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/qst/ - Quests


Continuation of >>>/tg/46945911
>>
>>23402
>Albums
Haven't heard this one. What is it?
>>
>>23402
Alright that's a pretty strong point.
A general games board with this format would be huge.
Honestly this board sounds like a dream. I'd probably use it.
>>
>>23507
Every once in a while, /mu/ does this thing where they make an album. Usually, anyone who gets dubs names the tracks, trips names the band/album, and someone else makes the album cover. Once the band, tracks, and album is named and the cover is chosen, then people claim the tracks. Once they've made them, they post it in the thread. Once all of the tracks are made, then the album is put on YT or Bandcamp.

Now that I say it, it does sound kinda like a game.
>>
>>22720
This

There were other boards that were in way higher demand than a niche board about text-based writefagging.

A niche that /tg/ and /lit/ already filled to begin with.

>>22722
found that troll who didn't even look at the catalog.
>>
>>23671
>text-based writefagging.
Is there writefagging that's not based on text?
>>
Can we please get rid of the forced auto-sage time-limit? It's just way too stressful.
>>
Could there be a nsfw quests board? There has been a problem with wall of text roleplay-esque threads taking over /d/ recently and I think it would be a good way to curve that. But then again, /d/ isn't the biggest board on the site, and I'm not sure if it's a problem anywhere else.
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>>23699
>>
>>23671
>I don't like something so it shouldn't exist
sounds like /pol/ would be a better fit for you
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>>23964
>doesn't want to go to anonkun
>>
1000 get
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>>24636
First rolling sticky?
>>
There's no point in having /qst/ around if quest threads are still allowed on /tg/; it's not a good trial of the board if it's not working as it would when fully added. If you want to test it out, you need to do that with the conditions it would normally be operating under.

I swear to god, the mod/manager behind this whole thing is a fucking retard.
>>
>>23624
It's a fun, if cancerous, game
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>>23916
The goal of the autosage timer is to imitate the speed of /tg/ quests. It doesn't quite manage that, but that's the goal. If you're looking for a less stressful environment, try one of the various other quest sites.
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>>25013
>cancerous
I guess. Definitely fun as hell though.
>>
There are at least 15 quests and 3 CYOAs on /tg/ right now. Thank you.
>>
Why are quests autosaged after 72 hours? A week I can understand, due to the pacing, but 3 days is a little short right?
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>>25219
See >>25085. It's a stupid rule that doesn't actually do what it's supposed to, but the goal is to make the board more /tg/-like in speed.
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>>25219
Not at all, if anything it's a bit long. Most quests just have one thread lasting for the nightly session and that's it.
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>all these people are still bitching /qst/
>while I'm having fun following a bunch of quests
Enjoy your shitty /tg/ quests I suppose?
>>
test
>>
>>25802
dice+1d100
test
>>
>>25810
>>25802
Newfag.
>>
Rolled 97 (1d100)

>>25802
>>25810
Here anon
>>
>>25778
Bitchin' and questin' at the same time
>>25820
Give him a break, it's not like everyone figured out to use the options field on the first try.
>>
>>25820
I know. The /tg/ sticky info is outdated. How does it work now? I assume the syntax or something else is different now.
>>
Rolled 59 (1d100)

>>25853
test
>>
>>25840
The first post had it in the options field, but I misspelled dice so it didn't work.
>>
>>25872
That's happened to me about 4 times, I feel your pain.
>>
Rolled 4 (1d12)

Platonic solids only.
>>
http://archive.4plebs.org/tg/search/text/qst/deleted/deleted/

I've lost my sides
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>>25406
I dunno. 3 days just doesn't seem enough to do a campaign with enough substance. I see quests last for weeks or even become generals, but that's become impossible with timer up
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>>26116
>Not realisng you can have a second thread.
>>
>>26116
M8, you don't run a campaign in one session. Think of it in tabletop terms. You meet up for game night and have one thread as one session, then next game night you make another thread.
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I think I might be going crazy. It seemed like we had a second feedback thread here on /qst/ for a while.
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>>26455
Wasn't made by a mod
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>>26463
So I have gone crazy, thanks.
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>>26481
No I'm saying there was one not made by a mod. I guess it got deleted
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>>26025
Thats some pure autism right there.
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>>26515
Those are the only people who wanted this board to exist.

S'fucking sad mate
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>>26165
Even in an insomnia phase I think the most I could manage to run for at a time would be thirty hours or so. (Of course that would then pick up four hours later for another thirty in one of those phases, but you get the point.)
>>
dice+2d6

test
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>>26573
options field
>>
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>>27078
>>
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tl;dr me fags

Why do we hate /qst/ again?
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>>27078
You goofy scamp
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>>27117
we are gradually learning to love it
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>>9509
this desu. Where's the /l/ board already? Are we even looking at what /b/ and /v/ has daily? Fuck off with these gimmicky boards. Just give us the actually necessary boards
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>>27117
Mostly because no one wanted except for shitposters. Nobody in the quest community asked for it, and the mod didn't seem to know what he was doing.
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I hope you faggots don't fuck with the incredibly small number of /v/ threads that pop up periodically.
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>>26535
I always wanted this board to exist.
And I'm happy it does.
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>>27117
Only salty jealous /tg/ shitposters don't like it.
Case in point >>27138
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>>27200
You really should be pointing at guys like >>26584 for such comments.
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>>27220
I can't be bothered.
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>>27220
>1432 posts
Where the fuck did that giant shitstorm start?
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>>27253
When the OP was posted.
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>>27117
Shit coding
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>>27117
Because when FINALLY a board opened for quest organizers to have a board all their own, the trolls showed up.

ALL quests, even NON /tg/ related quests ended up on /tg/. Now all quests have a home, yet the Moderators at /tg/ don't enforce sending quests here, and the moderator here is sleeping on the job not nuking shitposters.
>>
Rolled 9, 8, 4, 16 = 37 (4d20)

Testing while I'm here
>>
>>26146
3 threads per unique IP address, anon.

Gotta be careful with that limitation.
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>>27698
Use trip code and a phone.
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I can't post a new thread, even with 4chanX and all other plug-ins deactivated.

Jolly good show.
>>
>>27716
Dammit, Tried your phone?
>>
So, after running Traveller Quest for some time and asking some questions to my players, here's my brief survey (not statistically significant by any means, but I did what I could).

Traveller is a tabletop roleplaying game of sci-fi adventures. It enjoys a very niche popularity on /tg/, with very few threads and generals ever being posted, all with a usually small audience. It is relevant to /tg/ but by no means has wide appeal as a topic.

Survey had 6 replies. Based on the overall number of active posters and their IDs I'd say the thread was followed by somewhere around 8-10 players, but some guesswork is involved in this estimate.

My personal impression is that this much players make it what I'd consider a "successful quest thread". Even though it was slow at times, it was well above the absolute minimum required to keep the thread lively.

I asked three questions:
>How did you came across this thread?
1) "Found it through the catalog, lurkes and just watched the thread. Hopefully I'll participate next time"
2) "I heard it was you running it over on /tg/ and decided to give it a look."
3) "saw it in the catalog."
4) "Saw it in the catalogue."
5) "I was browsing /qst/ catalog. I saw that the OP was more than two or three sentences, which shows to me that some modicum of thought was put into the thread (as opposed to the more /b/esque threads)."
6) "browsing /qst/. My first time on one of these"

5 players found it through the catalog and 1 checked it because of QM name recognition (which was mentioned once in a quest general thread on /tg/)

>Why did you decide to follow it?
1) "I decided to follow because the story is pretty intriguing."
2) "I heard it was you running it over on /tg/ and decided to give it a look."
3") "i liked it because the story is different and you update it very creatively and not just "you unlock the door lol".
4) "I like Traveller."
5) "I'm not familiar with the setting but I was pulled in pretty quick once I started reading and caught up about the first time you left."
6) "Seemed interdasting"

4 players decided to follow it because they liked the story and writing style. 1 because he already knew and was interested in the Traveller setting. 1 because of QM name recognition.

>Are you following or running any other quests?

1) "Following multiple threads here, exactly why I didn't post."
2) "I'm lookin' but nothings really catching my interest."
3) "i am following multiple quests and debating running one for the moment."
4) "Lurking in General Artificial Intelligence Quest."
5) "I've looked at some other /qst/ quests but so far the only other one I've read through was playing in the shadows. Although I have a couple lined up to read through later. I read quite a few /tg/ quests and am deeply disappointed in the vitriolic hate towards this new board. I wish more QMs were open minded."
6) "Yes, on both boards"

3 are following multiple other quests. 2 are following only one other. 1 is following only Traveller Quest.
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>>27701
....Uh, no. Not if you're running a quest, anyways.
>>
Well, Playing in the Shadows is in autosage at this point....and is also only on page 7 after 3 and 1/2 days of inactivity. The most recent active bump was on Saturday at 8:00 pm, meaning in ~7 hours it traversed to page 7 (weird).

the next consideration is whether or not to begin on that same thread on monday (likely) or not. Considering the very limited number f posts allowed to unique IP addresses (three total) it seems that continuing in a previously ended thread is a necessary option unless the board picks up a lot of threads in the next day or so.

That is going to make some of these threads absolutely massive if the population of posters on /qst/ doesn't become much larger, but that's still conjecture at this point.
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>>27796
Is it so hard to just change your IP? You won't be coming back to that old thread anyway, it's done with...

And the enforced autosage prevents a little shithead from keeping old threads on the board for months with a single bump every so often like on (insert any slow board here).
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>>27816
Some people do not have dynamic IP, anon.

You do make a valid point, however. We'll see what happens on Monday.
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>>27716
I use 4chanX on Chrome and everything's working fine
>>
Just found out about this half-baked board when Schteel mentioned its existence and here's my 2 cents. I'm not categorically against this board, but there are some glaring issues. As has been pointed out repeatedly many things either don't work or were a bad idea to begin with and quest running alone will not be able to adequately sustain it. You need to at least allow meta threads and making this a general games board would not be a bad idea. Every thread in the catalog having such similar names is making my eyes glaze over when I browse anyway and the variety will help things feel like an actual communty rather than a series of related topics.

On a personal level I also feel that responding to shitposters with appeasement is a bad precedent to set and I fear that if /qst/ actually does succeed things will only get worse.

The text formatting and built in shitscribble machine is pretty nifty, though.
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>>28032
They've already proven that shitposters can get anything they want banned. Why not just make all the shitposter mods and have done with it.
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>>28032
>Just found out about this half-baked board when Schteel mentioned its existence and here's my 2 cents. I'm not categorically against this board, but there are some glaring issues. As has been pointed out repeatedly many things either don't work or were a bad idea to begin with and quest running alone will not be able to adequately sustain it. You need to at least allow meta threads and making this a general games board would not be a bad idea. Every thread in the catalog having such similar names is making my eyes glaze over when I browse anyway and the variety will help things feel like an actual communty rather than a series of related topics.

Well, you never know - we might get lucky and either

1) The "trial" is actually a trial, not an excuse, and when everything fails horribly they'll actually write the board off as a failure and put quests back on /tg/; everybody well and truly shuts up about a /qst/ board because it empirically didn't work. Good end.

2) The mod knows it's going to suck, and its deletion is expected; this was all a ploy to get people to finally shut up about wanting a quest board, because they can say they already tried that and it didn't work. Quests return to /tg/, good end.

3) This actually turns out not to suck somehow; good end.
>>
>hear about this /qa/ board I didn't even know existed
>and how it's totally the reason /qst/ was even considered
>finally follow a link to see what all this shit's about
>mfw I have no face for this
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>>28095
There's a reason it's not on the ribbon.
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>>28103
So it would appear.
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>>28088
Your forgetting about the trolls that will continue to shitpost about this board somehow being required since they're to mentally deficient to have a concept of empathy.
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>>28103
>>28110
What is the ribbon? Is it that thing at the top and bottom of the threads that have all listed boards on it? If so, it is between /pol/ and /sci/.
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>>28146
He's referring to the /qa/ board, which is where mods and shitposters hang out.
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>>28156
>/qa/
>ribbon
I don't see the connection. Can you explain?
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>>28165
Ribbons are in a number of computer programs and usually contain entire tabs of tools allowing you to change things like font size and type, draw lines of different colors, add page brakes, etc. The tools will be grouped based on tab and you get to them by clicking on the tab. Of course some tools, which might not be commonly used, won't be put on these tabs. For these tools you need to go through the drop-down menus to find. /qa/ is the drop-down menu tool and all the easy to access from anywhere on 4chan boards are the tools in the ribbon.
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>>28032
This basically repeats my two cents on the issue. For those of you wondering why I still run on /tg/, I'm just more comfortable running there than on /qst/. I do think the Questing community is at current too small to actually sustain an entire board, but I'm not too against the idea.

Still, I'll be running on /tg/ until /qst/ either fails, they force /tg/ QMs to transition, or /qst/ actually becomes good.
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>>28591
What about /tg/ threads with some /qst/ for quests?
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>>28609
'some /qst/ features for quests' I mean.
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>>28609
I definitely wouldn't mind having the text formatting stuff, but maybe have that for all people in a thread? I'd love to share that with the players, have some fun with it. I don't use the paint tool myself because I'm not primarily an artist.

And as for the autosage, I think /tg/'s autosage at 300 posts is fine. Maybe increase it to 400, I dunno. It honestly isn't THAT much of a hassle to start a new thread. And one of the things I really hate about /qst/ is being only able to start I think 3 threads or so? I tend to run multiple Quests so that's a very big no-no for me.
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>>28629
/tg/ has a huge population of immature people who find anything that disrupts /tg/ offensive to an extreme (case in point - this board)_ and they will use it to abuse and bully and spam people they don't like until they too go away.
>>
Just to double check, the 72 hour autosage starts from the OP, not from the last post made, right?
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>>28733
Yes.
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>>9974
/film/ wasn't meant to be released yet, it was just accidentally unlocked. It died because it wasn't even meant to start yet.
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I am very disappoint in this new board. It's called /quests/ and yet I haven't seen a single thread about Johnny Quest, his father, Race Banon, Hadji, or their dog.

Check this shit out you millennials.
https://www.youtube.com/watch?v=SIhEpjnaNlo
>>
Reposting some insightful shit Riz said in his ask.fm

I feel that creating a board specifically for quests is too short-sighted. "Quests" aren't things people go looking for exactly, it doesn't have much draw to bring in new blood to sustain a healthy community. As it is currently implemented, I see /qst/ being a slow and quiet death as QMs and players stubbornly stick it out, but gradually filter out far faster than any new people come in.

I think it would be better under the label of Creative Writing or something. A topic that would naturally draw in people both interested in writing, and those interested in reading what gets written. Quests are far removed from typical forum games, so I think something like that would go a long way towards helping keep the transposed community relatively fresh and moving.

What do you queers think?
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>>18903
Apparently a significant amount of people found it of interest, as a lurker of /qa/. It was a fairly regular request, and of the more sane variety than "DELETE /a/". I don't understand the unwillingness to test an idea some people thought out instead of blindly following what you think. Keep in mind, this has done literally nothing to other boards, the average type of quest on /tg/ is still highly present in /tg/. It harms no one to try this idea out, why are you so bitter about testing an idea people wanted?
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>>28911
>as a lurker of /qa/
So your only exposure to the idea was from people so amazingly buttblasted over the idea of quests that they are literally unable to not complain about their existence?
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>>28911
You are ignorantly/purposefully stirring the shit back to the top. One of the major complaints about those threads is that the number of posters in them were quite small and all parroting the same argument
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>>27138
I ran a quest of sorts to completion for 60 threads and I think /qst/ is a good idea.
The bigger limit before autosage is a good idea, since I would normally need to make 2 threads a day when I was running my Quest, sometimes 3.
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>>28979
What quest?

Also my dad works for Nintendo
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>>28931
Except that wasn't what the threads were like, at all.

Believe it or not, if you spend a bit on /qa/, you find that some people actually want to add something to 4chan and aren't just mad at the existence of something else in their board. Most of the people proposing /qst/ were people fond of quests and forum games that were a bit sad they had to hop around and dig through other boards to find content of it. They weren't really /tg/ers desu
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>>28995
More of a group play, but it was the Runic Men clan with King of Dragon Pass.

I had fun and people seemed to have fun too. It's lost to the ages now though since I pushed for it not to be put in sup/tg/. Ah well.
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>>29033
There's plenty of archives, how about you link us some of these reasonable threads, because this is the first I'm hearing of them.
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>>28931
Now, the big flaw I think with /qst/ is that most people weren't proposing a straight quest board. Most people were proposing a home for hunger games, risk, quests, and all the other games that are only vaguely related to the boards they often appear in. With that amount of variety, /qst/ could have easily been a pretty populous board. But this is so limited to quests, and apparently Risk is allowed, or at least the mods are ignoring it.
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>>29062
>>
>>28879
Good idea.
I'm in favor of anything that brings more people to this board, really. Or rather, I think it's the only way that this board can be made to prosper.
I'm still convinced that the creation of this board was unnecessary except to satisfy people who were mad over literally nothing, but if the board is here to stay, steps should be taken in order to increase its currently very small userbase.

Addendum: The /po/ argument i heard from some people doesn't hold water. Unlike simple discussions, a quest needs participants in both number and consistency to be engaging, much like tabletop roleplaying.

You technically can play d&d with just 1 gm and 1 player, running half-hour long sessions once every two weeks, but playing with 1 gm and 4-6 players for 3-6 hours long sessions once a week will generally be considered more fun by anyone involved.
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>>29078
The thing is, for every good thread about a topic on /qa/, there are 7 bad ones full of bitter people, but when you browse it you get a good idea on what people want. This thread in particular I found in the archives, shows generally what people actually wanted, before a lot of hiro's new boards

https://desustorage.org/qa/thread/221718/#221718

It's no coincidence the forum games suggestion is so high.
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>>28879
I like the idea of /cg/ - Collective Games or /fg/ - Forum Games.
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>>28879
I support this.
>>
Why is everyone shitting on /po/

Have you been on /po/? It's fucking awesome. Plenty of papercraft resources, and it's a fun hobby that I use to spice up my tabletop games.
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>>29309
I don't think anyone is trying to shit on /po/, people are just using it as an example of a really slow board.
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>>29309
At first I though you said /pol/.
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>>29148
/qfg/ - Quests & Forum Games
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>>28879

I worry that quests would dominate a creative writing board, such a board should be about writing in general and not just telling interactive stories in my opinion. Opening the board to other games (such as Hunger Games) as >>29148 and others suggested seems like a better idea if generating traffic becomes an issue.
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>>27796
Honestly the autosage is a mixed bag for me. Personally I'd prefer no OP thread limit and allow the OP to put his own thread into autosage. It seems simple enough, just have it so that when OP uses sage it puts the thread into autosage, that way we can put the thread out to dry once the session is done, but maybe still leave it open for thread meta discussion, planning, or just water cooler talk among players until it falls off the board naturally.
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>>28879
This is of course correct. It shouldn't just be quests, it should be quests and CYOAs and risk and drawthreads and roll to X threads and anything else even remotely similar.

Ideally, /qst/ would become something that we're not expecting, not planning for it to become. That's why putting so many rules in place early on is fucking stupid; it prevents the sort of new content that most of us haven't thought of yet.
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>>28032
Honestly, I feel like it would be better to just permit discussion of relevant threads on other boards. Not really lifting the meta discussion rule, but more of changing the idea of what constitutes a meta thread so that people can talk about, say, a quest about dark souls on /v/, or a quest about crusading on /tg/ or /hist/, or a racing quest on /o/.

Essentially, we should judge the content of this board as material for discussion on the board it is most relevant too. It was a common argument against quests on /tg/ that it was meant to talk about traditional games instead of playing, so we should therefore allow discussion of quests on at least tg if not other boards as well when the content of the quest is relevant. As far as I'm concerned, this would help, if not solve the issue of visibility and gaining new players.
>>
There sure are a lot of manchildren who HATE CHANGE.
I think it's a good idea and hope my QMs slowly make the change to this board. It might take a while for things to calm down, but as long as most of the traffic comes from /tg/ and not one of the hellholes I think it will work out fine.

Shitposters seem to not want anyone to have fun and think they have ownership of the site. If you don't like it, don't partake.

The ID tags are a blessing and a curse, I think the IDs are the only thing worth considering removal of after we see how they work out. Thank you mods for making a worthwhile effort at this.
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>>29512
>IDs
They're good because they stop samefagging, let you know who OP is and allow for some competition between posters if the quest demands it.

What needs removal is the 72-hour autosage.
>>
>>29553
>They're good because they stop samefagging, let you know who OP is and allow for some competition between posters if the quest demands it.
They don't, tripcodes are better for that, tripcodes are better for that.
>>
>>29512
I'm kinda mixed on the whole thing. The way this was seemingly rushed into certainly didn't do it any favors. The lack of direct responses from the Manager who did it helped even less.

Could this end up good? Yes. Could it metaphorically end up worse than the Hindenburg? yes. So far there are things I like, things I haven't messed with yet.

If quests end up fully shifting over, I'll follow. Cause to be perfectly honest, that's what I do the most on /tg/ Reading the generals is a pain to sort through most days. And aside from character art threads and a handful of world building ones, /tg/ largely feels like it's in a constant loop every couple of days.

TL:DR - This board could become worth while with time. But the way the start seems to have been poorly thoughout/planned hasn't done it any favors. Personal Judgement being with held in order to see where it goes.
>>
>>29512
>>29553
>>29564
Just let ID's be an option that OP can select when they start a thread.
>>
Test
>>
>>29512
>I didn't read the thread at all

The board has numerous issues, and issue #1 is that IT'S DEAD
Where's the audience, friend? You said there would be an audience.

It's almost like a tiny sliver of /tg/ isn't enough to run a board or something.
>>
>>29585
You're right in that it could end up good.

But it's not ending up good. It's a disaster in every way so far. The features are nice, but is it really worth it with the execution?

I don't think quests have 'time'. You see, quests are a very pick-up-and-play medium. If a QM goes on a break for even a month, that's it, it's over. Most of their players would have moved on by then, and the few that pine for them would have found some other way to pass the time in their absence.

This board doesn't have months to get good. It has maybe a couple weeks at most. When everyone realizes that their favorite quests aren't coming here, they're just going to go to a different site for their questing. That includes QMs too
>>
>>30225
>issue #1 is that IT'S DEAD
>Where's the audience, friend? You said there would be an audience.
Isn't that, at least in part, your responsibility? Just because you can't maintain multiple quest threads for days on end on the board where your audience is doesn't mean you can't have a single quest general to, you know, RECRUIT PEOPLE TO CHECK OUT THIS BOARD. One thread, advertising the quests relevant to that board in the OP, that you can all keep bumped with quest discussion, rather than keeping the top 8% of the catalog filled with quests more than 80% of the time.

But no, that would require too much effort, and let's cut the bullshit: It is not that you CAN'T make this board work; you don't WANT to make this board work because you're all indignant that the people that wanted you to fuck off might get their way.

I don't even mind quests all that much but your bitchy attitudes are pissing me off. You're not even willing to give this effort any serious consideration because you're insulted and petty. I guess at least some of the anti-quest fags were right about you. God damned pitiful is what this is. But don't worry, the administration seems to be taking a very timid stance on all this and if you all pout hard enough, this board made just for you will go away and you'll get your way in the end, I'm sure.
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>>30344
According to anti-questfags, mods and everyone else, quest generals are not allowed anywhere but here. Creating an evermore insular society cut off from everywhere else.
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>>29997
making that an option for OP to select would probably take a fair bit of time to implement, and it doesn't seem worth it. even if IDs can't prevent all samefagging, I don't see any significant downside in having them anyway

>>30282
it's been four (4) days, you fucking retard. if QMs and players are so pissy that they'll leave after a week of things being slightly different, then let them go. if they can find a different site that they're happier with, then good for them.

frankly, that seems like a good outcome; the people that don't like quests don't have to put up with them, and the people who do like them can use the other site. it's a win win.
>>
>>30355
>>30344
And according to the posted rules meta threads are illegal here but haven't been pruned yet because the mods disabled thread deletion for who knows how long.
>>
>>30355
at least as of yesterday, mods were warning people for reporting quest threads in /tg/. has that changed?
>>
>>30396
nope, still won't change the rampancy of it. Also Quest generals have ben hard banned on /tg/.
>>
>>30380
>We've kicked people off the site so it's a win-win right?

You're a fucking moron.
>>
>>30410
so the general's been banned, but not the individual threads? who the fucking is running this thing, and how many cocks do they have lodged in their brain?

>>30437
you're kidding, right? there's a whole list of people that we should kick off the site; we just haven't been able to because they'd come back and shit up the other boards - e.g., /mlp/, /soc/, /adv/. if the quest fags would stay gone, because they found a better alternative, that'd be a good thing
>>
>>30344
>Isn't that, at least in part, your responsibility?

No, it's not. You see, I can't make people browse the board. I could write the most beautiful works of art that would bring Shakespeare, Mark Twain, and Hemingway to shame (Let's not say I can, but let's assume that I did).

No one is going to read it if I wrote it in chalk on a cave wall. That's what /qst/ is. It's a cave that no one wants to visit because few people know what it is we do here. I can't go to another board and advertise my quest. If I did, I would rightfully get raided for being dumb enough to assume advertisements are allowed on 4chan (They're not, check the site rules).

Quests don't work in a vacuum. They're colored by the board that they start out on. /tg/ has a lot of RPG heavy quests because it's /tg/. I'm sure you can guess what kind of quests /d/ had, or /m/. That's why making a general quests board is doomed to fail and create tons of quests with zero identity. And if the board has no identity, how can anyone expect quests to thrive here?

>I don't even mind quests all that much but your bitchy attitudes are pissing me off. You're not even willing to give this effort any serious consideration because you're insulted and petty. I guess at least some of the anti-quest fags were right about you. God damned pitiful is what this is. But don't worry, the administration seems to be taking a very timid stance on all this and if you all pout hard enough, this board made just for you will go away and you'll get your way in the end, I'm sure.

You REALLY do sound like one yourself right now. You refuse to listen to our very valid points and just keep hammering home how stupid and pathetic we are because of this situation we can not change.

The only other option you have presented to us that does not break site rules is to go to other websites and bring people in. Want us to do that? Go to some fucking shithole like Reddit and just bring in everyone we can just to keep our hobby alive? Because I'm not fucking doing that. You're insane if you think we should do that.
>>
>>30380
>it's been four (4) days, you fucking retard. if QMs and players are so pissy that they'll leave after a week of things being slightly different, then let them go.

This is how I know you're not a quest player.

Quests have schedules, quests run at specified times. If we let everyone go who didn't want to wait for a quest they liked to come to this board, our quests would rot.

It's been four (4) days, you fucking retard. Why isn't the board in a usable state after four (4) days?
>>
>>30529
Most quests on /tg/ aren't even /tg/ related
>>
>>30557
If you listen to the antis, quests aren't /tg/ related. So that's a moot point.

Also, I'm pretty sure you didn't count the number of quests, because most of the quests on /tg/ are in fact /tg/ related by their setting or mechanics.

Eclipsed Moon, one quest running right now, is based on pathfinder rules. Can you picture a pathfinder quest lasting on /a/? Or people even understanding how to use pathfinder rules on /a/? I can't. /tg/ is the only board that quest would have lasted on.
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Wait what, weekend quest discussion thread banned from /tg/?

Earlier today there was thread alive?
>>
>>30644
It went into autosage.

Surprise, it was more active than the one here.

>>30633
>Containment

This is how I know you're one of the dozen or so people who won't shut up.
>>
>>30529
>Go to some fucking shithole like Reddit and just bring in everyone we can just to keep our hobby alive? Because I'm not fucking doing that
then you must not care about it that much, so why are you whining like a little bitch?

>>30545
>If we let everyone go who didn't want to wait for a quest they liked to come to this board, our quests would rot
again, though, if they're that fickle, why should we care what they think?

>Why isn't the board in a usable state after four (4) days?
because it's a new board, and they're never stable that soon. the dick-for-brains running things isn't helping matters, but it's always like this when a new board is added
>>
>>30644
The mods are really lazy, but quest thread generals are banned forever.
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>>30669
>>
Over 30,000 posts already. Glad to see /qst/ getting some use.
>>
>>29148
Garbage as the builder/CYOA communities are, please, don't have them be lumped in to the same shit-standard as Quests.
>>
>>30745
It didn't though. And it's possible it won't be.
>>
>>30794
The lion's share is the shitflinging here though.
>>
Rolled 1, 6 = 7 (2d6)

this is just a dumb test
>>
>>29410
Well, the threead that went into autosage last night is now at the upper section of page ten after 12 hours.
>>
>>30819
[b]Also test though[/b]
>>
>>29553
They also paint targets on the back of people with unpopular pinons or people who are unfamiliar with the quest. We come from a culture that has a strong aversion to being readily identified by strangers because more often than not those strangers treat us like....well, like the trolls treated the entire questing community.
>>
>>30866
Make a thread here to test text formatting.
>>
>>30809
They'd do best together.
>>
>>30674
Well that is fun thing. No advertising for quests in /tg/. Can't really think what to say about it
>>
>>12603
I'm an occasional drawfag for several orange boards. /qst/ could see a lot of creativity from allowing NSFW threads.
>>
>>30908
AbsoLUTELY not.

Questfags have no true concept of "collaborative", they just want to shove in what they think the whole story should be and watch their version of things unfold. Having to actually collaborate with people would break them.

Also the questbabies would scream to no end about how they're being victimized further by sharing a containment board so there's that.
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>>5
This is completely unrelated to /qst/, but can someone please moderate /g/?
We have absolutely no mods, porn, loli, and off-topic posts are running ranpant.
someone please send help.
>>512977
>33 hidden generals and at least 6 /a/ threads
>>
>>30975
whoops, for some reason my /qa/ link didnt work.
>>>/qa/512977
>>
>>30962
Both could learn something from each other.
>>
>>30962
>Questfags have no true concept of "collaborative", they just want to shove in what they think the whole story should be and watch their version of things unfold.
Projecting pretty hard there m80
>>
>>30873
the IDs are only per-thread; you know that, right? so as soon as a new thread is made, you get a new ID. how could someone get pegged as being unfamiliar with a quest just based off their ID?

and if an opinion is unpopular in a quest thread, then it's entirely appropriate to reject it; they're usually run based on majority rules

>We come from a culture that has a strong aversion to being readily identified by strangers because more often than not those strangers treat us like...
what the fuck are you talking about? the "strangers" are people from the same community; are you really afraid of the big bad anons cyberbullying you?
>>
>>31048
I would really love to say that people are good and people don't resort to stupidity and that everyone treats each other with respect.

But take a really good look around you at this very moment, and I think my reasoning becomes pretty clear all by itself.
>>
Please force people to direct their quest threads to /qst/ and to stop posting them in /tg/, or else the speed of this board or its quality as a containment board won't be adequately tested.

There are quest thread posters stubbornly remaining on /tg/ and they're harming the intent of /qst/ and /tg/ simultaneously.
>>
>>30962
>I hate quests and don't follow them except to treat the people who like them like shit
>I know everything about them
Uh huh.
>>
>>31112
I feel much the same way.

It would be like allowing people to still post wrestling on /sp/.
>>
>>31112
>harming the intent of /qst/ and /tg/ simultaneously.
I could use an explanation.
>>
>>31112
I tried posting in a quest thread on /tg/ to point out that there is a specific board for the damn things now and my post just got deleted pretty sharpish so it seems like the moderator position is not to actually encourage the use of this board at all.
>>
>>31328
Didn't you hear? Quests aren't /tg/, they're off topic. Minecraft though, that's a-ok. And Space Station 13. And CYOAs.
>>
>>30745
>I can't argue with you, so here's the equivalent of a meme face

Also your writing looks like a spastic retard having a seizure. Which is what I'm guessing is the majority of the anti-questfags are like.
>>
>>30809
>>30962
>DON'T MOVE THE THING THAT *I* LIKE
>I JUST WANT TO MOVE YOU FAGGOTS

Look at this hypocrisy. This is the people you wanted to listen to, mod?

Sorry, quests won't keep this board up for long. So chances are most of us will move onto CYOA's on /tg/. I hope you like the future you've made for yourself.
>>
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>Already three days of /qst/
>All these quests with art
>Check /tg/'s catalog at the current time for fairness sake
>Of the 12 quests, all but one lack any original art, and the one exception seems to only have cover art for it's OP image, one character design and one simple sketch of what I assume is the party (Dungeon Life Quest, dunno if the art is more abundant in past sessions)

This board feels like a return to form honestly, probably heavily influenced from those adventure games that I've seen on /v/ from time to time. After this board was made I though I would only check it out once then forget about it, but to my surprise I find myself looking forward to more updates for some of these quests.
>>
>>31333
That's because you are not letting the board be a trial board, you want to exile people. Funny how exile turned into a test project. But you're not satisifed with a test, you just want to show that you're the rulers of /tg/ - as evidenced by the fact that you're here, gloating, instead of, I don't know, waiting for the test to be over before you start your next purge.
>>
>>31402
And writefagging, like this here: >>>/tg/47021034

Oh and 'fechts' are /tg/ related to, despite being functionally the same as quests: >>>/tg/46969065
>>
>>31501
>Quests with art

You're here, what do. Isn't art. That's just stick figures. You can't run a quest off of that. And if you click the threads, you'll notice that most of them had a lifespan of about an hour and then complete silence afterwards.

No, that's not a return to form. That's someone getting bored making the equivalent of dicks with their crayons and deciding to go do something else and leave their sheet of paper here, on the ground, for us to trip over.
>>
>>31501
I don't make my own art for DLQ (I have the drawing talent of a drunken snail attempting to paint with an arc welder) but there's a pair of drawfriends that make content for it, yeah. Pic related.
>>
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>>31103
where are you from, you simpering little faggot?
>>
>>31501
I'm not really enjoying the board or it's content so far, but I'm glad someone else is, at least.
>>
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I ran a quest on /v/ for a while (Gamestop Princess). Now due to /qst/ existing I don't think I'll be able to continue.
Mods didn't even touch it for some reason, and people had a lot of fun.
We reached bump limit super fast, so the threads came and went in a flash.
It's just not the same if the quest is not ran in a particular board, you feel?
>>
>>31103
>But take a really good look around you at this very moment

People angry they're being displaced by people who have zero clue what their hobby is even about for no reason but a small minority of whiners?
>>
dice+2d6
>>
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Rolled 5, 3 = 8 (2d6)

>>
>>31645
In the options field.
>>
>>30344
That would be advertising and rightfully get you banned
>>
>>31600
>It's just not the same if the quest is not ran in a particular board, you feel?

Not at all. "It just doesn't feel right being on the correct board" is an excuse. Stop being stubborn. If your quest is worth being made a thread, it'll do fine on /qst/.
>>
Plain and simple: I want NSFW quests. Make it a red board.

Otherwise I was already very entertained by some of the quests.
>>
>>31725
/qst/ is way too slow though. I don't know if you have tried a quest on /v/, but they're lighting fast and frantic, reaching 750 replies in like 2 hours. Also they have an specific audience in mind.
A particular board's speed and audience IS important.
>>
>>31328
Quests, like CYOAs, are dime-a-dozen, bumped too often despite no real discussion occurring due to constant repeat posting, and often feature settings that don't have anything to do with the board. The only reason they end up on /tg/ is because there's a dice roller, so they ought to not be on 4chan at all. Now there's a medium on 4chan that can facilitate quests without the compromise of them cluttering /tg/. You should use it.
>>
>>31773
>The only reason they end up on /tg/ is because there's a dice roller
lol ok you don't know shit
>>
any changes to the board since 72 hour autosage and 60 second timer?
>>
>>31768
>A particular board's speed and audience IS important.

Too bad. This is your board now. Work hard and build its speed and audience up and stop complaining.
>>
One good thing about ID tags, they make knowing who to ignore really easy. Being able to filter by ID is also nice.
>>
>>31805
Was the per-IP thread limit bumped up at that time? It's 3 now at any rate.
>>
>>31809
It's not like I wasn't breaking the rules before at any rate. I'll pass up on /qst/
It was a needed containment board though, so there's that at least.
>>
>>31544

Welp, sorry if I offended you with my choice of words. How about "quests with drawings" then? Even a toddlers' doodle of a face still counts as a drawing right?

>You can't run a quest off of that.

I disagree. Sure quests like that can't be called higher art, or be long lasting, but I don't see why they should be expected to be in the first place. I've been detached from the quest community for a long while now, so I don't know how things have evolved in your circle, but I still fondly remember stuff like Drew the Lich that were simple and not really thought out or structured, but still charming and done for some quick fun.

Of course my opinion doesn't count for much, I'm aware most of my opinions are based on nostalgia and a distaste for the waifu effect that became so prevalent at the time

>>31600

>It's just not the same if the quest is not ran in a particular board, you feel?

It's a fair point I guess, I might be pleased at the sight of this board because I'm mostly a /tg/ person and I'm only aware of other boards having their own "illegal" quests from passing glances at their catalogs, but I can understand how the change from a board of /v/'s traffic to /qst/ is insanely more drastic than the change from /tg/ to /qst/

>>31551

Neat stuff
>>
>>31570
/tg/.

You knwow why the mods aren't banning quests on /tg/?

I think they saw the people who hate quests coming here, lording it over and crowing their victory cries, congratulating themselves on getting quests banned, and realized, "hey, these little shits are just a bunch of assholes" and had second thoughts about caving in to a group of people so filled with hate and vitriol that they can't help coming into /qst/, a place made for something they absolutely hate, and demonstrating how much they hate us and are glad that quests are gone.

That's why your "go to /qst/" shitposts are getting nuked - because the mods saw that you people were such assholes you don't deserve a victory, so they're making it a pyrrhic one.
>>
>>31862
I think it's just because this is still a trial board desu senpai
>>
>>31906
Leave me my delusions of petty vengeance.

It is awfully telling though, that they're taking it upon themselves to police /tg/ and come here and claim they know more about quests and /tg/ than the people they want exiled here though, isn't it?
>>
>>31862
>>31959
a trial board would never have been created if there was not full intent upon segmenting these sorts of things. feedback is being drawn from people intent and willing to use these features, not those feeling bullied.

full implementation is inevitable, it's only a matter of fine-tuning the mechanics of this place.

it's better this way.
>>
>>32000
And you are trying to help make the move go faster?
>>
>>31809
>get in your ghetto reeeeeeeeeee
>>
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>>32028
no the process is just funny to watch.
>>
>>31841
>It was a needed containment board though
Oh don't go with his bullshit.
>>
>>32000
Isn't that what it is though?

"Get out."
"Based mods."
"Mods=gods."
"Good riddance."
"Go die."
"You're not doing your part."
"You need to get back in your containment board."
"Get out of /tg/"
"You deserve this done to you."
"Why aren't you happy you got what you didn't want?"

An SJW could have a field day.
>>
>>16902
Those threads are a million times better than yet ANOTHER fucking quest thread.
>>
>>32057
Containment doesn't need to be negative.
Quests didn't have a proper home for the longest time, now they do, and even extra tools for QM.
Transition is always difficult.
>>
>>32000
>feedback is being drawn from people intent and willing to use these features, not those feeling bullied.

All five of them. You're basically saying that the mods are only listening to the yes-men who blindly agree with them and ignoring the vast majority of users who keep telling them how bad of an idea this is.

At least that fits perfectly with how I picture the moderation base of 4chan.
>>
>>32093
>Containment doesn't need to be negative
see
>>32073
>>
>>32073
This, and what's even worse is that they're coming HERE to say that.

They will come to the fucking containment board that they hate so much just so shit on us for no better reason than the mods not really knowing what to do with quests.

I think mods could learn a lot reading the last 1000 posts and seeing how many "fuck you shitstains XD" posts were written, and only a couple people were the ones making them.
>>
Now you just need to make a /tgg/ and the board will finally be fixed.
>>
>>30975
bumping, we need spotlight on this one.
>>
>>32368
.....you can't bump a rolling sticky friend.

But you can go to /qa/, scream, cry and holler, and eventually the mods will make an unwante,d unnecessary board for the people you hate so much you go into that board just to tease and gloat.
>>
>>32303
Better idea: Delete /qst/ and make /tgg/ include quests. Because at least then quests would have a playerbase.
>>
>>32418
thanks anon, I just wanted to cry here too ;_;
>>
Am I the only one here who isn't fucking demonizing the mods as terrible? I'm not even trying to suck mod-dick, I seriously read through this, and people have the pettiest shit to say as proof that the mods are evil and stupid

Let me list what happens
>People request something on /qa/ commonly
>Mod decides to trial it, thus actually testing ideas from feedback instead of blindly supporting the status quo
>In order for the trial to stay on topic, the discussion is limited to a single rolling thread, allowing quests to flourish instead of meta-discussions flooding the board
>Mod provides numerous tools to help the board work for OPs
>Mod reads discussion thread and tweaks a lot of parts of the board people view as flawed

I really don't see how this is incompetent moderating. I get it, some of you hate the idea of this board with a passion, but in the end it's just a trial. It's not "a new board that will ruin the rest of 4chan", it's an experiment that could equally die out, just as some predicted, and be removed.
>>
>>32540
We just want the mods to a least speak more than "hey we changed thing," then silence.
>>
>>32447
We do sympathize.

Be warned....sometimes the cure is worse than the disease, especially with mods. The nazimod destroyed /tg/ in his effort to 'clean the place up' and it took almost two years before it began to approach normal posting.

FEEDBACK:

So, my first thread took 23 hours to fall off the board after autosage took place. It remained on the board almost 96 hours after I had ceased posting in that thread.

Given the board was in cooling down period after 50 hours (less threadspamming newboarders) this indicates to me that either a new methodology of thread-building is going to be necessary....or this board is way, way way too slow for an autosage function to be useful.

The second thread I post for the quest will be even more indicative of the situation since it will be less likely to be pushed off by newboard threadspam. It is also more likely to have more players as It will be runnign at my more usual time, maybe? That may hurt some of the other six readers however. I'll ask for feedback.

People forget that ime of posting is important on occasion - night threads don't get many readers, and so this board will only see strong activity for 12-18 hours a day. Even /tg/ slows down when hell - I mean America is awake.
>>
I'm just now getting into quests and I have two questions:
One: is there a problem if a quest is mainly written, how are written quests ussually regarded?
Two: Is there any way to expand all images in the suptg archive?
>>
>>32540
No, a number of us are trying to work with the mods. The mods have even been listening and assisting.
>>
>>32581
>One: is there a problem if a quest is mainly written, how are written quests ussually regarded?
That's more than fine usually. Some very popular quests were written only. Art supplements, not dominates quests.
>Two: Is there any way to expand all images in the suptg archive?
Not to my knowledge
>>
>>32581
1) Written quests are much bigger back on /tg/ than here. Art quests are likely to slowly fade away as time goes on and players become less accepting of "what do" style quests.

2) Don't think so.
>>
>>32563
They aren't going to do that because it becomes very easy for a mob of people to twist every word someone says if they are the focus of attention. If you are a mod, you pretty much have to carefully craft every word for quite a while if you want to make a message that won't just have some person get pissed and rile everyone else to get pissed at something the mod didn't even intend to say.

I've seen other forums with mods during controversies and it can seriously be like "I want this board to be a home for quests if it is possible, and will tweak until it has the max potential to do that", and someone will reply "only quests huh? WHAT ABOUT RISK? YOU DON'T CARE ABOUT THE COMMUNITY"

and the sad part is, usually that side wins the community over.
>>
>>32563
Ideally, moderative actions should be invisible. What you're really asking for is a better method of staff communication besides the feedback page (no one knows about or uses it and mods never respond), /qa/ (a whinger containment board), and random mod posts (autists scour archives and hold every literal statement over them for years).

>>32540
>"a new board that will ruin the rest of 4chan"
If a vegan grocery opens up one small meat kiosk, it's not the meat itself that's the problem.
>>
>>32646
One point to make is that if "what do" draw quests start to thin out and not enough proper story threads exist. What then?
>>
>>32663
That metaphor honestly doesn't make any sense. The "meat" of /qst/ would be quests, and in your world, it would be in the same vegan grocery, except spread around in the bitter green aisle unlabeled. I'm not even hating on your opinion, but wow that was a bad metaphor.
>>
>>32684
I just addresed that in anothert thread - most of the unique IPs in my first test run were lookie-loos seeign what I was doing, rather than playing. That should be less prevalent in my next thread. We'll find out more when it goes up tomorrow.

It will be so hilarious if the AQF shows up to support the thread to register a false number of readers/players.
>>
>>32810
Ryukuza is still going up on /tg/ right?
>>
>>32093
>Concentration doesn't need to be negative.
>Der Juden didn't have a proper home for the longest time, now they do, and even fun tasks to do!
>Transition is always difficult.
>>
>>32892
Yes. I already have enough trouble keeping the damn archive straight without switching it.

Which reminds me, I have to find Shoko's piece on there.
>>
>>32736
You're just incapable of thinking and have no experience with internet communities.
The meat kiosk would bring in the animal-hating thoughts and attitudes of meat eaters. That's the problem. A dumb sister board would bring those users to the main board, making shitposts outnumber useful posts, making useful posters leave. Like moot said, it's a bandaid solution that he wanted to get rid of before leaving.
>>
>>33000
Good luck
>>
>>33002
Do you really expect me to take you seriously when you start the rebuttal off with "You're just incapable of thinking".

That is childish as hell man.
>>
>>33048
Holy crap, found it in one go, second post after searchign Shoko.

I have seriously underestimated Lord Licorice coding talents.
>>
>>33086
LL is based for a reason.
>>
>>31600
Quests on /tg/ aren't even being forced to /qst/. Your /v/ quest is probably fine.
>>
>>31753
Turning this into a red board would outright kill quests overnight. If they made the change right now, by monday afternoon the board would be nothing but porn dumps with a light mix of low brow smut write faging. It would be like Anonkun all over again.
>>
>>33243
As much as I enjoy writing smut, I have to agree. but a SFW-with-tolerance might be all right.
>>
dice+d6
>>
>>33268
I think SFW with tolerance is the current state of affairs.
>>
>>33277
Options field
>>
Rolled 1, 5 = 6 (2d6)

>>33285
testan
>>
>>33285
thank you ))
>>
>>33296
No problemo, make sure to read the stickies
>>
>>33243
>It would be like Anonkun all over again.
are you implying that akun doesn't have quests without smut?
because that's wrong
>>
Rolled 1, 4 = 5 (2d6)

2d6 Test
>>
>>32574
This so much, we need to tweak the autosage because this board is way to slow and threads are sticking around for days after being finished, perhaps some system where the QM can mark a thread as over to ensure it leaving the board after say 5 hours.
The quality of the threads is surprisingly high and posting is pretty consistent, I'm also pretty glad of the tools I can use now. The colored text is fun to use and I have on one occasion been very glad of the id kick feature
Also it's nice to see someone has noticed that America is pretty much the worst place in the 1st world
>>
>>5
>>32540

/tg/ is back up to 10 Quests (and 2 "other" forum games) as the Quest people refuse to leave and the mods won't do anything about it AND ban everyone who complains about how they're not doing anything about it.

I just want /tg/ to be quest-free.

Naruto Quest is not traditional games subject matter.
>>
>>20367
>using /tg/station as an example
Its d20station, faggot, and probably dead due to comcast. /tg/station has been excised from 4chan for years. They have no connection to the board.
>>
>>33407
No, I was implying that it would cause a sudden and overwhelming influx of smut devoid of any and all quality.

Of course, now that you mention it, while I am quite sure there are quests without smut on akun, I have honestly never found one. To be fair though I blame that more on akun's terrible site organisation than anything else.
>>
>>33050
I calls it like I sees it.
It's not hard to figure out. The root issue is user influx. Mods do their thing until they conform or leave. Making new boards only increases influx. Of course people will bitch about it.
>>
>>33505
Why are you incapable of scrolling past things you don't like? I've spent years scrolling past Excuse me, Commissar threads, Redeemed Succubus threads, "did your 5e handbook have a weird smell" threads, and plenty of other blatant shitposts with not even a pretense of actual content without complaint or regret, because the board is slow and big enough to fit them all.

Yet you see a tiny fraction of the threads are dedicated to people enjoying a game together, and you throw a shitfit so hard that it renders you incapable of even utilizing a filter, or even clicking that little X button to hide the thread?
Really?
>>
File: tegaki.png (5 KB, 400x400)
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>>5
popesting in mod thread
> green id get
>>
>>33505
Well, at least you're honest about it being just you instead of all /tg/ wanting it quest free.

You may be disappointed if ther trial doesn't go well. It's progressing slowly. You have to be patient, transitioning is hard when you're trying to drive people away and lording that fact over them.
>>
This is a containment board and I'm not going to see this shit on /v/ or anywhere else, right? If so, have fun with your roleplaying you fuckin faggots
>>
>>30225
Well if you say it's dead, then it must be dead. Meanwhile I'll enjoy the three quests I like that are running right now and the others when they are posted on twitter.
>>
test
>>
>>33634
It isn't a containment board yet.
>>
Rolled 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 = 25 (25d1)

>>
Rolled 1 (1d6)

>>
Rolled (0d60)

>>
Rolled , , , , , , , , , = 0 (10d0)

>>
Rolled 3549217935656763393, 3074260253733943297, 4389848621819983873, 2220772302940849153, 4032032778436461569, 3030290027960763393, 4261375217657136129, 2888744432893417473, 2603186466900310017, 2162601424794488833, 2800978354156702721, 1841116879769491457, 4186569770262167553, 195315271218974721, 3505316317972063233, 3825992867319817217, 1493474490719850497, 3870338932046844929, 671329541058908161, 4197610553278872577, 2744390783540781057, 2352968147355037697, 818126048733796353, 642288378620787713, 1722646886058959873 = 6.7080792684907E+19 (25d10000000000000000000000000000)

>>
Rolled 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 = 25 (25d1)

>>
Rolled (1d100000000000000000000000000000000000000000000000000000000)

>>
Rolled , = 0 (2d100000000000000000000000000000000000000000000000000000000)

>>
Rolled 2404233332175138817, 2017240730396728321, 1386093242297105409, 714062279349602305, 3890359010815028225, 803019457642952705, 1919026856722134017, 327447547534649345, 4263706783325496321, 1612019590081432577, 510873784781938689, 2452526762084270081, 1566204408941263873, 498679565551073281, 549177408249733121, 4111250608805142529, 2327856717432429569, 4017804204894211073, 3358198210143079425, 406972054098722817, 2479040095347380225, 438653061938983937, 2712231264414881793, 1518548388669188097, 2889907331860769793 = 4.9175132697553E+19 (25d10000000000000000000000000000)

>>33866
Wait a minute, there's not a single even number here. Reroll.
>>
Rolled 1, 4, 5, 4, 4 + 2 = 20 (5d5 + 2)

Don't mind me, just testing.
>>
Rolled 4, 4, 2, 2, 6, 4 + 7 = 29 (6d6 + 7)

>>
dice+2d6
>>
Rolled 2, 6 = 8 (2d6)

>>
REMOVE AUTOSAGE.
>>
>>5


/qst/ should be a redboard, so we can have /d/ quests again too.
>>
>>28103
>[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x]

> pol / qst / sci

It has been on the ribbon for days, man. Why are you making things up?
>>
>>33610
>I've spent years scrolling past /tg/ threads

then you should be happy to have your own board now
>>
>>35261
Yet the board he was talking about isn't.
>>
>>35261
That was about /qa/ you goober.
>>
So I'm not sure I understand. /qst/ is live but there's five quests on /tg/'s front page as of this post. Is it that this is where quests SHOULD be, or is it that they're just breaking the rules
>>
>>35468
Trial board, every arguments already been said and I have lost motivation to explain, yadda, yadda, yadda...
>>
This has probably been said already, but I feel the need to say it just on the off chance moderation will see it: There's no point in having /qst/ if quests are going to be on other boards.
Either quests should be moved to /qst/ or /qst/ should be closed, the current state of affairs (quests being on both /qst/ and other boards) is pretty shitty.
>>
I have to wonder if all the people itt saying /qst/ is failing are living in the same world as I am.
I got like 10 quest to follow here.
I'd be disappointed if it closed down and there seem to be a lot of people who feel the same.
But what do i know?
I'm just participating in quests instead of bitching in the sticky.
>>
>>35626
Quests just being on /qst/ will be even shittier.

Just picture every quest you follow, half the playerbase. That's the future you are looking at.
>>
>>35991
>I have to wonder if all the people itt saying /qst/ is failing are living in the same world as I am.
That depends, was your world including quests on /tg/? Because there is all of I think two QMs from /tg/ that seem ok with this. All of the other ones know exactly how this place is gonna look once the new board smell wears off and thus have no plans to migrate.
>>
>>35991
Just people reading the quests.

How many of those 'quests' are going to have another thread past the first one? Maybe one?

Meanwhile, almost every quest on this board has one thread, never to have another. Barely more than three QM posts.

I can't see how you can read the arguments against this board and think this is a good idea.
>>
>>36051

Yeah what a shame that would be

:^)
>>
>>35261
Actually, it was added only recently.

Before, it was only visible on /tg/. but /a/, /v/, /pol/ and /v/ didn't see it.

This seems intentional.
>>
>>36051
Bawwwww. If you can't get the traffic, you can't get the quest.

If you can't get the quest, then quit trying to do these stupid things in the first place.
>>
>>36175
>Another shitter coming by to do a victory lap
Figures.

Why the literal fuck do you care this much about quests? Did a quest rape your mother?
>>
>>36249
Hello idiot, I'm glad you don't know how quests work.

>If you can't get the traffic, you can't get the quest

How the fuck is /qst/ going to bring anyone to the board? All but 8% of /tg/ on 4chan even knows what a quest even is.

/qa/ was filled with messages akin to "What is this board even for? The sticky isn't helpful at all."

Your being an idiot, trying to take us away from our playerbase because you don't want this one thing on /tg/. Can't wait until you bitch and moan about other things you don't like on /tg/.
>>
>>36265

No, they just contributed greatly to the destruction of my favorite 4chan board.

The full eviction absolutely cannot come fast enough.

By the way, I love how your argument literally boils down to "If we can't parade our unrelated content across your board, we'll wither and die." Tough shit, the continued existence of attention whoring questfags is not our problem. /po/ doesn't get to post origami on /v/ just because it's a dead board who needs more people in the hobby, questfags shouldn't continue to pollute /tg/ just because you're afraid you'll get 5~10 less faggots engaging in your forum game nonsense with you.
>>
>>36304
All I hear is "Bawwww, the thing we like is totally non-viable without being a bunch of parasites advertising their shit everywhere."
>>
>>36448
>All I hear is "Bawwww, the thing we like is totally non-viable without being a bunch of parasites advertising their shit everywhere."

All I hear is "Heh get off MY 4chan board you fucks :^) It belongs to ME and only ME."

Again, I hope the mods read your post and realize that this is the kind of person they've pandered to.

>>36445
>No, they just contributed greatly to the destruction of my favorite 4chan board.
You are fucking stupid.

Quests were 8% of /tg/. That is nothing. That is so little that you could have easily ignored every quest, even on a bustling day. This is an irrefutable fact.

The fact that you think 8% of a board has 'destroyed' the board just goes to show how much of an entitled little baby you are. So self-centered that you probably got the shit kicked out of you by every kid on the playground.

>By the way, I love how your argument literally boils down to
LITERALLY

> "If we can't parade our unrelated content across your board, we'll wither and die."
Quests are just as /tg/ as any other writefagging. It's a collective pen and paper game.

Why you retards can't understand this is probably a testament to why no one should even give you the time to day.

Both of you just admit, /tg/ is your 'safe space' and the fact that these other people who like things you don't are allowed there has triggered you so badly that coming to the place filled with stuff you hate the most is the only way you can get your dicks erect.

What content are you going to crusade against next? CYOA? Chargen? Writefagging? Go on, I want to know. I know there isn't any more than like six or seven of you. And every time someone calls you out on that, you go and press that little button on the back of your router.
>>
>>36448
Listen, dipshit. You know how threads get people to read them and post in them? By people browsing the board noticing them and deciding that looks interesting. All threads, from that one thread you like to the shittiest of elf slave wat do threads.

Go look at the rules for this board.
All threads have to be a quest.
No discussion threads.
No 'hey would this be a neat quest' threads.

There is no way for this board to develop a community, because the rules literally don't let us talk about anything.
>>
>>36660
>No discussion threads.

That bit I do agree with you on. If this *is* to be your Quest Spot, then you *should* be able to perform whatever pertinent discussion you need to here.

>>36630
Damn, the salt is real.
>>
>>36448
>>36249
Oh look, yet another of the samefags to gloat and denigrate people who like somethign they don't.

Using yet another ID while not raising the IP count one bit.

Amazing.
>>
>>36768
Yes, because people you are trying to exile don't like being exiled, and tend to be put out by you coming in and smugly telling them you got them exiled and that they deserved it for playing games on a board dedicated to playing games.

Go figure.
>>
>>36768
>Damn, the salt is real.

Your best argument is "the salt is real"? Really?

You fuckers are worse than reddit cancer. Literal 4chan brigadiers who think they own a board on 4chan.
>>
>>36848
Astounding, isn't it? 260 IPs is about the same number that an average Larro thread would have got.

Yet, we're still at the same IP count as a single Larro thread.

Says something, doesn't it? That either no one is bothering to come, or that the people who wanted this change are really, really small in number.
>>
>>37011
Or that people don't give a fuck about this feedback thread.
>>
>>37204
Seems like everyone who quests gives a fuck about this feedback thread.

Now to see if either of the previous IDs post again or if someone just pressed a button on the back of their router.
>>
Here's another question

http://archive.4plebs.org/tg/search/text/qst/deleted/deleted/

Are they ever going to stop? Seems like pissing off the janitors isn't helping your case.
>>
And some actual feedback instead of arguing with whiners:

One of the mods REALLY NEEDS TO UPDATE THE STICKY to have an in-depth explanation of what questing is, what it's about, where to find resources on it.

Right now, there are questions on every single quest that is akin to "What is this board? What is it's purpose?" It's even in /qa/.

>>18962
>>>/qa/512755

And it's no surprise. The sticky is not helpful at all if you are not familiar with /tg/.
>>
>>37229
>like everyone who quests gives a fuck about this feedback thread.
lol no
>>36091
>>36109
>it'll slow down eventually because /tg/ doesn't like it!
Your shit board doesn't control the world.
Or really anything at all.
>>
>>36109
>almost every quest on this board has one thread, never to have another
Also what the fuck lol
Do you just never leave this thread?
I'm following 5 different quests right now 4 of which are on their second threads.
Your hatred of this board has caused you to become delusional.
>>
>>38157
Give us names then.
>>
>>38101
>lol no
GREAT ARGUMENT! Is this really the best you could have done? Not even a sentence?

>Your shit board doesn't control the world.
And you don't control /tg/, either. Why you reddit brigadiers think you own a 4chan board is beyond me.

>>38157
>Do you just never leave this thread?
I can click the catalog and count, unlike you.

>I'm following 5 different quests right now 4 of which are on their second threads.
Five quests isn't enough to keep a board with 180 threads active. Even if every person following a quest right now followed 5 other quests, it wouldn't keep the entire board active.

Your blind defense of a poor idea has made you delusional. It's clear you haven't thought of this for even a few seconds and instead just brazingly admit "IT WORKS FOR ME!"

Have you even thought what will happen a month down the line when the new board smell washes off?
>>
More seriously though I don't gave a crap about the "this board is DOOMED!" shit the /tg/ whiners keep spewing but I hope hiro gets rid of the 72 hour autosage since I feel the board is running too fast as is.
>>38207
Seriously can't you just fuck off to /tg/ if it's so much better?
>>
>>38252
New board smell + weekend crowds do not make for an actual idea of board speed.
>>
>>38252
>Fuck off :^)

I think 'lol no' was a stronger argument.

So do any of you anti-questfags have anything else to say or will you just start throwing memes at me next?
>>
>>38200
>>35777
>>23343
>>31063
>>28984
>>23055
>>24005
>>10083
>>23122
>>20256
>>25265
>>8272
>>6116
>>29797
Bad news is I might have the memory of a goldfish.
Good news is I was following way more quests than I thought.
>>38310
>anti-questfags
The fuck you on about?
I love quests if this massive list is anything to go by.
Why don't you read a few.
Oh nevermind you have to bitch in this thread some more don't you?
Seriously go back to /tg/ it's a much better fit for you.
>>
>>38207
>new board smell
>>38291
>New board smell
When will this shitty /tg/ meme die?
>>
>>38338
>Went to the front page and just started clicking quest names.

Great. How many of those are actually going to continue? Because of the ones you've clicked, half of them have already been abandoned by the potential QM with no hope of them ever continuing.
>>
>>38382
>When will this shitty /tg/ meme die?

When it stops being fact. The board is already slowing down five days into its creation.

Five days.
>>
>>38386
>>38468
You're really desperate aren't you?
> half of them have already been abandoned by the potential QM
How do you figure?
Cause they haven't posted in a couple hours?
Some people have lifes dude they can't just whine on 4chan all day like you.
>The board is already slowing down
Do you have a single fact to back this up?
I just complained that this board is starting to move too fast.
As in it seems to be speeding up.
Not slowing down.
I think you're just seeing what you want to see.
>>
File: AA5_Holdit.png (142 KB, 333x237)
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>>38468
>>38551
In fact lets use some facts to back up what I'm saying.
>>10037
As you can see by this post we hit 10000 posts about 3 days ago when the board was about 2 days old.
Or in the first 2 days we averaged 5000 posts a day.
Keep in mind thats with all the shitposting that happened on the first day.
Now you might notice we're coming up on the 40000th post.
In other words it took us 3 days to go from 10000 to 40000.
Or averaging 10000 posts over the last three days.
So as far as I can see the board seems to be speeding up not slowing down as you claim it should.
Care to explain this discrepancy?
>>
Rolled 1, 3 = 4 (2d6)

test
>>
>>38633
Weekend 4chan crowd. Business always picks up when your not tired from work.
>>
>>38665
*you're
>>
>>38665
I know you're not the same guy but the other fella just claimed it was already slowing down.
Regardless of any sort of "but it's the weekend" backpedaling it goes to show how disconnected from the actual state of /qst/ the /tg/ whiners are.
Can't even tell if the boards going faster or not.
>>
>>38665
Oh and I doubt if quests were really as unpopular as the other fella was saying that even weekend traffic would be able to nearly double the first day flood.
Seems to me that /qst/ is quite the hit.
>>
>>38764
I bow to your experience as a common everyday troll in backpedaling, you weekend warrior you.
>>
>>38785
The disconnect is a successful quest on /tg/ is one that runs for more than one session and has more structure than your in a room what do?
>>
>>38633
And how much of that is shitflinging here in the rolling sticky?
>>
>>38836
Or the shit that was kant-o-celle quest, especially since it finally archived at 1483 posts with 2/3s of that being Planefag salt.
>>
>>38785
It's also how many quests made it to the archive so far.

http://suptg.thisisnotatrueending.com/qstarchive.html
>>
>>38836
This sticky is the only thing that has really slowed down on this board.
>>38859
Most of that happened 3 days ago.
Even so 1500 post isn't anywhere near enough to make a dent in those numbers.
Still averaging close to 10000 posts a day.
>>38834
Keep moving those goal post buddy.
/qst/ will keep hitting them.
>>
>>38836
At least 10,000 posts. Probably more.
>>
>>38974
>troll never steps into a /tg/ quest
>troll has no idea how /tg/ rates quest success
>troll falls for bait by claiming moved goalposts
>>
>>38996
What else would you expect from tgchan cancer?
>>
>>39012
Dancing like a monkey for a banana?
>>
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>>38996
>gets proven wrong
>LOL UR JUST A TROLL
Either I'm out.
How some nice shitfling /tg/.
>>
>it's just a trial board! Fuck you, we'll keep posting on /tg/!
>Woe is me! Quests are kill! We gave up quests for this (even though there's a bunch of quests on /tg/ right now)!

Pick one you damn crybabies and stop feeling sorry for yourselves all over /tg/. If you believe the first line you can stop throwing a fit and acting like you've actually been exiled you bunch of drama queens.
>>
>>39075
I think the only people throwing a fit here are the sources of all the deleted >>/qst/ posts on /tg/
>>
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Alright lads, lets curtail the /tg/ whining for a bit, and discuss changes we can all agree that /qst/ would benefit from.
Hopefully the mods will listen to us if we come to some consensus.

First of all
>No 72 hour autosage
This feature doesn't really help in any way. I know the idea is to give new quest a time on the front page without being pushed out by established quests, but in practice it isn't necessary.
Established quests will probably spent 75% of their time inactive, as QM's can't run their quest 24/7. On top of that, there will often be 10-40 minute periods of inactivity during an active quest, as the players have already submitted their suggestions and are waiting for the next update.
The actual time a long running quest spends on the front page isn't enough to override the presence of new quests and justify the 72 hour autosage.

In the end, the autosage just makes thing awkward for any quest that lasts more than 2 days, which will eventually be EVERY quest because of the wonderful 1000 post limit.

Perhaps an alternative idea would be to make quests autosage after 72 hours of zero QM activity. That way, abandoned threads won't keep being bumped up the catalog by desperate players, hoping for an update that will never come.

>No meta threads
Meta discussion isn't inherently a bad thing. They're necessary for pitching ideas, receiving feedback, discussing inactive or finished quests, as well as for a whole host of other things.
Meta discussion only becomes an issue when it floods the board and pushes active quests into a 404. I highly doubt this would ever actually become an issue.

The only time I can imagine meta discussion outpacing quests was if the board was being spammed or drowned in shitposts.
However, spamming and shitposting is already against the rules, so the mods already have what they need to deal with those issues.

Banning meta threads outright feels like they're cutting of our foot because one of our toes has a splinter. It's complete overkill, especially because they have all the figurative tweezers they need to pull out any metaphorical splinters that we may come across.

I hope these are changes that everybody can agree on, at least to a certain extent. I've yet to see anybody praise the no meta rule, or the 72 hour autosage.
If you disagree then let me know, and hopefully we can compromise and come to some consensus.
>>
>>39120
The bump limit is 750 get with the times.
>>
>>39120
Yeah, I'm totally on board with those. But, I also think the scope of the board should be widened just a little bit. I really don't think a board can survive on quests alone.
>>
>>39117
Yes, here. On /tg/? No. There's people bitterly acting like /qst/ is definitely going to be a permanent thing.
>>
>>39120
We also have a weekend quest discussion, but since that has already hit the bump limit, when it falls off we won't be seeing another until Friday/Saturday really. A constantly active quest general is just cancerous to the community, which is why we limit it to weekends.
>>
>>39120
The Auto-sage needs to be turned into actually dropping them off the board, I prefer if there less in the catalog if it gets slow during the week.
>>
>>39146
I fine with that as well.

CIV threads, CYOA's, and other such things, always seemed more niche than quests. I doubt they'll ever become so widespread as to become a problem.

However, I'm strongly against the inclusion of forum style roleplaying, in which each player controls a separate character. That shit is banned on /tg/ for a reason; it's fundamentally contrary to the all inclusive anonymous culture that serves as the backbone for all 4chan.
Anything that doesn't allow anonymous participation, or actively encourages adopting an identity, should be scrutinized very heavily before being given a place on this board.

It's worth noting that even /mlp/ — a board that has embraced many form of degeneracy — still disallows forum style roleplaying, despite such activities being commonplace in the rest of their fandom. I think we should take note if something is so cancerous that even horsefuckers shun it.
>>
>>39210
Isn't that what that mages guild thing on /tg/ is/was?
>>
>>39120
They can just make a meta rolling sticky, like how this is a feedback rolling sticky?
>>
File: a65dam.jpg (28 KB, 590x393)
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Who /qst/ard here?
>>
>>39210
>>39238
Would those be kinda like >>35078 ?
>>
Rolled 6 + 1 (1d10 + 1)

Test.
>>
Rolled 4 + 2 (1d10 + 2)

>>39256
Can't even -1 a roll.

Jeez.
>>
>>39259
Nah, it's pretty poor. The Anonkun dice system is nice. Can do thresholds or explosions
>>
Rolled 9 - 2 (1d10 - 2)

>>39259
>>
>>39259
>>
Rolled 2 - 2 (1d10 - 2)

>>39276
Testing.
>>
>>39276
>>39283
Haha, this is awful.

>>39267
You know what, those two would be nice features. Well, more explosions, thresholds can be handled visually easy enough, and generally users don't actually roll over there.
>>
>>39180
I agree that a dedicated general isn't a good idea, which is why I'm proposing we drop the ban on meta threads altogether.
There wouldn't be a need for a vague general if people could make threads whenever, and specifically for whatever they need.

>>39255
Yeah. Those sort of things can get very autistic very fast.
Even mild ones like the thread you listed have problems, because by their very nature they exclude Anon's and go against our global site culture.
>>
>>39246
That could work, but I'm not fond of the idea. I'm worried that it'll end up worse than a dedicated general.
Generals tend to be bad because their uses end up treating 4chan like a chatroom. Making a literal 4chan chatroom (which is what a rolling sticky effectively is) will only exasperate the flaws with generals.

Really, I think people are trying to find solutions to a problem that doesn't exist. Meta threads won't flood the board, so we don't need to limit or ban them.
>>
>>13015

Maybe in the future others will listen after seeing you listen to the fucking mods?
>>
>>5
I really don't like this board concept.
The only people who seem happy about it are shitposters who are constantly deleted for low quality of posts.
>>
>>39863
>if you questfags just play nice and go into the camp, maybe future groups we don't like will too when it's their turn
Are you for real?
>>
>>39879
He is sadly. Look at /qa/.
>>
I would just like to point this is all happening because a few assholes don't like to share.

I don''t like character reference thread, but I never complained
I still think CYOA threads have anything to do with /tg/, and I never complained.
Thinly veiled kink threads are extremely annoying, and I never complained.
Faction X are faggots, your trulyy, faction Y. For real son ?

And yet, because I'm no one to tell how other should have fun, I didn't complain.

Quest threads were, in my opinion, absolutely in line with what /tg/ is about, and just because it rubbed the fun police wrong, this is where we are. A containment board, as if we /mlp/.

In a board about gamy make-believe, we had to shove the utmost gamy make-believe threads out.

And however you spin it, you won't make this any less bullshit.
>>
>>13064
>>13112

I have an idea

Let's start reporting these posts, as it's clearly a violation against 4chan's invasion/shitposting policy.
>>
>>40068
They are being deleted on /tg/, but the place where they bitch without being deleted is on /qa/ in threads like >>>/qa/516876 >>>/qa/512022
>>
>>11959
Nope. Our quest lasts pretty damn long, we bump that thing throughout the week while OP Is away but he always comes back and posts a couple of turns every day.

>>20021
This would be even worse in our case, we rely on anon's being able to bump the thread for OP.

Slow quest =/= inactive

>>11998
I see no reason quests should be incentivized move faster at all. Most quests and OP's know how long and how fast they want to run.

If a quest is run such that it only runs on one day of a week for a specific timeframe, the players know of it and the GM does and when its done they stop bumping it. If another quest likes to run as long possible to the last bump limit, then that's how they work.

To each their own, just like on /tg/
>>
Also non-quest format games aren't allowed on /qst/? That's weird since the traditional quest is not the only type of game runs on /tg/.
>>
>>40164
You are forgetting who this board was meant to appease.
>>
>>40185
personally, I think old Moot had a point when he outright stated that /tg/ was made for 4chan games and quests.
>>
>>32092
Filename threads are objectively cancer.
Why do they even exist? You can post a picture with witty filename in any thread, why the fuck you need a thread just for this.
>>
>>40286
Arbitray judgement of what is or is not /tg/ belongs to a chosen few people who have determined that they are allowed to force others to do what they want through shitposting, shitspamming, and complaining to mods with such intensity the mods literally break down to appease them regardless of what anyone else anywhere wants.

These moral guardians of /tg/ are a self appointed police force and they're especially hateful towards any sort of fun they do not personally like.
>>
How has this board not been deleted yet?
>>
>>40330
Tenacious faggotry.
>>
[s4s] wants their dice and tegaki back
>>
>>40355
Figures. They don't want us usurping their prized place as worst board on 4chan.
>>
test
>>
Rolled 5, 3, 4, 2, 4, 6, 2, 6, 1, 2 = 35 (10d6)

testing dices
>>
>>1387<<
Pimp
>>
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>>40918
>>
I wouldn't mind a "Quest Discussion" thread on /tg/, just to get new people to check out /qst/.

And then all the quests can just go to /qst/. Really, I don't want to kill your fun, I just want the loud minority of shitposting questers (I know that most questers aren't assholes, I only see the loud and obnoxious ones due to filter avoiding [on purpose] etc) to shut up.

That's the thing here, most /tg/ posters usually keep away from each other, but the most polarizing thing on /tg/ is quests, and they typically cause malice and hate.
>>
REEEEE

THIS BOARD IS FUCKING SLOW
>>
>>41190
>the loud minority of shitposting
>quests cause malice and hate
You know, I was a bit of a cheeky shit when I was a lad, but even then there was one rule I always tried to follow: treat others as you'd like to be treated.

When people constantly go full flame on QMs and players who are posting in their own, properly-labeled threads, it really makes me wonder: how do you want me to interact with you? When people bash on others relentlessly because they're having fun in the wrong sort of way, how do they expect me to respond? When people claim "I don't want to kill your fun" in the same post as "your fun causes malice and hate", do you expect me to take you seriously? How do you expect a group that constantly comes under sustained fire for enjoying an activity that does NO HARM to respond?

I'm not ruffled in the slightest. Shit flows off my feathers like water off a fucking duck. I just don't understand why some people feel it has to play out this way. It's an alien thought process.
>>
>>41471
I'm saying your shitposters cause malice and hate, not all of you. With people like me who try and filter your quests, I only ever see your shitposters. Our shitposters, who we neither can control, attack your proper quest threads. I do not condone this.

At this point it's a case of "He started it!" Nobody is in the right here anymore, wouldn't it be easier if we both went our separate ways? What purpose do most questers use /tg/ for other than quests?

I really just want everyone to have their own fun and not bitch until the sun sets in the east. In my opinion, /qst/ can be the saving grace that both you and I need, isn't that worth at least a shot? I'm just asking for your subculture to try and silence your shitposters, come to some consensus. I had no problem until some QMs started to ignore the "quest in the subject" honor rule.
>>
>>41596
>What purpose do most questers use /tg/ for other than quests?
There you go again pretending to be reasonable while spewing nonsense.

I am a normal, active /tg/ poster who partakes in quests, most of my posting takes place out side of quest but a significant chunk is within. I exist. Many like me exist. Stop lying.
>>
>>41596
>What purpose do most questers use /tg/ for other than quests?
See, you're defining me, as a "quester" as something distinct from /tg/. I'm not, and there's no way you or anyone else on the other side of the argument can establish that as being true for my players. I play MtG, boardgames, and RPGs like any of the rest of us, and I like talking about them and shooting the shit with other people who like them. "We" are not in the wrong here, and never have been. "We" are a part of "you" that you refuse to acknowledge, and get angry at for no logical reason.

So what if a couple of people ignored the status quo and didn't properly label their threads? That's not on me any more than the most vocal anti-quest shitposters' actions are on you, and it definitely doesn't warrant a new board that as many of us have pointed out repeatedly was unwanted by our side and unnecessary for yours.
>>
FEEDBACK

The thread watcher is working for threads in /qst/. now - unless you actually make the thread in question! It doesn't show any posts that occur in a thread you make if you happen to be somewhere else on 4chan.

That isn't a particularly logical thing to do, perhaps but it is something that is not functioning properly.
>>
>>41596
>>41190
What shitposting questers?

I haven't seen any. And I don't use filters, and I largely don't follow quests -- that is, I don't pay attention to random quests.

What I'm saying is, the only way you'd notice shitpost quests is if you were looking for them.
>>
Gay
>>
>>41844
It's because you don't use filters that you don't notice them. More and more QMs are just not giving a shit anymore and dont put Quest in the title.
>>
>>41912
>More and more QMs are just not giving a shit anymore and dont put Quest in the title.
*That's* your definition of shitposter?

Jesus Christ anon, daring to show up in your catalogue is the tiniest thing that could happen.
>>
>>41912
I've never seen a QM do that without it being accidental.
>>
>>41912
Frankly, QMs should have stopped giving a shit about it about 5 minutes after they'd started when it became clear that the antiquestfags weren't gonna shut up like they said they would.
>>
I love how you still haven't fixed the problem of posts disappearing after a certain number is reached. Really makes me think you're putting 100% into this board.

Seriously, /qst/, whether a good or bad idea, is so poorly executed it's almost hilarious. You guys put zero thought or effort into this and know fuckall about questing as an entity. How about you scrap it, do some actual research and come back with a more sound plan. Trial board or not, this place is a goddamn mess.
>>
>>42078
Ask much as I hate /qst/, this is a rolling sticky; it's SUPPOSED to stay at 1000 posts.
>>
>>42090
That's a terrible idea. Then all the shit people and mods (LOL) have said is lost. Like tears in the rain.
>>
>>42120
Yeah but it's laggy as fuck otherwise.
>>
>>42143
This.
Stickies seem to bring even good computers to their knees.
>>
>>41912
>>41596
I see two in suptg and non in the catalogue. So terrible, such a menace.
>>
>>41596
I'm a QM and I post in plenty of other threads besides quests. I'm actually going to be playing a DnD game with some fa/tg/uys I met pretty soon and I also love 40K. Though mostly the lore and hobbying. Game itself's been fucked for years. Thanks, Ward.
>>
>>42317
Ward is the least of the problems crunch 40k's had, anon.
>>
>>42341
Yeah, but he certainly didn't fucking help. Likewise the fact that you have to pay them your mom's weight in gold to buy a pack of like 4 models. Not to mention the fucking paint.
>>
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>>42540
So much this.
>>
I still don't get why all the questcancer isn't being moved here from /tg/.
>>
Rolled 4618 (1d10000)

testing big dices
>>
>>42653
I don't go to /tg/ but can't you just filter them?
>>
>>42685
Blanket filtering the word quest also fiilters out threads with the words request and question in them.
>>
Rolled 2, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 2, 2, 2, 1, 2, 1, 2, 1 = 35 (25d2)

>>
>>42653

Read>>42540
>>
>>42744
If your only way to filter is blanket filtering, you've got bigger problems than a handful of quest threads.
>>
Rolled 1, 3, 3, 1, 1, 1, 2, 4, 3, 1, 4, 1, 2, 1, 3, 3, 2, 1, 2, 3, 4, 4, 4, 5, 4 = 63 (25d6)

>>
>>42653
Same reason as the last 10 times you've asked.
>>
So I popped in a couple of threads I was following last night to notice people shitposting and trying to derail them. Not sure who to blame for that.
>>
dice+1d100
>>
>>43120
options field
>>
>>43044
The board as a whole. It's a board pissbaby shitposters on /tg/ wanted made, so the clueless mods blindly followed what the vocal minority whined for. Then said minority came here to shit all over the quests and gloat about "MUH CONTAINMENT BOARD". They just want to shit all over questing, they don't actually want change.
>>
Rolled 986847 (1d1000000)

test
>>
>>42653
I still don't get why people who come to /qst/ to say "DUHURRR WHY AREN'T YOU QUESTCANCERS PUT IN YOUR CONTAINMENT BOARD YET? I CAME TO YOUR CONTAINMENT BOARD TO LAUGH AT THE CAGED MONKEYS :^)" aren't banned/warned yet.

I mean, you have 1000 posts to read through to answer that question, and most of those posts are probably yours, so you can easily understand why it hasn't been moved yet.
>>
>>43158
See >>43130 and >>42540
>>
Can the mods or janitors or whatever just move all the quest threads on /tg/ to /qst/ the same way that they move terrible threads from all boards to /trash/?
>>
>>43308
Can you stop pushing that button on the back of your router? Do you think anyone is fooled by the fact that a new ID shows up, and the previous IDs mysteriously disappear?

I know you only have one phone and one play-skool computer to shitpost with, but come on. Be a little less obvious.

Also: The posters count didn't go up, still at 265. So you need to work on that.
>>
Of all the unnecessary overly specific boards this takes the cake
>>
>>43444
It's even worse when you realize just how small the community it's for belongs to.

It's not like this was pony or pokemon posting which ate up entire boards. This took up 8% of a single board that was a low-traffic board to begin with.

This is like making a new board dedicated to the /po/ posters who make paper flowers instead of paper anime figures. Also, they wouldn't be allowed to talk about origami 'meta' on their new board and it would be flooded with shitposters.

What I find even more baffling is that the sticky doesn't even begin to try and describe what a quest is or why you would want to read one. It just says "This is the quests board, this is how you roll, okay. See you later. We'll emerge from the shadows for more cryptic messages later".
>>
Threads get bumped to 404 pretty quickly. Is there any archives?
>>
>>43416
>muh anti-questfag boogeyman

Or maybe there are actually multiple people who hold the same opinion in the world. I don't know how posters and the ID system work differently, but keep your tinfoil hat tight anyway. Oh, and thanks for the (You).

>>43444
>2 boards just for posting animated .gifs
>4, count them FOUR boards for video games, each more esoteric than the last
>a board made specifically to corral fans of a single cartoon for children

We have plenty of unnecessary and overly specific boards. This is just the first one everyone has thrown a big fit over.
>>
>>43494
They're not bumped to 404, the board is so dead that the mods put a 72 hour timer on threads just to pretend that the board is active enough for threads to sage on their own.

I think the board itself is archived, as for an actual archive? Nope. Not unless the QM goes and uses a third party site to request an archive. That archive can be found here: http://suptg.thisisnotatrueending.com/qstarchive.html
>>
>>43525
>This is just the first one everyone has thrown a big fit over.
Hahaha.
>>
>>43525
>Or maybe there are actually multiple people who hold the same opinion in the world.
Or more likely: You're the same person that keeps reposting the same question over, and over, and over, and over again to pretend like you're twenty people when you're really just one.
You would maybe have a point if the thread poster count went up when you posted last. But it didn't. You're not fooling anyone. You're the same dimwit that has been spamming this thread for days in vain hopes that the mods listen to your whining.

Nice try, though.

>Thanks for the (You)

Glad that you at least admit you're doing it for the attention and not because you have any points to add.
Note to mods: This is the kind of person you pandered to with this decision.
>>
>>43560
I know right? It's almost like he's from Reddit and hasn't been on 4chan long enough to see a string of new boards added.
>>
>>43525
>is familiar with quests enough to hate them
>not familiar with how 4chan works
>uses a one month old meme to make his point
Okay, sure.
>>
>>43571
>>43571
>>43571
So do you just like, sit here all day long and constantly refresh this singular thread to see whether the poster count goes up and down, so that you can jump at your fantastical and singular anti-questfag boogeyman?

Oh and don't worrry I brought you some (You)s as well.
>>
>>43625
>constantly refresh this singular thread to see whether the poster count goes up and down
>He thinks you have to refresh
>He doesn't have new IP labeling enabled
>He doesn't know the poster count goes up and down by itself
>>
>>11850
I don't understand. What will /tg/ be used for now?
>>
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>>43731
>>
>>43625
>Constantly sitting here.
Nope, I come and check the thread when I notice there's a new reply. This is an important enough issue to me where I keep an eye out on this thread when I have the spare time to do so.

4chanX automatically marks posts which are new posters, yours wasn't marked. So you posted here before sometime.

Glad you at least admit that you're a samefag fishing for (you)s. I would call the boogeyman not real if it weren't for the fact that you're just another samefag in the sea of samefags.

Noticing those other IDs I was responding to are awfully quiet since you showed up. Going to guess *they* won't be coming back soon, wink wink.
>>
dice+2d6
>>
>>43731
Warhammer
Elf Slave what do
RPG mechanics

There are uses for /tg/, it's just writefagging was one of those uses. I guess all writefagging goes here now. From quests to CYOA.
>>
>>43779
Options field, maboy.
>>
Rolled 1, 1 = 2 (2d6)

>>
>>43792
thanks man. you 're a good person.
>>
>>43800
Snake eyes. All goes to the house.
>>
Rolled 2, 1, 1, 5, 5, 2 = 16 (6d6)

>>43798
Ok thank you
>>
The thing that gets me about it is that there have been some genuinely constructive posts as to why this board should exist. Some arguments back and forth regarding those points.

So the same guy coming in and repeating "WHAT THE FUCK WHY ARE QUESTS STILL ON *MY* BOARD? I OWN /tg/ AND I WANT YOUR CANCER OFF" can't make him look like anything than a desperate idiot. He'll probably be back with a new ID within the hour, asking the same exact question as last time.
>>
>>40164
>Also non-quest format games aren't allowed on /qst/?
They are, and CYOA will likely be pushed here if this board is even finalized.
>>
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There's a huge pastebin from /tg/'s QTG that's moderately useful, but a lot of the information there is outdated or stuck to be updated by whatever one person created the pastebin/document.

If I put all that stuff on 1d4chan, would that be better? It could be a good thing to include in a sticky.

Opinions?
>>
>>44094
No. We tried that before.

It always gets defaced/deleted. And at one time, during the /qtg/ shitfests last year, we learned it was Martian Triggerman that was doing it.

It's a pointless exercise to fight him because he is genuinely paranoid and stupid. Unless you want to babysit that page, be my guest.
>>
>>44094
1d4chan is cancer. Plus making it possible to edit makes it possible to deface.
>>
>>44126
>>44128
Is there a good way to have a recommendation list (for currently running quest) or useful FAQ to share what we all know about running quests that isn't going to hinge on one person updating it?

Triggerman is still around? Hasn't he anything better to do than hang around for free like a bad smell on upholstery?
>>
>>44212
Ask around in the general. Someone, somewhere in there might be able to help.
>>
>>44212
>Is there a good way to have a recommendation list (for currently running quest) or useful FAQ to share what we all know about running quests that isn't going to hinge on one person updating it?

At one time, that was the theory of the pastebins. You could copy and re-dupe them all you wanted.

What ended up happening was people making troll threads with troll pastebins that were mostly the same but were slightly altered in ways that regulars would not notice from an initial glance. So much so that some of the original pastebins had the altercations in them for months.

>Triggerman's still around?

As far as I know, SpookyG never died. They're still alive on one of the archive boards.
>>
>>44238
>>44252
Seems like a crapshoot with one the pastbin deal too. I brought up 1d4chan because it's something that everybody can edit, and accounts/IPs can get banned and edits can get undone on a wiki so vandalism shouldn't be as much of a problem if someone babysat the article(s). I'd be willing to do that.
>>
>>44266
You're welcome to give it a try. I think the /qtg/ has the latest pastebins

Just read through them and make sure they're the legit ones and not the troll ones.
>>
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Can we just get rid of the autosage and just delete threads that have been inactive for a long time? Or something? I really don't get why dead threads being pushed to the bottom is such an issue, if they actually are dead they will be pushed off the board pretty quick. Whereas an auto-kill on 3 day old threads seems kind of dumb.

Speaking as a guy running a quest for the 1st time, I had to make a new episode solely because of the permasage. I mean, it's not bad, but I think it'd be better to have fewer episodes and more threads lasting a longer time. This isn't exactly a fast board anyway.
>>
I'm not reading through all this shit, but I'll chime in and say I'm glad quests have their own board now. I have nothing against them, but I've always wanted them to have their own board.
>>
>>44298
Well you could keep going after permasage kicks in and you sink to page 9 or something...
>>
>>44298
>Whereas an auto-kill on 3 day old threads seems kind of dumb.

I think it's done because there's no way a thread here is going to hit autosage normally. Threads in /tg/ barely even hit autosage.

It's done to make the board look more active than it actually is. People don't want to visit boards that still has posts from a year ago on the front page (See: /i/, see: /po/, see: /c/)
>>
It's nice to see that, despite all the "w-well, the popular QMs will go on strike, and then this board will die and we'll be welcomed back to /tg/ with open arms!" stuff I saw a few days ago, this board is somewhat active still.

>>42653
Same. I like quests quite a bit, but I also like /tg/ doing things that we don't have a new, designated board for.

>>42744
/\s(q|Q)uest\s/
/\s(q|Q)uest$/
Ought to match anything with "quest" or "Quest" as a word in the middle or the end of a title.
>>
>>44586
>It's nice to see that, despite all the "w-well, the popular QMs will go on strike

It's not about going on strike, 8% of /tg/ isn't enough to run a board.
>>
>>45164
I doubt the only people here are from /tg/ though.
>>
>>45381
Probably not - right now.
>>
>>45381
And it still isn't enough to fill up a board. It took three days to fill it up once.
>>
>>45164
Seems decently active so far. Granted, it's only been 5 days, but it'll still probably stay faster than a few of the older boards for a good while.
>>
>>45413
It'll stay faster than the slowest boards forever. That doesn't mean it'll be successful; quests work very differently than regular discussion.
>>
>>45413
That's a good thing? That we're only slightly less dead than /i/?

Quests are two parts, the players and the runners. No one is going to contain themselves to a ghetto to run a quest that they could easily do elsewhere with a wider audience. Especially if the best they're going to get is 'It won't be quite as dead as /i/'.
>>
>>44354
>It's done to make the board look more active than it actually is.
No, it was implemented as a response to this:
>>>/tg/46947021
>>
I guess I just find it fascinating that people who like quests want the quest board to fail, because apparently people never go looking for quests and civs and stuff like that. Straight up doesn't happen; quests only leech users off of other boards. If /v/ vanished, their "save the princess" threads obviously would as well, right?

>>45549
If the board proves itself active and creative enough for the trial period, it'll stay on regardless of the hissy fit you throw. And we might actually see threads get moved if mods ever realize they have buttons other than "prune thread" and "ban user."
>>
>>45607
>>45607
>I guess I just find it fascinating that people who like quests want the quest board to fail
If you actually read the thread instead of reposting the same shit over and over again, you would know why.

Also, poster IP count didn't go up when you posted. Why is that?
>>
>>45625
Because it's his 3rd post this ID.
>>
>>45651
I mean before that, on his first post.
>>
>>45668
Sorry, I saw you linking twice to the post he just made and I blanked.
>>
>>45607
>If the board proves itself active and creative enough for the trial period, it'll stay on regardless of the hissy fit you throw.

How is him pointing out that quests can't survive on a board only slightly more active than /i/ a 'hissy fit'?

You sound like another limp-dick whiner from /qa/ coming to do a victory lap that he got the ebil quests out of the board he thinks he owns. All 8% of them.
>>
If this is a quest containment board, why is it a blue board?
>>
>>45755
Because mods want to keep /tg/'s rules without actually being in /tg/.

Which means no metathreads, either.
>>
>>45755
Text is SFW.
>>
>>45767
>>45806
But most of the whining is done by non-tg boards who have had porny quests shoved off onto them.

+/- some of the biggest, most successful quests being things like blatant fetish quest.

What i'm saying is: There's been efforts made to shove nsfw quests to nsfw boards, in this continuing whine-fest of Who Is Supposed To Deal With Quests, OMG Where Do They Go.

So how do the mods plan to handle the lewd quests?
Either they go here, and its OK.
Or a nsfw quest board is added as well.
Or they remain on other boards, in a feedback bitching circle of 'the quest board says its not our thing, you can keep them', in which case, why have a quest board?

I'm curious to see which one gets implimented, but since this is a trial board, this is kind of the thing that needs to be discussed.
>>
>>45880
>But most of the whining is done by non-tg boards who have had porny quests shoved off onto them.


And almost all of those quests were banned. Strange isn't it? /d/ used to have a thriving quest scene, and they just evaporated overnight.

Frankly it just highlights again who this board was made for: Nobody that runs quests.
>>
>>45607
>because apparently people never go looking for quests and civs and stuff like that.
Compared to people that decide to click into a quest while browsing a board, yes.

>quests only leech users off of other boards.
And here comes the loaded terms! Fun fact friendo: Quests work exactly the same as other threads. Someone sees it in the catalog/manually browsing pages, decides it looks interesting, and clicks it. The reason none of the established QMs want /qst/ is because this board is incapable of sustaining a community. Boards like /tg/ have discussions, they have reasons for people to casually browse them. /qst/ literally cannot have threads that aren't running quests. There's no common ground to build a userbase out of.

If this board wasn't built on a fundamentally flawed set of rules, it might be able to work, especially if the scope was expanded beyond quests to include thread-based games in general.
>>
>>45880
Or they get banned whenever the mods see them, which is the current policy. NSFW quests have no place on 4chan and they never will as long as the current mod team exists.
>>
>>45905
Another reason I think this whole board should be scrapped/reworked into /tgg/- Thread Games General

At least then we would get the dubs and bigguy crowds.
>>
>>45919
Don't worry there's always /trash/ for you
>>
>>45880
>+/- some of the biggest, most successful quests being things like blatant fetish quest.
That one would probably be legal here.

>So how do the mods plan to handle the lewd quests?
Occasional sex scenes are definitely allowed, frequent sex scenes might be allowed, depending on how the QM handles it. The rule was that it can't be actual-erp, can't have pornographic images (because blue board) and has to have an actual quest with a level of depth in there.

That being said, nobody's actually tried to run that sort of quest yet (that I've seen), so no idea how moderation is going to work in practice.
>>
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My only qualm with this board is I don't think the mods at /tg/ are doing a good enough of a job as there are literally still quests up, quest threads made well after the original date of the /qst/ board going up. Things need to be unified.
>>
FEEDBACK

Well, the thread watcher must be manually updated now, which is something I've never had to do before this board. It still updates on things not of this board by itself.

I ran a quest for 2-3 hours beyond my normal running time due to being off work tonight, with multiple reminders on twitter, and received a whole 6 posters interested in effecting the quest and total readership of 18 people; this is compared to my usual numbers of 12-15 and 24-30. This is without posting information on the QTG, the WQT, or in /tg/, and using my usual methods of advertising my posting a quest.

There were no problems with posting or complaints about board errors from the players this time, so those seem to be fixed. Sadly, the thing that doesn't seem to be fixed, and likely cannot be fixed is reader base. Readers do not want to play here, or are relying on the few posters to make the story go. There is also no discussion, which is sad, but not entirely unusual for my quests.

>>45929
Yay?
>>
>>46093
That's likely deliberate.
>>
>>46093
>I'll change my ID and post it again

There is no obligation to use a trial board. If you can't hide the few quest threads that remain there, then the problem must exist with user.
>>
>>46115
Well, at least he's actually a new poster.
>>
>>46109
Sorry to hear that, XS. I was hoping to run a quest in the future, but it's looking more and more grim.

I don't know anything about tgchan or akun, but I almost feel like those places would be more lively.
>>
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>>46115
Probably, but it definitely sends mixed messages.

>>46134
I don't even have the audacity to do that on /pol/, why would I do that here?

I really want this draw thingy on other boards...
>>
>>46178
>I really want this draw thingy on other boards...

It's a neat gimmick, but again: If you're going to use it for running things with permanence (such as familiar locations or familiar characters), surely paint.net would be better suited.

Oekaki is really only for the 'hey guys, look what I can do' factor.
>>
>>46155
Akun has some nice features and a decently sized userbase, even if they can be shitters sometimes.

No personal experiences with tgchan but I haven't heard anything positive about it.
>>
>>45625
It's because I'm magical.
I posted a couple things a few days back when this thread was going a mile a minute.

>>45710
Wait /qa/ is actually used for something?

>>46109
>manually updated
Weird, 4chan X keeps track of it well enough for me. Are you using a different watcher?
>Readers do not want to play here
Any idea why? The most reason I've seen is "if we pretend we don't want to do quests for this trial period, we can go back to our normal boards!"

>>46134
>There's no way multiple people can share an opinion different than mine!

>>46155
tgchan is definitely more lively, and probably in no small part because it's not a blue board, meaning that even tame quests are permitted to get a little raunchy temporarily.
Oh, and since it's not 4chan, furries can run quests, too; that probably keeps the interest up, being able to play as a cute lizard grill.
>>
>>46221
>Wait /qa/ is actually used for something?
Bitching. A literal endless stream of bitching. Maybe 1/9 threads being justified.
>>
>>46221
>Wait /qa/ is actually used for something?
It got this board made, that's something.

>There's no way multiple people can share an opinion different than mine!
Which is why it's baffling that a tiny minority of people on /tg/ can't accept that they share a board with a few quest threads. Instead opting to come here and complain that threads aren't being moved fast enough.

>tgchan is definitely more lively, and probably in no small part because it's not a blue board, meaning that even tame quests are permitted to get a little raunchy temporarily.
You're not wrong. It's just more active quests like the ones found on /tg/ wouldn't survive very long there. Even /tg/ is more active than tgchan.
>>
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>>46221
>Furry
Disgusting.
The drawing feature is fine tho
>>
>>46221
>tgchan is definitely more lively
Ok you're just making shit up now. tgchan is way more dead than here, or /tg/, or any other quest site except maybe QQ.
>>
>>46308
>QQ
What site is that?
>>
>>46221
I only use the native settings board watcher. It's all I've ever used, and it hasn't had problems until I was on /qst/.

I can't speak for my players - they've never said anything to me about it, but I have yet to run Ryukuza Quest since last time. I'll find out more tomorrow when I do run Ryukuza quest.

I am giving this board a fair shake, but it's simply not a good venue.
>>
>>46373
i think it's questionable questing
>>
>>46373
Questionable Questing, the spacebattles spinoff for smut quests.
>>
>>46109
Have you ever considered that your new quest just isn't that good?
>>
>>46308
Things move slower on tgchan than /tg/, but it's also like 95% drawquests.
>>
>>46872
>He says when even Planefag had an abysmal turnout
>>
I was thinking about it: Was this meant as a containment board, or was this done as a favor?

I don't want to attribute it to malice, I could easily see this as a present to the small quest community from someone who may have had to moderate /tg/ for a long time.
>>
>>46872
Yes, but if it was merely a case of that, the players who usually show up let me know. They have been pretty generous with their opinions in the past..

It may be that the quest doesn't appeal to them, but again, they are generous with their opinions. In this case, they simply weren't there. A very few were.

That tells me that some people aren't interested in this board, despite the people who claim otherwise.

We'll see how it fairs at the end of the week.
>>
>>47225
It was a group of vitriolic shiptposters in QA who literally hate quests so much they come here and congratulate us on our new containment board - literally.

Read the feedback thread sometime.
>>
>>47087
>planefag
>good
you can't be serious
>>
>>47282
Say what you want, but he does get about 70+ IPs per session.
>>
>>47282
Think it's being used more as an example of a quest that's the same as it ever was but still got a lower turnout.
>>
>>47258
I have, but I find it difficult to believe that mods would start listening to qa now of all times.

They haven't in the past.

>>47282
Like it or not, Planefag gets 200+ unique IPs per thread.

not saying popular = good, but when he goes from 250 unique IPs in /tg/ down to 80, there's a serious problem.
>>
>>47301
Oh, they really do hate quests that much.

last count I saw - yesterday - they had to be deleted and banned 330+ times for tellign people to go to /qst/ over the course of 3 days.
>>
>>5
>This thread is still stickied
>>
>>46373
Worse than Akun
>>
>>47225
The manager in the announcement thread on /tg/ seemed to think it was a favor, but he was also hilariously out of touch with the questing community.

Exhibit A: When asked for some show of proof that he reads and cares about quests, we got >>>/tg/46947622
>>
>>47323
I've been watching it on the archive tracker. You would think they would give up.

>>47349
Maybe he's just misinformed then? I rather have it be someone thinking they're doing it a favor than out of spite.
I am 100% against the execution so far, but I think it could be saved if there was a reason to come to this board.
>>
This is a good idea for a board I think but I think it needs to cool down a bit before it gets really good. There's some good stuff on but there's a lot of shitposting here that will probably go away within a week or two. The board will slow down a bunch and only the people who really care about questing will come. So I think the people from /tg/ will be happy we just have to stick it out for a bit. Anti-questfag opinions need not apply.
>>
>>47383
>This is a good idea for a board
Eeeh. Overall the idea isn't /bad/, but it depends a lot on the actual implementation, and this board has been a clusterfuck from the start.

Assuming nuking the board and starting over (or just nuking it) isn't an option, what needs to happen is whoever has access to the board settings needs to have a sit down with the /tg/ QMs and they need to have an actual discussion on what the QMs want. The current process of mods skimming the rolling sticky and tweaking a few things based on a handful of posts isn't nearly enough to fix the problems.
>>
>>47359
The mod thinks it's a favor. The assholes who convinced the mod are trying desperately to turn it into containment and kill quests forever.

I wish I could say I was joking, but the persecution complex these people evidence is just....overwhelmingly evident in their reasoning, the kinds of lies they spout, and their mathematical calculations of how deadly and destructive questign is to /tg/.
>>
>>47425
I really just think it's a matter of time. The board is hot and fresh out of the oven and all the flies are coming in and trying to bite off a piece but when it cools and the flies leave then the real posters will settle in and we'll be golden. Look at the catalogue. A majority of it is real quests and only a little bit of shitposting. The people who came just to try questing out for the first time will not stay past a month.
>>
>>47425
This.

I would prefer nuking it at this point. I feel there's now too much bad blood over it, and the faggots who have been hounding quests from the start aren't going to go away even if we're quarantined here.

IMO: Best outcome would be a dedicated quests board with more leniency for quests on other boards. /a/, /d/, /tg/, you name it.

Which is how it was before, and how it should have been.

Also I agree with: >>>/tg/46947686
>>
>>47474
When it cools, we won't have an audience.

Now is the time to be gathering an audience, and most people don't even know what the board is good for.

No one understands questing unless they have visited /tg/ at some point. Unless it's the rubyquest-likes that have spawned on other boards in previous times.

And the sticky is less than helpful. Far less than helpful. The sticky doesn't answer any questions someone new to the board would have at all. It's just a sign that says "Quests here!"
>>
>>47474
I dunno, a lot of those quests look pretty shitpost-y and/or dead.
>>
>>47478
New boards never get nuked. This has been proven. We're here to stay.

>>47492
I think the quest audience is enough and those interested will stick around as well. Even if the number of posters on the whole board is relatively low I think it will be fine because it's an environment that promotes posting and a community unlike super dead boards like /po/ or /i/ who are just set up to post images and that's it. The sticky may benefit from adding what quests are though. You're right.

I'm being hopeful because I've been plotting out a quest since before the board was created and am waiting to post it.
>>
>>47549
>out a quest since before the board was created

And you never did it on /tg/, why?
>>
>>47549
>New boards never get nuked.
/film/.

So no, new boards definitely get nuked. Old boards get nuked, too. Boards are not a guarantee.

>I think the quest audience is enough and those interested will stick around as well.

8% of /tg/ is not enough. Especially with the player drops some of the major quests have been getting.
>>
>>47549
Don't wait.

If you wait, you will have even less players to read it.

But it's your quests funeral.
>>
>>47568
Didn't you notice the fact they have only posted three times, and it's all inf favor of this new board where there's "plenty of posters"? And did you also note the unique poster Id didn't go up....again?

And this triete little line here?
>when it cools and the flies leave then the real posters will settle in and we'll be golden
Where does he expect the "real posters" to come from? The aether?
>>
>>47572
This
Every day you wait on this board is another group of people who will leave never to return. If you have a quest planned for this board, you better get it done now while there are still people visiting.
Because once the red text leaves the top of the news reel, that's it, we're not getting any more players. I don't know why you think we're going to get a steady influx of players when so few people even knew what a quest was to begin with.
>>
>>47568
I thought about it about a month before /qst/ and was planning to post it on /tg/.

>>47571
That was in Moots time. We have more than 8% of /tg/ that comes here. Most fast boards have quests so they will add to the pile.

>>47572
>>47591
Maybe I will.

>>47590
I'm sorry I haven't been camping in this thread for days like you apparently have.
>>
>>47618
>We have more than 8% of /tg/ that comes here.
You used to be right.

Most of them have also left.

Good luck with your quest. You're going to need a lot of it.
>>
>>47618
>That was in Moots time.
No no, you're wrong. That is flagrant misinformation.

That's from this week. The same week the board was created, it was measured that quests were 8% of /tg/'s archive.

Source: >>>/qa/512751
>>
>>47681
I was talking about /film/.
>>
>>47691
/film/ was born and died in the same day as /qst/ was announced. Not sure why you think that's the moot era.
>>
>>47691
You're still wrong, /film/ was made on Sunday and deleted on Monday.
>>
>>47708
>>47719
Are you serious? Well I guess I'm retarded and totally missed that. That's funny.
>>
desu I'm going to wait for the end of the trial period before I drop my opinion.

On one hand, it looks like some of the quests that moved from /tg/ are still doing alright, and there's a decent of good & interesting looking stuff that seems to have effort. On the otherhand, compared to /tg/ there's a huge increase in boring one offs/le ebin maymay/[insert latest /pol/ shitpost craze here] quests. Also the >here is you >what do >le random consequence xD quests that really should stay on /b/. Only time will tell which of the categories will peter out as interest wanes, and which will stay.

I mean, let's be honest, /tg/'s community was incredibly conducive to what quests were The entire board was based around a hobby deeply involved in writing, role-playing, and world-building, particularly building worlds fun to play in, with branching paths and such. And that's what produced good quest masters, and what produced the good community. With this phenomena suddenly lifted and transplanted to its own board, I've vaguely skeptical as to whether we'll get the same quality of thread.
>>
>>47727
You are 100% correct and why this is a poor idea to begin with. I hope the 'manager' sees this for what it is: a backhanded complement.
>>
>>47722
It was up for four hours and was only advertised on /tv/.
>>
>>47727
Addendum: What's with the new guy and trying so hard to fuck with board communities, especially where multiple things exist in relatively harmony side-by-side, like tv/film and traditional games/quests? It feels totally arbitrary, pandering to the demands of a shitposting minority that used to just be (rightly) banned for off-topic meta shitposting.
>>
>>In the long run I think that'll be fine; in a month or so /qst/ will settle down and it should be pretty comfy and well-behaved just like /tg/.

This line bothers me the most, it tells me that literally nothing will change his mind at this point. He is set in stone on doing this, and if the board dies, that would just be 'comfy' for him.
>>
>>47783
All this is going to do is prolong the argument now that it's split, and if /qst/ and /tg/ merge again, we'll be sure to see a new era of bitching from that shitpost minority that'll make us wish for nazi mod again.
>>
>>47783
I'm thinking part of it comes from on-high.

Hiro ran 2ch, a place that had a new board for literally every niche topic. Think of a niche topic, it had a board.

Maybe the end goal is to make 4chan resemble 2ch a bit more with mountains of miscellaneous boards that stay dead most of the week except for one little day that everyone gathers on it.
>>
>>47819
Why? Does he actually want to kill the entire site? Because of all the things that have happened to this site, that is the one thing I can think of that will actually be its downfall.

You can look at every other chan out there, and it's followed the same pattern, making niche boards that inevitably died. It happens every time without fail. It's so consistent moot spent a good portion of his farewell stream talking about how critically important it is to maintain as few boards as possible and to only split them when they absolutely objectively have reached past their saturation point, or else you kill the community overnight.

Hiro can't actually be that stupid to do this twice, can he?
>>
>>47842
I don't think he understands how 4chan works at all. He had difficulty operating the advertisement system to make it not serve malware on the front page. I think it still does.
>>
>>47842
>Hiro can't actually be that stupid to do this twice, can he?
This is the guy who regularly ignores court summons and expects it not to bite him in the ass. You tell me.
>>
>>47783
He doesn't know anything about 4chan culture and only knows about 2ch. I'm pretty sure he's not trying to make 4chan like 2ch but he needs to learn how the communities work.
>>
>>46093
This right here.

Why have a sticky telling questors to come here if you're going to let them hang around on /tg/ anyway?

It would be like allowing homework threads on /sci/ in spite of the /wsr/ sticky.
>>
test
>>
>>46093
Pretty much. It's like if they let ponies be posted outside of /mlp/ but "encouraged" users to go to their containment board, or didn't remove generals from /v/.
Or let furry be posted on non-furry boards.
>>
>>48239
>>48195
>Comparing quests to ponies or furries

The least you could do is wait about twenty minutes before you reset your router, kiddo.

PS: How much you want to bet that I'll never see that orange ID ever again?
>>
>>48264
Well, the second one actually has 5 posts. Because you can see that by hovering over the ID.
>>
>>48264
The orange ID is probably his phone, the purple one shitposted before and it's not that easy to access a cycled-out IP.
>>
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>>48264
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>>48273
>Probably his phone

Good point.
>>
>>48275
Okay, then explain why 5-10 threads on /tg/ is causing you to get so triggered?
>>
>>48287
Because if they're permitted, there will be twenty of them again in no time.

Just like homework threads on /sci/ or rec threads on /a/.

>B-but I said you were triggered! That means you're from tumblr if you keep disagreeing with me!
>>
>>48303
>Because if they're permitted, there will be twenty of them again in no time.

Oh no! Twenty threads in a board of a hundred and fucking sixty threads! What will you ever do?!
>>
>>47783
TG and quests never existed in harmony side by side, it's just when real tg'ers tried to get the play by posters removed, Moot kept giving a "my girlfriend likes them, deal with it" kind of answer.
>>
>>48303
Their numbers haven't been significantly affected by /qst/ one way or the other, since only a small number of QMs migrated to here. The fact that you seem to think otherwise just demonstrates how little impact they actually have on you until you go looking for them.
>>
>>48303
tl;dr: You're a self-entitled piece of shit. It's not *your* board. You don't own it. You don't even fucking moderate it.

Bitching that you have to share the anonymous imageboard with other people that have tastes that you don't like has to be the most childish and stupid I've ever seen someone act on 4chan. This is we-are-legion levels of stupidity.

>>48323
>real tgers
Define this.
Bad news friend: those 'real tg'ers' were the audience of our quests. But I'm sure you're another shitter that thinks everything but Warhammer should be banned.
>>
Hi,
I'm a QM and this whole thing has just made me feel depressed. I haven't said much about it until now. I felt it was necessary to consider the ramifications first before I went and ran my mouth about it.

So, overall: I can't see how this is a good thing for my quest or quests like mine. The extra text space is welcome, maybe even the formatting options. I have a dedicated computer to running quests which I hook into, so I'm not worried about never being the OP.

That said:
I don't see, at all, where fresh blood is supposed to come from. Even in my quest's prime; my numbers fluctuated between 5 players to 50 players. Probably nothing I changed on my part, mostly it was the night I made it on. I imagine some people browsing /tg/ at the time were just having a slow night, wanted something to do. So they popped in my thread.

I see no reason for someone to browse the main page of this board. There is no hook, there is no draw, and there's no reason for someone to idly flip through the catalog to find something that catches their eye.

The whole thing has left me anxious. This is two years of my life I've spent on questing. Two years spent on a creative writing project which I don't feel has completed yet. The lack of feedback from the staff and general lack of certainty has killed two years of built-up enthusiasm. I don't want to do it anymore. It's causing a lot of stress just thinking about it in my day-to-day life. The thought that this one certain thing is gone because of the actions of people who I can never talk to or will ever talk to me is upsetting.

My only other option at this point is to just leave the site or pray the board somehow gets better. I don't see how it can get better when I'm already seeing the negative effects on quests I follow that have moved. Slower QM updates, slower threads, random garbage being posted that never gets cleaned up.

It's equally frustrating reading this thread and seeing people who I can clearly tell have never entered a quest thread before except to heckle or shit in it trying to goad the staff into exiling quests faster. I mean, fuck off. The corpse of this thing that I once loved isn't even cold yet, and you come to the place where it was murdered just to piss on its corpse. A place you don't even want to go or ever will go when we're rounded up and thrown into the ghettos in a week or two.
>>
>>48315
Try making that same argument about anything on 4chan that's restricted to a specific board.

>Twenty rec threads in a board of one-hundred sixty? /a/ can work around that.
>Twenty homework threads in a board of one-hundred sixty? /sci/ can work around that.
>Twenty pony threads in a board of one-hundred sixty? Any board can work around that.

When crap that belongs on another board is allowed, -other- crap that belongs on another boards starts piling up, and things get even worse. You also wind up bringing in more and more people who shouldn't be on the board, and aren't really there because of the original purpose of the board.
>>
>>48355
>Try making that same argument about anything on 4chan that's restricted to a specific board.

This would be factual if those things were 'piling up'.

Again, quests were 8% of /tg/ as a whole. Your 'piling up' argument has no weight. If you think 8% of /tg/ was 'piling up' then you need to clean out the generals and the CYOA threads long before you start bitching about quests.

Just admit it, you're being a crybaby about this one thing you don't like. I don't see you moaning or whining about the 25 generals on the board. 25 generals which never go away because they're perpetual.
>>
>>48355
Look at all these arguments that have already been defanged.
>>
>>48355
And, again, this makes the blatantly wrong assumption that /tg/ isn't for creative writing.

Fuck, if creative writing was banned, that's half of /tg/'s thread right there, gone.

Pretending that quests aren't remotely /tg/ related just makes you look like a dishonest liar.
>>
>>48355
>>>/tg/
>>
>>48370
>This would be factual if those things were 'piling up'.
All three of them absolutely did, which is why they're prohibited on the boards where they were problems and restricted to specific boards now. You obviously don't know much about the site outside of /tg/.

>And, again, this makes the blatantly wrong assumption that /tg/ isn't for creative writing.
>>>/lit/7628174
>>
>>48415
>All three of them absolutely did

Except quests, which never did. In fact they are such a tiny segment of the board that you still look like a self-important whiner just because this tiny fraction of the board had stuff you didn't like on it.

This isn't even ponyfag levels of whining.

>Links me to /lit/ when there are creative writing threads, not even quests, on /tg/ right now

Is /tg/ even your home board? I'm going to guess that my assumption in >>48336 is spot-on.

You really just want everything but warhammer banned. CYOA, settings, chargen, and mechanics can all go to hell in your eyes because they're creative writing.

Why don't we just make it easier and ban you instead?
>>
>>48415
>All three of them absolutely did
Yet quests only hit 20 on rare occasions. It's almost like they're a completely different beast than those examples and comparing them is a fallacious argument.
>>
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>>48432
>Except quests, which never did.
See pic.
>>Links me to /lit/
Try reading the first sentence in the sticky, anon. If you're an aspiring author, you can go there for your creative writing threads.

>Is /tg/ even your home board?
That would be impossible, as it didn't exist when I first came here.
>>
>>48336

>Calls people childish while unironically thinking that being given his own board that caters specifically to his interest is like when Hitler loaded the Jews into concentration camps to await gasing

Questfaggotry is a hell of a drug.
>>
>>48474
A whole six quests aligned in a row well over a year ago, and you were butthurt enough to save a screenshot all that time. Amazing.
>>
>>48342
>I see no reason for someone to browse the main page of this board. There is no hook, there is no draw, and there's no reason for someone to idly flip through the catalog to find something that catches their eye.
That's exactly what I've been doing for the last two days though.
>>
>>48474
>I have six threads hidden but that somehow is 'clogging up the board'.

I have 30+ warhammer threads hidden. I'm not bitching and crying to the moderation staff because I can't scroll past them. How much of a baby are you that you go into a fit when you see a hidden thread you don't like?

>Try reading the first sentence in the sticky, anon. If you're an aspiring author, you can go there for your creative writing threads.
Great, go right now to /tg/ and exile all the CYOA, worldbuilding, and chargen threads.

Right, you won't.

>>48483
>Calls people childish while unironically thinking that being given his own board that caters specifically to his interest is like when Hitler loaded the Jews into concentration camps to await gasing

We're on a dying board with no moderator feedback, loaded with garbage, none of it being deleted, all the while hecklers from the nice place we functioned in harmony for eight years come to laugh at us in our cages like we're a bunch of animals at the zoo.

I want to know what kind of fucking drug you're on to think that this is what anyone wanted.
>>
>>48502
>all the while hecklers from the nice place we functioned in harmony for

You functioned. It wasn't in harmony so stop kidding yourself, cunt.
>>
>>48522
>You functioned. It wasn't in harmony so stop kidding yourself, cunt.
>1 post from this ID.

Kid, quit pressing that button on your router.

We lived alongside /tg/ for eight years with no problems. The only ones who ever had a problems are the self-entitled twits who ever thought that they owned a 4chan board.

Stop kidding yourself, you never owned /tg/. You don't moderate it, you don't get to say what other people do and don't post there.
>>
>>48355
> You also wind up bringing in more and more people who shouldn't be on the board

I just want to take ten seconds for everyone to recognize what a hypocritical piece of shit this person must be to say this about the anonymous image board.

Yes, please keep *those* people out of *your* board. Because they don't belong there, but you totally do.

The fact that mods caved to such hypocrites is really the salt in the wound. If you weren't such a collection of smug jerkoffs, the blow would have been a little easier to take.
>>
>>48554
The fact that the antiquestfags come in every hour or so to reopen the wound isn't helping either.
>>
>>48535
>Kid, quit pressing that button on your router.
Stop acting like a newfriend faggot.

Yes you lived alongside us, I'm not disputing that, but I am disputing the fact you believe it was harmonious.

I've never said anything you're claiming I have. Your paranoia and butthurt is clear for all to see so why not direct it at the faggot that caused all this or y'know act your age and get over it.

If others are posting quests back on /tg/ why don't you?
>>
>>48535
Stop calling other people samefag because you can't stand that people have differing opinions from you.
>>
>>48502
>Dying board
>Posts-per-day continue to increase every day despite the continued tantrums of questfags who are too spiteful to leave /tg/, emboldened by moderators too pussy to show them the door
>Loaded with garbage
>Multiple successful quests going on that you will dismiss because they're WAY less authentic than Girls und Panzer quest, A Certain Academic City Quest, Pokemon Quest, Kantai Collection Quest, and any other number of stupid weeb quests
>"Functioned in harmony"
>Obtained an uneasy truce because Moot didn't give a shit and as long as the questfags marked their subject fields appropriately /tg/ could grit its teeth and bear it

Do you ever tire of maintaining this delusional victim complex?
>>
>>48585
>Stop acting like a newfriend faggot.
You stop acting like quests weren't always a part of /tg/.
Even dating back to the days of rubyquest.

>Yes you lived alongside us, I'm not disputing that, but I am disputing the fact you believe it was harmonious.
If you were really frothing at the mouth over what amounts to a tiny sliver of /tg/, then I don't know why you think we weren't being harmonious. The only ones who ever complained were the stains like yourself who were so upset and discouraged that they had to hide a few threads.

>I've never said anything you're claiming I have.
Yes you have, why would you come over to the quest board filled with people and things you hate just to shit in the feedback thread? Answer: You are and continue to be a possessive faggot. You seriously think you own /tg/ and this is just your victory lap.

>>48590
>Stop calling other people samefag because you can't stand that people have differing opinions from you.
When 1-post IDs stop appearing out of no-where, posting the same argument that has been debunked multiple times, and disappearing to never be seen again: I'll stop calling you guys samefags.

Again, the unique posters count hasn't changed. Which means the rolling sticky is gaining just as many 'new' posters as it's losing. If you guys weren't a collecting of samefagging shits, your IDs wouldn't mysteriously disappear after a couple of posts.
This has happened, all through the thread. From the start. If you seriously want us to think that you are more than a dozen or so people at most; then you're going to have to pull this game with someone else.

Here's the proof you whiners weren't more than a few in number before all this started: https://desustorage.org/qa/search/text/quest%20%2Ftg%2F/type/op/

On average before this begun: 1 thread per month. Suddenly jumping to 5+ threads.

Here's an idea: Maybe if you didn't throw such a temper fit because people had different opinions from you, we wouldn't be having this conversation.
>>
>>48610
The number of posters has gone down, idiot. I recommend you refresh your page and stop acting like a fool. See how many posts I've made.
>>
>>48607
>>Posts-per-day continue to increase every day
Citation needed, it's gone DOWN you dolt. The highest number of posts for this entire board was the day it was made.

>ontinued tantrums of questfags who are too spiteful to leave /tg/
Because they're fucking playerbase is there, are you stupid? Why would they leave their players behind?

>
>Obtained an uneasy truce because Moot didn't give a shit and as long as the questfags marked their subject fields appropriately /tg/ could grit its teeth and bear it
What a hero, gritting your teeth and bearing that 8% of /tg/.
How did you manage? I'm glad you're apparently the owner of /tg/ and therefore have the right to tell us that, because you were too autistic to live and let live, then we must have been the troublemakers.

Thanks for coming to the quests board to shitpost and let everyone know how much of a possessive asshole you must be. I think the fact that blatant trolling like your own isn't getting axed must be enough proof that no one gives a shit about this board.
>>
>>48623
>The number of posters has gone down, idiot.

It was 250 earlier. Number of posters has gone up.

Also it auto-refreshes, so I suggest you check that number again before you make further ass of yourself, dimwit.
>>
>>48633
When I entered this thread it was 266. Now it's 263. You are an idiot.
>>
Furthermore, no one is addressing points anymore and is just flinging random insults laced with "But I WANTED you fucking questfags gone! You were so hard to scroll by being maybe 20 quests on the busiest night of the week!"

Pure fallacy and ad-hominem all the way through. So if you two don't step up your arguments, I'm going to bed.
>>
>>48640
>When I entered this thread
Which was:
22:54:56

Four hours ago.

I've been here since I got home from work. So roughly eight-nine hours.

It was 250 earlier, before prime time. Now it's 266. It was 230-240 last night. Another effect of samefagging. Maybe not you, but a very dedicated group of people who regurgitate five arguments and then promptly leave. Like you're going to do.

And yes this is a tablet, so my ID isn't the same as it's been.
>>
>>48625
>Because they're fucking playerbase is there, are you stupid? Why would they leave their players behind?
What does leaving people behind even mean in this context? It's not like those people can't just go on /qst/ if they want to play quests. What's preventing them from coming here?
>>
>>48644
I probably agree with you that antiquestfags are stupid, and I do think this board can be a good thing, but you're being as retarded as they are.

>>48659
It's not 266 now. It's 263. You are being incredibly autistic with this shit.
>>
>>48661
>What does leaving people behind even mean in this context? It's not like those people can't just go on /qst/ if they want to play quests. What's preventing them from coming here?

Pick one

>They don't browse /qst/
>They only find that quest by going to that board on that time of night when they're active
>They don't follow their twitter
>They don't care to change boards.
>>
>>48502
>>I have six threads hidden but that somehow is 'clogging up the board'.
Six quest threads in a row on the first page alone. No, it was not a rare occurrence. That shit made catalog view the only way to use the board at all.

Post after post, you just complain about not being able to do what you want wherever you want. Your excuse is that the people who actually belong there should be able to work around you.

>so many complaints about people "coming over to shit on the feedback thread" that I'm not even going to list them
I'm sure you would like to convince the moderator to re-merge the boards without anyone arguing with you. People are coming over because they're still seeing quests in /tg/ and are wondering why. They're posting in the feedback thread because it's a feedback thread and that's what it's for.

If they're happy with the split and want it finalized, guess what? They're going to give feedback!
>>
>>48669
So lack of interest in quests? And all "changing boards" requires is to browse the quest catalogue maybe once a day to see whether there's a thread for a quest you're interested in.
>>
>>48666
>It's not 266 now. It's 263. You are being incredibly autistic with this shit.

And it was 240 last night.

If you're wondering why I'm paying attention to this detail: It's because you just need to scroll back 200-300 posts to notice something shocking: This exact same argument has happened before

I'm serious
Down to the rebuttals, the shtiflinging, the shitposts. It's all the same argument.

Over and over again.

This happens once every two or so hours. A "new person" comes in, says "WOW I AM SO GLAD YOU QUESTFAGS ARE GONE", and the same argument starts back up. And again, they can't counter any of the points about quests not being big enough to run a board, clearly not being a nuisance to regular posters, and not being able to thrive without a playerbase. So they wait a couple more hours, and they come back. Every time the person who starts this argument has 1 post to their record.

You know what's retarded? People who steadily come to the board they hate filled with things they don't care about to shitpost the same talking points in the discussion thread. That doesn't happen.

We found out a long time ago that there was a dedicated group of posters who was trying to shit in every quest thread they could. Want proof? Here it is: https://desustorage.org/tg/search/text/qst/deleted/deleted/

The last three days alone have shown 80 deletions from these fucking shitposters.
>>
>>48625
>Because they're fucking playerbase is there, are you stupid? Why would they leave their players behind?
If only there were a post at the top of the first page of /tg/ telling them where to go to find you.

Oh, wait, it's here: >>>/tg/46961511

If your player takes a break for the summer or whatever and the sticky disappears, they can search the board list or ask on /wsr/. If they can't manage that, they shouldn't be on 4chan period.
>>
>>48682
The first page usually accounts for the majority of quests at any given time, as pointed out by other antiquestfags before. Six still isn't twenty.
>>
>>48682
>Six quest threads in a row on the first page alone.
So you're a big baby that can't scroll past six quest threads. I don't see what your point is. You don't like thing, that's fine. Why doesn't thing belong on this place? "Because I don't like it" isn't a valid reason.

>Post after post, you just complain about not being able to do what you want wherever you want.
Post after post, you just complain that people can use the board in a way you don't like.
Frankly, your self-absorbed bitching is way more selfish and stupid than the concept that I can use the board the way I want as long as I don't break the rules. You're just a possessive cunt.

>I'm sure you would like to convince the moderator to re-merge the boards without anyone arguing with you.
I'm sure you'd like to shit in the feedback thread and not provide any arguments, but I'm sick of it.

You don't like quests? No shit, you clearly don't play quests and have them hidden on /tg/. You don't have a right to speak for the quest players, then. This board isn't for you, and you don't get to come in and say "Well, I think all the faggots should just be kept away from me XD" because it's not your fucking business what happens on this board. You are the last person who should be allowed to speak on it, you shithead.

Go back to /tg/ and wince over the CYOA threads some more.


>>48683
>So lack of interest in quests?
Lack of eyes on quests. Quests don't grow players, they grab attention from players who are casually browsing a board.

Maybe they will get a following, maybe they won't. You can't rely on a quest to survive just from its following, it needs growth and new blood to thrive.

Hey, I would love nothing more than for this board to be renamed "tgg- Thread games general" and be a dumping ground for all the mosiac threads, roll threads, dubs threads, etc. Because at least then
people
would
look at it.
>>
>>48701
>If only there were a post at the top of the first page of /tg/ telling them where to go to find you.

Person browsing /tg/ isn't going to the quests board to look for things he might like. Person browsing /tg/ is going to stay on /tg/ for the things he likes.
This is like arguing that we should be getting /v/ and /a/ players because we're on the ribbon. Pure naivety that shows that you don't know much about these boards or how they work.

How many times have you visited half the boards on the ribbon on the past year?
>>
>>48701
> If they can't manage that, they shouldn't be on 4chan period.
Also I like that your best counter to the inevitability of people not caring about this new board that shouldn't exist is "Well they can just fuck off and die then :^)"

More smug pissing from someone who isn't in danger of having their hobby taken away.
>>
>>47492
I think the argument that quests have no audience outside /tg/ is a bit silly, honestly. Quests used to be all over 4chan before the mods decreed that they should be quarantined on the "roleplay" board. That move was bumpy, and for a while people were pretty upset about it, but the quests that got moved from other boards ultimately survived and gained more than they lost. I really want to give this board the chance to do the same thing.
>>
>>48710
>Hey, I would love nothing more than for this board to be renamed "tgg- Thread games general" and be a dumping ground for all the mosiac threads, roll threads, dubs threads, etc
Can't say I think that's a bad idea.

>Person browsing /tg/ is going to stay on /tg/ for the things he likes.
But if they like quests, why wouldn't they come to /qst/? I've never been to /tg/, but I've been spending a lot of time on /qst/ since it got established, because I like quests. And I'm still on /v/, /vg/, /g/ and /sci/ as well, because all it takes is opening an additional tab.
>>
>>48738
>That move was bumpy, and for a while people were pretty upset about it, but the quests that got moved from other boards ultimately survived and gained more than they lost

I don't think this is true. For one, all the NSFW quests were axed completely. Axed so bad that several new questing sites were set up specifically for the NSFW quests which thrived just fine on places like /e/ and /d/.

Second, the only type of quest that thrived were /tg/ quests. Because we were on the /tg/ board. Now they're trying to take that small part away, and you can look at the catalog to see how that has gone. Hundreds of threads, and only a couple dozen actually active.

>>48741
>But if they like quests, why wouldn't they come to /qst/? I've never been to /tg/, but I've been spending a lot of time on /qst/ since it got established, because I like quests. And I'm still on /v/, /vg/, /g/ and /sci/ as well, because all it takes is opening an additional tab.

Because /qst/ isn't the place they visit. They visit /tg/. Their interests are on /tg/. Who would want to wade through the cesspool of "You're here wat do" quests on /qst/ just to maybe find a couple that are relevant to you?

Just click the catalog and look at the quests. Do any of those look relevant to anyone? Quests on /tg/ worked because that was already an RPG-heavy board that was used to roleplaying and writefagging. /tg/ is the only audience left that hasn't been run off the board by the moves. So what audience do we have left?

Just the vain hopes that someday someone will find this mausoleum. I don't even want to be pessimistic about this, it's just the constant reminders of how this is going to fail keep cropping up every place I look on this board. There is no reason for people to visit unless they already follow a quest. If you do, you're basically insane. Why would you go through the catalog with the board as it is right now? And it's going to get even more dead as time goes on.
>>
Also it's 3AM here, I "look forward" to having this exact same argument with the exact same person when I get home from work in the afternoon like I'm living in a hellish version of groundhog day.
>>
>>48710
Feedback that you don't like doesn't count as feedback, and arguments that you don't like don't count as arguments? Okay.

>Person browsing /tg/ isn't going to the quests board to look for things he might like. Person browsing /tg/ is going to stay on /tg/ for the things he likes.
If he likes quests, then he certainly will.

>This is like arguing that we should be getting /v/ and /a/ players because we're on the ribbon.
You got players from /a/, /v/, /co/, and /tv/ before (despite having no quests on those boards), and a look through your catalog shows me that you still have them.

>How many times have you visited half the boards on the ribbon on the past year?
Over half the boards on the ribbon aren't relevant to this conversation by any stretch, and you knew that when you typed that sentence.

>Lack of eyes on quests. Quests don't grow players, they grab attention from players who are casually browsing a board.
>Maybe they will get a following, maybe they won't. You can't rely on a quest to survive just from its following, it needs growth and new blood to thrive.
You are now complaining because you're no longer allowed to advertise offtopic threads on other boards.
>>
>>48765
>Do any of those look relevant to anyone?
Maybe I just have shit taste, and granted I haven't been in many quests yet, but I already read a few I liked and there's at least two running that I like as well and am participating in, along with a few others that just started and might get interesting.
>>
>>48831
>You are now complaining because you're no longer allowed to advertise offtopic threads on other boards.

It's because we're not longer allowed to play with /tg/. Who were our target audience. You can't say that my complaining is about no longer being allowed to post "offtopic threads", it's that our threads have been made offtopic. They were perfectly acceptable two weeks ago, but are now living on borrowed time. All because of a clueless mod who had no idea what he was doing when he made this board.

>>48840
Well, that's good. I hope you stay around.
>>
>>48840
But, and I don't mean to judge you or your character this way: You won't.

What will happen is those threads will die, you'll notice how dead the other threads are getting, or how far along the most popular quests are, and you'll leave. Just like everyone else. Just like I will when the move is finally forced.
>>
>>48831
>Over half the boards on the ribbon aren't relevant to this conversation by any stretch, and you knew that when you typed that sentence.
Actually, they are. In another month this board will just become another dead board on the ribbon. So the other dead boards which have gone no-where are extremely relevant to this conversation.
This assumption you have that people from /a/, /v/, /co/ or /tv/ will visit us is like me assuming that those people would visit /cm/ or /3/. Two boards that are so dead that everyone would benefit if they were just removed.

Just like this board.
>>
>>43792
Nah. There's still storytime. (As rarely as that happens nowaday.)
>>
Pardon my tripfaggotry for a moment.

I was reading the discussions posted here and became curious enough to ask my players a few questions. Specifically, why/how they started reading my quest and how many SMT games they have played (SMT being the franchise my quest is based upon). As of time of writing, 90 players have answered the first poll and 73 have answered the second.

http://www.strawpoll.me/10114710/r
http://www.strawpoll.me/10114720/r

If you can't be bothered opening them, for the first poll 40 (44%) players answered that they stumbled across my quest while browsing /tg/ and 34 (38%) said they enjoyed my previous work and decided to check my new quest out (no idea why, HBQ was shit towards the end). 10 (11%) players stumbled across the quest while browsing the suptg archives while the remaining 6 (7%) found it through other means. One of them said that he found my quest while specifically browsing /tg/ for quests. He was the only one, so I'm guessing that sort of motivation isn't very common.

For the second poll, most players played only a few SMT games, with 30 players (41%) only having played bewteen 1-3 games and 15 players (20%) have played no games at all. Maybe they watched LPs on youtube or something.

Use this information how you will. Or don't. It's completely possible that these results are utterly useless to this debate. In any case, I found them interesting enough to share them with you guys.
>>
>>47359
They won't. The very fact this board got made justifies their PoV in their eyes.

They shitposted /wst/ until the mods gave up and autosaged/deleted it onsight.
>>
>>49090
That is some interesting data. Thanks Twilight Thorn.
>>
>>49090
Oh, and I might as well mention that no players found my quest through /wqtg/ (spelt incorrectly in the poll), spooky, through a board outside /tg/ or offsite. Also, the rest of the results for the second poll were mixed across the board.
>>
>>13272
yes, this shit is the fuck what
>>
Probably should have started this post a bit sooner than 2 minutes before I take off for work, but whatever.

CBA to hunt down post numbers, but
>why can't the questers just look for quests in /qst/
Because you're trying to turn a minor facet into an identity. We aren't questers that happen to be on /tg/, we're /tg/ers that happen to follow a few quests. I'm sure there are a few people that are primarily questgoers, but must of us aren't.
>>
>>49410
It's been said before. There's never any response.
>>
>>49096
That's part of their issue. Unlike /wst/, they can't shitpost the quest threads to death in /tg/ without getting called on being mere shitposters. There isn't a rule banning quests from /tg/ so it's not against the rules to post quests there; and I have every suspicion that the mods have been lookign at the 'reports' and the complaints, and realizing it's the same people who were on /qa/ and who are trying to stir up trouble here, and realizing they made an honest mistake, so they're workign their asses off trying to be fair to people who got something that they never wanted in the first place.

That may be giving them too much credit though.
>>
>>49748
Correction - they can't spam non-real quest threads in /tg/. They could spam fake WST and QTG. You can't spam a quest or create a quest without putting Quest in it and actually make it into a realistic fake thread without a ton of creativity and same-fagging. It takes one of their only useful weapons away from them.
>>
If this was a board for ALL forum games, then I could theoretically see it working, but it's already limited to SFW quests. It's too narrow. Quests are already a small percentage of /tg/
>>
I still don't understand why the mods aren't moving /tg/ quest threads - I wouldn't mind keeping a quest thread general on /tg/ (I think the g stands for general now), but it seems like they're trying to sabotage their own experiment.
>>
>>48831
>If he likes quests, then he certainly will [visit this board]

Nobody likes "quests". People like whatever topics they normally like, and they like quests that explore those topics. Questers are not some monolithic group that will join anything with "quest" in the title because they're a fan of the format any more than people who watch tv will sit through any show that happens to be on, just because its on, or any more than people who read books will read every book they come across, just because it's written down.

Quests should be on the boards that cater to their topics, not segregated here based on their format.
>>
Rolled 560929301490996929, 1006106360713584385, 928206591776250113, 848385378760767489, 1094781246218822785, 1001189488643534849, 569589529402743745, 1152786476697038337, 25500358318965925, 270525468028167681, 557161450050515137, 517112668804614849, 671086335057145857, 732732387859811841, 423434604487766273, 1167939298392814849, 225804342906775681, 131481770321453281, 744187318387522433, 162008004878253025, 1152039326300586753, 733796699877145985, 533572465489220097, 1012198809845192577, 633118363634020993 = 1.6855674046344E+19 (25d01189998819991197253)

>>
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Rolled 1, 5 = 6 (2d6)

>>
Rolled 839717898312047617, 955035825108014209, 752593603881710465, 724346252426897409, 1081007553056092545, 1079946765346150657, 346040487770064705, 513307444189957761, 282296496234906529, 955919688153779713, 1073640347533201793, 913508988685533953, 551934713227466625, 626907449564171649, 781071529822836097, 957001802356535169, 256151186892497281, 673932545203991169, 263054264405571393, 886119754546023041, 98893903493800641, 733218169857043969, 894288449079024641, 632595488301486465, 451178929221126593 = 1.732370953667E+19 (25d01189998819991197253)

>>
>>49903
>Quests should be on the boards that cater to their topics, not segregated here based on their format.
If we apply that logic to other boards, then /vg/, /gif/, and /wsg/ shouldn't exist. And /w/ probably shouldn't, either.
>>
>quests
>creativety
Bitch, please.
>>
>>50004
Try writing sometime. It's not that easy.
>>
>>50004
Say what you like about quests, but they can certainly be creative.

Or are you going to try and argue that the original Train Quest, for example, was not creative? How about what Planefag did with Strike Witches Quest? Papa-N's Zombie and Witch Quest?
>>
>>49932
I thought you got that all out of your system on Sunday.
>>
Rolled 843837320, 709643547, 44231635, 879322703, 572388297, 948739683, 726825340, 715637018, 435062223, 76085279, 810393471, 28510555, 266839894, 637728733, 417830188, 663106387, 661731974, 695648161, 740544121, 365432749, 588687005, 834529107, 985386875, 958395476, 774227819 = 15380765560 (25d999999999)

>>49932
>>50103
Do the dice have a limit?
>>
>>50135
Considering >>34118 and >>34135 I would think so.
>>
I love this board.

I wish people used strawpoll.me for the votes and if you take custom votes they can just write it in a post with green text, normal comments go the standard black.
>>
Is shit like this >>>/tg/47060713 really fucking necessary?
>>
>>50779
I just love how it describes, to an exact point, each and every one of the anti-quest fags.
>>
>>50779
>>>>/qst/
>>>>/s4s/
>>>>/qst/
>>>>/r9k/
>>>>/qst/
>>>>/mlp/
>>>>/qst/
>>>>/lgbt/
>>>>/qst/
>>>>/out/
>>>>/qst/
>>he's a QM
>>on the internet
>>on a traditional games board
>>he does it for free
>>he takes his "political statement" very seriously
>>he does it because it is the only amount of power & control he will ever have in his pathetic life
>>he reports posts he doesn't like because whenever he gets upset he has an asthma attack
>>he reports posts he doesn't like because they interfere with the large backlog of little girl chinese cartoon waifus he still has to write trash erotica about for other questfags to smack it to
>>he will never have a real job
>>he will never move out of his parent's house
>>he will never be at a healthy weight
>>he will never know how to cook anything besides a hot pocket
>>he will never have a girlfriend
>>he will never have any friends
Have to admit though, it's almost artistic. I mean, as shit posting goes, some effort went into this one.
>>
>>50816
Well, their usual technique of posting fake posts to get threads banned (/wst/, /qdt/, /qtg/) doesn't work with quests because they can't actually manage the creativity or ability to write a convincing fake quest without making it obvious they're false flagging.
>>
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This board is going to be invaded by a niche category whom's autism levels shouldn't be possible.

Right now during the genesis of this board the threads will be varied but this really goes somewhere.
>>
>>50990
Yes and it will slow down to less than a crawl, too.
>>
>>50990
>invaded
That's like saying that the ocean is going to be invaded by water later this year.
>>
Honest question. Why do bumped threads not go back to page 1 like normal? I'm not talking about double posting either.
>>
>>51031
The threads you are trying to bump have passed the time till autosage limit. Read the Rules
>>
>>14345
>It's like making /vg/ and then still letting generals be posted on /v/ too.
generals are still on /v/
>>
>>5
the drawing tool is a fucking joke, make a better one.
>>
>>51502
Then use mspaint.
>>
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>>51502
>>51595
>>
>>51595
>>51762
if you're going to offer something, it should be good, this is a suggestions thread, if you can't take negative feedback, then kill yourselves
>>
>>51041
>time till autosage limit.
Damn, that thing is still there?
>>
>>51889
Yes still 72 hours after OP or 750 posts, whichever comes first.
>>
i got banned for posting a thread which was in an other language
the ban said it was for the violation of rule 3
the thread was a quest but only in dutch

i understand non-English can be considered "off-topic" but not ban-worthy
>>
>>48625
>muh 8%

Do you not think that 10% of the entire board being a solid block of off-topic is a bad thing?

Furthermore you're ignoring the fact that Quest threads, unlike real threads, get bumped continuously for the entire lifespan of the thread. Other threads, even quality ones, very often slide off the thread with 50 posts or so, while quest threads just hang around.

That's to say nothing of the dampening effect Quest threads have on real /tg/ threads. Quest threads hang near the front of the catalog, which pushes newly created threads down beneath them. Add to that the existing popular threads and you have new threads being created near the middle of the catalog- the moment you make a new thread it's immediately dying. And quest activity means that even samefagging prevents those threads from recovering.

>But muh filters
Even if the people actively aware of the Quest problems filter (and we do,) this does not counteract the effects Quests have on the board at large. For Quests to not harm /tg/ would require Quests to be filtered by default and the catalog view made the default view for every user.
>>
>>52287
>quests are off topic
>quests aren't real threads
[citation needed]
If quests were truly offtopic on /tg/, they wouldn't have stuck around for all these years. As much as you and those like you parrot the muh /tg/ spiel, the fact is that quests are populated by the same kind of manchildren as those that decide to get together around a table with some dice and books and play pretend for a few hours.

There are far worse issues plaguing /tg/ than the quest boogieman. If you want to fix the board, why don't you start with things like the toxic shitters trying to stamp out anything that they don't like like a tumbrite carving out a safe space?
>>
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>Questfags acting like they are jews in the holocaust for being put in /qst/
>Meanwhile outside of their fantasy victimization land, tons of quests are being played and are as popular if not more so than on /tg/
>>29401
>Thread open for 2 days
>96 unique IPs
>>40371
>Thread open for 1 day
>43 unique IPs
>>41675
>Thread open for 1 day
>33 unique IPs
>>23343
>Thread open for 4 days
>58 unique IPs
>On top of DOZENS of other active quests

Meanwhile in /tg/

>>>/tg/47023622
>Open for 2 days
>22 unique IPs
>>>/tg/47045476
>Open for 1 day
>25 unique IPs
>>>/tg/47043968
>Open for 1 day
>11 unique IPs

Quest threads are clearly gaining traction on /qst/ and losing traction on /tg/ save for a stubborn few who have more salt. They're obviously drawing in a broader audience than what any whiny questfag in this thread would have you believe. The IP numbers per day of thread existence stats plainly prove it.

And these fuckers still act like they're being herded into a gas chamber. Which they should be, but I mean, still, christ.

Inb4
>MUH SAMPLE SIZE
>MUH THOSE AREN'T *REAL* QUESTS
>MUH SHOULD GET TO POST WHATEVER I WANT ON /tg/
>MUH JUST HIDE IT IF YOU DON'T LIKE IT

Deal with it, questcancer, you should've been gassed but the mods decided to be nice and give you your own playpen instead, and so far it's working out pretty nicely. So quit being drama queens over it.

Numbers were taken at like 12:15pm pst, they'll probably be different by the time I get to post them. Lmao internet school ban on 4chan
>>
>>52697
>cherrypicking slow /tg/ quests

>>>/tg/47061047
>open for 4.3 hours
>17 unique IPs
>>>/tg/47043814
>open for one day
>48 unique IPs

/qst/ is active right now because new board smell. Once all the 'hey look at the new shiny' people get bored and wander off, the fact that the board's rules make it impossible to build a community because we aren't allowed to have threads that aren't an active quest means there is going to be all of /po/ levels of people browsing the board, while everyone else ignores the place until their QM posts on twitter that they're running.
>>
>>52822
>/qst/ is active right now because new board smell. Once all the 'hey look at the new shiny' people get bored and wander off, the fact that the board's rules make it impossible to build a community because we aren't allowed to have threads that aren't an active quest means there is going to be all of /po/ levels of people browsing the board, while everyone else ignores the place until their QM posts on twitter that they're running.

>Source: My feelings

Nice
>>
>>52953
The new board smell is a proven phenomena. Literally every board added in the past 10 years has had it. There's a lot of extra activity in the first couple of weeks as otherwise-uninterested people flock to the new board either to see what it is or to shitpost and get some screenshots of low post numbers. That's why nobody is taking the current activity levels seriously.
>>
>>52953
Name me 1 board that hasn't slowed down past the initial new board rush.

As for the other parts, despite what your throbbing hateboner thinks, people who actively seek out quests for the sake of quests are few and far between. The vast majority of people pick up one or two quests because they spotted it while browsing and decided it looked neat. Where this board's rules state that all threads have to be a running quest, there's nothing to draw in casual browsers.

If this board's scope was broadened to include things like risk, cyoas, and whatever other thread-based games 4chan has spawned, it might be able to grow a userbase, but quests alone are too narrow a focus, especially with the current rules.

inb4 don't care, quests are bad because I say so
>>
>>52287
>while quest threads just hang around.
You mean they don't fall off the board like other threads do when there are no longer active posters!? Teach me the ways to make this happen, or great vizier of /tg/ so that I can put 50% quests on /tg/!

They die off just like every other unusued thread, you moron.

>And quest activity means that even samefagging prevents those threads from recovering.
Do you really not understand how the boards work? Is the reason for your massive butthurt the fact that you honestly believe quest threads have some mystical property that makes them more powerful than other threads when bumped? You think it takes samefagging to "save" older threads from falling off the board when all it takes is one person actually bothering to be interested in that thread to put it on the front page once more?

Holy crap, you're beyond delusional, you're just outright ignorant.

>>52953
I take it you weren't around when /i/ was created. Same thing happened there. Hell, implementing flags on /pol/ got an influx of new posters for about a week. Then they left.
>>
>>52697
>dat cherrypicking

There's more IPs because the threads hang around longer. You admit it yourself that these threads have a longer lifespan. They hang around longer because every other thread on the board is dead, so dead that threads can go hours, even days without posts and be just fine the next time someone posts in it.

You don't know much about 4chan or /tg/, so I can understand why you're confused.

>Questcancer
Can't wait until the people who come to the quest board to mock quest players are permabanned. You should have been banned from the whole fucking site when you were spamming quest threads on /tg/, but the mods were nice and decided to only give you a 3-day. So you can kindly leave the quest board now.
>>
>>52697
Also: counterpoints:

>>32793
>3 days, 53 posts. 22 uniques
>Last post: Yesterday

>>31916
>3 days, 95 posts, EIGHT UNIQUES
>Last post: Monday

>>33582
>3 days, 25 posts, NINE uniques.
>Last post: Monday

See the pattern here? I know you failed patterns in your summer school, so I'll explain. The only reason we aren't having threads that date back to the beginning of the board is because of the mod adding a hard 3-day time limit to threads disappearing. That's it. He added an artificial life span to thread s because he knew that this board wouldn't be active enough to make threads disappear on their own. So our oldest quests are things that have been around since the maximum of the time limit, barely any posters, barely any posts, and this is a large number of threads on this board.

Can you think of a thread on /tg/ that would last three days, last post being almost two full days ago, with only eight posters and twenty five posts? Of course not, because it doesn't happen unless it's something extremely niche like spytech.
>>
>>53266
>the people who come to the quest board to mock quest players are permabanned
>people who come to a discussion thread to discuss a change should be banned 5evr because I don't like their opinion
holy shit you're worse than tumblr
>>
>>53474
You guys aren't any better. You've literally tumblr'd so hard that the mods made a subreddit to try and get you to stop whining about your battered booty, same as when the trolls ponied hard enough to spawn /mlp/ because you literally couldn't stop replying to the most obvious bait.
>>
>>53474
You are literal 4chan we r leguin scum. You've been mounting a constant invasion of this board for the past week and no one has done anything to sweep you fucks out.

Every two to three hours you guys come back, make the SAME POSTS YOU DID BEFORE, and then promptly shitpost for hours and hours. Most of it containing little fun things to ensure you gets lots of (you)s like:

>You should be gassed
>Enjoy your containment board
>You're worse than ponies
>You're worse than tumblr

Then you wonder why people are pissed off at you. Why they're pissed off that they discuss this important matter in the discussion thread, and it's entirely shitflinging.
That's not 'leaving feedback'. Every argument that has been argued and discussed not even a hundred posts prior in the thread, and you won't scroll up to read it. You'll instead re-post it, with a few minor changes, and pretend that you had no idea! You're not a moron! You just can't read!

If you have nothing to add, don't come to the board meant for constructive feedback with "You're worse than tumblr :^) You should all be gassed like the jews you are" and then cry "BAWWW WHY ARE YOU SO MEAN?" when you rightfully get people calling you a shitposter who should be banned.

And yes ,you're guilty of it, too. >>49869
You've got this answer, numerous times in this very thread. You could have read the thread, and seen why people think this is a poor idea, but instead you just copy+pasted it again because you were hoping to get lots of (you)s which thankfully no one bit.
>>
boards.4chan.org/tg/thread/47066828/new-board-made-specifically-for-quests
>>
>>53683

Great, report it and move on. Don't drag the drama of whiny babies here because no one reads these threads.

There's not a mod or a janitor who seriously reads this board.
>>
>>53683
>nobody ever complains about Quests!

>>53698
>q...quick! Ban them!

You see why everyone always calls you out on your bullshit? Whenever someone complains they get banned, and you use that as an excuse to say nobody ever complains at all.

I cannot wait until the mods purge you from /tg/, and I legitimately hope your temper tantrum has made it so this board dies. Your behavior regarding this board has done nothing if not prove that the Quest community is a toxic one, and the sooner you're all off of 4chan the better.
>>
>>53823
>spend literal years shitting all over quests
>call them the toxic ones when they push back

antiquestfag 'logic', boys and girls
>>
>>53823
>Bawwww we have to follow the rules!

metathreads are against /tg/ rules. If they wanted to complain about quests, they would have made that thread in /qa/.

But they didn't, they wanted to shitpost and whine to the moderation staff because they weren't doing what they were told. Because you jackasses literally think you own /tg/ and the mods who have to clean up your shit.

How many times have you been banned now? Thirty? Forty? It's at least a couple times. Don't break the rules and then throw a hissy fit that you have to follow the rules.

I can't wait until shitposting in this thread results in purging from the entire site.
>>
>>53873
>I can't wait until shitposting in this thread results in purging from the entire site.

That I can't get behind, even if they're autistic cunts, it doesn't mean they deserve permabans.

You're starting to sound like them mate.
>>
>>53894
My optimism has withered and died within the last few days. There was a point where I was even happy with the board, but the sheer smugness, invading, lack of feedback or action from moderation has convinced me that this board exists just to let ideas fester and die.

I wanted it to be good, but there's no hope now. I'm sick of being told that I need to be gassed, purged, etc. just because I want to play my pen and paper games in peace.
>>
>>53922
Well, have you tried participating in some of the quests here? They're pretty fun!
>>
>>53873
And once again we get to the root problem: every time people say that /tg/ never wanted you around, you start shrieking like a psychopath about how there were never any threads or posts complaining about you.

Then every time there's a complaint about you, we can WATCH the complaints be deleted as soon as they're posted.

Like, are you simple or something? Do you have issues with object permanence? Just because the complaints have been banned for eight years doesn't mean they never existed, and you've got to expect that people are going to start complaining again now that they finally have hope after all those years of the mods stonewalling them. /qst/ was a godsend.

But once again you'll double down and insist that the Majestic 12 have been sitting behind their reptillain supercomputers behind 9000 proxies and terrorizing Questfags for almost a decade.

Instead you're the 4chan equivalent to weird kids who clog up the corners of bookstores playing YuGiOh. We've been stepping around you for all this time, but now there's somewhere for you to play your games next door.
>>
>>53975
>Instead you're the 4chan equivalent to weird kids who clog up the corners of bookstores playing YuGiOh. We've been stepping around you for all this time, but now there's somewhere for you to play your games next door.

So... why exactly do people playing YuGiOh annoy you so much?
>>
>>53997
because it's not /tg/
>>
I guess this is a nice board, for now

from >>>/pol/
>>
>>53975
>every time people say that /tg/ never wanted you around
>/tg/

/tg/ is not a single person. /tg/ isn't even eight people.

You can't put a thread on /tg/ and say "THIS IS /tg/ TALKING." No. You've made a shitpost on /tg/ and want to pretend that every person is now that thread.

Meanwhile: In the board actually about complaining about quest threads: You guys are nobodies. You can't even manage to complain once a month about quest threads, because there are so few of you that you can't keep qa threads up that long .
.
https://desustorage.org/qa/search/text/quest%20%2Ftg%2F/type/op/

>buhhh every time we break the rules we get banned!!!

Gosh, I fucking wonder why? It can't be because there's already a fucking metaboard that exists for metathreads?

>Then every time there's a complaint about you, we can WATCH the complaints be deleted as soon as they're posted.
Baww my persecution complex. The mods are out to get me!

Meanwhile: You come over to the board made against the wishes of a segment of /tg/, to the discussion thread, to bitch at me that the mods are repressing you. Cry me a river.

If it bothers you so much, go to /qa/ and complain there that you're not allowed to make metathreads on the board that disallows metathreads. Otherwise you look like a whining fucking idiot.

>Instead you're the 4chan equivalent to weird kids who clog up the corners of bookstores playing YuGiOh.
Says the person who probably plays Warhammer and D&D. Two things that make you look like way more of a societal outcast than YuGiOh. I should know, because I have a 3000 point army.
>>
>>53922
Literally no one has a problem with he people who use this board. What we do have a problem with are those of you that are still dumping quests on /tg/ and acting like having two boards is your god given right.

The only reason people come to this thread is because we want those people to come to this board, where they won't annoy anyone, and to counterbalance all the begging for the Quest floodgate to be opened back up on /tg/.

I mean, if you're happy with this board, I'm sorry that's something you have to deal with, but you have to realize that those of us outside the quest community have a vested interest in this board's continued existence as well.

If we leave this thread will become nothing but an echo chamber of people repeating the same opinions about /tg/ while ignoring the opinions of the rest of the users, which is objectively unfair.

I want you guys to have a board that serves your needs. I want the autosage removed, I want your metathread officially allowed, I want you to be able to have lewd quests- but I am going to look out for /tg/ first, and if it's between us or you then that decision is really easy for me.
>>
>>53997
He's a fucking /tg/ whiner piece of shit. Literally anything that's not Warhammer, muh dorfs, or elf slut what do annoys him.

He wants his own little personal hugbox to shitpost in all by himself. Quests were just the first step, now that they bitched until they got what they wanted, they're going to try and force othe things off their board because they're angry neckbeards who cannot stand the idea that someone plays games that they do not.

And I can't even make this shit up, look:
>>54006
They're already doing it. They're already trying to select a new thing from /tg/ to expel from /tg/ like the little we are legion shits that they are.

Pretty soon they'll be crying on /qa/ that they have to scroll past two or three hidden YuGiOh threads.

>I had to scroll past this children's card game thread I am literally being raped :^(

That's the next step. Along with CYOA, Chargen, and writefagging of all kinds. Once you cave to these pieces of human garbage, they're not going to stop complaining. Why should they? The staff has already demonstrated willingness to cave into their demands once. Negotiating with terrorists is the dumbest fucking move.

>>54019
Will you stay more than a month, though? Because I can tell you that the answer is no. It's a neat board, but are you understanding what it is we do here and why we find it addictive?
>>
>>54065
>Literally no one has a problem with he people who use this board.

>>53975
>>53823
>I cannot wait until the mods purge you from /tg/, and I legitimately hope your temper tantrum has made it so this board dies


You certainly seem to, you hypocritical, flustered fuck. Maybe you should leave if you're going to continue to throw a temper tantrum about MUH QUESTFAGS THIS ISN'T FAIR.

Why are you even on the quest board if you're hoping the entire fucking board dies at this point? Why are you even assuming that I would be happy with this when I've had to read a whole fucking week of shitheads coming to the board full of things they hate and wish would be banned off the site just so they can laugh at the caged monkeys at the zoo?

> because we want those people to come to this board, where they won't annoy anyone
They weren't annoying anyone before. The only ones getting 'annoyed' are the ones who are raiding this board now, 24/7, while the mods briskly ignore it and let them continue shitposting in the thread that's supposed to be about constructive feedback.
>>
>>54065
>The only reason people come to this thread is because we want those people to come to this board
YES, EXACTLY THE FUCKING POINT. YOU, YOU YOU WANT THIS BOARD, YOU WANT QUESTS GONE, YOU WANT PEOPLE TO NOT TAKE UP A TINY PORTION OF /TG/, YOU AND NO ONE ELSE!

Good fucking god, it took you long enough to admit you wanted this to be a containment board.
>>
>>54084
Uh, not to rain on your parade, but I'm >>54006, that post was a joke. Likely a sadly accurate one, but a joke nonetheless.
>>
>>54084
Three times. They've caved three times so far. /wst/, /qtg/, and this board.
>>
>>54042
I mean, it's nice that you've rounded off your search terms so that you can pretend to be right, but you also need to add in terms like "Quests."

Whenever people ask for new boards /fg/-Forum Games was always one of the most common demands, with Quests on /tg/ being a prime example.

You're also very carefully stepping around that /qa/ is a very small that has on,y existed in its current state since Hiro took over. /q/ also existed, where Quests were such a common complaint that a sticky had to be created to deal with it. You're ALSO ignoring the existence of quickly-deleted metathreads on /tg/, as well as issues within the /qtg/.

And you are yet again ignoring things like Thread Tagging being a response to unmanageable shitposting, AND the massive amount of anti-quest posting deleted from individual quests, AND idle anti-quest sentiment within threads dealing with /tg/ at large.

All of this is readily apparent to regular users of the board and those willing to argue in good faith.
>>
>>54136
FUck, sorry. I have a hairtrigger reading these threads because the whiners bitch and complain that everything outside their tiny circle of interests isn't /tg/.


The bitches can't even describe what is or isn't /tg/ at this point.
>>
>>54084
>They're already doing it. They're already trying to select a new thing from /tg/ to expel from /tg/ like the little we are legion shits that they are.

You seriously need to calm down with your slippery slope mental breakdown. From your posts it is pretty clear you are unwell.

>>53997
Please develop reading comprehension.

>>54131
Ticks and fleas don't want to be removed either. This is not a hard concept to grasp.
>>
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>>54147
>I mean, it's nice that you've rounded off your search terms so that you can pretend to be right, but you also need to add in terms like "Quests."

https://desustorage.org/qa/search/text/quest%20quests%20%2Ftg%2F/type/op/
https://desustorage.org/qa/search/text/quests%20%2Ftg%2F/type/op/

It's still one post a month. The only time this ever changed is when this board was created.

Again, you're a jackass that ignores the objective evidence of the matter: You guys are not that big in number. Maybe a dozen of you, tops. The majority of /tg/ doesn't care. The only ones who ever cared enough about them are the ones raiding this board right now.

If you won't even go and look up objective information (adding 'quests' instead of 'quest' was REAL HARD you know) yourself, then why should anyone take your opinion seriously?

>But the massive amount of anti-quest posting deleted from individual quests!

YES, SHITPOSTING IN THREADS RESULTS IN DELETION. HUGE SHOCK

You're really not proving yourself as anything other than a rampant shitposter. Your entire post is just "WHY CAN'T WE SHITPOST IN ON-TOPIC THREADS?! I WANT TO BE ALLOWED TO SHITPOST LIKE IT'S /b/!"

I fucking-wonder-why your shitposting gets deleted and banned? I can't imagine why! It can't be because you guys have been spent the last TWO WEEKS now shitposting in any quest thread you come across despite the mods clearly saying that the move won't happen yet.

https://desustorage.org/tg/search/text/qst/deleted/deleted/

Look at that shit. That's all your 'people' making the janitors lives miserable. Do you want a fucking medal for being this much of a shitstain?

Ponyfags and their pony hijacks didn't get deleted this much.
>>
>>54204
>You're just mentally ill :^)

You're the one with the massive persecution complex, thinking the mods are specifically out to get you because you're shitposting in /tg/.

>>53975
>Then every time there's a complaint about you, we can WATCH the complaints be deleted as soon as they're posted.

Your entire point boils down to "I'm not allowed to shitpost meta in /tg/ and this makes me upset!"

I'm amazed you're even allowed to live on your own if shitposting is your equivalent of complaining. You have an entire board to post this on in /qa/, but instead you rather shitpost it in /tg/ where it's explicitly not allowed. Then cry about a persecution being made against you when your metathreads bitching about quests are deleted.

Sound familiar? You're so much of an idiot hypocrite that you don't even recognize it when it bites you in the ass.
>>
>>54204
>Ticks and fleas don't want to be removed either. This is not a hard concept to grasp.
Also, great job saying that you want the board, but also calling us parasites.

Your bias is so thick that it peers through any attempt to be diplomatic. Do you seriously think anyone should listen to you? Or take you seriously for a second when you think shit metathreads is objective /tg/ posting but quest threads, which have always been allowed and continue to be, are like fleas and ticks?

Go bitch in /qa/ some more.
>>
>>54204
>Ticks and fleas don't want to be removed either.
We noticed. At least you're starting to be honest about yourself at least.

More seriously, quests aren't magically different from other threads. QMs don't have access to some secret leech mode email field option. If the people browsing the board are interested in the thread, they'll click. If not, they won't. If they're some sort of heavily autistic manchild, they'll pitch a fit. The only way quests could be likened to a tick is if you also apply that analogy to literally every thread ever, at which point it's lost the meaning you're after.
>>
>>54042
>>54128
>>54264
You replied LITERALLY THREE TIMES to the same post.
Are you actually just this used to samefagging?
I'm almost impressed with your dedication to defending your hate of this board.
>>
>>54315
I'm quoting his retarded statements from his post, you redditor. I'm not replying to that post.

Hence the greentext right below that reply.

If I was samefagging, would I really do it while maintaining the same ID? Fuck no. Clearly I'm not samefagging, because I'm keeping the same ID as long as possible to dissect the retarded, hypocritical and conflicting arguments of the antis.

If you don't want antis having their retarded statements being used against them, maybe you guys should stop saying retarded things?
>>
>>54315
Pretty sure that replying to a different piece of the post each time does not constitute samefagging.
>>
>>54315
Haha, this gave me a good chuckle.
>>54342
>>
>>54329
>oh shit I forgot about IDs and someone called me out
>better call them a redditor!
>>
>>54304
This.

The fact that people even pretend that quests were 'leeching' off the board is ridiculous. Are people really so egotistical that they think their threads are contributing to the board, but threads they don't like are leeching from it?

Anti questers really are the dumbest of people.

>>54358
Here's one now. Someone so new to 4chan that he doesn't understand how quotes work. That you can reference a previous post and still take parts from it even if you're not replying to it.
I wonder what subreddit he comes from.
>>
>>54131
>Good fucking god, it took you long enough to admit you wanted this to be a containment board.
As opposed to what? You're not uncovering any great secret by saying that people happy with the split wanted a separate board for quests. That's been explicitly stated from the beginning.

>>54217
>Look at that shit. That's all your 'people' making the janitors lives miserable. Do you want a fucking medal for being this much of a shitstain?
Telling people with quests to go to the board for quests. How terrible.
>>
>>54358
Furthermore, if you actually read the posts instead of throwing a screaming bitchfit about samefagging, you would notice that the main post is still referencing the quoted post at the top.

See: >>54128
>>54065
>Literally no one has a problem with he people who use this board.

>>53975
>>53823
>I cannot wait until the mods purge you from /tg/, and I legitimately hope your temper tantrum has made it so this board dies


Two conflicting statements from the same person referencing the same post.
Not that you would have noticed because I doubt you even read any of my posts. You probably just see my ID, and think "GRR QUESTFAG GONNA SHITPOST NOW".
>>
>>54377
>Shitposting when the mods are trying to tell you to stop shitposting.

Yes, how terrible. It's almost like you're a collection of shitposters or something!

Raids are against the rules. When you go to quest threads and start spamming "GO TO QST YOU FUCKS MY GOD I HOPE YOU DIE OF CANCER", you are raiding that thread. And deserve every ban given to you.

The very idea that you find it 'acceptable' to go and shitpost in threads that are perfectly welcome in /tg/ at the moment proves how tiny, and worthless your 'people' are. A small minority of the whiniest shitposters who have zero respect for rules but think they own the board through samefagging and raiding.

Literally brigading in 4chan. Maybe you should go back to that place if this is what you constitute as 'telling people'.
>>
>>54412
>When you go to quest threads and start spamming "GO TO QST YOU FUCKS MY GOD I HOPE YOU DIE OF CANCER", you are raiding that thread. And deserve every ban given to you.
>And deserve every ban given to you.
So all zero of them. Okay.

I haven't posted more than once in a quest thread or told anyone to die (because unlike you, apparently, I'm not a raging child). Does it make your life easier to pretend that everyone who disagrees with you is the same person?
>>
>>54438
>So all zero of them. Okay.
The 'you' was hypothetical. I'm not saying YOU SPECIFICALLY are doing it, but you, or someone like you, made all of this shit:

https://desustorage.org/tg/search/text/qst/deleted/deleted/

That is all trash that the moderators and janitors have to pick up, because again: Your kind are a bunch of raging children.

And you must agree with it in some sense of the word, because look: >>54377
>Telling people with quests to go to the board for quests. How terrible.

Wow! It's almost like you think that raging like a little child in a thread constitutes intelligent conversation! That speaks volumes about you as a person, even if you personally did not do it.

'You' can still be for this board and still hate the rampant shitposting in quest threads. Which only makes people who run quests want to use this board even less.
>>
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>>53969

No it's not. It's anada shoah.
>>
>>54377
>That's been explicitly stated from the beginning.
No, it hasn't. As amatter fo fact, the people who got this board created expliocitly said "you wanted it" and "we did this for you".

This is literally the first post where one of the assholes who got this board created actuality admitted it was done to contain and get rid of quests.
>>
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>>54466
>Wow! It's almost like you think that raging like a little child in a thread constitutes intelligent conversation!
At most a handul of the posts in your link could be considered "raging".

You, on the other hand:
>>54084
>He's a fucking /tg/ whiner piece of shit. Literally anything that's not Warhammer, muh dorfs, or elf slut what do annoys him.
>He wants his own little personal hugbox to shitpost in all by himself.

And then you try to claim that you're the mature party here, and it's the -other side- that's made up of raging children?

>Wow! It's almost like you think that raging like a little child in a thread constitutes intelligent conversation!
>>
>>54367
>The fact that people even pretend that quests were 'leeching' off the board is ridiculous.

So why can't they survive on their own board? That has literally been a questfag talking point for the majority of this thread; we CAN'T give questfags their own board, because quests will wither and die without host boards to leech off of.

Checkmate, questfag.
>>
>>54551
It would only be leeching off the board if everyone that uses the board that enters a quest subsequently stops using any non-quest /tg/ threads.
>>
>>54506
>This is literally the first post where one of the assholes who got this board created actuality admitted it was done to contain and get rid of quests.

"Admitted it was done because" and "I approve of it because" are two different things. The only person who can do the first is the mod that decided to put the split into action. And the latter is what he was talking about:
>Good fucking god, it took you long enough to admit you wanted this to be a containment board.

Need an example of someone before him saying that that was their reason for being pleased with the split? Here you go:
>>48355

Kinda hard to claim "no one said this before this guy" when you're talking to one of the people who said it before him.
>>
>>54551
>So why can't they survive on their own board?

I have posted about this several times at this point, rather than typing it all up again, have some links.

>>53058
>>49410
>>45905
>>36660
>>17725

There might be a few more up there from me, but I accidentally reset my ctrl+f back to the end of the thread so fuck clicking my way back up the 30 or so posts I'd made it up to. Some of those may only be tangentally related, I just grabbed the ones that looked halfway relevant.
>>
>>54546
>At most a handul of the posts in your link could be considered "raging".
>An entire block of posts yelling FUCK YOU FUCK YOU FUCK YOU
>Constant links to 'qst' despite every one of htem being banned deleted

>not raging
>not shitposting

I have bad news for you: You're friends with a bunch of whiny shitposters who are evading bans so they can shit up a board because they think they own it. That's raging, that's shitposting. You agree with both of them. Therefore on some level, are a raging shitposter.

That's against site rules.
That's grounds for a ban.
Don't cry argentina for a bunch of shitposting, raging losers who got banned because they keep disobeying site rules.

Whining and moaning about people who get banned because they disobeyed the rules just makes you look like a huge, pathetic idiot.

>And then you try to claim that you're the mature party here, and it's the -other side- that's made up of raging children?
Yes, because I'm obeying site rules. You come to qst to defend a bunch of whiners who got banned for shitting in threads they aren't interested in and are perfectly legal. Then you come here, to the board full of things you hate, to call me a whiny child. That is being an immature fuck. That is so immature that I can't even imagine how you are past the page of 18 to not see the massive hypocritical irony in your very own statement.

And again:
>Wow! It's almost like you think that raging like a little child in a thread constitutes intelligent conversation!
Keep getting your posts deleted.
>>
>>54551
>So why can't they survive on their own board?
Because there isn't a large enough playerbase for them to survive, are you stupid? Did you even read a single post in this thread or are you just in full-on damage control shitposting?

Just read a few >>54615 and realize that you've been put into checkmate, anti-questfag. Now get the fuck off 'our' board.

>>54609
And you also have six-seven people on that same post telling you why you're an idiot for thinking that way. If only you read those posts.

I'm sure you have more quest threads to raid, so I won't keep you.
>>
>>54653
Seems like they're doing well enough on the board now.
>>
>>54682
I don't think you know what the word leech means.
>>
>>54653
>Because there isn't a large enough playerbase for them to survive, are you stupid?

It was a rhetorical question you inbred questshitter.

You cannot simultaneously believe that questfags require another board's exposure since without it they will wither and die *and* think that they aren't leeches.

It is literally what they are doing; taking up our board space with unrelated content purely to do their own thing. You just don't like the negative stigma associated with the phraseology, hence your emotional backlash.

But that's what you are, and all you have ever been. Now you can be free. Enjoy. :^)

>>54692

I think you desperately want it to mean something other than what it is.
>>
>>54636
>Yes, because I'm obeying site rules.
By calling for QMs to raid /tg/ by posting threads there instead of on the board made for them?
>>
>>54680
>Seems like they're doing well enough on the board now.
They're really not, every major quest thread that runs regularly on /tg/ has gone back to /tg/ due to a huge drop in posts. And if you want to see some dead threads, here's a few: >>53360

This would have NEVER happened on /tg/. The only reason it looks like we're 'doing fine' here is because the mod put a timer on threads to make the board seem more active than it is.

>>54682
>But it was rhetorical! Questshitter!

Get bent, you retarded fucking fag. You posed a serious question, didn't like the answer, and suddenly it's 'rhetorical' because you don't like facts and answers.

>You cannot simultaneously believe that questfags were not leeching off of /tg/ (because they 'need it' since without another board's exposure, they will wither and die) *and* that they aren't leeches because muh feelings.

I can't believe that quests were a part of /tg/, which they were for eight whole years without a problem, while thinking that they weren't getting players from /tg/?

You ARE retarded. Quests were threads just like any other thread on /tg/, and were therefore allowed to be posted in by people browsing /tg/.

Saying a thread is 'leeching' off of /tg/ is like saying people are chained to threads, unable to leave them or browse something else. Your entire argument is faulty and is the product of insane lunacy in your mind. Warhammer fanfiction threads are as much of a 'leech' as quests are, and there are more of them.
>>
>>54713
>By calling for QMs to raid /tg/ by posting threads there instead of on the board made for them?

I haven't called for anyone to post on /tg/, quests are still allowed on /tg/ you fucking bucktooth tulip-picking bitch.

The only ones who are throwing a huge retarded fit over it are you assholes who can't stand the concept that they have to share a board with someone. Stop raiding threads and maybe people will move faster.
>>
>>54653
>Just read a few >>54615 and realize that you've been put into checkmate, anti-questfag. Now get the fuck off 'our' board.

"We said 'no, you're wrong'. Checkmate." Not how it works.

I'm not screwing with your quests here. Why would I abandon the feedback thread about the split and let only the people who -don't- like it voice their opinion? Yes, of course, you want that because it would make it easier for you to convince the mods to re-merge the boards.
>>
>>54609
>If i reinterpret what you say and make an argument out of spurious logic, it sounds like I have a leg to stand on!

Interesting idea of what people said. It's even more interesting that you can read his mind and understand the intent with which what he said was meant rather than what he actually posted which anyone could read.
>>
>>54707
Great move deleting your post, but it's still not enough! Maybe you should delete your other 13 retarded posts before anyone recognizes how much of an idiot hypocrite you are.

>posting a legal thread on the board that it belongs to
>leeching

I'm still baffled how someone can make this backflip in logic. Are warhammer threads leeching from /tg/, too? Maybe you should join the special olympics section of the mental gymnastics with such twisting and mangling of words and definitions.
>>
>>54744
>posting a legal thread on the board that it belongs to

Not anymore, questfag.

Not. Anymore.
>>
>>54732
>"We said 'no, you're wrong'. Checkmate." Not how it works.
You got destroyed by facts and arguments, and now you're not looking at facts and arguments because logic is cancer to you.

>I'm not screwing with your quests here!
But someone like you IS screwing with them on the board that they are allowed to be on and are agreed by staff they're allowed to be on.

Again, you have no interest in quests, why are you here?

>Why would I abandon the feedback thread about the split and let only the people who -don't- like it voice their opinion?
Because this is about the future of this board, of which you have none. If this move gets finalized, you're going to be jerking off your tiny dick somewhere else, never to return. You have no say in this, you're just a cancerous tumor that's decided to come by and let everyone know how much of a big man he is because he didn't get moved.

You're making your own case as why it SHOULD be re-merged with posts like >>54377
admitting that you really are just a shitposter that thinks raiding is a good thing.

Every anti-quest post that's just a bunch of shitflinging is more and more evidence as to why this move was a bad idea. It dug up old wounds and created more hatred and strife over something that was not a problem until a week ago to everyone but a tiny minority of we-r-legun shitposters.
>>
>>54760
Show me the rule that says quests cannot be posted on /tg/ please.
>>
>>54760
>Not anymore, questfag.
Then why are your shitposts getting deleted?

https://desustorage.org/tg/search/text/qst/deleted/deleted/

Face it faggot: There is no mandate to move yet, and every shitpost you make is yet another reason why /qst/ should be deleted. So go on, keep raiding threads. You're just giving more of a reason why this board shouldn't exist.
>>
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>>54788

Coming soon, questfag. Coming soon.
>>
>>54743
>It's even more interesting that you can read his mind and understand the intent with which what he said was meant rather than what he actually posted which anyone could read.

I quoted what he actually posted. Here, you can have another chance to read it.
>Good fucking god, it took you long enough to admit you wanted this to be a containment board.
>admit you wanted this to be a containment board

You're the one that tried to change it to something else:
>This is literally the first post where one of the assholes who got this board created actuality admitted it was done to contain and get rid of quests.
>admitted it was done to contain and get rid of quests
>>
>>54804
And coming to the feedback thread to shitpost image macros and rare peepees is yet ANOTHER nail in your coffin that no one should have listened to you in the first place.

You're a bunch of memespammers who have no opinions worth holding. fuck off.
>>
>>54719
>They're really not, every major quest thread that runs regularly on /tg/ has gone back to /tg/ due to a huge drop in posts.

gee, I wonder if it has something to do with the constant claims that if you just plug your ears and pretend /qst/ doesn't exist you can get it deleted?

You're all throwing a temper tantrum because for the first time in the history of /tg/ the rules apply to you.
>>
>>54959
>gee, I wonder if it has something to do with the constant claims that if you just plug your ears and pretend /qst/ doesn't exist you can get it deleted?
Or that no one wants to visit /qst/ because it's a doomed board with an awful premise meant for 8% of a low-pop board instead of being alongside other threads of similar interests.

>You're all throwing a temper tantrum because for the first time in the history of /tg/ the rules apply to you.

Find either the global rule or the local rule which states that quests are not allowed in /tg/.

You shits constantly rail how quests have apparently ALWAYS been banned from /tg/, but I'm yet to see the rule that states 'No quests in /tg/'. I'm going to guess it doesn't exist and that you're full of shit.
>>
>>54959
>You're all throwing a temper tantrum because for the first time in the history of /tg/ the rules apply to you.
Actually, if you'd pay attention to things, you might notice that we're upset from a combination of factors

1) A manager shows up out of the blue announcing a board for quests
2) When pressed for some proof that he knew what the fuck he was talking about, he demonstrated a complete lack of awareness of what the hell quests wanted or needed in a board
3) Two hours after that announcement went up, the trial board went live with the managers halfbaked ideas still present.
4) The manager proceeded to fuck off, and the poor bastard of a mod that is stuck cleaning up his mess has made some small steps, but we need a giant fucking leap before this place is in a workable state.
5) Throughout this, you fuckers have been shitposting as fast as you can stroke your sissy clits even though there is currently nothing forcing us to use this board.

Quests are, for the most part, /tg/ related by all metrics aside from your feelings on the matter, and even with this board's existence, there is no rule saying quests have to go here, so we are in fact breaking no rules.
>>
>>55030
>Quests are, for the most part, /tg/ related

you keep saying this and it has never, ever been true.
>>
>>55079
Keep being delusional
>>
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>>5
so is this board basically a role play board?
>>
>>55098
Sorta. It's supposed to be for one very specific kind of collective game, which generally revolves around roleplay, writefagging, dice rolls and democracy.
>>
>>55079
>never been true

Quests have been on /tg/ longer than you've been on /tg/, kid.
>>
>>55113
ah ok
never played a quest game before
>>
>>55098
It is, but here's the kicker:

It's not a roleplay board for general roleplay. It's a story board for a very specific type of choose your own adventure story where a group of players play as a single main character. And make decisions for that main character.

It's a subset of a subset of a subset of creative writing.

And someone referred to as the 'board manager' thinks that this is enough to keep the board alive.

It clearly isn't since we have threads already that are stagnating.

No one outside of /tg/ knows what quests are anymore, and this whole thing was doomed from the start.
>>
>>55079
If that was true, they wouldn't have stayed there for 8 years. No matter how much you shout that quests aren't /tg/, the fact that they are made by /tg/ posters and followed by /tg/ posters proves you wrong. Look at what happened to the actual outside quests when they got forced onto /tg/. Most of them died, because they weren't /tg/.

If you want to go down the not /tg/ road, there are far more egregious threads to persecute, like the one for SS13, or minecraft, or dawn of war. Straight up videogame threads, and they're here on /tg/.
>>
>>55122
Maybe you can play? Stay around, maybe write one yourself. It's fun, kind of addictive.

I'm really only saying that because after people stop checking the board out of curiosity from it being in the news ribbon, it will be deader than a doorknob. So you really should enjoy it while it lasts. Any new blood is welcome, and you don't even have to know what is happening in a story to vote on things.
>>
>>55143
ill lurk first
>>
>>55154
Always a good option when deciding to go for something new.
>>
stop making new boards. the site was fragmented enough as it was before moot left.

this may serve as a containment board for roll threads, but it drives away traffic from every board where those were popular. that's not always a good thing.

just because most of the community wants something, doesn't mean they should get it, even in containment board packages. it compromises the site too much.
>>
>>55227
No ones listening. I really wish there were, but they aren't. Aside from the shitposters that is, and everyone knows they don't count.
>>
>>55227
>just because most of the community wants something

There's the kicker, they made this one without anyone wanting it.
>>
>>55227
Roll threads aren't even allowed here
Not even dub threads
Not even CYOAs

It's quests. Which was measured to be 8% of /tg/.
Pretty much anyone who is familiar with chan culture understands how poor of an idea that is.
>>
>>55272

>If I repeat the meme long enough it will be accepted as truth
>>
>>55279
>>55257
>Aside from the shitposters that is, and everyone knows they don't count.
>>
>>55341

>Nobody wants /qst/
>Uh, except all these people who wanted /qst/
>>
>>55365
You never wanted /qst/, you just wanted questfags gone.
>>
>>55381
It's the same thing in his mind. Kinda silly if you ask me.
>>
>>55279
>If I shitpost long enough, maybe someone will listen to me.

You guys are nobodies. Barely enough to even keep your threads in /qa/'s bumped for a month until this happened.
>>
>>55381

I wanted questfags off of /tg/.

We're getting there. Progress is good :^)

>>55403

I know you questfags are getting hyperemotional over this, but really, let's back up.

>Position 1: Quests will vanish if banished from /tg/, because without board parasitism, the genre cannot survive. /qst/'s creation therefore ensures quests will die a slow death, and that's why they should continue to be on /tg/.
>Position 2: Questfags can sustain their own community if they have their own board. They should be removed from /tg/ altogether.
>Position 3: Questfags will wither and die if banished to their own board, which is why they should be removed from /tg/ altogether.

You obviously think I hold position 3, but if I do, it's not silly at all to want /qst/ to gas the questfags.

>>55447

>3 questfags who have been relentlessly defending their cancer for the majority of the thread in recent days (30+ posts each, not even counting any other IPs they've gone through)
>Calling anybody else nobodies

It's okay to cry, questfag. Your death will be a quick one.
>>
>>55487
>because without board parasitism
You guys keep saying this as though quests don't get posters the exact same way every other thread gets posters. It really makes it hard to take you seriously.
>>
>>55529
>You guys keep saying this as though quests don't get posters the exact same way every other thread gets posters.

By posting unrelated content on boards where it doesn't belong? No, I don't think that's how "every other thread" gets posters at all, Anon.

Cars belong in /o/, not /g/, whether or not mechanical engineering is a type of technology. Likewise, quests should have their own board that is not /tg/. I'm sorry you feel this means your cancerous hobby is going to die, but if it makes you feel better, I sincerely believe you've got more than enough interest to play with the big boards now.

And if not, better still. : ^ )
>>
>>55586
>Collaborative games of pretend aren't /tg/
ur cute
>>
>>55487
>>3 questfags who have been relentlessly defending their cancer for the majority of the thread

Compared to 3 losers going to a board full of shit they hate to shit-talk a thing they don't even want to participate in.

This is proof alone that no one should listen to you. You're a shitposter through and through and should be banned from 4chan in general.

I can't believe the fucks actually caved to you inbred pieces of garbage.
>>
>>55586
>By posting unrelated content on boards where it doesn't belong?
It belonged there for eight years you stupid reddit baby, kill yourself.
>>
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>>55611
>Pieces of technology aren't /g/

And yet...

>>55620
>>55629

>This questfag has been reduced to hate-filled tears over the course of this thread

God, even if the /qst/ *does* get deleted and quests are shoved back onto /tg/, it will have all been worth it, just for this salt right here.
>>
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>>55734
>This questfag has been reduced to hate-filled tears over the course of this thread

I'm doing just fine. This is the same exact pattern I've been seeing over the past week.

Anti questfag comes in, tries to pretend he's on our side and supporting the board, quickly gets his retarded arguments shot down because he can't argue and he has no real points, and then devolves into shitflinging, reaction images, and "lol u mad X:^)" responses because he really didn't want to argue his point. He just wanted to shitpost.

It's not infuriating, it's typical. I know none of the people who want this board really want to read quests. You can scroll up and see posts just like yours that are still here from someone else who just wanted to shitfling.
See:
>>15350
>>19415

You're not 'special', You're not getting on anyone's nerves. You're out of arguments and reaction faces is the only thing you know what to do now.

And when everyone has forgotten about you, another will come along and continue the same pattern. It's more about establishing that the people who think quests shouldn't be on /tg/ don't know what they're talking about and are all memespammers without any arguments or points.

It's now your turn to either spam more memes at me or form an argument. You don't have much of one, so why don't you share your rare peepees?
>>
Also, I'd like to note in some bizarre type of irony. This very thread has slowed down from the time it was made.

Even with being the most popular thread in the entire board, with all the shitflinging and arguments, it's still becoming barely more active than a regular /tg/ thread.

I hope if there's any sense in the staff's head, they recognize the grand irony in all this. Can't even keep a sticky active on this board anymore.
>>
>>55816
Hey, there's Elf Slav what do on /tg/ right now and we've got a MLP Gore quest here.
>>
>>55894
we do? Mods must be asleep, last we were aware GR15 was still in effect on this board. Which is amusing in its own way, what with /mlp/ having more quests than /tg/ does.
>>
>>55894
Well, elf slav is a proud /tg/ tradition.

I find the shitposting in the quests I read here and the MLP quests to be an even stranger irony in all this.

Mods don't seriously read quests or participate in them. So why would they moderate the quest board?

I have to give props to whoever is moderating /tg/ because they've kept the shitting out of quests there pretty handily. I wish /qst/ could get someone that dedicated.
>>
>>55227
>stop making new boards

No. If anything we need more boards. Everything on 4chan is stuffed into boards where it only tangentially fits until the mods sperg out and delete it.

/tg/ is a good example. Quests, Star Trek, writing, worldbuilding, game mechanics- everything's forced into one place until the mods sperg out and decide to delete your thread. Giving things their own home and then ENFORCING IT is better for everyone.

The benefit of having one board is.... it makes the ribbon longer, I guess? You hate change?

There is literally no reason not to make new boards. If Hiro wants to do a good job with 4chan he should do the opposite of Moot at every turn.
>>
>>55141

Sailor Moon, Dragonball Z, Kancolle, Mortal Kombat, Madoka, Slice of Life High School, Overlord
>>
>>55933
Counterpoint: /po/

More boards are not a good thing when there is literally not enough interested people to post in it
>>
>>55933
>worldbuilding, game mechanics
I should really use the ID filter function more.
>>
>>55916
>mods
>asleep

mods don't browse quests.
>>
>>55933
>No. If anything we need more boards
Newfag.

4chan was at its best when there were only a dozen boards, tops.
>>
>>55954
Oh god, I just went and actually looked at /po/, their threadcount doesn't even make it to page 10. Now I feel sad.
>>
>>55933
Also good job proving me completely correct: you just want to remove the shit you don't like from /tg/ and have your own personal safe space.

You don't want to improve the board, you just want it to be better for you, personally. You have no interest in making it a good place to discuss anything.
>>
>>56009
This is our future, you know.

/po/ is an extreme example, but papercraft is way less niche than questing.
>>
>>56009
They were semi-spammed a while back. It got cleaned up.
>>
>>56084
How far back are we talking about here?
>>
There are still quite a few quests on /tg/. This board seems to be working alright so can we expect to see them moved?
>>
>>56141
There's still bug fixing to be done and "features" to hopefully be removed. Or at least possible for OPs to disable.
>>
>>56141
When is the trial period over?
>>
>>56100
I think within the last week or so. From how I heard it, it was only a page or 2 of spam. Around the same time /o/ and /k/ got spammed I think.
>>
>>56141
Every fucking four hours, this is posted.

Can you at least scroll up? Is it so hard for you to use your mousewheel.

Here, here's the exact same question over the last few days you can read from:

>>43308
>>35626
>>33634
>>31112

Go on, read the same argument over and over again like it's groundhog day.
>>
>>56230
>Every fucking four hours, this is posted.
Yes, people give feedback in the feedback thread, including people who disagree with you. When several people are of the same opinion, you can expect similar feedback from all of them. This is still useful, as it shows that more than one person shares the thought, or multiple people want an answer to the question.
>>
>>56568
For a set of posts that should go on /qa/?
>>
>>56568

No dude, the illuminati greys used their technology acquired from Roswell to reset their routers and give a duplicate opinion for the purposes of killing quests once and for all, because they hate creativity and fun and all those good vibes.
>>
shoudlve called this board pure autism or mlp 2
>>
>>56568
>Yes, people give feedback in the feedback thread
They don't even read posts in the feedback thread. They just pop in, "WHY ISN'T THIS THING I DON'T LIKE GONE YET?" then they leave.

Frankly I'm impressed you've stayed as long as you have. You're one of the few that managed to stay here for over a day. Congrats I guess.

I find it suspicious that every person asking this so far has one post to their name.
>>
>>56722
>It takes illuminati greys to press a button on the back of your router.

I wonder what it's like being this retarded.

>>56790
Or just deleted it, it's a haven for shitposters now.
>>
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>>56809
its only ever going to be a shitposting board, this is the most trollbait board ever tried and its not even necessary
>>
>>56828
Exactly.

This thread alone should be proof that nothing good can come of this board.

It's sad because I wanted to be optimistic at first, but this very feedback thread full of the tards who want to destroy it has ruined any hope I had.
>>
>>56842
also who the fuck came up with quests for the board name? i only clicked this shit for help with zelda
>>
>>56866
>Quests
That's the name of the type of thread. They were a small section of /tg/ that people bitched and whined about until the point that they made a board for them that is doomed to failure.

>i only clicked this shit for help with zelda
What help do you need? I rather talk about that then have the same argument I've had over the past six days with the same exact people.

Maybe this thread will be useful to someone.
>>
>>56809
>I wonder what it's like being this retarded.

It's really more of a commentary on your insanity and paranoia.
>>
>>56883
i cant find the second blue chu chu on crescent moon island in tind waker, i looked for some tutorials but they were all poorly written out and my internets basically dial up from the 80s so youtubes out of the question
>>
>>56866
I can help a little but I haven't really played anything past Link's Awakening.
>>
>>56918
>It's really more of a commentary on your insanity and paranoia.
The idea people aren't samefagging when you people were less than a few dozen in number a week leading up to the change is insane?

Face facts: Either you guys are tiny in number or your ranks have swelled from r9k shitposters. Considering that you think Rare peepees are a high-form of art, I'm almost more inclined to think that you stumbled here from some shithole like /b/ and don't actually care what happens to /tg/.
>>
>>56944
Thought those two spawned pretty close to each other.
>>
>>56962
*are samefagging

Sorry, it's late. I've wasted yet another day in the feedback thread fighting the same three or four people who shitpost insults endlessly instead of making an argument for why the board should exist.
>>
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>>56968
i like rare fucking pepes asshole. we are no longer friends
>>
>>56944
I remember it being almost right next to it. As in: If you find one, you should easily see the other.

I could try to get to that point from the closest save I have, but it's late here.
>>
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>>56976
we can be friends again, but not best friends just friends friends.
>>
>>56918
>I'm going to call you insane and paranoid, by acting even more insane and paranoid
>I was just PRETENDING to be insane, paranoid, and stupid, guys!

I don't know what this board is really about, but wow. You must be some kind of super-retard. "Jokes on him, I was only pretending to be stupid!" made incarnate.
Are you a sample of the standard poster of /tg/? That place must be a shithole. Worse than s4s if you are the typical /tg/ poster.
This thread really is a showcase of 'jokes on you i was only pretending to be stupid'. If this is what quests are, then you two belong together.
>>
>>57008

>Make the most blatantly obvious joke possible
>"I was just PRETENDING!"

Get off your phone >>56968. There's no way an unbiased third party would go over that comment chain and actually come to this stupid of a conclusion.
>>
>>57036
>literally click on this board for the first time
>notice a retarded comment in the feedback thread.

>get off your phone

sorry, you are insane, paranoid, and stupid.
>>
>>57044

u got m m8 ;^)
>>
also I don't really see what the point of the board is even about
there is something in the general thread about it, but i don't see what the purpose is.

can you make roll threads here? how about dubgames? Getting dubs and rolls on this board seems pretty easy, though.
>>
>>51460
What the fucking christ, is this a normal quest thread?
>>
>>57068
Oh my lord, what the actual fuck
>>
>>57068

Pretty much.

You can see why we'd rather get this cancer off of /tg/.
>>
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Kind of dead for a new board.

I wish /v/ had this thing.
>>
>>57068
This dude>>57087

Is lying, but hey, you just have to click on his ID to see he's just a shitposter.
>>
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>>57082
I'm going to guess 'no', then.

>>57087
So I don't get it, what is it and how does it work? Why is it on /tg/?

Why is it so dead? Has this board been around a couple months and I just didn't notice?
>>
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>>57095
Oh, okay.
Still. This is kinda weird. I don't really see the purpose or the function.

Was there a need for this? I saw /film/ appear and disappear in a couple hours. Then there were talks of splitting /v/ further that I'm not sure are true.
Is this the place for feedback on new boards in general or just this one? There isn't anything like it on /qa/.
>>
>>57109
>So I don't get it, what is it and how does it work? Why is it on /tg/?

Quests are for of roleplaying where anon takes control of one character in a setting. Typically they have stats or mechanics similar to a tabletop RPG.

Very /tg/

What you linked was.... Ugh


This board is dead because it was made dead, even with shitposts it took 3 days to reach the thread limit. Only reason threads are removed at all is because of a 3 day auto sage.

It was made last week and was posted literally two hours after a QA thread was stickied to /tg/.

Basically it's a buggy mess of a niche board that doesn't need to exist, and solely exists because the "manager" who made it was incompetent.
>>
>>57119
Just this one
>>
>>57119
>>57109
It's just for this one. This thread is dead because there's nothing really left to discuss. All the suggestions for board improvement have been long suggested, all that's left is shitposting about whether quests are "/tg/" or not, which is the crux of whether they should be allowed on /tg/. So all that's really left is shitposting.

Speaking of feedback, I tuned out a few days ago, did they fix the auto-updater/thread watcher yet or is that still blanking out for some people?
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>>57068
It's called greentext quest, so I'm guessing it's supposed to be a joke quest or one of the shitpost quests from the good old influx of completely random people due to being a new board. Quests on /tg/ usually took themselves a lot more seriously, bar holiday funtimes.
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>>57125
>>57127
>>57134
>>57135

Thanks, this sort of answers my question.

>Manager
I keep seeing this through the thread.

4chan has a manager? There are Janitors, I saw mods, and /qa/ had a 'developer' pop in one time. There's such a thing as a 'Manager' Does he look like this by any chance?

Do you mean Hiroyuki? Is he back from being kidnapped by yakuza?
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>>57143
Who knows? No one had ever seen the faggot before.
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>>57143
A stunning likeness.

Manager was the not-mod that made the original thread about /qst/ in /tg/. He was pink instead of purple. He was pretty slow to respond, seeemed to have little idea what he was doing based on the replies given, and a lot of his initial ideas were irredeemably terrible ("Only OPs can post images"). Promptly fucked off when the board actually went up two hours later.
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>>57143
He was in the /tg/ thread and had a weird pink clover.
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>>57143
The first day the board was made there was someone with a ## Manager capcode. Hiro would have the ## Admin capcode. The ## Manager capcode has since reverted to a normal ## Mod capcode for all his posts, such as this thread's OP, so it seems that they bailed on whatever reason they had to use it.

Incidentally, there is a 'manager' on staff. There's a Head Mod that could be termed a manager, but we have no idea if that Capcode was his.
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>>57158
Well the head mod (if it's the same guy I'm thinking of) has shown some interest in quests before. He also hated NSFW quests, which fits ## Manager's MO.
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>>55276
>Roll threads
>dub threads

Sorry, but those belong on /b/ and nowhere else.
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>>57068
Yes.

You can definitely see how it's /tg/ related, right?
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>>56634
Is /qa/ your new boogieman?
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>>57211
Well, the Magical Thinking (image with command to respond with a meme to gain benefit) have shown up on /tg/ now, I suppose those are /tg/ related.

Lots of /v/ threads on /tg/, those are related. /tv/ is there now too. Oh, they mention /tg/ related things? That makes them /tg/ related. But not a thread where you take control of the actions of a character and attempt to guide them through a series of scenarious and situations to achieve a goal. That's not /tg/ related at all.
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>>55954
There are people that use /po/ pretty happily. Its a board that serves a niche purpose. It isn't a fucking chatroom. Get a grip.
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>>57280
>>57283
>>57285
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>>55957
>>56031
again, reading comprehension, you autistic spaz.
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>>57286
Did you just learn the bait maymay?
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>>57286
>>57284
It would've been funnier if you had just let him spaz out for a half dozen posts in a row instead of breaking it up.
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>>57291
Live and learn.
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>>54315

man I wasn't for or against /qst/ but I have to say /tg/ is much nicer now and it's probably because autistic faggots like the guy you quoted spend more of their time here now
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>>57319
Actually, it's because the assholes who hate quests are busy shitflinging over here.

Don't worry, they'll be back shortly.
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WKSEF8, 49 posts.
Maybe go out side for a bit man, it's a feedback thread, not a chatroom.
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>>57420

Oooh, a new strategy. Looking forward to seeing how it plays out in a few hours after I get back from work.
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>>57068
it amuses me that even /a/ quests take themselves more seriously than this.

I have to say that it's a good shorthand for seeing how fast people can waifu someone and fight each other over it.
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Its a novel idea, have to give them props for that!
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>>57158
>head mod

Good ol' Head Mod of /V/
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>>57319
What? His posts read pretty easily. The guy you quoted doesn't know how 4chan works at all. He thinks taking apart posts piece-by-piece is the same as quoting whole separate posts.

I guess birds of a retarded feather flock together.
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>>57728

cmon faggot look at them, if that amount of dwelling on such a minor thing isn't a sign of medically diagnosable autism I don't know what is
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>>57937
Yes it is - look at the antiquest fags. Now, that's some dwelling on a minor thing to the point of tricking the mods into making a board, then going into that board and bothering these people, while breaking the rules to further bother these same people interested in something they have decided to hate for reasons that are provably false in every iteration.

It's a bizarre combinations of persecution complex, OCD, and narcissism that combines into some weird amalgam of ultra-autistic behavior.
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fucking outstanding success

i could not be more pleased with the transition that has taken place

hiro is god
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>>5
I love /qst/
Without it I would have just been a quest hater with the rest of /tg/ now that quests are free of any constrictions in needing to follow a theme or any sort of accepted system it's made questing in general really great.

Also having all the risks and evo threads in one place has been amazing. Keep up the good work.
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Question: Mr. Bones style quests with lewd in text pictures, that doesn't count as "erotic roleplay" does it?
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>Drawthreads are moved from /tg/ to /qst/: because we have that function built-in
>Civ, CYOA, Evo, and Skirmish games are moved to /qst/, because they're just forum games of a different flavor
>Discussion of rules systems, RPGs, and wargames are allowed, because we (and by that I mean QMs) draw from those sources
I mean why not? If we're going to be stuck with /qst/, let's carve a nice little niche out for it. Having more threads would also push concluded one-shots and aborted drawquests off the board, since they'd increase traffic.
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>>58542
Because that basically means it covers the same ground as /tg/ sans perhaps board games
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>>58692
That's the problem with this board in general, they add too little it dies, they add too much it becomes /tg/
>>
So I would just like to make a suggestion;

Why don't we take all the server space being used to host this board and attach it to /tg/?

That way all of the people complaining about "quests making up 300% of the board" have less reason to complain. As new DM/GM's won't appear out of nowhere and it would roughly double the space of the board meaning that there would be the same number of quests on a board with double the threads!

Or we treat this like a woman in a divorce case and, as suggested here (>>58542);

We declare all "good" non-tg content must come here; all draw-threads, world-building-threads, all quests, evo-games and civ-games. Leaving /tg/ to be a boring shit-hole of discussion.

(Any suggestions?)

>>58077
Mate, that is so inaccurate that i don't even know where to begin. At no time were quests on /tg/ forced to follow a theme or any accepted system. The only reason why quest threads follow similar methods is; tradition, simplicity (as in the ability for a new player to pick up any number of quests) and general lack of ideas on how to improve on it.

To put it simply, looking at what you have said I must conclude you don't have the best interests of quests at heart and want to see them placed into this, admittedly -now after how badly it launched- well-equipped, containment board / trail of tears replica.

The only thing i can see you said that is true is "...I love /qst/..." as clearly you see it as some sort of heaven.
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>>17842
Planefag lost 2/3 of his usual audience
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>>58731
So did XS, and she write yurishit.
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>>58717
That doesn't solve any of the problems anti-quests have and is an unnecessary burden on the server. Server processing is the commodity on 4chan, not server space. A new board with 10 pages takes a lot less processing than an old board with 20 pages.
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>>58783
Does it? My knowledge of server mechanics is basic at best so forgive me for suggesting that if it is such a problem... but in regards to the anti-quest people i don't disagree but the fact is that it makes their claims far less valid than what they are now.

Another suggestion, what if we alter the front page on /tg/ so that it can effectively display more threads. This would weaken their argument of "muh front-page".
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>>58809
Doesn't matter how strong or week their argument is and it never has, they'll continue to argue until they get their way. So might as well pre-empt them and bring the other good shit with us.

The anti-questers keep telling us to "make our new home work", so why not?
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>>58809
Ability to change amount of threads in page should be no-brainer in forums and imageboards.

Or just use catalog
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>>58839
Thing is though, if they have no basis in reality for their arguments and we can convince the mods that this is true, then we may return from being banished.

>>58846
I never use the front page, too inefficient, so that argument to me just seems strange.
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>>58809
Not really. Their primary arguments are 'flooding the board', 'not /tg/', and 'muh front page'. It's already been shown that the first is wrong and cutting 8% to 4% is pretty insignificant, the second is a dumb meta argument over something with no solid definition, and the last wouldn't be affected by more pages.

It wouldn't really because the argument could be the exact same for any amount of threads.

'muh front page' is actually the only argument they make with any reasonable basis. Depending on how many 4chan users use the front page as opposed to the catalog, if a thread or threads doesn't leave the front page then it gives less attention to other threads. But the only person that could give numbers on how many people use the front page as opposed to the catalog is the Developer.

>>58839
Mainly because I want to continue playing on /tg/ among /tg/ people. Possibly over on /qst/ as well once it develops a feel of it's own. If things remain as they are now, with a few feature modifications on /qst/, I'd actually be perfectly happy.
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>>58809
What argument? Active threads show up on the front page, inactive threads don't. Quest threads have a limited activity time based on the presence of a QM, and long pauses when said QM is writing. There is literally no difference between a quest thread and an acvtive thread with great interest on /tg/ - in fact, those with high interest are less likely to drop off the front page because they don't wait on one specific poster to post for long periods of time.

Therer is no magical coding trick that makes quest threads have a higher priority than any other thread on /tg/, despite the new theory they've decided must be true - that quest threads somehow have a higher prioritization on the pages and somehow last longer and have more permanence in the page directory than any other thread.

Yes, that was actually an argument brought up against quests, that they persisted on /tg/ longer than any other thread regardless of poster activity.
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Hello.
Personally I thought that quests were fine in /tg/.
/tg/ is a board I have come to like, a forum for traditional games seems pretty rare in my opinion.
It obviously is a place where table top fanatics can come to discuss all that nerd shit to their hearts content. Dungeons and Dragons and all that jazz...
Aaanyway what I'm getting at is, most quests follow the basic collaborated storytelling design that tabletop games follow. They even follow the same (or similar) dice rules. Which is why (I'm assuming of course), there was already a dice system in /tg/ in the first place.

In short I believe quests fit in perfectly in /tg/.
Quests in essence are traditional games inspired by popular tabletop games.
Anyone interested in either of the two... (Quests and d&d hype)
Would go to the one place that shows them love.
That place is /tg/.
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>>58903
You sir are a good, logical and melanin-rich person of which i claim property.
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>>58903
You're preaching to the choir here, man.
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>>58903
Hallelujah! Preach it brother!
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/roll 1d100
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>>58876
>>58879
Or, in the case that the mods have already decided what's going to happen we can try and turn /qst/ into a better version of /tg/.

I'd prefer to stay of course, but if I have to move I'd rather bring the parts of /tg/ that I liked with me and leave the shitposters and generals behind.
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>>59422
We can't though, that's the big problem.

We can't turn such a small community into something better than a thriving board with a huge base of players to choose from. Most people who stumble here don't even know what it is we do.

I would love to, I would love to make this a haven away from the shitposters (like the ones invading this very same thread) but the shitposters only existed because there were people looking at quests there.

I think, as my genuine feedback and opinion sculpted from several days of reflection on the matter and watching threads run here; the single best thing for this board would be to reform it to include something else that lots of people are already familiar with and would have an interest in visiting the board to participate in.

Like thread games.
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>>60016
It was such a good post until the end. Thread games has the exact same problems quests do. It's not a solution to anything.
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>>60016
That or we destroy /tg/ and relegate their content to be 8% of the board as some sort of "fuck you" even though this board would continue slowly dying.
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>>60057
I think counter-raiding is an extremely poor idea. For a number of reasons.

#1 being: They're already doing a fair enough job raiding /tg/ themselves:

https://desustorage.org/tg/search/text/qst/deleted/deleted/

no need to try and compete with THAT level of shitposting.
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>>60053
>It was such a good post until the end. Thread games has the exact same problems quests do. It's not a solution to anything.

Album threads on /mu/ and mosiac threads on /v/ are some of the most popular threads. Would be a draw for the board if people come by and at least see something they can relate with.

Just my two cents. If you have another idea for an audience who can share this board, please share.
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>>58903
Thank you, just knowing that people are still speaking sense and reason instead of the heckling makes me feel a little more at ease reading this thread.
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>>58903
I disagree entierly. I've fought tooth and nail against quests in /tg/ for years.

Quests are not inherently tabletop, nor are they board games, or anything like that. Yes, tangentially they're "kind of" roleplaying, but more often than not, they're shitty knock-offs of MS Paint Adventures. Not only that, but the creators end up trying to foster a cult of personality and set up twitters and IRCs and other garbage for their quest to get everyone to line up and suck their dick. There's no way to moderate them, and people have been in serious denial about how much they shit up /tg/.

>It's only like one or two threads
>Just hide them

Time and time again, literally the entire front page of /tg/ had been quest threads, threads that you can't really participate or jump in without going back and reading dozens of other threads. They've essentially become generals, with the same people circlejerking each other off every time.

I'm beyond glad that there's a quest board now too, because this garbage started to bleed over to /v/ and even /a/.

I think it's too little too late though. /vg/ was created to stop people from shitting up /v/ with generals, but most boards now have fallen in line and started making generals. /tg/ especially; there's dozens of "MtG General : *insert whatever meme* Edition", "Warhammer General", etc.

Boards were never supposed to be about generals. It's too late to forceably revert back from this cultural shift though.

I can understand being mad about your forced migration, because it's something that didn't belong anywhere so you set up shop on a board and it was allowed way longer than it should have been.
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>>60098
>how much they shit up /tg/
Yes, it is clearly the fault of quests that /tg/ is shit, not the elf slave wat do, excuse me commissar, stat me, or filename threads.
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>>60098
>I'm beyond glad that there's a quest board now too, because this garbage started to bleed over to /v/ and even /a/.
You are aware that quests have been allowed in those boards for YEARS, right? On /a/, there have been drawn quests there since before /tg/ was made. And no one seems to be here to complain about it from those boards.

Quests have gone down in number since 2011. 2011 is the peak, and we're on the low-end of a steep hill.

Again, you really don't seem sympathetic by complaining about a tiny sliver of a tiny board. /v/ itself has 4-5 quest threads that run almost every day there. Bromont used to run a continuous quest there which only stopped because of getting a job.

Yet the only ones I ever see get so angry over 5-6 quest threads is /tg/. Why is that?
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>>60071
Oh fuck accidently forgot my name on. Sorry chaps.

But seriously just continue your board life in /tg/ and report/hide/don't engage shitposters. Really blatant shitposting, be it /qst/posting or normal shitposting should always be reported and ignored.
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>>60057
Sure. How do you propose to get enoug QMs to run enough games that it isn't obcious that you're spamming fake quests?

that's exactly why the anti-quest brigade hasn't done that very same thing already - it's impossible to 'fake' a quest effectively, you only make it obvious you're false-flagging and shitposting.

Which is hilarious, because that's how they get rid of most things they hate - /qtg/ and /wst/ being the most obvious examples but not the only examples.
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>>60132
Probably because /v/ is a fast board that shits out threads every second, and /tg/ quest threads stay on the front page forever.

Also, I'm not really sympathetic, considering I despise quests. I can understand the anger but at the end of the day, I mainly care about quests being out of other boards and being contained here. I try to keep a minimum of decorum about it, but that's just being nice.

Also, people turning a blind eye to something and letting it slide isn't the same as "this belongs here".
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>>60098
>Time and time again, literally the entire front page of /tg/ had been quest threads
THIS HAS STILL NEVER HAPPENED IN THE ENTIRE HISTORY OF /tg/.

There would have been a ton of screencaps proving it because it would have been a unique situation never before seen. Same thing with the "50% quest threads in the catalogue" crap. Every time that claim has been made, it's 7-8 quests and a bunch of false positives because you people are inept at filters -and that's with screencaps you and your friends have provided!
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>>60079
It's not about sharing the board, it's about trying to solve the problem of attraction. I'm not opposed to turning it into a forums game board, but I am opposed to people pretending like that's a solution to the problem.

Forum games get people interested in the same way quests do and the same way most threads do. They're on a board where they fall into the category, people stumble upon them and play them. No one's going to go to another board to search out an album thread or mosaic thread if they don't know such things exist. It's the same inherent problem, there's no initial attraction, only the attraction for the already existing players.

The only solution to the problem of attraction that I've been able to come up with is to still allow quests (and forum games if that happens) to still run on whatever board they run on and have this board as a release valve.

It's kind of like how a video game OST thread wouldn't be terribly out of place on either /mu/ or /v/. The problem is that it makes the board basically redundant.
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>>60166
>Also, people turning a blind eye to something and letting it slide isn't the same as "this belongs here".

If this is the only reason, why are you not rallying to remove every single thread about every single thing that you don't like on /tg/ to another board?
That is why I can't accept this logic as being true. In the end, what you think 'belongs there' on the traditional games board really only comes down to your personal tastes.

I don't like the general threads there. I don't like how there's a perpetual SS13, minecraft server, and a thread devoted entirely to writefagging about JoJo fanfiction. I turn a blind eye to it, because even if I don't like it; I understand the reason they are there. I don't own /tg/, and it's not right for me to dictate what does or doesn't belong there.

Why other people feel that it IS okay for them to do that is something I will never understand. Why is it okay for you to decide that quests don't belong there because you don't personally like them? What definition of 'traditional games' don't they fall under after eight years?
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>>60202
You know those unwashed fat fucks that are in every gamestore that shit on you for not like what they like, so on and so forth? These are the internet equivalent.
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>>60202
>why are you not rallying to remove every single thread about every single thing that you don't like on /tg/ to another board

Uh, I clearly do. Same with other people. Why do you think /qst/ exists? Because me and others like me are constantly complaining on IRC, emailing mods, and kicking up a fuss in /qa/.

And I'm going to keep doing it, because it clearly gets results. I don't like quests on /tg/, and now there's a /qst/. Why would I stop this line of thought and behavior when it's giving me the desired result?

I lobbied for /vg/, /vr/ and even /tg/ when it didn't exist and we used to have /tg/ threads in /co/.

You can call me a man baby faggot basement dwelling unwashed fat fuck whatever you want, if it makes you feel better about it, but I'm not going to stop.
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>>60285
TAKE NOTE MODS.
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>>60285
Someone cap this.
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>>60285
I know you... The Nazimod tried everything to make /tg/...behave. To slow us down. Once, they even found a group of like-minded anons. They clung to /tg/ like a tumor, generating an endless stream of shitposting. It was your posts. You're the tumor. You're not just a regular shitposter, you're Nazimod's shitposter.
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>>60316
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>>60285
>Uh, I clearly do.
So, the matter here isn't that the board DESERVES to exist, or is even needed. It's that you don't want to your subjective opinion from objective reality. Even for the purposes of feedback or trying to help the mods make objectively good decisions in the future.

I'm not going to call you those things, because I don't know you, and I don't know if that's the truth. I just want you to know that it's pointless for us to even argue in the feedback thread if the entire point of your presence isn't because of objective fact, or measurable metrics. It's instead a matter of "My opinion > Your opinion".

If it's come down to that, we might as well agree to disagree before we sling shit at each other for hours. I mean, at least you're up front about it.

I've spent enough time in this thread and threads like it arguing opinions with people to want to do it again. You're never going to make me admit that your opinion is better than mine for superficial reasons, just like I'm clearly not going to convince you with any kind of objective information.
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>>60310
>>60316

Go ahead. There's nothing wrong with what I've said or what I'm doing. You're literally advocating "post whatever you want on whatever board you want, because I like it". We have boards to separate topics for a reason. Just because cars exist in some /tg/ settings doesn't mean we should have car threads like /o/. Same thing with cooking.

You can literally have a /tg/ game about anything, and people use it as an excuse to hide behind.

>Haha, I'm going to make a cooking thread because my character in D&D likes to cook

You're just abusing loopholes. There's literally nothing wrong with saying "Alright, this shit clearly doesn't belong here, take it somewhere else."

>>60321
You need some standard of division in order to preserve your board. Why are you on 4chan if you'd rather not have any boards at all and just shitpost about whatever you want, whenever you want? This is the kind of garbage mentality that belongs on /b/ or /s4s/.
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>>60356
You're right, you have a point.

So do we. It's a matter of who shills and shouts the loudest.

I think we'll lose that fight because we're reasonable, sane people who don't have enough hate to sustain a fight against people with such intense persecution complexes.
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>>60356
>You're literally advocating "post whatever you want on whatever board you want, because I like it".
That's a major oversimplification that ignores the main points of the matter. Like quests being part of /tg/ for years, quests being a segment of /tg/'s playerbase itself, and how that segment is not enough to power a board from an objective standpoint.

We're in a thread that has slowed down to snail proportions because of that very reason, even.

You can't claim "Whatever you want, whenever you want" when we're talking about something that is, and has been called such by 4chan staff for a long time, /tg/ related. That is revisionism of the highest accord.
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>>60351
> It's that you don't want to your subjective opinion
*separate. I've re-typed this argument so many times that I'm skipping words as I type.
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>>60377
Well, that's bureaucracy in a nutshell, isn't it? The squeaky wheel gets the grease, and the people that aren't being a pain in the ass are ignored.

>>60381
I think we'll have to agree to disagree as you mentioned. Simplification is the best way to make decisions in my eyes. As soon as you start going into layers of exceptions, you can justify anything.

If quests were truly a /tg/ thing, then the /a/ and /v/ quests would have been redirected there. And there's been many instances of board-specific content being gutted and redirected outright (like Pony shit getting excised from /co/, and generals from /v/)

I don't think playerbase or history are valid arguments for not getting the boot.
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>>60381
>That is revisionism of the highest accord.
Of course it is. That's the foundation of their argument. That's all they have. /tg/ stuff isn't /tg/ because I said so.
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>>60441
Literally no different than "/tg/ stuff is /tg/ because I say so".

At the end of the day, all that matters is Hiro/upper echelon chan staff saying "this is/isn't /tg/ because *we* say so".

Enjoy your quest board, gentlemen.
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>>60098
Why is it that every anti quester, at their heart, has an argument based entirely around exaggerations?
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>>60432
>Simplification is the best way to make decisions in my eyes.
Well, we definitely have to agree to disagree there.

A lot of bad things in history happened because of this very sentiment.

>And there's been many instances of board-specific content being gutted and redirected outright (like Pony shit getting excised from /co/, and generals from /v/)

Same here, because quests are very clearly not as prolific as pony or generals on /v/.

Generals on /v/ took up somewhere around 50% of the boards when the splits happened. Pony was used to destroy threads which were already on-topic and in-progress.

>I don't think playerbase or history are valid arguments for not getting the boot.
Then I have to ask, what is a valid reason? If history, players, statistics about board usage, statistics about player counts, usefulness, and even polls from QMs aren't valid reasons, what is?

Is there anything at this point that would change your mind, or are we at the agree to disagree phase now and I should just drop it?
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>>60458
Indeed and currently it's "this is /tg/ because we say so". Enjoy quests on /tg/.
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>>60285
Shit, mods, you better see this.
This right here is the doom of the community.
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>>60458
>Literally no different than "/tg/ stuff is /tg/ because I say so".

And again, another matter of opinion. Except quests being /tg/ is based in practical fact. This would be akin to Warhammer or D&D getting put on a new board, and the argument being made for it is "Well, it was never REALLY /tg/ stuff to begin with, we just sort of put up with it" despite the immense history and practice of them being on /tg/ and being a part of /tg/ culture.

Are you going to move on to another type of thread if you win this fight against quests? To banish generals, banish CYOA, and anything else you personally do not like from the board?
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>>60458
>At the end of the day, all that matters is Hiro/upper echelon chan staff saying "this is/isn't /tg/ because *we* say so".

Strictly speaking, that hasn't been said at all. If it had, there'd be rules in place to funnel quests here. What we had is a seemingly overeager manager that wanted to do quests a favor without knowing the first thing about quests, while too dense to notice all the questfags saying it was a terrible idea.
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>>60464
Should probably drop it. I don't get the counter argument at all, really.

If you guys only care about quest threads, and getting to have quest threads, why would you be opposed to having your own board where you can quest the fuck out of it?

If they made a Warhammer board and culled it from /tg/, I wouldn't be mad about it, I would just migrate to the Warhammer board and talk about it there. Probably a difference in core mentality.

It seems like you have some burning desire to quest *on /tg/* specifically, like it's an identity thing, or because you want other people on /tg/ to behold your shame while you do it.
>>
What are the emails of the mods?
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>>60492
>If you guys only care about quest threads, and getting to have quest threads, why would you be opposed to having your own board where you can quest the fuck out of it?
Because we don't. Most of us here are /tg/ regulars. We don't *just* browse quests.

The reason I even started with quests is because I was looking up campaign information late one night, and stumbled on a quest called 'Princess Guard Quest'. It was a dumb serial about nothing, that filled the late hours of the night while I was crunching numbers for my campaign.

And to me, Princess Guard Quest was more of a proper pen and paper RPG than the campaign I ended up running. Lasted longer, and gave more entertainment too.

I don't want quests on /tg/ because I want nothing but quests, I want quests on /tg/ because they belong there. I like having fun with /tg/, whether it be quests, CYOA, or setting discussion.
>>
>>60492
Because quest posters, generally, are /tg/ members who resent having a part of their content moved away?

I don't get where your idea that people come to /tg/ JUST FOR ONE THING comes from.
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>>60462
Persecution complexes will do that.

It's a very real condition where they honestly think that quest threads are out to get them.
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>>60492
Here's some perspective for you on precisely why this board is shit.

Imagine you get your warhammer board.

Are you imagining it? Good.

Now go check out the board rules.
1) You are only allowed to discuss rules. No lore threads, no model painting threads, no MY PRIMARCH IS BEST threads. Only rules talk.


That is an approximation of the current state of /qst/'s rules. It offers no leeway for casual discussion, effectively smothering the board's community in its crib, because if you aren't allowed to just talk, why the fuck are you gonna hang out there?
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>>60520
They don't have one. Your best bet is to email hiro because I'm pretty sure someone is screening his email for him.

And that is, as always, admin@4chan.org
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>>60492
>If you guys only care about quest threads
Assuming that questfags are only questfags instead of most being fa/tg/uys that like quests is stupid.

>why would you be opposed to having your own board where you can quest the fuck out of it?
Player number concerns, fuck automatic autosage. Not a fan of IDs being mandatory instead of letting OPs decide, but they have been helpful for filtering the completely unreasonable shitposters this thread.
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>>60548
They're relaxing the no metas rules - which they would have to if they expect this board to do anything other than die.

You'll note that I am being honest in my efforts to see the board into working order. But then, I actually have been posting real feedback as well, and it's not very good for the board. I can at least honestly say that I tried. One final test, which should net me the most players possible, and then I'll have a definitive answer for the mods.
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>>60548
That's not my problem though. Rather than try to push back on them and screech that they delete the board and let you back on /tg/, why not just ask them to change some of the board rules instead? Seems like a more elegant solution to me.
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>>60600
>why not just ask them to change some of the board rules instead?

Because this rolling sticky has been active for a week and the mod has posted in it all of four times. No point in asking if nobody is listening.
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>>60600
That's great *in theory*. In practice it's resulted in a sticky with zero feedback or support.

I mean, there was an MLP gore quest, filled with troll responses, on this board's front page for hours yesterday and no one did anything about it. This is thanks in no small part to mods themselves not browsing quests, or following them, and therefore not being around to even enforce global rules.

We don't need another lawless landfill for mods to ignore.
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>>60600
Because apparently screeching at mods for years is the way to go?
It seems like, if we want to go on /tg/, we should make as big and messy a whine-fest as we can about it for years until they cave.
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>>60624
I don't think you'll find many people arguing that on a splinter community of /tg/.
>>
I think the solution is simple, if you want quests to stay /tg/ you just have to bug the Mods for years with emails, IRC & /qa/ complaints until they give in.
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>>60600
We've been more than reasonable, to be honest. Even the holdout QMs who refuse to post here haven't done anythingnasty or vile, like removing quest from their titles, or shitposting in /qa/. Most people are postign in /tg/ still because the players simply don't come here. That's the most effective proof that this board won't work - without players, the QMs don't post, without QMs this board sits here and rots.

I doubt that enforced rules against quests will work the way you expect.
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>>60736
I've been here since before the creation of /tg/ and not even I know what their IRC channel is.

The veil of silence has never worked in anyone's favor.

I've sent a few emails to the only email address I know. That's the extent of what I can do outside of bitching in /qa/.
>>
Ooh, gave the sticky a hard refresh, it scrolls much nicer now. Probably because all the archived posts from the rolling aren't there now.
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>>60768
No, it works in the favor of small but dedicated groups of complainers.
Guess we'll all have to start getting involved with the IRC and shit.
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>>60846
There's #4chan on rizon, but I'm not sure how many people actually listen there.
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>>60757
Except the players aren't coming here because both sides agreed that if they stomped their feet and held their breath and refused to use /qst/ they'd be welcomed back to /tg/ with open arms.

The only way to actually determine that somehow being on a board named /qst/ will instantly kill all quests is if it stops being an option to crosspost on another board.
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>>61408
Nobody ever claimed it would instantly kill quests, only that the lack of new readers from a functionally isolated board would result in a slow death by hemorrhaging readers with no source of new ones. I suppose technically it could be considered instant death for new quests, but it's more of a stillbirth at that point.

As for testing it, I rather doubt any of the established QMs are willing to invest that much time and effort when the new board smell is a known phenomenon, combined with the narrow focus of the board's rules.
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>>61472
I wouldn't waste time engaging that particular ID if I were you.
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>>61408
Players aren't coming here because they never wanted the board, dummy.
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>>61493
>>61496
Don't be silly. He contributes to the conversation.

>>57290
>>57283
>>57280
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>>61512
Shit, you're right, he's just a troll.
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>>61534
>anyone who isn't a questfag is a troll

This is why the rest of /tg/ dislikes you guys. You're paranoid, anal-retentive shitflingers who offer nothing to the rest of the board but a load of off-topic fanfiction, then gets mad that you aren't applauded for it.
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>>61586
>You're paranoid, anal-retentive shitflingers who offer nothing to the rest of the board but a load of whining, then gets mad that you aren't applauded for it.
Man you're good at projecting.
>>
>>61586
6/10
>>
Oh look.

>>>/qa/520018
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>>61586
It was funny 20 posts ago, now it's just getting stale.
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>>62684
Rolling sticky, brah.
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>>61586
> You're paranoid, anal-retentive shitflingers

>>53823
>I cannot wait until the mods purge you from /tg/, and I legitimately hope your temper tantrum has made it so this board dies. Your behavior regarding this board has done nothing if not prove that the Quest community is a toxic one, and the sooner you're all off of 4chan the better.

What a great poster you must be.
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>>61472
If quests aren't interesting enough on their own to attract people's attention, why should any one board have to be the dumping ground for a bunch of off topic fanfiction writers?

it's worth noting that quests do well enough on /tg/ already, despite many of their readership having to migrate to a board they don't post on by default. So why do you think those same people having to migrate to /qst/ instead of /tg/ would be harmful?
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>>63254
Because the idea that most, or even many, questgoers come from beyond the board their quest is on is flawed at best and completely untrue the rest of the time.
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>>63254
>despite many of their readership having to migrate to a board they don't post on by default
I hate this meme.
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>>63254
It's funny how most of the generic optimistic posts turn out to be anti-questers. I don't approve of IDs in general but they've been doing wonders in this thread.
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>>63254
sorry anon, most quest people turn out to have been /tg/ posters first.
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>>63254
Because we're /tg/ posters. We've never not been /tg/ posters.

And if you want to grind axes about bad fanfiction, then /tg/ is the wrong tree to be barking up. There's four threads on the front page of /tg/ right now that's just writing warhammer/JoJo/Elf fanfiction.
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>>63299
I'm not against quests, but I can see how they'd be annoying to people not interested in them.

>>63278
>>63283
>>63311
Do you have any proof? As I understand it, quests weren't native to /tg/ but they survived the move anyways. Everyone on the various boards know if you want to do a quest, or if that's something that interests you, then you go to /tg/. I just don't see how changing that to /qst/ changes anything.
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>>63351
>As I understand it, quests weren't native to /tg/ but they survived the move anyways.
You understand it completely and totally wrong.
Quests started on /tg/ in 2008 (Although there were some proto-quests that existed alongside warhammer wednesdays on /b/) and slowly started to spread out around 2011. Then /a/ cried about the two or three quests they had gained and Moot decided to push all of the errant quests back into /tg/. Every single one of those quests then either moved back once the mods stopped caring or died off. There wasn't a single one of the moved quests left on /tg/ 6 months after they were first moved over.
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>>63351
>do you have any proof
Seen here are but a few historical quests that were on the board long, long, LONG before other quests were moved to /tg/.

That you don't know quests were around makes me think you are kind of incredibly new to /tg/ as a whole, since quests have been here since, arguably, the same year as /tg/ started.
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>>63351
>I'm not against quests, but I can see how they'd be annoying to people not interested in them.
I can't get behind this argument, because there are a lot of threads on the boards I follow which annoy me. I don't call for them to be removed.

People just need to learn to live and let live. /tg/ quests were like 8% of the total board population. There are more general threads on /tg/ right now than quest threads.
>>
I think best outcome would be quests returning to their home boards, like /a/ and /v/.
Thoughts?
>>
Dice test
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>>63440
Would work for some, though a few rely on the dice system.
>>
Rolled 2 (1d5)

>>63440
Then those boards would have to implement a dice system, as >>63478 said.
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>>63402
I'm not saying quests didn't happen on /tg/ anon. I'm saying quests weren't required to happen on /tg/, and it was enough of a problem that that they moved them all to /tg/. That image seems innaccurate, because just from talking to people in the threads on /tg/ I know there are several quests not mentioned in it.

>>63440
I wouldn't mind that, but I don't think it's the best outcome. /qst/ has a lot of neat features that really make sense for quests. having a board that's designed for quests seems like the best outcome, rather than having them spread across disparate boards seems like the best outcome.

I don't buy the concerns about population. If people's quests are interesting enough, they'll succeed on whatever board they're posted on. Basically: if /qst/ actually has good content (and some quests are good content), it would survive.

Which does bring up an interesting point: I don't think /qst/ is going to survive so long as quests are split up between it and /tg/. The mods should probably start moving the holdouts soon.
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>>63515
>several quests not mentioned on it
that's why he said
>seen here are but a few historical quests
And you asked for proof of quests being native to /tg/. That is 100% solid proof, as it shows quests being native to /tg/ long before the move.

I agree it was a dumb idea to move off-board quests onto /tg/, but that whole issue settled down within months of it happening, and the quests moved back to their home boards mostly.

There's no reason to make /tg/ natives move to this board, and since the majority of the questing population is /tg/ natives, it's not going to go well.
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>>63544
>>63544
oh, and I forgot to mention how rich
>if /qst/ actually has good content (and some quests are good content), it would survive.
is, considering the entire reason this board was made in the first place is because the tiny amount of quests was drowning out "good" content.

You know, the kind that should have rose to the top if it was actually worthwhile.
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>>63544
I'm not talking about banning posters from /tg/ anon. I'm talking about moving what are now off topic threads (quests) from /tg/ onto /qst/. Those posters are welcome to come back to /tg/ to discuss on topic things. It's the same thing as deleting a thread on /tg/ for being blatant /pol/ material rather than any traditional games discussion.

>>63570
Why? What's your logic here?

Quests can be good. That doesn't mean there aren't a lot of bad quests also drowning out content.
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>>63679
Historically, the amount of quests are actually a tiny fraction of what complainers of drowning out quoted.
As it stands, there's no actual reason for this board, as /tg/ was never fast enough to merit the split, and the choice of content to be split wasn't even the fastest subcategory of /tg/.
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>>63679
Content quality isn't a zero-sum concept and board space is objectively not a problem when the completely objective numbers for how many quest threads there are show less than 10 most of the time.
Basically, the kind of people who can't post when there are a handful of "bad" threads on the board aren't the people who will be providing good content.
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>>63351
>Do you have any proof?
It's an incognito vietnamese pottery forum, there is no proof in either direction beyond statements about personal history, which can easily be dismissed.
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>>63716
There were good reasons though: the ongoing complaints about quests and off topic quests; and the fact that a quest board can have features desirable for quests, but undesirable for general boards.
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>>63787
Ongoing complaints about something isn't a reason to ban something related to the board from the board, especially if those complaints are based entirely around lies about how many quests there are.

Similarly, the argument of "off topic quests" has about the same merit as "off topic games" like BESM.

There's no reason for this board, especially since quests run just fine on /tg/, the board that has dice specifically for scenarios like quests or on-site decision making.
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>>63813
Most quests aren't related to /tg/ though. You'd have a point if people could keep their quests /tg/ related. But they demonstratably can't.

Imagine a world with no /v/ (i know, I know, it's better already). People continually post about video games on /tg/ and misapply the Keen rule to justify it. That's basically the state of /tg/ quests before /qst/.
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>>63848
>most of these everyone is john games aren't /tg/ related!
If you can declare a /tg/ related game not /tg/ related just because you don't like the content, then you have effectively established a precedent to remove almost everything from /tg/.
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>>63848
What qualifies a quest as being /tg/ or not /tg/ to you?
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>>63873
If it's subject matter is related to a traditional game.

Generic Space Marine Quest is /tg/
Hwaa kawai animuu waifu Quest is not /tg/
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>>63903
Falls apart once you remember that there are TTRPGS which take place in anime settings or which are made for the explicit purpose of emulating anime, then it becomes (thing I like) quests are /tg/, (thing I don't) quests are not.
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>>63570
Like the "Redeemed Succubus" titty/cheesecake thread
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>>63931
and if the quest is run using one of those systems, then it's related.
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>>63903
so basically you want to kick out BESM, exalted, and all sorts of other animuu waifu systems.

Oh, and the tome of battle, that's gotta go too, because dumbasses complain it's "anime".
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>>63948
so basically, your sentiment is that quests that run on homebrew can get stuffed and should leave the board?
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>>63948
So would the Sailor Moon quest be related because it uses Pathfinder rules? Or does it have to be an anime-specific quest? What about a customized d20 variant with visible mechanics?
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>>63963
>anime-specific quest
Anime-specific system, I mean.
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>>63948
So homebrew should be banned?
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>>63975
Fuck, I guess that means we can't talk about BESM on /tg/
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>>58702
What's wrong with this becoming a second /tg/ devoted to forum / play by post games?

The more we make this place like /tg/ the better. Ideally it should be exactly like /tg/ but with forum games and less people who dislike them.
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>>64004
No reason to do that, really.
And I for one am still a firm backer of establishing a critical mass of posters in a subchan before splitting it, which I don't think we've reached.
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>>63963
If a sailor moon quest was ran using pathfinder, and that was the big draw for it, sure, that's /tg/ related.

If it's simply a vehicle for sailor moon fanfiction, then it isn't.

This is fairly easy. You don't even have to come up with a hard rule, because it's just like pornography: everyone knows it when they see it.

But having a dedicated /qst/ board where all quests are on topic is better than that situation overall, of forcing people who just want to discuss the merits of traditional games from having to sort through generic animu waifu quest 43 threads because the authors can't be bothered to adopt a universal quest name convention allowing for easy filtering.
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>>64151
>having to operate multiple boards is a tiny deal
>but having to scroll over a thread you don't like is an incredible problem
Which is it? I believe you've espoused both.
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>>64179
>the majority should be inconvenienced for the sake of the minority

Both are an inconvenience anon, but one has its own rewards (board exclusive features), and inconveniences a minority of posters (muh 8%).
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>>64193
>A fraction of the populous should be inconvenience for a fraction of the fraction of the populous
Most people don't give a shit one way or the other about quests, mate.
Most people don't give a shit one way or another about all topics on /tg/.
The people who care about quests is a subfraction of /tg/, and the people who dislike quests is a subfraction of people who care about quests.
So by your own argument, this board shouldn't be. Unless you're going with the "but everyone hates quests!" argument, which seems to be disproven in every forum with IDs or poster count.
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>>64222
having to scroll past quest threads inconveniences people uninterested in them even if they don't hate them anon, the same as having to scroll past /pol/ threads would.
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>>64239
Back to the "they're not related because I say so!" train, I see.
Quests are no more annoying to scroll past than any other /tg/ related content, unless you happen to be from a subfraction of a subfraction of caring-about-quests /tg/ goers.
>>
>>64151
>everyone knows it when they see it.
More like "everyone who agrees with me knows it when they see it, and everyone who doesn't is a shill that wants non-/tg/ material to remain on the board."
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>>64239
The same can be said about literally every single thread ever made. People who aren't interested in D&D are inconvenienced by D&D threads. People who aren't interested in Magic are inconvenienced by MtG threads. People who aren't interested in 40k are inconvenienced by 40k threads.
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>>64258
True. But all of those are unarguably /tg/. All of those don't benefit from a separate board the way that quests do, and all of those don't generate enough traffic to justify a second board the way that quests do.
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>>64300
Most of those have more traffic than quests and would be culled if all of the arguments against quests were held equally to all threads and topics.
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>>64300
>But all of those are unarguably /tg/
Agreed, like quests.
> All of those don't benefit from a separate board the way that quests do
Incorrect, quests are hurt by having a board.
>all of those don't generate enough traffic to justify a second board the way that quests do.
Incorrect, they don't generate enough traffic to support a board.

And there we have the crux of this argument. Summed up nice and simple.
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>>64300
Quests apparently don't benefit from this board, based on what people who like quests and board traffic has to say.
And quests certainly don't justify a second board. No part of /tg/ justifies a second board. /tg/ has not reached the critical mass that justifies a healthy board split.

Most importantly, every one of the things you say are "inarguably /tg/" have been argued as not-/tg/ by people very much like yourselves.
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>>64322
The only one that even comes close to quests is 40k, and that's only because of shitposting like "excuse me commissar".

>>64328
Quests are arguably not /tg/. People have put forth good, serious arguments that "generic anime slut quest 69" is not /tg/. Nobody has put forth a serious argument that 40k is not /tg/.

The board exclusive features are a benefit to quests.

The board itself seems quite lively, and that's without the most autistic of quest masters moving to /qst/. Once those guys move over/are forced to move, things will be even better.
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>>64357
As much as anything is arguably not /tg/. I've yet to see an argument any better for either of those topics.

And critical flaws that harm quests in the long term.

If this is your idea of lively then I can see why you're having issues here.
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>>64357
People have, anon.
Everything you say is inarguably /tg/, people like yourself have said is not /tg/, and have spent hours making a thesis of complaints on that topic.
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>>64381
Post a screen cap of someone seriously arguing that 40k is not a traditional game.
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>>64357
You've already shown you know nothing about quests, now you're making statements that anyone who actually follows them knows to be false.
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>>64388
Sorry anon, the last time I posted evidence for you, you ignored it and redoubled your arguments elsewhere.
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>>64372
Post the flaws. The mods have already demonstrated they're willing to work with you to get them fixed.

>>64395
Are you talking about the "evidence" i specifically said was flawed?
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>>64409
Are you talking about the "flaw" that didn't actually have anything to do with the reason for the evidence to be posted or its validity?
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>>64409
>The mods have already demonstrated they're willing to work with you to get them fixed.
Timed autosage sucks, IDs should be an OP decision or nonexistent, character limit should be higher for OPs, 750 posts until autosage is still too high.
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>>64421
Oh, and nobody who plays quests actually wanted the board, leaving it to be populated by stragglers and people who want quests dead.
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>>64409
You can't fix a core premise. Quests aren't well known outside of 4chan or even /tg/. If they're all limited to /qst/ there is no initial attraction to a Quest board. 4chan boards get users by targeting general interests that are well known outside of 4chan. So, /qst/ doesn't have a way to overcome its user turnover, it'll just slowly get slower and slower until it dies.
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>>64421
I should add that all of that has been said *several times* by multiple anons over the last two or three days and nothing has happened.

So no, the mods aren't really working with us, they're too busy jerking off to how great their shitty idea that none of the board's targeted audience wanted is.
>>
>>64421
If you're talking about the quest history that specifically leaves out most of the quests outside /tg/, then yeah, it's a flawed piece of evidence. It demonstrates that quests happened on /tg/, but ignores the point I was addressing.

>>64435
play by post is a well known concept outside of 4chan.

>>64421
Most of these I get, but why would having 750 post limits on autosage be a problem?
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>>64452
>play by post is a well known concept outside of 4chan.
Well, I guess that's you have now. Can't even address the comment you're quoting.
>>
>>64452
>the point I was addressing
>>63351
>Do you have any proof? As I understand it, quests weren't native to /tg/ but they survived the move anyways.
>proof immediately afterwards showing quests are native
>>
>>64470
Oh, then you misunderstood me, due to poor word choice on my part. Regardless, irrelevant.
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>>64477
It's pretty relevant to the point you were making, that quests were from elsewhere and got moved to /tg/.
/tg/'s got PLENTY of quests all its own, and has had them since pretty much the beginning.
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>>64452
>why would having 750 post limits on autosage be a problem?
It's excessive, even the most popular quests will rarely hit that number, might result in threads outliving their run drastically instead of dying in short order like on /tg/, which can be annoying for certain QM run patterns and archival. It's the least problematic, though, you're right, and is the one I feel least strongly about whether it gets 'fixed' or not.

Oh, one other thing, much more important, OP status and the benefits that come with it are linked solely to IP, it should prioritize linking to the QM tripcode that starts the thread over that, in case they need to change devices or their router shits out a new IP at random as mine is wont to do.
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>>64491
I wasn't aware you were making the points for me anon.

The point I was making was that quests weren't constrained to /tg/ before. You had the anime quests for the anime board, and that later, they were moved. Quests still survived being moved to /tg/.

>>64497
That OP thing seems pretty critical to me.
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>>64505
If you'd care to check up on those "anime quests", you might find a good number of them headed back to their home boards as soon as the mods stopped paying attention.

Oh, and a large portion outright died on their /tg/ attempts. I remember that the teen titans QM from /co/ got a huge pile of shit heaped on him from the transition, and had to shut down for an indefinite period.

The move, as a whole, was bad for all communities involved and is thought on by all parties as a point of discontent.
>>
>>64524
Right, it was a source of discontent because it forced off topic threads onto /tg/, which necessarily forces on topic threads off. /qst/ doesn't have that problem, it just has technical hiccups.
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>>64582
It was a source of discontent by all parties involved, not just the anti-quest-quacks.
No community benefited from the attempted move.
>>
>>22722
I agree
>>
>>64258
There's a fundamental difference in purpose - the reason /tg/ exists is for the discussion of relevant subject matter. The purpose of those threads you address is to discuss unquestionably relevant subject matter, even if they don't interest you. The purpose of quest threads is to conduct role play.

My experience has been that quest threads clog up the front page and the top of the catalog view, making it more troublesome to scan for active discussion threads. I have participated in a few quest threads in my time on /tg/ and, while my experience does not necessarily apply to others, I never went on /tg/ looking for both simultaneously. When I looked for quest threads, they were sufficiently spammed that they rose to the top and the presence of other content did not interfere with that pursuit. By contrast, the presence of quest threads (since their numbers grew beyond the first few major examples) has interfered with my ability to easily scan for discussion threads I might wish to participate in - so much so, in fact, that I have not patronized /tg/ nearly as much as was once the case. I will likely return to visiting /tg/ much more frequently if this change is maintained. There may well be others in my position.
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>>64808
No offense, but I'm not sure if the problem is with the board if you aren't capable of looking down one horizontal line from the top of the catalog.
>>
Turn quest into /clb/ and move all collaborations here. Quests, /board/ sings, make gaben a birthday card, /a/ orchestra, etc could probably fill a board.
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>>64585
>It was a source of discontent by all parties involved
So you're telling me most people on all boards would welcome quests back and consider the herding a mistake? That mods only moved them because they were jerks and the majority of people disliked it?

Yeah no. Sell me something better.
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>>65111
He could sell you what he's smoking.

>quest threads kicked out of every board they're on because of the constant complaints they generate.
>there's secretly a majority of people who like them guys, we swear.

/qst/ is the best thing to happen to quests in a while. It's got nice stuff on it, and now as a person who enjoys quests, I can get them without having to scroll through 2 pages of nongurps generals.
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>>65111
>quests have been herded
This hasn't happened yet.

>majority disliked it
A vocal minority screamed about them on /qa/ for four months running, and never before that, to get this board created. That's not a majority, and it wasn't /tg/ itself.

>>65130
If this board survives not being able to generate a player base to keep the quests alive. People really have n idea how dead the quests that run here have been. The falloff rate is more due to the 72 hour autosage, and even then there have been trolls and idiots bumping quests whose QMs have quit just to make it look active.
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>>65130
>I can get them without having to scroll through 2 pages of nongurps generals.
You could just type quest in the search bar on the catalog.
>>
Any reason why we couldn't have a text chat pane embedded in our thread? It would make it so we wouldn't need a twitter. The owner of the thread could also set a password for the chat so people couldn't randomly join without permission.
>>
>author-driven collaborative storytelling
Shouldn't quests where OP posts the first and/or the second post and disappear (for obviously longer than it took them to write the OP) be purged?
>>63750 >>59151 >>58502
>>
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>>63949
>tome of battle, that's gotta go too
This guy gets it. Same sort of hyperbole gets used when people trot out the hypothetical example "ANIME SLUT 69 QUEST" or whatever string of words they can come up with as a reason to ban/remove all quests. It's a thing they don't like, so it's "get that anime shit out of here" time.

It's just grognards shoving their opinions down peoples' throats until they get what they want. It's always been a thing.
>>
>>63959
Quests that are on /tg/ just because a mod in /a/ said to go there do not belong to /tg/. See >>>56949 for instance, where there isn't any explanation of the background, shitposting is about "you don't follow canon" and whining they don't see a particular waifu.

>>65227
wat. You have a chat pane in your thread. Click the tiny "[Post a Reply]" button.
>>
It seems that the feedback thread's no longer a sticky.
>>
>>65286
Now, to decide whether or not it is ominous.
>>
>>64452
Name three sites whose questing developed independently from /tg/
>>
>unstickied
Guess the mods got tired of pretending they were listening to feedback. Goodnight, thread.
>>
We are here to stay it seems. For fucks sake mods!

Or they just got bored at our bickering.

Or this whole sticky full of shit flinging is bad PR for board.
>>
>>65286
It would seem to suggest that a decision has been made, and that feedback is no longer being considered. Of course without any explicit communication we have no idea what decision has been made until a mod starts kicking quests that are still running on /tg/ over here.
>>
>Unstickied
PLEASE GOD NO
DON'T MAKE IT OFFICIAL
>>
How long will it take to drop off the board? Somewhere around a day is my bet.
>>
>>65348
Any site with play by post roleplay. I used to do something on a Wheel of Time forum, I'm sure other fantasy novels had similar forums.
>>
>>65454
Probably a safe bet.

So is there any indication yet as to what moderation wants to see happen from here? Any /tg/ posters get the message to leave yet? Or is it the same status quo of "quests are fine on /tg/ but please try the stupid thing I made you that literally none of you wanted"?

I can deal either way, I just want an answer that's not from a salty anti-quest shitposter like >>65757
>>
>>65812
Status quo currently
>>
>>65454
If it's like my last two quests, about 32 hours.
>>
Hopefully this means the mods start deleting Quests from /tg/
>>
>>66545
And if it doesn't, I imagine you and your friends will scream and cry some more at the mod so it will happen eventually.
>>
Finally dying.
>>
>>65394
>Still just for quests
>Meta threads still off-topic by letter of the rules
>Timed sage still a thing
>IDs still mandatory/existent
>OP-only capabilities still tied to ID instead of OP tripcode
>Character limit still only 3k for QMs
>Not only being forced into a shitty ghetto, but one that the overseer refuses to change from his shitty ideas
>>
You unstickied the feedback thread.

You unstickied the thread, that is here to communicate with the moderation, about their decision.

Okay, that cements my decision. I'm never moving here, ever. It's clear the mods don't really want to clean up or fix this place, and instead they just want to shuffle off dissenting opinions where no one can see them.

Ever.
>>
Maybe I was a little harsh on the board.
But still, this is a monumentally shitty thing to do.

Not even a post telling us what the decision has been? What the fuck? I've been following this thread every day since it happened.

Does ANYONE even read these threads? Or this board?
>>
>>65390
>Or this whole sticky full of shit flinging is bad PR for board.
The board is bad PR for the board, is the problem.

It doesn't take a genius to click on the catalog, notice how old the threads are, and then promptly leave because the board is dead.

Doesn't help that the sticky STILL doesn't explain what a quest is.
>>
>>63903
Okay, so Super Stand Sunday also goes.

I'll go tell them that a whiny idiot in /qst/ said they should go, so clearly the mods are going to listen to them any minute now.
>>
>>68056
>>68078
This.
>>
>>69868
This. Fuck the mods.
>>
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Speaking of the quality of /tg/.

Why is it such a fucking trash heap right now

Why so many threads that are just
>one line of greentext :^)

This is worse than elf slave what do.

Are THESE the quality threads we were choking out? Fucking shit the world will come to an end if you can't make your Shantae reference in /tg/ or your clang clang clang thread that belongs in /r/.

I am so glad /tg/ is so much more improved now.
>>
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>>71530
PS: There are currently thirty-eight generals on /tg/.

THIRTY
EIGHT

>No, you don't understand, your 10 quest threads were the problem, though.

Holy fuck.
>>
I guess next step is for the Board Manager to make /tgg/ - /tg/ Generals.
>>
12 hour falloff...thanks to people bumping the pointless dead threads.
>>
>>71638
18 hour falloff you mean. I am estimating that the feedback thread was unstickied at 6AM.
>>
>>71638
Could just make a new feedback thread.
>>
>>71638
>>71650

Longer than that, we're not gone yet.

I estimate 20-22 hours.
>>
>>71671
I'm keeping track of when /qtg/ went into forced autosage (72 hours after Monday, ~13:00 server time) to get a solid idea of how long it takes. It's at about 15 hours, and it wasn't at the top when autosage struck. So a full day or more would not be surprising at this point.
>>
>>72097
Wait, they put /qtg/ into autosage? Jesus Christ, what are the mods thinking? It was actually turning into a healthy community board for teaching new QMs the ropes. If there was ever any evidence that /qst/ might not just wither and collapse into puddle of it's own blood and feces, it was how /qst/ turned out it when it came over here.

Fuck, they really don't have any idea what they're doing, do they?
>>
>>72107
>>72097
Just had a look at the archives, it's not there. They didn't autosage it, they deleted it. Fuck's sakes....
>>
>>72107
Discussion threads are against the rules.
>>
>>72107
>>72122
Let's try that again. /qtg/ went into autosage because it was made over 3 days ago. It's still up though.
>>
>>72141
Having looked at the catalog I realized it's still up. But while we're on the subject, how do the mods think any sort of community needed for an actual board is going to develop if the only threads are individual quests? Everyone is going to remain focused on one or two at time, it'd be like a board entirely of dead generals.
>>
>>72155
It's dumb. They've been told it's dumb at least a hundred times since the board went up. Still hasn't changed.
>>
>>72097
16 hours now and still on page 9.
>>
>>72248
Dude we are 4th from the bottom of page 10. You seem to not be using the convert to local time setting.
>>
>>72306
I think he's talking about qtg
>>
also, it's been 26 hours now. Still not gone
>>
Finally on page 11.
>>
meanwhile:

>>>/tg/47112882

So many mixed messages, I can't tell if mods are fags or gods.
>>
>>72386
They've been doing that since /qst/ went live.
>>
>>72386
You also have to consider that the guy posted a metathread about a sensitive topic that is also complaining about one of the few direct revenue sources for the site.
>>
29 hours.

Close to 32 hours, as suspected.
>>
>>72410
Is the quest board intended to host quests in parallel with /tg/?

I kind of like that concept.



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