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Welcome back, to the (belated) 80th installment of Mecha Space Pirate Quest. I'm Wong, your host, and you are (when you're not the various tourney pilots) Admiral Roarke S. Starwind of the Iron Kestrels Space Pirate Fleet.


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG (finally updated)
Brazilia's Kawaii Space Jam Gallery: http://pastebin.com/pZtRmbWS

Some of you may be wondering "Wong, where were you!? Where was the thread!? Were you attacked by bears and/or antifa and/or bears with strong anarchocommunist beliefs!?"

No, the truth is far worse! I, Wong, had underestimated my seasonal migraines because they were so mild last year, and this time they came in a relentless fury! They were so bad that just looking at a light source, like a screen, felt like being kicked in the side of the head. Worse, they stopped me from getting any sleep, further weakening me and causing me to get a fever. I ended up taking a miniature vacation from work to get better, and at last I am restored to my usual strength!

...but this puts you in a difficult position, doesn't it, because you weren't expecting this thread today and probably won't see it for a few days if at all. After all, this is the first time the emergency backup date situation of "if I don't post the thread due to extenuating circumstances, it will be either up the day after or a week from that day" has come up, in all prior instances I was able to communicate with you somehow. Fear not! I, Wong, have a solution! I made this thread EARLY (well, earlier than Saturday), and will use it to post fluff stuff happening during the break between the first half of round one and the second half.
>>
>>1294484
honestly I thought you got banned again
>>
>>1294484
Thank goodness you are alive. Figured the spring flu did to you what it did to the majority of my family. I've made a Gelgoog melee type in my spare time using a few ideas and super heavy hydraulics. It can kick gundams in the crotch like no one's business!
>>
>>1294484
Holly shit! Wong's back!
I feel your pain with those migraines man. I can get them from just sunlight.
>>
>>1294484
I assumed you became a soldier of fortune and went to save the holy land
>>
Rolled 1 (1d2)

...However, we have a serious issue to deal with.

Last time there was controversy around the issue of the Blitz versus Valkyrie fight. Specifically, both of them feel like they are favored to win overall and were each put up against their worst possible nemesis immediately. Other players have pointed out that if they're so minmaxed having them fight is logical.

To tell the truth, originally I was going to handle this very differently. I had a long post explaining my philosophy of GMing, why I made the decision I did, what that decision was, and what specifically influenced me in that vein. It was a very long post. But then, as I was recovering from my headaches, expecting at any moment to feel my sinuses try to burst again...it struck me.

I was overthinking this. The tournament isn't, at heart, about who wins the ultimate prize. Yes, that's great for them, but it doesn't mean you're a loser if you get knocked out. You still kicked ass in the preliminaries to get here and you're still cream of the crop as both a pilot and a mech design. Consequently, putting as much thought as I had into the decision I'd reached (which I won't share, because it's now irrelevant), was against the spirit of the Space Jam in and of itself. No matter which side I picked, I was encouraging one side of the issue to take it too seriously and value winning over having fun.

No, dice are god and dice must remain god, only random chance can truly determine what is and isn't justice here!

If I roll a 1, the Valkyrie and Blitz shall fight! If I roll a 2, the Valkyrie and Blitz shall fight the Fiddler and Chimera instead!
>>
>>1294502

Like I wouldn't take you guys with me?
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>>1294516
LET THEM FIGHT!LET THEM FIGHT!LET THEM FIGHT! sorry I have been binge watching lucha underground
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>>1294516

THE DICE HAVE SPOOOOOOKENNNNNN!
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>>1294484
Man I know you dont like twitter but it really is useful for this sort of thing.

Also No Count stats when REEEEEEEEEEEEE
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>>1294484
Sorry to hear about your cascade of health failures
Glad to hear you are feeling better
>I totally wasn't checking everyday at usual run time for a MSPQ thread, nope not me
>Awkwardly shifts in chair
>>
>>1294524
Good to see you up and about again, Wong. I understand how much seasonal afflictions suck, so here's hoping thays the last you'll have to deal with them this year.
>>
In a bar more upscale than the ones they usually frequent, two men are getting drunk. It's a bit early, but they have reason to celebrate.

“He really pulled it off. Man, what a show...” The more elegant of the two, tall and handsome and possessing truly excellent space-black hair, wearing a jacket patterned with the constellation of Libra, sips his whiskey with an air of refinement.

“THAT'S OUR BOY UP THERE!” Bellows the other. Broad-shouldered and built like an ox, his skin is rougher, his features craggier, his hair in the style once known as an 'afro'. Despite his tough look and rough-hewn visage, there's something about his smile that's impossible to dislike, an aura of friendliness and approachability that glows like a halo around him. Down at the other end of the bar, a group of girls in the uniforms of Red Siren's peacekeepers smile indulgently and raise their fruity cocktails to him rather than scowling and brandishing their truncheons.

“Walter Sato, I suppose it's just my bad luck that I might have to fight him at some point, but to beat the Loggerhead...for a Palomino Custom, that thing isn't a joke at all.” Alexander Grant shakes his head solemnly, then oofs as Gareth Rains slaps him across the back.

“Stop being so serious, if you're trying to make me feel better about losing, it's working. That's enough already. Smile, partner, we're on Auditorium for New Years, I'm gonna hear Red Siren sing live, and you...well, you mentioned you met a girl. I couldn't be happier for you, buddy. Drink up!” Gareth grins, draining his glass and slamming it down on the counter, “Barkeep, another two for us!”

[Continued]
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“Come on, I've got enough debts without you insisting on paying.” Alexander groans, “I told you, I've got money.”

“Try to pay and I'll break your arm. I could use the practice, setting a shattered bone is good training for setting a fusion mine.” Gareth grins.

“I don't see anything humerus in that.” Alexander quips before Gareth can make a medical pun and ruin his standing with the police girls and the friendly bartender.

“That's because you don't have a funny bone in your body, gahahahaha!” Gareth bellows with laughter, earning a chorus of groans from the other bargoers. “Slipped past you that time!” He grins, and winks at the bartender as she gives them each a reload on their drinks, “You're more beautiful with every sip, darlin'.” He winks at her.

“That's what they all say.” She chuckles, “Don't get too drunk, handsome, I don't want to take advantage of you.” There's a sashay in her hips as she walks away. She's actually rather plain, but clearly likes the attention.

“You think the population crisis made women more friendly?” Alexander asks, speculatively. “Sometimes I wonder what things were like before the War.”

“Mmm, more women with green hair never means more friendly women, according to the history books.” Gareth replies with a shrug, “But now's now, and that's where we live, so we'd better deal with it the best we can. Still, that was a damned good fight, and to think the bookies didn't seem all that excited about it...”

[Continued]
>>
WONG LIVES! PRAISE BE TO THE GODS OF DICE AND UNFEASABLY LARGE HUMANOID WARMACHINES!

Good to see you back again.
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>>1294484
You have no idea how much I missed this.

Welcome back Wong.
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>>1294562
>“I don't see anything humerus in that.”
Boo this man
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“They're civilians, of course they cared more about the names they recognize, like Clintflickmock...Mc...Mcflintbrock...” Alex's eyes widen in panic, “McPrintdock? I swear, I knew his name a minute ago, I bet on him to win!” He frantically searches his pocket for the ticket stub.

“I was too distracted by that little girl in the funny hat.” The Wraith's pilot makes a gesture like outlining a point-up cone or the shape of a witch's hat, “I've never seen such a smug face or someone betting so much on one of these fights who didn't look like a real high-roller. Especially on two unknown competitors, too...it's like shaving your balls with a scalpel blindfolded.” Garret shudders. “How the hell did she get all that money, anyway?”

“It's better not to ask when it comes to pirates.” Alexander shakes his head, and then claps his hand to his face mouth, “...It gets worse, what if she just bet on the guy whose name was 'Victor' because it means 'Winner'?”

“You mean, she made a completely blind bet and it paid off?” Gareth's eyes widen, “That little girl has more guts than a Martian sandworm!”

“...Or it was her boyfriend.” Alexander suggests, rubbing his chin, “Maybe she wasn't casting it all on the line out of faith in her luck, but on the strength of her heart.”

“Mmm.” Gareth nods, “The strongest muscle in the human body. Well, regardless, a toast to Walter!” He raises his glass.

“To Walter!” Alexander agrees, “Still, I had no idea who was going to win. I mean, we know Walter's good, but that's a Y&H showpiece Bradley had.”

“Loggerhead, a name that implies someone who powers through obstacles. Equipped with a drill cannon and beamsaber, as expected.” Gareth nods, trying to look wise despite just having been paying attention to the fight.

“Fighting against Walter Sato, a man who loves the sensation of speed and has no patience for slow weapons.” Alexander agrees, doing the same thing to lightly rib his buddy, “The power of one of the Belt's most notorious underground producers versus a man who spends all of his time improving and fine-tuning his one favorite ride...”

Gareth snorts and elbows him, “We're both thinking the same thing, right?”

Alexander nods, “In the end, it came down to luck. Sure, Walter got some good hits in, Bradley was a little too eager to engage in close combat and when he finally got the chance Walter managed to surprise him by taking the Loggerhead's leg, but in the end...it all came down to that one lucky shot either of them could have taken.”

Gareth throws one burly arm around Alexander's neck, puts him in a headlock, and vigorously digs the knuckles of his other hand into Alex's scalp, “What did I tell you about trying to make me feel better, you bastard?” He laughs.

[Continued]
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I MISSED YOU GUYS SO MUUUUUUUUUUUUUUCH!!!!!!
WONG! I'M SO GLAD THAT YOU ARE STILL ALIVE!
I'M ALMOST CRYING HERE!

THE WAIFU GODESSES HAVE ANSWERED MY PRAYERS!!!
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Alexander chuckles, his restrained and serious demeanor softening as he shifts his weight, drives his elbow into the spot beneath Gareth's breastbone, and shoves him away, “Alright, alright!”

“Rooms are extra, boys, and so am I if you like the whole menage-a-trois thing.” The bartender chides in passing, fluttering her eyelashes and pulling a rack of clean glasses out of a machine, drying them with a cloth in the time-honored manner of bartenders everywhere and everywhen.

“Maybe the population crisis just made women more perverted.” Gareth suggests, retrieving his drink and taking a swig.

“Hey Gareth...” Alexander changes the subject, looking a little bit uncomfortable, “There's something I've been meaning to ask you...”

“If you want advice on that girl you told me about earlier, I think you should tell her she's special before someone else does.” Gareth replies, “The one with the sad smile, right? Sounds like a keeper.” He takes another sip of his drink.

“Good advice, but that's not it.” Alexander takes a long pull of his drink, working up his courage. He puts it down, swallows, and after a heartbeat asks, “Gareth...where are the Ghosts?”

For the first time since they got to the bar, there's silence between them. Gareth staring down into his whiskey as if looking for his mercenary band in the depths.

Alexander doesn't repeat the question, just giving his friend time to respond and listening closely.

Finally, Gareth Rains speaks, “Green-faced devil.”

[Continued]
>>
Continuing in half an hourish so I can eat!
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>>1294624
Bloody Cabot. Are we going to need to make a list of things she ruins for everyone?
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>>1294644
it would be easier to list what she hasnt ruined.

Since you won't be able to make one.
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>>1294624
Oh boy, oh boy, oh boy
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>>1294484
Ouch, that must have sucked.

Definitely was watching the catalog while keeping myself busy with R6: Siege and Toukiden 2.

But welcome back.

>>1294516
Welp.

>>1294624
Oh boy.
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>>1294516
>minmaxed
I WISH I knew the system well enough to minmax.
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>>1294644
>>1294624
She lives to troll us.
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Alexander frowns, “What?” He asks, not sure at all what that answer is supposed to mean.

“A mech. It had a green face, like an old-fashioned Reformed Catholic devil.” Gareth finishes off his drink, swallows the ice...he takes his whiskey on the rocks...and crunches the cubes between his teeth, swallowing, “It was about four months ago. We'd taken on an assignment that, honestly, I had some doubts about. Something about it just didn't feel right...but you know how it is, the money was good, there wasn't any obvious danger, and you think you can handle things, you know?”

“What kind of assignment?” Alexander asks.

“A man named Robert Baljaag. I didn't know all the details then, some of it I pieced together over the course of doing some odd jobs since then, but he was a recently retired Jovian general. The funny thing is, instead of moving to some cushy upscale Jovian colony he'd got it into his head to go to Venus.” Gareth spins his empty glass around with his fingertip.

Alexander blinks, “Why Venus?”

Gareth shrugs, “Don't know, didn't ask. You know how it less. Less questions, more credits. He just said it was safer there, and that he had a grandson to take care of. A boy named Wyatt who was still on Jupiter and was going to follow him.” He looks up, large brown eyes full of mingled sadness and amusement, “Yeah, you're making the same face I did. A member of the UJCIDF brass retires to Venus of all places, and rather than take a military convoy and a UJCIDF escort he picked a civilian passenger liner and hired us Ghosts, and has his grandkid take a separate flight. He said we were perfect for the job, too, seemed really pleased to pick us up...” He sighs bitterly, “Damn it, I wish he'd been right about that.”

“Why wouldn't he want Jovian troops escorting him? Why two separate flights? The Belt is a dangerous place these days, and military ships are some of the few that are still safe...” Grant's eyes widen as the obvious thought strikes him, “Unless...”

[Continued]
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>>1294624
Oh... Crap...

You know... This type of little in-between scene was exactly what I wanted to see before going through all the fights... There is a lot of cool and interesting characters in this tourney, and their short appearances just leave me wishing for more when they leave as swiftly as a fight ends.

Still, can't wait to see the fights, and whats going on with Roarke.
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“Unless he had reason to think someone in the UJCIDF, someone with a lot of pull, was out to get him, you're right. Now that I've had time to think it over, and I've been on Auditorium long enough to hear some of the stories that get passed around here, I've pieced together some of what I think went down. I may never know exactly why we were hit, what he had or what he knew that he had to die for, but this blind man can feel the shape of the elephant.” Gareth references an ancient Terran parable, “I was out doing recon. We'd made our scheduled stop in the Belt, but we couldn't get signal from the nearest ansible satellite, so...I went out to take a look at it, see what was causing the interference stopping me from getting in a few games of Bluegill Joe. I was jumpy that night, I couldn't sleep, and it's probably the only thing that saved my life. I went out alone, and out of habit, I went cloaked.”

“It's proper discipline with a mech like the Wraith, don't stand out when you don't have a wingman. All of the sudden, a transport comes out of warp practically on top of me, and it spits out one big, ugly mech with some booster pods on detachable wings and a big old string of anti-ship mines hooked onto its back. I only got a second to look at it before it cloaked...yeah, the damned thing could cloak too...and rocketed off to the liner. Of course, I called it in, but it was no good, it was too fast, and my boys were coming out of the mechbay when it started pouring missile fire onto them. Naturally, we had a squad on watch, but when they tried to interfere it destroyed them in seconds. Chopped them apart with the plasma edging on its shields while it was blowing open the hull. I...” Gareth's hands tighten around the whiskey glass.

“I wasn't fast enough, Al. I froze up for a second when it rocketed past, and as fast as the Wraith is I didn't have the kind of boosters this thing did. I was close, though. Just close enough that when my sensors told me that the ship's engines were overloading I had time to get out of the blast radius. I floated, dead in space, while it ransacked what was left of the ship searching for survivors before it left, praying to every god there is it wouldn't notice me. None of the Ghosts made it out. Those it didn't kill directly with the plasma shields or gut with missile fire coming out of the catapults died when the ship blew, like rats in a trap. I'll never forget how cruel, how alive, that horned, carved face looked in the glow of the exploding ship. Evil's real, Al. Evil's real, and it likes to look at its own work.” Gareth looks into the empty glass as if it has answers in it, with an expression that says he knows better.

[Continued]
>>
I keep expecting there to be some little tidbit of information that will eventually come up that will make Fairchild seem even just a slight bit sympathetic.

it never comes and she just becomes worse and worse.
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>>1294803
spooky story time
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Alexander listens in silence. Sometimes, silence says more than words.

“So like I said, I took whatever jobs I could, wandered around the Belt looking for answers...and finally, I came here, where I heard an interesting story about a man who'd faced the green-faced devil and lived to tell about it. A man who beat it and wants the pilot dead as much as me. A man with his own ghosts to lay to rest. Admiral Roarke Starwind, who rides the Black Ogre. So I've put in my name, and even if I wasn't able to put on the most impressive show against you I'll be happy to share my knowledge and my Wraith and put in my time however I can for the Admiral, because I'll be there when the devil's pilot dies for good.” There's a note Alexander has never heard in Gareth's voice before. It's not hate. No, even now, it's not hate. It's fury. Righteous fury, hot and clear, like the pure, white flame of a votive candle.

“It sounds to me like you could use a friend there when it happens, just in case.” Alexander replies simply, with a smile as thin as the edge of a razor.

“I can't ask you to get mixed up in this, Al.” Gareth warns him.

“You're not asking, I'm offering. A man who talks about justice but passes up a chance to see it done isn't a real man at all.” Alexander finishes off his own drink, and gestures for two more, “Besides, I have a reason to stay on Auditorium a while too. You said this kid's name was Wyatt, right? Wyatt Baljaag?”

“No, no. Maternal grandson. It was...umm...errr...Stills, that's right! Like Crosby, Stills, and Nash!” Gareth nods brusquely.

“Right.” Alexander pretends to know who those people are, “Just like them. Wyatt Stills...he's interested in mecha, isn't he? If his grandpa was a UJCIDF General, I can't imagine him not knowing a thing or two.” Suddenly, something that has been bothering him a lot makes sense, “If he's a smart kid, he'd go to the one place where the military can't touch him currently. The eye of the storm itself.”

Gareth raises his eyebrows, “Oh? Interesting, you think he'll come here?”

“Think? No, he's already here. I've met him, and the military was trying to take him BACK. Routine sweep my ass, no wonder that sonofabitch Captain sold us out!” Alex grins, “We stay near Wyatt, we'll get our crack at your green devil sooner or later, won't we?”

Neither of them see the tall, busty, distinctly feminine silhouette behind them until she clears her throat to get their attention, an evil smile on her lips.

[Continued]
>>
Fun fact, you have heard Robert Baljaag's name mentioned before, or at least, "General Baljaag". It was in the flashback during the date with Samantha very early in the quest, when she was talking about the fallout of Keith's attempt to arrest you.
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>>1294827
Some anons said it best. She's a monster of lust and hunger and will never be satisfied. Her desire to hurry things up just makes it worse since most quick ways tend to require sacrifice or offing people. Of course, when you kill people you need to make sure there is no evidence or witnesses so you have to kill them and so on and so forth.
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>>1294754
You do that anon?
>>
By the way, I'm kind of pleasantly shocked everyone just...appeared. I really thought tonight would just be me posting by my lonely self. Thanks you guys, it means a lot to me.

That's the end of this segment. There's another, shorter bit I'll be posting in drips and drabs as I finish rewriting it, and then tomorrow you're Roarke and the fights resume either late tomorrow or Friday evening.
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>>1294892
I wish. G.K. drew it. I just floated the idea of Pirate Beatrix/Cabot (partly inspired by this quest) and G.K. picked it up.
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>>1294934
Hey, I was waiting hard for this, taking a look at the catalog and wondering if you posted.
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>>1294934
It's not like I have been checking every night for your quest...b-baka...
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>>1294860
I archive binged shortly before the tournament started, so I made the connection pretty quick.

Wyatt being his grandson, however, is neat.
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>>1294934
I've just been refreshing /qst/ every 2 or 3 hours for the last week waiting.
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>>1294934
see previous post
>>1294569
>>
>>1294934

This is what happens when addicts suffer withdrawal.
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>>1294934
It's a good quest, of course I'd stick around and wait.
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>>1294941
>>1294860
>this man was a general
First names even the same.
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>>1294854
The plot thickens!


>>1294934
To be honest, that was just a complete stroke of luck in my case. Hadn't checked in on the site in a few days, so i came over to see if maybe you started a new thread in that time, and boom,
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>>1294854
Oh I hope that is Mako or the Cougar and not Cabot. This could go badly.
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>>1294867
She's a Matron Mother from Chapter House Dune.
>>
well, I got here just as things started wrapping up, ah well.
glad your back wong.
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>>1294484
YOU'RE ALIVE!

>>1294516
Ohoho. This'll be fun.

>>1294934
Wong, you're a great writer who's created an interesting world. I'm super psyched to see how you write Inari and the other tourney characters and I want to see Roarke's tale to its end.
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>>1294854
>Neither of them see the tall, busty, distinctly feminine silhouette behind them until she clears her throat to get their attention, an evil smile on her lips.

Please be Mako, please be Mako, please be Mako.

>>1294562
>>1294624

>“You think the population crisis made women more friendly?” Alexander asks, speculatively. “Sometimes I wonder what things were like before the War.”
>“Maybe the population crisis just made women more perverted.” Gareth suggests, retrieving his drink and taking a swig.

pic related is Inari's face when
>>
Oh thank fuckin' christ, Wong. I was scared shitless. My own medical issues (I spent half the time you were missing in the hospital due to a massive infection) make me super paranoid about people going quiet.
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>>1294484
I thought you died!
Thank the Lady!
>>
If something happens again Wong you'd probably be fine by posting in /qtg/
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>>1295294
but there is no incentive to enter that cesspool
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>>1295338
Gotta have some way of letting us know whats happening
>>
>>1295294
Oh, if he really dissapears I will probably go crazy and start shit there, maybe even get banned.

This is more addictive than pepsi!
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>>1295345
Pepsi isn't very addictive.
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>>1295358
He's brazilian. Who knows what weird physiology they have.
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>>1295345
>Pepsi
You heathen. Coke Vult!
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>>1295369

Infidels, the lot of you.

The Old Dew of the Mountain will have your heads
>>
Dr. Pepper is objectively the best drink.

Not really, Yoohoo is.
>>
Stewarts Orange Creme soda is the best
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>>1295381
Bah, you haven't had the ancient ambrosia known as Newphie pops, like Lime Soda or Birch Beer; the perfect combination of root beer and cream soda.
>>
You madmen
Ginger Beer is the best of the carbonated sodapops
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>>1295381
only a fool would drink such poison.
>>1295428
Truth
>>
>>1295428
>pop
Found the leaf.
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>>1295428
Bah, Ginger Ale and Beer isn't a drink. It's tasty medicine when you're a cold or flu. Had that with some home made chicken and ginger stew in a bread bowl. Slapped the illness from me.
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>>1295438
We're everywhere anon, everywhere!.
>>
Is Wong still there? I want to know... What happened in the preliminaries? Is there any specific asskicking worthy mentioning for each or one of us?
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>>1295438
But he also called it Soda so I dunno man.
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>>1295485
FEAR THE WINTER OF THE MOOSE.
>>
Or I could fall asleep midway through writing this. That's fine too, I'll post it tomorrow, it's short.
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>>1295598
Hey Wong, is that scene with the Sidereal War vets talking with the Avalonians still on the table?
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>>1295392
hey Dutch, you forgot the greatest of Newfie(there's mo "ph" in Newfoundland, buddy) pops, pineapple crush.
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>>1295588
there's almost nothing scarier than being chased by a bull moose
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>>1295438
Oh no, you caught me
I am a Leaf
Have a TimBit as your prize
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>>1296316
>TimBit

You mean donut hole.
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What are the rules for pulling things near you with a grapple or something anyway? Can you pull yourself near things?
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>>1296425
>donut hole
Whatchya talking aboot now Eh?
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>>1295963
Well, you are right on one thing, I spelt newfie wrong. However, pineapple is SHIIIIIIIIIIT.
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>>1296487
more for us then
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>>1296555
Fine by me. Have a Melee Gelgoog design inspired by Thunderbird, McClingblock, and seeing how far I can go with hydraulics. http://pastebin.com/8xWYJbQZ
>>
>>1296478
>https://en.wikipedia.org/wiki/Doughnut#Holes

TimBits are a brand.
>>
>>1297255
I think you are missing the joke friend
>>
A bit headachey today, going to try to get a nap in before game, so we'll be starting late. The end of the seasonal migraines might actually have been a DELAY in them caused by a brief local cold snap.
>>
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In the mechbay, two girls are looking at a sword. It's a long, double-edged mech-scale blade, shaped vaguely like a broadsword.

“I don't understand.” Fatima reiterates, “What do you mean, 'you broke it'? It looks perfectly fine to me.” She insists with the excruciating patience of someone who doesn't know machines very well but is trying hard to understand, “Why were you playing with it, anyway? It isn't one of our mecha.”

“Ours? You're pretty quick to throw that term around with Kestrels property...” Karen grumbles.

“What was that?” Fatima asks, rather sharply.

“Nothing, nothing!” Karen winces, “Well, I have to inspect all of the tournament mecha to make sure they're legal, right? After seeing how the Fiddler, here, did in the primaries I was a little bit curious so...I made a second inspection. In particular, this sword gives off energy readings unlike anything I'd ever seen. Or rather, gave off energy readings unlike anything I'd ever seen...” She groans, pulling her own pigtails in self-recrimination, “I was curious so...I took the power generator apart for a better look, and now I can't figure out how to put it back together again!”

“So you really did break it. Alright, what do you want me to do?” Fatima asks calmly, folding her arms.

“I don't know! I've never broken someone else's mech before! Well, not for a really long time, anyway.” Karen whines a little bit, “Do you think Roarke is going to be angry at me?”

“Unspeakably.” Fatima responds solemnly, “He'll lock you in a hole full of spiders with only bread and water for sustenance.”

Karen flicks the taller woman in the center of her forehead, where the little scar from the mind-altering headband stands out as a pale dot on her skin, “Don't say things like that when I'm upset!”

Fatima starts to scowl, but she reins herself in. No, by rights Karen is like a little sister to her now. She must be someone to look up to for the younger girl, someone she can depend on, “Maybe I can stall, or have the order of the matches changed. How long will it take you to fix it?”

“At least a day to completely understand how this thing works, add it to our databases, and then fix it.” Karen replies promptly.

“A day? For technology you've never seen before and already broken once?” Fatima responds skeptically.

“Yes?” Karen blinks innocently, “Maybe a little less. I know that's a long time for me, but like I said, I haven't seen it before.”

Fatima shakes her head. In her own way, Karen is rather a scary girl. “I cannot delay for an entire day, but...if it produced an energy field, couldn't you...I don't know, substitute some other sort of generator?”

Karen looks at Fatima as if she's about to have to explain something very slowly. Then she pauses, thinking harder. Then she grins and hugs the Martian, “You're a genius!”

[Fiddler's sword temporarily replaces its Disruptor property for Armor-Piercing]
>>
>>1297855
careful where you poke Karen, you might accidentally power on Fatima's head laser!
>>
>>1297855
Karen pls
>>
>>1297855
honestly a much better effect for the fiddlers sword in this tourney I don't think anyone here has an energy shield.
>>
>>1297906
They arent allowed have one.
>>
>>1297855
Ahaha oh man, Luca is gunna have a heart attack over this shit. His sister will literally murder him for not keeping a better eye on her tech. Maybe if Karen is interested enough to contact her, Luca's untimely death can be avoided. Otherwise, he's probably gunna have to hide out at his boyfriend's place for a while.

>>1295556
Oi oi, hey Akai. How's shit? You doing well? You have any time to look at that sheet for the Drake I showed you? http://pastebin.com/EWy3wZBa

>>1297906
Yeah, I know. It was more just for fun and fluff than anything, and potential use in the future as an anti-beam/reactive shield mech. Having the AP sword is WAY better, and will likely be included in the future as a standard loadout for the mech alongside its Disruptor one.
>>
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Back to you, Roarke Starwind, currently enjoying a break from the combat during the halftime between the first set of matches and the second set. At least, you wish you were enjoying the break. It's awkward, with both the Avalonians and the UJCIDF here. Worse still, Red Siren ditched with remarkable shamelessness and dumped all duties of playing diplomat on you while she went off to 'take care of some business'. She acted like it was a pleasant surprise waiting for you, though, so you had no choice but to play along.

At least the buffet is good. You have Oda along, and he's talking your ear off about how he knew the Lightning was going to win from the moment it entered the ring. You've heard the words 'killing intent' and 'supreme drawing skills' about a dozen times in the past few minutes.

“...I am convinced he is secretly part Japanese.” The big guy says with complete confidence, “The spirit of the samurai is strong within Jim-kun. However, the fighting spirit of Gareth-kun also intrigues me! His moves bear echoes of the shinobi way. Even though he lost honorably, that doesn't diminish his potential as a warrior.”

“There are a lot of great competitors.” You agree, “So, when do I get to see your new mech? You donated the old Osano-Wo's frame to your Bosun for the tournament, and I know you got a bigger frame from our spoils. What's the secret? Why are you hiding it from me?” You nudge him with your elbow, half-ribbing but genuinely curious.

He just smiles, “Ah, senpai, I don't want to spoil the surprise. It's not ready yet, but rest assured...it is sugoi. A truly worthy machine with the spirit of the universe's greatest warriors, imbued with unbeatable battojutsu. A machine to stir everyone's hearts with pride and inspiration.” His nostrils flare with spirit, repressing his pride and clearly resisting the urge to brag, “It truly could come from a Nipponese swordsmith's forge in terms of both quality and elegance.”

“I'd expect nothing less.” You're quite honest in that. You wish Miles and Richard were here, but you personally put them in charge of making sure Caesar didn't escape in his mech to personally assault the Avalonian battleship and retrieve his girlfriend. As much as you want to encourage that. As much as you want to help. You're completely confident the Duke expects exactly that and has taken precautions.

“Ah, there you are. I'm not interrupting anything important, am I? Of course not. Starwind, let's talk.” General Fairchild approaches, giving Oda the same kind of look she might give an obstinate piece of gum stuck to one of her shoes. She has a drink in her hand.

>[Try to ditch her]
>[Fine, talk to her]
>>
>>1297952
>>[Fine, talk to her]
>>
>>1297952
>>[Fine, talk to her]
>>
>>1297952
>[Fine, talk to her]
time for a rousing game of diplomacy chicken.
>>
>>1297952
>>[Try to ditch her]
>>
>>1297952
>>[Fine, talk to her]
Much as I want to toss her into space, we do have things to known about our mom.
>>
>>1297952
>>[Fine, talk to her]
Time to make her ree so she makes a fool of herself
>>
>>1297952
>[Fine, talk to her]

God I hate Fairchild. Does she even have any justification for her shit?
>>
>>1297973
Everything everyone ever does is justified to themself
>>
>>1297973
"fuck all of you, I'm getting mine?"
>>
>>1297952
>[Fine, talk to her]
Certainly. By the way have you ever heard of the Oda genealogy fascinating stuff. You have every descendant and their deeds memorized down to your own illustrious self don't you Yoritomo?
>>
>>1297967

Such as?

Anything you bring up, I can probably work in.

>>1297976

I keep expecting that someday someone is going to post a long list of the many awful things Fairchild has done and it's going to include stuff I've even somehow forgotten.
>>
>>1297998
Well, connection mostly. In character we only vaguely know they knew each other. She hates our dad and we can assume it's because he got mom. Out of character, her early motivation seemed to be based on our mom, a promise she made. Whenever we ask if 'is this what she wanted', she quickly turned off comms. They have a history, and we know Dad's. Why not learn dear ol' mom's?
Also, give me time on that list. I'm making a kampfer.
>>
>>1298034
She probably just wont tell us. Pretty sure Caesars mech is already the Kampfer as well.
>>
>>1298051
No, King Swordfish is not the Kampfer. it's a Super robot wars OG unit. The Kampfer I am trying to make it like the original with the weapon racks, mine chain, and ludicrous speed. Naming it the Palatine after the ghost ship phenomenon 'Palatine's Light'. It is definitely not a 140 cp model though.

As for Fairchild, she is likely the sort who does see her cause as just and would rant about it if given the right push. She does like to talk down to people.
>>
>>1297998
if I could find it, I'd edit the huge list of crimes that I see reposted every now and then.

>>1298069
>it's a Super robot wars OG unit.

IIRC it's the Thrudgelmir with a spear instead of a sword.
>>
So G Generation Genesis is pretty fun
>>
>>1298069
I dont know man, an awful lot of pictures of the kampfer show up whenever we start playing Caesar. Pretty sure that if its not the kampfer now it used to be the kampfer when it was his dads.
>>
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“Certainly, Hermione. We are on a first name basis by now, right?” You give her your most charming smile.

“I'd rather we stay properly distant except when absolutely necessary, Starwind.” She snaps in response, “I can already feel my good mood from seeing Sergeant Nunez' win ebbing away the more you smirk at me. Where is Clemmy? I want to see her.”

“Mmm. That's just too bad.” You say with that air of total satisfaction that comes from being loved by Clemmy, “She's busy, and it's a little bit awkward seeing you. After all, you already found yourself another blonde, right? Tsk tsk tsk.” For maximum obnoxiousness, you wag your finger at the pink-haired woman, “...A good boxer, by the way, it was a close fight.”

“THAT WAS YOU!?” She roars, “THAT WAS MY HOUSE, YOU BASTARD! You fucking pirate scum, do you even KNOW how much those repairs cost me!? The upper floor was collapsing because of whatever you did to it! I knew it was your fault from the beginning, but how dare YOU...YOU PERSONALLY...enter MY HOME and destroy it!?” Her fingers curl into claws, and she seems on the verge of hyperventilating with rage.

You shrug grandiosely, “I knocked.”

[Continued]
>>
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Oda regards her with a flat expression of disapproval, “Going where one is not wanted and taking what one isn't supposed to take is part of the pirate way. Along with treasuring one's nakama and always having one eye on the horizon for adventure. Blaming senpai just shows your own spiritual insufficiency. Tell me, did you ever have a soul?”

“I'd trade having a soul in a heartbeat for having the diplomatic leeway to shoot you both and crack this colony in half. The galaxy would be better off for it. Sure, a few women with potential might die, but the galaxy is full of pretty girls.” She grinds her teeth together.

“Just like you cracked Suleiman 1, right?” You respond, no humor in your voice, “You've got no right to insult anyone here. The only detriment to the galaxy is within reach of my fists, I'm the one who has a right to be frustrated that I can't just snap your neck and throw you out the airlock.”

She smiles smugly, “Doctor Clancy's wild stories aren't worth wasting your time on. Surely he just suffered a mental breakdown after the cessation of the project, when his prototype was passed up as a SOUL machine in favor of the S-Slinger. It's a shame, he did good work on Project Skywalker, but we have all the information we need from that already. It's for the best if he hides here, like the rat he is, with his brat, out of my sight.”

“Temeeee.” Grunts Oda, and you have to lunge to grab his arms before he draws his sword on her. It's a strain, but you force him to sheathe his sword against your own better judgment.

“Smart boy. I guess there IS a little bit of Christina in you after all.” General Fairchild laughs without any humor beyond cold satisfaction, “Or maybe you're still hoping I'll give you a chance to use whatever hidden weapon you used on my house? How pathetic, the so-called Boxer using a trick weapon to add some oomph to his punches. Were your gloves no longer enough? What is it, some kind of sonic weapon? A shaped explosive? A pilebunker on the arm of some discreet power armor?”

“Someday, you'll find out.” You promise her, and watch her smile fade as she sees how serious you are.

>[Bring up Loriette to troll her]
>[Ask what her real plan is]
>>
>>1298098
The sheer amount of hatred between these two is just delicious. Keep it up Wong.
>>
>>1298108
>[Bring up Loriette to troll her]

She won't tell us her ACTUAL plan of her own volition, but if we upset her enough she might spill something regarding it.
>>
>>1298108
>>[Bring up Loriette to troll her]
>>
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Shit is getting so real right now. I can't wait until there is actual video footage of Roarke punching something apart that should be physically impossible.
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>>1298108
>[Bring up Loriette to troll her]
>[Double down by reminding her of what you promised would happen if she pulls some shit.]
She would never let us know her real plan
>>
>>1298108
>>[Bring up Loriette to troll her]
>>
>>1298108
>>[Ask what her real plan is]
>>
>>1298126
There is a guy in canada who demolishes houses by punching them you know.
>>
>>1298108
>>[Bring up Loriette to troll her]
>>
>>1298159
I sincerely doubt he OPM's them, though. I meant something like a bigass boulder or a bulkhead.
>>
>>1298098
I can feel the smug here.
>>1298108
>[Ask what her real plan is]
Much as I want to troll her, info is always good. Also, don't want her to know that. She seems the type to use it against us.
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>>1298167
The fastest he did it so far is 95 minutes. Which is still pretty respectable considering hes beating houses down with his bare hands.
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>>1298185
It also depends on what house it is. And what materials it is made of. And the quality of the construction. As long as he can damage the load-bearing bits in the walls he could do it reasonably fast. It's impressive as hell and most people couldn't do it but it still isn't comparable to weird super-expensive space-age construction. It's a false equivalence, really.

Now if he started breaking down houses with his dick.
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>>1298206
>with his dick
Jesus fuck
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>>1298206
Apparently older ones are harder to break because they used thicker wood back then. That said generally when you hear about some crazy or dumb thing in fiction someone out there has done something equally crazy or dumb. Like the guy who ate an Airplane.
>>
>>1298233
I'm sorry but what? How?
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>>1298233
Old ones they tended to try harder to do it right, and had to use more material since they couldn't use it as efficiently. But galactic colonization era sorta shit is going to be leagues ahead of anything prior. Simply because lolscience.

>ate an airplane
fuckin' y tho
>>
>>1298242
With his mouth I guess. Took him 2 years but he ate the entire thing.
>>1298244
He was an entertainer.
>>
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>>1298259
..What type of plane?
Here's the Palatine as well. http://pastebin.com/pYq2Jjdr
>>
>>1298244
>>1298242

I've heard of this guy. He had a weird mutation where his stomach lining is twice as thick as usual and he can eat virtually anything.
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>>1298267
metal, the guys nick name is monsieur mangetout or something like that iirc, he regularly eats light bulbs glass and all along with other weird shit
>>
>>1298108
"The more you talk the more grateful I am that my mother never had to suffer a relationship with you."
>>
>>1298108
>I know something fishy is going on her Fairy and for once its not your breath.
>>
“Save it for the Avalonians, Starwind.” General Fairchild rolls her eyes.

“Should I? They're been so polite compared to you. I almost want to make friends with them. You haven't met the Countess, but she's adorable.” You nod firmly.

“Your mother would weep to hear you want to befriend the cultists of the Green Men.” The General growls menacingly.

“Funny how despite the number of times you've tried to speak for her I can clearly tell your feelings were all one-sided.” You reply.

“Your father's fault.” She clenches her fists. “Nothing more than that.”

“Oh, just like with Clemmy, then? You try to manipulate some nice girl into your arms, and then blame anyone who takes her out of your reach regardless of how well-meaning they are? Disgusting.” Your tone is sincerely loathing.

“You have no right to talk about me you criminal. You have no right to address ANYONE working to fix the galaxy in that...that condescending voice, as if you're anything but a petty thug with a strong mech and luck on his side.” She hisses.

You wink, “It must really sting that I keep beating you, then.”

“A mosquito dares to think it won't be swatted because my hands are occupied choking out a real foe. How preposterous. I've enjoyed hurting the one Paladin in my possession, Starwind. I'm going to enjoy hurting yours as well. I'm going to hurt her a lot. I'm going to hurt her constantly, and while I'm hurting her I'm going to remind her that you're the reason for her suffering, until she breaks. The more 'adorable' she is to you, the more I'll enjoy it. After all, I know how much you love your little family out here in the Belt, and if you don't give her to me, you'll give her to the Martians, and I have ways of ensuring I can get her from them. Hand her to Avalon, and you're an officially an ally of the Green Men and I can exterminate you and everyone you love with impunity, you little shit.” She smiles, and you resist the urge to break her teeth.

[Continued]
>>
>>1298108
You know, I wonder what the Sidereal War Vets think of Fairchild. I can't imagine Skunk or Inari liking her at all.

Might be interesting if either of them knew Fairchild or Roarke's mom, even tangentially.
>>
>>1298108
>a few women with potential
Weird way to say "women who would have ever considered being with me."
>>
>>1298325
Oh, man. I so want to rub it in her face that we know she got clam-blocked twice when she was in Project Megabass.
>>
>>1298325
>“A mosquito dares to think it won't be swatted because my hands are occupied choking out a real foe. How preposterous. I've enjoyed hurting the one Paladin in my possession, Starwind. I'm going to enjoy hurting yours as well. I'm going to hurt her a lot. I'm going to hurt her constantly, and while I'm hurting her I'm going to remind her that you're the reason for her suffering, until she breaks. The more 'adorable' she is to you, the more I'll enjoy it. After all, I know how much you love your little family out here in the Belt, and if you don't give her to me, you'll give her to the Martians, and I have ways of ensuring I can get her from them. Hand her to Avalon, and you're an officially an ally of the Green Men and I can exterminate you and everyone you love with impunity, you little shit.” She smiles, and you resist the urge to break her teeth.

Excellent, we've established a firm basis on why we'd not sell lori to the jovians now.
>>
>>1298334
What we have to do is make sure we sell to none of them and make it not look like we're backing down.
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>>1298330
*wouldn't
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>>1298325
Someone should record what Fairchild says.
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>>1298335
Or... Sell to Fairchild, and raid her convoy alongside the Avalonians?
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>>1298335
We are keeping her, right? That was the assumption I've been making this whole time.
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>>1298335
Well we do have our shades with recording capabilities and she just threatened and assumed shit in front of us. She is not very smart there. Either way, we are an honorable sort and we can give the intel without the Paladin. Thats what they want after all since they got physical testing with the older one.
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>>1298325
"The more you talk the easier it is to tell that you never actually knew my mother."
>>
>>1298347
We are a criminal, absolutely nothing illegal in threatening us regardless of what she says. No one on Jove is going to give her shit for this. At best the mussies will get pissed that she's discounting her. I guess worse comes to worse we bring out the big guns and threaten her with the Neverland info.
>>
>>1298353
*Discounting them
>>
>tfw all you want is some radical idiot to blow Fairchild to bits

Please dice, PLEASE!
>>
>>1298355
nein!

The last thing we need is her to be a martyr.

We'd never be able to get completely rid of her memorabilia.
>>
you know, If we were to kidnap her the Luxols would probably pay us quite a bit to make sure she disappeared.
>>
>>1298353
Wouldn't be so sure. As is, the situation is one where Mars and Jupiter are not on good terms. If we use this to slide towards Mars, offer them favorable deals, pirate support through the belt, mercenary, even ally services while pointing out Fairchild is the reason why, it may turn some heads. Fairchild may hate us, but the senate is divided. Forcing a new front out of a petty grudge and making Mars want to go holy war on Jupiter does not help them. Likeiwse getting every pirate faction in the belt to side with the avalonians, leave with them, and giving them a manpower, command, and tech boost. She talks big, but if she pulls that trigger too soon, she'd be shooting herself in the foot.
>>
>>1298363
This wouldn't push the mussies far enough. Its her blustering and most people would see it as her being a cunt but not enough to spark anything. Its not like she's admitting to anything that terrible. She could just play it off as owed favors.
>>
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“They really ought to assign you a diplomat for these sorts of affairs.” You remark. “I know something fishy is going on here, Fairy, and for once it isn't your breath.”

“Or a handler, senpai. Someone to hold a bitch's leash.” Oda nods in agreement, then smacks himself on the forehead, “No, I apologize for saying 'bitch'. Inumimi are a precious treasure and not to be compared to a filthy corrupt kisama with no honor.”

“...Fine words for an African claiming to be Japanese.” A tall, statuesque woman in an unobtrusive uniform with a dangerously calm smile and a witch's mane of long, black hair remarks, joining the conversation.

This time it's much harder to stop Oda from drawing his sword as he says what you assume are very, very impolite things in Japanese. The dark-haired woman and General Fairchild both smirk.

The dark-haired woman caresses the General's shoulders with an air of familiarity. “My General, I'm afraid nobody knows where Ensign Young is, he vanished from the group at the first opportunity.”

The General smiles at her, “Oh, let him go. He's off looking for Lysa, I suspect. He won enough glory on Qu'lir to justify a bit of misbehaving.”

“You're going soft.” The dark-haired woman croons. She looks at you, sizing you up, “You know he wants to kill you, right?” She's still speaking to the General, “I can tell. He's fantasizing about it right now.”

“Oh no. A mind reader.” You remark. “Trust me, she knows. So what's your name? I'm sure it'll be as enlightening for Hermione there as it is for me. I'm guessing you're her latest bit of arm candy.”

“Oh, she knows my name.” The woman responds confidently. Those breasts are nice, in your opinion, but there's something about her you definitely don't like. Something dangerous.

“Really?” On instinct, you put your hands in your jacket pockets, and into your gloves. “Has she accidentally called you Clemmy in the bedroom yet?” It's a blind verbal jab, but...

[Continued]
>>
>>1298353

Especially because, as I've said before, stuff can be edited and the media can always selectively display what they or their bosses want.
>>
>>1298368
There is plenty to push them further, especially if we have leads on the first mate, the person who provided Rashad the human/human interface system. If we did well in intel gathering, we can coordinate well there. Either way, we need to see what Hakim is like. Depending on how smart he is can make this a whole lot easier for us.
>>
>>1298379
Not every anon knows about lügenpresse
>>
>>1298346
As far as I can tell, the easiest way to keep her is to ask them to give us something we know they'll never give in exchange.

For example, Avalon needs to give us Naomi, and Fairchild needs to give us Cabot in exchange for Lori.

Mars is a bit harder to outrageously demand something from, though. Maybe half of Mars?
>>
>>1298380
What could Mars every gain from us that they couldn't get more of from the Jovians? Siding with us against Jove is a losing war regardless how you slice it.
>>
>>1298388
>not asking for Fatima to be declared as Hakim's successor
>>
>>1298390
A stable access point to Jihad the rest of the system? An ally who can safeguard Mars while they go off pillaging?
>>
>>1298391
Good idea.
>>
>>1298392
>Us having the man power to ever safeguard Mars from anyone
We don't even have a 10th of Jove's manpower
>>
>>1298388
I dunno. I feel Fairchild is enough of a cuthroat bitch to hand her over.

I don't like taking chances after what happened with Fatima. Lori maybe my least favorite waifu, but I still care for her, and do not want her at risk.
>>
>>1298396
You misspelled Karen but I get what you mean
>>
>>1298398
Sorry mate. Karen and Sam tied for a best, then Fatima, then Clemmy, then Rosita, then Lori. But it's not a big gap, they're all right there together.
>>
>>1298394
Manpower isn't everything. Otherwise, we'd be greeting each other as comrades, Tovarich Thunder.
>>
>>1298396
>I dunno. I feel Fairchild is enough of a cuthroat bitch to hand her over.

I highly doubt that she will willingly give Cabot up since Cabot is her last bastion of human emotional support, however fucked up it is. Even less likely since she knows after bragging about it right to our fucking faces that whatever torture she would do to lori, we would give to Cabot a thousand times over.
>>
>>1298390
For starters? Less competition on the galactic scale. They want to grow and Jupiter is going to be stone walling them. We are weaker, but also less a issue when it comes to butting heads. We've got a lot of good intel including bit weaponry data which would work GREAT for their mechs. Mars fighters that are their own squadrons, the juicy bits of project skywalker, biocore tech and how to deal with it. The only thing keeping them together with Jupiter is Avalon being a threat. Removing that threat will make things fall. Not only that, but a ton of elite fighters are on Roarke's side. Even if their numbers are low, we have seen what 3 aces can do in good machines.
>>
>>1298404
In space where their is almost no natural choke points near Mars yes yes it does matter a lot
>>
>>1298398
>>1298400
OBJECTIVE TIER LIST:

BEST GIRL:
FATIMA

BEST >GIRL:
SAM

DARK HORSE FAVORITE:
LORIETTE

EVERYONE ELSE TIER:
EVERYONE ELSE

GRETCHEN TIER:
GRETCHEN

All the girls are the best.
>>
>>1298416
All that matters is that they're all worth loving.
>>
>>1298416
There's far too little Grapple-tan in this post.
>>
>>1298424
Now you know as well as I do that it's just plain unfair to compare anyone to the loveliness of Grapple-tan.
>>
>>1298407
>What is the Belt?
I'll take natural chokepoints in space for 500, Alex.
>>
>>1298430
Good use that'll do when the gates are back up and running
>>
>>1298381

It's my fault for having the face of JNN be Gretchen, who's been pretty sincere about finding out the truth.
>>
>>1298435
Nah works fine since most news networks have people who care. More on them for not realizing that we're criminals and how much everyone uses propaganda constantly.
>>
>>1298433
Tell that to the Martian Greenies.

Gate-tech only works for extra-solar travel, IIRC. In-system jumps have limited range, and able to stage out of the Belt puts Martian forces much close to Jupiter and vice-versa.
>>
>>1298381

Also, they will by the time I'm done. For example, don't believe in Soros-funded paid shills?

https://www.fightforthefuture.org/ateams/
>>
>>1298443
Saw that shit today, pretty crazy along side the new Canadian law.
>>
>>1298435
Well I know the press are nothing but paid lap dogs that will eat their own shit for some extra shekles, but I was hoping speed, timing, and motions make it hard to 'fake' it during a diplomatic meeting.
I was honestly thinking of cutting the middle man out, because I figured the senate would be watching this as well.
>>
>>1298447
They will always protect on of their own over us. You have to think of the psychological effect dismissing generals have on troops and the public. Especially when they are pulling political shit during a war. If anything they'll make it look like she was trying to strong arm us so she could focus on Avalon.

>>1298443
Didn't Fairy use them to get to Mars for the wedding?
>>
I'm wondering what the consequences of Fairchild's death would actually be. There's clearly other Jovian Generals and it really seems that Fairchild has been more of a detriment to The SSL than anything. Has she actually been contributing to the War effort in a way that doesn't involve SOUL?
>>
>>1298472
I want Stern and his competence to take the lead.
>>
>>1298472
Really depends how she dies. If we murder her during negotiations she'll definitely become a rallying cry. If we kill her during a battle then it won't be as big of an issue since its occupational hazard. And it'll depend on who takes over.
>>
>>1298451
>Didn't Fairy use them to get to Mars for the wedding?
Wasn't specified.
>>
>>1298476

General amos
>>
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General Fairchild throws her arms around the woman, but her rapier is already halfway out of its sheath, her pretty face contorted into a rictus mask of fury, “I'll kill you, asshole! I'll tear your eyes out!”

“So that's a yes?” Your smile has never been more smug.

“Let GO of me, General! I'll end his miserable life right here and now!” She struggles.

“Stop it, Major! He's trying to provoke you and it's working!” Fairchild is dragged forward as the woman bulls towards you.

“Just out of curiosity...what IS your name?” You have a suspicion. Just a suspicion. An aide being this aggressive isn't normal, and she doesn't look afraid of you at all.

“Your worst fucking nightmare you criminal!” The sword creeps further out of the sheath. You look sidelong at Oda and shake your head slightly, and he steps back a little, getting the message. Let the bitch come.

“MAJOR CABOT! Control yourself!” General Fairchild hauls off and slaps her aide. The sound echoes throughout the viewing pod, heads turning to look. You wish more of them were important guests, but the various notables have been scattered somewhat through the pods, a lot of the people here are yours or Fairchild's.

The dark-haired woman reels back, looking shocked and crestfallen, fading into sullen rage. She glowers at you, slamming the rapier back into the sheath. “You don't deserve a quick death.”

“Was that your logic before?” You quip. Cabot, huh? You should be angry. You should be furious. Instead, you feel a deep, feral joy spreading through you. She's here. She's right here in front of you. She's within your reach at last. “You must have regretted it a lot since then.”

“Oh, you are a quick one, Starwind. See you soon. See you really, really soon.” She turns on her heel, “Sorry, General. I just got a little bit emotional. It won't happen again.”

“I know it won't. Come on. We're going to get some fresh air colonyside and have a long talk.” General Fairchild turns her head to regard you with a steady, cold gaze, “Don't get too comfortable, Starwind.”

“You know, the more you talk the more grateful I am that my mother never had to suffer a relationship with you. With every word you speak, the more I can tell that you never really knew her. You may hold a grudge against my father, but he was absolutely right to keep you as far away from mom as possible. You're a monster, Fairchild.”

“...And monsters become legends, Starwind. Criminals like you just get sent to break their backs in a work camp.” The General responds nonchalantly.

“And about Lieutenant Farragut...” Major Cabot adds in a hiss, “Maybe you should look to what happened with your Martian bride." She taps her forehead meaningfully, with a coy wink, "There's more than one way for us to get what we want.”

[Continued]
>>
>>1298478
Probably
>Oh no how could starwind ever do such a thing. But what's done is done no need to make his life worse for it.
>>
>>1298476
Her dying in a staged manner that dishonors her memory would be effective. We know she's basically an ERPG protagonist and is extremely forceful while wooing women. If she was extra forceful one time and her victim fought back and accidentally killed her...
>>
>>1298479
I mean, they are literally begging for Roarke to just crush their skulls with his bare hands.

Say what you want, destroying your enemies by becoming a martyr still means you are dead as fuck.
>>
>>1298479
>“And about Lieutenant Farragut...” Major Cabot adds in a hiss, “Maybe you should look to what happened with your Martian bride." She taps her forehead meaningfully, with a coy wink, "There's more than one way for us to get what we want.”

Try it bitch.

You'll never walk again
>>
>>1298479
Just give Cabot the biggest, happiest genuine smile we can bring up and tell her that we're honestly happy to have finally met her.
>>
>>1298487
Do you really think Roarke will ever let anyone kill Fairy other than him?
>>
>>1298495
Yes? Bitch is too dangerous to everyone.
>>
>>1298497
Roarke isn't the most level headed person when it comes to people he doesn't like.
>>
>>1298479

"Criminals become Legends all the time. Especially pirates."
>>
>>1298495
>>1298499

Clearly, that's why Sam stages it.
>>
>>1298479
no moment in any other quest will be as satisfying as killing both Fairchild and Cabot.
>>
>>1298505
Fucking Laura in Homeless Mutant was pretty good. RIP.
>>
>>1298479
"So much for claiming you love her, eh Fairy?"
>>
>>1298504
Sam wouldn't take Roarke's revenge from him, hell she wouldn't even wait to tell Roarke who Bethany was even though she knew he was going to go ape shit.

Man people need to stop acting like Roarke is some heroic pragmatist. He's a pirate who robs people to give himself a cushy life and does what he wants while being easily angered.
>>
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You feel a vein throb in your temple.

>[Kill the bitch]

General Fairchild is saying something, angry and in hushed tones to her aide.

>[Kill the bitch]

You don't hear it.

>[Kill the bitch]

Your hands are in your gloves.

>[Kill the bitch]
>[Kill the bitch]
>[Kill the bitch]

You take a step forward. This isn't going to be pretty. You're going to break her back first, you decide in an instant. Normally, hitting someone from behind isn't your style, but then again...she's never fought honorably, why should you?

>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]>[Kill the bitch]

Your muscles tense in preparation to lunge. Yes, both women are armed, but it won't matter. You're too close. By the time they draw, Cabot will be a corpse.

>[Kill the bi-]

“Aniki.” You feel a huge hand on your shoulder, it feels like it weighs as much as an anvil, and you look up into Oda's big, sad eyes. He shakes his head.

>[Kill the bitch?]

“I know what you want to do. I want to do it too, but if we do it like this...they win. You'll get your chance. If it was otherwise, I'd do it myself. Clemmy-chan is my nakama too.” He squeezes your arm, “I believe in you, aniki. Not just as a warrior, but as the man I decided to acknowledge as my commander. Show me the strength of that man. Otherwise...let me do it. I'll take the blame and commit seppuku afterwards, to spare the Kestrels from trouble.”

“I can't let you.” For one, she's yours to kill...although the suppressed, rational part of your brain acknowledges that there's a long line of people waiting to end this particular life. For another, you don't want to lose one of your best friends.

“Then you know what you must do, Aniki.” Oda smiles.

You smile back, and nod, calling out, “Major!”

She turns to look at you.

You give her your biggest, most genuine smile, and say with all your heart, “I'm so happy to have finally met you.”

[Continued]
>>
>>1298479
"I suppose little things like free will and sanity can't stand in the way of true love, Fairy? I thought my opinion of you couldn't get any lower, but then you go and show me your rebound."
>>
>>1298505
I feel like they need to die stupid or simple deaths. Nothing Thunderbird fancy, just in ways people would pay no mind to. They do not deserve to be remembered.
>>1298513
Congrats Oda, Sempai noticed you.
>>
>>1298513
>I'll take the blame and commit seppuku afterwards, to spare the Kestrels from trouble.

Oda a best
>>
>>1298513
Oda is Best Captain.
>>1298524
I agree, it should be painfull enough, but not fancy, their deaths don't deserve to be remembered for a long time... At least not until we can make their deeds public knowledge.
>>
>>1298513
Based Oda
>>
Usual one-hour break so Wong can eat.
>>
>>1298524
>>1298531
If you get the chance to publicly execute them you do it in front of an audience as a deterrent and guess what it worked a lot of times.
>>
>>1298579
Deterrent's require legitimacy.

In this case it's like Muslim beheadings of American soldiers.

So I don't think it's a great idea. Doesn't work out great URL.
>>
>>1298584
>In this case it's like Muslim beheadings of American soldiers
So none of the citizens will give a shit but just post meaningless nothings to show solidarity to virtue signal to other dickheads?
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>>1298586
sounds about right
>>
>>1298586
And used as an excuse to push some shit. You said it yourself, the media is going to lie. Making a public showing just gives them more chances to escape and the media more to work with.
Hoping we have our own surprise waiting for them along with making sure Cabot doesn't try shit.
>>
>>1298586
Used as a tool to push other agendas.
>>
>>1298599
>>1298592
I know he just used a bad example
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>>1298600
Wew lad.
>>
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>>1298524
Needs to be personal. You should be able to look Cabot in the eyes as she goes down. Fairchild would probably be better served with a ridiculous or over the top death.
>>
>>1298610
What's with the rape bait?
>>
>>1298610
Won't be hard. We'll get her cockpit one way or another. Then it's a matter of starting up the hard and slowly applying pressure. Fairchild? Fairchild I want to cheese. beam chaff the area and jut rip her to shreds.
>>
>>1298629
Nowhere near as satisfying as beating her to death with our own two hands
>>
Besides I'm certain if we went through any other Jovian lines besides Fairy they would be willing to Sell Cabot out to us for either our help with Avalon, or just to weaken her power base.
>>
There's more you want to say. Mostly to Fairchild, involving Clemmy...but you don't, it's more ominous just to let them walk away.

Unfortunately for Fairchild, she doesn't get the chance to. The pods are connected to a small bay for Terns by transportation tubes, where oxygenated horizontal lifts convey passengers from the shuttles to the pods themselves, and this one hisses open right in front of the General and the Major, putting them face-to-face with a pair of redheads. One, of course, is YOUR strawberry-blonde, looking merry as Solday in a scarlet ballgown with her hair done up and an eyepatch that matches the dress. Even her pistols have reddish wood inlay on the grips that matches her outfit.

The other is a bit taller. Her hair is in rather a plain bun, and with her angular cheekbones and an expression that always seems just a tiny bit worried she isn't the glamorous beauty Red Siren is, but she's pretty and has a good figure. She's rather underdressed for this gathering, with sunglasses and the sort of clothes one would wear on the more physical sort of vacation, like a safari.

“...And that's why I was so happy to run into you, Regina! What great luck, meeting you at that bar. I was just coming to make sure the drinks would be delivered here on time, the proprietress handles a lot of my catering on the side. Oh, it's just been ages since I've seen you! How is every little thing?” The two women are chattering like schoolgirls.

“Oh, it's wonderful! I'm able to afford all sorts of new books with my increased salary, I added another wing to the family manor, and finally I was able to build that palace enclosure for my kitties!” General Hatsheput claps her hands together delightedly, “Chairman Luxol is SUCH a nice man and his sons are just SUCH dear boys! I was delighted to see them again when I heard they wanted to take their vacations here and attend the concert with some of their little friends, isn't that just the most wonderful coincidence?”

“Oh yes, what a wonderful coincidence it is!” Rosita agrees cheerfully, “Of course their accomodations are entirely on me, just like yours! Don't you worry about a thing, darling and I are SO happy to see you again and...well...guess who else is~” She trills, nudging General Hatsheput in the ribs.

The older woman buries her face in her hands, “Kyaaaaa, I've missed him so muuuuuch! Even if I have to compete with all the young girls, I won't give up!” She clenches a fist, fiery determination filling her heart, “I-I promised myself I'd be confident! I bought cute underwear and everything!”

“That's the woman I remember! If you defeated the Green Skulls, you can defeat a young boy's heart!” Rosita crows in approval.

General Fairchild stares, aghast, “What...what are YOU doing here!?”

[Continued]
>>
>>1298636
>Greet Regina like an old friend and be the picture of politeness
>Make sure Fairchild sees ALL of it
>>
>>1298636
There is almost no way this scene could have gotten better.
>>
>>1298643
Garretts dad walks in and dresses down Cabot and Fairchild for attacking his son
>>
>>1298636
>>1298638

Aye yes. hug, polite kisses on the cheek and all that.
>>
>>1298644
Cabot tries to assault him, and Roarke saves his life.
>>
>>1298643
Pierre joins us for a double clothesline. Amos appears and decks Cabot for starting shit with foreign powers. Catholics take back Jerusalem. Scavvies jack Fairchild's ship.
>>
“Oh. General Fairchild. Major Cabot.” General Hatsheput's smile fades from friendly to brisk and businesslike. “Hello.”

“Don't 'hello' me! I asked you a question, woman!” General Fairchild snaps, “Answer! Now!”

“Mmm. Your temper really hasn't improved since the Academy, has it? That's no way to speak to a fellow General, particularly in front of civilians.” General Hatsheput's smile grows all the more businesslike, only faltering slightly in the face of Fairchild's openly hostile scowl.

“Regina!” You call out, waving to her, “It's nice to see you again! Welcome to Auditorium, how was your flight?”

“Ohayo, Hatsheput-dono! It's my honor to greet the woman who helped us achieve justice for our fallen nakama!” Oda waves too.

She huffs contentedly, putting her hands on her cheeks and looking slightly embarrassed by all the attention, “Oh Admiral Starwind, you scoundrel~ I'm supposed to be mad at you and your wives for robbing the Europan Museum of Culture, but it's still nice to see you again~ Captain Oda, it's good to see you too. You always look so healthy, what's your secret?”

Oda puffs up his chest, hands on his hips, “Tea, and a refined appreciation for kawaii things! A healthy body starts with a healthy soul!”

“Oh my word! How positively charming! That must be the oriental wisdom I hear so much about!” General Hatsheput claps her hands.

Major Cabot opens her mouth. General Fairchild gives her a very pointed glare. Major Cabot shuts her mouth. General Fairchild turns her glare to General Hatsheput, “Why. Are. You. Here? These are MY negotiations, and I will NOT be undercut by you.”

“Undercut? Don't be silly. I mean, yes, it's true that rumor has it you aren't exactly the best person to negotiate with the Iron Kestrels and I certainly doubt that the Senate and Chairman intended for you to handle them by yourself, but I'm here to make sure the artifacts taken from the Museum of Culture are returned safely and the ransom for them is properly paid. Thank you for not bullying us too much on the cost, Rosita.” General Hatsheput pokes her fingertips together in a manner reminiscent of a shy teenage girl.

“Anything for a dear friend. Oh, about these friends...did one of them bring a female guest?” Rosita asks, with exaggerated casualness.

“I know exactly who you mean and yes, she's here. It's adorable that you invited her, just what I expected...but I'm sure poor Hermione doesn't want to hear all of this, so let's discuss it later and in private, hmm?” General Hatsheput chuckles, walking a carefully wide circle around the shorter General and her aide to come over and give you and Oda each a hug.

Fairchild and Cabot trade suspicious glances.

[Continued]
>>
I hope Stern came too so we can take him to go see Master Asia
>>
>>1298659
Well, this just became that much more difficult for Fairchild. Hard to fail negotiations if others are going make sure you don't mess up. Glassing the place ALSO means attacking the Praetorian Guard and leader of your government.
>>
>>1298648
>Scavvies
C'mon, Anon, even Fairchild only deserves so much torment.
>>
>>1298663
All I'm saying is that the Purus should get to joyride that horribly named machine of hers while our favorite scavvie captain takes the ship.. and scours it of everything valuable. I'm sure she has dozens of spare desks.
>>
“Are your pilots alright? They fought gallantly, I hope I didn't hurt any of them.” You inquire, sincerely.

“Of course! They spoke quite highly of your abilities, but that's expected. Your Black Ogre gets scarier all the time!” General Hatsheput fetches some punch and sips it, holding the cup in both hands.

“That's my line, you're the ones who keep upgrading your infantry mecha and making my job harder.” You gently scold her.

“It's a two-way street, that. Two of my Lieutenants and some subordinates insisted on accompanying me. That's the tough thing about being a General, people follow you even when you're just trying to go have a nice vacation and see a concert. Or maybe they just wanted to ride on my invitation for free drinks and all of this luxury treatment.” General Hatsheput remarks, “Oh! And Lieutenant Mappa is one of them! You remember Jane, don't you Roarke?”

“They're welcome to, dear. They're perfectly welcome to.” Rosita smiles brilliantly, standing with you, the very picture of the gracious hostess.

“Of course I do. She's a nice girl and I'll never forget her...uh...distinctive fighting style.” You keep a polite face despite any personal opinions you have on quad-blade swordswomanship and how practical you actually think it is.

“Jane...Mappa, huh?” Oda remarks, sounding oddly uneasy, “That's a familiar name, for some reason...”

“So how is dear Samantha and your...you know...forbidden love?” Regina's eyes dart around, scanning the partygoers in black jackets, clearly looking for a fluffy head of hair that represents her own forbidden love.

On impulse, you get out your PC and send a message. It pays to be kind. You receive a prompt reply. Mohammed isn't sure why you're sending him to that particular cafe right now, or why he's supposed to dress nicely and wait there, but as always he's an infallibly good subordinate and does it without question. You smile at Regina, and say sincerely, “It's the best. She's wonderful. Speaking of which...get out your PC.”

“Eh? Why?” She does it.

You send her directions to the cafe, and wink at her, “Forbidden love.”

“You mean...he's...?” She squeaks, then glances suspiciously at Fairchild and Cabot, who are fortunately leaving while they still have the chance.

“Yes. Go to him. He's missed you this whole time. He talks about you a lot.” You smile.

She gasps, her fingertips at her lips, “O-oh my! Oh my! Oh my! M-my Moe...you really mean it? He's really thinking about me?”

Your smile widens, “Go to him and see for yourself. As his boss, it's my pleasure to make sure he gets to be with the woman he loves. Welcome to Auditorium, Regina, it's so good to see you again.”

She stammers incoherently, squeals, hugs you, Oda, and Rosita, and turns so quickly she nearly spills her punch, "LovelytoseeyoubutIneedtogorightnow! Moeeeee~!" She skips away, in a manner that doesn't befit her age and rank at all.
>>
>>1298659

I wonder if that praetorian guard lady commander came as well.
>>
>>1298664
Oh, that's completely fine, I thought you meant making her deal with them in person or something.
>>
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>>1298666
>that file name
>those trips
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>>1298666

Ah thats a happy cake.
>>
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>>1298663
Just wait for when Keith notices what the scavvies did to his old weapon when he sees the Chimera...
>>
>>1298666
also

>“Jane...Mappa, huh?” Oda remarks, sounding oddly uneasy, “That's a familiar name, for some reason...”

ahahahaha

I get the urge to field some exhibition matches.

Like Mappa vs Oda
>>
Game continues Friday evening, when the fights resume.
>>
>>1298687
Thanks for Running Wong, See you on Tomorrow
>>
>>1298687
Thanks for running boss!
>>
>>1298687
Thanks for running Wong!

Oh, and I'll be here late tomorrow, so don't wait for my confirmation on the mechs revisions.

To make things clear: Fiddler, Blitz, Dutchman, Pharcyde and Myrm are OK to go.

Walkure and Valyrie SHOULD be okay to go, but the last time I revised the Valkyrie was last year I think, so one of your rulings could have changed its status... So you may want to give it a look, but I think that it should be okay to go.
Walkure case is more about how missiles with many different multipliers complicates everything, but if my calculations are correct, it should be exactly at 140CP, and if they are wrong, dropping the SP on the wings by 1CP each should be enough to bring it down to under 140CP, as the tricky parts are only decimals.

Quick question: Do you need quick hands in order to use Quick weapons? If not, some people may want to change their hands...

Still need to take a look at the Pumpkinseed Jaegar, but I really need to sleep, and I may be ocupied the whole day today...

Chimeranon, if your pastebin(http://pastebin.com/HUtX5W9U) is okay as I remember, You should be able to make your other hand 0.75 too, in order to free CP to make your sword 4 Spaces again build it into the arm... That way should be able to be like Sato and don't need to use an action to draw it.
>>
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>>1298628
What do you mean?
>>
>>1298763
Dude those tits are far too large.
>>
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>>1298766
Perhaps this is more your speed then?
>>
>>1298770
>>1298763
Why are they trying to make us feel bad for her?
I watched the anime and she didn't seem sympathetic.
>>
>>1298792
She's a lot more sympathetic in the original source.
>>
Hey Guys, Could you spare some time to give a look at this? Its just a mech idea that I had while the thread was a down, but maybe you'll like it.

http://pastebin.com/hcRheUT3
>>
>>1298794
I've only seen the anime but heard that on /a/ before... Is she that different on the original source? How so?
>>
>>1298727
Done and done. Mark the Chimera as final, and thanks for your help.
>>
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>>1298727
I said it at the end of the last thread but just in case it got missed you dont need an action to draw a weapon. You need one to pick it off the ground or grab it out of the air but draw it off your own body.
Dont need an action to drop a weapon either.
>>
>>1298941
But not draw it off your own body I meant to say.
>>
Can you combine shields with weapons?
>>
>>1298974
Yup. You can get shield binders which as far as I remember sacrifice a percentage of the kills for space in the shield. I dont think there is anything stopping you from mating a shield and a weapon either.
>>
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>>1298833
Well, Bethany is obviously based on the anime version turned up to 11, just like Fairchild is Hamon with the negatives cranked way up, so the VN version probably doesn't matter too much to this quest.

VN Beatrix is probably the most complex character in SM, and is even the main heroine/love interest of a few side stories and scenarios. Her one defining trait however is loyalty. She's loyal to the point of self destruction, and she justifies nearly everything she does with her dead lover's ideals (who was Iris's older brother that she ended up selling out to Axmann, go figure). Her big berserk button is disloyalty/betrayal, especially of loved ones. She respects Marai and Lise greatly for staying loyal to their lovers, while she absolutely detests people like Irisdina, Theo, and Schmidt for their betrayals.

Her sense of loyalty often conflicts with her utilitarian pragmatism. Ironically, usually when she tries to do the right or moral thing, she gets absolutely wrecked for it.

For instances, in Lise's route, she personally stays behind to hold off the rebel forces and cover her squadron's retreat (all the while getting bombarded with artillery), which allows Theo to sneak up behind her and hold her MiG down while Iris crushes the cockpit.

Another case is Iris's route, where she outright disobeys Stasi command (being branded as a traitor in the process) to uphold her agreement with the 666th and rescue them from the BETA. If she had abandoned them to die and attacked rebel HQ like Schmidt wanted, then victory would have been in the bag. Instead, she lost much of her battalion's strength helping out the NVA, Stasi command was destroyed, and the Berlin Wall collapsed. All this despite knowing that she'd receive no clemency from the rebels even with Irisdina's assurance of pardon (the rebels had been executing any loyalist personnel they could get their hands on; see Katia's route).

These CGs >>1298763 >>1298610 are from the end of Iris's route, when she gets captured by rebels after being nailed by rebel artillery and bleeds out on a stretcher.

VN Beatrix is basically a tragic figure. Her whole life was shit; her father, Abel, was a neglectful, abusive stasi fuck; she was lonely growing up in school because of her stasi connections; she was forced to train under Axmann (same guy who "trained" Lise) from the time she was a teenager, and the one guy who made her happy was killed by her best friend, and then said best friend abandoned her afterwards. She's someone who hates herself and what she represents, even if she sees it all as a necessary evil. She's very similar to Yuuko from the original trilogy in this sense, who initially comes off as callous and cruel but is revealed to be extremely conflicted and even suicidal from all the things she had to do. This compared to the anime version, who's sadistic, pointlessly cruel to even her own subordinates, and loves her job.
>>
>>1298828
That looks fragile, active cloak helps with that some but really you'd only want to use the beam bushi loadout for balance and survivability i'd say... also what about a variable emw loadout? one that can swap between beam shield and beam weapon?

oh and most of the handheld loadouts seem... less useful in jet mode, heck jet mode really doesn't add much to it really but I suppose without it its not a harpy...
>>
>>1299054
Yeah... a variable EMW could do nicely
12K, 4 turns in use, rechargeable, variable. comes out to about 16 cp before space efficiency and with 5 cp of space efficiency it hits 6 spaces allowing it to be 2 handed. you then have 4 spare cp

making the base kills higher really helps the beam shield aspect.
>>
>>1298794
>>1298994
It'seems still really hard to feel anything but hate for her after what I saw of her from the anime and Cabot here.
>>
>>1299091
I don't blame you. While the reason why I hate Fairchild is clear, Cabot comes off as a spoiled brat. Sure she can be professional, but it does not take much to burn the veneer off her to expose her petulant nature. She threw a fit at us for simply not dying. She screamed at Amos and the priest. She is used to getting everything she wants and slapping people that the thought of getting smacked back or even denied pisses her off. She has never truly tasted her consequences in such a way that she can neither get some smug revenge or weasel out of it. Not even sure if she learns from her mistakes.
>>
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>>1299159
There's a lot of irony there since the character Cabot is based off of was actually relieved/happy to die. She smiles at Theo in the VN right before he stabs her, and she tries to commit suicide via Irisdina in another route (ends up with both of them purposely missing one another, despite Beatrix leaving herself wide open, as Theo WTFs). I don't really see Bethany being a death seeker like Beatrix.

The only time she goes down screaming is when Theo betrays her and holds her down as Iris crushes her cockpit. Most of the time, Beatrix is poised and has a difficult time giving a shit, whereas Bethany goes to pieces and throws a bitch fit when shit doesn't go her way. The core of their ideologies is also completely different, with Beatrix being a selfless utilitarian while Cabot is mostly driven by her selfishness. Beatrix also loved Jurgen to the point where her final thoughts/words are always of him or his name, even stating in the prequel that she "couldn't live without him," whereas I get the feeling that Bethany is a fair whether friend and kinda attracted to Fairchild just because of power.

But then, one tries to act like a sociopath (and ultimately fails), while the other is a sociopath. These characters aren't supposed to be carbon copies anyways, more like inspirations.
>>
>>1298770
Thus is more reasonable yes.
>>
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>>1299291
>>
>>1299243
Indeed. Speaking of, I have a list of Fairchild bullshit, just off the top of my head.
1: Being the reason why Roarke or bro never really got any support other than bro being used as a tool
2: The entirety of Suleiman 1. From indulging Jesus to helping blowing it up by shooting first.
3: Shit with That water world.
4: Corrupting sweet, innocent clemmy.
5: Corrupting, buying off, or killing officials to move up.
6: Pushing the Squilla's production without safety testing.
7: Watching Garret getting stabbed and waiting to steal our kill.
8:Blowing up a transport because she saw the tracker she installed put into a roarke pillow.
9: Breaking the desk in the Jaburo and not replacing it for Hasheput.
10: Trying to kill the Jaburo for publicity and dealing with her rivals.
11: Dealing with the green skulls.
12: Giving Rashad that damn circlet.
13: Making Jesus the public face of SOUL
14: Ousting Stern from SOUL and making it hers.
15: Using Athena as a weapon against her dad.
16: Ordering the death of the families of those soldier Naomi killed.
17: Trying to frame us repeatedly.
18: Getting our bro killed and doing nothing cause she's fucking the murderer.
19: Being a terrible Aunt.
20: Being a terrible singer.
21: Being Terrible.
>>
>>1299314
She hasn't done anything approaching "Hamon dropping a colony on Dublin" yet.
>>
>>1299340
Except blowing up Suleiman 1.
>>
>>1298994

Faichild is really nothing like Hamon and Hamon is frankly much better. I only use Hamon as her portrait because of her appearance.
>>
>>1299356
I kinda want hamon to jump through a portal and fuck fairchild up personaly. also what character do you think we are most like/based on?
>>
>>1299356
Aye, Hamon's situation was one where she had to deal with a lot of bullshit people and things getting worse for her. She fell in new-type love with Char of all things. Thats bound to screw you over no matter what.
>>
>>1299379
God, that guy is just cancer for everyone and everything he comes in contact with.
>>
>>1299375
Clearly we're Riding Bean if he had Mecha.
>>
>>1299392
80s? Check. Ridiculous level brawler? Check. Criminal? Check. Surrounded by women how are actually deadlier than him? Check. Gets shot in the head and shake it off? Check
>>
>>1299314

Don't forget assaulting her own subordinates. She beat Jesus half to death after the failure at 16-psyche, and even Cabot, who is her closest confidante, frequently get's hit for saying the wrong thing.

The only person in the galaxy that General Fairchild loves or respects is general Fairchild. Everyone else is tolerated and treated well as long as they conform to her wishes, but will have to be punished if they deviate from those. That
>>
>>1299473

Like i was saying, that's one of the reasons why Roarke is in a unique position to get on her tits. He goes out of his way to annoy her and shatter her plans, and has zero respect for her authority, but she can't hit him. Not with political shenanigans, and not with force. I wonder how many people she has dealt with that she coudn't just threaten or bully to keep them in line.

>>1299375
Funnily enough, we take a lot after Char. We are a charismatic spacenoid leader, who is building up his own faction through sheer skill and force of personality, who prefers close quarters combat and kicking mecha.

Of course, they are also different in a way. Char is a sociopath that constantly hides his true character behind a mask, while Roarke is overwhelmingly direct in his dealing with others and is usually guided by his sense of morals and his feelings for others. Basically, Roarke is what Char pretends to be.
>>
>>1299159
Don't forget that Cabot is also one of the girls that Caesar might have been arranged to marry when he was a child
>>
>>1299510
>Funnily enough, we take a lot after Char. We are a charismatic spacenoid leader, who is building up his own faction through sheer skill and force of personality, who prefers close quarters combat and kicking mecha.

It's even funnier when you consider that the character the other half of the terrible duo, Cabot, is based off of also fell in love with someone like Roarke (except he was more subtle and political, what with living in a communist dystopia), so much so that she used his red ace colors and maneuvers (like kicking enemy TSFs) after he died.
>>
>>1299356
Hey Wong, what were you going to replace the Pumpkinseed-IIs main beam gun with? Cause I've got a few relatively cheap ideas in mind.
>>
>>1299387
He was an extremist who got his revenge mixed with the bullshit of newtypes. His entire existence was revenge so when he did that, he had nothing except Daddy's ideals.. which doesn't work well because he's a sociopath with a revenge streak.
>>
>>1298636
And it just hit me that Regina was at the bar. Possibly the same bar the mercs were at. This can lead to some FUN for fairchild if Regina comes in with the info assist.
>>
Who here wants to steal the Iula Maesa?
>>
>>1299816
No one with a brain.
>>
>>1299852
Seems like the perfect job for you then.
>>
>>1299877
Savage
>>
>>1299473
A good point, but considering it's Cabot and Keith I consider it a wash for bad things.
Speaking of Psyche, I wonder how much production power it and our forces have. With our cash and resources just from scrapping enemy pirates, we should be sitting on a good amount. If Psyche has 250 cp/per day assembly lines(so 5 assembly), in the 2 months or so we had it, we could produce 15,000 cp of mech. Rocs, Pumpkinseed IIs and Bushis would be cheap because we already have most of the parts for them, but thats still plenty for 100 140 models. Of course, thats not taking into consideration other places with factories we jacked. Makes me giddy to see what they try to pull.
>>
>>1300006
>15,000 cp of mech
That would be....um well then. would you look at that fine number right there
>>
15000 divided by 200 (a pricy grunt mecha/officer mecha) is 75 while divided by 140 is 100 something.
I don't know how many mecha the enemy has to bring to bear on us but as long as we have good pilots that would make a goodish... army? at least in gundam it would anyway's.
>>
>>1300050
>>1300075
It's a what if so hard to know for real. Still, CP aside we do have a lot of knight frames for conversion alongside harpies for shinobis or rocs. Really, the key in all this is how prepared everyone is for someone trying something. We do have transports for this sort of thing, and the Stone Soldiers were training. With what or with whom, I do not know, but it will certainly be something.
>>
Alright, had a few technical difficulties, but Myrmidon versus Pharcyde should start in a few. Are either of you around, or should I pilot your mecha?
>>
>>1300166
I'm here but I think it would be best if you took control of the Pharcyde, I'm barely staying awake in my chair because I messed up my sleep schedule.
>>
>>1300166
Not seeing signs of Myrmanon. Want us to roll for one of them? Figure you will get the call for the luck if you pilot them.
>>
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“Alright, ladies and gentlemen! I hope you're ready, because our next match is about to start! Wyatt Stills' Pharcyde versus the Myrmidon piloted by Inari Sune!”

General Fairchild, fuming on the colony at a restaurant, breaks a wineglass when she hears one of those names.

Elsewhere, the match is being broadcast on a holoscreen on Auditorium's beach, where a large contingent of UJCIDF soldiers in uniform swimsuits have forcibly annexed a beach volleyball net and are having a competitive game.

“Pharis!” Hisses Lieutenant Jane Mappa, “Pharis!”

“M...Mom!?” Lieutenant Pharis Sune of the Praetorian Guard covers her mouth with horror.

“Pharis, snap out of it, it's us versus SOUL. Get your head in the game!” Pleads Mappa, as Colonel Trevor Luxol bounces the volleyball from knee to knee and tosses it into the air in preparation to serve.

“Give her a minute, sir, I think the other team is distracted.” One of the SOUL boys requests, a big, brawny one with a rounded head and disheveled mop of auburn hair.

“Nonsense, Major Wedge. Striking while the enemy is distracted is the very basis of strategy. Prepare to engage.” Luxol grins, “Lieutenant Biggs, Lieutenant Luxol, you take point. Major, you're defense.”

Mappa preemptively winces, seeing her friend attempting to focus, but her eyes keep being drawn back to the screen, where her mother's headily modified Palomino is rising up from the mechbay, weapons in hand.

[Continued]
>>
>>1300166
I'm about to go to sleep since I have to get up early tomorrow. Can you control both the Myrmidon and the Pharcyde?

Oh, which Loadout were you planning on using for the Myrm?
>>
>>1300228
YEEEESSSS
>>
>>1300230

4, since it looks like it includes the beam saber and shield.
>>
>>1300228
>Major Wedge
Don't know if thats a rank above, or a rank below Captain, but I DO know that his title makes it sound like he fits in a G.I.JOE show.
>>
>>1300241
They all do. I'm fond of 4 for the burst effect though. Thanks Wong.
>>
>>1300244

A rank above. He's also in SOUL, which means theoretically as a Major he can commandeer a lot of local UJCIDF muscle wherever he goes.
>>
>>1300244
that's above captain
>>
>>1300244
Above Captain, below Lieutenant Colonel
>>
>>1300251
Wedge with that much power? i shudder at that thought
>>
>>1300228
Are the female uniform swimsuits bikinis or one pieces?
>>
>>1300263
Sling
>>
>>1300228
>General Fairchild, fuming on the colony at a restaurant, breaks a wineglass when she hears one of those names.

Wait, doesn't Fairchild already know Wyatt is here?
>>
>>1300251
>>1300255
>>1300259
Thank you. Well, he's Cabot's rank now so he's on equal terms with her. Maybe more so considering he's likely 18s across the board with a suped up SOUL machine and a bevy of aces who'd side with him.
>>
>>1300263
Female banana hammocks.
>>
>>1300279
Cabot is Fairchild's toy so even if they are the same rank, she has more pull.

Unless the Luxols get involved.
>>
>>1300275
Don't think that was Cabot who listened in at the pub. Likewise, she probably didn't know the Luxols were here either. Probably was planning on alpha striking the lot of us. Don't think thats a option now if she wants to avoid career suicide.
>>
>>1300318
Considering she brought Mako who was hunting down Wyatt, I'm not so sure.
>>
And after round 2 of technical difficulties, let's do this. Feed me 1d10s. Plain old ordinary 1d10s.

First is Myrmidon's initiative, second is Pharcyde's, rolls will proceed from there.
>>
So, anyone watch Gundam Thunderbolts Episode 5 yet?
>>
Rolled 5 (1d10)

>>1300364
Your wish is my command.
>>
Rolled 6 (1d10)

>>1300364
>>
Rolled 10 (1d10)

>>1300364
aye aye
>>1300349
Wouldn't be so sure. A running theme seems to be Fairchild failing at noticing this sort of thing. Like us trying to make sure the paladin was destroyed. Or us pointing out that it was Roarke who trashed her home.
>>
>>1300373
>>1300379

Alright, Pharcyde goes first.
>>
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What an awful time to realize the Myrmidon's pilot didn't list their actual MA anywhere. One sec.
>>
>>1300408
It's right above their total loadout weight/cost in BR's paste. 12 MA.
>>
>>1300408
It should be under Thrusters. It's 12. Sorry about that.
>>
>>1300408
And I just realized that the paste in the tourney list is not the one that updates automatically. This should be the best one: http://pastebin.com/EntZmRZh
>>
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“An interesting bit of trivia. Iskander Interstellar doesn't own the rights to the Palomino name, but because the company heads own a stake in the design of the Palomino they originally worked on during the War, they still have the right to produce them under a different name. The Myrmidon is their flagship design, a competitor to the Palomino II, although it has more of a multirole functionality and goes above Bucephalus' own product in terms of versatility...but also cost. It's an officer's mech, through and through, and fittingly piloted by a veteran pilot. Gramma Sune, I'm still open to that drink.” Roarke Starwind's pleasant voice echoes over the comms.

An old woman chuckles to herself, checking the power level on her battle rifle and removing her beam saber from its holster, “I knew he wasn't as old as he looked. Young men never change.”

“...By contrast, the Pharcyde is a custom job, using parts from earlier Bahamutcorp designs, and piloted by Wyatt Stills. He's an impressive young pilot who keeps a cool head in a crisis.”

The Pharcyde, in its dark blue and black, rises up out of the ground, “IMPRESSIVE, ADMIRAL. IT WILL BE AN HONOR TO DEDICATE THIS VICTORY TO FREEDOM.” Wyatt addresses Inari Sune next, “IT IS AN HONOR TO FIGHT SOMEONE SO HIGHLY DECORATED, HOWEVER EVEN A DOG WITH A DIAMOND COLLAR IS STILL A DOG. THE UJCIDF HAS LOST ITS WAY.”

There's silence over the comms, then a snort of laughter, “How old are you, boy?”

“B-BOY?” Wyatt responds, taken off guard.

“I haven't heard that kind of talk since I was a little girl going off to fight the Greenies. I knew dozens of boys who talked like you. I wish a few more of them had come home.” Her systems check complete, she fires up her engines. The Myrmidon's blue head with its long, singular spike crest swept back from the brow peers around the obstacle, and spots the Pharcyde jetting past behind one of the pillars. Inari Sune tsks, “Youth is speed after all, I guess.” She speeds along the wall, keeping cover between herself and his missile pod for now. His mech has a similar color scheme to hers, but it has a more complex facial mask and two long horns with a spiky chin. She wonders if that's the fashion these days among young men.

[Continued]
>>
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Turn 1 map.
>>
Incidentally, feed me more 1d10s. Keep feeding me 1d10s.
>>
Rolled 5 (1d10)

>>1300492
>>
Rolled 5 (1d10)

>>1300492
can do
>>
Rolled 1 (1d10)

>>1300492
have some d10's then
>>
Rolled 4 (1d10)

>>1300492
>>
Rolled 3 (1d10)

>>1300492
>>
Rolled 5 (1d10)

>>1300492
>>
Rolled 5 (1d10)

>>1300492
>>
Rolled 9 (1d10)

>>1300494
>>1300495
>>1300496
>>1300497
>>1300498
>>1300500
>>1300501

what the fuck?
>>
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>not one roll above 5
>>
>>1300505
>>1300506
At least it was equal opportunity half assing and set didn't smash the other.
>>
>>1300506
Its an old woman vs a child. They're gonna lame it out.
>>
>>1300510
*one set
>>
Rolled 7 (1d10)

>>1300492
Should we stop feeding your 1d10 addiction yet?
>>
Rolled 3 (1d10)

SLAP FIGHT MODE ENGAGED!
>>
>>1300492
Rolling
>>
Rolled 8 (1d10)

>>1300492
>>
Rolled 3 (1d10)

>>1300492
Got to keep Wong from getting his withdrawal shakes
>>
Rolled 9 (1d10)

>>1300492
Lets not roll a 1 this time dice
>>
Rolled 8 (1d10)

>>1300492
>>
Rolled 5 (1d10)

>>1300543
>>
Rolled 10 (1d10)

>>1300492
>>
Rolled 8 (1d10)

>>1300492
>>
Rolled 10 (1d10)

>>1300492
Careful, we don't want you to OD.
>>
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Rolled 1, 7 = 8 (2d10)

>>1300380
>>1300494
>>1300495

...Ouch. Pharcyde takes a double-barreled shot from the Myrmidon's cannons. On top of that, it's a crit!

>>1300496
>>1300497
>>1300498
>>1300500

...And she avoids his counterattack.

>>1300501
>>1300505
>>1300526
>>1300530
>>1300545

Her rebuttal hits him once, but that's still two hits. Granny stronk. Rolling those locations next.
>>
Rolled 6 (1d10)

>>1300576
Still feeding d10s. And damn, blow for blow.
>>
Rolled 6 (1d10)

Firstly, though, a random weapon got hit. Rolling for that. Granny's other hit was to the left arm. -1 SP (4 remaining), -3 Kills (2 remaining).
>>
Rolled 2 (1d10)

>>1300576
Roger.
>>
Rolled 2 (1d10)

>>1300576
Huh
>>
Rolled 9, 4 = 13 (2d10)

>>1300588

-3K of structure to the flail (5 remaining). Rolling for locations on her next attack.
>>
Rolled 4 (1d10)

>>1300576
>>
Rolled 6 (1d10)

>>1300594
Dice
>>
>>1300594
Does that Other hit just get downgraded to another Left side Limb hit?
>>
Rolled 5 (1d10)

>>1300594
>>
Rolled 8 (1d10)

>>1300622
Mo dice, mo problems.
>>
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>>1300547
>>1300548

Wyatt dodges Sune's next attack and ducks behind the pillar.

>>1300552
>>1300555
>>1300565

She follows. She makes one attack, which he has to parry. (-2 Shield SP, 6 remaining, -1 to left arm SP, 3 remaining)
>>
Rolled 5 (1d10)

>>1300622
>>
>>1300570
>>1300572

Wyatt's attacks.

>>1300586
>>1300588

Inari's dodges.

>>1300592
>>1300593

Her parries don't go very well...

Also, I had my last post backwards, first two rolls were INARI dodging WYATT's attack.
>>
>>1300592
>>1300593
>>1300595

Correction, dodges and parries here.
>>
Ooh, what a reversal...
>>
>>1300622
What's this one for?
>>
Rolled 8 (1d10)

>>1300708
Oh my, the plot thickens.
>>
Rolled 4 (1d10)

>>1300708
What a twist!
>>
Rolled 9 (1d10)

>>1300708
>>
Rolled 10 (1d10)

>>1300708
>>
Rolled 5 (1d10)

>>1300697
>>
Rolled 7 (1d10)

>>1300708
Whatever happens, I just want more Gramma Sune shenanigans.
>>
>>1300602
>>1300671

Grandma's attacks at -2 for her missing head.

>>1300688
>>1300723

Tremendously narrow dodges by Wyatt. The first one only succeeded because of the penalties she's taking.
>>
Rolled 10 (1d10)

>>1300763
>>
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“...And so is boldness.” She notes, as he zooms closer. What a prodigy. She's known prodigies before, she's seen them promoted and sent ahead into the cruel and grinding machine of war. She's lost friends, loved ones, at least two boyfriends...but there's no time for nostalgia. Predictably, he closes first. Is he counting on weathering an assault from her? Or underestimating her?

He ducks around the same pillar she's using, and on impulse she goes right, her shots stitching across his mech. One hits the handle of his flail (5 Structure remaining), and the other his left arm just below the shoulder (-1 SP, 4 remaining, -3 Kills, 2 remaining). She avoids the flail, continuing to rain fire on him, striking his mech's torso and right arm. (Torso: -1 SP, 4 remaining, -3 Kills, 3 remaining. Right Arm: -1 SP, 4 remaining, -3 Kills, 2 remaining).

He swings at her, and she avoids it again, “Decades too early!” She chastises him, as he ducks back behind a pillar. She zips the other way, and aims at him, one shot missing and the other pinging off his mech's buckler (-2 SP, 6 remaining, -1 left arm SP, 3 remaining). “Sorry, kid, give it a few years and...”

“WERE YOU ONCE CALLED THE SUNFLOWER OF JEGAL?” The Pharcyde's pilot interrupts.

She falters, “O...only one man ever called me that.” Her remaining eye moistens behind her visor, “Wait, wait...Robert, is that you? I heard you were...”

The Pharcyde's pilot brings its right arm around in two swift strokes, the rockets propelling the heavy weight of its flail crushing the head and the left arm of the Myrmidon. It's a hard decision, but Wyatt Stills is notoriously cool-headed, and as dangerous as that gun is the beam saber in close combat could very well end this match with the damage he's already taken to his armor. Besides, it removes her shield from the equation, “I AM SORRY, WHAT YOU HEARD WAS THE TRUTH. THE SYSTEM HE BELIEVED IN BETRAYED FORMER GENERAL ROBERT BALJAAG, THE FOUNDER OF SOUL, TO HIS DEATH.”

“I...see. You sound awfully sure of that, I heard unidentified pirates were responsible. JNN tried to imply it was the Kestrels, but the fact that there was ship wreckage left over made me doubt it. Either way, without proof, you won't make me regret my career for even a second. Don't get ahead of yourself!” She opens fire once again, but with her backup senses providing her data, even her considerable experience doesn't let her hit the boy's speedy, maneuverable mech.

[Continued]
>>
>>1300791
>JNN tried to imply it was the Kestrels

This has to be a meme on GYchan. Seriously Iron Kestrels boogeyman. Next they'll tell people Iron Kestrels are selling unsafe toys to children through an old Jovian manufacturing company.

>Iron Kestrels did it
>Roarke Starwind cucked me
>Grapple-chan a cute
>>
Rolled 1 (1d10)

>>1300791
"It'll take more than that to keep me out of the fight."
>>
Rolled 5 (1d10)

>>1300791
Bark, bitch.

Is Fairchild a better bed mate than Robert was, then? Does she just lay down for the uniform while good men lay down their lives for the ideals.
>>
Rolled 4 (1d10)

>>1300810
>>Roarke Starwind cucked me
Lets be honest, Roarke probably cucked a ton of people growing up.

>>1300791
>>
Rolled 4 (1d10)

>>1300791
Interesting.
>>
>>1300791
I swear, with the shit she gets away with you'd figure Fairchild has enough dirt on everyone to make a mountain out of it. That or stupid amounts of money.
>>
No movement on turn 4, so here's turn 5, with some minor shuffling.

>>1300733
>>1300739

Wyatt's attacks.

>>1300741
>>1300757

Granny dodges one and gets pasted by another. She can't even parry with her shield gone, and loses her other arm.

>>1300761
>>1300789

She misses her kick, and followup roundhouse and with no arms or head remaining...that's the fight.
>>
>>1300791
"This is much better than a cabana on the beach."

>>1300821
She hasn't actually been part of the UJCIDF for 30 years. She joined to fight the Green Men and was discharged after being shot down and taking heavy injuries.
>>
>>1300821

Way out of line. Inari's a retired veteran who did absolutely nothing wrong and had an extremely decorated career. Even her daughter's in the Praetorian Guard, not Fairchild's SOUL.
>>
>>1300832
Damn, Inari got melee'd hard.
>>
>>1300832
Granny got ganked by a teenager.
>>
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>>1300821
I think your autism level just hit 100.
>>
>>1300832
Aww. Welp, at least she fought well.

Should have gone with the sniper loadout. Oh well.
>>
Shiiit. I'm exhausted, so I'm probably going to drop soon. If Fiddler's fight comes up tonight, Wong, please take care of controlling it!
>>
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>>1300821
>>
>>1300857
I am pretty fucking drunk. It is true.
>>
>>1300859
Ahh well. It's a shame, but luck is like that. Wanted to fight you in the later rounds too.
>>
>>1300878
The young eat the old. It's their job.
>>
>>1300882
Oh I know. The kids want me to win this one and tell them a story about the fight. They've been getting pretty good at pen and paper games too.
>>
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“BELIEVE ME, I AM NOT TAKING YOU LIGHTLY. YOU HAVE MY RESPECT, BUT I HAVE A DUTY. I MUST WIN, SO THAT I CAN LEND MY STRENGTH TO DESTROYING THOSE WHO WRONGED MY GRANDFATHER, THOSE WHO TRY TO KEEP US IN CHAINS.” The flail tears through the Myrmidon's other arm as it backs up. Wyatt has had time to fine-tune it since facing the UJCIDF troops in space.

She activates all of her remaining thrusters, shooting straight forward and trying to kick the Pharcyde, but the kid is smart. He pulls back. He avoids her attacks, knowing it's only a matter of time even if that charge...if successful...could have staved in his mech's torso and ended things. Still, there's no hope for her to repeat that now, and she knows it. He pulls back, flail twirling around his mech's forearm. The Pharcyde is heavily damaged, covered in deep burn scars and with exposed circuitry showing wherever one looks...but the Myrmidon is missing its head and arms completely.

Inari Sune sighs, and opens general comms instead of just talking one-on-one with the kid, “Alright, alright. I'd throw in the towel, if I still had hands left. You'll be quite something when you grow up, boy.” She grumbles, hiding a tolerant smile behind elderly grumpiness.

“MOOOOOOOOOOOOOOM!” Lieutenant Sune wails, getting bonked in the head by a volleyball. Major Wedge whoops and pounds his chest while his girlfriend looks on and smiles indulgently. At least it's just a friendly game.

“Huh, that's funny.” Alexander remarks, “Jim won, Wyatt won, and I won. I guess the whole squad made it.” He and Gareth are overlooking the game

“Halftime! Emotional distress on the part of the Praetorian team!” Barks the referee. He's switched out the usual cane sheath for his sword, today it's a light, airy umbrella suitable for the beach. His loose, straw hat is one he brought with him, not one he bought on Auditorium, and the same is true of Ziemowit Stern's striped swimming trunks.
>>
>>1300908
>Stern

Fanboy mode engage.
>>
>>1300791
Considering she has an Ace Name, how famous is Inari really? Or is she only famous in a small area, like Jegal?
>>
>>1300908
>“Huh, that's funny.” Alexander remarks, “Jim won, Wyatt won, and I won. I guess the whole squad made it.” He and Gareth are overlooking the game
Whew, they are Ok. I swear the squad got plot armor from that interlude fight though.
>>
>>1300959
Now don't start that up again.
>>
>>1300963
I meant in terms of dice rolls. They did pretty well for themselves there.
>>
>>1300810
>>Grapple-chan a cute
If they they don't humanize the mecha with thoughts and emotions i will be mad.
>>
>>1300959
Don't raise the flag, friend.
>>
>>1300947

Only one man ever called her that.
>>
>>1301021
Are we ever going to meet Don Quai the Swift Defender of Venus, or Sister Gail Breenburg
>>
>>1301021
Aw, that's sweet.

Are we gonna have some bar scenes with her next time?
>>
I want the weeb to give the smaller weeb a pep talk because she has cold feet
>>
Time to knock out. Nice fight.
>>
>>1300908
Good Fight, this one was amazing too, both pilots really had their time to shine... And it was cool to see that they had somewhat of a story together.

I still would prefer if the players piloted their own mechs... I like to see the shenanigans they end coming up with.

So... Is that it for today?
>>
>>1301030

Sister Breenburg is the Pope's bodyguard.

>>1301077

Yes. Hopefully you and Dutchy are around Saturday evening for your duel. I need to know what loadouts you're using.
>>
>>1301084
Aye, I'll be around.
>>1301077
Still sticking to our initial duel plan, BR? Manly vs your fists, sacrificing the Rock and missiles?
>>
>>1301084
Isn't the next duel Blitz x Vakyre?
About our Loadouts... Dutch and me agreed to have a fistcuff fight, so he is using mainly... But Akai probably didn't know about his plans before they meet on the battlefield, so she is going to go with "Loadout 2 「ZA WARUDO」" and then accept his challenge of "No Weapons" there.

>>1301097
Of course, lets give them a show that will make Roarke proud!
>>
>>1301101
>Blitz x Valkyrie
inb4 Wong does slash fiction of us
>>
>>1301101
I don't mind us going first. I've been itching all week for this.
>>
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>>1301112
Oooooohhh, Me too my friend, me too.

>>1301103
>pic related
>>
>>1301101

Pick whatever the most effective build for the kind of fight you want to have is, or I'll pinch your sides.
>>
>>1301135
Thats exactly what I gave you:

Loadout 2 「ZA WARUDO」:

[Torso Mounted]「TOKI WO TOMARE」Range 412,5m, WA +2, 10K, 6 Shots, 9,6 CP, 6 Spaces, 2 ton.
[Head Mounted][ROADO ROLLA] Range 1400m, WA +2, 15K, 1 rocket, 3.9 CP, 3 Spaces, 0.5 tons.
[Arms Mounted] Armored Thurster Fists: WA 0, 4K(5K with the +1 bonus), Handy, Quick, 6 CP, 6 Spaces, 2 tons (x2)(12 CP)
43 tons as base (39.5 after 7 CP spent on Weight Efficiency).

Any of its missiles can one shot the Dutchman servos, and the ROAD ROLLA can even one shot its torso.

...Aaaaand its got the High DMG hands for the fistcuffs.

In Dutchmans case, his high WA hands can hold down my arms, and his Eye beam can explode my missiles if he rolls well, its understandable why he would choose it... And even more why he would choose to challenge me to melee.
>>
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Hey, Chimera anon, this really reminds me of your mecha.

(Hyakuren Azee Custom Gunpla)
>>
>>1297926
Hmmm... The thing that gets on my nerves here its the missiles... they don't make any sense, why bother having two 20/4K missile pods when you already have a Beam Gun of 8K and Infinite ammo!?

Also, your Gun price is wrong, it should be 18CP even before space efficiency.

If you're going to use missiles, buy stronger packs than your ranged weapons, like 10 16K Missiles if you're going with WA0 zero ones...

Also, I know that you're still under the KK max CP, but -4MV for a Armored Heavy STILL SEEMS LIKE A STRECH, -5MV would be more believable... If not more possible.

And now I'm interested to see the final result...

>>1299078
>>1299054
Thanks for the help!
>Best loadout
My favorites are the Neon Samurai and "Cape and Sword", because they are really made with appearing from out of nowhere and slicing people up before they have a chance to attack you... Or even if they do, you can still probably block them with that WA bonus of the Sword.

>Jet mode
Its mostly just for movement, as being in Jet mode gives you -2MV, so even trying to put a weapon on its head would still be of questionable use.
Could give Rocs a challenge, though.

>Variable
Hmmmmmm.... I don't think that Wong outruled them for the tourney, only Energy Pools and Reactive Shields.
I Could try to improve Beam Bushi with a variable one, but I wonder if doing the same on "Cape and Sword" could be a bad choice because of it turning down if hitted by a strong enough attack.

>>1301112
Hey Dutch, could you give me your opinions on this? http://pastebin.com/hcRheUT3

Oh, also, I forgot mentioning, but the way I imagined it, its canopy cockpit on the torso should look like if you replaced the power core of a Iron Man suit with a Tier Fighter Cockpit... But with black mirroed metal plates all around it and trimmed with dark pink and blue neon lights.
>>
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>>1301343
LOOK AT THIS! THIS IS AWESOME!
IT HAS THE BEAM CANNON AND EVERYTHING.
>>
>>1301361
The gun is right. It's a direct copy from the core book.

Noted on the missiles though, I'll make them into some big and mean ones.
>>
>>1301361
>why bother having two 20/4K missile pods when you already have a Beam Gun of 8K and Infinite ammo!?
So you can volley fire them into fuckers I imagine.
>>
>>1301365
Its not an armored core tho.
>>
>>1301369
Also, yes. Volleys good. Guaranteed hits good.
>>
>>1301361
The gun has a 75% reduced range, rounded down to 8/400m. it's legit.
>>
>>1301367
Oh, that explains the lesser range... Maybe its also clip fed, gotta check that.

>>1301369
4K volley? Seriously? It doesn't helps that much when you are in that level of CP.
Unless you really want to ablate someone, then it could be usefull.
Or if you want to shot multiple mooks... But swording then would be more lethal anyway.

>>1301370
Yeah, I know, still cool though.
>>
>>1301375
4K by 40 is nothing to turn your nose up at.
>>
>>1301376
>>1301375
Indeed. And as for the sword being better against mooks... well yeah, it's ridiculous. But chase down every mook personally instead of just MACROSSing everywhere?
>>
>>1301372
By volley are you referring to salvo fire? Because that seems more like a reliable way to *waste* missiles, given you'd need 10 degrees of success to hit with them all.
>>
>>1301361
Seems a odd mix, seeing neon for a stealth machine. Still, it can be usable since it looks like a more expensive harpy shinobi.
>>1301320
Well, all load outs have G-hands with their increased accuracy, and aside from Melee, they all have missile defenses. If I wanted a better chance, Standard or Guardian would make more sense since I can score clean hits with blast or simply chop off limbs. No, this is probably the only chance in the tourney for a proper full body mecha kung fu match.
>>
Out of all the Tourney entrants, who would win in a bar fight?

Rules:
-Starts as Free For All
-All the entrants are moderately drunk
-They do not carry any weapons
>>
>>1301519
Wyatt is disqualified immediately for being a minor. McClintock starts a shouting match with Alexander over his name again, takes one hard look, and then 'accidentally' socks the nearest Martian. Mayhem ensues. Last one standing is Inari Sune for being a Sidereal Vet.
>>
>>1301519
See >>1301539

Admittedly, Skunk is also a Sidereal Vet. Inari would likely win that fight because of her cybernetics though.
>>
>>1301519
Victor would stay out of it and take notes for inspiration for his novels
>>
>>1301584
At least until someone accidentally hits Akai over the head.
>>
>>1301603
then Victor would come in to the fight mostly to stop Akai from using her magic(grenades) and really hurting someone.
>>
>>1301560
Hunks pretty nasty in melee in resident evil. He breaks necks and kicks zombies heads off no problem and in the later ones he has various extendable blades built into his suit.
>>
Huhhh... I'll be like an hour or so late today, family stuff.

I would be glad if Wong could go with some of the background downtime stuff while I'm out... But I can't forbid you guys of going with the fight without me.

Good night guys, have fun! I'll be back later!
>>
>>1302771

We'll start an hour late, then, because we need you and there's not much background stuff to do this time.
>>
>>1302805
I'll grab a snack so we can start right away when BR returns.
>>
>>1302805
We can do me vs the Valk if you want, I'm here to roll.
>>
Yes, let's get started, assuming I don't suddenly get banned for advocating the extermination of communists on /k/. I just can't abide commies, particularly ones that only visit /k/ to play revolutionary in slavshit threads and LARP being red guard while voting for gungrabbers. It was damned hard to swallow some of my comments back when people were discussing the political direction of Eisentor and someone kept trying to push for a socialist megacorp structure.
>>
>>1303051
But Socialism has never failed Wong. Those countries weren't real socialism.
>>
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>>1303051
>socialist megacorp structure
>megacorp structure
>megacorp
That's like advocating for Rowboat Girlyman to be the leader of the Imperium.
Wait...
>>
>>1303051
Always been a fan of a proper meritocracy myself.
>>
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I just saw this and saved it thinking it fits pretty perfectly for "Akai."

Looking forward to tonight and more of this story!
>>
>>1303066
Nationalistic Monarchy
>>
>>1303097
Spiritual Liegedom.
>>
>>1303097
>>1303085
I actually could get behind a monarchy with offices outside the royal family being meritocratic.
>>
>>1303105
Quoted wrong person, but ya I guess that's what it would become with Girlyman in charge
>>
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>>1303088
AKAI A CUTE!
>>
>>1303097
Clearly the best option is to just have potential candidates fight and just put the winner in charge.
>>
>>1303120
Tribalism is a strong government choice for anything that isn't macro scale.

>>1303115
Makes it so changes can happen much quicker and you don't get gridlocked down into party politics.
>>
>>1303126
Its working pretty well for us so far.
>>
>>1303131
Tribalism is a core aspect of being a pirate and the only way that make of leadership that make sense for most people willing to be a criminal. Its all about respect mixed with fear if you want a successful pirate captain.
>>
>>1303137
Works pretty well for everything really.
>>
>>1303131
>>1303137
Well, considering that we are entering the big leagues in terms of control, we do need macro control. Not just to better organize our troops and production, but also to deal with issues and competitors during a crucial time. We don't want a King wannabe trying to stir shit in the belt when we are facing jupiter or avalon.
>>
NEW EVOLUTION QUEST GOING ON RIGHT NOW!! FUCK YEAR!
>>
>>1303158
If hes the biggest and the scariest jupiter and avalon are going to be less likely to stir shit with him.
>>
>>1303158
Thats why you have to be extremely hard on uprisings and pretenders and show the people in the belt that your in charge and you are by far the strongest in the belt and no one can challenge you.

>>1303164
Huh?
>>
>>1303051
Wong you fool now they're talking about politics.
>>
>politics

You know what, I'll just come back tomorrow.
>>
>>1303180
>>1303187
>Talking about politics in a quest that involves us running a kingdom in space
Shocker who would have guessed
>>
>>1303191
It's a Kingdom. There, we're done.
>>
>>1303180
Not like there's much else going on.
>>
>>1303195
That's also fair. It really depends on if Wong asks for details. Until such a point, it's fair enough to leave it vague.

Course, when Wong does eventually ask, put my vote down as a monarchy with non-royal offices as a meritocracy.
>>
>>1303195
But is it a Constitutional Monarchy, an Enlightened Monarchy, an Absolute Monarchy? And thats not even getting into succession and centralization vs decentralization. I mean what even is Roarke's economic policy?
>>
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In the mechbay, a little witch is gazing up at her mech with puffed-up cheeks and screwed-up eyes filled with determination. “Hai, I can feel the arcane lens of reality focusing fate itself upon this moment! This is my spotlight!”

“Just don't get hurt.” Maxwell Hammer steps out of the shadows with a friendly smile, “Good luck out there, Akai. I promise, I won't take it easy on you.” He glances up at her mech, “A fistfight loadout, just as we agreed?”

“Hai, kouhai!” Akai has been a pirate longer than Max, therefore in her mind SHE is the senpai, “This Crimson Witch won't spare you even an ounce of mercy, even if you're nice! I must win, for the sake of my knight!”

Maxwell extends his hand, “Then, good luck!”

She shakes it with a grin, adjusting her eyepatch and flipping her helmet on, “Ohoho, you'll need that for yourself, kouhai! Za Walkure is a warrior's mech!” She poses, grabbing the liftwire and ascending, spinning around it, “My spell has already begun! Hopefully, your Jesus God protects you, you'll need all of it!”

“The Lord is with all of us, always. Even you, little Akai.” Maxwell mutters, kissing the cross around his neck before making his way over to the Dutchman and mounting up in preparation.

[Continued]
>>
>>1303209
Right then. Let's see if I can last a while for it's time.. to get down to ROCK. https://www.youtube.com/watch?v=F577tB8JvOc
>>
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“The next match is between two of our own!” Red Siren cheerfully announces, “Akai Inazuma...I'm not actually sure if I said that in the right order or not...Bosun of the Storm Dragons, riding Za Walkure!” The Archen gestures, and the extremely gaudy pink and gold mech rises up into its place.

“GANBATTE! GANBATTE! GANBATTE!” All over Auditorium, pirates with the trademark forehead protectors of the Storm Dragons are cheering and pounding their tables.

“Aaaaand in this corner, Maxwell C. Hammer of the Iron Kestrels, riding the DUTCHMAN!” Red Siren pauses, “Darling, that design looks a little familiar, but I just can't place it. Be a dear nerd and give us some exposition, hmm?” The Archen snuggles up to the Knuckle Kaiser cutely, hearts flashing on its holoscreen face.

“Certainly can. The Dutchman is actually one of the oldest designs in the tournament. It stems from the Pawn, one of the first humanoid machines to employ a HMIS system, before Bahamut Corporation and Bucephalus Heavy Industries even entered the game, before Mars was liberated from the Green Men. Modernized and updated, it's a real threat and...and...” Roarke Starwind's voice trails off.

The Archen looks up at the Knuckle Kaiser, with concern in Red Siren's voice, “Darling, what's the matter?”

The Knuckle Kaiser's fist drones cover its blank-visored face, “I can't stop staring at the Walkure. It's even more gaudy than the original Osano-Wo. Look at it!”

“HAI, TEITOKU-SAMA! MY WALKURE-CHAN GLOWS WITH PASSIONATE FIRE!” The color-shifting panels light up, emitting radiance, “Behold, a maiden's heart blazes like the sun! Victor-kun, I'm doing it for you!” The Walkure's legs apart, it points dramatically skyward, then aims its fingertip at the Dutchman's approximate location, “Don't hold it against me, kouhai, Akai-chan is going all out! Beware the power of this Crimson Witch!”

[Continued]
>>
>>1303209
Time for the fight, huh?

Well, let's hope for a good one.
>>
We have Dutchy. Akai has ten minutes to get here and if not, I'll control the Walkure until she arrives.

Dutchanon, I assume you're using the rock rather than the four-limbs setup with the Manly loadout? And, if I recall, Walkure has Loadout 2?
>>
>>1303238
Yup. Planning on either using it to sacrifice against missiles or saving it in the wings depending on the situation. I'm thankful the F-type has boosters if I need to lug it far. And yes, looks like the type 2 was chosen.
>>
>>1303220
You can do it Akai!
>>
>>1303220
Go Little Witch girl GO
>>
>>1303220
Deus Vult, Dutchman!
>>
Rolled 1 (1d10)

Akai isn't here! Dutchy, give me a 1d10!
>>
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And of course I forgot the picture.
>>
Rolled 2 (1d10)

>>1303295
Aye! DEUS VULT!
>>
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Rolled 9, 2, 4, 4, 5 = 24 (5d10)

>>1303295
>>1303300
We're doing this, then. Thanks, dice gods.
>>
>>1303295
>>1303300
>These rolls.
You can already tell that it's going to be an action-packed fight.
>>
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>>1303314
>mfw when I can see this fight still going five hours from now
The tournament was a mistake
>>
>>1303300

I GUESS YOU GO FIRST DUTCHY.

Sidenote, a grown man is dancing around to the Azumangah Daioh Opening song wearing a wizard hat to get into the mindset of Akai. I hope you're all happy at reducing me to this.
>>
>>1303327
We love you, Wong.
>>
>>1303327
you just made my night Wong, Thank you
>>
>>1303327

Roger. With 12 MA, I can get to 1110. Perfect spot to drop the Rock for further use and freeing up 10 tons for a boost of speed and agility. Next round I can go even faster.
>>
Made it in time to witness another fight this time, thanks for taking control of the Pharcyde Wong and sorry I couldn't stay awake to pilot it.

Another close match that could have gone either way, and it's kinda funny. If I was taking control I would have gone for the head and then the arm with the beam rifle, possibly changing the outcome of the entire fight. A great fight either way.
>>
>>1303327
I may have never been happier before this moment, Thank you Mr.Wong
>>
>>1303327
You're too good for us.
>>
>>1303295
>>1303300
Well, that reminds me of the Buddy/Loggerhead fight, where Loggerhead beat Buddy by one point.

>>1303314
>>1303321
It'll be fine, fine, totally fine...

>>1303327
Have fun Wong. Honestly, you could have done worse.
>>
>>1303343

Honestly, I almost did. What gave me pause was thinking that Wyatt is pretty logical and smart, and although the beam cannon is this big visceral threat the fact that the beam saber is a lot easier to aim and could precision-strike the Pharcyde's torso made the difference. Plus, the shield.
>>
>>1303341
Current weight after ditching the ROCK. 36 tons. with 19 thrusters my current speed without boosters is 14 MA.
>>
>>1303341

1110, facing which direction?
>>
>>1303368
1209.
>>
Wait a sec. You were over 40 tons before? In that case, Akai would have had a +1 on you for the initiative roll and we'd need to redo it because it's a tie. Is that the case?
>>
Rolled 1 (1d10)

>>1303379
Shoot, you are right. I would be heavier if carrying the rock. Well then reroll it is.
>>
>>1303386
>inb4 1
>>
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>>1303386
I love it.
>>
Rolled 6 + 1 (1d10 + 1)

>>1303386

Yare yare da ze kouhai-kun~
>>
>>1303386
Well you cannot lose to that, so I guess you go first.
>>
>>1303321
Take a drink whenever they both roll under 5 or tie a roll?
>>
>>1303398

1906 facing 2005, where do you want to go?
>>
>>1303408
909 facing 908, dropping ROCK there, same as before.
>>
>>1303321
Just wait for the Blitz vs the Valkyrie. That fight is going to take forever.
>>
I'M HERE!
>>
>>1303445
Whoever wins that fight, I volunteer to battle in the second round.
>>
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Perfect. Here's the updated map, and it's your turn.
>>
My turn? Hmmm...

>>1303458
I would gladly accept, but I think that there are better matches for you to fight next round senpai.

>>1303327
HAHAHAHAHAHAHAHHA
ANOTHER ONE BITES THE PINK DUSTO~
>>
Akai, your timing is excellent, too, because I was torn between two super hotblooded strategies.
>>
>>1303464
1704 facing 1604.
Use second aim to aim at the Dutchman if possible.
(+1 to next attack)
>Stop on open area.
>Open arms
>Ready itself for impact or dodging a Starwind Kick.

"「KOI, YUUSHA」!"
>>
>>1303465
I just want to fight them because people wouldn't shut up about how OP they were.
>>
>>1303470
Ohohoho~! Tell me about them and I'll probably mix them up with my own as the fight goes on!
>>
>>1303465
Probably going to have some job aiming through that cover.
>>
>>1303484
If he is looking through it to see my movement, his head is exposed as in the rules for cover...

But thats is up to Wong.
>>
>>1303483

A maximum-distance Starwind kick and flying to the center of the hill and demanding kouhai face you like a man, respectively.
>>
>>1303490
The pillars are completely solid and go to the roof, yeah? How could you look through it? Not even considering you're surrounded by them.
>>
Rolled 1 + 16 (1d10 + 16)

>>1303474
Very well! My first action will be using both y improved 7 Ma PLUS boosters to move from my spot to 1803, facing 1704. Flying over the Walkure so I can do not a drop kick but a tackle to her back! +1 for it being a tackle, and because it uses my arms, then my +2 hands will help there too! If this succeeds, you are pushed into 1605 and lose one action. Because this is your back, you take a -2 to evasion. This uses 7 boost to get there. My strategy is that I will use my technique to whittle down your actions!
>>
>>1303327
Bless you Wong.

Where'd you get the Wizard hat?
>>
>>1303512
And this is why I chose to tackle over doing a starwind kick.
>>
Rolled 6 + 13 (1d10 + 13)

>>1303499
If you have a full cover in front of you, but you want to shoot through it to hit a enemie at distance, you can expose your head+attacking servo out of cover to do it, then your enemy can shoot(or aim) at you in the next turn... But he has to roll location, and if it hits a servo under cover the attack is just nullified.

>>1303512
Hmmm... Interesting, Kouhai GO AT ME WITH ALL THAT YOU GOT!!

AAAAAAAAAAAAAAAAAAAHHHHHHH!

https://www.youtube.com/watch?v=FWrOo4ZFdb4
>>
>>1303512
>>1303527
so... uh equal rolls with the -2 for the back attack on akais roll? or was that already applied?
>>
>>1303527
Ya forgot the -2 BR.
>>
>>1303515

I've owned it for years, it and an old cowboy duster make up my Halloween candy-handing-out costume every year.
>>
>>1303536
It results in 17 then.

Defender wins on a tie, no?
>>
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Updated map.

>>1303541

Defender does win on a tie. Feel free to hotblood and yell at each other and such by the way, if you like, I'll work it in. Akai's turn again.
>>
>>1303536
Also... That was two actions? Shouldn't you be able to do this at the end of your movement action?
>>
Rolled 8 + 16 (1d10 + 16)

>>1303541
True, though you doing usually add the bonuses with your rolls. Penalties as well. Wong's choice there. If he says it goes though, my next move is a SLAM. That does My fist in damage(5k), you lose an action, and I can reposition you where I wish. No penalties since our weights are less than a 10 ton difference. Using one luck. Remember you -2.
>>
>>1303557
One action wong. I have boosters which allow me to increase my range in one move action.
>>
>>1303560
>>1303565

It was a tie, so Akai avoids. So, what's your choice of actions since it didn't go through?

I'll update the map if a repositioning maneuver you use goes through.
>>
>>1303574
I used this >>1303560
Slam attack. If this works, I am going to reposition him so he's above me, with her back facing me. Figured Akai would need to use a move to reposition yourself then.
>>
>>1303560
I'm seeing "3K+" in the table of DMG for Slam in the corebook.... Page 99.

>>1303574
Do I roll dodge as it didn't go through? Confused here.

>Dodges the first attack.
"MUDA DA! "
>>
>>1303592
Hmmm, so it would be 4k. Still, you indeed dodge the tackle, which is free with my move action. You still need to dodge the Slam and it's roll of 24
>>
Rolled 6 + 11 (1d10 + 11)

>>1303560
"FAS...TAAAAAAAAAHHHHHH!"
>>
Rolled 4 (1d10)

>>1303603
17 vs 24. Thats a crit! Cinematic table.
>>
>>1303592

You roll dodge against >>1303560
>>
Rolled 6 (1d6)

>>1303613
Thats your flight systems and you lose 1 sp to your torso. How many turns do I get to ORA you?
>>
>>1303613
"WA-WA-WA-WARUI!"

>>1303622
Do I get Penalty for that attacks?
>>
>>1303624
Yup. Just above me, still in reach, back facing me. Going to use your one action to aim?
>>
>>1303403
Nah I'm just going to watch the Origin. First episode was really good by the way.
>>
>>1303635
Do I have another option? I'm floating in Zero-G! I can't just walk away or something, can I?
>>
>>1303637
Very good show, I almost died from laughing when Char went to Brazil.
>>
Rolled 5 + 15 (1d10 + 15)

>>1303638
Nope. I'm sorry Dio, but you now you must STOP! HAMMER TIME! First of 12 dice rolls since I have 6 turns. First target; HEAD!
>>
HEY! HOLD ON YOU GUYS, WONG HAS AN OBJECTION!
>>
Rolled 2 + 11 (1d10 + 11)

>>1303642
MUST. DODGE. WITH. JUST. BODY. MOVEMENTS!
>>
>>1303646
Huh, wonder what the objection is now.
>>
>>1303646
Whats the objection?
>>
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>>1303646
????
IGIARI?
>>
First, there are some shenanigans regarding tossing Akai. You can't toss her into the space above your square, Dutch, as that's technically one up and one over. You can toss her one up, and on your turn move into her square and face upward using your walking actions.

Akai, your flight system may be gone, but for the cost of one rocket I'll let you use that to flip around in midair and face him, reducing some of these penalties a little. You're now face-to-face.

...although personally, I think Dutch has done something extremely clever and probably won this fight, let's see what the numbers say.

Dutch, I'm making Akai reroll her dodge here >>1303647 because with that in mind she's dodging at +13. You may keep your result from >>1303642 or reroll it, as you wish.
>>
>>1303678
One Rocket? Hmmm... It seems fair and logic... I don't think that I really deserve this chance, but Akai would never let something like this go to waste and would not hesitate to do it.

So yeah, Shoot the rocket, spin around, I'm shooting the one from the Head though, as it exploding still in it could be a problem for my Torso.
>>
Rolled 1 + 13 (1d10 + 13)

>>1303642
「ROCKET ROUDABOUT」!
>>
>>1303678
I'll keep the first roll, though this will force me to be clever. Next action may be using my momentum to maneuver behind her, get some distance, and do a starwind kick. Bit flashy, but would allow me to get behind her and do some damage. Using the missile likely uses her aim though.
>>
>>1303709
The waifus gods are really testing my faith today...
>>
>>1303714
Head is gone... Or do you want to roll in cinematic again?
>>
>>1303714
>inb4 MAXIMUM DISTANCE STARWIND KICK
>>
Rolled 4 (1d10)

>>1303720
May as well, this is turning into a spectacular fight.
>>
Both mecha boost behind a pillar for cover, moving in leaps and bounds towards the center of the arena.

To nobody's surprise, Akai leaves cover first. Her mech spreads its arms out wide, bristling with missiles as she starts aiming for the Dutchman's hiding place, “Pillars aren't any good against the magic of love!” She announces, "「KOI, YUUSHA」!" She puffs up with determination, ready to defend herself against a charge...

...or so she thinks.

The Dutchman's singular eye glows like a hellish coal as its spiky, green body jets through space, its booster sending contrails of light blazing behind it. Kicking off the obstacles, it jets around behind Za Walkure, aiming for a tackle.

“Hayai! F-FASTAAAAAAH!” Za Walkure zips ahead of the grab, but its back is still to the Dutchman, and it comes to a screeching halt as the green mech grabs ahold of it by the primary dorsal thrusters, throwing it into the air with such force that it tears the thrusters loose and the system shuts down to calculate a reroute to avoid exploding.

“W-warui!” Akai grabs for a joystick. Time for emergency maneuvers, “Taishou-sama, help me! ROADO ROLLA!” She fires a missile from her mech's head, the laws of physics spinning her around...and silhouetted against the light, she gazes down into the pitiless singular eye of the Dutchman.

“All this time around the Admiral, and you still haven't learned yet? I'll show you the real mecha martial arts!” And with that, the storm of fists is unleashed.

[Continued]
>>
>>1303725
Uhhhh So reboot the Thursters duration for +1? Or is it cumulative?
>>
>>1303725

Another flight system hit. Akai's torso armor is down to 3.
>>
Rolled 3 + 12 (1d10 + 12)

>>1303732
Up to Wong there. Add more time to that? Either way, WONG. Using my 7 MA and 9 boost to preform a round about starwind kick to Akai's back! Plus one luck to help with accuracy! Not going to make it that easy for you! FLY DUTCHMAN!
>>
>>1303742
Now he needs 13K to kill me in one hit... So he needs to move 18 hexes to do it...

He can do that in one turn if he uses 5 Booster points.

It would be +11 vs +11...
>>
Rolled 8 + 13 (1d10 + 13)

>>1303756
Using 2 Luck on this... So +13
>>
>>1303726
>I'll show you the real mecha martial arts!

Aw YEAH. Kick her ass Doan!
>>
Dodge Witch Girl, You can do it!
>>
Rolled 10 + 15 (1d10 + 15)

>>1303764
Good dodge. Now another series of punches. Aiming for right arm.
>>
Rolled 1 + 15 (1d10 + 15)

>>1303756
That was your second action.
I'm Shooting one of my missiles to turn around again.

"「ROCKET ROUNDABOUT」!"
>Turns around in the last second
"「TOKI WO TOMARE!」"

Quick hands, use pin 2 times to each of his arms.

+2 luck on this one.

May I do this?
>>
>>1303781
>>1303782
... well this is going faster than anticipated.
>>
Was the rocket thing a one time only deal? I'm technically just without propulsion, not under a powerplant shutdown.
>>
>>1303793
Yeah, Akai's been drawing the short end of the stick most of the time.
>>
Rolled 6 (1d6)

So let me see if I follow this.

Akai starts the turn down an action from being slammed and uses the other to turn around with a rocket.

Dutch punches her once, reducing her Torso SP to 3 and lengthening the timer on the thruster reboot. He then does a Starwind kick flying into the air which misses.

However...now it's her turn, and if she Rocket Roundabouts to spin again, she has one action and can go for a grappling maneuver.

>>1303782
>>1303781

Which fails. Dutchman, your turn again, and let's see how much the timer goes up by...
>>
>>1303803
Does not help that your other rockets are in your torso and not your head. Kinda hard to turn around when you are firing center of mass.
>>
Rolled 10 + 11 (1d10 + 11)

>>1303812
Works for me. First will be a move to behind with a cheap starwind kick. Second attack will be a punch to the right arm. Good thing I have 7 Ma an action to pull this off.
>>
>>1303812
2 Actions

Quick hands, should be able to use pin one more time, no?
>>
>>1303825
No. Pin and throw are moves that do not benefit from quick. It's why I picked high accuracy hands for technique.
>>
>>1303781
>>1303822
No mercy from the Dutchman
>>
Rolled 3 + 11 (1d10 + 11)

>>1303822
Hum... Okay then.
>>
>>1303822
WARUIWARUIWARUIWARUIW
>>
Rolled 6 (1d10)

>>1303836
Another cinematic hit. Rolling that first, then the next will be attack.
>>
>>1303843
AMMO EXPLOSION!
>>
>>1303845
Someone's getting an explosion.
>>
Aaah, I'm exhausted. If my fight comes up while I'm sleeping, Wong, please handle it.
>>
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>>1303845
>All my missiles are on the torso.
I'm dead.
Not destroyed. Dead.
>>
>>1303862
You did save the Luck for an assured ejection survival, right?

...right?
>>
>>1303862
You still eject with your remaining luck. You have 4 left so you are completely fine.
>>
>>1303866
HUUUUUUUUUUUHHHHHHHHHHHHH... Maybe?

NO
>>
>>1303862
F
>>
>>1303862
>>1303872
>Explosion intensifies
>>
>>1303868
>>1303866
Hells, even then, you have a natural 10 reflex, and even with a 1 you would survive since this is neither a cockpit hit or a reactor hit. It's a very pretty defeat though.
>>
>>1303845

That's the fight. Her only remaining servo with ammo is the torso.
>>
Rolled 1 (1d10)

>>1303868
Nope, 3 I think.
>>
>>1303882
14 Total. Not a scratch on you.
>>
>>1303882

...Luckily even on a 1 with your remaining Luck you're fine. Baka.
>>
>>1303882
One.
OOOOOOOOOONEEEEEEEEEEEEEE.

The waifu godessess are REALLY TRYING TO KILL ME TODAY. AHHHHH! I KNEW I SHOULDN'T HAVE WISHED FOR HANDHOLDING!!!!! UWAAAAAAAAAHHHHHH!
>>
>>1303882
>>1303886
I'm so glad I stuck around long enough to watch this shit.

Good luck, all! Have fun!
>>
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>>1303882
The dice gods hate Akai.
>>
>>1303878
Wow that was fast, poor girl.
>>
>>1303887
You should have done what I did. Fight for fun and to bring smiles to your nephews and nieces face when you tell the tale to them.
>>
>>1303903
>>1303887
Still, this was a good match and I had a smile on my face the entire time. A shame about the luck, but it was a clever move to try and keep me pinned so I can't dance around.
>>
>>1303882
Wow, you got cursed with all the bad rolls today.

But...you managed to avoid exploding. So that's good.

What will Victor do now, I wonder...
>>
>>1303912
Gain a loadout based on missiles, I'm sure.

I need to stop hanging around here and just go to sleep.
>>
Well Gareth probably just lost money on the outcome of this match
>>
“N-Nameru na, baka kouhai!” Akai squeals, as the Dutchman pummels her again, knocking her torso thrusters even further out of alignment and forcing more frantic recalculations from her onboard systems (Torso SP reduced to 3).

He zips around her and aims a kick at her back, but all of her wild flailing and the residual momentum from shooting a rocket cause him to miss narrowly. She tries to grab him, but misses in her dizziness, “Uwuuuu~” With a pout on her face, she readies herself for the next assault, opening her rocket bay to reorient herself.

Maxwell's movements are worthy of a retired ace. It's been years since he really fought someone, but already, he can feel the rust shaking off. His mech zips back and forth, angling itself perfectly and launching a double-footed thruster kick right into Akai's rocket harmonica.

“N-Nani?” The small girl's face goes pale. Fortunately, she has a very short life to flash before her eyes, she hits eject with surpassing quickness, the Dutchman throwing up its arms to catch and shield her cockpit ball as the Walkure's torso explodes in a dazzling fusillade of fireworks.

“I'LL BATTER HIS TEETH OUT WITH MY POMMEL!” Vows a young and normally very calm man with snow-white hair and a blue cape in one of the viewing pods, before the Sun Knight, older and taller with radiant golden hair, yanks him back down by the ear.

“Don't be absurd, Sir Gainsborough. They're friends. He gave her an honorable defeat. If you want to avenge her honor yourself, petition to face him in the next round.” Sir Letholdus advises.

The Countess nods firmly, “No embarrassing us with duels outside le arena si vous plait. Sir Hammer is le kind and noble chevalier mon dear Rowarc relies on for the care of the children under le Kestrels' wing.” She munches cheerfully on a handful of some sort of thin crispy things with melted cheese, “Oui, tres delectable~ What are zese called again, Sir Gainsborough?”

“Nachos, Countess. They're called nachos, a traditional Solar System party dish.” The young man sighs, getting back to work. Even being a winner doesn't exempt you from having to wait on your boss.

...Or does it, “Sir Gainsborough, you are tres distracted, are you not? Fuwah. Please, go see to your mademoiselle, I shall be perfectly safe in your absence.” Loriette Marie le Kennedy smiles radiantly, “I know, as firmly as I know ze goodness of the Lady, that none shall dare destroy le peace. Go to her. Adieu. Shoo. Shoo shoo shoo! Follow your heart!” She practically chases him away.
>>
>>1303903
Oh, I did it for fun, but thats was really one sided though... But well... Thats is the way things are, and it was still worth it.

>>1303912
Clean her honor through honorable duel.

>>1303916
Thats was to be a surprise...
Well, in truth, I'm working on one, but it depends on Wong (And math) if its going to be become real... and even if it does, I'll only give it to him in time for the special event, as he already received the booster pack one and I don't know if it would be okay to give him a new Loadout after each fight...
>>
>>1303921
Me too friend, a LOT of money.
Back to a little more than my initial quantity... I guess... Here goes most of my profit with the Templar...
>>
>>1303932
Aye. Even short this was a splendid fight. I am glad I got to fight you.
>>
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>>1303927
It's time to END HIM RIGHTLY!
https://www.youtube.com/watch?v=ldncXaF4fGg
>>
>>1303948
>[SKALLAGRIM INTENSIFIES]
>>
A for effort, little weeb. come join the rest of us at the losers table.
>>
>>1303944
It was an honor for me too senpai!

>>1303967
Are you paying? I-I...Could make use of some Biru right now, Uguuu~...
>>
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>>1303948
END HIM RIGHTLY!
>>
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Red Siren announces, of course, that the Dutchman won and will be going on to the next round. No, the narrator didn't forget, that would be silly.

Akai's cockpit ball is damaged, it takes a team of mechanics led by Maxwell himself to pry it open. He peers inside, autowrench in hand, “Are you alright?”

“H-hai.” The huddled girl sniffles a little, “That...it was too one-sided, I didn't get to look cool in front of Victor at all! I don't mind losing, but...but Taishou-sama and Victor-kun must be...” She hugs herself in teenage girl sorrow.

“Must be very proud of you. You did leagues better than my first battle against someone serious.” Max chides her gently, with a smile, “Spirit is good, but pilots are like meat. They get tenderized, seasoned a little, and once they pass through the fire they're all ready. Experience is what you need, and this was a dose of it.”

“Uuuu...you're just saying that because you're hungry, kouhai.” Akai grumbles, getting up and taking his hand to clamber out.

“Fighting does that. Uh. Whatever the opposite of a kowhye is.”

“Senpai. You have won the right to call me senpai.” Akai informs him with a trace of smugness. Then she shrinks back, spotting a familiar silhouette at the doors of the mechbay, his Avalonian uniform crisp and clean and a bouqet of flowers in his hands, “V-Victor! But I...but I didn't even get to show off the special 'Love-Love Victor-Kun' color scheme setting on Za Walkure. I didn't impress him at all...”

“You don't really think he's disappointed in you, do you?” Max chides her again, “You're too smart for that. Look, he's worried about you. Clearly you already impressed him. That trick with the rockets certainly impressed me. Look, I know how tempting it is to angst and feel sorry for yourself, but...you're a great girl, Akai, and he knows it. Now I want you to go out there, take his hand, smile, tell him you're alright, and then go get ice cream.”

She blinks, “Ice cream?”

He nods, “Win or lose, if someone did their best, they deserve ice cream.”

Her pout wavers, then she smiles and nods, “Thanks, Kouhai! You're a reliable subordinate even if you have no talent whatsoever for magic!” She bounces off the lip of the cockpit ball's hatch, and runs over to Victor. Max shades his eyes with one hand and watches with a smile as she takes the flowers, sniffs them, then grabs the boy by the hand and drags him off. Presumably for ice cream.
>>
>>1303982
Wonder if there's some Kawakami water that totally non-alcoholic for Wyatt and Akai.
>>
>>1303991
And jump cut to Finn throwing up in the background
>>
>>1303948
>>1303989
How can he End Him Rightly when the boy has no sword!?
>>
>>1303996

There's at least three competitors who feel that way.
>>
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>>1303996
>Akai And Finn in the same bar.
OHHH BOY.

>>1303991
SOOOO KAWAIIII *____*

>Max shades his eyes with one hand and watches with a smile as she takes the flowers, sniffs them, then grabs the boy by the hand and drags him off.
Handholding
Pic related

LOVE FOR THE WAIFU GODESSES! CUTENESS FOR THE KAWAII THRONE!
>>
>>1304010
Someone deserves to be happy and in Love, why not the young?
>>
>>1303991
Damn, I like Max.

I know Walter would probably feel a bit sad if he had to fight him. But a fight's a fight, and one is gonna have to lose.
>>
>>1304009
The Lance has a pommel.

>>1303088
Hmmmm.... One more for my pic archive.

>>1304010
Skunk, Finn and....?Mako?
>>
>>1303991
>Max shades his eyes with one hand and watches with a smile as she takes the flowers, sniffs them, then grabs the boy by the hand and drags him off. Presumably for ice cream.
Now there's a man pure of heart and mind. His logic is sound on ice cream though.
>>
>>1304036
Skunk doesn't vomit. Doing so might loosen his mask or compromise his air.
>>
>>1304036

Finn, Mako, and Mai.

Skunk plans to use Akai to keep an eye on Victor through tiny fisheye cameras concealed in her hat in case he grows leaves and starts putting off spores.
>>
>>1304066
>Mai
Screaming random words you don't understand would make me want to puke, let alone doing it during awkward romance.
>>
Three more fights to go before the end of the round.

Valkyrie vs Blitz OR Chimera vs Fiddler depending on who's around Sunday night.

There's also No Count versus Pumpkinseed Jager.
>>
>>1304091

They're not random to her, but Mai IS Martian.
>>
>>1304130
There is him being a brainwashed fanatic too.
>>
>>1304143

Wait, who?
>>
>>1304183
Victor? He IS Avalonian, right? There's no way I messed that up.
>>
>>1304183
Victor.
Which is a hilarious complaint for a Martian to have.
>>
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>>1304193
It's true though.

I'm sure if he works hard though, he'll be able to stop worshiping his oppressor one day.
>>
>>1304097
Well, time to see how the dice will roll on these ones.

Hopefully we'll see longer fights with the last 3 matches. But yeah, the dice definitely favored someone today.
>>
>>1304309
Meh. I'm fine with the quick fights as someone who doesn't have a mech to play.

Drives home how actually serious combat is, and how much of a wrecker Roarke really is. Besides we already had a couple drawn out fights.

I'm excited for seeing the eventual Victor take him on. Or maybe we can challenge the three powers for a duel to win our hostage, get an excuse to face Cabot and kill her.

Digression, but I like the idea of asking them all for unreasonable concessions for our captive so we get to keep her.

And then announcing our multi-wedding at the end.
>>
>>1303991

Poor Akai, that was even more of a curbstomp then the Gyrfalcon vs.the Sagiser and the power of cristmas cake.

>>1304130
Hey Wong, i have a suggestion. Someone asked a few days ago about how the competitors did in the previous rounds. Would it be a good idea to give the losers of these fights more impressive wins in the preliminaries, storywise? It'would save some face, and give a reason why the Kestrels would be interested in them despite losing here.
>>
Thank goodness Akai is ok. I was worried while i was reading that
>>
>>1304066
I hope Skunk has lots of insulin because their amount of sweetness will give him space diabetus
>>
And so the dutchman wrecks house, as is the natural state of the world
>>
>>1304480
yes, i imagine that Aiki got to push some face's in the preliminaries.
>>
>>1304629
*Akai
whoops
>>
>>1304440
>Victor versus Roarke

That really would not be a fair fight, Roarke has much higher stats and a much more expensive mech.
>>
>>1305257
Victor does not want to die
>>
Let's hope I don't get banned today. I naively posted a thread on /tg/ asking why we don't replace alignments with a political compass, and already the shitflinging has begun. It's sad, I genuinely forgot that these aren't the times when we could discuss such a topic like adults on that board.
>>
>>1305359
>why we don't replace alignments with a political compass
Wong pls.
>>
>>1305359
Wouldn't you need two compasses, since the distinction between what you do and how you do it is important? Otherwise, just thinking of the alignment system as a compass would preclude replacing it.
>>
>>1305359
You can't post that kind of stuff at any time. That kind of stuff always attracts shit posters no matter the times
>>
>>1305368

I want "Detect NAP Violators" and "Smite Communist" to be class features.
>>
>>1305359
>Alignments suck, we all know alignments suck, having people with a little nametag that says "hello, I'm evil" is dumb.
>Why not just replace that shit with the political compass, which says more about who your character is as a person and who they associate with?

You weren't exactly asking for maturity Wong
>>
>>1305401
>>1305359
Yeah, uh, Wong... that goes a bit past innocent posting and goes into 'hello I am troll let's rumble' territory.
>>
>>1305359
This is 4chan, we all act like children here sadly.
>>
>>1305401
>sticking to NAPs
>ever
Never gonna make it Wong. Next you will say Abysia is strong because you kicked ass with them in single player
>>
>>1305369

The problem is that it's a lot easier to judge an action as Authoritarian/Libertarian than it is to weigh its actual morality, since the question of good and evil is one the wisest philosophers of mankind have never REALLY been able to suss out.

Consider the Goblin Child problem. You probably already know this one, but just as a refresher, I'll go through it. A tribe of demon-worshipping goblins has been preying on the local innocent human peasants, so you and your buddies arm up and go slaughter them all. As you're finishing the butchery, you spot a group of goblin children watching you.

If you leave, they might starve, or they might somehow survive and grow up hating humans even more, to become a greater blight than their parents ever were and inflict more net suffering on the local peasants. So you decide that the most merciful thing to do is to have the Wizard cast Sleep on them before you painlessly kill them. In your estimation, as a Lawful Good character it's the right thing to do.

Your DM, then, throws a ragefit, because HE had the Goblin Baby Orphanage all planned out and the Raising My Green Children plotline extensively planned. You point out that effectively retiring to raise baby goblins is a waste of your ability to mow down legions with your doppelhander sword, and he starts throwing his journals full of goblin smut fanfiction at you while screaming that every life is precious. Eventually the game dissolves.

None of this would have happened if you simply declared the goblins had violated the NAP.
>>
>>1305413

I despise alignments wholeheartedly. They're easily the second-worst way of denoting a character's motives and way of being.
>>
>>1305359
I want to say I'm disappointed but that's something you would do.
>>
>>1305430

To expand on this, I think alignments inherently get in the way of complex characters and create a push toward stereotypical caricature personalities.
>>
>>1305430
Eh, Alignments are rarely done right. Like, probably better to not bother with them at all. However, in DnD, they kinda make sense because Good, Evil, Law, and Chaos are actual fundamental principles and energy types, and even entire planes. It's not just a matter of judging someone and restricting their actions, it's saying 'you're aligned to this fundamental force of the universe, and effected by magic accordingly'.
>>
>>1305434
Creating categories at all pushes people to make caricatures. Dwarves are short Scotsmen, elves are lithe assholes, etc. If you replaced people with political alignments, moral caricatures would be replaced by political caricatures. The onus is on the player to make them complex.
>>
>>1305423
I've always thought of the good/evil split more as a way to determine how a character will do something, rather than what they'll do. Like gaining power, for instance.

An good character wold work to improve his skills and look to other people to help him.

An evil character would sacrifice an orphanage full of children to Y'tetheleth the Mad Goat of Slaughter and Rabbits to gain dark knowledge and power.

Don't think of "good" characters as "good", think of them as generous. Don't think of "evil" characters as "evil", think of them as selfish.

Though if your core argument is that the current alignment system breaks down games, I can 100% guarantee that switching it with a political one would make that happen at least twice as fast.
>>
>>1305449
>implying evil people wont work hard
>>
>>1305456
>implying organizing a sacrifice of an orphanage of children to a mad god is easy
>>
Alright, this is a pretty awesome homage.

https://www.youtube.com/watch?v=XjjU9nFvPo0
>>
>>1305460
How hard could it be to kill an orphanage?
>>
>>1305449
>altruism determines morality

Honestly, I don't buy it.
>>
>>1305473
Not very. It's getting the God to reward you for it, in a way you want, that's hard.

Wouldn't really worth it if you get turned into a Chaos Spawn.

>>1305476
>political affiliation determines a person's entire character
Two can play this game.
>>
>>1305482

That's just it. It shouldn't.
>>
>>1305603
Then we're back to my first idea of having multiple compasses.
>>
>>1305617
I honestly prefer goal-oriented growth for alignment oriented. A monster can work nice with others so long as it aligns with what he wants. Likewise, someone might just ruthlessly kill innocents if they see it as the only way to defeat them, or opening a portal to a hellish plane dedicated to sloth because I want the comfiest damn pillow in the universe because I can't bloody sleep.
>>
>>1305649
I get what you're saying, and I do agree on some parts, but I think you need some sort of guideline for a player-created character in a tabletop, otherwise they could just say "I made the character so I know what they'd do" and be as inconsistent as they wanted to be.

I mean, just think about all those greentexts about people writing 40+ page backgrounds for their character to justify whatever they wanted to do, then imagine everyone being able to do that without writing a short story.
>>
>>1305670
But things like that gave us Henderson.
>>
>>1305683
Yeah, but I wouldn't want to have been his QM.
>>
>>1305670
But being good or evil doesn't really stop people from doing good or evil things. Like shit, ted bundy worked at a suicide hotline for a while and he was good at it.
>>
>>1305670
Well, half of the problem is that even with restrictions, people will try that if they so desire to. Either through manipulating alignment or the lack of, people will do what they can to get what they wish. Not only that, but our perspectives are colored by our experience. Even with something guiding them, it's natural for people to veer one way or another because thats what they know works.

Sometimes rules are needed. Sometimes they are not. For both sides, it's important to gauge when and where to make or break rules.
>>
>>1305687
I'm not saying they can't act outside of their alignment, situations do change, but they need a general guideline to keep them at least somewhat consistent. It doesn't have to be an alignment. It could be a goal or something similar.
>>
>>1305257
I meant Victor as in "The Winner of the tournament."

And Roarke could use a cheaper mech no? He's capable of doing that?
>>
>>1305698
People are hardly consistent in real life, never mind in a game. Some times I put the bugs outside because I dont want to hurt them and sometimes I grind my heal after I step on them.

Some sort of reputation system would make more sense if you wanted consistency. People can act whatever way they want but if they act like a dick people will hear they are a dick and if they filp flop back and forth people will think they are nutty and unreliable.
>>
>>1305712

I put my foot down hard on the idea of Roarke fighting the tournament winner the moment it came up and I have not shifted one iota in judgment on that issue since then.

It is absolutely 100% not going to happen. It would be obscenely masturbatory for someone with Roarke's stats to fight someone with raw 16s for his own self-glorification.

Anyone spreading the idea that it would happen despite me saying no repeatedly should feel ashamed of themselves. If Roarke involves himself in the tournament at all, it will not be in that capacity.

>>1305730

Ironically, MZ does have a reputation system, I haven't bothered expressly using it because this is effectively a singleplayer game but you should know what kind of reputation Roarke has by now.
>>
>>1305856
I say he uses his remote fists to give the winner a long range fist bump from his throne.
>>
>>1305878
Provided the winner has hands.
>>
>>1305856
So this isn't a way for an Assassin to get close to Roarke?

Yeah I was pretty drunk when I made the first post though and forgot the idea had been nixed, just remembered it had been brought up.
>>
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>>1305401
>I want "Detect NAP Violators" and "Smite Communist" to be class features.
WTF, i love Wong now!
>>
Alright, it's time we get started. Who's around and what do you pilot?

>>1306004
>now!

...Wait, so who's been sending me Portugese love poetry in the mail if it wasn't you?
>>
>>1306015
Skunks here with his pumpkinseed.
>>
>>1306015
I'm here to roll for the Blitz.
>>
>>1306015
I'm here with the Chimera.
http://pastebin.com/HUtX5W9U
>>
>>1306015
I'm here with my Fiddler.
>>
>>1306015
I'm here with the Valkyrie, but I might need to head out soon.
>>
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>>1306015
and i'm here
>>
>>1306015
And I am here with fresh baklava. While I may not agree with many things from that part of the globe, I will agree that it is delicious.
>>
>>1306015
I love you guys since a long time... But I don't have your mail!
YET
Also, is your name really Timothy?
>>
>>1306038
Darling, now everything is up to you, Do your best and don't subestimate the power of boosterpacks as I did... You must win this tourney in order to make the "Stardust Crusader"(Pirate Ship) become real!
>>
>>1306056
i will try my best
>>
>>1306046

No, why?
>>
>>1306102
Just testing a theory, don't worry about it.
>>
Alright, after a bit of consideration...Chimeranon, any chance you have a picture of your mech beyond "it's a NEXT"?

Or do I get to pick one?
>>
Also, yes, Chimera and Fiddler are fighting tonight.
>>
>>1306139
>>
>>1306139
Oh shit, bro. Oh shit.

This is actually a bit of an interesting fight. A one of a kind fusion of prototype mecha and art piece, versus a little monster that's just a demon fusion of every piece of gear he's picked up over the last decade.

>>1306153
Nobullypls.
>>
>>1306153
>>1306159
Okay, Betting time... In who is your characters betting on?

Akai is betting on the Fiddler... Not much, but she thinks that it may surprise everyone.
>>
>>1306133
Quick jump to my phone so I can save a pic. I've been using the Mirage C05 Serena as my pic since it looks more cobbled together compared to most Gundam-style frames. If you feel that it doesn't fit, feel free to pic something else.
>>
>>1306171
Chimera. Better armor, actually uses a gun, and as far as Mai knows, the Fiddler's sword is disruptor instead of AP. The only thing the Fiddler has going for it is that the range of the Chimera's gun is less than his MA, so he won't get kited TOO hard.
>>
>>1306171
Gambling is a sin. No bets here.
>>
>>1306195
Should have made it in game and took a screenshot.
>>
>>1306080
Victor? Your bet...?
>>
>>1306233
I wish. Haven't gotten to play my copy in years, and my laptop is too shitty to even try and emulate it.
>>
>>1306237
chimera i think
>>
>>1306015
I'm here with a bowl of lobster and sausage grits. It is delicious
>>
>>1306171
Chimera. Jove Pride, Belt Wide
>>
>>1306171
In a match between an unknown pilot with a mech from his sister Garage and a Scavie and his homebrew mech?
Hmmmmm
Gareth would have bet on the Scavie simply based on assumed experience as a pilot
So Gareth bets on the Chimera to best the Fiddler
>>
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“...Say, have you actually met the Chimera's pilot?” Red Siren inquires of her husband-to-be after announcing the next match over private comms.

“Robert DuBois? No. He's the ONLY one I haven't met. I saw him once, but he was wearing a pilot suit and opaque visor, so I couldn't get a good look. You think something's...not on the level?” Roarke replies, worry tinging his voice, “We can delay the fight, put the others up first, and investigate if you want, right?”

“I'm not too concerned, dear, I'm sure a lot of people want to hide their identities on Auditorium. If you're fine, I'm fine.” The Archen pats the Knuckle Kaiser's arm.

Karen grumbles to herself about being unappreciated and slaving away doing all of the hard work as she programs nanobots to rebuild Za Walkure's chest compartment, “...Grandstanding vermillion floozy...”

“No, it's fine. Why don't you announce the next fight?” Roarke smiles at his betrothed over vidcomms. She smiles back with a little sigh, and nods.

“Alrrrrright! Ladies and gentlemen, for our next battle, all the way from Venus, Luca Abneizer and the Fiddler!”

The Fiddler, resplendent in blue and white, rises up in its position, shield and sword at the ready. It makes a gallant salute.

“Huh, it reminds me a little of a SOUL design, but...the details are all different than the S-Slinger. It's like a similar look achieved through entirely different means.” Roarke comments.

In his cockpit, Luca Abneizer squeals happily at being given some extra commentary, clapping his hands together. So far, he's had a wonderful time on his adventure! He's met interesting people, shown off his beloved sister's design and...just by passing the preliminaries...he's come a little bit closer to convincing his boyfriend's ultra-wealthy family that he's worthy of being a member. He takes out a pocketwatch and opens it up, sighing happily at the little picture of them together on the inside of the cover. “Oh you...” He coos, “I'll see you again when this is over, I promise.”

[Continued despite technical difficulties]
>>
>>1306381
Time to bully.
>>
>>1306381
>his boyfriend's ultra-wealthy family
well the source character is yaoi bait.
>>
>>1306381
Yeeeah boy, let's rock this shit.
>>
“Mom, where's dad?” Asks one of two young, redheaded girls.

A tall, handsome woman named Maria pauses in her tracks, in a bedroom on the scavenger ship Pure Pure Puru.

“Mom, why isn't he here? Is he out scraping a living again?” Asks the other twin, sounding a little worried, “It's almost bedtime, and normally he's always here to kiss us goodnight.”

“He'll be home soon. He's just out working.” Maria smiles at her daughters, ruffling their hair.

“How come we aren't allowed to watch Space Jam, mom?” One of the twins asks, rather pointedly.

The other folds her arms, “Why's dad always working on that old mech if he doesn't pilot, mom?” Two laser-like pouts hit Maria with the force sufficient to disarm her.

“N-now hold on, girls! We don't want you seeing stuff like that, it's violent!” She protests.

“There's a heavy price for lying, mom. We'll have to make a deduction from your Parental Trust account.” One, Patricia, sighs.

The other, Petunia, shakes her head, “It's really sad, you're going to be in debt all because you won't tell us where dad is...and in the most important currency of all, the esteem of your two adorable daughters. What's the big secret anyway? A lot of dad's friends pilot.”

Maria sighs heavily, "Alright, girls, but only if you let me tell the story without interruption..."

Rubert DuBois' mech rises up from its place on the opposite end of the arena, the pilot tsking as he checks the acuity on his sensor cores, “...Roarke, buddy, coulda been done with this months ago if you'd just let me get the parts off the ol' Kaiser, but at least things all worked out.”

[Continued]
>>
>>1306500
Should have just taken that broken SOUL mech and slapped a spare Dutchman head on it, Rubert. Think Miles would be fine if she kept the gun. Ah well, good thing Jesus brought us a extra one.
>>
>>1306517
>Miles
>Being fine with other people having treasure from a raid where she lost her old ride.

No.
>>
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Chimeranon, 1d10+0!

Fiddleranon, 1d10+1!

Chimeranon, also eplain to me why no spaces are listed for your shield.
>>
Rolled 6 + 1 (1d10 + 1)

>>1306548
Yeeeah let's ROCK THIS SHIT.
>>
Rolled 10 (1d10)

>>1306548
Because I'm an idiot. Fixed.
>>
>>1306555
>>1306556
>inb4 the dice gods screw Fiddler
>>
>>1306556
>>1306555
Oh well then, ok. Righto.

It's gunna be one of those fights.
>>
>>1306555
>>1306556
So I recommend saving 4 Luck with the way things are going for your ejection with the way the dice are looking.
>>
>>1306570
Yeah, no, I had planned on that already.
>>
>>1306556

Hmm, why is your shield on your torso rather than your arm if it's just 1 space? Unless I'm missing it, those spaces don't seem to be full.

Either way, you're up first, where do you want to go? Unless you're having me pilot or something.
>>
>>1306572
Because my gun is two-handed and the core book just says that you can't block if you use a two-handed weapon. Move to 0819 facing 0919.
>>
>>1306583

Makes sense. Fiddler! You're up!
>>
>>1306570
>>1306571
oh come on. be a real man, spend that shit.
what could possibly go wrong
>>
>>1306596
Do I need to spend MA to make turns?
>>
>>1306598
>>1306570
I plan on only saving 3, take a Cockpit hit and then rolling a 1 so Fiddler still loses.
>>
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>>1306598
This. This can go wrong. Also, brain is crashing after eating two pieces of baklava. Curse my sweet tooth.
>>
>>1306598
You could get crit and explode and roll a 1 on your escape roll like Akai did.
>>
>>1306606
Up to 3 turns per 1 MA spent. You can also use unspent turns later on in a move.
>>
>>1306627
Mmm. 2310 facing 2311? Yes, close the distance, even though god do I fear that bloody gun and being out in the open.
>>
>>1306598

The most glorious drunken battle in this game's history.
>>
>>1306646
I don't drink, but the fear of that cannon s making me think I should start...
>>
>>1306646
the best part was that you called the ending 2 hours before it happened.
>>
>>1306638
>>1306646
Ah, I realize I should link this to Wong so he is sure to see it. Not sure it's the right choice, ut it should work, right?
>>
>>1306650
you'll be fine, just take your time and think through your actions. don't try to rush or you will make mistakes.
also drop kick is your friend, and AP is fucking mean.
>>
>>1306662
Oh I suspect if I hit melee, it's all over but the crying. But getting to melee is the trick, and Chimeranon knows I'm up shit creek if I can't close.
>>
>>1306646
I'll take two aim actions.

>>1306668
You're up shit creek if you can't stay close. An AP weapon does you no good if you have to keep dropkicking.
>>
>>1306651

Wait, did I really call a random cockpit crit?
>>
>>1306675
>An AP weapon does you no good if you have to keep dropkicking.
unless your AP weapon is also your feet~
>>
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>>1306675

Two aim actions, got it. Fiddler's turn.
>>
>>1306688
1116 facing 1016. Why am I getting this close? Why am I doing this? Because there's no cover in range except the cluster of 2213, 2313, and 2413 and that's not nearly close enough. I'd end up pinned there. I hate everything.
>>
>>1306687
Don't your legs have to be wings for you to hit max speed? That'll be a fun fight.
>>
>>1306703
yeah, i'll probably have to forgo the speed unless I can find a safe place to swap forms before engaging.
I also don't remember if the fact that my feet are quick and linked means the drops kick hits multiple times or not...
>>
>>1306681
Kinda
>Are you sure you want to do that? Unlike the Sagister the Loggerhead CAN have its torso armor breached on a cockpit hit.

>Well, it would take an extremely unfortunate series of rolls for that to happen...
>>
>>1306688
So, am I correct in thinking that my first shot will be at a +17?
>>
>>1306739
+2 to hit plus 2 aims? Yeah, that would be a 17 with the standard -3 MV. He's got a 14 to dodge, but if you hit, a arm or leg is blown off.
>>
>>1306751
How much luck do I start with, and how much does it boost each roll?
>>
>>1306754
We both start with 7 and +1 per point
>>
>>1306739

+17, then +15. Make it happen, cap'n.
>>
>>1306754

Luck is a flat +1 per one point spent and I don't know why it would ever be otherwise.
>>
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>>1306765
>passive aggressive Wong
>>
Rolled 5 + 17 (1d10 + 17)

>>1306764
First action. Firing my A.R.C. 1 luck spent.
>>
>>1306759
>>1306754
Just be careful. He can choose to use luck too.
>>
>>1306771
Why didn't I make that a +18... so damn stupid sometimes.
>>
>>1306769

...What?
>>
>>1306778

There's more leeway in these matches, obviously. So 23 for your first.
>>
>>1306754
You can do it Lucca! Don't dissapoint the money of those who believed in you!
>>
>>1306780
You usually only get testy when you're either talking about politics or someone is doing something stupid.

Unless I'm misunderstand what you meant by "and I don't know why it would ever be otherwise."
>>
>>1306782
>>1306771
Do I roll defense now, or wait until his second one is rolled? +14, right? I'll spend 1 luck. And pray.
>>
>>1306792
Roll linked to his roll.
>>
Rolled 9 + 15 (1d10 + 15)

>>1306792
God damnit.
>>
>>1306796
Ya did it.
>>
>>1306792
You roll defense. I can't and won't make a decision without the full information. Be aware that if you fail the Dodge roll, you can attempt a parry roll with your shield at a +14.
>>
>>1306796
>>1306799
Someone made the prediction I'm going to roll like a golden god and all my PANIC has been for nothing.

I pray this is the beginning of that.
>>
Looks like I woke up at a good time. Good luck to the both of you.
>>
>>1306796
YEAAAAAHH!!! GO FIDDLER!
>>
>>1306782
I max Boost. +10 to my MA, then move to 0811 facing 0912.
>>
>>1306821
No... That was 5 Boost, 4 from your movement and 5 the booster.
>>
>>1306829
Or was it only 4? You walked 8 Hexes in one action and changed direction 2 times, no?
>>
>>1306829
1 action. 1/2 MA. 10 Boost. Unless Wong says differently.
>>
>>1306838
so 4 MA, plus 2 from walking which is free. You can only go up to 12 MA first round. Next is 24 max. You would be using 6 fuel from your pack.
>>
>>1306821
With half my MA I can only reach 0812 facing 0811, so no dropkick to open, but I CAN still attack, oui?

Or wait, can I reach him for the kick with the free walking stuff?
>>
>>1306857
Hmmm... I had forgotten about the free walking.
If its in, yeah you can.
>>
>>1306852
I'm just going to ask if I made a legal move.

>>1306782
Wong? Did I fuck up or is moving there a legal move?
>>
>>1306786

No, I genuinely don't know why it would be otherwise. I was wondering if someone was spreading misinformation. The only thing I'm testy at is my laptop.

>>1306903

What Dutch said is correct. Where are you moving to?
>>
>>1306852
6?
Please explain,

He was at 0819 facing 0919, then he turned (1/3MA) moved 6 hexes walking to be at 0813 facing 0812, then used two boost to go to 0811, and then turned (2/3MA now) to face 0911.

How is that 6 Booster points?
>>
>>1306934
0814 facing 0815. Using the 6 fuel like Dutch said.
>>
>>1306934
Ah, alright. Text not conveying emotion and such.

Also, I know that feel.
>>
Rolled 4 + 14 (1d10 + 14)

>>1306944
Yeeeah. That's WELL within dropkick range. Rolling it, we're at +14 right?
>>
>>1306944
Wait... He said that you could boost your MA to 12MA, not that you could move for free using only your booster...

>>1306934
Can he do that?
>>
>>1306942
I gave him a means to move further. His goal is to stay away from the fiddler and shoot. If he is close enough to kick him, then something is wrong.
>>1306950
-2 for drop kick.
>>1306952
You have free walking which is half your walking speed. So He has 2 MA free just by walking. Then he has his move. Which is 4 MA a action. Then he can use his boosters while moving. It's like what I did to you, sorta.
>>
>>1306952
Yay Boosterpacks! Well, at least we're getting this out of the way now.
>>
>>1306950
Using one action +3 from the walking free MA...
You got him from behind? If so, he would get -2 to dodge.

But we didn't even confirmed that he is going to do that I think, lets see what Wong says.
>>
>>1306958
So that a no, because he just moved 6 Hexes '-'
So he only walked without using the Booster.
>>
I'm confused now. Can I move six Spaces or 8 spaces?

>>1306934
If it's only six my move stands, if it's 8 I'd like to move to 0812 facing 0913.
>>
>>1306985
Because the Chimera's humanoid, for a single move action you get a +2 MA bonus, half of your per-action MA (another way to think of it is 1/4th of your total MA.) It only gets this bonus if it's walking.
>>
>>1306985
Friend, its pretty simple.

With an action (You have 2 actions per turn, and you just spent one to shoot at him) you can move at half your MA, so thats 4 for you.

BUT

when you are able to walk, you get 1/4MA for free even if you use your other actions to other things and not to moving.

So in this case right now, you can move up to 6 hexes.

Okay? But wait! there is MORE!

You can spend your booster points in an 1 per 1 basis to move more hexes with that action, up to (2+4+6)12 hexes by spending 6 points.

Is it clear now?

Next turn your limit of speed grows to 24MA if you keep moving, but don't worry about that right now.
>>
>>1306985
You can move 12 with your boosterpack as wong said here. >>1306934
>>
CHIMERANON IS AT 0812 FACING 0913

FIDDLER, YOUR MOVE?
>>
>>1307030
Dropkick. Should I reroll? Or does >>1306950 stand?
>>
>>1307030
>>1306950
DO IT FROM BEHIND HIS BACK!
>>
>>1307035

It should've been at +12, so I'll let you reroll if you like.
>>
>>1307024
>>1307021
>>1307015
So, everyone is in agreement then.

>>1306934
0808 facing 0809.
>>
>>1307040

NOPE! DUMB WONG, FIDDLER CAN GET BEHIND THE CHIMERA FROM THERE!
>>
>>1307041
It's too late. You should have gone fast.
>>
>>1307041

Correcting my map!
>>
>>1307045
>>1307040
Modifier is right because I can get behind him. Somehow. I dunno how. You guys dig it, I dig it, I kick him in the ass. Now Chimera rolls defense before I take my second action.
>>
>>1307050

It's fine, since the Fiddler can still dropkick him from there.
>>
Chimeranon, roll dodge versus 18.
>>
Rolled 8 + 13 (1d10 + 13)

>>1306950
>>1307061
>>1307062
Rollin'
>>
>>1307062
I'm not entirely sure what's going on, but I'm dropkicking him and then double tapping him with my quick sword. This should surprise exactly noone.
>>
>>1307062
Wait, no Wong, its not fine.

Fiddler only did that because he could dropkick him and then take a second action!
He doesn't have a booster pack!
>>
Rolled 8, 10 + 15 = 33 (2d10 + 15)

>>1307070
I dig it. I double tap with my sword. Should I roll them together, or two posts? I'll just do them both here.
>>
>>1307081
Golden. God.

>>1307073
I- wait, what? Why would I not be able to? If Chimera is at 812, I can easily reach it from my 1116 with a dropkick for my first action, then my second action has me make my Quick attack.
>>
>>1307072
>>1307081
Yeah... you need two moves to be able to dropkick now.

>>1307090
He's not at 812, he's at 808
>>
>>1307081
If I got things right... Your rolls could be cancelled if wrongs accept his movement to 0808, because that would need your entire turn to get there and then go over him and get him from his back.
>>
>>1307095
>>1307097
Wong stated, under no uncertain terms, that he was at 812, so that's what I assumed.
>>
>>1307095
>>1307090
>[CHAOS ENSUES]
>>
>>1307097
Should Wong just back off and let you run this?
>>
>>1307101
Then he changed it because of a mistake.

See
>>1307040
>>1307041
>>1307045
>>1307052
>>1307062

He's at 808.
>>
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>>1307104
>>
>>1307101
>>1307107
Oops, not that first one.
>>
>>1307113
>>1307107
Well shit. I guess I took that as Wong laying down the law about where he was, not letting him change it again. Which screwed over what I did, and screwed me out of my bitchin' rolls. So I guess it's Chimera's turn, or something?
>>
>>1307111
> BA tries to QM

Are you really TrickQM?
>>
CHIMERANON IS AT 808.

>>1307136

Honestly? The fact that you asked a question about how to roll and then went "oh well I'll just do it" would have merited some Wong Grump anyway.

Yes, it's Chimera's turn since he dodged your kick. Chimera, make it happen.
>>
>>1307136
Where is Wong even anyways?
>>
>>1307165
Laptop troubles, as he's said.
>>
>>1307164
Nvm that was some ask and receive.
>>
Rolled 2 + 15 (1d10 + 15)

>>1307164
Shooting!
>>
>>1307164
Are you going to use that rolls or do they get scrapped? You could use them for dodge.
>>
Rolled 1 + 14 (1d10 + 14)

>>1307175
Dodging.

>>1307164
Sorry, mate. Was just trying to keep things moving. For future references, with quick attacks, should they both be rolled at the same time, or in separate posts?
>>
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And here's the map.
>>
>>1307180
Of. Fucking. Course.
>>
>>1307180

Separate posts.
>>
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>>1307181
>nobody reads these
That's what you THINK.

I see everything.

Polnareff's stupid hair always pissed me off. He was an OK character though.
>>
>>1307024
Dutchy, am I correct in thinking that I could technically move 14 (or 16) Spaces this turn with a full boost?
>>
>>1307181
I was watching that for the first 3 episodes or so... But then I got saturated by the "Leabian Moms: The Anime" feel of it.

I would maybe read the manga... But I don't think that I would continue to watch the show.
>>
>>1307182
Don't you have a shield? You need to roll parry. Should be +14 too.
>>
>>1307188
Yes, yes you can.
>>
Rolled 1 + 14 (1d10 + 14)

>>1307191
>>1307180
Right, of course.
>>
>>1307194
If you survive this, please start spending luck.

>Got Cucked from his golden rolls
>Get Crited to death.

Poor...Poor Lucca.
>>
>>1307194
>>
>>1307180
>>1307194
Did you forget to sacrifice a goat before rolling tonight?
>>
Rolled 2 (1d10)

>>1307194
Hit location?
>>
>>1307199
17 vs 15. Not a crit.
>>
>>1307186

Okay? Okay!? If his foot hadn't been rekt by Vanilla Ice, he probably could have killed Dio with that surprise attack, he was only an inch or so off from it.
>>
>>1307203
He is dead.

Seriously.... This was a shitshow.
>>
>>1307189

This is my problem, really. Plus, like most yuri anime, it's ridiculously lazy and exists for male fans who hate their own dicks and think if only they had a vagina they'd be cute and chubby landwhales who want to self-insert. Plus, the whole halfassed "we'll totally act like there's girls fucking but nah it's just close friendship" thing annoys me.
>>
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>>1307207
I mean, it's an obvious rip off of Dragon Maid, and while he's based off Kanna is that the child dragon's name? and she's one of the best written characters of all time, a rip off is still a rip off.
>>
>>1307210
Ah, to have enough time to keep up with recent anime. How I envy you. Still need to finish off the Egyptian arc and Victory Gundam.
>>
>>1307208
12 k gun versus a torso with 8 kills and 4 armor. Yup, roll ejection and be thankful you've got plenty of luck remaining.
>>
>>1307199
I'm actually a little legit mad. When Wong laid down the law about where the Chimera was, I assumed it wouldn't be allowed to be changed again.

>>1307203
Ah. Well. Fuck. Atleast I got my Luck still, so my eject is all peachy keen. 12K damage, 4 SP, 8 Kills in Torso, I'm done. Awesome. This fight went *exactly* how I imagined it would.

Ejection roll, I guess. Spending the four luck. I'm not actually sure what my modifier is here, so just base 1d10.
>>
Rolled 9 (1d10)

>>1307227
And trying again.
>>
So there were, what, 2 accepted rolls above 5 this entire match?
>>
>>1307233
No wait, forgot initiative. 3 rolls above 5.
>>
>>1307203

Alright, so let me get this straight. You made an attack and a move using your BOOSTO.

Your attack hits Fiddler in the torso, and because you have an obscene 12-damage limited-ammo beamgat, that's...-1 SP, 7K to the torso (4 SP, 1K remaining).

Fiddler's not out, but he's definitely hurting, and it's his turn.

Also, Akai, you're being unintentionally rude, Luca's doing fine, these are both mecha with a lot of damage and a lot less armor. Of course it's going to come down to who gibs who.
>>
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>>1307214
pic related.

>>1307241
He has medium striker armor, he is dead.
>>
>>1307241
Medium Striker Torso, 8 K, Medium Striker Armor, 4 SP. He's done.
>>
Oh fuck me sideways I can't do anything right tonight and didn't realize Fiddler's Alpha armor was 4 SP.

Want me to handle this now or is everyone so soured on it they want to go to bed and we'll resume tomorrow?
>>
>>1307241
The Fiddler has 4 SP armor, not 5. It costs 5 CP because he made all his armor Alpha.
>>
>>1307241
Nah, Luca's done, innit he? 12k damage, 4 SP armor, 8 kills in torso? Equals 0.
>>
>>1307241
He has Medium Striker armor, which is stopping power 4, not 5, and no one caught that mistake until now because most of us just see the words.
>>
>>1307227
Apparently the ruling is that you're still in.

> Do not acknowledge Akai posts

> Do not reply to Akai posts

> Don't bother to discredit Akai posts because they're invariably wrong.

Don't be wrong, wait for Wong.
>>
>>1307258
Oh, I see, he listed his cost first.
>>
>>1307248
Might as well handle it now.
>>
>>1307248
Might as well get it over with, right? I can stick around long enough for the post, then I'm off. It's after midnight and I got a three year old who'll be up bright and early in the morning.

>>1307262
See >>1307248
>>
>>1307262

In this case Wong was wrong but realized it before updating to a wall of "no, it's just Alpha Armor" posts.
>>
>>1307248
I'm cool. These sort of things happen. Boosters are a new thing and many haven't gotten a chance to figure them out so making mistakes happen.
This is a learning experience for everyone and should be treated as much. Think your moves carefully, don't rush, be prepared for dice shenanigans.
>>
>>1307269

Go to bed. I need a drink. All of this negativity wrecks my ability to write for shit and I need to cheer up to do it.

I knew before this was done we'd have a saltpile. I knew.
>>
>>1307241
I'm sorry it wasn't my intention, but english is not my first language and I end up saying what I want in wrong ways most of times because of bad choices of words tweaking the mood of it for worse.

But seriously man... He only went for the drop kick because he could have ended the fight with his attacks in that turn, when you said that Chimera was in range for his attacks in >>1307030 to which he replied >>1307035 .

Making he use his full turn to dropkick Chimera when he could have got OHK doomed the boy.

Its your table man, but going back on your word and making him go on suicide move looked like a dick move for me.

*sigh*

Sorry, not trying to get you mad, I'm just being honest with you.
>>
>>1307278
Sorry mate. Good luck with the rest of it. I don't drink, but sometimes I wonder if I should pick it up.

>>1307274
Eh, the booster confusion is shit I can handle. Rules confusion and clarification is an integral part of gaming. What's got me salty is Wong declaring 'this is where he is, make your actions based on that', then letting him change again anyway.
>>
>>1307278
Ain't nothing perfect.

I could make you some shitty MSPQ memes if you give me ideas to help cheer you up.
>>
>>1307278
Take your time man, I'll work on some posters and fresh Space Jam memes.
>>
Jesus Tittyfucking Christ.

Akai, knock it the ABSOLUTE fuck off. I was trying to be nice to Fiddler who kept jumping the gun when the rules were unclear, and I'm still trying to be nice, but absolutely do NOT second-guess me on behalf of someone else especially when it wasn't even a sucide move and I would have drop-kicked in the exact same circumstance. He rolled badly. That happens. Feeding his salt because you liked the character or something does NOTHING but cause problems.

>>1307289

It would have been much worse to let someone get fucked over because numerous people were giving him faulty information about where he could and could not move while I was having technical issues.

You know who got oneshotted a lot faster than the Fiddler? The Wraith. You know who I haven't heard a single complaint from despite the possibility that, hey, maybe I fucked up turn distance or something there because I was controlling that mech and it was the first fight? ELO Anon.
>>
>>1307292
>>1307302

Memes are the lifeblood of the internet. Go ahead. I'm not sure when I'll post this but...eh. Like I said, I need a drink.
>>
>>1307323
Okay, its over, I won't go into this case again.
>>
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>>1307323
I've said it before and I will say it again, I built the Wraith because I wanted to make a stealth mecha and be different from the other Mecha, not because I wanted to win the SpaceJam
Having Wet Cardboard for armor was the cost of the stealth System
I have no complaints about my match,
>>1307339
Does Victor know about Akai's figure's that Oda is selling?
http://www.goodsmile.info/en/product/6321/Megumin+Bunny+Ver.html
>>
Boy am I glad I decided to play Nier instead of watching the thread.

>>1307323
I actually felt bad about that too, since the 8k sniper was a last minute adjustment and didn't know it could one shot him.
>>
>>1307354

I'm also very fond of the Wraith for numerous reasons.
>>
>>1307359

We had to have a shitstorm at some point, I'm just surprised it was this match given the earlier drama around Blitz versus Valkyrie.
>>
>>1307331
If transparency will stop messing with me, I've got one for all the drop kicks, but for now, have an acknowledgement that the Dutchman is keeping a old meme alive.
>>
>>1307364
well I'm glad you liked it
I'm very happy with the amount of backstory you've given Gareth,
>When do we get a rebuilt version of the Wraith called the Revenant, Piloted by the last Ghost of Saturn?
>>
>>1307365
lets not give them any ideas
>>
>>1307380
So long as Dutch doesn't try to treat me like a second class citizen again, I don't care.
>>
>>1307365
I still offer to go against the winner of that particular battle unless you have someone else in mind for Alex to fight in round 2.
>>
So, while we wait, I whipped up something for Mako. I figure that this might put her on better ground against Wyatt the next time they meet.
http://pastebin.com/YRHxMdhv
>>
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“Long ago there was a brave...” Maria starts, “Well, I can't say he was a prince. He was a rather ordinary Bluegill pilot, actually, not even an ace, on a planet called Paley's World.”

The two girls raise their hands simultaneously. Maria sighs, “Yes?”

“Why was it called that?” Petunia asks.

“Because it was discovered by someone named Paley who wasn't very creative.” Maria huffs, “Anyway, Paley's World was used as a testbed for the Cetacean Restoration Project and certain underwater mines provided materials necessary for the construction of planetary gates, so it was established as a Jovian protectorate. There were some incidents, and a lot of the natives decided to rise up and throw the Solar forces out. Including me. I was one of them. I did a lot of things I'm not proud of, and some things that gave me nightmares, but...when he had the chance to shoot me, your father didn't do it.” Her eyes are far away, seeing a dock on the outskirts of a floating city, and a young anarchist with her pistol out of reach, staring up with hate in her eyes towards a boy in a uniform, holding his own pistol.

“Here we go!” Luca announces, as the two mecha take off, speeding 'south'...well, down on their map, there's no magnetic north or south out here, obviously. The Fiddler breaks cover first, speeding towards the Chimera's location. The ramshackle mech with what looks like a singular horn pops out and aims, squeezing off a shot.

“...He always said, later, that maybe he just wasn't cut out to be a soldier, but it was the first time he ever disobeyed orders.” She closes her eyes, remembering the ocean. It wasn't blue that day, it was green. A green so dark it was almost black except where the light hit it.

“...Damn, it's maneuverable.” Robert DuBois sucks in his lower lip as the powerful plasma arc misses, gazing worriedly down at the meter showing the number of charges left in the magazine. Most beam cannons use a mech's onboard microfusion reactor, but for one as powerful as this, it's more affordable to go with a smaller, removable power source. Effectively, he's a lot shorter on ammunition than your typical beam junkie. Rather than try for another, and worried about facing down that big sword the Fiddler is swinging around, he boosts away behind the pillar.

“He let me go. He's a man, he'd have an easy excuse for why he did it, but he's never taken that way out of explaining his actions. He's always said he wasn't in love with me then, he just did it because he wanted to.” Maria smiles, not seeing her daughters rolling their eyes at hearing romance instead of an action-packed story of tragic heroism.

[Continued]
>>
>>1307462
Another one from Paley, huh?
>>
>>1307472
Wong did say that he liked the place
>>
>>1307472

Some worlds had nice, friendly occupations where local rebellions were put down with help from the locals, no atrocities happened, and the majority of the troops either stayed and raised families or went home to Jupiter or Mars and raised happy families.

Paley's World didn't go that way. Plus, I promised way back when to go into a little bit of detail about a place I found interesting to conceptualize about that I never expect you'll actually see.
>>
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>>1307489
Always nice to hear more about these guys and about their stories. Not every world can have Amos Wedge visit it and help deal with things humanely. Some have to deal with Fairchild.

Have some subpar propaganda. Not too happy with it, but damned if I won't try. Maybe someone has some good ideas?
>>
The Fiddler follows, aiming a Starwind Kick at the Chimera's back. “Ha, I'll get him with this, and then...I'll take his head!” Luca crows, only to misjudge the distance by a hair. His kick misses, and as he turns, sword in hand...he finds out he was just an instant too slow. DuBois' beam rifle is pressed up under the Fiddler's armpit.

“...But when the Jovians followed the transport me and my comrades took, to a small fishing town, he wasn't in charge, and his commanding officer was a man who followed even the cruellest orders to the letter. Orders from higher up were to sink the town and claim the rebels did it to prevent capture. It was going to be played on every news station to show how immune to reason we were, to justify further military power for those in charge of the operation. Only...your dad didn't go along with it. Along with two sympathetic squadmates, he gunned down his commanding officer and the other squads, and bought time for us to escape. Over the course of the rebellion, your dad, he...well...he shot down a lot of people, dears. Most of them didn't survive. Doing it for a cause isn't so hard, you can justify it to yourself, but when you strip away the reasons, stop taking any pride in what you did, and even bring down your mentor...it affects everyone differently. For your dad's part, he never wanted to feel such destructive power hooked directly to his brain ever again.”

Fire lights the void, and the Fiddler's cockpit springs free.

“Victory for the Chimera! DuBois advances to the next round!” Red Siren announces.

Maria continues her story, “He took his squad, some friends, and me offworld. He didn't think it was safe to keep going by his old name, so he changed it, as a joke, to the name of a protagonist from a Terran fairy tale he'd seen once. For some reason, he liked watching the villain die, I've never been quite sure why, but it had something to do with what happened on Paley's World. He sold everything he had and worked long hours on a mining colony to save up for his first ship. Back then, we lived in a cargo pod, and didn't have much but the clothes on our backs. Shortly after, right after I got pregnant with the two of you troublemakers, he won a better one in a game of Shorthand and sold the first one to start a scavenging business out of Griggspont...and, well, you know the rest since you were around for it.”

“So, what are our real names?” Patricia demands to know.

“DuBois, not that it matters. Robert DuBois or Judeau Ashta, he's still the man I love.” Maria smiles warmly, “He'll never change, no matter what his IDcard says.”

[Continued]
>>
>>1307502

Propaganda is always great. That "WE BEAT 'EM BEFORE, WE'LL BEAT 'EM AGAIN" one could be adapted pretty easily for Avalon.
>>
>>1307504
Its the wonder of propaganda. So much of it is pretty much the same message, but tuned to their side using their culture so you get pretty different imagery. Gives me an idea for a Kestrel one; "There is nothing 'Fair' about her. Support the belt, join the Kestrels."
>>
Petunia makes a face, “So why is he piloting again now?”

Maria flicks the tip of the girl's nose, “Because, in case you haven't noticed, your clothes and education aren't free, and we haven't been able to work a job in a long time. Admiral Starwind's been cutting us in on some of his hauls thanks to your father being the best haggler in the entire galaxy.” She says with pride, “But we can't exactly resume hauling or go back to Griggspont the way things are now. Your dad doesn't like piracy or piloting, but if it means being able to raise his girls right, he'll do whatever he has to do, even become an officer in the Kestrels and command a warship for them. That's just what dads do, whatever they have to do for the sake of their loved ones.”

The two girls look at each other, then look down at the ground in silence, “So...we're making dad do something he doesn't want to do?” Patricia asks.

Petunia shakes her head, “Make him stop! Don't let him do it, mom! If he hates it, don't let him! We'll be fine, we don't need new clothes!”

“These ones fit fine!” Patricia insists.

“We're old enough to work too! We want to help out! Doctor Clancy gave us each two hundred credits for babysitting Athena...” Petunia firmly agrees.

“We got him on the surcharges and added fees just like dad taught us to!” Patricia chimes in, “We'll get real jobs, just...make him stop!”

Maria bites her lower lip, tears in her eyes as she hugs her daughters, “I am so, so proud of you both, and so is your dad, but...this is part of who he is too. I knew that as soon as he started assembling the Chimera. Oh, sure, he said he was going to show it off and then sell it, sometime, or that it was purely for demolition purposes when he was building that big cannon it has, but...I knew. When you love someone, you just know. When I say he's out there for all of us, I mean he's out there for himself, too. It's a part of his soul he has to face.”

The blood rushes through Robert DuBois' head. He's panting, and barely aware of it. The Chimera's fingers twitch at the same pace as his own even after he hangs his cannon back up in its shoulder slot. He closes his eyes, and shudders. Slowly re-acclimating with Bluegill Joe wasn't enough. He wasn't expecting this feeling again. Maria is telling the truth, exactly as she knows it, but there's another reason why DuBois quit. What terrifies him, most of all, as he battles down the adrenaline rush that lights him up like a sip of red comet, is how much he enjoys piloting. How naturally it comes to him. Feeling that sense of joy even as he shot down the man who showed him how to pilot a Bluegill and watched his mech crash into the ocean and explode...that was the reason why he quit, and it terrifies him more than anything else. “Just a few more rounds.” He promises, “I only have to do this a few more times, and I'm done.”

The problem is...he's not sure he wants to be.
>>
>>1307489
Ah, interesting.

Definitely gonna be interested about hearing more. Now I'm thinking that Paley's World was the figurative straw that broke the camel's back for Walter and eventually, the trauma would catch up to him when he found no joy piloting in the UJCIDF.

Walter would probably would be a bit bitter towards Robert, since Robert managed to make something out of it while Walter might have lost a lot...

Robert's got something while Walter's still trying to find "a place to go, where dreams are solid gold".

But that's what I'm thinking now and what you might not have planned, Wong.

>>1307537
And the rush of battle is coming back to him. Dangerous stuff. Reminding me of Mickey from Area 88.
>>
>>1307554
Also, time to put this on the thread because.

https://www.youtube.com/watch?v=Ua2gUME3qrg
>>
>>1307584

https://www.youtube.com/watch?v=v_kFgOWyez0
>>
>>1307617
Not sure how to take it, but that's funny.
>>
>>1307617
https://www.youtube.com/watch?v=0p83F7NU6mI
>>
>>1307619

I just thought it was funny.
>>
>>1307645
Ah.

Anyway, I'm assuming the next fight's later this week, then.
>>
>tfw he's a filthy scavvie
>but he isn't a horrible person

I don't know how to handle this complex series of emotions so I will autistically screech instead. I'll feel bad when he gets ganked somewhere.
>>
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>>1307554
>And the rush of battle is coming back to him. Dangerous stuff.

I guess Robert enjoys all the killing
>>
>>1307537
Dang. That's a pretty awesome backstory.
>>
The dream is over, boys.

IBO spoilers:
Rest in peace Chocochar, you may be a traitorous asshole, but you at least died like a man, fighting for what you believed in... With some luck, Galigali will probably go a bit crazier and take down Julieta and the other asshole before dying.
Very sad for Almiria, though. They were the best couple.
>>
>>1307766
Chocolate man was sort of boring though.
So was Ba'al. Oh wow, this ultimate mobile suit is just a gundam with two swords. How cool.
>>
>>1307834
Nah, he was pretty cool on how far he went for the things he wanted, also, he is stylish, even if not that smart.
Tekkadan is even worse in general, and Galigali motivation seemed very short sighted to me, while his faction is pure crap.
>>
>>1307855
Chocolate man is worst char. He barely even had any fights and he wasnt very impressive in most of them.
Also he died like an idiot. I'm just going to go fight everyone alone even though I couldnt beat these guys when I had backup is a punk way to die.
At least Tekkadan has cool robots.
>>
>>1307855
>>1307869
The issue I saw through this entire thing is that a lot of problems were caused simply by an inability to grow or change their course. They did have good things going for them, and if they didn't side with Chocolate lover, they would likely gain power slowly. But the lot of them were soldiers, not politicians, and the one person who did leave all that is living a normal life. In a way, it feels like Gali is more the hero of the second season. He did indeed grow, he noticed his limits, he pushed himself, but also kept to his core as well. He even acknowledged the orphans' issues which may prevent this sort of thing happening again. Also, it's REALLY weird that the Garma beats the Char for once. A good weird, but weird.
>>
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>>1307925
>inb4 Galigali stealing the Bael and becoming the new leader of Gjasomething by betraying those douchebags.
>inb4 Galigali becomes the new char and Almiria is the new sayla mass.
The snake bites its own tail.
>>
>>1307935
>The Garma takes on the Char role
>He even has the mask.
Dear gods, we are treading on ground not meant for mortals... have some propaganda
>>
>>1307935
>>1307941
>A Char comes to power
>Garmas rise up until one eventually usurps the Char
>The cycle repeats forever
>>
>>1307181
Dragon maid is fun
>>
>>1307503
I'm loving all this info on this whole new world that we are getting. Also,
>Orders from higher up were to sink the town and claim the rebels did it to prevent capture. It was going to be played on every news station to show how immune to reason we were, to justify further military power for those in charge of the operation.

This has the stink of Fairchild all over it, and we know she's had a command on Paley's world. Seems like Suleiman was not the first case of Fairchild fucking up on that scale.How long untill one of the survivours comes face to face with her and... reacts?

>>1307766
I really need to catch up on that show.
>>
>>1307996
It is. It's cutesy heartwarming bullshit, but I love it.
>>
>>1308001
Got a feeling the moment Fairchild's mech goes down, everyone is going to pounce on her and just take her out. Like that one scene where the MP Evas rip apart the EVA 02.
>>
>>1308002
It's cutesy but at the same time i could see it getting very dark if the guy making it wanted to. the fact that we've never seen a real battle in the show, even though they're so strong, is fun.
>>
>>1308001
That's almost exactly what she tried to do to the Kestrels with regards to Suleiman 1. Destroy it themselves than blame someone else using the media.

It was also a bug-fuck retarded thing to do, Because Instead of blaming the Avalonians, who are technically responsible for Suleiman's destruction (even though she fired the first shot), she instead went with pirates, a group that any rational person could see had nowhere near enough firepower to destroy a colony.
>>
>>1308020
Pretty sure that she has SOMETHING wrong with her hear. like she might be a sociopath, but i don't know what defines them very well.
>>
>>1308027
Some people are just assholes.
>>
>>1308020
>>1308027
She was likely trying to deal with the pirate situation decisively. A lot of her early plans with us was making Jupiter hate the pirates, allow for a alpha strike and take over the belt completely. She wanted us to end the Jaburo after all. Don't think they even realized Roarke was alive until AFTER smashing the first mate into paste.
>>
>>1308020

Well, it made sense at the time for her. After all, the war with Avalon was still secret, but she needed some way to explain the destruction of a colony, and if she could demonise that one pirate crew that got in the way of her plans and at the same time gain more support to fight them (and by extention, the Avalonian) aand therefore more power, that would be great.
>>
>>1308033

Oh, no, they knew who we were since we smashed one of SOUL A's pumkinseeds into the side of California station. I think the news even called us out specifically as the killers of Suleiman I.

Can you imagine how Fairchilld felt about that?
>make dirty deal with the Green Skulls, give them support to become the biggest and wipe out all other pirates
>Be smug, already plan you campaing to demonise the Skulls, wipe them out and become the big hero for once
>Suddenly, that good-for-nothing son of ALEXANDER FUCKING STARWIND comes back from the fucking dead, humiliates one of your SOUL squads, rebuilds the Iron Kestrels into something much bigger and more dangerous then before, and smashes all your great plans by beating the Green Skulls and liberating Suileman I.
.AND THEN FUCKING AVALON SHOWS UP.

We have been a walking avatar of defeat, broken plans and annoyance to Fairchild from the moment we werre born, and she deserves every second of it.
>>
>>1308027
People describe Cabot as a spoiled brat, but Fairchild is even moreso. She feels she deserves everything, but whenever she's had something she truly desires, it's been denied her either trough circumstance (too young to gain glory during the Sidereal war) or as a consequence of her own actions (The rise of the Kestrels and almost complete loss of the belt)

>>1308033
Thing is, Suleiman was a perfect propaganda opportunity against Avalon. It was a civilian colony destroyed by a group of known Green Men sympathizers. If nothing else, it would have been a perfect opportunity to reveal them as a significant threat to the public.
>>
>>1308062
Never growing up is a problem a lot of asshole's have, they feel like they need everything.
>>
>>1308061
Aye. The only thing keeping her in power right now is SOUL and her connections. Amos has already proven his competence and is a Major already. Her entire plan rides on winning here. With the Luxols and Hasheput here, and us already knowing she is up to something, the situation is going to get much worse. Hell, I hope she tries something stupid and is forced to become a pirate. The irony would be glorious.
>>1308062
I think part of it was us hitting on Clemmy just before. For all her plans, her womanchild personality gets in the way of them. Seriously, all she had to do was treat us not like shit and threaten us and we would have been slightly more amicable.
>>
>>1308093
>Seriously, all she had to do was treat us not like shit and threaten us and we would have been slightly more amicable.

I wonder if she can, actually. We've seen her talk to Cabot after one of our talks, she feels like she is already moving far beyond halfway in the way that she is treating us, as (almost) equals.

Also, i don't think we have ever not given her shit, no matter how hard she tried to be reasonable(ish). She deserves it, for sure, but i doubt her suddenly acting reasonable would be enough to change our ways by now.
>>
>>1308103
I think he's talking about when she first interacted with us. If anything a sudden personality shift now would put us more on guard.

>>1308093
The Clemmy situation is hilarious because the minute someone other than Fairchild treated her like a person instead of a monster, she started turning out for the better.

contrast Clemmy now to Clemmy back when we only traded PC messages, the amount of improvement is astounding.
>>
>>1308103
Unlikely. Pailey's world and the assassination prove she's been like this for years. Maybe decades. Hell, I believe her talking down Cabot is her going 'you are blowing your cover to the one man who wants you to become a smear! Don't fuck this up!'.
>>
>>1308126
Heck, if she is the actually the (biological or clone) daughter of the feminist mad scientist who genemodded Red Siren and then cloned her into a bunch of tyke bombs it might be genetic.
>>
>>1294516
Really belated, but I heard this entire thing in his English voice.
>>
>>1308200
Perhaps. She's probably dead now though. Shot by her daughter in the back like she did to her mother.
>>
>>1308126
When was Pailey's World mentioned before?
>>
>>1308631
Backstory of two of the other contestants. I think the guys who ran the Loggerhead and the Palomino?
>>
>>1308631
Last thread was when we found out more about it and what Fairchild did as a Major. With all the bits and pieces we got, I got a general idea of what she did during her carrier.
Start: Goes to academy, meets Roarke's mom, gets creepy lust for her. Never gets far due to Roarke Dad.
Lieutenant: Testing on the Megabass project. Does well, but not well enough. Likely where she got that mech of hers.
Captain: Becomes captain of a ship, finds Clemmy. Starts corrupting her. Considering Clemmy's age, this is likely 8-12 years ago. That means she spent quite some time as below a captain.
Major: Pailey's World. Gets promoted after pulling so much shit. How old the Purus are determines how long ago that was.
General: Likely killed that one General to take his place alongside dirty dealings. Proceeds to run SOUL. Current situation.
>>
>>1308749
Seem's legit.
>>
>>1308749
I think she was a General before Baljaag was assassinated.

Also, considering how the rankings have gone, is Major actually above Captain in the UJCIDF? Wong never actually clarified if he was just using Army/Marine Ranks for a Navy/Air Force Equivalent Military. Although, considering Ensign was a Rank, it's more of a weird mishmash.

>>1308631
Thanks.
>>
>>1308774
Wait, shit. Meant to thank >>1308747
>>
>>1308774
Asked that earlier about Amos. It's a rank above because he's a Major. As for her being a general before Baljaag's death or not, hard to say. But at that point she was rising really fast.
>>
>>1308774
>Also, considering how the rankings have gone, is Major actually above Captain in the UJCIDF? Wong never actually clarified if he was just using Army/Marine Ranks for a Navy/Air Force Equivalent Military.

I always took the mecha pilot ranks to be based on Army/Air Force rankings with Ensign replacing second lieutenant.

Ensign
Lieutenant
Captain
Major
Lieutenant Colonel
Colonel
General
>>
Sorry for late notice, game pushed back to Tuesday due to a family emergency.
>>
>>1308963
Oh... Family comes first Wong, good luck, and may the forces that guide the universe help you with it.
>>
>>1308062

Other people mentioned this already, but at the time, Avalon was under official policy being treated as a minor rebellion that had no chance against the SSL and revealing the truth would have ended that farce. Blaming you was convenient, and Avalon already has the best possible propaganda against them as it stands, the fact that they serve a Green Man.
>>
>>1308963
roger that. good luck Wong, I hope all goes well.
>>
>>1308963
Do what you have to do.
>>
>>1308806

Sort of. Every UJCIDF rank has three "degrees". There's unwritten rules about how separate those are, and generally the degrees matter the most at the far ends of the spectrum. Hence why there aren't any LCs or Second Lieutenants, a Second Lieutenant would effectively be a senior Ensign (Third Degree) or a First Degree Lieutenant. A LC would occupy a similarly be a First Degree Colonel or senior Third Degree Major depending on how their career is doing.

Being SOUL automatically makes you third-degree and grants special privileges, because Fairchild maneuvered to make it that way. Remember how there was another General on charge on Qu'lir and when Fairchild showed up she basically packed them off and asserted complete control and took all credit for the victory? That's how. They were both Generals, but she was of a higher Degree and had SOUL.
>>
>>1309012
I feel like getting hold of Fairchild's PC would be a great treasure for us. The sheer amount of blackmail would likely end the careers of half the senate.
>>
>>1309032
Honestly if we wanted to torpedoes her career this is probably the best time to release OUR blackmail against her. When Mars would have to take a position on itand there are too many Jovial bi
bigwigs and conflicting interests for her to pull shenanigans .
>>
>>1309601
Also when they can't pull media attention away from it.

Tell me - we got it recorded what she said about torturing her avalon Ian captivcaptive about torturing her avalon Ian captive.

Fuck these giant threads make phone posting a bitch.
>>
>>1309614
I don't think anyones going to be too fussed about about the torture of an enemy combatant. Especially an Avalonian
>>
Finished Nier Automata, more than lives up to Nier if you were a fan of it. it desperately needed more enemy variety though.

>>1309601
>>1309614
What 'blackmail' do we really have that won't just easily be waved away? She can easily just say it's all fabricated or called straight up lies. We have the datastick from Project Megabass, but there's nothing really incriminating on it, if anything it will hurt Bahamutcorp more than Fairchild..
>>
>>1309658
was me, BTW
>>
>>1309032

She probably has the good shit hidden better than that.
>>
>>1309783
Probably. Just need to search one of the desks she wrecked.. or use Mom's name or her favorite game as a password.
>>
>>1309783
Ya her diary
>>
>>1309792
>>1309794
Plebs. She obviously hides all her good shit in the lining of the panties she stole from Roarke's mom.
>>
>>1309804
Those are 30 year old panties anon.
>>
>>1309810
Exactly! Nobody would think to look in them.

Also
>imply Fairchild wouldn't keep the panties that long
>>
>>1309814
>Impling she would ever take them off.
>>
>>1309655
Avalon cares. People also want to be on the "Good Side" and will probably understand ifif it's used as a reason to not give our captive to Fairchild.

Not to mention the colonies outside the system.
>>
>>1309905
I'm fairly sure avalon already knows that if a paladin gets captured they are more than likely to get tortured.
>>
>>1310226
If we had a clear view that torture wasn't on the table i would be ok with giving over drill girl, but honestly i just want to keep her and say fuck you to everyone else. I wonder if when she get's her ransom she would stay, that would be fun.
>>
>>1310641
Anyone with half a brain knows at this point roarke is going to take their money, go "no fuck you though", and kidnap her again.
>>
>>1310641
I still stick by offering services and info rather than the prisoners themselves. After all, they want intel, and we have it. Plenty of it. Even without interrogating her, it's obvious she is not going to have in depth plans. She's been out of the picture too long.
>>
>>1310666
Fairchild doesn't want Lori for the info. She already has Bloodborn for that. She wants her to make an example of and to hurt Roarke since she knows we care about her.
>>
>>1310836
Except Maria has been tight lipped for info. This has been mentioned before, but their hope is that Lori is easier to crack than her. True Fairchild would extract every bit from her with horrible cruelty, but as is Maria gives them nothing useful. Hell, even Irina couldn't get anything from her.
>>
>>1310836
Speaking of bloodborne, did you know that maria is one of gehrman's first apprentice's?
I wonder when we get to meet him.
>>
>>1310966
I don't feel like dying so hopefully never.
>>
>>1310991
Who would win him or our master?
>>
IT'S RUMBLE TIME!

VALKYRIE

BLITZ

SUIT UP!
>>
Rolled 1, 8, 7, 9, 6, 9, 5, 1, 10, 10 = 66 (10d10)

>>1311248
Oh fuck, it's Tuesday. Didn't even realize.

I'd like you to control the Blitz for me. Let's see how my dice are going to go.
>>
>>1309905
>Avalon cares. People also want to be on the "Good Side" and will probably understand ifif it's used as a reason to not give our captive to Fairchild.

Let me ask you directly, do you plan on using that video to anything based on that?Would showing it to Avalon help anything?

Also, as far as most people know, Lori is a greenman worshipper psycopath that would gladly turn their children into fertilizer to feed the urges of her mad godesses of chaos and blueberries.
>>
>>1311257
Oi, don't be lumping blueberries with that tart. She's more a durian sort.
>>
>>1311248
https://www.youtube.com/watch?v=nendMLrpI-s

>HYPE INTENSIFIES
>>
>>1311253
>yfw you just used up your good rolls
>>
>>1311018

An excellent question. Almost as excellent as, why, the better you do in Bloodborne the "worse" your ending is.

Ending 1: Let Gehrman execute you. You wake up. The night is over. No more creepy monsters, presumably, and you still have your stuff if I remember correctly so you can effectively go find a nice office job and raise a family while being a badass Hunter.
Ending 2: Kill Gehrman, get spinecracked by Moon Presence. You are now the dreamer of the Hunter's Dream, or whatever. The Plain Doll pushes you around in a wheelchair and maybe you can go Final Boss mode on people in emergencies, but you're still stuck in the dream and in charge of the little hut. Upside, the Plain Doll is cute.
Ending 3: Kill Gehrman, obliterate the Moon Presence because you collected Great Old One placentas. You are now a squid. The Plain Doll still recognizes you and raises you, but you're an eldritch horror now and who knows what you can do?
>>
>>1311281
>wouldn't like to be an eldritch horror Wong
He already is one, though.
>>
>>1311281
>Implying he isn't a eldritch horror.
>>
>>1311281
Causing reality breaking madness and having tentacles doesn't pay the net bills. Hard to hold a job if you aren't in japan too.
>>
I still think Bloodborne would have been better if it stuck with the Victorian werewolf stuff instead of becoming Lovecraftian Mars Attacks.
>>
>>1311288
>>1311289
Meant to spoiler that shit. Ah well.
>>1311290
I bet you could get great pay at a lab somewhere showing off your shit so they could try to study it.
>>
>>1311248
Oh yeah, Loadout 1. Sorry I forgot that.
>>
>>1311248
Oh Boy, Best time of the night
Who to bet on for tonight, hmmmm
Valkyrie go win us some drinking money!
>>
>>1311299
Thats how you get later Resident Evil games. You want noodly africans, a blonde man talking about saturating the world, and hillbillies? Because thats how you get it.
>>
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>>1311281

It depends. You could easily get a pretty raw deal. I mean, does it seem like this guy is having fun, really? As a sidenote, Bloodborne kind of suffers from not having boss souls full of little lore tidbits about the bosses. I want to know who this guy is, why he is associated with Yahar'gul and the bell-ringing women, and such.
>>
>>1311295

I disagree and thought it was actually a really cool direction to take it, except the split was kind of jarring between "people are becoming werewolves" and "check out these fucking aliens, bro".
>>
>>1311310
Umbrella is cartoonishly inefficient. They could be making so much money with the technology they have available by using it for just regular health shit it would make the cash they get from BOWs look like peanuts.
>>
Valkyrieanon has twenty minutes to get here, while I type up the intro. It should be kind of short.

>>1311324

To get to their office's lavatory you need six keys, a lever, and a crest. Of course their business model is awful.
>>
>>1311248
I live, Loadout 2, the anti missile variant.
>>
>>1311320
I just couldn't really get into it once it turned into cosmic horror stuff. I more or less had to force myself to finish it since I was mostly interested in the Beast and Hunt related stuff and was disappointment that it more or less got swept to the side for Cthulhu aliens.
>>
>>1311327
Umbrella corp was never the same when the keymakers union, crests unlimited, and levers incorporated teamed up to get majority shares of the company.
>>
Honestly it was ok but i would have loved for us to fight giant werewolf boss at the end, and it was what the church was getting the blood off of and not a fucking calamari dish.
But i liked it, it was good, i also liked how the weapons and armor don't matter, just your play style and how swag you look.
>>
>>1311408
Its been a while since I looked at it but I'm pretty sure the church was originally getting squid blood.
>>
>>1311410
Yep, the church was a cover story, they needed money for research and the blood could conveniently heal people(and also give them werewolf aids(they didn't realize this though)) then the monster stated popping up and old man wheelchair make's hunter's a thing, somehow.
>>
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“And now, for the second-last fight of the first round...Mai Uaifu and the Blitz mk. II versus...EEEEEEEEE! KATHRIIIIIIINE! DO YOUR BEST KATHRINE!” The Archen leans forward, vigorously waving to the pretty, remarkably feminine-looking mech rising up from one of the mechbays.

“Kathrine Archibald, in the Valkyrie.” Roarke Starwind concludes smoothly, “Red Siren's First Mate, in case you couldn't hear the-”

“KATHRINNNEEEEEE DON'T YOU WORRY! I'M ROOTING FOR YOOOOOOU! THAT DESIGN IS REALLY CUTE! AS CUTE AS A HARPY!” Rosita crows.

“...The, er, enthusiasm up here.” Roarke Starwind's legendary cool is slightly offset by the Archen vigorously waving, “Hey, that's neat, she's fighting a hovertank! Martian-pattern, it looks like!” The Iron Kestrels' Admiral is a man determined to be fair.

The two women take their places, and Kathrine opens the comms, “Hi Mai.” She says, with a sad little sigh.

“Hi Kathy. What's wrong?” The Blitz's scar-faced but still extremely cute pilot fires up the magnetic repulsors on her tank, the blocky machine rising up off the arena's hull.

“Oh, nothing. I'm just a little sad one of us won't get to show off more. Probably me. I've seen the specs on your tank, it's...it's incredible! I even like the little dog on the front!” Kathrine smiles wanly, running her own systems check and preparing to engage.

“You're too nice. Really, I'm the one who's worried. Your Valkyrie, she's really neat, and really fancy and...and if I lose, people will say 'oh, that's what she gets for bringing a tank to a mech fight'. Nobody appreciates these designs enough.” Mai sighs too.

“W-well, if I lose, I might not be able to pitch this design to my boss to replace our Harpies. She can't defend Auditorium on her own and shouldn't have to.” Kathrine clicks her tongue, beam lance activating and two holographic clones appearing, one on either side of the Valkyrie.

“IT'S LIKE A TINY ME!” Rosita crows.

“Mmmh. And that boy, right? You want to show off for him?” Mai smiles a little, breaking her usual parsimony with words to come out of her shell a little, “That's okay, but I can't go easy on you either. I have my own dreams, and my own boy I want to impress. Prepare yourself, because here I come!”
>>
Rolled 2 (1d10)

Initiative! Because yours is 1 point lighter, Valkyrieanon, you roll 1d10+1.

Let's see if you can beat my streak of good luck when I'm piloting things.
>>
Rolled 3 + 1 (1d10 + 1)

>>1311552
>>
>>1311558
>>1311552
I move to 814 facing north
>>
>>1311418
Gehrman made hunters a thing by calling on the Moon presence and making a bargain. essentially he countered werewolves by pledging people to become blood memory vampires thus expanding the moon presences power.

also the "let gehrman kill you" ending is essentially you giving up you ability to see weird shit going on, its still happening you're just not involved anymore. or at least that was my interpretation.

basically the less you know the better off you are when it comes to eldritch shit.
>>
>>1311544
So.. if Wong needed the wizard hat and desire to weeb to get into Akai's character, what did he need to pull this off?
>>
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>>1311571

2809 facing 2710.
>>
>>1311638
Stare at pictures of tanks for hours and play some MMOs to get into the kiting mood.
>>
>>1311638
A cardboard box with wheels drawn on the side?
>>
>>1311574

The thing is, I...don't really know about that. It's implied that these dreams are things people other than Gehrman can make (with the existence of the Nightmare of Mensis and the Hunter's Nightmare and such), and the various workshops of previous hunters are real, physical places, you even visit the one the Hunter's Dream is based on. My interpretation, though, involves the game being set during an age with not many remaining Hunters and an especially bad beast night.
>>
>>1311650
Treads I mean.
>>
>>1311574
......Memory vampire's........
Fucking god dammit that makes so much sense .
>>
>>1311639
1310 facing 1410, launching smoke round to 1511. DC 22 to see through. (Technically a DC 20 at a -2 penalty, but that's silly)
>>
>>1311653
Or people decided to leave the only place getting fucked sideways on a continuous loop and jump out of town with their family and only the sick and stubborn(crazy) stayed behind.
>>
>>1311668

Refresh my memory, that fills space 1511 and the spaces immediately adjacent, yes?
>>
>>1311672

But things are even worse outside the city. Nowhere is a nice piece of real estate in Bloodborne, your only options are what brand of awful you want.
>>
>>1311676
Yup. Keep in mind that you nerfed the awareness rolls earlier in the Tournament. You actually have a +13 to awareness rolls IIRC
>>
>>1311683

Thank you, you're right. I'm now looking up whether that's something I'd roll now or when I go to make an attack.
>>
>>1311678
We see literally three other places besides the city. Hell for all we know it's basicly london on a tiny britain. there's probably a germany or russia that doesn't have shit fucking everything up forever. People only hear about the magical healing church and decide that they want some of that and don't come back because they are dead by the time they come out of the boat. after all, test subject's that people don't ever see are a nice thing for the church.
>>
>>1311653
To be honest Bloodbornes lore is thick as mud so I'm probably forgetting key bits, but really the day that the game takes place on seems to be a clusterfuck of various eldritch beings affecting the city with odd mixed effects from so many influences.

Also each nightmare seems to have a principle being sustaining/responsible for it aside from the nightmare frontier which seems to be a general sort of outlands for old ones like amygdala
(moony uses gehrman to form the hunters dream, bladed bedsheet monster/the baby it guards uses micolash and the college to form the nightmare of mensis, the DLC nightmare is formed by the orphan of kos/kos and uses that one bucket helmet hunters eye as an entry key)

Essentially an old one needs a dreamer to make a nightmare realm
>>
Rolled 9 + 13 (1d10 + 13)

>>1311685

Looks like I roll for it.
>>
>>1311700
I think i'm rambling... and now I have a headache... thats what I get for trying to puzzle out the lore of 3 games one after the other (DS3's dlc, bloodborne, nier automata)
>>
>>1311712
...really?
>>
>>1311653
The Hunters started out as normal dudes who used performance enhancing blood to kill werewolves, led by a wierdo in a fedora who could teleport behind you and used a scythe. Somewhere along the way they got backed by the Blood Church, got cursed by an angry fetus, and did something involving alien umbilical cords to give the creeper a eternal summer home. the player, being a capitol H Hunter, has a rune carved into the inside of his skull that lets him/her into said summer home, which makes them practically immortal because the dream has become their reality and the "real world" has become a dream.
>>
Rolled 10 + 13 (1d10 + 13)

>>1311717

Wong strong. Opening fire with the primary beam cannon.
>>
Rolled 10 + 13 (1d10 + 13)

>>1311726
>>
>>1311726
strong indeed
>>
>>1311726
Wong Strong indeed
>>
>>1311717
>>1311726
>>1311729
Gonna need more popcorn.
>>
>>1311729
Shouldn't that be +14? I thought you had -3 MV.
>>
>>1311737
16-3 = 13
>>
>>1311744
Then Wong should have been shooting at +12 then.
>>
>>1311750
+1 from beam gun.
>>
>>1311752
It was a good idea to let Wong do this.
>>
>>1311755
So who won?
>>
>>1311758
He did. Defender wins on a tie.
>>
>>1311758
Tie goes to the defender. On a fixed DC the person rolling wins though.
>>
>>1311758
Defender wins on a tie. It's her turn less the awareness role was free.
>>
>>1311721

So in this theory, the "bad ending" is Gehrman removing the rune and making you a regular hunter instead of a Hunter again. Interesting, I mean, I guess we KNOW those exist because we run into several of them, but they're disorganized and most are insane.
>>
Rolled 9 + 13 (1d10 + 13)

>>1311764

It seems to be. If I'd failed it I could have done nothing to aim at her through it this turn.
>>
>>1311766
We aren't insane in this scenario because it's all happening in a "dream" otherwise we would have gone wolf very fast i think, what with all the murder of great ones and there blood getting in and on us.
>>
Rolled 4 + 13 (1d10 + 13)

>>1311775
Okay, now I'm slightly irritated
>>
>>1311775
>>1311782
Now you roll another awareness roll because of my decoys.
>>
>>1311775
Bloody hell. Well, plus side is that Valk still has those images and her active shield. Her armor is pretty high too so a torso hit isn't insta game over.
>>
>>1311797
Takes 5 or 6 turns. It takes 3 shots to actually do any damage beyond ablating.

How do crits even work when you have to make an awareness roll?
>>
Rolled 8 + 13 (1d10 + 13)

>>1311793

Yep. Opposed roll. 1d10+13 for me, 1d10+15 for you.
>>
>>1311802
You take the lowest differential across all defensive rolls I believe.
>>
>>1311814
Oh, it's an opposed roll? Didn't realize.
>>
>>1311766
Honestly, I feel that the Hunters Dream was an attempt by Gherman and Laurance to stop the hunters from devolving/ being sucked into the nightmare. The Moon Presence gave them a solution, but not the one they where looking for and definitely not one Gherman is happy about.
>>
>>1311782
>>1311797

To be fair, I'm getting phenomenally lucky with these rolls. I'm surprised nobody has spent luck yet.
>>
Rolled 2 + 17 (1d10 + 17)

>>1311813
First off, god fucking dammit. Second, no, I roll at +17. +18 with one luck
>>
>>1311825
still got your active shield Roll a 10 and you will be fine.
>>
>>1311825
And my active Shield Takes it. Jesus Christ. This is statistically a LOT less probable than Amos's shot of glory.
>>
>>1311825
Should have sacrificed a goat like Wong clearly did.
>>
>>1311836
You mean small children and communists.
>>
Rolled 1 (1d10)

>>1311835

Nope, you have to roll. Active shields don't autoblock the first shot to beat the dodge roll per turn, they autoblock the first attack aimed at you per turn, period. Letting you DODGE the first attack per turn to spare your shield from damage is technically a houserule, active shields basically "nope" the first attack roll aimed at you by default.

Also, don't get so worked up. You in particular stress way too hard about this whole thing, I've noticed.

>>1311836

I attribute it to clean living and my abiding hatred for commies.
>>
>>1311856

...And the Valkyrie is down a head but still has its projected images, and it's your turn!
>>
>>1311856
..Did Fatima bless the Blitz? This is giving me Deja vu.
>>
>>1311856
>>1311859
WAIT WHAT THE FUCK!
First off, that's literally never the way that we've been playing before unless I've massively misunderstood everything that's been happening since thread one. SECOND, I absolutely get a shield roll to defend against the enemy. That is absolutely not how my shadows work and any suggestion otherwise is an unannounced house rule, and hence bullshit.
>>
>>1311869
A9 bless it looks like.
>>
>>1311869

Fatima's uncanny luck at gambling on fights is going to become canon at this point too, because naturally she'd bet on the Martian design.
>>
>>1311872
>>1311877
yo wong we got a problem here for ya.
>>
>>1311872
>>740948

Again successful. Active shields defend against only the first attack per round. RAW, this means you don't even get a Dodge roll, it's autoparried. However, this still wears down your shield's SP at an alarming rate even if you're dodging well, so I houseruled it so that you can still roll Dodge against that first attack to avoid wasting your shield.

Just checked the archive a bit and saw this
http://suptg.thisisnotatrueending.com/qstarchive/725195/#p740939
>>
>>1311872

You do get a shield roll, I forgot about that. You might want to spend luck, because presumably it would be against the actual attack roll of 23. Spend luck if you like.

Secondly, no, that's how active shields have worked from the very beginning.

Thirdly, absolutely calm down. That's not a suggestion, the past few days have ground my usual unflappability when it comes to player fits down to almost nil. Bad rolls happen.
>>
>>1311872
Im pretty sure we determined during Buddy v Loggerhead that alternative defenses ( phalanx systems, Shadows, etc.) kinda count as a parry attempt. they either- or, not both
>>
Heres what the ATM has to say about active shields:
Also known as an "automated"
Shield, this type of armor plate is attached to
its own pseudo-servo (as opposed to being
attached to the mecha’s Arm) and thus can
move independently. Automated Shields will
automatically parry-successfu|ly——one
incoming Attack per round without requiring
the mecha’s pilot to make a Parry Roll; any
additional attacks parriecl will still require
Parry Rolls by the pilot, however. The pilot
need not specify which location is to be covered
or what type of attack to def|ect—the
Active Shield will always parry the first incoming
attack directed at the mecha in a given
round (thus, the pilot has no control over
what attacks will be parried).
>>
Rolled 3 + 11 (1d10 + 11)

+5 Luck
>>
>>1311907
How much luck do you have? you might want to save some of that man.
>>
>>1311915
I have absolutely no intention of saving anything for an eject roll.
>>
>>1311907
did you piss off any old gypsy ladies lately? you've only rolled above 4 like once, that is really weird luck
>>1311915
we all start with 7 total iirc and he spent 1 already so 6... he now has 1 left
>>
>>1311918

Jesus, are you trying to get your pilot killed because you don't like how the match is going?
>>
>>1311918
I like where your heads at
>>
Oh shit, looks like I woke up to the fight.

>>1311918
Madman, have you been drinking?
>>
>>1311927
To be fair the way his luck is going he needs all the artificial boosts he can get.
>>
Welp, it's Valkyrie's turn.
>>
>>1311927
No, I just basically don't care anymore about this character because you've taken all of the fun out of it by repeatedly screwing me over.
>>
>>1311935
Advance 6 hexes towards the enemy, fire two smoke missles to cut off LOS
>>
>>1311931
>>1311926

That's been the trend for these fights lately: one side gets most of the rolls down while the other gets the short end of the stick.

/tg/ dice wants to play the way it wants.
>>
Rolled 10 (1d10)

Test
>>
Ten minutes. I'm making an important decision about how to handle this.
>>
>>1311955
Can I just... give up? He can win, if he wants it so badly.
>>
>>1311937
Yo.. hold up. First off, you went into the open without taking cover. Sure you used a smoke bomb, but you know that had a chance to fail. So he fired. Luckily you dodged the first shot. But the second shot went through. Then it went through your defences because a rule we used from the start applied to you. So you rolled your shield and that failed. A thing you must realize is that bad luck happens. It happened here. You could have went to cover, lured her out, force her to take one shot. but you didn't. Hell, your active shield and images makes aiming worthless against you.
This is not Wong's fault here. Simply bad luck and strategy. Trying to be vindictive to the Blitz's creator due to that is poor showing to everyone.
>>
>>1311937
Theres that old hollow quest salt.
>>
>>1311958

No, as a matter of fact that's the one thing I'm not going to allow. As a matter of fact, you weren't the one that created drama over this fight in the first place and part of that decision is whether I hand the reins for the Valkyrie's dice over to the thread and handle the turns MYSELF or not. The one thing you are not doing is forfeiting. One of my main reservations about the tournament from the moment it was announced was "people's egos are going to get involved and someone isn't going to be able to handle losing gracefully". Well, it happened.
>>
>>1311959
That's not what I am talking about at ALL. I am not mad at the blitz's creator. I am mad at Wong specifically, and it has nothing to do with his actual rolls, and everything to do with the fact that the 8 or so times that he has had to make a rule or judgement call that involves me he has ruled against me every single time. Sometimes outright violating the rules as written.
>>
I don't remember seeing that shadow images and phalanx weapons count as a parry being stated anywhere before. It kind of screws over anyone who wants to have layered defenses.

like what's the point of having an active shield and shadows if you can only use one or the other? It's just wasted CP.
>>
>>1311969
I mean... it kinda is. Since the Blitz has thrusters, and Mechatanks aren't supposed to. It was too expensive to buy treads that wouldn't do anything 99% of the time, and a GES wouldn't do anything in space, so I asked you if I could put thrusters on it instead, and you said yeah. I had assumed Gravitics (since the book said they literally manipulate the law of gravity like magic) weren't in the setting. I should have asked in hindsight, it might have helped prevent this.
>>
>>1311977
Then why are you being vindictive to the Blitz? Killing your character ends her progression and you are doing it out of a lack of care because you are mad at wong. These sort of rulings have happened for several things. I have had to make changes due to assumptions or house rules as well. Hell, because of your character's back ground, you get a bevy of benefits the rest of us do not have. It is easy to blame, you should calm yourself. This helps no one.

>>1311958
There is nothing to be ashamed of. This would have happened sooner or later.
>>
>>1311995
I'm not ashamed, but I don't care much about winning. So what does it matter if I just give up and stop this now?
>>
Alrighty, Wong decision.

The thread will be handling the Valkyrie's rolls for the rest of the fight. I'll handle the turns. As a concession for the difficulties this will cause, you have 6 luck left, that 5 luck expenditure can be counted under the "fuck you let her die" tantrum.

>>1311994

It was literally such a small deal that I didn't care and approved it offhandedly since you're effectively paying Thruster cost for space-compatible GES under the ruling I made. Nobody else seemed to care either.

>>1311977

Because at every turn since the tournament started you've thrown fits, tried to bully other players, tried to EXPLOIT someone who made a mech that had suitability problems for the tournament into fighting you, and generally been a toxic asshole. You know what, though? I was patient, people get worked up, I figured you'd calm down once we got going and start having fun. Sadly, I was wrong. You're welcome to participate later if you like, but you're done having an active role in this fight. I even rolled a die to see if you could fight the Fiddler instead against my own better judgment, and you lost that roll too.

I've had players like you before who try to minmax and when it doesn't go 100% their way either due to oversight or sheer bad luck throw a fit. I'm not going to cave to you. Nor is Blitzanon.

>>1311995
>your character

They're player-submitted NPCs. This "your character" mentality, I think, is responsible for the salt we've seen lately.
>>
>>1312015

And if anyone has a problem with this decision, feel free to vent about it, but it sure as fuck isn't changing.
>>
Hmmm...actually...having the thread handle the rolls themselves would be disorganized. Dutch, Buddy, Logger, you're all around, first one to respond with an "aye" gets the pilot seat and handles the Valk's rolls AND controls. I guess I played myself by saying a decision wasn't changing and then immediately changing it.
>>
>>1312015
Sounds fair to me. Just say when to roll and I will.
>>
Rolled 12 (1d69)

>>1312022
I believe that thing is causing emotion and that verb should be performed in time period to reduce noun.

Rolling for shenanigans.
>>
>>1312032
Wong btfo how can he ever recover?
>>
>>1312032
Nay, at work atm and can't reliably do rolls.
>>
>>1312032
Aye. I can give it a shot. Got a general feel of the Valkyrie so I'm going to see what I can do.
>>
>>1312046

Righto old chap, it's your turn, you're missing one smoke missile, a point of luck, and your head. Godspeed.
>>
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>>1312032
>>
>>1311995
I am not trying to get my competitor killed. I just no longer care enough to put maximum effort into keeping her alive. And I have tried to calm down. Unfortunately, whenever I get calm Wong has a nasty tendency to screw me over again. Its not like this is me just getting salty because I had a bad batch of rolls, this has been building for threads. First, he bans my initial design because no Avalonians are allowed in the Tourney, then changes his mind later after I made this design.
I have asked how he thinks my layered defense works for several threads when he specifically asked for questions. He ignored me, repeatedly, and NOW, during the fight explains how it doesn't work well for me. This is after he forced me to fight the Blitz despite people wanting to swap, encouraging it to build a design that violates the rules, made several other rulings not in my favor (I don't disagree with all of them, but in aggregate they are rather irritating), AND made several more errors in this thread alone that would have hurt me if I hadn't corrected him.
Also, he's making me out to be some sort of exploitative bully despite me repeatedly helping other people build their mecha. Which I wouldn't have done if I was some asshole only interested in winning.
Am I being unfair to Wong? Probably.
Did I expect my complaining to actually help? Of course not. I'm just irritated and not having fun.
>>
>>1312051
Well, if the space are the same, 1706 facing 1707. Should use both my move, cuts off her line of sight.
>>
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Oh, and updated map.

By the way, if Skunk's creator is around, there's a compromise I'd like to discuss with him regarding his fight.
>>
>>1312074
Whats this compromise?
>>
>>1312070

Are you sure about that move? I'm just asking because I hadn't posted the map yet.
>>
>>1312074
The fk's the pink stuff?
>>
>>1312074
Ahh, this is much better. Think I made a bad move. 2314 instead of the previous, facing 2315
>>
>>1312085
Smoke I would assume
>>
>>1312074
I thought the smoke missiles only lasted one round? Or am I missing something again? I'm probably missing something.
>>
>>1312101
It lasts kills/2 (minimum 1), So you are correct.
>>
>>1312076

To put it simply there's just been so much shitty feeling over the last few threads that it's been killing my ability to write properly and I honestly need to take a break before I get burned out.

On top of that, the way the brackets were set up, there's basically no way to keep Mako out of Round 3 because in Round 2 she fights No-Name NPC. No-Name NPC automatically loses offscreen to whoever they fight.

However, if No Count makes it to Round 2 instead of No-Name NPC, at least there's a meaningful competitor and Mako can fight Wyatt which is what I think people would want to see, so...here's my offer.

Skunk fights No-Name NPC in Round 1. Essentially, you get a by. Then for Round 2, you can pick whoever you want to fight as payment for not having gotten to fight in Round 1. If you want the maximum number of fights, and want to fight No Count NOW regardless, that's cool too.
>>
>>1312088
Dutch's thinking; cover blocks back from being targetted, active shield's position blocks the front three sides.
>>
>>1312085

The cherry blossoms of a friendship between two young women, ie smoke from a smoke missile.

>>1312101

Yep, they will be gone next time you see the map.
>>
>>1312122

Why don't you run another amos arc.
>>
>>1312140
I really enjoyed the Amos arc.
It's just that Roarke is, by design, a much more interesting character, so I preferred to play as him.
>>
>>1311638
High heels, panties and a little black dress
>>
>>1312159
Wong is Sammy?
>>
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>>1312140
>A Googol times this

We've only left Space!Vietnam
>>
>>1312153
Same but its just a break from the tourny and a couple of sessions of amos getting used to being back on the solar system theater could be doable.
>>
>>1311992
I think the rules for Phalanx on the ATM (page 37 following book page numbers) was Dodge roll first, then if it fails, Phalanx roll. Nothing on the rules say they can use shield after that.

Hmm, so if I understand the turn here:

>>1311552
>>1311558
Initiative.

>>1311712
Wong starts his attack, rolls for awareness initiative first, succeeds DC.

>>1311726
>>1311729
First attack to the Valkyrie, Valkyrie wins due to tie.

I'm guessing this is where the Active shield works anyway. Even if the Dodge Roll failed, it would have been an autoparry.

>>1311775
>>1311782
Second attack, Blitz hits target

>>1311813
>>1311825
Awareness roll, Blitz wins, attack goes through. This is where Valkyrie has to roll for shield.

At least, this is what I'm understanding before we had to stop.
>>
>>1312167
You never leave space vietnam
>>
Rolled 1 + 15 (1d10 + 15)

>>1312088

Dipping a tiny bit into the Blitz's booster fuel for this one, and going for broke. Three missiles, headed your way.
>>
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>>1312180
>>
Rolled 10 + 11 (1d10 + 11)

>>1312180
And a 11 to dodge eh? Good thing I have anti missile defenses too.
>>
>>1312122
I dont really mind. I suppose I'll take the easy out and go to round two. I wouldn't mind fighting the dutchman since its a bit more grunty than the others and the mech I was originally going to put in for the tourny was also supposed to be a zaku.
>>
>>1312192
I believe that's missile trashed on all 3.
>>
Rolled 3 + 12 (1d10 + 12)

>>1312192
Right then, which angle are you facing? Because I am going to tackle you, then if I succeed, move to your flank for a burst of two attacks.
>>
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>>1312180
>>1312192
>>
>>1312175
So we got Waterworld Now and Vietnyam.

What else in our places for soldiers to get fucked from?
>>
>>1312208
Well, moving to your flank either way so I don't have to deal with your shield.
>>
>>1312194
And also this current one was based around a gelgoog but thats also a no go since it looks like a jumped up zaku so I would like to get some licks in for having to go search for another suitable mech picture.
>>
Rolled 8 + 12 (1d10 + 12)

>>1312208

Facing 2715, cheeki breeki. How'd you get +1 on that tackle roll?
>>
>>1312140
Honestly Amos got a really good send off for his arc, I think going back to him would just be treading similar ground and couldn't really top the shit he had to deal with.

If we have to do a couple of inbetweens how about we do a flash back to Roarke's past when he was just starting out? It lets everyone play more Roarke and Wong can use it to deepen some of the relationships we have by showing us how far we've come. We could see Karen falling for Roarke, Roarke's relationship with Ozark and his dead wingmates, Roarke trying to become a better person than he was. Its honestly got a lot of room to go and would be interesting.
>>
>>1312226
A planet which has two seasons; Russian winter and russian spring. Full of precious resources so of course it needs to be kept safe. Lots of potatoes too.
>>
>>1312244
Tackle's WA +1.
>>
>>1312227

So, 2816? Respectable, I have to waste a turn turning since not a humanoid mech. On the other hand, tanks can drive in reverse. Do your thing!
>>
Rolled 5 + 12 (1d10 + 12)

>>1312244
Tackles give plus 1 naturally. No damage but you lose a action. Perfect for a mech like this which does best against the first shot. Well then, using free move to get to the flank and starting my quicks.
>>
>>1312247

Caesar hasn't gotten much attention lately...

You have no idea how salty I was when I had the Mk. II of his mech 100% done and statted along with Moe's and then my laptop died without saving it.
>>
Rolled 9 + 12 (1d10 + 12)

>>1312261
And here is the second one. Both are for the head since it has that gun and less health if I recall.
>>
>>1312247

Oooh that'll be interesting.
>>
>>1312247
I'd be down for a flashback.
>>
Rolled 6 + 12 (1d10 + 12)

>>1312261

Ignominious poltroon!
>>
>>1312263
I had a persona 3 save that was all the way to October that got corrupted, I still haven't beaten the game after that happened.
>>
Rolled 3 + 12 (1d10 + 12)

>>1312264

Scurrilous knave!

>>1312263

Fair warning, though, Caesar MIGHT get semi-railroaded into making a dumb decision that the thread and particularly Thunderbird would totally make that leaves him on an exotic world full of enemies.
>>
>>1312277
Et tu?
>>1312263
>>1312247
both these ideas have potential, and I would like to see Caesar meet up with his old friends.
>>
>>1312264
>>1312281

Well, that's a crit, if you'd rather roll for that than just smack the turret around.
>>
>>1312281
eeeeeeeeeeh but why
>>
Rolled 9 (1d10)

>>1312289
Aye, cinematic since if I recall.. you still have MISSILES!
>>
>>1312263
>>1312277
Ouch, those suck. Never finished Fire Emblem: Awakening because someone saved over my save file.

>>1312281
Would that world be >>1312248
>>
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>>1312298
Nope, he shot all 3 I had.
>>
>>1312281
Of course I'll vote for Caesar to go undercover on Avalon to rescue his waifu.
>>
>>1312298
And...shutdown for a single turn.
>>
>>1312298
Or I can knock your everything out for one turn. Not sure what it means. Can I end the fight right now, or bully your head for a round since you can't do anything?
>>
>>1312320

It means you effectively have four free non-crit hits. Make it so.

Also, the torso of the Blitz took a ding from that crit, 12 SP remaining.
>>
>>1312333
You know what? No. This beam saber is one handed. I am using one hand to PIN YOUR HEAD IN PLACE, so you are stuck there, then I am using the other to start hitting your head. -2 SP to your head. You need an action to try and break the grapple.. and another to move.
>>
>>1312320

Keep in mind the Valkyrie's lance's actual damage is 8K EMW. I quickly ran a check on that to make sure.
>>
>>1312333
>>1312358
See this is why I knew I was going to lose.
I hate how scummy yet fair that is.
>>
>>1312366

Dutchanon was just born to bully.
>>
>>1312376
>be scum
Fixed.
>>
>>1312364
Aye, I do. But that armor is a nasty 13 sp. Even with EMW, I am going to be just breaking through it on the 3rd it. So why not try and get more?
>>1312376
When I became a uncle I grew stubble, a desire to tease my nephews and nieces, and be the cool guy to the kids by showing them neat tricks. These bully techniques have been passed down the dutch family for generations!
>>
Rolled 9 + 12 (1d10 + 12)

>>1312358

Here goes nothing! Breaking the grapple!
>>
Rolled 2 + 13 (1d10 + 13)

>>1312389
Oh! A strong start! But.. I still have luck! +2 to increase my grapple!
>>
>>1312399
Curses! You have broken my bully field!
>>
Now that I look at the map, what's preventing the Blitz (assuming Mai wins) from just sitting in one of the spots along the top that can't be flanked?
>>
>>1312444
The dice, I would guess.
>>
>>1312444
Getting on top of her, that 1 dice roll that ruins someone's day, me using a slam to get you out of the corner since we are the same weight group and it doesn't require two hands? I could even flip you.
>>
>>1312444

Only my waffling between that and using the booster for a ram attack.

She can't make it to those spots even with the booster, sadly, but she CAN get to an unassailable position otherwise.
>>
Rolled 4 + 12 (1d10 + 12)

>>1312470

I like ram attacks. Going AROUND you with TACTICAL BOOSTER USE to circle and hit you from behind.
>>
>>1312466
Oh yeah, Dutch being a dick. Forgot.
I love you.
But you are scummy.
Fair and legal, but scummy.
At least this isn't as bad as BR's fight. Yet.
>>
uh how exactly do pins work in this system? do they target particular servos?
>>
>>1312486
Yeah, bechnically by RAW you can only pin arms. You also need arms.
>>
>>1312486
>>1312495
*but technically
Also I'm wrong. You can pin arms or legs.
>>
Rolled 6 + 9 (1d10 + 9)

>>1312478
Noooo! Curse your cruel and inevitable use of my own tactics against me!
>>
>>1312515
huh ok good to know.
>>
>>1312495
Can also target legs. It's the bear hug that only gets arms.
>>
>>1312520
>won by one point
The dice gods are flip flopping hard.
And that's a 10K hit, right?
>>
So putting Yazan in the Unicorn gundam leads to complete bullshit
>>
Rolled 3 + 11 (1d10 + 11)

>>1312520
Ahaha.. but wait! You still must face against my DOUBLE IMAGES! Have at you!
>>
>>1312520
>>1312534
Well, the attack won.
>>
>>1312536
>Yazan in the Unicorn gundam
I know of this words but together they make zero sense.
>>
>>1312550
G Generation Genesis, its like SRW but for all of UC and you get to put any pilot in any suit.
>>
Rolled 3 + 13 (1d10 + 13)

>>1312540

Technically that should be a plus...fifteen, I think. We both have a base of +13, neither of us has any of the extraneous stuff, and you have +2 images. If you win, you have one image left. If you lose, well, your shield blocks it.
>>
Rolled 3 + 12 (1d10 + 12)

>>1312583
Ahaha! My doubles win the day! Now I shall get behind YOU and tackle you once more! Because flying backwards!
>>
Alrighty, unless my math is REALLY wrong that'd be a base 9K ram and with your 8K wings you have -1 SP on the shield and -1 SP on the torso. 7 and 5 left, respectively. Your turn.
>>
Rolled 2 + 12 (1d10 + 12)

>>1312596

This is bullying! Also ridiculous!
>>
Rolled 2 + 12 (1d10 + 12)

>>1312604
THE BULLYING WILL NOT STOP! Walking forward and using my quick beam saber for your head! Back attacks!
>>
Rolled 8 + 12 (1d10 + 12)

>>1312612
NEVERRRRR!
>>
This is like that a bunch of ninjas appearing behind each other in smoke trying to oneup each other.
>>
Rolled 3 + 12 (1d10 + 12)

>>1312612

UWAH
>>
Rolled 3 + 12 (1d10 + 12)

>>1312620
>>
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>>1312625
So, like this?
>>
Rolled 7 (1d10)

>>1312651
CINEMATIC BULLYING! IT'S 3D AND COMING AT YA!
>>
>>1312659
Now a random weapon malfunction.

Also, this is now taking a long time. I like.
>>
>>1312658

oh yes that one. hah.
>>
>>1312659
Guess that's it then.
Don't know why Wong just let you hit him in the back over and over though.
>>
Rolled 1 (1d2)

>>1312659

On a 1, the shield is down. On a 2, the gun is down.
>>
>>1312678

There's no "let", he's eating up my actions with selective use of maneuvers.
>>
Rolled 4 (1d6)

>>1312680

For how long?
>>
>>1312684
Use the booster to go to 12 MA. Even if he tackles for the second action, you can still boost up to 24.
>>
>>1312684
Aye, this is a tough fight, and your armour is thick. However, your lack of free movement gives me ways to bite back. There is no such thing as a perfect defense, and that cuts both ways.
>>
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>>1312699

That's the plan. Valky's turn, updated map, it might not actually be turn 6.
>>
>>1312721

Facing 2805, obviously.
>>
>>1312721
If only I had decided to lay out my "his could work" idea at the start. Too bad.
>>
>>1312583
Did you take the logic processors in consideration in this? They give +2 to Valkyrie in this... Which could have been nullified by the head penalty, but I don't know if it affects that.
>>
>>1312749
>his
this
>>
Rolled 1 + 9 (1d10 + 9)

>>1312721
Hmmm.. a tricky situation.. I will move forward two to 2815. Then, I will launch a smoke bomb to 2614. I will then proceed to move through the smoke.
My position will be 2714, hiding using the smoke. Facing 2713. Going to try and trick ya. Still need to roll for the missile of course. Just need to get a 2 I think.
>>
Rolled 1 (1d6)

>>1312792
So the trajectory changes slightly. One hex in one direction.
>>
Also...
>Dutch-anon on the control of the Vakyrie, while fighting the "Invencible Wall" that he always wanted to challenge.

Well... I never expected this.... But its being more epic than what I imagined for this fight.

Good luck Dutch, You're one of the strongest strategists around here, but that Tank is up to the challenge.
>>
>>1312752

You're right, thank you Akai.
>>
>>1312796
So it moves down to 2615. Still works. 2515 facing 2614
>>
>>1312820

2402 facing 2502. I believe that's two turns of shieldlessness left?
>>
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>>1312843
>>
>>1312801
You're welcome.

But I'm still somewhat a bit sad for never getting the chance to showcase my missiles by missile spamming people with all my luck...

My real strategy was focused on using the head missile(with aim action if possible) to bait people into spending luck to dodge it, and then going "「HA-NA-BIIIIIIIII」!" on them with all my luck and the high WA of missiles (thats why they are all at least +2).

Then their high damage would probably be able to one shot the servos of most challengers here, like Dutch, Templar, Lightning and more.

Oh, and you know why two of the Loadouts have lighter fists? Because they free more CP to the missiles and can would give me bonus in "Pin" and "Grab" mostly, and one of my alternative strategies was to steal peoples weapons and bash them with it...

But well, at least my defeat allowed Dutch to go on bullying people to death...

And now Dutch vs Jaeger? That will be an interesting one.

Hmmmm... I just wonder how Avalonanon will go with his fights, is he the golden god that will topple even my namefag rolling powers? I cant wait to know!
>>
>>1312843
Believe so. Using move and walk, I believe I can get to 2806 facing 2805. Got to get close to you after all.
>>
>>1312876

2806, you're sure? That's a risky move, looks like I have LoS from there and a ruler test seems to be confirming it.
>>
>>1312921
Figured I would try and bait you out, but yeah. 2807 would be better. Leaves my back more exposed, but the angle forces you out of cover if you want a shot.
>>
>>1312953

Yeah you're sure, or yeah you're staying at 2807?
>>
>>1312984
2807. Apologies for that. Brain has a bunch of ideas on the go. The Valkyrie has a lot of neet tricks, but man.. the kiting.
>>
Rolled 6 + 15 (1d10 + 15)

2801 facing 2702 and attacking.

Spending two luck.
>>
I wonder who Lightning is going to face off in the 2nd Round.
>>
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>>1313064

I keep forgetting!
>>
Rolled 5 + 11 (1d10 + 11)

>>1313064
Roger. First comes the dodge.
>>
>>1313068
Whoever it is, Finn is rooting for you. Better to lose to the champ than anyone else.
>>
Rolled 6 + 13 (1d10 + 13)

>>1313074
dodge failed. So reroll for after images. Forgot the bonus but it's an 13, yes? Then comes the active
>>
Rolled 2 + 13 (1d10 + 13)

It should actually be +14. We've goofed it up a few times, admittedly. Multiple bonuses and penalties to weigh and all that. I honestly should not have spent that luck, I forgot about your shield.
>>
>>1313091

Looks like you're out of afterimages, finally, I can't say it's entirely a loss...and it's your turn, to boot. Posting story stuff!
>>
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“I had a lot of fun working with you, so...no matter what happens, let's both do our best.” Kathrine suggests pleasantly, “No hard feelings.” The two mechs jockey for position, breaking cover nearly simultaneously. Kathrine extends her arm, a compartment on the forearm shooting out a short, stubby little missile shaped like a cylinder studded with little vents that hiss out bright pink smoke.

“Ooh!” The Archen applauds.

Mai harrumphs in a manner much too cute for her to ever show in public, narrowing her eyes to peer through the swirling drifts of vapor-ish substance. For most people, this would be an impossible setback...but a Martian girl, particularly one from a poor family, has to be able to survive. A sandstorm is worse, and she's shot through those before. There's a glint of metal, but she ignores it. Those holograms are tricky, but she's accustomed to mirages, too. The Valkyrie's head pops up above the cloud of pink, likely searching for a route to get to her...and Mai fires on instinct, double-tapping the trigger to the big Thunderclap cannon, a Martian domestic product. Searing plasma roars through space. The first shot is low, scarring the decking with carbon burns, but it does its job and gets Kathrine to lift into the air and the second shot takes the head right off her mech.

“Unfair! Don't bully my friend like tha-Roarke please don't pout at me over vidcomms. Yes, I KNOW I'm supposed to be impartial but...but...Roaaarke noooo don't make that face at me!” Red Siren complains.

More than a few girls in the audience wish Roarke would make faces at them instead, General Fairchild just downs another glass of wine, and asks Bethany whether she thinks the two female pilots know each other and might have a preexisting relationship. Bethany entertains the General with a wholly fictional and rather sappy story of a torrid interplanetary sapphic love affair with zero basis in reality.

Meanwhile, Kathrine squeaks in outrage, “I...I...I had that sculpted with my own salary! Mai! I...stay right there! I'll get you for this!” Forgoing subtlety, she zips forward, vanishing momentarily out of sight into the divot of one of the angled pillars.

“Hohoho! Anger is the bane of strategy, sorry Kathrine, but this one is...” The Blitz whips forward, drifting sideways and reangling its turret. “Mine!” Missile bays on the tank's main body open up, firing a triple burst of missiles.

Kathrine grins, she isn't a pirate for nothing. She deftly evades the expected barrage, charges in headlong, and grabs ahold of the Blitz's main turret, gripping it under her armpit.

“Ai! Off! Off!” Mai complains, shaking the turret back and forth, but the headless Valkyrie refuses to be dislodged, stabbing at the tank with its beam lance. It hits a conduit that sparks, and the turret droops as the tank goes dark, onboard AI searching furiously for a workaround.

[Continued]
>>
Rolled 4 + 12 (1d10 + 12)

>>1313091
Well thats the last after image anyways. I do agree this is tough getting used to. Like driving automatic when I'm used to manual. Of course, all that means nothing when I can just slam it into a tree. Tackles! Tackles for all because your armor is thicker than the webster dictonary collection!
>>
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The dark-haired First Mate hacks vigorously at the Blitz's thick armor, “How tough is this thing, anyway? It shouldn't be legal!” (-2 head SP, 11 remaining)

“Tanks have fewer components, that means armor can be concentrated! It's why humanoid war-machine designs were considered ridiculous before the HMIS brought them into vogue!” Mai yells, as her tank powers back up. She spins the turret a full three hundred and sixty degrees, whipping her friend onto the ground and speeding past her, using her booster tactically to build up speed and trying to run the fallen Valkyrie over. For a moment, it looks like it's going to work...and then the Valkyrie's wings interpose themselves, powerful reinforced ribs and layers of impact-diffusing plates obscuring the headless mech as it and its holographic copies bunch together and separate...and as the tank rumbles over one, Mai curses, realizing she just trampled a holograph.

“SO PROUD, KATHRINE!” Red Siren gushes.

Quick as a flash, Kathrine's headless mech bounds into a backflip, thrusters selectively firing as she flips behind the Blitz, then with a burst of pink jets firing from every thruster port and wings raised high, slams into the Blitz from behind, knocking its back half into the air and nearly flipping it, managing to land another stab with her lance, shorting out the electromagnetic shield system it's been so deftly avoiding (-1 Torso SP, 12 remaining). “Don't forget, Mai, I have the homeground advantage and...wait, where are you going!”

Mai ignores her, speeding away, her tank weaving behind a pillar. Reflexively, Kathrine fires another smoke missile and hides in the cloud of pink, expecting an ambush. It doesn't come, and in fact, she sees Mai taking up a defensive position with her tank's back flush to a pillar further away. “What a great example of Martian valor.” She grumbles.

“Desert tactics!” Mai snaps over the comms, breaking her sullen silence.

“It's just hiding, four-year-olds can do that!” Kathrine harrumphs in reply, pursuing.

As she charges up the narrow strait between one of the pillars and the wall of the arena, the Blitz comes skidding out of cover, the adorable puppy face on the front gleaming in the light as Mai picks off Kathrine's other hologram. "I meant to do that!" The Martian insists. It's more words than most people would get out of her, Kathrine is an approachable person.

[Continued]
>>
Rolled 3 + 12 (1d10 + 12)

>>1313109

Mai continuing a long trend of Martians being huggable.
>>
>>1313126

Great, now to calculate when, exactly, the shield went down...unless someone has been keeping track, because I think it's this turn.
>>
>>1313079
Thanks. Nothing less than the championship would satisfy James.
>>
>>1313131
I think it's still down just for this. 4 turns after all. Hope you are enjoying this as much as I am.
>>
>>1313131
I believe it's up if turns count as 1 between attacker and defender. Unless the rules mean it's the full turn between attacker and defender, which means there's 2 more turns left.
>>
>>1313142

Certainly am! It appears you're right, that's a tackle!
>>
Rolled 5 + 12 (1d10 + 12)

>>1313149
And this is me getting two more smacks on you!
>>
>>1313143

It went down on turn zero, and Mai started fleeing.

Turn one, Kathrine deployed a smoke missile and Mai scooted more.

Turn two, Kathrine tried luring Mai out. It worked, Mai shot her remaining holo away.

Which means this is turn 3, unless I'm quite wrong. So yes, the shield is still down.
>>
Rolled 1 + 12 (1d10 + 12)

>>1313158
DEMON SOULS TACTIC NUMBER ONE! IF A WALL IS IN YOUR WAY, BASH IT WITH YOUR HEAD UNTIL IT IS NOT!
>>
Rolled 2 + 12 (1d10 + 12)

>>1313158

Bullying resumes!
>>
Rolled 9 + 12 (1d10 + 12)

>>1313176

I predict you got your tackle and scored one hit. Mai is against a wall so she isn't actually knocked into the next hex, nor do you need to expend your free walk to get adjacent. Still aiming for the head?
>>
>>1313171
Ah, so it's the full turn. Alright.

So far, it's just been one side chasing the other, but with both sides' defenses now largely down...this is getting more intense.
>>
>>1313195
Aye, still aiming for the head.
>>
-1 head SP, -1K, 10 and 10 remaining.

I remember some anon saying very confidently dozens of threads ago that AP melee weapons were useless because of the existence of EMWs. I disagreed, then, and I feel vindicated now, Mai is in that spot where AP is definitely more useful against her than an EMW.
>>
>>1313216
So that means crits are less useful than AP?
>>
>>1313216
Hmm, thinking about the Blitz, I'm sure Buddy's gonna have a LOT of trouble with it. Weapons are gonna not do much at all at range, which would mean that I'm depending on the dice to help me score crits.

Valkyrie would be more rolling dice due to the shadows, but it'd be more manageable.
>>
>>1313213

It's a tough decision, and I know it must be aggravating, but...using the booster again, 1906 facing 2005.
>>
>>1313227
emw means crits in what way? they just subtract 4 SP I thought?
>>
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>>1313240

To explain why, because the combination of Tackle maneuvers and that active shield are great at shutting down enemies.
>>
>>1313227
AP is more reliable, since you know you're getting an effect which is helpful in this scenario, while crits are ultimately random.
>>
>>1313230
2001 facing 2102. No worries about that. This is good experience for me.
>>
>>1313263
Yeah, you definitely have more command of the rules than I do.

And it's a big part on why I would be nervous against the Dutchman.
>>
>>1313259
>>1313263
Now zoom down to the big open space so he can't use cover! It's foolproof! Ignore his smoke missile.
My ISP seems to have been wiped off the map, and the 4G for my phone even went down for a while, so the Apocalypse is probably coming to Georgia today.
>>
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2706 facing 2705, shield is now officially back up.
>>
>>1313285
Turn 10, huh.

I think this is now the longest battle in the tourney so far, though most of it has been just kiting back and forth.
>>
Rolled 7 + 9 (1d10 + 9)

>>1313277
Always a matter of knowing the tools you have. Sure sheer damage is tempting, but I should have used double slams back then when I had that free attack to open up more damage.
>>1313285
2005 facing 2105, dropping a smoke in front of me.
>>
>>1313261
8k is also the magic number for AP weapons in this setting. Since it can completely destroy Pumpkinseed 2 arm and leg servos in one attack.

That's why I wanted to make my sniper rifle 8k.
>>
>>1313295
Shortest battle was a closet weeb and a neckbeard insulting each other for 45 minutes before one cleaved the other in half.
>>
>>1313282
nothing wrong with my internet fellow Georgia anon
>>
>>1313322
Finn's still standing so the fight isn't over. So technically its the longest fight in the quest as a whole.
>>
>>1313322
And yet, the longest battle involves Mai, a closet weeb facing Katherine. Neckbeard status unknown, but the parallels man!
>>
>>1313322
Exactly like my chinese cartoons
>>
>>1313312
Yep, just a matter of knowing what to do.

>>1313321
Huh, never thought about that.
>>
>>1313338
>closet weeb
She's open about how much she likes tanks.
>>
>>1313312

Are you dropping it on 2105, just for my map purposes? Or somewhere else? Keep in mind, seeing stuff on the other side of a smokescreen is a higher DC than seeing stuff in a smokescreen, so be specific.
>>
>>1313360
Was thinking about it, but your kiting means you would be able to zoom past it by burning boost and shooting me that way. ONE V ONE ME!
>>
>>1313348
if you're going melee, a 6k EMW is a more economical option to severing Pumpkinseed limbs.
>>
>>1313379
AP only gets better than EMW at 9+ SP of armor. 8 and below you want a EMW.
>>
>>1313379
Hm, nice to know.

Oh well, though, I would have designed the Buddy differently if I knew that then, but I have to follow the Oda way and run the Morgan II because I like it.
>>
>>1313367

Where are you putting it, then?
>>
>>1313379
Aye. You can also use a high kill blast for the same result. A 20 kill blast grenade can pop active shield arms on pumpkin seeds easy and are relatively cheap. Also works on permapopping reactive shields.
>>
>>1313398
2105 as you have guess. Didn't make it clear. Getting a bit groggy. Time for some caffeine!
>>
>>1313386
I built the CROWE with the goal of making a weapon that would be effective against the various mechs that has appeared so far, since conditions can change on the fly when doing a job. Tracer rounds against solo harpies, grenades for groups of them, and AP for the occasional Warmouth, Morgan II, and Pumpkinseed.

Projectiles are a very cost effective way to having a large amount of tactical options on hand.
>>
Rolled 2 + 13 (1d10 + 13)

>>1313403

After this turn I'm going to bed and we'll finish tomorrow, I just realized how late it is. First of all, let's see if I can see through your smoke...
>>
>>1313428
Yep, I've seen what it can do.

Tried making a projectile weapon at first, then gave up because I didn't know how to add everything up at first.
>>
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>>1313432

Nope.jpg.

Alright, moving to 2811 facing 2711 and waggling my turret provocatively. We'll finish this tomorrow, I'm falling asleep.

Also, in terms of long fights...some of the melee battles were a lot longer than they looked on the map because there wasn't much movement once, say, the Templar and Ulfberht locked horns.
>>
>>1313454
Aye, brain is starting to shut off as well. Will probably charge in for a tackle from behind. Likely be quicker to just bash our heads at each other and see who gets that lucky hit.
>>
>>1312281
So... Caesar will not be here in time for the Space Jam? Will our timeout arc cost him the chance of meeting his friends and saving his girl?

Are there other options? Moe didn't get all that attention either.
>>
>>1312263
The irony of this statement being that you just banned the guy who built 9 mechs for you. I'm legitimately surprised that his pastebins are still up. Good on him.
>>
>>1314143
Some people are great at making characters, not so good at playing them.

It would have been unbearable to sit and have him complain like that through the quest. His opponent just wanted to give up it was so bad.This isn't the namefags quest suddenly, it's Wongs quest just likee iit has always been.
>>
>>1314151
Dude was never a name fag though. You can only really tell by his pastebin account. I honestly think Wong has treated the poor guy terribly. The very first post of the tourney rules thread is someone asking how the Valkyre's defenses work. Presumably, it's that guy and Wong never bothered to answer him until this thread. In the process of ruling he makes two rules errors, bans valkyrie anon when he blows up about it, then proceeds to make one of those errors several more times in succession.
>>
>>1314157
Yeah, I feel like this could have been avoided if Wong was more clear on how layered defenses worked.

As it stands, the Active shield is completely worthless and is just wasted CP.
>>
>>1314157
Yeah, I had no idea what Wong was talking about when he said Valkyrie Anon was being a bully to other players. He's been nothing but helpful this whole time and Wong never did say how layered defenses worked.
>>
I think part of it was that Wong just pissed at certain people in the quest and the shit they've been pulling and just snapped at Valkirye.
>>
>>1314165
The shield does have uses, since those after images do not last forever, but it was the nature of the machine that makes them obsolete. Actually trying it out, this thing is incredibly defense heavy and we have had Active shields only work on the first attack since Amos' threads. Hell, it's how we defeated maria. First missiles missed, second missile nailed her and critted. This is not a new development and would be found out if you looked. I may have pointed this out to him before and he did nothing.
>>1314178
We did talk about it in previous threads though. I even brought it up.
>>1314143
He didn't really make them, just put them together with what we knew. Not only that, but because of the quirks we have, it's easy to tell who is who here. Names mean little if you already know them, and you going 'the guy who made that pastebin' shows he is already named.

In the end, it was handled poorly. He assumed his defense was impenetrable even though we have said it was not times before. He got hit with that one in the million shot we delivered time and time again. Wong knew there would be salt and throwing a fit saying 'you don't care' and doing a suicidal attempt feels like mental manipulation no matter how you put it. Am I saying Wong is completely without fault? No. No one is. It never hurts to clear things up and I did make a pastebin once for these house rules that I never improved or updated myself. But this finger pointing and salt does nothing aside from making this a sour note for everyone. We'll finish up the match, win or lose and it will be decided by the dice, as it always has been.
>>
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Hopefully the rest of Space Jam is less salty
>>
>>1314365
Hopefully.
>>
Oh right...since we're almost done with the first few round, I think it's safe to put this up...
http://virtualmekton.tripod.com/MTSACv0_3_0.txt
>>
>>1314316
I knew that Active Shields always took the first hit, but the Valkyrie is the first mech to have both an AS and shadows, and I think the Valk counted on the Active Shield activating in the event that an attack bypassed the shadows entirely.

instead, it became an either/or situation, and since Mai's attack passed the shadow's DC, the Valk lost it's head because the shield didn't work the way Valkyrieanon thought it would.

It's a severe misunderstanding caused by the rules as written versus Wong's houserules that's brought about this situation.
>>
>>1314578
The attack that got through was the second attack. He dodged the first. That meant that in either case the active shield would not activate.
>>
>>1314588
Oh right, I forgot Mai shot twice that turn.

My bad. You're right, the AS wouldn't have activated on that second shot.
>>
>>1314588
I assumed the active shield worked on the dodge because it was the first attack in the combat round, despite the tie going to the defender. I think that's where the confusion lies.

I put my thoughts up here: >>1312174

The way I think of it, the active shield moved to where the shot was going to go if the dodge didn't work and didn't have time to reset itself to the second shot.
>>
>>1314602
It gets confusing at times, and the outrage can lead to people making bad decisions. It happens with games like this. We forget small things and smack ourselves later for it. Still, this is a learning experience for everyone. Look upon this match and learn valuable life lessons such as:
the salt will flow
The dice will find a way to ruin your day so plan accordingly
Give him a chance and Dutchanon will bully you. It's how he shows he cares.
Sheer attack power is not always the best option. Nor is sheer defensive power.
Keep going fast.
This isn't even my final form.
>>
>>1314674
Getting into a one hit ko match in a tournament is not a smart idea
>>
>>1314674
Boosters are really good.
>>
>>1314674
Sheer amount of points don't really matter if you don't know all that you and your opponent can do, do not subestimate your enemy even if he is using a zaku.
>>
>>1314674
The weapons that were designed to be emergency weapons will be used. And it could be awesome when used.
>>
>>1312194
>>1312228
Please disregard these ideas. I realized that if the crazy greenman hating skunk would chose any pilot to fight it would almost certainly be the guy who worships a greenman.
>>
>>1314674
Projectiles are love
Projectiles are life
>>
>>1314718
AP weapons surpasses life itself.
>>
>>1314686
>>1314691
>>1314695
>>1314703
>>1314718
>>1314726
All good lessons to take from this.
>>1314716
Ya sure? I don't mind facing you and I do like the concept. A kestrel on kestrel match.
>>
>>1314744
Well thats what I also had in mind at the time, two old hands in grunty mechs going at it to see who is the gruntiest, but about 20 minutes later I remembered that hunk really, really hates greenmen super hard and I would be remiss if I didnt give him the chance to vent on one of their followers.
>>
>>1314765
That works. Guess either you or the Avalonian can face me if I manage to survive the second round.
>>
I just want Myrmidon to fight
the Lightning just so Inari can rub it in McClintock's face if she wins.
>>
>>1314798
I know she's out of the Tourney, but it's just my one desire.
>>
Wait ye didnt even finish the fight? Holy shit this really is a fight between two tanks.
>>
>>1314810
Nope, the fight still isn't finished.
>>
>>1314813
The length is further increased because both of Wong and I are unconventional. We do smack each other, but we also keep moving and stay mobile. He uses his boosters to keep out of reach, I use tackles to force him to lose actions while I go for his rear. We maneuver about to try and get the upper hand or deny line of sight, and it makes for a chaotic fight. Losing the Valkyrie's head did change the flow, but it's still a tight fight.
>>
>>1314864
Yep, and it's exciting to see who's gonna get the upper hand
>>
>>1314864
Oh yes, keep talking dirty you filthy, filthy girl.
>>
>>1314932
But I'm a guy!
>>
>>1315031
not while you're describing fight tactics you aren't
>>
>>1314864
>length is further increased because both of Wong and I are unconventional
>We do smack each other, but we also keep moving
>I use tackles to force him to lose actions while I go for his rear
>We maneuver about to try and get the upper hand
>but it's still a tight fight

OH_MY.png
>>
Fight continuation soon?
>>
>>1315808
After a word from our Sponsers; Burger Belt! Home of the Big Slam, meteor nuggets, and the colony drop combo! For a limited time, we are selling the Kaiser Knuckle Sandwich that uses 10 different kinds of meat! It'll punch your taste buds into submission!
>>
>>1315840
it'll punch your guts into submission
>>
>>1315848
And as a special promotion, buy a Colony Drop Combo and get a chance to win Authentic Australian Vegemite!
>>
>>1315860
well that settles it. I'l never eat there.
>>
>>1314165

Except that he got to use his shield and he blew up when I forgot to give him a roll and immediately corrected it.

I also never banned anyone, I'm just not having an NPC suicide because of someone's temper tantrum. However, as a general rule, throwing a fit and trying to manipulate the QM is more likely to have the opposite effect.

You might have missed it, Libra, but there was an actual shield roll, which failed. I think there might have been additional rage over the fact that an active shield affects the FIRST attack per round only, but that's had a ton of precedent in this quest.

>>1314588

No, technically he was able to use it, he just didn't beat the roll. The thing he was complaining about, he was literally allowed to do, and honestly I'm not mad and just kind of worried about that particular Anon because all the problems with him started when the tournament began and no sooner.
>>
>>1313454

This is the current map, and it's Dutchanon's turn.
>>
>>1315903
Well, I meant the active effect of the shield, but either case I am ready to go. So. How shall we go about it? We can dance around cover, or just start beating each other and see who crumples first?
>>
>>1315924

That's on you, man. Like I said, it's your turn, make your move.
>>
Rolled 9 + 12 (1d10 + 12)

>>1315924
Right. May as well close in. I can get to your flank to avoid that shield and make you waste a action.
>>
>>1315924
>just start beating each other
It's too bad the Blitz literally can't do that.
>>
>>1314165

Sidenote, the active shield is actually really useful so far, the strategy in a lot of these turns has had the Blitz playing defensive because when it's down by one action due to tackle it literally can't hit the Valkyrie without getting shielded.
>>
>>1315951
Yup. I am pretty much forcing the Blitz to expend fuel. It's main advantage is that it can just keep kiting me so long as it has that pack, but once it's gone, my walking gives me a speed advantage.
>>
Rolled 4 + 12 (1d10 + 12)

>>1315947
>>
Rolled 9 + 12 (1d10 + 12)

>>1315979
>>
>>1315988

Thank you shield-chan!
>>
>>1315995
Argle! I was going for your flank so I won't have to deal with your shenanigans shield chan! I will get Wong yet!
>>
>>1315948
Not unless it does this:

https://www.youtube.com/watch?v=JO5K8-ctnj8
>>
So, just to confirm for the future it's

>Attacker rolls to hit versus the Valkyrie's shadow image boosted defense roll
>If the attacker beats the roll, the Valkyrie's Active Shield intercepts the first attack
>If the Active Shield has already intercepted an attack, the Valkyrie has to roll to block with the shield
>If the Valkyrie fails to block, it gets hit.

Is this right?
>>
so just a quick question are we doing any other fights tonight? cause I've got a family thing in a few minutes that'll last for a long time so... just wanted to make sure arrangements could be made.
>>
>>1316015
Don't shadow images force an additional, separate role using awareness instead of piloting?
>>
>>1316003

Hold up. You're right. I'd take -1 to that roll even if I could parry, which I'm suddenly unsure of, so...that is in fact a tackle and I lose an action. Well done. Too bad it's given me an idea.
>>
>>1316015
I think it's dodge, then the shadow imager and then shield.
>>
>>1316021
Oh no! My tricks are being use against me!
>>
>>1316016

No, you're good.

>>1316015

>Attacker rolls to hit opposed by Valkyrie's dodge roll
>If successful, Attacker rolls an opposed roll to try and get past the shadow images, Int+Awareness+Modifiers versus the Valky's defense roll.
>If successful, Attacker's original to-hit roll is applied versus the Valkyrie's block roll UNLESS it's the first attack aimed at the Valkyrie that round, in which case, it's autoblocked.
>>
>>1316019
>>1316023

You guys are right. That makes it:

>Attacker rolls to hit versus the Valkyrie's dodge roll
>Attacker makes Awareness Test versus Kathrine's ECM+Shadows Test
>If the Attacker beats the roll, the Valkyrie's Active Shield intercepts the first attack
>If the Active Shield has already intercepted an attack, the Valkyrie has to roll to block with the shield
>If the Valkyrie fails to block, it gets hit.

Is this right?
>>
Rolled 10 + 12 (1d10 + 12)

>>1316026

Yes, in the form of a circling ram attack using tactical booster expenditure to get directly behind the Valkyrie with a 12K Ram.
>>
>>1316031
Alrighty, that clears things up.

Has anyone mentioned that it seems like the Active and Reactive Shields had their names switched?
>>
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>>1316021
Do it.

>>1316034
Yep.

>>1316038
Doing it.
>>
Rolled 8 + 9 (1d10 + 9)

>>1316038
NOOO! THIS! CANNOT BEEEEEEEE!
>>
>>1316038
>>1316045
rekt
>>
>>1316038
>>1316045
That's a 22 against a 17.

Wew.
>>
>>1316048
The shield kicks in thought, right?
>>
>>1316045

I'M NOT EVEN GOING TO ROLL IT ON THE CRIT TABLE!

Now let me just check to see if the Valkyrie sustained any torso damage already, which I doubt.
>>
>>1316049
Nope, Wong moved to his rear. The shield doesn't cover there.
>>
>>1316052
I remember the torso armor ablated some. If it's at 4, this is over.
>>
>>1316049
>>1316053
Yep, he went behind.

Gotta rename >>1316043 as Blitz vs. Valkyrie

And then I remembered Rainbow six Siege...there is a Blitz and Valkyrie, and Blitz is an attacker while Valkyrie is a defender.
>>
>>1316052
Think I did enough paint job scratching to make it so the recoil from the ram actually damages your torso. I will pay you back for targeting my undefended rear!
>>
>>1316052

Actually. No, I'm obligated to after those crits earlier. That's not going back on my word, right? If it was just me, I'd stick with what I said, but...I can't goof off with someone else's mech. A crit it must be.
>>
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>>1316052
>>1316067
Wong pls
>>
>>1316066

This has to be Fairchild's fight so far, and yes, I think it actually does damage the Blitz's torso, but I'm checking.

To avoid any further salt from anyone >>1316067
is a serious question. Vote on whether it would be going back on my word or not to roll a crit.
>>
>>1316067
Hm? Why are you obligated to roll on the crit table? Did you promise that before?

>>1316043
BlitzvsValkyrie.gif
>>
>>1316067
Do whatever's best for the fight. It's what I would do if I was controlling it.

I'm Blitzanon, by the way. I can put on my trip from a couple threads ago if it helps.
>>
>>1316072
Oh, well. This >>1316074
Course this could be cheating, my best probably isn't as good as your best since you know the rules better.
>>
>>1316074
Blitz... Let me ask you something... Are you mad at me for something?
>>
>>1316080
No, why would I be? Did you do something?
>>
>>1316067
Well, I would say you can take that crit, but it's ultimately up to Dutchanon in my opinion, since he is the one fighting.
>>
>>1316081
I don't know, I think that you said something that seemed to imply it earlier on the thread... but I was reading it while sleepy and didn't catch whatever was the context, so I just decided to ask you upfront to avoid any problems.

Just forget about it, it just me being a little paranoid after all the salt of this thread, I assumed that you could be partially blaming me for the shit with Valkyrie after that incident where he wanted to change opponents some threads ago.
>>
>>1316098
Ooh, I said that this fight hadn't gone like your had yet when I was drunkenly trying to bait Dutch.
>>
>>1316089
>>1316072
It's your choice as the pilot. It could defeat me or it could not. Either way this is one wild ride.
>>
>>1316089

Good point, I'll wait on him.
>>
Rolled 7 (1d10)

>>1316102

A crit it is then.
>>
Not updating so I haven't seen the roll yet (scout's honor), but that's on the special table FYI.
>>
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>>1316108
Wait, isn't that a cockpit hit?
>>
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>>1316108
Now, which table was that?

>>1316111
Welp. >>1316043 happened.
>>
Rolled 2 (1d10)

>>1316108
And that is the match. I saved 4 luck just in case for this. Still.. I WILL GET YOU NEXT TIME MR. WONG!
>>
>>1316111
Wait.
>Gets Armor protection.
His armor is 6K, he can tank it.
No?
>>
>>1316118
Oh, it's not as bad. I thought Valkyrieanon had spent 5 trying to block the head shot.

>>1316122
I think it's ablated some. 1 or 2. If it's 2, it doesn't matter either way.
>>
>>1316122
Not on a 12 k ram. Plus side is it's just minor injuries. Good match.
>>
>>1316125
Yeah, great job on both of you guys.

Again, seeing it as the Blitz went around and >>1316043 the torso so hard, the cockpit popped off.
>>
>>1316124

Valkyrieanon did, I gave it back when I passed the controls to Dutch because I generously attributed it to salt overload.

Also, isn't this the second cockpit critical tournaround I've had? Regardless, I feel a little justified with this matchup now, it was a very good, even fight, and if it weren't for that headshot the back-and-forth would have been a lot more onesided with Kathrine having a statistical advantage on her rolls.
>>
>>1316138
First one was Buddy vs. Loggerhead, a bit after Buddy tore a leg off.
>>
>>1316138
Yup. Both were done by you. As you said, if I had the head and the start, a victory could have been more likely. But I didn't, and you used my own move on me to secure the win. I have no regrets on this fight.
>>
>>1316149
And I believe that took 11 and a half full turns.
>>
Eating dinner and working on the outro, game resumes Tuesday in a new thread with the second round of matches.
>>
>>1316188
Will you give us the match list? I can start working on Match images if so.
>>
>>1316188
Roger that boss. Well, I get to see how far Buddy goes, although it already exceeded expectations.

>Every day until Tuesday
>>
>>1316188
Is the Jaeger really going to fight the Templar?
Also, I never finished reviewing that one... Should do it tomorrow morning.
>>
>>1316206
So, IIRC, 2nd round tourney would be:
>Libra
>Pharcyde
>Fiddler
>Templar
>Jaegar
>Mako's Pumpkinseed II
>LIghtning
>Winner's of today's fight

Who else?
>>
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>>1316248
>Winner's of today's fight
Everyone's still forgetting the Blitz.
>>
>>1316248
You forgot the Dutchman.
>>
I hope that red still get's these instead of harpy's for her people. Kath deserves some recognition.
>>
>>1316277
Of course she will anon she showed off her design which was the entire point of the tourney
>>
To recap...

First fight: Wraith vs Libra - Libra wins by sniper shot

Second fight: Templar vs. Excalibur - Templar wins after a grueling melee fight.

Third fight: Huskarl vs Lightning - Lightning wins after a bout of shit-talking with one stroke.

Fourth fight: M-Sagister vs Gryfalcon - M-Sagister rides the Gryfalcon to victory.

Fifth fight: Loggerhead vs. Buddy - Buddy pulls out a cockpit shot on Loggerhead after an intense shootout and melee fight.

Sixth Fight: Pharycide vs. Myrmidon - Pharycide wins after the Myrm surrenders, with the Myrm's head and arms knocked out.

Seventh Fight: Za Walkure vs. Dutchman - Dutchman makes Za Walkure experience an EXPLOSION with a torso strike.

Eight Fight: Chimera vs. Fiddler - Chimera lets the Fiddler have it with the Beam Cannon after a dropkick goes wide.

Ninth Fight: Blitz vs Valkyrie - After a bout of saltiness, the longest fight (I believe) ends with the Blitz spinkicking the cockpit out of the Valkyrie.

So, anyone I missed?
>>
>>1316281
None, but you should include Mako, No Count and Skunk the winner list, as they won offscreen.
>>
>>1316284
Right, noted.

The Pumpkinseed Jager infiltrates, Sergeant Nunez shows she isn't a mook, and No Count makes it count, with all moving to the second round.

(Out of the screen, of course).
>>
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>>1316281
>the longest fight (I believe) ends with the Blitz spinkicking the cockpit out of the Valkyrie.
>Tank
>Spinkicking
>MFW
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>>1316310
see the way of the senshado >>1316043
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>>1316281
My suggestion(Its not a ruling, please don't start throwing stones at me...):

>Libra vs The Blitz
Libranon specifically asked for that, I don't think that Tank kouhai is agaisnt it... And could be a good fight, as the Libra can ablate the Blitz and use AP ammo.

>Templar vs Pumpkinseed Jaeger
Skunk asked for this, would be a cool character match for the two of them, as Victor has to face the greenman dark past heritage, and Skunk may find out that the Avalonians aren't exactly what he thinks either... Or not, he is too far into his own paranoia afterall.
Also, he literally asked for it, and Wong promised to let him choose.

>Lightning vs M-Sagister
Both are absurdly fast and able to cause high damage with a few hits... They are perfect for each other as the Lightning can parry M-Sagisters attacks but the bird can tank 2 hits from the Kusanagi before exploding on the third one.

>Pharcyde vs Pumpkinseed II "Blue Knight" Custom.
Bound to happen.

>Buddy vs Dutchman
Belt All-rounder versus ex-UJCIDF All-rounder... a Multi-Purpose heavy grunt against a finetuned and forged by time and ordeals multi-use elite mook... Two calm and cool pilots, but with different motivations and from unmatching walks of life... Seems to fit well between them.

>No Count vs Chimera.
I have little idea about how No Count is going to be... But it doesn't seem to be a normal mech and its pilots looks predicted to be an asshole... Having Robert agaisnt him could be cool for his character development, and could be a good fight too.


Do you guys have better ideas? Would you change something? Is there someone you want to fight/avoid?
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>>1316281
And now in Pastebin form:

https://pastebin.com/tfFsAAn0
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>>1316319
If I could choose, I'd prefer a less... powergamey? (can't think of the right word) fight after the Mekton equivalent of backstab fishing, but now that I've actually looked at the other mechs, the only mechs that don't get kinda stonewalled by me would be powergamey/ unwinnable fights.
I kinda regret making the Blitz as it is actually. I just wanted to see it have an interesting fight and now I'm not going to get that.
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>>1316348
I think I might bring out Lightning's Beam Magnum if I'm paired against the Blitz
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>>1316353
I'm trying to decide if going Sniper or base CROWE would be better. Leaning towards sniper cause I don't want to get rammed to death.
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>>1316319
You can also switch the Chimera and Dutchman around as Maxwell is also a gentle guy that can bully hard, while Walter and Robert share a past together, but they got different things out of it.

So it could be:

Buddy vs Chimera: Two sides of the same coin. But one fights to find a home while the other fights to ensure those at home survive.

No Count vs Dutchman: Gentle giant, pure at heart and pure of fighting spirit vs an unknown who might look out for himself only.
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>>1316353
I would recommend against it. As is, the Lightning's speed and blade helps a lot. If you use cover wisely, you can win. Just play it cool, prepare some aim actions, and be ready to dodge that first attack. Because if you can fire at it, chances are it can fire at you.
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>>1316369
Theoretically speaking, if I get close enough for a Starwind Kick and 2 blows of the Kusanagi, I might be able to destroy the Thunderclap in one hit. But that opens me to 12K shot and 3x 10K missiles.

And what by Pluto's balls is the Lawbringer? Mine flail re-purposed as a melee weapon? A blade affix where the main tank gun is suppose to go and used like a beyblade?
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>>1316433
I'll be honest, I have no idea. I wanted to make a joke melee loadout and took the name from the For Honor class since it was my main. Either some kind of flail or a really big halberd.

Actually, I just remembered how cancerous the Conqueror was. It's almost certainly a halberd.

The point is, there's nothing it CAN'T hurt in one hit, short of a really heavy mech with a heavy shield, so Wong could find use for it somehow.

If only to meme on a low MV mech. I imagine having a bunch of tanks with halberds curbstomp an expensive, low MV mech would be pretty funny. Or having them charge at and stonewall a bunch of low MV MP SOUL machines.
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>>1316461
I just thought of the perfect name for that.

The Charge of the Not-so-Light Brigade.
Mai would despise it.
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Soo, is there anything preventing a mech from having multiple heads?
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>>1316474
Taste
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>>1316481
Damn.
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>>1316481
Thunder hasn't seen Mars Industries latest Warmech yet
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>>1316586
All I'm seeing is an excuse to Deus Vult.
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Must be a big closing act for the first round. Still alive Wong?
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>>1316481
I'll take that as a no.

Does trading Servo Kills for spaces reduce the Servo Weight too?
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>>1316667
Not a no, just me being an ass.
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>>1316673
Considering that it's you, that's a given.
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>>1316667
It does in theory and I did do something similar with the cardinal and it's legs. Issue is, it's a faux pas when you are trading your pilot's safety for such things when it comes to torsos.
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>>1316680
I'm doing it as a way to help represent an older model mech. Take some bigger servos, trade kills for spaces, then slap some Weight Inefficiency on it. You end up with big, heavy servos that aren't particularly tough.
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>>1316694
Ahhh, I see. Sounds like what I did with the Pawn when I tried stating it out, only I used conversion of spaces to kills to explain how they tried making a heavy striker into a medium striker.
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say you can trade spaces for servo kills yeah? 2 spaces per kill? How useful would a full on heavy duty hp tank with solid armor be?
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>>1316727
Depends. How fond are you of moving, dodging or hitting? Because you will be doing none of that. It's a expensive choice since it costs cp to convert spaces to kills, adds tonnage, and removes spaces for thrusters. Of course, that extra weight makes you slower, and easier to hit while lowering your accuracy.
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>>1316747
Well, there was something on the Tactical Display aka Referee's Screen that actually allowed heavy bricks to actually shoot as though they were lighter, but that was a cost multiplier.
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>>1316715
The way I'm going is a bit more extreme. For the setting I'm building, one faction has these huge, but inefficient, Mechs based on very outdated designs. They make up for it by having multiple pilots who excel at one area of Mecha combat each.
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>>1316766
interesting idea. Could use several means to cut costs like hot plants. If each person only had one roll to focus on, they can be higher at the cost of more life lost. It's like the feddies with balls, only each one has MORE people in them.
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>>1316785
>Mechs are just Balls welded together and sent to the field
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>>1316790
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>>1316793
9S did nothing wrong.
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>>1316796
eh I chose A2 for the ending. also only just got to ending C, time to go back through and get the side quests I missed... and find the secret final boss.
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>>1316785
Honestly, it's a bit more like most people are jetting around in Barzams and Nemos and then there's these assholes who charge in with a Big Zam.
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So on the subject of heavy duty mechs, hows this? I figure you can use the tail to entangle a foe, you've got a ranged AP weapon with no ammo req, a beam gun and a nice beam shield, definitely not a grunt or tourney mech but... Also I used a 280 CP limit what do I do with the rest of the CP?

Heavy Naga Officer Mech (280 CP limit)
Heavy Striker Head: C/S/K 5, 2.5 tons
Mega Heavy Torso: C/S/K 22, 11 tons
Armored Heavy L. Arm: C/S/K 10, 4.5 tons
Armored Heavy R. Arm: C/S/K 10, 4.5 tons
Hand x2: C/S/K 2, 1 ton
Mega Heavy Tail: C/S/K, 11, 5.5 tons
ARMOR:
Heavy Striker Head Armor: 5 CP, 2.5 tons
Super Heavy armor X 4: 40CP, 20 tons
105 CP, 51.5 tons
Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 spaces, 2 Kills, 1 ton
Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Anti-Theft code lock+ (.4 cp), Liftwire (.3 CP), Spotlights (0.2 CP), Stereo (0.1 CP)
Armament:
Head Beam A.M.S: Range: 300m, WA+1, 2K, Anti-missile, 4 CP, 1 space (1 CP of space efficiency), 0.5 tons (fragile)
Torso- Mounted Beam gun: Range 550m, WA +1, 7K, BV 2, 20.25 CP, 7 Spaces (4.5 CP of space efficiency), 0.5 tons (fragile)
Throwable Chakram (14 k, Range: 350m, WA 0, AP, Returning, 10 Spaces, 26.5 CP (5.5 CP of space efficiency), 7 tons
Arm Beam shield: WA+1, 11K, 20 CP, 10 spaces (3.5 CP of space efficiency), 5.5 tons (?)
Thrusters & Speed: 25 thrusters, 11 in Tail, 11 in Torso, 3 in head, 500m per turn in flight, 25 CP
209.75 CP 67 tons
35 CP of weight efficiency
244.75 CP, 49.5 tons (-4 MV)
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>>1316662
Wong confirmed captured by communists
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>>1316864
Overcharged powerplant. Up the WA on the Beam Shield or give it an attack factor, since right now it's just a DA-2 Shield. Give it some melee options, like some custom claw hands and make the tail an entangled weapon with a bit of reach. Just some suggestions.
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>>1316895
Well the chakrams a thrown melee weapon so it can still do melee right? Upping the WA on the beam shield's a good Idea, I don't have much space left for the tail add-on but I like the idea
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>>1316864
Wait a minute, isn't there a rule that servos can't have a weight difference of more than 1 weight class?
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>>1316886
Wong confirmed fighting Commies.
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>>1316918
theres particular servo size requirements for legs (must be within 1 size of torso or they're useless in gravity) don't think there's any such restriction for arms though and the tail is used in place of legs and is the same class as the torso.
No restrictions on heads either iirc.
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>>1316901
You do have all the room in your arms that you could switch the Thrusters to, leaving room free in the tail. This is also one of the few situations where you could use a weapon mount on the Beam Shield, if it isn't handheld, and it would be worth it. Other options include giving your mech a bigger head with better armor so you don't lose it quite as often. And if those are core hands, they should be 2 CP, 1 Space, 1k in structure, 0.5 ton. If They're custom hands, don't forget to make them handy so you can hold and grab stuff.
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>>1316928
oh right the hands can hold as much as the arms have spaces but don't actually use the arms spaces... so I have 18 spaces between the 2 arms then?

the hands are supposed to be core ones, forgot to double everything correctly
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>>1316938
You do. And that Beam Shield should have 3k in structure since it follows EMW rules, which means it only weighs 1.5 tons.
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>>1316662
He might have fallen asleep again.
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The way Commanding is handled for Multiple Crew members is really dumb. It'd be more sensible to have the penalty negated on a 1-to-1 basis with Leadership.
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>>1316188
Hey Wangle Dangle, how about instead of having namefags control their submitted npcs and instead when a match comes up you have a vote over which mech will be controlled by everybody?

It could speed things up by not relying on certain anons being here on time and removes the salt of namefags grinding the thread to a hault with their drama.
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>>1316667
By the rules it explicitly does not (ATM page 84, in the example: "It would still have the same weight and cost however")

>>1316918
>>1316924
No servo may be more than one level above the torso (except pods, which can be used but impose an MV penalty past 2 levels larger), but can be any amount below (except legs, which may be only one, unless you have more than two legs to divide the load between).

>>1316474
What I really want to know is if there's anything preventing a mech from having multiple sensor systems. Because it isn't explicitly prevented, and it makes sense that they could, but it would make Backup Sensors pointless because you could just take a superlight suite instead, and those cost nothing and weigh nothing while still having the same capabilities.

>>1316985
Multiple crew seems like kind of a gamebreaker past 2. If you have 2 then you're trading -2MV for an extra action, which seems fair, but past that you can just have a commander to neutralise the penalty and still come out on top.

I've been wondering about ECM, what are people's opinions on the rules for it: it takes an action to activate, but does that apply to one suite at a time (which seems fair) or all of them (which seems a little much)? Likewise, does it take an action each to maintain systems (seems unreasonable, since it would severely impair a unit's ability to do anything else) or one action to maintain them all (which would be my call, since it's already imposing enough).

Either way, ECM is pretty gnarly if a mech is built with the action cost in mind, since the only real counters to it are bigger (much more expensive, heavier) sensors or ECCM...which takes an action to use and maintain same as the other systems and thus still puts the defender at a disadvantage.
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>>1316364
>You can also switch the Chimera and Dutchman around as Maxwell is also a gentle guy that can bully hard, while Walter and Robert share a past together, but they got different things out of it.
Not really, they were part of the same conflict and side of it yes, but they probably didn't even meet back then...

And leting Robert fight No Count would probably allow him to go to the third round without having to take out someone we like... As No Count seems to be villanish, and having Robert play hero could be cool for his character.
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>>1317146
>What I really want to know is if there's anything preventing a mech from having multiple sensor systems. Because it isn't explicitly prevented, and it makes sense that they could, but it would make Backup Sensors pointless because you could just take a superlight suite instead, and those cost nothing and weigh nothing while still having the same capabilities.

I think it's a sensor hit thing. If sensors are destroyed based on the roll on the chart, all sensors are destroyed and the backup comes online.
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>>1317194
But it doesn't make any sense for every sensor system to be hit at once, especially considering that for stuff like weapon hits or the other hit location you'd roll randomly to determine the exact part that was hit. And how would you even work out damage reduction if different locations had different levels of armour, apply hits to all of them? That makes no sense either, especially if the attack is just one shot. If you had sensors in every servo (improbable, but mechanically possible), does a sensor crit hit every servo at once in one attack? That doesn't seem right. The table may not specify determining which sensors were hit, but that's almost certainly because the writers never anticipated anyone actually having more than one main suite (in the core rules), like they didn't anticipate a lot of design elements that don't fit a fairly narrow mold (like how pods are obsolete under ATM rules because space efficiency costs the same and requires no additional armour). Backup sensors seem like a relic of the core rules that was just never amended or removed.
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>>1317215
Tone down the min-maxing bro. It's just a game. Breathe.
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>>1317269
It's not so much optimization bullshit, which I'm inclined to overlook in favour of a fun game, and more how a lot of things seem to be up to the GM to decide how they will work because of how poorly explained or thought out they are.
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>>1317279
Looks to me that the computer handling your sensors is what gets fucked rather then the sensor itself.
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>>1317462
I guess that could work.

On an unrelated note, I used to think the usefulness of ECM was balanced out by it requiring an action to maintain, then I realised you could just give it a 1 hex radius, stick it in a remote and have it hover around you providing you both with a penalty to enemy shooting and max range at no action cost to you at all. A sniper with one could be near untouchable. Nobody tell Jesus.
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>>1317500
Oh shit that actually sounds pretty strong.
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>>1317502
Here's a quick mockup I threw together:

ECM remote
Lightweight Torso: C/S/K 4, 2 tons

Armour: Heavy Striker Gamma (5SP, 8DC, 10CP, 2.5 tons)

Sensors:
Superlight sensors: 0CP, 1 space, 0 kills, 0 tons

ECM:
Sensor ECM, Value 4, Radius 1, 13CP(9CP+4CP space efficiency), 1 space

Propulsion:
Thrusters (10MA, 1.7CP, 2 space)

Weight 4.5 tons (MV -0)
Speed: 500m/turn flight (Ma 10)
CP: 28.7

Any enemy targeting (or trying to detect) the controlling mech or the drone would have the effective range of their sensors reduced by 4 levels, which for those with the default size of sensors (medium striker) brings it into sub-superlight range. This means they can neither detect nor fire upon the mech or the remote past 1 kilometre, and that even within that range all awareness/attack roles are made at -1. The drone itself is nigh impossible to hit thanks to its low weight and the penalty, but could be vulnerable to blast weapons (which is what the armour is for). It would be simple enough to ditch the armour to make it cheaper, or to beef up the ECM (each additional 2 value is enough to drop their sub-superlight penalty by another -1). It (and therefore the mech, if it doesn't want it to fall behind) can only move at half MA while keeping the ECM up, but you'd only have to take a bigger torso/trade kills for space to fit in thrusters strong enough to keep up with your mech even at half MA, considering how light it is. You could also add more ECM functions, since they'd come at reduced cost and take no space.

If Jesus had had one of these, Fatima would have never even been able to take that cheeky potshot, never mind hit with it.
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>>1317545
It could also be used to support others, probably.
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Pumpkinseed Jaeger REVISION:

Frame: 40.5CP 18.5tons.
Armor: 30CP and 15tons

Options: 9.7CP and 1.5tons.

Base: 80.2CP and 35tons.

Glaive: 13CP and 3.5tons.
Shield 15CP and 5tons.
Missile: 1.4CP and 0.5tons.
Flamethrower: 7.5CP(base), 9 Spaces +6CP of ammo + 1.5CP of Space Efficiency. 15CP and 2.5tons

(44.4CP and 11.5tons)

124.6CP and 46.5tons.

+16CP of Thursters.

140.6CP

*Assuming that you use 1Kill sensors instead of the one you are using now.

Also, why do you have an anti-theft lock after putting traps in your cockpit? I don't think that anyone is crazy enough to try to steal it after that...
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>>1317921
Suggestion:
Make your clip 15 Shots and recover 1.5CP having only one clip, then use the 0.9 to buy an stereo and making your Missile 11K instead of 7K.
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>>1317921
What if they got your code brazil?
Got to think ahead.

Also you seem to have added on an extra space efficiency to my weapons for some reason.
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>>1317994
Wait disregard that, I miscounted for some reason. Still not sure if we actually are using ammo space but since I cant remember if we are I'll go along with it. If we arent I'll just downgrade the lock and if we are I'll just take out the missile.
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>>1318023
It depends on how many shots your gun holds at once, add the space requirement of those shots to your gun and you have the total amount of space your gun takes up.

Reloads only take up space if they're stored in a servo.
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>>1318033
I'll ditch the missile so. I only put it in in the first place because I thought I had a bit left over.
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>>1318046
It only matter for hand held weapons if it pushes them over the total of your arm servos.

Looking at the Jager, the beam gun doesn't need to be 5 spaces since Heavy Striker Arms have 6.

And looking at the flamethrower, it has a cost of 7.5 (5 x 1.5) before ammo, yeah? So each clip takes up 0.75 spaces and brings the space requirements up to 9. Shouldn't change anything since it's already two handed.
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>>1318090
It was Two handed? Oh, sorry, I overlooked it.
Also, ammo space is in, and the Glaive occupied 11Spaces before space efficiency because of rounding up the spaces as Wong said to.
>>1318023
Tuning down the missile will be desnecessary if you keep the weapon two handed...
>>1318090
What beam gun?


Wait, am I even using the right pastebin?
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>>1318193
Dunno, I was looking at the one on your list.

This is the gun I was talking about.

Handheld Beam Carbine: Range 450m, WA +2, 5K, Infinite Ammo, 14.25 CP, 5 Spaces, 2.5 tons
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>>1318090
The one in brazils pastebin is pretty out of date. This is the new one which has the final changes plus the other optional loadouts I made a few weeks ago https://pastebin.com/fPKzifqK

Incidentally its the heaviest mech in the competition.

>>1318193
>keep weapon two handed
>cant use my fancy flamethrower and block with my expensive shield at the same time

Also the one you are looking at I suspect was the right one. I didnt bother to put in the other weapons because skunk would not be using them so they didnt really need to be checked out.
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>mfw I remember the Templar has Beta armor and thus totally negates the extra incendiary damage
Fuck it. Skunk is not a rational man and would still pick that fight.
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>>1316319
I honestly like the idea of a buddy fight because it's going to involve mech drifting and go fast.
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>>1318609
picking a fight gives Victor all the more reason to not give it
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>>1318646
>Avalonian too scared to fight a real man
Shocker I know
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>>1318665
I mean, he is still a kid. Not a surprise he's worried, all he's had the chance to fight are other Avalonians. Hardly a match for real, not brainwashed people.
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>>1318677
Think I messed that up. The worried part should be in the first sentence.
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>>1318665
>>1318677
you guys are silly. it is ultimately Wong's choice and Victor will fight who ever is chosen to be his opponent. whether it's the Blitz or anyone else.
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>>1318696
>[Chicken noises intensify]
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>>1318696
Doesn't mean what we said isn't true though. He's still scared to fight Skunk.
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>>1318708
then why not have our 2 characters fight in the next round?
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>>1318713
I would love too if I was still in the tourney
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>>1318712
who wouldn't feel fear when fighting in giant death machines that can explode if hit wrong?
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>>1318721
At least 80% of all characters we've met so far
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>>1318725
fear is good. it can keep you alive
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>>1318721
That is why you save luck! Also, Skunk does get to choose his next opponent so no luck there for you. Don't worry. If I survive the next round, we can fight so I can show you the light of god.
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>>1318721
Mai, because most everybody has puny weapons.
Well, other than the Sagister. It's too bad that if the Blitz has to fight it, it loses.
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>>1318696
The problem is... Wong let him choose his next opponent in exchange of changing his fight in round one...
Aaaaand skunk decided that he would like to have your lance in a pike but will be satisfied with just shooting your cockpit '-'.
Show us your courage!My Templaru!XD
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>>1318738
a lucky hit can change everything
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>>1318731
Tell that to Bruce Kelly, Roarke, Oda, Stern, Master Asia, ect.
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>>1318749
>Your head on a pike*
Cellphone posting could be better...
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>tfw you fell asleep before posting the outro

Doing so now!
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>>1318751
Too bad you'll have to get close for that.
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>>1318749
oh well, i guess we'll get to see that Avalonian supremacy
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>>1317545

Drones use whichever is worse, their own MV or the MV of their controlling mech, to avoid bullshit like a superheavy fatfuck mech that fights entirely with tiny drones or a superlight mech controlling a huge drone for no MV penalty.
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>>1318712
I wouldn't be if I was him. Skunk does less damage in melee and at range. He does have better armour and a better shield but the main gimmick I was going to rely on was shooting people with my flamethrower and burning through their shields if they block.

>mfw I realized while typing that last sentence the Templar's shield doesnt have beta armour
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>>1318757
I knew it. Wong pls.

>>1318621
I'm cool with that, too.
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>>1318767
yep. I think this will be a good fight. I'm looking forward to it
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“And I mean VERY much to do this!” The Valkyrie spins its wrist, beamlance humming as it slices a gouge out of the floor and charges, once again slamming the hovertank into the wall and stabbing at its turret. This time, it does some damage, exposing circuitry. (-1 SP, -1K, 10 and 10 remaining). The Blitz is a relatively light tank, compact but powerful, and yet the impression is still that of some deadly, beautiful hornet attacking a huge beetle.

And again...Mai and the Blitz flee, the two mecha shadowing each other back and forth until a friendly little ping and a polite reminder in Arabic inform Mai that her electomagnet shield is back online. She claps her hands in delight, zooming out into the open and taking aim at where Kathrine has fired another cloud of pink smoke in anticipation of an ambush. She licks her lips, eyes darting back and forth, but the pirate woman eludes her...until a pink streak charges out of the cloud, circling behind her, grabbing her tank by the rails, and flipping it onto its side.

Kathrine exhales, smiling with relief. She can do this, her mech's ability to walk makes it more maneuverable, just keep playing the long game and...

...and Mai, meanwhile is despairing. This isn't fair! She's doing her best, and this little humanoid mech is just toying with her! Gritting her teeth, she slams her fist down on the booster controls, and cranks velocity to maximum. Still on its side, the Blitz goes shooting by the Valkyrie.

“You can't run forever!” Kathrine raises her beam saber, preparing to turn and pursue. She's just a fraction too slow.

The Blitz turns in flight so that its repulsors catch the walls, and bounce it back, spinning horizontally on its axis as it whips back towards the Valkyrie and cracks it directly across the humanoid mech's spine midway along the length of the tank's side, metal tearing in two as Kathrine ejects with some unladylike language.

“Did...that tank just spinkick a mech?” Roarke Starwind's voice sounds approving. There's silence from the Archen. The Knuckle Kaiser nudges the smaller, red and pink mech, “Rosita?” More silence, “...China Girl?”

“...Well, sportsmanship matters. I've never been very good at it, but it matters. That was a splendid fight, and a great effort on all sides. Kathrine, you...you made your point. Mai Uaifu and the remarkable Blitz Mk. II advance to the second round!”
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>>1318775
>"Did...that tank just spinkick a mech?"

YESSSS
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>>1318775
Bravo! That was an impressive move.
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>>1318775
>[Allahu Ackbar in the distance]
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>>1318793
I don't think Muslims would like Mai very much.
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>>1318796
Space Muslims tho
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>>1318799
Especially Space Muslims.
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>>1318766
Fair enough ruling. Still, the exploitability factor is high on this one, since all you have to do to make it harder to hit is make the ECM stronger, and the MV on the drone really doesn't mean splot to snipers who can attack from well outside of 1km anyway, and not even other snipers would be able to counter them.
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>>1318827
Except the same can be done to him and reducing someone's comm range to zero disables ECCM. While doing this he could at best focus on 1 mech at a time and will have to contest that roll. If sturdy enough, the person can still dodge those shots while others move in. With 1 act, they make it that much easier to do so. Not only that, but the difficult roll rises the better the ECM alongside the cost. ECCM can also be given to others so a counter unit could provide coverage to those suffering a attack. This is no magic bullet, drones or no drones.
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>>1318870
I meant to say disable bits, not ECCM.
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>>1318870
>While doing this he could at best focus on 1 mech at a time
?
Not sure I follow, the mother mech still has its normal quota of actions.

>will have to contest that roll
ECM isn't an opposed roll though? Also not sure what you're referring to.

>With 1 act, they make it that much easier to do so
My point was that if the ECM is in a drone then it can use its own actions to maintain the jamming, freeing the mother mech up in the process.

>ECCM can also be given to others so a counter unit could provide coverage to those suffering a attack
>The same could be done to him
It could, though there's the possibility that the drone be given its own ECCM, (which will be cheap and take no spaces unless substantially better than the sensor jamming), and which can be also used to counter enemy counter jamming (As an aside, this kind of ECCCCCCCM bullshit is just one more reason to hate electronic warfare in any of its forms). Also, the trouble with ECM and ECCM as a counter is that it still takes actions to use and maintain, so any group with a support jammer has to move at half speed to keep pace with it (unless they have their own drones, thus beginning an extremely silly drone arms race)

>reducing someone's comm range to zero disables bits
It does, but a better controller with less jamming susceptibility could be taken in anticipation, making them bigger isn't all that expensive and they only ever take one space.

Regardless:
>This is no magic bullet
I never claimed it was. In point of fact I hate jamming and other indirect combat methods (they're just not straightforward enough for me) and I don't advocate their practice, It's simply a cheapass exploit that circumvents the major disadvantage that a powerful system is supposed to have.
>>
say a question on ecm and eccm... If a mech had say a high end sensor jamming ecm and an equally high end eccm both with the same radius which covered the entire battlefield... would the eccm protect allied mechs from the jammers own ecm? thus allowing allies to function as normal while jamming every enemy on the battlefield?
>>
>>1318975
No. Radius jamming (offensive or defensive) applies to every mech (friendly or enemy) in that radius, and radius ECCM is applied the same way. If you had both on they'd cancel each other out.

>high end ecm which covered the entire battlefield
I did once toy with a concept that could turn a 5km radius into a blizzard of nigh impenetrable static. It was a gimmick, but it was a fun one.
>>
>>1318994
oh I thought defensive ECCM only applied to allies in radius... ah I see it now it does say it affects everyone... oh well no super debuff paladin then unless all their minions have built in ECCM or you use beaming ECCM to protect allies from your own ECM?

Would have just stuffed it full of the ECM and a bunch of int boosting logic processors and a beam weapon of some sort.
>>
>>1319022
ECCM kind of sucks as a countermeasure for most mechs. It's not like you can just slap it on and forget you worries like you can with shields or phalanx guns or whatever, ECCM is an ECM system, and takes an action to use and maintain just the same, so even if you have it you're crippled unless you have multiple pilots (invoking an MV penalty for 2 and the ridiculous nature of having 3 or more pilots above that), or you use a dedicated drone (like a filthy cheeselord).

Or you use beaming ECCM to protect allies from your own ECM?
This could work however, though you can only beam to one target at once. (I don't know if you're allowed more than one of the same type of jamming system so you can apply effects to multiple targets, or use offensive/defensive effects simultaneously or whatever, the rules make no mention either way).
>>
>>1318773
>>1318767
Back at home.

First, I bet all of Akai's betting money on the Templar, because I know that this is what she would do if the Templar has any fair chance of winning.

Second... Lets put it in more technical terms.

Yes, the incendiary ammo is a good choice against shields and would do some damage to the Templar's shield if it hits, however... The Templar is mainly a melee mech and has a simillar speed to the Jaeger, that ends up being greater in case of booster pack use...

So keeping it at bay will probably be hard, meanwhile it can dropkick Skunk and destroy his mech in the next two attacks (Quick AP 7K Lance)...

Also, even if they have the same combat range in their PWs, Skunk would roll +12 to dodge, while the Templar can shoot from max range at +10, which can be enough to hit him a few times even before he gets close enough to fire with his Flamethower at optimal range, while Skunk would need to roll +9 against +13 to hit the Templar from out of combat range.

I'm really hyped to watch this one, and I hope that you two learned something with Dutch's lasts fights, because it could improve your strategies.

Also... I really like how your mechs is pretty straighfowardly heavy and killy without worring too much with things like MA or MV, Skunk, it really breaks the mold by just following the normal patterns of old Officer mechs... And thats is very cool in a simple way. Congratulations senpai.
>>
>>1319036
to bad theres no way to like upload logic viruses into an opponents mech, the damage you could do by infecting the HMIS system and producing some sort of feedback... actually good thing there isn't that's fucking nasty
>>
>>1318973
General question about the ATM and drones...how does Control Range work, exactly? The ATM seems to not make any sense.
>>
>>1319043
Dodging is for wimps. Also while I suffer from being fat all my weapons have the extra accuracy to make up the difference if I am understanding right. Aside from that I still have one strategy that would turn things in my favour very quickly.
>>
>>1319081
Control range is the maximum range at which you can give a drone new orders, and operational range is the range from the mother mech at which a drone can go out to before deactivating.
>>
>>1319092
like I said. I am looking forward to this fight now. I had a look at your mech and it really seems like it would be a very interesting fight
>>
>>1319105
Got it, thanks for explaining what they mean.
>>
i really like that in this system most mechs with the same budget feel evenly matched
>>
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>>1319127
>Wraith vs Blitz
Good luck with this reasoning
>>
>>1319161
Honestly, taking a look at it, if the Libra uses a indirect blast with his gun, he could tear up armor pretty fast.
>>
>>1316319
I was thinking... and Lightning vs Libra and Blitz vs M-Sagister could work well too... But I think that a "Alexander versus James" duel would be more climatic on the Third Round, if they get to it... And even if they don't, they could either go drinking together or "avenge" the other.
>>
>>1319161
It seriously outranges the tournament loadout?

>>1319174
>Blitz vs M-Sagister could work well too
If you want to give the Sagister a free win, then sure, that works well.
>>
>>1319161
hey now. I said most, not all.
>>
>>1319161
and there will always be bad match ups. Templar against any of the snipers would be a bad match for the Templar.
>>
>>1319169
I told you that before, and when he is done with it he can start shooting AP ammo...

But the Blitz can OHK the Libra if it hits his Torso...

>>1319185
Hehehe, I know, i was juts kidding with you darling.

Hey, do you have a strategy for the battle yet? I can try to help you with any doubts about the rules you may have.
>>
>>1319200
i was thinking of using a hit and run strategy. since i have a booster now that seems like a better option. i don't want to let him get the chance to hit Victor with sustained fire
>>
>>1319200
also keeping enough luck banked to bail out if he tries to kill Victor
>>
Looking at BR's paste, how does the Pharsyde get 3 CP of Weight Efficiency? Did BR never update it or something?
>>
>>1319233
I need to land three hits to do that dont I? For all the mechs I made I haven't actually payed much attention to that sort of thing.
>>
>>1319233
You're going to be fighting for revenge for your love so you need epic music
https://youtu.be/K9t9aPriDts
>>
>>1319200
>But the Blitz can OHK the Libra if it hits his Torso...

That'd be one hell of a case of irony.
>>
i'm not sure either. I was planning on getting Wong to take the wheel as these threads tend to run too late me me and I have a lack of knowledge of the combat system. Also since Victor doesn't want to kill anyone in this tourney he will be going for limbs where possible
>>
>>1319256
If the Sniper loadout wasn't -2 WA, it could hit you with a 10K scattershot round and destroy everything but your torso.
>>
>>1319252
that would be if Victor fought Dutchman. and since Akai is ok, his anger will have simmered down a bit
>>
>>1319263
even if that were the case, it would need to beat my defense roll by 10 for full damage.

it's why I dropped the scattershot for AP rounds on my own mech.
>>
>>1319262
I think in melee I need 3 to take out the torso, 2 to take out a limb and 1 to take out the head assuming I do 8 damage thanks to the boost from the arms.

You need 2 on everything but the head which needs one if I am understanding right. 2.5 SP rounds up to 3 right?
>>
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>>1319206
Hummmm.... You can also just dropkick him from behind in a second turn of moving 24MA(4 from moving action, 2 from walking, 18 from booster) and then Lance him twice in the Torso if he survives the first attack(16K of DMG).

I would try to bait him into coming at me first, though, by shooting at him from max range a few times.

>>1319245
He is talking about a cockpit hit.

>>1319244
What? its written right there next to his final weight.

>>1319262
>Also since Victor doesn't want to kill anyone in this tourney he will be going for limbs where possible.
That would makes thing twice as harder, as now you would need 2 attacks per arm...
And going for the torso isn't a death promise, not in non-crit situations anyway, as ace pilots can eject and survive even if they get "1' on their roll as I did.

And about having Wong control your mech... Are you sure? The rules aren't that difficult.
And it would be an honor to pilot it again if you want... Uguuuuuu~
>>
>>1319276
>2.5 SP rounds up to 3 right?
Nope, 2, its rounded down.
Look at AP description on AP ammo.
>>
>>1319272
Wow, scattershot is literally useless. Should've read the description, I guess.

Also, what's this about "remember that it's halved" in the description?

>>1319282
Yeah, I saw. I'm wondering HOW he did it since WE is 2 CP.

...Do not fucking tell me you said it was OK to do half WE. Do fucking not.
>>
>>1319291
Its okay to do half WE, look at the Martian Tulwar at the Rogue's Gallery.
>>
>>1319291
>scattershot is literally useless
I wouldn't say that. Use burst weapons with a decent base damage and you can shred an entire mech's armour in nothing flat. And if those rounds are incendiary? That's just fiendish.

>half WE
Weight comes in half-ton increments, why wouldn't it be?
>>
>>1319282
I don't want to put too much on you. You have to check every mech and you said after the last last you were worried that you would get my mech destroyed. But if you are willing to roll those dice then I am willing to give them to you(and blow on them for good luck)
>>
>>1319291
Think of Scattershot as an additive. by itself it's useless. but with a high Burst fire weapon or other special ammo types, it can rock pretty hard.

it's just most of the time the cost isn't worth it.
>>
>>1319301
I'm going to hold of judgement until I can ask Wong then. It's looking like the Spaces thing again though.
>>
>>1319305
Yep, tried making a shotgun...cost over 30 CP for it, which wasn't fun.
>>
>>1319290
Fug. Well its still the same.

Also looking at the booster I think you might have miscalculated a bit. I'm fairly sure that for a 3 CP 30 MA point booster your max boost should be +5.
>>
>>1319309
incendiary scatter shot is essentially a flamethrower, so there's that. Also... what happens if you make blast scattershot? does it explode into an aoe for each servo hit?
>>
Looking at it now, I should have given it three Blast III shots instead of Scattershot. Or two Blast V ones.
>>
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>>1319303
They are already done... Well... The Wraith needs a little bit of tweaking, and the Jaeger needs a final revision... But at this point everything is mostly done, so I'm okay.

And about getting worried... I just don't want to end up losing with your mech and make you sad with it(Also, I'm sure that Thunder would bully me with this fact for forever)... But I promise that I would do my best and even listen to Dutch's advices!

But I still would prefer to see you piloting it, as Wong said before that it isn't the same thing when he is rolling the dice for both mecha(and I don't know if Skunk will want to pilot the Jaeger himself)...

>But if you are willing to roll those dice then I am willing to give them to you(and blow on them for good luck)
>[BLOWING INTENSIFIES]
Wait... Do you want me to pilot it or jus roll the dice? I'm okay with anything you choose, Victor-kyun~S2

inb4 sexual jokes.

>>1319312
B-mod is whatever you choose, it influencces MV penalty, not price.
Ask Wong, we already talked about it here, and I thought the same thing as you before other anons pointing this up for me.
>>
>>1319316
>"Damage within the blast radius is resolved as on the area of effect table, unless the damage is being delivered by scattershot blast ammunition (1/2 damage, but ouch)!" -ATM pg40

It ignores the normal blast table and does its damage to every servo of every target in the area.

I wonder if parrying a scattershot attack just hits the shield once, or once for every servo?
>>
>>1319337
Could be like defending a Mega Beam attack, you can only cover one area and all the others get hit.
>>
>>1319316
Fucking Incendiary scattershot would have cost 1 CP a shot for my gun if I remember right.
>>
>>1319368
It's extremely expensive...but only because it's so fucking nasty.
>>
>>1319377
I guess. It could still end up being a bit flaccid on a bad roll though.
>>
I wonder why Mai is crushing on who she's crushing on?
>>
>>1319398
Same goes for anything though. A bug fuck off beam gun could be flaccid on a bad roll, but if it hits it's not shredding an entire mech for as much SP as it fired shots, and leaving a burning aftertaste to chew through what's left (remembering that if it's a burst weapon each shot will apply its own incendiary effect). It's expense and requirements for good rolls make it impractical, but it's absolutely horrifying to look at.

I mean, let's suppose you have a 6 kill, BV 3 weapon. Make the roll by three, and that's 3 points of armour shaved off every location, and 3 separate incendiaries (also on every location) that will do at least, what, 6 more armour/shield damage between them before burning out? This stuff is the bane of heavy armour. AP is more efficient, but only hits one spot at a time.
>>
>>1319420
Maybe she punched Finn of screen and he called her cute or something.
>>
>>1319425
I figured it was they both were disgusted by the Greenman romance and then noticed how much they both hated Greenmen
>>
>>1319437
That could work too.
>>
So, for fun, I've been trying to mess with weapon mating on projectile weapons, and so far, I think I got weapon mating right.

Here's my example:

Rifle: Range: 400m, 8k, WA +0, BV 3, 16 CP, 16 Spaces

Shotgun: Range: 250m, 12k, WA -1, 7.2 CP, 7 Spaces

Rifle Shotgun: 23.2 CP, 17 Spaces

So, for ammo, do you use the CP of its own individual parts or for the combined weapon?

Too bad there's no mech-sized walls to blow a hole from.
>>
>>1319455
Individual parts. I'm pretty sure you just build the whole separate weapon then smoosh the two together to reduce the overall space.

It also wouldn't much sense for having, say, a Bayonet on your gun making the ammo bulkier and more expensive.
>>
>>1319455
Ammo is made from the individual parts, not the combined form. Otherwise mated projectile weapons would be ungodly expensive.
>>
>>1319458
>>1319459
Ah, okay.

Also, made this silly thing up after remembering Goldeneye for the N64.

M. Pistol: Range 300m, 4k, WA -2, BV 5, 7.2 CP, 7 Spaces
20 bursts per mag: 1.4 CP
Total: 8.6 CP, 7 Spaces
>>
guys I just had a thought

what if we could mate together two weapons

that were already mated

guys just think about it
>>
>>1319471
somethings were never meant to be
>>
>>1319471
You CAN do that, I'm pretty sure. It would just be mating 4 weapons though. I did it when I half-assed the Konig Monster.
>>
>>1319471
I have thought about it. Were upgrades to happen I was thinking of mating together two flamethrowers and giving them the shitty link that causes them to hit separate targets. Then I started to think about how many times you could mate those flamethrowers together and how many barrels it was acceptable for a flamethrower to have.
>>
>>1319471
Remember that you can also mate other things to weapons....

What, you thinking about making a shield rifle bayonet grenade launcher?
>>
>>1319459
So, would it look like this for a weapon that is handheld:

Rifle: Range: 400m, 8k, WA +0, BV 3, 16 CP, 16 Spaces
AP Ammo, 10 bursts - 6.4 CP

Total: 22.4 CP

Shotgun: Range: 250m, 12k, WA -1, 7.2 CP, 7 Spaces
AP Ammo + Scattershot, 5 shells - 7.2 CP

Total: 14.4 CP

Rifle Shotgun: 36.8 CP, 17 Spaces

Assuming Medium Striker Arms:

Space Efficiency to 10 Spaces: 3.5 CP

Space Efficiency to 5 Spaces: 6 CP

Total CP and Space: 40.3, 10 Spaces - 42.8 CP, 5 Spaces

Weight: 6 tons? (guessing it's by whatever has the highest kills out of the two weapons)
>>
>>1319511
I believe that the weight would be 10 tons, since both halves have their own kills in structure. All you really get is a discount on spaces.
>>
>>1319593
Ah, that would make a bit more sense. Okay then.

It's a pretty hefty weapon, then. And at least I got a good idea on how weapon mating works.
>>
>>1294484
And now I'm going back to the beginning to try and figure out how much the Knuckle Kaiser cost at the beginning...

Unless someone remembers.
>>
>>1319622
Nevermind, it was 140 CP at the start. Found it on the 4th thread when the good Doc Cohen explained what Knucle Kaiser was.
>>
Where are the rules on manufacturing facilities?
>>
Funny enough, just realized we're one week away from it being a full year since we started.
>>
>>1319734
Yep, it's nearly been a full year.

Going through the logs on the Archive, Mecha Space Pirate Quest celebrates its 1st birthday on April 5th.
>>
>>1319734
Well damn, might have to read the whole quest over just to commemorate that, now that I actually understand the system somewhat I'll have a better idea of how the fights were working then!
I still would have liked to have named the Fist bit system Hecatoncheires like I suggested in thread 1, but it is a bit long winded.
>>
>>1319511
remember to add the spaces from the ammo to the gun before mating. Only weight got houseruled out.
>>
>>1319751
Gotcha on the space part (so it'd be 27 spaces total when mated, I believe), but not sure about the weight part. What do you mean?

>>1319750
Been reading the archives just for fun and to hopefully pull out something for April 5th.
>>
>>1319756
The best part is the unintentionally hilarious posts like
>As a side-note, Brawling (Pure) leads to some problems with being underpowered
>>
>>1319757
>I have a feeling we'll meet a guy who found ancient gaming devices such as the Playstation and its descendants who blasts videogame soundtracks as he fight and is a horrible shut in when he isn't murdering everything with his super-autist-savant levels of piloting skills.

Now, who said this?
>>
>>1319758
Also, a little bit of a jab for BR Anon...this was when Roarke was rumbling with Oda

>Whodathunk the dice gods love the fucking weeb

Complete with a picture of Megumin.

73 and a half threads later...
>>
>Just wait. The dice will turn against us eventually.
Still hasn't happened
>>
>>1319756
in Raw ammo has it's own spaces and weight to consider. Wong ruled out weight but kept the spaces after a minor shitstorm.
>>
>I swear upon the name of my own father, Gregor Starwind
Think Wong changed the name and forgot about it
>>
>>1319766
Ah, got it.

>Got to the thread when the unholy started
>Get to the post where Roarke is about to acknowledge Karen's feelings
>Thunderbird: "Ey bby you wan sum fuk?"

God damn it, my sides.
>>
>Even if he's strong it doesn't bode well if a single 1v1 takes this long, i worry for later fights.
I think Oda was our longest fight not counting this tourney
>>
I will say one thing I noticed when I was archive binging a few weeks ago is that while everyone knew Clemmy was a yandere, in her own way so was Samantha since she was constantly shadowing Roarke, even if it went against orders.
>>
>>1319786
I don't know, if she was a Yandere she would have given Karen tea with laxatives or something.
>>
>>1319786
The stalker kind of yandere, huh?

Also, I forgot this gem.

>All you hear is laughter...and then a single word, roared at the top of his lungs to both you and the crew of the Yamato, "HANAAAAAAAAAAAAABIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!"

Those are some great firecrackers.
>>
>>1319789
>He calls it his Village Hidden in the Asteroids
Oda is a national treasure
>>
>Fact: the Green Skulls thought the Iron Kestrels no longer existed as a unit and the Storm Dragons would run off at the thought of facing multiple 70+ groups of Harpies with warship transportation.

>Fact: The Green Skulls believed nothing short of the UJCIDF could get them off Suleiman, and that even if they showed up the Tarrasque would wreck them.

>Fact: The Green Skulls thought Roarke S. Starwind died in an ambush.

>Fact: The Green Skulls lost nearly 90 Harpies on Suleiman 1 to the Iron Kestrel Fleet.

And this was the battle that made Roarke famous as fuck. I'm still surprised it was basically flawless.
>>
>>1319789
Yeah, let me quote a certain academic of this particular field...

>Oda looks incredibly pleased with himself, "Hell yeah aniki, I knew you understood how things are. See, a yandere is a woman who is driven by a passion so hot that it burns her rationality. To them, a single object of devotion is more precious than the whole universe. They come in two main, loose species, the possessive yandere and the obsessive yandere. The possessive yandere views the object of her devotion as 'hers', immutably and ineffably. This shapes the way she thinks to a kowai degree. If someone challenges their ownership, even indirectly, they cannot help but react as if they were facing a thief at the very least. Worse still, they have no qualms about hurting or abusing their beloved, except for where that would hinder their enjoyment of them. The possessive yandere is dangerous and can never be allowed even a momentary instant of rulership. The obsessive yandere is a different sort of creature. She views the one she loves as the highest good, to be cherished and protected. As a possessive yandere twists the world around them to create an ideal reality for herself, an obsessive yandere will twist her internal world to any degree to create an ideal reality for their beloved. An obsessive yandere would rather die than cause the target of their affections discomfort, and while they are more pleasant than possessive yanderes, they are also more likely to meet a sad end out of love-stained duty. However, they are still yanderes, and love has melted the straight lines of perception and left them warped. An obsessive yandere is perfectly willing to do things 'for the own good' of their beloved that might horrify said beloved, such as removing an annoying girlfriend or bad boss from existence to prove their devotion."

While not a particular extreme case, Samantha is still somewhat of an obsessive, at least that's the feeling I got when rereading the quest.
>>
>>1319798
So thinking about it this way, it puts Sam and Clemmy's rivalry in a different light.
>>
>even if I'd never want the banter about which one is 'best' to stop.

Wong loves the waifu wars, and fun fact apparently Viletta is one of our bridge crew
>>
>>1319483
I thought it would be cool to mate a shield and a melee weapon so you could parry ranged attacks with a sword. Allow you to do it while two handing as well (maybe?).
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>>1319784
>>1319789
>>1319790
>>1319795
>>1319798
>ALL THIS POSTS ABOUT TAICHOU-SAMA

「STORM DRAGONS」BANZAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIIIIIIIIIIIIIIII!!!!!!!!
>>
>>1319765
Well, Roarke does have a lot of protagonist fiat backing him up. The Kaiser Grin is particularly bullshit because it essentially makes it impossible for mooks to even act against him.
>>
>>1319865
Yes but I mean think about it like this, the only fight we have ever lost in this entire quest was against Master Asia. We've won just about every other fight with barely any damage.
>>
>>1319800
> The first ever image (gif) WWong posted of Roarke is him macking some chick.
Jesus
.
>>
>>1320040
>>
We need to get back to playing our harmonica more too
>>
>>1320032
Then you have Caesar and Amos. When have control over them, they do quite well. Hell, Amos himself turned his story's genre on it's head.
>>1320047
We are paying it to our mandrake. Alongside Queen, our constant love making, and emotions, this thing is going to grow HUGE.
>>
>>1319800
Seriously?

We need to put her in a mech then

Also, I only watched Code Geas to the episode 13, so I have no idea of what that action could end up like.
>>
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>>1320055
Wrong Viletta
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>>1320062
That just means next gen is going to have some bitchin' sub pilots. Though I think Avi has the entire bridge crew to himself.
>>
>>1320067
Of course, though personally I can't wait for the time into between this and Mecha Space Pirate Zeta that is just slice of life with Roarke and his family.
>>
>>1319303
>Wait... Do you want me to pilot it or jus roll the dice? I'm okay with anything you choose, Victor-kyun~S2
I still didn't get it >.<

>>1318609
Hey, skunk, please update your mech, I need the final version for the pastebin and Wong needs it for the fight.

So... Are you really going to drop the missile? Why not just changing your ammo to 15 shots? Do you really excpect using more than this in a battle?
Also, I'm pretty sure that you can have a 20 Shots clip instead of two 10 shots and keep the same number of spaces...
>>
>>1320074
Giving Kaiser rides to all the kids, family orchestra time, Roarke teaching them how to punch, intimidate, and seduce.. Athena having to babysit the roarke spawn with the purus.
>>
>>1320074
I feel the same.

But I never thought that you are the type of people who is into slice of life, Thunder... Is this more a MSPQ thing? Or do you really like this kind of stuff?
>>
>>1320098
I only like it when its about people I care about from shows that aren't slice of life.
>>
And I just realized how stupid I've been and make a pastebin with the Mixtapes, with a song or two swapped out.

https://pastebin.com/BQ756VLe
>>
>>1320110
Makes sense, I don't know how I would react if you said that you watch "Lesbian Moms: The Anime" or something... Glad to know that the world still makes as much sense as ever.
>>
>>1320110
Karen teaches her child how to shit post at a college level.
>>
>>1320180
I said people I care about though
>>
>>1320184
Ahhh, but she cares for the Kaiser, Sam, and Grapple chan. Honestly, the Kaiser activating the bio core for the first time with more upgrades is going to be a magical moment. Could probably tear through MP slayers like butter.
>>
>>1320191
Also, got in a point in Psychology in where I can at least say withy some degree of certainty that these Mandrakes do have counsciousness.
The question is if they have self-counsciousness... But If Ford's Mandrakes was really extending reason from his own thoughts even after his death.... We can also assume that they are capable of reflection and self-perception...
Scary.
>>
>>1320208
Unlike the giant sad bugs though, the Paladins and Kaiser can actually put up a fight. Gods damned those things were sad.
>>
>>1320210
Please... Why did you have to remind us of them...? Poor bugs...
>>
>>1320239
Because they are probably one of the saddest existences I have seen on pen and paper. Sure there are those 1st edition DnD monsters that looked like they were born from a unfeeling god that wanted to experience suffering, but these things take it on a new level.
They are giant, bio-mechanical Old Yellers with a missing leg and you can feel their THOUGHTS. Those thoughts are being loyal to you and doing their best when they can be bullied by some of our weakest designs.
>>
>>1320271
I'm wondering if those things were intended for an out of scale campaign where only the protags and a few bosses had full sized mecha and thus the sad bugs usually faced human or roadstriker sized opponents.
>>
>>1320279
I hope not. They have no anti personelle weapons so infantry has a better chance to hit and crit.
>>
>>1320271
Honestly, all you're doing is inspiring me to create an absolutely horrifying version of them. Something that can give the Kaiser a run for its money.
>>
>>1320032
Then again, we nearly DIED with Bruce. Thank God for Wong and those neat shades Karen gave us.
>>
>>1320332
Yeah. Those are called Green men bio armor and Paladins. It can be done, but the cost modifiers are horrendous. They have biomechanical, biocore, thought control going both ways, and I think some other things. Multiplier wise that makes them insanely costly. We are talking over 2x multiplier. Not only that, but thought control and biomechanicle have major downsides. Losing a limb hurts the pilot and weakens the machine, so if you aren't sturdy, you can be knocked out. They are quite capable, but if we gave them a 300 cp base, we are looking at 600+ cp. There is a reason why modifiers are less useful the higher you go.
>>
>>1320357
Nah, I mean a fully autonomous Bug that is capable of wiping entire battalions of Mecha on its own. In melee.

Reading up on how to make a mech autonomous.
>>
>>1320357
>>1320271

Hold up. Looking at the Mandible, its biggest issue in combat seems to be that it has no flight systems and subpar weaponry. Just giving it flight systems would make it more than a match for most grunt mechs in MSPQ.

If I wanted to make it absolutely terrifying, I just need to improve its weaponry and give it better defenses.
>>
>>1320366
A Level 10 IA system with a portfolio of 5 (enough for Awareness, Mecha Piloting, Gunnery, Melee and Fighting) is x1.0 (doubles a mech's base cost), so put it on something basic enough and you've got an utter bastard of a unit, since it would have 10s in every stat and most relevant mech combat skills. Throw on thought control and it rises to x1.5, but doesn't suffer the drawbacks (it has no head to take feedback hits).

The downside to this of course is that it will be sentient, superintelligent and peerless in combat, so you've basically just created Nineball.
>>
Further looking through the archives, we never got gifts for Karen, Sam, and Fatima like we did for Rosita and Clemmy.
>>
>>1320532
Sam did get that keychain from her first date. Fatima gets the Tarrasque, and Karen still needs something.
>>
>>1320529
I'll remove Gunnery since I only want it to be a Melee unit. That said, I don't actually want it to be Sapient. More akin to an Elephant. Although, Elephants are REALLY smart...
>>
>>1320542
The key chain is nowhere near as special as the Music box we got Rosita though it was a nice gift.
>>
>>1320529
In tank chassis that would be a Bolo.
>>
>>1320077
I did update it here >>1318233
https://pastebin.com/fPKzifqK

The missile was only tacked on when I went from two handed to one handed and I thought I had a couple extra CP.
>>
>>1320529
I can see nineball being the final project of King. Left in some corner of the belt for years to develope until it was ready to show itself to the world as a true marval of his design.
And then Thunderbird rolls a 10 on seduction and thats how the second gen MC waifus a giant robot.
>>
>>1320548
Then ditch the thought control, it makes IA systems develop sentience if they're level 5 or above. 10's in every skill should be good enough. Replace Gunnery with something else that might have niche use, or remove it and reduce the portfolio to 4 (x0.9).
>>
>>1320561
Is king the Tesla guy?
>>
>>1320566
Yup. Also tied with the Avalonians and likely Biggs dad. He's also Bane and the King in Yellow.
>>
>>1320569
I'm quite happy with how the Teslas turned out. They were fun to make. I made a super Tesla as well which is just a giant asshole. Still slightly cheaper than the EVA though.
>>
>>1320588
It honestly gave me ideas to make the Granzon with a bunch of gravity tech and a energy pool that can shift from enclosing long range and enclosing melee.
>>
Another thing I noticed on looking back is almost all the drawfags we had just keep disappearing. Like we had a guy who was going to make a 3d model of the Kaiser when we got a full picture of it and when we did nothing came of it.
>>
>>1320602
I don't even want to begin to think about how much a unit that does that thing justice would cost. I'm picturing scaled weaponry with ludicrous amounts of space efficiency.
>>
>>1320603
Well, we did get a 3d model built in Gundam Breaker.
>>
>>1320607
Well, to do it proper justice, it would need teleportation, gravtics, blast weaponry mixed with a beam weapon, the ability to make black hole nukes, and having a ton of armor while being huge. Little blue bird familiar optional.
>>
>>1320616
All doable, though you'd likely need to scale a bunch of it up to corvette or starship size.

I tell you, Mekton is a hot mess, but the thing I love about it is how you really can make anything. I recall when the revelation came, watching a series with a mech with rocket fists that could itself turn into a giant rocket fist, and then coming to the realisation : "I could stat that."

And that would be one of the easier ones to make too.
>>
>>1320549
We did build the Kaiser mk.2 with her.

>>1320608
Speaking of, I need to try and refine it since I'm not really happy with it.
>>
>>1320646
You are talking to the guy has had made zakus, goufs, doms, the alteisen, lions, and the Daizengar for this game. I even did some preliminary stuff for the Grungust and Huckebein, but to make it really the Grungust, I need to make it transform into a tank AND jet.
>>
>>1320680
Quick go stat the Granteed
>>
>>1320689
Why do you hate me so?
>>
Aw, Hard Shells can't be Beast mechs. That seems much more fitting.
>>
>>1320690
Your right that was harshgo stat Dark Brain
>>
>>1320697
...which form?
>>
>>1320690
Stat the Soulgain
>>
>>1320690
>>1320708
No, the Zwiezergain!
>>
>>1320706
The hardest one
>>
>>1320646
I think Mekton itself is less of a hot mess than the people that made it. I'm pretty sure they wanted to go for a "DM choice" with a lot of things, but as far as I can tell they never say what you are and aren't supposed to choose, and never give any reference point to choose from (most likely to drop their work load and reduce the cost of making the books; doing it once or twice isn't a lot, but they probably ended up cutting out a couple hundred or thousand words in the books by doing so, which could translate to who knows how many pages since they love their artwork so much) so to people reading the book it's just poorly thought out and worded. Mech height is a good example.

Really, a lot of this is only as bad as it is because we're doing this on 4chan. Not everyone can see every ruling Wong makes he also seems intent on not making a pastebin listing all of them and any ruling he does make is delayed. Add this together, and it means not a lot of people know every ruling Wong has made, and nobody can be sure they know every ruling because of how prevalent "decide for yourself" is in Mekton, so most players are unsure about a lot of rules.

It wouldn't be such a probblem with a group of 4-5 people who can be told face to face by the DM what he's ruled, and who can easily just read the page being questioned and give his ruling in minutes, with no one being confused or left in the dark.

It's why I'm hoping they stop doing this in Mekton Zero, or make sure to say "this is what we do, but you can also do your own thing" when they want people to make a choice.
>>
>>1320708
That one isn't too hard. It's mainly a punchy mech with a few extra bits to it's punchy stuff. Morphable hands that can rocket punch, make spikes, and shoot energy waves should work for it. Giving it some stronger feet should help too.
>>1320718
Same thing with after images up the wazoo, more power, and some gate tech if I recall.
>>1320721
..for that I'll just make the Boss borot.
>>
>>1320730
>Same thing with after images up the wazoo, more power, and some gate tech if I recall.
Self Duplication SMT? Regeneration too, now that I think of it.
>>
>>1320725
Honestly, just giving a few example rulesets would fix a lot of issues.

Gundam has one and it's pretty useful. I like how they handle Magnetic Coating.
>>
>>1320742
Did the anons on /m/ finish translating it?
>>
>>1320750

Pretty sure someone else wrote them: http://gundam.wikia.com/wiki/Running_Mobile_Suit_Gundam_in_Mekton_Zeta
>>
>>1320736
All bosses had regeneration to some degree in those games. As for the duplication, it seems more like they were hard light projections or parallel world shenanigans since gates are stupid like that. It can be emulated though. Just requires making the duplicates bits to the main one.
>>
>>1320752
Were thinking of different things then. Someone on /m/ posted an official book with Gundam Mekton and said he was going to start translating it,
>>
>>1320750
If you're talking about Gundam Senki, they finished the translation in 2003 but never released it.
>>
>>1320758
I think duplicates are inherently temporary under the rules anyway.
>>
>>1320750
>>1320766
The official translation, that is.
>>
>>1320770
It was Senki and here's the last thing I heard of it
https://desuarchive.org/m/thread/15205870/#15219395
>>
>>1320762
Huh, neat.

BTW, this is the rule for magnetic coating:

>If the MS has Magnetic Coating, consider the MS to have another +1MV worth of verniers (yes, you do have to pay for this, but the 5 Spaces taken by the extra MV bonus are Space Efficiencied -- 2.5 CPs -- to zero).
>Also note that Magnetic Coating grants "Efficient Transformation " (yes, you must buy this too).

So, a 100 CP Mech would have to pay 12.5 CP for Magnetic Coating.
>>
What's the Tech Level for the MSPQ Setting?
>>
>>1320730
And I figured how to make the Boss borot. Sure it would would have armor like cardboard and even frailer, a underpowered hot core, manual controls, weight inefficiency, and it's only purpose would be exploding and grabbing things FOR exploding, but man.. this thing is half price!
>>
>>1320689
>>1320708
>>1320718
What mecha are these and where can I see them?

>>1320852
well a sortof neural link to the mech is standard, the HMIS system iirc... There are transportation gates for long distance travel in space... Bio weaponry was basically perfected by the greenmen... So pretty advanced but not "science is magic, so we can do anything we want" advanced

...Captcha wanted me to select "undefined" images.... the fuck?
>>
>>1320893
Let me tell you about the wonderful world of Super Robot OG games. Where super robots are plentiful, flying kicks are an acceptable form of attack used by military veterans, and real men ride each other.
>>
>>1320900
oh those games, still haven't gotten around to getting any of them, kinda got a game backlog to work through right now.
>>
>>1320900
>and real men ride each other
That was one of the sickest things I've ever seen in my life.
>>
>>1320916
my friend has some of the newest SRW games for the ps4. shit has gotten bonkers since i played the first one on my GBA
>>
>>1320780
I hope that wasn't just a ruse.

As for SRW: still waiting on my copy of SRW V.

Also, god damn April Fools' Day, you do NOT disguise meatballs as cake pops, damn it.
>>
>>1321231
April fools was a mistake.
>>
>>1321231
How did they taste?

On a different note, this Hard Shell is going to be ridiculously expensive. It's a good thing the Green Men designed them with reproductive systems. You don't need to build them, you can breed them!
>>
>>1321355
I had to wash it down with a lot of water.

I still taste it, and it's horrible.
>>
>>1321401
Was it a cooked meatball? I can't imagine it tasted THAT bad.
>>
>>1321431
>can't imagine it tasted THAT bad
>meat and cake frosting
>not tasting that bad
>>
>>1321431
You would be surprised how many ways a person can fail a meat ball. Hell, I have seen the end results of someone horribly failing to make sugar cookies.
>>
>>1321450
And now I hope to god Wong doesn't get any ideas trolling someone with meatballs disguised as cake pops.
>>
>>1321521
Or replacing the sugar with salt in those sugar cookies..
>>
>>1321437
>>1321450

Steak and Vanilla Milkshake tastes pretty good.

But I guess they were really bad meatballs.
>>
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>>1321600
You must not be human.
>>
>>1320725
Not really a problem uuntil the tournament and suddenly that one guy had a minmax autismo spasm.
not gonna be a problem once we return to collectively playing Roarke
.
>>
It's funny how shitposting about mounted weapons earlier ended up giving me an idea on how to make the CROWE exactly how I wanted it.

There's no way in hell it will be 140CP friendly, since it's likely going to be in the 60 - 80 CP range, but at least it will do everything that I wanted from the beginning.
>>
>>1321605
You've never been to a diner and ordered Steak and Eggs and a Milkshake?
>>
>>1321835
I have, but I haven't eaten the steak and milkshake together.
>>
>>1321839
Your loss.
>>
Hmm, if I mount a GES system exclusively on the wings of a Techno-organic mech, can I fluff them as super fast bug wings?
>>
>>1321883
You wouldn't be flying with them, but you could.
>>
>>1321892
Considering that without them, it wouldn't be flying at all, I feel it's fair to say that it's flying with them.
>>
>>1321900
No, I mean it can't get off the ground. GES aren't designed for actual flight or space movement. It's more like hoverjets. So it'd be flapping it's wings REAL hard and be a inch off the ground. Cute, but not really flying.
>>
>>1321910
I think he means the natural MA bonus from the wings brings it to 8MA or above allowing for flight
>>
>>1321910
Huh, I guess I misread that entry.

Well, I suppose I can put thrusters on the wings. Admittedly, I don't want it to be able to function in space.

>>1321924
Nah, I just misread the GES entry.
>>
>>1321924
Except GES cannot help you with flight at all. It specifically states it can't. You need thrusters for that. Mind you I still like the idea. These big guys working so hard and flapping their wings. Makes them less sad. You go little guy, you are the fastest hoverer.
>>
>>1321935
Makes them more sad in my opinion.

That being said, this thing is ridiculously expensive right now and will only get more expensive when I apply the multipliers. It's a good thing Cost isn't an issue.
>>
Bah, it's too heavy to fit all its thrusters on the wings. I guess it has more conventional means of flight then. Admittedly, they're organic thrusters. I have no idea how those work.
>>
>>1321979
iirc there are species of bug that can jet themselves over long distances via releasing pressurized water, alternatly some variant of the bombardier beetle but with a propellant reaction rather than chemical warfare.
>>
>>1321961
cost would likely affect production time and even if bred, things like that would require time to grow and stuff to eat. Growing them would likely take much longer too compared to building.
>>
>>1321989
I like the bombardier explanation.

>>1321996
Green Man Biological Magic.

Honestly, this situation is pretty much one Green Man designing autonomous Bio-mechs and another one looking at them and redesigning them out of pity.
>>
Weight Efficiency is Applied AFTER Multipliers, right?
>>
>>1322031
I'm pretty sure it's always the very last thing you do.

Oh yeah, forgot I made these. Already posted them though.
>>
It's expensive as all fuck but it's totally something a Green Man could make seeing as it doesn't even come close to their Bio-Armors. I could make it a hell of a lot more maneuverable, but I won't, because -3 MV on a 49 Ton mech is pretty amazing. Add in the fact it's rolling +17's after MV penalty, and it's a pretty negligible concern.
_

HARD SHELL PREDATOR

Servos/Limbs: [Total: 46 CP, 21 Tons]

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Medium Weight L. Arm: C/S/K 7, 3 tons
Medium Weight R. Arm: C/S/K 7, 3 tons
Medium Weight L. Leg: C/S/K 7, 3 tons
Medium Weight R. Leg: C/S/K 7, 3 tons

Armor: Beta Medium Weight (6 SP, 9 CP, 3 tons) on all locations, does not ablate from damage caused by attacks dealing less than 4 Kills [Total: 54 CP, 18 Tons]

Frame Cost: 100 CP
Frame Weight: 39 Tons

Cockpit: N/A

Power Plant: Fuel Based [Multiple Fuels, No Modifiers]

Sensors:
-Main (Head): Heavy Striker, 4 CP, 1 Space, 1 Kill, .5 ton
-Backup (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton

Armament: [141 CP, 15 Tons]
-2X Claws: WA +2, 7K (6K Structure), AP, Handy, Quick, 53.5 CP, 1 Space, 3 Tons. [Interservo Melee Link: 7 CP]
-2X Arm-Mounted Shields: DA 0, SP 9, 13.5 CP, 1 Space, 4.5 tons

Armed Frame Cost: 247 CP
Armed Frame Weight: 55.5 Tons

Thrusters: 12 MA [ .45 * 55.5 = 25 | 25 Spaces ( 7 in Each Leg, 5 in Each Arm, 2 in Torso, 1 in Head ) | 25 CP ]

Special: [Total Multiplier: 1.37 * 272 = 373 CP ]
-Internal Automation: Level 10, Portfolio 3 (Piloting, Awareness, Fighting), Cost: X.7, Space: 1 (Torso)
-Regenerating Techno-Organics: [Cost: X.67]
>+1 MV
>Damaged Weapons and Limbs Regenerate 1K Every Round
>10% of CP Regens Every Day
>-1 Penalty for Every System Destroyed

Weight Efficiency: 13 CP [ 6.5 * 2 = 13 ]

Total Frame Cost: 633 CP
Total Frame Weight: 49 Tons [ -3 MV ]
>>
>>1322125
It's like a farm grown mini kaiser. Chances are though that after this, Roarke will be rocking 10s.
>>
>>1322176
It's about the same size as the Kaiser. Only its arms are smaller.

Roarke's been rolling with a +15 modifier base since he's got 10 Reflexes, 9 in Mecha Piloting and Fighting and -4 MV on the Kaiser. The +2 WA from the fists gets him up to +17 when Punching.

The Predator rolls +17 Base and +19 when attacking with its claws. It's a good thing I didn't add Thought Control like normal Hard Shells get because it would be Sapient AND a Genius.
>>
>>1322219
It also doesn't have extra arm bits. The shields and armor are smaller as well and it has no grapple. Another 20 CP isn't much, and depending on how good that biocore is, it may just be at a base charge. Besides, I see the next stage for the kaiser to be getting a size upgrade alongside other things.
>>
>>1322424
True. This is really more to prove why a Hard Shell could be a legitimate threat. Seeing as Techno-Organic is really more of a template that can be applied to any mech, it just goes to show how shitty the base mechs the Hard Shells were made from are.

Really, make a Hard Shell out of the Dutchman or Myrmidon and you've got a pretty significant threat right there.
>>
>>1322446
>'Sir, something seems to be.. off about those two hardshells.'
>'What can be off about a pair of giant biomechanical insects?'
>'Well.. they seem to keep tackling that big one over and over again, even taking turns holding it down. I think they are even LAUGHING sir.'
>'What are you getting at private?'
>'I.. I think they are bullying the bigger hard shell, sir.'
>>
>>1322588
I don't actually know what you're getting at.
>>
>>1322598
Think about the majority of my fights during this tournament. Think about what one of my favorite tactics happen to be. Now imagine giant insectoid mechs doing those tactics to it's kin.
>>
>>1322603
Yeah, but two of them?

Also, a normal Hard Shell, which has an Automation Level of 2, is about as smart as a Dog.
>>
>>1322610
Yes, because you can theoretically stack lost actions. So you have these two super smart, but non sapient, insects constantly doing this. Not causing harm, but bullying none the less.
>>
>>1322621
Right...

I wonder if we'll ever encounter more Green Man creations. Like better Hard Shells. Something like a Bluegill. Wait...
>>
Meanwhile, in bizzaro Mecha Space Pirate Quest...
>>
>>1323870
Man fuck 80s music.
>>
>>1323870
Fairchild did nothing wrong.
>>
>>1323870
Girl!Roarke has Clemmy as the enemy, and Fairchild in Clemmy's place
>>
>>1323870
Pierre is the cutest trap.
>>
>>1323870
I'm glad we specialized in sniping.
>>
>>1324059
Keith 'Lucifer' Young is a pretty cool guy.
>>
>>1324064
Ok even pizarro space pirate quest hate's keith.
>>
>>1323870
Guys stop trying to get Roarke to aim for the cockpit, these Avalonians are people too and deserve to be treated with respect and given the same rights as anyone else.
>>
>>1323870
Do I need to remind you again that Roarke isn't a super nice guy? Why don't we just execute the Avalonian prisioners already? Also, please stop with those cheesy lines that have nothing to do with the character, Wong should just ban all these namefags weeaboos before they destroy this game with their cancer.
Dutch-chan is okay though, if she could stop baiting people into bullying her, but Thunderbird and his pacifism is pure cancer.

And stop asking me to help you with your mechs, I'm already doing a huge favor to you by letting my slaves manage that pastebin, and if I hear anyone trying to buy Bet Armor again I'll go crazy.
>>
>>1323870
Why the hell would you invest in a melee weapon?
no-one in their right mind would use melee or mecha kung-fu when everyone has a gun.
>>
>>1324517
>>1324332
Screw strategy, fight them head on! GM is best mech design! Filthy Zeon go home!
>>
>>1323870
who the fuck cares about independence? if we don't join avalon the jovians will kill us!
>>
>>1323870
Man I can't wait to go back to Space Vietnam!
>>
>>1323870
Boy, I sure am glad that Projectile weapons are so easy to make. I don't know why anyone would bother using beam weapons.
>>
>>1324869
Pft, who the fuck uses projectiles when Beams have far superior accuracy and range? Get that primitive shit out of here!

You probably prefer tomboys over far superior oujo-samas, too!
>>
>>1324900
>Not enjoying a small to moderate bust.
>Not wanting to lick her firm 6-pack abs.
>Not wishing to run your hands down her toned legs that go on for days.

Why even live.
>>
>>1324900
Please, why not both like dear miles? A proper attitude and quite tall to boot. Little Richard was quite lucky there.
>>
>>1323870
Fuck the sun and the lady




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