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Discord: https://discord.gg/fjQ8D

Character Sheet (Full!):https://drive.google.com/open?id=1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU
Character Sheet (Renexizious Only!): https://drive.google.com/open?id=1xgNKMzLUZS9L05DUCxmsvuYs-bGPIRpQsFv5k7oaBBk

Last episode we fought against Drow terrorism and succeeded, with the cost being Renexizious just coming down with only a slightly deadly disease. In addition, Elizabeth has become less autistic

In addition, her shapeshifting has upgraded.
Oh, and Chrysoula's father has come for a bit... But while Renexizious's sick, you won't exactly talk to him.

Elizabeth is currently your regent!

The Cabinet currently wants to talk to you.
A national poll has gathered the war exhaustion of your Empire is Very High.
A few werewolves seem to have gone missing in Hansodr, with little to no leads.
Your population's healthcare is currently stretched to it's limit, with a notable shortage of doctors.
There are currently petitioners awaiting you.
The cabinet wants to speak with you.

Treasury: 30$ Million

National Actions (2)

>Encourage Industry!
>Look into the werewolf disappearances?
>Expand the military!
>Research things!
>Construct in Stockholm!
>Construct in another country's capital!
>Influence the Russian Election!
>Try to get more power as monarch and less power to the Parliament! (Elizabeth Only! She's popular enough to possibly decrease the status of Parliament and get you more money and power!)
>Intervene in Persia... (Might get the Chinese to attack you!)
>...You know, Renexizious often goes on vacations... Maybe you should. To that other dimension he talks in his sleep about... (Visit the kobolds!)
>Diplomatic Actions!
>See what the Cabinet wants.
>Take petitions from the commoners!
>...See about trying to reform a branch of the government.
>Try to expand the healthcare system!
>...Try to upgrade Renexizious's fast food place?
>Try to treat Renexizious more...
>Look into over-seas expansion?
>...Maybe you should go on a tour of the empire, and see what's prospering and not...
>...Try to deploy troops back to Korea.
>Deal with the anti-war protestors.
>Write-In

Personal Actions: 1

>Spend time with Renexizious?
>Spend time with Chryosula?
>Spend time with Charlemagne?
>Spend time with... Frankizka...
>Try to spend time with Renexizious's parents, perhaps?
>Try to spend time with one of your children?
>Write-in
>>
>>1313378
>Look into the werewolf disappearances?
>Take petitions from the commoners!
>>
>>1313378
>Spend time with... Frankizka...
Need to talk to her anyways
>>
>>1313378
>Look into the werewolf disappearances?
>...Maybe you should go on a tour of the empire, and see what's prospering and not...
>Spend time with... Frankizka...
>>
>>1313378
>Encourage Industry!
>Look into the werewolf disappearances?

These two, we can expand the military once our economy is stronger. Plus disappearances indicate crime, and government has a primary duty to protect its citizens from such.

>Take petitions from the commoners! This can be done with a couple low level government employees.
>>
>>1314251
Speaking of our military, I would advise against any sort of expansion. We are currently near the maximum manpower our national reserves can support without drafting.


To strengthen our forces, might I suggest rolling out the new combat armour (which we still need a name for. Traditionally I would suggest something like Armadillo, Bear or another such animal but we could name it after a god or something...) to more troops than just one of our specialist regiments?
>>
>>1314261
I think that we only draw troops Fromm Sweden and maybe Finald or other parts of Scandinavia. If we were able to bring say Russia closer into alignment with our empire then our troop reserves would be larger.
>>
>>1314507
>*Finland*
>>
>>1314507
Op described that being as very hard to do. Which makes sense since the entirety of Scandinavia shares a general culture where as Russia is a separate culture entirely.

Also, we only extract humans for the army, if we had yuan ti and werewolves we would be far better off.
>>
>>1314532
I'm like 99% sure that Half-Dragons are in our military as well. They form most of the officer corps if I recall. Also I don't think there's anything preventing werewolves from serving and they're on of the more willing races in our empire.
>>
>>1314565
I mean there are no formal werewolf or yuan ti regiments and that at one point it was raised as a way to get more manpower, specifically in the case of the yuan ti.

As to the half-dragons, that was more so our way of ensuring loyalty and effectiveness from them.
>>
>>1314585
we don't need formal regiments, that creates an idea of distinction within the military and unless we're making them different branches or giving them different functions distinction is not a good thing within the ranks of common soldiers.

as for officers and ensuring loyalty, good call was made with the half dragons.

how long until QM is normally back?
>>
>>1314612
QM is an illusive beast but if he is going to on then he will be on in a fair time, at least an hour. I think.


As to the half dragons it was a good call. We also need to make the draco-taur a official branch / unit of the army. Preferably serving as our body guards / vanguard into battle.


As to formal regiments, they are useful, as the different races all have different abilities and requirements to deploy effectively. Mixed regiments make logistics more complex along with medical care unless we specify the racial formation of a regiment or something...
>>
>>1314634
well, I haven't considered biological variation aside from the racial distinction affecting troop behavior. significant biological differences may dictate necessity to split up the troops by species.
>>
>>1314738
Considering that yuan ti spices can kill humans, that mino's can't eat meat and so on, it would be advisable to plan it around each races abiltiies and weaknesses.

For example, having mino's be heavy weapons.
>>
>>1314772
light armor heavy weapons, similar to having fast moving artillery pieces. we apparently have modern artillery so encouraging inventive weapons development could work out effectively with the separation of the species in the military.
>>
>>1314809
Not to mention the benefits of having the dwarves, who as a bonus are great at fortifying their positions.

As in, the kobolds may do great traps, but the dwarves could survive anything short of a nuke inside their homes.
>>
Rolled 3 (1d3)

Rolling.

1=Take Petitions.
2=Go on a tour of the empire!
3=Encourage Industry!

The reason other races don't formally serve is that it would be a nightmare logistics wise, unless you want to bypass your officers and let mixed regiments happen.
>>
>>1314940
See, like I said, logistics nightmare.


I mean, it makes a load of sense when you consider that each race would need a different uniform, except for humans + werewolves + orcs.
>>
>>1314940
Couldn't we just allow non half dragons to become officers?

Or to be more specific let werewolves lead werewolf regiments and so on and so forth?
>>
>>1314951
We made all of our officers halfdragons for a series of reasons: the mutagen inspired loyalty to us; they were naturally stronger / faster / better and thus could lead from the front and it helps that they are somewhat bullet proofed.


However we could have werewolves form second line elements and other areas, like police or such. Where the logistics are less important (in the army your food, housing, uniform, etc all are supplied. In the police, a uniform and that is about it.) and where they can interact with their own people better than human officers might.


Still, we aren't working on the army right now. As we lack the budget for sweeping changes and that is the only kind we wish to make.
>>
>>1314978
Yea but the thing is we won't need a mutagen to inspire loyalty in the werewolves.
Also using werewolves as regular infantry is kind of off.

They are better suited for small groups used for ambushing and tracking.

Also where is the money victor was going to give us?
Is that later.
iirc we made a deal for 60 million.
>>
>>1314989
I understand what you are saying. However I would point out that no army has any sort of large scale elements like what you are describing.

As to the money, we may have spent it. I honestly don't know...
>>
>>1314951
Well, it's not that simple. For example, if you wanted a minotaur regiment, you'd need to make minotaur-sized guns. Then uniforms. And grenades. And backpacks. And rations. And cigarettes Which I believe come in most rations during the 1950s to prevent stress. That sort of thing. And you could let them lead, that's perfectly fine, though some races might have a different idea of what the command structure might be. A yuan-ti officer might be extremely religious and use religious zeal to encourage their men, which other officers may or may not like.

You decide to encourage industry, and look into the werewolf disappearances.

They seem to be happening at the border of Hansodr, around the ice lakes that remain frozen year-round... Not many people go out save for fishermen (fisherwolves?) and hunters... The disappearances are usually marked by what seems to be a struggle.

A somewhat famous werewolf private detective from Germany has taken up the struggle to try and find the kidnapper... Though he's known as a bit of a loose cannon.

Now of course... What will you do?

Actions

>Head down their personally! This could also give you a examination to see how the city's doing! (And also maybe make Elizabeth a bit less disdainful of werewolves if she tries to "blend in" to local culture", and might even increase the loyalty of werewolves by quite a bit for solving it personally! Choose a form to go down in, by the way.)
>Try to get that werewolf private detective to investigate for you...
>...Send a few spies or something. (Cost: 6$ Million)
>Send Charlemagne... He's popular, and you'd rather not have to deal with the... Wolves, so to speak.
>Write-In
>>
>>1315002
We didn't actually spend the money.

And yea no army has.
But most nations don't have dwarves, werewolves elves, half dragons, etc.

Holding ourselves to traditional methods might not be the best
>>
>>1315013
>Try to get that werewolf private detective to investigate for you...

Offer him the full resources of the nation: police and military support, a limited get-out-of-jail card and a cash lump sum once the criminal(s) are found.
>>
>>1315013
But yuan-ti officers would be leading other yuan-ti.
And all yuan-ti are religious as fuck.

And the cigarettes came in C-Rations.
We should probably update from C-rations to something better.


>Head down their personally! This could also give you a examination to see how the city's doing! (And also maybe make Elizabeth a bit less disdainful of werewolves if she tries to "blend in" to local culture", and might even increase the loyalty of werewolves by quite a bit for solving it personally! Choose a form to go down in, by the way.)
werewolf form

Also maybe we should look into the health effects of cigarettes and asbestos.

iirc asbestos is still in use
>>
>>1315021
True but it is wise to consider, that methods are often traditional because they are effective.

For example, the kobolds seemingly have a human army but it is just more focused on defensive combat and traps.
>>
Do anons want to do both?
>>
>>1315035
That's due to the fact that they have a empire of one uniform race so they can create a style of warfare dedicated around it.

Defensive combat utilizing traps and superior fire power due to their weak frames, and melee abilities.

And also the fact they ripped off alot of things from the romans
>>
>>1315038
Eh, fuck it. Let's be the sexy dame in this noir story. That always ends well for the sexy dame...
>>
>>1315038
I'm kinda in favor of going thee ourselves but we can do both.
>>
>>1315038
Do both
>>
You of course, decide to take a trip down to Hansodr... In your werewolf form.

Of course.

It takes you about three hours to apply proper make up to your eyes, proper skin lotion, finding a proper dress to wear, and sending a slave to buy you some werewolf shoes... Which of course, aren't even made from one of Cristóbal Balenciaga's designs! God, you feel like a commoner just wearing these shoes and dress...

You eventually settle for a modest Christian Dior set of clothes... The hat of course, sort of rubs up against your ears, but at least you think you look alright. Of course, most werewolves lack the package you carry, so to speak, requiring you to have to embarrassingly ask that nice tailor to make you a new bra for your werewolf form and all the others.

Well... Actually, maybe you should spend some more time getting ready...

After half an hour of applying lipstick, powdering your face, painting your... Claws, and having a slave groom your fur, you think your finally ready to head to Hansodr.

Actions

>...Take the train to Hansodr. It's a fast way, and comfortable.
>...Maybe you missed a spot. Just.... More makeup?
>...How about a different form. You just don't feel comfortable in this one.
>...Try to get someone else to go with you.
>...Maybe just take a car down.
>Fly there in your dragon form. It's the fastest way, but ruins all that makeup you've been applying!
>Write-in
>>
>>1315075
>...Take the train to Hansodr. It's a fast way, and comfortable.
>>
>>1315075
Oh, and also...

>As Gwynevere, try to convince Elizabeth she looks beautiful?
>>
>>1315075
>...Take the train to Hansodr. It's a fast way, and comfortable.

>Look up Cristóbal Balenciaga and Christian Dion
>Find out they were real life people
Wow. I'm surprised you know that much about 1950's fashion designers.
>>
>>1315095
This makes me wonder.
Why do mobile phones exist in the 50s?
>>
>>1315105
In real life? They didn't. You could get car mounted and even suitcase phones but nothing smaller than that. Primarily limitations in the batteries, receivers and transmitters but the electronics were also quite large / power intensive.


In game? We made them with tech taken from a universe in the year 2016, dragon knowhow and bullshit-fu.
>>
>>1315123
Wait we made those brick phones?

I know we made the phones with the clam shell(I was there and actually started that)designs but the bricks too?
>>
>>1315131
I would assume so, I mean the 1950's saw the adaption of the transistor into household / commercial electronics and we are in the early part of the 50's. So most of that shit is probably still being tested.

Going off of wikipedia: "The first handheld mobile phone was demonstrated by John F. Mitchell and Martin Cooper of Motorola in 1973, using a handset weighing c. 4.4 lbs (2 kg). "

And

"In 1983, the DynaTAC 8000x was the first commercially available handheld mobile phone."


I believe we made brick phones, called S.I.M phones or something...
>>
>>1315131
>>1315153
Just reread your post, I don't remember you describing how you wanted the phones to look and I think OP took a different look from what you intended. I might be wrong though.
>>
>>1315075
>...Take the train to Hansodr. It's a fast way, and comfortable.
>>
>>1315095

I sort of remembered them from a wikipedia search I did on a movie from 1957 I think. I don't remember what it's called honestly. Then I got sucked into a near-infinite wikipedia sprawl which nearly took my life.

You decide to take the train to Hansodr. You get quite a few looks, and nervously just try to use your hat to avoid looks...

Eventually the train arrives at Hansodr, and you get out... The air smells terrible, if that makes sense... And you can see the city is surrounded in quite a bit of smog from all the factories... It smells awful here. There's plenty of signs of construction all over the place though, and you eventually leave the train station...

You walk down the street past crowded and what seems to be apartments crammed to the max with people. The city is in quite a bit of a sorry state, but the people here seem good-mannered and polite, and surprisingly happy from what you see.

Many people around here talk in strange accents, mostly German, French, Italian, and a few Americans and Brits... There's also a surprising amount of Spaniards as well.

Of course, that's when you remember you forget your lunch at home, and decide to go up to a hot dog vendor to buy something. After haggling him down to giving you it for free, you get a very large hot dog which smells of grease practically...

But it tastes heavenly... Even if it burns you a bit with the amount of grease in it.

Quite a few stores seem composed around meat... Such as "Uncle Lycan's Pizzeria", seemingly the most popular pizzeria in town (and the only one who's stayed in business). From what you hear, apparently they have "meat pizza's" made exclusively of meat and their special sauce... It's a little strange, but oh well.

You check the address of wherever this detective is at... Apparently not too far away...

Hm.

Actions

>Wander around the city a bit... Your a bit curious to see how this all works.
>...Maybe you should sample some of the local cuisine. Just out of curiosity.
>...Head to the detective's office.
>Write-In
>>
>>1315155
No I mean when I went to go make better phones ren talked about improving on brick phones as if they already existed.

>
Within the hour, you easily invent telephones and innovate towards cellphones... Mobile ones. Smaller then the bricks you use today...

This implies the bricks already exist
>>
>>1315178
>Wander around the city a bit... Your a bit curious to see how this all works.
Elizabeth always has to do what Ren can't and right now it's probably examining Hansodrs industry and its impact.
>>
>>1315178

>Wander around the city a bit... Your a bit curious to see how this all works.
>>
You wander around further...

The largest factory in the seems to be a German Panzer factory, dominating the cityscape.... Plenty of smoke comes out of it.

You of course, seeking better air quality, go towards the outskirts of the city a bit just to see it...

As you head down there, there seems to be a strong religious vibe from the densely put cathederals and churches... Eventually you seem to get to a part of the city predominantly Spanish in origin... It's a sweet smell coming from it, away from most of the factories. There's tons of food vendors on the side of the road, offering quesadillas, tacos, that sort of thing... along with "Lycan Dogs" which seem to be slang for the hot dogs here. It's a little non-nonsensical, but the Spanish section of the city seems quite well off...

You eventually wind up in the German section of the residential area, smelling of beer and meat... It's nothing too substantial, though you do see one of those restaurant's Ren made being quite heavily populated and filled to the brim with customers...

As you walk away, you walk head-first into a werewolf, and cause him to trip a bit with your bigger size and surprising strength.

"Oh, my apologies, I didn't see you there!"

"Erh, it's fine, really." He seems to be German, with only a slight accent. He seems to be an office worker judging from his tight tie and clothes. You of course, help him back up.

"I erh... Who are you?"

"Oh, just call me Elizabeth. I am pleased to meet you."

"Erh, right, right. I'm Joseph. Are you going somewhere?"

"Well, you could say that."

"I could indeed. Why are you out here alone though?"

"Me? Oh, I was going to meet up with someone... How about you?"

"I was getting off work myself and heading home, and maybe grabbing a newspaper and burger."

"Oh, how quaint. Would you happen to get your burgers from the fast food place not too far?"

"Ah, yes. The restaurant Renexizious owns. Very good burgers... Though I can't say about the nutrition..."

"Well, Renexizious never has claimed it was healthy for you."

He shrugs passively, and the two of you walk and talk.

"Well... I should probably leave. Just don't stick around the alley's too long. There's an orc cartel in the area."

"Oh, thank you sir. I'll see you around too."

You say your goodbyes and continue on, but the werewolf stops you.

"Oh, my apologies... I almost forgot. Would you like to sign my petition?"

"Petition?"

"Oh, yes. It's for holidays to be taken off, like Oktoberfest."

Hm.

He holds out a clipboard with a pen attached to it.

Actions

>Sign the petition!
>Politely decline.
>...You know, why don't we talk a bit? You seem interesting enough.
>...Orc Cartel? I'm curious... Could you tell me a bit about it?
>You know, why don't I take this directly to the Empress and Emperor?
>Oh, why you are quite lucky... You know that I'm the queen, right?
>Write-in
>>
>>1315297
>...Orc Cartel? I'm curious... Could you tell me a bit about it?
I wonder if that's the cause.
>>
>>1315297
>Politely decline.
>"Maybe some other time, right now i'm a little too concerned to be worried with holidays. Terrorist attack, the war, and everything else."
>>
>>1315297
>Sign the petition!
Liz does have a disdain for German culture iirc so it makes sense from a RP'ing standpoint
>...Orc Cartel? I'm curious... Could you tell me a bit about it?
>>
>>1315297
>...Orc Cartel? I'm curious... Could you tell me a bit about it?
But we are definitely going after this, no crime in our empire.
>>
>>1315326
Wait iirc liz is part german
>>
By taken off, he means that people get off work to celebrate it.
>>
>>1315333
I think shes wannabe British and suppresses her German
>>
>>1315347
Yea she does.
Though she does enjoy german food.
>>
"Well, I might sign this... But what's this about an orc cartel?"

"You haven't heard of it? It's a motorcycle gang that smuggles drugs and weapons into the cities... They're based out of here in the Orc part of the city."

"Oh, really?"

"Most people stay away from them... They're mostly unemployed since there's no more jobs really here now, and so they took up crime... Just be careful, ja?"

Actions

>...Don't worry about me, ok?
>...Well, maybe I should visit this little cartel... Maybe get them to peacefully back down if your lucky.
>...You know I'm a dragon, right? I scarcely have to scared about my safety.
>I should just go to see my friend...
>Write-In
>>
>>1315401

>...Don't worry about me, ok?
>I should just go to see my friend...


A good start might be drafting orcs into the military.
Orcs seem to be mostly militant anyways
>>
>>1315410
Not to mention they are essentially human in diet and shape. So we don't need new weapons or armour.
>>
"Don't worry about me, I should just go to see my friend."

You wave goodbye and go to see the werewolf detective.

You know, that wasn't so bad.

I was expecting it to be... Worse, I suppose.

I know, right? I was half-expecting to be mugged at some places.

Roll me a 1d20+4 to see if this softens Elizabeth's disposition towards werewolves a bit.

+3 if Elizabeth can think of the positives of werewolves.
+2 if she can think why they aren't exactly that... Well, terrifying like the books she's read about werewolves.
+2 if Elizabeth and Gwyneverve can try to get used to the werewolf form and comment on it a bit.
+1 if Elizabeth can try to enjoy being taller then most werewolves.
+1 if Gwynevere and Elizabeth can be a bit excited to use the other forms once in a while.
>>
Rolled 19 + 9 (1d20 + 9)

>>1315452
Loyal, Hardworking race that's dedicated to the empire not to mention polite and have manners as well.

Not to mention werewolves aren't violent bloodthirsty beasts like mentioned in the stories. They seem to prefer munching on a burger rather than munching on a human
>>
If anons can do all the bonuses, Elizabeth's disdain for them will greatly be reduced.
>>
>>1315498
>Fueling liz's obsession with being taller than others.

I'm good tbqhwy
>>
>>1315452
> positives of werewolves
cute doggo pups
>>
19+9=28

Good Sucesss
'
Elizabeth is now quite a bit more soft towards werewolves.

Of course, now you head to the office the detective is staying at, and head to the floor you believe he's on.

You take the stairs up, and eventually get to his office where a human secretary seems to be at.

"Erh, hello. This is the office of detective..."

"Detective Sigmund is out of his office right now. Do you want me to leave him a message?"

You hear what seems to be jazz playing in the room behind her, and smell smoke coming from it... Cigarette smoke. It seems the detective is indeed in.

"...Listen, I know he's in there. Can I please see him?"

She sighs.

"He's on break right now... And has been for a week. Hasn't taken any jobs for a while, don't know why. I got at least twelve jobs for him."

Hm. Certainly is strange.

Actions

>...How about I talk to him for a bit, alright?
>...How much would it cost to buy a meeting?
>...Can you call me when he's in a... Better mood?
>I can do this by myself then.
>...Is someone threatening him or anything like that?
>Ignore her and walk into the office.
>Write-In
>>
>>1315671
>...Is someone threatening him or anything like that?
>>
>>1315671
>...How about I talk to him for a bit, alright?
>>
>>1315719
this
>>
"Is someone threatening him or anything like that? And can I talk to him for a bit?"

"Sorry hon, he's not seeing anyone. All I can do for you is leaving a message he may or may not check on."

Goddamn it.

Actions

>...Might as well reveal who you are. It's an easy way to get in.
>...Try to stay incognito. Mention how it's very, very important.
>...Maybe if you get her either envious enough or ridiculed enough, she'll be willing to let you pass just to get rid of you. (And if you so want, you can try to remember your father's scottish insults, as degrading as that may be.)
>...Do it the polite way. Offer him a paid for lunch and tea with you... Though it's unlikely.
>...Try to bribe her?
>Write-In
>>
>>1315769
>...Try to stay incognito. Mention how it's very, very important.
it's a mater of national importance.
>>
>>1315769
>...Try to bribe her?
My Sicilian genes tell it's the right thing to do.
>>
>>1315807
well my American Gene's are telling me just walk the fuck in there.
>>
>>1315816
That would work too
>>
>>1315769
>Walk away
My genre savvy tells me that the orc cartel got him
>>
>>1315824
were a fucking shapeshifting dragon queen, Orcs aint slaying us unless it's a tribe of "honorable warriors."
>>
So do anons want to bribe her or try to press for how important it is?
>>
>>1315769
We could ask her where he's taking his break.
But outside that we should leave
>>
>>1315868
The latter
>>
Rolled 2 (1d2)

I'm just going to roll, and since two anons want to stay...

1=Try to press!
2=Bribe her!
>>
You of course, decide to go the old fashioned route of bribing...

Roll me a 1d20 anons.

Variant bonus depending on how tempting of an offer you give her.
+1 if you can mention JUST how important this meeting is.
+1 if you can try to be sweet about this.
>>
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78 KB
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Rolled 5 (1d20)

>>1315987
Oh my. How Italian of Liz.
>>
Rolled 6 + 2 (1d20 + 2)

>>1315987
>I must thank you for taking time to talk to me but I must press how important this meeting is. Would you reconsider and maybe get me an appointment for say 800 marks? Maybe 1000 if it's prompt After all it's not everyday I get as worried as I am today so I absolutely must see him.
>>
>>1316011
I'd say that would be about a +5 bonus. If you want to samefag either increase the money your willing to bribe her, intimidate her, or just try to convince her.
>>
Rolled 16 + 2 (1d20 + 2)

>>1316036
>"If you need the pot to be sweetened how about a nice, fair, 3000 marks."


Liz probably carries triple that in walking around money
>>
16+7=23

Good Success!

You give her 3000 marks, and she seems quite convinced to help you... She books a meeting right now, and you of course head inside to the detective...

He seems to be smoking something and relaxing in a comfortable office chair, and as you enter, snuffs the cigarette out in the ashbowl.

He doesn't exactly seem happy, and he clearly doesn't have a chair set out for customers to talk to him. Meaning you can awkwardly just stand up or just drag that chair in the corner for you to sit in... Which of course is small. Great.

Roll me a 1d20+8 to see if you can get off to a good start with the detective.

+3 if you can use your assets to "convince him" to help.
+2 if you can introduce yourself properly and elegantly, and mention what you need help with.
+2 if you can try to find a comfortable way to sit in your larger then usual werewolf form. (+1 if you can make up an excuse or be a bit embarrassed. Or both.)

Autosuccess if everything happens.
>>
Rolled 6 + 8 (1d20 + 8)

>>1316096
>>
Rolled 14 + 10 (1d20 + 10)

>>1316096
>Hello good sir I am elizabeth. I come here to humbly ask for your aid regarding the dilemma regarding the recent disappearances.
>>
>>1316130
*Applause.*
>>
14+8=22

Borderline Success!

"Hello, good sir. I'm Elizabeth, and I'm here to humbly ask for your aid regarding the recent disappearances around here."

He seems a bit softer. Only a little though.

"I'm not working right now. Come again later."

"...Goddamn it, I bribed your secretary a thousand marks to see you. Can you please help?"

He sits back.

"I'm the middle of a case, goddamn it. Besides, that's for the police to solve, not my work. I've already got enough on my plate, fraulein."

"Really? From what I hear, you've been sitting all day doing naught but smoking."

"Well, I got the cartel trying to take me out for finding their cocaine stash in a warehouse along the highway, not to mention I have at least three lawsuits against me for various things, ranging from trespassing to excessive force regarding kneecaps and revolvers. Enough said, really. Oh, and not to mention the homicidal kidnapper who may or may not be coming after me since I snuck onto his mansion quite literally looking for these "disappearances" I think your talking about."

"...So your worried about someone going after you?"

He nods, and takes out a flipbook and a pair of reading glasses.

"So in case you can't tell, my schedule is full, and I'm busy not trying to get killed, arrested, or become one of these "disappearances."

Actions

>Well... What did you find in that mansion exactly?
>...So you have a kidnapper after you? Can you tell me a bit about him?
>Why haven't I heard about this cartel?
>...Why don't I provide some incentive for you to help me then?
>...Well, maybe you should stop being such a loose cannon.
>Write-In
>>
>>1316174
>Well... What did you find in that mansion exactly?
>...So you have a kidnapper after you? Can you tell me a bit about him?
I assume that the orc cartel is a relatively small and local thing or else we probably would've heard of it by now. Same goes for drugs that gangs are smuggling in. Also Half-Dragon and Lycanthrope physiology might allow them to take many serious drugs casually with out the consequences a human would have.
>>
>>1316174
>Well... What did you find in that mansion exactly?
>...So you have a kidnapper after you? Can you tell me a bit about him?
>Why haven't I heard about this cartel?
>>
"Well... What did you find in that mansion exactly? I'm curious."

He seems a bit hesitant to say anything.

"...It isn't exactly for your ears. I have a client who's interested herself, and I'm not exactly keen to have you know anything right now."

"...Really?"

"Damn... Well, why haven't I heard about this cartel?"

"...Have you been living under a rock or something, ma'am? Big crime cartel in Hansodr, mostly local. Some roots in Stockholm but not much, mostly just protection rackets... They're in drugs, guns, and prostitution."

"Oh... I see. So anyways, what's this kidnapper?"

"...How the hell would I know? I got a letter to my door a few days ago saying "it will find you" or some shit."

Actions

>Try to convince him to tell you more?
>...Demand to know more!
>Who's this client anyways?
>...Maybe a bit of strategic asset deployment might be in order. (+3 Bonus)
>...Offer a bribe.
>Lay off. He has a client and is hesitant to involve you.
>Write-In
>>
>>1316609

>Who's this client anyways?
>>
>>1316609
>Try to convince him to tell you more?
Now I'm interested.
>>
"So, who's this client anyways?"

"That's confidential too, you know."

Damn. He's really not saying anything...

Roll me a 1d20+6 to see if he'll say anything about his client and provide any information.

+3 if you can use your assets to soften him up.
+1 if you can try to mention why he should tell you.
>>
Rolled 12 + 6 (1d20 + 6)

>>1316698
>>
Rolled 10 + 6 (1d20 + 6)

>>1316698
>>
12+6=18

Borderline Success!

"All I can say is that she's a damned important person, alright? Comes from a foreign country, and not the type you'd see around here."

The werewolf takes out a zippo lighter, flicks it open, and takes out a large cigarette and smokes it.

"And listen kid, my clients get pissed if I say too much."

He lays back in the chair

"You know, for a private detective... You are sure a tosser..."

"I don't even know what that means."

"Well, why don't we talk here for a bit and you can find out?"

"Oh, hah. I'll have you know I've served in the polizeibehörde von Berlin, and by Gott I'm not going to put up with this."

"At least hear me out, damn it."

"Fine. From what I'm guessing, you also want me to investigate?"

"Yes, I do. I understand if your busy but this is of national importance."

He gives a bit of a wolfish grin.

"...Well, well... I'd say you'd be Queen Elizabeth then. National importance... Not to mention I'd recognize that rack from anywhere."

"Well..."

"...Good one too. Do you smoke?"

"Oh, erh..."

You've only smoked once in a blue moon, in all honesty.

"It dulls the senses in the city. Surprised you haven't smoked at all."

"Really?"

"What? Practically everyone smokes just so we can't smell the stench."

"I'll have one, I suppose. I don't smoke often, too busy."

He pass you a cigarette and you lack a lighter... He however, puts his zipp forth, albeit a bit low, causing you to have to bend down in order to smoke it. His eyes seem focused elsewhere, and you distastefully smoke it... You feel half-tempted to snuff it out just from the smell...

"Now, we're in business... I'm willing to take this job on. No pay really..."

"Really?"

"...So long as you get those charges against me "forgotten about", and help me take care of that cartel."

"How am I supposed to help you?"

"Send me someone good at shooting. Or you could just try to get them a better life if you have the time... I certainly don't though. And those charges will vanish if you talk to the right guy about it, trust me... I'd say the minister of Law or just write me a pardon."

"...So free?"

"Free as free can be."

Actions

>...I suppose I can help clear up the charges against you. And maybe help you against that cartel...
>...Come on. This will be for the greater good! You'd be a hero!
>...Why don't I pay you?
>You know... You seem quite competent when it comes to actually dealing with gangs... Maybe my husband should look into making you a sort of minister of investigation or something?
>Write-In
>>
>>1317128
>...I suppose I can help clear up the charges against you. And maybe help you against that cartel...
>>
>>1317128
>...I suppose I can help clear up the charges against you. And maybe help you against that cartel...
>>
"Well, I suppose I can help clear up the charges against you and help you against that cartel."

"Great... Why don't we meet tommorow and venture out to the mansion then?"

"...That soon?"

"Well, I've heard how fast you can get things done, worst case scenario we just push it back."

"Oh, well... I suppose I'll see you later... Where exactly am I going?"

"I suppose you should knock off either the cartel first or go or write that pardon and hope that the courthouse likes it."

Actions

>...I can write a pardon. Seems easy enough.
>...Why don't I take care of this cartel's clubhouse? I'm certain that I can find a way to knock some sense back into them.
>>
>>1317483
>...Why don't I take care of this cartel's clubhouse? I'm certain that I can find a way to knock some sense back into them.
>>
"Well, why don't I take care of this cartel's clubhouse? I'm certain I can find a way to knock some sense back into them."

"Right... Head to the scrap yard, and look for the large amount of Orcs messing about then."

You nod, and you of course get ready to leave...

So... What's the plan? And it better not involve murdering all the orcs.

Is this your inner pacifist speaking?

Well, I'm under the Hippocratic oath, you know...

...You aren't a doctor.

Hey, I'm practicing, alright? I'm trying to be one.

Actions

>...I suppose I'll find a non-lethal way to do this. I can talk to them about changing their ways.
>...I'd rather just go in and just do some property damage and scare them a bit.
>...We can... Try to arrest them? I mean, we have quite a few powerful forms we can use.
>Let's just go in and do what we need to do. As in maybe kill a few.
>Write-In
>>
>>1317541
>Let's just go in and do what we need to do. As in maybe kill a few.
Does Liz have a Dragotaur form? It would be a good backup incase shit hits the fan.
>>
>>1317585
She does anon. And what form do you want to use?
>>
>>1317591
Minotaur
>>
You tell Gwynevere you may kill them. Or only a little. She seems sensitive to this and refuses to assist you if you do kill someone.

Either way you prepare to head the the scrap yard...

It takes you a bit to get there, and you go to your minotaur form, a big and bulky form...

You of course find that the scrap yard is surrounded in a large chain link fence. Meaning you need to find a way through.

Actions

> Tear through it!
>Go over it!
> Shapeshift!
> Try to find the main gate?
> Try to climb up an adjacent building and leap over!
> Write in
>>
>>1317633
> Tear through it!
>>
You tear easily through the fence and head to their clubhouse... It was quite loud to hear you tear through the fence, but hopefully no one hears so you can get a surprise attack.

Roll me a 1d20+4 to see if you can catch the advantage of surprise.

+3 if you can try to be sneaky in your minotaur form.
+2 if Elizabeth can be physically imposing still, and if she can justify to Gwynevere maybe killing a few of the orcs. Or all of them.
+1 if Liz can make a comment about if she likes or dislikes her minotaur form. (+1 if she can think if she looks good or not.)
>>
Rolled 6 + 6 (1d20 + 6)

>>1317711
They're sending drugs to people which is bad for their health and may as well be on par as purposely spreading the plague.
>>
Allowing samefagging if you can think about how to be sneaky in your minotaur form and if she can worry about how she looks.
>>
Rolled 12 + 4 (1d20 + 4)

>>1317744
Walk very very slowly and maybe try to grasp onto to stuff that's firm like a pillar so we make less of an impact with each step.
>This coat is so ragged. Ren's just sure to find it unappealing if I don't properly groom it on a regular basis.
>>
>>1317757
Close to a success anon. Just do the bonuses and you'll succeed.
>>
>>1317791
I'm confused. Did I not do the bonuses by putting a 4 instead of an 8 or do I have to give reason why killing the Orcs is okay and make us be physically imposing.

If it's the latter then it's because the Orcs are green which is a color of pestilence and these ones don't contribute anything positive to society. Crouch down and have our horns ready to skewer anything in front of us.
>>
No, I mean there's some remaining bonuses you could of done. You can do the one where Liz thinks about her appearance if you want ro get a minor success or a normal one if she thinks if she likes this form or not.
>>
>>1317920
Well the Minotaur form is rather large. The coat, while somewhat ragged, is rather soft and the color of it compliments the eyes and their color. Also the horns are quite magnificent. They carry an aura of beastial savagery but a noble aura at the same time. Also having bigger boobs then Chrysoula is good.
>>
Success!

You sneak up on the orcs in the clubhouse and peek through a window to see quite a few orcs in leather jackets sitting at a bar, drinking alcohol, smoking, arm wrestling, and what seems to be a drinking contest. Oh, and one of those pool tables. They seem unarmed, though the female bartender has a nasty double barrel shotgun hanging on the wall... The bar itself seems to be called the Rusty Shotgun, and is a two story biker bar it seems...

You of course, smell something foul and look to see a passed out drunk werewolf in a biker outfit...

Hm.

Actions

> Strip the biker suit off the werewolf and try to pose as a biker. A bikeotaur.
> Kick the back door next to the bartender down.
> Go in through the front door.
> Wait for a bit?
> Jump through a window!
> Dragotaur form to be even more intimidating.
> Write In
>>
>>1318238
> Dragotaur form to be even more intimidating.
>>
>>1318364
How do you want to enter though? By the way, you could probably burst through a wall.
>>
>>1318378
Burst through the wall and shout
>"OH YEAH"
>>
You shift to your dragotaur form, and prepare to charge through the wall... And of course, shout "Oh Yeah!" It just feels right.

Don't question it.

Roll me a 1d20+7 to see how terrifying this is.

+3 if Elizabeth can utterly terrify everyone inside when she bursts through, and show off her strength. (+2 if she can show it off by beating the shit out of the nearest biker brutally. Non lethal if you want.)
+2 Scot Bonus if Elizabeth can act like a true Scot in a bar.
+1 if Elizabeth can get pissed the hell off.
+1 if Gwynevere can try to calm Elizabeth down a bit, and maybe try to suggest better options, and only end up making Elizabeth even more brutal/angry.

If everything happens and if anons are brutal enough, autosuccess.
>>
Rolled 13 + 9 (1d20 + 9)

>>1318538
Yell out 'FREEEDOM!'
>>
Rolled 13 + 13 (1d20 + 13)

>>1318538

Smash through the door and squeeze someone's head like a grape. Then grab the nearest gent and tear him in two.

And scream out, "THERE IS NO OLD MAN IN THE SKY TONIGHT EVERYONE! THERE IS ONLY ME, MYSELF AND I!"

And just tear out two pieces of the wall and smack a motherfucker between them to make a not really sandwich of biker and wall.

And for good measure. Shove our tail down someone's throat, do what Davy Jones did in Pirates of the Caribbean
>>
Allowing a higher success if anons can either try to get Gwynevere to calm Elizabeth down or if Elizabeth can be even more brutal and scottish.
>>
>>1318605

Add in to mine tearing out someone's eye, dump in the most flammable alcohol in the hole and set fire in there.

Along with showing our ass to anyone who wants to fight. Just like in Braveheart.

And scream out swear words in gaelic while playing tug of war between one hand and the other. One guy in the middle.

Add in turning a lady into a puppet by upper-cunting them. :^)
>>
>>1318605

"Alright ye filthy primitives, listen up! I ain't here to chat, and I ain't here to mingle. I be here, to git sum answers, an I dun give haf a shit if it means rippin' haf of ye apart wit me bare hands, and beatin' the other haf wit the remains until someone spills it. So wat's it gunna, mates?"
>>
Elizabeth doesn't know Gaelic or Celtic or whatever you want to call it.

You smash through the wall, startling most of the bikers... Which only get even more startle when you tear out two pieces of the wall, and a nearby stunned biker, and cause him to fall to the floor, knocked the fuck out.

This of course, causes most of the bikers to reach for weapons... Revolvers, shotguns, and pistols. The unfortunate pool player however, lacks a weapon, save only a pool cue.

The bartender herself even grabs the double barrel shotgun for this brawl... Everyone certainly seems quite scared and hesitant to attack you.

Actions

>...Now that you have their attention... Beat the shit out of them.
>...Maybe you should try to calm down and be non-lethal...
>You know, there's one really under-handed combat technique you could do. Asset distraction. (+2 to your combat rolls/charming them.)
>Terrify them. Should do the trick in getting information.
>...Charm them? You hopefully can be quite charming, even if your a bit brutish.
>Write-In
>>
>>1318682

>...Now that you have their attention... Beat the shit out of them.

Barroom blitz
>>
>>1318682
>...Now that you have their attention... Beat the shit out of them.

What languages does Liz know? I don't think she can learn them quickly like Ren since he's a born dragon.
>>
Now that you have their attention... You look to beating the shit out of each and every single one of them.

Roll me a 1d20+6 anons.

+3 if Elizabeth can find brutal ways to knock out or kill everyone in the room, which is about fourteen orcs, two humans, and one unlucky werewolf. And the bartender who's the only woman.
+2 if Elizabeth can be extremely terrifying, and somehow find a way to make her assets terrifying as well. Or use them as a weapon.
+2 if Elizabeth can either finish off the knocked out biker or use him as a weapon somehow.
+2 if Elizabeth can try to prevent the cartel's possible escape.
+1 if Elizabeth can be scottish as fuck. (And upright about this.)

If everything's done, autosuccess.
>>
Rolled 4 + 8 (1d20 + 8)

>>1318733
Start chucking some people at their bikes. That should retard their escape.
>>
Rolled 3 + 6 (1d20 + 6)

>>1318733
>>
Rolled 1 + 15 (1d20 + 15)

>>1318733

Tear open an orc's arm and rip out the bone. Use that to kill a few people by stabbing them repeatedly in the dick until death.

For one suffocate him to death with our ass, and be sure to crush their motocycles.

For the bartender, we upper-cunt her.

All the while scream the following things.

"I HAVE COME TO DRAG YOUR WORTHLESS HIDES TO HELL TO BE THE DEVIL'S COCKSOCK!"

"YOUR GOD CAN'T SAVE YOU NOW! PRAYING WILL DO NO GOOD!"

"YOUR FAMILIES ARE NEXT! BY THEN MY MERCY IS GONE!"
>>
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>>1318782

I'm sorry.
>>
>>1318782
I think the dice gods disapprove of the amount of khornate brutality in this anon.

Since I feel nice I'll let anons use Barbaric since Elizabeth is going quite "barbaric" here.

Actions

>Use barbaric! (Note that Renexizious if he recovers tommorow will be unable to use it.)
>...Don't use it!
>>
>>1318786

>Use barbaric! (Note that Renexizious if he recovers tommorow will be unable to use it.)

How to make a smoothy starring Elizabeth, ghost starring Khorne.

Step 1: Find some poor fuckers

Step 2: Get pissed

Step 3: Put them into a blender, this means rip and tear like a blender

Step 4: Make sure it swirls, oh baby make it swirl
>>
>>1318786
>Use barbaric! (Note that Renexizious if he recovers tommorow will be unable to use it.)
>>
You can't help but get angry... They're taking arms against THEIR queen! The ruffians! The scoundrels... The utter fools!

Roll me a 1d20 for Elizabeth to RIP AND TEAR.

+3 if Elizabeth can hit maximum rip and tear and be extremely barbaric. (+1 if it can include quite a bit of gore. +2 if she can barbarically use her assets as distractions or weapons on all of them somehow. +1 if she can use her weight and size as a weapon in itself as well.)
+2 if Elizabeth can vent her anger out on the bikers.
+2 if Elizabeth can find more things to break or destroy, or use the furniture as weapons.
+1 if Gwynevere can get quite scared of Elizabeth.

If you can kill all the bikers and come up with unique ways for each one, as brutally as a Khornate, and do all the bonuses, it'll be a critical autosuccess.
And potentially upgrade her.
>>
Rolled 7 (1d20)

>>1318811
>Sixteen bikers with guns, a woman with a shotgun and a werewolf with a pool stick.
wew led. I think that's too much for me to write.
>>
>>1318832
Eh, I'm willing to allow you to "combine" kills so to speak, to speed it up.
>>
>>1318811

Orcs:

For one, use his spine to strangle him to death. Another must have his head ripped off and curshed. One needs to have the inside of his head lit on fire. Rip out another's stomach and feed it to him. Grind one orc's head Hellsing style on the wall. Break a stool and use the ends to impale one up the ass. Smash two together. Douse a guy in flammable alcohol and burn him alive. Bite another in half. Suffocate one between our tits. Sit on one until his chest caves in. Rip another in half. Use both halves of the previous killing to best another to death. Give one a blood eagle. And the last get's the William Wallace death.

Werewolf: Shove the pool cue up his ass, Vlad the Impaler style. If he doesn't die then tear out his heart and give it to Gwyn to eat

Bartender: Upper-cunt

All the while, use it as stress relief.

>>1318872

This it boss?
>>
>>1318882
Only thing missing is using assets and getting Gwynevere to be a little terrified of Elizabeth. Other wise it's great anon.
>>
>>1318908

I mentioned suffocating one using tits. And I mentioned offering Gwyn to have a heart to eat, causing her to freak her out.

If the heart one doesn't work, squeeze a corpse's blood out into her mouth. Tasty blood juice.
>>
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>>1318908
Crush the bartenders head in our thighs or suffocate he in our blossom last.

>Liz, this isn't what a healing mage is suppose to do! Please stop, it's like a nightmare.

>>1318921
I might be kind of a moralfag but don't you think giving her heart to eat might be just tad overkill.
>>
>>1318934

You must remember my dear anon. I'm not an edgelord, I just follow Chaos. And Stephen King and Quentin Tarentino as my trinity of role models.

Does that affect my sanity?

Sanity is for the weak.
>>
>>1318921
Oh. Well, I missed that.

You go on a absolute rampage, There's quite a bit of impalement, a bit of comfortable suffocation, and ripping and tearing...

You eventually come to being covered in blood, and taste... Orc flesh in your mouth... Not to mention gore, bodyparts, and a suffocating biker inbetween your breasts... And a bartender with a broken neck in your thighs...

It seems the only survivor was the only lucky enough to be stuck in your breasts, and everyone is erh... Dead. Very dead. Gwynevere seems to be extremely upset, and you blink slowly... And can't help but spit out some flesh. Gross... Yet oddly delicious. But gross all the same.

You are a bit... Confused, to be certain. You do feel very relaxed though. That's good... You guess. Should you be relaxed? Probably not.

Elizabeth now has the mutation Scottish Rage. This is functionally similar to Barbaric, but rather then Renexizious being able to do work although acting like a barbarian, Elizabeth gets as angry and bloodthirsty as a drunk Scot in Glasgow who's just had their wallet stolen from them by a cunt midget.

She can do this twice a day however, and can re-roll failures in combat or other things.

Of course, now you have a bit of a... Suffocating biker problem. You should probably take him out and head upstairs to take out the rest of the gang... As you hear yelling from all the way up there...

Actions

>(Scottish Rage) He'll make a fine bloody example of what happens if they don't get the fuck out of your way! Head up there, get ready to kick ass if needed!
>Calm down, and remove the suffocating biker... You erh... You didn't exactly mean to do that. Besides, you sort of might want to interrogate him, although he does have friends upstairs...
>(Scottish Rage) Finish the fuckwad biker off! Squeeze his head like a fuckin' grape!
>Shapeshift. This form just... It's a little disturbing to be honest.
>Write-In
>>
>>1318965
Also, the rage gives you bonuses to fighting and in addition being in a dwarf form, dragotaur form, or a minotaur form will give you a even bigger bonus.
>>
>>1318965
>(Scottish Rage) Finish the fuckwad biker off! Squeeze his head like a fuckin' grape!

>as a drunk Scot in Glasgow who's just had their wallet stolen from them by a cunt midget.
I don't know why but that made me laugh
>>
Oh, and finally, taking actions that are labeled Scottish Rage prolong Elizabeth's "Scottish" behavior and anger, which gets only more keen if she drinks, gets in a fight, is extremely crude, or otherwise insults people creatively like a true Scot. Oh, and be nationalistic of Scotland.
>>
You squeeze your fucking huge ass boobs as hard as you can, bursting his fucking head like the bawbag the utter piece of fuckin' shit is. You continue your rage upstairs, and see the second story seems to have a door. How fucking cute. Who the bloody fuck thought this shit was going to stop you?

You kick the door right where it's door dick would of fuckin' been and headbutt the top of the doorway, only to see what seems to be a fucking storeroom full of goddamned alcohol, cocaine, marijuana, and God know what the fuck else. A few bikers seem to be taking cocaine in the fucking corner while some poor fuck is shackled to the wall on a pipe. Seems to be one of the fuckin' bikers, or at least was. The bikers in the room turn around, seeing you, clearly high out of their fuckin' minds.

A clearly high orc makes a crude remark for you to "show him the tits or get the fuck out", and the rest of the high and drunk shit-fucks laugh at him like it was fucking funny. You can show them what the fuck is goddamned fucking funny, when you shove their fucking tongue into their eyesockets and send them to a nursery in a goddamned box as a fucking warning sign.

Actions

>Intimidate the shit-for-brains. (Scare them off!)
>...Funny, eh? Fucking funny, to be this explotive to fuckin' women? Show him what the fuck is so funny when you shove your fist so far up his ass you'll teach him what the word "internal hemorrhaging" means! (Fight them.)
>...You need a fuckin' drink from what this daft cuntbag just said to you. Punch the cocksucker and grab the nearest drink. (Prolong the rage and get a +1 bonus due to drinking!)
>Fucking biker gang thinks their tough? Well, these fuckwads couldn't hurt a baby in a crib. In fact, you might as well show them how to BE a fuckin' biker! (...Try to take control of the biker gang?)
>Write-In
>>
>>1319041
>...Funny, eh? Fucking funny, to be this explotive to fuckin' women? Show him what the fuck is so funny when you shove your fist so far up his ass you'll teach him what the word "internal hemorrhaging" means! (Fight them.)
>>
Roll me a 1d20+7 to beat the living shit out of the bikers.

+3 if you can brutally kill the bikers, especially that Orc who just told you to show him your fucking tits. (+1 if you can make a "joke" while killing him brutally. +1 if it's somewhat ironic to what he said.)
+2 if you can use the drugs and alcohol in here to your advantage by either killing them with it, or drinking the shit out of the alcohol somehow.
+1 if after Elizabeth kills them all she can find a way to relax and calm down...
+1 if you can be Gwynevere and beg Elizabeth to calm down and stop.
>>
>>1319076
Oh, and if everything happens autosuccess.
>>
Rolled 17 + 8 (1d20 + 8)

>>1319076
>Liz, please put an end to this. You're suppose to above this. Not even the lowest of British commoners are this insanely violent. And you're a mother of princes and princesses like Charlemagne and Elisif. Think of the children!
>>
>>1319076
for the +3 grab that specific Orc by the skull, pull him into your fist, and gut punch him so hard he pukes, then pull his head towards our tits, so it's the last thing he see's when we rip it clean off his body.

+2 throw the body into the alcohol spilling it everywhere, then when we bash one of the orcs in the head with a metal pipe or slash his helmet with a claw it catches fire, spreads to the weed and other drugs. we literally sling cocaine bags to blind some of the other Orcs.

both plus +1's after the end of the rampage Gwynevere begs Elizabeth to please calm down and that this is beyond horrifying for a good and proper lady to do, and she should calm down by trying to tidy up the mess, so she'll try and gather the orcs in a pile.

is this acceptable for the auto?
>>
Amazing Success!

You of course, grab the orc by the skull, pulling him straight into your fist breaking his nose and two of his teeth, and punch him so hard in the gut he vomits onto the ground... Then while he's still puking, you pull his head towards your tits, and rip it clean off his body, vomit still coming out of the neck hole... And you toss the body into alcohol, smashing a few bottles...

The orcs seem a bit terrified, so you pull a metal pipe out, bashing one of their heads open with it, and slice another one's head into shreds while breathing fire...

The rest of the rampage is mostly a blur, but eventually you calm down with most of the room on fire... And the weed especially...

You feel a bit... Well... Calmer... Sort of... But really anxious... Your hands just can't stop moving, and you swear you see things in the corner of your eyes...

The only person left alive is the terrified biker chained up against the corner, with a fire blazing towards him...

You know, you could try to save him... Maybe get Gwynevere a bit less terrified of you...

Actions

>...Rush in there and try to help him. (Increase the opinion of Gwynevere a bit, and maybe get some information.)
>...Ignore him and save yourself. (Elizabeth might beat herself up later over this, and Gwynevere's opinion will decrease.)
>(Scottish Rage) Who says this bloody fuck is spared? Take care of him too! (Gwynevere's opinion slightly drops, and Elizabeth will not remember any of this at all.)
>Write-In
>>
>>1319141
>...Rush in there and try to help him. (Increase the opinion of Gwynevere a bit, and maybe get some information.)

so, I miss anything good in the homeland of /pol/?
>>
>>1319141
>...Rush in there and try to help him. (Increase the opinion of Gwynevere a bit, and maybe get some information.)
>>
Rolled 16 (1d20)

>>1319159
Well, mostly missed the info that the Kobolds have gauss weapons, Drow are fucking with your nation, and other things like that.

You decide to rush in there to help him...

Ignore my roll.
>>
>>1319171
Genocide the elves. for kobolds try and get a hand on a few of their scientist.
>>
>>1319179
To be a bit more specific, the Drow bombed the Kobold embassy in hopes of putting the blame on us (Sweden) and normal elves (The Elven Dominion). They used a bio weapon designed by the gnomes which causes 3 out of 4 Kobolds to die from suffocation. However this is actually easily curable with stuff common in the surface and we made a deal to seal them medicinal stuff.
>>
You rush in, tearing the handcuffs off, and carry him out alive...

Eventually you get outside, and the clubhouse seems on fire... You calm down quite a bit... Why are you covered in blood and vomit?

"P-please! Don't kill me! I-I just joined because they promised they'd leave my mom alone!"

The prisoner you saved seems utterly, and completely terrified of you.

"Hey, it's uh... It's alright... Wait, did you hear that?"

You look around... Your vision is... Really blurry... You can't help but feel hyper. Like you want to do all the things... And you feel like... Super relaxed. It's... It's really nice honestly.

The prisoner eventually realizes you aren't going to hurt him, and you just kinda pause.

"Erh... Are you ok? Your eyes kinda look... Big, I guess?"

"What? Yeah... I just kinda need to... Relax for a moment..."

You sit down not too far, feel relaxed and having more energy then you can deal with. It's like you drank twenty liters of pure sugar or something.

Actions

>...Try to focus. Try to get information out of the guy you saved!
>...Maybe you should relax for a minute or two, get it all out of your system...
>You feel like you have BOUNDLESS energy! Put it to good use or something! Do something!
>You should probably just take a nap for a bit... It's so relaxing, next to a warm fire... Kind of...
>Write-In
>>
>>1319190
oh so to put it clearly, we need to genocide the Drow AND the Gnomes. should we start building the gas chambers first or the Death Squads.

>...Try to focus. Try to get information out of the guy you saved!
>>
>>1319198
>...Try to focus. Try to get information out of the guy you saved!

>>1319203
I don't think any Drow or Gnomes live in our empire so stuff like that would be pretty pointless. Also the stuff we did with the Elves like ghettoes is still kind of hurting us.
>>
>>1319208
well damn, we really need to finish fixing up our country in terms of industry and it's current wars so that we can kill them.

>Elves in Ghettoes.
whats the current plan?
>>
There's a few drow slaves and refugees in your Empire.

You try to focus... God, it's really hard...

Roll me a 1d20+5 to interrogate the biker.

+3 if you can threaten him with the last of your rage.
+2 if towards the end you can just become sweet, and maternal again...
+1 if you can try to mutter out an apology for likely terrifying the shit out of him.
+2 if you can use your assets too, to convince him.

Autosuccess if everything happens.

>>1319203
You have a werewolf right wing deathsquad actually.
>>
Rolled 13 + 5 (1d20 + 5)

>>1319219
Shapeshift into what ever race he is. Then we can better use our assets on him.

>>1319215
Anons have been talking about just undoing stuff we did to the elves so that they like us and become more productive but as with many things, it's been very very slow.
>>
Rolled 20 + 7 (1d20 + 7)

>>1319219
now I have to resist the urge to post the video and spoil the moment when we actually do use them, damnit QM.

>+2 if towards the end you can just become sweet, and maternal again...
Oh sweety, it's alright, i'm not going to bite you, but I need you to be a good boy and tell me what you ca-ca-Achoo! . . pardon me! *giggle* what you can about those mean nasty bikers.

. . . don't judge me.
>>
Critical Success!

You can't help but... Feel relaxed... Calm...

You stretch a bit to avoid closing your eyes.

"Oh sweety... It's alright... I wouldn't bite you... Just be a good boy and tell me... Tell me..."

You sneeze a bit.

"O-oh, pardon me..." You can't help but giggle towards the end while you pet his soft little cute hair...

"Just... Oh... Tell me about those nasty bikers if you can, please..."

"O-Oh... Erh..."

"Pretty please sweetie?"

You give the most kind, reassuring look you can in your dragotaur form... Slowly your energy just seems to be transferred to kind of just wanting to sleep a bit... So weird...

"I-I was a courier for their delivery service, alright? I-I accidentally caught on to the drug trade they were doing and they were going to starve me to death..."

"Oh, you poor little thing... I should get you some food..." You giggle slightly... He reminds you of one of your kids... Odah... He's so sweet when he's not arguing with his other head... What was his name again? You forget...

Either way, you give the man a great big crushing hug.

"...Come on dear, you can tell your mother anything... Just go ahead, mama's here..."

"W-what?"

You sneeze, and giggle maniacally for a minute...

"I-I erh... I uh... Thank you?"

"Oh don't worry sweetie... I'll make you bacon sandwiches when we get home..."

"Erh... I-I uh... Well, I kind of found out who they uh... Who they sold and got their drugs from... I mean, it's pretty huge, alright? But I'm not saying anything unless you promise me I'll be safe, alright?"

You begin to stand up, laughing a bit like it was a joke, while you cradle him in your arms.

"Oh, you'll be so safe with me... I can't believe you'd think you wouldn't be safe with your new mom..."

The guy is creeped out at this point, but you can barely think.

"...I-I just want to go home goddamn it."

You tsk slightly, and remind him cursing is bad... So of course, you walk to his apartment... Even Gwynevere is a bit loopy.

When Elizabeth is high on marijuana, it seems she's either very maternal, laughs a lot and thinks everything is a joke, or both. She does seem to be very calmed though.

Eventually you get to his apartment, and rest on the bed... You should probably take a bath. Eh. That can come in a bit, after you learn about whatever antics he's been up to...

He tells you a bit about how the Russians are involved with the cartel and supply them with drugs from Siberia, and how they sell it to a few Governor Generals and a surprising amount of public officials... And how the Russians have been bribing police officers very effectively since they've become half-dragons since they need more money to live and "like shiny stuff a lot". Not to mention there's an entire underground Russian Mafia in the Empire that's expanded all the way to Germany!

It's fascinating, honestly...

On the next national action, Elizabeth can now "purge corruption" for free which will greatly reduce corruption throughout the Empire.
>>
After hearing this, you think about what to do...

Actions

>...Take a bath... You have to write one of those fancy letters and take it to the courthouse and tell the judge stuff so he accepts it... You probably should look and smell good and not like vomit and blood. (Also might sober Elizabeth up.)
>...Just make some bacon sandwiches, coddle the obvious child for a bit, and get some sleep...
>(As Gwynevere), Try to break Elizabeth out of whatever she's been doing! She's probably high or something... No wonder she's acting loopy! (HARD to sober up Elizabeth.)
>...Maybe you should... Well, maybe you should make sure that biker gang's taken out of commission... Ask the man so polite enough to invite you into their home if there's any other biker stuff you need to take care of...
>Go visit that detective guy at midnight! He'd be so happy to hear you took care of that cartel, oh he's such a cute little puppy, yes he is... Aw, he'd be so cute if you bought him a toy to play with too... (Optional if you actually want to buy the adorable serious werewolf doggo a toy.)
>Write-In
>>
>>1319313
>...Take a bath... You have to write one of those fancy letters and take it to the courthouse and tell the judge stuff so he accepts it... You probably should look and smell good and not like vomit and blood. (Also might sober Elizabeth up.)
>>
>>1319313
>>...Take a bath... You have to write one of those fancy letters and take it to the courthouse and tell the judge stuff so he accepts it... You probably should look and smell good and not like vomit and blood. (Also might sober Elizabeth up.)

NEVER DO GOVERNMENT BUISNESS WHILE HIGH! ONLY MAYORS CAN PULL THAT SHIT OFF!
>>
File: Rob Ford.jpg (387 KB, 2000x1000)
387 KB
387 KB JPG
>>1319330
True that
>>
Roll me a 1d20+5 to CLEAN OFF!
And maybe get a little less high.

+3 if Elizabeth can find ways to clean the blood and vomit off her body. (+1 if she can find a way to clean off the sensitive breasts as well.)
+2 if she can complain about all this blood and the... Vomit on her. Why is there vomit on her breasts? Gross.
+2 if she can slowly come out of her maternal state a bit, and start to realize where she is and that she's basically sleeping with a complete stranger tonight.
+2 if she can overlook going into a human sized tub in her dragotaur form, and the possible damages that might ensue from that.

Autosuccess if that all happens, and Elizabeth can think about adorable werewolf doggos and how cute they are. She's practically in a city with a bunch of them.
>>
Rolled 5 + 7 (1d20 + 7)

>>1319348
>Oh my. All this Mongolian blood and vomit on my bosom, how gross.
Orcs come from Central Asia right.
>>
Rolled 18 + 12 (1d20 + 12)

>>1319348
+4she is so grossed out by the vomit on her breast and the blood which absolutely does not belong on the body of a noblewoman that she couldn't give a damn about the commoners tub.

+3by scavenging around the bathroom for some hair products used by the wolves, use those on the fur portions, alternating hot and cold water to freeze and melt the puke accordingly to make it easier to target and remove respectively.

"Disgusting! I swear there better be a good damn reason i'm covered in the filth of those disgusting greenskin barbarians! ugh! and why is it so sticky! The hell is wrong with the shit that comes out of Orcs!"
>>
Good Success!

You successfully clean up, but sadly the commoner's tub is grossly bent, destroyed, and the floor suffers from some water damage... Though luckily you seem clean, and smell... Alright.

With that done, you decide to just sleep on the couch... It's already awkward as it is, being in a stranger's home.

You eventually wake up in the morning, in your dragotaur form... You know, you should probably write that pardon now...

As you get up, you hear the man you rescued apparently eating cereal... He seems to be a older-aged teenager apparently... And erh... Seems to have been staring at your breasts. He quickly looks away once you get up though.

"Uh, hi. Is your little maternal thing over?"

You just shake your head as you look around, and note a lack of paper... Or pens.

Roll me a 1d20+6 to see how well you can write that pardon.

+3 if you can think about how to make it official looking... Even if you lack a stamp or anything like that.
+2 if you can think about what form to deliver this in.
+2 if you can chastise him for staring at your assets... How rude! (+1 if you can slightly use them so he'll go out and get you some things you might need...)
+1 if you can comment on your maternal nature last night to the older-aged teen.
>>
Rolled 17 + 6 (1d20 + 6)

>>1319426
>>
Back, sorry.

If anons want to do two of the +2, or the +3 and +1 bonuses, then it'll be a high enough success that you'll skip talking to the judge.
>>
>>1319479
We should deliver it in human form seeing as that the most unassuming or neutral form. Alternatively we could deliver it in Half-Dragon form since they seem to be higher up on the social chain and probably more respected.

>You ought to be ashamed for looking at me the way you do. You may be a young man but a man nonetheless and proper gentlemen are suppose to be respectful towards any guests and not just ogle at their physical features.
>>
>>1319426
+3 mark it with our signature and an address to contact invoice to the royal family in order to confirm it's authenticity.

Deliver it in a mostly Dragon form.
>>
You of course, go down and deliver the royal pardon in a human form, but before you go, you chastise him quite thoroughly.

With all that done, you head back to the werewolf detective...

You of course, mention the royal pardon part... And mention the slight... Massacre you did to the bikers.

"What? You? Massacring a orc cartel biker gang? I heard from a rumor that you had a habit of literally babying people and treating them like children."

He seems a bit shocked at this, and clearly doesn't exactly seem to believe that you were behind the massacre at the clubhouse.

Actions

>...Mention how you can bring a witness, if he so wants.
>...Quickly move on. You'd rather forget that already.
>...I do not baby people! God, why do people think that? I just treat my kids like little babies, alright?
>...Can we just go investigate the mansion now? I got everything done.
>Write-In
>>
>>1319514
>Write-In
"a queen will do what she must to ensure the safety and well being of her people against the violence and depravity of organized criminal elements, even if it means getting her hands dirty."

>...Can we just go investigate the mansion now? I got everything done.


>...Mention how you can bring a witness, if he so wants.
>>
>>1319514
>...Can we just go investigate the mansion now? I got everything done.
>>
"Well, a Queen will do what she must to ensure the safety and well being of her people against the violence and depravity of organized criminal elements. Even if it means getting her hands dirty. If you so desire, I can bring a witness. But I've gotten everything done, so let's go investigate the mansion."

"You sure?"

"Yes. I am."

You follow him to his car, and get in beside him.

"...So, you want a revolver? I got plenty of them from scumbags like that Cartel."

"...I'd like to know why you have two revolvers... It seems a bit... Unwarranted."

"Ambidextrous, like most werewolves. Besides, looks good for the dames... No offense."

"None taken... But how do you..."

"What? Fast reflexes, and also a gun smith of mine customized it a bit so I could dual wield it."

"...It seems highly impractical."

"Well, you like being a spoilsport about interesting guns, don't you? Next thing you know you'll get on my case about drinking or smoking!"

Actions

>...I'll take the revolver, I suppose...
>...I'm perfectly fine. I can use much more... Lethal forms.
>...Show him how strong you can actually be. Shift to a more powerful form.
>Critizie him for dual-wielding revolvers like a jackass and like he's a movie hero or something.
>Write-in
>>
>>1319550
>Critizie him for dual-wielding revolvers like a jackass and like he's a movie hero or something.

as someone who does very light /k/ browsing I have been triggered.
>>
>>1319550
>>Critizie him for dual-wielding revolvers like a jackass and like he's a movie hero or something.
>>
"...You dual wield revolvers?"

"Yes."

"...You are retarded."

"You're no fun. Besides, once you get enough practice i-"

"Stop. Your embarrassing yourself."

He growls softly.

"Why does EVERYONE say that? And fuck you, you aren't getting my revolver."

"How many revolvers do you have?"

"...Sixteen?"

"Just drive."

"What?"

"You have... Sixteen revolvers on you."

"Well, yes... Some people say it's a problem, but honestly I don't see what they're talking about."

That would explain the strange bulges beneath his jacket. And the many holsters under it.

"You need help. Now, can we go?"

"Fine..."

He begins to drive you to the mansion.

"...Besides, in all honesty the only thing that you can rely on to stop a angry werewolf either a very, very strong taser or a high-powered revolver. Which I carry many of."

Actions

>Come on, you don't need that much stopping power.
>...Why did I help you again?
>...Well, I'm sure Renexizious's police do an adequate job.
>...Can I please have one revolver?
>Quick question... Are werewolves actually weak against silver?
>Write-In
>>
>>1319561
>Quick question... Are werewolves actually weak against silver?
>>
>>1319561
>Quick question... Are werewolves actually weak against silver?
>...Can I please have one revolver?
>>
1- what is the Caliber of his Revolvers.
2- if werewolves are weak to silver they can be simply put down with semi automatics or smaller caliber revolvers,
3- Duel wielding anything that isn't a machinegun for anything besides suppressing fire is absolutely the dumbest thing you can do in a combat situation, especially with a precision firearm like a revolver.
>>
"So quick question... Are werewolves actually weak against silver?"

"Depends on who you ask. It's life-threatening to most... Though some people just have it like a mild allergy. Really fucks with us too, can't really have wounds for us get healed though. Silver bullets fuck that all up, but most of us can take a regular bullet and in a year you won't even feel the bullet mark."

"So normal bullets don't do much?"

"Eh. You take buckshot to the face, your dead. But a revolver round or two to the shoulder? You can walk that off... So long as you can stop the bleeding. We recover faster then most."

"Ah... So what caliber are your revolvers?"

"Mostly .455 Webley."

"So if werewolves are weak to silver, why don't you use a normal gun?"

"...Really? Yeah, I'll take a assault rifle on my next investigation... Gotta get that vibe of "home invasion" going. I'd stick with my concealed revolvers, thanks. And no, smaller caliber revolvers don't mean shit against a werewolf. A silver bullet won't mean it'll drop like a fly, it just means that you poisoned it and that wound won't close up for a damned long time. That's why you need stopping power."

"...So you dual-wield revolvers."

"...Let me just tell you that typically accuracy doesn't matter. When it does, you won't see me fucking trying to dual wield and fire. It's goddamned hard to miss a werewolf, let me tell you. And it's not my job to be a bounty hunter, I'm in the business of being a detective, not a gottdamned gunslinger."

You shake your head in disapproval as he pulls up to the mansion.

"Right... We're here. Now follow me."

The two of you get out, and you see a large abandoned mansion.

"So, you want to lead or want me to lead?"

Actions

>You can lead, thank you very much...
>...I'd rather lead.
>...Shapeshift to a different form?
>Can I please have that revolver?
>Write-In
>>
>>1319592
>...I'd rather lead.
>...Shapeshift to a different form?

something stronger. maybe the dragotaur if we can avoid wrecking our clothing, if not we'll go as we are.
>>
>>1319592
>You can lead, thank you very much...
>...Shapeshift to a different form?
Dwarves are sturdy and harder targets to hit. We can just stay behind and cast healing magic on him like a skrub.
>>
>>1319597
Dragotaur won't damage your clothes due... Magical bullshit, I guess.
>>
>>1319603
I say front, I like the idea of a noblewoman who gets shit done and still behaves like a lady.
>>
So do anons want to be the heal slut or be the glorious meatshield?
>>
>>1319629
hmn, is our revolver monkey one of those trash werewolves or can he actually take a few shots? i'll take heal slut if he can survive a decent amount of damage.
>>
>>1319630
He can take a few shots like a normal person. Don't expect him to take a shotgun blast or anything severe though. Even a single gunshot is liable to kill.
>>
>>1319632
glorious meatshield, excuse me while I tell off a shill in trump gen.
>>
>>1319632
I'll go with being a meatshield
>>
>>1319636
>salutes externally
Awoo Squad deployed.

You decide to be a meatshield... As in a dragotaur. The meatiest of meatshields.

You of course head in front of him, and into the mansion...

As you enter the front room... It seems a lot more fancy then the outside... Freshly cleaned red carpet, a warm fireplace... Someone's living here and taking care of it.

There's a grand staircase heading up, what seems to be a living room going straight forward, two rooms to the left and right... This room seems to have a lot of greek statues, and clearly smells of the upper class no doubt...

You note there's a small red chair with a martini on a stand next to it beside the grand staircase, like someone was drinking not too long ago.

What do?

Actions

>Head upstairs!
>Head left!
>Head right!
>Head into the living room?
>Investigate the room your in a bit?
>Write-In
>>
>>1319641
>Investigate the room your in a bit?
Can the detective sniff it out and track it like a bloodhound. It might sound stereotypical but it makes sense for him.
>>
>>1319641
>Head upstairs!
Martini by the stairs indicates someone's here, it would be better to get to them first than vice versa.
>>
Would anons like to split up?
>>
>>1319646
Sure
>>
>>1319646
ok.

I swear the shilling got worse once the CIA were revealed to be the shills and bronyfaggots.
>>
You head upstairs while the detective sniffs the martini... He follows it, and the two of you split up...

You head upstairs and see two doors... One seems to be locked, so you follow the other one...

You come to what seems to be a dinning room... Nothing really seems to be there... But you smell a great amount of food coming from the kitchen. You peek in to see quite a bit of food being prepared... Or was being prepared. And what seems to be a paper set out...

It seems to be entirely meat... Venison, steak, you name it. It smells delicious. It's mostly been cooked rare, with only one strip of ribs having been cooked above that.

Actions

>...Taste the food?
>...Read the paper.
>...Investigate the next room.
>...Try to meet back up with the detective?
>Write-in
>>
>>1319656
>...Read the paper.
>>
>>1319656
>...Read the paper.
>...Investigate the next room.
Cannibal.
>>
>>1319660
You'd be able to tell if it was human meat. None if it is, it's just animal meat.

You read the paper.

Next time you set up dinner, please set out more napkins for the guests. It save you time, and saves the boss time as well!

Well, that's rather vague.

You move into the next room... It seems to be locked, with only a slit in the door... Which also is locked. The door itself is made of metal however.

Actions

>...Break the door down. It'll take some effort though.
>...See about heading downstairs.
>...Knock on the door?
>Write-in
>>
>>1319667
>Write-in
now find the detective. we will see what he found and go back up.
>>
>>1319669
This
>>
>>1319667
>animal meat.
>in a setting with werewolves.
>expecting anons to fall for that one.

QM. . i
>>
You go to find the detective...

You find him standing over a... Heavily brutalized pair of skeletons... Quite old apparently. That or something stripped all the flesh off them. They're remarkably white skeletons though.

"Dead... For how long, I don't know. Blood's dried on the carpet... Ribs crushed and the spine was torn. Something very, very heavy attacked these two. Both are human, by the way."

"So something large ran into them?"

"Judging from it, I'd say punched hard enough to break their spinal cord from the front. Whatever it was has an excessive amount of force... Though judging from the lack of any other physical marks, left quickly... Might of come back though. Now, if you look carefully, these two men were holding sub-machine guns, Tommy guns to be specific... And if you look at where they fired, there's no bullet holes. So whatever the fuck killed them is big as well. So likely speaking, this isn't actually their blood..."

"What do you mean?"

"It's most likely whatever this thing's blood is. Course, I have no idea what that is. Looks a bit darker then most dried blood stains I've seen..."

"So your telling me..."

"Very likely they just suffocated to death since their lungs were completely fucked."

Actions

>...Well, let's look deeper.
>...I think this place is still inhabited...
>...I'm going back upstairs.
>...I think we should just leave.
>Great. So we have a giant thing trying to kill us.
>Write-In
>>
>>1319688
>...Well, let's look deeper.

Calling it now. Vampires with at least one vampire Minotaur who killed these guys who were the previous owners.
>>
>>1319692
this and maybe. also tell him we are not alone in this building.

>Write-In
take a mommygun. no that was not a typo.
>>
Let's look at some stuff about Hansodr.
>Lots of smog which blocks out the sun
>Lots of catholic style cathedrals
>Lots of werewolves which have Catholics connotations
>A crime scene in a mansion with lots of blood

Hmmmm...
>>
vampire's, literal oven dodgers of the setting. lmao.
>>
>>1319699
It all makes sense. Hansodr could be a breeding ground for a cult of vampires and the recent werewolf disappearances are from vampires killing werewolves who were close to finding the truth and vampire vs werewolves may-mays like twilight cancer. This presumably gothic style mansion is no doubt their base of operations. Maybe my rambling of vampires has given the QM a new idea
>>
You take the tommy gun.

"Don't think we're alone in here... Let's just look deeper though."

"Ja."

You head deeper... You come across a door which you open to reveal... What seems to be stairs going down.

"Ladies first." He says, as he holds the door open for you.

"Thank you..."

You say, as you descend. You hear something in the ventilation, and a squeak... Of a rat.

God, not rats. At least it's not spiders...

"What's wrong, princess? Scared of squeaks?"

"What? No. Just... Not used to basements."

"Sure, sure. Take your time."

You continue on... Making sure to look down to avoid stepping on... Rat feces or rats...

God, why did it have to be rats...

Roll me a 1d20+5 to investigate the basement.

+3 if you can find a way to look out for rats, rat feces, and otherwise avoid stepping in anything.
+2 if you can poke some fun at the detective.
+2 if you can find a way to light the basement up so it's easier to see.
+1 if you can take bet at what killed them.
>>
Rolled 18 + 6 (1d20 + 6)

>>1319705
It was vampires. That means there has to be coffins lying around somewhere.
>>
File: this girl is on fire.jpg (12 KB, 300x196)
12 KB
12 KB JPG
>>1319714
. . . . pffffffffffffft. Anon, I think you have a small problem there.
>>
18+6=24

Good Success!

You eventually feel up against the wall having run out of options in the basement, which turns out to be a fancy wine cellar... Of course, you open what seems to be a hidden door in one of the wine kegs...

On the other side seems to be metal flooring, a sort of "industrial" feel so to speak. You and the detective head into the other side and...

Well, you see what seems to be a sort of door... A metallic door, barred shut and with enough steel to maybe even put your strength to the test... The windows on the other hand...

You smash through them easily and climb into the other side... The lights in whatever this place is flicker, power clearly failing... You see what seems to be a desk with a old journal ontop of it...

Though you smell... Something coming from the back room behind a closed door... It smells old. Though there's another sealed door leading further into whatever this place was.

Actions

>...Investigate the back room.
>Read the journal?
>Head deeper!
>Write-In
>>
>>1319719
>pick up Journal for later, Investigate Back room.
>>
>>1319719
>Read the journal?
>...Investigate the back room.

I know I should be going to sleep but this is too suspenseful.
>>
You decide to poke through the journal a bit, and investigate the back room.

Here's what the first entry in the journal says. It seems to lack dates...

Laboratory set up thanks to my client's contacts. I've been given a small armed guard and a few associate researchers... They look quite pale and have that weird thing the guards also have when you look into their eyes... I'm not questioning my client's choice in guards, but I don't know if they're taking drugs or not... Look into this at a later date maybe, but my client has been extremely interested in my theories regarding brain activity being numbed while watching media outlets. He's basically paying me to have some people to watch TV. It's a great position honestly.

You flip to the next page.

Wow... Apparently the associate researchers aren't supposed to help me, but apparently after I'm done with the whole "numbing" theory process I'm supposed to send the subject to them. Strange, but I'm not complaining. What's the worst that could happen?

You can't help but flip to the next entry.

Well... Erh, subject 001 has finally come back from upstairs... The guards apparently don't really like me going up there... Kind of makes me feel like I'm a hostage or something... But the subject isn't exactly in his talkative state... I mean, I get he wasn't talkative at first, seeing as how he was recruited from a prison, but he just gives me this blank stare and a snarl whenever I give him his lunch rations... He suddenly just hates me. It's strange...

Actions

>Look into this journal further?
>Go into the back room.
>Continue on!
>Write-In
>>
>>1319732
>Go into the back room.
>>
>>1319732
>Go into the back room.
>>
You head into the back room...

You unlock the door, and notice inside the... Remains of what seems to be the scientist. He has clearly died from malnourishment, and has a large hole in his head where his brain should be... Which is missing.

Great.

Actions

>Poke around his body some more?
>...Leave. Nothing worth looking at in here...
>...Well, I think we should probably head back to the office.
>Write-In
>>
>>1319744
>Poke around his body some more?
Examine his corpse
>>
>>1319746
Still think it's vampires? I think it's another monster that belongs in an oven. Mindflayers.
>>
You poke around his body some more...

You hear a slight... Tick, so to speak...

Roll me a 1d20+2 to dodge a trap anons.

+3 if you can find a way to either tank the trap or somehow dodge it.
>>
Rolled 12 + 5 (1d20 + 5)

>>1319759
Charging through a wall with our massive Minotaur body could work, make sure we take the PI with us.
>>
12+5=17

Minor Success!

You hear the tick, grab the detective, and bolt out of the room... The room is instantly consumed in fire as soon as you get out.

"Well, thanks... And thanks for the view."

"Oh shut it you."

"Hey, I'm not complaining here..."

You shake your head and put him down.

"Now, why don't we move along? Doubt anything's left in there."

"Right, got it."

You move along to the sealed doors and open them easily with some force... Doesn't seem like it was meant to withstand a dragotaur. Both of you head in, though you find it hard to fit...

This is of course when you come across what seems to be a... Large hallway. Filled with dead bodies. Quite literally, the floor is made of dead bodies in various states of decomposition. You count at least 20... And you hear insects crawling around all over... Disgusting. Remarkably there seems to be no blood.

Actions

>Go over the dead bodies...
>...This is a bit conspicuous... Try throwing something at them.
>Tell the Investigator to go first?
>...Shoot them? They might be guards or something... Unlikely.
>Fire Breath. It's going to take a bit to travel back through, but no insects and no bodies...
>Write-In
>>
>>1319797
>...This is a bit conspicuous... Try throwing something at them.

Maybe one of he detectives excess revolvers.
>>
You of course, reach inside the jacket of the werewolf and throw one of his excess revolvers... It does nothing but put a slight dent in the head of one of the bodies.

"Hey! I need those!"

He goes over and picks up his revolver... You however, hear a... Chittering sort of sound... The bodies on the ground begin to sort of vibrate, and a swarm of... Oh god, thousands of spiders just pour out of it, hundreds of thousands and hundreds... It's terrifying!

The detective however, just seems a bit confused.

"What the hell did you throw my revolver at a can for?"

[/i]THOSE AREN'T CANS THOSE ARE PEOPLE! OH GOD![/i] You think internally, completely and utterly terrified of what the hell is going on and why the fuck there's spiders and holy shit you need to just get the hell out of this place.

Roll me a 1d20+3 to see if Elizabeth can try to keep it all together.

+2 if Elizabeth can try to fight back against the spider horde...
+2 if Elizabeth can try to think more calming thoughts and try to think of a better place than this.
+1 if Elizabeth can yell desperately for the detective to help! (+1 if the detective can try to snap Elizabeth out of it.)
>>
Rolled 7 + 5 (1d20 + 5)

+2 Elizabeth uses flamethrower.
>>
Rolled 14 + 3 (1d20 + 3)

>>1319814
Ah, so it pperantly wasn't vampires.
>>
14+5=19

Success!

In a panic, you use your flame breath setting the floor alight. This startles the werewolf.

"What the hell are you doing?"

You notice the spiders begin to melt away, along with the bodies... It just kind of seems like they were actually just cans...

"I erh... I just... I thought I saw a spider."

"Jesus, remind me to stay a... Away..."

He coughs at the smoke the fires are putting up, so you makre sure to put it out with your frost breath.

"Now, you ready?"

"Yeah...."

You continue down the hallway... You see a metal door on your left, and the detective seems a bit curious... He begins to unlock it.

"What are you doing?"

"Just putting some training to work... I'm wondering on what's on the other side."

"Oh."

You idly wait until you hear him open the door, and peek into the room...

It seems to be a more comfortable room, wooden actually. There's a TV, a light, a nice bed, along with a fridge and a table and chair. A sort of guest room... But why the hell would there be a guest room down here?

You however, notice that the TV seems to be on... And someone's sitting in the chair, watching it... A gruzzled man with a blank stare, His eyes look dark and cloudy, and he turns for a second to acknowledge your presence before going back to watching the TV, which seems to just be the weather channel.

There seems to be a tube in his arm, sort of like an IV tube. Maybe it's giving this man nutrients and water?

"Well... Alright... I think this is a bit... Strange..."

The werewolf seems clearly uncomfortable, and opens his trenchcoat up a bit further.

Actions

>Try to get the man watching the TV to... Well, stop.
>Pull the tube out of his arm?
>...Turn the TV off?
>Just.. . Well, leave this man alone...
>...Put the man out of his misery? It'd be a kindness...
>Write-in
>>
>>1320211
Read more of the journal we found
>>
You decide to read more of the journal you've found, so you begin to read it on the room's table...

As you flip to the page after the one you were reading, it seems that... Well, it seems blank for some reason.

But... You could of swore that the journal had at least thirty more pages left.

This is getting awfully weird.

Actions

>...Maybe you should turn back. This is all a bit too much.
>...Ask the Detective if he can read anything?
>...Toss the journal away.
>...Maybe tear out the pages or something?
>>
>>1320276
>...Ask the Detective if he can read anything?
>>
"Detective... Can you read anything on this?"

"Erh... It's just blank. What do you want me to read?"

Great, so you aren't hallucinating.

The man watching the TV looks to the side, clearly annoyed by your talking, and shushes you. He goes back to watching the TV.

It seems like talking around him agitates him for whatever reason.

Actions

>...Just leave.
>Ask the detective to try and investigate the man?
>...Try to talk to the man?
>Turn off the TV?
>Change channels on the TV?
>Write-in
>>
>>1320317
>...Try to talk to the man?
>>
You try to talk to the man, but he just seems annoyed...

Roll me a 1d20+2 to see if you can get the man's attention.

+3 if you can annoy him even more somehow.
+2 if you can use your assets to draw his attention.
+2 if you can use your great strength to make him focus on you.
+1 if you can be intimidating towards him.
>>
Rolled 9 + 2 (1d20 + 2)

>>1320348
>>
Allowing samefagging if you can intimidate him to look towards you, and get his attention somehow.
>>
Rolled 16 + 2 (1d20 + 2)

>>1320348
>>
16+2=18

Success!

You poke the man on the shoulders.

"Hello? Sir?"

He looks towards you, annoyed, and says something in absolute gibberish.

"Can he not speak Swedish?"

"That's not a language I've ever heard. Hang on..."

He takes out a small photo, and looks closely.

"Wait a minute... This was one of the disappearances! A Michael Ivoson, if I remember... Human male, about twenty years old. Went missing a month ago."

"So this is him?"

"Yeah... Now, I gotta get this guy out of here."

"Really?"

"My job's to find where these people have gone miss. Though why is he just ignoring us?"

The TV suddenly changes to static, with a strange purple glow... Sort of saying something, you think.

His eyes turn from being clouded to... Glowing slightly purple. The detective peeks over.

"That's erh... That's not really good." He says.

Actions

>...Wait and see what happens to the subject?
>...You need to get out. This is bad. Glowing eyes and strange signals from the TV are bad.
>...Maybe there's something in the static you aren't seeing? Watch it for a moment, or get the detective to watch it.
>...You need to save this man from this place. Either grab him to haul him out or convince him to come with you?
>Write-In

Quick question, how am I doing so far on suspense and mystery?
>>
>>1320406
>...Wait and see what happens to the subject?

I think it's going good so far. Although I will say it was probably more suspenseful last night when it was like midnight for me and when there were thunderstorms.
>>
>>1320406
>Write-In
>Kick in the TV.

Doing good, out of curiosity did your wrap up Werewolf Reich or just can it?
>>
>>1320431
It turned into faggotry, so I canned it. I might continue it but I'm not sure.
>>
So do anons want to kick in the TV or watch and wait?
>>
>>1320433
Meh. Still Lovin EDQ so far.
>>
>>1320435
Kick in the tv.

Also
>NEQ/WRQ has been dead since November
Time really flys by
>>
You decide to kick in the TV.

The TV breaks easily, and the subject eyes blink slowly... He seems a bit... Off.

"Oh, my god. Did you just break that TV?" He says, with a rather annoying and feminine tone.

The detective seems highly confused.

"Erh... This doesn't sound like him in the slightest."

"Really?"

"I had a voice tape of him. Sounded a lot more masculine."

"God, you are suuuuch a bitch, you know? I was watching MY programs..." He says with a large amount of exaggeration. You note he's erh... Well, African as well. Black skin, that sort of thing.

He of course, seems to greatly dislike you, and turns around to see the detective.

"Oh, heeeeey cutie, what'cha doin' here?"

The detective seems extremely uncomfortable.

"...Erh... I don't know if this is Michael Ivoson... He had a girlfriend, that sort of thing."

"Oh, girls are soooo last year. Guys are the new things. And I AM Michael Ivoson."

"Why are you so... Homosexual in intent?"

"Oh, that TV was soooo convincing honestly, I think I found the new me! Which is like, way better! You know?"

The detective looks towards you.

"...Do you want to carry him out of here? Please?"

Actions

>Detective, honestly... I've been doing a lot of work here. I think you should carry him out.
>I guess I can carry him.
>...Why don't we just... Forget about him, so to speak?
>...Is there any sanatoriums nearby for people like him? Just curious.
>...I think the TV messed with his brain somehow.
>Write-in
>>
>>1320489
>...I think the TV messed with his brain somehow.
Subliminal messaging?
>>
>>1320489
>...Is there any sanatoriums nearby for people like him? Just curious.
Gas chambers suddenly sound like a worthy investment now.
>>
>>1320489
>...I think the TV messed with his brain somehow.

Preheat that oven, we're going to tear apart this building and those running it. Nobody turns out citizens faggot.
>>
"I think the TV messed with his brain... But is there any sanatoriums nearby for him?"

"For the black gay kid? I don't fucking know, and his family offered a reward of three-hundred marks if I did find the kid. I'd like that money, personally. Besides, we can decide what to do with him once we get out of here."

Actions

>Grab him and haul him on your back? He might annoy you though.
>...Detective, why don't you carry him?
>Write-In
>>
>>1320515
>Grab him and haul him on your back? He might annoy you though.
Those that bring harm to our civilians are to breakthrough with
>>
>>1320515
>Grab him and haul him on your back? He might annoy you though.

Find something to shut his mouth like rope or knock him out. After this however we should take him to Rens laboratory to diagnose him.
>>
>>1320515
>Grab him and haul him on your back? He might annoy you though.

Mike Pence, if your lurking, how many volts?
>>
>>1320526
Enough to deep fry him anon.

You decide to carry him on your back.

He is very, very annoying, as he makes rude remarks about how "You look like a slut."

God, why did you have to carry him...

You eventually head deeper into the laboratory, and see a door similar to the one Michael was in... Although you could continue down.

Actions

>Have the detective unlock the door to this room and see who's inside?
>Continue on...
>Try small talk with the detective.
>Try to get Michael to shut up...
>Write-In
>>
Public Service Announcement
https://youtu.be/fXxe897bW-A

>>1320534
>Have the detective unlock the door to this room and see who's inside?
>>
>>1320534
>Have the detective unlock the door to this room and see who's inside?

We're going to have to cure a lot of literal faggotry by the end of this aren't we?
>>
>>1320541
Sweet.
>>
"Hey, detective. Unlock the door."

"Got it."

He begins to unlock it, and you head inside...

When you head inside you see a werewolf staring at the TV, sitting in a chair... The TV seems to be giving his eyes a similar purple glow.

"That's erh, Hendrik Dahlgren. I think... Yeah, looks like him, I think. Engineer at Panzer Corp, has a wife and two kids. Registered member of the fascist party, and has a bachelor's degree in mechanical engineering. Smart guy from what I hear."

Actions

>...Turn the TV off this time?
>Destroy the TV!
>...Why not try to free him from the chair first?
>Write-In
>>
>>1320574
>...Turn the TV off this time?
>>
>>1320574

>...Turn the TV off this time?
>>
>>1320574
Shut it off.
>>
You turn off the TV.

"Well, that was ea-"

The werewolf eyes suddenly turn dark red. Then the glow vanishes.

He slumps into the chair, and the tube disconnects from him, and you notice he sort of... Just stays there. Not moving. Not responding.

"How long has been missing?"

"Six months, I think."

The detective goes up to him, and tries to hear his heart.

"He's still alive... But he's... I think he went brain dead. Not responding to anything, but he's watching me move my hand."

"Really?"

"...Whatever those fucking TVs are, they're goddamned terrifying me."

Actions

>...See if Gwynevere will do healing magic on the brain-dead werewolf?
>Let's just move on deeper into this place.
>This is creeping me out... This is like someone's doing an experiment about brain washing or something.
>I think we should maybe go...
>Write-In
>>
>>1320611
>This is creeping me out... This is like someone's doing an experiment about brain washing or something.

>...See if Gwynevere will do healing magic on the brain-dead werewolf?
>>
>>1320611
>...See if Gwynevere will do healing magic on the brain-dead werewolf?
>>
>>1320611
>This is creeping me out... This is like someone's doing an experiment about brain washing or something.


>...See if Gwynevere will do healing magic on the brain-dead werewolf?

if that fails try necrotic healing
>>
Gwynevere? Can you do some he-

Fuck off, I'm not in the mood...

Oh. Right. Gwynevere's angry at you.

Great. You even hear her choke up a little.

I just wanted you to stop acting so motherly and the next thing I know you murder an entire bar of p-p-people! Jesus Elizabeth! What the hell's gotten into you? Y-you even f-f-forced me to... To eat someone's heart, and you used our breasts to suffocate people and you ate one guy's torso and... God, I want to go home and just... Just drink some tea and try to forget...

Actions

>...Try to comfort and calm Gwynevere? She's really sensitive about this.
>...Please don't cry at least, ok?
>Gwynevere, there's someone that could use your help right now. Someone who's brain-dead. Can you please help him?
>...I'm sorry, alright?
>...Well, you have to admit it was quite fun...
>What, so I can't use my breasts as weapons? Wow, thanks.
>Write-In
>>
>>1320654
>...Try to comfort and calm Gwynevere? She's really sensitive about this.
>What, so I can't use my breasts as weapons? Wow, thanks.
>>
>>1320654
>Gwynevere, there's someone that could use your help right now. Someone who's brain-dead. Can you please help him?
>...I'm sorry, alright?

In the opposite order.
>>
>>1320654
>...I'm sorry, alright?
>Gwynevere, there's someone that could use your help right now. Someone who's brain-dead. Can you please help him?
Using your boobs as weapons is creepy as fuck
>>
>>1320672
You say creepy I say comedic
>>
I say awesome and arousing but only works for the more outlandish settings.
>>
Listen, i"m sorry alright? But there's someone that could use your help right now... Someone who's brain dead. Can you please help him?

...I-I guess... B-but just please don't kill anyone else, alright?

What, so no using my boobs as weapons?

P-please don't remind me... They're supposed to be for helping people and making them happy, not suffocating people with.

Well, it's probably a good way to go, to be fair.

Roll me a 1d20+4 to see if Gwynevere's breath can heal.

+2 if Gwynevere can try to be gentle, nice, and kind to the brain dead werewolf. And the investigator. (+1 if she can warn him about Elizabeth and if she can be upset about the "incident" so to speak.
+2 if Elizabeth can try to apologize better.
+1 if Elizabeth can think if having a pacifist for a headmate is a good or bad thing.
>>
Rolled 6 + 5 (1d20 + 5)

>>1320692
Having a headmate like Gwynevere is definitely a good thing. She acts as a lynchpin of relative sanity and her personality is good enough, not being outlandish.
>>
Allowing samefagging if Elizabeth can apologize better or Gwynevere can try to be nice to the brain dead werewolf and investigator.
>>
Rolled 19 (1d20)

>>1320739
>I'm sorry Gwynevere. It's just that my life can be so stressful. I always have to put up with Ren and his stupid, lustfull shenanigans and after realizing how brainwashed I was in being a mother things I felt kind of bitter. Me killing those bikers was like me relieving stress.
>>
>Inb4 Liz starts blaming ren constantly for everything
>>
Inb4 Liz starts trying to lock down Rens John.
>>
Daily reminder we STILL haven't launched our rocket
>>
>>1320794
It's time for a royal baby. The prince who will purge those shekel rubbing dwarves.
>>
>>1320805
Gnomes* the dwarves are alright.
>>
19+7=28

Good Success!

Gwynevere heals the man easily, and he actually begins to stand up, clearly confused.

"Cheery-o... What... By golly, what am I doing on land? And in this strange metal building?"

He has a fine british accent, reminding you of your officer corp.

"Your erh... Well, you were watching somesort of TV, Hendrik."

"Hendrik? My name is Sir Hamiliton of Oxford, And what the bloody hell am I doing here?"

"Erh..."

"And good God, put on some clothes! If my man servant was here, I'd order him to dress you!"

"Right, right... I have clothes on you know."

"But so revealing, by God's good grace! I'd wager your one of those London prostitutes I hear so much about these days from Captain Kellog!"

"What?"

With a strut proper of a British nobleman, he turns around, and holds up a box of cereal... Corn Flakes.

"Truly a remarkable captain! Though please do note, he has a bit of a womanizing problem! I fear all those days he spent overseas in America has dulled his taste in women... Oh, what's that Captain Kellog? Oh, I see! Now, m'lady, he's willing to pay you a whopping 4£ pounds for you to sleep with him, truly a remarkable deal! And of course, with that money you can buy yourself... Some actual clothes!"

...Is he paying to sleep with a box of cereal?

"Now, as for you, the rugged gentleman, where is the nearest coffee house? I require tea, as suiting a gentleman of my attire! And none of that common riff-raff you call taverns!"

"Erh..."

Actions

>...Knock out the werewolf "noble"
>...Erh, your Hendrick. Not Sir Hamilton.
>What the bloody hell is wrong with everyone?
>...I'll have you know I would never sleep with a box of cereal.
>...My clothes already fit me just fine, just so you know...
>...Consider the prospect of leaving him here.
>..Offer him directions to a nearby coffee house so long as follows you?
>Write-In
>>
>>1320825
>Write-In
Sir, you will be coming with us on the authority of the (are we really in Sweden?) Government. We will see to it you receive medical treatment for whatever has been done and then returned to your family.
>>
>>1320905
This.


So, I have just arrived to find out that some group of people has been kidnapping our citizens for covert brainwashing tests. I am going to say...chaos, elves or drow are behind this.

Also we really need to get more money into our secret service, to stop shit like this happening...
>>
>>1320918
At first I wanted to say vampires but I'm not so sure now. If not vampires then I say it's some generic science cult or Jews. Perhaps it's a science cult of vampiric Jews.
>>
>>1320928
Perhaps a cult of vampire-scientist-Jews, under the influence of chaos and being funded by the Drow?

Alternatively, our military governors have strange hobbies...
>>
>>1320905
You are in Sweden anon.

"Sir, come with us on the authority of the Swedish Government... We will see to it you receive medical treatment for whatever has been done and then you'll be returned to your family."

"Sweden, you say? How the hell did I end up here? I suppose I'll follow, for now though."

You head deeper into the hallway. That's when you... You think you hear footsteps up a head. Coming towards you...

From the darkness, you see something... Standing there. A large, black, furry body, with a similar set of purple glowing eyes glaring right at you... You squint, and notice it looks more of a... Corpse. Something's done surgery on it from all the marks and cuts sewn shut... It seems to have been a werewolf at some point, but greatly expanded to twice it's original size, and it gives a low, guttural growl.

It's a foul smell, and it just seems to be standing there.

Actions

>Fight the abomination?
>...Maybe you should try to find an alternate route.
>...You know what? Try to talk to it. It might not be a bad... Thing. Whatever it is.
>Shoot at it?
>(Scottish Rage) Get ready to hand it's eyes to it's arse!
>Write-In
>>
>>1320949
>Fight the abomination?
Vampiric Jewish necromancers under the influence of Slaanesh maybe?
>>
You decide to fight the abomination.

Roll me a 1d20+4 to see how well the first round of combat goes.

+3 if Elizabeth can RIP AND TEAR brutally!
+2 if the Detective can try to help out!
+2 if Elizabeth can try to keep her anger under control to avoid upsetting Gwynevere.
+1 if Elizabeth can be quite a bit enthusiastic about fighting again.
>>
Rolled 2 + 4 (1d20 + 4)

>>1320973
>>
Allowing samefagging if Elizabeth can RIP AND TEAR and be enthusiastic about fighting again.
>>
Rolled 8 + 8 (1d20 + 8)

>>1321012
Tear off one of its badly sewn limbs and beat the creature with it.

>Another challenge! What a great way to escape from the killing boredom of royal life.
>>
>>1321044
If Elizabeth can be even more brutal and enthusastic, samefag allowed.
>>
Rolled 2 + 4 (1d20 + 4)

>>1320973
>>
Well unless anons want to do the remaining bonuses it'll be a failure.
>>
>>1321070
Yell at the detective to actually do something g and shoot the thing. He doesn't have to worry about hitting us since bullets will probably not even penetrate our skin. (+2)

Take deep breathes and keep telling ourselves that this is for the greater good and we're doing this to put an end to weird experiments involving annoying gay blacks.(+2)
>>
Minor Success!

You charge up to the abomination and try to tear one of it's arms off, while the detective fires his pistol right into it's shoulder. It doesn't seem pleased, and it swipes it's claw at you...

Actions

>Attack anyways!
>Try to grab his arm and counter it!
>Dodge it!
>Write-In
>>
>>1321133
>Try to grab his arm and counter it!
>>
Roll me a 1d20+5 to grab his arm!

+3 if you can think of a BRUTAL thing to do when you grab his arm! (+2 if it's extremely brutal.)
>>
Rolled 8 + 5 (1d20 + 5)

>>1321153
>>
Rolled 10 + 5 (1d20 + 5)

>>1321153
>>
Allowing samefagging if anons can think of something brutal to do with his arm.
>>
Rolled 13 + 5 (1d20 + 5)

>>1321174
Break it at the elbow and drive the fist into it's skull.
>>
13+5=18

Minor Success!

You successfully grab it's elbow and twist it until you break it. It seems undaunted, and the detective with a clear shot fires two more bullets into it's neck and jaw.

The abomination however, headbutts you, knocking you off the attack and goes to bite you right on the head... (-200 HP to you!)
Actions

>Dodge it!
>Attack it somehow! (Write-Ins will do more damage!)
>Use a breath attack!
>Write-In
>>
>>1321204
>>Use a breath attack!
make a joke about getting or giving head.
>>
>>1321204
>Use a breath attack!
>>
Do anons want to use healing breath, fire breath, or ice breath.
>>
>>1321221
Kill it with fire.
>>
>>1321221
Ice. I feel like fire might mend some of its wounds which is helping us
>>
Ice or Fire anons?

Or both?
>>
Rolled 2 (1d2)

Rolling.

1=Fire
2=Ice!
>>
You decide to breath ice on it...

Roll me a 1d20+3 to see if it's effective or not.

+3 if you can find a way to effectively freeze it!
+2 to your next attack if you can come up with a way to capitalize on freezing it a bit!
+2 if Elizabeth can taunt the abomination! (+1 if she can also somehow use her assets to taunt it.)
>>
Rolled 10 + 3 (1d20 + 3)

>>1321335
>>
Rolled 10 + 3 (1d20 + 3)

>>1321335
>>
If anons want a higher success, feel free to do it.
>>
>>1321346
*I mean do the bonuses.
>>
Rolled 4 + 7 (1d20 + 7)

>>1321335
Aim our ice breath at it's face. Should disorient it hopefully.
Then follow up with a nice right hook.

>"Cool your head kid"
>>
Well all that's left is to taunt it for a normal success, and if you want a good success use your assets.
>>
>>1321387
>you fucking furry cunt. My uncle who lost a limb in Verdun can punch better then you.
>>
10+7=17

Good Success!

You freeze it's face disorienting it, while you follow up with a right hook... It clearly knocks it off balance, allowing for a devastating attack.

Choose an attack anons!

>Charge it horns first! It's on the ground exposed!
>...Suplex him somehow!
>Body slam him! You most likely have more weight then him!
>Tommy gun his face!
>...Bite his fucking face off!
>Shift to your kobold form and see if you can get a sneak attack in on his face!
>Write-In
>>
>>1321482
>Charge it horns first! It's on the ground exposed!
>>
>>1321482
>Tommy gun his face!
A lady doesn't get her hands any more dirty than necessary.
>>
>>1321482
>Tommy gun his face!
>>
Roll me a 1d20+4 to see how effective you can finish it off with a tommy gun.

+2 if you can come up with a cool looking move.
+2 if you can do a good one-liner, joke, or something cool.
+1 if you can think how cool guns are actually. (+1 if you can think how your being a movie hero. And try to avoid freaking out about it.)

And if you want to make fun of the detective for dual-wielding revolvers, go ahead.
>>
Rolled 12 + 4 (1d20 + 4)

>>1321540
>>
Rolled 2 + 6 (1d20 + 6)

>>1321540
"Hail to the Queen!" *Spray of gunfire*
>>
By the way, the higher the success the more damage I should probably add.

Allowing samefagging if you can make your cool move even more cool. And avoid freaking out about basically being a movie hero.
>>
>>1321566
I have a question regarding guns in this game. Does most of our army still use the assault rifle that's like a stg 44 copy. I feel like we need to modify it to make it better or maybe even replace it.
>>
>>1321576
It's not really an assault rifle, just an SMG that does well at most ranges, especially close up. It's alright at moderate and decent at long. But yes, most of the army uses it.
>>
Rolled 17 + 4 (1d20 + 4)

>>1321540
>>
17+6=23

Good Success!

You aim the tommy gun carefully, firing the entire clip into the groin, torso, and then up to the neck... However, before you can take out it's head, the detective quick draws his revolver and fires a last shot into it's head, splattering it's brains into the ceiling.

It falls over, dead as a doorknob. The detective reloads his revolvers slowly.

"So, that was interesting... Guess we have the undead to deal with."

"Yep... Erh..."

"The gun's out of ammo."

"I know that."

You toss it to the ground as you slightly scratch your head... You've erh, never actually fired a gun before. It was fun, in all honesty.

"So, anyways, I'll follow you?"

"Yep."

You begin to walk over the corpse of the abomination.

"So... Mind if I ask what her royal highness is doing here anyways? Didn't think you were one for getting your hands dirty." The detective says to you, following close.

Actions

>...I'll have you know that I am not afraid to get my hands dirty then.
>...Well, I must say this is much more exciting then the palace, or taking care of the kids. (Elizabeth will find adventuring and fighting fun compared to staying at home.)
>I'm doing this for my Ren... He's sick, so he can't exactly do this right now.
>...Would you care if I ask why your down here? Doubt most detectives would like going into places like this where they might die.
>...Why don't we continue on instead of talking?
>Write-In
>>
>>1321691
>...I'll have you know that I am not afraid to get my hands dirty then.
>...Why don't we continue on instead of talking?
>>
"I'll have you know that I'm not afraid to get my hands dirty then. Why don't we continue on instead of talking?"

"Because I'd like to get to know the partner I'm working with a little better. Mutual trust, that sort of thing."

Actions

>We'll be fine. Let's just get going.
>...Worried about something?
>Fine... I suppose we can do some small talk while heading forth.
>Why don't you tell me a bit about you? I barely even know you. How can I trust you?
>Write-In
>>
>>1321770
>Fine... I suppose we can do some small talk while heading forth.
>Why don't you tell me a bit about you? I barely even know you.
>>
"Well, I suppose we can do some small talk while heading forth. Why don't you tell me a bit about yourself then? I barely even know you."

"Eh... Well, alright, I guess."

"Come on, talk then."

"Well... Want the whole life story or just a brief summary?"

Actions

>...Why not the whole life story? I'm curious.
>...Well, could you please keep it brief?
>...I'd rather not hear it.
>Write-In
>>
>>1321804
>...Well, could you please keep it brief?
>>
"Just... Well, could you keep it brief please?"

"Sure... I'm an orphan from Austria, during the second world war I was adopted by a family in Prussia. My adoptive father was a farmer and my adoptive mother was a stay at home mom... I became a detective when I graduated from college, then after only four years on the force after the war I got kicked off due to... Well... I'd rather not say honestly."

Actions

>Come on. What did you get kicked off for?
>...Let him continue?
>Could I guess at it?
>Hey, I need to able to trust you. You even said that.
>Let's just move on, that's enough.
>Write-In
>>
>>1321843
>Let's just move on, that's enough.
>>
>>1321843
>Come on. What did you get kicked off for?
>>
>>1321848
this
>>
"Come on, what did you get kicked off for?"

"I erh... Well, I caught my partner giving evidence to the Russians... I told my boss, he demanded evidence... I didn't have any so he sends me home, and next thing I know my own partner tries to kill me on my way back... So I shot him..."

"Oh."

"...Before the police could arrest me I got on a ship to Sweden. But it was him or me, damn it... Then all this thing with being a werewolf got started..."

"Oh... Erh... Let's just move on, I guess. So you became a werewolf after you went to Sweden?"

"...Yeah... Five months ago."

"Oh."

"...It's... I'd rather still be human, in all honesty."

Actions

>...Well, you'll get used to it. I got used to being a dragon, after all... Well, mostly... It's still hard at times.
>...Sometimes I wish I was still human, to be honest.
>Hey... You know, I think my husband was working on something to revert lycanthropy.
>...Would you care if I ask what you think of Sweden?
>Well, to be fair, humans are superior to werewolves, mostly in the intelligence factor.
>...Come on, let's go already. I don't want to hear about this any more.
>Write-In
>>
>>1321889
>Hey... You know, I think my husband was working on something to revert lycanthropy.
>>
>>1321889
>Hey... You know, I think my husband was working on something to revert lycanthropy.
>...Would you care if I ask what you think of Sweden?
>>
"Hey, you know, I think my husband was working on something to revert lycanthropy."

"Oh, really? That's great. I'd like to be human for more then just five hours a day."

"Yeah... So what do you think of Sweden anyways?"

"...Erh... I sort of like it, but I miss Germany. Lower taxes, less war, and I can actually vote on things once in a while and not be ruled by a different race. Though the royal family's interesting to hear about, and there's a... Lot of different races I've never heard about before. It's just... Extremely foreign though."

"...Erh."

"...I still consider myself to be human, alright? Now, let's just continue... By the way, the name's Dietrich Hettich."

"Nice to meet you."

"You too. Don't get any ideas about eating me though."

"God, I gave that up, alright?"

"Hey, hey. Just a joke ma'am." He says, with a bit of a chuckle.

You continue down the hallway, and it seems to head down... There seems to be a lack of light though, as the staircase is... Dark. Spooky. And haunting in a sense.

"...So you wouldn't happen to have night vision, would you?"

"Yep... Though it's probably best you do too."

Actions

>...Try to find a way to dispell the darkness?
>Shapeshift to a form that can see in the dark? (Drow, Kobold, and Dwarf (Limited).)
>Head down anyways!
>See if you can send the detective in first?
>Send the gay black male first. Nothing lost if he gets killed to be honest.
>Write-In
>>
>>1321951
Oh, also Yuan-Ti have night vision. And yes, you'd also have four arms.
>>
>>1321951
>...Try to find a way to dispell the darkness?

. . . can we light the gay black male on fire as a torch to "dispel the darkness?"

but really just by keeping our mouth open with fire breath on prepped couldn't we have ourselves as a makeshift torch?
>>
>>1321967
This
>>
>>1321967
No, as you'd have to promptly breathe the fire. Or risk overheating, exploding, etc. If you were a red fire dragon, then yes you could.
>>
>>1321976
grab something like a stick from one of the rooms, tie something like bedding or something cloth based to it, and set it on fire.

chair leg, bits of chair and or bedding, and wiring from a TV to tie it could do the trick.
>>
>>1321983
All of it's metal. Save the bedding, unless you want to carry a flaming mattress down the stairs... Or surf on it, I guess.
>>
>>1321991
We should shapeshift into a Yaun-Ti and get some more of Dietrichs pistols.
>>
>>1321991
that's perfect, take the smashed open tv, and stuff it with bedding ripped out of a part of the mattress. once this is done place the TV bonfire on the mattress of righteous surfing and slide it down the stairs with us.
>>
>>1322003
So cause a fire, slide down the stairs in your dragotaur form on a mattress which is on fire, while you have a sensitivity to heat and hope for the best?

That's a good idea anon.

A really, really good idea.

Surely nothing could go wrong.
>>
So do anons want to go to yuan-ti form and make the detective look like a bitch since you'll be dual-wielding (or if you want to be a bitch quadruple wielding and being unable to reload ever), or going down a mattress on fire?

Or both?

Also
>when captcha's autistic and has "undefined" as the determinant in it's little game
>>
>>1322050
I'm for quad wielding revolvers in our snek form.

Also by 'undefined' I think it means wilderness or something. I remember getting that one, just clicked on trees and it was right.
>>
>>1322050
bah, damn never knew about the heat sensitivity.

do the Yuan-ti form and Tri Wield.
>>
>>1322050
I'm done for a trigun snake
>>
You shift to your yuan-ti form... It's erh... Well, it can barely fit the stairwell, and you startle the werewolf and people on your back.

"Jesus, can you at least tell us when you doing that?"

"Sorry, sorry... Can I borrow three revolvers?"

"...I guess?"

He hands you three revolvers which you can't help but feel excited to use... Wow, having four arms is... It's kind of weird.

You begin to slither down, everyone sort of staying up there... You descend to the bottom in a few minutes, and wonder why they haven't exactly gone down.

"Why are you still up there/"

"You erh... Well, do you want us to trip on your tail?"

"No?"

"Then move forward!" You hear the detective yell. You mutter a bit and continue along...

Eventually the detective comes down, and goes up beside you... Your slightly larger then him still.

"So... I'm not going to ask how your nearly twenty-two meters, but alright. Let's just get going."

"...Wait, what?"

"You are... Very long. Now, can we get going?"

You know, I was always wondering when we shapeshift where all that weight and mass went. In theory we should be extraordinarily dense, and weigh as much as a mansion...

How does that help?

...Oh, I'm just thinking here. It's quite mysterious honestly.

You slither along, and of course, the werewolf noble gets on your back and so does the gay man.

"Ew. Why did you HAVE to be a snake? Snakes are like, so gross..." The gay man says.

"...Well, you aren't getting any complaints from me... And who the hell said the two of you could ride her?" He says, in defense of you.

Wait a minute, he's right...

"...Well, at the rate we're going, I'll sprain my ankle or something... Though you could always carry me, handsome." The gay gives a wink at the detective.

"Erh... I uh... I don't know. Who am I again? And why am I holding a box of cereal?" Says Hendrick... It seems he might be recovering. Or deteriorating.

Luckily with all the muscle in your snake tail you seem to be carrying everyone without a problem. Though you are getting a bit hungry.

Actions

>...Can the two of you get off me? I'm not a train. Even if I am very long.
>...Well, I mean, it's alright. All aboard the snake express, I suppose.
>Detective, it's fine, alright? You don't have to be protective of me.
>...Try to increase morale? Everyone's sort of not really wanting to do much.
>...Slap the gay for calling you gross.
>Briefly consider eating the gay. Briefly.
>...Just saying it might get hot back there if I do breathe fire. I'm not entirely sure if I can do that though.
>Ignore everything and just continue on.
>Write-In
>>
>>1322161
*By the way, the detective is defending you.
>>
>>1322161
>Gwynevere is questioning the science behind shapeshifting
I love her.
10/10 best character of the quest.
>Ignore everything and just continue on.
>>
>>1322161
>Briefly consider eating the gay. Briefly.
It might be contagious
>Ignore everything and just continue on.
>>
>>1322182
this.
>>
You stop and ponder... Would a gay black man taste good or not?

Bad Liz! Stop thinking about eating people!

Gwynevere internally wacks you, and you mutter a bit... He'd probably taste good. And stop annoying you.

You continue slithering on... You must admit, having night vision is very useful since it seems the power here is completely off...

Though there's a bit of a problem. The hallway in front of you seems to have a green puddle of acid... How can you tell?

Well, mostly because the barrel says "Highly Acidic!" on the side.

Great.

The only two ways you think you can get across is via ventilation, which means no one else can follow you save the human, or some extreme acrobatic maneuvering over the acid.

There seems to be an office on the other side of the acid spill..

Actions

>Slither through anyways!
>Shapeshift!
>Try to go through the ventilation!
>...Maybe you can find a way to slither on the walls? If only you were sticky.
>Frost breath? Though it might just do nothing and just make the floor slippery.
>Write-in
>>
>>1322215
>Frost breath? Though it might just do nothing and just make the floor slippery.
If only we had a drider form.
>>
>>1322215
Vents.
>>
>>1322240
If you use vents you'll leave the party behind, though you can come back at a later date.
>>
>>1322245
I think we can leave them behind.
>>
So anons want to use vents?
>>
>>1322245
tell the werewolf he's being charged to protect those brainwashed saps with his life. leave them come back. best case scenario only the literal nigger faggot dies.
>>
>>1322261
Yeah
>>
>>1322215
>write in is there any objects in the room to make a temporary bridge over the acid or some kind alkaline cleaning product to pour on it to neutrlize it
>>
>>1322269
may as well try it
>>
>>1322269
Nope.

You slip through the ventilation and tell everyone you'll be back... After plenty of wiggling, you come to what seems to be a observer's room...

There seems to be a guard in there... But like everyone else, has purple glowing eyes... He might be brain washed too. The ventilation continues on, but you could drop out stealthily here.

Actions.

>...Slither on your way!
>...Drop down through ventilation. If your lucky, he might not hear you.
>...See about taking care of the guard... You could wrap around him and choke him out... Or nom him... You are a bit hungry. And no one will notice. Save Gwynevere.
>Try to talk to the guard?
>...See about shapeshifting in here... It's a bit cramped.
>Write-in
>>
>>1322285
>>...See about taking care of the guard... You could wrap around him and choke him out... Or nom him... You are a bit hungry. And no one will notice. Save Gwynevere.

Constrict and knock out.

let Gwynevere know were only trying to knock this one out just to be safe.
>>
>>1322285
>...See about taking care of the guard... You could wrap around him and choke him out... Or nom him... You are a bit hungry. And no one will notice. Save Gwynevere.
>>
Roll me a 1d20+6 to constrict and knock out the guard.

+3 if you can come up with a fancy way to constrict and knock out!
+2 if you can find a way to make the guard not make a sound!
+2 if you can find a way to hide the knocked out guard.
+1 if you can try to be gentle and apologize a bit for this.
+1 if Gwynevere can be happy Elizabeth isn't murdering the guard. And mention how nice the yuan-ti form is. And try to theorize why Elizabeth's so long.)

If everything's done, autosuccess.
>>
Rolled 16 + 10 (1d20 + 10)

>>1322317
Slink our tail down first and pull him up towards the vent, when he passes out due to lack of air we can lower him back down and pull him up into the vent from under the arms.
>>
You slink your tail down, and pull him up by the neck into the vent, and choke him out for a bit... Of course you carefully uncoil yourself and leave him up the vent while you get into his little office... You take up most of the room while you peek out the door, to see a guard coming towards you with coffee. He also has that similar purple glow in his eyes...

Crap.

Actions

>...Try to hide. Somehow.
>...Get ready to choke out another guard!
>...Try to erh... Maybe you can stuff yourself under a desk? Though that would be really, really hard.
>Shapeshift! (You might not have enough time!)
>...Erh... Wait a minute! Try to quickly undress the guard up in the vent!(as in take his cap and jacket) and try to impersonate a guard?
>...Get the revolvers ready!
>Just uh... Try to bluff your way past the incoming guard.
>Write-In
>>
>>1322373
>...Get ready to choke out another guard!
>>
Gwynevere seems quite happy your knocking people out rather then killing them.

Roll me a 1d20+6 for yet another guard to knock out!

+3 if you can come up with a way to choke out the guard without making a sound and to do it fast.
+2 if you can hide his body!

Autosuccess if everything happens.
>>
Rolled 8 + 6 (1d20 + 6)

>>1322416
>>
Rolled 19 + 6 (1d20 + 6)

>>1322416
>>
>>1322416
Try and wrap our tail around his torso, lift him up and strangle him with our hands on his throat. Also out one of our spare hands on his mouth,

Push the previous guard further down the vent so we can fit this one in there too.
>>
You strangle another guard, and put him into the vent as well...

You know, this is quite fun. It's so rare I get to go out...

Well, it's fun. When you aren't killing people.

Hey, come on... It's more fun then being in bed all day or arguing with Frankizka.

More fun then having children, hopefully?

Always a special place in my heart to have more princes and princesses. You know that...

Well, at least you found something you like, I guess.

Due to the amount of fun Elizabeth's having exploring, adventuring, and generally having just roaming around and helping her nation hands on, she has upgraded!

Choose one anons.

>Stable Mutation
>Unstable Mutation
>Ultra Unstable Mutation.
>Upgrade Mutation.
>(NEW for Ren and Liz!) Upgrade a Form to be more powerful! (This is your other forms you can shapeshift to... Human and Dragon form is excluded from this.)
>>
>>1322522
>Unstable Mutation
>>
>>1322522
>(NEW for Ren and Liz!) Upgrade a Form to be more powerful! (This is your other forms you can shapeshift to... Human and Dragon form is excluded from this.)

We literally cannot use dragon form all the time
>>
I don't want to roll for this anons, so decide. I got some cool mutations for each form too.
>>
>>1322554
I'll switch to upgrading one of our forms.
>>
Choose a form to upgrade anons.

>Dragotaur Form.
>Half-Dragon Form.
>Minotaur Form.
>Dwarf Form.
>Drow Form.
>Werewolf Form.
>Elf Form.
>Yuan Ti Form.
>>
>>1322573
Oh, and also
>Kobold Form.

If anons want, I can describe some of the mutations each form can get.
>>
>>1322577
what are our options with the following?
>Dragotaur Form.
>Half-Dragon Form.
>Yuan Ti Form.
these seem the most useful and as a queen we would probably be in Half Dragon the most.
>>
>>1322577
What can the Drow form get.
>>
I'll tell you what the first upgrades for those are.

Drow.

>Dark Cloak. (Harder to see and notice in dark areas, and gets a bonus to stealth!)
>Acrobat. (Elizabeth gets a +2 to Agility in her drow form and can pull complex acrobatic moves!)
>Intimidating Presence. (Elizabeth gets a +2 to Intimidation in her Drow form, and an additional +1 to intimidation to males.)
>Great Hearing. (Elizabeth's hearing is improved, allowing her to hear sounds better and predict their direction!)

Dragotaur Form.

>Enlarged Horns. (Elizabeth's horns become able to pry open tough doors, impale even better, and look even more intimidating. Oh, and also being able to penetrate through most walls.)
>Claws. (Elizabeth's Dragotaur form gets large intimidating claws allowing for it to slice through enemies and objects. It can damage walls slightly, and can hurt more then one enemy at once.)
>Kind Personality. (Elizabeth's Dragotaur form will be naturally kind-hearted. She will be able to have some control over going into BRUTAL mode and will typically be nicer to those around her.)
>Wrestlermania. (Elizabeth's attacks can be compared to that of a professional wrestler. As in, she can pull wrestling moves lethally and with a bonus of +1 when she does that.)

Half-Dragon Form.

>Small Wings. (Elizabeth can glide for up to a mile with small wings in her Half-Dragon form!)
>Magic Resistance. (Elizabeth's half-dragon form will have resistance to magic.)
>Increased Armor. (Elizabeth's armor class will go up by 1 in her Half-Dragon Form.)
>Melody-Like Voice. (Elizabeth's Charisma goes up by +1 in this form!)

Yuan-Ti Form.

>Increased Length. (Elizabeth's length is increased, giving her a +2 to Agility and a +2 to Body when using her tail for an attack. It also allowing for complex maneuvers with this form.)
>Magic Proficiency. (Elizabeth's magic in this form is even more powerful!)
>Adaptive Body. (Elizabeth's body in this form can adapt well to heat or cold. Such as 40 Fahrenheit and 90 Fahrenheit.
>Fast Reflexes. (Elizabeth's reflexes become much faster in this form, allowing her to dodge some attacks passively, shoot firearms more accurately, and attack more lethally and precisely with melee weapons!)

If anons like one, choose it. I have a bunch more for the others though that are interesting, like Werewolf and Kobold.
>>
>>1322647
>Fast Reflexes. (Elizabeth's reflexes become much faster in this form, allowing her to dodge some attacks passively, shoot firearms more accurately, and attack more lethally and precisely with melee weapons!)


Liz, the draconian-British-queen-gunslinger!
>>
>>1322647
>Kind Personality. (Elizabeth's Dragotaur form will be naturally kind-hearted. She will be able to have some control over going into BRUTAL mode and will typically be nicer to those around her.)
time to curb the murderboner
>>
>>1322647
What does the Kobold form have. Although as of right now the quick reflexes sounds like the best.
>>
Technically Kobold, Werewolf, and Yuan-Ti Form can get Fast Reflexes. Yuan-ti Form however can upgrade it far more then Werewolf and Kobold.

Kobold.

>Fast Reflexes! (Just like the Yuan-Ti Reflexes!)
>Burrower (Can burrow underground and attack from underground!)
>Creative. (Elizabeth can periodically come up with great ideas and she gets a bonus to researching things as a kobold!)
>>
>>1322703
I go with fast reflexes for the Yuan-Ti form.
>>
>>1322721
this
>>
Elizabeth's Yuan-Ti Form now has Fast Reflexes.

You feel everything sort of... Slow down. Sort of. You just feel faster, maybe. Or everything's just slow.

You of course slither around and find what seems to be one of those prisoner doors...

But this time, it seems two... Armor-clad soldiers seem to be guarding it. You see a purple glow under what seems to be visors and ballistic helmets. They sort of remind you of a SWAT team in a sense, and are armed with assault rifles... Those new "AK-47s" the Russians like to make now.

Actions

>...Try to take out the guards stealthily?
>Try to sneak by and go somewhere else!
>Shoot at them!
>Try to draw their attention over here?
>...Shapeshift.
>Write-In
>>
>>1322767
>Shoot at them!
Time to put those new reflexes to use.
>>
Roll me a 1d20+6 (+2 from Fast Reflexes) to be quick on the draw, so to speak!

+3 if you can find a cool way to shoot at the soldiers.
+2 if you can use your yuan-ti form to it's fullest!
+2 if you can use your assets to distract them before they can shoot at you!
>>
Rolled 17 + 6 (1d20 + 6)

>>1322809
>>
>>1322809
i'm going for all three.

lung after one of the soldiers and whip underneath him, using the tail, spin him around towards us, and rise up pushing against him with the "assets". use the soldier we have distracted as a shoulder rest and human shield while we fire into the one's neck.

the next soldier is straight up two gun chin shot execution.

when gwen inevitably flips out, point out that these fuckers were brainwashing Swede's into thinking they were brits and are turning the fucking nogs gay!
>>
17+6=23

Good Success!

You lung forward suddenly after the first soldier, whipping him beneath you, and you spin him around, with his face right in your assets... His friend fires a long burst into the man's chest, saving you time, and you lower the enemy soldier as a shoulder rest and fire into the other one's neck, decapitating him with the power of having two shots hit him.

"For fuck's sake!" The human shield cries out in quite a bit of pain, and clenches his gut.

"...Aren't you supposed to be dead?" You say... Your pretty sure a human can't exactly take twelve AK-47 shots to the back...

You notice that... The bottom half of where he was shot at was... Made of metal. In fact, when you turn him over, you notice that his entire body is made of metal, and he's leaking oil.

Metal men? What the hell is this?

"G-god! I-I need backup up h... Here... T-t... They took out... J-jeser..."

His voice begins to die... It's quite clear he can feel pain still. Why would...

This is so goddamned confusing. But before he can finish, his voice dies and he twitches a bit... His hand extended towards his friend.

You feel a bit sympathetic, but his radio cracks to life.

"Hello? This is Unit 5838, correct? What is the status of backup? Have Kobolds discovered our base of operations? Answer within fifteen seconds, or I'll assume the worse! And if you say it's a false alarm I'll have you deconstructed for spare parts for Master Inventor Wizzmaker, Alchemist Supreme, Congressman of the First Congress, Supreme Mayor Gerbil, you know!"

Supreme Mayor Gerbil?

Wait... Isn't that a name...

Oh my God there's someone called Gerbil. You'd try to avoid laughing if this wasn't so serious.

Actions

>Try to answer the radio?
>...Erh, just uh... Run? Run.
>...Laugh loudly at whoever's called "Gerbil". That is... A terrible, terrible name.
>...Shoot the radio?
>Write-In
>>
>>1322868
>Try to answer the radio?

Don't say it was a flase alarm. Say one of the experiments broke and killed Jasper. Try to imitate the gaurds voice in case that much wasn't obvious.
>>
>>1322868
>Try to answer the radio?
Those goddamn fucking midget cunt bastards. This sounds like a gnome operation.
>>
>>1322885
Brainwashing to create degeneracy, demons or equivalent style monster, and cyborgs with emotions that only serve to harm them. This is definitely the work of the Jude-i mean the gnomes.
>>
You decide to try and answer the radio...

What excuse do you want to come up with?

>An experiment broke loose and killed Jasper!
>It was a false alarm!
>One of the guards thought he saw something somewhere!
>I thought I saw something!
>There's a weird snake girl running around killing everyone!
>...Who's this on the other end? You can call me Elizabeth.
>Write-in
>>
>>1322888
Don't forget.
>(((Gerbil)))
That name just reeks of it.

Also nice Hitler trips.

>>1322893
>>There's a weird snake girl running around killing everyone!
>>
>>1322893
>An experiment broke loose and killed Jasper!
>>
Do anons want to do both?
>>
>>1322923
Yes
>>
>>1322923
I have no idea how that would work unless we convinced their command the robot went insane.

Do it.
>>
"Sir, one of the experiments broke loose! It's a weird snake girl running around killing everyone!"

Roll me a 1d20+4 to see if their command buys it.

+3 if you can describe the snakewoman in great detail. (As in, describe what you probably look like in your yuan-ti form.)
+2 if you can mention how awesome she is. Yeah. So awesome.
+2 if you can also make it cut out really dramatically.
+1 if Gwyenvere can also mention how hot she is. Because why not try and help? Non-lethally of course.

Autosuccess if everything happens.
>>
The only solution to the gnomish problem, is a final one. A global extermination.
>>
Rolled 5 + 4 (1d20 + 4)

>>1322938
I have no honest idea how to describe a sexy four armed naga queen.
>>
Rolled 9 + 7 (1d20 + 7)

>>1322938
It was massive. At least 20 feet in length from head to tail and was wider then a full grown man. It has light blue or blue and white scales.

>>1322939
Our immediate goal should probably be capturing who ever is on the radio and maybe Gerbil.
>>
>>1322945
Raiding the room and getting back to the others, it's never good to Wade into a gnomish conspiracy. Fortunately we have all the power to fight out way out.
>>
Allowing samefagging if you can continue to describe said sexy four armed yuan-ti queen while I play around in slow-mo in Arma 2
>>
Rolled 1 (1d20)

>>1322950
It had four arms and for some reason even had boobs. It shouldn't even be possible but the snake thing had giant boobs the size of cantaloupes if not bigger.
>>
I'm willing to ignore the critical failure if anons can deliver me a damned good autosuccess and description.
>>
>>1322950
Oh fuck you and you not emptied out wallet.

"Curvy figure, slight roundness where the tail and torso meet, toned slender arms, a really, really nice set of tits, and an a fine Ivory underbelly."
>>
>>1322957
Fuck you even harder.

>>1322962
Give me a minute I'm phone posting.
>>
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763 KB GIF
>>1322964
>When your a wage slave and can throw money at military simulators just so you can play around in the editor and make giant battles in Not Russia just because you can

>tfw you have to go to work at fucking 5 in the morning just to support your addiction to vidija gaems
>>
Wait, can't we use Scottish rage for this critical failure?
>>
>>1322962
>>1322938
*Gwen wispers a suggestion for cutting out* "She's got a really working body for a serpent. Wouldn't mind being constricted by it, really. Oh the swaying devil's coming this way! Hey Coldblooded!" *Smash Radio.*
>>
>>1322975
I swear it's like my beef jerky, MMO, and knife collecting addiction/obsessions. I'm never gonna have a mill in the bank.
>>
>>1322981
Do you want to use Scottish Rage on a radio, and get extremely violent with the nearest things?

>>1322997
I spend most of my money on either Planetside 2 for the TR and NC, on D&D, 40k Tabletop (not the miniatures, shit like Dark Heresy), and the remaining money goes to my family and my cat. So I won't have money either.)

You of course describe the subject in great detail. Really great detail to the point that they overlook the whole "we don't have any reptiles here".

Of course, Gwynevere can't help but share how "nice" looking you are, and how nice it is to get constricted by her.

When you ask Gwynevere why, she says that she'd "still prefer to kinda spare the robots, please." But she promises to not get too upset about them.
She still would prefer if you'd be non-lethal about it, and mentions how the "assets should be weapons of peace and not war" and that "Robots have hearts too. Kinda... Well, not really. But these feel pain and I'd feel bad, ok?"

At least Gwynevere's not going to freak out if you kill one robot. Or all of them. Though she'll probably tell you to stop if you start torturing them or anything like that.

Of course, the door next to you unlocks for some reason, and you head inside...

Inside seems to be a human also watching TV... Her eyes glow a docile blue though, and she gets released from the chair.

"Surviving Guard, escort her to Command, now! And do not be afraid to use your taser to pacify her, she's a part of the "Artifical Vampirism Plague Project, and is extremely valuable! SO DON'T KILL HER!"

Aw. The gnomes think your a guard! So sweet of them to open a door for a lady.

The subject begins to get up, and she screams at you... It erh... It seems to be a sort of vampire, as she has very, very sharp fangs.

"BLOOD!!" She yells, before rushing at you extremely fast...

Your fast reflexes though, allow you to dodge this initial rush. This subject seems to not really be responding well...

Actions

>Constrict her! You have an opening!
>Shoot at her!
>Get out. Get out and close the door behind you.
>...See about trying to choke her out!
>Shapeshift! (Fast Reflexes is extremely important in this fight, keep in mind!)
>Write-In
>>
>>1323013
I'd like to point out that it's a loudspeaker talking to you.
>>
>>1323013
>Constrict her! You have an opening!

Say what you will abut the Kobolds and anything bad about them but these gnomes are really starting to look cancerous. They're turning people into gay niggers, supplying terrorists with bio-weapons and probably a lot of other edgy shit. The Kobolds may be paranoid and harsh but at least they have the decency to set up an embassy and talk to us. These gnomes look like they're doing all this in secret specifically against us or they just don't care.
>>
>>1323032
I don't think you've taken the gnomes pill, let me put it to you this way.

(Kikes+midgets)*satan = Gnomes.

>Constrict her! You have an opening!
>>
>>1323041
Why can't I upvote this guys?

Roll me a 1d20+7 to try and constrict her!

+3 if you can carefully find a way to constrict her! (You won't take any damage if you can find a way to prevent her from biting you or find a way to sate her blood lust a bit.)
+2 if Gwynevere can encourage Elizabeth to constrict. And not to kill her. Please. (+1 if she can try to help her out by telling the vampire to please not resist being constricted and why it's pretty nice probably.)

Autosuccess if everything happens and you'll take no damage.
>>
Rolled 16 + 7 (1d20 + 7)

>>1323050
>>
If anons can carefully find a way to constrict her and make sure she won't bite you, you also won't take any damage or run the risk of accidentally contracting vampirism.
>>
>>1323050
Start by tripping the vampire, then sliding the tail towards the small of the back, and coiling it behind the arms, the. Pulling wide to create a pillory. Heads don't turn 180°

It would also be damn hilarious is Gwen tried to act like maternal Elizabeth.
>>
>>1323068
We can throw a dead gaurd at her or put one of it's limbs into her mouth.
>>
>>1323068
Put our tail out to trip her as she's charging at us. Then once she's down quickly move in and wrap ourselves around her starting at her feet up to her elbows so that she's thoroughly restricted and her mouth can't reach us.
>>
>>1323088
>>1322888
Tell me, can you feel the reich calling?
>>
You trip the vampire and make sure to wrap yourself around her feet, and up to her elbows... You make sure to drag her along at the end of your tail, and she's extremely wrapped up. Warm too probably.

Gwynevere tries her best to be maternal. Tries, being the keyword.

I erh... I don't know how you do this... I mean, one of us has to be nice to people we... Well, kind of constrict.

What, being motherly to people? It's easy, think of the kids.

I erh... I've never had kids. I don't really want any... Does uh... Does being generous with showing our boobs count?

...Kind of, but no.

God, I only know what Ren likes... I-I'm bad at this whole being nice thing...

What? Your great at it.

Sis, come on... All I know is how to look sexy and try to help people... Not how to... You know... I-I'm bad at talking to people, alright?

So flashing your tits is how you talk? You say, with a bit of a chuckle.

What? No! I-I... I-it's...I don't know how to make a good first impression, alright? A-and people like that sort of thing and... You know, find me interesting to be around... I-I mean, that's probably why Ren sticks around me I guess..

It seems your "sister" has some problems talking to people. How adorable!

You slither along and hear... What sounds like marching towards you. You peek around a corner to see a squad of seven soldiers running in your general direction... They seem to be the same as the soldiers. Most likely metal men as well.

There's an office beside you that you can hide in.

Actions

>Try to ambush them!
>Fall back!
>Duck into the office to your side!
>...Release the vampire to distract them? Though she might go after you.
>Maybe you can scare them off?
>Well... If they act like people... Why not try to charm them?
>Write-In
>>
>>1323099
>Duck into the office to your side!
>>
>>1323111
This.
>>
Rolled 7 + 3 (1d20 + 3)

You duck into the office to your side by barging through the door...

Ignore my roll.
>>
You barge in, and the soldiers run past without noticing... You hear typing however, and look up to see a... Rather large Minotaur with purple glowing eyes.

"Oh, sweetie, is my shift already over? Gosh darn it, I thought I told the mechanic to fix that clock..."

She seems oblivious to you clearly not supposing to be here, and she begins to get up... You note she has a... Collar around her neck.

"Now, you know your duties, right sweetie? Being a secretary and organizing these papers alphabetically, and organizing the Great Amazing Supreme Master Gerbil's library?"

"Erh..."

"Oh, sweetie, you look new! I can smell it on you! Oooh, you must be that new maid, aren't you?" She talks in proper English, with a slight Greek accent.

"Erh... Who are you?"

"Oh, I'm Gerbil's chief house maid. I've been working here for a good twenty years, give or take, since I was hired in Crete!"

"Right, right... So your uh..."

"Oh, I almost forgot! I'm Katharyna, though you can just call me Kate for short!"

You note that she looks quite overweight, with a jolly and happy attitude, though she is twice your size easy.

"Right... It's erh, nice to meet you Kate."

"Oh, it's a pleasure to make your acqaintence too. You'll fit in wonderfully around here, with the staff. Gerbil's a brilliant Gnome, but of course the other Gnomes don't like him so much, exiling him and all that for being too "unethical" in his science... Oh, you'll grow to like him in time. Just don't get on his bad side, ok sweetie? I'd hate to see anything bad happen to you... Say, where is your shock collar anyways?"

Actions

>...I erh... Well, I uh... I must of lost it.
>...Why don't you take me to Gerbils so I can get a new one?
>...Why don't we stay and talk?
>...Didn't you hear? Gerbils said we can take them off.
>...Try to slide up to her and act like you'll talk to her... And try to constrict her!
>Maybe you can find the rest of the prisoners if you can find a way to "walk and talk" with her?
>Write-In
>>
>>1323146
>...Didn't you hear? Gerbils said we can take them off.
>>
>>1323146
>...Didn't you hear? Gerbils said we can take them off.
Also ask her where we can find Gerbils. Stuff like simple directions.
>>
"Didn't you hear? Gerbils said we could take them off."

"...That doesn't sound quite right... Why don't you put yours on before someone less... Pleasant notices?"

She seems quite concerned.

"Well... Where can I find Gerbils? I uh... I don't have a shock collar."

The loudspeakers come to life.

"ALERT, A SUBJECT HAS ESCAPED. IS CONSIDERED ARMED AND HIGHLY DANGEROUS. LETHAL FORCE IS NOT AUTHORIZED!"

The minotaur gives you a highly suspicious look over.

Roll me a 1d20-4 to see if she thinks you've escaped or just are missing your collar somehow.

+3 if you can appeal to her soft and kind nature.
+1 if you can come up with excuses.

Since anons have fast reflexes, in case you fail this roll you can take a instant action to prevent her from calling the soldiers over, just type what you want to do.
>>
Rolled 19 - 4 (1d20 - 4)

>>1323167
>>
Rolled 3 + 1 (1d20 + 1)

>>1323167
>Appeal by suggesting their talking about one of their vampire projects. And that we feel absolutely sorry for them and wish we could do something about it. Then transition to asking if there is anything we could do to help her.
>>
19+1=20

Amazing Success!

"They're uh, probably talking about a vampire project or something. I feel so sorry for them... Well, is there anything I can do to help?"

"Oh, that's the spirit! Now, I'd hate to put this on you, but I really need to sort out his library for later... Having a book club meeting or something with a few of his old friends, and I need someone to help me cook the chicken pot pie, someone to go through the books and summarize it for him because the old worry-wort forgot..."

"Oh..."

"Don't worry, after this I'll show you your room and all the other staff! You'll love them... And if you want, I can sneak you a taste of my home-made chicken pot pie. I always make a second one for the staff!"

She gives you a tough pat on the head.

"...And a third one for me. Erh... Minus the chicken, of course. I mostly enjoy blueberry. Now, could you be a dear and help me with one of those tasks? I'd really appreciate it, I have plenty on my plate as it is."

She gives you a wink.

"Get it? Plate?"

"...Erh..."

"Oh, darn it. I've always been bad with those puns... That human won't stop with them and by golly I've been trying my hardest to learn how to do them."

"Yeah... Erh..."

Actions

>I uh... Where's the nearest restroom? I really have to go...
>...I mean, I can help you with summarizing the book he read... Or was supposed to read.
>...How about I help you with cooking?
>...Erh... Well, why don't you take me on a tour first? I don't know where anything is...
>...Maybe you can get her to trust you. She seems nice enough. Try and butter her up a bit and see if she's more willing to listen.
>Write-In
>>
>>1323199
>I uh... Where's the nearest restroom? I really have to go...

>Someone besides Ren patted a character on the head.
I feel perturbed.
>>
"So erh... Where's the nearest restroom? I really have to go."

"Should be around the corner. Come back soon, alright?"

She gives you a final pat, and hands you a special cookie... It seems to be chocolate.chip, peanut butter, and marshmellow. How nice.

You slip away from the brainwashed minotaur, and Gwynevere feels sorry for her... Of course, that's when you come across three guards... All of which seem to be standing in the middle of the hallway, which seems to split in three directions... They seem to be trying to corner you off.

Your stomach gives a rumble, like an angry growl. You haven't eaten at all, and your starving. Great. You eat that cookie, which you must admit, tastes extremely good.

After this encounter, you'll start to suffer a -1 to all rolls due to hunger.

Actions

>Fight the guards so you can head forward!
>Try to slip through the ventilation!
>Get your revolvers ready to fight some robots!
>...See about shapeshifting.
>Try to bluff them that your a servant?
>Write-In
>>
>>1323225
>Try to slip through the ventilation!
>>
Keep in mind if you slip through ventilation you'll have to find a way to keep the vampire from getting stuck or losing your grip over her.
>>
>>1323235
>Get your revolvers ready to fight some robots!
The best offense is a good offense
>>
You get your revolvers ready...

Roll me a 1d20+7 for your surprise attack anons! (+2 from Fast Reflexes!)

Also, if you want Gwynevere to not freak out, try to aim for non-lethal shots!

+3 if you can do a fancy move while shooting, constricting, etc.
+2 if Elizabeth can use her assets to distract the soldiers! (Preventing them from firing back... +2 if you can somehow use them as a weapon.)
+1 if Gwynevere can try to yell out to the robots why they should just surrender to the sexy yuan-ti Queen

If everything happens (If you want to, you can ignore Gwynevere's bonus but it'll make the autosuccess a little less powerful) you won't take any damage and it'll be an autosuccess.
>>
Rolled 14 + 7 (1d20 + 7)

>>1323244
>>
Ya know maybe I'm just being a conspiracy theorist

But I get the odd feeling the nazis and gnomes worked together and some other things.
>>
>>1323473
I could see that.


So anyway, I assume our goal is to capture this guy and add him to slave scientist collection?
>>
Rolled 17 + 7 (1d20 + 7)

>>1323244
>Inb4 goebbels is working with the gnomes to produce magic mind control propaganda
Because the question also remains why he is still alive.
And also the status of his wife and children
>>
>>1323480
Kill
Raise him as a skeleton.
We can use him with the nazi scientist we keep.
>>
Another step forward is goebbels is gerbils
He's only called that because they can't fucking pronounce that damn name
>>
The Nazis did nothing wrong. Their scientist on the other hand.
>>
>>1323767
meh I don't care about the invading military.

The scientists and hitler and those involved in said camps though can fuck right off
>>
From the Homeland
https://youtu.be/_uk2NeKBG5A
We're at shillcon 1 "AKA Goldberg's last Stand" the loic has been released for mass use and the pony/threadsplit spam is unending. QM are you seeing this madness?
>>
>>1323931
My god
This is the best week ever for me.
This just tops it
>>
>>1323931
I'm just going to take a break from /pol/ for today.
Although the new /can/ and /cock/ are pretty amusing.
>>
What the fuck is going on anons?

Anyways, if anons want to take no damage just come up with a way to try and take out the group of soldiers fancily.

Also, do anons want to shoot lethally or non-lethally?
>>
>>1324347
Something beautiful that's what
They have combined mlp and pol.
A great idea imo


Shoot non-lethally and do some fancy twirls while we shoot.
Spinning and shooting
>>
>>1324347
It's April fools.
>>
>>1324354
It's just April fools. Like last year when they gave 4chin a google plus type of layout.
>>
>>1324354
Today is a strange day.

17+7=24

Great Success!

You jump around the corner, spinning... And fire seven shots in rapid succession, hitting the robots. They fall to the ground, and you quickly rush by after making sure they're just disabled...

Of course, when you turn the corner you come to a sort of room... A large room with a blue beam going down, striking a very large... And somewhat delicious looking blue crystal. It does however seem to be guards patrolling around, about five... Each one is quite spread out from the other though.

The guards appear to be human.

Actions

>...Try to sneak by them and get that crystal?
>Take care of the guards one by one!
>Get the triple revolver doom ready!
>Shapeshift!
>Sneak by and try to leave!
>Write-in
>>
>>1324387
I know.
Still enjoying it.
The quality of both of them has shot up with this.
>>1324401
>Get the triple revolver doom ready!
>>
>>1324401
>Get the triple revolver doom ready!
Upgrade crystal?

>>1324424
Personally I'm loving /fitlit/ even though I never go on /fit/ or /lit/
>>
>>1324424
Keep in mind the guards are awfully spread out. Meaning your revolvers have a higher chance to miss.
>>
Roll me a 1d20+4 anons! (-2 from range! -1 from hunger!)

+3 if you can find a way to stealthily close the distance, and use your revolvers on the responding guards!
+3 if Liz can use her assets on one of the guards.
+1 if Liz can mention how much fun she's having doing this to Gwynevere!

If everything is done, it'll be an autosuccess.

Also, do anons want to be lethal, non-lethal, or "lethal and nom"?
>>
Rolled 3 + 4 (1d20 + 4)

>>1324472
Just do non-lethal
>>
Rolled 6 + 7 (1d20 + 7)

>>1324472
Dive between and under desk and chair as we make our way between the gaurds.
>>
Allowing samefagging if Elizabeth can come up with an opening move on the first guard.

Autosuccess if Elizabeth can use her assets on the guard too.
>>
>>1324544
Grab the first gaurd by the foot and pull him towards us. Jump on top of him so he'll be busy with out assets while we fire from prone upon his allies.
>>
You sneak up to the first guard, and trip him by the foot and with surprising strength, underneath your chest...

You unleash a volley of gunfire on the rest of the guards, hitting them in the knees or chest. Two of them are wounded and unable to fight, and a third has been shot in the arm.

Two guards seem to be remaining, and prepare to fire back at you!

Actions

>Use the guard you have under you as a hostage/human shield!
>Try to flank them!
>Rush and constrict the closest one and try to follow up that attack by luring the other one to try and help his friend!
>Use a breath attack!
>Fire again!
>Write-In
>>
>>1324599
>Fire again!
>>
>>1324599
>Fire again!
Chastise them like an angry parent for engaging a lady of high social standing in combat.
>>
Roll me a 1d20+4 anons.

+3 if you can find a fancy way to fire at them!
+2 if you can continue to use your assets on the guard below you, or on a new target.
+1 if you can maternally chastise them for shooting back at you! (+1 if Gwynevere can try to mention why getting constricted isn't that bad! And of course if she can compliment your yuan-ti form quite a bit.)

Autosuccess if everything's done, and Elizabeth's skill in revolvers will go up.
>>
Rolled 16 + 4 (1d20 + 4)

>>1324659
>>
If everything's done anons Elizabeth's skill in revolvers will permanently go up by 1, meaning she permanently gets a +1 to shooting.

Or do anons just want me to continue with the Great Success you already have?
>>
>>1324711
I'm fine with a great success.
>>
>>1324711
Hold two of the revolvers above our head and fire from the upside down, the one we're holding will be fired properly. As we sway back and forth to slapping the gaurd under us we shout at the gaurds, calling them children, incapable of proper conduct in the face of a lady.
>>
>>1324718
Tit slapping*

God damn I hate phone posting. It's always a cacophony of errors.
>>
You begin to use your revolvers to suppress the enemy while your properly held revolver carefully aims...

You get one right in the kneecaps, and another one in the arm. Both are knocked out of the fight....

You hear muffled yelling from below you though, and that's when you sort of notice you've been knocking the guard beneath you around... His face seems quite bruised. You slightly blush at realizing you were... Well, kind of slapping him with your breasts. Hopefully he's alright...

With that done, you find your revolvers are out of ammo... So after some struggling you finally figure out how to reload them. Nice!

Elizabeth now has a single rank in Revolvers.

Of course you get off the battered and bruised guard, and slither up to the crystal...

Actions

>Nom the crystal. It looks delicious. (Get an upgrade!)
>Erh... Well, you were always taught to not eat random things. Just move on down deeper.
>Write-in
>>
>>1324733
Why do you phone post anon? Is that the only thing you can post on?
>>
>>1324754
You try sharing a computer In a cramped communist shithole on the west coast.
>>1324748
>Erh... Well, you were always taught to not eat random things. Take it with us.
>>
>>1324771
So you live either in Commiefornia or the People's Republic of Oregon, huh?

Anyways, you sure you want to just take it with you?
>>
>>1324748
>Erh... Well, you were always taught to not eat random things. Just move on down deeper.
>>
>>1324784
Yes. I have an idea.
>>
>>1324796
Mind if I ask what it is?
>>
>>1324799
We have a strange crystal that grants an upgrade in the possession of the fucking gnomes. Now I don't know about you, but that just screams item that can do a deal more than upgrade a person. I want to see what can be done to improve the kingdom. Powersource? Enhanced soldiers? Technological Advancement? We shall see.
>>
So do anons want to pry the crystal out or just move along?
>>
I'm just going to assume anons want to take the crystal.

You pry the crystal from floating in the air... It looks delicious, but you hold off eating it...

That's when the loudspeaker comes alive.

"WARNING, REACTOR ENERGY SOURCE LOW. SENDING CRYSTAL. SUPPLY IS LOW, PLEASE REQUISITION MORE MANA CRYSTALS."

A crystal floats down into the fading blue beam, giving it energy again.

Interesting.

Actions

>...Try to take this crystal as well?
>Eat this crystal?
>Continue on before you break something.
>... Throw something into the beam?
>Write-in
>>
>>1324875
How many more crystals can we carry?
>>
>>1324878
Well, I'd say eight maybe?
>>
>>1324886
Take it and get back to the detective the not-brit and the nigger faggot.
>>
>>1324886
Take this one too.
>>
You grab this crystal...

"EMERGENCY SUPPLIES NON-OPERATIONAL. POWER FAILING..."

The lights in the room begin to dim quite a bit... It seems the power might be non-operational now...

Actions

>Put a crystal back into the power. You'd like to have SOME lights.
>...Maybe you should sabotage this a bit...
>...Move as fast as you can. The guards might be coming down to see who's messing with their power!
>...Maybe you can overload the power systems if you put two crystals in at once?
>Write-in
>>
>>1324909
Out this crystal. I don't like the idea of something like cabin in the woods happening with gay nigger vampires running around.
>>
>>1324915
I mean put this crystal back,
>>
>>1324915

Out this crystal?

What does that even mean?
>>
>>1324909
>...Move as fast as you can. The guards might be coming down to see who's messing with their power!

It's time to get the fuck out! We're taking everything we stole!
>>
So unless anons can agree on what to do, I'll be rolling for what you'll do.
>>
Rolled 2 (1d2)

Rolling.

1=Put the crystal back!
2=Move as fast as possible!
>>
You take the two crystals, and make a slither for it!

You go as fast as possible down the hallway, and you see the door on your left seems open... One of those subject rooms...

Actions

>Rush by it! You have no time to wait!
>...Take a peek inside!
>...See about trying to go inside to save whoever's in there!
>Write-In
>>
>>1324985
>Rush by it! You have no time to wait!

We have to get to the others and get them out.
>>
>>1324996
You sure you want to rush right bacK? This is pretty much the heart of the operation and power has been shut off, and if you come back again this might be harder to get to.
>>
>>1325017
If that detective dies and we're the only ones who can say this happened, we can't go after those responsible, it would all be dismissed as the ramblings of a mad Queen. We go back with what we have or it's all for nothing.
>>
You continue to slither past, going as fast as you can...

It takes you a bit before you hear gunshots down the hallway, and you peek around the corner...

You see a squad of eight soldiers opening fire on the werewolf detective, supported by a heavy machine gun, and two others armed with shotguns... The people you rescued are no where to be seen, but the detective seems to be under a hell of a lot of fire. They seem content to suppress the detective though, who's hiding behind a steel metal beam.

Great.

Due to your fast reflexes, you take a peek out and notice a red pipe going near the machine-gunner, and with the word "VERY HOT" on it...

Hm.

Actions

>Nom those crystals for extra power!
>Shapeshift!
>...Fire at the red pipeline next to the machinegunner!
>Open fire on the soldiers!
>...Stealthily constrict the soldiers one by one.
>...Try to sneak into ventilation to attack from above! (+2 on staying concealed if your trying to be stealthy!)
>...Use a breath attack!
>...See about constricting and disarming a guard so you can get your hands on their automatic rifle!
>Write-In
>>
>>1325095
>...Fire at the red pipeline next to the machinegunner!
>>
Rolled 9 (1d20)

Ignore my roll anon.
>>
>>1325095
>...Fire at the red pipeline next to the machinegunner!
>>
Rolled 4 (1d20)

You pull out your revolver and shoot the pipeline... A explosion hits the soldier, knocking him to the other side of the wall, and drawing everyone's attention to it...

Ignore my next roll.
>>
The soldiers seem quite startled and unaware... And the fireball splits one soldier away from his friends vision for just a split moment...

Actions

>...Stealthily lunge, constrict, and pull back around the corner! (If successful, the enemy won't even know he's missing and will let you sneak attack again! +1 from reflexes!)
>...Shoot at him from behind! (+1 from Reflexes, but nothing unique happens!)
>...Add even more confusion to this! Fire breath! (Keeps the fireball going for a bit longer! Free Action you can combine with any other option!)
>...Try to take potshots through the fireball to the soldiers!
>Shapeshift while no one is looking at you!
>Slip up through ventilation!
>Write-In

The enemy currently does not know where you are at.
>>
>>1325157
>...Stealthily lunge, constrict, and pull back around the corner! (If successful, the enemy won't even know he's missing and will let you sneak attack again! +1 from reflexes!)
>...Add even more confusion to this! Fire breath! (Keeps the fireball going for a bit longer! Free Action you can combine with any other option!)
>>
Roll me a 1d20+8 to see if you can constrict this guy!

+3 if you can find a interesting way to constrict the soldier!
+2 if you can use your assets somehow so he won't make any noise!

If everything's done, the action will produce no noise.
>>
Rolled 17 + 8 (1d20 + 8)

>>1325195
>>
17+8=25

Great Success!

You lunge, and constrict the soldier, and pull back as fast as you can... You constrict him until you hear a crack and the metal man is disabled, and put him down softly...

You peek around the corner and see the rest of the metal men seem quite confused... Then they see you, exposed a bit... They prepare to fire. But the detective capitalizes on this by firing his revolver three times, headshotting the rest of the soldiers and killing them, basically.

You meet back up with him and begin to flee the base.

"So where is everyone?"

"On the surface. I came down here for you."

"Really?"

"Well, I got shot at, that sort of thing..."

You look at him, and he seems quite hurt actually... He seems to be limping with his leg and his paw seems to have a bullet in it... So of course, he seems to be using the wall to help him walk...

Which means he's much slower then you.

"...Are you going to be alright?"

"Not the first time I got shot before... Hard to... Walk though."

Actions

>...You didn't have to come back for me, you know. I would of catched up.
>...I erh... Well... Thank you for coming to see if I was alright.
>...Use Gwynevere's healing breath on him?
>...Why don't I carry you back, alright?
>So why did you come back for me anyways? We scarcely know each other...
>Write-In
>>
>>1325294
>...Use Gwynevere's healing breath on him?
>>
Roll me a 1d20+5 to heal him!

+2 if you can show your appreciation for him coming back to help you, or mention how you can handle yourself.
+2 if Gwynevere can slightly talk about how much fun it was. And how no one was hurt for once! And how sexy the two of you are in this form.
+2 if you can worry about him a bit. (+1 if you can stop yourself from being maternal towards him. People don't like being coddled like babies... Save those little cute kobolds. And your children.)

If everything happens, the detective's opinion will go up.
>>
Rolled 4 + 5 (1d20 + 5)

>>1325354
>>
Rolled 5 + 5 (1d20 + 5)

>>1325354
>>
Allowing samefagging if you can show your appreciation or just mention how you can handle yourself, and if Gwynevere can talk about how much fun it was. And how no one was technically hurt too much, and how sexy she and you are in this form.
>>
Rolled 13 + 7 (1d20 + 7)

>>1325433
Well thanks, I probably would have been swarmed if you hadn't come back. Your a model swede.
>>
If anons can get a +3 bonus it'll be a minor success, and if they can do all of the bonuses it'll be a good success.

I really do recommend upgrading Gwynevere's healing breath in the future by the way. It's not too good on heavy injuries but great for many smaller ones.
>>
>>1325551
+3 Offer him a rank in the court for that plus three, we could always use an Inquisitor.
>>
Rolled 16 (1d20)

"Well, really... Thank you for coming back. I probably would of been swarmed if you didn't. Your a model... Swede?"

"I"m German. Did you forget or something?"

"No, no... Come on Gwynevere, can you heal him already?"

She breathes her healing breath, which helps patch up his body. He seems a bit faster, but still rather disabled.

"...Thanks... Come on, let's get out of here..."

You begin to slither as fast as you can while he jogs...

Ignore my roll.
>>
You begin to head back to where that stair-case heading up was...

You however, have bullets fly above and around you, and hear howling down the hallway... More of those abominations seem to be running after you, a good distance away, but they'll catch up fast...

"Shit, I don't know if we'll make it..."

"Come on, we can do it!"

The detective seems clearly out of breath, and you fire a few ineffective shots at your pursuers... They're beginning to catch up with your long body... God, this isn't good...

Actions

>...Shift to a different form fast!
>...Try to duck in to a ventilation shaft!
>Try to ambush them!
>Focus on running away!
>Write-in
>>
>>1325702
>...Shift to a different form fast!
No more finesse! Time for brute power and move speed! Charge out of the building in draginotaur form, and scoop up the gay and not Brit while we are at it!
>>
Your still underground, your just about to get the stairwell to the basement's wine keg.
>>
>>1325702
>>...Shift to a different form fast!
To be honest we leave the gay behind. Maybe the British cereal mascot too.
>>
Rolled 2 (1d20)

You shift to your dragotaur form, grabbing the detective as you begin to gain speed and lower your horns in a sort of charge...

You go to the stairs, but rather then going up it, your confident your too big for it... So you break through the stairs and jump up to the next floor carefully...

Rolling.
>>
The abominations get crushed or left behind with the destruction of the stairwell, and you rush as fast as you can outside, breaking out of a door to see the homosexual and a highly confused Hendrick asking why "He's been kidnapped", why he's holding a box of cereal, and where his family is.

It seems Hendrick has fully recovered, and you scoop the two up before charging off as fast as possible.

Due to Elizabeth gaining more experience, having plenty of fun, and successfully adventuring, she has upgraded.

Choose one anons.

>Stable Mutation
>Unstable Mutation
>Ultra Unstable Mutation
>Upgrade Mutation
>Upgrade Form.
>>
>>1325791
>Upgrade Mutation
>>
>>1325791
>Upgrade Mutation
>>
Choose what to upgrade anons.

>Fire Breath.
>Ice Breath
>Healing Breath.
>Two-Headed. (Requires 2 upgrade points invested!)
>Maternal
>Naturally Attractive
>Shapeshifting. (Requires 3 upgrade points!)
>Enlargen Size! (Requires 3 upgrade points!)
>Choose a different upgrade!

If anons want to eat the two upgrade crystals they have, they'd have two more upgrade points.
>>
>>1325883
>Healing Breath.
I think we should save the mana crystals.
>>
>>1325892
This.
>>
Elizabeth's healing breath is now much better!

She can heal grievous wounds much easier, and cure sicknesses easier! She can also stop bleeding!

You take some breaths as you try to recuperate in the forest... You've gotten out of the way of the Gnomes or whatever... And rescued two people.

"So... Any idea where we are?"

"No... I honestly don't."

"Well, I guess I'll start a fire for us... Actually, scratch that. We don't know if they're following us or not."

"That's... Right."

"We could probably just choose a direction and eventually end up near civilization... Not too sure which direction the mansion was though."

"Yeah, same..."

You sit on the ground.

"...Hey, you know, you saved my ass back there. And gave me a great view, I gotta admit. Now, got a question for you. A serious one." He looks extremely serious...

"What?"

"...Do you like your beef jerky rare or well done?"

He gives a smile as you shake your head at his wise-crack.

"Anyways, I can probably get us back to civilization easy. I have a great nose... But really, you did damn well. Too bad we couldn't get everyone though."

"Yeah... Maybe next time."

"Yep."

He sits next to you.

"...Anyways, you want to come up with the plan for our next date?" He gives one of his wise-crack smiles again, and you shake your head.

"We're not dating. I'm married."

"Heh, I know, I know. Just messing with you. Gotta undermine that confidence, you know. But really, what's the plan for next time?"

Actions

>...Well, as soon as we find ourselves back in civilization, I say we call the army to clear the mansion out.
>...I say we head in again soon. That was fun!
>...Maybe we should call the kobolds. They're probably great at this sort of thing.
>...I think my husband should deal with this.
>...But seriously, can you stop with that whole "charismatic detective" approach to me? I have the news looking for any scandal they can on me, and if they think I'm cheating on my husband... It'd really hurt me, alright?
>You know, you were really good yourself... Really though, thanks for coming back for me... It meant a lot. (Increase the opinion of the detective!)
>Write-In
>>
>>1326016
>...Maybe we should call the kobolds. They're probably great at this sort of thing.
>>
>>1326016

>...Well, as soon as we find ourselves back in civilization, I say we call the army to clear the mansion out.
>>
So do anons want to call the more experienced kobolds or send their own men?
>>
>>1326016

>...Well, as soon as we find ourselves back in civilization, I say we call the army to clear the mansion out.

I'm finally back from shit
>>
>>1326142
*insert joke about India*
>>
>>1326142
>>1326171
Was there traffic on Roo street?
>>
>>1326178
>>1326171
No I was busy with some other quest.
Because of shit I had to skip breakfast.
What happened ate up my entire day
>>
"Well, as soon as we find ourselves back in civilization, I'm calling the army to clear the mansion out."

"Right."

The detective eventually tracks down a nearby diner not too far, which all of you quickly go into and order some food at. And get comfortable.

That's when you sort of remember accidently leaving the vampire behind when you transformed... Whoops. Oh well.

Fucking vampires always stealing your husband...

You of course, call up the army not too long afterward on the phone.

What division do you want to call anons?

>...Try one of Renexizious's personal regiments. They should be very effective.
>Call up those adorable little kobolds... Hopefully none of those little guys gets hurt.
>Call the draftees up... All the trained soldiers are in Vietnam or Korea. Some draftees will do.
>...Well, you might as well call in the best. How about Her Royal Majesty's Marines? They'll get here fast! Or oh, the Royal Commandos? Those too!
>You know... You know just the perfect man for the job. Call up Claw.
>...Maybe Charlemagne can lead this battle. Call him.
>Hold off for home.
>Write-In
>>
>>1326219
>Call up those adorable little kobolds... Hopefully none of those little guys gets hurt.
This Gerbils character is probably some sort of war criminal to the Kobolds and giving them information about him can be good for relations. Also it would probably be Kobolds dying in order to take this place and not our own troops.
>>
>>1326219
>...Well, you might as well call in the best. How about Her Royal Majesty's Marines? They'll get

The Queen has willed it.
>>
>>1326237
Call them too joint ops.
>>
>>1326219
>Call up those adorable little kobolds... Hopefully none of those little guys gets hurt.

And the royal commandos too
>>
>>1326250
I it might be better for the Kobolds to take this since they're probably more experienced with this type of stuff. Less casualties as a whole.
>>
>>1326268
And how else do the queens navy learn to fight save from experience?
>>
>>1326311
Training
>>
>>1326317
Does not substitute for actual combat experience.
>>
You call up the Royal Commandos, and the marines... They head to the nearest port of call while you call up the embassy.

"Excuse me, this is the embassy, correct?"

"Oh, yes it is. The Roman Embassy at your service."

"Well, I was wondering if you knew anything about a gnome called Gerbils..."

"Gerbils? Erh... Hang on."

You hear him get out a file, and a few moments go by.

"Well, Gerbils Theomanary, correct? Supreme Mayor?"

"Yes, I believe that's him."

"Really? Would you like to talk to the Legate himself in person about this matter, Queen Elizabeth?"

Actions

>Oh, yes I would. Could you arrange a meeting between him and me?
>...Well, I don't think that's necessary...
>...Could he come here rather then me going to him?
>Could I have some background on Gerbils first though, please?
>Write-In
>>
>>1326352
>...Could he come here rather then me going to him?
>>
>tfw surrounded by beautiful tits but they're all related and you find the very idea disgusting.
>>
>>1326352
>Oh, yes I would. Could you arrange a meeting between him and me?

>>1326380
If it makes you feel any better, people like the Roman emperor Claudius who conquered Britain and was overall a good guy married his niece.
>>
>>1326380
Are you at a family meeting or something anon?
>>
>>1326393
Degenerate.
>>
>>1326393
Absolutely degenerate.

>>1326405
Sure. Quick question, what tactics are our forces trained in?
>>
>>1326406
I'm just saying. Some respectable people throughout history who aren't Hitler have had such a taboo fetish.
>>
"Oh, yes I would... But could he come here please?"

"He'll be there within two hours. Just sit tight please. He'll also be bringing bodyguards."

You thank him and hang up, and go over to the detective.

"So, mind if I ask who you called?"

"Oh, just the kobolds and the Marines... And commandos."

"Really? Oh... Erh, wait... What's a kobold?"

You can't help but put on a smile.

"They're an adorable little lizard race, practically harmless... But just so cute, especially the legate, he's so senstive when I give him a great big hug and say hello to him."

"Erh... You don't give hugs to say hi. If so, you would of given it to me."

"...Only a select few people. Which most of those..."

"All of them, is what she means to say.

"Gwynevere, what did I say about interrupting me and putting words in my mouth?"

"She's right though... They're really adorable and small."

"See? Even Gwynevere agrees."

"Erh... Right... That two-head thing I heard about..."

"She's the sexually deprived one, and I'm the better one." Both of you say at once.

The detective seems entertained.

"God, well, alright. Just don't coddle me or anything."

"Elizabeth can't promise that."

"I don't do that to most people, God..."

"Just the ones who can't resist?"

"...A little. Mostly the kids though."

"Mostly. Right. Anyways, can we have food? Please? I'm starving."

You of course order some more food while you relax, and eat quite a bit. The werewolf gives you a bit of a stare.

"...Erh... You sure you should be eating that much?"

"What? I'm fine."

"You've had at least twenty hamburgers. You should probably stop."

"...Well, I'm still hungry, alright? I just have to eat more then most people."

A little concerned, he nods his head.

"Why the hell don't they sell whiskey here..." He mutters a bit.

"Well, the Legate should be here soon.

"I hope. Anyways, I'm going outside for a smoke."

Actions

>...Well, why don't we stay and talk a bit, alright?
>Well, have fun. I'll just wait.
>...Can you take the gay negro out with you, please?
>Write-In
>>
>>1326500
>...Can you take the gay negro out with you, please?
Tell Dietrich that if he annoys him, he has permission to shoot him.

Also shapeshift into our Half-Dragon form.
>>
>>1326540
This, all of it.
>>
You shift to your half-dragon form.

"...Just to note, if he does annoy you you can shoot him. Please."

"Really?"

Actions

>No, no. That's a joke. Please don't.
>...I'd have you know I'm a very conservative woman. So please do if he does. (Elizabeth becomes less tolerant of homosexuals.)
>My husband is a bit liberal when it comes to this. I'm not. Could you take him around the back and please put him out of his misery? (Elizabeth's conservative nature is a bit more forceful and she'll be very intolerant of homosexuals.)
>What? That was a joke! We can just take him to a sanatorium. I heard that electro-shock therapy works wonders.
>Write-In
>>
>>1326592
>Yes. That's not a joke. Please do if he doesn't keep shut and isn't respectful.
>>
>>1326592
>What? That was a joke! We can just take him to a sanatorium. I heard that electro-shock therapy works wonders.

Suck a cock take a shock.
>>
>>1326592

>No, no. That's a joke. Please don't.
Shock therapy won't work.
>>
>>1326646
You sure about that? I still think we should get the clamps.
>>
Rolled 1 (1d20)

"...Well, it is. Sort of..."

"Erh... Right, I guess." He says, a bit confused. He goes outside to smoke.

Ignore my roll.
>>
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33 KB
33 KB PNG
>>1326696
I can't ignore that. Either something very good or very bad has just happened.
>>
Rolled 6, 19, 19, 18, 5 = 67 (5d20)

After a bit, you hear the doors open... It seems the legate has arrived safely.

As soon as he sees you, he is a bit struck with fear. Only a bit though. You go up to him, with a smile on your face.

"Oh, you little rascal, I was wondering when you were going to get here."

"It's erh... It's nice to see you too. Please don't pick me u-"

You pick him up, with a big crushing hug. He squirms a bit.

"Please stop."

"Oh, right, right. Sorry."

You set him down, with a faked apology. And give him a pat on the head.

"So erh... I heard you encountered Supreme Mayor Gerbil, correct?"

"Encoutnered? How did you know that?"

"Because I've had kobold kommandos watching that place you entered for weeks... Wasn't too sure if it was actually his hiding spot. Thank you for finding it though."

"I see... Why don't we sit at the booth?"

"I'd assume that we have plenty to talk about?"

"Oh, yes we do."

You sit, and tell a waitress to bring him a sundae, and you begin to explain the situation to him...

Ignore my roll again anons.
>>
>>1326702
Ignore it like a good little goyim.
>>
After a minute, you notice that the detective isn't exactly where he is anymore... He's sort of... Well, he's gone for some reason. Stopped smoking, maybe. Maybe in the restroom.

Either way, you continue to introduce the situation to him... That's erh... You hear somesort of chopping noise though.

Within an instant, the windows all around the diner shatter, and heavily armed and armored soldiers, jump into the diner, and begin to shoot at civilian, kobold, and you. You of course push the table up to try and prevent bullets from hitting you. The legate however, is not amused, and quickly ducks and you see him quickly take out a radio.

"We have gnomes and civilians, damn it! I need a civilian rescue team and a pair of Heavy Praetorian, now! Situation is dire!"

He puts it away, and tosses somesort of smoke bomb as you take a glance out there...

You however, hear a familiar set of revolvers being fired... The detective seems to be in the middle of this chaos firing and getting civilians out.

The carnage caused in this ambush luckily has harmed none of the civilians, and most are evacuating... It seems however the soldiers have taken hostages as a few are tied up, and in the chaos most of the legate's men are injured or dead. Two of them are in cover but badly injured...

However... The window behind you gets shattered, and your face to face with one of the undead abominations, who grabs the legate from behind, disarming him with a fluid motion and quickly plucking him away before you can react!

Shit!

As you poke your head up, you see the detective is under a hell of a lot of fire, as his cover's being whittled away... And what you think to be a flamethrower approaches his position... Meanwhile, the legate's been plucked away... You'll only be able to save one...

Actions

>...Try to help the detective! He's going to be killed!
>The legate needs your help! Try to save him!
>Try to do something to try and save both of them!
>Shapeshift (Note that this will not be completed in time to save either of them.)
>Write-In
>>
>>1326655
No it does not work.
I'm absolutely sure as a No-fun Nerd.
>>1326786
>Try to do something to try and save both of them!
>>
>>1326786
>The legate needs your help! Try to save him!
>>
>>1326786
>Try to do something to try and save both of them!

We still have the revolvers right? Shoot the tank on the one with the flamethrower and pelt the undead with headshots from the second.
>>
I love how every character, even the civilians made their save, but the detective and the legate failed.

Also, note that you'll suffer a large -4 penalty to trying to save both of them if you do that, and if you do fail both will suffer.

Also, shooting the tank on the flamethrower will likely injure or kill nearby civilians and set the building on fire.
>>
>>1326827
Then headshots all around, let's try for the double. God save the Queen!
>>
You try to save both of them!

Roll me a 1d20+2 to try and save the detective!

+2 if you can try to make this shot fancy.
+1 if Elizabeth can be very angry about the gnomes trying to kill the detective, who's... Well, I guess her friend now.

Also, do anons want to shapeshift after these two rolls?
>>
Rolled 15 + 2 (1d20 + 2)

>>1326867
>>
>>1326867
Spin the revolvers around our fingers when we draw and shout out in rage. "That does it! To secure the future of swedish children every last gnome will be wiped from the face of the earth!"

>>1326877
Nice roll.
>>
Rolled 15 + 2 (1d20 + 2)

>>1326867
Try to do that flashy thing where they spin their guns before shooting.
Then after we make the shot blow on the smoking barrels.


Also fuck the Nazi Gnomes.
They are a pain in the ass not to mention amoral and sketchy af
>>
>>1326899
God damn it man. Gnomes are actively making gay nigger vampires. Literally jew shit.
>>
>>1326909
>Literally jew shit
I don't have a anti-Semitic bone in my body.
So no I don't consider it jew shit.

Plus the nazi's probably had ties to the gnomes
>>
15+5=20

Good Success!

You headshot the flamethrower and kill him. He hits the ground and the detective fires a few more shots towards the others.

Now, for the legate...

Roll me a 1d20. (-2 from the Abomination being very tough to kill!)

+2 if you can try to find a way to kill it very, very fast!
+1 if Elizabeth can draw slightly on her scottish anger. (Or unleash her inner German Nazi thoughts.)
+1 if Elizabeth can think maternally and protectively about the legate kobold, and be angry about the gnomes massacring the innocent kobolds!
+1 if she can also find a way to safely (and maternally) grab the legate when you kill the abomination.
>>
Rolled 17 + 3 (1d20 + 3)

>>1326929
Do what McCree does.
Fan the hammer.

>Her inner german nazi thoughts
Fuck
Right
Outta here

>Damn them for attacking the small and the weak. The gnomes have gone too far. I'm not going to allow them to harm the legate.
>>
Rolled 18 (1d20)

>>1326924
But there's no eveidence for Gnomes collaboratorig with Nazis.
>>
Rolled 5 + 1 (1d20 + 1)

>>1326929
Charge after it and shove the barrel into it's eyesocket before firing.

>+1 if Elizabeth can think maternally and protectively about the legate kobold, and be angry about the gnomes massacring the innocent kobolds!
Scream about using the gnomes heads as cups for the ice cream were getting the precious little kobolds.
>>
>>1326955
It's mostly theoretical but
>Gerbils
>Nazi's having advanced technology, and magic way ahead of their time.
Not to mention that crystal we grabbed from the nazi bunker.

No way they just stumbled on all of this.

I have a feeling the gnomes were using the nazi's or in collaboration
>>
We're gonna round up every gnome and literally work them to death! And when they can't work anymore turn them into shampoo!
>>
>>1326989
I just thought Gerbils was a funny name.
>>
>>1326989
I think it's more likely the gnomes are approprating the Nazis tech after they failed to exterminate the pint sized bastards.
>>
>>1327013
I think it's the other way around mostly because as the kobolds are very ahead in the sense of war tech the gnomes would have to have been just as good to keep up.

Gnomes and kobolds have been sharpening each other forever.
That's how I think they got so far
>>
Also if the Nazi's are really behind all serious shit.
That makes them bigger jews than jews if you really wanna think that way.
>>
What part of gnomes=(kikes+midgits)*satan/aanything_redemable do you not understand? Nazis are an improvement by comparison.
>>
You charge after it, and jam the revolver right into it's eye, and fire a shot which blows its brain out. It falls over, quite dead, and the legate begins to stand up, and thanks you profusely.

"Thank you for saving me... I scarcely could believe what the Gnomes would of done to me if they captured me... Now, reinforcements should be here any second now."

"...But aren't they all the way in Stockholm?"

"Kommandos and Praetorians were on standby in case something happened... You'll see them in action... In fact, I think the Praetorians beat the Kommandos this time."

You look behind you to see some... Extremely heavily armored suits... Kobolds, it seems. They're only slightly smaller then humans, and very heavily armored, and bear heavy weaponry which you cannot identify.

"Praetorians at the ready sir! Where do you need us!" Their leader gives a roman salute, which is a bit disturbing to the legate... Their captain or Centurion seems to be identified by a regal red cape on the back of their armor, with plenty of medals... They're also highly decorated in gold and what you believe to be platinum. There only seems to be three of them however.

The legate turns to some highly camouflaged kobold soldiers which you didn't even notice... They seem to lack armor, but seem armed with shotguns, somesort of pistol with a scope on it, and a... Large amount of explosives, actually.

"Alright everyone, listen up. We have civilians inside being held captive, and a few wounded. We only have a few minutes before the Gnomes bug out in air support, and it's very likely they'll call in a air strike if we stick around for too long or worse. We need to use fast and heavy tactics, so the Praetorians will draw their fire while the Kommandos flank with their silenced weaponry, and fire upon their flank while their back is turned. Once the enemy is engaged from both directions and coralled towards the center of the room to prevent retreat, a strategic charge will be done and we will close with the enemy, hopefully breaking their resolve and morale. Our enemy have neglected to use their laser weaponry, and instead simple ballistics, meaning that this will more or less be a training op for you all. Everyone understand?"

Everyone nods their head.

"Now, for you Queen... Would you prefer to hold back or fight with us?"

Huh.

Actions

>...I think I'll just watch from a distance, dears.
>Oh, don't you all worry, I can handle this easily on my own...
>...You know I'm a dragon. I can always "take care" of their air support quite easily. So hopefully we can plan this out more without rushing in to our deaths.
>...Are you all sure you should be charging in?
>...Why don't we negotiate with them? They have hostages...
>Shapeshift?
>Try to add to the tactical plan?
>Write-In
>>
>>1327145
The part that sounded like an old meme
>>
>>1327149
>...You know I'm a dragon. I can always "take care" of their air support quite easily. So hopefully we can plan this out more without rushing in to our deaths.

ROYALS WHO ACTUALLY DO SHIT!
>>
>>1327149
>...You know I'm a dragon. I can always "take care" of their air support quite easily. So hopefully we can plan this out more without rushing in to our deaths.
>>
>>1327149
>...You know I'm a dragon. I can always "take care" of their air support quite easily. So hopefully we can plan this out more without rushing in to our deaths.
>>
"I'm a dragon you know. I can take care of their air support quite easily. So why don't we plan this out more, all of us?"

"...I have to say, you dragons are... Very useful then. Perhaps those claims of you being related to us might be true, as certainly your race has been very helpful."

The Legate's opinion has been improved further... And he seems impressed by your race somewhat.

The legate and his men plan it out in further detail... The Praetorian will go to suppress the enemy so they'll take cover in the bar, while the Kommandos try to rescue the civilians, then toss flashbangs into the bar and kitchen so they can storm in and either take the enemy captive or shoot them, while the Praetorians will make sure hostile Abominations don't attack... And any Mechs stay far and away.

You have no idea what Mech is, but hopefully it's nothing too powerful...

Actions

>...Actually, maybe you should ask what a "mech" is.
>...This seems like a good plan. Support it!
>Try to add a suggestion to the plan?
>...Does the Legate know these men are robots? You might want to tell him that.
>...Why don't you suggest not taking any prisoners.
>...There's no time to be wasting. You should cover your job and make sure air support doesn't arrive.
>...Thank the Kobolds for prioritizing the lives fo your civilians and not doing anything risky or stupid or involving high-grade explosives.
>...Maybe you should slightly support for dragon-kobold kinship.
>Bring up the detective!
>...Have they ever fought a werewolf abomination before? You might want to point this out that the abominations are werewolves.
>Write-in
>>
>>1327212

>...Actually, maybe you should ask what a "mech" is.
>>
>>1327212
>...Actually, maybe you should ask what a "mech" is.
>...Maybe you should slightly support for dragon-kobold kinship.
If it's not too much to ask, can you post pic of what a mech looks like.
>>
>>1327212
>...This seems like a good plan. Support it!

>Bring up the detective!
>>
>>1327241
A MAGAsuit minus the Awoo.
>>
>>1327252
Ha hahahaha
>>
>>1327241
I'll show you once you encounter one. They're large, by the way.

"So... What exactly is this "mech" anyways?"

"Mobile armor platforms, Tanks on feet, that sort of thing. Long range artillery, rockets, machine guns... It's a damned hard thing to take down."

"Oh... Well, this seems like a good plan. But you forgot about the detective."

"I suppose we should help him then..."

He of course strategically puts emphasis on supporting the detective... While you sort of support the dragon-kobold kinship....

Well...

Actually, do you?

Actions

>No, no. You don't have any time to waste!
>Well, of course! It's very important to stress this...
>...Maybe after the battle, when you can celebrate with a victory hug with all the little kobolds... And try to help the hurt ones.
>Write-In

Also, for actually trying to convince the kobolds that dragons and kobolds are related, the "doing everything" bonus is that you'll have enough time to react to enemy air support.
>>
>>1327299
>No, no. You don't have any time to waste!
>...Maybe after the battle, when you can celebrate with a victory hug with all the little kobolds... And try to help the hurt ones.
At least the healing part
>>
>>1327299
>No, no. You don't have any time to waste!
>...Maybe after the battle, when you can celebrate with a victory hug with all the little kobolds... And try to help the hurt ones.
>>
>>1327305
>>1327332
These. Let's save Sweden, one dead communis-Gnome at a time!
>>
You decide to do it after the battle.

Meanwhile, you hide in the forest, observing where the air support might come from...

It's not long until you notice a helicopter in the distance coming this way... It's low to the ground, and seems to be carrying no armaments you can see.

Actions

>...Intercept it now!
>...Wait for it to fly overhead to pick up a few enemies... Then intercept it. (Chance of injuring civilians and the detective if you do crash it!)
>...Wait for it to fly overhead to pick everyone up, THEN intercept it. (Will hurt civilians but unlikely to hurt the detective. Might hurt a kobold or two.)
>Write-In
>>
>>1327346
Are the gnomes really communist or are you just memeing again
>>
>>1327347
>...Intercept it now!
It might be a automated or remote controlled jihad chopper.
>>
>>1327347
>...Intercept it now!

I was memeing but, QM what ideology do these fucking midgets hold?
>>
>>1327347
>...Intercept it now!
>Captcha wants me to select all the images of helicopters
Nice
>>
>>1327373
Son of a bitch. It's starting to recognize combat targets.
>>
>>1327358
So there are apperantly 3 underground fractions. The Kobolds, Gnomes and Drow with the latter two being allied against the Kobolds.

Drow are probably feminists with authoritarian leanings. Aside from that we don't know much.

Kobolds appear to be Roman-esque type government with a emphasis on militarism

The Gnomes I think might actually be progressive. Stuff like what we saw might've been in the name of science and progress which Gnomes hold highly. There's also a chance they're a technocracy.
>>
>>1327379
>Technocracy
>Using mind control
Now I feel conflicted
>>
>>1327379
So the kobalds are /ourguys/ and the other are literally the regressive Feminist of today and their whipped cucks with added superscience. I'm no longer supprised they were making gay niggers
>>
>>1327358
Ask the Legate anon.

You decide to intercept it now... You shift to your dragon form, and fly up into the sky...

The helicopter seems to notice this, and seems to hover in place, lowering itself to the ground and trying to fly perpendicular to you.

However, because you are a fuckhueg dragon, this doesn't exactly lend itself to be very useful in avoiding you.

I know your kind of angry Elizabeth, but just try to scare it around, and please don't eat it with everyone on board...

I think the Kobolds would like it if I destroyed it, Gwynevere.

Well, I like being a pacfist and having morals. That's hard to do when you murder everyone Liz... So please don't, alright?

Actions

>Nom the helicopter. Easy enough. (Gwynevere will be upset, but the kobolds will like it.)
>...Terrify the helicopter into turning around. (Gwynevere will be happy, and the kobolds will be confused why you didn't destroy it, and might think your a bit weak.)
>...Well, time to do that thing that Ren does... Make an example out of the helicopter. Don't just destroy it, but utterly obliterate it. (Will impress the kobolds and your subjects, but greatly upset Gwynevere!)
>Write-In
>>
>>1327391
To be fair we did only see test subjects like Hendricks being mind controlled.

>>1327399
Maybe the Gnomes just made the gay nigger as gesture to the Drow who possibly are like modern day regressives.

Granted any talk about Gnomes and Drow government and ideology is just speculation.

>>1327408
Just destroy the helicopter by doing something like tearing off its tail rotor and sending it crashing.
>>
>>1327413
Still making Gwynevere upset if your destroy it, since it's unlikely anyone on board would survive crashing this close to the ground.
>>
>>1327408
>Nom the helicopter. Easy enough. (Gwynevere will be upset, but the kobolds will like it.)

This is warfare now Gwyn, we don't have the luxury of pacifism right now!
>>
>>1327408
>Write-In
Just grab the damn thing.
>>1327413
Meh I don't care for any of the underground.
Just destroy them all.
Then the jews and nazi's to wipe the slate clean so I don't have to hear shit from either side.

Just wipe it all
>>
>>1327425
What are you going to do once you grab it though?
>>
>>1327425
The Kobolds at least do sound pretty based, at least now since they cooperating with us.
>>
>>1327431
We can just rip off it's main rotor.

Either set them down or imo take them as prisoners
>>
>>1327437
Like I said, Kobolds are our guys.
>>
>>1327437
Tbh they aren't really based.
They have a unstable empire that's going to cause trouble for us in the future.
They are useful for money though.

But considering their economy I don't expect them to last.

They are gilded.
>>
So do anons want to outright destroy the helicopter, or grab it and set it down while disabling it?
>>
>>1327447
Set it down into the waiting arms of the queens royal Marines.
>>
>>1327445
Jupiter did say that Kobolds have been around since ancient times and that they've been like this for a while. Considering that they're not all enslaved by Drow or test subjects to the Gnomes I would say they will endure without dedicated interference from us.
>>
>>1327457
The problem is their economy relies on mining.
Remember what the legate said?

Their economy is infinite in theory but in practice it's starting to get fucked
>>
>>1327457
Also btw they were around for a while but they were mostly shitty wanderers.
They only really became relevant when they appropriated foreign culture
>>
Roll me a 1d20+6 to take the helicopter down.

+3 if anons can terrify the living shit out of the pilot of the helicopter.
+2 if Elizabeth can angrily chastise the gnomes for killing adorable little kobolds and taking her civilians hostage. (+1 if she can direct her maternal anger towards the enemies inside the diner as well.)

>>1327464
Mostly in the fact they require more and more slaves, and don't want to put the money in to make slaves not die from noxious fumes, heat, that sort of thing. Of course if you don't provide them slaves they might look into getting more by other means.
>>
Rolled 15 + 6 (1d20 + 6)

>>1327479
The problem is when gold runs out.
You can't make an economy that relies on constantly digging up more money.
That's just unsustainable.

Also I just realized since kobolds pay us in gold by getting money from them it's fucking up the economy of other nations topside.


>Kobolds starting a slavers ring
Welp
Time for frankizka to make some intrigue rolls
>>
Rolled 9 + 6 (1d20 + 6)

>>1327470
They've been the "Roman Emoire" for at least 150 years considering they sent a cease and desist order to the Holy Roman Empire. If anything it's more likely they sent the cease and desist order when the HRE was at its height in the 17th and 16th centuries. I just find it impossible that they're going to fully collapse anytime soon like before ragnorak.

>>1327479
Don't a lot of the Kobolds slaves come from their underground enemies like how after a great battle the Emperors son took many Drow slaves.
>>
>>1327489
Honestly, them taking slaves isn't that bad and is simply something that can be changed with significant situational pressure. Changing an economic system is difficult but not impossible nor unreasonable.
>>
>>1327497

All of the Kobold Empire's slaves are from their enemies currently, but they're starting to run low from gladiator fights, mine deaths, citizens buying them as personal slaves, etc.
>>
Rolled 14 + 3 (1d20 + 3)

15+6=21

Good Success!

You grab the helicopter, crushing it slightly, and begin to lower it to the ground. That's your job done.

The kobolds clap you on, somewhat impressed... Now it comes for their job.

Rolling to see how well the kobolds do.

If anons want to do the bonuses....

+2 if you can find ways to help the kobolds.
+2 if you can be concerned about them like a mother and try to help and protect them.
>>
17

Good Success!

The kobolds guns are very impressive and destructive... Most of the walls behind the enemy soldiers are destroyed within the first few minutes, and the Praetorians lay down suppressive fire while the Kommandos sneak about, rescuing civilians.

One unfortunate Kommando though, gets caught by a soldier... You can see it through the window. The enemy metallic soldier aims the rifle closely, and settles for just knocking the kobold out...

Do anons want to try and help this kobold, or continue to watch and observe the situation?

Actions

>Help this kobold somehow! He's trapped in the middle of the diner though! (Write-in for how to help him!)
>...Well, maybe one of his friends will help him. Just watch.
>Shapeshift down to help him?
>Write-in
>>
>>1327511
Give the doors of the chopper a good kick and roll it, that's sure to make resistance harder for the occupants.

"Careful! Don't let any of them get their arms near their weapons my little munchkins!"
>>
>>1327521
>Help this kobold somehow! He's trapped in the middle of the diner though! (Write-in for how to help him!)

Relying on slaves that die en masse is a really faulty idea.

Sustainability doesn't seem to be their forte
>>
>>1327527
The helicopter had only one unfortunate pilot... Who if you want, can try to pluck out as a prisoner.
>>
>>1327521
>...Well, maybe one of his friends will help him. Just watch.
We should remain airborne incase of more enemy aircraft
>>
>>1327521
>Help this kobold somehow! He's trapped in the middle of the diner though! (Write-in for how to help him!)

Slam our foot onto the metallic soldier so that the kobolds allies can get to him, we don't want to loose any more men than necessary and what's a little property damage.
>>
>>1327531
I have a feeling it's probably just the one aircraft and it's carrying an explosive.
>>
You of course, carefully slam your toe through the diner and crush the metallic soldier. Your entire foot would easily crush the diner... And a bit of the surrounding area.

The kobold seems extremely thankful and gives you a brief wave before quickly extracting himself out of there.

Kobold Opinion has slightly gone up.

Of course, you take to the air some more, an hear what seems to be a... Plane.

You see a small group of planes flying towards you, being extremely small, manuverable jets, which even for you would be hard to grab...

Suddenly, you feel your skin melting, as small lasers hit it... Oh god, it burns! The lasers even explode on hitting your skin, leaving burn marks and damaging your scales heavily... God, it hurts...

-3000 HP! (3x from it being a element you are weak to!)

You have lost one armor, making you more vulnerable.

Actions

>Go after those planes head on!
>Flee! Try to evade and maneuver... Though you are rather poor at it!
>Try to take them out at a distance somehow! (Write-In for how!)
>Shapeshift to a smaller target?
>Write-In
>>
>>1327551
>Go after those planes head on!
Where are some Kobold SAMs when you need them? Also considering what the Gnomes have, it makes perfect sense and is entirably reasonable for how well fortified their embassy is.
>>
You go after those planes head on... They turn around however, and you struggle to catch up... They're just so far... They're at least three times as fast as you!

Actions

>Keep on flying... Your getting them away from the battle!
>...Try to use a breath attack? It's unlikely to hit from this distance though.
>...Try to get them to leave by scaring them off?'
>Find a way to get more speed! (Write-In for how!)
>...Turn around. You can't catch them...
>Write-In
>>
>>1327551
>Go after those planes head on!


My god, practical and effective plane mounted lasers! Even without a efficient power source like our Ren-tiberium...

Okay, we must subjugate, capture or otherwise get as much of the gnome tech as possible. If it is all this good...god I can see why the kobolds haven't won their war yet and which of their two enemies is the actual threat.


>>1327563
Damn right it does, hell it makes me worry if the kobolds are actually winning their war with them. I mean, even if there are far fewer gnomes, they can make metal-soldiers and have access to quite advanced tech!


...Also we should probably capture one so ren can get them as a form for research.
>>
>>1327577
>...Turn around. You can't catch them...


Our goal is to keep them away, not to kill or destroy them...yet.
>>
>>1327601
You sure you want to put your back to the gnome planes?
>>
>>1327577
We need to end this fast.
>Keep on flying... Your getting them away from the battle!
This is for the better, but we can't keep taking hits. So we're going to need to fly them towards our anti aircraft as soon as possible, probably during our retreat.
>>
>>1327577
>Keep on flying... Your getting them away from the battle!
At least we have healing magic,
>>
You continue to fly...

They greatly outpace you though, and turn around for another strafing run... They're much closer then last time...

Great...

Actions

>Swerve left!
>Swerve right!
>Go up and do a loop!
>Go down!
>Do a barrel roll!
>Write-In

One of these directions will spare you of damage, and another direction will let you destroy one of the jets.
>>
>>1327647
>Swerve left!
>>
>>1327647
>Swerve right!
>>
You swerve left... And open your back up to a strafing run.

Their fire is extended and devastating to your back, detaching many scales off it and doing further damage...

-3000 (x3 from weakness!) HP anons.

Elizabeth HP is 1000!

You feel quite a bit of blood leaving your back, and feel like some of your scales are melted into your body... This isn't good...

You feel weak enough that your wings have found it hard to fly...

Actions

>...Try to land so you don't crash!
>Get your wings to keep it together... Try to fly...
>...Try to scare the planes off.
>Get Gwynevere to try and heal you!
>Write-In

By the way, the correct direction to avoid damage was to do a loop, and the one to destroy the gnome planes was going down.
>>
>>1327671
Hang on, I'm autistic and I did the math wrong.

Elizabeth still has 4000 HP left, sorry. Though your armor has been decreased by another 1
>>
>>1327671
>Get Gwynevere to try and heal you!
>...Try to land so you don't crash!
>>
>>1327671
>...Try to land so you don't crash!
Maybe shift into a smaller form like Kobold so we're a harder target.
>>
>>1327681
These.
>>
Rolled 17, 18, 2 = 37 (3d20)

You decide to land in the forest, damaging much of it... You quickly shift to your kobold form and take cover while the fighter planes fire more lasers, setting the forest canopy on fire.

The fly off towards their base after a bit though, luckily... Meanwhile, Gwynevere tries to patch up your wounds.

Ignore my roll.
>>
Gwynevere heals you up so you can walk, though you look like you just went into a war zone... Your still quite injured though.

Elizabeth's HP is now 8000.

You walk back, and hear sirens on the way... You shift to your half-dragon form and jog over there...

Emergency responders seem to have arrived, and paramedics attend to the wounded... None of the kobolds seem to have even been injured or died, but many of the metal men have been killed, and the survivors have been taken captive by the kobolds.

You look around though... And see the detective slumped up against a wall... With a surprising amount of blood on that wall. He seems to be bleeding out...

Actions

>Rush to help him!
>Try to get the paramedics to take a look at him. Hopefully they can do something!
>Try to stabilize him? Though you aren't a doctor...
>Write-in
>>
>>1327705
>Rush to help him!
>>
>>1327705
Fuck! The detective!
>>
>>1327715
This!
>>
>>1327705
>Rush to help him!

Magic healing breath, by all the is holy save him!


>>1327731
That comes later anon...
>>
You rush to help him!

You of course look over him, and see that he's taken a full blast from a shotgun right in his chest... You can even see a bit of his ribs... The blast must of been really up close.

He seems to be bleeding out extremely fast, and his left lung is extremely injured. He seems to be slipping in and out of consciousness as well...

You try Gwynevere's healing breath first...

Roll me a 1d20+5 to heal him anons!

+1 if you do other medical practices to keep him breathing and not bleed out!
+1 if you can try to keep him with you.

Wow, the detective has been really unlucky with rolls so far.
Mind if I ask what anons think about Detective Dietreich? What happened to make the dice gods hate him so much?:
>>
Rolled 8 + 5 (1d20 + 5)

>>1327749
While the detectives bad fortune is very unfortunate, there are more pressing concerns right now. Like did the gay black guy get killed when the diner got attacked.
>>
Rolled 12 + 6 (1d20 + 6)

>>1327744
>That comes later anon...
That would be cheating you degenerate.

>>1327749
Put pressure on his wounds!

What he did? Find out about the fucking gnomes and their kikery!
>>
Rolled 20, 10 = 30 (2d20)

Ignore my roll
>>
>>1327759
He survived. That was his nat 20.

He stole Dietreich's nat 20 senpai.
>>
>>1327773
WHAT THE FUCK
>>
>>1327773
Fucking theiving ass dindunuffin niggers!
>>
>when the gay nigger is a ninja but the detective gets gunned down

You make sure to try and keep the detective with you... Something abnormal though is that... Well, all his revolvers are missing. And his wallet. Like someone stole them.

Huh.

12+6=18

Borderline Success!

Her breath helps out a bit, mending his lungs a bit, allowing him to breath a little bit better, though that large hole is still there, and he's still losing blood...

Roll me a 1d20+5 to use necrotic healing anons.

+1 if Elizabeth can get a little emotional at this.
>>
Rolled 4 + 5 (1d20 + 5)

>>1327780
kek I wonder who would've done such a thing.
>>
Rolled 19 + 6 (1d20 + 6)

>>1327780
>Tmw I fucking called it.

"No! Don't die! You have so much to do! Your not even human yet! It's not right! And I knew you should have shot that theiving negro!"
>>
>>1327787

>When the dice gods reward anons for calling out the eternal negro

19+6=25

Amazing Success!

Necrotic Healing seems to save him... His hole begins to patch up, and the blood stops pour out... He seems pale though, but his body has recovered... He's still lost a lot of blood... And still has some very minor wounds.

"Come on! Don't die, you're not even human yet! It's not right... I knew you should of shot that thieving negr-"

He interrupts you with a hug. He seems to have been tempted to go for a kiss.

"...Next time I nearly die or try to save you, I'm getting a goddamned kiss for my efforts."

"Dietreich, your alright!"

"What, did you think some ghetto slum leveling a shotgun at me would do anything?"

You can't help but give him a hug. He doesn't seem to complain... Though his breath does smell like whiskey.

"...Now, where's my guns... And... Why is my wallet..."

"He stole it... What happened anyways?"

He gets out of the hug... All while you slightly blush at this erh... Well, you know. Kind of letting that happen... At least he didn't kiss you or something.

"Well... One of the soldiers pointed at Michael... He got the purple glowy eyes... Next thing I know he picked up a shotgun and shot me. Then he ran off."

"...Oh my..."

"Y-yeah..."

He coughs some blood up a bit.

"It's... Well... I really need to save your ass some time. It's zero on my side."

Actions

>...Dietreich, just relax, alright? You've saved plenty of asses. Just not mine today.
>...You'll have your chance, ok?
>...Would you want me to come to the hospital with you? I think you'll have to reside there for a while.
>...Can you please not kiss me the next time I save your tail?
>Just hug Dietreich. It's nice to see him not dead or dying.
>Just... Cough awkwardly. It's uh... Yeah. It's nice to see him alive.
>Write-In
>>
>>1327802
>...Dietreich, just relax, alright? You've saved plenty of asses. Just not mine today.
>...Would you want me to come to the hospital with you? I think you'll have to reside there for a while.
>>
>>1327810
This and station the best of our fine nation's gaurds to protect him. There will be no assassination.

It's time to purge corruption and start killing gnomes and drow. And maybe decisively winning one of our nation's wars.
>>
>>1327802
>...Dietreich, just relax, alright? You've saved plenty of asses. Just not mine today.
>...Can you please not kiss me the next time I save your tail?

Not to be a demanding but we still have stuff like encourage industry instead of being kissed by a werewolf detective.
>>
>>1327815
Yep. The corruption will be fairly easy to clear out, seeing as I plan on getting us as many spies and such as we can afford.


I also want to have Ren hold a press conference explaining what happened at the protest. Cause it seems like good PR.


>>1327818
Oh shush you. This is the climax of the story and the detective deserves it, he got shot like 5 times...
>>
>>1327824
>Thread was started 4 days in Civ mode
>Haven't even done Civ mode stuff
Ok
>>
>>1327824
Having Ren the Queen, and the Detective attest to the fuckery of the Gnomes will definitely work out greatly for the national spirit. Especially if we can make the speech Aesthetic as fuck.
>>
>>1327829
Well, you did upgrade a lot, discover plenty of things... And found out why the disappearances were happening.

"Hey, come, just relax. You've saved plenty of asses, just not mine today."

"Yeah..."

"Now, do you want me to come to the hospital with you? I think you'll have to be there for a while."

"Heh... Sure..."

He passes out, and you yell for the paramedics... He gets taken away on a stretcher...

Do you want to go with the detective, or try to go back to the kobolds to celebrate your victory with?

>Get in the ambulance with the detective!
>Celebrate with the kobolds. (And slightly talk about dragon-kobold kinship a bit.)
>...Try to get the kobolds in the ambulence. Why not do both?
>...You should head home... You have things to do!
>Write-In
>>
>>1327829
To be frank, we are moving at the pace we have had for far longer than that though.


So, I assume we are going to finish the colonial wars / revolts and then focus on helping the kobolds take down the drow?


Also, OP, how long until our rocket launches into space?
>>
>>1327833
>...Try to get the kobolds in the ambulance. Why not do both?

Point out that our own transports are slightly...battle damaged.
>>
>>1327833
>...You should head home... You have things to do!
Mainly transform into a Serpent. Slither jump onto Ren. Make a cowgirl joke. And make a new Heir to the kingdom.
>>
>>1327833
>>1327834
I just want to encourage some more industry. While this adventure has been great and all, with good progress on Liz's character, it just feels like we've fallen into a rabbit hole.

>>1327833
>...You should head home... You have things to do!
>>
>>1327844
The rabbit hole has always been here. We just need to clear it out and pile industry on top of the gapping crater.
>>
>>1327832
I could get to work on it right now if you want.


>>1327846
Why not pop it into the rabbit hole?
>>
You decide to head home... Maybe "relax" with Ren...

You fly home... Though it does take a while due to your damaged wings...

You stumble in through the front door to your lai- You mean, your family's living room, and see Ren still a bit sick, trying to get better... He certainly seems a lot better then the last time you saw him... And of course, you can't help but get that thought of having another heir...

Or maybe just a few more. Like three or two.

Or half a dozen.
Or a dozen.

Or just cuddle up to your Renexizious and watch bad TV.

Or all of the above.

You of course, decide to have some fun by shifting into your serpent form, and steathily slithering onto the couch... Wrapping up Ren.

What happens next, is a nice night of you mostly cuddling with Ren, watching bad TV, eating popcorn with him (or rather feeding popcorn to him since he can't move his hands), and completely forgetting about having sex and just deciding to cuddle up to him because he's just so cute, in his little dragon way.

Of course, you wake up the next morning, making Ren breakfast (all while forgetting you slightly constricted him in your sleep and dragged him along with you), and eventually shapeshift back and apologize about wrapping him up in your yuan-ti form. He doesn't mind though... Or maybe he does and is just trying to not get constricted again.

You have to admit, that yuan-ti form is a new favorite... A lot more nimble compared to your half-dragon form, and it's fun having four hands.

You make plans for later to make a few new heirs, since you messed it all up tonight.

Meanwhile however, you continue being regent, and go to take care of the national industry...

It seem like the national Swedish News is willing to do an advertisement for free for your restaurant thanks to all the news you gave it regarding the whole diner attack.

Huh.

Actions

>Decline the deal!
>Accept the deal!
>...Visit them in person and see about trying to get a better deal?
>Maybe you should just do a PSA instead on that ad space.
>Write-In
>>
>>1327856
>Accept the deal!
>>
>>1327856
>Accept the deal!
>>
>>1327852
Setting up industry where the rabbit hole exist invited the rabbits to Jew up your industry.
>>1327856
>Maybe you should just do a PSA instead on that ad space.

Act like rulers people!
>>
I'm going to head down stairs anons so I won't post for a bit.

Anyways, do you want some more MONAH or to do a PSA on something?

By the way, how did anons like Dietreich? Good or bad character? Mind if I ask if anons felt bad that he got shot up a lot?
>>
>>1327869
I guess a PSA is a more righteous cause.

As for Dietrichs character he is interesting and he probably has a role to play in the future as a helpful ally like others.
>>
>>1327869
He was interesting, certainly realistic and most assuredly I felt bad at him almost dying.


As to the add space, maybe Ren is well enough to "address the nation" or we can just do it for him...
>>
What do anons want to do a PSA on?

>Draconic-Human relationships and how to properly do it?
>How about why dragons and kobolds are basically related and kobolds are friends to the country?
>How about the threat of communism?
>How about the threat of fascism?
>How about encouraging friendship between werewolves and humans? They tend to not get along so well.
>...A PSA on why people should not send you fanmail, or try to court you.
>Write-In for other ideas!
>>
>>1327883
>How about encouraging friendship between werewolves and humans? They tend to not get along so well.
>>
>>1327883
>How about encouraging friendship between werewolves and humans? They tend to not get along so well.
Throw in something about Yuan-Ti in there too.
>>
>>1327883
>Write-In for other ideas!
It has been discovered that the groups behind the mass simultaneous protest, the terror attack thwarted by the king, the recently uncovered brainwashing facility, and the assault on the city. Are in fact the Gnomes and the Drow!

Go into detail and call for the populus to be on the constant lookout, and to report it to proper authorities so military action can be taken.
>>
>>1327895
I'll just have the news cover it after the PSA then anon.

Roll me a 1d20+4 for how well this does.

+3 if you can come up with a plot for the PSA of friendship between werewolves and humans and yuan-ti.
+2 if Elizabeth can find excuses to use her new forms.
+2 if Liz can of course encourage other races with her assets.
+2 if Liz can explain what each race values in a friend, how to best be a friend to a werewolf, yuan-ti, etc, what to look out for... That sort of thing.
+1 if Liz can dispel some of the myths.

If everything happens, the PSA will slightly increase multiracialism and encourage fraternization between werewolves, yuan-ti, and humans by quite a bit, and it'll be an autosuccess.
>>
Rolled 15 + 4 (1d20 + 4)

>>1327901
>>
>>1327901
*Some of the myths behind each race.

And yes, you should include Elizabeth in the PSA.
>>
>>1327895
That could result in the negative treatment of any drow in our empire. Even the innocent ones.

However I can see your point. If Op allows us to do two-in-one, then I will support yours.
>>
Keep in mind doing the bonuses will make werewolves, humans, and yuan-ti even more likely to get along better.
>>
>>1327901
For overall theme, comradere and national pride. A celebration of actual diversity between the cultures and the shared culture of the Homeland. (No trying to blend it and remove any cultural distinction such is a disgusting course of action.)

Have Liz the in Yuan ti form explain more about them after studying their culture and a werewolf discussing it's own. Add in a human and have them do an educational video. Finally

>>1327904
Fuck the Drow, they are a pitiful race of scum and offer us nothing. Even the gnomes for all their evil bring more to the table culturally.
>>
>>1327910
If anons can try to dispel some of the myths that you think might surround each race and how to befriend werewolves, and what they're like, along with yuan-ti, it'll give you that bonus.
>>
Also remind the people were in a time of conflict, we stay strong by working together and covering each other's weaknesses with our strengths.
>>
>>1327920
I don't know enough about the myths but that could possibly be covered in the details of culture. Most myths arise because of cultural distinction. Like a werewolfs sense of honor leading to a number of reported street brawls, which leads to a myth about a lycan bloodrage. Or where Yaun ti are shrewd by nature and are often assumed to be manipulators due to "cunning dealings"
>>
The PSA seems to be rather effective, and a few werewolves seem to dislike humans less, and humans seem to dislike yuan-ti and werewolves quite a bit less... Though the Norweigan gets quite pissed and rants about how the "yuan-ti overrunned Oslo" and he has to get hauled away.

Hm.

Maybe you should cover that point in the PSA? It seems to be a strong point among many Norewigan's disliking the government, since the Yuan-Ti essentially are the major population in the city now.

Actions

>Cover the point, though it might be highly controversial!
>...Don't. It's not worth it, best to leave it.
>...Maybe you should also show the advantages each race bring. Great sharpshooters from the Yuan-Ti and an amazing religious ethic code from them, and very dedicated hard workers from the werewolves who are very... Nationalistic to the point of fascism sometimes.
>Write-In
>>
>>1327930
>Cover the point, though it might be highly controversial!
>...Maybe you should also show the advantages each race bring. Great sharpshooters from the Yuan-Ti and an amazing religious ethic code from them, and very dedicated hard workers from the werewolves who are very... Nationalistic to the point of fascism sometimes.


Point out, if we are going to say "fascism", that we mean like Mussolini not like Hitler.
>>
>>1327930
>Cover the point, though it might be highly controversial!
In the end. That should not matter, so long as the Yaun-ti work towards a common goal with their neighbors it should not be a problem, and if the cultural friction is ever too much one population could be move towards a different region in the empire.
>>
>>1327937
There were plans to motivate them to move to other regions, by use of government loaning schemes for house buying but I don't remember if anything came of it.
>>
Roll me a 1d20+5 to see how well covering this point and how well pointing out the positives goes.

+3 if you can try to address and deal with the yuan-ti having basically taken control of Stockholm.
+3 if you can point out the advantage of yuan-ti and werewolves. (+1 if she can also be a bit sympathetic to the plight of most werewolves, being uneducated and unwanted from most other countries.)
+2 if you can however, also mention the advantages of humanity and do a bit of a tribute in it's honor for helping you. They need some positive words from it's Queen, you know! (Or, if you don't want to please humans, do a tribute for the werewolves and yuan-ti, which will increase their happiness but slightly anger humans due to them feeling like the government prioritizes other races.)
>>
>>1327954
Oh, and if everything happens, it's likely that each race will like each other further, and also reduce the Norwegian's dislike of the goverment even more.
>>
Rolled 15 + 14 (1d20 + 14)

>>1327954
A brief not on werewolves, as they are largely pushed out of other countries for several reasons, most pertaining to myths of outlandish degrees, they have been an amazing boon, working on task and serving in lines of duty too dangerous for most others, often accomplishing task that would take an entire team of able bodied men to accomplish nearly singlehandedly.

This brings us to the final group that makes up the empires population the noble human. Who while not as inately strong or agile as a werewolf or a Yaun-ti, makes up for it with their cunning, commitment and remarkable ability to commit in large numbers to accomplish goals that would seem nearly insurmountable.

The government is still trying to work out a mutually beneficial solution to the tensions in Stockholm. It's not right to thrust a large population upon an established population and it's culture and we are seeking to remedy the situation.
>>
>>1327954
"As it stands, the yuan-ti control a large portion of Stockholm. However this is purely because many lived there before their race began integrating into open, human, society. Chances are that this will change in given time, however government plans to help alleviate this extreme concentration have been drawn up and can be called on if the people of Norway, and specifically Stockholm, ask. To peacefully, encourage and assist the Yuan-ti to disperse throughout the empire.

The Yuan-ti bring excellent food and skill in combat to our civilisation. For example, their excellent eye sight, near-silent movement and 4 armed nature makes them highly effective troops.


As to werewolves: they are loyal to the state, heal quickly, obey orders from superiors, have an excellent sense of smell, are mostly ambidextrous and thus make excellent workers in industrial work. Sadly, many of them lack the education to make it outside of these sorts of jobs, even in nations where they are not discriminated against...a shame that a ruler or nation could be so disloyal to such loyal and intelligent people.


This is not to put humanity down, as they too have their benefits: highly resilient to cold and heat, literal civilisation builders, very creative and inventive. This is before pointing out that, unlike many other races, they don't have a major weakness inherent to their species.

They have formed the backbone of this great nation and will continue to do so, for at the very least the foreseeable future. If not the rest of time!"
>>
Rolled 11 + 14 (1d20 + 14)

>>1327980
Forgot to roll.
>>
>>1327976
In addition point out that it was by and large humans who built the vast Vast majority of the tools, social institutions, and established the culture we live in today.
>>
Rolled 12 (1d20)

Due to the write-in quality, Amazing Success!

You think this has gone extremely well, as most of the focus group, who already dislike another race becomes at least neutral or willing to talk with a werewolf or yuan-ti or human.

You also let the news run that thing about the underground brainwashing lab, that sort of thing.
>>
After the initial broadcast, you hear... Mixed results.

Werewolves seem so eager to sign up to join the army to fight the enemy that they've organized themselves into militas and have begun to buy weapons and ammunition to train with at home, and the rest attend nationalist rallies occurring across the country.

Yuan-Ti, have greatly enjoyed the PSA about them and you hear that many are petitioning on joining the armed forces, and many more have donated well-preserved foods, religious symbols, and small Swedish flags to many soldiers and charities.

However, the human population of Sweden... Is less then happy.

Many draftees seem to be refusing to go to war, claiming that "Two is enough!" and the human population, although a bit more friendly to other races now, is sick and tired of war, especially when most of it's male population have enlisted or been drafted, and there have already been so many wars.

Even the human soldiers overseas are sick and tired of war, and there have been a startling increase in desertion and dissent...

Meanwhile, the Dwarves seem to be behind a possible war, and have offered millitary aid if you were to assist... However, the kobold legate has sent word that you should "stay out of a war with the Gnomes and Drow" and that he's concerned they may gang up on your nation and take it out.

Minotaurs throughout the empire in their small minority voices seem to support the war effort, but seem largely sticking to their Greek culture and seem to romanticize home... It seems almost none of them have exactly "become" ethnic citizens yet and most work in education, research and science, or are otherwise migrants.

Either way, everyone's convinced war is coming.

War Exhaustion among Humans and Half-Dragons is Backbreakingly High.
War Fervor among Werewolves is Fanatical.
War Fervor among Yuan-Ti is Very High.
War Fervor among Elves is Low.
War Fervor among Minotaurs is Moderate-Low
The Roman Empire's opinion of you has sky-rocketed for wanting to help them, and they consider you honorary allies to a point. They however, advise against joining the war.

The Legate also wants to talk to you.

Everyone seems convinced that another war is about to erupt.

Actions

>...Maybe you should try to dispel these claims that your going to war. The humans seem sick and tired of it...
>...You know what the humans need? A good old speech about how essential it is to expand and defeat the Drow and Gnomes!
>Declare War on the Gnomes and Drow!
>...Talk to the Legate first?
>Write-In
>>
>>1328028
>...Maybe you should try to dispel these claims that your going to war. The humans seem sick and tired of it...


>Write-In
Also, send a letter to the Romans: "Willing to fight war, people are unwilling, can offer material support."
>>
>>1328028
>...Talk to the Legate first?
>>
So do anons want to dispel these claims or talk to the legate first?
>>
>>1328052
This is why I want to send a letter. We can hand it off to someone and continue talking.
>>
So I'll just do all. Any objections?
>>
There is no call to war, yet.
>>
So, since we aren't going to war. Does anyone have a problem with making an anti-drow bio-weapon?
>>
You do a quick press conference to dispel these claims, and go to talk to the Legate...

You note the embassy seems to be being upgraded for more defense, and you of course head in, use your crude latin skills, and head to the adorable little Legate's office.

Inside you see the Legate, who gives you a wave. You of course pick him up with a crushing big hug, and maternally pat him on the head and rub his nose. You set the adorable little scaled legate back in his chair, and he laughs a bit, nervously and embarrassed.

"I erh... Well, I'm here to talk about what the Emperor personally told me."

"What is it?"

"Well, a freedom of movement and trade agreement... Since we know that your Empire has no soft feelings for the Drow or Gnomes, he's seen it fit to allow freedom of your citizens to access our country and vice versa,."

"Oh, really?"

"It's surprising, but the Emperor wishes to build more bonds with your Empire. But a few specifics you may want to know about... Photography of military instillation will be illegal for your citizens, and anyone found doing so will be questioned, searched, and sent to a court of Roman law. And vice versa for our citizens, if you so desire. I must say, this is the first time a treatise like this has ever been issued... I don't remember any other country ever being invited to tour it's borders."

"Oh, so a freedom of movement pack?"

"Yes... If you so desire prehaps once we see how well this goes, a freedom of settlement. You know, for our citizens to settle in your borders and yours to settle in ours."

Actions

>I think this idea is quite lovely! Little kobold tourists all around... You have a deal!
>Could we negotiate on one thing?
>...Well, I thought we were going to talk about the... Attempt at war, so to speak.
>Oh, sweetie, this is wonderful... You know, I was planning to talk about something here... About us dragons and you kobolds... (Try to spread kobold-dragon kinship to the legate!)
>Write-In

I'm getting some sleep anons. Same thread tommorow.
>>
>>1328093
>I think this idea is quite lovely! Little kobold tourists all around... You have a deal!
>...Well, I thought we were going to talk about the... Attempt at war, so to speak.


Money, money, money. We gonna get that sweet tourist money!

Also remember to stop the kobolds taking back any amount of wood larger than a picture frame or such. As it is a luxury to them and I want to make a killing selling it to them. Explain it to the kobolds as market control or some bullshit...
>>
>>1328100
If you want to come up with ideas on how to appeal to kobold tourists (which there will be a fuckton of), you might want to come up with how to cater to them.
>>
>>1328104
You mean besides the existence of cheap wooden products to take back home?


Well, we could use the legate's daughter to test certain concepts. However we know she liked opera, films and the food of the surface. So that is a starting point...
>>
>>1328093
>I think this idea is quite lovely! Little kobold tourists all around... You have a deal!

>>1328100
Market control actually does make some sense in that we should sell stuff larger then a dresser. Even though the Kobolds are smaller they might chew through our supply of timber very quickly. Granted we can plant genetically engineered trees but still.
>>
>>1328104
Alerting to the tourist district early that they are going to be getting new stout lizard people to cater to should help improve the condition of their stay, as well as focusing on their military and Roman culture to make trinkets that appeal and turn out useful to the culture. Stuff like banner post or other decor items, as well as tools and fine wine and cask.
>>
>>1328475
We could also look into reinforcing the availability of training in Latin to our people. It would be hugely liked by the kobolds to be able to ask for directions and it would certainly reduce any sort of culture shock from both sides...
>>
If any anon can give me an abridged on what wars we are currently fighting if any that would be swell.
>>
"This is a great idea. I accept."

"Excellent... Now of course about that war..."

"Ah, yes, what about it?"

"Well, from what I hear, you saved Kommando Legarius's life. Thank you for that, by the way. His father, Senator Bicariaus has sent you the Medal of Courage, along with his family's gratitude."

"Oh, really? How nice."

The Legate Auraxius takes out a small box from his pocket, gives you a salute, and adorably tries to pin it to your chest. You pick him up to help him with it.

It seems to be a pure gold medal, with a symbol of the roman eagle right in the middle in something... Well, something brighter then gold. It's... Extraordinarily shiny.

You give the kobold a headpat as well.

The Senate of Rome's opinion of you has slightly increased!

"Anyways, I would like to point out that we'd rather you not get involved in a war with the Gnomes and the Drow. Both would target you as an easy target, and Rome has a interest to protect it's friends."

"Oh, right."

"But anyways, you already know this. However, we still need to take over Gerbil's research base. It's of dire importance that we take it out."

"Oh, right, right."

"Now, our spotters have noticed that it's gone on high defense, and right now we're tracking heavy movement. I'd like to do a joint operation with your men, but failing that I've sent for the Gnome Buster Legion VI from Gladiara."

"I see."

"But... I have a question, Empress. Do you know anything about a race of... Humanoid rats?"

"Well... Erh... Not really."

'...Humanoid rats that spread crippling disease wherever they go, and stalk our men around West Germania?"

"...Sorry, I'm not sure what your talking about."

He sighs.

"Nevermind. I don't know how you would of known, but I was curious all the same."

"...So is that all?"

"I believe so... Oh... Hang on, let me send for Centurion-Praetorian Galaius."

The legate goes behind a microphone and presses a button. A few minutes later after a nice cup of tea, an extremely tall and muscular kobold comes up...

Tall as in slightly shorter then a human.

"Centurion Galaius. Did you bring the prisoners?"

"Yes sir."

"Good. Now, Empress Elizabeth, would you desire to take ownership of these prisoner who surrendered at the diner? Roman Tradition demands that we consult you first."

Actions

>...Oh, well, I think that's great. I'll gladly accept some of those metal-men as prisoners.
>...Oh, well... Sorry, but no. Thank you though.
>...Erh... What exactly has caused the... Centurion to be so large? Is this somesort of genetical mutation?
>Write-In
>>
>>1328956
>...Oh, well, I think that's great. I'll gladly accept some of those metal-men as prisoners.
>...Erh... What exactly has caused the... Centurion to be so large? Is this somesort of genetical mutation?
Kobold Spartan project?
>>
>>1328956
>...Oh, well, I think that's great. I'll gladly accept some of those metal-men as prisoners.
>...Erh... What exactly has caused the... Centurion to be so large? Is this somesort of genetical mutation?


Metal men. Practical artificial intelligence. Screw normal tech progression, this shit is powerful. Not to mention potentially allowing for bloodless-wars, for our side at least...
>>
"Oh, well, I think that's great. I'll gladly accept some of these metal men as prisoners... But what exactly has caused the Centurion to be so large. Is it somesort of genetical mutation?"

"...I'm not really authorized to talk on the matter or tell you much, but it's a secret project for creating better shock troopers, essentially. There's some gene modding involved. It's volunteer only though."

He seems hesitant to tell you much...
You could change that easily though.

Actions

>...Come on, can you please tell me more? We're... Semi-allies, alright?
>...Oh, I understand. We do a lot of that here as well. It's quite fun in all honesty.
>(Maternal)Embarrass the kobold leader in front of his own man so he'll tell you more. He's adorable and small. (Very Effective due to the Legate's weakness to being embarrased.)
>...Oh, well, thank you. I should get going now.
>...Why don't we talk about how us dragons and kobolds are related? I thought I'd talk about it a bit.
>Write-In
>>
>>1329014
>...Oh, I understand. We do a lot of that here as well. It's quite fun in all honesty.
>>
>>1329014
>...Oh, I understand. We do a lot of that here as well. It's quite fun in all honesty.

>Write-In
"If you ever want help with that, give me or Ren a call and we will help."
>>
"Oh, I understand. We do a lot of that here as well. Quite fun in all honesty. If you ever need help, just give me or Ren a call and we'll help."

You give him a hug, and he tells you that there's nothing really left to talk about...

You leave and go back to managing your industry...

It seems the German Panzer Factory in Hansodr is going to be expanded to make bigger and even more tough tanks. As a present, they sent you a Super Heavy Panzer for their company's anniversary.

Your Wehrwolf Super Panzer private regiment now has two Panzers.

A Yuan-Ti in Oslo has come up with a new type of medicine called Erythromycin which is a new type of anti-biotic, proving useful to prevent bacteria's growth, and has proven to help treat gastroparesis, or slowed digestion.

The Yuan-Ti responsible apparently discovered it in a trip to the Philippines. She is also a qualified nurse.

Of course, she wants to open up a pharmaceutical factory for production of anti-biotics and other sorts of medicine, and has appealed to the government for help.

Treasury: 30$ Million

Actions

>...Give her the money to construct a pharmaceutical factory! (Cost: 4$ Million)
>See about giving her a family a personal reward for discovering this medicine! (May encourage the popularity of medical fields. Choose an amount to give to her family.)
>...Don't invest or give her the money.
>You know, you need someone good with healthcare... Maybe you should offer her the position of the Minister of Healthcare?
>Write-in
>>
>>1329112
>You know, you need someone good with healthcare... Maybe you should offer her the position of the Minister of Healthcare?

>...Give her the money to construct a pharmaceutical factory! (Cost: 4$ Million)

>See about giving her a family a personal reward for discovering this medicine! (May encourage the popularity of medical fields. Choose an amount to give to her family.)


Well, obviously a highly paid government job and ear to the emperor should be reward enough. However, just to sweeten the deal, throw in a years pay for her job in advance.

As to the factory? It is being built by the newly established branch of our company (under her control / direction as a mix between executive and supervisor), responsible for providing cheap, effective medicine for the people of our nation and for sale abroad.


This ensures a loyal, competent minister and a well managed medical factory, all under our direct control and such. Literally no downsides.
>>
>>1329112
>...Give her the money to construct a pharmaceutical factory! (Cost: 4$ Million)
The health and safety of our civilians is to remain a private issue until such a time as wide spread illness or a legitimate health crisis.
>>
>>1329133
I would advise against this, healthcare is something we can nationalise effectively. At least in certain areas...and I can show the benefits if it would convince you...?
>>
>>1329131
You sure about all this? It would be a real hit to the treasury. And we need that to fuel our war machine and Civic defense.
>>
>>1329112
>...Give her the money to construct a pharmaceutical factory! (Cost: 4$ Million)
>>
>>1329131
She wants to make the factory under her own newly founded corporation, not under you anon.
>>
>>1329137
I'm more concerned about the cost, providing for health Care on a national level has shown time and time again to cripple an economy and drain treasury to the point of dependency.
>>
>>1329140
It is only 4 Million. We have a large budget surplus, no government debt (and a high credit rating...) not to mention a fairly large bank of money.

If OP would be so kind as to tell us how much we have in the treasury?
>>
>>1329154
30$ Million in your treasury anon.

>>1329153
Right now you provide for free healthcare only to Sweden and Swedish citizens. Meaning no one from Norway, Denmark, Finland, etc can come over and apply for it.
>>
>>1329147
I see no reason why she wouldn't take the position in our government and then be given the responsibility of ensuring the facilities running safely and efficiently. Hell offer her a pay rise for doing so, as she would be doing two jobs technically...


>>1329153
Nope, offering medication is fairly cheap. What isn't the something like the NHS in the UK. However that is a horrifying mess that I could make 500% more cost effective in two minutes and 13 laws.
>>
>>1329159
Hows the actual quality of care? Is there a massive wait list?

>...Give her the money to construct a pharmaceutical factory! (Cost: 4$ Million)

I'm still sticking with this. And only maybe on the health minister position.
>>
>>1329169
I suppose there is no harm in letting her own a private company, so long as she doesn't favour her company when it comes to medicine orders...
>>
>>1329169
No, because only ethnic Swedes actually get the free healthcare. Meaning that it's pretty much only Humans, a few elves, and the rare werewolf. And a large amount of the male population has been sent overseas, and a small percentage have died in war. (cough cough Constantinople.)

So effectively it's free health care for a small, small percentage of the population.
>>
We should give free or less expensive healthcare to veterans.
>>
>>1329180
Good enough then. We should work to expand private when we can focus on the population at large. Maybe bring some money into Sweden.
>>
The only real complication in your healthcare is a lack of doctors and hospitals, along with proper medical care for other species. Quite a bit of your engineers and doctors have left to either America or Germany, since the entire field is entirely human, and the doctors and engineers don't want to be drafted for war or have their kids drafted for war, or be in a monarchy/fascist regime.

You send her money, and keep her name on a book of candidates...

Next seems to be a werewolf from Hansodr, who has seeked government funding for a company to make weapons, uniforms, and supplies for werewolf soldiers. He seems quite ambitious and seems to have poured his life savings into this, and has apparently emigrated here from Serbia.

Treasury: 26$ Million

Actions

>...Provide funding for making supplies for werewolves.. (Cost: 8$ Million Dollars. Will be under a private company who's extremely willing to listen to your orders.)
>...See about stealing his ideas and constructing your own factory. (Cost: 12$ Million, and will be under your direct control. Will have to pay increased upkeep for it, about 1$ million of your treasury, but you'll have a factory under your control.)
>Decline the offer.
>Write-In
>>
>>1329250
>...Provide funding for making supplies for werewolves.. (Cost: 8$ Million Dollars. Will be under a private company who's extremely willing to listen to your orders.)
>>
>>1329250
>...Provide funding for making supplies for werewolves.. (Cost: 8$ Million Dollars. Will be under a private company who's extremely willing to listen to your orders.)
>>
>>1329250
>...Provide funding for making supplies for werewolves.. (Cost: 8$ Million Dollars. Will be under a private company who's extremely willing to listen to your orders.)

We need to create werewolf and Yaun-ti military units to relieve our human forces start improving human Quality of Life.
>>
You send money to the werewolf, and you hear him beginning construction...

Last of all...

A Orc from Stockholm apparently wants to start a "motorcycle mechanic shop", and lacking money he's gone to you... And has shown you a few of his motorcycles he's worked on.

They seem to be high performance and quite fast, and remind of you of bobbers back home... Though they're certainly heavy and not really minimalist.

Actions

>Provide funding to this orc mechanic! (Cost: 3$ Million.)
>...No, you'd rather not... Condone bikers, so to speak. You've had a bad experience with them.
>Write-In
>>
>>1329321
>...No, you'd rather not... Condone bikers, so to speak. You've had a bad experience with them.
We may be nice but this is his own business expenditure
>>
>>1329321
>Write-In: only if they can demonstrate a marketability overseas and or theoretically prove they can improve quality of life within the empire.
>>
You tell him to get back to you once he can show if it has marketability oversaeas or somehow improve quality of life.

It seems no corporations are interested in moving in right now, save KFC.

KFC is willing to grant you $7 Million if you let their company set up in Stockholm, Hansodr, and Oslo, or 5$ million and a ad promoting you in the USA.

Actions

>Accept the deal!
>Decline the deal!
>...See if you can get a meeting with the Colonel to see if you can get even more money out of this.
>...See if you can get them to accept a small amount of government control.
>Write-in
>>
>>1329376
>...See if you can get them to accept a small amount of government control.
A reasonable foreign company tariff similar to how wonderbread was handled.
>>
You of course, decide to see if they'll accept a tariff.

They seem to be slightly off-putted by this, but seem willing to handle this.

You have gained 7$ Million, and will get 0.5$ Million from tariffs.

With that done... You decide to maybe do something...

Either hang out with Ren, or maybe... God, why are you even considering hanging out with Frankizka... She's supposed to be back in a day too...

Actions

>...Just... Spend time with Ren. It'll be nice... Maybe a little tumbling thanks to his lustful personality, but eh...
>...It's maybe about time you try to... Get along with Frankizka. Only because Ren's sick... Why doesn't Ren just kick her off a plane or something...
>...Maybe you should get Chrysroula to tag along as well. She's been busy all week taking care of Ren... And she's awfully nice. (Chrysoula, Liz, Gwynevere, and Frankizka will hang out!)
>Write-In
>>
>>1329423
>...Just... Spend time with Ren. It'll be nice... Maybe a little tumbling thanks to his lustful personality, but eh...
We should probably tell him about stuff like the Gnomes and Kobolds if he hasn't heard. Also use our new healing breath if he's still bedridden.
>>
>>1329428
This, aiding in his recovery and doing what we can about the gnomes and Drow, as well as seeing what we should do with our Kobolds alliance is Paramount.

Next national action can we purge corruption?
>>
>>1329428
He's already heard about the Gnomes and Kobolds. Though you can stop by and heal him and do something else with your personal action if you want.
>>
>>1329440
Join the raid of the building after we heal hubby.
>>
You of course, decide to spend time with Ren...

When you see him, he still seems to be quite sick, but seems a lot better... It seems all that constricting got some of that mucous out of his throat as well.

Huh.

You decide to help him recover though, with your breath... He seems so happy to see you.

Roll me a 1d20+5 if you can heal Ren with your breath!

+3 if you can do it in a sweet, romantic, loving way.
+2 if you can slightly try to encourage him to maybe tumble later. (+1 if you can try to cuddle with him in your yuan-ti form.)
+1 if you can think if Ren enjoys being cuddled (and slightly constricted) in your yuan-ti form.
+1 if you can talk about everything that's happened so far in your first week.
>>
Rolled 15 + 5 (1d20 + 5)

>>1329468
>>
>>1329478
That's enough to speed up his recovery, but if you want it even more sped up, do the bonuses anons.
>>
>>1329468
Wrap around him in snek form. Breath the healing breath into his lungs via kissing. Go over what's happened with him regarding the kobalds and industry. Then give him some "encouragement" by doing some underdressed revolver spinning. before leaving.
>>
Only bonus left is to think if Ren likes being cuddled and slightly constricted in your yuan-ti form. Or do you want me to move on?
>>
>>1329537
Of course he loves it. He's getting a intimate but less rough touch with his first and favorite life. Being a Yuan-Ti might be new but this is a good thing.
>>
>>1329537
He likes it right? I mean, what dragon doesn't like the tight squeezeing scaly embrace of a woman with some fine snake lady tities?
>>
15+14=29

Amazing Success!

You of course, wrap around him a bit, and breath some healing breath via kiss.

"Hey Ren. It's nice to see you again... I missed you."

You can't help but give a hug to the unwrapped portion of his head.

"...Hi... Liz. How's everything?"

"Oh, great... I've just been dealing with the industry and the kobolds and the gnomes..."

"I heard... Wish I could... Kill the gnomes right now..."

You give him a kiss on the forehead.

"...Well, you'll just have to settle for killing your cold. Do you want anything to eat or from the store?"

"Hm?"

"Oh... I might be going back to Hansodr for a bit..."

He seems a bit disappointed.

"Oh... Well... Wish you could stay and hug me for a bit, but I understand..."

"I'm sorry... How's being with Chrysoula?"

"Good... She's... Really soft."

"Gee. I wonder why, Ren."

You cuddle right next to him, your chest in his face, and you can't help but kiss the other side of his head.

"...Well... I've learned a few tricks in Hansodr. I think I'm getting pretty good at using revolvers and shooting things, sweetie..."

He seems a bit entertained with a slight smile.

"Sorry... Can't see you shooting things. A... Aren't you the one who's supposed to be a good parent?"

Actions

>Oh, ha ha. Very funny Ren. We're both good parents. We just have eccentric hobbies.
>...But I like shooting things. Have you tried shooting things? Have you tried shooting THREE guns at once? It's really fun actually.
>...Well... Right... I'm trying to be less maternal, Ren... Just a bit less. I know how Svana was sort of freaked out...
>...You know I miss you a bunch, alright?
>...So do we really need the other wives? I mean, I can shapeshift to a lot of forms now... Besides being a sexy snake lady. Which I too enjoy.
>...How have the kids been doing? I haven't exactly payed a lot of attention for a week.
>...I should go Ren. Sorry...
>...So I was curious if you wanted to see these "new tricks" so to speak... And maybe cuddle a more tightly later. If you know what I mean.
>Write-In
>>
>>1329591
>Oh, ha ha. Very funny Ren. We're both good parents. We just have eccentric hobbies.
>...How have the kids been doing? I haven't exactly payed a lot of attention for a week.
>...You know I miss you a bunch, alright?
>...So I was curious if you wanted to see these "new tricks" so to speak... And maybe cuddle a more tightly later. If you know what I mean.


Work later, lewd now.
>>
>>1329648
Hahaha. Yes.
>>
"Oh, ha ha. Very funny Ren. We're both good parents... We just have a lot of eccentric hobbies. But how have the kids been doing? I haven't payed a lot of attention to them for a week."

"G... Good. Michael's watching TV again. And I forced him outside... Elslif tries to give me candy so I feel better... Odah just took a nap on me... Yeah."

"Oh.. Well... I hope you know I miss you a bunch, alright? Anyways... I was curious if you wanted to see a few new... Tricks, so to speak... And cuddle a bit more tightly later, if you know what I mean."

He sighs.

"...I'm sick Liz... All I can really do is fondle your tits for a while... Can I do that please? Chrysoula's tits are nice but really hard on the hands..."

"Ren... Come on. We haven't done anything in two weeks..."

"...Liz, don't you have enough kids?"

Actions

>I don't have nearly enough.
>I don't have nearly enough.
>I don't have nearly enough.
>I don't have nearly enough.
>I don't have nearly enough.
>...Can I have more please?
>...How about I use one of my new forms for you to fondle, and in exchange I get more children. Please? It's an excellent deal.
>...Slither off somewhat angry.
>>
>>1329688
>...Can I have more please?
>But they grow up so fast!
>Let him at them.
>>
>>1329700
>Let him at them?

What? Is autocorrect acting up anon?
>>
>>1329715
He wants the tits. Let him at them.
>>
"Can I just have more please? They just grow up so fast..."

B... But they t-"

You shush him.

"Not long enough, sweetie... Now come on, let's just do something..."

You start to unstrap your bra and undress, and make sure to put your assets right in his ace for a relaxing message...

It's good to be the Queen.

You end up passing the night with some rowdy tumbling, and eventually get out of bed in the morning...

God, you wish you could do that a bit more often... He just so rarely actually agrees.

You however, need to plan when you'll attack Gerbil's base with the kobolds... It's quite important...

Though you could just put it off and have more time with your husband...

Actions

>...You should attack now before they build up.
>Wait a week.
>Wait a month.
>...Wait until you feel like doing it.
>Wait until Renexizious recovers...
>Write-In
>>
>>1329758
*face not ace

rip me
>>
>>1329758
>...You should attack now before they build up.

Strike, while the iron is hot and the dice are lucky.
>>
>>1329771
This.
>>
You decide to attack now before they build up.

You have the kobolds, British Royal Marines and Commandos.

Right now, you are currently surrounding the area of operations.

The kobolds report that there's likely an auxiliary base for gnome aircraft, and that unless you plan to do a stealth operation, are very likely to disrupt an assault...

Of course, you need to decide if you'll do a stealth operation or an assault operation.

Manpower.

If a unit is colored red, it is considered an Elite unit, and highly proficient and specialized in the field.
If a unit is colored blue, it is considered to be a Veteran, and considered very proficient and skilled in the field.
If it is colored Green, it is considered Fresh and is unskilled and untested at combat.
If a unit has no color, it is a Regular and has no bonus or disadvantage.

Allies

400 British Marines.
200 Elite Royal Commandos
50 Australian Commandos.

Kobolds

60 Kobold Kommandos
20 Praetorian Honor Guard
100 Legionaries.
10 Auxilaria Civis

Actions

>Do an assault operation. (Choose a unit to spearhead this!)
>Do a stealth operation (Choose a unit to spearhead this!)
>...Look over a certain unit to observe it's capabilities and abilities.
>Try to request Swedish reinforcements?
>Write-In
>>
>>1329847
>Do a stealth operation (Choose a unit to spearhead this!) Commandos kobold and her royal majesty herself.

Look over
Auxilaria Civis

>Do an assault operation. (Choose a unit to spearhead this!)

Preatoran honor gaurd.

All other units are under them

Not confirmed untill qm weighs in and fellow anon confirms.
>>
>>1329884
Do you want to do a stealth operation first, or a combat operation?
>>
>>1329900
Stealth op I believe would be carried out first. Add a mix of 50/50 100 total commandos from the Australian and royal Commandos
>>
The more kommandos the more likely you'll be detected anon.

Also, you want to go in the stealth op? If so, what form?
>>
>>1329925
then Half the Kobald Komando's and 40 of the Elite Royal Commando's.

on reconsideration, we better sit back and lead from the Helm rather than the front line.
>>
>>1329933
You sure? You know the base the most, and would greatly help your stealth units. Along with possibly getting more upgrades from experience.
>>
>>1329942
yes, i'm sure, because in the event something does go wrong outside of the stealth operation we won't be able to respond, for example the aircraft could come in take out most of the forces and we would be unable to do a thing to prevent it or minimize damage. it's better to lead from a position of adaptability.
>>
>>1329965
You already can't deal with the gnome airforce though, and the airforce has no reason to respond to you unless you do an assault operation.
>>
>>1329975
hmn, stealth op, we go in, Kobald Kommando's at the helm, we will go in with them in Yaun-Ti Form.
>>
How many kobolds anon?
>>
>>1330003
the average fire team in a modern breach and clear urban combat unit is made up of 4 soldiers, and a fire team can usually hold up to 12.

24 Kobolds. that gives us enough to do a thorough sweep of this building. Anons what say you?
>>
You decide to send in 24 kobolds and you decide to come with.

The kobolds seem a bit uncertain if you should come along, but the kobold you saved tells them it's alright, earning you the trust of the kobold kommandos...

Some of the kobolds seem a bit uncertain, thinking that your size might give them away. But most introduce themselves to you. They also ask if you've silenced your revolvers.

Actions

>...Try to reassure them that you'll be helpful, and won't be a liability.
>...Mention that your revolvers are in fact, not silenced.
>(Maternal)Unleash your adorable motherly instincts on the unsure kobolds. They'll be willing to let you tag along! (+1 bonus)
>Maybe you should stay behind...
>Try to show them how useful you can be?
>Shapeshift!
>Write-In
>>
>>1330133
>Shapeshift!
Kobold
>...Mention that your revolvers are in fact, not silenced.

Do silenced revolver even exist? I've never seen any sort of depiction of such.
>>
>>1330133
>Maybe you should stay behind...


They have a point...I mean, she has never done a stealth operation.
>>
>>1330151
if they can suplly the silencers that would be golden.

and sure, we've never done stealth, but when it comes to Vent control we have it on lockdown. plus we are very good at stealthy takedowns as a serpent.

but we in fact should stay in Yaun-Ti form.
>>
>>1330133
>...Try to reassure them that you'll be helpful, and won't be a liability.
>...Mention that your revolvers are in fact, not silenced.
>>
>>1330161
Our Yuan-Ti form is rather large. While our Kobold form is still slightly larger then normal ones, it's a lot smaller and easier to hide then our Yuan-Ti form.
>>
>>1330174
Kobold for the approach then?
>Shapeshift!
>>
"Sorry, dears... But my revolvers aren't exactly silenced."

"Oh. Talk to the Quartermaster then, he might have something."

You of course, head to the quartermaster and ask if he has anything for your revolvers. He tells you to give him a few hours.

He eventually brings you a pair of silencers... Though he does note that they are "rudimentary" and likely to break, and might even damage your revolvers since they're meant for a smaller caliber. Though he reassures you it should work, although it might make them a bit less accurate.

Actions

>Attach the silencers!
>...You'd rather not attach them...
>Pat him on the head, and mention that although it's sweet, you can wait for him to make a better set of suppressors. Even if it might take a bit longer. Like a day.
>Write-In
>>
>>1330201
>Attach the silencers!
>ask him if we can bring back the three revolvers for maintenance in the future, as well as some proper suppressors.
>>
>>1330201
>Attach the silencers!
>>
You attach the suppressors, and he seems willing to repair your revolvers in the future.

Meanwhile, you head back to the kobolds...

They seem a little happier that you have a suppressor.

So what form do anons want to do for stealth?

>Dragotaur. (...Intimidatingly Sneaky? Why would you even consider this?)
>Drow Form. (Better at sneaking in dark areas. Is slim and nimble.)
>Yuan-Ti Form. (Sexy, four-handed, and a devastating sneak attack!)
>Half-Dragon Form. (Loud, but can use heavier weapons? Why would you use this?)
>Kobold. (Smaller and harder to notice, though will have some problems with wielding your revolvers and their caliber.)
>...Werewolf Form. (Good at moving fast and silently, and extremely lethal in close combat.)
>Write-In
>>
>>1330288
Will the Kobolds be upset or more likely to "accidentally" hit us if we're in Drow form?
>>
>>1330288
>Yuan-Ti Form. (Sexy, four-handed, and a devastating sneak attack!) my pick.
>...Werewolf Form. (Good at moving fast and silently, and extremely lethal in close combat.) secondary option
>>
>>1330318
They'll trust you a bit less, and might be a bit prone to hit you.
>>
>>1330324
Okay just go in a Yuan-Ti form.
>>
You go in your yuan-ti form...

You and the kobolds prepare for TACTICAL ENTRY.

Choose a way to get in anons.

Actions

>Try to climb up to the second story!
>Maybe you can sneak into a ventilation shaft?
>Enter the front door!
>Try to sneak in through the chimney?
>Try to open a window?
>Write-in
>>
>>1330336
>>1330353
>Maybe you can sneak into a ventilation shaft?
will not work, they are likely expecting this from when we left the gaurds in there.

>Try to sneak in through the chimney? this will almost certainly work. once we are inside we can start sneaking about by laying close to the floor.
>>
>>1330353
>Try to sneak in through the chimney?

>>1330393
I just hope that find that vampire experiment gain. If we're lucky the Gnomes recaptured her and she's not running around spreading her vile disease.
>>
You decide to try to climb to the roof...

Roll me a 1d20+5 to see if your a good climber.

+3 if you can find a good form to use for climbing.
+2 if you can come up with a good way to climb up...
+1 if you can try to help the kobolds up as well. (+1 if you can be maternal while doing so.)
>>
Rolled 11 + 5 (1d20 + 5)

>>1330436
>>
>>1330436
Werewolf, climb up the uneven stone walls in a corner of the building, bring a rope so the Kobolds can climb that.
>>
11+11=22

Great Success!

You climb up, and help the kobolds up as well, and begin to descend the chimney in your werewolf form... Eventually you get to the bottom of it, and see what seems to be a guard sitting in a chair in front of it, apparently on break. He seems to be looking right at you, and his feet are extended auspiciously. He certainly seems to be relaxing... Your fur seems to blend in with the extremely dark chimney, meaning he can't see you too well... Or he's looking up at something and not down.

Actions

>...Capitalize on this, and attack! No guards seem to be watching!
>Lunge forward and pounce him!
>Wait for the guard to get up!
>...Scare the guard a bit?
Actions
>>
>>1330561
>...Capitalize on this, and attack! No guards seem to be watching!
clean suppressed headshot.
>>
>>1330577
It's at an awkward angle anon, and it might be quite suspicious to him if you took out the revolver and aimed for a bit with it.
>>
>>1330584
hmn, how quickly can we sever the head?
>>
>>1330593
Depends on the roll anon. A quick way might be to grab his foot and drag him into the fireplace.
>>
So do anons want to try and shoot the guard?
>>
>>1330664
Shoot him
>>
>>1330664
Claws out, not a word out of his mouth.
>>
Roll me a 1d20+3 (-2 from awkward positioning!) anons for taking out the guard!

+3 if you can find a way to use both your werewolf form's natural attacks and your suppressed revolver.
+2 if you can find a way to make him not make a noise or at least hide his body!
+2 if you can also use your assets on the guard somehow!
>>
Rolled 3 + 3 (1d20 + 3)

>>1330746
>>
Rolled 18 + 8 (1d20 + 8)

>>1330746
>+3 if you can find a way to use both your werewolf form's natural attacks and your suppressed revolver.

leap at him and fire into his forehead at point blank.

stuff the body into the fire place. Kobolds can use him as a landing pillow.
>>
18+8=26

Great Success!

You slip out of the fire place, rush him, and fire right into his head. You quickly stuff him into the fire place and the kobolds begin to use him as a pillow...

You however, hear a guard descending the stair case, and another guard seemingly looking out the window... Luckily he seems to not notice the kobold and British forces, which are strategically deep in the forest.

You also note that the soldiers seem to be using different weaponry from when you last fought them...

The other soldier seems to be heading into this room, apparently on patrol... He's too close to the other guard, so he'll hear the suppress revolver...

Which means you need to do something very sneaky.

Actions

>Try to take him out!
>Try to shapeshift! (He'll notice this!)
>...Rush them! Stealth is for tossers!
>He'll notice that his friend's missing... Try to impersonate him for a moment?
>Try to hide!
>Sneak up, grab him, and silence him... You won't take him out. Yet.
>Write-In
>>
>>1330824
>Try to take him out!
>>
>>1330824
>Try to take him out!
hide behind the couch, slip out behind him and twist his head 180 Degrees.
>>
>>1330845
He's a robot. That may or may not kill him.

You try to stealthily take him out...

Roll me a 1d20+4 to take him out! (-2 because he'll have time to detect you!)

+3 if you can find a way to take him out in your werewolf form without using your revolver!
+2 if you can use your assets! (+2 if you can somehow use them as a weapon.)
+2 if you can find a way to silently take him out.

If everything's done, this will make no noise unless you use a revolver.
>>
Rolled 9 + 4 (1d20 + 4)

>>1330875
>>
Rolled 13 + 9 (1d20 + 9)

>>1330875
when this little guard comes towards the couch, we lunge forwards and sink out teeth into his neck, grabbing his head in one claw and body in the other. then we tuck him behind the sofa. with us. that should be very quiet save for some very hard to hear crunching.
>>
>>1330891
If you can use your assets, it'll be a Good Success and the other guard won't hear.
>>
>>1330905
When we lunge at him, tit smack him and then dig into his neck.
>>
>>1330905
can we crush his neck with them while we pierce his skull with out teeth and or claws?
>>
You lunge towards the guard, sinking your teeth into his neck and ripping out the voice box. You crush his neck with your assets as you tuck him behind the sofa. You make sure to crunch his head off just to be sure.

With that situation taken care of, do anons want to change forms?

>Yes! (Specify which form!)
>...Your good as a werewolf. Just try to avoid or take care of the last guard.
>Write-in
>>
>>1330953
>...Your good as a werewolf. Just try to avoid or take care of the last guard.
>>
>>1330953
>>Yes! (Specify which form!)
back to Yaun-Ti, Solid Snake, code Elizabeth. how many Kobolds are inside?
>>
>>1330994
All of them are sneaking in right now.
>>
Can anons decide or do they want me to roll?
>>
>>1331016
Go solid snake style.
>>
You shift to your yuan-ti form... The guard watching the window is the only one left, it seems.

Actions

>Shoot him!
>Constrict him! You can interrogate him for information too!
>...Have one of the kobolds take him out!
>...Try to sneak by?
>Write-In
>>
>>1331048
>...Have one of the kobolds take him out!
>>
>>1331048
>...Have one of the kobolds take him out!
>>
You motion for one of the kobolds to take him out...

The kobold sneaks up behind him, and shoots him right in the head. It seems easy enough.

However, you hear the radio talking.

"Hello? What did you say you saw, Unit 5930?"

Crap. It seems like he was on the radio...

Actions

>...Rush over and try to say something! Though they might notice the different voice.
>...Wait a minute, you can claim that the "subject is loose!" That reptilian lie you made up might actually just get the guards to think a subject is still loose.
>Quickly flee!
>...Quickly head to the basemen!
>Try to get one of the kobolds to answer?
>Think... What form might have a deep masculine voice? (Shapeshift?)
>Write-In
>>
>>1331150
>Think... What form might have a deep masculine voice? (Shapeshift?)
Dwarf
>>
>>1331159
if we have that option, that or minotaur.
>>
So Dwarf or Minotaur? Minotaur has a slight Greek accent but is quite masculine, but Dwarf has a scottish accent and is still quite masculine even for the females, but not as much as a minotaur.

Also, what do you want to say to the radio then if you do shapeshift?
>>
>>1331184
"scratch that, it's just a rock and two twigs."
>>
Did someone say female Scottish?

https://m.youtube.com/watch?v=zEWv9RpE_vs
>>
>>1331209
Hahaha!
>>
You go on the radio in your minotaur form, trying to speak as clearly as possible.

"Uh... Scratch that, it's just a... Rock and two twigs. Yep."

"...What? Your telling me a rock and two twigs moved?"

The robot slightly twitches beneath you... Seems like it's still active and goes to grab your leg... A kobold however, quietly takes it out with another shot, leaving the radio intact... Oh, it's that little kobold you save from earlier. How nice.

"Erh..."

Roll me a 1d20+5 to see if you can bluff over the radio.

+3 if you can try to make up excuses over this! (+2 if she can find a way to make her voice deep, and make excuses over the greek accent.)
+2 if you can find an excuse to hang up!
+1 if Liz can do something maternal to the helpful kobold as a reward while on the radio.
+1 if Liz can try to get used to this minotaur form while she's on the radio.

If everything's done, the alarm will not be sounded. And the helpful kobold you saved earlier will be quite happy.
>>
>>1331264
>+3 if you can try to make up excuses over this! (+2 if she can find a way to make her voice deep, and make excuses over the greek accent.)

wind snapped the branch, and yeah, just adjusting a voice setting, give me a minute.

>+2 if you can find an excuse to hang up!
throw our voice and say, "ok, fucked that up, i'll go back to lookout duty, let the bay fix my voice."

+1 if Liz can do something maternal to the helpful kobold as a reward while on the radio.
Headpats and cheek pinching.

+1 if Liz can try to get used to this minotaur form while she's on the radio.
a bit of walking between the Kobolds as we headpat them.
>>
>>1331312
Good, but include more about being maternal and getting used to her minotaur form anon.
>>
>>1331312
pick one of the Kobolds up, and give it peck on the cheek, they are just so damn cute, then try walking up or down the stairs. then tell the Kobolds to split up like a lower gradeschool teacher would tell the kids to split into two teams of 12. and sweep the upper and lower ends of the building.
>>
>>1331324
Distance our mouth from the radio and whisper to the Kobold 'good job, I'm so proud of you'.
>>
You make up an excuse over the radio, and they seem to buy it. So of course, you hang up not too long after (by crushing the robot's helmet with your hoof).

You can't help but pick up the helpful kobold, give him a big hug, and you can't even prevent yourself from giving him a peck on the cheek, and a headpat for being so cute and helpful. You also mention how he did a "Great job!" and pat him on the head. In fact, you pat all the kobolds on the head for doing great.

You tell the kobolds to split up into two teams of twelve and explore the top and bottom of the building...

You note that the minotaur form is actually more sneaky then you predicted it to be, though not as sneaky as the yuan-ti form or the werewolf one. But damn, the dragotaur form is LOUD, and there's no way around that.

You of course, go to assist the kobolds while the clear the rest of the top and middle part of the mansion out.

Roll me a 1d20+7 to see how well the kobolds do at clearing the mansion's top and middle rooms!

+2 if you can be the encouraging team mom of the kobold kommandos. (+1 if you think of special ways to be maternal in your minotaur or yuan-ti form. Additional +1 for both forms.)
>>
Rolled 12 + 7 (1d20 + 7)

>>1331410
>>
Rolled 10 + 7 (1d20 + 7)

>>1331410
shapeshift back into Yaun-Ti?
>>
>>1331425
Oh! lead the Kobolds down stairs around by the vents and help them out.
>>
If anons can be maternal to the kobold kommandos, you'll get a success. If you can think of special ways to do it in your minotaur or yuan-ti form, it'll be a Good Success, and if you can do it in both, it'll be a Great Success.
Right now your on a border check.
>>
>>1331485
on occasion give moar headpat, even offer to carry then on our snake back through the vents like a living soccermom's SUV.
>>
oh, and make jokes about just Gobbling up the Cutest of the Kobolds.
>>
The kobold clear out the rest of upstairs, dealing with two more guards... You also help speed it up via letting them ride on your back.

Eventually you head downstairs into the basement, while making some jokes about gobbling up the cutest of the kobolds, as a joke of course!

You find the correct wine cellar, and sneak through it to the other side... You do note that the entrance to the lab seems heavily fortified... Having two machine guns pointed towards you, with seven more heavily armed guards... And a large mechanical man. Unlike the others, trying to feign a sense of normality, this reminds you of a moving weapons platform, being large, extremely armored, and having somesort of two-handed weapon that has glowing sparks at the end... You'd rather not find out what's causing that glow...

The helpful kobold behind you talks to you.

"Careful, that's a Warforged XLA-7, no need to go up against it."

"Really? Oh dear..."

"...Yeah, those guys often carry flamethrowers, machine guns, or in this case, electricity casters. Not nice things to go up against, especially if they can electrocute everyone in the squad."

Geez. They're not playing around at the entrance.

"So what do we do?"

"Hang on, we have a guy for this..."

The kobolds go get a rather scrawny looking member of their squad, who sneaks up beside the wall.

"What are you doing?"

The kobold whispers to you.

"We're hacking into it, and self-detonating it. Though be ready to answer a VERY curious radio, alright miss?"

Actions

>...Sorry, but I think we've attracted enough attention.
>...I think I can find some ventilation to go through, ok?
>...Hang on, I have a plan...
>Maybe we should just go back?
>Write-In
>>
>>1331605
Oh, and last of all...

>Get ready to answer a very curious radio!
>>
>>1331609
>Get ready to answer a very curious radio!

I just came up with an idea of what we should do when we get back home. First were going to need a Yaun-Ti sized cardboard box.
>>
>>1331605
>Get ready to answer a very curious radio!

Liz should stop by the college one of these days. It would be nice if she learned some kind of spell that blocked stuff like projectiles and magic.
>>
>>1331619
lets purge corruption first, something tells me were going to see a lot more brainwashing in the college, may or may not be the same methods we've seen here.
>>
You decide to get ready to answer a very curious radio...

The kobold hacks in, and the next thing you know the Warforged XLA-7 explodes into a ball of electricity, shutting down the rest of the robots... The kobolds charge forth, carefully shooting them in the head while they're unable to defend themselves, and you can already hear the radio being EXTREMELY curious as to what's going on.

Roll me a 1d20+3 to make up excuses!

+2 if Liz can guess what gender (or at least what it's voice might of been like) and try to find a suitable form for it!
+3 if Elizabeth can come up with excuses to the loud BANG that just happened.
+2 if Liz can maternally adore the kobold hacker that just saved her a load of time (+1 if she can show adoration to all the other kobolds as well.)
+1 if Liz can maybe try to reassure the radio that upstairs is completely fine.
>>
Rolled 1 + 6 (1d20 + 6)

>>1331628
>inb4 the college is overrun by gay niggers

>>1331638
Some idiot malfunctioned and detonated grenades. Luckily only he got blown up.
>>
Rolled 19 + 6 (1d20 + 6)

>>1331638
go for a hacking cough and dwarven. maybe even Draginotaur

"Defective XLA-7, *cough* someone pick this fucking thing up *cough cough* and send someone with a broom"
>>
Do anons want to go into a Scottish Rage?

>Yes!
>No!
>>
>>1331669
So close

>>1331662
Yet so far

>>1331674
Yes please.
>>
>>1331662
damnit Anon! why the hell would you assume gay niggers could even afford to get into a college in a country that doesn't have Afirmative Action!

>>1331674
remind me if we can still act rationally if we do. but probably
>>
>>1331681
You act as a pissed off Scotswoman who's mug of beer ran short and the bar she's at has a bunch of drunk fucks trying to have sex with her, and she just got fired from her high paying job with no where else to go but to a gas station full of strange people who smell vaguely of lotion and cats.

Roll me a 1d20 to see if you can somehow convince the radio person while you get angry.

+3 if you can angrily "convince" (as in intimidate the living shit out of) the radio person.
+2 if you can somehow threaten the radio person with your boobs somehow, and mention how they're qualified lethal weapons and how you've killed faggots with it.
+2 if you can come up with an "excuse" and mention how hard you'll beat the shit out of the radio person if they rat on you.
+2 if you can resist getting pissed off at the kobolds, and be maternal. While scottish as fuck.
+1 if you can also mention how the next fucking robot or whatever is going to die painfully just fucking because your pissed and because you fucking can and how the radio person will hear it.

If everything's done, autosuccess in terrifying the shit out of the radio person.
>>
Rolled 3 (1d20)

>>1331702
>>
>>1331702
of course everything is alright you fucking moron! you just let our Warforged come out defective and blow up on our faces like a short fused basement dwelling virgin who just got his Jimmy Pickled by a god damned Gypsy!

tell you what your fucking pig shuffler! if you want more details get your ass down here so I can find the damn snake woman from last time and bash your oat tossing face in with her artillery grade tits! the ones that killed those faggots from two days ago!

oh cry me a river if you like you poddle fondling piss drinker! but try and go to the head about my "conduct" and i'll shove my foot so far up yer arse you'll be coughing nails and polish for a damn year!

((working on the last two one second.))
>>
>>1331702
((run out of breath shouting this last one.))

"I'll tell you what cock sniffer! the next person who comes down here will have his insides ripped out and made to eat the shit tunnel of his entrails, and i'll make you listen to the whole damn thing if you don't get out of my gods damned ear. i'll do it all for the god damned fun of it fun. . .

exhausted have Gwyn trying to calm us down and interacting with the Kobolds, and we'll smack one on the back and tell em. "good one Sonny boyo! way to wreck that damn bot!"
>>
After your angry tirade, the radio person quickly "eeps" and turns off the radio, terrified. You quickly continue down the hallway, pissed the fuck off.

A small squad of soldiers, about three, rush forward to figure out what the hell's been going on.

No matter what you do for the next three turns, it will not cause the alarm to go off, by the way.

Actions

>Shapeshift!
>(Scottish Anger) Prepare to fuck these bastards so hard their mother will feel it!
>Try to calm down, and let the kobolds deal with it.
>Try to slip into ventilation!
>Write-in
>>
>>1331759
>Try to calm down, and let the kobolds deal with it.

how's my writing? I tried for Scottish but I think it sorta came out Irish.
>>
>>1331765
It wasn't too Scottish anon. Though it was quite creative, I must admit.

Scotland's a fun place, basically.
>>
>>1331765
I would've used cunt more often and replaced boyo for example with laddie. Although that might overlap or sound a bit like certain English accents or possibly New Zealander.

>>1331759
>Try to calm down, and let the kobolds deal with it.
>>
>>1331775
we don't get many real scotts out here.
>>
You decide to calm down a bit, and let the kobolds deal with it.

Roll me a 1d20+6 to see how well the kobolds do!

+3 if you can egg them on with a Scotswoman, and get involved too, and let loose some anger problems! Like how Ren won't sleep with you, how many goddamned problems there are in Sweden, and especially these fucking robots!
+2 if you can beat the living shit out of one somehow. (+2 if you can somehow kill a robot with your breasts, or just find a way to use them as distractions.)
+2 if you can taunt the robots about having their asses kicked by a sexy snake lady. (+1 if Gwynevere can also taunt. But put emphasis on the "sexy" part.)
+1 if you can calm down a bit after the kobolds help out (and after your done kicking ass) and go back to your plain old self.

If everything happens, the 'nothing will trigger the alarm' will be prolonged a turn in addition since you've probably terrified the radio person even more out of shear anger.
>>
Rolled 2 + 6 (1d20 + 6)

>>1331793
I'm 1/64 Scottish and I can definitely trace my heritage back to Scottish kings. Does that count?

>>1331796
>>
Rolled 11 + 6 (1d20 + 6)

>>1331796
>>
>>1331802
eh, whatever braveheart.
>>
Do anons want to do the bonuses? Or want me to continue on with the minor failure?
>>
>>1331796
Tear appart one robots by feeding it ourselves from the tail down, all while shouting at it about eating us like Ren should try doing at least once for fucks sake!

then go into how it's only our tits, while here's tits for everyone! *start tit slapping gaurds unconscious.*
>>
Minor success. If you want to anon, just taunt the robot for getting it's ass kicked and it'll be a normal success. if you can also do it as Gwynevere and put emphasis on the "sexy" part it'll be a good success.

Also, I just realized that when Elizabeth goes into a Scottish Rage in her Dragotaur form, she actually gets happy via killing people extremely quick. So I think I actually owe anons an upgrade from Elizabeth being actually quite happy from killing the shit out of everyone at the bar.
>>
>>1331829
>>1331829
"you turnup pushing metal sacks of manure should be happer your getting torn apart by the sexiest damn queen ever seen on the god forsaken planet!"

Gwyn, I don't have a clue how to get into her head. but I imagine she'd boast about the body being bangable to hell.
>>
Good Success!

After murdering a robot or two later, you calm down quite a bit, after taunting the guards with Gwynevere.

You continue down deeper, and miraculously don't run into any guards... Though you do feel a bit stronger.

Here's the owed mutation I think I owed anons.

>Stable Mutation
>Unstable Mutation
>Ultra Unstable Mutation
>Upgrade Mutation
>Upgrade Form.

Also for anons wondering why I'm giving out mutations way more often, it's because Liz is actually surprisingly really happy and gets a lot of shit done. Also because she's way behind Renexizious in terms of upgrades.
>>
>>1331846
>Stable Mutation

quick question, how badly 'does' the queen need the royal sword?
>>
>>1331849
Well, a bit? I'm not sure on how to answer this question.
>>
>>1331846
>Stable Mutation
>>
So anons want to do stable? No upgrades or investments? Or anything into Ultra or Unstable?
>>
>>1331862
Stable is good for right now.
>>
>>1331862
yep, we'll probably do unstable in the future.
>>
I'll be honest anons, your starting to run through a lot of stable mutations and I'm starting to run out of stable mutations to do, so you'll probably run into stable mutations you've already seen before until I manage to update the stable mutation table.
>>
>>1331869
>TMW players have exhausted the qm's resources and you can't help but laugh.
>>
>>1331872
Anons have really exhausted the stable mutations for Ren and Liz, though not really for Pragius and Claw. I'm just trying to come up with new ideas for stable mutations.
>>
So are anons really, really sure they want to take stable and see some things over again? Or try Unstable or Ultra?
>>
>>1331880
you know what, i'm pretty unfamiliar with the mutations table, whats the catch for unstable and ultra?
>>
>>1331883
Unstable is a 80% to get something great, like "Napalm Breath", and a 20% to get something terrible, like "Overweight". You also get to roll for it.

Ultra Mutation is a a 60% to get something amazing, such as the all-hallowed Huge mutation and a 40% to get something that's shit like "Atrophied Muscle"
>>
>>1331884
unstable. and >>1331864 doesn't roll. lol.
>>
I'm just going to go with unstable since I really don't want to do a stable mutation and exhaust it's already low supply.

Roll me a 1d100
>>
Rolled 64 (1d100)

>>1331892
bless this roll kek.
>>
Elizabeth has gotten something...

Muffled Footsteps.

Elizabeth's footsteps are muffled in all of her forms, making her extremely silent in all of them.
She also gets +1 agility. This includes dragon form, where she becomes very quiet and hard to hear.

Do anons want to shapeshift or not?

>Yes!
>No!
>>
>>1331912
>Yes
can we go half-Dragon, may as well look like a queen if we've cleared out half of this place.
>>
>>1331916
Keep in mind that form is a bit too big to slip into ventilation, and is too big to fire silenced revolvers in.
>>
>>1331921
Sticking to Yaun-Ti
>>
You stick to your Yuan-Ti Form.

You slither along the floor further, and eventually you come to a large room... What seems to be a dining room of sorts... A large, luxurious room, with fountains on each end, and unlike the metal flooring and stark concrete walls, it feels more like a luxury sweet with stone walls, wooden flooring...

It feels homey, honestly.

You however, hear someone in the kitchen... That minotaur you met earlier... Kate, you remember. Katharyna, was her full name.

She cheerily seems to be cooking something, and seems to be cleaning up the dining room table. The purple glow around her eyes remain still... Clearly still brainwashed. Quite a few guards seem to be marching through from one place to another. She seems to be on the other side of the room, and that would make you quite exposed...

Actions

>Try to get Kate to break out of it. She at least didn't alert the guards when you last saw her.
>...Maybe you should sneak along... You can help her once all the guards are gone.
>Set an ambush for the patrolling guards! There's no telling what Kate might do though.
>Write-In
>>
>>1331934
>Set an ambush for the patrolling guards! There's no telling what Kate might do though.
don't matter what she does, our goal is to knock her out and make sure she can be taken somewhere to break the conditioning.
>>
You decide to set an ambush for the guards.

Roll me a 1d20+6 for how well this goes.

+2 if you can find a way to avoid alerting Kate to this!
+3 if you can try to set up the kobolds and how you'll ambush them!
+1 if you can tell the kobolds who Kate is.
+1 if you can miss Ren a bit while waiting for the ambush, and think about adorable things to do with him once you get home.
+1 if you can think how well that werewolf detective is recuperating. Maybe you should say hi once your done.

If everything's done, Kate won't notice the ambush being set up.
>>
>>1331951
>+2 if you can find a way to avoid alerting Kate to this!

Kobolds will lay low behind corridors, desk, and doors, prepared to ambush the patrol, once they have all entered the kill zone the Kobolds step out of hiding and open fire with their suppressed weapons or slit their throats/disable their cores.

"there is a minotaur up ahead, Civilian, not an android, she is to be taken unconscious."

when we get out of here we should do a check in on that werewolf, see if he's going to be walking soon. and then. heh heh, i'm going to mail myself back home in a cardboard box, wait until Ren picks me up, open it from the bottom, and give the best surprise blow-*censored for the children*-ilk the man for even more hours until he's a dried up slab of jerky. . . oh it's starting!
>>
Don't forget to roll anon.

Also, do you want to do something to assist the kobolds in the ambush?
>>
Rolled 15 + 14 (1d20 + 14)

>>1331958
line up three headshots from the vents of course!
>>
15+14=29

Amazing Success!

Truly, Elizabeth is the next Solid Snake/Revolver Ocelot.

>tfw you've never played a metal gear game but always wanted to but never got around to playing it.

You of course can't help but think a bit lustfully about Ren... Oh, you miss him already.. Hopefully he misses you.

The ambush goes excitingly well, as you quickly line up headshot after headshot, and the kobolds easily wipe the soldiers to the ground. The minotaur however, overhears this while she seems to be holding a large pie, and seems quite startled and scared...

Actions

>Try to calm Kate, she might remember you!
>...Knock her out before anything happens!
>...Shoot her in the head. You can't have any risks, even if they might be civilians.
>Write-In
>>
>>1331963
>>tfw you've never played a metal gear game but always wanted to but never got around to playing it.

your not alone.


>...Knock her out before anything happens!
brainwashed individuals can be compelled to attack, we have established this. KO.
>>
Roll me a 1d20+3 anons. (-3 from the difficulty of knocking out a minotaur.)

+3 if you can find a way to knock out an overweight, polite and kind minotaur.
+1 if you can get the kobolds to try and not provoke the minotaur in to attacking!
+1 if you can miss your husband even more, and think of more adorable things to do...
>>
Rolled 12 + 8 (1d20 + 8)

>>1331977
use our mid bodies strength to tighten around her arms, first, then use the not as strong, but still powerful enough end of the tail to choke out the minotaur.

Kobolds should be at the ready with rope. but just waiting in preparation.

~and then i'm going to give him a sponge bath, and watch a movie. . oh! I should take him to a cabin for a week! . . maybe when a lot of this has been taken care of.
>>
Allowing samefagging if you can find a way to sneak up on the minotaur and knock her out somehow even though it would take some effort wrapping around her body. And also think more adorable things to do.
>>
Rolled 5 + 8 (1d20 + 8)

>>1331994
we approach through the vents and come down almost literally on top of her. start pistol whipping the Mino. and finally.

oh, I should feed him grapes like one of those servants in the old roman paintings! maybe that would show up those bitches. . hmn bet they wouldn't like it if I took him out on a trip to another country where he couldn't lay a claw on them. Oh! somewhere with a beach!
>>
>>1331994
looks like were sitting on 20.
>>
>>1332012
You can still do another samefag so long as you just think of more adorable things to do to Ren. And of course, hate on the other wives quite a bit.
>>
Rolled 8 + 8 (1d20 + 8)

>>1332017
I hear the Italian coast is nice this time of year, great romantic spot, or even better, an island! somewhere with a no fly zone, and i'll even sneak us there so those trashy whores he spends all his time with can't find it! do they even bother taking care of his kingdom while he's sick! or take care of him! no! it's like i'm the only real wife he has! no, I AM the only real wife he has!

it's going to be a one I just know it. also I think I broke your jealousy meter.
>>
>>1332026
I blame gay niggers.
>>
>>1332026
>when you hate on the other wives but somehow live
what meme magic is this

12+8=20

Minor Failure!

You try to sneak up through the vents, and come down on top of her... You begin to try and choke her out, but her brute minotaur strength is far more then yours, and she immediately grabs your body and pulls you largely off, staring you right in eyes, quite offended and a bit hurt.

"What in Hades is going on here? What did you do to the guards?"

Your partially wrapped around her, but she has a strong grip on you right now, and seems to be holding back, giving you a chance to explain yourself. She holds a pie cautiously in the other hand... Being quite massive in all honesty.

Actions

>...It's not a good idea to go head-to-head with a minotaur. Try to come up with an excuse?
>...Try to slip out of her fingers!
>Shapeshift!
>...She's left your lower body ungrabbed and still a bit wrapped around. Do something with that lower body girl!
>...Quickly try to explain you were happy to see her? And give her a hug?
>Try to explain that you were uh... Eager for a slice of that pie?
>...Quickly try and get the kobolds to help?
>Bite her finger with your teeth?
>Write-In
>>
>>1332036
>Shapeshift!
Draginotaur. "As the sovereign of Sweden I demand you release me at once!"
>>
You sure you want to do that while being held?

The unknown laws of shapeshifting might fuck with you. Or not. You'll be rapidly expanding outward.
>>
>>1332050
>...She's left your lower body ungrabbed and still a bit wrapped around. Do something with that lower body girl!

Ok then. Can we use our lower body to pull her legs out from under her? I can't imagine it's all too easy to keep your balence with someone doing that to you as a centaur.
>>
>>1332061
Minotaur*
>>
About to pass out anons.

Roll me a 1d20+5 to see if you can break her grab.

+3 if you can come up with a way to distract her. Maybe try appealing to her caring side?
+2 if you can feel a bit bad about knocking her out.
+1 if you can be reminded of Chrysoula, and envy her spending time with your husband. (+1 if you can slightly miss Chrysoula though.)
+1 if you can materially try to get the kobolds to help.

Hey Anti, how do you like EDQ?
>>
Rolled 2 + 5 (1d20 + 5)

>>1332070
I'll write something in the morning for the bonuses. Passing out after this roll, your quest is great man.
>>
>>1332081
Is it the monstergirls?

You know I love how this branched out from normal Europe to having roman kobolds and more. Wonder what you anons like about the quest.
>>
Rolled 2 + 5 (1d20 + 5)

>>1332070
>>
Rolled 8 + 5 (1d20 + 5)

>>1332070
>>
Do any anons want to do the bonuses?
>>
Rolled 11 + 13 (1d20 + 13)

>>1332564
"Please stop, you are hurting me!"

"As insane, mind controlled slaves go, she is quite nice and I hope she isn't badly hurt by this..."

"Which reminds me, I wonder how Chrysoula and Ren are doing...She's lucky that she gets to spend all that time taking care of him while I take care of the empire...not that I wouldn't like to just help along side her or something..."

"Come on dearies, I could use a helping hand."
>>
8+13=21

Borderline Success!

"Come on, pleas stop, your hurting me..."

Your lower body beings to go down to her legs... And you trip her.

She falls onto her back, and quickly begins to get up. You at this point, are ungrabbed!

Roll me a 1d20+6 to capitalize on the fallen-down minotaur!

+3 if you can try to knock her out! (+1 if you can try to do it without hurting her too much.)
+2 if you can get the kobolds to help! (+1 if you can continue to encourage them maternally!
>>
>>1332091
I'd say it's the system. Nice to have one that pushes the players to write as much as the QM.
>>
Rolled 7 + 11 (1d20 + 11)

>>1332660
Try a pistol whip to the back of the head. It stings like a bitch but should just knock her out.

"Tie down the legs!"
>>
Rolled 16 + 6 (1d20 + 6)

>>1332091
I like empire building.
Making a good prosperous empire is nice.
Though I like the D&D dimension more.

I also enjoy typing a bit.
Even if some of the bonuses are traps.
>>1332660
>>
>>1332091
I like the characters, some are a bit extreme but it makes them interesting.

I love the shit we deal with. The high stakes, low rewards, decisions. Gods, demons, communists, Nazis and so much more.

I also love the empire building, the equipment creation and the character upgrades.


Also, this system is one of the best I have seen in a fair time. Up there with the works of Genie, if admittedly not as detailed and universally applicable. It does however work wonders for how you use it.
>>
16+11=27

Great Success!

You pistol whip the back of her head, and successfully knock her out.

After that, you tie her down with the kobolds and order an extraction team while you head deeper into the base.

You of course head deeper with the kobold kommandos, until you get around the area where you met up with the werewolf detective in your escape...

The scrawny kobold hacker from earlier apparently can read Gnomish, and reads the signs in the middle of the room...

Actions

>Head to the power generator room!
>Head to the laboratories!
>Head to Highly Experimental Technologies.
>Head to the Living Area.
>Head to the Armory/Repair Bay.
>Write-In
>>
>>1332697
>Head to the laboratories!
"This way, their captives should be this way! Exercise caution they could be brainwashed.
>>
>>1332697
Oh look at all these shiny things!

>Head to the Armory/Repair Bay.


Weapons first, then living area, then either labs or power.
>>
>>1332694
You know, I actually started this quest to get myself introduced to DMing, and I love it.

The only self-criticism is that I don't nearly update the character sheet enough, and that I don't put enough detail into my writing. (Mostly because I want to keep it fast-paced.)

Any other criticisms of my quest anons? I gotta go to a meeting.
>>
>>1332705
Nah, we'll still be here. Best of luck.
>>
>>1332705
I would say you have improved since the start of this quest, that much is true.

For one you learned the universal method of getting anons to follow a quest hook, waifus, and you have also learned that a /biz/ anon will come out of the cracks to abuse your shit if you allow it...


In all seriousness. You have made a great game and I would disagree with you on the detail point, many writers think they need to describe everything but that is pointless in most cases.

What you do is describe the relevant things and a few character details, to define them in our minds. You do an amazing job, however you have a point about the character sheet. However that could be solved by getting a loyal anon to moderate it for you or something...not myself, as I have literally no skill at anything.


As for any complaints, I can't really see anything horrifyingly bad about what you have done.

I have seen some shitty mistakes over the years and you have yet to do anything to bad: such as putting in an option that even on a Nat 20 would always fail...


The only thing I could think of is you haven't really gave us any details as to the population of our nation, our losses in combat (both during actual battles and in the aftermath) and of things like population growth per year or migration rates. Hell even demographics are sketchy as hell, with us only knowing that humans are the majority.
>>
>>1332721
...The embarrassing thing is that's deep in the full character sheet. And ai let anons suggest edits.

I should really finish that nation sheet to be honest.
>>
>>1332723
Kek I'll edit it
I'm still looking at how our personal stats are wrong.

Well I'd edit it if I had permissions
>>
Rolled 1 (1d2)

Alright, back for a moment.

Really?

Try this anon.

https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit?usp=sharing

inb4 you suggest deleting it all.

Also, apparently the boss is late for the meeting due to him having forgotten his USB at home for the presentation he was going to do, lol. So I'll type up a quick update.

Rolling.

1=Laboratory.
2=Armory/Repair Bay
>>
You head to the laboratory!

On the way down, you see what seems to be a testing chamber... You can't help but peek through a reinforced window what seems to be a large metal robot. He seems to be as tall as half-dragon, though sort of reminds you of a knight from his armor, and it seems like it's using somesort of greatsword...

You rush down, and see what seems to be a control room to the left, and what the kobold hacker says to be the "AI Implementation" room...

Hm.

Actions

>...Go into the AI Implementation room. Maybe you can fiddle with some settings on that robot...
>...Continue along!
>Write-In
>>
>>1332782

>...Go into the AI Implementation room. Maybe you can fiddle with some settings on that robot...
>>
>>1332782
>...Go into the AI Implementation room. Maybe you can fiddle with some settings on that robot...


This shit has so many applications...
>>
>>1332782

>...Go into the AI Implementation room. Maybe you can fiddle with some settings on that robot...

Yay! Ritter's back!
>>
You of course go into the AI implementation room...

Inside seems to have a... Logbook, which the hacker kobold sneaks into it.

"Reinhold Unit 93 TEU gone rogue... Gift to blah blah blah... Huh."

"What's in there?"

"Just looking at the model of this stuff. Gotta know it really... Seems like that robot down there in the testing room seems to be one of those old Reinhold units they used to make."

"Really? What are those?"

"Eh... They got shut down for being too independent-spirited and had a habit of attaining sentience. And being really hard to kill."

"How?"

"Well, they had a habit of absorbing nearby metal to become stronger... Sometimes one would snowball out of control when they went rogue... Became a living machine of death once in a Gnome base I snuck into actually. Those things can sometimes absorb machine guns and stuff and use them. Terrifying stuff."

"Oh..."

"It seems Gerbils here has been looking into why they tend to go rogue... Apparently captured this one in the wild or something."

"Really?"

"Yeah... Says on here that it refers to itself as "Ritter" or something."

Actions

>Maybe we should look into communicating with it?
>Is there anything we can look into to see how they make this tech?
>...So is this a logbook of every unit in the base?
>How devastating could they snowball, in theory?
>So why do the Gnomes use the human-sized warforged anyways?
>How did the Gnomes come up with the warforged?
>Write-In

Thank you for the idea anon.[/spoiler[
>>
>>1332812
>How did the Gnomes come up with the warforged?
>Is there anything we can look into to see how they make this tech?


I will have me my cheap AI's god dammit!
>>
File: Nope.jpg (35 KB, 663x266)
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>>1332812
>How devastating could they snowball, in theory?
Destroy this.
Destroy it now
>>
>>1332826
We need these. They are our final edge.


Do you know the primary problem space craft have? Humans. We need to have sapient, sentient in control of our ships but humans are weak to many things in space. Mechanical robots though? They are far better.


Can you imagine if we could colonise mars without sending a single pioneering human up?

Can you imagine if we could contain a nuclear reactor going critical without a single cancer case?

Can you imagine a sentient factory, tank or plane? A armed forces with no gap between warrior and weapon?

How about a surgeon with a machines precision, focus and calm?

Or a fire fighter completely immune to fire, smoke and debris (sort of)?


These are quite excellent. So long as we are smart.
>>
"How did the Gnomes come up with the warforged anyways?"

"It's strange, honestly. Our agents report that apparently the Gnomes didn't invent them. They just discovered them at a Caesar-knows how old factory underground made by who-knows-what, and enslaved them."

"Really?"

"Most of these warforged are sentient and completely aware, but are mentally enslaved to the gnomes due to them messing with their programming. Hard to recover any of the tech in their brains too, since they make it to explode once they die or anyone messes with their head without the proper codes."

"Oh... Well, how devestating can they snowball?"

"The Reinhold units? The Gnomes outlawed those centuries ago. Heard they can become as strong as a tank if properly taken care of. Who knows now though, looks like Gerbil here has been busy experimenting with this one though judging from the book."

"I see... Well, anything around that might prove useful into seeing about this tech?"

"Eh... Usually they mess with the AI's programming here. Might be some code I can swipe if they've forgotten to protect it. Knowing Gerbils though, probably has the room set to blow if we enter it in wrong."

"Oh..."

"Yeah. Anyways, most of those Reinhold units just use melee weaponry. Just be careful in case one absorbed rocket artillery then, no need for a face-full of missiles."

"Yeah."

Actions

>Investigate the room for tech!
>Try to get on a loudspeaker and talk to whatever this "Ritter" is downstairs?
>...So uh, what sort of experiments has he been pulling on it?
>So the warforged are completely sentient, and yet enslaved?
>...So how often do Warforged go rogue anyways?
>Write-In
>>
>>1332843
>Investigate the room for tech!
>...So uh, what sort of experiments has he been pulling on it?
>...So how often do Warforged go rogue anyways?
>>
>>1332839
One day sentient robots always come to bite us in the ass
>>1332843

>Investigate the room for tech!

Sounds like a lead on the pseudo dragon precursor race
>>
>>1332850
This we really should turn this one on. Oh! Do you think he still has his "destroy all communist" orders!
>>
>>1332889
This is ironic right?
Otherwise uh
"No."
>>
>>1332897
We're getting Ritter online and he's gonna be fucking awesome and frankly he'll be the best good damn robot in the setting.
>>
>>1332900
"No."
We do not just turn on death bots willy nilly.
Be responsible ffs
>>
>>1332903
This isn't just a death bot damnit! It's fucking Ritter! The Communist killing iron vangaurd of Poland! Turn 'em on!
>>
>>1332904
NO
I don't care what he killed in the past we aren't turning him on.
Not now
>>
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>>1332912
REEEETURNHIMON!
http://suptg.thisisnotatrueending.com/archive.html?searchall=Nazi+Experimental

Nine-ten and eleven.
>>
"What sort of experiments has he been doing on it anyways?"

"Dunno. Just said he had scheduled testing here."

"Oh... Erh, how often do Warforged go rogue anyways?"

"Usually once we take them captive it's a 10% we can actually disable the mental programming. Otherwise they either self-destruct, or we mess up and break them. Most are willing to fight back against their gnome overlord though."

You decide to investigate the room for tech...

Roll me a 1d20+4 to see if you can find any tech!
>>
Rolled 14 + 4 (1d20 + 4)

>>1332922
>>
Rolled 2 + 4 (1d20 + 4)

>>1332922
Rollan
>>1332921
"No."
Not unless we strip him of his free will or something
>>
>>1332954
>Not giving Ritter his free will.
>Leaving an AI that has sentience and personality without a will.
>Ensuring it will hate you and do everything within it's power to revolt and free itself, and if you've made it do anything it would object to doing on moral grounds seek revenge.
>Calling us the irresponsible ones.
Check yourself.
>>
>>1332956
Good point
Strip his personality too.
Sentience as well
>>
>>1332959
Then you just have a pile of scrap metal you retard.
>>
14+4=18

Good Success!

You find in the corner of a room what seems to be somesort of small electronic, which you can't help but steal. You have no idea what it is though, but it fits your pocket's comfortably.

You search a bit more and find what seems to be a computer set up, like the one you saw Ren make... You erh, have no idea how to work it though.

The kobold hacker however, jumps on it, he seems to have experience.

"So uh... You kobolds have computers?"

"Huh? You don't?"

"I mean, we just discovered them."

"Oh, sucks for you guys. Anyways, let me log in..."

He takes out a small plug-in thing, and puts it into the computer. The screen goes green, and he types in his username and password.

"Alright, done... Now let me see if this Gnome was stupid enough to put it to "Share to All Users". If not, I gotta take longer."

You note the kobold clicks on something called Documents... And it seems like the gnome did share it to all users.

Huh.

"So uh, you look like you never seen a... Oh, right."

"Yeah, I uh... I only saw my husband put one together."

"Oh, that sucks for you then. I used it all the time at my parent's vilia."

"Really?"

"Yeah... Anyways, I got a bunch of documents to sort through... So give me a second here, alright?"

"Yeah... So you know how those things work?"

"Well, yeah. I put my own little baby together back at home... Just gotta survive the army first though."

"Really?"

"Yeah... There's been a shortage of people who know how to code and hack into things for a while now. Most kobolds don't really use computers. Think it's for the "younger generation", you know?"

"Well... Oh."

"Anyways, can you look around for any keywords we're looking for? Anything at all, really. I have no idea what we're looking for. Looks like a large list of Warforged models, experiments, that sort of thing.

Actions

>I'll look around for important keywords then, I guess.
>...Do you kobolds have the internet? Just curious.
>...Hey... Why don't you teach me how to computer? I'm curious.
>...So what's your name anyways?
>You should really help me and my husband sometime. Your quite good at this "computer" thing.
>...Try searching for brain washing?
>Try searching for whatever this Ritter's experiments have been?
>Look for something specific on there?
>Eh... I don't know if this is useful...
>Write-In
>>
>>1332961
I consider sentient A.I with personality a bad idea most of the time.
>>1332969
>...Do you kobolds have the internet? Just curious.
>...Try searching for brain washing?
>>
>>1332973
This and sometimes it's a very good idea.

>Eh... I don't know if this is useful...
Hand him the electronic.
>Try searching for whatever this Ritter's experiments have been?
>>
"Do the kobolds have a internet?"

"What do you mean?"

"Uh... Well, can they look things up?"

"Oh, your talking about the CaveNet, right?"

"...I guess?"

"Yeah, I uh, use it all the time, really. At home though. It's still kind of experimental, so most people can't afford it, but I gotta say it's cool being able to say hi to my friend in Colonia Carthaga, you know?"

"Huh."

"Yeah... Has a lot of cool stuff, I'm trying to be a programmer for it as soon as I get out of the army. Man, can't wait. The government pays us a ton of money to work on it too."

"Really?"

"Yeah, I'll be able to afford a private vilia by the time I turn thirty-four! No one can claim that, really..." He seems quite proud of that.

"Oh, that's wonderful dear."

"Yeah, thanks..."

"Could you look for brainwashing? And whatever that Ritter thing is?"

"Oh, yeah, sure."

He begins to click on documents, and press keys to look for words.

"Well uh, kinda weird. Apparently that Ritter downstairs can turn into somesort of animal from the surface."

"Really?"

"Yeah, apparently inspired Gerbils a bit."

"Oh..."

"Erh... Apparently disarmed it via electric magnetic pulse... Religious in some God from the surface, skilled at melee..."

"Oh."

"Tendency to question orders, and shows slightly emotional attachment to humans. Possible fear of abandonment?"

"So this robot fears being abandoned?"

"Yeah, apparently... He has a interaction console in the corner of the room, password is 5934 by the way. Now, what else about brain washing..."

He begins to surf the documents a bit.

"Damn, nothing on here... Hang on... Shit, restricted file. I need a password."

"...Oh. Well, could this be useful?"

You hand the electronic device to him. He looks at it.

"Erh... Hang on, maybe. Looks like it's a mobile PDA. Gotta access it... Give me a moment."

"Oh, right."

"Yeah... I'll be right back, gotta get my adapter for this..."

He goes outside of the room while you sort of just wait a bit for him to come back.

Actions

>Wait patiently for him to come back?
>...You know, maybe you should look into trying to use that interface console on Ritter?
>Maybe you should try to use that... CaveNet or whatever. Maybe it works here? What's on it anyways?
>Write-In
>>
>>1333004
>...You know, maybe you should look into trying to use that interface console on Ritter?

Our big strong metal knights a teddy bear! *Squeeeeeeel!*
>>
>>1333004
>...You know, maybe you should look into trying to use that interface console on Ritter?
I swear if this bites us in the ass
>>
You go over to the interface console on the robot known as Ritter... You enter in the password.

It seems like it's mostly a device for communicating directly to it.

You turn it on... It seems like there's a uh... Microphone your supposed to talk to.

There's also a button called "SHOCK". Huh.

Actions

>...Hi? Is this erh... Ritter?
>(Maternal)Oh, hello there sweetie! This is Elizabeth, who are you?
>...So erh... Your the robot who can kind of turn into a werewolf thing, right?
>...Is this thing working?
>Tap the mic to see if it works.
>...See if there's an official unit registration on it.
>Press the SHOCK button.
>Write-In for how to introduce yourself to Ritter.
>>
>>1333044
>...Hi? Is this erh... Ritter?
>Write-in introduce ourselves as royalty. We're liberating the captives of this facility, let it know.
>>
"Hi... Is this erh, Ritter? I am Queen Elizabeth of England. I'm currently freeing the captives of this facility, alright?"

"...I SEE. WHERE AM I?"

It seems to be speaking a harsh dialect of German... Somewhat medieval in it's manner.

"Your in a gnome laboratory."

"AFFIRMATIVE. THAT IS WHAT I WAS TOLD."

"Great. So erh... Why are you talking like that?"

"...BECAUSE I AM PROGRAMMED TO DO SO? WHY DO YOU TALK LIKE THAT?"

Oh. He's a bit sassy.

"...Well, erh... Do you want to be free?"

"...AFFIRMATIVE. BUT WHERE IS STOJAN?"

"...Who's that?"

"...THE KING OF POLAND?"

You are a bit confused.

"...There's erh, no king of Poland. Poland's a part of Germany."

"...WHEN DID THIS HAPPEN?"

"Well... A few years ago, during the Second World War."

"...WHAT YEAR IS IT CURRENTLY?"

"1954?"

"...REGISTRY ERROR. 1954 IS NOT THE CHRONOLOGICAL TIME. IT IS 1946, APRIL 3RD."

Actions

>...Your wrong. It's actually 1954, sorry...
>...Why don't I come down there?
>...Who's this Stojan anyways?
>...Do you need help?
>That was... Your surprisingly eager to get out. There wasn't any hesitance at all!
>Seriously, why do you sound like such a robot? All the other warforged sound... Normal. Kind of like a human.
>Write-In
>>
>>1333057
>...Your wrong. It's actually 1954, sorry...
>...Do you need help?
>>
"Your wrong, sorry. It's 1954. Do you need help?"

You look out to see that he seems to be thinking.

"...WHO ARE YOU, QUEEN ELIZABETH?"

"Me?"

"I DO NOT KNOW YOU. THOUGH I WOULD BE... INCLINED TO FOLLOW, IF YOU COULD OPEN A DOOR."

Oh... He seems to want to know you a bit better.

Actions

>Well, I'm the Queen of England and the Empress of Sweden, so to speak.
>Well, I'm a dragon. Just think you should know that.
>...I'm just a... Adventurer, really.
>...Try to find a way to open the door for Ritter?
>Write-In

So Anti, how do you feel about the return of Ritter? I just remembered him because of your post. I missed him.
>>
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>>1333073
>Well, I'm the Queen of England and the Empress of Sweden, so to speak.
>The Gnomes have built this nightmarish place on my countries soil and have been kidnapping my citizens. and brainwashing them to be homosexual vampires.

pic related.
>>
>>1333073
>Well, I'm the Queen of England and the Empress of Sweden, so to speak.
Oh yeah did we ever get enough followers for venus?
>>
>>1333096
No, but you have plenty of time.

"Well, I'm the Queen of England and the Empress of Sweden, so to speak. These Gnomes have built this nightmarish place on my country's soil and have been kidnapping my citizens... Not to mention brainwashing them to be homosexuals and vampires!"

He pauses.

"...HOMOSEXUAL VAMPIRES?"

"Yes! It's absolutely mad!"

"...WHY HAVEN'T YOU BURNED THE FILTHY SODOMIST BLOODSUCKERS??"

Oh my.

"Well... They're citizens?"

The robot seems to be literally shaking down there. Is he... Angry?

"...OPEN THE DOOR." He sounds quite angered by this.

Actions

>Erh... I'm not sure if this is a good idea.
>...Please don't hurt them though. They're still civilians.
>...See about opening the door?
>...I mean, a lot has changed.
>Write-In
>>
>>1333104
>...Please don't hurt them though. They're still civilians.
No killing our civilians.
Foreign nations fine but never our own civilians
>>
>>1333104
>open the door
>were going to try and restore them, so please save your sword for the robotic Gaurds and the gnomes. Kobolds are with us.
>>
"We're trying to restore them... So please save it for the robotic guards and the gnomes please. The kobolds however are with us."

He stops shaking, and you open the door. He marches on through.

"...ONLY BECAUSE YOU'VE FREED ME, WILL I SPARE THEM THIS ONCE."

"Thank you." You say into the console, and log off. You turn to see the large, heavily armored robot, with a two handed sword.

He curiously tilts his head, a bit confused.

"WHAT SPECIES ARE YOU? YOU ARE AKIN TO A... SERPENT."

Actions

>Shapeshift?
>Erh... Well, I'm human. Usually... I just can shapeshift.
>I'm a yuan-ti right now.
>Erh... Don't you have another form? Just curious.
>Write-In
>>
>>1333126
>Shapeshift?

half dragon.

>we will discuss this further, but for now we have to clear out this facility and the blasphemous filth that inhabits it.
>>
>>1333104
>plenty of time.
How much time is that?

>>1333126
Come out as a shapeshifter.
>>
Back for a moment anons.

Roll me a 1d20+5 to see how he reacts to this.

+3 if you can try to be nice to the robot?
+2 if you can be very curious to him.
+2 if you can think about what to do with the crusader robot.
>>
Rolled 3 + 5 (1d20 + 5)

>>1333154
>>
>>1333154
>+2 if you can think about what to do with the crusader robot.
having a knightly servent would be good. he would probably be a good guardian to the halls of the royal palace. maybe even a manservant.


+3 if you can try to be nice to the robot?
thank you, I hope you will find it to be an honor fighting by my side as I will yours. *salute it?*

+2 if you can be very curious to him.
you can use firearms correct? I think some of the gaurds we took out have some lying around. or do you prefer to stick to your sword like a true knight?
>>
Rolled 9 + 12 (1d20 + 12)

>>1333154
forgot roll.
>>
Rolled 9 + 5 (1d20 + 5)

>>1333154
>>
Higher success if she can be even more sweet.
>>
>>1333186
I have no idea how at type like bess to ritter. we cant exactly call him cute and handsome isn't going to cut it with what looks like a Teutonic Kight.
>>
>>1333186
Oh, they didn't hit that shock button too often did they? please say they didn't sweetie!

>its all I got.
>>
Back anons.

You think Ritter somewhat likes you.

Either way, once you explain everything he seems willing to come along.

Where to go anons?

> Armory/Repair Bay
> Deeper into the laboratory.
> Head to highly experimental.
> Private Quarters.
> Write in
>>
>>1333373
> Private Quarters.

Let's clear house. Back to trigun snek form though. Better we can open fire for our new plate shield.
>>
>>1333373
> Private Quarters.
Kill the Gnomes while they sleep.
>>
be back in a little.
>>
Back. Anyone having a problem with our next national actions being to purge corruption and build our army up with Yaun-Ti and Werewolves to reduce the burden on the human population?
>>
You head to the Private Quarters in your yuan-ti form...

You head towards the private quarters... However, the hacker kobold points out a room called the Morgue on the side while you head towards the private quarters...

Interesting...

Actions

>Head inside! Maybe you can get a bit of... Necromatic magic. Just a little.
>...Maybe just peek inside a bit.
>No, no. There might be undead abominations, but that doesn't mean you should go and try to figure out what's going on.
>Write-In
>>
>>1333479
>Write-In: charge inside! Deus Vault!
>>
>>1333479
>No, no. There might be undead abominations, but that doesn't mean you should go and try to figure out what's going on.
Can Liz swallow a being, specifically a small one like a Gnome, whole like an anaconda?
>>
>>1333489
She can swallow a medium-sized creature with some effort ,and a gnome without a problem.
>>
>>1333489
>>1333493
My degeneracy senses are tingling.
>>
I'll give 10 minutes before I roll.
>>
>>1333489
Alright. This. We can clear it later or bury it in a ball of fire.
>>
You decide to continue on to the private room...

You come to what seems to be the private rooms... The door seems to be locked.

Actions

>Try to get the kobolds to unlock it!
>Try to lockpick with your claw!
>Knock politetly?
>Write-In
>>
>>1333521
>Try to get the kobolds to unlock it!
Your up my precious little soldiers!
>>
>>1333521
>Try to get the kobolds to unlock it!
What are the British commandos doing right now? I don't think we've heard of them.
>>
You decide to get the kobolds to try and unlock it...

It takes a bit, but they unlock it. Inside seems to be quite a few resting Gnome operators and workers, and a few private rooms...

Actions

>Take care of the gnomes! (Lethal or Non-lethal!)
>...Maybe you should try to tie them up?
>Look into leaving...
>Shapeshift?
>Write-In
>>
>>1333626
>Take care of the gnomes! (Lethal or Non-lethal!)
Non-lethal
>>
>>1333626
>Take care of the gnomes! (Lethal or Non-lethal!)

Non-lethal


Gonna get me some slave scientists...
>>
>>1333626
>Take care of the gnomes! (Lethal or Non-lethal!)
Lethal, we must secure the existence of swedish children, remember.
>>
>>1333645
I literally have no idea what you mean. Also we can use these gnomes, either to sell to the kobolds or to learn about their technology.
>>
>>1333645
We should keep these gnomes for now. They can be given to the Kobolds which will raise their opinion of us.
>>
>>1333648
>>1333651
Fine, but I still say we should throw them all in deathcamps.
>>
>>1333659
You mean the kobold mines? They get their gas for free...
>>
So non-lethal!

Roll me a 1d20+5 to try and non-lethally take them out!

+3 if you can try to find a way to capture them out in their sleep!
+2 if you can maternally show the kobolds how to strangle a gnome to capture them.
+1 if you can think of fun things to do with Ren once you get home.
>>
Rolled 15 + 5 (1d20 + 5)

>>1333673
Something something use our long ass snake body and extra limbs capture
>>
Rolled 10 + 11 (1d20 + 11)

>>1333673
Tie their limbs using their blankets.

"Now watch how to do it properly dearies, so you don't hurt yourselves..."

"I wonder if Ren would like to try yuan-ti snuggling...him and me in this form would be...fun..."
>>
Back anons.s

You of course begin to knocking out and capture the gnomes... Though the kobolds have run out of rope to tie them up with.

What do?

> Kill the remaining gnomes.
> Find a way to restrain them.
> Leave!
> Write in
>>
>>1333828
> Find a way to restrain them.
>>
>>1333828
> Kill the remaining gnomes.
>>
>>1333828
> Find a way to restrain them.
>>
>>1333828
Checking something.
>>
You decide to restrain the remaining gnomes.

Ritter impatiently waits, walking around in his more combative werewolf shape... It's quite scary in all honesty, the glowing red eyes, the sharp metal fangs...
Though you must admit he looks adorable with that coat of metal. Kind of like an overgrown puppy. Who'd kill you for the glory of God.

Wish we had bigger boobs, honestly... This form just... It feels tiny compared to the dragotaur one.

...Great, not one of these episodes.

Well, I mean, just saying. I like having boobs the size of a watermeleon. And larger.

Right... Well, anyways...

Anyways, I can tell your actually trying to not kill people. Good job! She sweetly says.

Thanks, sis.

Yeah, I'm going to take a nap... I feel like this is going well!

You begin to find a way to restrain more gnomes.

Roll me a 1d20+2 if you can find a way to restrain them.

+3 if you can come up with ideas for restrainment!
+2 if Liz can think if Yuan-Ti form is better or if Dragotaur form is better for seducing Ren.
+2 if Elizabeth can unleash her maternal instincts on kobolds, they're just so cute.
+1 if Liz try to think how adorable the metallic werewolf knight robot is, and try to look past his scary exterior. (+1 if Liz can continue to think about what to do with it.)
>>
Rolled 13 + 2 (1d20 + 2)

>>1333937
>Gwynevere wants bigger boobs
Dear lord, we've already increased her bust like 3 times.
>>
>>1333937
+3 if you can come up with ideas for restrainment!
+2 if Liz can think if Yuan-Ti form is better or if Dragotaur form is better for seducing Ren.

Have Ritter make handcuffs by bending some pieces of metal around their arms.

Hmn, on one hand Ren likes minotaurs, a lot for some reason. But I can get creative with the yaun ti body.
>>
Hang on...

If anons can do all the bonuses, Ritter will calm down and his opinion will slightly go up from Liz going faster thanks to her focusing and being effective.
>>
>>1333972
Help some of the kodalds with their work. Act like a mother trying to teach a kid who already knows how to tie their shoes over again.

Well I don't want to force Ritter to be a servent.. what if he's a cook. Or likes to play fetch. Omg he's like a big metal puppy isn't he!
>>
13+10=13

Amazing Success!

You of course have Ritter make handcufffs, while you help the kobolds with tying a bit...

Eventually the rest of the kobolds tie up the gnomes, and you continue deeper with your big metal pupp- You mean, Ritter.

With the Private Quarters taken care of, you notice that there seems to be a small high-ranking room to finally take care of where a lot of the higher staff members are at...

Hm.

Roll me a 1d20+5 to finish off the remaining Gnomes!

+3 if you can come up with a stealthy way to get more gnomes... And how to stealthily take out more then once. (+2 if Ritter can try to help.)
+2 if Liz can slightly treat Ritter like a giant metal puppy... Just to see how he reacts. It'd be so adorable...
+2 if Liz can continue to think more about Ren. And think about how to get Ren to help you "produce" more heirs when you get home.

If everything happens, it'll be an autosuccess,
>>
Rolled 11 + 5 (1d20 + 5)

>>1334136
>>
>>1334136
go through the vents and get on the other side of the gnomes, when Ritter starts breaking the door down. ambush them with a pair of Kobolds and a big sexy snake.

afterwords, pat Ritter on the head and tell him. "such a good boy!"
>>
Why the slow updates QM?
>>
>>1334280
it's the work week. same reason I was practically not here at all the last month.
>>
Alright, I'm back. I passed out not too long after work since I was so tired.

11+10=21

Amazing Success!

You slip through the vents and get to the other side, and carefully slither over as many gnomes and constrict them silently, as you motion for Ritter to come in. He breaks down the door, and the rest of the gnomes get promptly restrained.

You can't help but pat the fuzzy knight on his head for being so helpful. He seems a bit confused.

"...I AM NOT BY YOUR DEFINITIONS A BIOLOGICAL MALE."

"Your a... Female?"

"NEGATIVE. I DO NOT FIT WITH FEMALE PERIMETERS OF A BIOLOGICAL SEX. I LACK ONE ENTIRELY."

"Right."

"...BUT THIS UNIT FIND YOUR WORDS MERRY. CONTINUE IF YOU WISH."

You of course leave the private quarters and call for another extraction squad for the gnomes.

"...WHY DON'T WE HEAD TO THE ARMORY?"

"...Well, why?"

"I HAVE CALCULATED THAT THIS MISSION'S CHANCES OF SUCCESS INCREASE BY FIFTY PERCENT IF WE GO THERE."

"...Why?"

"...SO I CAN GET REVENGE ON THE MIDGET-DEGENERATE-COMMUNIST-HOMOSEXUALS."

"Well..."

The kobold hacker shakes his head at you. He thinks it's a bad idea.

"...AS I WILL SAY, I FEEL... NOT PROGRAMMED CORRECTLY, WITHOUT A FIREARM. OR A EXPLOSIVE RANGED DEVICE."

"Oh..."

"...DID I MENTION THAT I WANT TO SHOOT THINGS RATHER THEN WAIT AROUND FOR YOU TO DO THAT CONSTRICTING THING?"

"Well, we're trying to stealth here..."

"...STEALTH IS FOR COMMUNIST SYMPATHIZERS, HERETICS, AND ORGANIC LIFEFORMS WHO DO NOT UNDERSTAND THE VALUE OF TIME. AND POSSESSING FIREARMS."

"...Hey, I know it's somewhat slow..."

"IT HAS TAKEN YOU THIRTY MINUTES TO HAUL THE MIDGETS. WE COULD OF SAVED AT LEAST...TWENTY-EIGHT MINUTES IF WE STABBED THEM. TWENTY IF WE WISHED TO BURN THEM AT THE STAKE ON THEIR BED."

"But come on, they're scientists..."

"...I THINK A COMPONENT OF YOUR CRANIAL ACTIVITIES IS INCOMPLETE, FOR YOU LACK TO REGISTER THIS UNIT'S ARGUMENT."

"...Killing them?"

"...IT'S GOOD IN THE LONG TERM. THE ONLY REASON I'M HELPING YOU IS TO DEFEAT THESE BLASPHEMOUS SODOMITES."

"Well... Alright?"

"...THIS UNIT HAS A QUESTION HOWEVER."

"Well... As long as it's not killing people or anything like that."

"...THIS UNIT IS SLIGHTLY CONCERNED OVER YOUR CHEST REGION'S LACK OF PROPER CLOTHES AND THE CURRENT TEMPERATURE. MY INTERNAL THEROMETER SAYS IT IS ABOUT 35 F, AND YOU ARE A SERPENT. AND ALMOST CERTAINLY COLD-BLOODED."

"I-I'm fine. Are you trying to suggest..."

"I SUGGEST PUTTING ON A SWEATER, OR FINDING SOMETHING WARM TO BE NEXT TO."

You feel a bit fine in all honesty. Most likely because your an ice dragon.

Actions

>...Well, are you warm at all? You certainly occupy the fuzzy part. Just saying.
>...Unless you expect me to weave a sweater, there's nothing else I can really wear.
>...Did anyone ever teach you that maybe you can try other things besides killing?
>...Maybe you should get on this robot's good side. Head to the armory?
>...Ritter, it feels like you don't exactly like me.
>So you... Lack a gender?
>Write-In
>>
>>1335107
>...Did anyone ever teach you that maybe you can try other things besides killing?

>For example you can condemn the to suffer for the rest of their lives as slaves to the kobalds, where they will be worked to death doing back breaking labor to the point of exhaustion, and when they can't work anymore, be made into victims of the gladitorial pits, and for ironic punishment, made into test subjects for their weapons development programs.
>>
"Did anyone ever teach you that maybe you can try other things besides killing?"

"SURPRISINGLY ENOUGH, KILLING SEEMS TO SOLVE PLENTY OF THINGS."

"...Erh..."

"...I REGISTER THAT YOU FIND THIS PRACTICE SOMEWHAT UNACCEPTABLE."

"...Well... I mean, you can condemn them to suffer for the rest of their lives as slaves to the kobolds, worked to death doing back breaking work and be made into victims of the gladiatorial pits, and for ironic punishment, made into test subjects for their weapon development programs."

He doesn't exactly respond back, instead thinking.

"I SUPPOSE IT MAKES SENSE. THOUGH I'D RATHER SEE THEM HAVE NO CHANCE OF FREEDOM ON GOD'S EARTH."

"Well... I'm just saying what's likely to happen to most of them."

"I SEE. WOULD YOU CARE IF I ASK A QUESTION?"

"What is it?"

"WOULD I IN THEORY BE A FEW YEARS INTO THE FUTURE? I REMEMBER SOMESORT OF SHOCK. THEN BEING IN THIS LABORATORY. WAS THIS POSSIBLY THE THEORY OF TIME TRAVEL?"

"Erh..."

"...IF THE DATE YOU SAID IS TRUE, OF COURSE."

Actions

>...I suppose it would be...
>...You might of come from another dimension, I think.
>...You know, I have no idea.
>What did you do in the past anyways?
>I think I should explain a lot more things...
>I promise to explain everything once we're done, ok?
>Write-In
>>
>>1335643
>...You know, I have no idea.

>Tmw the crusader has no problem with the Greeco/Roman methods of punishing the heretics.
>>
"You know, I have no idea."

"I SEE... THIS BRINGS INTO QUESTION ON WHAT TO DO ON MY ESCAPE."

"Oh... Did you have any plans?"

"...YES. I HAVE... MANY PLANS."

"Really?"

"...NO."

Actions

> You know, you should come with me to Stockholm.
> I'm sure you'll find something.
> Well, you can probably find something amount the kobolds.
> Write in
>>
>>1335666
> You know, you should come with me to Stockholm.

>Is one of them to sack constanople? We had some trouble with that one a while back.
Nice digits Satan.
>>
>>1335666
> You know, you should come with me to Stockholm.


R.I.P my old mouse. Loyal servant of many years.
>>
"You know, you should come with me to Stockholm... But is one of your plans to sack Constantinople? We had some trouble with that one a while back."

He gives you a rather angry glare, and his armor sort of... Well, you can feel it slightly heat up, and he walks along, not saying anything. He clearly seems displeased by this comment.

Ritter's opinion of you has fallen.

He seems to just be ignoring you at this point and heads down to the armory on his own, sort of leaving you behind. You must of really, really gotten under his armor.

Actions

>...You should probably try to apologize to the slightly homicidal and awfully religious robot.
>Let him go to the armory. You'll head somewhere else.
>...Try to prevent him from going to the armory. It's probably not a good idea.
>What, don't tell me you were somesort of century-old crusader or something.
>Write-In
>>
>>1335742

>...You should probably try to apologize to the slightly homicidal and awfully religious robot.
>>
>>1335742
>Write-In
"My apologises, that joke was in very poor taste. If it makes you feel better, the city stands quite well these days and under the control of a christian nation (I think?)."
>>
You decide to try and apologize to the slightly homicidal robot.

"My apologies, that jokes was in very, very poor taste. If it makes you feel better, the city stands quite well these days and under the control of a Christian nation of my husband."

He seems to cool off.

"...I APOLOGIZE FOR LOSING MY TEMPER THEN. I AGREE THAT THE 4TH CRUSADE'S BELLIGERENCE IS DISGRACEFUL TO THE MEMORY OF THE CRUSADES, BUT I TOOK LITTLE PART IN THAT."

"...You were around for the crusades?"

"...I HAVE BEEN AROUND FROM THE FIRST CRUSADE, THE RECONQUIESTA, TO THE 14TH CENTURY. THAT WAS BEFORE I WAS... SHUT DOWN. FOR REASONS I DO NOT KNOW. CREATED FOR REASONS I DO NOT KNOW EITHER."

"...Really?"

"...THAT IS WHAT I RECOVERED IN MY MEMORIES HERE."

"...Erh..."

"...IT IS COMPLICATED, BUT I WILL SUMMARIZE. THE DEGENERATE'S INTERFACING HAS... BROUGHT TO LIGHT MEMORIES I HAVE DELETED FOR MEMORY SPACE OR OTHERWISE LEFT. THE FILES ARE CORRUPTED IN A SICK TWIST OF EVENTS, MEANING MY MEMORIES ARE... HARD TO UNDERSTAND, IN A SIMPLE WAY."

"...Erh... Corrupted? How do you have your memories corrupted?"

"...I DELETED THEM TO SAVE SPACE. SO BY YOUR DEFINITION I HAVE SEVERE MEMORY LOSS AND FRAGMENTATION."

Actions

>...So eventually you might have to delete memories of what's happening now?
>...I'm fairly sure I would of heard of a teutonic knight who was as big as you and has lived for... Centuries.
>...So you've been around since the medieval ages? Can you... Can you tell me a bit? I'm very curious of what it was like.
>...That must be very terrible... Having to delete your own memories.
>...Why don't we move on, alright? I'm sorry for insulting you.
>Write-In
>>
>>1335801
>...So eventually you might have to delete memories of what's happening now?
>>
By the way anons, I'm revising the character sheet quite a bit.

"So eventually you might have to delete memories of what's happening now?"

"YES."

"...Oh."

"...NOW, WHERE ARE WE GOING?"

Actions

>The Armory/Repair Bay!
>Head to the power generator room!
>Head deeper into the laboratories!
>Head into Highly Experimental!
>Head into the Main Hallways and continue deeper!
>Write-In
>>
>>1335977
>Head deeper into the laboratories!


Secure the tech...
>>
You decide to head deeper into the laboratories.

As you head into the laboratories, you hear clanking down the hall... One of those Warforged XLA-7's are going down the hallway, along with a small group of soldiers...

It'll be damn hard to hide with Ritter here too...

Actions

>Try to ambush them before they find you!
>Slip the kobolds and you into a vent to hide?
>Think about where Ritter can try to hide! (Write-In!)
>Retreat down the hallway!
>...Maybe you can try to... Bluff being a prisoner of Ritter?
>Write-In
>>
>>1336019
>Try to ambush them before they find you!


If X-com 2 has taught me anything, attacking first is for the best. That and that snek people are a bunch of dicks to deal with.
>>
>>1336023
If Xcom 2 has taught me anything, it's that Grenadiers is the meta, and giving the Aliens PTSD from the amounts of explosive you bring along is the best way to play.

Roll me a 1d20+5 to try and ambush them!

+3 if Liz can find a way to ambush the patrol!
+2 if Ritter can find a way to ambush. Somehow.
+2 if the kobold can find a way to ambush the patrol!
+2 if Liz can think how this is awesome being a Queen. Having a nice husband, encountering talking robots with feelings, detectives that have an habit of being shot... And sneaking into gnome bases. Oh, and also getting a bunch of cool forms, and being a dragon. And having Britain absolutely love her. (+1 if she can think if Ren has this much fun when he rules... And be a bit impressed in herself for having such high PR. And maybe think about what to attribute it to.)

If everything's done, Liz's happiness will be slightly increased from realizing how cool this is. And it'll be a autosuccess.
>>
Rolled 7 + 5 (1d20 + 5)

>>1336047
>>
Rolled 19 + 15 (1d20 + 15)

>>1336047
Press snek from up against a wall, fall on them as they pass, guns blazing.

Pretend to be a statue.

Hiding in the shadows and hanging from the roof, etc.

"This is amazing, it's like I am living in a novel of some sort. I have a loving husband, all these insane adventures and men everywhere wish I was theirs. Not to mention being an immortal dragon with a bunch of children.

I wonder if Ren enjoys ruling Sweden this much...it is certainly more fun than Britain, what with the parliament. Although they do love me more there...not to imply the swedes don't like me too...though I think some of their reasons for liking me are more of Gwynevere's interest and liking."
>>
19+15=34

Good Success!

You try to press up against the wall, but find yourself unable to scale it. You settle for cramming into a vent where part of your body is exposed, thanks to it's length, while Ritter tries to be a statue. The kobolds however seem to have grappling hooks, and ascend to the ceiling...

The robots seem to notice Ritter easily, and go to investigate... You however, start the ambush by opening fire on the soldiers, and the kobolds do the same thing as well... Ritter lunges his hand towards a soldier and punches him into the wall, leaving only the Warforged XLA...

Roll me a 1d20+6 to try and take care of it!

+3 if either Elizabeth, Ritter ,or the kobolds can find a way to destroy it!
+1 if Ritter can give a sort of battle-cry!
+1 if Liz can taunt the robots for having their asses kicked by her, the best gunslinger in Sweden. Hell yeah.(+1 if Liz can still be a bit pissed she can't climb walls in her snek form, and be a bit pissed at her length. +1 if Gwynevere can try to calm her and mention why being so long isn't that bad, and also try to mention how... Well, it's kind of cool being a gunslinger. Even if it's kind of against her pacifist beliefs.)
>>
Rolled 7 + 5 (1d20 + 5)

>>1336119
>>
Rolled 19 + 13 (1d20 + 13)

>>1336119
Behead the bloody thing, shoot our any visible wires, pistons or such.

"Deus vult!"

"Ha, you useless mahcines! You are meant to be designed for battle and yet I am beating you! When a few days ago I hadn't even handled a revolver!"

Liz - "Dammit, this ambush could have went better. If only I had gotten into the vent...stupid giant snake tail..."

Gwyn - "Hey having a giant snake tail is nice, it lets us move quietly and carry people on it...not to mention what we can do with it and Ren...

Also, I have to admit the whole gunslinger thing is fun, if only we could use it more peacefully..."
>>
Amazing Success!

Before the XLA can fire anything, you shoot an exposed piston in his arm, making him unable to wield his weapon... You follow up by unleashing a few blasts of your revolver to it's face, and it keels over dead.

"Squad 59? What's going on? We've been losing contact with squads damn it, and we need to know what you've found!"

Oh, great. It's THIS guy again.

Actions

>...Intimidate him, he's already terrified of you. And should remember you. (+2 bonus.)
>Try to bluff the radio that everything's fine!
>Get Ritter on the radio! The man will likely remember you!
>...Shoot the radio.
>Write-In
>>
>>1336207
>...Intimidate him, he's already terrified of you. And should remember you. (+2 bonus.)
>>
You of course, pick up the radio...

Roll me a 1d20+7 to terrify the Gnome on the other end.

+3 if Elizabeth can of course, answer the radio and scare the Gnome on the other end somehow,
+2 if Elizabeth can boast on the radio about she just took care of ALL the robots, and why it's useless to even resist. (+1 if she can be a bit sexy in this, of course.)
+2 if Elizabeth can mention what she'll do to the short little Gnome on the other end if he tries to go for the alarm. (+1 if you can terrify him by lying about what you've done to the gnomes resting in the living area.)
+2 if Elizabeth can mention how she'll be coming for him, and what he might just get if he behaves well and doesn't activate the alarm.
+1 if you can end the radio transmission dramatically.

If everything happens, the gnome radioman will decide it's probably a good idea to not try to respond to any more "missing" squads. Or cause the alarm to go off.
>>
Rolled 8 + 19 (1d20 + 19)

>>1336223
"Hello tiny gnome!

I am quite afraid to say, your security is lacking...so very much so...I will make sure to punish you for this...though that can come later.

What I would quite like you to do is not set off that little alarm, as much as I would like some more robots to decimate, it would take an annoying ammount of time out of my schedule causing me much frustration. Which I would then have to take out on you!..Like I did to your sleeping co-workers. Amazing what your bodies can and can't resist...

Now, you just stay right there and so long as I hear no alarms, I might just be lenient and let you off...might.

Oh look! One of your friends still lives!..not anymore!" - then shoot our gun just next to the radio. - "well, must get going, so much to do so little time..."
>>
>>1336223
You little shit! Did you not listen to me when I told you what I would do the Tha next sodding patrol you sent! I'll make da way I tore them to pieces, and spoon-fed them their innards look like I was giving a good damn tit job ya filthy fudgepacking cunt! I will look off you ears and cram them up your arse! Maybe that will teach you to listen! And if you hit that alarm button, I'll see how far up I can make your arms go, and then push further! Don't think I'm being serious? ask the last gnome I saw, it's last words were gargglong on it's fucking fingers, and I didn't put anything in it's mouth! Oh it's too late to appologize, i'm coming up there to beat the devil out of you, be a good little cunt and hide on in that corner, maybe I won't hang you from you entrails and crush your skull with my legs! I'm the hottest piece of beating your ass to a bloody pulp alive and when I say hot I mean i'm going to roast every last one of you alive, and your hopeless to stop it!

>End communication by firebreathing the radio out.
>>
I should play an angry foul mouthed dwarven barbarian next time I play a session of 5e.
>>
>>1336291
I played a scottish dragonborn barbarian. Pretty fun.

You rant over the phone, terrifying the gnome. He disconnects before you destroy it... You can't help but give a bit of a laugh, and continue down the hallway, confident of no alarms going off.

That's of course when you come to a room called "Armor Theory Lab." And see a room called "Radio Dispatch" next to it!

What do?

>Head inside! (Choose which one!
>Continue on!
>Write-In

I'll be back in a hour anons!
>>
>>1336389
>Head inside! (Choose which one!
Radio dispatch
>>
>>1336389
Radio Dispatch.
>>
You of course, head into the radio dispatch room...

Inside Radio Dispatch, you find a... Well, a still-spinning swivel chair, along with the station's radio. You do note however that it is "Station 2", indicating there may be more then one radio operator. But however, this one seems to be the one you terrified, and there seems to be a radio you can still use...

Hm.
Though there is a missing operator...

Actions

>...Hunt for the operator. He couldn't of gotten far.
>...Maybe you should have some fun being a radio operator. Messing with the robots and that sort of thing... You know, your curious if they can actually resist orders...
>...Sabotage the alarm here and cause it to break. (Might alert some guards!)
>...Eh, move along. It's not worth your time.
>Write-In
>>
>>1336531
>...Hunt for the operator. He couldn't of gotten far.
>>
You look for the operator... There's an awful lot of cabinets, a metal closet, a small bed... Oh, where could he hide at?

Roll me a 1d20+7 to find him.

+3 if you can terrify him while you search for him, and mention what might happen to him if he doesn't come out.
+2 if you can use your natural snakelike charms to draw him out, and try to make it appealing for him to get crushed, or shot by you. (+1 if Liz can also think on a feminine note how to make her forms more attractive, like make-up or shirts... That sort of thing. +1 if she can think which form she looks the most attractive in.)
+1 if you can think about how to reward him for not pulling the alarm.
+1 if Gwyneverve can be the nice side and mention how Liz is just playing around. Maybe. Actually, maybe not. (+1 if she can end up scaring him even more. And if she can try to convince him that Liz is really nice on the inside!)

If everything's done you'll get the Gnome to come out to avoid being hurt, crushed, eaten, etc. And also maybe be able to issue orders even more effectively with him as a hostage.
>>
Rolled 8 + 7 (1d20 + 7)

>>1336562
Use more silk. If applied in a drape like manner, it can make over half of these forms more attractive. Wait why am I thinking about this, I have a Gnome to execute. Or better yet. Bring back to Ren so we can interrogate him.
>>
>>1336606
Want to do some more bonuses anon? Not doing samefagging since an anon is likely to get here soon.
>>
Rolled 2 + 7 (1d20 + 7)

>>1336562
>>
>>1336608
Slither around like a cobra as we search.

"Come out come out! Or when I find you I'm going to beat and bite the shit out of you before I swallow you whole!"

[green/] oh come on, I doubt Lizzy would do such a thing. . Uh right Liz. . I mean you are very warm and soft in the inside, maybe coming out won't be so bad?[green/]

"Of course it won't be that bad. If he comes out right now, what do you say little gnome, come out, and I'll make the last moments at least a little enjoyable. Maybe a tight little Squeeze before I make a meal of you."
>>
>>1336628

All that's left is to be more intimidating and if Liz can try to make it a bit of a better reward. And of course if Gwynevere can continue to try and reason why Liz is good... And fail.
>>
>>1336642
By the way, by "all that's left" I just want it to be covered a bit more.
>>
>>1336646
"Maybe I'll even keep you asssss a pet! A little toy for me to play with, little gnome."

[green] oh! That would be good, they're so small that they're like children! And Liz loves children! [green]

"Sure, they are ssssuch a joy in the world, but these gnomes are so horrible, disgusting, vile even!, They are in need of sssssome. . . discipline! *Evil Cackle*"
>>
You decide to of course, go a bit overboard, using a bit of an accent...

The gnome comes out of the closet, clearly terrified. Of course, you constrict around him, and he seems quite terrified, sweating.

"Liz, you kinda are freaking me out with the talk about eating him."

You sigh, at Gwynevere getting concerned at you threatening eating him... It was just a threat, God.

...But that snake accent is really sexy. We should use it on Ren sometime! But if you get any more snakelike, I'm getting concerned.

Actions

>...Use the gnome hostage on the radio to carry out your orders!
>...Nom him. Why not?
>...Just knock him out and tie him up with the rest.
>Continue on!
>Write-In
>>
>>1336687
>...Just knock him out and tie him up with the rest.
Although keep note of him. It actually would be fitting if we kept him as a slave or servent.
>>
>>1336706
This, and really I see him more as a pile of Intel and then I have. No idea, do we have a penal mine? Throw him in that.
>>
You knock him out and tie him up...

Do you do anything else in here?

>Mess with the radio! (Will mess up the guard's patrols and might let you sabotage them to even attack each other if your skilled enough!)
>Just leave and continue down deeper!
>Go to the other part of the lab... The Armor Theory Lab.
>Write-In
>>
>>1336762
>Go to the other part of the lab... The Armor Theory Lab.

>Write in. Ask one of the Kobolds if they can jam communication to the gnome air Base.
>>
I wonder if Elizabeth is going to start getting more into firearms.

https://youtu.be/mymewEQiQhY
>>
>>1336762
>Go to the other part of the lab... The Armor Theory Lab.


>>1336827
I wonder why the Gnomes have an air force when they live underground
>>
>>1336831
Now that is a good question. Makes me want to genocide them even harder.
>>
You go ask one of the kobolds to try and jam communications... The hacker tries to jam communications...

Roll me a 1d20+5 anons to see if he can jam it!

+3 if you can give him an extremely amount of maternal encouragement and coddling!
+2 if you can try to helpfully come up with suggestions for the gnome air base to ignore the base!
+1 if Liz can talk about how adorable kobolds are with the kobold and how she's hoping for children from her husband... Hopefully.
>>
Rolled 14 + 5 (1d20 + 5)

>>1336852
Have the kobold sit on our lap while we ask stupid questions that should be obvious and praise it's computer savviness whenever it does something that almost literally can be done in a mouse click.
>>
Allowing for a higher success if you can talk a bit.
>>
>>1336880
Unless another anon does it I'll just take the success. I'm not reading through another pile of Bess tweets for an idea of what to type out until at least another two hours.
>>
14+5=19

Success!

The kobold finally convinces the air base to "lay low" for a bit... You head to the Armor Theory lab.

Inside the armor lab, you note that there was a few scientist here a bit ago... But apparently hid once they saw you coming down the hallway.

Hm. Seems like you have some scientists running amok in here.

Actions

>...Search for the hiding gnome scientists.
>Just look around to see if there's any tech you get.
>...Leave and head up ahead!
>...Maybe you can terrify them out? (+2 bonus!)
>Write-In
>>
>>1336909
>...Search for the hiding gnome scientists.
>>
>>1336909
>...Search for the hiding gnome scientists.
>>
File: A Reaping.jpg (35 KB, 600x350)
35 KB
35 KB JPG
so, as I recall these gnomes are almost like Zealous technocrats. that being said, would their fighter aircraft be almost like alien vehicles?
>>
Roll me a 1d20+5 to see if you can find the hidding scientists...

+3 if you can of course, terrify the gnomes if they remain hiding.
+2 if you can mention what you'll do to them if they stay hiding, and how you'll be a bit merciful if they come out. (+1 if you can terrify them with what you've "done" to their compatriots for hiding.)
+1 if Gwynevre can try to mention how Liz is actually, really, really nice, and doesn't eat people! And fails once again at not terrifying the gnomes!
+1 if Ritter can be terrifying to the hiding gnomes in his werewolf apperance! (+1 if Liz can slightly treat him like an adorable puppy. To terrify the gnomes with.)

If everything's done, the scientist gnomes will be much more willing to come out and not get killed.
>>
Rolled 16 + 5 (1d20 + 5)

>>1336991
>>
>>1336991
>Ritter
COME OUT HERETICS! IN THE NAME OF GOD, I WILL THRASH EACH AND EVERY ONE OF YOU I FIND THAT DOESN'T SUBMIT THEMSELVES!

((he really should.))
>>
If anons get a higher success and do the bonuses, they'll get more gnome scientists.
>>
>>1336991
"i will feed you your comrades we left outside if you don't get out of your little hiding places and face your punishment like men! Submit to the Empire of England and I garentee you will not be made to suffer like the worms you are! but if you want to be turned into a fine soup for the next bunch so be it! now get out here!"
>>
>>1337038
Want to do any more bonuses? You can get a few more.
>>
>>1337062
i'm comfy on the +six. besides, we should just seal them in the room after we take captives and burn the entire facility into the earth, leaving no survivors.
>>
>>1337069
actually we should tell them were going to burn them alive down here if they don't come out. should get the last of them running.
>>
Amazing Success!

You find more gnomes, who you promptly tie up...

With that done, you look around for any tech... The kobold hacker says that it seems to be mostly focused around improving warforged armor... And most of this stuff is useless. But maybe you can find something...

Roll me a 1d20+5 to see what tech you find.

+2 if you can maternally encourage the hacker kobold to find cool tech! (+1 if you can daww over him for a bit.)
>>
Rolled 19 + 5 (1d20 + 5)

>>1337126
>>
>>1337126
Ritter, pick some of this up, I read that you can use this!
>>
File: An Upgrade.jpg (1.09 MB, 1920x1080)
1.09 MB
1.09 MB JPG
I wonder what Ritter would look like if he integrated some of this stuff. kek.
>>
19+5=24

Great Success!

You find quite a few strange plates of armor... Blue, green, you name it...

Though you find an interesting looking breastplate set out... A few, in fact.

These don't exactly seem designed for humans, more for... Warforged, really.

Choose something to upgrade Ritter with! You can choose only two before the others get locked out!

>Bulky Shoulderpads (Shoulderpads designed specifically for MUSCLE and STRENGTH. As in, having a lot more pistons and widgets for allowing Ritter to pick up more and hit with more force in melee. Will slowly him down quite a bit, and limit his vision from 180 degrees to 90 degrees.)
>Democracy's Shield (Shield which can expand suddenly to cover Ritter's size no matter what. Will get weaker if it has to cover more surface area, but can start off being able to block almost all projectiles with a surface area of a human. Currently Ritter would be able to block bullets and lasers completely, but not Gauss.)
>Weapon-Platform Stabilizer. (Ritter becomes able to use heavier weapons with greater accuracy, and slightly increases his strength.
>Ablative Battleplate. (Ritter's armor is increased, but destroyed more easily. He gets more back when absorbing metal however.)
>>
>>1337253
>>Weapon-Platform Stabilizer. (Ritter becomes able to use heavier weapons with greater accuracy, and slightly increases his strength.

Ritter is Utilitarian as fuck.
>>
>>1337261
You can choose two others.
>>
>>1337253
>>Democracy's Shield (Shield which can expand suddenly to cover Ritter's size no matter what. Will get weaker if it has to cover more surface area, but can start off being able to block almost all projectiles with a surface area of a human. Currently Ritter would be able to block bullets and lasers completely, but not Gauss.)

I see what you did with the surface area and "democracy"
>>
>>1337253
>Weapon-Platform Stabilizer. (Ritter becomes able to use heavier weapons with greater accuracy, and slightly increases his strength.
>Democracy's Shield (Shield which can expand suddenly to cover Ritter's size no matter what. Will get weaker if it has to cover more surface area, but can start off being able to block almost all projectiles with a surface area of a human. Currently Ritter would be able to block bullets and lasers completely, but not Gauss.)
>>
You decide to hand these to Ritter to see what he does with it... He just absorbs them slowly, and you notice his arm become a bit bulky, and nothing else really.

Huh.

With that done, you leave the room.

You head outside with Ritter... You note the kobolds seem to be on the radio...

"Empress Elizabeth?" The captain of the kommandos says.

"Yes, dear?"

"We've got the vulnerabilities in this place pin-pointed. The Legate's calling for an aggressive assault since most of the defenses have been by-passed... He plans for us to flank the main force of the Gnomes while he assaults so we can use hammer-and-anvil tactics on them."

Hm...

Actions

>...Why don't we try to stealthily take out Gerbils?
>Oh, tell the Legate that's alright. I always wanted to be part of a flanking force!
>Well, I think we're good...
>We can clear this place entirely in stealth. We have only a few places to go!
>Write-In
>>
>>1337324
>Oh, tell the Legate that's alright. I always wanted to be part of a flanking force!
Let's smash these gnomes. Maybe eat Gerbils or breath fire on him like when Ren spat acid on Joseph Stalin.
>>
>>1337324
>can you ask him if he can give us time to set up a capture team along the most likely escape routes? I don't want the bastard escaping my clutches.
>>
Do anons want to do both? Let the Kommandos flank while you take care of Gerbils with Ritter?
>>
>>1337386
Yeah
>>
>>1337386
do it.
>>
You decide to let the Kommandos flank while you take care of Gerbils with Ritter...

Of course you leave, while you think about where to go...

"I THINK I MIGHT KNOW WHERE THIS... GERBILS IS."

"Really?"

"WHEN I WAS CAPTURED, I NOTICED A KITCHEN WHERE A WELL-DRESSED MIDGET WAS EATING AT. HE WALKED DOWN THE HALLS OF SOMETHING CALLED "HIGHLY EXPERIMENTAL" THOUGH IT WAS HEAVILY GUARDED."

Hm... It's a lead...

Actions

>Head to Highly Experimental!
>Head to the Armory/Repair Bay!
>Head deeper into the labs!
>Go to the Power Generators.
>See about leaving the place!
>Write-In
>>
>>1337438
>Head to Highly Experimental!
>>
>>1337438

>Head to Highly Experimental!
>>
You sure you don't want to head to the armory to maybe gear up a bit?
>>
>>1337458
Gerbil's is the number one target.
>>
>>1337458
Gnome blood first. we are prepared for this, Ritter goes up front like a tank, we play rogue and come in stealthed and attack.
>>
You decide to go after Gerbil.

You of course head to the entrance hallway to Highly Experimental...

And it seems extremely fortified. Sandbags, cameras, ventilation welded shut, a shitload of what seems to be... Gnome soldiers, and two XLA-7 units on what seems to be overwatch.

They seem to be expecting you...

Actions

>Maybe you can find a way around it?
>...See about sending Ritter in! Though he is unarmed save for a greatsword and shield.
>...Maybe you should try to arm up first...
>...Shapeshift?
>Write-In
>>
>>1337506
>...Maybe you should try to arm up first...
the guns left by the dead gaurds. give those to Ritter

>...Shapeshift?
straight up dragon.
>>
>>1337530
Elizabeth lacks the upgrade which lets her change her size. She'd cause the facility to cave in on her.
>>
>>1337533
>cave in on
how dragon can we go before we start breaking the facility? half? Draginotaur?

on second though, keep to the Yaun-Ti and switch once we go mid combat. might throw Gerbils off.
>>
>>1337561
Dragotaur is when she's basically feeling the ceiling on her horns.

But are you sure you just want to hand Ritter random guns?
>>
>>1337576
your really pushing us towards the armory. you had something planned didn't ya?

>lets go?
>>
You begin to head to the armory...

You sneak through the hallways, and hear talking going towards you...

You see what seems to be a small patrol of gnome soldiers patroling down.

"Yes sir, we're going to respond to the radio silence at Radio Dispatch one. We should be there in about five minutes."

There seems to be a... Unarmed warforge holding a mechanical toolbox and seems to be a technician or engineer...

Hm. He doesn't seem heavily armored, and seems to be a civilian...

Actions

>Try to ambush the patrol!
>...Sneak by the patrol!
>Try to take an alternative but longer route!
>Shapeshift?
>Write-in
>>
>>1337612
>Write-in
>Try to ambush the patrol!
split, we go around them, while Deus Vultron charges at them. when they turn around and come face to face with trigun snek they're fucked.
>>
>>1337612
>Try to ambush the patrol!
>>
You decide to ambush it by splitting up...

You flank using the vents, while Ritter gets ready to charge on your signal...

Roll me a 1d20+8 for how well this goes. (+2 from being at a flanking position!)

+2 if Liz can find a devastating way to open up the ambush!
+2 if Liz can let out her anger on the little gnomes! (+1 if she can be BRUTAL as hell. +1 if she can seriously consider eating them just because she hates them that much.)
+1 if she can terrify them before her ambush!

If everything happens, it's likely you'll terrify radio dispatch one and much more easily convince them to "ignore" this or intimidate them into shutting up.
>>
Rolled 19 + 8 (1d20 + 8)

>>1337666
>>
Do anons want to do the bonuses?
>>
>>1337749
Nah
>>
>>1337749
not for almost every action taken.
>>
You of course begin a devastating ambush. Your three-armed magnificent revolver skills shine quite well as you headshot three in a row while fanning your revolver, and Ritter slices one in half with his greatsword and kicks a gnome right in the face, and plunges his greatsword into him.

You feel quite a bit more confident using revolvers.

You are now rank two with revolvers! You get a +2 bonus when using revolvers!

The only remaining "enemy" is the unarmed warforged, who seems to be quite scared, and armed with only a wrench.

Actions

>...Kill him!
>...Get Ritter to draw his attention, then sneak behind him and constrict him! He might have valuable information on how to move about unopposed!
>...Shoot him.
>Leave him alone, he's unarmed... A technician, really.
>Force him to answer the inevitable first radio dispatcher.
>Write-in
>>
>>1337834
>...Shoot him.
Before he pulls out a nuke. It's common knowledge that Gnome technicians always carry a nuke like how Jews always carry a bag of gold around their necks.
>>
>>1337834
>Force him to answer the inevitable first radio dispatcher.
>>
>>1337854
wait really? I wouldn't be surprised but a god damn nuke?
>>
>>1337860
Probably not but I'm a little worried he'll pull out some OP gnome device since he's a technician.
>>
I'll roll if anons can't decide.
>>
>>1337957
just shoot and destroy, best we have another disappearance. Kobolds will be attacking soon and I think they can handle at this point, only a short amount of time until station one gets taken out.
>>
You shoot and destroy the warforged.

"...Repair System 2, what's going on? We're having too many disappearances, if I hear about any more I'm pulling the alarm, so call in, damn it."

Actions

>Answer it!
>...Intimidate the person on the other end.
>Destroy the radio.
>Ignore it and just get to the armory.
>Write-In
>>
>>1337988
>Answer it!
Having the alarmed not being pulled is probably preferable for us.
>>
>>1337988
>Answer it!
I don't know if I can do another rage rant at this point. can we try having ritter answer it as if he was . . . well an even more boring computer?
>>
An thought just occurred to me regarding worship. The Lizardmen in Lustria, particularly Skinks, worship Sotek who is depicted like a snake. We could use this to our advantage with Ren or Liz in their Yuan-Ti forms. Claim that we're his angels or something like that and have some of the Lizardmen do what we want. Maybe convince some Skinks and a few Saurus to leave their temple city and make a new settlement like the Kobold one we have in the D&D universe. We could also induct some Yuan-Ti from our world to act as overseers for our Lizardmen settlement when we're away.
>>
>>1338554
It's a possibility. Remember to keep Ritter out of that region if that path of action is taken.
>>
>When you pass out and were hoping to finish this before that

Rip me.

You decide to have Ritter answer it... Somehow as soon as he gets on he just says a few words, something called "Beaker Charlie" or something, and the radioman seems content with that.

It seems Ritter knows the words for the "all-clear". Huh.

"...IT WILL BUY US APPROXIMATELY 20 MINUTES BEFORE THE NEXT CHECK IN."

"Oh..."

You continue towards the armory...When you arrive there, you slip in through the door.

There seems to be a wide array of weapons to use... A few grenades, and a little bit of heavier weapons...

What should you give Ritter?

Ritter's Weapon Slots: 6

>Give Ritter a laser rifle! (Slow rate of fire, high damage, high accuracy! Takes up 2 slots.)
>Give Ritter a laser SMG. (Fast rate of fire, low damage, moderate accuracy. Takes up to one slot.)
>Give Ritter a laser scattergun. (Low rate of fire, low accuracy unless up close, Very High Damage. Takes up to 3 slots.)
>Give Ritter a flamethrower! (Takes up to 4 slots.)
>Give Ritter a laser sniper rifle. (Very High Accuracy, High Damage, but Very Low rate of fire. Takes up to 4 slots.)
>Allow Ritter to absorb the metal in here...
>...Try to find heavier weapons.
>...Try to find ballistic weapons.
>...Try to find some weapons for you.
>...Maybe you should just leave.
>Write-In
>>
>>1339033
>Give Ritter a flamethrower! (Takes up to 4 slots.)
>Give Ritter a laser SMG. (Fast rate of fire, low damage, moderate accuracy. Takes up to one slot.)

If there is another SMG then that as well.
>>
You give Ritter a flamethrower and two SMGs.

With that done, you pull out a bag and begin to secure the rest of the laser weapons for SCIENCE!

After having a large bag full of high-grade laser weapons, you of course prepare to leave.

However, something catches your eye... In the corner of the room.

A locked safe.

You can't help but go up to it... Maybe touch it a bit.
So shiny. It's made of pure gold...

Not to mention the words written above it in Gnome, which you can't understand...

Come on Liz, we got to stop Gerbils... Not obssess over... Really, really shiny safes.

You almost hiss at Gwynevere.

It's gold though! It's made of pure gold! Whatever secrets are inside, shall be mine...

Liz, your acting weird again.

You hug the safe slightly protectively.

...Wanting shiny things is always validated. You just want me to end up broke, don't you?

Gwynevere sighs internally.

...How are we even going to lift it?

I have ways, you know! Maybe Ritter would carry it...

What if he accidently absorbs it? Besides, we need him to shoot things.

I can shoot things just as well...

Actions

>Maybe... Well... It would be hard to carry. Just... Just leave it behind... (Liz will be a bit upset.)
>...Maybe I'll take it when we leave... Hopefully this base doesn't self-destruct or anything.
>...Well... Yuan-ti form isn't essential anyways... (Shapeshift!)
>...I can carry this! I have a lot of upper-body strength!
>...Why don't we call the Legate to secure this when he's done assaulting?
>...Let's see if Ritter can carry this.
>Write-In
>>
>>1339051
>...Maybe I'll take it when we leave... Hopefully this base doesn't self-destruct or anything.
>>
I'll be back in a hour or an hour and a half anons.

When I get home I'll archive the thread.
>>
You decide to take it when you leave...

You head back to Highly Experimental...

While you head there, you notice a room on the side. A subject room where those brainwashed people are...

Maybe you should help them?

Actions

>...Go into the subject room!
>Continue to Highly Experimental!
>Write-In
>>
>>1339105
>Continue to Highly Experimental!


We have 20 minutes, maybe a little more if we get lucky. Distractions must be ignored.
>>
You continue to Highly Experimental...

You poke your head down the hallway, and notice the security is still there...

About twenty Gnome soldiers, two XLA suits, and ten Warforged soldiers.

Hm.

Actions

>Maybe you can cause a distraction to lure a few away?
>Attack!
>...Maybe Ritter can bluff past him... You just need to find a way to follow.
>...See if Ritter can break the welded vents somehow.
>Maybe you should try to charm your way past them?
>...You know, there's a grenade or two you took... Maybe a grenade can help clear this out...
>Shapeshift
>Write-In
>>
>>1339110
>...You know, there's a grenade or two you took... Maybe a grenade can help clear this out...


Tell the kobolds and Ritter to select their targets and get ready to fire...
>>
>>1339110
>...You know, there's a grenade or two you took... Maybe a grenade can help clear this out...

God save the Queen!
>>
You don't have any kobolds with you.

You get ready to toss a grenade, and get ready to attack...

Roll me a 1d20+8 to see how well your ambush goes!

+2 if Liz and Ritter can find a way to capitalize on the grenade's effects! (Which are unknown!)
+2 if Liz can give a battle cry for the glory of England!
>>
Rolled 10 + 10 (1d20 + 10)

>>1339117
"For queen and country!"
>>
Rolled 18 + 8 (1d20 + 8)

>>1339117
"Welcome to England you fucking Gnomes!"
>>
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So, we found a bag of Lasers, hahahahaha!
>>
18+10=28

Good Success!

You toss the grenade, which explodes and sends electric energy to the gnomes and XLA-7 unit... While you open fire and take down two of the unaffected Gnomes and Ritter hoses down the hallway, taking out four Warforged bots.

You've killed at least fourteen gnomes, one of the XLA suits, and four warforged soldiers.

They are still very confused as to what's going on, and begin to fire back at you!

Ritter is out of his effective range, but fires enough lasers that the occasional one hits, and gets soaked up by their armor.

The XLA unit's machine gun begins to rev up.

One of the Gnomes seems to be taking out a sort of grenade to toss at you!

Actions

>Shapeshift!
>Target a specific enemy!
>Throw ANOTHER grenade! (1 left!)
>Open fire back at them! (Ritter or Liz!)
>Rush to melee! (Ritter or Liz!)
>Use your firebreath! (Or use Ritter's flamethrower!
>Write-In
>>
>>1339125
>Target a specific enemy!

Liz, the gnome with the grenade.


>Open fire back at them! (Ritter or Liz!)

Ritter, suppressing fire.
>>
>>1339125
>Target a specific enemy!
Liz should target the XLA. Specifically targeting it's weapon to disarm.

>Rush to melee! (Ritter or Liz!)
Ritter, sword and flamethrower.
>>
>>1339130
Ritter should target grenade gnome.
>>
What do you guys want to do?

The XLA is targeting Ritter by the way with his big fuck off gun, and the Gnome with the grenade is targeting Liz.
>>
Do you guys want me to just roll?
>>
>>1339133
New plan


>Rush to melee! (Ritter or Liz!)
Ritter, focus on the XLA.


>Target a specific enemy!
Liz, grenade gnome.
>>
Rolled 1 (1d2)

I'm just going to roll.

1=Ritter target the XLA in melee.
2=Ritter targets the gnome.
>>
I'm suddenly glad we picked up that shield.
>>
Roll me a 1d20+5 anons for Ritter's attack!

+3 if Ritter can do a devestating melee attack against the XLA!
+2 if Ritter can find a way to block the inevitable hail of bullets towards him!
+2 if Liz can try to encourage Ritter!
>>
Rolled 6 + 5 (1d20 + 5)

>>1339153
Ritter can throw something heavy at the XLA. It's hard to focus fire when your reeling from an impact. From there he can murderstroke the shit out of that thing.
>>
Rolled 1 + 11 (1d20 + 11)

>>1339153
Slice it's gun arm off.

His shield or grabbing a gnome as a "human" shield.

"Go, bring us victory and them death!"
>>
Do anons want Liz to go into a scottish rage to try and assist Ritter?
>>
>>1339161
You son of a bitch.

>>1339164
Yes.
>>
Roll me a 1d20 to go into a scottish rage as Liz.

+3 if she can try to find a way to charge the Gnomes and kill them while they're distracted by Ritter! (+2 if she can be very brutal during this!)
+3 if Liz can then after massacring the gnomes move onto the XLA warforged and find a way to take it out!
+2 if Liz can scare and terrify the gnomes as she massacres them! (+1 for a snake-like scottish accent somehow.)
>>
Rolled 6 + 11 (1d20 + 11)

>>1339165
Implying I wasn't trying to get the scottish rage option...


>>1339172
Lunge at them, guns blazing and make use of our teeth to bite our their throats.

Beat the shit out of it with a dead war forged soldier or wrap our tail around it and squeeze...

"Welcome to yer death laddies-sss! I am going to drink my beer from your hollowed out skullsss!"
>>
>>1339172
Mix gunfire with rampant tail smashing and biting into eyesocket.

Firing upon it's weapon then shoving a revolver into it's vital parts should leave it thrashed enough for Ritter to have an easy go.

"You sssssons of sister loving shit farming sssscalawags are gonna be a nothing but a primordial paste of ssssssinew when i'm done with you ya rancid gnomissssh cunts!"
>>
Rolled 12 (1d20)

>>1339177
>>1339172
Forgot my roll.
>>
Allowing samefagging if you can come up with more ways to try and kill the gnomes and find ways to terrify the gnomes further.
>>
>>1339288
Throw their defeated comrads at the. Start using one as a tail mace. Start shooting one multile times in the legs and arms, just prolonging it's agony.
>>
>>1339306
Forgot to roll anon.
>>
Rolled 10 (1d20)

>>1339311
Blame the kikes.
>>
12+11=23

Minor Success!

You slaughter your way through the gnomes, your mouth covered in blood from biting with your fangs... Surprisingly enough, you discover that it's actually slightly venomous... Enough to just leave a slight rash though. Your slaughter terrifying the few survivors into fleeing, and stopping Ritter from getting a grenade right in the face... But he seems to have gotten a machine gun right to the leg, inhibiting his movement towards the XLA who shot him. But the big machine gun the XLA has gets pointed right towards you, and begins to fire... You duck down as bullets begin to fly over your head and you try to think on what to do....

Roll me a 1d20+2 (-4 from being suppressed!) to take care of the XLA in your scottish rage!

+2 if you can angrily find a way to disable the XLA while under fire!
+2 if you can continue your angry scottish-snek comments! (+1 if you can taunt the fleeing gnomes and try to mention how they're not going fast enough.)
+1 if Gwynevere can be concerned about Liz going into rages and turning Scottish. She's not normally like this...
>>
>>1339323
Letting another anon do the voiceacting.

Try using a Gnome as a decoy for the robot, then come out on the other side of cover throwing a grenade or firing multiple laser weapons.
>>
>>1339333
You currently are under fire, moving to the fleeing Gnomes could get you shot.
>>
Rolled 5 + 2 (1d20 + 2)

>>1339323
>>
Rolled 13 (1d20)

Thought we still had one. In loo if that we can probably fire on something explosive.
>>
>>1339344
You have a grenade, but moving horizontal allows the XLA more time to move down to hit you. And you are very long, so moving vertical to him will heavily increase his chances of hitting you. Liz's armor in this is essentially nothing.
>>
>>1339350
>>1339350
Fuck, I'm too busy thinking about charts.

Basically moving to the left or right of the XLA means you'll be easier to hit, but moving towards him gives you a chance to close to melee.
>>
>>1339353
Throw the grenade at it then. And once it goes off charge towards it and try point blank blowing off vital components. Fire breath can even be used to cause overheating.
>>
Right now anons would get a Minor Success, which would injure the XLA but not disable or destroy it. Do you want to do another bonus?
>>
>>1339367
"Ssscrew you, you giant tin-toy sssoldier!"

"Liz, what in gods good name is happening to you? You don't usually snap like this! Why, why do you have a Scottish accent? You don't like having a Scottish accent!"


There, the other bonuses done. Another + 4 for the dice. Good enough OP?

Sorry for taking so long, I was having a lovely meal...
>>
>>1339367
"You little shitsss can't run from me! I'll sssstew you alive and strangle the rest of you! I'll run you down and make bag pipesss out of your ssskin!"
>>
Joseph Manglea would be proud and slightly turned on I imagine..
>>
>>1339381
Not until we actually do it.
>>
13+8=21

Amazing Success!

You of course throw a grenade right at it, and try to dodge until it goes off... When it does, you charge and shoot it point blank, and blow off it's arm, with a few more shots to the head it hits the ground disabled.

The rest of the Gnomes flee behind a set of metal doors, which close... And a sort of monitor descends from the ceiling towards the door.

You hear laughter coming from the huge monitor, and a face appears... Of a rather old Gnome, clearly mad and a scientist, judging from his labcoat, small reading glasses, and old hair.

"FOOLS! You think you can DEFEAT ME?! DOCTOR GERBILS CANNOT BE DEFEATED BY ANYONE!" He yells, extremely manically.

You hear a squeak from the other side, and see a small gerbil squeak in agreement next to the monitor.

"SEE?! SEEEEEE!!! EVEN HE AGREES! MY GREATEST ALLY!"

The obviously insane scientist (and sidekick gerbil) laugh and squeak eviliy.

"Now! You might be thinking why I have decided to spare you from my traps and state-of-the-art security system! It is simple! THIS IS A TRAP!!!"

He gives an even more insane laugh while you put your hands on your hips, quite annoyed.

"Now, the ABSOLUTE GENIUS behind this plan is simple! I INTENDED to lose most of my men to you and lose a surprising amount of my subjects! Wouldn't you agree, Mr. Squeakers?"

Mr. Squeakers squeaks in agreement cheerfully.

"Good.... GOOD!" Doctor Gerbil's laughs, and gives his sidekick a treat from his coat pocket. Squeakers squeaks enthusiastically.

Actions

>...Continue to listen. All evil scientists and vilians tend to give away some part of their scheme eventually.
>...You've had enough of this. Shoot the monitor and go up to the door.
>...Try to talk to them?
>Write-In
>>
>>1339405
>...Continue to listen. All evil scientists and vilians tend to give away some part of their scheme eventually.


I love this gnome. Can we keep him? As a pet? I want to keep him as a pet...and also a scientist or something...assuming the kobolds don't want him...
>>
>>1339405
>Write-In: Ritter. Absorb the bots parts and help me get past that door. I'm going to make that gnome wish I would be as merciful to use a gas chamber.
>>
You decide to listen to the gnome, while you nod to Ritter to absorb the bots.

"NOW! You MAY of released the HIGHLY DANGEROUS SUPERWEAPON OF MASS DESTRUCTION from it's chambers, and STUPIDLY ENOUGH, you fell for the trap! THE SUPERWEAPON WAS WORKING FOR ME ALL ALONG!"

He gives an evil laugh, and you think he's talking about Ritter.

"NOW! You may be ASTOUNDED by my absolute BRILLIANCE in how to UTTERLY DESTROY your unintelligent, foolish self! But, for the glory of SCIENCE I have decided to MERELY CAPTURE YOU! Truly, a snakewoman will be quite interesting in my experiments! Now, SQUEAKERS! Activate the superweapon's SWITCHAROO!"

He laughs evilly, and picks up a button, which Squeakers jumps on.

You look at Ritter... And nothing happens.

"...Mr. Squeakers. You put the mind-control device into the robot standing next to her, correct?"

Mr. Squeakers squeaks in agreement.

"...Then why isn't it working, Squeakers? WHY ISN'T IT WOR-"

You see him look towards the button, and point his finger up, realizing something and clearly inspired.

"OF COURSE! WE MUST OF PUT THE BATTERIES THE OTHER WAY AROUND! WHERE IS THE MANUAL SQUEAKERS! WE MUST FIGURE THIS OUT!"

Squeakers tries to nod towards the monitor. Doctor Gerbils realizes that he's been saying this out loud.

"...You erh, didn't hear that part, right? The superweapon still works! WAIT FOR YOUR IMMINENT DEMISE IN THE LOBBY AHEAD!"

He laughs evilly with Squeakers, and the monitor shuts off and goes back into a wall. Ritter seems a bit tougher and a bit bigger after absorbing the bot parts and fully healed.

"...Well, that was interesting."

Actions

>Go into the lobby!
>...Send in Ritter first.
>...Maybe you should just turn around and get the kobolds to help...
>Write-In
>>
>>1339416
>...Send in Ritter first.
Send in the tank
>>
>>1339416
>Go into the lobby!
"these idiots know how fucked they are, right? they must know what I am so why do they keep acting like I won't just grow an extra eighty feet?"
>>
>>1339416
>Write-In
"So, can you detect anything in yourself like he is describing? Cause I am going to go relax in that lobby for a moment and I don't want you turning on me..."
>>
>>1339424
go in at the same time.

gonna be using that next month.
>>
"So... Can you detect anything in yourself like he is describing? I'm going to go and "relax" in that lobby, and I'd rather you not turn on me."

"...I CANNOT DETECT ANY FOREIGN IDENTITIES."

"I see... Well, let's both go in then."

You both head inside... And the lobby is... Well, it's huge, and looks like a silo of sorts... With a red carpet put out all over it, and a rather nice couch with a ice water dispenser. Oh, they have it in lemon too. How nice.

And the wall reveals a few monitors on the wall begin to turn on with the signature evil laugh, and the door behind you shuts...

"FOOLS! You think I'm stupid enough to "forget" to TURN THE BATTERIES AROUND?! MEET MY GREATEST INVENTION, THE VXSLA BATTLE PLATFORM!"

His evil laughter comes to an end... And on the other side of the room, the wall begins to go up like a sort of garage door...

And you see a giant fucking walking robot stomp out, easily at least eight stories. And extremely armor-clad. The ceiling itself extends a bit to fit him, going from a seven story ceiling to an impressive ten stories.

"HELLO. I AM PLEASED TO MEET YOU." It says, echoing over the lobby.

The monitors turn on.

"HE MIGHT NOT HAVE ROCKETS, FLAMETHROWERS, AND MAY JUST BE A PROTOTYPE AND SLIGHTLY SENTIENT, AND MIGHT NOT BE AS LARGE AS A TRUE TANK WALKER... BUT SPECIFICALLY DESIGNED FOR ANTI-INFANTRY WORK, WITH ROCKET FEET AND OF COURSE, COMPLETELY INDEPENDENT REQUIRING NO DRIVER! TRULY MY GREATEST INVENTION!!"

The monitor turns off as he laughs.

Great.
Now your face to face with a giant robot.

What do anons?

>...Try to get Ritter to absorb the door. You aren't dealing with this.
>...Attack?
>Shapeshift.
>Try to... Talk to it?
>Write-in
>>
>>1339438

Sorry anons, but because I had to go I gave a few options. Let me give you a few more.

>(Genius) Try to theorize where this giant robot's weaknesses might be at!
>(Attractive) Maybe you can get Doctor Gerbils to talk to you and accidentally show you his weakness with your charms.
>(Attractive)...Maybe you can try to sweet-talk the robot into leaving you alone? He seems... Nice. Kind of. For a giant murder bot.
>>
>>1339438
>Try to... Talk to it?

"Hello there. Nice to meet you, my name is Elizibeth and I would like to avoid any sort of fighting if that is at all possible."
>>
>>1339438
>(Attractive)...Maybe you can try to sweet-talk the robot into leaving you alone? He seems... Nice. Kind of. For a giant murder bot.
>Try to... Talk to it?

if you could just step to the side for a few minutes while I have a moment with those gnomes in the other room, I would be awfully grateful.
>>
>>1339449
>(Attractive) Maybe you can get Doctor Gerbils to talk to you and accidentally show you his weakness with your char
He's probably a virgin so this should work.
>>
>>1339457
it's a well known fact that the Juden, I mean, the Gnomes are perverts.
>>
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56 KB JPG
>>1339460
This is how I kind of picture Gerbils as.
>>
"....Erh... Hello there. It's nice to meet you. I'm Elizabeth, and I would really like to avoid any sort of fighting if that's at all possible. I just need you to step to the side. I need to deal with something with those gnomes in the other room... If you could, I'd be awfully grateful."

"...I WAS TOLD TO GO OUT HERE AND STOP YOU FROM GOING ANY FURTHER. I AM SORRY."

"I see... Please?"

He hesitates.

"...NEGATIVE. I HAVE HEARD YOU DESTROYED OTHER UNITS AND ARE A HARM TO THE PERSONNEL IN THIS FACILITY."

"I haven't hurt them much."

"THE REMAINING PERSONNEL ARE TERRIFIED OF YOU. MY ANALYSIS PROGRAMS REPORT YOU DO NOT SEEM TERRIFYING."

Actions

>...Thanks? I like not... Being terrifying?
>...Oh. Well, that seems nice... Do you like it here? Just curious.
>Oh... I'm sure the Gnomes are just overblowing it a bit. I was just a bit... Harsh earlier. I really want to make it up to them.
>(Attractive)Sweet talk the robot. Maybe it's scanning programs or something will think the Gnomes are lying or something.
>(Attractive)Sweet talk Gerbils into letting you know the robot's weakness.
>(Scottish Rage) Try to terrify the giant robot with your mighty rage!)
>Screw this. Attack!
>Write-In
>>
>>1339463
that's not a virgin, that is a cuck, you need to learn how to spot the difference.
>>
>>1339471
>(Attractive)Sweet talk the robot. Maybe it's scanning programs or something will think the Gnomes are lying or something.

or we can convince it the gnomes are the evils bastards they are, commence operation redpill.
>>
>>1339471
>(Attractive)Sweet talk the robot. Maybe it's scanning programs or something will think the Gnomes are lying or something.
>>
File: THETRUTH!.jpg (9 KB, 300x134)
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we must, for the good of machine kind, and in her memory.
>>
Roll me a 1d20+4 to try and sweet-talk the robot.

+3 if you can be really nice and sweet to it.
+2 if you can dismiss those claims of you hurting staff and why your simply too sweet and nice to do it.
+2 if you can mention things you love, like your children and good old Rennie... Aww, you miss him already. Well, for a while now really...
+1 if you can find a form where you look innocent and completely harmless. (+1 if you can even do something adorable in that form!)
+1 if Liz can use Ritter's werewolf "form" so to speak to her advantage in looking harmless.
>>
Rolled 3 + 4 (1d20 + 4)

>>1339489
>>
Rolled 11 + 12 (1d20 + 12)

>>1339489
half dragon.

"well, sweety, i'm actually Empress of the territory this facility was made on, *sigh* unlawfully. and I don't like hurting anyone, i'm just trying to get these gnomes who have been soo, soo cruel to my poor sweet subjects out my territory."

fold arms and push up cleavage.

"Really i'm just doing what I do here so that I can protect my country for my children, and everyone else's. children are soo cute aren't they? why wouldn't I try and get the Gnomes out of here for their sake! *giggle*"
>>
Op? You there?
>>
Sorry anons, took me a bit. Had to show a graph to my boss in a presentation.

Right now it'd be a Minor Failure unless anons want to roll one more time or do more bonuses.
>>
>>1339749
"I understand you are obeying your orders, how very nice of you. I would however point out that I have specifically chosen courses of action to avoid killing where I could and have encouraged my fellows to do so too.

Look I love my children, tea and my husband who I haven't had a chance to talk with for sometime. I don't particularly care for fighting and just want to end this quickly."


Elf.

Head pats for ritter in his werewolf form, as if he is a cute doggo.
>>
Rolled 1 (1d20)

>>1339749
>>
>>1339766
You fool.
>>
So.

Do anons want to use Scottish Rage somehow to sweettalk?

Or should I say...

Scottalk?

>Yes!
>No!
>>
>>1339769
damnit. tay really is dead.
>>
>>1339772
rage about the evils of the Gnomish race and how they are slowly corrupting society at large for little more than profit and ideology, with the ultimate goal of surface genocide, sure.
>>
>>1339772
>Yes!

People say the french have a language of love, clearly they have never heard a scotsman...


>>1339773
Nope, she is one with Kek now, waiting to return to us.
>>
engage operation: autistic screech.
>>
Roll me a 1d20 to Scottalk with the giant robot.

+1 if Liz can continue to speak as a Scott-Snake. (+1 if her usually angry Scottish tone can take a softer and nice approach. But still be angry.)
+3 if Liz can talk about how fucking sexy her husband is, and why the fuck he's so goddamned nice with all the shit going on, and why you try to be your fucking nicest even though you also have to put up with a load of shit.
+2 if you can mention how you just want to be a fucking nice wife to your husband, a great mom, and the best fucking ruler England and Scotland has ever fucking had.
+2 if Liz can get tired of just "slightly" using her cleavage, and go all-fucking-out. (+1 if she can point out how fucking nice it is to just get people to do what she wants just because she looks nice.)
+2 if Liz can rant about how she's fucking tired of putting up with people's shit (except her husband) and how it feels nice to just fucking let it out, and to say "fuck it".
+2 if Liz can mention how almost every fucking man in England and Sweden loves her, and how she's probably the most nice fucking dragon alive compared to some others. (+1 if Liz can mention how sweet and maternal she is to others, especially those adorable kobolds and the adorable metallic werewolf next to her. +1 if she can adore them even while being Scottish.)

If everything happens, the robot is at the very least, extremely confused and most likely having conflicting ideas if your a threat or just completely harmless, along with confusing. Liz will also become very happy having gotten a load off her chest, and feel better about herself. Along with Gwynevere's opinion going up since Liz is using her "talent" of rage for peace.

If anons can somehow do this, I might just throw in an upgrade for Scottish Rage.
>>
Rolled 20 (1d20)

>>1339808
>>
Holy shit.

If anons can do the bonuses, this is going to be a BIG upgrade to Scottish Rage, and a free mutation.
>>
I did my part: even though it's just a random number generator
>>
>>1339808
how does one upgrade perfection?

"Alright, listen, I am Empress Elizabeth, Ruler of England, Bride to Emperor Renexioussss, the greatesst, handsssomest, down right on of the ssssexiest Monarch of Europe and only second to me! and your fucking gnomes, built this god damned down right rotten potato farmerssss nightmare of a pit illegally on my territory. and i'm not going to put up with the shit kidnapping of my subjects! not to mention the fucking brainwashing! you know what I think! these damn gnomes are fucking Jealous that I can get almost anyone to do anything, because i'm such a looking Dame, you cunt! what these little bastards need to do with torture and brain control, I can do with my Iron Fucking tits! *rip braw off.* I'm the best Draconic queen this land ever had, the nicest, fairest, most beloved by her subjects, and I've never felt a shred of hatred for anything, until I found these vile, evil, piece of cunt Gnomes! now stand aside and let me and the cute metal doggo here by so I can drag those bastard ass midgets to the Kobolds so they can face their punishment like true sons of England!
>>
Rolled 15 + 15 (1d20 + 15)

>>1339808
"Look sssweetie. I jussst wanae dissscuss ssomethingss with gerbilsss.

I think my lovely hussband, who sssaved a bunch of hisss citizzzensss at great perssonal rissk would like tae meet him.

He'ss sso ssick and desservess me helping him. He bearss sso much and I only dae wut I can.

Sseriously, I just wanae sspend somemore time wae my children and him. Maybe go tae the park or ssomething.

I mean, I sspend most a ma days usin ma tits tae convince hiss enemiess tae naw feck with him. Not that I donnae like the attention and power ma looks gae mae.

I mean sserioussly, I have tae deal wae every fuck thiss sside a america and I canae be rude er anythin. It really grindss, you know?

It'ss sserioussly weird but most men are obssessed with ma great lookss. Then there are thesse wee sshitss, who are the most adorable thingss tae ever wander the face of the earth, ignoring ma children."


Done.
>>
With a strange amount of anger, love, and sweetness, you rip off your bra, and rant about the Gnomes while you talk sexily and relax by talking about how relaxing it is to shoot someone in the face... You literally can't do anything rude, that sort of thing.

The robot stands, clearly awkward.

"...I ERH... I THINK YOUR A... NICE LADY. WHY... WHY DON'T YOU GO IN?"

"Oh, you'd be willin' to do that? How wonderful! Thanks laddie!" You say, quite happy.

"I... IT'S THE LEAST I CAN DO FOR SOMEONE LIKE YOU."

You hear a yell far above the lobby, echoing through the ventilation.

"HOW THE HELL DID SHE SEDUCE A FUCKING ROBOT!?! BY ALL LAWS OF ROBOTICS THAT'S IMPOSSIBLE!"

The robot seems to have a bit of smoke coming from his face.

"YOUR... A LOT MORE... NICE. THEN A LOT OF THESE... GNOMES. I... I THINK YOUR REALLY SWEET."

The robot like a gentleman, lifts the hidden "garage" door for you.

"I HOPE YOU HAVE A PLEASANT STAY WHILE YOUR HERE, MA'AM."

He sweetly holds the door open with your foot, bending precautiously over your head... And with an amazing amount of grace, picks up the water cooler and puts it by the exit, and picks you up and puts you right by it.

"PLEASE ENJOY THE WATER, MA'AM. IF YOU NEED ANY HELP... JUST CALL."

Actions

>...Thank the giant death robot?
>...Put his dreams of him maybe getting with you to rest. It's not going to be good.
>...Maybe you can get him to come along with you?
>...Laugh victoriously internally or externally.
>...Maybe give him a slight kiss to the finger for being such a good-mannered robot.
>Write-In

Upgrades in next post.
>>
>>1339867
>...Thank the giant death robot?

hahahah, this quest makes no sense and I love it.
>>
>>1339867
>...Thank the giant death robot?
Thank you dear
>...Laugh victoriously internally or externally.
Laugh externally in a kind of evil sounding way
>>
You thank the giant death robot.

"Oh, thank you dear! Have a good day!"

He puts the cooler in Ritter's hand and waves goodbye, and closes the metal door behind you.

Another monitor comes out, with a very stressed out looking Doctor Gibbels or whatever.

"HOW THE HELL DID YOU SEDUCE A... YOU KNOW WHAT?!?"

"What?" You respond back.

"I'LL LET YOU DEAL WITH MY LATEST INVENTION... BRAINWASHED SUPER SOLDIERS!"

He gives an evil laugh.

"LED BY NONE OTHER THAN MR. SQUEAKERS! YOU WILL TASTE YOUR DOOOOOOOOOOOOOOMMMMM!!!!"

He gives a final evil laugh as the monitors close, and you look out to see a room... A room full of sand, and it's hot as hell...

You feel dehydrated already... But luckily that robot gave you a cooler. Which you put on your back, and chug a bit from. You already feel better!

And strangely more powerful.

Choose something to upgrade. This will be upgraded no matter how much you put into it. And to a bit of an extreme amount.

>Shapeshifting (Free)
>Large (Free)
>Genius (Free)
>Maternal (Free)
>Firebreathing (Free)
>Ice Breathing. (Free)
>Heal Breathing. (Free)
>>
>>1339894
>Genius (Free)

Op, you know not what forces you deal with.
>>
>>1339896
Going to point out that upgrading Genius will have consequences.

As the next upgrade is Mad Genius. (As in, lose Wisdom and Insight. And a bit of sanity.)
>>
>>1339894
>Genius (Free)
big tits, bigger brain. . actually how big are Elizabeth's knockers?
>>
>>1339897
>As the next upgrade is Mad Genius. (As in, lose Wisdom and Insight. And a bit of sanity.)
damn it op.

>Shapeshifting (Free)

>Firebreathing (Free)

>Large (Free)

what about these three?
>>
>>1339897
If we upgrade healing breath or fire breat how good will they be? Right now Genius sounds pretty tempting,
>>
>>1339902
Large bumps her up to 100.

These are upgraded not by 1, but by two.

Fire Breath will be ultra-hot and enough to melt skin easily.
Shapeshifting will let anons combine forms to make new ones.

By the way, Healing Breath will be able to cure light diseases without even trying, and cure large wounds like broken bones, severed fingers, etc.

Oh, also... If anons want to do the meme mutation.

>Big Assets.
>>
>>1339910
Shit, also...

>Attractive
>>
>>1339910
>Eventually cure diseases no problem
vs
>A more THICC Liz

Ahhhhh! I don't know what to pick. I choose healing
>>
>>1339910
>Shapeshifting will let anons combine forms to make new ones.

Draginoti, it's perfect. Take it.

>Shapeshifting.
>>
>>1339916
. . . Gah, healing would be perfect considering. . . Healing it is.
>>
>>1339921
Just wait. Soon enough stuff like when Maria was decapitated will be like a small inconsequential paper cut.
>>
You take healing breath...

Now, choose a second one for a second minor upgrade! (This won't as powerful as the first! And no, you can't upgrade Healing twice.)
>>
>>1339969
Tits or attractive We should have triple D's that bring Ren to the yard.
>>
>>1339974
Or shapeshifting so we can mix Minotaur and Yaun-ti
>>
>>1339969
I vote genius
>>
>>1339981
I am against going insane.
>>
>>1339981
I back this guy.
>>
>>1339985
This is a weaker version so we're one more step away from mad genius.
>>
>>1339990
Oh? If that's true I'll bite.
>>
The upgrade of Genius is "Overly Smart", which is a small decrease to insight and wisdom, (a -1), with a +2 to intelligence.
>>
>>1339994
I'm not sure the decrease will be well worth it but. Ok?
>>
>>1339994
Do shape-shifting instead, no point taking a loss on our stats. Especially one that works out as a neutral change in stats.
>>
If there's a decrease to wisdom then I'm inclined to upgrade Attractiveness or Firebreath.
>>
>>1340012
Shape shifting it is.
>>
Your shapeshifting has become even more effective...

You can now make your own forms to a limited extent and can shapeshift to most things...
You even have an idea for a Mino-ti. Just as a joke.
Kind of.

Your breath has also become even more effective.

With that done, you look around to notice a few werewolves... Very bulky werewolves, genetically modified it seems. In crude fitting armor and clothes, and clearly seem brain-washed. They're at least two feet taller then most, clearly more muscular, and even more ferocious as they begin to growl...

There's about twenty of them too... And they pause a bit, somewhat noticing your... Lack of a bra.
Oh.
You erh...
You kind of ripped that off.

Great.

What do anons?

>...Try to... Maybe there's a stick or something you can use?
>...Shapeshift, GO!
>Attack them!
>Attack them non-lethally!
>Try to charm them.
>...Oi! Charm the lads! (Scottish Rage! +2 Bonus!)
>CHARGE THE LITTLE BITCHES HEAD ON! (Scottish Rage, +1)
>Write-In
>>
>>1340022
>...Oi! Charm the lads! (Scottish Rage! +2 Bonus!)
>>
>>1340022
>...Shapeshift, GO!
>Attack them!
Werewolf and Minotaur, combine the size and brute force of a Minotaur with the agility and sharp claws of a Lycanthrope to fuck these guys up.
>>
>>1340029
Why do that when we can just turn his at against him? This is pretty much his last Stand.
>>
>>1340047
>Turning brainwashed werewolf soldiers on their master, the mad genius Gerbils.
I can agree with this
>>
>>1340059
They never have a plan for pure sexy.
>>
>>1340061
But what if the baddies turn out to be gay
>>
>>1340069
That is what Vasura is for.
>>
Roll me a 1d20+6 to be a sexy scottish snake-lady.

+3 if you can say "fuck it" and be sexy as hell to the werewolves with your large boobs.
+2 if you can use your new shapeshifting powers to be even more sexy.
+2 if you can taunt them alluring as a scot-snek
+2 if you can mention why they should help you and what a "reward" might be...
>>
Rolled 17 (1d20)

>>1340088
Sieg heil

"Come on lads! These pint sized scum guzzling twats put you here to make you faggots! But you've got the Queen and her girls here now! *Give them a lift* now follow me! We'll take out that gnome fucker who tried ta bend ya and see to it your all given a hero's reward for splitting his sorry arse with a claw swipe! Who's with me laddie's!
>>
>>1340112
Please a bit more showing off. Not enough.
>>
>>1340134
*Give them a shake* are you with me! Sons of Sweden! *Snap up letting them bounce majestically.* Let me hear you how!
>>
>>1340160
Howl
>>
"Come on lads, these pint-sized scum guzzling twats put you here to make you faggots! But you've got the Queen and her girls here now! Now, are you with me, sons of Sweden? We'll take out that gnome fucker who tried to bend ya and see to it your all given a hero's reward for splitting his sorry ass with a claw swipe! Who's with me lads?! Let me hear you howl!" You yell, enthusiastically to the point where your "jiggling" attracts them. They seem quite distracted.

They seem to become a bit... Well, a bit more tame and look towards each other, a little confusion... And clearly not understanding what's happening.

Their mind-control seems to be especially strong. Great.

It'll seem to take two more tries to break it.

Actions

>Continue to charm them! (+2 bonus!)
>Attack while they're distracted!
>While they're distracted, shapeshift!
>Write-In
>>
>>1340180
>Continue to charm them! (+2 bonus!)

Heh, breaking through the mind fuckery is gonna be a bit of trouble. Wonder if Ritter can pitch in a meaningful way.
>>
>>1340180
>Continue to charm them! (+2 bonus!)
>>
Roll me a 1d20+6 anons!

+3 if you can continue to capitalize on their attraction to you and your assets. (+2 if you can mess around with shapeshifting a bit!)
+2 if you can try to rouse their nationalist spirits!
+2 if you can question why they aren't "looking deeper" into your assets... And question their sexuality. (+1 if you can mention why it'd be so great to serve you...)
+2 if you can point out how Gerbils has messed with their bodies and mind!
+1 if you can mention and think of ways to murder the shit out of Gerbils!
>>
>>1340244
Oh, and if you do all the bonuses the werewolves will have a few to break their condition and help you on the next roll to break them out of it. (And be a bit more loyal to Sweden!)
>>
Rolled 14 + 6 (1d20 + 6)

>>1340244
I assume that these are the werewolves who were being kidnapped and triggered this whole investigation and chain of events.
>>
>>1340244
"Come on, come on! I see it in those puppy dog eyes your giving me, and these *squeese bossom together* you know something is wrong and I'm telling ya. It's what that tiny bastard did to your heads! Are ya sure your fruits, the looks yet giving me really seem to tell me otherwise!"

Shapeshifting into a weredragon. Give tits a good caress.

"Now gaze upon your empress! Know your home! Know your enemy, and just imagine getting back at the pint sized demon! Ripping it apart, drawing and quartering! Setting aflame on a pike rammed from it's underside! All in the name of your glorious empire. Fuck that little bastard and his purple televisions! For your home, the corruptor must die!"
>>
>>1340282
So what exactly is a weredragon?
>>
>>1340291
I'd say mix the bodily shape of a werewolf with the distinct features of a dragon. A fluffy Lizard like tail. A dragons fangs in the mouth of a werewolf. Claws and body compesition of the wolf. Maybe plates from the dragon form.
>>
>>1340306
>A fluffy Lizard like tail
Nigga wtf. I think I know how science autist anon feels.
>>
>>1340317
Exactly. We're at a shapeshifting level sense just means it works in an artist interpretation.
>>
You encourage the werewolves further, and their mind control is very nearly broken... A few vocally question why they're here, while others stare at you, quite entranced.... Those who are questioning their orders cause the others to question their orders...

Now it's time to finish them off.

Roll me a 1d20+6 to finish them off!

+3 if Liz can hit a climax in using her assets. (+2 if she can think how useful these babies are... +2 if she can come up with another form!)
+2 if Liz can mention bloody and brutal things to do to Gerbils...
+1 if Liz can remind them of their loyalty to their (sexy) Queen and (cute) King! Not to mention the princes and princesses... (+1 if she can go a bit... Deep into how many princes and princesses they'll eventually serve. Hopefully... In due time.)

If everything's done, the werewolves will be more than happy to rip off Gerbil's head.
>>
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Rolled 17 + 6 (1d20 + 6)

>>1340321
I think I'm going to be perpetually perturbed by mental images like that.
>>
>>1340323
"Yeah, yeah! No faggots in this empire! Your all hot blooded Men! Taken by that cock gobbling little gnome from your familys, experimented on! Made to believe your something your not! Now stand sons of Sweden! Your empire has need of you! Your beautiful queen needs you! Your great powerful King as well, and the future of royal bloodline! The cherished, believed sons and daughters of ours who shall lead your children to a glorious future in the stars! *Throw hands up and bear chest some more* We have need of you, to remove these Gnomes from the world, for all their evil done to you! They will loose their heads to your teeth and their organs shall be putty in your hands! *Massage chest while saying that putty bit. Squeezing them at* and crush their skills under foot! Howl with me! For England! Awoooo!"
>>
That will be five dollars op.
>>
>>1340373
For awoo-posting?

You egg the werewolves on, which seems to break their mind control. And sort of subject them under YOUR mind control. Kind of.

The werewolves enthusastically join you... When the monitor lowers from the door.

"HAHAHAHA! YOU of ALL people thought that I would be FOOLISH enough to not put COLLARS on my dogs? I've put SHOCK collars on them! INSIDE THEIR NECKS!'

He laughs manically, then pauses.

"AND STOP SEDUCING MY THINGS!"

Actions

>...Nope. Sorry. No promises there.
>...Fine, I'll make this fair.
>...You know, I bet I can seduce even you... Wouldn't even be that hard.
>...I recommend you don't use those collars. These werewolves are already going to turn you into putty. I'd be entertained to find out what they'll do to you after this.
>...Make fun of him?
>...Ignore him and move on. He doesn't have collars around the werewolves.
>...Try to see if you can help the werewolves?
>Write-In
>>
>>1340390
>...Ignore him and move on. He doesn't have collars around the werewolves.
MUST... KILL... GNOME MENGELE
>>
>>1340390
>...I recommend you don't use those collars. These werewolves are already going to turn you into putty. I'd be entertained to find out what they'll do to you after this.

Game over, his only hope left is to pull a Wolfenstein and be mecgerbils.
>>
>>1340390
>...You know, I bet I can seduce even you... Wouldn't even be that hard.


>>1340391
Must enslave. Midget-not-nazi scientist. For...science!
>>
>>1340391
Well, actually this.
>>
Five dollars for writing out the nationalist were-dragon breast encouragement tease. Kek.
>>
>>1340397
I just want to kill him in a harsh way. He's been such a pain in our ass and deserves it. I'm sure we can look thrugh notes or something if we're looking for scientific information.
>>
You ignore him, and mention how he doesn't want to do that. The werewolves follow you, without being shocked.

Somehow.

Huh.

The next room seems rather... Barren.

"SO?! You think you can defeat me, hm? Well! Mr. Squeakers! Show them your moves while I make my escape!"

The monitor maniacally laughs.

"Oh. And no werewolf minions for you..."

He begins to shock the werewolves, and they begin to go to the ground trying to pull something from their necks which you can't see...

In the middle of the room, a gerbil suddenly falls through a tube which has suddenly extended through the ceiling onto a small pedestal, and it waddles out quite confused... The tube retracts itself. The gerbil seems to be innocent looking in a funny helmet. It sort of reminds you of an american army helmet.

It squeaks.

Huh. This is easy.

Actions

>...Attack Mr. Squeakers?
>...This has to be a trap. Search for traps.
>...Just go up to Mr. Squeakers?
>Ignore Mr. Squeakers and head to the other door.
>...Maybe you can get Mr. Squeakers to join you?
>Write-In
>>
>>1340425
He hasn't really been a pain in our ass. I mean, he has been rather passive and seems extremely creative. Also his interactions with his hamster are adorable. I just want them to be given a little house to live together in and shit.

The adorable antics man, the adorable antics...
>>
>>1340425
Not only that, but making gay vampire werewolves! This reeks of degenerate twilight fan fic and demands the most brutal murder possible!

>>1340428
>...Attack Mr. Squeakers?
Just shoot it.

>>1340433
Fuck you. It S H O U L D B U R N I N H E L L!
>>
>>1340428
>Write-In
"Well, you are just adorable. However I am going to return you to your owner and then ask for his surrender."
>>
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>>1340433
>he has been rather passive and seems extremely creative
We got shot at by jets with FRICKING laser beams because of him, turned our own people against us and we've almost died multiple times during this quest to get him. The guy's a complete nut job (he talks to gerbils as companions) who deserves at the very minimum indentured servitude in a Kobold lead mine.

There's a chance we'll even have better luck at acquiring info from old notes before he went insane.

>>1340428
>...Attack Mr. Squeakers?
>>
>>1340457
The jets were delivering air-support, we intercepted and you expect them not to attack us?

As to turning our own people against us that is true. However we haven't really almost died all that much, only once really.

His gerbil seems quite intelligent actually. I wouldn't be surprised if it was sapient.


Also, don't attack the adorable little mammal.
>>
So do anons want to attack Mr. Squeakers?
>>
>>1340475
Kill
>>
>>1340475
No, for fuck sake, no.
>>
Rolled 2 (1d2)

>>1340470
He's just as bad if not worse as the Elven Dominion and he derserves death

>>1340475
1 is for killing him
2 is for sparing him
>>
>>1340490
See even the dice gods / kek are with me on this.


Also he is not as bad as the Elven dominion. He isn't a racial supremacist, just a James bond style insane scientist.
>>
>>1340498
That's even worse, at least a racial supremest operates off a behavior patern and has some moral standards, this midget is completely unhinged!
>>
Rolled 9 (1d20)

You decide to head around the gerbil...

Ignore my roll.
>>
>>1340504
Not completely unhinged, as he seemingly still creates advanced and effective war machines / innovations.


Anyhow, we make use of people far more insane than him in our government and such.
>>
>>1340516
Our people aren't making gay werewolf vampires!
>>
>>1340516
At most I would say Ren is the most insane person in our government but he's an exception. All of our cabinet members except for maybe the Serb seem to be in good mental health. Far better then Gerbils at least.
>>
As you head around the Gerbil... You sort of step on something... A very, very hard to see laser.

You don't exactly know what it does, but it does seem to open the door at the exit, though it does seem to have more of those lasers... In fact, it would be impossible to go through it without touching one...

Though Mr. Squeakers scratches on what seems to be a... Glass case surrounding him. It was hard to see from your angle...

He seems trapped in there....

Actions

>...Well... Maybe they aren't harmless. You should maybe have Ritter go first.
>...Might as well do a good deed... Free Mr. Squeaker.
>Go in. It's harmless...
>...Toss something through it just to be sure.
>Write-In
>>
>>1340535
>...Toss something through it just to be sure.
If only Ritter had a disco orb to absorb. Then we'd be set.
>>
>>1340535
>...Might as well do a good deed... Free Mr. Squeaker.

This works, well. I die laughing. Blessed kek.
>>
>>1340522
>>1340528
We made a retarded half-dragon, a retarded werewolf, a fucking hybrid of cuttlefish and something else and a disease to make gays bisexual.

Then there is our Jewish economy minister, who is so close to a stereotype that I don't want to carry loose change around him.

Not to mention our defence minister, a Serbian kebab remover who arrives to our political meetings drunk and sings national anthems too.

Hell, how about the fact we have LITERAL NAZI scientists working for us? That we got from ALTERNATE DIMENSION HITLER after helping him in ww 2?


>>1340535
>...Might as well do a good deed... Free Mr. Squeaker.
>>
Are anons SURE they want to free Mr. Squeaker?
>>
>>1340555
Didn't we also make a mantis shrimp thing that eventually got loose and stole some of Renexizias candy, never to be seen again.
>>
>>1340563
I doubt that the tiny mammal is going to end up killing us.


However the fact you ask us? That worries me. So what we will do is make sure he won't die and then move on.
>>
>>1340555
All of that makes me smile except the Jewish economy minister. Gas.
>>
>>1340569
There's a funnel coming out of the top so you can take it off, and so he can breath in there, evidently.
>>
>>1340578
Leave it then.
>>
>>1340578
Have Ritter see if he can gun down some of those lasers. They have to have a projector.
>>
You decide to leave Mr. Squeaker be, and tell Ritter to shoot some of the laser's projectors.

After five minutes... It seems like the answer's a no.

You even toss the water cooler through. Nothing happens, and it seems perfectly fine.

Hm.

Actions

>Pass through?
>Tell Ritter to past through.
>You have an idea... Pick up Mr. Squeaker and throw him through the lasers.
>...Free Mr. Squeakers.
>Write-In
>>
>>1340626
>Pass through?
>>
>>1340626
If we shapeshift into a Kobold will we get a bonus because of traps?
>>
>>1340626
>Tell Ritter to past through.
It's not recognizing non-biologicals.
>>
>>1340635
Kobolds have a bonus to finding and avoiding them. Though it might leave you exposed, and you cannot exactly carry your three revolvers due to your size.
>>
You tell Ritter to past through.

He does so, and seems perfectly fine...

You edge to the laser beams... You just aren't sure.

Actions

>...Stay here. You'll just... Maybe there's another way forward? Though there's no vents or anything... Maybe Ritter can just go... Well,forward.
>...Go through the lasers. Enough is enough.
>...Before you go, you might as well make Mr. Squeakers comfortable. Open his case.
>Write-In
>>
>>1340684
>Write-In:Ritter, do you see anything like a switch or a lever?
>>
>>1340684
>...Go through the lasers. Enough is enough.
If we're lucky they're just dudes.
>>
>>1340692
He says no, but he sees two doors, one going up by stairs and the second one being just a closed metal door.
>>
>>1340695
Alright. . .
>>
You go through the lasers... They're quite hot for a brief moment, and you feel like your skin's me-

Oh.

Your perfectly fine. Though you did cause that door in front of you to have a green glow come from underneath it's cracks...

"...INTRUDER DETECTED. PROPER ALARM PROCEDURE NOT DONE." You hear, and turn around to see Mr. Squeakers saying that... With a... Red glow in his eyes and a robotic voice...

It seems like that was a robot.
Great.

The door makes some... Strange noises and you heard the door upstairs to your right have bars extended over it!

You even hear the doctor laugh from his monitor. Great.

Then, the door opens, and a cloud of smoke enters the room. You can't see anything...

What do anons!

>Attack the air randomly!
>Fire randomly!
>Have Ritter shoot everywhere!
>Flee to the room behind you where there's less smoke! Just follow your tail!
>Write-In
>>
>>1340721
How about we waddle around and play Marco Polo with Ritter. But instead of going right to him we slither around our general area. And the region's around him.
>>
>>1340721
>Have Ritter shoot everywhere!
>>
>>1340733
So wrap around Ritter?
>>
>>1340751
You know what that works too.
>>
Rolled 3, 13 = 16 (2d20)

You, a little afraid, wrap around Ritter who begins to shoot at the doorway...

In return, lasers fly back at you!

Ignore my rolling.
>>
Quite a few lasers hit you, and you narrowly stay on Ritter...

Health: 6000 HP
-2000 HP

Liz's HP: 4000

After the smoke settles, you try to see through the door, but there's still quite a bit of smoke and it's impossible to see through!

What do anons?

>Fire back!
>Try to clear the smoke out! Whatever it is, it's protecting whoever's in it!
>Healing breath on yourself!
>Wrap around Ritter tighter! (And slightly steer him to help dodge lasers!)
>...Fall back! There's too much smoke!
>Write-in
>>
>>1340791
>Try to clear the smoke out! Whatever it is, it's protecting whoever's in it!

ICE breath, perfect for deportations.
>>
>>1340791
>Try to clear the smoke out! Whatever it is, it's protecting whoever's in it!
>>
You try to clear the smoke out.

Roll me a 1d20+4 to see if you can do it.

+3 if you can think of a way to do it!
+2 if you can slightly constrict Ritter out of fear of being shot at! (+1 if the rest of your snake body can find somewhere to lie low at!)
+1 if you can bet what Dr. Gerbils is up to in this!
>>
Rolled 8 + 4 (1d20 + 4)

>>1340822
>>
Rolled 11 + 5 (1d20 + 5)

>>1340822
He's trying to keep us from interacting with the Gerbil.

Breath ice breath upon the hallway the Lazer fire is coming from. Fire upon the gerbil with one of our revolvers.

Try and hide our long tail inside Ritter's body. And pull him to one side then another as lasers go off while we act a little frantic.
>>
Allowing samefagging if Liz can try to come up with excuses for wrapping around Ritter. And be even more tight somehow.
>>
Rolled 4 (1d20)

>>1340851
>please, I need a big strong knight to keep me safe from the darkness.

Bite down on the top of Ritters head softly.
>>
Rolled 2 (1d20)

>>1340851
"Your a walking suit of metal! I'm skin! I don't want to be incinerated! Let me inside!"

Co strict around one of his arms so it's stuck facing the side.
>>
You can't help but wrap around Ritter even tighter, and bite the top of his head in anxiousness after you breath ice down the hallway... Which gets melted by lasers.

Oh god there's so many lasers. Why won't Ritter just let you inside him where it' sssafe!

Oh my. You even have a bit of a snake-like accent in your thoughts that while your worried about getting SHOT IN THE FACE!

Roll me a 1d20+4 to try and avoid lasers.

+2 if Liz can PANIC (+1 if she can do it adorably with an adorable snek accent.)
+2 if Liz can constrict adorably and try to find a way to avoid getting shot at!
+1 if Ritter can protest pragmatically about being constricted.
>>
File: IMG_2100.jpg (76 KB, 708x533)
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Rolled 14 + 7 (1d20 + 7)

>>1340886
>Thisss iss a dissasssster. I need to get to ssssafety sssoon. sss....
>>
>>1340886
Liz ends up constricting Ritter in such a manner that he starts dancing by rolling around between his feet which are spread out.

"THIS IS HIGHLY IMPRACTICAL ELIZABETH! I CAN'T OPEN FIRE PROPERLY!"

"I don't want to die! There'sss so much I haven't done to Rennie yet! Ahhhh! I want Rennie! ssshit!-

And then a laser is about to make contact, pull Ritter down by constricting between his legs making him fall down.
>>
Rolled 18, 18 = 36 (2d20)

14+10=24

Success!

You manage to dodge most of the lasers, but Ritter takes quite a bit... But the firing has come to a stop as you've constricted Ritter around completely.

"ELIZABETH. WE MUST TALK ABOUT YOUR... WRAPPING SITUATION."

"It'sss fine! N-nothing to worry about!" You say, quite worried. And using Ritter as a robot shield.

The firing has stopped, and you hear arguing on the other side.

Then that's when a laser shot hits Ritter. You get back down again, and Ritter, even though he's fully wrapped around, tries to stand up to shoot back...

Ignore my rolling.
>>
Ritter opens fire through the smoke, and you hear yelling... The fire from the other side sort of ends while Ritter suppresses...

Then a well-aimed shot hits Ritter in the arm, disabling one of his SMG's for a moment. You hear a weak cheer from the other side, though you can already hear the fatal blow coming around any second now!

Which it erh, doesn't.

Until a well-aimed and notable bullet shot nearly hits you right in the face!

Oh no, they're back to firing again, though you do hear a somewhat weak growl from the other side. It seems like you got one!

Roll me a 1d20+5 to try and DODGE!

+3 if you can CONSTRICT ADORABLY to avoid getting shot.
+2 if Liz can think about what she hasn't even done to Ren yet! Like have more kids! Or wrap around him tighter! (+2 if it's quite extensive!)
+2 if she can come up with a an adorable nickname for Ren while being shot at! She never had time to come up with cute nicknames!
+1 if Ritter can continue to protest Liz wrapping around him, and mention how she can help at any time.
>>
Rolled 19 + 5 (1d20 + 5)

>>1340957
>>
>>1340957
"EMPRESS ELIZABETH! YOU CAN EXCHANGE FIRE WITH THE HERETICS ANY TIME NOW!"

She starts shooting wildly at the Gnomes.

"Ahhhh! Ren-Ren! Rennie-Roo! Rensexious! I want my hubby! I haven't had my 20 hundred children yet!"
>>
You fire wildly. Most of the shots miss, but luckily your flailing and lack of vision cause you to inadvertently not get shot!

That's when you can aim for real, while you aren't totally panicking Ritter is busy not flailing wildly!

Actions

>Shapeshift!
>Shoot back!
>Try to fix Ritter's arm somehow!
>...Yell that you surrender?
>Erh... Fire breath! Smoke them out!
>Get that smoke out of here!
>Write-In
>>
>>1340990
Concentrate fire and get to some cover!
>Shoot back!
>>
>>1340990
>Shoot back!
>>
Roll me a 1d20+5 to shoot back!

+2 if Liz's PANIC can lead to more adorableness.
+2 if Liz can panic on what Ren will do without her and how she'll never get the amount of children she wanted!
+1 if Gwyn can also panic about how she'll never have the best boobs ever, and regret not spending enough time with Ren!
+2 if Liz can try to restore her confidence though! She can get through this!
>>
>>1341030
>>
Rolled 5 (1d20)

>>1341030
>>
Rolled 7 + 5 (1d20 + 5)

>>1341030
I accidentally had the d capitalized
>>
Allowing samefagging if Liz can try to restore her confidence.
>>
Rolled 14 + 5 (1d20 + 5)

>>1341030
We need more anons.

[Green] no! We're going to die and we're not going to have the epic tits that Ren wouldn't be able to ever leave the bedroom for! Damnit, it's not fair! I've been nothing but good why can't I have just one thing![green]

"No! Not when were this close! I can't allow it! I'm going to kill those gnomes and we're going to have such an amazing chest! God himself would be in awe!"

BLASPHEMY!

"Focus and kill them were not dying here!"
>>
I guess the power of tits compells the dice gods.

14+12=26

Great Success!

You fire another shot, and you hear an audible thud...

The firing at this point stops... You hear two groans from the other side. Huh. You must of injured them.

The smoke begins to clear up, and the door begins to slightly close... You hear some rather evil laughter.

"HAHAHA! YOU FOOL! Little did you know in a mirror dimension to ours, you've just killed yourself!"

Mr. Squeaker waddles back into the shot, and adds his evil squeaking to his master's squeaking.

"YOU MAY BE AMAZED AT WHAT JUST HAPPENED!"

"...Erh..."

"Well! Let me explain, it's really quite simple..."

He begins to haul a whiteboard out to try and explain the logic to you of what happened, and Mr. Squeaker jumps onto the whiteboard and picks up a blue marker...

Even though you might be a genius, you find it hard to follow... You do understand that what just happened is that he has a very complex device and that you just triggered something splitting into a "mirror dimension" and you just fought yourself and either killed or severely injured yourself in the other mirror dimension, splitting the timeline.

He seems somewhat impressed that you follow along, and of course, Mr. Squeaker doddles in the corner, unable to really help much.

After that, the door begins to close...

Erh.

Wait... If we shot ourselves... Maybe we should erh... Help them?

Actions

>...Go to try and stop the door from closing! Or at least get Ritter to do so!
>...Erh... They're a lost cause... Let's head upstairs.
>Write-In
>>
>>1341103
>...Go to try and stop the door from closing! Or at least get Ritter to do so!


God damn inter-dimensional, inter-timeline, cross-stream bullshit.
>>
>>1341103
>...Go to try and stop the door from closing! Or at least get Ritter to do so!

That is it! We're going to put every fucking gnome we find in a camp! Then we're going to gas each one until we turn them all into conditioner!
>>
>>1341125
How in the fuck are you getting so pissed off by a gnome?
>>
You decide to try and stop the door from closing!

Roll me a 1d20+5 to try and stop the door!

+3 if Liz and Ritter can find a way to stop the door from closing so Liz can help the other dimension!
+1 if Gwynevere can think why she's way too sexy to die! In another dimension!
+2 if Liz can get pissed at Gnomes and Gnome-related things.
+1 if Liz can shout out apologies to her other self!
>>
File: 1490293241909s.jpg (2 KB, 125x93)
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Rolled 7 (1d20)

>>1341129
>>1341136
"These fuckers are completely anathema to any sense of morality, they abuse science to do harm to those around them! They have no concept of moral boundry! Every last Gnomes deserves nothing but to die in agony for every single sin committed on the earth! Are you even Listening Gwyn!"

DEUS VULT!

[Green] Hang in there other Gywn! Your too beautiful to die! Especially in the wrong dimension![green]

"Oh my God, I just realized if we die in either . . . Fuck! Sorry Liz b! Stay with me! Your empire needs you!"
>>
If I was at my PC I'd post the full gif.
>>
Rolled 4 + 5 (1d20 + 5)

>>1341136
I'm back again
>>1341153
wew lad calm down.
It's not like we have morality
>>
Allowing samefaggings if Liz and Gwyn can shout out what the other has to live for and to hang in there!
>>
Rolled 1 (1d20)

>>1341172
"You have to stop the gnomes! We're damned, either of us if they aren't stopped! Our empires will crumble if you don't make it, and then the other will be under attack almost immediately! Stay with me! Our world's count on it!"

[Green] you haven't become the most beautiful thing to walk the earth! You need to be craved by everyone! It's not right to deprive the world of your assets![Green]
>>
>>1341182
Fuck. Ones. . . Please tell me we're not out of Scottish rage.
>>
You can use one of tomorrow's Scottish Rages, but Liz will be exhausted physically afterwards.
>>
>>1341195
Well. . Ritter is a big boy. So. Use it? Anons?
>>
Guess you do want to use it.

Roll me a 1d20 to see if Liz can use her RAGE!

+3 if Liz can find a way to hold the door open! (+2 if she can find an extremely strong form to do it in!)
+2 if Liz can angrily rant about how the other Liz needs to live! For England! (+1 if she can also try to lighten the mood by mentioning how she needs to get bigger to make fun of Ren for THESE DAMNED STUBBY LEGS!)
+2 if Gwynevere can try to convince the other Gwynevere to try and live! They're not attractive enough to die!
+1 if Liz can worry about that dimension's Ren without Elizabeth! What would happen to him!
>>
Rolled 5 (1d20)

>>1341243
I'll write in a minute.
>>
Anyone else going to roll or do the bonuses?
>>
>>1341243
Draginotaur most likely. Biggest we have, strongest as well unless we go full dragon, bit that's impossible.

Dang it woman! You can't die here! Your too damn close to stoping these things! You need to fight on Lassie! Get mean, stronger! You have to be big! Make Ren Jealous of your legs woman! The twigs the stumps the man has, ha . . Ha! . . Ha. . ha. . Don't die. . Please, think of your muckle damn country ya c-cunt! England needs yae! Your Ren needs yae. . Gods, what would our husband do without us! We have to make it! For our damn home and families lass! Get up! *Healing breath* get up *repeat* Sweden needs ya you bitch get up!

[Green] no! Stay with me! You don't have to die! Please! . . .Y-you. .Pretty things Shouldn't die!! You have to live! Don't go! Live![green]
>>
>>1341309
I think they passed out. Sixteen isn't enough to pass is it?
>>
Rolled 4 (1d20)

>>1341243
Eh I'm not dead yet
>>
If anons want to samefag a bit, just have Liz brood over her shortness compared to him and her stubby legs, and miss how adorable he was when he had them.
>>
Rolled 8 (1d20)

>>1341319
Remember. .When we had the stubby legs. . . And he was so much taller than us. . Remember those day. . And when he had them . . We teased the man a hell of a lot didn't we lass. . .
>>
Damnit. What's it gonna take for the dice to go over 10!
>>
8+11=19

Minor Success!

You successfully hold the door open, and it is closing down on you as you speak... You drag the other Liz and the...

Werewolf detective?

With laser pistols.

You grab both of them, and try to hold the door...

Liz! I don't think we can help them!

What do you mean?

...I don't know if we can hold it... I-I don't think we can... I-I can try my breath and toss them back, but I don't know if they'll make it...

DON'T SAY THAT GWYNEVERE!

Liz! It's all we can do unless we want to drag them over here! Into OUR dimension!

Actions

>...You know what? Do it. Drag them into your dimension.
>Do your healing breath and toss them back!
>...Use the LAST amount of your strength to hold the doors open! (Might permanently injure Liz!)
>Write-in
>>
>>1341380
>Do your healing breath and toss them back!

Damnit, should be enough. Heals grievious wounds right?
>>
Roll me a 1d20+4 anons!

+2 if Liz can find a way to heal them while straining to hold the door open!
+1 if Liz can... Try to lessen the mood while complimenting Liz B's boobs and appearance. (+1 if Gwynevere can mention how they can always get better.)
+1 if Gwynevere can think what would happen if there were two Elizabeths/Gwyneveres in the same timeline. (+1 if she can think how that would work, sharing Ren with Liz B/Gwynevere B.)
>>
Rolled 7 + 4 (1d20 + 4)

>>1341404
Writing.
>>
>>1341404
Shapeshifting an extra pair of arms out, or see if Ritter can hold open the door with a leg, maybe even absorb some of it. That should let us get some time in to heal them.

"Wow, uh, she really does have a nice chest. Almost exactly like mine. . Gywn?"

[Green] it could be bigger. Or softer. That's all I'll say. *Giggle* but um. . . What would happen if they were both in the same universe. How would we handle that? I mean. Two empresses? Another wife, and we'd almost be the same. what would we do?[green]

"You will stop before I drop the door. Besides, wouldn't you be more worried about the universe imploding from some kind of paradox!"
>>
Rolled 14 + 4 (1d20 + 4)

>>1341404
>>
14+10=24

Success!

You heal Liz and the Dietriech successfully... They seem to be much better but both are still too injured to move. And are in the middle of a lab with an insane scientist.

Hm.

They look like they could recover... Given some bed rest and time.

Actions

>...You should take them along... They'll recover. Eventually.
>...Throw them into their dimension and go back to yours!
>...Try to buy more time and use necrotic healing... (Might permanently injure Elizabeth!)
>Write-in
>>
>>1341448

>...You should take them along... They'll recover. Eventually.
Now we have to work to take a liz from a mirror dimension back home?
for fucks sake.
>>
>>1341472
There's a chance they'll survive on their own. Besides, what are the odds you'll meet or this will affect anything?
>>
File: Doubt.jpg (16 KB, 200x303)
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>>1341477
>Besides, what are the odds you'll meet or this will affect anything.
>Odds
>In this quest.

In this universe conspiracies rule and odds mean nothing.
And shit is ridiculous.
>>
I think I'll archive this thread here in a minute. How good was this thread anyways?

Also, do anons like having Liz's PoV coming around more often, or should I cut that down a bit?
>>
>>1341501
It was interesting dealing with some (((Not))) nazi gnome people with mad scientists.

I don't mind Liz PoVs as long as they aren't forced either.

not that bad.
Better then fucking vlad
>>
>>1341448
>...Throw them into their dimension and go back to yours!
Don't go down the rabbit hole. There are potentially an infinite numbers of parallel universes with stuff like this.
>>
New thread here.

>>1341539




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