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Welcome back, space pirates, to the sixty-second installment of Mecha Space Pirate Quest, brought to you by the Wong's Laptop Mk. II. I'm Wong, your host, and today you are once again Admiral Roarke S. Starwind of the Iron Kestrels, best boss in the Belt.
Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG

I know some of you probably forgot that today was the day, and that's fine. I'm really starting to like /qst/'s giant comfy threads, it makes it harder for people to miss.

Last time, you had a beachside date with your latest hostage, Countess Loriette Marie le Kennedy of Avalon. She had to leave, though, to be present when her Anseis was reactivated (or as she put it, when it wakes up). Which is fortunate, because you're having dinner with Fatima, and you don't need Samantha's level of Empathy to realize that having those two in the same room together is worse than having Karen and Red Siren in close proximity. It's like throwing two angry cats into a washing machine.
>>
Nice to see you back up and running Wong, quick question is Jewdough and his family still on auditorium?
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Glad to see you're back!
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You had fun at the beach, but the sun is setting and Fatima's just sent you a holomail. Most people prefer text messages, but some are a little more old-fashioned. You swipe your thumb over the holographic screen and select the icon, and a hand-high holo of the Martian woman appears. She has on a traditional scarlet dress to go with her headscarf, and she curtsies prettily, “Dinner is ready, darling husband-to-be. I thought it would be nice if we ate in my quarters instead of in the mess hall, for once.” She smiles as the message ends.

That really does sound nice, although with between five and seven women in your life, you eat at the mess hall a lot less than you used to, and haven't had time to visit the Rhinehawk's bar in a while. You make a mental note to do that, it's good to spend time with your people. Not just for their sake, but for yours, you can't let this newfound celebrity taint the person you are.

You knock on the door, and she calls out to you, “Roarke? Come in...” Her voice is smooth and rich as silk, her Martian accent even more intriguing than it is when it has the hard edge you're used to beneath. Inside, the room is lit with real candles, little tea-lights in glass jars that cast glittering highlights off the small assortment of variously-sized rifles hung prominently on the walls. You know that the candles come from gift shops on Auditorium, and aren't genuine Martian like the rich rugs covering the floor and the tapestries on the walls, but who cares? You recognize at least a few of the rugs as being from the Heart of the Sunshine and wonder how she got them back from Rosita, but overall, the décor is tastefully exotic. Just like the woman waiting for you at a low table set on the floor. There are no chairs, just soft cushions for sitting, and you take a seat, feeling just a tiny bit out of place. Fatima is radiantly beautiful tonight, and it's not just because she's obviously gone through some trouble to dress up for you, her eyes are shining and her smile is warmer than the sun, “Let me pour the wine, husband-to-be. You have had a stressful time, no? Let that pass, all is well now.” She purrs, serving you. Sometimes, it's hard to believe that this is the same woman who once screamed implications that your parents were a pig and a dog at you. She smiles happily, practically giggling, “I am so lucky, I thought your work would keep you too busy for me.”

[Continued]
>>
>>691692

On and off. He needs to keep working to feed his daighters, and you and Red Siren have had a lot of call for his scrap, which is good because he's a bit understandably nervous about going back to California Station or spending long periods on Griggspont after Cassius busted him out of impound on Europa.
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>>691704
Next chance we get can we go talk to him about joining our crew? And can we bring Athene, she probably hasn't gotten a chance to play with any kids her age in a long while
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>>691714
Might be better just to have him as a associate. We are going to need a good amount of trade and supplies anyways, so even scavvies will be useful for their scrap.
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>>691714

There are enough kids on Auditorium that she's been able to spend time with other children.
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You shake your head, “Impossible, I wouldn't let that happen. You're much too tasty for me not to grab a bite.”

She giggles in earnest, “Shameless wolf! After dinner! Tonight is for us...but first, let us eat, drink, and talk.” She looks at the plate and frowns, “I could have sworn I made one more kebab than this. You don't suppose one of your servants got into the food, do you?”

“Hm, I really couldn't say.” You remark as neutrally as possible, momentarily wishing you had your sunglasses. You really can't say, because your life would be considerably harder if Miles got into a sniper duel with Fatima. Regardless of who won. Miles might have the morality and personality of a particularly amoral stoat, but she's a natural at working the streets and gathering information, and bizarrely talented at handling paperwork. In another life, she might have made a truly superb politician...but thankfully the galaxy has been spared from Planetary Chairwoman Miles Longshadow and she's an Iron Kestrel instead. On top of that, she's dating Richard, and despite the fact that he's the kindest and most empathetic person you know, if she was hurt he would surely enter one of his berserker rages.

[Continued]
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Fatima's dark eyes narrow slightly, and she picks up a kebab and wags it at you, “Honestly, my wolf. I know they're your friends, but you are a lord now even if no government acknowledges it. Your servants must have some discipline, or they will dishonor you.” She smiles, “Don't worry, I'll take care of it. I often took a personal hand in training and managing the domestic staff on my father's estate, and pirates are not much different, they just need a louder voice and a larger beam cannon backing it up. I've already set up a schedule for regular patrols in case the Countess' people decide it would be easier to assault the colony and take her back by force. They love to talk about honor, but words are just creatively-shaped wind unless backed up with actions. Say 'Aah'!” She smiles brilliantly.

“Aah.” You reply, obediently. It's a lot easier than working out whether you should stop her from bullying the Iron Kestrels.

She feeds you the kebab. The meat is juicy and cooked to perfection, the peppers and onions lightly blackened and quite tasty, “This angle is a little awkward, perhaps...perhaps it would be better if you put your head in my lap? Come here, let me take care of you.” She eats a kebab contemplatively, her pink tongue curling around the wooden stick as she scoots back from the table and pats her thigh.

>[Smile and nod]
>[Protect the rookies from Fatima's discipline]
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>>691781

Just to be clear, this choice is about telling her not to put the fear of Allah into the newcomers in a way that would qualify her for Drill Sergeant of the Year or not.
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>>691802

Or letting her do it, I mean. For some reason my grammar was shit on that post.

Incidentally, there were a ton of questions on the last thread, I noticed activity all the way up until yesterday. If there's anything you want to ask, I'm more likely to see it if you ask it here now that I'm back.
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>>691781
>[Smile and nod]
"Just don't be too hard on them. They came here in part to get away from rules."
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>>691740
I think the man power we would get from another ship/mech hold would be worth more since we can just raid for money
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>>691781
>[Smile and nod]
A little discipline couldn't hurt the crew too much
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>>691833
>>691781

Sounds good enough, backing
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>you are now remembering that before we went to lori to get information about the megabass
Have Flint and Beckingham just been sitting around waiting for us this whole time after we told them to get ready?
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>>691881
Beckingham is probably sitting their talking about nature and how its being destroyed while Flint resists the urge to shoot him
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>>691853
For a single scavvie transport ship? Not really. The thing is, you assume that manpower and weaponry will help us, but we also need connections. People who will be willing to trade with us, get us materials and supplies we need. I was not talking about money so much as providers of all those things we need to make our plans work. After all, the big corps are not going to like us, so getting every single supplier we can is a absolute must.
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>>691890
Your right anon we do need those, but they won't matter if we can't survive the attack the Solar navy is going to do. We're going to jump up to public enemy number one since we're cutting off a major trade route and taking land from the solar league while their at war with an outside power. They'll probably even start throwing around that we're traitors to sol and use the fact we didn't kill Lori against it.
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"I trust you, just don't be too hard on them. They joined me in part because they wanted to live a life outside the law." You comply, relaxing and resting your head on her soft but well-muscled thighs. She looks delighted, and continues feeding you kebabs, which you both wash down with the occasional sip of wine. You're not normally much for wine, beer or scotch are your usual go-tos, but this is nice. She strokes your hair, humming softly to herself and looking more happy than you've ever seen her, so for a while you just eat.

“I don't think she would go with them if they tried to take her back by force, either. Lori-the Countess took our duel and her honor seriously.” You remark after a while.

Fatima's smile falters slightly, “You mean that she has been charmed by you. What happened with you removing your shirt has been whispered about by every girl on the Rhinehawk. Including your other fiancees.” She sighs and shakes her head, “Such a wolf. Such a brigand. Such a dear. I will not argue with you about that, instead let me tell you what my people's government said to me.” She puffs up with pride, placing a hand on her bosom, “You will be proud of me, I assure you. First, they tried to use my father's colonies as an opening bid to trade for the girl, but I was sharp with them! Those are my father's lands, and when we are married they will belong to you by right, I will not have my darling Roarke sold camels that are already in his herd!” Her smile turns deservedly smug, “And I have their agreement duly recorded so that there can be no clever little tricks to try and deprive you of Suleiman 2, 3, or 4. They are simple mining towns with limited facilities to take care of your fleet, but the people there are good, honest, and hardworking. Treat them well, and they will treat you well.”

[Continued]
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>>691915
Oh, ask her how the interview with the rest of the girls went. See what questions they asked too.
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“How could I do otherwise? I have a duty to protect everyone who works for me. My first and most sacred duty.” You remark, earning yourself a fiercely affectionate grin from the Martian princess and a kiss on the forehead.

“Just so, best beloved. Naturally, I cannot negotiate entirely in your stead or do anything binding, but I was able to prevail upon the Caliph...who is a kind and just ruler you would do well to befriend and take counsel from...as the daughter of one of his close friends that these negotiations should be fair and aboveboard. He agreed wholeheartedly. Rashad's treachery was a black mark upon the valiant name of Mars, and many who were at the wedding speak in admiring tones of your valor and courage. You may call yourself a pirate, but you are well-liked on the red planet. Many folk heroes get their start as men of low birth, after all.” She feeds you another kebab, “Caliph Hakim is anxious to erase that stain through fair dealing.”

“It's not him I'm worried about.” You grumble.

Her eyes widen slightly, "You're more aware than I thought. Yes, that's excellent, you already know the Avalonians can't be trusted. Consider the unthinkable, unknowable creature guiding their actions, and the murky depths of its brain. Who knows what monstrous stratagem it is right now composing to punish you for defeating one of its champions?"

"Or recruit me as a Paladin." You remark drily, "But I was really..."

She cuts you off with a squeal, "Roarke! You're so smart! Yes, exactly! Since you defeated her champion, the Green Man will replace her with you! It makes so much sense!"

"Well, she did mention it to me, but..." You try to cut in, but there is a deep racial fury blazing in Fatima's eyes.

"Of course she did! That witch wants to steal you from me, but by Allah I shall NOT let her!" She declares, "I won't see my beloved brainwashed, not when you saved me from the same fate! No, I will annihilate EVERY LAST PALADIN with my Tarrasque, improved by Karen's engineering and supported by my other new sisters, before I let that happen! We will ride over them like a herd of wild horses, and grind their bones beneath the foot servos of our joint forces! Inshallah, I will be the one to stamp on the Green Man's throat at last!" Zeal blazes in her eyes.

You haven't even had the chance to tell her who you REALLY don't trust to play fair...

[Continued]
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Quick question, is it cheese to have a Mech that has a MA14, MV-2 and a 9K quick AP melee weapon?
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>>691991

How do you justify it being as light as a Harpy?

>>691982

Damn it /m/.
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>>692021
That reminds me, Wong whats the limit to stats for our mechs pilot?
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>>691912
Ahhh, but thats the thing; we don't exactly have to close down all paths or trade routes. Even pirates picked a country or land that they support so they would have some support and would not attack their ships. With what Fatima said, that can be easily done.

All we need to do is serve as a sort of privateer force for Mars. Their ships can come and go along with any transports that pay fees for travelling our lands and we can assist against those who come through the belt. If Mars likes us, it makes it very hard for Jupiter to go straight at us.
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>>692039

16s. Essentially A-grade crew, with one potential exception depending on how circumstances go elsewhere in the story. Who that is, you'll see.
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>>692083
Well just rolled my character with 9d10s, tell me Wong how do those stat numbers look
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>>692129

Please don't. If their noncombat stats become relevant, we'll handle that then.
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>>692083
>Simon gets it in his head to enter the tournament to get closer to the image in his head of his role model
>Is surprised to see a good quarter of the competitors are people he personally knows from the UJCIDF
>Of which half are blatant defectors and the other half are blatant spies
>The other three-quarters are assorted pirates, Avalonians and otherwise inexplicably unheard-of aces who somehow crawled out of the woodwork
>Their mechs all have ridiculously obscene amounts of verniers attached

What's the tolerance for stolen SOUL machines and Avalonians/UJCIDF spies hoping to earn Roarke's ear and sway his opinion on taking sides in the coming war anyway?
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>>692156
If their spies we get whatever info we can out of them, then maroon them on an asteroid
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>>692021
Verniers? Just the basic only though.
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>>692141
Wong what's your view on a AC type mech?
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Samantha for head wife! Vote for Sam!
I want to add Lori to the harem, I am sure the girls would understand but it's clear how some of them feel about the Avalonions
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>>692156
>verniers

Not once I'm done fixing them they won't, and I can't guarantee I'll add anything to make up for the lost points, so relying on verniers is a REALLY bad idea.

>stolen SOUL machines

Absolutely forbidden. The ideal tournament mech would be a modded version of an existing mech or something built in a backcolony garage by scavvies or pirate wannabes.

...I'm not a huge fan of snowflake characters for the tourney. Brazilanon did a good job with his chuuni Storm Dragon rookie, unless she had some giant angsty backstory I missed.
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"I was actually more worried about the Jovians." You finally get the chance to interject.

"Yes, my jihad against Avalon would be both extremely personal and eminently righteous. I would sweep the infidels from the system, I would set Avalon ablaze, I would laugh as I burned holes in their antiquated mecha, I would...what?" She frowns, "The Jovians? Your own people? You're more worried about them than Avalon?"

You grunt, "General Fairchild loathes me with every fiber of her being and was trying to screw me over even before I stole her crush. The only times she's even pretended not to want to see me eaten alive by rabid weasels was when she was trying to convince me to let her crucify Loriette live on JNN. The woman is a monster."

Fatima sighs, looking a little dejected, "Oh darling, sometimes I forget how many enemies you have. There, there. At least I can be reasonably sure that this narrows your choices down. Mars will be a good friend to you, if you let it. Maybe we can even jihad together, as husband and wife, driving the Avalonians before us with the fires of our love...it would be nice, would it not?" She smiles and tousles your hair, before daintily picking up a kebab by the end of its skewer and taking a bite, "Mmm. Not bad, considering I cooked these myself."

"Not bad at all, but really, I think the best course is to remain neutral. Not all of the Avalonians are monsters. Don't you at least want to hope for peace, Fa? We only just got our happy ending, why rush into a war so soon?" You ask.

She shakes her head, "There is no rushing. They brought this war to us, by arming and supporting anti-Solar elements on the worlds we were trying to bring back into the fold, then fomenting unrest and, when Solar forces moved in to restore order, using it as an excuse to 'liberate' those planets with their own armies. And that's just what they've done outside their own system." She points the kebab skewer like a sword, "As far as I'm concerned, anyone who can serve a Green Man is a monster."

"Loriette isn't that bad." You protest, "She doesn't like the fighting either."

"No." She ripostes, "But that did not stop her from slaughtering my kin at the Gate of Mars. I've seen the footage on the news. May the brave souls who sacrificed their lives to injure her ship and damage two of her drones be seated at the side of Allah in paradise, peace be upon them all."

"I've killed at least a few Martians." You point out, "One of them was the head of your bodyguards when I kidnapped you. She was a soldier in a time of war, she did her duty. Please, Fatima, let it go. You're so much prettier when you smile." You sit up, wrap an arm around her waist, and kiss her through her initial attempt at an indignant reply, then for several long moments afterwards.

[Continued]
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>>692208
Your really late on that vote anon when she stands up to the Greenman to protect Roarke they'll come around to her
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>>692208
Fatima for head wife.
Red Siren shall always be best girl
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Alright. Here's the final word on verniers. I should have done this ages ago, but it's my own fault people didn't get the hint to stop exploiting them or listen when I talked about how they're rare.

You may not use more than 1 rank of verniers on a tourney mech. You may not reduce the MV of a mech past -2.
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>>692208
>>692244
>>692249
I want to be different.
Clemmy for head wife. What could go wrong?
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>>692265
Nothing. AND EVERYTHING!
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>>692262
To be fair I am working on a different model of Cardinal, taking the verniers out from it and giving it a ASP. The extra space means more thrusters so I could possibly get this thing to 14, maybe 15 MA.
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>>692285
>Have you tried beating the shit out of each other?
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>>692344
If life has taught Clemmy anything, it's that all interpersonal problems can be solved by starting either a fight or a relationship with the object of your ire.
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She looks a little dizzy when you release her, hugging you tight and resting her cheek on your shoulder, "I will watch her closely." She vows, but without her usual bite to it, "And at the first sign of treachery, I will..." She trails off, apparently aware that she's too happy to sound menacing.

"I know. I rely on you to be yourself." You tell her, "How did things go with the other girls?"

She smiles, "It was a lot of fun, we had a lovely chat, and everyone was open enough from being forced to sit down next to each other without you distracting them that I was able to observe them easily. Karen and Rosita have both known you for ages, are intensely jealous of each other, and have been bitter rivals for so long that they've started to enjoy it. Each sometimes feels that she can't match up to the other and overcompensates to make up for it, but they wouldn't admit it under any circumstance." She pauses for effect, then adds, wryly, "This is Samantha's assessment, which she told me beforehand. She quite likes both of them, and they quite like her. The same is true of Alice...or Clemmy, as she's insisting I call her. However, although they both want Karen and Rosita to get along, your two Jovian military girls...they do not trust each other in the slightest. Clemmy seems to expect Samantha to poison her, and Samantha seems to expect Clemmy to snap into a berserk rage at any moment. Both are heartily prepared to fight each other and think that they are protecting you from a devious menace. Both might be right, but I doubt it. Samantha because she's too level-headed most of the time, and Clemmy because apparently during the culmination of a plan she proudly described as 'beating up all the Harpies, then Red Siren, then my Roarky', Red Siren's Archen shot down her mech. The shock made her reconsider her original intention not to share you with anyone and possibly kidnap you so you could join a SOUL squad. Rosita was tremendously smug about that, but she deserves to be. Her mech may be ostentatious to the point of being gross..."

"I like the Archen." You object.

"...by Martian standards, and I'm thankful that yours was rebuilt by Karen, who favors a more martial aesthetic, but I just can't help liking her. For a pirate and the self-proclaimed 'Princess of Space', she's a dear girl with an honest heart. I feel sorry for thinking so unkindly of her when we first came to Auditorium."

[Continued]
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>>692410
So we have
>Karen and Rosita: Mortal Rivals
>Karen and Sam: Besties
>Karen and Clemmy: Friends
>Sam and Rosita: Friends
>Sam and Clemmy: Cold War
>Clemmy and Rosita: Friends
Now where does Fatima fit in all of this
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>>692453
I think we need a chart
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Hold on, I'm making up a shitty chart to explain it.
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Bit late, but glad to see you back Wong. Really missed this quest.

I also started watching G1 Transformers in the meantime. The Dinobot episode nearly broke me
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>>692511
I'm hoping for ms paint stick figures of the waifus and squiggly hand drawn lines
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>>692584
Say no more senpai.
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Fatima takes a sip of wine to wet her throat, "For that matter, I like all of them. Karen immediately wanted to help me improve the Tarrasque, even though I said some unkind things to her when I was a prisoner, Samantha is a sweet and loyal girl and remarkably wise when you aren't part of the equation and her big heart gets the better of her, and Clemmy...Clemmy I admire as a warrior. She is extremely fierce, and lives very honestly. If I had to choose one sister to stand with me on the battlefield, it would be her. I floated your idea of making me head wife to them."

"Did I make that decision?" You ask, rubbing the back of your head, "I was a little distracted holding you at the time. Either way, you're the one."

She laughs and pushes your chest gently, "Rogue. It took some explaining, which was difficult when all three of the others were keeping Clemmy from gouging out my eye with the memory nanofiber monoblade she uses as a belt. Physically holding her back with the point about this far from my eye and my back against the wall." She holds her fingertips an inch or so apart, "As I said, fierce. I explained to them that being head wife isn't a mark of favor, more of a big sister's role in the group. Mediating disputes, settling grievances, that sort of thing. Since none of them particularly dislike me, it seems to work out alright. I also made the case that the position of head wife entails being your second in battle, and that since your Knuckle Kaiser will usually be at the front of any formation and my Tarrasque at the rear, it's unlikely we would ever be simultaneously incapacitated." She smiles warmly, "My father believed strongly that every Martian of good birth should have a thorough understanding of tactics in the event of another war. They approved on the condition that they could vote en-masse to veto me."

[Continued]
>>
Sorry for the delays, I accidentally deleted my post while making the chart.
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>>692669
Interesting the Lori and Rosita are becoming friends
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>>692669
I find the fact that you actually made a chart hilarious.
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>>692685
they do both have a certain flair to them, heh imagine red getting lori to try on some of her outfits and sing karaoke.
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>>692669
wait are we still trying to add Lori to the harem or is she a lower tier waifu like Grechen.
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>>692700
I think we're trying to add her but she's stuck in a sort of limbo like when we had Fatima
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>>692700
Lori to harem.
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>>692700

Lori merits a spot on the virtue of the fact that how the others feel about her is important.

>>692685

Rosita knows what it's like to be hunted. Also what it's like to be aristocratically smug.
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>>692708
Sounds like some cookie cutter anime.
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>>692700
I'd still like to add her, just the weddings already coming up and adding her after that wouldn't be fair, gonna have to work at it I guess.
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>>692717
Since the ransom is happening then too I doubt we'll fit her into the wedding. We'll just have to marry her later if it comes to that.
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So anons any inventive ideas for Kaiser upgrades?
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>>692706
>>692708
And do you guys think that would be a good idea in the long run. After seeing the chart the situation seems a little less hopeless but come on guys, we already got 5 beautiful ladies we are about to marry, most of which hate her guts. And not for petty female jealousy either. They have actual moral and racially charged issue with the girl.
It just seems like a whole lot of drama that can be avoided if we just keep her out of the harem.
But thats just my opinion. Maybe everyone here loves that romantic drama bullshit but i like to keep the girls as stable and happy as possible so we can focus on other things.
Like being a Mecha Space Pirate.

>>692717
>>692727
I can agree with this
Although as long as Fairchild dosnt get her hands on her Im fine with giving her back to Avalon or the Martians.
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>>692745
Thing is when Roarke cares about someone he'll fight to the ends of the universe for them. And once again I can see the waifus calming down if Lori deserts from Avalon to join Roarke and fights against the Lady. Will that happen, who knows?
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>>692740
Rocket punch? Maybe wires attached to it like Master Gundam if Mazinger style is not feasible.
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"That sounds sensible." You agree.

"Mhm. So, I heard something about preparations for a raid...?" She looks at you expectantly.

"In the morning." You clarify, "That should give Flint and Beckingham enough time to sober up their forces and make sure their mecha are voidworthy before we launch. Also it should give Oda enough time to get over not coming along this time, the new crews need some experience working together."

She grins, "That's my best beloved talking. Yes, making sure that all of your soldiers are battle-ready is a fine thing to do. Besides, it gives someone besides Red Siren the chance to fight alongside you, something we have all been cruelly denied..." She runs a fingertip down the center of your chest, then stands up with a smile, "Lokum, dear? I thought something sweet would go down well as dessert."

"What's lokum?" You inquire.

She tilts her head to the side, "You are adorable. It used to be called Turkish delight, back on Mother Terra. It's a light, sweet confection that's very popular on Mars. It's homemade, you'll love it. Otherwise you can spank me."

"What if I want to spank you anyway?" You object, as she gets the sweets out of the cold storage box.

"Then it is your right." She settles beside you, the two of you sharing the dessert. Finally, when you're both finished, she looks shyly at you, and places her hand on top of yours, "Roarke, I know...I know I am a well-bred girl, and...and there are things that are expected. However, you are not Martian, so our customs are not always the same, so maybe it would be alright if we...if we..." Her cheeks turn red, and as she squeezes your fingers her other hand grasps your belt buckle, "If we did not wait three whole months to consummate this. I want to make you happy, and I want you, I want you so badly it hurts. Some nights, I can't sleep, burning beneath my sheets as I think about you. I need you. I need your arms around me and your voice in my ears, I need your skin on mine and your body...I...oh Roarke, please do not torture me any longer, give me what I want! I know I am being shameful and demanding, but...but I will be a good, proper wife in every other way, just indulge me in this. Let me have you tonight, please?" She bites her lower lip, her chest rising and falling like the Confederation of United Star Systems.

>[Yes]
>[No]
>>
>>692762
>>[Yes]
>>
>>692762
why is this a choice?
>[Yes]
>>
>>692762
>Anything but penetration
Save that much for the wedding night
>>
>In San Francisco Hotel with bad internet
YAAAAYY! MSPQ AGAIN!

Didn't have time to read the thread yet, i don't know what is going on and i'm having to go out for a bit, but please guys, protects our waifus smiles, don't do crazy plans do sell them or something.

Hey Wong! Do you want to see some Akihabara photos?
>>
>>692762
>[Yes]
>>
>>692762
>[Yes]
Why would I deny one of our beloveds anything.
>>
>>692770
oh god that place, passed though it on my one trip to japan back in highschool.... heh mom walked into a store filled with nothing but dildos.

rest of the trip was in the Osaka area and down towards the Shikoku isles.
>>
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>>692762
>>
Wonder what upgrade she's going to give us
>>
>>692767

It reflects how she sees the situation, that you might refuse her because "that's not proper". I fully expected you'd go for it, but it demonstrates the kind of girl she is.

>>692770

Yes! Welcome back!
>>
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"Yes. Tonight and many, many other nights to come." You promise her, and her eyes light up like the aurora borealis you've seen on Species of Earth.

Your clothes come off, and you discover quickly that she is an absolute virgin, even moreso than Karen...who has a mechanic's vivid imagination and an extensive knowledge of holonet pornography...was. Despite that, she's fiercely eager, and after the slightly awkward, giggly foreplay she howls like a banshee when her cherry is plucked. She gasps out a hundred things you don't understand in Arabic, yet grasp immediately from the context, months of sexual tension released suddenly like a spring as her limbs tangle around you and the sheets enfold the pair of you. Tears escape her eyes as she clings to you, murmuring your name again and again, and when at last the fire is spent she cuddles with you with vividly fervent longing and the two of you collapse into the sweetest sleep imaginable.

The next morning, you're awakened by a call on your PC.

[Continued]
>>
Captcha once again did not want to let me post. Not one little bit.
>>
>>692813
Money's on Miles
>>
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Welcome back Wong, I come bearing gifts.
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>>692813
And sweet, delicious upgrades were had. Curious as to what Fatima brings to the table.
>>
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Expecting Miles or another of your crew, you answer it, but much to your surprise it isn't one of the Iron Kestrels.

It's Captain Noah Flint of the Stone Soldiers, wearing a camouflage-patterned bathrobe and sitting at a small table presumably in the mess hall aboard his ship, the Browning. He looks well-rested, freshly-shaved, and as sharp as a razor.

"Rise and shine, boss! We're all ready to go. All gear up to spec, the boys thirsty for some proper pirate work, and..." He looks more closely at you, rumpled and with your hair disheveled and wearing only a blanket, with Fatima half-covered and still asleep in bed next to you. Then he smirks and whistles, "Hoo-rah, sir. Hey everyone! The boss got some Red Planet sugar, let's give him a cheer!"

"HOO-RAH!" A chorus of voices echo in deafening tandem from the background.

"SIR WELL DONE SIR!"

"CONGRATULATIONS ON CONQUERING MARS, SIR!"

"GLAD YOU GOT THE RANSOM AND YOUR HOSTAGE BOTH, SIR! FUCK THE PEOPLE WHO SAY YOU CAN'T HAVE YOUR LOKUM AND EAT IT TOO, SIR!"

There's a sound of fists pounding on tables, along with laughter. Fatima grumbles in her sleep and buries her head under the pillow.

"Daaaarling~ I made waffles for you~ And bacon~! And scrambled eggs~! Eat up, you've got a big day ahead, don't you snugglewumpus~?" A woman with a long, dark ponytail and generously soft curves, a few years younger than Flint and a lot less rough-looking, enters the field of vision, kissing the gruff Captain of the Stone Soldiers on the cheek and setting a plate in front of him, "Your uniform is all nicely washed and pressed, nice, straight creases~ Oh, and I cleaned your guns, and-oh my~!" She peers at the screen, "Is that the Admiral, dear~? And his princess from Mars~? Hiiiii! I'm Rachel, but you can just call me Mrs. Flint~!" She tuts, "Dear, the poor things just woke up, couldn't you wait?"

"Time and tide waits for no man, woman!" Flint barks cheerfully.

She tsks, "Well, it'll wait for this one. Eat your breakfast, buster, THEN bother the Admiral." She reaches over and firmly turns the PC off, terminating the call.

[Continued]
>>
>>692848
God bless the Stone Soldiers
>>
>>692848
Great Space jarheads.
>>
>>692848
Damn it Flint, you just keep getting better.
>>
>>692848
Yes, I like these guys.
Flint has good taste.
>>
>>692835
>>692837

Aside from the wings and having a sword (which is probably what she DID have until she swapped it for the Solar-style double-ended beam saber) that's 110% perfect. Meaning it's even better than what I originally envisoned. Absolutely capitol!
>>
>>692848
>camo bathrobe
>doting wife
>absolute jarhead

These guys are fucking amazing.
>>
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>>692835
Improved version.
>>692860
I just pretend really really hard that it's hair.
I found a few paladin looking mechs I could dump If you like.
>>
>>692873
They right below Oda's crew for most entertaining
>>
>>692880

Please do.
>>
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Incoming.
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>>692848
This is just perfect haha.
>>
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This one and the one before are probably tied for favorite to me.
>>
>>692891
>>692892
I feel like these designs came from Sqeenix. Are these from FF 14 or Type 0 or something?
>>
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This tanky looking guy is the last one.
>>
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Well, there's no hope of getting any more sleep after that. You wake Fatima up, but she mumbles at you and throws a pillow at your head, "I don't think I can walk right now, give me some time, I'll be awake soon..." She promises before falling back asleep, so you wash up, get dressed, and head to the bridge.

A quick call to the Browning and Harmonium assures you that both ships are prepped for launch, and Avi gives you a thumbs-up when you ask if the same is true for the Rhinehawk while he chugs his morning cocoa.

"This is it, boys. Let's knock the rust off and see if the newcomers can roll with the rest of the fleet. Rhinehawk, launch!" You bellow, and the bridge crew salutes, Avi inputting the coordinates.

Space bends, and your three ships fold void and make for 16-Psyche.

[Continued]
>>
>>692901
60 percent sure these came from a chinese mmo
>>
You emerge out of the gate and immediately grab the thermos of coffee out of the captain's seat cupholder. The warmth of the dark, bitter brew helps to settle your stomach, which is a good thing, because what you're seeing unsettles it vigorously. Namely the fact that you aren't alone, and that this milk run might have curdled vigorously.

16-Psyche herself wouldn't look like much to someone who doesn't know asteroids. A small habitation colony orbits around a rotund ball of pale grey stone. Sure, Psyche's a big girl as far as asteroids go, smooth and rounded compared to the bulbous elongated lizard-egg of Suleiman 1's asteroid or the misshapen chunks of rock you're used to seeing, a few examples of which are floating nearby. Your instruments, though, tell you that this aspiring core to an aborted planetoid doomed never to become a full member of the Solar System family is almost entirely iron, and your scanners show the remains of old mining operations dug like termite mounds into the surface. There's clear evidence, too, of bays for ships and mecha on asteroid itself and extensive building complexes that most probably were the facilities used in the creation of the Megabass itself. That isn't what disturbs you.

No, it's the lances of plasma flickering back and forth across the stars between a Jovian cruiser and an Avalonian vessel that could be a twin of Countess Loriette Marie le Kennedy's ship if it weren't for the fact that it's a bit less damaged and painted in red and black. The Avalonian ship seems to have taken some damage to its weapons, judging by the uneven spread of its beams, but...it also illustrates a strange point of their ship design. Martian warships assign batteries to the left and right, each commanding a 180-degree field that covers each side and overlaps directly ahead and directly behind the vessel, you personally prefer this because you think it's easier to line up head on or tail on to a target. Jovian ships assign batteries to the front and rear, each commanding a 180-degree field that covers fore and aft and overlaps directly along the sides, allowing for ferocious broadside attacks and some degree of imbalance in battleships like the Wels whose fore battery power outstrips their aft battery power substantially. Avalonian vessels take this one step further, although you couldn't be really sure until now that you've seen a few up close, all of their beam cannons seem to be concentrated in the front, with nothing spared for rear defense. You wonder if this is some point of knightly honor to discourage fleeing from the enemy, but you can't be sure.

[Continued]
>>
So what music are we raiding to today anons? I'm feeling
https://www.youtube.com/watch?v=pAgnJDJN4VA
>>
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What you are sure of is that normally this would be exploitable, however fate has conspired against you. The Jovian ship is directly ahead of you, between you and the asteroid, and the Avalonian ship is on the other side of the asteroid facing all of you, using 16-Psyche itself as partial cover.

Avi glances at you, “Hey Admiral, we're getting readings of a wide-range vidcomm broadcast ongoing. Should we intercept?”

You nod, balancing your weight on your toes and ready to run to the mechbay. It's a much longer jog on the new ship, but you're prepared for it, the Kaiser is already prepped for launch because by this point you're quite used to being ambushed with unexpected trouble.

You accept vidcomms, revealing the visage of a scowling, thin-faced man with cropped blonde hair, reclining in his command seat, clearly in the midst of doing what UJCIDF officers seem to do best. Gloating, “And so...damn it, the next person to interrupt my victory speech will be flogged to the limits military law allows, what is it?” He glares around at the terrified-looking bridge crew all trying to direct his attention to the instrument screens. His eyes widen, and a gratifyingly choked sound escapes his throat as he realizes that three pirate warships are hovering behind him, “What is that thing?! Some new Avalonian warship?”

His presumptive second-in-command, a serious-faced, dark-haired man with a mole on his cheek, salutes, “Captain, it looks Martian, but...but that's no model I'm familiar with.”

You smile with just a trace of smugness and adjust your new sunglasses. It's about time the new Rhinehawk made its military debut, “Maya, send two-way vidcomms to both sides. Let's say hello like civilized people.”

Maya jumps off of Avi's lap and gracefully darts into her own chair, “Yes sir!” She chirps, tapping a few buttons.

[Continued]
>>
>>692912
I'm down with this.
>>
So are we going to fuck them both and take their ships?
>>
>>692911
they are just ASKING for us to plunder their booty, aren't they?
>>692918
ok, yeah, we're taking both of those ships
>>
>>692927
Of course we are. Unless they surrender honorably.
>>
>>692911
lucky day boys looks like we get two prisoners to ransom.
>>
>>692918
I feel sorry for the guy with the mole. He'll probably be commanded to fall on his spear the moment things go ugly for him.
>>
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The main screen splits in half, displaying the UJCIDF cruiser's bridge on the left. On the right, you see a woman sitting with her arms folded on the command chair of the Avalonian vessel's bridge. Like the other vessels you've seen, the seat is elevated on a dais with concentric rings of terminal banks manned by her subordinates surrounding it. You assume the captain is a woman, at least, based on her build and the decorative chest bulge in her armored space suit. You're not sure whether she wears the suit out of habit or because her ship is at a disadvantage, but it's smooth and armored for combat, with decorative skirting and crooked horns on either side of the blast-shielded visor of her helm, “We shall never surrender.” She announces proudly, “Fie upon your treachery, Gas Knight, and fie upon your allied vessels. Whether it takes my final breath to do it or nay, I shall rip out your throat. Although from your surprise...perhaps this one in the handsome six-winged vessel is your superior? Fufu, are you being punished for your failure to defeat me? If only our Countess was here, the Engeler would already have crushed you and your rabble.” She clenches her armored fist.

You clear your throat, “Warriors of the UJCIDF and Principality of Avalon...” You picked up the formal name from some of Loriette's less-important smalltalk, “...I am Admiral Roarke Starwind, and I am annexing this asteroid and all of its resources in the name of the Iron Kestrels.”

They both stare at you, then the blonde man explodes, “You can't do that! This is a Jovian government facility!”

“Yes I can. Pirate.” You point both thumbs at yourself and grin cheekily.

“Unacceptable!” The female knight agrees promptly, “We require this base to repair our ship and reunite with our commander.” She points an armored finger at you, “Although my Countess assuredly found your defeat of the despicable wretch who dishonored her in the past, that worthless girl Kennedy, as hilarious as I did, I shall not yield to you in any form. Content yourself with the theft of this smarmy parasite's vessel, and be off with you!”

"Parasite!? Smarmy!? As if Avalonian filth from outside the Solar System has a right to talk!" He shouts in response, his face reddening with fury. In your experience, UJCIDF officers of the sort to smugly gloat of their strength while shooting at Harpies don't like being interrupted when they're gloating, either.

[Continued]
>>
>>692931
How about we promise the Jovian to help defeat the Avalonian and then once we win we turn right on him

>>692933
He's probably a blackadder character
>>
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>>692932
three, really. now all we need is a martian captain and we'll have a hat trick.
>>692933
its a tradition, after all. the rank E luck of the Irish
>>
>>692935
Nah. I know who that commander is and where he's from. Thats no black adder.
>>692934
Meanwhile, THIS avalonian commander has some very interesting implications for Avalon.
>>
>>692934
oh shit its Not!Morgan or whatever Fate/stay changed Mordred's name to.
>>
>>692945
She's still just Mordred.

But still, oh shit, it's Mordred.
>>
>>692945
still Mordred. Just with weirder daddy issues
>>
>>692945
Yup. Saber of Red if I recall. Got a feeling that Avalon may have a good number of Saber faces in their forces.
>>
>>692945
Nope it's just Space Mordred.
Nero is best Saber
>>
>>692945
>Mordred
Already don't trust this faggot
>>
>>692953
.*bitch
it's fate/stay man.
>>
>>692956
Never got into it but my Arthur senses tell me we should kill her
>>
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“Unfortunately, I'm very greedy.” You tell her. “You know, you would be much cuter without the helmet on.”

You don't get your usual reaction, she lurches to her feet and draws a broad-bladed, two-handed chainsword from a scabbard on her back, leveling it at you, “Impudent dog! You may have the right muscles, but your chin is as smooth as butter!” She tilts her head slightly, “Although...who IS that charming creature in that chair to your left?”

You look over your shoulder at...wait, Richard? The big guy's face reddens slightly, and you see Miles' fists clench.


“Hey bitch, that's my armcandy. Fuck off or get fucked with a railgun.” your First Mate growls like a honey badger having a bad day, “We're getting married someday and the last thing I need is to wash the stink of your shitty blood off my fucking hands, got it?”

“Oh-ho? So you're not married yet?” She stresses the 'yet', and you can't help but speculate that she's waggling her eyebrows underneath her helmet.

“Bloody Avalonians.” The Captain of the UJCIDF vessel notes.

[Continued]
>>
>>692960
Time to start on Richards harem.
>>
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“That's it, she's dead. Dude, I'm gonna put a few shells in her engine, I'll be right back.” Miles turns to go, but Richard grabs her by the back of the belt and physically lifts her off her feet while she squirms around in midair.

“So strong!” The Avalonian claps her hands, “A pathetic, tiny woman like you would just be a waste of his superior genes. He needs a wife whose genes will accentuate his, not diminish them.” She puts a hand over the speaker of her helmet, “...Although you seem fairly diminished yourself. Did you shrink in the wash? Fufufu~”

“DEAD! DEAD DEAD DEAD!” Miles roars, all four limbs off the ground, thrashing around. It's a testament to Richard's fortitude that he manages to hold her up with one hand.

“Is this normal?” The Jovian captain asks you.

You shrug, embarrassed, “Nothing about my First Mate is really normal. Let's just ignore it and pretend this is a dignified heist.”

“At any rate, you would make a fine father for the boy. What say you, sir? Ever been with a REAL woman?” The armored woman puts a hand on her hip and stretches out her legs.

“Yes. The one I love. Please stop insulting her.” Richard bows his head slightly.

Miles blushes, “Babe...you really are cute when you're embarrassed. I'm still gonna kill this bitch, but I love you, you big lug.”

Richard sets her down, and she hugs him and pulls on his beard, her rage melting as his grave face contorts into a smile.

Avi rolls his eyes, but Maya sighs dreamily and puts a hand on her cheek, "Love is just the best, isn't it pooka?"

[Continued]
>>
>>692963
>Implying Miles would every let another women close to Richard
>>
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>>692960
I love everything about this.
>>
>>692958
Oh yeah
All these cocky fuckers are gonna fucking die
We got to prove Lori wasn't a fluke and also get the UJCIDF out of the way
This is gonna be sweet
>>
>>692972
not capturing Space Mordred and selling her back to her equivalent of Space Shirou.
>>
>>692980
I think she works for space Rin, actually. So we need to bring her back so that drill princess has someone worse than her to bully.
>>
I don't know why this has gone so sideways, but I love it.
>>
>>692987
and then capture Space Rin and sell her back to Space Shirou?
Wong which Fate MC are we going to be dealing with? Shirou or somebody else
>>
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Hey anons found some leaked nudes of Miles and Richard
>>
>>692993
Either Miles is hairier than I imagined or Richard has also found a legendary futa as Oda would say.
>>
>>692980
>>692987
Thats fine
I just wanna rip and tear these mecha real quick
In my head capturing the princess is a secondary object
So what about the UJCIDF forces are we capturing them too or are they free game
>>
>>692999
don't give a shit about the captain. If he ain't a waifu who gives a shit. Take the ship though.
>>
>>692999
We can always use more ships and mechs, take them and when were done and the warps ready to go send them back with Beckingham while us and Flint finish up
>>
>>693005
Yep. Capturing what we can, but wreck the face of whoever we need to.
>>
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>>692999
capture the ship if we can. no point in wasting a good ship.
>>
>>693006
Considering we still have 50 Harpies we really need to get our grunts some new suits
>>
>>693003
Wow
Roarke and Fairchild really are two sides of the same coin huh

>>693005
>>693006
Im down for this
>>
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You clear your throat loudly, “Alright, back to it. It's three to two, I have a battleship, and both of you would rather I win than your opponent win, because I'm not starting from a position of 'my goal is to ventilate your ship and leave your corpses to freeze'. I'm here for the facility, and I don't really have the attention to spare for stealing your vessels.” It's the manpower cost you're worried about, sending too few people over to secure their ships could turn against you abruptly if the Avalonians or UJCIDF decide to do something stupid, “Although I'm tempted.” Maybe if they ejected escape pods...but once you do that, unless you deliberately stop them from sending out a distress signal, one side's friends will arrive before the other, and it will be a massacre for the side that loses out since the pods can't gate out or really escape. Still, that's a stretch, maybe there's some way you could manage it, “Really tempted.”

“Hmph.” Suddenly, the Jovian Captain is looking smug again, leaning back in his chair, “Is that so? I'm afraid we got off on the wrong foot. Captain Kenwick Pomade, of the Cleander. You're Admiral Starwind? Honestly, I expected you to be taller. The news around Europa makes you out to be eight feet tall.”

You adjust your sunglasses again. They were waiting for you on the bridge when you arrived, Karen must have left them with Avi, “Well, now you know more than people who've never met me. Congratulations.”

Captain Pomade chuckles, “Splendid, it's always good to meet someone with a sense of dry humor. A welcome change from the typical crudities so commonplace in these dismally backwater climes, no? I'll tell you what, why don't I help you take her ship? You can do what you like with her, it doesn't concern me in the slightest. Keep her, ransom her, scalp her, it's all one and the same where these animals are concerned.”

“How dare you! A genetic inferior like yourself should keep his forked tongue behind his teeth and cower like the dog he is! This is what happens when the social order is overturned by barbarians, peasants start thinking they can raise a hand to their betters!” The Avalonian Captain roars, with impressive volume and vitriol.

"I think she was talking about both of us, Admiral. Are you really going to take that from her, hrmmmm? After all, you're from the Jupiter colonies, the same as I am. We may have walked very different paths in life, but we're connected by the same history." Captain Pomade smiles, baring his teeth.

>[What say?]
>>
>>693011
Didnt we spend the past like 4 threads making grunt units?
>>
>>693019
We won't see them for at least three months and longer till their mass produced
>>
>>693015
Man, they're both such dicks.
>>
>>693015
>And since we are connected by the same history I'll be merciful. Only one ship is getting to leave this battle. So give your best pitches captains
The secret is that we're the only ship leaving this battle free
>>
>>693021
Well Mordred is still Morded. More Tsun than her mother
>>
>>693015
Let me rephrase that
>And since we are connected by the same history I'll be merciful. Only one ship is getting to leave here as freemen and not prisoners. So give me your best pitches captains
>>
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As a sidenote, I think I accidentally called Moses Flint Noah Flint by accident. Whoops.

Also, to clarify, the Cleander is the same class of Jovian cruiser as the Yamato, including having the same type of engines and armament. That specific model is the Channel-class, they're an old but reliable breed that the UJCIDF uses extensively, although that was before the development of the new defensive screens, which they lack.
>>
>>693015
"You are very right Captain, and under better sercomstances i would take your offer. But the reason for us being here to begin with is to take that floating ball of iron over there. If you are willing to part with it i will gladly deal with your Avalon problem, as im starting to get really good at dealinh with these types. If not, well i will try to make destroying the both of you as casualty free as i can."
>>
>>693021
At least one knows how to sort of play the game. Opens up with an offer, tries to not be a complete ass.
>>
>>693031

You technically have three ships, though.
>>
>>693035
Flint and Beckingham can stay behind defend the station for a while while we get it up and running
>>
>>693034
Except he was gonna have people under his command flogged for interrupting his victory speech. Dudes an asshole.
>>
>>693015
I was never very good at history. And I'm still taking that asteroid. If your cool with that, then sure, lets go.
>>
>>693015
"Please stop trying to butter me up. It's not working and you're embarrassing yourself."
>>
>>693047
Kinda like this one haha.
>>
>>693038
Yes and? I never said he was a good person.

You're acting like Roarke is a saint.
>>
>>693053
He doesn't have his people whipped. That's a lot better.
>>
You rub your chin, "Very fine points, however...the school I went to was mostly focused on preparing us kids for life in a trade, we didn't study much history. I'm here to take that floating ball of iron. If you want to help, good, I'll let you go once we're done. If you get in my way, you'll meet the same fate as everyone else who's made that mistake."

Captain Pomade's smile widens, "Ah, so it's the iron you want? Splendid, then our goals don't conflict. I'm just here to clean up a musty old facility. I can do it from right here, actually. Lieutenant Mudd, can we get a missile lock on the target site?" He glances at the taciturn, dark-haired man with the mole, who nods once, "Splendid, Lieutenant."

"I'm afraid I'm keeping that too." You explain, sharply, "Fire those missiles and you'll be paying me back with the ransom I get from the Jovian government for you and your crew."

He tsks, but whatever he's about to say is drowned out by the Avalonian Captain's gales of laughter.

She's nearly bent over laughing, "L-look at this. How quickly the proud lion becomes a sniveling worm when confronted by a superior beast? Where is your proud disdain for 'rebels and criminals' now, scum? Crawl! Crawl on your belly and hope the Pirate King Starwind spares you! AHAHAHAHAHA!" She claps a hand to her forehead, "No wonder he keeps taking your women. I have no need of such tricks. Here I stand, and although the Countess has expressly forbidden me from getting into duels, me and mine are stronger than you realize. Pirate King, you are trying to take what has already been claimed by someone else. You arrived late, and did not see that I was here before either of you."

Captain Pomade's smile only widens.

You feel sudden pressure on the back of your chair and look up into warm, grey-green eyes. Samantha smiles coquettishly at you. She's changed clothes. On her head rests a peaked officer's cap embroidered with a white headband that's just maidlike enough to fit her usual aesthetic. A huge, billowing black greatcoat with white rope epaulets and the Iron Kestrels emblem emblazoned on a band around the forearm hangs around her shoulders. Underneath, you can see a short skirt and blouse in black, with a white kerchief around her neck, and high black stockings with a perfect inch or so of flesh between the top of the stocking and the hem of her skirt, marred only by her garters. So she really did incorporate the schoolgirl uniform into her official Kestrels attire. You're thankful for your sunglasses, because you're thinking thoughts you really shouldn't be thinking in what might become a combat situation shortly. She looks from one Captain to the other, and frowns, whispering in your ear, "Something is wrong. Her, I can understand, but not him. He shouldn't be this confident."

[Continued]
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>>693058
So... Soul D is for Douchebag going to make an appearance?
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>>693058
Im honestly curious to see how Mordred reacts after we kick her teeth in
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>>693065
"hrtggggllisssshhhh"

Mordred, without front teeth.
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>>693058
That description makes me think of Marikas outfit but more to Sams style
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>>693066
You. I like you.
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>>693065
Lets give her to Miles, she deserves a lesson in humility
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>>693058
Also I'm now 90% certain this guy is stalling for something. I vote we give him an ultimatum to either fuck off or help. And we make sure he doesn't try to stall us more.
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>>693077
I don't like his attitude or letting his ship get away, lets make it help us take her down or he gets taken down worse then she will.
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>>693077
That makes sense.
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>>693077
No, chances are this was a ruse from the beginning. He likely already called for back up the moment he started talking to us. He's just buying time so we aren't prepared for the sudden blindside.
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"Well now, you certainly have expensive taste in concubines, Admiral Starwind. May I call you Roarke? It's not a very common name, but it's like my mother always said, common names are for common people." Captain Pomade steeples his fingers, "I'm quite familiar with your record. You've caused quite a lot of damage, embarrassed a number of people, have repeatedly vandalized military property, and yet...I don't exactly see a list of dead officers by your name. Are you really going to risk being labeled an enemy of the entire Solar System? Somehow, I get the impression that you're more intelligent than that." He wags a finger remonstratingly at you, "Do you know what separates a human from a beast? Logic. Reason. Mature adults, who compare their goals and work out a mutually beneficial solution, can always find a way to rise above their base instincts. You and I both know why you're here, to improve your resources as much as possible and solidify your hold over most of the Belt. You and I both also know that if I fail to accomplish my mission General Fairchild will end my career without a second's hesitation. You don't need that facility. I do, in pieces. Would it not be wiser to use that as a starting point and work out our course of action from there?"

Samantha's frown deepens, "That isn't it. Something is wrong."

You notice the Avalonian ship is moving to put the asteroid between itself and the four vessels it's facing.

Maya frowns at her screen, "Sir, it's Beckingham. He says he recognizes that ship. He recommends opening fire...but he also wants you to ask about the location of someone named 'Bruce Kelly', if it's convenient."

Captain Pomade opens up his PC, checking the chronometer before tucking it back into the pocket of his uniform.

>[What do?]
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>>693083
We should scan for cloaked enemies in the area if we can.
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>>693091
...Oh shit. The Aussie is here isn't he. and get the shields up. I believe Jesus is in the area.
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>>693091
>Well too bad I've always been told I'm more beast then man *Open fire on his bridge*
I don't like how he knows our plans anon, I think we may have a spy in our ranks. Especially since the only people we told about our plan is our captains
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>>693091
Called it. There's either reinforcements, a cloaked ship, or they're wiping the base. We go and take the facility and atomize him if he tries to stop us. The Avalonian too.
>>693096
That's also something that could happen. Watch out for him.
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>>693096
No I think Beckingham knows Bruce and this was the ship that captured him. He probably wants info regarding where Bruce is considering he doesn't knew that we met him
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>>693091
"So, Captan, whens your backup getting here?"
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>>693096
Bruce Kelly is on the Auditorium.
Also, recommend going into full combat status.

To the pompous pricks.
>You know, I don't like the cut of both your jibs. So I'm thinking, your ships are now my property and you're both trespassing.
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>>693091
"Yeah, not falling for this. Open fire now." As for Bruce, respond that the last time you saw him you punched him in the face and still live to tell the tale.
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>>693101
Oh yeah, forgot to mention that. Tell him he's on Auditorium.
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>>693101
We should just tell him that Kelly isn't a problem for now.
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>>693091
Well then I suggest we take him out dudes. Also, you think Ole Bruce is hitching a ride with us on the down low?
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>>693099
apparently the Avalonians got here first, so its probably backup.
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>>693091
(just got back from dinner and already got to the best part.)

>Check for cloaked enemies
>Ask Beckingham what is the relation between kelly and this ship.

Guys, this guys is going to betray us anyway, he will have a better time teaming up with Mordred here than with him as he plans to blow the asteroid up to pieces anyway so...

I Think that the best plan here is to give him na ultimatum and propose letting the avalonians do their repair while we watch on them.
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>>693091
(just got back from dinner and already got to the best part.)

>Check for cloaked enemies
>Ask Beckingham what is the relation between kelly and this ship.

Guys, this guys is going to betray us anyway, he will have a better time teaming up with Mordred here than with him as he plans to blow the asteroid up to pieces anyway so...

I Think that the best plan here is to give him na ultimatum and propose letting the avalonians do their repair while we watch on them...
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>>693111
Don't give him an ultimatum it might tip him off that we're onto his game. Just fire straight into his bridge which should cripple the ship hopefully while we run to the Kaiser to deal with the Avalonians
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>>693111
>teaming up with Mordred

Unless another fleet shows up it isn't gonna happen. They'll just play keepaway and threaten to blow up the asteroid if we threaten them too much by getting too close or flanking them.
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>>693108
Probably not now, but I can see him doing it after the tourney. But we should go back and challenge him to a bare knuckle fight again sometime
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>>693113
I think this is the best way to deal with the situation, he is here to destroy the evidence of the research here right?
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>>693113
Seconding this. He's playing us. We out gun him. Either he has more people or he's stalling. Let's call his bluff and fire. Also we can tell our buddy we last saw Kelley on the Sirens station.
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>>693116
Yup he's looking to stop us and Avalon from getting whatever info is here so we need to get it
>>
By the way, it's later than I realized and we're running tomorrow (and probably Thursday too), so that will be the last proper post of the night. I did confirm that Bruce Kelly used his full name at least once in Roarke's hearing, so you know where he is. Work out your plan, because things are definitely going to get hairy tomorrow and ominous dice will roll. Remember, well begun is half done!
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>>693110
It's a Jovian facility. He probably contacted the people in there and told them to wipe everything.
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>>693113

That would be pretty significant, the first time you've outright attacked a UJCIDF ship. Of course, you're already a criminal, so perhaps it's not such a big step. That's up to you. The more clarity on your plans you can give me, the more faithfully I can execute them
>>
Alright anons here's my plan
>Immedietly fire all cannons on Navy bridge
>Leave Beckingham/Flint to deal with the rest of the ship
>Send the Rhinehawk to deal with the Avalonians
>Launch to fight Mordred and whatever other bullshit they throw
>Sam takes her mech into the facility and finds out whats going on their
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>>693111
>>693112
SORRY, BAD INTERNET BUGGING THINGS UP.

>>692210
>S-Senpai.... >////<
Did you really liked it? Hahahaha, i feel honored by your words, in fact, if you want, i can elaborate on her backstory a bit more if you like but i will still make some things kind of vague to able you to explore on it if you want, as it would be cool to have Megumin/Rikka as na recorrente caracter as the anons seems to like her chuuni shenanigans.

But no, she doesn't have na angsty backstory, she has an trauma with her mother's death like Karen that spiralled into chuunibyou the same way the death of Rikka's father did with her, but as of now she doesn't even think much about it, as the Storm Dragons became her second Family.
Still, she still would like to have an real and more closely related Family if she could, and thats kind of the reason she tends to go too far on chuunibyou shenanigans to maintain a "POHAHFURU!" facade to get the approvation of others... But she may get over it and go KAMINA WAY of being cool for her own sake and not for approval of others.

Unrelated, do anyone have that pic of Captain Noah driking coffe with a mecha battle on the background? I think that was some kind of mecha Octopus flying in that... And it could be a good pic for the Elder-1.
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Thanks for running, quick question was the ujcidf flag or symbols ever described?
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>>693129
We all knew it would happen sooner or later. The fact it took this long is kind of impressive.

>>693138
Here you go anon
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>>693132
I agree with this, other than sending Flint and Beckingham to take out the Navy ship. If Beckingham's ship and mechs and reliably take out the Navy's ship (I have no idea what ship he has) we send Flint to take the base. I'm guessing he has the best ground troops of the two.

Or conversely if Flint's ship can take on the Navy ship but Beckingham's can't, sent Beckingham to take the base. I'm pretty sure they're just wiping the data off the base's servers, we can't afford to take longer than we need to.
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>>693132
Addendum, Moe and a squad to cover Sam if necessary.
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>>693132
The only way I can see doing this without taking heat for killing the officer would be to disable their weapons but I doubt we could do that easily. Everything else is pretty solid, once we fire on the UJCIDF the Avalonions will definitely use the opportunity to move in on them or us.

Anyway, I hope we get a Ryuusei expy in the storm dragons, if I had the time I would have made a mech for the tourney, custom blue gill named ghost since I can't call it Gespenst
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>>693142
>>693141

Problem is they don't have stealth and sending in troops might make them go defcon. If we can slip Sam in without them knowing they might be a little laxer
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>>693146
That's not how wiping servers work. They're doing it as fast as possible, no matter what's happening. You don't get told "destroy all the data in the facility" and go about it slowly.
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>>693141
They probably are doing this, and maybe they even put a timebomb or an related shenanigan in the base already.

We need to scan everything with ASP NOW.
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>>693148
What I mean is if we send people in then instead of delete files its shoot everything with your guns and set off the explosives
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>>693125
Thanks for running Wong, it has been an honor to be able to watch this unfold, as Always.
>>693137
Any opinion about this?
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>>693149
We definitely need intel in that regard, I don't want to send Sam in by herself though. If they are deleting files remotely we definitely need to fire on their bridge in order to salvage as much data as we can.
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>>693132
Im against firing on the bridge. Start with the gun batteries and the engines, then the bridge. See if the Captain loses his nerve and spills his plan before we kill him.
also send the Soldiers in after Sam.
because the Beta has shit for weapons and if Sam gets caught on her own by a superior force she's probably dead.
Besides, this is the kind of high speed, low drag bullshit these guys are famous for.
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>>693146
Moe and squad would be a QRF to help bug out Sam when Murphy's Law strikes
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>>693154
If we had Oda we could have lauch the Ninja Harpies...

Thats why we should bring him as often as possible.
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>>693156
Giving him time only makes it so they can delete more files we need this to end as quickly as we possibly can. A direct shot to the cockpit will end this as quick as we can and send the rest of the Jovians into a panic hopefully including everyone in the base
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>>693151
You can't shoot a hard drive and delete the data on it, it doesn't work. If someone's determined enough they can still get the info. The only reliable way to physically destroy the information on a hard drive is to melt it with acid. Explosives could work, but if they're not big enough it's a gamble unless you keep blowing it up. And if the officer is ready to glass the base then they're probably doing this anyway. It's a race against time, we can't be slow. It's going against what's necessary.

Don't get me wrong, being careful is great, but it'll bite us in the ass when it gets us nothing.
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>>693140
I thoght that was just the jovian flag, rather than a military one.
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>>693167
Alright then sending a squad or two to clear the base would be in our best interest

So now the plan is
>Immedietly fire all cannons on Navy bridge
>Leave Beckingham/Flint to deal with the rest of the ship
>Send the Rhinehawk to deal with the Avalonians
>Launch to fight Mordred and whatever other bullshit they throw
>Sam, Moe, and two squads of Bluegills attack the base with Sam given command over the squad

And I just realized if we didn't have our date with Lori we would have gotten here before this bullshit
>>
I feel obliged to point out for the sake of your plans that the facility looks old and neglected from what you can see up here. There might not be anyone present from Jupiter on the asteroid, especially since Avalon arrived first.
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>>693174
Doesn't hurt us to check with a small squad
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>>693170
No, we need a ship. With ground troops. Not mechs. Bases aren't designed to let mechs go everywhere, they're designed to let people go everywhere. There won't be mech access to the main servers and the computers, so if we only send mechs the pilots will have to get out, which is just plain stupid.
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>>693132
Firing right at the bridge sounds like a called shot.. which gives us a penalty. Our crew is not A class just yet and we REALLY don't want to say we aimed right from the get go.

Rather, let's play his game a little. Mention Bruce casually as we talked to Flint while the Navy commander an still hear us. Mention we beat him with a few bits of trivia to seal the deal. Then tell him we REALLY don't like those who scheme and try to act coy. If he tries saying otherwise; Warning shot. Blasts right in front of him with no intent to hit anything. Scare him, but also scare his crew. Use intimidation if we must. Make them turn on the guy who is OBVIOUSLY treating his crew like shit and have them surrender.

Then we deal with whatever shit he has planned.
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>>693174
Oh, well that changes everything. I guess just sending a couple mechs will work.

So just ignore this >>693176
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>>693178
Its all good man, you had a good point

>>693177
We don't have time for that, if we start doing stuff like that he'll know were on to him and then glass the place before we can glass him. And he seems to be stalling us for a reason so giving him more time isn't smart
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>>693174
Any other useful information you may have forgotten?

Ah, any comments on the pilots and their mechs form the other thread? I'm very anxious to know your opinion of them(and i still have the Tenshi to finish, and more three to even post, an tuned-down(or up? is kind of subjective) version of the Tenshi, an transformable bluegill-thing and an maybe an improved Bluegill mercenary version.) XD.

And any opinion on the megumin thing, should i change something?
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>>693180

No, but I'll point out that both enemy Captains seem pretty confident.

I...need to read through the other thread in more detail. Don't get carried away, though! Your enthusiasm is great, but remember that it's one mech per poster for the tourney.
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>>693177
First priority is making sure he doesn't shoot the Asteroid. we need to disable his ship for that. and playing around with him does us no favors, especially with backup on the way.
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>>693184
Well it's time for bed since I learned the hard way yesterday in Ninja Monk Quest forcing myself to stay up to see the end of a thread isn't a good idea.

So just for future reference I'm voting for >>693170 or any derivative plan the other anons decide is better. Have a good night Wong, I hope I'll get to see you tomorrow.
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Considering the base isn't maned as far as we know then lets just send Sam and a Single squad to check it out, once we get the Sol ship under control. Don't want them firing when our waifu is inside
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>>693184
Yeah, i know, i will use "Za Walkure Delta", but i'm still doing others for the coolness of it and giving them away to anyone who wants to use them.... Or to your NPCs with you want to fill slots so that the numbers can match up.

The Bluegill ideas comes from something you said about making an winged bluegill with head mounted beam cannons, and in the begining, was the concept idea for the caracter that would be Megumin's Mother, but as the chuunibyou thing sounded cooler, i made the Za Walkure instead and was thinking of making an rival pilot who would use a copy of her mother's mech to set her off on the tourney, turning the duel into an hotblooded battle of honor or something....

BUT i might be getting carried away, i don't want to steal the spotlight of the other anons, it would end well for anybody, so... Just use this idea if you guys are sure of it being okay.

And abou the other mecha, the redbird, the spartan, that holo-shadow one piloted by Gundam-Wing-Girl,the super-robot inspired one form Thunder-senpai and the Dutchman are my favorites untill now, with the Dutchman being the BEST BOY and the Rosita's fan one being in a close second....(its hard to choose between the others).
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>>693184
As long as were talking about this tell me, what happened to Sweden? Did the muslims take over it? And did any native sweds leave to a certain planet/moon?
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>>693179
>>693185
Needless speed does us no good either and taking unneeded risks will go badly. First off, from what we've been told the ship is like the Yamato. No shields, several size categories below us, and indeed a missile boat. Considering the hits on the red ship, it likely fired a good number at it. So it probably has just enough to finish it's job. But thats it. We do not want him to panic fire and shooting that ship down in one turn seems unlikely at best.

He cannot afford to use his missiles one way or another so of course he's buying time. So we spook him and force the crew's hands. If you are worried about him firing on the colony get in his way with our shields. They are 2000kills after all and can easily soak it up. It also allows our team to safely get in there while we handle the outside.
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>>693091

Anyone but me guessing secret/unexpected reinforcements? Maybe in the form of Bruce Kelly, and the Captain checking his watch is stalling for when theyll show?

Maybe we need to fire or dodge right now?
>>
Most 21st century Earth countries are flat-out gone, man, I've said it dozens of times. Outliers like Oda or some Avalonians speaking a bit of French don't count, the nuclear conflict fucked everything. Occasionally you get tidbits in people's names or on backwater colonies, but it's neither common nor standard.
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>>693212

Meant to link >>693196
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>>693091
>Captain Pomade opens up his PC, checking the chronometer before tucking it back into the pocket of his uniform.
"I'm not a fool, Captain. I'm well aware that you have a card up your sleeve. Of course, I have several of my own. So here is my final offer. You will not destroy the facility. You will however be permitted to land troops at the facility to clean up any stray nukes Bahamute carelessly left lying around from the Megabass project. I'll even permit you to to wipe files that aren't connected to the mobile army control system. You can even pretend to Fairy that you deleted those files as well, and that my COLT system comes from reverse engineering the Countess's Avalonian control scheme if it helps your precious career. You have 30 seconds to accept or decline."
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>>693323
I really liked your wall of text, but i'm a greedy man that wants the whole prize, so i prefer the opening fire plan.
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>>693170
What about disabling their missile bays first? That sounds like a better plan (and even better if we can spend some of Avi's Luck on the shot) than adding a dead officer name to our list and making him into a martyr that Fairchild can use against us.
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>>693358
And if we explode the missiles, they do extra damage to the ship, no?
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Ok, second attempt at constructing and submitting a Mech. Ladies and gentlemen, I present the ADF-01 Mustang!
http://pastebin.com/E1R1DjjH

Using stolen data from the Arabian project, the core of a Thoroughbred MP frame, and scrapped Morgan and Pumpkinseed parts, this mech was built and piloted in the underground mech tourney circuit to prove that Bucephalus Heavy Industries execs were utter cunts to cut the project.

Wonder if Wong would kill me first if it's non-kosher or the other mechs that wins the initiative.
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>>693446
it's fast and pretty cheep give it a gun though
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>>693460
I kinda spent it all on the MA 14 though :V

It's not meant to be a battlefield combat model, but designed for 1v1 duels as common in the tournament circuit.
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>>693471
what i meen is, since this is going to be massed produced, give it a gun option or something.
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>>693446
I would consider the rules in the ATM to take precedence over any contradicting rules from the Core Rulebook. So saying, running your numbers, you appear to have purchased armor for your Hands. Hands are statted as Melee Weapons and are not applicable to be armored as Servos are; hence, you should only have purchased armor for 6 locations rather than the 8 I think you've got.

Additionally, the ATM revises the weights of Servos to be equal to half their Kills. Hence, your frame should weigh 18 tons (having 36 Kills) instead of 16 - but with the reduced armor, your total weight comes out to 34.5 tons. This increases your MA to 15.46. I believe MA is rounded up, so that puts you at 16.

Apart from that, I'm not sure how you're paying 19.2 CP for what is a total of 20 CP worth of thrusters, not that the additional 0.88 or so CP puts you anywhere near to the 140 CP limit given the above reductions.

In fact, unless I've done my math wrong, your final cost should come out to 117.7*1.1 = 129.47 CP. This leaves you with about 9.5 pre-multiplier CP to work with on making any other improvements you couldn't fit in before.

Overall, I'd mainly worry about how you'll deal with enemies who can immobilize your limbs with grappling or disarm you of your weapon (note that your weapon has only 3 Kills of structure, and can likely be destroyed with a single attack once taken from you), and enemies who can damage you from range before you close in. Reactive Shields won't be an issue since Wong isn't allowing them, and I doubt he'd permit AF Beam Shields either.
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>>693479
http://pastebin.com/Pd4Q3qua
Revised with optional Beam Magnum. Can't take with Kusanagi.

>>693510
Could you point for me the exact quote where weight of servos equal to half their kills?

If I'm not mistaken, all weapons can take damage equal to their kills. And the idea behind the Mustang that it's supposed to able to close the distance with it's MA before its opponents could fire and relies on the pilot skill to outmaneuver incoming fire.

As for 19.2 CP, I kinda thought it was supposed to round up the CP to the thrusters.
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>>693547
Weight as half-Kills is pic related, from page 11 of the ATM (same as the previously posted image).

EMWs are special in that they have structural Kills equal to a quarter of their damage (and hence weight equal to one eighth of their damage). This is specified at the end of the Damage paragraph in the section on EMWs, on page 28 of the ATM.

With regards to propulsion, 1 space of thrusters costs 1 CP (CR page 63, ATM page 61, etc.). I can't recall reading anything that states you can't purchase fractional spaces' worth of thrusters, but all references to buying thrusters I can recall refer to whole numbers. Regardless, I see no reason you would round up; you should certainly get only the amount of thrusters you paid for.

I might be wrong with MA rounding up - I only say so because I vaguely recall something to that extent being mentioned before, and because moving a fractional hex would surely still allow you to threaten the next hex ahead of you.
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>>693446
Third Revised Version.
I swear it's getting cheaper. Or my math's completely wrong. Or Wong takes into account Optional equipment.
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>>693657
http://pastebin.com/0xDbQrss

Annnd forget to paste the build.
>MFW
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>>693657
>>693661
You missed a thing.

And I can't really support rounding up fractional thrusters, but other than that it looks fine to me.

Consider giving yourself some way to attack at range in a standardized loadout, or else some other countermeasure against being attacked at range besides dodging, with the remaining CP?
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>>693184
>I...need to read through the other thread in more detail. Don't get carried away, though! Your enthusiasm is great, but remember that it's one mech per poster for the tourney.
Here's mine. How does the backstory look?
http://pastebin.com/LkDJjdpF
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>>693730
Well shit, there's already someone using Shadow Imagers, which means I can't without looking like a rip-off.

Taking a very brief glance through - in line with the image directly above, your naginata should have 1.75 Kills, and weigh half of that.
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>>693698
The Kusanagi isn't a EMW. It's a MW. Though I may need to rephrase it since I labelled it as a heat katana. Adjusted the thrusters.

Here's the 4th iteration.
Hope I didn't fuck up
http://pastebin.com/65V9mQ4z
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>>693446

Wong at work. Denied on the basis of the Mustang already being in use (and that's a spoiler I hoped not to reveal)

Guys. Please no snowflake Mecha. No "stolen super prototypes" without express permission.
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I'd like to remind everyone that this tournament is about GRUNT units. NOT super robots. I don't want to have to ban coming up with backstrokes for your mecha, that wouldn't be cool or fun for anyone, but I keep seeing things that would fit better as protagonist mecha than mass-production models, which is a shame, because the actual base concepts of some of these are awesome.
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If you've made a mech and haven't posted it in this thread, repost it. I'll go over them ALL (or as many as I can) after work.
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>>693753
Heya Wong, I've got 2 Mechs whose backstories I want to run by you.

>The Spartan: A mech constructed by a bunch of retired veterans from Titan who made a bet that they could make a better mech than the Pumpkinseed-II. Completely custom mech, piloted by a literal Grandmother who was itching to get back into the cockpit.

>The Myrmidon: Due to internal politics, a Skunkworks team was let go from Bucephalus Heavy Industries. This disgruntled group of mechanical geniuses, pilots and executives immediately set their collective intellect towards putting their former employer to shame. They started their own company, named Iskander after the famous conqueror who rode Bucephalus into battle, and using their skills and knowledge from working with Bucephalus, created a prototype mech that would, hopefully, kickstart the company into high gear. In order to showcase their creation, named the Myrmidon, they entered the SPACE JAM.

Neither uses Verniers but the Myrmidon has two beam swords that I justified with the team who made them being former BHI.

That Okay?
>>
>>693768

Reposting Stats

Spartan: http://pastebin.com/4yqZ1EZY

Myrmidon: http://pastebin.com/sVRQ7a1s

Reworking the Gold-Tail to remove its Verniers. Will repost it later.
>>
>>693768
http://pastebin.com/aMcUdx09
Its got custom in the name but its a custom in the lines of a gouf custom rather than a custom like any of char's.
Also that rifle is supposed to be single handed right now but if I fucked up the spaces it can just stay two handed.
>>
>>693758
So which machines would be considered 'Grunt' units so far? A guideline and some examples would probably help the bunch, and maybe give some variety over getting MV 2 and the meatiest beat stick. Friend wanted me to make a Electric Warfare machine for him after all.
>>
>>693812
And here's the Dutchman since you requested all machines. I'll fix it up a bit at a later date since I want to make the grenades actual grenades and deal with the active shield on the range mode if it's not allowed.
>>
>>693819
http://pastebin.com/7EPWmpMY If I would remember to post the paste bin. I am not in good form today.
>>
>>693753
he could always name it something else, like the Friesian or name it the zebra(hah).
>>
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>>693753
>>693758

Ok, stripped out the Verniers. Reduced the craziness. I swear reading the ATM is turning me into a madman.


Backstory of the TOTALLY NOT THE MINIONIZED MUSTANG!!! ADF-01 Lightning.

Cobbled together from Pumpkinseed and Morgan scraps, the ADF-01 Lightning was built for one vs one duels in the thriving underground mech combat tournaments.
>>
>>693836
http://pastebin.com/2asHFteq
And forget to paste the build.

Kill me please.
>>
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>>693730

Approved because I fucking love it and because there was a confirmed Pumpkinseed crashed on Auditorium (Rebecca Lorde's hijacked escape vehicle).
>>
>>693771

Fair enough!
>>
>>693776

You'd really only need to reduce the Myrmidon's weight by one ton to get MV-3. Other than that they look good.
>>
>>693795

Remind me how booster packs work?
>>
>>693864
Woo!

Also, which moons have been colonized in Sol? Asking because the current IRL list of possible colonizable moons is Europa, Enceladus, Titan, Callisto, Ganymede, Io, Triton and Charon.
>>
Might as well get an option on mine http://pastebin.com/wwT3gZS1
>>
>>693812

Your Dutchman is a good example of a grunt machine.
>>
>>693845

Fucking sweet! Lightning is approved!
>>
>>693889

All of the above, but Io and Europa have a massive number of colonies compared to the rest and manipulate the colony construction companies to keep it that way.
>>
>>693890

Looks good so far. Sword mechs seem to be the "in" thing, which is perfectly in keeping with the game so far.
>>
>>693856
As a random aside, does Red Siren's pirate gang have a name beyond "Red Siren's pirate gang"
>>
>>693901
To be fair, the distance the mechs start from would be fairly critical in a duel.
>>693904
Also, could you give a rough estimate of how many mecha her gang has? It's relevant when deciding how many ships and mechs to leave at home
>>
>>693904

It's technically her fan club too. Think of it as one MASSIVE crew of mostly noncombatants. A lot of crews are just "Captain Name's crew" or "Captain Name's pirates", the way Blackbeard's crew wasn't called something neat like "Straw Hat pirates" or "Blazin' Beard Boys". The California Station crews are known for having a bit more flash than the normal beltscum.
>>
>>693897
I might stat out a basic beam rifle for the Lightning's melee mode and a basic melee one for the Lightning's Beam Magnum later since it's 3.30am right now.

Incidently, the Beam Magnum is the closest stats I can get to the Beam Magnum from Gundam Unicorn, based on the recommended build from gundamwiki using Mekton Zeta rules. I'll see y'all when I wake up.
>>
>>693845
>>693897

Uh, Wong, did you check the weapon spaces against the spaces available in the arms? Cause even if he two hands all his weapons his arms don't have enough spaces.
>>
>>693918
Uh, check the core rulebook pg 58. Weapons don't actually take up space and I have at least 7 spaces in both arms.
>>
>>693918
Also, don't custom weapons take up the same amount of space as they cost? Because the Kusanagi would require 27 spaces base.
>>
>>693923
Someone else is going to need to weigh in on this because I was under the impression it was the number of Free Spaces on the arm, not just spaces.
>>
>>693923
Heavy Striker gives you 6 spaces. Hands take up 1 space.
>>
>>693917

Can you link that build? Sounds neat.
>>
>>693924
>>693932
I may need clarification on this as well. I don't really know how does building custom weapon systems actually work. If so, I can go make amendments to it. It's not like the Lightning is hurting for credits.
>>
>>693942
Yeah, everyone in previous threads said custom weapons require the same number of Spaces as CP they cost. You can reduce the space cost by adding .5 to the weapon cost for every space you take off.
>>
>>693934
> The Spaces of the weapon may not exceed the Spaces avaiiable in the
arm that wields it. The weapon does not actually take up these Spaces— rather, a Hand may hold a number of Spaces worth of equipment equal to
the number of Spaces in the Arm upon which that Hand is mounted.
For example: A hand attached to a Striker-level Arm servo could hold and use or weapon of 4 Spaces or less. - Mekton Zeta Core Rulebook, pg. 58, weapons.
>>
>>693932

Spaces, not free spaces, otherwise there would be no point in mounted weapons. I'll check the math at home, but he probably bought Space Efficiency.
>>
>>693961
That explains some stuff but it's only good news for me. Means I can reduce the cost of some custom weapons.

Your Kusanagi and Beam Magnum do need some space reworking though.
>>
>>693939
>Beam Magnum: WA +3, 11K, Range 650m, Clip-Fed (5 shots, 3 clips), 26.7 CP, 5.5 tons

Dunno about spaces, might cost extra though to tone it down. And I might need to recalculate both Lightning's weapons again. Tmr.
>>
>>693932
General rule of thumb is how many spaces a limb has, not how many are filled up with stuff. It has been mentioned before. Makes no sense otherwise. Why would putting extra thrusters or a arm blade in some empty space make it so you can't pick up a gun?
>>
>>693971
No, I didn't. I'll remake the weapons again.
>>
>>693951

This. I assumed that's what he had done until I looked again.
>>
>>693880
They make you go fast. The max boost is the maximum additional MA it can give you and the MA points is the limit to how much MA it can give before refueling.

So if you have 8 MA and boost for for an additional 5 you move at 13 MA for a turn and are down to 45 MA points.
>>
>>693979
Based on what you made, you just need to add 10.5 CP to the Kusanagi's cost and 11.5 to the Beam Magnum's cost.

>>693975
>>693971
Oh goodie. How did I confuse those?
>>
So, you can't block with a limb that was used to attack something. Are there any penalties for blocking with a shield that's not mounted on an arm?
>>
Successfully Fixed Everything.

Spartan: http://pastebin.com/YUUGexBB

Myrmidon: http://pastebin.com/Q0CDydM5

Gold-Tail: http://pastebin.com/7U3sikcJ

Someone check my math.
>>
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>>694000
>So, you can't block with a limb that was used to attack something.
Huh, I don't recall this. Remind me where this is said?

>Are there any penalties for blocking with a shield that's not mounted on an arm?
In the Core Rulebook, it is stated that you can only parry to the side and rear with a shield mounted in the appropriate arm.

I'm not sure if this has changed, or is even applicable in this context, since the Core Rulebook seems to assume that all mechs are humanoid, have two arms, and only mount shields on those arms.

>>694108
As previously mentioned, I would assume that the ATM supersedes the CR in the matter of servo weights; servos weigh half as many tons as they have Kills, as per the image in >>693590, so your mechs should probably be heavier than they are.

Apart from that, your numbers seem at a glance to be in the right ballparks, so I'm not going to check them too closely.
>>
>>694168
I really don't remember. Someone else is better off checking. If that's not the case though, I'm moving the Myrmidon's shields back to its arms.
>>
>>694168
And thanks for looking my stuff over.
>>
>>694168
The mechs in the Rogue Gallery use the Core Book proportions and not the rule of "half the kills" if i'm not mistaken, so i guess that it is better to ask Wong about what to do now.

And, idk if the Anon who said this is still around, but both books states that a cockpit in the torso applies a penalty only to awareness checks, and not to all rolls as you said(i checked while still on Brazil, but i don't have the Book right now, so i can't show you the page.).
>>
has any one made the gm yet? becuase that thing is a freaking grunt mech to the core.
>>
>>693979
Man, if things continue to go "High Damage, fast as possible mech" this will become a battoujutsu contest XD
>>693983
I will get to try and log into my pastebin account when i get to the laptop again, but let me advise you on one thing: As i pointed in the other thread, the starting possition and luck points will be of key importance in this tourney, so, i suggest you to set the distance to at least 1km between the two duelists, so that the longranged mechs may hold any chance and MA have significance.
>>
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>>694300
Mah nigga.

The Myrmidon is basically pic related and the base GM would likely be a bog standard Striker with a short range and inaccurate heavy beam gun, a standard beam saber and a large shield.

The Dutchman is based in the Zaku.
>>
>>694303
It looks like the Lightning is going to have either some significantly toned down specs or weaker weapons since the current build isn't viable.

I'm betting Weaker weapons.

By the way, could you repost your Mechs?
>>
Question: What mech actually makes up the majority of the UJCIDF forces? Wondering because I don't know just how outdated the Bluegill is.
>>
>>694389
I could, but only later when i get to the laptop.
What is a shame, because now i really want to finish the last models =/

Hum... What would you guys think of an "Kimaris" themed mech? I love that amazing knightly look he has... I was thinking about making an upgraded custom for the Pumpkinseed II anyway, as probably someone will enter the tourney with one.
>>
>>694403
I'm not Wong in disguise, but i would guess on Pumpkinseed IIs now that every one of the Pumpkinseeds that were replacing the Bluegill are getting upgraded, but they have a lot of Morgans II
,Palominos IIs and Warmouths too.
>>
>>694303
I got a pretty goofy idea that should be ready later that isnt just gotta go fast or big beat stick.
>>
>>694428
The thing is, the Pumpkinseed-II is super recent and it's going to take then a while to produce enough for it to become a Frontline unit. As it is, the Jovian Planetary guard is the only unit using the Pumpkinseed-IIs in the Sol System as of now. Is every other unit using Pumpkinseeds and Bluegills?
>>
>>694442
Define "big beat stick".

Are you talking about the Freebooter and the Dutchman? Because they're more like Grunt units.
>>
>>694464
Trying to cram the most powerful weapons in as small a space as you can.
>>
>>694474
That would be glass cannon.
>>
>>694481
Not exactly. Better defense, more volume of fire but weaker. Probably not allowed to be honest since it has drones but I'm mostly doing it for the laugh.
>>
>>694491
http://pastebin.com/HX8JWJxN
I think the maths are right but I did do it in a rush and I dont really care since I have a mech in already.
>>
>>694520
Actually never mind its totally wrong since I forgot to give it thrusters.
>>
>>694491
So you mean lighter Mechs with powerful weapons but are still able to defend themselves with shields or something?

Glass Cannon is still probably the best descriptor. It can protect itself from a hit, but when it takes one it's probably going to go down.

Also, define gotta go fast.
>>
>>694464
Basically from what I gather, the beat sticks are the units that have the really big handheld weapons with quick and armor piercing, tons of thrusters, good MV and not much else. Quite a few seem to be going down that path.
>>
>>694457
>>694457
Nope, they don't need to massproduce it because it is actually an UPGRADE pack that can be applied to any Pumpkinseed, what is the main motive to it getting the approval it did instead of them focusing on making another mech
>>
>>694614
Oh right. Well, it'll still take time before they're widespread. I see that there is a UJCIDF Bluegill though.
>>
Since we'll be picking up soon the final plan is
>Immediately open fire on sol bridge
>Have Flint and Beckingham deal with pacifing the sol ship
>We go to fight the Avalonian ship
>Launch in the Kaiser to deal with Mordred
>Send Sam with a squad of mecha to check out the faculty, after we're sure the Aol ship can't fire on it
>>
>>694725
Not the sort of plan I'd agree with. I'd say get in the way of the Navy ship with our own. Our shields are damn strong and it takes away the means for him to harass us. Not only that, but it puts our CIWS right near the entrance incase of ambushes or anyone trying to follow our team.

As an aside, we really should not go for aimed shots since thats a hefty penalty no one wants. Either way, both are likely calling for reinforcements and thanks to our ship we can hit in front and behind.
>>
>>694739
And if he sees us moving to get between him and the colony he'll immedietly fire on the colony
>>
>>694739
I agree. Or the last option someone proposed. Also, remember that the long range communication costs a substantial amount of space and we Know the Jovian ship doesn't have one.
>>
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Ok, Kosher build of the Lightning

http://pastebin.com/hQpFBhaP
>>
>>694767
Which would leave him with no missiles against 4 angry ships. The guy is a snake, not a idiot. If he just arrived, his own engines are likely cooling down. He wants us to do something stupid to get just cause with reinforcements. So, spook him, use that fame of ours, scare his CREW, not him.

Blindly shooting without an actual plan is a bad idea no matter what and will just give the Navy a reason to go full bore.
>>
>>694792
The navy has more then enough reasons to go full bore on us. And the question is who would he rather deal with a pissed off Roarke who he knows doesn't kill people or a pissed off Fairchild?
>>
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Awful news, guys. My younger brother is in the hospital, and my niece needs someone to sit with her and then put her to bed. I will try, try, try to run tonight after she goes to bed, but I can't promise anything. I'm sorry.

Picture selected at random.
>>
>>694804
Except we have killed people. Lots of people when we are pissed. We butchered the green skulls to the man. The thing is, the Navy lacks many proper reasons to explain to the people since we just got a full pardon from fairchild for recent actions if you'd recall.

Blindly firing will NOT help us and even if he does fire, do you honestly think the main facilities with the stuff we want would be out near the front? It'd be in the core and this thing is far tougher than suleman 1.
>>
>>694817
Oh damn. Hope your brother's alright. No rush here Wong.
>>
>>694817
Family comes first Wong
>>
>>694777
Anon, I think you misunderstood something. The heavy striker arm servos can hold things which take up to 6 spaces, unless you're double handing them. Hands just let you hold things, they don't add an additional space. So your weapons and shield need to go down by 1 space each.
>>
>>694817
Don't worry about it Wong. Hope your brother is okay.
>>
>>694817
Good on you for being the good uncle for your niece. Take all the time you need to make sure the both of them are alright.
>>
>>694777
Does the Lightning not carry its sword and Beam Magnum at the same time?
>>
>>694818
But they were a rival pirate hang that killed our captain and tried to kill us. Every other time we have attacked any ship we only killed the people who came at us in a mesh for the most part. We aren't know for killing people we attack. And we're pirated, they already have enough reasons to label he a public enemy and hunt us down
>>
>>694921
Every other time? Most of our ship battles have been against the Green Skulls and we decided against fighting Lori due to the loot potential. In terms of actual Navy ships we never got into a direct conflict with them aside from Soul B and thats more because Jesus is an idiot.

If they weren't neutral to us and went with Fairchild's ideas we would not be having a auction or big tourney/show. She'd go straight for us and burn everything. We are known to kill people we attack when they have wronged us or pissed us off. We are still gunning for First Mate even though she is a Soul member.

We're a pirate, but as is we are a 'lovable pirate' like Red Siren. Left alone so long as we don't outright attack. Which is what you are suggesting. Attacking first and with the intent for lethal force.
>>
>>694817
Family comes first indeed, do what you feel that is needed most Wong, we understand, and may your brother get better soon.
So, why don't you make use of the situation to show your niece the wonderful world of mecha anime? She may thank you for that one day ^^

>>694921
Thunder, we both know that there is something fishy going on with that guy and that we can't just stay seated on our hands while he gets the upperhand, but firing at his bridge could get very problematic later, mainly because Fairchild could use his death against us and maybe even use this as a motive to sour the negotiations openly.

So, the main problem is missiles getting in the way to our victory... Why don't aim on his missile batteries and spending Avi's luck to garantee the shot? After that, he would be without missiles and with an heavy damaged ship(because the missiles do extra damage when exploded this way, the same way they did to First Mate in the fist battle),leaving use almost free to deal with the avalonians.

Please point any problems in my plans with you find one.

Opinions about this, anons?
>>
>>694970
Not gonna lie, disabling shots all around are a pretty decent idea.
>>
>>694894
IIRC, the striker arm servo only have 3 spaces, the hand adds the extra space for the servo to handle 4 spaces.
>>
>>694894
Also, no. The Lightning doesn't carry both weapons at the same time. It's either the Katana or the Magnum. The idea is that the Lightning is a tourney mech, not a combat intensive mech like the pumpkinseed, though it can be upgraded that way.
>>
>>694948
There is a vulnerability on your argumentations anon, it assumes that we can only attack em attacked first.

But that makes no sense, if it would be true we never would steal from anybody because they wouldn't even fear us as the only thing they needed to do were to ignore us and keep on their way.

No anon, we attack when they resist, and that means that people get shot down when they don't comply to our "suggestions", and that is exactly what the captain is doing now.

This is why we are a criminal, and thats how piracy works, loved or no.
(Sorry if i sound rude or angry..
I'm in a hurry and with deprivation of sleep...It messes with your emotions too)
>>
>>695079
The hands don't add spaces, in fact, they TAKE spaces, because they are weapons "mounted" in the arm.
>>
>>695117
I'll amend it once I get back. Need to reread the part again. Incidentally, how many spaces does a Striker arm servo has?
>>
>>695109
There is a difference between ignoring and avoiding. Getting in their way and going 'go ahead and try and I'll mess you up worse than Bruce.' is different from straight up attacking or sitting there. One of my key arguements have been to scare his crew so that they would take him down and surrender. That would allow us to take the ship, the crew, and give us an extra body when reinforcements come. One of our best skills right now is Intimidation, which tends to require empathy or cool to deal with.

Scare them. Call their bluff, mention they both act like they have reinforcements coming, and spook them into make a stupid, badly planned move, like attacking us with those missiles. Against our shield and crew, it will likely do nothing major and wastes their shots.
>>
>>695169
Anon their ship is the same size Oda's was when it brought down the Agamemnon which is our size.
>>
>>695195
...what? Dude Oda's ship is not our size. It's around the same size the original ship was. They have no shield, bad guns and only so many missiles. Meanwhile we are Wels class huge. with better shields at the expense of fire power. Hell, the Jaburo took down a ship of the same class in one volley if you'd recall. We are about 3 categories bigger than it.
>>
>>695195
I'm pretty sure after Avi saw Oda point-blank shotgun the Agamemnon to death with his missile barrage that Avi would know to burn luck in response to a point blank missile barrage to avoid them all.
>>
>>695203
Wong told us their ship is the same size as Oda's was, and even then the idea to let them fire on our ship is stupid. We have another ship right across from us we'll have to fight and possible backup
>>
Is there any way to restore shields to full power after they've been damaged? I don't have the rulebook.
>>
>>695079
Striker Arm Servo has 4 Spaces base. The takes up a space, but you can still wield weapons that cost 4 spaces.

You're going to want to fix your weapon spaces.
>>
>>695212
And your idea of striking first and hoping for a kill, burning luck which could be used for more important calls and hoping you get him in one blow? Even though we are in no position to preform a proper alpha strike with our men?

And yes, as stated before it is the same size as Oda's ship. What you were eluding to seemed to be it being OUR size, as in the size of the Rhinehawk, when I told you it was the size of Oda's ship before.

Anywho you seem to keep forgetting that our ship is designed to take hits while we have two good Remember, Oda did well with his missile barrage because he dumped all 10 of his luck into it and rolled well on a heavily damaged ship.
>>
>>695154
Striker Arm Servo has 4.
>>
Posting my mechs:

Za Walkure Delta:(almost finished 1CP to go)
http://pastebin.com/qBXNMGDw

Hussar:(Finished but without pilot)
http://pastebin.com/bqjexP0C

Elder Ones:(Finished but without pilots)
http://pastebin.com/tNdU4f1B

Tenshi and Mirai-Tenshi:(Unfinished)
http://pastebin.com/ZgicMNZf

Working on:
Storm Dragon's Tranformable Bluegill
Custom Pumpkinseed II "Kimaris" variant

What do you guys think?
>>
>>695464
I'll have to take a look later. I'm terribly busy.
>>
Alright, who's still up? We can get this started and run tomorrow too for sure.
>>
>>695521
WOOOO
>>
>>695521
Hello
>>
>>695521
Reporting for duty
>>
>>695521
Yo
How is everything
>>
>>695521
I can still function.
>>
I'm here
>>
>>695521
never left
>>
>>695521
Had this open all day... was sorta trying to get into mech building but its seems to complicated to do at the same time as studying the american medical system.
>>
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So, a quick show of hands, are you...

>[Interposing the Rhinehawk between the Cleander and colony and opening fire on the UJCIDF Cruiser with the backup of the Browning and Harmonium's main guns]
>[Interposing the Rhinehawk between the Cleander and Colony and demanding some other course of action with your ships surrounding his, including forcing him to join you in opening fire on the Avalonian ship]
>[Ally with the Avalonians against the Cleander and Captain Pomade's plans]

Also, will you launch mecha, or not launch mecha?
>>
>>695581
I feel you anon, I've been either working tech for a show or writing a history paper all day
>>
>>695521
present
>>
>>695588
>>[Interposing the Rhinehawk between the Cleander and colony and opening fire on the UJCIDF Cruiser with the backup of the Browning and Harmonium's main guns]

We need to get rid of him quick as possible so we can stop whatever he is planing
>>
>>695588
>>[Interposing the Rhinehawk between the Cleander and Colony and demanding some other course of action with your ships surrounding his, including forcing him to join you in opening fire on the Avalonian ship]
And launch. Your comments about what Soul A have been up to make me nervous
>>
>>695595
Forgot to add
>Launch in the Kaiser towards the Avalonians
>>
>>695588
>>[Interposing the Rhinehawk between the Cleander and colony and opening fire on the UJCIDF Cruiser with the backup of the Browning and Harmonium's main guns]
I fear the unknown advantage he seems to have.
>>
>>695588
>>[Interposing the Rhinehawk between the Cleander and colony and opening fire on the UJCIDF Cruiser with the backup of the Browning and Harmonium's main guns]
>>launch mecha
>>
We need a few more votes, deciding whether to fire or make a demand, and if so what.
>>
>>695588
>[Interposing the Rhinehawk between the Cleander and Colony and demanding some other course of action with your ships surrounding his, including forcing him to join you in opening fire on the Avalonian ship]
>>
>>695588
>>[Interposing the Rhinehawk between the Cleander and Colony and demanding some other course of action with your ships surrounding his, including forcing him to join you in opening fire on the Avalonian ship] Get a read with Sam and inform Flint when we last saw the Aussie.
>>
>>695616
something like this personally. >>693323
>>
>>695629
Anon your giving him way to much power with that. He can delete plenty of key files we need and just say they were never their. Remember were looking for info on the weakness of their super weapon
>>
>>695629
Ok, that is assuming way too much and gives him what he wants while giving him a very good chance on screwing us over.
>>
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"He's stalling, isn't he?" You ask her.

Samantha nods with a smile, "I think he is."

You nod back, "Likely allies on the way." You clear your throat and speak directly to the bridge crew, "Inform Captain Beckingham that I saw Bruce Kelly recently." You rub your thumb along your cheek, "I nearly lost an eye to his knife, so he must be healthy." You deliberately don't mention where you saw him, because you don't feel like telling the UJCIDF...if any of these people get away...where exactly he is. He's a mean cuss, but you don't want to give them an excuse in case this person is important.

Mohammed, sitting behind you, makes a choked sound and stares at you too, "Admiral!?" His voice is full of teenage awe.

You clench your fist, "Don't worry, I knocked him out."

Captain Pomade jumps to his feet, "You're lying! You have Bruce Kelly, the renegade Terran!?" He staggers, his face looking suddenly extremely pale, "That...this means..." He shakes his head vigorously, then he smiles, his voice acquiring a serpentine quality, "You have something extremely valuable, Admiral Starwind. I must commend you. For a moment, I didn't believe you. Ha. Silly me, I forgot, you have an army, don't you?" He laughs, a dry, hacking sound.

"Don't be stupid, I was by myself. Otherwise I wouldn't grow any stronger." This is, in your estimation, perfectly sensible logic. You snap your fingers, "Avi, interpose and prepare to engage." Avi hits the thrusters, and with an ungodly roar your ship screams just above the Cleander's bow, rotating smoothly to float between the smaller cruiser and the facility, "All ships, prepare to fire." You stare evenly at the Jovian commander, despite the fact that you have never felt a ship move that quickly before. It's like a bird of prey among sparrows.

Captain Pomade's smug expression falters noticeably, "You beat Bruce Kelly? By yourself? We...to bring him in the first time, we needed..." You see his hands shaking on the arms of his chair.

"Multiple weapons locks detected, sir." One of the bridge crew informs him, and he glances wildly around at her as the beam batteries of your three vessels swivel into place, locking on. The Harmonium, in particular, proves to have a terrifying rack of long beam cannons, being a dedicated gunship.

"You wouldn't dare!" Captain Pomade insists, jabbing his fingertip at you.

"Warning shot, sir?" You hear Moses Flint's voice over the comms.

"Aye." You confirm, leaning back with a grin as a thin lance of azure draws a black line across the bright purple-and-white of the UJCIDF vessel, just close enough to crisp the paint.

In the background, you hear the Avalonian woman laughing uproariously, before her ship vanishes entirely behind the asteroid and she cuts the comms.

[Continued]
>>
Alright now she's planning something, lets cripple them and then leave Flint and Beckingham to finish them while we chase the Avalonians
>>
>>695741
Or we can wait until we are given a chance to proceed before jumping the gun? Let Wong get the rest of the post out first.
>>
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"Samantha, Flint, why don't you go have a look around? No risks, I want everyone back alive." You instruct. Samantha salutes with perfectly crisp precision, her dark lips forming a smile before she whirls around and heads for the mechbay

"Yes sir." Flint's voice crackles over the comms.

"So, who is coming to rescue you?" You inquire, as politely as you can while pointing so many guns at someone, "SOUL A? SOUL B?"

"You...you won't...you're bluffing!" Captain Pmade cackles, and then a little alarm on his PC goes off, "Now you'll find out, you AND the Green Man worshippers both! Prepare youself, Roarke Starwind! I couldn't have anticipated you showing up, but I called for backup as soon as I found the Avalonian ship here! AhaHAHAHAHAHA!"

"Yes, I know, but who specifically is coming?" You try to ask, but are interrupted by a pair of gates opening. Naturally, they're at a safe distance, but that puts them outside of the bullying ring you have enveloped the Cleander in.

"Open comms, tell them I have Roarke Starwind and two of his subordinates here! One of their ships appears to be the Harmonium! So, Beckingham, you wanted revenge on me for enabling the capture of your friend!? Too bad! Your sad story ends here, beneath the fire of TWO MIGHTY BATTLESHIPS!" His voice rises to a mad scream.

"Channel-classes Archimedes and Patronius confirmed, sir." The taciturn lieutenant comments.

"What!? Where is the Cincinnatus and the Iulia Maesa!?" The Captain shrieks, a vein visibly throbbing in his forehead.

You hear a voice over the comms, it's familiar enough, the first time you heard it you ended up breaking then-Sergeant Pierre Blanchett's Pumpkinseed, "What the hell do you expect? You said one Avalonian ship, no Paladin. The Cincinnatus is undergoing routine maintenance and the Iulia Maesa is needed at the Gate of Jupiter. Small fry aren't worth two battleships! On the other hand...ROOOOOARKE STARWIIIIIIIIND! MY SISTER! MY BIG SISTER! YOU THINK I CAN JUST HAND HER OVER TO SOMEONE LIKE YOU!?"

>[What say?]
>>
>>695819
>Ah Pierre good to see you, and you even brought me two presents for the wedding. I'm touched man I really am. Tell me is Caesar their? And how about that girlfriend of his?
>>
>>695819
"Too used to bullying Harpies Captain?"
>>
Captcha is in an almighty fury at me tonight, but restarting and making a few test posts on /m/ shows that it seems to have sorted itself out for the moment.
>>
>>695819
Welp.. I think Morgan found a new target for her affection. Either way.. "Ah, THERE'S my brother-in-law to be! Nice to see you! How's it going? Just doing some business before the wedding, found myself in a spitting match between a smug snake and some muscle loving chick in armor. She'd probably get a kick out of you."
>>
>>695847
Captcha is being really nice to me. It keeps letting me skip them. I've done like 5 for the past two days.
>>
>>695819
>I think Samantha is old enough to make her own decisions, little brother in law. the Avalonians on the other side of the asteroid, by the way. You should probably go deal with her before we do anything else
>>
>Oh, are you volunteering to walk her down the aisle at the wedding? That's very sweet of you.
>>
>>695848
Oh man. That would be delicious haha.
>>
>>695819
You needn't hand her over to anyone. She joined my crew and lightened my life all on her own, brother in law.
>>
Lordy I can follow the thread now. Fucking typing in French is a bitch.
>>
"You're too used to bullying Harpies, Captain." You shake your head, "It's not enough, not nearly enough. My ship is bigger than any of those, it's faster, it's stronger. You're outgunned, and you'll be our first target."

"DON'T CHANGE THE SUBJECT! WHERE IS SAMANTHA!? WE'RE A GODDAMN RESPECTED FAMILY ON EUROPA AND I'LL BE DAMNED TO SEE IT BESMIRCHED BY YOU!" Pierre roars like a wounded lion.

"It's nice to see you, little brother-in-law." You inform him with a cheerful smile, "How have you been?" You wave at the screen as vidcomm pops up showing his enraged face behind the visor of his helmet, sitting in the cockpit of his mech. "You told me to make your sister an honest woman."

"I DIDN'T THINK YOU WERE SERIOUS OR PLANNING TO ANNOUNCE IT ON QTPI NEWS!" He howls, "Captain Palantine, let me out of this damned mechbay! Open the bloody catapult, I'll rip him off his bridge with my mech's hands if I have to!"

"I think Samantha is old enough to make her own decisions." You sigh faux-regretfully. "The Avalonians are on the other side of the asteroid, by the way. You might want to worry about them first. I'm just conducting a little business before the wedding, making sure I can provide for my sister's future. As your new older sibling, I'm happy to be a good example and give you advice. For instance, that Avalonian commander is going to love your beard. Go on, little bro, do it for the pride of Jupiter."

"Oho? There are several incorrect assumptions in your reasoning." This voice, unfortunately, is also familiar. Josiah McAllister sounds a lot more calm than the other Lieutenant, as expected.

"It's nice to meet you for the first time, Lieutenant. It's a shame we haven't run into each other sooner." You remark drily, remembering the altered footage at Griggspont.

"What are you talking about, Roarke? This isn't remotely the first time we've met. Of course, you were a bit young to remember it, the first time. You've blossomed into a splendid warrior, I'm quite proud." He sounds perfectly calm, which is reasonable, considering he knows you perfectly...while you have never actually seen him fight.

"Butt out, B." Pierre growls, "This is personal."

"Indeed, it is." Josiah counters, "It's extremely personal. For all of us. I understand your anger, but I cannot let you lead on this mission. I have with me a writ from General Fairchild, granting me the authority over all three of these vessels. Transmitting now." There's a couple of simultaneous beeps of messages being received, then an indignant sort of sound from Captain Pomade, who seems on the verge of snapping with rage.

"Incidentally, Roarke...aren't you forgetting something? These are gunships, ideal for sustained ranged battle. Even if you defeat us, and even if your assortment of stolen aces are willing to fight against former friends, your forces will be severely less, and you still have the Avalonian to deal with. Perhaps she, too, has reinforcements coming."

>[What say?]
>>
>>695976
ah shit. It's time for Space Rejoicing.
>I'll take my chances good sir.
>>
>>695997
I don't think Roarke would ever say "good sir." Other than that I'm voting for this.
>>
>>695976
>Too bad I've got more guts then brains
>>
>>696013
We could always join up with the avalonian. Temporarily of course.
>>
>>695976
"Yeah, we figured as much. Even with a helmet on, she wasn't hard to read. Still, I have plans for this chunk of iron and whats in it, so I can't really back down when that not so smug snake that you took command of wanted to blow it up. So tell you what; since I don't feel like bullying my brother-in-law while on the job, why don't we strike a deal? We work together on the avalonians, and once it's done, you take your buddy and go back home without starting a fight."
>>
>>695976
>then go shoot her. I'll be done by the time you get back.
>>
>>695976

>then go shoot her. I'll be done by the time you get back
>>
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"I'll take my chances. I'm afraid I've got more guts than brains." You remark, "Of course their commander has something up her sleeve, everybody has. Still, I have plans for this chunk of iron and what's in it, so I can't really back down when your little friend here tells me he wants to blow it up. So if you want to go handle her yourself, go ahead, I'll be done with Captain Pomade and his ship by the time you get back." You shrug.

You hear the SOUL B Lieutenant sigh over the comms, "Really, I should have expected this, it was only a matter of time before you took a hostage."

"I still have more mecha than anyone else here." You point out, although currently, the Stone Soldiers and Samantha have already deployed.
>>
>>695976
We need to stall.

"How about a parley?"
>>
And with me falling asleep in my chair, that's it for tonight. We're running tomorrow too, of course. After all, you're fighting for a tremendously powerful upgrade, it's only natural that shit is going to hit the fan.

And oh boy, has it only just begun to hit the fan.
>>
>>696100
It wouldn't be fun if it didn't.
>>
>>696100
Oh boy.

This will be fun.

I've got a bunch of setting and tourney questions now but you're tired, so I'll save them for Tomorrow.
>>
>>696100
Can't wait, there are so many ships, mechs and valuable hostages to take its like being a kid in a candy store
>>
>>696100
On one hand, we are likely going to face off against another paladin along with a boss rush of SOUL A and possibly B. On the other, think of all the trophies and CP!
>>
>>696100
Thanks for running boss, cya tomorrow (technically today now).
>>
>>696124
Boss rushes are the best part of any game. We should try and lock down Josiah first since he could do the most damage to our troops and we need to get our pound of flesh from him
>>
>>696135
Thats if he comes out in the Slayer. Not sure if he will or if he'll come out with a new suit with 2 gattling guns in each arm and 2 in the chest. Probably the S-Saint or something.
>>
>>696135
>>696152

What kind of mech would be a perfect counter to the Kaiser?

Cause I'm thinking some kind of long-range beam spammer not unlike what Jesus pulls would probably be the most effective.
>>
>>696152

On my way to bed, I'll just say that what you're describing sounds a lot like a different SOUL mech.

>>696111

You can always post them and I'll probably be able to answer them from work.
>>
Incidentally, this is going to be a long raid, and you'll be playing as characters besides Roarke at least once at minimum.
>>
Oh, and after the raid, your new and improved upgrade pastebin will go up, with the new batch of upgrades.
>>
>>696184
Oh boy, get ready anons now comes the true war
Puppets for life
>>
>>696177
Well, one thing I was wondering was how people dealt with gravity differences so easily. Do the Jovian moon colonies have artificial gravity?

Also, how are you planning on playing the various pilots we've come up with? It's a lot of different characters to get down.

Would you prefer we define the characters clearly to make things easier on your end or would you rather we just give guidelines and let you take care of the rest?
>>
>>696177
Does Roarke and the rest of the gang have bounties? And if so how high are they?
>>
>>696199

You had a bounty even before you became Captain, and an arrest record that started roughly around ten years ago. A few of your crewmates don't actually have a pirate record, Mohammed being most notable along with your fiancees, but if they got arrested with you they would doubtless be charged with you.
>>
>>696227
How high up are we roughly? Do we have the biggest bounty in Sol?
>>
>>696191

Yes. Colonies spin on their axis, as expected, and have artificial gravity. They're not generally built on the moons themselves.

Mars had additional mass added to it during the terraforming process, Phobos and Deimos are now artificial satellites originally built to oversee the terraforming process originally but converted to military use during and after the War. One of the reasons why the Green Men were so influential and powerful before they hit the CUSS leadership and started the War was because terraforming was one of the tasks they were originally created for and their research was invaluable in making worlds habitable for life. They also gathered most of that knowledge firmly to themselves and actively worked to prevent it from spreading, meaning that the SSL would have a much harder time terraforming a planet now than the CUSS with the Green Men did before the War.

As for the characters...that depends, some I think I'll get down very easily, others will get fleshed out and become more relevant depending on their performance in the tourney. Very loose guidelines, generally, although Storm Dragon Chuuni is pretty much confirmed as is just because it's an excellent fit.
>>
And a note on 16-Psyche. The asteroid will have at least one habitation colony, as Suleiman-1 did, probably more than that. California Station has four, but it's a population hub in the belt. In addition, there are mines on the asteroid itself, along with research and testing facilities. That's what you can tell from what you've seen of it so far, if that helps to give you a better mental map.
>>
>>696246
>>696246
I'm really glad you liked her, senpai ^^

So, about the tourney, the pilots will be A-class,right? So... Does that means that they will have na maneuver pool of 3? And how about luck? And starting distance from the enemy? Will the battles be in space?

These are all factors worth of consideration.

Also, i will try to put the Chuuni story all together as sooner that the internet cooperates with me.

But... Is making mecha for our crews a really good idea? Won't it kind of give us a free new mechs automatically? Is that ok with you? Because...

>Wakes up in the middle of the night, something is wrong.
>Runs to the bathroom.
>After a prolonged stay in the white throne, prooceds to go in purifyng sacred bath under the mechanical waterfall of hot waters.
>HAS EPIPHANY
>BEST GIRL herself in one of her Thousand faces comes flying from the otaku city in the heavens mounted in an four winged harpy variant she calls "Silver Chariot", and prooceds to give a revelation on the Storm Dragons pilot who will fly it in the tourney, her whispers suggesting that he will be "The very best, like no one ever has" and that "to build mecha is his dream, an to fight them is his quest".
>Also, bestgirl goes on revelating about the possible existance of "he who wants to be like the sages of old and never gets down from his cockpit" and her appointed "true sacred maid priestess like the miko of old akihabara".

Maybe it was just a dream, maybe it is a true revelation as spokens of by Oda Yoritomo in his essays about the word of the home dwelling sages.... Idk guys, what do you think?
>>
>>696096
I so want to add "Tell you what though, in the interests of our shared history I'll give you a free piece of information. The Paladin I fought mentioned to me that one of their number is a pugilist, a monstrous freak by the name of Belegor. What you do with that information is up to you of course."
>>
>>696246
Thanks for the clarification.

Is there a chance some of the participants can join the Kestrels? I know the Gold-Tail's pilot would be up for that.
>>
>>695976
Yeah, I think he's made a mistake. The channel class has a huge weakness, it's reliant on its missles. In this particular situation there is a counter to the sort of missle storm he can bring down on our ships. Point defense can shoot down missles. So what we need to do is tuck our ships in close so that overlapping point defense can ward off mechs, and give us a total of 4 rolls to counter any missle attack (1 dodge, 3 point defense rolls). That will leave them with 600 points of sustained fire to 1000 points. Holding that formation while trying to chase them would be impossible, but we don't particularly want to do that anyway.
Other thoughts: knights are slow as hell but tough. Furthermore, Avalonians disdain small mecha and don't seem to know that the Harpy even exists. So if we can suck their mecha with the prospect of a brawl away from their ship the weak little harpies can transform, sidestep the Knights by going FIVE TIMES FASTER and blow the crap put of the enemy ship before the Knights can get back to cover it. Linked small beam guns might be useless against knights but they'll do a remarkable amount of damage to a battleship.
Also, I'm tempted to have Sam sneak up on Jesus and wreck him in close combat. His panic will be hilarious

>>696463
Sounds fun
>>
I can't help but feel we should tell Pierre that Captain Pomade call his sister a concubine just to see how he reacts

>"Well now, you certainly have expensive taste in concubines, Admiral Starwind"
>>
>>696571
We totally should
>>
>>696571
We should also ask "Isn't a Pomade some kind of ointment?"

When he blusters or talks about honor just say "Pomaydo, Pomahdo."
>>
>>696568
I think that Young has ASP, though.

Why be content going directly to the ship if we could just use the superior MA to blow their knights out of the void anyway?
>>
>>696467
I'm not Wong, but i think it is pretty possible, with the problem being the spy situation that Thunder pointed at, it will make our crew paranoid to at least some extent.
>>
Is pastebin anon still here? Did you update the pastebin with all the pastebins?
>>
>>696597
ASP works by checking for heat trails and the like. Sam has the whole stealth package and would be invisible to it. Really, all she needs to do is ruin a arm or two and then vanish, which wouldn't be too hard since her pacification stakes are shock weapons.
>>
>>696609
Oh boy, now things got real!

Do you think he is already out there? Sniping for our engines or something?
>>
>>696619
I stand by what I said earlier. The fact he isn't bitching about justice right now while we talk means he is probably not here. I wouldn't expect Fairchild to bring out her personal team for this sort of thing, but Soul A may be a given. Hope Moe is ready to kick some ass though.
>>
>>696623
Me too, Moe desserves some attention after so much time.

So, who are you guys rooting for getting some attention? I'm waiting for our waifu squad getting some love... With clemmy and fatima being favorites at the moment.

But the pumpkinseed II squad sounds cool too, even if they already got some love, i would love to see more of them, and maybe of our Master Harpies too.

Huh, there is still the Rocs to show up too, i would love to see what they are able to.
>>
>>696634
Basil.

because he has had almost zero screentime the entire time we've had him outside of one or two conversations
>>
>>696643
>>696643
Oh yeah, i almost forgot about him '-'.

Wong should put his mech sheet on the rogue's gallery too... Does he counts as an Ace?
>>
>>696634
Well, Clemmy and Fatima would certainly help counter aces, and both Richard and Miles need to work together. As for Basil, the guy is our support unit. anti beam smoke, defense, and hopefully allowing us to close the gap.
>>
>>696597
>Why be content going directly to the ship if we could just use the superior MA to blow their knights out of the void anyway?
MA doesn't equal speed. The harpy is 24 tons to the knights 44. which yes gives it a 2 lower MA value. On the other hand, both of the knight's weapons can oneshot the torso of a harpy, and of the harpy's weapons only the drill can actually hurt the knight on the first hit. Against a ship however, the actual damage of a mech's weapons is mostly irrelevant. And while a harpy is exceedingly vulnerable to a ship's point defense guns, at least its low MA gives it a chance at dodging, and an extremely good chance to score critical hits.

>>696568
It actually can "only" go three times as fast as a knight in Jet mode. The plan should still work though.
>>
I may have asked this before, but can anyone comment on how exactly Leg Extremities work? As far as I know, the ATM just says to stat them as melee weapons, but the examples listed on the Core Rulebook seem to have some rather different math working for them (most notably standard Feet, which deal 2 Damage, have 0 Kills, and require 0 CP and 0 Spaces; the other extremities don't have Kills in line with their damage either).
>>
>>696709
I think unless they are just standard feet you stat them as normal.
>>
I want Beckingham to get more screentime. We don't know much about him besides the fact he looks like Harlock.
>>
Would Cross-linked high intensity Beam Rifles be considered Cheap?

Tempted to redesign the Myrmidon again.
>>
I can't wait for the Concert for the sole reason Jesus will be there and we can bully him into oblivion by making fun of how his waifu is a knock off of our waifu
>>
>>696738
Nooot really. Beam weapons are pretty expensive and get even more so once you move up the kills or add stuff to them. A 6 kill beam gun is 9 CP after all.
>>
>>696740
Think he'll wear one of those stupid idol fan outfits with a picture of his girlfriend on it? Because the utter disdane by everyone would be glorious. Even Oda!
>>
>>696743
Yeah, just realized that. Made a 10K Beam Rifle that costs 20 CP.

On the bright side, there is now a Sniper variant of the Myrmidon.
>>
>>696761
Huh, I can get the Sniper variant down to 115.4 CP AND 39.5 Tons.

Should I splurge for additional Weight Reduction?
>>
>>696761
>>696774
Is the rifle already Fragile?
>>
>>696782
Nope.

Don't really want to make it fragile though. 5 Tons isn't too bad.
>>
>>696774
Does it have any defenses, improved sensors, or secondary weapons in case it fails? Also, long range and accuracy increases will make it much more expensive so keep that in mind.
>>
>>696743
Could you guys do me a favor? How much three twin linked 4k,+1 WA beam guns with space reduction reducing rhem all to one space each would cost?i'm without the book now =/
>>
>>696568
Rereading this, the formation idea may be a good one, at least for the begining of the battle.
>>696687
They can still hit and run them from beyond range no?But what i really worry for is for how we are going to word this proposition in a way that we could claim that we didn't cheat by the rules we were playing under, because or reputation with the avalonians as "honored" people could help us with repeating this kind of schemes in the future.
>>
>>696826
Each beam gun with standard WA (+1) and range (8) costs 6 CP; Space Efficiency for 5 Spaces is an additional 2.5 CP each, bringing it to 8.5 CP per gun or 25.5 total; 2 standard Cross-Links add 4 CP to the total, or 6 CP for Interservos. So it comes out to 29.5 CP if they're all on the same Servo, or 31.5 CP if they're not.
>>
>>696802
Custom Medium Shield and Standard sensors. Its got 13 MA Range and a Weaker Beam Sword.
>>
>>696774
I like this one, dutch-senpai.
But weight reduction is not exactly necessary if you can just up the WA, because a sniper need just to hit, not to dodge, to be able of doing a good work.
Also, if possible, more range may be a good call.
>>
>>696237

It's climbed astronomically since the game began, but you're a bigger fish than most bounty hunters would cast their lines for.
>>
>>696845

I could conceivably give it two Linked Beam Sabers as well.
>>
>>696852
Hey Wong, who would a company talk to if they were interested in selling Mechs to the Kestrels?
>>
>>696852
One day, Roarke will have reason to deliberately turn himself in, likely to infiltrate a prison before breaking out again. On that day, the Iron Kestrels will become rich beyond their wildest dreams.
>>
>>696845
So the weapon doesn't actually have long range? If it's a sniper unit I would recommend that and a sensor boost. Maybe increase it's accuracy.
>>
>>696860
Aren't Standard Sensors good out to 20 MA?
>>
>>696860
I guess it's not really a Sniper. More of a Warfighter if I give it those Beam Swords.
>>
>>696864
I'm not sure what you're talking about here, because MA stands for Movement Allowance and is a measure of the distance a mech can move in an action or a turn.

Standard sensors give you a sensor range of 7 kilometers. Contrarily, a standard 10-Kill beam weapon will have a combat range of 13 hexes, or 650 meters. However, its long range extends to a number of hexes equal to the square of its combat range - 169 hexes, or 8.45 kilometers.

It's up to you whether this excess unusable weapon range is acceptable, or if you want to upgrade to the next level of sensors (Heavy Striker) which have a sensor range of 11 kilometers.
>>
>>696876
I was just referring to the Range Increments.

Not seeing what use the extra sensors would do.
>>
>>696885
It would let you fire upon enemies at distances between 7 km and 8.45 km, which would, I imagine, be potentially useful for a sniper.
>>
>>696651

Yes, I need to add him and Clemmy's both.
>>
>>696902
Hey Wong, what do you think about some of the Tourney participants joining the Kestrels?
>>
>>696740

Who says you need to wait that long?
>>
>>696845

You'll want more sensor range for a sniper.
>>
>>696855

Miles. They could talk to you, too, but generally Miles.
>>
>>696835
>They can still hit and run them from beyond range no?
None of their ranged weapons do more than 3k. The Knight has 6k of armor. You'd need to hit 4 times in the same location to do one point of damage. In the meantime the knight would be shooting at you with a longer ranged cannon that can destroy any servo on your mech in a single hit.
>>
>>696859

I need a default "smug Roarke trolling angry Fairchild" reaction image for situations like this.
>>
>>696912
Hmm, would Flint like the Myrmidon? It seems up his alley.
>>
>>696916
The answer is simple. Give every Harpy one of those shadow imager thingies.

Surely this would be cheaper than buying an entire new army of mecha.
>>
>>696940
Shadow imagers aren't as good as you think they are. Anyone with blast weapons will be able to bypass them and a harpy's frail nature means that even if it's 5 kills a area that would still explode most of their servos.
>>
>>696940
The thing about harpies is that they're not actually terribly well-optimized. They spend about 20 CP on their Mechafighter transformation that doubles their MA at the expense of MV, when they're light enough to achieve the same increased MA for about 6 CP of extra thrusters and 3 CP of Space Efficiency, without sacrificing MV.

>>696954
In the defense of Shadow Imagers, if your mech is light, you're less likely to actually get hit, in which case you can focus on defending against blast weapons with Beam Shields or Reactive Shields. You don't even have to get particularly expensive ones, because the damage on a miss caps out pretty low.
>>
>>696903

I thought it was assumed some would?
>>
>>696985
Oh, neat. The Gold-Tail's pilot would be super into that.
>>
>>696968
A reactive shield would be getting the full blunt of a blast and any beam shield would have to be 5 kills and have enough accuracy to be able to reach DA 0. That is quite expensive. Besides, the blast wouldn't protect the copies so it still serves it's purpose.
>>
>>696954
Officer armor and shadow imagers?
>>
>>697048
Where are the rules for Officer Armor?

And is there anything like the Hyaku Shoji's Beam resistant coating?
>>
Got bored and made a thing. It's not terribly optimized, or terribly viable, but it's less retarded than what I usually make, which can only be a good thing:
http://pastebin.com/56VVzMk6

As far as I can tell, it's also a legal entrant, though I don't imagine I'll be entering it.
>>
>>697048
>>697086
Officer armor is beta armor from the advanced tactics manual. It prevents armor ablation from things doing less than 4 kills. Its also worthless on a harpy, because its armor is so light. Not having your armor ablate doesn't help you if you can be killed in a single shot.
>>
>>696841
Thanks anon!

I have to questions to you guys if you're okay with it:
1-What is the penalty to calling a punch to a hand? And does the armor from the arm applies to abalating the damage?
2-How does a flamethrower work?Is it just a beamweapon with fluff?Or is there a multiplier and a special rule to it?
>>
>>697096
You could give medium striker armor to it, though.
The problem is more the amount of kills in their servos.
>>
>>697086
Energy-Absorbing Armor is on page 23 of the ATM, but it requires an Energy Pool to store absorbed energy in, and reduces the SP of the armor.

Reflector Systems from ATM page 47 are an alternative; they also allow reflection of beams back at enemies and redirection of friendly beams, but they get exorbitantly expensive as you increase the Kills' worth of beam you can redirect.

>>697101
Standard penalty to attacking a weapon should apply, which is -4. This applies even if you're attacking in melee, since you're not attacking a servo.

I can't find a pre-made flamethrower weapon in the books, so I can only assume you're asking how to stat one. I would personally just use a low-range Wide Angle Beam Weapon and call it a plasma thrower/napalm launcher/flamethrower.
>>
>>697101
Well, when I made one I made a 0 range(so melee) regular gun and loaded it up with incidiary ammo. Its a fun ammo, like poison that does damage over time.
>>
>>697095
I love it. You should totally enter it.

>>697096
Is it Tournament Legal?

>>697121
Thanks Anon. Pity there isn't something that you can buy for each armor location and it ablates a certain number of kills of Energy damage.
>>
>>697138
Is it just me, or does Alpha armor really not look that useful?
>>
>>697238
Alpha armor is anti chip damage. No barrage of 1s or the like would harm you, but thats it. It's a situational sort of thing which I can see being used for machines designed to enter hazardous terrain. Would be good against humans too.
>>
>>697238
Stops someone going out and linking 20 1 Kill lasers together.
>>
>>697263
But since most people don't use Alpha armor, wouldn't that still be really effective?
>>
>>697274
Ehhh, sorta? It'd eat through armor that isn't alpha or beta, but it will have shit range and will require you to have enough spaces for each one. Then there's the links.
>>
>>697314
True. But what if you got a large Tail Servo, loaded it up with 2K Lasers and linked them together?

It'd be like a Gatling laser.
>>
>>697314
>>697447
Expanding on this: A Striker with a Medium Striker Laser Tail could possibly Load 4 Beam Weapons with 2K Damage and 6 Range that Cost 5 CP Each.

Does each Weapon need to be Cross-linked with each other or can you just buy a Crosslink and designate all of thesee weapons as part of it?
>>
>>697447
Tail, wing, and head servos are always one space/kill/cp lighter than limbs of the same size. You would have to buy 3 cross links with the extra cost of aiming at the same servo if you want your thing to be useful. Even then, thats going to be one heavy limb for a very specific type of foe and if someone simply used a 8 kill beam, you'd have a lot of moving to close the gap.
>>
>>697491
Yeah, an Arm would work better.

The main advantage of this that it would chew through Standard and Alpha Armor even if It's not doing a whole lot of Damage to the Limb. It's much more effective for things with High SP values, like Shields.

Say, can shields be made of alternative armor types?

And Weapon Mating might prove to be more Effective.
>>
>>697491
>>697527

Nope, it's still very Uneconomical. 30 CP in Total, not including Armor for the Limb.
>>
>>697527
Weapon mating really doesn't get around the links thing and I don't think you can mate the parts of the gun together. And yes, shields can be of a different type of material than the body.
>>
>>697593
>>697527
Have you considered just using low damage missiles?
>>
>>697593
I did calculate some stuff wrong though.

4 CP for a Striker Arm. 4 CP for a 2K Beam Gun that takes up 1 space. Mount 4 in the Arm. Slap Medium Striker Armor on it. Total Cost: 24 CP

Not really Viable unless you really need to chew up some Armor but it's also got limited range at 6. I can see it being some kind of cobbled together weapon.

Gonna try it with Projectile Weaponry.
>>
I won't be here for a couple of hours so just wanted to wish you guys good luck, make sure to kick some ass
>>
>>697613
Missiles would actually work pretty well. You should have PLENTY and salvos will probably end up achieving an impressive effect.

You'll still need to beat the Defense roll to get a percentage of your shots in and missiles are Finite. And the missiles probably won't all hit the same servo.
>>
>>697658
What you actually want:
>Medium Striker Arm (5 Spaces, +1 Melee damage, 5 CP)
>5x 1 Kill, 1 Space, Quick EMW (MS Arm raises damage to 2, 5*2.5 CP = 12.5 CP)
>4x Melee Weapon Cross-Link (4*4 = 16 CP)

Costs 33.5 CP, weighs 5 tons, delivers 10 attacks per action at melee range for 2 Kills of damage each, ignores 4 SP of armor each time.

Still not terribly optimal, though.
>>
>>697658
Alright, projectile comes out to about the same but loses beam weaponry's +1 to hit bonus in exchange for a Range of 8. This also doesn't take into account Ammo cost and space.
>>
>>697124
Hum... Using the same rule of missiles? How did you drop the range to 0?
And how exactly do incendiary damage work?
Another question, is it possible to equip shields in wings?
>>697121
Thanks bro, but does the armor applies to ablating the damage it receives as it is mounted in a servo? I think that punching hands of melee mechs could be a good strategy for the Walkure in some occasions, as they tend to be only 1K of structure.

Speaking about chuuni storm dragon, you guys can opine on her story and behavior if you want, i'm tecnically her player, but i would love to accept suggestions from you guys if thats goes along her concept...
About that, one basic question, do you think she would be the type to adopt strategies or does chunni automatically means rushing in for the cool factor?
>>
>>697734
While it'll absolutely shred armor and everything else, it's limited to Melee.

But that's totally this mech's other hand.
>>
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“Why don't we strike a deal? You help us with the Avalonians, you get a nice propaganda video for the General, and when we're done you take your friend and leave.” You suggest.

Josiah, now appearing on vidcomms alongside Captain Kenwick Pomade and Pierre, laughs heartily, “Ah yes, I remember that sense of humor.” He shakes his head, “It would be an unacceptable show of weakness for the star pilots of the Solar System League to turn tail and run. However, it would save lives if you came out and met me face to face.” You can see, from the view of his mech's panoramic cockpit, that his machine is stepping onto the catapult of either the Petronius or the Archimedes' mechbay.

“Mecha launch detected, sir.” Brunhilde, the blue-haired bridge bunny, calls out from the monitor she's sitting at, “Three from each of the new arrivals.”

“Damn! Transfer bridge comms to the Kaiser. I'm off! Avi, you have the helm.” As if you had any choice in what you're doing next. You leap over the arm of your chair and pelt off down the hallway, putting your PC to your mouth and accessing the ship's PA, “Clemmy, Fatima, we're launching!” Samantha is busy scouting, and Red Siren is on auditorium. You'll have to make do with a three-person squad this time.

You put on your stark white pilot suit faster than you ever have before, Karen meeting you at your locker to zip you up and give you a kiss before you take off. You tug on her pigtails. Clemmy slaps your ass on her way past, her suit the same color as yours, sticking her tongue out at you behind the visor of her helmet, while Fatima's ornate Martian-style red one with the spiked top on its helmet and nanofiber wrap around the shoulders stands out against the plain, dark suits of the regular Kestrels.

[Continued]
>>
>>697684
I may not be able to be here all the session too, but thanks senpai, we will do our best to honor your wishes!
>>
>>697752
Everyone who went like that until now has jobbed heavily... Lets see if this guy is the real deal.
>>
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>>697750
It would be a projectile weapon. Incendiary is a type of ammunition you can load.

Refer to pic related.

Yes. You can shove almost any system anywhere, as long as you have Spaces.

I believe hands should receive armor protection, as they're mechanically weapons mounted in servos, but I can't be certain on this one.

You should make your character as you want her to be. Don't feel obliged to do something just because of stereotypes.
>>
>>697752
So unless we get some support from our other pilots, it looks to be 3 on 9. Soul A, Josiah, and probably a good smattering of Pumpkin seed IIs most likely.
>>
“All ships, assume a staggered arrowhead formation, make sure your CIWS fields overlap, I don't want a single one of their mecha laying a hand on our rides home.” You speak into the PC, knowing that Avi knows to transfer your orders as you ride the liftwire up to the Kaiser's cockpit. Your old, familiar chair awaits you, as comfortable as always.

“Of course~ Have fun, try not to get hurt roughhousing, okay~?” Mrs. Flint chuckles maternally, “Warm up the cannons, boys. Poor Moses, he'll be so upset he missed the start of the gunplay.”

“Yes sir. Permission to destroy the Cleander, sir?” Captain Beckingham's voice rings over the Kaiser's comms, which is showing a distress. Honestly, you'd considered him kind of a drab person, even boring. A nice fellow, particularly if you care to hear about the Cetacean Restoration Project. It may be spearheaded by rich Europans and Bahamutcorp bigwigs, but apparently he donates from his own share of the loot when he can, according to the rumors. However, right now you can hear anger in his voice. Deep, and dark as dried blood.

“Why?” You ask shortly, stepping onto the launch catapult.

“Because he's a snake. Kenwick was a pirate, once, the First Mate of a small crew. I'd met Bruce when he escaped Terra just ahead of their enforcers, while I was evading my own arrest for certain papers I'd disseminated on the holonet criticizing Terra's habitation tax. We're very different people, obviously, but we were both good pilots with a sense of adventure, and after you save a fellow's life a few times, you get to thinking it's worth protecting. Kenwick was supposed to get us out of the system, using his connections on Jupiter to smuggle us through the Gate, but instead he sold us out in exchange for a pardon and rank in the UJCIDF. Of course, it wasn't just us he betrayed, he shot his own Captain and would have gotten us all killed if Bruce hadn't stayed behind to hold the enemy off. Of course, he just said he didn't want to share his vengeance with anyone, and went off whistling 'Waltzing Matilda', but that's just the way he is. I've been waiting to run into Kenwick again ever since, I have fond hopes of having his skull bronzed and using it as a paperweight, but I'll settle for incinerating his bridge and scattering his ashes to the stars.” Beckingham sounds as casual about using a man's skull as a paperweight as he does about anything else, his momentary lapse in control dissipating like morning fog. "So there you have it. That's how a mild-mannered climatologist got his face halfway torn off and ended up as a pirate Captain."

>[Give permission]
>[Deny permission and don't shoot first]
>>
>>697801
There's literally no reason to not bring Mohhamed along.
>>
>>697827

Don't worry, you're officially LAUNCHING MECHA. After all, you can't do it with your shields up, so it's smart to do it now. You're not at a huge risk, because along with its massive hull the Rhinehawk sports much heavier armor than these cruisers and can tank them pretty well even before 2000 SP of ablative shields come into play.
>>
>>697821
>Give Permission but don't Shoot First

He's free to try and take the Cleander intact if he wants.
>>
>>697821
>>Don't shoot first, use ASP
>He will get what he deserves in time, but not now, he shouldn't turn him into a martyr for Fairchild to use, this despicable and miserable snake of a man don't even deserve to be called a hero by anyone.
>>
>>697821
>>[Deny permission and don't shoot first]
"Don't get me wrong, I'm not at all averse to dealing with him later, at a time when it won't cause massive problems. We do have a wide variety of stealth mecha and I promise you we can arrange an 'accident' at a later date. I wonder if Peirre would help if we told him what he called his sister?"
>>697859
Incidentally, can the other ships share the antimissle duty like >>696568 suggests?
>>
>>697821
Whooo.. this is a tough one. We know what having a vendetta is like so we can't just back off and deny it. He has permission to render him into dust, but do not shoot first. Keep the censors ready. Actually, why not call him out as well? Maybe have him duel us if the traitor is so cocky?
>>
>>697821
>[Deny permission and don't shoot first]
But afterwards go nuts bro
>>
Kinda want to let the old boy get a chance to get his paper weight, lord knows you don't get many chances at revenge in this line of work.
>>
Projectile Quad Shot is not going to work out. Ammo Costs are prohibitive.

>>697734
Stealing this for future use though. Beam Claws are too badass to resist.
>>
>>697879
This
>>
>>697936
If you're actually going to use it, I should note that you could fit 6 EMWs by Mating each of them with another to get 3 Mated sets of approxmiately 1.50 Spaces each.
>>
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"I've done my best to fulfill the role. I knew a little bit about pirates from old paper books written on pre-Conflict Terra, so I set about creating an image of the ideal captain." He's speaking to you personally, and revealing a good deal more than you expected, he must be extremely serious, "A true pirate. I spent my time since studying mecha combat, relentlessly training as a pilot, and preparing myself to take my revenge. After all, even a onetime timid pacifist should repay his debts, sir." Beckingham concludes.

"I appreciate your candor, but don't shoot first. You're welcome to hail his ship, call him out, bully him, even provoke him, but do not be the first one to shoot. Bruce Kelly is alive, Harold, he escaped and is living in the wilds of Auditorium with some woman he picked up. He nearly killed me with a knife after I took his gun away and avoided his throwing stick, so clearly he's just fine." You respond.

"It's not just revenge for Bruce, sir. Traitors deserve to walk the plank, that's the pirate way." Beckingham insists, stubbornly.

"And it will happen, but not when it turns him into a martyr for General Fairchild to use. Aside from that, though, you're welcome to kill him however you wish. Do you think he'd accept being challenged to a duel?" You inquire. The catapults crackle with electricity, mecha lined up on either side of you. You, Clemmy, and Fatima hurtle into space, with the two Master Harpies and the Zulfiqar behind you.

Beckingham tsks, "Not on your life. He's a decent pilot, as expected, but too much of a coward to dirty his own hands. If he did accept, it would be because he had some kind of foolproof trap in mind." At a distance, you can spot his Rocs, like oversized Harpies, hovering protectively around the hull of his ship.

[Continued]
>>
>>697958
True, but that'll get even more expensive. Besides, nothing short of 10 SP can even stand up to the current iteration.
>>
>>697797
Huh... Thanks anon, i will study it more when i have the chance, but since now it sounds like a must do to a half-dragon mech i have in mind.
>>
>>697958
Hell, bump it down to 4 EMW's on that hand and you'd be able to mount a Shield too.
>>
Welp, now I have to reconfigure the Gold-Tail to make use of the Beam Claw.
>>
>>697977
>Mount shield on arm beside EMWs
>Purchase shield as binder
>Mount more EMWs in binder spaces
>Shield EMWs count as being on the same arm servo, so standard Cross-link still works
>Mount another binder in the spaces on your first binder
>Mount more EMWs
>???
>Oh shit I'm out of CP
>>
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6th revised edition of the ADF-01 Lightning.

If this doesn't go through, I'm posting a vid of me eating durian.
>>
>>698006
http://pastebin.com/5Rua2xZM

and the build.
>>
>>698008
Disregard.

Clean up the math

http://pastebin.com/HZRsGTRw
>>
>>698018
Now I'm not sure why you're paying 20.4 CP for what is apparently 20 CP worth of thrusters, unless there's some weird Space Efficiency going on.

Also, Standard Shields only take up 1 Space, regardless of whether they're internally or externally mounted (ATM page 43).
>>
>>697121

Buy Wide Angle, WA+3, Reduced Range, and probably Clip Fed, and Burst Fire. Shots should be 15. The Multiple rounds are to simulate total damage.
>>
>>698032
That's a big fucking difference from Mekton Zeta's original rules.
>>
>>698032
I'm sad. So sad. Fk me.

Can I commit Sudoku now?
>>
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"You have your orders. Remember, if he gets a heart attack from your tongue-lashing, Fairchild can't pin it on us, and I'll personally find a way to get you his skull." You promise.

Harold Beckingham chuckles, "You're a good man, sir. I'll get to it, then." He cuts comms, which is good, because as you land on the Rhinehawk's bow with your arms crossed, you're immediately hailed by the SOUL units standing on their respective vessels.

“Lieutenant Farragut? Is that you?” You recognize the kid's voice, especially because your display identifies it as coming from one of the two mecha you don't recognize. From here it looks...white. At least, mostly white. You see blue, and red, and you think you even catch some gold. The funny thing is, it looks familiar. You could swear you've seen it somewhere before. The ornate, multijointed wings make its outline hard to determine, though, and the huge beam cannon cradled in its arms doesn't help.

“Ayup! Hi everyone!” Clemmy chirps, “Oops, sorry, was I supposed to pretend I was someone else? Sorry Roarke, I just thought since the whole galaxy knows we're GETTING MARRIED and I'm going to BE YOUR WIFE AT LASSSSSSST it would be nice to be honest about things.”

“Lieutenant, why!?” Keith Young sounds dumbstruck. “You're one of our best pilots, and General Fairchild cares about you! You're a symbol of Jovian strength and valor, how could you become a pirate?”

“Because my heart is my strongest muscle! Speaking of hearts, hi SOUL A! Hi Caesar!” The S-Flowerhorn waves energetically, “Hi Naomi! Hi Pierre! It's okay that your sister is a sneak and got to my Roarkey first! I forgive you!”

“WHERE IS SHE!? WHERE IS MY SISTER!?” Pierre bellows, his S-Swordtail igniting its dual beam hatchets, its tail of overlapping hyperalloy scales lashing behind it.

“Y-you know, this is actually a little awkward. Do we have to do all of this now? Can it wait until after we fight?” The mono-horned SOUL A mech with the dazzle camouflage and the huge drill-lance scratches the back of its head,

“Heinrich, you know I can hear you trying to press X, right? This is a conversation, not a cutscene, you can't just skip it.” A cheerful voice interrupts his, an ostentatious purple-and-gold mech with a flattened, disc-shaped head draping its arm comfortably around the King Swordfish Mk. II's broad shoulders.

[Continued]
>>
>>698046
>“Heinrich, you know I can hear you trying to press X, right? This is a conversation, not a cutscene, you can't just skip it.”

Oh he has to press "Start" first!
>>
>>698046
>“Heinrich, you know I can hear you trying to press X, right?
I just want to throw a curve ball like 'Do you want me to Repeat? Yes, No? You have selected Yes, alright then!'
>>
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>>698032
>>698042
Whoops, I just remembered the rule from pic related (which I've been forgetting for a while now, I need to make some changes to the things I've recently built).

Overall point still stands.

>>698045
No, but I hope you enjoy that durian you're going to be eating.
>>
>>698046
>>698046
I'm siding with Ceaser on that one, it is very bizzare to be so lovedovey before a fight...
But this is pure and true Clemmy.
>>
>>698054
Can't wait to see anon true form.
But i can forget him if he commits sudoku on camera.
>>
>That Awkward moment when you want to replace your 3K beam guns with 3 1K guns and Crosslink them
>>
>>698046
Le's see how awkward we can make things.

Also, didn't we already promise Pierre we'd take good care of Sam?
>>
>>697997
>MINE ARE THE BEAMS THAT WILL PIERCE THE HEAVENS
>>
>>698054
Also, that rule makes no sense. Why does assume that I'm going to be mounting a shield on a servo, or using only one hand to hold it?

>>698075
I should point out that ablating every last SP of armor before destroying a servo tends to be inherently more inefficient than destroying the servo with unablated armor still left over.
>>
>>698079
We still haven't brought up Belegor yet. That will make everything more awkward.
>>
>>698052
>>698050
let's mess with Caesar. Sounds like fun
>>
>>698079
Wait... Its Zulfiqar, 2 Master Harpies, Fatima, Clemmy, Roarke and 3 Rocs against...
Soul A, Kira and adoptive uncle? Who were the other 4 guys that make it nine?
>>
Game resumes in one hour so Wong can eat.
>>
Now is the time that Roarke becomes a jobber because he replaced his good ol' space-steel with newfangled thingymajigs.
>>
>>698046
>“WHERE IS SHE!? WHERE IS MY SISTER!?” Pierre bellows, his S-Swordtail igniting its dual beam hatchets, its tail of overlapping hyperalloy scales lashing behind it.
"Oh, she's right behind Jesus, where else?"
>>
>>698087
True, hence why I'm not doing it.
>>
>>698086
>YOU DON'T NEED TO BELIEVE IN YOURSELF, JUST BELIEVE IN THE BEAMS THAT BELIEVE IN YOU!
>>
>>698087
New plan - assuming the 'one size larger' rule applies to anything shields can be mounted on instead of just servos:
>purchase Superlight Torso
>mount Striker Command Armor
>mount Cockpit with Environment Pod, Sensors, and a Medium Striker Standard Binder in Command Armor
>mount Thrusters and Heavy Striker Binder in Medium Striker Binder
>mount Space Efficiencied Reactive Shield, Verniers and Mediumweight Binder in Heavy Striker Binder
>mount Hands and weapons in next 2 levels of binders
>this isn't even my final form
New SOUL mech confirmed?
>>
Rolled 7, 10, 6, 9, 10 = 42 (5d10)

>>698099
Lets see what the dice have to say
>>
>>698135
Vicious. Think we got 5 of our initative rolls right there.
>>
>>698135
looks like the Dice are in a good mood.
>>
>>698046
Ok guys, my plan that roake had the time to think before getting here/waiting for them:
Tarrasque X Sniper Young
Roarke X S-Slayer

Now Soul A
Clemmy and Master Harpies against Ceasar(We now he is OP)
Zulfiqar X Pierre(Moe gets a duel against a more leveled opponent at least)
The Rocs and Captain Harlock X Naomi(Let trust in the power of VERNIERS)

Question: Is Basil with us?
>>
Since we're gonna be fighting Josiah how about we blast this during the fight?
https://www.youtube.com/watch?v=ClQcUyhoxTg
>>
>>698147

The Rocks and Beckingham are guarding their own ship. This smacks of a duel (you launched six units, so did the UJCIDF), and Beckingham would never violate the sanctity of a duel. If you want to turn this into a free-for-all, though, that's a valid option.
>>
>>698147
Ok, first off Keith is a bad combo against the Tarrasque. It's mega beam cannon is not built for sniping and the sniper rifle can bust through the reactive shield easily. Keith is better handled by simply positioning ourselves so his commanding officers are in the way. I'd say it would be a better match up against the Puffer and Swordtail. It's beam cannon can break their barriers and even destroy the sword tail's tail.

Save Keith for last. His sniper rifle is a pain but 6 against one will end him. Meanwhile we should face king swordfish and simply disarm him. Our high pools will allow it and it removes his amazing lance from the equation. Clemmy would do well against the slayer with her shields. The Zulfiqar can assist fatima.
>>
>>698163
I almost want him to start blaring it at us. That'd be a trip
>>
>>698189
If he does we better sue him for copyright infringement
>>
>>698163
It's more likely a certain gamer will just try and use this song to override us. https://www.youtube.com/watch?v=9bzmKrP1cmk
>>
>>698208
I would love it if Caesar played this
https://www.youtube.com/watch?v=WvYMDONxDc4
>>
As a side-note, I'm having to quickly rebuild some of SOUL B's machines and the Zulfiqar because of the laptop meltdown. The Zulfiqar is a remarkably efficient machine, props to whoever initially envisioned the idea of a three-stage energy pool design for different circumstances. In a way, it's the most protagonist-like mech we've seen so far, and aside from not having head vulcans or being made of three combining jets or something it's the most gundam-like even counting the actual gundam.
>>
>>698238
Didn't you base it on the Exia?
>>
>>698181
>>698181
Idk if i can look at their sheets right now, so i'm trusting the opinion of you, my anon bros and sisters, and my memory.

So...
(No Duel)
Roarke goes against Kingswordfish MK II.
Clemmy holds off/kills S-Slayer.
Fatima goes against the Puffer.
Master Harpies plus Zulfiquar deals with Pierre and whoever is this six member.
We try to keep Young from snniping us(i doubt it will be as simple as positioning at this time...)
(Duel)
Roarke against Ceasar(I still thing now may be the time to have our duel with unclepriest but your points are valid)
Tarrasque against Puffer or Pierre
Zulfiquar x (same as above)
Keith Young in a sniper duel with our favorite Tomboy first mate.
Viking Bro against misterious six.
>>
>>698281
Number six is clearly our dad's old wingman, and by far the most dangerous of the lot.
>>
>>698238
>Zulfiqar
Huh, why did I already think that was in the Rogue's Gallery? Incidentally, you should put everything into a hidden pastebin so you have a backup of your notes.
>>
>>698281
It's a 6 on 6 match either way and if I recall the Tarrasque and Zulfiquar both have multi target attacks.
>>
>>698244

In physical appearance, yes. However, instead of having a ton of swords, it ended up with a system a player designed, a pair of variable beam emitters.

>>698302

It's not that I don't, it's that I hadn't updated it in time.
>>
Anons if we capture Caesar lets make part of the Ransom that Rudolf has to come out of retirement for a fight against us
>>
>>698320
Nah
>>
>>698320
>Force a man suffering from PTSD back into combat

There's a good chance he'll do it but it's a REALLY dick move.
>>
http://pastebin.com/3GM8HZWK

The Gold-Tail now carries an incredibly Nasty melee weapon.

It's Glorious.
>>
>>698320
this i like
>>
>>698331
But would it beat out Roarke's urge to fight strong opponents, that don't job?
>>
>>698336
Probably. Roarke isn't a colossal dickbag after all.
>>
>>698336
Roarke is a good guy. He wouldn't do that to someone who, by all appearances, just wants to be left alone.
>>
>>698311
Ah, the good ol' MOE system. Nice to see it in use. The energy pools would be beefier than the mated system after all.
>>
how viable is an Atlstein styled mech?
>>
>>698351
Good question! First off it'd be mostly physical weapons. A big armor piercing stake on one arm, high burst physical rounds for the other. Weapon mounts on each arm for Armor piercing projecticles with possible scatter shot effect, armor two sizes bigger than the body, and a horn.
>>
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You're getting vidcomm requests, and you mass-accept, a bunch of small icons showing the faces and expressions of the six SOUL pilots along with your own teammates popping up. You also set this to default, you can always change this later if it starts bothering you, but...unlike your first fight in the Knuckle Kaiser, there's no way anyone seeing this mech isn't going to know immediately who you are. There's a specific pilot you're curious about. You're a bit out of range to scan them, for the moment, but you can see them, vaguely. You recognize the green and silver of the S-Slayer, although once again it looks a little different. You can see what you assume is Keith's mech...but the one behind it, which closely resembles a pink version of it, keeps catching your eye for some reason. It's the last one to request vidcomms from you, and behind a bright pink helmet, a shockingly pretty girl of about Mohammed's age smiles at you.

“I pray, please can we not stop and discuss this? There is much to lose by conflict, and much to gain through diplomacy. Bishop...are you not allowing your emotions to get the better of you?” Much to your surprise, she almost sounds as if she's scolding him.

Josiah bows his head slightly, “Without apology.”

She nods, and the irritation seeps out of her voice, “I understand you. After all, seeing even the ghost of a dear friend must be enticing beyond belief. Yet, you unfairly chastised Blanchett for doing the same but without your characteristic subtlety. I ask you, please try to understand your comrade better. You see, pointless conflict is just a waste of energy and life. I know I am new to the SOUL program, but I do know that even the Avalonians are probably suffering. Who knows what we could do if we simply talked to them, learned about them, taught them about us, and came to understand each other?”

You hear Caesar visibly groan and clap his hands against his visor. For a moment the girl's smile wavers.

[Continued]
>>
>>698363
with all the armour piercing, he sounds like a giant-killer
>>
>>698377
oh god... is this Jesus's girlfriend?
>>
>>698377
"...Josiah? Can we send her to reason with Belegor?"
>>
>>698350

I made some changes to its base forms, but yeah. Have a look.


Zulfiqar

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Medium Weight Left Arm: C/S/K 7, 3 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Right Arm: C/S/K 7, 3 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons

Armor: Officer's Light Heavy (7 SP, 10.5 CP, 3.5 tons) on all locations, does not ablate from damage caused by attacks with less than 4 Kills

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Interservo Melee Weapon Cross Link (M.O.E. System melee form 6 CP), Interservo Weapons Linkage (M.O.E. System ranged form 3 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP)

Armament:
M.O.E. System Energy Pool x2 (stats show an individual energy pool): 57 CP base, 6 spaces, 20 CP of power available per weapon, 10 kills, 5 tons
Form 1 Beam Buckler: DA -1, SP 8
Form 2 Beam Pata: WA+2, 8K, EMW (treats SP as 4 less than usual), Quick
Form 3 Beam Blunderbuss: Range 500m, WA +1, 6K, Wide Angle (Hex, essentially each attack is an AoE cylinder with a radius of 150m extending from Mohammed to the endpoint of the attack, Infinite Ammo

Thrusters & Speed: 7 per leg, 7 in the torso. Moves 500 meters per turn in flight or can run 200m. 21 CP.
Total Weight: 55 tons
Total Cost: 267 CP
>>
>>698377
Lord please no. anything but that bullshit about 'understanding' she spews. Shit 00 may have that in it's story but lord at least that was somewhat believable.
>>
>>698377
>You must be Jesus's girlfriend, tell me Keith how does it feel getting the knock off?
Of course we have to deal with her now, might as well make fun of them
>>
>>698389

That should be SOUL-X Zulfiqar. It's technically a SOUL machine, after all.
>>
>>698388
Seconding THIS
>>
>>698394

Understanding in 00 was psychic magic telepathy that lets you talk to aliens, turn Char into a Quattro, fix crazy girls and comes from activating your Trans-Am for sick stat buffs. Understanding in 00 gets a pass.
>>
>>698377
Im mean...shes not wrong
But good damn do they get any more preachy
>>
>>698388
Brutal. Can we?
>>
>>698382
Well that was the alteisen's role. The big, heavy melee unit that gets in your face with the Weissritter serving as the range support. I can see it's weapon being mated. A physical and energy sniper rifle with the physical using AP shots and having more kills to it while the energy is more accurate.
>>
>>698281

We should take on Josiah since he's the best pilot on their team, let Clemmy take on Caesar
>>
>>698377
You know, there are better places to discuss the values of diplomacy and open discussion on understanding than a Special Forces unit.
>>
>>698413
The fight scenes made it worth it though. Plus they didn't go on and on about it. Plus the characters were leagues better than Seed.
>>
>>698423
Ok, lets vote on this?
>Roarke x Josiah and Clemmy x Ceasar
Or
>Roarke x Ceasar and Clemmy x Josiah
?

Also, who else just knows that the person piloting that Lysa's robot is in fact Bethany?
>>
>>698389
Goddamn, this thing is a beast.
>>
>>698460
>>Roarke x Josiah and Clemmy x Ceasar
>>
>>698460
>Roarke x Josiah and Clemmy x Ceasar
>>
“Hey, wait a minute. You're that fake rookie!” The cheerful girl with mocha skin and blonde hair interrupts without the faintest trace of caring about pinky's speech, which had been about to resume when she interrupted, “You sonuvabitch! You think I forget you tricked me?” She laughs, not seeming at all angry, “If I'd aimed an inch to the right you'd be missing an arm.” She makes a fingergun gesture, and the P-shoo sound of a gunshot with her mouth, “Not gonna miss today. I almost didn't recognize you. Hey Caesar, babe, it's your prisoner, remember?”

The kid with the glasses squints at Mohammed, “Oh, huh. That...that isn't what I expected when I heard they were fixing your machine, I thought it must be something you guys stole or made at first, but that's a SOUL unit you're riding.”

“My Zulfiqar is peerless in battle.” Mohammed responds simply, not rising to their bait.

Caesar activates his drill, “You mean, it's peerless right now. I can't just look at the upgraded version of a boss fight, I have to try it out for myself.”

“Absolutely. I believe things will be a little more even, now.” Panels inset into the Zulfiqar's oversized bracers light up, the hands beginning to glow from within, “Shall we?”

“This display of machismo is equally pointless. Both of you are perfectly competent, qualified pilots. Both of you possess superior mecha that could pose threat even to a Paladin of Avalon. Both of you have reasons to be extremely satisfied with your lives and-”

Caesar fiddles with something on his screen. Music starts playing. It's instrumental, electronic and rhythmic in a repetitive way. Not your usual thing, but it certainly has its intended effect. The pink-haired girl with the golden hairpin starts raising her voice, but he just turns up the volume.

“...And both of you are immature little boys with deep-seated personality problems! Stop this at once!”

“Fuck off pinky, real Red Siren is better.” The blonde girl sticks her tongue out, “Kick his ass, Caesar! You're undefeated, remember!”

“Mohammed, under no circumstances are you permitted to lose! This display of Jovian chatter is...is almost unprofessional. SOUL think they are so much better than Martian pilots, let's see how they handle your Zulfiqar! Remember the great battles of Hakim! Remember the teachings of your forefathers! Allahu ackbar! Strike him with the fist of the Prophet!” You're surprised to hear Fatima getting involved too, “Show them I did not make a mistake when I hired you originally!”

“This is stupid. This is absolutely stupid. Lieutenant McAllister? Admiral Starwind? Lieutenant Blanchett? Isn't anyone listening to me? Keith? Keith!” Her voice abruptly becomes sharp as a knife.

[Continued]
>>
>>698460
I say we go
>Roarke vs Slayer (He's the best on their team)
>Clemmy vs Caesar (She's our best close combat specialist)
>Miles vs Jesus (Sniper duel)
>Fatima vs Puffer (One of the only mechs that can pierce the Puffer's barrier)
>Moe vs Pierre (Moe is also good at close quarters with the back up of having ranged options, he also has one of the stronger mechs)
>Richard vs Lacus (Missile spam vs sniper)
>>
>>698484
oh shit here comes crazy mode.
>>
>>698487
Also to add to this both Richard and Miles only have Heavy Striker armor so they need to be kept out of close quarter fights
>>
>>698460

>Roarke x Josiah and Clemmy x Ceasar
And i'm cheering for Ceasar, this will be THE boss battle for him until he fights his idol: Yoritomo Oda.
Best result would be the two damaged MK IIs(Roarke and Ceasar) dueling to end the draw while our winners rush to be the one who will give Keith's cockpit as a present to Roarke.
>>
>>698487
Grudge matches have no brakes. You can't stop Caesar and Moe from duking it out at this point.
>>
>>698484

And yes, he's playing this. >>698208
>>
>>698507
Well, Clemmy is still a good match for Pierre so no big deal
>>
So I'm putting money on Moe and Clemmy jobbing, Fa is going to not job, Roarke is going to job. Everyone else is going to kind of just be there doing things.
>>
>>698512
I'm seconding this, it sounds like the closely option to what every voter wants
>>
>>698518
Put me down for Moe, Miles, and Richard for jobbing
>>
>>698504
I would rather not get that far into it. We still have the Paladin to face before we can claim all those delicious SOULs. Ceasar is going to need a new machine after this. Maybe something of his own that uses a bigger sword while having a few themes that Oda had.
>>
>>698528
>Paladin
There is no paladin here.

>Caesar
>sword

He uses a lance. And a Bey-Blade
>>
>>698528
She's probably calling in back up with the hope of us being too wounded to fight back against them so they can take the colony and the super weapon info.

So lets have Avi call Oda to come and back us up as the ace in our sleve
>>
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>>698532
Remember the Avalonian ship that was complaining that their leader was away? Chances are she's on her way here.
And I was referencing a certain mech which would fit him well since he uses a sword when not in his machine.
>>
>>698518
No, i'm cheering for Ceasar, but in the rest i believe that Clemmy is going to go berserker on Pierre, Roarke will have the most difficult match until now, Miles will give more of a fight than we thought, Richard being the underdog against a seriously shenanigan mech with drone control and everything, and Fatima being the Biggest and Zammier mech in this battle.
>>
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"Keith, this cannot come to pass. I have committed to a singing engagement with one of his fiancees, these people cannot be permitted to be damaged."

"Oh, so you're Lysa Fleur." You remember the name, vaguely, as the other idol coming to perform with Red Siren. You also wince internally, inferring her relationship with Ensign Young from the way her mech is pulling on his mech's arm.

"Indeed. It's very much a pleasure to meet you!" She smiles pleasantly, "I'm sorry about my friends, please try to understand."

"That's one of my rejected heads! You little thief! It may not be as heroic as the design I chose, but it's still not something a pirate can be allowed to have! Take it off, now!" Keith shoulders his giant sniper rifle.

"There isn't anything to apologize for." You insist, "After all, it doesn't bother me if they fight. Let them, boys will be boys. They're young and I'm sure one ship full of Avalonians won't be a problem even if they get their mecha banged up. Pierre, I can't say it enough times, your sister is special to me. I need her. We make each other happy. You don't have to trust me on anything else, but trust me on that, at least."

"Good, good. You see? Love is making Admiral Starwind a more open and mature person. Isn't it wonderful?" The pink-haired girl smiles brightly, but you can practically feel how hard she is trying to ignore Keith screaming at Mohammed and waving his rifle around. "We need more of that in the world. Lieutenant, I'm sure the Admiral doesn't expect special consideration from you and wants you to do your duty to the utmost so you can live with a clear conscience, so it's okay for you to accept him as your brother. You're not losing a sibling, you're gaining one. Isn't that what counts? Protecting your sister's smile? Isn't that what a heroic individual should do?" She insists.

Pierre scratches the top of his helmet and grumbles to himself, "Well...I'll think on it. I mean, I didn't think it was that serious between the two of you. It's a lot to take in, and you'd better not be screwing with her, or I will snap you like a wishbone." He makes a demonstrative gesture.

"See? We're already better off than we started. Good, good." Lysa claps her hands, looking delighted. "See? We can get along."

"Say, Lieutenants, have you ever heard of a boxer named Belegor, or something like it?" You ask, wording it casually enough, but carefully watching Josiah's reaction.

You see his eyes widen, but then Ensign Young interrupts. "...And what's that hideous thing doing here? I told the designer, it's no good for anything besides mining. Hideous and inaccurate. A complete waste of funding, I pity the people who wasted their time making it."

Which is when three things happen within the space of moments, two of them being gunfire.

[Continued]
>>
Rolled 3, 7 = 10 (2d10)

>>
>>698594
oh lord, wrong choice of words Jesus. Prepare to be Zammed.
>>
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IT IS TIME, Show me your warface anons
>>
>>698594
whats even happening anymore

>>698599
OH SHOWTIME THATS WHAT
>>
>>698594
Ahhh, now that i was getting worked up on the possibility of Lysa being hardcore trolled by Roarke...
Oh, i think that now is the time for the biggest zamming until now.
>>
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>>698594
Jesus
>>
Rolled 1, 5, 5, 10 = 21 (4d10)

>>698599

Those were various attack rolls from two different people, but I forgot someone has a second one. They spent 4 Maneuver/Luck on the 7, their first attack. Also making the dodge rolls.
>>
>>698629
Well someone got fucked on that shot
>>
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>>698612
couldn't find my viking pepe pic.
>>
>>698629
So someone whiffed, and someone took a massive hit. Thats going to suck for them.
>>
>>698651
It was Moe
>>
>>698656
Oh, I can't handle this suspense!
>>
>>698656
Welp Moe's off to bad start again.
Or am i reading the rolls wrong?
>>
>>698656
No, I think the crit user was Mr. Harlock himself. Snake tried to fire a shot and missed and Harlock's gunboat smacked his ass for that.
>>
>>698671
Wh-Why in earth my ID keep changing?
>>
>>698677
Just guessing anon

>>698681
Boy I hope that's what happened the sooner we fuck his ship the sooner we can deal with the rest of them and get to the Avalonians
>>
Rolled 1 (1d10)

>>
>>698594
you know, I kinda like this peace idol.
also its nice to see that Kieth is as much of a hot blooded jackass as the rest of the baby aces. Hypocritical little shit.
>>
>>698691
Don't fall for her tricks anon
>>
>>698690
Welp someone fucked up.
>>
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>>698690
>>
>>698594
Jesus, has anyone told you that you're an egocentric little shit with the Strategic knowledge of a slug?
>>
>>698708
Unexpected things happened to Wong, again.
>>
>>698708
hmm good or bad.
>>
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>>698612
>>
>>698714
In his view, probably both.
>>
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>>698708
Time to move up a level on The Happening Chart
>>
>>698708
Who died?
>>
>>698718
We're not at level 4 yet?
>>
>>698721
Nah we just started fighting, things seem like their going to get real crazy thoug
>>
>>698718
We're not max leved yet? That rolls seems to imply it.
>>
>>698730
Max level is Belegor or the Megabass showing up
>>
>>698734
What about the Belebass? Megagor?
>>
>>698734
Wouldn't that be "it's happening" instead of "it's over"
>>
>>698739
See I never really got that part of the chart, is it the denouncement or is it the level above Happening where their is nothing that can stop it. Sort of like Lu Bu going rage mode
>>
>>698745
It's kinda the reason i prefer the simpler one with 4-5 levels. much more clean.
>>
>>698708
Sooo. thats a 1. A one can mean a head shot, a limb being useless or a weapon being destroyed. Really hoping someone didn't die by a head shot.
>>
>>698764
cockpits are in the chest man.
>>
>>698764
If someone blew off Jesus's head I will laugh
>>
At least it isn't Roarke since we would have rolled
>>
>>698768
For a mech. Not so much a person.
>>
>>698776
It was Avi.
>>
>>698779
but we're all in mechs. pretty all of us are still alive.
>>
>>698784
*sure
>>
>>698780
I don't think powerplant is a one on the special roll so at least the ship won't blow up
>>
"Hey, Roarke. Something is wrong down here." You hear Samantha's voice, and can therefore be excused for not paying attention or moving to stop what happens next. "We found the ship, it's docked on the asteroid, but...it's empty. The Avalonians must be holed up inside. It's eerie, not even any sentries so far at the entrance to the facility itself. These corridors may be sized for mecha, but that doesn't make them any easier to fly away in. The Stone Soldiers are securing the ship, although apparently starting it is a problem. Do you need me to come back?" She smiles cutely at you from beneath the visor of her helmet, black-stained lips forming a faintly cheeky expression.

"So you were listening in." You confirm.

She shrugs and puts a finger to her lips, "Shhh, you see that?" She moves the holoscreen showing your face around, from in front of her to by her shoulder, giving you a view of the darkness outside her cockpit. Her ASP gives the Betta night-vision, like yours, and she stirs a pile of ragged blankets with a finger, "People have been staying here. For a while, longer than the Avalonians have, maybe for years. One of the habitation colonies had a hole blown in it...again, very old damage...but the other still seemed to have power. Even though it's supposed to be abandoned, it's possible that people are still living here."

"Really? That's..." You don't entirely have time to respond.

Missiles spray from the bays of Captain Pomade's ship in a torrent as it tries to wheel and move towards its companions, taking advantage of the fact that your new formation doesn't box it in. The Harmonium evades them easily, and the shots paint orange blossoms across the sky. At the exact same moment, the Tarrasque pivots, tremendous power cells firing up as the tremendous cannon on its front swivels directly towards the white mech sitting a little over twelve kilometers away, the cruisers just now coming into scanning range of your improved sensors.

A lance of pale plasma larger than any beam cannon you've ever seen streaks across the sky, firing just low enough over the bow of the Channel-class cruiser Petronius to do one, simple thing.

The head of the S-Slinger disintegrates in flame.

A tremendously satisfied smile crosses Fatima's lips, and with a luxurious stretch she puts her feet up, points one finger into the air, and announces, "God is real."

[Continued]
>>
>>698796
Fatima second best girl
>>
>>698796
REKT BY A PARTICLE CANNON.
BRUTALITY!!!!!
>>
>>698796
Now Jesus will be much shittier with his rifle, thank god for Fatima
>>
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>>698796
Absolutely fucking destroyed. Get fucking rekt, Jesus.
>>
>>698796
I fucking called it! >>698774
>>
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>>698796
Takbir
>>
>>698796
Hey, you know what really sucks for a sniper? Relying on a backup system. The range goes to shit, and that big ol' sniper rifle doesn't do so well in close range.

Poor Jesus, he really should not have mocked the Big Zam. He's not even close to being Amuro. Now Moe is the only one with the head!
>>
>>698796
"See Jesus? This is what happens when your head gets too big. It makes for an easy target."
>>
>>698796
THE TABLE HAS FLIPPED.
Now things got real.

Miles is going to wreck him

Fatima second BEST GIRL.
>>
>>698812
NOW!Thunder, roll for iniciative!
>>
>>698856
Can't gun jump, wait for Wong to ask for it
>>
>>698863
To tell you the truth, i kinda of had got asleep for 15min while waiting for that results, and used the last pf my energies to do a last "update" before going to sleep....
THEN I WENT INTO OVERCHARGE.
>>
>>698812
I don't even think he can see from there now. He'd have to move much closer to have a chance. The penalty for firing out of sensor range is -4 to attack rolls. He's pretty much out of the fight.
>>
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Rolled 7 + 16 (1d10 + 16)

"A big head makes for an easy target." You remark, stunned but hiding it behind your shades and natural cool.

"And Allah smiles upon the righteous." Fatima remarks, firing another shot, one high overhead. The S-Slinger sways and falls to its hands and knees as she continues, "Now we are the only ones with long-ranged weapons, and all of you will stop making life difficult for my best beloved. Let the boys fight. If need be, I and my beloved's officers will handle the bespectacled boy's teammates. I can easily concentrate my fire where needed. Clemmy, please accompany our husband-to-be into battle.

Clemmy is cackling herself into a near lather, pointing and laughing. The other SOUL members are just staring at the headless S-Slinger in shock.

"My head...my head!? You shot off my head!" He says in an almost whisper.

Samantha rolls her eyes, "There's a weld behind the v-fin with an exposed comm wire on the left side, pull it."

"MY HEA-" Keith manages to shriek before Josiah pulls the wire and his voice and image cut off into static.

"All ships, bring down the Cleander. Petronius and Archimedes will reach firing range in 210 seconds." You announce.

>[Roll 1d10+16]
>>
>>698796
"As are his Angels."
>>
Rolled 5 + 16 (1d10 + 16)

>>698878
>>
Rolled 4 + 16 (1d10 + 16)

>>698878
Wow, Jesus kinda just broke. That's pretty pathetic.
>>
>>698878
Man, does Jesus have to be such a bitchboy in defeat, as well?

Lysa is just stringing him along, right? She doesn't actually like him, does she?
>>
Rolled 5 + 16 (1d10 + 16)

>>698878
>ROCK IT
(how i wish i had the Doan image right now)
>>
Rolled 6 + 16 (1d10 + 16)

>>698880

The Cleander wins initiative, but because it's directly fleeing it only has its rear battery to fire with. How sad for it.

Feed me 1d10+16s. The first is your roll to evade, the rest are attacks.
>>
Rolled 7 + 16 (1d10 + 16)

>>698895
Time to dodge real good
>>
Rolled 10 + 16 (1d10 + 16)

>>698895
>>
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>>698890
For you senpai
>>
Rolled 6 + 16 (1d10 + 16)

>>698895
Dodgy geezer.
>>
Rolled 10 + 16 (1d10 + 16)

>>698895
>ROCK IT 2(TOO)
>>
Rolled 3, 9 = 12 (2d10)

>>698899
>>698901

+16 to both.
>>
>>698903
Man he just fucking ate that first shot.
>>
>>698887
>>698888
Well, consider what just happened. He dissed the Tarrasque, a machine he considered worthless for sniping, and always gloated that he was A; always untouched, and B; considered himself a hero with his head. So, not only was he proven wrong, but he just got taken out of a climatic duel before it even began. Thats like the king of jobbing right there.
>>
>>698905
I can't wait till we visit his cell in the Rhinehawk just to bully him
>>
>>698900
I-I....(MY KOKORO IS GOING DOKI DOKI RIGHT NOW)
You just got noted by senpai, kouhai, i will remeber that in the tourney, thanks ^_- .
>>
>>698903

That's at least one crit, someone give me an unmodified 1d10, and I need at least a few more 1d10+16s
>>
Rolled 8 (1d10)

>>698911
>>
Rolled 8 (1d10)

>>698911
Here's the d10
>>
Rolled 2 + 16 (1d10 + 16)

>>698911
>>
Rolled 9 + 16 (1d10 + 16)

>>698913
>>698914
Welp

>>698911
>>
>>698913
Say, isn't a 8 a shot at the deck for ship combat?
>>
>>698911
How many shots did we get?My Ten got in?
>>
>>698917
An 8 seems to be Engines which is great for us since we just got a new ship
>>
>>698902
>>698915
>>698916

One more! And really these should all by +14s on both sides, I had B and A class crews mixed up, but since the numbers are even, it doesn't matter. Except for >>698916 and whoever rolls the final 1d10+16, because Mrs. Flint and the Browning have an A-class crew despite their smaller guns.
>>
Rolled 2 + 16 (1d10 + 16)

>>698925
here
>>
Rolled 10 + 16 (1d10 + 16)

>>698925
>>
Rolled 9, 6, 3 = 18 (3d10)

>>698925

And I forgot to roll.
>>
Rolled 9 + 16 (1d10 + 16)

>>698925
Lets roll
>>
>>698920
Idk if we are getting awesomely badass or if its just that they are jobbing hard.
Probably some parts of the two.

>Idk about you guys, but BACK IN BLACK started plating in my head.
>>
>>698910
If I cared enough about the tournament to read the rulebooks/pdfs I would have created a Gespenst expy but I wait the cool designs and fights.
>>
>>698928
Ya blew it.
>>
Rolled 3 + 14 (1d10 + 14)

>>698928

And someone give me an unmodified 1d10 for the crit the Browning scored.
>>
Rolled 8 (1d10)

>>698938
>>
Rolled 2 (1d10)

>>698938
>>
Rolled 3 (1d10)

>>698938
>>
>>698940
AND ANOTHER HIT TO THE ENGINE! This is just not his day is it?
>>
>>698936
Hm... I will make you an offer, take one of my mechs for you to play, i'm just giving it alway to you, just get you pilot and go in that cockpit. ^^
>>
>>698940
>Another engine hit
Fortune smiles on us, now should we use this to upgrade one of our ships or just make a new crew?
>>
>>698948
Just not the Walkure, i'm already using it.
>>
Rolled 3, 6, 6, 8, 5, 2 = 30 (6d10)

One crit (engines), one miss from the Rhinehawk. One hit, one miss from the Harmonium. One crit (engines), one hit from the Browning.
>>
>>698948
I'm good I appreciate the offer though
>>
>>698949
I say we use it's parts to start outfitting Psyche with weaponry. Turn it into our own personal iron clad fortress
>>
>>698949
Voting for new crew, but if you guys are bent on upgrades, i vote on upgrading the Yamato as Oda is the senior between tbe captain(and they deserve it).
>>
>>698949
ask Flint and Beckham. Killers-Keepers, after all
>>
>>698959
The only problem with a new crew is who would lead it? We already have a couple of ships to give to people and if this raid goes well we'll have about four new ships.

>>698957
So A Baoa Qu?

>>698961
Seems fair enough
>>
>>698956
Okay, just let me know if you change your mind, man.
>>
>>698955

Oops, I'll just use the first four, there were four hits, not six. The Rhinehawk reduces the Cleander's hull from 1200K to 1040 K, its armor to 57 SP, and reduces its speed to 550m. The Harmonium reduces its hull to 897K, and its armor to 51 SP. The Browning reduces its hull to 848K and its armor to 45 SP with the first shot, and then to 793K and 37 SP with the second shot, along with reducing it to 500 meters per turn speed.

Typing now.
>>
Holy fuck they really need to reinforce the engines on any ship the Kestrels fight against. Avi is getting laid tonight.

Also, first live thread since catching up through the archives... And holy fuck this needs to be an anime. Outlaw Star harem Gundam with a side of self-awareness.

Also also Sam a best. Lori has potential. Not so into Fatima. Fight me.
>>
>>698966
Pretty much. With all the ship hulls, parts, and weaponry, we could deck the thing with a lot of armor and fire power. What isn't used by the fortress can be used for our other ships to improve.
>>
>>698979
Tell me anon what's your opinion on 80s music?
>>
File: Fire!.gif (954 KB, 500x283)
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The Cleander does something extremely foolish, aiming a series of shots at the Browning. Presumably, Captain Pomade had seen your young helmsman and decided to try and panic him. The Battleship Rhinehawk, however, dodges it with ease, and over your head the batteries roar like space lions. Blue-green flame crisscrosses space. The Cleander manages to avoid half the deadly threads of light, but the other half hit it like a fist, spinning it off-kilter on its long axis and causing explosions near the engine vents, the light at the ship's rear flickering. The Harmonium and Browning move to present broadsides, the former above and to your left and the latter almost directly beneath the Rhinehawk. Shots from the Harmonium score the Cleander's hull, digging out great craters from the cruiser's armor, but it's cheerful Mrs. Flint who surprises you the most. A pinpoint lance shot clips the Cleander's engine, and a second fusillade scrawls azure lines of fire along the Cleander's underbelly despite the Browning's smaller guns. The Cleander is already crippled and badly damaged, and that was just from an opening volley, and you have time for twenty more before its allies can even hope to save it.

"This is Admiral Roarke Starwind, again addressing the Captain of the UJCIDF Cleander. Now that I know you have allies in the vicinity, to prevent you from facing a cold death in space, I shall teach you what honor looks like. Those of you who wish to survive, tie up your captain, power down your vessel, and take to the escape pods."

>[Roll Cool+Intimidation, 1d10+15, with the assistance of two points of Luck from Avi, which he's entitled to do since he's driving the Rhinehawk]
>>
>>698979
WHAT DIS YOU SAID ABOUT MY WAIFU, I WILL FIGHT ANYTIME!COME ATE THE TOURNEY, BRO!
>>
Rolled 7 + 15 (1d10 + 15)

>>698990
>>
Rolled 8 + 15 (1d10 + 15)

>>698990
Add 2 luck to this so it will get a 20 no matter what.
>>
>>698979
well, your taste is only 2/3rds shit, so your not too bad. better than Brazil, at least.
the peace has ended. WAIFU WAR NOW
>>
>>698984
I think your playlists are lacking in Dio. I suggest Rainbow in the Dark.

Aside from that, grew up surrounded by Roarke's favorites.
>>
Rolled 4 + 15 (1d10 + 15)

>>698990
Damn Gundamilf is deadly.
>>
>>698999
Welcome aboard anon
>>
Rolled 5 + 15 (1d10 + 15)

>>698990
>"Come with me if you want to live"
>>
Rolled 9 + 15 (1d10 + 15)

>>698990
>>
>>699000

I can't explain why sexually satisfied Christmas Cakes are such lethal captains.
>>
>>698995
>Waifu wars
Please, we're marrying all of them. The real war is only just beginning
Reactive shield bros unite
>>
>>699000
dont forget, she was the Captain of the Browning before marrying Flint.
>>
>>699012
Nah she was a prison warden, Flint was always incharge of the Browning
>>
Oh, right, do you want to do as the one Anon wanted and spend two luck of your own on that roll in the hopes that it will do something extra (no guarantees), or save it?
>>
>>699012
Huh, did she bring anyone from her old tripulation with her?It could be a good story for the tourney...
>>
>>699016
save. why are there no good pngs of leos?
>>
>>699016
Save it, were going to be fighting multiple aces. I think a 25 is good enough
>>
>>699016
Yeah, do it.
>>
>>699016
It would put us over 25 total, which is one of the harder rolls to make. Probably could score us some crew or spook the Soul teams.
>>
>>699014

Flint actually stole the Browning from the prison. It's practically factory-fresh and had seen very little use guarding a penal colony.
>>
>>699022
HAHAHA, NOW I WANT TO FIGHT THEM.
>>
>>699019
We are at 24, not 25. 7, + 15 is 22 + 2 is 24.
>>
>>699024
Huh most have read that wrong

>>699012
My bad anon
>>
>>699016
Eh, fuck it, use it.
>>
>>699016
So, are SOULs retreating? Things are going pretty sour for them right now, and avalon is just around the corner '-'
>>
>>699008
it's so hard to find Christmas cake on the booru's.
>>
>>699026
Its been a long day anon
>>
>>699028
keep rolling 10's and everything will be just fine
>>
>>699035
I'll try too bad we can't seduce our problems away
>>
>>699030
not a chance in hell
>>
>>699038
who says we can't. It's what I do in CKII
>>
>>699042
>Not focusing in stewardship
Its like you want to not get good traits
>>
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Lieutenant...Mudd you think his name was, the taciturn man with the mole on his cheek, is the one to reply. With a vidcomm request. By the time you accept, you see the bridge crew busily tying Captain Pomade to his chair. The ship is listing and warning lights and alarms are going off everywhere. The Lieutenant salutes crisply, and so do the rest of them, all standing in unison, "Yes sir! Long live Admiral Starwind!"

Lieutenant Mudd gestures to an underling, then bows deeply to you, "My lord, I am sending MPs to suppress any disloyal elements on this vessel. Please allow us to assist you against the Avalonians instead of ejecting, to prove our loyalty."

>[Approve]
>[Deny]
>>
>>699041
What if we seduce Lysa into convencing them to go?
But i think she may be lesbian and is just using Keith.
>>
>>699049
>>[Approve]
sweet
>>699048
implying I haven't modded my game to hell and back so good traits are everywhere. Along with vampires and werewolves.[spoiler[
>>
>>699049
>[Approve]
>Send them against the Avalonians alone
If they do their jobs and make it back they at least did their job and saved our men. We can check them for spies once we get done with them
>>
>>699049
>[Approve]
>>
>>699049
>Approve
>>
>>699052
>seduce Darth Idol

There aren't enough ways to say 'no' in the galaxy to express my displeasure at this.
>>
>>699049
>[Deny]
>>
>>699056
I just want that War of the Rose mod to come out
>>
>>699049
>[Aprove] with conditions
>I don't trust turncoats. you twitch anyway we don't like we, we open fire. there will be no more warnings
lets see how many of them stick around

Thunder! do the thing!
>>
Rolled 4 + 15 (1d10 + 15)

>>699070
Rolling for intimidate I guess
>>
>>699059
Aren't the avalonians inside the fortress? If their ship is not abandoned this ship in this state is going to get wrecked.
>>
Rolled 10 + 15 (1d10 + 15)

>>699070
>>
>>699052
look anyone willing to bang Keith already has questionable taste and sanity. Besides, no one listens to her anyway, there would be no point.
>>
>>699072
If their inside then we send Flint's men in with them with the order to shoot if they tamper with anything
>>
>>699052
While a hilarious idea (and I'd want to see Jesus's reaction) I think she has no care for sex except as a weapon. If her and Young are doing the deed, it's probably completely faked on her end to further inflate his ego.

In any case, we have our own space idol, and she's way better in every regard.
>>
>>699049
>>[Approve]
We've got another subordinate crew. Should help a lot when we need to get funds and supplies.
>>
Rolled 8, 6, 6 = 20 (3d10)

Clearing the system a bit
>>
>>699049
Also
>From now on call him Captain Mudd.
Does any one backs this?
I don't think that putting other people in direct command of this crew will work very well, unless he/she cames from UJFD(too large anagram with too many consoants) too
>>
Wait, did they just Wholesale join the Kestrels?

Also, Fatima is my favorite because delicious brown, excellent planner and very competent.
>>
>>699087
At least everyone on the bridge and a good portion of the mps it seems
>>
>>699087
To tell you the truth, now i'm very diveded between Fatima and Lori... But Clemmy is the indisputable third.
>>
>>699087
Man the turn around on Fatima was insane, people hated her in the early threads
>>
>>699093
That piano man scene got me good.
>>
>>699093
Piano Man duets are a magical thing, man. I thought she was a good character from the start, I just didn't want to waifu her. kind of like Clemmy and Lori
>>
>>699087
It's very simple for me:

Sam makes me want to scoop her up and protect her. Karen, Siren, Clemmy, and Lori all closely tie for the next spot. I can't bring myself to deepy like people who can't relax, so Fatima is last, but I still think she's great at being her and I'm glad she's around.
>>
>>699093
Strictly business, I assure you. Same reason why I hate the shit out of Lori right now. If I have to see them go I'd rather hate them and be happy to see them go rather than like them and miss 'em.
>>
>>699096
>In the end we will be waifuing even lysa, and people will be commenting on how they hated her in the first threads.
>>
>>699100
Why would we want the knock off of the waifu we already have? Who doesn't even have as good of a body?
>>
>>699100
woah buddy, lets not go crazy now.

besides, why chase silver when you already have gold.
>>
>>699100
No more waifus after lori, were already stretched thin getting character development with all the ones we have now. I don't want them to become shallow caricatures because we have too many of them.
>>
Off topic but are the Drawfags still alive? We haven't seen hind nor hair of them for a while now
>>
>>699105
>>699101
>>699100
Remember Harem Protag guys. Too many waifus will kill a story. as awesome as that quest got cause of them
>>
>>699093
Haughty bitches are a pain in the ass but Fatima proved that she was so much more.

>>699098
For me, getting her to relax and be calm is part of the appeal of having a relationship with her.
>>
>>699099
Anon, there will be a time in that you will have to say Goodbye anyway, it could be after a fight, or one morning when they die in their sleep, but to love is to accept that, and savouring the moment and the responsability that comes with it.

But phylosophy aside, you guys emotionally torned my heart when you had sell Fatima, and i could only breath in relief again when she woke up from the operation... So please, lets not sell people to their enemies again.
>>
>>699105
Even then think of logistics. We have most likely 6 waifus. Now think about the average family, the average kids are 2.5. Thats about 15 kids right there. And then what if they all have kids?
>>
Hm, interesting idea. Will you make Lieutenant Mudd into Acting Captain Mudd for the moment?

>>699109

Indeed, I don't plan on Roarke having more after the ones you've already met.
>>
>>699112
than well you get what i have in CKII right now. over 150 children and grandchildren.
>>
>>699112
Then the nobility of our kingdom will grow... as it would in time anyway, the problem is..?
>>
>>699114
Sure but make sure to mention, and send Flint's men to watch them to make sure they don't mess with any data >>699070
>>
>>699115
What is this CKII thing you guys have been talking about?
>>
>>699114
Seems fair enough and if he proves his loyalty he can keep it.
>>
>>699116
All with claims to the throne anon, thats never a good thing

>>699118
Its a really complicated game where you play a ruling dynasty from the middle ages
>>
>>699118
Crusader Kings 2 aka Eugenics the game.
>>699112
Thunderbird did i mention that i've basically made my guy immortal
>>
>>699122
>basically

Do you not literally have the immortal trait?

I bet you got a false mystic, every time.
>>
>>699122
No but with the new dlc I'm not surprised. Its more fun when you die and then everything goes to shit
>>
>>699122
ah, ok heard of it but never played it, its a pc game yeah? I probably don't have the capability to run it then.
>>
>>699124
>>699125
no i've modded the fuck out of it where i have an actual trait that makes my guy immortal and have his fertility is over 400. I mean i've got like 3 vanilla saves when i feel like playing simply.
>>
>>699125
Vanilla CK2 even with immortal trait combat will kill the everloving shit out of your character. Even if he has absurd martial and personal combat skill. It's really only useful as a stop-gap measure to consolidate your holdings and kingdoms if you don't yet have emperor title (or primogeniture/ultimogeniture if you like to use those and have tons of kids, but they locked it behind DLC paywall, my rage is maximum)
>>
>>699126
suprisinly not that intensive to run. lesss than 4 GB i think
>>699125
yea, glad i didn't touch conclave. Reapers due though balanced out some issues and disease is bitch.
>>
>>699128
I prefer gavelkind for bigger demesne size.
>>
>>699127
>no i've modded the fuck out of it where i have an actual trait that makes my guy immortal

You literally bring up the console and type "add_trait immortal" without the quotation marks and you get a trait, called immortal, that ceases ages and death by means other than assassination or combat. (or random chance, which is stupid as fuck, honestly)
>>
>>699128
>Not pirating it
Roarke is laughing at you anon
>>
>>699121
Not if we go through Elective monarchy route as we have planned.
>>
>>699132
oh didn't know it was in the base game itself. assumed it was added by one of my mods. I add that shit to my guy in the king designer thing.
>>
>>699133
>not just using console commands to access content behind paywalls while getting updates automatically

And I had a giftcard.
>>
>>699136
kek, there are a ton of mods, I feel you there. Some good dead ones, too. Sadly very dead, while they were very fun.
>>
>>699133
>Not pirating it
>Obviously is not from South America or Somalia.
>>
>>699135
Elective monarchy is shit, its the easily way for your dynasty to lose everything. Tanisty is the best option to keep the throne in your dynasty but have the best child win
t. Man's who Roman empire fractured due to losing the throne
>>
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>>699142
>actually having elective monarchy for ANY reason
>>
>>699145
I couldn't get tannisty and didn't want Primo, it worked well for almost 6 generations
>>
>>699138
eh i use some steam mods, but i mainly grabbed some mods that expanded upon the lewd in game. and the prisoner system, had to add a bloody torture instead of waiting for the event to maybe appear.
>>
>>699142
Please explain Tanistry, the term sounds unrecognizable, what is strange to a historynerd as me.(Must be some kind of translation bizzarice to portuguese or something)

How do we select the best child?Tokugawa's way?I'm down for that.
>>
"Agreed. However, Captain Beckingham is taking charge of your vessel. If you give him any trouble or do anything resembling a second bout of disloyalty, he will dump rockets into your engine core until your ship pops. Are we understood?" Your voice is as hard as your fists.

The Lieutenant bows again, "Completely, sir. We heard rather a lot about Captain Pomade from Captain Beckingham prior to him firing missiles, sir, he is no longer fit to command this vessel and I refuse to continue serving a General who would give him command. Do as you wish with us."

"I shall, Captain Mudd. Consider that provisional promotion your first order. Get your ship together, we've got lightyears to go before we're done with this day."

With that, you prepare to turn your attention to the approaching cruisers, "We're following Fatima's battle plan. Miles, Richard, Fatima, don't engage SOUL A unless they attack us, cover them at distance and let Clemmy and I deal with SOUL B." You instruct them.

>[Call Samantha back]
>[Have her keep scouting]
>>
>>699152
>>[Call Samantha back]
>>
>>699152
>[Call Samantha back]
>>
>>699152
>[Call Samantha back]
time for an unfair fight.
>>
>>699152
>>[Call Samantha back]
We sending in the men she would be more useful for a suprise attack on a soul unit when needed

>>699150
Its Elective Monarchy but people can only vote for members of the ruling dynasty. So basically as long as you have the Starwind name you can be voted for
>>
>>699152
>Have her keep scouting.
We can do this alone.
Also, who is that bishonen?
>>
>>699152
>>[Have her keep scouting]
She's our best best and I don't like how there is a empty ship, but lots of signs of life.
>>
>>699148
Should have assassinated the next guy in line, at least. Or imprisoned him and risked tyranny to secure your line.

>>699150
In game it's essentially an electoral system for the current ruler's children. So say, you have two sons, Timmy and Glophnorak the Destroyer, your vassals who are eligible to vote will vote for the child that has more prestige or general opinion, and when you die, that child will become king.

Pretty sure that's the one Tannistry is.
>>
>>699152

Incidentally, this is the last decision of the night. We'll be continuing this tomorrow.
>>
>>699162
Ahhhh now that this is getting so good! >.<

But thanks for running, Wong, it has been a blast.
Also, is your brother better, man?If you need to take a break to spend time with him, don't think twice, we can wait, family comes first.
>>
>>699161
He was the king of Byzantium who had god like diplo stats and great traits, everybody loved that guy
>>
>>699164
and you didn't have him assassinated because....
>>
>>699166
Nowhere near enough support
>>
>>699167
that's where seduction comes in.
>>
>>699163

Pneumonia, he'll live. He was just very weak and suffered a lot of pain trying to get around without help. I come from a large family, though, so he's getting the help he needs for the few days it'll take for him to get better. Thank you for your worries, my friends.
>>
>>699167
So you just imprison him.

-40 opinion for as many years isn't so bad since it goes away the moment that character dies.
>>
How can ANYONE hate Fatima by now? She cooks, she fights, she believes "dinner, bath, or me" to be a perfect use of her time, she keeps the others in line, she was pure when we got her, and, oh yeah, she sniped the FUCKING HEAD off KEITH FUCKING YOUNG!

Like, seriously, thats like us getting crit on the Anseis.

Fatima best girl.
>>
>>699170
My general opinions weren't that great either so that -40 would have lead to rebellion after rebellion
>>
>>699174
>plebs not having a total bonus that would be over 100 if it would allow it

>not having a bunch of castles in your capital to get tons of marshall trained extra levies
>>
File: ENLIST.png (2.3 MB, 1920x1080)
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Time for a mighty counter attack!
>>
>>699152
If anyone didn't still vote, please do this now while you still have the chance, don't be distracted by CKII discussion, it will continue anyway and you will have time do read it.

Your Welcome Wong-sama, i believe i can say for almost all of us when i sa that we are all very grateful for your genius and dedication with this game, and at this pointed, care about you in a personal way at least to some extent... well at least as is possible to care in 4chan behind a screen.

Unrelated to that, i think it could be smart if you don't burn fast through good anime caracters to use as base to NPCs, because you may start to run dry of them by the time we get to Roarke's children or something, so, i recommend on you using some more unknow or unrelated anime caracters from time to time as secundary NPCs, as there is various anime protags or even lesser waifus that could work in a mech universe and be cool caracters without burning cast possibilities.(And because i feel curious of how good some caracthers from not-mecha series would do in tbis universe)
>Opinions about this, anons?
>>
>>699183
>Run out of anime character
It will never happen even if this quest runs into multiple sequels. Their are hundreds of cool characters we haven't seen yet

>>699182
The heel turn
>>
>Keep her scouting

We know where SOUL B is, we don't need the edge, and the Avalonians are doing spook stuff out of sight. Finding out what the Avalonians are doing is way more important.
>>
>>699190
We're sending the new guys with Beckingham to deal with them though and as much as I don't trust the new guys I doubt they'll betray us for Avalon
>>
>>699190
Anyone still to vote? This is last decision of the night guys, its now or never and you ain't gonna live forever.
>>
>>699192
The issue isn't them betraying, it's keeping a extra set of eyes who can quietly observe and allow us to make those split second calls while supporting our visible troops. We have plenty of support outside the base, but Sam is designed for infiltration and should continue to do so.
>>
>>699187
Maybe some dozens... but they are not exactly infinite, and i think that some smaller NPCs could get pics without wasting BADASS MIKAZUKI with an lesser role per example.
>>
>>699202
I just think she'll be more useful as a stealth attacker on the soul mechs. Her pile bunkers have shock so if she sneak attacks someone when their distracted she could potentially take them out. And because of how good her stealth is she can most likely do it multiple times
>>
>>699152
>>[Have her keep scouting]

I'm more concerned with the Avalonians. We've already captured one of their ships, and crippled the one guy who could potentially give Roarke a difficult time.
>>
>>699202
This, and Keith is already out of the fight, so they will now have a bad time agaisnt us.

Also, i'm pumped for Moe x Ceasar duel!Oh boy, did Moe "git gud"?Or is he going to job anyway to Ceasar the Conqueror?
>>
>>699207
She will not be able to arrive in time to meaningfully affect the fight at this rate and even then we already have plenty of support. If not Fatima, then Miles and Moe.
>>
>>699210
With Keith out of the equation or just waiting to be shot down and captured Miles will be free to give support while needed, and even if Roarke have a bad time with Unclepriest and Moe job, in a few turns Naomi, Pierre or Lysa will go down by being outnumbered and things will be difficult for the surviving fighters. So now calling samantha would be overkill but unnecessary.
>>
>>699169
Are you still here Wong, i was waiting for the resolution of this before going to sleep, but if you are already done i'm just going to bed.
>>
File: Miles hobby.png (1.81 MB, 1980x1140)
1.81 MB
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>>
>>699224
Prevision in case of uniterrupted duel:
Roarke and Priest keep going talking and trading blows for a few turns, he has shenaningans up his sleeve, but we will crit or destroy his head or something.
Even if Roarke starts to job, Miles starts snipping Priest getting in his way or distracting him for a few actions as he tries to counter attack.
Tarrasque will make his adversary lose after some resistance and support from Miles.
Miles will be supporting Tarrasque and her lovedovey, as clemmy wil wreck Pierre in happylovebeserk and Moe do not wants anyone between him and Ave Ceasar.
Vikingbro will have a bad time against whatever that mech has, but might win with Miles help.

Moe will hurt K.S.MKII but will job anyway after a epic lance attack or a fast stroke of luck and skill from Ceasar, and then he will have to go probably Tarraque and Vikingbro/ Clemmy depending on who will end its foe first.
Roarke will eventually will win or make the other open a distraction to him to escape, but at this time, probably at least one or two SOULs mechs will be down and Ceasar will be in bad shape, so they will end running.

There is also a chance of them calling reinforcements anyway and transforming this in a all out battle, or Avalonians stoping the duel and making most of the combatents having to flee in bad shape.

Most probably result:
We will at least make them run and outgunning them in a ship fight, with end results being decided by how the avalonian theat will develop.
>>
>>699248
I don't think it will be such an issue. The key factor on how this turns out is if Moe wins or not. He actually has a pretty good chance of it, considering getting one or two shots on the arm will disable his best weapon which would likely make him unfit to fight. That would put the Souls team at a major disadvantage. As is, the SOUL teams will likely back off if one of the remaining SOUL B members lose their duel. 6 against 3 will end badly for them, and no true range option means they'd get smacked down hard.
>>
>>699288
Hm... Yeah, you are probably right, and another thing, we don't know what Lysa has in her mech, and it may be enough to wreck a master harpy, but it probably isn't powerfull to counter a SOUL mech, and if one of ours turn on her, her fate will be sealed.
And more, we don't need to get her or unclepriest down to win, if Pierre and Naomi get shot down they will be in no way of fighting too, as even their best mechs will probably not be enough to handle being outnumbered while damaged.

But we may still have some surprises, and to counter that, i recomend having a card up our sleeve, let put Basil, the Pumpkinseeds II or whatever we have in the Rhinehawk to be ready at the catapult, in case of emergence they can cover our retreat, or deal with avalonians with the inten of infering
>Imagining Basil leading a squad of Pumpkinseeds remembers me of Garret and his squad...
Thats it for me tonight, i'm going to bed, can't wait to stat the Silver Chariot and the Dark Flame Dragon, thought(but i'm kind of afraid that Wong will be mad at me by exaggerating on the number of mechs and almost half of them being Storm Dragons)
Someone should link the all the pastebins, though, it is getting crowded in this thread and i fear that we may be already forgotting a few of the older ones.
>>
>>699152
>>[Call Samantha back]
However, I want the Stone soldiers to do any inventory check and see what they can pull from the maintenance files. It should give us a good look at the Avalonian Mecha complement.
>>
>>699611
We don't really need Sam to interfere. We need her to look where did the Avalonians hid themselves and what other nasty surprises they have in store for us.
>>
Quick question, are thrusters calculated before or after weight efficiency is applied?
>>
>>699706
AFTER.

Also, what page of the ATM is Weapon Cross Linking on? I can't find it for some stupid reason.
>>
>>699711
page 14-15
>>
>>699706
>>699711
Actually, Wong has ruled that MA is calculated before Weight Effiiciency is applied. It's MV that's calculated post-Efficiency.
>>
Not stirring up the waifu wars again, but I can't remember all the songs Roarke had associated with his ladies.

Sam - Killer Queen
Fatima - Piano Man (Girl)
Siren - China Girl
Clemmy - Africa (tentative, hasn't been in canon yet)
Karen - ?

Also, I kinda think my previous idea of Rainbow in the Dark could apply to Lori. She's shackled to her past ideals, left to fight and die based on half-truths and outright lies, with only a past kindness to secure her loyalty. The song applies a bit literally, but I think she'd appreciate it regardless.
>>
>>699807
Karen was I need a hero
>>
>>699805
This
>>699611
Change the vote man, i know all you feel but we need her elsewhere, we don't know what the Avalonians has in store and the Stone Soldiers only have pumpkinseeds and one pumpkinseed II against them, we need an upper hand there or even the fight against SOUL may be in risk.

Additionally, this fight is in our favor now that Keith is out, we don't need more people to win agaisnt them.
>>
>>699815
Ah, right.

Also, I just want to thank you for making this quest go flying off into HELL YEAH territory by critically seducing everything you can. I can't imagine Roarke without Clemmy in his life at this point.
>>
>>699840
This, but we could seduce the avalonians and maybe even lysa too, making woman go into "understanding" if Roarke's speciality.
>>
>>699840
No problem, I do what I can
>>
>>699172
This nigga knows what's up.
>>
>>699805
The CP of thrusters is calculated based on weight BEFORE Weight Efficiency is applied. Otherwise it'd be horribly broken.
>>
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>>699928
That is how I like muh thrustars

And Women
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>>699846
No. Just no Lysa.

Also, I might have fucked up on again What else is new? on the math on the Lightning. Need someone to double check and goddamn it's hard to find a durian during off season.
http://pastebin.com/Qx8ueLTY

Additionally, I may have gotten temporarily insane and statted out an Ace Custom of the Lightning.
http://pastebin.com/T6tWRGnU
Pic related. Please no bully.
>>
>>699839
Anyone yet to vote?

About my previsions, the Tarrasque will wreck Naomi and maybe even kill her... It is the perfect nemesis for the Puffer and can one shot any of its limbs with its main cannon and destroy its torso in 2 hits.
>>
Hyper EMWs. Are they legal? They're amazing, but horrifically expensive.
>>
>>699961
Legal, but it'll take a large chunk of the 140 CP you have for the tourney.
>>
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Do the transforming capabilities really cost 0.3x? What good does it even do? Tsc... Silver Transformable Bluegill may be impossible that way...

>You guys asked for my purchases
>>
>>699975
Misha NOOOOO!!!!
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>>699961
Legal, but somewhat inefficient for their cost.
>>
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>>699975
>BESTBOY

I have some new figmas too, and a Char's Zaku II mug, but it would be difficult to show them right now:
>(Loli version) Lala(To love ru)
>Mikumo Guynemeyer(Macross Delta)
>Madoka(white dress)(Puella Magi Madoka Magica)
>Hatsune Miku

And there is an chibi red gundam astray and a sailor mars from sailor moon that a friend asked for.
>>
>>699975
They are priced based on the specific additional Body Form you're transforming into, in accordance with the appropriate section in the ATM (starting page 82). Some cost less than x0.3 CP, some cost more. Note that your starting Body Form is acquired at no cost.

As to what they do, they all provide trade-offs in terms of stats. Mechafighters, for instance, get a x2 to their flight MA in exchange for taking a -2 penalty to MV. Meanwhile, Beasts take a -1 penalty to MV, but gain +2 Kills to melee damage and +2 to their land MA.

In general, I don't consider most transformation options to be worthwhile, but there are arguments to be made, especially if Efficient Transformation is a legal choice (it currently isn't, though). Having your default form be something other than default Mekton can sometimes give interesting options, though.
>>
>>700001
Ah, there is a Gundam Barbatos Lupus that i bought just outside that famous temple in Asakusa(they really sell gundams everywhere, even inside convinience stores).
>In pic, a Pumpkinseed Lance variant figma i saw in a store in Sausalito.
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>>700016
Forgot pic
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>>700003
Thanks anon... i think i will have to study it a little more before deciding...
>>
>>699152
Keep her scouting.
>>
>>700025
>>700001
>>699975

These are pretty awesome Brazil.
>>
>>700037
And now its a draw again, why are people still considering calling her back now that Keith is out and Naomi is confirmed to be next?
>>
>>700042
Thanks bro, and they were pretty cheap too. Zaku was 900 yens, Z'Gok 1000 yens and Barbatos was 1080 yens.
>>
So final strategy:

>Roarke x Josiah
Because this is ou climatic duel.

>Moe x Ceasar
Because this is THEIR climatic duel

>Tarraque x Naomi
Tarrasque is a perfect match for Naomi, with 11K armor against 8K Twin linked Naomi's guns, while Tarraque can turn off her reacting shields and one shot any of her limbs with each shot.Naomi is getting wrecked.

>Clemmy x Pierre
This is will be a true match, as both are melee focused with their own special cards.

>Richard x Lysa
Idk how this is going because we know almost nothing about darth idol's mech, but Miles support may make a difference here.

>Miles giving support by snipping or keeping Keith out if he insists on interfering.
Will be our edge in this fight until the Tarrasque wins and make this tottaly one-sided against SOUL, at the same time that she can be our "no jobbing" sleeve card by helping anyone of our team who starts to job.
>>
>>700388
If Clemmy and Pierre fight, I hope he picks her brain about Sam during, and Clemmy takes her frustration about Sam out on him.
>>
>>700388
So, lets vote on this, anons?So that Wong may already be certain when he gets here?
>YES in the name of awesome!
>No because of reasons(say what have to be changed).

>>700433
This is one of the reasons of why this is a good match, it will give them time to talk and maybe work out the Sam situation as Clemmy is the second people most able to handle this as she isn't Roarke but isn't Fatima either.
>>
>>700388
Honestly, It works for me.
>>
Redid my drone mech so that now it should actually work. http://pastebin.com/LHcX6zk4
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>>700615
Without looking over your actual math, I note that your 5-Kill Arms and Legs should weigh 2.5 tons instead of 2. You may wish to list the Operation Range for your RCS for convenience of the reader, so they don't have to work it out themselves. Also, where are the stats for your drone(s)?
>>
>>700687
I use the servo weight from the core book since thats the way that wong does it, wire guided drones only work inside the control range and the stats for the drones is in the armaments under beam pod.
They are just guns in a pod with a thruster since the drones we have seen so far were just drills in a pod.
>>
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>>700718
Fair enough.

Not to contradict anything that's been established so far, but as it is specified that Remotes "are built independently from the primary ("Mother") unit", I would assume that they have to be self-sufficient mechs in their own right - particularly if they can't dock with their Mother unit and must operate externally 100% of the time.

Still, while a strict reading would require Drones to consist of at least a Torso, you should be fine following what Wong has done so far. However, you may wish to note that pic related may be a limiting factor on the combat efficiency of the Drones as they are now.
>>
>>700766
Thats not so bad. They arent really meant to move away from the main unit anyway, they are just meant to deploy into a gunline with the fire power of five bluegills armed with beam guns.
>>
Game isn't starting yet, but there's an important question for the upcoming Ladbowl.

Will you play as Caesar, or as Mohammed?

Whoever you don't pick, I'll play as, and I will do everything in my power to defeat you, including spending Luck.
>>
>>701092
>Mohammed
>>
>>700044

Because draws are a feature of this quest, I've noticed.

>Naomi is confirmed to be next

Assuming she wants to interrupt her boyfriend fighting Mohammed again.
>>
>>701092
We have to play as Moe. Only we can cause such jobberism as is worthy of his name.
>>
>>701092
Moe. I will get him to not job.
>>
>>701092
I think it would be cool if each half the thread played one side, and went all out in kicking the other's ass.

Failing that, we saw the fight from Caesar's point of view last time, so it should be Mohammed's turn this time.
>>
>>701143

You know, that might actually be possible with IDs.
>>
>>701092
Mohammed. He's one of my favorite characters.
>>
>>701153
>And lo, a clusterfuck of dice and screaming children hath come.
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>>701153
please no.
>>
>>701143
ehhh, let's wait until the tourney before doing that. Way too much stuff flying around as is.
>>
>>701187

How insanely bad of an idea is this? I mean, it looks like Mohammed has the lead so far, and I'm happy to AVE CAESAR because the Swordfish is the sort of mech I'd probably make if I was a player, but if people want to play both I can make it happen.
>>
>>701092
>Mohammed
>>
>>701207
Very bad. Let's just do Mohammed, and you handle AVE CAESAR.
>>
>>701207
It's more on the lines of a bad time and place for it. Considering the importance of the mission, it splits us a bit. for things like clemmy vs rosita it makes sense though.
>>
>>701207
In this situation it would be pretty bad. Because then you'll have people throwing shitfits at one side for doing better than the other. There will be a few of them who get upset that one of the SOUL members is rolling well, I'm sure.
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>>701222

I have Gate of Magus on loop in preparation.
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>>701207
As much that i would love to see us divided and fighting each other or to play as Ceasar, i agree on what that anon said, we should take moe's side this time, and you get to AVE CEASAR.

Additionaly, splitting us now would result in hard metagaming as we would know wha the other would be planning... But that may not make much difference, do you want us to vote on that, Wong?

And what will you be doing with the Sam's draw? Can we split her in two loli traps piloting two chibi S-Betta?
>>
>>701267
Loli a shit. Actual women or go home.
>>
Also, have a preview since the UJCIDF is entering Roarke's scanning distance. Technically, you wouldn't have the stats on his head, but...if it matters at any point I'll ask you not to metagame.


S-Slinger

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Medium Weight Left Arm: C/S/K 7, 3 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Right Arm: C/S/K 7, 3 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons
Medium Left Wing: C/S/K 6, 3 tons
Medium Right Wing: C/S/K 6, 3 tons

Armor: Officer's Medium Weight (6 SP, 9 CP, 3 tons) on all locations, does not ablate from damage caused by attacks with less than 4 Kills


Mediumweight Main Sensors (Head): 9 CP, 1 Space 2 Kills, 1 ton (15km sensor range, 1500km communication range)
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
Advanced Sensor Package (Head): 10 CP, 2 Spaces
Target Analyzer (Head): 5 CP, 1 Space

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Interservo Weapons Cross Linkage (Wings of Glory 3 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP),

Armament:
[Two-Handed] Young Custom Beam Cannon: Range 700m (no penalty out to 9800m), WA +0, 12K (1K of Structure), Long Range, Fragile, Infinite Ammo, 47 CP, 14 Spaces, 0.5 tons
[Handheld] Beam Magnum: Range 550m, WA +1, 8K, BV3, Infinite Ammo, 32.5 CP, 7 Spaces, 4 tons
[Wing-Mounted] Wings of Glory x2 (Stats show an individual wing mount full of small but high-yield beam guns): Range 500m, WA +1, 6K (1K of structure), Wide-Angle (hits all targets 180 degrees in front of the user), Fragile, 64.5 CP, 6 Spaces, 0.5 tons.

Thrusters & Speed: 7 per leg, 7 in the torso, 1 per arm, 1 in the head. Moves 600 meters per turn in flight (with the +100m from its wings), or can run 200m. 23 CP.
Total Weight: 59.5 tons
Total Cost: 372.5

Behold, the S-Slinger.
>>
>>701479
Those are some pretty nice wings you've got there.

Would be a shame if something happened to them.

What a pretentious little shit. What kind of a name is that?
>>
>>701267

It's not necessarily going to break down into every single person fighting.

We'll be starting at nine, and I'm planning on staying up pretty late, by the way. I just need to get these SOUL B machines just right.
>>
>>701509

What, the Wings of Glory? I passed up a few names that were worse. Incidentally, S-Slinger he picked himself, because he sees himself (in his 372.5 CP SOUL mech) as akin to David facing Goliath (although S-Slinger IS meant for fighting Paladins and not cheap pirate vessels).

Also yes, yes he is using a singular version of one of Naomi's deathguns as a sidearm.
>>
>>701479
Oof, that is one heavy penalty for the thing but damned if that sniper rifle is scary. The wings are certainly an anti army weapon, but it seems to have 0 defense options. If Keith is at Wedge's level of 16 for reflex, he'd be dodging at a 11.
>>
>>701520
Hey Wong, what do you think of Hyper EMWs? They seem amazing, but I don't know if their cost justifies their power.
>>
>>701520
You know, thats a SPECIAL bit of irony when the giant armored machine throws it's stone at you and destroys your own head. Maybe he should go for samson next?
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>>701479
We're going to get shredded as we approach, aren't we? He's faster than us, and can fire on us from a longer range than we can even detect him at. Just as well he isn't actually sitting 10km away like Jesus was.
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>>701604
That is Jesus.
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>>701604
Uh dude, that is Jesus.
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>>701606
>>701609
Whoops, not sure who I thought that was.

Uh, forget I said anything, I should clearly go get some sleep.
>>
>>701604
Also, unless these people are certifiably insane, they aren't going to move their Ships any closer to us. They are, to put it mildly, outgunned.
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>>701604
Well he really can't do that considering he's missing his head. His range had been crippled due to that and would put us into firing distance. There is also the fact he's a rookie in a machine that gives a -5 penalty to his rolls while freaking the hell out. Guy is in no shape for anything. Though, I can see Miles and Richard teaming up on his girlfriend who is likely a much worse pilot than either of them in a just as heavy machine.
>>
>>701644
Taking a wild guess, I feel like Lysa's machine is either full of Shadow Imagers or Drones - or possibly Drones equipped with Shadow Imagers that are also fucking Cloaked because Fuck You Red Siren, given how rich we can assume her to be.

Her stats are probably going to be less fully invested in mecha combat, but I don't imagine they'll have sent her out in it unless she's still a credible threat.
>>
>>701644
>There is also the fact he's a rookie in a machine that gives a -5 penalty to his rolls while freaking the hell out

huh? Where are you getting this from?
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>>701689
I remain fairly sure she's the real First Mate.

>>701713
Well, it's a 59 ton machine, meaning he has an MV of -5. Plus a big ole penalty from having his head destroyed.
>>
>>701720
Hence the Drones possibility. The Shadow Imagers would instead likely primarily be because of her complex about Rosita.
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>>701689
Well the Justice was a melee focused machine with some beam boomerangs and the like. Shadow images might work, but that hurts her since Richard has blast missiles.
>>
>>701720
Ah, was confused because I misread it. Thought it was referring to something that gave him buffs/debuffs depending on his mood.

my bad.
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>>701755
>Jesus with a Bioenergy Powerplant
Would his mech just implode every time he has some kind of mental crisis?
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>>701279
>Implying that short, flat and young looking girls aren't real women.
>Implying that many japanese girls aren't real women too.

I feel sorry for you senpai, and as much i may agree with you that childlike behavior is annoying and that underage loli culture is just EVIL itself, adult "loli" is still a thing, and thats is not even disscussing if immortal loli and shenanigans like that would be game or no.
(In fact, i personaly know some girls that look increbly loli even if they are 18+, one of them having 21 and looking like 14 while another had 26 and looked like about 16 or something, just to say some examples.)
(Unrelated to that, i heard that the girls from south of Brazil tend to look more adult than they really like, with somr 14 years old looking 20 something and the like).
>>
>>701510
Related to the matching plan or to the Ceasar x Moe?
Yeah, it Ceasar x Moe could work, and thinking about it now it may be incredible fun, but that may be decided by in which side Thunder is on... XD

About the 6 on 5 though, i think that all that happened until now kind of implies this Battle Tendency.

>*Plays Blood Stream*
>"CEEEEEEZAAAAAAAAAAH!"
>>
"Very well, Captain. You're welcome to assist us, but you'll be within range of our guns at all times." You instruct him, and the former Lieutenant bows deeply.

Meanwhile, the girls are deep in an excited discussion.

"I was hoping they'd fight again, y'know." Miles quips, "Destiny and all that junk."

"SOUL machines don't get to go head to head nearly enough, this is valuable data." Samantha insists.

"CAESAR! DON'T LOSE! Remember what I taught you, hit first, hit to win, do it for Jupiter!" Clemmy cheers, spurts of lemon light coming from the thrusters on the soles of her mech's cloven feet as she bounces up and down in excitement on the Rhinehawk's prow.

"Hey, you girls want to start a betting pool?" Naomi asks.

This, even more than Lysa's mech kneeling by his and presumably whispering in his ear over the private channels, brings Jesus' mech lurching to its feet...and for the first time, you're able to scan it. That definitely looks like a Thoroughbred MP frame, but somehow it's simultaneously both more complicated and a little bit more crude. It's definitely as old as yours, for sure. You see him reach up, grasp the loose comm wire sticking up behind where his V-fin would be if his head hadn't been disintegrated, and twist it back into place, "Gambling is against regulations! So is underground mech-fighting for profit. I DEMAND you all cease this at once."

"Two hundred credits on Mohammed." Fatima remarks lazily, firing another warning shot. This actually hinders you somewhat, as the S-Slinger throws its arms around the pink mech and hauls it behind one of the ship's maneuvering fins out of immediate danger.

The S-Slayer doesn't seem to mind, though, folding its arms...and with a sudden chill, you realize that that's actually a very different mech standing there.

Its body type reminds you more of the Flowerhorn than its previous blocky, armored bulk, layered with intricately overlapping articulated scales. Its body is tall and lanky, with elongated arms that give it a hunched-over appearance. Its face is a smooth, expressionless mask, with eyes and mouth denoted by flat vertical lines. -_-

Where eyebrows would be on a human, two slender antennae curve back over its brow, giving it the look of horns. What you thought were its shields unfold and swish behind it, completing the bestial look. A broad, flat tail with a many-jointed central stalk and a broad fan of overlapping plates on either side coming to a flared end. It twitches and shifts slightly as it moves, staring you down. Josiah's voice crackles over the comms, "I'm sorry you had to see this when it still wasn't complete, but the special systems are still in development."

[Continued with stats]
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Overall, it's been painted a plain silver, with highlights of drab green. It's as if someone picked the simplest color scheme possible that wasn't plain or monochromatic. The face in particular is green, reminding you of the first time you saw an emerald demon face grinning at you amidst a hail of missiles. A pair of handheld missile launchers are slung over its back, and you recognize the design as being similar to Richard's in the same way that the tail is reminiscent of Pierre's mech.

S-Slayer Mk. II

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Light Heavy Left Arm: C/S/K 8, 3.5 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Light Heavy Right Arm: C/S/K 8, 3.5 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons
Light Heavy Tail: C/S/K 7, 3.5 tons

Armor: Officer's Light Heavy (7 SP, 10.5 CP, 3.5 tons) on all locations, does not ablate from damage caused by attacks with less than 4 Kills

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
Advanced Sensor Package (Head): 10 CP, 2 Spaces

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Interservo Melee Weapons Cross Link (Beam Talons 6 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP)

Armament:
[Arm-Mounted] 'Emerald Key' Beam Talons x2 (stats show an individual array of three slender plasma blades per hand): WA +1, 6K (only 2K of structure), Quick, 15 CP, 6 Spaces, 1 ton.
[Handheld] Pirate-Copied Custom Missile Launcher x2 (stats show an individual missile launcher) Range 1200m, WA +2, 12K (2K Structure), Burst 1 (150m diameter blast, other targets in the blast radius if it directly hits a target cannot dodge and may only parry with a DA 0 or advanced shield, resolved like an area of effect attack) 2 rockets, 23.5 CP, 7 Spaces, 1 ton
[Tail-Mounted] Medium Heavy Active Shield: DA 0, SP 12, 30.5 CP, 7 Spaces, 6 tons

Thrusters & Speed: 7 per leg, 7 in the torso, 3 in the head. Moves 500 meters per turn in flight or can run 200m. 24 CP
Total Weight: 63 tons before 7 CP spent on Weight Efficiency to reduce it to 59.5
Total Cost: 297 CP
>>
>>702005

Oops, those beam talons should be 8K, I forgot to add the +2 for Light Heavy Arm Servos.
>>
>>702005
Let's see. Heavier all round body, ASP is new, better beam claws, an active shield tail, Blast rockets as opposed to a mini barrage. It's the samish speed and a weight category heavier. We'll have an edge against his accuracy, but he may be a full ace of 10. Should be a tough fight.
>>
>>702049
Wong is killing me with this waiting, i'm twitching in my chair as i wait por the trade of blows to begin.
Yeah, should be a tough fight, do we go for the cockpit? Head?Maybe arms?
A fancy option would be to keep close range and to destroy his head, and the when Tarrasque is free from her duel have Fatima burn luck into shooting his missile laucher while we pull away, it would be fun to see it exploding in his face.
>>
>>702049
And I just realized that unless Pinky has a target analyzer, without the Slinger's head they won't know what our machine's new capabilities are.
>>
>>702114
Presumably they got a look at it before his head got shot off.
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>>701984
Wong-sama,did Sam's draw ended, or do we get twin loli traps?XD
>>
>>702111
Depends. Destroying the head would be the quickest, but the tail is also an option. One linked blow would destroy it outright and remove his defenses since a 6 kill beam weapon cannot parry a 8 kill attack.
>>
>>702114
>>702129
We can't be sure of that possibilities yet, lets wait and see, anons, shall we?
>>
>>702145
That tail will get in our way anyway, as it auto parries anything, do we even have an way to get around that?
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>>702129
Considering that we didn't get a look until later, probably not.
>>702049
We also have an armor and weight advantage.
>>
>>702188
He probably has longer ranged sensors though to be fair.
>>
>>702174
Yeah, destroying the tail. Like I said, one solid hit would break it once you get pass the parry. Then it's a matter of choosing if we want to destroy him outright or simply take out his torso so we can keep the remaining bits as loot. Poor soul is going to help us so much with our machines.
>>
>>702209
Nope! Exactly the same sensor setup.
>>
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>just hit catch to submit post
>Laptop does an automatic restart to update
>>
>>702136

Did what? Two what? What are you on about?
>>
>>702272
The DM curse lives on. Plus side, you are not Doc levels of the curse yet. That would involve your place burning down and getting hit by a vehicle.
>>
>>702293

I almost got hit by a car yesterday.
>>
>>702293
>>702297
God speed, son.
>>
>>702293
Wait really?
>>
>>702293
Or AC-Guy, who had a couch light on fire because a dog pissed on it.
>>
"Samantha, I want you to..." You hesitate, torn between calling her back and having her gather as much information as possible.

"This is insane, and stupid! The Avalonians are right over there!" Lysa insists, "Can't you just agree to respect each other as equals?"

"Nope." Caesar quips, igniting the brilliant argent thrusters of his drill-horned mech.

"Not even for a second." Mohammed agrees pleasantly, bloody crimson contrails sprouting from his powerful back thruster vents as he takes off.

"If you engage these pirates, we are duty-bound to engage and assist." Keith warns, from behind the maneuvering fin with Lysa.

"Try it and I'll need new combat boots, because I'll be leaving my old ones in your colon." Naomi insists.

"You know, this is like some sort of...Ladbowl or something." Clemmy muses.

"Keith is absolutely right, this IS against regulations and I AM telling my aunt." Lysa's mech stomps its foot loudly on the decking of the ship it's perched on.

Samantha sighs, "One second, Roarke." She fiddles with something, and manages to insert herself into group chat, "Hi everyone. Hi Naomi! Hi Pierre! I can overhear you, why don't you just vote on it? Also, Pierre, Roarke is the One. I love him, he loves me, and I can't justify staying with the UJCIDF after Suleiman 1. If it comes down to my beliefs versus family honor, I'll go my own way."

The big guy sighs and nods slowly, "I understand, didn't think I could talk you out of it, but if you get hurt because of him I swear on Minerva I'll hunt him down and destroy him."

"Voting is a good, democratic solution. Keith, Lieutenant McAllister, and I are voting NOT to fight each other. Lieutenant Blanchett, don't you think this duel would either hurt your sister's friends or your own squad? You're the adult there, please act like it. They don't know what they're doing."

Pierre puffs out his chest indignantly, "A man's battle is his own affair! If he wants to do it, I support him all the way! Caesar, kick his ass again!" Pierre orders.

"LADBOWL WOO WOO!" Naomi chants, the S-Puffer waving its arms.

"I'd fight whether or not you wanted me to, you're not my dad or my superior officer, no matter who you're related to." Caesar points out.

She sighs heavily, "But we're voting. You only get one vote, and since it's a tie...it's a rule of life, status quo or the defender always wins on a tie. Put up your weapons."

"Hold on." Samantha objects, "Clemmy and I haven't voted yet. Personally, I'm all for it. Mohammed could use the experience."

"LADBOWL! LADBOWL!" Chants Clemmy.

Lysa's smile falters, and she grips her head in her hands, "You...you're all so determined not to get along. Fine! Fight! Just don't turn this into a full-on brawl."

[Continued]
>>
>>702403
>"You...you're all so determined not to get along. Fine! Fight! Just don't turn this into a full-on brawl."

But we are getting along? They wanna have a good fight and everyone is respecting it!
>>
>>702439
"Girl, don't you understand people at all? This IS how we get along. It's how we find an understanding of eachother, and grow as people. If noone will agree to anything else, they will all agree: Everyone on this battle field, besides perhaps you and Young, I suppose, is a warrior. We live. We fight. We die. It's who we are. You trying to put a stop to this... basically, you're saying you don't understand anything after all."
>>
>>702450
>>702403
Woops, linked to wrong post.
>>
Damn, wish I had my laptop. I've been working on some stuff that fits this pretty well.
>>
Rolled 7 + 5 (1d10 + 5)

"Huh. Roarke, I'm getting some life signs here. No, quite a lot of them, up ahead." Samantha peers at her screen, "Get it all recorded, okay?" She hums to herself, the S-Betta ghosting silently and invisibly through the darkness of the facility.

And then...you are Mohammed al Tabir, Second Mate of the Iron Kestrels, and a boy who was born on Mars. You have Reflexes 10, Mecha Pilot 7, Mecha Melee 7, and otherwise identical stats to your writeup on the main pastebin.

Your opponent coasts towards you in a mech that used to be a lot bigger than yours, painted in clashing, assymetrical stripes of black and white that break up its outline. It stops six hundred meters away, its tremendous drill-tipped lance held in both hands, "Are you ready?" He asks over a private channel.

"Ever since my last defeat, and bedding Regina did not alleviate the sting of that battle. Give her my love when you see her again." You instruct him. Things are complicated for you, romantically, but you're sure you miss her and the way she ruffled your hair.

"Regina? Oh Jove, I forgot you and Colonel Hatsheput were an item. She's a bit old for a dating sim, but I suppose it's fine in real life." He remarks, as he charges at you.

>[Roll 1d10+5, Initiative]
>>
Rolled 8 + 5 (1d10 + 5)

>>702480
>>
>>702480

Did, did he just insult Fluffy hair's first waifu?

Kick. His. ASS.
>>
>>702480
>>702488
Okay then. This is going to be tricky. He's got the better Melee weapon setup, So, I want to shoot him with the blunderbuss, then pull back out of charge range. Turn two we can turn this into a melee fest.
>>
>>702480
>>
>>702488

You've won initiative. He's just 100m out of your full movement range (although within charging distance of his thrusters), and out of combat range for your ranged mode MOE. You could, however, scoot forward if you like (please specify by how far, 250m max in one action) and still pop off a shot if you like. You could also move back, out of AVE CAESAR range, playing it more safe but possibly costing you the first attack.
>>
>>702506

He's also slightly faster.
>>
>>702533
Yeah, I was hopping that I could shoot him at a penalty from where we are, then pull back so he comes up just short, Then countercharge on the start of the next turn.
>>
>>702552

Get some backup on that suggestion and you can. Although, your base roll would be 1d10+10, -4 for long range, becomes 1d10+6 versus Caesar's 1d10+17 to dodge and ensuing autoparry from his active shield epaulet.

Also, when you say you want to move, please specify how far.
>>
>>702572

Er, 1d10+12 to dodge. NOT +17.
>>
>>702552
Could work. Pop a few shots and fall back. Lead him by the nose and punish him. His only range option is that shuriken of his afterall and it has a range of 3-4.
>>
>>702581
And to use it he'd have to give up moving twice anyway, and the second move would let him AVE CAESAR if he was in range for the bayblade. Its really only useful if he wants to hit something at range besides the torso.
>>
>>702594
So we move just out of range, tease him a bit with the gun fire, then tun around and close the gap with a charge and a heaping serving of laser sword.
>>
This fight is interesting because both combatants are high-damage-potential lads with a lot of melee strength. Moe is more versatile, and despite looking lower damage on paper, his weapons are cross-linked, but Caesar is faster and has the hideously high-damage Ave Caesar.
>>
>>702621
>>702612
>>702594
>>702581
I approve of it. Lure his ass into an AVE CAESAR, then counter charge.
>>
>>702621
Yeah. My battle plan is fire a pair of linked shots, with poor accuracy, fall back. Caesar advances to get into melee range, ends up short. Countercharge in attempt to use up the active shield, 4 attacks to one of the arms. If we hit with two of the saber attacks, we ruin his arm and disable the fucking lance before he can even attack. And we've attacked him 7 times before he can respond.
>>
Rolled 7 + 12 (1d10 + 12)

Alright, looks like the consensus is on using one action to fall back (we'll say 50m, just out of his reach), and peppering him with your guns despite being outside combat range.

Roll 1d10+7, I almost forgot your weapons have +1 WA.
>>
Rolled 7 + 7 (1d10 + 7)

>>702654
>>
Rolled 2 + 12 (1d7 + 12)

>>702654
>>
Rolled 1 + 8 (1d10 + 8)

Now, you remember that talk we had way back when when you all reminded me that distance melee weapons should be able to strike at long range too?

Dodge, 1d10+12.

He's also moving up. You were 650m away, he moves up 300m and closes it to 350m. You're both within a two-action charge distance of each other.
>>
Rolled 7 + 12 (1d10 + 12)

>>702703
Welp.
>>
>>702703

Since that's a guaranteed dodge, it's effectively your turn again and you can say what you want to do. If you charge, are you dropkicking?
>>
>>702714
I believe so. Charge on in there with an Iron Kestrals signature dropkick!
>>
>>702714
Drop kick.
>>
>>702714
I'd spend both actions shooting at him. We should have a good chance to dodge or parry his AVE CAESAR attack, especially if we spend luck. Then if we survive that we'll have 8 attacks with the need to hit two to get one of his arms, and effectively end the match.
>>
>>702721
>>702729
You do realize that his shield will autoparry, and then he'll get four attacks with his ridiculous lance before we can counter?
>>
That's two for dropkick, one for spending both actions shooting at him. I'll see if there are any more votes in five minutes and then go with the majority.
>>
>>702737
Fair point. I thought we had a lot of attacks though? Like, four of our own?
>>
>>702703
Actually, if we are both in charge range, that means he should be close enough for us to fire our guns without the penalty, right? The drop kick does give him a -2 to hit, we can bolster our dodge with our Maneuver pool and some luck. 5 max should be enough depending on his roll for that.
>>
>>702730
>>702741
I'll vote for rooty tooty point and shooty
>>
>>702741
changing >>702729 to shoot
>>
>>702749
So yeah, fire from range, burn luck when he charges in. We get 2 hits, he gets 1. I do not want to face 4 of his.
>>
>>702748
In Melee range. Not on a charge.
>>
>>702748
Charge makes us drop kick which uses hand to hand our weakest stat, on a -2, We get one hit.
>>
>>702749

Yes, this is so. Give me a couple of 1d10+11 rolls.
>>
Rolled 7 + 11 (1d10 + 11)

LET'S GO MO
>>
Rolled 5 + 11 (1d10 + 11)

>>702730
rollan
>>
Rolled 4 + 11 (1d7 + 11)

>>702778
>>
Rolled 10, 4 = 14 (2d10)

>>702796
>>702797

+12 to both.
>>
>>702810
God damnit.
>>
Rolled 7 + 11 (1d10 + 11)

Now roll Dodge, 1d10+12. At least it's not a max-distance Ave Caesar, this one will just do 16K AP if it hits.

...Keep in mind, though, if you parry AP doesn't do a thing to beam shields.
>>
>>702822

If you want to use luck and anyone suggests it with their roll, I'll accept it.
>>
Rolled 8 + 12 (1d10 + 12)

>>702822
O-ok. Can we add, I dunno, two luck?
>>
>>702822
Spending 4 luck
>>
>>702822
>>702831
Haha! Time for a ton of attacks to the arm! We've got 8, and just need to hit two to disable the doom lance
>>
>>702831
And dodged. That saved our buts and we can use the luck on the counter attack.. which will give us a +2 to hit with our beam melee. It'd also be enough to get past that officer armor for the first hits.
>>
>>702841
Well, linked hits means one strike will win the day but we need to get past that auto parry first.
>>
You pull back. It's an unusual choice, facing down a mech that can charge like his, but even outside of optimal beam blunderbuss range you think you have him beat when it comes to ranged combat.

You extend your hands, coruscating crimson plasma flashing around the secondary emitter on your palms, before you open fire. Two streams of needle-like lances of plasma fill the air, a huge scattershot burst that he avoids.

The SOUL A mech releases its lance with one hand, turning to grab the star-shaped shuriken drone on one shoulder, and hurling it. Microjets along its edges spray white light, and it spins like a buzzsaw as it roars towards you, but you're much too fast and easily avoid it as it boomerangs around you and back to its owner. As you've pulled back, Caesar has advanced, and finally...he's in optimum range. Fire fills the sky around him, but he just keeps coming, tucking his body low with his lance couched against serrations in the arm clearly meant to fit it. You remember that charge. You remember it ripping through the shield of the Dervish and tearing off your arm. For a moment, your blood runs cold, and you freeze up...but then you remember something. Warmth, confident smiles and admiring glances from the two women who care for you. Sure, Regina is far away and a high-ranked officer in Caesar's military, and Shukriya can be a bit clingy, but...they want you to win. And to add to all that, Fatima and Roarke are watching. The Martian woman might have her own problems, but she HAS done her best to turn you into a gentleman and a good pirate, and the pilot of the Black Ogre is the man you respect most. You can't lose this time. You jerk your body to the side moments before his lance would tear apart your chest armor, and like a praying mantis spreading its arms for the kill...you deploy your melee mode. The multi-phase emitters work in tandem, reshaping the A-Particle sheath to cover your hands and forearms with crimson light extending out past your fists into a pair of blades.

Now, it's your turn.

>[Give me some 1d10+13s, if you're adding luck please say so]
>>
Rolled 1 + 13 (1d10 + 13)

>>702883
Alright. Add a +1 to mine.
>>
Rolled 1 + 12 (1d10 + 12)

>>702884
>>
Rolled 9 + 17 (1d10 + 17)

>>702883
4 luck, if they autoparry has been committed
>>
>>702884
Well, today is not my nigh-
>>702887
Welp, shield parried my blow! Have at them guys! One linked hit to the arms will destroy them.
>>
>>702884
>>702887

Autoparried, but it still gives his shield and torso armor -1 SP.
>>
>>702884
>>702887
Well then.
>>
Rolled 9 + 13 (1d10 + 13)

>>702884
>>702887
W E W L A D S
E
W
L
A
D
S
>>
>>702891
>>702896
Caesar better roll very high for that one or he's losing his lance
>>
File: 1340932659062.jpg (446 KB, 1020x1143)
446 KB
446 KB JPG
Rolled 1 + 13 (1d10 + 13)

>>702883
LET'S GO!
>>
>>702913

Sadly it was improperly formatted. I can't budge on that, I've ignored too many awful rolls that were improperly formatted to take a good one that's improperly formatted. Still need three more attacks.
>>
Rolled 1 + 12 (1d10 + 12)

>>702918
>>
Rolled 6 + 13 (1d10 + 13)

>>702883
Four luck then
>>
Rolled 8 (1d10)

>>702928

Hold up, test roll, 4 1s in a row is weird.
>>
>>702928
>>702884
>>702887
>>702918

so many ones. goddamn.
>>
Rolled 4 + 11 (1d10 + 11)

>>702928

Alright, everything checks out. Parry roll!
>>
>>702941
Don't forget >>702891 and >>702908
they too have rolled in between the 1s.
>>
Rolled 5 + 12 (1d10 + 12)

>>702932

Also spending four luck. How many have you used so far? Remind me. I believe Mohammed has Luck 7 plus a point or two of Maneuver.
>>
Rolled 4 + 12 (1d10 + 12)

>>702908
>>
Rolled 7, 5 = 12 (2d10)

>>702950

And a parry versus 23 (with +2 luck), and another parry versus 22.

Could this be...Moe's comeback? Has he finally Become Gundam!?

+11 to both!
>>
I am assuming that you're taking both arms.
>>
>>702978
Yes, take both arms. Go monty python on his ass.
>>
>>702950
I believe we've outspent our luck.
>>
>>702950
Two luck here >>702831
One here >>702884
Four here >>702932
>>
YES SHOW THEM THE POWER OF CHAD''S GREAT CRESTED APE!!!
>>
>>702971
>Could this be...Moe's comeback? Has he finally Become Gundam!?
Of the first 8 attack rolls, Moe rolled 7. Something would have to be seriously wrong for him not to win under those conditions.
>>
>>703017
Well, it's not just that. The king swordfish is a good machine, but it relies solely on it's big lance which requires two arms. Take one off and he loses that huge power. Take both off and he's done. The active shield helps, but it's on his chest which opens up another can of worms. It needs the first strike and to keep barreling through. Otherwise it will start losing over a prolonged fight.
>>
>>701984
>That definitely looks like a Thoroughbred MP frame, but somehow it's simultaneously both more complicated and a little bit more crude. It's definitely as old as yours, for sure.
...wait a minute, that's not a Thoroughbred MP frame... Its a Thoroughbred X frame.
>>
File: Mohammed happy.jpg (87 KB, 600x499)
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87 KB JPG
In the simflicks, duels between aces can take tens of minutes, time enough for more heartfelt expository dialogue than you've ever believed possible in a real fight.

In your experience, though, it often comes down to who makes the first mistake or gets the first lucky break. You've seen it many times with Admiral Starwind, where one blow turns the entire fight in his favor and it's over in the blink of an eye.

Caesar has little experience attacking a mech he can't simply crush. You have little experience piloting a mech large enough not to be simply crushed by Caesar, but you find your stride first. Both of you have obscenely powerful weapons at your disposal, but this time...he's missed that first charge, and his shield is up against a much stronger beam saber than before. Your first two blows are intercepted by his shield epaulet, the tendrils stiffening into hard rods that foul your shots. Despite that, your x-shaped blow with both arms at once slices off their tips and dig furrows into his torso armor and the systems beneath. Then, in the blink of an eye, you slash downwards through the elbows of the enemy mech, then stab upwards through the shoulders. The mantis analogy is apt, as your bloodred plasma weapons scythe through the King Swordfish's armor, cutting each of the limbs into two severed pieces.

You brace yourself for him to kick you or...call for his friends to attack, or something, but he doesn't. Instead all you hear is slow, measured applause from your opponent. "That was incredibly pro, I wasn't expecting a weapon system like that. GG...what was your name, again?"

"Mohammed al-Tabir. You are Merrow, yes?" You inquire.

"Heinrich Merrow, but my friends call me Caesar. You can too, if you like. You really have gotten better, and that's a superb mech. I'm looking forward to the tiebreaker round." The pilot of the monohorned mech laughs awkwardly, "I'd shake your hand, but I seem to have run out of those."

Looking back at the Rhinehawk, seeing the faces of the Martians who followed your lead into becoming Kestrels, Shukriya who chased you all the way up here, and most importantly...your commanding officer, with his mech's arms folded and a doubtless-satisfied smile on his face beneath his sunglasses, you nod and help the downed Swordfish reorient itself in space, "So am I, Caesar Merrow. So am I."

The two of you start laughing, and for the first time since the Black Ogre smashed your Tulwar, you feel like a true rising ace once again. More importantly, you feel like a man who has defeated a legendary mech and made a friend. Your story is just beginning, and already it's one you like the shape of.

[Continued in an hour so Wong can eat]
>>
>>703137
That.. actually makes sense. The Thoroughbred X had wings and was rather ornate. Change the head a bit and update the gear and the machine would be something completely different.
>>
>>703069

I don't think you're giving yourselves nearly enough credit. You tried hard (spending lots of luck), you had a good strategy that you talked out together, and you rolled well. That matters more than whose mech is better, which is in my opinion a less important factor when either one is capable of shearing off limbs like that.

However, it does give me a good excuse to fix some of the flaws with the Swordfish.
>>
>>703147
I know the Zulfiqar is made of heavier components but is it physically larger than most other frames?
>>
>>703171

Consider the size of a Harpy, and that Bluegills were (and still kind of are) the basic infantry mech used by the UJCIDF. Pumpkinseeds, at Medium Striker size, are terrifying to most pirates and Pumpkinseed IIs are pretty elite. A Warmouth or Morgan II, a Heavy Striker, is viewed as a large and heavy mech. There's a reason why the Knuckle Kaiser got the designation "Black Ogre", it towers head and shoulders and part of the chest over most other units, and the Zulfiqar and Swordfish are almost as big. The Swordfish, remember, was built to kill Bio-Armors.
>>
>>703171
It's a medium weight so no. It's the same size as the Kaiser, Sword fish and most of our competition.
>>703160
Well, there are many ways to go about it and I think Ceasar would like to differentiate itself from his father.
>>
>>703196
Meant amongst his fellows. Against the standard grunts what Wong said. Wonder if Moe will get a nickname himself?
>>
>>703243

It stands out, given that it's the most hypermodern-looking one. Transparent surfaces for the displays, triple-mode energy pool weapons, monochrome black and white. However, it's roughly about the same size as the S-Slinger, S-Swordfish, S-Swordtail, taller than the S-Puffer due to it being a flathead, and if it didn't have its V-fin it would be a tiny bit shorter than the Knuckle Kaiser and S-Slayer. The S-Flowerhorn is the tallest Jovian mech so far because of its head shape. The Anseis is taller than any of them.
>>
>>703194
Huh, neat.

I never realized just how big the Mechs were.
>>
>>703265

I've occasionally tried to make a point of it, but it's been a while since I have had a chance to. For example, when Roarke met the Osano-Wo and later the Archen, he'd mention something about having viewed them as these MASSIVE heavy mecha back when he was a Harpy pilot and how it felt a little weird having a mech that was clearly bigger than their Heavy Striker frames.
>>
>>703289
I did pick up on how big the Kaiser was but I never realized just how large the other SOUL Mecha were. The Anseis being even bigger is new to me, but OI probably just missed that when it was introduced.
>>
>>703296

Her entire frame is Light Heavy, and there are some Paladins that are bigger.

Obviously the Tarrasque is huge.
>>
Internet has betrayed me and a went to take a nap during the fight, but i'm glad it ended this cool.

>>702283
I was talking about this joke comment>>701267

>>703296 and >>703289
Why not to just simply put their height in the Rogues's Gallery?

Today news: My internet has betrayed me and it is very hard to watch the session, and even more to post. But i got the Laptop to work again for now, so now i can maybe start to stat the Silver Chariot and the Dark Dragon.

Hey Wong, would you be angry if i created two more chuuni mechs? One being piloted by that guy from the Hachiman anime(silver hair with glasses guy) and other by Dark Flame Master from chuunibyou?
>>
>>703147

This is the most satisfying end to this duel I could imagine.

While we're waiting, I recommend reading "The Ballad of East and West" by Kipling.

http://www.bartleby.com/246/1129.html

When you consider that we're trying for independence, and if you know the historical context of this poem, it's fucking apropos.
>>
>>703336

Not angry, but you're getting way ahead of yourself, and keep in mind I have to write for all of those characters, and I've never seen either of those. Already you're too in depth on the chuuni girl, much as I like her concept.
>>
BTW Mr. Wong, what's the height scaling for this setting again?
>>
>>703378
Not square-cube adherent, I assume.
>>
>>701984
Don't mean to sound nitpicky but the lines denoting the eyes and mouth would be horizontal not vertical.
>>
>>703371
Hm... please "define too in depth", i have just to put her story in na comprehensible form in the Pastebin, and give her name, but it won't get bigger than it already has, thats 2 or 3 comments covered it all for her, you can just fill in the details as you want ^^.

About the other two, there is at least one anon that could give na explanation about the first one, but i don't think that he gets much attention in his anime anyway, and Dark Flame Master... There is this 4 minute episode from the omake series that pratically sums him up.
>>
You are once again Roarke Starwind, and you are grinning at your Second Mate's victory. The tenacious little bastard really did avenge himself on his rival.

“Noooo!” Wails Naomi, “Caesar? Caesar, are you hurt?” The S-Puffer zips towards the battlefield to help collect the S-Swordfish's bits.

“I-I'm fine, sheesh. It's alright, I know we have at least a few sets of spare arms for my mech on the ship. Thanks for caring, though.” The bespectacled kid adjusts his glasses with a smile.

“I'm sorry, she cleaned me out...” Her shoulders droop, “I had the perfect place for our next date, too. We were gonna see the whales on the Europan Oceanic Zone.” She sighs.

Caesar clears his throat, “You know, you can let me pay once in a while. I've got a lot saved up, I'll take care of it. Even if I have to take a part-time job or something.” He smiles, and the S-Puffer hugs the armless S-Swordfish while the Zulfiqar moves quietly out of the way, deactivating its beam emitters. “We're going to go see the whales, I promise you.”

“Really? You don't have to, I know you're cut off from your family's funds and...” The S-Puffer tilts its flat, disc-shaped head up towards the glowing sensor visor of the S-Swordfish, which nods.

“I have enough. If it's the last thing we do, we're going to see the whales together.”

You want to ruffle both their dramatic little teenage heads. Young love is a great thing.

[Continued]
>>
You're right, I don't know how I did that.
>>
>>703413
So are we ever going to question Naomi about what we say on the Avalonian ship? Or are we just waiting until we can speak to her in person?
>>
“I can't believe those two were willing to put up so many credits.” Fatima cackles, “God is real!”

You tap one of the Tarrasque's legs, “So are his angels.”

She laughs, covering her mouth with one hand, “Oh, I used to bullseye giant opossums in my Series-16 Scimitar back home, they're not much bigger than two meters if you ignore the tail. Both the gun and the gunslinger have improved since then, but this was a bigger target by far. Although on some parts of Mars, only the very young giant opossums are that small. Of course, keeping the population down is a necessity. Because of the sandworms, you see. When they have too much prey their population grows too large and they start to become a nuisance.” She sighs happily, “I'm going to be able to buy so many things. That antique fifty-caliber rifle from Terra I saw in Auditorium's bazaar, more cooking supplies, new clothes...”

Clemmy growls a little, “You shouldn't take bets with hardworking girls with real jobs seriously when you're a rich Martian princess. Gimme my credits back.”

“I shall not! You chose to gamble, you bet on Caesar and I on young Mohammed, I matched what you raised, and I won. It's not as if you're going to be turned out on the streets or starve, you're doing better than most.” Fatima sniffs disapprovingly.

“I wonder if I accidentally turned my beamsaber on and leaned this way, would it cut through the Tarrasque's leg?” Clemmy growls more loudly. You know she's not that upset, though, because she hasn't damaged the Tarrasque yet.

>[It's just spending money, I'll take care of you Clemmy]
>[Fatima, you're a wealthy princess and really don't need the money, just give it back]
>>
>>703413
We should say that. Lay the ground work for becoming the oddball godfather to their kids.
>>
>>703438
"Aww C'mon, a deals a deal! I'll take care of you Clemmy." No need to mention spending money, might sound like a jab at poor working folks.
>>
>>703438
>[It's just spending money, I'll take care of you Clemmy]
>>
>>703438
>Oh, I used to bullseye giant opossums in my Series-16 Scimitar back home

BEST. GIRL.
>>
>>703438
Fatima Megabass Trench Run when?
>>
>>703438
>antique fifty-caliber rifle
50 cal never dies bitch.
>>
>>703438
>>[It's just spending money, I'll take care of you Clemmy]

"Besides, a deal is a deal."
>>
>>703438
So...Fatima is Luke Skywalker now?
>>
>>703438
A deal's a deal Clemmy. It's one of the risks when you make a gamble. Still, I wouldn't be much of a husband-to-be if I didn't offer you a hand. When you're turn comes up, I'll bet on you and you can use your winnings on whatever you wish.
>>
>>703438
>>>[It's just spending money, I'll take care of you Clemmy]
>>
>>703479

This one.
>>
"Young love." You comment, gazing off towards the faraway sun, "Is a great thing."

"It really is." Lysa butts into the conversation. You ignore her.

"That kind of devotion is the best. Don't worry, Clemmy, no matter what...I'm going to take care of you, always." You look her straight in the eyes through the vidcomm window.

Her face turns pink, and she looks away, "R-Roarke...you're making me flustered." She whispers, glancing at you sidelong.

"Good." You confirm. So long as she doesn't breach your cockpit to get at you, just having her be happy is perfect, "Samantha?"

You call out. She's staring at her screen, her mouth slightly open and her eyes wide with horror. She fumbles around before she hooks the holoscreen you're viewing her through and moves it into position to see her screen.

What you see is a figure lit by the S-Betta's infrared sensors, and as they zoom in and clarify the image, you see what it is. It's a child. Perhaps thirteen, maybe a little older or younger, it's hard to tell with their protruding ribs and the warm blood splattered all over their face. It's hunched over something, viciously chewing off strips of it, and as the Betta's sensors zoom in farther, you feel your gorge rise in your throat. There's no mistaking the five fingers at the end of that chunk of bone and meat, or the ripped sleeve that the child's thin fingers are peeling back from the bloody, torn flesh. The boy...you think it's a boy, its hair is long and unkempt and you can't get a good look at the face over infrared, bites a finger off. Then it lifts its head up, chin tilted slightly upwards as if sniffing the air...and then it looks directly into Samantha's eyes through the visor of the S-Betta, its mouth open in a wordless shriek.

[Continued, but with enough delay that any input can be added in]
>>
>>703511
OH SHIT, DEAD SPACE TIME!!!!! NUKE THE PLACE!!
>>
>>703511

Oh SHIT.

"Are you all seeing this? What were you cocksuckers up to in there?!"
>>
>>703511
Get this data to cornelius. If this is some sort of horror experiment or feral children, we need to be ready to deal with this.
>>
>>703511
>>703511
"Well now, THAT was unexpected! I don't suppose we could postpone the chest-puffing and arm flexing to deal with this then?"
>>
>>703522
Do you think it is a good idea to let SOUL go inside when their objective is to nuke the place? Don't forget why we came here anon.

>>703511
"Samantha, look at me, i'm here with you, don't let that get over your mind, we need your wits now if we are to make everything go alright, and that may even not be a child... Or at least, not anymore."
>>
>>703520
This.
>>
>>703530
You know the scariest thing? The boy can see a completely invisible Betta. Something is incredibly wrong here since that goes beyond even the best tech available.
>>
>>703543
>>703530
>>703522
I wonder
>>
>>703543
well it IS a multistory tall death machine. Servos still make noise,oil still smells, and if your a tiny cannibal who has never heard nor seen anything like those things, picking them out of the background is probably easy
>>
>>703543
Man, the Betta may be invisible to other mechs and people far from it, but by moving and flying it probably causes great air movement, and maybe some vibration or even smell of metal because of the air going through its vents.

This kind of thing can be stealthly enough to no be got by sensors, but its very hard to not be detected by someone next to you when you are a giant robot emitting force enough to keep yourself up in the air, more so when that person next to you has refined feral senses.

And it probably is somekind of supersoldier created to kill greenman that went wrong but the avalonians thought that the solar were being evil by keeping it in stasis, or a spore ridden greenman victim, or something of the like.

At this moment, Mordred could be fighting na horde of feral super-clone-lolis by herself.
>>
>>703530
Not saying we should invite them to tag along, but this shit has gotten crazy. We can't exactly deal with the Soul Squad and this new shitstorm with 100% on both sides yea?
>>
>>703553
The funny thing is, we are afraid of him, but he is probably panicking at the sight of the "Invisible Giant God".
>>
>>703553
>>703554
Hmm, allow me to reiterate. This thing is looking at the Betta's main sensors and in a way, straight at Sam's eyes. Even if it could smell and feel the machine, to be this accurate is not natural.
>>
>>703559
More like we are horrified at the condition he's in and what caused it.
>>
"Samantha, look at me. I'm here with you. Don't let that cloud your mind, we need you at 100% now if we're going to get through this alright. That thing might not really be a child anymore. What you need to do is get out of there. Now." You say, tersely. You're trying not to throw up, but you're pretty sure not a soul here could tell that. You're about to send the image to the others, then you hesitate. Some of them aren't as strong-stomached as you, "There's a child in there, eating another person. What the hell was Bahamutcorp up to?"

"And a huge, huge mass of lifesigns up ahead." Samantha confirms as she backs away from the child, which is still shrieking.

Josiah frowns, "Do you already know what was created at this facility?" You nod. He shakes his head, "Then I can speak freely. When the project was accomplished, the facility was locked down and abandoned. Nobody should still be here, and if they had been here since the scientists and military personnel left, they would have a lot of trouble existing in this place long-term. Psyche 16 has very little gravity, after all. It wouldn't surprise me if the colonies were still operable or were claimed by someone, though. It doesn't explain the child or the cannibalism, thouh, does it?"

"Sam, run!" You order her.

"Flying is faster! Believe me, I want to." She shines the spotlight behind her, revealing dozens of children, all shrieking, older teenagers with blood-streaked lips and cheeks stalking among them like Warmouths among Bluegills. Then you spot something else, an Avalonian Knight moving in the darkness at the far end of the cavernous mechbay. It's not fast enough, though, Samantha is only a few meters from the airlock and safety.

[Continued]
>>
>>703562
This probably is caused by artistic interpretation reasoned as "luck".

In other words: Wong probably think that this is cooler this way.
>>
>>703567
Ok, now I'M for popping a nuke on it...

Ill settle for venting the place and capping the Avalonian.
>>
>>703567
Damn man. It almost seems more humane to glass this place, shit is a slippery slope though duders.
>>
>>703567
>>Send the new crew to help the Stone Soldiers and Sam.

>"Stone Soldiers! Do you copy?"(Text Message)

> I must assume that you have na awnser for that if you are speaking in that way...
>>
>>703587
Well fuck, Let's try and get Flint on Comms shall we?
>>
>>703580
>>703583
(AFIRMATION)
NEED DATA, DO NOT FORGET
(END OF THE MESSAGE)

Meh, this is just feral things and some stupid Avalonians guided by Mordred, no time to be "Humane" we can just shot them to pieces with our mechs.

And if you guys are in doubt about it, did we go "humane as possible" with the Green Skulls? These guys are already murderers, and if you are not up to risking mechs trying to fly over them and getting to central command or something, our one option is to massacre them with the minimum colateral damage as possible.
>>
>>703602
>Update
Is a child that had to resort to cannibalism simply to survive a murderer? You can't possibly compare these people to the skulls. The skulls had a choice. Going feral due to abandonment and starvation is different.
>>
>>703614

...I don't think those things are exactly...people, anymore. If they ever were.
>>
>>703602
>>703614
we don't know if they are feral or some-type of experiment leftovers. Or Necrophages
>>
>>703614
People do not go exactly feral that way, it should be able to reason, and more, there is na army of them, all young looking and everything, i don't think they were abandoned, i think they are clones.
>>
>>703614
At this point there is no way to really save them. Going feral is one thing, but cannibalism fucks with you pretty badly. Any sort of treatment will be far worse than death and will likely have sub-par results at best. We'll bury or give them last rites, but this is one of the situations where we can't really save them.
>>
>>703628
Can't exactly compare em to the Skulls though yea? At best they are mindless drones, hypothetically. Which is a very thin stretch. At worst they were people abandoned and driven to this.
>>
>>703635
you meant this one right
>>703602
>>
>>703629
Sure, maybe they are some experiment. I just really didn't dig the Green Skull comparison.
>>
>>703635

If it'll make you feel better to hear this, then no.

Dude, its a story. Cannibal child zombies are great for horror.
>>
>>703637
I was 614 and 635. Replying to different posts. 602 first then 628. So, no.
>>
>>703645
but my post didn't say shit about Greenskulls
>>
>>703642
Oh, man. Don't get me wrong. I enjoy me some good horror, I just don't like bad comparisons in my arguments. For the sake of the story and our character, we wouldn't see these individuals as similar to the skulls.
>>
A second Knight lurches out of the Darkness, grabbing at empty space. Samantha leaps forward, plants the S-Betta's feet on the Knight's shoulders, and leaps out and away, the downed Knight preventing any excuse. Samantha is breathing hard and shivering when she makes it back to space. However, as you go to comfort her, a priority message from the station itself reaches you, the image of the Avalonian Commander popping up on the screen.

She spreads her arms in a gesture of welcome. “Greetings, fools. Welcome to your own ignonimous defeat or demise. If I were you, I would choose the latter and die with honor.” Sit sits on a commander's chair atop a dais, alone in a pillar of light shining down from above, surrounded by darkness. Her armor rattles as she moves, “As I said before, we came here first, and that is where I witnessed my very own miracle.” Her voice is hushed, and reverent, “Behold, the power of the Lady. These children belong to a tribe of pirates that sought to sustain itself over the generations. Raised nearly wild, horribly mistreated by their keepers to ensure obedience, and when their tribe's hunters were destroyed and resources stopped coming back to the nest they had found and made their home, the young ones and new recruits starved. Although now, I hear some of them have found new meals. I saw the women rendered brain-dead and turned into great farms of artificial wombs. I saw the jailers with their electric prods, and with my Knights at my back I did what I had been raised to do as a noble. I meted out justice, and when the killing...both mercy and punishment was done...I explained to them what I did, and why. I gave them what supplies my ship has remaining, perhaps that mattered more than my words.” She raises her hands, and removes her helmet, shaking out a sun-gold ponytail. Her face is young and pretty, with vivacious blue eyes, “I told them about the Lady, and how much she loved them. Behold.”

[Continued]
>>
>>703650
But you did reply to Brazils post. That's what I was referencing.
>>
File: tekkadan[1].jpg (42 KB, 849x292)
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She presses a button, and more lights turn on. First, it reveals that she's sitting in a command podium above a mechbay. Seated behind her is a short, scrawny teenager with unkempt black hair and a thick green jacket several sizes too large for him, with a patch shaped like a skull on one arm. Looking at his eyes is a strange feeling, you've met people overflowing with potential violence before, but at least they were human. This one, though, as small as he is, something about him reminds you of one of those apes that seems relatively small and harmless until it proves it can rip off your arms, and his eyes are completely dead. There's not a scrap of interest or emotion in them. He looks bored, casually extracting some kind of chocolate candies from a bag in his hand and popping them into his mouth. The others are young, hard-faced and feral-looking, and some have blood on their green fatigues. As one turns around to glance outside the circle of light, you see white skull markings on the backs of their uniforms. The circle of light widens, and widens, to display the mech bay. At least sixty or so Knights are standing in formation, lances held at the ready, including a larger, crimson, model with horns resembling the Avalonian's. Even larger than that is a huge unit with even more impressive curving horns, equipped with a titanic mace. Beyond them are Harpies. What must be hundreds of Harpies, with other models, larger mecha, scattered in between them, stand behind the Knights. Rank after rank of neatly arrayed young men...you don't see any women anywhere...are formed up around the feet of the mecha, holding rifles. “This is the power of redemption. These children, whose fathers massacred the Lady's people, have been reborn in her light. Scarred and twisted they may be, but her love is unconditional and pure, they have been remade as an order of knights.” Her voice shakes, she seems to be on the verge of tears from her speech, “And now, the anti-ship defenses are back online. You say you have the largest army here, pirate, but let us see you match the numbers of these newborn crusaders. Let us see you dig us out of here before our entire fleet returns.” She smiles, CIWS turrets opening up all over the facility, and bays on the station itself sliding open, revealing one massive, tremendous cannon and several smaller batteries. "I know the story of your tribe and theirs, the Duke explained it to us. You are the one who slew their fathers, and while they might thank you for that...they see you as responsible for the hunger and deprivation they endured. I fear they are quite intent on eating your heart." The Avalonian smiles whimsically.
>>
>>703659
Welp, sorry Richard and Pierre, guess we have to put down this rabid dog.
>>
>>703659
oh god... This is the Skulls home base
>>
>>703659
Welp looks like we found where the Greenskulls bred their pilots and soldiers. Efficient bastards I'll give'em that.
We should probably call Flint.
>>
>>703668
>>703668
Well, now we actually have no choice. We have to fight to get Sam out.
>>
>>703668
Welp shit. We may need to fall back and re-plan here. We don't got the numbers for this shit. I don't think i want to fight the Blooded Orphans right now.
>>
>>703668

BRING THE THUNDAA!!

Seriously, tho. Have the new ship transfer weapons control to us and nuke the place. Roarke does it, cause he wont tell anyone to do something he wont himself.

Failing that...

Battle Royale.
>>
>>703675
She's already out.
>>
>>703678
She's gonna send em out after us before we can dip man. Plus Sam is still in there.
>>
Game resumes Wednesday. Might want to plan out what you're going to do. I might even do some in-character negotiating as the SOUL people between now and Wednesday if you decide to team up with them.
>>
>>703680
Dude we may need to pull back for once. We didn't prep for this type of shit.
>>
>>703683
Nuk-ily Duk-ily, Neighbor-ino.
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>>703681
Pfft. My bad. Still, She's gonna be sending all them suckers after us. Probably worked em up into a nice lather.
>>
>>703682
She's already got out though
>Samantha is breathing hard and shivering when she makes it back to space.
>>
>>703678
It.. might be doable. The harpies won't be much use against us, but the knights will along with their commander and that big machine. If we take her down along with the second, we can likely break their moral. It's not going to be a pretty fight though.
>>
>>703687
Still though, She's got the entire Greenskull mech fleet at her disposal and the Not! Blooded Orphans. Even if we teamed up with SOUL we wouldn't have the numbers. Plus the fortifications.
>>
>>703684

Im assuming theyre in a hanger on the planetoid. Im also assuming theyre not actively in mecha. One missile launch, and in 45 seconds we can vent the place. They MIGHT launch 10-15% of their complement before they are ineffective from vacuum, and thats with a miracle to get that many into mecha. To do this, tho, we gotta move FAST.

We wait longer than 5-10 minutes, we're stuck pounding the place into oblivion. More than 13-15 theyll probably get enough out of the hangar to give us a fight. I doubt they were trained until they reached a certain age, anyway.

I forget, is there anything in there we actually WANT?

If so, I resubmit my original plan. Vent the place, kill the active mecha.
>>
>>703696
Don't assume just yet. If we back off this will cause problems down the road when they fortify even more. Like she said, the fleet isn't here. This will be our best chance against them. If the Swordfish and Slinger can be repaired, we can use them. The Slayer's missiles would be great against them along with Richard's and while they do have Cwis, so do we. Besides, we have a giant artillery platform designed for such fights.

This is a winnable battle, but we need to be smart and work with AOEs and general tactics.
>>
>>703705
Something about the Megabass's data i think. I also forgot the main reason we came here.
>>
>>703696
we have more ships then Galbade had in his fleet. and I doubt any of the mechs here are in great condition. If they were, they would have been on the Agamemnon when he attacked Auditorium.
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>>703710
The means to get our bit weapons. The only means to get our bit weaponry.
>>
>>703707
True, pull back out of range and repair both mechs fast and send a call for reinforcements from both sides. We're going to need any help that can come in case the Avalonian fleet jumps in.
>>
The Green Skulls are kind of back now... What a twist of fate.
Well... Guys, if we detroy the CIWS system and the canon, their mechs won't be in advantage agaisnt us, the Harpys are garbage almost, and the knights, while being a threat to our Harpies, aren't a match for our bigger mechs....

So

>Use ships to lauch CIWS
>Convince SOUL that they have no option but helping us, and we don't plan on killing them if they help, promise to let them go back unharmed... But when the avalonians are defeated tell them that we promise to let THEY go, not their things, and let them go back with only one of the ships.
>KICK ASS.

Where ARE the Stone Soldiers? Dead? Fighting hordes of feral children?
>>
>>703717
No. This fight is doable. We fought the green skulls with 2 damaged ships and a bunch of green pilots along with our own pirates. The harpies are not a problem. With the mech accompanyment here we should be good. The Knights and the aces may be a problem, but their slow nature can be used against them.
>>
>>703705

Immediate launch, aimed at hangar with guns or nukes: vast bulk of personnel killed by blast or vacuum, remainder cut off from (now buried) mecha by blast doors. Few mecha launch, as few personnel have the chance to seal themselves in and are killed by vacuum.

After 5-10 minutes: Enough enemy in mecha that we need to bombard the place hard enough to destroy most of it to stop them. Figure the first elements are powered up and underway.

After 13-15 minutes: All or nearly all personnel are making some kind of preparations for resistance. Sufficient enemy elements (figure one mecha exiting every 10 seconds, after 5 minutes boarding, sealing and warmup.) operational to give us a fight, anywhere between 40-60 mecha (ballpark math).

After that, the odds begin to tilt against us. We can win this with minimal collateral damage, but we MUST shoot first, and quickly.
>>
>>703725
better safe than sorry man. plus the call of informent that the Avalonians are attempting to set up shop in the Belt would bring some serious help. besides we need to buy time for the repairs.
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>>703725
I think that the only main problem is their artillery, we still have ships and numbers, we have the upper hand.

>>703659
>I saw the women rendered brain-dead and turned into great farms of artificial wombs.

Wong... have you been reading hentai again?

Seryously now, this guys are sick, but... Are these woman really dead though? Do we have mercy and kill them? Could them be saved? This was one of the thing i thought about when we detroyed the Agamenon... but probably the noble already did something about this, right?...RIGHT?!
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>>703683
Are you still here Wong? Did you see my comment about chuuni? Is it okay?

And, can we call Oda?
>>
>>703743
Mind break my friend. not many ways to come back from that state. still Fat blob thought ahead pretty well. Why bother recruiting soldiers when you can breed your own and have absolute loyalty.
>>
>>703732
This is not a situation for that. If we back off then the Avalonians will have access to the new green skulls along with a fully fortified base of operations. We lose access to a potential base, our upgrades, and likely a lot more.

Not only that, but we can't warp away since we are in cooldown. Our only option is to fight them now before their help arrives because backup will likely be too slow.
>>
>>703743

That's more Dune than anything. Those fucking axolotl tanks.
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>>703767
I meant back out of range of the defenses and repair the mechs. Still a good idea to inform our respective factions of the shit that has been found.
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>>703778
We are pretty much out of range and informing them will not help. We can likely destroy the cannons and CWIS with little hassle if the things so damn big. think they are less ship and more facilitys and the damn thing can't dodge. We'll need to turn around either way, but keep our ship in the front. Any big cannon they have will have trouble with their shields.

As for the Kids? I don't think they are A rank crew just yet. Chances are it will be a mix of Cs and Bs. Cs to the harpies and Bs to the knights.
>>
>Miss one thread
Jesus christ. While I hate the idea of letting Soul mechs get away and losing all of these captives I hate Avalon more. So for time being we should team up with them and let them leave with their two ships and all their mechs unharmed
>>
>>703807
I can agree with that. We'll be getting away with the fortress and the bits, though if getting the children soldiers may not be possible. Would be one last laugh at the Green Skulls' expense, getting their kids to side with us and reject these methods.
>>
We should probably mention to the SOUL pilots "And these were the Pirates Fairchild was backing."

But yeah, nuking the station from orbit is the best policy here.
>>
So the station has a singular big gun. And CIWS all around. What's to stop someone parking outside of the field of fire of their one big gun and out of range of the CIWS and just plinking at it?

Fuck it, why don't we just do that now. Force the Avalonians to either bug out or end up putting a hole into the station and venting the place.
>>
>>703878
We don't have time to go so far before they start firing and deploying their mechs
>>703857
Backing this so hard.
>>703796
and >>703807
I kinda of already pointed this, and but we may be able to trick them if you guys think that Roarke can be this level of "Lokiness".
I REALLY dislike the idea of just letting Keith go unharmed now that he is almost in our graps.

>>703758
>>703770
I kind of hate to be the one to point this, but it has to be said, are yor certain they can't be brought back? Fatima scaped this destiny and maybe some of them still would survive if submitted to the same operation...

But if they can't be brought back to life... They are already dead, aren't they? What is left is only a carcace with no soul or conscience as their brain are dead and they would ROT(a body without brain doesn't go too far even if kept by machines) if they hadn't future technology.

So, it means that they aren't human anymore, no?
So they are little diferent than the Greensman's Bio-shenanigans? No?

So... If now they are just THINGS like na decepated hand or feet... We could use them, no? At least ethically speaking.

Well, there is no point in mercy if they are already dead, and you can't really kill that who is already dead, so why waste their organs if they can be transplanted to people who really need it? Or... i dunno, using they as a power source like in the matrix?

(In fact, i'm against using them to anything more than organs donos and maybe biomass to something, MAYBE, and even that way, i think that it would be very bad PR)
>mfw is thinking like a greenman

AND EVEN IF WE KILL THEM, we have the problems of the yet to be born babies, as if we kill their mothers, we would kill them too.

Please discuss, sorry to be THAT G(REENMAN)UY.
>>
You know, I think this lil' expedition showed us the need for Sam to have her own Meido Corps, an intelligence agency as well as a group of Ninja Harpies to accompany her.
>>
>>703909
No, Kunoichi Maids with Shinobi Harpies.

Please, someone state that XD
>>
>>703857
>>703878
We likely lack the means to nuke the place. Unlike Suleman, this is a solid iron planet core. It'd be easier to go for the weaponry than the asteroid itself. It'd take to long and venting the place doesn't help if they have their harpies. Going straight for them isn't going to work because this place was likely designed for such a things. No, our best bet would be an attack from within.

They might be feral, perhaps partially so, but they can probably still feel fear. They probably still have sane members keeping the kids in line and chances are all this glory of the green lady is just a promise of food, care, glory and revenge.

Actually, I have a plan. If Morgan had used images of the green lady, we have someone who could possibly negotiate with them. We can have her talk, try to reason with the saner ones, and get them to turn on them.
>>
>>703914
We should use de Cleander missiles, no? But can they get through the CIWS?Can we use Cap.Mudd Luck?
>>
>>703922
Hence why we take down the CIWS first. Even if it's only the localized area, that would open up a chance for the missiles to destroy the big cannon. Still, there may be some good news in all of this. The Avalonians probably had about 1 month to prepare this place. Enough to set up a base line for them, but probably not enough to make them true believers if they are this far away from their main base, especially if they are this cannibalistic. We can probably salvage a good number of them and turn it around if we play smart. Probably going to have to beat the red giant and the knight though. Got a feeling this is a thoroughbred as well.
>>
The real question is how quickly Karen and the Doc can rig up a sufficiently powerful bomb.
>>
>>703908
> Fatima scaped this destiny and maybe some of them still would survive

Fatima had hers for like a week

Presumably these girls have been like this for years, all the while they've probably been drugged, raped, and had given birth countless times.

Please, think things through before you start making dumb suggestions.
>>
>>703934
Okay senpai, what about recycling?
>>
Oh shit I want to recruit them, do you guys think we can? I'd love a Mika expy to mentor just like Mo. We can tell them we'll own up to their suffering, we can't change the past but we can provide for them and build a future for them.
>>
>>703659
...she works ridiculously fast. I don't think its been ten minutes since she landed.
>>
>>704035
Presumably she's been here for days. She was just in orbit facing off with asshole dude when we arrived.
>>
>>703925
Also, they're feral kids. They're dicepools have to be shit.
>>
>>704039
>Has been here for days
>Gives them your supplements
>Can't stop cannibalism either way.
This is just awful.
I don't know exactly their numbers or number of hangars, so its hard to estimate the difficulty of this fight, But i think that the big weapon, the CIWS and maybe multiple hangar will be diferent targets...
Maybe we should alredy open with the missiles, focusing the CIWS, Big Gun and then the Hangars, they probably aren't a big match in terms of mechs to us anyway.

More, count me in for being up to make an agreement with soul, even if i would much appreciate those sweet sweet ships.

Is the cleander with enough strenght to survive the fire from Psyche, though?

Unrelated to that...Are Transformation multipliers applied before or after thrusters and weight reduction?
>>
>>703743

From what the Avalonian commander said you can safely assume that she put the living wombs and the jailers to the sword.

>>703752

What comment?
>>
>>703975
It's doable, at least for the most part. A lot of the brain dead or truly lost may have to be killed, but there should be salvageable members as well. Any capable of flying should be able to be recovered. Disabling won't be too hard if we focus down their units and that +2 to accuracy means we would still have a good roll for simply taking a weapon from them.

>>704258
Don't assume that just yet. There's a reason why I said Crew C or B. These kids have likely been trained for the next gen of pirates(probably with one or two as Galbadie's new body). They might not be bloodied in battle, but they'd still be a danger to less prepared crews. Besides, Feral animals can still do some nasty damage to the unprepared.
>>704284
Well, thats a plus. We won't have to do that, but we'll have to work hard to deal with any form of loyalty they have with her.
>>
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As a sidenote, I haven't done the math yet but between the ships you and SOUL have, you've got a complement of well over 300 mecha present. It's a substantial army, the real danger is tight corridors with possible traps and internal CIWS, as well as the Knights. They're Heavy Strikers, and the fact that they're slow and clumsy in space is negated by the terrain, while the fact that they're well-armored and capable of efficiently switching between ranged and melee mode is enhanced. Jesus and Mohammed are both a nightmare for light mecha like Harpies to face.

>>703778

Mmm, if you really want to risk General Fairchild showing up.
>>
>>703925
Idk if we are going to convince them, i think it is difficult without killing their leaders, and maybe mikazuki with them.

About mecha:
I just discovered that we have almost no upper hand on them, with only our 50 Bluegills who will have some advantage over the Harpies and will be crushed by bigger mechs anyway.

Well, if we are out of CIWS range, start deploying if not, get the CIWS down, anyway, i think this should be a ranged battle with Bluegills going first and the Beckingham deploying its harpies to give fire support.

Maybe we could rush them to melee to crush the Harpies, but the Knights are a problem in this plan.

There is also our Scimitars, Pumpkinseeds and Morgan II, with Basil and Gretchen to lead them, this could go three ways
1-Send a attack force to crush the Knights and let the melee Bluegill approach(We will have to deploy the special squad first and then the Harpy artilery for our mechanics have time to adapt the Bluegills to melee mode and send them when we are certain that the kinights are down)
2-Use them as a defense force, keeping the knights out of proximity of our artillery.
3-Divide the squad, with Gretchen or Basil attacking and the other defending.

We have:
4 Pumpkinseeds IIs, 1 Tulwar, 5 Scimitars and 5 Morgan IIs to use that way, plus Gretchen Pumpkinseed custom and Basil's Warmouth with AoE
>>
Remember that you can't just target CIWS turrets, normally, from your ships, the same way you were using lucky crits to disable the Cleander's engines rather than specifically disabling them. Similarly, when the Pure Pure Puru and the Cassim's Folly had their CIWS turrets wrecked by mecha, that was a result of Jesus and Duchess Maria Carnegie respectively scoring megacrits on the ships' weapon systems. Maria sort of did it as a consequence of just firing her rain of spears over and over again, Jesus was intentionally spending luck because if he disabled the ship assisting you he'd destroy your getaway route.
>>
>>704348
Fairchild shows up and we can rub her hypocrisy in her face.
>>
>>704348
Yeah, let's not deal with Fairchild. She'd glass the place, take all our gear, and the glory. Not worth it. Getting a space hulk sort of vibe from these guys though.Moe's blunder bust will be amazing for this sort of fight if we guard him.

>>704406
You're forgetting the Rocs, Flint's Pumpkinseed IIs, and the Navy's units. This will be a joint venture and we do have vested interest in dealing with them. Keeping Mika alive may be important though. If their own commanders live it may make us look more favorable. Likewise, we can play to their fears. They may be conscripted, but chances are they'd be used as ablative armor for the Avalonians and thrown away when things go sour for Mordred.
>>
>>704419
Hmmm.. then how about some beam chaff? We should have missiles for it on the ships. Make a few staged points for it and charge through the clouds to get in. Any cloud that is more than 10 kills would deal with the CIWS fire.
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>>704419

Er, that was garbled. Lemme rephrase. When a ship attacks another ship (and for our purposes 16-Psyche is one tremendous ship with superheavy batteries and core cannons), there's only one location for it to hit. The hull. On a crit, you hit specific systems that induce deleterious effects, such as striking the powerplant, killing a lot of the crew, or disabling the weapons systems. Mecha have a very easy time critting ships, however...most of those systems get armor protection, and even a big 12K cannon like Jesus' isn't getting through even relatively light starship armor (the Rhinehawk has SP 90), thus they rely on megacrits.
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>>704421
>implying she won't smugly deny everything
>implying that someone here, however, doesn't have very new reasons to doubt her that haven't even been remarked on yet.
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>>704453
>>704453
Hey Wong, query. I know you explained this once, but I can't remember exactly: How is height for mecha decided in this? Is it weight or spaces based?
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>>704475

I forget the exact equation, but it's in the ATM and depends on torso size, plus I add a little more if a mech has servos larger than its base torso size. A Medium Weight mech hovers at, I believe, around the 20m mark.

>>704440

This is a good strategy. You do have mecha-scale beam chaff missiles, and since CIWS act on the mecha scale it would work on them once you get close enough. It would make it obvious, though, where you're coming in from.
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>>704475
>>704555
They seem to have dumped it in as an afterthought in one of the last places you'd think of.
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>>704630
Under Cloaking? Seriously? I've been looking at servos, finishing touches, etc. How weird.
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>>704555
Thats going to be a given no matter what, and once we get through, it'd be the normal slog. Still, it would mean we avoid damage for our lighter machines and 300 to the knights number may help us. The blast missiles should help as well. As for marching order? Kaiser, Slayer up front, Zam and Zul middle, range unit for range with Swordtail as the rear guard. Keith, his girlfriend, and Ceasar can be part of the second wave once new servos are attached.
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>>704671

And Clemmy?
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>>704854
>Implying Clemmy won't be glued to our side.

I feel bad about this, though. I want to help them, recruit them. Not kill them off.

I understand it might be well and truly impossible, especially given the Bloodied Orphans' origin material, but I still feel like we need to give it its due attempt.
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>>704854
Clemmy is a front runner as well. She can eat through enemies quite well. A strong front could knock them for a loop even if they expect us and it prevents us from being bogged down. Sam would probably be best used to try and sabotage the weapon systems with some support and chaff clouds. I don't think she can make this one explode mind you, but getting some systems down will help a lot.
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>>704555
>This is a good strategy. You do have mecha-scale beam chaff missiles, and since CIWS act on the mecha scale it would work on them once you get close enough. It would make it obvious, though, where you're coming in from.
Alternatively, use the mecha scale weapons that outrange the CWIS turrets to shoot up the enemy fortress until the CWIS is disabled, and then sneak in.
>>704302
>Don't assume that just yet. There's a reason why I said Crew C or B. These kids have likely been trained for the next gen of pirates(probably with one or two as Galbadie's new body). They might not be bloodied in battle, but they'd still be a danger to less prepared crews. Besides, Feral animals can still do some nasty damage to the unprepared.
I was expecting a C or C- crew to be honest. There are expanded rules in the Advanced tactics manuel for crew quality, and I keep expecting them to be used for the Rinehawk at least.
>>704348
>As a sidenote, I haven't done the math yet but between the ships you and SOUL have, you've got a complement of well over 300 mecha present.
Speaking of doing math, The Rinehawk is supposedly short of crew to use all of its mecha. Also, are you using the supplementary crew rules on 85 of the advanced tactics manual?
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>>705286
Probably got filled up in the mean time and we do have other ships. Pilots are in surplus right now. And we really don't have a lot of snipers on our side to make that viable. Hell, I'm not even sure if they can fire that far away. CWIS has a pretty good range to it.
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>>705681
CIDS has a 650 meter range, but due to its nature that's also its maximum range. We should be able to pull the ships back and send the mechs forward. Any penalties for Bluegills shooting at long range will be countered by the +8 to hit the station. This wouldn't work very well if the ship could move, but we should be able to cripple the weapons from outside CIDS range.
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>>705712
Then there really isn't a need to fire at them is there? thats 13 MA. Set up a halfway point beam chaff zone and we can make it to the hanger which likely lacks such things. Our enemy is neither the Station or the kids, it's their commander, their officer core, and the red giant. Thats 62 targets. Possibly less. They lose that, then they'd be stuck with Harpies which can be taken out. Then it's just a matter of getting to their command station and seizing power.
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>>704630
So wait. This means a Harpy is 6 meters tall, a Bluegill is 9 meters tall, a Pumpkinseed is 12 meters tall, and the Knuckle Kaiser is 18 fucking meters tall?

And the Tarrasque is *33* meters tall. Holy shit.
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I say just killed them all, we don't need feral child soldiers or to use greenskulls. That would be terrible for our image
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>>706274
The kids seem less feral and more desperate if they can actually be reasoned with. Don't think the kids liked their fathers or hunters either, just caring that they would be fed.
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>>706274
Gotta agree. Feral brainwashed kids are probably not open to diplomacy, especially since someone else already got here and diplomanced them first.
>>706286
Nigger they are eating each other. Doesn't get more feral than that.
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>>706314
Some are, some aren't. Should be easy enough to see which are salvagable and we can always send the ferals to the Navy to care for, say they are Fairchild's problem.
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>>706342
I think we would find it very hard to send them anywhere they dont want to go unless we are sending them there in a coffin. Hard to make an evaluation of someones personality when he is shooting at you in a giant robot.
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>>706342
I don't trust Sol to not use more depraved methods to turn them right back against us. Just kill them all and be done with them, don't leave them alive for our enemies to take advantage of
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Did Wong say anything about giving our pilots Stats?
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>>706455
They just get the basic 16 across the board if I remember right.
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>>706486
So, their Attractiveness and Body and such aren't defined?

If that's the case, it's probably going to come down to mech quality and luck.
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>>706558
Pretty sure he said he would leave the social stuff for later.
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>>706558
That was the plan. Part of this tournament is finding a good grunt for our forces that are sturdier than the Harpy.
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>>706571
Aren't most of the Tournament contenders horribly Overpriced for something like that?
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>>706622
Not really. 140 is still a mook, just not a easily explodable one. 200 is when you start getting good machines for officers, 300 is when you get Ace machines that are hard to replicate, and 400 cp and up is considered one of a kind hero machines. Puts Keith's machine into perspective.
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>>706657
Welp, time to redesign the Myrmidon with that in mind.
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>>706727
Keep in mind, you don't need to simply make bigger, better weapons. Give it something that helps it stand out. ASP, maybe a modifer or secondary form, perhaps something that can help with the grunt work.
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>>706771
Actually, I just made the standard version more Survivable and Faster.

Now I'm making a CQC variant.
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>>706922
>>706771

Actually, forget CQC. What's an ASP do and where are the rules for it?
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>>706995
Advance Sensor Package. It's what allows you to see invisible, hidden things and also do that recording thing the Kaiser does with his. 10 cp and a space, but it's a pretty good upgrade.
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>>706571
Realistically, the best grunt units we can field would probably have us reverse-engineer Moe's Energy Pools so we will only have a single main combat-oriented system to mount that can freely switch between attack and defense functions.

I admit that I am somewhat partial towards Energy Pools.

>>706995
Advanced Sensor Package. Fluffwise, it's a recon package with a variety of different sensors. Mechanically, it primarily lets you pierce low level Cloaking.

Note how, during the battle at Auditorium, the First Mate had free reign over most of our forces because none of them could perceive him. This helps with that. Note how a similarly Cloaked mech with Fire Control would shred through most mechs at the tournament for similar reasons.
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>>707022

Energy pools are the realest shit, no lie.

Also, Fire Control? I haven't had time to scour the ATM so much recently, I've been busy with story stuff.
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>>707047
The Cost Multiplier systen that allows you to fire ranged weapons without dropping your Cloak.

If Jesus manages to somehow cram that onto his already horrifically overpriced mech, there's a distinct possibility that everyone is fucked forever.
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>>707147
Active cloaking, combat cloaking, fire control, and stealth for the full 'can't see shit' package is a full 1x modifier. That would bump his machine up to around 700 cp.
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>>707182
Considering thats the price of about seven pumpkinseed II's thats not so bad.
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>>707047
>>707047
So, question. How do Energy Pools work? It's one of the things in the ATM I glossed over.
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>>707191
Cost wise, yes. But considering our own machine can't climb that high in costs with our upgraded ship and Auditorium, it'd likely be impossible for the Navy to make something that beefy.
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Myrmidon: http://pastebin.com/ZSwhCjg3

Myrmidon-S: http://pastebin.com/HGheerLC

Alright, I modified the normal Myrmidon to be more Survivable and very fast. The Myrmidon-S is a Scout/Sniper variant that would be pitched to potential customers alongside the Myrmidon.

Iskander plans to pitch both models to the Kestrels and the UJCIDF at SPACE JAM.
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>>707182
Combat Cloaking is only necessary if you want to re-Cloak on the same turn that you get spotted; it is pointless if you don't actually get spotted in the first place, which is the point of Fire Control.

What he really wants is Active Cloaking, Pulse Refract, Fire Control and Stealth, which is 'only' a x0.9 multiplier.

>>707194
The gist of it is:

You purchase an Energy Pool. It has an allotment of power, which can be used to have it take any form from a preset 'Portfolio' of Beam Weapons, EMWs or Reactive Shields of equal or lesser CP cost than the amount of Power Available.

Kills and Spaces taken are dependent on the Pool purchased, not the form currently in use.

A Pool may cost more or less depending on how large its Portfolio is, how much Power it holds, and whether or not you bought that additional upgrade that lets it do other shit like shift into Standard and Active Shields, and Melee and Projectile Weapons as well.

There's also certain rules on storing power absorbed from Energy-Absorbing Armor, and using or shifting that power around, which I'm not too clear on. It was a question I was asking a while back when I was trying to build some weird shit, and never got an answer on.
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>>707236
The navy probably has a higher cost ceiling than us. Imagine how much the megabass must have cost.
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>>707258
They probably just found it lying inexplicably discarded somewhere, and had to build an entire facility to work out how to install a cockpit in it without crossing so many wires that it also blows up its entire accompanying army every time it activates a thruster.

The only partially succeeded.
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>>707281
Didn't we get told a few threads ago that they built it from scratch?
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>>707258
>>707281

The Megabass was a Bucephalus project that was seemingly shut down. It's unknown how far along it was when the order came through, but the Navy clearly managed to get it up and running again.
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Wait, how long had the Green Skulls been using this place as a base and when did the Navy take the Megabass and abandon it?
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>>707394
Long enough to raise teenagers.
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whens the next thread?
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>>707832
Wednesday.
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You know,i think we should play as the Stone Soldiers, because the tale of whatever they are doing there may be a worthy one to tell.

And the decision of sending them in maybe was a very good one, because, of all of our troops, they are the ones with the biggest chance of coming back alive
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>>704284
This one.
>>703406

OKAY

Now that in back in the cabin in the middle of the woods with some internet('MURICA, internet even in the middle of nowhere), let me bother you with some things i had time to thought about today.

First, the Stone Soldiers:
Assuming the worse, that the Avalonians plus Orphans are outnumbering them, and that they are at least B crew, we have something going on like this.

There are 24 of them in pumpkinseeds equipped with and undecided layout(I think that Wong may let us decide on that if it becomes relevant), going around large corridors fit for mechas against na undetermined number of Harpies, Knights and who knows what more.

Taking this in consideration, let me list somethings, first, what do you think they should do?

1)Take the abandoned avalonian ship and blast out with it.
2)Turn the engines of the avalonian ship into useless garbage by opening fire at them at almost pointblank range with +8 modifiers and megacrits.
3)Take na hangar and let our main army in.
4)Just go around destroying robots and stuff
5) Other
Against Harpies:
Wong has said that a Pupmkinseed is a harpy nightmare and so on again and again, and looking at the numbers the situation goes like this
A Stone Soldier rolls 1d10+14 to hit a harpy with his sword of 6K, while a B-crew harpy rolls 12 to dodge it, if it hits the Torso or the Head, its INSTAKILL.
So, best option is to try and parry, but the Harpy shield gives -1 to the roll, making the Stone Soldiers having na advantage of +3 now.
With beam gun things may look better for the Harpy because of the lower damage, but they die anyway with two shots to the head or three to the torso(what is difficulted by location rolls), but is still instakill if the Pumpkinseed is equiped with and Rocket Laucher, to the head at least.
The missile pods may be good to AoE damage if everyone spans them at the harpies or something, but probably would seem better use to ablate the armor of a single and more powerfull enemy or a troop of larger mechs.

Against a Bluegill the Pumpkinseeds needs three strikes at the torso to kill them, but have a better time because of the weight penalties
1d10+14 VS 1d10+10 in the parry roll, what makes hard for the enemy to parry, and 1d10+14 VS 1d10+11 just to hit.

Warmouths and Morgans are still a mystery to me because i don't remember ever seeing na unmodified MP version of it, but they probably don't have many of them, and if they have, this may be the time to go missile barrage on them.

The Knights are the main problem here, and i just have the stats from the first Amos session, but i assume they roll at -4 because of their weight, and a pumpkinseed would still outrun it by flying but we can't be certain this is na option here, so with a 300m per turn, avoiding them may be impossible.

To hit such a mech piloted by a B-crew, it would be our 1d10+14 against a 1d10+10, while they would you a 1d10+8 against our 1d10+14 to parry.

Now their weapons:
(Continued)
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>>706132

I think I just added a few meters to everything, because the Kaiser STARTED at around 20m and is now bigger.

Also, yes, the Tarrasque is in excess of 90 feet tall. It's a massive beast designed to make entire cities and enemy fortresses shit themselves.
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>>708338

The Stone Soldiers went to secure the ship. I think you may have called them back, but I'm not sure.
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>>708367
Hey Wong, would the development of a compact mass-producible 6K+ Energy Weapon be considered revolutionary?
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>>708351
So what you're saying is.. Once the Tarrasque is mass produced, we'll be unstoppable?
>>708367
That might actually help us if they are securing the ship. Creates a distraction and might force them to split their forces. If they can get the CIWS running it could become a pretty good choke point.
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>>708338
A Harpy will probably come with only one of these if they believe that suicide is a bad idea, because a shield would be all they have agaisnt our Saitama swords.

Drill: It can from the first attack already reduce our kills in 2 or 3 points,or go through our shield and give one kill to our arm if we block it, but it needs close range and that would probably be the end for the harpy if it can't finish the job.

Axe:Almost as good as our sword if it hit, but is more easily parryable as it doesn't have AP, still would put the harpy in death range to use it.

Beam Weapon:A problem after our armor is ablated under 3, but have problems callings shots and is probable be more used to ablate than to cause damage.

Scattershot: A barrage of this would be a problem, as it even if random, would eat through our armor enough to kill us eventually, the good new is that its range its so short that a flying pumpkinseed could get to the shooter in one action and "One-Sword" it to death with the other action.

Bluegill:

Sword: Better chance to hit us, but doesn't go through our armor or shield in the first attack.

Mace: Can hurt us from the start, making short range with it dangerous, but our bigger rolls give us an edge of it.

Beam gun: same as with the harpy one.

Heavy Missile:Can almost one shot an unablated pumpkinseed torso, and give them an equalizor to our rolls, even if parried would cause One kill over an unablated shield.

Missile Laucher: It will hurt if it hits more than one time per attack, and can cause damage after we are ablated enough.

Missile Pod: If they span it, it will cause ablating em masse, and then they can just end us with beam and rocket lauchers.
(Beam guns and Rocket lauchers have a range of 350m, so we need an full turn to get to the shooter when already in range, Pods will probably cause too much damage before we even get to them.
The good part is that the Missiles gets out of ammo and leave their user vulnerable if we survive, so its a bet on their part.)

Finally, Knights arms:

Lance: Close range, does more kills than we have of armor, but is still at the penalty to hit us,

Lance(Cannon): Ranged lance, they can attack us even before we get to close range, wearing us out, it can get out of ammo... But they can recharge in battle, so it doesn't make much difference.

About Flint's Pumpkinseed II:

It One-Shots Hapies, Bluegills torsos, and can kill a Knight in three hits to the torso, or at least decepates it with two to the head(rendering it so underpowered in rolls that it is almost defeated already unless it crits).
and it will give us 2 Heavy Missile to use in special moments when we need that special something.

Conclusion:
I Suggest that if we get to play as them or something, we choose to set half of the Pumpkinseeds with Rocket Lauchers(As it is the better DPS option), a quarter with Beam guns(we need someone who isn't going to run out of ammo and can ablate people at distance) and a quarter with pods(Continue
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>>708367
Okay, and what about the "too in depth" thing? I'm getting worried! >.<

>>708424
When it gets to the time when that is MP feasible, it probably won't be too OP, because other things almost as powerfull or even more will be already around.

Changing a little bit the subject, if we survive this fight i was thinking in sending the Cleander to Auditoruim, as it is already damaged and will be probbaly without missiles anyway, picking the Goshawk to be send back here to help us defend this place for a while.

But that opens again an old discussion... Who will be the new captain?

Okay, what about letting Fatima run it with Moe as her First mate?Or giving it to Basil? Or maybe even Sam with Basil or Moe as first mate?

I thought about suggesting Clemmy too... but she kinds of don't go well with anyone.

Other thing, the idea of the Ninja Maid squad that anon suggested may at least be tryable, and it may see an oportunity to shine if the Goshawk comes.

Why?

Well, it posseses only 40 Harpies as of now, while it could carry 70, so why not asking Yoritomo to send us some Ninjas to help us along with the Goshawk? This way we can give them as a squad to Sam guide and see how that goes, and even have an edge if something happens again.

Opinions? I may be up very late tonight if someone wants to talk things about the game.
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>>708408

Not entirely, SOUL has heavily customized, experimental guns like that. Amos even has one. The question is, are they cost-effective to mass produce?
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>>708861
The Myrmidon is More expensive than the Pumpkinseed-II, but its main guns are much higher powered and it's much faster. Still falls into the category of a Grunt Mech. The standard Myrmidon has an 8K beam rifle and the Scout/Sniper variant has a 10K
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>>709018
Interestingly, the Pumpkinseed-II can hit well above its weight class twice thanks to its missiles, something Amos used very effectively. The Myrmidon can hit consistently a little above its weight class.

Ultimately, the Myrmidon's niche is squad based tactical operations.
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>>708351
>It's a massive beast designed to make entire cities and enemy fortresses shit themselves.
Too bad the system quirks make a spam of lesser guns more effective (that is, more chances for megacrit per turn) against fortresses than a big gun.
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It's...Its done.

This is almost as chuuni as it can get, Wong, please tell me what do you think and if that is too much for you, so i can fix it for you.

Behold, Dark Flame Master and his Dark Flame Dragon.

http://pastebin.com/GxtBxukR
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>>709328
>"Oka-san, imouto, good bye, i'm going in a holy quest with my storm-nakama to fight in the name of the Admiral of the Wind of Stars!"
>that feel when your family doesn't want to let you go search for glory in a holy quest with your nakama for the sake of your waifu.
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>>709342
There is just too much cool pics of this guy.
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>>709351
Any comments?
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>>709328

I believe I said I was just using the chuuni girl.
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>>709018

At this point in the game it really doesn't. When the Pumpkinseed II is an elite mook, anything like the Myrmidon would be an officer mech only.

...Who makes Myrmidons, anyway? What company has the resources for it?
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http://pastebin.com/DtAGFKVn
What do with the extra 17.8 CP?
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>>709652
Verniers of course!

Or just stick a couple missiles somewhere.
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>>709688
For once I can actually afford verniers but I dont believe I can actually fit them. Maybe another 0.1 multiplayer.
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>>709720
http://pastebin.com/ZB9stb0z
Now with basic cloaking.
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>>709635
Iskander Interstellar. They're a tiny company but they're in negotiations for the facilities that would allow for real mass-production.

The Myrmidon is only a little more expensive than the Pumpkinseed-II. I could probably bump the cost down some to make it equivalent though.
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>>709635
http://pastebin.com/Pd4g3qPy

I made the Myrmidon cheaper. It only mounts 1 shield now but it's still quite fast and easily a match for the Pumpkinseed-II.
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>>709771
http://pastebin.com/Meyqi0Mr
And now with hydraulics for 8K armour piercing ranged attacks. I'm becoming rather fond of this thing, You can add so much shit to it.
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>>709631
I know, but once you stat a chuuni, you want to stat all the chuunis! >.<

Hehehehe, joking, in fact, i did this one because the idea of a dragon head with a flamthrower sounded too amazing to not use.

Aaaand, because this quest seems to like romantic shenanigans, i wanted to create possible romantic interests to her as based in the works from which she is inspired... And then i thought of doing a Dark Flame Master in the Storm Dragons, a Kazuma in the Kestrels and maybe another one who is na avalonian Knight...

But this is just extra, you can use it as you want or even discard it completely, it is your game after all Wong( And thanks for running, man, this is amazing.)

(Ah, it won't be long until i put the megumin backstory in the pastebin with the Walkure, but it is probably going to be a lot smaller than the Dark Flame one... Or if you don't need it, i can let it up to you, what do you think is better?)
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>>710504
You know... I really liked this thing, it is kind of interesting how it diferentiates itself from the pumpkinseed II by relying more on its armament and its capacity for moving.

The problem is, it doesn't seem to have a diverse layout of weapons and depends on its parry to survive attacks, as it is more vulnerable than its concorrente.

Also, i think that you should give the MP version at least a store space because it is usefull in a battlefield, while in the tourney version you should tweak it a little to use the remaining points in weight efficiency to reduce its MV penalty, because it would increase its efficiency in battle through a subtle and undetected way, so that any difference in the final product could be blamed on the pilot and not in fake advertising.

>idk why, but your robot reminds me of the Amos's favorite one.
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>>715919
>I have decided on the robot images if Wong is okay with it, it would be a white villkiss, but she painted it red to turn it "Three times faster!" as prophesized by the home-dweller sages of old.
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I just realized that the base Mekton Zeta beam gun is far superior to a base Gundam or Zeta Gundam beam gun. Gundam Beam weapons either need to recharge or rely on energy packs. Mekton Zeta Beam Weapons have Infinite Ammo from the Get-go.

I also realized that the Myrmidon's defining qualities are that it's moderately tough, quite fast and can utilize mass-producible beam weaponry, which are also the qualities of the original GM. End result is that it now looks like the GM Custom, rather than the Pale Rider.

>>709635
Hey Wong, since the Myrmidon is now only about as expensive as a Pumpkinseed-II, is it an Elite mook?
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>>717884
Gundam beams tend to destroy whatever they hit in a single shot though.
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>>717894
High-End Mekton Zeta beams can do the same. They're just more expensive.

Gundam beams also get ridiculous armor piercing though. EMW's are the only beam weapons that get to ignore armor in MZ.
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>>717904
Yeah but even shitty gundam beam weapons shred whatever they hit.
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>>717904
Not that hard to stat one up. Did it myself once. 9k, AP, +3 Acc, Clip Fed, 5 shots a Clip. With space efficiency so a Med Weight can weild it one handed it's 55 CP. Give it 3 E-caps and thats the classic gundam's 15. It's a damn scary weapon really, since it's designed to hit and crit quite often.
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>>717914
Beam Weapons are still pretty rare and expensive in the original Gundam series. By Zeta, things aren't cheaper, people are just willing to spend a lot more.

If I were to build the Beam Spraygun, it would be pretty expensive in Mekton Zeta, despite being inaccurate and requiring recharging.

>>717935
Two Issues. One, Ranged Beam Weapons can't take AP. Two, the classic Beam Rifle recharged. E-Packs weren't introduced til Zeta.
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>>717949
1; With the advance technical book you can add properties from other groups within reason. A while back Wong was thinking about beam handy weapons when normally they would not be allowed.
2. The original Beam Rifle of Gundam had 16 shots. It was incredibly strong, but it was indeed limited at the time. Mind you, trying to get it down to 16 is damn hard, so I went with the e-caps to try and get it as close as possible.
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>>717964
>1; With the advance technical book you can add properties from other groups within reason. A while back Wong was thinking about beam handy weapons when normally they would not be allowed.

Huh, news to me. Adding AP is preferable to buying a lot of Kills.

And I could have sworn there was a Rechargeable option for Beam Weaponry.
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>>717980
Thats for Energy Melee. Doesn't really work for beam guns since that recharges at a turn per turn not in use. Besides, while there are some weapons that I made which were pretty much a sheer block of kills, having burst weapons or a handful of blast weapons can eat through armor fast as well.
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>>717995
Also true.

Admittedly, higher kill Beam Weapons also get increased range, which is useful.

Damn, now I want to write-up a list of Multiple load-outs the Myrmidon can take and then make the one piloted in the tournament a "Custom" version that also showcases the Mech's adaptability.

What's the option that allows for quick switching of parts again? And where can I find it?
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>>718008
Taking crib notes from the Dutchman, eh? Well the thing you are looking for would be the Quick-change mount. 1 CP per thing, takes a action to remove it. In practice it's a way to lose weight fast. Remove a bulky or dead system thats used up mid combat to lighten the load. In theory, it means you can remove arms and legs in seconds and likely reattach them pretty quick too.
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>>718029
I suppose I am. I just want to emphasize that the Myrmidon is a versatile and easily customizable mech. Admittedly, I could just make that a fluff thing since any real customizations will occur out of combat. Just note that any Myrmidon can be converted easily to any other Myrmidon with minimal fuss, so long as you have the parts. It's also capable of being customized to create Officer Units.
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Oh, I know the Warmouth looks like one of the Zeon water Mechs but what does the Morgan look like again?
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>>718049
Well, with how you write it up, the Myrm is suppose to be cutting edge, right? Why not use things like the ACE system? Could even use weapon mounts and pods with quick-change mounts for that. Go with stuff that fits your machine's design of a operator style mech.
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>>718054
Rick Dias
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>>718138
The ACE system seems like one of those really experimental things that Wong would object to.

It's not exactly cutting-edge, more like making things that were cutting-edge more commercially available, like EMW's and stronger Beam Weapons.

>>718154
Thanks Thunder.
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>>718247
Well considering it's name is based off of Acuator Control Electronics, it doesn't seem that advance. As the book said, it's a bunch of small tweaks to help the pilot out and increase their maneuver pool. Either way it is trying to get that sort of stuff out. Compared to Bluegills and pumpkinseeds, it would be fair to call that advance.
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>>718294
Perhaps. Looking into it, it seems that the lowest version might work. Although, I'm not actually sure what the Maneuver Pool does.

On a different note, where is ammo supposed to take up space?
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>>718405
Never mind on the ammo question. That was dumb.

>>718294
Quick Question: What's the Maneuver Pool of the Average Pilot?
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>>718405
>>718463
Maneuver pool is basically quick luck that you get the higher your mecha reflex is. It's your mecha reflex-5 so 6 and up gets 1. Think we get 3 for this, but not sure.
Ammo CAN take up space in places like the arm, but they can also be stored outside. Storing it in the arm means ease of access and protection from someone shooting or stealing it directly at the cost of space. 1 space per Cp which weights 0.5 tons.
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>>718483
Gotcha.

Is there any real disadvantage to double-handing a weapon?
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>>718501
Yeah, losing a arm. Moment that happens you can no longer wield two handers. It's a risk you take with it.
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>>718520
Good point.

Ammo has weight equal to half its Kills, right?
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>>718529
Yup. Each CP is 0.5 tons if I recall. What I did when drafting up the weapons for the Cardinal.
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>>718535
Reloads don't take up space but still have weight, right?
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>>718553
Yup. Like I said, you can put them in a limb or not but be careful of someone stealing or damaging your ammo.
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>>718560
Thanks mate.

I'm actually statting up a Custom Heavy Cannon for a different mech at the moment. I'll be working on the Myrmidon's Loadout afterwards.
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Is anyone else planning on giving the stuff they make Model Numbers?
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>>718829
Maybe if the machine is mass produced. As is, the Dutchman are not really off a assembly line. More like put together using some old Pawns by a very disgruntle old scientist.
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>>718851
That's fair. What about for mech weapons and such? I'm naming this Heavy Cannon the "MA5B".
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>>718860
Not really. The weaponry for the most part is simple stuff. Aside from the Cracker grenades being smaller, less suicidal variants of the Juno's Embrace bomb, the majority of it's weaponry are basic slaps of metal with some heating or bits added to it like the Heat axe and Ball and chain, got from scavvies by throwing money at them like the beam saber and active shield for the Ranged variant, or just grabbing some space debris for the MANLY variant. Shows a range of specialties for the machine while also showing it can use anything on the battlefield as a weapon.

Really, I can see the head researcher simply calling it THE REVENGE if it weren't for the fact that the Dutchman is a more subtle pirate ship reference.. and less obvious.
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>>718980
Fair enough.

Anyways, here's the mech I was working on: http://pastebin.com/wCDeUTFH

A completely revamped version of the Spartan I was messing around with earlier. It's technically an Ace Custom, it's just that the Morgan-I model is so old that bringing it up to standard only makes it a high-end mook.

The real appeal behind this entrant is its pilot though. An old widow who restored her heavy mech and is ready to kick some ass.
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>>718483
Wong confirmed that our pilots will be either veterans or upcoming aces, everyone A-Crew, with+16 to their rolls and a Maneauver Pool of 3.
If he is allowing luck, ours is probably going to be of 7 or 8 basing in the A-crew thing.
He also said that there will be a possible exception from this... Which i think will be an Special NPC challenger or the Chuuni girl.

Also, i'm thinking that it would be more fun if i opened up the control of chuuni to public, but as Dutch-senpai objected to this, it may be a bad idea afterall... What do you think?

Also, Thunder-senpai , master of the mixtapes, what about we start doing mixtapes for the tourney's challengers who enjoy such things? At least chuuni would like to blast songs at her enemies, as she kind of idolizes Roarke.

Huh, before i forget, do anyone have an suggestion for an official name to Chuunigirl?We can't just call her megumin, and i could use some help coming up with a name.
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>>719261
Probably the Special Challenger. That was on of the ideas for a while, seeing the competition through the up and coming Ace's eyes. As for the Chuuni, just keep it to the one. Even for my two, I try to keep them pretty simple. Guy who just wants the prize money for an orphanage, and a very spiteful and angry old developer/scientist. As for songs, I'd be good with 'It Ain't Me' Playing.
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>>719261
>>719314

I have 2 defined Pilots and 1 who's more nebulous.

The pilot of the Gold-Tail is a street kid who's a real "tough-girl." Since she likes blasting rap I'm just gonna go with "X gon give it to ya" by DMX.

The other is Agatha MacGregor, a 63 year old veteran of the Sidereal War who got back into the seat of her upgraded Morgan Custom because she was craving battle again. Not really the kind to play music while fighting but a song that would suit her is "I love Rock n Roll" by Joan Jett.

I'll come up with more for the Myrmidon's Pilot later.
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>>719261
Anons weren't a big fan of making a mixtape for other characters the last time it was brought up. I would be fine with doing another Mixtape for Roarke if he gets on though
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Alright, I've got a conundrum for you guys.

I have three versions of the Gold-Tail Drawn up.

Version 1: Mounts 2 Linked Beam Sabers in hands, 2 Linked 3K Beam Guns in the Wings and 2 7SP shields on the Forearms. Has -2 MV with Verniers.

Version 2: Mounts 1 9SP Shield on one hand, 2 Linked 4K Beam Guns in the Wings, and 5 linked 2K Quick Beam Sabers on the other hand. Has -2 MV with Verniers.

Version 3: Mounts 2 4SP Shields on Forearms, 2 Linked 4K Beam Guns in the Wings, and 6 Inter-Servo Linked 2K Quick Beam Sabers (3 on each hand). Has -3 MV.

Which of these do you think I should run with? The first is the most "viable," the second is bugs me with its asymmetry and the third is pretty awesome but suboptimal.

Thoughts?
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>>719670
Nevermind, I got a Compromise: http://pastebin.com/7aGT3QLX
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>>719670
>>719714
Okay...You know that you can only have one level of verniers, right?

Besides that, i don't know if you can equip more than one weapon in a hand without "mating" them, and i didn't get to see how that works too, so i think its maybe better that you looked it up first.

1-The linked sabers can pretty much one-shot most of the tourney's mechs torsos, and the linked guns make it so that it isn't useless at ranged,i don't remember if 2 shields give you two parries... But anyway, this one seems pretty ok.

2-Hm... It seems to have an EMW claw at the point of its finger... Do not one shot heavy striker torso with heavy striker armor, but the quick part give you more chances to do that, have more range with the beam guns, and do more damage too, having one but bigger shields may have its advantages against beam weapons and AP i think, but would keep you at disvantage against the "BATTOUJUTSU" types that just have a big meat stick with quick or something.

3-Sounds like the weakest of them, because its shields are the worst of every version, and even if the "linked ablating strategy" would be better agaisnt more armored enemies, most of the mechs here aren't that level of tanker, and the double saber option gives the same result for a cheaper price.

I think you should take the first one or maybe the second, but the best true option would be to use different outfits for each battle, like dutch-senpai.
>>719382
Hm... I don't have much of an opinion of the "tough girl" yet, because i think that the type of caracter she will be would vary on accord of how you are going to develop that, but i really like the veteran widow, she seems like a good match for basil XD... Could you awnser a question about her?Why go back to fighting?Why not to spend more time with her family or something? What is the situation with her children for her to be so unatached to the point of risking her wellbeing at a pirate mech tourney?And what is her opinion about the pirate thing?Didn't her fighted for Jupiter in the war?
>>719314
But in the way he speaked, it appeared to imply that it was going to be one of the players caracters... Maybe he will be clarifing that question later, but only time will tell.

Hehehehe, i'm really looking foward to Doan, i think that He, widow and Battoujutsu guy would be one of the better fights to chuuni, and it would be cool to maybe have everyone hang out in a after scene, with Doan being MANLY at people.
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>>719417
I think that depends on the caracter, Roarke and Ceasar are the most musical ones, with soundtrack to their fights adding another layer of cool over it, in fact, the point when this quest baited me was when Roarked RECKT pierre mech as "Don't stop me now", this was just perfect.
But i think that Amos and Mohamed still doesn't have the personality to it yet, with their charm being in another places.
But i'm very open to suggestions to chuuni soundtrack, and maybe other "pilots" would like to have it added to your pastebin too, in fact... I'm not much musicaly inclined, but it seems to fit the caracter so much to have an "sacred battlesong" that i just can't give up on it.

So... let me start one here, and you guys can jump along.

SIDE A
1- Hametsu no Junjou - Walkure
2- Okkusenman - Jam Project
3- THE HERO - Jam Project
4- STAND PROUD -
5- Do you remember love? - Lynn Minmay
6- COOLEST -(Sakamoto OP)
7- Sorairo Days -
8- Owari no Hikari- (From Cross Ange)
9- Raise your Flag - Man with a Mission
Side B
1- A Sign of Zeta -

I think we need something from Naruto, SAO and Madoka to be turn it more weeaboo, and maybe some old anime openings too.
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>>719772
I've only taken 1 level of Verniers.

You can equip weapons on a limb so long as there are spaces left. The Gold-Tail doesn't have hands.

1- Yeah, one is the most Effective.

2- It's suboptimal, but can still work.

3- Yeah, it's not good but the revised version should work better.

As for the Widow, her husband died not that long ago and her children are all grown up. She's at that point in life where she realizes she didn't really have much of a plan beyond her family. The rest is explained in the Spartan 's pastebin near the bottom. She fought for the Jovians, yes, but the Kestrels aren't Anti-Jovian. Besides, it looks like a lot of fun.
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What's the best way to Organize different Loadouts?

Because Weapon Weight varies Drastically Enough to Require recalculation of Thrusters and stuff.
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>>719856
>Verniers
Ah okay
>layout
Sorry, i forgot that the weapons were arm-mounted, i should have revised it instead of talking from memory.
>Widow
Hm... Okay, that could work, but would she join the kestrels?Or is she just there for the fun, glory and money?

>>719888
Dutch-senpai is a good example of organizer on this.

But i think you should calculate Final Thrusters and Weight per each version, or stick to a limited weight for everything.
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>>719714
I could be wrong on this, but last time that Wong ruled about links he said that melee weapons interservo costs 6CP and that applied to swords in different hands... So your dual swords should cost 2CP more.

And i didn't understand something... Are the claws and swords linked?
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>>721074
There are four Beam swords in total, 2 on each hand. It costs 4 to link the ones on the same hand and 6 to link the ones between each hand.
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And here's the Myrmidon with its various Loadouts: http://pastebin.com/P5E0UJhB

Carrying 4 single-use 20K Missiles seems really cheap.
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I can't wait till we actually fight someone who pushed Roarke past his limits and makes him go into berserker mode
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>>721683
>Megumin gets to the end of the tourney
>Roarke is going to fight her
>She goes full "HANABI!" On him and do multiple megacrits on the Kaiser.
>tfw a 16 years old is the most hard enemy until now.
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>>721683
Do you think that the avalonian's ace machines are going to be a match to the KK?
I can't wait to see how this battle is going to roll...
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A 20K clip-fed Beam Gun with 1 shot per clip costs 13.5 CP. Bringing it down to 10 Spaces (Enough to two-hand it on a Medium Striker) costs an extra 1.5 CP. Each Clip costs 1 CP so 5 reloads would bring the total cost up to 20 CP.

What's the best use for a gun like this? Because I wanna say "Anti-Ace."

Then again, 20K Missiles are cheaper.
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It seems that i won't be here for the next run today.

So, let me say my ideas about our fight with the avalonians, if possible, please consider that i'm voting in favor of this.

1)Move our ships for just out of range from their CIWS adn deploy EVERYTHING
2)Make the Harpies and Bluegills snipe at the fortress using their beam guns, but don't equip Beam guns in all Hapies, please let some have Rocket Lauchers for DPS and other Missile Pods for missile spaming with luck spending.
3)Use All the mook troops to snipe at the base and have megacrits(because of the bônus... and that with more than 100 people firing someone will crit every turn) to disable the CIWS.
4)Use missiles of the ships to disable the Cannon and Hangars.
5)Divide the Stone soldiers in two groups, one secure the ship and turno on its CIWS against the avalonians, while making a firing line just inside its hangar doors, so if someone dodge the CIWS they fire em masse against the poor bastard.
The second group is armed with Rocket Lauchers and missile pods and lead by Flint, they go to use the distraction of the larger conflict to it any tatical target you find out and go back to the ship(but don't risk them too much).

6)Don't divide our best non-ace machines too much, diveded they won't make much diference, but the squad of Pumpkinseeds IIs and the Rocs in a same group can turn the course of things where they are needed.
7)Use the Aces to do Ace things, and let Roake Kickass.
8) If possible, throw a meteor of 20K at someone, its stupid, but its very cool.

If things go sour and mecha army battle begins please use the troops of the cleander and our bluegills to go melee kill the Harpy hordes while our hapies stay next to our ships providing support fire.
Under any circunstance DO NOT CALL FAIRCHILD, and do not call our other ships and let Auditorium unprotected.
Thats it guys, please kickass and have fun in my place, my hotblooded kokoro will be in spirit with you, GOOD LUCK.
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>>724828
I'd disagree since we are trying to claim the base and it's loot and your action is to try and destroy it. The Stone Soldiers should not split up when inside and stick together. Form a control zone for our forces when they enter.

That brings us to a key point. We should not be focusing on the outside but rather the inside. Keep a defense force to protect the ships, move the ships out of the linear cannon's forward facing nope beam, and use anti-beam chaff to get INTO the hanger and invade. Because the chaff weakens any beam that goes through it, we would not have to worry about CIWS fire. Do not give them time to prepare and take down Knights that appear and quickly disable any harpy in the way. Even if we split the 300, with 150 trained pilots we should be able to properly take them out. If we can get some to the control room we could shut down the entire thing without destroying the cannons and work on securing the whole station.

Aside from that, just take down Mordred and the Giant along with any command units. Break morale. 6 months is not long enough for them to go full feral, and a few months is not enough for full indoctrination. While the cannibals are likely done for, we can likely scavenge a good deal of things, especially if the saner children are working for food, revenge, and not being space trash. This can be a major haul, but we cannot give into fear and rush this.
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>>724934
Uh dude, pretty sure they were born here. Farms of artificial wombs are generally only used for one thing. Plus there are hundreds of them, not killing them will leave them free to kill our guys and members of our crew are more important than some army of orphans.
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>>724986
Raised some place does not mean they were bred for loyalty. Especially if what Mordred said has a grain of truth. They did not like their father, but they hated being hungry more. So what would some knights have to do to get loyalty? Probably promise food and the chance to leave the hole. These are also orphans piloting harpies in a confined area. A singer shot will take them down and while the knights are indeed sturdy, they are heavy as well and rely on those lances. Take off a arm and they can't use the things.

And yes, they are children. Like raised and trained, but still children. We managed to geth their fathers to run away who WERE better trained without a single casualty when we stuck to harpies ourselves. We can do it again and much cleaner with our improved units.
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>>724934
They turned to cannibalism because the food stores ran out. (Incidentally, that means that the Green Skulls were running heist-to-heist on their supplies, considering the size of their fleet, unless there's a storeroom full of rations that the kids didn't find and/or couldn't get open.)

Also, total side note here, regarding some of the 'chain of command' conversations in earlier threads - Admirals don't captain ships. A Captain in charge of a fleet's title is "Commodore." An Admiral has a flagship, true, but said ship is commanded by the Admiral's Flag Captain (derived from the turn Flagship, which is in turn derived from the flag traditionally flown to identify the Admiral's command ship). Roarke's Flag Captain is Avi, since Avi is in command of the ship while Roarke is either off being an Admiral or leading from the front in Knuckle Kaiser.

As to Miles/Rick, they'd be considered Roarke's Aides des Camp in modern military parlance. Captains have Executive Officers (XO's), Admirals and Generals have Aides des Camp. An Aide's job is to take care of the minor shit, make sure the Admiral has what he needs to make decisions, and to filter out the decisions that actually /need/ the Admiral's attention from those that don't.
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>>725032
Actually when we stuck to harpies we almost got murdered. It doesn't really matter that they are kids, Avi is a kid, roarke started out as a kid what matters is that they are armed and that they are going to attack us. We have better shit for sure but they arent impervious, not fighting properly will result in needless deaths on our side.
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>>725037
You could argue then that Oda and Rosita would be admirals if we put any ships under them since they both don't pilot the ship but go our and fight like we do
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>>725049
Just to add to this, if we kept the kids then Fairchild is going to have a great angle to discredit us by pointing out we're employing not just child soldiers, but cannibals and their goes all the good will Roarke's been building up with the common people
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>>725037
Yes, hence why I said that their main loyalty would be based on food and survival right now. So we give them a means for both. We don't need to spare them all, but don't go solely for kills since it will put them in a corner. Make going after us the worse idea possible for them, make them not trust the knight for sending them as waves of expendable pawns. Use sheer force to break morale, and then take out their leaders.

>>725049
In the battle of Auditorium? What were you reading? There was no 'we were almost wiped' there. We won that quite handedly and the Green Skulls relied on a lot of dirty tricks. Fighting properly also doesn't mean going straight for the kills. Removing arms, and heads disable a harpy outright. If we try to wipe them out, they will likely cause casualties because they will see no other way.

>>725057
And if we kill the kids she would spin it as we'd even kill children who get in our way. Trusting her not to spin shit is like trusting her not to go after the next pretty girl she sees.
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>>725050
There's a structure to account for that!

The United States version goes as follows: Vice Admiral, Rear Admiral (Lower Half), Rear Admiral (Upper Half), Admiral, Fleet Admiral.

That said, Roarke leads the Iron Kestrels. It's debatable whether he ever actually captained the Rhinehawk in the first place, despite being in charge of the group.

(In which case, technically he should have been addressed as "Commodore" any time he was on board, because he's a Captain but not /Rhinehawk's/ Captain; any Captain on board who is not the Skipper traditionally gets a "courtesy promotion" to avoid confusion.)
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>>725075
At Auditorium we already had our bluegills and the wels backing us up. When we fought them with harpies, at the start of the quest, we almost died. Our guys cant afford to be taking harder disabling shots rather than just shooting them. Its not a great situation but our guys are more important and they have no reason to trust us over the people they already know.
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>>725075
Much as I'd like to save the kids, it's probably too late. If we'd gotten to them before the Avalonians, we could have, but the Avalonian Captain is a hardcore True Believer and we know that they do that brainwashing thing.
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>>725086
Plus for all we know these kids have been spored to shit.
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>>725085
In all fairness, that was one shipload of Harpies against an entire fucking fleet worth of Mechs, probably mostly Harpies too. Oh, and the fleet they rode in on.
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>>725093
And in all fairness the time we beat them we weren't sticking to harpies ourselves.
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>>725086
The brain washing thing requires them to get to the Green Lady or a place that isn't in the Belt Boonies. If they had the desire to throw so many children there and back, then there is something wrong with their planning. They are likely conscripted and given what they want, but that is it. Even the paladins don't seem to know much about spores so it's likely not something they use.

>>725093
And in this situation it's the same thing. We have multiple fleets of ships filled with rather advanced machines of higher quality than before. Chances are it is 2 to 1 in terms of mechs with a whole lot more aces.
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>>725098
True, but irrelevant to the point I was making. The point was that the quest opening isn't really a valid data point, since the determining factor there was overwhelming numbers, with no Ace-tier mechs (on our side, at least; I don't think Capt. Ozark's Master Harpy quite counted) to act as force multipliers.
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>>725111
And my point is force multipliers arent going to stop kids from shooting our boys in harpies and bluegills and that we cant afford to try and disable hundreds of enemy harpies while fighting 60 knights and their two aces.
This is not a time for pussyfooting around like we normally do when we are fighting a handful of people.
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>>725075
But we'll be allying up with Sol in this fight so if she shits on us for killing kids she's shitting on herself and both Soul A and B
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>>725131
Again, this has not stopped her before especially if none of the navy do it themselves. They can even say they were forced to do it. She has manipulated what we said before.
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>>725137
The point is what looks worse? Us fighting together against Avalon and child soldiers their using, or Roarke taking all the child soldiers for himself and then using them? Plus Fairchild already knows she's on our shit list and I have a feeling she's somewhat afraid we'll join up with the Avalonians
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>>725137
Pretty sure the last time we fought alongside the navy things turned out pretty well for us.
>>725144
At the end of the day it doesnt matter what she says because we are pirates. We came here to steal this base and we already took over a navy ship for fuck sake, they wont be saying anything nice about us anyway.
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>>725149
No doubt, but we should give Fairchild any more ammo against us then we have to right now
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I want to take the orphans but not out in the field, I want to give them the choice of education and lodging and everything in between or joining the Kestrels. At least I want the Mikazuki expy to be with us like Mo, a young ace for us to mold. We are getting a colony soon once we get married to Fatima so we can provide for them.
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>>725144
Us killing children without even trying to capture or detain them. Being unable to reason or deal with the threat, which is Mordred and her giant, will not help us look like someone who will not reason with anyone. ESPECIALLY because the situation is technically our fault. Forced or manipulated children of our enemies brutally butchered by our command, ignoring any terms of surrender makes it a lot easier for the every man to fear us.

You talk like it'd be easy to kill all the kids while also saying it would be hard for them to surrender when it would likely be the opposite. You are also acting like we would just use them as child soldiers. Hell, if Avi is their age then they could say we use child soldiers now.
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>>725162
If he is anything like the real Mikazuki he wont even blink at our offer and keep fighting.
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>>725169
Then we just need to disable him. He fights mainly for the one he likes. If he gives the order to back down or surrender, he likely will.
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>>725168
What are real soldiers orders when attacked by child soldiers?
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>>725168
Anon they've gone feral and are even cannibals I doubt their going to surrender. If they do then fine we let them, but if they don't fuck them. We can't afford to spend us time having all of our men fight to disable them when our enemies are trying to kill us. Thats how you lose men, and I would rather lose feral children who we might not even be able to train than our men who we already have trained
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>>725177
Depending on the situation and who is running the operation. Same with any action in non native soil. Aim to deal with them as they come but don't butcher or kill unnecessarily.

>>725179
If they are feral, trying to make them into any form of knight order would be impossible. It would also take longer than 6 months to make someone irreversibly feral. You also forget that disabling a harpy is as easy as a single hit to the head for most weapons we have or one to the torso. Harpies are not hard to take down.
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>>725198
Conventionally it might be impossible, but remember the greenmen have bullshit technology and spores so I don't doubt they could turn the children into weapons for them. And a good chunk of our army is harpies and they do have other stronger mechs.
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>>725198
And how exactly do you deal with an entire army of children in war machines? This is a case where it is very necessary to kill them because if we dont they are going to kill our men. if all of our guys are making called shots to disable the enemy thats a minus 1 to every ranged shot. I'm not saying go out and specifically aim to kill every child to see but our guys shouldn't need to hold back in a life or death situation either.
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Link to the new thread if anyone missed it

>>725195
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>>725213
Spores that not even one of their top three paladins were aware of and showed no sign of contamination. If everything they had was spored we would have been spored long ago while meeting them. We would have also found said weapons on the same class ship we looted. Our main force consists not of harpies but Bluegills, Pumpkinseed IIs, and Aces. Hell, most of our pilots aren't even piloting the harpies we have. You are fabricating possibilities when we have cases where they have been proven false on this front of the war.

>>725220
The same way we deal with all the war machines we have dealt with before. Take out their leader, take out their arms, force them to eject. Which have done. The thing is, I am saying don't kill the people who eject.
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>>725241
We could afford to fight like that before because we didnt fight more than a handful of people and we did most of the fighting our self in our invincible god mech. A mech that fights exclusively in melee and doesn't get a penalty for making called shots to limbs.
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>>725253
A good number of our Aces who'd be doing the spearhead against the leader corps would be melee or close range. Many of our soldiers have melee weapons that can also cut right through them. We'd also be fighting in areas where melee weaponry would be most efficient with corridors that will likely keep 2 machines side by side.



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