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You were not but a humble maid for fanciful estate in the prosperous Southern Counties, but alas you have been cast out!

Escaping a fate most terrible, you found help along the way, starting out with barely rags on your back, to now the potential of a nice little silk business. By the grace of God, fate, or perhaps just luck, your life has changed dramatically in these last few months and may yet change still. Something which brings fear as much as anticipation.

>Thread theme
https://youtube.com/watch?v=Ahqu1nd3Zu8
>>
>>572850
>A link to the previous thread

http://boards.4chan.org/qst/thread/557061/cast-out-quest#top

Currently you are in Rea, a coastal city and the lasgest settlement of the southern provinces of Almace. You've been quite busy of late, though currently you're considering whether to pursue training in the ways of magic.

>What do you do?
>>
>>572874
>Train with her for a month.
Push ourselves to the limit and thereby surpass it.
>>
>>572899
And by her I mean the goblin fortune teller.
>>
>>572899
>>572874
After this let's look for a Orc warrior to train us
>>
>>572874
>Train hard in magic
also does magic in this world have elemental divisions? ie the sapling would have been earth/nature and the dew orb would be water
>>
>>572909
So you never really settled on what form of combat you're interested in. Are you just going to stick with standard sword and armor training?

>>572899
>>572904
Against her recommendation otherwise, you ask the goblin fortune teller, ___? to teach you in the ways of magic. The question is, how much do you want to push yourself under her teaching, and what are you trying to accomplish, what's your goal?

>>572919
Magic does, though the world doesn't. In any case though because of the source of your magic power, you're not confined by any such crude, puerile limitations to your potential.
>>
>>572936
Push ourselves as hard as we can.
Maybe beyond.

We need power.
We have to reach pinnacle to achieve our goals get wealth and protect us and our friends.
>>
>>572936
Shield and normal sword if that's a thing, if possible Greatshield instead of a normal one.
>>
>>572952
You'll need to roll then if you're actually trying to exert yourself. Unless by push, you just mean to really focus and concentrate on her teaching.
>>
>>572936
push ourselves harder than we thought possible become the battle mage we fantasized about as a child
>>
Rolled 77 (1d100)

>>572960
Rolling.
>>572962
We must roll for it anon.
May dice god guide us.
>>
>>572959
Shields have largely fallen out of style since guns have been around for awhile, and you know you wouldn't even be able to lift a greatshield. Though if you really want, you can try to find a teacher for that sort of thing.

>>572962
As a child you fantasized about finding a good man and giving him a nice big family and living happily ever after. But you can still try anyway!
>>
>>572936
>Keep the armor, looking like a normal merchant will just get gold diggers after us.
>Do Spear training, as a woman a sword would not be a good idea.
>Acept the fortune teller as a teacher, helping her a bit is acceptable but mention we make way more money with silk trade and that she could dump her job and work for us instead.
>Remember to master the basics and most of all, control when it comes to magic.
>>
>>572967
>>572960
So did we push ourselves or what?
(I know we did.)
I'd like to thank dice god for making this possible.
>>572972
No settling down.
We can't run.
Not from our heritage. Our friends or our power.
We will face it and realize our potential.
>>
>>572973
This works. We really can pay her more than she earns as a fortune teller.
>>
>>572972
>>572973
Lets do a Spear and shield combo, the shield should be made of wood with a thick iron layer on the front to take bullets.
>>
>>572992
Why don't we stop the warrior crap and get a gun?

Sword gun combo anyone?
That'll help make up for our strength deficiency.
>>
Just a headss up by the way that I'm posting from a different device, which doesn't have active spell check. So errors are bound to happen.

>>572967
Well you exert yourself, but not enough to dangerously push any boundaries. You do however worry ___? who says she's not really prepared to be able to teach you when you can so easily exceed her in power. She's not giving up, but she clearly is worried your reach could exceed your grasp.

>>572973
You decide it's probably better you let sword training go by the wayside, and focus more on spear training, though it's certainly harder to go around carrying a spear when you're not permitted exposed weapons in the city.

For the fortune teller when you bring up money, she says if that is more appealing to you, go off and make money. She doesn't act as a fortune teller to make money though, and if you want to be taught by her then that means working for and helping her. One such stipulation is living with her and maintaining a workday as her assistant. Rafe, the young goblin fellow who's been traveling with you doesn't mind this though, since the fortune seller is situated in a goblin encampment outside of town.

>>572974
You can actually literally settle down, there's nothing forcing you to be so active. And for as promising as things have been for you, part of you still wants to and maybe always will, settle down and have a nice normal life.
>>
>>573010
guns are for pussies ranged magic's where it's at
>>
>>572992
A spear is pushing it for you, having a shield (with metal on it no less) as well won't really be feasible for you as a human woman. Even if you work to become physically fit, it'll be hard for you to use well.

>>573020
Actually one of the main reasons there's much less magical creatures around anymore is because of guns, when a hunter with a musket can fell a gryphon for example.
>>
>>573019
I'm going to call the goblin entra.

>Keep hanging out with Astra.
>Keep training our magic. Learn to cast higher level spells but do it level by level at a not idiotic pace. And learn more offensive and defensive spells damnit. And maybe buffs if they exist.
>Keep up melee training
>Skip a month.
>>
Rolled 25 (1d100)

>>573038
Rolling for how much of a prodigy we are when learning magic.
(I'm probably going to roll low but whatever.)
>>
>>573035
short blade and 2 pistols are what i want not sure about you guys tho
>>
>>573035
OP with our potential how long is it gonna be before we learn everything we can from entra?
>>
>>573038
When you're able you spend time with Astrea, though it's becoming harder. She seems more distant, but not intentionally so. Her attendants say she spends less time out now, sleeping or at least keeping to her chambers more often.

Still, you keep training with magic under Entra's teaching, though you don't have to worry so much about going too far too fast since she seems to have thought of this, and is limiting your exposure to more advanced forms of magic. As well, despite your desires, she doesn't teach you offensive of defensive magic, strictly utility. It's useful, but not what you had in mind.

For better or worse though a month passes, and you've generally become quite apt with basic beginner-tier magic, such that you are remembering certain spells from memory rather than needing a book handy. Your combat training is also progressing at a standard pace, though it's a little disappointing personally, when compared to your magical advances.

>>573118
That really depends how surely you want to learn what she has to teach. She says she can teach you the extent of the spells she knows in a few months, but it will take much longer to learn the things she says are important like true understanding and control, a real feel and knowledge for magic.

>What do you do now, with a month having gone by?
>>
>>573142
Let's head back to Avor.
With our convoy.

More business and all that.
Tell entra we have things to do.
Both business and familial.
>>
>>573142
And check up on astrea on last time.
Give her a hug.
Tell her we have family and business to attend to.
And tell her if she has anything she needs she can ask us.
>>
>>573177
You don't really have a convoy, you just rented a wagon and some guards to Rea. On the way back to ___? where Avor is, you and Rafe will be on foot unless you make some other arrangement.

You ask for the time off from Entra who says not to forget the things she taught you while you're away, and that it would be unwise to push boundaries without her help.

Lastly you see Astrea before you go, however as usual she doesn't bear much emotion or expression and merely wishes you well with tiredness clear to tell upon her. Strange, given how lively she normally is.

At any rate you plan to head out.

>Anything you want to do to change your travel arrangements?
>>
>>573211
Not really.
Keep the guards and stuff the same.
Make sure the guards are on shifts at night so no one steals anything.
Otherwise we're good.

Also how much money we have in the wagon from that silk deal?
>>
>>573211
I bet something happened to her when we quit our job with her.

>>573221
This
>>
>>573221
Well it wouldn't be the same since the ones you originally hired long since left. But yes, you can get the same arrangement with some different guys. As for the amount of money, you've spent a good deal of it, but you've got a decent amount left. Enough to make a lower middling purchase like a few horses, a small boat, or a fancy wardrobe.

---

Either way you make it back to ___? where Avor and Arachne are, without much trouble on the road. You imagine the local lord will be happy to hear of your dealings in Rea, but that can wait if you have anything more pressing to take care of.

>What do you want to do, now that you're back at the village?
>>
>>573243
Tell the Lord that the deal went of well and they seemed pleased.
Also that we mentioned him.

Have avor try to buy out the local bars and taverns.
But try to keep the former staff.

Also buy out anywhere here that sells clothing or fabrics.
>>
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>>573243
Ask Avor if he still wants dat human P
>>
>>573283
Anon. Lewd.
>>573243
Ask avor if he likes us.
Because we feel like he's been acting like it I guess.
>>
>>573260
The lord is quite relieved with the news you bring him, and hopes you can keep it up. Beyond that all he cares to know about is his daughter and how she's getting on. You don't want to lie to him, but don't feel he needs to know that Astrea is probably going through a bout of sickness, so you let him know she's still adjusting.

As for buying up places, you can afford to buy one place outright between your money and that which Avor and Arachne have earned. For local clothing options, this is a village so Avor's is the only real "store" for that kind of thing. There are some local workshops that produce basic clothing within local price ranges (since no one here can afford silk) but you don't think you could make a profit off them and it would likely anger the locals. Your choice though.

>>573283
>>573288
While you're not about to go for a roll in the hay with the little guy, you feel bad to mess with his feelings if any. Sitting aside with him you try to have a normal conversation and then work your way into the matter of his feelings towards you.

When he understands where you're going with this though, he visibly tenses up and starts to shake, choking out from clenched teeth that he is your loyal servant to the last.

>What do you do?
>>
>>573310
We're not going anywhere with a village.
We should aim for cities.
So expand later.


>Try to come to terms with the fact that he considers us his master.
We are a half dragon.
We in theory can't call ourselves a normal girl anymore.
We should at least try to live up to his respect for us.

>Tell avor to prepare regular shipments for the Marquis.One every couple months and guarded of course.

>Buy a horse and prepare to head for our parents home.
>>
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>>573310
Give him a "hand"

Can we establish some kind of silk trade route to Rea with the help of the local lord so we can get more money?
>>
>>573334
>Give him a hand.
Anon. That's lewd!
(Also it's a confirmed fact Maggie has a will of her own somewhat. She won't do that.)
>>
>>573340
I know, i just want to be lewd.
>>
>>573310
OP how does avor feel about Arachne?
>>
>>573333
Well for what it's worth, Arachne has never had a problem with going to the city and indeed has shown interest. At the very least it would shorten the logistics of getting the silk to where it needs to be. For now though you try to get Avor to create a supply chain of silk to Rea, though it will require going through the local lord since Avor on his own wouldn't be able to make those sorts of deals with people.

As for your nature, unless you pursue it, you're no less a regular human woman than the pottery maker's wife next door, or the butcher's assistant girl walking past the window.

You do feel though seeing your parents might be for the best, though how do you want to get to them? You can't ride a horse well, and even then it will take up to a week of just riding.

>>573334
>>573340
While it's true that Maggy to an extent is her own person, it's not such a stretch for her to do Avor a "favor" like that, the little guy has always been there for her. It would be weird for her, but not neccessarily mutually sexual since Avor is like an animal to her. At least she still feels that way, she's still getting used to thinking of goblins as more than monsters, and Avor is certainly more monstrous than them.

Your choice in this case, if Maggy throws him a bone so to speak. Think of it as a reward for his loyalty perhaps? Nothing that would need more than washing your hands after, you figure.

>>573355
Arachne is hard for even you to feel close with or towards. Avor is past the point of being afraid of her, and he doesn't dislike her, but the closest equivalent to his feelings about her are like a distant roommate.
>>
>>573365
Then we're going to check on the nation with a dragon later then.
They should accept us.

>Ride a horse.

I swear if our horse gets stolen again.
>>
>>573365
Yus, this is what I've been wanting to do, he's done so much for us so we need to properly thank him for everything.

As for the trip to our parents, is there a caravan or something like that that can take us there?

>>573376
Op said our horse wasn't stolen last thread, it probably just wandered off
>>
>>573385
That will be awkward as hell for avor won't it?
He can't even see us as his equal.

Also then let's ride out again.
To visit our parents and all that..
>>
>>573376
Almace also has a dragon for what it's worth.

>>573385
Not really a caravan but if you wait a few days, there'll be a passenger wagon going to a big town in the middenlands of Almace, ___?

Your family isn't far from there.

>>573392
>>573385
If you're in opposition you'll need to come to a consensus or at least agreement about Avor. You could roll for it, but I'd rather a player agreement than opposition by rolling.

Whatever the case it'll be done, or not, before you leave here. Whether by horse you purchase, or passenger wagon.

>So what do you do?
>>
>>573405
I say we wait for the wagon, maybe we can get a new friend on our way to
>Alri

>>573392

Lets give him a "hand" Uc/ my lewd side needs it
>>
>>573405
I'm fine with dice rolling.
I'll always trust dice god to guide me.

Also take the passenger wagon and time skip to when we arrive at our parents village.
>>573415
Give him the offer.
If he says no accept it.
We won't force ourselves on him
>>
>>573415
This
>>
>>573415
>>573421
Well you offer to reward Avor for all his help and loyalty but he doesn't understand what you mean, and since you don't really have an idea of how his body works you not even sure how to say it outright.

Just to test the waters though you get touchy with him, putting one arm around him and running your other hand along his small scaly body. It feels strange to you, but you're not really sure what to make of his reaction as his little form goes stiff in your arms. You ask him how it feels, and he chokes out that he's never felt a touch so soft.

After awhile it starts to go to your head and you get embarassed about the whole thing, no idea what you're doing, or even how to arouse him if that was the goal. Considering your own experience with even human men is lacking, that shouldn't come as a surprise.

Swallowing your embarassment, you end with a hug and ask him how it felt at least, but hesitantly and shamefully like a kid caught taking from the cookie jar, he admits he liked it.

That'll have to do for now, but maybe next time you can ask him for guidance to his own body. Or maybe you could pick up a book on kobold anatomy? The main thing now though is the wagon to Alri. A few days later and you board with some other people of varying types, all traveling for their own reasons. The trip itself takes a little over a week, but you come to get to know some of your fellow travellers. Particularly a young fellow carrying an important message beyond Alri, and a woman with her cousin and young son, making the move to join her husband.

Thankfully the trip is uneventful in the way of danger, but eventually you arrive in Alri, a decently large town of the Almese midlands.

>What do you do now?
>>
>>573451
Start heading directly for where are parents live.

We are in such a hurry to see them.
>>573415
And your lewd side remains unfulfilled.
>>
>>573451
Find your parents so you can find out about your dragon nature
>>
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>>573462
>>573451

It's good enough for me Anon, we need to read up on Kobold anatomy before we go full lewd tho

Find a bookstore to buy an anatomy book on humanoid species and then set out to see our parents
>>
>>573462
>remains unfulfilled

Baby steps. Maggy is still a good girl, but if Avor had something for her to grab onto, well she'd have worked with it so to speak.

>>573468
From Alri you head out to your parents, a little hamlet about a day's walk from Alri. Setting out the morning after arriving, you reach your home "town" by early evening.

It's quite emotional for you to be back, and there's definitely a part of you that misses it. You cross paths with some familiar faces for warm greetings and congrats over having done well for yourself.

>What do you want to do now? Your family farm is on the outskirts, if you want to go there and see them, how do you do it?

Also now's as good a time as any, but was it figured out which of your parents is real? I know some people said mom, some dad, but either is possible. I think mom would work better realistically, but dad could be interesting just the same.
>>
>>573451
>Do whatever is needed to.improve our silk trade without revealing the source of our silk
>Keep the slow pace with magic. Get a book about water magic since fire would be dangerous due to our dragon parent.
>Don't slack on the spear training and fighting. But also buy and learn to use a pair of knifes.
>>
>>573497
This works also.
>Go visit our sick female friend and insist in staying a few days with her. And that we can get anything she wants within reason.
>Tell her our story without mentioning eeal names and the slave brand, and the fact one of our parents is a dragon.
>>
>>573496
Im voting dad.
Dice god said to.

Hurry there.
Be angry.
Be impatient.
The answers sit right in front of us.
>>573497
More people scared of overdoing the magic.
We already have a motor helping us.
>>573504
Slave brand is already gone.
In the last thread.
>>
>>573497
>>573504
These are both possible though currently you're a ways away from Rea. You can make a mental note of it though for sure, for later.
>>
>>573519
>Motor
Mentor
I hate autocorrect.
>>
>>573496
If mom works better then mom got SCALE'd

Just walk to our house knock on the door and spend time with them, we'll mention the whole dragon thing when it's dinner
>>
>>573545
Well I think it might work better with the story, and afford Maggy some legitimate daddy issues. But it wouldn't make it any less interesting if her dad is the human one, would just take things in a different direction.

I'll wait for one other input on the matter.
>>
>>573555
I'm fine with having our mother get SCALE'd.
Daddy issues are coming I guess.
>>
>>573545
I agree with this
>>
>>573560
Really it depends if you go off chasing the deadbeat parent. If you never do then it doesn't much matter. In the end I would imagine one to be partial to you, and the other to be indifferent, depending on the dragon's gender. So if you ever do pursue them, it's your choice of what kind of parent you want to find in them.

So,
>>573519
>>573545
You approach your home, feeling like you've got a stone in your stomach and a lump in your throat. Several times you consider just turning back altogether, until your younger brother happens upon on his way back to the house, surprising you when he runs up from behind and throws his arms around your waist.

Almost immediately all those feelings of guilt and worry melt away when you see his big eyes and wide smile looking up at you and begging to know everything about what's going on with you. After that it's unavoidable, that you get dragged inside by the rest of your family. Even when you see your parents, for as mixed as your feelings are towards them you can't help but crying. It's been years since you've seen any of them, more powerful emotions than anger and sadness win out.

All the while you can tell your parents are uneasy, but still just as happy to see you, and how you're doing. Maybe a bit disappointed that you're not with a man, but you're doing well for yourself which is nearly as good.

>So how do you want to approach the elephant in the room? At dinner much of your family is gathered there, only missing is the eldest of your younger sisters, having gone off to have a family of her own while you were away.
>>
>>573609
Just say it right now.
Ask.
>I know I'm half dragon.
And explain how we found out.

Also ask whether it was mother or father that did the deed.
>>
>>573609
>Tell the whole story avoiding real names and the mention we once had a slave brand. Also don't mention the fact we know one of our parents is a dragon, that ine should be a private conversation for later.
>Remenber to visit our sick friend later.
>>
>>573609
Have dinner and keep catching up with our family then we'll wait until our siblings are sleeping after that we'll address the issue
>>
>>573623
>Avoid real names
Why?
>>573630
I'll support this anon instead.
>>
>>573623
This works. No need to let everyone know.

And yes we should visit our sick friend as soon as we can. Also the knifes training.
>>
You decide to keep it close with your siblings (or, half-siblings, right?) around, and over dinner catch up with everyone, as well as some time after until mom can chase the youngsters to bed and the older ones wander off at their own pace.

What follows is an uncomfortable silence as your parents try to think of how to approach the matter, until you break it for them and say you know you're half a dragon. In your letter you hadn't let on that you know that much, so this is obviously distressing for them, that they may have built up the defense around you only knowing your illegitimacy. Knowing the full truth though, they were entirely unprepared for, and your mom quickly loses her composure and continues to apologize profusely. You swore to yourself that you wouldn't break down in this situation no matter what, but it's when you see your dad eye's watering that you lose it. You end up going off on them about it, and about how they kept the truth, but soon feel deeply ashamed at having spoken to them in such a tone. You're honestly surprised your father didn't take his hand to you over that, which goes to show how hard this is for all of you.

Knowing the walls have ears, your father decides to take things outside so your siblings don't get the truth. Sitting down together beneath the tree near the front path, your mother takes your hands and cries into them for forgiveness, while your father holds her and tries to console her.

>You sit with your parents in relative privacy, with the truth on the table between you. What do you want to do? Ask? Know?
>>
>>573666
Ask mother
>When
>Why
>And where is he.
Try to express that we're aren't mad just confused.
>>
>>573666
What happened to my real dad? Why did he leave? Why did you keep the whole SCALE'd thing hidden from me?
>>
>>573666
>Ask for the full story. Tell them that you love them anyway and you understand why they keep it a secret.
>>
>>573679
>>573666
And this, we're not mad at them, we're just confused
>>
>>573679
I'd like a little player creativity for this specific, if you guys don't mind. I've been telling the story so far but I'd like you guys to take the turn with this.

I'll answer questions about it being kept secret, and questions for the present/future such as interest in finding the dragon.

But you guys tell me, how and why it happened that your mom crossed paths with a dragon and you came to be, and why he's nowhere to be found.
>>
>>573703
Mom crossed paths with a dragon because it was a deal. The dragon wanted a child but female dragons are rare, so are dragons in general. Her family had a big debt so she agreed in exchange of money.

When you were born the dragon said that unless you showed mutations and started to become dragon like your mother could keep you.
>>
>>573714
This.

Mother obviously studied herbalism but that doesn't make enough money.

That's how she found the dragon.
She was legitimately just foraging.
>>
>>573714
Though this raises the possibility he did this with other women.
Siblings are now a possibility.
>>
>>573726
Yeah. Then again dragons live long, he could just do this once in a human ggeneration.
>>
>>573714
>>573719
But what about our fake dad, when and how did they meet?
>>
>>573734
Well plenty of money and a child.
Obviously she wanted to settle down.
And as a herbalist medicine and dealing with the sick sometimes is a thing.

Florence Nightingale effect.

She fell for him and he fell for her.
>>
>>573714
I'm cool with that as long as we can make our dragon blood more dominant.
>>
>>573745
This works.
>>
>>573754
We can realize our dragon traits by chasing our heritage.

The easiest way to do that is to find or dad or go to another dragon I think.
>>
>>573754
Dragons are servants to no one. So voting for those option is not very dragon like.
>>
Ah but, it's a great sin to have a child out of wedlock! Much more just for the purpose of settling a debt. And incomparably more, with an animal, an evil one that at that.

Was your mother the sort to fall to that kind of sin, or was her debt truly so great?

>Just a consideration. In this situation one can guess what went through the dragon's mind, but Maggy want's to know what was going through her mother's mind.
>>
>>573774
Ooooooh boi, a little of both, mom had a thing for SCALES and the debt was pretty big, a win win situation
>>
>>573768
I meant doing some voodoo magic or some crap to bring on dragon mutations
>>
>>573774
Her debt was huge to the point they could have sold her to slavery, besides losing everything. Besides after our former boss almost got us turned into a slave, we would be understanding on our mother.
>>
>>573774
She fell to the sin.
She fell hard.
>>
Also one other small requiremnt, logistically for it to work, but Maggy's dragon father would have to have been relatively young. That's not to say he couldn't already have been wealthy or in a position of power, but it's not feasible for something the size of a house to mate with a human woman.

Again, this doesn't invalidate anything suggested so far, just alters it a little. So he was a young dragon, perhaps the equivalent to a studly bachleor? Rather than an ancient beast the size of a mountain.

>>573781
Mayhaps there was deception, trickery, or charm involved on behalf of the dragon? Or mayhaps it was even worse, that dare say it... love was involved, for however short a time? God forbid!
>>
>>573792
There was love.
Gods have mercy on her soul was there love.

And yes he was a young studly scaly bachelor.
>>
>>573792
Unless it was magic pregnancy or a race of not so bug dragons. Not every dragon species is huge. Fairy dragons, the small ones with insect like wings, never get bigger than a housecat.
>>
>>573799
Anon pls, im the lewd one here also supporting this
>>
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>>573786
That's pretty sensible, yeah. Well it's not justifiable to go the lengths she did, but in a way you can relate.

Unless of course...

>>573790
No, surely not that... it couldn't be! Truly there could be no recovery from a fall to sin so great!
>>
>>573810
The fall was as great as one from the heavens themselves.
I daresay she still wonders what if he stayed!
>>
>>573810
We don't care. Those same rules allowed that bitch to almost sell us to slavery. And our best friends are non humans save for the sick girl.
>>
>>573823
Well we care a little but not as much as we would before the whole slave brand thing.
>>
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>>573807
The previous thread they chose standard dragon, so it's the big sort.

>>573819
Disgusting, absolutely disgusting. How can she live with herself?

You try to rationalize it from her position, lord knows it's not easy being a woman in this day and age, and you know the feeling of desperation, and debt.

What's perhaps the most disgusting though, is your human "dad" and how he could accept it, how he could take your mother after that. He made the choice of raising literally his wife's child.

>So I think the rough idea of what happened in the past is falling into place. Will go back to answer the questions that fall upon me to do so.
>>
>>573836
>No, you should be grateful that your dad picked your mother anyway.
>>
>>573836
>>573745

Both of them surely were so in love with each other that they didn't care, they were happy together
>>
>>573842
This. We have changed since our maid days. And we also have done questionable things, like almost having sex with a kobold, let's not be a hypocrite.
>>
>>573847
Right?
>>
>>573847
Obviously.
That sweet sweet scale lovin'
>>
>>573847
Also this. Plus ya know, being more accepting due to us almost having sex with a non human.
>>
>>573679
>When
It would have been around your age, so roughly 20 years ago.
>Where is he
She doesn't know, she never saw him again after.

>>573682
Your true parentage was kept secret for various reasons, including your own safety, as well as the obvious strain it would put on your family. Also because of the sin of being a bastard, possibly averted if you never knew.

>>573842
>>573849
The problem you're faced with here is not so much hypocrisy, but that you're torn between your family and love and forgiveness, and your faith and revulsion and condemnation.

You know better than anyone that you're not a shining pillar of virtue, and even recently you considered fooling around with a kobold. But your mother's sins, and together with your "father" of violating such sacred beliefs as that of marriage, are orders of magnitude beyond your own transgressions.

You love them, but your faith is a love just as strong. It's not a question of how you overcome it, but how Maggy overcomes it.
>>
>>573868
Faith.
Where did faith come to save us from spider venom?
Faith has done jack shit for us.
Our parents
Avor
Arachne
Astrea
And ourselves most of all are the ones that pulled through.
Faith shouldn't even hold a candle to our parents.
Or how we feel about what we are.
Maggy needs to come to terms with that.
>>
>>573868
We are an abomination for our faith and the same faith allows nobles and rich people to slave their servants if they want to, so we are confused and cry, but we think we might need a new faith that accepts us.
>>
>>573877
Basically we need faith in ourselves and our loved ones.
>>
>>573877
Holy Shit, This
>>
>>573877
>>573882
These two. We are not giving up on religion just our current one.
>>
>>573877
All good points, but it's hard to argue with something you've lived and experienced your whole life. Maybe this situation with your parents will cause you to reconsider things because of how close it hits, but you're not going to be able to just turn your back on a lifetime of belief in one instance.

>>573882
Actually not totally true. In this case being a bastard would be the sin, rather than being half a dragon, there's nothing inherently wrong with that, as the sin lies with your mother there.

As for all that talk about nobles and peasants, excuse me but that's some dangerously enlightened speak of you there, definintely more than a few centuries too early for that.

A new faith that accepts you though, hopefully that doesn't lead to a god complex and creation of your own faith...
>>
>>573903
>God complex
Hmmmmm......

But yeah.
Maggie you can't just turn away from your mother.
Just give her a chance and start thinking.
Is your current faith REALLY worth more than your family and your friends?
>>
>>573907
You're going to deep anon
>>
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>>573909
Like really Maggy it seems at some point you might have to choose between yourself or your faith.

I know you find your faith important.
But it's not healthy if it's more important than you.

Your faith is to help guide you not control you.
>>
>>573903
Nah, just a faith that doesn’t aĺlow slavery and doesn't blame you for the sins of your parents.
>>
Well this is all so much to deal with, so much to take in, it's hard to focus. You feel the strong hand of your father on your shoulder though, and you feel the strength from it, as he tells you that none of this, none of any of it is your fault, and he doesn't love you any less for it, neither of them do.

You want to come to grips with this, you want to deal with it, as a family not just on your own. But more than anything else you just want to be alone right now for some time, to sleep on it. You worry though you might not get another chance to ask them anything else you want to know. It's certain this will all be talked about again, but not in the way it is now.

>What do you do?
>>
>>573920
This..Surely such religion must exist somewere.
>>
>>573920
Slavery isn't allowed by the faith. If it was found out what your former mistress did to you, she would be in a huge amount of trouble for it, including with the church.
>>
>>573920
Maybe a faith that's more welcoming of non humans would be good too.
>>
>>573923
>Go visit our sick friend and buy those knifes.
>>
>>573923
Tell them we plan to visit a dragon.
We must learn about the other half of our blood.
>>
>>573934
Let's go visit her.
>>
>>573923
Before heading out ask mom if she knows any scaly tricks for your Kobold Bf back at the business
>>
>>573945
No I'm definitely against that.
We aren't asking our mom for sex tips.
>>
>>573934
You're leaving home so suddenly? You did only arrive hours prior.

>>573937
Both your parents say that is your choice to make, though they have strong feelings against seeking out a dragon on princicple, but you have every right.

They both stress though, your mother especially, that you don't have to do it. That's your choice as well. You don't have to involve yourself in that kind of life, the life of a monster. Not to make the same mistake she did, when it could cost you worse than it cost her; your life. You know what you have now, you don't know what you'll have if you go chasing after your father, other than hate that people bear for dragonkind.
>>
>>573948
Ditto.
>>
>>573953
We must do it!
I am not a dragon.
Or a human.
I am Magdalena!

Now let's go sleep.
Damn this was exhausting P.
>>
>>573953
Well OP, this was a very fun evening but i gotta go sleep, cya bby.

And hug both of our parents before leaving
>>
>>573953
Yes. We.need time to think and well she is sick and we want to help her.
>>
>>573953
Yes. Let visit our sick friend. The dragon can wait.
>>
>>573953
Night OP.
Sleep beckons.
>>
>>573961
You turn in for the night, and have a fitful sleep plagued with strange dreams. Come the morning you're awoken by your youngster siblings, though you share a terse breakfast with the rest of the family. Although the others don't know the truth or what happened, they know something went down for you or mom&dad to not be talking. After spending some time alone to yourself just going about the farm where you grew up, and retracing steps you took and places you spent time, you decide it's time to get back to your usual life and to take all the problems you brought back with you. Your parents say you don't have to leave, and are worried you're leaving in anger or distress, but you let them know there's others waiting for you, and that you won't be gone forever.

As a last thing before you leave, and in private, your mother gives to you a necklace which she says was given to her by your real father, supposedly to give to you. Since it had all been kept a secret she'd kept it hidden away and never thought she'd need to pass it on to you. But it didn't matter in the end, and she gives it to you now.

---

After that it's a trip back to Alri to wait for another passenger wagon in the direction fo Rea, and during this time you obtain a pair of knives. You do land one eventually and similarly undergo travel for about another week.

One the fourth day though, during the day the wagon is assaulted by some bandits, who don't use much violence at all and are actually rather police/nice if they weren't robbing you.

>What do you do?

The bandit leader in particular focuses you out. A charming and handsome fellow admittedly with a streak of theatrical flair, he says if you like he forgoe normal practice and steal you away instead of your money.

You get the idea if there were other women among the passengers, he would probably be saying the same thing to whichever was the prettiest.
>>
Rolled 67 (1d100)

>>574004
>Focus on growing the grass ir whatever plant is under him to scare him away. Also he is saying that to a woman wearing armor?

Rolling for magic.
>>
Rolled 79 (1d100)

>>574007
This

Rolling for magic
>>
>>574007
Well "armor" for you is a chest plate and some bracers, that's about the extent, and by his remarks he finds it curious and intriguing, saying he'd love to put it to the test and see you in action.

At any rate you you use your magic to cause the grass to spring up beneath him. Most of the people there are frightened by it and move away from you, but the leader (after cutting his way out of the grass) is even more intrigued and says you must really be something special. Special enough for ransom even, as he approaches and grabs your arm, intent on pulling you with him.

>What do you do?
>>
Rolled 40 (1d100)

>>574014
>Stab him with a knife and say the next time you will burn him alive.

Rolling for bluff, as is very hard to miss a knife stab so close.
>>
Rolled 70 (1d100)

>>574016
This.

Rolling for bluff
>>
Rolled 57 (1d100)

>>574016
>Contested roll!
>>
>>574017
>>574018
70 beats 57, he believes us.

We should buy that book on water magic as soon as we can find it
>>
>>574021
Rat bastards and your combined rolls!

You stab and threaten him, which works in having him withdraw in worry, but it just causes him to stop playing nice. He sets his guys on you, which doesn't end well since any one of them is stronger than you, and there's multiple. And not playing nice in this case means, not treating you politely like a lady, as you suffer a beating and have your armaments taken before being taken yourself. Or at least, held onto while the passenger wagon is made to move on after everyone else was robbed. The driver calls back he'll get help at the next town, but that's little consolation. Standing aside and elevated off the road as he patches his hand up from being stabbed, he ponders aloud if they won't get to know you better with a laugh.

>That'll be it for me tonight, will resume tomorrow, probably earlier than usual. Until then, make your plans!
>>
>>574028
GM is best of three remenber? Do I have to quote the post when you said you were going to do best of three from now on?
>>
>>574028
>>574035

Yes is best of three, you said so the past thread
>>
>>574035
I thought that was players only, since I'll rarely be rolling.
>>
>>574040
And the players got a 70 vs your 57.

>>569208

">>569140
>>569139
Sure I'll try doing best of three then from now on."
>>
>>574040

You never said you would keep doing averages for anything else. You said best of three from now on.
>>
>>574048
That's what I'm saying, your guys' combined rolls are probably always going to beat mine since you get 3, I get 1.
>>
>>574052
I'm not doing any average, I'm using combined in the sense of like, combined effort. The highest, the 70, beat my roll.
>>
>>574055
That was just two rolls and you had said "best of three" without saying there would be exemptions to that rule.

Hence the thieves should have believed our bluff about burning them alive and leave.
>>
>>574059
No it didn't! The boss didn't believe the lie about us telling him that the next time we used magic we would butn him alive!
>>
>>574063
What exemption? You guys beat me by the second roll.

The competition in this case wasn't to intimidate the bandits to letting you go, it was just to stop the leader from doing what he was doing, and you won that.

Intimidating all of them to backing off and letting you go though? That wasn't going to happen just with words or stabbing a guy, just by the reputation of the leader at stake and the sexism still present to the time period, they're not going to be intimidated to that extent by a woman.

If you blasted the guy with a fireball or had a gun ready that would be different, but you're not capable of either of those things currently.
>>
>>574059
And if you took the 70 for the stab only then the 70 should have been enough to kill him since you did not mention him wearing armor.
>>
>>574067
He totally did, that's why he had his guys go after you instead of him! Also they're generally uneducated enough about magic to think by restraining you, you wouldn't be able to perform it.

Which of course isn't true, if you care to cast a spell that would actually scare them into letting you go, or actually does force them to let you go because of the effect.
>>
>>574081
70 isn't enough to kill a guy with a single knife stab, even unarmored.

You'd do a much better chance of that with your spear.
>>
Rolled 20 (1d100)

>>574083

Angry magic
>>
Rolled 56 (1d100)

>>574088

Angry magic
>>
Rolled 58 (1d100)

>>574088
>>574089

Well let's see how this goes.
>>
>>574088
>>574089
A little description of what sort of spell you want to have happen, and if you're trying to push yourself beyound your standard level of magic.

But yeah, going to bed for real, will pick it up where this leaves off.
>>
>>574093
Burn the leader of the damn bastards!
>>
>>574108
Yeah that works.
>>
>>572972
>>>>>>Guns in a setting with magic and fantasy creatures...

Yeah I am out of here.
>>
>>574119
He never said it was a glock or something modern. He probably means something g like a musket blunderbuss or something of the like.
>>
Rolled 61 (1d100)

>>574094
Fire magic.
No incantation
Focus it on the bandit leader.
Screw limitations.
>>
Rolled 68 (1d100)

>>574028
Well shit, what i dont want happening happens when i leave, we should've Avor'd him but instead of knocking him out we just stabbed him multiple times
>>574083

Also rolling
>>
>>574119
>1 post by this ID
>I am out of here

I'm sure you'll be missed.
>>
>>574119
The time period of the setting is roughly equivalent to the 1500s, so basic guns are around. Not very common, mostly just for militaries, but for a pretty penny anyone could get one. They'd just have to keep it hidden somewhere since a gun is like the new sword/badge of nobility.

>>574334
>>574297
You don't really know any sorts of fire spells with what you have in mind, and certainly not any offensive spells, they're not in your beginner's repertoire. Still, you're angry and scared enough that you just try to approximate the effect, and lash out at the leader with some sort of harmful magic.

With much difficulty under all the stress of the situation, you focus on the bandit leader as you try to project a spell of damage his way. There doesn't seem to be any effect at first, until a distinct hissing sound is heard, and then in a bright flash of smoke and powder he ignites, as well as the two guys closest to him catching some of the effect as well and ending up with their clothes on fire.

There's screaming in the air and panic follows as the other bandits try to attend their comrades, and put out a fire. You're just as scared as they are of what happened, and you feel a little ill, in a weird way you're not used to. It's definitely sickening to watch the fiery display on the bandits, but that's not where the feeling is coming from. It's more like the sudden symptoms of some actual disease, as you feel tired, queasy and light headed. Falling to panic like the others, you half-run half-crawl away, little effort done by the bandits to stop to, probably out of fear.

Stumbling off the road, you wander a ways into the woods till you're free of the commotion, and lie down amid some bushes. Curled up on the ground and shaking as you hold onto yourself, you try to make sense of things as your mind rushes and your body reels.

---

Maybe an hour or two later you awake, feeling better but still mentally distressed. You certainly didn't wish the bandits well, but it's quite another thing to have your anger, you fear answered by your power, and watch them burst into flames.

>What do you do now?
>>
>>574482
Did they take anything? Or did they just beat us up?
>>
>>574495
They took your armor off and disarmed you, but otherwise didn't get farther than that. Like you still have your money for example, since you didn't hand it over when they were robbing everyone.

In all the commotion they might have just dropped your stuff and fled though, you're not sure.
>>
Rolled 3 (1d100)

>>574511
Lets sneak around and check if they dropped our stuff
Rolling if necessary
>>
>>574517
Hope I didn't need to roll for that

(fK4 where are you bby)
>>
>>574517
>3

Well you don't even sneak well, let alone turning anything up. Fortunately though it looks like the bandits didn't stick around. You can see traces of where they were and maybe went, but no sign of your stuff.

While looking around though, you are interrupted by a young man riding a mule. Stopping by he asks if you need any help or are lost, and warns you that there are known to be highwaymen in the area.

>What do you do?
>>
>>574534
Tell him what happened and ask him if he can take us to the Town Avors at
>>
>>574495
Can we recover anything since they left in a hurry?

Also old hanguns were shit with accuracy and only had one bullet, not to mention getting them slighty wet was enough for them to malfunction. Muskets were way more accurate but reloading them was a pain. So if we got a gun, we would just get one shot before reload? Not enough to scare bandits if they faced hand guns before.

Also we should probably avoid doing magic for a while. And I can't believe a light a cigar or a light a fire spell wasn't in the basics we learned. Light up a camp fire with a bit of magic seems like something of a basic spell. Way more useful than a grow a seed spell.
>>
>>574534
>>574542
>>574546

Okay first of all. Just how advanced guns are here? Are hand guns shit like duel pistols used to be, meaning crap accuracy and only one shot, or they are better?

Because if is only one shot, unless we had killer the leader, the bandits would have won anyway.

Second, ask to follow the guy to the nearest town but keep a but if distance, mules have a weight limit so it can't carry both of us anyway.

Third, stay off magic for a while and get a gun. Then get someone to teach you how to use it.
>>
>>574542
You talk with the young man and ask for his help in reaching ___? where Avor is. He says he wasn't going that far but if you need help he won't just leave you in the woods.

>>574546
If you want to try to roll again to look for anything you can.

As for the guns, you're pretty on the mark. Though if you brandished the gun when they tried to rob the carriage, they would definitely think twice about proceeding with it, rather than risk getting shot. Toting around a musket might not be practical, like carrying around a spear, but having a pistol or two on your person is totally possible. If you're worried about the range, most of the time you have to remember that you're in a town or city (so far at least) so range shouldn't be an issue. As said though, the main benefit rather than actually shooting, is the threat it poses if you point it at them.

As for the magic, there are some basic beginner spells for things like ingiting kindling close to you. But that's quite different from making a person explode into fire at a good distance away. What you did to the bandit leader wasn't too complex, but much more advanced than what a beginner would be capable of.
>>
Rolled 10 (1d100)

>>574565
We should probably buy some guns for these kinds of situations.

Rolling
>>
>>574570
Why have dice gods forsaken me, i was doing well last thread.
>>
>>574564
Whatever is appropriate to the mid-1500s, so as you said, probably single shot and not great accuracy over distance. As said though, the benefit here wouldn't have been using the gun to shoot the bandit leader, but to hold it at them and be ready to shoot if they continue or try anything. It's like your threat of setting them on fire, except very clear to see, very real and something they can understand rather than magic.

At any rate, the guy offers to let you ride the mule instead and he can walk. Another few days of traveling and camping together, during which he's always polite and sharing of his supplies (and even acts to protect you one evening when wolf comes prowling), and you reach the village of ___? where Avor is. The young man makes sure you're alright where you need to be and asks if you need any other help, before he plans to head out.

>What do you do?

As for a gun you can probably get one without much difficulty, though not in the village here. Rea is your best bet.
>>
Rolled 67 (1d100)

>>574565

Rolling for lot, best of three.
>>
Rolled 94 (1d100)

>>574570
>>574583

Roll for loot!
>>
>>574586
Nice, does it count?

And just in case

>Make sure to have armor and spear, even if you have to buy them. Same for the two knifes.

>Hire a small scort of two guarda to go to Rea, this is getting ridiculous. In fact have the fortune teller or another magic user check you for curses.
>>
>>574586
Well that's really good! You do manage to find your sword and chest plate, as well as the sword of the bandit leader and and his bag with some money, goods, and a map.
>>
>>574594
>Sell the swords we are shit with them. Unless one of them is a short sword we can actually use.

So spear, short sword and two knifes, and get a gun. Not to mention armor, anything else?
>>
>>574608
That works for me. And yeah stay out out magic for a week

Do our silk business and visit our sick friend, don't forget to hire the guards and to check for curses.
>>
>>574593
>>574617

Yeah hire the guards.

Curses? Maybe, check for them with the fortune teller just in case.

Personally I want us to kearn earth magic, not only earth is everywhere but trowing big rock at our enemies would be fun. But yeah let's take that week break firsf.
>>
>>574593
Almace is just a dangerous place on the roads! Being real though there's no curse, I just want to give you guys something to do in transit, rather than every time just "You travel for a week, nothing happens." if you don't like it though I can stop it.

As for the arms and equipment, if you're going down that path is armor really neccessary? How often, and what kind of combat are you expecting to get into?

>>574617
Whatever the case you stop by Avor's to get another supply shipment from Arachne, and hire another wagon and guards for the trip to Rea. All goes well this time around for the trip, except on the fifth night when an undead stumbles onto you camping. Unless you wanted to do anything in particular, the guards would be able to dispatch it without a problem.

Otherwise, you return to Rea with the wagon of silken goods.

>What do you do?
>>
>>574645
Are undead brain dead like a normal zombie? Or are they still semi conscious of who they were?

If brain dead kill it if not just leave it alone
>>
>>574645
>Let the guards take care of it.

And no it won't be bad if it wasn't by the fact we suck so much in fights.

>Keep the armor that fit us and offers protection. Plus we are finally getting used to it.

>Visit our sick friend.
>>
>>574645
>>574659
>>574673

>We hired guards for a reason, let them kill it.

>Keep the armor, visit our sick friend. Avoid magic training for a week. Ttain with the short sword, if we suck at it, then spear instead.

>Have a regular training in fighting routine.
>>
>>574659
Depends on the type of undead but in this case it's just a zombified woman. This is the first time you've personally encountered an undead, and you're not sure if you could call her braindead. She doesn't seem to be sentient, but at the same time doesn't just show up and start attacking. As it happens, she sort of wanders over to you and the guards in the dark, maybe attracted by the fire as she takes a seat at it and kind of just lingers there occasionally looking around and groaning. The guards are obviously alarmed and horrified, but also find it strangely curious. They try talking to her and shoving her, but she reponds only with some strained vocal imitation of speech and recoils from the perceived harm, respectively.

They say it's your call what is done to her.
>>
>>574682
>Kill it, undead is bad mmokay? Or at least scare it away with torches.
>>
>>574682
Lets take her to the wizard guy from Rea to see if we can do something about her
>>
I gotta go Op, don't do anything crazy while im gone
>>
>>574682
>>574689

Lets scare it away with torches and kill it if it won't leave. Undead are always bad, even if the person is good, is still a curse that breaks the natural order.
>>
>>574690
Let's not. Entering the city
with undead is a very bad idea.

>>574699

*Falls out laughing.
>>
>>574690
There's pretty much no way you're going to be able to get her into Rea, or anywhere close to it really, without people freaking out and attacking on sight.

>>574681
You decide your longsword training is just not that feasible, not with the weight and strength required. A short sword though, you take much better to, even with armor on. It'll take some time to go through learning its use all over again, but you'd probably do better with it than a longsword for sure. The orc lady you found to train you though recommends still something different to suit your small frame and less hardy body, something like a fencing or dueling sword. Though at the same time she admits she wouldn't be able to train you with that, but it's her belief as to what would work best for you, if you're so dead-set on combat training.

Whatever the case, you go to see Astrea who seems to be doing worse, and goes through spells of being bedridden. She's happy to see you again though and wants to hear all about your travels. She also asks if you wouldn't care to stay for a time with her, she misses having someone she can be close and share gossip and secrets with.

>What do you do?
>>
>>574700
So yeah, the guards were able to scare her away with torches. She's actually there again the morning after, imitating sleep among you, but once again she's scared off and when your wagon departs she follows for a little while but is too slow, and seems to just lose interest anyway and wanders off again.
>>
>>574717
>Stay with her, make her be checked by the royal mage and the fortune teller for curses or a magic illness.
>Stay with the short sword, a fencing or dueling sword is shit on a real fight unless is magical. Also do knife training when you can, get an anatomy book so you learn were in the neck you can kill someone with just a knife cut. As the heart is usually protected by armor while the neck isn't.
>>
>>574731

This works.

>Remember to tell your friend we like her, we just left to have our own business and take care of personal stuff. Plus we really suck at fighting so we made a sorry excuse for a bodyguard anyway.
>>
>>574731
Entra won't be allowed anywhere near Astrea unfortunately, since she's a goblin. You ask the royal mage to see to her as well though, but you can tell he doesn't really take it seriously, and ends up just parroting what the physician said, that she's just going through a bout of sickness and needs rest.

If you want knife training though you're going to need a different teacher. You might be able to find some street urchin or cutthroat who works with knives, if you want to risk looking.

>>574742
You try to explain your situation Astrea but she says you don't have to explain anything to her, you're her dearest friend and she supports whatever you choose to do. She does lament you leaving the position of guard, though it wasn't your protection she valued, but your friendship.

>What do you do now? Do you care to take time aside to stay with her for awhile?
>>
>>574773
>Look for a professional magic healer, name drop her father and the important people you know.
>Focus on your short sword and spear training. Still try to get that anatomy book.
>Be afectionate with your friend but just hugs and kisses and be sure to don't get caught.
>>
>>574717
Buty why tho, ask her if she did anything suspicious, we shoud've stayed god fucking damnit
>>
>>574773
>>574784

Yeah, she can pay it, so money for a professional healer is not a problem.

And yes, this works. She is our friend so we can stay for a while.
>>
>>574793
Also this. She might be pregnant.
>>
>>574773
God fucking damnit, she is in the process of dying im guessing or maybe shes severely depressed?
>>574784
This
>>
>>574784
There aren't any magic healers in the city, but you try to find a more practiced doctor to take a look at her, and end up settling for a midwife just in case. She says Astrea isn't pregnant, but is suffring from a bout of anemia, that could be because of her diet or perhaps a change to a more sedentary lifestyle after coming to Rea. She recommends that she eat more fruit and try to get out more, get some fresh air and activity.

In the meantime you agree to stay with her for a time, and would have slept on a lounge chair or something, but she won't have it and has you share her bed. Neither of you ever were close in that way, but sleeping together and being close and friendly after such a time apart, some hugging and light kissing results. Of course light affection like this isn't uncommon among ladies of the day, or even men (minus the kissing probably) but you've never had a friend as close as her to experience it so it's embarassing for you initially.

In living with her again and sharing such close proximity though, you come to meet a noble guest of the Marquis who often comes to visit Astrea in her poor health and seems to care about her. A handsome older gentleman from an eastern country you're not familiar with, you can't tell if he's just trying to be polite in visiting but Astrea always acts rather exuberant and lively when he's around, so she clearly has strong emotions towards him. One other thing you notice is how cold it gets at nights, certainly by the morning. The largest windows to her room keep hinging open, and you find yourself often having to get up to shut them. It's annoying because the lock is busted, which is probably why they don't stay shut.

>>574793
She tries to remember but says she hasn't knowingly done anything suspicious or out of the ordinary. The food and climate here is different from her home town, which is what she believes is the cause of her condition.

>What do you do?

A note about the knife knowledge, anatomy isn't the best in this day and age, but if you're really intent on learning how best to kill someone by stabbing or slashing their neck, you can just ask someone who knows how, to show you how.
>>
>>574870
>Get a new lock, maybe have her change to sleep another room with no window.
>Be suspicious and ask for guards to be posted outside the window and outside her door.
>Ask the fortune teller for any supernatural creature that could be after your friend and is related to cold.
>Make sure your friend eats the right food.
> Buy a book on protection magic, like how to guard a room against supernatural creatures with hostile intentions.
>Mention you have seen undead not that far away from the city and warm the city mayor that they could have a necromancer living nit so far away. Then say you don't think a single undead is reason to worry but you thought he should know just in case.
>>
>>574896
This

Also

>Make your friend wear a holy simbol around her neck at night Anemia and open window sounds like the stories you have heard about supernatural blood suckers.
>Really ask into changing her into a room with no windows but say is because the cold is bad for her health. Don’t mention the posible vampire but look into how to defeat them just in case.
>>
>>574917

Yes, do this. Why didn't I think vampire? I am an idiot.
>>
>>574896
>>574917
Well Maggy doesn't know what a vampire is, but in talking to Entra she comes to learn some. Entra does actually have a book on vampires since her people hail from the east, but it's written in goblin so isn't much use to you.

At any rate you go through the proper precautions against it, most prominently getting Astrea a new room, and encouraging her to be more healthy like eating right and going out with her more often.

All in all it works quite well and Astrea's health noticeably improves over a week, and you think maybe you were being too careful and she just needed a change to her lifestyle. Eventually though she starts to relapse despite your actions and care, and you can't make sense of it since you're going through all the precautions and defenses against a vampire. Everything short of magic that is, but you didn't want to have to resort to that for obvious reasons.

>What do you do?
>>
>>574963
>Do the magic protections. Ask your fortune teller for help. Get that book about how to ward a room.
>If it doesn't work, maybe having her go back to her hometown would help?
>Get her protection amulets and holy symbols to wear.
>>
>>574963
Keep an eye on her troughout the whole day, dont leave her side
>>
>>575014
>Also ask what other creature could be, mention the cold and the older gentleman. Could he be a monster or fae kind? You are kind of running out of ideas.
>Try to remove all mirrors and find out how to ward against fae.
>>
>>575024
Also this. Learn protection magic that might help.
>>
>>575040
And this.
>>
Could we disguise the fortune teller as just a short abd ugly human witch wuth the right clothes, make up and maybe illusion magic? That way she could examine our friend and the rooms and figure it out. Did anything, even decorations change in the new room before our friend started to get sick again?
>>
>>574963
Time to be paranoid. Remove all jewerly or objects that she is wearing that you didn't get her yourself like holy symbols or protection amullets. Get her new clothes and make her wear only those.Never leave her alone, not even when she has to use the toilet. Remove all objects in the room that could be cursed and get them examined by the fortune teller.

Ask her if she got any gift or present since you left. Examine all her personal belongings for magic.

Don't trust that old gentleman cause you really have no clue what's going on, but you suspect fae.
>>
>>575065
All of his, also we need to bring her to the fortune teller
>>
>>575052
You could certainly try with a roll. Maybe disguise her as an ugly child and carry her in. As for anything that change, nothing about the room, but the staff attending it did. Different maids.

>>575014
>>575040
Magic protections are going to take some time, at least for you since they're beyond your beginner understanding, actually moving into novice magic. I assume though on the front end, you want to do things in order, in which case the soonest thing you could do is spend all your time with her to see if anything happens. Considering you already do spend pretty much all your time with her though and not noticed anything, you decide to sit up the coming night.

---

Things go as you might expect, terribly boring and you start to doze off, until you startle awake by one of the maids entering into the room and moving to Astrea.

>What do you do?
>>
I gotta go again OP, plz dont kill her
>>
Rolled 42 (1d100)

>>575074
>Tackle the maid, wearing our armor makes us heavier than her. Then treaten her with our short sword or knife, whatever works best.

"Who are you? Why are you tryng to kill our friend?"

Roll to look scary, best of three.
>>
Rolled 18 (1d100)

>>575089

Roll to scare her, best of three.
>>
Rolled 72 (1d100)

>>575089
>>575095

Rolling for being scary
>>
>>575110
Good. If it's a fae does it have a weakness to iron or steel like our armor and sword or knife?
>>
>>575089
>72

You're actually not in your armor in this case since moving and keeping quiet was the idea, but you still tackle her regardless. You make your demands of her and want to know what's going on, trying to be as scary as you can, which would probably be a lot since you scared her half to death by tackling her in the dark.

She responds and says she wasn't trying to kill Astrea, just take her jewelry off. The way she responds though, how frightened and confused she is, she doesn't seem to know what's going on and is answering as if repeating something she was told, rather than understanding it herself.

She apologizes profusely and says she doesn't know what's going on, and soon starts crying as a result. You're not sure what to make of it, but are interrupted by a set of set of hands on your shoulders, and a strong but not violent grip. You hear some sort of whispering and the maid looks up to whomever is behind you, and quickly stops sobbing and wraps her arms and legs around you.

Having difficulty moving like that, you feel yourself forcibly pushed over by the person behind you so that you're turned, and now the maid is the one on top trying to hold you down instead. You can see though now, an elegantly dressed figure with a fine mask, probably one of the nobles if you had to guess. A man's voice you hear, as he says he didn't expect you to be awake this time, after sleeping through his other visits.

>What do you do?
>>
Rolled 52 (1d100)

>>575148
He needs to be on fire, right now.
>>
Rolled 93 (1d100)

>>575148
"SHE IS MINE! THOSE WHO TAKE WHAT'S MINE WILL DIE!"

Also GM, we did vote to wear armor sll the time unless is safe. Since we believed it was a vampire, why aren't we wearing the armor?

BURN!
>>
>>575148
Considering the only jewerly she has is eighter a holy symbol or a protective amullet due to how paranoid we became, he is not here to help.

Not to mention he aparently cannot remove it himself.

>>575170

Yeah burn, don't mess with the dragonborn bitch!
>>
>>575170
>>575181

Well, seems we will get some toasty fae for breakfast or whatever he is.
>>
>>575170
Damn, son. Calm down, anon. If we freak out we can't blame the fire on terrorists and get away scott fucking free.
>>
>>575170
You can be wearing armor I just figured if you're trying to sit up all night in secret and watch and wait, it wouldn't be good to wear armor.

>>575170
>93

What follows is a whole string of complex. You threaten the fellow and despite being restrained, try to ignite him as you did with the highwayman. Your ranged ignite spell this time is powerful enough that it begins with an actual explosion, however it doesn't target the man standing in front of you. Instead the explosion happens for whatever reason, by the doorway in a completely different direction instead, and is met with a blood-curdling shriek. The man in front of you promptly vanishes in a whirl of shadows as you realize it was an illusion.

The only sense you can make of it, is that your magic was so powerful that in trying to target the man, you hit him where he actually was rather than where you believed he was. Almost like your spell channeled through the illusion to strike the one casting it themself, where they actually were, in concealment.

The man by the door, it's hard to make out through all the smoke and fire, but he runs out and down the corridor to the nearest window he can find before jumping out through the glass. Perhaps as a result, the maid stops struggling and lets go of you, looking around scared and confused. Astrea too, is awakened by all that is going on, though you have more pressing matters it would seem, being that the entrance to the room is all on fire.

>What do you do?
>>
>>575207
>Carry your friend to safety and tell the Maid to run for help. She is a maid, she should know what to do in case of house fire.

Also I am curious, what jewerly was our friend wearing the monster could not touch? A holy symbol or a protection amulet?
>>
>>575207
>>575218

We of course will blame the fire on the atacker.

And yeah let's get our friend to safety.
>>
>>575218
seconding anon over here.
>>
>>575218
Actually, from your magical attack, it's you needs carrying out. You'd intended to get Astrea and get out of there, but trying to make it to your feet, you don't make it more than a few paces before you have to lean on the bed for support, and soon collapse to convulsions, having a seizure. In the end, the maid has to try and clear a path before she and Astrea can carry you out together.

---

You awaken an unknown amount of time later in Astrea's former room, with her by your side and some others there talking. She's just concerned for your wellbeing, but it seems some people want some answers for what happened and why the estate could have burned down.

>What do you do?
>>
>>575282
>Say that you found a masked stranger in your friend room. It aparently used magic to use the maid to try remove your friend jewerly for some reason. When you stopped it it caused the fire as a distraction and ran away.
>>
>>575282
There was an intruder.
We had a scuffle.
Magical explosions were involved
He escaped.
>>
>>575294
This works.
>>
>>575299
Also add that since it could control people with magic, no one is safe from him.
>>
>>575294
You don't want to let on that you can or used magic, so describe what happened while attributing anything supernatural to the intruder. There's a lot of skepticism around though, and they're very short with you. You get the feeling that were it not for Astrea taking your side, you'd be getting treated quite harshly.

After a lot of arguing, Astrea asks them not to do that in here while you're not feeling well. Given the room, she asks to know if you can remember anything else, that she might be able to tell them. Otherwise she wants you to get some rest, and thanks you for protecting her with a kiss to your head.

>What do you do?
>>
>>575337
OP how much can we trust astrea.
>>
>>575347
That's your call to make, do you think she's trustworthy?
>>
>>575353
No need to tell her we can do magic yet.

Try to rest up and heal.
We need to check up with entra and tell her we did offensive magic.
>>
>>575363
Yes. Also like last time, not doing magic for a week.
>>
>>575403
Why?

If we don't do magic we can't train with our mentor.
>>
>>575403
That works.

>Ask your friend what to do about the intruder. And tell her that you think he was the one responsible for her getting sick. You suspect Fae or vampire, then explain what a vampire is. Also tell her it might be an enemy from her family.
>>
>>575412
To rest after over doing it.
>>
>>575427
I don't think it works like that anon.

Our magic isn't like a muscle.
We only risk overdoing it if we use too much power in one spell.
Ad even then the risk is non existent as we've been exerting ourselves alot and are relatively ok.

Also we have been resting.

It was in my actions.
>>
>>575363
You tell her anything else you can remember, though still don't let on that you can perform magic. Beyond that, you rest up and try to get better, though you've never had a problem with something like convulsions before so you're not sure what it would take to rest something like that away.

When next you do get the chance you go to see Entra and tell her about what happened, when she finds out that you performed offensive magic she's both concerned and confused as to why and how you did such a thing. She says you wouldn't know any spells that advanced or of that kind, though you tell her that you sort of made it up and caused what you wanted to happen. She goes dead silent at that and completely serious, as she rummages around her wagon for something, the lens she used to evaluate you in the first place of your magic nature. During this time she asks of anything bad that happened which you didn't intend for, or that you're not used to or is strange. You bring up the fatigue and the convulsions, whereupon she finds and hurridly looks you over with the lens while holding your wrist, gasping and recoiling when she reaches your chest and goes as far as dropping said lens in alarm. You ask her what's up and that you don't like the way she's acting.

She says your aura, the pulse of it now matches your heartbeat, which is indicative of awakening.

You frankly have no clue what this means, but she wants you out, wants you gone. She apologizes for failing you as a teacher, but she doesn't want you here, not after going to the lengths you did. She can't physically force you out of the carriage, but she pushes and slaps with her little green hands till you get the message and get outside.

>What do you do now?
>>
>>575435
Still not risking it. No magic for a week.
>>
>>575444
>Awakening

Fuck anons we're mutating!
OP remember the place you mentioned with a dragon?
Head there now!
>>575450
Too late anon!
We shouldn't have casted the explosion magic!
>>
>>575444
>Promise her that we won't hurt her but also tell her to explain what the heck she is talking about.
>>
>>575466
This.

Also tell her we will only leave if she explains after that we won't ever see her agsin if that's what she wants.
>>
>>575456
There's more than one place with a dragon. Only one in Almace though.

>>575466
From within the closed carriage she says it's hard to trust you when you went against her teaching and did what she told you not to do. Now she's worried you're going to turn power hungry, throw away your humanity, and bring death which if she somehow miraculously survives, will be blamed on her. Goblins have it hard enough as it is, she says, without you making it worse.

You threaten to not leave until she gives you answers, but she says eventually you're going to have to leave if you care about your friend. That intruder is going to return, and with a vengeance.

>What do you do?
>>
>>575505
We only did that cause bandits we're trying to kill us and we had no offensive magic and middling melee skills.
>>
>>575505
So OP we are mutating because we made up a spell on the fly.
The only reason we didn't is because we were learning like humans did and studying spells first.
That explains a lot.
>>
>>575511
She asks you what you think is worse, a human getting accosted by bandits, or a monster razing a town?
>>
>>575536
We're not a monster!
And what do you mean by awakening.?
What's happening to me?
How am I a monster?
All I did was make up a dumb spell!
>>
>>575505
>Say her that the only reason you did that was because you wanted to protect your friend. And before that it was because you were going to be raped and probably killed by bandits.
>"My father is a dragon, my magic is so strong I accidentally overpowered weak spells all the time. Unless I stopped using magic or acted in a way completely contrary to the nature of a dragon, this was going to happen. I understand why you are scared. But if you abandon me things will just get worse. I have no clue what to do or what the hell is the enemy who wants to kill my friend. And humans will always look for excuses to threat others like shit. I am or was human and I got almost sold to slavery. Dragons can be honorable and keep their world, they are not tricksters like Fae and they are also a dying race so they have little reason to want humans to exterminate them. Is not my word not enough for you? Look. After this enemy is deal with I will just leave. But without help my only option would be to acelerate my mutacion to kill whatever that masked guy in. By abandoning me you are just creating the monster you pretend to run away from."
>>
>>575557
This.

We really have no clue who or what that masked guy was.

If she dumps us, fine, she will just create the monster she is so afraid of.
>>
>>575557
>"By abandoning me you are just creating the monster you pretend to run away from."

There's a long pause, before finally she opens the door, saying that's a nasty trick you pulled, and says you can come in if promise not to burn the carriage down.

>>575548
Cramped inside with your knees to your chin, she stands face to face with you, and tells you to ask what you will though she can't promise she can answer everything.

>awakening?
She means that your non-human side is playing out, rather than remaining dormant. Despite having a dragon parent, you were no different from any other human before, but now that's becoming less true.
>what's happening?
She says that people cannot normally perform magic, and only those with the natural talent can do it safely. Magic-blooded like you are able to perform magic but it's the ancestor portion within them which is doing it. She says that by surpassing what is the safe limit for you, you're basically killing yourself, by destroying your body with magic. The ancestor portion though (dragon in your case) isn't harmed by magic that way, so when you harm your normal self, it's the dragon part of you that is replacing the damage done. Imagine it like punching many small holes in your body, or cracks starting to form, by performing magic the way you are. The holes or the cracks, what have you, are being filled with the part of you that can withstand the damage.
>monster?
Maybe not now but she doesn't think you're careful enough to not continue down the path you're going. Moreover, she doesn't have personal experience in the matter, but she has no idea to what extent your dragon half could influence you. Given the difference between the two species of your parents, even just a small amount of the dragon portion could overwhelm you and change your personality, judgement, behavior, who knows what else?
>dumb spell
The problem is that it's beyond your limit. If you want to be completely safe then you'd never go beyond basic spells, that's the maximum for what is safe for a human, your body. Anything higher that the basic level, is harmful to a normal person, and the higher you go the more harmful it is.

It might seem like a dumb spell to you, but it still exceeds the safe level of magic for you, which is admittedly disappointingly low but still better than nothing, like the vast majority of the entire populace.
>>
>>575690
So basically we tried to do something too hard too fast?
>>
>>575690
Also OP we did that spell twice.
Ask her how much that'll affect us.
>>
>>575505
"I also didn't give my word to not use my magic to save myself or others. Let's say I would have been obedient and not try to save myself. At best I would be those bandits fuck toy and at worst they would have killed me. And with the masked man, I have no clue what he is and what he can do, he was slowly killing my friend and had shown the power to control others. Should I just have done nothing? Let him get to my friend so she gets killed? Risk becoming his toy so he used me to help to kill my friend? Is easy to act high and mighty when you aren't the one risking your life and those of your loved ones."
>>
>>575690
"So, do you have any clue what the masked man and how to defear him? I am almost sure he is fae or half fae due to his use of illusions, mind control and draining my friend. But he could also be a vampire that can do magic... I really can't do this without help. Any way I can defeat him without magic?"
>>
>>575709
More like you tried to do something that would never be considered safe for a magic user of your type. If you think of magic being organized in terms of complexity from beginner to master, a magic user of your type can only ever safely perform on the level of beginner spells. You of course can take to them very well and learn and perform them in a fraction of the time that would take someone like the royal mage years to decades. However you have the low safety limit that they don't have. With extra care you can exceed that limit in moderation, but then you have to undergo magical "repair" to the damage you caused yourself.

The problem in this case, is that for something naturally as powerful as a dragon, not only is it super easy to exceed the low tier maximum (as if it wants to be let out, to break free), but it is also naturally stronger than all but very advanced magical "repair" so will resist being undone.

>>575557
As for the intruder problem, she believes it's a vampire. She explained to you the ways of dealing with one (mostly the standard ways that you as a player would know), none of which involve exploding it so it can leave, bide it's time and return prepared. Unless you get into a magical duel with the vampire and somehow win, magic is probably not going to help you that much, and certainly won't be the way to solve the problem for good.

>tl;dr a good old fashioned stake to the heart, among other known methods
>>
>>575759
>Stuck with basic magic.
No. This is painful to hear
>Low safety limit
Then we'll just accept being half dragon and ask the normal dragons how they resist the constant urge to burn everything.
>Stake him
Then the vampire is getting some good stake.

Ask her if we are going to start looking draconic?
>>
>>575759
>Then get some amulets to see past ilusions, get a silver knife and stakes. Wear holy symbols (one of a religion that likes dragons for us, our friend keep using the one she had) and let's get ready for vamp hunting.
"Anything you have or can get that can help with the ilusions?"
>>
>>575726
That's not something she can answer since there's so many different factors in play, such as what the magical ancestor is, how recently related it is, and more. She thinks though if your father was a dragon, then it can't be good.

>>575728
She says she understands your position and sympathizes, she would have done the same in your situation, but you're making a false comparison. Wanting to protect yourself and save your friends, and even having the power to do so, is not the same as having the risk of turning into a dragon by doing so.

She's naturally magically gifted, you have a magic ancestor. It might not be fair that she can perform more advanced magic than you safely, but then life isn't fair. The fact that you learned in a couple months what took her a whole life, and the fact that you can even perform magic at all is blessing to you in itself. Imagine if you couldn't do magic at all, like most everyone else, and how you'd fare in the tough situations you've been in.

It's not a hard choice, between getting raped by bandits and blowing their leader up, but every choice you make with your magic past a certain point, has consequences. And unfortunately for you, your consequences are possibly if not probably the worst.
>>
>>575804
This works.
>Hug the fortune teller and apologise to her for being a bad student.
> "I guess... that I am not very fond of humans. Some of my best friends aren't human and the fact that I want to be strong and independent might have helped my awakening. Funny that when I decide to be my own boss instead of a mere servant that ends with me becoming a dragon."
>>
>>575819
Start preparing for the vampire hunt.
Amulet. Holy water if that works. Stakes.
And things to help see through Illinois.
>>
>>575819
"My dragon parent... he wanted this to happen to me. I think the only reason it took so long was both the fact I didn't do magic before and the fact that I was a servant. If it helps, the only reason I want power is to live my own life. I don't feel like taking over a Kingdom or something like that. I just have been betrayed and abused by serving others so I don't want to do that anymore."
>>
>>575879
Let's do this.
>>
>>575879
This works.
>>
>>575796
She has no idea what's going to happen to you. She only ever met one other person who had a magic parent and tried pushing their powers, a fellow with a barghest grandfather. After pushing himself enough though he started to show shadowy traits rather than specifically dog traits.

As for being stuck with basic magic, them's the breaks kiddo. Unless you like having wings and fangs.

>>575804
She says according to her book and a vampire she once knew, they can only perform illusions at night. Your best bet is to go hunting in the day, but if you *have* to encounter them at night, you could try tricking the vampire into revealing themself. Alternatively she says you already displayed an ability to target the illusion source, so maybe just direct a really basic spell at the illusion but put a lot of power into it?

>Cont.
>>
>>576013
"Any basic spell that will hurt the vampire a lot? Like a magic light spell?"
>>
>>575804
How much do you want to prepare and involve Astrea, or anyone else for that matter? Otherwise you'll go stock up on vampire hunting equipment.

>>575857
She accepts the hug, and says that's funny because she's not fond of humans either. On a serious note though she says she's sorry for all of this, to have happened to you. She may not want to teach you anymore but she's always willing to be your friend, and as long as you keep within your confines she's willing to help you magically however she can.

>>575914
Before you go to prepare for the vampire hunting, you tell her this. She says that's good to hear, but that you've never really had power before and always worked under those who did, is all the more reason that you'd turn power hungry when you finally got it.

She also reminds you that you shouldn't get your hopes up too high, serving someone else is something most people in the world do, especially if you're a woman.
>>
>>576031
Maybe not hurt him, but even your most basic light spell will certainly disorient him and make him uncomfortable and have trouble concentrating. And if it's you performing it, and you put a lot of power into it, it could well ruin his day.

>Alternatively you can look through your beginner spell books, and if you (the player(s)) can come up with some spell that could harm him or help with the hunt, I'll determine if it's a low enough tier spell

Otherwise, anything else you want to do or take care of before preparing, and going about the vampire hunt?
>>
>>576081
>Overpowering a fire spell is something we kind of already do when we try to "BURN" someone. Some spell that calls the light of the sun perhaps?
>>
>>576081
Just get some garlic and salt along with the other stuff.
Don't tell astrea.
>>
>>576081
Fuk the vampire, we need to take Astrea to her dad what if she dies on us fuck that let's go back to

>Alder

Where her dad is
>>
>>576081
A spell that calls a small spark of lighting to light up a campire?
>>
>>576144
I don't think having her run away would be a good idea. The vampire will have an easier time getting herbin the road than inside a house.
>>
>>576113
Calling the light of the sun alone is a bit too much, but storing sunlight inside an object, and then releasing it should be fine. Like casting a spell on a rock, leaving it out all day, and then throwing it so it releases the built up sunlight of the day.

>>576150
A little spark for lighting a fire, and overpowering it could lead to an arc or even a bolt? Sure that's fine.
>>
>>576194
Let's get all our gear (salt and garlic)and wait for nightfall and kill this vampire.
>>
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>>576194
>Sunlight Grenades

Fuck yes
>>
>>576194
These two, we still have daylight on, right?
>>
>>576194
So we make sunlight grenades.
Get amulets.
Garlic.
Stakes.
And illusion amulets.
And go to kill a vampire.
>>
>>576213
Yeah that works.
>>
So you make your preparations including basic spells, obtain the equipment you think you'll need, and Entra even gives you a few ready-to-use spells inscribed on paper, which if placed on an access point of a room, will prevent entry or exit for a vampire. They're only a temporary use, but she says if you mess everything up and could probably die, use it to keep the vampire out, or if you do really well and have him on the run, use it to keep the vampire stuck in.

---

I'm going to be headed out for a little while, though will continue when I return, shouldn't be more than like an hour. In the meantime, feel free to work out a plan for the coming night, who if anyone you involve or at least inform, and what your hopeful course of action/plan of attack will be.

Also I guess you could make other plans for farther out, long term goals. Or even spells. But no matter! Go wild if you wish, till I get back.

>If someone wants a benefit or bonus to the main story, feel free to take the reigns of the quest temporarily as some other character, either one in Maggy's story or someone else someplace else, or even at some other time. Like Avor, the bandit leader, or even Maggy's dad back in the day.
>>
>>576294
>Reigns of the quest
How the hell?

Anyways.
I'm pretty sure if our dad had us specifically for us to become draconic he probably has a way to monitor us.
He might be stalking and he might be coming to visit soon.
>>
>>576320
What you think the amulet from our dad is for? He probably knows already we started to become a dragon.
>>
>>576320
Like someone temporarily acts OP and works with the other players to control some other character. I dunno, could be fun, and would be neat for me to read when I return. Maybe incorporate into the story too!

>>576343
>Implying it didn't magically start "transmitting" like a beacon the moment you put it on

Definitely not!

>Leaving for real now
>>
>>576370
I think that if I tried it would devolve into our sick friend having yuri fantasies about us. Not sure how that helps defeating a vampire.
>>
>>576294
Anyways OP imma try if you think it's a good idea..

>Meanwhile deep in a cave south beyond Almace. A dragon stirs.
Lying in slumber ___(any other anon have a good dragon name?) stirs. One of the five orbs sitting innocuously in his cave burns bright red rousing him from his sleep. As he lazily opens his eye he glances at the offending object and sees a girl in the orb which now glows with a red aura, young by human standards if he recalls human aging correctly. "So it's her this time.". The dragon closes his eyes,deep in thought, and slowly rises. "I think It's about time I visited my 'children'. After all...three out of five isn't so bad is it?".
He leaves, with three red orbs sitting alone.
In each of them respectively sit wo women and a man.

So anons what do you think of this?
Sorry for grammar errors by the way.
>>576343
Welp.
That'll be fun.
>>
>>576418
This works.
>>
>>576418
Im ok with this
>>
We should buy a book that has basic spells we don't know but after this whole vampire deal.
>>
>>576452
>>576465
I didn't think about his until it was too late but I just accidentally gave OP two more potential half dragons that haven't awakened yet to use as he pleases.

Hopefully nothing bad happens.

(Also any criticism. I'm a shit at writing as I don't do it often so I think so I'd be interested.)
>>
>>576393
It doesn't have to be canon. OP can't post lewds but you can, be the hero we need.
>>
>>576523
This is a blue board.
>>
>>576418

>Aderoth?

Im trying to go for cool and mighty but i dont feel like that fits

>>576393
Go for it Anon
>>
>>576418
Took?
Roo?
Moe?
>>
>>576418
>>576541

I just realized something I can do with this.

>Midnight over a forest. Two creatures of human flesh and dragon scale converse as they fly through the night sky.

"So how much longer until we get there?" Said a girl, moonlight reflecting off of tanned skin as she turned to stare at her companion.

"A day or so of flight if we're the magic we're using for tracking is working correctly." Said the pale young man as he stared on straight ahead.

"Why are we even looking for them? I can pretty much take on almost anything!" Her voice filled with pride and confidence as she spoke.

"Almost being important there." He said assuming a lecturing tone.

"Whatever." Was her response as she pouted before she increased her speed and left him behind.

He only sighed and slowly began to increase his speed to match hers as they took off into the distance with a smile on his face as he uttered his last words for that night.
"Here we come. Child of Aderoth."


(I feel like I'm overdoing this. And causing problems for Maggie)
>>
>>576614
Anon stop, we have enough trouble as it is make them friendly
>>
>>576624
Ditto.
>>
>>576624
They are friendly somewhat.

They want us to adventure with them.

And accept our draconic heritage.
So become half human half dragons.
And gather money and power.
Especially pale guy.
Tan chick may want to to fight us though.
>>
>>576624
Oh yeah and I didn't plan this.
It all just popped into my head as an idea.
I could make this much worse if I felt like it.

(Something with spies and assassins along with foreign kingdoms and a large dragon cult.)
>>
File: 1428362119198.gif (2 MB, 375x375)
2 MB
2 MB GIF
>>576644
Half dragon babies here we come
>>
>>576294
I kinda want to write an Avor thing but at the same time i don't want to, i dont know how to feel about what i wrote.
>>
>>576693
Gimme a sec I have something.
>>
>>576699
Is it lewd anon?
>>
>>576693
>Meanwhile in Avor life.
You sit staring down at the candle deep in thought.

"What are you even doing?" Said a not so little spider staring at you at the edge of he room where the candle light won't reach.

You don't even answer her. It's not like you talk much anyways.

Of course she didn't even comment on your silence.
Just crawled away as she does.

Finally alone your thoughts turn back to her...

Maggy...

A wistful sigh escapes your mouth as you remember the moment before she left again like always.

How it felt.
And what you wish would come after.
That wish playing in your imagination as you feel your heart rate quicken.

A wave of guilt and shame washes over in the instant afterwards at the thought of doing that...with her.

Either way as you stare at the candle you hope she stays safe.
If not for you then the prophecy at least.

>>576704
I'm bad at outright lewd.
Sorry anon.

Also added in some ominous foreshadowing.
>>
>>576756
Holy Shit Anon, thats exactly what i wrote, not in those words but it's the same concept
>>
>>576768
If OP takes all these ideas.

This is gonna be the part of the story where shit escalates.

And the idea just felt right.


And now maybe I should work on dragon cult.

Maybe.
>>
>>576768
Also since I didn't clarify.
We're related to the other two.

(The orbs show one man and two women. Another scene with one man and one woman. And then Maggie makes the total complete.)
>>
>>576781
Is not a cult they just fuck dragons and call it a cult.
>>
>>576822
I feel tempted to make the cult and have it be an actual potential threat but I feel mentally not up to it.

For now...
>>
I'm back, different device again.

>>576756
>>576614
>>576418
These are all great! I'll probably be incorporating some of this and that no doubt!

---

Anyway, so, vampire time?
>>
>>576955
>I'll probably incorporate some of this.

Well hopefully our siblings don't get here to fast.
I don't think Maggie is ready for them


Also
>Vampire time.
>>
>>576955
>Vamp time
>>
>>576955
Yes.

Would you have incompored the lewds If I had wrote them?
>>
>>576972
So with all your equipment obtained and magic ready, you prepare for the coming night. Unfortunately because of the fire in the previous room you can't stay there, and have to use Astrea's original room. However you know what to be on the watch for so are ready. You wait till she goes to sleep, then sit up to wait.

---

Hours into the night, and finally you notice movement. Getting at the ready you expect a fight, but witness instead Astrea eerily standing up, getting out of bed and walking towards the doors as she makes her way out of the room.

>What do you do?
>>
>>577037
It they were nice and good? Maybe so.
>>
Rolled 82 (1d100)

>>577043
Tail her stealthily.
>>
Rolled 25 (1d100)

>>577056
This

Rolling for +82
>>
>>577043
Tackle her!

Not going to the vamp chosen ground.

Also give her a kiss
>>
>>577079
Shit
>>
>>577087
This

Also kiss her, in the mouth
>>
>>577056
Very stealthily for someone in armor you follow her, making sure not to get too close or to lose her. Eventually she follows a path to a set of stairs leading up to the roof.

Care to keep following?
>>
>>577079
Is best of three, remember?
>>
>>577079
Is best of three. Not having this argument again.
>>
>>577087
>>577095
Without rolls, his 82 >>577056 takes priority.
>>
>>577101
Tackle her already!
>>
Rolled 4 (1d100)

>>577101
Yes.
Doubling down on sneaks.
>>
>>577101
Tackle her!
>>
Rolled 55 (1d100)

>>577110

Rolling for tacking her
>>
>>577114
>>577110
Then roll for it dangit
>>
Rolled 73 (1d100)

>>577121
>>
>>577124
So with this we tackle her before she ends in the roof, right?

Tongue kiss her, she is ours
>>
>>577130
We are not anon.
Maggie ain't into that shit.
>>
>>577138
You are right,;she isn't into girls.

[yet]
>>
>>577130
Chaste kiss in her forehead
>>
>>577124
>>577119
You decide enough is enough, and move to tackle her in the stairwell, maybe give her a kiss to wake her from whatever spell she's under. Moving fast to catch up, you round the steps and lunge forward to tackle her...

...only to pass right through her and rather painfully crash into the stone wall with the force that you'd intended to catch her. Crying out in reaction to the pain but quickly covering your mouth, you see white for a few moments which fades long before the disorientation, dizziness, and pain. Quickly trying to regain your senses though, you feel a hand yank at the back of your hair to pull you tumbling down the steps and collapsing in a painful, now completely disoriented mess.

Trying to reach your knees at least, you feel a hand grip one of your arms by the wrist to hold it painfully behind your back while another hand forces your head to the ground. Feeling a breathing on your neck, you struggle but the assailant seems much stronger than you. A drawn out, whispered voice tells you not to struggle, as the hand previously forcing your head down moves to disarm you.

>What do you do?
>>
>>577195
How high tier would a strength buff magic be?
>>
Rolled 93 (1d100)

>>577195
Sun stone! Then spark spell! And then... did we get that silver knife? Or silver doesn’t affect vampires here?
>>
>>577222
This!
>>
>>577222
I think we did.
>>577195
So put it against his throat.
>>
>>577231
Okay.
>>
>>577231
>>577240
Or jist try to cut his neck
>>
>>577222
>93
He was in a distinct position of control over you, though that was an exceptional roll, so you're able to perform one of those actions. Which do you want, the stone, the spark, or try a physical?

And silver works on vampires but not so much to harm them, more at containing them. Like if you had shackles out of silver, that would both contain and strip them of their power.
>>
>>577222
Do the stone anon.
Sun grenades.
>>
>>577259
You really should tell these things before GM, I vote for the sun stone.
>>
>>577259
Sunlight grenade
>>
>>577259
Sun stone. And does stabing him with the silver knife remove his powers until he removes it?
>>
>>577273
I would have thought the post here >>577195 made it pretty obvious that you fell into his trap and you got the jump on him.

Anyway, it's hard to move and you're fearing for your life, but with your free hand you grasp for a sun rock. Pulling it out you try to throw it but he grabs your hand by the wrist again to stop you. In this case though you just drop the thing to the ground and are met with a blinding burst of sunlight and a terrible scream as the assailant withdraws.

Crawling away form him as he smolders and winces from the pain, you grab for any weapons he didn't take and end up with the silverware. Backing up against the wall, you shakily rise to your feet just in time to see him rush for you but stop short when he notices the silver knife held at him.

Calling you his little half-breed, he tells you not to be afraid, he's not angry with you. In a way he admires you for being such a diligent student.

>What do you do?

>>577281
Yeah if he had silver embedded in him, he'd be no different from a normal man in terms of power.
>>
>>577300
>and he got the jump on you.

I meant to say.
>>
Rolled 79 (1d100)

>>577300
Spark and stab!
>>
>>577300
>His little half breed.
Who are you and how the hell do you know!
>Diligent student

The hell are you talking about?
>>
>>577303
And I was talking about vampire weakness. Common belief says silver can kill them, not seal their powers, blame movies.
>>
Rolled 76 (1d100)

>>577306

Spark and stab, best of three.
>>
>>577315
Oh it kills them? Ok then it kills him! Though you have to land a killing blow then.
>>
>>577300
>>577311
Da fuq, threaten with the silver knife and ask him what does he mean?
>>
>>577334
Sources are confusing. Some says it kill them while others says they just seal their powers and act like acid to them. Let's go with the it hurts them and seals their powers option as that one seems the oldest version.
>>
>>577306
The things he says are confusing to you and make you feel uneasy. More than anything though you're just afraid, and in a panic hit him with a spark. Originally a spell for lighting kindling in your hands for a fire, you try to direct it at his clothes as a source of combustion, and with a 79, what you expected to be a little spark actually arcs from your hand in his direction and sets his clothes ablaze. He probably expected something worse because at first he recoiled in fear, or instinct, but when he sees the result he quickly makes the effort to remove his outer clothes and with it goes his disguise. With the mask falling to the floor, you see the older eastern gentleman. Probably not as much a surprise now, given how he'd frequently visited Astrea in her failing health.

He didn't expect you to follow up your spell with an attack though, as you try to rush in and stab him. In alarm he quickly puts his hand in the way and you end up stabbing right through the palm, he howls in pain and backhands you to send you sprawling along the floor. Dizzy from the tumble, you barely make out him having to wrap his free hand in part of his shirt to remove the knife, all in what looked like a very painful and rushed process. Tossing the knife aside, you see him bring his injured hand to his mouth and drop down while cowering from the silver blade.

>What do you do?
>>
>>577362
That works. Silver killing them in the modern version.
>>
>>577383
Call out for some guards and tell them what happened
>>
Rolled 99 (1d100)

>>577383
Another sun stone then stake him with a wooden stake.
>>
>>577383
Ask him what the hell he meant when he said that stuff.
>>
>>577409
This!

Although with a 99 the sun stone should basically kill him.
>>
>>577408
>>577409
And this because i forgot to write it in
>>
>>577417
Not calling the guards, just sun stone and staking.
>>
>>577447
Ditto. Don’t give him time to counter attack.
>>
Had to dip out for a sec, back now and continuing.
>>
>>577409
>99
You hurl the sun rock right at his head to see it soar clear through and hit the wall behind him. The blast of light dissipates the illusion, though also scorches the real vampire as he'd crept up right behind you. Both of you scream, him from the pain, you from the surprise of realizing he was right behind you. In your panic you whirl around before he can retreat and swing the stake into him. Unfortunately you don't plunge right into his heard and insta-kill him, but you do sink it into his ribs, which results in a sound like his cry of pain being cut off from a complete loss of breath.

Looking down in disbelief, he staggers back a few paces before hitting the wall, and leaning against it for support. Clutching the stake in his side, he struggles to remain standing.

>What do you do?
>>
Rolled 21 (1d100)

>>577655
Stake him in the heart.

He dies now.
>>
Rolled 96 (1d100)

>>577655
Another sun orb then use another stake to try to kill him.
>>
>>577675
This.
>>
>>577675
With the last sun rock you have, and remaining stake, you burn him again so that he's on the ground. Then with an actual mallet this time to help, you quickly make your effort to hammer the stake into his heart. He writhes like a dying animal in the process, shrieking and snarling, but eventually he falls dead, and his body combusts and gives way to ashes amid his bloody clothes on the floor.

Your heart races, as you fall back in distress, the trauma from the fight settling in. It's some time of just staring at the remains, before you come back to your senses by a guard finding you and asking what's going on and if you're alright.

>What do you do?
>>
>>577728
>Point at the ashes.
I just slayed a vampire.
>>
>>577748
This.
>>
>>577748
The guard looks to where you point, lifting his hat up a bit to get a better look.

"Huh. Well I don't believe in vampires. Goodnight!"

After which he wanders off again on his rounds.

>Now what do you do?
>>
>>577764
Go see your sick friend, that was weird.
>>
>>577776
Yeah.
>>
>>577764
Ok.
>Check up on astrea.
>>
>>577776
>>577782
Giving up trying to make sense of that little exchange, you climb to your wobbly feet, having trouble standing. Slowly you stumble back to Astrea's room and try to rouse her to see if she's ok. She is confused and worried about being so suddenly stirred when she knew you were planning on something, but otherwise seems completely fine, scooching over and telling you to just come to bed. You would love to just collapse into a pillow and drift to sleep for a hundred years, but you do realize your clothes are a mess from the vampire fight. Though, Astrea probably won't care anyway.

>What do you do?

Either way, Astrea is soon back to sleep.
>>
>>577812
Go to sleep.

>Inb4 we wake up scaly
>>
>>577826
No actually, you wake up VHAIMPYRE!

But no worry, you didn't magically exert yourself this time.
>>
>>577812
Get rid of the dirty clothes and find something to cover ourselves then we cuddle up to her.
>>
>>577842
I'm expecting it because we've started to awaken.

I expect symptoms to show soon.
>>
>>577812
>Get down to your underwear and sleep with your friend.
>>
>>577884
This works.
>>
>>577867
Well it's not some runaway process that doesn't stop once it starts. It's just bit by bit the more you exert yourself, the more you burn away your humanity.

>>577847
You toss the dirties and slide into bed, though by then Astrea is fast asleep. You were hoping for maybe a little affection but instead settle for putting an arm around her as best you can manage, falling asleep with that which you risked your life for, safe and sound in your arms.

---

The next morning you're woken pretty late, and it looks like you were allowed to sleep in. Astrea brings you a late breakfast in bed, and is looking exceedingly healthy and full of vigor, back to her old self pretty much, as she even steals a tart from your tray. You consider telling her all what happened when she asks what transpired the night before, but you're not sure you want to darken her day with the details which still haunt you.

>What do you do?
>>
>>577919
There was some vampire lurking about.
And I killed it to protect you.

(Also I'm betting on us mutating as both our dad and siblings aren't going to be conducive to not exerting ourselves.)
>>
>>577919
>Be acurate but brief. "I killed a vampire, it was sucking your blood and that's why you were sick. It was that old gentleman that visited you a lot. Weird for a vampire to be old, since that means he was biten at an old age. But whatever, hug me please."
>>
>>577943
This works.

We really need a hug.
>>
>>577919
>>577936
This and tell her we were worried about her, and that she safe now
>>577943
We need the affection right now, we just killed a Vamp
>>
You tell her the truth but are brief about it. She is shocked at first but this soon gives way to amazement over what you did. You don't even have to ask, as she throws her arms around you, kissing you repeatedly and thanking you profusely and saying how she owes you her life and this and that. It causes the food to spill all over the bed between you, but you don't really mind, in that moment.

>>577943
Well older gentleman, I meant older than you rather than like an old guy. So you're approaching 20, Astrea is early 20s, the vampire would have been near 30.

>>577936
Well I intend to incorporate some of what was written, but I'm not sure if Maggy will be at present risk of having two half dragons crash through the windows.

>Anyway, what now?
>>
>>577982
>Take a long bath, you need to relax.
>>
>>577982
>but I'm not sure if Maggy will be at present risk of having two half dragons crash through the windows.
>Present

I'm paranoid OP. I'm just waiting for it to happen.
I feel like I shot myself in the foot by typing that.

Anyways. We have a dragon to visit don't we?

Let's prepare for that and gather info on its location.
>>
>>577996
Yeah, we still smell like blood and dead vampire, eew!
>>
>>578004
(Mind you this doesn't mean I don't want it to happen eventually. I'm actually excited and can't wait for it to happen.)

I love conflict.
>>
>>577996
This
>>
Looks like the consensus is to take a bath, which is not a problem, Astrea draws you a piping hot one with lots of nice smelling things abound, soaps aplenty and offers to wash your hair as well.

It might actually be the best wash you've ever had, considering your background. Certainly you can't remember feeling so clean or smelling so nice in, well, ever. She even had your clothes from last night washed, and your dress looks quite nice being clean for once.

Really, this was all a better reward than killing the vamp for money.

>Now what to do?

>>578011
As the story progresses I'll see how the dragon dad character can best service it, so we'll see in time. For now though, he may as well not even exist. It's not like you're ever going to go looking for him, let alone find him!
>>
>>578040
Do we know the location of the dragon that resides in almace.
>>
>>578055
Yes, the royal menagerie in the capitol.
>>
>>578040
>Silk business, but relax for a few days first with your friend.
>>
>>578091
This, and convince Astrea to come with us
>>
>>578091
This works. We can't forget we are a merchant now. A weird merchant that's a woman and wears armor but whatever. Remenber to hire a pair of guards when we bring merchandise back.
>>
>>578091
>relax for a few days first with your friend.
What that might entail. You're close, but not of the same class, so it's not like you can join her when she goes to banquets. At least not sitting with her.

>>578101
You could try and roll for it, but without a crit success, it won't work since the only way she could come with you is if she runs away with you.
>>
>>578091
Do we even need to manage that personally?
Avor already set up a supply line.

We should talk to the Marquis about setting up the shop here.
>>
>>578121
Hang out, we are a merchant, get a cute dress and go where merchants go for fun. But remember to carry your knifes hidden in the dress just in case.
>>
>>578101
You wanna check out that dragon later anon?
It's at the Capitol and we might find more business opportunities there too.
>>
>>578130
This. Hopefully we won't get into much trouble inside the city.
>>
>>578121
She's been having a bad time since she got to Rea, im sure her Dad and the people she's with would understand that she needs a small vacation
>>
>>578142
Much later, fun first.
>>
>>578142
Not before the fun.
>>
>>578121
Let's spend a month or two relaxing then.
And fun and stuff.
>>
>>578125
Well it was set up, but a lot of it indirectly since Avor can't deal with people in person so he has to go through the lord, who takes all the credit and a cut.

>>578130
>get a cute dress

Maggy does this regardless of rolls or suggested actions. As for where merchants go for fun, she strikes out being a woman, so not allowed into any such places. You are able to go about the city though, and one of the days even get over to the city park where you meet the other local designated magic user, an elf no less. You've never seen one before, strange but interesting fellow with real love of the gardens, and around which he based his magic studies.

>>578146
Make a roll, why not?

>>578147
Actually her dad sent her here to act as his presence around the Marquis, and to get married at some point, so by his orders she's not leaving. Certainly not now that she's all happy and healthy again.
>>
>>578142
We need to relax first, We've been through a lot these few days
>>
Rolled 35 (1d100)

>>578178
Rolling for whether or not we get into trouble.
>>
>>578178
Well, there are still.places we should able to go to hang out with our friend, right?
>>
Rolled 76 (1d100)

>>578190

Rolling for safe fun!
>>
>>578198
Oh definitely, you just can't spend *all* your time with her since she has appearances to keep up, and to make up for, after her bout of sickness.

>>578202
Well what is considered as safe fun for a nearly-twenty former-maid peasant farmgirl with newfound magic powers in a big city?

I'm sure Maggy can come up with something, but what do you consider?
>>
>>578220
Go to a dance? I mean we are beautiful and got a cute dress and money, so there must be some dance we can go.
>>
>>578220
OP is potion making a thing in this world?
>>
>>578241
Let's dance!

And unlike regular use of magic, potion making would take us decades. I mean our mother does something similar, so if we had any talent for it we would have learned the trade from her.
>>
It occurs to Maggy as well, that Rea is a port city and she's never seen the ocean, or any large body of water really. She spends a lot of time down the beaches, and often pays for boat travel around the bay, or day trips with wealthy folk whom she can afford to tag along with.

>>578241
>beautiful

You wish. Still, through the whirlwind of events of the last few months, Maggy's been feeling a little lonely. Not with the intention of finding a guy, but it'd be nice to get a little male attention, so she attends a dance here and there when they're held for commoners. It certainly lifts her spirits, even if she has to turn down a suitor or two. With difficulty one may add, thoughts of settling down to a quiet life are never far from her mind.

>>578250
Alchemy is still very much alive! Fading in popularity with the budding science of chemistry, but there's still definitely a need and demand for alchemists, herbalists, and potion makers. Any of the sort really.
>>
>>578276
Again if we were any good at it, we would have learned Mom's trade. We did not.
>>
>>578276
Let's start learning some alchemy then.
Get books on the subject if we can.

It's also a good business opportunity.
>>
>>578290
Nope it goes against our backstory since we didn't learn mom trade.
>>
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>>578276
>>578290
We also need to get a book on Kobold anatomy
>>
>>578290
We got silk trade why invest in a time sink?

Also, considering mother job, we are eighter not interested or lack talent for it, so nope.
>>
>>578305
You mean when we were a child?
>>
>>578317
Is vsry common on the age this quest takes place to learn your trade from your parents. We didn't so we eighter lacked talent or interest.
>>
>>578289
Well actually mom was an herbalist rather than an alchemist. For what it's worth though, with magic ability you have a greater aptitude for it, and perhaps most interestingly to you, that you can distill spells (even advanced ones higher than your safety level) into potion form, and not run the risk of exerting yourself.
>>
>>578329
Alchemy isn't herbalism.

Entirely different things anon.
>>
Not to mention that unlike with regular magic, we don’t have shortcuts for alchemy. Our dragon blood doesn’t give us any advantage to it so it would tske us decades, bad idea.
>>
>>578339
Is in the same general branch. But really it would be a time sink ao I refuse.
>>
>>578352
Same
>>
>>578334
OP how does alchemy work here and how long does learning it take for those with our level of aptitude?
>>
>>578334
Still not doing it. We would need a lab, we would need a lot of potions ingredients, lots of books and so on. Is a bad idea unless we plan to stay in the same place for years.

Is bad for mobility.
>>
>>578378
Don't we have a store with rooms we could use?
>>
>>578378
Yeah it doesn't sound like something we can do on the move. I mean mon has a garden but alchemists use more than herbs so that means having a place for storare and some ingredients are expensive and hard to get so...

No. We didn't learn herbalism that's easier, it makes sence in chraracter to reject the idea due to how complicated and time wasting it is.
>>
>>578383
Do you want to sit your ass in the same place for years, save when hunting for weird ingredients? I don't.
>>
>>578373
It depends what you're trying to get out of it. If you're trying to just turn your own magic into potions, then it wouldn't be that hard.

If you're trying to do proper alchemy though, then you'd have to learn it normal like everyone else, your magic wouldn't help you there. You would have a significant benefit if you pursued your heritage though, since dragon components are often the best. So when you can just like, trim your own nails or cut some of your hair and use it as a super rare and valuable ingredient, you have a natural leg up on the competition.
>>
>>578406
We basically just turn our spell into a liquid and hold it in a flask.

Why would that take years.
>>
>>578383
>>578424

Turming our magic into potions doesn't sound interesting and seems like a good way to mutate really fast, no thank you.
>>
>>578436
OP says it doesn't exert.
>>578334
Says
>Not run the risk of exerting yourself.

Read anon.
>>
>>578436
Yeah. We can barely control it with basic spells.
>>
>>578443
Doesn't say anything about mutations.
>>
Jeez anons, calm down
>>
>>578452
We only get mutations when we exert ourselves anon.

That's why it happened the first time.
>>
>>578452
Ditto. Remenber the magic deal?

No as long as you pace yourself and you are careful you won't mutate.

Then

Anything but the basic spells will mutate you.
>>
>>578460
I don't trust the GM.
>>
>>578474
Well ask him since they answers our questions.
>>578424
OP can distilling our magic mutate us?
>>
>>578481
It will probably be something like "Not as long as you bla bla bla" then it will be

Get a 90 or over..

Oops you mutated!
>>
>>578474
>>578499
That really flusters my jim-bobs. The rules change to make the story more interesting, and suddenly they're a burden.

>>578481
Only if you super crit in either direction. Though distilling spells in general, they'll be good be a proportion relevant to your dragon expression. So since you're barely expressed at all, they'll be pretty shitty.

The ideal purpose of alchemy would be a way to get good magic after you've started to mutate, but without risking going farther. So like at say, 10% dragon expression your potions would be pretty decent, and would be an insurance net against you mutating farther than you already had by that point.
>>
>>578519
Anons want a 0% chance of mutations otherwise they're against it I think.

Personally I want to mutate somewhat.
>>
Let's just go back to our business

please?
>>
>>578535
There should be a risk if the choice of having a magic ancestor was taken. The choice of no risk would have been magical individual.

But they each have to have pros and cons. Magic ancestor in this case is mutations, with one of the benefits being extremely fast magic uptake. If magic individual was chosen, Maggy would still now be trying to learn how to make that seedling grow.
>>
>>578551
Well I'm going to sleep soon, but I can put it at a good place before I go.

So, unless anyone had any other ideas of ways to relax, pass the time and have fun in Rea, what's going to happen next? Lot's of options, lots of goals.
>>
>>578551
Lets.

We should dance and socialize a bit more for a while.
Try distilling spells.
And prepare to make a trip to the Capitol.
>>
>>578560
Goodnight OP I'm going to sleep as well.
>>
>>578567
This and say goodbye to Astrea before we leave, maybe give her a small kiss on the cheek.

>>578560
Go to a bookstore, buy a book on Kobold anatomy, get the books that another Anon wanted then we leave.

Im hitting the sack after this post cya OP
>>
>>578560
I hate how my sleep schedule conflicts with the posting time but man do I love reading the story!
>>
>>578519
So alchemy can give us mutacions, I knew it.

>Don't do Alchemy.
>>
>>578560
We meed to mutate.
>>
>>579477
No we don't, we would get hunted down for it
>>
>>579515
Sounds fun to me.
>>
>>579282
>>579515
>Don't do Alchemy
>>
>>579282
If you roll a 100 or 1, but that would happen even with a "safe spell".

Anyway,

>>578567
You fill out the rest of the month spending time doing fun stuff, overall a quite nice experience since you've never gotten to spend money on yourself just for fun. You also bid Astrea farewell who says she'll miss you and that you'll always be welcome wherever she is.

Along the way you pick up some relevant books, but decide to steer clear of alchemy. Maybe you could hire an alchemist later down the road, but for now it doesn't interest you.

>What do you do now?
>>
>>579982
If the business is on our way to the Capitol let's rest there a few days then keep moving.
>>
>>579998
Which business is that?
>>
>>580003
Our silk business bby
>>
>>580020
Oh then the capitol is neither on the way, or even remotely close. It's towards the north of the country, above even the upper midlands.
>>
>>580023
Then we should start moving
>>
>>580052
So you head back the way to Avor's, at the town whose name I forgot, to see about the silk business. It's worth noting that since you left, it would have been kept running, so probably has made a shipment or two since you've been gone.

Assuming you hire guards again, you make the trip back no problems this time. Upon reaching town you head over to find they actually moved buildings again at the behest of the local lord. Now they've got an actual warehouse for the silk business. Not a huge one, but enough that there are several workers. It looks like the lord's moved in and turned up the business level a good bit.

As usual Avor is ecstatic to see you and jumps in your arms, while Arachne asks if you brought her anything nice from Rea.

>What do you do?
>>
>>580074
Oh shit, did we bring anything for her? I dont think we did
>>
>>580074
>>580111
Go to the Lord and tell him what happened in Rea
>>
>>580111
No you didn't. She doesn't mind though since she's pretty much always disappointed with everything.

>>580119
You go to the lord and explain the situation that had occurred. He says if it's true, and hears from his daughter as much, you'll be rewarded handsomely.

Not a bad bit of action then.

>What now?
>>
>>580129
Lets buy her something to make up for it and spend a few days catching up with our friends, especially Avor
>>
>>580129
Tell avor and Arachne about the start of our awakening.

(Also OP since mutations are semi random I think it'd be a good idea for you to roll each time we over exert ourselves to see how much we mutate.)
>>
>>580129
>>580182
This too
>>
>>580147
Normally buying her something to eat would do the trick, but when you do bring her an animal to eat, she accepts the gift anyway, but clearly says she would have wanted something nice like some fine smokables or adornments. It seems each passing visit she gets more and more high-cultured.

At any rate you at least have time to spend with them and catch up on things, since you're away more and more, and her not so subtle want of moving to Rea is pretty evident.

>>580182
On that news Arachne rather plainly says careful if with any fire breath since the silk will alight with ease. Avor though is amazed and joyful, and wants to know how quickly you're going to become a dragon completely, since that's obviously the best thing for you to do in his opinion.

As for mutations, it's not so much a random thing to just happen that you exert yourself and wake up with horns the next day. It's more a sliding scale, as you (if you) move too far in that direction and you start to change overall.

>At any rate it's a nice few days catching up with them again, as well as some other folks in town you haven't seen in awhile. Of note, you bump into that young man who helped you out after you were attacked by the bandits, and let you ride his mule the few days to town.

What are you interested in doing next?
>>
>>580246
>How long until we become a dragon.
Avor seems really excited by that.
Talk to the young man.
Ask him what he does.
How he's doing.
And see if we can get him to work for us.
Or travel with us.
>>
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>>580257
This and lewd Avor, ill tell you how OP.

we won't leave this town again without properly Lewding him
>>
>>580257
>Avor seems really excited by that.
Enough that he keeps coming back to it, even in passing, or when he's just thinking aloud or talking to himself.

You ask the fellow if he has time to talk, and learn his name is Julien, and busies himself with charting the market in the southern region for bank and merchant almanacs in Almace. He's at the lowest level of that at least, actually gathering the information on foot.

He's doing alright, it's a pretty straightforward life of living on the road, going town to town and finding out who sold what for how much. At least he gets to travel. You ask him about working for you, he's a bit confused at the idea of a woman being in a position to employ, especially when he encountered you robbed and in need of help beside a road. He says though as long as you don't mind him having to stop at each settlement to gather information, then he could have another job besides.

He wonders what you have in mind?

>>580289
Well you were able to find not a book since it's a rather esoteric subject, but a scroll about kobold anatomy, probably written by dwarves.

Though as per usual it would rely on player consensus.
>>
>>580289
All give you a whopping

>ONE
>FREE
>LEWD

Vote from me.

But no more from me after this.
>>580300
We run a silk business and are looking to both move into other spheres and expand our front on the clothes and fabric market.

His aid would be appreciated.
>>
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>>580300
What does it say OP?
>>
>>580328
I can write what we're going to do to him either way :^)
>>
>>580354
Oh well,
>skip to night time
>feel him up like last time
>fingers around his cloaca(if he has one[if not just circle around his dik])
>Once it's ready
>Succ
That's it
If OP wants to go deeper
>After Succ
>Boobs
>Mount
Edn
:^)
>>
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>>580529
Too lewd anon.
Too lewd.
>>
>>580545
>>580300

If OP doesn't want to write i can give it a shot, i want to think im decent at writing.
>>
Hey again, got called out on an errand for a few hours. Same as last time, if someone wants to take the reigns temporarily as some other character, or just fanfic it up for a benefit, go ahead!

Otherwise in the meantime figure out a plan going forward. The silk business more or less can run itself if that matters, so if you want to pursue something else you can.

>Try not to crash the quest with no survivors
>>
>>580612
Ok gimme a sec I'll continue the journey of our siblings and give them some back story if I can.
>>
>>580620
Yussss
>>
>>580612
>Years ago in a desert.

>A lone figure clad in white from head to toe traverses the desert.

>He stops reaching for a bag of water off his person. He shakes it with an annoyed look on his face. It is empty.

"Damnit. Not much farther until I find her at least."

>He puts the bag away shielding his pale face from the harsh sun as he continues his journey across the sandy landscape.


...
>Hours later
...

Walking around the camp filled with tents with a bored expression on her face a tanned girl looks for something...Anything to do.
Turning to face the horizon she sees them.
She sees someone cloaked in white tunics.
"I wonder who that could be..."
She goes to meet them...

(Might do more might not. Depends.)
>>
>>580716
>Idea pips into my head.
B-b-but that'll cause problems for Maggy!
>Don't give a fuck do it now.


>The Marquis sits in a room with a large table.
>He's drinking tea.
>His mage sits nearby.

"So to what do I owe the pleasure sir? Need something?" The mage said wearing a calm, relaxed expression.

"Oh nothing. Just enjoying some tea and thinking about our deal with that girl." Said the Marquis with a smile on his face as he enjoyed the fine drink.

"You mean the magic testing?" An eyebrow raised as he said it.

"Yes that. How did it go by the way Seradrin?"(best name I could come up with.)

"Oh fine. She had magical aptitude. It was in her blood so she was related to some magic beast in some way."

The Marquis swallows his tea before coughing, a pained expression on his face.

"And you didn't think to check what beast?" A hint of annoyance lacing his voice.

"There was no way to know. She said that the test showed nothing regarding that!" Seradrin said almost shouting with resolution.

"And you don't think she could have lied? I would too in that situation." Said the Marquis.

Seradrin had no reply save a pensive expression.
>>
>>580928
Hope this doesn't bring trouble on our silk business
>>
>>580928
A shadow seems to move slighty at hearing that, but none of the two men notice. The shadow waits until the mage and the noble leave, then moves away from the house.

"Mmm... so that explains how dhe burned the vampire. Interesting."

The shadow then decides to tail the former sick girl the magic user woman was so worried about.
>>
>>581715
>A shadow something now follows Astrea.

Yeah nothing to worry about here.
>>
>>581782
Eeyup.
>>
>>581715
Please no, We've already saved her once, i dn want her dying on us
>>
>>581926
>Contemplates whether or not to throw danger avors way.
>>
>>581941
Anon please no, hes our Husbando
>>
>>581976
Well if the opportunity comes.
I shall knock
>>
>>581926
The same Anon here, using another device. The Shadow is only interested in us plus why take the girl hostage if the shadow can just wait until we go to visit her again?
>>
>>582096
Well im ok with that, as long as our Friends aren't in danger
>>
Ok so, did you reach a plan on what to do now?

I mean of course apart from praying for Maggy's wellbeing due to Marquis interest in her, and Astrea's interest with a shadow on her.
>>
>>583156
Explain to avor how the sealing works.
Particularly the
"We have to over exert ourselves on magic to kill the human parts of our body so the dragon parts can fill them."
Also we're heading to the capital to visit a dragon.(tell avor we're going to do that and prepare for the trip.)
Also hire Julien to search for more ways we can expand into the fabric industry and other spheres of business.
>>
>>583220
>Sealing
Meant awakening.
>>
>>583220
You explain to Avor the process as you were told by Entra, though it's still hard for you to understand and you don't think you relay it correctly to him. He doesn't seem to mind though, and says that's good and that you should try to get rid of all the human parts as fast as possible.

He's just as ecstatic about your trip to the capitol, ideally to see the dragon, though are you interested in bringing him? As for Julien, he says trying to expand business isn't within his experience, however he can definitely help out with finding what the state of different businesses are in areas, so to figure out what the trend of supply and demand is wherever he goes. If you take him with you, then he can find out what would be profitable to buy and sell from here to there.

So what sort of prep do you want if you are headed to the capitol? Means of transport? Bringing anyone? Hiring anyone? Your basic travel arrangements really, since it'll be a long trip no matter what.
>>
>>583273
>Get rid of all the human parts as fast as possible.
Damn that cuts deep.

Avor can come as long as he an make arrangements to keep the business running.
Julien can come because he can tell if our stores might do well there.
No guards.
Arachne obviously isn't coming.
Partly cause spider partly cause she's always disappointed.(we need to deal with that.)

Transport we can use the same means we travelled to our parents house.
>>
>>583350
If you're trying to take a passenger wagon to the capitol, you'll have a hard time with Avor, they won't carry kobolds. Unfortunately unless you're willing to wait until possibly a race-friendly wagon happens past, you'll probably need to hire some sort of personal transport for all of you.

As for the business, it can run without Avor though the lord might try to tighten his grip on it. The kobold himself says he doesn't trust Arachne to not just work for someone else if they can provide her with a better living standard. That is, considering how easy it was to persuade her to turn on the thief who'd been feeding her, and join you.
>>
>>583368
Ok then avor stays and if the market is good near the Capital we can move shop there and avor can be closer to the dragon.


That also means we can take a passenger wagon.
>>
>>583368
Also tell Arachne we'll try to get her some adornments from the capital.
>>
>>583380
Very well, Avor stays to keep a loyal eye on things, but asks you to send his regards and devotion to the dragon. To help keep things going the right way, you also tell Arachne you'll bring her things from the capitol but she says she'd rather just go to the capitol.

So about a day or so preparation, you and Julien join a passenger wagon set for the capitol. It will take about three weeks though and will stop at towns along the way.

>Any last plans or actions before departing?

>>580529
Succ might be a bit much for Maggy, but moving farther than the previous time and making use of the crude kobold anatomy scroll, it's fair that she could give Avor a hand so to speak, the night before she leaves.

It's pretty weird to see how he reacts and behaves to it while she does it, though it's an intense experience for him and you find out he's never done anything like that before, not even on his own. You're not sure what to make of that or feel about it, and it was kind of gross admittedly, but you don't mind making him feel good like that as thanks for all the help and loyalty he's given. You think you might have made a mistake though giving him that experience now, because for the remainder of the time that you were in town before leaving, he clung to you like a lovesick puppy, hugging you tightly if you cared to pick him up or just hanging onto your legs if you didn't, nuzzling and saying how much he loved you constantly.

It seems you got a basic understanding of kobold anatomy, but not kobold feelings, and may have complicated the relationship. But who knows, maybe your time apart will let him cool off.
>>
>>583422
>Hugging you constantly.
And I'm already regretting letting the lewd go through.
Never again.

Anyways sell our armor plates and just wear leather.

Also try to make barrier spell.
>>
>>583447
Before you go you decide to sell off the metal armor you'd been wearing, and keep to just leather under your dress. Much easier for travel at least, even if it does make you look a little thicc.

What barrier spell did you have in mind? Just creating one? You'll have to roll either way.

As for Avor, something strange you notice awhile after while traveling, but you can still smell him on your clothes. Not even from where he hugged or nuzzled you, but wherever he touched really. It's odd because not only is that something you're not used to, but it's also a different smell. Like normally if ever you smelled him before, such as when holding him in your arms, he smelled like you'd expect of a little lizard man. Now though, it's very faint, for as faint as it already is on your clothes after the fact and a day later, but there's something stronger there and different from his usual scent. Overall it's confusing to you because in a way it's strangely familiar.
>>
Rolled 87 (1d100)

>>583474
>Faint smell
Did he pheromone mark us?
Thanks based OG anon (/s)
Now every lizard will know.

Making one yeah.
Rolling.
(Don't expect to roll high but whatever.)
>>
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>>583422
After an excellent dinner this is what i return to

>he clung to you tightly
>nuzzling and saying how much he loved you constantly

YEEEEEEEESSSSSS

My lewd side is satisfied.

Thank You based QM
>>
>>583536
Dude we've been marked.
Never let lewd side resurface.
This is probably gonna cause problems later.
Doubt we can wash it off too.
>>
>>583536
Also alien abductee OP?
Is that perhaps you?
>>
>>583541
Lets try washing it off, if anyone asks we can always lie
>>
>>583544
Well if it's anything like I think it is its gonna be hard to nigh impossible to wash off.

But yeah wash it off later.
>>
>>583486
>Did he pheromone mark us?
Well that would explain the strong smell, but not the familiar one. You ask Julien to smell your sleeves out of curiosity but he can only smell what it was washed with so that's a relief. Though a little strange that he can't smell what you do.

>87
Anyway, at some point when you've got the privacy, you try to create a barrier spell. You're not sure what to do since your beginner spells don't really go into something of that nature, defensive magic. So as before when you created a spell, you just try to imagine the effect you want, and charge your magic to perform it. In response a faint glowing ring forms around you on the ground, and some specs of glowing dust drift in the air around you, following the line of the circle. It's impressive to watch and you feel your heart race and a sense of joy, though you start to feel that same sickness again as your head spins and you lose balance, and have trouble breathing.

Some time later you awaken to find yourself being carried by Julien, who is relieved to see you're awake and asks if you're alright. You didn't return and the others thought you missing, when he found you passed out in a field. Unfortunately the passenger wagon went on ahead since the next town wasn't that far and some of the passengers complained about waiting. He's willing to carry you the rest of the way to town though if you aren't up to walk.

---

>Either way you reach the next town, ___?, a bustling little place situated on a crossroads between Rea and Alri. It's evening, what do you want to do?

Getting back on the same passenger wagon will be possible by the way, they didn't abandon you completely. Again, just went on ahead to to town rather than wait for Julien to find you, or you to turn up.
>>
>>583557
>We can smell something a regular human can't.
The mutations are already taking effect.

I'll call the town Haven.(cliche I know)

Let's try to catch up with the passenger wagon.
>>
>>583569
>Let's try to catch up with the passenger wagon.

Well it's still in the town, it's stopping for the night for everyone to rest. You've got a couple hours before you'd want to sleep though, if you want to do anything.
>>
Rolled 98 (1d100)

>>583591
Let's see if we can find an alchemist.
I'll roll for it.
>>
>>583593
So we basically found an affordable to hire master alchemist?

Beautiful.
>>
>>583543
Yeh, what gave it away?
>>
>>583593
You find the best alchemist Haven has to offer! Though she is not a native herself, just passing through for a few days. Do you want anything of her?
>>
>>583604
That archimededede picture.

You used it in the thread.

I was the anon that rolled for fruit.
>>
>>583607
Try to hire her.

Say we're a silk merchant/magic user that wants to hire her to make potions we can sell.
The store is manned by a intelligent giant spider that makes the silk and a kobold.

We could tell her more but that's only if we can trust her to keep a secret.(tell her that)
>>
>>583608
Sup Anon, i had a feeling it might be you but I wasn't sure
>>
>>583607
>>583615
This
>>
>>583615
A well-proportioned older woman near 30, by the name of ___? from the country to the northeast of Almace, it's a little hard to understand her but she says if you can pay well she'll work for you. She doesn't much care about what your business is, as long as you can keep up pay. As for secrets, she says in her line of work, having to keep secrets is all part of the job. What else you want to tell her is up to you, but you can afford what she's asking.

The next day the three of you board the passenger wagon which has some freed up space for people who were getting off at Haven to go elsewhere.

>Anything you want to do while continuing transit to the capitol?
>>
>>583636
Tell Aea why we are traveling
Which is to say. We came to talk to the dragon residing nearby.(will I ever run out of bad names? Probably not)
She should know.
If she worries tell her it's fine cause we will probably get along better with it than most.
>>
>>583642
U sure about that anon?
>>
>>583652
Yeah.
I doubt she'll be worried.
We should ask if there are any valuable things for alchemy you can get from dragons.
>>
>>583642

She's obviously confused as to why you'd want to talk to a dragon, but if you can afford to travel around the country for a visit to the capitol just for that, then she supposes you can do whatever you want. She's personally not at all worried, since from what she's heard you can go and see it as an attraction.

>>583662
Along the way you ask her about if there are anything valuable from dragons as alchemy, she bursts out laughing and says there aren't any dragons left for anyone to be able to use anything of them as ingredients, but if you happened across even their droppings, you'd be a rich alchemist indeed.
>>
>>583681
Well that's convenient, while we're on our way to the Capitol let's keep an eye out for trouble, i dont want to get robbed again
>>
>>583681
>Aren't any dragons left anymore
Laugh a little at that statement.
(OP can we use our own hair and stuff for alchemy ingredients now?)
>>
>>583701
Also from now on have Maggie call making magic by imagining it
Omni-Magic if you can.
>>
>>583701
For clarification, she's not saying there aren't any dragons left at all, just that there aren't any freely roaming anymore, that people could happen upon things like left behind teeth, claws, scales, things like that. She only knows of five dragons total existing on the continent, and all of them are in some way or other living under or in the employ of people. There are rumors of free dragons in the mountains but she doesn't believe any of that.

As for your own hair and stuff, you have no way of knowing but you could always try.

>>583690
You continue on, a couple days into travel and no robberies, but the wagon does get stopped by a sheriff and some footmen. They're looking for criminals on the run or smuggling efforts, though in talking with the passengers Aea faces some trouble being a foreigner. It's not so much that they're arresting her, but they intend to take her from the wagon to the nearest town for questioning.

>What do you do?

>>583708
I'm not sure what you mean here, your wording is a little confusing.
>>
>>583721
Tell them she's been traveling with us for a while and that she can be trusted
>>
>>583721
Maggie has to name her skill for improvising magic easily.
All the adventurers do it.
"Omni-Magic" fits.
It was what you basically called it OP.

>All of them are living under or in employ of people.
Not all of them...
(I'm being a vague dick to her on purpose. It's fun.)

Ask her about the alchemical properties of things from half dragons.

And by that I mean half dragon half humans.
>>
>>583725
Julien has to do the talking since you'd probably be told to keep quiet or even backhanded if you tried to speak, but his reasoning doesn't really get through to them. It seems that they don't really think Aea is suspicious or dangerous, but taking her in for questioning might turn some things up, and even if it doesn't it'll fit into their quota and make them look useful and like they're doing the job.

Kind of like a cop being heavy on the lookout for people speeding, because he has a citation quota to meet by week's end.

>>583734
Ah ok, that makes sense. Maggy doesn't know the root language of Almese (and the other languages of the continent) so "omni" wouldn't suit her level of education, but she can work with calling something like All-Magic or Magic-Crafting. Or weaving, she knows how to weave!

When not dealing with the sheriff problem, you ask Aea about half-dragon ingredient worth. She says it's really just like a watered down version of whatever it would be for a dragon. However, a watered down version of something which is extremely rare and incredibly useful, is still very valuable. The main factor is how big the dragon portion/influence on the ingredients is. The more dragonic, the more worth, usefulness and power/potential.

She's curious to know why you keep coming back to this line of questioning though, since you're not an alchemist yourself?
>>
>>583758
Because I can make money selling said watered down version.

Especially when it's as easy as trimming my nails or something like that.
>>
>>583758
Also yes to Magic Weaving.
That sounds cool.
>>
Catching up, is this still running?
>>
>>583774
Yes it is.
>>
Holy Shit its 3 am, i gotta go OP
>>
>>583791
No big, I'll heading off soon here myself, will continue tomorrow same as usual. I can wrap up the conflict here though >>583758 at least.

>What do you do?

>>583765
In doing this you infer to her your true nature. She finds it very funny as a result, and said you had her going there for awhile, you really know how to tell a story and pull the wool over someone's eyes. A good skill to have for a young woman, she says.
>>
>>583798
Night OP

Gonna have to ask her to help us distill spells later.

(Also does she doubt us? She don't believe we dragon it up?)
>>
>>583798
Oh wait your not sleeping?

Ok then.
We have any basic utility spells we can show off?
>>
>>583810
I'm going to be sleeping soon, but can be here another 20 odd minutes or so.

>>583806
>>583810
These are all well and good but moving further I'm going to say you have to resolve the situation with the sheriff.
>>
>>583806
Oh and yeah, no. She doesn't believe you about having dragonic heritage.
>>
>>583811
Ask the sheriff what it will take to convince him to leave us be.
>>
>>583817
You're pretty sure of the most obvious way to get them to move on, by lining their pockets, though you don't tell that to Julien as an option so he asks. There's some chuckling among them and whispering as the sheriff talks more one on one with Julien, and says if Aea is willing to go behind a tree they can "interview" her here and everyone can be on their way.

Aea honestly doesn't seem to care that much, but you think you'd rather pay for her sake, though the choice is yours.

>What do you do?
>>
>>583829
>Pay them off.
Even if Area doesn't care we do.
>>
>>583838
You have Julien pay them off, for which they're all happy and grateful, and hands are shaken and shoulders patted all around. With that the two groups part ways.

>>583810
So you can show her a spell which may surprise her but that doesn't prove your claims. Just that you can do magic.
>>
>>583838
>Area
Aea
Autocorrect is my enemy.
>>
>>583843
Tell her we can do nearly anything with magic by Magic Weaving and making up the spell on the spot.

Tell her to try us.
>>
Rolled 93 (1d100)

>>583846
She has no idea what you mean by magic weaving since it's a term you made up yourself, but she says if you can perform magic like you claim, go ahead and change her hair color. Just for effect, she downs a potion which should provide her with some amount of magic immunity.

>Would take a roll, if you want to try

Her roll from the potion just in case.
>>
>>583848
>93

Well shit, Aea really is an exceptional alchemist.
>>
Rolled 25 (1d100)

>>583848
>93
Damn you OP.
Mention we've been doing magic for less than a year.
Mention that we tend to pass out Everytime we use the skill.

Something about it destroying our human body leaving us more and more draconic.

Try to change her hair anyways by making up another spell.
>>
>>583849
I'm still going to suffer the effects of over exertion right?
>>
>>583853
Nah you rolled pretty crap and more importantly, the spell had no effect.

Well you tried, and she has a good laugh over, saying you don't need some far-fetched story as to why you can perform magic, just being able to is special enough already. It would seem that she simply believes you're individually gifted to perform magic, rather than a magical inheritor.

Julian though is quite unnerved at learning this, that you can do magic at all.

>What do you do now?

One more action choice before reaching a next settlement, where I'll head out for now.
>>
Rolled 30 (1d100)

>>583856
Turn around at the roadside a good distance behind us.
"Watch this then."
Use magic to make it explode.

The more power the better.
>>
>>583856
OP can I over exert Maggie even more and get a reroll?

I'm willing to run the risks that entails.
>>
>>583859
Make what explode?

>>583862
You can try, and I'll determine if it's reasonable that something would happen as a result. The main problem to keep in mind is that Aea seems familiar with magic enough or has seen it before, that you would be hard pressed to do something that an experienced mage couldn't. The easiest way to get her to believe you would be for your magic to overpower a potion of hers, since that's a clear indicator of inherited magic, that it can overpower individual magic.

Or I suppose if like, you gave her your hair or something and she tested it.
>>
>>583869
Then cut off a lock of hair.
Ask her to check it when she can to see if it shares properties with dragon stuff.

Also ask her if any of her potions can help slow awakening.
>>
>>583872
When you reach the cit of ___? next, you can cut some hair and have her test it to settle the issue. At that point you can ask her about slowing the advance, since until she believes you it would be pointless to pursue something like that.

---

Eventually the wagon reaches the city of ___?, a relatively smaller city to be sure (smaller than Rea) but big for an entirely inland settlement. Probably due to the river which it spans both sides. The wagon will be here for three days, so you'll have time to do whatever interests you, or you are interested in.

>What do you do?

Will head off here for now.
>>
>>583876
Have a lock of our hair cut and have her test that shit.


Night OP.
>>
catch up finished...

aaand looks like we have been marked by Avor. god dammit anon.
>>
>>583876
search around , passively hearing gossip to gather intel while getting the feel of the area.
>>
>Get metal armor back as soon as you can. And remember to wear the silk undersuit since is spider silk so is very tough.
>Stop making up spells you idiot!
>Stick to just overpowering the basic spells you know.

GM please read this: https://en.m.wikipedia.org/wiki/Spider_silk
>>
Rolled 54 (1d100)

>>584214
This works also.

>Wash the clothes that got marked with Kobold smell again and it that doesn't work just burn them and get new ones.

Rolling
>>
Rolled 2 (1d100)

>>584221

Rolling.

Also

>Get book of basic spells we don't know
>>
>>584221
>>584225

Forgot to aay what the roll was for, it was for washing the clothes. I wonder if a 54 (best of three) is enough or we will have to trow them away.

We might not need the metal armor if the GM rules the spidersilk undersuit to be strong as steel, otherwise we will need it for protection.

Is there any city or country were women are threated better? The sexism is really annoying me.
>>
>>584369
Yeah, it was for washing the clothes.
>>
>>583887
Sorry Anon, but I needed it
>>
Rolled 49 (1d100)

>>584221
Supporting and rolling because why not
>>
>>583880
First thing's first, you cut some of your hair and give it to Aea to test. She remarks that you're really persistent about this, but if it will settle the issue then she'll do it for your sake, since you're paying her.

>>583889
You ask Julien to do his thing and find out the lay of the market for the city, while you try to just listen to what people are talking about. The biggest recurring news is the war to the east in the country of ___? between the city states there, which Almace is involved in as well as the house of Manzburg. Many people in particular sound upset that the Almese king has allied with the sultan of the Selden Empire, a large and powerful state far to the southeast bordering this and the other continents. They follow a different faith there and are quite culturally different, so people see it as the king betraying the ways of the Church and the region.

>>584214
You still have the silk undersuit which is understandably durable and strong, though picking up armor again will be difficult since yours was specially made to suit you. Maybe once you reach a place you'll be staying at for awhile, you can have some fashioned for you.

>>584221
You don't need to roll to wash off the kobold scent, it will just take a solid wash which you haven't gotten the chance to do since last you held Avor.

>Cont.
>>
Waking up the next morning you intend to head about the day with some errands in mind. Over breakfast though, Aea comes to sit with you and mirthfully asks if your dad is or was proud of mounting a dragon? She offers an apology for not believing you before but says you can understand how unbelievable it sounds, and expresses how amazingly rare your situation is as well as how valuable you are.

Something strange you notice all the while, that you can sense sort of her feelings and emotions without her needing to tell you, like you can smell her instincts for different emotions. Overall she seems nervous but in a positive way, like cautious optimism. The same too, you can sense for the serving girl who happens by your table, though she's expressing different feelings from Aea, anxiety you get the impression.

>>584225
When you get the chance, you go to buy another book of basic spells which has ones you don't know. You find two which seem to be still beginner level, but have different utility applications from the ones you know.

>>584369
I know that spider silk by density and amount and stuff, is very strong exceeding even steel, but is that true in bulk? Like a single strand of spider silk is obviously stronger than a strand of steel as thin. But is a patch of cloth woven from spider silk, as strong as a mesh of steel? I was under the impression that silk loses it's benefits when compared to metal(steel) when in larger amounts. Like if you somehow had an I-beam made of silk and a regular steel I-beam, the steel one will be stronger.

If I'm wrong though, then yeah, you probably won't need metal armor unless like, you want to actually go into battle. Against common threats though, like getting mugged or defending yourself from a lone attacker, the silk may be enough. Certainly, I know that it is better against things like arrows and bullets, if you're planning on getting shot anytime soon.

As for the sexism, you're not aware of any place that women are treated much better. Social stances for women are different wherever you go, but it tends to range from them being put on a pedestal and revered (though not treated seriously or afforded much individual rights), to being repressed and controlled. You've heard of places that might be better than Almace though, where women are treated as pretty little things in need of protection and devotion. The country across the waters to the north, at least among the lower class, things are "chummier" so women can get away with being socially more forward. In talking with Aea as well, in her country to the east the people in general are more easy-going and jovial, and there is a stronger tradition of respect for capable women (like family matriarchs and working girls), so it's easier to be taken seriously. And of course you've heard the stories about the country to the southeast, where money is everything so a rich woman can have any rights she wants, barring political (and even then there are exceptions).
>>
>>584908
Overall though, yeah you're going to be hard pressed to find a place in the world in this day and age, where there isn't a fair amount of sexism.

---

Otherwise, you've got about two days left if there's anything in particular you'd like to do, or see to, before the wagon continues on to the capitol.
>>
>>584908
Now we have animalistic instincts for reading people and super smell?
Nice.
Mutation isn't all bad after all.

Tell Aea we can tell that while excited she seems somewhat cautious of us.
Ask why.
>>
>>584940
She says you must have a good intuition to be able to tell that of her. She admits she's a little cautious because you're like a walking talking gold statue to her (or maybe silver, since you're not much a dragon at all), but she thinks she might have offended you, and is treading carefully in the hopes of not causing you to fire her or otherwise create distance between you two.

Basically now that she believes you and understands how valuable you are, she doesn't want to drive a wedge between you, or risk losing you.
>>
>>584908
We should travel to Aea's country, we would have an easier time making our merc company over there
>>
>>584990
Oh no that's fine.
I didn't even believe in dragons until I was told one of my parents was one.
>>
>>584990
Basically as long as she doesn't betray uswe will consider her a friend.
>>
>>585003
That's a possibility, though at the same time you might face some xenophobia for being Almese. Probably not as much as Aea faces being here though. There's also the language barrier of course.

>>585022
>>585029
She's relieved to hear that and says she wouldn't bite the hand feeding her, and is quite shocked to hear that one of your literal parents is a dragon, she was only joking before about your dad. She wants to know though if you don't mind, how much a dragon you are or believe you are, basically how long you've known and how much change you've experienced. She also wants to know what the true reason for going to the capitol is, since she doesn't think you simply want to see the dragon and nothing more.
>>
>>585061
>How much of a dragon we are.
Mostly human.
Of course since we've awakened and already have started mutating We can't say completely
And if we keep overexerting ourselves by improvising and casting high level magic we will only get more and more draconic.
>Why we want to see the dragon.

We want to see if they can aid in helping us with our mutations dilemma.

And help us with Magic Weaving.

Also explain to her what Magic Weaving is.
>>
>>585085
>Get the armor anyway.

Honesty guys we could have just carried it as luggage, why you had to get rid of it? We aren't bulletproof!
>>
>>585111
Yeah get the armor again. And the place that respects strong matriachs seems to fit with our goals.

>Also make sure to buy good stuff for the spider, or she will dump us and we will lose the silk business.

Overall recent studies show spidersilk to be atrong but no more than steel if they were used as armor. So still quite strong but not as much as fiction has made it.

Of course Arachne being monsters, may have silk that's atronger than steel. They need it to suport their weight after all.
>>
>>585111
Wouldn't it puncture the armor?
Especially up close.
Where we stab people?
>>
>>585136
This, lets buy her the fanciest cigars we can find
>>
>>585136
Oops, yeah let's do that.

>Also make sure to buy good stuff for the spider, or she will dump us and we will lose the silk business.

And it does make sence spidersilk from a monster would be stronger.

We could use the armor with the undersuit when we travel and just the undersuit with fancy clothes when we are in social events or doing business.

Does that work for you guys? Cause the undersuit alone won't do much for the kind if dangers we face outside cities.
>>
>>585085
She understands a bit better now, and says that's a hard choice to make between one side or the other. Though she does try to express to you exactly how valuable you are and could be.

>>585111
>>585136
You can pick up the armor when you reach the capitol probably, though indeed it makes sense that Arachne would have stronger than normal silk, so it could be possible to forgo the armor altogether and just have a durable silk undersuit. Certainly it would be more comfortable, and easier to wear than armor. Also less obvious.

>>585170
>Cause the undersuit alone won't do much for the kind if dangers we face outside cities.

It depends really, what you expect to face outside cities. Against a highwayman, it would probably make a difference but against say, a bear, having either silk or metal armor or both, won't do much to save you.
>>
>>585158
These are not modern bullets, they are the old round ones. Most of the time they would just dent the armor. But we could reinforce it with alchemy to make ut even stronger.

Also just in case

>Stick with short sword and short spear as weapons. And carry two knifes all the time, even when going fancy or on business.
>>
>>585181
If you're willing to resort to magic for that kind of defense though, then you could just as easily have your clothes enchanted and not need any armor at all. When your underwear can stop a bullet, why bother with a silk suit or metal armor?
>>
>>585181

Yeah but even then the amount of armor required to stop a bullet would have to be kind of heavy won't it?

Light plate won't do anything.
And fighting stronger enemies will be impossible in heavy plate.
>>
>>585188
OP they won't do that.
They're scared of the power.

Though if we distill our barrier spell and soak the clothes in the solution would that work?
>>
>>585202
That could work but it would probably make more sense to have a good alchemist do that rather than you trying yourself.
>>
>>585180
A bear won't destroy the armor just dent it and kill us despite of it. Unless is a really big one or a monster bear then the armor will be as good as cardboard.

>>585181

Yeah we have an alchemist, let's pay her to make the armor stronger but don't use us as ingredients since we haven't gone all dragon yet.

Also the short sword and the spear have shown the best results so far.

A dueling sword would be honesty shit in a real fight and against monsters or even wolves.

And yes carry the knifes even if we haven't found a teacher yet.

Plus since we are going to get new armor let the alchemist help the guy msking it so it ends stronger right away instead of just normal armor with a slight alchemic boost.
>>
>>585209
>A bear won't destroy the armor just dent it and kill us despite of it.

Never suggested it would destroy the armor, just that you can't go around in full-plate so it would crunch your head or something like that.

As for your weapons, you at least temporarily discarded it because it's too obvious and too hard to travel with. With the short sword, it's difficult but you can conceal it in your dress. A spear, even a short one not so much.
>>
>>585231
We can hide knifes in a dress, have you seen the space those old dresses have? If women in old west could hide a gun in a dress, we can hire a pair of knives in a fancy dress. Usually by the tie them to your legs option since the dress covers them.

And really stop discarding weapons! We can carry them in the luggage at least! Same for the armor!
>>
>>585250
Why don't we just get guns?
Why spears and swords?
Just get a gun and some knives.
>>585250
Carry armor and weapons in luggage by ourselves.

We aren't that strong.
>>
>>585250
GM said we hid the short sword in the dress, but yeah we can hide the knifes too.

And really carring the armor and spear as luggage makes sence. Let's stop trowing away money.
>>
>>585259
We usually have hired help. In fact we skways have ut when we travel since we always hire guards lately.
>>
>>585267
Didn't hire guards for this journey.
>>
>>585259
We have hired help and we usually travel in carriage or cart with horses so is possible. We haven't travelled alone in a while actually since we keep having bad luck when we did.
>>
>>585279
We're along a passenger carriage with other people.

Our only companions are Julian and Aea.
>>
>>585271
We traveled by carriage so we had space for luggage. Also we didn't travel alone.
>>
>>585250
I didn't mention knives because I figured it was obvious that you'd have a few.

The problem with carrying things in luggage is that if it gets checked you might be in trouble. At least on your person, the chance of you getting patted down as a lady is very low. Armor wouldn't be disallowed, but it would draw attention definitely.


>>585261
You didn't chuck the spear, just left it with Avor. Only the armor was actually sold.

---

So, anything to do in this city for the next two days?
>>
>>585299
>But fancy fancy stuff the fancy spider
>>
>>585314
You're more likely to find fancy stuff in the capitol, but you can still try here if you want.
>>
>>585299
>Next time get our own cart.

And yeah let's buy fancy stuff for the spider.
>>
>>585299
Ask Aea if she can do anything to our clothes to make them more armor like.
We want the protection of steel armor without the constant exhaustion because we are kinda weak physically.
>>
>>585319
Why we were here anyway? Business or the dragon?

If it's the dragon let's go see it already if it's business let's get to it.
>>
>>585341
Dragon.
We're here for the dragon.
>>
>>585321
Noted, next time you'll get yourself a carriage.

>>585334
She doesn't know about steel strength, but she says she can do something like that. Her own clothes have a good amount of protection on them.

>>585341
You're going to the capitol for both business and to see the dragon. Currently though you're at a smaller city about halfway to the capitol, because the passenger wagon is stopping here for a few days.

So currently in this small city you don't really have any obligations or duties, you're just waiting for the wagon to leave.
>>
>>585346
Then let's see the dragon. Also try to do silk business.

Can we sent whatever fancy stuff we find by mail to the spider?
>>
>>585353
Have her do it then.
>Only half way there.
My god.
>>
>>585353
Buy fancy stuff and sent it to the spider by mail. Maybe something local they don't have in the capital?

Also have lunch with our two hirelings in a nice place.
>>
>>585368
This
>>
>>585368
>>585371
Okay let's do this.

Also tea time like the British. Try to not get rid of our weapons and armor while I am gone, okay?
>>
>>585357
>>585368
That's reasonable. You find some fancy trinkets at least, package and pay to have them taken to Alder with a next wagon.

>>585368
In the meantime you have a sit down meal with Julien and Aea in a nice shoppe, to talk about this and that. With Aea you ask her to treat your clothes to make them more durable, while Julien talks about the lay of the market here. The river makes it a local hub for goods, so there are a lot of outlying industries which rely on the city. The most common commodity is agriculture and livestock products, while higher grade goods are rarer. One thing he is aware of that is fairly low-tier but also lacking, is earthenwares, things like bricks, pottery, that sort of thing. The area isn't poor for it either, it's just that general efforts and businesses in the area remain small and unorganized.

>Next two days go by nicely as various errands are seen to or you just look around. Of particular note that you draw the affection of a clothier's assistant from whom you bought a spare set of clothes while Aea treats your original ones. He asks to spend time with you and treat you well, if you care to accept.

Unless you care to anything particular, you're set to continue the journey, is there anything left in this city you'd want to do before departing?
>>
>>585473
Send a letter to avor about the earthenware business here and how he could possibly take advantage of that.

Then continue our journey.
>>
>>585488
This works.
>>
>>585488
You're not really sure how Avor could make use of it since he can't do business with people directly and would have a hard time traveling.

Also he can't read.

At any rate though, you continue on your way with the passenger wagon, which has picked up more people now headed to the capitol. A few days into the trip, and you encounter a roving band of gypsies who invite you to stay with them and join in revelry.

Most passengers of the wagon refuse, though you have a choice on the matter for yourself. Aea has no problem with it and goes to join them, though Julien is suspicious like other passengers.

>What do you do?
>>
>>585525
>No

We have terrible luck on the road. So no way.
>>
>>585525
Go

I don't want to leave Aea by herself if they are dangerous.

If they aren't we will be fine.
>>
>>585525
Join them
If anything goes wrong we have 2 people to help us out
>>
>>585541
Don't join thrm thry eill drug us and steal from us.
>>
>>585535
They will drug us if we go. If she is so stupid is her fault.
>>
>>585564
So leave Aea then.
That's real nice anon.
>>585568
Ow do you know they're going to drug us?
>>
Two in favor of going, so you tag along. Aea seems right at home and is very open and friendly with them which is reciprocated, though because of your past experiences on the road you're obviously suspicious and also not used to big gatherings and parties so understandably shy. At least among them you don't smell/"detect" any ill will or secrecy, and one of the women hands you a drink to nurse.

It's strong stuff, and you're not used to drinking in the first place, quickly becoming tipsy and more amenable to the festivities, finding yourself roped into a dice game while Aea joins in singing and dancing. Fortunately you have Julien to watch out for you at least, as he doesn't drink and keeps close to you.

At any rate you have fun, lost a little bit of money but enjoy yourself and after some more drinks and a little dancing, your clarify fades with the night. Probably morning you would guess, you awaken to a young woman brushing your hair and speaking with another who is using ink to make patterns on your arm. It's a little uncomfortable and you have a disorienting headache, but you notice Julien reclining nearby and dozed off. You also can smell in the air the cooking of food, though in the process detect that one of the women is attracted to you, which is a little embarrassing as you turn a shade of red.

>What do you do?
>>
Whoops, I started writing after this part >>585541 so by the time these chimed in against >>585564 >>585568 I'd already had the post written out.

Though to be fair and in favor of not going, it's within reason that if Maggy detected hostility among them, she would have turned back.
>>
>>585568
>>585573
Oh look anon they drugged us so bad with good food and nice company.

If only we stayed away.


Anyway hang out with the gypsies. Ask what life is like for them. And just befriend them in general.
>>
>Stop whatever they are doing to you, you did not agree to it while sober.
>>
>>585585
This, for all we know we agreed to join thrm while drunk. Or to marry someone.
>>
>>585573
Scan the place for Aea and ask them what did we do last night
>>
>>585582
They are giving us a tattoo, that can't be good. We are warry of marks due to the slave brand so they got us drunk so we agreed.
>>
>>585582
They drugged us with drinks and are giving us a tattoo. Remember the slave brand? We would have never agreed while sober.
>>
>>585585
You're not sure what to make of it, and given your background this makes you afraid. You sit up confused and try to get them to stop, which they do but try to calm you down as one even holds onto you in sort of a half hug and speaking softly in a language you don't understand.

Afraid, you call for Julien who springs awake, looking around before firmly but not physically gets the women to leave you alone. One you sort of understand indicates they brought food for you as well from the main area, and though you are hungry you're not sure what to make of things. At the very least you look outside to see most of the folks gathered around a big fire, including Aea and some of the other wagon passengers, all enjoying a communal breakfast and conversing and laughing.

>What do you want to do?

Julien says he can carry you if you're having trouble standing or walking, which admittedly you are. You must have had a few too many last night.

>>585600
It's not a permanent tattoo, just some colored dye. You'd feel it if it was a proper tattoo.
>>
>>585630
>Drugged us with drinks.
Ever heard of saying no to alcohol?
Also I feel like your nothing but pessimism and cynicism. Why don't we just stay at the store and do nothing?
>>585633
Ask Aea what we did last night.
>>
>>585633
>Try to remove the die and tell Julien to ask Aea for help. You are leaving and also not eating anything from them just in case. You have been fooled by magic before after all.
>>
>>585633
Have breakfast with them and cozy up to the girl that likes us, maybe we'll get another companion
>>
>>585652
This, also ask what we did last night.

So remember the kobolds? The slave brand? The time thieves almost raped and killed us? The vampire? The fact we are becoming a monster?

We have reasons to be paranoid and the road tends to be were we usually get in trouble.
>>
You're on the fence about joining in on eating with anyone, but at the very least you have Julien help you over to Aea who laughs to see you and wonders how you slept. You ask her what happened, she says after you had too much to drink, you danced yourself out, cried about how you were mistreated as a maid and about your parents lying to you about something, you kept calling one of the girls "Astrea" and clung onto her crying to her about this and that before trying to kiss her, after which you drifted off dithering on about not liking seeing a dragon in a cage or some nonsense, before eventually falling asleep. Julien carried you after that to a tent for a proper place to sleep rather than having passed out in the open next to the fire.

Otherwise she invites you to join them, have some food, though you're not sure. Julien says you've had enough from these folks, and is intent on going back to the wagon.

>What do you do?
>>
>>585696
>The fact we're a monster.
Stop being complaining so much. We chose that.
>The kobolds.
Remember the goblins too? Don't forget that we also met avor because of that.
>Their attack.
We also met Arachne because of a thief and how have successful business cause of her.
>Vampire
That happened in a city.
>Slave brand
Didn't happen on the road.

Anons good things don't pop out of a vacuum.
It's the shit you do and what you make of it with effort.

Avoiding everything because muh fears aren't going to get us anywhere.
>>
>>585715
>Wagon. Also remember to remove the ink just in case.
>>
>>585715
Back to the wagon.
>>
>>585715
Join Aea
>>
>>585758
Supporting this.
>>585732
Also Julien helped us on the road when we were in a tough spot.
>>
>>585732
>>585739
>>585758
>>585767
Looks like a tie, gonna need a breaker!
>>
>>585767
But not before we tried desperate magic and activated our mutation.
>>
>>585779
Not to mention the gypies could be fae or half fae, so why risk it?
>>
>>585779
But WE chose to do that.

You're being cynical and acting like anyone that we don't have any preexisting connection with is out to get us.

Why would the gypsies drug us.
What reason do they have to force us here?
>>585784
Then fucking anyone can be anon.
Why don't we stab Julien cause he is obviously a fae spy.
>>
>>585775
Roll a 1d2 for it.
>>
Rolled 2 (1d2)

>>585786
>Why would the gypsies drug us.

Well they're gypsies to be honest, they have a bad rap in Almace for a reason. Aea is from another country where maybe they're treated different there, but normally you wouldn't trust them.

>>585789
>>
>>585796
>2
Going back it is then.

You ask to be taken back to the wagon, along the way trying to remove the ink. Wetting your fingers with your tongue works in removing it for the most part, just some colored smudges remaining which you think would come off if washed properly.

The wagon passengers who didn't go ask if you got robbed and things like that, but after a light breakfast you end up drifting back to sleep in Julien's arms on the wagon.

---

A couple days later and the wagon comes to the last notable settlement before the capitol, a decent sized town. You'll be here for a day if there's anything you want to take care of or do, before heading on.

>How do you proceed?
>>
>>585796
So what option won? Staying with the gypsies or going back to the wagon?
>>
>>585796
>They have a bad rap
Means shit.
If people knew what we were we would have bad rap for being half dragon. Doesn't mean it's true that we're bad.
>>585798
Nothing to do here carry on.
>>
>>585798
Did the alchemist stay with the gypsies or what? We had just hired her!
>>
>>585807
But anon she could be a fae spy.(/s)
>>
>>585807
No she just joined back with the wagon later, when it was to depart. She's still with you.
>>
>>585807
This, did we lose the alchemist after we paid so she didn't get violated and hired her?
>>
>>585815
Ah well. That's good.

>Talk with the Alchemist in private, ask why she wasn't scared if the gypsies. Also ask if we did something she didn't want to say in front of Julien.
>Explore the town for any magic shop.
>>
Also just a heads up that I'll be ducking out for a little while to get groceries. As per usual if someone else wants to continue things or fanfic it up, you're more than welcome.

For now though I'll leave it at the last town before the capitol, if you want to do or plan anything.
>>
>>585868
>Time to throw some trouble and wrenches.
>>
>>585868
The shadow creature continues to tail Astrea, waiting for Maggie return. While nothing wrong has happened to her, men seem slightly less interested in her for some reason. A few even sundenly getting a cold sensation if they stay with her for too long. For some reason women aren't affected.
>>
>>585898
Yussssss, she's going to end up liking women because men can't get near her

Yuri lewds here we go
>>
>>585868
>In the middle of a forest around a campfire the half dragon duo look over a map.

"So it appears they've been frequently going to two places. Here."
>He points to alri(I assume this is the name of the town where avor is)

"And here."

>Points to Rea

"Since it seems that they frequent alri more you'll head there. It also helps we're already a few hours away. I'll head for Rea and see if they pass by there. If you see her you know what to do right?"

(Need a name for this guy)

"Yes!. Just talk no fighting." Came the energetic response from the young woman.

(Need a name for her too.)

"Good. Now I'll give you a copy of the map and you head straight for alri. And don't.Fight."

>He hands a copy of the map to her. Before he takes off into the night sky alone.

>She stands there alone. A smile on her face.

"I'm definitely going to fight them."

>She takes off into the night. Straight towards alri.
>>
>>585918
Is more that one of the few things the shadow eats is fear so it's slowly making men scared of Astrea since it doesn't like them.

Not her father, her father is strangely doting her even more the few times he sees her.
>>
>>585947
And now for my last bit of shenanigans for now.


>Once again in the dark dank cave the 5 orbs sit. Three of them still shining the same blood red.


>Suddenly without warning the final two flare up. Showing the last two of all five of them.

>Twins. Brothers to be exact. Both of them sharing the same fair skin, the same brown eyes, and the same auburn hair.

>They have all awakened.

>The prophecy has almost been realized.
>>
At night Astrea sleeps very well. Her dreams are pleasant and happy. While some of the male servants get nightmares.

"Well, I hope your friend comes back soon, if every guy in this house has nightmares it will be suspicious."
>>
>>585918
you need to restrain yourself.
>>
I'm back now, going to continue.
>>
So after a day spent at the town, you set to depart the next day. In the morning though, Aea surprises you with your clothes given to her, now treated to have a good alchemical defense. She says every so often the clothes will need to be treated again as the effect wears off, but if you're employing her that shouldn't be an issue.

---

The final stretch of the trip to the capitol, and on the second day the wagon is halted by outer city guard, checking for criminals and smugglers. Much like the sheriff before, though these are more official and on patrol. They don't have a problem with Aea, though they want to know what you're doing.

In this case it might work best if you come up with some story to go by that is more reasonable, like one of you is Julien's wife and the other is a sister. That would likely go over better than a semi-time silk merchant and her hired help, looking to see the dragon of the capitol.

>What do you do?
>>
>>587186
Sight seeing and tourism!
We have saved up money to travel here and want to see the sights before we return home.
>>
>>587186
>>587226
This
>>
>>587186
>>587226
That or we are here to see a man about moving some silk
>>
>>587186
tourists seeking things intresing.
also seeking potential business connections.
>>
>>587226
>>587241
You have Julien tell them you're here for sightseeing and tourism!

They ask you if your local lord knows or approves of his peasantry freely moving between counties.

So instead you say you're visiting relatives!

---

The capitol of Almace, ___?, you've never been but it's one of the largest cities on the continent. Long before you even near the city center, you pass by the outer farms and agriculture industries, before you start to see roadside buildings. Before long you're faced with multi-story structures surrounding you, and the hustle and bustle of the city. It's quite overwhelming for you since you've never seen so many people or such a density of buildings, and you're hit with a powerful and rather unpleasant smell that comes with people living in such close proximity.

Often heard are distant sounds of church bells, industry and labor, criers, faint music, and a general din of people shouting and screaming about this and that. The farther you get into the city as well, the more the buildings follow a common style and it looks quite impressive, despite much of the filth.

>What do you do now?
>>
>>587247
This works. Julien and Aea are our servants. We want to see the dragon since we never saw one.

We realy should have our own cart we never got stopped that much when we were just transporting goods.
>>
>>587299
You didn't get stopped before transporting goods because you had a missive from the lord. Also Rea is a port city, so wagons and goods coming in is a common thing.
>>
>>587293
Ask around about the dragon
>>
>>587293
To see the dragon already... but not before we get a room at a inn for the three of us. If they ask, our servants are married and we are the guy distant cousin.
>>
Rolled 77 (1d100)

>>587293
Try to covertly figure out where the dragon is.

Then we can explore the city.
>>
Rolled 74 (1d100)

>>587345
This.
>>
Rolled 46 (1d100)

>>587357
>>
So the main concern on your mind is the dragon here, but you want to settle in first since you might be here awhile. You find an inn bordering one of the rivers going through the city, having Julien and Aea pose as a couple and you as a relative. Since you came up with the story pretty much on the fly, Julien is caught rather off guard while Aea laughs and throws her arms around him delivering a big kiss, posing as the happy couple.

You can go to find the dragon you think without much issue, apparently the royal menagerie in the city is quite well known and popular for nobles, especially visiting nobles. While you pursue this end though, do you want to have Julien or Aea to do anything? Sort of like, any overall goals for them while here in the capitol, when you're not spending time together?
>>
>>587293
it's time to do our primany objective.
>>
If anyone's interested there's a lewd, lewd, lewd quest over on /Trash/.

Just saying
>>
>>587371
Have Julien investigate if there's any people interested in our silk business
>>
>>587371
>Julien
Collect data on the trends of the city.
What's high in demand an high in supply.
And any viable business we can use to break into this market.(high demand low supply)

>Aea
Look for any interesting ingredients or potions.
And look into slowing down our mutations.


That's it.
>>
>>587371
>Let those two find out about demand for spider silk clothes.
>Take a bath, wear a cute dress and go see the dragon.
>>
So you have the both of them go about duties respective of their skills, Julien's will probably take the longest though given the size of the city.

You meanwhile get washed up and wear some cleaned clothes, before heading into the city. It takes you several hours to make your way around, and getting lost often is a real problem for you given how large and disorienting the city is. You do manage to get help along the way though, and even end up taking a barge a ways down the main waterway, a very large river that cuts through the city and around which a lot of industry is focused.

You see many impressive sights including large churches and even a cathedral, impressive houses and businesses, and even an expansive square or two with markets and that sort of thing. Eventually you locate yourself to the menagerie, which is in a more upscale part of town, in which you get accosted a few times asking of your business here. It seems you aren't dressed as well as you thought, and are believed to be a lost peasant girl. Each time though in saying you're looking for the menagerie, you're allowed on your way.

Finally you do reach it, looking like the structure may have been a small fort at some time in the past, but has since been converted to its current use, of housing exotic animals and plants. Extending above the walls alone you can make out strange trees you've never seen before. You make your way around, eventually locating a main entrance. As you try to enter though you're stopped again and asked of your business, and when you say, you're told to come back with a male escort since this is no place for young ladies to be wandering. Some of the beasts within, much too frightening for the fairer sex.

>What do you want to do? You could try find some random guy or kid even, or just try to pay for entry.
>>
>>587528
>Pay for entry

Also mention we can do magic.
>>
>>587528
Go back and wait for Julien, i feel like both options could backfire
>>
>>587558
Switching to this.

Have Julien enter with us.
>>
>>587558
support.
>>
>>587528
OP when we inevitably display draconic traits we can hide them with illusions right?
>>
>>587558
>>587585
You decide it would be for the best if Julien accompanied you, rather than trying something shifty. It takes you a long time to get back though, you don't reach the inn again until nightfall. The next day though you're able to set out with him, and are more familiar with the route there.

Again after some hours travel, you finally reach the structure again, and though as before you're accosted along the way for your appearances, you're able to make it inside without issue this time. The place is quite expansive and you get the impression that they totally gutted the place before converting it. Even just a quick stroll around near the entrance and you see impressive exotic birds and small animals in cages. There are two wings in either direction which catch your attention, that are creatures of legend native to the continent, and creatures of legend from off continent, in either direction. And then of course is the dragon, which it says is in the main courtyard.

>I assume but could be wrong that you want to go straight to the dragon? The only question before then, is do you inform Julien of anything? So far he hasn't known the truth about you, and just thinks you're well-off and curious.
>>
>>587622
"Julien we're heading off to see a dragon so keep calm. If I can smell your fear. Literally smell your fear. The dragon probably can too."

"Don't worry though he'll like me."
>>
>>587622
No, we don't want to tell him
>>
>>587622
straightforward to the dragon, but set julien on guard for anyone that might be hearing in on our conversation after we reach there.
>>
You decide not to tell Julien if you can avoid it, but you also bring him along. As you make your way through the walls towards the courtyard, a ways before you even reach it you are met with a strong, familiar smell. You wonder where you know it from, and when you walk outside again you realize, it was the very faint smell you detected underneath Avor's scent marking you. This time though it's not faint at all, but then neither is it unpleasant.

The courtyard outside you see a path leading around a central large circular cage, almost like that for keeping a bird. As you near closer you catch sight of it, the dragon within, about the size of a house when curled up. A few people are gathered near the bars and such, some throwing things at it, but it looks to be snoozing right now. Within the cage is the attempt at some sort of enclosure, though it's pretty threadbare and the whole display is honestly kind of depressing. Maybe you'd have felt like the other people before looking in, at some kind of exotic beast clear to see up close. But a nagging part of the back of your mind makes you imagine yourself being in the same situation and it's a downer.

>What do you want to do? Currently you're a good distance form the bars of the cage.

>>587601
Yes, though it could become a real chore to constantly keep mind of that, and have to maintain illusions ongoing. It would be much easier instead to just conceal any obvious traits by mundane means. Like if you were to grow horns, style your hair to cover them, or wear a hood.
>>
>>587702
>Familiar scent

Oh wait.
It's dragon scent.
That's why it felt familiar.
Interesting.

>It's a downer.
Yeah it is. Our brethren is locked up
Approach the cage and watch. Both the treatment of the dragon and the dragon himself.
>>
>>587702
does the crowd show any sign of dispersing?
if now, just close in and get a better look.
>>
>>587702
This and wait for it to wake up, it doesn't matter how long it takes
>>
>>587747
>>587727
Forgot to quote
>>
>>587747
Okay.
>>
>>587742
Not really a crowd, just people coming in and out. Mostly women with children, older boys on their own or in groups, or the occasional rich/noble looking person(s) perusing around. Near the cage, you're two of probably twenty at any given time, but the cage is huge so you don't have to be shoulder to shoulder with anyone.

As you near the bars, you right away notice movement as the dragon perks up and looks around before settling its gaze on you. You can see its nostrils flaring, before finally hearing it speak in what to you, is noticeably female sounding. She doesn't speak directly to you, perhaps thinking you might just be a commoner not aware of their heritage. Aloud though she says she didn't think she was mistaken about the same smell twice, the same as from yesterday.

Most of the onlookers are amazed to see her moving and cheer or applaud in various ways, and there's a surge of interest towards the cage, such that you're jostled around a bit and Julien has to shove people to keep them from bumping you out of the way. Otherwise though the dragon is sitting attentively, facing off in the distance but with an eye settled on you in a sideways glance. Again, you get the feeling she doesn't want to walk right up to the gate and point directly at you and announce to the world that she knows you're part dragon, in case you don't even know.

>What do you do?
>>
>>587803
Put on a sly knowing grin while looking at the dragon.

Give off the aura that we know what she means.

That she can smell the dragon on us.
>>
>>587783
What was the country that admired strong matriachs again?

And any way we can come at night in private? Maybe a bribe?
>>
>>587803
Make pretend guns at her and wink, tell her we'll be back tonight
>>
>>587811
Wink and smile at the dragon. Then try to come back at night.
>>
>>587810
You try to think of a way to let on that you know what she does, but you can't really come up with a way without actually saying so. You try waving but realize that any person could wave in that situation. You think maybe you'll just come back later, which suits Julien just fine as you smell the fear on him, as he tries to remain standing strong, already you felt his grip around you tighten and you feel his elevated heart rate.

As you make your leave though, you hear the dragon say aloud again, it's a shame only nobles have the privilege to enter this place after it closes. She says though access to her personal room is on a basis she allows whenever, and you notice her get up to move around, walking to the back of the cage and into a rounded portion (the old armory, when you ask a guard) of the fort wall to which the cage is connected. She actually goes inside and out of sight, before coming back out again and returning to sit. You'd guess that the cage is for public viewing, while the armory is probably a private room.

>What do you do?
>>
>>587811
>What was the country that admired strong matriachs again?

That would be Aea's as of yet unnamed home country, immediately bordering Almace to the east, appropriately enough of the northern region of the country where the capitol is.
>>
>>587906
Go back to our place, we should try to befriend a noble when we're back at our place so we can come here later
>>
>>587919
Let's start to get things ready to move there ince we finish a few things then.

>Go to see the dragon at night, alone.
>>
>>587906
Follow her to the private room.
>>
>>587954
She is inviting us to her private room I think guys.
>>
>>587946
>>587954
>>587965
Bunch of different actions here, need a plan!
>>
>>587973
Hence why we are doing it at night, and not in front of everyone.

>Go to her private room at night.
>>
>>587986
Follow her to her private room if we can.
No need to bring any nobles into this.
>>
>>587991
Only nobles can enter at night.

I don't want the attention of them when we don't need it.
>>
>>587995
In front of everyone? That will get everyone curious.

So eighter we go to talk to a dragon and make everyone talk about it or we tell a noble.
>>
>>587986
Can we enter the room inconspicuously?
>>588014
We don't know where the entrance is.
It could easily be hidden from direct line of sight.

Then we can act like we're leaving.
>>
>>588000
"access to her personal room is on a basis she allows whenever"

We don't need a noble to acess her personal room.

>Go to her personal room at night.
>>
>>588032
But you can't enter the garden at night.

We can't enter the personal room if we can't reach it.

Only nobles get entrance to the garden after it closes
>>
>>588019
>>588014

Out of curiosity you exit the couryard to the interior of the walls, and find that on one side there's a door sized for people, and the other a door large enough for the dragon. In both cases they're out of sight for any visitors unless they come looking that way, though they do each have a guard.

It seems that you'd be able to go there now, but in any case at least one guard will know of what's going on.
>>
>>588041
Well the guards would know anyways.

We have to go through them anyways and sneaking in is a crime.

>Enter
>>588014
OP never mentioned where the door was.
How did you not realize that?
>>
>>588041
Well, can we go at night? Is not entering the place only nobles can go so we should be fine.
>>
>>588062
Closed=Need a noble to enter
Open=basically anyone can enter.

Anon are you willing to explain to a stranger why a dragon wants to talk to us in the middle of the night.
>>
>>588062
They close down the menagerie in the late afternoon, with the exception of nobles who want to get in. In order to avoid the rabble, that's actually when nobles are expected to visit. Once actual night falls, then they close the place down for the animals to rest.
>>
>>588082
Fine. Let's go.
>>
>>588094
Then let's sneak back at night with our knives
>>
>>588235
But why anon?
We can just enter.
That seems unnecessary. And an get us locked up.
>>
>>588235
As interesting as this may be, it looks like more people are into going now?

Also I believe the thread is in auto sage but I'm fine to keep going for awhile. I won't be making a next thread right after though, will give it a few days because of a possibly busy week.
>>
>>588265
>>588260
Well nvm that then, let's head in
>>
>>588284
Quick question, are you taking Julien?
>>
>>588314
No.
Tell him we have things to do.
(If he can't pick up on us disappearing at the same time as the dragon he doesn't need to know right now.)
>>
>>588314
No. Is just us dragon girls.
>>
>>588314
>>588336
Agreeing, he doesn't need to know
>>
You make up an excuse to have Julien occupied, and ask him to go find a mermaid, while you approach the wall side with the person-sized door. When you get close enough the guardsman asks you to step away and that you can go and see the dragon through the cage in the courtyard. Before you can answer though there's a banging at the door which startles the guard, he looks in through an open (but barred) slat, and eventually asks you to accompany him.

---

As it goes, the guard takes you to a superior and explains the situation, the superior seems to be the one who gives the yes or no on the situation, and wants to know why the dragon wants to see you?
>>
>>588386
>I don't know, why don't you ask her?
>>
>>588386
Tell him that when we walked in she just woke up and looked at us.

Then hinted obviously for us to come here.

You should ask her.

Dragons older so she should lie better.
>>
>>588386
"I am helping my cousin to write a book about dragons and the dragon wants to see me so of course I agreed, also do you really want to anger a dragon?"
>>
>>588426
This.

Also GM can magic permanently change a person if is done slow enough, even if said person doesn't have inhuman ancestry or the ability to use magic?
>>
It's a pretty simple matter to just ask the superior to figure it out. This annoys him, but it seems that asking you what your business was a formality because he still accompanies you with the guard back to the door, a short conversation (if you can call it that) takes place through the door, and then he opens it for you. He gives you a few safety suggestions, and makes you promise not to leave the armory room or else it will cause a panic for anyone observing the cage, to see a young woman stuck inside.

It all happens rather fast, but you find yourself inside the room as the door is shut behind you. It looks like you're in a circular corridor which runs around the walled length of the building, though it's open to the interior. The place in here is nicer than the cage outside, with actual furnishings like drapes hung, carpets around and cushions strewn, as well as some odd things like a mound of clay that looks like it's been worked at, and a large mechanism with different sizes of glass arranged in an order, all placed over an open book.

Most obvious of course is the dragon, though she seems more interested in making a comfortable place to lay down with the various cushions and rugs about, asking you what you're doing here and what you want, before she finally looks to have gotten a setup she likes and lays down without actually facing you.

>What do you do?

>>588453
If the person doesn't have magic ancestry, then any magic they perform won't change them. Unless you mean, magic being performed against them? In that case it would depend, but it could happen. Like if someone was blind, they could have restorative magic cast on them enough that it would restore their eyesight.
>>
>>588489
>I have questions.
>Lot's of questions.
>Will you answer them if you can?

>It mostly regarding things like the dragon race and my awakening
>>
>>588489
"Hi... I found out not long ago my dad was a dragon and... I started to practice magic and then I discovered that if I go beyond a certain limit I will mutate into a dragon."
>>
>>588489
>>588512
>>588522
All of this and
>Do you happen to know a dragon that constantly SCALE'd human women?
>>
>>588489

"Hi... I am slowly becoming a dragon the more magic I use... so... I decided to find a real dragon to talk with."

So, a shadow being being stuck in a person Shadow for long could change that person even if the Shadow being wasn't hurting said person. Got it.
>>
>>588512
She says she can answer them, but if she will depends on what the questions are. She'll want something in return though.

>>588522
>>588544
She says that's good for you, and you should be happy that you'll end up becoming like her. Surely there could be nothing better, why would you want anything else? She encourages you to practice magic, so that you can throw away the refuse burdening your soul.

>>588529
She rather nonchalantly says that it's not uncommon for dragons in their youth to crossbreed, moreso now than in the past when there were more of them. Usually it's just because they feel the drive to mate, but sometimes it's for some purpose or goal. Quite plainly she says in her youth she did the same thing, and among other things she laid with, included a human or two.

So after that she asks you if you know any humans who fooled around before marriage, answering your question with a question.
>>
>>588569
>Humans that fool around before marriage.
Our mom with a dragon?


Also
>She encourages you to practice magic, so that you can throw away the refuse burdening your soul.
First avor now her?
This shit cuts deeper and deeper.
>>
>>588569
Do we know the name of our dragon dad? I can't remember

If we're do ask her if she knows him
>>
>>588569
"My mother of course. And other people. Is more common that most people want to admit. Usually a woman suposely getting sick and then hurrying up to get married means that she is pregnant and wants to get married before she gives birth to cover the scandal. Know something about this amulet around my neck?"
>>
>>588602
This works. Is daddy dragon tracking us with the amulet or what? Did this thing acelerate our mutation?
>>
>>588587
What she says makes you feel bad, and even though you don't say anything about it, she notices. She even asks if she hurt your feelings, and simply states that doesn't matter because it's true.

>>588601
You would know, though he wasn't named, feel free to name him.

>>588602
When you say this, and bring up the amulet, she tells you to come closer. You take a few steps, and she urges you closer still, almost as if she's making fun of you. You try to smell/sense her intent but this just makes her laugh, and asks if you could smell a flower in a bouquet.
>>
>>588622
>Friend talks trash about human side. Now dragon lady too.

I'm sad and seriously contemplating going full dragon.

(Also his name is Aderoth op. OG came up with it)
so walk closer and show her the amulet.

Also ask if there is a way for us to not lose considering everytime we improvise magic.

Also admit that dragon magic is sweet.
>>
>>588622
"Fine take it." Trow the amulet near her, if it was made for a "growing dragon" it can take the hit.
>>
>>588638
>Considering

Consciousness.
>>
>>588641
This.

"I like someone and I am afraid she will hate me if I stop looking human. And... I said that loud didn't I?'
>>
>>588638
But anon we cant throw our humanity away, remember we still have to build our merc company
>>
>>588653
And we also have to move to that country were they like strong matriachs. Although exoanding our silk business there might need a few more arachnes.
>>
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>>588653
I know anon.
But it cuts deep.

Why don't we just take over the world?
I know about a nice kobold settlement we can start with.
>>
>>588670
Because humans have guns and killed a lot of dragons already.
>>
>>588681
So pistols can't pierce metal armor plating but can puncture dragon scales easily?

That is mighty inconsistent.

Even if we don't take over the world we can rule a kobold settlement and make govern it.
>>
>>588688
They have bigger guns. Cannon fire can kill dragons.
>>
>>588663
Yes.
>>
>>588638
You mention Aderoth and she says she's never heard the name, and when she learns he was your father, she says that makes sense. He must (still) be a young whelp if he was able to breed with a human, due to size constraints. She says she wouldn't be surprised if he was still an adolescent, younger than you in fact, by age equivalence.

You bring up the topic of magic, but she says that was never really her thing, but the more a dragon you are the less the negative effects of the magic on you would be, to a point where there wouldn't be any. She snorts at the matter though. Halfbreeds may use magic to get by, but she prefers to rely on something which will never fail her, or cause her problems; her own body.

When you say that you like it though,

>"Gooooood! That's the spirit darling, that's how it starts. It must be so awfully hard to be a woman... but it doesn't have to be."

>>588641
Annoyed, you take the amulet off and throw it at her. For the first time she actually turns her head to look at you, before raking the ground with a claw to catch the necklace, and raising her paw and moving it in a circular motion so that the necklace spins around on the edge of her claw.

She thanks you for your gift, and says it's hers now.

>>588649
>"I like someone and I am afraid she will hate me if I stop looking human. And... I said that loud didn't I?'

She asks why you would like someone who would hate you for purging yourself of filth. She asks if you think she would like you if you had the plague, drawing a comparison to your present state. Really she's surprised why this person doesn't hate you already.
>>
>>588693
It would hurt but it wouldn't kill us.
Plus we have magic.
(Also I'm willing to hazard that humans one because dragons can't work together for shit)
>>588699
Question:How did humans kill off the dragons?
>>
>>588699
Also this
>She asks why you would like someone who would hate you for purging yourself of filth. She asks if you think she would like you if you had the plague, drawing a comparison to your present state. Really she's surprised why this person doesn't hate you already.

Is a good point.

If they hate us cause we look like a dragon they aren't a good friend.

(Also if OP let's us take the reigns again I'm so using that amulet to free her and cause problems)
>>
>>588699
>You fookin wot sister, give it back or my dad will fuk up

>He must be a young whelp

Why is she being so mean?
>>
>>588663
You don't know the language there though, you'd have to rely on someone like Aea heavily.

>>588688
Concentrated musket fire could prove harmful to a dragon, or a lucky shot. And yes, a cannon would most certainly kill a dragon. In recent years dragons have been killed in just that way. Particularly oriental sorts now that traders from your continent have started traveling to the far east for trade, due to the search for a western passage failing to turn up nothing more than a New World.

>>588706
>Question:How did humans kill off the dragons?

Traditionally, the legends tell of gallant knights on horseback with lances to skewer dragon hide and heart. Indeed, Saint Garlan is famous for doing so, and leading the great quests to remove dragons and their danger from the continent. From a book on dragons you bought though, you know that the old ___? Empire supposedly killed more than one dragon with a well-placed ballista shot.

In present times though, cannons would be the most common way of killing a dragon. It would have been before you were born, but up till the beginning of this century, it was fairly regular that every few years a marauding or hunted dragon would be put down with cannon fire.
>>
>>588699
"If you hate humans so much, why are you here? There is still a lot of land that unexplored and were no humans live."
>>
>>588727
Do dragons just not use magic or something?
I think they let the fact that they're giant hulking lizards get to their head.
>It must be so hard being a woman
Well I guess.
It can be pretty tough.
And magic has been pretty helpful sometimes.
>>
>>588722
She says if you want it, come and get it, as she dangles it not so far ahead of you. You don't like her attitude and ask why she's being so mean, she says imagine if humans were the most powerful beings alive, and then overtime ants came along and overthrew them for that spot. Then years later when you're one of the last humans you know to be alive, the half-ant child of not even another adult human but a young boy human, shows up acting high and mighty.

>>588729
She says she learned long ago that there isn't a place you can go in the world, that humans won't show up. She says though that you mistake her, she doesn't hate humans and has become rather fond of them overtime. They keep her fed and well-kept, shower her with praise and attention, and she even gets visited with respect and deference by their rulers. Just look outside she says, people actually pay money to come and see her in amazement, and to throw food and other offerings at her.

>>588743
Some do, some don't. In this case she can perform magic and may well be an accomplished mage, but she prefers to just use her natural gifts of dragon form.
>>
>>588759
>Most powerful being alive
Nature don't seem to give a care.
You let humans grow and spread while completely underestimating them.
And you couldn't even work together to stop them.
Even if your individually strong as a whole your weaker since you can't work together worth shit.

Also OP we know any spells for moving small objects?
>>
>>588759
>>588781
Yeah anon, you tell her fuk her up

Well OP i gotta go to sleep cya bby
>>
>>588781
She says if you love humans so much then enjoy your life as one. Enjoy being led by the hand through life by a man, enjoy going to war for a flag, enjoy getting old and dying at 50.

You do sort of know a spell for making objects tumble or roll along, and another one for making them shake and jump around in place. You figure you could try to perform that (I assume to get the necklace off her?) but in even making an attempt she sweeps you off your feet with her tail while laughing and dangling the necklace closer now that you're on the ground.
>>
>>588799
Say

>Human
>Dragon.
Irrelevant.
>I'm a half breed!
>I'm Magdalena!

Stand.
Activate barrier.(she's not hitting us anymore screw that.)
And start approaching her.
>>
>>588811
Unless it's the same barrier as before, you gotta roll.
>>
Rolled 56 (1d100)

>>588811
>"I won't be restricted to the fate of a human woman living in obscurity. And I won't end up like the dying race of my father. I'm living MY life."
>>588813
Same barrier spell.
Make it stronger ideally.
>>
>>588811
She says you're just confused, it's understandable given this new knowledge you've come upon. You'll understand in time that you have to choose between one or the other. If you choose neither, then you'll be worse than either.

When you mention dying race though she snorts again in amusement. She says that you exist as a testament to your father, everything you do and everything you are is proof against the notion that his is a dying kind. He cursed you with life, and you will only propagate that curse if you ever love and have children of your own.

>>588820
>56

You put some magic energy into the barrier spell you created, and approach her. When you get close enough though she very gently brings a paw down on you, smooshing you into the carpeted floor. Obviously fearing for your life, your mind races as you try to think of a way out, till you feel her fingers wrap around you and pick you up. Bringing you to her other paw, she carefully lowers the necklace over your head to place it back on you. After that she brings you close to her face to smell you, then asks how easily you can remove your dress.

You have no idea what to make of any of it, and if to answer your previous confusion, she offhandedly remarks about magical immunity dragons have. She says it was a nice effort on your behalf though, it probably would have stopped an attack of some lesser creature.

>Your breathing intensifies and your heart begins to race, and you think for the first time that you can notice, she smiles. Or what you would guess to be a smile.
>>
Rolled 9 (1d100)

>>588870
If magic won't affect you.
Then let's have it affect me.

Spell Weave
Buff our body
Stronger
Faster
More durable
Better.
>>
>>588884
I'm getting real sick of her.
>>588870
OP I want to over exert even more and get a reroll.

Can I do it?
>>
>>588887
Sure, but the kind of magic you want to do isn't really going to work in the way you want it to.

You may get the results you want, but I would caution you against it.
>>
File: download.jpg (11 KB, 275x183)
11 KB
11 KB JPG
Rolled 57 (1d100)

>>588890
I'm doing it.
>>
>>588897
I think I would want to wait for at least one other person to chime in a yes or no, before allowing such a potentially quest-changing choice.
>>
>>588899
Well no one is coming for hours I'm pretty sure.

If it's really that dangerous I'll think about stopping.
>>
>>588899
Though this raises the question OP.
Teleporting possible?
If so I'll do that instead.
>>
>>588905

Well basically you want to get physically better in all ways, by using your magic on yourself. Your dragon side though is immune to your own magic. Effectively what you'd be doing, by doing this, is intentionally trying to kill off as much of your human self as possible. It will cause you to become physically better in all ways, as you become very much more dragonic in a short time.

It's basically like when you exert yourself by performing some unrelated spell, as a side effect a little of your humanity dies. With the spell you want to do, the purpose of the spell is to destroy your humanity, the side effect is the increased physicality.

So far I've been doing mutation like a percent. Each time you exert yourself too far, you gain a percent of dragon and lose a percent of human. So far if I'm not mistaken you're at like 3% dragon and 97% human, from 3 or 4 different times you've exerted yourself, roughly 1% each time. This would make you suddenly jump up 5-10% in one spell casting, on top of your already 3%.
>>
>>588912
Not in her grasp haha, if she needs to she would actively counterspell you with her own magic on that.

Maybe if you got a crit you could teleport, but the effects could be disastrous since you've never done it before, or anything like it before, and it's a master-tier complexity spell. You COULD do it, but it's unlikely and super dangerous.
>>
>>588915
Ok maybe I shouldn't do that...
>>588918
Never mind the killing our human parts spell sounds less deadly.


So right now my options amount to obliterate our humanity and burn it like firewood
Or put our lives on the line and pray for a crit.


Wait...

Frost breath spell?
>>
>>588926
>Frost breath

Dude that's fucking gay as fuck
>>
>>588927
How?
Am I missing something?
>>
>>588936
That's like something those queer ice dragons from the far frozen north would do. Both your father and this dragon are fire breathers.
>>
>>588941
Fuck it then don't want to shame daddy.

Fire breath spell at her.(which is probably just us killing a part of our human body to give us fire breath) do it.
>>
>>588944
Well in this case are you trying to fire breath spell, or actually fire breath her? It isn't possible at your current mutation rate to personally breathe fire, and if it's a spell you might as well just go back to the old fire spell you created.

Your choice though.
>>
>>588951
Well wouldn't the combustion magic we used on them bandits get stopped by bullshit magic immunity?
>>
>>588955
You can take a flamethrower to her and it won't do anything.

But Maggy is fearing for her life and not in her right mind currently, so she's probably not thinking that, and may revert to what she's familiar with.
>>
Rolled 21 (1d100)

>>588959
Then combustion.
If this doesn't work we're going to really desperate.
>>
>>588965
It's hard to do when being held firm in her grip, but in a panic you cast your combustion spell at her, the biggest target you can, her face.

From your perspective the spell seems to cast but you see none of the usual or desired effects, just a crackle of magic energy near around her face and across the scales there. Her smile turns into a fanged grin as she attempts to stifle a deep laughter.

>"Now is it my turn?"

She says, as you see a glow emanating from somewhere down her throat.
>>
>>588989
Ok this has escalated to a point I consider life and death.

Fucking buff now.
Human flesh won't do well.

If we don't die it's fine in the end.
>>
>>588998
Well as before you'll need another person to support that.

So unless someone shows up, I'll probably be off to sleep before then.

Something for concern in relation to the quest, but is this or the previous thread archived? I'm not sure how that works or happens, but it would suck if the quest had to continue without having the previous threads available.
>>
>>589031
I don't think so.

Things are archived on sup/tg/
And the instructions to archive it are there me thinks.(when you click add thread)

Night OP.
>>
"I give up, you win."
>>
>>588989
"Wait! I surrender!'
>>
>>588926
>>588941
>>588927
Holy Shit my sides
>>
>>588989
>Surrender

We cant die yet.

We have a Kobold Bf waiting for us back at Alder(?) /Alri(?)
>>
In a panic and faced with death, you surrender and plead for mercy, starting to cry in fear and from anxiety. Closing your eyes and flinching for what you expect to be a fiery death, it doesn't come and eventually you feel yourself lowered and put down on the ground, her grip around you loosen as you fall over on the floor.

Wiping your eyes as you sit there and trying to steady your breathing, you eventually look up to her to see she's purposefully looking away. It's some time before finally she speaks again, guilt clear to tell in her voice, not so much that you can hear but that you can sense it. She says she's so used to behaving towards other dragons the "usual" way, and it's been so long since she's seen another that she got over-excited at the prospect of interacting with another, and overdid it when you're just a little girl.

Slowly returning an eye to you, she reaches over you to grab for something and lowers it to hold to your face, a large (though small for her) towel of sorts that she looks to dry your face with. Again, she asks how difficult it would be to remove and put back on your clothes.

>What do you do?
>>
>>590769
Easy.
Why do you want me to take off my clothes?
>>
>>590769
Whoops, didn't have name.

>>590778
She can smell the dragon in you, but if you care to she can taste how far along you are, though given the size difference she'd probably have to like, lick your back or something.

It's your choice and based on her limited understanding of human decency (she doesn't wear clothes) she wouldn't presume to force you, but she is curious.
>>
>>590790
Uhm.
Okay.
>Strip.
>>
>>590790
Mmmmkay
>Strip
>>
>>590797
It's understandably embarrassing, though she has not a problem with you not like, facing her or showing her the goods. Just for personal measure Maggy still holds her lowered top to her front. The dragon though expresses alarm when she sees your back, running a finger rather than a claw across it and asking you what happened, expressing sympathy and anger. She's of course referring to the many prominent scars you have from more than one incidence of lashing, and of course the large nasty brand to cover up the slave marking on your shoulder.

>What do you do?
>>
>>591064
You know how you said it's hard to be a woman in this country?

Turns out being a maid to someone that apparently hates you is even worse.

You can see why I want to choose to be neither"dragon" or "human"

Anyways is there a way for us to make the dragon traits hidden when we get them?
Illusion or a magic item or something?
>>
>>591064
>>591110
This
>>
>>591110
She says that's a terrible thing to endure, and commends your resolve before leaning forward. You can't see anything since you're facing away from her, but you feel the wet, strange texture of her tongue run up your back. Altogether it's a thoroughly uncomfortable experience which makes your skin crawl, but as if reading your thoughts, you feel the towel again as she dries your back and tells you she's surprised. You're barely a dragon at all, just a pinch of sugar and spice to a cake, but more than most of people who have magical ancestors, not even dragons. She occasionally notices them, smells them come to the structure, and almost all of them aren't aware of their descent from fauns, selkies, leshies and what have you. You though have been pushing yourself, which of course makes sense, why wouldn't you when you could be like your father. This makes her laugh in response, and wonders aloud how he would react if ever you did meet, and you'd be bigger and stronger than him.

She does ask though what you hope to accomplish by becoming some sort of half-breed abomination though, and says from what she understands, even intermixed humans of different ethnicity face much hardship and trouble in their lives. She imagines that problem would be a hundredfold worse for half a dragon.

>What do you do?

>>591110
>Anyways is there a way for us to make the dragon traits hidden when we get them?

I think I said earlier, but you could use magic to conceal such traits, though you'd probably always have to have a little worry in case the magic fails or is seen through. Mundane ways of hiding would be much better, if you can make them just as good. For magic items, you wouldn't know that, though could look into it.
>>
>>591268
Well I'm pretty sure I'm not the only child of Aderoth.

If he made that deal with my mom he might have done it with other women.
Would it be possible to track them if they do exist?
>>
>>591319
You'd considered it before, but wonder if it could actually be true, and tell her you think given the nature of your conception, you might not be the only person born to your father. She says what makes you think they'd be people? He might have just been spreading himself around so to speak, you might have half-siblings that aren't even human. From a personal example she tells you how in her youth she bore a son that was half-horse.

If you're looking to find them though, since you've already partially embraced your dragon side a little, you'd be able to sense if a person or animal had a dragon ancestor even if they didn't know it. And if they were related to you, they would smell like you do, you'd know it pretty easily.

She does make clear though the possibility that rather than what you imagine, maybe you are an only child. Without knowing more about your father she can't really say, other than that in his young age, she would pin him more as the sort to mate because of compulsion rather than some ulterior motive.
>>
>>591451
Thank her for answering our questions and leave

Unless we have any more questions
>>
>>591451
(OP are monster attacks common enough for it to become a viable thing for us to do?)

Ask her for any advice on magic.
Try to give her a hug.

Then say goodbye and leave.
We might even visit again.
>>
>>591505
Monster attacks are not really any more common than animal attacks, probably less actually since the dangerous monsters and creatures by now would have been hunted or killed out.

You ask her about magic advice, she says the more a dragon you become the easier it will get. Until then though it would probably help you to get something which would help you magically, talking about how she knows some magical people to have something like a magic stick (a wand?) or magic clothes, which makes it easier for them. Again though she encourages you to burn away your humanity, things more than just magic will get easier for you.

You try to hug her and thank her for her time and help, she laughs and says she didn't think she did much of anything, but still brings an arm around you to hold you close (and squeezing the air out of you, causing you to squeak as a result) and says you're always free to come live with her here if things get tough. Maybe they'll even expand the cage for the both of you.

Other than that you say your goodbyes, but before you go she mentions that you probably shouldn't wear the necklace, or at least not display it for anyone to see. Anyone who knows dragonic language at least.

>What do you want to do once you leave?
>>
>>591695
Grab Julien and head back to our room.
Wait for Aea to arrive.
We need to real talk with them
With aea at least.
>>
>>591695
Go back to our room and rest
>>
>>591756
You exit the room and continue on despite questions by the guard and his superior, sticking to the story that you're helping your cousin write a book. Eventually you find Julien who says he found the mermaid in the place, which catches you off guard and you're definitely curious, but you decide to head back anyway.

Again, it's nightfall by the time you reach the inn, and it's awhile still before Aea arrives but you're all gathered in the room.

>What do you do?
>>
>>591809
Tell them we are going to separate.

Julien continues scouting the market here and sending the letters to us upand continuing to send letters to us about the markets at places he go to.(let him free roam basically)


Aea comes back with us to our silk shop. We will probably set up a store for potions.

And then let's all start preparing to travel once more.


Aea comes with us.
>>
>>591809
>>591884
This and go to Astrea one last time before leaving
>>
>>591945
Astrea isn't here.
She's at Rea.
This isn't Rea.
(I probably keep track of most of the shit OP says)

Also it turns out spider silk makes shit armor.
>>
>>591973
That's what i meant anon, we should travel to Rea one last time before we leave
>>
>>591989
Go to astrea. Who's in Rea.
Before leaving the capital.
How do we get to Rea before we leave the capital?
You do that after we leave the capital.
>>
>>591884
They don't understand why you're looking to leave so soon after arriving, since Aea at least thought you were coming here to join the magic school of Almace. If that's what you want though, they're fine with that as your hired help, though Julien says if you'll be traveling with just Aea, it could be dangerous for just two women traveling together, not to mention more difficult.

>>591945
>>591973
>>591989
>>592028

If seeing Astrea again is something you want, and Maggy at least would want to, you could go directly from the capitol to Rea, rather than the way you came from Alder.
>>
>>592076
Wait
>Magic school?
Temptation is strong.
Oh so strong.

We must check it out.
We can contemplate leaving afterwards.
>>
>>592076
Also
>Julien I can do magic. Protecting myself isn't an issue
>>
>>592094
But what if we're to good anon we could exert ourselves and someone in there is bound to know we're half dragon

I say we travel to Astrea
>>
>>592094
It's the only official magic school in the country, the ___? (capitol) Royal School of Magic. The next day you go to see it for yourself. It's quite a fancy place, more than your sorry peasant ass is used to. It looks as if it were once a noble estate in the city, which has been turned into an education facility. The whole place is walled and gated, but from glimpses you can see some large grounds and people walking around inside.

When you approach, a gate guard tells you to be on your way, no beggars.

>>592117
He says that he came to figure that out (though still doesn't seem aware of your parentage) but each time he thought you to perform magic, it went badly for you. If you're so confident in yourself that's fine, but he asks you to seriously consider the matter, and if in your travels you really have been able to get by entirely with your magic?

If your mind is made up, he asks at least that you take on a guard to replace him. He assumes you're getting a carriage to where you're going next, so it wouldn't be much more trouble to go to that extra length.
>>
>>592128
Anon if we keep adventuring sooner or later we're going to mutate.

The threats always there.
>>592076
OP what's the magic schools opinion on those with beast heritage?

How do they treat them?
>>
>>592128
Also we aren't going to be put to death because we're a half breed.

There will be discrimination though.
>>
>>592163
This, we need to know before doing anything
>>
>>592163
>OP what's the magic schools opinion on those with beast heritage?
>How do they treat them?

You have no way of knowing just from the outset, you'll have to investigate to learn.
>>
>>592257
Then investigate how they feel on those with magic beast heritage.
>>
>>592268
Currently you're being prohibited entry by the gate guard. You get the feeling it's going to be very difficult to learn what the stance is on magic descended without letting on that you are one.
>>
>>592288
If we're not going to get in normally lets just travel to Rea in a carriage
>>
Rolled 81 (1d100)

>>592288
Rolling to try persuade him.(I'm thinking about enrolling here)
>>
>>592335
How might you be trying to persuade him? 81 is quite good do you may have a chance depending on how you do it?
>>
>>592351
Show him a basic light spell.
I've heard that there was a magic school here and I was thinking of enrolling.

I humbly ask to talk to the headmaster or some of the teachers to see if I will do well here kind sir.
If it isn't too much trouble.
>>
>>592372
You perform a basic spell and that changes his demeanor. Telling you to wait there, he leaves and comes back with a better dressed person who looks upon you with skepticism, until you perform the same spell for him. He becomes rather friendly after that and treats you like an upstanding lady rather than a peasant, while taking you by the arm through the grounds.

You're led along a gravely path to be seated by an enclosed pool, where eventually you are joined by an older woman and an elderly man. Sitting beside you they have some questions for you along the basic lines of an interview, asking about your magical ability, how you came to discover it and practice it, why you chose to come here and what you hope to find and accomplish. Basically a polite questionnaire as they try to learn about you. One thing in particular they want to know, if you have a sponsor, since they're guessing you aren't nobility which makes up almost all of their student base.

>What do you do?
>>
>>592452
>No sponsor
>About our magic ability.
Ask them about their opinion on those with pulsing auras vs swirling auras.
>What we hope to learn here
How to effectively use magic and understand it.
We also want to learn as much about magic as we can
>Why we chose to come here.
It's a well renowned school and I feel it might have the resources and environment we need to properly grow and use our talent.
>How we discovered it.
Doing some business with the Marquis of Rea and I asked him to have his wizard test me for magic.
>>
>>592520
They say all are welcome to the school if they have the aptitude for it, though almost all of the students and staff are naturally magically inclined rather than having a magical ancestor. They don't mind that sort, but it takes some adjustment, those students need a different method of teaching, and they have to be careful about letting any information out since they've had problems with the public before in relation to the matter, and some ugly events in the school history.

Your other answers are met quite well, and they're flattered you know of the school and think highly of it. When you mention the Marquis of Rea that does increase their interest, as if you consider your situation much more seriously now.

Answering your interest in the school, they say without a sponsor it will be quite difficult, and as if to answer you before you can say it, that money isn't the issue but upbringing/nobility. Fortunately for you, if you're truly interested, there is a royal program which allows for you to attend and the crown will cover the costs, however you will be pledged to service to the state. Normally that doesn't mean much, though you're expected to be on-call if needed, or in times of crisis. The war for example is brought up, though they settle any worries saying as a woman you wouldn't be called into such a situation.
>>
>>592630
Ok
Then we can answer the magical ancestry question.

>I'm dragon. Half dragon to be exact. And I'd rather not be hunted.

And the royal program sounds nice.
For once being a woman has benefits.

Ok I'm up for joining.
>>
>>592662
>>592630

Hmmmm, im kinda against it but the program sounds okay, im up on joining too
>>
>>592662
You let them know about your parentage, and they are quite speechless. Clearly, you can even smell it on them, the gears in their heads are turning and they're practically dying to ask you a myriad of questions but refrain out of politeness. Instead the two men ask you to excuse them while they consider the logistics. The older woman remains sitting with you, and talks about this and that, mainly details about the school that would interest you. One thing you pick up on is that students are segregated by gender for teaching purposes and accommodations, however from the sound of things there isn't an issue that either gender receives better or worse treatment than the other, just that they are kept separate in most ways for proprietary and social reasons. The woman herself, is the headmistress for the women and girls of the academy.

Meanwhile you can hear some of what the two men are discussing, with just normal hearing, and you pick up bits and pieces. About how it's been a long time since they had a dragonic student and it would bring them up to par with the magic college in the country across the waters to the north, about how it could attract a lot of attention, about how to properly teach you, things of that nature. What you can detect off them with your enhanced sense, is that they're scared of losing you but anxious about all the complications it could bring.

Eventually they do return though don't sit, saying they'll approach the royal representative, but someone of your sort, your ancestry, wouldn't be one of the ones which is prohibited by school policy so for now it looks good if you truly are interested. After saying their farewells for now, they head off at a brisk pace, while the older woman remains by your side. She wants to know if you have any questions for her?

>What do you do?
>>
>>592795
Ask her how being half dragon might affect our time here.

Also if they can make some magic item to conceal any draconic traits we may display.

And also the curriculum of this school.
(The classes we will attend and such.)

And finally when we will begin classes and move in to here.
>>
>>592795
>Im from a humble family , is this going to be an issue with my classmates?
>>
>>592863
She can't say specifically about your dragonic heritage, however you wouldn't be the only student to have magical ancestry. Your time here will be what you make of it, but you shouldn't have a problem finding your place, and they try to do their best to deal with any issues that arise. Essentially, as long as you don't try to show off or go around parading your ancestry, you shouldn't face many problems if at all.

As for displayed traits, she says that is and has been an issue with some students before, they try to deal with on a case by case basis, however they tend to manage well enough, and if ever it becomes such a significant problem that you find trouble leaving the grounds, they always make any and all amenities available if they need to in that case. She does raise some concern though that because of the natural magic resistance of dragons, you may face some troubles as your body rejects any attempts at concealment, even if you personally want it.

The curriculum she outlines a summary of the classes and studies you will take. Interestingly, the mainstay of the curriculum seems to be standard education, with a parallel focus on magic. It seems they value students being able to read and write well and understand things like math, as much as they do being able to cast spells. Of course this can all be avoided if you pass expectations of you on those matters, but you're certain you won't.

Lastly she says if you are accepted, it will take a little while for you to be accepted by the royal program but once that is taken care of you can move in as soon as you are able, though you as a lady you will need an outside male relative or contact who is responsible for you, to be available and in the city.

All in all though, she figures under a week.

>>592910
She guessed as much given your accent, and says as long as you show the proper deference to your superiors, then it shouldn't be a problem. There's obviously some underlying tensions due to class differences when students are brought together, but they try to make sure that doesn't disrupt the learning process.

You get the idea though, that they favor noble students and staff. You get the talk and recommendation to "know your place" while a higher class student would probably receive no such talk.

Still, it's something you're used to given your background, and it's a better situation than most anywhere else.
>>
>>593077
Well then let's head back to our inn.
Tell them where it is if they ever need to contact us
Tell the good news to Aea and Julian that we are most likely going to get a place in the school.

And time skip to when they call on us.
>>
>>593077
Wait a minute.

Also search for someone. Ideally the inn keeper.

And ask him if we can use him as a contact for the magic school.

Pay him off for it.
>>
>>593077
>>593126
While time skipping send Aea to set up an alchemy shop with Avor and send a letter to Astrea to let her know of the good news
>>
>>593126
A short while after and the men from before return to let you know you fit the requirements of an acceptable student, after taking some basic examinations once you properly enroll. You let them know where you're staying if they need to contact you, they say no need and give you a little wooden token, saying to keep it with you and you'll know when to return if you get accepted into the royal program.

After that you head back to the inn to meet with Julien and Aea and tell them about the news. Aea is happy for you and says the academy is quite prestigious, and while she wouldn't care for it she figures you'll make a good fit. Julien congratulates you but wants to know the status of your business arrangements then, as well as his employ?

>>593154
You consider the innkeeper to ask to be your male guardian in the city, however from what it sounded like, he may need to be called on and available, and the innkeeper is certainly not interested in going across the city to be there for you.

>>593214
I think it would be a good place to end things for this round of the quest, before the timeskip, to resume next thread.

So unless there's anything you want to do before then, just around town or getting your business in order then go ahead. You do tell Aea for example that you want her to set up a shop with Avor, but she's not interested in being tied down to some small town she's never heard of. You are able to write a letter to Astrea though, of course.
>>
>>593286
Search for a male guardian.

Tell Aea if she can become a wandering potions seller and just send some of the profits to avor store.

Ask Julien to send letters and such regarding economic information in wherever he ends up.

And to stop by alri and inform avor of both the fact we're staying here for magic school and the deal with Aea also that we want him to hire someone to teach him to read.
>>
>>593325
This
>>
>>593325
You were employing her, she's not going to give money she makes to you or you indirectly. If you want her to stick around provide alchemy services she can do that, but she's not going to go back to wandering around, except now with a big sign with your name on it around her neck.

Julien says he can take care of all of that though, there's good news there.

For a male guardian, specify what sort you're interested in, and then roll for it to see if you can find one.
>>
Rolled 43 (1d100)

>>593391
Hmm...

We need to search for a building she can ply her trade in here.
Ask if she'd be interested in selling them here in the capital?

Anyways buddy up with a merchant type that owns a store here and ask them.(rolling)
>>
Rolled 19 (1d100)

>>593391
Rolling for young merchant like us
>>
>>593433
>>593472
She's much more open to the idea of having a business here, the capitol is much more interesting. It will probably cost a good amount though if you want to buy her a store. You have the money to pay for her to get a good location near the academy for rent though, and support her till she finds her feet in the business. She of course reminds you that there's a killing to be made on ingredients of your body.

>43
>19

You try to find a merchant, but the best you can do is a young fellow who is the son of a prominent merchant in the region, who runs the original store in the area for his dad. He's quite busy and overworked, but will be your guardian for free even, if you're willing to do the favor of posing as a lady friend occasionally when he needs it.

That's the best you do with your searching.
>>
>>593569
Have her tell us what parts are useful.
Cut our hair down to our shoulders and give them to her.(and do this regularly)
If our nails are good to cut them and give those as well.(do this regularly as well)

Give them to Aea and ask if she can sell these.


>Lady friend

We'll do it.
As long as it's nothing lewd we're good for it.
>>
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>>593569
Accept

>we start out as a fake lady friend
>At the end of school we end up as his actual lady friend
>>
>>593651
Or we could end up as business partners and forming a business empire.

Our ability to sniff out liers and magical ancestry and his wealth and experience could make us rich.
>>
>>593608
She says literally any part of you is extremely valuable. Quite brashly she states if you cared to "piss in a flagon" she could sell it for it's weight in gold, which embarrasses you terribly.

What you do give her though, she can make into potions which would sell for a ton more than just the ingredients on their own.

>nothing lewd

That you even ask him embarrasses him as much as you, and he clarifies that no, it would just be to keep up appearances. Like occasionally he might ask you to accompany him to a dinner or dance to show you off, or like if he has to meet family members he can pretend you're a woman he's doting on.

>>593651
I mean you could be his actual lady friend, but Maggy would be on the fence about that.
>>
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>>593684
>could make us his rich, rich, rich warrior/wizard wife

Anon stop, this is too lewd
>>
>>593710
Ok do it.
Give her our hair nails and...other...things that we can and ask her to make potions and sell them or if she can't to just sell the ingredients. Eventually we will buy her a proper building to sell in.

>Our piss is worth it's weight in gold.
Shocking but it's nice that we're so valuable. And we used to be just a maid!
>>
>>593710
Accept and give Aea what she needs

There's no need to actually become his lady friend so nah
>>
>>593752
>>593763
Maggy is not willing to do that, the farthest she'll go is spitting in a bottle. She might be interested in making money, but she's still an upstanding young lady looking to be proper. Mostly.
>>
>>593795
Ok then.
>Hair
>Nails
>Saliva.

Give her these three.
>>
>>593810
You're set on the hair? Because she at least is quite partial to her long hair. If need be she'll cut it but she'd rather not.
>>
>>593795
Also ask how much the potions will sell for.
Individually.
And how much our hair and nails could sell for
>Prepares to get floored
>>
>>593826
>>593795
Can we get rid of our inhibitions in any way? We could get a few extra bucks if Maggy was willing to do these
>>
>>593826
Yes.
Maggie long hair is cool but it's fine short.
Very fashionable.
>>593842
That will take a while anon.
>>
>>593832
Some big number, more if you were more dragonic. Aea will have no problem at all making enough money to support the both of you here, and extra that she could buy a place outright in short order. Your hair and nails, still a large amount but not as much. She even laments that you weren't born a man, otherwise you'd be able to give her "something" regularly, with which she could even turn lead to gold. You're not sure if she's being serious and it's too crass to dwell on for you.

I'm not actually going to name a price since I don't know the currency rates of that time period.

>>593842
Not really by your current lifestyle. So far Maggy has only been climbing the ladder in society, so she's not crude enough to try something like that. If in contrast, after fleeing from being a maid, she went and became a prostitute to survive, and her life went down that path, then she'd be open to it.

Currently the worst she could consider is maybe doing as Aea suggested, and then finding some alchemist somewhere else and hooded up and disguised, say she happened to obtain it by other means and is looking to sell it. Even then that would take a lot of courage for her and a long time building the will to do so, and would be horrendously embarrassing for her. Definitely though she's not going to give Aea, a friend, her waste.

>>593857
In the end you decide to just go along with it, as you need the money. Reluctantly you let Aea cut your hair, which as it turns out she's quite good at and styles it after to make you look fine with short hair. You still miss having it long though.
>>
>>594011
>You've only been climbing the ladder in society.

You can't be surprised.
Money leads to high status normally.
And wealth just seems to come naturally to Maggie.

Anyways I think we've done all we can do pre time skip.


This was fun OP.
>>
>>594011
So we time skip now until something interesting happens right?

We've done everything we needed to do
>>
>>594111
>>594122

Pretty much yeah, next thread will begin with the few days time skip to where she's in the academy.

For the record though, I don't have like a twitter or something for this, so if anyone has any idea of how to let people know when the next thread is feel free to say. Otherwise I'll probably be making it sometime Wednesday.

Thanks for playing, hope you liked it!
>>
>>594196
Try to Google suptg OP
That's where the threads are normally archived.
>>
>>594196
If this thread is still up by then quote the next thread bby

Later OP, i really enjoyed playing through this
>>
Damn, I can't leave this quest for a few hours and people already voted to make us a servant again.

What's the point of a magic school anyway if the GM said anything but basic spells will mutate us?

Also if we stay away from the Spider too long we will lose our silk business. Not to mention we are now servants of stuffy nobles and they can use us as weapons of war if they want.

Thanks for screwing us ovr guys.
>>
>>594196
I forgot to add, before we time skip send the presents we brought Arachne and Avor to them
>>
>>594474

Yeah. Were are the anibs who wanted an empire when the magic school slavery vote happened?

We can't have our own empire if we serve some samn nobles.

Not to mention that unless we quit before the royalty starts to pay for us. Quiting later will have us as a fugitive of the law.

>Quit the school, say is family problems and that are you quiting to posible get married. Offer to pay back any money we may own them.
>>
Rolled 14 (1d100)

>>594585

Suporting this. If we want to stay human is just basic spells and we don't need a magic school for that. And if we go beyond thar we start to become a dragon so I don't want to be one serving royalty. Not to mention they would sent us to fight war for them.

And I honestly don't want to lose our silk business.
>>
Rolled 38 (1d100)

>>594617
>>
>>594617
Avor running the silk business.
He always has been.
We don't really do anything to run it.
>Weapon of war.

Anon we're a woman
And the kingdom isn't even at war.
>Servant of the nobles.
Only the king.
And everyone is a servant to the king.
Unless we form our own empire
>Anything above basic spell will mutate
Actually OP said this threshold can be raised somewhat if we train.


Why is it that any sort of promise or obligation we make all you see is slavery.

They can only call on us during a national crisis.

Which is less than .001% chance of happening
>>
>>594650
>>>And you forgot about the GM changing the rules before.
>>>And you forgot this is a quest meaning one out of ten chances actually happen nine out of ten times.
>>> And you forgot the Kobold can just be kicked away by an unhappy spider if she gets a better deal.
>>
>>594685
Anon if avor can't stop arachne from leaving why can we?

>one out of ten chance happens nine out of ten.

If things got so desperate that they need to call on a woman we needed to get involved anyways.

A kingdom on the brink of destruction want good for business.
>GM changing the rules before.
Wasn't that for dice rolling?
Sounds a bit different than changing one of the very important ways magic functions I'm this universe


And the last one.

Your just being pessimistic.
If OP wants to cause us trouble he will.
Though we might last longer with a school of wizards at our back.


Do you not understand the concept of alliances and give and take?
>>
Rolled 57 (1d100)

>>594685
Third roll!

And really is true the GM changed the rules once already. And that in a quest war is a very likely posibility.
>>
>>594743
Well is a 57 to dump magic school. Since I honestly don't see the point as the GM admitted anything close to 100 or 1 would mutate us.
>>
>>594743
>The war.
Thank sexism because this kingdom has too much pride to call on us unless they are on the utter brink of decimation.

And if that happens our businesses are gonna be fucked hard anyways.
>>
>>594764
If we're that worried about a 2% chance we might as well give up magic completely since that applies for all rolls on magic.
>>
>>594474
>What's the point of a magic school anyway if the GM said anything but basic spells will mutate us?

I think I might change that if people are ok with it. Originally it was a way to give a handicap to the dragon side, but the way it ended playing out was that Maggy kept doing critically well with her magic weaving, which caused the mutations.

I think more interesting would be that any standard magic, she has the ability to do without risk, unless she super crits, like a roll above a 95. The conventional risk would be when she tries to magic weave, since she's going off the book at that point and imagining a new spell or kind of magic into existence. For that, a much lower roll would cause a mutation, like above 50.

>tl;dr I think it would be more interesting that she could perform any kind of magic (with study of course), but if she overexerts herself or synthesizes new magic, then she could mutate from it

If you guys are ok with that feel free to say, or if you have a better idea, otherwise the current method could be kept the same. Your choice.

>>594570
You can have Julien take care of that since he's going that a ways anyway.

>>594650
Almace is currently involved in a war, though as they said, they wouldn't send a woman to combat. Another country may but not this one, it puts women up on high.

---

At any rate you can leave the magic academy if you want, you're not yet indebted to anyone. Could very easily make up an excuse that when you told your family, they decided it was better for you to pursue a family life instead and get married. They'll certainly understand and respect that at the academy.
>>
>>594793
We are still gonna lose the silk business unless we interact with the Spider regularly and get her a better place.

>Write a letter to our Kobold servant about buying a better and bigger place for the Arachne. Or sent our human servants to do it, whatever works best and is less likely to make us lose our silk business.
>>
>>595049
We already sent someone to tell avor we will be making more money


And Avor can't read.
He will soon though so the letter should work.
>>594794
I'm okay with that rule change.
Maybe people will be less scared.
>>
>>594794
>>595049

>Let's NOT do magic weave then.
>Write a letter to our Kobold servant about buying a better and bigger place for the Arachne. Or sent our human servants to do it, whatever works best and is less likely to make us lose our silk business.
>>
>>595081
I reserve the right for magic weave if it is necessary for an emergency.

So for our life. Avor. Arachne's. And if a ok person is about to die in front of us cause Maggie can't take that shit.
>>
>>594794
>Stop doing magic weave.

And if we are going to time skip buying ir building a better place for thr Arachne is a good idea. That will make her like us more than just gifts and also make it harder for her to dump us.

Get a new a better place for the Arachne yes or no?

>Yes
>>
>>595081
>>595049
Why is everyone calling avor a servant?
He isn't a servant.
>>
>>595123
Since he worships us and works for us, he is.
>>
>>595119

Also

>Yes let's buy or build a better place for the Arachne during the timeskip.
>>
>>595119
I was going to have them move to the capital anyways.
>>595141
>Works for us
That makes him an employee
>Worships us.
Maggie would not call avor a servant.
And she is not that excited to be worshipped.
>>
>>595160
That doesn’t stop him being one. We should not have told him about our sragon parent if we wanted to keep him as a friend.

Now he will always see us as a kind of goddess.
>>
>>595206
Fine as long as we don't try to call him servant.
(Seriously though? Kobold servant? He has a name)
>>
>>595226
>Kobold high priest of the church of Mag eeh the dragon born.
>>
>>595049
The main problem is that she's getting more and more accustomed to high living. Sending her little presents here and there won't hold her over for long, she wants a taste of big city living.

>>595081
>>595119
To be fair though, magic weaving has the greatest potential, where you can make spells based on whatever you want to do. For example, trying to teleport, when normally you're not even close to that kind of spell complexity.

>>595206
There was never a situation where you were just his friend, since you seduced him into a relationship to begin with. Even when you both thought you were a normal human, he still loved you. Now he reveres you.
>>
>>595257
>Thinks back to the part of the thread where OP warned us about developing a god complex.

I was planning to go back to the kobold settlement eventually and take it if we allow ourselves to display draconic traits.
>>595264
OP they're cynical.

They think if we have scales we will immediately be put to death.

Ignoring the fact we have illusions. Convenient clothing and the magic school to try and help us.
>>
>>595264
Hence why I suggested getting her a better place.

Can we keep our training during the time skip? At least with the short sword?
>>
>>595287
>>>Completely ignores the Op posts saying ilusions won't work very well, aka need high rolls.

And yes, let's keep our short sword training during the time skip.
>>
>>595297
I supposed now is as good a time as any to figure out further, what sort of combat you're interested in. If you want to stick with a short sword that's fine, but in the capitol you'd be able to find pretty much any kind of training for any kind of weapon. Alternatively you could also find any type of guard(s) you wanted, including magical types.
>>
>>595310
Short sword and two knifes since we can conceal them.
>>
>>595309
Well it's not that they won't work well, it's just that they're a bit advanced, and they're something you need to maintain. If you lose focus or your concentration is broken, or when the spell fades you forget to cast it again, then you'll be out of luck. Also they won't fool everyone.
>>
>>595309
He said it'd be annoying cause we would have to keep doing it cause illusions wear off.

Read for once.
>>595310
I'm fine with short sword but let's learn unarmed too.
>>
>>595310
Short sword and knifes since we had a lot of trouble keeping other weapons.

Also let's see how much we can improve our silk undersuit with magic since we will be living with the spider, so we will be able to have more than a few spares.
>>
>>595324
Is it possible for a necklace or something that we can charge that auto casts the spell after a certain amount of time?
>>595344
Actually just learned that silk armor wouldn't function well as armor.
>>
>>595330
Unarmed would suck since the GM would hammer the fact we are a weak woman, so no thanks.

>>595344

Yeah good idea since we can wear the silk undersuit under other clothes so it makes sence to reinforce it.
>>
>>595361
Is monster silk so it should be as strong as steel. All I have read points out that spider silk would not be better than steel, were did you read that it would be worse? Specially if we reinforce it with magic and is stronger than regular spider silk?
>>
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Wtf happened while i was out.

Where were the other anons when Uc/ and i were making decisions
>>
>>595400
It has something to do with tensile strength(silk has alot of this.) Vs shear strength(silk isn't special in that regard.)

It can resist being torn apart but cutting through it should be not that hard.
>>595407
And they want to leave the magic school.
Wimps the lot of them.
What kind of dragon blood cowers in fear and paranoia.
>>
>>595330
Without getting stronger you're going to do poorly at unarmed, and even if you do get strong you're going to lose against a man for example.

>>595322
That's pretty easy. Feel free to roll if you can find a teacher.

>>595376
I don't need to hammer anything in, you *are* a weak woman. Maggy gave up trying to get fit after the first time working out.

>>595361
>Is it possible for a necklace or something that we can charge that auto casts the spell after a certain amount of time?

Yeah that would probably be possible. Any sort of jewelry really. Clothes too, but jewelry is obviously traditional.

>>595344
>>595376
Yeah you could improve the silk suit, it would be the same as with your clothes, giving them to Aea for awhile.

Regardless of how strong actual spider silk may be when used as an undersuit, the fact that it's monstrous spider silk, AND THEN you're having it alchemized, would definitely make it very durable and defensive.
>>
>>595361
Actually it would be able to take bulletshots. It just won't be very good against stab and slashes but that's what the magic reinforcement is for.

And anons made us drop the metal armor more than once already so is the best we can get that we can actually wear all the time.
>>
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>>595407
>>595430
>>595416
Like this Anon said, Get early to the quest next time Anons

I say we stay in school
>>
>>595430
Let's at least try to run a few miles every day to get faster. After all no one would object to a woman learning how to run away, right?
>>
>>595446
I know.
I just want us to know it's ineffective against sword slashes.
But we already have a defense spell so it's fine.
>>595430
>Yeah
And once again magic solves the problem
>>595457
I agree.
We can strengthen our best skill and possibly curry favors we can use to our advantage later.
>>
>>595468
In this day and age? Certainly not. If you go and do it at night even, why you might actually be running from actual molesters, rather than running for practice.
>>
>>595495
So the best way for women to go is magic normally if they really want them offence skills.
>>
Rolled 17 (1d100)

>>595457
Define early, this quests is basically running for over ten hours straight. People have a life outside quests you know. Like work, sleep, eating and so on.

>>595468

Let's do this.

Rolling for knife teacher since sword teacher should be quite easy to find in the big city.
>>
>>595504
What?
>>
>>595495
Who said anything about running at night? Maggie is not that crazy.

>>595513

Rolling for knife teacher, best of three.
>>
>>595529
If women want a way to fight and defend themselves having magical talent and using it is best.
>>
Rolled 45 (1d100)

>>595548
>>
>>595548
I was just giving an example, that no one is going to object to a woman running. It might be hard in a dress, but then with your hair short now, you could just pose as a young man and wear pants.

>>595557
Probably in this day and age, owning a gun is the great equalizer. Or having a man to protect you, or relying on society/laws.
>>
>>595560
Second roll, can someone else do the third roll for the knife teacher? Cause seord teachers exist by the truckloads in the big city.

And fine let's get a gun and a fun teacher.
>>
Rolled 76 (1d100)

>>595548
>>
>>595570
Like the laws that should have protected us from our former master giving us torture and a slave brand?

>Get gun and gun teacher
>>
Rolled 2 (1d100)

>>595613
Not bad.

76 for knife teacher

Rolling for gun teacher, best if three.
>>
>>595613
>76

You're able to find a pretty good knife teacher, a street urchin boy a few years younger than you who gets by as a petty criminal, but you could imagine him becoming an actual criminal or killer if he continues down this path. He may be crude, uneducated and rather brutal, but he definitely knows his stuff. Particularly good for an urban style of fighting, dirty tricks involving hidden or concealed knives, and where to cut someone to startle or disable them.

>>595628
What she did was highly illegal actually, and if anyone found out she'd be in the shit.

As for guns and a gun teacher, feel free to make rolls for those.
>>
Rolled 64 (1d100)

>>595652
Gun teacher roll, best of three
>>
>>595652
>>595680

Someone please do a third roll and any way we can get our former master arrested?
>>
Rolled 2 (1d100)

>>595672
Screw it will roll again.
I hope I don't waste a crit.
>>
>>595719
If would be quite hard since she's rich, and you removed evidence of the slave brand.

Maybe if you could find and get the other servants who saw it to speak out against her. You expect though it wouldn't do much more than a punishment rather than fucking her life up. If you had an actual noble on board though, since she isn't a noble, yeah she'd be screwed.
>>
>>595739
>Remembers the Marquis.

Hmm....
>>
>>595680
>64
Well you manage to find a gun seller, though his wares aren't the best. He sells secondhand stuff, that you'd expect nobles, the rich, or the military to have sold off or passed on after use. They all technically work, but some are in poor condition, while others functioning problems.

They're within your budget though, and most importantly he's willing to sell you the weapons in secret if you have the money, as opposed to normally where you'd need special permission to buy and own a gun.

If you want to roll separate for a teacher you can, or you can just go with the same 64.

>>595745
Wouldn't that just be terrible, since as I recall he actually is the highest position noble in that region, where your old employer family was.
>>
>>595745
But Anon, we're going to march on her estate when we have our merc company remember?
>>
>>595765
I'd rather use the same system of nobility and wealth that she lives in.
Beating someone down is fun.
Turning the very system they live in is deliciously fun.
>>595762
Yes...such a shame....
>>
Rolled 63 (1d100)

>>595762
>And we did save his daughter from a vampire...

Rolling
>>
>>595762
OP would it be possible for us to become nobles?
If so how?
>>
>>595809
That wasn't the Marquis.

>>595813
I can't imagine it would be impossible. Probably just look up ways people became nobility in the 16th century.

My guess to the easiest, would be to marry into nobility. Though if you got enough money you *might* be able to purchase a title of nobility. Another way would have been to do well in a war, but you're not going to be seeing any wars anytime soon.

That's for Almace at least, you could always try another country. The two to the immediate south have been handing out titles like candy for those who can exert their influence in the New World or the orient. If you were able to fund a voyage over there, subjugate some locals and claim some land, you'd find yourself probably a Countess in no time.

Alternatively still, the countries to the north east and south east, don't really have titles of nobility so much, but great and powerful houses, and they've been known to adopt people into them without even the need of marriage.

>So lots of potential ways, but none of them are easy really. Not impossible though.
>>
>>595854
Do you have a list of the unnamed places/people m op? We need to start naming them
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>>595854
OP can we send a letter to the Marquis that we have also started selling potions and have found access to very rare alchemy ingredients.
Ask if he has any interest in it.
(Oh yeah and are you using the thing where I wrote that the Marquis knows that we have magic beats in our blood?)
>>
>>595762
>Besides the extra cash to sell it in secrer, give a bit more do he sells us his best gun and fixes it for us. If he sells second hand stuff he must at least know someone who fixes guns.

>Let's cash in the favor our female friend owes us for the vampire and get our former master in trouble.
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>>595894
We can send a letter to the Marquis since none of them are here with us but in a different location entirely.
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>>595901
Wasn't our friend a noble too?
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>>595930
Our friend is the daughter of a noble that's less significant than the Marquis.
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>>595940
I still prefer that since the bitch who branded us isn't a noble at all. And we trust our friend more.
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>>595979
Yes but our friend would have to ask her father.
And it's very likely he will say no. He doesn't really like us

Plus we don't have to trust the Marquis.

He will consider us way more valuable than her.
He will naturally help us.
>>
>>595887
Maybe next thread yeah I can make a list for people to name if they like. It's mostly places.

>>595893
You can do that, sure. You're not sure it will amount to much though since you're so far away from Rea, so he might not be interested in a faraway venture.

As for if he knows about your nature, you have no way of knowing that.

>>595894
The main benefit of this guy isn't really that you'd buy his best gun from him, but that you can buy like 10 alright-pistols from him pretty cheap and without a hassle. A couple might not work properly (though still shoot) but you're really only limited by how many you can fit up your dress. A gunsmith he does know, but the guy fixes broken guns, not mediocre guns.

As for the favor, it's not so much she owes you a solid favor, she just owes you her life an is "indebted" to you.

However...

>>595990
>>595979
>>595940
Her father actually literally owes you a real favor and thanked you for saving his daugther's life.
>>
>>596013
Then can we have him mess her up then?

If so write him a letter about the crimes she committed upon us(torture and such) and ask if he can lend aid.(he will.)
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>>596013
Oh and write a letter to the Marquis about us extending onto the potions business and how we have obtained the aid of someone to obtain very rare ingredients.
Since we delivered on the silk he will believe us

Ask if he has any interest in that.

Also ask if we can have our shop set up in his city.
Warn him that we have a tame intelligent spider(who makes the silk)and a kobold running it.
But also that'd we would be thankful to be allowed in and that we would love to ply our trade there.
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>>596037
It might be tough, but he can try. It would certainly help if you were available though, and those potential witnesses in the other servants would speak in your favor.

>>596057
Yeah you can definitely ask those things.
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>>596067
Ok then send the letter asking this>>596057
To the Marquis.

Hold off on the letter to the other lord.
We only get one shot.
Let's get it right
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>>596013
So let's cash in that favor to ruin our former master life.
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>>596091
Hold off on it until we can be there personally.

We need to hire out some of the maids that work there.
Get their testimony and screw her completely.
So patience.
Our revenge must be thought through.
>>
>>596067
And one final question.

Compared to how much money we have now.
How much would it cost to purchase a title of nobility?
And I assume it will come with plots if land?
And how high up would we be on the chain?
Or can we purchase various level of noble titles with more and more money?

All this money making and power grabbing is exhausting. But fun.
What does Maggy think about how important she has become over the past year or so and all the money she has made?
>>
>>596119
That works. The school gets summer holidays right? Let's do it then.

Also do we really have to get royal suport if twe can pay anyway?
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>>596235
It might have to do with more than money.
I'd think since this is medieval times nobility and such are also important.

Even if we have the money we lack the nobility.
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>>596249
And my last comment for the night.

OP I recommend increasing the mutations rate to 2-3% for exertion since us overdoing it is uncommon I think it'll be balanced.
>>
>>596119
Not really the servants that work there, you need the ones who were there when you were, and witnessed the punishment you received.

>>596230
Compared to how much money we have now.
>A huge amount, and it might only be possible if you have a husband. At least in Almace.
>No it wouldn't come with plots of land, but if you had a title you'd be allowed to buy land.
>Shit-tier low, but the fact of the matter is you *would* be nobility
>Not really, you'd nominally *might* be able to purchase the lowest noble rank, but you definitely wouldn't be able to buy your way up the ladder. Again, at least not in Almace.

Maggy has mixed feelings. She definitely enjoys her recent upward mobility, but it's also rather overwhelming for her and a scary prospect, as if she expects it all to come crumbling down just as quickly. All the traveling around as well is a bit much for her. Being honest with herself, she still (and always may) has thoughts of just returning to a quiet farming life with a husband and having a family.

The biggest issue ever on her mind though of course, is her dragon heritage. She's still incredibly conflicted over that, and may always be.

>>596235
Not really summer holidays no, but you can always request time off to take care of personal matters.

>>596249
The situation with pressing the case against your former mistress, is that she's got much more money than you, is old money to boot, and is landed. You are new money, and not landed. Even if you somehow managed to match her in standing, you'd still only be equal, and things would be against you because of your background. An actual noble though will always trump her.
>>
>>596249
Can't we have the Marquis sponsor us then?
>>
>>596353
Maybe if they feel like it.
It's very iffy though and I feel like we've already asked for a heavy favors and having arachne happy is important somewhat.
>>
>>596337
Are we limited in the amount of land we can have based on our level of nobility?

If no we we can just get really wealthy and marry into a powerful family(That is ideally much less wealthy than us with less influence)
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>>596337
And I posted about using the favor our female friend, who is the daughter of a noble.

It was that and the money to pay the servants to tattle on her by hiring them first, not money alone.

And using the Marquis sponsorship instead of the crown for the school.
>>
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Holy Shit this is some god-tier plotting against our previous Mistress

This is pretty hot
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>>596353
You can certainly ask, though that is kind of like going to him begging. If you wouldn't be indebted to the royal program, then you'd be indebted to the Marquis.

>>596409
You would be yeah, though it's no small amount. Even as a non-noble, just a rich person with permission, you can buy a good amount, more than one could expect of poorer noble families.

>>596423
Those are all valid approaches to the situation, though you're not sure you'd want to call on a favor of Astrea, so much as tell her the truth and let her support you because she's your friend and cares about you.

As for the servants, it's kind of the same thing, you'll be hard pressed to out-pay your former mistress, but you can probably still have the loyalty of your old fellow servant friends. You'd have to find out first though.

Same thing about the Marquis above, if he even accepted, you'd just be indebted to him rather than the crown.

>>596459
Well she did some pretty horrible and shameful things to you, but in her eyes you deserved it for what you did.
>>
>>596495
But what did we do exactly? Was that ever explained?
>>
>>596520
It wasn't explained. I had something in mind when I started the quest, but if you guys like, same as before you (players) can come up with whatever it was.
>>
>>596520
No.

Notes:
>Get Uber wealthy.
>Get land. Lots
>Explore many business avenues.
>Explore the world and find resources we can use.
>Expand our presence in the fabric industry.
>Ultimate magical power!
>Become more draconic later in life
>Take over kobold settlement.
>Have them live on our land and use them for stuff.

So many things to do.
So much power to get.
And the potential life span of a dragon to do it in.
>>
>>596535
Are you sure you want to give me control over that OP?

Because it's going to be pretty fookin lewd
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>>596557
Good.
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>>596553
You don't have the lifespan of a dragon, that's only if you mutate to one. Currently you're going to die in the next 20-40 years.
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>>596584
>20 years.
And my urge to mutate increases.

In ten years we are definitely going very dragon.

Can we talk to the king in a few years and talk about our going dragon and not putting us in cage?
>>
>>596580
One thing before i start

Is Maggie a virgin? I assume she since she doesn't strike me as the easy type
>>
>>596608
Yes
Premarital sex is heavily discouraged.
>>
>>596600
>Can we talk to the king in a few years and talk about our going dragon and not putting us in cage?

You can try.

>>596608

Technically a virgin. She probably fooled around a little with with another of the servants in the years of service she lived, but probably not all the way due to >>596615 , and she never had a boyfriend or anything.

>>596615

It can still happen though, especially if you've got some teenagers shoved together. Double especially if they're low class peasants.
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>>596650
>Let's tell Astrea our history as a maid.
>>
>>596754

Okay

>Let's tell Astrea our history as a maid.
>>
>>596650
Hoooooooo bby, next time we get control ill post what we did
>>
>>596754
>>596765
When next you see her, you can do so, sure.
>>
>>596769
Hey OP I archived the first quest.
http://suptg.thisisnotatrueending.com/qstarchive/557061/

You okay with that?
>>
>>599308
Oh yeah sure, if you want to do that with the second as well I don't mind. I'm not really sure how the archive thing works so I appreciate the help.
>>
>>599318
Ok will archive the second one then.
I'll probably post a link here.
>>
>>599318
Done son.
http://suptg.thisisnotatrueending.com/qstarchive/572850/

(Guess I'll archive the threads now.)
>>
>>599318
OP if you're still here one last thing.

I might have a potential money system you can use.
(Albeit very simple) for Almace at least.

Something like.
Copper pennies
Silver shills
Gold marks.
With a conversion rate of 100 to one when you go up.

Making gold for expensive and high end goods. Silvers for well made crafted goods and coppers for cheap things like food and simple peasant clothing.

That sound good?
>>
>>599421
That's pretty useful but what I meant more was, I don't know the conversion rates for like, the flat value of things.

Like we could say Maggy has 100 gold marks, but I wouldn't know how to equate that to things of the time, like if 100 marks can buy a horse? or a house?

Basically I don't know the value of thigns in the 16th century, in relation to the currency of the time.
>>
>>599448
>Horse.
War horse for 50 shillings
High grade riding ones for 10 marks.

http://web.archive.org/web/20110628231215/http://www.fordham.edu/halsall/source/medievalprices.html#HORSES

I'm using this and converting(questionable) to the system I just made up.
With a livre as a mark a sou as a shill and a denier as a penny.

It gets harder with buildings and such but not impossible.

If you do an okay enough job it should be fine.


So does that help?
>>
>>599490
It helps better yeah. Still gonna be hard to try and tabulate the worth of "wagon full of silk" or "dragon essence potion" though.
>>
>>599494
It helps if you don't focus on being too specific.

Wagon full of silk?

A few thousand marks.(silk was apparently ultra rare in the middle ages. So rare that only upper nobility and the church could afford it)

Dragon potion.(depending on the amount and rarity of the potions I can see it ranging from a dozen shills for lower grade and hundreds of marks at the highest grade ultra rare ones.) Per potion.
>>
>>599527
Basically one potion made from half dragon stuff should fetch a few dozen marks for each glass of the stuff.
>>
>>599536
Well I think it would be a tad rarer than that given the situation in the setting, but it's a pretty good concept yeah, thanks.

I'll try to think of how to take it into account, and see if it can become a more prominent part of the quest later. Actual currency that is.
>>
>>599553
>Stop
>Wait
>Turn around.

I just realized we just opened a store selling rare high grade potions.


How long until nobility start harassing us after finding out how much we make and how many rare goods we deal in?

So many damn letters.
>>
>>599595
If you're clever about it, you might not face that problem. Maggy isn't aware of such a risk, but unintentionally she kind of kept separate of her business dealings, and if any of them got raided they'd be hard to trace to her. The silk business is in Avor's name mostly with the local lord organizing it and taking his expected cut, and the potion shop is in Aea's name with her doing the whole thing.

If there was any risk at all, it would come from the potion shop, when word gets around of an alchemist who has dragon ingredients, people would show up asking questions and thinking Aea a con artist, only to find and verify that she did indeed have dragon ingredients.

After that, then it would become a serious inquiry of where she gets the ingredients from.
>>
>>599677
Ok so basically we have a couple months until it gets serious.

Also I think we should hire that urchin kid.
If he can act,lie and is generally good and persuasion and con artistry then we can tutor him and make him a representative to help us with dealing in the nobles.

Also teach him economics.

Also OP I'm plotting so hard for money and power gains.

The dragons would shed a single tear if they knew.


I plan to use the money to buy out businesses and make them successful and set up a brand name.(since we're literally making a fuck ton of it. Gonna start out pacing poor nobles soon.)

Probably got to put the business in our name.

Maybe move down south and become a countess by doing shit in the Orient and also taking that kobold community and buying land here.

International business empire is go.
>>
>>599737
The only problem is, when thinking of overseas actions, you don't know where all the remaining dragons (at least for this continent) went. Never cared to ask or listen for any rumors.

And yeah the urchin boy is pretty competent, he grew up on the streets. He's not the best knife teacher, since you didn't roll super well, but he's also more well-rounded in his skills.
>>
>>599758
Eh it not about finding dragons.
I mean the dragons would be impressed with how shrewd how I plot to amass power.
And we are the merchants envy with how easily we have set up two successful businesses that give us lots of money.

I plan to head over to the Orient to grab land and set up towns and cities and shit.

Also how real are the gods?
Is it ever recorded of them actually doing things in history?
>>
>>599775
>Also how real are the gods?
>Is it ever recorded of them actually doing things in history?

The gods are quite real, though they all live and behave in deference to a higher one God who is discrete and difficult to discern.

Basically the cultures of the past had their pagan gods which had a pretty active hand in things, for example the existence of some magical creatures and monsters. Eventually though and against a lot of struggle and hardship, a new faith from the east spread, and flourished when adopted by the old ___? Empire. The new faith held only one God on high, and though he didn't physically walk around and have an active hand in the world, his will seemed to carry out through the religion devoted to him and his followers. In the spread of this new faith, the old pagan gods got smacked into line and servitude (or banished/imprisoned/killed if they refused) and are now more or less part of the one faith. Essentially what happened was the beliefs, practices, and holidays/festivals of these old pagan faiths, got rolled up and incorporated into the one grand faith in order for people to accept it and convert, and the old pagan gods themselves became like patron saints of those aspects of their faith now part of the grand faith, alongside common people who were able to perform miracles or other feats only made possible by the grace of the supreme God.

At least that's how it is on this continent, and spread to some of the others.

>tl;dr there's a unified religion for a one God, and the old gods and their religions got gobbled up by and mixed into the unified religion, with the surviving old gods themselves acting as minions to the unified religion, specifically the one God who doesn't really have a definite presence or existence but is based on faith
>>
>>599830
The Holy Alamaxaea Empire.
It fills out my three personal rules.
It's got a religious piece in it.
The name has an annoying spelling.
And the word empire in it.
(And the pronunciation is similar to Almacia. Which could then be converted to a simple Almace.)

Night OP.
(Maybe we'll talk to some gods soon. And ask what the hell the god of fortune or luck or whatever is doing with us.)
>>
>>599848
That's nice but it wouldn't have been the precursor to specifically Almace. The "X" Empire whatever it was, is what led to most of the current countries of this continent forming. Basically when the heart of the Empire collapsed, the other parts ended up becoming their own countries over many centuries.

The nations of this continent are well-established now, and quite distinct, but they share many core similarities from the old Empire. For example, the language of the old Empire is the root language for pretty much all the languages of the continent.
>>
>>599869
Holy Alzian Empire?

Will that do?
>>
>>599895
Alsan Empire works.

Supposedly named originally, after Alessandro, one of two siblings who vied to create a better city than the other.
>>
>>599924
Now that the naming is done.
Night.
See you in a few days in the next thread.
Scribe Anon is out
>>
Here is the next thread, for anyone who notices

>>604656



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