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File: War map.png (921 KB, 4703x2697)
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It is the late summer of 175 After the Storm in the Kingdom of Roggar. A massive orcish horde,led by four dragons, drove the ogres, centaurs and even our human neighbours, the Malkosi, to flee to the north. Helping them take refuge, we prepared for war and now war is upon us. The orcs' numbers exceed the entire population of our Kingdom, were it up to us to fight, we'd have no hope. We've only been able to slow them down so far and most recently a party of adventurers managed to sneak past enemy lines and kill the Flame Dragon Plamnokas. In this fight we are not alone, however - the halfings are sending supplies and volunteers from the west, the Kulargi fight alongside us at the front and the Norse and Paitran Kingdoms are preparing to send reinforcements that will tip the scales of the war in our favour. The ogres and centaurs also ready their warriors - though they were our enemies before, we face a common foe today.

We must take command of our forces at the front line now.
We have 6000 Kulargi warriors, 200 elite demon warriors and mages, 4000 goblin light infantry, 2000 human archers, 1000 human cavalry, 2000 human iron hoplites(heavy infantry) and another 5000 humans that belong to various other units, mostly bronze-armed militia.
We must hold out until further reinforcements arrive.
What should our strategy be?
A.Hold current positions - defend Muttvile, Luecric and Great Nest at all cost
B.Gradually pull back to the north of Longfork and west of Shortfork, evacuate civilians and hold the river crossings
C.Assemble our forces for a concentrated counter-attack to retake Vahkrin
D.Other stratagem
>>
>>404486
A
>>
File: New Map.png (1.69 MB, 7064x5880)
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So, new here or want a refresher?
Here's a pastebin with the basic rules of this quest. It's based on a system of factions - you don't necessarily have to create a faction, you can play as an anon in the classic civ style as well. Factions allow for RP between the players and make the world a richer place, though!
If you have any questions at all, feel free to ask.
Also, general civ stats

>>Population:69k humans, 28k goblins, 526 demons
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:8/10
>>Morale:7/10
>>Buildings: great forge,stone roads,docks, barracks, arena, monument, King's Hall, watermills;
>>Economy:irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron
>>Culture: festivals and folk culture, writing on stone and parchment, dragonslaying, medium arts, Legislature, basic bureaucracy, trial of ordeal, warrior cult
>>Military:demon warband(250 expert warriors),3000 iron hoplites, 700 horsemen, 1000 archers, 2500 goblin skirmishers
>>Navy:4 biremes,10 triremes
>>Religion: old gods shamanism, Pantheon worship

Report in with your faction's assets.
>>
>>404486
>B.Gradually pull back to the north of Longfork and west of Shortfork, evacuate civilians and hold the river crossings
>>
>>404498
Iron Legion here

Assets
Towns:
>Constantinople

Forts:
>Ironhall
>Sancre Tor

Lands:
>Bull coast and the ares surrounding

Army:
>500 Legionaries with iron weapons,

Other:
>Herds
>Farms
>Quarry
>Military Academy in Centrehold
>>
>>404498
Trusted Adviser here

Assets-

>Grand Academy in Dragon's Tomb
>The Trusted Adviser
>Numerous Advisers
>Wandering Wizards
>Numerous Scientist's and Alchemists
>>
>>404498
Dradonfist clan:
Town of muttville, muttvile guards, muttville millitia, horses , farms
>>
>>404486
>B

The Daemon League assets:
>clan composed of engineers, craftsmen, natural philosophers (all demons)
>granite quarry outside of Nayte
>partial ownership of Nayte
>workshops within Nayte capable of producing arms, armor, crafts, basic mechanisms
>knowledge of golemancy, water magic, low-level enchanting
>handful of fire mages capable of reliably casting the equivalent of level 1 DnD fire mage spells
>joint ownership of iron mines
>>
>>404486
>A.Hold current positions - defend Muttvile, Luecric and Great Nest at all cost

idk about Lueceric, since it still has wooden walls. But the other two yes, worth defending.

Clan Leader : Thine
Assets
Clan of Shamans & Alchemists
Fire,dark and lignthing magic attained
Grand Library
Barracks
Acadamy
Enchanting armor and weapon production(Shared knowledge)
Specialized Blacksmith
Alchemist Lab
Military Acadamy
Dark magic tablets
Fertile lands
Golemancy
I believe that's everything
>>
>>404486
B.Gradually pull back to the north of Longfork and west of Shortfork, evacuate civilians and hold the river crossings

>>404498
Assets:
Clan of warlike hewers and skilled hunters;
for some reason clansmen are stronger than your average human;
Great Nest;
Harrier Nest;
some retired Paitrian soldiers;
swampweed;
Great Crow's top officer, Har Ambe, a strong and unusually hairy man;
gorilla warfare masters.
>>
>>404543
We're not abandoning Great Nest, but Muttvile and Luecric are exposed and at a rough position, so that's the question there about pulling back
>>
Plan B is in action - those who are still on the southern side of the rivers are to evacuate, after which the troops will also pull back to defend river crossings.
Give me the following 1d100 rolls, in this order
>Civilian evacuation
>Our army's efforts
>Enemy attacks
>>
I rate pulling out of those positions
>>
Rolled 15 (1d100)

>>404592
>>
Rolled 68 (1d100)

>>404592
>>
Rolled 39 (1d100)

>>404592
Mad World
>>
Rolled 76 (1d100)

>>404592
>>
>>404498

Northwest of Vahkrin, at the crossroads, a small band of dark and shifty people sit together at their camp. These are the followers of Mor, Lord of Death, come to preach his ways to the Kingdom of Roggar following Wave's rejection of Gyolas and her disappearance shortly after. Rumor has it that the locals refer to them as The Corpseborn.

After the death of Hylaeus, Edmund and an unnamed knight at the hands of Plamnokas, an apprentice of Edmund has stepped up as leader, whom goes by the name Wallace Mawe and shares Edmund's natural talent when it comes to communing with the Lord of Death.

Assets: -Two Knights of Mor
-Several families of followers
-Camping gear/supplies
>>
>>404628

Forgot to put the name on. How fares the battle, friends?
>>
>>404498
Inquisititor is here

Assets:

High Inquisititor

Several regular Inquisititors

Mediocre levy of highly trained soldiers

A boot camp like base

The city of castil
>>
>>404498
Hoggar lagoon assist:
mercenaries 500 humans
small town like camp near the capital
one naval warship near dragon's tomb
money ---------------- amount
>>
File: War map.png (745 KB, 4375x2513)
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Rolled 57 (1d100)

As the evacuation was just beginning, a Storm Dragon led the orcish assault on Luecric, destroying the gates and allowing the horde to pour in. It was a massacre for the civilians - not just the people of the local goblin clan, but also from neighbouring villages that had been evacuated there. Our military did the best it could to help as many people as possible escape.
Muttvile was evacuated - the southern side of the two rivers is now in enemy control. On the eastern front, Great Crow's clan has held the line, defending the hills that lead to Great Nest. The mining town of Hist and its gold were successfuly evacuated to Gobopolis.
Now rolling for our allies...
>>
>>404643
Hey Inquisitor
>>
>>404654
>57
I'm here
>>
Wtf is Castil
Why is in my lands?
>>
>>404707
It was founded several treads ago, idk why it's in your lands
>>
>>404719
It's not really on his land just near them
>>
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A Halfling army has arrived at the Firsthold Front, numbering 7000 - the halflings are a peaceful folk and most would only ever fight to defend their lives. Their Kingdom has a population of around 160 000, but few among them are warriors. They have brought a lot of supplies, however, as well as auxilaries - priests and various helpers, who will asisst in tending to the wounded, aiding logistics, preparing fortifications.
Given our recent losses, this sets our total force to 25 000 fighters of various races.
No word from the ogres or centaurs yet, but there's good news - the Kingdom of Paitras, the strongest human nation, has assembled its fleets and is sending four legions of 5000 men each by sea, with more preparing as well. Within a month the four legions will have reached the frontlines for sure.

What should our current strategem be?
A.Hold positions as is, dig in and wait for reinforcements
B.Push the enemy in the east back to the river and hold all of the river crossings
C.Assemble troops for a counter-offensive
D.Focus on evacuating civilians from the frontlines, our armies will give them cover and support their efforts
Pick one

>>404719
>>404707
Castil is the seat of the High Inquisitor, IIRC. It was founded there because that plot of land was unsettled.
>>
>>404735
>B.Push the enemy in the east back to the river and hold all of the river crossings
>>
File: 1468281360519.png (1020 KB, 4284x3312)
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I made this on the 12th of july
Outlining the lands
>>
>>404735
B. If we have a united front we can push the front with support later
>>
>>404735
>A
We need to hold the river crossing or we be killed
We need to hold it. So they can't use their numbers.
>>
>>404735
A
>>
>>404744
>>404748
M8 they have more men we can't do that. They still have over 70,000 orcs we need to use the rivers so they don't use their numbers. I know what I'm talking about. If you go with B the frontlines will be gone killing all the goblins then the humans and demons
>>
>>404735
B
>>
>>404761
Ok I change mine>>404735
to A
>>
>>404735
>A.Hold positions as is, dig in and wait for reinforcements
>>
>>404735
A
>>
>>404761
But they already crossed the river, B is for pushing them back beyond the river.
>>
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We hold the line as is - A
Give me FOUR rolls for each of the bridges from west to east in that order
>>
>>404788
They didn't cross the river only on great nest they crossed the river. The other bridges we still holding.
>>
Rolled 61 (1d100)

>>404793
With so many rolls we are bound to fail.
>>
Rolled 49 (1d100)

>>
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Rolled 89 (1d100)

>>404793
>>
Rolled 9 (1d100)

>>404793
>>
Rolled 74 (1d100)

>>404793
>>
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>>404799
The westernmost front is steady, we hold the bridge
>>404802
The Kulargi have taken losses guarding the bridge east of Muttvile
>>404803
At the Lueceric bridge, a combined force of local goblin troops and elite human mercenaries and soldiers ambushed an enemy force, dealing heavy damage and securing that front
>>404806
Great Crow's forces suffered heavy losses when an Earth Dragon appeared, causing an earthquake in the hills area.
Great Crow, the orcs advance on your hometown, Great Nest, led by an Earth Dragon.
You have at your disposal 2000 men after the losses you suffered.
This is to you - what will you do? You are the current Dragonking and one of the more influental human clan leaders.
A.Personally lead the defense of Great Nest and hold out until help arrives
B.Lead your forces out to face the enemy and slay that accursed Dragon
C.Evacuate your people westward, towards Gobopolis and where you will get help
D.Evacuate your people into the Swamps to the east
E.Other
>>
>>404806
Well thats fucked
>>
>>404845
>A.Personally lead the defense of Great Nest and hold out until help arrives
>>
>>404863
Great Crow, the Dragonking of Roggar, will lead the defence of his home against the coming hordes.
Wish him good luck, everyone, support him with cheers, artwork and music!
Great Crow, you will now make a dice roll for your defence efforts, I'll make one for the orcish attackers after that
>>
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>>404863
>>404845
If I can sent you help I will
>>
Rolled 20 (1d100)

>>404878
Well shit.
>>
>>404889
Rip
>>
>>404889
Ahhh
TRADITION
A KING ALWAYS DIES
>>
Rolled 92 (1d100)

>>404889
Hope rides alone
>>
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>>404889
I'll remember you fondly friendo
>>
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>>404863
Go on Great Crow! The Nation believes in you!
>>
>>404889
Mor have mercy on you.
>>
>>404898
Well then, this wasn't the best.
>>
File: burningtown.jpg (23 KB, 564x300)
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Rolled 76 (1d100)

https://www.youtube.com/watch?v=PwRnsIlDHBE
Great Crow fought bravely and he died bravely. His forces were no match for an orcish horde that outnumbered them 10:1, led by a Dragon whose powers could easily bring down the walls of Great Nest.
The city is burning, the rape, pillage and destruction continues.
The Dragonking is dead.
Great Crow, I'l leave it to you now - if you want, describe his last valiant efforts and how the city fell, make it something to record in our history, if you wish. You must also decide what happens to your faction - does an heir survive to lead those who were not slain, and if so what does he do? Take them east, west, north?

IN THE MEANWHILE
I'll make a roll for our allies
>>
At work today, good luck everyone.
>>
>>404947
Heir takes remnants into swamp.
>>
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The southeastern front may be collapsing, but there's SOME good news at least. The Kulargi sent another 3000 fighters and the first wave of Paitran reinforcements has arrived at last. Bringing four legions, that's 20 000 professional soldiers - primarily heavy infantry that fight in formations with large shields, short swords and thrown spears, supported by auxilaries that include some cavalry, skirmishers and archers.
Our total amount of forces now number 44 000. What should we do?
A.Try to meet the enemy in decisive open battle
B.Hold current positions, stabilise our fronts and stay on the defensive until more allies come
C.Get a force together that can retake the lands around Great Nest and push the enemy back to the river
D.Other
>>
>>404995
B. We can't allow them more land.
>>
>>404995
>B
What's lost is lost, can't risk everything else
>>
>>404995
B
>>
>>404995
>D.Other
Retreat to the west side of river
>>
File: War map.png (758 KB, 4375x2513)
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>>404995
>>
>>404995
B, you serve on the line or the firing line
>>
>>404995
B
>>
>>404995

D. Fake a retreat to the nearest valley/canyon where we can funnel the orcs, and their numbers count for nothing.

thanks 300
>>
>>404995
>B
Centaurs and ogres not coming to help.
REEEEEEEEEEEEEEEE
>>
>>404995
Why
IS
ROMAN LEGIONS
SO FUCKING BASED
>>
B it is
Roll four times for each of the frontlines, from west to east. And pray.
>>
Rolled 53 (1d100)

>>
Rolled 3 (1d100)

>>405032
>>
>>404995
>B.Hold current positions, stabilise our fronts and stay on the defensive until more allies come
>>
Rolled 48 (1d100)

>>405032
FOR CASTIL
>>
Rolled 83 (1d100)

>>405032
We lost the west
>>
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>>405036
Why
>>
>>405048
Demons got to step it up or they going to reach Neyth after going to goblin city
>>
>>405048
Time to break out the golems
>>
>>405032
Can I move some of my Inquitorial Death Squads south? (Listed as levies in assets)
>>
>>405067
The shitty clay shit golems
>>
god fucking damn it
>>
>>405067
How you doing my irish friend
>>
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While the halfling and human forces west of Vahkrin are occupied with holding that front, the Kulargi and goblin fronts haven't been faring so well. The Kulargi High Chieftain was slain in combat and his army was routed, the road west of Gobopolis is now practically undefended, while the armies south of Gobopolis continue to hold the line and the Paitran legions have actually been gaining ground in the east.
Something must be done about this! Gobopolis is a source of gold and is center of the Goblin Duchy and is a key road junction.
The Orcish horde that crossed the river east of Muttvile is led by a Dragon that belongs to the Wind Element.
A.Pull back the Central Army to defend Gobopolis
B.Pull back the legions to defend Gobopolis
C.Pull both of those forces back to hold Gobopolis
D.Leave those two armies at their post, use whatever else we have in reserve to hold Gobopolis
E.Other
>>
>>405084
A
>>
>>405075
Good my (???) friend

>>405084
A
>>
>>405084
D
>>
>>405084
>D.Leave those two armies at their post, use whatever else we have in reserve to hold Gobopolis
>>
>>405084
D. As much as I hate leaving my dear friends city undefended, we can't waste military lives.
>>
>>405084
>D
Pulling back will make us lose a front and get us killed
>>
>>405084
It has to be D. I dont have any ideas and if we pull back, we'd be surrounded.
>>
>>405084
D
>>
Rolled 68 (1d100)

D it is
I'm rolling for the city of Gobopolis now - if it's a higher roll, it's good for us.
>>
>>405127
>if it's a higher roll, it's good for us.
Damn gobs die
>>
Rolled 100 (1d100)

>>405127
All of our reserves were sent to Gobopolis - human and goblin militias, surviving Kulargi troops and a few demon volunteers from Nayte.
So far they've managed to hold the walls. The countryside to the west of the city is being pillaged by the orcs. No sight of the dragon yet.
Making a roll for our allies
>>
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>>405142
>>
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>>405142
may mor bless the dead
>>
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>>405142
>>
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>>405142
>100
Allies are putting in work
>>
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At last, the promised reinforcements!
Four more legions from Paitras, numbering another 20 000.
An army of Norsemen, led by King Knurig, numbering 30 000
An army of Centaurs, numbering 8000
An army of Ogres, numbering 7000
Our total amount of troops available are now a hundred thousand fighters from six different races and seven states. At last, we can match the orcish hordes in numbers, we hope!
A.Distribute the allied troops among the different fronts and keep on defending
B.Massive counterattacks on every front
C.Get a large force concentrated in one and meet the enemy in the field, aiming to pick their hordes off one by one
D.Other
>>
>>405184
>C.Get a large force concentrated in one and meet the enemy in the field, aiming to pick their hordes off one by one
West
On the west
>>
>>405184
c
>>
>>405184
>C
Murderball is the easiest
>>
>>405184
>C.Get a large force concentrated in one and meet the enemy in the field, aiming to pick their hordes off one by one
>>
>>405184
>C.Get a large force concentrated in one and meet the enemy in the field, aiming to pick their hordes off one by one
>>
>>405184
C. I wanna see those Norse In combat.
>>
>>405184
C
>>
>>405184
>C
>>
C it is
Give me ONE roll for strategic maneuvering - the legions and norsemen disembarked at Dragonstomb, while the Ogres and Centaurs have come by land from the east. Maneuvering these large armies in a way that will be good for us is very important and will be the key to victory
>>405204
We did see them once, they raided Shekelsburg and defeated the troops we sent to defend the town. They're tough sons of bitches.
>>
Rolled 25 (1d100)

>>405216
>>
Rolled 6 (1d100)

>>405216
>>
Rolled 9 (1d100)

>>405216
Role
>>
>>405223
>>405222
>>405220
Well then. Seems like the dragons may have stepped in. And just wow, were we disorganized. We all know civ is gona roll something that will do a lot of damage.
>>
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The good news is we've managed to combine our forces into one.
The bad news is, so have the enemy.
Two massive armies stare across the battlefield, just to the east of Vahkrin. A hundred thousand fighters each, the battle of Vahkrin Fields is about to commence.
This battle will decide the fate of this entire region. Thousands will die and contribute to making these lands even more fertile.

Prepare your music, prepare your art, prepare your battle plans, prepare your speeches! Get your dice ready, I'll sound the start of the battle in five minutes. You have that time to think of strategies, post awesome music and pics, think up of some inspirational speeches. Then the dice will roll and blood will be spilled.
https://www.youtube.com/watch?v=a6EIv9GULJU
>>
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>>405256
Have a smug big boss to cheer us on!
>>
>>405256
Try to give the front lines with Shields
and sent golems ahead of time to weaken the enemy.keep some calavry near battle but not in the battle for a flank attack.
>>
Once this is over, the Daemon League is going to start recruting humans and form a small military arm, as well as focus efforts on draconic and mana studies.This kind of slaughter can never happen again. With blood, steel, magic, and clay, we vow to arrest the advance of the dragons, for the safety of us all. Long live Roggar.
>>
>>405256
Can I flank with my death squads?
>>
>>405256
Roman tactics boys

We wait for them to attack
We shield wall.
We fight
Cavalry moves in from the sides
We Use siege to throw rocks into their lines
We Use magic to blow them up

And some HEROES CAN TAKE THE DRAGONS
>>
Golems form my front line, demons as the middle row, human archers in the back.
>>
>>405307
Agreed.
>>
>>405256
Back on a battle woot
>>
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>>405256
Some roman tactics
Let's use one of them
>>
The time for battle draws near.
It is time to roll, my dudes.
The first three rolls are for our side, the next three are for the enemy.
ROLLS, GO!
>>405301
I don't know why, but that makes me want to make a "Freedom ain't free" spurdo with a demon.
If someone else doesn't do it first, I promise to make it, eventually.
>>
Rolled 68 (1d100)

>>405327
>>
Rolled 32 (1d100)

>>405327
>>
>>405256
Now is the time to attempt what no man has attempted before. This is our stand against unimaginable odds; Mor bless us. Lets us come together...

And have one of us attempt to become an avatar of the gods.
>>
Rolled 60 (1d100)

>>405327
>>
Rolled 8 (1d100)

>>405327
>>
Rolled 15 (1d100)

>>405327
>>
Rolled 29 (1d100)

>>405327
>>
>>405343
>>405339
>>405337
Praise Kek
>>
160VS52
The orcs are weaker at a long range - our ballistae, catapults, archers and skirmishers dealt a lot of damage to the closing army.
The orcs are almost upon us now, though, only slowed down and not stopped.
Again, 3 for us and 3 for them
>>
Rolled 67 (1d100)

>>405351
>>
Rolled 70 (1d100)

>>405351
>>
Rolled 15 (1d100)

>>405351
>>
Rolled 2 (1d100)

>>405351
>>
Rolled 30 (1d100)

>>405351
Nat one
>>
Rolled 36 (1d100)

>>405351
>>
>>405365
>>405364
>>405362
>>405358
>>405356
>>405355
Them rolls
>>
>>405374
Mor has blessed us this day, friend.
>>
>>405333
I was debating wther to have Thine clan leader, eat the heart of a dragon last one we beat. But decided against it. Gain more magic in his veins and what not. Add that trait to his family.
But I want a dark dragon. Or a Storm dragon at worst.
>>
Rolled 11 (1d100)

Really good so far!
152 vs 68
The closer they get, the easier they are to shoot! Shields and pikes hold the line, the orcs are suffering massive casualties.
The dragons haven't shown up yet though - what are they planning? Rolling for draginz
>>
>>405396
>>405382
Mor wills it my friend
>>
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The Storm Dragon, Pruchitraz, approached the battle lines brazenly. He was spotted from afar. Archers, mages and siege engines turned their sights on him. After failing a strafing run on our lines, he flew past us, circled around Vahkrin and tried to come in from behind, but a Paitran ballista crew was ready for him. The large bolt pierced right through his eye and into his skull, killing the Storm Dragon instantly. The enemy is now demoralised, they've lost one of their dragons and they're unable to turn the tide of battle! The advantage is ours now, we must press it!
Roll three times for us and twice for the orcs
>>
Rolled 33 (1d100)

>>405444
Golem charge
>>
Rolled 86 (1d100)

>>405444
>>
Rolled 38 (1d100)

>>405444
>>
Rolled 39 (1d100)

>>405444
>>
Rolled 15 (1d100)

>>405444
Nat one
>>
157vs54
Our advance can't be stopped! The orcs have turned from predators to prey, some have started surrendering, while others flee. Victory is close!
Roll two for us and one for them now!
>>
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>>405451
>>405453
Sometimes good things happen!
>>
Rolled 17 (1d100)

>>405466
>>
Rolled 41 (1d100)

>>405466
>>
Rolled 34 (1d100)

>>405466
NAT 1
>>
Rolled 68 (1d100)

>>405466
>>
Rolled 11 (1d100)

>>405466
>>
>>405444
>>405466

When we emerge victorious, we shall have to offer up a prayer to Mor in thanks. I suggest the commanding officer of our army offers up some portion of the dragons corpse as payment, due to the magical properties of such material.

In addition, we should study the mind of the beast. My former master Edmund wished to learn if they thought as men do.
>>
>>405466
I would like to hack off the beast head and use it to strike fear into our foes
>>
58 vs 34
The orcish army is routed, victory is ours!
Still, at least a third of them are not dead yet and are fleeing. A couple thousand have surrendered to us, what should we do on these two issues
1.The battle
A.Pursue the fleeing orcs
B.Get those who surrendered in chains and focus on helping our wounded get better, the battle's done
2.The captives
A.Kill them all
B.Give them over for sacrifices
C.Enthrall them, they shall pay us back for all the damage they've done with hard labor
D.Release them and tell them to never come back again
>>
>>405499
1.A
2.C

Then Burn goblopolis and blame it on the orcs
>>
>>405499
A
A
Genocide
>>
>>405499
A. Eliminate the threat and make an example of them. Ensure some men remain to keep watch for the two remaining dragons.

A. I shall give them the last rites Mor dictates, and we shall send them to be judged by him.
>>
>>405499
A NOTE
The Pantheon forbids the sacrifice of sentient beings and frowns upon animal sacrifice as well.
Now, the folks in Nayte aren't Pantheon believers, so there's no issue with that for them. Still, mass sacrifice would worry the more zealous Pantheon believers.
As far as slavery is conserned, thos who do not hold faith in the Pantheon may be enslaved, such are the words of the priests.
>>
1.A
2.A
They need to be killed
>>
>>405499
A
C
>>
>>405517
Disregard my last vote, my new vote is
A
And A
>>
>>405499
>A
>C
>>
>>405499
B
A
>>
>>405499
A
A
>>
>>405499
>>
>>405499
>1.The battle
>A.Pursue the fleeing orcs
2.The captives
C.Enthrall them, they shall pay us back for all the damage they've done with hard labor
>>
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>>405327
>>405301
As promised earlier. Thoughts?
>>
>>405565
>PRAISE WAVE

HERESY

but top kek OP
Pol would be proud
>>
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>>405565
Most impressive
>>
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>>405565
I'm fucking honored. QM of the year, every year
>>
>>405574
How many of these do you have, cao-cao poster?
>>
We'll kill any orc we get our hands on. Roll three times for pursuit.

>>405571
>HERESY
That's the point.
>>
>>405565
Top Kek
>Praise Wave
Heresy
>>
Rolled 93 (1d100)

>>405579
Rawl
>>
Rolled 47 (1d100)

>>405579
>>
Rolled 74 (1d100)

>>405578
I have about 26 for all different occasions.
>>
Rolled 60 (1d100)

>>405579
>>
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We killed thousands of orcs, our cavalry running them down group by group. The vengeful centaurs joined in the pursuit, causing tremendous casualties to the shattered horde.

The First Orc War is over, with a victory for the Alliance.
In asessing our casualties, we've determined that our Kingdom has lost 13k humans, 8k goblins and 56 demons.
We killed two dragons and over 70k orcs.
Now we must decide what to do with the refugees from the south
1.The Humans from the Malkosi tribe(8000)
A.They are now part of our Kingdom - settle them on our territory for now, the south is still dangerous
B.They are part of our Kingdom now, let them return to their homeland, expanding our territory now
C.Let them return to their homes in peace and rebuild their country
2.The Ogres(A total of 25 000, currently settled on the eastern edge of the swamp and around the river)
A.Let them live there, make that their new home and become our neighbours in peace
B.Make them go back to their homelands to the south of the Halfling Kingdom
C.Attempt to annex their current territory and make them our subjects
D.Other
3.The centaurs(30 000, east of that river, they neighbour Paitras now)
A.Let them live there in peace, or they can return to the plains if they like it better there
B.Make them go back to the southern plains
C.Annex them
D.Other
>>
>>405640
A.
A.
C.
>>
>>405640
B
C
C
>>
>>405640
A.They are now part of our Kingdom - settle them on our territory for now, the south is still dangerous

D.Kill them.

C.Annex them
>>
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>>405640
>C.Let them return to their homes in peace and rebuild their country
We must use them as a buffer nation
>C.Attempt to annex their current territory and make them our subjects
Lebensraum
>A.Let them live there in peace, or they can return to the plains if they like it better there
Highly skilled warriors who despise the orcs. They will be most useful.
>>
>>405640
>B
>A
>A

Once again offering settlement opportunities to any ogres who feel like they might enjoy hot water, clean clothes, and good food.
>>
>>405640
B
C
C
>>
>>405640
>>405660
>>405661
Change to
>C
>A
>A
Upon hearing Trusted Advisor's counsel
>>
>>405640
1,C
2,B
3,A.
>>
>>405640
>A
>B if no B is picked count me as A
>A
>>
>>405689
Changed 1. To
1. C
>>405640
>>
>>405640
1.A. Settle them on our territory. We need someone to grow our grops.
2.D. Send an enoy to them explaining that we offer our protection to them. In exchange they must pay tribute and provide levies for our cause.
3.A
>>
>>405655
I'm with the crow
A
D.kill em
C
>>
Stinky ogres in MY KINGDOM?
>>
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1. 4-A 4 -C the rest are B, so I'll call it for A since it's closer to B
The Malkosi will live in our Kingdom now, perhaps in time their homeland will be reclaimed.
2.A - We'll leave them alone
3.A - We'll leave them alone as well

The war is over, negotiations have been completed. The fifth Dragonking died fighting, we must select a new one!
If you are a human outside of Nayte you may put forth a candidate for the throne of Roggar.
If you aren't putting forth a candidate, you can support one of the existing candidates.
In your candidates' description include their name, age, abilities and campaign promises. Make a 1d100 roll if you're a candidate, 1d7 if you are supporting someone, adding to their score.
>>
Rolled 86 (1d100)

>>405776
I put myself forward. I studied under both Hylaeus and Edmund, so I have knowledge of the properties necessary for a leader.

I want to lead us to prosperity under Mor.
>>
Rolled 27 (1d100)

>>405776
Come on baby

Age: 25
Name: Augustus Caesar
>>
Rolled 91 (1d100)

>>405776
I will lead the nation like my father had. Keeping the peace between the races. Getting us prepared for the unknown.
>>
>>405780
>>405785

A strong showing at the Contest, but who ARE you? Give a description of yourself - age, abilities, what you promise to do for the kingdom. You might attract support that way.
>>
>>405780
Forgot the age, its still the same year of the war so Wallace would be 18.
>>
FUCK THIS FUCKING QUEST JESUS CHRIST

WHY DICE
FUCK YOU CUNTS FUCK YOU
>>
Rolled 7 (1d7)

>>405785
Supporting
>>
>>405785
I Adolph have slay a dragon.
Have fought and dead with my fellow man
I will lead the kingdom and make it great again.
Age:29
>>
Rolled 64 (1d100)

>>405776
Shlomo Goy
>BUILD THE WALL
>Make Roggar rich again
>Destroy stinky ogres
>>
>>405787
Allies, friends, trusted believers. You do not know me, but you knew the men I followed, and you know my god.

Mor has lead us to victory this day against the orcish horde, and he can do the same again. With my connection to our lord, we will crush any opposition and attain true glory.
>>
Rolled 7 (1d7)

>>405801
Supp
>>
>>405802
Mor?

Stoman led us to victory you heretic
>>
>>405802
We lend our unofficial backing to Wallace, as he follows the edgiest, and thus, most acceptable, pantheon god.
>>
>>405785
My abilities are many I have fought and slay a dragon saw that we need a strong boarder a wall to protect us.
We're going to build the Wall and make the Orcs pay for it
All the gods lead us to victory
>I will build a wall
>Make us rich
>Keep the peace
>>
>>405807
My unofficial thanks to you.
>>
Rolled 5 (1d7)

>>405785
Supporting
>>
Rolled 3 (1d7)

>>405780
supporting
>>
Rolled 5 (1d7)

>>405780
Supporting
>>
>>405808
Notice ALL gods, (cough, cough Mor, cough cough)
>>
>>405808
Adolph, my friend, it appears you may win this. However, I propose that we prosper together; if you win, install me as our kingdom's religious leader, and we shall not be stopped.
>>
With the will of many I will keep us strong and will lead us to victory.
For we are Dragon slayer. With all the gods help we will fight to be great again.
>>
>>405820
heresy you follow one god
>>
>>405831
It's not heresy, it's HERESY
>>
Rolled 7 (1d7)

>>405780
support
>>
>>405831
Do not all gods require the belief of the living? Mor is that from which all flows. Calm yourself; there are no heretics here but perhaps the high inquisitor.
>>
>>405839
Trusted Adviser support me for I have a track record of helping us all. I will make you my adviser
>>
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In the Spring of 176 Adolph Godric was crowned Dragonking of Roggar. Long may he reign.
Our militia has been demobilized, peace returns to our realm.
Year 176


>>Population:64k humans, 20k goblins, 470 demons
>>Food production:7/10
>>Food stockpiles:7/10
>>Resources:6/10
>>Morale:7/10
>>Buildings: great forge,stone roads,docks, barracks, arena, monument, King's Hall, watermills;
>>Economy:irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron
>>Culture: festivals and folk culture, writing on stone and parchment, dragonslaying, medium arts, Legislature, basic bureaucracy, trial of ordeal, warrior cult
>>Military:demon warband(200 expert warriors),1200 iron hoplites, 500 horsemen, 800 archers, 1000 goblin skirmishers
>>Navy:4 biremes,10 triremes
>>Religion: old gods shamanism, Pantheon worship
>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Faction project
>I.Diplomacy & war
>J.Other
>>405831
>>405834
I think he's just devoted to Mor primarily.
>>
>>405840
But that's.. Thats... DOUBLE HERESY
>>
>>405846
>20k goblins
wake me up
>>
Rolled 66 (1d100)

>>405846
H annex Wave's old villiage
>>
>>405846
>>E.Government & laws
>>
>>405846
H. Before he died, Hylaeus promised demonkind he would recieve the word of Mor on their behalf. I wish to carry out his wish; commune with Mor and ask about demonkind.

Brothers, come forth this day and assist me. There is much to be learnt.
>>
Rolled 90 (1d100)

>>405846
H.
Build a Fortress at Muttville
>>
Rolled 72 (1d100)

>>405846
>>H.Faction project
Expand Constantinople into a major city
Have the immigrants from Malkosi come if they want a real standard of living
>>
>>405855
New gods can't talk
>>
Rolled 85 (1d100)

>>405855
Rolling to support contacting Mor to get more lore
>>
Rolled 18 (1d100)

>>405855
Forgot to roll, balls
>>
Rolled 8 (1d100)

>>405846
H; Build Stone walls around Hist!
>>
>>405855
You should roll
>>
Rolled 57 (1d100)

>>405855
support
>>
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Rolled 99 (1d100)

>>405846
>H.Faction project
Create a military stronghold in this location
>A.Food production & growth
>>
>>405846
>E
>>
>>405874
Chinatown military incoming
>>
Rolled 99 (1d100)

>>405846
>H.Faction project
I'm rolling to build a new city right side of the river across Firsthold with the immigrants from the other kingdom
>>
Peeps next turn let's G and research dragon enchants.
>>
>>405902
>>405874
>>405856
Them rolls today
>>
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>>405902
>>405874
A new stronghold and a new city?
>>
>>405918
That's 1/10,000 chance to roll two 99 in a row
>>405874
>>405902
>>
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>>405851
Arresting the last of the Wave heretics, you've secured Seashell village for yourself. You can do whatever you want with it, rename it if you want.
>>405856
You've rebuilt Muttvile, centered around a powerful Fortress that is now an asset of yours.
>>405859
You've continued to expand Constantinople, turning it into the center of the northwest, a large town.
>>405862
>>405864
>>405870
Mor has spoken to Wallace personally in a vision.
"Demons. You wish to save them? To save the soul of a demon from limbo, several things are necessary. That demon must repent for his sins, accept the Pantheon as his only Gods, live a rigtheous life and never, ever spread their blood to other mortals. A demon's body can live eternally, but death is an inevitability. The demon's soul can only obtain a chance of avoiding Limbo by being righteous and good, making up for the disbalance its presence has caused in the Mortal Plane. A repentant demon will be judged upon their death and either returned to guard Hell's Gates as demons were originally meant to, or face the trials of Purgatory, the path from Hell to Heaven. Those are another set of ordeals a soul would face in the search for redemption.
Tell this to the demons, my disciple, for these are the words of Heaven. Respect the boundraries of Heaven, Hell and Earth and for any transgression be earnestly repentant and seek to right your wrongs."
>>405874
You build a powerful military fortress at the edge of ogre territory. Give it a name.
>>405902
Success, you've set up a town, largely composed of Malkosi immigrants. Give it a name.
>>
>>405939
I will name my new town
>Venice
>>
>>405939
Name the stronghold "Trusted Defense".
>>
>>405939
Well, dicks. This complicates things.
>>
>>405939
Town will be named Madrid, throw the heritics into the mines and force them to work
>>
>>405939
Mor, my lord, if the demonblood were spread for a righteous cause, may it be excused? To preserve a life using dark methods would be better than allowing death through honour, no?

Surely you would allow mercy for those who sacrifice their soul for the benefit of others?
>>
>>405966
"Death is a part of the cycle, just as life is. Intruding upon the Mortal Plane is not the only sin a demon has commited, immortality and its pursuit is in and of itself an affront to the sanctity of life. What is life without death? All things must come to an end, but the beauty of the thing you call the soul is its eternity. To bind it to your soul in the way a demon does, makes your body also immortal, but that is a betrayal of the Gods. You live in the Mortal World, the Physical Plane, what makes you different from a rock or a leaf of grass is that your mortal body posesses an immortal soul. It is important to preserve this balance and THAT is why we forbid the spread of demonsblood."

Well lads, with all these H votes there were only two others, both E
What should we do?
A.Seek the knowledge of Juras, Lord of Justice, learn the laws on which Paitras is built
B.Develop our own bureaucracy and laws
C.Set up a Council, which the Dragonking appoints, delegating power to certain Faction Leaders(we'll pick categories later if this is chosen)
D.Some other idea
Pick two
>>
>>405985
B
C
>>
>>405985
B.Develop our own bureaucracy and laws
D. Introduce Non-humans population restriction law.
>>
>>405985
B and C
>>
>>405985
As you say, my lord. I have fulfilled my leader's promise to the demons - may they take your word to heart, for their own sakes.

C
B
>>
>>405985
B
C
>>
>>405985
>B.Develop our own bureaucracy and laws
>C.Set up a Council, which the Dragonking appoints, delegating power to certain Faction Leaders(we'll pick categories later if this is chosen)
>>
>>405985
>B.Develop our own bureaucracy and laws
>C.Set up a Council, which the Dragonking appoints, delegating power to certain Faction Leaders(we'll pick categories later if this is chosen
The trusted advisers will happily staff this bureaucracy.
>>
Rolled 62 (1d100)

>>405846
>>H.Faction project
Expanding the academy for battle mage's to learn and progress magic.
>>
>>406019
A little late
>>
>>406022
meh next turn.
>>405985
>C.Set up a Council, which the Dragonking appoints, delegating power to certain Faction Leaders(we'll pick categories later if this is chosen)
B.Develop our own bureaucracy and laws
>>
>>405985
B
C
>>
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On bureaucracy, we've expanded our Code of Laws to cover new material, regarding taxation, royal appointments to office and regional administration(Towns get mayors, Forts get Commanders).
We've also started minting gold coins and have removed the image of Wave from the silver Dragonmark coins. Suggest something to put on the back of the Dragonmark and suggest a name and image for our new gold coins.
While you're thinking of those ideas, let's talk Council.
We'll start with 3 appointments for now, the Council may later be expanded.
Pick three of these and propose some names for these position, or I'll just think of some generic ones
A.Chief Diplomat
B.Commander of the Royal Army(The ones I list on the Stats)
C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
D.Chief Architect
E.Economic supervisor(Tax collection, reforms and stuff)
F.Court Magician(Can be anyone who wields magic, priest or not)
G.Royal Armourer(Makes weapons and armor for the King and his companions)
H.Lord of the Arts(Promoter of culture, organiser of events etc.)
G.Other

Now, time to unravel your imagination, friends.
>>
>>406064
Also, the appointments are made by the Dragonking and they last until death, resignation or dismissal.
What does being appointed to a position do? Well, let's keep it RP for now, fluff stuff. Maybe someone who served well in the Council can put it forward as a case for being chosen as King, or they can use their position for personal gains, heheheh.
>>
>>406064
That my first pick. I'll think of the other, just need some time.
>C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
High Inquisititor
>>
>>406080
Does my choice to pick a faction work?
>>
>>406064
B. Dragon Commander
C. High Priest
E. Chief Steward

A slain Orc on the Dragonmark

The Dragonbone crown on one side and a human, a demon and a goblin on the side of the coin that will be called a Roggarmark
>>
>>406064
>>406086
>>406092
EVERYONE VOTE FOR THREE POSITIONS THAT WILL EXIST RIGHT NOW
AFTER THAT
the King will make the appointments. You can ask him for it in the meanwhile :^)
>>
>>406086
The high inquisitor is an old fool who wishes for power and nothing more. He has branded myself and my people heretics, falsely, and is yet to actually present any evidence of heresy from ANYONE. He would do more harm than good, my king.

C, B, H.
>>
>>406064
A
B
C
>>
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>>406064
>B.Commander of the Royal Army(The ones I list on the Stats)
Dragon Commander
Not usre about the others. However in terms of coins wave should be replaced by the face of every king we've had and the new gold coins should be called KingMarks, with images of defeated dragons on them.
>>
>>406064
E G H
>>
>>406102
You weren't heretics before but you are now
>>
>>406064
>A
>B
>E
>>
>>406064
A. That Guy That Talks Too Much.
B. Dragon Slayer.
F. Court Jester
>>
>>406064
B
H
E
>>
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>>406064
B. Dragon Commander
C. High Priest
E. Chief Steward
For the Silver Dragonmark we put instant of wave. we put the dragon crown.
>>
>>406113
You are calling some one who just got a direct message of one of the gods a heretic?
>>406116
As much as I want it. I've got your back for E. Make tax everything foreign, make us proud.
>>
>>406105
You sure you don't have the two backwards?
A possibility is having Dragonmarks mark down the number of slain dragons. Brilliant.
And have Kingsmarks mark down the number of Kings we've had, including the current one, whose face can be put on one side.
>>
I'd like to myself as economic supervisor, as someone experienced in making profit and being a trader, I feel our clan would be most suitable for the job
>>
>>406128
He called my organization heretical. So yes, he is
>>
>>406113
And yet we have commited no acts of heresy. Presenting the truth about you is not an affront to any of the gods.

>>406128

Indeed he is. I thank Mor that he shall pass from this realm soon enough; it seems at his age he cannot think clearly.
>>
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>>406132
Yeah sure thats what I meant. Had a long day at work is all.
>>
>>406135
>>406137
When this is over, you two could settle the matter of heretical accusations in a trial by combat, if you want. The Gods will give strength to the one who is just.
>>
>>406135
I did not once state that you or your men are heretics, merely that you are a fool, which you are once again showing to be fact.
>>
>>406128
Thank you for the support, I shall protect our industry from foreign influence and strike down any harmful trade deals
>>
>>406147
I challenge you heretics to trail by combat, may the Gods bless the victor
>>
>>406137
>>406135
You're both followers of Mor. This could be interesting. >>406146
>>406151
Well my lands produce all the potions to provide magic to the kingdom. As well as the best armors and weapons in the land.
Also the best knowledge in the kingdom. Possibly even the continent.
>>
>>406160
It is always about bloodshed with you inquisitors, is it not? Let the king make the decision, as is his right.

If it comes to such a trial, your mercenaries in the trappings of priests shall be struck down by Mor's power.
>>
I would like to be made dragon general

I did put forth our battle plan against the orcs and we won
>>
>>406169
When it comes down to it, the power of all the gods will tramp the power of one
>>
>>406178
Are you denouncing Mor, inquisitor?
>>
A, B and E
The positions of Royal Diplomat, Dragon Commander and Chief Steward have been set up.
The Dragonking may now appoint persons to those positions and may freely dismiss them and replace them with others.

The High Inquisitor of Castil has challenged Wallace, Disciple of Mor, to a trial by combat to determine if Wallace is a heretic.
The fight is to first blood. Should the Inquisitor win, Wallace will be considered guilty of heresy and be gien to the Inquisition.
Wallace, do you accept this challenge and what will you request in case you win?

When Wallace has given his answer on this, the King must say if he will allow this.
>>
>>406191
If the king allows it, I shall fight. If my champion is the victor, I request that the high inquisitor be executed and the inquisition cast out from our kingdom.
>>
My king I would like to volunteer myself for the position of Royal Diplomat so that I may serve the nation to my fullest capability.
>>
>>406191
If you guys are fighting I'm going to set the rules

>There is no outside help
Which mean only the things your faction can make or do.
>No enchanted stuff
>Both get the same weapons the same armor
>No potions or anything

>The king will give the weapons and armor to the duelers. Making sure they are the same in every way.
>If you are found using outside help you are a heretic.

>The only help you can get is only from the gods

>Human vs Human
>1v1
>No Bows
>Just melee and only the magic that the humans learned from the gods.

Agree to the rules then we have the duel. If not no duel.
The Dragon king was spoken.
>>
>>406225
>Which mean only the things your faction can make or do.
This need to be taken off.
Also no Champions. Leaders only
>>
>>406225
The power of many is better then the power of the few. Perpare yourself heritic, if you wish to fight
>>
>>406232
No champions? It seems you favor the inquistion, my king. Regardless, I accept these rules. Mor shall guide my hand.
>>
>>406232
>>406225
Do you agree to their demands for what happens if they win?
>>
>>406204
Also no casting any faction out of the kingdom. That's not fair, we have to limit there H for 5 Turns

>>406245
Wait
>>
I would also advise that this is the deciding fight. After this their is no further conflict and the losers honor the agreement.
>>
>>406248
Once again, it seems you favor the inquisition. Very well; I request that they not be allowed in a position of religious authority so long as clan Godric leads the kingdom, and are openly denounced as heretics to all who may listen.
>>
>>406248
Reworked the system. I mean if they do this. The leaders will if not killed in the duel will be executed and limited the H for 5 turns.
>>
>>406259
I agee, I'm happy that you are being impartial, Unlike what Mor wants
>>
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>>406259
The rules have been set.
The leaders of each faction - the High Inquisitor and Wallace, Disciple of Mor, will be given the same equipment. They can use Pantheon magic if they know it, otherwise just the weapons they were given.
The fight is scheduled in a week at the Dragonstomb arena.
All are invited to spectate.
Fighters, describe yourselves and your capabilites. King, choose what equipment you'll be giving them.
In a few minutes I'll call for dice rolls. You have until then(5 or so mintues).

Everyone else is welcome to spectate, cheer on, provide music and artwork, place bets if you want.
>>
>>406258
I'm not favoring the Inquisition. This is a punishment for the loser but they don't get thrown off from the kingdom.
I have you killed if you think I will tolerance anymore threats from you Wallace. No more threats or fighting with the king. I'm giving you and him a fair shot to fight it out. Don't push this, I warned you.
>>
Greetings
>>
>>406288
...as you wish.

>>406285

I am of average strength and speed. While I have some minor training with weaponry courtesy of the Knights of Mor, I have always been more in tune with the religious side of things.
>>
>>406295
I would like to nominate the Centurion for the role of Dragon Commander if he will accept it and the king gives his approval. He is of sound military mind and his tactics would surely lead us to victory in any conflict.
>>
>>406311
I just got here what are we talking about
>>
>>406285
The high Inquisititor is a skilled warrior, expert in long range combat and daggers. I'm a fanatic of the new gods so I try to learn all magic.
>>
>>406312
We're having a duel.
>>
>>406303
Apologies, I had not quite finished.

I have shown some natural skill with bladed weapons, and have a mind for tactics, but not the physical aspects a warrior requires. I pray that Mor guides me during this fight, and that whomever wins guides the kingdom in the light of the gods.
>>
>>406285
The king has chosen the weapons and armor of the duelers. Since this is a duel for Heretics, we will let's the gods favor the chosen one.

>Weapon
Sling with smooth stones
Fists

>Armor
Loincloth on which is written Gods protect me

You both need to learn to accept all the gods not just one.
>>
>>406323
I accept
>>
>>406312
We got a council going to assist the king with 3 spots. Dragon Commander, Ambassador and Steward. Also friction between the Inquisitors and the disciples of Mor has come to an unfortunate head.
>>
>>406303
>>406281
Roll, May the gods bless those who shall be our next priest.
>>406312
religion duel. It may likely appoint our next kingdom priest.
>>
>>406323
I accept all gods, my king. It is merely that Mor is that from which all other gods flow.

This is not about religion; the inquisiton desires to remove a threat. If I die, that is Mor's will, and he shall judge me thusly.
>>
>>406335
>My god is the best!!!
Ok Mor
>>
>>406334
The nightstalkers have always supported us. I trust you will protect my people from harm in the event I pass. Mor guide you.
>>
>>406347
>The nightstalkers have always supported us.
That's a good evidence that you're heresy.
>>
>>406347
Your people will not escape the wraith of the gods
>>
>>406323
The decision has been made, the two combatants will be given a loincloth and a sling as equipment.
You may use Pantheon magic.
https://www.youtube.com/watch?v=opADNvgeZYY
The fight is about to commence!
Make a 1d100 roll and maybe describe what you'll try to do.
>>
Rolled 18 (1d100)

>>406355

Put a lock on the inquisitor's arm and try to break it.
>>
Rolled 83 (1d100)

>>406355
I try buff myself and aim for his head
>>
>>406367
The gods have chosen
>>
https://www.youtube.com/watch?v=Ml4wAnvfM4M
>>
>>406377
This is not my death, inquistor, merely the first move. We shall see.
>>
>>406367
Well you're dead.
>>406368

>>406347
I'll keep your people safe from harm. Your people will still exist but they just can't do any H basically, this thread.
>>
>>406381
>Gets shot in the head with a rock
>Not knocked out

I don't think it works that way
>>
I would likely nominate myself to be made dragon general

I did put forth our battle plan against the orcs and we won The battle of the ages thanks to it
>>
Strengthened by the power of Stoman, the Inquisitor's slingshot hits Wallace's face, knocking him on the ground. Scurrying up, Wallace raises his fists again and spews a tooth.
If you wish to continue, roll a 1d100.
King Adlolph, if you think this fight has been decided, you may end it.
>>
Rolled 34 (1d100)

>>406397
Attempt to crush the windpipe of the old fool, so he may stop spewing drivel.
>>
Rolled 25 (1d100)

>>406404
Hit him were it hurts(with sling)
>>
>>406404
Wait a minute is this wave?
Playing a new faction?
>>
>>406409
Am at a distance
>>
>>406404
>>406409
Wallace gets close and punches the Inquisitor in the neck. The inquisitor drops the sling and now has to defend himself up close.
Round 3 - FIGHT
https://www.youtube.com/watch?v=BxsNnUAyfd4
>>
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I love these blood sports of pride and blood.
I bet the Inquisititor will win
>>
Rolled 100 (1d100)

>>406418
Stomp down on his kneecap.
>>
Rolled 93 (1d100)

>>406418
Takle him to the ground
>>
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>>406425
HOLY FUCKING SHIT>>406431
GOD DAMN
>>
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>>406431
>>406425
>>406433
>>
>>406425
Well then. Who the god's support has changed.
>>406431
man. that would have been amazing any other time..
>>
>>406414
Yesss
>>
>>406425
Nice crit
>>
>>406425
>>406431
Some serious shit right here
Wallace delivers a strong kick in the kneecap, the Inquisitor screams and grabs him and they both fall down to the ground.
Round 4 - wrestle on the ground or try to get up
>>
Rolled 82 (1d100)

>>406452
Gouge out his eyes.
>>
Rolled 56 (1d100)

>>406452
Bite his face
>>
Selling snacks and shit
Get some, 1 dragon mark only
>>
>>406468
1 dragon mark you out of you mind this shit is not even worth a fish mark.
>>
>>406468
That's fucking expensive rabbi
How about 50 bronze
>>
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>>406468
I'll take one
>>
>>406468
well take some snacks and shit
>>
>>406468
Bruh, that's pretty expensive.

We mint copper Fishmarks, bronze Wolfmarks ,silver Dragonmarks and gold Kingsmarks. Their value is respectively 1:5:10:100 Marks(nowadays silver is 50 times more expensive than silver, but we've got 2 gold mines and only 1 silver mine)

Wallace manages to gouge the Inquisitor's left eye out, while the Inquisitor bites his face.
Round 5 - you can try to get away or keep the slogging
>>
Gentlemen I think we can all agree that this is an enjoyable event. A fun festival for the entire family to attend, I suggest that we construct a Colosseum with regular scheduled fights as a form of entertainment.
>>
>>406482
Centurion.May I ask. Who do you think will win?
>>
Rolled 80 (1d100)

>>406496
Take out the other eye, leave him as physically blind as he is spiritually.
>>
>>406499
agreed my cultured friend
>>
>>406496
I grab his throat and present fingers on his wind pipe, asking for stomans favor to kill this heretic
>>
>>406499
We have one
>>
>>406501
I'm thinking Wallace right now
>>406503
>>
Rolled 38 (1d100)

>>406509
>>
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>>406516
Mor has chosen the victor
>>
>>406516
RIP
>>
>>406518
I will NOT ALLOW MOR TO BE TWISTED BY THIS PRETENDER
>>
>>406524
This is where you die, fool. Mor has made his decision.
>>
Wallace gouges out the Inquisitor's other eye. Left blind, his loss is certain and the fight is ended.
How should he be executed? Everyone vote on this
A.Cut off his head in public and be done with it
B.Hang him
C.Use some torture device, leaving him in pain for hours or even days until he eventually dies
D.Drown him
E.End his life mercifully, in private somewhere
F.Other idea
>>
>>406524
Wait you can still fight blind right? The crowd will love it!
>>
>>406529
You are no better then wave, perverting gods to your favor, YOUR RIEN SHALL END TODAY
>>
>>406534
F.Impaled
>>
This is pretty good
[downs a goblet of wine]
>>406534
>F.Other idea
Something elaborate and funny!
>>
>>406534
Continue the fight
>>
>>406534
M8 the fight is not over they still on the ground.
The fight goes on.
>>
>>406534
F. Remove his tongue and ears, as a symbol that he is not just blind, but deaf and speaking lies, then hang him.
>>
>>406534
>F.The Fight goes on, take the man's life yourself.
>>
>>406534
Let me keep fighting
>>
>>406534
>E.End his life mercifully, in private somewhere
>>
>>406547
Since the king has ordered it, give another roll.
The punishment that was chosen will be the one used on whoever loses.

Now, round 6
>>
>>406534
>F.The Fight goes on, take the man's life yourself.
Keep fighting.
>>
Rolled 29 (1d100)

>>406557
End it; smash his skull in.
>>
Rolled 80 (1d100)

>>406557
Pray to the gods for buffs
>>
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By order of the king.
Due to their recent victory in the showdown,
All Mockery of the Disciples of Mor should be kept to an appropriate Minimum.
>>
>>406566
Also kill him
>>
>>406566
well talk about luck.
>>406563
meh

>>406571
that is not how it works.
>>
>>406568
No man shall stop free speech fool
>>
>>406563
>>406566
Magic has enchanced the Inquisitor's other sences. He is able to get up and avoid Wallace's move.
Both combatants are on their feet now.
Wallace's head hurts and he's bruised, while the Inquisitor is blind and his kneecap is damaged.
Round 7 - the fight goes on
>>
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>>406566
Incredible
>>
Rolled 98 (1d100)

>>406582
Stomp on the bad knee again; cripple him.
>>
>>406590
Damn
>>
>>406582
Pray to the gods to deliver me from evil, try to dodge then stike him
>>
>>406590
This is brutal
>>
>>406580
...it was just a meme
>>
Rolled 21 (1d100)

>>406601
>>
>>406590
Looks like your evicting his bones from his body with that stomp
>>
>>406610
I think he tore your leg off.
Death by blood loss isn't pretty.
>>
Wallace has completely broken the Inquisitor's knee, he can no longer stand.
The Inquisitor is no longer able to fight, or is he? If so, how? If not, we proceed to the execution.
>>
>>406609
Where's it from?

I can't remember now
>>
HE CAN STILL FIGHT WITH ONE LEG!
>>
>>406621
Fight
>>
Fucking animals, I took a fucking nap and Wallace is smashing heretics left and right

I like it
>>
>>406621
The king deiced to give each man a bow with a arrow to fight.
One arrow
>>
>>406609
Is it from gladiator?
>>
>>406626
It's from HBO's Rome series.
>>
>>406639
One bow and arrow to each combatant. Make a roll to decide the outcome in the 8th round of this duel.
>>406642
>>406626
It's from HBO's Rome.
Incidentally, they're showing it right now on HBO 3 here in Bulgaria, several episodes at a time. Great show IMO.
>>
>>406639
What
>>
Rolled 35 (1d100)

>>406651

Snap the arrow and stab the broken shaft into the inquisitor's throat.
>>
>>406651
Fuck
I've watched some much Roman shut I can't even remember thanks man
>>
>>406652
Thats right. You're blind and have a busted leg but you gotta fight. It's glorious.
>>
Rolled 91 (1d100)

>>406651
Okay I ship him with the gods help
>>
>>406645
Thanks you based advisor cao cao
>>
>>406664
YOU JUST KILLED HIM.
>>
>>406664
Shoot him
>>
>>406664
WHAT?
>>
Guided by his enchanced magical sences, the Inquisitor shoots Wallace in the face. ded
Press F to pay respects.
>>
>>406669
>>406664

He's blind, on the ground, and aiming with a bow at a target right in his god damn face. It's gonna sting like a bitch but it better not be a killshot.
>>
>>406683
F
>>
>>406683
FFFFFFFFFFF
>>
>>406683
F
he fought bravely
>>
>>406683
F
>>
>>406683
F
>>
>>406683
>>406684
F
An epic fight, worth every coin.
>>
>>406683
F
Seems like some clear bias but hey. The dice gods giveth and the gods taketh away.
>>
>>406683
F, great fight
>>
>>406703
yeah we gave a still blind person a bow the other guys should have clearly won if he knew how to use a bow.
>>
>>406690
THE GODS HAVE CHOSEN OUR NEW HIGH PRIEST!
>>
>>406714
I like how a blind guy with a crippled leg won a bow fight
>>
Inquisitor should be rolling for death by blood loss at this point.
>>
>>406703
It was really to give High Inquisititor one shot. He was blind, on the ground.
If Wallace took his time and aim. Wallace would have won but he moved in close allowing Inquisititor time to hear him.
>>
It must have truly been the will of the Gods.
The High Inquisitor(Whose name we never got, maybe you will go down in history under something like "The Blind One") was left without his eyes, without a kneecap and yet he still managed to come out as the only survivor of this duel.
A new leader must replace Wallace for the Knights of Mor, who will not be punished otherwise(other than a 5 turn H ban).

Year 180

>>Population:70k humans, 23k goblins, 470 demons
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:7/10
>>Morale:7/10
>>Buildings: great forge,stone roads,docks, barracks, arena, monument, King's Hall, watermills;
>>Economy:irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron
>>Culture: festivals and folk culture, writing on stone and parchment, dragonslaying, medium arts, Legislature, basic bureaucracy, trial of ordeal, warrior cult
>>Military:demon warband(200 expert warriors),1200 iron hoplites, 500 horsemen, 800 archers, 1000 goblin skirmishers
>>Navy:4 biremes,10 triremes
>>Religion: old gods shamanism, Pantheon worship
>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Faction project
>I.Diplomacy & war
>J.Other
>>
>>406726
King, you should make the appointments for Royal Diplomat, Dragon Commander and Chief Steward.
Further enlargements of the Council will require an E vote.
>>
>>406729
>>C.Construction
Build a Colosseum
>>
>>406729
C
>>
>>406736
We already have a coliseum.
>>
>>406742
>>406736
It's a two-story arena at the moment. It could be upgraded.
>>
>>406742
We can have a bigger one?
>>
Rolled 15 (1d100)

>>406729
>H. Rebuilding Great Nest
>>
>>406729
H I want to start creating a wall for the southern part of our kingdom
>>
>>406729
>>F.Exploration & colonization
>>
>>406746
Ah, ok then. I thought it was a full blown coliseum we built all those years ago.
>>
>>406729
>E.Government & laws
>>
>>406729
E
>>
Rolled 13 (1d100)

>>406751
>>
>>406729
Bulgar, your word is law, but god damn that was frustrating. He just got chance after chance. Fuck, we better not all be heretics now.

One of the two remaining official knights has taken leadership of the Corpseborn. They currently rely on the mediocre apprentices left behind by Wallace; it will take many years to perform on the same level as he.

B.
>>
>>406729
>E.Government & laws

The positions of Royal Diplomat, Dragon Commander and Chief Steward have been set up.
The Dragonking may now appoint persons to those positions and may freely dismiss them and replace them with others.

>Dragon Commander
Cassius Whitevayne I (iron legion)

>Chief Steward
Obelix

>Royal Diplomat
Erden
>>
Rolled 14 (1d100)

>>406713
I see, so giving a chance to the guy that was already decided my the OP to have lost was fair.
For it to then happen again.
Lets be serious, that 100 should have been a close to fatal attack. Even with that 93. Which is why OP decided it was over but then the king said to let it continue.
Then he crippled him again with a stomp. And then inky said to continue anyway. With a roll difference of 77. That means his roll was over 4 times as high as his opponent.
But hey, I am sure it would have been the same if it was the reverse.

>>406726
High Inquisitor earned to be High priestess. He has my vote and anyone who really.
>>406729
>>H.Faction project
Battle mage expansion to the academy.
>>
>>406769
Ahh hell yeah man

We won that Orc battle with muh Roman legion tactics
Thank you dragon lord
I may never be king because of the five but this is fine
>>
>>406757
>>406769
Yeah i forgot my hero's name to be put in the Name field.
>>
Rolled 35 (1d100)

>>406775
I'll support this project

He's also right about the fight. All those high rolls by Wallace then ended by just one by the inquisitor while blind and crippled.
>>
>>406786
>>406775
Because he had a bow instead of fists, more deadly.
End of the question.
>>
>>406775
>>406786
I didn't make the choice, I just wanted to fight to the death. Sorry if it appeared that's way. :p
>>
>>406750
>>406762
>>406775
>>406786
No success.
>>406764
Nah, just Wallace. The rest of you are not branded heretics.

Again, government and laws.
Pick one
A.Learn from Juras, the God of Justice
B.Expand the council
C.Other
>>
>>406796
You did a battle justly. You followed your right to continue to do battle correctly. And I support your candidacy for high priest.
I just can't support their being bias. As a kingdom we should stand strong together, as equals.
>>406793
yep, because A priest who was recently blinded, crippled, with no training in bows. Would randomly be given a bow towards the end of a duel. that was stated at the begging to have >>406323
>>Weapon
>Sling with smooth stones
>Fists
Doesn't seem random at all. As if you support some one clearly.
>>
>>406813
B
>>
>>406813
>B.Expand the council
High Priest
>>
>>406813
A
>>
>>406729
Claim the Malkosi land for the Jews
>>
>>406813
A.
>>
Rolled 35 (1d100)

>>406825
Forgot roll
>>
>>406815
>with no training in bows
>>406316
>The high Inquisititor is a skilled warrior, expert in long range combat
>long range combat
>bows
He was Blind and not moving, you just gad to shoot.
He was just Imcompetent on the most critical of rolls.
He refused the tools we gave him and wasn't fit to serve our king therefore.
The gods decided.
>>
>>406813
B
>>
>>406813
>B.Expand the council
high priest at least.

>>406764
We welcome you to the Town of Nayte. We have a the best equipment in the kingdom and training Facilities. Our humans train but I am sure we could figure out about making a knight legion or such.
>>
>>406813
A
>>
>>406813
>B.EXPAND COUNCIL
>>
>>406840

I hear Nayte is shared among others; mayhaps you should ask them first, my friend.
>>
>>406813
A
>>
Everyone - pick three more council offices to put into existence.

A.Commander of the Royal Navy
B.Spymaster
C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
D.Chief Architect
E.Lord of the Arts(Promoter of culture, organiser of events etc.)
F.Court Magician(Can be anyone who wields magic, priest or not)
G.Royal Armourer(Makes weapons and armor for the King and his companions)
H..Other
>>
>>406835
>>The high Inquisititor is a skilled warrior, expert in long range combat
>>long range combat
>>bows
Missed that I guess.
>>406853
The barracks and the equipment should have no issue since they fall under my assets, I should have plenty. And I doubt Any of the demon clans will have issue with you moving into town and train our military and strengthen your selves back up to power.
We welcome all faiths and races. Also Next H I'll go for lordship of Nayte been a while and keep forgetting to just vote for it.
>>406813
Actually do I even need to vote for it, Since I have most of the demons pledged support to have the Nightstalkers lead Nayte?
>>
>>406871
B
C
F
>>
>>406871
A
B
D
>>
>>406871
A, B, E.
>>
>>406871
>A.Commander of the Royal Navy
>B.Spymaster
>C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
>>
>>406871
B,E and A
>>
>>406871
>A.Commander of the Royal Navy
>C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
>D.Chief Architect
>>
>>406871
>B.Spymaster
C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
E.Lord of the Arts(Promoter of culture, organiser of events etc.)
>>
>>406871
>C.High Priest of the Pantheon(Anyone who belongs to the Pantheon Faith and is familiar with theology)
>A.Commander of the Royal Navy
>D.Chief Architect
>>
>>406871
A. Royal Admiral
C.Patriarch of Roggar
F.Archwizard
>>
>>406878
Then my companions and I will move to Nayte within the year. Your kindness is appreciated.
>>
Anyone need any mercs?
>>
>>406853
Us and Night Stalkers built the place, and I'm sure everyone else around (I'm not even suee who all technically lives in the city) would be more than happy to have another spooky faction. Especially after that fucking tournament
>>406871
>E
>F
>G
>>
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>>406878
The mayor of the city of Nayte belongs to your clan.
The Lordship of Nayte, as an administrative position, is still headed by Demon Lord Fernius.
If you want, you can challenge him for the position. Or you can appeal to the King.
>>
>>406916
What all can your men do? We're going to be looking to develop a military branch, and we'd love for qualified men to instruct them.
>>
>>406918
>Lordship
Thanks.
>>406898
Mind giving me lordship. Should give me more power as lord, our research rolls may be a bit better since it will be more man power directed towards it I guess.
>>406918
Anything in particular that would be unlocked with a lordship? Or rather not having it?
>>
>>406936
We can fight and we got tactics. We also have a unspecified amount of money, a small camp/base near dragon's tomb and a warship in naval port of dragon's tomb.
>>
>>406916
We'll pay double of what the demons pay you.
>>
>>406948
I'll even throw in 5% of my money hoard to his deal
>>
>>406948
what are you offering mr Afmurist?
>>
>>406948
>>406957
Lol holy shit chill. If it really makes you feel safer, feel free. We just want our troops trained, doesn't matter by who.
>>
>>406961
I offer you a base without taxes and all upkeep payed
>>
>>406961
You protect our trade convoy against Bandits , we allow you into our military academy and you're free to settle barrack in all the cities we own.
Our Clans are the richest.
The Godric clan is the royal clan and own a gold mine.
We will fund you enough that you can compare to an army.
>>
>>406966
for what mr Inquisititor?
>>
>>406983
You base and food, also we never "helped" the heretics
>>
>>406974
Deal
>>406961
deal
>>406966
deal
again you should all know I am a mercenary leader, I am simply looking out for my boys
>>
>>406991
You have just sold your soul. I will pray for you.
>>
>>406965
I could train them
>>
>>406999
Funny considering your last leader was a heretic
>>
>>406991
>>406999
>claim working for the demons isn't selling you soul
>when you god literally said it
Shill harder wave.
>>
>>406999
Demons sell their soul to get power. Your point
>>
>>407002
I believe we would be interested, what does your clan focus in particular?
>>
>>407016
>Implying Cassius of the Iron legion would help demon scums and edgelords.
>>
>>407016
Heavy infantry and legion tactics
I'll give you the soldier training but not legionary
>>
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>>406943
Prestige, I guess, authority. Nothing gameplay wise for now, I'm concidering the balance issues.


C - 7
A - 8
B - 6

We've added the positions of Royal Admiral, Spymaster and the leader of the Church of Roggar - the Pontiff of Dragonstomb. The Pontiff answers to the King and the Gods. Paitras has a High Pontiff, whose diocese includes Paitras and the Kulargi - the halflings and norsemen have also set up their own pontiffs, who are not subject to the High Pontiff in Dominas.

King, you may make the appointments.
Probably last turn for today now.
Map update here, tell me if I got anything wrong.
Year 181

>>Population:71k humans, 23k goblins, 470 demons
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:7/10
>>Morale:7/10
>>Buildings: great forge,stone roads,docks, barracks, arena, monument, King's Hall, watermills;
>>Economy:irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron
>>Culture: festivals and folk culture, writing on stone and parchment, dragonslaying, medium arts, Legislature, basic bureaucracy, trial of ordeal, warrior cult
>>Military:demon warband(200 expert warriors),1200 iron hoplites, 500 horsemen, 800 archers, 1000 goblin skirmishers
>>Navy:4 biremes,10 triremes
>>Religion: old gods shamanism, Pantheon worship
>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Faction project
>I.Diplomacy & war
>J.Other
>>
>>407027
So I will start sent about 100 of my boys to start protecting your ships ok Mr. Afmurist?
>>
>>407032
G
>>
>>407030
Done. Would you like to be paid in coin or in kind? All kinds of ways the people with the largest magic and science academy can pay you back. Especially seeing as about 100 of us are immortal.
>>
>>406965
Well Good thing is We have golems you could move into to recruit more demons. But we likely need to advance our magic a little bit.
And we now know demons are able to be redeemed said directly from one of the gods of the pantheon. with enough magic. and not corrupting more humans. You can be deemed as worthy of the gods. At least much more worthy than before/presently.
>>
Rolled 49 (1d100)

>>407032
H
sent 100 men to start protecting Afmurist of Notajo's from bandits and the like
>>
>>407015
>>407006
>>407005

I am not a demon.
I am not Wallace.
I am not Hylaeus, nor Edmund.
I am not Gyolas' failed whore false follower Wave, nor am I the blind and senile mockery of an Inquisitor that you follow, and neither am I the Godric fellow lining your pockets with coin.

I am Lawrence, and I follow Mor.

>>407032

B.
>>
>>407039
It's a boring job, since there's no bandits at the moment. Still, a job's a job.
>>
>>407032
G
>>
>>407032
>G
Let's get crossbows, boys. Easier to arm the masses.
>>
Rolled 62 (1d100)

>>407032
H begin sending heretics to Madrid to work to death in the mines we start there
>>
Rolled 38 (1d100)

>>407032
>H.Faction project
Building Barracks at Inky port for Lagoon and The Iron legion
>>407033
It's the Land convoy who need the most protection.
Bandits, Ogre and centaurs lurk in the shadows.
>>407041
>know of wave
you know being Ic doesn't mean denying external influence it means having NONE.
>>
Rolled 90 (1d100)

>>407032
>Pontiff of Dragonstomb
High Inquisititor
>H.Faction project
Supporting >>407055
>>
>>407032
>>G.Research & development
>>407030
considering we have regular soldier training what in particular are you providing.
As for a trade what would you be interested in. We have the many things to offer especially to warriors. We are also the best mages in the kingdom.
>>406898
Will you support my move to lordship.
Considering I am human think look better for you, among the pantheon favor.
>>
>>407038
Yeah, definitely plan om converting more folks eventually, but the whole "redepmtion of your immortal soul" bit is kinda important. Your support is greatly appreciated, and we'll not forget it.
>>
>>407055
The story for the corpseborn has always been that we came here because Wave fucked shit up my man, there's no reason Lawrence wouldnt know.
>>
Rolled 43 (1d100)

>>407032
>>H.Faction project
I want to expand Constantinople
>>
Rolled 2 (1d2)

>>407054
You put the heretics to work at producing salt from the seawater.
>>407060
>>407055
You build a barracks.

Now, on to research
If I roll a 2, pick two. Otherwise one.
A.Science of the Pantheon
B.Magic of the Pantheon
C.Military tech
D.Secular magical research
E.Natural science
G.Other
>>
>>407078
B and C.
>>
>>407078
>C.Military tech
>E.Natural science
>>
>>407071
You haven't cooled down.
Turn 1-you rolled H
Turn 2 -you chose F
Turn 3-you choose H again now, but you're supposed to wait until turn 4
That's what 2 turn cooldown means
>>
>>407078
>C.Military tech
>E.Natural science
Sorry for missing the thread.
>>
>>407078
>C.Military tech
>D.Secular magical research
>>
>>407078
C and E
>>
>>407032
>>H.Faction project
Build a town around my military base, one that can be easily evacuated from if need's be.
>>
>>407078
C
E
>>
>>407078
>D.Secular magical research
>E.Natural science
>>
>>407032
>Spymaster
Goblin Trinket Entrepreneur

>>407078
>C.Military tech
>E.Natural science
>Royal Admiral
Cassius (Iron Legion)
>>
>>407078
>C
>D
>>
>>407105
We are appealing fot the lordship of Nayte.
You're choose to deny the my clan the lordship, I'd just like a clear answer.
>>
>>407119
What hold up You want to be the lord of Nayte.
How does the demon lord feel about it?
>>
>>407078
>A
>B
>>
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Rolled 21 (1d100)

C & E
Advances in mathematics, physics, mechanics have allowed us to design a miniature version of a ballista - the first ever crossbow! Even visitors from Paitras are amazed, they hadn't built such a weapon before.
It's a big, cumbersome and slow thing at the moment and most would preffer to use a bow.
>>407132
You have the right to strip him of the title and grant it to another.
Be warned though - he's a big guy and it would be extremely painful.

Rolling for story event
>>
>>407148
oh fuck
>>
>>407132
Considering all the demon clans support my lordship I believe he wouldn't mind.
Also I am the leader they see on a day to day basis. SO it would be a smooth transition.
>>
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>>407148
>21
>>
>>407148
CRASHING THIS KINGDOM
>>
>>407148
>>407156
Okay. I came up with a plan on what to get the lordship of Nayre.
I'm feeling that a duel will be epic and entertainment. So not to strip him of his rightful title I will allow a duel between you two.
Work it out, and fight it out to the death.
You heard what Bulgar Said . You have the right to strip him of the title and grant it to another.
Be warned though - he's a big guy and it would be extremely painful.
>>
>>407148
>21

Quietly hoping some shit is gonna go down with the gods. Lets see Mor fist fight all the others over the duel result.
>>
>>407148
Well, at least this time I got a fortress
>>
>>407169
DEMONBOWL WHOOOHOOO
COMING THIS SUMMER TO DRAGON'S TOMB ARENA!
>>
>>407169
>>407156
With this in mind, remember that any of the demon factions would be more than glad to fight in your stead.
>>
>>407169
Then Thine challenges the demon for lordship.
>>407181
I believe that would be a weak show of power.
I'll do it the old fashion way. Thine is the head of the night stalkers. And while it would be a shame to lose I believe he has what it takes.
>>
>>407181
>>407156
No champions like the last time.
I'll change up the weapons this time since you be fighting for a lordship.
>>
>>407201
Be wary, my friend. You witnessed what happened to my predecessor.
>>
>>407148
Shit.
>>
>>407181
Thine is our strangest shaman. we respect our our fellow men. But believe these lands settled by our forefathers with some demons help should be ruled by our clan. With certain clans being elevated with us as well.
watch me get a nat 1
>>
>>407201
>>407207
It's definitely going to be a match for the ages, in that case. You have our full support.
>>
>>407213
*strongest mage
mhm
>>407148
damn, I think now wouldn't be the best time for this. if we have an enemy on our way. But we will see.
>>
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After the death of the High Chieftan of the Kulargi, a feud erupted between his two sons. The elder one was a rare breed - one of the few who still held the belief in the Old Gods. He was a strong man, a traditionalist that had won the respect of many warriors. On the other hand, the younger brother was a gentler sort, a pious believer in the Pantheon who strove to have a pure soul. A civil war erupted between the clans who supported the older brother, Erixus and the younger brother, Milonix.
Soon afterwards, Paitras intervened. Sending its most renowned general, Raibinus, at the head of five legions, the civil war was quickly resolved in favor of Milonix. The heathens were all exiled.
Milonix has now sworn fealty to King Taralan I of Paitras and has recieved the title Duke of Kulargar. The Duchy has a population of 50 000 humans, now part of a Kingdom with a population of over one million.
>>
>>407222
Fuck.
>>
>>407222
1:10 ratio, unless they get an epidemic we will never reach them now
>>
>>407222
Fuck, we're gonna get anschlussed right
>>
>>407222
M8
They are the Romans they may have a revolt that will destroy the Empire
>>
>>407233
WE MUST BUILD A WALL AND MAKE ALL OUR NEIGHBOURS PAY FOR IT
>>
>>407232
>>407233
What's more, the Pantheon will support the greater number of followers. The new gods play favorites quite happily, and I doubt they're going to support us if it comes to blows.
>>
>>407242
We need millitary golems.
>>
Well, since you're hyped up, one last thing for today.
A duel between Thine, leader of the Nightstalkers(You've never stated who leads your clan, so I'm assuming Thine is the one), and Fernius, Demon Lord of Nayte.
Standing at over six feet and with an impressively muscular build, Fernius' pure physical power is not his only strength. He is charismatic, cunning, experienced and a powerful magician.
King, you will be the judge of this duel.
Will it be to the death or until one fighter is disabled?
What equipment will you give the fighters and what rules will you set for them on magic?
I willl be making rolls for Fernius
>>
>>407239
THE BEST WALLS
MAKE ROGGAR GREAT AGAIN
>>
>>407250
>>407242
>>407239
>>407233
>>407232
>>407227
Guys we all need to go to Paitras and figure this out. If they eat us up it's game over. WE need to make sure they don't eat us.

>>407256
TO DEATH

>Weapons
A crossbow with three bolts
If we don't have crossbow then a bow with three arrows

Once your out you two will get each a weapon to be say until the crossbow bolts run out.
>Armor
Light Armor

>Magic
No magic
>>
>>407280

Only pantheon Magic Allow
But both of you don't know it so. Throwing it out there.

You're get two new weapons once the ran out of bolts.
>>
Rolled 53 (1d100)

"A crossbow, huh. Well, let's see how it goes. Three bolts, hmm. Better make it count."
Fernius loads his crossbow and takes aim.
Thine, reply to this with whatever you're trying to do
ROUND 1
>>
>>407292
*You're get two new weapons once you ran out of bolts.
>>
>>407256
Sorry missed stuff, am I high priest?
>>
Rolled 88 (1d100)

>>407293
Well then. Old gods lets see how this works.
Since my magic has been taken.
>>
Rolled 51 (1d100)

>>407296
>>407292
Ya know, instead of two useless posts you could've just said WHAT those two weapons are or if the fighters choose them.
>>407297
You are the Pontiff of the Church of Dragonstomb, whose Diocese extends to our entire Kingdom.
>>407307
3 bolts hit Fernius, while the bolts he shot missed, just one of them grazing Thine.
"Arghh. So this is what they call an equalizer."
"MY WEAPONS!"
Round 2 - Fernius is wounded, but now it's time for melee
>>
>>407325
Motherfucker just ate three huge fuckoff crossbow bolts. Be careful, thine.
>>
>>407325
Dagger to Demon
Warhammer to Human
:^)
>>
Rolled 35 (1d100)

>>407325
Praise the old gods. Lets see how this goes.
>>
>>407325
The post wasn't useless, I was just waiting until this moment in the fight to give the weapons to the fighter.
Epic Fight here we come.
>>
>>407335
I'd rather it both be fair. no reason for anyone to disclaim my my seat in the future.
>>
>>407325
>"MY WEAPONS!"
>Look at the weapon
>it's a small dagger
>look back to you enemy
>see a huge Warhammer
>he can't even lift it.
Inky best King.
>>
>>407359
Thus is funnier than it should be.
>>
Rolled 2 (1d100)

"A dagger's enough. Hells, my fists will be enough, but I haven't grown my claws long enough to cut like that yet"
Fernius is surprisingly fast for such a lage man. Dodging the slow attacks that Thine makes with the heavy hammer, Fernius land cuts on him.
Round 3 - melee
>>
>>407359
seriously. Thine is a mage by nature along with his weak blood line for strength. the war hammer would barely be able to block with it.
>>
>>407367
>2
HELL 2 U
>>
Rolled 29 (1d100)

>>407367
I'll be using the dagger. Going for his weak points.
What I lack in strength my people more than make up for it in speed.
>>
>>407376
I gave him that dagger so he's on fair ground with the demon.
>>
https://www.youtube.com/watch?v=GvQkl7qa6RQ
Using his warhammer, Thine manages to knock the dagger off Fernius' hands and take it for himself, delivering hits on Fernius' legs as he gets up.
"Bah, I'll crush you with my bare hands!" Roars Fernius, even as he's beleeding
Round 4 - unarmed vs dagger
>>
>>407387
Gone for one day and everything devolves into blood sports... at least we beat the orcs.
>>
Rolled 77 (1d100)

>>407379
I understand, but fair shall be fair.
I'll make up for it with speed. considering my people are long ranger's he has a good eye and reflexes. This will happen.
>>407387
I am rolling, now. Right?
>>
>>407387
>>407397
https://www.youtube.com/watch?v=G0I-IgfpSEQ
>>
Rolled 35 (1d100)

>>407397
Woops, I shoulda rolled with my post. Welp, let's do it now.
>>
>>407397
>>407387
I'm just making the duel more lively. The king side job
Good roll. You be making your king proud.
>>
Rolled 41 (1d100)

Fernius is bleeding all over. He hasn't landed any clean hits on the human. What he lacks in strength, Thine makes up for in speed and smarts.
"Looks like I need to finally get serious!"
Round 5

A good time to place your bets, spectators
>>
>>407413
Two New weapons will be added this round a Whip and Trident. Anyone game to get them.
>>
>>407413
Three Dragonmarks on Thine.
>>
Rolled 65 (1d100)

>>407413
Using the whip. Going for hits to the eyes.
going for that sonic boom with the tip
>>
>>407413
10 Dragonmarks on Thine
>>
Rolled 56 (1d100)

The whip stings upon the demon's face, it's the first time it's being targeted by the human and now Fernius is really angry, picking up the trident.
"I'll show you what Hell tastes like, puny manling!"
Round 6
https://www.youtube.com/watch?v=DwUg8KkipA0
>>
>>407420
I trust our king to prolong and milk this fight out
>>
Rolled 94 (1d100)

>>407439
Go for the eyes and damage to his prominent knee when he blocks.
>>
>>407453
Easiest 3 dragonmarks i've won in all my life
>>
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>>407453
These fucking rolls

You are single handedly taking our a motherfucker whose title is Demon Lord. A demon, by definition, is inherently bigger and stronger than a peak human, even the runtiest. And you're killing their king as a manlet shaman. Fucking respect
>>
Rolled 56 (1d100)

Thine's whip leaves one of Fernius' eyes shut - not gouged out, but swollen in such a matter that he can't see, while the other eye is filled with blood. His knee also got hit hard, he's struggling for balance now.
Round 7
>>
>>407413
>>407470
https://www.youtube.com/watch?v=dG7Rl3qxUqY
it's worth the true version.
>>
>>407470
Focus on the eyes. And face making any wounds larger.
>>
Rolled 11 (1d100)

>>407488
>>
>>407496
Perched at the very precipice of oblivion...
Teetering on the brink, facing the abyss...
As life ebbs, terrible vistas of emptiness reveal themselves...
And now the true test... hold fast, or expire?
>>
Rolled 98 (1d100)

>>407496
Fernius knocks the whip out of Thine's hands and throws his own trident away. He is wounded all over, but that isn't stopping him as he charges in to tackle the human, trying to use his superior strength to the maximum
>>
>>407488
You can do it Manlet
>>
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>>407514
Thine are you oberyn?
>>
>>407514
This might be the end of thine if he rolls low now.
>>
>>407496
I hope you crit
>>
>>407526
SKULL CRUSHING
A MINDBLOWING ROLL
>>
>>407514
Knew it would be bad since I messed up the old gods have lost faith.
Kick his knee and get to a safe distance.
>>
>>407514
Time for some rules of nature shit
>>
Rolled 81 (1d100)

>>407535
roll
>>
>>407541
Thine managed to save himself from getting his skull crushed against the ground by kicking at the demon's weakened knee. Still, they're both on the ground and the closest weapon is several meters away. Will Thine try to go for one of those or risk fighting Fernius unarmed?
Round 9
>>
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>>407541
>>407546
>>
Rolled 34 (1d100)

>>407546
Going for the known weak point of the face. Looking to go for the win but if not blind him at least. come on olden gods.
>>
Rolled 46 (1d100)

>>407546
Welp, power just went out
Finishing this on my phone
>>
Rolled 79 (1d100)

Fernius gets up and walks over to Thine, pinning him to the ground and getting ready to pummel his face.
This will be the last roll.
>>
>>407574
>This will be the last roll.
Welp i lost 3 dragonmarks but got to see someone's skull crushed by a demon.
>>
Rolled 100 (1d100)

>>407574
Well thats a tough roll. Thankfully he crazy injured. lets see if we manage to get the win.
Go for it the win all our fight for life to the win.
Old gods pray for me.
>>
>>407583
LEGEND
>>
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>>407583
ALL HAIL LORD THINE
>>
>>407583
Fucking crit!
>>
>>407583
PRAISE THE OLD GODS
>>
>>407583
You have risen.
You have done the impossible
>>
>>407583
>100
JESUS CHRIST THE MAD MAN DID IT.
HE CRUSHED THE DEMONS HEAD
>>
>>407583
Holy kek
>>
>>407583
Man I feel I got at least a whisper from the gods there. Even an "Atta boy" from the dark god or something.
>>
>>407583
Turns out you were the demons with this power, or the gods themselves supercharged you.
>>
>>407583
https://www.youtube.com/watch?v=-wVCl_784Ck
One Punch
>>
What Fernius hadn't seen was that Thine had crawled over to where the dagger lay.
Mustering all his strength, the human took the dagger, turned around and stabbed Fernius, Demon Lord of Nayte, right between the eyes, digging deep into his skull. The demon fell limp, his body mass crushing Thine underneath. Guards had to run over to pull the corpse away.
Congradulations to the new Lord of Nayte! He will need some time to recover from his injuries, but his victory has earned Thine respect, admiration and prestige. A true hero of our time, his tale is not yet over.
The thread, however, is -for today. See ya later, probs monday
>>
>>407617
Inky Literally Organized the start of an age of heroes.
>>
>>407617
Enjoy your new lordship you earned it.
Here is the title and the key to the city.
Hope you recover quickly, you earned it.
Take the 10 Dragonmarks I win betting on you. You earn it.

>>407617
I have started and Organized fights that brings out the magic in people soul.
May whoever fights in the grounds be gained favor by the gods.
>>
>>407639
Well thanks for the Praise and Key.
The people of of my lordship will do the best we can as we always have.
>>
>>407617
>>407626
>>407687
Here a idea
I want two kinds of duels
>Gentleman Duel
Fighting over disagreement, Small things, putting people in there place.
Fight to first blood. Loser lose respect, prestige, respect. Some coin
Short: Max two rounds, short and sweet

>Death Duel
Being branded a heretics or trying to take a lordship. Major things
Fight to the death. Loser lose respect, prestige, respect. Leader is killed. (5 Turns without H)
Long: No limit. Long and bloody, but glory

Think of the ideas I put down. I like it.
>A. Like the ideas
>B .They suck. You suck you bad King >:^( Off with you head. :^)
>>
>>407694
>A. Like the ideas
>>
>>407694
I'm liking it
>A. Like the ideas
>>
>>407694
>Gentleman Duel
Maybe the Gentle Duel should be only one round or two really depends. Want the turns and civ to keep going.
>>
>>407694
A
>>407707
Two rounds seems fine.
Should be till first blood. Nice gap between rolls should ensure blood. And lets the matter get resolved. W.e the bet is. Is enforced by the authority.
>>
Rolled 80 (1d100)

>>
Rolled 93 (1d100)

>>
Rolled 58, 74, 33, 53, 39, 10, 9, 81, 8, 84, 90, 39, 11, 64, 88, 21, 89, 64, 65, 26, 100, 11, 67, 61, 39 = 1284 (25d100)

>>408694
you know you can roll like 25 times in one post?
>>
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>>
>>409031
Hurtful af desu senpai
>>
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Can't make a thread today. I got 3 hours of sleep last night since I had to get up early for work. Got to do the same tomorrow, I want to live at least until 50 so I'll try to get some shut-eye.
>>
>>409466
You earn that sleep. Good job on last night thread.
Also started a vote for the duels maybe you set a limit on amount of duels in a day?
But either way had fun, get some sleep.
Maybe the Paitras don't eat us up if I stay the Dragon King. You know so the kingdom can have stability and put them at ease. So we don't get a game over for being eaten up.

Demons bros, this Paitras is a bad thing for all of us. Since we will get a game over if they eat us. (Bad for you and me). Or they will install their own ruler in our kingdom who has more reason to purge non-humans. So when the new thread comes up, let's solve the problem of not being eaten. Walls can only do so much. We have to make a deal with them. If it's just the Godric clan being full times kings that's way better than being eaten. So think about it, we need to work together, because if we don't we will all fall.
:^)
>>
>>409466
Sleep tight europal, the quest can wait until you aren't a walking corpse.
>>
>>409500
What if we challenge the King of Paitras
>>
>>409517
>Challenge the King of Paitras
Win, they get butt hurt and kill us
Lose, we lose our kingdom
Doesn't accept the challenge Everything is the same expect King like us less

>>409517
We really need to show we are not against the Paitras, but the same time show we be more useful free.
So maybe if we have a permanent ruler until the Paitras Empire break up. They don't eat us since they know the Godric clan knows how to rule the kingdom and don't be against the Paitras.

I want us to stay free from the Paitras. The Dragon king doesn't want to be control by the Paitras. It's be a game over, all I say all this for the safely of the Kingdom.
>>
anyone here right now
>>
hello
>>
I'm new here to /qst/ can someone explain it?
>>
>>416479
The thing is that this here is a civ. faction thread. We vote to do something with the civ.
So were nation building and we have to face lots of dangers as well.
This civ has a great QM he allows factions, that can do their own thing, but still keep the civ going.
>>
>>416498
Yea I've been lurking for a couple hours and I noticedon't this one is better than the other and that you are really bad at rolling
>>
>>416568
M8 I known to roll badly that kind of my deal. Check Bulgar old thread and you see the kinds of rolls I got.
I even a curse named after me. "Inky's Curse"
>>
hey inky
>>
>>416586
When does the QM come back?
>>
>>416602
Let me give you his Twitter
https://twitter.com/conannister
I'm the king right now. If you want to join you can start a faction or just play as anon.
>>
>>416602
he said he needed some rest he might be back today or tomarrow
>>
>>416602
There wont be a thread today, bulgar(QM)has been busy for the last couple of days,he will anounce if there is going to be any thread on his twitter.
>>
>>416612
Can I be apart of the military in your faction?
>>
>>416621
Each anon each controls a factions. But each faction can work together like a Alliance.
What we need is a Navy faction, since no one wants to be the seafarer faction.
But your welcome to choose what you want. I'm willing to help you along the way, that what the Alliance does for each other.
>>
>>416621
theres one called the iron legion and I'm making one based around the militaries officers but I'm sure theres room for more factions
>>
>>416636
Yea that sounds cool I'll do that with a heavy emphasis on the marines since that's what I want to do after college
>>
>>416643
That's cool, your welcome to start a you faction in any place you want on the map.
If your going for navy faction you can go to the shore. You'r welcome to come to my island, it already was a Navy base, but it could be better.

I also thinking about going to the navy or air force after college.
If you been lurking you're know that you need to make some fluff about the faction, and your welcome to start at any of my towns.
>>
>>416654
Where are your towns? The map still kind of confuses me because I'm not quite familiar with it yet
>>
File: Godric Towns.png (1.31 MB, 7064x5880)
1.31 MB
1.31 MB PNG
>>416659
My towns are as follows. They the ones in the blue circles.
White circles are town me and my allies coown.
1. Godric Isle Has navy base, fort, trading city, stronghold
2.Inkport Shore Town
3.Venice River city
>>
>>416681
So what are all the other factions and can you declare war on another player faction?
>>
>>416696
The other factions could declare war on other player factions but like in real life you get hated if you attack without reason.
So it's best to have peace between the factions, and try to make friends with me and my allies and we try to help each other and improve the civ as well.

Any question that you have, I can answer them.
>>
>>416712
And during this massive war that just happened I saw some things of vikings and whereven do all the enemies come from?
>>
>>416735
The massive war was against the orcs. They came from the south. The viking and everyone other was our allies they help us fight back the 100,000 orc strong army. My leader who is now king personally help slew a dragon, helping taking it down by shooting it in the eye.
>>
>>416748
We're the orcs a player controlled faction and we're the Vikings player controlled too?
>>
>>416757
No the orc are not a faction. Also the viking is not a faction.
Not everything is a faction. They were cause by a very bad event roll.
>>
>>416765
So what would have happened if you guys didn't get a massive streak of good rolls and also how do you roll
>>
>>416776
To roll you type "dice+1d100" in the Options field. If we didn't get lucky that might have been the end for our civ.
>>
>>416776
If we didn't have a massive streak of good rolls we would have lost lots of men. The dragon would have hurt us a bunch. If we didn't win the battle it could have been the end for us.
Also To roll you type "dice+1d100" in the Options field.
You should come up with the fluff of a faction, So Bulgar can green light it when he's back
>>
>>416781
Just testing
>>
>>416788
What is the fluff?
>>
>>416792
Didn't work rip
>>
Rolled 22 (1d100)

>>416797
The details of your factions.
Like my factions is full with humans that love the open seas and are willing to spend days on end out looking at the blue sky and ocean.
They love exploring and building bigger and better ships.
Assist: Ship builders, Ship captians
That type of thing.
You roll like this
>>416804

dice+1d100 in the options bar
>>
Rolled 83 (1d100)

>>416809
My kingdom is human population and are always looking for innovations for their navy
We focus on heavy infantry and exploring new lands
My kingdom will be called The Kingdom of Nemenor
>>
>>416835
There is no kingdoms. We're all factions in a the same kingdom. The kingdom of Rogger
>>
>>416835
if your part of the kingdom I think you would be duchy
>>
Rolled 24 (1d100)

>>416841
Ok then can I be the Legions of Numenor or the Numenorian Marines
>>
>>416852
the second one sounds good
>>
>>416845
Centurion we're all factions none of us start as a duchy

>>416835
The faction you can do is a faction that focus on heavy infantry and love exploring new lands. They like build ports and ships to go exploring.

>>416852
Now that you are a faction you need to know where your faction base is. Then add some more fluff and you'll get the green light from Bulgar.
>>
>>416860
Centurion did your faction ever do anything? You know you have to go with H to have your faction do something.
>>
>>416864
I never actually got around to posting it in the thread got to off topic dealing with other stuff our civ faced
>>
>>416861
We focus on sticking together and instilling a high degree of discipline and honor into our soldiers
Every man is required military service until the age of 28
>>
took 1000 hours in word to write this

Faction: Roggar war council
Assets: land: currently none Artifacts: war maps, scrolls of war
Back-story: formed in the aftermath of the first Centaur-Roggar war the war council started as an informal meeting of officers from all parts of the military to discuss the failings of the military expedition and how to prevent future disasters by ensure the military shall never be found wanting again.



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