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Welcome to Fantasy Civ quest - anybody can join in at any time, so let's have fun.

Here's our discord where we handle direct communications/secrets.
https://discord.gg/fNwhBwd
Rules and lore for the Quest can be found in these two pastebins:
http://pastebin.com/etm1V11S
http://pastebin.com/JeLgCpu6
Archive:
http://pastebin.com/sJUQB60g

All factions please give an update on your current assets.

Year 580 - if you haven't done projects or are unsure what happened, check the last thread
>>905953


>>Population:14369k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture:good festivals and folk culture, Codex books, dragonslaying, medium arts, warrior cult, Timor's Eve, Batahmas pilgrimages, calendar
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>919566
F
>>
>>919566
B
Develop Jousting tournaments
>>
>>919571
Assets:

Town of Ermagn
City of Virinum
Town of Gardengrove
Iron Mine
Lots of forts and walls
>>
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Story Summary:
In ages past men lived simpler lives - they would hunt, farm, fight and always respect the might of the Old Gods. Shamans led the clans with their elemental magic - so it was for many generations, before history was ever written down. The great hero Rog united a dozen human clans into a tribe that would form the foundation of our future Kingdom.One day Rog mysteriously vanished - then came the Great Storm - when it passed, the shamans could no longer feel the presence of the Gods and had lost the source of their magic.
The 1st Century After the Storm saw us becoming a proper civilization, beginning to accept the New Gods of the Pantheon and adopting technologies and customs from the east.
By the end of the 2nd century we were beginning to catch up to Paitras as larger wars were being fought.
The 3rd century saw the fall of Paitras and the rise of the Norse, with Roggar filling in much of the void left. By the end of the century most of Paitras had been reunited.
The 4th century saw the Pantheonic faith strengthen, defeating barbarians in both the north and south.
The 5th century started and ended with devastating plagues. 409-411 saw Roggar engaged in wars with itself and its neighbours, which ended in the foundation of the Holy Pantheonic Empire and an ensuing Golden Age for decades.
In 508, still recovering from the last plague, we embarked on the Ashlands Crusade against the demons, led by the enigmatic Master. We don't know what happened there as a massive explosion wiped out all who could bear witness. In 521 the Holy Pantheonic Empire embarked on an invasion of the Kingdom of Ezirin - in the chaotic wars that followed in the next few years our forces were battered, our homelands invaded by foreigners and the very ground shattered. With the destruction of many intellectuall centers, a struggling economy and an uncertain Setyrias, scholars have said that we entered a Dark Age, from which we've slowly been recovering. The 2nd Northern Crusade in 557-558 defeated the Ice Titan Frostfangs and led to the creation of Imperial Principalities in the North. We've established relations with foreign powers as the map of the continent changes.
>>
>>919566
>B.Culture & religion
Faction Assets:
http://pastebin.com/qpHbnV9m
>>
>>919566
B
Faction: Roggar War Council
Troops: Praetorian Guard, Professional soldiers, Citadel Militia, Vanguards of Knowledge.
Sub-factions: War Smiths, Siege engineers, Praetorian Guard.
Madmen refugees (Meneths, Beastbloods, Followers of the Madmiral, and assorted Madman families).
Assets: The Citadel (Smithies, Forges, Barracks, Workshop, Massive training facilities, Large supply stores) Praetorian Guard, Minotaur centaury, Professional soldiers, Citadel Militia.
Dragon Watch
Ownership of Revna (Forges, Workshops, Temple to Abagar, Secular Magic Academy, Research Labs (Botany, Agriculture, Animal Breeding, Medicine, Magic, Chemistry), Medium Orichalcum Mine ,Feinnish artworks) Vanguards of Knowledge,
Partial ownership of victory (Tailors, Craftsman, Glassblowers, Painters, Artist, Masons, Engineers, Architects) Stone Walls.
8 Villages
Knowledge: demon blades, tactics and strategies combating numerous foes over the centuries, Knowledge given from other factions.
Economy/Resources: Armaments production, Military training services, Crops, Timber, and Herds
>>
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>>919566
Assets:
The Town of Podermos
The Town of Palvas
The Vasselship of the Yalmfrid's
The Title of "Arch Duke of the Duchy
of the Trusted"
The Trusted Guard (6000 strong)
The Trusted Adviser himself, the 17th being an incredibly gentle old man named Dick the Third.
The Legendary and one and only Soul Sword with the soul of Ledvelast, Lord of the Ice Dragons, trapped within.
The Town of Barnabus' Rest, hub of trade with the Zhongian Empire to the south and recently reclaimed through the diplomatic help of the Godrics.
Land along Lizan Colony to GardenGrove
Grand Temple of the Knights of Juras
Prestige:
The writings of Barnabas the book wright, the forerunner of the writing style of Roggar as a whole and it's first notable author with world wide acclaim.
The writings of Cornelius the Chronicler, known for writing the go to account of Roggar's history, from everything from it's creation by the mighty hero Rog to it's killing of Ledvelast the great enemy.
A nigh permanent seat on the council from which we dispense wisdom and seek to aid the nation.
Ended centaur hostility in Paitras/Roggar no man's land, securing a land grab for many lords and people.
Trusted defense is perhaps (with the exception of the citadel) the greatest fortress in Roggar
Decisive victory at the Battle of Trust during the Bridge War, where a small force of Patriots managed to hold back a 40,000 strong force of 10 of Paitras' legions, aided by 3,000 rebels. The banners of the legions 5-15 still rest in the great hall of Trusted Defence.
Sided with the Patriots in the Bridge War when the Zhong invaded and was a key negotiator in creating the Holy Pantheonic Empire.
Holder of the Silver Skull of Ledvelast, Roggars greatest enemy.
Brought Centaurs into the HPE
>>
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The Trusted Councilors

Landed assets:
The fortress of Foothold
The town of Freehold
A number of villages and hamlets in the vicinity of Foothold and Freehold.
Improved irrigation, dredged riverbeds, poorhouses and such.
A Chapter House of the Knights of Juras
Academy

Human assets:
40’000+ people under their benevolent rule.
Highly educated Councilors
The Wolf Brigade (Soldiers trained by the Rangers of Roggar)
Knights of Juras
20 Norse warriors (aka 20 good men)

>>919566
>>F.Exploration & colonization
Establishing colonies and bases in the far north will assist our whalers and ensure our regional dominance.
>>
>>919566
B
>>
>>919566
Towns:
-Muttvile(Trading Center, fortress island)
Temple of Divata
-Vahkrin (farms,marble)
Temple of Drana
-Smokyton (farms)
Temple of Zemel
-Altodomio (Farms)
Temple of Ezdar
-Krasia (Jointly with house Erden)

Millitary:
-Order of the Dragon
-4000 Stormbeasts soldiers
-Fork Millitia
-Mutt's blood and the occasional dragonpunch

Misc:
-Hospitals in major cities of the Fork
-Many, many horses
-Mutant wolves
-Raptors (raised on the Whitevayne and Godric isles)
-Marriages with the Godrics, Erden, Whitevaynes, the red stallion centaurs and the Divata sons and daughters

Prestige:
2nd, 3rd, 12th and 16th kings, punched a dragon to death and crippled another with same ability, prime rice farmers in the country, have a quite diverse duchy with humans, goblins, halflings, minotaurs, High elves and centaurs. Have a library named after one of their leaders in the REAGAN.

B
>>
>>919566
Assets:
>the great archive of cape bullhorn
>3 schools (constantinople, Dragonstomb, Muttville)
>10 archivist
>90 teachers
>80 erudites abroad
>40 servants
>25 archive guard
>450 students

>wealth 3/10, greatly diminished after aquiring schools
>food production: non existant, we buy our own food
>magic, in search of people to teach magic

>schools contain: medical wing, philosphy wing, legal wing, Calculus wing, Geographic/Historic wing.
>>
>>919566
G
>>
>>919566
>>B.Culture & religion
>>
>>919566
Rangers of Roggar

Towns and buildings

Greenhaven
BIG underground complex under it
The Ranger School
Various hamlets strewn about the forest
An Iron mine at 100% efficiency. Magic research facilities

Military

Rangers
Devestator Rangers
Various enchanted seige weapons used by the Devestators
Creators of CQC
Centaur bowmaking and firing techniques
Elf Bowmaking techniques
Various Darts
Masters of Infiltration
3 Norse ships
Trained Dire Wolves
Hard training within temperatures of the extreme cold on land and water done at Mukava leading to more efficient and deadlier soldiers Practitioners of Nature magic, fire magic, low level Spatial magic, and High level Storm

Misc

Smoke Leaf plantations
Potions that enhance strength and reflexes
Poison spore flowers
Skilled Craftsmen
Water melons
A set of Ice Knight Armour along with the Weapon
Some Exotic Composite bows and throwing knifes
Desert clothing

Prestige

Perhaps the most skilled soldiers in Roggar
Responsible for the death of the Giant King
An almost permanent Council postion
Successfully defeated an Ice Knighted former Grandmaster in CQC
Survived the final battle against Ledevlast
Produced the first Roggarian Emperor

>F
>>
>C.Construction

Assets
Vassal of Duke of Virinum
Faction leader- Gene "Death's Touch" Derelicta
500 elite Black Legionaries
settlement of River Hollow
>>
Faction: The Halfling Farmer’s Guild
Major power in Gardengrove
Major power in Virinum
Power in Ermagn
Wide variety of crops (turnips, wheat, tomatoes, carrots, watermelon, chives, rice, plums, cherries, apricots, “DragonEye Redspice”, cherry trees, Dragonleaf, and lemons)
Chicken, goat, and oxen farming
Stone Quarry
The art of golemancy
Literacy: Two books have been written by Gardengrove authors, and more are sure to come in the future.
The HFG is the only active Halfling faction, which makes it a prime spot for immigrating Halflings. While Halflings are the majority, the HFG is home to humans, goblins, lizardfok, ogroids, and more.
Good trade credibility
A sizeable guard made up of Halflings, humans, lizardfok, and stone golems. Honey business, multiple flavors including plain, Dragonspice, cherry, and turnip.
Owner of Iron Peaks League of Mercenaries, which has spread to several towns and cities
Lead (and only) producer and seller of Dragonleaf
>>
>>919566
A.
>>
B - Culture & Religion

VII. Culture
The Pantheonic Calendar
1.Divana
2.Gyolan
3.Abadid
4.Domnis
5.Ezdarin
6.Stomnis
7.Jurias
8.Charodis
9.Zemis
10.Moris
11.Dranan
12.Kovinar
A month named after each God with the exception of Batahl, The Trickster, patron of the Holidays and festivities spread out across the year.
Timor's Eve -On the 31st of Moris, people wear masks and go spook people in honor of Timor, who was so obsessed with fear and how people percieve it he was never seen by anyone outside of Riverhugger
Batahmas - on the Godsday of the week before the last every year, in Kovinar, families gather to feast and exchange gifts. Children who've been naughty get pranked - Batahl switches their present with one of Kovag's little pieces of coal.
Remembrance Day - On the 29th of Abadid every year we mark an anniversary of the great Battle of Fort Ondala - Remembrance Day, it shall be known, lest we forget, the day on which so many brave crusaders gave their lives so that Frostfangs may be defeated.


Freeform it - what should we do in this sphere?
>>
>>919673
We should hold a great six-week trading festival for merchants all over Serytas. I am in real need of parsley,sage,rosemary and thyme to be quite frank. :^)
>>
>>919673
Culinary, spread the dishes of Roggar across the Empire and let us become the envy of the world.
>>
>>919673
Begin the eradication of the Galvanni minority. No faction is Galvanni and I don't think there are even any Galvanni lords.
>>
The Gnomes are a proud people, inventing many of the technologies used by the empires of today. The Tinker's guild of the dwarven mountains wanted to get rid of some misfits in their ranks and sent them to start a branch in Roggar. Due to the tendency of Roggar to explode into civil war, they are considered expendable by the guild and are not expected to return.

Assets:
76 Gnome craftsmen
1,664 assorted staff/family
200 in starling
85 in Nayte crater
76 in ermagn
Rest in the citadel and victory
That who sees (Group's ""elected"" leader)
Lots of Dwarven workers and high eleven experts
Octopus recipe
The R.S.I.P.
Level 5 nature magic
Desert troll recipe
CROWD CONTROL TATICS
Level 4 spatial magic
Knowledge of the inquisition and it's enemies
>>
>>919680
>what is Chive
>>
>>919673
Some form of ceremony on the first day of each month, a ceremony to celebrate the patron god of the month.
>>
>>919673
We shall build on the fundementals of what it is to be a Knight, creating the Code of Roggar of which all Knights should uphold.

Code of Roggar
-Protect those who cannot protect themselves
-Protect the Homeland
-Destroy Evil wherever it may lurk
-Be civil to even your worst enemies
-All races must shall be held equal and judged as such

Also begin to finance tournaments to keep the Knights of the land in tip top shape!
>>
>>919686
He's galvanni? Sheeeiittttt
>>
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>>919679
Supporting this
>>
>>919692
this
>>
Due to the aquirment of level 4 spatial magic the gnomes wish to license a new tech based off it. PM if you are interested
>>
>>919692
this
>>
>>919692
This, we need chivalry.
>>
>>919692
>>919677
>>919673
Change to this baka
>>
>>919692
Changing to this
>>
>>919692
Ye
>>
>>919692
Emperor Green light
>>
>>919566
ASSETS:
The whole area of the Longfork up to Krasia and Rograr
Town of Midway
Copper mine
Mercury mine
THE BEST BRIDGE EVER (Titled Divata's Pathway) (Considered a holy site)
70,000-ish followers
Town of Divata's pathway around the BEST BRIDGE ever
Very large temple near Divata's pathway
Town guards in every town
Well defended towns
Level 6 Nature Magic
Level 4 Air magic
500 Zealots
>>
The Code of Roggar, the spirit of chivalry, has been accepted and as part of it we hold all races to be worthy of equal judgement - but what of the relationships between man and woman?
In elven societies the two genders are largely equal - a more liberal view - while centaur societies, for instance,are conservative - males have dominance over females.Looking at various cultures we could say the following:
Conservative:
>Centaur
>Minotaur
>Ogre
>Orc
>Most lizardfolk
>Paitrans
>Zhongi
>Southern dwarves
Liberal societies:
>Halflings
>Elves
>Demons
>Dragons
Moderate societies:
>Norse
>Eastern dwarves
>Giants


What of the status of women in Roggar?
A.Leave it to people to decide on their own how to lead their lives(moderate-liberal)
B.Strive for equality between genders - women should also be trained for war and be eligible for leadership positions!(liberal)
C.Only those women who are truly skilled should be allowed to be warriors or leaders. The primary role of women should be in raising children and creating harmony in the family. Female knights would be a rare exception(moderate-conservative)
D.Men are the stronger gender and as such are the ones who fight and lead! Women are fit to be wives, mothers and at most servants of the Gods(conservative)
E.Other
>>
>>919790
C
>>
>>919790
>A.Leave it to people to decide on their own how to lead their lives(moderate-liberal)
>>
>>919790
A
>>
>>919790
C.
>>
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>>919790
>D.Men are the stronger gender and as such are the ones who fight and lead! Women are fit to be wives, mothers and at most servants of the Gods(conservative)
>>
>>919790
>A.Leave it to people to decide on their own how to lead their lives(moderate-liberal)
>>
>>919790
>B.Strive for equality between genders - women should also be trained for war and be eligible for leadership positions!(liberal)
>C.Only those women who are truly skilled should be allowed to be warriors or leaders. The primary role of women should be in raising children and creating harmony in the family. Female knights would be a rare exception(moderate-conservative)
>>
>>919790
E. Genocide Women.
>>
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>>919790
>C.Only those women who are truly skilled should be allowed to be warriors or leaders. The primary role of women should be in raising children and creating harmony in the family. Female knights would be a rare exception(moderate-conservative)
>>
>>919790
C
>>
>>919812
>>919790
Grr, meant only C
>>
>>919800
changing to C
>>
>>919802
>>919790
switchin to C
>>
>>919818
All memes aside, C
>>
>>919790
>C.Only those women who are truly skilled should be allowed to be warriors or leaders. The primary role of women should be in raising children and creating harmony in the family. Female knights would be a rare exception(moderate-conservative)
>>
>>919790
B
>>
We are a moderately conservative society gender-wise and the Code of Roggar has been accepted.
Year 581

>>Population:14493k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>919862
>B.Culture & religion
muh festival
>>
>>919862
>F
>>
>>919862
>>B.Culture & religion
>>
>>919862
B
>>
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>>919862
>B.Culture & religion
>>
>>919862
B
>>
>>919862
C
>>
>>919862
>B.Culture & religion
>>
>>919862
>B.Culture & religion
>>
B again, ok, freeform it
>>
>>919919
How to act like a proper Roggar
For both the men and ladies
Manners, eat with spoons and forks that kind of thing.
>>
>>919919
We should hold a great six-week trading festival for merchants all over Serytas. I am in real need of parsley,sage,rosemary and thyme to be quite frank. :^)
gibs
>>
>>919919
I suggest we should have a festival during each month paying homage to the patron god of that month.
>>
>>919923
Support
>>
>>919923
>>
>>919923
Support
>>
>>919923
Support
>>
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>>919923
Include something about how to dress modestly and you got my vote
>>
Manners, decency, ettiquete - the men of the gentry, gentlemen if you will, as well as our ladies, should aspire to virtuous behavior.

News has come of the fall of Hasgaldam and its demigod, the air titan Malishazam, to the Pantheonic armies led by the high elves.
Financial reforms within the Empire are now unifying our currencies into a single Imperial Mark, based on the Roggarian. Old currencies are still prevalent in other Kingdoms.

Year 582

>>Population:14620k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:9/10
>>Trade:9/10
>>Finances:9/10
>>Morale:9/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,stable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>920009
G. TEXTILES
>>
>>920009
D
>>
>>920009
F
>>
>>920009
>J.Magical matters
>>
>>920009
F
>>
>>920009
>>G.Research & development
>>
>>920009
>B.Culture & religion
muh festival
>>
>>920009
>G.Research & development
We need that medicine, or other things
>>
>>920014
>>920009
Switching to F
>>
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>>920009
>F.Exploration & colonization
>>
>>920009
A
>>
>>920009
A
>>
Looks like F - what should it be?
>>
>>920066
Mines
>>
>>920066
Go visit Hajatas and see how they are doing!
>>
>>920066
We should try and settle some of our populace in the outskirts of the mountain ranges in our southern territory. That's sparsely populated from what I can tell.
>>
>>920076
this
>>
>>920066
More mining
>>
>>920077
This
>>
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>>919566
House of Vasentius
>Assets
Lord Sancho Vasentius
Asella and Nuzzo Vasentius (half elves)
Small but zealous population
The lordship of Vaesgyolis
Great Temple of Gyolas
Fishing
Farmlands
Experienced horsemen
Some legionnaries
Some Gyolas priests
>Fluff
The Vasentii are descended from the Paitrans who originally occupied the lands before the Horde Wars and the Norse occupation of the lands. They swore loyalty to the Roggarian crown once the Norse warlord of Vaesdeman was deposed.
Before the creation of the HPE, some lowborn Vaesgyolan priests created a series of reforms in the Pantheonic church, wich went on largely ignored by everyone else.
>>
>>920070
This
>>
>>920077
Agreeing with this
>>
>>920078
changing to this>>920077
>>
Splendid news!
While relations between the Councilors and the Duke of Virinum seemed to have hit a snag after the unfortunate defenestration of his sister by the High Councilor the two factions are communicating once more.

The Councilors are now assisting the duke with combating heresy, immorality and heathendom in his lands. This by sharing knowledge of enhanced interrogation techniques and how to implement public corporal punishment (strappado, wooden horse, stocks, cangue etc) in an efficient manner. Degeneracy shall not be tolerated.

In return the kind Duke is offering the Councilors insight into Dark and Fire magic. For purely peaceful research naturally.

>>920077
Supporting this
>>
>>920009
In the dark of the moonlight night a clash of arms and howling could be heard from the Swift-Hands residence in Dragon's Tomb, not long after a large armed escort would be seen leaving with a large cage with a blood stained sheet draped over it. The new Goblins game began the next day and Pork-Round Swift-Hands was the new Patriarch.
>>
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>>920099
VILE HERESY! I DEMAND SOMETHING BE DONE ABOUT THIS!
>>
>>920099
HERESY!
>>
>>920099
H E R E S Y!

>>920101
Is this a normal goblin ritual?
>>
>>920112
My Good Lords, nothing of any worry has happened, my uncle simply had a small accident you see.
>>
>>920102
>>920106
>>920112
I must stress it is all for peaceful research.
How are we supposed to fight the heretics if we know nothing about them?

Still, at the King's command I will incinerate every single scroll.
>>
Rolled 47 (1d100)

Resettlement into mountain territories is a go, then
Event roll
>>
>>920115
What kind of an accident?
>>
>>920101
Soon after, Aalid went to Gobopolis to visit his friend for weekly antics, but upon leaving, he was beset upon! Frantic howls and tearing of cloth could be heard, and the scene was frantic. The assailant was never caught, but Aalid Al-Hist has returned home, and is in poor condition. Some say they hear faint yells(howls?) In the midst of the night, coming from his palace chambers.
>>
>>920124
He fell down several flights of stairs onto his pet dog, quite the tragedy.
>>
>>920131
Typo, dragon's tomb not gobopolis.
>>
>>920133
What kind of fall down the stairs onto a dog should cause so much blood?
And should the dog not have cushioned his fall?
>>
>>920143
It was a very big and angry dog.
>>
>>920133
>>920138
My lords are you doing alright things seem to be happening in the goblin domains.
>>
>>920147
And yet he kept it as a "pet"?
>>
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>>920158
Quite so sir
>>
>>920158
Certain kinds of dogs are bred for those abilities.
Makes them excellent for both hunting and warfare.
>>
>>920171
If you feel em enough turnips they fart toxic nerve gas
>>
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In 582 the Kingdom of the Steppes joined the Empire under agreement with the Emperor that they would recieve aid from the Imperial Treasury, but pay no taxes for the first 50 years.

The united currency scheme is looking like a failure right now, though. It's a mess, frankly. Nothing guarantees the value of this Mark being equal across the Empire and the new coins are actually held in lower esteem as the people in the other Kingdoms cling to their own coins. A lot of money wasted with no gain for anyone so far. Paitras and Kragnaal have stopped minting those coins and have returned to their old currencies as they suffered the most.

Year 583

>>Population:14748k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:9/10
>>Trade:7/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>920202
C
>>
>>920202
>E.Government & laws
Abandon the failed currency scheme.
We need to return to our traditional economics.
>>
>>920202
>>J.Magical matters
>>
>>920202
>B.Culture & religion
>>
>>920202
D.
Uh we should improve our military, for no reason at all....... yes no reason...
>>
>>920202
>J.Magical matters
>>
>>920202
D.
>>
>>920202
>J
>>
>>920202
J
>>
New straight from the gnome guild. POCKET PORTALS. It fits in your pocket and it is a portal, POCKET PORTALS. please ask your neighborhood guild memeber to purchase this device, organic objects will not pass through, copyright and patented by the gnome guild of Roggar
>>
>>920202
>>J.Magical matters
>>
>>920276
(Portals currently do not fit in your pocket and require two very rare mages to work) BUY THEM NOW!
>>
>>920276
In the interests of safety, anyone found carrying a "pocket portal" within the boundaries of Starling will have the object confiscated and will be imprisoned on suspicion of theft. This new product of yours seems like yet another tool for the greedy to snatch away the earnings of others, and I will not stand for it within my lands.

I would also like to remind you that the 200 or so gnomes of your guild that were previously hired by me have been returned; by the grace of the centurions, I have approximately five hundred or so gnomes of my own that I do not need to pay quite so much, if at all. It was a pleasure doing business, I suppose.
>>
Magic matters 'n shit - freeform
>>
>>920307
Healing magic
>>
>>920307
Healing Magic. I got up to level 5 just get it to level 6 and can heal broken bones, combat most non-magical diseases
>>
>>920307
Begin working on improving our Ward magics in the Kingdom so we may enchant the walls of our forts and castles.
>>
>>920307
Aid my order in its pursuit of more powerfull storm magic for the good of the kingdom
>>
>>920317
>>920314
Healing sounds great
>>
>>920307
Also we could ask the High Elves for help with the healing magic
>>
>>920314
>>920317
Advancements in healing would do wonders for the military.
>>
>>920321
>>920307
Supporting Ranger
>>
File: NewOverviewMap.png (2.94 MB, 5906x5906)
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As a sign of goodwill and friendship, the High Elf dominion has sent two skilled instructors, priests of Drana - one will teach in Dragonstomb, the other in the Temple of Domna in Centerhold. Our best magicians, who dedicate themselves to that study, can reach level 6 healing magic now!

Year 585

>>Population:15011k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:9/10
>>Trade:7/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>920351
G. TEXTILES
>>
>>920351
G
>>
>>920351
>B.Culture & religion
gibs festival
>>
>>920351
G.
>>
>>920351
>G.Research & development
>>
>>920351
>>G.Research & development
>>
>>920351
G
>>
>>920351
G
>>
Pick one thing to develop
A.Reestablish REAGAN
B.Natural science
C.Agriculture
D.Crafts
E.Military design
F.Other
>>
>>920379
A
>>
>>920379
D
>>
>>920379
A
>>
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>>920379
>C.Agriculture
Feeding the people is the primary duty of those who rule
>>
>>920379
>C.Agriculture
>>
>>920379
>A.Reestablish REAGAN
>>
>>920379
D.Crafts
Also arts.
>>
>>920379
D (and arts)
>>
>>920379
D.
>>
>>920379
A
>>
>>920379
>D.Crafts
>>
>>920379
CRAFTS
>>
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One area in which Roggar has been fairly lacking behind other Kingdoms has been clothing and textiles.We've supported the development of crafts such as textiles at last.
Roggarian produced clothing is made of furs(fox, rabbit, wolf), leather, wool, linen(from flax), hemp(from some types of swampweed). Textile-making is a home-crafting industry dominated by women, with only truly professional workshops - which are now becoming more popular - being staffed by male tailors.
From Zhongian and some sea elven and lizard states we import silks. A recent entry to the Imperial markets have been clothes of cotton - the high elves, with their conquest of Hasgaldam, have introduced cotton products - cotton itself being something produced in the south.

Year 587

>>Population:15281k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:9/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>920541
>D
>>
>>920541
The Emperor fearing his untimely death, decided to write down the events of his life.

It details his early childhood, to the Second Northern Crusade, his trips taken and general kingdom rule. It's still not finished as the Emperor still has more to do.

It will be named "The Life of an Emperor"
>>
>>920541
I. Open Diplomacy with our Bitch boy the Mighty.
>>
>>920541
>the high elves, with their conquest of Hasgaldam
F for the songs that will no longer be sung

D.Military
>>
>>920541
>B.Culture & religion
>>
>>920541
>C.Construction
Construct something suitably grand for our aging Emperor's legacy
>>
>>920541
>C.Construction
My time is nearing I want to give the people something before I go
>>
>>920541
D
>>
>>920541
>>C.Construction
>>
>>920541
C
>>
>>920541
C
>>
>>920561
changing to C
>>
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Attention all citizens of Roggar I write to you with grave titans. A former pupil of the Advisers by the name of Loctus has stolen the soul sword!
His current whereabouts are unknown but keep your eyes peeled for a dull looking 17 year old boy with blonde hair.
>>
>>920541
C
>>
Construction! Pick one or two.

A.Wonders(We'll decide what)
B.Temples
C.Infrastructure
D.Military grounds
E.Defences
F.Cultural buildings(We'll decide what)
G.Other
>>
>>920623
>B.Temples
C.Infrastructure
>>
>>920623
A
>>
>>920623
A.
>>
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>>920623
>A.Wonders
>>
>>920623
A wonder
G finish reconstruction of Dragonstomb
>>
>>920623
>A.Wonders(We'll decide what)
>>
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>>920607
Theft is a crime. If he shows himself within my domain he will be arrested and handed over to the Knights of Juras for judgement.
Then the sword will be placed in my protection naturally.
>>
Rolled 81 (1d100)

I was told the personal actions were able to be rolled for. Building a new siege weapon.
>>
Wonders - pick one or two
A.Rebuild the old Gladiatorum
B.Clear away the rubble of the Gladiatorum in Dragonstomb and build a different wonder there
C.Some new wonder(specify)
>>
>>920685
>A.Rebuild the old Gladiatorum
>>
>>920623
A
>>
>>920685
>C.Some new wonder(specify)
Make Dragonstone a defensive Wonder.
>>
>>920685
A
>>
>>920685
>A.Rebuild the old Gladiatorum
>>
>>920685
>B.Clear away the rubble of the Gladiatorum in Dragonstomb and build a different wonder there
A grand temple on the ground previously used for base barbarism.
>>
>>920685
C. Build a Great Castle in Dragon's Tomb to house the King and his family.
>>
>>920685
>C.Some new wonder(specify)
Time to build a Royal Castle or palace fit for a king. It also serve to protect Dragons tomb from any would-be attackers.
>>
Rolled 41 (1d100)

We'll rebuild the Gladiatorum and create a Castle for the Roggarian King.
event roll
>>
>>920694
You guys do know that Dragonstomb will burn again if we don't invest in it's defense, right?
>>
Rolled 24 (1d100)

>>920607
Rolling to find him
>>
>>920783
Dragon's Tomb has an tradition of burning down might i say, and we do care about our tradition :^)
>>
>>920783
The Castle will help in stopping Dragons tomb from burning.
>>
>>920810
kek, who am I to oppose tradition?

>>920827
Like the King's Palace did the first couple times, right?
>>
>>920845
It all has to do with rolls, even the best defenses can't stop a nat 1 or a 6 in our case.
>>
>>920850
But it can help tip the odds in our favor by lowering the DC requirements, or even give us more time for higher rolls.
>>
There's been a spike in crime recently. When the rubble of the Gladiatorum was being cleared, many workers went missing. Such cases have become common in Dragonstomb and the citizens are scared.
Year 589

>>Population:15560k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:9/10
>>Trade:8/10
>>Finances:8/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>920893
>>D.Military
We need more good men to stop the crime.
>>
>>920893
>B.Culture & religion
gibs festival
>>
>>920893
>E.Government & laws
I know how to deal with criminals.
>>
>>920893
>D.Military
Lets deal with this nonsense I'm getting sick of these incidents.
>>
>>920893
>D
We need to act! Something must be going on if people are just DISAPEARING off the streets! We need more Guardsmen to stop this spike in crime!
>>
>>920893
B
>>
>>920893
D
>>
>>920893
>>E.Government & laws
Get rid of criminals
>>
>>920893
>>E.Government & laws
(+2, Guard Commander)
>being the Guard Commander
>seeing all these lords trying to be vigilantes
>trying to fight crime with more crime

Let the Guard handle it.
>>
D - Military - pick one or two
A.Increase the Guard Force
B.Recruit Legions
C.Make military reforms
D.Improve military designs
E.Other
>>
>>920956
A
>>
>>920956
A
A
>>
>>920956
>A.Increase the Guard Force
>E. Other
Investigate the disappearances
(+2, Guard Commander)

Let the Guard handle it.
>>
>>920956
A.
D.
>>
>>920956
>A.Increase the Guard Force
Deploy the guard to look into this.
>>
>>920956
>A.Increase the Guard Force
>E.Other
Have the Guard investigate
>>
>>920956
>A.Increase the Guard Force
>B.Recruit Legions
>>
>>920956
>A.Increase the Guard Force

>>920964
While I do not doubt your sincerity I will do what is needed to safeguard my people.
>>
>>920956
A
E - investigate
>>
We'll give the guard more resources to work with in order to solve this issue.
Guard Commander, please roll a 1d100
>>
>>920992
While I do not doubt your loyalty to the kingdom, I will do what is needed to keep order within Roggar, including prosecuting vigilante nobles running amok in the kingdom.
>>
>>921048
Roll
>>
Rolled 65 (1d100)

>>921042
The Guard investigates.
>>
Rolled 71 (1d100)

Is it fine if I make a late role for mines in my land?
>>
Chive's lands will be searched to see he's following the laws of the land.
>>
>>921082
And since the Trusteds are helping Chive with his works they will be searched as well. Just to ensure everything is fine
>>
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>>921048
Good sir. In our realm all nobles have the responsibility and right to maintain law and order within their own domain.
Infringing on this would be infringing on the sovereign rights on the various factions that support and maintain the Emperor. I would urge you to maintain cooperation as your guiding principle rather than threats to those who are reluctant to yield their traditional priviledges.

>>921093
We will cooperate fully with the Emperor on this matter. We are loyal subjects.
>>
>>921082
>>921093
This isn't a witch hunt my liege. Let the Guard handle this matter.

>>921106
While it is the right and responsibility for all nobles to maintain and uphold the law and order within the kingdom, it is the Guard Commanders right and responsibility to oversee and enforce the laws to maintain order within the kingdom overall. The Guards in your lands are under my jurisdiction, not yours.

Furthermore, this investigation pertains to the disapearances within Dragonstomb, the royal capital of Roggar, and not in the lands held by the versus faction within Roggar. You are infringing the Guards sovereign rights, not the other way around.
>>
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>>921060
You set up mining operations at your iron mine near Vaesdeman.
>>921056
Werewolves! Hiding in the sewers of the city and the ruins of the Gladiatorum, werewolves plague the city, coming out on the three nights of the full moon every month and hunting down prey! With us clearing up parts of their hunting grounds, where they mostly targeted the poor and downtrodden, their hunting spilled into the rest of the city!
After investigations, the leader of the werewolf cult was found to be the former Duke of Gobbopolis, Duke Stop-Stabbing-Me Swift-Hands. After even deeper investigations, it actually turns out that it was his body double, who had come in contact with a feral muttwolf, who was the first lycantrope. The double killed the original and took over, infecting others with the disease and studying its nature. After some years, it was discovered that the double had taken over and was a lycantrope, so the other goblins in the Swift-Hands house disposed of the previous Duke, shipping him off to Hist. They themselves only learned some of what we know now because we went into further investigations after capturing the double and other goblin and human lycantropes!

What should be done with these beast-men? The nature of their curse turns them into wolf-men on the full moon and they lose control, hunting down innocent people to sate their lust for blood. This cult in particular was made of people who endulged in these beastly thirsts.
>>
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>>921152
>What should be done with these beast-men?
Burn. Everything.
>>
>>921152
They should be put down and be killed like the feral beast that they are.
>>
>>921152
The cultist get one chance to turn themselves in the those who want to avoid it should report to the proper authorities for help.
any attacks on the werewolves by people that isn't an act of self defense is discouraged.
>>
>>921152
Purge them all
>>
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>>921152
I am horrified to learn of this deceit and foulness that has spread under my families watch. We must purge this taint!
>>
>>921152
Weaponise them. Image the fortunes we could make selling off wolfmen as mercenaries, by the gods, we'd be rich! We MUST look into this condition.
>>
>>921152
Study some, and then purge
>>
>>921152
It's time to purge them
>>
>>921152
Kill them.

But also secretly keep a few for research purposes such as giving our soldiers the ability to transform, but not lose their minds
>>
>>921152
PURGE
>>
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>>921189
NO!
>>
>>921152
Burn all who willingly indulge in the slaughter of innocents. Contain and encourage all werewolves who seek peace and will try to control their urges. We'll lock them up every full moon within the Tomb.

Arrest and fine all involved in this werewolf conspiracy.
>>
>>921171
Containment is failing.
EXTERMINATE THE BEAST!
>>
>>921204
>>921152
"Considering there are no actual ways to control this, I suggest we pray to Abagar and see what counsel he suggests for us."
>>
>>921152
We gotta kill these things as fast as possible.
>>
>>921207
You are shocked to discover some members of the Guard are also lycantropes!
The curse can not be controled, for the very soul of the lycantrope is posessed.
We know of no treatment for this curse here in Roggar. The cursed's will may let them contain themselves by going somewhere they can not harm others - indeed, one guardsman who was thought dead has turned up in a remote cabin in the woods, having exiled himself there so he can not harm others.
>>
>>921224
Keep killing the ones in the capital.
AND LOCK DOWN THE AREA WHERE THAT GUARDSMAN WAS FOUND IN COUNTY WIDE!
>>
>>921207
Baldr please go and start killing lycantropes
>>
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>>921224
>some members of the Guard are also lycantropes!
As I feared, even our brave guardsmen are failing to contain this.
We cannot allow this to go on, the risk is too great.
Full mobilization, imprison every suspect, burn everything if needed.
>>
>>921224
Then let us set up a fortified area within some woods to contain those who wish to not harm innocents, to be watched and observed by the Guard at a safe distance. Use wall to keep them contained within their section of the woods. Kill and burn all those who do not comply. Nayte is willing to house them in their woods if there are no neutral forrest lands advavlable for secular administration.

>>921210
Containment is ongoing. Please remain calm during these troubled times.

>>921201
Dangerous secrets such as this are not to be trifled with.
>>
I believe the best way to deal with this menace is to use a line of spears to hold them off. March through the streets and box them in with a line of spears.
>>
Furthermore, when in their normal form, lycantropes tend to exibit the following symptoms: slightly stronger muscles and senses, more body hair, stronger appetite, mood swings(Highly prone to rage or depression), The curse is a form of soul magic, heresy indeed.

What should the Final Solution to the Lycantrope Question be?
A.Kill them all, we can't risk it,
B.Kill all who indluged, keep those who resisted contained until a cure is found
C.Keep them imprisoned until a cure is found
D.Other
>>
>>921236
We are killing those who slaughter innocents. I will not punish those innocent of crimes yet to be committed.

>>921254
Please remain calm. Let the Guard handle this. Any secular and unauthorized mobilization will be considered an a riot and will be quelled as such. Order will be maintained within Roggar.
>>
>>921304
A I remember what happened with the ice dragons, we need to do this now
>>
"Abagar and Charodei, what would you suggest of us? These werewolves - it is our first time encountering them though potentially not the last, what should we do with them from now on?"
>>
>>921304
B
>>
>>921304
A.
Many Mor watch over the damned and lift the righteous up to paradise.
>>
>>921304
>B.Kill all who indluged, keep those who resisted contained until a cure is found
I doubt we can find them all so we need to find a cure and have the test subjects for it.
>>
>>921304
A
>>
>>921304
A

"I have a duty to protect my citizens. If that means the death of these poor souls... so be it."
>>
>>921304
>A.Kill them all, we can't risk it,
>>
>>921304
>B.Kill all who indluged, keep those who resisted contained until a cure is found
(+2, as this problem is considered within the realm and responsibility of the Guard)
>>
>>921304
>B
>>
>>921304
A
>>
>>921304
>A.Kill them all, we can't risk it,
Do it now
>>
>>921304
>A.Kill them all, we can't risk it,
>>921308
>>921327
This is not the time and place for you to protect your infected cronies. The safety of the realm is at stake!
>>
>>921304
>A.Kill them all, we can't risk it,
>>
>>921304
Over the night, during a full moon, Aalid was found missing! A comprehensive search found him nowhere, but they found tufts of hair around the palace, along with claw marks. He is presumed dead. A new leader, Freddie Zoigal, has been elected in a swift electoral process, almost all of the duchy's citizens voted for him. Also, A.
>>
>>921313
alright I'm switching to A
>>921304
>>
File: Main Map.jpg (5.52 MB, 9976x7264)
5.52 MB
5.52 MB JPG
https://www.youtube.com/watch?v=I-9Vla35woc
The cursed must be purged - by sword, flame or noose.

Year 590
>>Population:15702k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:9/10
>>Trade:8/10
>>Finances:8/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>921385
>F
>>
>>921385
K WoB dungeon raid
>>
>>921385
>B.Culture & religion
gibs festival
>>
>>921385
>C.Construction
the rest of dragonstone must be rebuilt
>>
>>921385
C

>>921342
This isn't the time and place to be slinging accusations around, good sir. Otherwise your mobilization would be considered an act of rebellion, and will be put down as such. Blame the Goblins for keeping such a dangerous problem a secret.

Furthermore, all nobles found to be illegal offering refuge to unsanctioned werewolves will be prosecuted and will have heavy repercussions met to their factions. (Up to and including revoking ownership and administration of the lands they currently possess.)
>>
>>921385
G
>>
>>921385
>C.Construction
>>
>>921385
>C
>>
>>921385
>C.Construction
>>
>>921385
D
>>
What should we construct? We haven't finished either the Gladiatorum or Royal Castle project yet. We could put more resources into those or do something else parallel to em.
>>
File: Imperial_Palace.jpg (86 KB, 564x790)
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>>921470
Focus on the Royal Castle I say
>>
>>921470
Start on making Dragonstone great again lads.
>>
>>921470
Do the Castle and have it on one of the walls, to encase it's safe and people don't lose there homes.
>>
>>921470
finish those projects before starting something else.
>>
File: arena2.jpg (264 KB, 1200x675)
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The Gladiatorum has almost been completed this year, the Castle should be mostly done by 594.
Year 592

>>Population:15992k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>921470
the Gladiatorum
>>
>>921547
A
>>
>>921547
>I.Diplomacy & war
I am assuming that the steppes aren't part of the Empire yet.
>>
File: aqueduct.jpg (1.69 MB, 1600x1200)
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>>921547
>C.Construction
Throw all our money at Dragonstone, our Emperor demands it.
>>
>>921547
>>D.Military
The Zhong are a threat to us we need more legions.
>>
>>921547
>A.Food production & growth
>>
>>921547
>>C.Construction
>>921568
What he said
>>
>>921547
>D
>>
>>921547
>C.Construction
>>
>>921547
>>D.Military
>>
>>921547
>G.Research & development
>>
>>921547
D
>>
>>921547
D
>>
Rolled 73 (1d100)

>>921547
C
Also rolling for fortifying Ramhorn
>>
Military
A.Prepare the Militia in Banners for a war in the next couple of years
B.Raise new legions
C.Make military reforms
D.Improve weapon designs
E.Other
>>
>>921619
D
>>
>>921619
>D.Improve weapon designs
>>
>>921619
>D.Improve weapon designs
>>
>>921619
D
>>
>>921619
>D.Improve weapon designs
The Zhong are coming
>>
What should we focus on? Pick one area
A.Armor
B.Ranged weapons
C.Siege weapons
D.Melee weapons
E.Other
>>
>>921642
A armor
>>
>>921642
B
>>
>>921642
B
>>
>>921642
>A.Armor
We must go full Platte armor
>>
>>921619
>D.Improve weapon designs
We need some dramatic secret weapons for the right moment.
>>
>>921642
C or B
>>
File: 1479869370451.jpg (116 KB, 520x455)
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>>921642
>D.Melee weapons
Make the pike a mainstay
>>
>>921642
>A.
>>
>>921642
>A.Armor

>>921618
Didn't you already roll for you faction project lad?
>>
>>921642
>A.Armor
>>
>>921642
But seriously lads, we should improve our siege weapons when we have a chance.
>>
>>921681
Ignore my proposed project, I goofed up there
>>
File: armor2.jpg (156 KB, 785x1025)
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The modern armor includes padded/quilted cloth or (more rarely) leather protection combined with mail - most often chainmail in Roggar, though smiths from other Kingdoms know how to make scale and lamellar armor as well.
Knights, as the warrior elite, seek to have access to the best protective equipment and as such full suits of chain now exist, protecting every part of the body, while for the head in recent years blacksmiths have developed Enclosed helmets, usually worn along with a mail coif.
Year 594

>>Population:16291k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:50 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>921764
>>C.Construction
>>
>>921764
>C.Construction
>>
>>921764
>>I.Diplomacy & war
>>
>>921764
>B.Culture & religion
gibs festival
>>
>>921764
I. WAR WITH ZHONG REEEE
>>
>>921764
>I
>>
>>921764
C
>>
>>921764
I
Kill Zhong
>>
>>921764
I
>>
>>921764
>D.Military
>>
>>921822
>>921764
Switching to D
>>
>>921796
>>921764
Changing to C
>>
>>921775
changing to
>D.Military
>>
>>921764
>>921776
Turned to D
>>
>>921852
>>921764
D actually
>>
Same as before, then:

>Military
>A.Prepare the Militia in Banners for a war in the next couple of years
>B.Raise new legions
>C.Make military reforms
>D.Improve weapon designs
>E.Other
>>
>>921764
Lads, we don't need bigger military spending. We're in the Dark Ages mates.
>>
>>921863
>>D.Improve weapon designs
>>
>>921863
B
>>
>>921863
>>C.Make military reforms
>>
>>921863
>D
Muh Ranged weapons
>>
>>921863
>B.Raise new legions
>>
>>921863
>D.Improve weapon designs
>>
Rolled 38 (1d100)

>>921863
>B.Raise new legions
>>
>>921863
>D.Improve weapon designs
>>
>>921892
Why the fuck would you roll?
>>
>>921906
Read Discord
>>
>>921863
B
>>
>>921863
D
>>
A.Ranged weapons
B.Siege weapons
C.Melee weapons
D.Other
>>
>>921934
B.Siege weapons
>>
>>921934
>B.Siege weapons
>>
>>921934
A
>>
>>921934
A
>>
>>921934
>A.Ranged weapons
>>
Rolled 98 (1d100)

>>921912
Name: Julia Divata
Age: 32
What you plan to do as king: I plan to spread the Pantheonic faith to all corners of the known world, create a fine egalitarian society and work on our culture, allowing us to be the most cultured society in the world.
>>
>>921934
>A.Ranged weapons
>>
>>921934
A
>>
>>921934
A
>>
>>921934
D. High Assault Tactical Dildoes™
>>
File: Funeral.jpg (69 KB, 743x475)
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An even better model of hand crossbows is now being constructed in Roggar - with more power than the composite and short bows one may find and an easier method of usage, the only thing in which the crossbow falls behind is speed, but even so it is now becoming more popular than the bow, in particuar among militiamen!
In Divana of 595 Emperor Rolf II Godric passed away. We must now choose a new King of Roggar!

If you are a candidate, provide your name,age,race/origin, skills and what you promise to do for Roggar and roll a 1d100
To support a candidate:
Roll a 1d15 if you are supporting without being a candidate
Roll a 1d10 if you are dropping out of the race and endorsing
Roll a 1d5 if changing endorsement
>>
Rolled 62 (1d100)

>>922021
Boban Drekovic
Age: 69
Race 1/2 Ogre, 1/2 Giant
Strategist/duelist background
promises to put Roggar on top of both the empire and the continent
I also promise to abdicate after 50 years
>>
Rolled 42 (1d100)

>>922021
Age: 24
Race: Human
Skills: Ice Magic, Write and draw gud, Like that edgy magic, and want will REEEEEEEEEEE if anyone take it away from him.
Goal/Purposes: We're going to be #1 and stay #1. Vote for me and everyone get something good.

Master mage with less morals and care a bit less about the pantheon since he's special.

+high functioning autism
+Son of Emperor
+Autism
+Magic
+Autism
+REEEEEEEE

"REEEEEEEEEEEEEEEEEEEEEEEEEEE. I will be the best king. RRRRRRRREEEEEEEEEE. I Do see things magic things. REEEEEEEEEEEEEEEEEEEEEEEE. I will make Roggar great like my father. Support me and I'll support you. REEEEEEEEEEEEEEEEEEEEEEE. Thank you."
>>
Rolled 29 (1d100)

>>922021

I am Iago, a native born Roggarian. I am 36 years of age, but strong for that, and my goal is to bring Roggar into an age of prosperity - not through war, like my liege would like (Iago is 'Lainn's adviser) but through trade and agriculture. If there is any way to "beat the halflings", it should be trade. Thank you for your time.
>>
Rolled 53 (1d100)

>>922021
Name: Bereg Nomin(Erden)
Age: 66
Race/Origin: Human,born as a farmer in Rizon
Skills/Abilities/Knowledge: Strong physique, excelent magician, extremly popular in the High Elf capital, Hero of the Second Norse Crusade,Slayer of the Ice titan and The Avatar of the Gods
What you promise to do for Roggar(precise policies, not just empty slogans, please): A peacefull future for our children, closer ties with our fellow Pantheonic Kingdoms. Trough Digiligence and Temperance we shall achieve greatness.
>>
>>921955
Reminder that this exists
>>
File: crossbow3.png (35 KB, 715x379)
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(We are Third Crusade-ish in tech right now)
>>
Rolled 52 (1d100)

>>922021
#ITSGNOMETURN #IMWITHGNOME #KEKUBLESSME
>>
Rolled 2 (1d15)

>>921955
support
>>
Rolled 10 (1d15)

>>921955
Supporting
>>
Rolled 10 (1d10)

>>922025
>>922024
"I'll be dropping out and supporting this man. Surely Bereg can beat the sissy maker?"
>>
Rolled 7 (1d15)

>>922022
Support
>>
Rolled 42 (1d100)

>>922021

Casca
20
Order of Guttsu
We will stand on the bodies of our enemies.
>>
>>922027
bitch please, it's year 80 and we got earth bending and half wyrms
>>
Rolled 2 (1d10)

upporting
>>
Rolled 63 (1d100)

>>922021
Aristo here
Freddie Zoigal
Age: 28
Race Goblin
Economic prowess.
Put roggar as the world's premier economic power, make us militarily stronger, protect our borders
>>
Rolled 2 (1d10)

>>921955
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE Dropping and this guy.
>>
>>922084
Does that roll even count before the contest?
>>
>>922101
Stay away. I got the magics. *Disappear into the background*
>>
>>922110
I meant Newfag's roll.
>>
Rolled 8 (1d10)

>>922022
Supporting and dropping out
>>
>>922129
*heavy breathing*
"You got the wrong man officer. I'm a good boy best in my class" *Walk away while talking with the Guard Commander*
>>
File: Queen.jpg (403 KB, 750x1046)
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Julia Divata, a beautiful and skillful high priestess of Divata has become Roggar's first ruling Queen in 595!
Enough for today, as it's now 5:30 am. We continue tomorrow.
>>
Rolled 8 (1d10)

>>922021
>>922045
Dropping out and supporting >>921955
>>
File: EoE.gif (360 KB, 500x375)
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360 KB GIF
>>922170
Well then. That happened.
>>
#itsherturn
Council will be decided on tomorrow
>>
>>922181
#Imwithher
>>
>>922181
aside from kings guard I would suggest leaving them as they are
>>
>>921955
I will give my support.
it is obvious she will be a knowledgeable Empress
>>
Rolled 7 (1d15)

>>922235
>>
File: South.jpg (3.47 MB, 8336x7224)
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Alright, in terms of how far we want to expand into Zhong territory, let's vote.

A. Baodar-Shi
B. Chi-Raobon
C. As far as possible
D. Write-in
>>
>>923052
>D. Write-in
push them back to the northern river
>>
>>923052
D
establish the border at the river baodar shi
>>
>>923052
>D. Zhenzhuhei
>>
>>923052
I should point out that the rangers haven't reported back with their findings about the zhong being able to mobilize massive armies
>>
>>923052
>D. Write-in
Take the largest river.
>>
>>923052
And lets not divvy up the land until the next session after the war if we do win.
>>
>>922181
>>922216
Aye, I agree with Laran (Cent)
>>
File: 1478544372758.jpg (419 KB, 1445x1044)
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>>922181
I too, am #WithHer

pls gib council job

>>923052
>D No war if we can avoid one.
>>
>>922181
Yes

Please Give me Archmage
>>
>>923052
D. As far As we can without starting a war

T. Queen
>>
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>>922170
>wearing a veil to her coronation
This warms an old man’s heart. Truly our new Empress is a woman of morality and virtue that will safeguard our traditional values. I now feel reassured that the future of our realm is in good hands.
All hail her Imperial Majesty!
>>
>>923749
She is our Queen dear Councilor though this does raise an issue with the imperial contest since most of the other nations are considerably conservative and may not approve of her participating.
>>
>>923758
A mere formality dear sir. After the lenghty and prosperous reign of the Godric Emperor the other nations surely understand that Roggarian rule is to the benefit of all.
Hailing her as Empress already is merely a demonstration of the belief I have in her grand future.

I'm #WithHer.
>>
File: Zhong invasion plan.jpg (661 KB, 3361x2333)
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This is my initial idea for the Zhong invasion
the first phase is securing our rout down to Zhong proper and gaining control of the swamp.
second phase is reinforcing the swamp city with our forces while the coastal forces advance further south.
third phase is securing the rivers northern border by taking strongholds that guard the river once we hold these areas we'll have a secure front from which to launch attacks on the Zhong. Depending on how they decide to counter attack.
>>
We've just chosen our new monarch, within the year the Imperial Kings will gather to choose the next Emperor as well, until then - what should we do? (Giving time for players to get online)
Domnis, Year 595

>>Population:16443k
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:60 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>924047
>I.Diplomacy & war
Secure an alliance with the Drezvak
>>
>>924057
>D
>>
>>924057
H
>>
>>924057
A
>>
>>924057
D
>>
>>924057
>I.Diplomacy & war
Drezvak
>>
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>>924047
I would suggest the third phase being to secure bridgeheads on the southern side of the river. Cities like Baodar-shi would be central to support hostile counterattacks and should ideally be sacked before the enemy mobilizes.

This is all provided there's a war in the first place naturally, something I oppose. A war would be detrimental to the safety and prosperity of the common people in our realm.

>>924057
>B.Culture & religion
Muh orphanages, schools and charity
>>
>>924047
this is only a basic idea which might be scrapped soon
>>
>>924057
>>D.Military
>>
>>924057
>>924065
changing to
>D.Military
>>
File: ZhongPlan.png (3.08 MB, 3361x2333)
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>>924067
The key here is to use our naval advantage to cut off fortresses and isolate the north for prolonged siege.
>>
>>924057
>>B.Culture & religion
gibs festival
>>
>>924085
have a naval force launch a surprise attack to cut off the forts and any possible zhong forces and destroy the bridges near the north river effectively cutting the zhong off from the area and allowing u to strengthen our hold on the area.
>>
Military again - pick one
A.Train new legions
B.Work on outfitting our current forces with the latest equipment
C.Make military reforms
D.Prepare the Banners for war in the near future
E.Other
>>
>>924100
B
>>
>>924100
>B

A well equiped army is an efficient one
>>
>>924100
>B
>>
>>924100
>B.Work on outfitting our current forces with the latest equipment
>>
>>924100
>B.Work on outfitting our current forces with the latest equipment
>>
>>924100
>A.Train new legions
>>
File: formation.jpg (434 KB, 1600x737)
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>>924100
>B.Work on outfitting our current forces with the latest equipment
The best training and weaponry for our men.
>>
I'll be home soon lads
B
>>
>>924100
>B.Work on outfitting our current forces with the latest equipment
>>
NEW COUNCIL
Royal Diplomat - Inky
Dragon Commander - Centurion
Royal Steward - Lectre
Pontiff of Dragonstomb - Swift hands Spymaster - Ranger
Royal Admiral - Trusted Councillor
King's Guard - OGRE
Royal Magician - Mill
Guard Commander - Arathas
Master of Laws - Trusted Adviser
Royal Cartographer - Hare
Royal Physician - Aristo
Minister of Agriculture - Erden
>>
>>924150
Slight edit to the council:
Kingsguard - Randalf
>>
File: city4.jpg (153 KB, 801x1200)
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Rolled 2 (1d5)

We'll focus on equipment.

The Imperial Pontiffs have agreed that the next Emperor will be decided by the Gods' will in Domnis of 596

>Julia Divata of Roggar, 33
>Damian Ezgielan of Paitras, 29
>Brangim Kragnan of Kragnaal, 59
>Danakim Ondalan of the Ondalia, 30
>Hanakis Hupter of the Steppes, 38
>>
Damian Ezgielan is Emperor now, may his reign be blessed by the Gods.
Ezdarin, Year 596

>>Population:16.6m
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:8/10
>>Trade:8/10
>>Finances:6/10
>>Morale:7/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:60 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>924185
D
>>
>>924185
>B.Culture & religion
>>
>>924185
A.
>>
>>924185
>B.Culture & religion
gibs festival
>>
>>924168
Nevermind that, OGRE is still Kingsguard

>>924185
B, Culture and religion
We should work to be more culturally advanced
>>
>>924185
>B.Culture & religion
>>
>>924185
>>D.Military
>>
>>924185
>>J.Magical matters
>>
>>924190
Derp
>>
What should we do for B?
>>
>>924220
Egalitarian society between men and women
>>
>>924185
A
>>
>>924220

We should hold a great six-week trading festival for merchants all over Serytas. I am in real need of parsley,sage,rosemary and thyme to be quite frank. :^)
>>
>>924225
Support
>>
>>924220
Fund orphanages, schools and poorhouses
>>
>>924225
>>924220
in short: gibs festival
>>
>>924225
Support
>>
>>924225
this
>>
>>924222
This
>>
File: trade.jpg (254 KB, 800x571)
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From the 15th of Charodis until the 29th of Zemis each year in Dragonstomb a trade festival will be held - merchants from across Setyrias(and perhaps even beyond) who wish to sell their wares in Roggar will be found in that period of time in our capital's merchant district, connected to the sea and river.
Year 597

>>Population:16.7m
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:60 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>924254
I. Gib War
>>
>>924254
I
>>
>>924254
>A.Food production & growth
>>
>>924254
I
Time for war
>>
>>924254
>C.Construction
Make Dragonstomb bigger and better than before.
>>
>>924225
Get us some silk and/or other cloth.
>>
>>924254
>>I.Diplomacy & war
>>
In international relations, what should we do?(Drawing Map of South now btw)
>>
>>924275
baka, we should do nothing and just save money
>>
>>924275
Gather allies against Zhong:
Galaxagan
Dresvak
Pirate Kingdom
>>
>>924275
"REMOVE ZHONG!"
>>
>>924275
Dresvak, Gajalaxian, Pirates and possibly the centaurs against Zhong
>>
File: gifts.jpg (203 KB, 633x900)
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>>924275
Give nice gifts to all our allies. Need to strenghten those bonds.
>>
>>924277
This
>>
>>924275
>>924278
Actually, inform the Empire of our intentions and ask if they'll join us.
>>
>>924284

I should damn well hope you aren't suggesting anything too expensive. You can win hearts and minds without bleeding our coffers dry.
>>
>>924277
agreed
>>
File: money might fix this.jpg (16 KB, 280x398)
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>>924297
Indeed, nothing to expensive.
But for the price of outfitting a single legion you could buy the friendship of a dozen kingdoms. It is worth considering as an alternative to endless military spending.

At the very least the new Emperor should be showered with gifts.
>>
>>924254
"Ahh, joyous news my daughter Friedegund has fallen for Robert Whitevayne and the marriage has blessed by both his father and me. May they spend many years in happines."
>>
File: Map of South.jpg (3.55 MB, 8336x7224)
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We'll try bringing the following to our help:
>Serene Republic of Gajaxlan(Long-standing relations;Mercantile lizan)
>Pirate Kingdom(Sea elf and Akeshisu humans, no relations established)
>Drezvak Kingdom(lazdverk, militaristic, recently established relations)
>Other Imperial Kingdoms

Give me 4 rolls, therefore.
>>
Rolled 75 (1d100)

>>924330
>>
Rolled 78 (1d100)

>>924330
>>
Rolled 47 (1d100)

>>924330
>>
Rolled 33 (1d100)

>>924330
mem
>>
Rolled 86 (1d100)

>>924330
>>
Rolled 43 (1d100)

>>924330
>>
File: NewOverviewMap.png (2.94 MB, 5906x5906)
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While Gajaxan and the Pirates would be willing to join provided we assure them some gains, the Drezvak Kingdom does not wish to fight on the same side as those two. The other Imperial Kingdoms, including the Emperor, also do not seem interested in supporting this war - what would they gain, they wonder.
>>
It has come to my attention that the Godric family are owed something that has been dubbed "Lectremancy". Searching through what documents we possess, I have managed to locate a letter written by my father Dancy that details precisely what this Lectremancy supposedly is.

It is... hmm... it appears to be a letter with the words "fuck you" repeated in numerous languages such as Roggarian, Paitran, Halfling, Centaur, Elvish, Norse, and many more. Some of the handwriting suggests that he hired various people to do so in quite so many differing tongues.

Several paragraphs talk about the use of honey in acts of a vulgar nature, how to... by the gods... instructions on how to ensure a woman can give birth to a centaur, a list of reasons to punch a child, and some sort of parchment detailing where to get a halfling-style haircut. Along the bottom are drawings of Dancy Lectre swimming through a lake of coin, a Godric crying in a room of empty chests, and for some reason numerous illustrations of a gnome labelled 'Carthic Barca' being raped by priestesses of Divata.

Attached are instructions to send a pig's liver preserved with wine to Godric Isle along with the letter itself. I'll be damned - it seems the old fool actually conned someone. I must admit, I am a little impressed.
>>
>>924353
Kek
>>
>>924348
Centaurs could gain land, while Paitras and the rest of the bunch can get some better trade deals or some shit like that, im getting too old for this
>>
>>924353
baka
>>
>>924359
this
>>
>>924353
I don't even care, just rape these damn chinks.
>>
The centaurs will help us in return for taking the Zhongi-controlled badlands, but we probably won't be able to sway the rest of the Empire to help, as we are neither the highest political or religious authority in the HPE.

It seems we must pick either side in the matter of gaining allies from the south.
A.Pirate Kingdom and Republic Gajaxlan - will provide us with naval superiority, will want islands, trade deals and some land on the coast
B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south
C.Neither, we don't need these southern bastards!
>>
>>924377
A.
>>
>>924377
B
>>
>>924377
A

"I am having to restrain my liege who is saying something regarding islands and various rude things you could do to sea elves and lizards."
>>
>>924377
>B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south
>>
>>924377
>B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south
the zhong army is massive if we don't counter it with another nations they will drown us in bodies
>>
>>924377
>B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south

The dice have spoken
>>
>>924377
>B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south
>>
>>924377
>B.Drezvak Kingdom - will provide us with a strong army in return for Zhongi land in the south
>>
>>924386
Changing to
A.Pirate Kingdom and Republic Gajaxlan - will provide us with naval superiority, will want islands, trade deals and some land on the coast
if we can get to the bridges and destroy them fast enough the zhong army will be meaningless.
>>
>>924377
A.
>>
>>924377
A.
>>
>>924377
B
>>
>>924377

B.
>>
The Drezvak Kingdom will aid us from the south while the Centaurs will aid us from the east.
Our Legions have been armed and are ready for war.

Year 598

>>Population:16.9m
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:8/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:60 dromons, 30 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>924425
>>I.Diplomacy & war
War now
>>
>>924425
A. Food production and growth
Stock up on food for war.
>>
>>924425
I
>>
>>924425
I
>>
>>924425
>I
>>
>>924425
>i. guess we should get this over with.
>>
>>924425
I
>>
>>924425
>I
>>
>>924425
>I.Diplomacy & war
Diplomacy with zhong, give peace a chance
>>
I

War with the Zhong this year?
A.Aye! To war!
B.Nay!
>>
>>924442
A
>>
>>924442
A
>>
>>924442
A
>>
>>924442
A.Aye! To war!
I'll get 1st legion
>>
>>924442
>A.Aye! To war!
>>
>>924425
>>I.Diplomacy & war
>>924442
A.Aye! To war!
Waldemar of Erden has died in the year od 597 after the Great Storm and his eldest son Erhard has become the new leader of the Erden family,
gib 3rd legion
>>
>>924442
>A
>>
File: not good.jpg (30 KB, 400x352)
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>>924442
>B.Nay!
War would place heavy burdens upon the innocent common folk. Surely we can talk this out.
>>
All right, let's prepare the rosters. The Dragon Commander is in charge of appointing Legates to Legions. You can be a Tribune serving under a Legate or you can just be a leader of your own forces or something if you want.
Factions are obliged to contribute at least 75% of their PROFESSIONAL FORCES to the war effort, so say how much you're sending to the front if you'll be sending them there, otherwise we'll assume they are defending Roggar.

>1st Advance Legion
>2nd Advance Legion
>3rd Advance Legion
>4th Defence Legion
>5th Defence Legion
>6th Defence Legion
>7th Skirmish Legion
>8th Skirmish Legion
>9th Skirmish Legion
>10th Mobile Legion

Say what troops you'll send here in thread
>>
>>924460
>5th Defence Legion
All of my official troops along with 2 special guests
>>
>>924460
2000 Iron Legionaries (cavalry) with the 10th
>>
>>924460
3rd pls
Erhard will lead it alongside Ingbert(Bereg oldest son)
>>
File: 3523xvl.jpg (24 KB, 360x512)
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>>924460
The beast known as Commodus insisted upon being both High Councilor and a Commander of the Knights of Juras. The entire order and the new High Councilor agrees that a division of power is in order in order to avoid another tyrant.

A new commander for the Knights of Juras chapter house in Foothold have been appointed. The dashing sir Xiahou the bold. A long-time devotee of the teachings of the Councilors, former officer of the Wolf Brigade and educated in warfare at the Citadel.
Not only is he famed for skill with lance, sword and bow, valor in battle, devotion to Juras and scholarly learning. He is also admired for his great beauty.
Indeed, many have remarked upon his rosy lips, swaying hips and fair skin. Had he not been a chaste devotee of Juras he could have been quite the ladies’ man many admiringly remark.

For the war the Trusted Councilors will provide their full support to show their devotion to their monarch (and hopefully receive an appropriate reward):
2000 Knights of Juras (knights, lancers, squires, men at arms etc)
500 Wolf Brigade (my faction guards, archers and halberdiers mostly)
Several thousand militiamen (pikes & crossbows) and Norse foederati

I humbly request command of the 4th legion.
>>
>>924425
Legion List
1advance Godrics
2advance Trinket Guild
3advance Erden
4defense Councilor
5defense Ogres
6defense Duke Virinum
7skirmish Hawethorn
8skirmish Rangers
9skirmish Knowledge cult
10mobile Swift hands
>>
>>924460
>>1st Advance Legion
Kurt will lead it alongside Rudolph who will learn from this war
>>
>>924460
200 Bellum's fists, led by Paul Cart.
>>
>>924460
"I believe the Hawthornes have already claimed the 7th. I'll be acting as a Centurion while my liege will be the legionnaire.

My 75% will be devoted to the 7th if the King will allow it, 3K trained mages of various arts, all devoted to Charodei.

In addition to that, my Knights can muster 320 men including themselves. They will also be fighting alongside the 7th.

(That's 3,320 fighting alongside the 7th's regular troops.)sa
>>
>>924469
The 6th defense legion will be manning the Border wall in preparation for a retaliation attack if our forces fail
>>
Also the Volcanic Order is dead desu.
>>
>>924460
I will be send the one known as Ozmodius to lead this legion. He is my most powerfull magic user whom also wields a purebronze staff. Along with him him will be a force of 200 of my finest Storm magicians. Along with 300 Devestators and 1,000 Rangers.
>>
>>924491
The Black legion made up of its 500 man force will be acting as a support force of the Duke.
>>
>>924469
Legion List
1advance Godrics
2advance Trinket Guild
3advance Erden
-54 knights 810 ment at arms
4defense Councilor
-2000 infantry 2000 light cavalry
5defense Ogres
6defense Duke Virinum
7skirmish Hawethorn
-3320 FT 3k mages 320 knights + men at arms
8skirmish Rangers
-300 devastators, 200 storm magicians, 1K rangers
9skirmish Knowledge cult
10mobile Swift hands
>>
File: pikemen (3).jpg (16 KB, 251x201)
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>>924468
>Several thousand militiamen (pikes & crossbows) and Norse foederati
Make that 2000 dudes I guess
>>
>>924473
Bellum's fists are heavy infantry. Like stupid hard hitters. Greatmaces and the like.
>>
File: Crosblin.jpg (484 KB, 1920x2915)
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>>924513
180 Knights
3250 Men at Arms
6000 Goblin Crossbowers
>>
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This goes to everyone, a guide to faction troops.
I obviously can't calculate every single factor involved, so I leave it up to your good conscience.
What is a soldier? A soldier is (almost always) a man who fights in wars. A soldier has to be clothed, fed, equipped and paid. These resources have to come from someone else as the soldier is not making carpets or picking grapes, he trains, patrols and fights. So every faction has to consider how many soldiers they can support given the faction's wealth.

There are four types of troops:
>Professionals
These are the soldiers in the Royal Legions and the soldiers that you have at your disposal at all times. They are full-time warriors, so they are the most expensive because it is your(or the Royal) treasury that pays for their every need. The higher the quality of these guys, the higher the cost. A Royal Legion has 5k troops, the limit to the number of professional soldiers a faction is allowed to have is 6k.
>Orders/Mercenaries(If you consider these to be separate from the regular professionals)
A bullshit scheme to ignore the troop cap, these guys are probably even more expensive but who even cares, eh?
>Feudal troops(Only for those who accepted feudalism into their lands)
Feudal lords give parts of their land away to knights. Those knights take the taxes from the peasants there and give 10% of those taxes to their lord and use the rest to equip themselves, their household etc. Therefore assume that if you have feudalism you get less profits than you would get without it (Assuming you are gathering taxes with maximum efficiency).
Look at the map and your lands. Each house symbol provides you with two knights(who own some amount of land that they tax) and an average of 15 men at arms and squires for each knight. You don't have to pay these guys because they're already using the taxes for themselves. You can call on them at any time. The knights are elite warriors, while the men at arms are of average quality.
>Bannermen
The last thing to fall upon, these are the militia of Roggar. Any civilian fit to bear arms is given at least some training during peacetime and if necessary they are equipped and sent to war. These are the guys who work to feed the real soldiers, so if you are sending these dudes to fight your wars you're really on your last leg.


I'd like everyone to read this and concider how many forces they really have and remember - even if we can get a really big army, feeding it is hard and big armies are slow, easy to spot and take more attrition.
>>
Legion List
1advance Godrics
2advance Trinket Guild
3advance Erden
-54 knights 810 ment at arms
4defense Councilor
-1000 infantry 1000 light cavalry
5defense Ogres
6defense Duke Virinum
7skirmish Hawethorn
-3320 FT 3k mages 320 knights + men at arms
8skirmish Rangers
-300 devastators, 200 storm magicians, 1K rangers
9skirmish Knowledge cult
10mobile Swift hands
-160 Knights +3520 Men at Arms + 6000 Crossbowers
>>
>>924534
Put 100 Zealots to Divata and 150 Priestess of level 1-6 to Godrics
>>
>>924534
I suppose I will also send my 16 knights leading their 240 men at arms.
>>
>>924534
Put in 120 Bellum's fists (heavy infantry (with those "dent yo' plate" weapons))
>>
1st Advance - Godrics + 150 Priestesses of Divata
2nd Advance - Trinket Guild
3rd Advance - Erden + 54 knights and 810 men at arms
4th Defense - Councilor + 2k infantry and 2k light cavalry
5th Defense - Ogres + Dreck
6th Defense - Duke Virinium + 500 men from Loops + 44 knights and 660 men at arms
7th Skirmish - Hawthorne + 3k mages + 20 knights and 300 men at arms
8th Skirmish - Rangers + 200 Storm Mages + 300 devastators + 1k Rangers + 16 knights and 240 men at arms
9th Skirmish - The Luddites
10th Mobile - Swift-Hands + 180 Knights and 3250 men at arms + 6000 Crossbowers

+ 120 Heavy Infantry from Nomannic
+ 100 Zealots from Divata (Oldfag)

TROOP LIST SO FAR
>>
>>924532
Alright I'll send 150 Wolf Guard they are my heavy Cav to protect the 150 Priestness
>>
>>924534
1advance Godrics
-16knights 240 men at arms 100divata zealots 150 divata priestesses
2advance Trinket Guild
3advance Erden
-54 knights 810 ment at arms
4defense Councilor
-1000 infantry 1000 light cavalry
5defense Ogres
-120 bellum fists
6defense Duke Virinum
7skirmish Hawethorn
-3320 FT 3k mages 320 knights + men at arms
8skirmish Rangers
-300 devastators, 200 storm magicians, 1K rangers
9skirmish Knowledge cult
10mobile Swift hands
-160 Knights +3520 Men at Arms + 6000 Crossbowers

total troops
74,895
>>
>>924534
>>924558
>add 5000 ogre troops to the 5th
>>
>>924562
Also 100 men of arms with the 1st legion.
>>
1st Advance - Godrics + 150 Priestesses of Divata + 100 men at arms + 150 heavy cavalry
2nd Advance - Trinket Guild
3rd Advance - Erden + 54 knights and 810 men at arms
4th Defense - Councilor + 2k infantry and 2k light cavalry
5th Defense - Ogres + Dreck + 5K faction troops that are mostly hard hitting ogres
6th Defense - Duke Virinium + 500 men from Loops + 44 knights and 660 men at arms
7th Skirmish - Hawthorne + 3k mages + 20 knights and 300 men at arms
8th Skirmish - Rangers + 200 Storm Mages + 300 devastators + 1k Rangers + 16 knights and 240 men at arms
9th Skirmish - The Luddites
10th Mobile - Swift-Hands + 180 Knights and 3250 men at arms + 6000 Crossbowers

+ 120 Heavy Infantry from Nomannic
+ 100 Zealots from Divata (Oldfag)
SOMEONE DO THE MATH FOR THIS
>>
>>924568
you got the 9th legion wrong.
its the knowledge cult
>>
>>924568
I'm bringing 100 praetorians with me
>>
>>924532
>A bullshit scheme to ignore the troop cap, these guys are probably even more expensive but who even cares, eh?
Close the loophole, make them part of the troop cap.
>>
>>924532
FSS
We have 80K troops in total.
30k mobile elites will follow the black route to destroy the bridges and regroup with main forces.
40k will march down and begin sieging the towns
10k will assist the Ogres with their part.
>>
>>924568
1st Advance - Godrics + 150 Priestesses of Divata + 100 men at arms + 150 heavy cavalry
2nd Advance - Trinket Guild
3rd Advance - Erden + 54 knights and 810 men at arms
4th Defense - Councilor + 2k infantry and 2k light cavalry
5th Defense - Ogres + Dreck + 5K faction troops that are mostly hard hitting ogres
6th Defense - Duke Virinium + 500 men from Loops + 44 knights and 660 men at arms
7th Skirmish - Hawthorne + 3k mages + 20 knights and 300 men at arms
8th Skirmish - Rangers + 200 Storm Mages + 300 devastators + 1k Rangers + 16 knights and 240 men at arms
9th Skirmish - The Knowledge Cult
10th Mobile - Swift-Hands + 180 Knights and 3250 men at arms + 6000 Crossbowers

+ 120 Heavy Infantry from Nomannic
+ 100 Zealots from Divata (Oldfag)
+ 100 Praetorians from Centurion
>>
>>924593
>>924085
Plan is here
>>
>>924593
Very good
>>
>>924595
Don't forget my bovineguard, 2.5k
>>
>>924593
>>924598
"I see the plan was organized while I sorted out the troops. Thank you."
>>
>>924595
AN ADDENDUM FOR THE 2nd ADVANCE LEGION

+ 2.5k Bovineguard
>>
File: navy5.jpg (260 KB, 1400x586)
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First things first - our navy will launch a surprise attack, securing the coast.
Roll 3 1d100s - the first act of this war!
>>
Rolled 25 (1d100)

>>924618
>>
Rolled 13 (1d100)

>>924618
>>
Rolled 82 (1d100)

>>924618
>>
Rolled 20 (1d100)

>>924618
>>
Rolled 68 (1d100)

>>924618
mem
>>
>>924593
>30k mobile elites will follow the black route to destroy the bridges and regroup with main forces.
As newly appointed Royal Admiral I will personally oversee this.
So, how do we makes these "boats" move?
>>
Rolled 77 (1d100)

>>924618
Paul Cart will use the churches not quite so recently aquired magics to scout ahead.
>>
Rolled 57 (1d100)

"Fuck the Zhong, they're irritating slant eyed, rice worshipping, dragon fucking, dark elf eating fucks. I may have mixed up the order there."
>>
>>924649
(didn't mean to roll, sorry)
>>
File: zhongian5.jpg (33 KB, 479x316)
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40

Our 90 warships have made the first move, moving into Zhongi waters to make way for our transports to unload the mobile forces, but on the way we've been intercepted by an enemy fleet!
3v3 rolls, it's a naval battle!
>>
Rolled 60 (1d100)

>>924668
>>
Rolled 51 (1d100)

>>924668
>>
Rolled 38 (1d100)

>>924668
"I believe you meant irritating slant eyed, rice eating, dragon worshipping, dark elf fucking fucks sir. Although I do believe the wording is a bit off."
>>
File: naval.jpg (278 KB, 1279x869)
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Rolled 78 (1d100)

>>924668
>>
Rolled 49 (1d100)

>>924668
>>
Rolled 2 (1d100)

>>924668
>>
Rolled 44 (1d100)

>>924668
>]
>>
Rolled 41 (1d100)

>>924668
>>
149vs129

These are only the ships stationed at Bien-gan, most likely, whereas we are sending our entire fleet! We have a numerical superiority here.

3v3 rolls
>>
Rolled 3 (1d100)

>>924682
"Yeah, yeah, whatever you say blondie."
>>
Rolled 27 (1d100)

>>924682
>>
Rolled 51 (1d100)

>>924682
>>
Rolled 91 (1d100)

>>924682
>>
Rolled 45 (1d100)

>>924682
>>
File: fleets.jpg (171 KB, 619x390)
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171 KB JPG
Rolled 81 (1d100)

>>924682
>>
Rolled 56 (1d100)

>>924682
>>
Rolled 22 (1d100)

>>924682
>>
File: winddragon1.jpg (45 KB, 736x478)
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81vs217
It didn't take too long for not one, but TWO wind dragons to show up! Their magic shifts the winds against us, making our ships slower and harder to maneuver, while the dragons themselves launch attacks on individual vessels!

3v4 rolls, this isn't looking good, casualties are heavy and our sails are useless!
>>
Rolled 31 (1d100)

>>924700
>>
Rolled 40 (1d100)

>>924700
>>
Rolled 22 (1d100)

>>924700

"Sir, you're also blonde."

"Shut up Iago, you're my advisor, not my mother, may she rest in peace."
>>
Rolled 69 (1d100)

>>924700
>>
Rolled 12 (1d100)

>>924700
>>
File: imagesubmarine2sinking.gif (158 KB, 600x322)
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Rolled 37 (1d100)

>>924700
>>
Rolled 53 (1d100)

>>924700
>>
Rolled 81 (1d100)

>>924700
>>
Rolled 96 (1d100)

>>924700
>>
Rolled 96 (1d100)

>>924700
baka im sooo suprised that this happened
>>
File: winddragon2.jpg (70 KB, 736x981)
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93vs171
Though we still have a larger fleet at hand, we're being beaten - the winds lead our ships to crashing with each other, our arrows miss their marks while the enemies' strike true!

A.Retreat! Save all we can!
B.Pull back the transports, they're at risk this way!
C.Throw everything at them!
>>
C
>>
>>924725
>A.Retreat! Save all we can!
>>
>>924725
B
>>
>>924725
B
>>
>>924725
>B.Pull back the transports, they're at risk this way!
>>
File: hms_courageous.gif (34 KB, 416x216)
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>>924725
>A.Retreat! Save all we can!
>>
>>924725
switchin to B
>>
>>924725
B
>>
>>924725
>A.Retreat! Save all we can!
>>
We'll try to pull our transport ships away from the fight, then

3v4 again
>>
Rolled 95 (1d100)

>>924754
>>
Rolled 21 (1d100)

>>924754
>>
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Rolled 6 (1d100)

>>924754
>>
Rolled 79 (1d100)

>>924754
>>
Rolled 44 (1d100)

>>924754
>>
Rolled 67 (1d100)

>>924754
>>
Rolled 22 (1d100)

>>924754
>>
Rolled 12 (1d100)

>>924754
>>
Rolled 8 (1d100)

>>924754
>>
Seeing the disasterous situation, our Admiral has ordered a full retreat!
Roll three times for our retreat
>>
Rolled 10 (1d100)

>>924775
>>
Rolled 67 (1d100)

>>924775
>>
Rolled 29 (1d100)

>>924775
>>
Rolled 81 (1d100)

>>924775
>>
Rolled 74 (1d100)

>>924775
trash navy senpai
>>
We launched the surprise attack in the morning of the 16th of Ezdarin.
By the time they reached friendly waters, 64% of our forces at sea had been lost - ships and men alike. 11k of our mobile forces are left, having retreted to Barnabus' Rest by the 18th.

During this timeframe our ground forces advanced in two directions - the coast(50k) and the swamp(40k).
Give me 3 rolls for the coast and 3 rolls for the swamp, high is always good here.
>>
Rolled 73 (1d100)

>>924817
>>
Rolled 22 (1d100)

"FUCK ZHONG"

>>924817
>>
Rolled 26 (1d100)

>>924817
>>
Rolled 87 (1d100)

>>924817
>>
Rolled 89 (1d100)

>>924817
>>
Rolled 37 (1d100)

>>924817
>>
File: zhongian4.jpg (33 KB, 848x424)
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While the fleets are busy fighting at sea, our army by the coast advances - north of Bien-Gan, on the morning of the 17th, they are met by an enemy force, its numbers slightly exceeding ours!
50kvs60k

3v3 rolls!
>>
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>64% of our forces at sea had been lost - ships and men alike. 11k of our mobile forces are left, having retreted to Barnabus' Rest by the 18th.
Bad news: Two thirds of the men I was supposed to transport are dead. Also the enemy are onto us. Everything is going wrong.
Good news: The survivors will advance by land to the frontlines. Hopefully we'll catch up to you guys in time.
>>
Rolled 75 (1d100)

>>924842
>>
Rolled 55 (1d100)

>>924842
>>
Rolled 17 (1d100)

>>924842
>>
Rolled 66 (1d100)

>>924842
>>
Rolled 66 (1d100)

>>924842
>>
Rolled 71 (1d100)

>>924842
>>
Rolled 57 (1d100)

>>924842
>>
File: zhongian1.jpg (210 KB, 1500x813)
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147vs227

Our infantry meets theirs in the open and holds a steady formation while archers from both sides exchange volleys, but the enemy has cavalry whereas we sent ours out by sea! The fury of the Zhongi horsemen knows no bounds!
3v4 rolls
46kvs57k
>>
Rolled 67 (1d100)

>>924865
>>
Rolled 31 (1d100)

>>924865
>>
Rolled 65 (1d100)

>>924865
>>
Rolled 32 (1d100)

>>924865
>>
Rolled 77 (1d100)

>>924865
>>
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Rolled 57 (1d100)

>>924865
Hold out battle brothers! The relief forces will arrive shortly!
>>
Rolled 19 (1d100)

>>924865
>>
Rolled 81 (1d100)

>>924865
>>
Rolled 63 (1d100)

>>924865
t r a s h
>>
163 vs 185

We reform our lines and enter a defensive formation! These are our professional ground forces and they are well trained and equipped. Shields up front and crossbowmen at the back!
43kvs55k
3v3 rolls now
>>
Rolled 96 (1d100)

>>924902
"remove."
>>
Rolled 87 (1d100)

>>924902
>>
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Rolled 26 (1d100)

>>924902
Dear lord Juras, bring our forces victory against the zhongi menace.
>>
Rolled 22 (1d100)

>>924902
>>
Rolled 39 (1d100)

>>924902
>>
Rolled 56 (1d100)

>>924902
>>
Rolled 84 (1d100)

>>924902
>>
File: whitewarriors10.jpg (34 KB, 600x400)
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209 vs 117

"Hold yer ground men!"
In optimal positions, our men are turning the tide, our heavy infantry and crossbowmen proving superior!
40kvs50k
4v3 rolls now
>>
Rolled 30 (1d100)

>>924928
>>
Rolled 21 (1d100)

>>924928
>>
Rolled 17 (1d100)

>>924928
>>
Rolled 90 (1d100)

>>924928
>>
Rolled 71 (1d100)

>>924928
"remove..."
>>
Rolled 8 (1d100)

>>924928
>>
Rolled 47 (1d100)

>>924928
>>
Rolled 89 (1d100)

>>924928
>>
Rolled 4 (1d100)

>>924928
Crush skullz!
>>
158vs126
We're pushing them back - their cavalry tried to charge, but were met by Roggarian steel!
38kvs47k
4v3 rolls
>>
Rolled 70 (1d100)

>>924949
"REMOVE."
>>
Rolled 100 (1d100)

>>924949
>>
Rolled 29 (1d100)

>>924949
>>
Rolled 12 (1d100)

>>924949
>>
Rolled 40 (1d100)

>>924949
>>
Rolled 44 (1d100)

>>924949
>>
Rolled 24 (1d100)

>>924949
>>
211 vs 108

Ozmodius of the Rangers eliminated the Zhongi general with a precise Storm attack. Our men held formations and dealt the enemy severe blows, which eventually forced them to retreat. Having no cavalry on our side at present, we could not pursue.
We killed about 15k enemies, captured 3k and lost 13k. Two days later, our 11k mounted troops arrived at our camp north of Barnabus' Rest, giving us a balanced coastal army of 48k.
Meanwhile, on the swamp front...
>>
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Ogrelord Boban Drekovic's forces, numbering about 40k ogres, advanced on the fortified Zhongi city of Shu-Wanfon. By the 21st the city had fallen.
Boban himself is a large and intelligent ogre, being the child of a Storm giant on one side. Aside from the 40k ogres, his army also fields two Storm Giants, the former Ogrelord Dreck - now a Demon of unprecedented power - and the Storm Titan Grommen, who all the ogres worship. Mighty bolts of lightning struck the Zhongi as the titan tore apart the walls of the city and the thousands of powerful warriors flooded in.

A powerful warcry of "IT'S ALL OGRE NOW" could be heard as the city fell.
>>
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>>924994
Greetings footmen!
Most of us unfortunately drowned at sea. Also most of our fleet is dead. We kinda screwed up the entire naval plan.
But now we're here to save you!
>>
Meanwhile, the centaurs are attacking from the east and the Drezvak are attacking from the south - give me two rolls.
>>
Rolled 19 (1d100)

>>925062
>>
Rolled 87 (1d100)

>>925062
>>
Rolled 1 (1d100)

>>925062
>>
Rolled 55 (1d100)

>>925062
>>
Rolled 5 (1d100)

>>925062
mem
>>
Rolled 43 (1d100)

>>925062
>>
File: war map.jpg (975 KB, 4485x2578)
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The Drezvak are advancing nicely and the centaurs are having trouble, but we don't know the details - for now we have to think about our front.
What lies next for us?
>>
>>925081
Keep pushing as per the battle plan, attempt the naval invasion again
>>
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>>925081
Advance upon the foe.
On land we cannot be defeated, Juras is with us.
>>
>>925081
Get some reinforcements from home, so we get ZHONGED when they pull 200k stack army
>>
>>925081
Coastal Army will push for Bien-Gan, while the ogres attempt to push to the lower part of the river.
>>
>>925081
ogres should continue to secure the swamp
while the coastal army gets banner reinforcments
>>
We've sent word for Banners to start reinforcing our Coastal army, which will besiege Bien-Gan, while the Ogres continue pushing into the swamp
Give me 3 rolls for the Coast and 3 rolls for the Swamp
>>
Rolled 21 (1d100)

>>925183
>>
Rolled 60 (1d100)

>>925183
>>
Rolled 65 (1d100)

>>925183
>>
Rolled 100 (1d100)

>>925183
>>
Rolled 34 (1d100)

>>925183
>>
Rolled 53 (1d100)

>>925183
>>
Rolled 89 (1d100)

>>925183
>>
Rolled 12 (1d100)

>>925183
>>
Rolled 97 (1d100)

>>925183
>>
File: zhongian2.jpg (61 KB, 736x490)
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The Drezvak have been making good advances, as have the ogres. The centaurs found themselves in a bad spot - the black orcs across the badlands have organized a rebellion, uniting against Zhongi and centaurs alike - the Zhongi pulled their own forces behind the Great Wall, which leaves the centaurs with a hostile rebellion to deal with.
It is the 1st of Stomnis and reinforcements have arrived for our Coastal Army, bringing it up to 52k men, but with the sea route clear, the defenders of Bien-Gan have also recieved reinforcements. Their men have rested up, resupplied and are backed by the two Wind Dragons now as they sally out of the city! Scouts estimate they once again have numerical superiority(57k) and this time the dragons are with them.

A.Send negotiators before we meet them in the field
B.Prepare for battle, man positions!
C.Charge, charge, charge everyone!
D.Withdrawl, these conditions are not suitable for battle.
E.Other
>>
File: charge!.jpg (136 KB, 736x1032)
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>>925287
>C.Charge, charge, charge everyone!
>>
>>925287
A
>>
>>925287
A
>>
>>925287
>A.Send negotiators before we meet them in the field
>>
>>925287
C
"remove."
>>
>>925287
>A.Send negotiators before we meet them in the field
>>
>>925287
C
>>
>>925287
>C.Charge, charge, charge everyone!
>>
>>925305
>>925287
Changing to A
>>
>>925287
A

(Inky has asked me to vote for him as well)
>>
File: ZhongianGeneral.jpg (159 KB, 500x665)
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Our leaders meet under white banners between the two armies.

The leader of the Zhongi army proposes a prisoner exchange.
"When our fleet destroyed yours, we captured many of your soldiers. We are willing to exchange them for an equal amount on your side. How many of our men are captive?"
>>
>>925331
The queen begins to eloquently speak.
"We come here for your surrender, not for a prisoner exchange."
>>
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>>925331
I am Sir Xiahou the Bold, a Commander of the Knights of Juras. I will willingly place myself in your care as a hostage in return for the release of my battlebrothers.
>>
>>925331
"Hello there! Uh, let me see how many prisoners of yours we have. *Whispers loudly to the man next to him.* Did we kill them? No? Why not? Oh, right. Good.

The Zhongi general taps his foot impatiently...

"Right, right... we have 3 thousand prisoners we can trade for 3 thousand then... uh, also, do you happen to have any chicken tendies?"
>>
Huh? Wha-? Hmm, you didn't die? The hell did I miss, and how did I miss it?
>>
"We are willing to trade three thousand of your men for three thousand of our men, then"
A.Accept
B.Reject
C.Bargain
>>
>>925396
>A.Accept
>>
>>925396
C
>>
>>925396
>A.Accept

I am also willing to serve as a hostage if you will release more of our brothers.
>>
>>925396
C.
I think maybe you value your men more than we do ours.
>>
>>925396
>A.Accept
>>
>>925396
>B.Reject
>>
Rudolph flaps his hands nervously, hoping to reduce the amount of stimulation from all the noise around him.

>>925396
A
>>
>>925396
Changing to A.
She sighs
"Fine then."
>>
Rolled 90 (1d100)

>>
File: war map.jpg (3.6 MB, 8336x7224)
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The prisoner exchange is successful - we see many knights return to our side alongside their squires, as well as a fair amount of sailors, who are fit to fight as infantry. We gave the Zhongi their 3k men back as well.
The knights were returned without their horses, for they were lost at sea, but an interesting thing to note was that every knight returned was given a piece of chicken by the Zhongi. What could it mean?

Well, it is the 6th of Stomnis now and we've recieved reports from the other fronts.
The Drezvak have taken some enemy forts and towns, the ogres have pushed into the swamp and the centaurs are having troubles - the Zhongi pulled all of their troops behind the Great Wall and the black orcs across the Badlands rose up in rebellion against both their Zhongi and Centaur opressors. Our allies in the east are now busy fighting the rebels.

What next?
>>
>>925465
"They gave us tendies!"
>>
>>925396
A
>>
>>925465
Encircle and siege them
>>
File: everybody charge.jpg (103 KB, 564x718)
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>>925465
Destroy them honorably in battle, as lord Juras would desire.
Then force terms.
>>
>>925465
>>925478
This
>>
>>925478
FUCTHEMUP!
>>
>>925465
hold out for ogre reinforcements
>>
>>925478
This
>>
>>925497
This
>>
We'll siege the city and wait for reinforcements - give me 3 rolls
>>
Rolled 85 (1d100)

>>925526
>>
Rolled 92 (1d100)

>>925526
>>
Rolled 6 (1d100)

>>925526
>>
Rolled 31 (1d100)

>>925526
>>
61 average
By the 15th of Stomnis more reinforcements have arrived - 5k Bannermen from the north, 5k ogres led by Grommen and Dreck.
The sight of a storm titan on our side is causing mixed feeling all around.

A.Continue the siege
B.Assault the city
C.Offer them terms of surrender
>>
>>925558
C
>>
>>925558
C
>>
>>925558
>C.Offer them terms of surrender
>>
>>925558
>B.Assault the city
Form ranks you dogs!
Juras hungers!
>>
>>925558
C
Have the titan deliver the the terms of surrender personally.
>>
>>925558
>C.Offer them terms of surrender
>>
>>925558
C
>>
What terms should we give them?
A.They will surrender the city and be allowed to leave
B.They will surrender the city and their equipment and be allowed to leave
C.They will surrender unconditionally
D.Other
>>
>>925598
B
>>
>>925598
B
>>
>>925598
B
>>
>>925598
>B.They will surrender the city and their equipment and be allowed to leave
>D. We will sacrifice you if you refuse
>>
>>925598
>B.They will surrender the city and their equipment and be allowed to leave
>>
>>925598
B
>>
File: Ming pikemen.png (795 KB, 589x640)
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>>925598
>A.They will surrender the city and be allowed to leave
>>
>>925598
B
>>
Rolled 76 (1d100)

Grommen delivers the terms - the Zhongi have two days to reply.
>>
They've agreed! 50k troops surrendered their weapons and armor and were allowed to leave the city and head south by road. It seems some small amount of men(most likely officers and city officials) boarded ships beforehand and left by sea.
What next?Bien-gan is ours. It is the 20th of Stomnis.
>>
>>925644
Keep pushing south with our army, get to the river as fast as possible.
>>
>>925647
>>925644
this, begin the push to Baodar-Shi.
>>
>>925644
I suggest we occupy the city peacefully, showing respect and kindness to the defeated.
Then we push south towards the river.
>>
>>925644
push to the river starting with Baodar shi
>>
We will aim to push all the way to the Baodar river.
Give me 4 rolls.
>>
Rolled 11 (1d100)

>>925684
plox?
>>
Rolled 94 (1d100)

>>925684
>>
Rolled 97 (1d100)

>>925684
>>
Rolled 94 (1d100)

>>925684
>>
Rolled 42 (1d100)

>>925684
>>
Rolled 62 (1d100)

>>925684
>>
File: victory.jpg (65 KB, 564x758)
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322 - excellent work! With the main enemy force in the north neutralized, it was only a matter of time until our armies reached the Baodar river. Roggarian forces control all on the right bank while the Zhongi still hold the left bank by the 15th of Jurias.
In two months we've achieved our primary objective in this war - great work so far! The rest - tomorrow!
>>
ROYAL REFERENDUM.
What are the people's thoughts on a war with Ezirin?
>A. Let's do it
>B. No, don't do it
>C. Do it, but later (Specify how long)
>>
>>925810
>C. Do it, but later (Specify how long)
Once we deal with the [REDACTED]
>>
>>925810
>B. No, don't do it
Waste of resources
>>
>>925810
>B. No, don't do it
>>
>>925810
>B. No, don't do it
After the devastation left in the war caused by Erden the Tyrant... How can you even contemplate this?
>>
>>925810
>B
>>
>>925723
"Finally, a truely glorious war! It's a shame we can't be apart of it, right my chi-?!"
*Silence*
"...Casca?"

>>925810
C
"Until the time is right."
>>
>>925810
C
"When we're not fuckin the Zhong."
>>
I would like to announce a routine training exercise near the citadel, please do not panic or get any ideas when you see gnomes and mercs march around.
>>
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"In the 598th year after the Storm, two of the Hawthorne line have been linked to those of other noble blood.

Davina Bowie has married Ziggy Stardust, one of the two cadet branches of the Hawthornes, along with the Thornberries.

Along with that, the next leader of the Hawthornes, Finn the 4th, has married a Godric woman.

Meanwhile I myself have married the other child of our leader, Lain Hawthorne. She is s m u g.

(pic related is Davina Bowie.)
>>
After taking a fancy to Abagail Lectre, and gaining her family's blessing, they get married swiftly! Praise be to the new couple!
>>
>>926185
And by they, I mean Freddie. He grew infatuated with Abagail
>>
>>925874
>training exercise
Good idea, expect to see Nomannic troops there as well, training. Mayhaps we can do mock battles.
>>
>>926249
Your people are welcome at the citadel as well so long as they're polite.
>>
>>926249
kek, just join in on the training exercises that me, Ranger, Cent, and both of the Trusteds are doing after this war is over mate. If anything, I'd happily help you out friend.
>>
>>926263
>training exercise
Good idea, expect to see Godric troops there as well, training. Mayhaps we can do mock battles
>>
>>926278
>>926263
>>926249
My Zealots will Join in this training too! We will all benefit from this training
>>
>>926278
That's for the men at arms and militias.
When are we going to do the exercise for the elite forces?
>>
>>926263
Training you say. I'll have some of my troops join in they need some fresh air outside the walls.
>>
>>926249
>>926298
>>926278
>>926287
The practice course is situated in farm land, with a bridge town with a huge temple, the objective for the attacking side is to burn a tree and behead the leader. The defenders want to take as many prisoners as possible.
>>
Rolled 55 (1d100)

>>926340
Practice battle go!
The defenders get into positions, prepared for the attack
>>
>>926340
(Any similarities are a complete coincidence)
>>
Rolled 90 (1d100)

>>926359
Mercs move in, while the gnomes use spatial to dismantle the bridge
>>
Rolled 20 (1d100)

>>926375
The defenders begin to fight against the mercs
>>
Rolled 72 (1d100)

>>926388
The Mercs attemp a break through in the defensive line, the gnomes dismantling buildings and walls
>>
>>926326
After the war mate, when we get our elite's back to full strength.
>>
Rolled 36 (1d100)

>>926409
The defenses attempt to hold, but fall back to a secondary defensive position
>>
Rolled 31 (1d100)

>>926416
The Mercs close in with gnome ranged support, it looks like the end for the defenders.
>>
Rolled 70 (1d100)

>>926473
The defenders attempt a last ditch push back
>>
Rolled 11 (1d100)

>>926482
The gnome commander can be hearing yelling, "NOT ONE STEP BACK".
>>
Rolled 52 (1d100)

>>926473
Nomannic flanks. for defense.
>>
Rolled 55 (1d100)

>>926495
The Defenders continue to push back and take the city back
>>
Rolled 99 (1d100)

>>926513
The gnomes attemp to complete their obectives before they can be driven back.
>>
Rolled 86 (1d100)

>>926520
!
>>
Rolled 61 (1d100)

>>926541
After clearing out the city in a heroic charge, they reposition to deal with this new threat
>>
Rolled 45 (1d100)

>>926555
The Nomadic soldiers seem more in tune with their bodies than most men. They charge in waves, leaving no time to rest.
>>
Rolled 26 (1d100)

>>926610
The guild sets up a spear wall, hoping to hold off the onslaught.
>>
Rolled 89 (1d100)

>>926621
To these men, greatness is the only will the gods have, there are ogres who would loose in close quarters with these prime examples of human health.
>>
Rolled 66 (1d100)

>>926649
The wall will hold them off
>>
Rolled 37 (1d100)

>>926649
Fearing defeat? The gnomes try to stage a breakout before they are forced into the water
>>
Rolled 34 (1d100)

>>926666
Checked.
Let them through, and come in from all sides.
>>
Rolled 3 (1d100)

>>926701
Last stand time
>>
Rolled 45 (1d100)

>>926722
Gnome rape time ;^)
>>
>>926722
overrun GG
>>
>>926722
Good game, gnome guild, good game.
>>
>>925723
>>925810
I'll send 5k crossbow men and 50 knights man of arms.

Totalling in 6,050 men ready to fight for the war.

I had to count the number of houses, maybe I can have land .
>>
1st Advance - Godrics + 150 Priestesses of Divata + 100 men at arms + 150 heavy cavalry
2nd Advance - Trinket Guild + 2.5k Bovineguard
3rd Advance - Erden + 54 knights and 810 men at arms
4th Defense - Councilor + 2k infantry and 2k light cavalry
5th Defense - Ogres + Dreck + 5K faction troops that are mostly hard hitting ogres
6th Defense - Duke Virinium + 500 men from Loops + 44 knights and 660 men at arms
7th Skirmish - Hawthorne + 3k mages + 20 knights and 300 men at arms
8th Skirmish - Rangers + 200 Storm Mages + 300 devastators + 1k Rangers + 16 knights and 240 men at arms
9th Skirmish - The Knowledge Cult
10th Mobile - Swift-Hands + 180 Knights and 3250 men at arms + 6000 Crossbowers

+ 120 Heavy Infantry from Nomannic
+ 100 Zealots from Divata (Oldfag)
+ 100 Praetorians from Centurion
+ 5k crossbowmen, 50 knights, and 1000 men at arms from Randalf


"Excuse me a moment, checking how many men we should have left over."
>>
>>927770
Also I'll send 2000 Legionaries.
and 100 Mages
>>
>927770
Hol up
Also I'll 50 knights 1,000 men at arms. With 100 priests of Drana to help with healing. +1,350 Crossbow men.
>>
>>927807
Say how old is the High Archmage? Will he be joining us in the Swamps or the coast lands?
>>
>>927852
He is currently 24.
He will be on the frontline with his Legionaries
>>
>>927859
What happened with all the older Whitevayne where is the lovable Harry last you talked about him he was a 15 years old boy.
>>
>>927883
Harry is Roberts Father.
Its been hundreds years since the ashland Tragedy of a campaign.
>>
>>927902
Does he still live? Been so long you posted your current living family rulers. But hey, people need to sleep.
>>
>>927906
Well current members of the family are
Half Elves
Yara (half Elf) 150 years old
Jaximus (half elf) like 200 years old now.
Jaryd (half elf) 80 years old.

Humans. (Most major Line)
Robert (human) 24 years old (married to Erden)
Jake (Human) 22 years old (Divata Blood)
Jessica (human) 20 years old

Redvayne
Baron Marcus Redvayne (Jubilius)
Meagan Redvayne
Draco Redvayne

Line with Godric blood from Stormbeast marriage
Celsius Whitevayne (Human) 34 years old
Janus Whitevayne (Human) 25 years old
>>
Seeing that the time is not right for a war with Ezirin, the royal referendum is concluded. Ezirin will have to wait for another time. We must deal with the Zhong First!
>>
File: war map.jpg (3.76 MB, 8336x7224)
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It's the 16th of Jurias now. The war map shows what we know of the present situation.
What should we do?
>>
>>928671
Send diplomats to try and negotiate peace, hold the river and get some reinfocements.
>>
>>928686
This is a sound idea
>>
>>928671
Burn the bridges and reinforce the Eastern mountains
>>
>>928686
>>928699
Both of these
>>
>>928699
Some of the bridges will have zhong forces near them so its best to not try burning those.
>>
>>928671
Hold the river and sue for peace.
>>
On the bridge north of Baodar-shi we meet Zhongi diplomats.
What will we negotiate for? What do we offer and demand?
>>
>>928780
I, for one, Would like a cultural exchange.
Cuisine mostly.
Teach me chinese Noodles plz
>>
>>928780
We get the lands we have conquered so far and ensure that our Drezvak allies get their territorial gains, after that singing of an 50 year NAP
>>
>>928780
The queen, with a full retinue of Kingsguard.
"We wish for peace now. We may achieve peace by you giving us all the land we had conquered. A non-aggression pact is in order, and the Drezvak are to get their territorial gains as well.

>>928792
What this guy said
>>
>>928795
We also get to keep all the prisoners we captured.
>>
>>928789
yea... my guys are in all known kingdom for that kind of knowledge. you just gotta go to the archive
>>
>>928780
*Whispered with the men next to him loudly* What was I support to? That peace deal? You sure? Alright... If you say so.

"Hello there! Uh, seems like we want peace. Uh The Kingdom want everything north of the river."

The Zhongi general taps his foot impatiently...

"Right, right... and the Lizard also get land, with a N...A...P signed between us...uh, that wraps up everything, The tendies were great." *Just walk away*
>>
>>928797
>>928795
>>928792
Exchanging of prisoner is much better, don't we agree?
>>
>>928797
I for one disagree with this clause
>>
>>928805
>>928802
Fine then, prisoners on both sides will be returned
>>
Allow me to simplify it
Roggar take the lands we hold
lizards get the lands they desire
50 year NAP
both sides return all prisoners and civilians
>>
Rolled 100 (1d100)

We present our offer to the Zhongi
>>
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The Zhongi have accept all our demands, our losses in this war were minimal, the population we conquered does not resist, everyone respects us now! The Zhongi had many other captives from the naval battle we waged which they return to those Zhongi captives we have.

We now control all the lands north of the Baodar river. 120k Zhongi humans are now under our rule.
A.Keep them in their place as they were
B.Have them dispersed across Roggar and have Roggarians settled in these conquered lands
C.Send 'em all back to their country!
D.Other
>>
>>928857
A
>>
>>928857
A
>>
>>928857
>A.Keep them in their place as they were
>>
>>928857
A
>>
>>928857
A
>>
>>928857
>A.Keep them in their place as they were
>>
>>928857
>D.Other
Disperse a sizable chunk of the native population and bring in Roggarians
>>
>>928857
>A.Keep them in their place as they were

Surely this must be some sort of fiendish ruse. This deal is too good to be true.
We'll play along for the time being, sooner or later they will show their hand.
>>
>>928857
>A.Keep them in their place as they were
But I will hire Sou Pou-lin
I will have my noodle
>>
>>928871
Actually, I change to A
>>
Excellent work! Our armies return triumphant in Dragonstomb and word spreads across the Kingdom of our swift conquest!

Charodis, Year 598


>>Population:17m
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:9/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:24 dromons, 8 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>928890
H
Rebuild the navy
>>
>>928890
>>H.Navy
>>
>>928890
H
>>
>>928890
>F.Exploration & colonization
Send some Roggarbois to colonize that
>>
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>>928890
>H.Navy
>>
>>928890
>H.Navy
>>
>>928890
H
we got rekked
>>
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We've been rebuilding our fleet and securing our hold over the new lands.
On the 9th of Stomnis, 599, at age 70, Bereg Nomin, the Avatar of Zemel, Slayer of Frostfang, Greatest Hero of this century, passed away, surrounded by his family in Rizon. The funeral was held soon afterwards in nearby Dragonstomb and his body has been laid to rest in the Field of Eternal Glory, alongside many other great Roggarian heroes from the ages.

It is now the Year 600. Make rolls for faction projects for the years 580-600 and for council projects for 600-620 if you are a member of the council.


>>Population:17,4m
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:9/10

>>Buildings: House of Lords,Grand Temple, barracks, monuments,classical,arched, domed temples, sewers,watermills,hospitals, baths;
>>Economy:three-crop rotation,stanartised manoral agriculture,unstable Imperial currency,
>>Culture:Code of Roggar,good festivals and folk culture, Codex books, dragonslaying, medium arts, calendar,noble manners
>>Technology:heavy plough,horse collar,water mill,sewers,stirrups,improving metallurgy,advancing medicine,improving natural science,improving mechanics,medium crafts,improving textiles,advancing fishing,compass
>>Government:Feudal Contract, improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic: MAGA,medium golemancy,improving alchemy,advancing enchantments, improving spellweaving
>>Military:3 advance,3 defence ,3 skirmish, 1 mobile legions; various local miltias and faction troops
>>Navy:46 dromons, 14 longships
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
Rolled 1 (1d100)

>>928977
Council project:
Trying to improve on our armies logistics so we can more efficiently field larger armies.
>>
Rolled 37, 94 = 131 (2d100)

>>928977
>B.Culture & religion

Faction project:
Expand domain

Travelling councilors preach the teachings and influence of the ancient sages across the coutryside. In return for submitting to the overlordship of the Trusted Councilors the villages will receive assistance with setting up a small school, poorhouse or other charitable institution (in addition to the normal promises of protection and organization that are expected within the feudal contract).

Council project:
Construct Superboat

While dusting of some old paperwork in his new office at the Admiralty the Councilor came across plans for something called the “Superboat Project”, mysteriously abandoned nearly half a century ago.
Immediately awestruck by the possibilities presented he quickly set to work diverting all available resources at his disposal to constructing the greatest vessel ever seen in Roggar.
>>
Rolled 65, 91 = 156 (2d100)

>>928977
Faction project:
1. Continue to expand the temple, gaining more magic
2. More Zealots, and train existing Zealots
Council Project (King):
1. Attempt to spread the pantheon to Gajalaxian
2. Improve living conditions for all
>>
Rolled 85, 97 = 182 (2d100)

>>928977
Faction Project:
The castle.

Council Project:
Build a Magic enchanter.
A massive device capable of High level enchanting with little mana cost for use.
Built in the mage district of constantinople
>>
Rolled 85, 25 = 110 (2d100)

>>928977
For my faction project; In secret, the GTG sent Aalid away after the Lycan purge in dragons tomb, fearing for the crusaders life. They gave him charter to Aeldabad, on a tip from a 3rd party. There, Aalid has been looking for the dark elves who could help him control his beastial urges, but has he? [Spoiler]this is sekrit, bulgar. I just don't want to fucking sperg your PMs with autistic shit.[/spoiler]

Council Project: Research more into medicine, with no explosions preferably.
>>
Rolled 57 (1d100)

>>928977
I'm moving to the south to make my own faction with blackjack and lizards
I shall call it... Targetha
>>
Rolled 12, 57 = 69 (2d100)

>>928977
>>A.Food production & growth
F for Beregoboi
Faction Project: Building a Temple to Abagar in Revna
Council Project: Starting developing the lands we just conquered.
>>
>>928988
I will have to veto the location of the magic enchanter in Constantinople, It may be built in dragonstomb, but not in constantinople.
>>
Rolled 28, 77, 14 = 119 (3d100)

>>928977
For the past 20 years the Lordship of Ogrestan and the Rangers have been combining their efforts in an attempt to advance their storm magic. This is being done where they built their great temple where their the titan is located and to advance in magic since it also holds their library.

(Third roll is my council project Tot told me to roll for him)
I will send agents to the Zhongian so Roggar will be constantly be informed on their actions if they manage to get placed successfully.
>>
File: AAAAAA.png (533 KB, 1005x583)
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OFFICIAL LAND DIVISIONS
Dark Green = Ranger
Light Green= Swift
Brown = Aristo
Yellow = Tot
Dark Red = Cent
Dark Blue = Inky
Grey = Erden
Black = edgy newfag Death's Hand or whatever
>>
>>929002
10/10
Futurama
reference
>>
>>929006
Its done already nigga
Also its not really what I described.
its just a warehouse now
>>
Rolled 70, 23 = 93 (2d100)

>>928977
A
Faction Roll:
1. Improve my lands on the East side of the Roggar wall. To make more farmland and villages,
2.Also a temple to Zemel on the cross roads of Whiterun and Marbleton if the roll is good enough

Council Roll:
Going to work with the Royal Admiral to take this super ship out and diplo around the world as we travel. King's Order, maybe Diplo the Sea Elves, then make our way south and diplo more people on our trip around the world.
>>
Rolled 64 (1d100)

>>928977
Faction project:
Look for a suitable vein of minerals suitable for a mine in the mountain range at the top of my Duchy
>>
Rolled 93, 29 = 122 (2d100)

>>928977
The past two decades have seen a rather interesting period in Starling history; workers managed to uncover bones and stonework that may be of value, so I personally took the liberty to hire differing scholars and researching to clear up, repair and provide information on whatever was found. They tell me they have recently concluded their study for the time being; I eagerly await the results.

In regards to my role on the council, set the Law-Years men to work on... ahem... damn it, we are all aware of what they do; set them to work on exploiting economic loopholes in our trade deals. Especially those involving Lectre businesses or Lectre exports handled by Hist.
>>
>>929019
Light Blue is unclaimed
>>
>>929019
Claiming dat light blue with my 2000 Legionaries
>>
>>929064
The Legionaries find themselves stopped upon entering the area.
"This land is to not be claimed at this time by Order of the Dragon King."
Is the message they hear from the patrols.
>>
Rolled 36 (1d100)

>>928977
Building a temple to Batahl in Gregariapol it's time this god gets its own temple.
>>
Rolled 100 (1d100)

>>928977
>G.Research & development

faction project- Begin training and recruitment to increase number of faction troops

Council project- Support Duke of Virinum in his project.
>>
Rolled 96, 85 = 181 (2d100)

>>928977
Faction Project:
Expand Barnabus' Rest and build a Grand Library.
Council Project:
Law for the Expulsion of the Zhonghi; All Zhonghi from our recently conquered territory must leave the land within 6 months, they must go to the new Zhongi territory and take their possessions with them to make way for Roggarion settlers.
Lebensraum shall be ours.
>>
Rolled 14 (1d100)

>>928977
faction project:
I'm going to try and rebuild three mine as a settlement close to father mountain that people who wish to see him can stop by on the way to and or leave offerings at.
>>
>>929113
I refuse to follow this edict. Instead of using resources to move these people causing unrest we could be assimilating them.
>>
>>929126
In fact I implore the Zhong that will be displaced to take shelter in the lands that I was given control of.
>>
Rolled 69, 8 = 77 (2d100)

>>928977
As for my faction project, I'd like to work on developing Thornebush into a prospering city.

And for my council roll, I'm going to survey our lands for any new mines and features, specifically in the undermined Western half of our country all along the halfling and Zhong connected areas.
>>
>>929115
Ill help with supplying this venture to get somewhere.
>>
>>929142
You already rolled Mill
>>
Rolled 57 (1d100)

>>928977
Us and Randalf are making the best wall, it will utterly encompass the empire. Its construction is mapped out in the astral plane and then it is caused to materialize.
>>
>>929083
But you said! How am I supposed to make this wall without you.
>>
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>>929113
I must formally protest against this law.

The zhongi surrendered peacefully and we're bound by the treaty we made with them.
This course of action would be lacking in humanity and virtue.
>>929135
A noble initiative.
If any of the zhongi makes their way to my domain by some miracle they will also be offered shelter.
>>
>>929147
>>929156
I think the OP don't allow that but if you want to help me build my temple you can also learn Illusion magic. Also I trade with Partias so trade goods from them.
>>
>>929146
Its moral support Inky.

Also Why did you have two items in faction project. You just make civ's life hell....
>>
Rolled 32 (1d100)

>>928977
Make gnomergrad, an shadow city/ research station under the citadel
>>
>>929219
Miss typed actually under Victory
>>
Rolled 69 (1d100)

>>928977
Faction project: Create a lordly academy in dragonstomb
>>
>>929233
A wonderful idea, the Advisers to had an academy in Dragonstomb. But alas the Norse burned it down.
I wish your academy the best of luck.
>>
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>>929245
Y... you never wished my academy the best of luck.

This is payback for that time I held a tea party without inviting you isn't it?
>>
>>929269
N-no
>>
(posting in thread so its official)

If i got land in the war or whatever, im giving it back to the crown for a tax break
>>
>>929277
The crown happily takes it for a tax break. The fate of the land will be decided soon
>>
>>929285
The land given away from the Cult of Knowledge will be given to Ranger Grandmaster.
>>
Rolled 46 (1d100)

>>928977
Transform the Keep of Muttvile into a proper castle
A
>>
>>928984
A village has come under your control.
Work on the Superboat project is progressing fully according to plan, even a bit under budget and ahead of schedule, in fact! Will be done within 3 years.
>>928985
The temple grows, the city and your zealouts alongside it.
>>928988
Falkreath castle, ruled by Baron Redvayne, is constructed as an impressive holding for a nobleman of such a rank. In Constantinople the Mage's District now has a Guild of Enchanters, headed by the greatest human expert in the field, Jaegar Claus.
>>928991
Sekret accomplished.
You prevented explosions in time, but still no progress.
>>929002
The lands you've been given in the south are under your control now.
>>929005
No success on the fac project, land development in the new territories is steady
>>929011
Level 6 Storm mastered in both factions.
No success with agents - those who weren't arrested were returned to Green Haven directly, each with a small package of chicken bones.
>>929041
Whiterun now has a temple to Zemel and the surrounding areas prosper.
>>929042
North of Ermagn a new mine has opened, producing tin and small amounts of precious stones.
>>929048
You've built an archive in Starling, hiring scholars and researchers and working on the bones you've unearthed.
On multiple ocassions Law-years have been arrested for breaking the law, slipping up, causing your trade to suffer slightly.
>>929083
An average-sized temple has been built.
>>929085
Near River Hollow you discover rich deposits of goblinium, a lesser magic metal! Settlers flock to the region and bring prosperity and manpower to allow you to easily outfit 2 500 soldiers.
>>929113
Grand Library built. I leave the Council Project up to discussion, as it is controversial and if the Queen wishes she could reject it and/or fire you.
>>929219
You start digging under Victory to make underground housing for your gnomes. The beginnings of a new home emerge.
>>929233
You've established a small academy, though I'm not entirely sure what "Lordly Academy" means
>>929350
It's a proper castle now, all right. Might not be the most wonderful in the Empire, but it is fit to be called a castle.

>>929147
Multiple astral projecters died attempting to grasp the magnitude of this project.
On the bright side, your commonfolk are doing well.
>>
Rolled 1, 90 = 91 (2d100)

>>928977
Faction: Improve land and living conditions
Council: Begin constructing a great temple of Kovag in Luerno
>>
>>929137
Thornebush is a prospering city. No success on the council thing
>>
>>929384
>astral projecters died
Huh, that's strange. Normally events in the Astral has little effect on physical health. We will need to be more careful in the future.
>>
>>929519
Heretics thats soul magic
>>
>>929531
Sorry, I'm a bit unclear as to what "soul magic" is meant to mean and the circumstances under which it was banned.
>>
>>929544
Ok, so, let's say that the intent behind the law is "no magic that interferes with another's soul is to be cast" astral projection a) leaves each in control of their own soul and b) doesn't consume mana and therefore may not be magic at all. The deaths may well be interference by some powerful entity that doesn't want this wall built, likely because they intend to invade the empire. This entity has a soul (as evidenced by their knowledge of the goings on in the astral) and is capable of slaying it's enemies from a distance, likely simplified by the souls inability to react to events at it's body. My next action will be the construction of marcava for the defense of a body whilst projecting.
>>
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>>929417
The temple to Kovag in Luecric will be of high quality and great aesthetics, training skilled priests.
A problem has arisen though - in Dranan of 600, a plague that affects only goblins begun somewhere on the border between the two goblin duchies. It is spreading wildly and it is deadly.
>>929115
>>928982

On New Year's Eve of 601 a twintailed meteor flew over the night sky at the Citadel. 'Twas a sign that the time had come, thought many.
An insurrection has begun! Among the ranks of the War Council over the last few generations the leaders have lost their faith in Stoman and instead had more interest in the titans. Religious tensions erupted in the hours following! The Stoman-worshipping War Councilors have led the Royal Legions to quickly take over The Citadel and before the sun has set on the 1st of Divana, Dragonstomb has also been captured - almost no blood was shed as few wanted to oppose the Legions, these men who had only recently been parading through the streets in triumph of their glorious victory.
The Queen and her loyalists, including the Royal Admiral, escaped from the city thanks to the support of the navy.
Dragon Commander Laran Dragonscarred, one of the prime targets of the insurrection, was not in The Citadel at the time. Learning of what has transpired, he has declared that he will fight against these rebels.
The leaders of the rebellion are two war councilors, the Grand Architect and one of the Forgemasters - together they are "The Council of Stoman". 50 000 professional soldiers follow them. They have declared that they see the state of Roggar and can not help but act to fix it - their own leader rejects The Warrior God, Stoman, and instead worships vile Titans, creatures like the evil Frostfangs! Demons continue to increase in numbers, the Church is a political institution, corruption is high - neither the words of the law nor the words of the Gods are being followed!
"Our Legions have secured the capital with no innocent blood shed. We demand that Roggar is cleansed of evil - if Queen Julia will be honest and truthful to her vows and truly seeks to reform our Kingdom in the light of the Gods, we will not oppose her, but it has been our concern that she has been complicit in or at the very least has permitted crimes against the laws of Gods and Men. We hope that we are wrong and that the Queen is a just ruler."


To all factions - word has spread across Roggar of this insurrection. Where do you stand?
Carefully consider your options.

A.I stand by the side of the Council of Stoman!
B.I stand against this so-called Council!
C.I will take no side in this conflict
>>
>>929641
>C
>>
>>929641
C
>>
>>929641
A

"This council follows the Pantheon, while many among her ranks do not.I do not believe that they are evil - no innocent blood has been shed nor do they ask much. They merely request a return to holiness."
>>
>>929641
>C.I will take no side in this conflict
"What a strange affair"
>>
>>929641
>A.I stand by the side of the Council of Stoman!
"Truly we must stand with the Pantheon, they have brought us many victories. My family stands for the Pantheon!"
>>
>>929641
>B.I stand against this so-called Council!
You maniacs if you only understood how hard it is to defend this kingdom you would understand these actions.
>>
>>929641
>A.I stand by the side of the Council of Stoman!
I love you big bro in the sky.
>>
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>>929641
>B.I stand against this so-called Council!

Acts of rebellion are acts against the divine order of the universe. I must stand with our monarch, she have done nothing to lose the divine mandate of the King.
I urge all with loyalty and virtue in their hearts to stand against these rebels, let loyalty & order be our watchwords.

Both Foothold, Freehold are ordered to fully mobilize the militia as well as stockpile supplies and weapons. Our lands must be defended at all costs.
>>
>>929641
>A.I stand by the side of the Council of Stoman!
"My father may the gods be with him. Taught me to be a good boi, and if I want to be big and strong to follow Stoman, that's what I'm doing for the Pantheon!"
>>
Rolled 88 (1d100)

>>929641
I will stand neutral on this. But as physician, it is my duty to handle this plagie, and as Doctor Zoigal, I will try to cure it.
>>
>>929641
A
>>
Rolled 65 (1d100)

>>929704
Burn his research and the doctor too
>>
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My queen, the capital is lost and our landforces are nonexistent. All we have is the navy.

If you desire I can transport you across sea to Paitras or some other friendly territory. There you can peacefully go into asylum rather than risk the judgement of these rebelling dogs.
>>
>>929641
The Queen meets with rebels.
"After seeing these absolutely vile things come to light, I will most certainly cleanse Roggar of Evil. I myself am against titan worship and Abhor it, and seeing my people worship titans and rejecting our Gods makes me sick to my stomach. I think its time we drained the swamp, and cleansed Roggar of the heretics. I will lead an Inquisition to bring Roggar back to the light of the Gods. What say you?"
>>
>>929725
"And what of the rumors of what you do to those men in your lands does Divata approve of that?"
>>
>>929725
"I say you're a heretic who goes against the value of your god. I'd encourage the council to take a good look at you..."
>>
>>929725
I already am forming the inquisition, gondo your own thing.
>>
>>929641
B.
These are choice words after a titan singlehandedly won a war for us
>>
Changing my council roll to this (credit to the DragonGuard for this)
"I propose that we change the law to allow those who choose not to harm the kingdom or to spread the curse to live in a designated settlement that is walled off from the rest of the kingdom and is patrolled by the Guards. I believe this should make the werewolves come out of the woodwork and also help the Guard better identify werewolves that are still hiding within Roggar."
The containment town shall be called "Petters Watch" and shall be located south of Barnabus' Rest while being slightly north of the wall and near the coast.
>>
>>929746
This is in regards to lycans
>>
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>>929738
>>929733
>>929732
Stay your tongues! This is not how you address your monarch.
Treason is one thing, but vulgarity in addition!... What is becoming of the world?
>>
>>929742
Changing to C
>>
>>929746
The opinion of the rebels on the establishment of such asylums is that they are worth giving a chance - one chance at redemption.
>>929725
The Council of Stoman are overjoyed to hear that the Queen takes their side!
>>
"The goals of my family during this war are as follows...

- Remove heresy

That is all."
>>
The Ogres (Tot) are hereby removed from being Kingsguard, the new Kingsguard will be headed by Randalf.
>>
>>929840
yay
>>
>>929641
C
"I wish the best for the council but cannot take sides in this conflict"
>>
Dear Gods...
While the Lords of the realm were preparing their troops and taking sides, something massive happened. Father-Mountain left his home and marched towards Dragonstomb, leading legions of stone elementals and earth giants.
Standing outside the city, towering above it, he smashed his fist into the earth, causing quakes all around. Within the city, on a small hilltop lie the Fields of Eternal Glory - the cemetary in which Roggar's heroes are buried. The ground shattered and twisted, turned and spiked upwards, taking shape - a fifth the size of Father Mountain himself, a 12-meter tall stone statue of the Earth Titan.

A mighty voice of stone was heard across the city.
"You who would harm my dear children, cease your hand and return whence you came. Your cities are but pebbles before a titan's might. Your false Gods can not help you. I have gone out of my way to not kill anyone by targeting this empty ground - challenge my power and I will not show mercy again. The Earth itself stands with me."
The titan and his legions marched back to the montains. On the way many trees and buildings were destroyed, but the golems and giants made sure no people were squashed. A display of power, it has struck fear into the hearts of many.
>>
>>929641
>C
>>
>>929953
>>C. Neutral
>>
>>929953
>A. Side against the legions
>>
>>929953
C.
Also, in the midst of night, whilst Freddie & Abagail were resting in bed, their palace was intruded. By nonetheless Aalid Al-Hist, the infamous gobelf. With his return, he has revealed he was cursed with Lycanthropy, but has gone through the nessescary procedures to control it. Will this be for the good, or the worse?
>>
I will be siding with my based bro in the sky

STOMAN GRANT ME STRENGTH THIS DAY
>>
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THE EARTH DIES THIS DAY
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The Council of Stoman has given their stance on the events that occured:
"We did not seek conflict with the titans themselves - let them slumber in their homes away from us - but this is an act of war! We've seen what this thing can do - if we choose to cower before this thuggery then who are we? Did we bend before the Water Dragon Syuuku because he was strong? Did we let foreigners roll over us and conquer our lands when they invaded us time and again? This creature is evil - he has desecrated the graves of our greatest heroes! The Council of Stoman will fight to cleanse Roggar of all enemies of the Pantheon! If you are a peaceful worshipper of some harmless old belief, perhaps you may be left alone, but there can be no mercy for those who would harm us! We must reform the Kingdom and bring in back into the light of the Pantheon!
Our program:
>Make the Pontifficate of Dragonstomb an entirely religious institution, not subject to political appointments
>Fight all acts of heresy - demons, lycantropes, undead and all other forces of evil
>Combat cults of dragons and titans - worshipping the dead Old Gods might be tolerated, since it does no harm, but sacrifice and the worship of creatures who walk the earth is against the Pantheon


The priests of Stoman have said that the Warrior God has given them their blessing - his foes must be defeated.

So, with this said, I want everyone in reply to me here to say what stance your faction will take

A.Support the Council of Stoman
B.Oppose the Council of Stoman
C.Stay neutral
>>
>>930007
B
>>
>>930007
>A.Support the Council of Stoman
"Into the fray we go!"
>>
>>930007
>C.Stay neutral
>>
>>930007
>C
>>
>>930007
C, on another note, come check out the progress of gnomengrad, it's /comfy/ and away from the fighting.
>>
>>930007
A
>>
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>>930007
>A.Support the Council of Stoman
We will have VICTORY OR DEATH
>>
C

This vult of knowledge phonepostimg
>>
>>930007
Fuck outta here, C
>>
>>930007
>B.Oppose the Council of Stoman
>>
The cult leader of the gnomes seems to be agitated recently. One day, he seemed to have loss all control and began shouting at people in the streets, "HE COMES, THE FINAL LIBERATION IS HERE, STOP YOUR PETTY ARGUMENTS OR THE WAVE SHALL DEVOUR US ALL, THE ESTABLISHMENT IS CORRUPT AND INEFFICIENT AT RULING, RETURN THE PROPER WARMASTER TO THE LEGIONS, FOR THEY SHALL COME AND THEY ARE HUNGRY!" He then collapsed and was carted away to an insane asylum and a new leader was elected.
>>
>>930007
A

"I will be devoting my troops to this, but as for this war, I will be sending supplies to those in need of aid. There are no more heroes, just men and women killing for one reason or another."
>>
>>930007
C
>>
>>930007
>A.Support the Council of Stoman
My IC Autism REEEEEEEEEEEEEEEEEEEEEEEE. I JUST WANTED TENDIES
>>
>>930007
B.
>>
>>930007
A.
>>
>>930052
>>930007
I have switched my master's point of view. As of now we are neutral - we will provide relief to the innocents however.
>>
>>930088
"How those composure rolls"
>>
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If you wish to raise your forces, follow this formula:
Your professional troops(the cap for those is 6k, you should know how many you are paying for) + your feudal troops(for every house on the map that you control you get 2 knights, every knight has 15 men at arms/squires alongside him) - these are a guaranteed amount.
If you want, you can now roll a 1d100 here in the thread for raising more troops - your banners or mercenaries or whatever.
>>
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>>930007
In the chambers of GTG, there were fierec arguments over whether or not to support the CoS. When democracy prevailed and they chose neutrality, some families did not like that. In the wee hours of the night, Freddie was awoken to the smell of fire and the yells and clashing of steel. In an even split, several Families of Hist had revolted against the GTG, leading to Hist becoming a pure warzone, with the two competing factions attempting to wrest control of the GTG. The Mayor of Booty Bay has yet to respond.
>>
>>930018
>>930007
>C.Stay neutral
"What do you mean i don't have an army? Goddamn it father i told you to get some soldiers, now im going to have to watch this from the fucking sidelines.Fantastic!"
>>
Rolled 17 (1d100)

>>930106
Rolling to raise troops
>>
Rolled 69 (1d100)

>>930106
Composure roll to see if my autist leader goes full autist. Low = autism
>>
Rolled 41 (1d100)

>>930106
Raising men to guard the duchy and Take up support positions.

Will be using 2000 legionaries. The rest are raiding [redacted] since its raid season.
>>
Rolled 31 (1d100)

>>930106
My 23 knights will be ready along with their 345 man at arms. Along with my 3000 faction troops. All Elites in what they do. 2,500 Rangers, 300 Devestators, and 200 of my finest storm magicians to protect my lands.

Along with this I will be raising Banners to further ensure no one attempts anything on my land. I wish to not get involved but will be prepared Should I get provoked by an aggressor.
>>
Rolled 47 (1d100)

>>930106
Raising my troops to defend my land if needed.
>>
>>930139
There was a mistake on my math. I actually have 46 knights, those are leading 690 men at arms.
>>
>>930106
I will have my 60 knights and their 900 man at arms defend my lands in case of an attack, they will be stationed there as an garrison.
>>
Rolled 62 (1d100)

>>930106
>>930073
After Kurt, Rudolph hears that Rudolph had his Autism tell everyone the Godrics are neutral. Rudolph is a speical boy.
My 140 knights will be ready along with their 2.1k men of arms. The Knights of Juaras will just be protecting my lands from any attacks. They number 3k all in different ranks and skill to protect my lands of attack.
Also rising along with my my Minotaur troops number a good 500 as elites if the enemy comes.
>>
Rolled 5 (1d100)

>>930106
4,000 Crossbow men on the walls. With 1,000 men of arms from my knights to also hold the walls. 67 knights also manning the wall. Also Natural
>>
>>930106
ive got 2000 troops that got away from that mess back home plsu 200 praetorians
>>
Rolled 6 (1d100)

>>930106
I'm neutral but will have troops on stand by garrisoned in River Hollow encase of deserters roaming the countryside, and humanitarian aid.
>>
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>>930114
You raised 500 men.
>>930123
You've raised 3500 men.
>>930139
You've raised 1000 men
>>930149
You've raised 2000 men
>>930200
You've raised 4000 men.
>>930227
>>930234

No men raised.


[iBy this point(Domnis the 3rd, 601) news has spread far of what happened in Roggar. Plans are being drawn and armies are being prepared. Secret negotiations occur - a war is coming. The rumble of the earth and the clouds is heard in the distance.[/i]

If you haven't rolled for raising troops you may roll now. Discuss plans of action - I'll be back tomorrow for when this really kicks off.
>>
Rolled 51 (1d100)

>>930241
Raise my knights (66) and their man at arms (1320) and the bovineguard to guard my borders. Also, roll to raise men to defend borders.
>>
The Queen accepts the help of the High Elves, however assures the Holy Pantheonic Empire that help is not needed from them
>>
>>930241
Alright I got like 100 knights and 1.5k man of arms.
With them also ward and illusions magic men. And 4.5k crossbow men as faction troops guarding my walls.
>>
>>930353
My Queen after hearing of your decision through my sources I would like to inform you that this decision will come back to haunt us all.
I hope this letter makes it to you swiftly.
From
Laran Dragonscarred
>>
>>930381
Surely a ruler will listen to the man leading the rebelion against her! Godsdamn it but you sure do make me laugh.
>>
>>930388
I'm not leading a rebellion against her just the idiots who couldn't try to use their words instead of weapons.
>>
The Rangers are sending some of their magicians to the Ogres of Ogrestan to make copys of the previous work involving storm magic between them where the scroll copys will then be put under lock and key in the deepest pits of the Greenhaven Bunker where the magic research facilities are located.
>>
>>930397
Go suck a stone cock you Titan worshiper
>>
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"On Domnis the 3rd, 601, a feast was held in Thornebush, one last joyful moment until the war ahead. That is, until the Duke of Virinium sent my sister Persephone, now a demon that HE converted, along with one of his family members, to come assassinate me.

Unfortunately for them, I am a favored of Charodei, and am a great disciple of the Pantheon. Her power did not hold here, and she was easily captured by me and my advisor Iago.

Now coming for my life is one thing, but coming for me in front of my men and my bloody children is another. I have no choice but to declare war on those of Virinium. I will make no attempt to harm innocents nor will I try to make this a matter of civil war like you lot are doing with the Council of Stoman business which I am NEUTRAL in.

I encourage all of you folk who aren't treacherous curs to assist me here. This act of betrayal - it shakes me and mine to our very core. We were allies, a-and I thought for once I could trust someone, especially Lathlas who was so close to me in heart and in land. Unfortunately it seems that hell is empty and all the devils are here. For the sake of me and my family, please, do not abandon us in our time of need.

A - I will side with the Hawthornes.
B - I will side with the Duke of Virinium.
C - I will remain neutral in this conflict.
>>
>>930442
>A - I will side with the Hawthornes.
Blood is Blood
>>
>>930442
C
Being Neutral at both is the best
>>
>>930400
In other news the Ranger Magicians are also making a stop at the Duchy of Viriniums great library to make copys of scrolls of their lvl 5 wind magic. (Also lvl 6 dark magic OOC since I cant be assed to message Bulgar and bother him since you faggots would reee over it.)
>>
>>930442
C - I will remain neutral in this conflict.
We'll come back some other time.
>>
>>930442
>C - I will remain neutral in this conflict.
not enough ale for me to deal with this
>>
Rolled 40 (1d100)

>>930241
>>930442
The church remains neutral in both conflicts, but raises it's militia (144 Bellum's fists (heavy infantry), 144 Luby's dancers (light infantry), 144 Aurus's eyes (archers/scouts), all knights that answer to Nomannic and any peasants we can get to answer the call) and awaits orders from our superiors, out king, our lord, our gods, any can tell us what to do in this time of chaos.
>>
Rolled 33 (1d100)

>>930241
Raising troops
>>
Rolled 39 (1d100)

>>930241
Faction Roll:
Jeb! told me to roll for him. He wants to improve the general infrastructure of Centerhold, which will expand the city.
>>
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Rolled 40 (1d100)

>>930106
Raising whatever knights of juras I got left after the naval debacle in the zhongi war, my 500 professionals, 14 knights & 105 men at arms and as much militia & foederati as possible.

>>930007
>A.Support the Council of Stoman
While I support a peaceful solution I'd rather stand with my fellow men rather than titan worshippers.
>>
Rolled 92 (1d100)

>>930241
I'm already fairly mobilized but let's see how much more I can scrape together
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>>931675
It's time
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>>931668
>whatever knights of juras I got left after the naval debacle in the zhongi war
If we say half them drowned that leaves me with aprox 1000 lancers I guess.
>>
by what those of Virinium attempted and is in no state of mind to explain the extent of what's going on. However, I will.

For many years those of Virinium have plotted, sharing information like it was nothing. I am ashamed to say we were in contact with him.

Only recently, with the reign of my liege did anything come out about their true colors. Transforming his sister into a demon, and being a corrupt influence on others - this is the rotten hearts these cowards bare to the world. If anything, we expect his allies to declare on us as well.

We also know that they have up to level 6 Dark magic and advanced much too fast in that, indicating they have found a possibly heretical way to advance through magic. Their main leader, Lothran, a demon converted by Barnaby, is also not present in their duchy, indicating they are plotting even more. All in all, they are one of the most heretic noble families Roggar has ever had the misfortune of hosting."
>>
Rolled 52 (1d100)

>>928977
Faction Project: Improving Nayte's lands. More settlements.
If a high roll expand Hell's Crusade around Nayte's crater futher, fill them with forges, smitheries, and bow/crossbow makers.

I'll wait for my council roll.
>>
>>930007
>C.Stay neutral
Though me and mine worship the New Gods, some of my family still worship the Old Gods, and I do not wish to see my family slaughter itself. However, my family comes from a pragmatic people, and though Nayte does wish to be neutral, we can't be (because we are literally in the middle of this and any NAP we make will almost certainly be violated). So, if you wish to travel through my lands, be prepared to make a deal, or else face the consequences. Don't know what to deal? Here's a hint. "Land ho, land ho, off to war we go!"

>>930106
I raise my forces, and call upon my vassals to do the same.
Nayte: 68 Knights, 1,020 men at arms. 3,000 Ordermen. 1,000 levies (no banners because it ain't that dire yet and I should be able to call up that many men without having to roll) to act as guards and to manage war refugees, with 50 Baldr's Order combat medics to assist. Wolves of Juras are out raiding (as they always do). Mages are being recalled back to Hell's Crusade (to compile magic knowledge gained, some are on standby). Some stationed at Dragonstone, Hellsflame, and the Brothers while the rest gather at Hell's Crusade.

Nomannic:18 Knights, 270 men at arms. 432 professional soldiers (144 Bellum's fists (heavy infantry), 144 Luby's dancers (light infantry), 144 Aurus's eyes (archers/scouts). + however many levies this >>930861 roll raises. Gathering at Nomannic to defend.

Ragrar:16 Knights, 240 men at arms. + however many profetional soldiers and mages he has on standby (he didn't give me specific numbers yet) and however many levies he can raise. Half will be sent to gather with the rest of the main host at Hell's Crusade, while the rest shall defend Rograr and prevent the Goblin plague from ravaging his lands (his lands are lock-downed, no unsanctioned goblins enters or leaves).

Nayte and it's vassals begin to stockpile their food and supplies until their stores are full (Nayte didn't raise it's maximum levies it can, so it still should be producing a lot of both). A fraction of these supplies and food rations can be yours, for a price of course.

Any and all refugees from the war are welcomed to settle in Nayte, where we will cloth you and feed you and immediately put you to work where your most useful.

The Guards remain neutral, and won't fight unless provoked (no slaughtering civilians). You will need them after the devastation this war will bring.

I should be back on before this whole war begins.
>>
>>930442
Well, I don't see this to matter to Nay-!

>Lelouch of the Dragon Guard married a Hawthorne woman
>A child of the union was Cernunnos
>The blood of Guttsu runs though the Hawthorne line

Face-palms at forcing himself into a political corner because of family.

Fine. I will pay close attention to this brewing conflict. To the Hawthornes, you have the blood of Guttsu in your veins. You are expected to win this on your own.

To the Duke of Virinium, if you do win this day then be a graceful winner. The Hawthornes are family, and while many men do fall in the heat of battle, be wary of touching them outside of combat, for I may be forced to intervene on their behalf. Also, if you come into my lands uninvited, then you'll make a foe that will follow you to the Hell and back, be it in this life or the next. You are warned.

Also on the subject of the Hawthorne islands, should ever the Hawthorne line be wiped out, then those islands belong to the Dragon Guard by right of blood. Nothing will change that in our eyes. That is all.
>>
And just because I'm extra salty.

>>930241


>>930924
Plauge

>>930112
>>930299
Plauge and a Civil War in your lands.
Extra fun for you. The dorf kind

OOC my day has been complete shit
>>
>>930299
Also 66*15=990, not 1,320. Get you math right son.
>>
>>932213
Actually goblins get 20 instead of the 15 for humans friend.
>>
>>932226
I would like that in writing. If it is true, then sorry for the mixup.
>>
In other news the Hogwarts Mages are also making a stop at the Duchy of Viriniums great library to make copys of scrolls of their lvl 5 wind magic. (Also lvl 6 dark magic OOC since I cant be assed to message Bulgar and bother him.)
>>
>>932244
Oh, that's interesting! Did you have a deal with him as well? Or are you just memeing?
>>
>>932272
I asked
>>
>>931710
You can't use them to fight though
>>
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>>932322
Venerable Trusted Advisor, while you’re a man known for both knowledge and wisdom I must correct you on this issue.
The Knights of Juras are not the property of the Trusted Advisors and are not bound to obey the edicts of the Trusted Advisor. As article three of our doctrine states we are only bound to Juras and Justice. In fact, the Chapter Houses are autonomous and are under the command of their respective Commander. And in this case the commander is me, sir Xiahou the Bold.

Furthermore, according to our doctrine our support to the fight against the titans is entirely justified. Article four states that “Lord Juras has tasked us with hunting down all evil, both human and inhuman. It is our duty to follow through on this.” To combat rampaging titans, heretics and those that conduct human sacrifice is entirely in accordance with this principle.
Furthermore, article five states that “Loyalty to Roggar and the Empire is imperative and their survival and protection, alongside the survival and protection of all true Pantheonic nations, is imperative.” This is a fight to defend the followers of the Pantheon from those that worship titans and the dark arts, we fight for Roggar itself.

Now, I believe you desire to quote article 6 and 8 to me. And upon the time this appeared to be a mere uprising among the legionnaires you would have had a point. But in the current situation those articles are entirely irrelevant. This has long ceased to be a matter of politics and anything that could be classified a civil war. This is a holy battle to defend the meek who virtuously worship the Pantheon against the dark forces of titans, cultists and conductors of human sacrifice. As long as our efforts are focused against the legions of Father Mountain no valid critique can be levelled against us.
>>
Rolled 40 (1d100)

Duchy of Virinum mobilizes its own forces.
>>
I'm sending some war councilors to the duchy of Virinium to make sure certain pieces of history( the deepest lore) aren't lost and copy down the information on spatial magic the duchy may have had.
>>
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>>930299
You raise 5000 men - would've been more were it not for the issues with the plague, which you are making progress on, by the way.
>>930861
You raise a thousand men.
>>930924
You raise 3300 men - issues with the plague make it harder to raise more
>>931203
Centerhold develops - slow and steady!
>>931668
You raise a thousand men.
>>931675
The ogres of Ogrestan stand loyally by their Ogrelord - all the fighting-age males have been supplied with equipment and are prepared to fight.
>>932028
Your region develops steadily.
>>932394
Four thousand men raised - the Galvanni humans of Virinum, faithful Virists, answer their Duke's call to arms.

Slightly updated map here.
>>
Rolled 74 (1d100)

The Council of Stoman also begins recruiting bannermen from the territories they control
>>
The ogres of Ogrestan have marched north and seized the entire duchy of Virinum, all vassals shall be transferred and the Virinum nobility shall be given to the Hawthornes in hopes of avoiding conflict. No demons could be found within the territory however. I hope for the sake of the kingdom that this will ensure peace
>>
Due to the current fighting in Roggar, the gnome guild would like to offer asylum in their lands for anyone who wants it. Please inquire in a guild hall near you. (Protection will be attempted, but can not be guaranteed)
>>
>>932160
>Gathering at Nomannic to defend.
So, basically what I was already doing. That's cool.
>>
Rolled 38 (1d100)

>>932607
Gonna vassal, GGWP

Fac roll: improve fishing techniques
>>
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I have some news that the Godrics, can not, will not keep a serkit to the Kingdom no longer, I must apologize to the Queen and the people of Roggar. It started all the way back in 391 during the Hunt for the Draconic Question, in the room of eggs. Ethelwulf Godric at a young age of 17 was able to save 2 dragon eggs from being harmed he placed them under care by one of his guard. But sadly he went to heaven before seeing Rolf or the eggs hatched. And so the eggs was taken to Angel Island to be raised into healthy dragons and life went on.

The dragons that came out of the eggs were weak and small, but seeing them at that state Rolf Godric, spend all he can to rise them right. The Godrics didn't want to tell they had dragons due to the purging that some nobles wanted to do, and with the goblin revolt the Godric family knew it was the right choice to keep the dragons hidden, or they too would have face the same fate. But time went on the dragons grew to normal size using lots of Godric coin, and they were taught about the Pantheon, when Rolf retired he spened every moment he had with the dragons teaching him about the Pantheon as Rolf Godric learned from the High Elves and the Pantheon.

Time kept going and the Godrics passed but not the dragons, they were happy in Angel Isle flying and sitting on it's beaches until the Sea Pirates attacked. They took the Isle and it took 15 long years until it was once again under Godric Control, the current Duke at this time Wolfe II Godric was happy to have the dragons back unharmed, asked if what happened they show the Duke they learned from a storm dragon how to turn into Sea Elves. Not just that but the Dragons wanted to learn more about the World. The Duke didn't want to cut there dreams down, so he was able to set up a deal with the High Elves that the Dragons were allow to learn in the High Elf school while worshiping the Pantheon.

They were able to meet with Rolf II Godric on his Royal Visit to the High Elves. Emperor Rolf II Godric was happy how much the dragons had learned he was worry his serkit was out when the Queen addess him. Now you may be asking what happened to the dragons? To cut it short they are happily married, there names are Demetria and Nicholas, and we, the Godric Family love them so much.

They are followers of the Pantheon and would never hurt a fly, they are happy with there life, and don't wish to see any fighting. They just want to settle down and worship the Pantheon in peace. The Godric Serkit is out, but they were just given a second chance of life something Ethelwulf Godric never had.
>>
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But there is something you must know as well, the Godric family was threatened that the Orges will eat the Dragons, and they wanted me to give up there freewill to allow the Dragon to be "tamed" the Ogres are blackmailing the Godric family or tell the whole world about the dragons. Well It's my duty to come here today and tell you Council of Stoman, Queen of Roggar, and it's people that the dragons are not being worshipped they worship the Pantheon.

May the wise Council not make a harsh choice with this new evidence, the Godrics time and time again fellow the Pantheon to the letter, may the Council, Queen, Empire and the gods themsleves see my family is with the Pantheon since the first king to now. Thank you. Demetria and Nicholas send their reguards
. -Duke Rudolph Godric Royal Diplomat to the Roggar Kingdom
The letter is send to every lord, Duke, Count, and Queen of Roggar. As well as the Emperor himself and the Council of Stoman
>>
>>932677
They married.... each other? FUCKING INCEST REEEEEEEEEE
>>
>>932677
>>932675
HERESY
BURN EM

BURN EM
>>
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>>932681
T... that's forbidden love!
>>
>>932677
Levelast is quoted as saying that dragons have no souls. It could be he was lying. A test would be fairly simple. We will send Alexis Guy to teach them Astral projection, if it is possible for them to do so, then they do indeed have souls. If not, then the monsters must be slain before they gather enough strength to slay us all.
>>
>>932681
>>932696
>>932686
>>932698
The Dragons are happily married to Water Dragons. So there is no Incest happening.
>>
>>932675
With permission gained from Rudolph, I will be heading to Angel Island (on my yacht) along with a cohort of my companions, in order to study the prisoners there.
>>
>>932708
>in order to study the prisoners there.
They are just working on the gem mine, mining it out. Not really anything else happening in the Island
>>
>>932708
>there's a plauge and a civil war ripping though my lands
>hey, lets go to the /comfy/est island here
>totally will solve the PR problem...

I'd join you on a later date. I got to make sure that Nayte doesn't get fucked.
>>
>>932718
>not hiding in bunkers and praying for surviveal
Where's your self preservation instinct m80
>>
>>932724
Our blood never had such a thing. Otherwise, we'd probably be more successful in shit.
>>
>>932724
Your hole want help you if this land is covered in your enemies.
>>
>>932734
If the land is covered in enemies, I will hid below, plotting, waiting, for when they grow weak, we will raise out of the earth and devour them.
>>
>>932655
You worked on developing river fishing, an additional source of food that is always welcome.
>>932482
The Council raised 6000 men from the Citadel County and the capital.

>>932675
The Council hopes to see the Godrics aid them in their coming fight. They have stated that if what Duke Godric says is true, these dragons are not an immediate threat, although it is a concern that the Godrics broke the laws of the Kingdom for generation, keeping such a thing a secret.

Forces of the Pro-Council coalition are gathering in Dragonstomb. Mercenaries from Paitras, Ondalia and Kragnaal arrive alongside elite forces from the High Elves.

Ezdarin passes, the coalition prepares to strike soon...
>>
Rolled 75 (1d100)

>>932698
>>932746
The beginnings of teaching those dragons Astral projection.
>>
>>932760
Ok lad, no. I don't pull rank much but I will now. Keep your secrets to yourself mate. There will be no training.
>>
>>932771
Nah Arathas the Church was talking to me.
>>
>>932773
And I'm talking to my vassal. No.
>>
>>932775
>>932773
Guys, it's a test to see if they have souls, if you have a better suggestion speak up now. It won't even do anything if they are soulless beasts.
>>
>>932775
And I was just a whisper in the wind
>>
>>932778
They are soulless beasts. The big one told us himself. We can do this at another time, but not now.
>>932779
How would you like it if I went under your back and get free shit from your vassals?
>>
>>932776
Never mind
>>
>>932783
Wut? Your vassal think I will allow anyone to touch the dragons. That's not the case, and now is the time since there is war happening.
>>
>>932789
When you speak proper Roggarian then you can come talk to me. Otherwise, this talk is over.
>>
>>932792
I'm a good boi. I'm special
>>
>>932793
*sighs*
I know you are lad. I know you are.
>>
>>932803
Bye now. Going to get me tendies
*Walk Away*
>>
>>932803
This boy needs an education
>>
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On the 1st of Stomnis the 116k-strong army supporting the Council of Stoman marched south from Dragonstomb. Reaching the borders of the Duchy of Nayte, they negotiated with Duke Arathas of the Dragon Guard and reached an agreement, allowing the army to pass through and be reinforced by Nayte, bringing the total forces up to 120k.

Southwest of Firsthold, approaching the lands of Father-Mountain, the CoS army encounters the original target of their rebellion - Dragon Commander Laran Dragonscarred - along with a fairly small retinue of loyalists.
>>
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>>932803>>932793
A truly inspiring tale of a man struggling to become a world renown master diplomat despite crippling autism.
>>
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>>932820
"ILL FUCKING KILL YE"
>>
>>932820
Surrender Laran, we need not spill Roggarian blood here, we have come for the Titan.
>>
>>932820
"Give us the gir- I mean titan, and wipe away the debt."
>>
>>932820
We just want to get the tendies from the Titan. we don't need to be fighting.
>>
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>>932830
Hey thats pretty good
>>
>>932820
I'm sorry lad. It must be this way.
>>
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>>932820
Dragon Commander Laran Dragonscarred, I must commend you for standing against our grand host with such a small band. Bravery worthy of a tale displayed both by you and the men standing with you.

Now please lower your banners and stand aside, our target is the wicked titans, not a noble Roggarian like yourself.
>>
updating name
>>
>>932820
I know I'm probably not the most liked person amongst the council of Stoman but I'm not here to fight. After hearing about the Field of Eternal glory and seeing how the whole kingdom was taking a stand against Father Mountain I knew I it was wrong to align with him. I've come to join you in your mission with the knowledge I have of the Titans forces.
>>
>>932840
YOURE A FUCKING TRAITOR

You CHOSE THIS PATH
>>
>>932840
"Alright. No backstabbing now though friend."
>>
>>932840
While you renounce your false God and join the righteous side of the Pantheon?
>>
>>932783
If that's true then there is nothing to worry about.
>>
>>932840
Ah... *Palms are Sweaty, mom's spaghetti, arms weak spaghetti* *Heavy Breathing*

"You were a bad guy right? Now your good right?"
>>
What should be done with Laran Dragonscarred and the other councilors who had previously renounced Stoman?

A.Killed on spot, this is some sort of trick!
B.Forced to relinquish all titles and ranks and be exiled
C.Imprisoned, fate to be determined later
D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
E.Other
>>
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>>
>>932856
Yes Rudolph
>>932845
I did when I walked away from three mine
>>
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>>
>>932857
>A.Killed on spot, this is some sort of trick!
>>
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>>
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>E.Other
He can have some chicken tendies
>>
>>932840
"So tell me about Father Mountains forces. Why are they made of earth... Are they Big guys? And how many are there?"
>>
>>932865
you don't get to vote.
also, changing into
>>932857
>A.Killed on spot, this is some sort of trick!
>>
>>932857
C
Though learn about him
>>
>>932857
D.
>>
>>932873
>Are they Big guys?
For you my lady.

>>932856
Please lord Godric, it is perfectly safe.
He's a good guy now, just like you.
>>
>>932877
Tis me
>>
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>>932846
We'll talk more about this after the war lad.
>>
>>932881
I thought we were neutral.
>>932857
>D.Disarmed and held under close supervision for now - their knowledge may come useful in the coming fight, though. We shall see what comes afterwards.
>>
Rolled 80 (1d100)

D
The Dragon Commander has revealed to us what he knows of Father Mountain's forces: Aside from the massive, 60meter-tall titan himself, Father Mountain has at his command over 8k earth giants(Living beings), 2k dwarven cultists, 15k Stone Golems of various sizes. Laran states that this was what he last knew and that the Titan's forces may have increased in size since then. Our forces should be ready in case of an ambush by the enemy, Laran states further.

We continue marching - it is Stomnis the 7th now
>>
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>>932898
ITS STOMNIS

STOMAN
GRANT ME STRENGTH THIS DAY
>>
>>932892
We were. Now I made a deal personally. You are not bond by it. You and yours are not involved in the coming slaughter. I will not drag my vassals down in a slaughter-fest.
>>
>>932898
7th of Stomis
A good sign
>>
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>>932898
My Queen.
As we were the first and only to stand by you at the outbreak of the legionnairy uprising, and have been with you faithfully ever since I would like to humbly make a selfish demand.

Grant me the vanguard so that we Knights of Juras and our allied contigents from the Councilors can be the first to enter the fray and prove our courage for all to see. We have a heritage to live up to and would gladly lay down our lives for a cause such as this.
>>
>>932917
"If it is your will, then fine, you may lead the vanguard. Though please do not die as I would not like to lose you."
>>
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On Stomnis the 10th the army stood where centuries ago the town of Threemine was.
The entire region controlled by Father-Mountain today is a flat land, its forests and hills gone, the grass trampled all over. Around dawn our scouts reported that the forces of the Titan are sigthed. At noon the two armies could see each other clearly - the reports from the Dragon Commander were by and large accurate.

The Council of Stoman ordered all of our forces to assume combat positions and to prepare for battle!

Carts are unpacked swiftly and weapons of war are revealed - the high elves bring thousands of elite soldiers and magicians as well as 500 gryphon riders.From Paitras a force of retired military veterans and magicians have come as volunteers, mercenaries from Ondalia bring the latest halfling war golems and the engineer corps hired from Kragnaal brings a new weapon of war - trebuchets!

Get ready for battle!
In the long range we have an advantage - 4 rolls for us, 3 rolls for the enemy!
>>
Rolled 12 (1d100)

>>932925
>>
Rolled 7 (1d100)

>>932925
>>
Rolled 52 (1d100)

>>932925
>>
Rolled 47 (1d100)

>>932925
good rolls today?
>>
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Rolled 2, 74, 71 = 147 (3d100)

>>930007
>A
Rolling for the half elves not dying of old age, for the faction project (building a bigger market in Vaesgyolis) and for raising troops.
>>
Rolled 35 (1d100)

>>932925
>>
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Rolled 70 (1d100)

>>932920
Rest assured my lady, we will not dissapoint you!

>>932925
Charge!
>>
Rolled 61 (1d100)

>>932925
FOR STOMAN

GRANT ME STRENGTH
>>
Rolled 62 (1d100)

>>932925
>>
Rolled 77 (1d100)

>>932925
>>
>>932932
wew, rip elfs
>>
118 v 168

They started lobbing rocks at us as well! Perhaps it is some magic, but many of our own long-range projectiles are destroyed midflight - Father-Mountain being a titan of Earth likely gives him some such ability.
The forces are closing in - we need to get our magicians in range to do some damage.

3v3 rolls
>>
Rolled 38 (1d100)

>>932953

*Sees an ancient wizard wielding a staff come to the battle*
"You shall not pass titans!"
>>
Rolled 87 (1d100)

>>932953
t r a s h
>>
Rolled 62 (1d100)

>>932953
"Charodei, guide my blade."
>>
Rolled 36 (1d100)

>>932953
>>
Rolled 84 (1d100)

>>932953
>>
Rolled 47 (1d100)

>>932953
>>
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187 vs 167

We get in closer - the large amount of mages in our army begin working their spells - an exchange of magical projectiles is constantly streaming above our troops as siege weapons continue shooting. Bows and crossbows are being aimed now - some of the enemies we face are of flesh and can be felled with arrows and bolts

4v3 rolls
>>
Rolled 92 (1d100)

>>932977
>>
Rolled 28 (1d100)

>>932977
oy vey
>>
Rolled 84 (1d100)

>>932977
>>
Rolled 35 (1d100)

>>932977
*The old man starts casting magic*
"NOBODY LIVES FOREVER MEN!"
>>
Rolled 7 (1d100)

>>932977
memes ^_−
>>
Rolled 57 (1d100)

>>932977
>>
Rolled 19 (1d100)

>>932977
>teleports behind you
>"eh, nothing personel kid"
>snip dick with katana
>>
Rolled 74 (1d100)

>>932977
>>
239vs83

We are in the optimal range - capable of striking at all of their forces while they are still not able to fully engage us, but they are closing in - we need to make the best use of these last hundred feet now and get ready for their charge!

4v3
>>
Rolled 68 (1d100)

>>932989
*The old man starts dancing while casting magic in the heat of battle*
"I NEVER FELT SO ALIVE!"
>>
Rolled 98 (1d100)

>>932989
>>
Rolled 38 (1d100)

>>932989
heh
>>
Rolled 54 (1d100)

>>932989
>>
Rolled 91 (1d100)

>>932989
"Just die already!"
>>
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Rolled 1 (1d100)

>>932989
Into the fray brothers, the vanguard shall not waver!
>>
Rolled 31 (1d100)

>>932989
>>
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258vs123
The gryphon riders make their move! Atop each of those proud beasts rides an elven knight, equipped with enchanted lances - using them they swoop in from above and pierce through the stony faces of golems, while our ground forces are handling the giants and dwarves with ease! The morale of the living fighters opposing us is crumbling the same way the golems are! Press on!

5v3 rolls
>>
Rolled 76 (1d100)

>>933011
"THE GODRICS MAY HAVE THEIR DRAGONS, ALL THE BLOOD OF GUTTSU EVER NEEDED WERE A PAIR OF GOOD HANDS!"
>>
Rolled 22 (1d100)

>>933011
wew
>>
Rolled 78 (1d100)

>>933011
GIVE ME TENDIES OR GIVE ME DEATH
>>
Rolled 2 (1d100)

>>933011
"REEEEEEE"
>>
Rolled 77 (1d100)

>>933011
>>
Rolled 55 (1d100)

>>933011
>>
Rolled 81 (1d100)

>>933011
>>
Rolled 47 (1d100)

>>933011
>▶
>>
>>933011
>>
Rolled 57 (1d100)

>>933011
>>
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255vs183
The titan himself enters the fight, stomping down and crushing dozens of men at a time with ease!
His magic turnes the ground upside down, the very stones which the trebuchets are trying to throw at him are sent back!
Now the real fight begins!
105kvs9k
3v3 rolls
>>
Rolled 31 (1d100)

>>933035
CAN'T STOP THE TENDIES
>>
Rolled 20 (1d100)

>>933035
"INTO THE ABYSS WE GO, MEN! ONWARD!"
>>
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Rolled 31 (1d100)

>>933035
Juuuuuras!
>>
Rolled 96 (1d100)

>>933035
>>
Rolled 23 (1d100)

>>933035
end da mem
>>
Rolled 64 (1d100)

"Destroy the enemy! Kill the titan and his unholy allies in the name of the Pantheon! May the Pantheon grant us strength."
>>
Rolled 85 (1d100)

>>933035
>>
Rolled 85 (1d100)

>>933035

'Lainn fell without commotion, no cries or punches thrown. He took 2 on for every one of his own, and fought like a hound, rippjng and tearing, but even he fell. But Iago noticed. With a feeling like rocks in his gut, he picked up his sword and fought twice as hard, for both himself and his liege.
>>
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90vs183

Father Mountain unleashes his full power upon our army - the earth itself splits and swallows thousands! The spirits of his forces are reaised while our own are stirred for a moment, but the fight goes on!
92kvs8k
>>
Rolled 96 (1d100)

>>933059
"Mountains can fall in the right situations."
>>
Rolled 89 (1d100)

>>933059
>>
Rolled 1 (1d100)

>>933059
>>
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>>933059
Have no fear brothers. The bigger they are the harder they fall, and this is a very big guy indeed!
>>
>>933059
>>
Rolled 94 (1d100)

>>933059
>>
Rolled 50 (1d100)

>>933059
>>
Rolled 27 (1d100)

>>933059
>>
Rolled 10 (1d100)

>>933059
>>
File: BrothersInArms.jpg (2.09 MB, 3840x2400)
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Good bye Battle brother-tendie lover

F for Rudolph
>>
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186vs171

Another sundering caught thousands before they could escape. Among them was Duke Rudolph Godric - he didn't realise that the shaking earth would split right underneath him early enough - his horse got scared and threw him off the saddle and ran away. Getting up, dazed, he slipped again - his foot was stuck in a hole. His knees weak, armor heavy, he could not stand up in time - all the soldiers around him were running for their lives and none helped him when the earth opened up. Duke Rudolph Godric, at 26, was confused, scared as he was falling down - "Is this Hell? Am I evil? Why is it so dark - I really want some chi-" he could no longer be heard as his body hit jagged rocks dozens of feet underneath.


Across the battlefield there is confusion - the armies of the titan are shattering in the same way the earth is - we need to take him down as soon as possible!

3v3 rolls
>>
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Rolled 55 (1d100)

>>933111
Slay the beast! Avenge brave duke Godric!

>>933106
F
>>
Rolled 80 (1d100)

>>933111

"NO! HE WAS A GOOD BOI!"
>>
Rolled 22 (1d100)

>>933111
baka
>>
Rolled 88 (1d100)

>>933111
My nephew gone... :_:
>>
Rolled 36 (1d100)

>>933111
memes ^_−
>>
Rolled 9 (1d100)

>>933106
F


>>933111
Noticing the fallen Godric, Iago pushed on with a war cry of "REEEEEEE GIB TENDIES!"
>>
Rolled 67 (1d100)

>>933111
>>
>>933111
F
>>
>>933106
F
>>
Rolled 4 (1d100)

>>933111
>>
>>933106
F
>>
>>933111
F
>>
>>933106
F
He did nothing to deserve such a fate
>>
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157vs133

The dwarves launch new projectiles - stones encased in enchanted purebronze or goblinium, they make cracks in the Titan's body!

We must keep pushing!
83kvs5k
>>
Rolled 9 (1d100)

>>933148
sad!
>>
Rolled 93 (1d100)

>>933148

"YOU BASTARDS! YOU KILLED RUDOLPH!"
*Goes into a rage*
>>
Rolled 93 (1d100)

>>933148
;_;
>>
Rolled 44 (1d100)

>>933148
>>
Rolled 46 (1d100)

>>933148
>>
Rolled 37 (1d100)

>>933148
SUPERHUMAN EFFORT
>>
Rolled 86 (1d100)

>>933148
>>
Forgot to mention it was 4v3

263 vs 169

The priests of Kovag and Zemel begin fighting to halt the titan's sundering attacks - almost all of Father-Mountain's troops are now lost and volleys of enchanted projectiles are dealing him noticable damage!
75kvs500
4v3 rolls now
>>
Rolled 21 (1d100)

>>933172
:'^(
>>
Rolled 69 (1d100)

>>933172
>>
Rolled 35 (1d100)

>>933172
oy vey
>>
Rolled 45 (1d100)

>>933172
>>
Rolled 34 (1d100)

>>933172
>>
Rolled 80 (1d100)

>>933172
*Arathas goes into a full berserker rage. Seeing such an ancient man go ballistic would have been a funny if it wasn't such a terrifying sight.*
>>
Rolled 89 (1d100)

>>933172
>>
Rolled 41 (1d100)

>>933172
>>
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170 vs 203

An unintelligible bellow emerges from the titan - his remaining forces, primarily those earthen elementals of a height above 10 meters, react to it - the titan's "Children" shed their outer layer of stone, throwing rocks and shrapnel in all directions, to reveal their true forms, greenish lines glowing across their bodies. Their attacks become relentless and suicidal - those we take down explode, killing those mortals around them

69kvs200
3v3 rolls
>>
Rolled 4 (1d100)

>>933208
*Still on his salt-induced rampage*
>>
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Rolled 77 (1d100)

>>933208
You killed my boi!
>>
Rolled 77 (1d100)

>>933208
>>
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Rolled 72 (1d100)

>>933208

"Father will fall this day"
>>
Rolled 81 (1d100)

>>933208
>>
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Rolled 20 (1d100)

>>933208
Surrender you beast, and you shall be allowed to leave our lands alive, never to return.
>>
Rolled 22 (1d100)

>>933208
>>
Rolled 86 (1d100)

>>933208
>>
>>933218
THATS NO MAN

What deception is at play here good .. sir?
>>
>>933210
*This would be known as Arasthas' Last Rampage, as the old man makes his final stand against the earth elementals*
>>
186vs173

Old Arathas told the soldiers around him to "Get the fuck outta my way you little shits, I've got this one!" as he charged in and plunged his sword deep into an earthen's chest - the ensuing explosion send the old man flying in many directions, in chunks.
66kvs100
3v3
>>
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Rolled 20 (1d100)

>>933237
>>
Rolled 47 (1d100)

>>933237

Stoman has calls for you to be broken.
I intend to answer it.
>>
Rolled 54 (1d100)

>>933237
>>
Rolled 50 (1d100)

>>933226
This is no time for discussion fellow male brother! There are titans to fight!
>>933237
>>
Rolled 2 (1d100)

>>933237
pls?
>>
Rolled 48 (1d100)

>>933237
>>
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121vs100
His children fall one by one and Father-Mountain, a being of millenia, finds himself alone. Is there sadness there or does that gigantic being feel nothing? Our entire army is now focused upon him
65kvs1
>>
Rolled 42 (1d100)

>>933245
W-well You have a-a b-beautiful Face.. sir.

>>933237
Fight on men
>>
Rolled 30 (1d100)

>>933251

KEEP UP THE ASSAULT EVEN THE HARDEST OF ROCK CRUMBLES UNDER PRESSURE!
>>
Rolled 77 (1d100)

>>933251
>>
Rolled 16 (1d100)

>>933251
>>
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Rolled 6 (1d100)

>>933251
You have fought bravely beast. Now stand down and you shall be allowed to leave our realm alive.
>>
Rolled 92 (1d100)

>>933251
>>
Rolled 5 (1d100)

>>933251
>>
Rolled 53 (1d100)

>>933251
You will perish this day
>>
>>933237
"About time. Thought he'd never die."
*Tears come unnoticed amid the fighting, and though sadness rules the heart, so to does pride bloom. You done good Arathas. You done good.*
>>
123 vs 103

We're throwing everything at him - the titan's power is weakening as he can no longer use his powerful earth sundering and resorts to his arms, feet and projectiles, but he is a danger still - though not for long, if we keep pushing!

4v3 rolls - take that thing down!
>>
Rolled 37 (1d100)

>>933272
>>
Rolled 84 (1d100)

>>933272
>>
Rolled 10 (1d100)

>>933272
>>
Rolled 13 (1d100)

>>933272
>>
Rolled 100 (1d100)

>>933272
>>
Rolled 8 (1d100)

>>933272
>>
Rolled 48 (1d100)

>>933282
>>
Rolled 87 (1d100)

>>933272
>>
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>>933278
>>933280
>22:56:10
>22:56:12
REEEEEEEEEEEEEEEEEEEEEEEEE Casca
>>
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144 vs 156

A projectile hit the titan square in the chest, where a human heart would be - it pushed him back a step, then he fell to his knee - cheering, our forces charged forward, only to be met with an explosion - just as the earthen elementals before him had shed their outer layers, so does the titan, in a flaming storm that envelops all around him, like a volcano erupting, Father Mountain rises again!

58kvs1

3v3
>>
>>933303
*Cheeky smile*
>>
Rolled 27 (1d100)

>>933306
Time to face death
>>
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Rolled 64 (1d100)

>>933252
Not the first time good archmage.
Indeed, many do call me Sir Xiahou the beautiful, the knight of the rosy lips, the chevalier of the swaying hips, the rider with the fair skin and much more.

>>933306
For Juras! We shall not falter
>>
Rolled 45 (1d100)

>>933306
>>
Rolled 90 (1d100)

>>933306
>>
Rolled 35 (1d100)

>>933306
d
>>
Rolled 28 (1d100)

>>933306

THERES NO ROOM FOR FEAR FIGHT ON!
>>
Rolled 50 (1d100)

"My name is Casca. You have killed my father. Prepare to die."
>>
>>933309
"L-lewd!"
>>
136 vs 153

Another Godric bites the dust - Kurt, as well as Randalf IX, who was standing next to him, are quashed by a flaming boulder from the sky.
53kvs1
3v3
>>
Rolled 40 (1d100)

>>933330
>>
Rolled 23 (1d100)

>>933330
Why did I become a knight?
>>
Rolled 13 (1d100)

>>933330
>>
Rolled 66 (1d100)

>>933330
>>
Rolled 59 (1d100)

>>933330
"'Lainn did not die in vain, I will promise you that. And to use fire magic against mages of the Hawthornes? You are as thick as you look."
>>
Rolled 45 (1d100)

>>933330
>>
76vs170
Entire Legions fall before his might, the full power of a Titan! Can nothing stop him?
44kvs 1
3v3
>>
Rolled 34 (1d100)

>>933351
>>
Rolled 98 (1d100)

>>933351
>>
Rolled 10 (1d100)

>>933351
>>
Rolled 94 (1d100)

>>933351
>a
>>
Rolled 31 (1d100)

>>933351
FUCK YOU
STOMAN GIB SUPERPOWERS
>>
>>933329
A... a... are you implying anything!?

>>933351
>>
Rolled 25 (1d100)

>>933351
>>
Rolled 3 (1d100)

>>933351
low roll
>>
>>933335
"Don't worry Generic Godric #42! We'all win this battle for sure!"

>>933361
*Blushes*
>>
>>933361
If you weren't a man.. I would kiss you right now
>>
142vs150

This is turning into a battle of attrition - we are throwing thousands of men at the Titan to exhaust his powers and the signs are showing - his mana is not limitless and he must have tapped into all he has by now!

40kvs1
3v3
>>
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Rolled 32 (1d100)

>>933373
Stop it. Pls?
>>
Rolled 1 (1d100)

>>933373
>>
Rolled 6 (1d100)

>>933373
>>
Rolled 96 (1d100)

>>933373
>>
Rolled 32 (1d100)

>>933373
I send support to help out this battle
>>
Rolled 73 (1d100)

>>933373

Is there nothing that can stop him?
>>
Rolled 81 (1d100)

>>933370
Well I am one! And boys can't kiss boys!
>>933368
*blushes even more
>>933373
pls low roll
>>
Rolled 62 (1d100)

>>933373
REEE

BY MY POWER
DIE
>>
>>933378
>96
>reverse 69
*Blushes so much she starts to hide in her armor*
>>
The ground shattered again and magma flows! It's impossible to reach the titan by foot now and no amount of arrows will harm him! Our infantry and cavalry are breaking, fleeing for their lives at the ensuing cataclysm. Ash and dust blows in the sky, making it hard for the gryphon riders to get close as well - can anything stop this Titan?
25kvs1
>>
Rolled 81 (1d100)

>>933400
I got family in Whiterun, honey to make, come on just lose already.
>>
Rolled 95 (1d100)

>>933400
>>
Rolled 75 (1d100)

>>933400
>>
Rolled 48 (1d100)

>>933400
>>
Rolled 78 (1d100)

>>933400
>>
Rolled 66 (1d100)

>>933400
>>
Rolled 91 (1d100)

>>933400
COME ON BABY
FUCK ME
>>
>>933384
"Oi, not to say anything but that man has boobs."
>>
Rolled 98 (1d100)

>>933400
>>
251vs192

The mages don't quit, though - Divata's winds blow the ash away, Domna's wards stop the projectiles and Stoman guides the hands of the gryphon riders, less than a hundred of them left, who charge the Titan's head. Trebuchets fling Kovag-blessed projectiles, priestesses of Drana mend the wounds of the injured and send them back in the fight.
Don't give up! Fight the power!
22kvs1
3v3
>>
Rolled 66 (1d100)

>>933426


>>933412
*Bushes even further*
>>
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Rolled 80 (1d100)

>>933412
..... No, I don't!
Now watch this.

>>933426
Fight me beast! Fight me!
>>
Rolled 33 (1d100)

>>933426
This Titan is nothing for the Godrics!
>>
Rolled 69 (1d100)

>>933426
>>
Rolled 67 (1d100)

>>933426
NOTHING!
>>
Rolled 50 (1d100)

>>933426
>>
Rolled 16 (1d100)

>>933426
With both his father and his father's adviser lying dead on the field, Finn did not weep. No, he picked up his sword and moved forward, hoping to end this scourge once and for all.
>>
Rolled 99 (1d100)

>>933426
>>
Rolled 54 (1d100)

>>933426
>>
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179vs186

The fight is close! Both sides are throwing everything they have - the halflings' war golems are making suicidal charges now, we all have to give it everything!
19kvs1
>>
Rolled 32 (1d100)

>>933445
>>
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Rolled 51 (1d100)

>>933445
For Juras
>>
Rolled 10 (1d100)

>>933445
>>
Rolled 42 (1d100)

>>933445
>>
Rolled 29 (1d100)

>>933445
>>
Rolled 22 (1d100)

>>933445
>>
Rolled 92 (1d100)

>>933445
sigh
>>
Rolled 51 (1d100)

>>933445
>>
Rolled 7 (1d100)

>>933445
>>
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93vs93
From a gryphon, the high elf General, Naetsep Baehalam Jr. drops down onto the titan's shoulder.
Stoman's blessings are upon the general, his spear crackling with lightning, his armor resisting the heat, his body strengthened beyond its limits as he charges forward!

This is a duel now, I've assigned a player to each of the two
>>
Rolled 26 (1d100)

>>933487

Also >>933458
>Dead faction
Corpus mihi, friend.
>>
Take this moment in Titan.
These are your last moments on this hallowed land.
You die this day by the will of Stoman
>>
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>>933428
Control yourself young lady! This is not the time nor place.
After the battle there will be plenty of time for such... um... activities. And I, a red blooded male, naturally think about nothing else than seizing unsuspecting females by the groinal region without requesting their consent firsthand! Because, um, I'm a man! With manly urges!

>>933487
Destroy him brave sir elf! Juras is with you!
>>
Rolled 15 (1d100)

>>933487
Die
>>
Rolled 1 (1d100)

>>933492
A massive stone hand attempts to crush the elf on his shoulder.
>>
>>933489
"O-oh, it a duel now? Alrighty then."

>>933495
*Blushes redder than a demon, and sinks further into the armor*
>>
Rolled 87 (1d100)

>>933497
Stab the hand.
And strike down into the neck
>>
Rolled 22 (1d100)

>>933503
Try to grab and crush him
>>
Rolled 26 (1d100)

>>933508
Keep striking the rock brute
>>
Rolled 95 (1d100)

>>933513
Try and swat him off like the bug he is.
>>
The elven spear stabs into the hand, piercing the rock and hitting the burning flesh deep underneath - Naetsep moves to attack the neck, but the hand comes back, swiping him away and he is sent flying off - can he grab onto something?
>>
Rolled 58 (1d100)

>>933525
ThunderWing!
>>
In an historic agreement, the Trusted Advisors gave the GTG the city of Podermos and its associated lands, which I've promptly renamed "Ratchet"
>>
>>933502
Y... yes indeed. I too am... um...
Oh no! As I've been... internally wounded! Yes! I will be unable to perform tonight. In fact, I must rest and pray in solitude.
What a tragedy, how I desired to thrust my masculine lance into your garden of flowers!
But alas! Not tonight. As I've been wounded!
>>
Rolled 25 (1d100)

>>933547
A bird will not save you little elf.
Try and swat the gryphon.
>>
>>933554
"What the hell is going on down there!!!!!"
>>
Thunderwing, Baehalam's trusty gryphon, recovers him as he falls and the elf gets on his saddle - he evades the swiping hand of the Titan and extends his spear, cutting into the hand as he moves under it, towards the Titan again.
>>
>>933554
"Y-you're wounded!?! Don't worry, I'll save you! I'm a combat medic!"
*Glomp*
>>
Rolled 54 (1d100)

>>933568
Soar to stab the titans eye.
DEEP
>>
Back in the Godric Isle, Trusted Adviser in a show of good will gave the Godric Palvas and the coast lands around it. The Godrics are so thankful for this they gave Trusted there word if they need anything just ask and the Godrics will come.

Which i've promptly renamed "Wokefield' but it seems like the Goblins if they travel to "Wokefield" began calling it "Everton"

>>933549
We must talk about trade my Goblin friend
>>
Rolled 95 (1d100)

>>933576
Shield my eyes with my arms and hands.
>>
>>933562
Nothing brave general, it is merely a flesh wound, focus in th>>933568GLOMPED
>>
The spear breaks as the titan shields his face! Naetsep has to either use his sword or get a new spear from somewhere else!
>>
Rolled 8 (1d100)

>>933593
Slash at the titans chest.

This sword better be milthril
>>
>>933598
All gnomes shall retreat to gnomergrad and prepare to enter the inner vaults. The fallout will be great if the titan wins, but maybe we can rebuild what we had.
>>
Rolled 12 (1d100)

>>933598
Is that all perhaps you should have sent that god you keep calling out for.

Grab the bird while it goes for an attack run
>>
>>933592
"Oh no! I see you have bandages on your chest! Have you been wounded before?"
>>
>>933604
it was a fallout joke, please no meteor
>>
Naetsep's sword breaks as he tries to slash the toughest part of the titan. He narrowly avoids Father-Mountain's hand, but is now left with no weapon.
>>
Rolled 40 (1d100)

Ploughin Weapons gone.

Swoop down and get a new weapon. Enchanted Milthril preferably
>>
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>>933612
P... please not in public.
>>
Rolled 24 (1d100)

>>933623
Is that all you had?
The stone hand attempt to grab him once more.
>>
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Naetsep is thrown another enchanted lance by a fellow gryphon lancer - not quite as good as his personal spear, but it can pierce the titan's shell. He avoids another hand swipe and flies upwards, lance ready.
Pictured is his comrade who threw the spear to him
>>
Rolled 74 (1d100)

>>933634
Based

Alright lets kill this fuck
Attack the eyes and head.

Hopefully hell fall now

STOMAN GRANT ME SUPER STRENGTH
>>
>>933627
"A-alright. Sorry about that...."
*shouts to the men* "Hey, we need a tent over here!"
>>
>>933627
"Oi, mates, I know that gook girl is pretty and whatnot, but could you please STOP FLIRTING WITH HER IN THE MIDDLE OF A FUCKING BA-- *stomp*
>>
>>933641
Confounded Roggarian degenerates
>>
Rolled 68 (1d100)

>>933640
You don't have the strength to beat me little one and you never will
>>
>>933646
! am not flirting! I am trying to pretend to be wounded over here!
>>933641
*dragged to tent*
>>
>>933659
...pretend?
>>
Cent get in discord now, things are gong downhill
CENT READ THIS
>>
>>933659
>>933665
.... pitching a tent.. on a battlefield

With dead men all around you in piles and blood everywhere...

Come on You roggarian fools
The supply train is far away
>>
Rolled 21 (1d100)

Naetsep flew in and landed a hit, blinding the titan in his left eye. The dwarves have grown impatient and their trebuchets are once again loosing barrages! (My roll is for the trebuchets)
>>
>>933646
"OH NO! ANOTHER GENERIC CASUALTY!"
>>933652
*Shouts to the flying elf*
"Hey! Thats cool Roggarian degenerates to you!"
>>933659
*Closes the flaps*
:3
>>
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>>933665
>>933675
>>933680
*muffled sounds from tent*
>>
Rolled 49 (1d100)

>>933678
Just. End. The. Stone. Man.

STOMAN
GRANT
GAINZ
>>
>>933675
*Yells from inside the tent*
"Hey! Thats cute Roggarian fools to you mister!"
>>
Rolled 7 (1d100)

>>933693
End me...
End Me?
END ME?! I AM THE EARTH ITSELF
WHEN WATER DRIES
WHEN FLANE BURNS OUT
WHEN TGE PLANTS WITHER FOR GOOD
THE EARTH REMAINS
IT WILL ALWAYS REMAIN!
I try to Crush the bird
>>
Rolled 1 (1d100)

The titan's other eye is blinded and he flails around. The dwarves continue firing.
>>
Rolled 22 (1d100)

>>933716
JUST FUCKING DIE FUCK SAKE YOU BLASTING PIECE OF DIRT.

BURN THE LAKES OF SULPHUR OF MORS UNDERWORLD.
MAY YOUR KIND BE TORTURED ETERNALLY IN THE ABYSS
>>
Rolled 56 (1d100)

How do you mortals have the energy to keep going with such tiny forms?
Final strike on the elf with the last of my energy
>>
Rolled 78 (1d100)

The dwarven trebuchets hit and killed Thunderwing, launching Naetsep forward, towards the titan, in a last desperate attack.
Father Mountain's flames died down as he took Naetsep out with his final strike.
The titan is about to explode now!(rolling for how big the boom is)
>>
YE PLOUGHIN STONE BASTARD

K"NEEL BEFORE YE CONQUERERS
>>
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The explosion ripped the earth asunder and killed thousands. Ash covers the skies as a dead volcano lies where Father-Mountain was. Of the 120k forces who went to fight the titan, about 10k survived in the end. Earthquakes across the continent and volcanic eruptions ensue...
End post
>>
>>933731
"Hooooowwww.........?"
>>
>>933691
"OI MATES, STOP FUCKING IN THE MIDDLE OF A BATTLEFIELD"
>>
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>>933740
Check my levitation Bitches
>>
>>933740
I got an eyepatch now.

Also I'm no longer a virgin.
>>
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Ferbarg erupted again, the Threemine area is a searing wasteland and another chasm opened up, taking parts of Victory and in particular the gnomish undertown - no survivors in the underground.
>>
>>933757
Disgraceful, giving into your lusts while men lay dying around you, you bring a great dishonour on your house.
>>
>>933757
T-that's not the hole you are suppoused to... Uh...
boi
>>
>>933691
>>933731

"Ohhh... It felt as if the earth was shaking that time...."

>>933757
(a while later)
*Blushes deeply*
>>
>>933767
>>933757
Can I kill these two?
>>
>>933770
"No." *Cheeky grin*
>>
>>933775
You dishonoured this entire nation
>>
>>933762
I.... I'm a redblooded male driven my male desires. And that pure maiden was nursing my wounds all alone in the tent. By taking advantage of her I merely asserted my masculinity!

>>933764
... It's not?

>>933767
So, um.... We agree we just held hands right?

>>933770
We are on the same side good sorcerer, you should not jest in such a manner.
>>
>>933761
https://www.youtube.com/watch?v=uW4Reu0zdn4
The Vaesgyolans were too early for world domination and too late for the massive battle, but thankfully, they were just in time to physically remove so to speak heretics, idolaters, pagans and old gods worshippers from their lordship and surrounding territories. It is reported that enormous amounts of swampweed was consumed by the purging soldiers before, during and after said purges.
>>933785
OH GODS SHE ACTUALLY DID IT THE ABSOLUTE MADWOMAN
>>
>>933785
"uhm- S-sure..."
*Blushes an even deeper red*
>>
>>933785
>>933802
Who puts up a tent on a battlefield filled with over 100k dead.
Fucks in said tent.
And laughs at the elven Hero.....

really?
>>
>>933821
Don't ask a boy to do a man's job

^_−
>>
>>933785
You're not fooling me, but I like your spunk.
>>
>>933821
>>933824
"Couldn't have said it better myself."
>>
>>933761
*Meanwhile at the Zhong lands close to our border recently aquired by the Rangers*

"Truly this land is a boon to us. Not only will vast amounts of food be able to be harvested on these fertile land but we can make large scale Smoke leaf plantations without relying on growing it on others lands. I find strange however the ground is rumbling quite a bit...."
>>
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>>933965
(Forgot pic)
>>
>>933740
Alexis Guy sipped some spiced tea, she had just been informed by High priest William Stillmace that she will not be teaching the dragons anything, "however, you will stay in Godric isle incase I can sway Casca." She knew that the tea wasn't physical, but it was no less real for that. They had moved on to, let us say, less polite conversation, when a great wave hit. She woke up with a shock. It could only mean that father mountain had died, and while one could not be certain whether the wave smelt of brimstone or peppermint, she did know that the war would be over, and that was good.
>>
>>934003
"Ohhh, I wanna see the dragons! We could talk for a bit and maybe share some magics together!"
*Turns to William Stillmace, serious* "You need to be more careful with your secrets though, friend. Otherwise, you can teach the dragons, as long as I or my mages are present, understood?"
*Her serious demeanor turns whimsical once more* "Now friend, lets go meet with some dragons!"

>>933785
"W-would you like to come with, Xia?"
>>
>>934252
William: *returns to nap-chat* Alexis, some peeps are headed over to supervise your teaching of dragons not-magyks.
Alexis: k, I'll see what kind of tea the Godrics have *wakes up* >>933450 hey godric! What kind of tea do you have?
>>
>>933761
*Meanwhile in the Threemine region*
A force of the Dragon Guard soldiers and mages have met up with a force of Rangers and their mages and has set up camp within the region. Who knows what they could be doing? OOC it's finding and collecting the exploded remains of Father-Mountain. This is more for Civ's convenience than anything else.
>>
The Decision of the Council of Stoman will be upheld by the Kingdom and supported.
>>
>>934803
TO specify, this is about the land Dispute between the Goblins, Mill, and Arathas
>>
>>934692
I'll join in on that since IC my living troops are there ready to go.
>>
Rolled 20, 60 = 80 (2d100)

>>933761
Late roll
I been spending the last 20 years building settlements on the river coast to make use of the fertile soil and river.

Rolling to raise troops to protect my lands.
>>
>>935187
I dont think we would require your help sir knight. You simply posses no magical knowledge that would be useful in our endeavor. Besides, you should worry more about your comrades being nearly all dead. I would return home and recuperate after that ordeal in my opinion instead of being out looking at stones.
>>
>>935285
But we must stay, we need to look for the master Duke Rudolph Godric so he can get a proper burial in Godric Isle.

The ones left have enough magical knowledge, and we must heal any surviving comrades with the priests of Drana the good Duke Rudolph provided for in this endeavor.
>>
>>935393
Tis a noble deed to attempt to find the corpse of ones master, and it is an act you are entitled to. But you must understand, according to the information I have access to your master primarily sent Infantry instead of proper magicians.

No doubt the other nations and factions that particpated here care more about their comrades at the moment instead of charred rock and ash covered landscape.
>>
>>935422
Sir, I must honor following the chivalry code of Roggar, we have some healers from Centerhold, and we must stay to help the wounded. Transporting them can cause further harm.
>>
>>935476
*The man thinks to himself on how he can word this more simply*

Perhap your misunderstanding me. My personal opinion is for you to simply help your own and then return home away from this blasted wasteland once everythings fine and dandy. We don't need any help studying rocks from that explosion. I am also not asking you to risk the health of your friends. I wouldn't want to stay here longer than I'd need to if I was in your shoes.
>>
>>935502
Fine idea lad, message the homeland so more Godric's force can come, afterward us fighters go back home.

They will bring much needed help to the wounded and help with ever your doing.

*Start writing letter than send it off to the Godric HQ*
>>
Rolled 89 (1d100)

Late roll.

Making White Meadow like Lothlorien
>>
>>935516
*He sighs and starts writing a strongly worded letter to the main Godric branch criticising them on being unable to produce men with any level of social awareness nor intelligence, included also is many explicit words and this is the reason why they fell for such an obvious scam that was "Lectremancy", costing them a large fortune, how this is also why they produced a clearly mentally defunct child, and why their honey is shit compared to the halfling brand honey. He then goes to bed prepared to tell the other Godrics to fuck off should they disregard this letter which he expects.*
>>
>>935538
This will go down in Great Book of Grudges.
>>
>>935534
Nice roll
>>
>>934692
Hey its muh land too

Im going get a chunk of FM's heart

The legion just west of falkreath arrives at the scene of a massive victory for STOMAN. Truly he has blessed us this day.

We are surveying the land and putting up a roman fort in area incase some.. green deplorables arrive to loot.

We will bury men in a graveyard just outside the three mine region
They fought bravely and deserve as much.
Also getting the heart chunks and stuff
>>
>>935745
>>935516
"Yea...no. We were here first. Get out of my lands, or else face the consequences."

The forces of Nayte and it's vassals arrive in full force and kick out everyone but the Rangers. Naytian Forts are also being build as well.

Also, this is OOC knowledge lads. You don't know jack shit about this IC.
>>
Rolled 84 (1d100)

>>935807
Raising some levies to protect and patrol my lands.
>>
>>935807
Its my land too mister. You realise you only have the eastern part.
I have the west. You are powerless here.

Argue with the council if you have a problem.
Its just yours and mine, No goblins

Now I will do this and gather the magical remains SINCE I AM THE ARCHMAGE.
The rest of the 2k legionaries move into three mine.
Theres 5 k pros here now digging out forts and Surveying my land.
The mages are gathering pieces of FM

An piece of the titans eye surfaces. It shall be placed in my artefact garden with the massive cross of lava (angel sword).
>>
>>935819
I believe that the deal was a private affair between the Dragon Guard and the CoS. I didn't see you or yours at the table, so it's even a wonder how managed to jew yourself lands without even being there.
Also, I remember Civ saying only a little for you Mill, not half of the fucking region. It is you who are powerless here.

You and yours are arrested for trespassing on private property. You and yours are now thrown into the Tomb without your weapons until further notice. I can do this SINCE I'M THE GUARD COMMANDER.

>you, 7k soldiers, and a bunch of mages have just been thrown into the Tomb. Bravo lad.

Also, you can't just make up shit OOC and just have it be cannon mate.

I'm going to sleep now. Ranger has full control of my forces until I wake up.

There is only autism coming now
>>
>>935819
Well, I guess there's no need for me to stay. I'm going home, to- vomit, yes, that's what I'm doing.
>>
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We would like to place a monument to the Battle of Mountain's Fall. It will be a symbol of the triumph of mortals, and thus need only be 7 feet, including the 9'' pedestal. It will be carved from the largest remaining piece of father mountain, at its heart, a patch of iron, at its skull, a patch of gold, and for its eyes, purple corundum, (sapphires in the layman tongue). At its base shall be writ these words "At some point, the struggle to survive is but destruction."
>>
>>935732
>>935534
I should probably mention this double rolling that occured last night. Notice how both posters deleted their posts.
>>
>>935871
Oy vey, what is this trickery????
Delet this post goyim or i am calling the High Elf kingdom
>>
>>935871
Yeah, remember seeing it.
Good job securing the evidence.
>>
>>935826
Im sorry friend

I was the first person to sign up with the Council.
Bulgar said land is mine. SO MY MEN ARE ON MY LAND.

THERES PIECES EVERYWHERE. EVEN ON MY LAND

since you have trespassed and try to arrest my men and me on my fucking private land then I will have to fight
>>
>>935901
*Ahem*
I believe your claim is the land of falkreath. It just so happens its not near the main explosion and its nowhere near the ashlands. So your mistaken on attempting to prospect the dragon guards land.
>>
>>935909
I already owned Falkreath Ranger

I get more land from the council.
Bulgar just has to come online
>>
>>935832
So, will this be next year's deal or do I have to use only our resources? Also, edit, the text reads "Here, on the 10th of Stomnis, 601, mortals slew a titan. Fear a united Roggar."
>>
>>935939
Or something to that effect.
>>
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>>935745
>massive victory
>>
>>935875
>>935871
At least they weren't rolling for something
>>
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After a lengthy and bloody campaign, the remnant forces of the Councilors and their allied knights from the Order of Juras return to Foothold with little fanfare nor splendor.
A noble host of 2500 brave men once, they’re now numbering in a few measly hundreds. The role as vanguard, while heroic, took its toll in the apocalyptic battle against the titan host. Their formerly colorful banners torn, suits of armor rusted and once full stomachs now empty. Little loot and many dead a meagre reward for serving their monarch faithfully.
While hard fought victory was achieved, many families would rather have seen their now lost members returned to them. The High Councilor’s elated assurances about near realization of their century long dream for Superboat does little to raise the mood. Even the formerly joyful commander of the knights, sir Xiahou the Bold, has seemingly lost his drive, now acting more like a lovesick maiden than a chaste Templar.

And if this was not enough they return home to a changing society. After Julia Divata took the crown the women of the realm have become increasingly aggressive, goaded on by the Queen’s promise of a more “egalitarian” society where ceremony and modesty have no place. Indeed, many of them have discarded the veil in place of pants! In which they strut around, grabbing innocent men by the balls while exclaiming “You should know your place, this is Julia’s Roggar now bitch!”
Many former soldiers, while drowning their sorrows in recently legalized beer, question if this was really the Roggar they fought so hard for.
>>
>>936396
Well I hope Xiahou dies from guilt..

He fucked a girl in the blood of over one hundred thousand men and women.

On a field of nothing but death, misery and suffering did two degenerates engage in an act unthinkable at that massacre. The very fact that they lay with each other while one brave Hero fought a beast sickens me to the core.

Your knights should be ashamed of your commander. Every man and women in Roggar will hear of this, May these degenerates be cursed for all eternity and spend their afterlife in the planes of fire.
>>
>>936396
>recently legalized beer
It was illegal?
What?
>>
>>936456
>Anonymous accusations
The means of a cowardly zhongi, not a daring roggarian.

Also:
>grievously wounded
>brutally raped by supposed ally
>victim blamed
Julia's Roggar indeed.

>>936458
Beer was banned as degenerate and harmful to public morality about the time when the defenestration craze took off.
>>
>>936396
>>936487

>Even the formerly joyful commander of the knights, sir Xiahou the Bold, has seemingly lost his drive, now acting more like a lovesick maiden than a chaste Templar.

>>grievously wounded
>>brutally raped by supposed ally
>>victim blamed

"I-I'm so sorry... I didn't mean to cause you guys pain... I-I'll be on my way then."
>>
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>>936581
No! Please don't leave me!
>>
>>936487
>>936458
>>936456
Oops I was /pol/ posting

It was me
>>
>>935832
"You can build it on my lands mate. No need to roll for it."

>>936595
"I hurt you, and led you to dishonor. You do not deserve me."
>>
With Hist in irrecoverable civil war, it's been shown that the GTG's end days are nearing. In one last measure of defiance, Freddie sent a letter to the Duchy of Gobopolis, calling for them to restore order to Hist duchy! Later that day, the Palace in Hist was stormed and most of its inhabitants were slaughtered. And thus ends the days of the Goblin Trinket Guild
F to pay respects.
>>
>>936869
F
>>
>>936869
F
>>
>>936627
You can probably disregard the whole XiahouXCasca thing as OOC shitposting rather than actually happening btw.
>>936869
F
Also, does this mean we need to avenge the Guild? Massacres are kinda illegal I believe.
>>
>>936869
Welcome to the bloc, my friend
>>
>>936869
"A shame, good goblin. F"
>>936882
>OOC shitposting rather than actually happening
"O-oh, ok then. I-I will just go then..."
*Muffled sob*
>>
>In the Spring of (Year), an Dwarven Expedition arrived in Roggar, having been sanctioned by Kragnaal. With the blessings of the Pantheon, it has fully stocked out and set out into their probable death. After learning of an abandoned and destroyed dwarven outpost. There, they decide to set up camp there, as it was the doomed home of another expedition, and plan out a new fortress. They are led by their appointed leader, Vodmus Cragdigger, an expert Runesmith.

120 Dwarves (20 of them are dwarven warriors)
Fully stocked caravan (The Essentials to make an successful Fortress)
>>
>>937163
REEEE NO DWARVES IN ROGGAR!
>>
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>>937163
THIS PLACE WILL BE YOUR GRAVE DWARF SCUM!
>>
>>937163
Forgot to mention, the dwarves have christened their future home as Koganusân
>>
>>937226
IT SHALL STAND AS A FITTING GRAVE MARKER FOR YOUR SCUM KIND!
>>
>>937163
*A box of fine smoke leaf Ranger Brand Cigars arrives at the dwarves new home along with a letter*

"The Rangers extend their official welcome to you newcomers to Roggar. We hope you can be successful in our wonderful Kingdom. Especially since you possessing some great services that no doubt many will request of."
>>
>>937163
*A letter is send to the Dwarves with it the Godric seal and some Godrics items*

"The Godrics welcome you to Roggar. We may need your services in the future."

Some shitty bee pun
>>
>>937163
"Oh, new neighbors! I hope we can be the best of pals!"
*A cart of food is sent to the expedition*
>>
>>937393
*Back in the Manlet Capital*
"The Goys are getting more food by the day, we must do something about it" Said The Head of agriculture.

"Time for the Humans to get a taste of operation food Jew. Fatfeet go forth and steal that cart of food."

And so began the great Jew war
Until the King told them it was a stupid plan and not go. No one in Roggar would know how close to war the two kingdoms were.
>>
>>937163
Fine with this, welcome.
>>
>>937163
[to the archivist next to him]"Didn't we have some deal with Ironleg dwarves about protecting that land?"
"Well your welcome in Roggar.''
>>
"A bit of information gleamed on the dark elves, my friends. Their mind control powers come partially from Dark magic and partially from their own capabilities. It's extremely hard for a non dark elf to use the mind control powers, and it seems to be a trait particular to their race. Hopefully this will allow us more insight into our enemies in the future."
>>
>>936869
F
>>
>>937163
Stay out of my swamp and we should get on just fine
>>
>>937163
Just stay out of the sancre tor ruins.
Its an memorial to its service and its garrison
Heres some ale
*sends cart of ale from the Atlas Brewery*
>>
>>936941
P... pls don't go.
>>937163
As known we welcome all migrants here in Roggar.
>>
>>937163
Bra, have a complementary muffins basket.
>>
>>935909
OOC My internet decided to die on me. It may be awhile before it comes back online. While this is happening, Ranger has full control over my forces and authority concerning my claims over the Threemines region until I get back.

To those who agreed to support my claims, you will be rewarded when I get back online.

>>939486
"B-but I thought you hated me. I caused you much dishonor. I-I am so sorry..."
>>
The faction Divata's daughters has declared themselves vassals of the Rangers.
>>
Also, the Fort of Sancre Tor and the town of Falkreath have been given to the new Dwarven expedition regardless of the old leader.
>>
>>940394
I don't know what bequeathed ye' to do me such an honour, but I thank ye'
>>
>>940382
The Rangers gladly except this new development. We hope together we can prosper and improve Roggar.
>>
The town of Madrid right by Dragonstomb is given to Finn Hawthorne the Fourth for his excellence in serving the crown.
>>
For their amazing service to the crown and longstanding relationship with Roggar, the Rangers are gifted Hogwarts, the Iron Hall, and Castile.

Duke Gunnolf Godric is given the islands Highlighted (in the image) except for the southernmost Island, which will be given to Finn Hawthorne the Fourth.

Finn Hawthorne the Fourth will also be given Ferbarg.
>>
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>>941007
>>
>>941013
>>941007
Just saying the southern most lsland is Angel Island own by me.
>>
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>>941007
This picture is literally oldfag with how savage he's being by doing this
>>
>>941013
Then one of the islands, the one with the hill
>>
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Rare picture of the lord Whitevayne once he found out about this mess.
>>
>>941122
While Duke Gunnolf Godric and Lord Finn Hawthorne IV were hanging out being teens, they made a agreement to share the Island with the hill with both families.
>>
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>>941007
My queen, while a loyal supporter and subject of the crown I must protest against this procedure.
For what legal reasons are these lands confiscated and given to others? Surely some criminal charge must be brought forward for this?
>>
>>941122
Gift all the land around until there isn't a single lord who recognizes the land they own. Yeah! Chaos!
>>
The entire procedure of the redistribution of lands from Duke Whitevayne to other lords of the realm is null and void. OOC retcon or IC the queen getting way too high and drunk at the same time when she announced these decisions, it's up to you which.
>>
A letter has been sent to the Queen calling her out for various perceived offenses against the various nobles, merchants, and artisans of the kingdom.

Finn Hawthorne IV, Lord of the Northern Isles, has challenged her to a duel to the death, with no champions involved, merely magic and blades. If she chooses to accept, the duel would merely be for honor - if one side loses, they are merely dishonored for the foreseeable future.
>>
Rolled 48 (1d100)

>>942824
(OOC Oldfag agreed to it earlier so I'm assuming that stands now)

Finn - equipped with light leather armor covered in certain areas with mail, left handed, wielding a shortsword, leaving right arm free for magic.


Moving towards the Queen, Finn begins with scorched earth tactics - burning the ground around the Queen's feet in an attempt to trap her and prevent her from walking on certain areas where he, as a fire mage, could tread.
>>
>>943146
''Burn the bitch!''
>>
Rolled 82 (1d100)

>>943146
Random Human female get out her bow and 360 no scope both Finn and the Queen.
>>
>>943195
The when be killer is taken down and arrested.
>>
Rolled 46 (1d100)

>>943214
360 no scope out of the duel after scorcing lethal hits on both the queen and finn.
>>
Rolled 82 (1d100)

>>943146
Julia- Equipped with the King's Armor, An Iron One handed sword, right handed.

The Queen attempts to use air magic to blow out the Fires around her and the fires coming at her feet. She slowly treads closer to Finn.
>>
Finn is able to scorch the earth around the Queen, but the Queen blow it away and now both at close range of each other. The Queen used up little mana in his magic, so we'll this be a quick battle or a long grinding one. Let's see
>>
Rolled 72 (1d100)

>>943240
"Just die already!"

Stepping forward, Finn knew that his age had him at a disadvantage. He attempted to burn off the Queen's sword arm instead of cutting it off, a way to use his more capable magic powers rather than his physical strength.
>>
Rolled 41 (1d100)

The Queen begins to use her agility, trying to quickly jump around, preventing him from hitting her and giving quick strikes as opposed to harder strikes.
>>
The flames leave the Queen with her sword arm burned however she still the blade in her hand.
>>
Rolled 66 (1d100)

>>943275
The Queen attempts to use Greater Poison to poison Finn's Sword arm.
>>
Rolled 6 (1d100)

>>943275
"Oh come on!"

An attempt on the Queen's sword arm is made.
>>
As Finn attacks to cut off the Queen sword arm. The Queen side step and touches Finn's Sword Arms and in moments the flesh start withering causing him to drop his blade.
>>
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Rolled 50 (1d100)

>>943310
"Feck... a bit too much of the Godric Honey."

Finn lets his arm hang loose and attempts a Hawthorne classic - he opens his mouth and emits fire from it, trying to melt the Queen's face.
>>
Rolled 54 (1d100)

>>943310
The queen squats just as she sees him open his mouth to evade the Fire, and then attempts a wide cut at his stomach.
>>
As Finn tries to burn the Queen again she manages to dodge the spell narrowly avoiding another burn.
>>
Rolled 18 (1d100)

>>943339
Another effort is made at the Queen's limbs - but this time, fire directed at both her legs.
>>
Rolled 85 (1d100)

The Queen now attempts a cut at Finn's Stomach, to pierce the flesh down to the blood.
>>
https://www.youtube.com/watch?v=gkLvpt9Z3fA

Finn's fire is dodge and the Queen while hurt was able to cut though Finn's mail causing blood to spill on the arena. It could have hit something vital.
>>
Rolled 62 (1d100)

>>943376
The Queen now casts a spell of greater poison right at the cut, hoping to poison Finn and if not kill him now, kill him later over time.
>>
Rolled 97 (1d100)

"I SAID DIE!"

Gagging on his own blood, Finn uses his limited knowledge of nature magic that his father had taught him to try and heal the wound, including the incoming poison.
>>
>>943385
(Misphrased - by healing the wound I meant nullify the poison.)
>>
Finn's knowledge of nature magic allowed him to nullify the poison. Neither side has made any progress in this round aside from using up mana.
>>
Rolled 33 (1d100)

>>943402
The queen makes one more attempt at Poisoning Finn, to cripple and/or kill him.
>>
Rolled 88 (1d100)

>>943402
Finn remembered his father's words on the battlefield...

“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”

Glancing downwards, he knew he didn't have much time. Once again with the fire magic - but this time aiming at the lower half of the Queen. He hoped the shock of burnt, well, genitalia, would give him the time he needed to cut off her head.
>>
The burn sears the Queens genitals leaving her in shock Finn now has an opening to strike.
>>
Rolled 74 (1d100)

>>943438
The Queen attempts to gather herself and make one last attempt with greater poison, to finally Kill Finn.
>>
Rolled 24 (1d100)

>>943438

“The mind commands the body and it obeys. The mind orders itself and meets resistance.”

His father's words echoed once more.

Finn charged forward and attempted to wrap his good arm around the Queen. Looking straight at her, he once more attempted the most dreaded of Hawthorne attacks - flamebreath.
"MEET YOUR FATE!"
>>
Finn's reckless assault left him open to Julia's attack.
The poison is in him once again both contestants only have 1/5 of their mana pools left.
>>
Rolled 30 (1d100)

>>943477
"May the Gods have mercy on you"
Julia attempts to Coup De Grace Finn, killing him and ending the duel once and for all.
>>
Rolled 73 (1d100)

>>943485
The words of his father training him resounded only once more.

“What has mood to do with it? You fight when the necessity arises—no matter the mood! Mood's a thing for cattle or making love or playing the baliset. It's not for fighting.”

Finn grinned at the Queen.

"Y'see, you poison me once more and I'll burn you to hell. You think I'm embracing you for the fun of it? ...Tell my father I said hello."

Finn takes his sword and tries to plunge it into the weakening in the Queen's armor caused by his magic.
>>
Both participants collapse in a heap of bloody armor and charred skin. While survival for Finn is very unlikely, the Queen may just make it. That is, until a member of the audience lined up a shot directly at her...
>>
Rolled 95 (1d100)

>>943530
The Mook King's Guards rush to save her.
>>
>>943530
[Seeing her chance at revenge being ruined Bellona moves to get Finn medical.]
>>
>>943543
>>943530
(Rolled some yesno shit, Finn will make it it seems.)
>>
>>943485
"Get the Queen to the palace healers."
>>943489
"Make sure Lord Hawethorne gets to the healers as well."
shakes her head
"Crazy kid."
>>
As the first duel took place in Divana, this second, after their injuries had healed for the most part, took place in Moris, to venerate the impending death one of them would soon face.

The Queen stood tall and proud, with her sword arm still carrying the burns from many months ago. Her lower right cheek also carried similar burns, and even though she was celibate, the wounds to her genitalia were such that she could no longer have children. She once more donned a repaired King's Armor, and wielded her blade.

Finn stood defiant once more, although he too carried marks of the duel in the month of Divana. His left arm could no longer carry heavy weapons such as shortswords, and he now only wielded a dagger where Gae Bolga would usually rest in its scabbard. His stomach beared signs of the cut the Queen had made to it, but that was covered up by the chain armor he wore over top of it. However, he had one new addition - several potions carried in a belt around his waist.

Looking at each other, they both knew only one of them would survive this fight.
>>
Rolled 62 (1d100)

>>943613
Selling all the honey at this arena
>>
Rolled 53 (1d100)

>>943613
Rolling to get potions
>>
Rolled 3 (1d100)

>>943613
Finn circled his opponent, finally moving forward and attempting to go straight for the Queen's head with his dagger. He jumped up and thrust his blade towards her ear.
>>
Rolled 57 (1d100)

>>943634
The Queen moves her head away from the dagger and makes a wide slicing cut towards his stomach.
>>
The Queen knocks Lord Hawthorne with the flatside of her blade, knocking him to the ground and cracking the lower ribs in the process. A cut appears on his stomach, and although it's not to the gut, it's major enough to cause heavy bleeding. Gasping for air, he struggles to his feet while the Queen moves to stand over him.
>>
Rolled 96 (1d100)

>>943661
The Queen goes for a stab to the chest aiming for the heart giving her all to pierce through.
>>
Rolled 93 (1d100)

>>943661
"You'd make a fool out of me?!"

Finn pretends to struggle to his feet - but he instead breaths fire in the direction of the Queen's legs, hoping to bring her to her knees.
>>
One more thrust, the Queen thought. She attempted to pierce Lord Hawthorne's chest, and although it caused some cosmetic damage, she was driven back by the flame. A bit of soot lands on her arm, further hardening her heart towards her enemy.
>>
Rolled 89 (1d100)

>>943687
“Survival is the ability to swim in strange water my Queen, and fire is the strangest water of them all!"

Finn, still sitting on the ground, squats, and with both arms he channels flame towards the Queen, hoping to engulf her in the inferno.
>>
Rolled 9 (1d100)

>>943687
Using Wind magic the Queen blows away the flames. While moving to get in range to stab Finn.
>>
Attempting to blow the fire away, the Queen ends up FUELING the flames. When the fire clears, she is worse for the wear, much more so than Finn.
>>
Rolled 74 (1d83)

>>943699
The Queen drinks her healing potion and goes to cut down Finn while he's sitting on the ground
>>
Rolled 19 (1d100)

>>943699
(The Queen suffers a penalty of 17, I rolled a 1d25 in discord to decide the amount taken off.)

Hoping to seize the advantage, Finn jumps up and begins firing fireball after fireball at her.
>>
Chugging her Estus Flask (the brand which she had bought), the Queen no longer felt the aches and pains caused by the flames. While only landing minor cuts on Finn, he himself misses most of his shots, with the ones landing being weak and fizzling out shortly after landing.

(Queen is back to 1d100)
>>
Rolled 32 (1d100)

>>943713
Circle around him landing blow after blow.
>>
Rolled 61 (1d100)

>>943713
After getting back up on his feet, Finn chugs a potion and draws his blade, circling his opponent and waiting for the time to strike. He notices a weakness and seizes it, attempting to plunge his dagger into the queen's neck.
>>
While Queen Julia fails to land any blows, she is quickly beset upon by Finn, who noticed a chink in her armour from his previous blast of flames. However, he fails at attacking her neck, merely opening a wound over her eye. Of course, her vision is now partially obscured due to the blood pouring from the cut.
>>
Rolled 79 (1d100)

>>943729
“Roggar teaches the attitude of the knife - chopping off what's incomplete and saying: 'Now, it's complete because it's ended here. This is the fate that awaits you my Queen."

Finn attempts to blind the Queen in the eye that blood isn't dripping into.
>>
Rolled 25 (1d100)

>>943729
Using her wind magic she is able to send a blast of wind around her causing Finn to be knock back.
>>
Maneuvering around the blast of wind, Finn manages to cut the Queen's good eye, giving her significant problems in terms of vision. Finn moves back, wary of what the Queen might pull if he got up close, while the Queen stumbles backwards, swearing and clutching her eye.
>>
Rolled 27 (1d84)

>>943752
Keep the blood of my good eye and use wind magic to blast Finn away.
>>
Rolled 6 (1d100)

>>943752
(Inky rolled a 1d84 due to the eye injury causing significant problems for Julia. Once again rolled using a 1d25 in the discord.)

Hoping to finally finish this feud once and for all, Finn attempts the Hawthorne flamebreath(tm) attack once more.
>>
Finn utterly fails in his attempt to kill the Queen, only managing to scorch the earth around his feet. Meanwhile, the Queen sends a wind blast off into the crowd, disturbing honey sellers who were selling their products. However, she does succeed in getting some blood off her good eye.

(Inky now rolls a 1d87 for getting some blood off, I rolled a 1d16 to determine the amount the Queen got back.)
>>
Rolled 55 (1d87)

>>943766
Pray to the gods my aim is true and do a uppercut slash from the groins to the top of the head.
>>
Rolled 22 (1d100)

>>943766
"“A killer with the manners of a rabbit - this is the most dangerous kind. Luckily for you my Queen, my father never taught me all that much about pleasantries!"

Finn shifts backwards and has the last of his mana potions.
>>
The Queen lands a blow on the Hawthorne heir, slicing some unimportant parts of his groin to his rib. Bleeding heavily, Finn stumbles and falls down, but merely ends up with one knee on the ground. His mana potion spills from his grasp.

(I will now roll a 1d85 due to the injuries Finn has sustained.)
>>
Rolled 24 (1d87)

>>943777
Go for a cut of his neck, while he is on one knee.
>>
Rolled 10 (1d85)

>>943777
"Remove."

Finn goes for one more blow to the Queen, circling around behind her and aiming for her neck.
>>
Julia attempts to cut the Lord's head off, but merely ends up cutting his shoulderblade. Finn is unable to circle around her, and ends up to the side of the Queen.
>>
Rolled 62 (1d87)

>>943785
"Are you feeling it now?"
Turn to face him and lop off his good hand
>>
Rolled 62 (1d85)

>>943785
“Knowing where the trap is-- that's the first step in evading it. I mean, after the last fight, I can confirm you're not one of them."

Using his proximity to the Queen to his advantage, Finn uses both his hands to channel fire straight at her, hoping to drive her back.
>>
Surprisingly, neither warrior manages to land a blow on the other, with both not even landing a glancing blow. However, Finn has gotten to his feet and the Queen now faces her opponent.
>>
Rolled 58 (1d87)

>>943799
Lop off his good arm, with a good enough blow it will cut Finn's nerves dropping his dagger.
>>
Rolled 24 (1d100)

>>943799
Finn takes his dagger and attempts to gouge out the Queen's other eye.
>>
The Queen manages to seriously injure Finn's good arm, leaving him unable to wield his dagger. He drops it and jumps back, having to resort to his magic.
>>
Rolled 47 (1d87)

>>943811
The Queen falls back knowing Finn was to resort to fire magic. She prepare for the attack and drinks another healing potion.
>>
Rolled 73 (1d80)

>>943805
>>943811
(Didn't mean to roll a 1d100, but my own debuff is now at 1d80 due to the arm injury.)

"I SAID DIE!"

Once again, flames erupt from Finn's hands, but this time aiming at his opponent's head.
>>
(Both fighters are injured, so both will now roll 1d100s.)

What remained of the Queen's helm was burnt straight off, but she fell back enough that her head remained uninjured. However, she spilled her healing potion halfway through drinking it.
>>
Rolled 63 (1d100)

>>943820
Charge and lop head off. With the Wind magic and the gods Finn got to dodge or his head is done off.
>>
Rolled 8 (1d100)

>>943820
"BURN LIKE THE DEMON YOU ARE!"

Finn continues the onslaught, but this time aims for her eyes and neck specifically.
>>
Rolled 22 (1d93)

Julia cuts Finn's head from his right ear to the left corner of his forehead, blinding his right eye in the process. Of course, the Queen manages to tower over her opponent due to the charge.
>>
Rolled 72 (1d100)

>>943831
"GIVE UP. A LADY IS FIT TO RULE!"
Bury the Blade deep in Finn Chest, and twist it to damage his heart, lungs and end him.
>>
>>943834
Coughing up blood, Finn is impaled by the warrior Queen. He survives, but for how long?
>>
Rolled 39 (1d100)

>>943837
Twist the blade then fall back before he goes some fire magic to blow up.
>>
Rolled 25 (1d85)

>>943837
"Ah, the same situation as last time then, my Queen. Remember what I said?"

Finn wearily raises his right arm and puts it over the Queen's face.

"You let me near you and I'll burn ya to hell."
>>
The Queen twists her blade inside Finn's chest and falls back, but no major damage occurs to his organs. Finn struggles to his feet, bleeding out, while the Queen suffers some minor burns to her face.
>>
Rolled 13 (1d100)

>>943843
Do so wind Magic on him to knock him down on his ground while keep falling back from his magic
>>
Rolled 8 (1d85)

>>943843
"Remove."

Finn puts all his energy into one final attack, moving forward and blasting the Queen right in the face.
>>
(Final round as this is getting drawn out and contrived as fuck.)

Both warriors stumble, but land within a few feet of each other. Looking at each other, they realize this will be their final blows.
>>
Rolled 100 (1d100)

>>943850
Lop Head
>>
Rolled 27 (1d85)

>>943850
Flame both of us attempt.
>>
With the Duel over the King's Guards come and take the Queen to get medical aid and keep her safe from any would be assassins.

In the crowd there is crying, sobbing, as we lost a son of Roggar today,

Finn Hawthorne IV 587-601
RIP
F
>>
>>943889
Faggot
>>
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>>943889
All hail the Dragonqueen!

And all F for Finn Hawthorne!
>>
>>947994
"Nay"



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