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Oh shit nigger(s) it's a /qst/ civ thing.

5 tribes inhabits a nondescript generic fantasy land: the human barbarians, the orc weeaboos, the treehugging elves, the cave dwelling manlets (goblins, kobolds and imps) who are also weeaboos and the greedy dragons.
Each tribe gets up to 8 players to guide them through the tribal era and hopefully not die while advancing their culture, technology n shit.

Just give yourself a name to identify which tribe you belong to. Ex: "Elf Faggot"

Each tribe gets 2 actions. The first action can be a regular action (ex: scouting), a cultural action (ex: declare pants are gay) or a tech action (ex: sharpen sticks to make spears). The second action is an extra that differs for each tribe. Humans and Orcs gets an extra regular action, Elves and Dragons gets an extra cultural one while manlets get an extra tech.

After consulting with your team members, reply to my post with your turn.

Currently, Turn 47 has started and no recap for each tribe has been made

Last thread >>522833

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
>>
>>539832
Where my Manlets at?
>>
I'm tempted to go nuclear but it's not time yet.
Also any orcs?
>>
>>539836
Ayyyy
>>
Here I am.
>>
so, our actions for this turn is to build a fortress at forest place
what second one?
>>
>>539848
Make fortress around the crator. Key words. AROUND. i dont wanna build a town inside it.

Lets hunt and capture fierce beasts alive for sacrifice for Lichdom
>>
just to make sure, friendship with manlets is go?
We don't attack each other, wont attack citadel or dragons for 4 turn and protect you guys until you mannage to get set up properly in a new settlement since a human-dragon war is most likely inevitable at this point so you won't get dragged into it?
>>539848
>>539851
if the manlets decide to move out of their citadel this turn we should send a few skellies or something in case dragons get salt about them leaving the
>>
>>539851
what the point of building around? maybe just build a new village near tomb?
or go and expand to the previous orc place.

too sleepy to rememeber
>>
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Post yer recaps here
>>
>>539854
We will have to wait until the manlets make a plan before we decide. But moving is priority. We might fight pissed off animals anyway
>>
Rolled 7 (1d10)

>>539854
>if the manlets decide to move out of their citadel this turn we should send a few skellies or something in case dragons get salt about them leaving the
that's waste of action
I'm against helping any other civ period.
here is a rock. if you overthrow it - proceed as you wish.
>>
>>539855
I wanna move away from the Kingdom. Also a lake at the center where we control a watersource has benefits
>>
>>539840
No nuclear!
>>
>>539857
Action: We're packing up to leave the citadel, even getting the grand smeltery we were working on.
Tech: Since our current lightning magic isn't enough, we'll be extending a copper beam out the top of the mountain to catch lightning and hopefully power up the Power Armor the next time a storm comes through.We'll encase the power armor like frankenstein, so no gobbos or manlets get hurt in the process.
>>
>>539860
technically whenever on current map we move - we move towards the kingdom
also it doesn't matter, it'll fuck us over anyway
>>
>>539861
Nuclear eventually.
In seriousness I'm thinking about having the orcs at manletland learn about wheels and how to weaponize them.
As well as pray to orc god for a pop boost at wanpanch/femaleorc
>>
>>539857
Orcs
Estesablish a new shaman a gobbos camps and give him the gem.
Ask orc god to give us population boost.
>>
Rolled 9 (1d10)

>>539859
it would only be a turn, plus if the friendship goes through then temporary protection is something we should provide so then they know we are serious about the friendship
>>
Let's visit the manlets for zap magics and chemistry. I'm also interested in maths so we cant start quantifying our loot so we can make sure Jew God doesn't take extra when we never knew about it.

Also, remember the loot we found at the portal? We planned to pay Jew God to send down an avatar for it but he wanted us to dance instead. Since we still have it, I'm thinking of appraising it. We might find some good shit since its from an ancient civ
>>
>>539868
Never orcs never give up!
>>
>>539870
Noice.

Send Skeletons and StoneBone Golems to manlets.

We make A new settlement around the crator?
>>
>>539870
Okay, you can protect those.
don't come back to me later if they turn up to be no good allies.
>>
>>539869
The manlets are leaving in 4 turns we need to get caravans within that.
>>539875
As I said it's not time to go nuclear yet.
>>
>>539873
Yeah lets get their zaps from the exchange center before they leave.

We can do math some other time, lets examine the loot we found like you said. Maybe it'll be something interesting.
>>
>>539880
maybe just near tomb then? it's cool
also, I'm not against anymore cause rolls, but isn't sending forces to protect nation we never made a decent contact with is a bit too meta?
>>
>>539883
They said we could, we loss a lot so we can go with thrm
>>
>>539891
>never made a decent contact with is a bit too meta?
It is. You have to establish contact first
>>
>>539889
Getting zap it is then. Maybe we can use an improvement of zap to sell to the manlets and offer to power up their golem?
The main problem they have with powering the golem is because tiny body = tiny amount of mana. And the fact that shock is a shit version of lightning magic

We can probably do that for maths and chemistry
>>
>>539897
that's why it's always easier to attack first, ask questions later.
>>
>>539873
>>539857
That, and maybe make some armor to protect our dignity the next time we inevitably fail to beat a pathetic lizard ?
>>
>>539880
make sure to specify the fortress part, don't want OP being lazy and giving us a shitty looking huts on the crater or some shit like that
also like OP said we need to officially contact manlets first so once they move out we make contact ASAP, at the moment if we try dragon will probably kill any attempts to contact manlets due to them living together currently
>>
>>539901
Let them do the golem on their own since they feel the need to leave us. Besides theirs is shit because their so small. Once we have it'll be not shit thanks to pur magic affinity and size.

So were doing that and examining the stuff we found near the portal?
>>
>>539907
Just have a skeleton scout the manlet caves, that'll probably save you some trouble
>>
Are there any Elf niggas? Lurkers included
If not, i'll make the recap myself.
>>
>>539910
won't he be confused for one their wild undead skeletons which were showing up?
send few humans along then
>>
>>539906
We already have those I think.

Radical wants to appraise our loot we got a few turns back for some cool shit. We never got around doing that
>>
>>539910
OP giving advice and being helpfull?
Imposter, what have you done with the real OP
>>
goblin senpai here!
>>
Speaking of which, Dragons want to have manlet zappity zappy zap. Do manlets consent?
>>
>>539907
Why are you in such a rush?

We have literally nothing to gain from killing manlets lmao. We have more to gain if they're alive
>>
>>539883
Also they need us for heavy lifting
>>
>>539869
So this means that he surviving orcs move in with the gobs right
>>
>>539919
we consent
>>
>>539925
Yes, we will travel with them and convert them eventually to orc god bloodism.
>>
>>539920
I want to establish good manlet relations as quick as possible before Solid or anyone else fucks this chance that I have spent the end of last thread convincing to do
>>
>>539925
For now
>>
>>539925
Also you didn't answer my question, converting other races to our religion, do we get a bonus?
>>
>>539926
Once we inevitably develop shitty zap zap to a full fledged lightning magic, come stop by and we can probably power your golem. If you have something we probably will want. We can teach it to you, probably, assuming your shit mp can handle the mana cost
>>
>>539929
i dont want to join the barbs, but idk about the others..
>>
so barb turn recap as far I can figure it out:
1st action : using all that meteor pieces, smashed elven and orc bones, burnt trees and other shit - slap together nice new settlement with a nice fort in center.
Do that around the crater? or just on the east side?
We can make it on the river, as port city, and fish for fish and make dry mackerel
2nd action : take few manlet skeletons and one barb named Canon to scout in general direction of manlet caves. Cause manlets even when skeletons are so insecure - they got homesick. And wanna see mutated mommy and daddy
>>
>>539933
we're not joining the barbs, we're becoming independent.
>>
>>539832
Visit the Manlet to learn their shock magic

Appraise our as of now unidentified hoard of loot from the portal when we found it, for any cool shit we probably didn't know about.
>>
>>539937
instead of leaving your home you should've fight for it
wuss
>>
>>539940
With your +70 bonus for a fuckhuge meteor and the citadel only gives a +10? No thanks, you only need to roll a 40+ to fuck us over. Killing is literally the only thing on your mind.
>>
>>539931
I dunno, have any other races converted yet

And when did you ask that, I don't remember
>>
>>539937
I thought you guys were teaming with us
>>
>>539857
Elf turn:
Cultural: keep working on that telekenisis boyee
Regular: Make boats to cross that lake.
>>
>>539943
Maybe definitely
we're moving out, the orcs can come with us if they want
>>
>>539941
The agreement was not attacking for 4 turns and you'd make peace with us. We also want to share tech.
>>
>>539933
its more of a friendship with benefits than any sort of alliance or faction
>>539936
I detect salt about being friendly with nonhumans
>>539940
they are returning home, they left their caves long ago to join dragons cave
>>
>>539943
I thought we were all teaming up against the barbs...
>>
>>539911
I'm here. What's our plan?
>>
>>539942
it was plays ago, we still had our blood forest and just got anime hair.
>>
>>539863
why are we leaving again? and where are we going?
>>
>>539941
Why you need to fight us for independence? I don't care about your status. I thought I was just mocking ya for taking easiest route and abandoning your homeland. But it seems I got it wrong and was corrected. >>539948
Go back, then, about bloody time.
>>539948
>I detect salt about being friendly with nonhumans
at least that action sounds more reasonable than just meta sending scouts
>>
>>539946
well you said you needed us for the heavy lifting and maybe we can build some blood fueled Golems?
>>
>>539936
We are building a fortress around the crator. It can extend to the river. It will only help my plans if you are willing to gi along with it.

>>539948
Friends with benefits is true too. I honestly dont wanna fight manlets. I want their tech and tackle the orc threat.
>>
>>539954
Because if we don't leave, the humans are gonna destroy the citadel with a meteor. We're using this truce to pack up and leave.
>>539956
Independence from the dragons, rock head
>>539958
Super dangerous, but we could use some help packing.
>>
>>539949
that too
>>
>>539951
I dunno, converting another god's followers is grounds for divine retribution
>>
>>539961
so where are we going tho? barbs? north?
>>
>>539961
not powered by the gem, power by blood magic is different.
>>
>>539959
>We are building a fortress around the crator. It can extend to the river. It will only help my plans if you are willing to gi along with it.
I have no clue why you want to do that. but ok, better than generic settlement I guess
I need to rewrite and confirm turn then or you all do it yourself?
>>539961
>Independence from the dragons, rock head
it's 3AM
>>539963
I wish that was a thing in civ V
>>
>>539857
1st action:build a fortress around the crater
2nd: send a few scouts of skellies and humans to the manlet caves to try to establish relations with them
>>
>>539964
The original gobbo caves long abandoned.
>>539948
Maybe we should send Fred the Unicorn as a mediator.
>>
>>539969
your writing quality for recaps sucks rocks
>>
>>539973
interesting.. I forgot you left those behind... but then? the gobbo caves are kinda shitty.. we might as well find a cave to the north or something and turtle there..
>>
>>539977
we were the only faction without one and holding up the thread since we already knew what we wanted to do
>>
wait so what's exactly is the dragons' turn again
>>
>>539982
Well it's hard to have much to do when you just meteor + scout.
>>
>>539983
>>539939
>>
>>539857
Human Turn

We send forces to the crator in the destroyed forest and build a fortress around it with metal, meteors, bones and stone. It reaches to the river's edge.

Fred The Skellie Unicorn leads a team of skellies and a single human to scout the gobbo caves and try to parlay with them.
>>
>>539857
>>539969
Barbarian turn Rock Solid Enhanced Edition:
1st action : Considering we can't let all that nice meteors to go to waste, we build new settlement around the crater which was a forest - by using meteor pieces, smashed bones of elves and orcs via boneshaping. And few burned trees for bonfires.
2nd action : miniskellebros are homesick, kind Canon and company decided to help them to see their totally not mutated family by scouting the mountain area. Aka make contact with manlets.

there are nobody in caves yet, Canon
>>539982
>>539983
yeah, sure. say that to chicken brains
>>
>>539998
Dragons have a recap apparently its just a huge mess now that I look at it
>>
>>539983
I have a question. If something were to happen to the Orcs currently with us, such as being attacked by another party with arrows, would the Orc players roll for them or not?
>>
Shouldn't we try to put up some defenses against meteors ?
As the manlets said, the citadel is far to vulnerable to being Deep Impact'd
At least, we should send some dragons to a remote location in case of a sudden barbarian strike
>>
>>540001
can't expect much more from chicken brains, honestly
>>
>>540003
Don't try it knife ears.
We have the one item that can find you easily.
>>
>>540004
Dont you guys have a messiah?
>>
>>540004
Were good so long as the manlets dont rat out the location of the citadel. Besides whenever we need to we could just make our shiellding stronger.
>>
>>540004
Just station one guy by the Door of Ancient Evil at all times. In event of meteor, open it and hope it kills everyone including us.

Surely this will scare them enough not to attack us, yet
>>
>>539950
Mostly getting strong telekenisis to make our forest fly. Then i also thought about getting some boats for that lake, since we wanted to be pirates. If you have other suggestions, speak now
>>
>>540003
If the orc mercs are attacked as a a consequence of somebody attacking you, no. Since they're your employees.

If the orc mercs were specifically targeted and no mention of you, yes.
>>
wait.. who has the kingdom horn now?
>>
>>540008
What would that be? Also I'm not suggesting anything, just wondering.

>>540012
I think we should remove the Orcs from our forest by any means necessary.
>>
>>540011
I find this amusing as hell,
We may have magical Nukes, but you guys have a fuck you button in the form of a sealed away ancient evil
>>
>>540010
Should we start mixing enchantment and lightning for generators?

We can probably power up some of our wind enchantments this way and make our citadel fly

>>540015
Throw it in the river and hope it gets drifted downstream somewhere
>>
>>540016
The helmet, it sees through illusions.
Also just send them to the citadel if you aren't gonna use them.
>>
>>540016
I don't think it's our main obiective. We can do it Next turn.
>>
>>540024
I'm interested in closer relations with you guys.

I'm also curious to see a Drakwondo vs Orcfu martial arts tournament.
>>
>>540022
We dont need to do that, if we wanted to we could just make a tower with a really big magic jem we could make to amplify the shields.
>>
>>540026
I want our forest to remain a total secret. Also for real plans I think we should send settlers to start another forest as a back up plan and upgrade our water magic so we can turn the lake into a sea. Maybe combine the two.
>>
>>540024
>>540029
aka more "uplifting"
can't wait for orc mutants
>>
>>540021
jew god doesn't allow them to press is actually
>>
>>540033
For a later time of course.
>>
>>540035
I never explicitly mentioned crossbreeding in that post. Your imagination made it seem like that to you.


Lewd child.
>>
>>540033
How would we combine those two? They're completely different things.
>>
>>540035
Nigga das gay.
We may enjoy the occasional eastern scroll but we aren't gonna go fucking other races.
>>
>>540024
You lost your helmet. The King broke it during the world event. If he didnt, One Punch would be dead.
>>
>>540036
We can but he just called messia a retard and reluctantly agreed to give us a boost since we had almost no one left. Otherwise we could send a normal dragon to do it.
>>
>>540039
Increase the size of the lake substantially and make a new forest across from it.
>>
>>540040
just saying be careful around dragons
>>
>>540042
We just lost the ability to prevent death with it.
Wanpunch still has it.
>>
>>540044
Maybe we could bring the flying forest over the lake. That way nobody will be able to reach it, since they won't have ground to build pillars/stairs on.
>>
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Humans started to build a second fortress round the crater that was once a forest. They also sent a small band of skeletons and one human to the presumed location of the manlet caves for "negotiations"

Both of these will be completed next turn
>>
>>540061
we'll throw rocks at it
>>
>>540061
OP will find a way.

No matter how bullshit it sounds.
>humans use portal
>teleport directly to your control room
>excess salt
>>
>>540061
I just don't want our entire forest to be flying. I personally hate the movie Avatar and I prefer the more simplistic approach of just staying on the ground.
>>
>>540065
looks comfy
>>
>>540061
Orc Artillery
>>
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Elves further improved their willpowers and upgraded their Telekinesis. Now they can lift a mound of dirt alongside the tree on that mound of dirt.

They also attempted to make boats. But since they have no naval experience, they made vehicles that kind resemble boats and levitate them accross the water with telekinesis to give the illusion of boating
>>
>>540061
Meteor, dislodge you from sky... poooof
>>
>>540072
Our main forest should be flying. It's the safest way of making sure that nobody will find it. We can have another one on the ground. Maybe, once the lake becomes a sea (if we do that) we can make a forest right in the middle of it. Since we'll already have boats and weapons for sea-fighting, we'll have the advantage over others that try to destroy it.
>>
>>540075
burn the witch
>>
>>540077
Even if you manage to find us and hit us with a meteor, if all the elves that hold the island up aren't killed, it'll stay up.
>>
>>540078
Now I'm really skeptical of a floating forest. It'll probably take for ever and all the stuff others mentioned that could negate any advantages. Although I would support floating pirate ships since that sounds more feasible and useful. Imagine crashing a ship like that into the humans and having it loaded with poison.
>>
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Fortunately for the Orcs, after their last defeat at the hands of the barbarians, the One Punch Orc managed to retrieve the Power Gem from their Ex-shaman. After the 2 survivors meet up with the orcs staying at the manlets' place, they gave the power gem to a nother orc so he can become the new shaman.

The new shaman, after learning of the news, communed with Orc God to dedicate the slain orcs to him and was gifted with some more orcs.
>>
>>540087
cool, more orc skellies
>>
>>540087
Wait. Since the humans are settling in the crater, aren't them and the orcs neighbours now?
>>
>>540087
and just like that they have recovered
blowing up their homes and forest acheived nothing
>>
>>540092
not the first time
nobody expected them to not survive
>>
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No longer wanting to live under the prolasped anuses of the dragons, manlets began packing up their shit.

In the meantime, they built a bronze pillar to collect lightning so they can power up their ancient armor. 2 goblins died in the making of this pillar. Let's have a moment of silence......okay done.


>>540092
Well they went from 40something to 20something and lost their katana.

Plus their meteor metals are gonna run out soon.
>>
>>540086
Flying ships sounds really good. Mâine another thing we could do is make the forest constantly change place. As in, if someone finds us, we raise the whole forest, fly it somewhere else and put it there. Problem solved.
>>
>>540092
They had 50+ to start with. We still have our win
>>
>>540090
they are hobos now
>>
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Dragons learned Zap from the goblins byhavingthemanletszaptheirassholeslmao-ahem- and appraised the found loot.

Dragons, roll 1d100 to appraise loot
1-9: oh shit nigger what are you doing
10-39: junk
40-79: meh
80-99: cool
100: oh shit what
>>
Rolled 18 (1d100)

>>540109
>>
Rolled 61 (1d100)

>>540109
>>
>>540109
I'm here for rolls
>>
>>540113
And yet you gave none, how could you. I feel so betrayed.
>>
Rolled 40 (1d100)

>>540113
Oh shit, I forgot to roll. How could I be such an ass
>>
>>540114
He's hoping for a pile of salt
>>
Rolled 70 (1d100)

>>540109
>>
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>>540116
STOP IT WITH THE ASS JOKES
>>
>>540122
Yeah, they're real shitty.

Like an ass.

Because it's full of shit.

But not like dragon ass though.

Because they got their shit pushed in.
>>
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>>540126
>>
>>540126
>>
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AND SO IT TURNS OUT THE DRAGONS FOUND....a chest.

It's full of Kingdom coins. But not like special coins or magical coins. Just regular everyday coins.

So yeah.
>>
>>540122
OP is pretty anal about dragons
>>
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>>540129
>>
>>540134
Perhaps I should stop using dragons as the butt of jokes
>>
>>540134
He's anal about everything
>>
>>540140
Pls target the elves they've been unharmed lately
>>
>>540140
They do nothing but fart around anyway.
>>
>>540145
Do you want another Dragon Curse?
>>
>>540133
So whats for next turn?
I say we try to improve our zap to actual lightning.

Then combine our wind and lightning so we can make storm magic.
>>
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TURN 48

Recaps go here
>>
>>540140
you're pooping me out
>>
>>540143
>lately
We're stuck with a magic dildo as weapon. Why not go after the Orcs or Barbarians?
>>
barbs, hunt for more skulls for pop
then, dunno, learn fishing
I wanna dry mackerel
>>
Continue manlet meeting and hunt fierce beasts and catch them wild?
>>
Orcs discussion
Begin wheel research
Begin caravan research
Sound good?
>>
>>540151
Stop being such a shitter
>>
>>540149
OP, can we raise the forest now?
>>
I propose we upgrade our water magic and send the Orcs back east towards their kin. I'm sure they are much too stupid to even remember where our forest is.
>>
goblins what are we doing? we have the change to go anywhere now, so maybe scout north for a suitable place to live...
while we send the scouts we use the tower to power up the armor, it could maybe help us in making a new home.
>>
>>540155
those will end automatically, no? without input
>>
Let's go and improve zap into a full fledged Lightning magic

Also we can start using holy enchantment on our weapons
>>
>>540158
We need to increase our population again
also technology bad we need the Gobbos for that.
we can do caravan research
>>
>>540161
One last telekinesis upgrade and yes
>>
>>540166
We need a new border, we either go for future funk or pharaoh age.
>>
>>540149
Action: Keep packing up to leave the citadel.
Tech: Create wheelbarrows and carriages that are drawn by mole and boar mounts that the orcs have. They'll be used for transporting all of our belongings.
>>540158
Hey, we can double tech action you and us, Orcs.
Let's do that so we're prepared.
>>
>>540154
>>540155
maybe we should scout west?
because that empty/unknown space on the map surrounding the elves has been annoying the living fuck out of me
>>
>>540167
Did we spill enough blood for another pop boost?
>>
>>540169
Lets get the gobs to teach us chemistry.

We make gold alloy and go into the golden age. We're jews after all.

What are we gonna do with the chest of gold? Do we melt it down or keep it and pay Jew God to do something for us?
>>
>>540164
With the bonus nerf hunting won't be an auto win anymore, probably. Depends on what you found
>>
>>540162
You know what, i say we can use the orcs for once. We can send them out to scout with one elf (maybe smiling one?). If they get killed, it's all good, if they don't, we send them away next turn.
>>
>>540172
um..? why are we waisting 2 actions to packing up? what about he armor? we should use the tower while we are still there
>>
>>540174
yeah, losing our own population is pretty much the same
>>
>>540179
I think he was asking about the scouts to manlets caves and our fortress building
>>
>>540166
It should already be enchanted otherwise it'd be retarded if we never applyed it even though we have it.
>>540177
>Gold alloy
Chemistry isn't needed for pure element's. I'm voting we improve armor more or Storm magic.
>>
>>540173
>maybe we should scout west?
we'll find nothing
we scouted a lot this game
good result was only one time
no
no more scouting
>>540179
>>540179
I'm always up for a challenge, if it will happen in 40 min timeframe
>>
>>540173
Scout and hunt? We need to catch them alive. Better to stick to hunting. Our scouting is shit. Maybe build a road between fort and Village.
>>
>>540181
Nah. Just kick them out.
>>
>>540177
>Melt the gold
Wont the remaining dragons spaz out ?
Also, I'm more inclined to upgrade our magic
>>
>>540186
We need some grunts to do mining for us now that the gobs are leaving.
>>
>>540184
Fair enough
So pop boost
And
Learn wheels from manlet culture exchange?
>>
>>540183
Because if we don't use our turn on packing, we won't get our smeltery that we've been working on.
>>
>>540191
We're melting down to gold to make gold armour. They'll love it
>>
>>540194
yeah sure send it in
>>
>>540195
and what about the armor and the tower?
>>
>>540194
>>540149
>>
>>540193
Alright for our second thing lets upgrade the elemental magic so we can summon them in mass. Earth elementals all around digging for stuff.
>>540196
Gold is shit for armor and tool.
>>
>>540187
You give up on non-killy things too easily, you know that
>>
>>540196
Ok why not then
>>
>>540203
I agree with no scouting. We have no bonuses to helpnwith that.
>>
>>540200
fine
>>540149
Redo
Action: Power up the Power Armor with our lightning rod tower.
Tech: Create wheelbarrows and carriages that are drawn by mole and boar mounts that the orcs have. They'll be used for transporting all of our belongings.
>>
>>540202
But(t) yeah in the end we're gonna need a new workforce
So I'm all for making golems (maybe even golden ones ? It may even provide a moral boost to see golden things everywhere)
>>
>>540202
Well it looks cool...

Anyhow, let's do what you said
>>
>>540149
Elf turn:
Regular: kick the orcs out of our forest, tell them to go back east to the weeb-orcs (and i just realized that we had the only "normal" orcs left. We just doomed them all. They'll become weeaboos too.)
Cultural: work on that water magic boyee
>>
>>540215
But holy gold is different.
>>
>>540206
I got it we should start developing a way to encase/fortify out skeletons bones in a Meteor metal layer
Make our skeletons even more metal than they allready are
>>
>>540203
I did most scouting first few threads
fuck that shit

1st action: While walking back and forth to the new village, some barbs got hungry. they noticed fish in the river. turns out if you fire punch fish it becomes quite tasty also can just throw our spears on them
therefore we got fishing
2nd action: hunt animals for skulls
>>
>>540219
Oh right. We did discus that. Hunt west and fortified bones for skellies?
>>
>>540215
Alright I'll link it then
>>540149
Upgrade zap to actual lightning so it'll be usefull

Improve on our elemental summoning so we can summon them in mass to dig for stuff as a replacement for the manlets.
>>
>>540221
that first one just seems like a waste of an action, we already have food, we should do >>540219
>>
Rolled 3 (1d10)

>>540219
>>540226
Hunt west and capture them alive.
Metal fortified bones
>>
>>540218
Our gold isn't sustainable and we only have one chest of gold coins for that.

We should mine first to have an actual supply before experimenting with enchantment
>>
Rolled 3 (1d10)

>>540226
>additional food source
>waste of action
you just want to be undead and not require food at all.
can't do.
deciding with rock throw for my actions
>>540227
>>
Rolled 4 (1d10)

>>540227
>>540230
rethrow in case Canon will throw same or lower
>>
Rolled 10 (1d10)

>>540230
>>540227
rock for hunt+fortify skeletons with metal
>>
>>540229
I've already tried to make divine metal when I was the only dragon around and it didn't work.
>>
>>540230
We have food and jerky. Sneks can also be used for food. You can farm them if its that bad, m8
>>
>>540235
Nice. It is settled. Shall I recap?
>>
>>540235
do recap then
>>540237
man can't survive on jerky alond
dried fish is the stuff
>>
>>540239
yeah you can do it
>>
>>540240
But isn't the river contaminated by the Orc sword you broke?
>>
>>540247
it isn't
>>
>>540149
Humans reinforce the bones of skeletal units with meteor metals. Making us the most Metal of all tribes. Skeletons and Golems of all sizes.

Warchief and Boss Skeledragon make a hunting party and head out West to capture live fierce beasts in our cages.
>>
>>540247
We havent decided on what happens yet.
Im hoping for a Jason esq monster made entirely out of flesh withno skeleton.
>>
I'm gone in 30 min
gl with rest of thread, will do rolls if turn will start
>>
I'm here. I see we're packing. I approve of this.
>>
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Humans reinforced the skeletons with meteor emtals, added some spikes too because why not, when you edge you gotta have spikes.

AND NOW, scouting for beasts to tame

First, roll 2d100 for fierceness level and amount of beasts
1-79: Very Fierce BEasts
80-100: Fiercest beasts
>>
Rolled 92 (1d100)

>>540273
come on dice god give me something acheivable
>>
Rolled 56, 70 = 126 (2d100)

>>540273
nice nerf
>>
Rolled 38, 42 = 80 (2d100)

>>540273
Sacrificial capture.
>>
Rolled 98, 70 = 168 (2d100)

>>540273
>>
>>540275
roll 2d100
>>
Rolled 40, 9 = 49 (2d100)

>>540275
>>540273
woops forgot my 2nd dice
>>
>>540275
2d100 ya doof
>>
>>540278
that'll be tough
>>
>>540284
if we can pull it off, it will be a great addition, I hope they are some form of new sneks
>>
>>540290
>>540284
Dont get excited. They will be used for our Liche.
>>
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>>540276
>6
>>540277
>7
>>540278
>8
>The Fiercest Beasts
Barbas found mutated animal abominations caused by wanton usage of magical meteors! The remnants of the forest creatures.

Fierceness 80 + numbers 70 = 150 is the number to beat

Human bonuses: +40 base, universal pity +10

Roll 1d100 lmao
>>
Rolled 39 (1d100)

>>540295
Draw incoming
>>
Rolled 31 (1d100)

>>540295
Well shit
>>
Rolled 82 (1d100)

Rolling to cast a Dragon Curse because fuck you lmao
>>
Rolled 52 (1d100)

>>540295
Excuse us? I hope we get a small meteor bonus as well.
>>
>>540298
or not
rip in piece hunting party
>>
Rolled 8 (1d100)

>>540293
we can breed them first right? plus its a lota things >>540295
damn those are almost as good as sneks, hopefully dice god loves me
>>
Rolled 32 (1d100)

>>540295
rowling for fun
>>
>>540306
How are you supposed to tame anything when you drop meteors on them.

Plus no meteors were mentioned in the recap
>>
>>540308
We had 0 chance of winning. And these werent even the toughest ones.
>>
>>540311
Capture. Not tame.
Didnt use that word.
>>
>>540312
>going to hunt on west where we basically nuked entire forest
bright idea
next time we riding rocks there
>>
>>540316
Same thing, point is no meteors were mentioned.
>>
>>540317
No. And No.
We didnt nuke the west. Figured forest was all dead.
>>540318
I know. I am dropping it.
>>
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The capturing party got chomped

Roll 1d100 to reform the skeletons
>50 for skellies
>60 for humans to be skellies too
>>
>>540318
Just a btw. A barb is challenging you notapaladin. Back in my day people who did that were smited.
>>
Rolled 6 (1d100)

>>540322
>>
Rolled 67 (1d100)

>>540322
Canon grand plan is closer
you are all at fault for listening him
>>
Rolled 91 (1d100)

>>540322
Come on dice god, You always give me something great when it doesn't count, you asshole
>>
>>540328
I should insult the dice god more often when rolling
>>
>>540328
Dragon Curse is somewhat working(?)
>>
Rolled 62 (1d100)

>>540324
I didnt challenge what he was doing. At all.
>>540322
>>
>>540333
Whatever you say man.
>>
File: Human.png (84 KB, 1200x763)
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The dead humans were raised as skeletons.

In other news the second fortress has been built.

>>540324
Isn't it smote
>>
>>540336
FUCK YOUR RIGHT.
>>
>>540335
he has salt generating potential
unlike me
I'm pure.

anyway, I'm out.
reminder that if we don't increase human POP soon we may lose control of the game and our civ.
>>
>>540336
what about the guys sent to establish peace with the manlets?
I really hope the manlet players that we discussed peace with is still here
>>
Hey Gobbos. Why are moving? I just want to know. Since we spent a lot of time making the citadel.
>>
>>540336
>>540342
Yea i wonder as well. Gobbo turn?
>>
>>540343
Because, we're gonna get hit by a huge fucking meteor if we don't get out.
>>
>>540347
You should have just made your place invisible.
>>
>>540343

The dragons are taking 70% of whatever the fuck we mine, the citadel's going to get space rocked soon, and we're effectively being treated like a slave race.

Fuck that we're bailing.
>>
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NuMap

>>540346
Yes, things like that are saved for last
>>
>>540352
that's pretty metal
>>
>>540347
We build supports for this reason. I can not remember if it was the dragons or elves that have an air barrier around their base. I think it was dragons so there is that too.

>>540351
I keep hearing this said. I need some examples of them treating us like slaves. Yea we give them 70% of the ores. But we seem to have an infinite amount of since we are in a mountain.
>>
>>540343
me,a few other barbs and some manlets discussed potential peace, you guys moving out for independence from dragons as well as to not get caught in in crossfire since barb war with dragons is extremely likely
>>540352
>it isn't in the middle of the crater
you lazy copypaster
>>
>>540355
nigga
you don't understand
a full power meteor is +70
we have to roll 90 or higher with a +10 bonus
>>
>>540352
How are they suppose to move stuff between the fortresses. There's a river in between them. I just got an idea
>>
>>540358
Sneks
>>
>>540357
We have a battle bonus of 36. Presumably that gets counted when punching the meteor out of the sky
>>
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Elves improved their water magic into a stronger form and then kicked the orc mercs out from their employ.

The orcs will ahve to find their own way back now.

>>540356
>recap says build fortress around crater that reachs the river
>now says it needs to be in the middle of the crater
How about I delete half your pop
>>
>>540360
didn't happen when the orcs were defending
they even had one punch orc
>>
>>540360
If it'sfull power only turf bonus or champs count
>>
>>540357
Really. That is some serious bullshit. We should get a bonus against specifically meteors since we
A live in a mountain so there is a bunch of shit above us to block the meteor
B because we made supports
C we have a wind wall (I think we have a wind wall at least. Can someone check real quick.)
D because the dragons can laser beam the meteor in half.
No sense that we should have to deal with meteors at all.
>>
>>540358
What idea?
>>
>>540362
>Heavy Rain
Excellent. We'll send a couple of hidden mages back to the old forest and have them make it so it constantly pours rain. Flood the river so that they're isolated and make their lives miserable with 24/7 bad weather.
>>
>>540362
No. Around as in literally around the border of the crator.

I specifically told Canon that it wasnt in the center. Don't listen to him.
>>
>>540362
nothing I just kinda expected it to replace the crater
what its like now is good though now that I think about it we can use the crater for other purposes
>>
>>540369
If our citadel gets flooded...
>>
>>540371
I said like... 4 times we are gonna make a lake with it. Sheesh.

Barbs these days. No sense of creativity.
>>
>>540373
Not our problem.
>>
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Orcs learned the secrets of the wheel from manlets and asked for more orcs.

They were then told the 20 orcs last turn was it.
>>
>>540375
It will be your problem once we come over there
>>
>>540369
yes pls do this
>>
>>540374
a lake is boring, unless its a lavalake, that I can get behind
>>
>>540378
That floods out your caves too, dummy
>>
>>540355

From what I understood we were pushed into a joint attack against the hummies.

Also even if its "infinite" I'm sure we could advance our tech at a higher rate if we had more of it at any given time and not just "30% of an infinite amount" which is supposedly extracted gradually.
>>
>>540365
>>540376
Do we get a bonus against meteors from all the shit I just listed OP?
I have more salt then the dead sea
>>
>>540377
As if you'll ever find us. I don't even think any other races know we still exist. As far as you're concerned we all perished during the meteor attack. Also just make pumps.
>>
>>540379
Nope. Normal water lake. Then we will use the gobbos for pipe technology if they hold their end of the deal. Otherwise its back to our own research.
>>
>>540380
>implying we will be moving back into those caves
bcs they will resist a meteor attack right?
>>
>>540382

Dude why, we can just rebuild it bigger and better in a place where nobody will bother us.
>>
>>540381
Your King openly offered younguys to join, actually. Draggos wanted you to stay behind.
>>
>>540382
All that shit has raised the turf bonus to...18

Lasers don't count because compared to a giant magical space rock those don't do squat
>>
>>540386
should make it lava, normal water isn't metal enough and a waste of a perfectly good crater with loads of potential for brutal metal stuff
>>
>>540389

All due respect. That was idiotic...
>>
>>540365
OP had a pic of your citadel and the "shit on top" was actually super thin.
>>
>>540388
I doubt people will not bother us. Quick question, how are we moving the power armor? Or are we just leaving it behind.
>>540389
I have zero memory of this. Are you sure this happened?
>>540396
Oh your trolling. Okay.
>>
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Goblins built carts and now attempt to collect power for the armor.

Armor needs 300 enrgy
Roll 1d100 for energy collected this turn
>>
>>540394
When we get our Liche we need a safe place for the totem. Bottom of a massive crator lake is ideal. Lava would just get ourselves killed.

Also Dragons control lava, not us.
>>
>>540395
I wanted you guys to be unknown to other races so you can be a superweapon in a surprise attack when you teched up enough

Remember when I kept nagging you guys to go assassin ninja with your night vision?
>>
Rolled 44 (1d100)

>>540400
rolling
>>
Rolled 56 (1d100)

>>540400
HEY MANLETS
LET'S ROLL
>>
>>540402
Have fun with the radiation
>>
>>540398
Yes it did happen.

No, i am not trolling. Look at the pastebin when the citadel was finished. You have a really weak roof. Those pillars will probably be more effective than the actual mountaintop
>>
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>>540398
He's talking about this pic
>>
Rolled 85 (1d100)

>>540400

Rollin

>>540398

We'll just stay nice and quiet so nobody friggin notices us... kinda like the elves. Also carts.
>>
Rolled 62 (1d100)

>>540400
Let's go nat 1!
>>540405
DONT TELL ME WHAT TO DO YOUR NOT MY REAL MOM
>>
Rolled 91 (1d100)

>>540402
then we should focus most out attention on the elves since they would easily be able get magic or shit to breath underwater and get to it
>>540400
rolling for fun to show manlets how its done
>>
>>540414
>he gets high rolls when he's rolling for things that doesn't matter
>>
Thread still going? Orcs still alive?
>>
>>540408
>That lone tree standing in the shadow of the Dragon citadel made of stone and metal

Moving really
>>
>>540414
Dont roll for no reason. OP hates that shit.

Also we cant even enter the West because wild animals. We have 0% chance against elves right now.
>>
>>540409

Not bad at all.

>>540414

Well shit...
>>
>>540417
#socialcommentary
>>
>>540087
Shit we're still too small. And with the balance patch it's gonna be harder to grind it up back up to healthy numbers. Do you guys think we can take on the Human Squad in the Meteor Crater if it comes to that?

>>540092
That is still significantly pretty small.
>>
>>540417
We're gonna cut it down for a big fuck you to elves now if you flood us
>>
>>540409
>>540404
>>540400
>>540416
Manlets, we really have to go. This is our second turn. We've gotta transport the armor and get out of here. We need to dedicate an action to packing shit again. Orcs, if you could help us pack, we could get the smelter too. Please, Orcs? You can dedicate a regular action and a tech action to learning more of our techs.
Here's what I think we should do next turn.
Action: Keep packing to get all of our shit out of the citadel.
We have one free tech action. This will be our third turn. Since we wasted one turn on getting the power armor powered, we don't have much time.
>>
>>540418
That's what you get for spamming meteors you fucking noobs

>>540422
Weed is good 4 u
>>
>>540100
Welp so I'm guessing the Orcs with you are staying behind or something right?
>>
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>>540409
fortunately for the gobs it was a particularly stormy day up in the skies and got some zappy zap
>>
>>540418
Op only hates it when its something stupid plus manlets did the same thing earlier during our roll and nothing happened
>>
>>540427

Tech: Develop basic cranes using some wooden planks and stone wheels with which to load the carts faster.

Regular: LOAD THE FUCKING CARTS ASAP
>>
>>540429
You leave with manlets.
>>540428
>meteors are cool
>floating islands are cool

You guys did a good job.
>>
>>540427
Leave some of the equipment pls
>>
>>540433
What floating islands?
>>
>>540433
wait what. What's our place in this deal? I don't want to get our pop halved again.
>>
>>540434
We really dont need it as we can make our own casts and can melt metal with magic and firebreath.
>>
>>540431
So... we have shit tech and magic that can only destroy. And hunting will only get us killed. What do? We need to bulk up in a big way. Working out wont be enough. Learn Orc Fu?
>>
>>540427
>>540432

Don't forget to specify that the armor is also loaded into the carts with the help of the cranes.
>>
>>540435
I thought you guys are making floating islands. Right?

Misunderstanding?
>>
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Dragons managed to power up Zap into Lightning and Summon Elemental into...Summon Elementals
>>
>>540427
Ask the other Orcs too, I just arrived in thread and I'm still not familiar with this deal you've made with the Humans. For one thing what does that do to the Orcs with you?
>>
>>540439
We develop a method of psyching outselves up for fighting that is a complex method involving punching ourselves in the face,
which I might remind everyone that noone has done as all since this thing starded
>>
>>540441
they never went through with it since the gobbos got distracted into being weebs
>>
>>540442
Does our bonus increase?
>>
>>540441
MC Herbalist and I think Hippy want to. I'm personally against and want to do other stuff like have our high priestess bang our God so she can bear a demigod child as another champion.
>>
>>540436
>>540443
They teach us how to make caravans, we help them pack.
>>
>>540443
If we get Orc help with packing, we'll be able to get out of the citadel on the 4th turn of truce. You can learn one more tech from us, and even more if you escape with us.
>>
>>540446
It went from 36 to 38
>>
>>540448
egh ok, but the humans are just outside and I'm still salty from how terrible last turn went with them.

>>540449
Throw in a few armors? Meteor Metal is running out
>>
>>540450
Oh yeah I've been meaning to ask.
What's the combat bonus on a single orc against say 10 enemies.
No champs or artifacts.
I may be planning something.
>>
>>540449
truce technically isn't official yet since our factions we haven't actually met yet, you still have at least 4 turns left on it
>>
>>540451
Aye, of course.
You just need to help us pack the smelter and then we're out of here.
>>
>>540446
Why dont we just keep powering up the elementals spell to make up for our low numbers, like next turn we can turn summon elementals into... summon greater elementals. Better for combat and better at doing stuff for us.

That way we just spam them at problems for the frontline while dragons are in the rear.
>>
>>540451
If we learn caravans we can get a mobile home setup going.
Also we should have the five orc mercs who were kicked out of knifeeared land start mapping their way home.
>>
>>540453
You didnt have to tell hi. That. He could keep thinking that and we get our stuff.
>>
>>540452
Are you thinking what I'm thinking?

Something something split up something something mass hunting something something orc god pop increase
>>
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Meanwhile the "Negotiators" has arrived at the entrance to the manlet caves

>>540452
28
>>
>>540456
These are orcs that were with us before you went all weeb and made card games. They're no doubt illiterate and will probably remember the location of our forest even if they survive the way back.
>>
>>540460
No I'm thinking making it so a single orc can easily take on ten humans.
Also possibly lone suicide attacks.
If one orc can take down say, 20 humans, that's a free pop boost.
>>
>>540452
>>540454
>>540453
Oh my. I do believe the Orc is planning to attack the skeletons. Tsk tsk tsk. This will make things. Tough.
>>
>>540455
Sure let's do that. I don't want to summon live monsters because I know OP will troll us and give us a goblin summon.

How does improving lightning magic even further sound?

I want to eventually cover our citadel in a perpetual lightning storm as a barrier we can cobtrol and direct towards invaders
>>
>>540454
ah ok

>>540456
Wait they kicked us out? Shit, a mobile home situation could be neat. That'd pretty much make us safe from shit like being attacked by other tribes since we'll often be in no single place at anytime and we can always have action

>>540455
Looking for Dragon Relatives not going well I see?
>>
>>540463
One lone human gets 36
>>
>>540462
That's why they start drawing out the location around your invisible forest before they leave.
>>540464
We aren't prepped to attack you at all.
Besides we technically don't know you're at the caves.
>>
>>540463
They're mostly just skeletons now. They have no blood to spill and are all armored up. While we on the other hand are already running out of armor. That's not pretty good odds
>>
>>540461
What about a lone skeleton or barb warrior?
>>
>>540456
They can go on a mini-adventure!
>>
>>540469
But they're probably illiterate, lacking any cartography skills and won't even remember which way it is. Besides you didn't even touch them for at least 5 turns. They shouldn't be allowed to do that.
>>
>>540466
Yeah we could do that. Then next turn make it so we cast a Neverending storm in the mountain range we live in by combining wind and air. So it'll just be hazardous as fuck even going near so people wont bother us anymore
>>
>>540473
No we don't listen to you, you fucked us hard when we did.
>>
>>540461
so Manlets? Peace?
we will not attack dragons or their citadel for 4 turns while you leave that place.
and we won't attack or antagonise you if you don't do so to us
>>
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And now the single human in the band yelled down the caves for the manlets to hear, telling them to come out.

Humans roll 1d100 to see if his voice reaches the manlets
Manlet roll 1d100 to see if you heard him or not.

If humans>manlets then his voice is heard, if not then try again next turn

>>540472
See >>540468
>>
>>540475
We should scout west for a backup mountain range in the near future.

And we could try sending the Seer and a couple dragons to the portal to study how it works and hopefully learn teleportation? Don't enter it though.

Leaving in a couple mins. Can you hold down the fort?
>>
Rolled 6 (1d100)

>>540478
those caves are literally empty
time to roll high
>>
Rolled 36 (1d100)

>>540478
>>
Rolled 77 (1d100)

>>540478
>>
Rolled 23 (1d100)

>>540478

Rolling

>>540477

I'm fine with those terms
>>
Rolled 34 (1d100)

>>540478
come on dice god you assprick, this is important to me and my grand plans. manlets and barbs shall rule everything if this works as planned
>>
>>540474
Well we were letting you use them.
Including letting you learn berserker if you wanted it but no one took an offer so they just stood around.
>>
>>540477
We were supposed to get tech, Canon. You altered the deal.
>>
>>540474
Obviously Orc God's divine blessing extend to all Orcs. Elves have just been that high and shit that they didn't realize Orcs spontaneously growing hair and discussing anime

>>540476
What do you think of the wandering idea? Wandering Orc Nomads could be cool. And since we're always on the go, we're pretty safe from any attacks since we have no permanent spot.
>>
>>540479
Yeah I'll be good for staying in the thread, I'll keep those ideas in mind. Studying teleportation sounds really cool.
>>
Rolled 38 (1d100)

>>540478
nat 100
>>
>>540487
I don't remember saying we would gey tech immedately, I remember saying that tech was a potential long term gain from friendship, peace and working with them
>>
>>540488
This is incorrect the first time we scouted we met up with the humans.
>>
>>540491
You literally said we leave them alone. That would not be working with them.
>>
>>540486
We don't want to bleed from our asses like the dragons.
>>
>>540488
You are nomads. Its on your character sheet
>>
>>540496
I thought you constantly bleed from your asses thanks to mishaps during orgys.
>>
>>540496
Well then maybe you should stop growing dildo shaped fruit.
You don't have to spill blood to get mad.
Just the dragons because of dragon rape.
>>
>>540495
I said we wouldn't antagonise or attack them, doing other stuff like trading or working together for stuff with them is still possible under those words
>>
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The barbarian yelled really loud. Like really fucking loud. To the point that it went straight into the citadel and got the attention of everybody in there.

Will manlets answer the call?
>>
>>540493
Ah shit you're right. I don't want to live with Dragons getting jewed 24/7 though.

>>540496
That was because they combined it with blood magic. You guys could combine it with all that drugs you have

>>540498
>*Wandering*
>>
>>540502
sure why not
we meet the humans then for our cease fire
>>
>>540502
Dragons answer the call and show up
>>
>>540502
Are manlets bald again or something or is OP just too lazy to draw hair?
>>
>>540495
>>540491
>>540501

Settle down gentlemen, I'm sure we can reach an agreement once the negotiations actually start.

>>540502

We will.
>>
>>540499
We only allowed magic artifacts and other elves. Not wyverns like you.

>>540500
Completely natural and wild. Not at all modified.
>>
>>540509
That yell was so loud that the hair was blown off
>>
>>540504
We will travel with the Gobbos, not by our selves.
>>
>>540509
The barbarian blew the wig off with his shouting.
>>
>>540513
Gobbos are traveling along the path of the humans.
We'd have to sneak along with them and you know how well orcs sneak.

It'd probably just be better to get caravans next turn and meet up with them once in a while to trade shit.
>>
>>540512
If I knew we could yell that loud I would have just had us yell out to them form the safety of our fort
>>
>>540513
Wait what? We're with the Humans too or will some Gobbos separate from their tribe too?
>>
>>540501
True
>>540512
>>540514
lel
>>540517
Also true.
>>
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>>540506
>>540510

>>540508

As manlets move to meet the humans, a dragon shows up. He suspects shenanigans. What do both sides do?
>>
>>540516
Nay, we're not going with the humans. We're being independent.
If you Orcs stay with us, we can help get our settlement up together.
>>
>>540520
Challenge the humans to a rock throwing contest for shits and giggles

Also charge a toll for illegal tresspassing and add charges for noise damage
>>
>>540520
We tell them we want a cease fire for 4 turns, no meteors, no attacking the Citadel.
We also make a joke about the dragon's prolapsed anus.
>>
>>540520
Can the orcs in the Gobbo Caves get in on this too? Have one orc there too
>>
>>540523
I would also like to copyright rock throwing as a dragon exclusice privelege
>>
>>540520
We allow the manlets to deter the dragon.
>>
>>540525
Man that's gonna cause so many fucking problems it's not even funny.
Which is why I tried to keep quiet on that.
>>
>>540520
>>540527
Asspull more ways to jew the barbarians
>>
>>540530
We're gonna determine who throws the best rocks compared to all races TODAY

Excluding pussy elves
>>
Rolled 5 (1d10)

>>540523
we throw a rock directly at the dragons general dirrection
>>
>>540530
It's one Orc. And there's a dragon there. Orcs there still have no idea of the massive loss we suffered in battle.
>>
>>540516
Oh I see fuck, that's a better idea. I thought the gobbos were against the humans
>>
Rolled 3 (1d10)

>>540536
Throw the rock back
>>
>>540535
Barbarians are not here for you.
>>540536
Dont give them what they want.
>>
>>540538
Wanpunch and femaleorc showed up at the citadel so they know.
>>
>>540539
We are against the humans, we all just don't want to die against a fuckhuge meteor.
>>
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>>540523
>>540524
>>540525
>>540527
>>540528
And so the dragon made his demands.

The manlet said the conditions for a truce then joked about the dragons prolasped anus

And an orc showed up to

How do humans respond to this?

A. Murder
B. Murder
C. Murder
D. Murder
E. Accept dragons and manlets demands
F. Murder
G. Murder
H. Acept manlet demands and murder dragon
I. Murder
J. Murder
K. Murder
L. Murder
M. Interpretive dance number
>>
Rolled 4 (1d10)

>>540541
Throw a rock at you in response
>>
>>540545
>M
do it
doitdoitdoitdoit
>>
>>540543
>>540538
Then yeah stick with the gobbos
>>
>>540545
>M
We're getting a metal concert?
>>
Rolled 22 (1d100)

>>540549
We will provide the background music
>>
>>540542
Have they? I though it was just the Orcs there in the citadel.

>>540543
Ah yeah

>>540545
Possibly getting 1 Orc murdered is all worth it for that Orc right there

>>540550
Ah cool. Where are Gobbos moving anyway?

>>540552
It'll be a Spoopy Scary Skeleton Dance
>>
>>540545
I say M followed by or E, show them our dancing skills
Other barbs agree?
>>
>>540545

Reminder that the dragons feel like they're entitled to jew the humans in the fucking gob caves.

>not a slave race
>>
>>540557
>wanting to pay dragons
oh wow
>>
>>540555
Yeah we showed up at the citadel a turn or two ago and did a pop boost.
>>
>>540548
Both your rocks are shorter than the 1 barbarian rock

>>540536
>>540557

H or M

We are not here for dragons
>>
>>540561
Pay them with a magic trick involving flying rocks.
>>
Rolled 2 (1d10)

>>540565
I take that as a challenge for the dragons, take a look at this throw
>>
>>540568
Still not good enough for me to notice you.
>>540557
H or M.

I will only accept one of those.
>>
>>540557
I sure am glad that Rock Solid doesn't seem to be here

>>540563
Really need to read thru these things and not just look at the pretty pictures when catching up.
>>
>>540561
we will be paying them using all our fucks that we have to give
>>540565
>>540569
I guess, I just didn't want to anger the manlets accidentally
so M it is I guess
>>
>>540572
>>540570
actually lets do the original M+E, the dragons didn't specify what exactly we had to pay them so we give him a barrage of rocks straight to his rear area
>>
I'm finally here.

I think I have the gist but did any civ find us?
>>
>>540581
No E. At all.
>>
>>540545
We choose M.
>>
>>540583
We could if we tried since we have the helmet.
>>
>>540583
You kicked the 5 orcs out.
No one besides them knows where you are and even then they only know the general area.
>>
>>540587
You would still need a perfect 100 no?
>>540589
I don't care if orcs know anyway.
They aren't allowed in anyway.
>>
>>540586
fine, I just wanted to traumatise another dragon with rocks thrown at him as their 'payment'
>>
>>540593
Helmet can see through illusions.
>>
>>540594
They have Jew powers and OPs malice for people who cant make up their mind.

We would have ended up giving them something important.
>>
>>540589
Eh, I say let's just have them commit sudoku for more blood for the Orc God.

>>540593
No, I think just a high scouting roll. Depending on what NaP wants
>>
>>540597
>have them commit sudoku
No.
If they make it home we get 5 more orcs and we can use them to find the elves if we ever need to.
>>
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>>540586
And so the barbs did a dance number dedicated to the dragon at the meeting. How would the others respond?
>>
>>540601
Probably the best dance about dragons.
Creative use of the snek.
>>
>>540601
we applause their performance
we tell them if you're fine with the truce, then we're all good
we leave after that
>>
>>540601
My sides are in space.
>>
>>540601
jesus fuck im dieing not waht I expected at all
>>
>>540600
So.... they'll just stand there at the edge of the new forest? Ok that's fine too.

>>540601
fuck my sides. Orc shoots blood through the hole to make it even more accurate
>>
>>540601
How would the Barbarians even know that the Dragons got violently sodomized by their kin?
>>
>>540611
Nah they make their way to the mountains.
We can probably pick them up before the manlets leave the dragons.
>>540612
Everyone hears dragons cry about rape.
No one helps them though.
>>
>>540612
Because we raped them in every battle.
>>
>>540612
Recent Skelly-Orcs obviously told them about the time they raped the dragon with that big black fruit
>>
>>540611
No.

You're not allowed near our forest.
>>540612
Sneak gossip.
>>
>>540617
That sounds gay
>>
>>540601

The gobs applaud their performance with tears in their eyes.

This moment will be remembered for many ages to come.
>>
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Clearly the dragon has killed himself in shame


>>540612
They just made a general insult.

Not knowing that it was infact the truth.

Alternatively dragon screams when raped can be heard by everyone
>>
>>540601
Orcs giggle
>>
>>540622
Minus one dragon pop?
Successful venture for everyone i am sure.
>>
>>540611
thats the skeleton of your most recent chief, that unicorn fellow whatever his name is
>>540622
can we raise that dragon as a skeleton?
>>
>>540622
I feel kind of bad for the dra-
>Remembers how they threatened to burn down our forest

They fucking deserve it
>>
>>540622
We're good to go
Next turn, Paladin
>>
>>540622
We res him
>>
>>540630
Hey you're right. Fred! You sucked Fred.

>>540632
Dragons haven't posted their reaction yet
>>
>>540622
Just have the dragons do a saving roll.
So he can hang himself again and do another saving roll.
>>
>>540622
I'm wondering what kind of rope is strong enough to hold that much weight.

What I'm assuming is the dragon that violated by orcs goes home in shame.
>>
>>540635

The only dragon there killed itself. Don't really think a reaction is needed.
>>
>>540639
ah yeah you're right. They can always say more dragons show up
>>
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COMING SOON

Prolasped Dragon Anus - The Broadway Musical

>>540638
Indeed he went home in shame. The shame cause dhim to commit suicide.
>>
>>540641
So if he commited suicide at home we have the chance to resurrect him.
>>
Can't the dragons resurrect people without them turning into skele's?
>>
>>540641
so... Recaps?

>>540643
More importantly, Humies can't resurrect him.
>>
>>540641
I can't wait for the movie
>>540643
Honestly I don't think the dragon would want to be resurrected after how much shame he went through because of us
>>
>>540641
Funny part is that Rock Solid thought this was a waste of a turn to learn Skeleton Dance.

Now look at us! It earned a kill!
>>
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>>540643
The dragon was then resurrected, he then yelled

"WHY MUST YOU CONTINUE MY SUFFERING"

Then snapped his own neck and died, again
>>
>>540650
our first kill without violence either, perhaps this is how we should progress as a race
>>
>>540649
>>540641
Can we res him?
We technically caused the suicidal thoughts.
>>
>>540652
Ehhh, just have a guy keep resurrecting him until he stops killing himself.
>>
>>540650
Skeletons are VERY charismatic beings.
I mean just look at Lolisniffer.
>>
>>540652

>>540655
He's inside the citadel now. Even so he'll just kill himself again
>>
>>540653
You mean... death... by Despair?

Upupupupu


Thats not a bad direction
>>
>>540652
They should revive him again. Maybe with restraints and Dragon Jesus to provide comfort.
>>
>>540652
Snapping a skeleton neck shouldnt kill him
Odd.
>>
>>540655
>>540652
maybe a roll to see who gets the dead dragon?
Dragons and Humans roll?
>>540661
we can be the edgiest, most metal insult comedians in the world
>>
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>>540657
After the 12th time being resurrected, the dragon jumped into a lava pool and burned himself into ash

>>540665
Resurrect can bring back people before they become skeletons
>>
>>540652
Can we roll for keepsies of the skeleton?
>>
>>540665
He was holy resurrected not Necro
>>
>>540671
Pffft. What a fag.
>>
>>540672
>Ash
He's ash now. There is no skeleton
>>
>>540671
Alright that dragons not going to dragon heaven for being a fag and incinerating himself then.
>>
>>540671
Well. We got a kill. Yay.
>>
>>540681

I counted 13.
>>
>>540684
Hah. True

>>540671
Can Despair Dance be added to our skills? I believe we learned something new today
>>
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And so the barbs returned home, with the gobs' demands of not attacking the citadel in any form for 4 turns. Follow through and they'll have a truce.

Turn 49, recaps gib
>>
We should develop a way of psyching ourselves up for fights and shit Via a complex method of punching ourselves in the face
>>
Orcs discussion
Action Help Manlets pack
Tech Learn about caravans from manlets
Sound good?
Also do we have to give a separate action to help direct the 5 orcs to the mountain?
>>
Best. Mini. Adventure. Ever.
>>
What are plans now elves?
We can lift island now or later.
Divination we can work on.
Search for mining caves and stuff.
We can get better wind magic.

Any other ideas?
>>
>>540696
Yes I'm ok with that, can we have an orgy eventually?
>>
>>540694
Sort of like a team chant?

Sure. Adds to morale.

Also, build a bridge over the river with metal and stone
>>
>>540701
Once we get on the road.
I don't trust the dragons to not jew us.
>>
>>540692
Think I'm the only one here

Keep making the lightning magic even more powerful Into.... Thunderbolt

Improve summon elementals into... Summon Greater Elementals
>>
>>540704
Same keep a tight grip on that gem and don't tell them about it.
>>
>>540704
sounds good to me too
>>
>>540702
>>540694
Or we can dig along the river and guide it to the crator
>>
>>540699
For action we should check the outskirts of the forest to see if any orcs are loitering, maybe kill them if need be. For culture I think we should see if our God and high priestess could hook up and have a demigod kid,
>>
>>540692

Tech: Build portable cranes with wood and wheels that we can use to load the carts faster, and take with us once we're done using them

Regular Action: We continue to load the carts now aided by the cranes
>>
>>540702
yeah like a chant, except we will be punching ourselves in the face to hype ourselves up for whatever the task is and will be the first people to do so in the entire thread thus far
and bridge sounds good as well
>>540708
something tells me we should learn to swim first before messing with vast amounts of water like that
>>
>>540709
I don't think any orcs are on our outskirts.

That would be a waste of a turn.

Oh yeah and we can also work on another cool magic.

Time magic or something like that.
>>
>>540692
NaP do we have to spend an action to make the orcs in mysteryland move towards the mountains?
This is important due to trigger happy knife ears.
>>
>>540692
Action: Let's power up the armor. If we roll high, we only need to do this about three more times. Since we rolled 85, we only have 215 power left to go.
Tech: Develop basic cranes using some wooden planks and stone wheels with which to load the carts faster. These will help the orcs with their packing too.
We can get the armor powered up in these next 4 turns.
We'll leave on the fourth turn.
>>540705
>>540710
Hold on Archivist, we've got enough turns to do it passively.
>>
>>540712
Sure.
>>
>>540714
Another idea I have is this >>540369
>>
>>540717
Mysteryland orcs move passively, you'll just have to make a rol at the end of this turn to see if they run into any trouble
>>
>>540718

Building some cranes now can be useful late on. They can be used to build structures faster if well employed.

That aside, what do you suggest?
>>
>>540707
>>540706
Alright so.
Help Manlets pack.
Learn about carts from manlets.

Wheel > Cart > Caravan ????????
>>
>>540730
We'll do the cranes idea, since it helps both us and the Orcs. We're almost done with packing I think. We even have a bonus since we're getting cranes and the orcs will be using them to pack.
We can definitely power up the armor in these four turns.
>>
>>540735
You need weaponized wheels or Orc God removes blessings . It has to be violent tech.
>>
>>540735
Yea probably
>>
>>540714
Also it would be completely pointless to eliminate the Orcs.
See >>540717
>>
>>540727
Well I'm against sending out elves.

Maybe make the demigod and time magic?

I feel like making as many magics as possible should be our priority.
>>540728
OP how much longer till dispel?
>>
>>540746
Turn 51

Since turn 50 is a world event
>>
>>540738

Alright. Being able to take the cranes with us should also allow us to work on large structures faster.

This can be helpful since we can start building a new home right away and we might even be able to accelerate the construction of the smeltery.
>>
>>540749
Can we find a way to use it to curse other races and take away their magics?
>>
>>540741
you can do the recap, I am currently in no state to properly word these things at the moment
>>
>>540741
Pretty sure we just have trouble learning about non-violent tech.
If we have a tech savvy race teach it to us we can probably learn it.
>>
>>540705
Hey dragons, specify you'll test your new thunderbolt magic on the power armor. Please, Dragons?
>>
>>540749
Do Barbs know how to swim OP?
>>
>>540746
Just mount the birds and hunt down the group of 5 orcs. If we don't then the Orcs could possibly find where we are. The orcs probably in a firm alliance with the Dragons and Manlets now and that could pose a threat to us.
>>
>>540741
wheels of doom confirmed for orcs
>>
>>540743
>>540741
We'll build them as war chariots then to be pulled by our Boars or any wild animal we find
>>
>>540763
If we wanted to kill them why didn't we do that instead of just kick them out?
>>
>>540757
>>540764
>>540765

Orc God specifically told you guys tech is bad. You wanted to learn more. He changed his mind and said its okay if you kill things with it.
>>
>>540755
Only for a turn each time it's used.

>>540761
Dunno, how do they cross the river the fight the elves and orcs everytime while wearing rocks as armor. Maybe they punched the water into submission.
>>
>>540763
Hey what, you dicks. We dindu nuffin.
>>
>>540763
If you don't try to stab us in the back.
We won't come to pummel your face in.
>>
>>540768
Will it take priority over things like humans casting meteor.
So we can prevent the cast?
>>
>>540771
You turned into weebs.

>>540766
I regret that decision. Although if we kill them now when they're in between the forest and the mountains it'll look less likely that we killed them.
>>
>>540768
So.... say they used it on humans while they're at war. That immediately brings down the Human pop to like 25% of what they have?

>>540776
You just jelly of our mad pompadours you girly haired twinks
>>
>>540760
I doubt op will let us do that as its technically 3 actions but you did give us zap so I'll see if he will.
>>540692
Hold up OP use this one

Keep making the lightning magic even more powerful Into.... Thunderbolt, once done test fire at the manlets power armor if this is 2 actions don't do the test fire

Improve summon elementals into... Summon Greater Elementals
>>
>>540776
>turned into weebs
>we have the coolest hair
the only thing Elves have done is sodomize themselves
>>
>>540776
If we killed them in the forest we could have buried them under a tree.
>I regret that decision.

Well live with it.
If we want to have them not know our whereabouts then we can lift the forest and lake away.
If your against leaving you should have killed them then and there.
>>
>>540692
Action: Help the goblins pack
Tech: Learn about war carts from the goblins
Which are just normal carts with spikes on the front.
>>
>>540781
At least we're not Dragon sex slaves.
>>
>>540775
Well there's 2 options
If you manage to cast it a turn before they cast meteor, then the next turn they can't use meteor.

But if both of you cast at the same time then both side rolls 1d100 to see who casted faster. Since after a meteor has already been summoned, you can't unsummon it.

>>540779
Dispelling necromancy just means they can't raise the dead for that turn. To destroy skeletons you need holy magic.
>>
>>540787
That means that if a civ wins a fight against humans they can't res their humans and skellie.

Sweet.
>>
>>540783
I just think that having a giant floating forest is pointless. The other races will eventually find a way around it. Also Avatar was a horrible movie with shitty characters and a crap political message behind it.
>>
>>540768
Just wanted your final word is all before the recap.

>>540692
Humans and skellies decided on a prebattle tradition by punching themselves in the face. Psyche up!

Starting from the crator, Golems and skellies start digging deep trenches with their rock tools and move towards the river in attempt to create a lake.
>>540787
NaP with a save.
>>
>>540792
Well if they have to roll a 100 total Everytime we move that doesn't sound that pointless.

>>540787
Will the floating moving invisible rest work like that NaP?
>>
>>540789
it means we can't raise them that turn, but we will still be able to do it next turn if we choose so
>>
>>540800
See all the response to >>540061
>>
>>540802
Not if we're a dick and have one race attack you every turn and us cast dispel every turn.
>>540800
>Rest
Meant forest.
>>
>>540802
Yes. Next turn maybe our 1st village should hunt. The beasts wernt as strong.
>>
>>540800
Yea.

If they don't manage to find your forest and see through its invisibility Then you can move it somewhere else so they'll ahve to find it again.

But moving costs 1 regular action
>>
>>540808
I think we should actually start preparing to go against the elves again and wipe them out for good, it will take a while for orcs to recover into a proper threat and if elves get that dispel they are going to to abuse it to meta us whenever we try to fight other races and screw over our fights
>>
>>540819
no wipe out
it will take out the fun of other ppl
>>
>>540806
This>>540809
Isn't useless.

So anyway.
Make the demigod and work on time magic?
>>540819
The odds of you finding us are so small I'm not even worried.
Less than 1%
>>
>>540819
Literally impossible for us to find them. In fact we think they are extinct. Let's learn Orc Fu from skellies. And if we get the Liche it will make life easier.
>>
>>540821
we can't just keep meteoring shit into the stone age and forgetting about them to fight someone else every time they become even remotely a threat, we should actually try to finish them off before they get something that can seriously fuck us over
>>
>>540822
Of course, to know when to cast dispel you can't use meta and have to have an informant

And to maintain flight, a number of elves must be used 24/7 to lift it.
>>
>>540829
We only had 2 orcs left. Im mad i didnt think to chase them. Damn it.
>>
>>540832
it was more than two, they had a bunch scattered about, it was just two that survived the direct fight against us
>>
>>540834
5 with elves, 5 with gobbos. They would not have known to pray for more pop if we caught the 2
>>
I have work in the morning so I gotta bolt.

Keep up the good work kobbos. We'll make a steampunk town yet.
>>
>>540836
they would have discovered the Crater that was their home eventually, and we were not really in a position where we could have wiped out those other 10 remnants
>>
>>540842
True, but they would not have repopulated as quickly. But you are right, delaying the inevitable is still inevitable.

We must learn Orc Fu. Do you still want the bridge?
>>
>>540692
Elves work on time magic.
Time may wait for no (hu)man but elves give no shit.

Have the tree god impregnate divine priestess through the smiling one so they can make a demigod.
>>
>>540847
whatever, they both decent choices, we can do the other next turn
>>
>>540850
Orc Fu for bonus then

What is the other action?
>>
>>540854
the facepunch hypeing?
>>
>>540849
Wait. I forgot if the smiling one is tree gods avatar or not. I just remember memeing him into existence with some drugs.
>>
>>540856
Im talking next turn. I already submitted this one.

Face Punch still a go
>>
>>540857
He is.
You can talk with your hippie god again as well.
>>
>>540857
He is.
>Elf
Became
>Psychoelf
Which through tree god possession became
>The smiling one.
>>
>>540858
maybe combat stuff, once the truce with manlets allow it and they moved out of the dragons citadel we lunch an all out attack on Dragons try to take them out in one or two turns
>>
>>540865
Eh. A lot can happen in 3 turns. Lets focus on us
>>
>>540865
This I'd like to see. Dragons are buffed up as fuck now too but there's still only not very many of them right?
>>
>>540865
Still need to scout to find our exact location
>>
>>540868
Even less since one killed himself
>>
>>540870
we already know where you are donutbutt
>>
>>540874
You yelled into a random cave and we heard you rockhead
>>
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The barbarians adopted a new custom of punching themselves in the face to hype themselves up for battle. Strangely effective for some reason.

They have also started to dig trenches leading the river into the crater to make a lake
>>
>>540877
We have skeledragons and manlets that know where you live. And citadel
>>
>>540880
There's literally a pond that's part of the river and is right next to the crater. They could've just connected that and have been done with it in one turn.
>>
>>540884
They know the general area its in, not the exact spot as said by op.
>>
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Time may wait for no (hu)man but elves give no shit.

In turn, Time also did not give a shit. The elves failed to create time magic.

Meanwhile, Forest God possessed the Smiling One and mated with the high Priestess to produce a (sorta)demigodchild
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>>540888
OP is there a requirement to get it?

Gotta talk to time god of there is one and listen to his stories about "The good old days?.

Also when will the child be born?
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Orcs helped the manlets pack things up and learned how to make carts from them.

Then they made a few adjustments of their own.
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>>540885
Wasnt sure if that citadel territory. Part of the truce.
>>540887
They know where it is. They knew when they were alive.
>>540888
That poor woman.
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>>540891
Go ahead and ask OP then, thats what he said.
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>>540888
So does this officially mean that the Smiling One isn't gay since he just banged the high priestess?
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>>540894
He still has the dildo up his ass.
Probably.
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>>540893
How do you think we found the manlet cave without a scout roll, smartass?
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>>540891
no they don't if they did then they already would have told you when they told you where the Citadel was. Mountain is twisty and turny, and has constant cave ins so new paths are always being made
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>>540897
Note "Manlet cave" Not the citadel. Now go ask OP to tell you what he said before.
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>>540896
Technically I thinks he's bisexual then.
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>>540889
Like with the messiah for the dragons, 10 turns.

Time magic is a very powerful high tier magic. Needs to commune with both Forest God and God of Time. Then somehow convince God Of Time that you're worthy...to try to gain his favor. Then Do the Time Trials. Then sacrifice 20 virgins. Afterwards do a perfect game of hopscotch.

>>540897
You found the entrance, which didn't move. But the citadel is deep inside the mountain in a new location, unknown to your skeletons as they are from manlets and dragons before the citadel was built.
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>>540902
It was 3 or 4 turns in being built when we got them. Did they move the foundation?
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>>540902
Dang. I was hoping it would be like 7 or 5 turns since Dragons take forever just to make normal babies.
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>>540901
Smiling One didn't actively banged her since it was Forest God possessing him. So he techinically can still be gay but was forced to give his semen to a woman.

>>540905
The 3 or 4 turns was jsut from digging, and after that there were still more digging for the correct location
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>>540902
Also wandering orc roll?
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>>540908
Oh okay. Good to know.
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>>540908
I'm still just going to view him as bi. He take a dildo up the ass 24/7 and he's physically put his dick into Elves vagina.
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>>540909
we didn't wander. We helped the gobbos pack right?
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Midgets made some simple cranes to move stuff easier, now they again try to collect powah

Needed: 215

Roll1d100

>>540909
After everything's done
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>>540914
The ones from knifeared land.
>>540917
Ah
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>>540910
we can just find wherever the manlets decide to make their new base, then we meteor everywhere except for the manlet base
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Rolled 15 (1d100)

>>540917
AYY MANLETS
LET'S DO THIS
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Rolled 20 (1d100)

>>540917
I HAVE THE POWER!
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>>540921
>>540922
https://m.youtube.com/watch?v=Ag1o3koTLWM
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>>540918
ah yeah.
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>>540924
Haha. Nice.
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>>540922
Whoops
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Rolled 41 (1d100)

>>540917
>>
>>540929
>>540930
BUT THEN MORE LIGHTING!
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>>540932
Too late, the deed is done
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>>540932
>>540933
>>540930
https://m.youtube.com/watch?v=Ag1o3koTLWM
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Dragons improved their magics yet again
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>>540933
On this day a manlet climbs the spire. And he weeps. And curses the gods.
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>>540937
Hey dragons, can we get you to power the armor with the Thunderbolt spell?
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>>540938
For cursing the gods, manlets have their pop cut in half
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You know if we could somehow convince all other races for eternal peace with us I would be all for humans becoming the comedic fun race that just dicks about all the time.
but that won't happen at this point, though it would be hilarious as fuck to see Solids Salt if he were to get back and see that we had became peaceful literal clowns.
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>>540937
Now for the world event...
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>>540943
>>540938
Hold on now, paladin
Inventor should be the one punished.
Gobbos as a whole shouldn't be held responsible for this nigga's actions
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>>540944
no we be paladins chivalrous for the order
we kill undead we be good
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>>540943
...Then the manlet is like "oh shit" and is like "it was a prank bro" He quickly ERECTS a statue with a cylinder in the middle and 2 spheres on the bottom for the gods. He prays that this will return his lost friends and appease the gods.
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>>540946
Too late mother fuckerrr
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>>540944
Nah.Dancing Warriors
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>>540943
Hilarious.

>>540944
He'll eventually fuck it by attacking another tribe again. I'm starting to see a pattern where everytime someone attacks a tribe, they become the losing side. Other than Meteors (Which are risk free anyway) I don't think I've ever seens a successful attack on a tribe in their home base

>>540945
it's winter right? there's also another event?
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>>540948
>>540949
please
This nigga wants repentance already
Come on, Paladin
Humans are gonna have the biggest pop again just with humans only
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>>540953
shush bby, it's gonna be okay

That was a lie
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>>540953
Start writing a rap quickly. Raps appease the gods.
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>>540937
I like how the pictures the same but the magic is just beefier.

Also whats this do to our bonus?
>>540944
Honestly I'm content if you guys just dont bother us in the citadel and dont try to look for it but I doubt the other barbs care.
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>>540957
40, same as the humans
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>>540954
OP I think our Pop is supposed to be 30

It was 26 a couple turns ago.
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>>540960
Nice, our bulking up is paying off for keeping us stronk.
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>>540962
I know, the orgy effects wore off. Want it again then fug again
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>>540952
yeah I am actually convinced and operating under the assumption that Solid is like 15 years old at the max.
No proper well grown person is that hateful towards other players in shit for no reason as much as he is, he has been against every single attempt to do ANYTHING that wasn't directly related to killing the other races, and will probably sabotage our budding relationship with the manlets
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>>540967
I suggested we ally with manlets. The rest can go. Not gonna buddy up with more than that.
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>>540970
can we mate with them?
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Now, before we find out what happened to the Orcs in Mysteryland. Other teams. Was it fair to punish the entire Gob civ because of one gob?
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Ah since Turn 51 is starting any hour soon, any Orcs still here? Should we leave now? I think we should leave. Are we taking the Orcs with the Manlets btw? They're not really safe from Humans.
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>>540971
Nigga get outtahere. Are you Senpai?
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>>540954
ugh
god damn it inventor
you come up with a flying fucking mountain
and now you halved our population?
>>540956
Fine, here's a rap
Our civ shouldn't blow up because one gobbo fucked up.
He might be an atheist and cursed the gods, but I want to break these odds. He got our pop deleted in one swift blow, should King Kobbo have to deal with this shit show? Please Kobold God, forgive us for our sins. Grant us our pop back and let us have the wins!
>>540972
>>
>>540972
no
but quests are not fair
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>>540947
You are the undead
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>>540972
Considering the Dice God incident, anything goes, really
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>>540972
It's happened to other civs so it's legit.
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>>540972
Its not fair but we shouldn't expect this civ to be fair with you piloting it.
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>>540972
Yeah. I remember when one Elf me said something stupid and got half our population killed but we were saved by MC's sick rhymes. It's their own fault for not having someone like MC.
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>>540978
sorry im drunk
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>>540972
Dice god wasn't even drunk this time
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>>540976
Let's have some peer review up in this bitch.

Other players, are these rhymes sufficiently sick?
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>>540988
I'd remix it.
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>>540988
We had to make a long as hell rap to get +17 temperature resistance.
It ain't sick enough.
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>>540988
op we need haikus
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>>540988
Those Rhymes just can't compare to the Dankness of MC's rhymes in my opinion.
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>>540988
I don't know. Maybe with a little bit of change...
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>>540993
Seriously. Go to bed.
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Everyone's a critic. Not looking good for manlets. How can they convince the other teams that their pop is worth NOT halving?
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>>540970
Yeah but Solid would do something stupid like directly attack them before our truce is finished and make them not want to do anything with us ever again
in the past I have suggested we work with another race or do something nonwar relate no matter what it goes something like like this
>ME: hey the orcs and us are the two most powerful races currently we should
>HIM: fuck no were killing that nonhuman scum, then later he proceeds to attack them even though it would be a guaranteed loss
and then with suggestions that are not related to other races at all
>ME: we should work on out tech and stuff (since we were at the time falling behind everyone else and it was obvious)
>HIM:fuck no thats boring we should attack stuff
Granted he has gotten better lately but I think thats because I have been purposely trying to be on the same time as him and opposing him whenever he starts acting like and angsty teenager
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>>540998
haiku
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>>540998
Make it longer and better.

Also needs sick burns.
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>>540998
Eh leave them alone.
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>>540976
I know this is an insult to me. But man that is a good rap.
>>540998
If you let the pop live OP might not do this again. As in not take away half of everyone's pop. Also we are short. Please pity us,
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>>541001
>>541003
Good idea(s)

Manlets, make a haiku, but work in some sick burns about dragons
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>>540998
Well they are sexual deviants and atheists so I think they deserve what's coming to them.
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>>541010
If they use too many or too few syllables.
Or don't burn dragons.
Cut their pop again.
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>>540998
>>541001
>>541010
Punctured by blood fruit
Dragon's assholes are prolapsed,
they bleed out their ass.
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>>541000
No. Me and him had talks and have a better understanding. The recent Orc raids was 80% myself suggesting and Solid was not gonna argue about attacking something.

I would never gotten him to agree with a manlet alliance, so thankfully you showed up to vote.

I say no to Orcs because two races being almost equally powerful us supurbly dangerous for us. Luckily Saitama dicked around long enough (3 or 4turns) for us to catch up in what they achieved in 2 turns.

We would be slaughtered if not for that. The patch helped too.

Bottom line is that we are not gonna be a global peace community.
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>>541016
I think the second verse has too many syllables.
>>541010
>>
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>>541016
Well what do you guys think? Enuff?
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>>541020
Wait where they still supposed to ask for forgiveness or just diss the dragons?
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>>541020
Inclaim copyright infringement on our musical. I think they need to lose more pop.
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>>541020
Second verse has 9 syllables when it is supposed to have 7.

I give it a thumbs down.
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>>541020
kill just 1/3 not half
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>>541020
>>541021
>>541022
well, there's only so many words you can use
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>>541018
Tbh when I first joined this quest I thought Elves and Humans could be friends. How wrong I was.
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>>541020
They got the burn in but its an overused and stale one, I gotta disapprove for having no originality.
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>>541026
I'd be down if we hadnt destroyed your forest. I had no idea Meteor would be amazing as it turned out to be. Giving myself props for that.
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>>541024
Yes perhaps...
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>>541010
Dragons are scaly
Like genital diseases
Let our pop survive

Showing how I read this an got the right number of syllables.
Drag-ons are scal-ly
Like gen-i-tal dis-ease-es
Let our pop sur-vive
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>>541033
we'll take it
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>>541031
Yeah but now there are mutated forest creatures that are almost impossible to kill.
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>>541034
A sudden challenger
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>>541036
Yea... there is that, isn't there? Be neat skeletons one day. If anyone can kill them.
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>>541034
This'll do.
>>541038
Elves accept this.
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>>541041
>>541038
>>541034
Aw shit nigga.
You just redeemed yourself.
>>
>>541018
Still he is way to prone to needless hate towards the other factions that there has to be something wrong with him, even after you consider that it could be what he thinks is fun.

I thought of something fellow barbarians.
We currently have two fortresses right?
perhaps we could give our old one where our old village was to the manlets as both a sign of good faith to save them having to build their own new settlement and we get some tech or agreement or shit in exchange?
could that be a possibility?
>>541026
>>541031
in the past I have been for suggestions to team up with almost every other race to try to dominate the others, every time solid hated and despised the Idea and with the manlets I just stopped trying to please him because if we make enemys with everyone we are just going to end up like Hitler did in WW2 and lose because of Literally everyone being against us
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>>541036
You do realize that's because of the sword parts you dumped and not the meteor right?

>>541034
Better
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>>541038
9/10
I say it passes if another dragon kills itself.
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>>541047
Nah the mutated creatures were already caused by the first meteor hit, the second one just makes them even more mutated.

The sword parts are for something else.
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>>541045
dis would be bad in a long run
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>>541047
I'm pretty sure that those are a result of barbarians spamming meteors. Same goes for their impotency.
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>>541045
No reason for the manlets to go there since they can't mine for any resources there.

Also geez no other Orcs here? I guess Turn 51 is still pretty far away but we're gonna have to roll for Survival for Turn 50 since it's supposed to be Winter
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>>541049
Ah so they weren't always "Dire"? huh, I thought it was because of the forest disappearing which is what aggro'd the animals
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>>541054
I'm still here it's just shit's pretty calm right now.
Besides we aren't on the mysteryland roll yet.
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>>541045
Ironically the coalition happened and that was the reason why we won.

No. We need that Forttress. What they give us in return wouldnt be enough to pay back. Live with us or without us. And the 1st fort has Brocks Temple and shrine. Cant lose it.
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The second haiku got a better reception, so let's say manlets saved themselves for now.

And now, Orc Mercs Mysteryland adventures.

Orcs roll 1d100 to see if they managed to travel unhindered
1-19: oh shit nigger
20-59: oh shit
60-89: ok
90-100: sweet

>>541056
It was both
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>>541056
If we had animals like that to begin with we would've tamed them and use them to help us. These things use to just be stuff like bunny rabbits and squirrels.
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Rolled 2 (1d100)

>>541061
Rolling for fun times and wacky adventures
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>>541065
oh shit nigger E-Orc and B-Orc this is on you guys

>>541062
Ah that makes sense
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>>541065
Rest in pieces orcs
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Rolled 61 (1d100)

>>541065
Rolling to save this.
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>>541065
https://youtu.be/sC75aU47GRk
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Rolled 4 (1d100)

>>541061
We got any magic bonuses?
>>541065
Oh shit nigger
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>>541071
this is in Elven Territory.
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>>541074
>>541065
>>541061
OH SHIT NIGGERS
WHAT ARE YOU DOING
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>>541074
OH SHIT NIGGER NO
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>>541065
>>541074
https://youtu.be/sC75aU47GRk
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>>541074
OH SHIT NIGGER
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>>541065
>>541074
OP can you just use my roll. It pains me to watch these rolls.
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>>541061
>>541080
>>541074
where the fuck is business orc
he needs to roll
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>>541065
>>541074
https://m.youtube.com/watch?v=0lzqRVuRqN0
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>>541084
No this is completely up to the orcs
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>>541054
mountains aren't the only places with minerals and shit, if they dig underneath it I am sure they would find something
>>541050
really depends on how friendly we can get with them
If we can get super close with them it would be a great investment
>>541059
I guess but that was at the start when everyone else was weak and was just a kinda panic attack after they all saw how much our pop grew once we got the skeletons. at this point if they actually all started working together properly with a plan we could be in trouble
>>
Business Orc you better roll a natty fucking 100

>>541005
>>
I have hiccups from laughing. Fuuuuck
>>