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File: Starborn Title 1.png (692 KB, 636x864)
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You are Purps; an amnesiac starborn. Things have been pretty hectic since you woke up on a random hill - thus far you have killed a midget rebel, had a dance off with a foxman, went undercover with your new friend to find who mugged your new boss, had a weird dream, fought a crazy cannibal priest, died, came back at the cost of some memories and emotions, killed the cannibal priest who killed you - then you decided that you're going to get your maimed friend a new magical eye. You just trained a time stopping sniper (Tiny Dio/ Luc) before insulting his father into a fight, during that fight you tuanted one of the most powerful men in Munis with the dead wife he had to kill in battle. So he snapped. Good times, now you're legging it while your boss handles his pupil.

Tw: @StarbornQ
Cs: https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#heading=h.74gk3dg6mvjp
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Starborn

[CONTINUED LEX FIGHT HYPE]
>>
>>648366
Game on
>>
File: Old Lex Armoured.jpg (10 KB, 236x267)
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https://www.youtube.com/watch?v=o0MIFHLIzZY

You are Vernon Lexington. Last of the Ghenrisian first batallion. First Archmage of Ghenris, former Court member, captain, historian, biographer , soldier, sailor, tinker, soldier, spy.

You are the oldest Starborn in existense, eclipsing The Senator by at least fifty years. Over the centuries you have killed countless as much as you have loved, fought under kings, queens and senators. Now you face a task that always falls upon you - to stop a pupil.

Matt always got to attached, blinded by emotion, he was loyal to a fault and then some. His coddling of Luc was suffocating the kid and it had took a full night of drinking to get him to agree to entrust him to the academy. Then Purps trained the kid, shattering the belief that he'd be there for Luc 28/8.

You don't want to know what Purps said or did, but Matt went from teaching her a lesson to wanting her head and that kind of break is nigh impossible for starborn to recover from.

Once the zerker switch is flipped, he's no longer trustworthy.

You spin your old spear and feel the familiar enchantments buzzing in the air even as you inhale the cigarette Purps offered you. No matter how may times you do this, it never gets any easier.

You smoke as you walk down the slight incline, satisfied that the kids aren't going to be here for this. You spit the cigarette out and get your game face on applying ward after ward on the walk. Space folds around you as you enter the range of Matt's enigma, he's still looking for Purps and relying heavily on his enigma to do so.

> The fuck are you doing Matt?

> Don't make this difficult Matt.

> Stop. Sit Down and try to meditate.

> Attack (Magic, Spear or other?)

> Write-In
>>
>>648408
he fuck are you doing Matt?
Lets try to end this without killing him
And then have a talk with purbs aboutin b him off
>>
>>648408

> The fuck are you doing Matt?
> Stop. Sit Down and try to meditate.
>>
>>648408
> the fuck you doing Matt
> stop it's meditate time (I assume this is trying to get him to meditate, not us)
To be fair to Purps she didn't know about any starborn beserker trait
>>
>>648470
>>648433
>>648429

Writtan.

Prediction on Wizard Bowl?
>>
>>648470
>>648433
>>648429

You step up to him and drop into combat stance while Matt yells at himslef in frustration. "Matt. The fuck are you doing? Sit your tin can ass down on this grass and meditate!"

"Master. Don't you dare stand there and expect me to calm down! You weren't there, you didn't see that bitch's eyes...." He scratches as his eyes. "You weren't there.... you weren't there. You weren't." He begins muttering.

You don't move, you've been through this. His breaking point is fast approaching if he doesn't get himself in control now, he never will. "Matt. It's me, Doc. You know how serious this is if I'm armoured up. Just please, sit down."

(Roll 1d20 best of 3 DC17)
>>
Rolled 9 (1d20)

>>648527
>>
>>648498
Matt's about to get fucked up.
>>
Rolled 20 (1d20)

>>648527
>>
Rolled 7 (1d20)

>>648527
Don't blow smoke in his face
>>
File: Mind games.gif (577 KB, 500x281)
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>>648538

BROWN ANON WITH THE CRIT

>>648534
AND HE FUCKING CALLED HIS SHOT.
>>
>>648538
Jedi mind trick now!
>>
>>648533
>>648538
>>648543

Writing; remember to check Lex's Char sheet.

https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#
>>
File: Doc Lexington 5.jpg (56 KB, 564x824)
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>>648527

The air around you crackles with magic for a brief second before lighting explodes out from your chest in a fountain of red. Sprays of blood arc in opposite directions as the force of a lightning ball being conjured inside someones lungs detonates your sternum.

You witness all this from seven feet to the left, where an invisibilityward peels off from your wrinkled skin. You cry out words in Ghenrisian and three pillars of salt rise around him and chains lash out at him like hissing snakes.

His halberd shatters one chain and blinding white smoke erupts from his eyes superheating the other two. You explode the pillars, salt raining from the sky like snow at year's end. Each grain of salt burns against his armour; causing him to magically shield himself inside a white bubble.

> Magic (Which School)

> Spear

> Write-In
>>
>>648638
>Magic, Warding

So we can keep his ass strapped down until he stops being a raging cunt.
>>
>>648638
I'll second >>648719
So basically lex knows all the magic.
>>
>>648894

Except ritualism, water and highly specialized stuff like artic wizardry or golemcraft. Yeah he was an archmage.
>>
>>648894
>>648719


Will write up after this episode. maybe 20 minutes.
>>
>>Magic, Warding
>>
File: Mathhieu vs Maddison.jpg (71 KB, 1024x496)
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>>649190
>>648894
>>648719

You begin applying simple wards to him, non harmful and infact non aggressive. You simply keep adding weight, chanting in the tongue of the little people.

It's almost like singing, using warding. And you do your best to surpress the memories of a toddler learning his histories by learning the music of Ghenris.

But you apply so much weight that armour weighs the same as a batallion's. You sigh and blink, only to feel a halberd slam against your armour. You feel the wards take a chunk out of your magic, instead of getting skewered by Maddison's halberd you're launched back towards the roads with force.

The first landing makes you angry.

The second hurts like a bitch.

The third dazes you.

You skipped like a stone across a fucking pond and you see Matt folding space like rice paper as he charges with blinking white orbs around him.

ENIGMA SCOUTING; Techinque - Proximity Fire blasts.

> [Magic] Let's put this grass to good use

> [Magic] How many illusions would it take to confuse you

> [Spear] Fuck you.

> Write-In
>>
>>649422
> [Magic] How many illusions would it take to confuse you

Make him believe that his wife and Child are talking to him to relax him?
>>
>>649422
> [Magic] let's put this grass to good use
I assume that is to try holding his legs, then maybe
>[Magic] cone of cold
You need to chill out Matt
>>
>>649422
> Write-In
Come back to us, Matt. I don't want Luc to see you like that, nor I want to tell him you left him to where Maddison is now. Don't fall in that precipice.
>>
>>649612
>>649568
>>649467

Last update for tonight. I'm considering this "magic barrage" unless anyone has any objections.
>>
"Test"

TEST

TEST

"Test"
>>
File: Doc Lexington 4.png (332 KB, 800x450)
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>>649612
>>649568
>>649467

"FINGERS OF LIFE CLENCH TIGHT THE HATED FOE!"

The grass thickens and bulges like an overworked muscle, forming together into green ropes that dward the trunks of most trees. Matt's Halberd tears through most with ease but your concentration never wavers and you send a green tide of nature towards him. His leg is snagged first then his arm before he can cut it free. Then his other leg.

He's going to tear free.

"THE COLD BREATH OF A FORGOTTEN KING! THE ICY CHILL OF BEYOND! CHILL! "

Ice springs form your spear bathing Matt and your natural ropes in ice. A Solid layer of frost gathers instantly, soon the ice thickens. It is a coat. A wall. A chunk. A glacier. He is imprisoned within. But he is a court captain, he is not done.

You start layering illusions as he slumbers in the ice. You create doppelgangers, giant illusions, illusions of you wounded close to death, illusions of you as you were when you taught him. Illusions of a dead Purps in your arms. You have not strained like this in decades, one last push to try and resolve this amicably.

You have Maddison and Luc appear to him, reflections in the ice. The glacier reflects them to him and he cannot turn away due to the grasses holding him tight. An illusion of you joins them. "Come back to us, Matt. I don't want Luc to see you like that. Nor do I want to tell gim you're with Maddy. Don't fall Kid."

The world begins to break around you.

[CONTINUED]
>>
File: Matthieu.jpg (46 KB, 564x767)
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https://www.youtube.com/watch?v=GpkkpD-XALU

[RED] "CAPTAIN MATTHIEU-REMY HAS FALLEN" [/RED]
The ice shatters into fragments. They fly fast enough to trigger you ballistic wards and you retreat. The space around you folds and there's a halberd in your gut. "ILLUSIONS! YOU DARE TAKE HER FACE!"

> [THE SURVIVOR] Triggered.

Where others' eyes would widen in shock at impalement yours narrow in concentration as you swing your spear shaft at his cheek and send him staggering, spinning around you pirouette into a parry at his lazy swipe. Throwing Blazing green flames at his recently burned face. He retreats screaming at you; "IF YOU WERE THERE SHE WOULDN'T HAVE LEFT." He comes at you like a storm with Maddison's halberd a silver and brown blur.

You dimension hop out to the plane of Magick for a recharge and to patch up your gut a bit before popping back in on top of Matt. His shield is summoned to his hand and he bears your weight and momentum easily.

You sing more weight onto him, the grass beenath him giving form the combined pressure of his weight and yours - but it's for naught. He throws you into the air with brute strength before Five spears of lightning strike you. Your wards block most but one pierces your jawbone.

You grit your teeth as you feel the wind whistle throught your skull, landing on your feet in a crater. Even with dimension hopping you're taking a beating. He folds space to be right on top of you as you summon three sprites.

You throw up an illusion pretending to be controlling them as you skulk away invisble. It's not going well, you've already lost the mental battle.

> Hes done. Time for the nuclear option.

> Write-In
>>
File: Smug.png (109 KB, 500x500)
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I'm aorund all day tomorrow, so let's get some hardcore Starborn Sunday action.

But sleep for now.
>>
Well, that triggered him.

>>649834
>Write-in:
Even if I were, Matt, she would have left. It was her choice. You had the choice to stay with Luc in her place, but you've just forsaken him.

>>649902
G'night.
>>
>>649467
Good job salt, you made him super salty!

>>649834
Is it possible for him to get less mad? I don't really understand this beserker shit.
>>
>>650063

Since we're playing as Lex I'll explain. A large part of holding onto your sanity as a Starborn comes to your force of will. Since you have this feeling of power over mortals, a lot of starborn abuse their power and become tyrants or straight up lose all semblance of empathy for non starborn.

Add in the strongest getting older and outaging loved ones and lifetimes on lifetimes of being a living weapon or monster. When a Starborn loses it past even just being a prick, they "Fall" it's kind of like a Madoka girl witching out. They're done. They're shells of themselves on a vendetta against those they love.

It's theorized that if a Fallen Starborn manages to wipe all traces of his life and loved ones out - they "reset" and can become sane again. Though as far as is known this hasn't happened.
>>
>>651895
So we need to get him to kill his son?
>>
>>651947

If you want him to chill out again. Luc, you, Lex, Senator, everyone at court and Grinnsmon all need to go.

That's IF this theory is right, it is an in universe theory and not word of God.
>>
>>651957
So we need alot of illuionsons
>>
>>651985

If you want to go down this road you can try. Lex has no idea if it will actually work, Matt is fmailiar with his illusions and has seen through a couple even in this fight. It's risky anons, but this is a lego set I built for you guys to play in - where we go is up to the votes.
>>
>>651996
Well clearly we won't get another chance to test ths theory for awhile plus, no need to kill the kids dad unless we really REALLY need too
>>
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>>652044
I think Matt's and Lex's Doomsday clock is at a nano-second till midnight.
>>
As of right now it's 2 votes for attempting to talk him down with illusions?
>>
>>652150
Make that 3, while quite futile I'll support it.
>>
Writing.
>>
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Rolled 5 (1d20)

You make your illusions walk up to him as you sit invisible. "You think your illusions trick me! They don't! I can do them too!" The world around him begins to blur out of focus for a moment as it turns into the classroom you occupied for over a century in the academy.

You stand invisible in the corner, Matt and his halberd dominating the lecturer's area. You have your illusions speak, still hiding your voice. "Even if I were there that day Matt. She was an adult, I wouldn't have sotpped her leaving to join those rebels. You got a son out of it, you had the choice to stay with Luc. But you've just forsaken him." He lunges for the "you" holding the wounded Purps and the halberd takes off her illusion's head and your arm at the shoulder before it fades away to a grey/green smoke. "I'm trying everything I can not to fucking do this. So don't make me Matt!" Your illusions cry.

My roll DC:17 to detect true Lex.

> Take control of his illusion, turn this into Bennorack during his battle with maddison.

> [TRUMP CARD 1/5]

> Throw the spear right between his shoulderblades, your sundering salt should be working on his armour by now.

> Write-In
>>
Rolled 6 (1d20)

>>652286
> [TRUMP CARD 1/5]
>>
Rolled 12 (1d20)

>>652286
> Take control of his illusion, turn this into Bennorack during his battle with maddison.
>>
Rolled 18 (1d20)

>>652286
>> [TRUMP CARD 1/5]
>>
>>652323
>>652316
>>652326

No need for you guys to roll. Remy failed his.
>>
>>652334
Oh, thank the gods
>>
>>652334
Oh okay. I feel silly now.
>>
>>652326

This is the best roll of this quest so far. Would activate Purps' insta kill on a fire technique.
>>
>>652394
Welp, thats nice I guess...
>>
>>652326
>>652316

5-10 more minutes then will write.
>>
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It's time to bring out one of your trump cards. You see Matt rampaging through your illusions, but you need to dispel them for this. All of them pop into grey green smoke as Remy begins preparing some kind of spell of his own.

You exhale and focus in on your magic. recalling back to the very first summoning you did. Your first contract, so very long ago you drew a knife along your palm in an academy classroom during private tuition. You barely remember the wizard's face but you remember that moment where everything felt connected. The freezing of your blood in the air as it began to sketch an outline of a small lion cub.

The more things change the more they stay the same, you slam your palm onto the tip of your spear crying out in agony. The blood runs down the spear and you spin it around and down into the ground; shattering the classroom illusion and beholding the scarred grasslands again. Your blood begins to pool impossibly deep as it spreads out, as wide the Grinnsmon market. You feel the blood supporting you as you are carried upwards, red paws emerging from the churning life fluids. The form continues, paws connecting to strong powerful legs - legs connecting to the belly and torso of a frightening monster of legend.

It's a full two minutes until the form of your first contract is complete, your blood steaming away to nothing as you stand on his back with enough room to host a dinner party. Fur parts for your feet like carpet and a cloud of snakes sprout from his rear. He roars a challenge to Matthieu, heckles on his back rising around a proud main of steel. He is reaching his prime age now.

> [CHIMERA GRANDE SUMMONED TRUMP1/5 Expended]

"Hey Gonos. It's been a while." You lay a hand on the back of his neck noting that Remy has sprouted a pair of fiery white wings. His shield and halberd also glow with metallic light.

A grumpy yet warm voice sounds around your head and you shut your eyes in nostalgia, "Indeed it has Master. If you summoned me I suppose it's serious. I won't let you down."

Gonos Action

> Fire Breath

> Bat him around and see how he likes it

Lex Action

> Ward Gonos

> [TRUMP CARD 2/5]

> Write-In
>>
>>652710
> Fire Breath
> Ward Gonos
Huh, neat.
>>
>>652710
> Bat him around and see how he likes it

Lex Action

> Ward Gonos
>>
>>652710
>> Fire Breath
>> Ward Gonos
>>
>>652749
This.
>>
>>652762
>>652721
>>652775
>>652749

Tied up on Gonos action but Lex warding is locked in.
>>
>>652710
> Fire Breath
Consume the oxygen before Matt's fire can.
>>
>>652932
>>652762
>>652721

Going to write once I take care of something. Be back soonish
>>
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Gonos immediatly opens up with a blistering stream of fire, an inferno that turns the surrounding grasslands into a flaming wasteland. You begin to sing again, reinforcing Gonos' hide and increasing the temperature of his fire. You buff him up as much as you can as he just keeps the fire coming.

You try to take a breather in the smokey air from Gonos' back. The damage you're inflicting on the local area is staggering, fragments of dirt are beginning to sparkle as glass forms. You're sweating and shaking, time to evaluate this. Get your head in the game.

You can outmagic him in power and utility.

He can beat you in Close Quarters, but you can stand for a while.

You can beat him if you pull out all the stops before he begins to release his trump cards but you can't keep running like this, not for long. You begin to notice something amdist the fires, the orange and yellow blaze is beginning to take on a dinstinctly white sheen.

You transmit a warning to Gonos telepathically, but before Gonos can react a lance of white fire strikes him in the jaw. Your mind is filled with his keaning as he stumbled backwards, You see Matthieu with angelic wings flying towards the two of you. The lance piercing Gonos is dealt with by your wards, but you've never seen anything like this from Matt.

"FACE DIVINE JUDGEMENT!" He screams.

> Holy magic? Meet unholy magic

> Conjure chains, your weight wards are still slowing him a little. These will hopefully immobilize

> Hold Tight and trust Gonos.

>Write-In
>>
> Conjure chains, your weight wards are still slowing him a little. These will hopefully immobilize
All the debuffs!
>>
>>653143
>> Conjure chains, your weight wards are still slowing him a little. These will hopefully immobilize
>>
>>653143
> Conjure chains, your weight wards are still slowing him a little. These will hopefully immobilize

> Hold Tight and trust Gonos.
>>
>>653143

> Hold Tight and trust Gonos.
>>
>>653273
>>653169
>>653167
>>653294

We're Tied.
>>
>>653143
>>653332
> Conjure chains, your weight wards are still slowing him a little. These will hopefully immobilize
Not anymore.
>>
>>653948
>>653273
>>653169
>>653167

Writing in a moment, sorry life got in the way and I'm tired.
>>
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>>653948
>>653273
>>653169
>>653167

You begin singing, desperation colouring your voice as you see Matt pickup speed. Gonos makes to swipe him with his paw but is too slow to react - the halberd strikes true before his claws can connect. The impact sends you flying into the air even as your chains snag Matt and drag him away form his halberd and Gonos. He screams on his way down and you activate a spell you made in your fifties. Sending Gonos to his home plane to recuperate.

You continue singing, the chains lashing themselves to pillars that form from the glassed ground. The are pulled taut, their charge being lifted into the air arms spread eagled. He bites his tongue and blood begins running down his chin and his eyes are the eyes of a wild animal. You begin layering enchantments, strengthening the chains as much as you can.

Your legs are shaking, this is more magic than you've done in centuries. You see Matthieu smile in a way that sends a stab of fear into your heart. Even from the position he is in thirty feet of the ground cocooned by chains, he's dangerous. You were his magic tutor after all.

You let your eyes blaze blue to try and anticipate his next move. Your mouth falls open in shock.

[ENIGMA SCOUT: DIMENSIONAL PORTAL MINERVA]

"ARE YOU FUCKING KIDDING ME MATT?!" You scream clutching your spear and popping half of the runes of magical enervation to restore your magic. You look down and see the size of the portal. there are runes all across the glassed ground... this portal is easily half a mile long. He's going to open a portal to the fucking sun? One big enough to burn a hole in the whole fucking region?

> [TRUMP CARD SPAM 2 & 3 /5]

> [DIMENSIONAL PORTAL TO THE VOID OF VENURA]

> Write-In

(Last post for now, heading to bed. Will try and continue after college tomorrow)
>>
>>655031
>> [TRUMP CARD SPAM 2 & 3 /5]
Can't stump it.
>>
>>655031
>Trump card
>>
>>655031
> [TRUMP CARD SPAM 2 & 3 /5]
>>
>>655031
>> [DIMENSIONAL PORTAL TO THE VOID OF VENURA]
>>
Rolled 10, 4 = 14 (2d20)

>>655113
>>655309
>>655326

Ok guys, 2d20 best of 3. Need you to beat this total.
>>
Rolled 10, 10 = 20 (2d20)

>>658082
>>
>>658088
Done
>>
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>>658094

Need to get 3 rolls at least in case of nat 1. Good job being perfectly mediocre though. that's a high roll in this fucking quest.

Pic unrelated.
>>
Rolled 2, 18 = 20 (2d20)

>>658082
>>
>>658113
Still safe...
>>
Rolled 12, 14 = 26 (2d20)

>>658082
ora
>>
>>658122
>>658113
>>658088

Writing in a moment. This next decision should be considered long and hard.
>>
>>658098
> need to get three rolls in case of nat one
Fuck you OP. That shit was traumatizing last time.
Also, going to sleep now. Please Minerva, leave someone alive when I wake up.
>>
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>>658122
>>658113
>>658088

You stare at him straining your enigma as much as it can. The amount of magic pouring out of him into this portal is staggering, you feel nauseous and dizzy just being in the presence of it all. You see the magic in the air, the portal burning your eyes as surely as it'll burn the skin off your bones should it be opened. He's determined to take you both down? You'll just have to throw out this trick for the first time.

You focus in on Matt, in his nest of chains he is a beacon of white magical energy amidst your own grey green chains. You track the movement of his energies with your enigma, feeling it drain your stamina. He is using his eyes as the magical focus, your bindings forcing such a desperation move. Few enemies to sop magic and none can do it without physcial intervention tossing out another spell to overpower yours.

Except you.

Your counterspell techinque involves focusing your magical energy on the point the target's magic is being channeled from their body to the world. In this case Matt's eyes. Theoretically this can be done with chi, or even force of will. But since you're the only one who knows of this technique, you're going to stick to magic.

You thrust magic at his eye's no spell behind it, just using your own magic to dam up the river of his spell. His spell runs into your block head on, the torrent of magical energy necesarry coming to a dead stop inside his eyes. The white light grows so intense Grinnsmon guards will be calling it in to whoever the new sheriff is - a great lighthouse in the sky on the grassy plains.

The magic backs up and backs up and you can actually hear the magical reaction, similar to the fizzing of an alchemy lab, the prospective portal beneath your feet disapears and everything is still except the radiant light from Matthieu's eyes. The world goes quiet for a single fleeting moment as Remy cries out his mother's name.

Then his spell backfires against your counterspell.

Your chains are shattered, the pillars disintegrating in a blaze of magical chaos. Several portals open and are shattered. A minor devil breaks through the weakened bridge between realms only to be reduced to ash in less than a moment.

Your pupils detonation has left his face nothing but a black mask. Two sunken pits that used to be eyes give his face a skull like quality with his hair burned off. You pity the man thsat Matthieu used to be, but he is still a dangerous feral beast, even an ounce of his magical strength could level a small village.

You twirl your spear while popping the last of your recuperation enchantments and begin chanting. You step out of your body, and into his mind. You emerge in a drowning ruined city, a monsoon raging as thunder and lightning ravage a wrecked church. In there is a teenage Matthieu, holding a bleeding and dying Captain Matthieu Remy in his hands. "I'm sorry. I can't hold it." They whisper when they sense your approach.

[CHAR LIMIT CONT]
>>
>>658180
wat have we done?
also how are we going to pay for schooling now?
>>
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You look between the man with no face and see the same barren hoplessness as you do on the adult representing the last vestiges of his sanity. He is wasting away before your eyes, "You fucking idiot. Smothering that boy was wrong and she showed you it. She never intended to steal him and your own hard on for responsibility and loyalty had screwed you again." You feel a lump in your throat. "I have one last lesson for you Matt if you'll hear it."

Little Matt squeaks as Remy forces his way to one knee, shrugging off the child tenderly, he coughs for a solid minute from the movement before they speak together, his wounds are beginning to form on the child version of him now, "Of course master."

You take a deep breath and say words you never wanted to say. Every student you have to put down gets a send off - each one gets a final lesson and one last gift; "You were a good man. A good student and a good father. Your fall was caused by the fear of failure. Your final lesson is this; Trust. Trust that Purps and I will make sure your son is a greater Captain than you or I ever could."

He is crying from missing eyes, the child racking with sobs. "I don't want to die."

You feel your eyes wet. "I'm sorry I failed you." You give your customary apology before you end this;

> Kill him "Tell Maddy to have a beer waiting for me Matt."

> Seal him ????????

> Write-In
>>
>>658194
Gah

I know there's a possibility for Write-in...
>>
>>658198

I have laid seeds for at least one. DCs will be high unless anons convince me why it would work.
>>
>>658194
>> Kill him "Tell Maddy to have a beer waiting for me Matt."
>>
>>658200
I know, Starborn, I know.
I'm just not awake.
>>
>>658200
...Smug Fuck, his familiar?
>>
>>658217
Remove memories?
>>
>>658223
C'mon, [Vernon the Sage]
>>
>>658223
could work or just change them with how he rembers them
also if we do this should heal him
>>
>>658234
I don't think he'd be able to recover them that easily.

An Order might jolt him, or something like Inception (leave something in his minscape)
>>
>>658236
yer or his died gf would keep poping up, better to just kill him
couse if we got ride of his meroers could just become an hollow killing michine for the big bad guy
>>
>>658242

In the end, he acted just like Maddison, throwing everything at the enemy.
But it was not to protect somebody.
>>
>>658246
sad faces all around, shit what are we going to tell his kid and whos going to pay for the schooling now.
im sure he would have cracked at some point later
>>
>>658249
Sure he would, but it would've been in a more controlled environment, with a better chance at recovery.
>>
>>658251
ether that or goes on killing everything like a town or something
>>
>>658194
>Seal him
>>
>>658194
>Seal him

I've got nothing as write-in, but will offer support for anyone who does.
>>
Don't kill the fucker. We can save him.
>>
>>658328

im considering 4 votes to be where I start writing. So keep arguing.
>>
>>658194
>Seal him
>>
>>658392
Not the right time of the day for long discussions.
>>
>>658194
>> Seal him ????????
>>
>>658408
>>658394
>>658324
>>658320

I'm away for dinner, but unless something changes we're sealing him.
>>
>>658408
>>658394
>>658324
>>658320

Writing. Might take a bit though, give me your predictions.
>>
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You begin speaking in a gutteral tone, a spell you've only ever read and never cast. It is old, older than the vold mystic who taught you it's entire race if he is to be believed. Phlegm, clicks, hissing and rasping, the language is a beastial as it human.

Matt and Remy both scream as the magic ensnares them, orange light slowly creeping over them as it expands out of the beaten church out into the drowning city that is their mind.

The waters begin to recede,the sky turning from pitch black to a sad dark indigo. Your magic stretches out until it reaches every corner of your student's mindscape and rips it out of his control with a savage yank. There is a crack as the church begins to crumble around you, outside where there was once water running over blood soaked streets now there is only graves. graves upon graves upon graves. Cracked, splintered and worn each one bears a name. By your side is another; this one blank.

"And blank it shall forever be." You think as the hanging tree sprouts from the church floor in an explosion of splintered wooden flooring. The ground rises to the shape of a hill overlooking the Graveyard and the road of tombstones that runs through it. You don't need to look, you know the mausoleum is rising to prominence behind you. The melted locks leaving the door to your final trump card wide open.

Your inner vault. Where your powers had rested for over one hundred and eighty years while you waited for some viper's kiss. Purps gave you your strength and belief back when she dreamwalked and now you're just going to have to settle for belief.

You smile as your chant reaches a crescendo and you feel the price be paid. Your bones ache, your feet hurt, you have to squint to focus and your hands shake clenched around your spear. You've never been so happy to feel so ancient in your life.

What little joy you have is dragged right back down to reality by the screams of a child and a broken man as twisting black chains pierce the two aspects of Matthieu Remy. They try to fight out of self preservation, but the die is cast. Furrows in the dirt that will be worn over soon enough are all that remains of their steadfast resistanse in a manner of seconds. The doors slowly close and you add one last mercy - illusions of Maddison in splendourous white robes, similar to her wedding dress as you remember. One child one at the age she wed Matt. The doors slam shut and you walk up to lay a hand on the thick stone door.

"You were my favourite pupil Matt. I wish I could do more." You pulse a bit of magic and chains weighing more than a city's wall snake their way across the doors in every direction. He is sealed away until the day you die. Thank the Gods for the Mercy of Man.

[STARBORN EPISODE 12: ONE LAST LESSON COMPLETE]
>>
>>658481
Woah.
>>
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Ok guys, Lex vs Remy is done. Give me feedback, death threats, hatred, love, sexual fantasies and/or dick & tit pics in thread or on twatter. (@StarbornQ)

You can catch me in the wolfgang/SAO discord or even the Mortal Kombat Konquest Discord if you want to talk mor in depth or candidly.

For managing to non lethal (but arguably fate worse than death) Matthieu, I give you a prize.

ONE WAGON MOTHERFUCKERS. CHERISH IT.

No idea when next. Watch twatter for info.
>>
>>658496
>but arguably fate worse than death
ehehhe, purps will try to save him if she ever learns of this
>>
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>>658496
Great thread, I will fucking stab you, I love you, I wish to hold your hand.
>>
>>658496
Hey, my 13th wagon.

>Matt and Remy
Either I fukken called it, or you changed it to fit.
>>
>>658496
god damm shit got real
fuck the arfter marth is going to be a bitch
>>
Rolled 5 (1d6)




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