[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


In the Grim Darkness of the 41st millenium, there is only war. But how did it get like that? Could things have been different? What if the primarchs were on different sides? What if they were different primarchs entirely?

This question will attempt to answer that question. You, yes you, the shit poster, the quester, the disgruntled qm who has no time for his quest, you the bright eyed and bushy tailed first quester and the bored mod will have the chance to determine the fate of the imperium of mankind through the actions of the primarchs.

But before we go into this we need to determine something, and no sadly not the dificulty. This is a game of primarchs, not an easy mode task.

No. We have to determine how unique this quest is going to be in order of primarchs. Primarch selection is important. So to help out, I made four primarch templates, that you can put in. Currently they are stuffed in mystery boxes, I mean primarch generation stasis chambers. You can pick as many or as few as you like. With each mystery box you open you also get 1 redo! This allows you to redo a primarch in the quest, change a decision or change a roll result. You also get 1d6 of these. You may use these once per thread.

Finally you may pick up to two original primarchs to join the quest. If you choose them, their origin remains the same, however this does not mean that their fate remains as such! They can ultimately can change sides, be redeemed or corrupted.

So fair questers, before we begin, do you care to see our fine selection of mystery boxes, or do you want to dive right into primarchs?

>Yes show me your boxes
>No
>>
>>1400761
>No
For once, I'll ignore the mystery box
>>
>>1400856
Alright, I will wait a bit longer. If two more people agree we will start the show.
>>
>>1400761
>>No

I know you like the boxes Taman, so i must deny you. And get the show on the road.
>>
>>1400898
Well, color me impressed! I just a humble box merchant tending to my asspull, am denied by wise individuals who know the way of the mystery box!

For the spirit of the first two posters making their own fate I will give you all d6+4 redos without regard to your picking of boxes or lack thereof!
>>
Rolled 3, 3, 1, 4, 3, 3 = 17 (6d4)

>>1400923
>>
Rolled 1 + 4 (1d6 + 4)

>>1400923
>>
Rolled 4 + 4 (1d6 + 4)

>>1400923
>1d6 + 4
>>
>>1400923
>d6+4
>>1400923
>6d4
I think he meant a 1d6 + 4 instead of a 6d4.
>>
File: hqdefault (1).jpg (17 KB, 480x360)
17 KB
17 KB JPG
>>1401473
ah oops
>>
>>1401507
Heh, yeah.

>>1400923
>>1401390
If you want you can try rerolling to see if you can get any better rolls.
>>
Rolled 1 + 4 (1d6 + 4)

>>1401513
>>
Rolled 4 + 4 (1d6 + 4)

>>1400923
>>
Right I needed sleep. And there waa a jackhammer nexr to my house when I was trying to. So

8 redos is a good number. We'll start again in a second.
>>
File: Large-sigillite.jpg (161 KB, 650x644)
161 KB
161 KB JPG
Alright, so we have decided on no mystery boxes. This means we will make all 20 primarchs by hand.

That being said , primarchs while grown in a vat, are not formed in it. Theiir experience comes from external sources.

So first you must reserve a primarch. We have 20 slots. Second you must give your primarch a key attribute. This could be as simplistic as payker, blank, navigator or really freaking strong, to as complex as mind well suited for strategy.
>>
>>1401949

medicine/healing magic
>>
>>1401949
1st one I think should be the heart or team spirit of all the Primarchs, the one that's going to make sure they aren't flinging shit at each other by the end of the millennium.
>>1401964
Should definitely be one of the Primarchs though, given how a godlike, dedicated healer might be able to save the Primarchs from otherwise certain death.

>>1401949
>Large-sigillite.jpg
Are all the anons here a bunch of Malcadors? Is that how we got to creating the Primarchs?

Can we also decide their gender?
>>
>>1402099
get out
>>
>>1402155
The last one was just taking a page out of Malcador's book, mind you. Wasn't really serious.

If you want you can make some other suggestions yourself.
>>
>>1402167
sorry, knee jerk reaction there. I think the big problem here is im assume we dont get to raise them they get stolen by chaos. As such we should try to have some sort of I dont know geneticly inducted loyality triggers. So no matter where/ by who they are raised by they still will hate xenos/ mutants/ chaos.
>>
>>1402167
I will make a first primarch, that you the questers will help guide and make into a worthy first primarch. As far as the quest, my roll is malcador as the emperor is more set in stone.

>>1401964
Consider your slot reserved.

>>1402182
Indeed
>>
File: faceman.jpg (8 KB, 224x280)
8 KB
8 KB JPG
>>1402203
well I think I useful role for one of our new prim arch is the face. CHA score to the max so we can reunify humanity with necessarily having to use force, and also to maybe negotiate with at least some xenos species.
Like face man in the A Team
Pic related
>>
>>1402239
A reasonable request and noted. Faceman is reserved.
>>
>>1402182
>sorry, knee jerk reaction there.
That's fine, there's probably some weird fanfiction and a lot of shitstorms that goes on underneath those forbidden texts.
Personally I just thought it would be a bit funny if one of Malcador's or a Sigillites's first suggestions would be to bring up a potential deadhorse like this again.

>>1402203
>I will make a first primarch, that you the questers will help guide and make into a worthy first primarch.
So we get to make all other 19 primarchs, but the 1st one is a QM original?

>>1402203
>As far as the quest, my roll is malcador as the emperor is more set in stone.
>roll
Role?
So this is a what-if scenario where there's a Malcador-like God-Emperor and we're the voices in his head? Or one where ol' Emps decided to listen to Malcador more and we're either the voices in Malcador's head, Or we're a bunch of Sigillites collabing with the two of them for the new Primarchs?

>>1402182
>I think the big problem here is im assume we dont get to raise them they get stolen by chaos.
Yeah, so one of our first focuses would be working around that issue. The Heart Primarch was supposed to be the Primarch that helps bring the team back together in that case.

>>1402182
>As such we should try to have some sort of I dont know geneticly inducted loyality triggers. So no matter where/ by who they are raised by they still will hate xenos/ mutants/ chaos.
Oh yeah, totally some sort of mechanism that would work as a backup plan for when they probably get stolen away again.
A Gellar Field generator strap to their cribs or vats would also be nice, for the inevitable attempted warp incursions. We should also get some tracking beacons so we don't have to spend a few centuries tracking them all down.
>>
File: giphy (1).gif (1.96 MB, 499x287)
1.96 MB
1.96 MB GIF
>>1402203
>>1402239
if we have face we need muscle, brains and a wildcard

also a financeer
>>
>>1402255
holy shit tracking beacons. BRILLIANT.
maybe we could merge the team spirit role with faceman?
>>
>>1402258
>wildcard
The wildcard better not be the most corruptible out of all of them, but someone great with improv would be perfect for the ridiculous amount of gambit pileups going on.

>>1402259
>tracking beacons.
Thanks. I'm wondering what the limit of implants we can give them are, but the two we made so far should be rather simple for the Imperium's best.

>>1402259
>maybe we could merge the team spirit role with faceman?
That would be more efficient, yeah. The face shouldn't be a jerk to their teammates since they'll be doing all the talking.
>>
>>1402258
Why dont we have a super muscly primarch that also fills ferus/vulkans role. That his he's buff and can fight but is also a smith without peer
>>
>>1402278
Didn't Vulkan already fill that role as the ultimate blacksmith? The only problem was that he was too nice to really use that strength.

>>1402278
>ferus
Oh hey, but a Primarch that can fit all the implants we're going to stuff them with would be great. Basically the super-template for all cyborgs. They'd also probably be best buds with the Adeptus Mechanicus and be the ones to reform that semi-heretical organization.
>>
>>1402283
Im saying since we are making new ones from scratch having a vulkan like huge dude that could forge thing and RIP AND TEAR would be good
>>
>>1402293
Yeah, so a Vulkan/Ferrus-like Primarch that's willing to use their strength more. Being HUEG is needed anyways with the scale of projects a Blacksmith Primarch will make for all of their buddies.
>>
>>1402321
man, your getting what i'm thinking exactly. Is your name Louis? Because I think this is the beginning of a beautiful friendship.
>>
>>1402255
Leave my role to me.

Essentially the 20 primarchs are malcadors suggestions to Big E. Yall are advising me.

Do you all want gellar fields strapped to the vats?
> yes
> no
>>
>>1402364
maybe, but absolutly homing beacons
>>
>>1402364
IF it's feasible, yes, but HOMING beacons are a must. We realize there is a timetable for this.
>>
>>1402364
>Essentially the 20 primarchs are malcadors suggestions to Big E. Yall are advising me.
Thanks, God-Emperor!

>>1402364
>Do you all want gellar fields strapped to the vats?
Maybe, will Gellar Fields have side effect with the children's growth?

>>1402371
This too.

>>1402380
I wonder what our timetable is. Is there an action pool we have?
>>
>>1402385
Your timetable starts once the 19th primarch is chosen

As for gellar fields effects on childhood development there are no known side effects.


As for the 20th primarch I control
I will let you choose.
>>1402380
Homing beacons are fine.
>>
>>1402433
Got it.

>>1402364
>>1402433
>As for gellar fields effects on childhood development there are no known side effects.
Fantastic. Then I'm supporting Gellar Fields. It might be more expensive, but if the Ruinous Powers are going to whisk away our children, they better put some back into it.

>>1402359
>Is your name Louis?
No. He another anon or guy you know?
>Because I think this is the beginning of a beautiful friendship.
Hopefully.


I feel like I recognize you from somewhere.
>>
>>1402464
its a Casablanca reference
https://www.youtube.com/watch?v=5kiNJcDG4E0
anyways let's do another one
How about a sort of Corvax/ Night Haunter mix
Our master of stealth shit, and really scary man
but not insane this time
>>
Personally i think our fuck huge guy should be double the size of a imperial knight
>>
So far we do not have too many primarchs reserved, however a "Fuckhuge larger than imperial knight." Is physically possible within the laws of human genetics. As strong as an imperial knight maybe- but that big would also be a weakness.

>>1402485
There have already been primarchs reserved. If ore than a few people think this would be a good idea then so shall it be

Finally pick my primarch.

>> Strategist with Aztec aesthetics
>> Blank with arabic and Persian sensibilities
>> Soldier with Polynesian sensibilities
>> Spy/Psyops with vague sensibilities and aesthetics
>>
>>1402618
>>> Blank with arabic and Persian sensibilities
>>
>>1402618
>blank with persian aesthetics
>>
>>1402618
aztec strategist, the first primarch needs to be our warmaster/ strategy dude
>>
>>1402644
You guys could just crib it. You realize that right? One person could say 'Aztec style Strategist/Field Marshal' and it would work.
>>
>>1402618
>Blank with arabic and Persian sensibilities
>>
>>1402485
>its a Casablanca reference
Ah, darn. I knew I was forgetting something.
Sorry about that, I'm used to references being more blatant than your fairly subtle one.
>https://www.youtube.com/watch?v=5kiNJcDG4E0
Thanks for the link, good watch.


>>1402485
>How about a sort of Corvax/ Night Haunter mix
>Our master of stealth shit, and really scary man
>but not insane this time
If we're going to get a stealth pro, we should think about specifically what stealth this guy's good at.
I'm thinking rather just being a stealth specialist, which is a bit difficult with a Primarch, a spymaster to figure out all the web of intrigues running against the Imperium would work best.

>>1402618
>As strong as an imperial knight maybe- but that big would also be a weakness.
Well this guy will be our blacksmith, so long as his size doesn't affect his dexterity, I'm all for increasing his size and strength to the maximum possible setting.

>>1402618
>Finally pick my primarch.
Is this the first Primarch that we're going to recover, or the one we spend the most time with?
>>
>>1402677
>>1402656
see what im saying is im assuming that the "yours" is the first one and hence the one we get first and such spend the most time with, thus having one with emotains and grand strat skill is the most important. W can get a black as another one
>>
>>1402714
Fair enough. If people want grand strategist we can do that as the first primarch if people agree and y'all can make a blank primarch?
>>
>>1402714
Yeah, I thought the same, or at least the QM's Primarch would be the most the important by default.

>>1402618
>>1402714
>>1402751
Sounds good.
Grand strategist to keep all the heads together and our goals within reach since he's the one who'll probably be feeding most of our information anyways. Plus the one we spend the most time with should be one of the easiest to contact.
Blank primarch would be great for anti-psyker operations as the epitome of what they can do, and possibly the template for super-blanks.
>>
>>1402751
Thats fine
How about a logar replacement thats based off of byzantium?
And lets have the blank be the cruze replacement?
>>
>>1402775
I am down with both of these so much
how many slots have we filled at this point?
>>
>>1402775
>How about a logar replacement thats based off of byzantium?
Why Byzantium? Aren't they notorious for their Byzantine politics? I thought Big E also hated being worshiped. Not to say they didn't have an impressive religion, but still.
I think our religious expert should actually be some sort of humanitarian specialist like Médecins Sans Frontières/Doctors without Borders cranked up to 11.

>>1402775
>And lets have the blank be the cruze replacement?
>Curze brought fear into his enemies.
>Blanks naturally emanate an aura of fear for most non-blanks.
>Combining both would crank that fear up to 11.
Yeah, I can dig this.

>>1402787
We've got Blacksmith, Doctor, Face, Blank, and Strategist.
>>
>>1402827
because byzantium is love byzantium is life. That being said you do have a point that we dont need a logar replacement because having a logar was a bad plan. Thus A byzantine Magnus replacement. Bookish and psychic with a love of scrolls
>>
>>1402850
Makes sense
The byzantines were famous for having weird stuff way ahead of the time
Ex. Greek fire
>>
>>1402862
Well I have to sleep, but I will return fellow anon and we shall draft the best roster fantasy primarch football has ever seen
>>
So Far, we have the following:
5 out of 20 primarchs.

Big Daddy E is keeping custody of the kids

Uncle Malcador has installed high power gellar fields around their crib/vat

Uncle Malcador has put a lojack on the kiddos

Uncle Malcador and Big Daddy E are looking for good schools for the kids

Speaking of good schools, how do you want to handle the up bringing of the primarchs?

Raised by Emperor and Malcador?

Raised in a boarding School?

Raised on multiple planets to become cultured.
>>
>>1403171
Multiple planets with TRUSTED figures guiding their growth and development. Uncle Malc and Daddy E visit or Call often.
>>
Also, for the spirit of the Fantasy Primarch Football joke.

We have the first legion being a super strategist.

I Super Strategist.
What legions do you want Blacksmith, doctor, face, and blank to be in? Also realize that legions share their gene-sed with their primarch. So a blank primarch will likely not only not have any psykers, but will probably have as many blanks as the blood ravens has librarians and psykers.
>>
>>1402850
>because byzantium is love byzantium is life.
I see you've already been corrupted by the Byzantines.

>>1402850
>Thus A byzantine Magnus replacement. Bookish and psychic with a love of scrolls
Magnus was already kind of like that, but >>1402862 makes a point that Magnus can have some sort of archaeological discoveries for lost arts. So an archaeological psyker who tries to advance the culture of civilization, sounds good.

>>1403171
>>1403214
2nd. They need worldly experience, but damned if we're just going to throw them to a foster home and let the world take care of it.

>>1402896
That we shall. Which team do you think will win?

>>1403387
>face
2nd, obviously. He's going to be the team's face and spirit.
>doctor
3rd, before more bodies hit the floor.
>Blacksmith
4th. He'll be making all the custom items for the Imperium.
>blank
5th. Not vital, but a neat boon. His position may be subject to change if we swap his position around with some other, more vital Primarchs.
>>
>>1403387
>>1403396
When we talk about the Primarchs again, we should discuss major failings of the Imperium that can be found both in a meta-sense, and what we can reasonably deduce. Then find what Primarch types would be best avoiding for that situation altogether.
>>
Added wildcard as primarch archetype and an open slot.
>>
>>1403674
What the fuck is happening in this thread, Can you explain please?
>>
>>1403707
Can do friend.

In short, we are doing character creation and establishment, through what kind of primarchs would be present if it wasn't the usual bunch. People have given character archetype suggestions, and I am noting them. Once these are done we will begin the quest in earnest. There will be a bit more roleplay and actual suggestions in the near-term future I promise, however I am now in possession of a normie life which means job and hours which I will not always be present.

For a much more tl;dr version

We are at the character select screen, and we have a lot more characters to go.
>>
>>1403734
So everybody is voting on the next primarch, or you take the ideas and role with them? What types have been put out, cause Fuck me if any of this made sense besides yours.
>>
>>1403759
Quite simply put, I am allowing for all ideas that are reasonable, and once we get up to 20 primarchs we will begin. If there are more than 20 primarchs (like say whilst I am at work because I cannot use the internet or my phone at my job) then we shall vote down to just the primarchs that are most preffered.

Once we have all 20 primarchs and their ideas ready, and all suggestions for how the primarchs are raised are considered, I will begin the quest in earnest.
>>
>>1403734
I think we should have the wizened primarch. The man who have seen the hardships of humanity through its eyes instead of through a god's perspective. The IG primarch. Not ghe strongest, nor the most resourceful, but sufficiently conpassionate and reasonable.
>>
>>1403811
Would you like this to take the roll of the strategist primarch?
>>
>>1403839
Well from what it looks like, Each Primarch so far is supposed to 'work' with the others.

So I suggest a Primarch who is a siege master/self sufficient, coldly logical guy, No morality/Nerdish? type of guy, Think of an Iron Warriors/Hands before both went off the deep end. They would be a social outcast because he wouldn't and couldn't relate to them but only to his children who were like him and they like him.

He sees life as something highly important but the majority of life will always beat out the fewer, so he has no issues having millions die if it means millions of a higher/more important valued target lives, while also putting out more insane and weird fuck you weapons/armor/ect.

I wanna add him being a blank, but I'm not sure how that lies with the others and the fact Malacdor/Emp's were super pskyers.
>>
>>1403888
Since nobody called "dibs' on the blank, and your backround so far is the most in-depth, I will let the blank be a guardsman primarch.

I honestly think that is more terrifying the night haunter and corax.
>>
>>1403889
More terrifying then the night haunter and corax, or they are?

Go for Iron warriors/Hands cross-breed, End up Marching around the sun and guarding its atom's from nids. lol
>>
>>1403839
Yes the strategist primarch sounds good for me
>>
Look we already have a blank primarch as our new corvax/cruz because blanks are terrifying for normal dudes.
If we really want a "im too old for this shit" primarch I vote we make him the new Dorn/pert our siege expert. He is slow but because he's the siege guy that doesn't matter as much as his incredible level of persistence and experience
>>
>>1403811
>>1403839
>>1403899
The wizened Primarch I'd think should be the strategist primarch because he'd need it with the scale of strategies he's making so he doesn't forget the reality of it. By extension, I'd think the wizened strategist Primarch should also be the logistician, as logistics are the real lifeblood of any military force. Alternatively, we split the strategist and logistician up into two people with a separate set of specializations.
>>1403888
>>1403896
The strategist should be the most experienced of all the Primarchs and aware of all the loads of intrigues that go on, the one that's focusing on the big picture. The logistician that manages all the resources and daily affairs should be the coldly logical guy to account for the ridiculous loads of accounting and paperwork they'd be making. Which also works great for siege warfare or finances and trade by extension.

>>1403888
>I wanna add him being a blank, but I'm not sure how that lies with the others and the fact Malacdor/Emp's were super pskyers.
If I recall Emp's natural children are like blanks, so this shouldn't be out of the realm of possibility. Whether he knows about his kids is a different question. Plus, Emps is a master of sciences what with being a time abyss and all, if anyone could do it, it’d be him.
>>
>>1403889
>>1403896
>>1404000
>Look we already have a blank primarch as our new corvax/cruz because blanks are terrifying for normal dudes.
Another benefit of having blanks is that because they're blanks, they mask any psychic signatures nearby depending on their blank powers. Having the blank Primarch also be our stealth specialist would mesh well together, especially for long-term subversive operations.
Having the psyker Primarch work with the blank Primarch would be perfect for any psyker hunter-killer joint operations. The psykers use their psychic connection to detect any psykers or daemons around, then act as very tasty bait for them. The blanks use their abilities to help mask the psyker's signatures and off the psykers who dare fuck with the laws of reality.
>>1402850
>>1403396
The psyker Primarch’s bookishness besides making them a super Librarian would augment their already impressive psychic powers through additional research and help guide the psykers to collectively being less insane and corruptible. Their vast knowledge would also help with expunging any dangerous texts if we get an Inquisitor Primarch on board.

>>1403888
>Well from what it looks like, Each Primarch so far is supposed to 'work' with the others.
Yeah, each Primarch is supposed to have abilities that can either work well with others, or are so vital we simply can't ignore them.

I’ll make a post in a bit on our Primarchs’ current personalities and hybrid equivalents of any known Primarchs. As well as a list of Primarchs that are still under discussion.
>>
>>1404000
for the record this is also me, now posting for another place
anyways other archtypes we might want
seigey /fort dude
special ops aplha legion dude
pre HH sphess wolf style enforcer dude
Void warfare specialist
White scars style mobile warfare dude
sangiunious style battle leader/ inspiring man
I dont know just throwing ideas out there, we have a lot more slots to take up
>>
>>1404008
Not every Primarch had good traits or was willing to work with others. Hence by suggest for a loner but still vital part of any battle plan. The other Primarch even seem like better 'people' but this guy wasn't made or suggested for that. Purely for 'look this is what needs and is gonna get done

Unless I've just been confused by these 3 posts while phone posting
>>
I'm going to work. I will sort this out later tonight after work, but plesse continue
>>
>>1404147
basicly from what im getting all of the Primarchs had planned roles to fit in, like vulkan did smiths and fire and rogal did forts. Our goal is to draft a primarch team that works well together , doesn't fall to chaos and preforms certain tasks it would be useful to have a lieutenant be an expert at. Hence for example out drafting of a charisma primarch for diplomacy and troop inspiring
>>
>>1404171
A team like that is bound to fall to chaos much more easily. Look at what happened when master if charm fell. He took half the legions with him while most of the assholes and best boy remained loyal or died. Gotta make sure they aren't so dependent on one another.
>>
>>1404177
they fell because they most of them hated each other,
>>
>>1404180
What?
Anargon cause the Emps didn't act to save his boys, and forcefully remove the nails
Logar after being forced to kneel infront of Girlyman and the Emperor I could see hate
IW/IF because of the whole 'Siege' stuff, but that turned into a hate.

We'll just ignore the fact the Emperor was fucking shitty at his job in general and permitted this to happen yet had 2 Primarch's killed 'supposedly'
>>
>>1404196
alplharius because everyone but horus was an ass to him, magnus because sphess wolfs hated him, pert because dorn, cruz because dorn was dick to him and mort because everyone but horus thought he was a freak.
In short ppl fell because everyone but Horus was an asshole. Thus if they ALL like eachother there will be no ONE primarch that everyone likes
>>
>>1404201
>Magnus
Really hated the wolves, when they were burning his homeworld. He had accepted his punishment for breaking the sphere until everything was on fire.
>Alpharius, Omegon
When the hell did it state theyhated anybody? They just did there own thing
>Cruz
was going mad from the visions, and they only got worse.
>Mort
Was a freak, fair enough.

Is this fucking new shit you're on about? I haven't read the HH yet waiting till its finished.
>>
>>1404209
its sorta horus heresy, aplha/ omegon didnt hate everyone as much as guiliman and lion bullied them and only horus acutally liked them. Cruz told dorn about the visions and Dorn was an asshole to him about it. Mort was a freak and everyone was an asshole about that excpert horus. And horus was one of the few ppl that didnt bully magnus. Hence since Horus was the only dude that wasn't an asshole to those dudes they folooed him.
So if they all acutally liked each other and worked toghete they wouldnt fall
>>
>>1404212
Alright fair enough then, i'm the one with outdated knowledge. However an entire group like this that works together is just as doomed to fail. You need a firm balance.
>>
>>1404008
>>1404147
>Unless I've just been confused by these 3 posts while phone posting
You were just confused by the post, yeah.

The wildcard is supposed to one of the dedicated loner Primarchs, his job is just to be a walking spanner in our enemies' works. He can be the most wizened guy because his experiences would involve wandering the most out of all the Primarchs. The wildcard will likely be a wandering trickster archetype to fit with the whole unpredictable aspect. I didn’t mention this before but this is what I think the role should be.

The logistician is that coldly logical guy you're talking about because he doesn't need to interact with all the staff members for the amount of paperwork he's doing. He’ll likely spend most of the time in the office anyways doing everyone’s paperwork, so he’ll need the buff.
The strategist is an experienced guy, or one of the most wizened because he needs to know what his coworkers are likely to do, and he's the guy we'll spend most of our time with anyways. He should be experienced but not to the level he'll be to detached to the rest of the staff to need a liaison, we'll get a dedicated wizened Primarch for that.
>>
>>1404214
I mean the books kinda suck and have more than a few retconned and stupid plot lines. That being said I repesctfully disagree about a team being more likey than a solo. No one can be indeavialy corruped and then sololy corrupet otheres if they are together and know how each toher act normaly. that being said what do you think about some of these concepts
>>
>>1404217
See I never once suggested him as a man who did paperwork, That is an actual waste of a Primarch's skill. Atleast in my opinion, While yes its important you can have normal humans do it.

>>1404219
a Trickster and wildcard should't really be the same thing, a Super Medic Primarch would end up mostly as a support? One, which is a weird concept for a 'demi god'. A face leads us to the same outcome as the HH.

I see flaws in them, really big flaws but I cannot say they aren't 'bad' without meta gaming to hell and back. I also wasn't here for that debate so fuck me. lol

well Friendly doesn't stop chaos corruption, Rip best Primarch to his brother Pretty boy.
>>
The problem with trying to plan around heresy is that
A. The emperor was a shitty dad
B. Sibling rivalries will always happen as long as there's something to compete over
>>
>>1404242
Fuck, 4chan ate my word processor edits.
>>
>>1404226
>See I never once suggested him as a man who did paperwork,
I never once suggested that my suggestion was your suggestion. That was my suggestion on top of your suggestion, as a modification to it.

>>1404226
>That is an actual waste of a Primarch's skill. Atleast in my opinion,
A logistician isn't just someone who does paperwork, that's just one of the things they do. I said paperwork to give the general tone of the amount of office work he does.
>>1404001
The logistician is the guy who manages all the paperwork, general daily affairs of the Imperium, finances, and by extension is a statistician and administrator. If he ever wants to participate in a campaign he'd be the best for determining the effects of economic warfare and long-term effects of war such as sieges or blockades. Or the guy you talk to when you mean total war, logisticians are very underrated in my opinion.

>While yes its important you can have normal humans do it.
You can literally say the same for the majority of Primarchs sans ones that are essentially born with their abilities like a psyker or blank. Each Primarch is supposed to be to strengths of their aspects taken to an extreme, and doing so in a way they're basically single-handedly advancing their field, administering all of it. Or, a template for what the pinnacle of what a human can achieve is from one of the QM’s posts >>1403387.
We were also trying to make Primarchs that either have multiple uses, or are so vital we simply can’t ignore it.

The rest of your points I’ll get to in another post.
>>
>>1404242
>>1404245
>>1404244
Having a logistics guy is a brilliant idea. We need an empire runner/planner/ infrastructure guy and logistics is super important in warfare, expially with such hard supply lines as the empire will/does have
>>
>>1404162
What time zone are you in mate?
>>
Back

Some notes:
1. Napoleon Bonaparte once said famously that strategy is logistics. Then again he did decide to invade Russia at the wrong time. So take that at face value

2. The heresy might not even happen in this quest. So far it looks damn near impossible for chaos to get the kids early on and scatter them. Sibling rivalries do happen as a man with three brothers and I forgot how many cousins sometiemea they are good and not always bad.

3. One other will get equal chariama to the face and be a check and balance. An example was sanguinus. Also like I said the heresy may not even happen, hell you probably wont get two primarchs redactes.

4. A trickster primarch too has been added I guess?

5. Half the primarchs hated each other. That doesn't have to happen here.

So to reiterate, yes we are making primarchs, but the actions taken in the quest can radically alter how history unfolds.

Give me a moment to take care of something and I will update information.
>>
>>1406901
And cst. But I work 3pm to 11pm my time. So that means that yes this will be interesting as far as questing is concerned.
>>
>>1406928
Thanks mate and ohboy cst.
>>
>>1406991
Yeah but I will be available to most people and will do write ups.
>>
>>1406923
Gonna add this, Dunno if the others are gonna show up or not. But sense everybody seems to want things all Buddy Buddy and don't things of that nature.

I suggest 3 'faces' or very charismatic people with different ways? so to speak of viewing the world. You already have one, We would need 2 others, This way if something is heated it can be left up to the majority. This way We constantly get new ideas AND are prepared on the off chance we Opps a HH. The first 2 guys 'hopefully' get a side of 6 each or 5, and the last guy gets whatever is left.
>>
>The Trickster: He whom confuses our foes and the unfaithful

>The Negotiator He whom brings Order

>The Explorer: He whom seeks out that which is lost

>The Unseen: He whom watches and is his Father's eyes

>The Duelist: He whom Settles what words can not

>The Inventor: He whom brings the spark of inginuity and machines

>The Intimidator: he whom sows terrow in the unworthy

>The Mage: He whom studies the secrets of the Beyond

>The Lawman: He whom watches and keep the Father's law, settling disputes

>The Confidant: He whom listens and advises his brothers

>The Builder: He who creates the monoliths of mankind

>The Humanist: He who bridges the gap between the Angels and Man

>The Destroyer: He whom wipes slates clean

>The Grower: He who cultivates life upon barren worlds

Any of these? Randomly rolled to make their worlds
>>
>>1407226
i can see some flaws with that list, not even sure where those fit in our there worlds.
>>
>>1407226
If some people like em I will consider them, but just putting out that many at once is not wise
>>
>>1407329
So where is the update at boss? Otherwise I gotta pass out if we won't be havin one
>>
>>1407339
Tomorrow morning. I had to do last minute stupid stuff.
>>
Quick update before work:

So far just six slots are filled primarch wise

We need more well thought out primarchs, more tha n just a line. We need to know why and how they would be who they are before they get sent to conquer their first planet.

Their first planet to conquer will be similar to the normal primarch origin story.
>>
>>1408051
So they aren't being kidnapped or are?
>>
>>1408051
>>1408054
Depends on how well we do with making sure they don't get kidnapped, I guess.
We've already got a really big head start though by taking that into consideration.
>>
>>1407226
The builders our fuck huge guy
I m not sure about the confidant though
>>
>>1407226
>>The Confidant: He whom listens and advises his brothers
>>1408407
Has the deepest darkest secrets of everyone. I'm not sure how safe this is.
>>
>>1408526
It would be so easy to corrupt him, and then you have guy going around giving adivce that will directly lead to primarchs falling to chaos
He would be horus who doesn't need the warmaster position
>>
>>1408526
>>1408593
I can imagine it now:
>Confidant Primarch breaks under the secrets of all his friends.
>Ruinous Powers corrupt him with a few choice words.
>Confidant Primarch whispers some grudges the Primarchs never got over.
>One of the Primarchs remembers the time Big Daddy E was too busy to attend his birthday party.
>Confidant Primarch warps it into Big Daddy E didn’t give a shit about the Primarch’s birthday parties.
>Instant Chaos.
>>
>>1407226
>>The Unseen: He whom watches and is his Father's eyes
A Celtic themed Primarch, long braided brown hair. adorned with rune scribed clips and such. A lean build for a Primarch and has haunting eyes that glimmer with a spark of the Divine, he is the manifestation of his father's will, he who watches in the dark and emerges to provide a steadying hand when it is needed.

His legions symbol would be an Ivory Tree holding the Sun. Their Armour Bronze and black.
>>
>>1408051
I would like to submit a Primarch I already suggested for a different quest a long time ago:

Mothos - A necromancy-themed psyker.

In an attempt to reinstate the cycle of ressurection that all psykers went through before the rise of chaos, Mothos is equipped with powers to commune with the recently dead. True ressurection is still beyond him, though. When not fighting the enemies of the Imperium, he studies occult lore and conducts funerary rites.
>>
>>1408626
>>1408593
>>1408526

Alright, after thinking about this stuff all day at work, yeah. Some of that list looks like it's begging to fall. So
>>1409821
You get one primarch from that list. Don't fuck it up.

So far we have eight primarchs out of twelve

Healer, Strategist, Face, Blank, Builder, 'Unseen', Wildcard, Soldier.

These archetypes need some indepth if they haven't already need it.

What I mean by indepth, is they need some layers than a cliche paragraph. I want to know their motivation, what their legion would look like, how you think they would deal with their enemies etc.

We Got eleven or twelve to go if you want to split builder/smith. Once we have twenty I will go to work and the quest will start in earnest. If Iam here.

If I am not online when that happens and we some how get over twenty different primarchs, we will hold a vote and eliminate those that do not make the cut.
>>
>>1409981
Well, not sure where the fuck one I suggest is in that list but I can get to work on the motivations and stuff.
>>
>>1409986
Oh shit. I put down soldier because it seemed very guardsmany to me. Should have been more specific.
>>
>>1409981
"Unseen" more information etc.

>personality
Highly observant and patient but is very slow to trust, he sees to many flaws in actions or choices which often make him come across as confrontational, but what he in fact feels is concern. He is extremely pragmatic and is a firm believer of the ends justify the means, this in part led to the development of his role.

>Belief
He believes in his fathers goal like all his brothers, but it is his belief that time away from their father could lead his brothers down the wrong path. He watches on his father's behalf to try too keep his brothers on the path set to them, ever wary of corrupting influences and personal vendetta's among his kin. He believes that by being the stern hand his brothers will never evoke their father's wrath. He is the son who will do what his father asks no matter the price, utterly dedicated to prove his worth to the Emperor, no other beings thoughts on him matter. There must be order, if even an inch is given the forces of their enemies will worm their way into their hearts.

>Legion actions and doctrine
>The Dawn Legion
This legion often appear as a reserve force or attached assets. Their darker purpose being to watch the other legions and report back to their Primarch, whom in turn reports to his father, the ever watchful eye.
>>
>>1409976
And I didnt see that. You are going to have to give me more info

Which means we are halfway there.
>>
>>1409981
>>1409976
Mothos, coming regularly into contact with mortality, very soon stops fearing death which turns him into a rather light-hearted person. This is contrasted by the general, more negative outlook on the topic and is therefore considered unnerving by many. He typically wears silver armour with heavy, white robes (which are embroidered with occult runes) above. Trimming and accessories are typically red.

His Legion largely copies his style, with heaviness of their robes, amount of embroidery and accessories increasing with rank.
Their warcry is "Rest shall never come to you!" and refers to their practice of torturing the fading souls of their slain enemies to gain information and to make their souls less tasty to the forces of Chaos. Everything the Legion does is done with good intention, though for the enemies the collection and torture of souls is abhorrent and is catastrophic for morale.

It also refers to their way of storing whatever spiritual energy can be saved from fallen Imperial forces until finally a way is found to put it to a good use. This is meant to be good news for everyone (although opinions from outside the Legion are divided).
>>
>>1409981
Is it okay if I focus on getting more Primarchs to fill the list or giving feedback instead of detailing them?

>>1406923
>>1404248
Thanks.

>>1407132
This works. Each group would be split into roughly 7 people for 20 Primarchs, or 6 per face unless we discount loners.

>>1404226
>a Trickster and wildcard should't really be the same thing
The wildcard was more like a trickster personality wise to explain what the guy does. Since the original .gif for the wildcard was the more zany type >>1402258, I figured his personality would be like that.
Unless you have some other ideas for what a wildcard would be like, that's how I figured the original intention to fill him out was.

>>1410011
So who's the Soldier? The guardsmen wise guy?
>>
>>1404226
>One, which is a weird concept for a 'demi god'.
Can you elaborate on this? Part of our plans for what we intended to do with the Primarchs were already addressed in >>1404245, but it sounds like you're onto something.

>>1404226
>A face leads us to the same outcome as the HH.
That's a good point, one person to rule them all is a bad idea. Fortunately >>1406923 decided to address that.

>>1409821
Oh, so the man behind the man type of person. The hidden guiding hand. Sounds interesting.

>>1409976
>>1410315
Ooo... Nice. We never got to make more Perpetuals besides Vulkan after the Warp showed up, and I'm not sure how Vulkan became one in the first place, so this could be very useful.

So out of the characters we have so far, the Blank and Necromancer Primarchs are clearly going to need a buddy to keep them from going insane. The rest can be self-sufficient in their own ways.
>>
>>1410315
>>1409976
Mothos carries with him the skull of Ogwaelle the Sigillite, one of the shamans who died during the ritual that created the Emperor. Due to her formidable willpower, large fragments of her knowledge and personality remain to her soul and she can be communed with by Mothos. The skull is shielded by a small, conventional field, hangs on a necklace around Mothos` neck and also acts as a powerful psy-focus.
>>
>>1410323
Consider yourself malcador the gap filler/feedback generator whilst I am working today. But leave some for everyone who wants to join.

>>1410323
>>1409986
>>1403888
>>1403896
That seems like a guardsman marine to me, mkre soldiery. But combination of iron hands and warriors would be pretty nice

>>1410063
Just don't become the snitch brigade.
>>
>>1410495
Guardsmen marine would be just spamming things to death. A slow steady advancing wave of superior firepower that leaves the ground scared for years isn't guardsmen unless that's changed recetly. Even more so when they are more likely to only push to secure a vital target like a city or new FOB
>>
>>1410495
Got it, Big E.

>>1410504
Guardsmen are a broad category of units, considering how they're from every corner of the Imperium. So there's a lot of room for interpretation of them.

>>1410504
>A slow steady advancing wave of superior firepower that leaves the ground scared for years isn't guardsmen unless that's changed recetly.
If we're talking about Guardsmen in terms of spamming, then you could say this is spamming MORE DAKKA. Personally I'd think Guardsmen would like that sort of stuff when they aren't being sent to their deaths like candy.
>>
I like the idea of space marines who's purpose is to support the guard
Like PDFmarines or something
>>
>>1410495
No we won't its more a perception thing. Some could view him as a good thing, knowing that if things hit the fan or they need some help there is always a second opinion on hand, equally some may not be too chuffed as they feel he may be a baby sitter.

Though While naturally the Primarchs know he is more a concerned older brother like character legions may be slow too immediately trust them. Yet in a round about way since many view him as talking too Dad regularly if he don't stop you doing something then that means dad must approve and receive some pride via proxy.
>>
>>1411366
Oh yeah, someone who can whip up the PDF into being less spectacularly shit would be fantastic. Reduces ludicrous causalities from the PDF and Imperial Guard and makes them into a more respectable force capable of holding their own territories for extended periods of time.
I'd imagine they'd help organize any joint task forces between the 4 conventional military branches. They'd also be the closest to the common man next to a humanitarian Primarch.
>>
>>1411588
you do realize the Imperial Army was actually superior and much better trained compared to the guard right?
>>
>>1411604
Before it was split up? Yeah. He's supposed to implement some stuff so that if it's ever handed off it doesn't degenerate like that.
>>
>>1411610
Ya, The Imperial army had battalions of bane blades and shit. They were kitted out to be gods compared to modern day 40k Armies. Unless that lore has been changed which I doubt.
>>
If we do go with a prinarch to support the guard and PDF we should probably make him smaller than the others so he doesn't intimidate everyone
>>
>>1411623
No reason for it. They already get a great deal and amazing training. They'd kill any 40k era stuff.
>>
>>1411622
It hasn't to my memory. That's just me forgetting time period statements and making it seem like what happened in the future is what's happening now. I should remember to state that stuff next time.

>>1411623
What, you don't think his glorious shoulder pauldrons will be enough to put them at ease?
>>
>>1409981
>>1402182
>>1402255
So is it possibly to genetically create or implant some loyalty triggers or sensors for non-Imperium aligned entities? General distrust and cautiousness to Xenoes with the exception of any Ambassador Primarchs we have in which it's toned down to cautiousness. Dislike to disgust of Chaos-aligned entities, but not something to the level where it'd seem like we're brainwashing them.
Some sort of a sensor for when either type of entities are nearby, with a blaring danger sensor or feeling for Chaos entities.
Maybe we can upgrade the tracking beacon with a connection to the danger sensor whenever it goes off, and possibly a heartbeat/panic monitor?

>>1409981
>Wildcard
So out of the Primarchs we have so far, this one seems like it'd be the most corruptible unless we explicate more on what this Primarch does. Personally I thought Wildcard would describe the Primarch better than Trickster since the Wildcard Primarch isn’t expected to always be fighting for the Imperium, and may switch to being neutral in terms of helpfulness at times.

For instance, he may be prone to acts of dicking around, doing nothing for a bit, pranking people, and partying. He may also be doing something seemingly pointless until it’s actually revealed to be a part of some zany scheme. While he would never betray the Imperium, he may suggest some silly stuff to his enemies that may or may not help them in any way other than it’d be funny to watch. Said acts of dickery would be much rarer than his overall helpfulness, but still there. This also makes it more difficult for his enemies to corrupt him since he may perceive it as either a practical joke or some good bait for him to use for a prank. His enemies will eventually think he’s actually just trying to prank them anytime he seems like he’s considering their offer.
He should primarily provide comic relief or entertainment in good fun to everyone else when he’s doing nothing and help to keep things more lighthearted, so everything doesn’t feel perpetually grimdark.
>>
>>1411809
To clarify, I'm under the impression that this quest has it so every Primarch has the same net value. In which case it's a matter of knowing which parts it's a bad idea to neglect to get that value. I'm supposing that it's possible to make drawbacks to get advantages. If that isn’t the case then it’s back to the drawing board with this Primarch.
In this case, the Wildcard Primarch is effectively taking nearly every drawback possible within his theme, then filling it up with as many advantages as possible to compensate for those drawbacks. So he’d be the ultimate expression of the most unhelpful, helpful Primarch. Nearly useless in the little matters and daily duties that nearly everyone is expected to fulfill, but fantastic where it counts.
>>
Fucking qat eating my posts.
>>1412224
Yes. All primarchs have same net values starting. You can obviously gain or lose value over time.
As for the wildcrard, it seems like you are on to something.
>>1411366
>>1411604
>>1411588
>>1411610
>>1411622
>>1410504

Yall present your primarchs how you want. I merely offer suggestions and there seems to be a good deal of people who understand pre heresy warhammer.

>>1411474
This works better than how it seemed at first.
>>
>>1410354
>>1410315
>>1409976
same poster, different PC

Legion Tactics:
Mothos` Legion, the "Bringers of Final Peace" (Legion XIX), in the first phase of combat often catch their enemies dead or alive and torture them/the remains of their souls for tactical information. This knowledge is often partially communicated to their enemies together with a demand for surrender. Often, not the leak of information, but the way it is leaked is devastating for morale and has broken all resistance.

Towards enemies unwilling to surrender, their tactics often involve a large amount of bombardment, heavy armour/weaponry and many light non-astartes forces. As the Legion sees death as just the next step in the character development of every human beeing and therefore not a purely bad thing, those without precious gene-seed are considered almost expendable, making casualties of their allies and civilians extemely high. Of course, they are extremely quick to recover the soul remains/spiritual energy from the recently fallen to deny them from Chaos and to some day be able to put it to a good use. This leads to them sometimes mockingly getting called the "Grave Diggers", or, insultingly, "The Reapers". The latter comes mainly from Legions that are critical of psykers.

Legion Philosophy:
Legion Philosophy is founded on the Imperial Truth, but has further, metaphysical influences (all of them agnostic/atheistic, of course), is constantly developed by Mothos and gets published in the Books of the Dead, or Necronomica. It focuses on mortality, rebirth, spiritual purity and the possibility of souls evading gruesome ends by the beasts Beyond.

The followers of this movement within the Imperial Truth are not limited to Astartes of the XIXth Legion, but are strongly concentrated around them. Non-Astartes followers are considered almost a suicide cult by some due to their recklessness in battle. The movement also supports some social causes, like orphanages and hospices.
>>
>>1412373
Im gonna say hard pass on this one. This is heresy even by pre HH standards. Stealing souls? we already have one psyker primarch and this one seems to just be asking for chaos. Probably Malal from the looks of it
>>
>>1412377
The souls of enemies are not kept forever, but are purified and then released. Sorry if I was unclear about that. The character is very much not prone to corruption, most things he does is focused on circumventing the worst effects of Chaos. This worst effect sadly involves souls, therefore it is necessary to get involved with this.

Also a reminder: Primarchs were typically bloodthirsty (sometimes literally), often mutated cannibals with very excentric behaviour. This one is not more corruptible than many of the original Primarchs.
>>
>>1412387

thats not a high bar. We are trying to be LESS corrputable by a small if not massive factor
>>
>>1412387
Oh. So he's like a soul guide, or psychopomp?

>>1412403
Yeah, remembering how the original Primarchs were corrupted, having something more corruptible than them isn't very welcoming.

We should try including some experimental aspects in some Primarchs, or discover different ways to prevent corruption from them.
>>
>>1412373
>>1412377
>>1412387
>>1412403
>>1412469
Alright, lets try this,
Do people think, that with the emperor guiding his young primarchs, this could happen?

Let that be the guiding principal, chaos is not going to sweep up the kids.
>>
>>1415785
If there is one thing I know for sure about 40k. It's that the Emps is a terrible dad.
>>
>>1415785
>>1416131
What about Uncle Malcador?
>>
>>1416134
Shitty uncle who didn't care enough about the Primarchs until it was too late.
>>
>>1416131
>>1416134
>>1416158

I think they would have cared more had they raised em.

Which they are doing this time round. I will be more responsive starting tomorrow, it's mg weekend
>>
>>1416219
I don't think they would. If the children of Emps weren't actually taken care of. Then I doubt he would take care of Primarchs.


If anything they'd be the stereotypical rich kid sent to a rich school for the richest education possible. So they might even be less interested in humanity.
>>
>>1416275
Doesn't have to be that way.

Tell you what.

We are at ten primarchs.

I will award 5 boons and 5 relics.

But first, and foremost a point has been raised.

Let us change viewpoints briefly.
>>
>>1416275
We're sending them to other worlds though to obtain their culture, so at least one of them should be living a relatively normal life for that diversity.
>>
alright its super late here in the anon dome but I had a burst of fevered inspiration so let me just rattle off some concepts
Imperial German Tank/artillery commander
gold age of piracy void space commander
Roman fort / infrasturcture builder
ottoman fort taker
Franco-british arthurian Inspiring commander and super loyal dude born in wrong era for knights
Summerian code of laws dude
>>
>Lets turn back the clock, or forward.


"My Emperor, the tasks have been completed, I oversaw it myself." Malcador, the older sigilite spoke to the Emperor of mankind. Resplendandt in his armor the Emperor looks over to Malcador with concern.

"The tracking implants installed?"

"Yes my leige. I have installed them. I also took the liberty to install faraday cages and gellar fields around the pods.. Nothing is moving them." Malcador says with a small bit of pride.

"Good. I Imagine that all warding and sigils are in gold as I specified?" The Emperor asked.

"Yes. There is still time, we could-"

"Malcador, no. I listened to your advice, and it would not be in the best interest of our forces. We also already have that sort of force." The Emperor says smiling as the rest of the companions left the room.

"Sir, we have to consider how we shall raise them. We cannot fail in this endevour. All life is at it's most weak at it's earliest, and we need them strong. Raising them alone will be an adventure in itself." Malcador says to the Emperor who takes time to look away from a data slate and step down from the large structure he is working near.

"Malcador, my oldest friend, what is this you wish to speak of." The emperor says.

"Puns aside." Malcador says with a roll of his eyes and wry grin "We have talk about how you wish to raise them. We have but a few precious months before we have to make more permanent considerations." Malcador says.

"You wish to discuss how we shall raise them, then let us speak. Your imput is important to me. So, I suggest we do this like we did in the old days."

"So I give you various ideas and you tell me which ones are terrible and which ones are only marginally awful."

"You have good ideas Malcador."

"After you discard all my initial ideas."

"Not always. The Thunderwarriors for example."

"Right. Lets have our discussion then."
Malcador says. He turns around looks up to the Empror and speaks his mind

>>Personally oversee and raise them in a similar fashion to how nobles in days of yore raised children

>> Raise them in individual schools on individual planets with trusted associates.

>> Raise them like a proper family.

>> Tribalistic Upbringing. Similar to how the Emperor was raised.

>> Spitball another idea.

----
>>
>>1418227
These are good ideas. If other people like them, lets add them in.
>>
>>1418296
> Raise them in individual schools on individual planets with trusted associates.
But ensure the see one another often. Assign them to specific mentors and such
>>
>>1418296
>>> Spitball another idea.
The ones that can be most easily raised independently get
>> Raise them in individual schools on individual planets with trusted associates.
The ones who are at risk of corruption without a personal touch, like Psychopomp Primarch gets either
>> Raise them like a proper family.
or
>>Personally oversee and raise them in a similar fashion to how nobles in days of yore raised children
depending on how close we need to keep them.

>>1418392
If we do this, we should also make sure there's a secure hotline they can use to call us and some personal bodyguards or nannies to help with raising them. In addition, some instructions on what to do if suspicious entities like your neighborhood cultist visits your house. So sort of noble-like to make sure none of them gets Butcher's Nails in their brains.
>>
>>1418419
>>1418392

So a combination of suggestions?
>>
>>1418977
Yeah, that works. Is >> Spitball another idea. an acceptable command for that option?
>>
>>1418296
>> Tribalistic Upbringing. Similar to how the Emperor was raised.
>>
>>1418977
Whats important is they know dads about. That they are not alone. Maybe we could go for a more controlled version of what happened in the canon.

Place them on various Tribal Worlds etc but leave a message with them. That their real father will return in time prove yourselves worthy and their brothers are also waiting, get a measure of their character. Once they do something bad ass Daddy comes down, pats them on the back and gives them the great crusade talk. These planets naturally will be chosen to be not utterly hostile but definitely not at peace.
>>
>>1421142
>>1422140
>>1419125
>>1418419

This honestly sounds like comic super hero origin.
>>
>>1422540
Wut.
>>
>>1422540
Isn't that how it was for the Primarchs originally?
>>
>>1422551
Sorry, I was vague I apologize.

So for primarchs we want something like

1. The emperor is their father and they clearly know this
2. We raise them until we deem them ready , where we either send thm to a secondary education, OR teach them more personally and have them raised further how we want

3. When they are deemed ready they are collected and then the real work begins.
>>
>>1422699
That sounds fitting ish, but limits back story.

Then again, I'm the only one who put some thought into his so. Eh.
>>
>>1422701
Its vague, for now because of limit of backstory. We are still missing primarchs.

So more primarchs equal more details.

So,
By humble request please offer up more primarchs.

But not all at once.
>>
Why do those quests where we're just a missing Primarch always fade away. I love how they start but then, just as we're getting to the good stuff and building our own empires before dad shows the GMs bail?
>>
>>1422705
QM curse or low turn out.
>>
>>1422705
>>1422707

I aint bailing. I have just had a busy day. Tomorrow I will be doing less intense tasks.

So more primarchs, we start. We need 20.
>>
>>1422705
>>1422707
In this case, it's a heck of a while for the character creation when we have to agree upon 20 primarchs to make, plus other stuff.
>>
>>1422709
Well We have the Cold Logical Siege/Urban Combat guy.

So I suggest a Shock and Awe type of guy, Orbital strikes before deploying forces in brutal but effective fashion. His a hot head but not an idiot just enjoys the thrills of doing his job.

Some guy who is compassion and is more of an empire builder like girlyman, expect willing to save Terra encase its attacked not right it off. Somebody who works well with these other 2 in restoring the world from the group up and fixing any issues. Statements more first but will gladly throw millions to the dogs if its the only viable soulation. Fucking traitor smurfs.

I personally enjoy this type of an axis against the others, Opposing side to the others because if we only have one leader type its easy for them all to fall.
>>
>>1422701
>Then again, I'm the only one who put some thought into his so. Eh.
>thought into his
>into his
Put thought into who?


>>1422704
I've still got some feedback on a number of other Primarchs and how to flesh them out once I put up the progress report on our Primarch agreements. I was waiting for some more anons to provide some commentary before I make some more text dumps, and questing in the meantime.
>>
>>1412373
>>1410354
>>1410315
I'm not finished yet with the Primarch and Legion, the constructive criticism here >>1412469 is very appreciated and will be taken into account. [\spoiler] As soon as I have time for it.
>>
>>1422704
>By humble request please offer up more primarchs.
Can we offer an Orkish Primarch just to see what happens?
>>
>>1422731
As a joke. Sure. I don't intend to include it it, but if it leads to more people making primarchs then do it. Hell it may even be seen later in the quest as a joke.
>>
>>1422699
>>1422552

>>1422738
Orkish Primarch is now an easter egg.
>>
I will get restate these
Imperial German Tank/artillery commander
gold age of piracy void space commander
Roman fort / infrasturcture builder
ottoman fort taker
Franco-british arthurian Inspiring commander and super loyal dude born in wrong era for knights
Summerian code of laws dude
>>
>>1409976
>>1410315
>>1410354
>>1412373

The 19th Legion uses their Occultism to signify rank and respect for the dead. In addition to that, their symbols act as shields from direct influence by the warp of some sort, with the higher ranks often being coated with Pentagramic, Hexagramic and Immateria Wards.

>>1412469
Soul guide is a good name for what he does. Though he also guides the souls of enemies who dont want to be guided.
>>
>>1422720
>>1422704
Progress Report:
The Primarchs will be divided into three camps to prevent hiveminding and gridlocks. Details on what these camps are haven't been agreed upon.
>>1412248
All Primarchs start with the same net value, this net value can change after creation.
>>1415785
Thanks to the efforts of 20 anons, the 20 Primarchs will not be stolen away. How the Primarchs will be raised hasn't been agreed upon. We’ve agreed on certain implants and devices for the Primarchs’ safety.
>>1403387
>>1404245
Each Primarch effectively represents the epitome of their field and are intended to either advance it in their own ways, or provide the means to do so.
>>1402364
We are all effectively voices in Malcador the Sigillite's head giving suggestions to the God-Emperor of Mankind.

Primarch list in another post because I ran out of space.
>>
>>1423203
Current list of Primarchs, sorted by when they were suggested and spaced in groups of five:

Apothecary – Super Apothecary. Hasn’t been detailed.
Face - A combination of team spirit and diplomat. Acts as both the face for any team members and factions without their own diplomats. Prevents people from bullying each other. Elements of Sanguinius, Horus Lupercal, and Vulkan.
Wildcard – One of the experimental Primarchs, intended to stack the most drawbacks and advantages within its theme. Has elements of Cegorath and Jaghatai Khan. Currently I’m taking over design of this Primarch.
Blacksmith – Ferrus Manus + Vulkan, primarily crafts custom items for the Imperium and may work in construction projects in his spare time. Occasionally collabs with the Builder Primarch for projects. Takes the maximum strength and size value up until the threshold where it’d compromise his dexterity. FUCKHUEG.
Blank – Konrad Curze + Corvus Corax, master of fear and stealth and acts as a spymaster. Combines his skills with his blank abilities to make people shit themselves on sight. IS THE NIGHT. Operates anti-Warp hunter-killer teams with the Librarian Primarch. Has an element of Lion El'Jonson.

Strategist – Has Aztec aesthetics, raised by the God-Emperor of Mankind. Premade Primarch by the QM. Focuses on the big picture. Logistician Primarch is his coworker.
Librarian – Byzantine Magnus the Red, Super Librarian. Lover of books and scrolls, does archaeology in his spare time. Expunges dangerous records for public consumption SCP-style, gets rid of memetic bullshit. Keeper of KNAWLEDGE. Helps advance culture and guides the psykers into being collectively less insane and volatile. Operates anti-Warp hunter-killer teams with the Blank Primarch. Elements of Lion El'Jonson and Lorgar Aurelian.
Builder – Perturabo + Rogal Dorn, master of construction and destruction. Specializes in siege warfare and reconstruction efforts. May fortify his position and build impenetrable fortresses in his spare time, daring people to attack them. Occasionally collabs with Blacksmith Primarch for projects, and the Logistician Primarch in his duties. An element of Roboute Guilliman.
Logistician – Roboute Guilliman + Malcador the Sigillite. Handles all the administrative, financial, and boring stuff for the Imperium, keeps the lifeblood of the Imperium flowing. Calculates all the long-term effects of the Imperium’s actions and works with the Adeptus Administratum. May cancel your toilet paper shipments if you shit the bed. Occasionally collabs with the Builder Primarch in his duties. Strategist Primarch is his coworker. Elements of Rogal Dorn and Perturabo.
Shadower – "The Unseen" Primarch. Shadows other Primarchs and provides a guiding hand when needed. May secretly Inquisition people, reminiscent of Big Brother. Another anon is detailing this Primarch.

Continued in 2nd Primarch list post.
>>
>>1423236
2nd Primarch list post:

Psychopomp – Guides the dead so that they may rest in peace. Acts as a medium, and effectively acts as a living spirit stone. Interrogates enemy souls and holds a medium’s relic. Has the honor of protecting the Imperium of Man’s virgin souls from being raped by the Warp. Domain over the dead makes him the best at cockblocking sacrificial rituals and soul leeches. May work as a funeral director in his spare time.
Endgame is reinstate the cycle of reincarnation, allow the creation of more Perpetuals, and preventing humanity’s souls from being lost to the Warp. The most detailed Primarch thus far, and is being detailed by another anon.

Guardsman – Super Guardsman. Job is to make all the normal humans as potent as possible and by extension open up the recruitment pools for Space Marines. One of the most normal Primarchs, helps connect with the common man through his experiences. Trains up TACTICAL GENIUSES and HEROES OF THE IMPERIUM. Helps organize cross-training with other branches. Works with the Apothecary Primarch to reduce the casualty rates and increase the recruitment rates for Space Marine conversion.
Endgame is potentially allow regular humans to become Space Marines past puberty, and make normal humans as potent as Space Marines.

That’s about all the Primarchs that were discussed for now.
>>
>>1423303
>>1423236
This is good. I will present the first primarchs back story soon. We are close if we include some of the list primarchs
>>
>>1424222
Great.
Just so you know, we're on page 9, so I'd suggest you make a new thread soon. I'll post the report to help kick us off. The other anons can post their suggestion lists so we can start off with a more tidy thread.
>>
>>1424502
psychopomp -> soul guide plz
>>
>>1424547
I was aiming to keep each Primarch's title to one word, but alright.
>>
>>1424502
I will do so after work. Someone get the archive also so progress is saved
>>
>>1409976
>>1410315
>>1410354
>>1412373
>>1423052

>>1423236
>>1423303
I am now seeing more clearly that the Librarian and the Soul Guide have some parallels (sorry it took me this long). Perhaps we can make this a fun narrative tool? We could make them look similar, with the Librarians looking for broken things and the Soul Guide searching dead people. The Librarian's pseudoreligion could be focused on life and construction, while the Soul Guide's pseudoreligion would focus on death and the afterlife. The Librarian would be stylized after the Byzanthine empire, the Soul Guide after the late Roman Empire (basically Roman, with diverse "barbaric" influences - thats actually the term where the term stems from) [/spoiler] or we could merge them
>>
>>1424561
>religion

That is not permitted in any fashion. Imperial truth
>>
>>1424564
>>1424561
Thats what the "pseudo"- stands for. Basically its a metaphysical explanations for why life is meaningfull, why supernatural things happen and why there is hope. For The Bringers of Final Peace it is outlined here under Legion Philosophy: >>1412373
>>
>>1424569
You know. I want to complain but sense were making Primarch and legions without knowing how they'll be raised and taught. I can't sense this is Au-stuff




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.