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File: Audit Cast.png (3.45 MB, 2200x4752)
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My name is Mary.

I now own a dungeon.

Not by choice, mind you. I was forced into this when the previous owner placed a curse on me after I tried to audit him. Now I'm the ruler of this place until my asshole of a boss decides to send someone to free me from the curse.

So, anywhere between a month and forever.

But I'm trying to make the most of it while I'm here.

And it seems like these heroes never stop coming...
>>
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>>1124774
I'VE BEEN WAITING FOR THIS!
>>
File: Slime Item WIP.pdf (396 KB, PDF)
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>>1124774
Well shit boys! It's Audit time!

The princesses look so lovely! And prince is rather fetching too!

Also Mary, I had way to much time on my hands cataloging items and creating new ones....
>>
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Assets

G:335
Runes: 0
Mana: 21
Staff: 5

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Basic Units===
Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. (Purchased)
Cook: Cooks food. Boosts morale for other units. (Purchased)
Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. (Purchased)

===Advance Units===
Archiver: Upgrade to Librarian. Can transmute runes. G-600 (Purchased)
Carpenter has been unlocked. This will halve the price for all rooms. Costs G300 (Purchased)
Chef has been unlocked. Cooks food better. G100. (Purchased)
Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Minus 50 for each rune known. (Purchased)
Dungeoneer II: Can create six runed monsters and created multiple dungeon floors.
She can also create Extra Boss rooms that can house any demon with more than 5 runes. (The Carpenter must also be unlocked)
She can also make the outside look like not-garbage.
She costs 3000 gold. Price dropped by 200 for each demon above 3 runes currently in the army.

===Basic Rooms===
Kitchen: G-200 BOUGHT
Barracks: G200 BOUGHT
Empty Room: G50
Treasure Room: G100

===Advance Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)

Note: Rooms are furnished with the bare minimum. They can be enhanced with runes.

===Spells===
Unlocked:
Audit: Takes 1 item from target. 20 Mana
Calculate: Tells the worth of target. 10 Mana
Multiply: Temporarily creates a copy of an object. 20 Mana
Bankrupcy: Target loses all items. 100 Mana
Summon Lawyers: Summons a lawyer to distract target. 20 Mana.

Token Track:

Psion: 2
Warrior: 1
Mage: 1
Wizard: 1
Rogue: 1
Golem: 4
Sorceror: 4
Moon Elf: 5
==================================================

We went on a bit of a spending splurge but.. I think it was worth it. A few changes have been made to the dungeon and we got new princesses.
>>
>>1124794
The dungeon is getting pretty dungeon-y. I like it.
>>
>>1124794
The token tracker is a very very useful thing. I am really glad we have that now!
>>
>>1124774
Where is my sexy little Death Knight?
>>
>>1124794

Ah, right, we were being invaded by the bushy hair lady and that dickish dude last time.
>>
>>1124810
If you're refering to Alex, that's a good point. Guess she didn't get the papers filed for her new job yet.

>>1124814
I fear for these heroes after the Moon Elf fiasco.
>>
>>1124774
FINALLY
>>
So right now what rooms do we have and how our resort/dungeon works?
>>
>>1124774
HUZZAH! IT RETURNS!

>>1124815
I wouldn't say "Moon Elf" was a complete fiasco (we did get a 5 star review), but we certainly made the dungeon harder than it needed to be, which may also attract more high leveled characters to attempt it in the future.

Didn't we decide to have a difficulty setting or something? Perhaps have the option of making the dungeon easier but to decrease the rarity of certain drops? We want this rare-item farmer to feel like he has some agency even as he has to do the dungeon over and over again before getting the slime core.
>>
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>>1124799
We've been working hard on it, have we not?

>>1124807
I figured it would be nice to keep track of such things.

>>1124790
Oh boy. I'll review these when I've got some down time.

>>1124814
Yeeep. Let's see how they're doing.
=============================================

"Remember..." Says the man in the mask, "I need the Slime Core. If you roll Need on it our contract is null and you will receive nothing from me."

"You're paying me more than it's market value anyway. I'm not into minion collecting. It's yours." The adventurer says. One hand is holding onto what looks like four katana.

"Good... The last thing I need is coming so close to my goal and having a typical stupid adventurer mess it up for me."

"..."

1/2
>>
>>1124837
SHE'S GOT FOUR SWORDZ
>>
>>1124837
Yeeaaahhh, he's not gonna have a good time.
>>
>>1124837

So a deku scrub and an anime.
>>
>>1124837
OH are we finally getting a villainous fighter.

How interesting.
>>
>>1124837
Well the good news about these guys is they'll run the dungeon as many times as it takes to get that rare drop. Bad news is they may be hard to kill to make a profit on. We'll have to see how things go.
>>
>>1124834
I say it was a fiasco because people couldn't let Moon Elf do her thing. They wanted to murderhobo an adventurer as opposed to letting her do it herself.

We're in the industry to entertain, not just get gold cheaply.

>>1124837
>>1124845
Yeah see, this is what I'm worried about...

>Review
The only things that you most need to look up is the items the princesses could give.

I'm really happy with the Marsh Rod, Manifold Bow, and my favourite item name, the Magmallet
>>
>>1124837
Ruuude
>>
Remember everyone. We win more making the dungeon enjoyable that making it hard
>>
>>1124837
But where's the fedora and the trench coat?
>>
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>>1124837
>The pair step into the first room.
>Ronin looks around, her posture showing that she is a woman of action, always on the alert. Chemist follows behind her, arms beneath his cloak, gripping something that Mary can't see.

"It's pretty."

"Better than the outside." Chemist says.

>Ms Bloops pops out and burbles a happy greeting at the pair.

"!!! Zantetsuken!" Ronin screams, slicing the slime's head off in one blow.

2/3
>>
>>1124867
We win either way. We either get casual shits or hardcore fuckers who want to play Dark Souls and Dwarf Fortress.

All this "Stop making it difficult, let them have fun." bullshit gets on my nerves. Let the thread go where the thread goes.
>>
>>1124877
MS. BLOOOOOOPS
NOOOOOOOOOOO
ACTIVATE HARD MODE RIGHT NOW
>>
>>1124877
do...
do slimes care about that?
At all?
>>
OK, hard mode it is.
>>
>>1124877
pretty sure that just did nothing. missed the core and doing a " slice in half then wait until clocking sword back in for them to fall apart" also fails due to slime just sticking back together after being cut. basically, giga sharp swords are even worse vs slimes then dull ones.
>>
>>1124877
oh god damn it....anon's aren't going to let this one go...AGAIN.
>>
>>1124883
Do you think that Ms. Bloops remembers every time that she's been killed? Do we have a dungeon therapist? We should hire a dungeon therapist.
>>
>>1124877
I'm mad but no hard mood yet, let them run into the cleric first
>>
>>1124867
Agreed. We want them to feel like they're having fun even as they run it again and again trying to get the rare item.

>>1124877
Maybe we put in difficulty settings with variable risk-reward?

Or perhaps we should make completionist rewards for people who do the dungeon a number of different ways?

>>1124877
"sigh" - I guess we can do hard mode and have killing Ms. Bloops be the trigger for that, but if we then get the dark souls "we want the hardest dungeon ever" types having killing her trigger high difficulty would encourage people killing her.

Personally, I'd really rather just let it go. Everyone's got their own style and we should try to cater to the customer.
>>
>>1124888
luckily no. lesser slimes have goldfish like memories. so every time she reforms it's just her base personality.
>>
>>1124877
That girl is a little jumpy
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>>1124877
>"!!! Zantetsuken!" Ronin screams,

Is this Ronin a scaredy cat? Did Miss Bloops accidentally terrify someone?
>>
>>1124877
Bloops, stay on the katana. Prevent her from drawing that one.
>>
>>1124899
>>1124903
Maybe that's her gimmick that will make her endearing to the anons...I hope...
>>
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>>1124877
>The head lands with a wet -splat- on the floor. Ms. Bloops picks it up and holds onto it. Ronin is ready to attack again when the Chemist puts an arm out in front of her.

"You idiot, she is harmless. Do you not recall what you've read about this place?"

"...Oh, right. That's her?"

"Indeed. Hello, slime. We did not me to harm you."

"-slime noises-."

>The Chemist pulls out a piece of candy.

"A peace offering, to you. What do you say you help us out?"

Hmm
Should I have her do anything?
>>
>>1124909
I'm okay with Bloops helping out until they get to the Cleric room. Then they're on their own.
>>
>>1124909
This shouldn't be as cute as it is. Why is this so cute?
>>
>>1124909
Did we ever give Ms. Bloops the stranger danger talk?
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>>1124911
That sounds good.
>>
>>1124911
Yeah that seems to work for me.
>>
>>1124909
Ms. Bloops can't talk, so just have her point out stuff in the dungeon until Cleric
like so >>1124911
>>
>>1124909
Bloops helps them until cleric room. pointing things out and such. Also she make happy blurbles.
>>
>>1124909
I am interested in seeing if ms. bloops even CAN help them.
Let's see what she can do?
>>
>>1124909
>>1124911
Down with this.
>>
Besides, everyone knows that Ronin is going to trigger the explodey in the maze.

Then Bloops can happily blurble goodbye and head back to her fountain to play.
>>
>>1124909
also, does that sucker have A SATURN RING HOVERING AROUND IT

WHAT IS THIS ADVANCED CANDY TECH
>>
>>1124911
If you are good with the cute slime we are good with you.
>>
>>1124909
Reject it and crush them.
>>
>>1124909
ASSIMILATE THE CANDY!
Also his glove.
>>
>>1124909
Guys... we can get a Candy Rune! This adventurer is just handing out loot!
>>
>>1124924
You mean happily sacrifice herself by hugging Explodey, right?
>>
>>1124940
bloops calming aura lets her hug explodey safely.
>>
>>1124940
Unlikely. She'll probably make a very loud noise and...well, you know how it goes. Shame about the oil.
>>
>>1124911
Sure. Let's go with this. Being nice has benefits.
>>
>>1124956
Didn't we already have an established benefit for being nice to Miss Bloops?
>>
>>1124964
That was because during that run, Ms. Bloops wasn't set as a dungeon creature. So if she got ganked, she'd have died permanently.
>>
>>1124964
Well aside from a bonus token, it's never been truly defined. Some have suggested that she help out a tiny bit as well.
>>
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>Mary tells Ms. Bloops to help them out a bit. She's not entirely certain if her directions are even understood but that doesn't stop the slime from grabbing the candy and devouring it.

>1 Candy Rune Obtained

>She makes some slime noises and leaves the fountain, heading off and out of the room, occasionally looking behind herself to make sure she's being followed. The pair pause to glance at each other before following the slime.

"Can we trust her?" Ronin asks

"It's the first room. If we fail here we can just try again."

>They enter the Comfy Slime room. Curi peers over the edge and waves at the comfy slimes. They wave back at her. She makes a few noises at them, apparently engrossed in a bit of conversation with them. The slimes pooled at the bottom nod and climb up the sides of the pit, binding together and forming a semi-solid bridge across. Curi just slides across.

... How many times has she done this?

>The pair are able to cross now with little difficulty.

>Now they enter the maze.

>Curi seems to know exactly where she's going, leading the pair with confidence. They follow her route, avoiding many of the dead ends and Explodey clones.
>When they do finally encounter one Curi makes some soothing slime noises and passes by it.

>Then, they see Metal Slime.

Oh... We can attach loot and stuff to that thing. What should we add to it?
>>
>>1124964
was a token for not killing her. being ACTIVELY nice? no we haven't made a reward.
>>
>>1125010
Big piles of gold, some rarer trinkets like, idunno, mounts and goo brand junction material, runs away IMMEDIATELY ROUND 1
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>>1125010
Something rare! Like a knock off slime core so they have incentive to chase it.
>>
>>1125010
can drop one of these:
slime steel, crafting ingredient to forge custom slime gear

metal slime medallion, +2 defense

4 slimecrown tokens
>>
>>1125010
>Curi
you mean Mrs. Bloops?
>>
>>1125010
Lotsa gold.

Also, is Ms. Bloops' first name Curi, too?
>>
>>1125010
7 tokens?
>>
>>1125010

> Bloops became Curi. PANIC!
> Have the slime duck back into the comfy slime room. Since they didn't pass the obstacles the first time, it'll be hard for them to chase it.
>>
>>1125017
Backing the tokens, add an additional 75 gold too.
>>
>>1125010
I'd probably stick to gold or tokens unless we have some extra loot lying around or can generate some for free.
>>
>>1125010
>>1125023

As for valuables, a rare chance at a mini slime core (1%) with various other chances at slime components and/or 50-75 gold.
>>
>>1125027
No mini slime cores. Thats for Curi, and potentially other bosses.

However, a decent amount of gold and some tokens should be sufficient. 2 tokens and 100 gold would work well.
>>
>>1125017
This sounds good.

Let's see exactly how tough the metal slime is before we go too crazy on the rare rewards. Hopefully they'll think this is worth it.
>>
>>1125052

I thought the goal was that it acts like a crystal lizard, leading people into danger.
>>
>>1125065
Ah, it's been a long time since I last read over the quest. I think you're right. My bad.
>>
>>1125065
It acts like a Dragon Quest Metal Slime, gives out a buttload of tokens, has stupid high defense, can roam the dungeon, and runs away at the first sign of trouble.

Leading them into traps is a side effect of trying to tempt them into chasing the Metal Slime for sweet sweet lewt.
>>
>>1125065
Metal Slimes in dragon quest have a huge defense and run away but if you kill them you recive a TON of exp.
>>
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"..."
"..."
"..."
"... What are you doing, woman!? Get it!"

"What!?"

"It's a Metal Slime! Attack!"

"Oh, right!" She inhales deeply, drawing one of her blades. ""Flame-eating sword, swipe away-"

>The Metal Slime flees.

"After it!"

>The duo run after it, leaving the maze and entering the room with the Cleric Plant.

"Greetings," She says, "And welcome to the Slimecrown Citadel. Here you can rest and recuperate while you prepare for the challenges ahead. In order to-"

"MOVE!" Ronin says as she shoves Cleric Plant aside.

>The Metal Slime makes some noises as it runs in circles around the room.

"In.. In order to fight Cur-" She tries to continue but is knocked over again when Metal Slime dashes under her skirt. She pulls herself back up. "IN ORDER TO-"

>Metal Slime hits her in the face. The force of Ronin tackling into her knocks her flat on her back.

>They continue chasing the slime, throwing open a door it slides under and entering a room.

"Oh," Slime Prince says, "Hello there. We weren't expecting you so soon."

1/2
>>
>>1125138
oh shit
AW YES
MY FAVORITE PAIR
LET'S DO THIS
>>
>>1125138
this is some benny hill shit. i love it!
>>
>>1125138

Shine on, you crazy diamond slime.
>>
>>1125138
Poor Cleric Plant.

Time to see what restrictions Paladin puts on this one.
>>
>>1125138
We should have Metal Slime apologize to Cleric Plant after this. Maybe even gift some stuff.

He/She/They put in fucking work the entire time we ran this dungeon
>>
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>>1125138
"Well..." The Prince says, "I suppose it is the older brother's duty to protect his sisters. This citadel is our home, Curi is our mother, and we are all that is left to protect the land. We will not let you reach her."

"...... Do you understand what's going on?" Chemist asks.

"I think we may have skipped a cutscene..."

"Well, this is clearly a thing we need to defeat in order to progress." He clears his throat. "Listen up, you two." He reaches into his cloak and pulls out a bottle. "You slimes can hardly feel pain. I could cut you into pieces and it wouldn't register. But, one splash with this and you will suffer and suffer and suffer until you dissolve. Now, we can avoid all that if you just give me what is needed to take on the Boss."
>>
>>1125178
Heheh. We've got a trick up our sleeves and we aren't giving UP THAT EASILY!
FIGHT THEM PALADIN AND PRINCE!
>>
>>1125178
Now seems like a fun time for Paladin to lay down some rules, now isn't it?
>>
Paladin: Ban shady potions like that.
>>
>>1125178
Right this way! (leads him directly to bonus boss)
>>
>>1125178
paladin law: no splash weapons.
>>
>>1125178
QUICK!

Ask him if he concocted a solution to every slime type we have because an oil slime is gonna need a different chemical then a mirthal type slime like the paladin
>>
>>1125138
Isn't Cleric Plant a dude? Oh well, poor Cleric Plant.
>>
>>1125178
PaladinSlime Lay down the Law!
You aren't going to let this person threaten your Prince like that are you?
>>
>>1125193
probably it affects the water base of every slime
>>
>>1125178
bring it faggot
>>
>>1125178
...did that fucker just threaten to throw saltwater on our slimes?

Supporting having the Paladin nope the fuck out of that and anything like it.
>>
>>1125194
Cleric plant is a Cleric Plant.
>>
>>1125178
>>1125178
Fuck you Alchemist
I knew you were an evil adventurer
BAN POTIONS AND FLASKS
>>
>>1125194
Cleric Plant is whatever Cleric Plant decides to be on that day.
>>
>>1125178

Let the Alchemist prove his determination! Let them fight!
>>
>>1125178
>Ban theowables and consumables.
>>
>>1125178
Only blades here alchemist. So sayeth the law.
>>
>>1125200
>>1125200
>>1125207
>>1125210
If you wanted to be a REAL bastard, you'd ban the Use of All Items
>>
>>1125210
well, he is giving an opportunity to surrender instead on throwing the flask directly. I think that he is pretty good.

But he showed his secret weapon too soon.
>>
>>1125178
ban poisons and debuffing potions

"if you wish to reach Curi then you must beat me in honorable combat. So I decree it, so it must be"
>>
>>1125210
>>1125193
>>1125192
>>1125188
This chemist seemingly likes masks, are we spiteful enough to declare a ban on face coverings?
>>
>>1125178
I think we need to Audit that. Can Mary cast Audit without being in the same room? If that's not an option then refuse anyway, and try to avoid getting hit by whatever that is. (it could be a bluff, though)

If it really is something horrible, an affected slime could self-destruct by ripping out its own core and smashing it. Better that than get essentially tortured to death.
>>
>>1125204
good thing we have lava slimes that contain no water.
>>
>>1125219
Don't pretty it up

He's threatening a torturous death.
>>
His fighting style is using potions, you can't just ban anything that could beat us, it's just going to get us bad reviews, and is bullshit.
>>
>>1125178

> All poisons will afflict the attacker instead (at double potency)
>>
>>1125246
ban status effects, that way he can still use bombs and shit but no DOT dissolving effect.
>>
>>1125246
He isn't trying to fight, he's literally saying "If you don't let me get to the Boss for free I'll torture you to death". Fuck him.
>>
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Please wait warmly.
>>
>>1125246
To be fair, if we banned splash potions, he's not alone. This is why it's a party.

If you are banned from one technique, try another. It's to get people to try and diversify and work together.

That's what I like about RSP
>>
>>1125255
good idea
>>
>>1125264
Plus even if they did only have the one way to fight, the 'Recommended' aspect of the laws still gives a fighting chance even if its a bit out of your comfort zone.
>>
>>1125282
I'm still waiting for the day when we declare that shouting your attacks is the recommended aspect.

Alternatively, communication being banned.

Both of them would be wonderful.
>>
Suggestion: ban splash DAMAGE
>>
>>1125292
oh god. We need to do the shouting attacks thing when we get a cute adventurer like the psyker.
>>
AUDIT IS HERE YAAASSS
PREPARE YOURSELF MARY.
>>
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"Judgement time!" Royal Slime Paladin shouts.

>New laws are put into effect for the remainder of the battle with steep penalties for not following the laws.

"You... My poisons..."

"Huh. That's a really interesting mechanic." Ronin says.

"Don't admire them..! Go! This is what I pay you for! Distract them while I make some acid."

"Yeah, yeah." She draws and wields her four blades, one in each hand, one held by her teeth, and one with her tongue wrapped around it.

>Paladin slime draws her own blade. The price is hiding behind her. All the while, Chemist is crafting something.

What should I have them do?
>>
>>1125346
The Paladin must protect the Prince!
He's #1!
>>
>>1125346
fight!
both of them should be getting the sword bonus.
>>
>>1125346
Defensive battle on both sides.
Paladin protect Prince above all else, second objective attack alchemist and put Robin on equal defensive
>>
>>1125346
One swing, one kill! Iaijutsu Technique Attack!
>>
>>1125346
Oh dear Christ she's Zoro on crack.

This'll be fun.

Also have the metal slime go molest the chemist. Shatter their goggles and get inside their mask. Wouldn't put it past them to make chlorine gas.
>>
>>1125346
Extreme sword fight. Both have someone that needs proection.
>>
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>>1125346

Can the prince fight?

If yes, then the prince shall fight. Get in there!
>>
>>1125355
prince attack alchemist while paladin fights ronin.
>>
>>1125346
Paladin is to protect the prince to the best of her ability, but to not yield to Ronin.

Ergo, use paladin spells to buff defenses and resistances to both Paladin and Prince, but use great powerful strokes to cut into Ronin and to try and get at alchemist. Prince is to assist, but sparingly, and to RSP's endless chastising.
>>
>>1125346
Paladin tanks Ronin, Prince in his infinite wisdom goes around and attacks the chemist before his concoction can be brewed.
>>
>>1125346
Aim to knock the sword being held by his teeth out of her mouth so she bites her own tongue!
>>
>>1125358
This sounds fun, and annoying to the chemist.
>>
>>1125346
PaladinSlime Fight defensively and keep Ronin occupied
While The Prince prevents Alchemist from mixing up anything
>>
>>1125361
He's no mini boss but he should be a decent enough fighter. Of course, that probably doesn't mean much against Ronin so he's should be best off getting in Chemist's way.
>>
>>1125346
have one of them ask HOW DOES THAT WORK
>>
>>1125346
>The price
>prince.
Paladin! Focus on Defense! Use the Military issued Slime-CQC to fight defensively to protect the prince!
>Prince draws upon his royal heritage! Although he is somewhat lacking in power, he makes up for it in his skills in Commanding the slime army! Have a retinue of Archer Slimes, Magic Slimes, Mud slimes and Psion Slimes appear!
Disrupt the Alchemist!
>>
>>1125346
Wow, she is surprisingly good at holding multiple swords in her mouth.

Kinky
>>
>>1125395
Yeah how does she get her tongue past her clenched teeth and the other sword hilt?
>>
>>1125427
Clearly she took a feat at a previous level. Other swordmasters laughed at her, but then she out dueled them.
>>
>>1125346

Umm... Her fighting style seems like it would end painfully if she took a hit to the head. More to the point, you could easily shoot water directly down her throat through her open mouth.
>>
Maybe one of the swords has a tongue in the hilt for her sword? Maybe she's missing a bunch of her lower teeth on one side?
>>
>>1125427
as long as her tongue is thinner then a swords hilt she should be fine, as to why her tongue is so long and flexable you got me
>>
>>1125395
Clearly one of the swords is a talking sword that talks for Ronin. Very handy for Ronin when she needs to talk with 2 swords in her mouth, but the downside is the talking sword often goes off tangent, talks in a grating voice and swears like a sailor.
>>
>>1125358
Also have the metal slime go molest the chemist. Shatter their goggles and get inside their mask.

If only someone could cast a spell to heat up Metal Slime, and have him go down Chemist's pants.
>>
>>1125437
>>1125427
see, what I think is that if we get her to tell us how it works, she will bite her tongue.
>>
>>1125437
She's clearly talking with heart and burning passion!
>>
>>1125358
>>
>>1125346
Have the paladin put a lot of pressure on Ronin, force her on the defensive for Chemist. Meanwhile, have metal slime sneak up and/or harass Chemist; prevent her from doing any useful work.
>>
>>1125461
Isn't metal slime's job is to run away? Having it attack/harass seems to be against it's purpose in the dungeon.
>>
>>1125468
Hit&Run tactics is Metal Slime's favorite method of combat.
>>
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Would this be considered a slime equivalent to a warcrime?
>>
>>1125468
Personally I say just let Metal Slime do as it pleases as long as it fits its main role as bait to lure people into traps. We just need to teach him that Plant Cleric isn't the kind of trap we meant.
>>
>>1125508
Maybe they did something bad and are prisoners. Is difficult to make a slime prisoner.
>>
>>1125518
Admittedly, we also don't have many traps to lure into yet. Give it time. Once we have a second floor, we can do some more creative work for our lil' guy to have fun in.
>>
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>>1125518
actually, we could make it so that the next time the return to the hub, plant cleric refuses to offer heals because Ronin trampled her over chasing the metal slime. and have Metal slime lure Ronin do the same thing so that Plant Cleric turns hostile.
>>
>>1125529
Ah yes, that would be a good idea. I'd also really like to work on the surrounding around our dungeon (since they're kind of crap right now).

One though I think I'll mention is that not everyone will want to do an epic long dungeon crawl. Maybe there's a way we can create dungeon tiers so that people who don't want to do the whole thing can still be satisfied with the experience?
>>
>>1125540
Absolutely not. Heals are one of the main sources of gold income we have. That source should only be banned if the heroes decide they want to fight the Cleric.
>>
>>1125543
Pretty simple solution really. Future runs, Curi, and requisite other bosses, drop what is essentially a 'go pass' that allows them to go to the next floor, if you keep beating floor bosses, you keep getting 'go passes' that allow you to progress to the next one.

Naturally, you can still fight the bosses if you wish, and you can take part in favourite puzzles for loot/more tokens.
>>
Guys, why don't we hire someone to make a Gacha Slime Citadel on mobile phones? That way we can gain a boat load of cash in a short amount of time.
>>
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>>1125580
"That's a good idea..."
>>
>>1125593
>>1125580
And then the dungeon is converted into a pachinko parlor.
>>
>>
>>1125580
>>1125593
oh lord... I can already hear the addicts...
>somewhere in the future, an adventurer screams: "PRAISE CURI" in joy when he/she pulls the the Divine rare "Lady Sluttony"
>>
>>1125601
Worked for Konami
>>
>>1125605
>Praise Curi!
>Not CURI VULT!
You are not as devout as RSP!
>>
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>>1125604

Whoop, that was sposed to be part of an image dump somewhere else.

Still, would like to see a parody of that little bugger show up to try Pacifist running our dungeon.

>>1125580

Do smartphones even exist in this universe? If they do, we could just make some stupid Bejeweled/Runner clone--the money will print itself!

>>1125593

Well let's not put the cart before the horse, Mary--first we'll need to hire out a college-aged slacker programmer to slap together the game for us.
>>
>>1125580
>>1125593
Let's do it. We have Dakimakuras, figures... our slimes are already basically idols. Now we need to make them popular.

We need to give all the princeses one music rune and make a concert room.
>>
>>1125621
Nah, they're boss slimes, not music slimes, mate.

That said, I'm sure we can find time to create an idol group around. After all, we have a tonne of cloth slimes, and idol's are nothing without a good voice, fancy mannerisms, and good clothing.
>>
>>1125617
anon, you don't understand. "Curi vult" is wishing Curi's blessings on your endeavors. "Praise Curi" is a phrase when something lucky happens in response to "Curi vult"
>>
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>Royal Slime Paladin focuses on defense, erecting barriers of slime to block off most of the Ronin's attacks. Each attack cuts deep and shaves off chunks of the barriers she brings up.

>Her four sword wielding method allows her attack at unexpected angles. It seems that, after a while, Slime Paladin can ONLY defend. A moment of pause, any bit of attacking, and Ronin will slip past her defenses and cut her.

"Impressive..." Slime Paladin says.

>Chemist is trying to craft something. He works furiously to brew an acid that will eat the slimes away. An arrow hits him in the side, making him cry out in pain. Archer slimes, summoned by their royal prince, have appeared and are pelting the Chemist with arrows. They're not terribly strong since they were not in the room originally and the Prince's powers aren't fully developed, but, even so, they can do it.

"Ronin!" Chemist yells, "I am paying you to keep these things OFF of me!"

"One moment..." Ronin says, somehow.

>Her blades glow and crackle with energy.

"Limit Break: Sword of fury, inject power! Masamune!"

>Each hit from her blade weakens the shield. One, after another, after another. The shield breaks and falls into a lump of slime.

"Gotcha!" She steps back, "Shin.... Zantetsuken!"

>The Slime Paladin is cut into pieces.

1/3
>>
>>1125638
She is good
>>
>>1125638
did she not learn from bloops? cutting is a poor choice of attack against slimes.
>>
>>1125638
Well that was fun. I hope she enjoyed that fight. Lets see what the Prince(who really needs a name at this point, I nominate Gunther) can do.
>>
Rolled 13 (1d20)

>>1125638
AHHHHHHHHHHHHHHH
PALADIN!
PRINCE POWER UP NOW! AVENGE PALADIN!
>>
>>1125638
We should probably try and redirect them away from the less serious fights, since they seem to be here just for fights and the core.
>>
>>1125658
That's Lily's gimmick.
>>
>>1125667
Probably, the good thing is that 4 of the 5 key rooms are battle rooms, the only puzzle room for a key is Curi's batting cage.

>>1125658
Yeah what this guy >>1125676 said. Lets see what he does to make the fight interesting.
>>
>>1125676
All the Slime Princes and Princesses will share the same buff title called "Take up the mantle of Royalty" to show their connection to the legacy of the royal slime family. But the concept is the same, a bodyguard/beloved has fallen in the battlefield (i.e. Lily previously lets RSK do the heavy lifting while Slime Squire/Prince needed Pally to show him the ropes), and their death serves as a catalyst for them to take their duties seriously as an heir to the throne.
Anon, the power-up buff is an inherent trait to the Royal Slime family.
>>
Running to the store. BBS
>>
>>1125702
Come back soon!
>>
>>1125702
STAY SAFE
>>
>>1125696
I'm not saying that Slime Prince shouldn't get stronger when Slime Paladin dies, but it shouldn't be a straight power-up like Lily's is. Slime Prince has a different powerset and story from Lily, and his 2nd stage should reflect that.
Also, he needs an actual name. All the royal family should have names.
>>
>>1125730
well he can summon archers and his guardian is a paladin so either some kind of buff for summoned enemies or he get's to add multiple laws going at once to make the fighting really interesting.
>>
>>1125730
Gunter, or some similar slime based pun. I like Gustav, but he's the great mage of slime kingdom that we have yet to create at this time.
>>
>>1125638
Neat. Let it rock, see how it shakes out.
>>
>>1125696
Except Lily's upgrade happens when she dies and RSK sacrifices himself to save her.

But no, I don't think we should do a fusion with him except maybe for raid mode. Instead, I think his death should cause Slime Paladin to either give up or go berserk, and Slime Paladin's death should make him stop "goofing off" and fight for real. He is a 4-rune slime just like she is, after all, and royalty to boot. He should be stronger than her as he is.
>>
>>1125730
Slime Prince's 2nd Stage would be different. As stated above, he's not well suited to swordsmanship like Pally or Slime Knight. he's more suited to Commanding and leadership. I would say his 2nd stage be him suddenly getting battle armor, and have him summon a massive retinue/company/platoon of Slimes that form the Royal Slime army. And then his title goes from Prince - > Warlord/Imperator.


>>1125743
Lily is the Royal Family's Magic Specialist. We made her A Magical princess in the first place remember?
>>
>>1125754
It's true, but I still want a Merlin type figure. Lily had to learn magic from somebody, after all.
>>
>>1125730
>>1125743
I feel the name "Slimen" (a Slime's pronunciation of the name "Simon") sounds better. It resonates with me. what about you guys?
>>
>>1125765
I think Simon on it's own is fine. While some of the slimes have wordplay in their name, none of them are really like that.
>>
>>1125765
Simon is fine,
>>1125773
this guy speaks the truth, with only Rosa being somewhat indicative of the slime that she is.
>>
>>1125780
>only Rosa being somewhat indicative

>(Oil)ivia
>(Oil) Slime
But like I said, the wordplay is typically about the not-slime part of their nature.
>>
>>1125773
>>1125780
It just occurred to me. If Simon (Slime Prince) has the lawmaker ability like pally, then 2nd Stage practically becomes Simon Says.
>>
>>1125790
Sorry, I meant to clarify of the Royal Slimes, you're correct though.

>>1125765
Also, I have Sophie as being a bit of a magical powerhouse too. Which works, because Lily is more a battlemage when she REALLY gets going.

>>1125796
Beautiful.
>>
>>1125796
We can make that work, we just gota give him an item like say an amulet with a law rune that he uses when Pally dies, goes from prince to king and plays simon says.

If we say thats how the mantle of royalty works out it could be the family sigil
>>
>>1125796
>>1125702
WE NEED THIS
This is a great ability!
Mary, please take note of this!
>>
>>1125796
you may be on to something there
>>
>>1125796

I support Simon Says. A Rules of the Realm type miniboss that tries to maul people by giving orders would be great.
>>
>>1125806
Well, I DID have in that item list above the idea that each royal family member CAN drop a royal necklace as a drop...

And Curi already has her own...
>>
>>1125806
Each prince(ss) represents a different facet of nobility?
Prince = Law and Order
Lily= Regality and Grace
Mirelle = Passion and intuition
Rosa = Caring and Nurturing
Sophie = Humility and Compassion
>>
>>1125823
we gave the Prince a fitting name. his name is Simon.
>>
>>1125825
yes? not saying it wasn't. I was saying each royal child represents a facet of their mother's rule.
>>
>>1125820
>>1125823

Collecting all of them should give some kind of bonus, or maybe a turn in for even better gear if you have them all
>>
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I leave and you guys come up with gold. You're all the best.
>>
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>>1125014
what if we made bombs disguised as slime cores
then when adventurers try to smash them, they violently explode.
>>
>>1125835
Assumeing we don't start a shit storm we get stuff done
>>
>>1125832
A full set of Royal SlimeGear, each piece a rare drop from each of the Slime Royal Family
We need this
>>
>>1125835
It makes me so happy to hear you say that. I've been hyped with the conversations too!

I bet it's a lot less overwhelming too when it's not 3k posts...Yet
>>
>>1125830
I'm not a big fan of that. It makes the Prince and Princess slimes seem less important, that they are only a fraction of what the Queen, and King if we ever get around to making one, are.
I probably explained that really badly.

>>1125832
I like this though, but only once we've made the full Family.
>>
>>1125847

Larro quests are pretty comfy, and he manages player agitation levels well.
>>
>>1125832
each crest by itself already gives a bonus to higher rare drop.
Make it an additional 1% (Dice roll translated into 1d100+[1 per crest])

>>1125861
But there has to be a risk to attempting that because from the slime's pov, you're basically threatening to destroy the entire kingdom and pillage everything.
And the more crest pieces/Royal Armor pieces you collect, the more difficult the quest will be. each royal family member fights harder because their kingdom is at stake!
>>
>>1125861
>>1125873

I just love thinking that despite how much she complains about being stuck here Mary is coming up with all these plot lines and personallities for each little slime in her dungeon
>>
>>1125886
She was born for this job. Plain and simple.

I for one can't wait for side quests and boss fight choreography.

Mirelle, Sophie and Rosa fights are going to be so damn fun.
>>
>>1125891
Do the slimes know she wants to leave?
>>
>>1125838
Trapped or trick cores are a good idea, but the only place a core would be is inside a slime. Not a good place for a bomb if we don't want to also destroy the slime.
>>
>>1125823
Slimon special ability if his protector goes down

IMposition of authority- he makes two new rules that impose harsher penalties with no bonuses attached. This can cripple an over specced team but since he's alone now not to bad.

Mirelle
All is ash - the floor becomes lava and everything burns, race against time to drop her before the heat drops you

Rosa
Overgrowth - vines and plants sprung up in mass making it harder to move and fight with each passing second, eventually choking out the slow and unwary

Sophia
Castle of Mud - the room starts falling apart, falling hazards occur, footing can be fouled and adventurers caught. Also ruins your clothes.

Lily of course has take up my mantle
>>
>>1125886
think at some point in the future we should turn Mary into a hidden boss since she is the dungeon master? Not to sure how other dungeons run but from what little we saw of the dick that trapped us here it seemed like the DM usually took a active roll in the dungeon.
>>
>>1125897
I think the idea would be to place them in duplicate slimes which don't have them normally.

Also that reminds me, does the shop have any bombs with an Explodey aesthetic to them? Cause that seems like it would be a decent fit.
>>
>>1125902
She'd have to be a puzzle boss. The trick being she has like 20 different defenses, but you've got to work your way through ALL of them.
>>
>>1125900
Those are some definitely interesting ideas to use when everyone gets their final form. It's not even a matter of protection, but if we assume all boss fights are like Curi's and they are in three stages, Implosion of Authority, All is Ash, Overgrowth, Castle of Mud all seem like viable 'final form' things, similar to Take up My Mantle, and whatever you want to call Curi's final deal would be, "Mothers' Wrath" perhaps?
>>
>>1125913
Empress's Fury. You killed the children in their True Monarch forms (as Kings/Queens), so Curi would logically become an Empress.
>>
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>>1125638
>Slime Prince goes up to the body, broken and battered on the floor. The core, normally kept behind hard armor, has been sliced nearly in half. The touches the core, trying to put it back together.

"Paladin... It's okay. You've trained me for this..."

"... Did we win?" Ronin looks around. "I think we won."

"No... Not yet." He glares at Ronin. "You may have won against her but the realm is still my own. The laws she laid down on you came from -me-."

"Yeah, and I've been following them. Look, kid, I just need to get this guy to the boss. Just give me the key or whatever and I won't cut ya up. Besides, you don't look like much fun to fight."

Alright, this is it. What should he do?
>>
>>1125922
simon, claim your birthright.
>>
Rolled 15 (1d20)

>>1125922
SIMON SAYS, YOU 4 SWORD WIELDING MURDERER!
>>
>>1125922
Geez, what a Johnny No-Fun.

You want it, you gotta earn it, bud. No such thing as a free lunch. If it's just busywork for you, then you'd best get to it, huh?
>>
>>1125922
simon says ranged attacks only

oh slime archers~
>>
>>1125922
give them the key. It's apparent they won't like fighting Simon's Boss style. Let them move onto other attractions. We shall keep the 2nd Stage a secret. when they go for multiple re-runs. Remember they're trying to farm the mini slime core.
>>
>>1125922
Absorbs the Slime Paladin, becomes Knight of the Gooey Tabbard, has same 4 Sword style Ronin has.
>>
>>1125922
>No eyecontact allowed
>No blinking allowed
>>
>>1125922
Simon says no multiweilding
Simon says no solo fighting (Get your ass up masked man)
>>
>>1125913
Mother's Majesty - The mother of Slimes progeny lie dead by your hand, thier cords cracked under your feet. Tremble on awe and terror as she uses her full power in their remembrance, to utterly anhillate you. (Every slime ability at once many improved from base. Yes this includes her children's abilities too. Yes, this is going to suck.)

>>1125922
Only ranged weapons. No melee no items.
>>
>>1125922
Simon Says the floor is lava.
>>
>>1125934
meaning they better be in for a slog. you don't go into a place expecting a grind and then complain about the grind.
>>
>>1125922
"A kingdom is not ruled with the strength of one man, but of many."
Summon a swarm of slime squires and archers to fight the two of them.
Use magic to buff your soldiers accuracy and your own strength.

"One weapon per adventurer, if you wish to duel for my key, then I shall grant you the duel, if you pass through my people."
>>
>>1125922
Absolute Order: Fists only.
>>
>>1125952
I like this better than mine
>>
>>1125922
>>1125952
Backing this
>>
I'm anticipating a low review this time if we don't just send him straight to the boss. It's honestly kinda high time we got a 1/2 star. Nobody's perfect.
>>
>>1125908
I figured we could make her sort of a story boss, as in a boss you fight to get a better idea of this place's story.

What I was thinking that she'd be in the slime citadel's dungeon in a literal gilded cage as sort of a poke on how she's trapped her. Her fight would be somewhat like Curi's as in slime will spawn to try and stop the adventures but instead of Mary helping the slimes fight by jumping in with them she'd use her audit powers to debuff the party. The only way for the adventures to get to her would to be to solve puzzles that would let them reach her and if we can get our demonologist to find some kind of temporary fusion instead of a full fusion like she tried last thread we could actually turn Mary into a fairly intimidating boss.

So yeah, sorta a puzzle boss but that's just my two cents on it.
>>
>>1125931
Indeed. Hopefully they'll have so much fun in the dungeon they'll keep coming back for more than just the core. Or at least won't hate the grid too much. If you're grinding for rare items you need to expect a hard scenario.

>>1125932
Yeah, that'll work. Although they may think we're just being arbitrary in our difficulty (like the no poisons rule earlier). Maybe we just have Simon says but let "Mary" pick what the rules are?
>>
>>1125968
problem is Chemist is also a ranged fighter. Remember she's trying to prepare flasks of acid.
>>
>>1125952
But then they'll merely unleash their Iaido techniques! Do you wish for them to cleave the whole mountain?!
>>
>>1125952
Gonna go with this.
>>
>>1125968
>Yeah, that'll work. Although they may think we're just being arbitrary in our difficulty
well I figured that when we came up with a new rule the old one would end as such I was actually kind of hoping to give the alchemist a bit of a chance to shine.
>>
>>1125967
OH YEAH. SPEAKING OF.

We said we'd give it a bit to think about whether we wanted to rune up our new flunky. The human girl, I forget her name.

We should come to a decision on that. I say let's let her have at it.
>>
>>1125900
>Overgrowth

Gotta be thistles. As a symbol of nobility, they represent the revenge meted out after striking at royalty or breaking the law.
>>
>>1125975
I'd kinda like that too. If this were a mini boss room, I'd say it stacks, but this is probably better for a non-mini boss room.
>>
>>1125922
>>1125952
...I'm going to resist the urge to cruelly suggest letting them out of the fight by giving the key to metal slime and go with this.

>>1125900
>Lily of course has take up my mantle
Lily also has "Arise, my knight". I think all of the royal battles should have a pick your poison mechanic (and maybe make the existence of the choice a bit more obvious than Lily's is).
>>
>>1125977
The sooner we turn her into the shadowblade she was destined to be, the better.
>>
Here's some ideas for some items in Slimecrown. I'm uncertain about the Royal Slime Armor sets though with their enraging effect on the bosses. Is it a bit overkill?

Slime Sleeves: Arm and Leg Sleeves that lets the user whip/stretch their limbs like a slime! The only downside is that the limbs that the sleeves are equipped become literally boneless and flop about like a ragdoll. Highly reccomend not attaching them to the legs unless you've completely mastered Slime-Fu. Also serves as training equipment for those who wish to practice the secret art of Slime-Fu.

Royal Slime Armor set: Comes in either the King's version or Queen's version. Obtain them by defeating a royal slime family member in their "True Monarch" form. WARNING: EQUIPPING ANY ARMOR PIECE OR AN ENTIRE SET WILL ENRAGE THE ROYAL FAMILY. THEY REMEMBER YOUR TRANSGRESSIONS AGAINST THE KINGDOM.

Slime King’s version
>Slime King’s crown:
>King’s Sword:
>Viscous Mantle:
>Shining Slime Cuirass:

Slime Queen’s version
>Royal Battle gown:
>Royal Bridal Gauntlets:
>Slime Queen’s crown:
>Queen’s Scepter:
>>
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>>1125952
"A kingdom is not ruled with the strength of one man, but of many."

>With a wave of his hand a veritable legion of Squire slimes appear. Like the archers they suffer a severe rank down in strength since summoning them is not his forte but it is a large enough swarm to present a challenge. Archers line up the sides.

>As more and more enemies appear, Ronin seems to be getting excited.

"Oh man, you brought the rest of the gang!"

"These are my people. This is our home. We will fight to defend it!"

>He draws out a rapier.

"New law, one weapon per adventurer. If you wish to duel for my key then I shall grant it. After, you make through my people."

>She laughs, looking positively ecstatic.

"One weapon, huh? Alright." She tosses three of them to the sides. "Let's do this. I've been training to use my mouth for years. Now I can stab you and punch at the same time." She somehow says.

1/3
>>
>>1125977
we already said for HER to think about it. to make sure she isn't fucking herself over.
>>
>>1126021
Aren't fists weapons if you use 'em for punching? Same with biting and kicking.
>>
>>1126021
>Let's do this. I've been training to use my mouth for years.
Simon call her lewd!

Also fists are a weapon or are monks no longer melee classes?
>>
>>1126021
Why would you think CrackZoro would be limited by only one sword?
>>
>>1126021
...Okay, y'know what?

I wanna see if she does this. MASSIVE respect props if she does.

There's something to be said for style.
>>
>>1126021
>I've been training to use my mouth for years.
LEEEEEEEEEEEEWD
>>
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>>1126021
".......
........
Seriously?"

2/3
>>
>>1126021
Oh I LIKE her!

Hope she becomes a recurring character.
>>
>>1126040
Should have brought a squirt gun.
>>
>>1126036
>>1126030

Let's let it slide. I'm legit interested now. I'm in her corner.
>>
>>1126040
>>1126021
SIMON
BEAT HER ASS
>>
>>1126018
I'll keep these in mind and put them in the catalog, there is some neat stuff here.

>Slime Sleeves
You know you add that to a monk, and they have a grand time. Even better have that monk equipped with the Handy Scarf and they become a titan!

>>1126021
This is going to be great.

>>1126030
>>1126036
Pretty sure it's like in RPG where monks still equip gloves, or something to boost their damage.

Let it slide and lets see this happen!
>>
>>1126040
you win some you lose some Alchemist. Then again, this IS what you paid Ronin to do right? To help you clear the dungeon so you can get the coveted mini slime core? You might as well sit back and relax. Ronin's got this in the bag. right? RIGHT?
>>
>>1126021
>She somehow says.
~Oh we are both ventriloquist, ventriloquist, ventriloquist. Oh we are both ventriloquist and we practice every day!~

virtual cookie if you know what that's from.
>>
>>1126049
I got the Slime Sleeve inspiration from pic related.
I'm not proud of myself.
>>
>>1126021
>I've been training to use my mouth for years
This is a battleground, not a bedroom. Your oral skills aren't going to be of much use here.
>>
>>1126053
That's somehow the only scene I know from Kung Pow
>>
>>1126053
"I swing a bit more." "I swing a bit less."
>>
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>>1126063
but which way do you sexually swing if you know what I mean?
>>
>>1126040
Oh wow... alchemist/chemist really can't catch a break this fight. We kinda forgot about her. Because Ronin kinda stole the show here.
>>
>>1126059
And then every bard that ever existed cried out in sorrow...

>>1126068
Well, I think Alchemist may yet get chances to shine. Maybe she'll do something in this fight, or maybe in one of the other fight rooms. Alchemist does strike me as somewhat of a thinker. Puzzles and creative fights may come into play to let him or her do their thing.
>>
>>1126068
Then I wonder... what would make Alchemist like this dungeon? There clearly must be something that is suitable to her playstyle of tossing chemicals willy nilly.
She clearly isn't much of a fighter. She must be more support oriented if she has to concoct lots of potions or chemicals for offensive use.
>>
>>1126083
She only came in to steal the mini slime generator.
>>
>>1126083
I wonder if Alchemist has more buffing potions, to go with the poisons.

I think we maybe were a little overzealous here for Alchemist. We should give them opportunities to shine.

>>1126087
Be that as it may, they are a customer, we should try and at least acknowledge that they may want to also have fun along the way. Regardless of why they are here.
>>
>>1126083
That might be true, when we shut down "Status effects" that would have also shut down buffs. Although, now I suppose if she was a support/buff type character then they probably wouldn't count as "weapons" for the purpose of the "law" laid out right?
>>
>>1126088
well this is more or less the first room so we still have plenty of chances.
>>
Hey guys.

Heres a thought.

What if the reason the chemist wants the slime core is that he can mass produce it, but he needs a basis in order for his process to work?

Slime cores are ultra rare, and he could be wanting in on a piece of that pie.
>>
>>1126088
The Ronin is a customer.

The Chemist is an attempted cheater and thief.
>>
>>1126101
Wait, I missed something, how is she a cheater and thief? (Unless you mean the threatening) She got someone to run her through the dungeon, but that's it, aside from the parentheses.
>>
>>1126090
>>1126088
>>1126087
>>1126083

Alchemist is a guy.

Check earlier posts.
>>
>>1126101
>thief
>wants items that we are willing giving out, even though its a rare drop LEGALLY
I mean, you use whatever words you want on this one.

>cheater
>using hired help to get items and run through dungeon
Isn't that just an MMORPG in a nutshell?

My point being, we have to try and not just be rigid. Flexibility is a good thing in the dungeon enterprise. Flexibility also refers to customer relations.
>>
>>1126100
then it would rapidity decrease in value unless he only produces it in limited amounts in which case really wouldn't effect us to much as it would still cost a crap ton and only the most prissy and rich adventures would be skipping out on our dungeon.
>>
>>1126121
Especially with our otherwise good ratings.

>Spend hard earned savings on an item
vs
>Go through a highly rated dungeon that's a little different every time until you get your reward.

As long as you're not just a habitual grinder, I'm thinking most people would likely go after the latter.
>>
>>1126121
I sort of feel like darkest dungeon adventurers would skip our dungeon.

I just can't see them showing up here, it's too happy for them.
>>
>>1126115
There's been every indication that they intend on taking the generator forcefully, not winning it fairly. And I count "Take me to the Boss without making me fight or I'll subject you (and by implication everyone else in the dungeon) to a painful and horrible death" as "trying to cheat out of actually running through the dungeon."
>>
>>1126101
how so? threatening to use a specialty of your job class in order to avoid a fight is hardly cheating, he could of just chucked the poison at the start of the fight prior to the laws being laid down if he wanted to be a dick but instead he tried a form of negotiation even if it was forceful. plus if the alchemist goes down the ronin pretty much has no reason to stay around since the alchemist is her employer and she's here on a contract.

anyway even if this fight isn't up the alchemists alley, the curi boss fight might be as curi's change from liquid to solid ice form could be interfered with by chemicals which could result in some interesting mechanics

as for why the alchemist wants the slime core... it makes a pet slime right... infinite water runes for a guy who makes potions sounds rather handy yes?
>>
>>1126131
>And I count "Take me to the Boss without making me fight or I'll subject you (and by implication everyone else in the dungeon) to a painful and horrible death" as "trying to cheat out of actually running through the dungeon."
I count it as "being a cheapskate trying to not have to actually use up the poisons."
>>
>>1126100
So if a slime core as an endless supply of a potion's base catalyst as the ultimate prize, then surely we can offer some item drops (read: alchemical ingredients) that catch an alchemist's eye. What about slime plorts? (Plorts: a byproduct of slimes that come in a huge variety depending on the rune composition, they can fetch a pretty penny in the market as substitute gemstones, but their chemical properties catch the eyes of Alchemists as useful ingredients. Relatively common, but their purity pales in comparison to that of a mini-slime core)
>>
>>1126130
eh, even they need a brake from the grim and depressing every now and again so it doesn't become stall

>>1126131
they could just be roll playing. Not really sure how the world works outside of this dungeon.
>>
>>1126121
Thats the thought, however if you add a demand for it....

Hes an alchemist, their whole deal is mixing ingredients with other ingredients in the hopes of finding something awesome, whos to say he can't make a line of multi-colored slime cores for people to get in a gatcha like the one we plan?

We could be run out of both of those businesses before they even begin.

This can only happen if we give him a slime core
>>
>>1126145
It seems to function as one part RPG world one part MMOs, two parts anime, one part fantasy adventure.

So...rules kind of fluctuate.
>>
>>1126144
I mean, if you want to be a slime rancher and sell slime poops, then by all means have at it.
>>
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>>1126040
"Don't worry, I got this!"

>The Ronin charges forward with wild abandon. The archers fire their arrows while the squires move in and slice at her. She parries every blow the squires make with fist and blade and simply takes the arrows as they come.

>Each arrow embeds itself into her body, some hitting her legs. But nothing slows her down. She cuts down each of the squires like they were wheat ready to be reaped. Without a core they fall apart in moments, their bodies dissolving completely.

"Zantetsuken!" She yells as she slices off the heads of several of the archers.

>The rest try to fight back but without the squires defending them they have no resistance to the woman's close ranged attacks. One by one they are killed. She has more arrows in her than pins in a pincushion, yet still she does not slow.

>Finally, she reaches the prince.

>Simon blocks her opening attack, retaliating with a swift stab to her chest. She knocks the blade aside with her hand, twisting her head and sweeping up with her katana to try and cut him in half.

>A sidestep, parry, and riposte score another blow on the Ronin.

"Ronin!" Chemist says, "Stand aside! I'm using the poison!"

"No way! This is the most fun I've had in ages! Let me just finish this off, I'm gonna win!"

"You're making no progress! I have a schedule to keep!"

"Just a few more hits!"

"I'm throwing the bomb!"

>And so he does. It sails through the air, in a perfect arc, ready to hit the Prince.

>But then, it shatters prematurely.

>A slab of metal, one from the Paladin's torn armor, was placed in front of the poison at the last second, deflecting it harmlessly.

"Who-!?"

3/4
>>
>>1126154
Dissention in the ranks...

Also, props, Ronin. Smooth moves.
>>
>>1126154
>A slab of metal, one from the Paladin's torn armor

$20 on Metal Slime.
>>
>>1126154
Geeze, CrackZoro. Chill, girl.
>>
>>1126162
I bet Slime Paladin.
>>
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>>1126154
>It seems that 'nearly in half' isn't quite enough to stop the Paladin. With her core cracked and mass gone, she still managed to reform enough to enter the battle.

>Before the Chemist can react, a makeshift shield is thrown at his face, cracking the mask and sending him back.

Oh boy. Now it's two against two.
I think they might actually win this...

Should I stop them?
>>
>>1126154
EHHH? Who blocked the attack?
>>
>>1126147
yeah well if that's the case we could just hand out more and oversaturate the slime core market causing it to crash which would hurt him more then us since we make most of our cash by failing adventures and I'm sure we would still have a lot of people come her if we keep making our dungeon fun. Plus we could probably come up with another way to make money seeing how someone comes up with a new idea every thread at least. Like in these tread someone suggested we make a mobile game.
>>
>>1126154
She looks so happy.

Demented, true, but happy.
>>
>>1126162
Pay up.
>>1126166
>>
>>1126166
eh...

Have Prince give Ronin a good show but pull back
>>
>>1126166
We do want to tempt them with the dungeon cellar, right? That ronin might be able to lop off a few tentacles.
>>
>>1126166
no, when one is dead say "you lost because you failed to work together." and then kill the other or let them retreat back to the cleric plant for a rez.
>>
>>1126170
Very true, and very good ideas. I knew from the start I was being paranoid with my claims, but paranoia helped me out of a lot of rough situations in the past, so it needed to be said.
>>
Rolled 6 (1d20)

>>1126166
Hell no!
Let them fight! Paladin and Prince, they can do it! Believe in them!
>>
>>1126166
>Should I stop them?
not this soon but do make them relize that this isn't a dungeon you can just zip through. Make the fight somewhat close but let them walk away from this one.

Hopefully they notice the plant cleric this time and heal up.
>>
>>1126166
>Should I stop them?
Well, they did blindly rush in. And Chemist already said he'll do this as many times as it takes... I say don't hold back this time. Ronin had fun at least.
>>
>>1126166
>Should I stop them?
By all means, Chemist is free to leave. Ronin can fight to her heart's content against Simon.
>>
Rolled 42 (1d100)

>>1126174
Rolling to get out of bet.
>>
>>1126166
As always, lets see what they can do, Paladin is weaker now, and I think Ronin can beat up the Prince.

If anything, we can dial back just a smidge. See what becomes of this fight.
>>
>>1126166
They want to retreat, they can retreat.
They want to slug it out, they can slug it out.

At this point, let the chips fall where they may!
>>
>>1126166
Let them Ham it up and have fun with it, but let Ronin and Alchemist win
>>
>>1126154
ok the alchemist has seriously been cockblocked this entire dungeon run and he was nice to ms bloops, even gave her candy (giving us a new rune type iirc).
we might need to set up some sort of chemistry or physics puzzle for him that way he can put his specialty to use in a non-poisony way for a chance to earn tokens etc.

>>1126166
Eh, let the prince and the ronin fight it out
>>1126179
what could the alchemist even do to teamup in this fight, we cut off his balls by banning his primary fighting method while encouraging the ronin's, he couldn't even do anything this entire fight.
>>
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>>1126166
TIME TO PAY DEBNTS, YOU POWERGAMING FUCKS
>>
>>1126198
ronin stalled too long. decided to do it her way. alchemist threw their potion right when he said he was going to it would have hit, instead ronin was like "one more hit!" and took enough time for paladin to reform.
>>
>>1126198
In theory, I would assume that alchemist also makes consumables, and we only banned poison.

There are plenty of other things that alchemist can and SHOULD try.

I also expect that alchemist has the equivalent of a Jeykl/Hyde potion out there.
>>
>>1126198
Admittedly, we cut off his balls because he threatened to liquefy them.

This dungeon has long, LONG had a policy of 'you play by the rules and be fair, and so will we. You try to be a dick and we'll make things exceedingly rough.'
>>
>>1126166
Nah, let them continue as is.

Chemist clearly miscalculated somethings, namely trying to do this on a schedule. This isn't a dungeon you do as a secondary objective.
>>
>>1126166
Sorry what? Aren't we supposed to beat the heroes, to make a profit? Remember, the Chemist is willing to pay whatever it takes to get the slime core. That involves trying again and again to learn the dungeon's tricks and defeat it.

Personally I think the Ronin stands a good chance of defeating Slime, and the Chemist should be able to come up with some counter to mini-Paladin.
>>
>>1126198
>we cut off his balls by banning his primary fighting method while encouraging the ronin's
didn't that ban go away when we made the new "one weapon only" ban?
>>
>>1126190
Dammit.

This is gonna be shitty mobile phone bullshit.
________
| |
| $20 |
|________|
>>
>>1126210
It's a balancing act. The dungeon needs to be challenging, but NOT insurmountable.

>>1126212
Also that's right, I'm pretty sure.
>>
>>1126166
Nah, this is like the first room.
Carry on.
>>
Also, at this time, I think that RSP deserves a name as well.

I nominate Rosalyn
>>
>>1126207
I mean he could have just chucked the poison at the start rather than saying anything
>>1126212
it should have unless it counted his poison as a weapon or something. technically he should actually be at full capability to fight mini pally...
>>
>>1126210
yeah but we try to make it fun for them as well so they come back and try again. Usually when we fear they might be losing to soon we pull our punches for a bit and them them struggle on a bit more so they feel like they have a chance so when they do lose they'll try again later. Plus we make a crap ton of dosh off the healing plant in the middle of the dungeon.
>>
>>1126216
Seconded. This is the second time she has done exceedingly well against an opponent.
>>
>>1126216
>Lady Rosalyn Of the Paladin Order of The First Church of Slime
Make it so
>>
>>1126219
Hell at this point someone else also needs a name...

Poor Plant Cleric

I nominate Ashley
>>
>>1126224
Why not Vera?
>>
>>1126166
>Should I stop them?
I'd normally say no, but Cleric Plant never got to give them her speech so they don't know there is a place they can fall back to and heal. And our dungeon's difficulty is based around that knowledge being available.

>>1126216
Not until RSK gets one first, He has seniority.
>>
>>1126224
how about Thistle since she does have some nasty thrones for anyone foolish enough to enrage her. And I think rose is already taken.
>>
>>1126224
What about Camille? It's a unisex name. fitting for a trap.
>>
>>1126224
Needs to be more ambiguous.
>>
>>1126232
Good idea. I was thinking hawthorne later for a grass/plant general type.
>>
>>1126227
>>1126230
>>1126232
Two reasons:

>Plant Cleric is of rotating gender, and Ashley is actually a unisex name
>Ash is a type of tree, and while puns shouldn't be too common place, this is a good one.
>>
>>1126224
I like this name.
>>
>>1126228
Also RSK doesn't get one because of SECRET LOVE WITH THE PRINCESS

Though I do understand that he probably deserves a name here.
>>
>>1126239
>rotating gender,
wat?
Always heard her referred to as a she? where's the rotating gender thing coming from?
>>
>>1126239
Ashley is a good one, but we had issues in a previous thread because of the secondary meaning of ash throwing people off.

Its why I like Camille. Unisex and works for Cleric Plant's nature.
>>
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>>1126247
It seems on a threadly basis, Cleric has been called either male, or female, and there is this of course..
>>
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drawing
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>>1126247
Nope, I distinctly recall Plant Cleric being ambiguous and in general the pronouns being swapped around.
>>
>>1126251
>>1126254
huh, guess I never picked up on that.
>>
>>1126253
Its 3 am here and Im tired. Good night all, make sure to slaughter these fools either now or later, doesnt particularly matter.
>>
>>1126253
Is that Librarian's final form?
>>
>>1126265
Mega Milk Elemental
>>
>You're paying me more than it's market value anyway. I'm not into minion collecting. It's yours.
oh shit. Alchemist is a pet collector!
>>1126049
Don't forget to add the Dakimauras of the Adventurers who cleared the dungeon (those who opted for the photoshoot)
>>
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Well... It is the first major room...
Let's see how it goes.

>Slime Paladin is severely weakened in her current state but she's still more than capable of holding back a similarly unarmed man. His cloak manages to absorb the impact of her shield bashes but in return she is able to block his own hits.

>Meanwhile, the Prince and Ronin are still fighting. The room is filled with the sound of metal hitting metal. The pair seem to be at a standstill, neither giving ground to the other.

>Then, an arrowhead digs into Ronin's leg the wrong way. Her knee buckles and the Prince attacks.
>At the same time, a tiny spot is left open in his defense. Ronin knocks aside his rapier and slashes him in half, this time properly dividing his core.

>But, the Prince managed to mark her, too. His blade sticks out of her chest, the Ronin clutching it tightly.

"So much... Fun..." She says as she drops.

>The Paladin sees the Prince fall and runs over to him, holding what is left of his form and weeping for him. Her will to fight is gone.

>A key appears, one of the three needed.
>Chemist scoops up the body of Ronin and retreats.

"There has to be a revival station somewhere..."

1/2
>>
>>1126284
Hah, they'll definitely use cleric plant to give us money to heal. Paladin and Prince really did well.
>>
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>>1126284
>He takes her back into Cleric Plants room. The minion is sitting down on the floor, looking rather put-off.

"Excuse me." Chemist says. "Do you know where I can get someone healed?"

"........."

...
Is she...
Is she sulking?
>>
>>1126284
$$$$
and so the cycle goes on...
>>
>>1126284
Good effort by both parties.
>>
>>1126290
Metal Slime should stay out of Cleric Plant's room in the future.
>>
>>1126290
Oh, it doesn't look like cleric plant will heal them.
Do we have any backups?
>>
>>1126290
HAHAHA OH WOW.

I'm not even sure what to say about this one.

But I find it hilarious all the same.

>>1126294
Also seconded.
>>
>>1126290
Now Cleric Plant, it looks like you're on. It's time to offer up those Revivals!

If not, Alex, you're up! It's time to man the item station!
>>
>>1126290
Please Cleric just heal them, you can pout while doing so but please
>>
>>1126290
aw, poor cleric plant.
Always has to deal with shit.
>>
>>1126290
>Metal Slime in the timeout Box
>>
>>1126290
Have one of the Shop attendees get Chemist's notice. They sell Green Blossoms. Cleric's sulking because of Ronin and Metal Slime.
Cleric won't heal them unless Chemist apologizes first and also listens to Cleric's plot exposition. Cleric loves giving out exposition.
>>
>>1126290
Alright Cleric Plant, fuss at him for running over your speech then give him the usual rate for a resurrection/heal/whatever.

(also, yay, Ronin is enjoying herself!)
>>
>>1126290
"Gee, now where would you find a healing station? Maybe someone should have told you where one is, if only there was a way to learn where it is from a helpful trap guide in the beginning area...." is what s/he is probably thinking right now.
>>
>>1126290

...well, they trampled her and skipped her cutscene. She has every right to sulk! I mean I know you're in a hurry but that's just rude.

Then again, it's partially the metal slime's fault too. Hey, is that the metal slime in the box?

I forget if healing costs anything. Maybe increase the price a little unless they apologize?
>>
>>1126301
Nobody messes with Cleric Plant's exposition.
>>
>>1126290
They earned it, no Bully Cleric Plant.
>>
promise to give cleric plant some spa time later. but has a job right now.
>>
>>1126294
How? It's the hub room. Maybe Metal Slime runs into a protective circle until Cleric Plant finishes her speech?
>>
>>1126311
seconded. I'm sure that will really help bring out Cleric Plant's roots.
>>
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And we'll pause here for now. Thanks for reading everyone!
We'll be back tomorrow, 4PM PST.
>>
>>1126315
Thanks for running today!
>>
>>1126290
Cleric Plant is sulking... still cute.

Think about it Cleric Plant, now you can stick them in place for exposition so they have to hear you out in order to learn about how to revive... feel free to extend to exposition an extra couple of minutes though.
>>
>>1126315
How long until you directly inject FFXIV characters?
>>
>>1126315
I see why people have fun with this quest, I'm ashamed I didn't pay attention to it earlier.
>>
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>>1126322
I have a massive list of hero ideas to work through before then.

>>1126317
My pleasure!

>>1126324
Glad you're enjoying it!
>>
>>1126337
Oh my,Mary
Where have ya been?
>>
>>1126312
I'm not sure how, but as we've discovered, Metal Slime going into Cleric Plant's room ends with Cleric Plant stuffing Metal Slime in a box, and Cleric Plant in a bad mood.
>>
>>1126315
Excellent first part. I think this party is great already.

Ronin is going to FLIP SHIT when she gets to fight Queen Lily and Curi! And it's going to be wonderful.

Points of discussion:
>How do we make sure Alchemist has a little more fun in this adventure?
I propose that if they go to the ice elementals, we find a way to sideline Ronin and let Alchemist Shine

>What Boss fights should we have for our princesses?
I have my versions, but I'm too tired to take them out now, expect them this morning.

>Items!
List any and all good ones! I think we should look to making a few for our employees during next build phase. I don't think we'll have enough for a second floor until next time.

>Fun Room Ideas/Traps
We're kind of low on traps, our rooms are great, but as we move up we need to create some more. I'm still partial to the garbage chute trap, and I also like the idea of poison slimes dropping goo from the ceiling in a cellar.

Also a door trap that fires slime into a poor saps' face. What does it do? Nothing...just the slime citadel's sense of humour.

>Alex probably still wants that rune. Yay? Nay? And if she does say yay, do we let her pick?
I say we shouldn't, but let her pick if she insists this time...

watch she just chooses Water to become a slime Alex when she could have just consumed Royal Slime Jelly.
>>
>>1126353
Well, I mean, Alchemist can always just make more anti-slime acid, right? It won't get foiled in all the fights.
>>
>>1126353
well for some more trap ideas, I remember on complant being a few threads ago is that their's not much for rouge/sneaky type classes to do in this dungeon so maybe we could add a secret passage area towards the final boss that would take less keys to get to Curi or at least a secret treasure room but be filled with traps, dead ends, and hidden doors along the way and the path favors the sneaky classes more so they can take a bit more of the spot light and help pull their weight a little more.

Cause right now we kind of have only 2 paths. the fight-y "royal" path where you fight the slime royalty and their guards and mini-game filled "game" path. Might as well throw a sneaky path in their as well and maybe magic heavy path as well. This way non-combat adventures, sneaky adventures, fight-y adventures, and magic adventures all have a place where they can shine during their dungeon run.
>>
>>1126384
We need some Floor traps littered around
Maybe some pressure plates that have some Slime related result, or some more classic floor traps
Pressure plates that cause spears to shoot up around the room or cause Whirling blades to shoot up under the adventurer
Nothing overly lethal but something that a rouge could disable to ease a parties time through the odd passage
Now I know we have some mimics but why not place a few Trapped treasure chests as well.
Opening the trapped chest could cause Whirling blades to shoot out or Slime that inflicts some sort of status effect
Perhaps one of the many suggestions for a trapped hallway that have been posted before: The Hallway of Enchanted suits of Armor or Statues that come alive, or Failing to reach the other end of the hallway within a set time limit causes both ends to seal shut until some kind of enemy is dealt with or the rouge picks the locked door or deactivates the timer before entering the hallway
>>
>>1126425
>rouge
sigh
>rogue
>>
>>1126425
those would work. and in the theme of making the rogue feel more useful we could maybe actual try locking some of the chest as well and have key's be a random drop or if they have a rogue just pick the look. Make keys semi-rare though. As in enough so a team without a rogue can still grab some loot but for the easiest and most loot grabbing it would be better to have a rogue.
>>
>>1125261
your reference did not go unappreciated.
>>
Mostly just an aesthetic idea, but for the Curi arena, the floor needs to be imbued to be imbued with different runes. Whenever Curi summons a slime ad, the appropriate runes on the floor are consumed. So if Curi summoned a light slime, a dark slime and a magma slime; three water runes would be consumed along with one each of light dark and fire. There would obviously be far more water runes on the floor than anything else, probably 1 water rune for every 1.5 runes of other types. This would be purely cosmetic, but would allow adventurers to figure out what might be coming next.
>>
>>1126290
If this results in a Metal Slime kill, Cleric Plant needs to be punished.
Also, tell Cleric Plant to release Metal Slime back into the dungeon so he can go back to doing his thing, once Alchemist and Ronin move on.
>>
>>1126598
I disagree. Our dungeon is built around Cleric Plan't opening speech. The fact that Metal Slime made these two miss that speech means that he (or she? slime gendering is hard when they are just little blobs rather than people-shaped) is the one who needs to be punished.
>>
>>1126606
Tbh, if they straight up ignore quest dialogue that's supposed to help them, that's their fault. I mean, they also read up on the dungeon and knew you shouldn't kill the first slime. Maybe try and going further with the theme of general politeness?
>>
>>1126611
If they had stopped to listen then Metal Slime would have got away even faster than it did. Putting Metal Slime out before the party meets cleric plat is a horrible idea that should never be done again, it messes with the flow of the whole dungeon.
>>
>>1126618
Or we could just have MS hide in the hub until Cleric Plant's intro is finished, then pop out and resume fleeing.
>>
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>>1126606
If they missed the speech because they were chasing Metal Slime, it's their own fault.
We should probably scold him for running into Cleric Plant, but we can't punish for otherwise for doing his job, which is getting adventurers to chase him and then running the fuck away.

However, if Cleric Plant's actions result in a Metal Slime kill, that deserves punishment because it's a willing interference with another monster's job in the dungeon.
As well, it's not Cleric Plant's job to capture and punish the other monsters of the dungeon, if something happens then it should be taken up with Mary, and Mary can dole out reprimands.
It especially shouldn't be happening during the middle of a Dungeon Run while we have adventurers running loose. This kind of thing will fuck up dungeon coordination.

I'm also fairly sure Metal Slime has an extremely short attention span, I'm pretty sure Larro has mentioned in conversation before that he spends his time circling the dungeon non-stop telling people "Hello." and scattering paperwork.
>>
>>1126353
Alright I'm finally back, time for more fun discussion

>>1126368
Yeah there is that, but I'm also refering to just the variety of things that can be done. I'm sure there are ways to get alchemist involved that allow them to use more that just acid splashing. Alchemists are masters of potions and chemical compounds, it only makes sense that they could do a great number of interesting attacks and moves. I just want to see if we can 'sucker' Alchemist into having a good time.

>Traps

I already had a few
>Pitfall/slide that sends heroes down to the garbage, they have to fight a monster lurking inside to get out. (High potential for a goodie to be found too if you are willing to dig)
>A trip wire trap that sends a vat of poison slimes from above onto the poor offending party's head
>A simple slime ball thrown into the adventurers face. No physical damagae, Just dignity damage. Oh those Slimes are pranksters!
>A floor that has several illusionary sections that if you step on, send you down to the previous floor
>>1126425 has some other good suggestions that I like, including pressure plates with spears, or whirling blades

>Room Ideas

The talk about having something for sneaky adventurers does remind me of a room idea I had previously suggested, this is a non combat room.

>Heroes in an absolutely pitch black room, save for maybe 2-3 light slimes and an iluminated chest with a key/treasure inside
>5-6 Shadow Slimes are lurking in the darkness...waiting...
>The light slimes act as roaming lookouts, trying to spot the heroes as they make their way towards the treasure chest
>they're attracted to noise so be quiet, and make sure you don't get spotted
>If the heroes are spotted by the light slimes, the shadow slimes swarm the hero and kick them out of the room
>If other heroes are still in the room, the door is locked and will remain locked until all party members have been spotted or a hero reaches the chest.
>Once the key has been claimed, the room is illuminated and the heroes can leave the room

This would be good to have, we have a fair bit of combat rooms now, so one extra non-combat room would be good to have.

>>1126496
In the future I like this idea of doing cosmetic changes for the dungeon. Gives a nice spark, should we go down that route.
>>
>>1126632
>If they missed the speech because they were chasing Metal Slime, it's their own fault.
Have you ever been doing something that had all your attention, to the point that you unintentionally ignored other people because you were so focused on it. Metal Slime has a huge reward for being killed, and came out BEFORE Cloeric Plant. Them not noticing Cleric Plant is completely understandable, and not something we want repeated in the future.
>if Cleric Plant's actions result in a Metal Slime kill, that deserves punishment because it's a willing interference with another monster's job in the dungeon.
And Metal Slime interfered with Cleric Plant's job. Yes, he was doing his job, but he did it in such a way as to disrupt the flow of the dungeon.
Metal Slime needs to stay away from people who have speeches to deliver to the characters, unless they've made it clear they don't care about our dungeon's plot.
>>
>>1126640
>unless they've made it clear they don't care about our dungeon's plot.
By they, I mean the adventurers
>>
>>1126640
It's still not Cleric Plant's place to dole out punishments. Again, Metal Slime should probably be scolded for running into Cleric Plant, but Cleric Plant went beyond that and stuffed Metal Slime in a box of it's own volition because it was pissed, IN THE MIDDLE OF A DUNGEON RUN.

On top of that, if they missed Cleric Plant's speech because they were too busy chasing Metal Slime, then that is THEIR FAULT!
Metal Slime is a roving trap essentially. His job is to get them to chase him and make them fuck up.
Not learning about the healing station and getting warnings is a pretty big fuckup, but if they're too focused on Metal Slime, then that's on them.
HE IS DOING WHAT HE IS SUPPOSE TO BE DOING.
>>
New challenge: apologize and please Ashley so they can unlock the healing system.
>>
>>1126637

>Boss fights

Alright time to drag out my old princess boss fight list...

>Sophie will run from the heroes as they get close to her, casting lot of slowing spells, and throwing little mud traps that when tripped, do massive damage and blinds the opponent.
>Second phase she gets angrier/cries more and the bedroom becomes a quagmire, dodge the rocks and blinding mudballs to get close to her and take your chances
>Final phase, the quagmire becomes a whirlpool and rocks/mud spears and mud balls fly at random directions. The heroes will get dragged into the center and at a certain point Sophie will cover them in mud and trap them in a ball. Try to get out or it will crumple and then explode, sending heroes in all directions, hitting the wall and getting sucked in again.

It's a rough idea, but works well with the "Castle Of Mud" limit break that was suggested.

And as always, Sophie is the only princess you can talk out of fighting, if you complete her subquest. FIND THAT STRANGE PEARL! Or if you do fight her, at least be prepared to resist status effects and rely on your own cleric/bard/buffing character

>Mirelle
>Takes place in her room/on the balcony of her room
>First part is fairly simple. She has her gauntlets and she will absolutely punish you with them. She will try to knock you off the balcony, she will try to knock you out and stun you, but she is headstrong and rushes a bit too much, so if you kite her you have a chance.
>Second part, she calls her mount, a giant salamander! The mount will climb up the parapet and Mirelle will climb on it and fight. The key is to go for the monster, it will kick and stomp, but its slow. Beware its range from the tounge. If you do hit Mirelle she'll punch you back, but there is a chance she loses control temporarily. Kill the beast and you have part 3
>Mirelle does not mourn the beasts loss. No...she's PISSED! She starts using her magma powers to infuse her gauntlets with fire, and starts weilding her Magmallet! She will use her fire and magma to blast at those that surround her, but as always, if you can find an opening in her flurry of blows and plumes of flame, you will prevail.

Again, consider her rage mode in this, but I think this is pretty sufficient, at least in basic execution. Kiting, tanking and range is how you beat her. Mount is definitely her special drop.
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>>1126656
>Rosa
>Lots of pillars and furniture in her room, but its big. Real big. Rosa stands on a pillar and for now, just fires quick arrows, like stupid quick, the occasional arrow having magical properties like slow, sleep, blind and flame. So be careful. Get in close and you will knock her down a peg.
>Second stage is much the same, but her bow will now fire seeking arrows, along with those status debuffs and bomb arrows. But because they are seeking, they can be guided. Again get close and you can take her down a peg.
>Final stage. Rosa starts using her plant powers to zip around the stage, and now? Her arrows multiply! So try to follow her and take her out. This time though, she will draw a melee weapon, she's no master, but she can defend herself until she gets to a new firing spot.

This is the one I know needs the most work. But essentially, Rosa is an arrow spammer, and she will quite happily keep you moving. Like all ranged characters, you have to get in close to take her out. I feel like more can probably be done to spruce up her fight though. Plant magic to restrain movement perhaps?
>>
>>1126653
>It's still not Cleric Plant's place to dole out punishments
It hit her in the face. Retaliation is certainly justified.
>
On top of that, if they missed Cleric Plant's speech because they were too busy chasing Metal Slime, then that is THEIR FAULT!
I don't CARE whose fault it is, I don't want it to happen again. Cleric Plant gives us a good portion of our income, if they don't know about his services because they were too busy chasing Metal Slime, then that's money we're losing out on.
>Not learning about the healing station and getting warnings is a pretty big fuckup, but if they're too focused on Metal Slime, then that's on them.
It's not just the healing. We've crafted a plot to go with our dungeon, and Cleric Plant is an important deliverer of exposition. If they miss her initial speech becuase of something, ANYTHING, that thing needs to be changed.
>HE IS DOING WHAT HE IS SUPPOSE TO BE DOING.
What's he's "supposed" to be doing is stupid, and he needs to either cut back while around Cleric Plant, or we need to get rid of him.
>>
>>1126667
>I don't CARE whose fault it is, I don't want it to happen again. Cleric Plant gives us a good portion of our income, if they don't know about his services because they were too busy chasing Metal Slime, then that's money we're losing out on.
If they don't know about his services because they were too busy chasing Metal Slime, then it's more likely they'll run out of steam and die and we get their money anyways.

>>1126667
>It's not just the healing. We've crafted a plot to go with our dungeon, and Cleric Plant is an important deliverer of exposition. If they miss her initial speech becuase of something, ANYTHING, that thing needs to be changed.
Who the fuck cares if they miss the cutscene, we've had people do it before because they either didn't care or attacked Cleric Plant. If they miss the cutscene, they miss the cutscene. Forcing the dungeon to revolve around it and make it unskippable is fucking retarded. Otherwise you might as well just handhold them through the whole damn thing so they don't miss anything.

>What's he's "supposed" to be doing is stupid, and he needs to either cut back while around Cleric Plant, or we need to get rid of him.
No and No. Metal Slime does his job well. We're keeping him.
If that involves him running into Cleric Plant's room and making Adventurers miss the cutscene because they don't want to stop and listen, then that's fine.
>>
>>1126679
>and we get their money anyways.
We don't get all their money when they die.
>make it unskippable is fucking retarded.
I never said make it unskippable, but they have to know it's there to skip.
And we have no idea whether or not these two wanted to listen Cleric Plant because they never got the chance. Having Metal Slime try to lure adventurers into traps is fine. Using Him to make them miss important information is not.
>>
>>1126693
>>1126679
How about we either keep him confined to the maze area, or have him only start appearing after CP has it's speech?
>>
>>1126693
>And we have no idea whether or not these two wanted to listen Cleric Plant because they never got the chance
They should have known about it ahead of time, Alchemist showed knowledge of the dungeon with Ms. Bloops and the fact that he knew there was a Healing Station.
He could have easily stayed behind to get information or told Ronin to stop chasing the Metal Slime, instead they stormed after it and into the boss room.

>Using Him to make them miss important information is not.
Them missing the information is entirely on them and besides, it makes the dungeon more interesting and interactive. Now they have to negotiate with Cleric Plant for healing instead of just listening to a cutscene.

>>1126697
>How about we either keep him confined to the maze area
That'd be a waste of his free roaming ability.

>or have him only start appearing after CP has it's speech?
That'd be a waste because beyond here is all boss fights and mini-games.
>>
>>1126700
>He could have easily stayed behind to get information or told Ronin to stop chasing the Metal Slime, instead they stormed after it and into the boss room.

>splitting the party
>Calling off ms. stab happy
>>
>>1126700
You're basically saying that people should have to rely on a strategy guide for our dungeon or be penalized.
We are always talking about making more floors to the dungeon, and I think one of them would be better for Metal Slime. One with actual traps to lure them into, rather than just running around like a mad-slime hoping to accomplish something worthwhile and ruining the dungeon for the other minions.
>>
>>1126707
I see it more as another loot trap. Like a mimic, if you blindly run for the loot, you're in for a bad time.
But I agree that an actual trap floor would be a better place.
>>
>>1126718
>To be fair, he's the one who told her to kill it.
Yeah but he can't really call her off once she gets determined to do something, looking at slimon's fight. Honestly the Metal slime should porbably have portaled out once they reached the hub which is a safe area.
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>>1126715
For a dungeon, it's true we don't really have a lot of traps. I think for now, while it does restrict movement, metal slime may be better off in the maze. It's the only conventional trap we have. Though if I call we can't even assign that bugger to a room. I may be mistaken.

But as noted earlier, people have some ideas for traps. Lets look to those when we expand and allow the ability for more traps to happen.

That said, if metal slime decides to lurk in Ruth's room, I won't protest at the idea of them trying to fight metal slime, AND dodge baseballs. Comedy potential is there and waiting.
>>
>>1126705
>>Calling off ms. stab happy
To be fair, he's the one who told her to kill it.

>>1126707
Nah, I'm saying that if people rush through things, or chase stuff they'll miss things. However if they miss things, that's their fault for not stopping to listen. It just makes it worse when they used a strategy guide beforehand.

It's like an in MMO, when you're going through a raid and some people watch the cutscenes, some people skip through them and have to wait 10 minutes for everyone else to be done and fight the boss.

Honestly, I think another reason this went as bad as it did is because they got to skip the Maze. If they had gone through the maze, Metal Slime would have been able to lure them into more things.

>>1126715
>I see it more as another loot trap. Like a mimic, if you blindly run for the loot, you're in for a bad time.
This, he is a Roaming Trap Monster.
>>
>>1126721
>Honestly the Metal slime should porbably have portaled out once they reached the hub which is a safe area.
Possibly, and again we should probably scold him for outright running into Cleric Plant.
Though I half expect him to have thought Cleric Plant was "safe" and he was trying to hide.

But Cleric Plant needs the screws put to her as well. This is not the proper thing to do mid-dungeon run. Bring it up with Mary when we're in safe mode.
>>
Metal Slime shouldn't spawn until at least one of the rooms branching out from the hub has been cleared.
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>>1126728
>This is not the proper thing to do mid-dungeon run.
We don't know what happened while Alchemist and Ronin were fight the Prince and Paladin. Maybe Metal Slime kept antagonizing her.
>>
>>1126731
Maybe he didn't. We can't go on Maybes.
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>>1126734
Even if he didn't, he had still assaulted her once already. I don't see any problem with what Cleric Plant did.
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>>1126736
Because it's not her place to punish the other monsters in the dungeon, especially during a dungeon run.
It is Mary's Job to hand down reprimands.
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>>1126742
It's not my job to punish criminals, but if someone punches me in the face I'm gonna do something about it.
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>>1126749
If a coworker runs into you at work, might be an accident, you're not sure, instead of telling your boss and letting them handle it, you're going to grab them and shove them in a closet?
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>>1126755
My coworker didn't run into my face full speed while being made of metal.
>>
Let's maybe wait until we see how the situation progresses before we end up in an argument that goes nowhere?
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>>1126766
You also aren't a goddamn androgynous plant monster that can turn into a giant mass of thorns and tentacles and take as much of a beating as a Mini-Boss class monster.
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>>1126768
Agreed, much as this has been a fun exercise in circular arguments, I much prefer when we're talking about potential plans for the dungeon.
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>>1126775
>I much prefer when we're talking about potential plans for the dungeon.
That's what this is about. I want Metal Slime moved somewhere else, or even removed entirely until we have a better place for it, like that second floor we keep talking about.
He want's it kept where it is despite the problems it's causing to the other minions.
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>>1126786
Yeah, but the discussion moved on from plans on what to do about Metal slime to what looked like a "No/Yes" situation about Cleric's actions.
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>>1126786
>Problems it's causing
It ran into Cleric Plant once, which again I said it should be scolded for. Other then that it's done it's job swimmingly.

Besides, by your logic we should remove Cleric Plant for causing problems with the other minions, since it locked Metal Slime up in a box.
>>
>>1126792
>what to do about Metal slime
Metal Slime is fine.
>>
Well, we should probably keep them away from some of the less serious rooms, they seem like they want a straight fight. Cleric Plant should definitely help them out though, they aren't gonna get through much more of the dungeon with only one person.
>>
>>1126814
It should be noted that there is a store function, not our token store, but an actual store that sell phoenix downs. If Cleric won't do it, Alex can still gladly sell them.
>>
So guys, I drew a thing of what I think our Outside view (read: dungeon entrance) of Slimecrown should look like.

Any feedback?
The entrance will be subject to change when we install new floors and dungeon zones.
>>
>tl;dr bitching about Slime Interrupt

Add a small tunnel (tiny-slime sized, with entrance that closes after it) for Metal Slime to enter after exiting the maze. Hero(s) then meet Cleric and get dungeon explanation. Metal slime can either then exit tunnel into Cleric area and Hero(s) chase it into next dungeon section, or it can turn up again later in the dungeon in a designated area, or it can turn up randomly in one of the Princess battles and the Hero(s) only have a chance to find it if they happen to go into the right room.
Or the profit maximisation version: Metal Slime will only re-enter the dungeon AFTER the Hero(s) have earned the three tokens needed to enter the boss battle. They then have the choice of proceeding directly to the boss, or chasing the Metal Slime for a chance at a larger reward, with the risk of overexerting themselves.
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>>1126824
That might work.
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>>1126820
eh, maybe remove the slime bubble and just add a bunch of water themed things. Like waterfalls and fountains and things slimes would like. the slime bubble just seems a little to on the nose for me.
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>>1126793
>since it locked Metal Slime up in a box.
After Metal Slime had already attacked it.
But I'm done with this conversation now, I need to go get lunch. You all know my opinion, I'll be back later and hopefully we'll have moved past this.
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>>1126820
It's cute, I love it.
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>>1126820
That's pretty adorable, I'll admit. Don't know if we need the slime bubble per sey, but its a really good luck for it.

>>1126824
The tunnel seems like a very simple solution to a simple problem. I'd back that idea.
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>>1126828
>After Metal Slime had already attacked it.
He didn't attack it, he ran into it. Could have been a complete accident, could have thought Cleric Plant was safe and was trying to hide.
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>>1126834
I agree that it wasn't an attack, but honestly, the first time it ran under Cleric's skirt, true. Second time it hit him in the face.

>She tries to continue but is knocked over again when Metal Slime dashes under her skirt. She pulls herself back up. "IN ORDER TO-"

>Metal Slime hits her in the face. The force of Ronin tackling into her knocks her flat on her back.

I don't really see where you can hide on a face, but it's probably because Metal Slime is kind of dumb.
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>>1126827
then how will we stand out amongst the other water themed dungeons like "Generic Water Temple#45"?
I studied Game Design and the first thing that I know that adventurers and players are attracted to are BIG LANDMARKS.
Wouldn't you investigate if you saw a giant Slime face peering over the horizon?
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>>1126853
>but it's probably because Metal Slime is kind of dumb.
He kinda is. Still love him to death though, best slime.
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>>1125765
Simple Slimen met a pie slime going to the fair.
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>>1126827
>>1126820
Compromise and put the bubble on the top of a tower?
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>>1126863
>Pie Slime
Man, what rune combo did we come across to make THAT a thing?

>>1126872
I like that, it makes it stand out more!
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>>1126856
well that's like, just my opinion maaaan

but seriously never said I disliked it, just thought it was coming on a little strong and everyone else who's commented on it seems to like so you're probably good. But if you did want it to stand out from generic water temple #oh god make them stop, maybe put a slime bubble on top of the towers and on some structures so in the distance they look like massive gems and only when you get closer you can see that they are just slimes. Again, everyone seems to like the original design so you're probably good as is.
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>>1125896
Plans are in place to stop that, we have Music Slimes.
I've had the slime of my life, and I owe it all to you.
I squelch it's the truth...
>>
>>1126886
And I owe it all to goo...

I both hate and love you for this one...I could not resist.
>>
>>1126820
First things first.

Mary should make the exterior area of the dungeon as large as possible (extending far beyond its apparent borders), so that she can walk around freely within that space, and can potentially put other buildings outside the dungeon proper (like that Slime Village that was proposed before).
>>
>>1126875
We'll soon find out
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>>1126875
Food and Water.
>>1126887
You're welcome, one of us needs to put together a full version before a party gets 100% completion.
>>1126820
I liked the Slime Village idea but I also approve of the slime topped tower idea.
>>1124774
>Now I'm the ruler of this place until my asshole of a boss decides to send someone to free me from the curse.
Mary do you remember when your boss sent a Auditor who told you that wasn't going to happen? it's time to let that dream go.
OK so as I'll be asleep for the thread proper I want to talk about what we plan on spending gold and runes on, I feel we should invest new runes in making basic slimes to up our production of new runes as this will help in the long run, once we have those future runes we can get the many 4+ rune monsters we want to drop the price of Dungeoneer II. Gold I would be inclined to save for now unless we want to spend 125G for a False Wall and Treasure Room to give Rogue something to do, I do want to but I don't want to open the throw open the floodgates on every cash sink we can dream up. Finally we still have no Psionic loot! can we add a Psychic Slime pet that gives a bonus against despair/fear because it loves and believes in you so much and gives a power buff to psychics, some Psionic/Tech item, a psychic crafting substance and an item (Headband of the Enlightened Slime maybe?) that lets you psychically manifest and control a slime like force to the loot table please.
>>
>>1127133
We can transform any tune into any other room. As long as we have basic slimes producing water runes we're fine.
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>>1127198
... Rune and rune. Not tune and room. Stupid phone.
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>>1127133
Food and Water
I think we'd have to be a bit more specific. That or just let Dungeoneer...go wild...

scary thoughts...

Anyways the game plan is pretty solid. I have a couple things I'd like to see us do to cover bases.

For one, we need to remake a few slimes, Mud Slime, Magma Slime and Plant Slime. They're very useful slimes that will certainly see play in future battles I'm sure.

Then I actually think we should maybe spend some time on using runes for item creation for our monsters to use. Just to give them a bit more flavour, kind of like with Ruth's bat. Simon could get some sort of Sword, Rosalyn could get a helmet or something(that way we can always see her eyes)

I think it depends on gold usage here, but I'd like to rotate something like the Ice Elemental room at some point and try the light/dark slime puzzle found >>1126637 here, definitely worth seeing is we can do something for the more sneaky/agile members of adventuring parties.

The only other things I'd recommend is that we go and use some runes to expand spa services to get more gold. Spa packages with more attendees (mud bath slime, masseuse, seaweed wrap slimes, a little magma slime running a sauna, for example) and better quality care will net us more long term gold. Provided of course, that adventurers go there.
>>
Candy fountain when?
>>
>>1127231
When we put it in the slime playroom! Or in the cafe! We can totally spruce up rooms that way!
>>
...God I love this quest and these threads.
>>
>>1127270
Theres a reason they always get voted to the top of the archive
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>>1127231
Personally, I think we should make a magical intercom for the first room so we can chat with the adventurers before they do silly things.
>>
>>1127220
Fair point but we're currently on 0 Runes and you've earmarked at least 6, although we don't know how long it takes for our slimes to reproduce or the average interval between customers I feel we're better off getting the one rune slimes first and then upgrading them when we have something to work with.
>>
>>1127508
I think my current math count is 15 per session. Though that would also depend on things like drops and how much Curi actually drops on a regular basis.

We have made simple one rune items before, and failing that, we could always just buy an item, infuse it with a rune, and go from there.

That and earmarking 6 of them is fine because it generates 3 runes consistantly that way.
>>
>>1127508
Depending on the slime, it could take anywhere from a few hours to a few days. String slime is the slowest because it slowly spits out slime. By the end of this run, we should have at least 3 runes produced by the slimes, on top of the runes we get from these guy's items.
>>
>>1126875
Bread, Container, Meat and Water.

It is an extremely dangerous pie.
>>
>>1127508
>>1127582

Rare runes reproduce slowly. HOWEVER, we have the ability to turn any rune into any rune. That means we simply need enough standard slimes to spawn up our main roster of runes.
>>
Is metal slime at the moment going counter to our current sidegoal of giving more things for rogues to do? If the entire party is trying to sprint through the dungeon and tank traps in order to get the metal slime, then the rogue falls by the wayside again unless the party is okay with missing the metal slime.
>>
>>1127626
That's more of a risk-reward choice on their end than anything against rouges I feel.

If you did think it a problem though we could always give the metal slime a more fixed route through the dungeon or give it a hidden room to sneak away into for the party to find. But the problem isn't with the slime itself.
>>
>>1127626
If they choose to ignore the rogue and rush through, then that's on them.
Metal Slime is there so they stupidly chase him and he leads them into bad situations.
>>
>>1127622
I know. At this point we don't count out runes specifically, we only list the rune types and total amount we have. The string slime is an example of a slime taking a while to build a whole new slime.
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>>1127619
>Meat Pie
>Not a dessert pie
You dissapoint me.
>>
>>1127663
Half and half?
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>>1126820
what if instead of a blob slime it shifts between the various flavors of slime girl we have. and the entrance is her vagina
>>
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>>1127662

Just fill a room with slime bunnies. It could even make an interesting challenge room if they needed to find a specific one, or if the slime bunnies then fuse into progressively stronger slime bunnies.
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>>1127696
wow, slime bunnies are super lewd, do they all keep carrots in their ass?
>>
>>1127696
That is the most evil, maniacal room I have ever heard of. Slime bunnies are the most adorable, precious thingyou could think of. Forcing people to fight them is like forcing them to cut off their own limbs.

On the other hand, you may have just though of a new ultra rare pet drop.
>>
>>1127622
We have a Archiver for that, rare runes are a water rune away.
If we're going to spend Runes I've been wondering if we could make a room or something else that would generate more Mana using Magic Runes, Alex has shown us just how inadequate our reserves were.
>>
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>>1127713

Or you make it a cute challenge. Like you have to entertain/feed/wrangle them. Maybe you could do something where depending on what they eat, they change colors. Or, if they get super big, you could have slime bunny racing.
>>
>>1125361
GET BEHIND ME SATAN
REEEEEEEEEEEEEEEE
>>
>>1127730
>>1127696

I wonder if we could get regular visitors to the dungeon if we offer some sort of pet-raising thing to another section of the dungeon?

Like some sort of Tamagotchi or other Virtual Pet thing, where you can buy specialized pet supplies and actually raise a slime bunny to maturation, and get to keep one as a pet.
>>
>>1127730
So like Chao garden with slime bunnies?
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>>1127730
>>1127743

Chao Garden?
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>>1127743
Could be part of the Spa Section. Originally we wanted to expand that into a resort.
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>>1127750
>>1127743

Goddamn Larro wasn't lying when he said that we come up with pure gold when hes not running.
>>
>>1127743
>>1127750
I wonder if we will need an alternate entrance into the dungeon. If someone wants to enter just for the spa do they need to pass the maze and the pit?
>>
Man, this place is turning from a dungeon to a straight up ZONE.
>>
>>1127696
We already have a challenge where slime fusion is involved. I don't think we have one where a massive enemy melts into a lot of ADDs though.
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>>1127757
Thats what Ms. Bloops is for. She made the maze and pit trivial. Do good by her and you don't need to worry.
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>>1127757
Could always just set up a second entrance in Ms. Bloops room that seals when Adventurers enter.
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>>1127757
I liked the idea of a membership card that when held allows one to dive into Bloop's fountain and tele to the spa.
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>>1127757
I've been thinking.
Maybe the "hub" room should be moved to the entrance of the dungeon, and the rooms we currently have between it and the entrance be moved to after the boss door but before the boss room.
Just a suggestion.
>>
I was going to start posting mass amiunts of adorable bunny slimes, but there are all of 2 that aren't sexualized or shit when I searched. Fucking furries.
>>
>>1127779

We live in troubled times...
>>
>>1127761
>>1127757
So we give Ms.Blops a bellhop uniform?
>>
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>>1127784

Though there is a species of sea slug that looks like a rabbit and a slime.
>>
>>1127795
Something that is simultaneously so horrifying and adorable should not exist in the real world.
>>
>>1127743
shouldn't be limited to bunny style. they get a standard water rune only slime, and it gets a new rune infused to it depending on how they raise it. some kind of "animal" rune would give bunny, and we already know what the other kinds are. can feed their slime anything, they bring from outside, so like, feed their slime swords to get a sword slime. this will let people make anything they want, thus collectors would need to come back to get one of everything. also you need to buy a evo fruit or something from the shop to turn into a three rune slime.
>>
>>1127845
And if they managed to get a core from Curi then fuse it with a bunny it will become a golden variant/epic variant that can help out more in a dungeon.
>>
>>1127773
I'm all for that, I should warn you though that I would then push for mutable themed runs rather than just a few rooms.
Examples of these runs include sticking the games together so Ruth the maze and the Light and Dark room, giving Lily an extra rune and a boss room and having all the court and nobility stuff as her run, making a few more types of Elementals and having the Monk Slimes Temple with a Order and Chaos runed Grand Master as the boss and World of Slime with lots of mobs and Curi as the boss.
Each run could have its difficulty set before you start and the thing in the basement is available to people who complete enough of the runs on hard.
Of course that's a long way off.
>>
>>1127845
Actually, I like that, however why not have them start with the basic slime, and through "donations" given to us, give the adventurers something to feed the slimes.
We are not adverse to actually having a donation box that they can drop items into.

Whatever slime variation that they unlock that we dont have we can offer them a choice between doing a boss rush to keep it as a minion or keep feeding it and let it grow.

Incentivizing while at an almost zero startup cost on our end. However we will need to make a wing at this point for all of the non dungeon battle themed rooms we are building.
>>
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>>1127845
>>1127872

I think bunny is a good base. It's cute and adds personality not seen throughout the rest of the dungeon. It probably wouldn't even take a rune to have them take a specific shape, just intention in crafting.

In general, though customization is certainly a neat idea. Donations from the adventurers to their favorite slime, either through items they bring or items they scavenge in the dungeon would be neat.

Having the little slimes compete in their own competitions would give the owners a feeling of satisfaction, while they're still in the nursery. Then, when they finally prove to the slime that they're a good owner, the slime can choose to give their core to them. At that point, they can take it through the rest of the dungeon with them, or out of the dungeon, if they have a mind.
>>
>>1127866
You know, the one thing that we had foreshadowed forever ago is that a created monster can only break out of the dungeon's control if they have a strong desire to accomplish a goal, or are obscenely powerful. We got another glimpse of that when Ruth told Moon Elf about her plans for the future, whatever those are.

What would happen if a monster got both a will strong enough to resist the dungeon and obtained the level of strength to do so almost instantly?

What Im getting at is, I feel we aren't paying nearly enough attention to the constatnt threat that is Jeffrey. Depending on what he wants, he definitely has the power to achieve his goal, and we just keep feeding him more people to eat, and continue to grow.
>>
Fuck the dungeon. It's going to be only a side attraction to our resort.

The final objective is to buy the company were Mary worked and fire the boss.
>>
>>1127899
Agree with final goal, but the dungeon and resort are dual attractions. Its like a theme park next to a water park, both under the same owner. Two linked attractions, both working for the same company.
>>
>>1127914
Yeah.

...No seriously we're gonna end up being a quest zone all to ourselves one day, I hope.

Mary will come to consider this the beginning of her legacy.
>>
>>1127926
well yeah, expand from slimecrown citadel into slimecrown kingdom. if we could make a foyer zone that could let multiple parties in at once that would be great. then we can have the theme park area out front and atop a hill in the back is the citadel that people can enter and challenge. would let us move the shops and stuff into the park area.
>>
>>1127899
>>1127926
Have you ever read Jashin Average? No particular reason...
>>
>>1127975
What happens when the skeleton guy comes back to take his job in however many years it takes before he gets bored of vacation and we've turned his dungeon into a theme-park?
>>
>>1127981
Never heard of it. Do tell.

>>1127991
By then we'll probably have enough power to either subjugate him or ignore him.
>>
>the challenge is to rape the super adorable cuddlewuddle with a rusty iron cactus statue
>>
>>1127991
is why we are making a legaleaze shield so that he can't cast "give me the dungeon back". probably should do shit like... inscribe "property of mary" into the back side of all the bricks, so that yes, our name IS on it.
>>
I miss the Lich
When does he come back as when of the adventurers.
>>
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>>1128014
He's been secretly visiting for a while now, anon.
>>
>>1128030
That episode was fucked up.
>>
>>1127757
This has been discussed in the past. I think the idea going around back then was that we would be catering to adventurers, and the first few rooms sort of screened entrants.

Now I'm thinking of some visitors about to enter the baths, just to find the metal slime bobbing around in the water.
>>
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>>1127999
https://oniichanyamete.wordpress.com/index/evil-god-average/
Short but funny LN; don't want to say anything more than that.
>>
MARY IS DED! DEEEEEEEEEEEAAAAAAAAADDD
>>
...did Larro go to Ikea and get lost?
>>
>>1128307
Ye

Here lies Audit, it was one of the best quests. Everyone grab your ceremonial robes and beating sticks, we're gonna beat up a lawyer. Its what Mary would have wanted.
>>
Oh Larro time. It works in mysterious ways. It will be here...eventually. Right on time just like he says it was going to start.
>>
Dam, Ronin is one crazy lady. I like her.
>>
>Thread delayed to 6:30
>Right now here is 2:30am

Sleep or cute slimes?
>>
>>1128507
Sleep is for the tired. Are you tired? Then you know the answer.
>>
>>1128507
>>
>>1128507
Well, it is a Sunday morning.
>>
>>1128507
Sleep, then you can weigh in on the all important new slime choices when you wake up.
>>
Do you think we have enough 3 or higher monsters now to fill a Boss Rush mode now?
>>
>>1128851
Nah. It is nowhere near the time for that. We still only have 1 mini boss and 1 boss, formally. Wait until we have more floors to expect that.
>>
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LARRO. PLS. POST.
>>
>>1128862
>only have 1 mini boss
Two mini bosses. Slime Paladin and Simon are both 4 rune monsters, so they have to be in a mini boss room.
>>
>>1128951
Slime Paladin has been named Rosalyn.
>>
>>1128968
>Rosalyn
Oh, right, thanks. I forgot we named her, too.
>>
Let's talk about the real important things. Slime girl cafe when?

Slime Idol group when?

Gacha slime game for mobile phones when?
>>
>>1128968
>>1128977
Slime Knight still needs a name.
>>
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6:30!
Right on time! Let's begin!

Right after I grab a bite of food!
>>
>>1129036
Oh, Larro time.

At least that is a very cool Curi!

>>1128993
>Girl cafe
We have a maid and butler running a cafe. Moon Elf never went to it.
>Idols
maybe one day
>Gacha game
When we get more tech runes maybe

>>1128951
Thats why I said formally. Only Liy and RSk have a room.

Rosalyn and Simon do not.

>>1128995
Maxwell, perhaps?
>>
>>1129036
>6:30
>9:58 where I live.
Larro pls. also. what's your opinion on the proposed outside entrance to SlimeCrown Citadel? See >>1126820 for pic.
>>
>>1129036
EAT YOUR DINNER QUICKLY BEFORE YOUR RUN OUT OF TIME TO RUN!
>>
We got Dungeoneer II last time, which opened up 6 rune monsters. Did we ever give Curie a 6th water rune?
>>
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>>1129056
Hmm hmmm...
I think it's pretty adorable, if terrifying, for any who don't know what it is from a distance.

>>1129060
I can only eat so fast!
>>
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>>1129074
>>
>>1129074
more terrifying than that stupid rock skull for a cave entrance right?
>>
>>1128995

Puddirnstein
Oozcar
Slimough
Flanster
Gelatinous
Gloiodis
Kollodis
Ixodis
>>
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>>1129084
No bully
>>
>>1129074
Well... it looks like a super monster from the distance.
>>
>>1129091
A super ADORABLE monster
>>
>>1129084
So long as our big guy isn't encopassig the entire kingdom. Slimes being permanently suspended in slime by another slime is kinda weird. That and the spa benefits won't click then...or would they?
>>
>>1129098
like the giant cactuar from FF.

Cute but you DONT want to get close to it.
>>
>>1129161
the slime dome is just over the castle. the kingdom/foyer will be more open. and be where we move all the shops to once it's ready.
>>
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>>1129161
>>1129074
additional info detailing Slimecrown from a cross section pov.
>>
>>1129201
Bonus Boss/escape sequence: The glass breaks
>>
>>1129201
Wouldn't it be better to have the slime in between 2 layers of glass though?
>>
>>1129216
But then we'd have to fix the outer layer every time it entered ATTACK MODE.
>>
>>1129216
Why? The rain would hydrate it and make it grow.

Just pray that we dont hit monsoon season.
>>
>>1129212
>a raid party barely manages to defeat Curi
>suddenly Metroid style Self-destruct sequence as the Slimes of old have built the kingdom to ensure Jeffrey remains sealed.
>THE DOME IS COLLAPSING ESCAPE IN 60 SECONDS
https://www.youtube.com/watch?v=gL4XEwt5l8w
>>
Idea: a new jumping platform with false pillers and a goat slime that will jump on the correct ones so as to guide you
>>
>>1129229
>>1129225
Think of this. The slime dome is a superb defense measure against other Dungeons when we hit the big leagues and Wars between two different dungeons become a thing..
>>
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>Mary reminds Cleric Plant to not capture her minions and that her healing is the biggest source of income in the dungeon.

"Excuse me..? A healing station?"

"Welcome to Slimecrown Citadel. Get three keys. I heal people." Cleric Plant mumbles.

"Oh? Excellent. How much is it for a revival?"

"10,000 Gold." He says.

"What!? That's outrageous!"

>Mary checks her notes.

That...
Doesn't seem right.
What's our going rate for revivals?
>>
>>1129225
a trapdoor, the slime can just pull itself back up after they're out
>>
>>1129231
I like that. And if it's a Raid mode... they fight the giant slime in the end.

we need some ''big'' runes or ''enlarge'' or something to do that.
>>
>>1129201
This makes a lot more sense now. Pretty cool!
>>
>>1129240
Cleric No
Be made at metal slime
Not the customers
>>
>>1129240
Uhhh
How about 200 gold?
>>
>>1129240
200g minimum. Ashley can charge 300g this time because of how they treated him/her.
>>
>>1129240
Mary, yell at her for being dumb. Also tell her to let Metal Slime go.
>>
>>1129240
Wasn't it like 3 or 4 times the current heal price?
Which I think starts at 50, so would be 150 or 200.
>>
>>1129240
I like cleric plant, they are a good cleric, however gotta meet them halfway. Give them a chance to apologize and let CP redo the cutscene over and or improv.

If they dont apologize then let CP set the prices.
>>
>>1129240
Come on Cleric. You are pissed but you need to do your job.

Cleric needs to learn to deal with annoying customers. Chemist is even polite. Someday a real dickhead with a lot of money will demand heals.

It was 500 or something for a revival? And it increases to 1000 the second time and then 1000 more each time?
>>
>>1129240
Remind Cleric Plant that yes, Chemist's an absolute tool, and yes, we fully sympathize with their injured pride, but there's no need for pettiness, and reviving the Ronin means they have two people to listen to them instead of one.
>>
>>1129242
>''big'' runes or ''enlarge
like we wouldn't immediately try and put those on Mary for bigger assets.
>>
>>1129240
It was 500 gold a piece.
>>
>>1129261
>Chemist's an absolute tool
In what way?
>>
>>1129240
500 gold for a revive. And lets send a note of apology to Chemist for the foul mood Cleric is in. We also must recitify Metal Slime's behavior.
>>
>>1129240
500
>>
>>1129240
Cleric Plant added a rather substantial bully tax it seems.
>>
>>1129240
Time for a direct conference call.

"I'm really sorry, sir. Cleric Plant is our main way to introduce people here, so she's a bit put off about getting interrupted. Healing is only 300 GP for most cases, revival is (insert price here). ISN'T THAT RIGHT, CP?"
>>
>>1129269
Honestly, I feel an apology for his foul mood is going too far. They ran him over.
>>
>>1129268
No interest in actually doing the dungeon. Threatening to torture our slimes to death if they don't give him a free pass through. Etc.
>>
>>1129240
Cleric, behave. If you need a time out, go to the spa when then leave and come back after that. You are a little tense.

>>1129259
>>1129263
>>1129269
That was raid mode I believe.

I believe>>1129256
This is the correct rate to pay. Its skightly cheaper than phoenix downs, but less convenient because you can't call Cleric into a boss fight.
>>
>>1129240
>he
>>
>>1129240
We did a fixed rate of 500G per revive last time, and we sell phoenix downs in the shop for 250G and raise the price by 100G each time. We might need to change one or both of those if phoenix downs fully heal, though, since they're a lot more versatile than coming back to CP is.
>>
>>1129283
Also, if we make it 500 in non raid mode. Nobody will use Cleric. The store isbetter value.

Go with 200. 50 less than a PDown
>>
>>1129240
200 gold but raise it by 50% to assuage Ashley's anger.
>>
>>1129282
>No interest in actually doing the dungeon.
Yes he does, because he wants the reward. That's a completely legitimate motivation.
>Threatening to torture our slimes to death if they don't give him a free pass through.
When? Because I remember him giving Ms. Bloops candy as an apology when Ronin cut her head off.
>>
>>1129240
Also cp, direct them to the item shop, the cafe and the spa. We are running a business here. Also tell him about the tokens.
>>
>>1129304
>When?
>>1125178

And if he wants the prize he should actually do the dungeon, not try to forcibly speedrun it.
>>
>>1129323
He's a chemist, did you expect him to fight? Using potions to get around problems rather than chopping through them is how they work.

>And if he wants the prize he should actually do the dungeon, not try to forcibly speedrun it.
Speedruning is also a perfectly legitimate strategy for a dungeon.
>>
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"...." Cleric Plant takes a deep breath, collecting herself and winding down. "My apologies, sir, I was mistaken. The price for a revival is 200 gold. However, this price will go up each time I must use it. Also, we do have a shop you can visit where you can purchase items such as potions of Phoenix Downs."

"That is far more reasonable. Do it. 200 is nothing compared to the reward."

>Cleric Plant nods and revives Roning. The sword wielder gasps and sits back up.

"W-what!? I.... Aw, fuck... I got killed, didn't I? Dammit. I was hoping I could power through that. Guess you can't just adrenaline through a heart stab."

"Well, consider that is what we use to make adrenaline even go anywhere... It is good to have you back. We can continue our work."

"Yeah, yeah, give me a second to catch my breath."

"If you'd like we also offer spa services here." Cleric Plant adds. "Normally they are for the Royal Slime Family but others are allowed to use it."

>Ronin stares at Cleric Plant.

"Oh hey... I ran into you earlier. Sorry about that."

>Cleric Plant smiles.

"It's perfectly fine."

1/2
>>
>>1129323
We've had people speedrun it before, it's a legit method.

Do you not remember Fist Wizard?
>>
>>1129323
>not try to forcibly speedrun it.
this is an issue of play styles not everyone wants to play the same way and as a business we must accommodate more than 1 play style we like. if he wants to speed run it then some options for that should be made (just make it a bit harder than a normal run for balances sake).

for example we could set up a series of timed "defeat as many enemies as possible" sections that way there is a set amount of time to the run.
or we could set up a boss rush option where your overall time to defeat all the bosses in a row is used to determine special drop rates.
>>
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>>1129353
I'd be fine if he fought with potions and poisons and acids and what have you.

He tried to get out of a fight by threatening torture.

Threatening torture is not okay.
>>
>>1129366
Well...at least she apologized.
>>
>>1129377
Have you never rolled to intimidate in a game before? Because it's the exact same thing.
>>
>>1129366
Aww thats nice
>>1129377
Anon I agree with you but you have to understand, you cant punish someone for something they havent done, if Chemist does something bad then we can lay down the law, but for now just keep an eye on him
>>
>>1129381
Now consider what happens when your intimidation roll fails.
>>
>>1129366
>>1129369
It wasn't Muscle Wizard that was the speedrunner. It was Sorc. That said, the same principle remains.

>>1129366
I love Ronin so much. I can only hope that one day when we have boss rush. She is there.

200g gained people. Its a start!
>>
>>1129242
nah.... The self destruct sequence is a trap. You can't fight a trap when the trap is making the whole place self-destruct in a giant slime tsunami. your only way to not die is to escape it before the whole place blows.
>>
>>1129390
That's pretty much what happened.
>>
>>1129369
>>1129371

Yes, speedrunning is fine.

FORCIBLY speedrunning - rushing through by sequence breaking violently as opposed to skillfully - is not.

You can break into a bank by stealthily avoiding guards and cameras and stealing the vault keys off of an unaware guard, or you can blow open the doors, murder all but one of the guards, and then threaten to flay the survivor alive until he gives up the key to the vault. Both are legitimate, but the latter is FAR more dickish.
>>
>>1129409
What was he sequence breaking?
He was trying to solve the encounter by an alternate means. Intimidation rather than combat. That's not sequence breaking, that's lateral thinking.
>>
I think we need a set of clear rules to avoid this kind of discussion.

And I don't think that ''intimidate the slimes that you are fighting'' is really a crime.
>>
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>>1129366
"Ey, so... Those two in there were the Prince and his Bodyguard." Ronin says

"Rosalyn and Simon, yes."

"Well uh... I just killed em. You're not pissed or anything? What do you do here?"

>Cleric Plant seems a bit more excited now.

"I represent neutral ground. While their loss saddens me, the Monster could only be taken on by the truly strong. That you got past them isn't a completely sad thing... It also represents hope. Hope that you will be strong enough to take on the Monster."

"I see..."

"Ronin," Chemist says, "We did not come here for lore. Forgive my haste, miss, but there is an item I wish to obtain here. You must understand."

"But of course. All come here for different reasons. It is only my wish that the reason will be a just one." Cleric Plant says, fully back into character.

"No need to rush, Chemist," Ronin says, "Hey, you said there was a Spa, right? How much is it?"
>>
>>1129431
>(2/4)
>>
>>1129431
Ronin is going to fight the monster, I hope she survives a couple of seconds more than the rest. I like her.
>>
>>1129431
uh... is the item he's after a drop item only or can he get it with tokens... I don't remember... it was the mini slime core right?

cause we might be able to change how he approaches the dungeon if he decides to focus on tokens rather than a low drop rate boss item.
>>
>>1129431
>"Ronin," Chemist says, "We did not come here for lore. Forgive my haste, miss, but there is an item I wish to obtain here. You must understand."
KEEP CALM
PLEASE KEEP CALM PEOPLE
>>
>>1129431
100g was the rate. We only offer a basic service right now. So lets just go with that.

There is also snacks that they can buy there at their leisure.
>>
>>1129431
I remember the price. From Thread 4:
50 gold per person. Spending 1500 gold will earn you a voucher for a free spa treatment.
>>
>>1129459
>>1129463
>>1129431
Also we have a cafe with 0 visits.
>>
>>1129481
We need to invoke a strict "Do not bring rations" rule.
>>
>>1129431
"A hundred gold for both of you, although I'm assuming you won't be joining?"

If that's the case, point him to one of the keys that's in a puzzle room with no combat, like the dance room, although we should warn him beforehand that he might want to mix up a potion of agility if his physical prowess isn't up to snuff.

>>1129453
I think it's both.
>>
>>1129431
If they plan on doing the ice elemental room, they should do that before going to the spa. People are known to get a bit dirty there.
>>
>>1129463
Little early for the 1500 package. Lets get more attendants so that we can actually support that. Buuuut its a good future plan!
>>
>>1129492
That'll just make people hide them. And what'll we do when they do use them? No, the obvious answer is to make the Cafe so great that people /want/ to eat there.
>>
>>1129492
Or we could tweak the comfy pit slimes to eat people's food.

Weed+Water+Comfy=Munchie Slime
>>
>>1129496
I would rather toss Alchemist to Ice Elementals. Seems a challenge he can handle.
>>
>>1129431
Please also advertise the Dungeon Cafe please.
>>
we can make in the spa the ''nap room''. A room full of comfy slimes and beds to sleep in. Not basic slimes, three or four runes slimes.
>>
>>1129529
I fully support a Comfy Slime Nap room
>>
>>1129529
>>1129551
and have the Siren Slime Quartet serenade them to sleep. An effective if evil tactic to split the party.
>>
>>1129551
Why make it a slime room? Mary said in an earlier thread that sleeping in a comfy slime feels nice, but once you get up you're just covered in slime, and no longer comfy.

Why not just make it a comfy room?
>>
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"Only 100 gold per person, miss. We also have a cafe that you can visit for an invigorating drink."

"Man that sounds really nice. This dungeon is great. You down, Chemist?"

"No." He pulls out a map. "You go and recover. I know you must be Weakened from the revival. I will instead get another key. Hmm... I think this map is out of date... The maze wasn't there originally... IT looks like another room is a simple puzzle and rewards the key."

"You sure you can handle it? It would be pretty shitty if the dude I was hired to protect died."

"Your worth is in fighting the mini-bosses and bosses. I will tackle the puzzles."

>She shrugs.

"If you insist. We'll meet up back here. If you're not here when I get back I'll go and drag your corpse out."

"Very well."

>The two part ways. Chemist goes into the next room, reviewing his notes.

"It says something about a button here... I presume I just need to press it? A simple challenge."

>Ruth smiles.

1/3
>>
>>1129572
The slime is part of the experience.

Comfy slimes in a comfy room.

We can even give them some cloth runes to make them more like sentient slime beds.
>>
>>1129572
But it's no fun without the slime part
>>
>>1129587
oh god. He is going to die if he underestimates Ruth.
>>
>>1129587
Ooh boy he has no idea what he is in for.
>>
>>1129587
Hahahahahahaha
AHAHAHAHAHAHA
>>
>>1129587
TIME TO SEND IN SPECIAL BASEBALLS: WE CAN SEND ANY RUNE FLAVORED BASEBALL AT CHEMIST THAT HAS BEEN DISCOVERED IN OUR LIBRARY OUR CURRENT LIST:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
>>
>>1129587
Man, Ruth, today is going to be a good day, isn't it?
>>
>>1129587
Ruth, remember that he is not that cheating moon elf. Don't destroy him too much. Make a throw pattern for him to discover. Make him feel smart.
>>
>>1129613
Container-string baseball that's on fire and with oil on the inside!
>>
>>1129619
I can get behind this.
>>
>>1129587
>>1129613
Chemical baseballs. For the chemist in your dungeon.
>>
>>1129613
Explode Fire String. Flaming net of death!
>>
>>1129587
All I know is that it is hard to see with mud in your face. Consider that for the dear alchemist's goggles, Ruth. That said...

>>1129619
And remember those gag string balls!
>>
>>1129619
agree.
>>
>>1129587
>Normal, Fist, Fire
>Pause for a wind up tune and fire a Explody ball
>Normal, mind, water
>Pause for a wind up tune and fire a Explody ball
>Metal, Metal, Metal
>Pause for a wind up tune BUT PLAY A DIFFERENT TUNE and fire a String/comfy ball
>Go back to the top of the list and repeat.

Since this is Chemist... We're gonna alter the formula.
>Normal, Psionic, Fire
>Pause for a wind up tune and fire a Candy ball
>Normal, Tech, Fist
>Pause for a wind up tune and fire a Explody ball
>Metal, Metal, Metal
>Pause for a wind up tune BUT PLAY A DIFFERENT TUNE and fire a Tornado (Wind/Levitation) ball followed by a flashbang (light+Explodey)
>Go back to the top of the list and repeat.
>>
>>1129613
Lob some Oil and string balls around Alchemist then toss a few fire balls to really light up the stage
>>
>>1129587
I'm going to once again say that I don't like how this room blocks access to SYTYCS and the water pillar room. Ruth's practically a mini boss, rune count be damned. >.>

That being said, this is gonna be good.
>>
>>1129619 Agreed.

>>1129663
Ooh, I like this.
>>
>>1129587
Have Ruth fire some Homing Baseballs (Psionic) at Chemist whenever he tries to duck into a self-made smokescreen.
>>
...Wait, String balls are the joke balls, right?
>>
>>1129691
yes. They expect a supersonic fast ball, but string balls are essentially cotton balls. They're great for catching adventurers off guard.
>>
>>1129663
Still toss string balls somewhere and I am content.
>>
>>1129613
Law+ Wood
>Throw the book at him
>>
>>1129587
Don't forget to toss in the string-ball fake-out into Fancy Mithril Sucker shot combo.
>>
Ah, okay, so the string balls are to allow them a bit of a chance to progress forward instead of Ruth constantly batting them back.
>>
>>1129691
Pretty much. Theyre practically just little pillows.
>>
MARY POST RONIN IN SPA.
we need to see what body type Ronin has and if her body type is worthy of the Slimecrown Dakimura Adventurer brand!~
>>
>>1129737
She's probably muscled-up.
>>
>>1129737
Yes.
>>
>>1129741
On a scale of Fuwa to Lyra, how Abs is Ronin?
>>
>>1129737
OFFER HER A ONE VISIT DISCOUNT ON PURCHASES IN THE STORE IF SHE DOES
>>
>>1129752
...I'm sorry, but I have no clue what you're referencing. You'll have to forgive me.
>>
>>1129757
characters from larro's other quest
>>
>>1129619
Yeah, this is a good idea. Our dungeon needs to be hard, but fair. Give him an opening.
>>
>>1129640
>gag string balls
You may be thinking of a different kind of dungeon.

Perhaps we could add a room for that...
>>
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>>1129757
Characters from MAQ. Fuwa is a fat elf (though she's getting better lately.) and Lyra is the mortal incarnation of abs.
>>
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>The battle begins. Ruth begins batting balls at the Chemist, simple ones at first, but still filled with great power.

>The Chemist dodges the first, drinking a potion as he ducks. The second one he's able to dodge much faster, and the third.
>Ruth picks up the speed

>After the normal balls she starts batting psionic runed balls. These balls swerve if they miss, hitting the target at odd angles. The first sends the Chemist flaying back and knocks him into the ground, letting him get hit by another one.

>He drinks another potion then simply sprints, trying to reach the button before anything else can him him. Ruth starts hitting fire baseballs at him, the heat allowing them to close the gap and pelt him.

>She then follows up with what is basically a jawbreaker and hits him in the face.

"I see... I can not simply run past. Very well then! You wish to use projectiles on me!? I will respond in kind!" He reaches into his cloak and produces different bottles.

>Now, each time Ruth sends a ball flying at him he counters with a bottle to dissolve it.
>Each time he destroys a ball he is able to inch closer and closer.

======================================

"Ah man, this is nice... I wish they had like... A massage parlor." Ronin says.

"We do," Oilivia informs her.

"Best dungeon."

2/3
>>
>>1129854
Nice. Very nice.

I'm glad that the Alchemist is figuring out that you can't just brute force your way through our dungeon. Hopefully it'll help him get in a better mindset to enjoy the rest of it and running the gauntlet for however long he needs to to get the slime core.
>>
>>1129854
I'm glad they're both having fun.
>>
>>1129854
dem ronin abs.
>>
>>1129854
Can we get an indepth zoom of Ronin's chest? This is important, Mary!
>>
>>1129854
>"Best dungeon."
DAMN STRAIGHT IT IS
>>
>>1129854
If we had the slime nap room probably Ronin would never leave the dungeon.
>>
>>1129854
why do I get the feeling that Ruth will get an anti-slime acid bottle to the face or baseball bat? I really don't want that baseball bat to dissolve. Space Elf worked hard to give Ruth that upgrade!
>>
>>1129879
I want Ronin to be a part of our dungeon forever. Can we keep her?
>>
>>1129889
No. I secretly want to, but that's against Dungeon Rules.
>>
>>1129885
I doubt a standard acid will work on a space-tech bat
>>
>>1129901
But mah Ronin/C.Plant ship D:
>>
>>1129901
well, technically she's a hire-able mercenary yeah? could we employ her here?
>>
>>1129877
Just wait til she meets Slime Monk. The mystical art of Slime-Fu will entice her.
>>
>>1129912
Yes. You can hire outside help.

The arguement against it was effectively "Why would you, though".
>>
>>1129889
I don't think there is a limit for how much time someone can stay inside the dungeon. We just need a inn style room and people can spend weekends at the spa.
>>
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>>1129854
>As the two fight in Ruth's room, the slime notices something. The gears in her simple mind begin to turn as she comes to a very carefully thought out conclusion.

'This man is good at throwing'

>She slides under the glass separating them, throwing her bat throw the small gap in the pane as she does.

>The Chemist is ready to retaliate in attack but he senses no malice from the slime. Ruth approaches him with a ball in hand, holding it out in a non-threatening way.

"... What is this? Is this a part of the puzzle?"

"-slime noises.-" She nudges the ball at him.

"... You... Do you want me to... Throw this at you?"

"-Excited slime noises!-"

>He takes the ball. Ruth backs away a few dozen feet, bat in hand.

"..."

3/4
>>
>>1129885
Supposedly the bat has some elfy space metal on it, so it should be fine. Fuckin elves always have the best stuff. Never leave anything for the gnomes.
>>
>>1129932
And then the ball explodes, right?
>>
>>1129932
Aaaaaaaaw
>>
>>1129932
HOME RUN?!
>>
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>>1129932
oh~ ruths found someone to pitch to her!
>>
>>1129932
PLAY BALL!
>>
>>1129932
Ruth, no, that's wrong.
>>
>>1129932
Go for a Home run! Aim for his head.
>>
>>1129948
LET HER BE FREE ANON
LET HER BE FREE
>>
>>1129932
CP get's pissed and doesn't want to heal. Ruth leaves her position to play baseball.

We need better work ethics.
>>
we need to make her a boss.
like.... she deserve's it
>>
Wait a minute... I just realized the second solution to the baseball puzzle challenge. Adventurers can either opt to try and push the button themselves (and get pelted by baseballs in a brute force fashion) or try and cooperate with Ruth and give her the "perfect pitch" for the slime to hit a home run (the button that releases the key). Ruth is such a clever girl-slime.
>>
>>1129932
I think my heart just skipped a beat. CHEMIST, DON'T YOU DARE LET DOWN OUR PRECIOUS RUTH. PITCH THAT BALL AND PITCH IT RIGHT!
>>
>>1129976
Ruth's baseball challenge falls under the fun puzzle challenge category. not the murderhobo fight challenge category.
>>
>>1129979
She needs a baseball team.
>>
>>1129932
oh no
How could we have predicted ruth would find a pitcher so soon?
>>
>>1129979
Indeed, we've been upgrading everyone but her. While it may be fun for us to leave upgrading her off, as she's already a powerful unit, she consistently tries to show her worth and works her hardest with the few resources available to her. It's only fair to give her a few more runes.
>>
>>1129979
But she's learning all on her own! She'll evolve naturally!
>>
>>1130023
...This is it boys. This is how we lose Ruth, and how Chemist gets his slime core. Prepare the tissues, men. We may need them soon.
>>
>>1129932
She our only minion with initiative and a brain isn't she?
>>
>>1130013
well every other boss has a minion don't they?
>>
>>1130057
no, loads of minions have a brain. this is a result of ruth really liking baseball.
>>
>>1130046
no this is how we recruit the chemist and whatever he was planning to do with the slime core becomes part of our enterprise.
>>
>>1130067
....can we do that?
cause now i kinda want to do that.
at least take the ronin's contract afterwards
>>
>>1130046
Ruth will be fine. Its a mini slime core drop he wants. Not THE slime core. Key distinction. Our minions are safe...ish...

>>1130057
Many of our advanced slimes can think and act of their own accord. Curi, Lily, Simon, Rosalyn, Oilivia, etc.
>>
>>1130086
Yes. Like I said before, its possible to hire outside help.

Again, though, Demo's argument against this was basically why would we when we can make minions that come back, rather than risking the life of another person.

Also that it's expensive.
>>
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>>1129932
===========================================
".... It's been a while now..." A refreshed Ronin says. "I haven't heard anything from him. It shouldn't take an hour to finish a single room."

>She finishes drying her hair and tosses the towel aside.

"This dungeon might be a bit tougher than he anticipated."

>She leaves the spa, tipping Oilivia for the service, and heads out. Cleric Plant informs Ronin of the room that Chemist went into.

>She enters, blade in hand, ready to strike at what she believes will be a deadly enemy.

"..........."

>Chemist is in the room, pitching a ball at Ruth. Each time he does the slime hits the ball clear across the room and then rolls a new one at him.

"... What the heck..."

"!? R-ronin! There you are! Listen, you need to press that button over there! Every time I try to stop this monster starts to cry! I need you to do this!"

>Mary is staring at the screen in disbelief.

Ruth wasn't supposed to..
But he's not attacking her
I don't even know what to do in this situation.
>>
>>1130105
The situation is he will break that slime's heart if he stops playing ball, ronin.
HOW DO YOU SOLVE THIS?
>>
>>1130105
Don't interfere, let Ronin solve this on her own.
>>
>>1130105
Reward the guy with two keys.
>>
>>1130105
>I don't even know what to do in this situation.
Just see what Ronin does.
>>
>>1130105
He gets an extra reward when this is done however it ends.
>>
>>1130119
>>1130121
Maybe some bonus tokens?
>>
>>1130105
give ruth a promotion. and a baseball team.
>>
>>1130105
Ruth pls. Let the adventurer go. He'll be back again probably.

Mary maybe you can promise to throw the ball for her later? Or have someone more physically capable do it?
>>
>>1130105
Give keys and some bonus tokens.
>>
>>1130105
Let Ronin work it out, give Chemist a token.
>>
>>1130105
Give them some bonus Tokens for playing with Ruth. Poor Chemist. Let it play out.
I hope Ronin auto aggros on Ruth and gets the nasty surprise of Ruth being super experienced in batsmanship (the slime fucking took on 2 adventurers without a scratch)
>>
>>1130105
Man, where's Lime when you need him?
>>
>>1130134
At the very least let's make a monster that's good at throwing stuff to try and keep her mood up later.
>>
>>1130141
>Or have someone more physically capable do it?
Quick, what's the best Rune combo for a pitcher slime?
>>
>>1130105
...This would be the ideal time for Cleric to mention the slime playpen, I think. I'm sure we can give Ruth some time off to play!
>>
>>1130129
>>1130119
I like him. He gave ms.blops candy and has been playing with Ruth. We can force the odds of dropping a slime core in his favor a little at the end.
>>
>>1130105
OH I KNOW, a TICKET for a GUARANTEED DROP of your CHOICE from CURI
>>
>>1130105
Mary, she's a kid. One we've been ignoring a lot. I think you should go down and promise to play with her as soon as the dungeon run is finished and that she should thank the nice man and then let him go. Don't worry about upgrade management, you can just give us to Curi or something. We'll take care of it.
>>
>>1130151
Water+Fist+Cloth?

A slime pitcher and the cloth for baseballs?
>>
>>1130157
You know, at this rate, I'm almost entirely ok with this.
>>
>>1130157
NOOOO NOOO NOOOOOOO. WE WANT HIM TO COME BACK MULTIPLE TIMES! Hopefully we can subvert his motivation to revisiting the dungeon from getting the slime core to going to the dungeon because he wants to pitch baseballs to Ruth.
>>
>>1130158
Or we can talk with our future shadowblade, see how she's holding up.
>>
>>1130105
This is precious.

Let Ronin figure something out. If she can't, we'll send in butler slime or psion slime to take over. Id say they cleared this room. Chemist has been pitching for over an hour, and hes pretty much cleared it already.
>>
>>1130157
I don't think drop ratios work like that. And if he writes about it, we'll be assaulted by others wanting a special ticket.
>>
>>1130174
I mean he still have to beat Curi first
And we change the dungeon all the time, this is just a one time thing.
>>
>>1130157
Yeaaaaaaaah no...that is bad for business. Lets see him come back a few more times. I am all for handing out bonus tokens but thats way too big a handout for this.
>>
>>1130185
How about one free loot reroll, then?
>>
>>1130192
still a big no no.
>>
>>1130192
We are running a business not a charity Anon
>>
Place a core in a random one of the Slime princess optional fights? That way at most they will only have to run the dungeon 3 times?
>>
a compromise then, after he rolls loot he can do a "double or nothing" to double the threat range of the item he wants, at the cost of getting nothing this time through.
>>
>>1130242
No dude. Moon Elf gave Ruth an indestructible bat, we gave her tokens. Same deal here.
>>
>>1130252
Eh, sure. Tokens. If he saves up enough, he could probably just buy the core.
>>
We did kinda create tokens as our general reward system, for adventurers, we should probably stick to it so we don't have to deal with adventurers getting pissy at different levels of rewards.
>>
I'm fine with giving chemist a token.
>>
Rolled 1 (1d3)

OK yeah, tokens it is. how many? Rolling
>>
>>1130259
Thats the thought. We have plenty o unique items, but for things like that you can buy them in the shop.

Although I read through that one Anon's list for the shop at the start, and I think that it looked good for a shop layout.
>>
>>1130282
Probably 2. Don't want to give out too many, but we gave Moon Elf like 5 over the course, and Chemist did have a longer job than her.
>>
>>1130259
Well, he couldn't just up and buy the core. While I think some items that are found in boss drops should be purchasable. I am not sure how I feel about The Slime Core. It is the rarest of the rare items for Curi. There should be one item from each boss that is simply not on the market.

Or ours at least. But I bet auction houses would do it.
>>
>>
>>1130350
We could have the slime cores pets bond with their recipients when we give them out. That way they'd be unwilling to give runes out to people who they weren't bonded to.
>>
>>1130350
I'll back this. Offering the bosses drop in the shop is a buffer against someone having extremely bad luck in not getting what they want, despite running the Dungeon multiple times. Accordingly, they should be more expensive than technically warranted to discourage impulse buying. And yea, leaving some drops out of the shop will make them that much more desirable.
>>
>>1130405
Maybe a "trade up" system? All the drops from a boss are in tiers based on rarity, and if you get a certain amount of lower tier items, you can exchange them for a random item of the tier above.
>>
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Hey guys sorry but the quest is paused for tonight. We'll keep going throughout the weekend and possibly monday!
>>
>>1130479
>cockblocked again.
>>
>>1130479
...Have you been drawing instead of writing?
>>
>>1130493
That's not Larro's drawing~
>>
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>>1130479
This is not noble and refined at all!
>>
>>1130479
Boooo-okay. I can live with this. It likely does mean Monday conclusion. I don't see us getting through another dungeon section and Curi in one sitting, especially if that one is against Queen Lily. That's a theatrical showcase and a half.

>>1130292
Glad you like the list, I spent a lot of time combing the archives as well as adding nick-knacks. Because who wouldn't want a slime core stress ball? Or a Ms Bloops Plushie?

As always, I'm taking note of any other items around and fluffing them up a bit to make sense so keep coming up with neat ideas. Seriously, I love the discussion items and rooms bring, so bring it on!!

>>1130405
It's why I put items like Lily's Slimesword and Staff on the table as ultra rare purchases. They are big items and they should matter to heroes. But things like the the Royal Slime Necklaces and Slime Core are off the table.

>>1130478
Certainly something to think about at least.

Anyways, I suggested stuff for boss fights in the future for our princesses here>>1126656
and here>>1126659, but I'd love to see other people contribute their own ideas.

That and as always, new and exciting monsters are cool to talk about, both slime and otherwise.

I'm still looking forward to the day we get a royal garden and get all kinds of cool animals...not to mention Gummy Worms (not to be confused with the much more terrifying Gummy Wyrm)
>>
so, alchemist is just stuck batting with ruth all night long.
>>
>>1131072
>batting with ruth all night long.
LEWD
>>
>>1131156
don't worry, ronin can take over for a bit if he gets tired.
>>
>>1129979
I'm planning on suggesting that when we have a Power and a Skill Rune, I just don't want to have her upgraded before we have appropriate Runes.
>>
>>1131332
she can only be given a "legend" rune, turning her into "The Legendary Babe, Ruth"
>>
>>1130590
How about a juvenile Gummy Wyrm at the bottom of the trash shoot, scavenging around for things to eat? Probably won't take well to having an adventuring party drop in on it

As For the drops fomr the Queen Lily Boss fight I was thinking about a 2 part Trinket
1 part as a drop from each Lily and RSK that are put together to create a powerful item of some sort
Why a 2 part item? because it symbolizes both their love and the fact that they fuse to become the true boss fight
>>
>>1131351
I think a better argument for making it a two part trinket is GASHA GASHA GASHA.
>>
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It might be wise to have Larro start a new thread when they come back to finish this weekend off--thread's already in autosage.
>>
Ruth's bat should be upgraded to sunder weapons and armor.
Then we make a Smith monster to hang out in the hub and charge to fix equipment.
>>
>>1131344
>Implying she needs a Rune to become Legendary.
Your faith is weak.
>>1131380
It wouldn't be the first time this quest did that.
Not wishing to repeat myself but where do we stand on adding psychic loot as requested here >>1127133? It seems like something we should do for Psion if we want her to keep coming back and the sooner we implement it the sooner she will hear we made the effort.
Finally I propose that giving Ms Bloops an item that gives us a new type of Rune should result in a rare drop, this will bring us a wider variety of runes to play with but should probably be limited to once a hero each run.
>>
>>1131543
>smith monster
I can't find a fault with this, other than that we would have to invent weapon durability and upgrade systems.
>>
>>1131605
There's a rules system? The whole quest seems to run off our ideas with QM ideas for support, that said there could be more going on behind the scenes.
>>
Could we use Explode, Law, Comfy, Fancy and Metal to make a monster that can explode (with low damage due to Comfy) bestowing the the statues effect Employed by Slimecrown Citadel and add a coin to their inventory (Fancy Metal)? I have the beginnings of a plan.
Also would adding Container Fancy and Metal to a room allow it to spawn its own loot? If so I propose doing so (once we've gotten the Runes supply back up) and having Slimecrown Citade Silverware, Coins and the like drop so we have some nice vendor trash that people who want to keep it can still enjoy.
>>
>>1131723
That's retarded.
>>
Since I probably won't get the chance to say so once things are running, it'd be good to invert some more runes with Demonologist. Say: Candy, Mind, Container and Explode. Candy probably will turn into another food rune or maybe a medicine rune, Mind's probably going to turn into Body which would be good for physical types and the other two are for science. Container might turn into Void or something weird. Explode might invert to... Ice?

Second, if we make nine more minibosses or bosses, Dungeoneer II will be free and we can change the exterior! That's a lot of minibosses though. Maybe upgrade all four princesses to four runes, upgrade cleric plant if we can get a good healing rune and think about what we'd like to do for an Extra Boss?
>>
>>1131351
Since the Drop rate for either half of the Trinket would be low
We could allow adventurers to swap 1 half of the trinket for the other at the shop
For a fee of Tokens of course
That way we can prevent a poor adventurer from ending up with 8 right half's or something crazy
>>
Guys, GUYS, guys.

Lets just give the chemist a two tokens for being a good sport and see how they handle the rest of the dungeon proper. They might speedrun, they might go for the whole hog.

We are pretty sure Ronin is going to be a repeat customer, however Chemist is apparently weak to Cute. However be advised that Chemist is not above bluffing and or poisoning to get what he wants. We know that he set up a contract with Ronin for the minion. If he doesn't get it this run, he will try to run it again and again until he gets it.

Knowing this we can give him small rewards and it will spurn him on. After all he has yet to visit the dungeon shop. if he doesn't have enough tokens during the first run he will as they grind the dungeons for more.

Lets keep it low key for now and subtly direct them to the slime playpen if possible. Depending on how they react to it we can judge Chemists true character. But for now lets see how they clear the rest of the dungeon without having us interfere. Mary made the monsters, so we should place some trust in them.

On a different note, if we do make a build a slime feature the Chemist would be a perfect guinea pig for us to have bounce the idea off of. they seem like the minion collector sort, so if, they should be able to add in some nuggets of gold when we do implement it.

Anybody have anything else to add on that front?
>>
>>1131946
Explode might invert to implode.
>>
>>1131380
/qst/ is so slow we'll be on the board for about a week; we should fine fine for a few more days.
>>
>>1131351
>Gummy Wyrm in the trash
I finally have the monster made for my trap! Yes, I'm totally down for that. The Wyrm goes there to eat and has a small horde too. Including that one item that could be for Sophie's side quest. Perfect!

>>1131380
We'll be fine. You do remember that last time this thread went a week and 3k posts, right?>>1131723
While I get the idea of spicing up our drops to be more than just gold, and less than whole items, I highly doubt that adding runes to a room will make it spawn it's own loot. We'll have to figure out where to go with that particular angle.

And I have no idea how that five rune monster is supposed to work. I'm not really fond of it.

>>1131586
Well, to be fair, Psionic is a mage, and mage items can probably still be usefull to her.

That and the Handy Scarf that I suggested is a Psionic Item to some extent. It does have a consciousness.

That and imagine Psionic in a scarf that moves like a second set of arms! Adorable!

>>1131946
Personally, I think we want to not overexert the minibosses right now. I think we have a pretty good discount that two runs will see us able to hire Dungeoneer II and then make a second floor/exterior. We're in a good spot, and I'd rather we not upgrade the princesses until we're ready for them to become bosses of their own.

That said, we definitely should at least consider doing some rune swapping if we have the runes to do it. But we should also be mindful of the other monsters we can make, not to mention utility monsters.

>>1132025
Well, I for one am interested to see what Alchemist thinks about Royal Slime Jelly. Might be something up his alley.
>>
>>1132266
>But we should also be mindful of the other monsters we can make, not to mention utility monsters.
We are officially about slimes, but we're had the ice elemental a for a long time. There are other monster types. Also, at the current rate we're going to wind up with a dungeon of nothing but bosses. We need to keep a mix of lower and higher rune monsters.
>>
>>1132266
>Gummy Wyrm
We should infuse it with a Candy Rune. To make it a fun option to kill it via eating it. Of course the massive drawback is that it destroys your teeth and stomach since the whole thing is 50 ft long and made out of sweets....
>>
>>1132301
Agreed, that's basically what I'm arguing.

When we get a royal garden, we'll want to add some plant monsters and animal monsters that just roam about.

I also think we'll need to look at enchanted statues/suits of armour as well.

Finally, I already have plans for Mirelle to have an epic mount that shows up that is for once, not slime based.

And that's just what I can think of, I'm sure there are more.

Also we need to replenish Mud, Magma and Plant Slimes, so that they can help generate more runes and continue to be awesome basic minions.

>>1132302
If that thing is roaming around in the trash, I'd be very concerned about eating it.
>>
>>1132316
>the giant salamander for Mirelle
Well if Mirelle has a Salamander Mount, wouldn't it be logical to have lesser spawn roaming around as well to provide a hint of a Giant salamander somewhere in the dungeon?
>>
>>1132327
It's definitely something I'd consider adding in. Some sort of pen for that section of the army, perhaps.

Then again, if we didn't want to do that...well, you know how Maids and Butlers looooooove gossip.
>>
GUYS I JUST HAD A REALLY REALLY COOL IDEA. HEAR ME OUT.
NANOMACHINE SLIMES.
SLIMES MADE UP OF NANOMACHINES.
Water + Tech.
>>
>>1132216
Problem is that ~1500 posts start fucking with the servers both here and on suptg, and make the threads a bitch to load besides.
>>
>>1132356
using that as an under armor in the form of a leotard
>>
>>1132356
Small Grey Goo water+tech
Medium Grey Goo waterX2+tech
Large Grey Goo waterX3+techX2
Grey Goo Flood waterX4+techX3
Grey Goon water+tech+dark
>>
>>1132363
I guess that probably explains why some images don't load when I archive binge the last thread.

Good to know.

>>1132356
Neat, but I've yet to see a purpose for something like that for the dungeon.
>>
>>1132370
We can use it as part of a scifi section
>>
>>1132377
Mad Science Slime's Lab?
>>
>>1132356
Only if it has a personality like Senator Armstrong.
>>
>>1132397
That'll be the boss version of them
>>
>>1132385
Give one of the slimes Dr Wily hair as he does MAD SCIENCE with the other slimes including but not limited to:

A slime golem patchworked together out of different slimes. No elemental weaknesses or cores, a true frankenslime monster.

The yellow devil with a trapped room with grates on both the ceiling and floor.

A room that has a scanner as part of the doorway. The scanner 3d prints slime models of whoever walks through the scanner. 1/10th of the power of the adventurer but 3x the replication rate.

we could also throw in some laser traps with slimes that and neutral to the party where they need to have a slime fit into a slot to change the beams.

Just some ideas.
>>
>>1132370
>some images don't load when I archive binge the last thread.

Na, there was a post on sup. 4chan changed how it sorted pic, and it took a while for licorice to notice.
>>
Oy, anyone idling in the thread. Make yourselves useful. I need ideas for wait warmlies for audit quest. MAQ is surprisingly easy to come up with them for, but audit is super hard to find something that seems good. If I like it I'll use it.
>>
>>1132411
ideas for what? Scenarios? New adventurers? New dungeon room ideas? slime ideas?
We are currently making some ideas. It may not be the ideas you're looking for.
>>
>>1132416
A "wait warmly" is a placeholder thing I upload when Larro is taking a bit longer to finish his current batch of drawing and writing for the update. It's supposed to be something cute with audit characters, usually Mary trying to get them to do their jobs but sometimes just cute stuff. I'd post an example but we've already used like 4 of them and I only have 5.
>>
>>1132407
Do we have glass rune unlocked? We could make a prism slime for a laser pattern puzzle.

Also, colored slimes that hide as various liquids in beakers and tubes, waiting to ambush adventurers.
>>
>>1132416
He is talking about things like "Please Wait Wrangling Slimes"
Lamb makes little pictures for us to wait while Larro/"Mary"/"Tali" draws
>>1132411
Cleric plant with Metal Slime under his skirt
>>
>>1132411
Wait warmly, the monster staff are currently in the spa.

Wait warmly, the adventurers fell asleep in the spa again.

wait warmly, Mary is busy with tax season.

Wait warmly, Cleric plant is dealing with Metal Slime again.

Wait warmly, magma smile got into the spa and wont come out.
>>
>>1132419
>>1132423
I get it.
>>1132411
>Germaine and Giselle serving Mary some tea.
>Paladin Rosalyn teaching Prince Simon swordsmanship with a little too hands-on-ey
>Ruth sorting out different rune-flavored baseballs at the "baseball stadium"
>>
>>1132411
please wait. Curi is busy rehearsing the next dance number.
>>
>>1132423
>Cleric plant with Metal Slime under his skirt
>>1132426
>Wait warmly, Cleric plant is dealing with Metal Slime again.
Now I'm just imagining Metal Slime and Cleric Plant as having a Tom and Jerry like relationship, except the playing field is more equal.
>>
>>1132411
Wait warmly ideas include:

>Curi and Mary playing baseball with Ruth
>"And get some exercise!"

>A maid/butler slime cleaning up the trail of mud Sophie naturally attracts
>"Cleaning in progress"

>Lily having a tea party with her siblings
>"And spend time with the family."

>Alex sitting at the store, dreaming of being a slime or some other monster
>"And think about tomorrow."

>Monk slime trying to meditate while something chaotic is going on around him
>"And find inner peace"

That's what I got for now.
>>
>>1132411
>no bully
>>
>>1132411
Wait warmly, Jeffrey needs a bath

Wait warmly, the royal ball is starting

Wait warmly, Curi is teaching the kids

Wait warmly, Lily found the candy supplies again

Wait warmly, the princesses are tormenting Simon again
>>
>>1132411
>Ruth standing at home base
>"And Batter Up"

>Mary standing over Warrior as she cleans up messages she drew on the floor
>"And keep our dungeon clean"

>Oilivia tending to a spa client
>"And unwind"
>>
>>1132411
>>1132419
>Wait Warmly: Shoo'ing away Cameos.
With a picture of Sorcerer getting pushed toward a doorway and Tali, Rena and Star all looking in.

>Wait Warmly: Ignoring Prank Calls
Mary having her arms crossed and turned away from a Vidphone with Avery's face on it.
>>
>>1132419
Please wait, dungeon is reforming
>Ms. Bloops/other slimes reattaching her/their head/s

Please wait, securing perimeter
>Royal Slime Paladin hugging Prince Slime tightly

please wait, tormenting interns
>Mary and senior staff relaxing while Alex(second intern lady) does all the work
>>
>>1132266
The 5 Rune monster would travel to the bank and explode near our former boss. The only problem is getting a 5 Rune monster to last long enough to do the deed and that that there are better things to spend those 5 Runes on.
>>1132356
Add Wood for a Techno Organic Slime.
>>1132407
Frankenslime! It's weak against fire but gets a boost from lightning.
>>1132411
Any image with Magma Slime
>Wait Warmly, just not too Warmly.
The Dungeon staff heading out to seek justice against a lesser dungeon.
>Wait Warmly, we'll be back soon.
Poor thingy bank (I know it starts with D) staff approaching best dungeon.
>Wait Warmly and expect the thingy bank inquisition.
>>
>>1132411
how about a karma system?
like. if you kill the friendly slime the cleric plant cost's more. or if you feed them candy you get cheap heal's
>>
>>1132401
would water+water+tech+tech+fist give us Slimenator Armstrong?
>>
>>1132411
Demonologist with a camera stalking the princesses slime for dakimakura material
>>
>>1132668
You mean Dungeoneer, anon.
>>
>>1132670
oh yes, it's been a long time since last thread.
>>
>>1132679
It's okay, Demonolgist must just be happy to be the one remembered first as opposed to everyone else.

Now that her upgrade is in the cast list. She looks pretty adorable with the upgrade.
>>
post never ever
>>
i kinda want to make a king slime.
he could be dark. maby have a gauntlet in the sewer's leading to a old dilapidated castle filled with a bunch of dark slime knights with him in the very back.
i kinda want to have a bunch of optional boss's like that
>>
>>1132699
He's gonna have to be Curi's husbando.
>>
>>1132702
na.
she the mother of all slime's.
not the queen slime
we need to make a queen slime now
make her light. because symbolism and shit
>>
actually. i just had a thought. we could expand the(fake) lore of this place with books!
spread some book's around. hide them in mimicks and chest's have them tell the story and possible weakness's of the boss's. like you could have the mud princess's diary tell how she lost her pearl thing and would give the person that gave it back to her a gift or something.
>>
>>1132727
Are we making a combination of skyrim, dark souls and a theme park?
>>
>>1132747
Basically.
>>
>>1132747
With WoW's player base as guests, yes. With all that entails.
>>
>>1132727
I like it, but currently all our bosses weakness are the same: destroy the core(s). We'd need non-slime bosses to make them weakness books useful.
>>
>>1132758
Hey now, we don't have a Goldshire yet.
>>
>>1132803
>non-slime bosses
reeeeeeeeeeee!
they can hide the core or harden there skin like the ball thing
also i meant there strategies
>>
>>1132411
>Wait Warmlies

Lich guy who abandoned the dungeon is reclining on a beach with succubi fanning him. He's wearing a hawaiian-patterned robe.
>>
>>1132803
Well, while the principle of the battle is the same, there are a few things we can do to help with the variations. After all, most of our cast is essentially naked. Giving our slimes magical armour/items to help beef them up in battle and defend them will be a significant boon.

I do agree that we'll need to spice it up a bit, but that's where things like Mirelle's Salamader or perhaps a slime inventor's creation, etc can come into play.
>>
>>1132803
We have a metal rune, could we make internal metal discs for slimes to take into themselves and hold in front of/around their cores?
>>
>>1132846
paladin and knight already do this it works rather well.
>>
>>1132851
Yep, and to an extent, Queen Lily and Curi do this as well. I'm sure if we give all our slimes opportunities to defend themselves.

The thing that I think needs to be restated is this:

Knowing a slimes weakness is easy. They're a joke monster to most for a reason. But it's another thing entirely to actually get to its weakpoint, as all of our battles have proven.
>>
>>1132883
did i mention that i love how we are slowly making slime the most badass of things? because i love how experienced hero's get owned by queen lily the second(?) strongest boss
like if we didn't have a healer in easy access then almost every hero that came here would die a painful death
>>
>>1132411
Wait warmly ideas
Ruth gets attached to the alchemist for playing with her, starts to follow him around the dungeon like a puppy.
It's mother's day and all of the small slimes start to bring curi gifts, taking to the spa and being nice.
Demonologist asks Mary if she can have the day off to go see her boyfriend because it's his birthday.
>Everyone freaks out because she hasn't told anyone about him.

The shopkeepers begin to play with the comfy and oil slimes when the shop is slow
>>
>>1132827
>hawaiian-patterned robe

I never knew I needed this
>>
>>1132817
If people are resistant to having significant amount of non-slimes, once we get the multi-level dungeon ability, we can have dedicated non-slime levels.
>>
Once we get a larger dungeon we should start brainstroming hidden/extra bosses
>>
>>1132918
We need an npc town too. We can bring all the non-combat and non-puzzle rooms to the same place and get more shops and cute slimes.
>>
>>1132711
We should up Lily to Queen, she has seniority and already has a throne room.
>>1132903
>If people are resistant to having significant amount of non-slimes, once we get the multi-level dungeon ability, we can have dedicated low-slime levels.
Fixed that for you you silly solid.
>>
>>1132981
but she already has a husbando!
>>
>>1132981
Remember how well she handled the power that came with the "convince her to help you" room? You want to give her /more/ power?
>>
>>1133081
>You want to give her /more/ power?
Yes.
>>
>>1133081
I honestly think it was more the challenge itself rather than Lily...although she didn't help.

She's shown that she CAN be something of a team player when needed.
>>
>>1132411
>Jeffery came upstairs for a bathroom break, everybody's cowering
>Metal Slime jumped into archiver's clothes, vigorously eludes capture
>demonoligist is mopping up a slime spill
>Mary's on a spa break
>Dungeoneer has assembled a music slime orchestra, mosh pit forms
>dragging Sophie from her hiding place in the spa mud bath
>cleric plant is blooming, how scandalous. Avert your eyes, little slimes!
>comfy slimes napping everywhere like cats
>magical slimes have declared a room to be their magical realm
>>
I'd like to preface this idea by saying that I am aware it is HORRIBLY unethical.

Unique "thanks for trying" prizes for losing to each miniboss/boss. Not available any other way. Extreme collector's value.

Then shuffle the dungeon each run so not all bosses are present for any given instance. Subtly weight it towards repeat showings.
>>
>>1133235
>magical realm
ABANDON DUNGEON
>>
>>1133277
Nah, this is good. Nothing unethical about it. Repeat adventurers get some fresh vibes and collectibles are only desired by people who want them
>>
>>1133277
Sounds good to me. We could also have hidden rooms or loot only accessible by "failing" other rooms (falling into the slime trench, mimic eats you, etc.)
>>
>>1133337
I think there was an idea at the beginning for a room with a chest that, when opened, has a trap and a backpack with some food with a note saying good luck.

The trap makes the floor fall away, and the adventurers fall into the mini dungeon.
>>
>>1133277
Personally I'm not a big fan of it myself, partially because of the money sink that this could become. That and I'm sure there is some mystic magic shit that says you can't do that. Dungeon rules or something.

I'd only be okay with it if it was simple things like stuffed animals and such.
>>
>>1133374
We dont lose any money making loot. The dungeon produces it from lint and magic. No money involved.
>>
>>1133387
I'm a little fuzzy, but I believe its drops, which only come from bosses, that are free. Loot is separate from drops(items in chests, tokens, gold, etc.). Its stuff we either buy or take off dead adventurers.
>>
>>1133430
Anon is correct. Loot is a seperate entity. I don't believe that the dungeon will give out goodie bags to fallen heroes as once we reach TPK they're gone.
>>
>>1133277
Too easy to get, have it so you need to get the boss down to half health to get the common quarter for the uncommon then 10 5 and 1%.
>>
>>1132411
>Simon (the Prince) diligently brushing Rosalyn's (his knightly retainer) hair
>"Please wait warmly, the inhabitants are making themselves presentable"
>>
>>1133528
I don't know why but I really like that one.
>>
>>1132711
>she the mother of all slime's.
Just remember, Curi may be the Mother of Slimes, but Ms Bloops has seniority.
And Stock Options.
>>
>>1133652
ha, turn ms. Bloops into a hidden boss. She becomes a primordial slim. Bloops, the first slim. Only can be fought by finding a time rune hidden in the dungeon and bringing it back to the fountain little Bloops hides in. As such only works if you don't slay miss Bloops on the way in.
>>
>>1133652
your right.
all hail queen bloops!
(dammit now we need to make her a boss, with ruth that's two extra boss's!(unless ruth becomes a mini boss)
>>
>>1133696
>ha, turn ms. Bloops into a hidden boss
>>1133718
>now we need to make her a boss

Nah, I like the fact that our oldest Slime is a single rune slime that gets to play in the fountain.
She's been around since the skeleton dude owned the place, she deserves her retirement of playing in the fountain.
>>
>>1133733
Agreed. Bloops gets to lounge!
>>
>>1132411
"-and consult your lawyers."

"-and book a vacation."

"-and conceal your funds."

"-and liquidate your assets."

"-and run from the debt collectors."
>>
>>1133733
This.
>>
An other thing is that Ms Bloops is the first slime of the dungeon in two ways, she was here before any of the others and she's the first one customers meet. I like that.
>>
Larro ded?
>>
>>1133773

"-And enjoy the beach."

For the once a month bikini day special were all females in the dungeon wear a bikini.

And we add a beach bonus room.
>>
>>1133923
So random idea for a boss mode ms bloops that only shows up at random when she is killed at the beginning(like 1 in 10 or 20 chance that it happens. Basically make a 5 (or 6 if possible) rune version of ms bloops that replaces either Lily or Curi. Her title? Primordial Slime.
>>
>>1134100
seems like people are against the idea of upgrading miss bloops. But even so if we were to make her a boss I'd rather have it that you have to do a series of events or something and not just make it random chance.
>>
>>1134115
The only way i could accept Ms Bloops being upgraded is if she look exactly the same but gigantic, and with the power to shrink in size, so she can still play in the fountain and be a boss.
>>
>>1134115
Yeah, random drops are fine, but having the chance of a boss appearing random is just irritating. We could have a byzantine method to get it to appear, as long as it's consistent. So easter eggs, essentially.
>>
>>1134115
How about a wolf-in-bloops-clothing? A fountain mimic with a Ms Bloops puppet lure.
>>
>>1134143
what I'm hoping for is a tempary buff that lets her act as a buff but still lets her stay miss bloops. That way the only way you get to fight her is to go into the dungeon yourself and buff her.
>>
>>1134115
basicly? you have to be the best or worst person ever.
place a bunch of moral questions and limit's, chances for mercy for the slime's. maby have it so that each slime you befriend or kill on hardest difficulty you get a piece of a puzzle(said puzzle being the primordial core) once you kill the mother of slime's you have to go to the fountain and place the core, (there will be clue's for this of course) and the neutral ground is missing the heal plant and has the primordial slime lying in wait for you?
(that's as complicated as i can think of right now)
>>
>>1134158
Could always have the boss separate from Ms. Bloops, she just acts like the trigger.
>>
>>1134155
well the fountain connects to somewhere right? i mean where do you think the water(slime) comes from? the natural ground pond/lake(that's what we have there right?) of course! why when they see the size of ms. bloop the primordial slime. well you know what will happen.(the lake is actually a giant ms. bloops that is connected to the fountain, and is all ms. bloops)
>>
>>1134155
Have her pilot a mecha?
>>
>>1134143
How about giving bloops a camera and if they choose not to kill her, she takes pictures on best moments of the dungeon and sells them at the exit if the heroes survive.

All the money goes to upgrading her fountain.
>>
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Starting back up soon. Thanks for waiting guys!
>>
>>1134188
I want rare Bloops in return for waiting so long.
>>
>>1134188
Theres my sexy little death knight! I love you!
>>
>>1134188

Say, does Alex still wanna get stuck in somewhere in the Dungeon? Why not have her as a miniboss/wandering boss of some sorts?
>>
>>1134198
She will die.
>>
>>1134207
not if she becomes a demon!
>>
>>1134207
I think he means if she gets runed like she wanted last time. She'll regenerate if she does, like the slimes do.
>>
>>1134207
Not if she willingly turns into a demon.

They become bound to the dungeon and reap all of the benefits that entails. and theres nothing saying that she cant walk out and also register with the adventurers guild afterwards as well.
>>
>>1134100
Ms Bloops holds the title of The First Slime.
>>
>>1134188
Mary needs to grant her wish. Think of the marketing potential of a sexy Deathknight.
>>
>>1134188
Praise be!

>>1134198
Alex has stated that she may want runes, its true. But we wanted to hold off on that because its a life changing event and she was rushing into it.

If we did decide to do it. It is her choice and her choice alone. I know most want death knight. I am amused at the idea of her as a slime/human hybrid.
>>
>>1134220
>>1134231
>>1134232
>>1134236
Let's just keep her an auditor, she gives us access to a second set of those spells and gives Mary an assistant to do paperwork.
>>
>>1134185
well maybe we can place runes around the dungeon for people to collect and can bring back to the fountain and we can have ms. Bloops use the rune to enchant one of their items... after they also throw some gold into the fountain. We can hide 4 runes or more and if they save the runes they can get more powerful enchantments for the same cost. but if they get greedy and try to use 4 runes at once Ms. bloops will instead transform into the primordial slime.

>>1134183
or we could just say fuck that, and make a secret tunnel or something and do something along the line of what this guy says. hell we could sell the key in our shop for a bunch of tokens kinda like how you need to buy keys in dark souls to unlock some areas.
>>
>>1134220
>>1134231
>>1134232
I had to look at the archives to remember that she wanted that. It really has been a long time since last thread.
>>
This is for wayyy later, but it'd be interesting to have a community event of some type. something that anyone that goes through the dungeon contributes to. Like a ??? hidden behind a massive door covered in locks, or a puzzle that's solved using rare drops/loot, encouraging banding together. Stuff like that.
>>
>>1134188
Dammit, it's already 3 hours past my bedtime.
>>
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>>1134236
>>1134198

Wandering minibosses can be a solid addition to a dungeon if they thematically fit and inspire terror/excitement. Though Slimecrown would need to be significantly bigger to accommodate a roaming boss.
>>
>>1134357
The "all devouring killer slime" could be a nice boss to deter people grinding our slimes
>>
>>1134357
>Miniboss wanders into the spa
>>
>>1134357
Slime reaper?
>>
>>1134357
>>1134369
only appears to ms. bloop killer's and healz plant killer. and slime butler/maid killer
>>
>>1134357
How big does the dungeon really need to be? It seens that even if the dungeon looks small it takes a decent amount of time for the adventurers to go through it. The dungeon has around 20 rooms, depending if you count the shops, boss rooms, etc. Having more rooms makes going through the dungeon each time different but i don't think this level of the dungeon should have much more rooms than this.
>>
>>1134369
>>1134371
>>1134375
https://www.youtube.com/watch?v=QUw3ROLd5Jo

It could be more like the Citadel becoming pissed off enough to try and attack them directly.

Doors close and seal, and a huge slime monster is formed from the ceiling/floor and starts attacking, like some kinda slime Ragnaros.

Or slime enemies start spawning/forming from the furniture/decorations while the room's walls and ceiling grow sinister-looking mouths and eyes and random limbs.
>>
>>1134188
Shadowblade Alex is my favorite Alex
>>
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>Mary informs Ruth that she will find her a suitable replacement pitcher and that the heroes have some work to do still.

>After a few more pitches Ruth lets Chemist go. She moves over to him and holds out her hands, giving the Hero a key and two tokens.

"Huh," Ronin says, "So you won?"

"Somehow, yes..." He rubs his throwing arm. "How was the spa?" He says, a hint of derision in his voice.

"Oh, it was great. 10/10. You should go."

"Another time, perhaps..." He pulls out the map. "The next room over is that dancing room and a particularly difficult battle... There is another that might be more to your liking. Shall we?"

"Yeah, I'm perfectly healed and ready to go."

>The duo make their way to Lily's room, slaughtering a Mimic and obtaining 100 gold along the way.

>When they enter the room Lily is on her throne with the Royal Slime Knight at the ready.

"Oh man," Ronin says as she gets her blades ready, "What's the lore on you two?"

"..... Lore?" Lily asks, looking confused.

1/3
>>
>>1134387
I think we've gotten to the point we're dreamin' real big now. We're going from 'dungeon' to 'quest zone' hopefully before too long.

That said, I probably agree that we could probably put a cap on it here.

Also. LET'S FIX THE OUTSIDE, GEEZ.
>>
>>1134396
You've got this, RSK. Tell her the history of your people.
>>
>>1134396
Best girls incoming!
>>
>>1134357
just let the beast in back roam from room to room. We'll just make the rooms look torn up and remove all the slimes. Leave treasure just laying around for the taking. The trick is to find the loot and get out before the monster finds you.

could be a nice seasonal thing to throw up or something.
>>
>>1134396
your backstory lily! we practised this! come on girl don't get stage fright now!
>>
>>1134396
...HOLY SHIT SHE ACTUALLY WANTS THE LORE

RONIN GREAT (but not best although she's certainly trying) HERO.

We REALLY need to tell her after the fact that there's a lot more planned for this place. She's gonna be so hype.
>>
>>1134396
Lily didn't go to Cleric plant role-playing meeting.
>>
>>1134396
oh god. Ronin's a lore nut.
Lily, explain your royal Lineage and tell her about how your slime ancestors sealed the Ancient Eldritch Monster underneath the Citadel. Take pride in the fact that you're soon to be heir.
If Ronin ever mentions Prince Simon, get angry and go into queen form because she's implicated in the murder of your younger brother. Also one of the maids have told you of the tragic murder of Simon from Rosalyn.
>>
...guys, what WAS her backstory?
>>
>>1134429
the slime knight did though!
>>1134427
also this is a good idea.
>>
>>1134396
She is in theory the older of the princesses and the next in line for the throne or something? That's why she has the best knight as her bodyguard.
>>
>>1134442
she is the first born! also one of the most magically gifted of her sibling's.
hmmmmmm
oh! well she could gossip about her sister's as pre battle banter.
>>
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>>1134396
"Are you serious, Lily!? We went over this already! You're the eldest! That is your loyal protector! How could you forget this!?"

2/3
>>
>>1134437
>"I am Lilygo Montoya! You killed my brother, prepare to die!"
>>
So Lily is

Eldest and Heir.

Slimes guard everyone from the terror below the citadel

haughty as shit but still really good at her job
>>
>>1134453
That is a great face there Mary.
>>
>>1134446
>>1134451
Weren't the sisters themed after the four classical elements, with Lily being Water? (which is the highest-ranked because slimes = water)
>>
>>1134464
Lily was made way at the start, because we wanted to make a fancy slime.

The background stuff is way more recent.
>>
>>1134396
In the olden days, the world was ablaze by an ancient unknowable evil. Heroes, Dungeon Lords, and Even Monster Lords fell before it's power. All save for the Slimes of old. And by their squelchiness, they sealed the monster away.
>>1134396
Lily, Lore = history/legacy/heritage
>>
>>1134464
yep. she's surprisingly competent for a haught tsundere type as well.
the knight is a pretty chill guy that always get's on her nerve but she actually adores.
>>
>>1134453
I spy a qt.
>>
>>1134464
what about simon? (he needs a second form)
>>
Hey, I just realized that we don't have a name for RSK. You guys think it's time he get one?
>>
>>1134501
It is. I nominate Maxwell. I also like Rowan or Oswin.
>>
I don't suppose there's a Discord server for this quest, is there?
>>
>>1134501
he is corvo attono! royal protector to the heir!(now we need a rouge slime...dammit!)
maby gerald?
>>
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>>1134464
>>1134486
Wait, no, it's Chinese elements: Earth, Fire, Water, Wood, Metal. Simon is Metal.

Water is associated with rulership and divinity under this scheme, and metal with focus and rigidity (which fits the law thing).
>>
>>1134513
There is not. I think Larro wanted to avoid too much planning without others being involved.
>>
>>1134513
No. I said it before but that kinda thing would only be harmful for the quest in general.
The last thing I want is someone coming up with ideas but then getting shut down cause people in the discord/chatroom/whatevs already came up with something and agreed on a game plan.
>>
>>1134513
>>1134569
we can allways just talk here. It worked so far
>>
>>1134569
plus it's not like we need to worry about the bump limit here.
>>
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>>1134453
>Lily looks mostly confused. It appears she's forgotten pretty much the entire thing.
>Mary sighs.

"Alright," Ronin says, "I guess you're the type who's lore is on your items or makes sense later. Judging by the crown I'd say you're royalty, too... Perhaps the opposite of the Prince."

>She pulls out all of her swords and gets ready for battle.

"Either way, it's time to cut you down!" She somehow says.

>The Royal Slime Knight readies his blade!

>The pair clash. Royal Slime Knight seems to be a more capable fighter than Slime Paladin, deflecting Ronin's attacks with his two handed sword and ignoring the obviously non-fatal ones.

>Even with all four of her blades, Ronin is finding it a bit difficult to keep up with the sheer ferocity of Royal Slime Knight's attacks.

"I see... You fight so hard cause you have someone you wanna protect. Alright, I won't go easy on you! Let's see what you've got!"

>The pair continue their battle with Lily watching from the side.
>She remember the Chemist, who has been silent the whole time, and is about to pelt him with a few spells when she feels a bottle smash open on her face.

"...?" She blinks. And then starts screaming. Whatever was in the bottle is burning off chunks of her mass.

>Both Ronin and the Knight stop their fighting to watch.

"Keep going!" Says Chemist, "It will take me a moment to craft another one."

"I don't think I've ever heard a slime scream... This is chilling..."

Oh man...
I... I hope that doesn't... Well, hurt too much.
>>
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>>1134544
So the real question is, are the princesses weak to each others' item drops?
>>
>>1134645
Chemist is about to get a great sword up the ass isn't he?
>>
>>1134645
Ngh. I mean.

It's a fair shot, not gonna get mad at that, just...

Man, this hurts.
>>
>>1134645
Oh this is not going ti end well. Either Lily is going to go Nuclear, or RSK is.

If they aren't fused by this update coming up they will be.

Maybe Lily will monologue now?
>>
>>1134645
Knight! Get mad! He has wounded the Princess! Attack and slay Chemist with Impunity!
>>
We should do something nice for Lily for this.
>>
>>1134645
M̸̡̳̰̠͇̜̝͕͔̤͍̱̼̟̼̖̦̓͌ͩ͋ͬ͗͛͒͒͆ͪͨ̌ͯ̀̚ͅU̶̵̢̙̰̯̥̫̦͈̺̩͙̳̠̦̓̒̒̑ͩͬ̎͊͠R̴̸̦͎͕͚͎̬̃̂̚Ḑ̛̼͈̮͈̻̮̦̙̰̤̜̗͉̗̊̃̇͑̌ͬ̇̄ͦ͑͂͛͊̆ͪ̈́E̷̸̜̭͚̤̻͎̖͚̖̟̠͓̣̯̎ͧ͐ͦͭͯ̔ͮ̿͗̀̈̎̈́͊ͣ̚͠R̨̨̛͇̞̣͙̤̝͕̣̠ͨ̊̍͒ͧͯ͌̆̐͋ͣͣ̚̕͢ ̉ͯͩ̑̅̈́ͮ̃̉̆̽͝͏̸̴̱͖͖̣̭̬̫M̸̷̧̨̝͕̺͍̥̯̯̊̎ͮͮͫ̂̎̓͗̾̒̓A̠̘̙̳̦̲̟͇̩̟̲̙̯͎͖̥̮̰̓̉̔͂ͫ͊̽̇ͯ͡͠I̡͙̜̮̠̟ͯͦͭͩͫ͂ͮ̃ͧ̋̈́̈́͌ͧͪͯ̚̕ͅM̨̰̱͖̗̣̑̄̑͐̇͊̑̾͑ͣ̈́̎̑̌͗ͧ̓̚͘͘ ͛̓̊͋ͨ̇́ͧ͊͒ͧ͗͛͊ͩ̓͒́͏̘̮͚͉̩̼̜͕̺̜̦͉̹̝̠͎̠͟ͅͅǨ̶̵̨̰̠͎̝̺̝̺̗͙̻̥̖̉͑ͫ́̇̆͂͐͋͋̌̈͟͜I̸̹̦̩̗͛̔̇͋̚L̷̶̢̯̫̙̪̣͖̟̝̦ͣ̀̂ͦ̋ͯ͒͆͝L̼̹̟̰̝͔̥͗́ͪ̊͐̀͘ ̸̢̙͖̝̳̬̘̪̺̝̰̝͈̩̗̹̔ͩ̎ͩ̋́̿͑̽̐͢͝͝ͅṔ̑̈́̒ͦ͊̿̒ͣ͒̏͗͐̔͆̈́̊̉͂͡͏̸̜̻̲̤̙̱̙̬̭̜̭̗͇̼̙̱͚̀͝R̸̡̭̺̼͖̙̤̰͓̙͙̫͎̳̳͇͎̳̱̘̄̓̅̅̓̅̍͒ͦ͐ͧͣ̔̑̕͝E̢͔͓͉͚̞̬͇ͨͪͪ̔͒̀͐ͫ͒ͦ̌ͣ͋ͫ͛͆͂̔̚̕͡P̸̶̢̪̗͔̦͙͈̖̗̍̌̇̈́͐̉ͯ̏͑̊̌͆́̚̕A̸̸̧̰͉̬̞̪̮̪̰̙̤̞͙̩͕͆̾̉̀̿̑ͧ͗ͮ̚͡͞R̵̸̥͚̫̦̠ͮ̃ͬͯͣ̂͊E̶̝̳̪̱̼̞͉̖̝̣͕̫͚̾̏̊̋̎ͯͩ̓͌̓̊̚͜͟ͅ ̴̴̶̷͇͎̳̣̘̳̲̘̖͈̟͎̺̀̽ͣ͗͋̄̆͗̅ͯ̾͊́T̘̠͈͓̮̘͓̝̗̩̰̗͓̰͙̥̤̝ͨͬ̃̆̆ͣ͋͑̋̽̾̆̇ͫ̾̊̒̿̀̚͜͢O̶̧̠͉̫̰̼̖̦̺̞͎̝̖̊ͨ͆ͣ̌ͪ͂̆̕͜ ̧̖̘͙͈̣̬̰̖ͪ͗͂͒ͨͧ̂ͫ͛̄͆̿ͮ̿͒̔́͆̀D̶̸̰̳̯̭͈̙̹͈̝͐̌̽͌̓̐̃͒̆͒͂̅ͨ̃͂͢͡͞ͅȊ̵̵̢̧̫̩̘̯̝̪̩̭̩̰̳̟̤̤̘̪̗̋̑̿ͦ̔̆̈͞E̱̝̲̠̯ͭ̈́̉̍̆̄̽ͦ̏͛ͤ̍̽͛͡͠ ̷̹͚̞̺͖̥̻̪̰̮̪͙̫̍̊̽̔͋͒̕͡ͅÇ̠̗̙͉̣̦̟̟͉̱̖͋̽ͣͩ̄̀̽ͫ͗͡͡ͅͅH͓̯̣͍̭̳͚̐̆͐̓̈̿ͭ̒̄͌͆̀ͅE̡̒ͯͣͪͮͦ̾ͦͣͯ͏͉͓̟̫̯̥̱̺̫͜M̤̟̱͇̳̞̝͐ͧ̀̅͌́ͬ̔͊̾ͭͭ̄̽̀̚͘͝I̷̸̹̮͍̮͓͍͉̹͖̫͋͛̅̄ͧ͢͟͢S̸̵̨̼̯͉̱͙̥̮̃͑͐̎͛ͣ͊ͪ͂͜ͅŢ̶̴̧̛̩̱͔͓̙͇̫̼͖̫̣͍͓̲̍ͫ̈̇̔̾ͩ̓ͤͨͮ̓͋͌
>>
>>1134645
hey, uh, lily, are you okay?
Can we get her like, some morphene?
>>
>>1134645
....[deep concern]

This is unusual for Lily. after they clear the room we need to have a 1on1 talk with her. Something is on her mind if she is blanking out that bad.
>>
>>1134646
if you want the primordial you NEED TO KILL THEM IN ORDER yes! there! that's the mechanic!
>>
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>>1134646
or perhaps the different items make it easier to get to other areas?
>>
>>1134667
Lily doesn't deserve nice things.
>>
>>1134682
Maybe its the lore writing itself. She's feeling...feelings...strange feelings.
>>
>>1134700
But does she deserve this? Does Anyone deserve this?
>>
>>1134645
Lily has some of the blame for this. Why was she not ready to fight? She needs to train more.
>>
>>1134645
LILY YOU CAN MAGIC, HEAL YOURSELF THEN FIREBALL CHEMIST HE MUST FEEL THE SAME PAIN!
>>
>>1134718
Its the chemist...Its not a nice class, but its effective.

As much as we hate it, its a valid way to clear the dungeon.
>>
>>1134724
Really hope she can heal that, it was probably acid.
>>
>>1134645
If they merge with an RSK dominant fusion, I will flip. We've seen queen Lily. where Lily was the dominant form in the fusion, now we need to see the RSK dominant form of fusion.
As for RSK's name... I'm feeling a Reginald is an apt name.
>>
I wonder if we could make a doppelganger? I would be fun to have a horror level with doppels that needed like the adventurers. Or maybe kidnap one from aa adventure group and replace them with a dopple? We'd give them back afterwards, of course.

As much as it sucks, Chemist is limited in direct offensive ability. If we forced him to stop using his painful potions, he'd be hamstrung. As far as we know there isn't a Geneva Convention for dungeon clearing.
>>
>>1134645
RSK! Save Lily's core! Spare her from the acid burning pain of the mad chemist!
>>
>>1134684
So, defeating one of the princesses causes the next one in the constructive cycle to be powered up (but also drop more loot), and the effects become stronger if you keep following the cycle? The Primordial is only unlocked if the last royal sibling is powered up to maximum when you defeat them?
>>
>>1134735
yes!
this is a good idea!
>>
>>1134645
Oh, geeze... I can think of two responses for this:

1) Send in slimes to dilute/extract the poison
2) Princess down! Initiate Queen Lily fusion!

And, yeah, we're going to need to do something nice for her after this. Maybe give the Chef 50 gold to make something really nice for her.
>>
>>1134735
RSK is a girl anon
>>
>>1134735
I could go for this. It's about time Reggie gets some lovin'.
>>
>>1134749
yep! but they each drop a piece of the primordial core! (we upgraded her with one piece of each element)
>>
>>1134756
No, that's our slime paladin. Royal Slime Knight's male.
>>
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>Lily has a hard time keeping her form up. Whatever was splashed on her is quickly dissolving her membrane, leaving her unable to even grasp her staff.

>Royal Slime Knight runs up to her.

"Stop him!" Chemist yells "Stop him before he-"

>The Chemist is cut in half.

>Lily, still barely holding together, looks up at her loyal Knight.

"Hey... You wanna fuse..?" She says as more of her falls off, reduced to water.

>Royal Slime Knight tries to put her back together.

"Silent as always..." She holds his hand. "Hey... Can you be the one in charge? I can't..."

>The Slime Knight nods.

"Good... Beat em."

>They fuse.

1/4
>>
>>1134778
Hm.

I'm starting to wonder.

Lily solo has gotten shitstomped every fight. I mean, partly that's intended, but...

Ngh. I dunno. I feel like Lily's getting to be too easy a target. We need to give her solo a fighting chance. No one's done the 'phase one' for very long so far. It should be a bit of a harder challenge, no?
>>
>>1134778
>The Chemist is cut in half.
HAHAHAHAHAHAHHAHAHHAHAHAHA

Title card: Reginald - The Royal Right Hand
>>
>>1134778
eesh, chemist

You need like, a shield.
>>
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>>1134778
>>
>>1134778
Wait did Ronin just cut Chemist in half
>>
>>1134812
Royal Knight cut chemist in half.
>>
>>1134778
OH BOY OH BOY OH BOY,


WE GET TO SEE THE RSK BOSSFIGHT WITH THE RSK TITLE THIS TIME.
>>
>>1134778
This....this is going to be good...Ronin better be ready for this one.
>>
>>1134797
Simon is a 4 rune monster, while I think Lily and the other princesses are 3. I think we could afford to give her one more rune.
>>
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>>1134778
>Ronin watches in awe as the pair fuse, Royal Slime Knight changing form and becoming much, much, strong.

"Oh man! Yes! A phase two unlocked by killing someone you care for! Hahaha, this is great!" She pulls up her headband. "Alright, I'll go all out too! No one who's seen my Evil Defeating Eye has lived to tell the tale!"

2/4
>>
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>>1134778
Here's some inspirational knight pics and a leitmotif for the RSK/Lily fusion.
https://www.youtube.com/watch?v=g3t7fbhHUIM
and have RSK finally speak.
>>
>>1134834
maybe if she gets too many runes she will not be able to fuse
>>
>>1134840
>and have RSK finally speak.
No, RSK is the kind of man who speaks with his actions.
>>
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>>1134835
oh boy time for eye powers.
>>
>>1134797
Nah, I am against it right now. The reasoning being that Curi will keep getting overshadowed by Lily at this rate. I would wait on this. Once we have a second floor, stick Lily in a boss room, see how either form does unincumbered.

>>1134835
Oh god...get ready kids!
>>
>>1134835
OH GOD A SHARINGAN
>>
>>1134843
Is there a way to up that limit?
>>
>>1134835
so legit or just a chunni?

What are the odds on the betting pool?
>>
>>1134864
I have seen concept art. This is legit.
>>
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>>1134835
Give the RSK dominant fusion a bitching cape and make his two-hander glow with and awesome magic power.
something like pic related this except without the fire.
>>1134864
I'm betting legit in terms of mechanics wise, but full chunni in terms of lore.
>>
>>1134835
the problem is the evil defeating eye is most powerful against evil. royal slime knight is good.
>>
>>1134864
Dats a rune on the eye, odds of it being legit are high.
>>
>>1134868
You wanna post that shit bro?
>>
>>1134835
>No one who's seen my Evil Defeating Eye has lived to tell the tale!"
Does that include anyone watching? ...Mary, don't mention it if you talk to her.
>>
>>1134864
>No one who's seen my Evil Defeating Eye has lived to tell the tale!
Reminder that we've all seen her eye now.

>>1134871
But are we evil? Is Mary evil?
>>
>>1134892
she's a auditor, she's lawful neutral.
>>
>>1134778
All i'm thinking now is RSK taking the form of kenpatchi with lily as yajiru
>>
>>1134886
Would if I had saved it. There is an imgur album somewhere out on larros twitter. Moon Elf was there too, along with one duo I look forward to.
>>
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>>1134886
>>
>>1134915
>Ronin's hair gets fluffier the more power she uses
Ronin pls. I can't handle the fluffiness.
>>
>>1134892
And I'd say we're chaotic neutral.
>>
>>1134915

>>1134924

Looks like she went too far beyond with the fifth form.
>>
Rolled 26 (1d100)

>>1134915
>SSJ Ronin with Sharingan

Let's see how chuuni this is.
>>
>>1134935
huh.
we need to go further!!!!!!
>>
>>1134935
apparently not that chunni.
>>
>>1134941
We Bayonetta now, she forms infinite blade works with her hair
>>
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Keep them pure please.
>>
Rolled 44 (1d100)

>>1134935
>>1134944
>>1134941

Ah, I forgot 'also has multiple swords and wields them in her teeth.' in addition to 'SSJ Ronin with Sharingan'

Let's adjust for that.
>>
>>1134960
took me a minute to figure out what that belly button cutout was.
>>
>>1134960
I think we kept most of them pure. Besides, you do have that "and shut the door" one...
>>
>>1134915
I have converted a spare Discord server to be used for Audit Quest, and/or for the rest of your quests as well if you would like.
May I post the link to it?
>>
>>1134960
Lilyknight best knight
>>
>>1134990
He's said before (in this very thread, even) he'd rather not have one.
>>
>>1134990
Why Skelebro. why. pls no. keep it thread only.
>>
>>1134990
Refer to
>>1134569
>>
>>1134990
just said no discording.
>>1134569
>>
>>1134990
see
>>1134569
>>
>>1134903

Nah. I think it'll be more understated and mundane in comparison to the Lily-dominant fusion. Stoic and silent, but extremely efficient and no less deadly.

Almost like a polar opposite of how the Ronin seems to act like an anime/JRPG character.
>>
>>1134990
Maybe we can use it for when there is no quest. For ideas and that. But not for planing in quest.
>>
>>1134986
Not... what I was referring to but okay. I apologise. I'll get rid of that one.

>>1134974
Me too. Why would a slime even have one of those?

>>1134995
Nah.
>>
>>1134996
>>1134997
>>1134998
>>1134999
>>1135000
I didn't see that, sorry.
Deleting the server now...
>>
>>1134990
Plz no. Don't do to us what was done to Banished Quest.
>>
>>1135007
no, don't get rid of it, it's funny and cute. and only implied lewd, they could be doing twister.
>>
>>1135007
Oh please don't I love that one! I just got confused!

Its a great chuckle!
>>
>>1135007
Dude, keep that one. It's too cute.
>>
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>>1134990
I appreciate the offer but I'll have to decline, sorry! If ever you wanna just chat about quests as a whole I'm in the quest irc room
>>
>>1134960
I always liked that bellybutton window.
It taught me slimes have bellybuttons.
>>
>>1134974
I don't get it. A reference?
>>
>>1135002
come to think of it, RSK dominant fusion would drop exclusive loot.
How about this?
>The Great-Slime-Saber: A mighty Greatsword forged, tempered, and imbued with the cores of it's past wielders by the slimes of old, the Great Slime Saber is an heirloom to the Royal family's Right hand for generations. Lets the user fire an giant wave of slime as if the slimewave was an extension of the sword, or a continuous unbroken flurry. +10 reach.
>>
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>>1135045
>>
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I have bad news guys...
>>
>>1135056
...I don't see it, personally. Looked like a spade, to me.
>>
>>1135058
FINE HAVE YOUR SEBIAH FACE YOU SCUM.
>>
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>>1135058
Take it!
>>
>>1135058
fiiiiiine
>>
>>1135058
But saber is worst girl. I can respect Larro for making a comfy quest, but liking the one worst girl out of a series of bad girls? 4 shame
>>
>>1135054
also
>broken slime crown: many a queen and heir has died. there core's made into the strongest of heirlooms. the slime crown. this one was worn by the past heir, who died in battle to bring victory during the war of the night.
>one day usage of this item grant's you a summonable a ancient slime knight (weaker then the royal slime knight) who fell to retrieve the crown
>>
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>>1135054

I'd imagine that it'd look like a regular sword, but with a subtly green tint. He'd actually do RL shit with it like half-handing, jabbing with the hilt, and bashing heads in with a mordhau and all that.

It'd probably give really good passive bonuses or unlock some sort of evasive combat maneuver that leaves the attacker vulnerable.
>>
>>1135058
>>
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>>1135058
>>
>>1135078
Are you TRYING to get the quest cancelled?

>>1135075
>>1135087
I have it on good authority that those are lancers.
>>
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>>1135058
one for you, and one for you, and one for you, and...
>>
>>1135078
HERESY
>>
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>>1135082
looks like you're getting your rocks off from playing 4 honor and what not.
have a a adorable knight playing skip rope with their mace.
>>
>>1135093
you're so picky it had a SEBIAH! face didn't it?
>>
>>1135097

Not gonna lie, I'm looking forward to it.

But I think it'd be more fitting to have the RSK fusion ruin adventurers with no fancy lightshows and twirls and pirouettes. Just pure skill and determination.
>>
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>>1135061
Thats for the best, really. you know you've spent too much time on the internet when everything looks like a dick.
>>
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>>1135093
King Hassan would like to have a word with you and Larro.
>>
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>Royal Slime Knight rises, having absorbed his fallen partner's powers and runs.

>The Royal Right Hand gets ready to fight.

3/4

https://www.youtube.com/watch?v=Ke3HWo8fTpE
>>
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>>1135058
>>
>>1135125
GET READY BOYS! THIS GUNNA BE GREAT!
>>
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>>1135125
>>
>>1135125
HYPE
>>
>>1135125
aw yeah, boss fights.
The thing any adventurer actually adventures for.
The rest is just filler.
>>
>>1135125
Yo damn.
>>
>>1135125
YESSSS

Also this made me think. Do we have ost in the dungeon? Can we make an slime orchestra?
>>
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>>1135125
>>
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>>1135125
>>
>>1135169
we have music slimes. they do the music
>>
>>1135169
We do have a slime Orchestra somewhere.
>>
>>1135125
also the sword is magic in this form and ''Reginald'' is canon now. I love it
>>
>>1135125
>>1135174

https://www.youtube.com/watch?v=HQCidchOejI
>>
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>>1135169
We have a 5-rune Siren Slime in the background performing their Leitmotifs.
There are other siren slimes, but I couldn't get the one with the siren quartet. Mary can you post the siren slime Quartet?
>>
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>>1135125
>Ronin wastes no time in closing the gap between the, leaping forward and striking at the same time. The Knight blocks most of the attack, getting stabbed in the chest but suffering no true damage.

>Ronin goes in for another slash, this time trying to cut the Knight clean in half like he did others.

>The Knight brings his mighty blade down and shatters Ronin's sword in half and badly bends the other one. The third and fourth manage to keep and prevent Ronin from being sliced down the middle.

"How!? I saw through the attack and blocked! How could you have destroyed my Ancient Katana!? Is... Is this the power of love!?"

>Knight elbows the Ronin, sending her flying. Ronin hits the wall with a grunt, clutching her chest.

"Nnn... Got me good... Ribs broken... This doesn't look too good... But.... A true warrior never gives in. Time for me to get really serious this time!"

>She jumps to her feet and screams for what feels like several minutes. Her hair goes from red to gold and stands up in spikes, golden energy crackling around her.

"And now!" She grips her remaining blades. "Zenkai!" The blades fuse together, forming one great blade. "My katana... Is now an odachi! One final blow! Let's finish this!"

4/5
>>
>>1135323
Yeah Ronin! Fighto!
>>
>>1135323
dear god
i love this weeby person so much
>>
>>1135323
Come on Reginald! Strike her down!
>>
>>1135323

Wouldn't it be tragic if RSK just parried Ronin's final attack and finished her with a dagger hidden in his boot?
>>
Rolled 16 (1d20)

>>1135323
This is going to be good
>>
>>1135323
BOW DOWN BEFORE THE UBER CHUNNI
>>
>>1135323
You know, even if this ends in Reginald going down, I can be happy with this. This is a great new development!

Also, more gold is cool, and we're about to get it either way. I can appreciate this.
>>
>>1135323
omg she's gone super sayan.

> Is... Is this the power of love!?
Also she is totally loving this. Between this and the spa I think we got a fan for life.
>>
>>1135323
If worse comes to worse, we have a secret weapon that we can use...
>ur waifu/husbando a shit
>>
So you anons feel like adding more plotlines for adventures to follow?
Kinda like westworld?
>>
>>1135373
I want Ronin to win. I want her to get to the end of the dungeon and fight Jeffrey (Because she is totally going to do it)
>>
>>1135405
I on the other hand want Reginald to win. Gives Ronin something to look forward to in future runs as well as milk them the gold the Slimecrown experience.
>>
>>1135405
I want her to lose, go on a training journey, then come back to Challenge RSK stage 2 again to reclaim her honor.
>>
>>1135401

Adding in more Lore never hurts. Perhaps also add in more stuff for the slime bosses to say so that it feels like they know each other and they have their own lives that sustains the concept of the dungeon being a place for slime royalty.
>>
>>1135414
>>1135417
That would be cool too but I don't know if I want the dungeon to be remembered like a extremely hard dungeon.
>>
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>The next strike does end it. Neither try to block, only attack. Their blades hit true, scoring fatal wounds on each other.

>As the Knight begins to fall apart, he can rest well knowing that at the very least he has defeated the one who killed the woman he cares for.

>Ronin's arm drops to her side. The Knight's blade cut deep. She stands on shaking feet, a smile on her lips.

"That was good... Really good. I'm not even mad that I lost... But you can be that I'm gonna train. I'll get stronger.

And when I do I'm gonna solo this whole fuckin' dungeon."

>She drops to her knees and dies...

================
New loot has been acquired!
Reults:
G- 200 gained.
G- 100 lost from Mimic
Poison Hat: Poison or String Rune. G100
Poison Mask: Poison Rune. G200
Poison: Poison or Glass Rune. G50
Headband: String Rune. G50
Health Potion: Heal Rune. G50
Ancient Katana: Time or Sword Rune. G300
Ancient Katana: Time or Sword Rune. G300
Ancient Katana: Time or Sword Rune. G300
Ancient Katana: Time or Sword Rune. G300
===============
...
That was surprisingly violent...
Also the first time in a while everyone's died before reaching Curi.
>>
>>1135429
ronin is trying to solo a miniboss. basically we are suited best for parties that work together well. the five man team won despite us switching into raid mode because they covered each other. ronin has "hit things really hard" and that's it. even if she wins here she will be ruined by curi.
>>
>>1135401
We should make a False final boss room that has a long corridor full of traps and terrain before it. And killing the "final boss" in the fake boss room triggers a simulated "self destruct sequence" that floods the false boss room and the corridors before it with slime (the slime stops before the hub area.
>>1135429
It has to be hard, we need hardy and tough adventurers to be able to stand a chance against Jeffrey so we can register him to the dungeon.
>>
>>1135444
new runes first, sell rest for cash.
>>
>>1135444
WE CAN MAKE TIME SLIMES NOW

One sword to time rune.
Hat to poison rune
The poison to glass rune
The health potion to heal rune

Everything else sell.

Also healing slimes are going to be hated by everyone.
>>
>>1135444
didn't Ronin spend 100 gold on the Spa treatment?
>>
>>1135444
Hat into Poison rune
Sell mask
Turn poison into glassrune
Sell headband
Turn Health potion into health Rune
Turn 1 Ancient Katana into time rune
Sell the rest or break down into mana
>>
we need a grand library filled with books.
a quest is to get all of the books back to the library,(you may read them for lore) if you get all, like 50 books then the library is opened for use and you get a special item.
hmmm. we need a librarian slime now, oh wait no we don't, we have the librarian/archiver
>>
>>1135455
Yes yes it been posted many times doing that

I mean stuff like adventures being given quests by some of our Monsters that advances the a plot line, like make a slime that plans to overthrow the royal slimes and needs the adventures help

Or maybe a event where the defend a slime town from raiders and stuff
>>
>>1135444
Wellllll shit dude. Can we apraise that Katana first? See what it does, if it does anything special?

Otherwise, we'll need Poison, Glass and Time for sure. Pretty sure that we have a heal rune from waaaaaaaaaaaay back when, that's how we got cleric.

I also can't wait to see the reviews.

Ronin 5/5
Alchemist 2.5/5
>>
>>1135474
She spent 50 gold. Dungeon profit is now 150
>>
>>1135481
We actually do not have the heal rune in our rune library.
>>
>>1135444
Rune the Hat, make a Larro slime
>>
Sweet, new runes! Rune the heal potion for the heal rune and the poison vial for the glass rune. Convert a sword into a time rune. I'm pretty sure we can invert heal into poison with Demonologist so sell everything else.
>>
>>1135488
Yeah I know, but I thing that it got lost in the shuffle, check the very early quest, may even be the first thread.

Also, please save one Katana guys, maybe we can use it for loot, or rune it, or something completely different.
>>
>>1135481
Nah, clerics from fancy and comfy.
>>
>>1135401
We're kinda stuffed full of high level mobs. If we want any sort of story, we need to spread our high level mobs out, put some padding between the bigger fights.
>>
>>1135444
Turn poison Hat into poison rune
Sell the mask
Turn poison into glass rune
Headband sell or loot item?
Health potion into heal rune
get time and sword rune from 2 katana
sell the other katana or give them to monsters?
>>
I'm the only one that wants to make time slimes as soon as possible?
>>
>>1135502
That will be what 2nd floor is for, it's definitely going to help if we space it out properly.
>>
>>1135498
We tried going for one by breaking down regular potions but they just gave water + magic. Most of our healers use fancy or comfy as a substitute for it.
>>
>>1135444
>>1135472

I'll agree with this.
>>
>>1135444
>Poison hat into Poison rune
>Poison into Glass rune
>Health Potion into Heal Rune
>1 Ancient Katana into Sword Rune
>1 Ancient Katana into Time Rune
Selling the rest:
>G-150 gained form Dungeon Services (healing, revives, spa, etc.)
>G-50 Headband
>G-200 Poison Mask
>G-300 Ancient Katana
>G-300 Ancient Katana
Total Revenue from this dungeon run: G-1000

Current Total assets: G-1335
New runes Discovered: Time, Sword, Poison, Candy, Glass
Mary, how many runes have we generated during this dungeon run? How many do we have total?
>>
We have gravity and time. Spacetime slimes?

Gravity + Time + Magic + Mind + xWater = GOD Slime?
>>
>>1135506
>>1135521
we already have sword rune
>>
>>1135522
well ms. bloop needed something to fuse with
>>
>>1135507
Everybody just wants to create every tipe of slime possible. Still waiting for paladin to get a law rune. With the amount of money we gain from this we can expand the dungeon a lot.
>>
>>1135444
Poison from the hat
Sell the mask
Glass from the poison
Rune the headband
Heal from potion
Time from 1 Katana
Sell the other Katanas
>>
>>1135533
>We give Ms.blops space-time runes
>Teleporting self-cloning ms.bloops everywhere
>>
>>1135528
recalculating revenue:
that gives us an additional 300 gold which puts our total assets at 1635 gold.

GUYS I JUST REMEMBERED. DUNGEONEER II COSTS 3000 GOLD MINUS 200 FOR EVERY UNIQUE DEMON ABOVE 3 RUNES. WE HAVE 14 UNIQUE DEMONS THAT ARE 3 RUNES OR HIGHER. IF WE COUNT THE LILY QUEEN AND REGINALD WE HAVE 16 UNIQUE DEMONS THAT ARE 3 RUNES OR HIGHER.

WE CAN GET DUNGEONEER II FOR FREE!
>>
So what gear should we make for death knight chan and Mary?

>>1135549
noice
>>
>>1135549
I think it was above 3 runes. So only 4-7 rune monsters/
>>
>>1135557
shit....
>>
>>1135549
Key word there is 'above' 3 runes. We currently have 6 that are mini-boss or boss level; so it would cost 1800. We can probably cut that number down a bit further though.

Like I feel a Heal rune to Cleric Slime is kind of a no brainer if we're going for basic upgrades rather than essentially making brand new monsters.
>>
>>1135549
No, it's above three runes. So four or more runes. However we currently have six of those. If we upgrade the princesses and cleric plant that'll give us another five without significantly increasing dungeon difficulty.
>>
>>1135549
pretty sure fusions don't count.


anyway, i think we need to expand the entrance so our castle has a large field in front of it. and add the gate changes.
>>
>>1135576
Cleric Plant rather.
>>
>>1135563
just give them a extra rune.
plus the 5/6 upgrade ms. bloops should get
then ruth
then give curi a extra water if we have it
>>
>>1135576
yeah, maybe tweek the princesses some since Simon is already a four rune and the others are 3s with maybe the exception of Lily. Also add more water to Curi, make her core whole.
>>
>>1135444
Turn the poison hat into a poison rune
Turn the Poison into a glass rune
Get a Time Rune from 1 of the Ancient Katana
Turn the rest into gold
We should stock pile, gold and runes for our next big expansion
we are going to need a lot of resources for a basement or second floor
We also still need to spruce up the outside of SlimeCrown....
Make a Poison Slime, a Glass Slime and a time Slime so we can farm those runes. but we don't need any more high rune monsters right now, we don't have the space for all the ones we do have
>>
>>1135579
>>1135584
I know we want to upgrade everyone, buuuuut I don't think we should upgrade the princesses. Because that means upgrading Lily FURTHER, and characters have enough issue with either Queen Lily or Reginald and he's 7 runes.

We can always just stockpile a bit. That was when the next dungeon run happens, we have enough money to build sizable expansions to the dungeon via a second floor and do the exterior upgrade we so vastly need.

I'd exercise some patience...

Upping Cleric is fine though.
>>
>>1135592
Monk is also 3 Runes we could upgrade him too.
>>
>>1135592
i just want curi to be the best boss we can make her
that mean's maxing her out.
i can wait on ms. bloops become the primordial
>>
>>1135592
So Cleric and Curi, maybe make some knights to go with the princesses?


Maybe build that second floor and staff it with fodder and a few new bosses? Like a maze master that is Time+Space+Magic+Water
>>
>>1135615
We still need to see how many runes we have to work.
>>
FIX THE FUCKING ENTRANCE
at least make the sign read the right name.
>>
I'm thinking we need to keep some runes in reserve so make several lower-level mobs. We've got way too many high-level ones at the moment.
>>
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>>
>>1135576
Upping Plant Cleric (Camille) with a heal rune would turn he/she/it into Plant Priest.
That would lower Dungeoneer II upgrade cost to 1600, which we can then use her to redecorate the outside entrance of Slimecrown Citadel to look from >>1129090
to >>1126820

How much would it cost to renovate the outside entrance of the dungeon if we unlock Dungeoneer II?
>>
>>1135592
I guess we could always build a stock of unemployed minibosses to make dungeoneer II cheap and then see if we've got the cash to finally remodel the exterior?
>>
>>1135615
Cleric needs a heal rune. It's its job
>>
>>1135642
Not so many, we only have 6 mini-bosses and bosses and a bunch of 2 and 3 runes monsters.
>>
>>1135592
I still want Lily to be at least on par with Simon before we're done with her.
The other Princesses are fine where they are.
>>
>>1135639
Agreed. And we definitely need to work on our outside area. Fields and a town approaching the citadel full of easier optional monsters for low level characters and then the difficult grind past Bloops and the Maze with different levels and different themes.

But, again, first things first, let's fix the entrance.
>>
>>1135645
>Upping Plant Cleric (Camille)
Ashley

>>1135650
agreed
>>
>>1135610
It's true, we could upgrade him, but then that means that we have 4 mini-boss tier monsters in our dungeon, and only the two ice elementals and some mimics. I think we need to keep with some fodder right now.

>>1135612
>>1135615
Curi I suppose we could do, but I think she's at the right level right now as she is.

As to the next floor, well in my opinion that is when we want to put Lily in a boss room, and then either do a combination of the following:

>Rosalyn and Simon in a Mini Boss Room
>Rosalyn solo
>Simon Solo
>One of our Princesses Solo
>A new creation like your maze master, or a great wizard, or a general, etc

>>1135642
This anon speaks the truth. We need balance.

Do you want to alienate guys that are like Psionic or Warrior or Thief?

Please remember their reviews...

And wait to see what Ronin and Alchemist say

>>1135653
True, but we don't use the 2 and 3 rune monsters for fighting, or for puzzles, so either we need to get creative, or we need to slow the fuck down.

>>1135654
In time, anon, in time. Think about player experience too.

>>1135639
>>1135658
We'll get there when we get there. Which is, admittedly, soon.
>>
>>1135658
a tiny slime village filled with harmless slimes.
they give gold but you will have the paladin and prince called on you.
>>
Anyone have any thoughts about breakable items in some rooms. And within one or two of them, hiding a small health slime. That way the Hero gets some slightly better odds at Soloing the several boss and semi-boss tier monsters in the dungeon? Or even for party/ team raids. I'm not positive but haven't only one or two heroes actually defeated the dungeon?

The constant running back and forth to the healer for even small scratches may make money but spending the cash over and over may wear on the nearvs eventually. The heal slimes would not provide 100% healing, but possibly 25% each.
>>
>>1135653
>"only" 6 mini-bosses
I'd say we need 2-3 max per full-sized level, with lots of lower rune mobs taking up the bulk of a level.
>>
>>1135642
>>1135667
Do we have the maze properly trapped and populated? because that would be a good place to stick a bunch of low level roaming monsters. Poison Slimes if we really want to be dickish.
>>
>>1135677
only if there pot's
or they jump around and hide so you have to catch them
also i think we should just move this floor to the top. and give a few floors of weaker enemies because this is just boss rush central right here.
>>
>>1135684
We do actually.

The idea is that it is coated in oil, and there is a sleeping explodey in the arena. If you light up the room or make too much noise, explodey wakes up!

There is also a treasure chest, and I think an ice elemental!!
>>
>>1135672
>>1135658
I want an npc village but I don't know if we can put them outside. Maybe we are going to need a huge ''floor 1'' as the village. We can put there the spa and shops and everything.
>>
>>1135667
We can employ Gravity slimes in the rooms that require platforming.
Also we need to keep track of some good room puzzles/ideas that employ good use of our 2-rune slimes. However I do feel that having Ruth guide the adventurers through the maze is a bit cheap. Lets have her restrict her guidance to just the moat. Also lets put some archers and squires at the moat room to make it seem like the citadel has border patrol.
>>
>>1135667
water + Poison + Darkness +Mundane

Make a Marlboro slime
>>
>>1135682
3 bosses and 3 mini-bosses. Also we most likely won't use Oilivia or Siren slime because they are occupied with their jobs.
>>
>>1135677
That's a super solid idea. Bunch of Red and possibly Green Chu Jellies.
>>
>>1135698
Put it in a mimic for flip-top box!
>>
>>1135691
Nah, no need to do that, we just need to spread it out. Everyone is just a bit too excited about making creatures, and I can't blame them.

>>1135682
This anon has it right I think.

>1 Boss
>1 MiniBoss
>2-4 Puzzles
>2-4 Fights

That way it keeps things simple and gradually progresses.
>>
>>1135698
Marlboro slime is a cigerette/cigar slime. that requires poison, wind and water.
>>1135677
have the heal slimes give 15% health. we can't have them be too generous. If we do want to go 25%, lets restrict their population and make them scarce. put them in places that adventurers would risk danger for free heals.
>>
idea: a pitch black room full of dark slimes and a light slime, to get to the other side you need to protect the light slime from the dark slimes as she moves along the path.
>>
>>1135696
Gravity Slimes are a good idea for platforming puzzles. You could just put one in the middle of a room being the center of gravity and put some switches in the walls and it already will be a decent puzzle room, but it would have to be a room that doesn't allow flight magic.
>>
>>1135694
yes! the cleric is the town mayor basicly then. and there is a gate leading up to the citadel proper!
we can make a giant cavent to show the citadel like a castle or something as well.
oh! have we combined sword and water yet? maby we could get a slime guardsmen for regular fodder! and there not hostile on the first floor either, only if you attack the npc's that give useful hint's! fuck yes i love this idea!
>>
>>1135713
I have a similar variant here, but is more of a sneaking puzzle
>>1126637
>>
>>1135711
I meant the Final Fantasy Marlboro, which is a monster that can induce every or almost every status ailment in game with one attack.
>>
>>1135722
>Final Fantasy Marlboro
No. I refuse to subject people to that horror. Even fictional people.
>>
>>1135677
hmm, instead of direct heals, maybe they give small amounts of gold under the assumption that it'd be used for heals? Gives the hero some flexibility, and makes finding it while at full heal not worthless.

>>1135700
That doesn't sound right. We've got to rooms with 2 minibosses in each. Or is miniboss status granted at 4 runes, and thus you aren't counting them? If that's the case, consider that they /are/ minibosses as far as a hero is concerned, due to becoming one during their visit, and thus should be counted.
>>
>>1135720
I guess we could do that. I'm worried that given the Cleric's central position to our dungeon right now it'll be hard to move everything around without totally changing the layout.

Do you want to keep the cleric on floor 1 with a newly built village, but move everything else "up" to floor 2? I think it might be easier to built out rather than "up" at this point.
>>
>>1135693
What about Slime Minesweeper?
>Have the floor full of switches that have some of them rigged to trigger an explodey underneath.
>It plays like actual minesweeper
>>
>>1135711
Having them as an option in Lilly's, Simon's, and Curi's room for non-raid parties I think would good since they've already proven to be a worthy challenge even for a larger party that is mostly familiar with them.
>>
>>1135736
slimesweeper
>>
>>1135736
>Heros are given a sack of 1 rune slimes at room start for flagging tiles
>>
>>1135735
Can multiple partys be at the same dungeon if it has multiple levels? Because if not the cleric can just move to diferent levels to heal people. We can't just keep him in one level because she is our main source of income.
>>
>>1135735
Could always create a secondary hub. Or a Darksouls-esque backtrack gate and/or elevator. Even an enter the Gungeon style portal system.
>>
>>1135736
I like this. We need more puzzles like this one.
>>
>>1135770
>>1135736

I dunno, Minesweeper can be pretty rage-inducing for the uninitiated.
>>
>>1135760
>1-rune
should be 2 rune slimes.
>>1135770
>hardmode: the 2-rune slimes are of different varieties
>Slime nightmare mode: the slimes are uncooperative and try to trigger the explodeys underneath.
>>1135774
Minesweeper will be using the easy small 8x8 grid. It's not gonna be that monstrous 100x100 grid.
>>
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>Mary runes several of the objects and turns the rest into runes, gaining several new runes in the process.

"These runes, Mary..." Librarian states, looking quite excited. "We've never had these before. They'll be fun to play around with."

"Are we infusing anything with our new runes?" Dungeoneer asks

"Or creating opposite runes?" Adds Demonologist

======
Assets

G: 1970
Runes: 11
Mana: 21
Staff: 5

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Basic Units===
Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. (Purchased)
Cook: Cooks food. Boosts morale for other units. (Purchased)
Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. (Purchased)

===Advance Units===
Archiver: Upgrade to Librarian. Can transmute runes. G-600 (Purchased)
Carpenter has been unlocked. This will halve the price for all rooms. Costs G300 (Purchased)
Chef has been unlocked. Cooks food better. G100. (Purchased)
Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Minus 50 for each rune known. (Purchased)
Dungeoneer II: Can create six runed monsters and created multiple dungeon floors.
She can also create Extra Boss rooms that can house any demon with more than 5 runes. (The Carpenter must also be unlocked)
She can also make the outside look like not-garbage.
She costs 3000 gold. Price dropped by 200 for each demon above 3 runes currently in the army.

===Basic Rooms===
Kitchen: G-200 BOUGHT
Barracks: G200 BOUGHT
Empty Room: G50
Treasure Room: G100

===Advance Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)

Note: Rooms are furnished with the bare minimum. They can be enhanced with runes.
>>
>>1135788
GET DAT DUNGEONEER II UPGRADE!
WE'RE RENOVATING THE ENTRANCE BOYOS!
>>
>>1135788
Cleric Upgrade!
>>
>>1135765
I like the elevator idea. As the Heros get further down, they unlock the elevator, allowing them to get back to the main hub. Or maybe an abandoned mine theme? They all get in a minecart, ride until the track is blocked/locked, then have to get out and find a way to clear the rail.
>>
>>1135788
opposite glass
Opposite Time
opposite candy
opposite chaos for order rune
>>
>>1135788
We need one slime of each new rune. Also can we make an oposite time rune to get a space rune?

I totally want a space-time slime.

We need a new entrance too.

Also can we think about the ''slime village'' project? How are we going to do the npc village?
>>
>>1135799
Isn't the opposite of chaos law? We have that.
>>
>>1135788
What would upgrading a room with time even do?
>>
>>1135807
right more runes for us to use then.

Slap a heal on Ashley and another water on Curi once we get Dungeoneer II
>>
>>1135799
That's 8 of out 11 runes. 6 if law is opposite chaos. Let's be more careful with how we use them.
>>
>>1135814
hyperbolic time chamber
>>
>>1135788
I'd say infuse Plant Cleric with a Heal rune to get him to 4 runes and take an extra 200G off the Dungeoneer upgrade. Then get the Dungeoneer upgrade and see about fixing up the outside.

And then maybe make a couple of opposite runes. Time would be the main one I'd go for, then probably a few of the stranger ones like Candy or Glass if only out of curiosity to what they would make.
>>
Glass > Mirror?
Time > Space
Candy > Medication?


>>1135814
C-could we have a flashback to the Citadel years earlier and Curi's rise to power and her inprisonment of the basement monster? The heroe's could actually see the events happen!
>>
>>1135814
could make it a timing based level. like the "swing on lamps with timed platforms" think from windwaker.
>>
>>1135791
>>1135788

Let's get Dungeoneer level 2. It's time to take our game to the next level.
>>
>>1135736
I like this, I'll see if I can think of some more puzzles while we're at it. Seeing as we're getting to that phase.

>>1135774
Just make it a basic 10 explodey one, no need to make it a 100 explodey one, that's just too tense and not fun if you fail.

I also liked the slime animal wrangling puzzle, I suggested the light/dark puzzle.

And maybe some sort of incredible machine/rube golberg type thing that uses all our various slimes to get a key/tokens.

>>1135788
Upgrade Ashley with a Heal rune.

Opposite Time and Candy. I expect Glass to make Stone and Poison to make Heal

Hold off on Dungeoneer II until we see what it will cost us with the Ashley change.

>>1135816
Upping Curi will not adjust the cost of Dungeoneer, lets hold off on that.

>>1135814
It would turn a pristine building into ruins, probably.

Maybe there are two librarys, a well kept one, and one long since abandoned kept locked because of terrible knowledgge of the thing down below.
>>
>>1135821
opposite of time would be space right?
candy would be rot?
glass would be clay (sand:sand+fire clay:sand +water)
>>
>>1135806
>Space-time slime can speed up and slow down time randomly. So we can make crazy Matrix style fights. Also works on Viewtiful Joe rules so in slow down explosions will be bigger and hurt more and in fast forward physical strikes will take on flame properties.
>>
In the interests of upgrading Dungeoneer and remodelling the exterior:
Add heal rune to Cleric Plant.
Make magma slime blacksmith (stone, fire, metal and... tech?). It can be a counterpart to cleric plant, repairing damaged gear.
Upgrade all four princesses. Might need something to make the Lily fight easier. A trap maybe?

Togther this consumes 9 runes and reduces dungeoneer's cost to just 600G.
>>
>>1135788
Suggestions:
Reverse Comfy Rune to make an Uncomfy rune, to make Uncomfy Slimes
Reverse a Time rune to make a Space rune?
Candy Slime! Or rather, a Jelly/Jam
Use Poison+Water+Water+Healing to make a Slime Hydra!
Use Water+Water+Fire+Fire? To make a Slime dragon! Slime Dragon and Slime Hydra can guard the Princess Room.
Add a Metal Rune to the Ice Golems so we can have Cold Steel Golems!
USe Water+Dark+Human+Metal/Sword To Make Pursuer Slime! He can be our Roaming Boss! Maybe have to frequency of Appearances go up if they harm Ms Bloops or Cleric Plant!
Finally make some Slime Mimics.
>>
>>1135788

> Upgrade Cleric Plant with Healing (it gets us closer to our goal with another 4 rune monster)
> How many base runes do we even have?
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>>1135834
lily is already too powerful.
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>>1135829
>Upping Curi will not adjust the cost of Dungeoneer, lets hold off on that.

we can't up her until after we buy anyways
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I only want a space-time slime and the npc village
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Last pause for the night, have some drawings I gotta work on.
I trust you guys to come up with ideas for when I return! Thread will start a bit earlier tomorrow and run til a good stopping point.
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>>1135836
>Uncomfy Slimes
How are they un-comfortable? what kind of un-comfortable sensations do the put on adventurers? nausea? unbearable itching? headaches from looking at them? dizziness? Because Uncomfy Slimes have a HUGE POTENTIAL to deal non elemental status effects.
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>>1135836
>>1135788

If you are going to make a pursuer out of anything, and you want a roaming monster, we have to start with a human as the base. If that's what you want, the baby auditor volunteered, but hasn't been runed yet. Why not make her a four rune mini-boss?
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>>1135860
but the true question: can she respawn?
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>>1135852
it just makes them uncomfortable. like a itchy blanket
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>>1135836
>
Use Water+Mundane+Sword to make a Mage-Hunter Slime. Just for saying fuck you to magic users!
Add some runes to the rooms to spruce them up and make them more thematically appropriate. we might need to make some props and non-trap obstacles so rogues and stuff have more to work with. Pillars and walls and furnishings and stuff. Most of the rooms are rather empty.

Rooms:Punch Out Room: BareHanded 1-on-1 battles versus Monk Slime, Punch Mimic, etc?
Dark Room: Room is dark, lit only by Light slimes, filled with Dark Slime pits. Adventurers have to get through while being attacked by light slimes, but if they kill them, the light goes out.
Platforming Room: Room with lots of Platforms over a huge pit. Adventurers have to avoid Archer and Gravity slimes who inhibit flying.
Rhythm Memory challenge room: Where adventurers have to cross the room by stepping on tiles or pressing buttons that match Musics Slime's beat! The incorrect buttons summon explodeys, or worse!

We should add random Events and Quests that Adventurers can complete for specific special rewards. could roll the Princesses in to give them something to do.
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>>1135870
>>1135836
>>1135788

Oh right... I did want to add like, two or three more fist runes to the mimic.
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>>1135788

Here's a suggestion
>Time+heal?
A slime that will reverse time and heal itself after it appears to have been killed? Thoughts?

We can probably add more runes to this one later. Personally I'd like to give it Chaos or Magic as well (perhaps if we want to make it a powerful boss later), but I'd be fine with starting slowly.
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>>1135860
It may work if we replace Human with something else, and Add the other runes to an already humanoid slime, but I thought Human made the most sense Lore wise.
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>>1135883
it would be like prince of persia! the one with the time reversal
>>
So for death knight wannabe

Darkness + Chaos + Magic + Sword?
>>
If We make a slime with Magic+Space, would it be able to teleport things? If so, we could make a Stealth challenge room, where the adventurers have to get through without alerting the Slimes and getting ported back to the entrance.
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>>1135912
I still want to make slime god with space+time+magic+mind
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>>1135864
>>1135849
I can see a HUGE potential with Uncomfy slimes.

>There is a giant (anti-magic) room that is waist-deep with Uncomfy slimes (a more harmless version of the swamp area in Blighttown) that adventurers must wade through to get to the opposite side with small islands of comfy slimes dotting scattered throughout the room and at the doors. It's tedious, it treacherous, there is a key somewhere in the waist deep depths of the uncomfy swamp. It'll be worth it. but I shit you not it the one thing you will remember is how gods damned UNCOMFORTABLE the experience was. those uncomfy slimes get to your skin. and oh does it make you appreciate those comfy slime islands.
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>>1135896
Wasn't it said that even a single rune infused in a human was enough to make them a mini-boss in terms of strength? That many runes might make her kind of impossible to defeat.

That said, I wouldn't mind giving her some gear to help give extra abilities, etc. It could even be part of the reward for defeating her, assuming she ends up as tough as Dungeoneer thinks she would be.
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>>1135928
Uncomfy slimes would be a really good punishment mechanic for riddles or puzzles. As they don't do anything intrinsically harmful but by their nature are something that would cause aversion.
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>>1135928
Sounds good, except for burying the key in the swamp. I figure instead the key is obvious, but very far away. However, there is loot buried in the uncomfy swamp. Have something small but obvious near the front, implying there's more hidden, if you're willing to endure.
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>>1135788
Alright, we finally got a Time Rune! That explains where these time slimes came from. Wait... were they always here?
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>>1135849
Alright, I'm fine with that. Maybe Lamb can show us any sneaky new waiting phases for this extra long update wait.

>>1135870
The fact that we have three different variations of Light/Dark slime rooms is a treat, and I'm happy about that!

I still think the best puzzle we could do is a gigantic funnel puzzle.

>Large room with a tall ceiling
>There are five or six slimes of various types(Mud, Magma, Comfy, Gravity, Poison, and Classic that are on the rafters
>In the middle of the room there are various pipes that start as clear glass but become metal and hard to see
>These pipes are tangled up in a giant maze, ending in 10 pipes
>There are a few buckets strewn about the floor
>The slimes jump into the pipes as directed by the heroes
>The heroes have to figure out which pipe leads them to which end and catch them in a bucket.
>If they fail the slime slinks off to a lift that leads them back to the rafters and it repeats the process
>Don't get confused and accidentally blasted by slimes, young adventurer!
>Or do, because our Spa could always use extra gold from you getting cleaned up!

That's at least one that I've got right now!
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>>1135928
>>1135960
Uncomfy swamp sounds unpleasant and unfun and our primary concern should be with our customers having fun. Like we either force them into the swamp to collect the key which sounds like a poor experience, or it's optional in which case why would they ever choose this room over any of our actually fun ones?
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>>1135983
hidden super loot
maby hide a side section at the end
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>>1135928
I don't mind the idea in principle, though like others have mentioned, I'm not fond of making the key be buried in the swamp.

That and as always, I prefer classic mud slimes for the swamp, but I can see why uncomfy works too.
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>>1135979
Sounds like it could be fun
Maybe toss in some extra Tokens as a Prize based on how speed and how many attempts it took for the Adventurers to complete it
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>>1135971
kek
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>>1135987
Uncomfy slimes would also work in team-oriented puzzles where someone must endure the suffering for a brief time (Think MTV's Silent Library)
>There is a drawbridge room that is operated by two levers. one raises the bridge while the other locks the bridge's position in place. The lever that raises the bridge is in a small booth filled with Uncomfy slimes at chest level.
> a raid party has one of the members volunteer to enter the booth and endure to keep the bridge raised while the other party members cross it to pull the lever that locks the bridge in place.
> for added difficulty. other mobs will harass the party members that cross the bridge in order to extend the time (the unlucky one spends suffering) and the time taken to complete the challenge. To make sure the "volunteer" is legitimately not pulling any tricks, the booth is enchanted with a mundane rune (anti-magic)
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>>1135992
I would say that yeah, keys and tokens are essential for this to work as a concept.

>>1136008
See I like this idea much much better than the previous one.

The previous one is good, but go with mud slimes, make it an actual swamp.
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>>1136008
Neat idea. Although we'd need to find a place to put it in the dungeon. Maybe we can make another "key" generating area that's more focused on puzzles than what we have currently?
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>>1136037
I think this could be a way to "upgrade" the moat room.
The rope swing would be work for single player and break when the player successfully traverses the moat while the drawbridge mechanism would work for parties that have more than two players.
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>>1135788
Let's put gold rewards in our minibosses. Right now only the ice elementals and mimic drop gold. I think we're being too stingy. Also the mimic seems to just be completely free gold for adventurers at this point, maybe we should replace it with something that makes more sense thematically (like some footsoldier slimes), and put it deeper in the dungeon, like behind a miniboss or something.
>>
The comfy moat should be a candy comfy moat.
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I'm super late, but...

I hope Ronin lives up to her word. I want her to solo the whole fucking dungeon.

Do it, Ronin. Realm first.
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>>1136097
Thing is, she totally could in the future. And I would totally be happy to see her try, not to mention gain all that sweet loot that our bosses offer. By then our lore game is going to be sooo huge. Hell, she might even go for the Sophie sidequest because she's invested!
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>>1136008
Definitely better but suffers from the issue of what do you do on a solo run. I propose that Alex could act as a "trapped" npc to be saved who will work to help the adventurer once saved and that could lead into some cool portal 2 co-op style stuff where she would obviously know all the answers and could nudge the adventure onto the right track if they struggled with it.
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>>1136104
it's gonna be a multiplayer option for the moat room. The rope is gonna be used for single player.
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>>1136101
Hmm, if Ronin DOES try to Solo the dungeon, should we prepare a special reward, assuming she gets far enough?
Maybe some kind of slime hand item she could use to wield more swords?
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>>1136114
Ahem...from my list earlier...
>Handy Scarf: It’s like a normal scarf, but ALIVE! Acts as an extra set of arms, controlled by it’s wearer
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>>1136114
We could offer a token multiplier for beating the dungeon with less people. The scarf could be offered in the shop.
>>
Oh, also. Should maybe check in on how Lily's holding up after that. I'm not gonna forget that screech for a while...
>>
An Expansion Idea for later down the road
An Arena or Colosseum
let people like Ronin and Warrior, or muscle Wizard fight Waves of enemies or re challenge Boss fights that we no longer offer (Since Curi and make copies of any Slime we've made)
Like Lily and RSK's boss fight at 6 Runes before Lily became Magical
Or let Warrior have her rematch against 2 rune Curi
Since everyone seems to want to constantly Improve our Boss fights it would be nice to Allow Adventurers to have a chance to test their Steel against Bosses that once beat them
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>>1136119
Thats kind of lame for a reward to someone who beat a whole dungeon by themselves, especially the first person to do so...
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>>1136119
Silly anon, trash grinding MMOs have already given us the answer.

Different loot tables for solo, group, and raid. Equipment sets require pieces from all three.
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>>1136131
As long as we have items in the shop worth spending the tokens on, it shouldn't be an issue. For the first though, yeah, something unique would be neat.
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>>1136152
Just remember, we have to pay out for loot. We don't want to be spending more in loot that we're making. Alternatively, we could buy back loot if they don't want it for some reason. That'd solve the "mage got a sword" or "I don't need another set of gloves" problem while retaining the rush from getting something tangible as a reward.
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>>1136125
That got me thinking of something like the Boss rush from LoZ Skyward Sword where those fights were framed as reliving memories.

I bet with enough Time Runes we could totally make a boss who uses that sort of gimmick; just making people take on things that were in the dungeon in the past. And if so that would certainly be a far cheaper alternative to that idea.
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>>1136165
I'm not advocating giving more loot, just having more variety.

As far as I'm aware, there's no R&D costs.
We could most likely have a completely different set of drops for all party sizes and permutations of archetypes within the party.
>>
Yeah, we seriously need to put in way more kinds of loot. You get shit for actually finishing individual rooms around here. It's just tokens.
>>
After infusing Cleric Plant, Dungeoneer costs 1600G. I'd like to get it a little lower just to be sure we can afford other stuff but I don't want to use up all the runes.

The three rune creatures are the princesses, monk slime and the archer slime. Upgrading Lily has some problems, the archers are already in a good spot and I'm not sure what a good progression with the monk might be.

We could also think about making a new four rune monster out of some of the other slimes. Here's a few ideas:

Royal Tailor: Add Fancy and Comfy to the String Slime. Make Slimey Cloth a miniboss drop that can be taken back to the Tailor to be made into items.

Mega Explodey: Add 2x Explode runes to Explodey. Use a Tech rune to make a stabiliser/detonator item for her. She's be a good puzzle - you have to disarm her before the timer hits zero. Perhaps slimes keep coming in and you have to throw comfy slimes at her to put her to sleep? Maybe rogues can sneak attack her instead?

Slimey Sorceress: Add Dark and Chaos to the Magic Slime for a court magician. She's a dark magician to set her apart from Lily. She'd have to hang out the back until the dungeon's expanded a bit.
>>
For the earlier ideas for a possible Ms. Bloops boss, I was thinking some sort of karmic boss. Slay non-combatant characters, and she gets their runes for the duration of that dungeon run. Would require tagging all entities as enemies.

Alternately, just aiding a boss or miniboss if she's attacked at the beginning.
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>>1136341
She could switch off with Lily depending on the time of day you raid the dungeon.
>>
what can we do with the time runes?
>>
Some ideas.

Water+light+glass = Prism Slime
Water+poison = Toxic Slime
Water+poison+dark = Assassin Slime
Water+time = Old Slime NPC
Water+heal = Regen Slime. Drops health items upon death.
Water+candy = Honey Slime? So sticky.
Water+fire+metal = Smith Slime. Fixes and upgrades items for a fee.

Also, Chemist's problem against the Prince gave me an idea for a new item: the Slime Soaker.
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Water + glass+ explode = Prince Rupert's Drops. A glass slime that is super tough save for their tail which they guard fervently. Explodes violently when their tail snaps.
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>>1136366
Time manipulating slimes have a lot of potential. They could roll back time to heal allies. They could make short lived stasis fields to divide an adventurer team (bonus points if the slime generating it is stuck in the middle). Or you could do something silly like have them generate a accelerated bubble full of grey goo (tech slimes) so the adventurers have to kill the time slimes before the tech slimes have completely multiplied out of control.
>>
One weakpoint in the dungeon: The ice elemental room. People tend to just clear that shit out and not remember shit about it because it's bland and straightforward. A solution would be to add something with ice magic to the room that can use it to heal them, or something like that. Maybe slippery floors, too.

Could be that I'm forgetting something though. Were the mud slimes in that room or something?
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>>1136341
I'd add Law and Chaos to Monk to get a Grand Master. This would mean that we need to spend over half our gold on a Boss Room in order to be able to use him so that can wait until we're closer to upgrading Dungeoneer. Adding a Healing to Cleric Plant is a must and we should do it now so that we can learn whether he grows free Healing Potions. I would like to add a Healing Rune to Lily if she would still be able to fuse afterwards, I hope she's learnt enough that she has some bonus to fusing with her Knight even if it's the only fusion that she could do.
How does everyone feel about having The Royal Right Han drop a Poisoned Ancient Katana to remember the first party to require him?
Finally I still feel we're better off with more one rune slimes, if I remember correctly they have the fastest Rune production and we don't need to change the dungeon yet so I would prefer to build up a stockpile for when we do.
>>
I'd like to add a time rune to the monk slime.
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>>1136418
>>1136387
Chaos + time maybe? A punished monk?
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>>1135788

Time dark fist water IT IS I DIO SLIME

Glass tech water to make a crystal slime cube for light color puzzles

Chaos gravity psionic water for midboss chaos slime Throw one of these at a party and see how much shenanigans they can do. It wont be pretty

wind water to make floaty bubble slimes. relatively harmless. Just floats around waiting to be popped. Not everything should be maim kill burn

wind water poison floaty poison bubble slimes. scratch that, bring death from above.

Time water to create SLIME TIME, we always had him laying around, right?

And after we create time slime FORCE HIM WITH AS MANY TIME RUNES AS WE CAN INTO HIS MEMBRANE UNTIL HE CANT EAT NO MORE.
I WANT GRAND ADVISOR SLIME, Archmage of the Ages! With his slippery advice he has guided the castle from time immaterial.

and a candy slime just as a portable ration that is glad to be eaten. Have it with a uncommon to rare drop rate in the dungeon instead of any non puzzle slime. drops a healing item upon defeat.

Oh and we need the opposites of Candy poison time and gl-is there an opposite to glass?
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>>1136341
I don't mind either the Royal Tailor or Slimey Sorceress, but we probably need to be mindful of runes on this one. Not to mention that, as per usual this is creating way too many mini-boss tier characters than we are capable of using.

I'd say put a pin in those ones though, same with pretty much every other non-cleric plant upgrade or creation into four runes monsters.

>>1136371
This is something a bit more to what I like and thing we could realistically achieve this time.

Prism Slime, Honey Slime, Regen Slime and Time Slime are all theoretical slimes that could be used. Though I think for poison slimes we may want Dungeoneer to work her magic on this, for some reason I don't know if Poison and Water is the best fit, may also be oil. Not sure.

Smith is a great idea for another service, whenever we have the time for that.

I also love the idea of Prism Slime. Good for puzzles and fights, perhaps...

>>1136422
As I already stated, good ideas, but back burner ones for me, because runes are finite, and our monsters are already difficult as hell, we need to cut it back a little so that everyone has fun, including newbies.

>opposite of glass
Sand, or Stone probably.
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>>1135788
My suggestion:

Lily's current strength is perfect. Sure, being a 3 rune slime means she's pretty easy to kill, but since her dying before Reginald is what triggers the fusion and that results in a 7 rune demon she's going to be technically stronger than her sisters even if we bump them up to 5 runes.

Give Rosa a string rune for her bow.
Give Mirelle a mithril rune for her gauntlets.
Give Sophie a... magic rune, I guess.
Give Ashley a heal rune.

And then since I just realized our maid and butler can probably only speak Slimish, let's give them each another water and fancy rune so they can actually talk to people.

That bumps Dungeoneer II's price down to G600 and leaves us with 3 runes to turn into basic slimes for rune production.
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>>1136466
You have the right idea for the girls, at least eventually.

I think we need to test out the butler/maid if they can speak more than slimlish, but we probably only need to give them one rune each to get them to speak common if they can't already.

Also we should maybe consider using runes for item creation as loot/ways to make our dungeon harder WITHOUT uping the monsters more, just a thought instead.
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>>1136374
ooo, clever. I like it. Would be very different from everything else we currently have and has great puzzle potential.
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>>1136469
Agreed.
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>>1136469
>we probably only need to give them one rune each to get them to speak common if they can't already.
Well, yes, but at that point they'll be each be one short of getting a discount for Dungeoneer II and it's not like we use them for fighting.

>ways to make our dungeon harder WITHOUT uping the monsters more, just a thought instead.
I think the current floor's pretty much feature complete. Between the mini bosses, the elementals and pillar room, and SYTYCS and Ruth, we have a lot of difficulty variance.

The only changes I'd suggest making at the moment are adding a way to bypass Ruth's Batting Cage to reach the rooms behind it, making a few side quests that we can cycle through, and putting in more guaranteed token drops. Like, giving one or two alongside the keys and adding one or two chests to the maze if there aren't already some. That'll give weak adventurers something to do so we can still cater to everyone.

None of that requires runes, though, which is the major thing we're talking about at the moment and so I didn't bring it up. Oh, and Idol Slimes. I also want to eventually move the staff area to another floor and put the Idol Slimes where it is now. That's going to take 17 runes, though, so it'll have to wait no matter what.

I may as well repost my side quest idea, too:

A slime from one of the challenges is in the hub and needs help finding something, and if you help them then they'll show up during the Curi fight as thanks (being revived if necessary).

A crying Ruth, having lost her bat.
A distraught Reginald/Rosalyn, wondering where Lily/Simon has run off to.

Lily could be (covertly?) listening to the idol slimes sing. (we need the idol slimes for this, obviously)
Simon could be drinking tea and chatting with the staff in the Cafe
We could possibly have Curi looking for some two rune slime who's gone missing from the playpen for a reward of Royal Jelly.

Once they're helped, they'll return to their room to offer their challenge. Not helping is fine, of course, but either Ruth or the slime that's being sought out will be attackable, and killing them will leave Curi... displeased.
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>>1136502
we already have one anon. it's in the basement
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>>1135849
>Fist+Fist+Psionic+Dark+Time
Let's make the best boss monster for our Dungeon, Mary.

We could also trade the psionic rune for comfy or the opposite of comfy and get a Comfypire version.
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>>1136506
>>1136502
Stop spamming this. We have IDs here.
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>>1136507
I'm not spamming this, if you took the time to refresh the fucking thread, you'd notice the first two are deleted.
But no, actually fucking getting off your ass and clicking a button is too damn hard isn't it?
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>>1136509
>Triggered
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>>1136512
>Says the fucking newfag.
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>>1136513
Only if we go by this timeline.
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>>1136514
>I'm not a newfag!
>Says the newfag who has no idea how 4chan, scrolling and deleted posts work.
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>>1136500
>Its not like we use them for fighting.
True, we don't now, and probably won't. But I can't deny the fact that a head maid or butler as a mini boss in the future is amusing to me.

It is a better use of our upgrades though to get closer to quota for dungeoneer II if we did though, I won't deny that.

But I am still on the side of stockpiling for our second floor update next thread.

>layout discussion
I actually happen to agree with you in priciple, mainly because I am so anti-upgrade on our minions. Our fights are fine as they are, but I think more low level battles should be encouraged, not stockpiling buff slimes we cannot use or would spike the difficulty betond what I am comfortable with, considering we may lose clientele that way.

I agree on increasing guaranteed token/item/token drops too. Make our store matter a bit.

The only other change I would like is the addition of another puzzle either of these ones

>>1135979
>>1135870
>>1135736
>>1135713
>>1126637

Would be perfect examples to round out the dungeon's first floor

>>1136386
We did use mud slimes, yes.

They held heroes in place, and acted as a general nusance and also encouraged spa visits.
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>>1136525
>but I think more low level battles should be encouraged
We do need more low level fights. Currently we're a boss/mini game rush. Having some filler for the adventurers to cut their teeth on, and feel cool before the ass crushing bosses would help alot.
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>>1136525
Maybe a fancy rune in Lily's room a Law rune in Simon's and a Water, Law and Fancy in Curi's make them look like actual boss rooms?
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>>1136514
>>1136515
Guys, Guys. Not in front of the children.
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>>1136527
I think the fight against the ice elementals is a perfect idea of the low level fights we need to bring in.

I think our biggest probelms as anons is that we keep seeing heroes make unique and smart decisions to beat the bosses, but instead of applauding the effort, we try to "correct" the flaws and that just makes the battle tougher, but maybe it isn't necessarily fun.

We should have a smattering of footmen around as well as our more basic slimes, they may be easy challenges, but they at least make a gradual incline, as opposed to a sheer cliff face.

>>1136532
Now THERE is a investment worth digging into. Sure we've themed the rooms to look the part, but they are still basically empty rooms that look fancy/wet. We can do so much better!

I realise that asthetically we are ugly outside, but careful consideration should maybe have us looking into upgrading both to satisfactory levels.

Add that and another room, and I think that is a more useful spending of our time gold and runes.

Once we have an exterior and interior we can be proud of. We save up and build a second floor!
If we're lucky we'll have another high income raid to get us started
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>>1136386

Ice Princess?

Adding a Ice slime princess or Ladt would be nice.

Or just break for the pattern and make a yukiona.

Make it a puzzle Boss only if you beat the Ice Lady the right way you get the bonus reward!
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>>1136563
To be fair, we're a functionally omnipresent crown who, with proxies, shapes the dungeon at our whim. It only makes sense that we'd want to rule the roost, especially with that kind of symbolism going on.
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>>1136563

I want the second floor to be fire and lava themed to contrast the first floor that's water with a bit of ice.

We really should add a few more ice monsters.
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>>1136599
Agreed.

That said, floor 2 never ever.
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>>1136500
>Lily could be (covertly?) listening to the idol slimes sing. (we need the idol slimes for this, obviously)

People. PEOPLE.

There is a very important point you seem to be missing here. An idol's job is not to sing; in fact singing ability has almost nothing to do with it. What's important is IMAGE. An idol's job is to be *adored*.

Lily's image is already drawing fans - i.e. she is already an idol. We need to build on that, and start marketing her sisters too. Get them some concert outfits put together, and a stage for them to perform on as a group.

I propose that we craft a four-rune Concert Golem: Tech/Music/Light/Fancy. A huge stage that can amplify (and auto-tune) the voices of the Princesses when they perform atop it, and generate spotlights and pyrotechnics to add to the spectacle. If need be it can also come to life, carrying the girls around and letting them attack with sonic blasts.
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>>1136564
I don't think we need any more. Four is plenty.

Ice Elemental is fine as is. No need for a spike in difficulty there.

>>1136569
Oh I know, I still think its a problem and bad for long term business. And as you can see, people are still trying to fix a room that doesn't need it.

>>1136599
Personally, I am against doing that level of theming right now. Its totally a doable plan, but for now, floor 2 should be seen as a chance to put Lily in a room that fits her fusion and lets her go ham. That said, you could argue that we could put some fire based minions in there sure, and it could be a way to get Mirelle in for a practice run as a mini boss, but keep some classic slimes and puzzles and traps too.

>>1136617
Still on team Princess=Bosses

Idols are fun but seperate is fine. Idols would be better as NPCs
>>
>>1136610

There is suck a thing as lava slimes or "fire acid slimes".

First ones are literally lava slimes second look like orange jello and burn like fire at touch.

Anyway

Ice monster ideas:

Ice Lady:

Mini Boss

Plant Cleric sister! No, she doesn't heal but she knows how to make ice cream.

Ice+ Ice + Fancy: Ice Lady

Snowmen:

Basic snow monsters. Minions.

Ice + water: Snowman

So the basic idea is to have the Ice Lady summon Snowmen as minions. And being shielded by the Ice Elemental. Once you defeat her minions and the ice elemental she cries and gives up, giving the hero or heroes a random ice themed item. If you kill her before defeating the snowmen and the ice elemental, something bad happens. The rest of the monsters enter berkserk mode!

Ice Knight:

Just change the basic slime knight water runes for ice. Not yet implement. He guards a treasure chest with some ice themed item. Bonus room, you need to solve a puzzle to unlock it.

During times when her room is avaliable, she actually sells ice-cream.

She is quite proud of herself.

Posible minions for when she becomes a four rune monster: Stuffed penguins with ice powers? Evil small snow clouds that trow hail?
>>
>>1136628
>Still on team Princess=Bosses
Not sure how those are mutually exclusive. I mean it's not like the idols are going to be performing 24/7 anyway - concerts are special events.

If anything, the two mutually reinforce each other.
Once you've become familiar with a princess through fighting her, you'll be more receptive to seeing her in other contexts (and seeing her perform is an interesting novelty).
Conversely, dedicated idol fans love feeling like they have a way to get closer to their idol, and what could be closer than a fight to the death? You even get ultra-exclusive idol merchandise (drops) if you win!

If you just try to sell a bunch of random NPCs, then there's no reason for customers to get invested in them. Plus they'd be competing with the princesses in their role as face of the dungeon - that dilutes our image and also will make Lily uncooperative.
>>
>>1136653
>Plus they'd be competing with the princesses in their role as face of the dungeon
I thought Ms. Bloops was the face of the dungeon.
>>
>>1136686
She's the mascot.
>>
>>1136686
She is the face of all things good, anon.
>>
>>1136686
She is but that's like saying Superman is the face of the Justice League, everyone's allowed their favourites.
On the what to do next debate I back the less is more crowd, if we up Dungeoneer now we won't have the money to make use of her.
Right now the only thing I think we should do is a Healing for Plant Cleric since that won't require any changes and let's us see what new powers he gets. I'm not opposed to making any new slimes as we can make use of them in Curis' boss fight when that next happens.
For the long term I suggest a Monk+Law+Chaos to be a boss for one of the new areas that we will end up making, he could be supported by his students giving a boss + mob fight.
A Magic + Psionic + Mind + Water Archmage that we hide behind a False Wall because I like the idea of him being hidden away.
I don't like the idea of promoting any of the sisters above Lily and see her as a future area boss (two 4 Runes is as good as a five or six Rune right?)
I'm liking some of the other ideas I've seen posted as well.
>>
>>1136851
Pretty sure a six rune is worth at least four four runes.
>>
>>1136851
They are when they merge together at least, if that is what you are implying with Lily as future boss, which I approve.

>>1136653
I guess my issue is I think them becoming idols softens them up too much as threats. I realise that them becoming softer and gentler is the intent, but for some reason it doesn't really mesh with my version.

You do make a compelling argument regaring NPCs, though we would have to see adventurers in non combat with the maid and in the playroom to fully test that theory. I am probably being stubborn, but going the idol route lessens the impact of the princesses, but that is just one anon's view.
>>
>>1136860


Personally, I feel as though it's better to, as you and some others said, have a few more simple mob rooms, and the princesses as bosses, rather than the boss rush style thing we have going on now...that can be an OPTIONAL thing later.

And while I can understand wanting to wait, it's gonna be like, forever until we get another Audit Quest thread, so I vote let's get it out of the way now- Heal Rune Cleric Plant, and let's get us Dungoneer II.
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>>1136984
I'll back the Heal Plant but we may have a better use for that gold, we've just had a splurge, let's not do the same again without the means to exploit the new opportunities we would unlock.
>>
I just had a thought.
Every time someone is mean to Miss Bloops, or Ruth, or gets unnecessarily brutal on one of the slimes, we go into hyterics thinking up ways to punish them, by adding more monsters, or moving rooms around or what have you.

Using the Pursuer Slime and other roaming boss ideas in the thread would actually give us a appropriate standardized response, and one that could have equally appropriate lore explanation.
Basically, any time we need to go harsh on someone, we just drop one of them, or ALL of them into the dungeon, at which point, they better clear the rooms quick, because the roaming bosses arnt going to wait for them to clear them before they come in and start wrecking their shit. And we can just explain them as enforcers charged with cracking down on heinous criminals in the citadel.
Would that work?
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>>1137087
Wouldn't we then have to renovate every room to a midboss room or have the shitcurity squad take the boss-out-of-room penalty?
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>>1137098
Im actually not sure, but I had the impression from something that there was an option we could exploit to maybe let certain monster have that effect. Could be wrong, or there could be a work around.
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>>1137087
>>1137098

I imagine we'd just have them take the out-of-room penalty, unless there's a way to avoid that. But I like the hunter idea. It's a classic one in games. Lore makes sense, too. I'd say we just have one at a time, but multiple- that way if one dies, another is waiting in reserve.
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>>1137098
I am not entirely sure either, I like the idea of secuirty like that, but it will probably need to wait for runes. I am not interested in spending extra gold to mod every room.

But, as proven by Simon and Rosalyn, the penalty for fighting in a tight space(remember they are not in a miniboss room!) Is relatively small. I think we could in the future get away with something like that.

For now though, this may be a plan reserved for post second floor. A lot of runes will be going into its creation.
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>>1137109
>>1137087
It isn't going to work well. A hunter is fine in another type of dungeon more like a maze. Ours is basically a main hub with challenge rooms. It would be basically allways encounter the hunter boss in the main hub or him ganking the adventurers from the hub as they are clearing a challenge.
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>>1137158
Inform them that if there were to throw in some tokens in the fountain they will find a challenge inside.

and for the first time they enter the hub room have the boss drop in, after that no more encounters
>>
...We're buying that next fucking upgrade though, right?
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>>1137268
Though there is a coningent of voices, myself included, saying we should wait a little longer just to get enough gold to renovate the way anons want us to, I am pretty sure they are in the minority.

Dungeoneer is probably getting her new upgrade.
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>>1137298
I get the feeling we're gaining converts but I'll be asleep for the vote so good luck, in 24 hours time I should be in a better time zone to participate.
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>>1137268
I think we should not. We should spend some of the gold we just got putting in some renovations like traps and loot.
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Starting at 4:30
>>
Ultimately it's up to Mary to decide.
We're the voices in the crown that provide the goldmine of good ideas.
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>>1137423
Awww yeah, get hyped!

Lamb, I'm looking forward to new wait warmlys!
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>>1137426
If we're in the crown, and the Lich used to wear said crown...
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>>1137432
He listened to our advice too often...or not enough, depending on the day...or just certain voices.
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>>1137432
he ignored us, the dick
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>>1137423
Mary you should check how often the different types of slime produce runes and check what days we are most likely to be visited, until we can get a steady supply of gold we're dependent upon such things.
Also ask the staff if they know a way to generate Mana over time.
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>>1137423
do we know his time zone? 4:30 was an hour and a half ago here.
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>>1137456
Bestcoast
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>>1137456
PST

>>1137432
He is what happens when someone gets the crown but also is less goal oriented than Mary.
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>>1137442
>>1137432
He wasted all his runes in succubus, the most epic throne room and when things went wrong he droped his work on another person and went on a vacation.

I think he was totally listening to us, that's the problem.
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Gonna have to review what people want while I eat...
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>>1137506
good luck, it may take a while.
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>>1137506
Take your time, we did go through a lot.

At least this isn't like last thread. It's much more manageable when you include the stuff talked about before the end of the dungeon run.
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>>1137506
We want too many things.
>>
Also while we wait, discuss Ashley's upgrade? You think Ashley will have a flower in his/her hair now?
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>>1137506
Sounds good boss.

No rush, we're nothing if not inconsistent.
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>>1137506
We are mostly in agreement that Plant Cleric gets a Healing Rune.

That's it.
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>>1136341
I totally agree to upgrading Cleric Plant with a heal rune. We'll be able to afford the upgrade for Dungeoneer. Having a Priest/Priestess Plant would be awesome.
>>1137544
We'll be upgrading Ashley with a heal rune so we can afford Dungeoneer II

Oooh, Royal Tailor is a good one too. That brings it down to 1400 if done, I agree to this!

IN terms of my suggestions, I'd really like it if we had a Candy Slime, she could make a good addition with Ms. Bloops in the fountain to give candy to any adventurers who are kind like Chemist did.

I'd also like to suggest upgrading Dark Slime with a magic rune so we can have another ranged option at the three rune level. There's no need to upgrade her to miniboss tier yet.

Other than that.. upgrading any of the Princesses would be a good choice if we wanted to lower the Dungeoneer II fee. We can just buy it if it's lower than 1400.
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>>1137544
Ashley will get a pope hat.
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>>1137578
It was more about discussing Ashley's character changes, it's essentially a forgone conclusion.

Royal Tailor at least brings an interesting idea, and as always, more income, so I won't begrudge it happening, even if I think we should make runic items instead. And the Candy Slime is still nice.

I'd say leave Dark Slime alone for now, because we're still in a rune crunch. So unless you want to upgrade and then make an additional Dark slime, I'd wait.

That and Dark/Light slime is another very popular room idea right now, may be better to wait on that.
>>
>>1137608
Hmmm
How about a time mage by upgrading Magic Slime with a time rune? We can really mess with a Hero sense of time.
>>
>>1137616
Well, we have to get Gustav started at some point...though it only moves the problem of rune generation to a different one, instead of dark slime not spliting, it's magic slime.

Weren't we also going to try Time Slimes?
>>
Could we make a giant spider by combining String/Dark/Poison/Comfy?
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>>1137619
We can handle rune generation if we make a Candy Slime to hang out with Ms. Bloops.
Magic Slime + Dark or Chaos would get us started.
>>1137623
String, dark and poison are is what we'd need. No need to add comfy.
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>>1137623
I don't know how comfy fits in, but it could probably be done...
>>
I'll back adding a heal rune to Cleric, and anything involving use of a time rune for sure.
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>>1137544
Mechanically I think it could be nice if he could heal people past their maximum HP. We could sell it like insurance for our tougher fights.
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>>1137638
I think instead, we could aim for Ashley buffing adventurers and curing status ailments, for significanty higher prices, but it could be done!
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>>1137628
>>1137629
Comfy is to make it harder to escape the webs + poison.

In any case, we'd be able to farm the webs + poison, or at least use the webs to create a trapped room or two on the cheap. Maybe say the spider is Dark Slime's pet?
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>>1137644
That could be a good combination.
But webs already keep someone stuck, comfy would just be adding on more. Dark Slime and any bad monsters based off the dark rune would synergize well.
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>>1137640
If we push him very far past basic heals & revives, he'll be closer to a shop than a rest stop. This floor is centrally organized, so that's not really a problem, but if we want something more linear, we might want to split out simple healing and full status services.
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>>1137466
Is that Trap Princess?
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>>1137660
Thats a fair point. But that does still leave me wondering. If Ashley can already heal and revive. What else would a heal rune do?

>>1137665
That is Sophie!
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>>1137676
group heal, remove status effects?
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>>1137676
Heal over time, party buffs, or hell, include a mystery box option for them that makes CP give a random service. Can only be bought once however.
>>
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"First thing's first..."

>Mary upgrades Cleric Plant to Healer Plant by adding a Heal Rune.
>She then has a Time Slime created.

"Thank you for believing in my, Mary." He says.

>Time Slime poses.

1/2
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>>1137676
Secrete healing sap that can be used as a consumable item?

>"Where does the sap come fr-"
>Ashley: *smiles*
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>>1137691
DIO? WE NEED TO GIVE TIME SLIME A STAND AND UPGRADE THEM AS SOON AS POSSIBLE!
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>>1137691
Time slime would yell "ZA SLIME-MU!" whenever she uses her time powers.
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>>1137695
dio-fag pls. just be happy that time slime looks like Dio.
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>>1137695
Nah, nah.

Sword rune. For knives.
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>>1137691
Mary, Mary. Add a fist rune to Time Slime.
For Punching
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>>1137691
Mary, everyone is going to suggest adding runes to time slime, don't do it, it's a trap.

Ashley looks lovely, btw!
>>
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>>1137691
>Mary feels someone tugging at her sleeve. She looks down and sees The Carpenter staring up at her.

"Miss, I got somethin' to announce."

"What is it?"

"I've been watchin' the slimes for some time and I think I figured out somethin'. I can build a place where they can, well, reproduce faster. This'll give us more runes to make. For ideal conditions, though, I'm gonna need about 500 gold and 3 water runes."
>>
>>1137481

Have we put aside the resources to upgrade the entrance to Slimecrown yet? Our dungeon's cruddy exterior makes us rather niche at best. A more enticing exterior would increase the rate/quality of adventurer visits and thus our loot would multiply.
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>>1137716
Do it, and do it now!
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>>1137716
DO IT
WE NEED AS MUCH RUNES AS POSSIBLE
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>>1137716
DONE.

Also hug this man now!
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>>1137716
no objections
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>>1137718
Not yet, we need dungeoneer II for that, but I'm going to be honest, the carpenter's suggestion of a room immediately takes precedence .

At this point I think the goal is to fancy up our interior, save a little income, get dungeoneer II, fix the exterior, build the second floor.
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>>1137716
Yeah, let's do it.
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>>1137716
Hmm, right now we've got 8 runes left and just over 1900G. Dungeoneer's upgrade is currently 1600G so unless we make more minibosses we can't afford both. It's tempting to make at least two just so we've got enough cash for treasure and some renovations.
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>>1137730
I love how everyone forgets that they agreed to buy Dungeoneer's upgrade, jumping onto the first new thing they see.
>>
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>>1137716
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>>1137743
Poor Dungeoneer...
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>>1137716
After Dungeoneer is upgraded, remind us of that.
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>>1137716
Don't buy it yet, upgrade Dungeoneer like we all agreed!
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>>1137743
To be fair, it was actually a pretty big split over buying now or later.

That and dungeoneer won't mind, because having more runes means she gets to make more fun monsters in the long run.

And we know how she likes to make monsters!

>>1137749
Though yes, sad dungeoneer face could be inbound.
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>>1137765
Dungeoneer is a dude. Demonologist is a girl.
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>>1137716
>>1137737
We could convert some left over runes into 100g per rune.
If Carpenter needs 500 g and 3 runes for the slime breeding center.
If we upgrade Dungeoneer, that leaves us with 300 g and 8 runes. We can afford to get both by converting 2 runes into 200 g. which gives us 500 gold and 6 runes. Spending on both would leave us somewhat broke and have 3 runes left over.
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>>1137775
It'll leave us broke, but it's the best of both worlds!
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>>1137772
Nope, Dungeoneer is a woman, archives confirm this. She's just very much a tomboy.
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>>1137716
>faster rune production
Shut up and take our money!

>>1137743
We aren't forgetting, this is just higher priority.

Besides, we can still upgrade a few slimes to lower her price.

>>1137772
They're both women, anon.
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>>1137775
>>1137716
With upgraded rune generation, then it's totally worth it if we go broke. There's no need to have left over dosh.
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>>1137787
Um, there actually is. We use left over dosh as loot. And well, dungeon explores like that...
>>
>>1137737
>>1137775
Archer Slime and Monk Slime are both 3-rune monsters. If we upgrade both to 4-rune, that's -400g off the Dungeoneer II price.

Upgrading a 2-rune monster to 4 runes is equivalent cost-wise to converting those runes to gold, while also getting us a new monster out of the deal. We have plenty more options for that.
>>
>>1137775
We've got more 3+ rune slimes than that.
Healer plant 1
Archer Slime 2
Monk Slime 3
Slime Knight 4
Slime Paladin 5
Magical Lily 6
3 Princesses 9
Squire slime 10
Prince 11
Curi 12
Olivia 13
Music Slime 14
That's 14x200 for the discount. We only have to pay 200 gp for Dungoneer II, if my maths is right[3000-(200x14)]. We can easily pay the 500 aditional with that.
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>>1137802
I propose we add a fancy rune or metal rune or poison to Archer Slime. Either a Royal Slime Archer, Armored Archer Slime or an Archer Slime with the ability to use poison arrows.
>>
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Mary orders the room built. She can already feel it's effects as her total runes go up by two the moment it's construction is finished.

++++++++++++++++++++++++++
Assets

G: 1270
Runes: 8
Mana: 21
Staff: 5

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Basic Units===
Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. (Purchased)
Cook: Cooks food. Boosts morale for other units. (Purchased)
Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. (Purchased)

===Advance Units===
Archiver: Upgrade to Librarian. Can transmute runes. G-600 (Purchased)
Carpenter has been unlocked. This will halve the price for all rooms. Costs G300 (Purchased)
Chef has been unlocked. Cooks food better. G100. (Purchased)
Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Minus 50 for each rune known. (Purchased)
Dungeoneer II: Can create six runed monsters and created multiple dungeon floors.
She can also create Extra Boss rooms that can house any demon with more than 5 runes. (The Carpenter must also be unlocked)
She can also make the outside look like not-garbage.
She costs 3000 gold. Price dropped by 200 for each demon above 3 runes currently in the army.

===Basic Rooms===
Kitchen: G-200 BOUGHT
Barracks: G200 BOUGHT
Empty Room: G50
Treasure Room: G100

===Advance Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)
Slime Breeding Room: G500 3 Water Runes. Additional rooms cost G600. 1.5x rune production per room.
++++++++++++++++++++++++++++++++++

>The Dungeoneer approaches her.

"Hey, so, I saw you got a new rune generating room. A bit unorthodox compared to how other dungeon masters do it but not bad. Hey, so, if we infuse some runes into our existing guys I can get my next upgrade. Or if we just make some more 4 or higher runed demons. I'm not trying to rush it or anything, just pointing it out as a helpful tip."
>>
>>1137815
DO IT DO IT DO IT! Add runes to any monster we can to get that upgrade!
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>>1137815
Okay, we have 8 runes.
We need two of our monsters to be upgraded to 4 runes.
Archer Slime or Monk Slime.
We could upgrade one of the Princesses and add a new miniboss room for them too.
>>1137814
I'm going with my suggestion with a fancy Royal ARcher Slime.
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>>1137815
water+water+mind+magic for ice elemental master
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>>1137815
Go for Mundane Monk. We don't want Archer Slime to overshadow the princess.
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>>1137827
This. The Ice Elemental room is boring, having a miniboss in there let's us spice it up in various ways.
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>>1137815
I know! Give The butler and Maid Slimes both a fancy and water slime each! They shall be the headbutler and headmistress!
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>>1137827
Wind rune for blizzards?
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>>1137815
I want to make the time slime stronger. Get a space rune and a magic rune then we have a 4 rune space-time slime.
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>>1137837
No we need more mob fights, we are miniboss overloaded. Also 4 runes to make a new monster is going to eat all our remaining runes.
>>
>>1137815
Suggestions:
Add a Mind Rune to the Psionic Slime
Add a Poison rune to a Dark slime.
Add a Tech Rune to a Light/Time slime
Add a Levitation Rune to a Gravity Slime
Add a
>>
>>1137815
I'm going to say we should upgrade the princesses.
String for Rosa.
Mithril for Mirelle.
Magic for Sophie.

>>1137837
No, the ice elementals are fine. We're already almost a boss rush as it is.

>>1137775
>converting runes to gold
I don't remember this ever being a thing and I can't find any mention of it in the archives. I think you're misremembering something.
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>>1137849
only makes 3 rune slimes, needs to be 4 or higher.
>>
>>1137854
>Mithril for Mirelle.
Not Fist though?
>>
>>1137854
>>1137815
I agree with upgrading the Princesses.
They will be useless if we don't have a miniboss room for them. If we get them all, that's 600 gold saved, and we could buy a miniboss room for each of them, or put them all together in one room.
>>
>>1137848
Ditto. Once we get another floor (never ever), we can start upping our boss numbers, but we need some numbers to drown the one-hit wonders in.>>1137856
Since when? It's 3+ in the header.
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>>1137815
Upgrade the butler and maid slime into four rune monsters. both composed of 2 fancy and 2 water runes. They will become Headbutler and Headmistress.

Then make a Prince Rupert's drop slime: A glass slime that is super tough save for their tail which they guard fervently. Explodes violently when their tail snaps. Water + glass+ explode

Then wait for 2 more runes to generate, invert the comfy rune into Uncomfy, and make an Uncomfy slime.
>>
>>1137848
>No we need more mob fights
We need Rune 4 or higher monsters to lower the price on the Dungeoneer upgrade, so that's not happening regardless. The only question is, do we make a new boss or upgrade an existing monster.

>>1137854
>We're already almost a boss rush as it is.
I don't see the problem with that really.
>>
>>1137858
Or fist, sure. I like that better, actually.

Fist for Mirelle, then.
>>
>>1137815
Okay, so here are my thoughts.

>Hold off on the fighting monster upgrades
I think there is a growing concern here that we're getting far far too beefy for adventurers to handle. At least newer ones, and I'd rather we find ways to cater to their needs as well.

We don't need more mini bosses. We have 3 of them, and two of them aren't even in a mini boss room. Anything else will be overkill!

>>1137839
This is acceptable, because these guys are NPCs and don't contribute to the growing problem of this dungeon. We keep making more strong monsters, we're going to start hearing way too much complaining about our dungeon's difficulty.

>Build an empty Room
Place Light/Dark Slimes inside for one of the puzzles we have mentioned

>Save runes and gold for next time.

>>1137854
Yeah, I'm not really wanting to upgrade the princesses juuuust yet, Lily will get jealous

>>1137858
Also it'd be a fist rune, yeah.

>>1137867
>I don't see the problem with that really.
You will when clientele start to complain and we lose some of our favourite old customers.
>>
>>1137854
>>1137860
I'm against upgrading the Princesses. If we do then Lily will be the lowest Rune member of the Royal Family, which makes no sense as she is supposed to be the oldest.
>>
>>1137862
ABOVE 3 runes

>>1137867
new monster would eat all our runes, and frankly we have demibosses already ready for upgrades.


Boss rushes sucks because our bosses drop no loot and frankly gets boring. Even Soulsborne games throw mooks at you for items grinding and geeling like a boss.
>>
>>1137876
>and we lose some of our favourite old customers.
We've been basically a boss rush from the start, so if anything going for a more mob-centric approach is what would alienate our current clientele.
>>
>>1137877
Slap a healing or light rune on lily to turn her into a buff mage.
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>>1137876
>Yeah, I'm not really wanting to upgrade the princesses juuuust yet, Lily will get jealous
As far as I know the plan is to only let Lily and Reginald fuse, so I think of her as a 7 rune monster. She has nothing to be jealous of.
>>
>>1137893
No. Lily must only get Fancy upgrades.
>>
>>1137887
Not really, this has only become a recent thing with Moon Elf and Ronin/Alchemist when everyone rushed to make some more four rune monsters.

I don't think Warrior/Theif/Mage/Buff Wizard/Psionic will approve of this.

Remember they said that they were clearly outleveled by Queen Lily.

It's just going to keep happening.
>>
>>1137887
>>1137893
>>1137860

Have you considered upgrading our butler and maid? They're NPCs. We can use 4 runes to make both of them 4 rune monsters as Headbutler and Headmistress. Plus with both of them composed of 2 water and 2 fancy, they themselves can summon 2 rune versions of the butler and maid slime!
>>
>>1137893
But if we give Lily another Rune, then the combined total of her and RSK would be 8, and I remember the maximum number of runes allowed in a fusion being 7. Unless that goes up when we upgrade Dungeoneer.
>>
>>1137898
And, and this is a big thing, unlike other monsters that we have upgraded. They are still at their base runes, they'll keep splitting, just like Curi does!
>>
>>1137815
>>1137898
Supporting, becasue slime-bloat is a risk if we don't start expanding the dungeon soon.
>>
>>1137898
I agree, Headbutler and Headmistress is a better choice.
>>
If lily and her knight were both maxed out at 7 runes and then fused, would the fusion be a 14 rune monster?

Also, how did the original owner manage to throw all the runes together for basement monster? I thought there was a cap for how many runes go to each monster.
>>
>>1137898
Good idea. Let's go with this.
>>
>>1137815

I think we should/can make more bosses and/or minibosses, BUT they need to be optional (at least until we can get different floors/levels). As it is our dungeon is very difficult and adding in more mandatory extremely dangerous encounters to complete it risks making it even more of a grind.

That being said, I think that >>1137898
has a good idea. Upgrading these guys will be helpful and not make our dungeon incredibly more difficult. Maybe add a fancy and comfy rune to each of them? Or maybe add a law rune to get a staff lawyer we can use without needing our spells?
>>
>>1137907
yes
oh!
we a head guardsmen and a bunch of tiny
guards slimes that patrol the corridor's! that would be cool
>>
>>1137919
I suspect that back then, he had a full staff that could support his rather wanton use of runes.

>>1137925
See that's a pretty cute idea, in the future we can build a little guardhouse to host them in and create a little encounter there too.
>>
>>1137815
Hey Alex, do you mind fetching the latest reviews on our dungeon?
>>
>>1137815
Eight runes to play with and we need at least 2 more minibosses to afford Dungeoneer (200G less per miniboss).

Upgrading the princesses is only 1 rune each the only tricky bit is explaining to Lily why she's not getting upgraded.

Other NPC ideas were the Royal Tailor and Blacksmith. The tailor's an upgraded string slime so 2 runes. The blacksmith would need a new magma slime so that's 4 runes.

I say upgrade all princesses but Lily and make the tailor. That's 800G off for 5 runes and doesn't increase the difficulty. Lily clearly just doesn't train as hard as her sisters. She's spoiled.
>>
>>1137932
>>1137925
How would we make the slime guards, rune wise?
>>
>>1137898
If we can have legions of butlers and maids out of this, then I support it.
>>
>>1137936
Slime and sword?
>>
>>1137936
Probably a combo of Water+Sword+Metal

Squire was created that way, but remember, intent matters, so if we said our intent was to create guards, then it would do just that.
>>
>>1137941
Nah guards should be scrubs not borderline demi-boss tier. Sword and water for sword guard and shield and water for shield guard.
>>
>>1137936
>>1137939
We'll need to make a Captain of the guard then.
>>
>>1137941
That'd be a three rune monster though, not exactly a standard mob. Maybe water+sword to make standard guards? With the metal being an upgraded version for harder areas of the dungeon?
>>
>>1137944
we don't have a "shield" rune in our library.
>>
>>1137944
>>1137946
Yeah that's probably a better way to go about it,

>>1137945
Would use
Water+Sword+Metal though.

I think that works.
>>
>>1137941
>>1137936
>>1137898

Water+Sword is the easiest.
Then Water+Metal for shield slimes. That's four runes.
If we upgrade butler and maid to four runes, that's another four runes used. Expending all of the 8 runes we have and pleasing everyone.
>>
>>1137936
slime sword and sword again? oh! did we get the opposite of sword? that would be shield!
the warden(head guardsmen) can get two shield
>>
>>1137815
>A bit unorthodox compared to how other dungeon masters do it but not bad.
How do they normally do it, anyway? Do they just buy runeable stuff and have their Archiver transmute them?
>>
>>1137945
Wasn't that RSK's original fluff?
>>
>>1137945
Water + Sword + Metal
For sergeants


Captain(s0 is
Water + Sword + Metal + Shield
>>
>>1137962
Yes, but then things changed. For the better I think. Love blossomed, and all that!

>>1137956
I expect that is exactly how you get a shield rune.
>>
>>1137962
Reginald is secretly the Royal Right Hand. Didn't you notice?
>>
>>1137962
Well who's to say RSK can't have a lesser brother? A weaker, less important brother?
>>
>>1137964
or his task as guardsmen is to guard the heir. (fluff wise their love is forbidden! there mini quest is to help get get lily's fav gift so as to not attract attention!)
>>
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a head mistress inspiration ref pic.
>>
>>1137976
and Head butler sample ref.
>>
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Dang it Larro it takes forever for me to make these quit going to fast. I apologize for the lack of... whatever this is lacking.
>>
>>1137973
So potential fluff for RSK and Guard Captain. RSK was always more popular and gained the attention of the princess, getting him as her royal guard.

But Guard Captain was less noticed, and rose to the rank of Captain through grit, determination, and hard earned skill?

Maybe we can add a sidequest into it where they have a rivalry you can worsen or try to peacefully resolve?
>>
How's the Moon Elf doing nowadays?
>>
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What is our contingency if a slime rancher starts trying to farm our dungeon in a literal sense?
>>
>>1137988
ooooooo
you can convince him to have a duel or reconcile!
also rsk was always a natural with a sword the guard captain was not. but he trained and got better
man i really want to expand the lore of this place. it's so fun!
>>
>>1137989
Presumably putting the slime we gave her to good use.
>>
>>1137999
Our slimes are more badass and harder to capture.
>>
>>1137999
Ms. Bloops is more deadly that one of those little shits, and that includes the rainbow slimes.
>>
>>1138005
queenie is taking the body for a joyride to enjoy the slime.
>>
>>1137999
he tell him about the legendary slime in our basement
>>
>>1138002
The idea of a duel sounds amazing, and is perfect cutscene material. We could expand the quest where you could actively sabotage the duel for either side, gaining and losing rewards for cheating. Like poisoning one of them before the duel.
>>
>>1137984
Adorable, can't wait to see what other ones you find.
>>
>>1138024
oh!
maby the hg has a crush on the headmistress! a part of the quest is to have her watch with lily as the duel commences!(surprising the maids and butlers are treated with great respect in the clime crown citadel)
>>
>>1138009
>>1138020
but how easy are they to vaccuum and/or bribe?
>>
>>1138050
I'd think RSK would be overconfident in his skills, since he's more natural to the sword, but bribes in the form of expensive gifts could work?

While CG might be more willing to deal dirty since he knows how rough the world can be when you start at the bottom and work your way up. Might take a bribe more easily.
>>
>>1138050
Unfortunately, very easy. Only if the slimes are short in runes though. Luckily, we don't have too many of those kind of slimes in our dungeon beyond Bloops and Ruth.

The others are typically boss generated.
>>
>>1138050
>>1138060

Forget what I just said, misunderstood your question.
>>
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>Mary has Dungeoneer infuse the Butler Slime and Maid Slime with more runes to upgrade them both into 4 rune demons.

"As always, a pleasure to serve you." Head Maid Slime says.

"I'll have you know, we're both quite capable in combat, should you need us." Head Butler Slime adds.

"Alright that's two more.. That drops it down by 400 gold. This is the bare amount needed to buy her upgrade." Mary muses to herself. "I'm half tempted to buy it now and save the runes... Or we can spend some more runes and save gold. What do you guys think?"
>>
>>1138073
Buy now!
>>
>>1138073
upgrade bloops and ruth!
or only ruth she deserves it!
>>
>>1138073
Create the Guard Captain if we can, if we have the runes for it. And maybe spend the rest to make some basic guards for him to command.

Should be water+metal+sword+shield for CG.
>>
>>1138073
Buy!
>>
>>1138047
Captain of the Guard (placeholder name: Colt) is Jealous of his brother Reginald somehow gaining Lily's affection despite Reginald being stoic as ever. Yet Reginald is envious of the younger brother's ability to be outgoing and easy to approach among the weaker slimes.
The two slime's rivalry in being the better slime runs deep.
Yet, Captain of the Guard has a crush on the Headmistress. But Headmistress won't notice his affections no matter how hard he tries.

There could be a quest that would have the two reconcile and work together.
>>
>>1138073
Save gold, build one more prototype room, work on magic items and interior design, and save some cash for future adventurers. Don't want to take out loans now...

>"I'll have you know, we're both quite capable in combat, should you need us."

Oh my!
>>
Poison+dark+sword= NINJA SLIMES

They follow the heroes and keep out of combat- unless someone does something to displease the citadel. Such as say, using incredibly painful poison.

Or you could replace poison with law for SECRET POLICE slimes.
>>
>>1138073
Buy it. There's no point in upgrading monsters with more runes if we have no place to put them.

We need the Dungeoneer to expand...

Buy. It. Now.
>>
>>1138073
Buy now! Start Renovating!
>>
>>1138073
Save the money.
>>
>>1138081
I love it! But add a more evil side to the quest so you can turn them against each other and make them duel!
>>
>>1138073
Mary, add Fist Runes into Time Slime.
>>
>>1138073
We can't stop now! Upgrade those princesses! Except Lily! Lily gets nothing! 600G, REEEE!
>>
>>1138073
We need one more, so we have enough gold to buy a miniboss room for the Princess or Butler and Maid.
Can anybody think of an upgrade for Magical Slime Lily? If we buy Dungeoneer II now, we'll be left with 70 gold. I wanted to invest in another room for Butler/Maid or the Princesses.
>>
>>1138073
Dont forget to talk to Lily Mary!

And cleric plant as well!
>>
>>1138096
Yessss

Za Slimero project is go.
>>
>>1138099
If we only need one more, creating the Captain of the Guard could be more valuable instead of risking Lily and RSK being unable to fuse eventually.
>>
>>1138081
I like this
>>
>>1138102
it's healer plant now!
upgrade ruth!
>>
>>1138079
Shield Rune not found. Did you mean Metal or Mithral?
>>
>>1138115
Reverse sword to get shield.
>>
>>1138115
Try inverting a sword rune
>>
>>1138115
Opposite of sword should be shield, though? Can't we just convert a sword rune into shield to make it work?
>>
>>1138111
Not true.
>She can also create Extra Boss rooms that can house any demon with more than 5 runes.
The fusion will work regardless, it's just the room that might not work. Fusion isn't our only trick that Lily and RSK has either.
>>
>>1138096
>>1138105
dio fags. please. This is a proceedural investment. we have the basis for Za Slime-mu boss, but we're out of resources.
>>1138098
we're out of money.
>>1138113
we're low on runes. can we try and save resources?
>>1138115
>>
>>1138115
welp i guess it's water sword metal for head guard
>>
>>1138126
we can get more you stingy slime!
it's a renewable resource!
>>
I really hope we have something we can sell that can give us some fiscal breathing room...because this is going to backfire if we don't succeed in our next dungeon run.
>>
>>1138088

Actually we have enough 3 runr or more monsters to get upgraded Dungeoneer very cheap.

Op is bad at math it seems.

Lets count 3 rune monsters people!

And yes I want more runes that way we just get dungeoneer II for free.

Ice Elemental is two tunes add one more and that's a three rune monster.
>>
>>1138073

Buying the dungeoneer upgrade seems to be a prudent idea. It seems like we'll need her to house the higher-level monsters that we're creaeting.
>>
>>1138134
Well if the next party doesn't just rush to the boss, and actually takes the time to do side quests, the dungeon is not as hard as it seems.
>>
>>1138122
>>1138123
>>1138124
Reversing a rune consumes two runes, and we're running lean.
>>
>>1138126
No, I meant using 3 of the 4 remaining runes on the princesses will save us 600G.
>>
>>1138136
Ahem,
>>1137815
>>
>>1138136
>Actually we have enough 3 runr or more monsters to get upgraded Dungeoneer very cheap.
It's every monster ABOVE 3 runes. Meaning at least 4 Runes are necessary for the discount.
>>
>>1138144
Well now that Germaine and Giselle can talk, they can now "gossip loudly" about potential side quests!
>>
>>1138146
We'd be running lean, but it wouldn't upset the balance we currently have with the princesses.
>>
>>1138156
If they even get to them, and don't just rush past their chance to meet them.

Like the last party did.
>>
>>1138163
That's because of the metal slime and Ms. Bloops guiding them through the maze. Ms. Bloops shouldn't have that much handholding power.
>>
>>1138163
Given what we've seen, Ronin would definitely have interacted with Germain and Giselle if she was alone and not under orders.
>>
>>1138169
she appreciates the lore at least
>>
>>1138073
We slowly get runes over time, but we can only get more gold from adventurers. So saving money sounds like the smart plan.
That said, I don't really know who we should upgrade first, so, eh.
>>
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Alright, let's see...

>Mary first created the Shield rune by reversing two Sword runes.

>Then she combines Water, Metal, Sword, and Shield to create the Captain Slime, a very capable fighter that is more balanced than the other swordsman demons.

>He bows before Mary and pledges to protect the royal family.

Looks like they already come with lore. That drops the price down another two hundred gold.

"Dungeoneer, we're getting your upgrade."

"Really!? Okay, so, just to confirm, you are okay with me upgrading myself, right?"

"Yeah. We've got to unlock the next tier of monsters and finally fix the outside of the dungeon."

1/3
>>
>>1138183
we can trade in rune's for gold and magic and vise versa.
>>
Rolled 16 (1d20)

>>1138189
SLIMECROWN CITADEL IS GETTING A MAKEOVER
YEAAAAAAAAAAAH!
Mary, use this design!
>>1126820
>>
>>1138189
YESSSSS, CAPTAIN OF THE GUARD IS A GO!

Now we need to brief them on their side quest with the Headmistress and RSK. Will it end in a tragic duel, or will love bloom between the Captain and Headmistress?!
>>
>>1138189
>Okay, so, just to confirm, you are okay with me upgrading myself, right?
This can only end well.
>>
>>1138189
Alright, well at least we have 270 gold. If we can do minimal exterior upgrades, we should hold on to 100 gold, if possible. That way we at least have breathing room, until Ashley heals up party members.
>>
>>1138189
don't forget slime guard water and shield
guard as in guarding
>>
>>1138189
By the way, I love the fact he has slime scars. Makes him look like he earned his position.
>>
>>1138198
yea, we should keep a little in reserve, just in case.
>>
>>1138190
oh yeah, I forgot that was an option these days. Thanks.
>>
>>1138195
I DUB THE CAPTAIN SLIME: COLT

All in favor?
>>
>>1138207
You know we probably won't
>>
>>1138210
I AGREE, YES!
>>
>>1138210
We need to see how he performs to decide if he gets a name.
>>
>>1138210
Yes.

He is the little brother of the RKS, right?
>>
>>1138210
Seems more like a gunslinger's name that a guard's, but it works.

>>1138214
I know. Being financially responsible is suffering.
>>
>>1138210
Colt is amazing. Im still holding on to Hawthorne for a general/colonel type.
>>
>>1138228
That was the fluff we were coming up with, yes.
>>
>>1138198
In a real pinch we might have to rummage around the spawning pool for runes to convert to gold or make into a magic item.
>>
>>1138235
dammit it!
slime general and slime soldier!
stop giving me ideas dammit! we have to many bosses
>>
>>1138242
This is why we have to manage our ideas carefully. It's also why I'm heavily pushing against any princess upgrades until we get more floors.
>>
>>1138247

I want slime bunnies...
>>
>>1138247
>>1138247
by the end of this the slime crown citadel will have a large castle stretching high with many large towns surrounding it. there will be at least fifty floor's each with a dedicated boss of there own.
>>
>>1138242
I just noticed something. And I'm kind of scared now.

RSK is a mainly offensive fighter, very aggressive. Paladin is more heavily defensive. Now we have the Captain which is a balance of the other two...

Imagine putting all three of them into a boss room, as an optional boss encounter. How fucking hard would that fight be?
>>
>>1138258
EVeryone wants slime bunnies.

They are what make life worth living.

Mary use the next rune we get to make a slime bunny.
>>
>>1138261
this will happen in raid mode.
lily is not there. neither are the other princess's, the three knights of the round table will guard them with their lives. (the head guard slime IS a knight by the by)
>>
>>1138270
Yes. That does sound like raid mode material.
>>
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>>1138260

And dead adjacent to the castle--and perhaps within its walls--is a gigantic resort/spa/petting zoo/total blatant Disneyland ripoff theme park with horrible slime puns for all the rides and food

And from her control center in the castle keep, Mary laughs as she drains the shekels from every adventurer and tourist's pockets
>>
>>1138189
Need to remember to assign the butler and maid to drilling Lily on her fricking lore
>>
>>1138278
FUCKING DAMN IT LILY LEARN YOUR OWN LORE!

Fucking spoiled princess, I swear...
>>
>>1138278
the most daunting of tasks
>>
>>1138278
Agreed, This is essential that they do this!
>>
>>1138242
slime soldiers would make pretty good fodder being 2-rune slimes. Being under Colt's teachings would make them quite the formidable foe.
>>1138258
I'm sorry anon, we don't know if a bunny rune exists.
>>1138278
Lily pls. You can't zone out on your lore lessons. What happens if Reginald asks you something lore related? Don't you want to impress him like the smart princess you're raised to be? Isn't that why you chose to take up magic lessons?
>>
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>>1138189
>The Dungeoneer upgrades herself making Dungeoneer II.

>The entrance can now be repaired. G300
>The appearance of the dungeon from outside can now be changed. G500
>Extra Boss Rooms can now be created. These rooms can hold monsters up to 6 runes with no penalties. G1200
>Demons can now have up to 6 runes.

-Tier III units have been unlocked.-

>Archiver II- Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.

>Demonologist III- Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000

>Dungeoneer III- Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only. Allows Final Boss rooms to contain 6 rune monsters. Allows Extra Boss runes to contain 7 rune monsters. G-5000

>The Chef II- Can host Parties. Each party greatly increases morale and will add a multiplier of gold to the next dungeon done. Parties can only be held when a dungeon run is not being done. G-1000

>The Carpenter II- Allows for the creation of a second dungeon or added floor. G-3000

New Unit(s) unlocked:

>The Calculator- Invests money into otherworldly affairs. Money is generated as more money is poured into investments. G-2000
>>
>>1138316
holy crap we can't afford any of that
>>
>>1138316
cant wait for a adventurer to come so we can kill them for money
>>
>>1138316
>The Calculator- Invests money into otherworldly affairs. Money is generated as more money is poured into investments. G-2000

This is something we most certainly need.
>>
>>1138316
>The entrance can now be repaired. G300
YES
>G300
>Current assets: 270
NOOOOOOOOOOOOOO WE'VE BEEN KEKED!
>>
>>1138319
We need to save up to calculator.
>>
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>>1138269
>>
>>1138316
Oh yeah, how're the reviews?
>>
>>1138316
>Demons can go on Expeditions

Jeffery! Go Forth!

And this is how the Tarrasque was unleashed on the world.
>>
>>1138316
Investments... soon...
>>
>>1138323
Actually, does the carpenter discount apply?
>>
>>1138316
what changed?
Is it the little crown?
>>
>>1138329
Im pretty sure Tarrasques are not composed of titanium strong tentacles, and Im also sure they do not enjoy dressing up in sailor uniforms as much as Jeffrey.
>>
>>1138316
>The entrance can now be repaired. G300
>The appearance of the dungeon from outside can now be changed. G500
Does the Carpenter halve the price of these, or does that just cover building rooms?
>>
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>>1138316

> Change the outside appearance
> Repair the entrance
> Presentation is everything. You have a great dungeon, now bring in the business.
>>
>The Carpenter II- Allows for the creation of a second dungeon or added floor. G-3000

We totally need this because we want a lot of things. With this we can make a ''slime village'' floor and a ''castle'' floor. In one we have a lot of kinds of slimes and in the other the ''slime army'' with the bosses and warrior slimes.
>>
>>1138344
Did you not see the cost to do that? Because we're short.
>>
>>1138316
Nice hat, Dungeoneer!

Well, in order of needs...

>Entrance
>Appearance
>Calculator
>Carpenter II
>Demo III
>Chef II
>Archiver II
>Dungeon III

>>1138319
>>1138323
As if I didn't already know this would happen.

Guess we need to expand with length, not height. Which I'm actually okay with. We can add a royal garden, some nice extra buildings like stables and a fake barracks, a grand dining hall, libraries...and so on and so forth.

And then later, we just put them on the second floor!

Also, maybe save the money for now...just maybe?
>>
Ugggh, look at all this stuff.

I need to give Larro money so he can run more often.
>>
Also where is the Ronin and Chemist review of the dungeon?
>>
>>1138339
Ok, revising...

And this is how Sailor Tarrasque went forth to in the name of love and justice!
>>
>>1138078
Ruth gets equipment and equipment upgrades. Also, I bet she's gaining class levels somehow. How else could a 1 rune slime be as strong as she is?
>>
>>1138283
>>1138288
>>1138289
If she can't get it down we can replace her with any of the other half dozen princesses until she does.

In other news, how do people feel about adding a roulette challenge room to the dungeon? The fighty type heroes can challenge it to earn tokens. First they select a number of enemies, then they either choose runes from a list or spin on a roulette for them to choose which slime princesses they fight. If they spin randomly they get more tokens. Extra points if they select to allow adds or hazardous environmental effects that help the slimes and hurt the adventurers.
>>
>>1138340
Those are not rooms, sadly.
>>
>>1138347
This will take several threads worth of dosh to earn.
I definitely agree to repairing the entrance then changing the outside appearance. We're not doing a whole lot of good advertising with that.
>>
>>1138362
Knew it.

Alright people, time to wait for reviews and see who our next party is, and get hyped.
>>
>>1138358
Sounds like a neat idea to me. Not sure if using the pricesses will be the best idea though, since aren't they our end game stuff other than Curi and RSK/Lily fusions?
>>
Aren't we getting a little too big and tough now? New heroes will be interesting, but we probably need a Difficulty setting now.
>>
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>>1138350

You are right, and I am sad. Thought we were down to the hundreds on the Dungeoneer costs.
>>
>>1138316
>Dungeoneer III- Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only.
Would this allow us to remove runes from the thing in the basement, to bring it under control?
>>
Why can't I not help but get the feeling we'll be getting a raid party for our next run?
>>
>>1138358
>>1138369
Honestly, I think that the princesses will be prime adventur- er, expeditioneers since having Lily AND all three lesser princesses on the same non-raid dungeon run would be a bit excessive.
>>
We cant forget the small health slimes that scamper around inside pots and other breakables.
>>
>>1138379
When people go on raids, they beat us, except for Jeffrey.
Chemist and 4swordz was only a two man party.

We can cater to lower level heroes by lowering the difficulty and adding more rooms with lower tier 2/3 rune monsters. We just needed Dungeoneer II.
>>
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Assets:

G: 270
Runes: -1
Mana: 21
Staff: 5

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind
Light
Tech
Law
Dark
Mundane (Anti-Magic)
Plain
Chaos
Gravity
Candy
Poison
Time
Glass
Heal
Shield

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Basic Units===
Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. (Purchased)
Cook: Cooks food. Boosts morale for other units. (Purchased)
Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. (Purchased)

===Advance Units===
Archiver: Upgrade to Librarian. Can transmute runes. G-600 (Purchased)
Carpenter: This will halve the price for all rooms. Costs G300 (Purchased)
Chef II: Cooks food better. G100. (Purchased)
Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Minus 50 for each rune known. (Purchased)
Dungeoneer II: Can create six runed monsters and create multiple dungeon floors.
She can also create Extra Boss rooms that can house any demon with more than 5 runes.

===Tier III Units===
Archiver II: Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.
Carpenter II: Allows for the creation of a second dungeon or added floor. G-3000
Archiver II: Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.
Demonologist III: Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000
Dungeoneer III: Allows for the creation of 7 rune monsters. Can alter the runes in a demon once, only. Allows Final Boss rooms to contain 6 rune monsters. Allows Extra Boss runes to contain 7 rune monsters. G-5000
Calculator: Invests money into otherworldly affairs. Money is generated as more money is poured into investments. G-2000

===Basic Rooms===
Kitchen: G-200
Barracks: G200
Empty Room: G50
Treasure Room: G100

===Advance Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)
Slime Breeding Room: G500 3 Water Runes. Additional rooms cost G600. 1.5x rune production per room.
Extra Boss Room: Holds 6 Rune Monsters. G-1200
Added Dungeon Floor: ??? (Requires Dungeoneer II. Requires Carpenter II. Requires 2 Boss demons to have been made)
Extra Dungeon: ??? (Requires Dungeoneer II. Requires Carpenter III. Requires 3 Bosses to have been made)

Entrance Repair: G300 (Requires Carpenter)
Dungeon Outside Change: G500 (Requires Carpenter)

3/4
>>
>>1138316
At the very least, lets upgrade Simon and Rosalyn's room to Mini-boss tier so they can fight at their full potential.
>>
>>1138379
We are.

WE ALSO NEED MORE LOOT
>>
>>1138389
>Runes: -1
PANIC WE'RE IN RUNE DEBT!
>>
>>1138389
-1 Runes? Holy fuck how did we manage that?
Was Captain Slime too much?
>>
>>1138389
Runes: -1
What, how?
>>
>>1138351
I think the Chef should be bought before the Calculator. He's half the price and increases gold from adventurers. Plus he's good for morale.
>>
>>1138389
How in the world are we at negative runes?
MARY, THE BOOKS ARE WRONG.
AUDIT TIME.
>>
>>1138396
>>1138389

No, you fool. Don't you see? This is perfect. We just need -2 runes and we can then take an anti rune of those to create a positive rune.
>>
>>1138389
>Slime Breeding Room: G500 3 Water Runes. Additional rooms cost G600. 1.5x rune production per room.
... So we can have MORE SLIME BREEDING?
We need to invest in more when we get the chance.
>>
>>1138398
we had 4 runes left.
Colt took 4 runes to create.
it took 2 runes to discover and create the shield rune.
>>
>>1138389
>Food: Good- G10, Excellent- G20
Make excellent food. Eat it. Have we done that yet?
>>
>>1138396
>>1138398
>>1138401
>>1138406

See yeah, this is what happens when we get too excited...

Remember when you all wanted that shield rune...how did we get that rune...what does an archivist do...?
>>
>>1138322
I feel like it's a trap. Like maybe the Boss will pull some strings and lay claim on the investment money, or put a freeze on the account, or something.
>>
>>1138386
Using the princesses as expeditionary units is actually a neat idea.
>>
>>1138413
So we used bullshit magic to get the extra rune, gotcha.

It's fine though, at our slime spawn rate, that'll fix itself relatively soon.
>>
>>1138379
I think we can continue like this for some time and then we make like a two part dungeon. The ''slime village'' and ''slime castle''. If you are a noob you can finish the slime village and go home but if you want something harder you can do both.
>>
>>1138362

>Archiver II- Cost of conversion to opposite runes dropped to 1. New runes can be created randomly by destroying two runes. G- 9000. Price drops by 200 for each rune known.

Mary, when we know 45 drunes we can get this one for free!

Let's make a tons of tunes and lets reverse all the ones we haven't yet.

What's the reverse of Time?
>>
>>1138389
Is... is she taking my suggestion of making a Slime Bunny?!
>>
>>1138429
>>1138413
THAT'S WHAT HAPPENS WHEN YOU FUCK WITH TIME SLIMES
>>
>>1138434
We're at 34, so we're actually pretty close to that, which...thank goodness for that...
>>
>>1138434
A guy named Constance. Its weird, but its the answer I got for the reverse of time.
>>
>>1138416
It also lets us keep spamming out princesses without worrying about having a dedicated room per princess at all times.
AND lets them be the face of Slimecrown.
>>
>>1138436
I REGRET NOTHING, HE WAS WORTH IT! LOOK AT HIS BEAUTIFUL SCARS!
>>
>>1138389

Quickly get slimes to multiply to get rid of that regative!

Simultaneity is the opposite of time? As in doing more than one thing at once? Who knows...
>>
>>1138430
I like this idea. Segmenting the dungeon is a neat feature.
>>
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The LToP has thrown 30 gold into Ms. Bloops fountain.

>30 gold gained
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>>1138457
It's going to be bloody expensive to make though.
>>
>>1138430

As long as the second part has fire acid slimes or lava slimes...
>>
>>1138465
Wait, what?
>>
>>1138465
>ms. bloop give's her a hug!
>>
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>Reviews incoming. Please wait patiently.
>>
>>1138478
And heeeeere we go.
>>
>>1138486
I bet the item hunter guy is salty he died.
>>
>>1138478
This is going to be a long dump of info...sure hope we won't regret any moves we just made when reading the review.
>>
>>1138430

So, maybe one key will allow you to open a loot chest in the main hub. However, using the key means you can't progress to the later part of the dungeon.
>>
>>1138492
Oh yeah, no, I'm expecting mad salt. Personal expectation is something along the lines of

"2/5 shit sucks too hard to get drops."
>>
>>1138478
I'm sure that Ronin loved the Dungeon.
Chemist... I'm not sure.

>>1138465
Also thank you Lamb-tan. We love you and your money.
>>
>>1138316
>Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards.
How many runes is it that demons become unstable outside? I remember the lower, the better they can survive outdoors.
>>
>>1138492
>>1138504
And given what we've had, yeah I don't blame him.

I personally expect 2.5/5
Ronin will 5/5 it
>>
>>1138497
Yes something like that. You can get the easy reward or the hard.

But you need to beat the castle and Curi for the hard one.
>>
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Negative one rune? That's impossible. I specifically waited until we had 5 runes to make that Captain Slime.

This shouldn't be-

"Mary, boss, I got the latest reviews. Hot off the press."

[Just Like My Favorite Show! EX+++!

I went on this dungeon to help a guy out. Originally I wasn't going to take the job. The pay was a bit lower than what I usually accept. But, after being told how much fun it is, I decided to go.

I'm glad I went! I didn't get to finish the dungeon but what I found was a dungeon filled with life and it even has an entire story within it! Those who've finished their own main quests may find this to be a welcome distraction.

I also suggest going in with more than one person if you're below a certain level and make sure you can work well with them.

One thing it could definitely use, though, are more mobs just to fight and a few more drops. That would be nice.

I can't wait to go back again! Definitely suggest going!

+ I told you it would be fun- Psionic
++ Next time we should go together! You and me, sis! - Ronin]

[Okay.

Not good for anyone who uses the Chemist build.]

Well... That last one is to be expected. But I do think we are definitely at a loss when it comes to other monsters.

-ping-

Ah, there we go. Back to 0 runes. That was weird.
>>
>>1138534
>+ I told you it would be fun- Psionic
>++ Next time we should go together! You and me, sis! - Ronin
huh so there related
>>
>>1138534
Mary, Lamb made a donation!
REPAIR THE ENTRANCE!
>>
>>1138534
Psionic and Ronin are SISTERS?!

AAAAAAAAAHHH! EVERYONE PANIC!!!
>>
>>1138534

>Psionic and Ronin are sisters

Awww, that's cute!

Still, she has a point--our dungeon is mostly focused on single battles with character-bosses. Maybe we could have a couple rooms where tehre are like hordes of Archer or Sword Slimes with glimpses of the character-bosses?
>>
>>1138545
They're not related, it's like using 'bro' for a close friend.
>>
>>1138534
Oh wow, look at that set of reviews, saying exactly what I knew it would say regarding mobs.

Well folks, you know what we must do next time...please...please guys please...

Also, I do feel bad for alchemist, I think we have to do our part and try and make the next adventure for them a little better, should they return.
>>
>>1138516
That's only in the overworld. As long as they stay in the demon realm they'll be just fine.

>>1138534
>Negative one rune? That's impossible. I specifically waited until we had 5 runes to make that Captain Slime.
...Is Jeffrey eating some of our runes?
>>
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>>1138534

I wanted to believe in him, Mary, but that guy was a tool. May he never have a slime core baby of his own. Or worse, create the slime bunny farm and make him raise his slime bunny with tender love and care and then dare him to kill it for his mad aims.
>>
>>1138560
Oh shit...guys I know what just happened...

Someone got into the rune pile...Mary...I suggest you check on your newest employee...
>>
>>1138534
>Psion and Ronin

Cute

>Chemist review
Something to consider. But his attacks are really nasty.

>>1138560
He's blinging out his Sailor uniform
>>
>>1138554
So for mobs, we should focus on tier 2 or lower.

We can easily make guards for the palace with water+sword and water+shield runes. This should make sword guards and shield guards.

We have the magma, plant, and mud slimes at Tier 2 as well.

Actually we have a lot of Tier 2 Slimes, we just don't use them for some reason.
>>
>>1138550
We certainly have enough low level slimes that we could handle it even if most aren't the most thematically fitting (outside of being slimes).

If we give Captain Slime a mini boss room maybe he can be a horde fight. Themed around him running drills with his men or something like that when suddenly the party walks in.
>>
>>1138554
I agree. Right now we have more bosses and mini-bosses than regular mobs. A few "easy" battles might not go amiss.

If we ever get the chemist to come back (we'll see just how much he wants the slime core), we should also try to have at least a few situations that will work for him without completely screwing the class over.
>>
>>1138534
Yuuup. That's about expected. She's not wrong about wanting more mobs. Now that we've gotten our desire for Dungeoneer II out of the way, we should be able to focus on that a bit more in the future.
>>
>>1138572
We upgraded magma, plant and mud slimes to be Princesses. They can't go back to their base forms.
>>
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>>1138477
>hug accepted

>>1138534
Add hallways, populate them with random groups of one and two rune slimes. Can we give drops to the minibosses? Maybe not as good as Curi's stuff but like gold and pots maybe?
>>
>>1138580
>>1138583

Just create a room called the Hall of Manners. Fill it with lesser clones of the butler and maid slimes. One wrong move and every slime will be kung-fu fighting.
>>
>>1138572
I think the issue is that we use them for farming, back when we still needed to. Now we can get a little creative, using them in puzzles and in combat.

>>1138572
I think we need to remake them to make them work again, I don't think Rosa, Sophie and Mirelle can split to their originals, Curi may be able to create some though...

>>1138583
This would be a good time to bring back this...>>1124790 and consider it.
>>
>>1138581
We can just re-make their lower tier forms, man. They are only 2 runes each.
>>
>>1138583
>>1138534
Totally this. We need to stop being so stingy with the loot. If we are going to stay as a boss raid dungeon until we get a second floor then we need more rewards.
>>
>>1138534
Have we got any way to give the minibosses automatic drops or are we just going to have to fuse runes each time?
>>
>>1138568
Oh shit. If Alex got ahold of a time rune...

This may get a hell of a lot more interesting from now on.

As a side not make sure to keep an eye out for any poison rune mishaps. Dio-slime might be our creation, but we already know what he does to those closest to him.
>>
>>1138594
We don't have a Dio-Slime yet, just Time Slime.
Mary hasn't added any Fist Runes to him.
>>
>>1138593
Short of in raid mode, I don't think we do...

>>1138594
I kinda hope that if she did dip into the pot...it was a water rune. It won't be because the fan art is too strong, but still.
>>
I just realized that Slimecrown citadel would make for an excellent explanation for why the normal slimes in other places are so weak.
All the strong slimes are in slimecrown citadel to keep the thing in the basement sealed.
>>
>>1138594
Teaches them special words, talks philosophy and has them inherit his will?
>>
>>1138604
That's... GENIUS! WE NEED TO MARKET THIS!
>>
>>1138610
What happens when rival dungon masters start sending their slimes here to steal our secrets?
>>
Yeah, time to let some of the vast minion army loose to roam the halls. Ronin's right about needing more fighting to balance out the puzzling! Interesting tactical situations (aka traps) can come later.
>>
>>1138604
I like this idea.
>>
I hope Chemist comes back and experiences more of the dungeon. I feel like he didn't use his abilities well but should be relatively fine if he prepared better.
>>
>>1138583
This is out of date now but it's a rough listing of what's used where:

pastebin.com/Tqu29FEw
>>
>>1138597
I'm sorry but every time I see Time Slime I have horrible catchphrases run through my brain

>Its Time Slime Time!
>Time Slime its time to slime!
>Time Slime slime time!

Like some god damned commercial from an 80's cartoon
>>
what do we call the main quest?
i have a side quest idea also.
the royals: take down or befriend all of the rolls for there core pieces
reward:primordial core (grant's interchangeable elemental damage, has charge's before it needs to recharge) (present to ms. bloops for a special something)
>>
>>1138619
Our secret is Jeffery, they're welcome to try.

Wonder when the monster party from another dungeon will show up
>>
For the love of gold, we need to see how Lily's doing after that last fight. She's gonna need therapy at this rate. Massage therapy.
>>
>>1138619
From what we've heard, most dungeon masters don't go above tier 2 for their slimes. So ours are better.
>>
>>1138534
we really do need more mooks around the place.
>>
>>1138625
To be fair, his abilites were hamstrung by Rosalyn, and then in Ruth's he got into a puzzle that doesn't really reward mental prowess and then he got crushed in the fight after doing some pretty effective work on Lily, even if we didn't like it.

We deliberately hindered his ability to have fun. This is what we deserve. I don't care if people are going to pull the 'but he was going to hurt a core" or "he was going to threaten to torture our minions" end of the day, we gave bad customer service. The score reflects that. He should not be ignored here because we didn't like him.
>>
... what's the dungeons main background OST? and what's the low level minion battle OST?
We have plenty of boss themes but whats playign in the background at any other time? do we have a puzzle room theme?
>>
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I can see the resemblance in their eyes.

But we definitely, definitely, need more normal demons. Maybe something simple like bats or... I don't know, what do adventurers fight as trash mobs?

...
Besides slimes.

Maybe rust monsters? Goblins? I don't know.
We just need to get enough runes back to start making them. So really it's just a matter of waiting for them to be replenished. We should be getting much more now.

And speaking of us being low on runes...

>Mary looks for Alex and finds the girl doing some paperwork.

"Hey, Alex, what are you up to?"

"Ah, just doing some work for the dungeon. I was looking into possible opening up new cash avenues for this place."

"Huh. Yeah. That's good. Hey, I don't mean to accuse you of anything but did you take any of the runes from our pool?"

"Eh? No. I don't think you can even touch runes, can you?"

"Are you sure? You didn't take one to upgrade yourself, did you?"

"No... I've been waiting like you told me. Thinking about it. I'm still willing to become a demon, by the way, but I understand you have a lot on your mind. No need to worry about me or what that might do..."
>>
>>1138654

He directly tried to BLACKMAIL our monsters.

That's not aceptable behaviour.
>>
>>1138654
he is a support character with no tank.
of course he died quick. also didn't dodge. he didn't go here with a effective party or weapon or shield OR EVEN PREMADE POTION THE IDIOT.
>>
>>1138659
...did the thing in our basement eat a rune? Demonologist? Dungeoneer?

A loss of runes mysteriously is not acceptable.
>>
>>1138659
Hmmmmmm. Curious.

Incidentally, we just wanted you to give it some further thought. We weren't saying yes or no. If you still want to do it, then by all means.
>>
>>1138659
GET DUNGEONEER TO ANALYZE HER
SHE MIGHT BE LYING
>>
>>1138659
explain -1
>>
>>1138659
Leave the poor Alex alone, besides we don't have runes to spend on her until we can make her a proper death knight. Speaking of which, what is she doing out of her scantily clad uniform!?
>>
>>1138669

Ditto.
>>
>>1138659
Well, if you're sure, pick a rune from the list that you'd like to be infused with and we'll put you down for a two rune transfusion.

>What's with the two runes?

I was gonna add a Comfy rune in there. I figure it'd help with your Daki shoot.
>>
>>1138659

Call the staff together Mary, this might be bad. Maybe invite Curi in as well.
>>
>>1138666
He got what he thought was a Tank, but was actually DPS.

He chose a bad partner, and had no Healer, with no premade potions. Yeah I'm not surprised he died either.
>>
>>1138659
We should make her a demon ASAP.
>>
>>1138659
...then if it isn't Alex...is it another DM sabotaging things? Or someone else upgrading themselves without our knowledge...?

>>1138666
Oh don't get me wrong that is also why he died. But you neuter a character that badly, there was no way this was going to reflect favourably. And ignoring that will do us no good. Think of it this way, there are possibly a whole bunch of other chemists out there. They see this review, they're not going to want to come here, at least unless they get a friend to drag them there.

It's a very uphil battle we have to deal with if we single out characters we don't like too hard.
>>
>>1138659
"Alex if you're getting runed up on your own you need to tell me so I can pump you so full of arcane magics you can barely walk for a week."
>>
>>1138659
I think we can ignore the lose of one rune. Maybe is nothing bad.
>>
Why do we not have a gold rune yet? Just one coin to Ms. Bloops, right?
>>
>>1138681
Yeah, let's call together a staff meeting and figure this out real quick.
>>
>>1138683
he was a fool. he died like a fool.
you don't use mercenaries for your meat shields!you use childhood friends for your meat shields!
>>
>>1138659
Leave off the newbie, she hasn't grown horns or anything. See if any of the others have noticed anything.
>>
>>1138659
Go see Curi and see if her core has been fixed. It might have been automatic usage due to her natural healing.
>>
>>1138700
Hang on. Larro did say that 6 runes was where she became stable as a boss slime without having to use her thone as a slime dump.
>>
>>1138659

Snowmen: Water + Ice

Hail clouds: Ice + Levitation?

Stuffed penguins: Cloth + Ice

Bat Girl: Wind + Levitation?
>>
>>1138659
.... Has Jeffery decided to become a time god?
>>
>>1138698
How did he even think Ronin would be able to tank for him? It was obvious she wore light armour, and her fighting style should have set off those warning alarms pretty early.
>>
>>1138654
Rosalyn is by design meant to punish inflexibility. I for the most part feel like that fight went fine. He still had the ability to make potions, bomb, acids. I think he got rather unlucky and Ronin didn't seem that interested in actually protecting him... Like he did totally one shot Lilly. I think he was stupid to not take the time to make 2 of whatever he used before revealing his ace. Hope he comes back.
>>
Can Time Slime rewind and figure out what happened, or go to the future to grab a replacement rune for a little while until we make a copy?
>>
What do people think about a soldier slime?
Water + Sword. Just sort of spam them everywhere as a trash mob.
Other varieties include the Guard Slime with a Water + Shield. Plus water+ metal and Water + mithril varieties.
>>
>>1138687
And? Not everyone enjoys everything the same even in the same party. Ronin enjoyed the dungeon and suggested improvements. That's the kind of customer we want to ENCOURAGE.

Its entirely fine to cultivate a bunch of clients we enjoy having who also enjoy our dungeon. Its better than bending over backwards to make our dungeon less of the experience it is to fit a small number of people.

And furthermore, the Chemist came for a slime core and was a dick about drops with Ronin about it, so yeah. He probably gave a bad review because he didn't get what he wanted. He probably would have done the same if he completed it and didn't get the slime core, too.
>>
>>1138705
Yeah that's why i suspect that It might have been the Curi just becoming stable and gaining her 6th rune automatically.
>>
>>1138711
sysly
he should have at least got a shield user or something
>>
>>1138716
Sound like good basic trash mobs to me.
>>
>>1138659
>But we definitely, definitely, need more normal demons. Maybe something simple like bats or... I don't know, what do adventurers fight as trash mobs?
Eh... I don't really like the idea of putting non-slimes in our main citadel, but I guess we could maybe expand the ice elementals' area into a massive cave section or something. I'm sure we could work some lore into it, maybe hide some equipment in there that could help with fighting the royal family.
>>
>>1138711
I'm pretty sure it wasn't a tank he wanted, per sey. He just wanted damage output. And he certainly got it, but little else.

>>1138713
I do too, I mean he's going to want that core. But I'll believe his return when I see it...and it'll probably be met with jeers from the collective, so the cycle continues.

>>1138718
I mean, you're probably right regarding the drop, but it's the fact that it's 'not a good place for chemist build' that worries me.

For all we know that's an entire subsection class that is at least put off on seeing our dungeon. I'm just worried of long term effects.
>>
>>1138664
Not blackmail, threaten. And while it was kinda cold the way he did it our monsters are kinda meant to be something for the adventurers to try attack, beat up and kill. It was pshh nothing personal.
>>
>>1138726
Potential lore for the ice elementals: Slimes who got frozen and were unable to unfreeze themselves due to a curse or something.
>>
>>1138716
Yeah, that's probably a good idea, maybe with a water+sword+shield for a Slime Sargeant as an elite variant.
Save the mithril variants for the Raid mode. Royal guard vs. castle guard [possible rivalry flashpoint between RSK and GC, with the former getting the high profile job with all the shinest slimes.]
>>
>>1138726
Elementals and slimes have deep and long history as fellow allies aggainst the force that resides within the keep.
Let's just use generic elementals and slimes.
I mean we already have ice elementals so it would not be a stretch to include water, fire, earth and wind elementals. The Healer plant is basically a nature elemental already so it would make sense.
>>
>>1138726

We do have an ice elemental... and whats wtong with Bat girls?

Ice Girl: Ice + Ice + Ice: Just add an extra rune to the ice elemental.
>>
>>1138731
and? certain classes just don't go well with certain dungeons.
a archer won't fair well in a dungeon made up of long corridors and winding mazes!
>>
>>1138741
Especially considering the elemental princess slimes.
>>
>>1138734
Undead Slimes. I like. Maybe have one of the side-dungeons be the Royal Chapel, with catacombs full of ice elementals, and Slime Monks and Slime Priests [Monk+fancy] guarding the High Slime Priest and his part of the seal to the True Final Boss.
>>
>>1138746
I could see many ways where a Chemist class could absolutely wreck our Slimes. Like stockpiling that melting potion before actually coming into the dungeon.
>>
>>1138749
deeper down is the corrupted corpse of the slime king
>>
>>1138749
Now that's an awesome sounding idea, I approve.
>>
>>1138726
Well, we can always put monsters like dire rats/spiders/bats into things like cellars and dusty abandoned rooms that nobody uses.

>>1138746
Dismissiveness can have terrible consequences, we just saw it in the dungeon crawl we had today.
>>
>>1138748
Yeah the royal line has long since mixed with the elemental powers making the royal line of slimes like 1/1000 parts elemental. The friendship between the elemental powers and slimes used to be so deep that they decided to mix their royal lineages together.
>>
>>1138746
just give the archer a ricocheting arrow and everything dies.... thats how I cheesed Death to death in Dragons Dogma

also, he was kinda a crappy alchemist since he only had 1 plan and no sub-plans for when the poison threat didn't work... seriously, he could have just buffed the ronins blade with the poison.
>>
>>1138731
I mean, if all chemists are dicks like him? Its not that much of a loss.

Again, look back at when he appeared.

>>1124837
>"Remember..." Says the man in the mask, "I need the Slime Core. If you roll Need on it our contract is null and you will receive nothing from me."

>"You're paying me more than it's market value anyway. I'm not into minion collecting. It's yours." The adventurer says. One hand is holding onto what looks like four katana.

>"Good... The last thing I need is coming so close to my goal and having a typical stupid adventurer mess it up for me."

He came here for a drop to the point he's willing to null a contract over it. He's a bad sort of customer I don't want to encourage to have leading people in here to grind for drops, since they'll just give bad reviews if they don't and won't be a repeat customer if they do.
>>
>>1138741

Wind + Wind: Tornado Monster

Fire + Fire: Fire Elemental

Wind + Cloth: Stuffed Bat

Fire + Fire + Fire: Fire Girl

Water + Water + Water: Water Girl who isn't a slime?

Ice + Cloth : Stuffed Penguin

Fire + Cloth: Bad idea.>>1138758

Ice Girl: Ice + Ice + Ice: Just add an extra rune to the ice elemental.

I love the idea of the stuffed monsters... so cute... KACHING!

I mean we could sell stuffed toys of them later.
>>
>>1138749
>>1138756
A giant Ice Elemental, with the crown of the True Slime King frozen deep within. Wear it, and you shall be proof against the malign influence of the One Below. But beware the Curse, that shall freeze your very blood unless the taint is purged in the fires of the Underforge.
>>
>>1138775
The reason the elementals help the slimes so readily is that they are trying to stop the thing in the basement from being released and it destroying this plane like it shattered the elemental planes of old.
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>>1138775
if you present it to the corrupt king he will change and you will be given his sword as he reunites with his daughter's and son.(the queen you say? we don't talk about her, her fate was that of the king, corrupted and thrown down, for the heirs could not kill their own slimy blood)
>>
>>1138716
I was thinking the same. NRAFS Slime.

On a different topic, did we ever try to invert a string rune?
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>>1138775
Yessss, this lore is fantastic shit, man. Our dungeon is going to be so expansive and lore filled it might as well be its own actual country.
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>>1138775

Why we would give away cursed loot?

Also forget about adding that much stuff until we get a few rooms more. My idea was to expand the ice elemental room and fill it with ice themed monsters.

Like snowmen, stuffed penguins, an ice girl or ice lady, hail clouds and so on.

ICE EXPANSION PACK!
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>>1138768
I can't help but shake the feeling that he'll be back with a vengeance in some form. Possibly spread some bad rep about Slimecrown.
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>>1138792
Dont forget about all the ice puns straigth out of batman and robin.
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>>1138792
it's a incentive to not wear it and give it to the corrupt slime king
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>>1138792
It's a Quest Item. Quest Item=/=Loot. This is the back-lore that justifies giving heroes the runaround so that by the time they face Jeffrey, they might actually have a hope in hell against him.
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>>1138796

He tried to loot the dungeon without preparing the potions beforehand and tried to use an ALL POINTS TO ATTACK Ronin as a tank.

He is an idiot.
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>>1138803
>they might actually have a hope in hell against him
hahahahahaHAHAHAHAHAHA
>>
>>1138789
Nope, I don't think we ever did...whoops.

>>1138796
It's possible, for sure. But I don't expect it unless Mary starts noticing reviews from bot accounts. Which are pretty easily fact checked. Sure we can take those down because of it.

Expect him to be back, better prepared, and maybe we'll give better service...maybe...
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>>1138803

She has tol many runes and is not actually part of the dungeon, if she dies that's it until we get enough upgrades.
>>
Ice elementals should be the slime equivalent to zombies.

If an elemental bites or pierces a slimes membrane he should freeze over and become one of them.

Have a night of the frozen slime event to attracted adventurers
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>>1138814
He did say he'd repeat the dungeon as many times as it takes to get the drop he wanted. I assume that includes losing via death.
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>>1138796
nah, he'll come in with a full warcrime loadout of poisonous gasses, explosives and weaponry designed specifically to defeat slimes.
hell maybe he'll break out the experimental stuff on us.
should make for a good challenge for us.
>>
>>1138813
Golem managed to survive. Imagine a party of Golem-equivalents, supplemented with all the under-the-table buffs we can give to them. More importantly, imagine the reviews afterwards, and the hero drops if they try (which will require them to do this with a hope of success) and fail.
>>
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Alright, staff meeting. I'll be damned if -I- go into the negatives.

I'm an Auditor, dammit.

>Mary calls together all of her staff, even Curi, their second strongest demon.
>When everyone's together she explains the missing rune and how such errors can not be allowed. She doesn't even know HOW they could go into the negatives.

"W-well..." The Archiver says, "There is a way to borrow gold or runes.. But... Well, we didn't t-tell you cause, uhm..."

"Cause of what the last dungeon master did. We're sorry, Mary. It's not that we don't trust you, but... I mean, we kinda like existing. And if you were to go into debt like the last guy..." Demonologist says.

"We're sorry," The Archiver adds.

"Yeah. We won't hold back any mechanics from you. But... If you do decide to use it, just be careful with it."

"Of course, guys. I would never allow this dungeon to fail for such a dumb thing. However, we're still missing a rune."

>Mary scans Curi, trying to see if she, somehow, absorbed a rune.

Nope. She's still at five.
>>
>>1138835
...never DID get back in contact with her.
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>>1138840
gasp! the metal slime! or ms. bloops! or ruth!
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>>1138840
WAIT
WHAT RUNES DOES DUNGEONEER HAVE?
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>>1138833
but how are we supposed to profit from a dungeon run if Chemist goes full warcrime and steamrolls this dungeon?
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>>1138840
That's it, check EVERYONE! If none of them have it, we must have a thief on our hands!
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>>1138840

Check the rest of the monsters in the dungeon roster. Lily -is- a shit. More to the point, specifically check for entities that should not be on there.
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>>1138840
Ask Time Slime if she could reverse time up until the missing rune goes missing, to see when it did.
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>>1138840
I am now serriously thinking that we may be dealing with intra-dungeon corporate warfare.
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>>1138840
>>1138858
This. Not accusing anyone of anything nefarious, but we need to see.

>>1138861
Hm. She might've gotten traumatized by that acid.

>>1138866
Or this.

A lot of possibilities.
>>
>>1138855
>>1138840

Yeah... Why does she have one rune, let alone two when we haven't infused her with anything.
>>
>>1138861
Jesus H. Christ, anon, cool it with the Lily hate. If she has it, then fine, but until we know who got it, wait before bringing out the pitchforks.
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>>1138664
Yes it fucking is. First of all, he was pretty nice to most monsters, and if someone wants to be an asshole, then that's their perogative.
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>>1138830

Frozen slimes are just statues basically. Ice Slimes are not easy to make. At most you get a Frost Slime aka a while slome made of a liquid that freezes stuff.
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>>1138856
Can you imagine all the experimental drugs and equipment he'll be carrying, if we manage to down him we'll get a shitton of stuff if he does do that.
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>>1138879

Candy to a single monster, torture threats to another and with Ruth... well that was Mary's fault for not controling her dungeon better.
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>>1138891
How do most heroes make their money? Any dungeon worth going to has to be making a profit, which means that most dungeons will /cost/ them money. So what drives them to go to one? Special loot? boredom?
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>>1138864
good idea, use time slime and light slime to scry when the rune count changed.
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>>1138908

Dungeons make loot which costs the dungeon nothing. We need more mid-tier loot drops. I recommend 20% chance of 5 gp drop on basic mooks and occasionally healing bottle drops.
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>>1138908

Yes they go and kill monsters, they do not threaten them with torture.

Also he is still an idiot the Ronin did damage the core so even if he got it it would have been useless.
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>>1138918
>healing bottle drops.
>not roasted dungeon chicken randomly found in a box.
>>
>>1138908
in the alchemists case he wants a particular slime loot drop which is probably nigh-impossible to find elsewhere since no one else makes slimes more than 2 runes in strength...

as for how they make their money, a few of the adventurers we had did the adventuring as a secondary hobby while still having a day job, another ran a dungeon diving blog of some sort... usually though dungeons give out more loot than we do I think. we're too focused on coming up with epic-tier items, we need more medium tier items that sell for decent cash...
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>>1138918

We do lose any money loot the adventurers take. But besides that yes.
>>
Slimes that are currently not really used are Cloth, Magic, String, Light, Psion, Plant and Magma. Here's a few ideas.

We could have a room full of Light and Plant slimes. The Light slimes power up the Plants so it's easier if you take them out first.

Or how about Psion slimes levitating Magma slimes out of lava pits and chucking them at adventurers? Not sure if Curi can make Magma slimes though.

Cloth slimes fused into a giant ragdoll? It falls apart if it takes enough damage then String slimes swarm in and try to stitch it back together.
>>
Can we make slime trash mobs? Like slime goblins and slime spiders? Hey, mabey we can get all dark souls with our lore. The basement monster can be our NG+7 Nameless King.
>>
>>1138925
Wall meat!
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>>1138931

Guys.

Cloth rune is for us to make living plushies!

Ice + Cloth: Ice Bunny Plushie

Wind + Cloth: Wind Bat Plushie.
>>
>>1138931
We're trying to keep it to trash mobs mostly, but I like the first two ideas.
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>>1138931
Those first two ideas are pretty damn swell!
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>>1138931
if we change the princess locations, so that rather at the end, they have their own, seperate spaces at the end of wings of the dungeon, I could see a theme working.
The Light+Plant room being a garden or greenhouse, with Rosa at the end.
The Psion+Magma room being a breach from (possible) lower floors, with Mirelle supervising repairs.
Now all we need is anothe rmud slime room for the last one, and we've got each princess a place.
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>>1138931
>Cloth slimes fused into a giant ragdoll? It falls apart if it takes enough damage then String slimes swarm in and try to stitch it back together.

Nah, we need to go full Calcabrina. Several cloth slimes that marge into a giant cloth slime when they're all defeated. Maybe give them poison or other debuffs so it has something for support role fights?

>>1138840
Also Mary, finalize Curi when you get one more rune. She's a loyal servant who will reward you greatly with lewd slime action.
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>>1138949

Light and plant slimes sounds nice.

But the plushie mobs is where the profit is!
>>
>>1138957
>>1138931
Just thought of one. A half-built 'expansion' the dungeon, being put together by a team of mud slimes, with magical ones turning the crude walls into an interior fit for a palace
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>>1138840
>>1138851
>>1138858
>>1138864
>>1138866

Guys, just a quick note.
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>>1138984
...WAIT A TIC
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>>1138840
DUNGEONEER! WHAT ARE YOU DOING WITH THAT RUNE!? I DON'T TOLERATE THIS SORT OF BULLSHIT.
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>>1138984
Those aren't water runes though, it was a water rune that went missing wasn't it?
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>>1138984
>>1138989
>>1138993
She did just get a promotion, and as a demon, she does have intrinsic runes, for want of a better word.
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>>1138993
...I think that Dungeoneer isn't our Dungeoneer. That's more than one rune, innit? Even upgraded, they don't show runes.

>>1138995
I don't think it was specified.
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>>1138984
DUNGEONEER YOU FUCKER, DON'T MAKE US GET OUT THE COMFY CHAIR.
>>
>>1138840
>>1138984
Yeah, we saw that. I thought the way she asked about upgrading herself was a bit suspicious, but I let it slide at the time. Honestly, this kind of bullshit is making me think we should kill her and try to get a different one once we have more money.
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>>1138957
Well, there was that swamp idea that some anon suggested...Maybe there is a series of island chains that heroes have to cross, and mud slimes drag them in to play with them down bellow, with magic slimes casting spells to fire at airborn adventurers/trying to knock down heroes off the bridges.
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>>1139006

Well she did ask us if she COULD SELF UPGRADE...

Rules lawyer she is!
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>>1139004
Tthe other guys got promotions, but they didn't have nearly as many runes.
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>>1139008
That's a bit...extreme. For one rune. Let's hear her out FIRST, THEN decide whether or not she gets the boot.
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>>1139008
Woah woah woah, lets not get that extreme here! I like dungeoneer!
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>>1139008
dude she upgraded it's fine
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>>1139005
Maybe it's a Dungeoneer Mimic! Sent by another dungeon!
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>>1139018

Let's force her to wear the swimsuit as punishment... for a whole month!
>>
>>1139008
...That's a bit much for punishment. I'd like to hear her out, first.
>>
We can use this. We were wondering about a roaming monster...
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>>1138984
Well now Dungeoneer, I hope you brought enough runes for everyone hmmm?
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>>1139028

Mimics cannot copy living beings. Mimics copy inanimate stuff. You are thinking doppelganger.
>>
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>>1139029
The one that was discussed in earlier threads? The "Growth" swimsuit?
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>>1139028
Well, there's always one way to make sure. Get Demonologist to give her a thorough examination.and a cavity search
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>>1139040

Why not?
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>>1139040
no. the kitty lingerie.
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>>1139046
I'm all for it. It puts the shamalama back in dingdong.
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>>1139048

Oh I like the idea.
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Arting
>>
Where's Larro?
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>>1139111

So what you are saying is that Metal Slime has come into a very dangerous secret.
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>>1139112
Right above you
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>>1139118
Once we catch the thing we need to interrogate it.
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"Hey... Dungeoneer... How come you have two runes? Did you use one of the runes?"

"Hmm? I asked you if I could upgrade myself."

"Yeah, but, I didn't think dungeon constructs could hold runes."

>The others in the room look quite confused, all eyes on Dungeoneer.

"Mhmm, normally they can't." She says, "But! I you got really lucky, boss. Sometimes, when you hire a construct, you get one with a rune on it. And we can get more runes. It's not terribly well known cause of how often it happens but you got -really- lucky.

>She double finger guns at Mary.

"You can't tell but I'm winking at you right now."
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>>1139152
What exactly happens when we have debt runes?
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>>1139152
Destroy her Mary. Just look blank and ask how that is in any way useful.
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>>1139152

Why wasn't she specific about what she was asking for? Why would she keep something so useful and important secret from us? More to the point, how is she infusing herself with runes that we don't even know about?

None of this adds up. And frankly, if she doesn't start making sense, I say we have Curi grab her. Then, we'll pump her brain with a psion slime if we have to.
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>>1139152

Oh Dungeoneer, you useless nutter-butter
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>>1139152
hey why do you have a eyepatch any ways?
also cool.
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>>1139152
give her the stare. Stare at her until she cracks.
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>>1139163
agreed

TAX EVASION WILL NOT BE TOLERATED
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>>1139152
Oh so that's where the rune went... but she can't fight, right? Why does she need runes?
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>>1139152
What does that do? If its not useful I vote we let Curi have her way with her.
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>>1139152
Ugggggh. Why this secret bullshit RIGHT after we went out of our way to upgrade her?! Things were fine. She was fine. We break our backs and the budget to do right by her and we get this for it?

Don't keep secrets from us anymore. As you can see, it's a SEVERE point of contention for us. We'll go out of our way to help and support you- so long as you're honest with us.

Start lying, and our opinion of you DRASTICALLY decreases. You've got people calling for your head now, simply because you took ONE rune. Think about that for a bit.

Speaking personally, I'm willing to let this go because it WAS a single rune, and we REALLY need Dungoneer II, and this was basically her first infraction.

I don't know how well I'd be able to argue keeping her on board should a second time happen.
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>>1139152
>"You can't tell but I'm winking at you right now."
I chuckled.
Well, that solves the mystery, everyone can go home.

>>1139212
You might be overreacting a bit.
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>>1139225
I might be, won't deny that.
>>
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"How come you've never told us about this?"

"Cause that's not my job? You're the Dungeon Master, not me."

"And no one else knew about this?" Mary asks.

"Of course not. They're dungeon constructs. They come to existence with very limited knowledge."

"You should have clarified what exactly you were upgrading yourself with."

"My bad, boss. It was supposed to be a surprise. I didn't know you could see the runes in things like that. That's a neat ability."

"Why would you keep such a thing as a surprise? What does it even do?"

"Well... If I get up to five runes spoilers happens. I would tell you but if I do I will literally poof out of existence. And that wouldn't be very enjoyable."

"... How did you get runes I don't even know about? I see Law in there but... What is that other one?"

"I dunno. That's just what I came with."

"..." Mary looks at her notes. Dungeoneer II cost a significant amount and not having a Dungeoneer would be a huge setback. "Listen, Dungeoneer. I like you. I like everyone here. But, I am, first and foremost, your BOSS. If you EVER steal from the group again-" Dungeoneer is about to interrupt- "Or steal by OMITTING details of things I will have you fired. Take that as you will. Understood."

>Dungeoneer smiles and nods.

"Of course, boss. It won't ever happen again. I swear it. We cool?"
>>
>>1139235
Punish her, Mary! You've gotta be a strict boss!
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>>1139235
We cool.

Now let's refocus on important shit.
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>>1139235
throw her in the slime breeding pit for an hour.,
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>>1139235
Very well.

Seriously this has been a bit of a swerve, and I don't like the direction we've taken here.

So she's got two runes? Or three? The art made it a little confusing.
>>
Reminder that thread time is at a premium. I want to get more stuff done before THE WAIT happens again.
>>
>>1139235
NOPE. (holds out cat bikini) You're our new Dungeon Idol.
>>
>>1139235

No. She's manning the store in her katkini for the next month, complete with kitty talk for so long as it amuses us.
>>
>>1139235
>>1139242
this
because
>>1139246
this
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>>1139235
FORCE FEED HER 3 WATER RUNES AS PUNISHMENT!
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>>1139235
Things are cool.
On the other hand, we need more gold, a photoshoot could help boost our finances or serve as marketing. Oh look, dungeoneer just volunteered.
>>
>>1139235
Well no more runes unless you find a way to share with the others. That'll keep her busy.
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>>1139235
I can see we are going to have to make a Calender ,and each month is our sticky-fingered dungeoneer in an overwhelmingly embarrassing outfit. That oughta learn her.
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>>1139235
We don't have her dakimakura, right? This is the moment to ask her to pose.
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>>1139266
We do, but only when she was in her original form. She needs to update it.
>>
Sigh. Guess we're done doing dungeon stuff for the next month or two.
>>
>>1139235
>>1139254

To elaborate, that's for humiliation, but any trust I had in dungeoneer (and it wasn't much) is gone now. Something tells me that surprise is that she can leave the dungeon permanently or steal your job/ignore directives/something else spectacularly shitty. So, you know what, let's get it over with now. Feed her the runes.
>>
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Oh hey, she really did always have it.
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>>1139281
>>
>>1139281
Didn't they all have a rune?
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>>1139281
Oh hey guys, there you go.

Can we seriously go back to at least seeing where this goes? Please...this is getting a bit ridiculous.
>>
>>1139235

I guess that's fine.

However, it may be prudent to quietly do our own investigation. Have Mary and Alex read up more on dungeon constructs that had a similar situation to Dungeoneer, and see what happened to the constructs, dungeons, and the owners of said dungeons. Read reviews on those dungeons. See if there are any common themes.

Maybe I'm just being super paranoid, but Mary did get conned once. Perhaps the previous dungeon owner left a loophole installed in case he wanted to reclaim the place?
>>
>>1139278
We're out of runes and have 270G in the bank. We can add some cheap rooms and come up with new things to do with our existing monsters but that's it.
>>
I think everyone is overreacting.
>>
>>1139300
>Perhaps the previous dungeon owner left a loophole installed in case he wanted to reclaim the place?
That'd solve all of Mary's problems.
>>
>>1139281
>>1139300

Welp, never mind.
>>
>>1139235
Did she get that crown from the upgrade, or from the law rune she gave herself?

I still don't trust her. Let's try the psion slime mind probe >>1139163 suggested.
>>
>>1139306

Secret surprises are rarely good, because it implies that their motive is something that needs to be hidden. Furthermore, manipulating Mary to further that goal, even putting the dungeon into debt for it is god awful, worse when she shows no signs of remorse.

So, yeah, she kind of did the best job of digging herself a hole filled with suspicion and possibly violent mind probes (ala >>1139315). For the record, I'm not against it.
>>
>>1139306
Anon, have you known nothing from audit quest threads? We overeact to a god damnned sneeze.

I get people being upset, I really do, but the apology happened, lets actually see where this goes. That and are you guys seriously wanting to backtrack after all of this? This is not good for busniess.
>>
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"We're cool. But you're also manning the shop until I decide you're not."

"Hey, that's fine! Whatever I can do to make it up to ya. I-"

"In the catkini. It will be sure to attract more customers."

"H-hey... C'mon, boss, you know I don't like wearing stuff like that..."

"Don't care. Maybe you'll learn."

"Geeze..."
==================================

>Time passes. Mary has been waiting for runes to generate. Now she's back at a decent 6 runes.

>However...

Not a single Hero has come in...
Normally we get one almost immediately after the last one.

But it's been like... 4 hours.

Did something happen? It's not a holiday.
>>
>>1139325
And yes I know, being in debt is worse for business. But I'd like to think that she's not actively trying to screw with us as others are assuming.
>>
>>1139332
maybe they are all asleep. what time is it?
>>
>>1139332
While we're at it, redo the exterior of the dungeon. We've got the money.
Also, we have the runes to assmble the guard-slimes now, so shall we do that while we're in an intermission period?
>>
>>1139332
Is a rival dungeon stealing our business?
Check out reviews, someone might be knocking us off!
>>
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>>1139332

Somebody is stealing our business! It's the *only* reasonable assumption!

MARY, TO ARMS!
>>
>>1139332
check outside, make sure no one is interfering
>>
>>1139332

> Statistically, where does that 1.5 star review factor in on our total score? Maybe we dropped a bracket in ratings.
> Also, yeah. Check outside.
>>
>>1139332
TFW no heros want to visit after your shitty 1.5 star rating.
>>
>>1139332
Let's get slime the slime guard up and running.
Mary! Water+Sword and Water+Shield for our basic guards!
>>
>>1139332

Let's Scope out the competition. Lets see what's going on outside.
>>
>>1139332
Has Mary eaten or slept since the start. Maybe we should relax and take me time
>>
>>1139332
Mary add fist runes to time slime
>>
>>1139332

Check the forums!

Maybe some major event is going down at another dungeon? Perhaps someone is starting a smear campaign? Or maybe someone's throwing a huge party all of a sudden!

Also, perhaps someone defaced the entrance to the dungeon or did some other unhygienic things to make our dungeon unattractive?
>>
>>1139332
Did we forget to finalize the dungeon or something?

>>1139363
She relaxed once, back in 3
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>>1139332
YES catkini.

Also make sure the entrance is okay and nothing weird is going on there.
>>
>>1139332
Check the review board and the entrance.
>>
I bet it's that Drachma Bank that's cockblocking us from getting Revenue.
>>
>>1139332
Maybe it's just night time in the overworld. People do sleep, remember? Don't get worked up about it, it gives us more time to get ready for the next group. If we start turning slimes into gold instead of runes we can probably even remodel the entrance before anyone shows up.
>>
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>Mary checks out the review site.

[Slimecrown Citadel
Rating: 4.5
Overall: Very Positive
Recent Reviews: Positive

-Pictures-

Click here to read a Guide: Updated by Psion. V1.042
Featured in: Upcoming Dungeons, Slimeboy, Hot Dungeons to Look Out For.

Comments:
>Anon: Closed? Can anyone confirm?
+ Yeah. Went by today. Big sign up front.
++Same. That's a shame. I really wanted to check it out.

+Confirmed. Went by just an hour ago. Outside is trashed.
++It's always been like that.
+++ Still says closed.

+I was just there today. What the heck happened?
++ Well, considering what happened to The Dungeon of Pain? Succubus.
+++ Kek. Figures. New dungeons never last long.]

What the...

1/2
>>
>>1139395
SOMEONE'S BEEN MESSING WITH OUR DUNGEON
>>
>>1139395
SABOTAGE!

We best fix this now! Do whatever PR campaigns we can to make this right!
>>
>>1139395
we need a new entrance as soon as possible
>>
>>1139395
FIX THE SIGN!
>>
>>1139395
FIX THE CLOSE SIGN!

GET SOME PR OUR THERE NOW!
>>
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>>1139395
Time to commit murders.
>>
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>>1139395
"Screen, show me the front of the dungeon..."

>Mary pulls up a screen and has the camera focus on the outside.

"What the fuck..? Did anyone close the dungeon!?" Mary yells out loud.

>Everyone around her looks around, confused.

"Why would we do that?" Demonologist asks.

"-No one- put a closed sign in the front of our dungeon?"

"Boss... We've been in here this whole time. Did something happen?"

"Yes, something happened. Someone put a closed sign in front of our dungeon. Why the hell would I ask that if that wasn't the case?"

"Want me to go take it down?"

"YES!"

2/3
>>
>>1139408
>>1139409
At least this is something to legit make a mountain out of. This is someone fucking us up from the other side, as opposed to employee negligance.
>>
We're gonna have to post some outside mobs.
>>
>>1139395
Drop a comment on there saying the sign and boards are just hooligans and that we're not closed, and that even if we were the spa and cafe would still probably be open if anyone wants to use those.
>>
>>1139409
BLOOPS
She's our girl!
We need to ask her what happened!
We need a sabotage proof ENTRANCE, so this sort of thing doesn't HAPPEN AGAIN!
>>
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>>1139409

It was prolly that fucking Alchemist, I bet.

Unless, y'know, there's a rival dungeon nearby
>>
>>1139409
IT'S THAT DAMN CHEMIST. THAT SALTY FUCK.
>>
>>1139395
post a comment saying vandals are the ones saying it's closed, please ignore the boards and just smash in.
>>
>>1139418

Can't we create a monster that acting like entrance or animated the skull entrance?
>>
>>1139409
Ok let's make a nice small pavilion with a cloth rune and station a princess out there to play greeter and explain the recent vandalism.
>>
>>1139419
>>1139421
Or the loan company
>>
>>1139409
Go to the review board and correct them on the fourm. ADVERTISE AUDIT!
>>
>>1139426
Bloops is our closest. We could assign bloops to guard duty or create a new monster.
>>
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>>1139409

Oh, right. Time Slime, do your thing and show us who put up the barricade.
>>
>>1139409
Mary! Convert 3 of our runes into 30 gold! That'll bring us up to 300 gold which is enough for us to fix that damn sign!
>>
>>1139434
Smart idea. Let's do it.
>>
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Wait--how about we turn this into a business opportunity.

Bolt on a "For rennovations" sign right underneath the closed sign. When we roll out the new entrance, we can put up a "Grand Re-Opening" banner outside! THE FOOLS WILL BE NAUGHT THE WISER!
>>
>>1139433

Maybe we can create cute monster who also act both guard and attracting adventures to our dungeon?
>>
>>1139440
That...isn't a bad idea...
>>
>>1139440
>>1139444
I would love to support this. But we're 800 gold shy of making a complete redecoration to make a grand re-opening.
>>
>>1139443
They've gotta have Water+Sword then. Or anything that involves Water and a weapon type rune. How about the music rune? A weaponized idol slime!
>>
>>1139440
But we currently can't afford to do that yet.

Can we post that the entrance was vandalized, and apologize for the confusion.
>>
>>1139446
That's a fair point...I retract the statement. But we could maybe change the entrance, if we did do the gold shenanigans, and hey, it gives Dungeoneer a chance to redeem herself.
>>
>>1139440
That one's pretty clever, let's do that.

Put up a comment that the spa and cafe are still open and start turning slimes into gold, Mary.
>>
>>1139434
Let's try this
>>
>>1139452
>>1139440

...This sounds smart as hell.
>>
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>Demonologist reports that the closed sign has been taken down. Meanwhile Mary is furiously trying to refute comments saying that the dungeon is being closed down permanently. They are merely undergoing some renovations.

>She gets called a fag several times in the process.

"Do we have any recordings of who did this?"

"We don't record the outside of the dungeon." Dungeoneer says. "Or the inside, really. Not unless a dungeon run is happening."

"Dammit... Is there any way to know who did it?"

"Not that I can think of."

>>1139434
Looks like s/he can only slow down time, not rewind it.

Who was it... Was it the bank? Chemist?
If only I had someone stationed near the...

>>1139418
...
===================================

"She's saying... Someone was checking out the dungeon. A woman with black eyes, red skin, and horns... Master, I think that another Dungeon Master was trying to sabotage us." Curi says.

I knew it...
>>
>>1139409
Combine Time Slime sleuthing with the Closed For Renovations suggestion.
>>
>>1139416
Oh, also this.
>>
>>1139452
Do we have enough for another room? I want to make a Inn or something so people can stay at the spa and play with the slimes.
>>
>>1139457
OHHHHHH IT'S ON.

WHO DIS BITCH?
>>
>>1139457
>black eyes, red skin and horns
AN AELOR?
Look up enemy dungeon masters, Mary! I think I know who they are!
>>
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>>1139457
>>
>>1139457
we need to know who it was before doing anything
>>
>>1139457
Lets do a bit of research...shallllll we? Perhaps we need to make some phone calls.
>>
>>1139447

Maybe Water+Comfy+Law?
>>
>>1139408
>>1139468

I'm surprised you're not the same person.
>>
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>>1139457

THE DUNGEON WARS

HAVE

BEGUN!!

Okay guys--time to draw up a battle plan:

What sort of incentives and bonuses can we add to prevail against the uptight bitch trying to move in on our territory?
>>
>>1139477
>>1139457
Can we raid an enemy dungeon? We need loot!
>>
>>1139477
>>1139477
Make swords slimes and guard slimes, send a royal and escort plus an army made or archer slimes magic slimes sword and guard slimes to crush it. Maybe make a seige slime too.
>>
>>1139477
we upgrade our entrance. The proposed dungeon exterior >>1126820 is equipped with Archer towers where our archer slimes can keep a sharp look out.
>>
>>1139485
Need dat scrilla, though.
>>
>>1139457
THIS MEANS WAR! Find out what dungeon master that is.
>>
>>1139457

> Psion slime, interface with Ms. Bloops and pull out a mental image. Feed this through light slime and have Librarian take a rough sketch. Look around through local forums to find this person. We will fuck her, hard and with slime, eventually.
> Otherwise, manage that PR, and accept the money from the traveling Lamb to repair the entrance. Prepare someone smarter and stealthier than bloops to mind the entry for future shenanigans.
>>
>>1139457
Mary! look up the database for any dungeon masters that match the description! We need to scope out the competition. We're finally getting into the big leagues.
>>
>>1139481
I don't think we can yet...unless there is rules for that that we don't yet know of. Otherwise we'd need demo III
>>
>>1139457

Is there some sort of legal system in place for this sort of thing?

Seems like something you'd get recordings of and present to a court.
>>
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>>1139481
>>1139484

Well I was thinking more how we could keep our customer base loyal and draw in new customers. Like, I dunno, something like those punch cards they have at boba joints--come back a certain number of times and get a free oiled massage at the spa or something.
>>
Might need to show some proof of 'hey, we're still open!'

Like, grant some kinda perk or boon or gift to anyone who shows up for the next few days or the like.
>>
>>1139481
First we need to know if wandering slimes can respawn. If yes, batter up!
>>
>>1139510
While I agree, that creates a different problem, what would we offer? We don't have a lot of gold to do that. Maybe create a special item with the runes we have?
>>
>>1139510

First 10 adventurers get their spa visit for half price.
>>
>>1139516
Yeaaah. I was just tossing out ideas. That's the big question right now.
>>
>>1139513
get ruth some adventurer levels.
>>
>>1139518
Something like that, or maybe similar with healing. That sorta thing.
>>
>>1139513
Slime Adventurers? Yes, please!
>>
>>1139519
Here is my thought, why don't we go with the first adventurer(s) to enter the dungeon get 5 tokens, AND a new item from this list here>>1124790 maybe RSJ or Slimish Syrup?
>>
>>1139395
>+I was just there today. What the heck happened?
>++ Well, considering what happened to The Dungeon of Pain? Succubus.
I bet this is related to our being vandalized, somehow.
>>
>>1139513
>>1139523
>Ruth becomes an adventurer
>Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards.
Damn it, if only she was 3 runes.
>>
>>1139520
>>1139523
Ruth, Ms.bloops, Metal slime and Explodey best adventurer party
>>
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"Archiver, is there a way I can look this person up?"

"Ah, uhm... Y-yeah, just use your directory. you can talk to other Dungeon Masters with that..."

"Seriously? Why was I not told this before?"

"We've never really needed to... And it's not a good idea. It's part of the dungeon's system but... Other Dungeon Masters tend to be..."

"What?"

"Cruel."

"Yeah, well, this bitch started it. How do I look her up?"

"You'll need a name."

"Dammit..."

>>1139497
>Mary does just that, having Psion Slime pull up an image of the woman. It's still... Well, it's a very simplistic image. But it's better than a purely mental one.

>She then does the work of checking out EVERY SINGLE DUNGEON. At least, all the ones in the immediate area. There's about a dozen within a few miles.

>Each dungeon includes a bit of details about itself, reviews, comments, pictures, and an image of the Dungeon Master.

Gotcha...

>Mary calls up the Dungeon Master with the Dungeon Master Comm System.

>The phone rings for a few moments and then-

"Hello, Red Widow here. Oh, hey. I'm sorry but I don't need my taxes done. Already got em taken care of. Sorry you wasted your time."
>>
>>1139529
Someone earlier had the idea of sending the princesses. We could do that, and call meeting them out in the wild a preview of the boss fights to come!
>>
>>1139533
YOU! You sabotaged our dungeon entrance!
We've got a witness!
>>
>>1139533
"Ha ha, very cute. What is the meaning of this?"
>>
>>1139533
Wrong one mary the one that fucked with us was prettier
>>
>>1139533
Its the bank behind this in a clever scheme to fuck mary over, or someone with a bone to pick with mary I'm betting.
>>
>>1139457
We need to start thinking of Advertisements of slimecrown.
Some proposed Ad Campaigns that I thought up.
>Ad#1: A mysterious rumor of an ancient evil sealed away by a royal family of slimes. Include a picture of Jeffrey.
>Ad#2: A composite shot of head butler Germaine and Head Mistress Giselle and Slimecrown Cafe, and Olivia and Siren at the Slimecrown Spa and Massage.
>Ad#3: 4 princesses, 1 prince.
>Ad#4: An advertisement showing off a few ultra rare drops, the Mini Slime Core is posted as an exclusive drop with a limited time of an increased drop rate for those that manage to clear the dungeon during the ad's broadcasting.
>Ad#5: A silhouette of our three slime minibosses: Reginald the Royal Right Hand, Colt Captain of the Slimecrown Corps., Rosalyn Of the Paladin Order of The First Church of Slime
>>
>>1139533
what a bitch!
send slimes, constantly, they will have no gear or cash on them, they will just come in and just smash themselves against her fortifications repeatedly, and let no actual heroes use her dungeon.
>>
>>1139533

I know these types. Let's not give her any real ammo to work with.

>"That's cute. About the only thing on you that is, really."
>"You got a reason for trying to fuck with me or this the only thing that gets you moist anymore?"
>>
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>>1139533

BITCH GOTTA LOTTA NERVE, THINKING WE'D TAKE BEING MADE TO LOOK LIKE FOOLS LYING DOWN

EXPLAIN THINESELF, HARPY!
>>
Let's not get TOO riled up. We meet insult with her insult, give her a warning, then CUT THE CHANNEL before she can respond.
>>
>>1139555
Agreed, tranquil fury guys..Tranquil Fury...besides, we were an auditor once, we keep our cool.
>>
>>1139550
THIS. SO MUCH THIS. WOMEN CAN'T STAND THE WORD "MOIST".
>>1139533
Use the Audit spell to steal that red crown from Red widow's head. Lets see how she likes them apples.
>>
>>1139564
Need 79 more mana
>>
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>>1139533

> Mary, note in the future of how to fuck with her. You know auditing better than anyone. She probably did something wrong, and wouldn't it be sweet to run her into debt?

For her:
> "Ah, I just realized we were neighbors, and I figured I'd say hi, get off on a good foot and all that."
If she asks about the entrance:
> "Oh. I imagine that it was someone with nothing better to do with their time, obviously no one successful. How was your dungeon polling again?"
> "Also, I'm certainly glad that they didn't accidentally fall in while making their mischief. They might have been ripped to shreds by Jeffrey, or worse, they might have let him out. Now that would be horrifying. He has this nasty habit of following scents back to their owners, and well, he's a growing boy..."
>>
>>1139567
Audit takes 1 item. You were thinking of Bankruptcy. Bankruptcy Steals all the items from the target. I'm proposing we use Audit spell.
>>
>>1139564
We need to have literal line-of-sight to steal it, anon. Not through a web camera, actual "I can see it with my own eyes" vision.
>>
>>1139577
I can see her crown with my non-existent eyes through the web-cam screen! IT COUNTS DAMMIT!
>>
Oh, and one more thing, Mary.

Be polite.

Remember to smile.
>>
>>1139578
Not exactly helping your case here, anon...
>>
>>1139587
*pout*... just wanted to wipe that smug off of that bitch's face...
>>
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>>1139577

Wait, would magic slime have enough juice with her scrying vision to use teleport and magic an explody clone or 12 through the screen?
>>
>>1139590
Tell you what: once we defeat her dungeon army and recruited the ones who surrender with comfy beds, stock options, and daily spa treatments, we can always force her to put on the cat bikini and have her sell stuff in the shop, including her own Daki.
>>
>>1139594
yes! teleport explodies all over her face.
>>
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"Ha ha, very cute. What is the meaning of this?"

"The meaning of what?"

"My dungeon."

"What? You're a Dungeon Master!? I wouldn't have been able to tell with how completely boring you look."

"... You know exactly who I am."

"Yeah, yeah, I do, Mary. What kinda Dungeon Master name is that, anyway? That's ridiculous."

"I'll ask you again, why did you deface my dungeon?"

"Well, I went by to go visit but the place was so horribly run down... I figured it had already closed and you just couldn't afford to put up a sign. So, I did it for you."

"Well, we are open and doing quite well, thank you very much."

"You sure? I was just checking the comments on your dungeon and a lotta people just decided not to go. But it's cool, I pointed them to my dungeon so they won't be too bored. Not that yours would have been much fun anyway."
>>
>>1139604
You're stealing our business! We'll ruin your dungeon so much that you'll go BANKRUPT!
>>
>>1139604
"Quite a lot of effort to get a handful of adventurers, are times tough for your dungeon?"
>>
>>1139604
quick, we need to verbal equivalent of slapping her with a glove. Ideas?
>>
>>1139594
She's only a 2 rune slime, so probably not.

If we dump another magic rune into Lily, then maybe she could do it, but let's wait to get enough runes for the other princesses.
>>
>>1139604
Her demonologist and dungeoneer are shits compared to ours.

Also, tell her 'If you were hurting that bad for business, you could have just asked, we would have happily suggested yours to them. Anything to help a neighbor who's down on their luck.'
>>
Also, our staff is cuter this is a fact.
>>
>>1139604
Wow, she sounds like the kind of person who sucks dick on the reg, and then goes around calling random people sluts so she can feel better about herself.
>>
>>1139604
next time i see you near my property i'm going to rip out your spleen and feed it to you.
>>
>>1139607
This, or simply:

"Don't do it again." And close the call.
>>
>>1139604
Dis fuggin bish...

Alright thats how she wants to play it? You've got yourself a rival, pointy mcnoiris.
>>
>>1139604

Wish we knew the contents of that dungeon primer you read. We could have torn her to shreds here.

Still, (>>1139607) this is good. Follow up with:
> "Or is this just how little girls with no assets or personality get themselves moist?"
>>
>>1139614
Also, Mary? You have glasses.

Can you do the opaque scary shiny glasses trick? You must've had to pull that off at least ONCE.
>>
>>1139600
steal her librarian and have ours eat it to level up her NP.
>>
>>1139604
"Completely understandable. It must take a lot of gold to look like a two-copper streetwalker."
>>
>>1139604
we need to do something with our entrance as soon as possible
>>
>>1139622
That may well be our final action this thread, before we get to Larro Q and A.
>>
>>1139604
And I wonder what your dungeon's filled with. Oh right. 1 copper-Succubi sluts, with a two copper milksop that hired them just to feel moist and secure.
>>
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>>1139604

Right.

War, then!
>>
>>1139617
>>1139604
DO THE GENDO POSE!
>>
>>1139604
Oh I am so sorry neighbor, I didn't realize that my success had driven you to such tough times, after all the fact you needed to do so much for only a few is telling. How about after they finish thier run I make a recommendation for whatever it is your running. Judging by your attire you could use the business.
>>
>>1139604
Threaten legal action.
>>
>>1139604
Stop being so straight with her and crank up the sass, Mary. We're giving you gold, here, and you're just handing her openings to dis you.
>>
>>1139604
Woah, her dungeoneer's tall. Offer to trade your theiving little shit dungeoneer for hers, except leave out the thieving little shit part.
>>
>>1139604
Oh, or
"Aren't you one of the whores my predecessor hired? How can you be hurting for money that much?"
>>
>>1139647
Dude. Our dungeoneer is better than hers. Dont be a dumbshit.
>>
>>1139647
Their dungeoneer has no tail, are you confusing with demonologist. And if so, that's very rude.

And maybe we can let her I dunno, proove herself? Maybe she can earn those runes instead of taking them? Just a thought.
>>
>>1139620
>>1139604

I like this.
>>
>>1139653
Dungeoneers don't have tails and you need your glasses checked if you think that demonologist (while superior) is tall. Plus, this Dungeoneer has two eyes. Two!
>>
>>1139631
>Mary spontaneously creates an "Intimidating" rune... somehow.
>>
>>1139674
But our dungeoneer gives us a kinder egg suprise at 5 runes. And all she took was a single rune. And we literally generate infinite runes.
>>
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"I see. That's a lot of effort to go through just to get a few adventurers. I wasn't aware your dungeon was doing so poorly."

"You wish. My dungeon is currently number four on the list."

"List of what? Brothels to avoid? I thought that took the number one spot."

"No, that's always belonged to your dungeon. It used to be number one in places to get a cheap quickie but then all the sucubus left."

"Yeah, to go back and work with your mom. Shouldn't you go join your sisters? Stay with the family business. I know it costs a lot of money to look like a cheap prostitute but you're getting pretty close."

"You got a lotta bark, human, but where's the bite?"

"None. No bite. Not unless you fuck with me or my dungeon again. If I ever see you around here again you'll be finished. Not dead. But I will make sure your every asset is frozen, every bit of property foreclosed, and you'll be stuck in the streets begging for change just to pull yourself out of the colossal hole of debt you'll be in. Cause I'm more than just a Dungeon Master, bitch.

I'm an Auditor."

1/2
>>
>>1139685

She should have just asked. We'd have literally shoved the runes down her throat at the mention of a surprise. Now, we have to wonder if she doesn't deserve it or whether giving her the runes will just be rewarding bad behavior.

And it is bad behavior.
>>
can we sell runes for money? if so we should sell some runes and renovate the exterior of our dungeon.
>>
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>>1139692
Oh baby. Now that's some top notch verbal sparring.
>>
>>1139685
Agreed, and contrary to paranoid beliefs, I don't expect it to be a bad surprise.

Besides, she's at what? 2? 3? Runes? If she does good work, and earns the runes she wants, we pay her with one. It's a much better way of earning trust, and mending the relationship between anon and Dungeoneer.

What if she makes a really good monster for us? Or makes the best damned castle that we could ever have hoped for. Lets ride this one out.

Also...

>>1139692
Ice. Cold.
>>
>>1139692
somehow terrifying
>>
>>1139692
Mary is scary
>>
Also, let's use Calculate on Red Widow, see what her net worth is.
>>
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>>1139692
>>
>>1139692
I can hear the screams of the fiscally irresponsible from that statement.
That's absolute zero cold.
>>
>>1139692
hey, what is she doing not at the shops and not in a kitty outfit?
>>
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>>1139692
>Mary closes the connection.

THAT RED BITCH
THINKS SHE CAN JUST COME INTO MY DUNGEON AND FUCK WITH MY PROFITS

SHE IS SO LUCKY I CAN'T LEAVE THIS PLACE OR I'D-

"Mary?"

"WHAT!?" Mary pauses and coughs, "What is it, Alex?"

"I think I might have a solution to our money problems."

"Oh? What is it?"

"Well, I was able to get in touch with the owner of the YUM: Gold and Silver Company and they said they are very interested in advertising in our dungeon. They would like to have a booth in the spa to sell their goods. They said they would pay a handsome upfront bonus for allowing them in and then a percentage of the profits."

"Really?"

"Yes. Shall I schedule a meeting with them?"
>>
>>1139709

Double punishment. Plus, we're stealing her crown. That's for dungeon masters and slime royalty only
>>
>>1139711
Just how much money can we get?
CAN WE GET HUGE?
WE NEED THIS.
How much percentage of the profits will they be taking?
>>
>>1139711
I could kiss you Alex

Mary you should kiss Alex or give her a rune either or
>>
>>1139711
Oh boy, sponsorship! Yes!
>>
>>1139711
For what duration?
I am leery at best at the idea of letting outside business into our dungeon when we currently have such a stranglehold.
>>
>>1139711

Sounds good enough to meet on. Corporate sponsorships are kind of great with the right contracts.
>>
>>1139711
At the very least, we should look into additional business opportunities, lets see what they bring to the table.
>>
>>1139711
Mmh, I'm against putting a store INSIDE the spa, perhaps to the entrance or in a new cafe section eventually.

The spa is for ~relaxing~, there shouldn't be a store to disrupt the atmosphere.
>>
>>1139711
This could work great. We repair and rebuild the front. Maybe have some left to add small monster rooms.
>>
>>1139711
A meeting would be lovely Alex. Could you arrange it for the cafe? I am stuck here so a meeting elsewhere isn't feasible at current. Also after this either goes through of falls flat, go visit the spa. You have earned it. If they cannot visit here you'll have to be my intermediary.
>>
>>1139711
Tell them to bring samples of what they're selling with them. If Oilivia approves, then we can do business together.
>>
as long as we don't become complete sell outs.
>>
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>>1139711
>Smiling
That's just wonderful!
>Sternly
We negotiate the terms and conditions at 4 pm. They better not fuck us over like Drachma Bank. Ready your lawyer spells and brush up on our law lessons. If we want to make our dungeon the best damn dungeon ever and fuck over our previous boss, we'll need every skill in our character class. We don't want YUM: Gold and Silver to fuck us over like Drachma.
>>
Oh an idea. We have a few runes again, right? Lets add a candy shop. We can water + candy. We could make some kick ass smile water taffy.
>>
>>1139711
I want to lick Alex's thick eyebrows.
>>
>>1139711
yeah even if we decline for some reason, a meeting would be just fine to figure out the details.
>>
>>1139711
Mary, lets go do some research on YUM: Gold & Silver. Co. We need to know what that company is capable of.
>>
>>1139711
...What goods, exactly, do they sell?
>>
>>1139711
ENDORSEMENTS!
>>
>>1139738
Edible "Back Massagers"
>>
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say... people were talking about expanding the ice stuff in the dungeon and alex still wants to be a demon.... maybe something like this?
>>
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"A meeting? Yes, that's fine. Just make sure they know it has to be in the dungeon."

"Okay."

>Alex leaves, only to return a minute later.

"They want to know if you're free now."

"What? Right now?"

"Mhmm."

"Uh, yeah. Sure. Watch the review site for me while I get ready."

"Okay."

"And... Thanks a lot."

>Alex gives a small smile.

"My pleasure."
===================================================
====

>Mary is seated across from a very serious looking woman who introduced herself as Novem. The woman sips at her drink before setting it down and pulling out some papers.

>Some preliminary research has revealed that they are a company that specializes in selling snacks but they also dabble in trades of copper, gold, and silver. The move to diversify was seen as foolish but aparently they have been doing quite well for themselves.

"Thank you for the coffee, Ms. Mary."

"My pleasure."

"This cafe is quite comfortable. This is just what we at the Yum: Gold and Silver company are looking for. That and we've heard amazing things about this place."

"Is that so?"

"I will be honest. When I first teleported here the place didn't look too good. But the insides are great."

"We're still renovating the outside."

"Understandable. Well, I hope you don't mind if I get down to brass tacks."

"Not at all."

"Excellent. We at the Yum: Gold and Silver company would like to open a booth within your dungeon. Perhaps next to the shop you have now. We are prepared to offer you G3,000 for the rights to open a booth and operate within your dungeon along with 10% of all profits from the store. We also would like the right to have some say in the cutscenes that play in the dungeon, namely in any that would advertise the players to purchase anything. The interference will be kept to a minimum, merely suggesting they visit our shop. We are also prepared to offer to pay for renovations to the outside, provided we can also place an unobtrusive sign there advertising our store within."
>>
>>1139746
we have plenty of cute girls already, let's go with regular monsters.
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>>1139746
Alex would be a bit too adorable to pull of that look. Ice stuff would be pretty nice though.
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>>1139711
Yum is known to associate with lewd meguca merchants, do we want them in our dungeon?

See image.
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>>1139749
Wow, that is an excellent deal so far. I mean wow. Ask them about the specifics and fine print, cause that is quite the investment into a brand new dungeon.
>>
>>1139749
haha no
you cant touch the cutscenes
nonnegotiable the lore is not for selling out
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>>1139749
sounds good, we only have a few scenes that advertise the shop and expanding on them to state all the goods we have, including the yum, sounds doable.
show her the blueprint of the proposed redesign of the entrance and ask where they would like to place the sign.
>>
Hmm... Three thousand gold for our soul... Or... We could turn this lady into a Human rune. That'd be neat.
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>>1139749
Hmmmmm
How unobtrusive will the signs be?
Also, if the cutscenes are changed, the Heroes won't like the advertisements..
Can you negotiate that out, Mary?
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>>1139749
Naah, we can make our own cafe with slime-themed food.
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>>1139749

If we can make the product placement as unobtrusive as possible, sure. Otherwise, we can't compromise the themes of our dungeon.
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>>1139749
The money is nice, but I get the feeling they will over step in the cut scenes and sign.
>>
Sign sounds fine, but cutscenes not so much. Not really an issue now but definitely could become one later on.
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>>1139755
she specifically mentions any that direct people towards the shop.


oh wait, there's a question, how long is the contract for? while this boost of money would be great we can't have it here forever.
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>>1139749
Mmmm...we want a couple more details about what 'say' you're looking for. Any way we can get a brief example?
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>>1139751
true... I mean after what we just saw Mary do maybe she'd be better for the Ice themed stuff... hell if that Idea about Ice elementals being the slime equivalent of zombies was kept maybe she could have a place as the Queen of the dead (for slimes) in terms of lore

>>1139752
...pretty sure that's a plus in my book

>>1139755
I think they just mean small things like having ashley suggest checking out their shop when they first reach the hub and she does her intro scene.
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>>1139749
The Booth near the shop is fine. Not a fan of their say in cutscenes; I would rather take a paycut that have them interfere in the lore. Do we know how much our planned renovations would cost? Would they have a say in it's design, aside from the sign? The sign itself is ok if they do pay for it. I'm not against the paid renovations, aside from the above questions.
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>>1139749
How about a smaller flat rate for a stand and sign outside advertising it. No sales percentages, no cutscene interference. We'd keep them for a set amount of time and can renew the contract after if both parties are agreeable.
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>>1139749
Oh she is this universe 99c
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>>1139749
You want 20% of the gross profit, not net. You'll have the central foyer mention the stall as part of the services located in the spa but no further interference and you're willing to offer exclusivity in snack sales.

You also are willing to provide wait staff at very reasonable rates.
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>>1139749
Here's a question for Mary. Will the fact that we've been forced to manage the dungeon against our will pose a problem? Is it legal for us to make this kind of deal, and will it count against us in a court of law if we try to keep the previous owner's debt from transferring to us? In other words, would it count as us accepting the status as dungeon master and the debt along with it?
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>>1139749
Summon a lawyer to check out the legalese. If it comes out safe, ask to see a sample of the products that would be sold here.
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>>1139749

Most meetings start with a conservative offer. I'd push toward 20% profits and expect to be argued back. More to the point though, I'm concerned about active advertisement during the dungeon experience. I'd say allowing them a prominent spot in the food court plus mention during the initial explanation from Cleric plant of the entire area would be sufficient to engage the adventurers during purchasing relevant opportunities.

For external renovations, I'd say erecting a small fountain statue with a plaque on it denoting (To our gracious sponsors) or similar would serve as an adequate and classy presentation of their company. If they will foot it, they can indicate their company name and small print regarding history and relevant details.
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>>1139768
oh... ms bloops likes candy, maybe just have her be holding one of their snacks when people enter the dungeon.

also we should have a sign outside listing the dungeons extra services (spa, cafe etc), then we can just have Yum included on that sign
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And we'll pause here for now! Thread will conclude tomorrow.
Thanks for reading, everyone!
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>>1139776
that... is a good question. SUMMON LAWYER!
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>>1139749
Cutscene changes, no. No one touches the lore.
Booth inside dungeon yes. You can set it up right next to the cafe or we can have our cafe sell your snacks. Forced reccomendation to stop by? nah. that interferes too much with DM v. player agency.
As tempting your offer is... Unless we can reach a compromise I would respectfully decline.
>>1139772
LOTS OF THIS.
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>>1139772
We need some kind of steady money aside from heros, and the Calculator is a ways off. If we can keep the percentage, even at a reduced rate, we'll be better off. Limited time contract is definitely good though.
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>>1139781
It's what Healer Plants crave!
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>>1139786

Oh Jesus, I see it now

>Hey Hero, you're looking mighty thirsty after that bout with Lily and her Slime Knight
>How about some liquid refreshment?
>Slimecrown Citadel is proud to now offer YUM-brand products
>YUM--it's got electrolytes!
>Cue Healer Plant making cheesy grin and thumbs-up toward nonexistent camera

Next review: "2/5 these fuckers sold out"
>>
>>1139749
Okay, so lets see here, the major cutscene this would interfere with would be with Healer Plant, correct? Is there any other cutscenes that we can think of that would have this work against us? I mean we do have the token store, the item shop, the cafe and the spa. Would these be counted as cutscenes? If not, I don't see why we couldn't go forth with this deal.

If it does expand further than that, I am comfortable in a slight pay cut or a decrease in sales percentages, because I fear that would cause a bit of harm to our overall image, and could hurt the lore.

>>1139779
I think this anon has it right though, lets negotiate up a little, plus lore in the initial intro is fine. Lets see how rigid they are about certain issues, and go from there.

I think we could be reasonably happy with the following

>2000-2500g
>15% Profits
>An initial mention from Ashley during the opening monologue
>Statue with their sponsorship
>Signage in the personal directory/central hub that would speak about them, in addition to our various services
>A fixed contract length with the ability to restructure if mutually profitable in the long term.

>>1139781
Good stuff Larro, I do hope you find a way for us to love our Dungeoneer again. I still love her, but others may need convincing.
>>
Oh, also, the stall must blend with the spa's aesthetic. The final design will be subject to approval by Mary.
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>>1139790
As a note, this is not a counter offer, this is what I think would be a happy middle ground. Lets see if we can get to something like this after a round or two of negotiation.
>>
As an incentive to drop the cutscene deal, offer a YUM-branded miniboss fight in the dungeon Optional bosses are something we have in scores. YUM may have a say in how this boss monster presents itself, but the name stays:

Presenting... BRAWNDO The Thirst Elemental! A water elemental made out of energy drinks and electrolytes. Minimum 4 runes.
>>
>>1139803
>Final design will be subject to approval by the voices in Mary's head

FTFY.
>>
>>1139803
Yes, that seems like a worthwhile addition.

>>1139807
Honestly, that seems way more intrusive. I prefer the cutscene deal over that one. Its a very unique way to get through a problem we have right now with mini bosses, I will grant you that, but I think that makes our dungeon look like more of a sell out.
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>>1139807
if we have a candy-themed wing to go with the Gummy Wrym, it would fit perfectly and no one would find out none the wiser. Much better than having to forcefully interject a mention of advertisement in a cutscene.
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>>1139790
>>1139779
>>1139749

Well, they are offering us 3000G out the gate, no questions asked 15% would probably be our stopping point if we initially pushed for 20%.


Speaking of not selling out, though, much like the fountains fitting the aesthetic of the dungeon while allowing the company to show off their artistic flare and copper, the restaurant itself would need to blend, as per (>>1139803).

I am thinking a clean marble aesthetic, copper plates and some play on the company name that blends it into the scene. Even if it's "Ye Olde Yum", it's better than nothing.
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>>1139789
I WHOLE AGREE!
Selling out isn't the way to go. We can do this independently without any external help! Just think of the reviews!
>>
Rolled 9 (1d20)

>>1139749
Think straight other voices!
We could make 3000g easy if another party comes through! There's absolutely no reason to sell out now. The interior of Slimecrown Citadel is great, we just need to make enough money to renovate the outside and general appearance.

If you support not selling out, tell Mary this!
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>>1139830
I also would caution avoid selling out.

We can't give people rights to our cutscenes!
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>>1139822
It's a double edged sword. on one hand yes, it's seen as a sellout. That is IF the advertisement is super overt and blatant and exposed to our core customers over a long period of time. On the other hand, our dungeon would tap into another demographic that would help with attracting customers not familiar with our dungeon.

There is a reason why we're opting in pushing for a fixed contract length (1 fiscal year sounds about right). in the negotiation table, to minimize the stigma of Slimecrown becoming associated with the label of a sellout.

A statue of their sponsorship would fit nicely in the misty and steamy spa area. Or at the border fence of the cafe. But we would have to make sure the design aesthetic fits so it can blend in seamlessly.
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>>1139807

It's a dark neon green slime that bubbles with barely contained energy. While humming the YUM theme he proudly wields his copper spear and shield, throwing Electro-bolts in every conceivable direction.
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>>1139835
We're the boss of this dungeon though. I think our original customers will like that we didn't sell out to a big company. We've gotta start our own brand.
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>>1139749
>I can't promise anything on cutscenes but I'm willing to consider it, I'm able to help with staffing vire our Cheff and slimes and offer access to our spar to your staff. I'm assuming you'll want to be exclusive and be accessible from outside the dungeon.
Let's see if we can up that 10%
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>>1139749
Okay for the booths and the profits, but we have the right to veto proposed cutscene changes and get a say in the location and size of the billboard.
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>>1139749

Also, be sure to ask about whether they've attempted this sort of partnership before. Experience in integration is essential to be effective at it, and past projects will be telling as to their effectiveness at blending in.

Also, don't be afraid to get a finalized sketch of the room configuration before agreeing to things. Concept phase in franchising is essential to both of your successes.
>>
>>1139845
>>1139835
these sound like reasonable arguments, Particularly the contract length discussion, and veto rights for cutscenes. Ideally, they would just let us have joint writing rights for the cutscenese so we could just make a few to fit situations seamlessly. i'd be willing to take a minor hit to the initial payment to make it happen.
It'd also be nice to have access to some REAL FOOD in here. Non-slime based food.
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>>1139873
Also, maybe see if we can somehow get some Gold or Silver runes out of this somehow
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>>1139873
>Non-slime based food
HERETICAL
Is the Chef's food not good enough for you? You sellout!
>>
Can we station demons outside the dungeon? Because having some slime soldiers standing guard and patrolling the outside would provide more mobs to fight and deter anyone from fucking with our entrance.
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>>1139890
I'd rather have the entrance just have the ability to vomit slime at will
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>>1139892
I mean, that too. I figured addressing two problems (our lack of low level encounters and the need to stop red bitch from vandalizing our exterior) with one solution would be good.
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>>1139873
I'm thinking rather than have too many advertisements within the dungeon proper we could offer to place an advertisement for their brand on our review page as a compromise (since I'm pretty sure we control that).

It gets traffic from everyone who ran through our dungeon as well as many others who are curious about it. In terms of exposure it's arguably more effective than just some random things in the dungeon itself without the risk of messing with the theme.
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>>1139749
Dont forget the rent or lease income
>>
So what happened to making a pitcher for Ruth?
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>>1139892
>SUSPICIOUS BEHAVIOUR DETECTED
>ACTIVATING PEACEFUL DETERRENT
>BLUUUUUU~
>TO CLEAN CLOTHES OF SLIME WE RECOMMEND MARY BRAND SLIME CLEANER, SOLD INSIDE
>>
personally I'm against them setting up shop.
but if we do let them and we can haggle them out of the cutscenes I'd only be okay if their products are only visible in the background or if it's only small inconspicuous things like one of the slimes drinking/eating one of the products with nothing to draw attention to it.
>>
so can I ask a quick question about our dungeon? What exactly is all the lore/fluff we have figured out right now?

From What I gathered Curi is the first line of defense against the beast which is a creature of immense power that should it ever escape would cause ruin and destruction to the land. She is able to hold it off but not defeat it outright. Then we have the slime royal family which are the next line of defense safe guarding the citadel, ruling over the slimes and they hold the keys to reach Curi and by extension the beast.

So am I messing any lore and what exactly is the adventures role meant to be here? I mean I get that lore wise they're proving their power by beating the royal slimes and curi to prove they can take on the beast but what's the lore reason that the slime royalty doesn't just hand them the keys after some test instead of a fight to the death? I mean it might turn off some adventures if they interpret it as "NO, YOU are the MONSTERS!"
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She's trying to fuck us over. Kill her, maybe she'll drop something good.
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>>1139749
I agree with the store, and possibly the sign. While I understand the want for some control in the cutscenes I feel that it would be to much of a Sell out and they could easily change Slimecrown into one big walking commercial. We need to haggle this, clearly they are expecting us to just say yes like greedy little DMs and get screwed by product placement.

Hi 99.
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>>1139781
I think that if we are going to go in on this, we need to include Yum! in such a way that it won't be super jarring with the rest of the dungeon. Maybe something as small as saying Yum! accidentally revived the Slimecrown Citadel while trying to find ingredients for a new product. You could even include a side quest for the dungeon if you were feeling ambitious.
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>>1139965
Didn't we want to include a sidequest already, like with the button room? A lost keepsake or some shit for guaranteed good button press and an additional reward?

The labyrinth would be perfect for this.
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>>1139958
depending on if they kill ms bloops it's either the dark souls reason of your a monster or it's "if you can defeat all of us you might be able to beat this creature
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>>1139958
Come to think of it, we could make a basement/sewer level for the second floor as a buffer between the castle and Jeffrey.

Make it more run down and spooky and claim it's a place where the court wizard and royal philosopher (to sneak in some sciency stuff) tried various ways to contain or destroy Jeffrey. Their experiments still haunt the place. Perhaps they're still down there...
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>>1139783
>>>1139749Cutscene changes, no. No one touches the lore. Booth inside dungeon yes. You can set it up right next to the cafe or we can have our cafe sell your snacks. Forced reccomendation to stop by? nah. that interferes too much with DM v. player agency.As tempting your offer is... Unless we can reach a compromise I would respectfully decline.
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>>1139749
i we start with 50% of all profits and when negotiateing we can lower the amount and i dont like novem she think we are another greedy stupid dungeon master to take that deal she is not going to mess with the cutscenes or make any sign and we are only going to have cafe where we can sell there products if our advetures whant to buy the product and not force them
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>>1139976
i like the idea we can have flesh and slime abominations with giant slugs roming around we can have old security golems guarding old rusty doors with dry blood and holes where the monster escaped
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>>1139984

Flesh slime? Eeew.

And we should be very careful with what we sign. Have our monster look over the contract just in case.
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>>1139773
Wait what? Really?

>>1139749
Mary, if this guy is telling the truth we need to find out. Give us to her so we can talk to her and ask her if she knows Tali and The Orb!
Also make sure that when you sign the agreement, Yum can advertise during cutscenes however if you determine it's too obtrusive you can call her back to renegotiate how visible their ad is.
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>>1139980

We could upgrade our human minion with a LAW rune then have her see over the contract. With one rune she can still go outside to start the lawsuit against our former Boss.

Because really, that's the best use we have for her.

And Mary you need better clothes even add a few runes to the new clothes to get better stats.

Like at least upgrade that crown you use with a rune!

And don't forget that you are becoming a demon Mary!
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>>1139995

Yeah Mary will get horns and a tail.

Really Mary darling you do need a makeover!

And a new name, how about Maryana?
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>>1139973
>>1139958

Perhaps we can design several main story scenarios to cater to different story preferences?

Legend of Mana had three distinct storylines that could be done with different themes and character interactions. One was really focused on the personal struggles of a handful of people from a nearly extinct species and their past coming to haunt them, another was a straight up action sequence where you beat up increasingly stronger bosses in to appease a bigger final boss that you eventually had to beat up, and another one was about a couple of hypocrites being assholes to each other while waxing philosophy to shakily justify their positions.

If we can develop the set pieces of the world/lore and each character, we could adjust the way they interact with each other to appeal to different audiences.
>>
Mary can cast Summon Lawyer. It's a class skill. Just use that and check the contract
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>>1139995
To be fair, we do have better clothing already, she'd just not wearing it. Remember that outfit Dungeoneer made?
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>>1140017

The Lawyer skill does depend on one level... and summons are a tad limited.

>>1140022

A version of that that shows less skin?
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>>1140066
Well, Mary will not go for it. And your only ally on that one. Anons want to fire. So....good luck.
>>
Alex is doing such a wonderful job as a not-demon! She could act as our secretary and help Mary handle outside dungeon business!
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>>1140079

Gence why I said more covering clothes.

Hey Mary you are a Boss now, at least get a better suit!
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>>1140092
she has a more "dungeon master" outfit, she just isn't wearing it.
>>
>>1140086
Well considering that Dungeoneer is in time-out/the item shop, Alex needs something to do. Maybe we can set up a comments section/suggestion box?
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>>1140110
i support this idea
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>>1140079
why do anons want to fire anyone anyway?
Because of a single misplaced rune?
That's a bit extreme.
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>>1140142
Yeah, that's stupid. The culprit was already reprimanded, and it's a waste of a rare asset.
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>>1140142

We are not firing anyone, punishments are way more fun.
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>>1140151
And sexy
>>
>We are prepared to offer you 3000G for the rights to open a booth and operate within your dungeon along with 10% of all profits from the store.
I've no problem with this

>We would also like the right to have some say in the cutscenes that play in the dungeon, namely in any that would advertise the players to purchase anything.
How about instead of having control over a cutscenes, we'll give them control over an NPC which they can have initiate as many cutscenes as they like, however, if the adventurers get annoyed with the NPC, they can just kill it.
It's a win win for everyone.

>We are also prepared to offer to pay for renovations to the outside, provided we can also place an unobtrusive sign there advertising our store within.
I'm actually ok with this, provided it is tastefully implimented.
At the entrance have a sign which lists all the services within the dungeon listing Cleric Plant's Heal and Resurrection, Oilivia's Spa, Slimecrown Cafeteria, Dungeon token store, Yum: Gold and Silver store. We will need to be specific on the dimensions of this sign though.
We could have a sort of an interactive screen they have in the malls except made with slimes, right outside the dungeon entrance.
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>>1140238
Additionally, there needs to be a counter which shows how many times the NPC has been killed.
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>>1140238
The advertisement being merged in with a list of services within the dungeon sounds good. I'll support that.
>>
>>1140142
>>1140146
>>1140146
Beats me. Anon has always reacted inappropriately to molehills. See Sorc, Moonie and Chemist for proof. The only time mountain making was appropriate was with Red Widow fucking up with our business.

The mood was incredibly tense and un Audit quest during that and its just a case of reading the room with people saying we can no longer trust her at all, etc.

Though posts like these make me think i may have overjudged the situation.

Anyways, the point is, I look forward to Dungeoneer finding a way back into Mary's and Anon's good books. If we even let her, because now that I think of it, we HAVE been stifling her creative juices, which is saddening.

>>1140238
>>1140240
Cute idea, but I think that actually does a bit more harm for multiple parties. Players get annoyed by it, the rep gets annoyed that people are killing their marketing quite literally, and then we're here with players in a not as fun dungeon.

You basically created a pop up ad in minion form. And everyone hates pop ups.

The idea of the merged services list is a good one though.

I do hope we don't bungle the deal because we are too greedy or too pushy, we do need the money and reputation boost after Red Widows' shenanigans.
>>
Can't we make a candy slime with a Yum shirt that appears in the cutscenes but doesn't interfere with the lore. We could also make her stay outside of the Yum shop advertizing it. If the character is charming enough it will make the advertizing effective and not bothersome. We could even strike a mascot deal with Yum. People pay lots of money for the rights of a mascot.
>>
Before we go ahead with this, we need to see what dungeon partnerships YUM has had in the past, and get a better idea of what they mean by "unobtrusive" signage. If they give us more concrete information, then try something fishy with the deal, we can use our records to prove that they mislead us.

The sign works best if it's got a list of all our services (spa, café, etc.), with YUM's logo as just one entry.

>>1140238
>How about instead of having control over a cutscenes, we'll give them control over an NPC which they can have initiate as many cutscenes as they like
That sounds like a terrible idea. Even if we placed restrictions on where the NPC can go, it still has the power to say things that look like official lore because it's one of our creations. I'm sure everyone knows how anal things can get when an "expanded universe" comes into the equation.
>>
Would she and her company also assist in advertising for our dungeon? Perhaps put a link to our dungeon there site.

With them having intrests within our dungeon it would be fair that they steer people toward us.

> We are prepared to offer you G3,000 for the rights to open a booth and operate within your dungeon along with 10% of all profits from the store.

Cut it down to 7% profits, but you cannot advertise within our cut-scenes.

>We are also prepared to offer to pay for renovations to the outside, provided we can also place an unobtrusive sign there advertising our store within

We will gladly allow you to put up a sign saying that you have a store in the dungeon. But it must be allowed to be on the same sign as the other advertisements for our other facilities.

>Having a store in our Dungeon.

Sure. However the staff must ither be slimes or be wearing slime uniforms and the stand itselfs colors must complement the pre-existing color scheme. It would look dumb to have a gold/brown/silver stand inside a dungeon thats primary color is blue.
>>
Wait we have the candy rune now... can we make our own brand of "yum"-type food and plan to buy them out in the future?
>>
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>>1140392
>plan to buy them out in the future?
>Trying to buy out 99c.
Have you no heart? Be nice to best little sister.

I mean just look at that face, how can you say no to that?
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>>1140392
We could make food, but we'd have to make i in sufficient quantity, organize distribution, and sort out marketing. Also, if it is that easy to make food out of nothing, someone's already done it.
>>
>>1140392
I had an idea of making candy slime to make slime taffy. If we get a coffee rune we can make Jave slime.
>>
>>1139976
im pretty sure a second, darker floor was already in the cards. At least its been discussed before
>>
>>1140392
There is way too much involved in that to make it worth while. That and they are a successful company. Pass. Lets stick in the realm we are thriving at.
>>
>>1139840
If we choose to go the we don't need you route add something along the lines of.
>That's an interesting offer but we're able to make that 3,000G in a good day (fact check whether this should be 2 days) and we'll probably make the gold needed to fix up the outside in the next three visitors. What I'm intrested in is expanding our rune library and expanding the business (maybe point out how it was two rooms when we got it and we're not done), I'd like a bigger cut of the profits and access to your own rune library.
On the subject of cutscenes I believe Plant Cleric is the main NPC for that as he's the greeter.
Finally check our rating on that list, but we're a threat to her
>>
>>1140489
I really am wondering why are we even considered significant enough that the 4th most popular dungeon master thinks to mess specifically really

Also, our exterior needs to be renovated, it does not match with our slime theme by now
>>
>>1140499

Either she's griefing newbies to the dungeon business, or she's afraid of the dungeon's massive potential.

For all we know, she might have done this to a few other dungeons before.
>>
>We are prepared to offer you G3,000 for the rights to open a booth and operate within your dungeon along with 10% of all profits from the store.

Sounds pretty good. Although we'll want our lawyer to look over the contract. We don't want this to turn into a Hollywood accounting type of deal where the booth never "technically" earns a profit. Maybe we should petition for a cut of the revenue instead?

>We also would like the right to have some say in the cutscenes that play in the dungeon, namely in any that would advertise the players to purchase anything.

Nope. Our cutscenes and lore are our own.

However, if they want a specific cutscene, like a brief advertisement when the players specifically enter the shopping area/cafe, that is acceptable pending limits on the usage to be negotiated by us. We need to be very clear that a limited license to advertise is not a blanket right to instruct our employees.

>We are also prepared to offer to pay for renovations to the outside, provided we can also place an unobtrusive sign there advertising our store within.

Acceptable, although it needs to be tasteful. "Unobtrusive" can be interpreted in different ways. We need our lawyer to specify that we have a veto over signs that have specific objectionable criteria we have concerns about.

Overall, I think we can have a pretty good deal here if we make some reasonable changes and insure we don't compromise our independence/integrity. Perhaps we should add a clause that the store will be for a trial period - say, a week, - and that we can renegotiate the lease at that point to address concerns either side may have with the arrangement. I really don't want us to be locked into this forever and giving the agreement an escape clause or time limit gives us an easy out in the event "YUM" is a poor fit for us.
>>
>>1140507
I was wondering what did we look like to an outsider

At some point, for some reason, this rundown dungeon which was never good to begin with suddenly started changing and though visitors are few at first, they invariably give very good reviews and so more and more people start coming in.

I suppose its more of the latter
>>
>>1140499
We may not be in the top 10 but going from 1,000 to top 100 or even top 50 could scare her, Mage made comment about another local dungeon that didn't have a raid mode in her review so she could have noticed us that way.
>>
>>1140517

The Red Widow may be afraid because we're muscling in to her schtick. Though themed dungeons and quirky minigames and memorable NPCs are hardly traits that are specific to any particular dungeon. Perhaps she has a personal vendetta that got transferred over to Mary for some reason?
>>
>>1140516
This sounds like respectable thought process.
>>
>>1140532

>>1140355
This as well.
>>
>>1140516
smart i like it
>>
Could someone please explain to me the thought process that concludes that we want a smaller cut of the takings? I don't see anyone asking for anything that would justify a reduction in our income.
>>
>>1140554
In reguards to>>1140355 ?

The 3% reduction is the price we are willing to give back to keep Ads out of our Cut-scenes.
>>
>>1140516
>>1140565
If the advertisement in cutscenes is like >>1139752
where it's just a bag of Yum! product in the background, then that should be fine actually.
>>
>>1140554
The reason is that we are asking something really big. The tennant regarding us using our cutscenes as advertisement is a big part of the deal. Anons are predicting blowback, so showing contritions will make our offer better in their eyes.

Now personally, I prefer lowering the entry fee and keeping the 10%-15% range of profits.

I think it will be interesting to see what Mary does with our various combinations of counter offers, this should be a fun update.
>>
>>1140580
Kinda amazing all these ideas. Man, there's a reason Football Manager is so popular.

People like doing this shit.
>>
>>1140565

I understand the thinking behind the 3% price reduction, but I believe it is flawed. The Yum rep specifically asked for being involved in any cutscenes "that would advertise the players to purchase anything."

If we specifically limit their involvement to that: (ie: Cleric plant says "Welcome to the hub. I offer healing to weary or wounded travelers, we also have a luxurious spa as well as a cafe that serves a variety of fine edibles including delicious and refreshing Yum.") I don't see it as necessarily objectionable. At least not to the point where it's worth losing revenue for.

This is also Yum's opening offer. They probably have some flexibility around it and if we play our cards right we can probably get a better deal without needing to concede income (hopefully).

I still think we need to be really clear that any deal at this time will be for a trial period, not an indefinite arrangement. Depending on how things work out we can renegotiate based on the profits being made and issues either party may have with how things are working.
>>
>>1140565
I see, it is my opinion that we have enough to offer in the form of slime staff, a chef who can help cook, Cleric Plant who is the only Cutscene that they need to direct people and is located in a convenient hub area with heavy repeat traffic that we can offer exclusive access to.
I believe that in return for giving up our own cafe (and I believe that they will want to be the only game in town) we should be looking for more than 10%.
>>
>>1140592
>I still think we need to be really clear that any deal at this time will be for a trial period, not an indefinite arrangement. Depending on how things work out we can renegotiate based on the profits being made and issues either party may have with how things are working.
That's not going to fly if we're talking payment upfront, I'm fine with that but it's something we need to bear in mind.
>>
>>1140589
Oh the days of FM where I brought a BSP team to Premier League.

Good times.

>>1140594
>>1140592
I happen to agree, I made a list of what I would kind of expect as my middle ground of choice here after a round or two of negotiations

>>1139790

>>1140592
The only point I am stuck on is the trial. I think if that if a trial is suggested, as opposed to something like a month contract with renewal options, is that the offer rewards will diminish drastcally. I would rather a term contact than a trial.
>>
we need to have trial period with yum so that we are not going to be stuck with them forever
>>
>>1140612
Then the word you are looking for is a montly contract. That gets us what we want(ads,revenue, lore integrety), and it gives them what they want (ads, revenue and brand recognition)
>>
So is there anyone who would object to Cleric Plant adding them to the welcome and agreeing that they would be the only food shop on dungeon controlled territory?
If Mary can get them to agree to that can we talk larger cuts in exchange for stuff like a 20% spa discount for their staff, slimes to staff the store and anything else we can dream up?
>>
Are you guys seriously considering selling out

Holy shit fuck that

We'd be better off making our own drinks and selling them

You can't trust corporations, people
>>
>>1140635
thas true you cant trust them
and good night everyone
>>
>>1140641
"no you cant put that in the scene

it goes against our company image

well actually we can change it, it's in the contract

and no more dancing slimes either"

fuuuuuck that
>>
>>1140641
Night Anon, I to will sleep through the quest proper.
>>
Yeah, fuck that cutscenes condition with a rusty chainsaw.
They can be part of Healer Plant's (who still really needs a name considering how long they've been with us and how integral they've been to our success) introductory spiel since we advertise the shops and spa anyway, but that's it.
>>
>>1140657
Ashley
Ashley is the name of him/her.
>>
>>1140657
Their name is Ashley.
>>
>>1140641
But if you can't trust a faceless profit-driven corporation, who can you trust?

I'm all for it but remember to haggle. We want minimal interference, veto options and a bigger share of the profits if we can wrangle it.
>>
>>1140664
I just want Mary to let us talk to her for abit so I can see how she differs from our 99c
>>
>>1140602
Good point regarding the initial offer rewards decreasing. That being said, (especially if they are offering to pay to remodel the front of the dungeon), I don't think we need a big signing bonus. With the rate we are growing 3000 gold is a pittance for them to secure the location forever. I still think keeping our long term options open is worth a short term cost.

>>1140603
I am open to calling our contract a "month to month" contract instead of a trial run. The specific wording doesn't matter to me as long as at the end of the day if we don't like what they're doing we can kick them out of the dungeon. Our "summon Lawyer" spell will be extremely helpful to look over whatever contract they ask us to sign.

>>1140641
Yeah, we cannot trust them. Which is why on either having an "out" clause in the contract and having our lawyer look over it in detail is essential.
>>
FUCK letting them into our cutscenes.
They can have a booth, the boothkeep can say whatever they want within reason, and if they can't shill their own snake oil then they'll be making no money.
>>
>>1140694
i support this you know what you are doing
>>
>>1140694
Yeah summon lawyer is a big deal and I highly suggest we start converting mana for the next time. I feel like having a reserve of 20 mana is an essential process. That and we should probably learn spells from Archivist.
>>
>>1140780
In regards to converting things to mana, let's keep a reserve of 20 mana for lawyer, but aim for 100 so we can cripple that bitch dungeon master and liquidate them stolen assets.
>>
completely off topic post

we should make rebellious uncomfy, reverse of music slimes as a counter to the royal family.

i imagine the NOISE rune would be a great debuff

unless the reverse of music is silence.

in which case uncomfy, music slimes with an uncomfy, chaos, music slime leader opposed to the traditional monarchy. heros can either slay the royals, earning the gratitude (and potential gifts) of the anarchist counter culture scene, or treat them like any other boss zone.

regular slimes could be divided into various flavors as mobs.

and if we want to avoid sellong out too much maybe the rebellious youth loves YUM brand because its electrolytes help them "fight the power"(?)

then we sell royalist branding to a competitor or vice versa.

or forgo branding entirely and just have rowdy anarchist slimes.
>>
>>1140694
I'm 100% with you on the give up the 3,000G I just wanted to get that argument out of the way.
>>1140780
We should check on Alex and ask her what Rune she wants first, I think Law would help us the most and consider Mind a useful all rounder. A Law Alex would save us the Mana.
>>
>>1140817
I prefer non-rune Alex. She can act as our proxy since we can't leave the dungeon.
>>
>>1140817
Hmmm, maybe there's a way we can keep the money up front and the shorter term agreement.

We could call the 3000 a "security deposit" against Yum messing with the dungeon outside the contract. If they break the deal we keep the money and kick them out. We'd only need to pay it back if we kick out Yum without cause or if they decide they don't want to work in our dungeon anymore.
>>
>>1140855
Given that we typically have no surplus gold, why would we want to put ourselves in a situation where we could be instantly put into debt if they want out?
>>
File: Eddie Riggs.jpg (4.37 MB, 2094x2955)
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>>1140813
Water+water+music+tech =Slimeddie Riggs?
>>
>>1140865
Well... we'd have to count on Anons deciding not to spend all the money in the deposit so we wouldn't go into debt the moment the corp leaves...

Yeah, you're right. I'm far too trusting of the fiscal responsibility of the other people in this quest. It's probably a bad idea.
>>
>>1140868
We'd need a good roadie for a band.
>>
>>1140825
Fuck that, we should give her runes for time and space and law and chaos and light and dark.

Or go the opposite route and give her just six candy runes.
>>
>>1140817
>>1140694
>>1140855
If I am to speak plainly on this, I do not want to give up the up front cash, at least not all of it. The fact is, we need loot money, and 270g isn't going to cut it for very long. In addition, we can use the money for a few more rooms for mobs, some interior decor and some items/traps. I think we are better served with a combo of profit and %. If we remove the cash up front, we get fleeced. We don't even know what profits will be like if we go percentile. We don't get raids very often, after all. I think cash needs to stay.

As for security deposit. Were this a game with responsible anons that don't rush to create 4 rune mini-bosses, spend almost all our gold on an upgrade and spend nearly every rune we have every single time, I would thin we could manage that. But I don't think we can. No matter how many times a lot of us scream responsibility. It just won't happen. Anon is too chaotic for that...

In short, I still believe a mix of short and long term rewards in a combo, with at least some amount of our requests included, is the better deal to make. Especially since we are doing our do dilligence.
>>
>>1140813
>unless the reverse of music is silence.
String/Dark/Poison/Silence spider monster.

Appears only in raid mode, where it descends from the roof to grab straggling adventurers without their party noticing. Might also be able to spawn young for use as trash mobs (in which case we could have NPCs spread rumors about their mother being around somewhere).

If cornered, it will attempt to flee through cracks in the wall rather than stand and fight. If you do actually beat it, though, you get rare drops and can find a chest in its lair.
>>
I wonder what would happen if we infused Alex with a Law and Math rune A super auditor monster?
>>
>>1140905
Well, a blueprint exists for an auditor slime...we need money runes.
>>
>>1140945
Could we get a money rune by destroying one gold?
>>
>>1140954
I believe we keep trying that. And we always fail to get a rune out of it.
>>
>>1140954
Or converting another currency maybe? Or a cheque or monopoly money? Hmmmm.
>>
>>1140954
>>1140970
Like >>1140966
says, that loophole doesn't exist. We tried it before.
>>
Hey since demons of a certain level can leave the dungeon to do things can they join the adventurers guild?

If they could we could make a team or two of slimes to go enter mcbitches dungeon, not to complete it but to stay in there for long ass periods of time, letting no one else in to fuck with her profits
>>
>>1140977
we need money from outside the dungeon in order to rune it.
>>
>>1140994
We should send the Princesses (without Lily) to sit in the first room of her dungeon for a couple hours.
>>
>>1140997
Alternatively? But a golden candlestick and rune that?
>>
>>1141008
No no make a team of slime knights, slimes look like they have armor and weapons but when kills them they won't drop shit
>>
>>1140997
So we send a five rune slime out to go buy a pack of gum and come back with the change
>>
If you creat an earth+metal+mind demon, does it detect ore veins? We've got the manpower...
>>
>>1140977
Maybe we haven't looked hard enough though. Some surprisingly mundane items have given good runes. A wallet might convert to a Money or Container rune. I'd laugh and laugh if we got Power off an AA battery.
>>
>>1141008
Tempting. But I expect that there are anti-griefing tactics out there. Probably do that once and then take as much shit as we can raiding the dungeon. I mean, a princess dungeon crawl is cool. And could net us some sweet $$$
>>
>>1141028
If we wanted to be huge assholes about it, we could send The Round Table with the Princesses.

The Round Table being RSK, Paladin and Captain.
>>
>>1141049
We'd have to close the dungeon though, that'd be most of our midbossyness.

"Dungeon temporarily closed due to inter-dungeon warfare, please wait warmly for the siege to conclude."
>>
>>1141049
So 4 4 runes and 4 3 runes? Wow. Or we could just send the maids, Mudic slime and Oilivia.
>>
Do we really want to trigger Raid Mode?
>>
>>1141060
We can switch them out for other encounters we have. 3 Runes or higher is usually mini-boss tier and we have a few sitting around. Squires and Archers could fill an encounter by themselves, then we have the Headmistress and Head butler.

Plus Lily should be able to stand on her own for a bit. What rune tier is she right now? 3?
>>
>>1141060
Least leave the minigames and spa open, while the dungeon warring is going on. Maybe try and get live footage?
>>
>>1141049
This guy>>1141060
basically spells it out. Won't likely happen right now.

However, that would be a fun thread(because you know it would be a thread), to see happen. Because here is the funny thing. If they treat us poorly and price gouge us, we get 7 different reviews to write.

So we get to see how they opperate, and how we work.

Besides, I'd rather beat our rivals the ol' railroad tycoon way, by being better at business. As opposed to just using magic.

Also, this negotiation should be seen as important for another reason. We're developing business contacts. Remember last thread when we wanted all the cool shit from the Moon Elf's place. Yeah, we'll have to do negotiations there too. I think it's going to be quite fun managing contacts to get what we want/need.

It's why I'm pro this deal, with the aforementioned addendums and counter offers to see if we can come to an agreement. This deal nets us exposure, and some gold, the gold is great short term, the exposure is huge after the Red Widow's bull shit.
>>
>>1141071
If we're doing another dungeon we DEFINITELY need to bring the cleric plant. We have no idea if the other dungeon has healing or revives and we definitely need some of that on our team. At the same time, however, the cleric kind of holds our dungeon together. Without a healer our own dungeon can become a grind.

Maybe we can sell the cleric's items through services at a shop (a feather for revives for example) when/if we decide to attack?
>>
>>1141049
If we have a round table should we make a Morgan Le Slime?
>>
>>1141083
MAgic chaos water and darkness runes
>>
>>1141083
Sure, why not.

Also should we consider Prince Slime as part of the Round Table? Since he is Paladin's partner.
>>
>>1141079
We already have a shop, so there is a method in place.

But we'll have to wait a while anyways, Demo III is not cheap. And I'd rather any lump sum gains made today to be used for dungeon construction, item purchasing, and loot distribution.

>>1141083
Well I did have an idea for the Great Slime Wizard Gustav...makes a preeeeeety convincing Merlin analog
>>
>>1141092
We already have a Mage Slime, if we upgrade it with some extra Runes we could get our Merlin/Morgan Le Slime ripoff.
>>
>>1141102
Oops, I meant Magic Slime, not Mage Slime.
>>
>>1141102
Well I wouldn't mind for two with duality, after all, y'all like lore and quests right...having an witch out there is a good way to do it. Plus, the Merlin analog could be Lily and Sophie's tutors...
>>
>>1141108
How should we make them different? I guess Light/Law for Merlin and Chaos/Darkness for Morgan?
>>
I'm liking the idea short-term trial period before moving onto a longer term lease.
As for advertisement, I'm sure this had already been said. All ads must be approved by Mary before being implemented. The signing bonus would be a safe thing for us to cut in exchange for veto powers on ads.

Something to remember if things don't work out: We won't be losing anything. Instead, we just won't be gaining something.
>>
>>1141113
Simplest trick in the book.

>>1141115
Like I said here
>>1140893
We should still ask for some amount of lump sum. We'll be getting fleeced otherwise. Even if we get what we want w/respect to advertising. That and the little bit of lump some gold makes sure that if we get adventurers that succeed and don't use our services, we don't go into debt because of the loot drops we have.

Still think cutting down the lump some, even by 1K is going to work out for something like this.
>>
>>1141113
Merlin slime and Morgan slime frequently butt membranes due to differences in magical philosophies. It frequently ends with them making out with each other.
>>
>>1141131
Oldest trick in the book of love.
>>
>>1141131
So since we'll have a court wizard and witch, what should we do to expand the Round Table? Or is it fine as it is for now?

Also Prince Slime as part of the Round Table, yay or nay?
>>
>>1141158
Only question is what are the adventures then? viking raiders?

and should we provide theme costumes so the adventures can play a part in the story?
>>
>>1141158
Well, we do need our Sir Galahad.
>>
>>1141172
Still think we should hire on Space Elf and QUEENIE and do a SPACE ADVENTURES! floor.
>>
>>1141185
What runes would we need for a Sir Galahad?

>>1141172
Also nah, they can be the French.
>>
>>1141158
We should focus on trash mob first. Just do a Water+Sword Soldier slime that tends to drop loot, and spam it everywhere.
>>
>>1141187
Water, Metal , Law, Shield. Add in Mundane too if you want.
>>
>>1141189
agreed, mobs are the first thing we need to take care of. We already have enough issues with monster difficulty bloat.
>>
>>1141195
Do we need a BRAVE Sir Robin too? Water, metal, coward, something?
>>
>>1141187
Probably Adamantite, Fancy, and Sword. He would also have to be green. Galahad was known as the Knight of the Green Girdle because he wore a girdle given to him by Morgan in disguise that supposedly granted him invincibility.

Thats right. He was effectively the Trap of the Round Table.
>>
>>1141206
Shit got my knights mixed up. It was Gawain who wore the girdle.

Gawain the Trap Knight.
>>
>>1141206
Galahad was the one destined to find the Holy Grail. You guys can decide if you want the Trap of the Round Table or the Destiny Child.
>>
>>1141172
Perhaps we should include a different faction. One that allies itself to "Jeffrey's faction". Like "corrupted" trash mobs. And Slime Kingdom routinely sends subjugation forces down below to deal with pockets of resistance and corrupted monsters that spring up from time to time around Jeffrey's seal.
>>
>>1141222
Could be led by Not!Mordred and Not!Le Fey
>>
>>1141158
nay on the round table concept. The spectacle stuff is the 4 princesses and the one prince. no need to cram additional unnecessary lore into the royal family.
>>
>>1141224
Hmm... What Runes would a Not!Mordred need?
>>
>>1141228
Water, Sword, Shield, Metal/Mirthil, Dark
>>
>>1141227
I mean, at this point we're just killing time waiting for Mary to show up, negotiate, and then see if we actually can pull through on a deal and maybe use some of the gold we have left over for dungeon stuff. Not to mention dungeon visual update on its own and what new heroes we'll be facing.
>>
So besides sword and shield slimes what others should we make for mobs? Maybe big slimes that are double water? Maybe alchemist slimes poison and water?
>>
>>1141241
We can make trash mobs with basically any combo of water + other rune.

But what we need for sure is sword and shield slimes.
>>
>>1141251
Maybe heal and water for cleric slimes? Make them heal the other mobs? Oh also sword and shield or sword and metal for squad leaders.
>>
>>1141227
What >>1141237 said. We're just spitballing lore and other shit right now.
>>
If we decide to do the thing where we split the dungeon in 2. The village & courtyard being the easy area, and the castle being the hard area, we could use cloth runes to make commoner clothing and put it on good ol 1 rune slimes and have slime villagers.
>>
>>1141241
Heal+candy, or heal+glass, for health item drops.
>>
>>1141269
We could eventually split it even further. To village, town, then courtyard/castle.

Town could have more trade-based slimes, like a blacksmith slime and a merchant slime, etc.
>>
>>1141269
We could put the Spa and the Yum booth there without altering the lore too much. I like the idea.
>>
>>1141281
That's a quest zone.
>>
Also, I'd hope the Yum! booth would have the good grace and sense to FOLLOW THE DESIGN AESTHETIC. Not just in colors, but in booth construction style and how the people man said booth. Make it FIT.
>>
>>1141284
We could even more some higher tier monsters into the Town section. Like Captain Slime stays in town while RSK stays in the castle.
>>
>>1141289
It's one of our major contention points, it'll be addressed, I'm sure.
>>
>>1141293
That makes sense. They can be roving guards/optional quests in the town. Some of our mini-bosses are tough enough to be full fledged bosses in other dungeons, so fighting them would be plenty fulfilling for the newbies. Those who wish to press their luck can attempt the citadel itself.

Right now I'm worried that we have too many bosses and not enough mobs. Spreading out (whether with the town or building up/down) will help a lot.
>>
>>1141255

Health + Cloth: Healing glove, working by punching.

Magic + Cloth: Magic Hat, boosts magic
>>
>>1141306
Who else could we move into the Town section? Monk maybe, since he's tier 3, and could run the town's church. Not sure who else would fit?
>>
>>1141306
Shouldn't the town be mostly neutral ground? Like, until you start attacking the townspeople or storming the castle gates you probably shouldn't have to deal with a lot of slime opponents. It might be the sort of place where non-slime enemies might fit in better.
>>
>>1141344
Well they could have the guards be non-hostile, with Captain Slime being non-aggressive until the adventurers attack someone.
>>
>>1141241
Prince Rupert's Drops: (Water + Glass + Explodey) A tough looking glass slime that can deal and take a great beating except for their fragile tail. Careful, they explode violently if you touch their tails. Often found near the forge.
Slime cop: (Water + Law) This slime has a Judge Dredd helmet, it zealously enforces the law of slimecrown seriously in a adorable manner, but is fortunately kept in line by Rosalyn whenever she's not pining for Simon.
Non-Slime Monsters:
>Juvenile Flame Salamanders: (Fire + Oil) Fiesty little buggers aren't they?
>Flame Salamanders: (Fire + Fire + Oil) The official military issue mount of Slimecrown.
>Mirelle's Salamander (aka Sally): (Fire + Fire + Oil + Metal) Mirelle's pet mount.
>Ent-inels: (Wood + Water + Fancy) Treants that are part of Sophie's retinue of guards. They make her feel safe.
>Leaf Ninjas: (Wood + Law + Dark) Highly trained Wood spirits that lurk in the shadows and act as Rosa's eyes and ears, guarding her and spending much of their spying on Ashley (as per Rosa's orders).

>>1141269
>>1141281
I feel content to have Cloth slimes be our common npc villager. We can give one of the cloth slimes a fancy rune so he/she can be the village Mayor who welcomes adventurers and does sponsor advertising without interrupting the important lore cut scenes. The sponsorship would make the village look alive and bustling too as if the companies are treating the village like an actual overworld location.
>>
>>1141339
Plant Cleric.
>>
>>1141356
Have the hero get attacked by a (Water+dark+sword) Bandit slime in allyways.
>>
>>1141365
Nah, the plant cleric's central to our dungeon as is. I wouldn't really want to move him/her. We can probably get a different healer for the town pretty easily, though, now that we have the heal rune.

Does anyone want to move Olivia to the town? She'll attract more people if she's easy to access and moving the spa would free up space in our dungeon. However, having the spa in the citadel does give players running our dungeon some time to recuperate and serves as a reward, of sorts, for doing something more challenging.

I can see good arguments for both sides of this. Thoughts?
>>
>>1141401
Maybe move the Café to town, but keep the Spa in the Citadel?
>>
>>1141401

Monsters with more than one rune cannot stay in the human world. Hence why I do not want Alex to get more than onr rune.
>>
>>1141401
>>1141409
I'm thinking having a lesser form of Healer Plant, Cleric plant (we'll name him/her Camille to differentiate the two) in the town, while Ashley resides in the Citadel. Healer plant is reserved for Royalty while Cleric plant is for common townsfolk. Olivia would reside in the Citadel since her services would be frequently used by the Royal Family members, and would be a great side-reward for adventurers who choose hard mode while Comfy slimes would manage the town massage parlor.
>>
>>1141414

Define Town. We don't have any town in the dungeon.
>>
>>1141401
I'd prefer to keep the spa in the citadel, if only because of it being a very nice break for adventurers, and a very good money trap when you consider the fact that we control what they fight. We just have to keep giving heroes reasons to visit the spa, which is very very easy to do.
>>
No session today?
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>>1141417
We literally said we'd be splitting the dungeon into village, town, and citadel.

Keep up son, damn.
>>
>>1141417
We're super getting ahead of ourselves since there's nothing else to do. Seems like Mary had some last second reason to delay or cancel.
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>>1141419
Larro will be here soon, he just has work.
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>>1141425
Oh. What's his job, by the by?
>>
>>1141425

He also could have meant "tomorrow" as in Wednesday, since he did technically stop really early this Tuesday morning.
>>
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Forgive the awful diagram but I kinda like the idea of investing in more mob that we aren't as emotionally attached to. So here's how I would see a future expansion.
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>>1141430
Corrupter of Children
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>>1141473
Yeah, sounds like him
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>>1141473
Explains why we're all here right now, waiting? Right?
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>>1141473
I CAN FEEL THE WARP OVERTAKING ME, IT IS A GOOD PAIN!
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>>1141472
care to give some thoughts into the ideas here? >>1141364
>>
Guys pls
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>>1141512
It looks good, I'm just wary of adding more named mob since we tend to make irrational decision once they get killed.
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>>1141516
IS THAT MARY?
GET HER
>>
>>1141516
I can't tell if this is about the complex negotiations, or the fact that we're rabid animals starving for updates and going on wild tangents...
>>
>>1141516
HE RETURNS!


>>1141364
Not bad, but we will need more runes that.
>>
>>1141516
RABBLE RABBLE RABBLE!
>>
>>1141516
No.
>>
If we ever do have a small town out in the front yard as a beginner area, we should (in the back corner or behind a big building) hide the giant skull and the 'Dungeon of Pain' sign as an easter egg for returning heroes.
>>
>>1141524
most likely the latter. It's usually the former when There's actual shit going on in-thread.
>>
>>1141528
no. lets not remind people of "Dungeon of Pain". That place was a fucking failure and deserves to be forgotten.
>>
>>1141528
I'd actually want to put the dungeon of pain giant skull and sign as an entrance to Lucy lair.
>>
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Just remember guys, it's easier for me to respond to comments that are linked to the update in question so I don't have to go hunting for them.

Now to start hunting.
>>
>>1141538
This or an empty room with really nice looking pillars and nothing else inside of it.
>>
>>1141546
You know you want to touch them, Demonlogist...

Don't worry. I won't judge...

I will, however, take pictures.
>>
>>1141546
Pictured: Curi about to bud off six minions.
>>
>>1141557
Y-your talking about the Abs right?
>>
>>1141546
Apologies, the discussion was fascinating...it got lost in the shuffle to keep notifications going...

Time for an evening of intense negotiation.

Hope this goes better than the last time I watched anons stumble through negotiation...Not in this quest though, so we'll see this brave new world.

This gets to be a fun prelude to future dealings with people for stuff. I mean, we did kind of want moon elf flora for our royal gardens, after all. And I know some wanted tech.
>>
>>1141553
I was about to say something similar. Put the old single-room dungeon in there. Then find the elusive money rune. Invert it. Make hobo slimes.
>>
>>1141560
Either works for me.
>>
>>1141559
ew. now you ruined it for me.
>>
>>1141564
Oh, I'd love to combine a water+tech+music slime for a slime DJ.

Any ideas for names?
>>
>>1141602
D.J. Jazzy Gel
>>
>>1141423

With what money son? We are getting a sponsorship not winning the lottery!
>>
>>1141546

Ignore the idiots who want to split the dungeon in three parts, we don't have that much money.
>>
>>1141615
It's for way in the future, bro, chill. Future planning is good planning.
>>
>>1141602
DJ H-2-Whoa
>>
>>1141602
DJ Goo-e
DJ Slipstream
DJ Bleep Bloops
DJ Sticky Fingers

and many many more...

>>1141615
>>1141617
When we wait, we plan, it may never come to fruition, we just plan...nobody is actually thinking we can or will be doing this any time soon, this is just for fun.
>>
>>1141603
>DJ Jazzy Gel
>DJ Gel
>Rapper D.Jel
>Big B. (B for Blorp)
>>
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good news everyone!
unclear whether we'd be milking them or 'milk'ing them
>>
>>1141641
>irc
WHY. WHY IS THIS A THING!?

I CALL HERESY!
>>
>>1141641
Both.
>>
>>1141649
Don't worry, Larro said that irc users don't get secret information or special suggestion privileges.
>>
>>1141661
THEN EXPLAIN THAT CONVERSATION!
THAT CLEARLY LOOKS LIKE SHADY BEHIND THE SCENES
>>
>>1141546
damnit larro, muscle slime girls are the best and we need more.
>>
>>1141670
Shitposting
>>
>>1141679
Maybe if we get a spare Muscle rune somewhere, we can make a dedicated Muscle Slime. Pump it with Muscle runes to make it more buff.
>>
>>1141625

We literally have planned the second floor like three times by now.

With the dungeon as it is, at most we could give away quests with special rewards so is easier to best the dungeon in the proper order.

Or just panflets on how is supposed to go.
>>
>>1141688
well, that curi is already delicious.
We just need to maintain that level.

Also larro needs to make more dating sims.
>>
>>1141641
Mary should milk Ashley, for quality assurance. Also she needs the attention.
>>
>>1141688
Invert Mind rune into Body?
>>
>>1141661
Nah, man. If you want secret information, you need to go to the Drunk Streams.
That's where the pros get all the secret insider tips that make them win at Larro Quests.
>>
>>1141688
Muscle+ Muscle + Water: Bodybuilder Slime.

"Now move that TV over there..."
>>
>>1141711
Would drunk Mary wear other clothes besides her cheap suit?
>>
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>>1141719
Yes, however her taste in waifus is atrocious.
>>
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>>1141726
He said drunk Mary, not slutty Mary
>>
>>1141726
but her taste in battle armor isn't atrocious.
>>
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>>1141726
>>1141719
mary needs to wear more revealing things.
>>
>>1141740
See, Dungeoneer is a good girl!
>>
>>1141742
like I said, I don't get all the anti-dungeoneer anger.
She seems to be going for good things.
>>
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"Hmm... While your offer sounds good I'm afraid there are a few points of contention. Namely in exactly how you plan on achieving all of the outlined points."

"We are more than willing to go over it with you."

"I appreciate that. Also, we take our lore very seriously here. You say you want to have some say in the cutscenes but if they don't mesh naturally then I'm afraid we can't do that."

"I see your concerns. May I borrow someone who you consider the 'face' of the dungeon? Someone the heroes would see the most?"

"Sure."
================================

"Hello, heroes!" Ashley says, "Welcome to The Slimecrown Citadel! Boy, that maze must have gotten you really hot and worked up! May I suggest some YUM drinks and snacks to help refuel? We sell them over a -insert booth name here- for a low low cost! Right now we're having a special, upgrade your YUM burger to a large and get a free YUM Extreme Sized Drink!"

"Something like that." Novem says

1/2
>>
>>1141749
>"Hello, heroes!" Ashley says, "Welcome to The Slimecrown Citadel! Boy, that maze must have gotten you really hot and worked up! May I suggest some YUM drinks and snacks to help refuel? We sell them over a -insert booth name here- for a low low cost! Right now we're having a special, upgrade your YUM burger to a large and get a free YUM Extreme Sized Drink!"

>"Something like that." Novem says

VETO THIS SHIT.
>>
>>1141749
I immediately don't like it.
I'm not opposed to selling snacks, but product placement I am.
>>
>>1141749
Would Cleric plant do this every single time the adventurers go to heal?
If so, NO
DON'T SELL OUT, MARY!
>>
>>1141749
ooof...that doesn't look great on paper...however guys...

1/2

Lets see what Mary counters with...
>>
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>>1141740
Indeed. She should take inspiration on her outfits from another, better, Saber.
>>
>>1141749
Oh dear god no
>>
>>1141749
Okay, yeah. That isn't doable. Mary, let us negotiate with her directly!
>>
>>1141749
Ashley, did you like doing that?

Because I have to admit, I didn't. Like, at all.
>>
>>1141765
>ass cleavage
I laugh every time.
>>
>>1141749
Making cleric plant who fucking loves her/his lore is a war crime
>>
>>1141749
NOPE!

I'm okay with something like:
>"Hello Heroes and Welcome to Slimecrown Citadel. (lore, lore... lore), This is the central hub of the dungeon where you can rest and recuperate. We have many amenities for to sample ranging from our fabulous spa, or deadly weapons, to delicious refreshments from our friends at YUM industries!"

But such blatant product placement as Ashley described is terrible and will be absolutely unacceptable unless heavily altered in the dungeon.
>>
>>1141749
I don't know why but my brain started giving Ashley Whis's voice from DB
>>
>>1141749
..Can we harvest her for runes?

No. No YUM. Boot her out~
>>
>>1141749
Do they actually have statistical healing benefits?
>>
>>1141749
Uh, I kinda want to eat something now. H-how much is it?
>>
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>>1141775
you should see the latest meme sweater. It's on a whole another level.
>>
Seriously guys, calm your tits. It's 1/2 and we are negotiating. Negotiating is a back and forth. Pretty sure Mary doesn't like this either.
>>
>>1141774
>>1141784
>>1141785
I think its our evolved cleric slime person
>>
Start a competing brand of slime drinks instead
>>
>>1141793
What is it with Japan and sweaters?
>>
>>1141749
This is very unacceptable. We can re-negotiate this after we make a Slime village/town and have a village slime mayor, and some slime staff working for Yum to advertise your stuff. But this amount of product placement? No. This would make Slimecrown a fucking sellout. And we know what happens when adventurers learn about us being sellouts.
>>
>>1141802
Wait- we have a candy rune. We can actually do that. WAter+water+Candy for a soda pop slime!
>>
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>>1141749
"I'm afraid that is simply unacceptable. I'm sure you may have noticed this when you stepped in but there is a theme we're going for here. One that has to be carefully tended. We have our own lore in this dungeon and demons that build upon it. Having such a blatant advertisement, especially being given by such an important NPC, would be detrimental to not only me but your own business should we work together.

My dungeon will be seen as one that has 'sold out' while your own business will be seen as the instigator. That is why I suggest that we work together to create an experience that is more immersive."

>Novem adjusts her glasses.

"Very well... I do have something more 'lore friendly'."

2/3
>>
>>1141817
>lore friendly
I'm scared guys
>>
>>1141798

"You know this isn't a cinema, people come hefd to kill monsters and loot if we do things so heavy handed we will get bad reviews and complains."

>Plan B let's do swimsuit mode to the dungeon!
>>
>>1141804
it's meme fashion. They're doing this in an effort to raise their population back to healthy numbers because so many girls are being stolen by gaijins and foreigners and what not and turning Japanese boys into cucks. It's sad.
>>
>>1141749

Waiting on part 2, but obviously her pitch is unacceptable. As a person specializing in sales and company representation, she really should have a better grasp of what it is that creates effective advertisement. Subtlety is key, or you jeopardize the brand.
>>
>>1141817
See guys, trust in Mary. She knows what she's doing.

Now try not to instantly bristle at this workshopping attempt people.
>>
>>1141817
Nope and doublenope.
>>
>>1141817
No harm in listening to pitches.
>>
>>1141826

"Like... stickers with this dungeon monsters? Buy six bags and get a cheap toy based on the dungeon monsters?"
>>
>>1141832
We're just venting. We can't help but vent if we're stuck in a crown. All we can do is bother the person who's wearing it.
>>
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>>1141817
"We are prepared to remove the right to alter cutscenes. Instead, we would like to place chests within the dungeon that contain our food products. These products will be altered to look like potions, rations, or other such adventuring items. You are permitted to add your own items to the chests we place so long as they do not interfere with the delivery of the product or negatively reflect the YUM brand.

Also, we would like to place a small, unobtrusive, advertisement at the front of the dungeon, the cost of remodeling we are still willing to cover.

In addition, we would like a spot in the main selling floor of your dungeon. There we sill sell YUM products meant to boost energy or other benefits that adventurers might enjoy.

Because of the loss of cutscenes advertisement our original offer of 3,000 gold will have to be lowered to 2,000 but we are still willing to share 10% of the profits."
>>
>>1141859
That's why mary should let us negotiate directly
>>
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>>1141802
>>1141813
>>
>>1141859
Until... we get some runes. Come on Mary at least one!
>>
>>1141864
Hey, you should totally direct them to that aelor bitch competitor.
>>
>>1141864
That seems much more reasonable. The only problem I can see is if their product is actually really crappy/addictive, but that doesn't seem likely.
>>
>>1141864
What does a Yum Mimic look like when opened? This is the important question!
The Yum sign looks alright, it seems pretty unobtrusive like a doormat.
The shopkeeper manning the shop seems like we're signing into a chain. Do people really like Yum's products?
>>
>>1141864
Now this is a much more fair deal. But that sign outside the dungeon better be stylish as fuck to fit with the theme of the dungeon.

Like maybe have the sign be a Slime with a happy face, saying the word "Yum!"
>>
>>1141864
Alright, I think the chest and the stall idea are fine, I think it's workable.

Instead of the unobtrusive sign, perhaps a thank you sponsor plaque?

I'd like to push for 15% profits as well.

Otherwise I think the deal is suitable for our needs.
>>
>>1141864
Treasure chests are ok. We can have a couple of the mini-bosses drop a chest with deluxe YUM food 100% of the time. Could actually help adventurers to keep going..

Perhaps we could modify one of the royal bosses to include a feast, as lore or scenery, and add YUM to the food.

I'm fine with the YUM sign on the outside we can make a whole menu with everything we sell along with it. Kinda of a loot list, but a real advertisement for our shop with YUM tagging along.
>>
>>1141864
Will the YUM Chests actually say YUM on them or will they be indistinguishable from the other chests in our dungeon?

How are the reviews of YUM products, are they generally well recieved? Do they actually give adventurers buffs?

Also, Mary. At least call her 99c once to see how she reacts if you won't let us talk directly.
>>
>>1141864
Okay, that's better. I can go with this.

I will say that YUM can still put their label on the potions and rations, just as long as the labels look and fit the theme of Slimecrown Citadel. So instead of YUM's normal label, it's one specifically tailored to our dungeon.

Also, ask if they have samples, we need to test them.
>>
>>1141864
WHEN CAN WE CUT THIS DEAL OFF?
This is important.
>>
>>1141864
If they get a booth make sure they have to pay rental fees for the space they using
>>
>>1141864
"Uh... you want me to get linched? If we have fast food as loot and not the kind that recovers HP they will get very angry. Not to mention that I would have to add stuff they are really looking for to the chests and that would end coming from my own pocket to avoid negative reviews. In that case I would end losing money."

>Just sent a four rune monster to hunt runes.
> Sell water runes, we can still mass produce those, right?

Sorry Mary but this would end with us being in the red.
>>
>>1141864
Hm I wonder if the chief would make taster food. Then there will be us missing out on the sells of our own products. Maybe we can make this set up last till we get our shops selling more food stuffs.
>>
>>1141864
>>"We are prepared to remove the right to alter cutscenes. Instead, we would like to place chests within the dungeon that contain our food products. These products will be altered to look like potions, rations, or other such adventuring items. You are permitted to add your own items to the chests we place so long as they do not interfere with the delivery of the product or negatively reflect the YUM brand."

Umm...Would these food items that LOOK like Potions actually have any healing effects? Because if they DONT and Adventurers cant tell the difference that would be the OPPOSITE of good advertising, because your products would actively get your customers killed.
>>
>>1141864
Oh! Mary, maybe we can have her pose for a special edition YUM! Dakimakura.
>>
>>1141864

So far, I am still not liking this deal.

>I want a classy thank you sponsor plaque with their name at the top for the distinction, and in a reasonable font size.

> Their venue blatantly labeled Yum with no distinction could instead be incorporated into our own on some sort of "Out of this World" menu.

> I really don't like the chest. I'd leverage the YUM Gladiator BRAWNDO to get rid of that. He'd be campy enough for them and an interesting enough boss fight that I think people could forgive it. Beating him has him dissolve into a basin that can be scooped out with YUM chalices.
>>
>>1141900

"How about your products actually looking like what they really are? Unless you want this dungeon to have bad fame by giving false loot."
>>
>>1141864
This deal seem OK as long as the products actually benefit the player's health. If they look like healing items, but are actually garbage junk food the perceived bait and switch would damage your reputation.
>>
Mary, how is YUM food?

This is important, because depending on the quality and likeability of a product, it can be easier to implement into a system. If a place you enjoy suddenly begins selling shitty products and rebrands themselves according to that product, including implementing phrases promoting the company, it will affect the amount of times you go there and increase the chance of you just deciding to leave and never go back.
>>
>>1141864
>Also, we would like to place a small, unobtrusive, advertisement at the front of the dungeon.
How unobtrusive are we talking about? If we're talking Plaques on a commemorative statue of Slime crown, I'm okay with that. But if it's a billboard then that'll be a no-go.
We would like oversight on where the unobstructive advertisement is placed.

A spot on the main selling floor of the dungeon I approve.

The Treasure Chests and stalls are okay.

But one issue I would like to negotiate is Contract Terms and conditions. We are a bit skeptical about the duration of the contract Is it a forever thing or can we make this a monthly thing where we can renew on a monthly basis? Also the terms and conditions for Mary to prematurely cancel the contract should we decide to have you stop the sponsorship.
>>
Actually, what even is the dungeon's lore?
>>
>>1141932
let me enlighten you on the lore of Slimecrown this may take a moment for me to write up...
>>
>>1141932
... Do you not read the discussions between the quest updates? We've been discussing lore for the last couple hours before Mary even arrived.
>>
>>1141864

"Look I don't mind having your products as loot but if they end looking like stuff they are not, this dungeon is gonna sink under negative reviews. And what's the point anyway? Do you want YUM to get bad fame as a brand that creates false loot instead of fast food?"
>>
>>1141932
In progress, but it's a kingdom of slimes that are holding at bay a great evil, arguably the greatest evil known to man and slime alike.
>>
>>1141937
No, most discussion is usually "Let's do this slime/add this room/here's another boss fight" so I ignore them until the quest resumes.
>>
>>1141925
The sign in the picture is almost a plaque. Not obtrusive at all.

>>1141864
On a secondary note Mary, add in a clause to the contract, if its not in there about how depending on any change in terms in the contract, either side has the right to void it, ie massive sign in front of door, gaudy standoffish shop selling YUM stuff.
>>
>>1141940
>that are holding at bay a great evil, arguably the greatest evil known to man and slime alike.
Larro's collection of Saber Figma?
>>
>>1141940
So why do adventurers come raid the dungeon? Aren't we supposed to be the bad guys for the heroes to defeat?
>>
>>1141951
No, the writer of Banished Quest.
>>
>>1141956
So they can become strong enough to defeat the great evil themselves.
>>
>>1141864

"2,000 G is not that much, I get 200G to 500 G in average for each adventurer party I defeat. Not to mention that false loot is not the kind of stuff this Dungeon can get away with. If it was a high level dungron were each party has at least a way to check items before use it would be different."
>>
>>1141956
Adventurers see a Kingdom of Slimes as a credible threat to the other races and human civilization in general. No one has ever heard of slimes amassing enough power and political pull to establish a kingdom.
>>
>>1141956
Loot and or fun.
>>
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Personally I don't like YUM. But that's because when I was younger I ate almost nothing but YUM stuff and got fat.

It's cheap, tasty, and horrendously bad for you.

"Will those chests look unique?"

"We believe that a unique look to them will help further strengthen brand recognition and will help adventurers spot them in the dungeon."

"And do those items actually heal?"

"They can be made to do so."

"Also my problem now is with the signage. If it's too obvious it still kills the immersion."

"I believe we have a few ways we can incorporate them more naturally into the dungeon features. You will, of course, be included in every step of the process. Nothing will be done without your expressed approval."

"Alright... And what about duration?"

"We would like to go on a month to month basis with the option to cancel at any time during the month for us and at the end of each month for the dungeon.

Also, we would like to do a trial run in your dungeon. One run with at least 2 adventurers with the chests implemented. This will let both of us see if the dungeon is worth investing in. Though, I think you will find that your adventurers will be pleased by YUM products and what we have to offer. Over 90% of every dungeon we've advertised in has seen a major boost in revenue."
>>
>>1141966
Eh, I think that's lame.
>>1141972
Believable. My two cents: I'd rather have the Thing be a secret weapon the slimes would use to invade other nations or to protect their own from powerful invaders, that may or may not have gone wrong/more powerful than expected for them to control, so they keep it hidden.
>>1141981
I can accept this.
>>
>>1141987
I want to say yes for now. We need the money.
>>
>>1141987
Alright guys, well I think that covers all of our concerns, lets give this a try.
>>
>>1141987
Mary, make a Yum mimic. Just as a triall for the adventurers! They'll expect something delicious, when they'll be the juicy target for the mimic!
>>
>>1141987
Agree, it's a good deal. Also thank Novem for being reasonable. Also let her know we will likely include a YUM mimic at some point later to keep adventurers on their toes.
>>
>>1141987
Sounds good, ask for a demo product to get the rune to make yum mimics
>>
>>1141987
Seems fine now, s sure, deal.
>>
>>1141987

No physical healing, but allow them to remove exhaustion. Healing is a big source of income for us.
>>
>>1141987
I'm reasonably happy with these conditions. LET'S GIVE IT A GO!
>>
>>1141987
That sounds good.
>>
>>1141987

"So that's 2.000 for a month? I honestly get more in that time from adventurers or is just 2.000 the first time then less?"
>>
>>1141987
Looks okay, though consider calling out a lawyer to give the finer points of the deal a look through before signing anything.
>>
>>1141987
"Include the chance for us to make a YUM mimic for your advertising team, and we'll agree."
>>
>>1142002
>>1142010
>>1142024
Not for nothing guys, but I think us making YUM mimics is what would "interfere with the delivery of the product or negatively reflect the YUM brand."

Just be prepared for that.
>>
>>1142024
Oh, rights to make YUM based monsters and/or decoration with the YUM brand for when we renovate again or make something new. This is a good idea.
>>
>>1141987
I'm... still against it.

But it's starting to sound reasonable.
>>
>>1141932
Long ago in a distant land, There was Jeffrey, an ancient Demon eldrich demon (he resides in our dungeon basement). It unleashed an UNSPEAKABLE EVIL upon the land. Nothing could stop it, save for the Slimes of old. But even Jeffrey's might is too much for the Slimes of old, and so they sealed him away. Years have passed, and the Slimes have built a kingdom atop the seal to keep a watchful eye should the Ancient demon break free. Guarding the seal is the current generation of the Slime Kingdom's Royal Family. Lily, Sophie, Rosa, Mirelle, and Mother Curi. But even then, the slime Kingdom know should the Demon break free, they cannot stop it. many a time they have tried vanquishing it with many methods within the seal, but to no avail. And so, the Royal Family invites adventurers to test their mettle and gauge their strength to find the chosen one fated to defeat the Demon sealed underneath the kingdom.
>>
>>1142031
If they manage to defeat the Mimic, they still get the prize, no? People like seeing a challenge.
>>
>>1141987
Okay, that's not too bad. We can say that their stall is a traveling merchant setting up shop in the dungeon, which makes sense and would minimize the immersion-breaking.

We could have the YUM chests as a possibility for randomly spawning chests. She shouldn't alter the products to look like other things; that would be unnecessary and would disappoint the people who were expecting something else.

>Over 90% of every dungeon we've advertised in has seen a major boost in revenue.
That's an eyebrow-raising statement. What exactly does it mean? Can we see the details? Mary should look for incongruities, like if they saw a sudden surge in profit before a dropoff, or if a specific kind of dungeon gained more profit than others, and what exactly she meant by a "major boost". Mary's job is handling finances, so this should be in her element.
>>
>>1142034
6/10
Needs more Ms. Bloops.
>>
>>1142016

We get like 200 G a day from adventurers alone we just have been wasting it on upgrades. That's about 6.000 G a month.

And we will lose customers with the YUM advertising.
>>
>>1142030
I just figure that instead of making it act like a normal mimic, it would heal them somehow after it swallows them, then it spits them back up.
>>
>>1141987
Yeah that sounds fair and we've been needing more drops anyway. We just need to make sure we have some of our own ones sprinkled in there.
>>
>>1142021
the 2,000 is a lump sum of cash given to us as a forward payment. YUM itself is paying for the major renovations done to the outside of the dungeon. See >>1126820 for our proposed version of the outside of Slimecrown.
>>
>>1141987

A one month deal for tremendous short term benefits might not be terrible. It's just, well, I still don't really like it.

Again:
> In the restaurant, offer an "Out of this World Menu", make it campy and use it as a gateway to sell YUM products.
> YUM as one of our donors on the statue would be fine, though maybe something more tasteful than a slime head would be nice.
> I'd allow YUM chests, but maybe make them a rare/random spawn, including an apology in each one for advertising during their adventure.
> I'd be much, much more comfortable including BRAWNDO than those chests.
>>
>>1142034
Sorry man, but I really don't like this.
>>1142037
You're going to kill Larro or turn him into an actual auditor, which is arguably worse.
>>1142040
>And we will lose customers with the YUM advertising.
How are you so sure we will lose and not gain more?
>>
>>1141987
Sounds good, but we'll want to talk it over with our lawyers before signing anything. Also do some independent research, such as checking to see how public opinion feels about the company, or about advertising in dungeons, and how this affects profits.
>>
>>1142041
Cute, but probably still going to be a flat "No" from Novem.

But who knows?
>>
>>1142050
Guys weve been discrediting something.

This is free food. The people coming here are murderhobos. YUM was said by Mary to be really tasty.

Only health nuts will have a problem with it, and we offer other options in the spa.
>>
>>1142037
I actually like that traveling merchant idea.

We could also say that their stuff was lost (or stolen) on the way and that's why there are YUM chests everywhere. Then place some random trinket in one of those chests that the merchant wants to recover and we could totally have a side quest relating to them too.
>>
>>1142041
there is a chance, the adventurers the company mimic swallows will turn into YUM addicts. And that's bad for PR.
>>
>>1142060
What if it grabs the adventurer and vomits the product directly into their mouths?
>>
>>1142045

Then No.

>>1141987

>Mary reject the deal is too little money.
>>
>>1142074
They are paying for the entire outside renovation of our dungeon. That's a fair bit of money on their part to invest on us.
>>
>>1142080
All in all the whole deal's worth about 2800G.
>>
>>1142072
>>1142002
>>1142024
>>1142010
That'll be seen as "selling out". What kind of sick Dungeon master would be so willing to sell out by employing mimics that shove sponsor products literally down their customer's throats?
>>
>>1142074
10% profit 2800 G upfront, it's a pretty nice deal.
>>
>>1142080

Have you seen their pictures? It just a new door and a YUM ad!
>>
>>1142092
That's why we'll trial it first.
>>
>>1142095
... Those pictures do not represent the renovations that'll be made, you idiot. That was to show the signs.

We already have a renovation design for them to use.
>>
>>1141987
Okay... but if we have to sign anything definitely do our summon lawyer skill. Mary isn't signing anything without getting her lawyer to read it over first. Wasted mana is better than the alternative.
>>
>>1141987
Summon lawyer. We'll need to scrutinize the fine print if/when we go finalize/sign the contract.
>>
>>1142093
2.000 you mean.

***Because of the loss of cutscenes advertisement our original offer of 3,000 gold will have to be lowered to 2,000 but we are still willing to share 10% of the profits."***

Also we would AIN MORE MONEY SELLING THE JUNK FOOD OURSELVES.

Really junk food sells for at least 50% more of what you pay for it when you buy in bulk, 10% is nothing!
>>
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"That... Sounds reasonable. I'm willing to agree to a trial run."

"Excellent, I'm glad to hear it."

There's no way she would go for a mimic. I would NEVER want to be known as the food company who sometimes has their products eat people.

"I will, of course, have to insist going over any contracts we sign well in advance."

"I would expect nothing less from a level 18 Auditor."

"Heh. Well, you know. I just have to make sure my dungeon does well."

"Of course, of course. Well, there will be a bit of time while I talk to the board about this. Some paperwork that has to go through and testing for these refreshments. I may be in charge but even I have people I must get the okay from."

"Gotta keep the investors happy. Hey, can we get some YUM products? I want to test them out with my crew."

"Of course, I keep a bunch with me." She stands up. "Well, I'll keep in touch, Mary. But expect to hear back from me very shortly."

>After a few more pleasantries they say goodbye and part ways.
====================

>Mary decides to rune a YUM brand bag of chips.

>She is given a [̴̨̛́͡e̵̡͟͡rr̡͘͜ǫ͘r̨̀]͘͡ rune.

"I... I don't know how this happened..." The Archiver says
>>
>>1142107
QUICK
COMBINE THE CONTAINER AND ERROR RUNE SO WE CAN MAKE A YUM MIMIC!
>>
>>1142107
IT'S COPYRIGHTED!
>>
>>1142107
...Anyone want to try making Missingno?
>>
>>1142107
ABOMINATION TIME!!!
>>
>>1142106
they pay for the repairs and renovations outside too

yeah but we'd have to make it ourselves, and we can't because demon food.

>>1142107
[Error] Rune, YUM is made from Jeffrey?
>>
>>1142107
Dammit, Mary. You didn't ask her if she was 99c. I ask for one thing.

Also, run a second bag to make sure it's not a one off thing, then let's make an Error Monster.
>>
>>1142114
NO DON'T, IT'LL BREAK OUR SAVE!
>>
>>1142107
what.
what do they taste like though?
>>
>>1142107
Option A: The rune has copy protection
Option B: Yum Foods is made of eldritch horrors
>>
>>1142107
Invert that [error] rune, Demonologist! It's for science!
>>
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>>1142107
>>1139604
P R A I S E
>>
>>1142107
So I guess the question is, where do we go from here? I suppose we won't be receiving the bonus yet, so we'll have not much to play with.

>>1142111
11 herbs and spices that make up YUM brand products.

The world will never know.
>>
>>1142116
dear god....
it all makes sense now!
>>
>>1142125
You forgot the bulging penis
>>
>>1142107
...DESTROY IT.

On the whole, I think this went okay.
>>
>>1142107
>̴̨̛́͡e̵̡͟͡rr̡͘͜ǫ͘r̨̀]͘͡ rune
THAT AIN'T GOOD. DON'T MESS WITH IT. IT'S CORRUPTED.
>>1142110
>>1142115
>>1142124
NO YOU DOLTS! THAT'S A CORRUPTED RUNE. NEVER FUCK WITH CORRUPTED RUNES!
>>1142111
DAMMIT.
>>1142116
dear god.
>>1142123
Either of those possibilities scare me.
>>1142125
I would love to humiliate and face fuck her.
>>
>>1142107
Time for a SECRET SHOP room run by an ERROR-infused shopkeep! This dungeon needs SECRETS! It moves around the dungeon and sells items at a one-time discount! (A discount that unless you're lucky or a rogue is offset by the cost of throwing bombs at every wall.
>>
>>1142107
That's disturbing. It reminds me of the thing in the basement. Search the internet for stories of strange happenings involving YUM products.
>>
>>1142107
Reverse two error runes to get a FIX rune!
>>
>>1142125
Would hate fuck
>>
>>1142125
No praise for cheapo slut tramp demons, no matter how well drawn they are.
>>
>>1142107
Hold on, hold on.

Infuse Alex with the ERROR rune.
>>
>>1142129
Agreed, I think the only thing left to do is set up a new save for our dungeon. Add a few mobs, and maybe one basic room for a light/dark slime puzzle.

I'd be content with that.
>>
>>1142141
I'm intrigued by your proposal and wish to see what'll happen
>>
>>1142141
>>1142135
>>1142133
PLS. Don't fuck with corrupted runes!
>>
>>1142107
RUNE ANOTHER AND INVERT
>>
>>1142141
This is the worst thing to do with an ERROR.
>>
>>1142141
Are you retarded? THAT COULD KILL HER!
>>
Also, guys, can we please not risk this error rune thing? It's super stupid. Like, I'm actually freaked out people are going for this.
>>
>>1142141
No no no. For one, we like Alex, lets not hurt her.

And if she was to take a rune, LET HER CHOOSE!
>>
>>1142141
...No.
>>
>>1142141

No.

Reverse two error runes to get a FIX rune.
>>
>>1142125
PRAISE BROKEN LIMES
>>
>>1142107
It's probably because archiver forgot to wear her dangly hat things
>>
>>1142155
Yes. Rune copyright evasion is go.
>>
>>1142107
don't listen to what >>1142141 said! He's a crazy one! that error rune is what created Jeffrey in the first place!
>>
Guys, seriously

OOC moment: I'm pretty sure the rune thing was just a joke result, and people weren't supposed to take it seriously. Can we NOT do something actually stupid and clearly, blatantly, obviously damaging?!
>>
>>1142165

I was thinking in a rune thst fixes things by reversing error.
>>
>>1142155
We could have a Blacksmith slime...
>>
>>1142170

If we reverse two error runes and it doesn't work, so what?
>>
>>1142170
Where do you think we are?
>>
>>1142173
It might even turn into the rare and precious Rune Rune. We gotta invert it.
>>
>>1142173
>>1142175
What if we get a pirate rune instead?
>>
>>1142170
You know where you are, right? When in the history of questing have anons chosen to not press the button marked PAINFUL DEATH just to see what would happen.
>>
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".... Demonologist. Combine the runes and invert them."

"I don't think..."

"Just do it."

>She does it.

1/2
>>
>>1142187
Worth it
>>
>>1142187
Hah hah hah.
AHAHAHA.
Demonlogist must hate us for doing that.
>>
>>1142187
Nice...
>>
>>1142187
"I'm sorry Demonologist...you can go to the spa to relax now..."
>>
>>1142187
So...

Don't cross the runes?
>>
>>1142187
Can heal plant restore eyebrows?
>>
>>1142187
...aight that was worth it. Lulz were had.

Hit the spa, Demonologist.
>>
>>1142187
Okay, universe is still here, doing fine so far.
>>
>>1142187
Oh dear. We're so sorry. Demonologist. This wasn't supposed to happen.
>>1142189
>>1142191
>>1142192
I TOLD YOU FUCKS IT WAS A BAD IDEA!

>>1142200
never cross runes. it makes a rune bomb out of them. We could weaponize them though, but it's definitely a last resort thing.
>>
>>1142187
Someone's earned a free spa visit.

And a catkini to wear.
>>
>>1142187
Nyehehe.
>>
>>1142187
I'm sorry... Take some time off in the spa for a bit.
>>
>>1142187
Well, we've found a self-destruct method if we ever feel like faking our death for tax purposes. Get thee to the spa Demonologist.
>>
>>1142187
Cool, the reaction was a bit energetic but I think we just discovered the Void Rune.
>>
>>1142187
uh, nice bra? I guess?
>>
>>1142187
I see blue bras!
>>
>>1142187
Amusing and fairly harmless. Totally worth it. I assume we have access to [̴̨̛́͡e̵̡͟͡rr̡͘͜ǫ͘r̨̀]͘͡ runes same as any other still?
>>
>>1142187
mmmmmmmm you smell....toasty.

*nibbles*
>>
>>1142187
infuse it with EXPLODEY
>>
>>1142187
Ask her on ideas on what to do with this type of rune?

Make bombs as loot?
>>
>>1142237
How could this possibly ever go wrong?
>>
>>1142107
>level 18 Auditor
don't tell me you're 18 years old Mary. Are you 18?
>>
>>1142270
Auditor is a prestige class
She's old enough that you don't want to ask
>>
>>1142270
actually... how do levels work? if curi lets us beat her up a whole bunch of times could we power level? 'soloing' a boss should net huge XP.
>>
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>After sending Demonologist to the spa, Mary approaches Alex and thanks her for all her hard work. The young auditor smiles.

"I don't really get thanked too often for my work... It's nice. I... I enjoy working here. Even if I was somewhat forced into it, it's not bad. It makes me feel needed.

And you're not too bad to work with."

"It's been nice having you on the team, Alex. You're a real asset."

"Hehe... Thanks, Mary."

>With that, Mary goes off to just... Relax. It's late at night, no adventurers are coming.
>So, she sits down and gives Ms. Bloops headpats, the small slime burbling happily with each pat.

I think today went well, overall. A small setback but in the end we seem to be in a great position.
There's no way any of today's events could turn out bad.

===End of Chapter 6===
>>
>>1142278
Aw snap
Thanks for running!
>>
>>1142278
>There's no way any of today's events could turn out bad.
Except for rival dungeons giving us shit for selling out.
>>
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>>1142278
>There's no way any of today's events could turn out bad.
MARY YOU DIPSHIT
>>
>>1142278
>There's no way any of today's events could turn out bad.
WHY MARY WHY. YOU INVOKED THE CLAUSE OF "WHAT COULD POSSIBLY GO WRONG?". NOW EVERYTHING WILL FALL APART.
>>
>>1142278

We are beefing up Psion slime and mind raping Demonologist. The rest of the runes go into a high powered lawyer slime for future use.

Out of game, though: Thanks for running. It's been a ton of fun.
>>
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>>1142278
>There's no way any of today's events could turn out bad.

YOU'VE DOOMED US ALL
>>
>>1142278
...We need to make an error slime and feed it to cellar beast.
>>
>>1142291
>>1142290
guys, we arent contracted to YUM yet.

we haven't signed anything.

why not go online and see if any other dungeons have made similar deals.

maybe call them up and chat about it.

do our due diligence.

so we can see how fucked we are
>>
We have TWO auditors on our team. There may be bad stuff, but we can figure it out.
>>
>>1142300
no anon, you don't understand. Invoking those words means events outside of our influence would automatically fuck us over in every annoying way in which we have NO control in averting. What the invocation would mean in the future is we would have this one influential adventurer shit on our pr, and there's going to be a ton of customers who will steamroll this dungeon and give it a low rating. We might find out that Alex is secretly embezzling funds for her own gain. All we can do from now on is damage control.
>>
>>1142278
Good show Mary, I hope we do this again soon. Much sooner than this last time.

Time to figure our which event will go bad...probably instigating a war...probably...

>>1142292
Demonologist got blown up and now you want to do that?

I know who you actually want to target, and that's still fucked up.

Anyways question time:

>"Demonologist...how is the spa?"

>"Dungeoneer, I want to let you know that at least I like you. I hope you can find a way to make the others believe in you! You should work hard and you'll become a great asset. Maybe we'll let you build a monster completely unsupervised soon!"

>Ronin and Psionic: "Are you actually sisters? Or good friends?"

>Sophie/Mirelle/Rosa: "You didn't get to make a debut today. Are you exited for whenever an adventurer shows up to meet you for the first time? What do you plan to do?"
>>
>>1142319
Become? She already IS a great asset. She just made a whoops by not telling us she was taking a rune, and even then, we admittedly didn't do due diligence, since it turns out that yeah, she DID have a rune just like she said, from word go. So it'd make sense she'd need another.

We overreacted.
>>
>>1142292
...for fuck's sake. Enough with the "Dungeoneer must suffer!" shit, already. It's getting really old.
>>
>>1142278
>Too the royal children, if you could be upgraded to a five rune monster like Curi, what runes would you want and why?
>>
>2450 replies.

Christ on a bicycle, Larro.
>>
>>1142278
Any dungeon staff: What do you think of YUM's quality products?
>>
>>1142341
I agree Anon, but considering that most of the time interactions seem to be

>"Mary I have an idea, what if we do *THING*
>Mary and the Anons: "That's a terrible idea."
>"O-oh.."

She just needs a chance to shine, and it's a matter of whether anon's will let her shine or not. I want it, and you wanted, we'll see if others want it.

What I want is a moment where we have a room, and we want an encounter in it, but we don't have a plan and we say.

>"Dungeoneer, we have this cellar/garbage chute disposal area, and we need a monster. Here is 3 runes, make us a monster worthy of living in there and giving our adventurers hell."

I want to see her creativity!

Also I expect that the *spoiler* reason for her runes is hidden behind that eyepatch. Only person who's see that eyepatch off is Demonologist in Lamb's wait warmly...I think...

>>1142356
That's nothing, last time we reached 3k
>>
>>1142346
>>1142319

I'm telling you, we need information. Like, the writing's on the wall, and you might regret it if you don't crack the code ahead of the point of detonation.
>>
>>1142366
Pretty sure if we read her mind to find out, she'd poof. And guess what, all that hard work is gone. And we're stuck.

Trust her.
>>
>>1142367

At least background research on these types of things would be wise. "Constructs" being able to dope themselves with runes is a little strange or having win conditions to their evolution chain that apparently start early with crowns.
>>
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Thanks for reading, everyone! As usual the start time for the next chapter will be announced on twitter

I'll try and have some Q&A tomorrow.

Until then!
>>
>>1142374
then let's order a Dungeon Master's Manual and read through it.
>>
>>1142366
It's still irritating to see you go full tin foil hat on maybes and what-ifs.

When shit'll happen, it'll happen. And then we'll inevitably recover from it. The End.
>>
>>1142382

Granted the last post -was- a bit tinfoil hat. However, it's equally irritating to see people not pay attention to things or willfully ignore taking active measures until something goes wrong.

Granted, I said mind-rape, but this isn't a matter of suffering. A psion slime could non-invasively get the information we need in the most likely scenario not harming her in the least. Hell, maybe not even alerting her. It's a logical, safe measure even if it dips into big brother territory.
>>
>>1142377
I always wondered why dungeoneer was peeking when she could just... go in with them.
>>
>>1142396
The long and short of it, going big brother is not the way I want to go. We are better than that, I believe.

Anyways, a few final things to say before I go.

Mary, we better get a chance to add items to the store soon, I worked hard on that list up there>>1124790!

Also since the second floor is currently a long off mission right now, what does everyone think about expanding the castle outwardly? I think it would be a good idea to make something a little oblong and interesting, and spacing out the big boy combats with mobs and puzzles and unique empty rooms with lore seems like a good way of doing that.

Hell, now that we can build outside a little, maybe we can get that royal garden! Just like we wanted!
>>
>>1142408
Have you updated the catalog with some of the items that we generated in this thread?
>>
>>1142411
Not yet, but I can do so soon.

Some of these items are pretty loose, so I'll have to look them up, give them errata and see if they even make sense for the store or as drops.

Oh also one more question I thought of!

>"So Alex, lets say you did get a rune, would you be comfortable choosing? We have a lot of runes out there, and I'd rather you have a say in your fate, than us."
>>
>>1142396
>However, it's equally irritating to see people not pay attention to things or willfully ignore taking active measures until something goes wrong.

When most of the replies in the first few seconds are typically typed in all caps and basically amount to instantly demanding vengeance on the newest person who did something this time, it gets exhausting to watch. I'm not advocating for turning a blind eye, but for a calmer, more measured approach. Researching into this is fine. Invading someone's headspace, however, isn't something I'd be down with, particularly if she's responsible for upgrading our heavy hitters. Ninja slimes, I'd be okay with, though.
>>
>>1142408
>Expanding the castle outwardly
I'm all for it. Try and get all the maximum dungeon square footage that our sponsors can cover for during our dungeon exterior renovation project >>1126820 before other DMs start complaining that we're hogging real estate. If we can, we could possibly manage to cram in a town/village onto the first floor before we head to the second floor and start building/decorating the Slimecrown castle. Besides, that makes Slimecrown look magnitudes bigger to go with our proposed dungeon exterior if we're installing the giant Slime dome.
>>
>>1142415
Do you have a full list of the gear? I'm kind of curious to see if you have stuff for non-traditional classes, like Psion, MoonElf, and Ronin.
>>
>>1142408
in the extreme long term, id like to see slimecrown split into three "zones"

the traditional royal family in a castle, a newfangled tech section complete with mad scientist, and a working class rebellious area that may or may not be musically inclined.

have each group believe that it best knows how to contain the Ancient Evil.

offer faction specific rewards.

host events where adventurers can increase the standing of their chosen faction with repeated runs through the dungeon. The best faction specific rewards being available only when that faction is controlling the evil below.
>>
To Curi
>How is your feeling now that your family is growing? And what will you do to thank Mary? also love you <3
>>
>>1142426
Here sir...nothing really specific. Though please tell me the idea of Psionic with The Handy Scarf is beautiful to you guys as it is to me!
>>1124790

>>1142423
For me, I'm kinda thinking, since the salamander idea is taking off, we can expand some wings, for example, we can now have royal stables, training grounds, a barracks for the castle, as opposed to the barracks for our staff.

You could also have a library wing, full of puzzles, lore and knowledge.

A grand dining hall with cellars, kitchens, and the place for that damn garbage chute trap that I want so badly.

A glorious royal gardens where pest control is a problem, and new plant creatures are available to fight.

The ideas are grand, but the biggest thing is, I kind of want our place to be a bit more...oblong, the uniformity is nice, but the oblongness, so long as it's traversable and managable by a player, I want to see it.
>>
>>1142443

I want (kind of in this order):

> Slime Garden: with plant monsters and plenty of space, could easily include slime training grounds
> Slime Castle (small): just solidifying the castle theme, but I think we're pretty much there.
> Slime Dungeons: for our more hardcore, devious challenges.
From there we just incrementally improve each one as we get new ideas.
>>
>>1142443
I had an idea for an ioun stone like blob of slime that would orbit Psion's head.

>Psionic SlimeOrb
>Reduce damage by -2, but inflicts slow and weakness to lightning on every hit, lasts three turns. Can speak Common Slimish and High Slimish when attuned to a psion. Can also be used to grease floors to make traps.

I'll see about working on Reg's two handed sword. Thinking I'd call it the Gross Messer, and give it a power similar to DS3's Onyx Blade from the first DLC.
>>
>>1142449
The other thing I think that needs to be done on the next go around, is expanding the chains, so to speak before we get to the missions.

I think we need two or three rooms of separation before we get to our showcase fights. I think we need more puzzles, and more mob rooms, that way the players will always feel ready for these things when they happen. It also gives an excuse for traps, and unique rooms to explore.
>>
>>1142458

I think we ended up with more gimmick rooms than proper puzzle rooms. I'd be totally cool with filling out the roster with some real brain-teasers though (combat solution optional).
>>
>>1142463
>>1135979
This is a personal favourite of mine.

I also like all of the light/dark puzzle solutions.

>>1142454
I do like that item. Traditionally my item creation is more generalist, because classes are "Whatever the fuck Larro decides"

Are you the anon who did Slime Bell? Because by far that is the best random item I found in my archive binging.

Also I admit most of my item creation last time was "novelty items" because we all need a Slime Core Stress Ball, or a Plush Ms.Bloops.
>>
>>1142471
No, unfortunately. My claim to fame on the item list is Lily's Slimestaff and Slimesword, and the Slime Swimsuit.
>>
>>1142478
Much as I'm not really a fan of the spoiler'd one, it has provided us one of our best images so far...and it admittedly does make for an amusing novelty item/gag gift for friends!
>>
>>1142471

How about a room with a bunch of upside down pots? There is one with a key slime in it. The rest are all explodey slimes. They do rotations in various patterns trying to confuse the adventurers. Identify the right one three times to have the door opened. Guess wrong and a couple of explodey slimes detonate on you (making the next round easier).

Or:

A room with a set of levers in the center. There is a bunny slime trying to get to the top, but there's no path. Hit the levers to help it make its way up within a time limit.
>>
>>1142471
I was the one that did the Slime bell. As well as the Slime Sleeves.

I can tell you're a fan of novelty items.

>>1142454
Speaking of Reginald's Two handed Greatsword, We'll need to think up a loot exclusive to Colt (Captain of the Guard).
For some reason I'm thinking this silly exclusive item. Boss exclusive cosmetics are known to be rare and Highly desired among adventurers:
>Sticky Slime Scars: Cosmetic slime strips that mimics facial scars. No need to go through the pain of battle scars! Just slap them on and you'll look like a badass! Only Colt drops this item.
On a more serious side:
>Slimehander: a zweihander used by Colt in response to his brother Reginald wielding the Great Slime Saber. Surprisingly lightweight, although it lacks the magical properties of the Reginald's two hander. Male slimes and their membrane contests...
>>
>>1142483
Yeah, I honestly didn't think it'd ever get put in the item list. The picture was worth the time trying to work on it's lore, though.
>>
>>1142485

Or a series of water pot puzzles with different substances. You need the right amount or you might create something terrible. However, none of the beakers are the right size. You have to use your brain to get the right mix and pass. Hard mode is that the concoction is only explained once and may include multiple steps, such as brewing, or a specific order of mixing.
>>
>>1142494
How about something more sword and board focused? We did invert two sword runes to a shield to put it in him.

Maybe a shield that materializes gooey tentacles to lash out at foes.
>>
>>1142485
Both of them have some amusing potential, I certainly wouldn't be against either of them making their appearance somehow.

>>1142501
This is good too.

>>1142494
Ah my fellow posts-way-too-much-here anon, I see we have the same affliction.

For me, novelty items are great, because they are rather simple, and I think that we should have some high value versions out there. Because of things like buff wizard and the keychain.

The trickiest thing is actually making slime items. Because you don't want to go overboard with them. It's honestly why my favourite items I've included/made are things like the Surveying Locket, Adhesive Boots, Handy Scarf, Manifold Bow and Magmallet(seriously, Mirelle gets gauntlets, but phase 3 has to have her wielding that mallet).

It's why I added Earthenware tunic, though also because the idea of someone wearing a muddy tunic actually being refined and purposefully dirty is amusing to me. It's the same reason why a lot of my puzzles involve mud slime...got to get that spa some income somehow...

>>1142506
Slime sheild is actually really great for that, the chance of someone getting caught on the shield is a boon for any sword and boarder.
>>
>>1142508
Fair enough. I'll work on some more ideas for next time we meet, particularly a good two hander for Reg and a nice shield for Colt. As for now, bed awaits.
>>
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>>1142377
MARY!
Can we get the latest version of the runes we currently have in image form? I'm having a hard time keeping track.
>>
>>1142547
>string symbol is a 'g'
>>
>>1142515
And we're still on page six.

>>1142508
There is one point that I would like to bring up. It's something that Ronin addressed in her review, due to her complaint about the lack of loot drops from mobs.. Which of the item/loot that we come up should be exclusively found as loot drops in the dungeon? And which loot should be exclusively found in shops? And which loot should be found both in the shop and in loot drops? Should we crunch up some dice roll loot tables on each mob?

Some other novelty items for the dungeon.

>Time-heart Headband: Za SLIME~MU! wearing this gives you resistance to small temporal shenanigans (immune to slow). Also makes you compelled to strike exaggerated yet fashionable poses.
>Magma Mantle: a mantle weaved with magma slime membranes. feels warm on skin contact, yet burns away any other equipment/clothes worn underneath. Gives high heat/fire resistance, and boosts fire magic in exchange for indecent exposure of wielder's torso.
>Zero-G Glue in a bottle: Slime harvested from a gravity slime and mixed into an epoxy paste. Apply paste on object to make them float as if in zero-g. Effect activates when glue dries and wears off when water is applied. Surprisingly the bottle the glue is contained in does not float in mid-air.
>Grey Grease: small portions of slime harvested from nanomachine slimes (water + Tech). Great anti-rust/polish/sharpening agent. Apply grease, then wash/rinse with cold water. DO NOT APPLY ON HI-TECH EQUIPMENT.
>Shopkeep leaf masks: now you can be an adorable shopkeep too!
>Curi's Chair: Bitch do you even mount? Relax on this mobile Slime chair/mount and gain the envy of your fellow slime-mates. Curi Exclusive drop.
>Comfy pillow: it's a pillow that comfy slimes hug 24/7. Super comfy like you won't believe.
>>
>>1142557
>>Comfy pillow: it's a pillow that comfy slimes hug 24/7. Super comfy like you won't believe.
What kind of monster would take their pillow from them?
>>
>>1142567
...That makes me want one LESS.
>>
>>1142567
What the fuck man? It just got worse
>>
>>1142377
MARY AGAIN!
Do other Dungeon Masters have a 'calculator' or is that something unique to our dungeon? I'm curious if other dungeons have unique staff.
>>
>>1142569
>>1142568
sorry, about the deletion of the post.

What I meant to add in as an addendum:
>Due to Slimecrown law, Comfy pillows are never found/sold in-stores. They're only found as loot drops from comfy slimes. their drop rate however is abysmally low. like 0.1% low. You'd have to be a monster to go and kill Comfy slimes en masse just to farm a single comfy pillow.
>>
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From a livestream
>>
>>1142125
>>1142648
I like mine better.
>>
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Also, more fanart from somebody else.

http://imgur.com/a/09NXV
>>
I am reminded of a computer game called Zool which was sponsored by a sweet company and had a candy themed first level, who's up for letting Yum have two rooms and a mini boss room for a Candy (with appropriate sliminess) themed monsters and drops?
>>
Guys, I just realized. They are going to put a Yum chest in each room. And or multiple chests. We might need to break off this contact early.

I need some shadowrunning anons think of some ways for them to break the contract with us if we need to.

>>1142377
Also we should contact moon elf and see how she is doing.
>>
>>1142377
Q1. So what is stopping you from constantly running Audit Quest for us? Do you really need free time?
Q2. How much use can Psion get out of non psychic items? Are magic items for other casters any good for her and how much use would other classes get out of items made for her?
Q3. In >>1138316 you make reference to Carpenter being able to create an additional dungeon as well as new levels, is this the same thing or are they separate mechanics?
Q4. Is the cost for fixing up the outside a one off or per use and could we use the 500G version to bypass the 300G version?
>>
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>>1141765
A complete shit. This is an actually cute Seiba.
>>
>>1142562
Since the last guy fucked up, here's BETTER lore.

Comfy slimes wander the world content to naught but they pillow they carry, and thus the pillow and the slime are seen as inseparable. But sometimes, a lucky comfy slime will find a blanket. These slimes quickly ascend to a new pinnacle of comfy, leaving behind their pillow like a hermit crab leaving behind a plush downy shell.
>>
>>1142778
That Saber is barely even canon.
>>
>>1142814
Our lore is a traveling Auditor was cursed by a dead beat demon lord and abandoned by her boss, taking pity upon the hard working yet unwanted and disrespected slimes she set out to make a place where every slime would have purpose and safety.
>>
>>1142858

>>1142814 was talking about how we have Comfy pillows from comfy slimes as loot drops. And I posted a rather morbid lore on how the fuck we got them as an item drop/shop item.
>>
>>1142648
>>1142729

>>1142858

Right now we are in the test run, we haven't signed anything yet, right?

I told Mary the contract was bad, but noo! All of you were obsessed with the "fixing the front of the dungeon for free" bit and the ONCE in a lifetime pay of 2000 G.

We get way more than 2000 G a month by adventurers, heck we usually get an average of 200 G to 300 G by raid.

10%? Is nothing, if we sold food ourselves we could get about 50% profits that's the stand when you buy in bulk then resell stuff.

Not to mention ALL THE IDEAS TO GET MORE MONEY WE HAVE SUGGESTED BEFORE!

The Slime Citadel Bikini Calendar!

The spa and the massage parlour, the plushies and toys!

I even suggested making plushie like monsters as minions so that some adventurers would way to buy the real plushie version but nooo, you all wanted the shitty contract.

We didn't get Alex to see over the contract first!

Not to mention we just got a better way to mass produce runes, why not just contact the moon Elf and sell her some runes?

>Slimecrown bikini calendar
>Toys and plushies
>Sell Dungeon Map!
>>
>>1142881
>Sell runes to Moon Elf. Contact her by Pm in the dungeon review site.
>>
>>1142881
We're gaining a new market with this deal. Our main product is a service, and that's where we excel at, services: dungeon runs, spa, cafe...
Not to mention we take tokens instead of raw gold, so our only source of income is healing and defeating adventurers, and neither are certain will happen; heroes can bring their own potions/magics and so far we've had the weak guys visit us.
>>
>>1142852
She's pretty and also not a dirty whore.
>>
>>1142886
Didn't we get a communicator with her on speed-dial?
>>
>>1142881
i vote for
>Slimecrown bikini calendar
>Toys and plushies
>Sell Dungeon Map!
and contact moon elf to sell some runes
>>
>>1142557
Of the items suggested, I really like the Mantle, even if it is seemingly an excuse to go lewd, at least it makes sense, and I imagine someone like Sorc would find that very useful for himself.

Zero-G Glue is wonderful, and I like the Grease, Leaf and Comfy Pillows using >>1142814
this guys' lore.

I'm personally still iffy on any Tech based item, only because it doesn't really fit our dungeon right now. But that's just me.

Also Curi's chair is neat, but I like our loot table for Curi as it stands...that and we already have one planned mount giveaway when Mirelle gets her boss fight.

As for the question about loot drops for mobs, I think we'll have to look at things like crafting items, small pittances of gold, some basic armor/clothing/weapons, things like that. Though it probably means changing things over eventually, with respect to Curi's table. We already have Slime Sword in the shop, and in her loot table, after all.

As for new items...
>Mind's Eye Buckler: A Buckler that increases physical defense and adds resistance to psionic attacks.
>Belt of Featherweight: A belt that naturally lightens the weight of the wearer, increasing evasion and speed.
>Thorn Bowstring: Arrows fired using this bowstring have a 35% chance of gaining thorn barbs, increasing damage upon hits
>Orb of Mire: A ball of earth that when tossed into towards enemies, casts a splash attack that slows foes.
>Quick knot rope: A rope that, upon voice command, will automatically tie itself around whatever it is draped over

More questions now:

>Rosalyn/Ashley/Colt/Reginald: "How do you like your new names?"

>Ruth: "Hows that new bat treating you?"

>Red Widow: "So what is your dungeon like then, if it's so great? Any specialties?"
>>
>>1142377
Novem, what's your Tali like?
>>
>>1142377
Should probably link these up to make it easier for Mary to see them.
>>1142319
>>1142415
>>1142959
>>
>>1142557
>>1142494
>>1142377
>>
Wait a minute, we have a Chef.

Can we open our own food stall?
>>
>>1143080
we have a cafe already in the hub room. The chef cooks food there. It's just that now in addition to in-house food, we're also going to sell YUM products.
>>
>>1142683
I remember playing Zool on the Amiga, but I had no idea it was sponsored by a confectionery company. There weren't any brand names that I can recall, so I guess that didn't work too well.
>>
>>1141364
>>1142648
>>
hey isn't the spa slime the same level as curi?
that would be a fun boss.
THINK YOU CAN GO FULL MURDER HOBO??
BAM. BOSS SLIME TO THE FACE
>>
>>1143299
Slight penalty since she is outside the boss room. But I do wish to see an adventurer fight her while siren slime helps from the side.
>>
>>1143109
My version had the Chuba Chops logo on load up and I put the sweet theme of the first level down to that.
>>
>>1143310
that's two slightly weaker then usual 5 rune demons. you monster i love it
>>
So is it canon Oilivia is Curi's sister?
>>
>>1143331
yes
she was not the heir, and, while a pacifist, she can fight. the lack of pressure to take the crown made it so that she could enjoy her passion.(which happens to be spa work and helping people relax and unwind)
>>
>>1142756
A1. If I could I.... Probably wouldn't. This takes so much time it's almost like a job on top of a job.

A2. She can use magical items so long as they don't require her to use her own mana. So a potion is fine for her. However, she struggles to divine what magical items even do in the first place unless it's spelled out for her.

A3. Any floors added to this dungeon are still counted as Slimecrown Citadel. Having an additional dungeon will let her make a brand new one that is partially outsourced to others so that she doesn't have to micromanage two. She'll still gain 100% of the profits from it, though.

A4. If you change the dungeon's look the entrance will still be a half-broken skull, crappy sign, and dead grass.
>>
>>1143509
Mary, when you got that weird call the other day from the white skinned, spiral eye'd horned dude, what did he say?

Can we rune Dungeoneer's Stuff in hopes of a Lewd Rune to summon Lady Slutton for the Resort?
>>
>>1143509
>>1143509 #
Thanks, so Psion would appreciate some psychic items? I'm once again requesting that we >>1127133 #
>add a Psychic Slime pet that gives a bonus against despair/fear because it loves and believes in you so much and gives a power buff to psychics, some Psionic/Tech item, a psychic crafting substance and an item (Headband of the Enlightened Slime maybe?) that lets you psychically manifest and control a slime like force to the loot table please.
She's one of our regulars and we should be trying to make sure she has a good reason to come back.
Now who's up for having a new Dungeon set up on Moon Elf's planet in exchange for access to their Rune Library?
>>
>>1143690
the next dungeon need's to be above ground.
it shal be called the slime crown enclave.
this is were the elementals(close slime ally's) live, after the destruction of there home by the dark one.(also to soon to be talking about this)
>>
>>1143509
How terrifying are Auditors to typical dungeon masters?

>>1143715
Nah, we'll make floor one ground level when we renovate the outside, and then make floor 2 above ground level. Slimecrown Slimes don't live in a cave! They live in a Citadel above ground!
>>
>>1143734
>How terrifying are Auditors to typical dungeon masters?
How terrifying are Auditors to typical small business owners?
>>
>>1143820
Depends.
An auditor employed by a bank? Scary.
An auditor employed by the government? Bring three spare pairs of pants.
An auditor employed by an auditing firm you contracted? Your best damn friend.
>>
>>1143860
There is your answer
>>
>>1142648
question
is she actually a sucubus? and if so is she actually one of the ones the lich summoned?
>>
>>1142648
So have all the adventurers been warded away from the dungeon by false flagging or do you have any on radar?

Also when is the swimsuit calendar coming out?
>>
Future mother in law's bday today. Questions will be answered tomorrow.
>>
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>>1144776
>Future mother in law
>Larro has a fiancee
Not sure if happy for Larro or scared that he'll vanish off the face of the earth because irl married life.
>>
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>>1144841
Nah, we're definitely fucked.
>>
>>1144776
Dose >>1138389
>Demonologist III: Price to create demons dropped by 1 rune. 5 rune demons will cost 4, 3 will cost 2, etc. Demons can go on Expeditions to retrieve material for the dungeon if they are 3 runes or higher. Higher runed demons bring back greater rewards. G- 4000
Mean 1 Rune monsters will be free and Moon Elf could load up on free Runes?
>>
>>1145810

By that time selling runes won't give us much. Still, didn't we just buy a BREEDING ROOM FOR SLIMES? We can now breed runes faster than before.

>Sell Runes to Moon Elf, contact her by PM.
>>
>>1146130
Forget Gold, we want access to her people's archive. If we're lucky it'll knock the price of Archiver II down to under 1,000G. We need Carpente II and enough Gold to set up a new Dungeon then we can provide all the Runes they need to fix their home and gain access to a foreign government that will have a very high opinion of us and copy's of all their lovely Runes and technology.
>>
>>1146277
Actually we're only about ten runes away from making Archiver II free. We can just wait until after the next adventurer and invert some stuff.
>>
So the constructs know about mechanics, right? Ask them how we can go about fucking with Redtits the way she did with us. Obviously it's doable, so we should invade her and rune all her loot.
>>
>>1146358
Demonologist III will allow us to send out any 3 Rune or higher monster to attack her dungeon. On line guides will allow us to know what monsters to send.
I can see us quite happily coming up with 5 and 6 Rune monsters who would trash her dungeon with ease but I hope we don't, beating her with 3s and 4s will hurt her ego more.
With two Runes to recreate Moon Elfs' gun and one to make a basic slime we could even defend our dungeon with our simplest dungeon constructs assuming they all spawn armed.
>>
>>1146322

That doesn't mean Rune trade isn't a a good idea.
>>
>>1146597
Ok, we've got 2 paths here: we continue incremental upgrades as runes trickle in, shuffling things around and adding rooms as money opens up. This is more fun for us, as it gives us something to do between heros, but it'll take ages to make any progress up the "tech tree".
The other option is hoarding. We stop almost all spending, convert runes into cash (once we get a steady method), and stockpile cash in preparation of buying our way up the "tech tree". This will be slow and boring (timeskip?), but will give us access to new tools, and the means to use them. It'll also allow us to implement some of these really impressive but very expensive options many anons have suggested.

We need to start thinking long term plans. Do we want to stay in our current ballpark, and have fun where we are, or do we want to be dull but patient, and gather the funds to do impressive things?
>>
>>1146899
Option 3 We save up just enough to get Carpenter II (3,000G) and let the Moon Elves jump us up the tech tree in exchange for easy access to Runes. Our only real issue is Mana, everything else we will soon be getting over time.
Of the two options you presented I would go with hoarding and watching so we have a better idea how our new layout is working.
>>
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>>1142547
"Hmm... I don't think I have that. You might want to ask the Archiver."
>>
>>1147723
I ask the Archiver then.
>>
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>>1142572
"I... I don't know... I barely even know how to run this place, let alone what to expect from it."
>>
>>1142377
Curi, how exactly do you communicate in the slime language? It's pretty unintelligible for us humans.
>>
>>1142377
Simon and Rosalyn, have you ever thought of fusing together to get more power like Lily does?
>>
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>>1142729
"Oh, I'm doing pretty well, actually. As you can see I've made a bit of a slime farm where I live. This will allow us to harvest water runes with minimal discomfort to the slimes.

It's been doing pretty well but apparently slimes grown outside of the demon realm behave a bit differently."
>>
>>1142377
Ashley, what's your stance on selling out to YUM!? You didn't look too pleased when you had to recite the advertisement.
>>
>>1142377
To the three Princesses, Sophie, Mirelle and Rosa! How would you feel becoming adventurers once we get Demonologist's third upgrade?
>>
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>>1142977
"I have no idea who you're talking about."
>>
>>1142377
A question for 4swordz/Ronin. You said you were good at using your mouth technique. Was that a double entendre?
>>
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>>1147786
He's an elf, kinda noodley, goes to Minia and ejaculates syrup.

Look, here's a picture of alternate, parallel you hugging him.
>>
>>1147786
Mary? Or one of the slimecrown cast?
>>1144611
>>
>>1147757
why are your slimes so grumpy?
>>
>>1142319
"It's really nice. We normally don't get to do things like this, us dungeon constructs.. So, this was a nice change. Oilivia is great, too. She's just so eager to help everyone and she makes the place smell really nice."
>>
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>>1142319
"Eh, it's okay. I'm a dungeon construct. I'm used to being treated as something sub-human."
>>
>>1147909
Sounds like you need a trip to the spa.
>>1144776
>Future Mother-in-law
>Future
S'plain dis. how much will getting hitched in the future impact your ability to run MAQ and Audit?
>>
>>1147786

Oh, right. Novem, this is a serious question. Did you ever have a child? Or has anyone in your family ever lost a child (as in misplaced them)? There's an orphan girl we may know of, who's the spitting image of you.
>>
>>1147888
Tsundere?
>>
>>1147920
Agreed. The next time she impresses. She gets a rune and a spa day!
>>
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>>1142319
"She really is my lil sis! Look at her, isn't she adorable?"

"I'm a higher level than you..."


"Doctor's say all her psionic powers stunted her growth. But that just makes her the cutest little sister ever."

"I could punt you through a wall with my brain..."
>>
>>1147932
This is the far future compared to MAQ, anon.
>>
>>1147909
That other dungeoneer is taller! But you have an badass eyepatch! Explain dat! Or do you constructs have the opportunity to go to some dungeoneer Rally where there's a building full of dungeoneers that look almost identical to you but with differing looks (one has eye patch, another has sunglasses, that sort of thing)
>>
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>>1142319
"I hope we do well.. I've been practicing my lines a lot... I hope that a knight visits me... I would like that."

"I'm fired up! I wish we could be in the dungeon proper and beating up some adventurers! But, whatever, this beats being a normal slime anyway! I'm gonna make so many friends and beat up bad guys!"

"Don't forget, we have an image to maintain. We must act as is proper for slimes of our status."
>>
>>1147995
God, I am so ready for when these three get boss status!
>>
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>>1142415
"Uhm... M-maybe... Magic? And... Like, a magic that uses math? I think that would be nice.

I just want something that makes me stronger, really. But I think being a magical girl would be fun."
>>
>>1148008

So you probably would want magic and law.
>>
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>>1148008
Something like a calculator rune then- oh god. Oh lord, Alex.

You would be BROKEN AS SHIT.
>>
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>>1142959
"Names do not matter to me. It's all superficial. All that matters is the protection of my lord."

"I'm more excited about my upgrade. Being able to heal properly will be really nice. But I do think it is a lovely name."

"It's nice. Lily said she liked it, at least."

"...."
>>
>>1148008
Hmmmm. Magic, Law, Mind? Maybe add an extra Magic rune in there, too.
>>
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>>1147748
"The same way anyone communicates with a language they're fluent in, by talking."
>>
>>1148038
Calculators are only OP in large areas against multiple opponents. They're like carpet bombers.
>>
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>>1147752
"No."
>>
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>>1147760
"So long as it doesn't interfere with the lore, I'm okay with it. Not that it's my place to say so anyway.

But the script they gave me was atrocious."
>>
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>>1147772
"I'm not sure how much I would like that..."

"Sounds like fun! I'd love to get outta the place and stretch my legs."

"I will do as She asks. So long as it benefits the kingdom, it shall be done."
>>
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>>1147816
"My name's Ronin, not 4swordz with a z.

And what do you mean by that? I was talking about my sword fighting techniques."
>>
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>>1147869
"I can't say it's had no effect. Still no adventurer's yet but we'll just have to wait and see.

And no, we'll not be having a swimsuit calendar. That's ridiculous. No one would buy it."

"I would."

"Almost no one."
>>
>>1148090
He means you sounded like you were saying you gave great oral sex.
>>
>>1148106
I'd buy it.

Lily, have your sisters been treating you with due respect?
>>
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>>1144559
"Of course not, you fool. I am a naturally born demon,"
>>
>>1148110
Seconding this question. Considering recent events, you deserve to be pampered like the royalty you are.

...and then you need to learn your lines, c'mon, sweetheart.
>>
>>1148113
You look like an Aelor. Are you an Aelor?
>>
>>1148110
More to the point. You took a beating today. You okay?
>>
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>>1143679
"Hey, c'mon! You can't just rune a girl's porn like that! Is it cause of the rune thing? I said I'm sorry! Leave my stash alone! You know how hard some of that stuff was to collect! Have mercy!"
>>
>>1148113

D'aww, look at you with your little crown. You're adorable.

Though a follow-up question: who's dick did you have to suck to get your own dungeon?

Did they demand a refund?
>>
>>1148122
>Is it cause of the rune thing?
Nah, it's not cause of the rune thing. I'm ambivalent on that.
It's just cause I figure that's our best shot at getting a Lewd Rune.
>>
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>>1143734
Certain classes represent a greater threat as they level up. Normally an Auditor is a very low leveled threat. However, when put in charge of a dungeon, that level increases.
>>
>>1148122
>destroying a porn collection
Shit, we can't do that. It would be WRONG
>>
>>1148132
You do realize that a graph with no numeric markings on the axes and a single data point is quite utterly useless?

Mary, come give this guy a presentation on how to give presentations. I'm sure you had meetings like that.
>>
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>>1147888
"I honestly don't know... They have their moments where they're fine but most of the time they're just... Sulking."
>>
>>1147920
My fiance hates my quests so the moment we get hitched everything is cancelled forever.
>>
>>1148146

They're probably homesick. Bring them by to visit sometimes. Also, give them toys to play with. I recommend music to dance to.
>>
>>1148149
Better not be.
>>
>>1148146
Why are our slimes happy and theirs aren't?
Are we doing anything special?
Is it hero fighting? Do they need to fight heroes?
>>
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>>1148149
>>
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>>1147932
"I had a child. But, one day, while I was fli-ehem... Discussing potential business ventures with a new client she was kidnapped by a demon from the fourth dimension. He broke through the fourth wall of reality and dragged her away.

I never saw her again...

That must have been 8 years ago now.

Somtimes I wonder how she's doing...

My dear, sweet, Nueve..."
>>
>>1148169
...She's probably fiiiiine.
>>
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>>1147946
"Haha, she sounds like a nerd."

"Shut it, cyclops. How did you even lose an eye? Eye patches aren't even a customization option."
>>
>>1148169
She's in good hands, you should come visit her sometime.
She's the richest merchant in her school.
>>
>>1148149
Do you regret having to cancel MAQ and Audit for love? I mean, I know you do this for a hobby and what not, but damn. That's 5 years of MAQ, Audit, and all those drawings down the drain. It's a shame you'll be leaving 4chan, /qst/, and akun forever. Like you'll lurk and what not, but no more posting... When's wedding day?
>>
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>>1148016
>>1148065
>>1148038
>>1148053
"That seems like it would be really cool.. I want that."
>>
>>1148184
We need to rune a calculator then, or something...something mathy.
>>
>>1148169

You should prioritize looking for her after concluding your business with Mary. Mary can help you. And bear in mind that if you don't, if you choose to ignore her.
W̢̡̺̞̻̪̟̳ͯ̄E̤͕̬̭̖͉̓̓ͦ̈́ ̢̺̟͇̦͍̼͙̂̊́͠ͅW̹̲̹̞̜̹̹͆͊̾͌ͯḬ̧̭̝̣̝̬ͮ̐̀͊̓ͨ́͢L̰͍͉̯ͧ͊ͭ̾L̹̘͔͉͐̌̾̏͋̔ͤ̊̔ ̸̷̨͇̬̳͕̥͉̞̼̋̍F̛̹̪̠̗̙̌̿̿ͫ͑Ị̷̢̗͔͇̖̉̂͐͒̆ͭ̾ͫN̨̧͕͙̤̭̹̈́̏̀D̴̞̰͕̭̺̅̽ͩͯ̽̈̎̂ͧ͝ ͇̜̖͉̣̗͊̒̆̚Ỹ̬͘O̝͔̰͖͑̅ͯ̀̕͝Ṳ̘͚̬͚̠͓͉̓̋͊̎́ͅ!͖̮̩ͬ̀̌͠
>>
Ms. Bloops but with a gun
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>>1148110
>Lily replies that she makes sure they know their place every chance she gets.

>>1148114
>Lily indicates that learning lines is what peasants do.
>But... She will try her best.

>>1148121
>Lily has no comment.
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>>1148146
it's probably due to lower levels of atmospheric mana compared to the demon realm. once you start getting more runes i suggest making a mana condenser and attaching it to their room so they live in more magical enviroment.
>>
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>>1148115
"The heck is an Aelor? Some kinda reject demon?"

>>1148128
"I'll have you know I aquired this position with my own skills and cunning. Also, my crown and myself aren't cute! It's a flaming crown! That's way cooler than Mary's dumb crown!"
>>
>>1148202

Oh no, they're a demon race with incredible magic resistance and the ability to crush boulders with their bear hands. They also tend to have ehem, more generous proportions than other people I could name.
>>
>>1148202
It's a very cute flaming crown.
Do you let your minions warm their hands on it when it gets cold?
>>
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>>1148158
>>1148164
>>1148181
I'm kidding, gosh. She loves my quests, -especially- MAQ. Horizon, Flora, and a few other characters from MAQ are her ideas.
>>
>>1148191
Here's two for you, Reginald. Considering how you took the lead in the last fight, did you feel like your powered up form looked good, or were there things you felt you could improve?

Also, have you decided to ask Lily out yet?
>>
>>1148210
Larro's fiancé confirmed wants to fuse his atrophied body into her flesh for ready access to his gonads.
>>
>>1148210
>Projects >>1126820 and >>1129201 for Dungeon Staff (Dungeoneer, Demonologist, Archivist, Chef, Carpenter, and the Slimes) to see.
So guys, what do you think of our proposed new dungeon entrance/outside look? We're moving the dungeon floor to above ground!
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Alright, that's enough outta me for tonight. I'll see if I can answer some more tomorrow. Bye, everyone!
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>>1148208
>ability to crush boulders with their bear hands
>with their bear hands
>bear hands
>>
>>1148210
Larrro's fiancee confirmed best girl
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>>1148238
Have you ever tought about running a full on smut quest on Akun?
>>
>>1148416
He already does, sort of.

Every so often, he runs his own side arc of WoL. It's pretty great.
>>
>>1148419
I know, that why I said 'full on', not just doing some side chapters on WoL.
>>
>>1148238
>Gerrard/Giselle/Slime Butler and Head Maid: "So how difficult is it to clean after everyone in Slimecrown? I have to imagine its a 24/7 job with little time to rest."

>Oilivia: "It seems like running the spa is quite a bit of hard work. Do you hope that you'll gain assistants one day? Lighten your workload a tiny bit."

>Metal Slime: "Why are you such a scamp?"

>Ashley: "Do you ever think you and Metal Slime will get along?"

>Rosalyn: "How impressive was Simon in his fight?"

>Simon: "You got your first fight under your belt now, how do you feel? Do you enjoy working together with Rosalyn, like how your sister works with Reginald?"
>>
>>1142377
Archivist, Mary said to ask you for the complete runelist. May we the voices have it?
>>
>>1148421
>fully dedicated Larry lewd quest

Is the world truly ready for such a thing?
>>
>>1148238
So with this>>1148210 being shared. The question has to be asked. Who are her current favourite audits, right now, adventurerers, staff and minions.
>>
We gained an armor rune from the warriors armor in the first thread, but it's not on the list. Is it thrown out or lumped under shield rune or what?
>>
we need to make peasant slime's for the village
a merchant slime
a blacksmith slime
a farmer slime
housewife slime
guard slime
other slime's a fantasy village would have
>>
Created a pastebin of runes, sorted be whether we already have their opposites or might have them. Also added the items we can instabuy and then break down for runes in the pastebin.
http://pastebin.com/8whuyRTM
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>>1148646
I seriously doubt we can use items the dungeon generates for free to get more runes.
>>
>>1148656
Those are the ones that cost 25 gold to manifest.
Not the free ones.
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>>1148622
I think we got a paper and food Rune at some point also.
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>>1148676
So what you're saying is we can get more runes for 25g a pop? Because that makes a whole lot of things a lot cheaper.
>>
>>1148775
I'm saying we might.
Phoenix down and green blossom might give healing, but on the other hand there might be a resurrection or energy rune.
Escape crystal and repair powder, if they give runes, will probably give something new.
Not sure what a tent will give.
>>
>>1148799
Tent = Party wide Pokemon Full Restore.
>>
>>1148122
Can we copy the porn first? Wait, maybe we're thinking about this too hard. Let's just buy a porn mag and rune it so we can get the lewd rune.
>>
>>1148646
Wind and Stone might be opposite.
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>>1148146
Why are their slime cores diamonds? Normally they are spherical
>>
>>1148146
they miss there momma, bring them over to visit
or move it closer and collect the rune's in intervals
(slimey village get)
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>>1149192
Who knows what that slime is made of.
>>
Guys, I've got an idea here which allows us to keep having stronger and stronger monsters.

We need to sell gear designed for beating the dungeon. You may not be able to defeat the dungeon on a single run, but you will get more and more strong by getting gear necessary from the bosses you can beat.

This way, we can keep expanding and creating harder and harder zones within the dungeon until eventually, our dungeon becomes the place where you can get good gear for every place, thus becoming sort of a challenging staple dungeon for everyone.
>>
>>1149305
Basically, have subdungeons.
We could create ones where it's necessary to bring specialised classes in order to move forward and each containing a reward for those specialised classes.

For example slime soled sliding boots for stealth classes which allow them to sneak on ceilings and walls as well.
>>
>>1148146
If you're trying to be a slime rancher, you just need to feed them the right foods. Try veggies first.
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>>1142442
pls answer my question curi-sama
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>>1148146
If you're trying to be a slime rancher, you just need to feed them the right foods. Try elf syrup first.
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>>1148238
Curi, how does it feel to be the best Mom? None of your children have even been kidnapped by 4th dimensional jerkwads!
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>>1149836
Yet.
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>>1142128
god damnit don't tempt him
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wew
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>>1149093
Oops.
Added that for ones we might have opposites for, but accidentally left it in the row for ones we probably don't have opposites for.
>>1148818
So probably just a heal rune then. I suppose it might have a space or power rune as well.
>>
Well shit, I got the flu and I missed the whole damn thread.
>>
Larro says he's done answering questions, just FYI. You can stop refreshing the thread now.
>>
>>1154960
You're not my supervisor.




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