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/qst/ - Quests


Tahenohan took good care of your back, it made you feel good in more than one way and, most importantly, you are ready to participate in the joust. Something still kind of hurts, and the necromancer herself has warned you that if you get hurt again you’re going to need a priest of Jure to fix you further, or you’ll just have to deal with the pain, there’s a limit to what she can do; though she has guaranteed that if you break a bone she’ll be able to get it to fix itself in a week instead of a month, so… Hooray?

If you poke your own tail near the base it gives a semi-dull feeling of pain still, the worst part of falling hard on your butt is crushing part of your elongated spine with it, though fortunately you did not break anything, though it is a little swollen. Not too noticeable since it’s still the same colour thanks to your peculiar complexion, but noticeable enough for you. It shouldn’t be a problem considering how open-reared the PecoPeco saddles are, but you really hope you won’t fall flat on your backside again or you might not be able to sit at all for a while.

There’s way more people than you expected, even from an early hour. Dozens of soldiers and civilians both are passing right through your impromptu headquarters to fill out the hastily-built bleachers in the tournament grounds; a pair of rather colourful tents have been set up so the participants can pretend they are in a real tournament, but it’s quite obvious that this thing has been prepared in a day and will hardly last long enough to have memorable feasts, a faire, a horse market and whatever you might expect from a proper tournament with knights, jousts and everything.

Tama is frantically waving at everyone and trying to greet as many people as possible, while Bryld is already up at this hour if anything to make sure the giant spider doesn’t stray too far from her nest. You can’t help but notice she already has her tabard on.

“There you are”, oh look, it’s White Moustache and Middle-Aged Lady again, though they’re wearing plain clothes for this occasion, “Good thing you’re up already we need you to take care of some things”.

“For one thing you have to get your spider to follow us and get her dressed”, they explain as they drag your still half-asleep self away amidst the mass and towards the tournament grounds, “But before that there’s something important we have to decide”.

“Jousting order”, White Moustache explains, “Usually, the honour of being first in the joust is reserved to the local lord, or the current champion, depending on the tournament”.

“But all of the participants bar you are locals here”, Middle-Aged Lady adds, “So we were wondering if you’d like the honour of going first since the prize is your girl’s hand”.

>”I’ll go first”.
>”I’d rather go last”.
>”I don’t particularly care”.
>”Actually I’m having second thoughts”.
>”What if I win?”.
>Other?
>>
Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives (Episodes 1-59): http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Archives (Episodes 60+): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
Collection of quest art (NSFW): http://imgur.com/a/2nEyB/layout/grid (NSFW)
>>
>>570024
>>”I’ll go first”.
>>
>>570024
>”I’ll go first”.

Our Peco-peco and pecker-pecker standing ready.
>>
>>570024
>”I don’t particularly care”.
Sorry MP, couldn't get here til now!
>>
>>570024
>”I don’t particularly care”.
I'm awake now to post
>>
"I'll go first? I don't know what difference it makes but-".

"Good, good", White Moustache nods, "Just try not to fall too hard on your back, we don't want the first bout to also be the first injury".

"It's a bad omen for the grounds", Middle-Aged Lady explains.

"Hey!", you frown, realizing they implicitly said you're going to lose.

"You have to take care of your back, you don't want it to fail you", Middle-Aged Lady insists.

"And bring your spider friend, we need to get her dressed", White Moustache adds before they both leave you in the midst of the moving crowd.

You have to move your way out of there, which is a little more difficult than you expected because some people seem to recognize you and cheer you on from very up close, someone even grabs your hands and says something about horses with a glee you don't quite understand, and you have no idea who it is that keeps yelling "Silk!".

Eventually you manage to detach yourself from the crowd and amble somewhere near Bryld and Tama. You don't see Tahenohan around which is never good news in this situation, but it's not something you have time for right now.

"Is everything alright?", Bryld asks, seeming quite happy and perky even at this early hour, "Are you feeling fine? Does anything hurt? You can ride, can't you?".

"I can ride, yes", you can't help but notice her smile as you reassure her, you can almost hear her bunny tail waggling, "What's going on here? Where's Tahenohan?".

"I had no idea there'd be this many people! Seems like we're starving for entertainment. Not that it surprises me, really, there's hardly anything to take your mind off work and survival around here", Bryld's excitement is such that she even fails to hold Tama back, and it's quite fortunate that the giant spider has enough self-discipline to not go trample a crowd to snatch all the cute boys for herself, "I'm so eager to accompany you! Are you ready? I'll be watching very closely".

That's rather kind but it almost feels like she's putting some pressure on you. She's not the only one who's eager for this event, though. A lot of people are. And to think that Bryld was berating you at first.

"I'll be going first in the joust", you tell her, and Bryld hops up in excitement.

"Eeeeee that's such an honour!", she claims. Well at least you'll make a good impression for that, if not for your martial skill.

Or lack thereof, really.

“I have all your equipment ready, I just need to get you dressed”, you can definitely see her bunny tail waggling when she turns about to fetch a large sack and collect a lance and a sword from the ground, “Let’s get a move on, shall we?”.

>”Yes, gladly”.
>”We need to get Tama dressed up first”.
>”I’m having second thoughts about this”.
>”Are you excited?”.
>”Didn’t you yell at me for organizing this tournament just yesterday?”.
>Other?
>>
>>570069
>”Yes, gladly”.
>”Are you excited?”.
>Touch fluffy tail for luck.
>>
>>570069
>”We need to get Tama dressed up first".
>”Didn’t you yell at me for organizing this tournament just yesterday?”.
Bryld, why are you so cute?
>>
>>570069
>”We need to get Tama dressed up first”.
>”Are you excited?”.
>>
>>570069
>>”We need to get Tama dressed up first”.
>>”I’m having second thoughts about this”.
>>
"Wait, we need to get Tama dressed up first", you explain, although you might feel a little sorry for hindering her enthusiasm, "She's the lady we're throwing this tournament for after all, we have to make sure she is the prettiest".

"I am the prettiest", and she has good hearing too, Tama scuttles over with enough ease to jumpscare Bryld, getting close enough for her pedipalps' hair to almost brush against you in an invasion of personal space that is typical of an overexcited teenager, "But I will gladly be even prettier, where do I dress up? Where? Where?".

"Uh, over to the tournament grounds", you're not quite sure yourself but that's where they told you to bring her.

"Let's go then! Let's go let's go!", she would leave you all behind if she didn't want to share this moment with the two of you, but you can clearly see she's itching to run, her eight legs are skittering way more than they should.

Bryld, who is about as excited, hefts up the very heavy-looking sack where you're quite certain your armour is, and since that would slow her down and you cannot have that, Tama silently decides to snatch it from her and carry it herself with an ease that would have scared you had you not witnessed her beheading a vampire with her bare hands. Not that there's nothing scary in that either. After an initial moment of disappointment, Bryld decides that well, it was heavy and she'll get to play dress up with you later so that's fair.

"Are you excited?", you ask your squire on your way to the tournament grounds, "Because you look excited".

"It's fun to dress up every once in a while", she smiles, "And besides... Tease me all you want but if you were to become a knight and I were to be your squire, I... I wouldn't mind it at all".

She nearly blushes, or rather: you were kind of expecting her to, but she doesn't, which might be a disappointment or not depending on how you prefer your Bryld. You decide to take advantage of her distraction to touch her fluffy, waggling brown bunny tail.

She jolts. Naive as she is she didn't expect you to do that and fumbles with the lance and sword both before recovering and giving you a tight-lipped stare.

"It's good luck", you justify yourself with a smile, and you see her waggle again as she snorts a chuckle.

The tournament grounds are relatively large if you include the amount of place that has been cleared of tall grass. Not surprising considering the amount of room you need for the joust, and the bleachers. They don’t have anything shielding the spectators from the sun yet as they didn’t have time, but you presume there will be in the near future.

You see a few people behind that structure handling what seems to be literally the behind-the-scenes. There’s also a heap of odd clothes there.

>Get Tama dressed up. Personally.
>Leave Tama there, go dress up yourself.
>Leave Tama there, go look for Tahenohan.
>Other?
>>
>>570103
>>Leave Tama there, go dress up yourself.
>>
>>570103
>Leave Tama there, go dress up yourself.
>>
>>570103
>Get Tama dressed up. Personally.
>>
>>570103
>>Get Tama dressed up. Personally.
>>
>>570103
>Leave Tama there, go dress up yourself.
>>
Even though everything is being organized for the spider girl's sake, most people are comprehensibly jarred at the sight of a horse-sized spider that is part pretty girl and all excited. Some clothes are unceremoniously dropped, someone jumps backwards, some manage to actually keep their cool.

"You're there", White Moustache recognizes, "Brought the main attraction too".

"She was just too excited to stop", you joke. Well it's not really that far from the truth if you have to be completely honest, you don't think you could have stopped her if you tried. Tama hands the heavy sack back to Bryld, who nearly falls over under its weight, and begins to stare in reverent awe at the piled clothes, the likes of which she likely never saw in her life.

"Well good thing she's into this, we had to nearly drag a lot of people to help because everyone and their dog has suddenly discovered they're arachnophobic", and he slaps a younger soldier behind the head as he says so, though it's odd of him to claim that considering the sheer amount of people you've seen on their way to this tournament. Do they not know there's a giant spider involved? "This pile of clothes here, they're all old stuff from my girls, pick whatever you need".

He sure treated his girls nicely, there's plenty of pretty one-piece dresses. Well, some are rather worn and a few have a couple patches here and there, and it's nothing tremendously elaborate or high-fashion, nothing you would see anywhere near nobility wear, but it'd be more than appropriate for festivities or for looking pretty in town. White day gowns, beige cocktail dresses, red sleeveless tunics with black feather collars... If you ignore a little bit of wear and patching they're prettier than anything you've ever owned before.

Before you can be jealous of your spider, you manage to witness Tama as she casually pulls her own shirt off, causing everyone else to suddenly turn around in embarrassment. Well except for White Moustache who doesn't seem to give a damn as the technically naked spider lowers her body to browse through the selection of clothing with enviable glee.

"When she's ready, just have her come to the bleachers, she has a spot all for herself", he simply says, "We'll be starting the tournament within the hour, don't be the one that's late, you should never keep the crowd waiting".

You also can really see how thin Tama actually is: it's not just wild strength that tones her muscle, it's the lack of body fat, it's quite evident from how her belly looks nearly hollow below the ribcage and how her breast is more than just small and firm, it's almost as if it's... Dried up? It's hard to describe, but it's easy to recognize: it's how it gets when a girl just doesn't eat enough.

>Have her put the beige cocktail dress on.
>Have her put the red feathered dress on.
>Have her put the white day gown on.
>Let her choose for herself, go get dressed.
>Other?
>>
>>570189
>Have her put the red feathered dress on.
>>
>>570189
>>Have her put the red feathered dress on.
>>
>>570189
>Let her choose for herself, go get dressed.
>>
>>570189
>Let her choose for herself, go get dressed.
Tama needs to eat more huh.
>>
>>570189
>Have her put the red feathered dress on.
>>
"I think the one with the feathers suit you", you suddenly decide to advise Tama, enticing someone to take a peek before turning and covering his eyes again. Before Bryld pushes all the boys away at least, one by one, and she doesn't want to hear excuses. Well except for White Moustache because he's a mature man that isn't being awkward and oogling a naked teenager, even if it's a spider weighing well over 200 kilograms.

"The red one?", she gladly takes your advice and pulls it up. It has a somewhat visible patch on one side but at least it's of about the same colour so it's not overly glaring. She eagerly puts it on, ironically getting decent again just after everyone else had been sent away to protect her decency since she has no shame of her own.

She looks quite happy. It fits her figure well, though she's obviously a bit thinner than the original owner, and the modest cleavage is completely wasted on her, but her feathers do fit well with her black hair. The dress itself falls down nicely, covering all of her humanoid body albeit it looks a bit baggy on her back, since it wasn't meant to be worn by a centauroid. Which only just now makes you realize that her original dress had the front longer than the back; it should have been obvious considering your experience with the arachne, but you've only now noticed it, maybe because you've never seen one of them change clothes before.

That and Arianna was hardly wearing anything that could count as clothing in the first place.

"It suits you well!", Bryld compliments her with a smile, and Tama looks quite satisfied herself even though she keeps pulling the sleeves a little bit, realizing every time that they're not long enough to cover her hands if she lets them loose at her sides; they don't even reach her wrists in fact.

Aside from this nervous fidgeting of hers the giant spider girl smiles, "It's red!", she claims, "I wish I could dye my silk red... I don't know how that dye is made".

"I- I'm not sure", it seems Bryld was about to say something, but then she realizes that what she used to paint your shield probably isn't good for dying silk, "But we have someone that needs changing too, don't we?", and she grabs your arm as she says so.

"We do", you have to agree. No choice, really, she begins to pull you away already. It seems like it has become a new fad lately, that of yanking Lillith around. You hope it won't catch.

"I'll be waiting for you!", Tama announces before she's escorted by still awkward boys lead by a much more mature White Moustache, while Bryld leads you to somewhere you can change.

“Quickly, quickly now”, she urges you as she opens the sack, “I’ll go get your ride, but you have to dress up first”.

>Let Bryld dress you.
>Try to put the armour on yourself.
>Take your clothes off.
>”Are you sure this is a good idea?”.
>Other?
>>
>>570275
>Let Bryld dress you.
>>
>>570275
>Take your clothes off.
>Let Bryld dress you.
Might as well!
>>
>>570275
>>Let Bryld dress you.
>>
>>570275
>Let Bryld dress you.
Everyone a cute!
>>
Your body is ready. You stand there, arms spread wide like the illustration on a tome and generally try to make it easy for Bryld to do anything she needs to do to you. She begins by having you put a padded linen vest over your body and then securing tying its straps. Then comes the metal breastplate, which is tied with the vest's own leather strings, followed by the pauldrons, arms and gauntlets.

Bryld makes you put armoured shoes with high greaves later and keeps working until all of your legs are covered in iron. In the meantime, you try and get used to how it feels to be wearing all this metal plating on your body. It's awkward at best, you feel like you're weighed down and every movement takes extra effort; your hands feel less sensitive since there's a padding of boiled leather between your fingers and anything, and that's on the inside of the hand, the outside is covered in layered metal that allows you to flex them, although with a much more limited mobility.

Raising your arms in particular is kind of difficult, so is bending. Your tail has enough room to slip out and move about freely, but unfortunately the part where it still hurts touches the end of the chestpiece. You can only hope you don't hit anything too hard, it doesn't exactly scrape against it thanks to the padded vest but if you were to fall in the wrong way it would definitely hurt.

Once Bryld is done, she takes a couple steps back to admire your armour-clade self. Everything clicks and clangs as you move and it's absurdly awkward; you definitely wouldn't be able to strut around like this all day and have no idea how Agnes manages to pull it off, but you should have no problem playing knight for one morning.

"Try these", Bryld then urges you, not even trying to hide how eager she is as she hands you your shield and your lance. The first is heavier than it first looked, but after you heft it for a while you realize it's actually quite well-balanced, and once Bryld adjusts your stance so that it's in the right position, you suppose it wouldn't be too difficult to keep it in place long enough for a joust.

The lance, however... The lance is a problem, it's heavy and not balanced at all and you have to find a way to have its long handle rest on your arm as you wield it or you won't be able to keep it straight. Even then, it's heavy and you don't know if you'll be able to aim straight.

And how are you supposed to hold the reins if you have both of your hands busy?

"You look great!", she looks quite excited, giving you a really dreamy stare. You have no idea how you look but you have a very good idea of how you feel, and it's out of place. And you're not out of the tent yet.

>”Fetch my ride, Bryld. Time to pay our homages to the Lady”.
>”Where’d you learn to dress a knight up?”.
>”I’m nervous. Are you nervous too?”.
>”What’s the sword for?”.
>”This is heavier than I thought”.
>”I will kick so much ass they’ll need a butt doctor”.
>Other?
>>
>>570350
>”What’s the sword for?”.
>”I’m nervous. Are you nervous too?”.
>>
>>570350
>”Fetch my ride, Bryld. Time to pay our homages to the Lady”.
>>”I will kick so much ass they’ll need a butt doctor”.

Mindset, visualization.
>>
>>570350
>”Fetch my ride, Bryld. Time to pay our homages to the Lady”.
>”I will kick so much ass they’ll need a butt doctor”.
>>
"Fetch my ride, Bryld", you proudly say like a knight ready to ride into the sunset, "Time to pay our homages to the Lady".

"Yes sir", she answers with a smile, "She is a fine-looking maiden, is she not?".

"The finest", you agree, "And I will kick so much ass in her name my enemies will require the services of a butt doctor".

She chuckles, trying to hold most of it in to avoid laughing outright. "Speaking of a doctor", she takes advantage of the topic to get a little more serious, "There will be a priest of Jure right by in case anyone can't get up after a fall, or gets hurt in anyways. So don't worry, if you don't feel like you can get up we'll be right there for you".

"Thanks", you return the smile and squeeze her hand. It's so unsatisfying to do so with those gauntlets, you want to take them off just to try and make the gesture feel more genuine, even though Bryld does not seem to need any of that, content as she is.

And right when she was about to leave, Middle-Aged Lady comes in all of a sudden, opening the curtains wide and making Bryld jolt back. "Are you dressed?", she asks way after she came in already, when she's already patting your armour, shaking your shoulders and your arms and hitting your legs and chest here and there. Without waiting for an answer she makes a nondescript sound and tightens some of the joints and strings. "Is this the first time you helped someone in his armour?", she then asks without looking at Bryld.

"Y-yes", she answers timidly, at which point the aged soldier just goes "Oh" and keeps doing her thing. It doesn't take much, and after she finished you definitely hear a lot less clanging, though it does click a bit still when you move. It makes wearing the armour a bit better, but only marginally, it's still heavy and you're still absolutely not used to it.

"Okay let's go over the rules one last time", she announces, even though this is the very first time you've heard of rules, "You're the red knight, so you start at the red corner. First thing you do is ride up to the central gallery with your opponent, face the lady, raise your lances, then each of you ride back to your starting point and face each other. Remember to take the lane on your right. The trumpets will blare, and when they stop blaring you both start and go at each other. Oh, and you have to aim for the shield, no lance to the face", she glares at you, "Think you can handle it?".

She pats your shoulders with some force before you can answer and doesn't wait for you to, turning and leaving instead, "Fetch her ride, let's get this show started".

Bryld blinks, then blinks back at you. She then clears her throat, “Your PecoPeco is trained for this already, you just have to stay in the saddle and he’ll know what to do. Or so I’ve been told...”.

>”It’s okay, I mastered them already”.
>”By the way: to me, the Lady is you”.
>”What if I actually win Tama’s hand?”.
>Other?
>>
>>570393
>”By the way: to me, the Lady is you”.
Time for charmer.
>>
>>570393
>”It’s okay, it will all be fine I'm sure nothingwillgowrong I can do this!"
>>
>>570393
>”It’s okay, I mastered them already”.

RIP thighs again.
>>
>>570393
>”It’s okay, I mastered them already”.
Worry not, bunnybutt
>>
"Don't worry, I mastered them already", you assure her as you both leave the tent and Bryld skips forward to go fetch your PecoPeco. It's not the same you were given last time, this one is a little bigger, is wearing some barding and a helmet and has a slightly different saddle and stirrups. Bryld carefully pulls its bridles and leads it at your side.

"Good", she smiles, "Now careful. Foot in the stirrup first. Don't worry I'm here".

"It's okay it will all be fine", you announce as you put the foot in the stirrup and grab the saddle so you can hoist yourself up. How are you going to do it with all that armour on? "I'm sure nothing willGOWRONG!".

The clattering from your armour scares you and Bryld both. Your ride too spreads its wings a bit to balance itself as you awkwardly jump on its back. You grab the saddle as hard as you can and bend forwards, suddenly enough to almost hurt yourself and prevent you from breathing for a few moments until you realize you have to relax a little. You haven't fallen, but you thought you were going to. Everything is so much more difficult with so many kilograms of iron on yourself.

After you give the wide-eyed Bryld an awkward smile full of forced confidence, she lets go of the PecoPeco, which clacks its beak in irritation. Your squire then hands you your shield, and up to this point it's easy. It's when she hands you the lance as well that you have to let go of the saddle and balance yourself with the thighs and stirrups alone.

Surprisingly, you manage, but you're afraid that if you go off-balance for a moment you'll fall disastrously and you won't have any chance of preventing that. Not to mention this heavy armour will make the fall even harder.

Sure, there's a priest of Jure ready to come to your aid if you get hurt, but isn't this setup guaranteed to get you hurt?

Bryld leads your ride up ahead and you realize it's way too late to pull back now. The bleachers are full of people, and on the opposite side the fields are full of other cheering spectators, separated from the jousting grounds by a very thin fence. Many are civilians, but you suspect there's plenty of soldiers in plain clothes too.

Your squire then stops, lets go of the reins and pats your thigh, trying to smile as she looks up at you, but ends up making just an awkwardly nervous expression, "You know the rest, Lillith. Good luck".

"By the way", you crack a smile yourself, "To me, the Lady is you".

This does bring a smile up on Bryld's lips, though she still looks comprehensively nervous, "Sweetie, you don't need to be a real knight to have my love".

Trumpets blare briefly, and your ride begins walking ahead on its own, leaving Bryld behind as you head in front of the central gallery along with your opponent, a young cadet that has to be around Tama’s age. You glance back to see your squire retreat while still staring anxiously at you, and then you’re in front of this tournament’s main attraction.

>Continue.
>>
It's fucking happening.
>>
>>570478
>"Sweetie, you don't need to be a real knight to have my love".
Hnnnnngh
>>
You see Tama in front of you, skittering eagerly in the gallery which has been cleared almost completely to make room for her. The wood is creaking at her every move, which is kind of understandable. She waves at both of you and has this smile that only a girl in the centre of all attention can have after dreaming of being there for a long time. All of this is accompanied by wild cheering and the acute whistling of someone who’s having way too much fun with a dry leaf.

Oh wait it’s Tahenohan. You were so nervous and felt so out of place, being stared at by so many people, that you almost didn’t recognize her in that white dress, long and flowing with a pleated skirt and wearing a flower crown on her head. She is… What, the Lady’s handmaiden in this play that got way out of hand? Whatever she is, her role seems to be that of jumping energetically up and down and cheering and whistling with that leaf of hers.

You spy the other contestant raising his lance and you do the same. The amount of people cheering at your every moves is daunting. You also understand why they’re doing this so early in the morning: the more time passes the higher the sun gets, and while you’re still definitely far from noon, the temperature is rising, and your armour, other than being heavy, makes you feel definitely a lot hotter than you normally would be.

How does Agnes wear this all day, seriously? How does anyone, for that matter?

White Moustache, which is in the central gallery with Middle-Aged Lady, gives both of you a nod, “To your corners, contestants, and may the best win”. You get the hint that you can lower your lance now and you glance at your opponent, seeing him ride back to his own corner. You try and hit and swerve your own ride with your knees and, fortunately, this PecoPeco seems to be as well-trained as advertised and gets the hint.

As you pass by the bleachers you see people of all sorts, colours and features cheering, many standing up and waving as soon as they notice you’re looking. Some even call you by name, people you’ve never met before and that you’re pretty sure you’ve never seen.

If you look straight ahead, you can see Bryld by the tent, staring intently and waving nervously as you look at her. When you look at the crowd on the field you see there’s at least as many people if not more. You’d dare say all of Maner is here this morning, but that can’t be it. Still, it has to be close, and plenty of people are there, with small children on their parents’ shoulders, all cheering.

Trumpets start blaring once more. You do not recognize the jingle as you’ve never been to such an event before. You see your opponent on the other end. He looks so tiny in the distance.

And then the blaring stops.

>Trust your PecoPeco to know what to do.
>Brace and try to be cautious.
>Charge ahead, victory goes to the daring!
>Other?

Combined with:

>Lean forward.
>Lean left.
>Lean right.
>Try and stay centered.
>Other?
>>
>>570515
>Trust your PecoPeco to know what to do.
Let the professional steer us to victory.
>Lean forward.
>>
>>570515
>Try and stay centered.
For balance. Also from imagery and videos they appear to be mostly upright.

>Charge ahead, victory goes to the daring!
>>
>>570515
>Charge ahead, victory goes to the daring
>Lean right.
Oh God, how do we joust?
>>
>>570515
>Charge ahead, victory goes to the daring!
>Try and stay centered.
I don't think we should lean because I doubt our opponent will miss, and if he hits then being already off-balance is a bad thing.
>>
>>570515
>>Trust your PecoPeco to know what to do.
>Lean forward.
>>
Your mount is really well-trained. It recognized the fact that the blaring was different and had a peculiar tone, which probably meant it announced the beginning of the joust. It begins to skip ahead at a decent pace, its strong chicken legs supporting your and its own weight both, which is amazing considering all the armour you have on and the speed it manages to achieve.

But it's not enough. You can'd to this by the numbers, it's plenty obvious that you never managed to accomplish anything in your life by doing it as told, or as tradition wills it. Heck, had you surrendered to that, you'd still be in bumfuck, middle of nowhere, eking out a miserable existence through dirt farming under the boot of some no-name small-time tyrant, or forced to resort to banditry for real.

You kick the PecoPeco's sides with your heels and urge it to move faster. It makes a strange sound and clacks its beak in irritation but does increase its speed, considerably. You instinctively lean forward with him, afraid you'd fall back if you were to straighten up at all, and you've had enough of falling from the saddle without any outside help, which is coming your way and has a lance just like yours.

He looked so tiny in the distance but it's a matter of seconds before you catch up, also thanks to your increased speed. You awkwardly try and steady your lance while staying leaned but it's very difficult to balance properly and you're not even sure if you're doing it right.

Your heart races faster than your own PecoPeco and you feel short on breath, you can't see anything but your opponent's shield, trying to pretend his lance isn't there and bracing yourself for the impact as hard as you can, holding your breath for real this time.

The impact shakes your whole body and throws you around the saddle. You nearly let go of the stirrups and instinctively bend your shield arm to grab the saddle so you won't fall off. You don't have much freedom nor ability to grasp while wielding a shield, but you immediately feel that your shield arm is numb. The impact was really violent and you felt it all across your shoulder, elbow and back.

Your lance arm is numb too, but mostly at the elbow because it twisted suddenly on impact. That's why your opponent got away from the clash so easily, you couldn't manage to hit his shield properly and your lance just glanced off and you just hurt yourself.

Still, maybe it's your self esteem, but he seemed like he didn't expect you to do whatever it is you did. He must have panicked, because you're still on the saddle. once you realize that, you can hear the roar of the crowd cheering for the second go.

Your PecoPeco clacks its beak nervously as it turns around the fence for the return clash. There won't be any blaring of trumpets this time, both your rides are charging already.

Think fast.

>His fear will be his demise, be aggressive!
>Slow down, don't hurt yourself.
>Let the PecoPeco choose the pace.
>Free your mind, just CHARGE!
>Other?
>>
>>570604
>His fear will be his demise, be aggressive!
>>
>>570604
aww shee
>Let the PecoPeco choose the pace.
>>
>>570604
>Free your mind, just CHARGE!
>>
>>570604
We survived round one, oh wow.
>Free your mind, just CHARGE!
>>
>>570658
>>570648

But anons, you want to at least try to block the lance with your shield, or badstuff might happen.
>>
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>>570666
I was giving this for granted, Lillith isn't that stupid.
>>
>>570671
Thankfully!
>>
You're about halfway to the clash when you realize you haven't thought of anything.

This does not disturb you. It was exactly your plan. You're still pushing your PecoPeco to its limits, and his irritated clacking is making it clear that it will remember this day, and you're going to have to find another ride next time. Assuming there will ever be a next time. Then again you had to borrow this one just because you couldn't use Parvaneh or someone else who is smart enough to know what to do because you certainly don't.

Which is your advantage. You have no idea what you're doing, so neither does your opponent, that's why he was so surprised, that's why you weren't thrown off your saddle at the first clash like everyone expected, you can tell from the ecstatic cheering that you're giving everyone the show of their lives. You don't need to think hard, you just have to give it all your best, your hardest, and to not spare a single drop of your strength.

The second clash is so violent you feel like you're sent flying. You hear a not reassuring sound from inside your left shoulder and the impact on your lance arm is so hard a jolt of pain from your elbow sends your hand wide open and you drop your weapon, which is good because it must have got stuck on something and hit your abdomen hard. Good thing you were wearing armour.

Unfortunately this twists you about with impressive force and instead of falling straight back, your left foot gets stuck in the stirrup. You hit your back hard enough that all of the air in your lungs is punched out violently and you pull a large cloud of dust and dirt up as you are dragged along by your ride's berserk charge.

The bird screeches and flaps its wings as it tries to come into a halt, which deviates your trajectory dangerously close to the fence separating the two lanes. You barely have the time and wits to turn your head around so the pickets don't hit you straight in your face, but the first does hit the back of your head.

You don't know what you hit the second with, everything turns dark and blurry after the first impact, and you really hope the crack you heard was the picket and not your skull. When you realize you're still breathing, and that that's all you can manage to do for now, you see a blurry shape over you, but you can't recognize it.

Funny, you thought you were in a much brighter place for a split second.

As soon as your hearing comes back, you also see another blurry shape over you. "Move it", it says with a commanding tone, "Move her to the side", it then commands, and you feel like your armourclad body is moved.

Two long locks of blonde hair is all you can make out of this blurry shape. Then there's someone with droopy bunny ears. You have no idea where your ride went, possibly off to complain about your treatment.

>”What happened?”.
>”Who are you?”.
>”Will I make it?”.
>”Did I get him?”.
>”I totally got him”.
>Other?
>>
>>570711
>"This isn't my bed."
>>
>>570711
>"Tell them I regret nothing and everything at the same time. Am I going to make it doc?"


Ahem.
>"Did I get him?".
>>
>>570711
>”I totally got him”.
>>
>>570711
>”Will I make it?”.
Ah well, winning was a bit much to ask for I guess. Hopefully we looked cool at least.
>>
>>570711
>"Tell her...that..she needs...to wear less...*blargh*".
>"Will I make it?"
>"Did I get him?"
I can't resist a bad attempt at humor.
>>
Poor Lillith better still be right in the head after this! We'll need to test her lewdness to make sure.
>>
>>570756
You're thinking of the wrong head anon, she hit the horned head, not the horny one.
>>
>>570761
Each influences the other, we can never be too careful.
>>
"Lillith!", you start to recognize the voice. Not that you needed any help, you don't know anyone else with that shade of brown for her hair and furry ears, "Lillith are you okay? Say something!".

You grab her hand and try to squeeze it, even though you can barely feel your arms and everything hurts so bad. "Tell her...", you cough. You think you got some dust in your mouth. "That she needs... To wear less...".

"She's fine", Bryld announces deadpan, interrupting you.

"Well get her pauldrons off", another voice commands with a mildly irritated tone. You think it's male but you can't recognize it, you just know you have some bright blonde twintails flowing just past your field of view, "I need to see her arms", you feel him touching the back of your head and it hurts a bit, sending a few pulses of hot pain across your head.

"Yes", she agrees and immediately gets to work on the straps. "Ah...", she goes, stopping for a moment, but she resumes shortly thereafter.

You can't really move, you're not feeling too well and you're way too encumbered by your armour at the moment. Or rather, you could move, but the twin-tailed cute boy is straddling on your side and busy checking your head, and you think the best idea is to let him do whatever he's doing.

"Hi! Hi I'm a bone specialist can I help?", you recognized that pattering of impressively light-weighted feet even before you could hear the cheerful voice. You can imagine Tahenohan's manic face as she asks the question. Did she jump down from the gallery just to rescue you?

After a moment of hesitation, the man, whom you presume is the priest of Jure, sighs, "No, her head's not broken, the skull isn't cracked. Fortunately. It's as hard as expected". You can't help but find his tone to be a little salty.

"I can cool it down with magic", Tahenohan offers.

"Sure. Put your hand there", and you feel he's no longer straddling you, if anything to let Bryld free your arms of all the iron they were clad in.

"Ah...", you hear Tahenohan say, and then she pauses. You feel her cold, soothing touch on the back of your head shortly afterwards. It helps a lot with the pulsing pain.

"Did I get him?", you ask.

"Yeah, you nearly got the PecoPeco. Learn to aim that damn lance next time", the priest snorts as he examines the elbow you held your lance with, "Might be twisted or sprained. But maybe you won't need a cast, if you're lucky".

"Will I make it?".

The priest sighs, “Yes”, he grunts with a bit of annoyance, and puts something in your hand. It looks like a sharp stone, about as long as your fingertip, the colour more vivid on the inside than outside. You turn to look up at him, and see a relatively petite and thin man with bright blonde hair, arranged in a twintail, and a cute, smooth face with a surprisingly fair complexion considering the tropical area, giving you a stern look with emerald green eyes set on the sides of a small, snub nose.

“Congratulations dumbass, you chipped your horn”.
>>
>>570831
>"NOOOOOOOOOOOOOOOOOOOOOOOO"

(I know it's the end but hey)
>>
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And this is it for Episode 75!

Thank you all for participating, I had fun and was quite excited to run this episode for a while. I hope the following ones will be just as fun, the tournament arc isn't over just because you're out. I hope you didn't think I was letting the fun go with this little.

Our appointment is most likely going to be next Wednesday but my schedule will change next month and I still don't know how, so remember to follow my Twitter and stay tuned for more!
>>
...what.
>>
>>570837
So wait, did this count as our victory?
>>
>>570837
Thanks for running! I had fun, even if we lost.

Please be mondays or fridays, please be mondays or fridays...
>>
>>570831
Chipped horn is a mark of character!
>>
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>>570843
Pretty sure you still lost. You know, lances are hard to keep steady if you don't know how, and you've never been trained in anything of what you just did. It was actually quite amazing you did more than one clash.

>>570845
Doesn't depend on me unfortunately, but I'll post on twitter as soon as I have more details.

>>570848
Wonder if any of your waifus digs battle scars...
>>
>>570850
We shall take the ruling of the match to the highest court! Tahenohan will be our lawyer! Bryld will play the role of the teary-eyed witness!
>>
>>570850
>Wonder if any of your waifus digs battle scars...
Guess we'll find out.
Thanks for writing!
>>
>>570850
Also I've heard that powdered tiefling horn makes an excellent aphrodisiac. Doubly so if they're a hermaphrodite.
>>
At least Lillith has her girls here for comfort.
>>
>>570189
>You also can really see how thin Tama actually is: it's not just wild strength that tones her muscle, it's the lack of body fat, it's quite evident from how her belly looks nearly hollow below the ribcage and how her breast is more than just small and firm, it's almost as if it's... Dried up? It's hard to describe, but it's easy to recognize: it's how it gets when a girl just doesn't eat enough.
Okay, we need to make sure she doesn't try to lay eggs before she fattens up
>>
It's time for Tahe Horn Restoration Keikaku.



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