machine realm, to see your plans come to fruition.

Your forces being a series of engagements anywhere they can anticipate the robots to reply. Kreger, with experience, prepares pre-planned killzones where the mighty Bawang Tank can fire its guns with massed disintegrator fire.

Marcus and his super mutants are on standby to try and lift away the bots with their enhanced endurance.

It seems to work, well in fact. You secure a number of repair bots to your side, and firmly reprogram them adding them to your forces.

Casualties are had, but the effort does appear to be going well.

Meanwhile, you scan the Bots for any information that may be of use.
>>
>>1595616
Your stealth team manages to deploy behind the Robot lines, providing visual confirmation of something you dread as you decode the Repair Bots orders.

The Berserker Bots are building more of their own repair models, simply getting rid of the originals won't work.

Furthermore, they are amassing metal inside the Deconstruction Plant to build a huge war machine of sorts, heavily armored, with long graspers and claws to grab bits of metal to add to itself. It is armed with a massive disintegration beam stolen from the Waste Disintegration plant, and it wont be long now before this thing is unleashed.

Time is of the essence, with each moment the bots get closer and closer to their big giant war machine. This they have heavily guarded inside the building, and the Stealth Team is having problems progressing any further due to the defenses and patrols being erected by the robots.

>What Do
>>
>>1595723
We need an uplink to the walker. Maybe a robot with a stealth boy can connect to it.
>>
Remember you have 2 boons to spend, and can ask in game characters for advice
>>
>>1596052
I dunno, does any of the companions see any weak points in the bot defences, or can think of some thechy way to solve the problem?
>>
Rolled 96 (1d100)

>>1596205
Roll check
>>
>>1596205
>>1596294
>Unity
"I can break them. . .these are but mindless destroyers, and I would like to go after our daughter. However, once I take them they will be mine."

>Dandan
"We have a vehicle we think might be able to defeat the bots if you give us steel, actions, and fuel."

>Kreger
"These aren't invincible or invisible, and they are turtling up. Applie brute force might actually work here, perhaps we might turn those really big guns of yours on them while also using that finger of god toy of yours. Might blow up the facility, but its the safest bet."

>Forecaster
"I can see what the others cannot, what your machines are unable to. Let me lead you to where you may strike. Forecast: A risky, but definitive endeavor."

>Sonia
"We could try to build some low yield tactical nukes. If the actual bombs don't get them, the EMP will."
>>
>>1596309
>Follow the Forecaster wth our chinks.
>>
>Forecaster
"Oh, and I forgot to ask. My head hurts. Very badly. I could use a certain boon of chems, that would make this much easier on me."
>>
>>1596322
>QM making subtle hints
THERE'S ONLY ME HERE QM, BUT DAMN IT. Use the Boon to make him able to do this shit without issues such headpains. or turn us into a pskyer.
>>
>>1596356
Op did give us a free boon, fuck it ill support.
>>
>>1596356
Heh. Wish more anons were on right now Maybe I should get a twitter. I have bursts of updating energy followed by low energy moments.
>>
>>1596369
Ya, I'd suggest it or a discord. Either or.

Can we us a boon on getting FUTURE SEEING?
>>
>>1596383
Get enough votes for it, I'll give you options.
>>
>>1596383
will support
>>
>>1596367
Hey anon back this >>1596383


>>1596391
I'm getting it.
>>
>>1596403
I mean on direct future seeing.
>>1596356
LOCKED

writing
>>
>>1596403
That seems like a terrible idea that leads down a road of drug dependency
>>
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>>1596414
>>1596356
BOON SPENT. CRITICAL BOON ACTIVATED.
You are more than a little concerned about handing the young boy a suitcase full of your best shit. This is stuff hand picked by niner for his birthday.

But, you have faith in his abilities and wonder if the drugs won't get rid of the massive headaches he has while telling the future.

He asks you to take the stealth team to the Higg's Village for some reason, where he is there waiting in his usual clean green striped shirt and pants. His helmet is off, and he has this grin on his face and a pink blush on his cheeks. You would be surprised if he wasn't after how knackered anyone would be on that stuff. He has a clean cosmic knife in one hand, and a revolver in the other.

>Forecaster
"You are ready?"

>You
[Yeah. Why'd you call us to the village?]

>Forecaster
"Follow me."

The Forecaster leads you to a hole in the ground that, evidently he dug out with a shovel. Before you realize it you're making your way through a series of tunnels you had no idea even existed. This doesn't appear on any known map, and these are clearly not sewers. As he leads you and your team on, you have some questions.

>You
[Okay, I'm curious what are these tunnels?]

>Forecaster
"I don't know. I found it."

>You
[Is that where you found a Cosmic knife? We haven't made any of those yet. Did you activate the machines forge one?]

>Forecaster
"No. I found this in a kitchen drawer. You missed it."

>You
[Oh. . .well then. You seem to be very to the point with your answers. You usually speak in riddles or vagueries]

>Forceaster
"Thanks to the medicine you gave me, I think very clearly now. I don't need to guess as much.]

>You
[Does that mean I get a straight answer if I ask about the future?]

>Forecaster
"Depends on what you ask."

>You
[Okay then, tell me something about the future. Something clear.]

>Forecaster
"Sure. When your daughter grows up, I'm going to ask for her hand in marriage."

>You
[. . .]
>>
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>>1596505

>mfw the Forecaster will ask our daughter to marry him in the future

Wheeeeew lad!

And as much as I'm pissed about berserk Securitrons taking our daughteru. Take heart anons!

Because if Caesar decides to kidnap our daughter there is only ONE proposition I have in mind.

We kill them.

All of them.

Horribly.
>>
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>>1596505
You reach the end of the tunnel. Amazingly, the Forecaster says you're right underneath the Deconstruction plant, close to the big giant tank thing.

>Forecaster
"This is it. The tank is right above us, a few feet away. You will need a distraction while you neutralize it. Without their tank, they won't be a big threat and you can just kill them by other means."

>You
[What's the distraction?]

>Forecaster
"Me. I'm going up there to attack the boss. You go for the tank."

>You
[Um, yeah, no offense kid but you're not going to last that long. Or at all. They have missiles and gatling lasers and armor, heavy armor.]

>Forecaster
"I can and I will, trust me. I'm very determined."

You aren't really sure if you should. By all reasoning this is a terrible idea, but, well, its not the first terrible idea you've had. You feel sad for the kid, so young, even though he. . .wants to marry your toddler child in the future which is really weird. But its his funeral.

>You
[Okay, if you say so.]

---

Explosions. Laser fire. Even melee swipes. The Berserk Securitron Boss is a formidable foe even without his bodyguards.

And the Forecaster easily dodges them all. His body pumps with Turbo. . .and its almost like he knows exactly where they are going to strike and dodges out of the way before they even fire.

You waste no time activating your stealth boys and rushing to the Tank. You didn't need a robot body this time, the Forecaster told you exactly which panels and which wires you needed. And this time you CAN bring a dongle.

The tank. . .walker. . .thing has a big heavy power source made of many fusion batteries put together, and a big disintegrator gun at the front.

As you hack it, you realize the tactical situation has several options.

CHOOSE:
>Set the Tank to attack and defeat the rest of the Berserk Bots. Disintegrated bots won't be repaired. Then you can attack from two sides and call in outer reinforcements. Likelyhood of tank destruction is very, and there is a small chance of it being rehacked.
>Set the tank to Self Destruct. No doom tank, no threat, no problem, the rest will fall with sustained attacks. It could damage the facility though, but should get rid of many many bots. This is the safest, surest route.
>>
>>1596573

I'm not entirely sure about this, but fuck it.

>Set the tank to Self Destruct. No doom tank, no threat, no problem, the rest will fall with sustained attacks. It could damage the facility though, but should get rid of many many bots. This is the safest, surest route.

Play it safe
>>
>>1596573
>>Set the Tank to attack and defeat the rest of the Berserk Bots. Disintegrated bots won't be repaired. Then you can attack from two sides and call in outer reinforcements. Likelyhood of tank destruction is very, and there is a small chance of it being rehacked.
>>
>>1596585
supporting
>>
>>1596573
>>Set the tank to Self Destruct. No doom tank, no threat, no problem, the rest will fall with sustained attacks. It could damage the facility though, but should get rid of many many bots. This is the safest, surest route.
If we do this, will the destroyed bots in the explosion be salvageable? Possibly parts of the doom tank too?

>>1596461
Get some dedicated Psyker drugs after this?
>>
>>1596573
Set it to attack
>>
>>1595723
I knew it.
I knew it from the beginning they were going to make a giant roboscorpion with a disintegrator.
>>
>>1596585
>>1596681
>>1596691
You decide to set the Tank to Self Destruct, the risk is just too great.

You call the Forecaster to fall back through the tunnel.

You and the boy flee through the tunnel, as a bright white flash illuminates the room. But you escape with your lives, and no one is hurt. Meanwhile above the sound of tank treads making dust fall and marching boots signal the attack has begun.

>Forecaster
"Good job. I find destruction preferable to sparing."

Since when did the forecaster get so morbid. What exactly was in those drugs.

---

The following battle was a resounding success, aided by the sheer destruction of so many bots from the exploding dis-integrator tank.

The Securitron De-Construction plant is in shambles, luckily the Concrete superstructure remains intact and only repairs to the machinery is needed.

You are able to reprogram and repair a number of new robots! Not just your salvage and repair model, but entirely new ones generated by the Berserk program!
>>
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>>1597285
Most impressively, you find a massive type of robot. Some kind of universal Omni-Constructor able to do a vast variety of tasks, while also being incredibly armored and up gunned for its own defense!

+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
>>
>>1593759
With the help of the new Construction Robots, the Military HQ is complete!

You begin to dismantle the rest of the Irradiated Tank. With the help of the Repair Fliers, Raul has some extra hands to help him and in no time at all a vast amount of chips are derived from it.

>Raul
"Wow boss, you should have thought of this months ago. I like the new help"

>Brain
"These are very useful. I believe we could upgrade them to be even more useful with some actions."
>>
>>1597307
Y'know, most people find its polite to wait a while before suggesting the very thing that lead to the most recent crisis. Not immediately afterward.
>>
Alright now that this is over let's figure out what we're going to do next.
I think we should build trucks so we can transport shit like water or scrap metal from Newberry/Trona faster, reverse engineer the new robots if needed, research Divide robots(If not yet completed), Scout the Divide for stuff like the Eyebots, research the alien metal then research the Alien scout ship.
>>
>>1597307
We still either need to build that pipeline or housing for our people.
>>
>>1597319
No pipeline, better to make trucks for the flexibility.
>>
>>1597312
If we want to start operations in Trona, we need a signal booster somewhere along the way so we dont lose control during dust storms and the like.
>>
>>1597323
Right, add it to the list.
>>
>>1597312
First and foremost we go full Liam Neeson and get our daughter back. I suggest putting all our efforts in that.
>>
>>1597331
Of course, did Riddick teach us how to fly the alien scout ship?
>>
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Riddick has returned, and Unity waits for him as well. His car is all banged up and he's clearly injured, but beneath his cloak he reveals a small child that runs up to you and hugs you, and then her mother as well.

>Riddick
"He's a hard man to kill. Knew what you wanted was your daughter safe, pulled back before she could get hurt."

He then goes to tend his wounds, while Unity thanks him. Riddick doesn't say anything, but nods.
>>
>>1597334
So is he dead?
>>
>>1597334
"So he escaped? The Legion will be aware of us then."
Let's change the list, Alien metals and scout ship first, this gives us a areal advantage and we could use the ships to scout the Divide and transport.
>>
>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
Boom Town Shooting Course
>>
>>1597345
Are the Berserk securitrons capable of functioning in the Divide or do we need to research that again?
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

+10000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 64
>>
>>1597348
Blueprint indications appear to be so, you could always run a field test
>>
>>1597350
Alright then.
>>1597349
>Hero.
Research alien metal, spend time with family too if possible.
>Civ.
Research the alien metal.
>construction.
Build transport trucks.
>Military.
Test the Berserk securitrons by having them get hit by a Divide storm or by sending some into the Divide.
>>
Rolled 45 (1d100)

>>1597352
Here is the roll
>>
>>1597349
How far is it to legion front lines at camp mojave, and how long would it take a very fit man to run that distance if he does not stop?
>>
>>1597355
We estimated 3 days with Securitrons+truck back when we started the journey, since the Legionnaire is superhuman he should take about the same time.
>>
>>1597356
So we can send riddick and rex to intercept him and kill him vefore he reveals anything.
>>
>>1597359
Riddick already failed and needs to heal before he can try again, we also don't know how much time we spent fighting the Berserk robots so we might not reach him in time.
How much time has passed since the Legionnaire escaped QM?
>>
>>1597362
Altough in genera I handle abstraction of time, by the time riddick returned the Legionaire running at superhuman speeds would already be in the Mojave by now.
>>
>>1597365
Welp, that's that, i insist we research alien metal+alien scout ship above all else.
>>
>>1597365
Damn. Oh well. Could the legionaire even talk, or was he more of a beargh bleargh sort?
>>
>>1597370
Niether your daughter or Riddick heard him speak, but that doesn't disporve he can talk
>>
>>1597369
I imagine the ncr frontline is right up against the legion so we should be safe unless the ncr is pushed back even further.
>>
>>1597370
He could talk before the dissection started, he probably still can due to his regeneration, and he doesn't need to talk to communicate to the Legion.
>>
>>1597374
Yea but the superLeginare is going to tell the Legion and Caesar where we are and what we're doing, they might attack so it's better to be safe and get air superiority.
>>
>>1597375
It was more a question of how coherent he was. If hes a mindless bezerker, hes a big asset for the legion, but cant leak our location. If he is coherent, then we gave them another lanius. But thats implying they believe him.
>>
>>1597381
He attacked unity with lots of sleep syringes and stole our child, he's plenty coherent.
>>
>>1597352
Im in favor of this, but I still favor infrastructure over truck's. Either housing for our people, or a pipeline.
>>
>>1597380
If they attack they'd need to breach ncr frontlines, and make a three day trek through death valley, while suffering ncr counter attacks.
Even if cesear knew where we are exactly, he will not be attacking for a while.
>>
how about we go vietnam on this and litter the way up to big mountain with thousands of hidden traps and just quarantine our people to the boxcars and crater with a fence? if we're not going to fight the legionnaire directly, we might as well have the defensive advantage if/when there's a counter attack
>>
Rolled 75 (1d100)

>>1597352
Sure vote this
>>
>>1597393
I think we repaired what we could of Newberry's houses but i agree, we need to build houses now.
The reason why i prefer trucks is that the pipeline is permanent infrastructure and takes a significant amount of metal, i think it's not worth building just for water when we can build trucks that are flexible and can deliver other things too like scrap metal.
>>1597394
True but don't think they'll attack with soldiers, they are clever and will try something else.
>>
Rolled 94 (1d100)

>>1597352
rolling for this

>>1597398
consider my suggestion tho
>>
We should also send troops to unity town and dissuade unity from accepting new people without checking if they're Legion spies.
>>
>>1597403
Trucks would be better for our purposes. They could move stuff from trona or the divide as we get those operations going.

We should probably plant spices or other valuable plants at newberry so we could trade if it ever came down to that.
>>
>>1597398
Actually we can do vietnam style guerilla fighting, the Legion does have to cross a desert, a desert we can hide our troops in.
>>
>>1597408
If she accepts people, they cant really go report back to the legion. Shed know theyre legion once assimilated.
>>
>>1597352
LOCKED, writing
>>
>>1597409
I believe QM mentioned NCR already has spices so trade with them won't work, other towns/factions however could want spices.
>>
>>1597413
I'm more worried about a Legion sabotage of Unity's hivemind, don't know how they'd do it but better safe then sorry.
>>
>>1597416
Depending on the spice they may still want more. Or other kinds.
Like saffron or real coffee.
>>
>>1597423
True, guess it's worth an attempt and our people need spices too.
I'll make them when we have the time.
>>
By the way the berserk robots thing gave me an idea for Elijah, can the disintegrator disintegrate vault metal QM?
>>
>>1597434
If you can deliver enough force/energy.
>>
>>1597434
He answered a while back with "slightly". Wed need a bigger disintigrator to punch through to elijah.
>>
>>1597440
>>1597441
Could the walker's disintegrator have done it?
>>
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>>1597352
The Alient metal is some sort of synthetic alloy whose composition remains, of yet, unknown. If you only had a bettter replicator perhaps you could investigate it on a molecular level, but for now it seems unfathomable.

What is known is its superb properties as the material for an aircraft. Thought not strong or durable as steel, its fantastically light weight for its strength, far superior to aluminium. It might serve excellent properties for hover and flying constructs, and is able to be melted and reforged. Quite easily in fact.

Meanwhile, you construct a number of supply trucks from the Chinese War Factory and you send a number of robots off to the divide. Because it is out of your communications range, you'll hope that soon they return with good news.

>brb
>>
>>1597459
That reminds me, we need to invest more research actions into the replicators.


Preferably alongside a boon or two. Backed up by convincing every follower of the apocalypse and science / repair focused companion to undergo the lobotomite surgery so we can have their brains work too.
>>
>>1597493
Didnt the qm say we could get a dedicated research action for doing something at one point?
So all our civ actions donr have to be research.
>>
>>1597493
>That reminds me, we need to invest more research actions into the replicators.
I agree.
>>1597499
I believe he said we need more researchers.
>>
>>1597501
I thought it was complete the relevent research facilities?
>>
>>1597501
>>1597505
>>1597499
You need a boost. I'm wanting to see if you guys can use your imagination for this. If you're clever enough you might not even need a boon to make it happen.
>>
>>1597517
We can either
1 Make the followers/companions undergo the lobotomite surgery for more science brains.
2 Use the Big MTs large cache of science books to teach our people and make our society mostly research focused.
3 Make AIs to research for us maybe?
>>
>>1597517
To seeing how we disassemble it, get it analyzed, find equivalents to use as a reference?
Was it hinted at that post?
>>
>>1597501
>>1597505
Well getting all those scientist, engineers and other educated brain's together to throw ideas around and develop them could arguably be counted as a research facility.

Admittedly a primarily design and theory division unless they have labs and workshops to manufacture prototypes and test ideas. However if we are going to give them such things, I would suggest making a few "lab" robots for them to control for experiments and a custom forge / material replicator system of some sort.

If we back this up with some sort of disassembly and cataloguing section they can also develop / work on alien or foreign technology by taking it apart for study.
>>
>>1597517
Wait is this for the Vending machines?
>>
>>1597524
Someone is using their noodle

Seriously guys, I know as a QM there are things I know that aren't immediately obvious to you but just trying to think out of the box sometimes can lead to surprising results.

The brain brought you here for a reason!
>>
>>1597528
I'm uncomfortable with using the Lobotomite surgery on our people but i won't complain if it gets picked.
>>
>>1597531
>Someone is using their noodle
Is it number 2? I want it to be number 2.
>>
Throw the brain in a jar option to abyone that wants it, and then expand the thinktank?

May give the current think tank some focus, although that might not be the safest thing....
>>
We could also try to find the New Vegas BoS, with them and the Followers it would make a good research group.
Unless Maxson got them first.
>>
>>1597541
Do not use the think tank until we make them sane again with personal Lobotomite bodies or something.
>>
>>1597534
Probably a nice mix would be good. Make people aware brain removal is an option, start educting them, and develop some ai assistants.
>>
>>1597459
>If you only had a bettter replicator perhaps you could investigate it on a molecular level, but for now it seems unfathomable.
>>1597517
>>1597525
>>1597531
What are we trying to think out of the box for? What's the missing piece to the puzzle?
Being able to analyze the material?
>>
>>1597545
Alright, let's do that then.
>>1597549
we're trying to think outside the box for researchers, look at what Qm is linking to in >>1597517
>>
>>1597549
How to get dedicated research actions rather than use general civ actions to do research.
>>
>>1597544
We should work on that, or i fear they will always be a ticking timebomb just 2 seconds away.
>>
Alright then everyone, let's build a school.
>>
>>1597553
I imagine being in an echo chamber of crazy is worse for them than having some moderating influences in the think tabk
>>
>>1597553
>Klein
"NONSENSE!

OUR DOOMSDAY CLOCK INDICATES WE ARE 2 SECONDS PAST MIDNIGHT! I WON'T HAVE ANY LATE CLOCKS ON MY WATCH!"

>Dr. 0
"Uh Dr. Klein are you sure that was the purpose of the doomsday clock?"

>Dr. Klein
"OF COURSE I'M SURE! WERE IT NOT FOR ME, WE WOULD STILL BE SUFFERING THOSE INFERNAL RED ALARMS FROM OUR CLOCK GOING OFF. YOU INCEREBRATES DIDN'T EVEN INSTALL A SNOOZE BUTTON."
>>
>>1597562
Hey QM, can you post that list of tasks again?
>>
>>1597556
This is true. That and the recursive data loop. I feel that if we fix them and convince / coerce them to our way of thinking they could be an amazing research force. Especially if we add any of the brains that we produce to the mix for a much larger focussed think tank.

None of this is without risk however.
>>
>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)

Bots have not yet returned, but the Divide is a distance away. Hopefully they will come back soon.
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
Boom Town Shooting Course
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

+10000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 65
>>
>>1597562
>tfw our doom has already happened.
>>
>>1597568
Will do when I get back home, have to go somewhere atm
>>
Rolled 49 (1d100)

>>1597579
>Hero.
Collect books in Big MT and put them in the school when finished.
>Civ.
Make more sierra madre machines.
>Construction.
Build a school in The boxcars.
>Military.
Training and learning.
>>
Rolled 10 (1d100)

>>1597582
Sounds good. Vote this
Publicize brain removal if its a free action.
>>
>>1597584
I'm still not sure about brain removal, don't want too many people to take it so maybe hold some tests later when the school is finished and offer the top 3-5 the choice to be Lobotomized?
>>
>>1597590
Why not? Literally no downsides. Even when you're in a radio dead zone, youre atill you.
And dumb peoples brains still become hella smart
>>
>>1597597
>Literally no downsides.
I don't believe that.
>>
>>1597579
>Hero.
Attempt to convince the followers of the apocalypse to undergo the brain removal procedure.

>Civ.
Research the Material replicators.

>Construction.
Begin construction of a radio tower / booster tower towards the Divide.

>Military.
Scout out the region towards the Divide.


Trust me, I have a plan. We can build a school in future and we will get a far better deal from it when I've done the research I plan on doing.
>>
>>1597602
Y'know the qm isnt going to kneecap your plan just because you told everyone before hand. You can actually explain rather then just say "trust me, i have a plan"
>>
>>1597602
Nah, do it now.
And you can just tell us your plan instead of saying "trust me" you shady man.
>>
>>1597602
Also we can't research the replicators without making more.
>>
>>1597607
I already explained my plan. we need to develop the VR tech, replace all of our beds with them if they work as sleep replacements and then develop school and other training programs as then we don't need schools in the real world. Just server farms and power generators, things we can place anywhere such as deep, deep underground or in the middle of the desert. Not to mention the practical benefits of another 8 hours to work, play and train / learn in.

This plan is also backed by me wanting to research like never before: with all those server farms, during the non-peak hours we can use them from advanced simulations of technologies we can't yet create and to enhance the computing power available for Brain to use and such.

I also plan on getting the NCR to give us the salvage rights to heavily irradiated regions: the glow for example would be a great place to go, given it's pre-war research and raw materials. Further backed by expanding east and power to matter conversion via material replicators and solar arrays.


>>1597613
Nah. It'll take at least 12 years for the school to bear fruit if we want them to be useful for research.

>>1597615
I don't know if that is true but your action was merely to produce more. I would point out we currently have one based off of our previous research into it since we made one more then and should still have the original, assuming we haven't destroyed the one we already had when we did the research.
>>
>>1597602
I like this except for the civ. Feel sierra madre machines would be a better fit.
>>
>>1597633
Why 12 years? Children aren't the only ones who need the education.
>>
>>1597633
>replace all of our beds with them if they work as sleep replacements.
>If.
So you don't know if your plan will work, build the school first then if your plan works turn it into a college/university.
>>
>>1597633
Thats good, but very long term. Resource and tech wise, were not there yet. We should focus on getting the research action asap, so we can have 5 actions sooner.
>>
>>1597633
>I don't know if that is true but your action was merely to produce more. I would point out we currently have one based off of our previous research into it since we made one more then and should still have the original, assuming we haven't destroyed the one we already had when we did the research.
I'm making more so we can research them.
>>
>>1597636
We are going to argue over the name of the thing we are researching? I am talking about the Sierra madre machine by what it is: a replicator of materials.

>>1597639
True but to educate someone to a useful degree in physics, biology, chemistry and other such things would take quite some time since most of the things we are researching are quite advanced concepts. Especially among a population where many may be or are illiterate and possibly lack knowledge of numeracy greater than the very basics.

I say 12 years, I really mean that as a hopeful estimate if we cut out things like P.E, RE, Cooking and PSE. Skills which although they might be useful, don't aid in research.

>>1597643
I respect your point about my plan potentially not working but I know for a fact that it should. Your father in fallout 3 can seemingly spend weeks in the machine without dying from lack of sleep. Same with everyone else there who has been at it for literally centuries. It makes sense to assume they are being supplied with nutrition and water via some sort of IV or something. So logically it must work for that purpose.

That is a terrible idea. Why bother with a meat-space university when we can have a cyber-space one? Where there can be near infinite capacity so long as we have the computing power and where dangers are minimal? Since bodily harm is impossible and all that.

>>1597645
I can get you that fifth action in two turns. Assuming I understand how to get it correctly.

>>1597646
Except we don't need more to research them.
>>
>>1597657
My apologies, by replicator I tgought you were talking about something else.
>>
>>1597660
Fair enough, it has been referred to on and off by that name and the one I am using but my logic for not calling it that is that it is no longer the machine we got from the Sierra madre: we have improved it and will continue to do so.
>>
>>1597657
>True but to educate someone to a useful degree in physics, biology, chemistry and other such things would take quite some time since most of the things we are researching are quite advanced concepts.
>I say 12 years, I really mean that as a hopeful estimate if we cut out things like P.E, RE, Cooking and PSE. Skills which although they might be useful, don't aid in research.
I don't think so, you're overestimating the time it will take, i believe a few geniuses will pop up and the rest will take about 4-5 years.
>That is a terrible idea. Why bother with a meat-space university when we can have a cyber-space one? Where there can be near infinite capacity so long as we have the computing power and where dangers are minimal? Since bodily harm is impossible and all that.
Because we can put the VR machines in the university.
>Except we don't need more to research them.
Yes we do, i recall we need to occasionally dismantle them depending on the upgrade we pick.
>>
>>1597657
Could you tell us exactly how wed get the research action in 2 turns?
>>
>>1597666
He want's to get VR so when people sleep they can learn in VR.
>>
>>1597670
Yeah but how would we end up with a research action in 2 turns? To get the beds we would need to research them, theb build many of them with reaources we dont really have using an assembly line not made for it.
>>
>>1597674
True, and depending on the time difference they might still need a year or 2 to learn.
Actually didn't QM say the VR is realtime?
>>
>>1597679
Essentially. And there is also the possible fact that periods of mental downtime are important for ones health, and learning after a day of being busy is kinda the opposite of that
>>
>>1597685
Automate the work so they aren't so busy and can focus on learning.
>>
>>1597674
It isnt going to be easy, but surely it will be worth it.
>>
>>1597695
Er they'd still be doing something. Hobbies, things like that. Unless everyday is just sleep-learn then lounge around.
>>
>>1597700
I mean, if they don't have to work 12 hours a day on rhe farm but 6 instead and 4 hours for VR school it should be fine. The boomers made this work, so can we.
>>
>>1597698
If it ain't going to be easy then build the school first.
>>
>>1597698
It would be if we can yes.
But its not achievable right now and we cant just drop everything and beeline it to that goal. Sometimes its better to take the slower, nore balanced route.
>>
>>1597705
I think a heavier investment with higher future returns is better than something easy with no so much return.

Also I don't think teaching our general populace is the way to go, we should enhance and specialize the followers instead. Right now they're still glorified farmers with a college education.
>>
>>1597569
Thoughts on building up / fixing our think tank?
>>
>>1597707
I think a lack of focusing on goals is our problem desu. We're too general, and thus we don't have many strengths.

Beelining for superior research is how we get an action I feel.
>>
>>1597709
But we can't afford a heavy investment right now, we must first build up.
>>1597710
What tank? The Chinese one? That's still working.
>>
>>1597710
I didn't read properly, yea we should fix the Think tank up.
>>
>>1597712
Think tank, not tank tank. Give them bodies/ make them not crazy.
>>
>>1597711
Research is kinda useless without the means to produce what has been invented. If wed focus wed need to focus on industry first.
>>
>>1597665
>I don't think so, you're overestimating the time it will take, i believe a few geniuses will pop up and the rest will take about 4-5 years.
Were that true we would be better off applying a aptitude test to find those geniuses.

>Because we can put the VR machines in the university.
Rather than having them in their homes or something? Pointless.

>Yes we do, i recall we need to occasionally dismantle them depending on the upgrade we pick.
Depending on the upgrade we pick and even then you could be wrong as to this fact. I would point out there is no reason we can't take them apart and put them back together again or replace the parts which we can't reattach.

>>1597666
By a mix of this, the de-braining, construction of the research facility I described here >>1597528.

It took two actions to construct the Military command bunker (I swear we invested the second action to finish that but I could be wrong). Seeing as we have a general action and a building action, we can do four "build" actions in two turns which should be enough to at least develop a fairly sparse facility. Lacking a fair few departments like biological or chemical warfare and disease study perhaps but enough for our purposes. Primarily a manufacturing and disassembly facility with a few labs and robots for vivisection and such. If not something more substantial.

>>1597670
That is a longer term plan and is why I don't want to build a school yet.

>>1597674
Researching the pods is unneeded. We already know of them and seemingly have access to their designs. Since OP implied we had that shit but I'd need to check a post from a few threads back.

>>1597679
Correct but it is an additional 8-11 hours of the day on average.

>>1597685
Again were that true then none of the people inside of the vault from Fallout 3 would have been alive, let alone sane. Which they seemingly were.

>>1597700
Why wouldn't you?

>>1597707
And sometimes it's better to work on getting a better, more advanced system working.

>>1597709
Thanks.

>>1597710
Need to work on reversing the Brain damage.

>>1597712
We can afford a heavy investment in this regard, as research is the only area we can be superior.
>>
>>1597710
>>1597721
Can you 2 vote?
>>
>>1597723
Im the Multi ID Anon that has Issues. I voted up here >>1597636 But will reiterate my support again. Op if your reading please don't count my vote twice.
>>
>>1597722
Vault 112 or whatever, witht the german?

The people slept in the sim. When you sleep in the sim you sleepin real life.
>>1597723
Im>>1597607
Ip changed
>>
Rolled 29 (1d100)

>>1597602
I vote this BUT with modification to research VR education instead.

We have the steel to currently afford it.
>>
>>1597726
>>1597728
Ah, alright then.
>>1597729
>We have the steel to currently afford it.
No we fucking don't, we need a lot of electronics for VR pods and metal+electronics for more power generators to power each VR pod.
>>
>>1597729
We have vr tech. Its just getting the plans off the chinese and writting up new software.
>>
>>1597722
Wait why do we need to construct a research facility? We're in Big MT! We already have research facilities.
>>
>>1597733
You know who could help with writing up new software? That guy we saw in the cryopods with the holotapes, we should get him before making VR pods.
>>
Seriously, build the school now then VR stuff.
>>
>>1597731
We've been making electronics from the chinese war factory which is like a general forge, plus we have Raul workshop as a backup.

QM can you confirm?

>>1597733
Just use BigMT preexisting knowledge of VR

>>1597734
I think he means a more specialized research building toward a particular thing, like BigMT is made of.
>>
>>1597736
I think he was a musician, not a programmer. A pop star most likely.

Also vr tech was super high level at the war's end. A random software guy might not even know the language
>>
>>1597741
If we build a school then make it an advanced school for the followers. Teaching our general pop how to read and write is good, but won't help in our advanced research needs.

And to be honest when we get VR into full swing they will practically replace a good portion of meatspace education.
>>
>>1597748
Then we can respec the school, but until then best to have a plave of learning somewhere
>>
>>1597746
I know we can make electronics from the war factory but we need metal to make elecreonics and i bet you the VR pods use up a lot of electronics to make ON TOP of power generators.
As >>1597722
says it's a long term plan, we should first build the school then later make it into a college/university or other building once we have VR pods for everyone.
>I think he means a more specialized research building toward a particular thing, like BigMT is made of.
So use the Big MT's specialized research buildings?
>>1597748
>If we build a school then make it an advanced school for the followers.
That's my plan mate.
>>
>>1597721
We have the means to produce what we research for the most part and everything else can be gotten from the Divide like radioactive material, steel and such.

>>1597728
Correct. I would point out however that you can stay awake in the simulation forever without problems and that the little girl the German masquerades as never sleeps and neither does your father. So seemingly she doesn't die and before you mention her going insane, she was seemingly before the war as well.

>>1597729
No. That is dumb as hell. Getting the MR's working as good as possible will allow us to really get the ball rolling with advance materials and radioactive processing.

>>1597731
Correct but the Chinese war forge can make electronics.

>>1597733
Actually I was referring to the fact we seemingly have access to the big mt developed stuff as well like the VR room and potentially the tranquillity loungers but I don't know about that one.

>>1597734
Because it seems the easiest way to get a general lab up and running. The alternative being repairing all the labs of Big mt, securing the rest and then constructing science bots or retrofiring the facilities with them rather than simply starting from scratch.

This is especially true as Big mt lacks a foundry / prototyping area. We need such a thing for scientific experimentation and shit.

>>1597736
Or he is a musician or listening to a audio book or something. He could literally be worthless.

>>1597741
No.

>>1597746
Yeah it can do that, OP stated so early on.

>>1597748
At that point we can teach them the same way as Brain got our mind to take control of some robots. Once they've underwent the de-braining.

>>1597751
Why do we need that? If we want to have someone teach the children fair enough but I would point out we lack paper and pencils to do any sort of written work so a school is quite pointless.
>>
>>1597752
We have metal and power plus more metal on the way

We don't need to make many pods either 5 is plenty for our 20 something followers.
>>
>>1597755
>We don't need to make many pods either 5 is plenty for our 20 something followers.
Wait are you supporting the "Give pods for everyone" plan or do you just want to make a few pods and have people share them?
>>
>>1597752
>says it's a long term plan, we should first build the school then later make it into a college/university or other building once we have VR pods for everyone.
Did you even bother reading everything I typed?

No one will use a meat-space university if they can hop into a VR pod and go to a virtual one. Where they are safe from most forms of danger and can learn from the very best and all that good shit.

The only reason you might want a meat-space building for education is because it's a science which uses experiments. But we have big mountain which based off of the opening sequence of the DLC, contains a lab for every science and field known to pre-war man. So we just need some video cameras and some robots to do the experiments and shit. Hell have the students posses them and do it themselves if you want...
>>
>>1597741
I support your school first VR next, I just >>1597602 is a good play right now.
>>
>>1597753
Thats where I'm going with this. If we get them brain in a jarified, all we need then is life support beds and then proper VR education programs.
>>
>>1597753
>Because it seems the easiest way to get a general lab up and running. The alternative being repairing all the labs of Big mt.
So just repair one of the Big MT labs, we only need one.
>>1597764
What about it is good?
I can change baby
>>
>>1597765
Fair enough but my logic is that some people won't want to undertake the surgery and that this allows people new to our empire / children and so on to take part in these training programs.
>>
>>1597758
Preferably my plan is this.

We convince our followers to be brain in jars. If that can't be done or you don't want to then we dont.

Either way we make 5 life support beds or 5 VR pods. Then we research and develop VR education programs to enhance them to true scientists instead if wasteland pretend resrarchers.

We do this over time, they take turns in the pod, and soon we will have 20 scientists proper.

We can easily afford and work on that right now, which is what I want to do. I feel that is the Oomph we need for our research action. It is something we can and should do now.
>>
>>1597768
Maybe change the civ action to something that gets us closer to the research action.
>>
>>1597753
>Why do we need that? If we want to have someone teach the children fair enough but I would point out we lack paper and pencils to do any sort of written work so a school is quite pointless.
We can make paper and ink with hemp.
>>
Rolled 64 (1d100)

>>1597579
>hero get more followers to get the brain op, then spend time with the kid.

>repair/con the robot place

>military join training op between chinks and our forces.

>civ get more machines to find out how the replicator inside works, use our BRAIN power for ideas and the followers.
>>
>>1597777
Oh that's easy
>>1597582
Change the civ action to
>Research a sierra madre machine.
>>
>>1597768
>So just repair one of the Big MT labs, we only need one.
Except every lab is specialised towards a very particular field. Or were you not reading closely.


There are no general labs. Everything is a wave harmonics lab or a theoretical poisons lab or a gene splicing facility. There are no general labs.

I'll say it again just to be sure, there are no labs in which we can perform science of the kind we are doing as all the labs here are for very particular fields and subsections of fields. Unlike our general research paths and even where there were labs that did what we want, such as the Replicator research, they were destroyed before we got here.


So to recap, there are no general labs fit for this purpose. We must build a new one or modify a current one. Or repair many of them to perform research into certain fields they are technically part of / sub-fields of.


>>1597778
We need the Hemp for fuel and chances are people would smoke it.
>>
>>1597783
Not really what i was going for. Researching madre machines. Doesnt really sit on the path.
>>
>>1597768
Hero action is solid, more brain in a jars, more research. Im an advocate of Expanding the think tank (and curing the crazies)

Civ action is solid, we need better vending machines. More we can get out of them the better.

Constructing a radio tower that lets us operate in the divide is a huge gain for us. Especially if we can start salvaging all of the fissile material from that area to use with our vending machines.

I think its a solid choice for our turn. I'm not quite sold on the VR plan, but Im still mulling that part over.
I think schools are a great idea, especially for those who wont want to use the vr system. Either because of personal reasons or what have you. As well as its a great back up if the VR breaks for some absurd reason.
>>
>>1597785
Yknow, we never did anything with the functional matter combiner. Which is sort of a shame.
>>
>>1597788
The what?
>>
>>1597787
Alright then, is this good?
>>1597582
QM i'm changing this to
>Hero.
Attempt to convince the followers of the apocalypse to undergo the brain removal procedure.
>Civ.
Research a sierra madre machine.
>Construction.
Build a school in The boxcars.
>Military.
Training and learning.
>>
>>1597789
Combine stuff machine. Take dog and robot, get cyber dog. Mix lobotomite and robot to get brain bot? Its off to the side in one of the testing labs. The school one.
>>
>>1597791
Oh that one. Yeah kinda useless since the stuff it makes can't leave that facility but I suppose we could look into it...
>>
>>1597791
Thats a gene splicer thing, but yeah
>>
>>1597795
It does robots. We need to go east if we want robot genes.
>>
That seems like a decent compromise, but we lose out on divide goodies being 1 turn closer. Thats a hell of alot of materials.

But ill support in favor of reaching a consensus.
>>
>>1597799
>>1597790
If only i remember to link
>>
>>1597799
I was actually planning on setting up a outpost at the robot range limit near the divide later once i built a radio tower/booster next turn.
>>
Also a list of things we need to settle on:

1) Are we going to equip our troops with energy weapons?

B) If so will they be alien-tech based?

2) Will we be trying to free Legion slaves?

3) Will we attempt to get more people from the NCR?

4) Will we build the pipeline?

5) Micro apartments, yes or no?

6) Will we produce long range scout / salvage / settling zeppelins / alien-tech enhanced hovering crafts?

7) Will we be performing espionage against the NCR?
>>
>>1597836
I vote yes on the pipeline, we are needlessly wasting fuel and in extension food and water on getting water that can be brought by our readily supply of electrocity.

I vote houses with a minimum of 2 occupants.
>>
>>1597836
Yes
Yes, but not a priority
Yes
Yes
Not for water
Yes for single people
Probably
Low level stuff, intelligence operations.
>>
>>1597836
Yes
Yes
Not often
Kinda
No
No
Kinda
Kinda

Not sure why you posted that now when we still don't have an agreed upon vote.
>>
A convoy of trucks leading tracks is going to be MORE visible than a buried pipeline and more fuel intensive. There's no reason to use convoys.
>>
>>1597836
1) The basic recuits will have conventional guns, as they rank up they get energy guns.
B) If they're cheap then yea, but if not we only give alien guns to high ranked soldiers.

2) Yes but we are disagreeing on how, i want to attack the Legion and free slaves.

3) Maybe, have to see the situation first.

4) Right now no, we have the truck now so transporting the water won't be a problem, maybe later however.

5) Maybe, i want houses for families but won't disagree if we build micro apartments for individuals.

6) Probably alien-tech enhanced hovering crafts.

7) Yes but not too much, don't want to piss them off.
>>
>>1597840
I think most of the arguments are made and everyone who will vote has voted. Now its just waiting for the tally.
>>
>>1597837
Those are two statements I agree with. In fact I would even argue we should build denser housing than that but two to a room could work fine with our material limits.


Also we should look into improving our water and food efficiency. Reclamation systems for the water and food efficiency can be increased by reducing food waste (can we reclaim unconsumed Salient green and it's refined states?) and such.

>>1597840
I saw a break in the posting, seemed appropriate.

>>1597841
Correct, not to mention it'll leave tracks so it has the same problems as a buried pipeline.
>>
>>1597841
I already said truck give us flexibility, and i know they're fuel intensive that's why i wanted to expand the fuel farms.
>>
>>1597844
Yeah, QM what's our waste disposal looking like? I'm asking in terms of organic and sewage waste.
>>
>>1597845
Its a good idea to have trucks for moving water to the front lines or for trade.

Its a bad idea to rely on them passively.
>>
>>1597844
>>1597841
The flat path the trucks will travel won't be disturbing the dirt and picking it up. It'll have tracks which quickly get covered with the wind blowing. Or a rain storm.

A pipeline burried underground would take longer to build, would take longer for the soil to settle and ontop of that will always have a slight 'difference' compared to normal land. Not including if there is a leak or something we'll need to go out dig it up and redo everything again.
>>
>>1597842
I'd point out that when I saw we were making trucks to transport water, I audibly sighed at the inefficiency and pointlessness of the action. Since we could've made robots for it and thus saved ourselves having to find drivers.

>>1597845
Trucks are just worst transport robots. Also they give little flexibility given they need a paved road to some degree unless you mean some sort of off-road vehicle which I would point out would still be ineffective thanks to the length of the wheel base and the weight of it when loaded up with water.
>>
>>1597844
>In fact I would even argue we should build denser housing than.
I disagree on making denser housing.
>>
>>1597850
Nope. Rain doesn't happen in this region and I don't know if you've ever noticed but water is heavy as shit at 1000 kg per cubic meter which is a fairly small unit of measurement for this purpose. So the tracks will be sunken into the ground, nice and clear.
>>
>>1597849
That's why i maybe want to make the pipeline later.
>>1597851
>I'd point out that when I saw we were making trucks to transport water, I audibly sighed at the inefficiency and pointlessness of the action. Since we could've made robots for it and thus saved ourselves having to find drivers.
Robots are slower and carry less water, needing drivers is a worthy price and even then trucks can maybe be made to drive themselves.
>>
>>1597852
Fair enough but I just want to get everyone into a house we built as soon as possible, most because we can then turn all the box cars and sheet metal homes back into raw steel / iron for other, better uses.
>>
>>1597836
1) yes

1B)yes but I see us branching a multitiude of different directions. Whichever is deadlier.

2)I vote yes, but not until we are in active hostilities with them.

3)i vote yes, but not until they have found us. Best to stay low.

4) yes we really need to.

5) i like micro apartment, but i also want options for bigger housing, either for families or whatnot

6) I would like to yes

7)i vote we have that ready to roll, but not actually doing so until they declare hostilities
>>
>>1597855
>Robots are slower and carry less water
Lovely to know that we can't build a robot as big as a truck or that they are automatically worse. For some reason.

>needing drivers is a worthy price
Not really since we have few people.

>even then trucks can maybe be made to drive themselves.
So your plan instead of building automated robotic vehicles to transport water...is to build human using trucks and THEN automate them into being robotic vehicles which would require changes to the control systems and such? Pointless, as I said.
>>
>>1597850
It doesn't rain here.

Continual usage of the same path embeds tracks into the dirt, or even single usage with many vehicles, and you cannot easily rely on wind to cover them up in the least.
>>
>>1597853
>>1597861

What? no, You don't suddenly sink in deeper if the ground is already caked then. The WIND still blows and as long as we aren't doing daily trips, it'll be fine. Also, Why are we even using the same path every time?
>>
>>1597857
Fair enough on the Micro apartment front. I plan on having families live in a separate region / neighbourhood focused around wherever we build the school.
>>
>>1597850
A buried pipeline will be much easier to cover and conceal to make look like the rest of the soil than tracks. And we'd only have to do it once.

Every time we use a convoy we leave more or deeper tracks.

With all the securitrons we send out I wouldn't be surprised if The NCR hasn't already figured out our activity from some aircraft.
>>
>>1597859
>Lovely to know that we can't build a robot as big as a truck or that they are automatically worse. For some reason.
So how would your truck sized robot travel?
>So your plan instead of building automated robotic vehicles to transport water...is to build human using trucks and THEN automate them into being robotic vehicles which would require changes to the control systems and such? Pointless, as I said.
It would have been nice if you told me to make the trucks automated before i voted to build them, i would have agreed.
>>
>>1597864
>Do it only once
Lolnowhat? Do you understand that you actually need to maintain and check these things?

Also no, You can't just 'make' the ground compacting look natural, It'll be easy to tell that something 'was' digging in this line for miles.
>>
>>1597865
Or making a trucker bot. Cheap, disposable and dumb. Then humans can take over in a pinch.
>>
>>1597862
Because using a different track each time will just leave even more very visible tracks in the dirt.

And no, caked dirt isn't magical and can't be dug in deeper. The more a path is used, the more defined it gets.

This is ww2 aerial recon info. They had to specifically tell their truck drivers to try and go under trees and cover up their tracks if they couldnt.

Take your car, go drive on some sandy place in your neighborhood. In a week it will still be visible. And that's from one drive over by a light car, not a truck.
>>
Qm, what does brain or companions think of the pipeline argument?
>>
>>1597862
>What? no, You don't suddenly sink in deeper if the ground is already caked then.
That isn't how soil works. You also seemingly are ignoring my point about water weighing a fuck ton, semi-literally.

>The WIND still blows and as long as we aren't doing daily trips, it'll be fine.
You do know we need this water for farming right? How many trucks do you think you made? We'll need daily trips if we want any sort of major farming increase which is why I wanted to just build farms where the water is.

Also, Why are we even using the same path every time?
Well you seemingly believe we will be making a flat path for them to travel across. That or there is one naturally occurring between Big mt and the town that isn't ridiculously long winded


>>1597865
>So how would your truck sized robot travel?
The exact same way as our mining robots, tracks.

>It would have been nice if you told me to make the trucks automated before i voted to build them, i would have agreed.
I was asleep. It happens.
>>
>>1597871
>>1597865
>>1597869
Couldn't we ask the construction worker defrosted guy for his thoughts on this? This is his entire job to work around and stuff.

>>1597799
>>1597800
What's the alternative vote?
>>
>>1597873
Brain is the one who advised the pipeline if I remember rightly.
>>
>>1597869
Actually you can disguise the dirt to look like it's surroundings.

You do this with a shovel and a keen eye.

We can even have EDE fly up into the air to verify it's not immediately visible.

And with the trucks, we would have to continually do this every single time.
>>
>>1597874
>The exact same way as our mining robots, tracks.
I love tracks.
>>
>>1597880
But are we on the right track?
>>
>>1597865
We had the choice to make automated vehicles, but we preferred manual vehicles driven by humanoid robots.

We still can presumably . That big construction bot is a literal example.
>>
>>1597880
Tracks are essentially the best thing ever. That and thrusters...and legs...damn Fallout 4's sexy robots...
>>
>>1597879
Maybe normal dirt, but not the bone dry dirt we have. Its naturally got that desert hexagon shit going on and we cant make that naturally.
>>
>>1597886
That doesn't happen in deserts. That happens in flood plains or regions suffering from droughts.
>>
>>1597883
>We had the choice to make automated vehicles, but we preferred manual vehicles driven by humanoid robots.
We did?

Actually QM never mentioned what kind of trucks we made in his post >>1597459
Maybe he can retroactively say we built those automated tracked trucks.
>>
>>1597886
Oh you mean like dry cracked clay type stuff or things naturally formed? Yes we should definitely avoid those regardless of whether we use truck or pipeline. Ideally we go over common sand instead.
>>
>>1597888
Isnt death valley, where we are, a very old lakebed?
>>
>>1597890
Yes for the original construction vehicles for the mine work for our concrete. We chose normal construction vehicles and manned them with construction protectrons.
>>
>>1597892
We aren't literally in death valley and it's not all a lake bed for hundreds of miles around.

We're approximately in a place called Fort Irwin according to some maps QM dropped. You can look up the surrounding area on google.
>>
>>1597892
True but I get the feeling that the massive nuclear detonations all over the US might have, you know, fucked it up a bit.


Seriously though, there are many different logic's and reasons for why this could happen but I am kinda fucked currently.
>>
>>1597894
Oh, guess we can do the same with our trucks then and just change the wheels into tracks if QM says we built regular trucks.
>>
>>1597843
>>1597875
I haven't voted because I was waiting to see the points the other anons would make.

>>1597790
>Build a school in The boxcars.
Why at the Boxcars specifically? On another note, how well defended are the Boxcars from external attacks compared to the inner Big MT?
>>
>>1597902
Its where the children and most of the people are
>>
>>1597902
The boxcars is our primary settlement.


The area is decently prepared for a assault thanks to their metal homes and the fact that 3/4 of the people are militia or military. Plus all the robots.
>>
>>1597902
Cause its where most of our Pop is and i plan to build houses there and turn the school into the BIG MT UNIVERSITY/COLLEGE, THE GREATEST UNIVERSITY/COLLEGE IN THE WORLD!
>>
>>1597875
You can either vote for mine >>1597790
Or his >>1597602
There's also the third option >>1597781
>>
>>1597907
We should have football matches against the followers in the boneyard university, OSI, and the institute.

Fallout Blood bowl when?
>>
>>1597907
Is this how we beat the NCR? Brain drain?


Fuck it, it'll be a laugh. We give every student a sex-robot, a hemp supply, alcohol, VR simulation suites and all that good shit, in return they work for us.
>>
>>1597579
>>1597790
>>1597907
Sure. Support.

Do we plan on keeping the Boxcars and replacement homes around that area, or do we plan on eventually moving that spot?
>>
>>1597913
We're going to make homes in the Boxcars area then take the boxcars for metal/ a train.
>>
>>1597913
I say to be fair, we get enough concrete to build houses for all of the box cars and move people all at once. Then we can recycle the original boxcars for metal and preserve a few for heritage.

We won't have to fiddle with lotto or deciding who gets a house first.
>>
Since we're talking about houses what does everyone think about using a distributism system?
>>
>>1597908
>>1597913
Thanks, I'll support yours to speed up obtaining a Research action.

>>1597915
>>1597917
Sounds like a plan.

Are the preserved Boxcars going to be turned into a Boxcar Museum?

>>1597883
>>1597890
On the bright side, if we're stuck with the manually driven trucks the robot pilots can do other stuff like guard the trucks when they're attacked.
How long would it take for us to automate the trucks? If I recall we didn't do it earlier because we didn't have the means to back at the mine in a feasible amount of time.

>>1597921
I don't know, we haven't actually made much use of the system yet.
>>
>>1597922
>I don't know, we haven't actually made much use of the system yet.
We haven't had any chances to, i'd still like to hear your opinion about it.
>>
>>1597921
Anon I'll be honest it's not very well defined and the practical applications aren't either. People will own homes and it would be a good idea if they grew veggie gardens, but big farms and especially with our centralized salient green production will always be more efficient.
>>
>>1597911
Maybe if we give the legionaire mutant a football scholarship hed come back. Star linebacker in the making
>>
>>1597929
>People will own homes and it would be a good idea if they grew veggie gardens, but big farms and especially with our centralized salient green production will always be more efficient.
I agree and i think we can have both by having automated industrial farms and people farming as a discipline/art.
>>
>>1597933
I don't know, it'll be pretty scandalous if he's our linebacker and he and our daughter are in the same room.
>>
>>1597937
Furthermore the people working big farms will likely not be inclined to work home gardens. Thats more for people who don't already work hard labour jobs, even today.

A farmer has no need for a small garden for practical food purposes, if he can just put the same resource and effort into his big farm.
>>
>>1597942
>mutant tries to abscond with our daughter
>the psyker says he wants to a marry her
I don't know how to feel about this. Is this going to be a recurring theme?
>>
>>1597942
Yeah, but we really need to with the cup.
And with the Brotherhood Warriors a shoe in for the easteen division, we need all the help we can get.
>>
>>1597943
>Furthermore the people working big farms will likely not be inclined to work home gardens. Thats more for people who don't already work hard labour jobs, even today.
Aren't we automating most labor?
>A farmer has no need for a small garden for practical food purposes, if he can just put the same resource and effort into his big farm.
It won't be for practical purposes, it will be for a discipline/artisan purpose, something they do to improve themselves.
>>
>>1597950
Maybe I'd prefer learning robotics and engineering over gardening. Better still how to design and maintain your own gardening bot or Mr handy.
>>
>>1597908
>>1597875
Sorry i was voting for>>1597790
Im sorry for the confusion
>>
>>1597956
>Maybe I'd prefer learning robotics and engineering over gardening. Better still how to design and maintain your own gardening bot or Mr handy.
With distributism you can, use your land like you want.
>>
>>1597946
>inb4 Crypto returns and tries to abduct our daughter.

>>1597947
But at what cost?

>>1597956
>>1597302
It occurred to me that the robot revolution technically already happened, but not for the reasons we might expect. Good thing we prepared for getting screwed over again.
How do we plan on preparing against rampancy or general AI dickery?
>>
>>1597966
Well, maybe not a complete shoe in. The Commonwealth Institute of Technology recently acquired a star quarterback in the form of a synthetic tom brady.

While Brotherhood Technical Institude has more raw power, CIT has proven to be. A highly technical force, dancing around the opposing defense.
>>
>>1597973
It's okay, the BTI's defense is on lockdown. So long as their defense persists to stall the competition, then the Brotherhood's human-sized Liberty Prime can get back in the game!
>>
>>1597977
Yes. Of course. However tge real heat is in the West, between historic rivals, the California Scientific University and Ceasers Acadamy of Higher Learning. Last season's emberrasing defeat led dean Ceaser to fire superstar joshua graham and put in Lanius as his new quarterback. Combined with wide reciever Vulpes, CAHL is looking to return with a vengeance.
>>
>>1597946
Is our daughter's life going to be a reverse harem anime? Essentially like ours?


She will be the best main character and she will chosen best boy. Who already can see it happening...
>>
>>1598004
Well he said hed ask her but did he mention her answer?
>>
>>1598012
Nope but I imagine that if he could see the future entirely clearly, he knew the answer and what would happen if he did or didn't ask.


We should've asked how many years until he asks however, since that would tell us how long she will be a child.
>>
>>1598012
How old was Maxon when our daughter was born?
>>
>>1598019
No idea anon
>>
>>1598019
Probably 16-17. He was a kid in 3 and an adult in 4, and were about halfway between that now.
>>
Back, anyone care to tell me the dominant vote or will I have to tally.
>>
>>1598075
I think mine has 4
>>1597790
>>1597799
>>1597913
>>1597584
And this has 3
>>1597602
>>1597636
>>1597729
>>
File: supplytruck_render.jpg (584 KB, 1280x720)
584 KB
584 KB JPG
>>1597900
They are Regular trucks. You can spend an action to robotomize them
>>1597898
Correct, you're in the approximate RL location of Fort Irwin.
>>1597890
Pic Related, human drivers
>>1597873
>Brain
"I prefer the pipeline since its less fuel intensive, but having trucks isn't a bad idea."
>>1597848
You could certainly use some better Sewage Treatment, maybe even a proper Water Reclamation facility. That would definitively increase your water stockpile.

Any more questions?
>>
>>1598091
Damn, at least they're tracked.
>>
>>1598095
You don't have enough rubber to make wheels even if you wanted to.
>>
>>1598091
Would a proper waste reclamation facility allow us to reprocess the human waste for fertiliser? Along with drinking water?
>>
>>1598091
So there are blue prints for self propelled nuclear artillery platforms in the warfactory yes?
>>
>>1598099
Absolutely. In fact, you don't necessarily have to make it for potable use just farmland use. That is your bigger water need than drinking, except when you mix concrete.
>>1598100
Too bad you don't have any fissile material
>>
>>1598106
You dont need much per shell. A single car should be able to go a long way.
>>
>Brain
"Tires and other rubber implements are going to be a problem for the forseeable future. I think there is an alternative to rubber trees called Guayule, in fact superbly useful for our needs because it is a desert shrub, but we don't have that in our seed vaults. Perhaps you might want to go searching somewhere promising."
>>
>>1598113
What sort of herbs and spices do we have seeds for?
>>
>>1598121
>Brain
"Oh a lot. Black Pepper, Ginger, Cinnamon, Red Pepper, that sort of thing. Plus spicy chilli peppers."
>>
>>1598126
Safron? Cumin? Vanilla?
>>
>>1598135
>Brain
"You bet. I imagine the Legion or the NCR will pay a hefty price for them. If you can get some spice farms going. We don't have any for our people as is, and you would improve happiness if you did so."
>>
>>1598140
Told you guys, the spice must flow.


"What variations do we have? Will we struggle to grow them here or will we have any other problems?"
>>
>>1598161
"Your water reserves are not unlimited, its good that you've decided to make new farm expansions in Newberry Springs. Just be aware of that and don't be surprised when soon you hit the point where you can't sustainably carry more farms.

The other alternative than planting different crop types is experimenting with Salient Green on producing those spices you seek."
>>
>>1598170
"I was going to suggest that we began constructing greenhouses, to minimise water loss by allowing us to control the temperature by moving reflective panels over the glass and otherwise containing the water.

It would also make it easier to grow these more...exotic crops along with preventing outside interference like pests and such."
>>
>>1598180
>Brain
"Sounds like a good plan. We'd just need a glass foundry."
>>1598113
"In theory I suppose certain other trees like oak and such can be harvested for its isoprene content and turned into rubber for tires too, but that would take a lot of trees. We don't have that much around here."
>>
>>1598180
Whatever we do, we want some spices grown at newberry ro dedlect suspicion.
>>
>>1598186
"So we have everything we need to make glass in large amounts awaiting harvesting except for a production facility?"
>>
>>1598201
Honestly I want to set up a "pretend vault" to explain away where we came from and shit. So the NCR don't wonder how these farmers have robots and shit helping them and how they got to the middle of the region of death.
>>
>>1598203
>Brain
"Yes. We have a source of silica nearby and an alternative source of potash, though that's far away and will cost us fuel. What we need now is a glass maker foundry."
>>
>>1598180
Didn't trona have that mineral that's used to make glass? Guess we can put a mine there.
>>
>>1598219
"That'll work fine, seeing as the green houses will allow us to grow more food and thus create more fuel. A exponential relationship if there ever was one.


Assuming we set up these measures and the pipeline, how much of an expansion of agriculture are we looking at? Enough to double or triple our current production? Or less than that?"
>>
>>1598222
It might but I ain't gonna go looking through the threads to find out...
>>
>>1598232
Trona is the source of potash brain was talking about.
>>
>>1598261
It isn't that far away is it?

Don't suppose we could build a subterranean tunnel with a electrically powered train to transport material between the two locations? Maybe also pop one in along side (/ above or below?) the pipeline to Newberry. Just to make it easier to move shit like this about.
>>
>>1598277
Same distance as New Vegas so a 3 day trip.
>>
>>1598281
I see...but that was admittedly when we were travelling with everyone in the boxcars, far from a high-speed retreat. I'd say with a good design and a good speed, you'd do it a sixth of that time at most.
>>
>>1598277
>Brain
"That would be very labour intensive. Why not a regular railway.

To be honest in between the massive tread tracks you're leaving in the soil from your various efforts, and the regular movements coming every so often from BigMT, I doubt any potential air reconaissance the NCR may be doing wouldn't notice activity coming from the Big Empty."
>>
>>1598286
There also aren't any roads to it, which compounds the issue. At least you have the scraps of the I15 on the way to Vegas.
>>
>>1597790
Seems like the majority vote.

WRITING
>>
>>1597790
ANONS

GIVE ME 1d100s!
>>
Rolled 67 (1d100)

>>1598332
>>
Rolled 65 (1d100)

>>1598332
>>
Rolled 71 (1d100)

>>1598332
lawdy lawd
>>
Rolled 3 (1d100)

>>1598332
>>
>>1598345
Danke
>>
>>1598361
ignore that it was meant for a different thread
>>
>>1598287
>That would be very labour intensive. Why not a regular railway.
"The goal is to conceal the railway from detection, protect it from attack and to be honest, if we are digging the entire way to one of the towns, increasing the width or depth or whatever of the trench won't make that much of a difference as it'll still be very resource intensive no matter what. So we might as well tack on as much good as we can.

As to it being labour intensive, that is one of the few things we have a surplus of all things considered."


>To be honest in between the massive tread tracks you're leaving in the soil from your various efforts, and the regular movements coming every so often from BigMT, I doubt any potential air reconnaissance the NCR may be doing wouldn't notice activity coming from the Big Empty.
"Part of the reason why I want it going to these towns as we can pretend that there are vaults beneath linked by a railway that already existed or something if we need to. That way the NCR don't question it as much. Then we just base our expeditions and such from these towns rather than from the Big mt. It'll also help reduce our fuel consumption since the train can carry things but will instead use electricity."
>>
>>1598370
The Mountain has a big ass mothership stuck in it, vertically. Its actually quite noticeable now that I think about it.
>>
>>1598417
Yeah we should really get round to disassembling that, since it's completely non-functional.


It'd at least get the Chinese some real sunlight and shit.
>>
>>1597790
Why only followers? Why not everybody including companions.
>>
>>1598419
Let's not disassemble it, i want to fix it up and get it flying again.
>>
>>1598417
I have to clarify, the picture and perhaps I might have hinted by mistake it was vertical, its actually horizontal. Otherwise the Chinese would be having a bad time.
>>
>>1598450
That ain't happening. Alien-clone shot the shit out of everything in it when he was leaving.


Our best chance for remaining undetected, understanding their tech and otherwise expanding is to disassemble them and research the remaining scraps before reprocessing them.
>>
>>1598460
I think we will mostly need alien metal to fix up holes, new alien flight mechanisms, a power source and a new computer(And i believe the old one was left intact).
That's just 4 things we need, it's doable.
>>
>>1598453
Well its still a giant ass mothership. I'm sure The Lone wanderer can see it from his mother ship.
>>
>>1598466
>need alien metal to fix up holes,
Something we currently can't make.

>new alien flight mechanisms,
Something we can't make.

>a power source
Something we can't probably make powerful enough.

>a new computer(And i believe the old one was left intact).
Dunno but I doubt we can make a powerful enough computer.
>>
>>1598488
>Something we currently can't make.
I'm researching the sierra machines for this reason.
>Something we can't make.
I researched alien metals last turn for this reason.
>Something we can't probably make powerful enough.
We're going to the divide aren't we?
>Dunno but I doubt we can make a powerful enough computer.
If we can make a computer for VR we can certainly make one for a mothership.
>>
>>1597790
>>Hero.
>Attempt to convince the followers of the apocalypse to undergo the brain removal procedure.
It's been over a year since Gabriel Sanchez willingly volunteered out of his own curiousity to have his brain removed and a tesla coil placed in his head.

Since that time, and with the aid of his own Brain, he has reported a most positive experience. Imagine being able to directly converse with ones own mind. Everything you have ever wondered or forgotten, the Brain remembers. What is on the tip of your tongue is at the forefront of their mind. The brain can tell you what subjects you are weak at, and what you are strong at. What to study and how best to remember it. It is as talking to a reflection of the self and guidance, and he has become a highly proficient researcher because of it.

As such, convincing the rest of the Followers in the pursuit of knowledge and other incentives (such as never having to worry about chem addiction, stroke, or headaches ever again) has lead to most of them willingly coming aboard.
>>
>>1598496
>I'm researching the sierra machines for this reason.
Fair enough.

>I researched alien metals last turn for this reason.
And we got nothing from it beyond a statement of what it's like and the fact we would need to improve the Replicators to do more with it.

>We're going to the divide aren't we?
Like that changes the fact we are trying to replace advanced alien tech with some pre-war salvage or whatever we can make.

>If we can make a computer for VR we can certainly make one for a mothership.
You'd think but fallout works on SCIENCE! So logic stops at the cover of the box.
>>
>>1598497
Most of your followers are in a state of existential psudo-crisis and are engaged in very long conversations with their brains, while their brains have conversation with other brains.

So they're a bit too busy to help, still you know this means progress is being made.

Meanwhile your Brain and the Think Tank lead on with the re-research on the Sierra Madre machines they invented some time ago.


CHOOSE
[DONE] Make More Vending Machines - We should focus on building more of the machines as is. The replica machines may not be as reliable for research purposes, but should function the same and also open up the bottleneck. And in the least, it means we have more parts for future research that aren't from the Sierra Madre, even if they aren't as efficient.

>Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.

>More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc.

>Make it Bigger - If we make it bigger we can make much bigger things that normally wouldn't fit in it. Like parts for heavy weapons and such.
>>
>>1598515
>Easier Interface - We don't need to be spending hours and days making coins AND putting in coins of fissile materials into the machine. Lets figure out how to program it to accept larger ingots and churn out several products at a time.


This'll just make things easier.
>>
>>1598513
>And we got nothing from it beyond a statement of what it's like and the fact we would need to improve the Replicators to do more with it.
So he said we need better research equipment, that doesn't mean researching alien metal is impossible.
>Like that changes the fact we are trying to replace advanced alien tech with some pre-war salvage or whatever we can make.
The divide has nukes, the nukes have uranium.
>You'd think but fallout works on SCIENCE! So logic stops at the cover of the box.
What?
>>1598515
>More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc.
>>
>>1598515
>More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc.
Hopefully it means we get closer to replicating custom gear.
>>
>>1598515
>More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc
>>
>>1598520
>So he said we need better research equipment, that doesn't mean researching alien metal is impossible.
Never said it was. Just we can't realistically produce enough of it to restore the ship to functionality.

>The divide has nukes, the nukes have uranium.
And the aliens had practical material disintegrators when the best humans had was lasers and supposedly those were based off of human tech. Fission, hell even fusion, might not cut it.

>What?
Consider the fact that you can have a mini-nuke launcher, whenever the object even assuming it was perfectly designed and made, is too small to achieve nuclear fission. As it can't hit critical mass.
>>
>>1598515

>More Conventional Products - The type of products we can make are limited http://fallout.wikia.com/wiki/Sierra_Madre_vending_machine. Let's expand this to a much wider variety of items such as clothing, standard ammunition types (including energy), medicines, small-medium weapon parts, armor, etc.
>>
>>1598515
More products
>>
>>1598527
>Never said it was. Just we can't realistically produce enough of it to restore the ship to functionality.
But we can realistically make VR machines for each citizens and provide the power to make them work?
>And the aliens had practical material disintegrators when the best humans had was lasers and supposedly those were based off of human tech. Fission, hell even fusion, might not cut it.
Still worth a try.
Also if the cryogenic pods and the computer are still working doesn't that mean the ships power is too? We can research that.
>Consider the fact that you can have a mini-nuke launcher, whenever the object even assuming it was perfectly designed and made, is too small to achieve nuclear fission. As it can't hit critical mass.
Isn't the limit of computer tech for the QM to decide? It might work it might not.
>>
>>1598520
>>1598522
>>1598523
>>1598537
>>1598538
LOCKED.

You decide to focus on expanding the type of products you can use.

Since most of your followers are too busy having their minds blown figuratively speaking, and inserting chips and getting out a product is very very very time consuming, you pretty much are going to need several more actions to get this done. So for now, you have robots and people take on the daunting task of putting in those chips and getting out the parts for assembly.
>>
>>1598542
Also i must point out if we have the computing power to make god damn VR work then having a basic control and navigation computer for a alien ship, even one that uses future flight, is easy.
Seriously how much computing power does it take to make a VR? It's certainly tons.
>>
>>1598542
>But we can realistically make VR machines for each citizens and provide the power to make them work?
Assuming we cover the surface in solar panels and such? Quite possibly. Especially since most of them will not be in use except during the night whenever most of our power using shit will be off.

Consider the fact that we don't need to make the power source for the VR pods fly or fit within the ship.

>Still worth a try.
Correct but it shouldn't get in the way of proven and logical plans.

>Also if the cryogenic pods and the computer are still working doesn't that mean the ships power is too? We can research that.
It makes sense to assume they have their own independent power supply's or something. However you could be correct but even then, how do we shut it down to study it without nuking the region?

>Isn't the limit of computer tech for the QM to decide? It might work it might not.
Sure but it is entirely reasonable for us to look at the things that happen in fallout, the universe we are in, and assume these are true.
>>
>>1598565
Except the whole point of the Alien's tech is that it is far better than humans. Safer, stronger and more reliable. That is how it is portrayed in fallout and thus must be portrayed here.
>>
>>1598568
>Assuming we cover the surface in solar panels and such? Quite possibly. Especially since most of them will not be in use except during the night whenever most of our power using shit will be off.
So we need even more metal to turn into electronics to make solar panels to power all those VRs, and yet you say i can't produce enough alien metal to restore the ship?
>Consider the fact that we don't need to make the power source for the VR pods fly or fit within the ship.
You mean the huge ship? That is half the size of Big MT? Fitting in a power source won't be a problem.
>It makes sense to assume they have their own independent power supply's or something. However you could be correct but even then, how do we shut it down to study it without nuking the region?
I dunno, just gotta go see if we can.
>>1598573
>Except the whole point of the Alien's tech is that it is far better than humans. Safer, stronger and more reliable. That is how it is portrayed in fallout and thus must be portrayed here.
And yet the Chinese managed to make Jurry-Rigged Alien guns, if they can make that what the hell is stopping us from making a flight computer?
>>
>>1598596
>So we need even more metal to turn into electronics to make solar panels to power all those VRs, and yet you say i can't produce enough alien metal to restore the ship?
Solar panels don't use electronics.

Depending on the model you are using you either need a heat exchange / steam engine or your panels are made of photo-electric materials and thus will actively produce power in light of certain wave lengths. Neither of these is electronic or even complex.


Also producing the alien metal would require a huge amount of radioactive / fissile material. Something we lack.

>You mean the huge ship? That is half the size of Big MT? Fitting in a power source won't be a problem.
It will be unless you want to greatly modify it.

>I dunno, just gotta go see if we can.
And then we roll a 1 and everyone dies.

>And yet the Chinese managed to make Jurry-Rigged Alien guns, if they can make that what the hell is stopping us from making a flight computer?
Yes Jury-rigged guns. Literally all of their jury-rigged alien guns are just alien guns powered from backpack sized human power sources rather than the alien power cells.
>>
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>>1597790
Preparations are made to begin planning a school in the BoxCars, as Jacob Miles starts laying out some plans with you and your brain.

Before the first batch of concrete can even be poured however, the exact nature of the school comes into question.

What is our ultimate goal in the creation of this school?

Should it be a stepping stone of basic education that will help propel people into a higher education school in the Crater, or become the site of the future university itself?

There is a working model of a high school in the X-8 facility, but you've not yet found a satisfying toy for Dr. Borous to play with to give him his precious research facility. He might want another research facility instead altogether. Still, its super helpful to have desks, paper and pencils and school supplies ready to be transferred to the new school.

Lastly the hows of the education. The Followers are prepared to set up a traditional school for children and adults, and teach basic reading, writing, and mathematics as they know how both for adults and children. Simply getting them to learn how to read and write, should help open the key to reading actual Old World Books.

You could permanently assign some capable followers like Julia Farkas, Dr. Delilah, and others to be teachers. But this means they won't help in research or be adequately armed for security purposes.

The Brain suggests spending time developing a universal teaching program. Perhaps a hologram, based on the cheery attitude of Mr.Yes Man or even someone else entirely.

Please answer the following questions. I recognize everyone will have differing opinions, and if it comes to it I will make diluated options, but Id greatly appreciate you guys adding your own intelligent touch.
>>
>>1598632
Basically i'll give you a bonus for a thought out education and school plan that gets enough votes/consnesus.
>>
>>1598632
>Its just a basic school, no concert.
>Not a univestirty its for bare basics, Math, reading, ect.
>Classes are held when people are free like 10-20+ people
>Secruity guards will be there.
>>
>>1598639
This is a good example of a proposal for instance.
>>
>>1598614
>Solar panels don't use electronics.
What? Of course they do, i'm looking at
https://www.altestore.com/howto/components-for-your-solar-panel-photovoltaic-system-a82/
Right now and they need a combiner box, a charge controller, maybe a solar inverter, Cables, connectors, conduit and brackets.
>Also producing the alien metal would require a huge amount of radioactive / fissile material. Something we lack.
Isn't the divide radioactive? Or at least has lot's of radioactive stuff?
>It will be unless you want to greatly modify it.
No it won't.
>And then we roll a 1 and everyone dies.
We could also roll a 1 on the VR machines and doom everyone to a eternal nightmare.
>Yes Jury-rigged guns. Literally all of their jury-rigged alien guns are just alien guns powered from backpack sized human power sources rather than the alien power cells.
Have you looked at the Chinese Jurry-Rigged guns? They are quite different so that means the Chinese managed to take out all the components from an alien gun and put it in their own gun without fucking anything up.
>>1598632
Can anyone post that one list of curriculums one anon came up with?
>>
>>1598639
supporting
>>
>>1598632
>Will become a university later but for now will teach the bare basics.
>Library full of copies of Big MT books that anyone can access.
I agree with >>1598639
>>
Thanks to your BRAND NEW MILITARY HQ, human training goes swimmingly.

Your military having had a number of battles under their belt and now with additional training, can now call themselves proper Regular Infantry. They are each trained and equipped with a standard Plasma/Laser rifle.

Current Military Standing.
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)

You promote some of the older Freeside Rats ages 15-17 into more militia recruits. Joclyn's traditions say they are too old anyway.
>>
>>1598663
>Kreger
"I've only known most of these men and women for 3 years. By my reckoning proper NCR troopers have been on the job for at least 4-8 years with some of the olders ones having done regular skirmishes with the Legion and elsewhere. But we've fought the Legion, and we've fought robots. They ain't been on any proper tours of duty yet, but damn if they don't show some promise."
>>
>>1598676
*2 years, mostly for the Cottonwood people.
>>
>>1598676
Hey Kreger, any ideas to make'em fully propered?
>>
>>1598632
>What is our ultimate goal in the creation of this school?
To provide a basic but universally useful education while also finding the geniuses and hard workers whom we can then train further under our researchers / companions / the followers.

>Should it be a stepping stone of basic education that will help propel people into a higher education school in the Crater, or become the site of the future university itself?
Stepping stone.

>The Brain suggests spending time developing a universal teaching program. Perhaps a hologram, based on the cheery attitude of Mr.Yes Man or even someone else entirely.
That would be a useful thing, as it would also work for the VR stuff.

Primary focus is on the basics of education (math, reading, writing and so on), along with the shit we have previously discussed: weapons handling, maintenance, local plant studies, field medicine, singing in choirs / groups and so on. Secondary focus (until they are found to be good at the field) is chemistry, biology (human and plant) and programming along with other such studies. Also see about teaching them marching and Morse code possibly.

>>1598648
>Right now and they need a combiner box, a charge controller, maybe a solar inverter,
Those aren't things for solar panels but for a solar array, therefore we only need a few of those for many, many solar panels. Thus the electronics used is minimal compared to energy output. Also a fair few of those are needed no matter what method of power you are going to use.

>Cables, connectors, conduit and brackets.
You mean wires, wires, wires and over-sized paperclips? Things that every electricity containing object essentially needs for god sake but not electronics.

>Isn't the divide radioactive? Or at least has lot's of radioactive stuff?
Kinda but a large portion of it is either needed for defeating Elijah (the nukes) or unrefined and thus harder to process.

>We could also roll a 1 on the VR machines and doom everyone to a eternal nightmare.
That assumes we have everyone log in at once like fools.

>Have you looked at the Chinese Jurry-Rigged guns? They are quite different so that means the Chinese managed to take out all the components from an alien gun and put it in their own gun without fucking anything up.
Link if you are going to make such claims. Also, they took the components out and then put them together again with the new power supply attached, not exactly innovating to be frank.
>>
>>1598676
>Brain
"The NCR and particularly the Legion still has more experience to their soldiers and time to train. But to be frank, the Boomers lived their lives lobbing artillery shells and rockets at their foes and they still held off the Legion for months. I believe a technological edge helps to level the playing field."

>Kreger
"I was at Navarro with the Enclave. Yes, superior weapons, technology, and especially air power are a formidable force. But nothing beats proper combat. We didn't stay in our city, we went out and did missions on vertibirds, truck and on foot. Some of the work we did wasn't pretty, maybe wasn't right, but we didn't let ourselves be fooled into thinking that purely home training and better weapons were going to win battles for us."

>Brain
"Well, its good you have a human force as a backup. But our strategy should still be one of robotics I feel. What we need is more military robots."

>Kreger
"Can't disagree with that. Enclave knew how useful they were as well."
>>
>>1598690
>Kreger
"Most of em can't read. Teaching them to read would help, then we can start passing out field manuals.

What really helped at the Oil Rig was proper combat VR simulations. That's about the closest thing you can get to combat without having an actual enemy. Kept us decently sharp enough."

>Brain
"Trained troops are of a secondary importance. We don't have the manpower to beat out the NCR or Legion with humans, or the opportunities for elitism through combat experience as they do unless we start picking fights. We need to bolster our robotic military forces."
>>
>>1598698
>Those aren't things for solar panels but for a solar array, therefore we only need a few of those for many, many solar panels. Thus the electronics used is minimal compared to energy output. Also a fair few of those are needed no matter what method of power you are going to use.
So we need to use electronics, and i bet you we need solar arrays to power all those VR pods.
>Kinda but a large portion of it is either needed for defeating Elijah (the nukes) or unrefined and thus harder to process.
Hey we've been using a irradiated liquid tank so i believe we can use Divide scrap metal.
>Link if you are going to make such claims. Also, they took the components out and then put them together again with the new power supply attached, not exactly innovating to be frank.
>>159408
Look at the difference in the pic between the Jurry-Rigged gun and the original.
>>
>>1598723
Well fuck, the licks broken, just go to thread 10 in the OP link, the post is slightly above middle.
>>
>>1598723
>So we need to use electronics, and i bet you we need solar arrays to power all those VR pods.
Well logically yeah. They need some sort of power. It just makes sense that since we lack any sorts of resource except land that we make use of solar power. But I doubt we will need that many solar arrays since we have a population of 400 ish and fallout's solar panels are quite effective. Not to mention that we can make use of other methods as well but solar panels are a favourite of mine.

>Hey we've been using a irradiated liquid tank so i believe we can use Divide scrap metal.
Possibly.

>Look at the difference in the pic between the Jurry-Rigged gun and the original.
That link ain't working for me and it is almost 1:30 for me. So I must be logging off soon.
>>
>>1598739
>Johnson.
Isn't he dead?
>>
>>1598753
>Well logically yeah. They need some sort of power. It just makes sense that since we lack any sorts of resource except land that we make use of solar power. But I doubt we will need that many solar arrays since we have a population of 400 ish and fallout's solar panels are quite effective. Not to mention that we can make use of other methods as well but solar panels are a favourite of mine.
True but i recall QM said the VR pods are energy guzzlers so we might need more than you think.
>>
>>1598758
very embarrasing brain fart. apologies
>>
>>1598765
>True but i recall QM said the VR pods are energy guzzlers so we might need more than you think.
Seeing as I also plan on doing the energy to matter improvement on the replicators, I don't exactly plan on skimping on the electricity infrastructure.
>>
In any case

Moreno suggests going out and fighting shit. That is traditionally how the Enclave tested its people. And desu how most of the other nations test their own soldiers.
>>
>>1598769
The Ghost of Cannibals Ppast has graced us, blessing our new head quarters.
Let it now be known as Johnson Base.
>>
>>1598771
>Seeing as I also plan on doing the energy to matter improvement on the replicators, I don't exactly plan on skimping on the electricity infrastructure.
Oh boy.
>>
>>1598777
Well the only enemies we have is either in the Sierra madre or the Divide, maybe we could begin raiding the Legion?
>>
>>1598791
>Brain
"A viable if risky target. But it isn't like the wasteland is devoid of hostile monsters no?"
>>
>>1598785
Yep.


Imagine it. Huge blimps flying overhead covered in solar arrays and equipped with mass replicators: pumping out drones. Deep bunkers with thermal converters and geothermal vents: supplying us with numerous securitrons.

Our enemies ineffectively firing into the swarms, their barrels bright pinkish-red or even melting to slag from the heat of firing constantly as they slowly lose ground to the endless horde. The melted and shattered hulls of tanks and vertibirds littering the ground and falling from the skies as the drone's disintegration fire carve through them and any positions on the ground. Their fellows lying around them on the ground: disintegrated or otherwise dead.
>>
>>1598832
>Imagine it. Huge blimps flying overhead covered in solar arrays and equipped with mass replicators: pumping out drones.
That's the same idea i had with the mothership, the ship would also have a giant laser in the middle so they can destroy lot's of shit like the Halo covenant does.
>>
>>1598849
In fact here's a demonstration.
https://www.youtube.com/watch?v=k4SmcBn2A3s
>>
>>1598865
Ah yes. The Czar. Sup Com had the best giant weapons.
>>
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>MEANWHILE

"My prophet. The ritual is complete. Yet another town falls to our indomitable will."

"And of its souls?"

"Like lambs to the altar."

"Good. You have served us well. We are making good progress. IT shall be pleased."

"Tell me oh Prophet. . .what news for your followers?"

Eyes shut, he reaches out for the bowl before him, filled with blood. And eyes. Hands grasp into the crimson fluid, and eyelids flash open red.

"The Nailed God is dead, naught but his whispers remain.

Man still clings to the gods of his image. Mars has returned and waxes hot in the embers of war and spoils, but he raises his sword and shield 'gainst the two headed beast. And behold the beast rears its legs, roars louder, and stands taller still, it takes up the sigil of the crooked cross behind its heads, it cannot see but feels its power. Their battle will bathe the land in blood, until one or both of them lies broken.

Swords of steel pledge their allegiance to a new King of the circle, Merlin and Morgana will soon return to his side. He shall challenge us as he did so long ago. But we shall be ready for him.

. . .and there is another. One I have not seen before. Woven of flesh and steel."

"What of it?"

"I cannot say. It waits, it gathers its strength, it watches. The Beast and Mars cannot see it. It is small, but grows beneath their gaze. It may be a viper to them both. But it is far removed of us."

"It matters not. That which is shall guide us to our true destiny. IT cannot be stopped, IT shall consume all."

"That is no excuse for lax. It is a poor servant who relies on the master to do his bidding. Leave me, shall consult the powers. Pray you continue in your success. They do not abide failure."

"Yes oh prophet."
>>
>>1598900
I can't tell if this is the southern cross, i like it regardless.
>>
Can we built more vertibirds if we have enough resources for it?
>>
>>1598943
Need speciaized manufacturing equipment OR steal vertibird parts from someone who has them.

Pity you don't have a working model for a Chinese Air Base
>>
>>1598961
Nuke or Napalm migs?
>>
>>1598961
Can saltwater be used to make concrete?
>>
>>1598865
Here's a demonstration of my idea:
https://www.youtube.com/watch?v=VYvU32rVvR0
https://www.youtube.com/watch?v=cTLMjHrb_w4

Ignore the mechs, we still need to secure Liberty prime before we can have those...god sorry but the animatrix one gives me fucking chills even though I've seen it a few times...
>>
>>1598966
Unfortunately, you don't get to ruin someone's day.
>>
>>1598980
Hey if sparying water onto something that is supposed to DRY when set works, Salt water should.
>>
>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (Exhausted) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1598981
My patrician brother.
>>
>>1598655
Agree with this addendum.
>>
>>1598988
yo QM, How good would we be at reverse engineering the veritbird we have?
>>
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>>1598639
A new (Tiny) Schoolhouse is built! Ready to teach old and young the basics of reading, writing, and simple math and algebra.

Its just the right size for what few people you are able to rotate in and out of it. There isn't enough free time in the day because people are too busy working the farms.

Thankfully this only consumed a tiny amount of concrete, but water reserves still took a sight hit.

You have not yet decided on a teacher though.
>>
>>1598961
Can't we scan our vertibird with the replicator and just replicate parts. I mean after we invest more research into replicators.
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
98 Securitrons MK2 {BERSERK}
1 GIANT ROBO SCORPION {OFFLINE}
397 Robo Scorpions {OFFLINE}
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
Boom Town Shooting Course
>>
>>1599030
Hologram / AI system. That way we can have the school work for all hours and maximise it's use.
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

+6000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 66
>>
>>1599036
Yes.
>>1599009
Decently enough. It would take time but you can figure out how one works and how to make more. But then, you'd also need to figure out how to make the parts to make more.
>>
>>1599030
>Followers and Enclave, cycling out.

>>1599053
We could't shit them out of the machines?
>>
>>1599047
>Hero.
I dunno, continue research on sierra machines?
>Civ.
Continue research on the sierra madre machines.
>Construction.
Build a radio tower/booster tower to expand our robot control range.
>Military.
Set up an outpost near where the limit of our robot control range is towards the Divide.
>>
>>1599047
>HERO
Continue to work on the Sierra madre machines.

>CIVILIAN
Continue research on the Sierra madre machines.

>CONSTRUCTION
Build a radio tower/booster tower to expand our robot control range.

>MILITARY
Repair the barracks / training yard. Since we can use this for military construction we should be able to use it to fix military constructions.
>>
>>1599068
It appears our actions are nearly identical.
>>
>>1599073
Correct. Mostly because I copy and pasted the hero and civ actions.
>>
>>1599058
this. Though I'd prefer spending the hero action to spend time with family. I don't think being involved helps that much
>>
Rolled 26 (1d100)

>>1599079
roll
>>1599068
did our barracks get damaged again? Didn't we just fix them?
>>
>>1599068
supporting
>>
>>1599079
I can change it, although i think the Hero needs to be there in case the Followers are still busy gawking at their brains.
>>
>>1599081
Nah we built a new thing. Specifically a command centre but I could be wrong...
>>
>>1599068
Actually i'll support this, i think i can roll "Set up the booster tower" and "Set up an outpost" into one action next turn.
>>
Rolled 44 (1d100)

>>1599047
>Hero and Civ - work on Sierra Madre

>Construction - repair the robot production lab and build more bots

>Military - learn to read
>>
Rolled 71 (1d100)

>>1599089
Here's my roll
>>
>>1599089
Yeah just build a outpost around the booster tower. It makes sense since we'd need to set up a power supply and such any way.
>>
>>1599047

Would telling everyone who did transplantation to spread awareness and propaganda about the procedure among rest of our people be a free action?

I want after several months try to recruit more brains from rest of the population, that even includes our military personnel.
>>
>>1599079
of course it helps
>>
Rolled 86 (1d100)

>>1599068
Supporting
>>
>>1599096
Would it really? We're smart, but not a scientist, and brain would be their to tell them our will.
>>
>>1599118
We have high science, repair and such plus a high int. Thus we are quite a useful individual.
>>
>>1599118
we are magic
>>
>>1599121
it seems like we get one result no matter, so it doesn't seem to help.
>>
>>1599131
I assume OP would tell us if it was pointless.
>>
I wish OP would tell us when he just fucks off
>>
>>1599276
I'll try to do that next time. I tend to fall asleep late at night.
>>
>>1599118
You are incredibly smart, you basically have been studying at BigMt for some time now.

You help others with their research using 100 science and 10 int
>>
>>1599093
Sure, its dialogue.

>Brain
"Hmm, we're going to need a place to put all our brains."

>>1599068
LOCKED
>>
So i was thinking on how to rescue the brotherhood.
We havent been using the teleporter for anything more than personal reasons.
If we made a deployable teleporter beacon we would be to teleport them one at a time to big mt.
>>
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>>1599068
>Hero
>Civilian
It consumes a lot of Vending Machines, and sadly, for the most obstinate reason. You need more of the darned holotapes inside them.

But this you do and thankfully since you only need the internal holotapes and the holotape port part, you have spare parts to study for other purposes.

The concept is familiar to you. A holotape with a specific datasetof an item to be dispensed from a Sierra Madre machine. If you can create these holotapes you can upload it to the machine to produce it from coins. Or, a better system, you simply have a computer hooked up to the Sierra Madre Machine with the data sets you need.

The next part is decoding the holotapes and then investigating the syntax and coding it uses to catalogue every aspect of an individual product, thereby getting some additional clues as to how you can create a device to create that data.

Something seems to trigger in Dr. 0's memory, and he is able to deduce a type of big scanning machine. You have to scan each individual part of something, and then you have to scan it as a whole, to create a complete data set of the object in its entirety and the various parts its made of. The only exception is food items and organic material, but it would be a good idea to do that anyway or you might accidentally get iron soup or steak canning.
>>
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>>1600479
The results are astounding.

Almost everything. You can make almost everything.

Weapons parts.
Clothing.
Food items.
Chems.
Medicine.

If you have it to scan it, you can make it. Now, there are some limitations.

It currently has to fit through the machine, so some items that are too big can't be made.
It is an exact replica of the quality of whatever you scan. So unfortunately, if something is scanned in poor quality the product is poor quality. If something is scanned in pristine quality the product is pristine.
You attempted to replicate a rat. It came out dead. You performed CPR. You are holding the rat in a glass box and observing it.

Denser items cost more to make, but seem to generate more in return. You attempted to create a single gold coin, but this cost a huge amount of chips and there seems to be some waste in the process. Conversely, it turns out you can use heavier metals on the periodic table as better chip material. Where as the previous formula of 2 steel to 1 fissile metal, you only need 1 gold to 1 fissile metal. You suspect truer denser metals to prove true as well.

There are currently some things you can't make. Like mini-nukes and fissile materials in general, or alien things whose composition is unknown.

And while you can replicate energy weapon parts or a red steak, you recognize that actual energy weapons machines and Vault City cloning devices may be more cost efficient in terms of material. But this is far more universal.
>>
>>1600494
TECHNOLOGY ACQUIRED: MORE CONVENTIONAL PARTS!

>>1599068
The Barracks and Training Yard are already repaired, and part of the Military HQ.

In regards to constructing a signal booster, it turns out that just making an even bigger BigMT Transmitter may not be the best of ideas.

The amount of signal boost requires an exponentially larger tower over bigger distances, and furthermore, such a stronger signal may have other unintended consequences. It might interfere with other signals that we use, or the NCR/Legion use which could give away our position. God forbid it interfers with our Tesla Coils! Although thankfully it would take an extraordinary force for that because you have survived Mini-Nuke explosions without loss of consciousness.

A more practical idea would be to build a booster station somewhere on the way to where you want. The Brain also thinks he can design a sort of "digital" radio that has a much longer range than the conventional one. It will have increased range.

CHOOSE:
Build an amplifying tower (towards where?)
Build a Digital Radio Prototype Equipment (needs more research)
>>
gonna return in a few hours, have a test to take
>>
>>1600494
I presume you mean to say the rat is alive yes?

Clone army when?
>>
>>1600494
We need to heist a legion bank. They have gold coins.
>>
>>1600644
Thats a great idea.

>>1600509
I vote we research digital radio.
>>
>>1600509
>The Barracks and Training Yard are already repaired, and part of the Military HQ.
Then just have them expand them / improve them or train or something. Just so the action isn't wasted.

>>1600754
Yeah I agree those are both good ideas.


Also, that comment about just needing a computer containing the correct data is great. As that means we can create central servers of "plans" that people can access. Each person having their own access levels and such: so random civilians can't print out mini-nukes but militia or military could seize their Replicators for ammo production using their accounts.

It also means that we can easily transport the newest plans between bases just by radio signal rather than having to replace the machines.
>>
>>1600479
With Dr. 0's scanning machine can we scan the composition of the alien metal?
>>
>>1600796
I would imagine so but it might not be precise enough or it might lack the ability to interpret the data it gets. Still worth a try though.


Now all we need to do is build a scanner and replicator we can fit a verti-bird inside of...
>>
>>1600509
>God forbid it interfers with our Tesla Coils!
I knew there had to be a negative, it's possible to interfere with the Tesla Coils, that can kill us.
>>
>>1600802
I'm glad it's emp resistant at least. We don't get immediately killed by EMPS in game at least

Hopefully even if that happens we don't die, just become unconscious and someone has to recover our comatose body. Like when you normally approach the radar fence.
>>
>>1600781
If we want a good heist we need a multi-man team. If we develop teleport beacons like i suggested >>1600467
we would be able to maybe bring a team with us to steal shit, we just have to infiltrate behind enemy lines from the remnant bunker
>>
>>1600837
We could retrofit all of the Tesla coils with a local backup loop: something to keep the lungs and heart along with other vital functions working while we are awaiting recovery.
>>
>>1600837
Yep, but that still means we can't lobotomize too many people or suddenly we have a huge portion of our Pop knocked out/dead.
>>
>>1600467
Wasn't it assumed the Brotherhood starved to death? It's been months since the last update Veronica gave us.
>>
>>1600844
>If we want a good heist we need a multi-man team.
Kinda true but we can get away with just doing multiple heists.

>If we develop teleport beacons like i suggested >>1600467
That would be useful tech, especially since I want to become the west coast Institute...
>>
>>1600848
We can at least go and check. Maybe we can sneak the scribes and children out along with their power armour while the rest hold the line. If they complain, point out we are saving the most important / useful people. Since they are obsessed with tech and shit.
>>
>>1600845
>>1600846
The coils work in deep underground vaults and all the way to Zion at least, even in places where radio reception is poor. There must be a powerful signal transmitter from BigMT tower.
>>
>>1600856
If we develop the beacons first its just teleporting them one at a time back to the sink.
>>
>>1600852
Personally i want to become c&c NOD ever since i noticed the giant robotscorpions.
>>
>>1600848
I faintly remember some legion soldiers talking about Lanius failing to catch them or something.
>>
>>1600864
We can be a terryfying mix of Nod, institute and cybran
>>
>>1600857
Tesla had some strange ideas. Assuming they actually worked...then you wouldn't need a big tower probably but I mean, if you did it would be some sort of large, tesla tower styled building: a tall building with metallic rings or something of the sort.

Fuck, the sink is the transmitter!

>>1600863
That is true but we might be too late by then, assuming we can even make them.

>>1600864
That too. Especially since we are dependent on alien tech and are kinda a cult in a way and shit.

>>1600869
Don't forget "Kobra!" and every generic drone / wave of robots army: animatrix, overwatch, etc.

https://www.youtube.com/watch?v=nv36Hatr4qs

Since we want to do terrorist missions to weaken our enemies and shit.
>>
>>1600881
>Since we want to do terrorist missions to weaken our enemies and shit.
No, it's you who wants to do the terrorist missions, although i'm getting more comfortable with them now that i see all the NOD/COBRA/WHATEVER comparisons. Still won't approve of them however.
>>
>>1600892
>No, it's you who wants to do the terrorist missions, although i'm getting more comfortable with them now that i see all the NOD/COBRA/WHATEVER comparisons. Still won't approve of them however.
Come on. A little terrorism never hurt anybody.


Seriously though, I only want to do some fairly non-killing terrorism like blowing up factories and shit. Maybe eliminating or kidnapping high ranking / important researchers and eliminating their memories of their research if possible. As that would retard the development of the NCR without killing anyone!

Also that whole plan of potentially using the tranquilisers / stunning gear that the collector drones use and Dr. Dala had developed to contain that Legion member to defeat NCR fuel transports and shit without killing them, before driving off with everything. Maybe using it on some towns and such if they are lightly defended enough or we can sneak enough forces in...
>>
>>1600911
>Come on. A little terrorism never hurt anybody.
HOW DARE YOU MAKE LIGHT OF 9/11! 500 PEOPLE DIED THERE AND STUFF!
>>
>>1600925
Come on. A little global destabilization never hurt anybody.
>>
>>1600925
As if the economic uncertainty and wars that it caused didn't consume more human lives...

>>1600933
Well, when you are the one doing the destabilising, it never hurts anyone that matters.
>>
>>1600509
Digital prototype
>>
>>1600509
>Build a Digital Radio Prototype Equipment (needs more research)
Gotta science this shit up!
>>
Should we visit the NCR one day?
>>
>>1601276
if and when we have something of value to trade with them.

>>1600925
>When you make a joke and anon remembers how it feels to almost be squished.
>>
>>1601300
I mean more privately to check up on it
>>
>>1601309
Probably eventually.
>>
Quick question, we did get that Energy-into-ammunition right?
What kind of ammunition does that make?
>>
>>1601547
Any that the gun the module is attached to fires. Makes .50 bmg on the antimateriel, or .308 on the battle rifle
>>
>>1599038
>1 Alien Scoutship (Ruined/Unworkable)
Why is this Ruined/Unworkable when Riddick succesfully flew it over here?
>>1601592
Can it be used in a ammunition factory?
>>
>>1601600
we need to build said ammo factory but yes.
>>
home sweet home
>>1601600
He didn't fly it home, you toed it by a chain attached to his car home.
>>
>>1601592
What metals are the .50 mbg and the .308 made up of?
>>
>>1601606
http://fallout.wikia.com/wiki/.50_MG

Use the wiki my friend.
>>
>>1601606
Brass, gunpowder and lead?
But they would be fabricated out of energy.
>>
>>1601615
How much brass do we need to make a sierra madre chip?
>>
>>1601622
You want to turn energy into bullets into scrap into chips, dont you?.
>>
>>1601635
That was my immediate impression.

To clarify, the type of ammunition produced by the Alien Bounty Hunter guns are caseless ammunition, this is much more energy efficient.

Now if you want to collect the leaden bullets of their bodies for recycling thats another thing.

Energy isn't cheap just FYI.
>>
>>1601635
Yes.
I also have a plan to make irradiated materials.
>>
Okay so I have an idea, it's dumb as hell, risky, relies on the thinktank and is possibly expensive.

That Legion soldier that Dala was experimenting on, as she removed the organs and did her other experiments, became much more physically impressive.

I want to investigate the practicality of giving our human soldiers similar modifications, as seemingly this man maintained, if not gained, muscle mass during this period without significant exercise. Thus troops equipped with this could spend literally all their time in combat simulations and in other non-physical activities without losing effectiveness. Hell they might even gain some.


I call it "Project Horrigan".
>>
>>1601693
>it's dumb as hell, risky, relies on the thinktank and is possibly expensive.
This is my opinion of your idea.
>>
>>1601702
I know and that is why I want to discuss it and ask Dala / Brain and such if it is feasible.

To be frank this is the first part of a multitude of projects to make our soldiers more effective along side the already mentioned VR and the possibility of equipping them with as many cybernetic enhancements besides the ones needed for those as possible. Along with power armour, alien weapons (potentially powered by the power armour's battery / generator unit?) and such.
>>
>>1601713
Do all our soldiers get cybernetic enhancements?
>>
>>1601713
The biggest problem i see is that when dealing with our own soldiers, mental health becomes a concern, and this all sounds very traumatic.
>>
>>1601731
Seeing as the long term plan is waves of expendable robots backed by human elites: yes.
>>
>>1601737
True but we can look into making it more...controlled and stable.

Anyhow, it's not like it's intensive surgery seemingly since you can undergo multiple insertions one after another in FO:NV without needing to take a rest period, suffering temporary debuffs or anything.
>>
>>1601738
The i think i disagree with you depending on what you mean by Human elites, i want cybernetics enhancements for people who have been disfigured in war or for special units, something like this.
http://cnc.wikia.com/wiki/Cyborg_(Tiberian_Sun)
>>
>>1600509
The Brain creates several different machines as differing prototypes for a theoretical Digital Radio Communications system.

The principle is simple. Instead of an "analogue" signal which can be slowly diminished over distances and with interference, a "digital" signal sends out a series of a specific frequency. Data is transmitted not as direct information but as a series of 0s and 1s, as in Binary code, which is then translated into sound or information. This has a much longer distance and superior clarity, although unlike analogue rather than diminishing it simply cuts off if far enough.

The first machine he makes is a large universal reciever and transmitter. This machine can both send direct digital radio data, as well as transmit that data either into usable information on a computer screen or even into normal analog AM/FM radio.
>>
>>1601746
There is a difference between implants and getting limbs removed.
Doctors today can do heart surgery with recovrry time in a few weeks. Implanting a chip in fallout verse would be a cake walk.
>>
>>1601751
>The i think i disagree with you depending on what you mean by Human elites
Power armour equipped, highly trained humans acting as commanders and other such battlefield roles that robots struggle to perform cheaply or reliably while also preventing a robo-revolt. Like hackers, stealth and other such roles along with negotiators.

>i want cybernetics enhancements for people who have been disfigured in war or for special units, something like this.
Fair enough but you might struggle to convince people to take it.


>>1601762
Exactly. So we are in agreement: we make use of cybernetic augmentation.
>>
>>1601761
Next he presents a smaller, yet bulky device. Its an individual reciever and decoder, mean for robots. It can both accept, transmit, and propel a digital signal however it can only handle information enough for the robot itself. It can't handle bulk info.

The brain is developing several theories about the most effective way to use these machines.
>>
>>1601775
>Power armour equipped, highly trained humans acting as commanders and other such battlefield roles that robots struggle to perform cheaply or reliably while also preventing a robo-revolt. Like hackers, stealth and other such roles along with negotiators.
Oh, then i think i don't mind depending on what cybernetics you want to give them.
>>
>>1601784
>Oh, then i think i don't mind depending on what cybernetics you want to give them.
Internal cybernetics for the most parts like you can get from the NV clinic and from big mt, maybe some robo-eyes and such to enhance their sight with night vision and such. Probably a concealed / covered "port" for connecting to our machines and shit.
>>
>>1601797
>Probably a concealed / covered "port" for connecting to our machines and shit.
I'm not sure about this one, can be used against us so we should only give it to people trained in it's use.
>>
>>1601803
>I'm not sure about this one, can be used against us so we should only give it to people trained in it's use.
True but I mean as a way for them to connect with power armour and shit but I suppose that you could probably do something else for that...
>>
>>1601807
Power armour doesnt really need a neural interface. The HUD would do.
>>
>>1601815
True but imagine what we could accomplish with them truly being one with the armour. Still I'll drop it for now, seeing as we can't make new power armour designs.
>>
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>>1601777
We have three pathways we can go to next turn (which will require construction/repair actions and materials).

1. We could build Universal Reciever and booster stations. These could be a Radio Tower or perhaps a Radio Vehicle. The Chinese state they have a design for one with stealth capabilities even! These will receive the digital signal from BigMT and translate it to analogue radio. This will require no modifiation to our existing robot army.

2. We build a number of bots with universal recievers, and have them lead squads and units of non upgraded bots. This is the cheapest, and fastest route.

3. We install universal receivers in all our robots. This will be expensive, and make them a bigger target but vastly increase their range especially if we still choose to build booster stations. It would be a good idea, in case these robots fail. This is the most expensive, lengthy, but redundant route.

Choose how you want this done in next turns actions.
>>
>>1601847
3. We install universal receivers in all our robots. This will be expensive, and make them a bigger target but vastly increase their range especially if we still choose to build booster stations. It would be a good idea, in case these robots fail. This is the most expensive, lengthy, but redundant route.
>>
>>1601847
1
>>
>>1601847
>1. We could build Universal Reciever and booster stations. These could be a Radio Tower or perhaps a Radio Vehicle. The Chinese state they have a design for one with stealth capabilities even! These will receive the digital signal from BigMT and translate it to analogue radio. This will require no modifiation to our existing robot army.
Stealth radios? Nice.
>>
>>1601847
1
The trucks come with a sophisticated sensor suite too, right?
>>
>>1601847
I like a mix of both 1 and 2 to be honest. But stealth towers has my immediate vote.
>>
>>1601847
Can we go with the other options later?
>>
>>1601847
Okay so 1 will make us dependent on transmitter locations and vehicles on the army / regional level.

2 will make us dependent on specialised leader robots on the squad level but could be slightly negated by having them default to retreating to a base if their enemies are defeated and their commander is dead.

3 will make us perfectly fine for communications on the individual level.

However no matter what we still need transmitters. So I'd suggest either 1 or 2. For now 1 since we can just build transmitter / booster stations. Later on we can start making use of command bots and booster vehicles.
>>
>>1601873
And firing ports, for emergencies
>>1601876
Yes
>>
>>1601878
>Brain
"3 has the bonus of maximum failsafes. Each bot able to act as its own mini-reciever/translator making it more difficult to cut off communications"
>>
>>1601847
>1
>>
>>1601881
"True but that level of redundancy isn't going to be needed by us for a fairly long time. By which point we will probably be wanting to modify our current combat designs with whatever innovations we have made and thus we can slot such things in at the time."
>>
>>1601885
Future designs should have the receivers but dor now its unneccesaey to retrofit all our bots.
>>
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ALERT!

The Robots from the Divide Have Returned! They carry with them a huge ruined piece of metal structure, minimally irradiated. As you remember, the place is a gold mine of old world urban areas.

Some of bots themselves and their armor are slightly radioactive, and pocketed with rocks and pieces of radioactive sand. But as planned, their armor is modularable and is dropped, ready for retrofitting. With their current numbers this is unecessary.

Several of them were destroyed, and fired upon by Missile Launchers and heavy explosives, but they were able to be salvaged by the repair bots on hand and the marked men driven off.
>>
>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (HUGE) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1602163
Excellent.
With the new radio tower and the Divide robots we can begin expanding, just gotta be careful of the marked men.
I recall in the ending the marked men and tunnelers avoided the courier, i wonder if we can put a symbol on the Divide robots to signify they're ours.
>>
--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 100 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+16 Herd Animals (Brahmin/Bighorn)
+3 Young Brahmin

+6000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 67
>>
>>1602193
CORRECTION

2000 Sierra Madre Chips
>>
>>1602193
Do we automatically have Dr. 0's scanning machine or do we have to build it?
>Hero.
I dunno.
>Civ.
Waiting for QM to answer.
>Construction.
Build the Radio tower.
>Military.
Set up an outpost and the Radio tower at the limit of our robot control range in the direction of the Divide.
>>
>>1602201
You have the scanning machine.

Your Brain is wanting to see if you have any ideas on things you want to make now.
>>
>>1602201
>Civ.
Scan the alien metal so we can research it.
>>
>>1602209
With the new Expanded vending machine options?
I'm gonna have to make a list, give me a moment.
>>
>>1602193
>HERO
Help the MILITARY action to scout out the Divide for good places to loot and for potential dangers.

>CIVILIAN
Start scanning things: ED-E, the repair bots, Securitrons, a suit of power armour and such. Also a vial / container of fuel.

>CONSTRUCTION
Create booster towers / a digital radio tower to extend our control / vision range to the Divide.

>MILITARY
Go scout out the Divide for good places to loot and for potential dangers.
>>
Rolled 81 (1d100)

>>1602193
>hero and Civ, RnD alien matieral/scan it do what is needed

>repair robotics lab

>Military, Put a radio tower near the springs we set up shop at.
>>
>>1602236
>Scouting the Divide without setting up the booster tower in a outpost.
>>
Rolled 65 (1d100)

>>1602193
>Hero
Get the new brains working on research
>civ
develop teleporter beacons
>construction
Build the Radio tower.
>Military
Set up an outpost and the Radio tower at the limit of our robot control range in the direction of the Divide.
>>
Rolled 94 (1d100)

>>1602201
>Hero.
Scout out the Divide for good places to loot and potential dangers.
Also here's my roll i forgot.
>>
>>1602246
>Assuming that the tower will instantly come under attack, in the area between a region which until recently was entirely abandoned and a region which experiences storms of radioactive death.
>Assuming that even if someone found it, they'd think to try and destroy it without region rather than salvaging it or anything.
>Implying we wouldn't have a few robots to maintain and repair it in the area, discouraging others from closing to the structure.
>Implying that Securitrons at top speed couldn't reinforce them in a reasonable time frame.
>>
>>1602255
Supporting
>>
>>1602259
Assuming that the tower will instantly come under attack, in the area between a region which until recently was entirely abandoned and a region which experiences storms of radioactive death.
>Implying it won't.
Assuming that even if someone found it, they'd think to try and destroy it without region rather than salvaging it or anything.
>Implying attempting salvaging by people who don't know how it works doesn't damage the tower.
>Implying savages or raiders don't exists.
Implying we wouldn't have a few robots to maintain and repair it in the area, discouraging others from closing to the structure.
>Implying that automatically happens without us needing to set up an outpost.
Implying that Securitrons at top speed couldn't reinforce them in a reasonable time frame.
>Implying things can't go to shit real fast and we won't be able to prevent it.
>>
>>1602284
>Implying attempting salvaging by people who don't know how it works doesn't damage the tower.
Implying that they wouldn't try and keep the clearly functioning electronics intact.

>Implying savages or raiders don't exists.
Not in the region towards the Divide, again radioactive storms of death.

>Implying that automatically happens without us needing to set up an outpost.
Logically it would since we'd want to not have to send out maintence patrols every few months rather than just having a few drones sit around fixing shit.

>Implying things can't go to shit real fast and we won't be able to prevent it.
Implying that a shitty little outpost is going to make a massive difference in that regard.
>>
Why haven't you nerds figured out how to fabricate Sierra Madre vouchers for infinite chips yet?
>>
>>1602291
Implying that they wouldn't try and keep the clearly functioning electronics intact.
>Implying that automatically means they will succeed at perfectly salvaging the tower, keeping all the electronics functioning.
Not in the region towards the Divide, again radioactive storms of death.
>true, but it possibly ain't only humans here so i want to be safe.
Logically it would since we'd want to not have to send out maintence patrols every few months rather than just having a few drones sit around fixing shit.
>You say logically but that doesn't mean QM will do it.
Implying that a shitty little outpost is going to make a massive difference in that regard.
>It can, delays help.
>>
>>1602307
>Implying that automatically means they will succeed at perfectly salvaging the tower, keeping all the electronics functioning.
If they've made it into this region and survived long enough to find our tower they must be lucky or skilled or both.

>true, but it possibly ain't only humans here so i want to be safe.
Only humans would have any reason to mess with a tower like this.

>You say logically but that doesn't mean QM will do it.
QM is reasonable.

>It can, delays help.
You are overestimating the effect that your outpost is going to have.
>>
>>1602332
>If they've made it into this region and survived long enough to find our tower they must be lucky or skilled or both.
True but that doesn't mean they will have a perfect salvage skill.
>Only humans would have any reason to mess with a tower like this.
No, animals/monsters can mess with the tower too.
>You are overestimating the effect that your outpost is going to have.
I say you are underestimating it.
>>
>>1602343
>True but that doesn't mean they will have a perfect salvage skill.
It ain't hard to cut a few wires. They aren't exactly disassembling a nuclear reactor.

>No, animals/monsters can mess with the tower too.
Not really. They wouldn't realistically do anything to it that would prevent it's function.

>I say you are underestimating it.
Quite possibly but I like things I know the precise details of. I would point out that your "outpost" could be a chain-link fence and a few laser turrets.
>>
>>1602350
>It ain't hard to cut a few wires. They aren't exactly disassembling a nuclear reactor.
Aren't they disassembling something new and never seen before? From what i read i believe the digital system is something our brain came up with.
>>
>>1602359
>Aren't they disassembling something new and never seen before? From what i read i believe the digital system is something our brain came up with.
True but these people have been taking apart computers, cars and everything else they find for parts for years. I would also point out that the digital radio does still work off of the same basic principles they'd know.
>>
>>1602255
>>1602256
2 for this
>>1602243
1 for this
>>1602236
1 for this
>>1602201
1 for this
>>
>>1602371
Uhhh,
This >>1602256
Is an addition to >>1602201
>>
>>1602371
Op i also supported >>1602279 here.
>>
>>1602256
supporting this
>>
>>1602378
>>1602388
Gotcha

Just need my usual vote of 3
>>
>>1602399
And you just got it. >>1602397
>>
>>1602256
>>1602397
I count two votes, lemme see if theres a third one attached
>>
>>1602405
you have only 2, buddy.
>>
>>1602417
>>1602421
My mistake it's only 2 for me, i'm watching something right now.
>>
>>1602256
>>1602255

Supporting. Let's get this thing going. You have your 3 votes, right?
>>
>>1602449
er, who are you supporting? me or >>1602424
>>
>>1602449
Can you clarify anon?

Hmm, wonder if I should tiebreak. But I value anon's thinking and appreciating what actions they do.
>>
>>1602256
>>1602212
>>1602201
I'll go with this then, it technically has three votes. Writing
>>
>>1602717
aww. oh well
>>
>>1602760
Don't despair buddy, I'll start teleporter research as soon as the Alien scout ship research is finished.
>>
>>1602763
I think we have a lot of work to do on the scout ship. Especially since the brains aren't working.

Actually if we get the brains working we could do both at once, civ action teleporter, research action scout ship.
>>
>>1602767
Yea alright, i'll do your hero action next turn.
>>
>>1602212
You have successfully scanned the Alien Metal, and can replicate it now.

Such lightweight yet sturdy metal may prove to have some interesting applications if you put your will to it.
>>
>>1602823
>Can replicate the alien metal
>The extremely durable and lightweight metal
>Strong enough to stop alien distengitor

GOD HELP US.
>>
>>1602835
>"Haha look at that Elijah, still using cheap Vault steel, meanwhile we're using far superior alien metal"poshenglishaccent.EXE
>>
>>1602847
In terms of tensile strength, true steel and especially Vault steel is stronger.

But Alien metal is far superior for aircraft material. It also has a MUCH better heat resiliance and even radiation shielding. This makes it ideal for spacecraft.
>>
>>1602823
Now that we have scanned the alien metal do we understand it's molecular composition? do we unlock more options with Alien guns?
>>
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>>1602255
You opt to build a permanent Radio Tower as opposed to a Radio Vehicle, but the other question is. . .where?

There are a number of locations along the road to the Divide, and the towns of Ashton and Hopeville near Death Valley. Or perhaps a more remote location?

Where do you want your tower.
>>
>>1602884
No, but further alien research on their weapons is doable.
>>
>>1602897
That's good, I'll try to remember to do that later.
>>
>>1602894
What's the purple star? Trona?
>>
>>1602904
No, that is the Divide. Trona is further west. You can google it.
>>
>>1602894
Where is the limit of our robot control in the map?
>>
>>1602908
Around the Shoshone/Tecopa Area
>>
>>1602979
Is the blue bubbles/cloud Divide storm?
>>
>>1602979
What's the blue thought bubble?
>>
>>1602979
I say if our zone ends near tecopa, lets build one there.
>>
>>1602988
Roughly, it expands and contracts, but thats a general estimate according to your Doppler Radar.
>>1602990
Divide Dust Storms. . .rough general area of the most frequent locations
>>
>>1603001
Alright then, i think we can either set up the outpost between Shoshone and Tecopa to the right, around the edge of the cliff.
Or we can put it to the south of Tecopa where the 2 cliffs are almost touching.
>>
>>1603001
Qm is there anything at tepoca or is it just a ruined town?
>>
>>1603032
Looks like you want it roughly at
China Ranch Date Farm & Bakery
Which isn't a bad place to put it.
>>
>>1603038
Ruins. Too many dust storms for houses to last 200 years.
>>
>>1603043
No, i want it either between Shoshone and Tecopa just to the left of Nopah Range or at the southern entrance of Ashford junction.
>>
>>1603047
Hide the stealth radio in the ruins?
>>
>>1603068
You can do that. But a tower isn't stealthy.
>>
>>1603043
Actually China Ranch Date Farm & Bakery looks like a good spot, do anons want to put the outpost there?
>>
>>1603058
Ashford looks to be just outside the divide storm range, so that would be best and It would also get signal to Trona, which is just left of Searles Valley.

We could avoid going around Shoshone and risking storm exposure by taking the River Bed? from Dumont little dunes
>>
>>1602876
That.. seems rather wrong though, The ships tend to survivor crashing into the world from orbit and survives most damage done to it. Shouldn't it be superior to vault steel and true steel?
>>
>>1603104
Unless it has shields or internal dampeners. Don't need materials with tensile strength when a shield provides a rigid shell.
>>
>>1603104
The aliens have superior emergency landing measures aided by their craft being lighter and more structurally sound.
As well >>1603110
>>
Okay to speed things up.

VOTE
>Build it in Tecopa, the ruined town, along the road
>Build it near Tecopa, on a mountain or somesuch
>>
>>1603139
>Build it near Tecopa, on a mountain or somesuch
Build it on the date farm and bakery.
Reuse the foundation
>>
>>1603146
Supporting building it on the China Ranch Date farm and bakery.
>>
>>1603139
>Build it near Tecopa, on a mountain or somesuch
>Blend and camo it too.
>>
>>1602256
>Scout out the Divide for good places to loot and potential dangers.
The Divide is a huge area, and you are mostly familiar with Hopeville and the attached military bases leading to the Missile Silo's you and Ulysses sealed off long ago. Roads lead to the so called Courier's Mile where the missile struck.

There are hundreds, maybe thousands of skinless Marked Men, shambling about, festering in pain and hatred.

An army in their own right, but crippled by pain and worse, by the intense radiation. Some of the radiation here is so high it could sicken or even kill Ghouls or Super Mutants, and cause unprotected machines to malfunction, but this actually heals and keeps the Divide Ghous alive. For without the radiation that cursed them, they would perish.

You can confirm they have a number of snipers, some seem to have been NCR rangers, and also Legionaires among them. There's a large number of Missile Launhers, that could pose a threat to your robots.

It will take time to expand the map as you last remember it, but you see that the Marked Men are heavily armed, entrenched, and ready to defend themselves. When you last faced Ulysses, you were but one man and certainly not worth their whole city coming down on you. But facing your forces, that might change.

---

You did want to meet Ulysses, and you searched for him. He was supposed to guard the Mojave against incursion by the Marked Men. But he is not at his post.

You wonder if he finally succumbed to the radiation and died, or he left for other unknown reasons.
>>
>>1603216
Damn, those marked men are going to be a problem, might have to research the Aliens personal shield to increase our robots survivability.
>>
>>1603146
>>1603166
>>1603176
LOCKED
>>
>>1603220
Neutron purge. High penetration, high damage, half life of 15 minute.
Its 50/50 if it would do anything to marked men, but it would be a good proof of concept..
>>
>>1603239
You build a new Radio Tower at China Ranch Date Farm & Backery. Once this was a pleasant green place with food a plenty. Now its dust and old memories forgotten.

The nearby Water Well has been poisoned by divide storms, fit only for Ghouls and Super Mutants to drink.

The good news is it is in a valley, so an outpost here is sheltered while you build the tower itself on a high hill.
>>
>>1603253
Are there any mutant dates? if there are, Are they edible? or radioactive?
>>
>>1603253
Can the tower have a Divide storm resistant tarp or something for when the storms come?
>>
>>1603261
>Brain
"Would you like to research mutant plants? We can do that here at home."
>>1603263
Steel is durable, the tower itself shouldn't be in too much danger from the storms.
>>
!ALERT!

new outpost gained. China Ranch Tower.

However, the tower has NO power. It needs power to run.

Options currently are installing a gas generator and diverting some food as fuel for it. Or, repairing power lines from BigMT to it. Alternatively, you can attempt to research how to produce Fission Batteries with a Boon.

Most of the newer pregnancies are reaching their 2nd or 3rd trimester. The first new births are anticipated. The Followers are mostly prepared.

>Arcade
"We could use those new houses soon. It's been over a year and people are wondering if you'll even make them."

---

>>>>>Food: Average (Stable)
>>>>>Water: Average (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (HUGE) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

+2000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 68
>>
Rolled 83 (1d100)

>>1603307
>Hero.
Get the new brains working on research
>Civ.
Get some more Hexcrete.
>Construction.
Build the houses!
>Military.
I dunno, training i guess.
>>
>>1603312
Anon, if you aren't sure about an action you dont have to add it. As for training you can always ask around. Some have already made suggestions for training
>>
>>1603307
>Hero
get the follower brains working on research
>Civ
Develop teleporter beacons
>Construct
build the houses for the people
>Military
train- try and develop full scale operations.
>>
Rolled 50 (1d100)

>>1603323
rolling
>>1603319
what do the military men feel needs more development.?
>>
>>1603312
We had that idea to work on stealth commandos.
>>
>>1603312
Ill support because were going to need more hexcrete for more housing.
>>
>>1603312
Change the military action to
>Train stealth commandos.
>>
>>1603415
Don't we have the chinese stealth teams?
>>
>>1603519
Yes.
>>
>>1603541
So you want to train more?
>>
>>1603568
I want to train them better but i mostly changed because of >>1603332
>>
>>1603541
you realize they either pass or die right?
>>
>>1603577
That's only if you are using the Chinese VR to train them.

I'm advocating for our own Stealth teams independent of the Chinese. Especially later on when we can equip them with our own Custom stealth suits / throw stealth boys at them.
>>
>>1603600
Why can't we do that with the ALREADY well kitted stealth team, That was known to be the best of the best?
>>
>>1603607
You would rather rely on someone outside our own faction instead of doing it ourselves? Sure the Chinese are convenient and right here, but they are only working with us until they find there promised land / vault / whatever and then who knows?

I would rather have our own Team instead of relying on anyone else. If you feel you have a better Idea for the military action feel free to suggest it.
>>
>>1603620
I'm sorry, You fucking what? No they are't. They are a sub-state with us at this point and the marriage we have planned pretty much 'unites' them under us. Ontop of that we literally freed them, Who have been trapped in that station for MANY a years.
>>
>>1603319
Hi there, Reading up but i kinda have a big gripe from what im seeing early on in the threads.

Im on the 2nd battle of cottonwood cove and i see you kinda badly mixing game theory and realistic theory. The enemies are bulletsponges through and through even against gauss rifle shots and hails of rifle fire. In Game that occurs sure. But the inverse of the enemy handily hacking people to bits, rockets killing fistfuls of civis, or rangers dying to a single grenade is Real life, as opposed to when they'd just be shambling about with crippled limbs or something.

I know its kinda way way back in terms of the quest now, but i was wondering what your opinion was on them.
>>
morning
>>1603785
Well, some of that is left to abstraction of imagination. Obviously there's a disconnect between what happens in real life and what happens in the game engine and sometimes I admit when implementing either there's a discrepancy. I try not to intentionally stack the odds against you by being impartial about how its handled.

The game is mostly based on rolls and tactical decisions, as well as the stats of the enemies you face. Bad rolls mean poor accuracy, grazing shots, and enemies being generally lucky. Good rolls are the opposite.

That particular enemy rolled very well, and so the result was a lucky shot with a grenade.

And if there could be an in game justification perhaps it can be said that the grenade was thrown by a Legion soldier with high Explosives skill! After all, in game, the more you know about explosives the more powerful your bombs are.
>>
>>1603992
>>1603785
And to be honest, with the Courier, its hella stacked in your guys favor. You still have Sneak Criticals and V.A.T.S. and perks the likes.
>>
>>1603330
>what do the military men feel needs more development.?
>Moreno
"Getting out there and killing shit. Maybe do it alongside them robots. Not gonna learn that in our base."

>Kreger
"I wouldn't put it in those words but he has a point. There's a limit to what can be learned on a training ground. If you can't go out on mission, at least set up some VR sims. Just don't rely on those too much either, brain might be learning but the muscles aren't.

We don't have to intentionally go out there to pick fights,

We could also use some better field manuals and other educational books. But that would also require (an action) to teach our men how to read them. Maybe some training holotapes too.

I've had to rely on what I remember from my time in training Enclave soldiers. It would help if you found some material to assist me."

>Moreno
"Could also train those officers a bit more rigorously. We aren't going to last forever Kreger."

>Kreger
"Mhm. Perhaps you could go and show them the ropes Courier, like you did with your companions."

>Moreno
"Oh yeah, those guys. I'll be honest at this point you are using your companions like glorified bodyguards. Some of them are hard workers like that Raul, ghoul as he is. But some of them just drink and fuck until its time for a fight. Surely some of them have skills that could be taught to the men."
>>
>>1603312
>>1603375
2 for this
>>1603323
1 for this
>>
Rolled 10 (1d100)

>>1603312
Vote
>>
>>1603312
LOCKED

Writing
>>
>>1604022
>>1603330
>Brain
"If you want specialized human forces, you might want to consider designing new and stronger uniforms for them, better body armor or perhaps stealth integration. Think of the NCR Ranger Helmets for example. Superior soldier's uniforms were actually part of BigMT's main research focus.
>>
>>1603312
Your Brain and Gabriel's Brain lead the others on a journey of exploration into the realms of the mind. How to access BigMT's research terminals, control robots to read books.

They work fast, they work smart. The Brains have figured out a plan!

>Brain
"Its so wonderful to be working as a team. Why, I imagine this must be how Klein feels. Okay, so we've heard your issues about wanting dedicated research and we think we've found just the right pathway to do it."

We request the following:
>At least 3 stasis pods, to let some of our human bodies undergo VR education
>Build some research bots about 20
>design better research outfit and equipment from the Sierra Madre Machines

"We have already begun to develop VR programs which should educate the followers, and boost their knowledge and giving them the know how to be proper researchers."
>>
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>>1603312
Jacob Miles gets to work. Long has he studied the Hexcrete and the Archipelago, fascinated by its honeycomb shape at so many levels all the way from the structure design, to the way it hardens, down to the molecular level.

He designs a honeycomb shaped house, different than the usual box shape. He insists this is a much sturdier shape and more resistant to blasts, and you accept.

He designs the house as though it would be his own, because it would be. With rooms for every amenity he would have enjoyed in the Pre-War world. Living rooms, bathrooms, dining rooms, even rooms for peoples own, private laundry. He says you will need to spend actions to furnish them with windows, furniture, and appliances but it will be well worth it.

And with the help of his brain (for he was one of the volunteers) he not only designs the houses but the town as well. Roads and sidewalks, private lawns for people and fences, street lamps and more.

He seems a new man, and has overcome his fear and despair at a nuclear wartorn world and put it into building a future in his image.

---

Meanwhile, with the help of the Repair and Salvage bots and the new Chinese Supply truck a steady flow of Hexcrete material is sent to the mill and then put to work by Miles and his own robotic constructors.

Such a massive operation is seriously cutting into your food for fuel and water for hexcrete stocks, but everyone watching the massive construction going on is (mostly) willing to tighten their belts in the hopes of new luxury houses for all.
>>
>>1603312
>>1603415
You and Riddick train with the Chinese Stealth Team, being the only ones you have right now with the capability and equipment for stealth operations (at least until you figure out how to make more Mk2 Stealth Suits).

This is good because Dandan is currently on "maternity leave" and can't actually train with them. And its a good time to practice your Chinese as well.

You take them on excursions through the wasteland, teaching them about the enemies there, how to scavenge and craft firearms, where to find food, what is safe to eat, reading basic English signs, and getting them used to the tick tick tick of a geiger counter. Soon you plan to introduce them to more advanced topics like how to survive in the Divide.
>>
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!ALERT!

its almost time for the Wedding. You don't have to spend an action on it per say, but just be aware if you plan to use hero actions outside the base or anything. it should be happening this month.

Food and water are being decreased, but the housing progress is going well.

Miles says if you can find the food or water to keep construction going and the camp surviving, it will take less time to finish. See if you can balance actions to harvest hexcrete/steel as well as water and food.

---

!NEW
>>>>>Food: Below Average (Slowly Rising)
>>>>>Water: Below Average (Slowly Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Above Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
UNCHANGED
>>1603305
>>1603307


>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 69

If anyone is willing to drawfag/design a Hexagonal structured town design, I will give bonus
>>
>>1604084
We can just scan and print klein and mobius's old scientist wear, cant we?
>>
>>1604148
Sure you can!

ANyway brb
>>
Rolled 65 (1d100)

>>1604149
>hero
Collect the scattered lab equipment from the labs, repair them and make more to fit the brains' need.
>civ
Develop/ make vr pods
>construct/ repair
Repair the holes in the scoutship with alien metal
>military
Train officers more
>>
>>1604163
We should continue with housing, use civ to gather water and spend chips for food.
>>
Rolled 65 (1d100)

>>1604142
>hero, spend time with kid and help out around the settlement until wedding
>civ RnD the VR
>Mil train up superior officer meat
>build houses finally, and spend caps on the water/food needed
>>
>>1604142
>HERO
Scan the following clothes into the replicator holotapes / memory to work as our scientists uniforms:

http://fallout.wikia.com/wiki/Followers_lab_coat
http://fallout.wikia.com/wiki/All-purpose_science_suit
http://fallout.wikia.com/wiki/Advanced_radiation_suit_(Fallout:_New_Vegas)

Assuming the bonuses provided by:
http://fallout.wikia.com/wiki/Dr._Mobius%27_scrubs
Can also be accessed by our scientists, then replace the Follower's lab coat with that.

>CIVILIAN
If we don't have sewers for the new housing section, build them now. If they are going to be built as the structures are then ignore this section.

Instead build a battery bank and solar array for the China ranch radio outpost.

>CONSTRUCTION
Build a proper water treatment / reclamation facility and link it into the sewers.

>MILITARY
Teach our troops to read, improving their own lives and giving more training possibilities.


The reclamation facility will reduce our water needs, making it easier to continue building and such. This turn also gets our radio system powered and completes 1 of the three requirements for getting the science action. Plus we get sewers, the cornerstone of most modern civilisations.
>>
>>1604386
It just occurred to me that we can't power our radio up and get the sewers in the same turn. However that is made under the assumption that we can't move the sewer's construction into the treatment facility's creation action if such a thing is needed.


Point is though, it is a good turn.
>>
>>1604395
Its easier to build sewers, then homes rather than homes and then sewers though
>>
>>1604431
True but we aren't building sewers and then homes. We're building homes and I imagine all the pipes and shit for the utilities they'd need too.

I only included that there so we can be on the safe side and to get the water treatment facility working sooner.
>>
>>1604386
Supporting
>>
>>1604386
Change to this, from>>1604163
>>
>>1604386
Supporting.
>>
>>1604386
Actually you shouldn't build a Solar array at the China ranch, divide storms will still hit it occasionally.
>>
>>1604142
Can you give abit more information on this hexagonal tower design you want?
>>
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Probably not what you are looking for qm, but i found this. Mighr work for appartment towers.
>>
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>>1604830
Would maybe look something like this
>>
>>1604386
LOCKED

Gimme 3 1d100s
>>
Rolled 34 (1d100)

>>1604847
I don't want apartments since i'm supporting Distributism but damn does that look good.
>>1604852
>>
>>1604806
Not so much a tower, as a basic town map.
>>
Rolled 72 (1d100)

>>1604852
>>
Rolled 84 (1d100)

>>1604852

>>1604856
uh, er..Hmm
>>
>>1604856
Are you looking for something like grammichele QM?
>>
>>1604854
I favor a mix of both honestly. I can see the appeal of giving everyone there own house, but in certain areas, like urban ruins or similar, i think appartments would be better suited.
>>
>>1604862
Or maybe something like this?
https://www.youtube.com/watch?v=qXPKQMf0t-U
>>
>>1604863
I can accept that.
>>
>>1604856
Ill give it a try when i get off work. But im a shit artist just so you know.
>>
>>1604862
>>1604866
The town itself doesn't have to be hexagonal, though that would be cool and actually I'd be impressed.

A regular town with all the basic amenities would be great. Think Tranquility lane even.
>>
>>1604882
Qm are you looking for a town map of what we already have ala Big Mt? Or are you looking for something like a blueprint of what our ideal new town would look like?
>>
>>1604885
The latter.
>>
>>1604888
I'd draw something up myself but for a long list of reasons I can't be bothered to detail, it'd be easier for me to link to the creations of others. Many of whom are professionals in regards to the design of cities and other such institutions. So I shall ask plainly and simply: will links to YouTube videos and images suffice like when we were discussing the micro-apartment concept?
>>
I like the town art from this.
http://www.dpz.com/Initiatives/AgrarianUrbanism?from=Thought.AgrarianUrbanism
>>
>>1604968
But that is so space, resource, labour, time and energy inefficient! Green space is nice and all but this is the equivalent of reversing the division of labour on a massive scale. To the point everyone might as well hunt for their food.


The only thing I see in it which I find I would support is the rooftop and balcony gardens. Throw a few robots in to work 'em and that'll be something I'd support.
>>
>>1605016
I agree with you, i really like the intra-urban section with the front & back yard gardens and the rooftop gardens myself. I just posted this because it's the aesthetic i want.
>>
>>1605033
Fair enough.

Personally, the aesthetic I have in mind is kinda of like Anno 2205 sort of thing. Clean, futuristic and sleek with few "hard" shapes. Green spaces present but obviously mostly parks and such rather than people owning large lawns and yards.
>>
>>1605064
The buildings are too shiny for me but i love the maps.
Personally i think the tranquility lane homes are perfect, maybe make the yards a teensy bit bigger.
>>
>>1605085
I can respect that but the thing is that I've never really cared for that style of home. Plus, we are meant to be America reborn and thus I want to try and change shit. New housing styles, new national anthems, new flags. All for our new, better, future.
>>
>>1605086
>Plus, we are meant to be America reborn and thus I want to try and change shit. New housing styles, new national anthems, new flags. All for our new, better, future.
Sure but i love the old timey/rustic home aesthetic, we don't have to change everything just because we want to be new.
>>
>>1605086
>reborn America
>We need new everything
Wut
>>
>>1605095
We don't have to but where there is reason to we should. In this case, our concrete is naturally strongest when in the shape of a hex which is far from the shape of traditional american housing. Thus we should endeavour to create a new style to take advantage of this strength.
>>
>>1605095
>>1605086

Mix of both? Urban areas are all shiny and new and the center of our new ideal, while the country rural areas are more old fashioned and rustic?
>>
>>1605099
Not everything has to be new. We can keep things like the 2nd amendment and the whole mass immigration / integration thing.

>>1605107
Good enough but that strikes me as to close to the way ADVENT went: Alien-made urban, everything else being the ruins of the old world.

However, it will allow us to focus our efforts to improve the towns and thus bring any improvements to the most people at once. We'll see how it goes.
>>
>>1605101
>We don't have to but where there is reason to we should. In this case, our concrete is naturally strongest when in the shape of a hex which is far from the shape of traditional american housing. Thus we should endeavour to create a new style to take advantage of this strength.
Oh i don't care what the house is shaped like, just that it's rustic and homely inside, it can be a honeycomb.
>>1605107
I want stuff mostly rural since i'm pretty sure we're going to automate a lot of labor, because of that we should focus on family friendly homes rather than towering apartments, have the robots support the agrarian, artisan, intellectual lifestyle.
>>
>>1605118
>and the whole mass immigration / integration thing.
We are not keeping that.
>>
>>1605121
And that the houses have a nice yard, i shouldn't have forgotten the yard.
>>
>>1605121
>Oh i don't care what the house is shaped like, just that it's rustic and homely inside, it can be a honeycomb.
Well

>I want stuff mostly rural since i'm pretty sure we're going to automate a lot of labor
Correct but I fail to see any relation.

>because of that we should focus on family friendly homes rather than towering apartments
We are going to have actual homes, it's just the simple fact we can't really afford to house them all in nice, big resource intensive, houses right now.

>have the robots support the agrarian, artisan, intellectual lifestyle.
That is true.

>>1605126
>We are not keeping that.
We kinda have to. Seeing as the minimal population for a truly stable gene-pool is around 800 people. More than double our current number. We can have a point system or something but the point is we need more people.

>>1605132
We'll see what the people want. I imagine they'll not want that much land to maintain without reason. Especially since they can't exactly do much with it currently like flowers or anything. Hell we might even lack grass currently.
>>
>>1605121
If your talking about the inside of the house, i feel that regardless of what we lean towards, the people will decorate it however they want.
>>
>>1605144
>We are going to have actual homes, it's just the simple fact we can't really afford to house them all in nice, big resource intensive, houses right now.
I think we can, not right now but with time as long as we keep getting water we will eventually build a house for each family, and having only 274 humans i think it'll be soon.
Actually how much concrete is consumed in the building of a 2 story, tranquility hill like house QM?

>We kinda have to. Seeing as the minimal population for a truly stable gene-pool is around 800 people. More than double our current number. We can have a point system or something but the point is we need more people.
Oh yea, never mind then, inner /pol/ got out.
>>
>>1605160
We'll not the inside of the house exactly, as long as it can be called a nice house even if it's a hexagon i won't complain.
>>
>>1605161
>Actually how much concrete is consumed in the building of a 2 story, tranquility hill like house QM?
You mean like the Higgs Village?

If you want your people to live like kings thats doable. Your people can boast having two story houses. Few other settlements could compare! Miles can keep up demand you just need to keep making those concrete runs, which means keeping the fuel and water going.
>>
>>1605161
>I think we can, not right now but with time as long as we keep getting water we will eventually build a house for each family, and having only 274 humans i think it'll be soon.
It's not gonna be 274 humans in a few months. 5-7 to be precise, since all those pregnancies are going to come to term. However you aren't wrong, we could do it. The problem arises that we need and want to do things besides building housing.
>>
>>1605178
Can the salt water from trona be used to make Hexcrete?
>>
>>1605178
How defensible would one of those homes be compared to the hexagin designed ones?
>>
>>1605178
How resilient to damage (bullets, bombs, lasers, disintegrators, plasma and such) is hexcrete? Will our houses, of any design, function as effective defences.
>>
>>1605189
>It's not gonna be 274 humans in a few months. 5-7 to be precise, since all those pregnancies are going to come to term.
I know.
>The problem arises that we need and want to do things besides building housing.
We can stagger the Housing construction, build some this turn then build some 5-10 turns later.
>>
>>1605190
Sadly, no.
>>1605192
>>1605195
They would also be Hex shaped, unless you want a box shape. It doesn't really matter until you get to a massive explosion scale like a huge bomb, artillery shell, or a mininuke but even then just being made of reinforced concrete these buildings are almost bunkers in their own right. The only thing more effective would be actual bunkers and pillboxes.

Especially if, after the town is constructed, you build additional defenses like emergency steel shutters for the windows.
>>
>>1605207
That will work in theory, but anons are easily distracted.
>>
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What about this house someone posted last thread? What is our Citizens opinion on living in these?
>>
>>1605213
Pretty much any house design is a major improvement to 6-8 in a box car or tent life.
>>
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>>1604386
You manage to scan Dr. Mobius scrubs, his glasses, as well as Advanced Radiation Suits and Helms for your scientists including your companion scientists.

For the 20-25 or so of them, this comes to a whopping total of 2000 or so Chips.

Your followers and companions feel really smart and invigorated in these suits, and an attitude of professionalism develops among them as they work alongside their brains.
>>
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>>1605223
Before a sewage treatment plant can be made, it must be built.

And what better challenge for your new scientists and Engineers to take, than the construction of a grand Sewage Treatment plant, once which can convert raw sewage into potable water AND even convert some of the sewage elements into sterilized fertilizer material.

This will greatly increase your food AND water resource.

For this, you direct your people to the SINK Sink, who is an expert on matters of cleansing affairs. Perhaps, some years ago, they would have thought you mad to ask them to speak to a . . .kitchen sink for science. But considering all they've seen, this is just another wonder to behold for them.

In no time at all, they design plans for a Sewage Treatment and Water Reclamation plant for Miles to build. Truly they are on the cusp of providing you with that research action you so seek.
>>
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>>1605242
Jacob is more than a little irritated at switching gears so quickly, one day he's building a town the next he's asked to build a Sewage Plant.

>Miles
"I don't know how it is now, but back then we didn't hop from project to project. We sat down and finished what we started first."

But, fickle as you are, he recognizes the need and isn't about to argue with someone who can throw him out on a whim, and gets to work anyway.

The Concrete is poured, and the Chinese War Factory works into the night to forge the necessary piping, parts, and electronics. As with the town, such a major project won't be built in a single turn but will surely prove its worth once its is finished.
>>
>>1605260
We need the water miles.
>>
>>1604386
In the new classroom, your forces access the individual soldiers ability to read and write. Those who understand how to read, teach others who don't how to, while some of your smarter companions like Vanessa and Raul are also available to teach. Though more than a bit disorganized, the process goes well. A few more such actions, and you can depend on your soldiers being able to understand basic manuals and some magazines.

>Kreger
"If you could go out and find some training manuals, that'd be a major help to their training."
>>
>>1605272
Can't we make paper and ink from Hemp? We can make the manuals.
>>
>>1605275
Except we lack any training manuals or knowledge of what would be contained within.


You know, except for the Chinese spec ops stealth manuals and such.
>>
>>1605275
you do realize there is a difference between Pre-war training manuals and post war right?
>>
>>1605275
Of course! You can certainly do that in an action. Its not entirely necessary since you have that Book destroyer in the SINK who can turned ruined books into paper and a proper printing machine isn't too complicated.
>>1605279
That is true. The Enclave made sure to update their own manuals with the latest info.

Kreger wonders if maybe some might be in NCR possession, or even in Navarro.
>>
>>1605275
The book deposit can clear up books. We just need some old crappy books and we can wipe them clean and print the actually important books.

Im assuming that the data tape doesn't actually wipe after you make one book, and its just a game mechanic to show you learned that book and won't learn by studying it more.
>>
>>1605278
>>1605279
It's a start ain't it? Just write down what we know and later we can find Pre-war training manuals to copy and distribute.
>>
Qm, since were a max level courier with a 100% game completion (im assuming)

What did we do with our collection of big books and skill magazine's?
>>
>>1605289
True but the simple fact is we can probably make a decent start at this sort of thing without going and getting pre-war or NCR documents. However we will need to get the best results we need Enclave / pre-war shit.


Luckily we can start with the basics and work our way up.
>>
>>1605290
I'm not entirely sure how to handle skill magazines. Its weird to make them a consumable, temporary item.

I will say, with the help of the Brain, you can craft them literally from memory again at will. They should provide much information to your followers who can read.
>>
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It is an auspicious month of the Chinese Calendar, the one you and Dan Dan have been preparing for. You've danced through the rituals and customs of the Chinese, presenting letters and gifts, you even send out invitations to the Chinese themselves as per their custom, doing so with letters and American candies (which was actually VERY popular), as the arranged marriage is set. While there is a slight sense of acknowledged ackward that your wife is of bulging belly (but mercifully no one has mentioned the /others/ you impregnated) there is still a sense of jubilous celebration as the Chinese prepare a great wedding feast.

As part of Chinese ritual, there will be a parade session which will take place from the spaceship to your home. Which, as it stands, is the SINK. Not the actual inside of the Sink, because that would pose too great a Risk inviting so many chinese right up to the Think Tankers. But just close enough.

You speak with Unity. She has already consented to the marriage, and agrees to present herself as your friend. The rest of the pregnant companions wish you luck, but politely (or unpolitely) decline an invitation. This suits you fine. Even for your charismatic skills this is a very delicate situation.

And at last, the day of the procession as you and your best man Arcade (whom was not a scary Ghoul, a glowing eyed hulk like Riddick, and close enough for you to trust) and you wait for the procession to arrive.

A river of colors, trumpets, and sounds pours forth from the Spaceship as Dandan is carried by happy Chinese colonists right to your doorstep.

And she is beautiful.
>>
>>1605348
>Arcade is here
>Not EDE
feelsbadman.
>>
>>1605348
The wedding ceremony is actually fairly short. It mostly consists of paying respects to their Jade Emperor, to ancient ancestors, and to this "Mao Zedong" who seems to have been a major historical figure that is lost to time to either of you but still revered for his teachings. As well as officially writing your name in the Communist Party book.

The Banquet itself, now that's the much lengthier part. Its a lengthy celebration that goes long into the night, as you sit at the table with your new In-laws whom you have only known for so many months. The tension has laxed for now, as you converse with your father and mother in law who are very curious about the state of the outside world and in general are excited just to see the real sun again. America seems a dusty and desolate place, and could use a Chinese touch, referencing to the Colony's dream of establishing a new Chinese colony somewhere else. You tell them you are working hard to establish an American colony here too and that maybe one day, you will find a place for them. Whether you are lying or telling the truth is up to you.

Its quite a grand celebration and you are treated to a variety of wonderfully delicious foods of spices and flavours you've never even tasted before. It occurs to you that something like this would have paid its weight in bottlecaps at the Ultra-Luxe.

When the talks have gone on long into the night, and the bellies have been filled, and all that can be said is done, you carry your wife home up to the Sink. Both of you agreed, that was taxing enough, and spending the honeymoon sleeping is good enough for the both of you.

You just got married today. A revelation which still hits you home, especially as you sleep next to your pregnant wife while the mother of your first child also sleeps with your toddler in her lap and down stairs are more women with your flesh and blood in them.

You wonder where exactly did you go so wrong. . .or right?

>>1605362
ED-E is here too. He plays a wedding song for you and is glad. So is Rusty and some others. You were just keen on not introducing people too strange and who can't behave properly in public. Like AXE MAN.
>>
Have been googke searching for refrence material for my shitty drawing attempt. What do anons think?
>>
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>>1605438
Potential layout of towns
>>
>>1605438
Centered on the mountain? sure. Would be nice.
Having the mountain rising out of the center of the city, a beacon of progress and technology.
>>
Water, Concrete, and Steel continues to be consumed as you build your structure, thankfully this one should be done faster than the actual town. Just one more turn should do it, but we need more water

!NEW!
>>>>>Food: Below Average (Slowly Rising)
>>>>>Water: Low (Slowly Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Above Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
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>>1605444
A more urban version
>>
>>1605449
The Big MT mountain? That got destroyed long ago due.
>>
UNCHANGED
>>1603305
>>1603307

!ALERT!

In a turn or two, it will be nine months. You are expecting a sudden number of births soon.

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 70
>>
>>1605463
Yeah, i guess. The Sink, then. Its tall and bright
>>
>>1605449
Op wanted future town blueprints, bonus points if hexagonal format. Not necesarily for Big Mt.
>>
Rolled 89 (1d100)

>>1605468
>Hero spend time with kid and chinese woman.
>Civ get ready for a popluation boom by getting the water from the springs and other places and food up for the kids.
>Miltary, Time for long range patrol missions
>Construction build more housing out of hexcrete
>>
Rolled 35 (1d100)

>>1605468
>Hero.
I dunno.
>Civ.
Build some VR stasis pods.
>Constuction.
Continue construction of the water treatment plant/sewage system.
>Military.
Continue learning to read.
>>
>>1605468
Construction - keep building sewage plant
Civ - water convoy? We need water. Badly.
>>
>>1605481
>Switching construction projects.
Miles just complained about this.
>>
>>1605482
Aw shit i didn't notice the water level, switch the Civ action to.
>Collect more water.
Can we bring water from that river Bakersfield has?
>>
>>1605485
And we have a bunch of kids on the way. You wanna be in fucking train cars with whining kids enmass?
>>
>>1605495
Temporarily if need be. Once sewage is up well have the water stable to build housing. Then we prioritise new housing to new families.
>>
Rolled 55 (1d100)

>>1605481
do this
>>
>>1605495
No but we still have to finish the water treatment plant now that we started it.
>>
>>1605499
Hey dude want to support my action since it's the same as yours?
>>1605482
>>1605493
>>
>>1605493
>>1605482
Ill support this. Perhaps have hero action either be family bonding or building skill books
>>
>>1605507
Why not support mine with the highest roll so far?
>>
>>1605510
Because the roll doesn't mean your action is good.
You're not even training the Military to read.
>>
brb for a few hours
>>
>>1605515
Because we have no manuals yet?
>>
>>1605468
>HERO
Spend time with kid and new wife.

>CIVILIAN
Research the material replicators again

>CONSTRUCTION
Continue the sewage / waste processing plant.

>MILITARY
Continue the reading program.


We need the additional water and food the processing plant frees up to make our construction programs go more easily. The replicators can always be improved. The reading program ain't finished and we should really spend time with the kids.


We can do the houses next turn once our water supply has recovered / production has been enhanced.
>>
>>1605526
See >>1605509 and >>1605299
>>
>>1605526
>Because we have no manuals yet?
And? Literacy is still a good skill for our soldiers to have and i have yet to decide my hero action.
Actually i'll do it right now.

>>1605482
>Hero.
Collect skill books.
>>
>>1605535
*Build skill books.
>>
>>1605531
Can you please change the Civ action to "Collect more water"?
>>
>>1605544
No. I see no reason to do so.
>>
>>1605548
See >>1604141
>>>>>Water: Below Average (Slowly Rising)
>>1605450
>>>>>Water: Low (Slowly Rising)
>Water, Concrete, and Steel continues to be consumed as you build your structure, thankfully this one should be done faster than the actual town. Just one more turn should do it, but we need more water
We need it mate.
>>
>>1605556
Fine.


>HERO
Spend time with kid and new wife.

>CIVILIAN
Gather water from Newberry.

>CONSTRUCTION
Continue the sewage / waste processing plant.

>MILITARY
Continue the reading program.
>>
>>1605562
Supporting.
Come support this too J+5CGKIP
>>
>>1605562
Ill support this as well.
>>
>>1605468
changing this >>1605481 too back this >>1605562
>>
Rolled 63 (1d100)

>>1605562
Supporting this.
>>
>>1605562
Gimme those 1d100s!
>>
Rolled 64 (1d100)

>>1605643
or you know mine here >>1605481

Did we change the way dice rolls work?
>>
Rolled 82 (1d100)

>>1605643
>>
>>1605652
Either way i think were ok.
>>
Rolled 84 (1d100)

>>1605643
>>
busy with homework,still here. feel free to post me any questions
>>
>>1605864
How easily could we produce solar panels and batteries?

What are our robots powered with?

The houses we are building, how happy will people be with them? Do NCR citizens live in worse conditions on average?

How strong are the Legion compared to the NCR right now? Are they even close?

How big of a thing can we scan into a replicator?
>>
>>1605864
Would we be able to scan a chinese stealth suit or our own mk 2 stealth suit?
>>
>>1605900
>How easily could we produce solar panels and batteries?
Simple enough. Just add steel and a small amount of food for the acid batteries.

>What are our robots powered with?
Fission Batteries. Big ones.

>The houses we are building, how happy will people be with them?
Very
>Do NCR citizens live in worse conditions on average?
You aren't sure, it varies between their poor, middle class, and rich plus it has been years since you visited the NCR. They are always attempting to relive the old world.

>How strong are the Legion compared to the NCR right now? Are they even close?
You are not sure. You've been away from the war.

>How big of a thing can we scan into a replicator?
Research the bigger replicators/scanners first to find out.

>>1605947
>Would we be able to scan a chinese stealth suit or our own mk 2 stealth suit?
That will be difficult and require additional research. But after that it should be doable.
>>
>>1605958
Do you think with enough research we will be avle to improve upon power armour similar to or better than old enclave?
>>
>>1606030
Yes, certainly especially if you're willing to find more parts or scrap some suits, but even then Jacob Miles loader is proof of concept of jurry rigged human exoskeleton.
>>
>>1605900
>How easily could we produce solar panels and batteries?
We're solar panels ever invented in this world...?

I'm guessing so if satellites exist
>>
>>1606064
>What is helios one.
>>
>>1606064
Seeing as the two primary kinds of solar panels (photovoltaic effect and heat exchange) are essentially mere applications of either physics or the steam engine, I would be amazed if they weren't.


Also, what >>1606079 says.
>>
still here, nearly done

I'm curious anons. What are some of your long term goals? Obviously conquer the mojave, I imagine probably all of America too.
>>
>>1606494
I see us making america great again. And feel like once thats done, and america isnt a hellhole /wasteland Conquer the rest of the planet.

If the quest goes that far. Kinda up to you on that.

Almost finished with a very basic town map.
>>
>>1606494
If only they mattered in some fashion to state.
>>
>>1606494
Conquest - sums it about up.

The big empty - Mojave - West coast - America - North America - South America - the world

Once we sit on the golden throne, anything is possible
>>
Key
1 - Homestead style homes with large farm/ land plots. For people to do whatever with their land as long as they contribute to the city?
2 - City Administration. However we decide to Administrate.
3 - Major Road Ways, Im thinking mostly public transportation, but again that's for anons to decide. Think having the roads lined with Solar panels.
4 - School System. Elementary to University. If they are connected to the network Than ANY university is the best university.
5 - City Maintenance essentials, Sewage, Power, What have you.
6 - Robotics Section / AI. Where the town builds and maintains the robots they use in there day to day, as well as to farm the Next Door Robot Farm Hexs
7 - Military Section - Where well train / recruit our Human elites, and will also house the Military robots the town will use for defense.
8 - Smaller Housing. Whatever we decide to Roll with, from Small housing with a lawn, to Micro apartments. Figure this is where it'll go.

All of this is subject to change by Anons. This is V0.1 Sorry for the Shitty art.
>>
>>1606645
Ah, so you really did go with the Hexagonal town design. Interesting
>>
>>1606645
I like it.
Though i don't feel like we should be training the military in the heart of the city. Maybe in bases scattered between cities.
>>
>>1606690
It makes it easier to fit all of our Robot Farms in surrounding hexs.

Plus I like the Aesthetic.
>>
Anyway, free now writing. I hope you anons are still awake cause I wanna play.
>>1606706
I wonder if it would be possible to plan a town on a hexagonal grid.
>>
>>1606694
Valid Point. What should we put in It's place?
>>
>>1606708
It may be possible, but I feel It would be difficult,
Much easier to plan the country In hex's I think ala Sidmeirs Civ style.
>>
>>1606694
I think it's good we train the military in the heart of the city, it's where the administration and robot control is so having the military close by will help stop sabotage.
>>
>>1606645
The art is of sufficient quality for discussion on this level. We can do detail later.


A few things:

1) Keeping every school in a district in the same place is just asking for traffic problems at 9 AM / 3 PM.

2) Not everyone supports the homestead style of housing, myself included.

3) Dedicated garrison areas in each district might be excessive compared to either districts that are entirely military or just separate bases.

4) You forgot to allocate space for industrial and other such economic facilities.

5) No green spaces like parks. Throw some trees / grass into the space between the major roads and maybe a few other such spaces and it'll be fine.

6) No defences within the city, except potentially in that military district. This can be rectified fairly easily though without even modifying your design.


>>1606708
I know that either Boston or Detroit was going to be on a hexagonal grid pattern, but the costs of the land inspections for expansion (since you needed to be precise about the angles) were too high and thus they dropped it fairly early into their development.
>>
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>CIVILIAN
Gather water from Newberry.

You order your Chinese supply trucks to drive to Newberry Springs. Their foreman shouts to the rest of them.

"Let's pick up some goods!"

Newberry Springs isn't that far away and, without incident, they return with barrels and a few small tank trucks loaded with fresh water.

--

Work on the Sewage Treatment plant continues apace, everyone pitching in from Chinese Workers to Robots to your own people, aided greatly by followers and their brains who can translate.

Everyone, even the Chinese, understand the value of water and Miles has strong backs and mechanical arms to his aid.

Until at last, success!

+Water Treatment/Fertilizer Plant!

A great cheer erupts as the Followers test run of the facility works grand.

It should be able to clear out most human waste and convert it into safe drinking water and fertilizer. However, don't pour radioactive contaminants into it. Its not handled for that. Luckily there's an emergency failsafe to stop the sewage if that happens.
>>
>>1606718
Culture- museums, theatres, galleries.
And >>1606730
is also right,

Schools, at least until secondary, should be located in the higher density areas.

The low density housing could be pushed out more, for another ring of med density

military, as i said before should be located outside cities- but close enough to 3-4 cities to be able to reinforce sufficiently quickly

Industrial, commercial, scientific districts could probably be put where you wanted schools originally.

green space should be scattered around the residential districts
>>
>>1606730
>>1606758
Ill start working on a new version.
>>
>MILITARY
Continue the reading program.

Reading goes well enough, you can't expect people to learn to be proficient in english in only two months but it helps that most of these people have some crude understanding.

Still, there's just some more polishing up to do to be satisfactory. They need to have a level of reading and writing suitable for military purposes, especially reading and returning orders, information, maps and so on.

>Brain
"I imagine this might go a lot faster if you doled out mentats to your soldiers. Perhaps use the Sierra Madre machines?"
>>
>>1606645
You can get rid of the Homestead section, i'm fine with Small houses with a moderate lawn.
>>
>>1606777
Do we have the resources to deal with the addiction? Getting all our soldiers addicted could cause problems if they start tweaking when out in the field.
>>
>>1606792
>Brain
"Thats what Fixer is for

Of course, if you want a more permanent, less addictive solution I'd recommend intelligence implants. I must confess at first I found the damned things on my body quite itchy, but its been quite the help."
>>
>>1606758
>Schools, at least until secondary, should be located in the higher density areas.
Yeah, especially since we could make college / university districts a thing. Once our population is higher admittedly.

>The low density housing could be pushed out more, for another ring of med density
Certainly.

>military, as i said before should be located outside cities- but close enough to 3-4 cities to be able to reinforce sufficiently quickly
Now let's not go too far. My primary suggestion would be taking advantage of the vast, underused, subterranean region to store, house and move our troops.

Have sections of the road that raise up, at major intersections, where our troops may deploy from. Backed by turrets built into the sidewalks and various other such things to allow for the cities defence without impeding regular life or being too...unsightly.

>Industrial, commercial, scientific districts could probably be put where you wanted schools originally.
It occurs to me, that if we were smart about it we could use high speed trains to rapidly transport what few workers are needed to their work places. That way we can locate such facilities far from urban centres, reducing the need for emissions control and such.

That or we do something incredibly stupid, dangerous and robotic in nature involving the VR tech and the fact we could control robots when unconscious in it / through Brain. "Working from home" takes on a new meaning in our society...

>green space should be scattered around the residential districts
Almost certainly. Maybe a few in the government and other such areas.
>>
>>1606813
Let's go with the Mentats and fixers, i'm not comfortable with giving soldiers augments.
>>
>>1606825
Why not? They are internal and without risk if properly used.
>>
>>1606825
>>1606830
>Auto-Doc
"Give em to me son. I'm the best at what I do, hands down. I handled your brain pretty well no?"

>Brain
"If by handled you mean so rudely allowed me to be shoved down a tube and stolen. Still, as far as surgeon's go, Auto-Doc is highly competent. The best you have."
>>
>>1606825
>>1606830
Put it up to a volunteer basis? Those that abstain from the implant get the men-tats and fixers?
>>
>>1606830
I'm worried they can be fucked with, it's not likely but i want to be safe.
>>
>>1606839
They wouldn't have any wireless connections and be behind the skull. If they're getting fucked with, then the soldier is either dead or captured.
>>
>>1606837
I find that illogical. They've agreed to lose their life in combat for us, why they would object to a bit of surgery which greatly benefits them is beyond me.

>>1606839
Unlikely: wireless communications are fairly bulky in fallout and I doubt that the pre-war rich / military were fond of the idea either. They should be safe.
>>
>>1606845
Oh, what if they get EMPd?
>>
>>1606849
Then either it goes non-functional or, like happens to you, nothing at all occurs.
>>
>>1606852
Then they can get the augment, most of my worries have been put to rest.
>>
>>1606847
I don't feel comfortable with the idea of forced implant / augmentation. I understand if I am outvoted, but I feel that having that forced onto them may result in resentment / moral loss.
>>
>>1605562
You really didn't plan very far ahead where Dandan would be in your life, and she certainly, while glad you did marry her, never thought she'd actually get married. . .and she especially didn't imagine she'd be married to an American foreign devil with other wives, who already has a daughter and a pretty girl at his side. She's confused about her role, whether she should be cooking or cleaning for you (unecessary thanks to Muggy and a Mr. Gutsy) and also about her child. If she does go back to being a soldier.

By far the most helpful thing is Unity herself. Her friendly attitude and proficient understanding of Chinese and she's warming Dandan up to her. Its an odd contrast. Unity appears so young and shorter, Dandan is a bit older and taller, but they soon they are talking like sisters while Sam plays around with "other mommy". Unity says if Dandan has to go back to work, she'll care for her child as she would her own, explaining a little bit about the nature of her people.

You breathe a sigh of relief as you see things are resolving well, watching your daughter rub Dandan's belly and feeling her sibling kick.

Two thoughts go through the Courier's mind.
What about all the other mommies. That's going to happen very soon. And you haven't paid much attention to them. At all.
Other thoughts involving Unity and Dandan getting very 'close' which interests your libido against your better judgement
>>
>>1606860
Hell here's another thing to put it to rest for you: EMP's generally only work on large electronics. As they need masses of cables to work as a receiver for the energetic wave and the closer to a all metal construction of the case of them, the closer to a complete Faraday cage they would be and that is near total immunity to EMP's.

>>1606872
Fair enough.
>>
>>1606886
Wait, does Sam know about all the other siblings?
>>
>>1606886
>That spoiler
Yeah we need to take care of them too.


The "libido" knows where this is going and where it'll end up going and it has no problems with any of this. We should listen to it's wise, sage, advice.
>>
>>1606906
>You
[Sam?]

>Sam
"Daddy!"

>You
[Sam. Do you know you're going to be a big sister?]

>Sam
"Sister? . . .yahhh!"

>You
[You're going to have lots of other little brothers and sisters soon.]

>Sam
"Huh? . . .Ok!"

---

>Auto-Doc
"Son, I don't know what to say but that's not a one and a half year old you have there. She's walking and talking more like 2."
>>
>>1606921
Now, more then ever, we must not institute gavelkind.
For the viewers at home, we have impregnated
Veronica
Wendy Gilbert
Vanessa
Sonia
and DanDan
>>
Drawing 2nd version. Are we leaving military in the city, or moving it off sight? Close to town center are farther out in the rings?
>>
>>1607044
As i said before, i think the military being in the city is good.
>>
>>1607044
I'd prefer outside. If we need to mobilize our army, it would be easier if they don't have to start closing streets for their convoys and such.

The inside could have a radio tower and small police force.
>>
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Two men sat upon a bloody tower, sitting among corpses draped in crimson cloaks and bronze armor, their blood still lukewarm upon the floor. They sat there watching the flash of lights up above.

"Fireworks. Think the whole damn city has seen enough fireworks."

"Let the men celebrate. They deserve it after taking this city."

"I wish it were Portland."

"And I wish it were the Mojave my friend"

"Can't believe you pulled through with it Arnold. The artillery. The bombers. The supplies."

"I had everything I needed except one thing. You and your lost battalion."

"'Lost Battalion'. Is that what they're calling us?"

"They'll call you whatever I tell them to call you. Regardless, taking this city takes care of our problems to the North and relieves your position in Portland."

"Yes Sir. After that"

"After that, we have a different welcoming party to prepare for an old friend of ours."

"Men will enjoy another fireworks display."

"I'm sure they will. I've got some surprises they ain't seen yet."
>>
Key

1- Administration, However we decide to administrate.
2 - Small lines next to Major roads are trees and greens to decorate
3 -Culture District, Museums, Theaters, the like
4 - City Maintenance essentials, Sewage, power what have you
5 - Robotics Section / AI, Where the town builds and maintains the robots they use in their day to day
6 - Military District - Some anons want me to move some want it to stay where it is. Decided to leave it alone for now. Can always move it later.
7 - School Sections, Split it evenly in two places to reduce congestion
8 - Park Sections - Figured it made the most sense in the High density Housing Area
9 - High Density Housing
10 - Medium Density Housing
11- Low Density Housing

I didn't Draw a section for it, feel it would be in City maintenance, but I envision a mass public transport system run by our AI for maximum efficiency to reduce traffic congestion and accidents. This is V0.2, All of this is subject to change by anons.

As to military defense of towns, I don't want to go so far as envisioning an outer city wall, but any small additions would be to small for this map I fear. But I liked the Underground rapid response system that Anon had envisioned.
>>
>>1607070
NCR is getting too strong - we need to start acting against them pronto
>>
>>1607166
If qm is using fallout tactics, NCR will have a match soon enough, if not though I feel like we are falling behind by a good bit. We need to finish this housing and start building up our robots.
>>
>>1607164
I don't want high density housing, remove it and low density to make all housing Medium Density.
>>
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Meanwhile

"Oy! Driver Gaffack, read out the Loot!"

"Sure thing boss. Today we done stole 2 thousand Units of Gas, 2 Trucks, 17 Rifles, 4 Missile Launchers, 10 medkits, 5 boxes of booze, and 6 slaves."

"Ha! A fucking fine catch.

BOYS. You know what this means?

. . .

This was our fucking 100th succesful RAID."

A mighty cheer erupts through the cave, glass mugs and bottles are lifted into the air crashing into fragments of glass and booze as men and woman al like stomp their feet and beat tables and curse and shout and call for one name and one name only.

"NINER! NINER! NINER!"

"OY BOSS, SING US ANOTHER SONG O' YOURS!"

"What? Fuck me, alright. Cause you asked so fucking nicely. HEY, and lets pass out the new girls while we're at it eh? MUSICIANS, play me a Raiders Life!"

Another cheer shakes the very room, as slaves new and young are pushed into the mob with yet more food and beer in their trembling hands, as a man bearing a broken NCR Ranger's helm steps up onto a table while a band behind him plays. His words are soon joined in by a chorus of drunken singers.

"Yo ho, yo ho, a Raiders life for me. We pillage and plunder, we rape and we loot. Drink up me fuckers, yo ho. We kidnap and ravage and don't give a hoot. Drink up me fuckers, yo ho!" . . .
>>
>>1607189
that's easily changed. Ill just move the numbers around.
>>
!ALERT!
Maximum water capacity has increased, thanks to your waste management system. Fertilizer is also being passively created, adding to your food crop capacity.

!NEW!
>>>>>Food: Low (Rising)
>>>>>Water: Low (Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1603305

UNCHANGED
>>1603307

---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 72
>>
>>1607298
>Hero.
Spend time with the other impregnated companions.
>Civ.
Gather scrap metal and hexcrete ingredients.
>Construction.
Build some VR stasis pods.
>Military.
Continue learning how to read.
>>
Rolled 48 (1d100)

>>1607309
Forgot roll.
>>
>>1607298
Hero - Spend time with all our other pregnant babes.
Civ - I want to start scanning everything we possibly can for the vending machines, but for now we really need more concrete for more housing.
Construction - We really need to build those houses, especially with the sewage treatment done.
Military - Continue Reading training.
>>
>>1607341
We can't build more houses with our water level >>1607269
Wait a turn for it to go back up again.
>>
Rolled 57 (1d100)

>>1607309
support
>>
Rolled 2 (1d100)

>>1607298
>>1607298
>Civ RnD the Serieaa machines again
>Repair the Robotics bay
>Hero write down the manuals we know and copy them
>Mil read more and also learn from said manuals we make.
>>
>>1607298
>HERO
Spend time with our companions, specifically the pregnant ones. While writing out the skills manuals.

>CIVILIAN
China outpost needs power. Install some solar panels, windmills and batteries.

>CONSTRUCTION
Construct a simple hospital with a focus on maternal and child medicine. To prepare for our coming population increase.

>MILITARY
Learn to read more and those who already can to a satisfactory degree start studying the manuals we write.
>>
Rolled 13 (1d100)

>>1607309
Vote
>>
>>1607309
LOCKED

Writing
>>
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>>1607309
Unfortunately, you only have so much robot power to conduct one task at a time. So you gather the most immediate need, more material for Hexcrete.

Meanwhile, your followers and Brains gather what they need of the X-13 Virtual Reality room. Mostly data detailing information on Virtual reality than anything. Such a room, while holding so much promise, would take an entirely different research action to complete.

10 Life Support pods, equipped to handle breathing, feeding, and waste management of the occupants are created, along with the necessary computer system to operate them and fallbacks of Human and Robot operators. 10 Followers will be able to use it at a time, who can then learn from the Brain's collective ideas on improving someone to that of a proper scientist.

Thus far the system will only work for someone whose brain has already been removed of course, an additional upgrade will be needed for general use but is possible.
>>
>>1607309
Your military continues its literature training, learning now how to operate a basic computer terminal and reading digital and paper maps, or how to read the labels on their laser weapons, and other tasks involving a basic education.

Your troopers are now proficient in highschool educated english and basic Algebra! They won't be writing essays anytime soon but its exactly what they needed.

Your army is now more proficient.
>>
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It happens so fast you can barely keep up with it.

Your own followers and Auto-Docs are already scrambling to deal with the mass births among the people, leaving you to fend for your own. Thankfully you have the Auto-Doc.

The first one of yours is Veronica, who simultaneously threatens to punch you and demanding you stay, which you do. You're glad you had Unity for "practice" with this, but that doesn't make it any easier. By the end of it, Veronica is nursing a baby girl. Veronica names her Christine. You are tempted to ask why, but remember what the actual Christine Royce told you

Before you even have time to recover, two days later Wendy starts having contractions. This time goes a bit easier after the last one. She gives you a boy, and she cherishes her son.

By the time Dandan comes you almost want to say you are experienced with this. She handled the pain a lot better than the others, and you learn that Chinese prefer not to use pain medication and like to squat during labour.

Last is Sonia, who gives you a boy as well. Mercifully, her own exposure to her brand of radiation weapons that you forbade her from going near as soon as you could, did not deform the child.

The women nurse their babies in the Higgs Village along with other newborns, where the Followers and Doctors can monitor them. Its a time of joy, a time of confusion and terror, a time of proud fathers and sad mothers without a husband.

And a time of rapid, rampant rumors about /you/. There's huge controversy in the village about you fathering so many women with no regard to only marrying even one of them. A tiny few decry you, while some joke and wonder if you were ever a Vault Dweller and thought to "repopulate the human race". Many aren't so perturbed by polyamory, having been descended of tribes where one chieftan often had many wives.

In general, being a single mother is very common in the wasteland and for sure at least you /are/ here to help support them. The general consensus is while its weird, you are doing better than most fathers who would abandon their child and mothers to themselves which is all too common.

At Unity's suggestion (you've been taking her advice as a mother for quite some time) you move your mothers into a single home in the Higgs Village, that way they can support and familiarize with each other.

You feel more drained than ever in your life, emotionally taxed like being run over by a Brahmin stampede.

You have 6 children. 1 is already over a year old, and 5 other newborns.
>>
!NEW!
>>>>>Food: Below Average (Rising)
>>>>>Water: Below Average(Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Below Average) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Moderate) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
>>1608133
Did Vanessa give us a boy or girl?
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 73
>>
>>1608150
Vanessa has given you a boy.
>>
Rolled 40 (1d100)

>>1608151
>Hero
Does anyone need anything we can do as an individual?
>civ
Finish VR sims
>construct
Finish the houses
>military
Send some patrols out East to find and kill some beasts, to have to more experience shooting things
>>
>>1608159
Hero - build skill books?

Otherwise, im supporting this.
>>
>>1608230
yeah, sure
>>1608159
Change hero to transcribe skill books, or scan them and make copies.
>>
>>1608248
>>1608159
2 for this
>>
Rolled 23 (1d100)

>>1608151
Fuck it, backing this >>1608159
>>
Rolled 77 (1d100)

>>1608230
Vote
>>
>>1608322
Op already counted my vote in suport of >>1608159 anon
>>
>>1608159
Writing!
>>
File: 61273-0-1453452314.png (1.55 MB, 1228x940)
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>>1608159
>>1608230
Using your Brain as a repository of information, you begin transcribing the Skill Books from your head into paper.

Some of them, you repeat word for word. A few others you update with the latest information.

You begin personally writing "Courier's Edition" of certain books, containing all the information of the previous version but adding in your own experiences, thoughts, and feelings on certain matters.

One of the most interesting books that always fascinates you is Moria Brown's Wasteland Survival Guide. Perhaps the most popular book in the Wasteland, it details a hypothetical journey of one man through the Capital Wasteland in the far east. How one might expect to deal with raiders, ways to find and identify wild foods from poison, understanding some of the wasteland's most common monsters, setting up shelters. It was so popular that within the first few years of its publication, editions were already being sold as far as the NCR.

Whoever this Moria Brown was, she must surely have been a true survivor of the Wasteland, a woman who takes after your own heart. Rather than tweaking her book, you simply make a "Courier's Footnote" edition, adding in your own information about the Western Wasteland and the Mojave.

Perhaps one day you will visit her.
>>
>>1609325
Soon enough, you have the Holotape Data to produce the books from either a Sierra Madre Machine, or a very basic and simple Printing Machine which is easily available here at the Science Laboratories of BiMT.

You craft such books, and place multiple copies of them in Shelves of your new School House.

>Vanessa
"Oh its so good to finally have a library! I hope you will be gathering other books."

>Veronica
"Yes, please do!"

>Doc Delilah
"This is a good idea. Maybe we could have our own big library, like the ones in the NCR."
>>
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Your team of Followers of the Apocalypse take turns inside the VR machine. The Brains have prepared special learning programs, custom made for each one of them based on their own knowledge of the individual, to round out their knowledge of the sciences.

They pop mentats, and enter a deep sleep. . .and they awake

This testing does confirm that the body can be put to sleep inside VR and be physically rested. However, the Brains are debating whether the mind is given any chance to rest. Sleep deprivation can be subtle.

They mandate it would be a good idea to have periods of no VR normal sleep in between VR sessions at night. Alternatively, VR should be considered a good use of the day. The former is ideal, as it allows the body to move and get exercise and activity during the day and avoid cramps and muscle wasting especially over time.

They predict that VR rooms might be an alternative compromise for mass training. It will allow humans to be physically mobile and awake and allow those of Non-de-brained to experience superior learning over that of a classroom. Although VR pods will be superior for individuals to learn the higher sciences and concepts, mass VR rooms in waking space will be better for general education such as for children and especially for combat training.

---

By the end of the first month your followers are smarter than ever. If they have but robot assistants, they are ready to perform true dedicated research for you.
>>
>>1609478
With the Water Treatment plant finished, Miles resumes work on the new town, starting with the buried Sewer Pipes, the Power Cables, the Streets.

As was in the old world, they paved and built roads dividing the land like a grid, then the houses were built connecting them to the various workings of the town.

Miles says that while robotic helpers are great, especially the big one, work could be made even faster if you trained some human followers to be engineers too.

---

The Planned Town is designed to hold all the populace of the BoxCars, plus some extra if needed. He asks if we're going to build proper houses around Higgs and Newberry Springs as well.
>>
>>1609533
>Miles says that while robotic helpers are great, especially the big one, work could be made even faster if you trained some human followers to be engineers too.
We should begin using the school to teach more complex subjects then.
>>
>>1609566
Just assign him some of the more technically / spatially minded teens. Apprenticeships are an effective way to learn skills and will work for now without requiring significant investment into new infrastructure, allowing for continued efforts into other areas.
>>
>>1608159
Kreger organizes a variety of training operations from small scale to large. These include going out on the Chinese APC and learning to navigate the wasteland as a squad, returning to BigMT, to forays in nearby areas between Newberry Spring on foot.

The men start putting what they learn from the Wasteland Survival guide into practice, all the while growing comfortable with their own armor and weapons. They practice foraging, even in the blasted desert, how to identify safe weeds to eat, cleanse water from cactus using powder cleansers, cooking ant and radroach meat without killing themselves. They operate in teams.

They also learn how to operate alongside your various Securitron Forces.

Kreger is pleased, and plans to proceed to larger training exercises in due time.

---

!ALERT!

Radar is detecting air craft flying overhead. Not directly, but in the sky.

Visual confirmation shows little black dots up above in the clouds. Sometimes you can even even hear their noise. Those aren't vertibirds but airplanes.
>>
NEWS:

Everyone is generally happy and excited about the new homes.
An epidemic was prevented by quick action thanks to your medical doctors.
Parts of the farms in Newberry Springs have decayed due to there not being enough people to man them.
Some farmers wonder if you can use your miracle science to make some tractors like in the old world, or farming robots. That would help improve manpower issues.

---

We are running low on Scrap Steel again. Mostly due to building the Sewage Treatment and related piping, while Miles is also building wiring for the houses, and also your VR pods.

We are running low on water.

!NEW!
>>>>>Food: Below Average (Rising)
>>>>>Water: Low(Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Below Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1608148
>>1608151
UNCHANGED

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 74
>>
>>1609643
>Hero.
I dunno.
>Civ.
Collect scrap metal.
>Construction.
With the collected scrap metal, build some research/assistant bots.
>Military.
More patrols.
>>
Next time one flys over, can we look at it over the binoculars or something, see it its displaying any flags or symbols?
>>
Rolled 17 (1d100)

>>1609654
here's my roll
>>
>>1609654
Hero action,
Make sure all our sister wives are getting along?
>>
>>1609654
>I dunno.
We could try and help our military learn their shit or we could help with the creation / design of the science robots.

Or we could address the people and see how they are doing, get a feel for how much they enjoy their current lives and shit. Maybe see if they have anything they want us to do.
>>
>>1609747
>Or we could address the people and see how they are doing, get a feel for how much they enjoy their current lives and shit. Maybe see if they have anything they want us to do.
I like this one.
>>1609654
Change the Hero action to
>Mingle with the citizens, see how they're doing and if they want something.
>>
Rolled 79 (1d100)

>>1609654
>>1609760
support
>>
>>1609772
eh fuck it ill support as well
>>
>>1609654
Supporting.

Use the trucks to travel further afield and collect larger amounts.

As for the Courier's address to the people, while we do value their input, we don't want to undermine our autocratic position by implying that we rely on their support.
>>
>>1609845
Its just asking what they want. We are well within our abilities to shut down anything we don't like.
>>
Rolled 49 (1d100)

>>1609654
LOCKED

Writing
>>
>>1609654
The Divide is still out of your communications reach, and why risk it when there are still some scraps to be found here in the Desert. Your scavenger securitrons go out along with your trucks to tow and haul as much of the Junk Cars and old Railroad Tracks as they can rip up. Individually these finds are small, but together they bring back a great weight. For now, the immediate desert itself can still be milked for its scrap content but a new source will be needed soon. Likely either Trona, towns closer to the NCR, or the Divide.
>>
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A complete robotics team of research assistants is crafted for your scientists. These include modified Mrs. Nanny's and Mr. Orderly's.

In addition, ED-E's design and data are used to recreate some Medical Eyebots. ED-E is happy to have new sisters, and beeps and boops with them constantly.

With a truly dedicated scientists, complete with assistants, the aid of Brains, and all the science and wonder and awe of BigMT you are proud to say your new nation has its own professional research team.

GAIN! +RESEARCH ACTION

You can use this to replace one of your 4 standard actions, and is used primarily for research!

It can be upgraded even further to allow you to have it as an additional action, rather than a replacement.
>>
>>1610130
What does our brain think we need for it to be upgraded as an additional action?
>>
>>1610130
It's still not an additional action? Damn, at least research will be better and go faster now.
I think we should begin researching the alien scout craft and it's method of flight now.
>>
>>1610136
As a testament to your success, your scientists already have ideas before you even have to ask your brain.

"We would like to study the alien tech scraps, we believe we can use it to create more advanced research tools. But these are limited and irreplacable, it might be good to study how to make more or their concepts first from the Sierra Madre machines. That would be best done if you had a Boon of advanced research materials, but we believe we can also do it normally with time and effort.

We would also like to investigate the creation of Sentient Robo-Brains from the X-8 facility. Something happens when you splice a lobotomite with a robot that causes the brain to be healed and self aware, but as you know they quickly self destruct. We're not entirely sure on the ethical questions of literally creating a living thinking thing from thin air but it might pose promising research potential."

>Arcade
"We go down that path, its inevitable we'll have to start discussing rights for sentient life forms. I suppose I'll have to be the Jimminy Cricket of this operation, I'd rather we not descend into the unregulated science that the Enclave was."
>>
>>1610158
Nope. Have to get the extra action. Unless its something super high cost. Then, we'll see.
>>
>>1610172
From >>1610171
I think it's going to take a while, we will have to replicate alien tech first then research them to make advanced research tools.
>>
>>1610171
I support giving arcade the freedom to chair the ethics committee, or whatever it ends up being called.
>>
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You have some Fuel to spare, so Kreger elects to do some more training exercises. These ones involve Vertibird inserts and quick extracts. Always the effort is there to drill teamwork into the men, respect for authority, and tactical movement.

Kreger is was only captain, but is doing his best, going above and beyond what he himself was trained to do. The men respect him as something of a general.

But you also realize he's old. You're going to have to consider who'se going to manage the army if something happens to him. Or perhaps convince him to undergo some life extension? You're not sure, but you know their not going to last forever.

It also occurs to you that Daisy is your last Vertibird pilot. You really hate that you lost ARES since she knew how to pilot everything and was essentially immortal and literally and aircraft training robot.

Damn that clone bastard. You wonder exactly what he's up to. Maybe you could ask the Forecaster.
>>
>>1610195
Or we spend a boon. It would be a very good investment if we did. An extra action would be quite useful.
>>
>>1610222
Do we have a boon to spend? I will support it if we do but we must first scan the alien tech first just in case.
>>
>>1610230
You have exactly 1 left.
>>
>>1610222
I feel that this is worth a boon.
>>
>>1610220
We really to convince all ex-Enclave soldiers to get cybernetic enhancements to improve their overall health / lifespan.
>>
>>1610222
This. An additional action, even if it is not a general action, is an increase in our capabilities per turn of 25 to 20 percent. Depending on how you look at the Hero action.
>>
>>1610240
If we wanted to spend the boon, and have the alien goods scanned, is it just 1 action, or do we have to use the hero action to scan, and the civ action to finish of the research?
>>
>>1610262
Honestly, I feel that should be standard for all military forces to get that sort of thing, excluding people like typists and such who won't see combat unless everyone else is dead.

Seriously, it seems like that sort of thing would be a major selling point to the troops / people: serve in the military, get insane upgrades like regeneration and shit.

Plus with our numbers and industry, every troop or robot lost is a huge setback in terms of resources, labour and experience. Avoiding losses or at least maximising the damage done per loss is our best hope to make our forces last and work on the offensive.

We can afford to make cybernetics parts and even new robots given time but we can't replace our citizens without revealing ourselves to the world and setting up some sot of indoctrination / propaganda / recruiting program to make them loyal.


Long term as our population rises this will be less of a problem however but that doesn't mean we shouldn't attempt to preserve the valuable experience of each troop.
>>
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Once again, you decide to visit the Boxcar Shanties and see what's what.

Your people live in a desert outpost. To the east is the Legion, and everyone hates the Legion. To the west is the NCR, but few have any desire to go to it as many are Mojave natives with not many ties. Although the living conditions are poor in some regards, they are still superior to life in the wasteland and all are appreciative of the wonders of science you provide for them and the prospect of having their own, tax-free home.

The new town is at the forefront of people's minds. There still isn't a dedicated Kitchen or Restaurant, so a lot of small stalls and shops have opened up where people cook for the masses for a small price. They get a cut of peoples Salient Green rations or other and cook up the rest. Everything seems to trickle back to a cadre of hoarders who dominate the little black market of the shanty. Its a mini-reflection of New Vegas and the families.

The Hoarders erect other forms of entertainment. Gambling, prostitution, beers and scavenged luxuries from the wasteland. It turns out you have some people leaving on small journeys to scavenge items, mercifully they haven't started dissapearing yet. With such a steady stable life no one is of the mood to risk life and limb.

You also notice that, because you are spreading out your securitrons, security in the Boxcars is becoming a little lax. It's clear, from the smell, a lot of people are privately smoking weed from the weed farms.

One of the more interesting forms of entertainment you find happens at night, in a little pit away from the Boxcars. The hoarders hire mechanics to build and reprogram robots from scraps of previous battles to duke it out. It's quite popular.

---

It occurs to you that when you ask someone what they want, its always something about food, shelter, the basics. Specific desires and luxuries vary wildly. You consider that perhaps the Hoarders and profiteers might have a better grasp of the luxury desires of people. They seem to be able to invent new pleasures and desires not yet imagined by the average wastelander too busy trying to find water, and many of them are former members of the New Vegas Casinos.

You can approach them if you want.
>>
>>1610299
Flag these individuals as people of interest when We start building our own robots. Either as potential mechanics or Designers or what have you.
>>
>>1610299
Sure let's approach them, if they can build robots from scrap i think we can have them build TVs and radios, they can become our head of entertainment.
>>
>>1610299
Okay, so it seems our private market is healthy and productive: competitive and innovative. A good thing to note. However we might want to expand our alcohol production and set up a food-hall / kitchen. So that everyone can drink and eat without scavenging the wastes and shit.

It also seems we should either give them a standard ration of the hemp and warn them that stealing will not be tolerated or we need more bots policing the region.

Plus they seem to love their tax-free society. I'd suggest we keep it that way for now.


>>1610309
>>1610318
Yeah that would be smart, pay for the best designs / record footage (which we can play later for people who couldn't go and shit, once we have tv's in people's houses or something...) of the fights (from multiple angles) to allow us to evaluate designs and think up innovations. Plus hiring the best / most creative designers.
>>
>>1610299
Also with the NCR approaching we should definitely put a stop to the journeys or at least have a robot escort them.
>>
>>1610386
Alternatively we expand further and thus encircle the locations they are scavenging from. Preventing them from being our first contact.
>>
>>1610397
We could also start building and fueling more aircraft so we can spot any fishy business happening on the ground from above.
>>
>>1610397
Probalby not. Most of the scrap is scattered piecemeal all over the territory we have. and We're running out.
We need to get the radio tower up so we can get divide scrap, and build more bots to keep security on the people.
>>
>>1610424
Why do we need divide scrap when we still haven't touched trona? Divide is for tech and irradiated material.
>>
>>1610412
Too dangerous and we can't make use of them when we get into the Divide.

>>1610424
Which is why I advise expanding towards the NCR. It gets us more land and resources while stopping them getting them and letting us control how we meet more so.
>>
>>1610424
Also i recall what we really need is investigators and detectives not robot police.
>>
>>1610446
How is it too dangerous?
>>
>>1610453
>detectives
ED-E in a detective's hat. I know it is dumb as hell but I want this.
>>
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>>1610318
His name is Odd Ball, and he was, apparently, a reject of the Chairmen. That probably explains why you never heard of him before, and you pretty much knew all of the Chairmen. You meet him in Newberry Spring's where he has the biggest finest house of them all, well decour'd and you spot some obvious pleasure girls living with him.

Evidently he had a disagreement with Benny and high tailed it out of Vegas for his own saftey. But here, with most of the actual Chairmen killed, he's the most senior of their survivors and has that New Vegas swagger about him to convince them to his service.

Apparently, he witnessed the methods and tactics of all three families. The refinement of the White Gloves, the appeal to baser desires of Gomorrah, and the cool and moderated attitude of the Chairmen. He wanted to propose his ideas to Benny, but was quickly shot down. Here, he's putting them into practice.

He greets you with courtesy, offering you fine wines and foods 'tribute' as the 'big chief' of the tribe. He says he's glad you finally showed up, he has some big plans for entertainment here in the Big Empty. If you're willing to listen.
>>
>>1610441
Forgot about trona scrap. My bad.
But we probably can't encircle where they are going too loot. without taking even more from the taxed securitron force at boxcars. Might have to restrict unsupervised travel.

If we go and rescue the brotherhodd, we would have a number of career soldiers, for security, and engineers for bot development. so i'd like to do that soon.
>>
>>1610475
>he has some big plans for entertainment here in the Big Empty. If you're willing to listen.
Certainly.
>>
>>1610475
fine. Let's see what he has thought up.
>>
>>1610477
As i said, give them robot escorts.
>>
>>1610460
Ignoring the difficulty of training, producing and fuelling for such vehicles, the fact is we can't compete with the NCR for air dominance but they can easily notice the planes or helicopters we build in flight.

Even ignoring all that and the Divide storms, the simple fact is there are more effective uses of our resources for now: for example we could attempt to covertly expand by convoy or airship into Utah, where the state exists outside of the control of major power-blocks like the NCR or Legion. Making it easier for us to assert dominance and gain control, not to mention the iron deposits which we need long term whenever the scrap we can access runs out. Sooner we have it, the sooner we can begin mass production of robots and such.
>>
>>1610475
I am a reasonable man, so I think we should hear what he has to say.
>>
>>1610529
>the fact is we can't compete with the NCR for air dominance but they can easily notice the planes or helicopters we build in flight.
Unless we replicate the aliens flight method and put it on our aircraft, with that kind of maneuverability we can beat them with a smaller but more powerful airforce. You do however have a point about training and producing.
>>
>>1610546
The difficulties of training and producing them rise even further if we make use of the alien tech and materials.

It's easier to incorporate them into existing designs where the reduced mass of the alien metal is useful, like airships which are ideal for non-combat roles like exploration, trade and expansion.
>>
>>1610516
We would need more robots than we have if we want to escort any scavengers too where they want to go. Its not like they'd be going around in packs.
It only takes one lone wolf slipping away to ruin what we're doing, best not risk it.
>>
>>1610559
You really are trying to push the blimp idea but the thing is those blimps/transport aircraft will need escorts, i think we need to begin incorporating the alien flight tech to new aircraft design as soon as possible.
>>
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>>1610489
>>1610512
>>1610532
He would like to build a new Casino, here in Newberry Springs. In fact he'd like to convert it into an entertainment settlement.

It can be used as a diplomatic front to the NCR, and if not, a private little paradise just for our own nation.

He'd see it incorporate the best elements of the three families. Fine wining and dining of the Ultra Luxe, indiscreet pleasures of Gomorrah, and the games of fickle lady luck.

Naturally you still have a town to build and it can wait, but just knowing he'd have the approval of the "big boss" would be swell. He says with the proper resources he can reinvent Old World luxuries and even create entirely new ones.

But, underlying it all, you get the feeling he's not asking his real question. Its quite clear to you, he wants to /rule/ a casino. As its chairman. Under you of course.
>>
>>1610586
We're way too behind in air superiority to try and play catch up with our total lack of air staging and pilots and planes. Especially with how we're running out of scrap. Best to put those resources into other things, instead of trying for what would be a half assed defence if it comes to it.
>>
>>1610586
I doubt the need for escorts is as great as you feel. Especially since I do plan on having them armed with laser turrets and such.

Also my reasons for pushing for blimps / airships are fairly simple. They are cost-effective, fuel efficient, can travel long distances carrying large masses reliably and can easily integrate alien materials and potentially even their engine tech without having massively changed flight abilities.
>>
>>1610602
Ill support his idea of building a casino for the people and for the diplomatic front. But I feel the age of the chairmen are over.
>>
>>1610602
There are going to be restrictions to the indiscreet pleasures and gambling games to make sure we don't fuck our society up by promoting vice and degeneracy, other than that i approve of the casinos construction.
And if he does a good job at balancing luxury and reasonable restrictions he will not just be in charge of this casino but possibly the New Vegas ones too.
>>1610619
Hmmm, i think if we do add alien flight tech to those blimps i can agree to building them.
>>
>>1610645
I agree. We don't want any, one person becoming too powerful and without control.
>>
>>1610649
>vice and degeneracy
"What some people call vice, I call liberty. And 'degeneracy' is a Legion word. Ain't this new America gig' you're going for based on the freedom of choice?

But I hear your gripe. You're worried we're going to be like those Omerta thugs. Look boss, difference between what they do and what I do is simple: I don't force or push.

All my lovely girls here, they're willing volunteers who do a little service for me for a little gift from myself. They can all go home whenever they want.

And as for the Chems, well, certainly addiction is really unfortunate. But its all good here. You can make as much Fixxer as you want and you got them fancy auto-docs and science to cure addictions no?"
>>
>>1610685
We can cure the addictions yes.
But its like fire fighting. Everyone involved would much prefer the fire never happens than has to be put out.

Easier on the government coffers.
>>
>>1610685
>"What some people call vice, I call liberty. And 'degeneracy' is a Legion word. Ain't this new America gig' you're going for based on the freedom of choice?
A New New Vegas i ain't making, or another morally bankrupt America, i support Freedom of choice but to a limit, i won't encourage stupidity in the name of Freedom. Reasonable limits to prevent vice is needed.
>But I hear your gripe. You're worried we're going to be like those Omerta thugs. Look boss, difference between what they do and what I do is simple: I don't force or push. All my lovely girls here, they're willing volunteers who do a little service for me for a little gift from myself. They can all go home whenever they want.
That's fine.
>And as for the Chems, well, certainly addiction is really unfortunate. But its all good here. You can make as much Fixxer as you want and you got them fancy auto-docs and science to cure addictions no?"
This >>1610695
>>
>>1610708
>>1610695
"You're breaking my heart boss, and here I thought you were like your companions. They're some of my best chem customers. But lemme pose you this. If I don't make the chems, then those citizens of yours will start making it themselves anyway.

You want limits and regulations, I'm your man. If there's going to be chem making, it it be organized chem making eh? What do you say?

Besides, personally, I find the idea of chems is boring. They're what you give to poor people with no imagination. If I'm going to push anything, it's going to be real entertainment. Something people will wanna come back to again and again, and I ain't talking about another fix."
>>
>>1610728
>You want limits and regulations, I'm your man. If there's going to be chem making, it it be organized chem making eh? What do you say?
"That's what i wanted from the start, promote the safe chems and keep the unsafe chems away. What's your idea of real entertainment?"

I don't like accepting prostitution, what are anons opinion about it?
>>
>>1610728
I'm all for this, Tell me more about this classy place.

>>1610744
>Literally having lobbmite sex slaves
>What do anon's feel like fucking something that CAN actually say yes.
>>
>>1610754
I was planning on removing the lobotomite sex later. It would have pissed some off but i want to promote nuclear families.
>>
>>1610744
Im fine, but heavily regulated. Male sure they are all healthy, have good living conditions, etc. etc.
>>
>>1610759
Why the fuck would you take something already given? Just tax it and shit.
>>
>>1610728
I hear his point, the chem market will always be there - so if it has to exist, let's at least regulate and tax it.

I say let's agree with his proposal, but at the same time, state that we will encourage others to create their own sources of entertainment. Competition and capitalism are essential in our new America.

Also state that we will not tolerate any coercion, bribery or heavy handed tactics. If we are to grant our blessing, he has to be a legitimate businessman.
>>
>>1610783
I thought our America was about people coming together and working for the benefit of their fellow man?
>>
>>1610783
>>1610791
My America is about promoting self-sufficiency and skill, just getting it out there.
>>
>>1610791
Sounds very socialistic...

>>1610798
I agree with this more. Our government should act as an enabler of individual skill and ability.

By providing a minimum level of education, housing, food, water, medicine, etc - we ensure a base quality of life. It is then up to the individual to improve their circumstances via a free market.
>>
>>1610744
>>1610754
"Course I plan to install all the known ammenities. The bars, the gambling tables, train up some dealers, waiters and waitresses.

But now we got the tech know how to make other things once outta reach. Radio. Television. Hell you managed to revive Dean Domino himself. I'd have his band play each week if they weren't ugly as sin.

But there's other stuff in that big mountain of yours that would make the old families squirm with the potential. I hear you got yourself some Virtual Reality.

Imagine that. Really, the power of imagination. The things people could see, feel, even taste what's not possible here. Take a walk on the moon. Or drive an old world racing car.

But asides of these pipe dreams, let's not forget that a happy society is a well dressed one. House and the white gloves new that. We'd have tailors making brand new clothes for your citizens, really set us apart from the dross out there. Furniture and decour of all kinds.

Trust me boss, once you've got your little town squared away, give me some of that robot power and resources and I'll give it some much needed swagger. Don't just survive, thrive."
>>
>>1610813
I really like this guy.
>>
>>1610812
A Culture based on Competition is what causes the world to be as screwy as it is. When everything is a competition between a man and his neighbour, people are going to cheat, game the system or hurt each other to get ahead. When everything is about getting ahead, people don't look at what they leave behind.

It would be a for a kinder more united people if more people knew to only look at their neighbour's bowl to make sure they have enough.
Competition does not make for Unity
>>
>>1610813
I like it, i like it. was planning to use VR for education and entertainment anyway.
Also we already can make clothes, we have hemp to make fiber with, just gotta get some damn good tailors.
>>1610834
This, unrestricted capitalism is a mess
>>
>>1610841
>>1610834
But the Former US wasn't unrestricted capitalism? It was the over-draining of oil and the slow as fuck switching from it to nuclear energy.
>>
>>1610813
I can see the values in the ideas but not so much in just handing over complete control of our robots to you.

I think you realize as much as I, that if you have what you wanted, you'd basically be in charge of Newberry. You'd have the wealth and influence and resources to lean on everyone else to do things your way.
You're a Chairman. I doubt you'd settle for just casino manager.
>>
>>1610847
Resource Use caused by commercialism caused by trying to Keep Up With The Joneses.

It was essentially unrestricted capitalism and excessive competition that laid the seeds for the resource war.
>>
>>1610847
>Implying vault tech and the other corporations born from capitalism aren't bad.
Just look at the aggressive actions Nuka cola did against other companies.
http://fallout.wikia.com/wiki/Nuka-Cola_Corporation

>However, as time went by, aggressive expansion became downright criminal. By 2077, Nuka-Cola's deep ties with the military-industrial complex allowed it to act with impunity. When Doyle Reed, CEO of Vim! Pop Incorporated, rejected buyout offers from Nuka-Cola and frustrated attempts at a hostile takeover, Vernon Conroy hired mercenaries to start targeting Vim! operations, including sabotaging the production line at Southwest Harbor in Maine, stealing military equipment loaned to the company as part of its partnership with the U.S. military, targeting loyal workers, shooting up company trucks, all in an attempt to acquire Maine's most popular drink.
>>
>>1610869
I only got the first part.

>>1610874
So the same shit we have happen today just more on the down-low and not on the front page? Albeit they don't have military contacts just are flithy rich.
>>
>>1610884
>So the same shit we have happen today just more on the down-low and not on the front page? Albeit they don't have military contacts just are flithy rich.
Yes.
>>
>>1610900
Then we should have a controlled Eco, if you are worried about businesses getting too large. Because ours isn't too free either. The issue you are looking at is how EASILY bribale and corruptable people can become. Which would be better to target then limiting those who want to do buisness.
>>
>>1610884
Keep Up With The Joneses?
Its an idiom. Means always comparing what you have to what your neighbour has, and trying to have more.
A gets a new car, B gets a new sports car, A gets a top of the line super car. People buying stuff for the sake of having it,rather than out of necessity or use.

That all caused massive demand, which corporations met by extracting more and more resources, while refusing to switch over to the longer lasting nuclear because of upfront costs damaging the bottom line.
>>
>>1610915
Problem is, you can't really have a controlled economy while encouraging internal competition. If you're always cutting down businesses as they get too large, then they wouldn't compete, likely stagnate or deal under the table like American Internet Service Providers.
>>
>>1610915
>>1610941
I think I'll go with controlled Eco.
>>
!NEW!
>>>>>Food: Average (Rising)
>>>>>Water: Below Low(Rising)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Below Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1610961
*Below Average
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) {NEEDS MORE HOUSES}
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 74
>>
Rolled 99 (1d100)

>>1611006
>Hero.
Spend time with family.
>Civ.
Collect more scrap metal.
>Research.
Research alien scrap metal so we can make more.
>Military.
I dunno.
>>
>>1611016
Fucked up Research, i mean.
>Research alien tech scraps so we can make more.
Do anons still want to spend a boon on this?
>>
Rolled 52 (1d100)

>>1611006
>Hero
take teleporter beacon and investigate the brotherhood.
>civ
Develop teleporter beacon technology
>construct
Build farmer bots for newsprings.
>research
Scan all the alien scraps and give them to the reearch team, spending the boon
>>
>>1611025
I thought we were spending a boon to make research an additional action instead of a replacement one?
>>
Rolled 6 (1d100)

>>1611006
backing this >>1611016

>Military READ MORE

And boon to make RnD an additional action
>>
>>1611039
We're spending the boon to research the alien tech because it gives us the additional action i believe >>1610171
>"We would like to study the alien tech scraps, we believe we can use it to create more advanced research tools. But these are limited and irreplacable, it might be good to study how to make more or their concepts first from the Sierra Madre machines. That would be best done if you had a Boon of advanced research materials, but we believe we can also do it normally with time and effort.
>>
>>1611039
They need the scraps to do their thing to get us the extra action.
>>
You wish to spend a boon?

Y/N
>>
>>1611071
Y.
>>
>>1611071
y
>>
>>1611045
>>1611049
Sorry for my misunderstanding, I will support >>1611035


>>1611071
Y
>>
>>1611016
I'm changing this a little.
>Hero.
Spend time with family.
>Civ.
Collect more scrap metal.
>Construction.
Build farmer bots for newsprings.
>Research.
Research alien scrap metal so we can make more.
>>
>>1611042
>>1611082
2 for this
>>1611035
>>1611076
2 for this
>>
>>1611071
y
>>
>>1611086
Don't forget to vote if you haven't yet. All I need is one with 3
>>
>>1611175
Fuck it, supporting >>1611035
>>
>>1611035
LOCKED

--

writing
>>
Still writing, still here.
>>
>>1611035
You're stumped.

Your brain is stumped.

Your scientists and their brains are stumped.

Even the Think Tank is stumped.

The easy part you have pat down: how to emulate the alien devices. Approach it. But being able to properly understand and replicate it is a mystery. Without the ability to produce Alien Energy Cells or Power Modules, and figure out the composition of the alien metals used in the conduction of the mystery energy, its all for naught.

That is when an unlikely source of information arrives. The forecaster says to look into some old radio recordings. From just after the Great War.

He directs you to open up an old file recieved by BigMT just a few moments after the bombs fell.

>Holotape Audio Recording #48241
"Hello.

My name is Dr. Vahl-*kssh* [UNREADABLE]. If you are receiving this message, something terrible has happened to the surface, we have either died or failed our task.

I cannot reveal much of who we are or what we did, I can only give you this information in the hopes that if you might have need of it should the invasion ever commence.

We've been able to analyze their data, create schematics and a working model of how their technology works. We've analyzed the composition of their alloys. But we don't have the ability to reproduce it. Maybe somewhere out there you will hear this and figure out how to make it.

We've run out of food and water. I'm going to freeze myself using one of their cryo chambers. If I'm lucky, I'll be found by humans. I pray nothing else does."

---

The data received after this . . .its exactly what you're looking for. Molecular analysis of the alien alloys, scans and data on the makings of their power cells and energy production!

You won't be able to just replicate their standard weapons and robots, you'll be able to modify them. This is the key to unlocking the alien technology!
>>
>>1611521
>and figure out the composition of the alien metals used in the conduction of the mystery energy, its all for naught.
We have the alien metal scanned, why don't we just look at the data?
>>
>>1611528
You've scanned it for its properties, technical details of tensile strength, weight, etc.. But you weren't able to get a working molecular analysis to recreate the metal.
>>
>>1611521
Any idea where that guy might have frozen himself?
>>
>>1611531
Oh, maybe we can upgrade the scanner so it analyses the molecular structure, can we do that?
>>
>>1611537
From the recording it sounds like a woman. The only clue is the signal came from the east.
>>1611538
It already does that actually, you did it for most other normal items. However, the alien metal proved resistant to those efforts for some reason.
>>
>>1611542
If we now know the molecular structure of the alien metal can we figure out why the metal was resistant of our previous scan?
>>
>>1611547
The answer turns out to be quite simple. It's composed partly of atoms on the higher side of the periodic table of elements, which do not appear in nature but must be synthetically created. The machine was not programmed for this.
>>
>>1611552
Ok then.
>>
>>1611035
Using the new knowledge provided by the Data Tapes, Dr. 0 and the Biological Research Station develop a prototype model based partly on both Alien Robots and the Mr. Howdy Farming Robot.

The new larger model is dubbed the Omni-Agronator. Able to seed, tend, and harvest all in one with speed and efficiency. What's more, it uses technology from the BRS itself and is able to germinate seeds within its own body, rapidly speeding up the development of new farms.
>>
>>1611585
Do we have life-extension capabilities or do we need to research that? I'd like to use it for our older companions.
>>
>>1611585
OH, and ask the forecaster what the ayy clone is up to.
Heck let's ask what legion ncr and Elijah are doing
>>
>>1611585
Can we scan and replicate bounty hunter PA? Also you never elaborated how their PA stacks up to ours
>>
>>1611594
Without another Boon of chems, he can only give vague answers before his head starts to hurt too much.

He see's spirits and demons slowly creeping with the march of the smoke of hell.

He see's a man in uniform speaking with a big machine, surrounded by men in white.

He see's . . .he goes pale at this. Nude women, body's covered in scars, face dripping with tears and snot, eyes of apathy or terror. A grey face stares at him. He stumbles back clutching his head and grimacing, and through gritted teeth all he can say that he was "kicked out".

He's in too much pain to speak after this.

>>1611600
You never researched them.
>>
File: Teleportation_matrix.png (545 KB, 1263x741)
545 KB
545 KB PNG
It turns out the aliens have a working teleportation system very similar to that used in the BigMT satellite, only more compact. Using your knowledge of alien technology, you produce a working model.

You can make a two way teleportation device, people go from point A to B and back. You have to actually step on the pad for this version.

You wonder about emulating your own Jurry Rigged teleportationponder gun system. While it seems like you can, you don't nearly have the material or energy to give it to everyone. You'd be lucky to even build enough for your companions. You are able to make five at most. These will work like your normal gun, and must be in range of a sender pod. Luckily this range is very far, akin to the distance of the Sierra Madre or the Divide to the Mojave.

Still, the practical applications are incredible. You can bring human sized figures two and fro a location with a sender pod that can be carried on a truck!
>>
>>1611618
>Still, the practical applications are incredible. You can bring human sized figures two and fro a location with a sender pod that can be carried on a truck!
Hahahaha
HAHHAHAHHAHHA
TELEPORT STRIKES!
https://www.youtube.com/watch?v=gGXEw7lSuZ8
Just pretend it didn't fail in the vid.
>>
File: hqdefault (5).jpg (15 KB, 480x360)
15 KB
15 KB JPG
You return once more to the Mojave, making your way to the Brotherhood Bunker.

From a distance its clear this was a place of battle. Energy weapon scars and molten chain link fence, signs of the legion once here, explosive craters that no doubt were the product of Brotherhood heavy weapons.

You enter the bunker, its doors having been left open.

Its empty. Your fears are true, the brotherhood is no more. Only shattered walls, empty rooms, and broken terminals remain. You imagine the Legion would try to do their best to erase this place from existence.

Something doesn't add up though. Where are the Crosses? After every legion victory there are crosses with the rotting bodies of the dead.

You decide to investigate what happened. it just so happens you are able to repair and restore a video recording of the Bunker's final moments.

You see the Brotherhood of Steel walking. All walking out, carrying equipment, cargo, supplies. That doesn't seem like a last desperate charge at all. Almost as if the surface was peaceful.

Did they flee before the Legion got to them? If so, why the signs of a battle or trenches?

This is all you're able to find out.
>>
>>1611618
So can we build linked teleporter pads and instantly travel between spaces?

How useful is it for goods transfer?
>>
>>1611649
You have to build a sender station near BigMTs tower, this can run on the Crater's energy source. Then you have to build a second reciever pad. This requires attachment to a powerful energy source like nuclear power, currently you're making yours out of fission batteries hooked up together. Its size and weight needs it to be transported by a car.

After that however, you can have people travel on it 1 at a time, forward and back.
>>
NOTE:
BOON: Alien Research has been unlocked! You can now research a wide variety of alien research items, such as weapons, shields, vehicles or alien upgrades for robots, armor, etc.
>>
>>>>>Food: Above Average (Rising)
>>>>>Water: Average (Rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Below Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
>>
>>1611645
If you want to stay in the Mojave an visit somewhere else, do so freely as part of the previous turn. Otherwise yuo will return to base.

---
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower {NEEDS POWER}
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Ruined buildings.
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK2
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: High
Permanent: Patriotism (Slight - Phoenix Commonwealth)
>>>>>Current Pop:
97 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+30 MKV Hazard-Salvager Securitron
+15 Sentry Shield-Juggernaut Minigunners
+60 Small Flyer Repairbots
55 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant
Small Automated Hexcrete Plant
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (Ruined/Unworkable)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
!NEW!
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---THE BOXCARS---
>>>>>Morale: High
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank.Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
School House (Tiny)
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 75

Gonna crash for the night. Vote or post questions for me if you want, i'll be up a little bit longer to talk.
>>
>>1611662
Our water is back to normal, let's continue constructing houses.
>>
Rolled 95 (1d100)

>>1611667
>Hero.
Spend time with family
>Research.
Research the alien scout craft, specifically it's method of flight.
>Construction.
Continue building houses.
>Military.
More patrols.
>>
>>1611667
>HERO
Travel to the NCR heartland and investigate their progress.
>CIV
Gather more scrap metal and electronics from the surrounding area
>CONSTRUCT
Housing, roads, etc. Everything part of our new town
>MILITARY
Convince our soldiers to adopt cybernetic enhancements
>>
>>1611685
Change the hero action, it's been a while since we've spent time with family and we do have 6 newborn kids.
>>
>>1611689
Supporting
>>
>>1611684
>>1611685
What the hell. Did you guys forget why we just spent a boon? Let's not flip flop around and actually get a separate research action.

Hero/civ: develop research tools using alien tech.
>>
>>1611700
Yea i forgot sorry, just took a shower.
>>1611684
Change the civ action to
>develop research tools using alien tech.
>>
>>1611685
Change civ to research alien research tools and you get my support.
>>
>>1611704
In hindsight, this seems to be more worthwhile
>>
>>1611685
Updating:

>HERO
Travel to the NCR heartland and investigate their progress.
>CIV
Develop research tools using alien tech
>CONSTRUCT
Housing, roads, etc. Everything part of our new town
>MILITARY
Convince our soldiers to adopt cybernetic enhancements
>>
>>1611711
Supporting
>>
Rolled 100 (1d100)

>>1611667
Backing this >>1611684
>>
>>1611711
>>1611685
We are known to have told the boomers to bomb the NCR. The NCR's spec ops and cops would.have a 'arrest or kill this man picture
>>
>>1611751
Oh fuck, a 100 already?

Writing. Also new thread after this.

You guys REALLY want that flight don't you
>>
>>1611754
It's honestly the only way besides robots that I can see us being able to fight. Also is the robotics plant fixed?
>>
>>1611755
Yes.

It could use some upgrades, but otherwise functional.
>>
>>1611754
So a crit overrides other votes?
>>
>>1611773
Yes.
>>
>>1611773
You new to questing by chance? 1's and 100's 99% of the time do that.
>>
working on that crit. hope you guys like it.
>>
>>1611850
I do hope we get the RnD option too. Also really enjoying the quest
>>
My computer's been on the fritz so I am going to give input on everything I missed.

>>1610744
>>1610754
I don't mind the prostitution, so long as we have the lobo's. As the result of them taking away the cheap sex market means that the only reasons to want an actual whore are status, a fetish or such. It means that the only whores around are the ones who cater to "high class" sexual needs. Not to mention escorts but really that wouldn't disappear even if we made an effort to eliminate it.

>>1610759
Fair enough but I'd argue that you don't fuck a lobo for love.

>>1610761
>>1610783
Both of these are opinions I share.

>>1610791
>>1610798
My "america" is about getting mankind out of it's rut, us being it's ruler and generally offering the best life possible, through science and shit. Also essentially being a more moral institute and shit.

>>1610812
That is a fairly good system.

>>1610834
>>1610841
>>1610847
>>1610869
>>1610874
To be honest, the rampant corruption and the lack of resources is what caused the world to be as screwy as it is. Now we could argue what caused these problems and how they could have been alleviated but the point is that the old world was screwy as hell and we should avoid being like it.

>>1610915
>>1610941
What about state capitalism? Government has controlling interest / major control over businesses but the people can innovate and create new ones. Government knows the exact production capacity of the nation and shit but the people can still influence the market and stuff.

Alternatively we stick with the current system: the government thus far has control over all vital industry and infrastructure, doesn't apply taxes to the people and lets them do what they want with what they get as their rations. It seems like a decent system.
>>
>>1611684
Your scientists begin to study and probe the Alien Scoutship, learning its secrets through the use of highly advanced BigMT technology. They turn it off and on. Take it apart and put it back together. Do everything in their power to learn of it.

It seems to use some sort of Inertial Drive that converts a powerful energy source into inertial movement. The ramifications to modern understanding of physics are enormous. If only they could make the vessel whole again.

That's when Gabriel Sanchez has the brilliant idea. Most hangars are fit for repairing of a vehicle, and these aliens seemed to value automation.

He recommends immediately moving the scout-ship to the Alien Hanger along with power cables and as much alien steel as possible.

He starts hooking up wires into the Spaceship itself, using information obtained from the mysterious recordings of the Zetan circuitry, and repairing whatever seems obviously damaged.

Then he hooks it all up to the BigMT Breeder reactor, and orders everyone to get back.

As you watch, mechanical arms and defunct alien robots move in, and using the offered alien steel, begin to repair the damaged scoutship. Last but not least, they toe it to the middle of the ring of Tesla Coils.

Suddenly there's a mighty power surge and electricals all accross BigMT fail, as the power cable starts buzzing with electricity. Every one of you falls to the floor unconscious on the floor.

You all wake up, an uknown amount of hours later, and look up into the room.

There, hovering in the middle of the rings, floats the completely repaired and intact Alien Scoutship.
>>
>>1612050
So the hanger has an automatic repair thing, meaning the rest of the mother ship should too
>>
>>1612087
We would need to learn how to build alien alloys to repair the entire ship
>>
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>>1612050
You take it upon yourself to test drive it. The controls while strange, respond to human touch as well as alien touch. Analysis of its onboard computer via the holotape data from the radio provides you the technical knowledge to understand the various control mechanisms.

Actually that's a bit of a lie you have no idea what the hell you are doing and just hope luck is on your side.

Through trial and error you figure it out. How to make it move. Up. Down. Left. Right. Tilt. Stabilize. Fast. Slow.

Once you are comfortable with that, you test out its various systems.

https://www.youtube.com/watch?v=F2-32q4AE-k

First and most impressively is some type of super laser, or perhaps a better term is a Heat Ray. That which the deadly beam falls on is subjected to the most incredible of heats. Bushes, plant, and animal life flash into fire before becoming black char. Steel turns red then yellow then white, melting like wax, as if paper being pierced by a hot poker. Even the famed Hexcrete is no match, turning black and runs like tar.

Next is some sort of Sound Weapon. Windows shatter. Dust scatters. Huge boulders and pieces of scrap steel are sent flying for hundreds of yards. A devastating weapon, but not particularly effective against buildings.

There's another weapon of great interest to you. You are immediately familiar with it. The ship generates a bomb that is propelled from a tube, and then detonates with the unmistakable light of a tactical nuclear explosion the likes of a fat man and the tick tick tick of geiger counters from onboard the ship. This however, takes time to reload in the vein of hours.

Last but not least is some kind of grabbing ray. You can grab people and beam them aboard. You can also latch onto large things like big boulders and scrap metal, and hurl them flying through the air.

There are some power indicators on the ship. Evidently it doesn't have unlimited energy, but you know how to recharge it at least.
>>
>>1612050
>as the power cable starts buzzing with electricity. Every one of you falls to the floor unconscious on the floor.
Did that fuck up our lobotomite tesla coil?
>>
>>1612095
We can make alien metal since we scanned it. >>1602823
>>
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>>1611684
While on patrol, your military found something they did not expect in the slightest. It appeared to just be another old world train, several Tank Cars to be precise. Expecting it to be empty or perhaps filled with chemicals, they investigated them. What they found shocked them.

Water. A literal train load of WATER. Exactly what your settlement finds so precious away from all the rivers.

One by one the heavy loaded freight cars were carried by your strongest robots back to BigMT, where they unloaded them onto the lake just outside of the mountain.

And with this fresh water supply, Jacob Miles and his crew worked into overdrive.
>>
>>1612167
It drained power from BigMT considerably, the sudden surge even affecting the X-2 Transmitter Array which sends out the signals for the Tesla Coils.
>>
>>1612175
fuck yeah
>>
>>1612177
Oh, guess we need more power generators.
Anons, how about next turn we collect scrap metal so we can make a Digital radio tower in trona, with all that metal we can begin making solar panels and turning the place into an industry center.
>>
>>1612184
That'd be great yeah. I'd also argue we should begin looking into covert strikes into the divide against the local resistance to make any sorts of scavenging runs safer and prepare the Legion for greater extraction.

Also, we should go to that NCR town we know is near by and raid their armoury for as many guns and bullets as we can, maybe set their big guns ammo to blow, drain their fuel supply / pierce their fuel tanks and shit then blame it on a Legion spy or something to keep them occupied.
>>
>>1612206
That should be prepare the R-egion rather than Legion. I apologise for any confusion.
>>
How many people can the saucer hold? How many can the vertibird hold?
>>1612206
Let's not piss off the NCR unless they piss us off first.
>>
>>1612206
>raid the nearby town
>nearby
>not hit the capital with this ship suddenly and without mercy
>>
>>1612218
I think he meant Targeting Marked Men, and their people.
>>
>>1612225
nevermind. He also meant targeting the NCR. Lets not do that, unless they prove to be hostile.
>>
>>1612218
Who ever said we would piss them off? This is just us seizing valuable resources and slowing down their expansion into the region while aggravating them to fight their enemy. If I wanted to piss them off, trust me I'd be advising we move in and begin exterminating their population or something extreme.

This is purely a precaution against them growing to be a potential threat to our continued expansion in the region which will merely slow them down and give us some more guns and ammo for our expanding population allowing us to continue live combat training for troops and shit.
>>
>>1612224
Seeing as they have an air force, that'd be a very devastating suicide run.


However we could do that to the Legion or Marked men if we want to / can.
>>
>>1612224
>>1612240
We shouldn't attack anything with the saucer until we give it a shiel to prevent it being shot down by missiles.
>>1612235
It's gonna piss them off if they find out we did it.
>>
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>>1612175
Using a boon of emergency High Grade Fuel and by the suggestion of Riddick, a little bit of Nitrous Oxide, your convoys get to work gathering as much from the mines in the fastest amount of time possible.

With water in abdunance. With hexcrete. With the labour of your robots and vehicles and fuel. Jacob Miles works day and night, his dreams of claiming he built an entire town fueling him onward. At times he must rest, and he entrusts the work to your Brain.

Within the month, at long last, with the aid of Jacob Miles and his power suit and the Omni-Constructor, the town is finished. The first town you can truly say you built from the ground up is complete.

Working plumbing and toilets. Lighting fixtures inside and on the streets. Doors. Steel shutters on the windows. Even working fans on the ceiling! He even had the Chinese War Factory produce steel tables and chairs. The houses could use some more furnishing, but are otherwise completely livable. And there is room for everyone in the BoxCars and the Higgs Village. Every house able to fit up to 8 people comfortably (or /more/ comfortably than a boxcar), but enough houses that you can put 2 in each without being wasteful.

And most miraculously of all. The water you have gathered is enough to sustain plant life (for now!). Beautiful green grass and the saplings of desert palms are planted that will one day provide shade to your people. All provided by the combined efforts of the Agronator and the BCR to seed the soil.

The houses for now, need furniture. Glass Windows. And if you are a kind overlord, maybe you will one day bless your people with the miracle of air conditioning. But to have a new, sturdy house of solid concrete that a man can call his own? Is a wonder for any in the wasteland to behold.

And for you, the President of this new America or whatever grand title you wish to call yourself, Miles understood you wanted a big family. A BIG family. He built you a mansion, a three story concrete palace right in the middle of town, able to fit your female companions and their children, complete with a 2nd story platform from which you can speak to the crowds.

A great big crowd has gathered as people are eager to live in the new homes. Red ribbon placed before the main street.

All eyes are upon you to speak and open up this new town of:
CHOOSE:
>What do you call it?
>Hey, what is your title anyway?
>>
>>1612235
If we try and blame a legion spy, they might take a closer look at the surrounding region, for the legion's way in- as far as the NCR know, the only way from the mojave is the death run of the Divide, or through the front lines at the I-15.
If they find us in an aggravated state, they may prove difficult to diplomize.
>>
>>1612253
where is this town located? Where boxcars was?
>>
>>1612253
Fuck i'm terrible with names.
>>
>>1612261
A little bit aways. You can see it from the BoxCars.
>>1612262
If you want name options, I can provide.
>>
>>1612253
The Concrete Jungle(don't really care too much about town names desu)
Pious Leader
>>
>>1612240
I'm doubtful that they have planes with an air-to-or focus. Why would they when they're the sole aeronautical power.

It's probably just bombers and vertabirds.
>>
>>1612264
Maybe some suggestions would help.
>>
>>1612264
Options please.
Also can you answer this? >>1612218
>>
>>1612265
>Pious Leader
No, we have yet to get Christianity.
>>
>>1612218
>How many people can the saucer hold?
1 in the cockpit.
Up to 5 in the cage (even wearing power armor)

The aliens were unfortunately, small in stature.
>>
>>1612270
This reminds me, let's research the alien hot fluid used in the cryopods.
>>
>>1612253
>What do you call it?
New Washington
>Hey, what is your title anyway?
Imperator
>>
>>1612270
Surely this is the best time to introduce it we could probably go full heavenly kingdom and pretend we are the second coming of Christ also changing town name to this>>1612276
>>
>>1612248
>We shouldn't attack anything with the saucer until we give it a shiel to prevent it being shot down by missiles.
True but we could use it for certain things: it'd work wonders against animals like deathclaws.

>It's gonna piss them off if they find out we did it.
Which is why we blame it on the Legion. Anyhow we're a sneaky character with access to pristine Chinese stealth-suits, stealth-boys and the big mt stealth suit.

If we can't sneak by some 1950's (at best) tech equipped recruits of the NCR, then we've got to worry that we are going soft.

>>1612253
>What do you call it?
Something Latin or Greek perhaps? Sanctuary, rebirth, hope, beginning or such would work. Maybe Courier's rest seeing as we are going to be living here?

>Hey, what is your title anyway?
To be determined. I'm thinking either Architect, Marshal, Executive, Director or something along those lines. Possibly with a suffix: grand, high or head or even prime.
>>
>>1612268
some examples

Title:
President Courier
Chief Courier
Emperor Courier
Great Leader Courier
Overlord Courier / Overseer
Benevolent Dictator Courier
Autocrator Courier


Town Name:
Hextown
Jacobstown/ New Jacobstown
AXE VILLE
Courierville / Courier Town / Courier City
New Phoenix
Phoenix Capital
The New Commonwealth Capital
>>
>>1612254
True, we can wait for now but I want everyone to know such a thing is something we could and arguably should do.

>>1612266
True but they are currently scavenging a plane graveyard, so they might get a few fighters and such.
>>
>>1612253
I feel like a title might be too early for now, but if I had to pick I would either stick with Courier, or settle for a simple Mr President.

As for Town name? This is our first town, I feel something America or Phoenix related.

How about these?
New Washington
New Phoenix
Columbia
Could name it after our fallen Enclave hero
>>
>>1612279
>Surely this is the best time to introduce it we could probably go full heavenly kingdom and pretend we are the second coming of Christ.
Fuck no we aren't pretending to be the Second Christ, that's heresy.
I do agree it's the best time to introduce it but we should have the frozen priest do it since he's probably better.
>>
>>1612280
I like Sanctuary.

Executor- We're executing the final will and testament of America.
>>
>>1612280
These are some excellent suggestions

Grand Architect Courier
Executive / Director Courier
Head Marshal Courier

I love it!
>>
In character, you ponder what your parents tribe would have done.

It occurs to you, and the name that most calls out to you, would be to call this place:
Town #1
>>
>>1612292
You play enough stellaris and you learn to love the alternative titles for your corporate superstate's leader. Also I was thinking High marshal rather than head but whatever works.
>>
>>1612273
A vertibird can hold up to 6 enclave soldiers and 2 pilots, we should expand the cage a bit in new designs to get the same amount.
>>
>>1612288
alright so we anoint this city new Washington introduce Christianity and have ourselves be the King/pope like the holy """"""roman"""""" emperor
>>
>>1612303
Wasn't it more of a ""holy"" """roman""" ""empire""?

I still like Excecutor. It connects to what we're trying to do.
>>
>>1612303
I like the holy emperor thing but i don't want to push it, let's first introduce Christianity, wait a few years for our citizens to pick it up, then we become the holy emperor at some major event.
>>
>>1612303
>>1612307
Wait you guys are talking about the holy roman empire, why the hell would we want to be them when we can be a byzantine saint emperor.
>>
>>1612291
I'll back Executor for our title. But I still prefer New Washington for the town.
>>
>>1612311
I don't really want to be like the holy roman empire. I feel like our position shouldn't be tied to our potential religious standing.

We would be a religious prophet and a government leader, but being a government leader should not mean we're a religious leader.
>>
>>1612313
I have a weak stance on the town name. I'm fine with new washington
>>
Why not "Grand architect" as our title? Fit's into the whole "god's plan" thing if we are going down that route, which I would rather not.

I mostly just want a suffix or prefix added onto our title: it makes it sound more impressive.


Also no we are not going to be the """"""holy"""""" """"roman"""" ""emperor"". We are going to be the Emperor of mankind.
>>
>>1612322
Religion doesn't even seem to play at all in your society, you yourself aren't much of a religious man either.
>>
>>1612331
Yeah, now. but it seems to be something some are planning to establish. And if it is, i'd prefer our religous authority and political authority were independent from each other.
>>
>>1612253
Emperor Courier
Phoenix Capital
>>
>>1612344
I'd argue we shouldn't try and make use of religion to maintain power. It'd turn away the Followers and possibly some of our companions, plus making it harder to integrate or recruit from outside groups.
>>
When I said """""""""Holy """""""""Roman """""""""Emperor """"""""" I just meant to tie our religion into our politics to make it easier to control our populace
>>
>>1612329
Saint emperor of man Courier.
>>
>>1612350
I don't want to use religion to maintain power, i want to use religion to make a strong, robust culture.
>>
>>1612350
Not control as such I meant just to ensure loyalty
people would still be free to do as they please we'd just sneak in a bit of the religion so people can have some semblance of a common culture without the need to go full legion and destroying a tribes identity
>>
>>1612360
In which case, it might make the reliigion more credible if it was technically independent of the government. Then we could send missionaries to influence foreign powers.
>>
>>1612353
That is a terrible title. You should feel bad about how awfully it rolls off the tongue.

>>1612360
That is illogical. We have a strong / robust culture already which has caused us no problems. Given time they'll adapt further to what we want without use of such ill-conceived, ineffective and misused social forces on our population.
>>
>>1612372
>That is a terrible title. You should feel bad about how awfully it rolls off the tongue.
The hell you talking about? Its a good title.
>>
>>1612362
>Not control as such I meant just to ensure loyalty
That is to control them, so no.

>people would still be free to do as they please we'd just sneak in a bit of the religion so people can have some semblance of a common culture without the need to go full legion and destroying a tribes identity
Or we don't do that and instead just make people want to be a part of our culture and shit by making it genuinely better. You know, like good people.

>>1612379
I respect that you think that but I don't find it so.
>>
I support this >>1612350 but I still believe that a secular society trumps that of a religious one. Our culture is already strong, and will only improve in time.

I could see the appeal to a freedom of religion, but a national religion is not something I want to support and is just asking for trouble.
>>
>>1612379
>Saint emperor of man Courier.
>Good
>>
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>>1612372
>illogical
You talk and act like some reddit browsing fruit man without a basic understanding of what culture actually is religious divides can break country's and lead to incredible amounts of strife
>>
>>1612400
Well no, His pretty much correct. We already have a culture already kicking around. People who want to worship god are gonna worship him and we shouldn't have a say in it unless it gets out of hand. However by supporting one over another we bring it to the forefront of peoples thoughts which can cause problems.
>>
>>1612400
I'd argue it depends on the background of the country in general.

The NCR and New Vegas certainly had a much less religious presence than say, Caesars legion.
>>
>>1612404
>. We already have a culture
we have idealism and a cheap imitation of New Vegas give me one example of our """"""culture """""""""
>>
>>1612416
We haven't built the casino yet, we only have idealism.
Arguably that's all we need to start a culture but i agree, religion would be good.
>>
>>1612400
>You talk and act like some reddit browsing fruit man
P R O J E C T I O N !

>without a basic understanding of what culture actually is
"the ideas, customs, and social behaviour of a particular people or society." to quote the more appropriate one of two definitions available from google that I agree with.

>religious divides can break country's and lead to incredible amounts of strife
Bitch I live in the UK. I know what I am talking about when I say that you don't automatically get problems from religions.

Also note something that even you acknowledge: they CAN break a country but they don't always or even always happen. People with far greater social differences and rivalries / histories have been successfully unified or absorbed together.
>>
>>1612431
ok so what culture do we have give me an example of what unifys our people as a whole
also
spoiler]>Uk
>no problems for religious diffrences[/spoiler]
>>
>>1612416
>we have idealism and a cheap imitation of New Vegas give me one example of our """"""culture """""""""

Culture (/ˈkʌltʃər/) is the social behavior and norms found in human societies. Culture is a central concept in anthropology, encompassing the range of phenomena that are transmitted through social learning in human societies.


Just give the religion thing a rest, or take it back to the other Quest that had some random religion dude running around the wasteland mate. I'm all for good when its proper, but the route we are going ends up with god playing a very small part of it unless you go the Route of something like the Tech-Priests in 40k.
>>
>>1612443
you still didn't give an example of our culture
>>
>>1612416
>we have idealism and a cheap imitation of New Vegas give me one example of our """"""culture """""""""
>Permanent: Patriotism (Slight - Phoenix Commonwealth)
From >>1611664. And all it took to achieve that was one military parade / founding party. Given a few years for the people of our nation to develop their own ideas and for their children to regard outsiders as, well, outsiders and this will become stronger.

Especially as we do bigger things to make them define themselves as separate from the wastes.


As to an actual example of our culture: robot fighting and Dean's music are two things we have not to mention the general shit every culture has.

>>1612440
>ok so what culture do we have give me an example of what unifys our people as a whole
Refer to the above.

Also your fucked up spoiler is inaccurate. I never said we had no religious problems here. I was showing you I was aware of how they can happen you fucking twat.
>>
I'm just waiting for someone to say something like "Religion will conflict with our science focus and that's why we shouldn't have it"
Just waiting to prove that wrong.
>>
>>1612451
Religion and science aren't exclusive. It's materialism and religion that are exclusive. Problem is that most scientists are materialists to some degree, not that that is a bad thing.
>>
>>1612450
ok so besides bringing in a state religion how do we counter act religious conflicts
>>
>>1612454
>Problem is that most scientists are materialists to some degree, not that that is a bad thing.
Depends really, the study and utilization of material things isn't something that goes against Christianity, so if the scientists are only a little materialists that's fine, it's thinking "only materialism matters" that's the problem.
>>
>>1612447
I'm not the same person you asked the first time mate.

However you did state we have a cheap copy of New Vegas culture to some degree. But that's actually changed as we have NCR, Robots, Followers, and Super mutants, including the Enclave dicking around. So unless QM jumps in we only have the few tadbits in the posts that I'm sure you have seen already.
>>
>>1612450
also maybe you should take a few breaths man you seem to be growing angry
>>
>>1612467
fair point hopefully the QM can clear up any misconceptions
>>
>>1612465
>religious conflicts


Pretty easily tell them to knock it off and/or kill them, We have a charm of 10 in our state not including having maxed out speech most likely. We we're able to get Enclave and chinks working togeather, It should be rather easy sitting down two whiney fucks who want to debate about god. I'm all for debates, but whoever shots first gets gunned down.
>>
>>1612475
Do you have any immediate questions?

I would argue currently your cultural identity is based on the, proven deliveries, of promises of a new and prosperous America basking in the comfort and prosperity of science and technology. And shared town and identity worth protecting, having been forged in battle. That's about as good as any for a settlement's identity to be.
>>
>>1612480
Ironically the most religious people you have now are the Chinese.

Who at the same time, their communist ideals propose Atheism.

When questioned, Dandan retorted how Americans can be capitalistic and only concerned about the property of an individual, yet show Communist traits by being kind to neighbors and supportive of the community by sharing needed resources.
>>
I'd like to point out our culture is just starting, adding religion to it now isn't gonna hurt.
>>
>>1612465
Prevent high concentrations of any religion you don't want forming to prevent a lack of conversion to the new / high concentration culture. This will also force them to mostly breed outside of their religion and slowly they'll lose faith / convert.

Raise all abandoned, orphaned or other such children in a non-religious environment.

Possibly allow discrimination against those whom aren't your culture if you are really that bothered about encouraging cultural adaption and shit.

Don't allow the creation of religious structures like temples or such. As without these people will lose faith more easily and can't network anywhere near as well. However your dominant religion can probably organise prayer halls by purchasing time in venues every week or something.

>>1612469
I am perfectly calm.

>>1612480
And that settles it.
>>
>>1612489
If you want to start a religion, spend a hero action. But you're going to have to define it for me.
>>
>>1612489
>Hey guys, lets imake this thing that hasn't mattered to most people more then abit as they go about surviving to there minds suddenly.
>Whatcouldgowrong.

Nobody is saying religion is bad, but we should't be promoting any religion for the time being. We just finished getting houses and water built. Now we need an army, Fleets, ect.

>>1612492
>Wasting a hero action so early on for something that only becomes an issue if we make it one.

QM plz don't encourage this. We have alot more pressing matters.
>>
>>1612477
It's easy now because we are so small but down the line we can't keep an eye on every town across North America and if we are still going with the robot governor idea then people are less likely to find the Stephen Hawking knock off as charming as us
>>1612480
My main problem with that is how it's so close the the NCR culture especially with what the new president is doing for their country
>>1612491
So state sponsored atheism I suppose that's another route we'll just have to leave this to a vote
>>
>>1612495
Well what could go wrong if everyone in our country was the same religion?
>>
>>1612497
Well one of your founding tenants is you will no longer abide NCR ineffective bureacracy and take up the helms as the one true autocrat while allowing personal freedoms.

As it stands your closer to House, just with a lot more wellfare and less crime.
>>
>>1612495
Give me one good reason why we shouldn't introduce religion early.
>>
>>1612497
>So state sponsored atheism I suppose that's another route we'll just have to leave this to a vote
Eh, it's more so just avoiding exposure to religion and not having people like nuns take care of children.

>>1612501
Protestants. The Spanish inquisition. Some other religious problems I am forgetting.
>>
>>1612497
Or we can seperate the church and state, and let people worship what they want, as long as it doesn't give them incompatible ideals, like killing other people.
>>
>>1612497
And we shouldn't be promoting or denying anybody the right to worship anything. If they want to do it so be it, but we're drawing up and wasting time that we need to use wisely now for something that won't really benefit us in the future.

>>1612501
resent, Off-brancing, underground sects, a bunch of shit could go wrong. Ontop of that, are we gonna force everybody to go to church on sunday? Are they gonna constant brain scans to make sure they are 'thinking' the way we want them too? At that point we're not America reborn.

>>1612512
>Let's spend an action on this thing, That will take multiple when we have OTHER more pressing matters to attend too.

Why are you so driven for religion to be SUDDENLY forced into a nation that wasn't going religion in the first place?

Also, because we're AMERICA REBORN. Not fucking Rome Reborn.
>>
>>1612517
This is currently your defacto stance.
>>
>>1612517
This
>>
>>1612517
This.
>>
>>1612513
I was thinking of bringing in a modern catholic church type deal
>>1612520
see above

>>1612517
My main reason for the whole religion thing is it adds a nice little flare to the game desu so as long as we have the religion I am fine with this


>>1612520
>AMERICA REBORN
>No religious influences
kek
>>
>>1612520
the main benefit I see is that it will give our people a common identity beyond just vague promises of a future were they get everything given to than by robots
>>
>>1612528
Look this whole religion thing isn't going to go anywhere anytime soon, we can discuss this when OP is asleep but until then I'd like to try and get things done.
>>
>>1612528
>>AMERICA REBORN
>>No religious influences
I've always found that an interesting dichtomy.

On the one hand its "one nation under God" founded by Christian puritans and where the ten commandments can be found in front of courts.

On the other the whole separation of church from state thing, religious freedom, ability to choose who you want to worship.

It somehow achieves clear singular religious influence while at the same time promoting religious diversity and non-intervention.

---

That said, the Courier isn't very familiar with Christianity anyway. All he knows is its the religion of the Nailed God that Joshua Graham believes in. Sort of makes sense considering the Legion is all about being the strongest.
>>
>>1612535
If you want to speed up the process, I'd appreciate someone tallying up the current votes.
>>
>>1612533
Well, its vague promises which are visibly coming to fruition, so its not like empty promises.

As for common identity, multiculturalism itself can be an identity. It is in Canada
>>
>>1612513
>The Spanish inquisition.
They only executed about 2% of their suspects, and they preformed less torture than other courts at the time.
>>
>>1612528
>The founding fathers PUSHED and forced everybody to be the same religion
Ya..sure.

>>1612522
>>1612536

lol I'll toss my hat in for this >>1612517 so thats 3 and locked in. Mark it down QM.

>>1612533
They already HAVE a common identity, And have been shown that we aren't just giving 'promises' but actual stuff. We just finished housing on the town. Pushing religion will only cause MAKE this an issue. leave it as is until it becomes on.


>>1612544
>multiculturalism itself can be an identity
Lolno, Fuck that shit. You join our socital norms and things or get the fuck out.
>>
>>1612550
KEK

I'm not even calling for a vote on religion. I'm talking about the Title and Town name!
>>
>>1612535
all right we will circle back to this but if people start a weird cult its not my fault
>>1612544
>multiculturalism
I thought the point was to create a stable nation not Germany2 pagan rape gang boogaloo
>>
>>1612520
>Let's spend an action on this thing, That will take multiple when we have OTHER more pressing matters to attend too.
I never said i wanted to spend the hero action on it, in fact i want to research hot fluid, unfreeze the priest and other pre-war guys then just see if religion pops up.
>>
>>1612546
Yeah, but any torture that doesn't have to happen is too much torture.
>>
>>1612555
This seems like the best compromise in my opinion
I'd be willing to settle for this
>>
>>1612553
FUCK YOU, ITS BEEN VOTED ON. I honestly just want us to move on, I didn't see any Names/titles get 3 votes.

>>1612555
QM said we'd have to spend a Hero point for religion bullshit if we wanted to push it.
>>
>>1612550
>The founding fathers PUSHED and forced everybody to be the same religion
Mate do you not know American history? Read >>1612536
>>
>>1612554
Well that's bending over backwards for incompatible ideology.
If you're teaching people to behave badly, then they're out, but if they aren't like, moderate jews and moderate christians, then why force them to change?
If they can conform to the important shit, like don't rape or kill other people, then letting people practice their own practices isn't bad.
>>
>>1612569
That was his point. If we want to be america reborn we can't really do much to force shit religiously.
>>
>>1612550
>Pushing religion will only cause MAKE this an issue. leave it as is until it becomes on.
HOW? The only reason you gave us is underground sects, guess what, introducing a religion early will mean most if not all our people will be this religion, the only reason underground sects and religious conflict will happen is if another religious group joins us and there are none nearby besides the Legion witch we're going to destroy.
>>
>>1612276
>>1612279
So far I see 2 votes for

New Washington

and
>>1612291
>>1612313
2 votes for Executor
>>
>>1612567
>QM said we'd have to spend a Hero point for religion bullshit if we wanted to push it.
QM said if we want to push it NOW, by ourselves >>1612492
Maybe we'll have to spend it even if we unfreeze the priest but that's later.
>>
>>1612569
>misunderstanding the post.

>>1612579
You know what, Go ahead and waste a Hero action and possibly more on pushing religion to be a matter. Combine God and Goverment, That could never go wrong in a nation meant to be founded on Old world principals of America.
>>
>>1612579
Or someone disagrees on our religion.

Catholicism was a essentially a religious monolith in west Europe, until Luther, then we had Protestantism. Then Henry 8 disagreed with Catholicism and brought about Anglicanism. Religion fractures. Hell, I'm sure there are irish catholics who disagree with some of the pope's proclamations.
>>
I'm quite surprised you guys value your hero action, especially since it seems a lot of times you aren't sure what to do with it.
>>
>>1612590
Sorry QM, I forgot to vote. Ill support New Washington. I'm not sold on executor but i wont oppose it.
>>
>>1612597
We don't know what to do with it, but we know we don't want to waste it.
>>
>>1612597
No, Alot of us do know what to do with it. Its just people who have no idea get the most votes so that's what is used. But that's the issue of a quest.
>>
>>1612603
>>1612590
That's 3 for New Washington! Its locked until another gets more votes.
>>
>>1612594
>Or someone disagrees on our religion.
Probably will happen with the guys who like the lobotomite prostitution, but that's why i want to just let the priest walk around and talk religion, see if our people accept Christianity naturally instead of having it be pushed by a government.
>>
>>1612610
>>1612590
I'll vote
>Executor
>>
>>1612597
Ill change name vote to executor
>>
>>1612590
LOCKED

Writing
>>
>>1612629
>>1612253
You hold the Cosmic Knife in your hand, as you make your Proclamation.

"I! Executor Courier, hereby proclaim this the town of New Washington, this the first town of our glorious Pheonix Commonwealth of America, OPEN!"

As you slice the ribbon, your securitrons blare music. Personally prepared by Dean Domino and his band.

https://www.youtube.com/watch?v=-mRn9chmRAY

A mighty cheer erupts. And people step into the town. Some take off their shoes to feel the green grass with their toes, others eagerly line up before your Securitrons who are ready to assign a Name and Number to every group of 2 or More.

A great migration from the Boxcars occurs as luggage and belongings stream toward the new settlement with help from your Securitrons. Joyous celebrations are had on the street, as people cook and drink and dance and even chidren run around on the grass.

The town of New Washingon is open for business.

---

brb gonna have some dinner
>>
>>1612620
If christianity takes root and people start going living by the book, let them. Ass long as they don't start calling for crusades to cleanse the Pagans to the East.
We're doing it anyways, but for non-religious reasons.
>>
>>1612683
>Ass long as they don't start calling for crusades to cleanse the Pagans to the East.
>He doesn't like crusades.
I'd still disprove and prevent it if it's against tribals or something as i prefer to convert them like Joshua graham does but still, crusades are awesome.
>>
>>1612681
Excellent, I already have a few ideas to improve the town:

1) Solar panels on the roofs, generates power and looks fancy.

2) Link in the Sink Central Intelligence to each house as a Siri style assistant / sentient alarm clock / other shit. This also allows us to watch our people more closely and with their consent.

3) Trams.

4) Landline phones.


Also we need to set up a glass mill. For windows and shit. Not hard to do just need to actually do it.
>>
>>1612697
Unlike planned military invasions, crusades tend to go a bit awry, what with the general lack of forethought, logisitcs and the awareness of the enemy.

Lets not sack the christian city of Constantinople.
>>
>>1612699
>That spoiler.
NSA/CIA get out.
>>
>>1612703
Obviously we will avoid those mistakes this time.
>>
>>1612704
Hey I agree it's wrong but on the other hand it's not like we weren't already incredibly intrusive with our entirely robotic policing forces.
>>
>>1612704
Your Brain is pretty much a massive Voyeur at this point with the Securitrons.
>>
>>1612711
OP are you certain that is the correct word for what he is doing? Because I am very worried and slightly aroused.
>>
File: Spoiler Image (316 KB, 398x788)
316 KB
316 KB PNG
>>1612717
lust is a sin
all though this is kinda hot desu
>>
>>1612717
it IS the brain of a guy who knocked up nearly every female companion.
>>
>>1612717
Nah, he's just the Brain. It's purely for security reasons.

You on the otherhand. . .
>>
>>1612721
All I can imagine is Securitrons crowded around the boxcars "breathing" heavily and occasionally moving to a better angle.


It's disturbing but funny especially if you imagine the possibility of them dragging the robots in for a "closer look" among other things.

>>1612729
I love the courier, he's a man after my own heart and the primary thing it supplies blood to.
>>
Well while we wait for QM let's talk about something.
How about our army, specifically new vehicle designs.
I plan to make a new vertibird design similar to Nod venoms, it will be a escort and support craft, robot controlled and meant to be used in large numbers. I also plan to research stealth tech so i can make nod stealth tanks
>>
>>1612699
There is a great idea in here.

We should develop our own version of the CIA so we can infiltrate the NCR.

OSS was a cool name, Office of Special Security
>>
>>1612832
Good ideas. Its not like we don't have vehicle stealth tech. Its in the listening outposts from the chinese war factories.

Though we might want a main battle tank as well.
>>
>>1612832
I also plan to make a hovering light tank, lacking in armor but fast and maneuverable. Capable of strafing and crossing rivers. Like a mix between these.
http://cnc.wikia.com/wiki/Devourer_Tank
http://cnc.wikia.com/wiki/Scorpion_tank_(Tiberium_Wars)
>>1612849
I don't know what kind of stealth tech the Chinese have, if it's invisibility then great.
>>
>>1612849
Armour is expensive: it consumes metal and requires more fuel to move the same distance / speed. Our best defence is speed and stealth.


Thus I would suggest we make a light "buggy". Equipped with either missiles, some sort of high fire rate (mini-gun, auto-laser, disintegration ray?) or high penetration direct fire weapon like a laser cannon or something. The mobility of it would help it survive and makes it cheaper to produce.
>>
>>1612875
Armor in fallout is proven to be far better then in real life armor. So We NEED actual armor and if something runes on nuclear energy. Fuel isn't an issue.
>>
>>1612849
Also we already have a main battle tank, the Chinese tank, which is basically this thing.
http://cnc.wikia.com/wiki/Overlord_tank_(Generals_1)
We of course could redesign it into the mammoth tank if we want.
>>
>>1612888
True but OP isn't exactly going to make football gear stop bullets like it does in the game I'd imagine.

Also nothing we have plans to produce runs on nuclear energy yet. It's all ethanol engines and batteries. All we have are pre-war bots running off of that.


Also, we should really mass produce eye-bots for combat. Imagine a swarm of them, moving erratically and firing lasers to suppress their enemies while they close. Where a few of them equipped with melee weapons or poison launchers or something rapidly eliminate the enemy.
>>
>>1612896
Those aren't main battle tanks. They're superheavy.
By main battle tanks I mean something on the scale of the battlemaster, faster, lighter, more flexible.
I was thinking something like the paladin, with its point defense for keeping away missles and armour.
>>
>>1612875
Gotcha mate.
http://cnc.wikia.com/wiki/CC-6_Pitbull
http://cnc.wikia.com/wiki/Attack_bike_(Tiberium_Wars)
http://cnc.wikia.com/wiki/Raider_buggy_(Tiberium_Wars)
>>
>>1612905
I recall QM saying we should research how to make fission batteries.
>>
>>1612909
So a medium tank. I think if you want battlemasters look at my light hover tank idea here >>1612867
>>
>>1612919
That'd be wise. Assuming they aren't hard to make.


Also we should look into hydrogen power for our robots or something. Just have a power, water source and someway to contain it and you can make fuel. Plus we might be able to use it for energy cells and shit. I dunno.
>>
>>1612905
ya no, We can totally research Fission and Mirco-cells/breeders. We can run everything on nuclear which is far better compared to the other fuels we use.

>>1612933
Honestly, We'd need to be closer to the ocean or a river then.
>>
>>1612905
OP is running Caesars New Regime mod, I wager. Which gives the Legion actual metal armor and shields.

Also we are running a mix of game logic and real world logic, which can go either way based on our rolls.

Anything we can do to boost our edge will be useful. If we're lucky the MK2s can still vaporize an NCR ranger with a few well placed laser strikes.
>>
>>1612932
reliable tank scale hover tech may be a while aways, but The scorpion should be good. Especially if we get the lase cannons on them.
>>
>>1612936
>ya no, We can totally research Fission and Mirco-cells/breeders. We can run everything on nuclear which is far better compared to the other fuels we use.
True but I am just saying that we currently can't and that it is possible we shouldn't: radiation is still a major hazard of the technology.

>Honestly, We'd need to be closer to the ocean or a river then.
Salt water from Trona works for the process just fine. Though you'd need to clean the thing every so often of the mineral content that would build up.

>>1612939
True. I still say we should look into getting the MK 5 code working outside of berserk robots. As the massive increases in effectiveness are very worth it.
>>
>>1612939
Actually the followers have blue laser tech. They give ede if you hand them his data.

Could probably put that to use for better lase weapons in general.
>>
>>1612948
Eyebots use hover tech to travel, i think it's easy to make hover tanks since just a matter of making the tech bigger.
>>
>>1612905
Speaking of eyebots, we should combine the eyebot design with these Flyer Repairbots we got from the berserk robots. >>1597302 >>1597307
>>
>>1612982
Yeah that'd be smart. If we can make them into our general work bots that'd be pretty good then we can just back them with some tracked based heavy lifters and shit.


However I would advise keeping such functions outside of our swarming combat eye-bots whom shall be produced cheaply and experience high losses. We can have such repair bots fly over the battles in smaller numbers once the area is secured to reduce the risk of losing them.
>>
Someone should really make a list of all the research things we have to do.
>>
>>1613001
I was thinking we make combat repair bots, maybe a troop carrier vehicle that will also carry repair bots so it can heal allied vehicles.
>>
>>1612955
We have a river nearby?
>>
>>1613020
Trona has salt lakes or a filled quarry or something. Its salt water, but water.
>>
>>1613015
Something like this basically.
http://cnc.wikia.com/wiki/Mobile_Repair_Transport
>>
gonna post new thread soon, post me any questions you have now. don't forget to archive!
>>
>>1613148
Gimme a description.
>>
>>1613148
Could we build a nuclear reactor? Fusion, fission, etc?
>>
>>1613159
Urban planning, technology advancements, and babies.
>>
>>1613159
We deal with the robot attack, finish our new town and science the shit out of stuff.
>>
Thread is now archived.
>>
>>1613168
There are two potential solutions to that problem.

The first is figuring out how the alien scout ship produces bombs.

The second is, rather than going with conventional fissile material, your scientists believe the Alien Power cells might be upsized and used as an alternate source.
>>
>>1613494
How good is the saucer at air-to-air fights?
>>
>>1613494
Do we understand how the Alien power cells work?
>>
>>1613512
No idea. But you doubt anything the NCR has boasts a heat ray!

Its armor is tough for its weight, and it is fast. If only you have the shields.

>>1613522
Now you do yes. You can make more and the standard Alien Weapons via Sierra Madre Machines.
>>
>>1613526
We can modify the alien weapons along with a lot of alien tech right?
>>
>>1613538
Of course, make an action for weapons design to design new weapon options or even suggest types you want (full auto/sniper/heavy) and your scientists will attempt it.
>>
>>1613558
I was thinking an aesthetic change but it's good that we have so many customization options.
>>
>>1613583
Imagine an Ultraviolet laser sniper. Pull the trigger, and the target keels over with a cooked brain, with no trail to follow. Silent and deadly.
>>
>>1613592
Or a constant fire disintegration beam. Carving through enemy lines and defences. Like a light through shadows.
>>
>>1613786
NEW THREAD
>>
>>1610941
>>1610915

You know there's actually a pretty simple solution to keeping capitalism from getting out of hand. Large corporations only become a problem when there's no counteracting force acting for the good of the people. In a liberal democracy, this will inevitably happen as the corporations eventually get enough money to bribe lawmakers.

But Plato himself came up with the simple solution. Politicians aren't allowed to participate in the economy, are held accountable to the public constantly, and have their needs provided for by the state. Suddenly politicians can't be bribed, and only people who are interested in actually governing properly take up the jobs.




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