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Welcome back, tourneygoers and onlookers, to the eighty-fifth installment of Mecha Space Pirate Quest. As always, I'm Wong, your host and narrator, and for this session you will mostly be the various tourney pilots.

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG (finally updated)
Brazilia's Kawaii Space Jam Gallery: http://pastebin.com/pZtRmbWS

Last time, two important things happened. Roarke met with the leader of the Martian delegation and was given an extremely tempting offer, one fraught with both opportunity and peril. He also agreed to take on a quest for Bucephalus Heavy Industries.

We'll take a momentary glance away from that, though, and then get to the tournament. The first match is the Chimera versus the Dutchman!
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>>1471715
Right then, I'm alive. Let's see if my brain is on straight and BR remembered to put in the version in the pastebin.
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>>1471715
Sweet. Time for my favorite quest.
>>
Yay, we're up.

Again, for scaling rules for ships, I'm guessing it's making a mech that's just torso and armor, sticking guns, and then doing all the scaling?
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>>1471715
We're back! Yes!
>>
On Auditorium, a seemingly young man walks into a hangar. Two swords rattle at his waist, beneath minimalistic black ballistic armor. The helmet hangs from a clip on his belt, exposing his youthful features, pointed ears, and mussed black hair.

He shields his eyes against the bright glare of the luminotubes, gazing up at what he came here to purchase. Its anemone-like pauldron and the star-shaped throwing drone on the other shoulder are gone, replaced with a ring of elaborate downward-facing spikes set into flexile pauldron mounts hanging down over the biceps. The handle of its lance has been shortened, and the drill itself lengthened, now more like a jousting lance than a spear. Yet, the new weapon systems aren't all he sees. He sees the heavier armor. He sees the face, in shadow, somehow giving off an impression of menace even deactivated. He sees the artistry that has gone into the placement of the thruster systems and the powerful drill-shaped twin thruster turbines on its back. He sees the monohorn and the swept-back fins on either side of the head like a pair of long ears.

For the first time in a very long time, Duke Eustace de Rothschild-Beauchamps, Paladin of Avalon and second or third among that nation's mech aces, shivers.

“No second thoughts, now. I don't want to hear that you're paying in money that's only good in Avalonian space or that you accidentally misplaced a zero.” Gripes the contact he's supposed to meet for the transfer. He takes a second look at her. Rather short, slightly rounded with generous curves, sporting glasses and dark hair pulled back into two fat, frizzy braids. More importantly, she's looking at the diabolical machine with pride.

“This is your work?” He doesn't bother asking if the specs match the ones he was showed. He trusts the pride of the Iron Kestrels that far, at least. They're pirates, not scavvies. The strider is painted in a strange black-and-white design of asymmetrical stripes that break up its outline, and they look more elaborate than they did when he first saw the Swordfish again near 16-Psyche, when his Oliver broke it nigh-effortlessly. It has grown back stronger.

[Continued]
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>>1471715
No ones gonna do the 'awaken my kestrels' post? Fine then.
Awaken my Avalonians!
>>
Also, for those playing the Chimera.

As per Chimera Anon:
"then I'll leave it here. Save two luck, and try to keep out of melee."
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>>1471777
Basically. I think it would be easier to scale all the parts then put it together though. You'd be thinking of everything at x100 anyway.
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>>1471792
Okay, so just scale everything up first, then put it together.

Got it.
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>>1471795
That's just my opinion, do it however is easiest for you.

Oh, but since Wong's using them, use the CIWS guns from the corebook. They're way cheaper than if you made them using Scaling rules.
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>>1471788
YEES M'LOOOOOOORD!
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>>1471810
Hey Brazil, what's shakin?
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>>1471791
Spend all of it on the first drop kick, got it
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>>1471817
I'm just chillin today, recovering my forces after the storm.

In other news, I was trying to learn how to draw... But lets see how that goes.

How are you doing man? Is everything ok around?
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>>1471854
Ahhh, thats why you asked last time. By the by, you did put in the Dutchman sheet without the AP grenades in, right? Going to be bringing out the Guardian loadout.
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“Of course. I'm the Rhinehawk's Chief Mechanic. Formally now, with grandpa busy...err. Sorry. I shouldn't be chatting when you're here for business. But yes, all of the best Kestrel mecha have either been improved or built by me.” She crosses her arms, trying not to brag, “This one is one of my masterpieces. I can't explain it, but somehow it just felt like this mech was...receptive to what I was doing. Upgrading it was easier than usual, as if it wanted to fight again, as if it had been built for more than what it was currently capable of. As if I was repairing it more than adding to it.”

“You're right.” The Duke says with such certainty that Karen is taken aback, staring at him as he walks towards it, placing a hand on its foot, “...The first time I saw this machine, I was a young boy. There was a meteor shower, so I convinced the girl I was in love with to sneak out of her father's house and come watch with me. Only...they weren't falling stars. They were striders. They filled the sky like sparks from a forge, glowing so bright, and through a telescope...I saw this one. I saw it dance with the Lady. I didn't realize it for a long time, but this strider, Dread Knight Merrow's mount, was what made me long to be a knight. I grew considerably in my goals since that desire blossomed, but it was what started my journey. What I saw on 16-Psyche...wasn't the same strider. It was a shell of it, a remnant, but with the egg of something new and fantastic inside. With this, I finally see the rebirth of the strider I saw. It's not exactly the same, but...once again, it feels like a machine with spirit.”

“That's because of the diversified thruster portfolio and increased efficiency on the microfusion generator.” Karen quips, “Look, save the philosophy. Loriette might be alright, but we're not your friends. This is a business transaction, nothing more.”

The Duke sighs, shaking his head, “You don't understand. You build machines that are used for war, but you aren't a warrior at heart. You wouldn't understand what's between myself and someone like Rowarc.”

Karen has an idea for one of those erotic comics Oda sells, suddenly, but keeps it to herself. For now. “Huh?” She responds, articulately.

“We are friends. We are friends even though...no, because of...the fact that our positions will likely force us into an unavoidable battle someday. This camaraderie between equals is among the most pure and noble emotions possible. To face someone it would be a challenge to defeat, and a noble end to lose to, that is the greatest joy a true warrior could ask for. To taste this feeling again is something I did not expect in this war. To taste it multiple times since coming to this system...it almost makes me regret the fact that I won't be staying.” The Duke's voice is thoughtful, his mind somewhere far away.

[Continued]
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>>1471715
Hey Wong, did you see the Lancer-Class Frigate I made?
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>>1471883

Yes, I'm pretty sure Heavy Beam Batteries have more than 50K though.
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>>1471883
Damn it, whenever I hear Lancer-class, I think of pic related.

http://starwars.wikia.com/wiki/Lancer-class_frigate/Legends
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>>1471854
That's cool. It's good to have a discipline, art is a good one. One of my best friends trained as a Manga artist in Japan. Me? I'm tired. 4ish hours of sleep a night gets to you.
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>>1471882
>We are friends
Keep telling yourself that, this "relationship" is going to end with us scraping him off the Kaiser's knuckles.
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>>1471896
Yeah, that was a mistake. It's supposed to be 200K. I was modifying the "Generic" transport from the master Pastebin and forgot to change the kills value.

Is it a viable ship in the Setting?
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“Don't compare yourself to my Roarke.” Karen gripes, preparing the carrying clamps the Oliver will use to carry the improved Swordfish back. Huge pincer-like grippers with large grasping handles lower from cranes on the ceiling into position on the Swordfish's arms, “And don't act like you're anything alike after kidnapping Caesar's girlfriend.”

“I was saving her life from the Jovians, but I know when a battle is unwinnable. I compare myself to him because there are more similarities than you know. Perhaps we'll speak of this again, someday. Or not.” The Duke rides the liftwire back up into the Oliver, and straps the Swordfish to its chest. He takes a moment to scan it one last time, purely for his own interest.


K-Swordfish Mk. II

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Light Heavy Left Arm: C/S/K 8, 3.5 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Light Heavy Right Arm: C/S/K 8, 3.5 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons

Armor: Officer's Medium Heavy (8 SP, 12 CP, 4 tons) on all locations, does not ablate from damage caused by attacks dealing less than 4 Kills

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
Advanced Sensor Package (Head): 10 CP, 2 Spaces

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP)

Armament:
[Left Arm-Mounted] Anemone System Active Beam Shield: DA 0, SP 12 EMW Shield (does not ablate from damage, shuts off until next turn if struck by an attack of 13K or more, 3K of structure if hit directly), Attack Factor 1 (blocks automatically as an Active Shield once per turn), 78 CP, 6 Spaces, 1.5 tons
[Right Handheld] Swordfish Lance v2: WA +2, 14K, AP, Quick, 68 CP, 8 Spaces, 6 tons
[Right Arm-Mounted] Anemone System Grappling Beam Tentacles: Range 400m, WA+2, 8K (4K of structure), EMW, Entangling, Attack Factor 1 (once per turn automatically attacks an enemy within range), 64.5 CP, 6 Spaces, 2 tons.

AVE CAESAR!: Allows the Dropkick maneuver to be performed with the Swordfish Lance (and its base damage and AP properties, but not Quick) instead of the King Swordfish's feet servos.

Thrusters & Speed: 7 per leg, 7 in the torso, 3 in the head, 1 per arm, moves 600 meters per turn in flight or can run 200m. 26 CP
Total Weight: 58.5 tons before 18 CP of Weight Efficiency for 49.5 final
Total Cost: 398.5 CP

Speaking of camaraderie between warriors, right now two men who will soon face each other on the field of battle meet in another section of the bay, with a solemn purpose...

[Continued]
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>>1471906
One can hope.
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>>1471910

Yes, it's actually an idea I'd thought of too, but hadn't had a reason to use yet.
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>>1471904
While not intentional, that Totally looks like a transport ship that was refitted into a combat ship. Kinda fitting.

An alternative name could be "Orca" class Frigate. If Wong gives a name to the generic transport class, I can make a play off of that too.
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>>1471906
He didn't say that it wouldn't end like that, in fact, is the risk of that the thing that allow such feelings to grow...

Tell me Thunder, did you ever tasted such feeling? having a noble rival to face against?
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>>1471913
Chances of a bio-core being installed into the swordfish?

What kind of monster will that create.
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>>1471942
Well, we'll have a reason soon.

Does this mean it's approved?
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>>1471949
>noble
>Kidnapping and brainwashing a teenage girl while also wanting to make her boyfriend watch like a cuck because "its right"

>rival
mfw
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>>1471949
When have we ever given a shit about the Duke?
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>>1471957
I'd say at this point? Low. We did, only just get the baby bio-core. Maybe later, when Caesar inevitably honeydicks not-Rin.
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>>1471976
Why would Caesar do that? He's not the type of person who would cheat on Naomi for any reason. And not everyone in setting is fine with having a harem.
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>>1471970
When he played us like a fiddle? Either case, I'd rather deal with him than Lucas or Maria.
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>>1471970
Yeah, the Duke isn't Roarkes rival at all. I doubt Roarke would even think of him as one honestly. We tend to rip n tear too much to have rivals anyway.
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>>1471976
I cant see caesar doing that though. Bit of one-love only guy. And jilting Rin is going to be Bad News.
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>>1471990
Right now our rival is Fairy but most likely we're going to become rivals with Belegor once we meet him.

>>1471987
I meant care about him as more than an annoyance. I would rather deal with Lucas since he would just provoke us and start shit and we would kill him.
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>>1471986
We're already partway there. I suppose I should have put in "accidentally honeydicks" since Caesar seems to have made an impression on her. Honeydicking is technically just seducing, I believe. Who knows though. She might not even be into dudes.
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>>1472024

She is most certainly into dudes. Also into, at least. And into her guards. And guys wearing red.
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>>1472024
>She might not even be into dudes
>Got caught fucking a man in the Queen's palace
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>>1471968
>Kidnapping and brainwashing a teenage girl
This "Teenage girl" was an enemy soldier, not some damsel in distress.

>while also wanting to make her boyfriend watch like a cuck because "its right"
This was never a part of the plan, at most he said that he was happy by the irony of a Merrow in love with a greenlady.

>>1472007
Nope, Fairy is more like an archnemesis or something, both just hate each other, Belegor would be more of a rival because of what they have in common and his desire of "being the strongest".

>>1471990

Does Roarke even worry much about him? It doesn't seem so.
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>>1472036
Oh shit, that's the same chick? Oops.
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>>1472007
Lucas was very much a 'damn the consequences' sort. Fighting him would be simpler, but casualties would be really damn high just due to his strategies. Bombing auditorium, using bomb collars on refugees, ramming ships into other ships all seem like shit he would do.
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Right, we've got frigates that specialize solely in anti-starship combat. What else do we need?

I'm contemplating making something that can use the Core Cannon.
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>>1472057
We need frigates that specialized in anti-mech combat. Just toss one into a mech melee and watch beautiful fireworks.
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>>1472031
And into guys who knows what is it to lose someone they loved, and into strong warriors, and into knights and probably into Ceasar too...
>>1472036
It was all an elaborate ruse!
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>>1472057
If we're fighting Avalon we're going to need ships designed for Orbital Bombardment and ships specifically for haling loot and prisoners.
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>>1472068
Well, the Lancers already have Deluxe CIDS. Does adding another CIDS make it better against normal Mechs?
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>>1472057
Trying to think on how to make something akin to a US WWII cruiser.

I think it's gonna be heavy striker hull and maybe heavy striker armor, two sets of bow and stern guns, deluxe CIDS, and a passenger bay.

Problem is no mechs.
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>>1472075
I don't think the Corebook has rules for Orbital Bombardment.

And we can just steal haulers.
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Rolled 3 (1d10)

Captain Ashta and Maxwell Hammer shake hands firmly, “I'm wishing you luck, even if every penny I have to spend repairing the dents on my Chimera is food taken out of my girls' mouths.” The scavvie jokes.

“I'm sure they'll survive, young women these days are so conscious of their weight.” Maxwell feigns seriousness, and they both laugh.

Ashta's smile dries up first, “I can't lose, you know? I've got to build a future for them. Something better than what their mom and I had.”

Max shakes his head, “I can't either. It's pretty troublesome.” He straightens his back, “You're not the only one whose kids are watching you fight. Those boys have grown up without any kind of role model but the strongest lads in their clade. They've worshiped nothing but ruthless strength and victory since they were old enough to think. That's why I've got to show them a better way. I have to teach them that there is greater strength in walking upright, with a head held high and a clear heart. My God put me into their path for this purpose, and I won't let them down.”

Ashta shakes his head, “That's too serious.” He says, but his tone is admiring. “You're a good man, Hammer.”

“You too, Ashta.” The orphanage director smiles, removing his cross necklace from inside his shirt and hanging it around his neck as he does up the last few seals of his pilot suit, putting his helmet on, “May the Lord keep you.”

“I've got enough people keeping me, but I've never turned down a free bonus.” Judeau Ashta, Robert DuBois, puts on his own helmet and adjusts it, “Let's go give our kids a show, shall we?”

They bump knuckles and depart for their mecha, and soon enough, launch to face each other by the cold light of the arena's luminators, Red Siren announcing the start of the match.

>[Dutch, roll me a 1d10, I'll be piloting the Chimera]
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>>1472086
Alternatively, I could go for a mediumweight+ hull and some armor, load it up with mechbays, and give deluxe CIDS and some small guns for instant carrier.

But enough about that, time to fight.
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>>1471871
I don't remember anymore, and pastebin isn't working for me at the moment... I don't know why.
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Rolled 8 (1d10)

>>1472091
Roger. May we duke it out once more Wong. Got to even the score.
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>>1472086
I'm worried about making overly specialized ships. Maybe some kind of self-sufficient generalist?
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>>1472103

Looks like the first turn is yours.
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>>1472090
Sure we could steal some Haulers but robbing entire planets would give a very large amount of loot, I'm sure we could design a ship with the idea of being almost all cargo space with insane armor.
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>>1472101
I actually statted a ship like that with a catapult that's an arm and hand to throw mechs 40 tiles Dutch helped me think up. I haven't actually posted it so I don't know if Wong's OK with that or not.
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>>1472120
That sounds really wasteful.
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Rolled 9 + 13 (1d10 + 13)

>>1472113
Alright. Guardian load out is what I have. First I'll use boosters and free movement to go 1308, facing 1208. Then, I am dropping my first anti-beam chaff grenade on me. difficulty.. 10.
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>>1472120
So... A normal carrier then?
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>>1472120
Like 15th century Chinese Junks. Some were made specifically for hauling loot.
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>>1472140
Maybe more like a u-haul or a super sized carrier.

>>1472146
I was thinking a Spanish gold ship.
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>>1472149
That works too. Honestly though, we need a much larger fleet to guard that kinda thing. Still, fun to theorize, we could even make it look like an old ship!
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>>1472122
That's funny, made me think of ReHOME from Gundam Seed Astray...

Maybe a tender ship could work for later use. Helps us repair our mechs and ships, and we can charge others in territory for repair, making it a legitimate front. Does go close to scavvie tier, though.
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>>1472122
I'm not sure we're ready to deal with the gurren dan.
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>>1472109
I dunno, having specialized ships for later will probably work, especially when we have to slug with other ships.

You could take out an aft gun for mecha space, but the ships I've seen so far always had a mech bay, so wanted to try something different.
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>>1472156
I feel like an old tour bus would fit better with Roarke's A E S T H E T I C
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>>1472182
Too true. Especially if it's got a bitchin paint job.
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>>1472189
Light blue and green with orange flowers?
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>>1472193
royal purple with lightning bolts and a tiger
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>>1472193
More along the lines of Eagles and lightning bolts, but you're trying at least.
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>>1472179
Yeah. That's why the Lancer doesn't have Mech Bays or storage space.

A Medium Striker is a Destroyer, right? Cause I was thinking of making two Anti-Ship Destroyer Variants. One with a Heavy Fore Battery and a Medium Aft Battery and one with a Superheavy Fore Battery.
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>>1472200
>>1472202
Did either of you even have childhoods?
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>>1472206
Hmm, I was thinking about making one with a fore medium gun, CIDS, and strike missiles as space torpedoes. However, thinking about it, those strike missiles would be easy to intercept.
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>>1472212
I got the reference, you hippy bastard. But Roarke's a mid 80 rocker not a late 60 college dropout.
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>>1472139

Let me just check on if that's legal or not, because of the momentum rules.
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>>1472212
Sure I did, just mine was more filled with stuff like this.
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>>1472139
Basically, went in a straight line to get closer faster and burned 6 Ma of boost. 44 left, and able to go faster next turn. One way or another, the chaff nades should be able to hold up against that massive beam gun.
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>>1472212
Or this.
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>>1472232
Thats fine. I keep hearing mixed bits about walking being separate from your max speed, so I wasn't sure.
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>>1472223
I always leave 3 spaces for Engines, Crew, and deluxe CIDS on all my designs. The leftover spaces determine what I can put on the ship, as CP is not an issue.
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Looks legit. Now...does that grenade just have the Scatter effect, or Smoke as well?
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>>1472229
I'll take that as a no, then. My condolences.

>>1472233
I haven't gotten around to watching that.

>>1472241
I have seen Mad Max though. 1 was pretty shit in that "cheap C movie" way but Road Warrior the shit. Beyond Thunderdome was eh.

In completely unrelated news, I can't find that ship I made.
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>>1472233
>>1472241
>Not Rocking the OG Sci-Fi
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>>1472259
Oh right, engines...forgot about those.
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>>1472263
Simply scatter. you can still see me. Smoke is weird that it gets weaker the more kills it has.
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>>1472264
Gonna need to count to 10 after reading this crap. Phew.
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>>1472295
You can't deny Mad Max was cheaply made. I suppose the kids in Thunderdome being annoying as all hell is subjective though.
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>>1472270
That is a given, Star Wars was my ma's favorite. I just watched more movies with my dad as a kid. He was a greaser and loved to read old Conan books, therefore...Conan and Mad Max.
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Remaining in position, aiming.
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>>1472307
It was made in 1979, partially funded by the director and producer. You can have your opinion, even if it's shit. Still made about 100 million dollars though.
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Rolled 6 + 13 (1d10 + 13)

>>1472317
Ya should not have done that. Using thrust to maintain speed and heading to 1312 facing 1212. Dropping my SECOND scatter grenade. I am coming for you Wong. -6 Thruster MA.
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Armored Heavy is such a dumb name for a mech size.
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>>1472358
Boosters. Meant boosters there.
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>>1472358

Are you maintaining speed, or accelerating?
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>>1472448
I just need to be at 12 MA to go to 16 MA. Unless I use both moves, I won't be reaching the other step beyond that. Course, you are stuck at 12 MA yourself. Still, I'll burn another boost point just to keep in the higher speed bracket.
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Howdy, folks. Reminder that the Duke can eat a dick if he still thinks he's friends with Roarke.
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>>1472460

Perfect. Two Aim actions. Your move.
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>>1472501
Oh man, this is getting interesting.
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Rolled 9 + 16 (1d10 + 16)

>>1472501
My move indeed Mr. Wong. For you see, I will head to 0119 and use a tackle. My hands are still +2, and this will give me a +3 with it. This will deprive you of one action if it succeeds. Then, I will use my second action after this is decided.
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So... It seems that Brazil just entered the second season of political crisis in the same presidencial term....

Crazy, huh?

You guys might want to check /pol/, it just happened.
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>>1472543
Hide indoors and barricade the doors you br
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>>1472543
Jesus tittyfucking christ, you guys can't catch a break can you?
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>>1472517

Your hands may be +2, but thus far facing has always been determined when a mech first moves. Simply choosing to have been facing 0218 deprives you of that +1 FIRSTLY (not that it matters much in terms of the actual numbers, beating a 24 with 1d10+13 requires luck expenditure at all). Secondly, you seem to have forgotten how many actions you get. One action of flight (even enhanced with your booster at maximum, it's not free walking, it's flight), and one tackle. Since you forgot this, however, I'll give you the option...do you still intend to tackle? Is that really what you want to do? Are you absolutely, 100% certain?
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>>1472562

Ah, no, ignore this. Tackle is a end-of-move action, right, right.
>>
I'm not spending Luck, so it's a successful tackle, it looks like. What's your second action?
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Rolled 5 + 17 (1d10 + 17)

>>1472567
You are still capable of dodging and using luck Mr. Wong. After all, for my second move I am going All In. Aside from my safety net, all my luck is going into this. So 3-4 if I recall? I am using this to cut your torso with my Beam Battle Axe. 8 kills +1 from my arms, plus the EMW would be enough to cleanly cut you in two. So, Mr Wong. Are you ready to Anti-up?
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>>1472558
Don't worry, its too soon to start barricating things.

...And my frontwall is about one meter and half taller than before after the purge, and now I also have 2 almost full grown Akitas.

I'm also hearing some talk about the military possibly doing a coop... But I really don't think that they would do it this days...

>>1472561
Its still backfire from the political maneauvering from the impeachment last year, there is a lot of political shady stuff going on since then because of the "Lava Jato" operation.
>>
>>1472587
better start stocking up buddy. better safe than sorry
>>
>>1472586
By the by, which way are you facing? Because depending on where, you take a penalty.
>>
>>1472586
3, if you're afraid of a cockpit hit. So that's a 21?
>>
>>1472596
my axe has a +1 since it is a beam weapon. 22.
>>
Rolled 4 + 19 (1d10 + 19)

>>1472586

It's a bother, but I'm expending Luck too. All but 2.
>>
>>1472603
>>1472586

Wew, 22 to 23.
>>
>>1472603
The dice gods are trying to screw both of you, it seems.
>>
Rolled 5 + 19 (1d10 + 19)

>>1472603

Looks like that's a 23. Alrighty.

That tackle you were so proud of doesn't move the Chimera a hex away if what's behind the Chimera is a wall. Therefore, by RAW, that
+4 from aiming still applies. In short, dodge this.
>>
>>1472615
Well, it wouldn't move you anyway since you dodged.
>>
Rolled 8 + 13 (1d10 + 13)

>>1472615
Very well. I have two rolls. I simply need to prevent a critical. Even with a hit, that gun will not break through 5 SP and 8 kill in my torso.
>>
>>1472616

Incorrect. Without spending Luck I had no way to dodge the Tackle, so I didn't bother rolling against it.
>>
>>1472619
Oh wait, I'm retarded. Forgot the second roll was the axe. I should pay attention.
>>
Rolled 10 + 13 (1d10 + 13)

>>1472617
And that prevents your crit, Mr Wong. I'll still block with my shield, of course.
>>
>>1472622
Oof, that hurts. If you had spent 1 luck you would've parried. I wonder what limb you're going to lose.
>>
Rolled 4 (1d10)

>>1472625

Let's find out!
>>
>>1472629
I think that may very well hurt even worse.
>>
>>1472629
My Torso with a 12 kill gun if I recall. I survive with 1 kill left.
>>
>>1472622
noice
>>
>>1472629

Che, the worst possible result for my plans. It looks like the Dutchman's torso has been reduced to 4SP, 1 remaining Kill. Even I can't predict this fight now. It's your turn, Dutch.
>>
>>1472642
Trying to shoot his boosters off?

Torso is pretty bad for that.
>>
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>>1472615
>>1472622
>>1472629
>>1472642
Well, this is amusing.
>>
Rolled 6 + 14 (1d10 + 14)

>>1472642
G O O D. My turn. Let's keep the game rolling, Mr. Wong. Axe to the torso.
>>
Rolled 5 + 13 (1d10 + 13)

>>1472655

You're rolling well today. Well, it's not like my original strategy got screwed up and now I'm winging it or anything.
>>
Rolled 2 + 12 (1d10 + 12)

>>1472662

Bah. Come on, dice. You're not being very exciting today.
>>
>>1472655
>>1472662
>>1472663

That's a hit. I'm guessing that was a called shot?
>>
>>1472662
>>1472663

Welp, looks like the Dutchman carries this one. If it weren't for a miscalculation on my part, where I forgot tackles were usable at the end of a move, this would have gone better. At least it was close. One beam gladius hit would have finished it.
>>
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>>1472663
That's 1-1 Mr Wong. 9 kills with a EMW is enough to get through your torso. G O O D game. But seriously, good game. The dice were my buddies tonight.
>>1472670
Yup, this was a close fight. Got my blood pumping. Kids will enjoy this story.
>>
>>1472670

And math confirms that, yes, Dutch won. Consarnit. I hope Chimeranon forgives me. To explain my strategy now, with where Dutch moved originally it was extremely hard, probably impossible, to increase distance without exposing the Chimera's back and giving him an opportunity to pull the ol' backstab maneuver, so I opted to stay still and aim, hoping to take his head or a limb off and cripple him...but the dice said no.
>>
>>1472655
CONGRATS KOUHAI!
>>
>>1472670
Yep, that's a full 8k of damage to the torso with a 9k Beam EMW.

At least Robert can go home and become a family man again.

>>1472677
I guessed that was your strategy. I would have done the same thing.
>>
Is Lightning vs Blitz going to happen today? I really need to get some sleep...

Seriously, who knows what will happen tomorrow at this point.
>>
>>1472679
Zaku Pride, Worldwide. Little bit of info, I made the Guardian using bits of Zaku Customs. Garma's vulcans, Dozel's huge axe, some fancy nades, and of course the grand cracker.
>>
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>>1472677
I guess it's the Blitz's turn to get melee'd to death next session then.

>>1472684
The Blitz loses the turn the Lightning gets into melee, or the turn after. I'd bet money on it.
>>
>>1472685
Fuck yea, Zaku superiority.
>>
>>1472685
Congrats, Dutch. Looks like the Zaku is still going strong.
>>
>>1472696
>>1472690
Not sure how far I'll go, but this was a good showing of both machines. If I had a little less armor, I would have lost. We got to break that tie some time Wong.
>>
>>1472689

There are problems with that assumption. Namely that the Lightning, while it IS capable of just what you're supposing, is also very much a glass cannon built around the idea of "just hit so hard nothing survives." No shield. Two-handed weapon. Using it is a tremendous gamble.
>>
>>1472701
It was a good showing, indeed.

Remembered that I just ran a game for my brothers where they were running not-Gundam SEED stuff and I just pulled Wong's Pumpkinseed as a mook with slightly better pilots than them.

>Athrun expy gets in a 2v1 with a Pumpkinseed with a MG and a heavy cannon
>He manages to cut the weapon off of the MG with one strike and cut off the arm with a quick strike right after
>Heavy cannon's turn
>Hits, expy fails rolls
>Suddenly Athrun-expy's entire right arm is blown off and he can't use the double-bladed beam saber anymore

It was hilarious.
>>
>>1472677
Thanks for running Wong, that was an close fight and another surprising victory for the Zaku, who really deserves it by its courage in being... Well... An Zaku! XD

I think I'm going to go to sleep early today my brothers, see you next time.
>>
>>1472725
Yeah. Lightning is going to have to play smart to close the gap and he cannot afford any part of him getting hit. A missing leg or arm ends the fight for him and he can't afford to use the weaker sword.
>>
>>1472725
This. We have seen how these fights have gone. Shit's crazy. The lightning is a beast, but it still needs to get close to do it's thing.
>>
>>1472736
He can still fight with an missing leg, it would only make him slower.
>>
>>1472741
Thats the issue. He'd be much slower and if he is below 8 MA, he can't fly. That means he can't hop trenches and the blitz is much faster via boost with longer range. It'd be a shooting gallery.
>>
>>1472740
Which won't be hard with its 16 MA and the Blitz having to use 3 MA if it wants to get over a trench.
>>
Two turns worth of reaching the Blitz if it doesn't move. And that's if I forgo the Beam Magnum vers.
>>
Right, gents, what do you think about a Medium Striker Hull with Heavy Striker Armor, fore and Aft Medium Beam Batteries, A Deluxe CIDS, and a Mech Bay? It's small enough to be fairly sple to Produce while still having a decent amount of firepower on top of a Mech Bay.
>>
>>1472763
Oh yeah, that reminds me I found the carrier I made. I didn't finish though, so I had to change a bunch of stuff around. I don't know if Wong would approve of the catapult or the scaled beam gun I made instead of using the corebook ones.

https://pastebin.com/kA2TCc4m
>>
>>1472763
I'm assuming it has engines?

Because I always forget about engines.
>>
You know, actually reading what the Hyper Modifier for EMW does makes me realize how potentially broken they are.

I'll see what I can play around with later. Those things are surprisingly awesome.
>>
>>1472766
Yep. Engines and Crew are 2 Spaces. Always assume you have those.
>>
>>1472766
Also, what's the difference between normal armor and Scaled Armor with the scaling rules?

Seems like Scaled Armor feels like Ablative, but I may be reading that wrong.
>>
>>1472776
It also has x10 or x100 the SP and has a much higher DC. It's more like Ablative Officer Armor.
>>
>>1472782
>also
It has
>>
>>1472785
Interesting. I'm guessing it costs way more than normal armor, too?
>>
It's noted that only "militaries, large corporations, and nations" are capable of constructing ships in the Corebook. I think one of the more effective limitations is the lack of a shipyard. Where are the rules for construction time?
>>
>>1472782
>>1472776
>>1472789

We're using the Corebook rules to create the starships.
>>
>>1472794
Yeah, I know we're using corebook rules for Mecha Space Pirate Quest.

Just wanna know how to do it scaling rules wise for a personal game and for fun and effort.
>>
>>1472789
Five times. So Superlight Starship scale armor would have 100 SP's of armor, lose 1d10x10 SP per increment of 100 Kills, would require 100 Kills to ablate, and would cost 2,500 CP.

>>1472794
Wong has said we might start using scaling rules to signify a "new era" in ship construction.
>>
>>1472798
That's fair. Doing the same for my own thing.

>>1472800
>Wong has said we might start using scaling rules to signify a "new era" in ship construction.

He has, but we haven't done so yet.
>>
>>1472677
Not much to forgive. Thanks for taking control for me Wong. Not only did I get off work late tonight, but afterwards I had family stuff to take care of, so thanks for doing that. And while it wasn't a strategy that I would have used, it was a good strategy, especially if you'd blown off his arm holding the Beam Axe
>>
>>1472809
So? Anything made using Scaling might show up eventually.
>>
>>1472769

And just so I'm clear on the rules of Combining weapons.

if I have a 100CP weapon, the Combining modifier would bring it down to 50, however, the other half of the original cost must be divided among the component parts (for example, two 25CP weapons), so overall the original cost is the same, correct?
>>
>>1472812
He made a good call, honestly. I WAS going to go for the back stab or throw a grenade at your back if you fled from your spot. A lot of my plan involved if I would go first or last. Last meant defense, first meant offense since whoever reached the higher bracket first was going to decide how the fight will go.
>>
>>1472800
Hmm, that's interesting that ATM states that regular armor goes down every 10 kills now instead of every 100 kills.

So with ATM rules, if I hit regular armor with a 100k hit, I'd have to roll armor ablation 10 times?
>>
>>1472833
Yep.
>>
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The Dutchman closes, its booster pack blazing brightly as it streaks forward, dropping a grenade that explodes in a cloud of glittering chaff to block the line of the Chimera's beam cannon. Maxwell, inside his mech, takes hold of the cross floating around his neck and squeezes it. The huge beam cannon is tracking him, and DuBois is cool as space, just floating there with his back to the wall. He zips around the hill at the center of the arena, and throws down another chaff grenade.

“Oy, you're overthinking this, aren't you?” DuBois' voice is calm and confident over the comms, “You've just used up your last of those.” He continues to watch the Dutchman in flight, noting how it moves, how it turns. Avoiding it in this enclosed space isn't an option. Shooting it from afar was never possible, either, not when it launched first and had those chaff grenades. On the other hand, now they're gone, and he just has its other weaponry to worry about.

“The Lord is my shepherd, I shall not want.” Maxwell responds serenely.

“Good for you. Hurry up, I've got...” DuBois' voice trails off. This kind of banter, it's familiar. Too familiar. He closes his eyes and shakes his head, the arena lighting glittering off the chaff reminding him of...reminding him of...

The sun glitters on the ocean. Cold and grey, speckled with foam.

“Sorry, something's wrong with my comms, your sound faded out.” The Dutchman roars towards the Chimera. Despite Maxwell Hammer's apologetic voice, there's no mercy in the spiky green mech's singular glowing eye as it kicks off the wall and drops a heavy elbow on the Chimera's chest, knocking it reeling. The arm that elbowed whips up and around, holding high a huge axe with a beam emitter along its edge, bringing it down in a vertical slash. The Chimera stumbles out of the way.

Shining metal rains down on the ocean, like glittering snow. A young man's finger tightens on the trigger, and he speaks to the man demanding a reason from him over the comms as their wounded Bluegills fall towards the water...

“Like I said, you're overthinking it.” From a few feet away, the muzzle of the plasma cannon fires directly into the Dutchman's chest as DuBois recovers himself. Ripples go through the suddenly superheated metal, peeling it back away from the reinforced cockpit ball. Lightning crackles over the Dutchman's stricken frame. It reels back. DuBois looks up...and for just a moment, he swears he recognizes the face of the woman standing in one of the observation pods.

[Continued]
>>
>>1472834
Now I'm wondering why take regular armor if it ablates so easily and a 1k gun is still scaled to 100 kills...unless regular armor still takes off kills per hit. So for a 100k gun on superlight armor, I'd be taking no damage on the first shot, and be getting some small damage on the other 9 shots.
>>
>>1472819
Pretty sure it bumps the cost up to 150CP actually.
>>
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He cracks a smile, seeing the girls standing next to her, and draws his beam gladius, “Damn it, Maria, I told them not to let them watch. You'll be paying for that, if I have to spank you for it.”

Maxwell has no distractions. His mech nearly being destroyed only whets his martial fury. Gripping the cross around his neck so tightly the edges of the Christian holy symbol nearly poke a hole in the palm of his glove, he lashes out with a desperate swing. His mech, his Dutchman, has been built above all else to be practical. The axe isn't as excessively huge and powerful as some of the weapons in this tournament, but he built it to bisect a Pumpkinseed in a single swing. Plasma melee weaponry is one of the glorious trophies of the Iron Kestrels, and he's proud to be considered skilled with it.

The two men strike simultaneously, but the longer weapon bites into the other mech first. Warning klaxons shriek through the Chimera's cockpit pod, and once again, Robert DuBois is somewhere else. Somewhere warm.

It's just a little shack of tin roofing and debris from prefabricated settlements. As much of a mess as his cockpit currently is. A redheaded woman is curled up around him, naked, her body heat leaching the chill from his muscles. Slowly, consciousness returns. He remembers the fall, even if he doesn't remember being pulled from the water. Bluegill combat is a dangerous thing, after all. He was sure he was a goner, he was ready to be a goner. In that moment, one life ended and another began. Robert DuBois' body was never recovered from the ocean, and as a traitor he received no remembrance.

[Continued]
>>
“DuBois! Damn it, hit the eject!” Maxwell roars, trying to pull the beam axe out of the Chimera's chest, the edge slowly burning into the armored plating of the Chimera's cockpit.

Robert DuBois' fingers twitch, fumbling for the button, and he hits it, his cockpit ball giving one final slap of defiance to the Dutchman as it inadvertently whacks against Maxwell's cockpit ball in the process of ejection, sending the tall man's head cracking against his seat.

“I remember now why I quit doing that.” DuBois groans, “Look at my mech! Look at my poor mech! Listen, buddy, I'm gonna expect you to take responsibility and pay for the damages.”

“Repairs are free, you can't pull that kind of thing on me.” Maxwell grumbles as Red Siren announces the end of the fight.

“Not that! The damages to ME! I've got a crick in my neck now from that stupid damn tackle you did.” DuBois complains as Maxwell tows his mech back to the bay.

“I'm sorry, but...” Maxwell tries to interject and Robert cuts him off.

“Only whiskey will cure this.”

“Whiskey, huh? I suppose I could pick some up, but...” Again Maxwell is cut off.

“I'm saying we should go drinking, later. I don't say this often, but I owe you. You're right, there's strength in being an upright man. Listen, Max, don't you ever lose your way, you hear? It's more than just those kids who need you, this whole damned mess of pirates needs men like you to keep them remotely honest.” DuBois laughs, and after a moment of stunned silence Maxwell joins in. They're still laughing when they land, and two Kestrels on duty piloting Bluegills pry open the Chimera's battered cockpit ball with the prybar tips as the ends of their maces. Robert DuBois stumbles out...and immediately, two small girls jump on him.

“Dad!”
“Dad!”
““How are you going to pay us back for risking your life like that!?”” Two tiny, outraged voices and small but hard fists pummel the scavvie Captain, who protests in vain as his daughters demand apology hugs, ice cream, and that he be more careful in the future.

Maxwell watches with a smile, “...I'll tell you what. I think you already know how to be an example to people. You're an upright man in your own way, whatever your name is.”
>>
>>1472851
That's adorable.
>>
>>1472851
The future will be safe with these two watching the next generation. Neat bit of info too. Seems Maxwell has ties with Paley's Planet as well.
>>
>>1472868
That's a good thing to know.

And Waterworld has really brought a lot of people here.
>>
>>1472845
the book says it's a 0.5 cost multiplier to the 'greater' mech. So I assume reduces the CP cost for the greater mech by half, but the other half is paid for by the components, bringing it back to full price.

other wise there would be no point in ever combining because it would be more expensive than just building the combined form itself.
>>
>>1472870
It seems more like aquatic vietnam every moment. And Fairchild was one of the main reasons for it being a clusterfuck.
>>
>>1472871
What page is that on? Because you're supposed to add 1 to multipliers that say something like "x0.2 cost multiplier."
>>
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Speaking of ships, MK1801 - Mecha Manual 2 has some examples of ships, although I dunno if they used scaling or corebook rules.

Here's an example of one of their carriers.
>>
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>>1472876
page 88

if it does indeed make it more expensive, than it kind of fucks with the plan I had for the Hyper EMW I was planning on building.
>>
>>1472880
Corebook rules.

Being able to deploy 300 Mecha doesn't seem worth the cost, desu.
>>
Hmm, made a corebook version of what I'm planning...looks like a more combat focused version of The Heart of Sunshine.
- - -
Heavy Striker Hull: 1,000k, 10 Spaces, 5,000 CP
Heavy Striker Armor: 50 SP, 2500 CP

2 Fore Medium Beam Batteries *Stats show one*": WA +0, 4000m range, 100k, 2 Spaces, Forward 180-degree Arc Only, 1012 CP

1 Deluxe CIWS: WA +0, 650m range, 10k, 1 Spaces, All-Around Arc, auto-attacks any hostile mech that enters range with no penalty and the equivalent of an infinite burst weapon effect, 172 CP

1 Multi-Missile Pod: WA +2, 4,250m range, 150k each, 2 Spaces, 10 missiles, All-Around Arc, 1300 CP


1 Mech Bay: Supports 25 mechs, 1 Space, 1000 CP
1 Passenger Pod: Supports 250 people, 500 CP

Takes 250 meters forward travel to change heading 60 degrees.
Takes a -8 to hit mecha (except with CIWS)
Mecha get +8 to hit it.
Can fly 800m per turn, not counting the Microgate Projector. (x0.3 CP)

B-Grade Crew (14+1d10 on rolls, x0.6 CP)

Total Multiplier: x0.9

Total CP: 13,620.6 CP
>>
>>1472913
And now, gonna try and figure out how to do a Mekton Zeta version of the Albion from Gundam 0083.
>>
>>1472913
>Total Multiplier: x0.9
You forgot to add the 1. The total multiplier is 1.9.
>>
>>1472913
How does having 2 fore batteries work?
>>
>>1472919
Oh, whoops, Yeah, the cost is all wrong then.

That should be 23,742.4 CP

>>1472920
I assumed that each battery was like a single casemated turret on a ship. I guess it actually refers to the entire battery of turrets facing at an specified angle.
>>
>>1472875
Goddamnit. Why does it have to be Aqua Vietnam? Why can't it be Aqua Boer? Or Aqua Phillipines? Or Aqua Egypt? Or Aqua Lawrence? Or Aqua Crimea? Or Aqua Alamo? The world does not consist only of USA, France, Russia, UK, and Vietnam.
>>
>>1472955
Because knowledge of Vietnam is more recent in society's collective consciousness and is probably the best example of brutal guerrilla warfare in such horrifying conditions.

tl;dr it's more relevent and a better analogy
>>
>>1472764
>carrier
Hm, how did you figure out range? Because unless I'm reading it wrong, a 1k beam gun is gonna go 400 hexes or something using this scaling and that seems really wrong to me.
>>
>>1472959
The gun I made is corvette scale.

The problem is that you can't actually make the corebook's guns using scaling rules, and any guns you do make are straight up better than the corebooks.

Which reminds me that I forgot to ask if that design is kosher or not.
>>
>>1472961
Now I see it.

Wow, that's pretty goofy. Spent a lot of time trying to figure out how to get corebook guns, only to find out it doesn't work.

Also, having DC armor is funny, since you can save your armor lots of trouble from a wide variety of guns.
>>
>>1472958
>>1472955
What about water stalingrad?
>>
>>1472955

Honestly Vietnam doesn't work well for it. Qu'lir had two ideologically distinct factions engaged in a war with unsubtle SSL and Avalonian forces using them as proxies, so it sort of fits, especially considering Amos didn't personally see the mopping-up and the scale of some of the battles may have been undersold because the existence and prevalence of mecha tends to decrease the value of huge infantry armies, but the cat-on-cat fighting got vicious in some places.

Paley's World, by contrast, was straight-up "extremist rebels cause trouble, abuses of power by Jovian overseers attract popular support to the rebels. It gets brutally suppressed."

Fairchild won laurels for it because she efficiently crushed a difficult insurgency, but there's a reason why so many veterans went "Nope, done" after that conflict and quit.
>>
>>1472980
So 'Operation: Iraqi Freedom' then?
>>
>>1472986
More like the Hungarian uprising of 1956
>>
>>1472980
Sounds a bit like water easter rising to me. Or water rising
>>
>>1472980
Man, what was the retirement rate for pilots during that? Losing so many veteran soldiers hurts like mad when it comes to troop quality and training.
>>
>>1473001
That one sounds about right for Fairchild.
>>
>>1473183
it probably wasn't that harmful in the long run, due to the Technological superiority of the Jovians over most of their competition (sans Avalon).
Besides, training raw recruits into combat capable pilots in a short amount of time is nothing new to the UJCIDF.
>>
>>1473682
Plus it seems to have been at least 7-10 years ago at this point.
>>
Ello all, I'm not dead!

Oh wait, that probably falls flat in this crew.

How many fights are left in the tourney now?

Also, when did we do this one eighty flip on how we feel about the Duke? I could have swore we liked and respected the guy, but knew in the end we'd probably have to have a fight to the death. You know, the exact same thing he feels, essentially?
>>
>>1473822
I think there are like 10 left altogether. Also pretty sure it was mostly brazil sucking his dick earlier. That or him kidnapping caesars girl with mindfuckery.
>>
>>1473822
Probably around the time he brainwashed a girl and snatched her away from the man she loved, then started masturbating himself to sleep over the notion that he was a Hard Man Making Hard Choices because of it and casting himself as some tragic figure.
>>
>>1473836
To be fair she was going mental at the time. Bit of a shitshow on all sides.
>>
>>1473822
There are 5 left, I think. 2 in the second bracket, the 3 way fight Wong has mentioned, the semifinals, and the finale.
>>
>>1473854
8. You forgot the third round with 3 matches there. So far it's Libra, Dutchman, Pumpkinseed, the Jager, Blitz/Lightning, and No Count/Murder Bird. Dutchman just beat the Chimera after taking a torso hit.
>>
>>1473894
Oh yeah, there are like 30 22 competitors.
>>
>>1473901
I kind of want to see what the Rosamine and Black Flag had going on.
>>
>>1473908
I've never heard of those. Are they NPC competitors?
>>
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>>1473835
>Also pretty sure it was mostly brazil sucking his dick earlier.
Nope, I even made a pool back then if I'm not mistaken for "Second best boy", and I voted on Oda, only to be surprised by the Duke winning it.

And that was just after he kidnapped Naomi.

After that we had the big reveal of her being mindwashed, but even then people came up with questions like "If you could sacrify one enemy soldier to revive some legendary hero or genius, wouldn't you do it?"
>>
>>1473932
Yep, they are the scrubs hunk and revy killed off screen.
>>
So did you guys know that if you that if you make a starship scale 10K beam gun, it has a range of 65 km and costs 7,500 CP? For reference, the Nova Cannon in the core book has a 12.5 km range and cost 12,000 CP. The both have the same amount of kills. I could make the scaled gun take up 1 space and it would still be 1000 CP cheaper.

I'm really curious what math they used for corebook ship design.
>>
>>1473938
>implying best boy status doesn't go: Amos - Avi - Moe - Caesar ----- that freaky greenskull kid ---------------------------------------------------------- Keith

Oda, Richard and Miles' new gun don't count since they are men.
>>
>>1473972
Yeah, it's weird. The numbers are very arbitrary.
>>
>>1473938
People have been kinda all over with opinions lately. Duke is whatever to me. I enjoy that Wong took Kirito and changed it up, that's about it. What really gets me is there are people who hate the name Knuckle Kaiser, and even worse there's someone who likes Gms over Zakus around somewhere.
>>
>>1474036
Well, Zakus are shit, so, you know.
>>
>>1474036
I'm even on early GMs and Zakus. The Geara Doga is the best looking mobile suit ever, the Jesta looks amazing, and the Geara Zulu looks like the Zaku's retarded cousin.
>>
>>1474036
The Knuckle part of the name just ruins the whole thing.
>>
>>1474007
Yep, even trying to match the gun in core rulebook with scaling, you get a 100k gun that fires 20km rather than the 4km gun in the core.

>>1474036
Both are good in their own ways.
>>
>>1474036

Some people just ain't right.
>>
Today's fight, by the way, is Lightning versus Blitz. No matter who wins I don't expect it to be an incredibly long one, so I'll give the fighters some time to show up.
>>
>>1474073
I'm ready to watch the Blitz get destroyed. I wonder if the dice gods are going to hate everyone today too.
>>
>>1474073
Guess it's gonna be a coin toss from here on out

>Inb4 turns of each side rolling the same before we get something
>>
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>>1474092
Nah, the Lightning's attacks have +2 over the Blitz's dodge. The Blitz's attacks are equal to his dodges, though.

Anyone else here play with the Interstellar Imperium? Dominus a best.
https://pastebin.com/HNjaDMrv
>>
I looked at some GM variants and some of them are actually pretty damn nice, I have to say.
>>
>>1474105
Pale Rider and Spartan come to mind. The latter is the inspiration for the Master Chief's design.
>>
>>1474107
Any of them are better than Gundams, honestly. They don't have that stupid fucking gundamface.
>>
>>1474109
Yeah, I can't stand the face. I don't mind the crest sometimes but the face is stupid.
>>
>>1474109

Kuroto are you who I think you are? If so, get your butt on skype and help me figure out discord.
>>
>>1474113

I don't mind the face but I don't like the usual color scheme. A gundam in just red and white, or red, white, and gold, looks much better than throwing blue or black into the mix.
>>
>>1474115
>discord
Wong please no, outside places to discuss quests are pure fucking Cancer.
>>
>>1474127
...Red Astray?
>>
>>1474127
The color isn't my favorite, yeah. The face is what kills gundams for me, though. I mean, GMs are pretty much faceless Gundams and I much prefer them.
>>
I'm here. But meatspace busy. If i dont respond in 15 min, someone needs to take over
>>
>>1474073
Depends on if the Lightning can fight smart. Going for out of sight locations can help him move close. He has mobility to just hop over trenches.
>>
>>1474131

I'm not discussing quests or anything there, Kuroto is just an old buddy of mine who's mostly on discord these days.
>>
>>1474063
Isn't that the truth.
>>
>>1474073
Just in time for another tense match, fight 'til the end gents!
>>
Alright, as per McClintock's request, someone else will control the Lightning and since Blitz isn't here we'll do the same for them. Volunteers?
>>
Mr. Wong, when do you plan on starting? I'm here for the fight. Just need someone for backup
>>
>>1474250

I can be your second if your willing
>>
>>1474253
Sure.
>>
>>1474257
alright, 10 minutes.
need to make a beer run
>>
>>1474249
>Blitz isn't here
I'm here, I just haven't learned the combat rules well enough to control anything.

Did you think someone else was trash talking the Blitz this whole time?
>>
>>1474266
Probably McClintock. Thinks Martians are inbred goatfuckers just because of that one time he stole a goat.
>>
>>1474266
No worries. I'll give you the bases if need be. Got to learn how to fly with your own mech.
>>
>>1474272
Yep, at least you can still use your mech. Had to hop on to a Pumpkinseed II to learn the ways. But like all things, it gets easier to do.
>>
>>1474278
Yup. Your machine is pretty simple to operate blitz, you just need point and shoot. Your booster and speed can help you flee, and your shooting dice has a +13 while your dodging dice has a +12 if I recall.
>>
>>1474177
Someone suggested creating a discord server for the quest... But even I was against it.
>>
>>1474266
>>1474286
Also, you might want to decide which loadout to use. I'm still going with the Kusanagi Lightning.
>>
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Damnable technical difficulties. Alright, we have piloting for the Lightning. Blitzanon, I'm guessing you and Dutch are a team here, sort of, so...

Lightning, 1d10+1

Blitz, 1d10

GO!
>>
Rolled 8 (1d10)

>>1474342
Well this is unfortunate.
>>
Rolled 1 + 1 (1d10 + 1)

>>1474342
>>
>>1474350
Uhhhh...probably shouldn't have insulted the goat.
>>
>>1473972
Here's a beam cannon battery I messed with using scaling rules:

Fore Beam Battery: Range 20km, 100k, WA +2, BV 4, 4050 CP, 1 Space

>>1474346
>>1474350
Well, now.
>>
off to a good start
>>
>>1474346
Clearly your Eeyore-like malaise is working.
>>
>>1474342
>>1474346
Alright then. When you say the Blitz uses 3 MA to get over a trench, does that put me in the hex beyond the trench, or on top of it?
>>
>>1474346
Right then. Let's talk aim actions. You can take two a turn to give yourself +2 to hit. Up to +4. so long as you don't move, you're good. you move, you lose them. Keep that in mind.
>>
>>1474356
Guess you need to go Vegan.
>>
>>1474378
Think that should be the hex beyond trench. I could be wrong on that, I haven't messed with tanks much.
>>
>>1474394
The trenches are 100 m deep. So to go down the side like it was track is 2 MA. Then you move to the center, then up 2 ma, and then the other side by the look of it. It'll eat up move either way and I am not sure if just dropping would do fall damage.
>>
>>1474378
Wait, doesn't matter, I'd have to be over a trench to get a shot at him. I'm taking a long, windy route to 1701, facing 1702 to get up to 12 MA. Using 1 boost.


>>1474379
Can't see him, the middle bit is in the way.
>>
>>1474401
Wow, so I believe 6 hexes just to get through a trench, huh?
>>
>>1474407
I dunno, Wong said it took 3 a couple threads back.
>>
>>1474407
>>1474413
We'll know soon enough.
>>
>>1474302
Oh yeah, Loadout 1. IIRC I've already said it's the loadout for the tournament. That was like 15 threads ago though.
>>
last I heard, the blitz could still fly, cause wong doesnt give a shit about tank rules.
>>
>>1474346

Alright, it looks like you won initiative! Hopefully, with Dutch's help you'll be able to be a real tank operator in no time! Now, besides settling where you want to move, please tell me what loadout you have.
>>
lightning to 0511
>>
>>1474423
Nope, can't fly, just hover using the Thrusters as a GES.
>>
>>1474425
Loadout 1, 1701 facing 1702 using 1 boost. I'm at 12 MA by winding my way around. Is that against the rules?
>>
>>1474423

It's effectively got space-compatible GES. That's it. Also, yes, you can get to 1701 and it takes three to cross a trench because you're not hopping it, you're descending a hex level via controlled falling, crossing it, and crawling up the other side.
>>
>>1474452
Okay, so we now know it's 3 hexes worth.
>>
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Here you are, Blitz, it's your turn again.
>>
>>1474464
Could I see him from 0901 since there's a trench in front of him, or is that too far away?
>>
>>1474483
my math needs verification, but you could make it there with 14 MA
>>
>>1474508
Yeah, I know, but it wouldn't do much but put me in his movement range if I couldn't see him from there.
>>
>>1474511
yeah, he'd be about 600 meters away from you.
>>
>>1474521
wait, never mind, He's in the trench. anyone else want to weigh in?
>>
Wong here, numerous laptop problems. No on the positioning question, you would need to be in the trench or along its edge to see the Lightning.
>>
>>1474539
No direct line of sight if he's deep in the ditch.
>>
>>1474557
Alright. Want us to wait until you fixed the problem?
>>
>>1474565

You're good to work out your stuff, honestly you mostly need me to update the map and play referee. Don't hesitate on my account.
>>
>>1474578
OK. I'm winding my way around to 1701 facing 1702 again then, using one boost. I have 38 left.
>>
>>1474583

But you're already there.
>>
>>1474590
Yeah, but if I don't move I drop back down below the 12 MA limit. If I do this I stay in that bracket.
>>
>>1474578
cross to 1605. Also question. Is vertical movement valid for a Starwind kick?
>>
>>1474599

Why not?
>>
>>1474594
Like what I did earlier. Good idea. Thing to consider; you can use the walls of the trenches to protect your rear. Your gun fires from the front 180 degrees, so if you position yourself right, the gap is lowered and you can drop some missiles on his flank if he's in that ditch.
>>
>>1474610
I was thinking of cheesing the movement system again to get a 10K ram in as 1 action using boost, then use more moving back so he can't flank me. I don't know if I can end an action in the hex above him though. And if I'm right, it'll only take 19 boost points to do.
>>
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>>1474610

Also tanks can reverse without changing their facing!

Problems hopefully fixed now. Blitz, your move again.
>>
>>1474625
Wait no, can't do that. Too much MA.
>>
Rolled 9 + 12 (1d10 + 12)

>>1474629
Does falling count towards it as well? So the Blitz would technically move 3 hexes per trench.

If so, I'm moving to 1505 by wiggling around in the area between the trenches, so with 7 boost I can do a 12 hex Ram with one action at 10K.
>>
>>1474654
I feel really dirty right now. But at the same time I don't. Is this how you feel all the time Dutch?
>>
>>1474654
..hope you are lucky or do well with your parry Lightning anon, because this is gonna sting. What is with the Blitz and it's ram attacks having such high chances of success?
>>
>>1474666
Martian Milkshake bring all the boys to the yard?
Also, what's my dodge first?
>>
>>1474674
The Lightning weighs 30 something tons, right? Then it's +13. You'll need an 8.
>>
>>1474666
Fuck yes, dirty tank kung fu.
>>
>>1474663
In time that dirty feeling will go away Blitz. Let your inner bully blossom.
>>1474674
Well, it's a strike from above... which is a tank being dropped on you, so unless Wong motions other wise, it should be 13. For a parry with your sword acting as a shield, 14.
>>
Rolled 6 + 13 (1d10 + 13)

>>1474654
>>1474666
>>1474681
+5 Luck on this
>>
>>1474688
Oh, I forgot I wasn't on top of him anymore.
>>
>>1474690
Whew. My turn. Do I roll 4 dices for a Crane eats a shellfish maneuver?
>>
>>1474702
Talking about how he can still parry.

>>1474703
Oh, uh, it's not. That was one action. I'm sorry.
>>
>>1474690
You sure? Because that was a one action ram. She still has missiles that could-
>>1474703
..Bully the Weeb Blitz.
>>
>>1474708
Let's just wait for Wong. I don't want this to end up like the start of the Jaeger v Templar fight.
>>
While we wait, what's the tread's opinion on an aimed shot at his torso using all my luck? Is it as bad an idea as I think?
>>
>>1474728
I'd save some for the possibility to save your ass with ejecting and all that. That being said, I want a tank to beat a katana wielding mech. With a fiery passion.
>>
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>>1474728
My opinion is well known at this point.
>>
>>1474728
I wouldn't use all of it as he can carve you up like a turkey so having some luck for a safe eject is a must...

also isn't his sword two handed? blow off an arm and he can't use it right? without his sword he can't really hurt you iirc
>>
>>1474752
It's the same malus to hit either.
>>
>>1474757
can you one shot his torso? I don't remember... but I'm pretty sure you can easily one shot his arm
>>
>>1474762
I distinctly remember thinking I destroyed all of his servos in one shot, but someone would have to check. The gun's 12K.
>>
>>1474771
you can
>>
>>1474771
He's got 6 kills and 4 sp for the torso, but your missiles are far more accurate, 10 kills and are enough to destroy an arm on their own.
>>
>>1474771
oh, he's got a medium striker torso with 4SP armor, yeah you can one shot any thin on him pretty much....
>>
>>1474778
8 kills for the torso rather.
>>
>>1474778
Missiles have definitely given people the business in this quest.
>>
>>1474779
If he hits.
>>
>>1474716

No, you're fine, I think the problems are resolved.
>>
>>1474793
That's a go for Operation Bully the Weeb.
>>
Rolled 8 + 17 (1d10 + 17)

>>1474793
I'll shoot him point blank with the Thunderclap then. +4 luck.
>>
>>1474808
aiming for anywhere in particular?
>>
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>>1474808
>>
>>1474817
I warned you, I warned you bro.
>>
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>>1474808

>>1474817
You should still roll. To prevent a crit.
>>
>>1474817
Guess someone's gonna make a fine paste today.
>>
>>1474817
Looks like we won't get to have our destined duel.
>>
Rolled 8 (1d10)

>>1474793
>>1474816
Oh, sorry. No. Guess I should roll the location.
>>
>>1474824
Damn Martians and their tanks.
>>
>>1474820
who knows, it might hit his leg.
>>1474817
roll your dodge McMulligin
>>
>>1474808
Welp, this is the face of your roll. I mean, it's pretty good. Trying to contain maniacal laughter. Honest.
>>
>>1474825
Could make it into the leg.
>>
>>1474830
Yeah, do I roll a d2 now?
>>
Rolled 2 + 13 (1d10 + 13)

>>1474827
>>
>>1474831
Dunno if that's for you to decide or that's Wong's thing.
>>
Rolled 7 + 13 (1d10 + 13)

>>1474808
>>
>>1474817
>>
>>1474835
So that's a crit
>>
>>1474808
>>1474835
25 to 20, still a crit.

Well, Blitzanon, where do you want to roll: random hit, special table, or cinematic table?
>>
>>1474835
That should be +14, if that's your parry. So no crit, then. Unless Wong tells you to re roll. I don't think he will though.

>>1474840
If only.
>>
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>>1474837
I need to get back to watching G1. Shit was fun to watch.
>>
>>1474841
I don't think Lightning has a shield....
>>
>>1474832
>>1474835
Well, you may as well go for the straight damage.
>>
>>1474844
He does have his +1 sword though.
>>
>>1474848
which can't deflect bullets.
>>
>>1474848
Wait, you can parry ranged attacks with melee weapons, can you?
>>
>>1474848
Melee blocks other melee in the rules.
>>
>>1474855
so... no parry at all?
>>
>>1474854
Nope. If we go by that first roll, you not just hit, you mega critted. Whatever you hit is gone now.
>>
>>1474855
I guess we just wait to see what "Left Side Limb" I hit.
>>
>>1474859
Yep.
>>
>>1474860
Nah, he didn't reply to the right post with that one.
>>
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>>1474855
>>
>>1474865
doesnt matter anyway, the armor's not going to save anything anyway.
>>
>>1474831

The only way you goofed was rolling location before confirming whether you wanted to roll on the crit table or regular. In the absence of that, I assume regular.

General rule is that legs are even, arms are odd. You can remember this since legs are generally identical in this system and arms frequently aren't.

So the Lightning lost its left leg. It's the Lightning's turn now!
>>
>>1474880
Guess I should've waited. I would have gone for a random servo anyway, but I may have gotten a better one.

How do you determine lost MA? Is it just 1-1 for every thruster lost?
>>
>>1474880
Well the leg may have been the best thing for Lightning. Now cut them into two.
>>
INITIATE CRANE ON SHELLFISH MANUVIER JIM BOY.
4 DICE
>>
Rolled 9, 5, 7, 7 + 14 = 42 (4d10 + 14)

>>1474880
>>1474888
BAAAAAANNNNZAAAAAI!!!!
>>
Rolled 1 + 12 (1d10 + 12)

>>1474899
Alright then. First dodge.
>>
ok so
23
19
21
21
roll dodges, Mai!
>>
Rolled 5 + 12 (1d10 + 12)

>>1474904
Parry on attack 1
>>
Rolled 1 + 12 (1d10 + 12)

>>1474899
Dodge, attack 2.
>>
>>1474883
Now I'm curious how you factor speed loss.

>>1474906
23 vs 13 and 17: crit
19 vs ???
21 vs ???
21 vs ???
>>
Rolled 9 + 14 (1d10 + 14)

>>1474909
Parry on attack 2. 2 luck.
>>
>>1474918
Do not expend luck! If he hits your cockpit you are done! That's your safety net!
>>
Rolled 7 + 12 (1d10 + 12)

>>1474899
Dodge, attack 3.
>>
>>1474923
Parry, attack 3.

>>1474921
It's his choice to roll on the Special Chart when I only have 1 luck. How determined are you, Lightninganon~
>>
Rolled 1 + 12 (1d10 + 12)

>>1474928
Oops.
>>
>>1474928
23 vs 13 and 17: crit
19 vs 13 and 25: parried
21 vs 19 and ???
21 vs 19 and ???

Forgot your roll, man.
>>
>>1474928
Roll out the rest. Going onto the Cinematic Table for all crits.
>>
>>1474899
Dodge, attack 4.
>>
Rolled 6 + 12 (1d10 + 12)

>>1474941
I guess I'm retarded.
>>
Rolled 7 + 12 (1d10 + 12)

>>1474944
Parry, attack 4.
>>
>>1474935
Whoops, copied parry 3 into parry 4.

Here are the results:

23 vs 13 and 17: crit
19 vs 13 and 25: parried
21 vs 19 and 13: crit
21 vs 18 and 19: hit
>>
>>1474938
Well, roll cinematic and say where the other 2 attacks are going.

>>1474954
You take the highest roll, 3's just a hit.
>>
>>1474912

It's pretty dumb. Let's say you have thrusters on six servos, like the new Swordfish. You lose 1/6 total MA if you lose one of them, regardless of how many it had. I justify it as "the rest can't work at maximum efficiency because they're compensating for the lost limb".
>>
>>1474954
only one crit. parries don't count
>>
>>1474956
>>1474961
Right, that should be a hit. My mistake.

>>1474957
Yeah, that's dumb.
>>
>>1474957
So he's at 12 if you round up the 3.2 or whatever it is. That's fine.
>>
So do I roll 2d10s?
>>
>>1474969
roll 1 d10 for your crit
>>
>>1474969
You roll 1d10. Where are your normal hits going for?
>>
>>1474969
1d10 for the crit, 2d10 for the hits.
>>
>>1474969
Roll 1d10, say it's on the cinematic chart.

I think Wong houseruled rolling random locations on melee to make it super OP so just say if those hit the torso or head.
>>
Rolled 9 (1d10)

>>1474971
>>1474972
>>1474973
>>1474974
Torso
>>
>>1474974
Houseruled away, that is.
>>
>>1474978
Cinematic...so I guess roll 1d6 to see how many times the Blitz's is shutdown...

If it isn't dead already, it's dead now.
>>
>>1474974
melee has always been a free called shot
>>1474978
System shutdown
Mecha useless for next turn, torso takes 1/2 damage
>>
>>1474978
welp. Cinematic hits table says that you just knocked out her machine for a turn. If it's like the last blitz fight. Thats hits the Blitz can't dodge. right Wong?
>>
>>1474985
Derp, read that wrong. Yeah, one turn only. Was looking for other cinematic rolls.
>>
>>1474978
8/10 chance for a good servo roll, and I get a leg. Good game.

Mai'll just give up before the next turn since the torso's at 3 Kills.
>>
>>1474995
fucking weeks snatching victory from the jaws of defeat.
>>
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>>1474987
It's half damage or half more?
>>1474995
Make sense. TBF, Blitz. I thought I was a goner the moment you opened up with the Thunderclap. Which also sounds like a Space STD
>>
>>1474995
Should have kept with the called shot. Would have won it then and there.
>>
>>1475004
Believe it's 1/2 of what it currently has.
>>
>>1475004
half damage of the attack
>>
>>1474995
Looking at the cinematic table though, I only had a 4/10 chance of not losing. I knew not knowing the rules enough would make me lose.

If only I had decided to boost to 24 MA, I could have gotten away.

>>1475004
>It's half damage or half more?
Half, though it doesn't matter. All your attack automatically hit if I don't give up.
>>
>>1475011
Yeah. Besides, tank ramming was the surprise move. I thought you would've at least build up aim action to one shot me.
>>
>>1475005
Yeah, but then then I need 10+ for it to be undodgeable without luck instead of 7+. I figured the extra 20% chance to just hit was worth it.

Then I rolled a goddamn 8.
>>
>>1475023
Never assume an action is going to be absolute. Do not think victory is in the bag. That is how you lose.
>>
>>1475011
It came down to dice, man. that tackle was a good idea, it gave you the initiative, which would have won you the fight if you hadn't rolled that eight.
>>
>>1474988

That is correct.

>>1475005

This is not. Nobody can predict the future.

>>1475004

Despite not being very long, it was a good fight, it really could have gone either way at any time. One more hit, or one hit in the right spot, and the Blitz would have won. It shows that you all did a really good job designing these mecha when the fights are this close and it comes down to strategy and dice.
>>
>>1475030
That's not what I'm saying. The math was on my side for that attack.

If I had rolled a 6, he needed a 10. A 5, a 9. 60% vs 10 and 50% vs 20 respectively. My chances of getting a hit were much higher than his chances of being able to dodge. Then I had an 80% to have a good outcome, and a 20% to get a bad one. And you saw how that turned out.
>>
>>1475036
Well, feels good that all my struggling with making the Buddy did some good.

>>1475041
That's XCO- MSPQ, buddy.
>>
Guess we're gonna have that destined duel after all Libranon.
>>
>>1475043
>That's XCO- MSPQ, buddy.

>ancient greenman survivor gone crazy deploying mecha-sized chryssalids when?
>>
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>>1475043
Yeah. I tried playing the numbers to make up for not knowing the system well, but in the end, the numbers played me.
>>
>>1475049
Didn't know the Phobos was going to make a guest appearance.
>>
>>1475052
But hey, you at least got hits into the Lightning. At least the Blitz has something over the Huskarl.

I know that feeling, man.
>>
>>1475052
I could do a poker/gambling odds game saying. I won't. You came into this thinking you were fucked. You blew his leg off and lost to strats and fickle lady luck. Tanks still rock.
>>
>>1475004
Thunderclap was named after Thunderburd.
>>
Brother has a question about cross-linked melee:

If you have an interservo melee crosslink and you have quick on the weapons, if you destroy a servo in called hit in two hits, do you let the other two hits disappear or do the other two hits in that action transfer to another servo?
>>
>>1475052
In the end, it's still a lesson to take in. Now you know more about the system, what to do and not to do next time. Keep improving yourself.
>>
>>1475070
>>1475047
Hm. What was your strategy, McClintock? I just wanted to be able to get the first hit in by making you come to me. I thought I had been so lucky when you moved right up next to me.

>>1475075
Nah, it's named after a Thunderclap. You know, the big BOOOOM when it strikes really close. I imagined that's what it sounds like when it shoots. To be intimidating AND awesome.
>>
>>1475075
I doubt that
>>
>>1475080
If only I had meatspace friends to play it with.

>>1475083
You know what? When I feel up to it, I'm going to make a bird shaped mech that flies in the air by playing music super loudly out of the bottom. It'll be the Thunderbird Soundsystem and if I have my way, he'll be the most feared Not-Martian Martian Bandit on all of Mars.
>>
>>1475082
With only melee, I can only try to keep in cover for as long as possible before doing a Starwind Kick to your cannon and then try to dice your Tank turret before you blow me to bits. I had completely forgotten you could just do a ramming attack.

>Nah, it's named after a Thunderclap. You know, the big BOOOOM when it strikes really close. I imagined that's what it sounds like when it shoots. To be intimidating AND awesome.
I know. But the Clap is also colloquial for gonorrhea.
>>
Oh right, if that one anon who made some ships in scaling is here, made a test one.

https://pastebin.com/13fSnR2d

It says there on the pastebin, but I feel like scaling is much easier if you just build something like a jet first, then try to turn it into a ship.
>>
>>1475092
Meatspace friends that can play pen and paper well are hard to come by. Where I'm at, I have people who know mechanics of games really well. Unfortunately they are all toxic and enjoy arguing about said mechanics, instead of playing said rpg.
>>
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>>1475047
See you on the battlefield.
>>
>>1475100
I guess I just found out what the pig says in TFS's Return of Cooler. I could never understand what he was saying.

>>1475102
I think that was me. I posted the Kestrel Carrier, anyway. And told someone how I made scaled stuff.

I think I lied to you by omission though. What I meant was you make each part individually, then scale it. So you make the Hull and armor, scale it, decide if you like it or not, then move to weapons and then make and scale those individually. That's what I do at least, since I memorized the scaling rules so I didn't have to scroll up and down the pdf so much.

>>1475106
I HAD one, but I think she swore off pen and paper games after her family kept making her go to pathfinder games where the DM singled her out all the time.
>>
>>1475122
Ah, okay.

That's how I did it for the hull and the weapons. And then defaulted to just corebook stuff because I didn't know how to do shit like weight and thrusters and bays through scaling.
>>
>>1475127
Page 112 sidebar for weight and bays. Weight is basically just a sliding bar where you decide if your ship is on the larger or smaller end of that particular size.

x1/5th scale is humans, x1 is mechs, x10 is Corvettes. That's how many people/mechs one bay can hold. That table's also what gave me the idea of putting corvette scale guns on starships since Medium Striker hulls and larger can hold 1 or more corvettes per bay.
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>>1475117
If that goes through, the next matches will be picked between Mako, Maxwell, Skunk, and the next winner.
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>>1475137
Ah, see it now.

Hmm, I really don't like starship range for weapons if you want mechs to actually hit ships, unless you want to spend a ton of turns actually getting to that point, or the GM decides to put ships in relatively point-blank range of each other.
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>>1475156
That's the problem I had with making the Dominus and its 65 km gun. I just gave it 25% range without reducing the cost.

Wong could do that, I guess. Say all Starship scale weapons automatically have 25% range and any range modifiers change that. As is, it would take days for a mech to cross the distance starships would be fighting at.

That's stuff to think about when Gen 2 comes around though. If he decides to have scaled ships instead of corebook ones.
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>>1475155
next fight is Patches versus the Bird, right?
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>>1475161
I like that idea. Now a 100k gun is 5,000m, and that's playable.
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>>1475168
oh... uh has patches' mech been posted around, I have no Idea what it does...
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>>1475168
Yup. Honestly, we may have the other matches either way. We got 2 kestrels, and 2 other faction mechs so the special contest would have 1 kestrel, 1 merc, and 1 other.
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>>1475177
expect some kicking, watch out for cliffs.
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>>1475177
>>1475183
Wong's also said it's some kind of sniper.
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>>1475183
His offer of treasure is a blatant lie.
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>>1475183
Oh trust me I'm familiar with that hyena's usual M.O...
>>1475187
huh, if its a beam rifle i'm not going to worry to much then since i have chaff, if its a projectile... guess I'm just gonna have to rush him down or move cover-to cover depending on how strong the gun is
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Patches should have drones disguised as grenades and complain that all his homemade nades are garbage duds then he'll kick you into a trench and turn the drones on.

And when you inevitably escape he surrenders and sells you stuff that could only belong to other pilots.

Naturally, Patches himself won't do the fighting.
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>>1475245
Uhhh, who is patches??
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>>1475251
A recurring character from Dark Souls games. Well, he was in Demon's Souls and Bloodborne too.

To summarize, his thing is pretending to be nice, kicking you down a hole, then groveling when you escape his trap. I'm sure there are videos about Patches on youtube.
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>>1475251
Don't worry about it, he just squats a lot and knows where to find the best loot. He'll even show you the express route down to it. May or may not be a spider.
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>>1475100
It's Chlamydia actually.
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>>1475257
>>1475251
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>>1475257
can't sell him short though, he's lived through at least 2 apocalyptic periods and 3 "dieing" worlds just in the dark souls franchise alone, fuckers old and is a master of the strongest weapon in dark souls: Gravity
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>>1475261
>CLAP
>noun informal
>noun: clap
>a venereal disease, especially gonorrhea.
>Origin: late 16th century: from Old French clapoir ‘venereal bubo.’
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>>1475245
>>1475251

"Oh, hello friend!
My, that is a fine machine you have there. Alway been partial to the Martian design aesthetic, far more class than what the Corps sell. The wings alone must a cost a fortune!

Now, I know we've just met, and this tourney business has us at each others throats, but I feel that your a decent sort. How about we make a deal? Truth is Im a terrible pilot, don't stand a chance against those monsters in the quarter finals. And It would feel wrong to take a contender like yourself out of the running with some lucky shot. So I'll take a dive!

Now I know what your thinking, the Starwind himself is watching us, he'll trounce us both a the mere whiff of collusion. So we got to make it look authentic, some close calls, a few near misses, maybe a grazing blow or two, that sort of thing. Put on a good enough performance, and the audience will be to busy cheering to put two and two together, Siren included! You move on with your mech in good condition, I make a killing on some bets I made, and the rest of the bracket knows your a force to be reckoned with.

So what do you say, Friend? do we have a deal?"
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>>1475323
I can hear it in his voice.
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After many problems with my laptop, and it erasing my post twice, I'll type this up and post it tomorrow. Mai and James is honestly a hard dynamic to write because my impression is that she thinks of him as kind of a pig and he has trouble dealing with a woman that actively dislikes him.
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>>1475323
>Patches has 10 cool when dealing with any character that he has not yet betrayed
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>>1475337
Well, can't wait to see what pops up.

Also, Wong, asked this >>1475078. Any answer on it?
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>>1475337
Add on the fact that James dislike Martians intensely. That's very important to him.
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>>1475344
I'm hearing 'hate fuck' right now.
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>>1475347

Honestly I'm tempted, but I've stayed 100% agnostic on a Mai romance and figure she'd wear the pants in any relationship she got into. Plus it's weird with the tourney pilots if the players don't approve.
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>>1475411
If Blitz says ok, go ahead. I've already let McClintock go with whatever Wong decides to do with him.
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Oh, Mr. Wong. Don't forget this line from Oda from the Lightning vs Huskarl match.


>“BATTOOOOOOJUUUUUUTSUUUUUUU! HAI, THE NOBLE KATANA PROVES THAT THE BROADSWORD IS NO MATCH! THE FINEST OF SWORDS! THE SHOGUN OF BLADES! A TRUE NIHONTO CAN SLICE THROUGH A TANK IN A SINGLE SLASH!” Oda roars over the comms at deafening volume.
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>>1475411
Will Max ever get to meet Josiah and call him on his "I am damned foryy actions but it's for the greater good" bullshit?

Only God gets to damn people, and even then it's their choice to be damned by rejecting him. You can't choose to turn your back on God and claim to have it be for him. You have to trust in him and his plan and choose to do the right thing. I'd you fail or die then that's okay because it serves God's purpose. You go to heaven as your reward and even though you might fail your goal, having Faith in God means believing that it happened so that others are saved later.

Otherwise you're making a statement that God's plan is flawed and that you can do better than him.

Besides God is all forgiving. If Josiah feels his previous actions are worthy f damnation then why hasn't he repented yet?
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>>1475279
>tfw you realize No Count might be reverse legged to make it seem like its squatting
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So, what songs are on Oda's mixtape?
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>>1475881
Definitely moe-moe songs in there. And anime songs

Maybe a bit of stuff like JAM Project, maybe some actual traditional music from Japan, who knows.
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>>1475603
And the area is full of ditches.
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>>1475881
>>1476002

After joining Roarke's fleet, he added "The Hero" to the tape.
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>>1476105
Or roundabout.
"Didn't know you were into Yes Oda."
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>>1476115
Or a certain, special song when we get a hold of Cabot. https://www.youtube.com/watch?v=UujzLfZks88
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Is murderburd fighting today or are we just going to see the tank get shishkebabed?
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>>1476336
I believe the plan was for the Second Round to be finished this week.
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>>1476336
Likely both. Also, I am honestly surprised that many of the hopeful winners of the tourney I saw got taken out. Then again, the dice have been damn dramatic.
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>>1476344
I really wanted to fight you too.
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>>1476344
Who did you think would go through that weren't paired up with someone else also likely to win?
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>>1476365
Wraith for starters. I figured the stealth would allow it to win it's matches. The Templar would beat the Jager due to the improved mobility and range damage, but no go there. The Pharsyde as well alongside the Myrm were machines I thought would progress against their final foes. I also thought the Blitz had a high chance of winning it's match with some proper guidance.
Really, it seems the dice favor specific people more than others, or at least specific characters and machines.
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>>1476445
>I also thought the Blitz had a high chance of winning it's match with some proper guidance
In my defense, my plan was more mathematically sound than a called shot, and running away either involved a 17K melee charge attack, or a 13-14K melee charge and 2 regular attacks. It was also literally just 1 away from winning it for me.

I was wrong about the percentage though, everything but a sensors hit and cinematic damage would have been bad for me on the special chart, so the location roll had a 70% chance of being good for me and a special hit had the same chance of being bad. With a 20% chance in that of being incredibly bad.

Also, why do weapons get armor protection on the special chart? Being able to outright destroy his sword would have been good, but it somehow would have had armor if it had been rolled.
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>>1476445
>betting on vegetable lovers
Its like you want to lose money.

Now that we have the numbers cut down a bit who do you lot reckon should fight next?
>>1476466
Do all weapons or just mounted weapons?
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>>1476473
Just says "Weapon (chosen randomly, gets armor protection)." Even with the misused period.
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>>1476476
I assume it only gets protection if mounted. Otherwise what armour would you use?
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>>1476445
Hell, a bit of honesty on my part, but there was another bit of my offense strategy against the Chimera as well. I was planning on getting to the plaza and use that as a spot to build up aim actions. If he moved or tried anything, I'd charge in and use the axe with the aim and luck. Even with him going all in, it'd have been a attack with a high enough accuracy that even going from the front would have given me a chance to win. If he tried to skirt the edges, thats fine. I had the grenades for extra range. Even the blast damage had a good chance of winning the match for me with 8 tries to hit something fragile. But Wong didn't move and instead started to aim. As seen, I could survive one hit to the chest. One. If he aimed and used luck to hit me in the head, my axe, or tried for a fancy hit, I'd be done alongside him double tapping me which he could do with ease. So I went all in rather than try my first plan. It worked out, and looking at it, my initial would have failed and likely cost me the match, but I was taking a gamble, no two ways about it.
>>1476473
Less veggie and more what I've seen and done. I haven't seen the Jager in combat before so I was going by the build. for him to attack the weapon was a smart move.
>>1476466
Weapons only get it when inside a servo with armor.
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>>1476487
Yep, gotta go all in sometimes.

I remember what I had planned in the Pumpkinseed II vs Pharcyde fight: I knew he had a boosterpack, so I decided to move in such a way that I'd hope he would burn a lot of his boost just trying to reach me. Once there, I'd hit him in once close, spending enough luck to get +2 each attack and then back off as much as I can, firing my gun. Hopefully, I'd get his boosterpack by then.

But I didn't have another plan in case that failed...so thank the dice the first one succeeded with great results.
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>>1476599
As much as you can plan, strategies are known to fall through. Sometimes you need to be unconventional to succeed. Still, I'd enjoy a match with the Duece or Jager. One to shut up Fairchild, the other because it's one of the few mechs where the Melee loadout is the better option.
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>>1476655
>the other because it's one of the few mechs where the Melee loadout is the better option.
How'd you reckon?
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So, interesting note about boosterpacks, namely that everyone has been using thm wrong because the book itself was using them wrong. Turns out there was a (pretty glaring) misprint, and that the column for max boost multiplier should apply not to the B-mod (as written), but to the cost. Thoughts?

https://near-zero.obsidianportal.com/wikis/official-rules-errata

Mind you, some of that errata is a bit off. Pretty sure they're straight up wrong about the cost of hands, and the bit allowing the targeting of cinematic locations a -6 directly contradicts the rule that powerplants can't be deliberately targeted at all. The ruling on burst weapons shooting multiple targets is also crazy, because it allows free shots at adjacent targets up to the max BV for no extra ammo/action cost. There is still some solid stuff, like the increased cost rebate for an underpowered *and* hot powerplant.
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Sorry for the late notice, but the game is being pushed back to tomorrow and will be a little bit late due to family events.
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>>1476599
It was a good plan, my options were to either slowly get closer and closer using the trenches or try a really risky dropkick to try and take out that active shield. The one thing I learned is always plan for the dice to fuck you over in the end.
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>>1476665
If he blocks, both grand crackers would be needed to deal with the shield. The Battle Axe isn't strong enough to cleave his chest in two, so I'd need to play smart. Standard has issues the guardian has, and the gun is not always the best option, especially with cover. The Melee's ball and chain though? It deals with a issue my tackle strategy has by hitting at range so I don't have to close in with my steps. The Guardian's beam axe can parry the glaive, but it's better to not be close to a guy with quick to begin with.
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>>1476685
Hey, take care of your family first. We can wait.
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>>1476706
Interesting. I would also like either of those fights for similar reasons.
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>>1476681
Huh, that is interesting to note. But, we're way too far into this to change the costs unless anyone can think of a good in-game reason to do so.
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Also, about weapon mounts:

Say I have a Striker Arm, and I install a Weapon Mount on the Arm. A Striker Arm has 4 Spaces, and the Weapon Mount has the same amount of spaces as the servo it's installed, bringing the total to 8.

I'm having an argument where I say I can "two-hand" a 8 space weapon with the right arm and the weapon mount and its fine since the total amount of spaces is 8

My brother is saying I can carry a weapon with only 6 spaces, since he thinks if the weapon mount takes up 2 spaces, that's effectively 2 spaces off.

I'm thinking I'm in the right because if his argument was the case, you couldn't be able to carry weapons with arms and thrusters if they were handheld.
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>>1477326
You are both off. You can't really two hand with weapon mounts just like you can't two hand built in weapons, but you are right in that it would have 4 spaces and 4 spaces for the mount and hand.
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>>1477390
Hmm, okay. I had the idea that weapon mounts could let you do stuff like the Tallgeese's cannon, but I guess that's not it works mechanically.

Still not too much of a bother, though.
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>>1477426
You can still do rediculous things like putting weapon mounts on legs, arms, torso, and head, then giving them all linked missiles.
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>>1477478
>You can still do rediculous things like putting weapon mounts on legs, arms, torso, and head, then giving them all linked missiles.

Oh yeah, was going to do that for a not-Destroid.
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>>1477426
you might be able to home-brew that with a liberal interpretation of splitting rules
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>>1477390
Why not? Rules just state that a weapon mount works like a hand, but only for the purposes of holding weapons (i.e. that it can't manipulate objects or grapple). Absolutely nothing suggests that you can't split a weapon between multiple mounts (or a mount and a hand) like you could with multiple normal hands, on the contrary the rules seem to support this. I personally don't think you'd be able to swap that weapon out without purging it altogether, but you should be able to at least hold it in the first place.
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>>1477326
You could always put two hands on your arm.
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Hey guys, good night, how are you doing?
Somewhat without time here... Too much things to study.
Does anybody knows if Wong is going to DM today?
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>>1478287
I don't see how that would allow you to hold things better.
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>>1480109
Twice the grip for one thing.
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>>1480137
If it's not on the end o the arm, maybe.
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>>1480217
I mean two thumbs on a hand alone would give you a huge boost to your grip, never mind the extra fingers.
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>>1480227
The thumbs have to be going the same way.

And I actually mnt that I don't see how an extra hand makes you better at lifting something.
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Game soon, I had to redo No Count because I goofed up and also spent the entire day until ten minutes or so at a relative's, working.
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>>1480269
Put both a left and right hand on the same arm I mean. And the arms do most of the lifting anyway, the hands just let you hold stuff better. Also try lifting something with one finger and then compare that to lifting it with all of them.
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>>1480300
I'm not seeing how an extra hand is going to make lifting this rifle I can't lift with one hand easier.
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>>1480375
You can lift it with one arm though. You just cant hold it. Its not weight thats restricting you.
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No Count

Medium Striker Torso: C/S/K 8, 4 tons
Medium Striker Head: C/S/K 4, 2 tons
Medium Striker L. Arm: C/S/K 5, 2 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Striker R. Arm: C/S/K 5, 2 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Striker L. Leg: C/S/K 5, 2 tons
Medium Striker R. Leg: C/S/K 5, 2 tons

Armor: Medium Striker (4 SP, 4 CP, 2 tons) on all locations

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP)

Armament:
[Handheld] Beam Sniper Rifle: Range 550m (irrelevant due to Long Range, 6050 meters actual), WA +1, 8K (1K of structure), infinite ammo, Fragile, 43 CP, 10 Spaces, 0.5 tons
[Arm-Mounted] Custom Missile Pod x2 (stats show an individual missile pod): Range 650m, WA +1, 6K (2K of structure), 5.5 CP, 4 Spaces, 1 ton

Thrusters & Speed: 5 per leg, 3 in the torso, 2 in the head. Moves at 600 meters per turn or runs 250m.

Special System: Reversed Legs. The No Count only moves backwards, firing as it retreats.
Total Weight: 32.5 tons
Total CP: 139

As you can see, No Count is a souped-up Palomino 2 with some modifications made to the legs. No Count isn't a model, just a nickname itself.
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>>1480395
No shield? Looks like Wong is living dangerously tonight.
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>>1480395
Well this looks like it'll be an easy fight for the Sagister.
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>>1480449
Until patches rolls eight tens in a row and shoots its generator straight out of its body.
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Huge storm outside and the power is flickering on and off. The write-up for the last match is done but the final one is postponed until Monday because if the power goes I can't do the maps.
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>>1480395
...I can one shot any of its servos with a kick, though with the whole running away thing it'll be doing I don't know how easy it'll be to get a kick in... I have Beam chaff that can completely nullify his rifle... and I have an AMS even if its a cheap AMS...

question on the reversed legs; can it walk forward at all? like even at half MA or something?
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>>1480621
well, reverse legs in game were meant to help out with flight and boosting. don't know how their affected by the rule system here
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>>1480511
Hey Wong, just asking but when do you plan on doing the Quarter-final matches? I want to make sure I have the day off for my match.
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How much does Rosita weigh? And how much was our take from the museum heist?
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>>1481201
Never ask a woman her weight. It doesn't end well.
Still, it occured to me that the footage we got from the eggman was evidence of the three girls being up to something. Maybe those accidents occured due to Fairchild sabotaging this project they were working on?
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>>1481233
>Never ask a woman her weight. It doesn't end well.

Good thing I'm asking Wong.
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>>1481239
Why do you want to know how much she weighs anyway?
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>>1481847
He probably wants to figure out how many waifus he can smuggle in a storage module.
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>>1481239
Speaking of weight did we ever figure out which girl had the biggest ass?
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>>1481930
Probably Rosita.
If Lori doesn't have an "Enhanced Ass" genemod or something.
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>>1481946
I dunno, if I was a greenman with that sort of tech, Enchanced Ass would be a given.
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>>1481950
She aint got no legs though. Put a bit of a dampener on development.
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>>1481847
I want to calculate how much she would weigh in gold.

>>1481930
>>1481946

I thought it was Karen because of her general chubbiness.

>>1481950
Considering that the Lady looks like Caesar's gf, she doesn't have an "Enhanced" ass. Probably pretty firm though.
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>>1481899
Honestly, now I'm curious.
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>>1481962
Probably fit at least 8 without much problem.
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>>1482035
More if you cut them up and stack them.
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>>1482527
I was just going by the weight.
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>>1481930
Ass list: (Note that this is relative only to the harem)
1. Rosita/Karen
2. Fatima
3. Lorietta
4. Clemmy
5. Samantha
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>>1482957
Does Miles have a bigger or smaller ass than Sam?
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>>1482957
Didn't Wong say Sam has a really good ass?
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>>1483524
Pretty sure he did. Sam always seemed the booty sort.
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>>1483537
Not like they have much other options
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>>1483574
Well, thats what happens with specialists. All the other stats are 0 so you can max at that one stat.
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>>1483574
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>>1471904
Looks like a mecha dong.
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>>1482527
I was just going by their mass.
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>>1483403
Miles is tiny and boyish so no.
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>>1486170
She fits in air vents perfectly. That cannot be done with a big booty. Probably a good idea to have her and some others on support when we go after that one guy though. We may be awesome, but being injured will make things much harder for us when we preform negotiations.
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Rolled 10 (1d10)

>>1486246
Rolling for Sam's Booty.
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Rolled 1 (1d10)

Rolling for Miles's booty.
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>>1486260
>>1486265
>THE DICE HAVE SPOKEN!
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>>1486260
Cake

>>1486265
Pancake
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>>1486246
Roarke doesn't bring people with him when he goes to fight someone.
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>>1486749
Fairly sure he almost always brings people with him. They might not end up doing much but they are there.
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>>1486798
Didn't bring anyone when we fought Lori or Bruce we even told Sam we hate the idea of having people interfering in his fights.
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>>1486816
Thats why I said almost always. He at least needs someone to fly the ship and record the fights.
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>>1486830
I see what your saying now, I meant in this situation he really wouldn't.
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>>1486749
Except this is someone in Auditorium, likely here to cause trouble or kill someone. That means he could draw the fight into one where he has HOSTAGES if not cause collateral. This isn't some rival fight, this isn't some test, and it certainly isn't the time OR place for bravado. We brought Sam, Oda, and the like to deal with the Tarrasque. We had Clemmy and Josiah for the knights. We made sure we had people to support us or watch our backs so we aren't SOL.
And in the case of Lori and Bruce, both were duels we needed to do to secure the best result. With this guy we just need him dead or his head. Also, I recall, we almost got killed by rushing in because you lot forgot to use luck and wear a damn helmet when the enemy uses WEAPONS.
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>>1486997
Roarke isn't Sam stop trying to act like he is.
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>>1487090
Stop trying to act like you are Roarke's only voice. You use the same argument time after time and it's wearing thin.
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>>1487122
Roarke has an established character and all I said is that we should stick to it you can think I'm acting like I only think my opinion should matter but I don't.
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>>1487185
Except, I pointed out that he has had support when on the job and when applicable. He had support to help during the wedding. He had Oda, Sam, and others when he needed it. Miles and the other kestrels took shots during that big harpy smack down. He even yelled at Miles to tighten security so assassins wouldn't be a issue.
Now you want to throw away the safety of people here, with a cybernetic swordsman of one our major pirate rivals, when Roarke has gone out of his way to protect his people, even relying on others to hold the fort? To prevent assassins and the like? During a pivotal event which could determine how things turn out? When he has shown concern about it when talking to Caesar because he couldn't directly assist? And actually thinking strategically HAS been done by Roarke when we used that scatter grenade to breach and had our forces work on different aspects of the mission on Psyche.
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>>1487256
Everyone time Roarke has ever fought someone 1v1 he doesn't have anyone come with him.
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>>1487323
Everytime he faced someone 1 on 1, it's usually a situation that requires this. He stayed back to get Fatima to safety. A duel of honor with Lori. Firstmate being the first mate. Preventing a team fight with the knights and allowing us to secure them with the least ammount of damage. Each of these had reasons. They had meaning, either strategic or importance. This? This is just a job. A job during a important time where we really shouldn't be doing risky stuff.
The fight was never said it HAD to be 1 on 1 and we have relied on Miles and the others for this sort of thing. Besides, you are one to talk about staying in character. You wanted to join the Sol league right away last thread. That is definitely out of Roarke's character.
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>>1487399
We didnt have to 1 on 1 rashad.
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>>1487497
We were trying to get everyone back to the ship so we didn't lose it while protecting Fatma. Even then, we used them to provide us aid with that smoke cloud to land that ambush on him so you can't say it was solely without support either. With Lori we had our ships surrounding her anyways with enough power to alpha strike so we weren't alone there either.
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Mai Uaifu grumbles incoherently in Arabic as she makes the final adjustments to her tank, running her last systems diagnostics and prepping it for combat. She really ought to be in a good mood, but she's not, and that feeling that she should be cheerful is only making things worse.

It's just so gaudy. The gladiator mech, ADF-01 Lightning, waving vigorously to the crowd with its ridiculous giant sword slung over its shoulder, it's a machine designed to show off rather than to fight and win. The pilot is a pig, too, in her opinion. A crass, mannerless pig who made fun of her tank.

She has no idea that James McClintock is feeling equally gloomy, waving at the crowd as Red Siren orders their fight to commence. He should be feeling good about this, too, a chance to humiliate one of those damned fanatic Martians and their stupid backwards ideas about mecha design. However, he's scared. That tank has him spooked. The Valkyrie seemed like it had the best chance of ruining his plans, and the sheer armor on this thing, while less of a problem for his Kusanagi blade, is outmatched only by the lethality of its missile systems and cannon.

“Come on, James. You're the champ, remember that!” He bonks the back of his head against his headrest, “Don't let her get to you.”

Mai doesn't talk to herself, she just smiles sweetly, lost in visions of grinding the Lightning against a wall. “Vrum vrum~” She makes the sound that can't travel in void of the powerful engine revving up, wishing that she was on a planet and not in space, and could really. Out here, one can't hear metal bend and snap. She has other reasons to dislike space, from her time in the Holy Militia, but she doesn't think about them. She's moved on. Some scars of the soul DO heal clean.

The signal to start goes off, and the two spring into action...and for once in his life, McClintock's usual nerve breaks. He'd intended to go straight for the enemy as usual. He'd intended to slice it in half right along the barrel of its main gun, but instead, almost as if the HMIS can feel his trepidation, he dips into a trench. “Damn it, what happened to ending fights quickly!?” He smacks his forehead.

A shadow falls over him, the Blitz pouncing like a giant, hovering cat. The adorable corgi face on the front is cast in sinister shadows as it rockets towards him.

[Continued]
>>
>>1487954
>but missile silos open up along its flanks
Oh, uh, I shot his leg off with the main gun.
>>
...And then the final match of this round commences once people arrive.
>>
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The Lightning swerves as the Blitz impacts the hull of the colony, its ramming attack barely missing him, but the heavy main cannon swivels to face him and at nearly point-blank range it opens fire. The Lightning hits the wall behind it, warning klaxons shrieking. James doesn't need the tactical display screen highlighting the ADF-01's left leg in orange and black stripes to realize it's gone, he knew from the moment he tried to drag his mech into a standing position. His sword floats right in front of his mech, dropped in his efforts to get away.

Space is cold, but he can feel sweat prickling his skin as he pants for breath. Is this it? Is it really over? His hands clench into fists. Despite his usual contempt for non-humanoid mecha, this...this is a machine that's not built for gladiatorial combat, it's an engine of war, pure and simple and sleek, and it's got him pinned. The Blitz creeps closer, bringing its gun around. Time seems to slow. “It's not fair.” After all of his work, all of his scrabbling, making his way up from being a street kid with nothing to having a top-tier competitive mech and fighting in Space Jam, he's going to lose. Every hour of work, every morning feeling hung over from late nights in the simms, after all of that...it's just going to end here? Did all of those previous victories really mean nothing, “Where's your damned justice, Al!?” He roars, and then his eyes widen in horror.

That bastard is going to laugh at him. Not obviously, not openly, he's not like that, but Alexander Grant is going to chuckle and say something completely reasonable to piss him off. In his head, he can see him, the dark-haired man sipping whiskey like some poncy gentleman, a smile too damned nice to be a smirk on his face, 'It's okay, justice just wasn't on your side.' The imaginary Alex says calmly.

[Continued]
>>
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James' gut clenches.

'Sometimes, we lose. Even the best of us.'

James' eyes bulge.

'It's a shame about our duel, though...but I guess it shows who's the best.'

James tastes blood in his mouth, biting his tongue.

'Don't worry, I'll win this thing for you' The faintest hint of smug in the smile imaginary Alex wears is like a lit match tossed onto the jealous, angry grease coating James McClintock's spirit.

The Lightning strikes. Both contestants are momentarily stunned, not realizing what just happened, as the bipedal mech, sword in hand, cuts deeper into the body of the tank. Its lights go dead, and for once, James doesn't showboat or humiliate his fallen foe with a big finish. He just pries the cockpit ball out, raises his sword in salute, and turns to exit the arena.

Mai makes a face she isn't proud of, and says several things her mother would be shocked to hear, but eventually, she calms down. After all, she's a professional. She hits the comms button, and says shortly, “Good fight, you're very strong.” She turns off the sound on her end, and adds quietly, “...For a Jovian pig with ugly blonde bristles.”

Instead of boasting or hitting on her, he responds very plainly, “I got lucky, so are you.” He too turns off the sound on his end, and adds in a voice as disgruntled as hers, “For a dirty Martian with a flying box.”

Sometimes people just don't get along.

[Continued]
>>
>>1487980

Fixed!
>>
>>1488025
So having a true rival helps. Like Red and Oak's Grandson, Assface McFaggot. I wonder what's the spread now that both favorites of the tourney are out.
>>
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>>1488025
>flying box
I hate how that's not inaccurate.

>>1488042
Oh, thanks. Here's a picture.

I still wish Gundam AGE Quest hadn't died.
>>
>>1488097
I'm personally more worried by the murder bird than the tank.
>>
Is Sagisteranon going to be here today? Does anyone remember?

>>1488112

Has any gundam quest ever reached completion?
>>
>>1488112
You and me both, alongside Ghostbusters Japan. I wanted to see the 1:1 Gundam model face off against evil.
>>
>>1488137
Shadows of Zeon.
>>
>>1488137
Zeon Quest, that Shadow of Zeon one before it got a sequel. Zolomon Ringo forever.
>>
>>1488145
>>1488155
Was Shadow of Zeon good? The "Newtype magic" logic behind the harem made sense, but Queen was making Hamon jump through hoops to get into it sooner instead of waiting. Put me off when I was trying to catch up in the archives.
>>
>>1488137
Gundam build fighters by Merc Command.
>>
>>1488145
>>1488155

I need to finish them both.
>>
In the event of no Sagister, who wants to pilot the giant metal bird?
>>
I can
>>
>>1488283
I already had my go of the round helping the blitz. Unless no one else wants to do it, I'll let them have fun.
>>
>>1488283
Whats the deal with no count and reversing?
>>
>>1488314

You know how normally you have a firing arc in front of you that interacts with movement and turning and such? The No Count's is reversed for optimal fleeing while shooting.
>>
>>1488365
I think he means to ask how he goes "forward."

Can he not do it at all, or is it at half MA?
>>
>>1488365
Hmm, but you'd have to turn in order to move forward...and spend some movement to turn.
>>
>>1488306
Let Logger do it.
>>
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Rolled 3 + 1 (1d10 + 1)

>>1488306

Done, let's get this started!

...Give me a 1d10

All references to the No Count's "facing" refer to the direction its legs are pointing.
>>
>>1488373
>going forward
>when you can run away
>>
Rolled 4 (1d10)

>>1488392
>>
>>1488394
Well, what if there was a wall or something behind it?

I doubt No Count can phase through objects.
>>
>>1488415
Run parallel to the wall I guess. Actually can it run without having to worry about getting back shot?
>>
Rolled 1 + 1 (1d10 + 1)

>>1488403
>>1488392

Reroll!
>>
Rolled 4 (1d10)

>>1488392
I will be using loadout 2 for this fight
>>
>>1488450

Understood, looks like you're going first.
>>
>>1488392
>>1488465
1810, facing 1811, hiding behind the plateau
>>
>>1488480

Remember momentum rules, you shouldn't be moving more than 14 hexes this turn.
>>
>>1488465
>>1488480
never mind, thats illegal
1907 facing 1908
>>
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>>1488519

0205 with firing arc facing 0206
>>
well damn, got here late ah well logger can keep control..

don't forget your anti-beam chaff missiles~
>>
>>1488555
9089 facing 807 in the trench
>>
>>1488575

9089?
>>
>>1488584
0908
>>
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>>1488588

1302 with firing arc facing 1202
>>
>>1488605
1505 facing 1504
>>
At least I know the theme for this match.
https://www.youtube.com/watch?v=MK6TXMsvgQg
>>
>>1488719
this is what happens when I play sober
>>
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>>1488719

1107 facing 1007 and firing a shot!
>>
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>>1488778
>something's happening
>>
Rolled 4 + 14 (1d10 + 14)

>>1488778

And to clarify, that's with the left-arm missile pod, so five rockets.
>>
Rolled 1 + 13 (1d10 + 13)

>>1488791
ok
>>
>>1488796
what up with these 1's lately
>>
>>1488791
Looks like thats a flank too, so sagi is one point down on their evasion. If phanalynx guns have the same firing arc as regular guns, then logger can't use that either.
>>
Rolled 3 + 15 (1d10 + 15)

>>1488791
rolling AMS + 1 luck
>>
>>1488806
defenders win on a tie iirc?
>>
>>1488796
>>1488806
You need to reroll these. The Sagister has -4 MV, not 3.
>>
>>1488801
I builds drama.
>>
>>1488813
Meant to say it there.
>>
>>1488808
Ayup.

Never have I ever wanted so much as to wring a slimy SoB's neck so badly as I fucking do right now. Mofo breached his tenancy agreement and have the gall to say in my face he wants his security deposit back.
>>
>>1488808
looks like he forgot it's a flank attack. If he is looking at 1504, you are firing from his left back flank. That gives a -1 to dodge and would make front mounted defenses useless. Sagi did not add the -1 for being the Sagi, so judging by the base 13, his rolls are two less
>>
well as long as the sagister can survive the turn it can shift to Leg mode and do a drop kick at the no count from this range I think, how does the quick modifer on weapons(sagi's feet) affect drop kicks/ plus the feet are linked so would that be 4 drop kick hits?
>>
>>1488838
quick does not apply to drop kicks I believe. Just like quick doesn't apply to slam attacks, pins, or tackles.
>>
>>1488811

This is correct. As tempted as I am to call those bad rolls your punishment, the Sagister is at +12 base to dodge.

As for AMS, a lot of people have been going "eh, 1K is fine", forgetting that the kills on your AMS matter.
>>
>>1488828
>>1488844

This is ALSO correct. Base +11 to dodge. Reroll.
>>
>>1488844
You've played yourself, Wong! His AMS is 2 KILLS.

YOUR DOOM APPROACHES ON PALLID WINGS.
>>
Rolled 6 + 12 (1d10 + 12)

>>1488844
alright then
dodge
>>
>>1488857
The dice really want those draws tonight.
>>
Rolled 8 + 11 (1d10 + 11)

>>1488857
wow I'm fucking up tonight
>>
>>1488851
Ah, but his head is facing the wrong way too! Weapons use a front facing ark unless stated otherwise, and it does not seem that he changed it so it would be unable to shoot those missiles down.
>>1488857
>>1488865
think this is a case of the first counting for the reroll. 17 versus 18 so one would get through.
>>
>>1488843
what about the link between the feet? would that make it 2 hits?
>>
>>1488844
1K is fine on projectile AMS, because projectile AMS uses burst value to measure the number of missiles shot down.
Energy weapons use damage
>>
>>1488844
Kills only matter for energy anti-missile systems. Missiles in flight are destroyed when they take 1 kill of damage.
>>
>>1488884
the sagister uses an energy AMS, couldn't afford the cp or space of a projectile one/ didn't want to deal with projectile rules
>>
>>1488882
Do you even use foot weapons for dropkicks? Isnt it just based on weight?
>>
>>1488887
>didn't want to deal with projectile rules

Understandable.
>>
>>1488895
I mean... you kick them so I figure it use your feet and the sagisters are AP 10K quick(which doesn't apply to drop kicks) and linked (which might apply?)

also its rams that are weight based iirc
>>
>>1488887
>didn't want to deal with projectile rules
Once you puzzle over it for hours, sacrifice several goats, and drown your best friend then making projectile weapons is just as conveyor-like as any other weapon.
>>
>>1488902
I'm pretty sure dropkicks are just rams that dont also hurt you when you hit someone.
>>
>>1488878

No. This is a case of his own fuckups helping him. Don't make rulings on my behalf.

>>1488865

Somehow you dodge. Amazing. Your turn, keep your weight in mind from now on!
>>
>>1488905
I think it's:

Make weapon like normal
Take CP cost of weapon, multiply it by .01, that's the cost of one basic HE round.
-Add multipliers for any other effects
Multiply that bullet cost by how many rounds you want in your magazine
-If it's handheld, add the CP cost for 1 mag to total cost of weapon, add more CP for more magazines?
-If it's built in a servo, add CP cost and Space cost to weapon, add more CP and Spaces for reloads.
>>
>>1488916
you have to add the space of the mag to the gun even if it's handheld. Reloads only take up space if it's built into a servo.
>>
>>1488913
I think it was just because Sagisteranon didn't list his MV properly. He has "(-3 MV, -1 for Avian mecha beast form)" instead of listing it as -4.

>>1488916
-If it's handheld, add the CP cost for 1 mag to total cost of weapon, add more CP for more magazines?
Clips for Projectile Weapons are free. You're thinking of Beam Guns with limited shots.
>>
>>1488916
>>1488922
Oh, you mean for the total ammo cost. I think I went dyslexic there.
>>
>>1488921
>>1488922
Okay, wasn't sure of the whole handheld vs. internal part. And now I know.
>>
>>1488922
Clips are, but the ammo on the clips aren't.

it's why the CROWE is so damn expensive. it's loaded with special ammo.
>>
Rolled 5 + 12 (1d10 + 12)

>>1488913
aye aye captain
metaform shift to legs, then dropkick. +2 luck
5 luck remaining
>>
Rolled 10 + 13 (1d10 + 13)

>>1488945
>>
>>1488983
Nobody kicks patches.
>>
Rolled 8 + 14 (1d10 + 14)

Swapping to legs takes an action, yes?

My turn, then, shooting twice with the beam rifle!
>>
Rolled 10 + 14 (1d10 + 14)

Pop pop pop!
>>
>>1488991
>>1488993
jesus
>>
>>1488991
Not to interrupt those sweet rolls but hes already swapped to legs Wong.
>>
>>1488997
Yeah, he was just making sure it was his turn to go. The dropkick was 1 action.
>>
>>1488997
leg shift takes an action. Drop kick is another.
>>
>>1489001
>>1489004
Oh right. In that case dont forget to also use your free action to run away.
>>
>>1489006
uh what free action, he decided to shoot twice?
>>
Rolled 8 + 12 (1d10 + 12)

>>1488991
ok dodge 1
>>
>>1489006
>>1489010
You got a point there. He's got his free walking so he could take two hexes back. With those talons, the Sagi would have to use a move action to get close enough to kick.
>>
Rolled 7 + 13 (1d10 + 13)

>>1489011
dodge 2
+1 to aide in crit prevention
>>
>>1489010
He can run half his land MA for free. You can too. Land MA is a lot stronger than people think.
>>
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>>1489011

Do keep in mind you have those chaff missiles, and yes, moving two hexes with the free action.
>>
>>1489023
ah ok, still even if he does that the sagister then does a drop kick to close the distance and then still has an attack action which is 4 attacks due to quick-linked feet.
>>
>>1489014

True, but there's also the beam gun that the Sagister has.
>>
>>1489033
Better than eating eight of them
>>
>>1489032
hit locations?
>>
>>1489040
Don't forget the location rolls.
>>
Rolled 7, 1 = 8 (2d10)

Rolling for locations.
>>
>>1489023
Clumsy weapons lower land speed though. Due to them, thats 1 hex walk. He goes two back, it can go 1.
>>1489033
3 dice rolls, not 4. Linked weapons do not roll separately. One from drop, 2 from kicks, and kicks take penalties to hit if you aren't shin kicking.
>>
>>1489051
what are the hit rules for clumsy weapons? since I had to classify the talons as feet weapons rather than feet?
>>
>>1489050
So the head's at 1K, and since it doesn't have arms, the torso armor's at 9 SP?

Also, thanks for stealing the roll I needed Wong.
>>
>>1489050

The Sagister's head is down to 3 SP, 1K remaining. Its left limb is down to 4 SP, 5K remaining, and it's the bird's turn!

>>1489051
> kicks take penalties to hit if you aren't shin kicking

Since when?
>>
>>1489058
Same as any other weapon. Clumsy only affects land MA.
>>
>>1489051
>>1489058
>>1489075
Oh wait yeah, kicking attacks all have some pretty serious maluses and requirements. Forgot.
>>
>>1489075
He's thinking of mecha kung fu rules, which trade damage bonuses for WA if they aim at anything other than the feet,
essentially If I wanted to Wheel kick the No-counts torso via mecha kung fu i'd lose 1 WA in exchange for 3 extra kills of damage, thing is I'm not sure those rules apply to foot mounted weapons...
>>
>>1489075
Its in the core book. Its one of those line of attacks like jab that have crazy stupid rules and WA penalties. I'd say that only counts if you are using the kick technique rather than just attacking in a fit of madness.
>>
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>>1489087
>>
>>1489109
I mean, I know what "mucho damage" means but what the fuck does mucho damage mean? Who was fourteen when they wrote this rulebook? Or was it Quentin Tarantino?
>>
>>1489129
It might be some weird disease that only affects robots George Lucas thought up.
>>
>>1489129
What I want to know is who even needs to do mucho damage to just heads anyway.
>>
>>1489129
spin kicks add 6 kills of damage, there's a table for the damage bonuses on page 100 or so of the core book.
>>
Rolled 9 + 13 (1d10 + 13)

>>1489075
shooting the beam gun, and dropping one chaff grenade at my feet
>>
>>1489102

Ah, you mean the ones I've been selectively ignoring that let you compensate for unupgraded limbs?

>>1489129

You can see the point the developers went insane in the ATM.
>>
>>1489099

Giving this ruling now. They don't. If you WANT to do a specific kick technique trading WA for damage, you CAN, but it's not mandatory.
>>
Rolled 4 + 13 (1d10 + 13)

>>1489143
>>
Well I suppose the sagister now just has to survive the other missile pod and then no count is unarmed
>>
>>1489160
>>1489143

That's a CRIT! Name the table you're rolling on before you roll for location! And because you have BV 2, remember to roll twice! The second roll is automatically on the normal table!
>>
>>1489155
Wait, when this fight's over, which ones are you ignoring? Is it just the strikes and kicks? Dtuch has been using tackles and pins, the Blitz has been ramming, and everyone else is dropkicking.
>>
>>1489169
Probably just the dumb ones you wouldn't use anyway.
>>
>>1489143
can't target specific areas with a burst gun
>>
>>1489169

Just the strikes and kicks. I'm saying you can choose to use them as specific moves with a bonus and penalty, or you can just kick/punch aimed wherever you like at normal WA and damage, the way most of Roarke's punches are.
>>
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>>1489169
these I think?
>>
Rolled 4, 7 = 11 (2d10)

>>1489167
cinematic
first dice is crit, second is hit
>>1489176
you want me to roll to determine where the missile goes?
>>
>>1489183
Looks like Patches is stuck in the trench with the birb then.
>>
>>1489186
Squat walk Patches! Squat walk to safety!
>>
>>1489192
We really do need the Benny Hill theme now. They're going to be running in circles (diamonds?) for a couple turns.
>>
>>1489183
sorry thought your comment on that roll meant you were trying to aim for no-counts beam gun, my bad.
>>
Rolled 2 (1d6)

>>1489183
>>
>>1489183
so... he can't fly which limits him to his walking MA? and he gets hit on a left limb?
>>
Rolled 1 (1d6)

>>1489183

Torso armor on the No Count reduced to 3 SP.

Left arm reduced to 3 SP, 2K. No Count is unable to fly and thus unable to escape the trench for 1d6 turns.
>>
well at this point it comes down to surviving the next missile attack and chasing down no count
>>
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Rolled 6 + 16 (1d10 + 16)

Scampering using the free half-move and one action to 0410, firing the remaining five rockets all at once. Two Luck expended!

>>1489202

That's correct. For 1 turn.
>>
Rolled 9 + 14 (1d10 + 14)

>>1489232
dodge. +2 luck
2 luck remaining
>>
>>1487399
Its called a character flaw, Roarke is impulsive and cocky. He also loves to fight but wants to do it in a way he considers honorable. You even acknowledged that we consider them to be our rivals. And support on a mission where we're facing many different enemies is not the same as going to kill some guy alone.
>>
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>>1489232
This fight is taking longer than what I expected.
>>
>>1489245
One's designed to chase down targets and kill them dead. The other is to harass while keeping out of harms way. Until one of them fks up, it'll take awhile.
>>
>>1489240
so no count only has the rifle left now, also... the chaff missiles take up the hexes around the impact hex as well as the hex where the went off so 1107 and 1306 should have chaff cover as well
>>
Rolled 10 + 10 (1d10 + 10)

>>1489245
I play slower and make more mistakes when I'm sober. who knew?
>>1489232
my turn right? dropkick to start
>>
>>1489255
uh to drop kick you'd need to make a move action first to get in range wouldn't you? with the legs out your MA is only 500m
>>
>>1489254

You're right, I added that to the map.

>>1489240

Very good! Your turn, but be careful with your remaining Luck!

...We're both sober this time after all.
>>
Rolled 9 + 13 (1d10 + 13)

>>1489255
>>
>>1489264

Can't beast mecha at least make thruster jumps?
>>
>>1489288
huh... I guess they can...Man now I'm not even sure how my own mecha works...

also I gotta say the fact that the sagister hasn't kicked anything despite that being the thing it was built around is a bit saddening, the required form change action makes it a lot harder to use...
>>
>>1489288

I believe they can, actually. It's not flight until it's 400m (8 hexes), and he is only 350 away. Anyone want to point out anything I'm missing that's obvious? I'm a little distracted working out a strategy.
>>
>>1489318

Well, if I'm wrong, at least it's just Patches who gets messed up by it. Sagister! You're in melee range with one action remaining, hop to!
>>
>>1489318
Wait, the bird can't fly without its wings? I thought you said it could.

Wait, I guess this isn't the time for that.
>>
>>1489323
I think I'm just getting movement rules mixed up I'm probably missing something...

also I've been operating under the assumption that the sagister doesn't get its avian form +300m bonus if its wings aren't deployed, is that not the case?
>>
>>1489323

What makes it more complicated is that this is ground combat in zero-g.
>>
>>1489243
Really? During the middle of the fight? Couldn't wait until after? And you also missed the point of Rival faction. Rival faction does not mean Rival in the way you seem to interpret it. Perhaps I should used Enemy instead if you were going to try and use it for such a excuse. Fact is, King and his crew are not a friendly group or one we should be pulling punches with. Second, there is no reason to be impulsive or cocky here when in both cases Roarke has been less so. Reactive yes. Able to turn around a bad situation into a good one, yes. But not cocky. Cabot is cocky. Lucas was cocky. Being brave is not being cocky and while impulsive, the sections where he has been truly alone are dwarfed by the ones he had some support. Either close by or providing aid. As for honor. We tricked Lori to get her ship, we are selling Eustace something to hep our spy. We plan on pulling the carpet from underneath the carpet munchers. We have used tricks and the like to get the advantage and what we want. We aren't stupid, and this is not the time to act as such.
>>1489318
Currently he has a land speed of 500 and can move 1 hex freely via walk. so in one action that would be about 6 hexes. He'd be one hex shy of kicking you outright.
>>
>>1489343
>zero-g
Aww, I didn't know that. I thought there was gravity since the Blitz takes more MA to get over trenches. I would have just flown straight up in the air and shot the Lightning.
>>
Rolled 9 + 12 (1d10 + 12)

>>1489321
alright
fuck it, I'm going to kick you.
first roll
>>
>>1489352
remember to chose location for these, though I guess a torso hit would end it
>>
Rolled 3 + 13 (1d10 + 13)

>>1489352

First dodge.

>>1489348
>>1489243

Both of you calm down. You're arguing about how to fight him when the only thing you know is that he's on California Station. That's as far as I'll interject, here.
>>
Rolled 6 + 12 (1d10 + 12)

second attack
>>
so only two rolls right? quick just means a successful hit hits twice in the same location?
>>
Rolled 5 + 13 (1d10 + 13)

>>1489367

No, that's LINKED. Having two quick, linked weapons means you get two attack rolls per action and each one hits twice. That means if you spent your whole turn kicking you would theoretically get four attack rolls and a potential eight hits, just like Roarke's punches.

>>1489363

This roll is just for fun because, assuming you went for the torso, you just won.
>>
>>1489367
That's linked you're thinking of. Quick lets you make a second attack in the same action.
>>
>>1489367
That's cross linked (that is if you took the 4 CP melee link.) Quick just gives you two attacks per action.
>>
>>1489367
Quick means you roll twice when applicable. Linked means when one hits the other hits. Caesar's lance is quick, Garret's guns are linked if you want some examples.
>>
>>1489348
I think jumpjets can use their full MA for one action. The rules for them seem to imply that anyway. It's probably another one of those intentionally vague things.
>>
>>1489377
yeah thats a torso hit
>>
>>1489348
>Really? During the middle of the fight? Couldn't wait until after?
I just got off a plane ride calm down.

>There is no reason to be impulsive or cocky here
Great, good to know we can only be something when it can benefit the character and not hinder him.

>But not cocky. Cabot is cocky. Lucas was cocky.
So what if other people are cocky doesn't mean we can't be too. I'd call challenging Rashed to a fight, challenging Oda to a fight, deciding to steal Fatima away at her wedding surrounded by guards and mechs, challenging Lori to a fight instead of just blasting her, and constantly insulting Fairy when she could easily kill us cocky.

>As for honor. We tricked Lori to get her ship, we are selling Eustace something to hep our spy. We plan on pulling the carpet from underneath the carpet munchers. We have used tricks and the like to get the advantage and what we want.
Roarke hasn't tricked anyone when its came to a fight, he's shown he cares about the honor of a duel which Sam yelled at us for before we fought Lori.

>>1489362
Don't worry that's it for me on this subject.
>>
Alright! So! The winners of Round Two are as follows!

Jager!
Libra!
Pumpkinseed II!
Lightning!
Dutchman!
M-Sagister!

These are the competitors who will advance to Round 3! I'll write for a bit, and post the writeup of the fight tonight (unlikely, don't feel obligated to wait for it, but feel obligated to argue and shitpost and talk about mecha AS ALWAYS) or tomorrow. Tomorrow and Wednesday (probably) we'll have more game, a bit of breather and halftime stuff. You'll see.
>>
>>1489377
ah ok I got the properties of linked and quick mixed up I guess, too used to seeing them used together maybe.
>>
>>1489385

Roarke's are both. Clemmy's are weird because they're not quick, but she has FOUR linked weapons and will hit with only exactly as many as she needs to destroy whatever she's aiming at.
>>
I will actually give my two cents on the whole "is Roarke impulsive and cocky or not" thing.

Yes. Yes he is. Storming a planet to rescue a waifu is implicitly cocky, especially MARS. However, he's also sneaky and uses his people when required, particularly as support against multiple foes even if he and the Kaiser are serving as the vanguard. Now, the thread may decide that Roarke has grown more cautious since he started taking security seriously and actually letting guards follow him around, but that's a matter for group consensus rather than just two people debating.
>>
>>1489435
Honestly since this is a hit and not some big shindig fight we should just roll up on the guy, punch him really hard, if he doesn't die have someone sneakattack the shit out of him. Why make a huge fuss over this? He's going to be dead and he's not important to Roarke in any way positive or negative. It's not like we're going to ransom him. So who gives a shit if it's honorable?

That's like saying Roarke is honorable so he'll give Fairy a fighting chance which I mean, you know, we know, that ain't happening if there's a choice for it.

It's whatever, and anyone who raises a stink over it needs to take a step back and relax. We're here to see mechs beat the shit out of eachother and burn all the greenmen. No reason to antagonize each other.
>>
Well I didn't reck Sagi's bird, so thats cool.

That being said, I think I'm sticking to humanoids from now on because that thing was weird and I don't know the system well enough to play it to its strengths.
>>1489408
Your birds pretty cool. personally, I think you could remove the AP from the legs and replace it with WA+2 to help those dropkicks land
>>
>>1489435
>Now, the thread may decide that Roarke has grown more cautious since he started taking security seriously and actually letting guards follow him around, but that's a matter for group consensus rather than just two people debating

A compromise. He has guards follow him, but they all cosplay as Roarke's favorite musicians and use weapons based on their musician's preferred instrument. So a Freddie Mercury guard would have a really big megaphone, or a spear with a microphone as a counterweight.

A David Bowie guard's weapon would be incredibly thin, tight spandex pants.
>>
>>1489416
And now Clemmy has more swords. So many swords. Gonna be fun to see her go blender on something.
>>
https://youtu.be/b10I4UWQqkE

Beam weapons soon, boys!
>>
>>1489459

I feel like there's a lot of chickens being counted before they hatch.
>>
>>1489462
that suggestion has merit, though I'm really tempted to re-design it so that it has full wings without the transformation thing...
>>
>>1489509
The best laid plans.

Human-based combat is super lethal, though. So going in alone against a cyborg death swordsman guy is a stupid idea full stop. Anyone who thinks we shouldn't go in with backup should just take a second to remember how Bruce Kelly nearly one-shotted Roarke and only didn't because of dumb-luck sunglasses.

Being a badass is great and all, but being a badass with friends is better.
>>
>>1489529
>badass friends
FTFY
>>
File: Clemmy 10.png (1.14 MB, 1366x768)
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"TEN!"

"SWORDS!"
>>
>>1489529

When I looked back and examined the math again it would only have knocked Roarke out...but do you really want to be at Bruce Kelly's mercy ever?


>>1489630

Meant to respond to >>1489485
>>
>>1489630
And with that weapon charge maneuver, they can attack while on the move! More clemmy for everyone to love!
>>1489632
Don't think anyone wants to be violated like that.
>>
>>1489632
Incapacitation is as good as death in most combat scenarios. Specially since they could just coup de grace you.
>>
So, Semi-finals would be

Round 1: Jager Vs Libra
Round 2: M-Sagister Vs Lightning
Round 3: Dutchman Vs Pumpkinseed II

Thoughts?
>>
>>1489641
Well, I think Libranon and McClintock are partial to fighting each other, so they should be together.

Dunno if the Jager can stand against the M-Sagister, though.
>>
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Also, to answer some questions about the girls' body types from earlier...

Asking a woman's weight is RUDE. However, I can list them by height easily. Fatima is the tallest, over six feet and able to look Roarke in the eye easily. Then Clemmy and Rosita. Clemmy is taller than Rosita barefoot, but Rosita wears taller shoes that give her a very slight height advantage on a day to day basis. Then Loriette, followed by Karen, followed by Samantha who is clearly the shortest. Yes, Samantha does have a round, protruding butt even though her small frame means it's not exactly "big" like Karen's, but certainly not tiny tomboy butt like what Miles has.

In terms of what each girl is #1 in, although for some of them it's very close...Fatima is the tallest. Clemmy is the most fit. Loriette has the best thighs. Rosita has the best breasts. Karen has the widest hips. Samantha has the highest Seduction score.
>>
>>1489646
Ah, now I know why Red Siren was always best girl.
>>1489645
>Libranon and McClintock are partial to fighting each other, so they should be together.

For nothing less than aiming for the championship.
>>
>>1489645
>Libranon and McClintock
That's a marquee match, best to save it for the finals.
>>
>>1489641
>>1489645

It's difficult because Dutchman versus Pumpkinseed II would make a very good fight, so I sort of WANT to include it. The Dutchman is sort of the Kestrels' own entry in the tournament, and as it stands 16-Psyche has the blueprints to produce them.

It's also difficult not to have Lightning fight the Libra now, because otherwise they won't duel unless they both win their matches and then the winner of the other match wins the Special Event. Or if one of them wins the Special Event and the other beats the semi-finals.
>>
>>1489661
>>1489659

Assuming who will and won't make it to the championship is foolish, as we've already had all our expectations shattered. Including me, I was convinced Loggerhead or the Myrmidon would take the title.
>>
>>1489670
I trust the dice to give us a good story, they haven't failed yet.
>>
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Alright, I'm lazy, can't find a good picture of a beam sword, and don't know what character Sam's based off of, and the magic wand is being a bitch tonight. Can someone finish this for me?

>>1489676
Yeah, but I didn't knock the Lightning's head off with a ram then blow its Torso to bits.

They were taunting me with those 7's on location rolls though, the bastards.
>>
>>1489646

Also, Fatima is the best hidden of the girls, because she normally dresses very modestly, not just because she's a Martian (Shukriya's dresses tend to be rather more showy and reveal more cleavage) but out of personal preference. Clemmy comes in at a close second, because she tends to wear tight clothing but not especially revealing or girly clothes. She's worn military uniforms for years and has no desire to change that, although she looks good in a maid dress or a swimsuit. Loriette, naturally, dresses like an Avalonian lady. Samantha and Rosita are both extremely fashionable and dress well within their own aesthetic, while Karen is either completely frumpy in mechanic coveralls or wearing clothes she bought explicitly to catch Roarke's eye, like her cheongsams.
>>
>>1489682
Also think of what Clemmy would actually say, please. I can't think of anything.
>>
>>1489662

Jager too, actually, I don't know why I keep forgetting it since it's one I'm quite fond of. As it stands the Kestrels can already make Jagers and Dutchmen. In fact, automatically converting Warmouths, Morgan IIs, and even Knights into Jagers is a complete possibility.
>>
>>1489687

"Because I earned that mug!"
>>
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>>1489705
That works.
>>
>>1489645
Its got a surprising chance, actually. It's flamethrower goes through that anti beam chaff, it's capable of sheering through that armor with enough hits, and certainly capable of some moves to take it down. All a matter of keeping away from melee until he's ready.
>>1489662
>and as it stands 16-Psyche has the blueprints to produce them.
And the Stone soldiers did have all those unmodified pumpkinseeds.
>>
>>1489670
>I was convinced Loggerhead or the Myrmidon would take the title.
>Loggerhead
why would you think that?
>>1489711
now replace those franks with actual mugs
>>
>>1489723

A wide variety of weapon loadouts for various situations and an emphasis on piercing armor.
>>
>>1489719
does the jager keep its shield if it uses the flamethrower? cause the flamethrowers twohanded and the way it has it in the pastebin makes it seem like its loadouts are the flame thrower or the glaive+shield+carbine loadout.

It says the shield is arm mounted rather than hand held though so I guess its available on both loadouts?
>>
>>1489723
>>1489740
Also both mechs on paper high end generalists who lost to specialists like the Pharcyde and the M-Sagister
>>
>>1489740
Thats honestly a good point. Crits have been pretty common. Even the Sagister can't do much against AP, and no amount of kills can stop a cockpit hit or power plant being shut down.
>>1489749
Good question. I think the cp cost for the carbine and flamethrower are the same. One is one handed and the other two.
As for the Dutchman facing the Pumpkinseed? I honestly don't mind. In some ways, the F-type is pretty much a Deuce hunter. The Guardian type especially so. Beating it would help the Kestrels showcase their wares, and also piss off fairchild. It's a good chance. Then again, things meant to kill other things have had mixed track records in this tourney. Up to you Wong. Tiebreaker?
>>
>>1489756
Well, now I'm sad.
>>
>>1489780
dont worry bro, I remember you
>>1489749
thats the problem with lightweight servos, they break easily.
>>
Not sure whether I'm still going for a turkey shooting or carving next round.
>>
>>1489778

I'll think about it. Sagister versus Jager seems like it might not be very even, but I could be wrong easily.
>>
>>1489778
just remember: Deuces have a history of punching above their weight
>>
>>1489806
It'd be a splendid case of irony, then. I rolled the missile that took down a paladin.
>>
>>1489405
Hey, Wong. I don't know when you plan on having the Libra fight, but if it's possible, can it be on Thursday or Monday? I've got those days off, and I'm going to want to control the Libra for my match.
>>
>>1489813

I'll keep that in mind, definitely.
>>
>>1489815
Thanks.
>>
>>1489646
Can we ask you what their mass is?
>>
>>1489670
>Including me, I was convinced Loggerhead or the Myrmidon would take the title.

I should have had the Myrmidon use the sniper Loadout for that match.
>>
>>1489491
We already have beam weapons Wong. https://www.youtube.com/watch?v=StC9nRB_AVY
>>1489645
I have a plan but it does rely heavily on luck. Fucking flamethrowers shit range and the glaive being 1 K away from killing things in less than three hits is a thorn in my side.
>>1489749
>>1489778
Pastebin is out of date. I fiddled around with the hands to make it one handed a week or two before the fights started, brazil just hasn't updated it. Also added in two big dumb loadouts for fun just because other people seemed to have a bunch.
https://pastebin.com/fPKzifqK
>>
Gentlemen, I present the [b]Farragut-Class Destroyer[/b]:

Stats:
Heavy Striker Hull (1000 Kills, 10 spaces all occupied) [ 5,000 CP ]
Heavy Striker Armor (50 SP) [ 2,500 CP ]

Weaponry: [ 5222 CP, 7 Spaces ]
Fore Heavy Beam Battery (WA 0, 110 Hex range, 200K, 2525 CP, 3 Spaces, Forward 180-degree Arc only)
Aft Heavy Beam Battery (WA 0, 110 Hex range, 200K, 2525 CP, 3 Spaces, Forward 180-degree Arc only)
Deluxe CIWS (WA +0, 13 Hex range, 10K, 172 CP, Space 1, All-Around Arc, automatically attacks any hostile mech that enters range with no penalty and the equivalent of an infinite burst weapon effect)

Subassemblies: [ 1500 CP, 2 spaces ]
1 Passenger Space (250 people, 1 Space, 500 CP)
1 Mecha Bay ( 25 Mecha, 1 space, 1000 CP )

Maneuverability: [ x.2, 1 Space ]
Takes 5 Hexes of forward travel to change heading 60 degrees.
Takes a -8 to hit mecha (except with CIWS)
Mecha get +8 to hit it.
Can fly 14 Hexes per turn, not counting the Microgate Projector.

[b]Total Cost: 17,066 CP[/b]
>>
Can you put an Active Shield in a Weapon Mount?
>>
>>1490039
I don't remember you telling that to me... But let me have a look and it'll be ready before your fight.
>>
>>1490135
Only standard shields may be handheld, so no.
>>
>>1490192
Well, thank god for Energy Shields then.
>>
>>1490039
Also while I would rather fight revy and think it would be a good match up (with pumpkinseed vs pumpkinseed, pirate vs UJCIDF, low tech vs high tech, crazy vs desperate) I dont mind either way. I didnt expect to make it past the first round and I got to the third and got to beat up a vegetable lover while doing it so I already count this whole affair as a win for me. Fighting the murder bird might be fun.
>>
So, I made a thing:

Heavy Striker Torso: C/S/K 10, 5 tons
Heavy Striker Head: C/S/K 5, 2.5 tons
Heavy Striker L. Arm: C/S/K 6, 2.5 tons
-Left Hand: .75 CP, 1 Space, 1 Kill, 0.5 tons
Heavy Striker R. Arm: C/S/K 6, 2.5 tons
-Right Hand: .75 CP, 1 Space, 1 Kill, 0.5 tons
Heavy Striker L. Leg: C/S/K 6, 2.5 tons
Heavy Striker R. Leg: C/S/K 6, 2.5 tons

Armor: Heavy Striker ( 5 SP, 5 CP, 2.5 Tons ) All locations

Frame Cost: 69 CP
Frame Weight: 28.5 Tons

Main Sensors (Head): Heavy Striker, 4 CP, 1 Space, 1 Kill, .5 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton

Cockpit: Torso Cockpit with Ejection Seat (1 CP)
Control Schema: Screen System [Cost: x0]

Options: Liftwire (.3 CP), Anti-Theft Lock (.2 CP), Logic Processors ( +2 INT, 5 CP )

Base Mech Cost: 81.5 CP
Base Mech Weight: 30 Tons

Armament: [ 43 CP, 4.5 Tons ]
-2 X Beam Shield: DA 0, 10SP, EMW (treats SP as 4 less than usual), 1 Turn Use, Rechargeable, 10 CP, 2 Spaces, 1.25 tons [Space Efficiency: 4 CP ]
-2 X "IEW-01-A" Beam Saber: WA +1, 6K (5K+1, only 2K of structure), EMW (treats SP as 4 less than usual), 5 CP, 5 Spaces, 1 ton
-[Inter-Servo Melee Weapon Link: 5 CP ]

Armed Mech Cost: 124.5 CP
Armed Mech Weight: 34.5 Tons

Thrusters: 12 MA [ 15.5 CP | (.45 * 34.5 = 15.5 ) | 16 Spaces: 2 in each arm, 2 in Torso, 5 in Each Leg ]

Total Cost: 140 CP
Total Weight: 34.5 Tons (-3 MV)
_

Dedicated Melee Frame. Can I get some feedback?
>>
>>1490214
Its kind of like a smaller version of clementines mech isnt it? Whats the INT booster useful for?
>>
>>1489700
>Knights
>Losing the chance of creating more Templars with badass Flamecloaks.
>Losing the chance of seeing giant robot dark knights with capes made of fire soaring across space while shooting fireballs through the end of their lances.
I'm not against making more Jaegers, but there is plenty of jovian mecha to use as a base for them, while the Knights are more scarce around here and are already just a step alway from being Templars or Ulberths.
>>
>>1490222
Offsets the negative from of Torso sensors.

Which I just realized I left in the head. They should be in the Torso.
>>
>>1490257
Neat.
>>
>>1490261
Honestly, I should just dump the head and replace the Dual Beam Sabers with a single High Damage Melee Weapon.
>>
>>1490267
I dont know, the head gives you one more point where you can get shot to possibly divert damage away from more necessary things. One thing I might suggest is dropping one beam shield to see if you could add attack factor to the other, though I'm not sure if that would work with the recharging stuff. Strong auto-blocking beam shields could really fuck someone over if I am reading the rules right, anything that hits them takes half their SP in damage.
>>
>>1490276
Nah, I need both the Beam Shields. One will be active while the other one spends a turn recharging. That gives me a DA 0 10 SP Shield that doesn't ablate and can only be destroyed if hit by a 20K attack. As both arms are charging stations and the shields are mounted directly to them, I don't need to spend any actions switching between them.
>>
>>1490290
Thats fair.The shields would do almost as much damage as your actual weapons if you hit someone with them funnily enough. You could nearly ditch the swords and just make them stronger. Lose out on WA a bit though but its still the equivalent of a non beam melee weapon.
>>
>>1490293
Forgot they also wouldnt be linked due to one recharging each turn.
>>
Hang on, mounting Sensors in places besides Heads only give a -2 to Awareness Tests, which is used for Initiative. Who said it gives a -2 to all actions?
>>
>>1490293
Yeah, I was tempted to give the shields a longer operating time and make them variable but I decided against it.
>>
Alright, redid the design:

Heavy Striker Torso: C/S/K 10, 5 tons
Heavy Striker L. Arm: C/S/K 6, 2.5 tons
-Left Hand: .75 CP, 1 Space, 1 Kill, 0.5 tons
Heavy Striker R. Arm: C/S/K 6, 2.5 tons
-Right Hand: .75 CP, 1 Space, 1 Kill, 0.5 tons
Heavy Striker L. Leg: C/S/K 6, 2.5 tons
Heavy Striker R. Leg: C/S/K 6, 2.5 tons

Armor: Heavy Striker ( 5 SP, 5 CP, 2.5 Tons ) All locations

Frame Cost: 64 CP
Frame Weight: 26.0 Tons

Main Sensors (Torso): Heavy Striker, 4 CP, 1 Space, 1 Kill, .5 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton

Cockpit: Torso Cockpit with Ejection Seat (1 CP)
Control Schema: Screen System [Cost: x0]

Options: Liftwire (.3 CP), Anti-Theft Lock (.2 CP), Logic Processors ( +2 INT, 5 CP ), Design and Decor (2 CP, 1 Space) [+3 Cool]

Base Mech Cost: 78.5 CP
Base Mech Weight: 27.5 Tons

Armament: [ 46 CP, 4.5 Tons ]
-2 X Beam Shield: DA 0, 10SP, EMW (treats SP as 4 less than usual), 1 Turn Use, Rechargeable, 14 CP, 2 Spaces, 1.25 tons [Space Efficiency: 8 Spaces ]
-Beam Longsword: WA +1, 15K (14K+1, only 4K of structure), EMW (treats SP as 4 less than usual), 18 CP, 5 Spaces, 2 tons [Space Efficiency: 8 Spaces ]

Armed Mech Cost: 124.5 CP
Armed Mech Weight: 32.0 Tons

Thrusters: 12 MA [ 15.5 CP | (.45 * 34.5 = 15.5 ) | 16 Spaces: 2 in each arm, 2 in Torso, 5 in Each Leg ]

Total Cost: 140 CP
Total Weight: 32.0 Tons
_

Removed the Head, Moved Sensors into te Torso, Gave it Design and Decor, Went with a Single High Damage Beam Sword. Thoughts?

While we're at it, can I get some feedback on >>1490124

It's named after Clemmy.
>>
>>1490298
I think that it isn't used even for initiative, where is that?

>Who said it gives a -2 to all actions?
I'm not that guy, but I only remember it giving you a debuff against shadow Imagers and Stealth
>>
>>1490343
Wait, shit. Forgot to account for removing the Head armor.

>>1490344
I remember because the Myrmidon started taking penalties to all its actions after it lost its head.
>>
>>1490351
Thats when you lose your main sensors, not because you are using sensors mounted on torso.
>>
>>1490351
It seemed to affect a few things if I recall. Used on the knights and some other things like the S-Squillia.
>>
>>1490351
Also, if you lose your sensors and doesn't have backup, you receive -4.
>>
>>1490381
>>1490385

Backup Sensors are supposed to have Superlight Capabilities though. Where does the -2 modifier come in?

>>1490384
I know Awareness is used for Initiative and probably a few other Sensor things.
>>
>>1490390
no, I meant it lowered their rolls and made it easier to fight. We used it on Hector's mech and Lori's as well. Think this conversation was had befoer as well and we still did it.
>>
>>1490409
Wait, we used Awareness on them?

Oh, wait, I think I remember. I thought that was a Paladin specific thing.
>>
>>1490381
It's actually only if you have no sensors at all. So if you have main sensors in the head and backups in the torso (like almost everything in this quest), then losing the head would only impose a -2 awareness penalty because the backups are in the torso, and torso mounted sensors are at -2. If it loses those as well, THEN it's at a -4 for all combat rolls. Or at least that's the way it SHOULD work given the rules.
>>
>>1490424
This is my Understanding of the rules as well.

Wong, can we get some clarification?
>>
>>1490413
Nope. Hurt knights and a few other things as well. As is, it seems more a house rule at this point since those minuses had indeed helped us. Like how we can punch, kick, or stab any limb.
>>
>>1490441
>Like how we can punch, kick, or stab any limb.
How is that a house rule? Melee attacks always did that.
>>
>>1490453
Melee attacks could only target the upper parts, not the legs. As for kicks, it sorta balances it out when you look how legs tend to be naturally stronger(likely due to them not thinking of people attaching non standard weapons to the legs) and how clumsy is a pretty good deal if you are in space. Halves the weapon's cost right there.
>>
>>1490478
Punches can't target lower parts, but melee weapons still can.

...has anyone ever punched a leg? There are generally more pressing targets.

Legs are weird because of feet being weird. They take no space, weight or cost but still do 2k damage base, so they don't map to the weapon building rules like hands do. You'd suppose a weapon that was a jacked up foot (like the ones in the core book) would effectively have +2k damage for being a foot, but how do you delineate that it's a foot that you walk on and not merely a melee weapon mounted on the leg?

Actually unrelated note and something I've been wondering. What happens when a ground bound mech loses a leg? Rules imply it needs all its legs to total the same number of kills as the torso to work properly, but nowhere does it say what happens when it no-longer does. Is it immobile? Can it crawl along What?
>>
>>1490509
Maybe it depends on how heavy they are? Wong mentioned a greenman mech dragging itself with tentacles when its legs got shot off.
>>
>>1490509
I would say it can use an action to move a quarter of its land speed and can't move otherwise.
>>
>>1490390
>I know Awareness is used for Initiative
It's not actually supposed to be, initiative is just 1d10+mecha reflexes.
>>
>>1490618
Where are people getting the awareness bit from?
>>
>>1490631
Likely from their own interpretations. That book pretty much requires the DM to decide what happens with what due to a lot of stuff not making sense or being unbalanced in some regards.
>>
>>1489405
Right, forgot about this:

Templar vs. Pumpkinseed Jager II: The Jager RIP and TEARS through the Templar.

Libra vs. Buddy: A nasty barrage and quick shots slams the brakes for Buddy.

Pharcyde vs. Pumpkinseed II: Pharcyde fought the law and the law won with a beam saber.

Chimera vs. Dutchman: Blade beats gun as the Dutchman slices into the Third Round over the Chimera.

Lightning vs. Blitz: Lightning strikes twice and the Blitz gets shocked.

No Count vs. M-Sagister: No Count is down for the count while the M-Sagister claws its way to victory.

Next time on the Space Jam: The Third Round is coming up and it's going to be quite the ride!

Who will survive?
>>
“Hmph.” Marciana Sparna remarks as her match begins. “What an ugly little toad of a mech.” It can't quite damage her smile, though, as she gazes down at the PC in her hands and the picture it shows of a dashing young blonde man. She scrolls through the text following the picture and blushes, “...'never had such a refined date', oh pooh, I'm sure he's been among all sort of high society.” She sighs happily, “Although it's true, he didn't know much about wine. Or chess, but maybe I was being just a BIT distracting.” She preens, feeling very smug about that, “He can bake, though, if he's telling the truth about his parents. I wonder if I can get him to make something for me?” In her opinion, she's earned the right to have a little fun, and nobody can see her stern facade melt a little when she's alone in the cockpit of her great, metal cassowary.

Her opponent mech is, indeed, ugly. White with what looks like a hand-drawn picture of a die on each shoulder, the six displayed on either, it's clearly a basic Palomino II...with one bizarre alteration, the legs are backwards, not digitigrade, but actually, functionally backwards.

“'Ello there, my friend!” A cheeky, chirpy voice echoes over the comms, “My, what a lovely big bird that is. What's it's name?”

Marciana's eyes narrow slightly, instinctively distrustful. She's heard that voice before, from door-to-door salesmen and sycophants who wanted something from her beloved, deceased husband. The signal for the match goes out, and the two jet into motion simultaneously. The Sagister makes its way towards the inner trench while the Palomino Custom strafes, moving along one wall. As she suspected, it travels backwards, “Hmph, always retreating, aren't you?” Her voice is cold, “M-Sagister, don't tell me you didn't read the tourney card?”

“Nah, love. Ol' Lucky Spotweld doesn't really bother with that. Overthinking just complicates a fight. Tell you what, why don't we pause and shake hands like proper sportsmen? Oh, right, might be a bit difficult with your Martian mech, innit?” He laughs, but something about that attempt to be friendly unsettles her as he leaps into one of the outer trenches.

“Quite.” She slowly moves her mech along the trench, facing towards his location...and suddenly, he moves. His mech's legs bunch up, and it leaps, from one trench to the other, describing a high parabolic arc as the eyes of the die on his left shoulder open up, rockets streaking through the air towards the metal bird. She barely dodges in time, explosions pitting the trench wall behind her, and charges, the Sagister's wings converting to talons as it leaps into the air and lashes out at the Palomino.

[Continued]
>>
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“Tsch, nobody kicks Spotweld, love!” The reverse-legged mech goes nearly horizontal avoiding the kick, and fires twice with its heavy sniper rifle, blistering the Sagister's left-side limb as it scampers backwards, and nearly decapitating it, the head mangled but still functional despite the close-range shot.

“Stop calling me that!” She snaps, the double-barreled beam cannon on the bird's chest returning fire before the mangled head spits a missile at its own feet that explodes into a spreading cloud of glittering chaff. The plasma strikes its left side, damaging its arm and hitting a thruster bank. She can hear swearing over the comms as her opponent tries to adjust, running away and firing with his other missile pod. It doesn't work. She ducks beneath the rockets, and her mech breaks into a sprint, leaping into the air and grabbing the Palomino in its talons, ripping it apart.

“...And that, ladies and gentlemen, is the end of the second round! Stay tuned for a performance by our own ace pilots displaying Harpy acrobatics, and please enjoy your refreshments!” Red Siren sings out gleefully as the Sagister kicks the Palomino's cockpit ball towards its bay like a divegrass player.

[Continued]
>>
>>1491686
>Kicking the pod like a soccerball

Yep, cassowaries are douches.
>>
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Sometime later, as soon as you can extricate yourself, you are once again Roarke Starwind, in the mechbay, giving an update on your conversation with Hakim to some of your wives.

“...And that's the situation.” You say, leaning back with a sigh, sitting on a pile of sturdy plastic tubing.. “The Martians will support our independence, and we have the option of joining the Solar System League. Fatima is thrilled.”

“Of course I am! It's one less worry on my mind!” The Martian woman scolds, taking a moment away from directing a group of young women who likely became pirates out of admiration of you but quickly found themselves working in the mechbay and flying patrols rather than fanning you with palm leaves or feeding you peeled grapes or whatever else they thought they would be doing as part of your fan club.. Several of them were UJCIDF trainees when you first saw them while giving Gretchen her first interview after you hijacked her ship. They're not used to being pirates, but they know how to fly and how to maintain their gear, and have consequently been dragged into the orbit of Clemmy and Fatima. You can't imagine better role models for impressionable young women. At least, for the sake of your own amusement. Right now they're ferrying parts back and forth, giving Karen a break from the task of repairing damaged mecha after each match, a job that has clearly been frazzling her a little.

Despite that, she's defending her territory like a mama bear, still hip-deep in the Martian contestant's tank, peeking her oil-smeared face out of the turret like a bespectacled prairie dog, “One less worry for you, Fa. I don't trust the League, and we've always been pirates. Living outside the law is something we know, our natural habitat...”

“But the galaxy is changing.” Fatima insists. “Your organization was never this big before, or needed infrastructure so badly. The more prominent we become, the more vulnerable we are.” Despite her haughty tone, there's softness in her eyes as she looks at you.

Karen shakes her head, “This is why I don't follow politics. Machines are simple.” To her they are, the technology that goes into an effective mech, a concept that was deemed laughable as a weapon of war centuries ago, is baffling to a layman, “They make sense. You can take them apart and see how they fit together. Modify them, stress-test them, break them and fix them in the same day...you can't do that with groups of people. Any change over time is too slow to ascertain for a certainty the root cause of that change, and most people who claim they understand the way society works are decisively proven wrong eventually. They just spout pretty theories, the way Avalonians do about what's clearly a bio-engineered HMIS system so complex and advanced that I still don't understand it, but they've been led to think is of mythic significance.”

[Continued]
>>
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“I do not want that thing in my wolf's machine. I do not want their evil in his head.” Fatima warns.

“You do not want them in his head, you do not want them in his bed, you'd rather shoot them all instead.” Karen rhymes rather adroitly, sparks rising up from the work she's doing inside the turret with a welding jet, “You do not like them, hijab-head.”

Fatima scowls, “Are you doing this on purpose? Normally you aren't this intent on provoking me.”

“And normally you don't act like you know the Iron Kestrels better than I do.” Karen grouses, “You're pushing yourself too far forward and not letting the rest of us have a say. Roarke wouldn't just make this decision without us, right?”

Fatima raises her chin imperiously, “It is the duty of a proper wife to support her husband.”

“Not everyone who works for him is his wife.” Karen points out, sticking her tongue out one side of her mouth as she plies her autowrench, “...This fusion generator is a mess. Completely destabilized, a bit deeper and it might have been unsalvageable.”

Fatima remains undaunted, “It is the duty of a servant to support their lord.”

“Not if they think he's wrong. Roarke can win a title, but people follow him because he's Roarke. Free pirates respect his strength, skill, and character. That does not mean they'll refuse to criticize him if he tells them to give up the way they've lived without making sure it gives them a better life.” Karen shakes her head, “Maybe I'm overthinking this too. It would definitely make things safer. No more worrying about a battleship at our backs at any moment...”

[Continued]
>>
>>1491799
I see Karen reads 'Green Man's Plan.' as well.
>>
>>1491799
>“You do not want them in his head, you do not want them in his bed, you'd rather shoot them all instead.” Karen rhymes rather adroitly, sparks rising up from the work she's doing inside the turret with a welding jet, “You do not like them, hijab-head.”
....I almost forgot about that episode....
HAHAHAHAHAHAHAHA

>“Not if they think he's wrong. Roarke can win a title, but people follow him because he's Roarke. Free pirates respect his strength, skill, and character. That does not mean they'll refuse to criticize him if he tells them to give up the way they've lived without making sure it gives them a better life.”
Karen gets it... and I wonder how Lori will react to all this... I don't think she that she would take an alliance with the SSL easily.
>>
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“It's Avalon that worries me.” You admit, after listening to them debate, “This means choosing a side. It may mean fighting for the League.”

“Which you have done twice already.” Fatima smoothly interjects.

“I never asked any of Loriette's people, some of whom now fly patrols for us, to shoot at their own kin.” You rebut her with a bit more sharpness than necessary, “Wait, twice?”

She smiles, “At 16-Psyche and when you brought down the Anseis.”

“Roarke, you're free now, right? I was thinking we could do some more compatibility tests, see if maybe you can handle the HMIS load of a few more drones. Just speaking of the Anseis.” Karen smiles and changes the subject, patting the turret door and climbing out, “There, that's the delicate stuff done, the other techies can handle the rest of the repairs.”

“Why is it so much easier for Clemmy than me?” You grumble a little, admittedly, crossing your arms, “She's already up to six.”

“Which seems to be her hard limit.” Karen wags her autowrench at you, “Her drones are much less complicated than yours. Far fewer moving parts, much less versatile. You do still want to be able to use your drones like regular hands, right? The Flowerhorn's drones are just flying beam sabers, yours are fully articulated and capable of fine movement.”

[Continued]
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>>1491799
Karen please.
>>
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Fatima's head snaps around, suddenly, and she scowls at something over your shoulder, “How long have you been listening in? Are you spying on us, traitor to mankind?”

“Does zis beastliness of yours never cease, Saracen?” Loriette hisses like an affronted goose, much like the golden goose of her heraldric emblem. Deliberately, she makes her way around the damaged Templar she was partially concealed by, daintily lifting the front of her skirts in white-gloved hands and mincing over to sit cozily next to you, which invites a choked sound of irritation from the Martian woman, “Non, I am no sneak! I revealed mon presence as soon as I 'eard what you are up to!”

“This is about more than you, Roarke has his people to protect. He cannot side with Avalon and expect them to survive.” Fatima crosses her arms.

“Zen he should not!” The Countess insists with equal ferocity, much to Fatima's apparent surprise. The Martian woman looks flabbergasted, “I am not en ignorant child! Mon Rowarc must do for 'is people, zat is le proper behavior of a noble. I would not change zat about 'im. Le unpleasant truth is...with ze forces le Duc has in zis system, I cannot protect him from his enemies. It...it is painful in ways I did not zink.” She smiles. It's a sad, sweet smile, “I understand mon cousin, la Countess Roosevelt, better now zhan I did before.”

Fatima is glaring daggers at the girl, her arms crossed, “This is an important and private conversation. Do not interrupt! Stop cuddling him! And take your head off his lap! He's only petting you out of habit, you she-jackal!” She stomps her foot. “Cease your smirking!”

>[Remove Loriette]
>[Let Loriette be]
>>
>>1492061
>>[Let Loriette be]

It's good to hear from her as well.
>>
>>1492061
>[Make it fair and pet Fatima too]
>>
>>1492061
Did she suddenly get more french?
>>
>>1492061
>>[Let Loriette be]
>>1492081
Fatima already got a private reunion with old friends and everything, let the girl have the spotlight for a second here.
>>
>>1492061
>[Make it fair and pet Fatima too]

Only true course of action.
>>
>>1491671
Man, I hope Inari shows up again.
>>
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>>1492061
>“This is an important and private conversation. Do not interrupt! Stop cuddling him! And take your head off his lap! He's only petting you out of habit, you she-jackal!”
Doesn't she knows that a man needs to eat his vegetables to keep healthy and grow stronger?
>>
>>1492097

One, she's angry, and two, I have a better handle on typing a French accent now.
>>
>>1492164
Assuming that "vegetables" means "steak" and "bacon" then yes.
>>
>>1492061
Let Loriette be, but show consideration to Fatima as well. She gets to be on the lap as well. She did work hard for us when it came to the Martians.
>>
>>1492180
>bacon
Never tell Fatima about that.
>>
>>1492199
Hey, just cause she can't eat it doesn't mean we can't.
>>
>>1492220
Bigger question is does roarke eat it crispy or chewy.
>>
>>1492246
>and thus the new waifu wars has begun

Crispy or bust.
>>
You can't tell from this angle whether Loriette is smirking, laying on the pile of tubes with her head in your lap and your fingers playing with her ringlets, “I, smirk? Non.”

“Fatima, come here, let's talk more about this serious issue on which I am relying on your advice heavily.” That's laying it on a little thick, but when she stomps over, arms crossed and a scowl on her face to sit primly on your other side, only for you to start petting her too, she seems a little uncertain of how to stay annoyed, “This is a serious issue, and I think that...oof!” Slender arms wrap around your shoulders from behind, “How did you get here?”

“I rappelled down using my liftwire, I was doing sims in the Betta. It's easy enough to run along the walls with boot electromagnets if you know what you're doing, getting behind you while you're distracted wasn't difficult.” Samantha nuzzles against the nape of your neck, letting out a sweet little sigh. You're ensconced in cuddling.

Loriette makes a tactical error, sitting up to kiss your cheek right in front of Fatima, and in a flash Karen is sitting on your lap, “No escape.” The mechanic insists proudly.

Loriette harrumphs loudly, but Samantha interjects, “Even if you did join the League, Roarke, we might not be required to do an awful lot of fighting. Relatively speaking, our forces are small, and more useful defending the Belt from incursion than fighting outside the system. Particularly since you won't be subordinate to Jupiter or Mars, right?”

“Right.” You agree.

“You joining is a symbol of unity more than anything else. It should be fine. Of course, I'm a little bit biased.” Samantha glances sidelong at Loriette, “Pardon me, but I do have some confidential information to share with Roarke and...well, I don't want you to have a conflicted conscience and, perhaps, be tempted to share this with the Duke. Could you please step outside for a few minutes?” Unlike Fatima, Samantha is the very soul of politeness.

“Non.” Loriette squeezes your arm tighter, “Mon peasant boy is safe, I do not gossip 'is secrets with anyone. Mon 'onor is all I 'ave left.”

“It's about Caesar, right? I gather he was successful?” Because you haven't heard about any brawls breaking out.

“Somehow.” Samantha frowns, “It's amazing that he did all of this on his own, but I confirmed he's made contact. Swank armor and all.”

You frown too, “On his own? You mean you didn't help him?”

She shrugs, “He never asked. I was able to talk Miles out of 'hunting him like an animal', but that's it.”

[Continued]
>>
>>1492246
Is there even a discussion to be made here?
Crispy or GTFO
>>
>>1492259
I see we can never be allies you cretin. Meat needs give and turning it to a crisp removes that flavor of bacon.
>>
>>1492246
who the fuck eats chewy bacon?
>>1492277
Oh. You
>>
>>1492273
Chewy is better you brr.

That light springiness and the flavour that oozes out as you bite into a bacon sandwich.
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>>1492265
>She shrugs, “He never asked. I was able to talk Miles out of 'hunting him like an animal', but that's it.”

Then where did he get the uniform?

RED FLAGS
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>>1492280
I bet you are the sort who eats their burgers well done or haven't had the wonders of bacon wrapped scallops. Bacon wrapping, of course, is done best with CHEWY bacon.
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>>1492291
I think as in helped get up the chain further. The uniform was probably legit.
>>
>>1492295
Medium Well and yes, I have. But If I'm eating it by itself, then that shit needs to be crispy.
>>
>>1492291
..Wait a minute. The only one who would likely have knowledge of heraldry is Lori. Did she help us sneak unto the ship?
>>
>>1492295
I will say whoever invented chocolate covered bacon is a retard. That shit is nasty.
>>
>>1492318
That... Makes sense...
>>
>>1492246
Chewy is much better
>>
>>1492318
Hmm, wouldn't be surprised if she did it as a way to get at Tabitha.
>>
>>1492318

You've all seen the uniforms each Countess' people wear, and almost everyone has seen the Duke's people since arriving at Auditorium.
>>
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“I still don't think we should discuss this in front of the Paladin.” Fatima grumbles, hugging you tighter. If it weren't for Samantha and Karen protecting you, odds are good the Martian and Avalonian would rip you in half playing tug-of-war.

“Non! Le petit love story of poor Caesar, son of le Dread Knight Merrow, is sad and sweet! I would not put 'im in peril!” She glares at Fatima.

“Actually. I was wondering...what do you know about Naomi? Surely as a Paladin you know all about Green Men clones.” You ask.

She shrugs, “Nozzing.”

Fatima glowers, “Is your accent getting thicker?”

Loriette puffs up with outrage, “Mon Rowarc said le way I speak is cute, so I am no longer trying to manage mon tone like that pseudointellectual cuzzin of mine!”

“Try not speaking at all.” Fatima growls, “That's very cute.”

“Hmph! Le jealousy and violence of le Saracens towards civilized folk is legendary!” Loriette turns up her nose, “I speak no more to you! Dear Rowarc...” She bats her eyelashes, “As I was saying before I was so rudely interrupted, we were told to scout le defenses of le system, destroy at least two Gates, recruit allies, and if we found any clones of le Green Men to deliver zem to la Lady. A priestess, Turpin, accompanied us. For once, mon cousin and I were in agreement zat she was...creepy. Le Solar System was her original home, like Belegor, but she was le strange girl and served as le Lady's voice. To tell le truth, her presence tested mon belief sorely.”

“Martians are very civilized. What happened centuries ago is ancient history.” Samantha interrupts before Fatima can do something hasty. The ex-UJCIDF girl smiles, “Pardon me, Fatima, but as your soon-to-be sister, I had to step in. Besides, I need to know. Are you the one who helped him? Because honestly, how his plan has been going so well baffles me. He's a clever boy, but he's been extremely lucky, and I don't quite see HOW he got that uniform.”

Loriette shrugs, “I do not know, Mademoiselle Blanchett. I am certainly not 'elping le subterfuge against mon people.”

Your PC bwoops at you. You try to reach into your pocket for it, and disturb the delicate balance of the pile of tubing, which finally gives way. Plastic pipework and squealing women collapse on top of you in a heap.

[Continued]
>>
Dinnertime, back in an hour.
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>>1492532
Oh man.

It WAS Loriette
>>
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In a tent on the beach, three young men sit in silence around a flickering camp lantern. The tallest, UJCIDF SOUL Major Amos Wedge, looks back and forth at his two friends, kneeling across from him, “Are we all agreed on this? Simon, you already tried once. Garret, you have your family to consider. I won't blame either of you for backing out.”

Captain Garret Luxol snorts, “Don't be an ass, you know we're not going to let you do this alone.” Simon Biggs nods in agreement with Garret's statement.

Amos sighs, and draws the mono-knife that the Paladin he shot down gave him. Grimacing, he carefully squeezes the blade, the edge digging into his palm until a thin ribbon of blood taints the metal. With the gravitas of ritual, he passes the knife to Garret, who does the same. Then Simon. Each of them shakes hands with the other two, their blood intermingling.

“By this blood, our pact is sealed. May Diana witness our oath. We shall rescue our friend, Heinrich Merrow, from the Avalonians.” Amos says solemnly and simply. He grabs a handful of sand, and uses it to clean off the blade, before standing up, “Let's go.”

The other two nod, standing up, “I've already secured our rides.” Simon speaks up, a bit less hesitantly than he used to.

Garret winks, “Getting things prepared wasn't too difficult. A little money goes a long way.”

Amos pops open a medkit, and the three young men bandage their wounded palms, the white gauze marking them like an additional uniform. “It's a good thing we all have girlfriends.” Garret jokes, making a pumping motion with his wounded hand.

Outside, one of them is waiting. Irina Gaunt, in a swimsuit, shades, and a sunhat, is sitting on a towel, watching the lake. She glances up as Amos approaches, and smiles sadly, “I can't talk you out of this, can I?”

Amos' answering smile is equally sad, “You know the kind of man I am, Irina. You've always known. I won't let Avalon take one of my friends, no matter how many Paladins they have here. No matter what diplomatic ruffles come from this outcome, letting Caesar be taken would be worse.” He sighs, “Thank the gods for that tip we got, otherwise we'd be flying blind.”

Irina's smile doesn't have far to go to slip into a frown, “I don't trust people who call you anonymously and ask you to do dangerous things. How do you know this isn't a trap?”

“I don't.” He puts his arms around her, “But I do know I'll come back safe, back to you.” He kisses her, while the waves splash over their feet and the seagulls cry mournfully across the waters.

Of course, you don't know any of this. All that you know, once you retrieve your PC from under Samantha's plush bottom, is that an observation post has reported a Tern in Avalonian colors seized by a trio of Bluegills.

>[Handle this loudly]
>[Handle this quietly]
>>
>>1492782
>>[Handle this quietly]
>>
>>1492782
>>[Handle this quietly]
>>
>>1492782
[Handle this quietly]

Gotta be fucking ninja for this.
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>>1492782
... Shit, we got played like a fiddle. This was all a gamble to spark an open conflict between Avalon and the Jovians during our contest

>Quietly
>>
>>1492782
>[Handle this quietly]
Did Caesar ever send out a distress call?
>>
>>1492782
>>[Handle this quietly]
The hell is going on?
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>>1492802
So, guess that means it's time for everyone to prepare for the incoming storm.
>>
>>1492782
>[Handle this quietly]
OK, the uniform was either Duke trying to advance his "Make Ceasar a Cuck" plan or it was Fairchild looking for an excuse to attack Auditorium.
>>
>>1492810
I'm going to take a shot in the dark and say that fairchild or one of those other pirate guys got caeser that uniform so things will go fuckwise.
>>
>>1492802
>tfw everyone is at each other's throats and Roarke stands up and says "Yeah but we're joining the SSL." and they all just stop and gawk

>then Oda throws a chair and everyone starts fighting
>>
>>1492817

His what plan?
>>
You've chosen to handle this quietly, which means one or a small group of mecha. Who are you going to send? Whoever it is, you will get to control them, of course.
>>
>>1492835
He said he'd like Caesar to be there while Naomi's memories were being overrode by The Lady's when he was talking to the yellow guy (The Man in Yellow?) Just watching your girlfriend literally become another person would make you a cuck, yeah?
>>
>>1492846
Sam
>>
>>1492846
Sam & clemmy
>>
>>1492846
Probably best to take Sammy, Flint, and someone else capable of safe disabling. Sammy does have experience with this sort of stuff and Amos after all.
>>
>>1492849

I think you're very much misinterpreting that situation.
>>
>>1492846
Sam, Amos, and Garret if he can handle being stealthy.

>>1492868
Guess I need to reread that then? He did say he wanted Caesar to be there with her while Naomi was being Ladyified, I'm sure of it.
>>
>>1492846
Sam and a bunch of Oni-Harpies.
>>
>>1492860
Actually, Clemmy, Sam, and Flint could work just because they sort of are cops.Someone hijacking a vehicle during a event would have the police or security come, and Flint is the chief. It'd be Space COPS.. Space pirate COPS.
>>
>>1492873
Na m8, you think the Duke was saying "Yeah I want to see this little betacuck faggot see his girl forget about him" when he was saying "Dude this is fucked up, someone who actually gives a shit about her as she is now should be here to see her go"

Less antagonistic more love hurts.
>>
>>1492884
Basil was an actual space cop.
>>
>>1492893
Twins, Basil!
>>
>>1492889
Oh, then I'm not misremembering it.

And no, I don't. I understand the Duke's character well enough to know he doesn't want that. The cuck part was a joke. It doesn't exactly fit but I think it's funny.
>>
On a very unrelated Note, what kind of mech would suit a Princess?
>>
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>>1492901
Either this or the mech with boobs, I guess. I think that's Red Siren's though, I can't remember.
>>
>>1492897
We can never assume anyone knows anything around here. Especially since there are people who legit think the Duke is a straight cunt like that. Even though we know he's a fight autist and 100% shonen protag.
>>
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>>1492901
>>
>>1492910
Eustace is a Shonen protag, Fairchild is a Eroge protag, and Hassam is that one bugger from fire emblem.
>>
>>1492901
>>1492909

I was about to suggest the one that the Archen is based on. If ever a mech was cute, it would be that one.
>>
Consensus is nigh-universal on sending Sam, who on her own is invisible. Anyone else you want to send? This can include Roarke himself. On the whole, rookie pilots are more likely to blab about whatever they see than named aces
>>
>>1492910
I think it goes a bit deeper than that. He's a nice guy with a strict code of ethics working for someone who probably isn't so nice or ethical (I think the only the only really trustworthy information we got on The Lady was from Father of Quil'ir's inner monologue, but I could be wrong.)

Eustace is just either grossly misguided, indoctrinated, or spored since he didn't seem to be able to question The Lady's decisions even when he didn't like them. I'm leaning towards spored since it sounded like that was what The Lady did to people who met her from the way Lori talked about it. Though we haven't actually gotten any "real" information on spores though, since we can't really trust 20+ year old propaganda and people who would like everyone to believe that propaganda.
>>
>>1492817
>Duke trying to advance his "Make Ceasar a Cuck" plan
>Just watching your girlfriend literally become another person would make you a cuck, yeah?
WHAAAAAAAT THEEEE FUUUUUUUCK!?

As a psychology student this heavily triggers my autism...

>The cuck part was a joke. It doesn't exactly fit but I think it's funny.

Well... If this weren't a joke, then most of us would be cucks if you take that "You cannot go into the same river twice" quote seriously.


...And the Duke is just a shonen protag, there is no mystery about it.
>>
>>1492943
Hmm, Roarke going somewhere could cause suspicion if he's gone.

So, how many people is the limit? 3? 4?
>>
>>1492943
Basil He's a Cop, and (fairly) neutral.
Clemmy. Her reputation alone should provide a boost to their intimidation, and she does have TEN SWORDS.
>>
>>1492943
If we're bringing named people, we forgot the most important one of all.

Dave from Engineering.

>>1492950
Why do I ever say anything. Nobody ever likes my jokes.
>>
>>1492943
clemmy. CQB should be fairly silent compared to guns. Also sword drones.
>>
>>1492953

The more people you send, the more likely word gets out about it.
>>
>>1492943
Basil and Clemmy could work. Security detail and Clemmy being Clemmy. Roarke is eh.. unless we get him into a machine that isn't the Kaiser.
>>
>>1492955
I'll agree on sending these two, then.

>>1492963
Okay, so looks like 3 is the golden number the thread wants.
>>
>>1492948
Based on what we saw until now... I think that its pretty sure to assume that for whatever reason the Lady isn't really capable of full Greenman power anymore, or she would already have sent full Bioarmors piloted by her clones and armed with spore bombs or something.

It seems that her spores are more like a secondary effect linked to her florest, as no paladin seemed really incapable of defying her(Duke did what he did because he thinks that Naomi's life is a small price to pay for what could happen by not cloning the Lady) or of double thinking their concepts about her(Lori had a unexpected change of atitude and openess to the stories about the humans POV of the war).

I think that Eustace is still following his code of honor and would even be capable of turning against the Lady if he believed that she is no different than the father ("A God can die, but it cannot afford to go mad") but its more like the "Sacrifing an enemy soldier to ressurect Bruce Lee/Einsten/Da Vinci" case mentioned some threads ago... People die in a war, and if you would kill them anyway, why tnot to spare their lives by making something greater out of it?

Its still evil and sad, and that is why the Duke feels so tortured by it... But he isn't some teen protag anymore, he is an old, experienced, and scarred veteran warrior, and he knows that you can't bake a cake without breaking some eggs.
>>
>>1492963
Basil, Clemmy and Sam.

Sam is a MUST.
>>
Basil is busy, honestly. He's an ace, but he's at his most effective managing your security forces. Sending him would actually be more suspicious than Roarke going personally.
>>
>>1492981
Hmm, what about Flint in place of Basil?
>>
>>1492981
I suggest Sam, Clemmy, and Miles. Covers stealth, close range, and long range. ... Miles probably wouldn't shut up, though
>>
>>1492981
Then how about Mai? I'm sure she could... somehow manage to be sneaky. Paint the Blitz like a space house or something.

Or Marciana. Paint the Sagister a bit and it'll look exactly like a statue.

Or Gareth, if everyone wants to be boring.
>>
>>1492981
Clemmy, Sam and....

I think that we need another combat focused member, but sending a captain would propably be too much...

What other aces do we have? can we send tourney contestants?
>>
>>1492988
what about Moe?
>>
>>1492981
Sam, Clemmy and Moe
>>1492990
Yep, good idea.
>>
Just send Oda and tell him to be a ninja about it.
>>
Sam and Clemmy are both solid choices. Flint's problem is that he's a Captain, if he goes to run errands without his crew it looks weird. Miles' problem is that she also has important duties to do and also her mech isn't quite done yet.

This need to send three people is interestingly weird, but it's your game. Theoretically you could send tourney contestants, but a lot of the people you want to send would just slow Clemmy down.
>>
>>1492988
I'm assuming if any tourney contestants are sent (although it'd be weird), the pool would be those that lost.

If that's the case - shamelessly voting for Walter: former soldier and could be a getaway driver if shit goes hot.

>>1492990
Forgot about Moe. Then again, isn't he on a date right now?

>>1493003
I'd rather go for 4 people myself, but again, the thread's settled for 3 for some reason.
>>
>>1493003
Moe then.

Hes seen them work before.
>>
>>1493003
Three's a pretty standard number, as far as squads go.
whats Pierre up to? He's ex SOUL they should work well together
>>
>>1493003
Moe, but if he is occupied send Pierre.

>>1493008
Is there a better choice of kestrel than Walter? Who else has already joined?
>>
>>1493019
We could always send Akai :^)
>>
>>1493024
I feel tempted to say that... More because she is Oda's right hand...
But lets be realistic here, we all know how this would end up.
>>
>>1493019
Skunk and Maxwell. Akai might count, but her chunni ways might start a gun fight
>>
>>1493003
Gareth if we're going for tourney contestants. He wouldn't have to worry about slowing her down since the Wraith has a sniper rifle.

Or Mai, I guess. Hers is less good since it has -2 WA. There would be lots of sitting around to aim.

If not, Pierre. It'll be his chance to get out of the Pseudo-Jobber Zone.
>>
>>1493031
Hmmmmm.... Well, technically you are right, I don't think that Walter has really joined yet.

And Maxwell should be able to keep Akai quiet, as he earned her respect after the fight.

AND there is the fact that we are diverging our best aces to some place out of imediate range and this could be a trap.

But that only makes sense if they are without their SOUL mechs, or we would be screwed.
>>
>>1493037
Hmm...Skunk can work.

Unless Wong says otherwise, my problem is that Skunk and Maxwell are still in the tourney and we may run the risk of taking long enough that they can't be there for their matches.
>>
>>1492990
>>1492992

Moe is a solid choice.
>>
>>1493043
We can delay fights a little or change the order of the fights.

I'm more worried about if its safe to send minor aces with Elite Mooks against SOUL C and who knows what else.

Well... As far Roarke knows this is a minor incident and the Tourney mechs should be able of dealing with Knights and non-ace mechs.... But can we trust them?
>>
>Say you want to resolve this quietly
>Oh, but we need three or four aces to solve this three-Bluegill problem
>and now we need to send the entire tournament too!

Make up your minds.
>>
>>1493064
Sam, Clemmy, and Moe can get this done quick and clean
>>
>>1493064
We just don't know if its really a solid choice to send three SOUL level mech to deal with 3 Bluegills while shit can hit the fan at any moment because of Fairchild shenanigans.
>>
An ace or a few aces going for a practice flight when they aren't doing anything else is normal. Dispatching multiple squads is not. You can't send the whole of the Kestrels' fighting forces and still expect any degree of stealth.
>>
>>1493064
When we get talkin, the ideas start going crazy.
Still Clemmy and Sam should be enough. Sam can just chat and sabotage, and clemmy has 10 swords!
>>
>>1493064
Sam and Clemmy for 1 and 2. For 3, Gareth, if we're including tournament contestants, since we're trying to keep this on the down low. Pierre if we're not. He needs to be able to fight someone that isn't Roarke.
>>
>>1493069
Sam
Clemmy
Pierre
>>
I think this question ranks among the worst cases of "we want our cake and we want to eat it too" that I've seen in this quest so far, barring "we'll let the Martians pay us for Loriette only she stays with us and is under our full jurisdiction at all times".
>>
>>1493064
When you put it like that, I laughed a bit with the image in my head.

Well, since everyone's fixated on Sam to go, that's one down. I'm going to assume that something is up and whoever we send isn't going to be back in time: they're locked to their actions.

>>1493070
2 aces seems well more than enough for me.
>>
>>1493076
It's just getting confusing understanding if the general consensus is for a tournament member or a non tournament member to go. I can't tell.
>>
Alright, it seems consensus is on one of the following.

>Samantha, Clemmy, nobody else
>Samantha, Clemmy, Mohammed
>Samantha, Clemmy, Pierre

>>1493080

There's no reason for a tournament participant to go.
>>
>>1493081
>>Samantha, Clemmy, Mohammed
>>
>>1493081
>Samantha, Clemmy, Pierre
>>
>>1493081

In case I wasn't clear, vote on one of those three please.
>>
>>1493081
That clears things up.

>Sam and Clemmy.
>>
>>1493081
>Samantha, Clemmy, Pierre
>>
>>1493081
>>Samantha, Clemmy, nobody else
Get ready for spy games alongside girl being catty to eat other.
>>
>>1493081
>>Samantha, Clemmy, nobody else
>>
>>1493081
>Samantha, Clemmy, nobody else
>>
>>1493081
>Samantha, Clemmy,
>MFW coming back after Lunch
>>
>>1493109
Confirmed worst timezone
>>
>>1493081

>Samantha, Clemmy, nobody else
>>
You have chosen Samantha and Clemmy with NO LIGHTNING ROD FOR THEIR MUTUAL DISLIKE OF EACH OTHER.

Jove have mercy on your souls.

Also, sorry if I was grumpy earlier. I was trying to buy a holster online and having some trouble.
>>
>>1493119
>You have chosen Samantha and Clemmy with NO LIGHTNING ROD FOR THEIR MUTUAL DISLIKE OF EACH OTHER.


You guys.
>>
>>1493119
>You have chosen Samantha and Clemmy with NO LIGHTNING ROD FOR THEIR MUTUAL DISLIKE OF EACH OTHER.
Specifically why I picked the option
>>
>>1493120

Don't think for even a second I disapprove.
>>
>>1493119
What a great time to finally make it to the thread
Both best girls sharing screen time
>>
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>>1493119
This is going to go great.
>>
>>1493123
You're the QM, why would you ever disapprove when it makes us live in interesting times.
>>
>>1493124
It's gonna be both helping Roarke and bring them together by acknowledging their differences through smashing some cheeky Bluegills.
>>
>>1493133
I feel sorry for whoever is piloting those Bluegills
>>
>>1493135
Then again, it's Amos, Garret, and Simon piloting them...so who knows?

Off topic, but did build a mech for a personal game.

https://pastebin.com/Gd73ER6B

Dunno if I want to go through this or take off the verniers to stick another knife and link them for more melee attacks at the cost of making myself firmly at MV -3.
>>
>>1493119
"Lt. Alice Clementine is a badass SOUL pilot with a penchant for playing hard and loose with the law."

"Lt. Samatha Blanchett is the UJCIDF intel officer who is by-the-book but with a dark secret."

"But when Admiral Starwind tasks them togather for a secret assignment, who will prevail?"

"These are the secret Logs of Starwind's Task Force!"

>Cue badass 80's cop show intro
>>
>>1493149
Starwind's Angels.
>>
>>1493164
I must commit Sudoku.
>>
>>1493164
Mecha- Maids

Phantom Thief K's evil henchmen
>>
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>>1493165
>mfw
>>
>>1493168
Starwind's Meidos?
>>
>>1493149
I'd watch it
>>
>>1493149
>Lt. Farragut you caused a fifty two roadstriker pile up! I got Roarke breathin down my neck now, what possibly possessed you to do that?
>Some bitch was making goo goo eyes at a picture of my Roarkie!
>>
>>1493184
They use Fairchild Reeeing as the siren.
>>
>>1493189
I must admit, that one made me have an 「EXPLOSION」.
>>
>>1493149
Not a cop show, but might as well post some 80s stuff for this mission.

https://www.youtube.com/watch?v=SQUeQOIlcDM
>>
>>1493215
We know Sam listens to Queen, and we never found out what Clemmy listens to.
>>
>>1493206
There is medication for that.
>>
Confirmed. Wong currently servicing his holster online.
>>
>>1493273
lewd
>>
>>1493244
Pretty sure there isn't.
>>
>>1493119
"Girls, I will be watching."
>>
So, do non-humanoid mecha still need the sensors in a head?

And how do you represent mechbays when creating starships with scaling rules?
>>
>>1494088
Passenger space, mech bays, and corvette hangars are all represented by storage modules.
>>
>>1494146
Does that mean a Storage Module needs to be declared as a particular thing when it's put in?

Cause Mechbays have all the facilities to service mechs while Storage bays just carry stuff.
>>
>>1494149
Looking at the books, it might be that the storage modules would just be a place to store the mechs, seeing as the core book has mech bays costing an extra cp before scaling rules, but the atm doesn't really specify. Other than that, you probably should designate what sort of area it's supposed to be.
>>
>>1494210
Well, scaling in general allows for more customized ships. I'll just define the space when it's put in.

Anybody have a picture of what the upgraded Rhinehawk looks like? I want to try and remake it with Scaling rules.
>>
What are Mechs called in this setting again?
>>
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Buddyanon, which Mekton pdf did you grab this scan from?
>>
>>1494347
It's this one: https://www.scribd.com/document/242966082/Mekton-Zeta-Tactical-Display
>>
>>1494347
Incidentally, Melee Charging seems really weak for that -3 WA.

And isn't missile priming just aiming with Missiles? Is the effect that you can just choose where the hits from a salvo start? Because that also doesn't seem worth the -3 WA.
>>
>>1494353
Locked behind a paywall. But thanks anyways.
>>
>>1494385
Just do what I did and upload a document in exchange for it.
>>
>>1494365
Melee charging is more of a balancing thing. They couldn't make it as good as ramming or dropkicks without completely changing what builds are most viable. And missile priming is an aim action followed by a called shot, so it determines where your hits start on the hit chart.
>>
>>1494404
I'd just take the best of both worlds and combine them into one action. WA -2, +1K for every 3 Hexes Traveled. Your legs are weapons according to the Kick rules.
>>
>>1494385
I just found it on the /tg/ pdf archive. And I think I posted a link about 3 threads back.
>>
>>1494389
I found it a while back and added it to the other two. https://drive.google.com/file/d/0BxQvrB13LOtaRVk2clhhSU1SMDA/view
>>
I'm debating on whether or not I should run a Quest on /qst/ or some other place. Aside from MSPQ, the rest of the board is pretty inactive.
>>
>>1494670
I know what you mean, I want to run something too but i'm unsure if I should bother here.
>>
>>1494926
The problem is qtg is garbage. If you

get a twitter and have the first couple of threads planned out so you can make long or quick posts with little input it has a good chance.

Black Company Quest and This Wretched Sea are two good examples of successful new quests.
>>
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“...I can't believe he picked you to come with me.” Clemmy grouses over the comms, the S-Flowerhorn's arms hanging beneath its body and its head lowered in a dejected posture.

“That's my line. You're about as subtle as a tiger in a pet shop.” Samantha isn't quite grumbling, but her tone is extremely flat, the S-Betta floating invisibly with its arms crossed nearby as the two women fly along the colony hull. They're approaching the arena, the jagged superstructure of interlocking starship hull plates marring the smoothness of the metal.

“And you're a...a flat-chested useless rich girl who can't win a straight fight, but I'm a lady and won't continue this conversation.” Clemmy huffs.

“The Butcher, a lady. Now that's a laugh. Hasn't anyone told you that trying to end a conversation after getting the last word in is incredibly rude?” Samantha's normally calm voice is faintly incensed.

“Better at being a lady than you.” Clemmy smugly replies.

There's silence over the comms.

Momentarily, Clemmy gloats in her victory. Then suspicion sets in, “Hey, stop plotting to poison me.”

Samantha jumps a little, shocked by Clemmy's instincts but maintaining her characteristic calm, “Who said I'm planning to poison you?” She keeps her tone bored and detached.

“You didn't deny it.” Clemmy snarls, “I'll gut you if you try anything like that.”

“Mmm, a soporific or paralytic, then. Roarke would have to be distracted at the time, but that's common enough. Now, getting you to an airlock in time without being noticed, that's the tricky part.”

“With my last breath, I'll drag you with me!” Clemmy vows.

[Continued]
>>
>>1495332
>Better at being a lady than you
Sick burn.
>>
>>1495332
RIP our loveable trio.
>>
>>1495332
>“Better at being a lady than you.”
>>
>>1494932
>Black Company Quest
Its been around since 2015 though
>>
>>1495332
I feel this is a situation where Roarke Should be listening in.

>>1494926
>>1494932
Honestly, I'm kinda tempted to run on Akun.
>>
“Hmph! If it wouldn't upset Roarke, I'd break your microfusion generator and just go do this myself. You've got an emergency air supply.” Samantha is losing her cool just a little bit, and while she may not be as outwardly mean, she knows just where to stick a stiletto. After all, Clemmy's practically a textbook case for space madness, “Someone would find you eventually.”

There's a streak of light as the S-Flowerhorn turns and kicks with unerring precision into the space right behind itself, the beamsaber built into its toes active.

“You idiot! That could have killed me if I was there!” Samantha protests, “I said I wouldn't do it because it would upset Roarke! Don't you care about his feelings!?”

“My Roarkey...” Alice Clementine Farragut responds primly, “Could never, ever be upset with me. I'm his sugarplum and he's my cuddlymuffin. Not even if you disappeared. Oh, wait, you do that all the time anyway, sneak. You're so small you're easy to lose underfoot.” She blows a raspberry, then gets more serious, “You know I'm in charge when we get there, right?”

“On what possible grounds?” Samantha rolls her eyes.

“Well, I'm a Lieutenant, and...what were you again? A Corporal? You weren't even in SOUL originally, you got brought in from Intelligence. Pfft. I can't believe I have to work with an NCO.” Clemmy scoffs.

“That's not true.” Samantha replies evenly.

“What!? Have you lost your mind!? Land and I'll ram my rank insignia through your eye you damned-” Clemmy roars, but Samantha cuts her off with one word.

“Retired.” The S-Betta's pilot smiles pleasantly.

“So what!?” The Butcher only roars more loudly.

“So you aren't a Lieutenant, and I'm not a Corporal. Besides, I'm pretty sure I outrank you in the Kestrels. I've been a pirate longer than any of us except Karen, Fatima says I'm the most responsible, and Miles and Richard say I've got bridge command if I'm around and they and Roarke aren't.” Samantha stretches cutely, her lucky plush rabbit floating around her highly decorated cockpit as she reclaims her aplomb.

“WHY!?” Clemmy howls, smacking her fists down on the controls of her mech, accidentally launching her drones, which fly around her in a tight orbit of whirling plasma blades before she directs them back into the dorsal spine of her mech.

“Do you even know the names of the bridge crew?” Samantha sighs, “Who's the helmsman?”

Clemmy thinks hard, “Plumpy? No, his real name...it's...uh...damn it, he's that little fat boy who's friends with Moe but won't take sword lessons because of some dumb reason. Andy? Ari? No, Avi, that's it! Avi!”

“What's his girlfriend's name and what does she do?” Samantha's black lips curl into a smirking grin.

“Uhhh...uhhh...she has breasts. Unlike you, Flatty O'Pancake.” Clemmy grumps, “Stupid idiot. I'm bad with names!”

[Continued]
>>
>>1495509
I hope someone is recording all of this.
>>
>meanwhile, on a more successful operation: "......." "......." "......." "Beers after?"
>>
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>>1495541
>...Huh, sorry, what did you say? the music was too loud.
>>
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>>1495509
>“Uhhh...uhhh...she has breasts. Unlike you, Flatty O'Pancake.” Clemmy grumps
>>
We have made a terrible mistake.

And I don't regret it.
>>
Meanwhile, elsewhere!

The three Bluegills, dark blue with grey trim, seize ahold of the Tern, towing it gradually away from open space as the saucer-shaped transport struggles and flares its thrusters, working to push it towards the arena superstructure. It was made in a hurry, after all, a lot of the border parts are completely unused.

“I repeat, we're conducting an inspection! Our reports indicate this shuttle has a highly dangerous criminal on board who has assaulted multiple UJCIDF personnel. You know who he is, he should have a voidsuit on. Toss him out and you can go.” The pilot of one of the Bluegills insists.

“...These Bluegills just don't make as much of an impression as our usual rides.” Another one sighs, and the third nods.

There's a crackle of static, and the outraged voice of Countess Tabitha Roosevelt, “I will NOT be treated this way! This is an Avalonian transport...”

“Stolen from the UJCIDF and repainted. Badly.” One Bluegill pilot interjects.

“Irrelevant! It's property of the Principality of Avalon and we are here under a flag of truce! You have no right to hinder us! Your own leaders promised us safety!” Her voice grows even more outraged, “Damned pirates!”

Two Bluegills exchange a thumbs-up. The paintjobs are slightly off-color, blue instead of black and grey instead of silver-white, and they've avoided putting any emblems on there for the sake of plausible deniability, but it seems to be working regardless, “That's fine, we're not going to hurt any of you. The one we're after isn't Avalonian, and you waving a magic recruitment wand doesn't stop him from being a wanted criminal. Gimme.” They start shaking the Tern.

“Uncouth savages! Undisciplined louts! Aboriginal barbarians! IF I HAD MY ENGELER YOU'D BE SORRY!” The Countess makes a show of being more mature than her cousin, but right now she's throwing an absolute tantrum. Being bullied by BLUEGILLS is not how she intended to spend her after-tourney recreational time.

Her newest knight had just talked her, very persuasively, into buying this funny sort of simulation system he calls a 'simgame' and insists has 'all the best titles'. She was looking forward to playing with him, before these goons spoiled everything!

At this moment, the heroines arrive, squabbling out a plan for when violence inevitably erupts!

>[Have Samantha make the first attack, exposing her presence but potentially ensuring the Bluegills don't have time for anything cheaty]
>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]
>>
>>1495661
>>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]
>>
>>1495661
>>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]

>Her newest knight had just talked her, very persuasively, into buying this funny sort of simulation system he calls a 'simgame' and insists has 'all the best titles'. She was looking forward to playing with him, before these goons spoiled everything!

Oh boy. Ceasar's life is gonna get even more interesting.
>>
>>1495661
>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]
Holy shit their plan is bad.
>>
>>1495661
this is such a clusterfuck. my sides can't take this
>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]
>>
Just for fun, start rolling 1d10+14s.
>>
Rolled 10 + 14 (1d10 + 14)

>>1495725
>>
Rolled 2 + 14 (1d10 + 14)

so, what are the odds of Clemmy "accidentally" tagging the Tern with one of her drones?
>>
Rolled 6 + 14 (1d10 + 14)

>>1495725
How bad's it looking for SOUL C?

>>1495730
Pretty bad, I guess.
>>
>>1495661
>>[Have Clemmy handle these goobers, keeping Samantha hidden in case of a surprise]
Clemmy is the muscle, Sammy the brains. If anything else, the ability to lop off all the limbs with a strike would surprise them.
As for Caesar, he has sadly forgot to turn off his swag.
>>
Rolled 5 + 14 (1d10 + 14)

>>1495755
>>1495725
and this is why I should stop getting distracted by things. rollin'.
>>
Rolled 7 + 14 (1d10 + 14)

>>1495730
>>
Rolled 7 + 14 (1d10 + 14)

>>1495725
Hmmm... What are we even rolling for? Drones? Bluegill rolls?
>>
Slow day, no? Should we roll twice or thrice per person? >>1495725
>>
Rolled 4 + 14 (1d10 + 14)

>>1495725
>>1495786
I'll roll again just in case. Got to feed Wong's dice addiction.
>>
So, How are our new ace recruits going to be distributed between the crews? Where would they give best results?

Also, who wants to join the Storm Dragons?
>>
Rolled 2 + 14 (1d10 + 14)

>>1495725
>>
Rolled 3 + 14 (1d10 + 14)

>>
Rolled 7 + 14 (1d10 + 14)

>>1495725
>>
Rolled 4, 10 = 14 (2d10)

>>1495730
>>
>>1495793
Another thing to consider is who's support. Wyatt, Maxwell, and Dubois all have talents other than fighting, and having them aid the next generation or helping out with the general functions of our bases. And it occured to me that if he gets the Kestrel shades, Wyaat would look like a young Zolomon ringo.
>>
Rolled 10, 5 = 15 (2d10)

>>1495732
>>
Rolled 6, 3 = 9 (2d10)

>>1495736
>>
Rolled 2, 6 = 8 (2d10)

>>1495760
>>
>>1495811
>>1495821
>>1495823
>>1495826
Anyone has any idea of what is going on?
>>
Rolled 10, 6 = 16 (2d10)

>>1495775
>>
Rolled 8, 4 = 12 (2d10)

>>1495776
>>
Rolled 9, 3 = 12 (2d10)

>>1495791
>>
>>1495819
>Support
That is another thing to consider, but I don't see McCleanclock sitting around in a colony...

Hmmm.... That makes me think on where the mercenary group would better fit, and if Victor should join the Storm Dragons or continue on Lori's ship...

Suggestions? I think that we should have at least a trio per crew, as we have in the Rhinehawk.
>>
>>1495828
Dismemberment, mutilation, torture, and possibly death.
>>
Please keep rolling, Clemmy is being Clemmy.
>>
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Rolled 1 + 14 (1d10 + 14)

>>1495855
Keep talking dirty bb
>>
>>1495855
She can't help being cute
>>
Rolled 5 + 14 (1d10 + 14)

>>1495855
REKTIN' BALL
>>
Rolled 6 + 14 (1d10 + 14)

Oh shit, this is what I get for sleeping.
>>
Rolled 2, 2 = 4 (2d10)

>>1495794
>>
Rolled 7 + 14 (1d10 + 14)

>>1495860
Stupid dice
>>
Rolled 10 + 14 (1d10 + 14)

>>
Rolled 3, 3 = 6 (2d10)

>>1495796
>>
Rolled 10, 2 = 12 (2d10)

>>1495808
>>
Rolled 8 + 14 (1d10 + 14)

>>1495855
I'm guessing people are getting murdered.

>>1495819
Well, if need be, Walter could truck people and supplies around.
>>
Rolled 2 + 14 (1d10 + 14)

>>1495860
Lets teach them why she is called the Butcher.
>>
>>1495874
Crap, meant to reply to : >>1495855
>>
Rolled 6, 7 = 13 (2d10)

>>1495859
>>
Rolled 9, 1 = 10 (2d10)

>>1495862
>>
Rolled 3 + 14 (1d10 + 14)

>>1495855
>>
Rolled 1 + 14 (1d10 + 14)

I've thought about putting together a list of weapons from Yates and Hillyrd to make my Tourney guns a little more viable
>>
Rolled 10 + 14 (1d10 + 14)

>>1495855
Hmm, I'm guessing the Bluegills are either dead or are missing limbs and mostly dead by now.
>>
Okay, that's enough dice!
>>
>>1495915
So, did Clemmy rip and tear through just about everyone? Because I assume that's what happened while trying to follow the dice.
>>
>>1495900
You know what.

EVERYONE WHO HAS MECHA WEAPONS FOR SALE (LIKE MYRM AND LOGGER) PLEASE REPLY THEM AND THEIR MANUFACTORS TO THIS POST AND I WILL CREATE AN "WEAPON STORE" PASTEBIN FOR FUTURE LOADOUTS CONFIGURATIONS FOR OUR MOOKS.
>>
>>1495915
Rip SOUL C. None of you could take Clemmy's spot as best girl. I think. I can't exactly tell what's going on.
>>
>>1495926
Format:
[Weapon]
[Creator/Sellers]
Example:

>[Head Mounted]「TIRO FINALE」Range 1050m, WA +2, 15K, 1 rocket, 3 CP, 3 Spaces, 0.5 tons.
>Storm Dragons.
>>
>>1496039
Oh lord, so that's what happened.
>>
>>1496039
we fell for it again
>>
“...How come we have to save the Jovedamned greenies, anyway? Who cares?” Clemmy complains as the Tern comes into view, “Look, they painted it up like a shield or something. Gross.”

Samantha nods, “It's for the sake of Roarke's reputation and prestige, but I wish we could just let this go.” They've managed, amazingly, to agree on a plan that keeps her in reserve while Clemmy draws all of the attention, “Huh, look at that.”

As soon as the Bluegills see Clemmy approaching, one smashes the Tern's communications array with its machete. Then it hides behind the shuttle.

The other two swivel their bucket-shaped heads towards the cowardly one, “Like, what are you doing?” One inquires in a haughty female voice.

“Oh noooo, I know that one. It's the Butcher! I forgot she was even here!” The cowardly one, whose pilot has a nasally female voice, is shaking visibly. “I've seen her before, we need to get out of here right now!”

“HEY!” The S-Flowerhorn stops, floating in midair with arms crossed, “Want to explain why you're interrupting my wedding celebrations, you filthy punks? You're making me and my darling very upset!” Clemmy narrows her eyes, “...Hold on, you aren't Kestrels, those are military Bluegills. Souped-up for space combat, and I see some new weapons, but you're not with us!”

[Continued]
>>
>>1495909
I'm trying to figure out who is behind this.

I can't see it being good for Fairchild if Soul C is caught doing this. Honestly they're the only SOUL team that's making her look good these days.

Also it only adds credibility to Ceasers story to the Avalonians, whereas exposing him as a Kestrel infiltrator would damage our relations with Avalon.

Also who knows about him.

Could it have been Stern? Or even someone in the Kestrel's?
>>
>>1496059
Ruses upon ruses!
>>
>>1496073
after the last one, we should have seen it coming.
>>
>>1496080
What?!? I missed the deleted link.
>>
>>1496089
you didn't miss anything. we all thought is was Soul C in those Bluegills. Its not.
>>
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“Don't reckon we ever claimed to be!” The previously silent third Bluegill, also female, chimes in, “We're with SOUL, pardner, the organization you deserted. We're after a wanted target of interest. Now, unless ya want to screw up these negotiations by interferin' with officers in the pursuit of their duty, I reckon you'd be best off hightailin' it out of here before things get nasty. We answer to the Major, we ain't scared of you. Major'd kick your ass six ways from Sunday, damned straight.”

“Major? SOUL has a Major?” Clemmy rubs the chin of her helmet, thinking, “...Hmmm, yeah, I think there was one of those somewhere. Fairy's secretary, maybe? Now what was her name, again?” Her eyes narrow, “Oh, right, it only matters to the gravedigger, because I've got a bit of business with her too. Eject. I won't say it again.”

“Eject!? Like, really!? We outnumber you three to one and...um...surprise, we've got hostages?” The less-accented female pilot taps the barrel of her gun on the Tern's hull.

“...Okay, I'll eject.” The nasally one sighs, only for her friends to bash the head of her Bluegill against the Tern's hull with an explosion of profanity and remonstrations to act like a SOUL pilot.

“Matter-a-fact, Ms. Butcher, I reckon a trio of elites like us can handle your slow, heavy mech if we just use some teamwork.” The heavily accented one activates a beam saber, rather diminutive but still a slender needle of deadly plasma.

The Flowerhorn's pilot bursts out laughing, “Hostages you can't risk hurting. I don't care about Avalonian lives ~at all~” Clemmy purrs, giving a charming little giggle as the six spinelike protrusions along the Flowerhorn's lower shoulders stand erect and detach from the main body, “It's okaaaay, I understaaaand, you're big girls and don't wanna eject like cowards because of little ol' me~ Teehee~” Her eyes gleam, “I'm going to be a good girl and not kill you, just humiliate you forever and ever.” Six beam sabers ignite, while the Flowerhorn's main body stands hovering in place, arms crossed, toes pointed down towards the hull, thrusters on low burn, “Behead that one. Dis-arm those two. Fly, my pretties!” Streaks of plasma rip through the void. The nasally one manages an impressive series of dodges, but a saber pierces its head. The one who says 'like' a lot loses both arms almost immediately, and despite managing to dodge one, the heavily accented Bluegill's arms are are sliced off at the shoulder.

[Continued]
>>
>>1496100
Welp.

At least we made quick work of them.
>>
>>1496089
This isn't Soul C. This is something else. Voices and mannerisms aside, Soul C is doing something completely different. And with that Major thing, this is likely a part of the ruse he had plan to get to him.
>>
>>1496116
I see now.

Still.

Bad news for Fairchild when we come back with SOUL pilots and a third party verifying their actions.

Hopefully we can use this to pressure Cabot directly. Personally I think we should talk to Sam about how to kill Cabot.
>>
>>1496132
I'd rather use them to find SOUL C. Something fishy is happening here. Strings are being pulled and I'd rather find SOUL C fast before things go south.
>>
>>1496144
these idiots wouldnt know anything about that
Soul C is trying to ninja their way onto the Dukes ship right now. They sure as hell aren't asking anyone for help with that if they can help it.
>>
>>1496144
I'd second that, but if they don't know anything, that'd be a problem.
>>
>>1496144
Seems to me like they're a distraction for someone.

After all what proof is there that they're even in SOUL?

I say we establish our authority as Hosts and take them all into polite custody.
>>
>>1496144
SOUL C can't really hurt our reputation by going after Caesar, if Caesar gets found out Roarke just shrugs and plays it off like he didn't know, not a big deal, if SOUL C gets caught trying to seemingly kidnap a rando new recruit for Avalon then they'll just assume it's either friends not giving up on their friend or just a really bad kidnapping, which hurts SOUL.

And other than being a bit suspicious of SOUL C for their little run in with Caesar on his way out we have no reason to suspect them of doing anything right now. IC wise at least.

I've got my money on this being a plan by the Duke to implicate Fairchild who is trying to pull strings to implicate Roarke who is letting his subordinate try to re-kidnap his girlfriend. Meanwhile Hakim is probably pulling strings to implicate the Avalonians so he can burn even more greenmen. Maye Hakim is trying to make it look like the Avalonians trying to make it look like the Jovians trying to make it look like the Pirates.

It's a ruse cruise.
>>
“You.” Clemmy jabs one of the Flowerhorn's clawed fingers at the headless Bluegill, “Stay.” She grabs the two armless ones by the armor at the backs of their necks, curls her legs up behind her, and rockets downward towards the arena hull, slamming them into it and grinding their mecha's faces into the metal, “Not so cocky now, are you~? Ohohoho~” She giggles, “It's time for two naughty little ladies to apologize to their betters and admit my Roarke is the best boy in the galaxy, or else I'll send you back in buckets!”

“Like, you aren't going to get away with this!” One squeals.

“OH YES I AM!” Clemmy crows, “Once you're out of your mecha and back at your ship, I'm gonna walk over and personally kick your asses in front of all your friends, just watch me! You'll be bruised in places you didn't even know you had!” She pauses, “...That sounded more suggestive than I meant, but you're still gonna be battered!”

“I reckon you're a mite too full of yerself!” The other one growls, “The Major's gonna...” Clemmy grabs that Bluegill by the ankle, swings it over her head, and slams it down on the hull repeatedly. Whump. Whump. Whump.

“Alice.” Samantha's voice is crisp and warning over the comms.

Clemmy sighs and switches channels, “Whaddyawant, killjoy?” She looks up with a frown, and sees the beheaded Bluegill grab the presumable leader's discarded beam saber, “Huh, what's she gonna do with that? I have ten. If she's got some spirit for an honorable fight, then let's extend an invitation!”

“No, there's another-” Samantha protests, but Clemmy's already reacting.

Still with a Bluegill dangling from her right hand, Clemmy points her arm, the panel on the forearm sliding back to expose the emitter for the nanofiber grappling harpoon, “C'mere.” It fires, but the beheaded Bluegill makes no effort to dodge, instead slashing through the Tern's thruster-bearing maneuvering wings and clutching tight to its hull, firing all thrusters and forcing it down towards the hull. The arena's jagged plates resemble the badland surface of some wind-ravaged world, with deep pits and galleries beneath the outer shell, and it seems to be angling towards one such abyss. Clemmy's harpoon catches hold of the beheaded Bluegill and pulls hard, dragging it off its planned course, but with one final desperate move it kicks the Tern...

...and an even bigger harpoon launches out of the gap between plates, seizing the shuttle and dragging it towards the dark.

>[Pursue]
>[Do not pursue]
>>
>>1496194
Hmm, do we want to pursue Lu Bu...

Fuck it, >Pursue
>>
>>1496194
>[Pursue]
>>
>>1496194
>>[Pursue]
Fuck it, lets go.
>>
>>1496194
>[Pursue]
Sam's going to be the responsible one and call Roarke, right?
>>
>>1496194
>[Pursue]
>>1496197
Lu Bu is a punk, Honda Tadakatsu is where its at.
>>
>>1496194
look on the bright side, we found SOUL C

>[Pursue]
>>
>>1496194
Can we get Clemmy to go loud now also?

Have Sam follow while Clemmy corrals the Bluegills and calls for backup?
>>
>[Pursue]
Cut the tether! Got a feeling Squilla ad the rest of Soul are hiding in that hole!
>>
>>1496213
>Honda Tadakatsu is where its at.

Until some Aryan looking Irish lad sails up and kills everything.
>>
>>1496224
I have to finish Nioh someday.
>>
>>1496194
>Send Sam to pursue it and Clemmy stay here to arrest the rest
>>
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>>1496224
>implying some potatoe smoker could beat the hondam.
I'm glad the dude from Nioh is apparently Irish, we get pretty hard done by in anime
>>
>>1496241
Least you aren't Canadian. Last thing we had was that Canadian wrestler in Kinnikuman.
>>
>>1496245
Deadpool was in that marvel anime. He was evenvoiced by the guy who does Dio.
>>
>>1496249
True.. and then I forgot that Amuro is sorta Canadian.
>>
>>1496228
It's pretty great. The final two story missions go off the rails pretty hard and it's neat. Fuck Muneshige, though. Cheating ass motherfucker.

>>1496241
I was pleasantly surprised when he started spouting things I couldn't pronounce. Also it's a nice touch how Saoirse also speaks Gaelic when the other spirits speak Japanese.

>>1496249
Canada also has Wolverine, so that's nice.
>>
>>1496252
We got both lancersin fate and one chick in Fafner.
>>1496255
I got super fucking butthurt when the shitheel Japanese kids in fafner told whatshername that the irish mech names were too hard to pronounce. Those motherfuckers have no problem with Icelandic names and shit but its too hard to pronounce lugh?
>>
>>1496289
Man my spacing is all over the place today.
>>
>>1496289
Clearly they can say the Icelandic shit because the Vikings sailed to Japan and fucked half the population full of language and that's why Icelandic and Modern Japanese are basically interchangeable to them. Clearly.
>>
>>1496300
All I'm saying is maybe they should be a little more considerate when dealing with someone who almost suicide bombed the place last season.
>>
>>1496194
Thanks for running Wong, going to bed, see you guys later.
>>
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“Another mech.” Samantha groans, “I tried to tell you.”

“You could have tried a little harder!” Clemmy snaps, whipping the beheaded Bluegill into the deck and stomping on it out of pique, “Or sooner!”

“He was hiding beneath the plating! Do you know how much of my scanners that stuff blocks? It's still got active shielding and electromagnetics and...agh! You're such a brat!” Samantha claws at the visor of her helmet.

“Says the one who hasn't done any work so far! Can you see what's down there, what's it armed with?” Clemmy snaps.

“I know exactly what it is, I've seen it before on Qu'lir. SOUL C's...well, former SOUL C, they redid the organization and did away with alphabet codes...S-Squilla, their squad's heavy CQC mech. It's based on data from Roarke's fighting style, but I've heard rumors that it's an attempt to replicate a Paladin with Jovian technology. It's big and extremely tough” Samantha thinks for a moment, “The pilot is a kid. According to the rumors I gleaned, he's a really nice, sweet boy but a little bit shy, and he's friends with Caesar.”

Clemmy frowns, “So this is about Caesar, maybe. It figures.” The S-Flowerhorn bounds into the air, the beam sabers between its cloven hooves snapping on as it draws its variable beam weapons in each hand, four lemon-yellow blades igniting simultaneously to accompany the six floating in a circle behind her mech like a halo. Engaging directly isn't smart, she knows that, but there's no other option, “Well, I've wrestled with Roarke plenty of times, I won't be beaten by some kid.” She dives into the darkness like a descending angel, weapons raised to face the demonic-looking purple-and-green beast hunkered below.

...Which is when she sees the other two mecha, lurking in ambush. As expected of the Butcher, her face glows with a tremendous grin, and a delighted giggle escapes her lips.
>>
>>1496337
It's time to fight.

Oh man, this can go really well. Or this can be very bad.
>>
>>1496337
Aside from the sabers, has the Flowerhorn received any other upgrades?
>>
Rolled 10 + 14 (1d10 + 14)

>>1496337
I dont see this ending well
>>
Game continues Thursday!
>>
Rolled 4 + 14 (1d10 + 14)

>>1496381
Alright.

Tomorrow, we'll see if we made the right choice. Damn that bait and switch.
>>
>>1496381
Thanks for Running Wong
See you tomorrow
>>
>>1496337
Well tactics time.

Can we draw them out for Sam to gank one? I mean really we just have to hold one of them hostage to force them to negotiate and surrender.

Remind them that this could result in having an all out battle that could harm the civilians on the asteroid and ruin diplomatic negotiations.

End careers.

Kill hundreds if not thousands.

Their attempt failed and everything after this is just making things worse
>>
Also, I forgot to include it, but yes, Clemmy and Samantha both know this has become a "call Roarke" situation. Don't let me forget that!
>>
>>1496419
Wong, Clemmy and Samantha both know this has become a "call Roarke" situation
>>
>>1496419
So, Roarke vs Amos?

I'm down with that.
>>
>>1496428
>Only two people alive to have taken down a Paladin
Would be a really good fight.
>>
>>1496432
>Amos uses MISSILES
>Critical Hit!
>It's Super Effective!

>Roarke: 1 HP
>Roarke uses HOT BLOOD
>It's Super Effective

>Amos has Fainted

Honestly with the number of attacks Roarke gets you have to hit him really, really hard and hope you blow off something useful or you'll probably just get mulched to near uselessness.

This fight would be much easier if Sammy ganked Garret. Amos is the next big threat. Simon is good and all but with literally no ranged attack options and his only ranged option being a grapple anyone fighting him would just play keep away and pelt him with drones or actual ranged weapons. Unless I'm forgetting some of the Squilla's features.
>>
So what's our endgame here?

Do we:
>Rescue Caesar Merrow, who is certainly over his head and about to be dense shounen protag in the mech harem genre
>Allow Merrow to penetrate Avalonian forces deep enough and let him decide when to pull out?
>Take out everyone for shits and lulz.
>>
>>1496477
>>Allow Merrow to penetrate Avalonian forces deep enough and let him decide when to pull out?
Trial by fire, gotta prove himself to show he's worth what we put into him and that he'll make a good captain.
>>
>>1496423

Thank you, Thunder, I had almost forgot.
>>
>>1496490
That's not good. Wong, Clemmy and Samantha both know this has become a "call Roarke" situation
>>
>>1496493

Thank you for reminding me! I feel like there was something Clemmy and Samantha were supposed to do, involving Roarke, and I knew it a minute ago...but I just can't quite recall what it was. Double maid outfit special? No, no, that's not it.
>>
>>1496498
Don't ask me I can't remember.
>>
>>1496498
>>1496501
Who are you people again?
>>
>>1496513
They're gay
>>
>>1496498
>>1496501
>>1496513
Super Starwind Meido Angels!

>Lt. Clemmy Farragut is a SOUL pilot who plays hard and fast with the law
>Lt. Samantha Blanchett is a UJCIDF intel officer who does everything by the book
>Together under Admiral Starwind's secret task force, they rid the Sol System of Green Men and Corruption!
>They are STARWIND'S MEIDO ANGELS!
https://youtu.be/OVtVru9KXao
>>
Give me mecha names! Preferably nonsense words like 'Zaku" or "Gelgoog."

If you want to come up with themed names for mechs that a Neo-British Empire or a Christian Religious State would use, that would be nice too.
>>
>>1496684
Umbubu
>>
>>1496684
Tudor.
>>
>>1496684
>Neo British
Cavalier, Red Coat, John Bull, HMM Pendragon HMM Gladstone, HMM Excalibur, HMM Lancaster, HMM York

>Christian state
Angel, Power, Dominion, Archangels, Four Horsemen, Trumpeter, Apostles, Three Wise Men
>>
>>1496771
>>1496797

Thanks gents.

Thoughts on an Empire of catgirls hellbent on conquering the galaxy?
>>
>>1496805
spuurrrtacular
>>
>>1496805
>Thoughts on an Empire of catgirls hellbent on conquering the galaxy?

Are you planing to go full Ctarl-Ctarl?
>>
>>1496853
More like Mongols really.

>>1496839
That is a legitimately bad attempt at making a pun. You should be ashamed.
>>
>>1496859
sorry nyaot sorry
>>
>>1496863
That one is better. Although it should be spelled "nyat.'
>>
>>1496805
Why are they hellbent on conquering the galaxy?
>>
>>1496878
Why was Alexander the Great hellbent on conquering the world?

Because he wanted to.
>>
>>1496878
Establish the Genetic Superiority of the Nyaran Race
>>
>>1496878
only way for them to secure their races own safety is if everyone else is dead or under their paw?
>>
>>1496887
Should be spelled Nyaryan.
>>
>>1496887
>>1496904
Didn't know they were being ruled by Kitler.
>>
>>1496805
Are you going to QM this?
Because I think that I've fallen in love.
>>
>>1497227
Actually, they're ruled by Chairman Meow.
>>
>>1497298
Thinking about it.

I was actually leaning more towards a real robots kinda game. The Conquering Catgirl were just an idle thought.

Of course, I could go the other way and write something akin to Gurren Lagann crossed with Outlaw Star.
>>
>>1496904
get a load of this grammar nyazi
>>
>>1497421
Welp, now I know what I'm calling them.
>>
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Clemmy looks around, at the big mech waiting below and the two facing her, crouched underneath the layer of starship plating where they could avoid being scanned. She switches channels to Samantha, and says quietly, “Call Roarke.”

“Already did. He's probably launching already.” Samantha confirms, “I'm circling around behind them, but...I know these guys. They're not fanatics, they're not in Fairchild's pocket. They're reasonable men, I don't see why they're taking a risk like this.” She sounds puzzled.

Clemmy nods and switches the channel back to hailing her new opponents, “Three SOUL machines, you're not even hiding the unit markings and serial numbers. What? You want to break the peace? Send these negotiations to hell? End your careers? No matter what happens, this little game of yours is over.”

One of the machines steps forward. It's a bright, rich blue, with a the knightly cone-topped head and cross-shaped eyeslit of a Pumpkinseed II, massively scaled up. Its high-powered thrusters give it a sleek, maneuverable look, “Not at all, although it would have been easier if you'd sent a regular squad instead of an ace in a SOUL mech.” A young man's voice says. Despite its youth, it's deep and confident, “Don't get us wrong, to rescue Heinrich we'd gladly throw our damned medals away, but that's not going to happen.”

“Why not?” The Flowerhorn lowers its head, preparing to charge, “...Mister Blue Knight?” Oh, she knows who he is. She's watched the news about the fighting on Qu'lir raptly, cheering for the Jovian forces.

“Garret? You've got the best way of putting it. Why don't you handle this?” The S-Delphinius ignites its beam lance, holding it in a ready posture, a low, confident stance despite being upside-down relative to Clemmy's position with boot electromagnets holding it to the 'ceiling' of the metal cavern between sections of unused arena.

[Continued]
>>
>>1497789
Time.

And looks like you don't need that reminder, but in case you already forgot...

Also, I forgot to include it, but yes, Clemmy and Samantha both know this has become a "call Roarke" situation. Don't let me forget that!
>>
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“Because...Miss Butcher...and congratulations on your wedding, by the way...you're the ones sitting on a scandal right now. Merrow was taken in by your people, right? So why did we get information that he's in Avalonian hands now? Either he's been kidnapped, ran away to them willingly, or he was handed over, and I know which one the general public isn't going to believe. Even if it's the truth.” The squat mech brimming with cannons at the rear shakes its toadlike head, “I don't care about General Fairchild's cover story about him being on a secret mission coming undone. We got every detail about what happened on 16-Psyche from Ensign Young, the good along with the bad. This transfer from your custody to Avalon's can be taken one of two ways.” It holds up one finger, “First, the Avalonians stole him, and the Iron Kestrels failed to manage the situation, which makes you look incompetent...and makes fighting with us look insane. Any legitimacy you have as more than a rag-tag pirate band and potential overseers of the Belt would be gone.”

The toad-like mech holds up two fingers and continues, “...Or, second, you handed the son of Rudolph Merrow, Jupiter's greatest hero, over to the enemies of mankind, and fought for Avalon against his rescuers. That itself would end the negotiations immediately. It would be perceived that the Iron Kestrels had sided with Avalon and were playing neutral for their own purposes, in which case reclaiming the Belt from pro-Avalon pirates...from you...would become a top priority, and I suspect the General would be placed in charge of those efforts. She would love the chance to reverse her public position of working with the Iron Kestrels and hunt Roarke down, believe me.” It shrugs, “The Major wouldn't have proposed something so risky unless he knew we could get away with it.”

“Tsch, you talk a lot of shit about people who aren't here to defend themselves...” Clemmy mutters, then speaks up, “I'm not exactly thrilled to be rescuing Avalonians, I'm doing it for my Roarke and no one else!” Clemmy protests angrily, “So what do you want from me, then? You think I'm going to just step aside, maybe put a little bow on the Tern for you and wave goodbye as you fly gallantly away, unharmed?” Her voice is thick with sarcasm.

Garret's is thicker, “That would be nice, yeah.”

Simon's isn't sarcastic at all, “It really would be...I don't want to fight you, ma'am.” The S-Squilla salutes the S-Flowerhorn politely.

The Delphinius shakes its head, “No. I think we're going to fight it out, there's no other option for any of us...and no matter what happens, we all agree it was a friendly, mutually agreed upon sparring match between old SOUL aces and new, and deny any and all Avalonian claims about the matter in the understanding that no one trusts the greenies. The loser doesn't discuss the incident, saving the reputations of everyone involved.”

[Agree on a plan]
>>
>>1497826
"You know, you're really not thinking about ALL the possible situations.

Third option, Caesar willingly and infiltrated the Avalonian forces for his own reasons."
>>
>>1497826
Right then, how strong is the Flowerhorn's beam sabers? If they can puncture the Pixy's beam shield, take him out first. He's got a lot of fire power and those burst weapons can take out multiple drones at once. Sammy can disable one or the other two from behind. Either the Delphinus or Squilla. A good head shot would cripple their accuracy and could be done neatly. We want to weaken them before Roarke arrives so that the fight isn't 3 on 1, since they have great team work. Save our luck for defensive rolls as well.
>>
>>1497854

They know. Simon got stunned trying to stop him, remember?
>>
>>1497854
Let's try this first, but if it doesn't work, let's go with >>1497856
>>
>>1497854
Still this isnt something we should send over voice comms.

Either Samantha or Clemmy should talk with Amos helmet to helmet. Which means opening the cockpit and getting close to them.
>>
>>1497856
I forget, how strong is the Pyxicephalus's energy shield?

And I'd rather have Sam disable the Squilla. I feel if Clemmy can take out the Pyxi, she and Sam can handle Amos just fine.

>>1497864
Oh right.

Could Sam try to talk them down? Amos trusted her before after all.

The Cathedral of the Deep is a terribly designed area.
>>
>>1497826
>[Agree on a plan]
I guess asking if they'd be willing to be reasonable, no-dickish people and not try to keep him from his endangered girlfriend is too much?

What are the stats on the new Flowerhorn? IIRC the old beam swords are good enough to drop the Pixy's shield, but are the drones?
>>
>>1497868
Would likely be best to do that after this bout. Everyone is in a huff and I don't think explanations will be so easy when they took a blood oath to rescue Caesar. They'll need to beat the trio down before things go south.
>>
>>1497873
Patches/Siegward's quest getting really confusing around that area doesn't help. At least the boss is basically impossible to lose to.
>>
>>1497873
9SP on the shield. Also Sam is pretty screwed in this fight, shock only does half damage against beta armour.
>>
All stats are on the pastebin, although the Flowerhorn isn't updated and I need to quickly check the ATM on some things.
>>
>>1497887
Actually wait it counts the armours SP as being half what it normally is, instead on not counting it at all. Still bad for a shock weapon.
>>
>>1497887
Beta armor counts as half its SP against shock. Since AP rounds SP down, I guess this would do the same. So if Sam hit Amos, it would be 1d10+Body-4, while if she hit Garret or Simon it would be -3. If their armor wasn't ablated first, that is.
>>
>>1497918
So, I'd guess we'd just need armor ablation before Sam can shock with more effectiveness.
>>
>>1497891
Flowerhorn's beam sabers can pop it at least by the looks of it. Needs 9 kills to pop, sabers can do 9 kills.
>>1497887
Sam can still disable limbs and take out dangerous weapon systems if not take out their heads. Amos without his missiles or shield isn't so bad.
>>
>>1497933
Pretty sure we need an attack that does 10K of damage to pop the Pyxi's energy shield.
>>
>>1497946
And we do have enough firepower with Clemmy to pop that shield.
>>
>>1497942

Welp, I goofed that up and forgot to include the remote system. One second.
>>
How about Clemmy goes after Garret, while Sam goes after Simon since Amos has 10 Body I think. I can't remember how much Simon has though, but he'd probably need to get 6+ to pass the roll.

Does anyone know how firing at someone through someone else works? We could probably make Amos eat up actions by having to move around Simon to not hit him.

>>1497946
Nope, 9. I checked the paste to be sure. Wong had the tendency to cut off damage at 9K for a lot of things before all the upgrades.
>>
>>1497952
>>1497958

Just checked. Yeah, you're right. It's a bit oddly worded though. Does that mean it's an energy shield with 8SP?
>>
S-Flowerhorn

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Light Heavy Left Arm: C/S/K 8, 3.5 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Light Heavy Right Arm: C/S/K 8, 3.5 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons

Armor: Officer's Light Heavy (7 SP, 10.5 CP, 3.5 tons) on all locations, does not ablate from damage caused by attacks dealing less than 4 Kills

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
Advanced Sensor Package (Head): 10.5 CP, 1 Space

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Interservo Weapons Linkage (Four beam weapons 21 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP), Foot Weapon Mount x2 (4 CP, 2 Spaces from each Leg)

Armament:
[Handheld] Variable Beam Stiletto x 2 (stats show an individual sword): WA+3, 10K (only 2K of structure), EMW (treats SP as 4 less than usual), Variable (can be converted back and forth as a free action between its sword form and a beam shield form with 8SP and DA 0), 44 CP, 8 Spaces, 1 ton
[Foot-Mounted] Beam Saber x 2 (stats show an individual sword): WA+1, 8K (only 2K of structure), EMW (treats SP as 4 less than usual), 6 CP, 6 Spaces, 1 ton
[Arm-Mounted] Magnetic Grappling Harpoon x2 (stats show an individual harpoon): Range 400m, WA 0, 0K (8 Kills of structure), Entangling (can deliver grapple attacks), 5 CP, 5 Spaces, 4 tons

Light Heavy Drone Control System (Head): 6 drones maximum, 14 CP, 1 Space

Thrusters & Speed: 5 per leg, 7 in the torso, 3 in the head, 1 per arm, moves 500 meters per turn in flight or can run 200m. 22 CP
Total Weight: 59 tons
Total Cost: 306.5 CP
>>
>>1497933
Except it doesn't have AP. Curses.
>>1497965
looks like. If the bits are arm like, would they have the bonus too? Even a +1 would make the bits capable of popping the shield too.. which would free up a action for Clemmy to alphastrike the torso.
>>
>>1497975

And its drones are effectively Light Heavy Arms with 7 SP, six of them, with a mounted 8K beam saber and enough thrusters to keep pace.
>>
>>1497979

The 8K counts the +2 from Light Heavy arms.
>>
So, Are we set on going after Garret? If my math is right we can explode his torso in one attack... But even if Sammy takes Simon out we will still have the Blue Knight to worry about... And his options are nasty.
>>
>>1497991
Looks like the general battle plan is Clemmy against Garret, have Sam go try and shock Simon, and try to knock out them out before Roarke gets here for a 3v1. Any luck points are spent on defensive rolls.
>>
>>1497985
The remaining damage to the shield would go to the torso, right?
>>1497958
>>1497952
>>1497933
What about attacking Garret two times and setting the drones onto Amos while Sammy stuns simon?
>>
>>1497985
Does the EMW effect apply to shields?
>>
>>1497985
Ahhh. So Clemmy would need to open up the bubble first, THEN stab em with the swords. Would take about 2 stabs to cut through the head or arm, unless the linked limbs still get to go. Because if one hit is absorbed, but the other 3 can cut him normally, then yeah. The alpha strike could take out Garret and his shield in one hit.
>>
>>1497999
>Trips
Even Kek has willed it.
>>
>>1498012
Pop Garret's shields then send the bits after him?
>>
>>1498012
Does commanding drones count as an action? We could always tell them all to target Garret's torso. It would pretty much ensure he goes down, even if Clemmy misses one or two attacks since they do 4K damage without ablation.
>>
>>1497991
>>1497999

And by this you mean you want to attack Garret with your primary beam weapons plus your drones?

A dropkick at this distance would only do 7K, but you CAN have your drones attack first, and attack with a dropkick and your main sabers once his shield is down. Or just focus-fire on him with your drones, maybe take him down with just those, and engage the Delphinius with your main sabers. The Delphinius is in melee range.

Akai, your math is wrong because you're treating a parry that breaks the shield the same way as a successful attack, by the way.

Clemmy automatically wins initiative for this fight because she's going to attack mid-word, continuing her proud tradition of hitting people mid-conversation.
>>
>>1498028
If I got the math right:

>Clemmy
Set Drones onto Amos.
First action: Alpha Strike Garret.
If it Fails attack his torso again, if it suceeds attack Amos.

>Sammy
Backstab Simon.
>>
Rolled 2, 3, 2 = 7 (3d10)

>>1498038

Ignore this, I goofed up my own math. The drones would, indeed, be insufficient.

Samantha has to roll initiative too, by the way. 1d10+6, please.
>>
>>1498038
>A dropkick at this distance would only do 7K, but you CAN have your drones attack first, and attack with a dropkick and your main sabers once his shield is down. Or just focus-fire on him with your drones, maybe take him down with just those, and engage the Delphinius with your main sabers. The Delphinius is in melee range.
But his shield is 9K and the Drones are 8K:
>>1497985
>The 8K counts the +2 from Light Heavy arms.
>>
>>1498038
All 4 of her weapons are Linked, right?

10K beam saber hits the shield and knocks it down, does nothing since the bleed through is 2K. The second 10K hit does 6K to his torso and ablates his armor by 1. Then the 8K sabers do 5 and 6K respectively. So if thy all hit, they should destroy his torso.
>>
Rolled 4 + 6 (1d10 + 6)

>>1498049
>>
Rolled 2 + 6 (1d10 + 6)

>>1498049
>>
>>1498038
There is the weapon charge. With her super beam sabers and their accuracy, it'd be strong enough to break the shield do some damage. But yeah, some if the shield doesn't pop from the alpha strike, hurting the delphinus is likely next.
>>
we could just alpha strike Amos and take the most dangerous of the 3 out first.
>>
>>1498062
>Amos
>most dangerous

>not "luckiest"
>>
>>1498062
Garret's 4 Linked 8K, BV 3 guns beg to differ.
>>
>>1498062
Garret has more sheer firepower and could use his Burst to explode the drones.
Then we spend Luck on defense to escape Amo's wrath.

If Simon is out at this point, we could probably have the upper hand in the next turn, and at least secure Roarke's victory.
>>
>>1498056

Initiative order is as follows. Clemmy, Samantha, Amos, Garret, Simon.

>>1498059

This is...true. +1 damage for every 150m, wasn't it? At -3? Very well, give me a few 1d10+16s, I'll apply the -3 from the first attack manually.
>>
Rolled 4 + 16 (1d10 + 16)

>>1498077
Oh boy made it in time for the dice
>>
Rolled 7 + 16 (1d10 + 16)

>>1498077
CHAAAAAAAARGE~S2
>>
Rolled 2 + 16 (1d10 + 16)

>>1498077
Alright.
>>
Rolled 8 + 16 (1d10 + 16)

>>1498077
It's -3 to the WA of the weapon, so she's doing the attack at +0.
>>
Rolled 8 + 16 (1d10 + 16)

>>1498077
Rawr
>>
Rolled 2 + 13 (1d10 + 13)

>>1498083
>>
Rolled 2 + 16 (1d10 + 16)

>>
>>1498077
Just out of curiosity
What's our luck pool as Clemmy?
>>
Rolled 6 + 13 (1d10 + 13)

>>1498084
>>
>>1498096
Sorry Garret, looks like you are still born under an unfortunate star.
>>
Rolled 3 + 16 (1d10 + 16)

>>1498077
Time to fight.
>>
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>>1498094
At least 7 I think.
>Alice Clementine Farragut [P] (Mecha Pilot 18, Mecha Fighting 16, Mecha Melee 18)
>>1498096
20 vs 19 HIT
Garret is down.
>>
>>1498094


The same as Roarke's, she's got one less point of Mecha Pilot and one more hard Luck.
>>
Rolled 3 + 16 (1d10 + 16)

>>1498077
And one more.
>>
>>1498111
>2 vs 2
>11 Luck.
Well, this is better than the expected.
>>
Rolled 1 + 16 (1d10 + 16)

>>1498077
>>
>>1498116
Clemmy is always working hard to continue earning her best Girl mug
>>
Rolled 1 + 16 (1d10 + 16)

>>1498077
Okay, ME. Let's roll something higher.
>>
>>1498118
>>1498124
oh jeez, the Jobber Field is kicking in
>>
Rolled 8 + 16 (1d10 + 16)

>>1498132
Let's just hope the jobber field is floating in the right direction...
>>
>>1498132
Aslong as the dice don't give us another set of rolls like they did during the Clemmy vs Red fight
>>
So, Garret is out.
We're counting on Sammy now.
>>
>>1498148
If she does the back stab combo with some luck, she should be good. A crit in the cinematic area would still mess things up.
>>
Rolled 4, 6, 7, 1, 6, 6, 10, 5, 3 = 48 (9d10)

I'll say the rest of you are drone attacks and handle you accordingly.

>>1498085
>>1498086
>>1498087
>>1498093
>>1498107
>>1498114
>>1498118
>>1498124
>>1498133

I need...three more.
>>
Rolled 5 + 16 (1d10 + 16)

>>1498176
>>
Rolled 6 + 16 (1d10 + 16)

>>1498176
>>
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Rolled 10 + 16 (1d10 + 16)

>>1498176
>SOUL C's FW
>>
>>1498176

For reference, your bonus for these is +14, the same as his dodge. Amos improves slow as fuck because when he does he improves in EVERY field.
>>
>>1498183
The curse of the generalist, as seen with the GM.
>>
>>1498182
She's called "The Butcher" for a reason. They really didn't think this one through. A+ for effort, though.
>>
Rolled 3, 7, 7 = 17 (3d10)

>>1498176

Miss (Active Shield use expended). Hit. Hit. Hit. Miss. Miss. Miss. Miss. Crit at 22.

>>1498179
>>1498181
>>1498182

Rollan' parries after this.
>>
>>1498183
>4 8K hits
Parry?
>>
Rolled 7, 3, 10, 3, 5, 8 = 36 (6d10)

>>1498196

Hit, miss, hit.

Five hits (22, 22, 16, 19, 24) and a Crit at 22. Rollan' parries!
>>
>>1498196
2Hits, 1 Parry and 1 Crit?
>>
>>1498208
So that's 1 parry.

I wonder what Clemmy's going to roll on the cinematic chart.
>>
>>1498208
Hit, Hit, Parry, Hit, Hit and Parry.

Aiming for the torso?
>>
>>1498208
Wait no, he parried the crit. Thought that 8 was a 2 for whatever reason.
>>
>>1498208

Hit, hit, PARRY, hit, hit, PARRY.

In total, he takes four hits. Crit averted. That's not good enough, though, four hits is enough to take down the Delphinius.

Clemmy is officially more of a threat than a Paladin.
>>
>>1498220
Well.... This is REALLY unexpected.
>>
>>1498220
It's the power of love.. and ten swords.
>>
>>1498220
Now poor Simon's going to get his brain asploded by Sam.
>>
>>1498220
The shit we dodged with that unexpected seduction right at the start
>>
>>1498220
I feel bad
Irina is going to get escorted to the Rhinehawk to pick up her BF, his team and her dismantled masterpieces
>>
>>1498220
Love and swordspam carries the day.
>>
>>1498220
It's official: Buchaphelus beats Bahamut.
>>
>>1498228

Welcome to Clemmytown. Population: TEN SWORDS.
>>
>>1498220
It's those 10 k primaries of hers. Absolutely monstrous. Even Roarke can't hit that hard. But boy can Roarke hit.
>>
>>1498235
plus side, now we got their data to work on our own master pieces. Gamma armored Kaiser anyone?
>>
>>1498244
>Gamma armor
>>
>>1498235

It gets worse when you consider who actually managed to beat Clemmy once.
>>
Rolled 1 (1d10)

>>1498244
Rolling for Sam to yoink the Delphinus's shield.
1
>>
>>1498220
Thats what they get for having such an awful plan and pulling this shit during our big event.
>>
Speaking of seduction, where is thunder anyway?
>>
>>1498248
Who was that again. I can't, for the life of me, remember.
>>
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>>1498249
Finally called one.
>>
>>1498248
S I S T E R ' S S H A D O W
>>
>>1498248
Well I already mentioned hoping the dice won't give us the Clemmy Vs Red treatment
It gave it to Amos and Friends instead it seems
>>
>>1498229
TEN! SWORDS!
>>1498231
>Entire squad made just to rival Roarke.
>Get screwed even more getting to him.
WHY THE FUCK SHOULD WE EVEN ALLY WITH THESE GUYS!? They job even with months of planning and absurd funding!

Jovians BTFO
.>>1498248
I reapeat, why are worring about them?

Oh... What about Sam?
Do we get to vote in how much luck we are going to spend?
>>
>>1498248
oof. Vodka going to have to work overtime to fix this
being Irina is suffering
>>
>>1498248
Didn't you say that the Archen was the worst matchup for the Flowerhorn?

>>1498220
She just went through 2/3rds of SOUL C like a blender.
>>
Now a couple of 1d10+15s for Samantha Blanchett, spending Luck.
>>
>>1498259
>WHY THE FUCK SHOULD WE EVEN ALLY WITH THESE GUYS!?
Because the other guys got wrecked by these guys before they even got their fancy gear.
>>
>>1498259
>WHY THE FUCK SHOULD WE EVEN ALLY WITH THESE GUYS!?

Because they aren't greenman sympathizers. You filthy traitor.

jk ily
>>
>>1498260
You know... Maybe we should steal their mechs, afterall... They tried to disturb the peace by attacking avalonians in neutral territory.

But whatever happens, now Roarke has Gamma Armor.

MWAHAHAHAHAHAHAHAHAHHAHA!
>>
Rolled 10 + 15 (1d10 + 15)

>>1498265
BACKSTAB
>>
>>1498259
Because theres a million of them. And they have the shiniest toys.
>>
Rolled 3 + 15 (1d10 + 15)

>>1498265
Another 1

>>1498270
I think you just killed Simon.
>>
Rolled 2 + 15 (1d10 + 15)

>>1498265
add 1 luck
>>
>>1498267
>>1498268
Thats why we should steal stuff from both of them, as we agreed upon many threads ago.
>>
>>1498270
>One guy
>Doesn't even wait to spend luck
>Could have screwed everyone.
>Got 10.
>>
>>1498270
Christ.
>>1498277
I imagine this fight would not have gone nearly as well if they had gone first.
>>
>>1498249
>>1498255

That's not how it works and if you unilaterally decided on a plan and rolled for it I'd ignore it anyway.
>>
Rolled 1 + 15 (1d10 + 15)

>>1498265
1 luck
>>
>>1498271
We just proved that 3 almost 400CP mechs from them piloted by their best soldiers jobs to 2 almost 300CP mechs from our elite.
>>
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>>1498283
It's a joke though? Since Thunder did the same thing to seduce Clemmy.

Sorry.
>>
>>1498280
Who Dares Wins
>>
>>1498270
>>1498273
>>1498275
>>1498286

10 then 3 then 2 then 1... what are the dice trying to tell us
>>
>>1498270
>>1498273
>>1498275
>>1498286
Dice are being bipolar again
>>
Rolled 6, 1 = 7 (2d10)

>>1498270
>>1498273

Backstab, so -2 from his usual modifier of +13. +11.
>>
>>1498300
And Simon's down.

Man, Roarke's waifu's are Ace killers as well.
>>
>>1498287
Cant account for luck.
>>
>>1498300
>2 Crits.
I have no idea of how shock works, can anyone explain it to me?
>>
>>1498287
fist of all SOUL C is not their best. Second of all 400 CP doesnt matter when you own half the Solar System.
>>
>>1498309
1d10+Body-Shock Kills. Beta armor counts as half SP for reducing shock damage.
>>
Imagine the look on Fairchild's face.

SOUL's best. Utterly wrecked within a turn by 2 of roarke's waifus. And by SOUL Turncoats, even.
>>
>>1498300
So Sam just ganked the Jupiter's pseudo Pally
>>
Rolled 9, 3, 3, 7 = 22 (4d10)

>>1498300

Each at +2. If 10 or lower, he loses a turn, plus one more turn for each 3 below to (so 2 turns on a 7, 3 on a 4, 4 on a 1 except that's not possible).

I'll roll for her crits momentarily.
>>
>>1498309
Shock is 1d10+BOD - Shock Value. Seems like it went below 0, which means that 1 knocked Simon out if not outright killed him
>>
>>1498287

Clemmy's drones actually put her well over that threshold.
>>
>>1498326
3 hits. 3 turns. Simon is right out.
>>
>>1498326
Nevermind what I said. Still devestating to lose turns.
>>
>>1498326
Simon just keeps getting tazed. Hope he doesn't get a taste for it.
>>
Rolled 3, 7 = 10 (2d10)

>>1498326

He's out for five turns.
>>
>>1498341
Cinematic I take it?
>>
>>1498341
That's an eternity. RIP
>>
>>1498318
>fist of all SOUL C is not their best
If I'm not mistaken they still have Merrow and Checkers... And who else? Fairchild and Bethany?
Soul C is at least Roarke's waifus tier of power, they might not be the best of the best, the creme de la creme, but they are still on the top of the ace's piramid.
>>1498308
Can't we account for Keith, then?
>>1498319
>>1498327
Thanks
>>1498329
Forgot about that, my bad.
>>1498341
Roll for weapon?
>>
>>1498341

Samantha winning fights elegant as fuck today.
>>
>>1498355
Like I said earlier at this level of power whoever gets to go first is going to have the advantage. At least they arent getting taken out by literal mooks unlike some peoples aces.
>>
>>1498355
I'm still under the belief that fighting on multiple fronts is something to avoid, so allying is still a good option. And there's going to be a point where the dice will drop on us.
>>
>>1498346
>>1498355

No, that's a cockpit hit, but since he has all of his Luck we'll say Samantha gives him a helping hand.
>>
>>1498374
Yikes.

Sammy not fucking around.
>>
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“Hmmmm...” The Flowerhorn rubs its chin, “Well, I suppose I could settle this with you myself and not call every pirate mech on the colony here to dissect you for breaking the peace.

The toadlike one powers up its cannons and activates a bronze-gold bubble of a plasma shield around itself, “Wise move. Although I can't call this an honorable duel, we had time to gauge the capabilities of the Flowerhorn, and despite the upgrades yours is only a second-generation SOUL mech and ours are-”

He never gets the chance to finish. There's a blur of black and gold, and the Flowerhorn is suddenly right in front of the Pyxicephalus, a lemon-yellow beam estoc sticking straight through the shield and into the armor of the Pyxicephalus' chest. It's not longer than a regular beam saber, and is in fact rather narrow, but it's unusually bright. The woman inside smiles brightly as the shield flickers and goes out. “Tag.” She whispers. Then, with a swift but impossibly precise movement, she jams the beam stiletto in her other hand into the gap in the armor, and pulls in opposite directions, slicing the toadlike mech literally in half around the area of its breastbone.

...and then, just for fun, she breaks her usual rule about expending minimum destructive power and spins into a graceful zero-g kick, bringing first one leg around in an arc, then letting the momentum carry the other one into the finishing move, peeling away the remaining armor to expose the cockpit. A coquettish bump of her hip, and the armored ball goes spinning away into the darkness. She whistles for her drones.

The Delphinius is prepared, it dodges several of the swarm's attack and knocks others aside with its shield, taking long scars across the metal, but four of them strike home, each hitting a corner of the torso near its limbs and bodily pinning it to the wall. The pilot ejects.

The S-Flowerhorn takes a bow, then gestures towards the Squilla, “Alright, you're ne-”

Abruptly, something flickers right behind the hulking squilla, and a pair of metal stakes, crackling with electricity, stab directly through the back of its head, piercing its eyes, retract, and stab directly through its chest from behind, the chest armor peeling up around the two pilebunkers. The entire S-Squilla spasms as the S-Betta backflips and kicks directly into the hole it pierced, sending the cockpit ball flying out of the Squilla's chest. The stealth mecha lands gracefully on the roof of the cavern, upside-down, and imitates the S-Flowerhorn's bow as Clemmy grits her teeth in annoyance.

“Showoff!” She huffs, crossing her arms.

“You shouldn't talk about yourself that way.” Samantha replies with dainty smugness.

[Continued]
>>
>>1498355
And to be honest, Clemmy got the surprise round and just hit them all with sheer number of hits. Amos did really well, dodging and parrying 2/3rds of her attacks, but thats still not enough against such sheer numbers.
>>
>>1498362
>At least they arent getting taken out by literal mooks unlike some peoples aces.
From the guys who lost their top of the line mechs and pirates to one pirate crew from the middle of nowhere in their own territory,

And remember that Avalon was the only one to really "Win" something from Roarke...Oh, and it even was a girl.
>>1498381
I Know, but you know how faction shilling goes...XD

>>1498372
Hmmmm... I still think that we could play both of them agaisnt each other and keep the fight going for quite some time.
>>
>>1498387

I hate to burst your bubble, but Clemmy and Samantha are both former SOUL pilots and Academy-trained Jovian aces.
>>
>>1498387
>From the guys who lost their top of the line mechs and pirates to one pirate crew from the middle of nowhere in their own territory,
Those same pirates have like three entire avalon ships and all the mechs they contain sitting in their backyard and roarke wasnt even there when whatsherface got robbed. Your shilling game is weak.
>>
>>1498380
>The two Best girls bringing the pain
Diamonds
>>
>>1498395
And all before roarke even gets here.
>>
>>1498390
I don't know about Sammy, but I've only seen Clemmy win AFTER joining the Kestrels.
Its power of love man, and Roarke is full of it.
And if the legends are true, he grows stronger for each new waifu to join his harem u.u
>>1498394
Two ships, and he personally stealed both.
Wtf are you talking about?
>>
>>1498253
Spent the night hanging our with a friend
>>1498292
Rolling for a skill is different from rolling for loot
>>
>>1498399
All I'm saying is that the SOUL boys getting wrecked so easily only paints avalon in an even worse light because some of their most powerful soldiers got their asses handed to them by these same guys. Better to team up with the one side that has actual wins under their belt.
>>
>>1498399
>>1498417

Unless it's a rock paper scissors kinda situation.

Would the Archen have been able to defeat the Pyxi and the Delphinus in one turn?
>>
>>1498424
Not really. She's got guns, but not enough, and the trio could burst down her shadow images. It's good against mooks, but not against ace machines.
>>
>>1498424
Couldn't get through the bubble shield. If it got lucky enough it could take out the Delphinus but so could anything if it got lucky enough. Probably just goes to show how OP drones are.
>>
So we're taking all three mechs to study right?
>>
Why am I imagining a situation where Amos needed to beg his fiancee to ask her sister to return his team's mecha?
>>
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>>1498417
>Better to team up with the one side that has actual wins under their belt.
Oh, right, like the Duke defeating a bunch of Iron Kestrel's top aces before getting Roarke himslef sniped, and then stealing Naomi in front of Ceasar Merrow himself?

Anyone can get luck and crit the powerplant of the other guys ace, even Roarke got critted in the powerplant by some guy that was utterly shitted upon, But who more can boast surviving more than 4 turns against top aces from the kestrels and taking an arm of the Kaiser itself?
>>
>>1498430
>>1498434

And yet it was capable of defeating an, unupgraded, Flowerhorn in a one on one battle.
>>
>>1498446
>Unupgraded
Key word their
>>
>>1498441
>But who more can boast surviving more than 4 turns against top aces from the kestrels

In a massively overpowered machine against aces in mechs around the 200 CP mark.

> and taking an arm of the Kaiser itself?
Done by a whore sniping him from way out of his range while he was preoccupied trying to aid his allies.
>>
Eating dinner real quick and then we'll wrap this up.
>>
>>1498453
I think you're missing the point he's trying to make.
>>
>>1498441
He showed up after everyone had just finished a fight, used some mind control bullshit and ran away like a little bitch as soon as someone in a machine comparable to his own showed up. Very impressive.
>>
>>1498446
If the flowerhorn had actually hit the Archen, it would have been fucked. the Shadow images kept it alive.
>>
>>1498465
And?
>>
>>1498455
>In a massively overpowered machine against aces in mechs around the 200 CP mark.
As if those multiple SOUL mechs weren't powerfull enough compared to the Kaiser, and they jobbed again and again to it.
Also, he got critted mid-fight and won even without thursters.
>>1498455
Thats called having a strategy, that wasn't a formal duel, and the jovians tried to pull that on Roarke multiple times too by using a whiny teenager instead of noblewoman, and jobbed where the Avalonians would have sucess.

>>1498464
Fight or not those aces were still at full strenght, with only the Swordfish damaged.
Using mindcontrol is still attacking your opponents by using their weakeness against them, instead of hiding yourself in a harpy cockpit and fighting from afar with Slayer drones(Who still job anyway).
And there was no real use to saying there and fighting a wounded Kaiser, it wouldn't not be honorable anyway, and it was a war mission, not a honorable match set upon.

The Duke came, kicked ass, and got away with his prize in the same way Roarke himself did to the jovian multiple times.
>>
>>1498480
>And there was no real use to saying there and fighting a wounded Kaiser, it wouldn't not be honorable anyway, and it was a war mission, not a honorable match set upon.

If it was a war mission, he should have killed Roarke on the spot. Their sense of honor is stupid as fuck when you let a potential enemy get away because "muh honor".
>>
>>1498480
I just don't want to join the Green Man followers.
>>
>>1498488
Especially considering the fact that since Roarke came back from the dead he hasn't lost a fight even though he consistently punches up.

>>1498494
Only like 3 anons want that
>>
>>1498480
Difference is roarke comes in and takes everything. The Duke has just been scraping by this whole time. First he shows up and blows away a colony like a retard, then he doesnt manage to fully take out the gate like he was supposed to and got half his forces destroyed or stolen in the process and then he punked some guys who were severely under powered and ran away, only managing to sneak the girl back home with outside help.
>>
>>1498497
Seriously.

Also, >wanting to join a faction that pretty much everybody still hates

It's like you want to get fucked.
>>
>>1498498
To be fair, if he wrote it as the Duke coming in and shitstomping everyone and having an absolutely perfect record people would bitch about the infallible kitty-toe sue. At least one person, anyway. It makes some sense considering he is out of his element out here so far from home.

>>1498497
Roarke is half-Saiyan, it's natural he gets stronger when he almost dies. Or does. Or doesn't.
>>
>>1498480
>The Duke came,
After the Swordfish completely destroyed the Slinger and Sensation and the UJCIDF forces were in the middle of a clusterfuck

>kicked ass,
against units that probably had about a third of the cost that his had and then ran away before any real threats showed up.

>got away with his prize in the same way Roarke himself did to the jovian multiple times.
Because he did his snatch and grab while everyone else was busy fighting each other and/or had other, more important priorities. so nobody could really chase after him..
>>
>>1498505
He hasn't really done anything to warrant joining up with his side in my eyes even leaving aside the fact that they are dirty vegetable lovers.

Haven't even gotten any concrete ideas on what he would give us in exchange for joining team vegetable.
>>
>>1498516
Pretty much: right now there's no benefit worth considering joining Avalon while there's a plethora of reasons to not to join them.
>>
>>1498516
Paladin genetic mods and probably lordship over Mars and the belt. But its pointless to think about considering Roarke has said that if he did find a Greenman he would crucify them himself, so its unlikely we would want to side with Avalon.
>>
>>1498488

Wouldn't that have endangered his actual mission? Even with one arm, Roarke is a threat.
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>>1498516
Allying with Avalon carries zero benefits while having all the downsides considering most of our forces consist of Martian and Jovian personnel and we have Mars on one side and the UJCIDF on the other.
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>>1498520
He hasn't even really said straight out we'd get that as far as I remember. At least the martian guy spelled out what we get out of the deal. I'd take that over some vague promises any day of the week.
>>
>>1498520
>Paladin genetic mods and probably lordship over Mars and the belt.

>needing those bitch-nigga mods instead of being OG big dick human 100% bean

Mars is nice though, would recommend visiting for the holidays. Now with 13% less radicals and 78% less mind control.
>>
>>1498521
It definitely would have, sure. But making sure a threat is down or otherwise out gives more time and space.

There could have been other times to take Naomi with the same abilities. Not many times where you catch Roarke off guard.
>>
>>1498534
It's amazing how the Muslims are one of the more reasonable sides of this whole kerfuffle.
>>
>>1498520
The only actual thing that would happen if Roarke allied himself with Avalon is Mutiny
The odds of any meaningful amount of Kestrel's going along with that choice is almost non existent
>>
So getting back onto what happening, lets put the boys in a jail cell for a day or two and use the time to study their mechs for anything worth while.
>>
>>1498539
Agreed. That will definitely help.
>>
>>1498539
I think this is a situation where we can safely just confiscate them.
>>
>>1498539
So we hold Amos hostage and use him as bait to force Irina to attend the wedding and have some dialogue with her sister?
>>
>>1498488
He was making a conscient effort to not even hurt any of Roarke's friends, they want to have Roarke on their side, not kill them.
Well, at least until this point, who knows what the future holds?
>>1498494
The Lady isn't even their leader, she probably isn't even really in control.
I don't doubt that she has a masterplan, though, but it doesn't seems like she was even worring about getting out of avalon or making a real army before the jovians showed up and started demanding her head on a plate.
But she even had a change of heart after the war... Anything we speculate will just be conspiracy theories at this point.
>>1498498
>The Duke has just been scraping by this whole time.
He isn't just doing pirate raids for money, he is in a hostile system and doing major damage when he assaults some real target.

> First he shows up and blows away a colony like a retard.
He didn't, Fairchild shot first and started the mess, and the Duke even killed the guy who exploded the colony.

>hen he doesnt manage to fully take out the gate like he was supposed to and got half his forces destroyed or stolen in the process
Remember what Wong said about going to the Jovian's capital to start shit? Even the Kestrels would have a REALLY bad time going for such a major target, and the Duke faced agaisnt checkers himself and survived after leaving the gate not working for months(and god knows for how long).

>punked some guys who were severely under powered and ran away, only managing to sneak the girl back home with outside help.
His mech was already damaged from the fight with Checkers, and not at his full strenght, and he even got critted by miles, having to finish the fight by using a secondary system of PJ while his mech is fully focused on melee.
Also, his mission was just to take Naomi, not to stay there screwing people mechs.
He could have gotten through another gate, but at this point it wouldn't make any sense as he had gotten Hastur to back him up, there is no dishonor in that.
>>1498508
That was still better than any "Victory" of the Jovians agaisnt the Kestrels, even a non-military TV showwoman had better luck than them.

>>1498539
Backing this.
>>
>>1498543
Could cause too big of a political issue, giving them back would probably get us more slack
>>
>>1498535

So what happens if Roarke dies, then? Who takes over? Whoever they are, they're likely to be vengeful, and quite likely of a Jovian or Martian background. The Belt then turns 100% towards fighting Avalon. He knows he can, at least, talk to Roarke.

>>1498537

I've said it before, but that's in part because Hakim did a lot of killing in the post-war period. A lot. There's a reason why you've encountered Hakimites and not any Sunnis or Shi'ites.
>>
>>1498552
How much do you think we could get out of the Chairman if we privately contacted him and told him we caught his son trying to start shit with the Kestrels during negotiations?
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>>1498547
>But she even had a change of heart after the war...

!!ALLEGEDLY!!

It is important to note she may still be a completely genocidal bitch, she's just being more subtle about it.

As it stands we can assume nothing until we confirm it IC.
>>
>>1498558
Plenty

Just had an idea, what if as part of Amos's punishment for blatantly causing shit is he has to face Roarke for a special exhibition match before the Finals?
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>>1498538

I won't answer that question positively or negatively, but...keep this in mind, the UJCIDF was the bad guy for most of the early game, remember? Most of your pirates have been fighting it their entire careers. The fact that Roarke can use them rather than just run from them is a part of his mythos as a legendary pirate leader.
>>
>>1498557
Oh, I'm aware of Hakim's purges, I just still find it funny.
>>
>>1498547
Again, it's that desire to pull him to his side that I feel is going to end the Duke in the most horrible of ways.

>>1498543
Remember, this was a sparring match between old and new SOUL, nothing more. Keeping them is counter to that cover story, but studying them under the guise of repair is fine.

>>1498557
Sure, but Roarke is very charismatic and legendary. It's just as likely the Belt falls apart trying to figure who's going to be the leader, which makes it easy to just watch the fireworks.
>>
>>1498559
>As it stands we can assume nothing until we confirm it IC.
Yep, we can confirm nothing.
So we can't know if she is just hiding her powerlevel and is planning on sporing the galaxy.
But we can't know if she has reached spiritual illumination and have become a saint too.
>>
>>1498558
We'd probably just piss off every Jovian out there more than anything. Word always gets out.
>>
>>1498547
>He didn't, Fairchild shot first and started the mess, and the Duke even killed the guy who exploded the colony.
His ship is the on that destroyed it. Fairchilds wasn't even strong enough to do it. If he allowed incompetent people to be in charge of guns capable of killing colonies thats on him too.

>Even the Kestrels would have a REALLY bad time going for such a major target
the kestrals are a somewhat oversized band of pirates while he has a multi-planet military backing him, headed by a genetically engineered super warrior and that was his entire mission in the first place. The two are not comparable at all.
>>1498559
Also this. The only people telling us shes not a huge bitch are religious fanatics who have been genetically engineered.
>>
>>1498558
>>1498563

I don't think you guys realize the seriousness of Roarke tacitly supporting Caesar's plan. Yes, in the long run if successful it means Avalon loses Naomi, but it does look an awful lot like Roarke selling Rudolph Merrow's son to Avalon. Be very, very careful with advertising what you're doing.
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>>1498563
Bad idea. If only because it would go against the spirit of the tourney to have such high CP machines duke it out before the final match. Like firing off a firework finale before lighting a couple of sparklers.
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>>1498569
Naturally that leaves the safest course of action to be glassing her and the planet she is on. If she's a good person now, that's sad, but oh well. If she was secretly evil, then we dodged a bullet then.

Not like we'll have any repercussions since she's a greenman. Save from Lori for blowing up her home and possible savior.

Why is it that blowing shit up is almost always the safest solution?
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>>1498567
>It's just as likely the Belt falls apart trying to figure who's going to be the leader
That's part of the reason why making our kingdom pass down only to our family is better for the belt. As long as a ruler has the blood of Roarke most people would feel much more confident about following them since he built the Belt with his own two hands.

>>1498573
Never said we had to broadcast it to everyone, just say it to him face to face.

>>1498574
Ya, but if its done after it takes away from the finals though, and I feel like Roarke would love a chance to fight someone strong as Amos.
>>
>>1498573
On this one, I'd keep it on the down low.

Makes the profit much better if it succeeds.
>>
“Don't spoil my victory!” Clemmy huffs, then adds, begrudgingly, “Although...that was a pretty slick move there. I didn't think you'd be able to take down that big guy without my help.”

“I was lucky.” Samantha replies modestly.

“Bullshit! It was great!” Clemmy roars, “Take the damned compliment!”

“Well, um.” Samantha is surprised to find herself a little taken aback by the change in attitude, “Alright, I've been practicing a lot. Sometimes it's just hard to compete with you. I can really see why they call you the Butcher, now. In a good way, too.”

“...Pshaw.” Clemmy chuckles, “That's a really ladylike thing to say. Al~right, let's just take the parts and go back to the ship.”

“Not so fast.” The S-Betta shakes its head, “They're right, if it gets out that Roarke ordered us to defend the Avalonians who have Caesar, it would reflect badly on him. Nobody steals the loser's mech in a proper sparring match, and I know Major Wedge, he wouldn't take the Flowerhorn back even if it meant getting your drone system for himself.” The black-and-white mech pats one of the cockpit balls, “Congratulations on your promotion, sir, but...there's something I have to say to you. Why did that Bluegill smash the Tern's comms array?”

There's static over the line, then Amos' voice, weary but sounding amused, “I'd say it's nice to see you again, but I didn't get a good look last time. It was on my orders, the receiver and transmitter both had to go out, I don't want the Avalonians listening in or being able to transmit out. I didn't want Caesar to give himself away trying to call us off, if the Avalonians don't know who he is. I'm doing this for his sake, after all.”

[Continued]
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>>1498573
I did say Privately contacting the Chairman
What dad wouldn't be concerned about his son try to start international incidents?
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>>1498582
I can think of some interested parties wanting to get into that conversation one way or another...
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>>1498571
>His ship is the on that destroyed it. Fairchilds wasn't even strong enough to do it. If he allowed incompetent people to be in charge of guns capable of killing colonies thats on him too.
The guy fired under pressure, shit like that happens in any army, in any time, even with trained soldiers, even with genemoded ones.
Also, the UJCIDF did worse things, and some of them were even on purpose(Just look at Fairchild's past).

>the kestrals are a somewhat oversized band of pirates while he has a multi-planet military backing him, headed by a genetically engineered super warrior and that was his entire mission in the first place. The two are not comparable at all.
To be fair he had 3 ships and probably even less mechas than Roarke. and he managed to survived all that shit and get even more stuff in the meantime.
>>1498575
Oh, I think that killing her is completely justificable at this point, even if she has become a saint. It may not be the best moral choice possible, but the price for wrongdoings always comes to everybody.

But glassing the ENTIRE planet with everyone in it is too much, 98% of the Avalonians probably doesn't have anything to do with this chaos.

>Why is it that blowing shit up is almost always the safest solution?
Do you see it now? Has it revealed itself too you? Have you finnally come to accept THE PATH OF EXPLOSIONS!?
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>>1498588
I would like you to find me one example of a ships gunner firing without being ordered to by the captain or an officer.
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>>1498588
>But glassing the ENTIRE planet with everyone in it is too much

I think Skunk would disagree. But then again he is full PTSD modo "Hello Darkness my old friend...".

>tfw BR is getting smarter and suddenly you're becoming a weeb

Fuck.
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>>1498600
I imagine lots of people would disagree in this universe. They have already done that exact thing multiple times.
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>>1498603
Gotta love dem spores.
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>>1498588
>The guy fired under pressure, shit like that happens in any army, in any time, even with trained soldiers, even with genemoded ones.
Also, the UJCIDF did worse things, and some of them were even on purpose(Just look at Fairchild's past).

If someone shoots at me with a rifle, and the guy next to me shoots back with a rocket launcher and blows up a hospital for kitten orphans that was behind them, I do not get to blame the guy who shot at me for blowing up the building.

and saying 'but the other side did bad things to!' is a shit-tier argument
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>>1498603
>>1498605
>>1498600
>>1498588
Gareth Parents were both Doctors and are old enough to have served in the war, they probably have some Medical slide with the results of what the Greenmen did to people somewhere
>>
So who do we plan to give our empty ships too? I assume we're giving the Goshawk to the winner of the tourney?
>>
She shakes her head, “I think there's another reason. You didn't want him to talk you out of this...did you? Because you're all worried about him, and you want to save him, and yet you're friends so it's hard not to want to respect his choices. Even if you've made up your minds, you knew you were sticking your heads into a lion's mouth by doing this in Roarke's territory and didn't want to be distracted. Just think about that, alright?” She pats the cockpit ball, “It's fine to want to save your friend, but there's a time and a place. He's trying to save someone too and...and honestly...” Her voice wavers a little, “And honestly, Naomi is worth saving. She's my friend too. When she was captured, I was heartbroken that I hadn't been able to do anything to help. I was able to distract myself a little, with Roarke, and I finally was able to see Pierre again, but...I still miss her sense of humor. So please, trust Caesar, okay? Just for a while?”

There's silence over the comms.

“Don't answer if you don't want to, Major. Just think about it, alright? How would you feel if it was Irina they captured?” Samantha hugs her lucky rabbit.

“Genocidal.” The cockpit ball replies.

A grappling harpoon that doesn't belong to the S-Flowerhorn slowly lowers down from the hole in the ceiling, grabbing the edge of the Delphinius' shield and starting to winch it upwards.

“Exactly. Have faith and...ah, Roarke, that's rude!” Samantha smacks the hand of the grappling harpoon, “Bad!”

The harpoon loops around her, swats the Betta's butt, and withdraws. The Knuckle Kaiser is perched, sitting, on the rim of the hole, looking down at the aftermath, “Is anyone hurt?” Roarke asks.

“Nope!” Clemmy chirps, “Just an ostensibly friendly sparring match.”

“Yes, as former SOUL pilots, we're showing these rookies the ropes. Right Alice?” The S-Betta looks over at the S-Flowerhorn.

“Call me Clemmy, it's weird that you don't.” Clemmy insists, “Yeah. We won. Pretty quickly, too.”

“As expected of the women I love.” Roarke's voice is warm, and his smile as he activated vidcomms is glitteringly bright, “I listened in a little. As a token of goodwill, we'll offer free repairs to the UJCIDF mecha and then let them go on their way.” Which should, he thinks to himself, give Karen time to examine and analyze them, “The Tern still has its main thrusters and can limp home on its own. I'll contact the Duke and apologize for it getting too close to a duel. I'm sure he'll understand the value of discretion. Or I'll make him understand. These things tend to have a way of working themselves out with the right pressure.” Both girls sigh at seeing him smile like that. “Let's go home.”

It's a strange thing, to describe a colony that they have only lived on for a matter of months as 'home', especially when their 'house' is a pirate ship...but right now, it feels like the most natural thing in the galaxy.
>>
I wonder how Hakim and Skunk would get along. On the surface one would assume they would get along well, what with the mutual greenman hatred. But one turned into a borderline psychopath and the other turned into a borderline sociopath so they're kind of at odds, there. I'm sure they would respect each other just fine, though.
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>>1498600
>mfw everything was an long ruse.
>>1498596
I think that someone mentioned one or two things about that sort of thing two dozen threads ago or something, but there is only so much I will do for a random-number-generator game about ether-swimming voidships and their crews in a tapestry weaving forum austistic NEETs and stuff... and serious net searching is my limit today.
>>1498608
I'm not saying that it was fairchilds fault, but shit happens to everyone, in any side, its impossible to have everything go smooth and perfect in any war scenario, and it wasn't the Duke opening fire himself, there is only so much of this you can blame on him, and judging by the people sent with him... He probably didn't even got to choose the guy... But he ended the matter anyway, and will probably deal with the consequences of this after the war.
If he is still alive.
>>
I still think we should make Auditorium our Capital and seat of government.
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>>1498618
I'm pretty sure I can answer for you because it was me talking about it. Basically it never happens. Between the effort of setting them up and the maths and shit that goes into firing a canon at any range other than point blank doesn't allow for panic firing.
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>>1498626
Thats an technical argument that probably doesn't applies for futuristic tech on this far future... Because if I'm not mistaken the guy opened fire in like 5 seconds.

The more powerfull humanity becomes, bigger craters our errors create.
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>>1498623

There's another option, and it has better ship facilities.
>>
>>1498631
Psyche feels more like a military base/dry docks than a capital. Not to be annoying but any chance we'll get the new upgrade menu by the end of the tourney?
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>>1498628
In roughly 700 years it has hardly ever happened, if its happened at all. If you put people who cant do their job in charge then thats your fault as a commander.
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>>1498631
Psyche? There's also California Station as well. Though, as is there is a lot that could be done to it. Plenty of metal to mine, factories to make, and those factories require workers, who require housing and all the nicities of civilization. If the gravity issue is fixed, then it could become an amazing hub for industry, work, training, and power. It would be more a fortress capital than a cultural capital.
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>>1498628
If anything, there'd be MORE guards against accidental firing.

Gonna have to pull this now.
https://www.youtube.com/watch?v=hLpgxry542M
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>>1498645
I'm surprised that the Avalonian Targeting computers let them rapidly fire without making some form of weapon target lock
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>>1498648
I'm still convinced he just told them to fire and then threw the dude under the bus later to save face.
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>>1498639

There's a lot of erroneous assumptions about what has and hasn't happened in your post.
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>>1498652
Well I haven't been able to find any records of it happening at least and I done some checking out of my own intrest. If anyone else showed proof otherwise I would be quite happy with it.
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>>1498651
Eh, for as much as I hate the Duke and want to grind him beneath the Swordfish's heel, I do think he at least believes in the bullshit he spews about his honor.
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>>1498651
We did just take what the Duke said at face value
We didn't even really press him on it
Didn't ask for any official records about the incident or about the officer being sentenced to death
Pretty sure any half decent Military organization would have that on file
>>
>>1498639

Also, go ahead and start firing on stuff you haven't been ordered to shoot at in any first-world military and see whether your commander gets blamed instead of you. Idiots slip through the cracks, even in the US military, which doesn't have noble families exerting political pressure to get their offspring sent on glorious missions for the sake of the family honor.

Also Akai is correct, there are downsides to having weapons that can respond more quickly than modern ones, compounded by the fact that the Duke's ship was entering hostile, unknown space and was therefore already primed to fire because they could, indeed, bounce right out into a battle.
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>>1498667
The US military isnt exactly a shining beacon of competence https://www.youtube.com/watch?v=_VHXRYXzEVU
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>>1498658

...Wait, you meant in seven hundred years of real life and not the game's history? Back into the era of cannons being dragged around on wheels and stuff?

Yeah, nobody was exactly firing on space colonies back then. If you mean people getting a sweaty trigger finger and firing when they weren't supposed to, I guarantee that's happened thousands of times.
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>>1498639
To be fair, he can't know everyone at his huge ship, and it seems that most of them were appointed by the queen because of titles and shenanigans.
No one in sane mind would vote on having "clubfoot" Lori and "whore" Kennedy in the same Nightmare level mission into the heart of the enemy.

In fact, it almost gives me the impression that it was all framed to kill Kirito and have him out of the higher sphere of power, as even having him as a Paladin was demeed "an accident" while they were tried to give that seat to his wife.

You know... It really makes you think.
>>1498644
I vote for Psyche because it has the biggest gun of the three of them and therefore is able of making bigger 「EXPLOSIONS」.

>>1498645
Maybe, maybe not, maybe it was ready to fire and the Duke was waiting to be in a better position before firing when the guy panicked, we can't know for sure unless we decided to bring it up again IC.
>>
>>1498667
I've actually been wondering about that. Did Fairchild use the colony as cover and put it in danger, or did the Duke's ship just shoot at her and hit the colony?

I had been assuming the former since she's a psychopath, but you never know.
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>>1498670

Exactly my point.
>>
>>1498670
Oh... Here in BR we have a very shamefull story about shooting dolphins during WWII...

German submarines were never so tiny.
>>
>>1498670
There was also that time Roosevelt was riding on a battleship during WWII (I think it was the Iowa?) and the escort fleet was doing drills to impress him, but one destroyer shot a real torpedo at the Iowa and it only just barely missed.
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>>1498676
Considering she shot first, I'd assume the former. Hher shots did damage the colony badly, and she didn't move away and fire. Just.. fire.
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>>1498676

According to the accounts you've heard, and keep in mind Duncan Clancy isn't really a military man, she opened fire first and cracked the colony hull in several places using it as a shield. The Avalonian ship responded and because of the angle of the shot it more or less cored the whole thing.
>>
>>1498670
To be fair, while the Americans are idiots for not knowing geography or apparently looking at a map the spaniard kept saying "no, you move" instead of saying "Dude I'm a fucking lighthouse." right away.

Still, gotta give points to those drunk fucking Spaniards for sounding off like that.

But no, really, us Burgerlanders don't know what the fuck any other land mass is other than the US and like, two of its territories, tops. It makes me sad.
>>
>>1498684
Detonated at Iowa's wake.

Then again, if someone was actually putting safeguards in check and disarmed them, the William D Porter wouldn't have actually fired that torp. Also it got that close because they were stuck between keeping radio silence and trying to say, "Hey, torp incoming!"

Man, that ship had a bizarre life. Fun fact: when the William D Porter finally sank, the captain of the landing ship that saved the crew had an interesting last name.

Would have been interesting to have served under Lieutenant McCool.
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>>1498689
Her ship's around Auditorium now, right? Think we could get Sam to subtly find out from a crewman who would know what really happened? It's not really important, but I'm interested now since you're being all secretive about it.

Oh, and is the carrier I made kosher? I'm probably going to get rid of the gun since scaled guns are ridiculous compared to corebook ones.
https://pastebin.com/kA2TCc4m
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>>1498696

Don't feed their stereotypes, the only difference between them and us is that we admit our shortcomings because we have a dozen more aircraft carrier groups than anyone else so we don't need to stuff a sock in our speedo like the Europeans do.

You want incompetence? Look at the Russians when they were at war with the Japanese. Managed a 3:2 K/D ratio against unarmed British fishermen.
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>>1498704

I'm not being secretive, honest.
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>>1498708
Russians are mad though. I'm convinced most of them have no concept risk or personal safety.
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>>1498712>>1498670

I was looking for this.

HERE, give it a look.
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>>1498712
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>>1498708
The one good thing about Planefag's Kant-O-Celle quest was reading all the entertaining navy stories.
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>>1498673
Now I'm wondering why if you had the ability to mod people, one of the things you didn't do was suppress fear and panic to lower ranked people.

>>1498708
The Russian Fleet in the Russo-Japanese War was a shitshow of their own. Let me-

>>1498717
Damn it. Sucks to get beaten to the punch.

>>1498722
Yep, Kancolle is why I heard about these stories.
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>>1498708
Oh that's unfair. At least compare our incompetence to Somali pirates instead of Russians. Hell, half the time they are shooting their own people on accident! Jesus.

In my experience it's not really a stereotype. Most of the people I have met couldn't name all seven continents or list more than 20 countries. Of course I will admit my experience is skewed since I live in a smaller town and work with a bunch of fucking idiots who can't follow simple instructions half the time.
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>>1498717
>>1498708
>Managed a 3:2 K/D ratio against unarmed British fishermen.
should have linked to this.
>>
>>1498712
Unfortunately, I can't trust you on that.

I'm always getting the feeling that they're just playing the idiot, waiting and waiting until the right moment to strike.

Okay, they could actually be like how they appear, but I just can't be sure at this point.
>>
>>1498726
I think my favorite episode from that is when a bunch tried to board what I think was a Russian destroyer in a shitty fishing boat, and after they warned them multiple times to leave, it shredded the fishing boat with its AA guns.
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>>1498737
So you're saying we should shoot first?
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>>1498741
That's just as bad, too...

It's a horrible place to be.
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>>1498726
Well, to be completely fair, how useful is it going to be to know where Iran, Iraq, Pakistan, and Afghanistan are in relation to each other when chances are you're never going to leave your home state, much less your country?

Yeah, people could be more geographically aware, but most people are more concerned with local politics and events than those of countries thousands of miles away, and I'm sure every other country feels the same way. Or would if American Politics wasn't blasted on their news 24-seven.
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>>1498741
Sure as hell worked out in that last fight.
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>>1498737
Buddy, listen to me, I may be an weeaboo mad-child, but I have experience with this, believe me, most of the time when you are paranoid about stupid people being smarter than they look, they are just stupid.

Unless they're women, then you are right to be paranoid.
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>>1498751
We get the eurovision every year so we could name at least 20 countries from that. If not that you would probably get it from football teams easy enough.
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>>1498754
And in my experience, dumb luck gets you far.

I'd rather assume everyone's more competent than they might actually be until it shows.
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>>1498761
Sometimes I wonder how people from here would react to meeting IRL you know, I'm almost sure that there would be quite a few surprises.
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>>1498761
>meanwhile, at my place: "Do you think we can make that battery explode with a bug-zapper and a can of aerosol?"
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>>1498772
You mean anons meeting or the characters meeting? The former would probably be a bunch of socially-maladjusted people muttering a few words at each other before going back to their corner of the room
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>>1498772
If that one story from /k/ is anything to go by you probably dont want to meet anyone from 4chan.
>>1498776
Sounds about right.
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>>1498775
Depends on if you know just enough to get hurt or actually know how to do that.
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>>1498761
Does passing 2 AP and 2 "above average" classes a year in high school without studying at all count as dumb or competent?
I've been trying to figure out what it means for years.
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>>1498776
Ohhhhohohohhhhh... I would never let this end this quietly.

Well... At least if the risk of being throw out of the meeting place isn't high enough.

It reminds me of that comment that some anon once made about me always stirring things up, even if it is pure shitpost half the time.

But maybe my rusted english would hold me back a little... For 30minutes or so.

Also, the witch hat would probably draw attention... So I should go with the cape instead...Hmmmm....
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>>1498772
That sounds like it would be fun
Should I bring CAH, Maple Syrup, Booze and my Fiancee?
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>>1498790
Depends on what you're measuring. Because I was like that, too.
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>>1498785
Well, you just throw the battery at the bug zapper while spraying aerosol at it. It'll explode in a sense that you'll get a fireball out of it, but it's not turning the battery into a grenade or anything.
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>>1498726

I'm just saying, there's nothing more cringe-inducing than a self-loathing American, besides one who still believes we still should be more like Europe in any way. Frankly, I hate the EU on a deep, personal level, not as a part of some online community but as a man who values truth and freedom. It's one giant masturbatory fantasy devoted to shallow ideals of sophistication and enlightenment, trading both freedom and security, trading away the very culture and sovereignty of a country, for comfort and a chemical feeling of altruism-induced virtue.

Fuck Europe.
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>>1498761
Speaking from experience, sometimes a pen is a pen, and a trait is a trait. Sometimes the guy who breaks everything he touches is just bad luck and not malicious. That poor bugger. Even breaks himself.
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>>1498783
What story?
>>1498775
Please don't, we need you alive.
>>1498795
Depends on where we would be meeting, Cali suggested a bar.
Do you really want to have your fiancee meeting up a bunch of strangers you met online? As far we know I'm a weeb and Wong is Vin Diesel.
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Next thread when, Wong?
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Oh, right, and the date of the next game is Wednesday.

>>1498775

BRB finding a battery.
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>>1498802
We have a common enemy, but I see that I still have much to learn with you.
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>>1498805
Yeah, that could be the case.

It's just I need to see it on an almost-daily basis while questioning just about everything in order to feel comfortable about it.

Yes, I am paranoid.
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>>1498809
Implying my Fiancee isn't a anime watch nerd who I talk about quests on 4chan with
She was more upset about the Wraith losing in the first round then I was
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>>1498812
So I'm assuming it's Libra v Lightning, and Dutchman v Pumpkinseed II. What are the other matchups?
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>>1498802
We have only had sovereignty for like 70 years and we were shit at it so it doesn't bother me much. None of the nasty sorts want to come here either because we are small and miserable and wet and unimportant. The EU is pretty much all upsides for us apart from fuckers trying to get us to increase our business tax.
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>>1498818
How old are you buddy?
You remind me of myself some years ago.

Well.... I'm still somewhat paranoid, but I've become more confident in myself.... Or at least I've come to think that I've fewer things to lose at this point.

Losing people is always hard to me,
but as Mercury said: "But life still goes on..."

>>1498819
Wha-
wait, what have you told her about the game? and about us?
Now I'm curious.
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>>1498670
I must point out that this is actually fake though.

Battleships of the surface action groups sailed seperately and very rarely combined with carrier battle groups.

Also, how in the world do you think this will actually occur with GPS technology. This is a battlegroup going to go aground.

Furthermore the joke can actually be traced to a london tabloid where the joke was published in 1931.
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>>1498802
Admitting your country has faults isn't self-loathing. I love my nation, especially having been to some foreign countries. And knowing geography really is one of the least useful things there is since we occupy such a massive landscape that you don't need to leave the country to see most of the landscapes the rest of the world has to offer save some of the more exotic. My problem is that after the two world wars most of the EU and Asia walk on eggshells all the time and that's just no way to do business. The US is a gigantic superpower and rightfully so, even though everywhere is inevitably getting more "progressive" we still stick to our guns for the most part.

Also Kobe beef isn't all it's cracked up to be, we make better beef stateside that won't bankrupt you. But that's just my opinion.
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>>1498819
Fuck dude what about your powerlevel? Now she knows.

...What about her powerlevel? You know hers.
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>>1498838
I know. Its very believable though.
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>>1498834
Well she know who your are and that you live close to an active police VS Drug lord war zone
I like having someone to talk to about what goes on in quests
Totally normal
I generally don't talk about the you guys though mostly actual quest stuff
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>>1498834
If we were talking in-person, I'd just say "Why?" To me, there's always a reason why something happens. The thinking that stuff happens just because it does is bullshit to me.

And yes, I have had people give me weird looks and point it out because of that. It's just normal of me to just say or think "Why?" whenever someone asks.
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>>1498823
Jager vs M-Sagister

Though I'm still crossing my fingers for a Marquee Match of Libra Vs Lightning as the final instead of the semi.
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>>1498856
Its not that close... The bullets don't get this far.
I'm just having the misfortune of having to go near there almost everyday when I'm going to college.

At least I've been quite lucky in never being there in time to watch some urban battle or something, and I try to avoid it went people tell me that there is heat going on there...

But having people to talk about it must be cool, most of my friends just won't care enough about 4chan to give /qst/ a chance.


>>1498862
You're not wrong, everything happens for a reason.
But to be paranoid is to suspect that there is more than what meets the eye in everything, and sometimes that is just plain wrong, as most of time people aren't faking stuff to hide their true intentions.

But always expect the unexpected man, I will give you that... Just don't let the "Maybe" cost you more than it should when you don't have much proof of your suspicions.

Also, if you ever meet, I will give you a hug, I think you need a hug.
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>>1498854
Only believable if you know nothing about military things. And yes there are fuckups everywhere but this ones just a silly falsehood.

Try stuff like marines in korea calling in a fire mission and recieving candy instead. (Call sign for artillery was tootie rolls. Someone comms took it literally and actually airdropped them tooties rolls)
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>>1498865
Honestly, I'm thinking the Libra has gone about as far as it's going to get. The only ones I think I can actually take at this point is the Lightning and Pumpkinseed. maaaybe the Jager too.
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>>1498862
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>>1498885
Believe in your Justice Al!
All the other Merc's hopes ride with you on your wings of Victory!
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>>1498884
I dont know man, reality is pretty fucking stupid. Just look at new zealand vs emus.
>>1498885
That gun is pretty crazy though.
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>>1498885
To be sincere, I'm really rooting for Maxwell at this point, no offense, but I think that he is the one who really seems to deserve winning.

I'm surprise by some of the people who got here, and it really makes me wonder about who will survive this round... But I don't see half of the contestants here winning... Can you imagine Mako winning?
>>1498891
You know, if we ever have a new tourney, don't forget to call your fiancee, she seems like the sort who would like to win.
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>>1498894
The gun works better than I could have ever dreamed of. I will say that.

Blast ammo 2 strong
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>>1498884
And to add to that that, those tootsie rolls actually became useful...by being putty that allowed them to actually patch up cracks in their vehicles and allowed them to get away.

>>1498883
It's when you feel comfortable that you're the weakest to me. Tend to start making mistakes, tend to do things wrong. Gotta keep that edge.

And if you did that in real life, I'd probably punch you. Just saying.

>>1498885
That's still enough. Might as well go for it.

>>1498888
Hmm, because I guess I feel too sappy with all of this right now.
>>
Apparently honey is good for helping with first to second-degree burns.

So if you ever get a sunburn slather some honey on it and tell me if it helps heal, or some shit.
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>>1498902
>And if you did that in real life, I'd probably punch you. Just saying.
I would come at you slowy, don't worry, I won't jump on you from surprise.
Thunder wouldn't have such luck.
And getting punched seems like a low risk, you can't gain nothing without accepting some risks.

But what do you have against hugs!? Hugs are nice and confy!
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>>1498904
Same with mustard
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>>1498896
She took one look at the Mekaton books and peaced out when I started fiddling around with mecha designs
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>>1498918
Hmmmm... have you tried making one for her?
Could always give her a Wraith with a better weapon or something next time.
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>>1498904
Dude I had to do my fucking final year project on honey and I can tell you it treats all kinds of shit. It can treat coughs, speed up wound healing, treat eye problems, tons of other stuff too that I cant remember.
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>>1498916
From a weeb man-child? I dunno man, sounds like a big risk.

>>1498918
I got my brothers interested in Mekton Zeta because of this quest. One's already built a couple of mechs, the other one likes the system.

Been GMing for them a bit...gave them way too much IP last session for my taste, so will have to put the brakes on that.
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>>1498923
>Honey was the ultimate IRL health potion all along.
After the Emu war, I didn't belived that this could get weider, but it just did.

Also, do you already have any plan as to how to explode that huge metal bird?
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>>1498929
Nah, I'm just PLUS ULTRA while on the net, I'm not such a weeb on real life, you have nothing to worry about.
Also, did you just assume my gender? u.u
HAHAHAHAHAHAHAHAHAHAHAHA
But seriously, don't worry, I won't bite ^~.
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>>1498921
>>1498929
She's never been one for Table top RP's
She likes listening to the stories or getting read the update posts
But at best she would probably just end up as a Lurker who rolls dice if she joined a Quest
and since we live together we would end up with the same IP
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>>1498931
Shoot it while its far away and then hit it until it dies and hope I get lucky I guess. Cant stab its weapons because it has too many and they are all mounted and armored anyway. I dont have much in the way of flexibility.
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>>1498939
...You are not helping your case.

>>1498947
Same here, my younger brother who makes mechs always asks me questions about building stuff and his ideas and since he actually doesn't want to ask them and we live together, I'm usually asking on this thread for him.

Anyway, Wong, thanks for running the game today.
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>>1498949
Hitting it from out of range will be very difficult, do you plan on spending luck or aiming? the bird has high MA and will get near you FAST, remember that.

You could also hope to dodge its initial attacks and then go with your own weapon... But that could be very risky even with luck.

Depending on how things go you could also take the initiative and dropkick it to avoid giving it the initiative to strike on you before you can go all AP on him... But if you fail this could end badly... But that depends if you can ablate him with the flamethrower first.

What do you think?
>>1498956
I'm just joking man, relax.
But don't worry, I'm sure that it would be cool if we get the chance to meet up, and I would not try to ruin your night or something, I even helped you make your mech, remember? I've got nothing against you.

But you should accept the hug, hugs bring happiness to all beings!
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>>1498949
I'm Glad I never have to worry about trying to fight the Giant Death Chicken with the Wraith
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>>1498993
I do. And I'm debating on whether to use the Turkey Carver or the Turkey Rifle to do it.
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>>1498993
You could have pulled some shit like firing and then immediately moving into cover to break line of sight to make sure no one ever got a chance to retaliate.
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>>1498885
I fully expect the Dutchman to win because the Universe loves to spite me.
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>>1499535
I reckon everyone who is left bar me and revy have a good chance of taking it. Libra has its big gun, lightning has its big sword, bird has big everything except for shields and dutch has a lot of versatility and booster shenanigans.
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>>1500003
The difference is that I don't want the Zaku to win and the Universe loves to prove me wrong. So, the Dutchman has Luck on its side as well, which is more than can be said for the other contestants.

It also has Dutch piloting it, and he will bully the shit out of everyone.
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>>1500019
>I don't want the Zaku to win
That said It really goes to show how handy even a cheap booster is.
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>>1500042
We should really get around to slapping one on all the ace machines. They take no weight and barely any points but are such a huge asset. Melee machines can close the distance as fast as acceleration rules allow, and ranged ones can play keepaway for as long as their tanks hold out.
>>
What do you guys think of the idea of rolling Mecha Brawl into Mecha Melee? This is for my own game.

I was thinking someone like Roarke would have a special trait where he gets a bonus to Handy weapons and a penalty to all other melee weapons.
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>>1500342
Why would you instead of keeping them separate?
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>>1500358
It's one of those things where I really don't see it popping up much. The Gundam Houserules do the same thing.
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>>1500366
I dont really see the point. Its not really a huge inconvenience to have both right?
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>>1500377
Eh, when I'm trying to make companion NPCs who don't just have +16s across the board, having Mecha Brawl is weird. It's like, it would make sense to have this trained a bit, but it's a waste of points from a mechanical standpoint.
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>>1500386
A lot of people in the pastebin have mecha brawl trained up a good bit. Its useful for grabs and shit if nothing else.
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>>1500397
I suppose.

Eh, if everyone has Mecha Brawl trained then I guess it's no big deal.
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>>1500342
To stop it being good out of proportion to the other skills? Mecha Melee already boosts both offence (melee attacks) and defence (parrying). Add in Mecha Fighting and it'll cover a swathe of highly useful special manoeuvres as well.

If you're going to fold anything together make it Mecha Gunnery and Mecha Missiles, since the latter is a ridiculously niche skill by comparison, being used for a single weapon type.
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>>1500562
Why not fold both?
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>>1500562
Honestly, that's a great point and I'm surprised I didn't think of that earlier.
>>
>just BR things.
Yesteday two idiots tried to pull a heist on a Jewelry store in a shopping center not so far from my home...
They obviously ended up chased by a mob of angry security guards and almost got shoted to death while trying to escape on car.
Their loot: 3 broken watches.

HAHAHAHAHAHAHAHHAHAHAHAHAHAHA
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>>1500042
It's honestly been great for show casing a lot of things. The G.Hands had made special maneuvers and tackles damned effective(taking out a enemy's action is always good. I certaintly didn't want to be shivved by the Chimera.) and the chaff grenades have proven their worth. I'm hoping the grand cracker proves it's point as well.




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