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/qst/ - Quests


Classic Quest
A Fenster Production

Classic quest is a co-operative skirmish fitted to retro rpg systems. Emphasis is on role-play and character interaction, with combat being simplified in front of the screen but holding depth behind. Players themselves choose what their character will do and the paths they will follow, but as a whole it is the group in collaboration who will pull towards one outcome or another.

If you enjoy the retro aesthetic, classic Final Fantasy, Chrono Trigger, and other classic game systems then this is what you're looking for. Unlike the classic systems, the combat encounters are planned and should be intuitive enough to foresee their arrivals, and difficulties are pre-set in order to prevent time spent grinding just to complete basic quests. The system itself does include dice rolls, but they are all on back-end. All that a player needs to understand is their character and what they want to accomplish. Characters themselves will be capable of customization right away, holding unique sprites once they have acquired non-standard gear to equip.

If any of this doesn't sound fun, or you're still unsure as to join or not just browse through the posts made by Fenster in order to see the gameplay itself.

Thank you for your time, and may you have the best of luck in your upcoming endeavors.
>>
>>943492
For anyone wishing to play a character, just follow the steps shown in the image. Listed below is also a text-based summary as a sort of assistant primer to help provide clarity to your choices.

Step One: Get a Job
Characters begin play with a Job of their choosing, which can also be considered their class. Jobs provide proficiencies for weapons, and a subtle means to equip gear other than the character's arsenal. This includes new clothes, armour, and accessories.
Note: The first letter of your Job's name will be your designation (Shown to be [A] [H] or [W] currently)

Step Two: Arm Yourself
Of your available proficiencies, pick one. You'll get the standard weapon of that group, which will be visible in the next image for full detail. A summary of the weapon groups will be listed below.

Melee Weapons

Axe - Blade-headed weapons with a high damage output and capacity for inflicting a variety of debilitations on defenders.
>Carver - Hit: C, Dmg: B [Str: B] Traits: Beast Killer, Harvest

Hammer - Blunt-headed weapons with a high damage output. Focuses on denying defenders advantages directly.
>Humility - Hit: C, Dmg: B [Str: C, End: C] Traits: Power Smash, Smash

Knife - Short, bladed weapons with a tendency towards devious or clever strategies. Best in the hands of an opportunist.
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate

Polearm - Length weapons that employ establishing an advantage for the wielder. Overall well-rounded and capable of fitting to any playstyle.
>Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D] Traits: Beatdown, Sweep

Sword - Bladed weapons of simple enough design for anyone to employ. Flexible in use and able to be effective with any wielder.
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice

Shield - Wielded protection. Standard issue to anyone who begins play with an Axe, Crossbow, Hammer, Pistol, or Sword.
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam

Ranged Weapons

Bow - Always held in two hands, employs the skills of the user the most. Often holds more traits than other weapon types.
>Ranger - Hit: B, Dmg: C [Dex: B, Spd: B, Att: B] Traits: Beast Killer, Flurry Shot, Imbrued Shot, Puncture Shot

Crossbow - Fires smaller, heavier projectiles than a bow. A good alternative for anyone not willing to train in archery.
>Pinion - Hit: C, Dmg: B [Dex: C, Att: B] Traits: Imbrued Shot, Pierce Shot

Pistol - Compact, hand-held firearms. Powerful and intimidating, but difficult to aim while in combat.
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: Richocet, Speed Loader

Rifle - Long-barrel firearms. Stronger and mildly easier to aim, but slow to recover.
>Persuasion - Hit: C, Dmg: A [Dex: B, Spd: C, Att: C] Traits: Point Blank
>>
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>>943622
Step 3: Educate Yourself!
From your Job, pick two skills. An example would be a Highwayman taking [Aim] and [Threaten] after choosing a Rifle for their weapon. This allows them to constantly improve their chance to hit with their shots on top of dealing extra damage, and the ability to cover allies through intimidation.

Any two skills from that class are suitable.

Step 4: Deploy
Just fill out this character sheet and have the top line in your post name, and you'll be ready for play!
Note: Make sure to always post your character sheet when you post actions, take your turn, or otherwise are doing something in game. Also be sure to link to posts you're interacting with. Think of it like the wire on a classic controller: you can't play if it's not connected!

[Designation] Character Name (#tripcode completely optional)
HP: # - End: #
Str: # - Spd: #
Dex: # - Att: #
-Equipment-

Note: Inventory for consumables and key items are party-wide, but make sure to keep track of what you picked up!

Once there are three characters created, we can begin play.
Next post will have weapon trait details
>>
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>>943665
Anticipate [Skill]
>Drastically increases your chance to dodge incoming attacks. Bypasses overwatches.

Backstab [Attack]
>Melee attack that can also hit someone in the backlines or rearguard. Deals additional damage if the target is in the backlines or if suffering from a debilitation. Negates benefits provided by shields.

Beast Killer [Attack]
>Basic attack made with the weapon that is intended to quickly deal with beasts. Bonus damage and a passive chance to instantly kill the target, if they are a beast.

Beatdown [Attack]
>Strikes the target multiple times in quick succession. Each attack that misses increases the accuracy of following attacks.

Cleave [Attack]
>Melee attack that hits enemies nearby the target.

Flurry Shot [Attack]
>Fires multiple arrows in rapid succession. Hitting the same target multiple times treats the damage as if from a single attack.

Harvest [Skill]
>Use on organic targets. Deals less damage but grants a chance to immediately acquire materials from the defender.

Imbrued Shot [Attack]
>A basic attack that inflicts Bleed if it hits. Missing applies Bleed to the user instead.

Impact Brace [Skill]
>Blocks incoming attacks until damage is dealt. Treated as Defending while doing so.

Pierce Shot [Attack]
>Shot that can pierce through armor and shields. Deals additional damage against armored targets.

Power Smash [Attack]
>Melee attack with extra weight behind it. Deals additional damage against armored targets, and decreases End of the defender if not armored.

Puncture Shot [Attack]
>Shot that pierces through multiple targets. Deals additional damage against unarmored targets.

Richocet [Attack]
>Shot that bounces off of the terrain. Denies cover provided to the target. Bypasses overwatch and defending effects.

Slam [Attack]
>Bashes the defender with the shield. Has a small chance to inflict Stun, but a moderate chance to inflict Daze.

Smash [Attack]
>Melee attack with weight put behind it. Has a moderate chance to Stun, and a high chance to Daze.

Sweep [Skill]
>Clears out the surrounding area to give room to self and allies. Pushes the defender and nearby enemies from the frontlines into the backlines.

Note: I would appreciate not having to divulge the exact mechanics behind the skills in order to retain the classic game feel.
>>
>>943742
Forgot a skill

Speed Loader [Skill]
>-Tap to immediately reload the weapon. Works on Crossbows, Pistols, and Rifles.
>>
>>943742
Forgot another.

Slice [Attack]
>A quick cut made with a blade. Deals additional damage against unarmored targets. Can >-Tap to make a second attack to the same target.
>>
>>943742
>>943665

Hi

Is this the bit where people are looking for adventurers?

[Alch] Geren Wispburn
HP: 8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
Bow - Ranger
>Beast Killer
>Puncture Shot
>Imbrued Shot
>Flurry Shot
-Skills-
Pyra Oil
Curative
>>
"What's that you said, sonny?"

[A] Blink
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>943665
"I heard there are things to kill! I will kill them."

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Polearm
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>944119
For future reference, you get Company.
>>
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry

"I have fallen on hard times in my errantry, but I would... no, so I would join you."
>>
>>943742
>>943750
>>943762
And Point Blank, the rifle skill?
>>
>>944131
Goddammit.

>>943742
Point Blank [Skill]
>-Tap with an attack or skill using a Bow, Crossbow, Pistol, or Rifle to shoot while on the frontlines. While this skill is active, shots deal boosted damage against frontline targets. Can only be used while in the frontline.
>>
"Oui, it is I! The notorious bandit and dashing lovèrrrr... You know who I am, non?!
Magnifique! Let me join on this exciting adventure!"

[H] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: Ricochet, Speed Loader
-Skills-
>[Aim]
>[Threaten]
>>
>>944162
YOU! Black enough it was you led my squire astray, what did you do with my horse?!
>>
>>944178
"Putai... Err, I beg your pardon monsieur, I do not know which squire or horse you speak of... Surely we've never met before, oui? I think I would've remembered such a fierce looking combatant! Surely you must've been had by one of my many copycats! Do not worry monsieur, we are on the same side, I will hunt these bouffons and give you back the possessions you lost!
What kind of horse was it? A knights horse? And this squire, was he the one with the voluptueux sister? She had quite the poitrine, non?
...
Quoi? "

>>944162
(failed to notice that I can also carry a shield, updating)
[H] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Skills-
>[Aim]
>[Threaten]
>>
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>>943742
With five wandering souls standing on a hill, they gaze upon a town alight with strife and billowing with ash. Cries for help echo across the hills, and the party has business within the city walls this day.

Party Choices
Party members separately choose their paths, and are grouped together based on choices. Story paths will eventually meet up together, so don't worry about not being able to fully join up in power. Events for groups will happen simultaneously, so tarrying on one task means meeting up with another group will be delayed.

Will you...
>Rush in! (Path A)
"The town is in trouble! We should seek to save the residents as soon as possible!"
>Rally the guard! (Path B)
"Whoever is in charge should have a better scope of the situation, and hopefully a plan to go with it."
>Investigate the area! (Path C)
"Wonder what the whole deal is. Maybe there's someone or something nearby which holds some answers."

Which path do you take, traveler?
>>
>>944230
>Rush in! (Path A)
"The town is in trouble! There sure are things to murder there!"

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Polearm
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>944230
"Mon dieu, the city's ablaze! We should help the good people of these lands... But maybe rushing into an inferno isn't the best plan. Not by myself anyway. What do you guys think?
...
Oh, whatever needs to be done, we should be the ones to do it. If you know what I mean.
I mean -don't involve the guard-.
Nothing but lazy, greedy fils des putes! They can not help us."
>>
>>944240
"Why are we talkin when we could be killing things right now!"
>>
>>944230
"Ah, let me share the wisdom that come with age, me laddies. Usually in this sort of a -what d'you call it- dust-up, there's either a villager 'in the know' running scared through the woods, or a wicked overlord laughing from atop a nearby hill. Whichever the case, our best move is to have a looksee around yonder town afore we go rushing in like hotheaded fools. *coughUncascough*"
>Path C

[A] Blink
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>944230
>Rally!
"We are but few. I will learn what the guard can report, and with them restore what order I can. If they are not swift, I'll have to move on myself."

>>944240
"I will gladly testify in any case of mistaken identity."

HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>944245
"Merd... I said don't involve the guard! They only help the rich and powerful, if the bumbling connards are able to help at all.

C'est sûr, I'm not running into the town hoping for the so called "justice" to come to our aid, like poor little sheep!
Blink, I'm with you, on y va."
>Investigate the area! (Path C)

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Skills-
>[Aim]
>[Threaten]
>>
>>944230
The party splits to cover more ground...

[Loading events]
>>
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>>944672
Path A Event
Safety first!
>Save the civilians.
Home security
>Save the house. (Optional)
????
>This objective is a secret. (Optional)

Rushing down the city streets to where the smoke pours forth, the party encounters raiders setting fire to houses, shops, stalls, and anything else which can beset in conflagration. Before the party can respond, the battle screen kicks in, giving them access to streamlined controls for combat!

>Attack
Basic attack with the equipped weapon. If multiple weapons capable of performing basic attacks are equipped then this action will activate both weapons. Can choose to Overwatch, which will hold off the attacks until an enemy attacks or uses a skill.
>Skill
Uses a known skill, or one that is currently accessible due to equipped gear. Can choose to Overwatch, which will hold off the attacks until an enemy attacks or uses a skill.
>Defend
Protects against incoming attacks. Increases defenses and chance to dodge.
>Item
Employs an item for use. Consumables are used up on first application.
>Interact
Context-sensitive option. Performs unique actions for different targets under various circumstances.
>Flee
When the going gets rough, and the soft get going.
>-Tap
Quick actions, such as changing group position, moving to an ally, or using certain skills.

Note: Each character can use one >Action and one >-Tap per turn.

Uncas may act. Do not forget to link to this post.
>>
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>>944672
Path B Event
Make a Hole!
>Pass the barricade
Looking Out
>???? (Optional)

Londry du Lance encounters a problem at the keep gates, being a trio of well-equipped raiders keeping the guards at bay. The one closest to the approaching party member calls out "You, traveler! We need one more body in order to overrun these vile fiends. With your aid we should be able to punch through this obstacle without worry of retaliation! We shall move with you, and follow your lead."

A thing to take note of here are the waist-high objects, which can provide Cover if you >Interact with one. Cover provides a similar effect as >Defend but does not repeated activation in order to benefit from its effects. Keep in mind that if you truly need to take the defensive that you can always >Defend while behind cover.

Londry du Lance may act. Do not forget to link to this post.
>>
>>944733
"Hey you! Yes you! Come here so I can kill you!"

>Sweep at raider 1 to throw him away from the house and, if possible, right into the bucket behind him

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>944746
Do I command these fellows directly, or just lead by example?
>>
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>>944672
Path C Event
Scouting Party
>????
True Dangers
>????

Blink and Moineau head towards a nearby structure after spotting movement within, walking up to a set of ruins marked with stone columns and various water caches from a recent rainfall. A lone raider stands on the edge of the ruins, observing the city through their Spyglass. They are most likely the scout of the raiders, so they should have all the information the party needs!

The enemy is unaware of your presence. Take a free turn!

Blink and Moineau may now act. Do not forget to link this post. Feel free to include two turns worth of actions in your post.
>>
>>944794
They will follow by example, or you can >-Tap to give out a shouting command. Keep it short though, since they're meant to be quick actions.
>>
>>944796
*Nudge. Wink. Tap. Point*
>Interact with the closest water cache, collect materials

>Slam Raider 1
If possible:
>-Overwatch Slice
"Submit or perish, yeh hooligan."

[A1] Blink [Position 2, Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>Interact, taking cover
>-"Heads down, all, but ready to move. Tell me, how long has this standoff lasted, and what don't they want you to reach?"
>>
>>944833
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
>>
>>944833
Hello this is customer support. We're experiencing connection issues, and would like you to double check you have your wire properly affixed when inputting commands. Improperly affixed wires are the leading cause to unintentional character deaths, shark attacks, and blunders. Thank you, and have a nice day.

>(Link the post you're interacting with please)
>>
>>944746
>>944833
>>944845
>>944847
Hurf. Can't have that.
>>
>>943622
>>944230
>>944672
>>944733

>Choose Path A

"PATH A, BECAUSE A IS FOR AXE!
AXE FIRST, AXE QUESTIONS LATER!
NO QUESTIONS? AXELLENT!
WAARG~!"

[W] AXE
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-EQUIPMENT-
AXE: CARVER - Hit: C, Dmg: B [Str: B] Traits: Beast Killer, Harvest
SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
-SKILLS-
POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
>>944746
>pick path B
>>
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>>944733
Distance is made between helpless residents and haphazard assailants.

Reinforcements arrive!
>>
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>>944746
"As the city guard we are tasked with making sure the civilians make way to the keep, and these bastards managed to capture the entrance into the keep itself. This has gone on for far too long, even be it only a few minutes."

Reinforcements have arrived!
>>
>>947032
>Beatdown at raider 1

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>947173
You cannot act yet. Currently processing Path C and then enemy turns.
>>
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>>944796
Blink makes sure their hands are clean before slamming the raider. The raider is dazed! They will only be able to use a >-Tap for their turn.

Moineau takes a moment to appreciate the scenery.
>>
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>>947032
Raiders do their best to route their problem, and miss their opportunity to do so.

You may now act.
>>
>>947258
"I don't have to play hero, I AM a hero! A hero of MURDERIZATION."

>Beatdown at raider 1

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
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>>947068
The raiders dig in their heels and take a [Threatening] stance in this stand-off.

You may now act.
>>
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>>947211
The party is given an ultimatum.

Do you give them your word?
>>
Holy fuck this is awesome.
Just passing through though.
>>
>>947273
"Smart choice, boy. I shall be taking that, and, if you know what's good for you, you'll answer me questions as well. How many of ye are there? Who was it that sent you? Where's the chap in charge down there? What are you after? How old are ye? Why is it easier to get grass stains out of darks than lights, but pine sap sticks to all of it the same? Was this place a temple or a watertower?"
>Interact with raider 1, take the spyglass
>-Harangue the poor thing for answers
"Here now, Moineau, your eyes are younger, have a peep with this and tell us what you see down in yon town."

[A1] Blink [Position 2, Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>947267
>-"Ah, forgive me, I've let them entrench themselves. I will entangle their stronger position. Be ready to make good on our attack once they expose themselves."

>Blitz raider 2, taking square SW of him if possible.

HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
>>
>>947267
>-Tap Pyra Oil [ Att 5 Fire]
>Flurry Shot Raider 1 and 2 [Ranger Bow Dmg C, Att B]

>>947622
Oi now fella, i've got'cher back! Got this shiny new bowstring n' everything, and a whole bunch of barely functional arrows soaked in what I recall's probably oil but could really be well most anything.

HAVE AT THEE, SCALLYWAGS! The signs of stars are not in your favor!

[Alch] Geren Wispburn
HP: 8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
Bow - Ranger | Hit B Dex B Dmg C Spd B Att B
>Beast Killer
>Puncture Shot
>Imbrued Shot
>Flurry Shot
-Skills-
Pyra Oil
Curative
>>
>>947622
+Blitz
+Battlecry

"Commit your entirety to the page, lest you pass into legend." -Instructions, verse 12
>>
>>947273
>>947615
"Qu'est-ce que... That is a fine prey you've caught docteur Blink!
I'll take this petit trinket.
>-take Spyglass (Key Item)
Now listen here monsieur connard, my gracious companion here has give you his word... But I am, how you say, BAD COP.
I give you no words but these: If you don't appear as gracious as my friend, you will meet your ungodly maker...
>Threaten the raider: if he doesn't do what Blink says, I shoot him.
[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass (Key Item)
-Skills-
>[Aim]
>[Threaten]
>>
>>947258

"GIVE ME YOUR WAR FACE!
WAARG~!"

>BATTLECRY
>-POWER ATTACK

[W] AXE
HP: 16 - END: 4
STR: 6 - SPD: 2
DEX: 4 - ATT: 3
-EQUIPMENT-
AXE: CARVER - HIT: C, DMG: B [Str: B] Traits: Beast Killer, Harvest
SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
-SKILLS-
POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
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>>947258
A beatdown is in order, and makes quite an impact.
>>
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>>947267
Good Looking out!
>+5 Exp

Londry du Lance takes a couple of shots, before Geren lights up one of the retaliatory raiders.
>>
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>>947273
Assailed with questions and threats, the time of raider truth is at hand...
>>
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>>948224
The raider makes an attempt to pass the torch. They were pretty careless with the handling.
>>
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>>948235
Reinforcements have arrived!

https://youtu.be/RUamYxDhog0

[Loading...]
>>
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>>948256
"Don't let them have all the fun, to arms men!"
>>
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>>948238
The raider spills the beans.

https://youtu.be/oBvrO3Syimk

Actions may now take place. Please do not forget to link the appropriate post.
>>
>>948251
"Owowowowow!"

>-Move to bucket
>Use bucket on self

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>948286
>-persuade Raider for continuous help
"So you're in it for the money, right, connard? Well there's no money on that side of the blade, so let us cut a new deal:
We're going to take back the village.
You're going to help us.
I'm going to strip any rich, fat, fils de pute that oppresses the common folk from their precious belongings.
And you get a cut of the loot at the end if you're a good connard.
Do we 'ave a deal?"
>Interact: use Spyglass to watch the town, look for a guy in a skull mask. (failing that, look for anything worth while).
"Blink, I think we should get moving soon. Let's tie up loose ends and look for the buthoole in command."

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass (Key Item)
-Skills-
>[Aim]
>[Threaten]
>>
>>948235
...ai, poor bastard.

>>948279
>-Take the center two, men, and don't be dainty about it. Archer, strike the flank again!
>Beatdown 7 from SW square.

HP: 7/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>948286
>Harvest a different rain cache.
>-Look at the ruins, try to figure out what they were.
"Pah, bleach. You youngsters and yer newfangled ways. Say, you don't have any friends lurking about here, right?"
>>948350
"Yep, I'm about done up here. See anything interesting we ought head to?"

[A1] Blink [Position 2, Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch,
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>943492

"WHAT'S THIS?! SOME FOES TO SATIATE MY BATTLE LUST?! TIME TO CLEAVE!"

>Deploy on Path A

[Warrior] Nid
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>948279
>-Tap Pyra Oil [ Att 5 Fire]
>Flurry Shot Raider 6 [Ranger Bow Dmg C, Att B]

>>948423
Hey, d-does this mean I'm a noble squire? I always wanted to be a stalwart noble squire helping the master in battle! This is so cool--- oh god he died. I regret everything about my current occupational whereabouts.

Maybe if I fire wildly in their general direction without opening my eyes?

[Alch] Geren Wispburn
HP: 8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
Bow - Ranger | Hit B Dex B Dmg C Spd B Att B
>Beast Killer
>Puncture Shot
>Imbrued Shot
>Flurry Shot
-Skills-
Pyra Oil
Curative
>>
Due to no internet connection last night and barely enough time to process just the player turn today the following phases will be pushed back to tonight's rotation:

Player Phase
Enemy Phase
NPC Phase

We would like to thank you for your patience. Drive safe out there.
>>
>>952588
Huh. S'pose somethin's happenin' over 'ere then.
>take Path B

[H] Runt
HP: 10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>948251

"I AM JUGDE, JURY AND AXECUTIONER!
AND I AXELL AT AXECUTING!"

>-POWER ATTACK
>ATTACK RAIDER 2

>[W] AXE
>HP: 16 - END: 4
>STR: 6 - SPD: 2
>DEX: 4 - ATT: 3
>-EQUIPMENT-
>AXE: CARVER - HIT: C, DMG: B [Str: B] Traits: Beast Killer, Harvest
>SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
>-SKILLS-
>POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
>BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
So are we allowed to join whenever? Or is there a point where we can?
>>
>>953792
Post your profile and the path you'd like to join, and the great Fenster will deploy you if you are deemed acceptable.
>>
>>948286
"Looks like things are quiet over here, mind if I tag along?"
>Take Path C

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>949444
Old data has been detected. Please select one of the following returning bonuses. This will only provide cosmetic changes.

>Shoq Armor
>Black Skull

Your decision will be applied at the next available update. Thank you for your returning patronage.
>>
>>954776
I'LL TAKE THE SHOQ ARMOR, I WANT TO SEE THEIR FACES WHEN A SCREAMING SHOQ MAN CHARGES AT THEM!

>Take shoq armor
>>
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>>948251
The flames have been sated, and dissipate with a satisfied sizzle.

Reinforcements have arrived!
>>
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>>948279
Two more would-be assailants have fallen.

Reinforcements have arrived!
>>
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>>948286
You've fashioned together a Scouting Party!
>+5 Exp

Turncoat has joined the party! Be sure to make avid use of their classic highwayman skills and adept Diplomacy.

[*H] Turncoat
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Diplomacy [Rifle]
-Skills- [Aim] [Debilitate]

Diplomacy - [Rifle] It's easier to talk your way out of a situation when you're nowhere near the problem.
Traits: Snipe

Snipe [Attack]
>Basic attack that can hit a target not sharing the same screen. Different-screen targets treat this attack as a surprise attack, and targets who have not moved since their last turn take an automatic critical hit. Same-screen targets lose benefits provided by cover.

Moineau notices the events taking place on Path B through the spyglass.
Blink has acquired four vials of water.

Reinforcements have arrived!
>>
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>>955122
A low hum brings to bear a steady resonance in the air. Mysterious as it is foreboding.

The enemy has fled!
Good Safety first and Home Security!
>+6 Exp
>+2 Fame!
>>
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>>955139
The raiders take a stance avid fencers would be keen to learn, while the humming throbs in the sky.

Captain of the guard sounds enthused though.
>>
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>>955229
A bolt of lightning strikes down the Captain where he stands, as his unit feels the wrath of a deft riposte.
>>
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>>955170
"Well that certainly was something I didn't know about. Why did our- I mean, my old commander even bother with putting snipers outside of the city if they were going to commandeer something like that?"

You may now act. Please remember to link to the appropriate post.

https://youtu.be/UkA6Y-Z7hvw
>>
>>955297
True Dangers has been discovered!
>Clear out the sniper from around the city
>>
>>955308
(question: how does the party move to a new map? Does it require all to preform an act?)
>>
>>955380
At this point people on Path C may choose to continue or to head into Path B, given that they are aware of Path B's location. This is essentially the main function for the spyglass, being that you're aware of other party activities and can jump right into that ordeal as soon as your screen is clear.

Sorry for the lack of clarification.

By the way there are multiple snipers. I must be too tired for plurals.
>>
>>955226

>-Go to the house
>Knock on the door and yell:
"Hey there inside! Do you know where the big chief bandit is? We're gonna go kill him!"

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>953888
"Nathanial, you sly dog! Commont ca va?
You've come to join us on our petite fête? The show is about done here, we should move to up." (use a tap action to move to next map)

>>955297
>Spyglass the next map on path C
>-Move to next map on path C
"You coming, mes amis? On y va!"

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass
>Torch
>Water
-Skills-
>[Aim]
>[Threaten]
>>
(ATTENTION,
all players are welcome to join the Skirmish forum for out-of-thread banter and strategy.
https://client02.chat.mibbit.com/?server=irc.rizon.net%3A%2B6697&channel=%23Skirmish)
>>
>>955297
>Spyglass the Tower
>-Order Turncoat to Snipe a Raider on Path B
"Why don't you two young straight-shooters lead the way? This old man is going to have a lookeeloo at that thing first. Worry not, I'll catch you up. As for you, give cover to them guards over there."

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4,
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>955552
My morning is going just fine Moineau, besides the whole city being destroyed part.
>>955297
>-Move to the next map on Path C

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>955280
>Beatdown 4
>- Move on if enemies are cleared this turn. "Fire and lightning, by Heaven! Will we be safe from it in the keep?"

HP: 7/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>955280
Orright, let's see what you bastards got.

>Backstab 5
>-move on if all enemies are dead

[H] Runt
HP: 10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>955226
>>955434

"YEAH! AND WHAT IS THAT STRANGE HUMMING?"

>-investigate the source of the humming
>Move onto the next area when the others are ready.

[W] Nid
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
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>>955226
The resident gobbos present a gift to their saviors, and also point down the street towards where the smoke billows when the location of the bandit chief was inquired.
>>
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>>955280
Well-placed blows and blades finish off the last of the raiders operating at the keep gate. Press onward!
>>
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>>955297
At the peak of the tower resides the generator crystal, that which powers grand cityscapes with the sheer power of the world elements. You've seen this many times, but there is rarely anyone ever insane or stupid enough to be standing next to one while active.

[Loading map...]
>>
>>956193
Parties move onward to the next battle.

When out of combat, characters restore HP equal to Endurance each turn. Characters who >Flee may choose to rest or head towards a different path or screen.
>>
>>956205
"Huh. Thanks little guy! Meat is the food of real men!"

>Proceed to where the gobbo has pointed towards.

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
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>>956180
The trio approaches the conflagration area, and are presented with a troupe of raiders backed by one sporting a billowing set of locks upon his head.

"Ho ho! Three little warriors walking up to me, who will die? Just wait and see!" he taunts. "Men, light it up!"

https://youtu.be/yjFr_vW8kwc
>>
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>>956184
The party encounters a collection of accursed creatures, known as Spitebloodlings.

Born from the war-torn flesh belonging to the god of vengeance, Spitebloodlings (or Spitelings for short) act as a blight upon the land where innocent lives have been taken. They seek out those who have no qualms towards violence, and rend their victim's blood for sustenance.
>>
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>>956193
The next part of the map has been scouted successfully! A sniper and their guard stand in conversation, distracted. >-Tap to deploy while they have their guard lowered!

You may now act. Please remember to link your posts. Thank you, and have a nice day.
>>
>>956326
"Let's teach these guys to pay attention on the job"
>-Tap Deploy

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>956280

"YEEEESSS TIME TO CLEAVE!"

>[Cleave] at #1
>-[Power Attack] on [Cleave]

[W] Nid
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>956333
Tap deployment gives you access to an immediate action. Feel free to retake your turn.

>>956331
If at all possible, it would be appreciated for you to delete errant posts. Thank you for your time.
>>
>>956280
"Ohoho! That's what I like to call a target rich environment! Don't mind if I indulge myself!"

>Beatdown at #2

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>956326
"Let's teach these guys to pay attention on the job"
>-Tap Deploy
>Attack [Debilitate] 1

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>956326
>-Deploy
>Slam Raider 2

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4,
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>956316
>Stand NW of most injured guard, Overwatch sweep.
>-Hold strong!"

HP: 11/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>956316
Spitebloodlings, ay? You things must be full a'blood - let's get rid of some.

>Debilitate 1

[H] Runt
HP: 10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>956280

"AXE, AND YOU SHALL RECEIVE!"

>-POWER ATTACK
>ATTACK RAIDER BOSS

[W] AXE
HP: 16 - END: 4
STR: 6 - SPD: 2
DEX: 4 - ATT: 3
-EQUIPMENT-
AXE: CARVER - HIT: C, DMG: B [Str: B] Traits: Beast Killer, Harvest
SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
-SKILLS-
POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
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>>956280
Attempts to waylay the raiders are underway. Axe is unfortunately not fast enough to make it across the battlefield of stone. At least they got the appreciation of a conflict-crazed chieftain.

https://youtu.be/tLVijIRdOVQ
>>
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>>956316
The fight against the Spitelings breaks out, and it appears someone didn't pay attention to their elementary bestiary history class. Otherwise they would have known there's a reason why their full moniker is 'Spitebloodling'.
>>
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>>956326
The sniper has been dealt with, now only their bodyguard remains behind. Unfortunately for Blink, their shield slam doesn't do well against someone also wielding a shield.
>>
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>>958270
The fires are set and no water to be found. Best have this fight over with haste!

The gauntlet has been thrown. How does the Axe respond?
>>
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>>958276
Mistakes have been made.

https://youtu.be/VyDTnB87c-Q
>>
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>>958279
The bodyguard unleashes a deft flurry of strategic attacks, managing to land a hit strong enough to Daze Blink.

Daze: Cannot use your >-Tap action for your turn.

You may now act. Please be sure to link your posts.

Also this music was suppose to be in the Path A post. https://youtu.be/wy9r2qeouiQ
>>
>>958346
"Using hostages is a way a coward fights! You're all cowards! Also you're all dead!"

>-Move to left burning bucket
>Throw the burning bucket at #8

[W] Uncas
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>958356
>-tap to deploy
"Mes excuses, all that water made me tingle, I had to take a wee...
Oh? Dare you raise a finger against Moineau's rowdy gang?!"
>Ricochet the bodyguard


[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass
>Torch
>Water
-Skills-
>[Aim]
>[Threaten]
>>
>>958356
>-Dazed
>Impact Brace
"Oof. Wazzat, wan s'more o'... No, give me a second to catch me breath."

[A2] Blink [Path C]
HP: 4/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4,
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>958356
"I've got your back Blink, don't worry."
>-Tap [Aim}
>Attack Bodyguard

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>958346

>-Power Attack
>Cleave at #6

"AHAHAHAHAHAHAHAH, FALL LIKE THE WHEAT YOU ARE!"

[W] Nid
HP: 16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>958349
Urgh. That weren't very bright.

>Defend
>-bleed for some amount

[H] Runt
HP: 10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
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>>958346
A mighty cleave hits everything but the intended victim. A surplus of bounties reaped from the raiders!
>>
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>>958349
Nothing much going on over here.
>>
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>>958356
A well-placed bullet puts an end to the skirmish. Blink takes in a deep breath and feels a surge of recovery take over.
>>
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>>958801
https://youtu.be/FlUEG86BAHc
>>
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>>958822
Taking the defensive prevents a Runt from losing their life! Huzzahs!
>>
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>>958824
A low rumble turns into a solid quake in the ruins. Sparks of energy flitter between the pillars set aflame, as some otherworldly force attempts to bridge the realms with a portal. Something looks to be interfering with the stability of the magic.
>>
>>958849
My apologies, for not stating you may now act. I also forgot to link this as well.

https://youtu.be/5rxGNzINtOY

Please remember to link your posts, and have a nice day.
>>
>>958849
There is no way this is a good thing.
>Interact with the blue pillar beside me

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>958834
"AXE! Eat smoked meats, you're bleeding!"

>Beatdown at #3

[W] Uncas
HP: 15/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>958834

>-eat smoked meat
>Throw nearest torch at #1

[W] Nid
HP: 4/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>958889
"Whooops. That was awkward.

I need to kill more to wash the awkwardness away."
>>
>>958849
"You see the value now of foresight, laddies? Old Blink knows how to deal with this."
>Use Water Vial to douse a burning pillar.
>-Order Turncoat to Overwatch Snipe

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4, sword
-Skills-
>[Pyra Oil]
>[Harvest]
>>
>>958349
>-"Destroy the angered ones and we'll have time for triage!
>Beatdown N, 2-handed if not already.

P: 11/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>958837
Bugger.

>-retreat to rear ranks
>Defend

[H] Runt
HP: 6 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>958346
>>958801

"OM NOM NOM!
WELL AXECUSE ME FINE MAIDEN, I HAVEN'T AXECESS TO THE GREATEST AXE OF ALL TIME YET!
YOUR AXECUTION SHALL SURELY GRANT ME THE MOST AXELLENT AXES!
YOU DANCE AND SWING THOSE LIKE A DERVISH, AN AXE IS MADE FOR CHOPPING!
HYARG~!"

(Take 5 DMG)
>-POWER ATTACK
>ATTACK RAIDER BOSS

[W] AXE
HP: 11/16 - END: 4
STR: 6 - SPD: 2
DEX: 4 - ATT: 3
-EQUIPMENT-
AXE: CARVER - HIT: C, DMG: B [Str: B] Traits: Beast Killer, Harvest
SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
-SKILLS
POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
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>>958834
Best attempts are made. Unfortunately for Nid they do not know how to properly juggle, and Axe swings wild.
>>
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>>958837
The party shores up their defenses, and one of the Bloodhungry falls.
>>
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>>958849
"For what, whatever comes out of that portal you're opening up?" Turncoat calls from a distance. "I'm assuming as much. Watch your head!"
>>
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>>961570
"These are not hostages! We made no demands. They are but cattle to the slaughter, and we are the butchers," the chieftain bellows "You, warrior, are just a beast in armour. Your attacks are wild, vacant of intent. You need to focus your swings. You need to channel your rage. You need to bring forth the utmost of your fury! LIKE THIS!"

[W3] Axe has been downed. They are susceptible to death on any attack struck upon them after this state, and cannot act on their own accord through normal means. Another party member must revive them by restoring at least 1 HP to the downed party member. Characters suffering damage over time status effects will immediately die if put into this state.

Reinforcements have arrived!
>>
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>>961580
One of the guardsmen breathes his final statement before passing on into the crimson abyss. The others hold steadfast, providing a wall for the party to recuperate behind.
>>
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>>961598
A voice echoes from the warp. The interference is causing an overlap between channeled communications perhaps.

You may now act. Please be kind and link your posts.

https://youtu.be/aofeBBlipdU
>>
>>961734
"So you're just a megalomaniac then? Okay.

Uncas' burning bucket!"

>Pick up and throw the burning bucket at the boss

[W] Uncas
HP: 15/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>961774
>Use Water Vial to put the other pillar fire out.
>-Pyra Oil.
"Hmm. Yes, I daresay that the number of poor decisions I have made over the years is not small. Why don't you let me consider all the mistakes of mine, and call back in a few decades, hmm?"

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4, sword
-Skills-
>[Pyra Oil] (Tapped)
>[Harvest]
>>
>>961774
"Blink, qu'est ce que tu fais, responding to eldritch voice from beyond the veil? Get down!"
>-Speed loader
>Threaten portal: stand in line of sight, shoot anything nasty that comes out.

Damn, my post-schedule isn't fit for this game, I keep missing phases.

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass
>Torch
>Water
-Skills-
>[Aim]
>[Threaten]
>>
>>961760
Right, let's give this another go.

>Backstab Big 2

[H] Runt
HP: 6 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>961774
"I'll have you know I quite like being a Highwayman."
>-Move Right
>Defend

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>961734
>-force feed Axe a smoked meat (or revive him if that doesn't work)
>Slam at Boss

"AXE! HAVE YOU FORGOTTEN?! THERE ARE MORE AXES IN OUR BAG!"

[W] Nid
HP: 4/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>961760
>Attack big
>-"Worthy fellow. May he rest in peace. Wake up, Geren! We have need yet of the healing arts!
>>
>>962341
If you can, be sure to include your character sheet to avoid any miscalculations.
>>
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>>961734
The party collapses upon the chieftain, who voices his disapproval regarding interfering in a duel.
>>
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>>961760
The last of the bloodstarved has been slain. The party moves on ahead.
>>
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>>961774
The portal is no longer hindered. Whatever wished to pass into the realm will be unleashed!
>>
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>>962493
The chieftain devours the flames, and commands a salvo of fire to descend upon the party. Unfortunately with all of the smoke in the air the snipers have a hard time landing hits.
>>
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>>962499
The source of the Spitbloodlings becomes apparent, as cultists were in the midst of summoning them from the void realm. Make haste, and dispose of the blightcasters!
>>
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>>962502
Royal guardsmen fall through the portal, one wearing an unfinished helm stumbling past them.

[Loading...]
>>
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>>962575
With their last will spoken in final breath, they pass on into the next realm.

You may now act. Please remember to link your posts.

[1:05]
https://youtu.be/pmfHHLfbjNQ?t=65
>>
>>962585
"You alright there, buddy?"
>-Move Right
>Interact to examine the Prince for injuries.

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Persuasion - Hit:C Dmg:A [Dex:B, Spd:C , Att:C]
>Point Blank
- Skills -
>[Aim]
>[Debilitate]
>>
>>962570
Yeah, 'nuffa that rubbish.

>Backstab bottom cultist

[H] Runt
HP: 6 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Promise - Hit: A, Dmg: D [Dex: A, Spd: B] Traits: Backstab, Anticipate
-Skills-
>[Debilitate]
>[Threaten]
>>
>>962585
"Mon dieu! We're supposed to look after this bourgeois little ponce?! Hope of our kingdom, feh! Hope of the wealthy putes in they fancy castles, more like it!
...
Alez, we've got to move if we don't want you filled with holes and cuts... You're more use to us alive anyway."
>Use spyglass to find a next (possibly safe) area.
>-Equip torch instead of shield (stats or skills? Other than setting shit on fire?)

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass
>Torch
>Water
-Skills-
>[Aim]
>[Threaten]
>>
>>961734
>>961734
>>962098
>>962493
>>962542

"ARROWS FOR RAIN? IN MY AXEDOM?
NOW I /REALLY/ NEED TO AXE YOU A QUESTION:
IS THAT MY AXE IN YOUR FACE?

(Take 11 damage)
(Heal 10 damage)

>-POWER ATTACK
>ATTACK RAIDER BOSS (BETTER FUCKING MAKE AN AXE WOUND IN THIS AXE WOUND)

[W] AXE
HP: 10/16 - END: 4
STR: 6 - SPD: 2
DEX: 4 - ATT: 3
-EQUIPMENT-
AXE: CARVER - HIT: C, DMG: B [Str: B] Traits: Beast Killer, Harvest
SHIELD: SWITCH - HP: C, STR: C, END: C, Traits: Slam, Impact Brace
-SKILLS
POWER ATTACK [TAP]: -1 HIT, +1 DMG to next Attack or Skill
BATTLECRY (ACT): Provides {MIGHT} to allies, removes {FEAR}
>>
>>962629
Torch [Consumable Item] Lights things on fire, provides light, and is a mandatory item for mobs.
>>
>>962640
I just noticed we picked up a Scoped Rifle after we killed that sniper, can you tell me more about that?
>>
>>962648
Diplomacy - [Rifle] It's easier to talk your way out of a situation when you're nowhere near the problem.
Traits: Snipe


Snipe [Attack]
>Basic attack that can hit a target not sharing the same screen. Different-screen targets treat this attack as a surprise attack, and targets who have not moved since their last turn take an automatic critical hit. Same-screen targets lose benefits provided by cover.
>>
>>962542
"I do not fear bullets! Bullets should fear me!"

>-Eat smoked meat
>Sweep the nearby raiders away from the firegoblins

[W1] Uncas
HP: 5/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
-Equipment-
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>[Sweep]
>[Beatdown]
-Skills-
>[Blitz]
>[Battlecry]
>>
>>962542

>Slice at boss
>-Slice again

"YOU THINK BULLETS WILL SAVE YOU NOW?! THINK AGAIN!"

[W] Nid
HP: 14/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>962585
"Nathaniel, perhaps it would be good for you to provide some diplomatic support for the prince over with the good Turncoat while Moineau and myself progress?- He seems a touch out of sorts from his journey."
>Give the Prince a Water Vial
>-Progress
What is that Axe?

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x4, sword, other sword, axe
-Skills-
>[Pyra Oil] (Tapped)
>[Harvest]
>>
>>962710
Sounds good, leave Diplomacy with me, I'll give fire support.
>>
>>962570
>Sweep from NW of northmost cultist
HP: 11/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>962659
For your understanding, this will be processed as follows:

>Attack boss
>-Slice boss

>>962710
War Axe, shown here: >>943665
>>
>>962499
Hey, hey, I'm awake. Awake. I was just awestruck by the... was that animate blood? That's news even to me.
>>
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>>962542
The chieftain has been defeated!

A second wind has been granted to the party!
>>
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>>962570
An unfortunate series of events has taken place.
>>
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>>962585
A moment of reprieve has been taken. Potentially a moment of silence as well.
>>
>>965830
"AXECUSE ME SIR, YOU SEEM TO HAVE AXEDENTALLY FELLEN FACE FIRST INTO MY AXE!"
>>
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>>965830
You are given the choice to spare or execute the chieftain. Players present on the map will cast their deciding votes if they so choose.
>>
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>>965838
Runt has been downed while suffering from Bleed, which kills immediately. Runt has been slain!
>>
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>>965840
The next set of ruins has been spotted. It appears you were watched by some type of autonomous sentry.

With the element of surprise gone, you will have to spend an >Action to deploy.
>>
>>965938
You may now act. Please be sure to link your posts.

https://youtu.be/GwWGW8-x6OY

For the next week or so updates will be expected once every 24 hours at around noon CST. Happy holidays everyone!
>>
>>965933
>>965955

>Spare and Recruit Chieftain

"I COULD ALWAYS USE A SPARE AXE AROUND HERE,
HOW ABOUT YOU JOIN US ON THIS MOST AXELLENT QUEST OF OURS AND TEACH US YOUR WAYS?
OTHERWISE GET ON OUT OF HERE, ELSE I MIGHT AXE YOU OFF LIFE'S ROSTER."
>>
>>965946
"They might know we're coming, but they won't expect this!"

>-Equip Diplomacy
>Attack [Snipe] Raider 1

[H] Nathanial
HP:10 End:2
Str:3 Spd:6
Dex:6 Att:3
- Equipment -
Diplomacy
>Snipe
- Skills -
>[Aim]
>[Debilitate]
>>
>>966003
"Right you are, mon ami! If they think they can out-clever us, they can say au revoir to their foreheads!"
>>965946
"Connard, are you with us?!"
>-Order Turncoat to [Snipe] Sentry 1
>Deploy

[H1] Moineau
HP: 10/10 - End: 2
Str: 3 - Spd: 6
Dex: 6 - Att: 3
-Equipment-
>Outlaw - Hit: C, Dmg: B [Dex: B, Spd: C, Att: D] Traits: [Ricochet], [Speed Loader]
>Switch - [HP: C, Str: C, End: C] Traits: [Impact Brace], [Slam]
-Items-
>Spyglass
>Torch
>Water
-Skills-
>[Aim]
>[Threaten]
>>
>>965838
That's not northwest of the northmost. Was my order invalid?
>>
>>965933
>>965955

>spare

*narrows eyes* "RUN, AND IF I FIND YOU SLAUGHTERING INNOCENTS AGAIN, I'LL CLEAVE YOU IN TWAIN!"

[W] Nid
HP: 16/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3

-Equipment-
Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C]
Traits: Cleave, Slice

Switch - [HP: C, Str: C, End: C]
Traits: Impact Brace, Slam

-Skills-
[Power Attack] (T) -1 Hit Grade, +1 Dmg Grade to next attack or skill
[Blitz] (Atk) Basic attack that happens before overwatches trigger
>>
>>965946
>-Deploy (with previous >-Progress)
>Cleave the Raider (note Pyra Oil)
"Set to flee are you? Well, we shan't have that, no use letting you snipe at us on the run."

[A2] Blink [Path C]
HP: 8/8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
>Duty - Hit: B, Dmg: C [Str: C, Dex, C, Spd: C] Traits: Cleave, Slice
>Switch - [HP: C, Str: C, End: C] Traits: Impact Brace, Slam
-Items-
>Spyglass (Key Item)
>torch, water vial x3, sword, other sword, axe
-Skills-
>[Pyra Oil] (Tapped)
>[Harvest]
>>
>>966041
>>965938
Oh well. Done is done.
>Beatdown 1

HP: 15/16 - End: 4
Str: 6 - Spd: 2
Dex: 4 - Att: 3
Company - Hit: B, Dmg: B [Str: C, Dex: B, Att: D]
>Beatdown, Sweep
+Blitz
+Battlecry
>>
>>965933
>Execute
"Bragging about buthchering civilians then folding after a single hit? Bah, you don't deserve to live!"
>>
>>965999
>>966043
>>968026
The die has been cast. The chieftain will be spared.
>>
>>965938
No! I barely knew him or what particular chemical make-up he had in this intestine system! You've deprived the world of a stunning insight into the world of high-powered active acids and compounds!

THAT'S QUITE UPSETTING! It was a person I barely sort of knew in a highly dangerous situation! That's how your form real bonds! With the people you kinda sorta get to know while they bleed to death!

>-Pyras Oil (5 ATT)
>Puncture Shot down through Cultist 2, 3 & 4
>Alternative shot path: 2, 4 & 1
>Having a hard time figuring out the specific way I'd utilize puncture shot when movement appears so fluid. Pick the option that makes the shot possible for the least hassle.

[Alch] Geren Wispburn
HP: 8 - End: 4
Str: 2 - Spd: 5
Dex: 5 - Att: 5
-Equipment-
Bow - Ranger
>Beast Killer
>Puncture Shot
>Imbrued Shot
>Flurry Shot
-Skills-
Pyra Oil
Curative
>>
Given how low we are on the board, I present to you the next thread feature three new classes brought to the party via the spared Chieftain and the Forlorn Prince.

>>969164
>>969164
>>969164
>>969164



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