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Across the Refuge system the effects were almost instantly noticeable. While the madness Jor had infected the undead with did not extend beyond Spindles moon their mission was still a success by breaking the controlling force of the undead hordes.

Vessels crewed by the undead were suddenly cast adrift as their pilots lost the ability to guide the craft, feral undead struggling in the harnesses and restraints while the controls were forgotten. The collided with each other or began to plummet in the atmospheres of the various worlds or bounced wildly between the asteroids of the belt. Armada vessels and strikecraft quickly set to work in collecting or destroying the various vessels, the Think Tanks already eager about the amounts of scrap and biomass resources that just made themselves available.

On Scatters the undead hordes continued to threaten the fortified cities and outposts but they had lost their cohesion and ability to use most weaponry. The hordes began to disperse as those on the outer edges grew distracted or wandering off when scattered by an attack. Only the oldest of the ghouls retained a certain cunning that allowed them to wield melee weapons but many of them quickly escaped the battlefields to hide among the wilds.

Junkyard became the focus of the Armadas fleets, starships rounding up and corralling the vessels in orbit. Among the spacejunk the Armada forces found the piecemeal beginnings of an orbital construction pylon, undead dangling from harnesses in the cold vacuum with tools still clutched or surgically grafted to their hands. On Junkyard itself the undead disappeared into the scraplands where centuries worth of starships and trash had been dumped. A Necrolyte observing the situation stating that the undead would likely never be cleared from Junkyard until the junkfields and scraplands could be cleared completely.

The moons of Spindle were a flurry of Armada activity, one satellite in particular hosting a small fleet in its orbit with a field of debris forming from the hundreds of shuttles and strikecraft the fleet had shot down. Drop pods and carriers were already on the surface, Reconstructed and Necrolyte troops funneling into the caverns and tunnels to clash with the remaining feral undead.

Yet through it all, it finally appears that the crisis in Refuge is drawing to a close.
>>
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>>1414014
Welcome back to Death Among the Stars Quest!

Pastebins: http://pastebin.com/u/ceronull
Make sure to follow my twitter where I announce the threads: https://twitter.com/CeroTheNull
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=death+among+the+stars
Ask.fm: http://ask.fm/DeathAmongTheStarsQuest

Stockpile:
>37,500,000B
>109,900,000M
(Holy shit)

(Biomass stat + structures) * 500 * dev score + modifiers = Biomass income total
(Metal stat + structures) * 400 * dev score + modifiers = Metal income total

Income:
>12,812,000B
>22,020,000M

Horizon's Drop
>60B (60 + 40) * 500 * (45 + 40) = 4,250,000B Daily
>60M (60 + 40) * 400 * (45 + 40) = 3,400,000M Daily
>45% Developed
Structures:
>Biomass Farms: 30B
>Mining Facilities: 40M
>Vampire Vine: 10B
Modifiers:
>4 Wormstar Fingers: +40D

The Bastion system

Rukor:
>80B (80 + 40) * 500 * (10 + 10) = 1,200,000B
>10M (No Mining Presence)
>10% Developed
Structures:
>Coral Farms: 30B
>Vampire Vine: 10B
Modifiers:
>1 Wormstar Finger: +10D

Bastion
>30B (30 + 40) * 500 * (15 + 20) = 1,225,000B
>90M (No mining presence) + 250,000M
>15% Developed by Armada
Structures:
>Volcanic Farms: 30B
>Solar Farms: 10B
Modifiers:
>Obsidianborn Tributes: +250,000M
>2 Wormstar Fingers: +20D

Protoplanet
>0B (0 + 10) * 500 * 75 = 375,000B
>70M (70 + 40) * 400 * 75 + 450K = 3,750,000M
>75% Developed
Structures:
>Mining Facilities: 40M
>Solar Farms: 10B
Modifiers:
>Asteroid Belt: +450,000M

Bastions sister moon
>0B (0 + 10) * 500 * 50 = 250,000B
>90M (90 + 40) * 400 * 50 = 2,600,000M
>50% Developed
Structures
>Mining Facitilites: 40M
>Solar Farms: 10B

Asteroid Belt: Gives 450K extra Metal to nearest planet (Protoplanet)
>>
>>1414040
Urdir System:

Rocky Planet(s) x3 (A lot of the Armada's mining efforts have become focused here)
>0B (0 + 10) * 500 * 50 * 3 = 750,000B
>50M (50 + 40) * 400 * 50 * 3 = 5,400,000M
>50% Developed
Structures:
>Mining Facilities: 40M
>Solar Farms: 10B

Ice planet
>70B (70 + 40) * 500 * 50 = 2,750,000B
>0M
>50% Developed
Structures:
>Biomass Farms: 30B
>Solar Farms: 10B

Andai System:

Clour
>15B (15 + 40) * 500 * (40 + 10) = 1,375,000B
>70M (70 + 40) * 400 * (40 + 10) = 2,200,000M
>40% Developed
Structures:
>Mining Facilities: 40M
>Biomass Farms: 30B
>Solar Farms: 10B
Modifiers:
>Space Elevator + Station 88: 10D

B'Nan System:

Kanda
>5B (5 + 10) * 500 * 85 = 637,500B
>90M (90 + 40) * 400 * 85 = 4,420,000
>85% Developed
Structures:
>Mining Facilities: 40M
>Solar Farms: 10B
>>
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>>1414049
Special Units:
>8 Voidknight Disciples
>Gral, Void Juggernaut
>2 Void Juggernauts
>1 Reconstructed Sunscale
>Illuminator Juggernaut
>500 Void Centurions

Troop Totals:
>900,000 Talons
>3000 Aquatic Talons
>500,000 Cyclops
>6000 Aquatic Cyclops
>750,000 Stingers
>2,000,000 Gargoyles
>500,000 Aquatic Gargoyles
>1,000,000 Flatbody Gargoyles
>700,000 Trolls
>300,000 Shock Trolls
>20,000 Arc Trolls
>50,000 Molten Trolls
>240,000 Looms
>Crit Crawls (Blister, Zapper, Chatter)
>400,000 Stalkers
>50,000 Lurkers
>240,00 Shadows
>600,000 Scourges
>500,000 Dirges
>120,000 Obsidian Dirges
>70,000 Requiems
>50,000 Brutes
>35,000 Crawlers
>10,000 Volcanic Crawler
>50,000 Drakes
>10,000 Devils
>100,000 Bone Cluster

Necrolyte Legion:
>1 Voidsinger Commander
>15 Officers
>20 Solar Arbiters
>70 Voidsingers
>30 Arcdancers
>13 Necromancers
>7,670 Legionnaires

Living Subjects:
>Necromancer Jor
>8 Necromancers
>6,250 Civilians
>650 Stonestar
>115 Tyrre Gladiators
>2 Epikor Elites (Gladiators)
>7 Ructu Elemental trainees

Armatocere Guests:
>6 Solar potentials
>3 Void potentials
>4 Arc potentials
>2 Necrotic potentials

Prisoners:
>Vle'Karak Ahkam Male Elder
>Dne'tec Ahkam Male
>Cve'jok Ahkam Juvenile
>21 Necrotic potentials
>20 Void potentials
>20 Solar potentials
>1,560 Osjiic Soldiers
>99 Sunscale Workers
>10 Sunscale Scouts
>10 Sunscale Divers
>10 Sunscale Warblood
>>
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>>1414070
Vehicles/Ships:

Unique ships:
>1 Flagship "Charnel Vault"
>Fury of the Wormstar
>Blackscale Destroyer "Pestilence"
>7 Void Terrors
>2 Pyroclastic Destroyers
>The Wick - Confederate Smuggler

Vehicles:
>10,000 Chariots
>5,000 Hearses
>2,000 Battletombs
>2,000 Devastators


Strikecraft:
>15,000 Coffins
>10,000 Support Coffins
>2,000 Stealth Coffins
>15,000 Common Nails
>10,000 Piercing Nails
>8,000 Gunships
>15,000 Craw-Bombers
>2,000 Intruder Coffins
>2,000 Stealth Gunships

Sub-Capitols:
>1,350 Corvettes
>920 Support Corvettes
>250 Stealth Corvettes
>100 Sower Corvettes
>900 Frigates
>200 Stealth Frigates
>500 Boarding Frigates
>695 Light Cruisers
>250 Boarding Cruisers
>345 Heavy Cruisers
>150 Boarding Heavy Cruisers
>130 Plasma Weaver Cruisers
>50 Stake Cruisers
>800 Bloat Carriers
>100 Terrordromes

Capitols
>163 Battlecruisers
>80 Hangar Battlecruisers
>85 Destroyers
>70 Void Destroyers
>240 Battleships
>10 Mirrorsoul Battleships

Captured Ships:
>7 Osjiic Heavy Cruisers
>8 Osjiic Light Cruisers
>18 Osjiic Frigates
>22 Osjiic Corvettes
>3 Osjiic Battleships
>5 Osjiic Destroyers
>4 Osjiic Battlecruisers
>10 Dagger disguised Frigates
>5 Osjiic disguised Frigates
>14 Osjiic disguised Fighters
>2 Ahkam Battleships
>2 Ahkam Destroyers
>2 Ahkam Battlecruisers
>3 Ahkam Light Cruisers
>8 Ahkam frigates
>7 Ahkam corvettes
>1 UON Battleship
>1 UON BattleCruiser
>1 UON Heavy Cruiser
>2 UON Light Cruisers
>6 UON Frigates
>7 UON Corvettes

Constructing:
>650 Corvettes (2/3)
>100 Support Corvette (2/3)
>300 Frigates (2/3)
>100 Stealth Frigates (2/3)
>105 Light Cruisers (2/3)
>255 Heavy Cruisers (2/3)
>70 Plasma Weaver Cruisers (2/3)
>100 Void Weaver Cruisers (2/3)
>227 Battlecruisers (2/5)
>100 Voidspear Battlecruisers (2/5)
>50 Torpedo Battlecruisers (2/5)
>100 Hangar Battlecruisers (2/5)
>20 Terrordromes (2/3)
>>
>>1414101
Completed Research:
>Chemical Fabricator: By studying and refining the complex array of glands and organs of the Tenebrous parasites the Think Tanks have created a potent new tool

>Synthetic Salvage: By connecting through the Deep Rot Relay the Wayward Disciples Think Tanks have analyzed the piece of Synthetic scrap

Elemental Experiment development:
>Arc surge: With the success of the Arc Drive project a team of Think Tanks dedicated to working on Arc experiments have begun extensive experimentation into the elemental energy with the aid of the Ahkam captives. Already their projects have shown significant promise due to a curious surge of ambient Arc energy.

Current Research
>Elemental Experiments: Ongoing, possibly Dangerous
>Anti-Wraith Technology: Slow
>Sub-Space Experiments: Slow and Dangerous
>Solar Technology: Slow
>Advanced Hardlight Structures: Slow
>Necrotic Drive: Slow, Unpredictable
>Advanced Mental Reading: Medium
>Advanced Orbital Construction: Medium
>Elemental Disruption Experiments: Medium, Very Dangerous
>Quasiphasic Armor: Medium
>Floral Genetics: Medium
>>
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>>1414157
Unlocked:
>Chemical Fabricator: A small organ that is used to produce a variety of powerful venoms, poisons, acids, and other complex chemicals of both lethal and non-lethal nature. The user gains the ability to spit or breathe a small amount of chemical toxin of the user's choice, and is immune to the effects of toxins they produce. In addition, if the user has other toxin or acid based augmentations, the gland will fill them with any desired and applicable bio-weapon. The gland can also produce acid or bio-plasma, allowing the use to spit acid or plasma in small amounts, or breathe out a short cone of fire or cloud of corrosive, non-lethal gas that causes burning, temporary blindness, and intense skin irritation.

>Synthetic Salvage Analysis: From a thorough exam the portion of synthetic scrap appears to have been a form of slender limb similar in structure to an organic beings, likely a simple armature, but composed of a mix of highly complex materials implying a high level of fabrication technology. Possessing bones made of a carbon-metal alloy, muscle strands seemingly made out of a form of unknown plastic, and what appears to be some kind of artificial blood that is copper based similar to a humans. The sample itself at first resisted being broken down by the Cauldrons and has since stumped the Think Tanks in how to glean a potential use from the sample other than minor inspirations for the manufacturing of non-Cauldron forged items. The Think Tanks propose they will be able to learn more with a larger sample.

Research Unlocked:
>[UNKNOWN EXPERIMENT]: Fast - Upon the completion of the chemical fabricator a Think Tank that had been involved in the various empathic and mental reading projects, including the development of the NID, has locked itself away in a self-proclaimed fit of inspiration. The Deep Rot is currently observing to ensure the safety of the Think Tank and research lab.

>Alchemical Forge: Fast - The Think Tanks promise potential various uses for a scaled up version of the Chemical Fabricator.

>Displacement: Medium - An experiment into enhancing or replicating the Arc Blur capability of an Arc user

>Arc Fount: Fast - Due to a deeper understanding of the Arc the Think Tanks propose a new form of energy collection and power based on the Arc.
>>
>>1414199
>[UNKNOWN EXPERIMENT]
PANIC
>>
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>quests up, dice rolls are all
>>
Rolled 15 (1d100)

>>1414262
Testing the despair engine
>>
>>1414199
Hey, is the chemical fabricator capable of producing those pheromone cocktails the Armatocere gave us? If it is, we could wire them into reconstructed to make on sight interrogator units.
>>
Dont know if this is bad form or not, but I just saw a quest that began about half an hour ago. Its apparently got a fantasy being awakening after being sealed for hundreds of millennia. It looks nice and id like another quest to keep me occupied so if any of you anons feel like checking it out between Graves posts, you might like the look of it.
>>1413964
Theres the link.
Ok now that thats done, time for our weekly sodomization by the dice gods
>>
>>1414040
>Stockpile:
>>37,500,000B
>>109,900,000M
Holy shit indeed.

I think it's time to start arranging a mass resource trade with the plantbros. They need metal and we need biomass.
>>
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>>1414199
Rukor was a fairly busy spaceport by now, it's orbital platform a small hive of activity as Armada ships travel to and from it. There were even a few Obsidianborn ships docked, the occasional party of stonestar and Obsidianborn arriving to visit their planetary neighbors and witness Vyi'a'Rthun.

Yet among the vessels that appeared near the oceanic world there was a small fleet that arrived that drew the attention of the other Pilot Reconstructed and Obsidianborn ships. They arrived in a convoy, their ships carefully matching the speeds of their combi-drives in a relatively risky maneuver to transport their catch. The bodies of the Zaeen were strapped to the bellies of the cruisers with the great pale behemoth forcing several ships to latch onto it for transport.

Of the three smaller Zaeen they had captured, small being relative considering their size rivaled that of a frigate or cruisers, two remained alive and sedated with the corpse of another. The Behemoth though appeared to be deteriorating quickly, it's form going still with the beating of his multiple hearts rapidly weakening.

The Behemoth and the dead Zaeen were taken to the surface of Rukor where they were taken to the same facility that had overseen the transformation of the Beast of Rukor into the Fury. The large submerged chamber that had held the Beast rises up from the waves, its outer shell opening to reveal the water-free interior and the pair of spacefaring beasts were lowered in and the structure resubmerges after sealing itself closed. Around the room vents opened and boiling liquid biomass began to pour in as, looms, flatbody gargoyles and modified devouring worms slither into the beasts to begin exploring them from the inside-out. As the caustic liquids reached the strange parasites embedded in the soft flesh of the Zaeen they began to unburrow and attempt to flee, many of them pitifully flopping around due to their likely evolution in gas giant atmospheres to either suffocate or collapse under their own weight.

The other two living Zaeen were taken to near the Arc temple where Looms, Scourges, and Talons begin doing their best to tend to the wounds of the creatures and taking genetic samples. Sealed under a web of bone and metal the Zaeen had their harpoons removed, the undead quickly moving to patch the wounds.

As the space-faring creatures were studied and tended to the Think Tanks of the vessels that transported them cautiously send word of their success to you while also professing their deepest sorrows for Nekris' loss. Unsure of how to feel about the loss of one of your earliest Generals you tell them you do not fault them for his loss and thank them for their efforts in making sure his sacrifice didn't go in vain.

Gained:
>Zaeen Dissection: Medium - A study of the dead Zaeen will likely prove very enlightening into how the race has survived as a spacefaring species and a look into its natural FTL capabilities
>Zaeen Reconstruction: Slow
>>
>>1414284
They can indeed. It seems I forgot to add that into the stats so I'll make sure to update that when I add it to the pastebin, thanks
>>
>>1414338
Can we atleast recover his remains? I liked that idea of using his remains like the Osjic do with their Deathwatch guys.
>>
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>>1414338
Upon the news of Nekris' foolish loss you had secluded yourself on the hull of the Charnel Vault, your anger and sorrow roiling in you. The pain of it surprised you, the first time you could ever recall feeling this sensation in your memory. It took some time before you realized it was grief. You sat there in your own misery, occasionally reaching out in an attempt to feel Nekris' presence, the fact the Think Tanks were unable to recover his body from the gas giant giving you a small hope you understand to be at least somewhat foolish.

It was the insistent alert from the Deep Rot that broke you out of your melancholy when you finally paid attention to it. It rapidly fed you the details of the operation on Spindles moon and your depression was momentarily forgotten as you absorbed the info. You had wondered when the Immortals would reappear, the human-turned-Reconstructed all but confirming that it was the Masked that had spirited them away with their unfortunate kin. Hearing about the significant losses sustained by the strike team, including the grave injuries of the Commander you were quick to order large forces of troops down to rescue them. It was only recently as the day broke over Iti'a'Ropku that you receive a notice from Jor himself, the humans voice weary but faintly optimistic when saying that the reinforcements had found them and the injured and prisoners were being extracted. He states there were many injuries and that he tried his best to stabilize them but he bluntly says it may be time to replicate the Immortality process, before his message ended as he wen to oversee the transport of the Immortals body and the unconscious Necromancer.

In Iti'a'Ropku the Armatocere initiates were awakening as they bathed in sunlight, Sapling Slrrt sending word that they were prepared for their initiation. The floral ambassador even making a note that the necrotic potential sapling had awakened before all the others in their excitement.

Red-Leaf-Strains, returned from Vyi'a'Rthun, sends word that the latest batch of Osogo pilgrims were nearing the city. She says it is the largest group yet, a herd of Swampwalkers, Shorerunners and Plainsrunners each joining together in the last few days of their travel up the mountains. Politely she requests your presence upon their arrival or the attendance of a Harbinger to greet them now that Jor was indisposed, the Necromancer not knowing the intense danger her close friend had been in. She also speaks of several of the Osogo already living in Iti'a'Ropku or in the former colony turned village for the large herbivores wanting to speak to you as well.

Punisher Agona sends a message stating that the Obsidianborn are planning to ramp up their attacks against the Ahkam and request the aid of the Armada in larger operations. They state that Rolan and Tura are their targets, hoping to strike at the Ahkam nobility themselves in addition to damaging their infrastructure as they had been targeting.

>cont
>>
>>1414463
A small fleet of Pirate ships skipped into the system between Horizon's Drop and its red star, the majority of their ships belonging to the Daggers with several tag-alongs from other clans. They broadcast their signal saying they were there to bring trade and profit to Iti'a'Ropku with the Dagger Captain wishing to speak with Jadyk or one of his representatives before they departed in a day or two.

Ruscuv wishes to speak with you briefly, her message short and only remarking it concerned the attacks against the Osjiic system she assisted Jareth with.

Illuminater Tlacex sends word that they will continue to mop up the now wild undead on Scatters but says he is quite open to reassignment. He goes onto say that doesn't mean he is displeased with his duty and is more than willing to continue on his task of purifying Scatters of the undead.

You send your mind to the Arc Temple above Rukor and you can feel Eitons fury as he paces through the halls, Reconstructed quick to avoid his path as bolts of Arc lightning crackle off his form. You could feel the grief in him, the undead not sure how to handle the loss of his brother and comrade leaving him the sole Predator of the Armada.

There was much to be done and tend to. What shall you do first?
>Assist Jor and the Necrolytes
>Initiate the Armatocere potentials
>Speak with the the Punishers and the Obsidianborn
>Speak with the Pirate Captain
>Contact Ruscuv
>Reassign Tlacex
>Contact Eiton
>Other (Write-in)
>>
>>1414362
I won't even believe he's dead until we see the body.

Nobody in this quest is fully dead until you see the body.
>>
>>1414498
Fair point. After all, we were dead to the galaxy for millennia and the last anyone had heard of us we were getting our asses reamed by the Crystal Wasps. He could just be drifting in the storms of the gas giant. Being able to mine gas giants would be a nice tech to peruse anyway...
>>1414469
>Contact Eiton
We can do this quickly. Tell him what happened and that remind him of the value of his life. Also tell him that we didnt get the body. Im curious to see if he is as hopeful as we are.
>>
>>1414469
>>Assist Jor and the Necrolytes

Jesus we need a secretary or something, so many people want our attention
>>
>>1414593
Running an interstellar empire is busy work
>>
>>1414469
>>Assist Jor and the Necrolytes
>>
>>1414469
>>Assist Jor and the Necrolytes
I want to learn how many of them were killed and how many were wounded before we speak to any of our generals. If any of them are too badly mangled to be healed up we can speed graduate them into the order as new generals.
>>
>>1414469
The decision was quickly made as you returned to the interior of the Charnel Vault and give the order. It takes admittedly some time for the massive vessel to clear Horizon Drop's orbit and traffic before it initiated its massive Combi-drive that tripped gravity sensors throughout the systems and departed in a twisted ball of spacetime.

As the flagship traveled a safe distance you commanded one of the large chambers filled with Cauldron chambers connected to one of the large shipboard Cauldrons be modified. The glass tanks were quickly set upon by groups of Talons and Bone Clusters who began retrofitting them to be used as medical pods and specialized Cauldron chambers once you had realized that most other vessels lacked the capability to attend to the needs of your injured.

Jors tired image is projected before you in the bridge and he gives a bow, his face gaunt and pale, "Lord Jadyk," he says, his weariness plain in his voice from where he stood an alcove in one of the large chambers of the moon-base that had been cleared and turned into a field hospital where Necrolytes and medical Reconstructed worked to stabilize the injured.

"How do you fare, Jor?" you inquire.

The human lets out a tired laugh, "Thank you for the confern, Lord Jadyk. I am most tired. Still got all my limbs...which is more than I can say for a lot of the Necrolytes," he says and looks into the chamber with a frown.

"I am bringing the Charnel Vault to provide aid, fear not," you say and Jor looks back to your own holographic image projected before him by a demi-Think Tank.

"You're bringing the flagship? Thank you," he gives a small bow.

You inquire into the numbers of the injured and casualties and the human grimaces before sending a list detailing their numbers. As you looked over the list Necromancer Klikli, one of his five limbs reduced to a stump that hardly seemed to hinder the stonestar, approaches Jor to speak with him.

Casualties:
>25 Soldiers
>6 Voidsingers
>5 Arcdancers

Injured:
>Necrolyte Commander (Internal bleeding and advanced Void consumption)
>Officer Rosa (Plague infected and comatose, missing both legs and her prosthetic arm)
>3 Arcdancers (Plague infected and various grave wounds)
>4 Voidsingers (Plague infected and various grave wounds)
>19 Necrolytes (Plague infected and various grave wounds)

Roll me 1d100 best of first 3 please for speeding to the rescue
>>
Rolled 21, 43, 92 = 156 (3d100)

>>1414741
>>
Rolled 11 (1d100)

>>1414741
>inb4 critfail
>>
>>1414752
>"Hey guys check out this new Black Hole I added to the starmap!"
>>
Rolled 2 (1d100)

>>1414741

>>1414752
TOO FUCKING CLOSE ANON

TOO FUCKING CLOSE
>>
Rolled 50 (1d100)

>>1414741
>>1414787
EVEN CLOSER
>>
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>>1414752
>>1414787
y'know what, let's just say you don't break any speed records or run into a star and make there in regular speed.
>>
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>>1414787
I give up
>>
>>1414849
WE'LL TAKE IT!
WE'LL FUCKING TAKE, PLEASE!
>>
>>1414845
Anything under 10 counts as an automatic crit fail.

I'm so sorry anon.
>>
>>1414861
>>1414853
That's pretty bleak and just wrong, anon. Please stop trying to scare the other players
>>
>>1414868
It's how it's been played recently though. SO while I will call them lairs I can get why they feel that way.
>>
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>>1414752
>>1414787
>>1414845

SPEEDING TO THE RESCUE
>>
>>1414741
Jor salutes and excuses himself to tend to the transport of the Immortals corpse and the comatose Necromancer with a collection of fresh Dirges and the connection is severed.

Moments later the Charnel Vault wraps itself in twisted space-time and disappears into the cosmic distance headed for Refuge. Once the route and speed was set you turn your mind back to your other tasks, Harbingers in various systems stirring themselves to motion as your mind brushed across them in preparation.

What shall you do as you are in transit to Refuge?
>Initiate the Armatocere potentials
>Speak with the the Punishers and the Obsidianborn
>Speak with the Pirate Captain
>Contact Ruscuv
>Reassign Tlacex
>Contact Eiton
>Other (Write-in)
>>
>>1414861
Wait, did you tweak the roll system again? How's it work now?
>>
>>1414917
My bad meant to link to >>1414868
>>
>>1414909
>Speak with the Pirate Captain
Its time sensitive, and as much as Eiton is a higher Priority, I think being their in person is required.
>>
>>1414923
Under 10 is a fail I believe. Its a 1 thats a crit fail.
>>1414924
Supporting
>>
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>>1414917
The same way it has since forever
>There is a Dice Save per the situation that I set
>Players roll to beat it with highest roll
>Considered a loss if none of the rolls beat it
>Critfail if its a 1
>Critical success with a 100
>Rolls 95-99 Special bonus
>Rolls 2-5 Unexpected complication, possible failure depending on danger or sensitivity of situation

Under ten is NOT an autofailure, for the last time. Let's say something like this happens
>DC is 75
>Anons A B C roll
>A: 55
>B: 7
>C: 85
>C's roll is a success
>>
>>1414909
>>Initiate the Armatocere potentials
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>>1414956
Other times, such as in combat you will roll against the foe's own rolls in just a flat out comparison rather than a Dice Save but still including the crits and unexpected/special rules.
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>>1414956
Sorry,its just been a while since its been said.
Please no more aggressive surf music.
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>>1414909
>>Contact Ruscuv
>>
>>1414909
>>Speak with the Pirate Captain

>>1414956
Cool, thanks for the clarification
>>
>>1414909
Bouncing a signal through the Deep Rot Relay in the belly of the Charnel Vault to the Deep Rot itself a holoscreen flickers into being before you. It was distorted slightly due to the FTL but the screen showed the familiar face of Dagger Captain Troma seated in a large throne of his own.

The netu bows his head and gives a pirate salute, "It is good to see you, Lord Jadyk. I pray things progress well for you and the Armada, we've begun hearing great things coming from Refuge recently. The undead losing their will to fight and dropping out of the skies," he says with a laugh.

"Yes, I believe the worst of the Refuge crisis is over," you say simply, not wishing to get too into your own feelings concerning the events.

Troma nods, "Now you'll be dealin' with an even bigger crisis," he pauses, realizes he can't read your skull for a reaction and continues, "Now that your big shiny bloke has announced your names to the Galaxy, I think you'll be a lot more popular now."

You let out a little dramatic sigh and nod, "Oh I dread it as well," you say with a small laugh, "It was about time the Armada made itself known. We would not be able to hide for much longer."

"And better way to reveal yourself than by saving an entire systems worth of war refugees. Will definitely make the rest of the galaxy give pause and pay attention once they hear an ancient undead warlord is now rescuing people from other, meaner undead," he says in amusement.

"Indeed, certainly a benefit to the situation, I suppose," you link your fingers together and rest your chin on them, "So tell me, Captain. Was there another reason than trade you came to my home?"

The netu nods, resuming a more formal stance and tone, "Indeed. The Clan Lords, speaking through Dagger Lord Erex, would like to speak to you about what you intend to do with Refuge."

This surprised you, not having given much though to the matter, "That is to be decided. May I ask why?"

Troma broke formality to give a shrug, "They just wished me to question your intents. They are likely drafting up a proposal as we speak but I had to guess," he pauses to think a few moments, the screen flickering as his secondary pair of hands tap their claws together in thought before he speaks, "Assuming that the Armada is now claiming Refuge, as rightfully you should considering its neutrality and I doubt the "leadership" of Hearth would attempt to turn you away if they don't immediate leap to the idea of joining you themselves, they would likely ask for a number of things."

>cont
>>
>>1415245
"Permission to establish a port or share those the Armada will make for both repairs and protection from our agreement. Junkyard has been a common stop for Clans passing through if they need to scavenge for scrap or parts for repairs so probably permission to pick through it," he counts off on the fingers of his main hands, "Perhaps even permission to establish a colony, if you will, on a world like Scatters and likely permission to continue recruiting from the populace like we had been before the crisis broke out."

You sit back in your throne, "Thank you for your honesty, Captain Troma. Surprised you shared this knowledge with you."

Troma snorts through the spiracles around the base of his neck, "Just what I would ask for. They'll likely send me a message either later tonight or tomorrow with their formal request. They wanted me to see what you were planning before they made any bold requests."

Shall you inform the Clan Lords about your intentions for Refuge or wait for their formal request?
>Write-in

(Sorry for the delays)
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>>1415253

Do we even have plans yet? Given our MO I would expect that we'll probably ask the Refuge people if they want to join us, stay if they do, leave if they don't.

I think giving a rough idea of our intentions would help maintain friendly relations, but otherwise

>wait for their formal request
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>>1415253
We can wait, we're kind of busy at this time anyway.

And I think we can tell him now that we were planning on recruiting legionaries from the population throughout the system, so we would have to work out a deal of some sort with them if they wanted to as well. Plenty of bad blood against the Osijics in this system and that front is about to get a whooole lot livelier soon.
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>>1415253
I see no reason to deny any of the likely requests of the pirate clans, though we should wait to negotiate to see what they will offer us in exchange, though tell the Captain Troma our intent now, as he has asked.

In case we hadn't already decided what to do with the Worlds Of Refuge lets offer them joining the Armada, with the option of... not joining. You know, not the "offer you can't refuse" offer, the kind you can refuse.
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>>1415253
"The Armada came to Refuge as liberators, not conquerors. If the people of Refuge ask the Armadato leave...then I supposed the Armada will depart. Otherwise I will likely offer the chance for them to become a part of the Armada under its protection. They would have the chance of joining my Legion, migrating to another Armada planet, or even returning to the Confederation if they wished. Altough with how the populace seems to feel about the Osjiic Empire they may decide to join us purely out of spite against them considering my war with the Empire seems to be accelerating. If some wished to join your Clans I would not interfere," you say while Troma nods.

"Very good, I will forward their message once it comes through. It is rare to find a leader that is as...forward and direct as you, Lord Jadyk," he gives a small bow, "It is refreshing if I am being honest."

You give a bow of your own head, "Thank you, Captain Troma. I appreciate the sentiment," you say before the connection is severed as Tromas ships near one of the orbital platforms and begin docking procedures.
>>
>>1415360
Roll me 2d100 best of first 3 please
>>
Rolled 51, 28 = 79 (2d100)

>>1415372
>>
Rolled 52, 39 = 91 (2d100)

>>1415372
>>
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Rolled 3, 43 = 46 (2d100)

>>1415296
Huehue

>>1415372
What are we rolling for?
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>>1415401
>>
>>1415360
>"The Armada came to Refuge as liberators, not conquerors. If the people of Refuge ask the Armadato leave...then I supposed the Armada will depart.
Wait when was this decided? This system is in a key position in the galaxy in relation to the Osijic and Confederate territories, we can't just let it go after all the blood and effort expended taking it. I'm fine with letting the people live their lives on those planets however they choose, but just giving up the entire system just isn't acceptable. I mean...we're still a conquering warlord, even if a benevolent one.

Also, if the Clans intend on actively recruiting from our population we will need to work out a deal with them over it, and they will have to bring something to the table. I'm open to negotiating with them about this, not giving stuff for free you know?
>>
>>1415419
>slightly worried
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>>1415450
We are still going to negotiate when this is brought up in official diplomatic channels, its just assuring them they are likely to get a fair deal. Increasing our Reputation as both a fair and honest negotiator.

The "willing to leave if asked too" is the same as the above, increasing reputation. On top of which, the odds of them refusing outright are minuscule, and would likely result in open revolt in our favour, considering the blood and sweat we put into saving lives. Even if they refuse, we are likely to gain some kind "embassy" in the area, allowing us the more gradual takeover. Its basically a publicity stunt.
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>>1415360
Within the system of Andai grav sensors sudden give an alert as a handful of ships emerge from Sub-space a respectable distance away from Clour and the other planets in the system. Picket fleets quickly began to move in to intercept when a nearby Eyegore drone spins around to focus on the new arrivals showing them to be Confederate Navy ships, a single battlecruiser and only a handful of corvettes with it, likely showing that it was not an assault force. Despite their lack of numbers the Armada ships move in warily as the Confederate ships progress toward Clour at a leisurely pace with their weaponmounts locked into their neutral positions. The Eyegore watches them closely, making a note of gravitic abnormalities after their emergence from sub-space, the Think Tanks sending a request for such data to the Eyegores that observed foreign vessels regularly.

The battlecruiser sends a message to the closest Armada ship once they were within range of their communications. They announced themselves as a diplomatic unit with no violent intentions, their message reaching the Voidknight Disciple that commanded a Void Destroyer moving at the core of the picket fleet.

A holoscreen appears before the undead even though they themselves only open an audio channel. A vorh in a crisp uniform wearing the markings of a fleet Admiral gives a polite bow of the head once they confirmed the connection was made, "Greetings. Please forgive our intrusion in your territory. I am Admiral Vratt of the vessel "Corri's Last Stand" and I come on behalf of the Confederate High Command in a matter of diplomatic importance. I request an audience with Lord Jadyk of the Necrotic Armada or a representative of his. I bear a message from High Command and Parliament to deliver. We are willing to meet on board either my ship, on one of the Armadas, or meeting upon the surface of Clour."

By this point you were alerted to this development and turn your attention toward it, the Disciple requesting orders on how to reply or if they should "suggest" the fleet leave.

How shall you reply?
>Write-in
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>>1415470
>Huge amounts of readily available resources
>On the doorstep of both Confederacy and Osijic
>Massive population baying for Osijic blood
>Giving it up for something that is next to worthless to us
Anon please, like we care about what the galaxy thinks about us if they're not trying to bomb the shit out of us. Believe me, a reputation as a 'fair and honest negotiator' doesn't count for squat in statecraft. How the hell do you expect us to build an empire if we aren't willing to seize key systems when the perfect opportunity presents itself?
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>>1415478

Meet on the surface of Clour, send a Harbinger.
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>>1415478
Send a harbinger over to his ship, going planetside takes time and we are busy lich.

And let's not forget to bring the kelp tea this time.
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>>1415478
Negotiate on their ship. If there is an issue, harbingers are expendable. And dangerous.
Show of power, display of trust, yatta yatta.
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>>1415478
>"Corri's Last Stand"
Oh. Oh dear. This name doesn't have anything to do with the fact that the only Corrians we've encountered have either been in unsettled regions of the Curou sector or in Osijic slave camps, does it?
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>>1415521
Corri is a fairly important agricultural planet in the Confederacy a few sectors over and once the site of the turning point against an Osjiic invasion effort a few centuries back.
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>>1415492
I get your point, and concede in the fact that if asked, we should not ACTUALLY leave. We have a dozen excuses to stay, like the goddamn Old Armada warship on one of the planets, and the Necrotic reactor remains. I kind of figured we say that and, worse comes to worse we pull a Vader and "Change the deal"
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>>1415531
Oh sure we can pull that, but that could negatively impact the Pirate Clan's view of us now that we've told them we'd be willing to relinquish the system. I'm not so worried about how the inhabitants themselves would think of that, because we'll have plenty of chances to 'convince' them to join willingly over time, but it would mean going back on our word to the pirates. If we're going to be a just conquerer bring peace to the stars we can at least be honest about it.

I don't think having a decent reputation with the people you're dealing with is actually worthless, just that it may as well be when compared to the value of Refuge itself. Got to get your priorities in order when running an interstellar empire and all of that.
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>>1415571
Ok, fair enough. I misinterpreted what you were saying. Though to be fair, the whole "Can we get the necromancy stuff that caused this out of here, and make sure there isn't more in that area" and setting up an outpost to do that is more of what I meant.
Your original statement made me think you were arguing in favour of more brutality then necessary or useful, and that diplomacy was worthless and I was mistaken and apologize for that.
>>
>>1415478
The Disciples voice, harsh and to the point, speaks over the comm line, "A representative will be sent to your ship shortly. Hold your position and do not further approach Clour."

The Disciple seemed almost disappointed as after a few moments the ships decelerate and come to a stop in the vacuum. A Harbinger is quickly made within the Void Destroyers shipboard Cauldron, the Reconstructed puppet garbed in robes similar to the Necromancers with wormrune underneath, shardspitters and hard-light emitters hidden within its four limbs. You doubted the Confederates would attempt anything too underhanded but you did not want your diplomats to seem defenseless if they should.

A Coffin transports the the Harbinger, docking with an airlock along the underside of Corri's Last Stand, a ring of muscle sealing and pressurizing to make up for the difference of door shapes. The Harbinger only had a pair of Trolls with short thermal vibroblade cleavers sheathed on the inside of their light shields. The Trolls were merely a formality, knowing it was likely expected.

The undead were met inside by a netu officer and a handful of guards with their reflective mirror visors. The officer salutes, the guards standing rigid but the Harbinger could feel their unease and disgust at the sight. The officer for their part managed to keep a professional calm as they began to speak, "I am Officer Hule, the bosun of this ship. Follow me please. The Admiral and others are waiting for you in the conference chamber."

The guards moved to guide them, the netu keeping pace with the tall Harbinger drifting through the halls, the ship possessing an artificial gravity weaker than your own ships Void generated grav-plating. The Harbinger turns their head to the netu, the eyeless gaze only making the netu's emotions twist briefly as your voice issues from the undead, "I hope this is not a declaration of war," you say with a casual tone that makes the bosun and the guards hesitate, their emotions a mix of confusion and mild shock but they keep their pace.

"I don't believe so, sir. They would not have sent politicians with us to do so, nor with so few ships. I do not know the purpose of this trip, but we have not yet been given the order to prepare for combat so I doubt you have to worry about that, sir," the netu says professionally and the empathic sensors in the Harbinger don't detect any lies in his words.

They stop outside a large door labeled "Conference Chamber" and the guards stand to the sides while the bosun places a hand on a small scanner and the door slides open. They salute as the Harbinger and the pair of Trolls enter while mimicking the motion.

>cont
>>
>>1415653
The room was relatively large by Confederate naval standards and dominated by a table surrounded by seats bolted into the floor. Holo-emitters were present along the edges of the table and you suspect the room was used for a variety of strategic meetings.

Seated around the other end of the table was a collection of military officers of various high ranking and several dressed in clothing ranging from extravagant to utilitarian, likely a collection of politicians though several seem to lack the conceitedness of one. Several of the chairs were occupied, not by physical bodies, but holograms of decent quality. Of those present you recognized the human Sub-Admiral Benvatte who seemed to rather dislike you and the vorh senator Luich Caenuy along with a few others your thought you recognized when the former citizens of Clour and Station 88 were given over to the Confederates. To your disappointment you did not see Admiral Rotaka, finding her at least unantagonistic toward you and the Armada, as well as her personal plea to help Refuge intrigued you.

Many of them had stood and ceased their conversations as the Harbinger entered and it gives a polite bow, noting that Benvatte had remained seated with an annoyed frown on his face. Several of their number returned the gesture before retaking their seats, the holograms of course staying where they were.

Your voice issues from the Harbinger as a Trolls pull back the chain at the end of the table and the Harbinger seats itself, "I would welcome you to Andai but I fear I do not know your intentions, nor why warships have appeared in my territory," the Harbinger says while linking its fingers together on the table.

Admiral Vratt was the first to speak, "Do not fear. We merely come as a diplomatic messenger."

The Harbinger turns its eyeless gaze upon those there, feeling unease creep to the surface of those it faced, the holograms predictably mute to the empathic scanning, "A message should only require messenger. Who are these that join us, Admiral? I recognize my friends Sub-Admiral Benvatte and Senator Caenuy," the puppet says with a nod to them. The vorh seemed surprised that it was your voice coming from the undead and Benvatte's sour mood only worsened.

The Admiral glances at those around him then speaks, one of his mandibles a surgical prosthetic next to a scar that deformed the chitin of his cheek, "We have come to discuss the presence of the Necrotic Armada in the neutral system of Refuge and its future."

Senator Caenuy speaks up next, "Before we deliver the messages we have from High Command and Parliament, we would like to hear from the Armada itself, what it plans for Refuge and it's population. A population we might add are Confederate citizens."

What shall you to the Confederate envoy?
>Write-in
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>>1415654
WE plan to give them aid, give them food, and make sure they have not caught anything and remove necromantic blight. Also we will offer them a choice.
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>>1415587
Yeah, I can see where you would get that impression. The ultimate point I was trying to get across is that we're a competing power with the confeds and imperials, and no amount of good will will stop them from pursuing their own agenda at our expense if they have sufficient motivation to do so. We might sway a few hearts and minds among their citizens but that won't hold back the leadership from screwing with us if they think they can pull it off. At this level relying entirely on either diplomatic good will or 'fuck you I got mine' force is bound to bite us in the end, we've got to juggle the two.

That, and Refuge is strategically invaluable for us right now.

>>1414741
>>Officer Rosa (Plague infected and comatose, missing both legs and her prosthetic arm)
This bitch is carved out of fucking steel.
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>>1415654
"Citizens you appeared to be unwilling, or unable to protect. Regardless, the Armada will assist the population until such time as the local leaders of the system of Refuge ask us to, assuming we have already removed the remnants left behind by the Necromancer Renegade there. I assume you take issue with this in some fashion?."
Lets hope this isn't an attempted show of force, that would be disappointing.
>>
>>1415654
Well, you've done a fine job of protecting 'your citizens' from all manner of threats. I can understand you leaving them defenseless to the fleets of the Empire but letting them starve and rot at the claws of a zombie outbreak? I don't know exactly what sort relationship your nation has with its citizens, but I suppose it does not include rescuing them from easily stopped threats. Or providing basic necessities of life even.

Well you can rest assured, you won't have to concern yourselves with the needs of the people of Refuge anymore, I am perfectly willing and able to do so. Those who wish to return to the Confederacy will be able to do so, but the system belongs to the Armada now, it's people will be under it's protection.
>>
>>1415654
>>1415683

I like this, but a few changes:

"I wonder if the population would agree with you on that point? Regardless, the Armada will assist the population until such time as the local leaders of the system of Refuge ask us to leave or our work is completed."

We should not reveal how much we know about the controlling force behind the undead. Also, mentioning how a good portion the population does not consider themselves to be a part of the confederacy helps legitimize our claim to the region if we choose to make it.
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>>1415654
"Your citizens? I wonder if they think of themselves as such, especially since they have been so recently abandoned. We plan to protect them, aid them, and offer what we can. They make their own choices, and how they act in the future is up to them."
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>>1415683
I like the direction here, but let's keep the info about the Necromancer and the Immortal under wraps. Don't want to squander the good name of necromancy.

Plus, knowing the Confederacy, they'd probably try to make their own necromancers like its some kind of magical arms race, and we sure don't want that.
>>
>>1415701
>>1415716
Both solid points, I figured that having a culprit would be a good idea to prevent them from digging to much, and that they were already aware of necromancers. They do already have prototype necromancy tech, though, considering the Zombie Cyborgs we saw a while back.
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>>1415728
That they do, and we certainly don't want them messing with that any more than they already have. If they piece together that a single human sufficiently trained in necromancy can direct literally millions of undead across an entire system, they'll go nuts trying to figure out how to do it themselves.

Although, now that I think about...
If they did that the sunscales would probably go berzerk on their asses. If it got out you just know it would damage their legitimacy to their domestic citizenry, and they would probably have several catastrophic 'accidents' in the process.

Eh, probably not worth it. Although this does remind me of that plan to infiltrate their industrial machine by creating a shell company that specializes in cybernetic reconstruction. We ought to try that out at some point.
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>>1415654
"Let me clarify something so you can be assured of my veracity. I speak for Jadyk, I am his voice and his Harbinger. My words are his own, have you doubt," you state through the Harbinger, causing several of those gathered to glance at each other.

"I doubt, if we went this moment, to question the population of Refuge whether or not they still consider themselves citizens of the Confederation after this crisis they were so cruelly victim too," you say, ignoring the indignant looks and uncomfortable shifting, "Unless I am mistaken about the purpose a governing body has in regards to protecting and providing for its populace.

"The galaxy turns to Refuge and you worry, don't you. They look to where Confederate citizens, driven from their homes by the aggression of the Osjiic Empire, were ignored and forsaken by the Confederacy. They look and see a system, nearly overtaken by an undead threat that would've never reached that point if the Confederate Navy had deployed soon enough," the Harbinger presses its fingertips together as it speaks with your voice. As they listened you scanned their emotions, several of them swelling with bitterness, Benvatte in particular. Others seemed curious, with a few feeling quite nervous.

"You ask what my intentions are for Refuge and they are simple. The Necrotic Armada will remain in Refuge until the threat of the undead plague and lingering Necrotic corruption has been eliminated. During this process we will continue to provide aid in food, medicine and the construction of official infrastructure for the people of Refuge. The crisis has devastated the worlds there and the Armada will help in repairing this damage," you could feel disbelief start to rise in several of their number, "When the time comes that the Armada will converse with the local leaders of Refuge to decide the future of its people."

A kesh senator you recognized from the civilian transfer speaks through their hologram, "What of those that would still claim loyalty to the Confederacy, even in light of our shortcomings?" A small datafile was sent to you from the Deep Rot, the complex artificial mind obsessively cataloguing details about the leadership of the other factions, stating the kesh was a Senator Byraan who was in charge of several charities dedicated to assuring inter-species rights and relief efforts.

"The Armada will gladly assist those that wish to return to the Confederation by providing transportation to a nearby system such as Veraga or Gateway," you say simply and the kesh nods, the hologram seeming to twitch slightly as the resolution fails to capture the subtle flexings of their facial plates. You notice the projection next to the kesh was a stern looking human woman with white hair who's intense expression was apparent even through the hologram. She hadn't said anything yet, and by the lab coat she wore you assumed she was some sort of scientist.

>cont
>>
>>1415826
Turning your attention to the Admiral once more the Harbinger nods its head slightly, "As I was saying. Until the point that the people of Refuge decide their future with or without us, Refuge is under the protection of the Necrotic Armada. We did not come to Refuge as conquerors but as liberators and protectors. This includes protecting them from forces that do not have their best interests in mind," you could feel their indignation and you wonder if you should refrain from insulting them too much.

Instead you turn the gaze of the Harbinger across them again, from soldiers to politicians to scientists, before you speak again, "Was there anything else you wished me to declare before your deliver your message?"

They glance at each other quickly, several shaking their head but the white-haired woman speaks up, "Pardon the interruption but may I inquire as to what you shall be doing with the infected necrobioforms? Were you able to develop a cure or retrovirus? We have heard reports that seem to sugges-"

Admiral Vratt cuts off the holographic woman with a sharp click of his mandibles, "Please, Professor Akarre, you will have time for questions later," the human glances toward the Admiral and gives a curt nod and falls silent, her eyes flicking between the Harbinger and likely some display in front of her physical location.

Senator Caenuy leans in to whisper to the Admiral, the pair of vorh speaking in hushed tones as their mandibles made soft clicks. Finally the Senator turns back and starts typing something in the keyboard set in the table before them, "We are ready to deliver our message," they say simply and a small holoscreen was projected before the Harbinger from the table. Text began to scroll past, the speed making the Think Tanks observing through the Trolls and Harbingers mentally anguished at the speed that was glacial to the rapid-thinking constructs.

"The Confederate Parliament has officially declared the Refuge system a crisis zone and will be sending aid toward its populace. High Command has also agreed to deploy fleets to see to the protection of its population and to construct military outposts and a starbase to further ensure their safety," the vorh senator summarized the dense blocks of text, "From this point the Confederation of Planets considers Refuge to be a protected system and aggressive actions taken against the local population will be considered an act of war against the Confederation. Additionally, members of the so-called Pirate Clans are prohibited from entering the system to protect its population."

>cont
>>
>>1415827
You could barely believe their arrogance as they continued, "Furthermore, High Command requests any and all data regarding the undead infection, its cause, and its driving force that the Armada has gained to protect against future incidents such as this," the vorh made to continue but Professor Akarre cuts them off.

"If it pleases the Armada, we of the Confederate science community would find this data immensely helpful to learn how to better defend ourselves. Additionally, any intact necrobioform specimens or tissue samples would be of tremendous-" the volume of their hologram was cut suddenly, the human shooting an indignant glare at the Vorh who resumes speaking without acknowledging the eager scientist.

"There are a number of other concessions that can be discussed but the fact of the matter is this," the Senator looks across the table to the Harbinger, their emotions steely with resolve, "The Confederacy knows it has failed the people of Refuge. If it is agreeable to the Armada, the Confederacy well take over relief efforts and clean up," they tap a few buttons and the data of the Confederates demands were transferred to the Void Destroyer drifting nearby.

Admiral Vratt speaks next, "Admittedly, these go against some of the plans of the Armada but we are willing to make compromises."

How shall you respond to these demands?
>Write-in
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>>1415830
You didn't have these protections before the outbreak, yet you would have them even after it is over? Also, what if they don't want YOUR protections?
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>>1415830
"Allow me a moment to clarify, you wish to have the Armada leave, give all information and data related to the attack, and to sit by as you set up military "defenses" above the planet? In exchange for "Concessions?" What kind? An "We of the Confederacy acknowledge the assistance of the Armada in reclaiming the Refuge system from a zombie outbreak? " No, the counter offer is that the Confederacy can do as the Armada is doing, offer support in relief efforts, and allow the people of Refuge their own decision as to their future, and whatever decision is made to be respected by both sides.

As for the Scientific community of the Confederacy, the secrets of the Wormstar are not for fools who would crudely combine them with machinery. If you, or any others truly wish to study Necromancy then the Armada always is willing to accept new members."
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>>1415830
>try not laugh
>fail
You left the people of Refuge for dead, and now that the dead have come you want to intervene? You knew exactly what was happening in that system, you knew of my plans before I executed them, and now that I've cleaned out the plague that you allowed to fester and run rampant you want to claim the system? If you're trying to barter with me like a common merchant, don't waste my time, just tell me what you're really here for.

I mean, honestly, I have half a mind to let them back into Refuge after we start a cult and covert Necrolyte network, just to see their faces when the people revolt against their hypocrisy.
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>>1415859
>If you, or any others truly wish to study Necromancy then the Armada always is willing to accept new members."
Anon, what the hell is going through your head.
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>>1415830
Also,is the Confederacy not a denocracy? So what if the people of refuge do not want your protection or patronage? Would go do so,just like some certain imperials and false gods?
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>>1415859
Actually, I don't agree with a single thing in this post.

Why should we allow their navy into the system in the first place? Let's be honest, this entire 'relief fleet' is probably just a cover for their military to get as much data on us and undead in general to boost their own effort.

Why should we allow them to participate in the rebuilding effort? It's clear they couldn't care less about the welfare of the inhabitants. I would wager the only reason the good doctor is even on this line is because she's involved in the Confeds undead development division.

Why would the people of Refuge need or even want assistance from these idiots? Even before the outbreak they were left in a dire humanitarian crisis which, surprise surprise, was totally ignored by parliament.

Why would we give them a chance to turn the people of Refuge against us, before we've even had a chance to get a word in or influence their opinion? This is just inviting them to try and sabotage us and our expansion into the system.

And why, for the love of the wormstar, should we give them a chance to abuse the power of necromancy and reconstruction even more then they already have? This is not some stage magic card trick, it's a fundamental power of the cosmos that we must defend from falling into the hands of fools who would abuse it. And it is blindingly obvious these chucklefucks would abuse it the very first chance they get.
>>
>>1415887
How about we say that WE will be providing aid to them and that unless Refuge joins the confeds or it agrees to have the protection of the confeds,they won't be putting any military bullshit there.
>>
>>1415830
They fall silent as the Harbinger scrolls through the displayed data. Finally after some time a claw taps a button of the keyboard before it and the holoscreen flickers away. Folding its hands in front of it, it sits in silence as you had turned your mind momentarily to a Think Tank from Rukor questioning you quickly about the Reconstruction process of the Zaeen. Those around the table began to glance at each other nervously.

Finally Admiral Vratt started to lean forward cautiously, "Is there a problem? he asks curiously.

Several of them jump, holograms flicking as your speak suddenly, "I am trying to process this, it is quite puzzling," you say and they glance at each other as you continue, "Allow me a moment to clarify what it is you are demanding. You demand for the Necrotic Armada to vacate the Refuge system, a system you just minutes prior stated was neutral. You then wish to establish military defenses within the system, a goal you could have accomplished while also tending to the needs of the refugees at the same time at any point before this."

Sub-Admiral Benvatte moves to speak but the Harbinger holds up a hand to cut him off, "No, let me speak, Sub-Admiral," you say and he closes his mouth. Clasping their hands together on top of the table the Harbinger looks at the group before them, "Let me plainly state what it is you are intending to do and let me state I how...distasteful I find this.

"You wish to occupy a system that was once full of war-refugees fleeing the conquering of their system by the Osjiic Empire because of your lack of action leaving them with no recourse but to flee from their homes. Rather than provide any form of aid Parliament and High Command publicly refused to acknowledge in general. Then, when this plague descended, once again the Confederacy's response was silence and inaction.

"Despite your governments history being rooted in protecting its people from the undead and capability to interfere with the burgeoning crisis it was ignored and allowed to spread as far as it did. The Pirate Clans you wish to banish from Refuge were the only ones who fought to protect the people of Refuge, putting their lives at risk to help those they had no obligation to. The netu people know the agony that losing your world to the undead can bring," you can feel the anger building in the room but your patience was worn thin by this burdensome bureaucracy.

"Now that the Necrotic Armada and the Pirate Clans have worked hard to bring relief to Refuge, now that the hard part is over and the threat of a foreign power coming to establish itself on your doorstep, you all seek to step in and claim it for yourselves," you were about to continue when the Sub-Admiral slammed a fist on the table, his anger making his face red.

>cont
>>
>>1415893
That could work, if we had enough to time to teach these people of the glory of the wormstar before the vote. If we're going to make the people make this choice we're going to need time to sell them on it.

And I definitely agree that there will be absolutely no military bullshit. They had their chances to defend the system and blew it, we'll cover from here.
>>
>>1415900
"That is enough! You can sit there and claim that your Armada is some savior but the fact is your Armada is the return of one of the greatest threats this galaxy has ever faced. Greater than even the Empire and Ahkam combined! You said this government was founded on fighting the undead and there are still those that hold to that faith," they jabbed the table in front of them with a finger to enunciate his point.

Admiral Vratt shook his head and tried to silence the human but Benvatte continues to shout, rising out of his seat to slam both palms against the table, "For all we know this undead outbreak was a mere ploy instigated by the Armada to be seen as the heroes! The living are but pawns to the Armada. We know the danger the devastation the Armada wrought on the galaxy before and while you have changed your strategies I still know that deep down that Jadyk is a monstrosity just waiting for his chance to devour every last living being he can get his claws in."

Seeming to pause to catch his breath as he glared at the Harbinger defiantly who sat there impassively. Vratt clasped his hands in front of him, pressing them against his forehead as he spoke with firm voice that hid the anger boiling under his cool facade, "Sub-Admiral Benvatte. You will remove yourself from this chamber and wait for this meeting to conclude. I would have words with you."

The human continues to glare at the undead until finally he tugs at his uniforms hem to straighten it, "There will come a reckoning, undead. Forces are in motion and I will do all I can to ensure the survival of the Confederation," the say before turning to walk from the room at a measured pace.

With the door closed behind the human the Admiral looks to the Harbinger, "Please ignore that outburst. Now as we were saying, I believe we can come to some kind of agreement-" the vorh was cut off as the undead lifts a hand.

"I will make this simple. Refuge is under the protection of the Necrotic Armada. Any attempts to interfere with efforts to protect its populace or to bring active harm to them will be considered an act of war against the Armada. Until the time comes that the people of Refuge make their decision the Armada will continue to provide aid for we see no reason to listen to a government that until today had no interest in them," you speak with a stern tone, tired of this situation, "Nor will we allow the development of a military presence with which to subjugate and influence the population.

"I will, however, allow the Confederacy to send relief supplies to be distributed among the people of Refuge. While the resources of the Armada are vast, there are some creature comforts that we are unable to provide. I am certain that the populace of Refuge would be grateful for such aid," you say with a nod to Senator Byraan who gave a short nod in return.

Was there anything you wished to say to them before you turned to other matters?
>Write-in
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>>1415904
Trade phone numbers with them, so the next time they want to waste our time they can at least let us know they're coming.

Just to be clear, does this mean their ships are going to be popping in and out of Refuge while the rebuild is going on? We should probably specify how many ships and of what type will be allowed. I guess this means no heavy construction until then.

And goddamn, we really do need to find more biomass immediately. There are millions of mouths to feed here, how much will that cost us daily approximately?
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Considering it is now 4am I suppose we could continue this scene later on. I should attempt getting some sleep.

Hope folks had fun playing, I know I did writing it.

I'll be up for a little bit longer if folks have questions
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>>1415913
The Armatocere have been helping with the food relief already and expressed that they would be willing to provide more fruit and vegetable foods.

The good thing about Armatocere fruits is that many of them are high in protein meaning that actual meat isn't as necessary.
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>>1415904
I like this admiral. The sub-admiral must be handled with care though. While do enjoy fucking with him, I don't want his motive for his hate for us to go from "PROTECT THE CONFEDERACY" to "PURGE THE UNDEAD". At least with THE former motive he can be dealt with
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>>1415914
Thanks for running! You did a fine job of showing the most enjoyable part of politics here; frustrating the self important blowhard on the other side to the point he's nearly foaming at the mouth.

But yeah, this disparity between our biomass and metal reserves is really getting extreme, what can we do to rectify that? There are a couple of living planets we could rush develop on, and the relative lack of biomass is getting extreme enough to justify the high cost, could we look into that sometime soon? If we could buy mass quantities of biomass from the Armatocere it could help cover the cost of that, but how much would or COULD they provide us with?
>>
>>1415914
That's for running Grave
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>>1415933
Among the worlds to be statted for next thread are the Tenebrous twins and Vanec in Worllunan, each having a high biomass score that will certain help once development starts to expand there.

The Armatocere always seemed eager to trade metal for biomass on a 1-to-1 basis and will likely continue that trade or even enhance it if you asked.
>>
We should consider taking the two blue Stars below out territory and the white one next to Val'le.

They are away from the front lines and next to our plantbros, so they aren't in immidiate danger at the moment. The white one is the most exposed relatively close to the confederacy.

We could just start development there and leave it to develop on its own, just getting growing returns over time. Also it would help to build a buffer zone around horizons drop, when it has developed enough to sport defenses that is.
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>>1416109
marked them on the map.
We should probably ask if its okay for the plants, before we colonize the one in the nebula.
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>>1416109
>>1416115
Now this is the sort of thinking we need to if we're hoping to build an empire that will stand the test of time. We need to secure our borders and the territory directly adjacent to the real seat of our power if we're going to actually last the ages, backing this completely.
>>
Just wtf is the Confederation doing? Now that we did all the dirtywork they expect us to roll and hand the system over? Officially take the System for ourselves, but let each and everyone of the people there decide wether they want to remain under Armada-rule. Everyone who doesnt gets free escort out of our new system. We didnt go to all the trouble for some amateurs to swoop in and start building bases up in our shit.
>>
Not quite ready to resume but just want to see if folks want to confirm the creation of the Specter Reconstructed and point out a retcon I made in regards to a unit adaptation

Specter
>Talon body
>Quasiphasic Disrupted
>Metal-Sheathed Bones
>Disruptor Blade Claws
>Wings
>Advanced Camouflage
>Cluster Stingwhip
>Chemical Fabricator
>Gorgons Gaze

This sound like a good basis for the Specters as a stealthy assassination and reconnaisance Reconstructed? Feel free to add in suggestions on how to improve it
Add to pastebins?
>Y/N


Additionally I am combining the Advanced Camouflage adaptation with the Advanced Chromatic Flesh since they are rather redundant. The Advanced Camouflage does not gain the light-based mental attacks but does have newly enhanced bioluminescent chromatophores from the Tenebrous Siren tree. Advanced Camouflage flesh can be used for non-combat situations such as 2D display screens or for aesthetic purposes.

Instead the Think Tanks have devised a new form of the Cyclopean Gaze adaptation.

>Gorgons Gaze: Similar in shape and function to the Cyclopean Gaze the Gorgons can produce a dazzling display of rapidly shifting patterns and flashing lights in its central and pseudo-eyes that can either daze a target or induce a panic response in most lifeforms that rely on visual sight. While their eyesight is not as keen as those granted by a Cyclopean Gaze, it is still improved over what most sight-based life-forms can manage.
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>>1416686
>Y
>>
>>1416686
>y
>>
>>1416686
>Y
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>>1415904
As Jadyk dealt with the arrogant Cofenderate diplomats Jor was standing next to Klikli as the two looked down at the unconscious rogue Necromancer. A Loom was kept on hand, their venom keeping the human nearly comatose.

Jor stooped down and pulled back a flap of their homemade robes to reveal a tattered and stained jumpsuit similar to what was often issued to Confederate colonies and found a patch on the chest, "Botanist Martin Graim of Vannec," he reads the lettering stitched into the patch then scoffs as he lets the cloth fall back down and looks to Klikli, "Guess we found out what happened to the colony in Worllunan."

The stonestar reaches out to prod the human with a claw of his suit then looks to Jor, "If what you told me they said about finding a Plaguedrinker ship there is true, what is it about this sector and ancient undead?" he clacks off with an amused gesture, "I am certain if we compared the chitin fragment Predator Eiton discovered on Vannec it will match them," he says with a motion to the metal crates where the corpse of the Immortal was sealed.

Jor nods as he stands, "I'll make sure to send a message to Eiton about it," he turns and looks across to where the injured lay, the worst off already transported to the medical tanks of the ships in orbit in preparation for Jadyk and the Charnel Vaults arrival, "You had me worried for a while, Klikli. Thought we'd never see you or Rosa again."

The stonestar necromancer clacked off an insulted string but motioned to show his sarcasm, "You forget, Jor. Before my banishment from Bastion I was an honored warrior of my tribe. We stonestar evolved to fight underground in caverns often more cramped than the corridors here," he waves the stump of his arm where it was capped by a chitin cover, "I have lost count of the limbs I have lost over my lifetime and battles," he falls silent for a moment then clacks out in a more subdued manner, "You humans are not as...resilient as us though. I worry for Rosa. She is a skilled warrior and I am glad I was able to protect her long enough to be rescued. The Legion will lose much if she is allowed to expire."

Jor nodded, "I agree and I have a feeling Jadyk does as well. I know he will do his best to save her, possibly even make her one of the Legions first loyal Immortals."

Klikli makes an amused gesture, "Hopefully she will have a better attitude than that one," he says with a motion to the sealed Immortal.

Chuckling Jor folds his arms across his chest, "Indeed. I doubt Jadyk wants the Commander to expire either but..." he trails off and frowns, "I wonder why he didn't tell me or anyone else about his Voidflame being so close to consuming him. I could feel it when I was trying to heal him like Jadyk did for me so long ago. It's fire burns hot while his own life force is a mere candle to its flame," he is silent for a few moments then says in a voice close to defeat, "He will either awaken as an Immortal or he won't wake at all I'm afraid."
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>>1417951
I hope we don't lose the commander or rosa. I like our smaller named characters.
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>>1418436
Me too, but it's been a good wakeup call to not stop making General units.

A damn shame, we lost the benefit of the rapport Nekris was building with our captive Akham. We need to get on making proper Immortals asap, and work on getting our Generals phylacteries, maybe that's what Ruscuv wishes to discuss?
>>
We also need to find a project for Tlalcex, the guy is showing signs of feeling under utilized. What can we toss him at that'll be a challenge for him, and useful for us?

We should also check in on the Lavafather, see if he needs any organics or tech sharing before we broker a trade with the Armatocere. He's been quiet recently
>>
What are the chances that the reason why the Confederacy failed to help Refuge is because the Masked told them not to? It would be right up their alley to prolong a conflict like that for their own benefit/amusement.
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>>1419201
Tlacex joins the Punishers and Obsidianborn to invade Ahkam space.

Ruscuv joins the Voidknight order to invader an Osjiic system
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>>1418484
>A damn shame, we lost the benefit of the rapport Nekris was building with our captive Akham

....

>Already their projects have shown significant promise due to a curious surge of ambient Arc energy.

Agents of change are we, always changing, the worlds around and within us.

Speaking of the butcher... update time.
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>>1420293
Wait... The ambient ark energy
Before he was lost he was about to teleport
Could he be pulling a doctor Manhattan? Is he doing a slow teleport/re building himself?
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>>1414338
Wait nekris died!? What thread!? DID HE AT LEAST GO OUT LIKE A BOSS !!!???
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>>1421123
He got headbutted by a battlecruiser sized space whales inside a gas giants storm.

Nekris disappeared and people lost their minds.

Thread 73 in the archives
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>>1421164
Damn son, i bet he is still alive, drifting on the currents somewhere. Ayyyyy maybe time for a new sidequest?
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>>1421220
>Nekris Quest #3:Still setting they storms.
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>>1421239
Jesus,autocorrect. Drifting is a word,damnit.
>>
can we record us turning the commander into an immortal? That way we can show it to papa snek
>>
Okay roll call time. Sound off.

Gotta finish talking to the Confederates
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>>1421854
>strikes Nekris' name from the roll for rollcall.

Present.
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>>1421854

Here for the foreseeable future
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>>1421854
Fuck my shit up,Senpai.
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>>1421854
Waiting warmly!
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>>1415904
Concerning your discussion with the Confederates, was there anything you wished to say or bring up before you turned to other matters?
>Write-in
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>>1421932
Maybe warn them that opening fire on pirate Clan or Armatocere ships during the "Neutral zone relief period" will be considered an act of aggression, and warrant an appropriate response. I figure we want that stated, not implied.
Unless there is a reason not to, like we already did and I forgot, or something clever that I cannot think of.
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>>1421932
Cant think of anything.
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>>1421970
I'll second this.
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>>1421932
Tell them it was one of their own citizens who helped bring about this undead apocalypse and they are fortunate we are not holding them responsible.
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>>1421983
Why? Someone pointed out last time that letting people know that a normal person can do that would cause massive long-term backlash, with the two worst case scenarios being either the Confeds actually get actual NecroTech, or massive undead outbreaks across Confed space that would set our propaganda agenda back by years. Besides, what does this accomplish?
>>
>>1421932
>>1421970

Seems fine, supporting, although mentioning the Armatocere is probably unnecessary as they can fuck up the confederates fine on their own
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>>1421983
Also they would want to know who did it. Us creating the first batch of Immortals,while not political suicide,is best left unknown.
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>>1422004
>>1421997

My angle was that if we can pin it on some Commonwealth asshole digging up ancient necrotech we can divert any attention away from our Immortals, which the Masked are probably already telling the Commonwealth movers and shakers about -any-how, and get them working on directing more of their resources towards policing and investigating their own people.

Of course this will cause a higher bit of scrutiny on our narcokelp operation, but we're already handing off most of the risk there to established underworld organizations.

Also, to specify, I'm talking about the fucking Botanist, not our Immortal.
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>>1422030
Ok. Some random Confed finds old necrotic stuff. Technically true since he found some Plague Drinker stuff.
>>
>>1421932
Annoyed with the meeting you deliver one last warning to the Confederate. The Harbingers unfolds its hands from in front of it and places the palms firmly on the table in front of it as your voice issues from it, "There is one last item concerning Refuge. As the Necrotic Armada officially recognizes the system as an Armada protected territory, any Pirate Clan or Armatocere Collective vessel within it's borders is to be considered under our protection. Any act against them will be seen as a provocation against the Armada itself. Am I clear?"

Several of those gathered looked at the Harbinger as if your words were madness but Admiral Vratt gives a polite nod after leaning over to speak with the Senator in a quick whispered exchange, "Very well."

The Harbinger stands to depart, giving a bow to those gathered before leaving the chamber. Bosun Hule was waiting with the same guards for the Harbinger and salutes smartly, escorting them through the corridors in near silence.

Already your mind had vacated the Harbinger as it returned to the Void Destroyer and the Disciple. Think Tanks transmitted a datapacket to the Corri's Last Stand with the code for the newly installed sub-space communications relay on Station 88 to replace the one the Osjiic Empire destroyed when they conquered the system initially. It also came with a message stating that now the Confederacy did not have to travel so far to contact the Armada now that Andai was a restricted system.
>>
>>1422045
As the Charnel Vault continued its journey back on Horizon's Drop the sun climbed higher in the sky and the Armatocere potentials waited patiently for your attention as Iti'a'Ropku continued to awaken around them. In a corner of the Floral District the Armatocere had crafted a grown platform of smooth living wood and the potentials mingled together on the platform, the air thick with their chemical conversations.

They fall 'silent' though as a quartet of Harbingers ascend up the platform with a small group of the living. Each of the Harbingers possessed a different elemental core, each of their obsidian crowns pulsing with their respective light. Their living companions were elemental users of each order not occupied in Refuge.

Your voice came from each Harbinger, "I apologize, my friends. While I am physically required elsewhere for matters of grave importance, I have not forgotten about you," as they spoke with your voice the elemental Harbingers separate the Armatocere potentials into their energy groups along with the living attendants. They would lend their own power as a spark to ignite the florals potential into life.

Sur-Quro, first of the Solar Arbiters and reluctant disciple of Valresko, stood alone with the solar Harbinger in front of the largest group of potentials. The Harbinger lays a hand on her shoulder as she rises to her full height, the yuyut hesitating to look up at the Harbingers eyeless gaze, "Your efforts for the Armada will not be forgotten, Arbiter. Your actions each day make us stronger," your voice was low enough that only she could hear it, "See these entities, see them and see truly they are as worthy of life as your or your former soldiers. The time for you to atone for your crimes against them begins now, Sur-Quro," you say quietly then give her shoulder a reassuring pat.

She just glances at the Harbinger then nods, "Yes, Lord Jadyk," she says and you can sense that underneath the momentary fear your attention had stirred, it was a sense of guilt that rose up in her as she looked to the Armatocere patiently awaiting the beginning of the ritual.

As the living elementalists approach the first of the new initiates all four Harbingers speak once more, "With these gifts we are about to grant you, you shall forever change the Armatocere. Let us begin."

Armatocere Elemental students:
>6 Solar
>3 Void
>4 Arc
>2 Necrotic
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>>1422113
What shall you tend to next?

>Speak with the the Punishers and the Obsidianborn
>Contact Ruscuv
>Reassign Tlacex
>Contact Eiton
>Other (Write-in)
>>
>>1422119
>>Contact Ruscuv
>>
>>1422119
>>Contact Ruscuv
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>>1422119
>Speak with the the Punishers and the Obsidianborn
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>>1422119
Guys we gotta talk to Eiton. He just lost his older brother
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>>1422119
>Contact Eiton
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>>1422119
Got a tie so far. Please choose or I'll break the tie

>Contact Ruscuv
or
>Contact Eiton
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>>1422202
is this a speed vote or no? If so

>Contact Ruscuv
I am >>1422155
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>>1422202
>>Contact Eiton
Screw it, ill change my vote
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>>1422202
>Contact Eiton
>>
>>1422202
>Contact Eiton
>>
>>1422202
>Contact Eiton
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>>1422202
Predator Eiton was sitting on the massive Arc Condenser at the heart of the Arc Temple on Rukor's moon. He didn't react when a Harbinger drifted into the chamber and floated up to him. Think Tanks within the building report that he had secluded himself in there after questioning the Think Tanks of the ships that had been with Nekris.

Finally after a few moments he seems to come to awareness and hsi massive single eye swivels in its socket to look to the Harbinger. He gives a short nod, "Lord Jadyk," he says in a monotone voice, "Come to assign a new mission? The ships you wanted me to design are almost ready. I apologize for the delay."

The Harbinger shakes its head, "Fear not, Eiton, they can wait. I came to speak with you."

They nod, "About how I am now the sole Arc Predator of the Armada," he says listlessly, "Either Cve'jok or Dne'tec would be of adequate potential. They have been quite helpful to the Think Tanks in their projects as well."

The Harbinger floats there in silence for a time as you ponder how to proceed. What shall you say to your General?
>Write-in
>>
>>1422277
We can ask him if feeling grief for the lose of predator Nekris is unique to us, or if he feels it as well. That should start the dialogue, at least
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>>1422277
Dont bullshit. You feel his lose too. Dont become an automaton. If we wanted more of those then we would just shove a bunch of think tanks in a Troll. But dont let the lose weaken you and rule your mind.Also tell him that we value his life above almost every individual in the Armada and do not wish for him to give his life on an unworthy action. As for replacements, I would like the ones that he thinks are best to be put thru an accelerated(but none-lethal program) so that we can maintain a bar that must be passed in order to become a general so that we dont just have a legion of half-assed heroes.When we leave tell him that we never recovered the body. Either he wont care and he will be fine, or that bit of hope will help get him out of his funk,but also be tempered because of our talk so that he does not become obsessed.
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>>1422277
>>1422288
>>1422299
Jesus Christ, these Gets of Grief.
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>>1422299
>lose
It's loss, Anon. Loss.
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>>1422329
Thats what I meant
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>>1422277
Eiton, we need to address the litany of disatorous failures of your order as of late. The fleets you have commanded lie shattered in the void, your students have withered and died on their first mission, and the first of your order got himself killed on what should have been an easy and low risk mission for him. And I acknowledge that bad luck has played a part in your defeats, yes, but if you intend to rely on good fortune as you have thus far for success, I fear you won't live a year in my service.

You are the sole carrier of the power of the Arc in the Armada know Eiton, it is the one power I cannot yet grasp myself. You are simply too valuable to get yourself maimed to the point of near death in every mission as Nekris had. When bleed the Armada as whole suffers for it.

For these reasons, and as punishment for the many failures of your order as of late, I command you remain on Rukor and it's moon until I call upon for a suitable penance. Until then you will hone your strength, empower and teach the Arcdancers, and design ships suitable for order. Take the time to grow your strength that you may stand where Nekris so foolishly fell, harden your flesh and sharpen your claws. And when I call upon you, you will show me your improved strength.
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>>1422358
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>>1422358
*When you bleed

The predators really are too fragile and reckless to keep going on as they had so far, the speedy, glass cannon type of general is one that will inevitably break in this type of quest. And now that there's only one of them, we just can't risk him as we have so far.

So he can spend his time in the time out corner honing up his strengths and reconstructing himself into a much more durable form before we call upon him for his penance. Until then he can be confined to the orbit of Rukor and it's moon.
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>>1422358
...They only got fucked in that one fleet battle that he(or Nekris,I forget which)already was punished for.Whipping out another punishment after the lose of Nekris is just retarded and assholish.
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>>1422369
Ok,thats worded a whole lot better.You were making sound almost completely like punishment before. This will still only be part of what we say though,not the main message
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>>1422367
Dude, seriously, think about the number of missions they've seriously dropped the ball. Even early on Nekris was getting his limbs hacked off by shitty vietcong tier diver traps. He just wasn't durable enough to keep up with us our other generals, and he paid the price for it.

Maybe if we had told him off earlier we wouldn't have lost him in such an easily preventable way. But now that there is only one of his kind left, and he displayed all the recklessness that got his brother killed, we need to do something to stop him turning out the same way.
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>>1422385
You do realize the issue lies with the shit rolls right? Not their fragility?

I agree that they need to be more careful and less reckless for now while they bolster their numbers, but they have done nothing wrong.
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>>1422381
That was the dialog I was suggesting Jadyk use along the lines of when speaking to him, as opposed to the intent behind it. Undead love is tough love.
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>>1422385
Actually,almost every mission they have been on has been successful and probably the grope of heroes that has been the most influential. He saved our ass against an Akham, Captured The Butcher and I forget if he got the other two as well. He helped incite rebellion on Rukor and minimized causalities in the Legions first mission. Nekris did come close to being killed several times but his nature as a speedy glass cannon requires him to get into the close combat and hope to be fast and skillful enough not to get hit.Saying that they haved dropped the ball is objectively wrong.
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>>1422390
>You do realize the issue lies with the shit rolls right? Not their fragility?
Lorgul tanked a double nat1 from an Akham he was fighting and lived, and that was against an element he is the weakest against. Their performance is determined by the dice rolls and is functionally indistinguishable from each other. And if they lack the durability to survive the poor ones intact, than they just aren't going to survive very long in this quest at all.
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>>1422420
>Thinks that speedster units are worthless because they are not as durable as heavy units.
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>>1422420
Whatever man. I just really dislike your writein.


>>1422299
>>1422288
Something like this is good in my opinion.
Talk about our shared? grief, being more careful for the time being, increasing their numbers, stuff of that nature.
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>>1422438
>worthless
Have you been reading my posts? The entire reason Eiton needs a slap on the wrist is because he's so damn invaluable to the Armada. And we can reforge their forms to be more durable, but he must be reminded of his limitations and stop throwing himself into such risky situations that could kill him.

If you plan on making a habit out of handling venemous snakes, you had best be prepared to get bit. Either by stocking up on antivenom or buying some thick gear, but Eiton has no equivalent of that. One bad roll at the wrong time in a situation we know he's going to get himself into, and our predator order goes completely extinct. I don't want that.
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>>1422277
"Is this pain I feel at the loss of Predator Nekris unique only to me?" you ask without harshness in your voice but his eye flicks up to you sharply, "Will his sister Agona, Reconstructed together on the same day, mourn him? Will Lorgul, now that he has lost his brother?"

His hands clench into fists as he stands but you continue to speak through the Harbinger, "You do not fool me, Predator Eiton. You feel this loss as well. It pains you in a way that no weapon can so you are attempting to seal that weakness away. If I wanted just another emotionless puppet you would not be standing before me in the form you currently take.

"I am not willing to lose both of my Predators. I expected many more centuries of Nekris standing loyally by my side but we can not control the future. We can merely prepare for it and deal with it when the future becomes the now," the Harbinger clasps its hands behind its back as it meets Eitons stare with its eyeless gaze.

Eiton was silent for a few moments and you could feel him wrestling with the very emotions he fought to contain. Finally he sighs and shakes his head, his body losing its tension, "I know and I am sorry, Lord Jadyk. It is...difficult to accept that he is gone. Near impossible to," he says and turns, beginning to pace along the dome of the condenser.

"What gives you your doubt?" you inquire.

"They recovered no corpse. I know, logically, that recovering anything as small as Nekris from a gas giants storm is...astronomical, but I feel..." he stops his pacing while grinding his teeth together in thought, standing at an angle that would cause any other non-telekinetic from falling off the dome.

He turns sharply to the Harbinger, "I know you can't feel the Arc just yet, Lord Jadyk but..." he kneels to lay a hand on the shell of the Arc Condenser, "The Arc feels strange, Lord Jadyk. It's power comes easier. Did you know Nekris' own spark was used to ignite this reactor?"

"The Think Tanks mentioned something about an increase of Arc energy, yes. Before my imprisonment I recall times where the Necrotic seemed to bubble up without beckoning, even those among the weakest initiate Necromancer performing feats that betrayed their lack of experience. Likewise, Voidlord Ghul spoke of similar events where the powers of the Void through the galaxy were enhanced," you say through the Harbinger, searching through your memories then turning to Eiton, "You believe Nekris' loss is tied to this surge?"

He stands and moves to the top of the dome with a shrug, "So soon after Nekris' loss? Doubtful," he taps his chin with a claw for a second, "Did you notice though? Nekris' sword, Blight, is missing."

>cont
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>>1422504
The Harbinger tilts its head in curiosity, "What you mean, missing?"

"I had gone searching for it so I could make sure it find an appropriate place here in the Temple but I could not find it. Memories from the Think Tanks show he had no weapons on him when he scaled the cable to get to the Behemoth itself. The Think Tank says the last time they remember it is when he left Blight behind with his Ahkam blades and shardspitters in the command bridge. All of which I did find there, but Blight was no where to be seen," he says while resuming his pacing in a tight circle. You could feel an energy building in him, a desire to act but he had no outlet.

"And the meaning of this could be what?" you inquire.

Eiton turns his single eye to the Harbinger again, "I thought it was obvious, Lord Jadyk. Blight is his soulbound weapon, a portion of his essence is contained within. As with Kyn'tk you know that weapons tied to their masters essence can answer their call across distances to come to their aid," he gives a shrug, "This either means two things. He called Blight to him before he died and is lost in the gas giant as well or he called it to him before he disappeared to where ever it is he has gone.

"Maybe he did an Arc Blink strong enough to catapult him to safety? After all we believed the Wayward Disciple was destroyed in the combi-drive accident only for them to contact you from half-way across the galaxy in the midst of their own personal challenge," he says, "Maybe he is out there, facing his own trials."

"What do you propose we could do?" you ask him.

He was silent and looks down at the Condenser under his feet for several long moments then back up to the Harbinger with another shrug, "I do not know. Only that it gives me hope, I suppose."

The Harbinger nods, "Hope is a powerful force, Eiton, but do not let it blind you to your duties. You are the sole posessor of the Arc in the Armada now. I cannot afford to lose you as well. You must be diligent and careful, do not make the same mistakes that Nekris made by treating yourself as expendable."

Predator Eiton gives a nod then bows, "Yes, Lord Jadyk. Thank you, I shall do my best to serve you until the end of the universe," he gives a salute as well then relaxes slightly, "But truly, I think I needed to speak about this with you, Lord Jadyk. I will do my best to live up to the potential Nekris instilled in me when he helped with my creation."

Was there anything else you wished to discuss with your Predator General?
>Write-in
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>>1422510
>Nekris' sword, Blight, is missing.
Could also be the masked fucking around.
Recommend he place his best Arcdancers in accelerated training. We need more Arc heroes, or at least the intermediary level like what the void knights have,but we also want them to be experienced and not just made enmasse.
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>>1422510
He needs to have better endurance. Ideas for a new arc unit or craft. Also ideas for the young akham.
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>>1422527
>Arc Disciples
YES
Why haven't we thought of this before. We could make punisher, Dominator, and Illuminator Disciples as well
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>>1422568
Punishers dont have initiates...which im STILL pissed about. Also we should only produce disciples once the initiates have advanced enough and are willing to make the sacrifice,after all, they many of them made the choice to join the order so its only fair they get a choice whether to move to the next level and lose themselves.
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>>1422527
Well we could turn either if the two Arkham captives into hero's they both possess the spark
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>>1422535

This is a good idea, he might have some ideas for the akham since they share the arc affinity
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>>1422510
"Be strong, Eiton. Soon I will have need of your skills once more. The Empire will be mobilizing and you will make them bleed and suffer. I will not tolerate losing another Predator. I will give you this task though in addition to your others. Do as the Voidknights have, create soldiers worthy of the Arc that you may guide into battle. As well, look for those that you would see join the Predator order. It is time to expand in this moment of loss, it is what Nekris would have wanted," you say through the Harbinger, Eiton agreeing with the sentiment before turn your mind to other issues.

On board the Charnel Vault you tap your claws against the thrones armrest in thought. The coincidences of the Arc surge, Blight's disappearance and Nekris' loss couldn't just be that, coincidences in this universe of gods and trickster Masked. You feel the wooden weight of the mask within your ribcage, Kyn'tk coiled around it like some fractal edged serpent, the temptation to take it and use it question those that granted you the icon on the whereabouts of Nekris rose within you.

Clearing the thoughts from your mind for the moment you instead send a message to Ruscuv. Moments later a holoscreen flickers into being showing her in the bridge of the battleship she had temporarily claimed until she could design her own flagship.

The lich gives a bow, "I am honored that my esteemed brother decided to speak with me," she says with an amused tone.

"I could've had the Deep Rot speak with you," you say with your own small amused tone, "Tell me, sister. What is it you wished to speak with me about?"

"Straight to the point then," she says, her tendrils writhing amusement for a moment but she falls quickly somber, "Before that though, you have my condolences, Jadyk. I have heard many good things about Nekris in my short-time awakened."

"I thank you, Ruscuv. He was a valuable General and the Armada is weaker from his loss," you say, not questioning how she knew of his loss when most of your Generals did not.

"Back to my intent though. I have discussed this with Voidknight Jareth and we are in agreement after I reviewed the current state of affairs within this sector of space. The Armada needs to continue its invasion of Osjiic Empire space along with a proper invasion of the Ahkam Dynasty worlds," she says rather simply.

"Your reasoning for this bold plan?" you ask while steepling your fingers together in front of you.

"Simple. The Empire cannot retaliate and take B'Nan if they are fighting to protect other systems. Likewise with the Ahkam. I've seen the reports from the Eyegores and the Punishers raids, they are preparing to mobilize after the loss of Vle'Karak," she says and with a wave of her humanoid hand relevant data of Ahkam and Empire ship traffic scrolls past at a fast pace, "Your enemies are gathering their forces to attack you, Brother. Strike them first. Make them rethink their folly."

>cont
>>
>>1422654
"I agree with the sentiment but waging a full war against both may need more Reconstructed and ships than we have now," you say, knowing you should really amp up ship production.

"You have allies, do you not? From what I have learned of your ally the Lavafather they would be quite willing to assist with any invasions involving the Ahkam considering their hatred of the serpents," she highlights a lone red giant between the Empire and Dynasty territories on a starmap, "You both have begun colonization of the Drakon system. A relatively unknown system such as this would be the perfect staging ground against both."

You let out a chuckle as you listen to her plans, "Have you been speaking with Dominator Valresko?"

She tilts her head, tendrils twisting slightly, "I have not had the pleasure though I intend to."

You nod and look to the starmap and the territories of your closest enemies.

What shall you say to Ruscuv's suggestion? Planning for such a campaign would require discussion with your Generals first.
>Write-in
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>>1422658
I will think on it sister. I agree with you in theory, but preparations will need to be made, and the system you pointed out would need to be expanded greatly to work as a staging point. There is also the issue of the refuge system to consider.
>>
>>1422658
backing this >>1422668


Sorry Graves, I'm currently cleaning my fire arms.
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>>1422658
I'm willing to go with this for now,>>1422668

but I certainly think it is about time we start doing some insane power increases.
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>>1422658
I've also been thinking of a ship(s) idea that would be great in this upcoming war. The plan would be to send in a (or multiple) Bloat Carrier(s) with 10 Dropships carrying enough troops and supplies to function autonomously into a system. The Dropships would get dropped and burrow (Diggers) in order to avoid detection. The troops would then abduct hostiles (stealth units) and subsequently create more troops/weapons if there is a resistance (cauldrons).

Planter (Bloat Carrier) 600B 1600M

+Signal Masker 5M
+Stealth Ship 200B 200M (20/10m)
+Thermal Masking 100B (10/10m)
+Mimic
>900B 1805M

Dropseed (Dropship) 50B 100M (x10)

+Advanced Shielding 100B 100M (20/10m)
+Hardlight Projectors 30B 30M (15/30m)
>180B 230M (x10 1800B 2300M)

Troops per Dropseed

10x Shadows 90B 120M
10x Stalkers 40B 40M
10x Looms 180B 50M
10x Digger 150M
2x Cauldron (Price not listed)
> 310B 360M (x10 3100B 3600M)

Total
>5800B 7705M
Please check over this in case it's a shit idea or I did the math wrong. Thank you!
>>
>>1422658
"I will think on it, sister. I agree we must stop their idle thoughts of conquest before they can begin but this system in question will need much work and preparation in order to be a proper forward base," you say and clear the screen of the data with a wave of the hand, "There is also the current issues with the Refuge system."

"I agree in that it needs some work but with enough Reconstructred directed toward the task we could have either Drakon or Refuge as viable bases. Though Refuge is further away from the Ahkam it is a good location to attack the Empire from the Nebula-" you cut her off by raising a hand as she starts to get carried away.

"As of right now, we won't be using Refuge in that capability. Perhaps in the future but for the foreseeable future all warships in that system will be purely for defense against the Empire and Confederates if they decide to be incredibly imbecilic," you say with a shake of you head, "Did you know that not that long ago they came to Clour and demanded the Armada vacate Refuge and turn over our data concerning the plague?"

Ruscuv stares at the holoscreen projected before her, her tendrils twisting with disbelief before it turned to amusement as she laughs, "Did you laugh at them? Did you at least call them idiots?"

"By the Wormstar I was very close to it," you grumble then go on to briefly share the meeting.

Ruscuv clicks her mandibles in disappointment, "If this is what the remnants of the Alliance are like, then perhaps the Galaxy did need us to return."

Chuckling you nod, "It is quite a change from how they were," you shift in your Throne as a nearby Pilot indicate that the Refuge system was only a few short hours away. You look back to the holoscreen, "Thank you for your advice, sister. Soon I would have a meeting with you and all my Generals to discuss the future of the Armada and our next steps. But first, I must make sure I don't lose another of my Generals."

Ruscuv gives a nod, "I saw the report of the encounter. We shall have to discuss these Immortals of yours in the future. I hope your Necrolyte survives," she says sympathetically but shuffles her bulk slightly as one of her own Pilots informs her of something, "I must be going though, my fleet is about to launch a raid with Jareths."

Bowing your head, "Wormstar guide your blades, sister."

"Wormstar guide your hand, brother. Good luck," she says with her own bow before the connection is severed
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>>1422658

Call in Valresko, and gather our generals as well as our Armatocere diplomat. Seedling Slrrt, right?

We need to start planning a campaign that won't leave us vulnerable to the Commonwealth and still retain reserves incase Akkator makes a move while we're extending ourselves.

Also, get all of our generals except Lorgul designing their own ships, if not flagships. Ruscuv needs a nice ride as befitting a fellow Lich.
>>
I've been thinking on our lack of Biomass and our current abundance of Metat
Why not just traid for it? Everyone needs metal and every living faction passively makes biomass (shit)
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>>1422752
Whoops, sorry bout that folks. Internet died for a bit there. I probably should call it here for the night though.

I'll probably do a few more scenes tomorrow, sorry tonight was kind of uneventful
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>>1422827
Thanks for running man

And how is young David? We haven't seen him in some time
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Should we call a halt on the sunscale project as we could really use Valresko at the moment

Also I think we missed a very simple question before starting the project. Why subvert sunscales if we could just clone blackscales?

I mean sure they wouldn't be necrotic wielders but they would not be mother loving solar followers.

Or are they like a specific caste like workers or divers it just those that can wield necrotic energy as opposed to say solar or void
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>>1422830
He's growing up well. He's already crawling and nearly walking. Biologically he seems almost a year in age despite only being a few months. His mother is slightly distressed by this but she has grown a lot more sympathetic to the Armada's cause.
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>>1422831
From Jadyk and Valresko have learned from the Blackscale their caste seems only capable of using the Necrotic, likely due to the Wormstars Curse upon them.
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>>1422827
Thanks for running Grave
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>>1422831
Psychological warfare and revenge against the Sunscale gods.

I still say we should do some genetic tampering to create a brand new caste. Sure the clones will be elemental mutes, their children won't be.
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>>1422836
It's far more work and risk than we get out of it, we should only make 1 of each type just to throw them in a cauldron and get some upgrades out of them

I'm not liking how slow to obay the sunscail reconstructed are
And the dreams, we indoctrination them into believing in the wormstar, but what if indoctrination is a two way street, what if they are tapping into the dream stone network and sabotaging it somehow
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>>1422833
but does that mean that if they where cloned they would be regular sunscale, or would they just be blackscales incapable of magic?

>>1422845
>>1422836
Wasnt the original purpose of the project to fuck with their DNA to create Greyscales, ones that are not Zealots like the sunscales, and or backstabbing dicks like the blackscales
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>>1422864
>would they just be blackscales incapable of magic
Pretty much this I suppose.
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>>1422868
so there's nothing like a black scale warblood, or is that something we can make by fucking around with the DNA by trying to play mix and match? [things to consider after we sort out the sunscale cloning]
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>>1422752
>Ruscuv clicks her mandibles in disappointment, "If this is what the remnants of the Alliance are like, then perhaps the Galaxy did need us to return."
>Chuckling you nod, "It is quite a change from how they were,"


What did they mean by this?
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>>1422920
they used to be Lawful good
Come at you straight, protect the weak, destroy the wicked kind of deal

now they are more.. lawful evil...ish, obey the laws but only when it suits them, attempt to bind others to their advantage and using laws ect to gain advantage for personal gain.
>>
So I know Lorgul is our "First Born" so to speak and Nekris is our Second along with Agona, but what was the sequence of the generals again?
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>>1422924
from memory it goes something like [just noticed we don't actually have our hero's listed]

Lorgul
Nekris
Angona
Jareth
Eiton
Muic
Valresko
Gral
Tlacex

not included, Ruscov, namesless voidknight, living hero units or units of special note.
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>>1422881
Right. Blackscales superficially resemble a Worker but they are their own caste now because of the Wormstars Curse against the Sunscale

>>1422864
>Wasnt the original purpose of the project to fuck with their DNA to create Greyscales
If it was, I may have forgotten that part as the secondary goal of the cloning project.

If so, oops

>>1422940
Looks about right
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>>1423362
When's the thread continuing?
>>
If we get shot rolls when making The commander immortal,we should risk making a deal with the Masked.
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>>1424688
YES
What would you give up
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>>1425717
Our creepy grubmask that we still haven't put on?
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>>1425717
...A negotiable favor. There has to be multiple things that they might like done. Also they nicked the Immortal who damaged him in the first place, and some Masked might think that that warrants at least a lesser price.
>>1425906
Im still chuckling nervously remembering that the Masked apparently dont even know what will happen when if we put it on and have already made bets.
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>>1424688
I want you to go Google what a Monkeys Paw is
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>>1427123
It's a Deck of Many Things with no upsides.
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>>1427123
The Masked dont always fuck people over with their deals,especially if they can use them again.And I said only if our roles are shit.
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Should we wait for the Commander to be made Immortal and let him assemble the Specter/Phantom unit of Necrolytes?
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>>1430807
Might be cool, but I'd rather that be Rosa's schtick. The Spectres should be an elite unit of those not talented with Void, Necrotic, Solar, or Arc. Give the mundanes something to aspire to, y'dig?
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>>1430932
Oh that's what I meant yeah. I meant let him assemble his best into it once he's all fixed up




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