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/qst/ - Quests


News:
None for now~!

Updates:
The Adventure Update
+Quests-- yes, there are actual quests inside the quest that you can do for money, perks, weapons, items, etc! Took me long enough to get all of them done.
+All bosses now have a Hard Mode-- something to revisit for a harder challenge.
+New Skill: Survival - Allows you to scavenge in areas for food, water, ammunition, and other worthwhile materials; allows you to make fires and purify materials; gives you a chance to hold on for dear life after running out of HP.
+Two brand new story arcs to explore about the YouthQuest lore! Yay!
+Alchemy has been buffed, as previously talked about in #discussion.
+Minigames! If you go to your House, you get to use DVDs (two are given to you for free, but you can find even more) to play shit for fun and perks.
+Four new enemy types!
+Melee weapons have been buffed slightly.

New Players:
Choose a name.
Choose a gender.
Get a spare Notepad or .txt file for your stats.
Join the Discord at https://discord.gg/34YQ5eU
The Discord is where you can see all the perks, keep track of your stats more efficiently, and also talk with other players!

Old Players:
All hail the almighty force of bullshit and magic.

Vote for the thread on sup/tg/.
>>
You know what, just fucking kill me already.

>>1155693
Azkeroth finds that there is no item like that.

>>1155695
Glimmer boops Bully A.

>>1155899
>>1155967
Blacker Baron walks up to Glimmer's battle.

>>1156052
Jack throws Gangbanger D at Gangbanger A! (D, 170/180)
Gangbanger A is stunned! (A, 170/180 | Stunned)

-The Warehouse-
Gangbanger A is stunned!
Gangbanger B fires four bullets into Jack! Jesus. (62/80)
Gangbanger C slashes his Machete! Jack hears a sound, but doesn't exactly know what happ-- OH FUCK HIS LEG IS GONE (-Right Leg | Bleeding)
Gangbanger D misses.

Jack is bleeding! (57/80)
>>
Rolled 4 + 2 (1d20 + 2)

>>1204009
Use gas and a piece of fabric to make a gas bomb.
>>
>>1204009
Grab the Gangbanger known as C and chuck him at Gangbanger D.
>>
>>1204009

> stop shrivelling up in the pool

Go to the market and buy some carrot seeds.
100 $ should suffice.
>>
Rolled 4 + 7 (1d20 + 7)

>>1204020
>>
>>1204024

Nevermind that.
> buy 2 feathers and 2 glass bottles
>>
Rolled 6 + 17 (1d20 + 17)

>>1204009
>"Hello, gentlemen. You are to enter this young woman's employ immediately. If you refuse to work for Glam, you shall be terminated."
>>
>>1204089

Apparently it's "water bottles" they want, so let's get those instead.
>>
>>1204009
Stop standing around and self-boop.
>>
twenny one
>>
>>1204014
Azkeroth gets to work, but wastes a set of Clothing on a failed fuse.

>>1204020
>>1204030
Jack grabs Gangbanger C, throwing him into Gangbanger D for a stun.
(C, 170/180)
(D, 170/180 | Stunned)

>>1204024
>>1204089
>>1204121
Aleera gets out of the p--
Aleera goes to the mar--
Aleera buys 2x Feather and 2x Water Bottle, all for a combined total of $52.
>Aleera has lost $52, and now has $50 exactly.

>>1204102
All four dudes look at each other, then shrug and stand next to Glimmer.
>Science Club Followers: 8/10

>>1204136
Glimmer presses a finger against her nose. She is fined for a dollar.
>Glimmer has lost $1, and now has $20.

=Red Light District (Area I)=
Gangbanger A is stunned!
Gangbanger B misses.
Gangbanger C hacks at Jack! (48/80)
Gangbanger D is stunned!
>>
>>1208565
Go pick the carrots and collect any seeds they made from my garden.
>>
Rolled 19 + 9 (1d20 + 9)

>>1208565
Slap the machete out of Gangbanger C's hands.
>>
>>1208565

> Check up on the carrots Az planted.
>>
>>1208611

If they are ready to be harvested, then I guess I'll pluck them out of the ground.
>>
>>1208565
Go to Science class and ask the teacher about vol 2 of the Alchemist's Cookbook.
>>
>>1208570
Azkeroth checks his full garden;
>Carrot (16) - Attracts rabbits.
>Carrot Seeds (23) - Grows into a Carrot. Takes ten turns.

>>1208588
Jack literally just bitchslaps Gangbanger C's machete; it bounces up, chops Gangbanger C's right arm off, then lands in Jack's hands perfectly. Uhhh...
(C, 155/180 | Bleeding, -Right Arm)

>>1208611
>>1208613
Aleera helps~

>>1208633
>"Oh, I don't know a thing about those tome things you kids write-- I know the Greenhouse had something to do with one."

=Red Light District (Area I)=
Gangbanger A recovers, firing and missing his shots once again!
Gangbanger B rips three bullets into Jack! (36/80)
Gangbanger C is currently screaming!
Gangbanger B is stunned!
>>
>>1208825
Chug the health potion I have.
>>
>>1208825
"Well I mean, I've heard the greenhouse is gone, so."
Keep pressing.
>>
Rolled 1 + 5 (1d20 + 5)

>>1208825

Well then.
It's time to cook crystal meth.
I mean speed potions.
>>
Rolled 8 + 8 (1d20 + 8)

>>1208850
>>
Rolled 18 + 11 (1d20 + 11)

>>1208825
Work with aleera to cook a haste potion.
>>
>>1208833
Jack chugs his healing potion and HOLY SHIT (80/80)

>>1208850
>>1208859
>"Is it? Man, I'm out of touch. Have you tried asking those other Factions?"

>>1208858
>>1208894
Aleera stares at Azkeroth's crotch, but this is eventually made using a Carrot, a Feather, and a Bottle of Water:
>Amazing Potion of Haste - Allows you to do twice as much for six turns straight.

=Red Light District (Area I)=
Gangbanger A hits jack. Get it? He missed? No? Well fuck you too.
Gangbanger B misses.
Gangbanger C punches Jack heartily! It doesn't even do any damage. (80/80)
Gangbanger D stabs Jack with his Wasteland Knife! Ouch. (67/80)
>>
Rolled 2, 5, 6 + 21 = 34 (3d20 + 21)

>>1209013
Slash off Gangbanger B's weapon arm with the machete and antlers.
>>
>>1209013
Go to the lunchroom and put the amazing potion of haste on sale.
>>
>>1209013
>Work out.
>>
>>1209013
Well then, go to Mary and ask the same question
>>
>>1209015
Jack slashes Gangbanger B!
The first antler hits!
The second antler hits!
(B, 150/180)

>>1209034
Azkeroth puts the potion on sale, but is stopped by a Nomad Guard.
>"Hold it, buddy. If you want to sell, you're going to need a permit."

>>1209099
Blacker Baron starts getting BUFF.
(Melee Training, 1/5 until +2)

>>1209154
>"Hmm...sorry, can't help you there. Only the Factions know about that kind of stuff."

=Red Light District (Area I)=
Gangbanger A misses.
Gangbanger B unleashes three more bullets! (55/80)
Gangbanger C swings and misses.
Gangbanger D misses as well!
>>
>>1209227

Head to the forest.

It's time to explore the forest.
>>
>>1209227

> Plant some carrot seeds (4) in the 2x2
Then

>>1209238
This dude.
Follow him.
>>
Rolled 15 + 9 (1d20 + 9)

>>1209227
Slap the gun out of Gangbanger B's hands.
>>
>>1209227
>Look for someone to buy firecrackers and a lighter from.
>>
>>1209227
"Well, is there a goth faction? Or any other edgy type of people for that matter."
>>
>>1209246

Correction:
If it's a 2x2, then it's a 4x4
So, in short, 16 carrot seeds.
>>
>>1209238
Azkeroth heads into the Forest, where he is greeted in the outskirts by two Squirrels.

>>1209246
>>1209383
Aleera plants 16 seeds, leaving 7 spare ones, then follows Azkeroth. A single Chicken is added to the battle.

>>1209259
Jack slaps the PPSH-41, which goes into the chin of Gangbanger B and fires, dealing critical damage. Gangbanger B, however, manages to survive.
(B, 120/180)

>>1209262
Blacker Baron can't find any firecrackers, but he does find Chad selling a Lighter for only $25.
>"Works great, mane. Runs out of stuff pretty damn quick."

>>1209277
>"The closest thing I know about a goth faction are the Nomads, but they don't have a base as far as I'm aware."

=Red Light District (Area I)=
Gangbanger A fires! (38/80)
Gangbanger B rips on Jack too! (26/80)
Gangbanger C punches Jack, but it still does nothing.
Gangbanger D misses.

=The Forest=
Squirrel A is preparing...
Squirrel B is preparing...
Chicken A clucks.
>>
>>1209538

Oh sheesh.
OH SHEESH.

CUTENESS OVERLOAD!
> Take the Chicken in my arms
I want to keep it!
>>
Rolled 10 + 9 (1d20 + 9)

>>1209538
Pick up Gangbanger D and chuck him Gangbanger A.
>>
Rolled 20 + 3 (1d20 + 3)

>>1209551

I want it!
>>
Rolled 12, 2, 18 = 32 (3d20)

>>1209538
Use my antler and dagger to remove squirrel A
>>
Rolled 2, 19 = 21 (2d20)

>>1209538
Also have follower A and B attack squirrel B
>>
>>1209551
>>1209582
Aleera picks up the Chicken and hugs it. Due to the complete perfectness of the hug, instead of escaping it, he just kind of stares on in confused bewilderment.
>"...Cluck?"
>Would you like to name your pet?

>>1209573
Jack virtually football throws Gangbanger D into Gangbanger A, stunning both of them!
(D, 160/180 | Stunned)
(A, 160/180 | Stunned)

>>1209616
>>1209688
Azkeroth swings his Antler and Dagger!
The first horn hits!
The second horn misses.
The dagger stabs into the Squirrel A, killing it off!

=Red Light District (Area I)=
Gangbanger A is stunned!
Gangbanger B unleashes on Jack again. (14/80)
Gangbanger C simply takes a knee, surrendering to the fight!
Gangbanger D is stunned!

=The Forest=
Squirrel B misses.
>>
Rolled 19, 20, 18 = 57 (3d20)

>>1209868
Seperate squirrel B's current state from life.
>>
>>1209868
>Ask my followers if they have money to pitch in so I can buy it. If not, intimidate the guy and take the lighter.
>>
>>1209868
Chew down on the reindeer meat I have.
>>
>>1209868
Roll all the way over to Azkeroth
>>
Rolled 4 + 17 (1d20 + 17)

>>1209884
>>
>>1209868

This is my cock.
There are many like it, but this is mine.
...
But it's just a chicken in the end.
Oh well, calling HER zelda.
>>
Rolled 4 (1d20)

>>1209972

> try to find some sticks fitting for building a pen later on.
>>
>>1209883
Azkeroth sends a combo so hard into the Squirrel's face that he redirects it's soul to the Magical Plane. No, I'm not kidding.

>>1209884
Blacker Baron is broke, so he just stares Chad down until the lighter is eventually given to him.
>Lighter (10 uses left) - Got a smoke?

>>1209891
Jack Frost eats some Reindeer Meat. (44/80)

>>1209963
Glimmer heads to the Forest, finding Azkeroth and Aleera.

>>1209972
>>1209983
Aleera and Zelda look for sticks, but there are none to be found.

=Red Light District (Area I)=
Gangbanger A is stunned!
Gangbanger B rips Jack a new one again. This guy just never runs out of ammo. (32/80)
Gangbanger D is stunned!

=The Forest=
You have won the battle!
>Squirrel Meat (2) - Heals for 10HP, high chance of poisoning.

The three of you progress deeper into the forest, coming across two Chickens-- and an elusive Wolf!

Chicken A is chilling.
Chicken B is doing alright.
Wolf A growls at you, circling around in a defensive position...

Azkeroth is intimidated! (40/40 | Intimidated)
Aleera is intimidated! (40/40 | Intimidated)
Glimmer is intimidated! (40/40 | Intimidated)
>>
Rolled 15, 10, 20 + 21 = 66 (3d20 + 21)

>>1210519
Pull out the antlers and wasteland knife and just fucking mow-down Gangbanger B.
>>
Rolled 9, 10, 9 = 28 (3d10)

>>1210519
>Look for some students to shake down for money.
>>
Rolled 15 (1d20)

>>1210519
Pull out a reindeer slab and tame the doggo
>>
Rolled 11 (1d20)

>>1210519
>>1210541

Assist Az in the taming by grooming the fur.

> Also send Zelda "home" (rooftops)
>>
Rolled 16, 18 = 34 (2d20)

>>1210519
And I guess have followers A and B help if they can
>>
>>1210519
Tame the doggo
>>
Rolled 11 + 8 (1d20 + 8)

>>1210602
Frick
>>
>>1210524
Jack swings his weapons with pride!
The first horn tears!
The second horn hits!
The knife sinks deep into the man's neck!
(B, 60/180)

>>1210534
Blacker Baron manages an incredible search:
-4 Armed Thugs (Easy)
-2 Big Boys (Medium)
-3 Big Boys (Hard)
-"Last Stand" (Brutal)

>>1210541
>>1210557
>>1210593
>>1210602
>>1210630
A series of successful rolls (and the fact that Zelda got the fuck out of dodge with a 'ka-CLUCK') calmed the wolf down as he looks away first to chow down on his steak. It's not death, you suppose, which is progress.
>Would you like to name your pet?

=Red Light District (Area II)=
Gangbanger A fires into Jack! (15/80)
Gangbanger B misses.
Gangbanger D throw his knife into Jack again! (2/80)

Jack Frost is in peril!

=The Forest=
As there were no enemies left to hurt you, you won the battle!

The four of you progress deeper into the forest, and you're stopped by...SIX. FUCKING. CHICKENS.

Chickens A, B, C, D, E, and of course Chicken F (for Fuck You) are all sitting there clucking away.
>>
Rolled 8 + 17 (1d20 + 17)

>>1210755
>Convince the armed thugs to join me.
>>
Rolled 15 + 9 (1d20 + 9)

>>1210755
Grab gangbanger A and chuck him at the other gangbangers.
>>
Rolled 7 (1d20)

>>1210755
I'll name him lycan.

>6 chickesn
"Oh noes what am I to do against the legendary foe that are the six chickens."

Use the seeds to diplo them all.
>>
Rolled 14 (1d20)

>>1210755

Diplo-diplo-diplo-ma-shi!~
>>
Rolled 4, 3 = 7 (2d20)

>>1210755
Oh yeah and have the followers help
>>
Rolled 8 + 8 (1d20 + 8)

>>1210755
Uh, use seeds for some fucking reason
>>
>>1210772
Blah blah Blacker Baron gets his thugs blah blah
> Beretta 950
>.44 Magnum
>Desert Eagle (Golden)
>Makarov PM
(10/10)

>>1210778
Jack does a good.
Gangbanger A and D are stunned!
(D, 150/180 | Stunned)
(A, 150/180 | Stunned)

>>1210820
>>1210831
>>1210850
>>1210854
Azkeroth, Aleeera, Glimmer, and the followers all throw seeds at the chickens.
The chickens eat the seeds.
This is all that happened.
>-10 seeds

=Red Light District (Area II)=
Gangbanger A is stunned!
Gangbanger B misses.
Gangbanger D is stunned!

=The Forest=
Chickens A through F are all full. Seeds are yummy.
>>
Rolled 13, 20, 6 + 21 = 60 (3d20 + 21)

>>1210883
Tear through Gangbanger B.
>>
Rolled 8 (1d20)

>>1210883
>Look for someone selling firecrackers at the school.
>>
Rolled 8, 14, 4 = 26 (3d20)

>>1210883
I grab a chicken (+4 to unarmed)

Follower A grabs a chicken
Followe B grabs a chicken.
>>
Rolled 17 + 5 (1d20 + 5)

>>1210883

> time to "harvest"
grab em
>>
Rolled 16 (1d20)

>>1210883
And lycan bites the last one
>>
>>1210892
Jack swings hsi weapons with pride!
The first horn rips and tears!
The second horn sinks in!
The knife gets in deep.
(B, 5/180)

>>1210895
Blacker Baron keeps looking to no avail.

>>1210904
Azkeroth misses. What.
Follower A and B have the same fate.

>>1210907
Aleera manages to grab one! Lucky gal.

>>1210914
Lycan bites down on one as well.

=Red Light District (Area II)=
Gangbanger A is stunned
Gangbanger B misses. Again. Wow.
Gangbanger D is stunned as well.

=The Forest=
The chickens, not being happy, simply fall out of Aleera and pals' hands.
Yes.
This is what happened.
They are running around now.
>>
Rolled 20, 15, 18, 4 = 57 (4d20)

>>1210973
I punch a chicken
Followers a and b punch seperate chickens
Lycan bites a chicken
>>
Rolled 11, 17, 10, 9, 4 = 51 (5d20)

>>1210973
God fucking-
CATCH CHIKUN
First roll is me I guess
>>
Rolled 18 + 9 (1d20 + 9)

>>1210973
Grab Gangbanger A and chuck him at Gangbanger B (and hopefully D)
>>
Rolled 14 + 3 (1d20 + 3)

>>1210991

> Grad a chicken. Again.
And hold it tightly.
If it resists... well.
You spin my head right round, right round.
>>
>>1210991
Miss. The follower hits a chicken as it goes down. Miss. MISS

>>1210998
Miss, dead chicken, miss, miss, miss.

>>1210999
Jack throws Gangbanger A straight through B and D! Jesus fuck, what is wrong with him.
(D, 140/180)
(A, 140/180)

>>1211002
And another miss. Wow, people are being GREAT today.
Chickens, huh?

=Red Light District (Area II)=
Gangbanger A is stunned
Gangbanger D is stunned

=The Forest=
The four remaining chickens are running around, too stupid to flee.
>>
Rolled 8, 1, 4, 5, 19 = 37 (5d20)

>>1211046
CATCH CHIKUN!
YELL TUSK AS I DO THIS!
>>
>>1211046

...
This is beneath me.
> move ahead.
>>
>>1211046
Loot the chickens and continue on with my dog.
Leave the followers with glam.
>>
Rolled 17, 14, 1 + 21 = 53 (3d20 + 21)

>>1211046
Tear gangbanger A a new one.
>>
>>1211087

I too want to mount the awoo!
>>
>>1211057
Miss, miss, miss, miss, miss.
Glom is not a happy camper.

>>1211069
>>1211087
Azk loots the dead chickens as him and Aleera try to move fowards.
There is an invisible wall.
WHAT.
Also, hey, feathers.
>Feathers (6)

>>1211089
Jack swings his weapon down!
The first horn rips through Gangbanger A.
The second one does the same.
The knife pings off of him.
(A, 85/180)

=The Forest=
The four chicken keep running around in circles.
At this rate, there are going to be four circle holes in the ground.
>>
>>1211124
=Red Light District (Area II)=
Gangbanger A is stunned
Gangbanger D is stunned.
>>
Rolled 6, 3, 14, 18, 14, 4 = 59 (6d20)

>>1211124
Holy fuck kill them already.
>>
Rolled 7 + 3 (1d20 + 3)

>>1211124

Try grabbing another one.
Doesn't really matter if I grab or hit.
>>
Rolled 15, 17, 15 + 21 = 68 (3d20 + 21)

>>1211124
Tear through Gangbanger A.
>>
Rolled 11, 4 = 15 (2d20)

>>1211124
I attack a chicken with my dagger
The dog bites a chicken
>>
Rolled 6 (1d20)

>>1211124
>Head to Azkeroth's fight and rip a chicken in half with the sword.
>>
>>1211162
Glom misses the first one.
And the second one.
The third roll hits! Three chickens left.
The fourth roll hits.
The fifth one misses.
The sixth one misses.

>>1211165
Aleera misses.

>>1211167
Jack swings his weapons down!
The first horn rips through Gangbanger A!
The second one follows suit!
The knife kills the Gangbanger!

>>1211174
The two rolls miss.
Great.

>>1211223
Blacker Baron misses.
Wow.

=Red Light District (Area II)=
Gangbanger D is stunned.

=The Forest=
The three chickens are still running. Still being near unhittable.
Yay?
>>
Rolled 19, 1 = 20 (2d20)

>>1211229
I punch one (+4)
Lycan bites.
>>
Rolled 17 + 3 (1d20 + 3)

>>1211229

There is no image that could recreate my current mindset.
Instead, I will continue trying to catch one once more.
>>
Rolled 9, 7, 20 + 21 = 57 (3d20 + 21)

>>1211229
Attack Gangbanger D.
>>
Rolled 18, 13, 20, 7, 9, 4 = 71 (6d20)

>>1211229
Rolling for my followers to make PETA cry
>>
>>1211237
Azk tears through another chicken!
Lycan bites a nearby tree.

>>1211247
Aleera catches it! Yay.

>>1211258
Jack swings his weapons down!
The first horn tears through Gangbanger D!
The second one follows suit.
The knife just rips up Gangbanger D's throat.
(D, 60/180)

>>1211272
Azk kills another chicken!
Follower A misses.
Follower B kills the last chicken!

=Red Light District (Area II)=
Gangbanger D misses.

=The Forest=
The field is quiet.
>>
Rolled 18 + 8 (1d20 + 8)

>>1211229
>Kill the fucking chicken.
>>
Rolled 13, 11, 10 + 21 = 55 (3d20 + 21)

>>1211314
Finish off Gangbanger D.
>>
>>1211314
Loot the chickens
Move on.
Die a little inside.
>>
>>1211314

Let's forget this ever happened.
Let's pretend we found a fuckton of feathers on the ground and didn't waste ti-
Oh wait.
> Continue on.
>>
>>1211314
Also scrap a bomb.
>>
>>1211321
Apparently the chickens are dead, so I'll head back to the school and study math.
>>
>>1211321
Blacker Baron finds that there are no enemies left to slaughter.

>>1211334
Jack swings his weapons around!
The first horn tears!
The second horn hits!
The knife goes into his eye socket, to the point where he simply falls!

>>1211342
>>1211360
>Feather (9) - Bawk.

>>1211460
Azkeroth scraps a Bomb...
>Gunpowder (10) - Setting this on fire is a terrible idea.

>>1211664
Blacker Baron, finding his job completed, goes to School to study.
(F. Math, 1/3 until C+)

=Red Light District (Area II)=
Jack has won the battle, feeling...stronger. Not like usual, though, this time he feels real power surge through his body.

-Weapons-
>FN SCAR-L - One of the more classic assault rifles. Fires three bullets a turn.
>PPSH-41 - The Russians know how to make guns. Fires four bullets a turn.
>Machete - Although it does 15 damage, this blade is mostly good for hacking off limbs.
>Wasteland Knife - Born from the ashes of a forgotten generation. Does 15 damage usually, quadruple damage on criticals.
-Items-
>"III" Key - Allows you to unlock the trapdoor in the Red Light District (Area II).

<Molyard> has fled the area; at this point, it'll be impossible to track him down.

=The Forest=
The party progresses forward, finding that they can't see the outside of the Forest anymore. Suddenly, they encounter a hexagonal room with a carved wooden set of double doors to enter...would you like to? You can skip this if you want.
>>
>>1213370
>Continue studying.
>>
>>1213370
Hobble back to my house is this heavily damaged state.
Take a nap.
>>
>>1213370

> Enter the magical realm
>>
Rolled 20 + 2 (1d20 + 2)

>>1213370
Enter the door

Also play with gunpowder and some paper from my notebook to make fire crackers
>>
>>1213370
Run over to Aleera and poke her.
>>
>>1213375
Blacker Baron continues.
(F. Math, 2/3 until C+)

>>1213376
Jack hobbles back, but finds that a shining light floods through the clouds, completely healing him AND his leg! (80/80 | +Right Leg)
He also hears a whistle from behind him, followed by three slow claps.
>"Well well well well well. Looks like Jackie grew a pair with those wings."
Schist, in the middle of the alleyway, is resting on a lawn chair with a margarita. But...how? You just walked past him without noticing any of that?
>"Sadly, you've become a bit...too powerful. To compliment you, you have made excellent progress, but you're slipping and farther and farther from a place I can control your fate. So let me explain, very clearly, why you should listen to me."
Schist, with a motion of his finger, sends you flying towards him until you stop just short of his face. He cups your chin with his hand, and you can feel him somewhat trembling.
>"I'm not going to sit here and lie to you. There are people you don't know about in plain sight. Demons with unspeakable power pulling the strings. If you get rid of me, I won't be able to tell them to hold back. They'll kill you, Jack."
Schist down at his drink; even though he let go, you find yourself still sticking around.
>"Do you know what God looks like? I know what you might say. Big beard, white robes, glowing angelic light radiating along his body like a fit beast. But that's not him. God wears the souls of the strongest heroes on his neck like a charm bracelet. He has seven hearts pulsing on his floating body like a trophy case. The physical embodiment of scheduled order and calculated thought."
Schist turns back towards you.
>"That's why I have to kill you, Jack. Right now."
You feel every muscle in your body tense up as Schist begins to charge a fireba--
>>"Uh...cough."
The two of you glance at each other, realizing that it wasn't your voices that carried that level of sarcasm. Schist flips around.
>"Who the hell is-- FRANK?!"
Frank uses his now greenish-white arm to swat away the fireball to the size of a giant lighter's flame.
>>"I'm not alone, either."
And sure enough, out of the shadows with a Ruger Mk. II, comes a familiar tiny friend.
>>>"Sup Schist-y?"
>"Silvie-- how are you even alive?"
>>>"It's not hard to fake your own death."
>>"I can confirm, it's pretty easy."
>"B-but...I don't..."
Silvie cups Schist's chin with her hand.
>>>"I suggest running. Very. Fast."
After a moment of silence, a foot goes in front of the other. Then another foot. Then the steps grow faster and faster, until Schist is bolting like a marathon runner down the alley and into God knows where. Silvie turns back towards you.
>>>"So, wing boy, looks like you've been real busy around here."

>>1213394
>>1213396
>>1213399
Azkeroth tinkers as all of them enter the room, which is actually a ladder going down...
>Great Firecracker (2) - This shit will rock a 4th of July festival-- just don't aim it at your friends.

=Wood Temple=
Check #discussion beca--
>>
>>1213815
Look at the two.
"What the fuck is happening."
Point at Silvie.
"Who the fuck are you."
Point at Frank.
"Where did you get her."
Pull out my severed leg from before.
"Can I beat someone up with this."
>>
Rolled 2 + 2 (1d20 + 2)

>>1213815
Take 4 molotovs and tie them together.
Molotov bundles yo.
>>
Rolled 14 (1d20)

>>1213815
Do a molotov bundle thing with 4 molotovs
>>
>>1213815
>Continue studying.
>>
ur a pedophile
>>
>>1213815
Time to prove myself.
> note down current colour configuration

> turn every switch on, one after another, while turning the last one activated off again
> note down changes of the configuration
>>
>>1213835
Silvie opens her mouth.
>"I saw you and Frank fighting some guys around here, thought I might as well help out."
>"I'm...Silvie. I used to be the 'leader' of the Greenhouse."
Frank begins to speak.
>"She just sort of followed us. By the time the doors slammed shut, she tried to run in and lend a hand, but they were completely locked up."
>"And, uh, nice limb, but no, you can't exactly do much with your god damn leg."
A minute of mutual quiet passes by before Silvie speaks up.
>"So...can I join you guys on doing your stuff? I don't exactly have much to do around here but sell my ass to random gang members."

>>1213926
>>1213954
Azkeroth almost drops a Molotov Cocktail on everyone, but Glimmer catches it and helps out, using a set of Clothing, and...
>Four Molotov's - Literally four cocktails tied together by cloth. This cannot miss in battle.

>>1214120
Blacker Baron finishes.
>Freshman Math Grade: C+

>>1214516
fuck ive been exposed

>>1215815
Aleera can only turn all of the switches on/up and presses the button.
>First Light: Blue
>Second Light: Purple
>Third Light: Blue
>Fourth Light: Blue
>Fifth Light: Orange
>Sixth Light: Grey
>>
>>1215845
>Head over to Azkeroth.
>>
>>1215845
Flip the second light down as well as the fifth and sixth light.
>>
>>1215845
Wait no turn everything off.
SHUT IT DOWN.
>>
>>1215851
Blacker Baron finds that the temple is going to be a trial to get to, as he comes across a single Chicken.

>>1215854
>>1215857
Azkeroth shuts the entire system down as the lights suddenly change.
>First Light: Blue
>Second Light: Teal
>Third Light: Blue
>Fourth Light: Blue
>Fifth Light: Blue
>Sixth Light: Yellow
>>
Rolled 8 + 10 (1d20 + 10)

>>1215869
>Kill the chicken with my sword.
>>
Rolled 12, 7, 2, 18, 12, 8, 17, 6, 13, 6 = 101 (10d20)

>>1215869
>Also have my followers attempt to punch the chicken.
>>
>>1215869
Second light on
Sixth light on.
>>
>>1215871
Blacker Baron slays the Chicken easily.

>>1215872
His followers be 'mirin.

>>1215878
Azkeroth fiddles, and the machine corrects itself...
>First Light: Orange
>Second Light: Purple
>Third Light: Orange
>Fourth Light: Orange
>Fifth Light: Blue
>Sixth Light: Grey

=The Forest=
You have won the battle!
>Feather (4) - Bawk.
>Raw Chicken - Tasty, but has a chance to poison.

Blacker Baron continues, coming across...another Chicken.
Chicken A clucks.
>>
>>1215901
Second and sixth off
First on
>>
Rolled 4 + 10 (1d20 + 10)

>>1215901
>Kill chicken with sword.
>>
Rolled 10, 14, 14, 6, 6, 12, 7, 4, 7, 8 = 88 (10d20)

>>1215901
>Have my followers punch the fucker.
>>
>>1215905
Azkeroth works...
>First Light (Up): Blue
>Second Light (Down): Teal
>Third Light (Down): Orange
>Fourth Light (Down): Orange
>Fifth Light (Down): Blue
>Sixth Light (Down): Yellow

>>1215907
>>1215909
EVERYBODY FAILS.
>>
Rolled 18 + 8 (1d20 + 8)

>>1215918
>Kill the motherfucking chicken.
>>
>>1215918
Huh.
So each switch/lever has a pair of colors associated with off and on

Third light up
>>
>>1215845
"...Sure, come along."
Pet the smol girl.
>>
>>1215918
>>1215923

Nevermind that my cookbuddy.

> 1 ON
> 2 OFF
> 3 ON
> 4 ON
> 5 OFF
> 6 ON

Then hit the green button.
>>
>>1215901
Go back to school, then search around for fucks to beat up. By this I mean bad guys of course.
>>
>>1215919
Blacker Baron nails it. Nice.

>>1215923
>First Light (Up): Blue
>Second Light (Down): Teal
>Third Light (Up): Blue
>Fourth Light (Down): Orange
>Fifth Light (Down): Blue
>Sixth Light (Down): Yellow

>>1215936
>New Companion: Silvie - Although naturally easy to piss off and incredibly smol, Silvie is a natural healer with a knack for farming, due to leagues of experience with the Nomads and the Greenhouse.
Jack and Silvie are now alone in the alleyway.

>>1216007
Aleera flips them in that order...and suddenly, all the lights turn a shade of teal!
>The left door has opened!

>>1216568
Glimmer does a search in the School...
-4 Armed Thugs (Easy)
-2 Big Boys (Medium)
-4 Big Boys (Hard)
-"Last Stand" (Brutal)
>>
>>1217386
Well.
Enter the left door.
>>
>>1217386
Run over to RLD II and look for enemies to fight.
Swap out Silvie for Frank until after a fight.
>>
Rolled 3, 3, 6 = 12 (3d10)

>>1217442
>>
>>1217386
>Finally reach Azkeroth.
>>
Rolled 15 (1d20)

>>1217386
Sneak up on one if the armored thugs, yes I'm picking the first option, and boop!
>>
>>1217407
Azkeroth enters the room to his left, coming across two Woodmen!

>>1217442
>>1217457
Jack decides to do a raid on the Warehouse...
-3 Gang Leaders (Easy)
-1 Guardian (Medium)
-1 Guardian, 2 Gang Leaders (Hard)

>>1217475
Blacker Baron finds himself at the front of Wood Temple.
>Would you like to enter? You may skip this encounter if you wish.

>>1217494
Glimmer boops an Armed Thug. They all slowly turn towards you.

=Wood Temple=
Woodman A pulls out a Carved Wooden Bow!
Woodman B pulls out a Dagger!

=1st Floor, Hallway=
Armed Thugs A, B, C, and D are looking at you strangely.
>>
>>1217849
>Fucking enter and meet up with Azkeroth.
>>
>>1217849
(This post is meant for Jack Frost.)
Silvie turns towards you.
>"Also, you dropped this thing when you had that light shine on you-- I put it in my pocket after shooing Schist away. It looks pretty stupid, but maybe you'll find a use for it."

~oOo-=-oOo~

[Angel Coin]
Artifact | Law (3)
Bound to Player

This item doubles your HP, evolving with your perks.
This item allows you to survive after death in the Ethereal Plane with 25% of your HP; your physical form will still take damage. If your physical health bar is depleted while you are in the Ethereal Plane, you will die; in order to go back to the Physical Plane, you must be healed by an outside source. All potion/spell effects are cancelled when entering the Ethereal Plane.
This item gives you a +7 to all Melee rolls, a +7 to all Ranged rolls, and a +7 to Spellcasting.
This item will double ALL damage you deal to Chaos enemies.
This item is the point of no return; you will no longer be able to have Chaos as an alignment, rather, your lowest karma possible is Neutral (0).
This item will allow a +2 bonus to any weapon of your choice; as you increase your Law karma by +1, the bonus will go up by +2 (ex. Law 5 = bonus of +6).
>>
Rolled 5, 14, 10 + 44 = 73 (3d20 + 44)

>>1217849
>>1217911
>-1 Guardian
Yeah, just destroy him with me Wasteland Knife and Antlers
>>
Rolled 19 + 8 (1d20 + 8)

>>1217849
"Hi, I was just wondering you'd all willingly put down your guns and face the wall, hands where I can see them? If so that'd be greeeeeat."
>>
Rolled 6, 1, 9, 4, 18, 18, 4, 15, 1 = 76 (9d20)

>>1217849
I pull out my dagger and antler and attack woodman A
Lycan bites woodman A

My followers attack woodman B
>>
Rolled 7 + 4 (1d20 + 4)

>>1217911

> 1 OFF
> 2 ON
> 3 OFF
> 4 OFF
> 5 OFF
> 6 OFF
> Green button

Assist Az in his fight.
Usage of flamethrower advices.
>>
>>1218613
Correction
> 5 ON
>>
>>1217855
Blacker Baron slides over to Azkeroth he's in the middle of the fight.
Yay.

>>1217952
Jack tears through Guardian A with his weapons!
Ouch.
(Guardian A, 100/200)

>>1217973
The thugs look at each other before running the fuck away.
Well, f-
Oh, what is this.
>Cash ($123): https://www.youtube.com/watch?v=ON-7v4qnHP8

>>1218382
Azkeroth's blade hits the woodman!
Lycan does a miss.
The followers slash and harass the other woodman. Expect for the ones who missed. Shame on them.
(A, 35/50) (B,15/50)

>>1218613
>>1218615
Aleera smashes some random levers.
>First Light (Down): Orange
>Second Light (On): Orange
>Third Light (Down): Orange
>Fourth Light (Down): Orange
>Fifth Light (Up): Orange
>Sixth Light (Down): Yellow
The left door slams shut.

=Wood Temple=
Woodman A fires an arrow into doggo! Doggo is hurt. (5/25)
Woodman B slashes at Follower B! Ouch. (10/20)

=RLD (Area II)=
Guardian A pulls out a M60!
>>
Rolled 2, 3, 3 + 42 = 50 (3d20 + 42)

>>1220047
Finish off Guardian A.
>>
Rolled 8, 13, 16 + 12 = 49 (3d20 + 12)

>>1220047
I continue my assault on the woodman A
>>
Rolled 9, 17, 10, 15, 12, 11, 13, 18, 14, 15, 17 + 10 = 161 (11d20 + 10)

>>1220047
>Slip the M82A2 to Azkeroth.
"I think you're gonna like this."
>Also rip woodman B in half.
>>
>>1220047
Take the cash.
Find some more bullies.
>>
>>1220047
Jack rips up the Guardian! Again!
Why!
(Guardian A, 10/200)

>>1220070
Azkeroth assaults Woodman A!
Well he's dead.

>>1220080
Blacker Baron unleashes a hell-storm of bullets after giving Azkeroth a M82A2
...There is barely enough of the Woodman to see the body.

>>1220123
Glimmer takes the cash as she looks for more suckers.
>2 Armed Thugs, 1 Armed Bully (Easy)
>1 Big Boy (Medium)
>2 Big Boys (Hard)
-"Last Stand" (Brutal)

=Wood Temple=
A door to the north opens up!
>Carved Wooden Bow: It's pretty. Deals 20 damage per hit
>Arrows (7)
>Dagger: It's a dagger. It's sharp. I'm walking here. Deals 10 damage.

=Red Light District (Area II)=
Guardian A fires into Jack! Ouch. (135/160)
Frank punches Guardian A in the face. Said guardian is dead.
Jack wins! Yay.
>M60: Why. Fires 5 times a turn.
>>
>>1220220
Feed lycan a reindeer meat.
Loot the bodies and move through the north door.
>>
Rolled 1, 3, 1 = 5 (3d10)

>>1220220
Keep looking for enemies.
>>
>>1220220
>Follow Azkeroth.
>>
>>1220220
Oh. Ok.

I think I got it now.

> 1 UP
> 2 DOWN
> 3 UP
> 4 UP
> 5 DOWN
> 6 UP
> Green Button
>>
>>1220220
Also hand oro the great firecrackers (x2) and molotov bundle.
>>
Rolled 20 + 8 (1d20 + 8)

>>1220220
Go over to the next easy fight.
"Aaaalright! You three! Lay down your weapons and hands up in the air! Could you pleeease do that?"
Basically, try to disarm them and/or make them give me their money.
>>
>>1220235
Azkeroth heals Lycan and loots the bodies for the bow, arrows, and dagger mentioned above.

>>1220243
Jack does another search in the Warehouse...
-2 Gang Leaders (Very Hard)
-3 Gang Leaders (Intense)
-1 Guardian, 2 Gang Leaders (Insane)

>>1220247
Blacker Baron (and Az) go into the room above, which has no enemies and no other exit. Inside is a wooden chest on a raised platform!

>>1221352
Aleera turns the Left Door on with ease, leaving Blacker Baron and Azkeroth free to exit.

>>1222372
Alright, that happens. Make sure to write that down in #stats_and_grades or something.

>>1222959
Glimmer, in a critical success, manages to get all four Armed Thugs to drop their weapons and cash!
>H&K MP5-SD - An improved version of the MP5. Fires four bullets, doing triple damage on criticals.
>Desert Eagle (Gold) - A classic weapon, shielded by a 24 karat golden casing. Does an incredible 25 damage per shot, with triple damage on criticals, but uses .50cal rounds.
>Ruger LCR-22 - A decent pistol with normal stats.
>H&K G3A3 - An improved version of the G3. Fires three bullets, doing triple damage on criticals.
>Bullet (33) - Ammunition (10 damage/shot).
>.50 Caliber (2) - Ammunition (25 damage/shot).
>Glimmer has gained $104, and now has $247.
>>
Rolled 13 + 4 (1d20 + 4)

>>1224556
>A inconspicuous chess alone on a platform.
"If I was a less genre savvy character I'd run up to the chess and trigger the chest. Since i'm not."

>Inspect the room for traps
>>
>>1224562
"Did I just say chess twice. Damnit I meant run up to the chess and trigger the trap."
>>
>>1224556
>Head back to the school.
>>
Rolled 3, 5, 14 + 44 = 66 (3d20 + 44)

>>1224556
>-1 Guardian, 2 Gang Leaders
Tear straight through Guardian A.
>>
>>1224562
Azkeroth looks around the place for traps, but there doesn't appear to be any...

>>1224680
Blacker Baron is back at the school.
Huh.

>>1224687
Jack attacks the Guardian!
The first horn digs in deep!
The second horn drills into the Guardian!
(A, 140/220)

=Red Light District (Area II)=
Guardian A pulls out a Stone Destroyer!
Gang Leader A pulls out an AK-5D
Gang Leader B pulls out a Folding Knife.

Guardian A and Gang Leader A just stare at Gang Leader B.
Gang Leader B nervously laughs.
>"W-what, guys?"
>>
Rolled 14, 7, 18 + 42 = 81 (3d20 + 42)

>>1224814
Tear straight into Guardian A, as usual.
>>
>>1224814
"No traps huh? So either I missed them or there are enemies triggered when I open the chest or person that designed this temple is into being anti-climactic and put nothing there."

>Send one of my followers to open the chest. follower E.
>>
>>1224814
>Head into Mary's office.
>>
>>1224814
"And if for some reason the universe arbitrarily bars me from sending the unnamed followers from doing it I'll go open the 'totally safe' chest."
>>
>>1224814

Oh boy, loot?!
> run up to the chest before Az can
> carefully open the chest
Carefully means open the chest a little, while peeking inside it, to check for wires and other mechanisms. Disable them if can, and prepare to dodge should something trigger. If safe, flip it open.
And if it's a fucking mimic, bail before it can grab me. As well as triggering other mechanisms.
>>
Rolled 11 (1d20)

>>1225585

I do believe myself to have a keen eye.
>>
>>1224814
With my newfound money, go buy a permit to sell stuff.
>>
>>1224824
Jack keeps on attacking!
The first horn digs in deeper!
The second horn rips and tears the enemy
The knife sticks in. Deep.
(A, 30/220)

>>1224829
>>1224857
Azkeroth and Aleera run up to the chest as...
It reveals a row of teeth.

>>1224830
Blacker Baron enters the Nurse's Office to be greeted by Mary.
>"...Hello."

>>1225745
Glimmer buys a permit! Hee-haw!
...Yeah, it's a good sheet of paper, alright.

=Red Light District (Area II)=
Guardian A charges up the Stone Destroyer! (1/2)
Gang Leader A unleashes at Jack! Ouch. (120/160)
Gang Leader B misses.

=Wood Temple=
Fake Chest A bites down on Follower E! (10/20)
Fake Chest A bites down on Follower F!
(10/20)

Frank punches Gang Leader B in the face! (190/200)
>>
Rolled 3, 12, 1 + 42 = 58 (3d20 + 42)

>>1226677
Tear through Guardian A one last time.
>>
>>1226677
"We need to talk, but not here. Someone might hear."
>>
Rolled 2, 4, 1 + 18 = 25 (3d20 + 18)

>>1226677
Antler and dagger.
Murder the mimic.
>>
Rolled 14, 3, 3, 7, 18, 5 = 50 (6d20)

>>1226677
Lycan bites
Followers A through D begin punching it down.
E guards me.
>>
Rolled 9 + 4 (1d20 + 4)

>>1226677

Well shit.
No suprises here.

> police baton, Low-voltage Tazer
> use the tazer on the shit.
>>
>>1226683
Jack keeps. On. Attacking.
The first horn digs in!
The second horn scratches hard!
The knife finishes the Guardian off.

>>1226684
>"Seems like you go to secluded places with ALL the girls lately."
Mary simply locks the door to her office.

>>1226684
Azkeroth smashes bone against wood! Twice! Since horns!
Azkeroth chops some wood!
(20/50)

>>1226694
Lycan bites down! (5/50)
Follower A and B miss.
Follower C punches the chest as it falls apart. Huh.

>>1226695
Aleera just senselessly beats splinters.

=Red Light District (Area II)=
Gang Leader A misses.
Gang Leader B slashes Frank in the face. Ouch. (???/???)

=Wood Temple=
Out of the platform floats a Wooden Sword!
>Wooden Sword - Previously owned by a homosexual elf, this sword can be thrown like a boomerang when you have full HP.

=Frank=
Frank misses.
>>
>>1226677
Go to the gunstore thingy ma-bo-
Nevermind I just missed the post.
>>1226828 do ^
>>
Rolled 9, 9, 9 + 42 = 69 (3d20 + 42)

>>1226828
Slash at Gang Leader A.
>>
Rolled 5 + 17 (1d20 + 17)

>>1226828
"Just follow me and we can talk."
>>
>>1226828
Loot the sword.
Go back to the school lunchroom to finally sell that haste potion
>>
>>1226828

Holy shit what a fokkin disapointment.
> 1 UP
> 2 DOWN
> 3 UP
> 4 DOWN
> 5 UP
> 6 DOWN
> Green Button
>>
>>1226828
Scratch that.
Head to charles and sell my last normal deagle.
Without the silencer.
>>
Rolled 9 + 2 (1d20 + 2)

>>1226828
Again scratch that.
Make another molotov bundle.
And enter the main area again.
>>
>>1226834
Glimmer goes to the Gun Store, meeting Charles resting his legs on the front desk.
>"Evening."

>>1226851
Jack slashes at Gang Leader A, doing insane damage!
(A, 80/180)

>>1226868
Mary gives you an off look, but eventually sighs and stands next to Blacker Baron.
>Mary has temporarily joined your party!

>>1226873
Azkeroth grabs the Wooden Sword.

>>1226924
>First Light (Blue): Up
>Second Light (Teal): Down
>Third Light (Blue): Up
>Fourth Light (Orange): Down
>Fifth Light (Orange): Up
>Sixth Light (Yellow): Down

>>1226960
>>1227103
Azkeroth enters the main room again, making another bundle of four Molotov Cocktails.

=Red Light District (Area II)=
Gang Leader A fires into Jack! (107/160)
Gang Leader B does a shanky shank, but it really just does fucking nothing. (98/160)

Frank misses again.
>>
>>1227170
>Head to an empty alleyway.
>>
Rolled 20, 18, 2 + 42 = 82 (3d20 + 42)

>>1227170
Keep slashing at Gang Leader A.
"EAT SHIT."
>>
Rolled 20 + 2 (1d20 + 2)

>>1227170
Combine some of my gunpowder with the still intact bomb to make a better bomb.
>>
Rolled 8, 19 = 27 (2d20)

>>1227170
Silvie pewpews at Gang Leader B.
Frank does a punchu to Gang Leader B.
>>
>>1227170

Oh! What - not godly but certainly otherworldly - insight has occured to me!
OPOOOG, yes.
> 1 DOWN
> 2 UP
> 3 DOWN
> 4 DOWN
> 5 UP
> 6 UP
Green button, open up wide!
>>
>>1227184
Blacker Baron heads into an empty alleyway.
>"So, what's the huge thing you wanted to talk to me about?"

>>1227232
Yeah, he's dead.

>>1227244
Azkeroth uses a single gunpowder to make...
>Better Bomb - Woah! Deals 30 damage.

>>1227254 (Party - Jack Frost)
Silvie shoots Gang Leader B!
Frank socks Gang Leader B in the face!
(B, 150/180)

>>1227256
Aleera manages to open the right door as all the lights turn orange!

=Red Light District (Area II)=
Gang Leader B misses.
>>
Rolled 1, 14, 9, 10, 11 + 42 = 87 (5d20 + 42)

>>1227298
Jack: FUCKING ATTACK GANG LEADER B.
Silvie: Pew pew at Gang Leader B
Frank: PUNCH
>>
Rolled 5 + 11 (1d20 + 11)

>>1227298
Work with aleera to make one more haste potion then enter the right door.
>>
Rolled 14 + 5 (1d20 + 5)

>>1227298
>>1227305
Don min if I do.
>>
Rolled 1 + 17 (1d20 + 17)

>>1227298
"The date with Sylvie was a diversion to have the greenhouse taken over, but the Nomads threw a wrench in the plans. I have plans to change that, though. Stay clear of the Nomads."
>>
>>1227303
Jack hits for 100 damage!
Silvie hits for 10 damage!
Frank deals 10 damage!
(B, 30/150)

>>1227305
>>1227319
Jolly cooperation~
>Amazing Haste Potion - Allows you to do twice as much for six turns straight.

>>1227325
>"Blacker no don't nononono--"
And, as if God had played a cruel trick on Blacker Baron, a third voice echoes behind Mary.
>>"Plans, you say? I'd love to hear them."
A thin outline with a charming British voice, like a distortion of light on the edge of a cup of water, begins to form in the shape of a tall man, slowly fading into existence-- an invisibility spell.
>>"Mister Blacker, you've been a pain in our side for far too long. Your friends have caused quite a bother in this city. It's about time we settle the score."
The alleyway is bathed with light, as the headlights of a red Ferrari pull into the only exit. The doors close to reveal two more boys, one with an incredibly familiar face.
>>"Simon. Schist. Glad you could make it."
Schist speaks up first.
>>>"What, you think I could possibly miss this? Please."
>>>>"I think this is a bit overkill, John."
>>"Nonsense. Do you see that Jack fellow these days? He's walking around with enough nuclear experiments to fill up the sixth Fallout game!"
All three of them laugh, with Mary backing up and taking over behind a dumpster. The chatter soon slows to a complete halt.
>>>"Enough. I have places to be today, and I don't want to waste it bleeding out this guy."

=Red Light District (Area II)=
Gang Leader B misses again!

=Abandoned Alleyway=
[Promotional Match]
Johnathan is preparing...
Simon is preparing...
Schist summons himself a martini. Tasty.
>>
Rolled 10, 4, 19 + 42 = 75 (3d20 + 42)

>>1227388
Finish off Gang Leader B by myself.
>>
Rolled 3, 13, 16, 9 + 4 = 45 (4d20 + 4)

>>1227388

Brave ahead!
> go through the door, and start to hit anything that looks hostile.
We can stop hitting it if it speaks up.
( Police baton, Stone spear x3)
>>
Rolled 18, 1, 18, 16, 19 + 17 = 89 (5d20 + 17)

>>1227388
"Holy hell, Schist. You're still around! I got my bloody Matador back, thanks to you. Perhaps we could come to some sort of an agreement. I've been forced through quite a bit recently, trying to build something up. It's almost as if some higher power is intentionally fucking with me just for fun. Anyways, it's good to see you again."
>Raise my shield to block and use the dumpster as additional cover. Have my followers take cover behind me.
>>
Rolled 17 + 9 (1d20 + 9)

>>1227388
>Drink a haste and head to Oro's fight.

"Oh look if it isn't my enemy. The asshole that threw me into thorns. Considering how your a reoccurring I doubt you'd stay down if you win but I just couldn't stay away. After all..fighting lights a FIRE in my heart. "
Throw a molotov bundle at them

Followers A through C guard me.
>>1227419
"Hi oro thanks for leaving me and aleera alone together but considering how your my best customer I don't think I could leave you hanging."
>>
>>1227388
Alright, see how much the Golden Deagle is worth.
>>
>>1227396
Jack does that.

>>1227416
Aleera and her party enter the first room on the right side, showing off a wicked Manhog! Aleera responds with smacking it with her Police Baton!
Follower A stabs the Manhog with his spear!
Follower B does quite the same!
Follower C manages a decent hit!
(Manhog, 50/100)

>>1227419
Blacker Baron tries to make quick talk while getting behind a dumpster.
Follower A takes cover!
Follower B takes cover!
Follower C takes cover!

>>1227464
Azkeroth drinks an Amazing Potion of Haste, using his boost to actually run out of Green Greens Forest into the fight, but can't attack all at once!
Followers A, B, and C are guarding.

>>1229177
>"...Dear Joseph, how did you get a hold of this thing? I can give you a thousand dollars for it."

=Red Light District (Area II)=
You won the battle!
-Weapons-
>Stone Destroyer - The weapon to destroy lives; requires Melee 25 to swing every turn. Deals 50 damage per swing, ignoring armor penalties, with triple damage on criticals.
>AK-5D - Probably not five dimensions of destruction. Fires three bullets.
>Pocket Knife - Deals 10 damage.
-Ammo-
>Bullet (10) - Ammunition.

>Jack has gained $270, and now has $1,892.
>Frank has 790 HP left.

=Wood Temple=
Manhog pulls out a Wooden Club and smacks Aleera over the head! Ouch. (25/40)

=Abandoned Alleyway (Rival Fight)=
>"Simon."
>>"Got it."
Johnathan uses Summon Monster II! A medium Fire Demon appears!
Simon flicks his hand, and all the dumpsters in the area begin to float around the trio... (1/?)
Schist gets back in his Ferrari.
>>>"Looks like you two got this. I'll be in the car if you need me."
>>
>>1229357
Start fucking sprinting over to Schist.
You think that Sonic is fast? That light speed is fast?
I'M FAST AS FUCK, BOI
>>
Rolled 12, 6, 12, 3 + 2 = 35 (4d20 + 2)

>>1229357

It's not a monstergirl, it's ok to use force.
> Stonespear x3 by followers, Baton by me
>>
Rolled 17, 16 + 14 = 47 (2d20 + 14)

>>1229357
>Give oro a haste potion
"You're powered up get in there."


Follow up with an 2 M82A2 shots to Simon's skull.
>>
Rolled 8 (1d20)

>>1229362
Scratch that, make it flight.
>>
Rolled 20, 9 + 5 = 34 (2d20 + 5)

>>1229357
>Chug the potion and double-tap Simon in the head with my Gold Eagle.
"Hell, I was hoping for a cute girl to be my rival."
>>
Rolled 11, 19, 7 = 37 (3d20)

>>1229357
Follower A throws a water balloon at the medium fire demon

Follower B follows suit

Follower C guards me
>>
Rolled 12, 11, 11 = 34 (3d20)

>>1229357
>Have follower A unload on Simon with the 1911A1.
>Have B do the same with Five-Seven.
>Have C do the same with Kukri.
Have them attack Jon if Simon is dead.
>>
>>1229357
See how much the H&K MP5-SD, Ruger, and H&K G3A3 can be sold for.
>>
>>1229362
>>1229387
Jack flaps his wings over to the fight, eventually landing in the field!

>>1229363
Aleera whacks the Manhog again!
Follower A misses.
Follower B stabs it!
Follower C misses.
(Manhog, 30/100)

>>1229379
(Haste I - 5 Turns Remaining)
Azkeroth hands over an Amazing Potion of Haste to Blacker Baron, then fires at Simon with a pretty great hit!
(Simon, ???/???)

>>1229394
(Haste I - 6 Turns Remaining)
Blacker Baron drinks the potion, aiming his pistol and firing his bullets with the muzzle's scream echoing through the alley! Simon looks pretty hurt off of it, falling to the ground with a grunt.
(Simon, ???/???)

>>1229398 (Azkeroth's Party)
Follower A throws a Water Balloon! It does something.
Follower B throws another Water Balloon! That hit it well.
Follower C guards.
(Fire Demon, 300/350)

>>1229401 (Blacker Baron's Party)
Follower A fires at Simon! Nice.
Follower B fires at Simon as well! Nicer.
Follower C slashes Simon for some good damage!
(Simon, ???/???)

>>1229477
>"You have a good eye, MP5's were a classic back then. I'll give you $600 for it."
>"This Ruger is mostly for show...I'd say $50 in this case. Sorry."
>"God damn, this is a beauty. I could hand over $750 for it."
>"Quick tip, miss-- these prices go down the more you use them. I suggest keeping an eye out for who you're shooting, and fer what."

=Wood Temple=
Manhog clunks Follower C over the head!
(C, 25/40)

=Abandoned Alleyway=
Johnathan uses Summon Monster I! A small Earth Demon shows up, soil and pebbles forming to create something somewhat adorable and still dangerous! Johnathan then takes a knee to recover.
Simon chucks all three dumpsters with incredible force!
Follower C (Azkeroth) has died!
Follower B (Blacker Baron) has died!
Follower C (Blacker Baron) has died!
Mary has been revealed, letting out a squeak and hiding behind Azkeroth!
Schist is literally just listening to Warrant - Cherry Pie on full blast. It's catchy, albeit irritating in this background.
Fire Demon sprays flame onto Azkeroth! Oh boy. (35/40 | Burn I)
Earth Demon is preparing...
>>
Rolled 5, 19, 4, 1 + 2 = 31 (4d20 + 2)

>>1229738
Ok, this guy sucks.

> once again, Spears first, then baton.
>>
Rolled 12, 16 + 3 = 31 (2d20 + 3)

>>1229738
>Finish Simon off.
>>
Rolled 18 + 10 (1d20 + 10)

>>1229738
Aim at the "enemies" in the fight (demons, john, etc) with the rocket launcher.
Fire.

"JUSTICE RAINS FROM ABOVE."
>>
Rolled 17 (1d20)

>>1229738
STOP
DROP
AND ROLL

Then move one turn away

And both my followers guard me.
>>
>>1229738
And talk to simon
>"Hey Simon why are you such an asshole?"
>>
Rolled 19 + 8 (1d20 + 8)

>>1229738
Well then, sell the MP5 and the Ruger. Attempt to barter the price up for the Golden Deg, as in how much he will buy it for.
"You know...this Golden Deagle is very very rare, you probably won't see it again in your shop, probably for your entire life. You sure you aren't willing to buy it for more than a thousand?"
>>
Rolled 1 (1d20)

>>1229738
>Have my last follower attack John with the Five-Seven.
>>
Rolled 14 (1d20)

>>1229777
Smol ex greenhouse leader hides behind Frank.
Frank punches the car Schist is in out of spite.
>>
>>1229744
Aleera does more smack.
Follower A finishes the Manhog off!
Followers B and C do an 8-bit repeating loop of a dance.

>>1229763
(Haste I - 5 Turns Remaining)
Blacker Baron pops two more intense rounds into Simon, but Simon simply manages to rest against a wall and take it!
(Simon, ???/???)

>>1229777
Jack fires an incredibly powerful rocket into the entire battle! Literally everything, including the Ferrari, is hit!
(Johnathan, ???/???)
(Simon, ???/???)
(Fire Demon, 240/350)
(Earth Demon, 140/200)

>>1229806
Azkeroth rolls away with his party, successfully putting the fire out! (75/80)

>>1229833
>"Because I get paid the big bucks."

>>1229835
>Glimmer has gained $650, and now has $797.
>"Hmm...well, I suppose you're right, I haven't seen you around the grinding scene, and you sure have fallen into luck...tell you what. I'll give you two options. The first one is that you get $1,000 and a spare Bullet Box in the back room, which usually costs $300. The second one is that I give you $1,250 up front."

>>1229957
no

>>1230019 (Jack Frost's Party)
Silvie goes behind Frank!
Frank punches Schist's car!

=Abandoned Alleyway=
Johnathan chugs an Amazing Potion of Mana!
Simon casts a strange spell on himself...
Schist kicks open the car door to run up to the front.
>"What the fuck, you tore up the front of my car!"
Schist casts Fire III! A near shower of fire floods towards Jack, sending him into the pavement with an INCREDIBLY lucky roll!
Jack is in absolute peril! (8/160)
Fire Demon is charging...
Earth Demon chases after Azkeroth!

=Wood Temple=
You won the battle!
>Hog Meat - It's actually really good, but uncooked. Heals for 25HP.
A door to the north opened up!
>>
Rolled 9 + 5 (1d20 + 5)

>>1230047
Throw a reindeer dish at jack

Load another M82A2 round into simon's skull.


My followers continue to defend me
>>
>>1230047
Take the first option; see what attachments for guns are available for purchase.
>>
Rolled 9 + 3 (1d20 + 3)

>>1230047
>Torch them with the molotov bundle and pop Simon's skull with the .44 Magnum.
>>
Rolled 15 + 5 (1d20 + 5)

>>1230047
Scratch the feeding jack part.
Load another round into simon.

and continue talking to simon.
"Really? Money? You're doing all of this for money? That is the lamest reason ever to be evil."
>>
Rolled 3, 17, 2, 17 + 42 = 81 (4d20 + 42)

>>1230047
Slowly drag my body over to Schist and smash his face in with the antlers and knife.
Frank can punch the Earth Demon
Silvie heals me with a potion of small healing.
>>
Rolled 2, 6, 12, 19 + 3 = 42 (4d20 + 3)

>>1230047

Oh geez... I'll move ahead then I suppose.
To the north.
> LV Tazer, Stone spears x2, one on guard duty.
>>
>>1230047
As an addendum
"How much are you even getting paid? Is it really worth everything you're doing?"
>>
>>1230082
>>1230109
>>1230168
(Haste I - 3 Turns Remaining)
Azkeroth fires at Simon once again, with his two remaining members guarding!
(Simon, ???/???)
>"It was-- ow-- a joke. You know, to be funny."

>>1230088
Glimmer takes a look at what's on sale...
>There are 27 attachments currently being sold. Please take a look at #armory.

>>1230106
(Haste I - 4 Turns Remaining)
Blacker Baron throws the Molotov Bundle, but misses his .44 Magnum shot. The Fire Demon wasn't effected for obvious reasons.
(Johnathan, ???/??? | Burn I)
(Simon, ???/??? | Burn I)
(Earth Demon, 130/200 | Burn I)

>>1230113
Jack swings his weapons for solid damage, but...
(Schist, ????/????)
Frank punches the Earth Demon!
(Earth Demon, 120/200 | Burn I)
Silvie heals Jack back up to some decent status.
(Jack, 68/160)

>>1230117
Aleera and her party moves to the north, coming across an ancient robotic creature halfway into the ground. As the last Follower walks in, however, the door slams shut as the metal neck begins to turn into an ancient maze of bright red lines. Oh boy.

=Wood Temple=
Ancient Temple Guardian is charging... (1/?)

=Abandoned Alleyway=
Johnathan, Simon, and Earth Demon take burn damage!
Johnathan uses Healing Touch on Simon! Simon was healed for 100HP!
Simon pulls out an AK-47u!
Schist gives Jack a bored expression before using Healing Touch II!
Schist's Ferrari is back to normal!
Fire Demon misses.
Earth Demon socks Azkeroth in the face! (65/80)
>>
Rolled 19, 12, 6, 18, 9 + 42 = 106 (5d20 + 42)

>>1230443
Smash the ever loving shit out of Johnathan.
Frank can punch Simon.
Smol girl can pew pew at Earth Demon.
>>
Rolled 5, 4 + 8 = 17 (2d20 + 8)

>>1230443
Examine johnathan and simon

>"Really? Life and death battle and you're making a joke? Huh. Maybe we are more alike than I thought. Still gonna have to stop you from helping the one though."
>>
Rolled 18 + 3 (1d20 + 3)

>>1230443
>Blast Simon's head with the Gold Eagle.
>>
Rolled 11 (1d20)

>>1230443
Oh yeah, and Follower A guards me.
>>
>>1230464
also give Blacker Baron a wasteland knife because pfft he looks weak
>>
Rolled 3, 2 = 5 (2d20)

>>1230480
It was supposed to be +12 not +8
>>1230443
Anyways follower A bombs the earth demon.
B borrows my M82A2 and shoots the earth demon
C guards me.
>>
Rolled 5 + 6 (1d20 + 6)

>>1230482
And for my second action, take Jack's wasteland knife and jam it in Simon's mutilated face hole.
>>
Rolled 16, 3, 17, 1 = 37 (4d20)

>>1230443

Alright! Get in formation everyone!
> I inspect the Gurdian (pay attention to possible weakpoints/best place to manually override the golem (?)), the hurt follower will use the LV-Tazer on them (either to stun, maybe fry/disable certain components), the other two are on guard duty, protecting me and the hurt one.
>>
>>1230464
Jack charges into Johnathan with incredible success!
Frank socks Simon!
Silvie fires at the Earth Demon!
(Johnathan, ???/???)
(Simon, ???/???)
(Earth Demon, 105/200 | Burn I)

>>1230480
(Haste I - 2 Turns Remaining)
Azkeroth examines Simon...

<Simon>
Human | Lawful Evil (3/6)
HP: 330/500 (Burn I) | MP: Hidden

-Spells-
Charm of Strength II - Allows target to have a temporary +5 to Melee for four turns.
Charm of Perception II - Allows target to have a temporary +5 to Ranged for four turns.
Charm of Speech IV - Allows target to have a temporary +10 to Speech for four turns.
Curse of Speech - Allows target to have a temporary -5 to Speech for two turns.
Levitation III - Has the ability to hold three heavy objects for two turns within your field of vision; smaller objects, like ones commonly held, can be held without limit.

-Skills-
Consumed - Simon does not question morals or reverting back to a better path, locking him in Evil permanently.
Mercy Rule - Simon will gain a +2 to all rolls for every quarter of his max HP that he loses, as well as a +3 to fleeing under the same requisites. (Current: +2/+3)

-Inventory-
AK-47u - New and improved, ready for action. Fires four bullets, deals triple damage on criticals.
Amulet of Searching - When searching for enemies, you may have another d10.
Fire Axe - The ultimate weapon. Deals 25 damage, doing quadruple damage on criticals; high chance of severing limbs.
Scroll of Lightning II - When used, has the same effects of Lightning II.

>>1230482
>>1230485
(Haste I - 3 Turns Remaining)
Blacker Baron fires into Simon twice once again, using up the last of his .50cal ammunition!
Follower A is also guarding.
(Simon, 280/500)

>>1230505
Okay.

>>1230518 (Azkeroth's Party)
Follower A throws the Better Bomb at the Earth Demon! It technically hits!
(Earth Demon, 75/200 | Burn I)
Follower B misses.
Follower C guards.

>>1230536
I would do that, but the second Deagle shot does more damage and I'm already down the line here. Be sure to do this stuff quicker.

>>1230563
Aleera inspects the Ancient Temple Guardian...

Ancient Temple Guardian
Robot | Neutral (0)
HP: 150/150 | MP: 0/0

-Skills-
Automatic Laser Turret - Fires a searing hot beam dealing 100 damage to the target.

Follower A misses.
Followers B and C are guarding, sort of.

=Wood Temple=
Ancient Temple Guardian is charging... (2/?)

=Abandoned Alleyway=
More burn damage.
Johnathan goes completely invisible!
Simon misses somehow.
Schist hops back in his car and starts it up again.
Fire Demon misses.
Earth Demon punches Azkeroth again! (50/80)
>>
Rolled 7, 20, 1 + 14 = 42 (3d20 + 14)

>>1230868
Pick up Simon and chuck him at the Flame Demon.
Frank can punch the Earth Demon
Silvie pewpews at the Earth Demon
>>
Rolled 4, 2 + 12 = 18 (2d20 + 12)

>>1230868
Now examine johnathan
"Consumed? What the hell did you do Simon? Did you really let the one corrupt you? That's just weak."
>>
Rolled 18, 15, 4, 14, 3, 2 + 6 = 62 (6d20 + 6)

>>1230868
>Welcome Simon to Hell with my magic antlers and wasteland knife.
>>
Rolled 18, 4, 17 = 39 (3d20)

>>1230868
Follower A takes my M82A2 and shoots the earth demon

B takes the Deagle and helps

C uses the aluminum sword and continues the attack.
>>
Rolled 8, 11, 10, 2 = 31 (4d20)

>>1230868

Ok, let's do this.
> Manual override, assuming direct controll
> Followers be ready to either dodge or protect me.
>>
>>1230888
Jack throws Simon into the Fire Demon, who flies into Johnathan, and bounces off landing on Schist's car.
>"Oh, god damn i--"
(Simon, 255/500 | Burn II)
(Fire Demon, 220/500)
(Johnathan, ???/??? | Burn II)
Frank slam jams the Earth Demon!
Silvie misses.
(Earth Demon, 50/200 | Burn I)

>>1230894
(Haste I - 1 Turn Remaining)
Simon looks at Schist.
>"Who the hell is The One?"
>>"MY CAR!"

<Johnathan, Leader of the Nomads>
Human | Lawful Good (3/3)
HP: 530/750 (Burn II) | MP: Hidden

-Spells-
Summon Monster III - Summons a large demon (500 HP) to fight alongside you.
Summon Monster II - Summons a medium demon (350 HP) to fight alongside you.
Summon Monster I - Summons a small demon (200 HP) to fight alongside you.
Healing Touch - Heals a target for 100 HP.

-Skills-
The Eye of the Beholder - Johnathan has the ability to summon his pet in critical condition.
Hivemind (Nomads) - Johnathan is in a hivemind, alerting the presence of others in the hivemind when he dies.

-Inventory-
Hidden

>>1230902
Blacker Baron rampages Simon with a long series of attacks; however, three of them miss!
(Simon, 225/500 | Burn II)

>>1230907 (Azkeroth's Party)
Follower A fires at the Earth Demon, killing it off!
Followers B and C applaud, doing a victory dance.

>>1230909
Aleera fails to break the code, but her party stands in front of her in pri--

=Wood Temple=
Ancient Temple Guardian fires a gigantic laser beam, setting Follower A's body on fire and turning it into nothing but air!
Ancient Temple Guardian then stares at Aleera.

=Abandoned Alleyway=
Johnathan has simply...disappeared.
Simon fires at Jack! Ouch. (52/160)
Schist is officially in the fight now as he pulls out a fucking Striker Street Sweeper, with a fully automatic drum magazine!
>"I'M NOT FUCKING AROUND!"
Fire Demon misses.
>>
Rolled 6, 14, 9, 18, 17, 14 + 6 = 84 (6d20 + 6)

>>1231224
>Rip Simon apart again.
>>
Rolled 7, 7, 1 + 14 = 29 (3d20 + 14)

>>1231224
Pick up Schist and chuck him through the Fire Demon.
Frank punches Simon.
Smol Silvie pew pews at Simon
>>
>>1231250
Blacker Baron does a serious fucking combo this time!
(Simon, 140/500 | Burn II)

>>1231283
Jack throws Schist through the fire and the flames, but Schist doesn't take any damage from the flames...however, he does land pretty rough.
(Schist, ????/????)
(Fire Demon, 210/350)
Frank punches Simon again.
(Simon, 130/500 | Burn II)
Silvie misses.

=Abandoned Alleyway=
Johnathan appears behind Jack, wrapping an arm around him and suplexing the buff dude to the ground! (43/160)
Simon does a critical series of shots on Blacker Baron! (60/120)
Schist starts firing, with two slugs going not even close to anybody. Huh.
Fire Demon throws flames onto Blacker Baron! (50/120 | Burn I)
Blacker Baron (and the enemies) take burn damage! (45/120 | Burn I)
>>
Rolled 11, 3 + 14 = 28 (2d20 + 14)

>>1231389
https://www.youtube.com/watch?v=rhVWVUb4wJA
"Who is truly the strongest one?"
Grab the shotgun from Schist's hands. Just to make sure.
Frank can punch Simon in the face. Yay.
Silvie heals up Blacker Baron just to be safe. You know, healing potions.
>>
Rolled 8, 2, 12, 9, 18, 1, 10 + 6 = 66 (7d20 + 6)

>>1231389
>Continue the barrage on Simon.
>Have Follower A guard me.
>>
Rolled 20, 20 + 12 = 52 (2d20 + 12)

>>1231224
"Ya know. The one. Evil guy. Wants to enslave humanity. I've been working to stop him. Simon answer me. Why are you evil. Why are you doing what your doing. No jokes. Please."

Inspect schist
>>
>>1231411
Jack simply grabs the gun from Schist. Nice.
>Striker Street Sweeper (Auto) - A modified version of the Striker Street Sweeper, firing 3 shells per turn for maximum damage.
>Shotgun Shell (9) - Ammunition for shotguns.
Frank punches Simon, who currently doesn't look so hot.
(Simon, 100/500 | Burn II)
Silvie heals up Blacker Baron! (95/120 | Burn I)

>>1231414
Blacker Baron gets into a smooth groove.
(Simon, 60/500 | Burn II)
Follower A just guards.

>>1231451
>"Because the Nomads are powerful. They have technology unknown to your school-- to this city. We can grow, far beyond any control from gods or angry enemies. We will create a new world."
Azkeroth does an incredible Epic-tier inspection...

<Schist>
Reborn Planeswalker | Chaotic Evil (4/6)
HP: 1910/2000 | MP: Hidden

-Spells-
Summon Planeswalker - Summons another Planeswalker to fight alongside you; stats are randomized.
Summon Monster IV - Summons a huge otherworldly creature (650 HP) to fight alongside you.
Plane Warp (Damned) - Warps you to the Plane of the Damned.
Arcane I - Fires a deadly ball of arcane magic; deals (1d20)*10 magical damage.
Fire III - The third tier of fire spells; deals (1d10)*10 fire damage; chance to cause Burn III.
Lightning III - The third tier of lightning spells; deals (1d10)*10 electric damage; chance to stun for six turns.
Earth II - The second tier of earth spells; deals (1d8)*10 physical damage.
Ice II - The second tier of ice spells; deals (1d8)*10 physical damage; chance to freeze for four turns.
Healing Touch - Heals a target for 100 HP.
Healing Touch II - Heals a target for 250 HP.
Advanced Track (Jack Frost) - Passive spell allowing you to know exactly where a target is at all times, as well as what the target is doing.

-Skills-
In Plain Sight - Schist has the ability to hide his magical aura, making him look like a simple boss-type enemy.
Evil Who? - Schist can manipulate any creature around him into thinking he is Chaotic Neutral (3/0), due to having a minimum of Speech 50.
Rich - Schist has accumulated over $100,000 or more to his name.
Filthy Rich - Schist has accumulated $250,000 or more to his name.

-Inventory-
Amulet of Advanced Searching - When searching for enemies, you may have two extra d10's.
Ring of Fire - This ring allows you to increase all fire spells by one tier (ex. 2 to 3, 5 to 6), as well as being immune to all fire attacks.
Striker Street Sweeper (Auto) - See above.
Yellow Carbine - An assault rifle working off of Laser Cells, made in the Red Light District (Area III); fires three lasers per turn.
Arcane Bow - A bow possessed with arcane magic; all arrows fire for triple the amount of usual damage (45/shot).
Shotgun Shell (16) - Ammunition for shotguns.
Laser Cell (6) - Ammunition for laser rifles.
Large Potion of Health (2) - Heals for 200 HP.
Medium Potion of Super Haste - Allows you to do four actions in one turn for six turns.
>>
>>1231576
=Abandoned Alleyway=
Johnathan socks Jack again. (34/160)
Simon misses.
Schist looks pretty pissed, but he goes back to his car and uses Healing Touch II to repair it.
Fire Demon misses.
>>
Rolled 19, 6, 18, 4, 15 + 14 = 76 (5d20 + 14)

>>1231576
Pull out the machete and antlers while pocketing the shotgun before smashing the machete and antlers into Simon's left arm..
Frank can punch Simon. Again.
Silvie uses her last potion on me.
>>
Rolled 8 + 5 (1d20 + 5)

>>1231652
"And what about you Johnthan? Why are you helping these two. They're blatantly evil."
Load an M82A2 into johnathan.

Have followers A,B guard me.
>>
>>1231576
>Collect Mary, high-five Follower A, and head to the gun store.
>>
>>1231656
Jack severs Simon's left arm-- and then has enough time to tear apart his right arm! Jesus fuck!
Frank literally just finishes him.
Silvie heals Jack up a bit more again. (94/160)

>>1231696
Azkeroth fires into Johnathan!
Followers A and B guard.
(Johnathan, 475/750 | Burn II)

>>1231754
Blacker Baron flees with Mary in tow-- but is stopped by Schist's car.
>"Hold on, bud, I can't let you go just yet, Johnathan would have my ass if I did. Just stick around for a few minutes, this is fun to watch."

=Abandoned Alleyway=
Johnathan pulls out dual Desert Eagles!
Schist's car is sideways, blocking the only exit.
Fire Demon throws flames at Jack, but it didn't burn! (89/160)
>>
Rolled 11, 20, 15 + 14 = 60 (3d20 + 14)

>>1231887
Pull out the fire axe and chop off Johnathan's left arm.
Frank can punch Johnathan in the face.
Silvie pew pews at Johnathan's chest.
>>
Rolled 9 + 17 (1d20 + 17)

>>1231887
"Hey, Schist. Mind if I ask what happened after the day you died? I've been going solo for the most part since that day. And I never really got to thank you for protecting me back then. Even now, I guess you've had my back. Thank you."

>Give my two M1 Carbines, Colt M1908, G18, and Revolver to Azkeroth.

>Rolling for talking to John after I'm done talking to Azkeroth.
"You're defeated. Put down your weapons and explain yourself. What are the Nomads, and why are you grouped up with Schist and the late Simon?"
>>
Rolled 17 + 2 (1d20 + 2)

>>1231887
Take the things oro gives me.
Summon rudolph
AND FLEE
>>
>>1231895
Jack chops off Johnathan's left arm!
Frank punches Johnathan into the ground!
Silvie fires into Johnathan's heart!
(Johnathan, 400/750 | Burn II, Bleed I)

>>1231936
Schist looks on Blacker Baron silently.
>"...I'm not a hero."
Blacker gives a bunch of stuff to Az and goes to confront Johnathan, who eventually tilts down the Desert Eagles.
>"The Nomads are simply men without homes who fell into a bit of magic. Who says we can't use it to our advantage? After finding out that you've been coming in, tearing apart Factions and Bullies left and right, we got scared. We had to stop you, figure out what your game was before you walked into our base."
>"Simon I had enlisted because he was good with quick thinking. He could use slight magic, but not rely on it, to give himself a bit of a boost whenever he needed to. He made for the perfect support. Schist here is mainly just some useless rich kid. All he knows is how to heal his shitty Ferra--"

>>1231944
Azkeroth grabs his new gear and runs away to the Greenhouse Dome!

=Abandoned Alleyway=
The last thing the party hears is a ball of arcane magic flying towards Johnathan!
(Johnathan, 210/750 | Burn II, Bleed I)
Then a burst of fire!
(Johnathan, 120/750 | Burn III, Bleed I)
Then, finally, a bolt of thunder!
(Johnathan, 80/750 | Burn III, Bleed I)
>"W-wha..."
>>"Boo! I wanted action!"
Johnathan looks up from the ground to find a Ferrari driving towards him furiously fast until it throws him into the back wall!
(Johnathan, 30/750 | Burn III, Bleed II)
Johnathan takes burning and bleeding damage!
(Johnathan, 5/750 | Burn III, Bleed II)

Schist reverses to see all of you while Mary pushes behind Az to tend to John.
>>"Ohhhhh boy, you just had to ruin the fun, huh? Well, you're going to get it now!"
Schist has fled the battle!
>>
>>1231983
Buy 1 cauldron
10 water bottles
10 healing herbs.

And if I can head back to oro and jack.
>>
>>1231983
"Hey, John. You should head back to your Nomad buddies and get patched up. Try not to strain yourself too much. Oh, and I'm sorry about Simon. I don't really have the means to fight nonlethally yet."

>Drag Mary over to the janitor's closet in the school.
"We need to talk. Now."
>>
Rolled 1 + 3 (1d20 + 3)

>>1231983
"......"
run
>>
>>1231983
WAIT NO DON'T GO BACK
RUN HOME
HIDE
>>
>>1231983
Also grab a permit while I'm at the greenhouse.
>>
Rolled 19, 12, 2 = 33 (3d20)

>>1231983

...
Fuckit.
> You only get one chance, one opertunity
> manual override, once more
Followers will either prepare to defend or distract.
>>
>>1232005
Azkeroth buys a Cauldron, Water Bottle (10), and Healing Herb (10) for a total of $756, counting markups.
>Azkeroth has lost $756, and now has $1,193.

>>1232029
>"Y-yeah, I'm not sure...about...nngh."
Johnathan, although patched up, falls unconscious. Mary is still working her hardest on keeping him above the metaphorical wate--

>>1232065
Jack falls flat on his fa--

>>1232067
Azkeroth fucking bails to his house.

>>1232122
2much2do

>>1232760
Aleera manages, with pure luck, to turn the thing off!

=Wood Temple=
Ancient Temple Guardian is rebooting... (1/3)

=Abandoned Alleyway=
Boss Theme:
https://www.youtube.com/watch?v=3K6OnRqo4og
(DJ YOSHITAKA - FLOWER)

A loud roar suddenly pierces the city as the alleyway is covered in shadow-- from a giant fucking machine. Large wings the size of minivans slow the fall of the beast as it lets out a deafening shriek at Johnathan's bloody and knocked out form. As the dust parts, the group finds themselves face to face with a red mechanical dragon the size of a school bus!
Jack Frost and Blacker Baron vs. The Beholder
The Beholder is charging... (1/?)
Nomad Convoys are beginning to fill the skyline! (1/3)
>>
Rolled 15, 19 + 22 = 56 (2d20 + 22)

>>1232915
Brew 2 haste potions using muh cauldrons
>>
Rolled 17 + 3 (1d20 + 3)

>>1232915
https://m.youtube.com/watch?v=oAFKwoWaocI
>>
Rolled 3 + 2 (1d20 + 2)

>>1232915
>Take John, Mary, and Follower A and flee the area.
>>
>>1232922
>Great Potion of Haste - Allows you to do twice as much for four turns straight.
>Amazing Potion of Haste - Allows you to do twice as much for six turns straight.

>>1232935
Jack straight up bails, but only makes it down a street to find that two Jeeps have already parked in front of him!

>>1232961
https://www.youtube.com/watch?v=SunaZVRxHcs
(tldr nope)

=19th Street=
A full house of eight Nomads come out of the vehicles, all preparing for a tussle!

=Abandoned Alleyway=
<The Beholder> fires at Follower A! He...literally turned to dust.
Nomad Convoys are approaching... (2/3)
>>
Rolled 18 + 2 (1d20 + 2)

>>1232980
>Flee from the area with John and Mary.
>>
>>1232980
Head to the school and drink a (great) haste potion
>>
Rolled 3 + 3 (1d20 + 3)

>>1232980
RUN
>>
Rolled 3, 9, 1 + 1 = 14 (3d20 + 1)

>>1232980

OK, 3 rounds until the hits us again.
> M82A2, Street Sweeper Shotgun, M4
Can't be THAT hard to hit a stationary enemy.
Especially since he is deactivated.
>>
>>1233009
Blacker Baron and Mary flee with Johnathan in tow, ending up in front of Jack's fight.

>>1233016
(Haste I - 5 Turns Remaining)
Azkeroth chugs a Great Potion of Haste, heading back to the School...which is strangely quiet.

>>1233056
Jack fails!

>>1233862
Incredibly, only Follower A manages to bust it up with the Double Barrel (Long).
(A.T.G, 180/200)

=19th Street=
Five bullets strike Mary! She shrieks, falling to the ground.
(Mary, 350/400)
A single bullet hits Jack, but it literally does nothing.
The rest miss.

=Wood Temple=
Ancient Temple Guardian is rebooting... (2/3)
>>
Rolled 2, 11, 3, 5 + 44 = 65 (4d20 + 44)

>>1234412
>"Time to brew."
Make 2 haste potions and 2 healing potions
>>
Rolled 13 + 3 (1d20 + 3)

>>1234412
Welp...
Ok then.
> TEAR OUT THE MAINFRAME.
Carefully, don't want to make more of a mess than I already did.
>>
Rolled 8 + 14 (1d20 + 14)

>>1234412
Pick up the first nomand and chuck him at the rest.
>>
>>1234412
Oh yes and take a look at the tykes.
Gotta pay attention to them.
>>
Rolled 10, 7, 16 + 8 = 41 (3d20 + 8)

>>1234412
>Magic antler and wasteland knife
>>
>>1234426
(Haste - 4 Turns Remaining)
Az only has time to cook up a Haste and a Health, using up the ingredients necessary.
>Potion of Haste (1) - Allows you to do twice as much for four turns.
>Potion of Health (1) - Heals for 50HP.

>>1234454
Aleera rips out the mainframe, pretty much fucking it completely.

>>1234455
Jack picks up Nomad Marksman A and throws him into Nomad Marksmen B and C! Ouch.
(Nomad A, 30/40)
(Nomad B, 30/40 | Stun I)
(Nomad C, 30/40 | Stun I)

>>1234550
Azkeroth checks on his-- wait...where did they go? He could have sworn Walther and Gale were right there the last time he checked...which was basically forever. Maybe they went someplace safe?

>>1234606
Blacker Baron just slaughters Nomad A.

=Wood Temple=
You won the battle!
>Circuitry (4) - A set of wires and such, used to repair or make electronics.
>Metal Plate (2) - Twelve by twelve inches each, these plates could be used for just about anything.

=19th Street=
A series of bullets fly, striking just about everyone!
(Jack, 71/160)
(Frank, 770)
(Silvie, 30/40)
(Blacker Baron, 85/120)
(Mary, 340/400)
<The Beholder> suddenly lands right behind everybody in the fight with a screech!
>>
Rolled 13 + 2 (1d20 + 2)

>>1235039
>Flee again.
>>
>>1235039
>*Incoherent Screaming*

Run to my house and look for walther and gale.

If they aren't there go to aleera's house and look for them.
>>
Rolled 10, 16, 6 + 3 = 35 (3d20 + 3)

>>1235039
RUN, RUN, RUN
Frank and Silvie can inspect up but RUN FOR ME
>>
>>1235048
Blacker Baron flees, meeting a final Jeep holding-- OH GOD DAMN IT

>>1235054
Azkeroth is stopped by a pair of Nomad Guards.
>"Hey buddy, you might want to come with us. You're the guy who had the smart idea to use the roof as a house, right?"

>>1235073
Jack fails to flee!
Frank and Silvie check to see the big deal...

<The Beholder>
Small Mechanical Dragon | None
HP: 1250/1250 | MP: 0/0

-Skills-
Flight - The Beholder has the ability to fly.
Fierce Roar - The Beholder gives a screeching loud roar, giving a -5 to all rolls in combat for the targets.
Dragon's Breath - The Beholder can fire a beam of plasma dealing 100 damage, 300 on criticals.

-Inventory-
None

=20th Street=
Big Boy A pulls out a Stone Destroyer!
Big Boy B pulls out a rare M32!

=19th Street=
Another array of bullets strike terror!
(Jack, 62/160)
(Frank, 760)
<!!!> (Silvie, 10/40)
>>
>>1235204
>"Damnit I'm looking for my children this is REALLY not the time to interrupt me. Now tell me where the fuck you want to meet me so I can go find my children. Or better yet look meet me at the rooftop okay?"

Run for my house and aleera's.
I must find the twins.
>>
Rolled 6 + 3 (1d20 + 3)

>>1235204
RUN
Frank can just guard Silvie
Silvie chows down on some good old healing herbs.
>>
Rolled 10 + 2 (1d20 + 2)

>>1235204
>Flee with John and Mary.
>Have them both guard.
>>
>>1235204

Well... if this is everything.
> move forward, claim the treasure.




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