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File: DragonQuest.jpg (158 KB, 640x440)
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European Dragon Quest

Character Sheet and Archive Link: https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit

Previous Thread: >>256226

Twitter: @QuestingQM

Last time, on E.D.Q, we got some new artillery, got half-tracks, mutated some Yuan-Ti and you can now make Half-Dragon Yuan-Ti, you are currently building a university, Charlemagne got his own room, and a snek waifu, along with Revenaris who kidnapped the heir of the Austrian-Hungarian Empire, and seduced her. Also, you got a claim on the Warsaw Pact, along with getting a guarantee of assistance from Germany in exchange of mutagen.

You finish up your SCIENCE! on the new howitizers, and head to bed. You feel your wife's claws grab you by your head, and lift you into the rafters, where your bed is. The two of you sleep and you awake in the morning, with your wife (cutely) drooling on your shoulder.
It seems you have a free morning... What do?
Actions
>Read a Political Theory book (Intelligence)
>Travel to Stockholm, you are beginning to run low on Political Theory books.
>Research Tech
>Talk to Hans
>Talk to your wife.
>Talk to Brother Reinhold
>Talk to Anitta
>Talk to Claw
>Teach your children something. (Learning)
>Reform the Economy again...
>Change a Policy
>Study Lycanthrope and Dragonblood Mutagen. (Alchemy)
>Invite a leader from a foreign nation to talk to.
>Plan war with a nearby country. You currently have a claim on the Warsaw Pact.(Tactics)
>Send for more concubines! Now that the nobility are dissolved, you keep your concubines indefinitely. (Free Action)
>Recruit some soldiers!
>Go sleep with your wife.
>Write-In
>>
>>266424
>Research tech
research ballistics so we can improve our military defenses and weaponry
>>
>>266424
>>Research Tech
>>
Looks like Research wins.

Select from the following...

>Research Industry
>Research Infantry Weapons
>Research Land Vehicles
>Research Aerial Vehicles
>Research Navy
>Research a Race
>Research Propaganda
>Write-In
>>
>>266462
Propaganda
>>
>>266462
>>Research Industry
>>
>>266462
Industry
>>
>>266462
industry
then we can produce weapons faster, even though i want muh tank tech
>>
Roll me a 1d20+4 for this.
>>
Rolled 11 + 4 (1d20 + 4)

>>266484
>>
Rolled 8 + 4 (1d20 + 4)

>>266484
>>
Rolled 19 + 4 (1d20 + 4)

>>266484
>>
>>266497
19+4=23
Great Success!

You spend a good while experimenting with cogs and wheels, and you create a machine part that should reduce stress and increase the speed of production further.
Industry: Modernized

It was rather short, and quite easy to do for someone of your intelligence... Select one more action.
Actions
>Read a Political Theory book (Intelligence)
>Travel to Stockholm, you are beginning to run low on Political Theory books.
>Research Tech
>Talk to Hans
>Talk to your wife.
>Talk to Brother Reinhold
>Talk to Anitta
>Talk to Claw
>Teach your children something. (Learning)
>Reform the Economy again...
>Change a Policy
>Study Lycanthrope and Dragonblood Mutagen. (Alchemy)
>Invite a leader from a foreign nation to talk to.
>Plan war with a nearby country. You currently have a claim on the Warsaw Pact.(Tactics)
>Send for more concubines! Now that the nobility are dissolved, you keep your concubines indefinitely. (Free Action)
>Recruit some soldiers!
>Go sleep with your wife.
>Write-In
>>
>>266506
>Research Tech
>>
>>266506
>>Reform the Economy again...
>>266506
>>
>>266506
>Research Tech
>>
>>266506
>Research Tech
>>
Looks like Tech wins...
>Research Industry (Hard)
>Research Infantry Weapons
>Research Land Vehicles
>Research Aerial Vehicles
>Research Navy
>Research a Race
>Research Propaganda
>Write-In
>>
>>266549
>Research Land Vehicles
>>
>>266549
>Research Land Vehicles
>>
>>266549
>Research Land Vehicles
>>
Select which one to research...

>Mechanized Transportation
>Light Tanks
>Medium Tanks
>Heavy Tanks
>Super-Heavy Tanks
>Artillery

Please specify who will use it, such as Lycanthropes, Half-Dragons, etc...
>>
>>266561
Half-dragons Medium tanks!
versatile and a good addition to our current military
>>
>>266561
>>Light Tanks
human
>>
>>266561
>>Light Tanks
Human
>>
>>266561
>>Super-Heavy Tanks
>>
don't forget that half-dragons are the slowest troops atm, if i read op's posts correctly
>>
>>266561
>Medium Tanks
Half dragon
>>
Ending voting in about ten minutes
>>266590
true this
>>
>>266590
so why arent we doin Mechanized Transportation for Half-Dragons
>>
>>266613
medium tanks can be fitted with external handlebars for transporting a squad
>>
>>266618
adding: actually any tank can be, but i figured in battle most infantry can just jump on the tank and tag along until next scene of fight. very common tactic in ww2
>>
Rolled 2 (1d2)

Rolling.
1=Light Tanks
2=Half Dragon Medium Tanks
>>
>>266645
roll me a 1d20+4 pls
>>
Rolled 16 + 4 (1d20 + 4)

>>266650
tanking
>>
>>266652
16+4=20
Good Success!

You create a rather large, medium armored tank. It is capable of using half-dragon soldiers, and in addition can carry most infantry with the handlebars on the exterior. It uses a 65mm cannon and two Kg m40 machine guns... It also has a few specialties you can put into the design...

Choose Two
>Fire Rune on the Cannon for incendiary shells of any type.
>Wind Rune on the treads to faster.
>Wind Rune on the cannon to penetrate better. (can over penetrate!)
>Ice Rune on the armor to provide addition armor, so you can have armor on your armor.
>Ice rune on the Cannon to create a suddenly expanding ball of ice. Extremely AP.
>Shield Rune to give a chance that projectiles reflect off.
>Flamethrower
>Heavy Grenade Launcher

Also, please name what you are going to call this design...
>Renanzer I-A
>Neumark Mk1
>R-10
>Write-In
>>
Rolled 7 + 4 (1d20 + 4)

>>266650
>>
>>266685
>Shield Rune to give a chance that projectiles reflect off.

>Fire Rune on the Cannon for incendiary shells of any type.
>>
>>266685
>Ice rune on the Cannon to create a suddenly expanding ball of ice. Extremely AP.
>Shield Rune to give a chance that projectiles reflect off.
>>
>>266685
>Ice rune on the Cannon to create a suddenly expanding ball of ice. Extremely AP.
>Shield Rune to give a chance that projectiles reflect off.
>>
>>266685
Shield rune and cannon ice rune
>>
Looks like Shield and Ice runes wins.

Now please tell me what your going to name this tank series.
>Renanzer I-A
>Neumark Mk1
>R-10
>Write-In
(Don't you love being arrogant and naming things after yourself?)
>>
>>266685
>Ice rune on the Cannon to create a suddenly expanding ball of ice. Extremely AP.
>Shield Rune to give a chance that projectiles reflect off.

i name it: Drakken Mk1
>>
can we add runes to all our tanks, mortars and big guns?
>>
>>266711
Only recently made ones... Also, other nations also have Runesmithed equipment, and this stuff could fall easily into the hands of rebels.
>>
>>266708
Med Glacial Dragon tank Mk1
>>
Ending voting in about ten minutes.
>>
>>266708
Drakken Mk1
>>
>>266719
This
>>
>>266732
changed to this>>266719
>>
>>266717
i noticed the helsinki is misstypoed in the archive as helinski, also update in archives when?
>>
>>266719
MGDT mk1 for short is my vote
>>
>>266746
Soon anon, soon.

Looks like Glacial Dragon Mk1 wins
(Cut out a few words so it'll take up less space, full name will remain the Med Glacial Dragon Tank.)

You decide to name it Glacial Dragon, and you continue finishing up the design...
Glacial Dragon Medium Tank
Bonuses: Semi-Amphibious, Ice and Shield Runes, Handlebars, and finally Fast Moving.
Flaws: Back is heavily Unarmored.

With that over, you find that one of your servants waits for you outside.
"Sir, the Dwarven Diplomat wants to speak to you."
"About what?"
"Well, apparently about their newly established fortress..."
He takes out a piece of paper with a hastily written note on it.
"...Called Gallianthalls."
"Interesting name... I'm actually slightly tempted to try and raid for money."
Actions
>Go to the Dwarven Diplomat.
>Nah... You'd rather do something else.
>You know... You could attempt to raid their fortress. You do like gold, after all.
>>
>>266757
>Go to the Dwarven Diplomat.
I want to raid but I feel we'd get wrecked by dwarf fortress traps.
>>
>>266757
>Go to the Dwarven Diplomat.
>>
>>266757
>>Go to the Dwarven Diplomat.
>>
>>266757
>>Go to the Dwarven Diplomat.
>>
>>266757
>>Go to the Dwarven Diplomat.
>>
"Fine, I will go talk to the diplomat."
You walk to the throne room, and see a small stout dwarf in the middle of it.
"Aye, my king! We have an urgent quest for ya!"
"What is it, dwarf?"
"We awakened an' ancient evil! Or that's what the old bastard back at the inn says. Apparently within the caverns lies a..."
...
...
"Don't leave me hanging, dwarf."/
"A..."
...
...
"DWARF!
"You have no sense of dramatic suspense, do ya' now?"
"I'm afraid not."
"Well, we're afraid we found... A DROW!
"A... Drow? Was it female?"
"Renexizious, now is not the time to be thinkin' about wenches! Though, I like your thinkin' head. We honestly don't know, all them Urist-ears look the same.
Actions
>Fine, you will investigate this, as their sovereign.
>Nah, you'd rather not.
>Whelp, this could be interesting... Send someone else in your stead however.
>>
>>266767
>Whelp, this could be interesting... Send someone else in your stead however.
>>
>>266767
>>Fine, you will investigate this, as their sovereign.
I would send one of our sons, but drow are poisonous, and we only have so many sons.
>>
>>266767
>Fine, you will investigate this, as their sovereign.
Allying with the drows,anyone?
>>
>>266767
>>Fine, you will investigate this, as their sovereign.
>>
>>266767
>>Fine, you will investigate this, as their sovereign.

lets demand metals and precious stones from the dwarfs every month/week or they can choose to help build a mining industry that we will control. either way this would allow us to get a boost to our industry.
>>
>>266779
yup, let's do it for the profits! and possible wenches
>>
>>266775
Nah. They'll just backstab us, so it's important to backstab them first.
>>
>>266770
Send claw... he's better suited for caves
>>
>>266782
Of course. "allying" with the drows,until they drop their guard.
>>
>>266767
>Whelp, this could be interesting... Send someone else in your stead however.
>>
Going to wait ten more minutes.
>>266784
In a sense, he's much smaller then you and can sneak like a motherfucker in caves.
>>
So what's all happened since we beat that sniper dude?
>>
>>266767
>>266777
Changing to going along with Claw
>>
Looks like sending someone in your stead wins...
Who to send?
>Svana, she might get along better with underground people. Or convert them. Or declare a crusade.
>Charlemagne, he'll work his barbarian charms on them!
>Claw, the unsocial bastard he is, he is a cute doggo none the less.
>Revenaris, he needs to get out of the lair more often.
>Maria, she might get along better with a matriarchal society.
>Julius, he is kinda smart after all.
>Write-In
>>
>>266796
We annexed France, politically supported Germany, fought and captured another dragon, seized power from the nobles, and are currently planning to invade Ukraine.
>>
>>266813
>Revenaris, he needs to get out of the lair more often.
>>
>>266813

Claw.

> meat shield
>>
>>266813
>Claw, the unsocial bastard he is, he is a cute doggo none the less.
>>
>>266813
>Revenaris, he needs to get out of the lair more often.
>>
>>266813
>>Claw, the unsocial bastard he is, he is a cute doggo none the less.
>>
Looks like Claw wins.
"Fine, I will send an agent in my stead however... His name is Claw. I would recommend being careful around him."
"What? Why, m'lord?"
"He makes people... Uncomfortable."

Shifting to Claw's PoV

You are Claw, and Renexizious has just sent you to get something done, sending a funny dwarf to you.
"Oi, laddie? Are you listening to me? We gotta move out at once!'
"Huh? Sure, alright."

You shift into Wolf form and in a matter of hours you arrive at Gallianthalls, and are let inside the fortress. It looks quite similar to the last one, and eventually the Dwarf points towards a stone staircase going down.
"Alright laddie, this is where the caverns are."
"Alright... How will I find the Drow?
He shrugs his shoulders.

After two hours of climbing down the staircase, you get to the bottom, and thanks to your night vision, you see easily in the caverns...
Actions
>Attempt to yell out for the Drow. You are a friendly wolf-guy!(Charisma)
>Attempt to find the Drow using your agility. (Agility)
>Attempt to find the Drow via guessing.. (Intelligence)
>>
>>266862
>Attempt to find the Drow using your agility. (Agility)
>>
>>266862
>>Attempt to find the Drow using your agility. (Agility)
>>
>>266862
>Attempt to yell out for the Drow. You are a friendly wolf-guy!(Charisma)
>>
>>266862
>Attempt to find the Drow using your agility. (Agility)
>>
Roll me a 1d20+7 for agility
>>
Rolled 14 + 7 (1d20 + 7)

>>266891
>>
Rolled 2 + 7 (1d20 + 7)

>>266891
>>
Rolled 5 + 7 (1d20 + 7)

>>266891
>>
Rolled 4 + 7 (1d20 + 7)

>>266891
captcha was road signs: all saying stop
>>
>>266899
14+7=21
Great Success!

You sneak along the ground, sniffing for wherever the drow might be at... Eventually, you pick up a scent, and you slowly sneak up behind them... You sneak up behind them, and it seems they are looking towards where you came from... He is wearing some sort of plate armor, with two obsidian swords.
Actions
>Sneak up, and nom him. (Agility)
>Grab him by the neck and interrogate him. (Agility)
>See if you can follow him back where he came from... (Agility, HARD)
>Write-In
>>
>>266929
>>Grab him by the neck and interrogate him. (Agility)
>>
>>266929
>Grab him by the neck and interrogate him. (Agility)
>>
>>266929
>Grab him by the neck and interrogate him. (Agility)
>>
>>266933
This.
Then nom. Don/t tell him that though.
>>
Roll me a 1d20+7 for interrogation
>>
Rolled 13 + 7 (1d20 + 7)

>>266943
>>
Rolled 1 + 7 (1d20 + 7)

>>266943
cute doggo suddenly not cute!
>>
Rolled 17 + 7 (1d20 + 7)

>>
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>>266951
rip, the stop signs were right

writing
>>
>>266958
I'm firmly convinced at this point that this board's dice are cursed. What the hell is up with all these ones?
>>
>>266967
the dice waits, luring people with false security

then it strikes one a true number of the beast
>>
>>266951
1+7=8

Critical Failure

You sneak up behind him, and next thing you know, he's hit you with the pommel of his sword.
Son of a bitch, is this becoming a trend?
You wake up with your (claws) tied, and him holding one of his swords at your throat.
"Who are you?" he says in surprisingly fine Norwegian.
Actions
>Hey, he didn't bind your mouth... Nom time? Nom time. (Agility, HARD)
>Channel your social-awkwardness. (Charisma)
>Ask who he is. (Charisma)
>Attempt to break out of the bindings. (Body)
>Write-In
>>
>>266975
>Spill your spaghetti so hard he lets you out out of pity
>>
>>266975
>Channel your social-awkwardness. (Charisma)
channel the dice luck back at him
>>
>>266975
>Ask who he is. (Charisma)
>>
>>266975
I love how claw keeps on getting captured no matter what. The universe is against him, and his face.
>>
Roll me a 1d20+1 for how badly you screw up.
>>
Rolled 11 + 1 (1d20 + 1)

>>266984
>>
Rolled 9 + 1 (1d20 + 1)

>>266984
>>
Rolled 2 + 1 (1d20 + 1)

>>
Rolled 15 (1d20)

>>266986
11+1=12
Border Check

Roll me a 1d20, and I will roll a 1d20.
>>
Rolled 14 (1d20)

>>267001
>>
Rolled 6 (1d20)

>>266984
>>
>>267004
tragedy strikes again.
>>
>>267004
14 vs 15

Borderline Failure!

"Uh... Who are you?"
"I AM THE ONE ASKING THE QUESTIONS HERE!"
His sword slightly goes further against your neck. Shit. You decide to ask a follow-up question
"Y-You... You too?"
"What does that even mean?!"
Actions
>He's slightly closer... Work your eating magic. (Agility)
>Attempt to calm him(Charisma)
>Attempt to break out of the bindings. (Body)
>Write-In
>>
Rolled 2 (1d20)

>>267018
whoops, forgot the roll.
>>
>>267022
>>Attempt to break out of the bindings. (Body)
We can break these cuffs!
>>
>>267022
>>He's slightly closer... Work your eating magic. (Agility)
>>
>>267025
seconding
>>
>>267022
Attempt to calm him(Charisma)
>>
Roll me a 1d20+6 to break those cuffs!
>>
Rolled 10 + 6 (1d20 + 6)

>>267039
>>
Rolled 1 + 6 (1d20 + 6)

>>267039
>>
Rolled 7 (1d20)

>>267039
Autistic Rage!
>>
>>267046
rip Claw
>>
Rolled 2 + 6 (1d20 + 6)

>>267039
>>
>>267046
What the fuck? Am I going to be struck by lightning now?
>>
>>267046
Wew lad
>>
>>267046
second strike
>>
Rolled 16 + 6 (1d20 + 6)

>>267039
>>
File: 1465156573962.png (357 KB, 496x374)
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>>267046
The curse of the nat one strikes again!

1+6=7
Critical Failure!

You attempt to break the bindings... Only for him to stab you in the arm.
You whimper in pain, and he demands to know your name, pressing up to your face, intimidating you (slightly)
Actions
>Tell him your name! (Charisma)
>He's in your face, faces eat people. Eat person. (Body)
>Fuck this guy, you'll attempt to break those cuffs no matter what! (Body, VERY HARD)
HP: 6500
>>
>>266951
>>267023
>>267046
>1
>2
>1
Anon please
>>
>>267062
late huh. damn.
>>
>>267062
>He's in your face, faces eat people. Eat person. (Body)
>>
>>267062
>He's in your face, faces eat people. Eat person. (Body)
>>
Roll me a 1d20+7 for nomming the Drow.
>>
Rolled 1 + 7 (1d20 + 7)

>>267092
>>
Rolled 4 + 7 (1d20 + 7)

>>267092
>>
>>267096
>>
File: 1466125206781.gif (206 KB, 500x500)
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>>267096
>>
Rolled 5, 1 + 7 = 13 (2d6 + 7)

>>267096
God fucking dammit. We need a spaghettimancer version of Barbaric for Claw, because that ability is essential with this board's dice
>>
>>267092
Barbaric?
>>
>>267096
Top fucking kek
>>
Rolled 9 + 7 (1d20 + 7)

>>267102
Wrong dice
>>
File: Titus.jpg (2 KB, 125x91)
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>>267102
>>267096
Is that... Two ones?
The end times are confirmed, gents.
>>
>>267103
we're gonna get claw killed if we don't
>>
>>267103
You can't use barbaric, that's a mutation for Renexizious only.
>>
File: clawdamnit.jpg (31 KB, 374x322)
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>>267096
captcha: roadsigns saying "do not"
>>
>>267114
R.I.P. claw
>>
>>267107
>. Two ones?
no it isnt he used a 2d6
>>
>>267096
1
>>267102
Stop trying to jew me, it's a fucking 2d6.

You open your mouth and take a deep breathe, and slam it shut on the Drow's left hand, devouring it. He cries out in pain and anger, and brings his sword coming down on your neck... If you don't act fast enough, you might be killed or severely injured...
Actions.
>Fuck it, BESERKER MODE! EAT THE DROW! (Body, Unlocks Unique Mutation at next level up.)
>Headbutt him! (Body)
>Attempt to dodge! (Agility)
>Flee! (Agility)
>>
>>267127
>>Attempt to dodge! (Agility)
>>
>>267127
>>Fuck it, BESERKER MODE! EAT THE DROW! (Body, Unlocks Unique Mutation at next level up.)
OH YEAH!
>>
>>267127
>Fuck it, BESERKER MODE! EAT THE DROW! (Body, Unlocks Unique Mutation at next level up.)
>>
Roll me a 1d20+7 for Beserking.
>>
Rolled 20 + 7 (1d20 + 7)

>>267138
NO TIME TO ROLL 1
>>
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>>267140
>>
>>267140
hahahahah oh hell yes.
>>
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>>267140
>>
File: AmericanHero.gif (2.92 MB, 400x244)
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>>267140
20+7=27
Overwhelming Critical Success!

You make your muzzle into a O form, and actually fucking suck up the drow into your mouth. You are angry. You are hungry. And you want revenge for your broken arm.
You want to PILLAGE!
You start tracking down the drow's trail and find a small complex, and you hear screaming, spiders crawling, and otherwise other horrible things going on.
What do?
Actions
>EAT! KILL! MAIM! BURN! (Body, Auto success)
>Attempt to jump into the complex rather than rampage through it. (Body)
>Try to ANGRILY sneak in. (Agility, HARD)
>>
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>>267140
>captcha:select all food
>>
>>267155
>EAT! KILL! MAIM! BURN! (Body, Auto success)
>>
>>267155
>EAT! KILL! MAIM! BURN! (Body, Auto success)
>>
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>>267155
>EAT! KILL! MAIM! BURN! (Body, Auto success)
>>
You rampage into the facilty, and you come barreling through an iron portcullis, saliva and ANGER running down your foaming mouth. The three guards inside look at each other, until you preform the O trick on them, sucking the bastards up, and you chew them good. You smash through another set of doors, and twelve guards armed with rifles begin firing at you, having little to no effect.
Actions
>Suck em up! (Body)
>Do this the traditional way, grab em and chew em! (Body.)
>Jump ontop of them! (Agility)
>Rip off random things and start throwing them at the enemy! (Agility)
>Write-In
>>
>>267175
>Rip off random things and start throwing them at the enemy! (Agility)
we donkey kong now
>>
>>267175
>>Rip off random things and start throwing them at the enemy! (Agility)
>>
>>267175
>grab and chew.
>>
>>267175
>Do this the traditional way, grab em and chew em! (Body.)
>>
Rolled 1 (1d2)

Rollin
1=Throw
2=Chew
>>
Roll me a 1d20+7 for throwing stuff.
>>
>>267179
>>267182
I havent been in the last few threads but, we do still suck balls at agility right?
>>
>>267211
we are playing as claw
>>
>>267211
Renexizious does, but Claw is pretty damn good at it.
>>
Rolled 17 + 7 (1d20 + 7)

>>267209
>>
Rolled 1 + 7 (1d20 + 7)

>>267209

>>267211
We (dragon) do, but we are playing as claw right now, and his agility is good
>>
Rolled 14 + 7 (1d20 + 7)

>>267209
>>267217
Ah. That makes more sense.
>>
>>267220
oh boy here we go again
>>
Rolled 17 + 7 (1d20 + 7)

Nat 1
>>
Rolled 15 + 7 (1d20 + 7)

>>267209
>>
>>267220
god fuck dam it im fucking sick of the nat 1s
>>
>>267227
when we are playing as Renexizious again we should make a law that bans all nat 1's
>>
>>267220
Hey guys? I'm sorry.
1+7=8
Critical Failure!

You attempt to rip out a section of the wall, and throw it at your enemies! Only problem is, the wall won't budge, and your enemies start hitting you with quite a bit of efficiency...
HP: 7000
Actions
>Suck em up! (Body)
>Chew em! (Body)
>Jump ontop of them! (Agility)
>Flee! (Agility)
>>
>>267246
>Suck em up! (Body)
>>
>>267246
>Chew em! (Body)
>>
>>267246
i think its way too easy to roll crits with this system its just outright broken roll d20 3 times and its a 1 in 6.66 chance of getting a crit and thats assuming that we only get 3 rolls, often we get 4 or 5 rolls which increase the chance of crits way higher. i dunno what to replace this system with but i think it needs fixing ASAP
>>
>>267246
>Suck em up! (Body)
blowjob ey?
>>
>>267257
On one hand, I kind of agree with you, on the other, I don't feel like rewriting the entire quest's rules and shit like that. I also feel like Criticals should be revered like how they are... Though I might experiment a little with a "First Rolled" system, where criticals are still prioritized...
If you guys want.
>>
>>267264
i relay RELAY think this is important if you dont want a repeat of the white death fiasco, which im sure you dont because of al the salt and complaining
>>
Alright, I'ma run a little poll...
>Institute the First Rolled, Criticals Prioritized system?

>Yes
>No
>>
>>267279
i have no clue what that means so i'll vote yes
>>
>>267283
Basically whoever rolls first I take their roll, but if someone rolls a critical I take their roll.
>>
>>267279
>no
>>
>>267279
So what's the difference here? The first roll always counts unless it's a crit, in which case the crit counts regardless of where it is? That doesn't seem to fix the problem of too many crits, unless I'm misunderstanding you
>>
>>267279
>>No
>>
>>267279
Yes
>>
>>267289
Good point... Haven't really thought of that.
Anyhow, since it seems to be No, I'm just going to ask you guys to roll a 1d20+6 for body. No rule changes.
>>
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Suck>>267279
Ja
>>
Rolled 2 + 6 (1d20 + 6)

>>267298
>>
Rolled 16 + 6 (1d20 + 6)

>>
Rolled 2 + 6 (1d20 + 6)

>>
>>267302
>>267304
the dice gods hate us
>>
>>267303
>Please
16+6=22
Great Success!

Giving up on the "Throw shit at the enemy" strategy, you use your vacuum breathe to start sucking up the enemies, They try to grab things to hold onto, but they eventually let go and get sucked into your maw. Yum.
You continue moving, and break through yet another door... This time, you come across a sort of slave pen... You could free them... Or do something else.
Actions
>Enslave them for Renexizious.
>Eat them.
>Free them.
>Write-In
>>
>>267316
>>Enslave them for Renexizious.
>>
>>267316
>Enslave them for Renexizious.
>>
>>267316
>>Free them.
>>
>>267316
>>Enslave them for Renexizious.
Jesus Claw, let's leave some details out of the story later.
>>
>>267316
>Eat them
>>
>>267333
You decide to enslave them, which is mostly you punching doors open, grabbing them, and putting them under your arm or tongue, mostly because you have nothing to tie them up with. Most of the "liberated" slaves are confused to hell, and are terrified. Most seem to be humans, though there are some Yuan-Ti in their ranks.
You continue down a smaller hallway, and come to what seems to be the commander's room. You hear talking from the inside.
Actions
>Theoretically speaking, you could vent the oxygen from that room if you position your mouth just right... (Agility)
>Punch through and start throwing slaves at them! (Body)
>Break through and spit slaves at them! (Agility)
>Punch through and beat them to death with your claws! (Body)
>Try to mimic a human voice to see if they'll try and open the door, so you can impale them. (Charisma)
By the way, Claw is currently in Fucking Crazy Ass mode, so his regular morals are kinda gone.
>>
>>267356
>Theoretically speaking, you could vent the oxygen from that room if you position your mouth just right... (Agility)
>>
>>267356
>>Break through and spit slaves at them! (Agility)
I just wanna see this.
>>
>>267356
>>Theoretically speaking, you could vent the oxygen from that room if you position your mouth just right... (Agility)
>>
>>267356
>Theoretically speaking, you could vent the oxygen from that room if you position your mouth just right... (Agility)
>>
>>267356
>Break through and spit slaves at them! (Agility)
>>
Roll me a 1d20+7 to vent the bay doors
>>
Rolled 6 + 7 (1d20 + 7)

>>267378
I wonder if those walls are airtight.
>>
Rolled 4 + 7 (1d20 + 7)

>>267378
>>
Rolled 16 + 7 (1d20 + 7)

>>267378
>>
Rolled 12 + 6 (1d20 + 6)

>>
Rolled 20 + 7 (1d20 + 7)

>>267378
>>
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>>267388
Would you like that for here or to go?
Enjoy your stay at Dothka Burgers!
>>
>>267388
nice nat 20
>>
>>267388
20+7=27
Critical Success!

You headbutt the door, and start sucking the oxygen from the room into your mouth. Even though your mouth is a little small in the hole, a sickening scream and cracking indicates someone landed infront of you, and their body is breaking and twisting to fit into your mouth. They trickle down, and the second voice soon does the same. You have to admit, Drow taste pretty well raw. You go in and see little of worth, except for a map... Which tells you the location of a nearby Drow town, apparently those supping this base. After further prowling, you come to the barracks. It seems that the alarm hasn't been raised yet, due to them sleeping...
Actions
>Nom them? Nom them.
>Enslave them... You'll carry them interestingly, sufficiently said.
>Fucking crush them with your body! You don't want to eat, and you don't want slaves!
>Write-In
>>
>>267422
>Enslave them... You'll carry them interestingly, sufficiently said.
>>
>>267422
>>Fucking crush them with your body! You don't want to eat, and you don't want slaves!
>>
>>267422
>Enslave them... You'll carry them interestingly, sufficiently said.
>>
>>267422
>Enslave them... You'll carry them interestingly, sufficiently said.
imagine the bragging later on
>>
>>267422
>>Enslave them... You'll carry them interestingly, sufficiently said.
More intriguing subjects! Excellent.
>>
>>267422
>>Enslave them... You'll carry them interestingly, sufficiently said.

so we currently have Yuan-ti, Lycathropes, DRAGONS, and dwarves? We need to build up a mystical army as soon as possible.
>>
Looks like slavery wins!

You put your hand over most of the soldiers and start adding them to the armpit gulag, and beneath your tongue. It's quite cramped, and is beginning to weigh your down. The few who wake up are just forcibly eaten.
You are also beginning to feel slightly sluggish and slow from the weight.
Actions
>Keep on going, you need a new highscore!
>Nah, you can just go back home now.
Current Score
People Eaten: 48x Drow
Slaves: 34x Humans, 12x Yuan-Ti, 18x Drow Soldiers
>>
>>267442
>Nah, you can just go back home now.
>>
>>267442
>>Keep on going, you need a new highscore!
Take all you can, they're not growing on trees.
>>
>>267442
>Keep on going, you need a new highscore!
>>
>>267442
>Nah, you can just go back home now.
>>
>>267442
>Nah, you can just go back home now.
lets not taunt the dice, lest we want more bad luck
>>
>>267447
we can just go to the drow village for more later

>>>267454
This Anon gets it
>>
>>267456
Won't they just move? It's what normal people do when their village just got raided.
>>
You begin to head back to the dwarves, and after climbing two hours worth of stairs, you come to the mainhall, and throw down all the slaves you took. You also let loose a slight burp, and a arm flies from your mouth into the floor. The dwarves clap and give you a highfive, and even invite you for mead since you "took care of that damned drow."
Then, that's when you realize what you did. You just stormed a bastion of Drow, took slaves, and ate people. God, that's kind of a dick move when you think about it.
Actions
>Drink? Drink.
>Go to sleep, in the morning you need to deal the Drow Village and the remnants of the outpost.
>Just go back home.
Also...
>Embrace the carnage! (Claw's Kind Trait becomes Bloodthirsty)
>Nah, your still a nice guy... Right? (Remain Kind.)
>>
>>267468
>>Go to sleep, in the morning you need to deal the Drow Village and the remnants of the outpost.

>Nah, your still a nice guy... Right? (Remain Kind.)
>>
>>267468
>Just go back home.
>Nah, your still a nice guy... Right? (Remain Kind.)
>>
>>267468
>Go to sleep, in the morning you need to deal the Drow Village and the remnants of the outpost.
>Nah, your still a nice guy... Right? (Remain Kind.)
They tried to kill us first
>>
>>267468
>Go to sleep, in the morning you need to deal the Drow Village and the remnants of the outpost.
>Nah, your still a nice guy... Right? (Remain Kind.)
It was legitimate self-defense
>>
>>267468
>Go to sleep, in the morning you need to deal the Drow Village and the remnants of the outpost.
>Nah, your still a nice guy... Right? (Remain Kind.)
>>
Looks like dealing with the drow in the morning and remaining kind wins.

You go to sleep, and you feel a little different.
New Mutations: Vaccum Breath, Prone to Severe Anger.
Claw Mutation
>Stable Mutations
>Unstable Mutations
>Extremely Unstable Mutations
>Upgrade Mutation/Attribute
>>
>>267489
>Unstable Mutations
>>
>>267489
>>Stable Mutations
>>
We should probably try to tone down the slaughter, though. At least try to capture them first.

>Prone to Severe Anger
Seems fitting for a spaghettimancer

>Unstable Mutations
>>
>>267489
>Unstable Mutations
>>
Looks like Unstable wins, roll me a 1d100 (Only accepting first one, because fuck averages)
>>
Rolled 44 (1d100)

>>267511
>>
Rolled 79 (1d100)

>>267518
>>
>>267518
Claw receives: Extremely Slimy (Things sometimes randomly stick to him in Wolf Form, +3 Agility, -1 Charisma while in Wolf Form, extremely stick substance which can proove to be nearly impossible to get out of without outside assistance.)

You awake from the outside world covered in... Slime? Every step you take leaves a thick coating of slime, and if you stand still long enough, you start leaving a puddle of slime.
You head back into the fortress and begin traveling downwards, you come to the base after running down it (because fuck walking down long staircases)
Actions
>Take care of the village first off...
>Take out the remnants of the Drow outpost.
>Try to search for addition Drow bases. (Agility)
>>
>>267540
>>Take care of the village first off...
Clean up the survivors.
>>
>>267540
>Try to search for addition Drow bases. (Agility)
Let's see what we're getting ourselves into first
>>
>>267540
>Try to search for additional Drow bases. (Agility)
>>
Roll me a 1d20+10 for finding the secret rebel base on Hoth
>>
Rolled 1 + 10 (1d20 + 10)

>>267561
There are so many unidentified settlements..
>>
Rolled 18 + 10 (1d20 + 10)

>>267561
>>
Rolled 12 + 10 (1d20 + 10)

>>
Rolled 20 + 10 (1d20 + 10)

>>267561
>>
>>267567
>>267576
wew
>>
>>267388
>>267576
holy shit two nat 20s
damn, I never roll this well.
>>
>>267567
>>267567
>>267576
1+20=21
Critical Successful Failure!?! Prone to Anger activated.

You wander for what seems like hours. You know your lost, and you can't turn back. That's when you see light in the distance... You see what looks like to be a temple, an ancient one at that. You're slightly pissed off (actually enraged) that you came this far to find some goddamned ancient temple...
Actions
>Might as well explore it.
>Nope, time to turn around!
>>
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>>267576
>>
>>267582
>>Might as well explore it.
>>
>>267582
>Might as well explore it.
>>
>>267582
>>Might as well explore it.
kinda sad that 20 didn't count.
>>
>>267592
yea. i'm always late.
oh well.
>>
Looks like explore wins.

You wander into the vast temple, where a large longship, adorned with gold, treasure, and ancient weaponry from an era long gone heavily dot the room. In the center, is a stone sarcophagus, inscribed with Norwegian lettering...
Actions
>Loot!
>Attempt to read those runes...
>Leave.

>>267592
Actually, it did. I just combined it.
>>
>>267596
>Attempt to read those runes...
>>
>>267596
>>Attempt to read those runes...
>>
>>267596
>Attempt to read those runes...
>>
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>>267585
>>
You walk up to the runes, and read them...
"Captain Vengar Longanson, 736-794 AD"
You feel that name is familiar somehow. You feel an urge to push open the sarcophagus above them.
Actions
>Do it!
>Don't!
>Try to remember why that name makes you feel familiar with this man... (Intelligence)
>>
>>267614
>>Try to remember why that name makes you feel familiar with this man... (Intelligence)
Damn son, that's an old corpse.
>>
>>267614
>Try to remember why that name makes you feel familiar with this man... (Intelligence)
i smell some magical fuckery
>>
>>267614
>>Try to remember why that name makes you feel familiar with this man... (Intelligence)
>>
Roll me a 1d20+1 for memory.
>>
Rolled 8 + 1 (1d20 + 1)

>>267642
nat 1 here we dont go
>>
Rolled 14 + 1 (1d20 + 1)

>>267642
>>
Rolled 16 + 1 (1d20 + 1)

>>267642
Rack that mind, wolfman. What is it that appears so right?
>>
>>267654
16+1=17
Success!

You try to remember, but all you remember is a longship, similar to this one. You stood at the bow, readying an axe for battle, and blew a horn, alerting the men to their stations... You were in fact, Captain Vengar Longanson. How? You do not know, but the memories... The sounds, they make sense now. Then, you remember your death. You were hunting a peasant down in the woods... Until you were surrounded by a pack of wolves, and torn limb to limb... At least you were taken to Valhalla... Or so you thought.
For at least an hour, you rack your brain around this, confusion, how would you become a wolf man, if not poetic justice? Did you not earn your space at Odin's side?
Actions
>Fuck it, you're going to prove yourself to the gods via fucking some Drow over!
>Yeah... Your just going back home now.
>Convert to Paganism. (Free Action)
>Write-In
>>
>>267674
>Fuck it, you're going to prove yourself to the gods via fucking some Drow over!
>>
>>267674
>>Yeah... Your just going back home now.
>>
Waiting ten more minutes
>>
>>267674
>>Fuck it, you're going to prove yourself to the gods via fucking some Drow over!
>Convert to Paganism. (Free Action)
>>
>>267674
>Fuck it, you're going to prove yourself to the gods via fucking some Drow over!
>Convert to Paganism. (Free Action)
>>
Rolled 1 (1d2)

Alright, looks like beating some elves up, but it's tied between remaining Catholic and Norse Paganic.
1=Catholic
2=Norse Pagan
>>
You hold onto your faith, and leave the temple. Your angry, you need to vent your rage, and you need to beat the shit out of some drow...
Actions
>Take care of their village.
>Finish off their outpost.
>>
>>267717
>>Finish off their outpost.
>>
>>267717
>>Finish off their outpost.
>>
>>267717
>Finish off their outpost.
>>
You decide to beat up on the survivors of the outpost. When you approach, it seems that the remaining guards are on high alert...
Actions
>Charge in and beat the shit out of them! (Body)
>Vacuum em from cover, don't need to expose yourself. (Agility)
>Rush up and press them into your body so they'll be unable to fight back... And allowing you to either eat them as a snack or enslave them at will. (Body)
>>
>>267743
>>Rush up and press them into your body so they'll be unable to fight back... And allowing you to either eat them as a snack or enslave them at will. (Body)
They are ours, forever.
>>
>>267743
>Rush up and press them into your body so they'll be unable to fight back... And allowing you to either eat them as a snack or enslave them at will. (Body)
Come to papa
>>
>>267743
>>Rush up and press them into your body so they'll be unable to fight back... And allowing you to either eat them as a snack or enslave them at will. (Body)
Let's use that new slime
>>
Roll me a 1d20+9 for hugs.
>>
Rolled 17 + 9 (1d20 + 9)

>>267765
Uggh, wet dog. It's not water, too.
>>
>>267743
how big is Claw compared to Renexizious?
>>
>>267777
quads of important question
>>
>>267777
Claw is about four and a half stories, while Renexizious is nine.

You lunge forward, in a great hug. The guards are taken by surprised, and sink into your chest as they try to escape the slime covering it. They make no noise as they attempt to escape... And fail.
Actions
>Try to sneak around the facility, asorbing people covered in slime to later be slaves or eaten or whatnot. Basically go full horror movie mode. (Agility.)
>Charge around, wrecking the place! (Body)
>Write-In
>>
>>267795
>Try to sneak around the facility, asorbing people covered in slime to later be slaves or eaten or whatnot. Basically go full horror movie mode. (Agility.)
>>
>>267795
>>Try to sneak around the facility, asorbing people covered in slime to later be slaves or eaten or whatnot. Basically go full horror movie mode. (Agility.)
And we've found Claw's niche.
>>
Whelp, roll me a 1d20+10 to find a weapon to surpass metal gear.
>>
Rolled 18 + 10 (1d20 + 10)

>>267817
I have just the thing!
>>
>>267821
18+10=28
Overwhelming Success!

The outpost doesn't find out your there at all, and like out of a horror movie, you sneak upon the guards one by one, until they are all assimilated into your slimy body, which smells like wet dog. They wiggle around, attempting to escape without success. Then, afterwards you find the remaining slave pens, which seem to be unguarded, filled with nearly a hundred slaves.
Actions
>Eat them, you are getting hungry after all.
>Enslave them, your slime can take alot more people.
>Whelp, free them I guess...
>Write-In
>>
>>267834
>>Enslave them, your slime can take alot more people.
We are now a furry Katamari Damacy ball.
>>
>>267838
This
>>
>>267834
>Enslave them, your slime can take alot more people.

>>267838
Makes petting harder. Simo will be disappointed
>>
>>267848
By the time he comes around Sweden again I'm hoping Claw to have some adorable puppies he can pet instead.
>>
>>267838
lmao

You open the cells, incorporating them into your slimy and furry embrace. Then, a mad idea hits you... Why not begin rolling around on the floor? This works out well for getting slaves (and reduces the time), but sadly you cannot grow bigger via absorbing other objects.
You have effectively just kidnapped about...
110x Human Slaves, 5x Yaun-Ti Slaves, and 45x Drow Guards.
Right now, your slime is at full capacity, and you will have to start manually carrying people.
Actions
>Head to the Drow village and go from there.
>Go back to the dwarven halls and unload and take a nap. You're exhausted.
>>
>>267855
Have claw and a werewolf lady breed
>>
>>267858
>>Go back to the dwarven halls and unload and take a nap. You're exhausted.
Unload the prisoners into their dungeon and we'll begin again afterwards. This is Claw's mission now.
>>
>>267859
Well, why limit yourself? Let's see if we can pass lycanthropy by sex.
>>
>>267866
Somewhat surprised the players didn't try to pull that shit off earlier.
>>
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>>267866
High impact sex of course
>>
>>267870
we must have been trying for white-golds too hard. BTW that's another thing on our list.
>>
You walk back up the stairs, and unload the prisoners, who are covered in slime, and quite confused. Time flies by when your covered in slime and hugging a wolf.

You skip the nap and head back down to deal with the Village... You sneak up to it, apparently most of the villagers are asleep.
Actions
>Eating time is Fun Time! (Body)
>Slaves for the Slave God! (Agility)
>Write-In
>>
>>267886
>Slaves for the Slave God! (Agility)
Claw the slaver, leasher of crows, the creeping hug
>>
>>267886
>>Slaves for the Slave God! (Agility)
There's never enough, no never.
>>
Roll me a 1d20+10 for slavery.
>>
>>267886
>Eating time is Fun Time! (Body)
>>
Rolled 20 + 10 (1d20 + 10)

>>267895
>>
Welp
>>
>>267899
Claw should take a trip to Africa
>>
>>267904
Eh, That's probably all farmed out now.
>>
>>267904
lol
>>
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>>267899
>>267899
20+10=30
Overwhelming Critical Success!
fuckin wat even

You sneak throughout the village, kidnapping children, men, adults, women, you name it, you kidnap it. Hell, you even steal some money and you even find their leader and kidnap her! You are truly the modern example of a Ninja-Wolf-Slaver-Viking.

You decide to head home since you just exhausted the caves of Drow (and slaves), and head back home with your new high score...
People Eaten: 48x
People Enslaved: 584x Slaves

Congratulations! New high score!

When you reach there, Renexizious gives you a salute and takes about half of your slaves from you. He is quite impressed, but you feel a yearning... It's been a while since you actually were in the company of a woman... Maybe YOU should take a concubine, like Renexizious...
Actions
>Find a concubine or waifu
>Nah... You'd rather just wander around. Or whatever. (Switch to Renexizious)
>Maybe you could arrange for a private ship to be built... Just for a tour of Africa, of course. (Free Action)
>Write-In
>>
>>267920
>Find a concubine
>Maybe you could arrange for a private ship to be built... Just for a tour of Africa, of course. (Free Action)
>>
>>267920
>Find a concubine or waifu

Make the leader our new waifu. We deserve it
>>
>>267920
concubine/waifu time.
>>
>>267933
seconding
>>
Options...

Select as many as you want.
>Find a stronk half-dragon woman! (Charisma)
>Find a lycanthropic woman. They are beasts in the sheets!
>A human woman would be fine.
>Maybe... Maybe you could take the Drow's leader as a concubine?
>A dwarven concubine, you need something to set off the smell of wet dog.
>A Yuan-ti Concubine, you have a thing for sneks.
>Write-In
>>
>>267946
>Maybe... Maybe you could take the Drow's leader as a concubine?
>>
>>267946
>>Maybe... Maybe you could take the Drow's leader as a concubine?
>Maybe... Maybe you could take the Drow's leader as a concubine?
>Find a lycanthropic woman. They are beasts in the sheets!
We must experiment!
>>
>>267954
this
>>
>>267946
>>
>>267946
>>Find a lycanthropic woman. They are beasts in the sheets!
>>
Since I'm half drunk I'ma just say that you just take em all... I kinda just want to see how Claw is going to fuck up this time... But sadly, this will have to wait for tomorrow since I have work, and staying up late is not on the schedule. I'll remain on this thread, and leave you to guess how kinky your concubines will be
>>
>>267975
That's fine, take care QM.
>>
>>267975
thanks for the fun crit session QM
>>
>>267946
>>Find a lycanthropic woman. They are beasts in the sheets!
>>
Thread 10 and 11 are now archived. Time for me to catch up on what I missed in this one.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=European
>>
>>268188
a massive amount of critical rolls
>>
>>268190
Nice! Going to look forward to reading that. Did we get around to taping the oil in Norway?
>>
>>268194
nope
>>
>>268199
Better get around to it next session then. There is money to be made in that oil.
>>
Finally caught up.
>>267946
>Maybe... Maybe you could take the Drow's leader as a concubine?
>Find a lycanthropic woman. They are beasts in the sheets!
And
>Write-In
>You heard Renexizious has a real dragon, ask for her, you've earned it
>>
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tfw your good-hearted protagonist who loves people still eats them and enjoys slavery
tfw your players want the nice guy to fuck some wenches and you don't want to write furry sex
tfw you realize there are some subcatagories of the slime mutation and they haven't even fucking gotten there yet and they're already trying to act like a katamari damacy ball
Pic heavily related, but I still love you guys.
>>
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I also love how you guys always derail the story, and never follow my campaign notes, and will derail to the death. Not to mention the fact almost every third option involves "eat this mofo" and/or "rape it because it'll die anyways". Though I am moderately impressed by your guys constraint on the whole rape part. I also love how your gradually pissing off the pope because dragon pope is best pope.
Anyways, later today I might make an actual map of the fucking Imperial Palace in MS Paint so I can show you guys what it looks like. Also, I believe Galianthalls just became a city, so I get to add that to the character sheet later... And I should really stop saying it's a character sheet and just say it's a fucking campaign sheet.
Also, I thank God every day when you guys don't roll Large, because you guys don't need +15 Body.
>>
>>268391
Thank God today we roll Large, guys do need +15 body. I think we get it
>>
>>268391
But we need that! Also, can Ren get the slimy trait as well, and is Claw a werewolf or just a big wolf guy?
>>
>>268845
From what I understand Claw is a Behemoth wolf, so not a werewolf.
>>
>>268958
Maybe, but keep in mind remember he was a viking. Maybe we need to experiment juat be sure, but don't forget lycanthropes showed up not too long afterwards.
>>
Guys I really think we should tap into that oil also maybe we can hire the dwarves to craft their emperor some dragon armor? We did take out the drowsiness after all
>>
>>269202
this, we need moar oil
>>
>>269202
>hiring
Senpai, all we need is for Claw to start kidnapping them with his slime fur.
>>
guys I think that we should 1. go through with our plan to tap into the oil supply and start some more trade and 2. maybe we could hire the dwarves to make Ren some armor for dragon form so we dont get fucking no scoped by a finnish sniper or some shit because right now the dice hate us and I think we need a buffer between us and bad rolls
>>
Gotta take care of the (ex) nobility problem soon.
>>
>>268845
>>268845
Ren can get it, yes.
Claw is a... Well, you haven't really established the difference yet.

You are currently Renexizious, and Claw has just approached you and "asked for concubines."
When pressed futher... he simply said...

"Just give me all of them."

"All of them?"

"All of them."

Shaking your head, you agree and send him some female concubines. Of course, as a reward for him dealing with the whole Drow situation. Also for the free slaves.
Now, of course, since you spent your morning sunbathing with your wife, it seems that the midday will be unoccpuied by anything of note... It seems you have a free action.
Actions
>Read a Political Theory book (Intelligence)
>Travel to Stockholm, you are beginning to run low on Political Theory books.
>Research Tech
>Talk to Hans
>Talk to your wife.
>Talk to Brother Reinhold
>Talk to Anitta
>Talk to Claw
>Teach your children something. (Learning)
>Reform the Economy again...
>Change a Policy
>Study Lycanthrope and Dragonblood Mutagen. (Alchemy)
>Invite a leader from a foreign nation to talk to.
>Plan war with a nearby country. You currently have a claim on the Warsaw Pact.(Tactics)
>Send for more concubines! Now that the nobility are dissolved, you keep your concubines indefinitely. (Free Action)
>Recruit some soldiers!
>Write-In
>>
>>270520
>Plan war with a nearby country. You currently have a claim on the Warsaw Pact.(Tactics)
>>
Waiting ten minutes
>>
>>270530
>>270520
To war!
>>
>>270520
>>Plan war with a nearby country. You currently have a claim on the Warsaw Pact.(Tactics)
>>
You decide to plan war with another country...
Select.
>The Warsaw Pact (CLAIM)
>German Empire
>Great Britain
>Nationalistic Spain
>NATO
>Italian-Papacy
>Write-in
>>
>>270601
>The Warsaw Pact (CLAIM)
>>
>>270601
>Kill the red scum!
>>
>>270601
>>The Warsaw Pact (CLAIM)
>>
>>270601

Guys, before you all cast your votes: Mexico.

We need to do some "dragon investigations" there if you catch my drift.
>>
looks like Warsaw is about to get cucked...

Tactics (Select One)
>You wage a blitzkrieg upon the enemy. The more tanks and vehicles you have, the better this will go.
>You will wage trench warfare on the enemy. The more infantry and artillery you have the better this will be.
>You will wage aggressive aerial bombardment, the more bombers and fighters you have, the better this will go.
>You will wage an armored advance, the more heavy tanks you have, the better this will go.
>Write-In
>>
File: Quetzalcoatl.jpg (73 KB, 560x477)
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>>270609
>>270622

How about instead....
>>
>>270643
>You wage a blitzkrieg upon the enemy. The more tanks and vehicles you have, the better this will go.
>>
>>270643

Look for "behemoths" hiding in Poland that we can hire into our army and turn into rampaging Godzillas. The Polish have some good folklore.
>>
>>270643
>>You wage a blitzkrieg upon the enemy. The more tanks and vehicles you have, the better this will go.
>>
>>270633
>>270644
>>270653

>trying to add plot...
>>
Looks like Blitzkrieg wins... Roll me a 1d20-3 (-6 since you lack advantage in vehicles or armor)
>>
Rolled 8 + 3 (1d20 + 3)

>>270683
>>
Rolled 14 + 3 (1d20 + 3)

>>270683
>>
Rolled 10 - 3 (1d20 - 3)

>>
Rolled 19 + 3 (1d20 + 3)

>>270683
>>
>>270693
14-3=11
Failure!

Your planning is weak, and you find little in the way of planning... The enemy will surely out gun you in tanks, and Leningrad will be hard to hold... Unless you can strike fast and hard at Moscow, the war would turn against you extremely fast, due to your low number of manpower.
After the planning is over, you have a weak strategy and can now declare war against the Warsaw Pact.
>Read a Political Theory book (Intelligence)
>Travel to Stockholm, you are beginning to run low on Political Theory books.
>Research Tech
>Talk to Hans
>Talk to your wife.
>Talk to Brother Reinhold
>Talk to Anitta
>Talk to Claw
>Teach your children something. (Learning)
>Reform the Economy again...
>Change a Policy
>Study Lycanthrope and Dragonblood Mutagen. (Alchemy)
>Invite a leader from a foreign nation to talk to.
>Declare war on the Warsaw Pact! Viva av Renexizious!
>Send for more concubines! Now that the nobility are dissolved, you keep your concubines indefinitely. (Free Action)
>Recruit some soldiers!
>Write-In
>>
>>270723
>Write-In: Create more industry that would build military vehicles.
>>
>>270723
>>Write-In
change to a differint strategy
>>
>>270723

Invite over the President of Mexico. We must cooperate in searching for clues about this serpent god.
>>
>>270723
I'm new and looking at the google doc. how are we about using undead troops or creating golems?
>>
>>270763
supporting this
>>
>>270773
>>270763
why?
>>
>>270766
You could, but they are mostly just cannon fodder and would take days to fully use.
>>
>>270756
>>270761
Switching to this.
>>
>>270779
sounds interesting
>>
>>270779

It's Aztec legend that a feathered snake dragon used to live in that area. As in, one of the strongest dragon gods ever. We must see if we can find it or artifacts related to it for military advantage.
>>
>>270723
Call in the economic advisors so we can tap into the oil and get money which I guess is like >>270756
>>
Rolled 2 (1d2)

1=New Strategy
2=Invite President
>>
>>270787
and we can do it that after the war with Warsaw
>>
>>270797

Trust me with this guys- it's super cool.
>>
https://en.wikipedia.org/wiki/Quetzalcoatl
>>
You decide to invite the President of Mexico over to visit, you have heard of a strange aztec legend known as Quetzalcoatl... Prehaps you can gain much from it.

He will arrive tommorow, and as of right now, a servant is asking for your attention, and you turn to him, while still on the Lair's phone.
"A little busy right now, mortal."
"Uh... Sir? Milltary Command wanted to let you know they captured and executed General Javvik, but it seems it might of leaked out to the news in Warsaw..."
"WHAT?!?!
He flinches in terror.
"M'lord! Please, don't get angry! You might startle the children! Who'll get angry and eat me!"
You calm down.
"How much got out?"
"Enough for Warsaw to claim that we're "enslaving the proletariat" under our fascism.
Son of a bitch, this keeps getting worse and worse.
Actions
>Well, looks like Warsaw might attempt to visit YOU now... Time to mobilize for war.
>Attempt to calm the situation down with the Warsaw Pact. (Will break the promise with the U.C.F.S)
>Write-In
>>
>>270828
>>Well, looks like Warsaw might attempt to visit YOU now... Time to mobilize for war.
>>
>>270828
>Well, looks like Warsaw might attempt to visit YOU now... Time to mobilize for war.
>>
>>270828
>>Well, looks like Warsaw might attempt to visit YOU now... Time to mobilize for war.
>>
>>270828
>Well, looks like Warsaw might attempt to visit YOU now... Time to mobilize for war.
switch to a war economy, full mobilization, modernise our industry
>>
You begin the two-day march to Helenski to begin setting up defenses... Along the way, it seems Spain has sent a volunteer regiment to you.
Your units are currently...

25,000x Human Infantry

150x Light Howitizers

40x Bombers

240 Mustangs

50,000x Imperial Volunteers

5,000x Spanish Volunteers

350x Light Tanks

25x Glacial Dragon Tanks

150x Medium Tanks

50x Heavy Tanks

5x Half-Tracks

75x Draconic Corps

1x Panzer un Wehrwolf

150x Svea Livgarde Yuan-Ti

Select Actions (Choose two)
>Begin the blitzkrieg! (Tactics!)
>Start digging trenches! (Tactics)
>Draft the nearby populace.
>Declare Total War (All resources from your treasury will now go to fund the war effort.)
>Scorched Earth
>Dig a minefield...
>Send out scouts... (Tactics)
>Write-In
Current War Exhaustion: Desires War
>>
>>270873
>>Start digging trenches! (Tactics)
>Send out scouts... (Tactics)
>>
>>270873
>Begin the blitzkrieg! (Tactics!)
Whats germany doing during this since we convinced them to help us?
>>
>>270873

Scorched Earth
>>
>>270873
>Send out scouts... (Tactics)
>Start digging trenches! (Tactics)
>>
>>270878
>>270873
Forgot my sencond action
>Send out scouts... (Tactics)
>>
>>270873
>>Draft the nearby populace.
>>Declare Total War (All resources from your treasury will now go to fund the war effort.)
>>
>>270878
You don't know yet.

Looks like Scouts and Trenches wins.
Roll me a 2d20+3 for this
>>
Rolled 1 (1d1)

>>
Rolled 9, 18 + 3 = 30 (2d20 + 3)

>>270892
>>
>>270894
Get the fuck out, I don't tolerate trying to pull 1d1s on me.
>>
>>270892
>>
Rolled 12, 15 + 3 = 30 (2d20 + 3)

>>
Rolled 9, 12 + 3 = 24 (2d20 + 3)

>>270892

fuck.
>>
Rolled 15, 18 + 3 = 36 (2d20 + 3)

>>270892
>>
File: 73913.jpg (34 KB, 460x353)
34 KB
34 KB JPG
Rolled 11 + 6 (1d20 + 6)

>>270899
R9llllfjfbff
>>
12+3=15
Success!
18+3=21
Great Success!

Your trenchline is dug, rather crudely in the winter snows of Finland. Your personal regiments take positions in the trench, along with the rest of the men. Your scouts report that a mighty force from Moscow is coming straight towards you, in a force of no less then a million men.
Towards nightfall, you receive word that the Warsaw Pact has declared war, along with Romanian-Bulgaria, Turkey, the Ethopian Empire, and Brazil, but your allies have in return declared war upon them... And that amidst the night, bomber planes have been spotted in the horizon, coming straight for you.
Actions
>Send out your Mustangs to deal with them... (I roll against myself)
>You will deal with this. Personally. (Agility)
>>
>>270932
Mustang
>>
>>270932
>>You will deal with this. Personally. (Agility)
>>
>>270931

That's one heck of a JPG anon.
>>
>>270932
>Send out your Mustangs to deal with them... (I roll against myself)
>>
>>270932
>>Send out your Mustangs to deal with them... (I roll against myself)
>>
File: 1458658646888.jpg (79 KB, 460x454)
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>>270932>>270932
We should see if we can ally Austria because of our son kidnapping their heir
>>
>>270932
>>Send out your Mustangs to deal with them... (I roll against myself)
lol turkey.. you're next fag.
>>
Rolled 16, 14 + 1 = 31 (2d20 + 1)

Looks like I roll against myself.
>>
>>270963
You could also...
ANCHUSLUSS it mang

16+3=19
Success!
14+1=15
Failure!

Your Mustangs take to the skies, three of them are shot down by the bomber escorts, but they get close enough to make the bombers reconsider and turn around to leave... Your night will be undisturbed.
Fighters: 237x Mustangs

At day time, you get reports that the soviets have begun digging their own trenches... Now may be an opportune time to strike.
>You will strafe them with your breath. (Agility)
>Send Claw. He will know what to do.
>Send your Saab bombers to smoke them out.
>Howitzer volley? Howitzer volley.
>>
>>270994
>>Send Claw. He will know what to do.
>>
>>270994
>Howitzer volley? Howitzer volley.
>>
>>270994
>>Howitzer volley? Howitzer volley.
>>
>>270994
>>Howitzer volley? Howitzer volley.
Let's test the new stuff.
>>
You order a howitzer volley on the soviet positions. This does little to weaken their numbers, but they start digging the trench further out... This could be good and bad.
It seems it has devolved into trench warfare between your two sides.
Actions
>Over the top! (Charisma, Tactics)
>Start drafting from nearby villages.
>Bomb them!
>Declare Total War
>Scorched Earth and fall back.
>>
>>271021
>Over the top! (Charisma, Tactics)
>>
>>271021
>Over the top! (Charisma, Tactics)
>>
>>271021
>>Over the top! (Charisma, Tactics)
We shall try for a forceful breakthrough.
>>
>>271021
>over the top laddys!

Pls we need nat 20
>>
>>271021
>>Over the top! (Charisma, Tactics)
https://youtu.be/V92OBNsQgxU
>>
Roll me a 2d20+3
>>
Rolled 17, 16 + 3 = 36 (2d20 + 3)

>>271043
>>
Rolled 3, 5 + 3 = 11 (2d20 + 3)

>>271043
>>
Rolled 18, 7 + 3 = 28 (2d20 + 3)

>>271043
>>
Rolled 18, 6 + 3 = 27 (2d20 + 3)

>>271043
>>
18+5=23
Good Success!
16+3=19
Success!

You order your men to charge, and a massive force of 75,000 infantry charge from their trenches, followed by your favorite tank, the Wehrwolf. It's mighty cannon fires, causing a huge explosion in the enemy trench, causing Russians to fly all over. Heavy enemy resistance marks the way, they have Super-Heavy Tanks, and massive amounts of conscripts. This will be a long war indeed.
Once your men escape No Mans' Land, the enemy force begins to retreat, before being cut down by NKVD machine guns. It seems they must hold the line, or die trying... You penetrate past this easily.
Actions
>Advance slowly.
>You must rush to Moscow before winter!
>Encircle Leningrad.

Your ally, Germany, is blitzkrieging the southern front, but has reached heavy resistance.
Your ally, Britain, is blockading their naval ports.
>>
>>270994
been absent for a few threads are the Saabs 18s?
if we are still using mustangs our air force seems to be lacking.
if we could "liberate" some Saab 21Rs that would be awesome. don't know where they would be in this time but there have to be floating around somewhere.
what year is it again?
maybe we could get some 29s or 32s
depending on what year it is.
sorry. I have a thing for Saab aircraft.
>>
>>271090
>>271090
About 1950. Generally speaking unless your America you still use ww2 aircraft.
>>
>>271086
>>Encircle Leningrad.
Break their industrial production.
>>
>>271086
>You must rush to Moscow before winter!
We do NOT want to be stuck halfway to Moscow in winter, CHARGE!
>>
>>271086
>>Encircle Leningrad.
>>
>>271086
>You must rush to Moscow before winter!
>>
>>271086
>>You must rush to Moscow before winter!
>>
>>271043
Encircle leningrad
>>
Gee it's a good thing they're not gonna move their factories east, otherwise we might get overextended or something.
>>
>>271107
change to>You must rush to Moscow before winter!
>>
Looks like rushing to Moscow Wins!

You begin the rush for Moscow, ignoring Leningrad. In a few days time, supplies stop getting to you, and you are out of fighter and bomber range... Your great force, noble and proud, is beginning to look famished, there is a notable lack of food and the Russians seem to be practicing a scorched earth policy. Fuel is beginning to become rarer and rarer. Not to mention constant ambushes and a dwindling morale.

Germany's Blitzkrieg is being repulsed.
Britian's naval blockade is working well.
Actions
>Attempt to take Leningrad so you will not starve to death.
>You must continue towards Moscow! (Charisma, HARD)
>>
>>271138
>>Attempt to take Leningrad so you will not starve to death.
Logistics matter, and russian soil sucks dick.
>>
>>271138
>>Attempt to take Leningrad so you will not starve to death.
>>
>>271138
Hey, can we start experimenting using Dragonfuel now? It might alleviate our heating issues.
>>
>>271143
That's quite brilliant, that will solve the fuel issue easily. Just gonna auto-incorporate because that is something Renexizious would do.
>>
>>271100
50 huh.
then to get a good cheap jet fighter we could buy some Saab 21s,
they made about 270 of them but only converted about 60 of them to jet engines, or the 21r designation.
so buy some 21s that are left over, probably siting in a warehouse gathering dust, buy some engines then bam. we have a relatively competitive jet fighter.
>>
>>271138
>You must continue towards Moscow! (Charisma, HARD)
No half measures, all or nothing!
>>
Just gonna point out the month is October, I'll be back in about ten minutes
>>
>>271164
shiiiit. Okay, we should consolidate gains and raze the ground behind us as we retreat. Russian winter is responsible for the death of two doomstacks IRL.
>>
>>271164
Leningrad go let's have a general take it while we continue
>>
>>271168
Supporting in addition to taking leningrad
>>
>>271168
True but we are an ice dragon and so are our utated soldiers I asume
>>
>>271168
Yeaaaa. shit. we done fucked up
go for Leningrad.
>>
>>271176
Our mutated soldiers are a minority. And not all of them are ice dragons.
>>
>>271176
Mutated soldiers are randomized, you haven't really created a specific color yet.

Looks like attacking Leningrad wins.

You decide to go back for Leningrad... Some of your soldiers begin desertion, you lose about 42x Imperial Volunteers on your way back to Leningrad.
You are reconnected to Supply Lines.
Actions
>Shell the city and move infantry in! (Tactics, HARD)
>You will personally go in and demand their surrender... Or their death!
>The brave defenders of Leningrad will hold fast against you... Maybe it's time to break the conventions of warfare, and order a specialist bombing of mustard gas...
>Write-In
>>
>>271216
>>You will personally go in and demand their surrender... Or their death!
>>
>>271216
>You will personally go in and demand their surrender... Or their death!
Mustard gas can wait.
>>
>>271220
This
>>
>>271151
damn. after 5 minutes of Wikipedia it turns out that only the 21As where decommissioned in 49 the rest of the fleet served until 53 or 54 for some reason. they had the 29 in 50.
strange.
well 54 jet fighters is better than 0.
>>
>>271216
>You will personally go in and demand their surrender... Or their death!
Let's do what we do best. Scare the living daylights out of people.
>>
>>271216
>You will personally go in and demand their surrender.. Or their death!
>>
You approach the city, and demand to see their leader... A Chief Political Officer comes out, followed by a small regiment of Red Guards.
"Who are you, to approach me, mortal?"
"I am Nikita Khrushchev, purger of dissidents, savior of Stalingrad, second to Stalin himself!" He bravely yells at you. You sense an aura around him... An aura of Heroism.
Actions
>Intimidate him into surrendering. (Intimidate, VERY HARD)
>Attempt to eat him to dis-inspire the enemy troops. (Body, HARD)
>Thank him for his time, and begin the siege of Leningrad.
>Write-In
>>
>>271252
>Intimidate him into surrendering. (Intimidate, VERY HARD)
>>
>>271252
>>Attempt to eat him to dis-inspire the enemy troops. (Body, HARD)
>>
>>271252
>>Attempt to eat him to dis-inspire the enemy troops. (Body, HARD)
OM NOM NOM!
>>
Roll me a 1d20+11 for nomming.
>>
Rolled 16 + 11 (1d20 + 11)

>>271283
>>
Rolled 16 + 11 (1d20 + 11)

>>271283
>>
Rolled 3 + 11 (1d20 + 11)

>>271283
Heh, heroism, I wonder if it has a unique taste.
>>
Rolled 18 + 11 (1d20 + 11)

>>271283
>>
Rolled 5 + 3 (1d20 + 3)

>>271285
16+11=27
Overwhelming success!
Guess Russia will never be deStalinized now.

You fling him up into the air, and crush him with your jaws. He is nearly instantly dissolved and his screams of pain makes their soldiers uninspired...
Rolling to see if the remaining political commissars can regain control
>>
>>271295
>Guess Russia will never be deStalinized now.
wait what
>>
>>271297
Kruschev and the reforms? It doesn't matter, we'll just crush and oppress the Russians out of Stalinism.
>>
>>271295
5+3=8
Great Failure!

A shot rings out, and one of the conscripts falls down. An order rings out in Russian, but it seems there is now infighting among their men, none of them want to die this day, and fewer want a repeat of the second world war.
After a while, the remaining men take over Leningrad, and seem to accept their surrender in honor, so long as they can return to their homes.
Actions
>Nah...
>Sure.
>Enslave? Enslavement.

>>271297
You just ate the guy who reformed the Soviet Union to be less fucking Stalinist.
>>
>>271305
>>Sure.
>>
>>271305
>Sure.
Once we take over russia surely we can fix them.
>>
Rolled 6 + 11 (1d20 + 11)

>>271260
Nom nom nom>>271283
>>271305
Sure and I hope we take kareila so we can cut russia of from the Baltic sea
>>
>>271305
>Sure.
They surrendered nicely so they get to go home.
>>
You let them march home, and turn over some of the volunteers to guard the city... Now, however... the month is November. You have a certain amount of time before winter closes in.
Later at night, a fighter raid is called in, this time one of your scouts says that it may be led by Konstantin, a famous fighter pilot of the Soviet Union.
Actions
>Fly up and engage him. You like the taste of heroes. (Agility, HARD)
>Order your mustangs to take em out. (I roll against myself.)
>Order your men into cover!
>>
>>271335
>>Order your mustangs to take em out. (I roll against myself.)
They need the experience anyway.
>>
>>271335
>>Order your mustangs to take em out. (I roll against myself.)
>>
>>271335
>Order your men into cover!
Fighters shouldn't be able to do too much against troops in cover, let's first gauge what we're up against
>>
>>271335
>Order your mustangs to take em out. (I roll against myself.)
Note to self: Upgrade and invest in fighters.
>>
>>271335
mustang time.
they have mig 15s right?
mustangs gonna die.
>>
Rolled 14, 10 + 3 = 27 (2d20 + 3)

Rollin
>>
>>271360
Yes! It's not a huge advantage but our fighters continue to hold their own!
>>
>>271354
thats what ive been saying but everybody has ignored me.
buy/steal some Saab 21s. shove some jet engines in them.
then we have some better fighters than the mustangs.
>>
>>271367
Why not create some large flying abomination and give it a bunch of MGs? Might be better than super-early jet fighters
>>
>>271381
Concentration of firepower is a design weakness desu.
>>
>>271360
14+5=19
Success!
10+3=13
Failure!

Your mustangs go up in the air, but the enemy fighters tear them apart, and it seems that the enemy has suffered little casulties. After that is done, they strafe towards your half tracks, causing heavy injuries and destroying one of them. After that, they fly off.

Actions
>Continue onto Moscow! (Body, HARD)
>You need to disable their aircraft... Head towards their airfields.
>Fall back to Leningrad for the winter.

One of your scouts reports another army is moving up north, led by someone called Georgy Zhukov, a thrice-awarded hero of the Soviet Union.

Britian has run into light troubles, but the embargo is going just as planned.
Germany is now being pushed back to Warsaw.

Current Soldiers
24,968x Human Infantry
149x Howitizers
40x Bombers
102x Mustangs
45,000x Imperial Volunteers
3945x Spanish Volunteers
349x Light Tanks
25x Glacial Dragon Tanks
142x Medium Tanks
50x Heavy Tanks
4x Half Tracks
1x Panzer un Wehrwolf
150x Svea Livgarde Yuan-Ti
75x Draconic Corps
>>
>>271389
>>You need to disable their aircraft... Head towards their airfields.
>>
>>271389
>Continue onto Moscow! (Body, HARD)
>>
>>271389
Goddammit, not Zhukov. We need to disable their airfields, but we'll do it alone. Everyone else retreat.
>>
>>271393
its is winter.
>>
>>271385
I meant large enough to carry guns, not dragon-sized or anything

>>271389
>You need to disable their aircraft... Head towards their airfields.
>>
>>271389
>>Continue onto Moscow! (Body, HARD)
>>271397
>You have a certain amount of time before winter closes in.
Sooooooooon.
>>
>>271389
>disable aircraft
>send men to fall back to leningrad
>>
You decide to take out their aircraft fields.
On the fourth day going there, you recieve a letter from your wife.
Renexizious, the political situation between the U.C.F.S and the Communists are at an all time high. Charlemagne is doing all he can to silence them, but the U.C.F.S only cares about you, and the Communists are... Well... Communists. Please, come back home safe.
Then, you see your wife's lipstick kiss on the bottom of the letter. Aww, you miss her and her nightly cuddling sessions.

Eventually, on the seventh day, snow began to fall harder... Winter is upon you.
You come up to the Airfields, which seem to be lightly guarded. You can easily deal with them.
Actions
>Send Claw in to deal with them
>You're going in.
>Send... Ze Panzer Wehrwolf!
>Just charge in with your infantry!
>>
>>271429
go in, with infantry kill everybody steal the planes.
>>
>>271429
>Send Claw in to deal with them
He's stealthy (plus snow), maybe we can take some hardware intact
>>
>>271429
>Send... Ze Panzer Wehrwolf!
Just asking, how powerfull is this thing compared to every other tank?
>>
>>271439
You make an EXCELLENT point. Supporting.
>>
>>271443
It can one shot a heavy tank. Indirectly.
Also, it can run over smaller tanks.
So yeah.
It's fucking hardcore.
>>
>>271443
It's a super-heavy tank.
>>271448
Pretty much what I expected then.
>>
>>271443
we want to recover equipment not destroy it.
>>
>>271429
>>Send Claw in to deal with them
>>
Looks like Claw wins...

Switching to Claw's PoV.

You are Claw, and Renexizious just gave you an assignment... Capture their aircraft, and take care of their forces.
This, you can do, for you are Ninja Wolf.

Actions
>Sneak into the base... (Agility)
>Attempt to leap into the base to avoid being seen. (Agility)
>Rip and Tear into it! (Body)
>>
>>271465
>>Sneak into the base... (Agility)
>>
>>271448
Gib stats please

>>271465
>Sneak into the base... (Agility)
>>
>>271465
>>Attempt to leap into the base to avoid being seen. (Agility)
>>
>>271473
Gee, it's a good thing we won't lose air cover or anything.
>>
>>271443
I'm imagining something like this.
http://m.youtube.com/watch?v=nhz_yFT3dJI
>>271465
>Attempt to leap into the base to avoid being seen. (Agility)
>>
>>271489
A Maus.
I was thinking... bigger.
>>
>>271489
A little bigger. Just a little.

>>271473
No exact stats m8
>>
Give me a 1d20+10 for JUMP
>>
Rolled 5 + 10 (1d20 + 10)

>>271520
>bigger than Maus
Really? Holy shit!
>>271536
>>
Rolled 9 + 10 (1d20 + 10)

>>271536
jump motherfucker, jump
>>
Rolled 18 + 10 (1d20 + 10)

>>271536
>>
Rolled 5 + 10 (1d20 + 10)

>>271536
>>
>>271539
Bascially, in urban environments it is the most shitty fucking thing ever... In open areas?
It's basically just rape
I kind of think of the cannon just being a fucking howitzer attached to a HUEG tank.

>>271543
18+10=28
Overwhelming Success!

You leap into the air, and land in a secluded spot, and slink downwards... Slime turning the snow greenish. A few pilots chatter idly, while some guard posts overlook the terrain.
Actions
>Eat the pilots! (Body)
>Put the Pilots in solitary confinement (also known as the slime around you, Agility)
>Nom the guards in the guard towers. (Body)
>Absorb the Guards using SLIME! (Agility)
>Attempt to suck up the pilots without casing any noise... (Agility, HARD)
>>
Rolled 3 + 10 (1d20 + 10)

>>271563
>Put the Pilots in solitary confinement (also known as the slime around you, Agility)
>>
>>271563
>>Put the Pilots in solitary confinement (also known as the slime around you, Agility)
>>271568
Don't roll before it's time.
>>
>>271563
absorb.
>>
>>271570
Sorry, forgot to delete the previous roll
>>
Roll me a 1d20+10 for pilot confinement
>>
Rolled 5 + 10 (1d20 + 10)

>>271586
>>
Rolled 20 + 10 (1d20 + 10)

>>271586
>>
>>271589
Ayyyyyy
>>
>>271589
nicely done!
>>
File: Jimbo.jpg (75 KB, 582x741)
75 KB
75 KB JPG
>>271589
Whelp, fuck.
All hail our slimy overlord, Claw, and his socially awkward embrace.
>>
>>271589
Claw does it again!
>>
>>271589
20+10=30
Critical Overwhelming Success!

You use your slime to climb on the walls... Then onto the ceiling. When no one is looking, you fall down, asorb one of the pilots, and repeat. Eventually, a few of the pilots start realizing there is puddles of slime dripping from the ceiling... And promptly get stuck right by your armpits... Of course, you decide to apply that to the guard posts, and now you have about... A hundred? A hundred communists stuck around your body.
You report back to Renexizious, and get a headpat for taking survivors and killing no one.

You are now Renexizious, and Claw is apparently a master of kidnapping, beause he just gave you the entire garrison of this airfield with no problem.
Sweet.
Actions
>Steal their hardware and fall back to Leningrad.
>Steal their Hardware and continue to Moscow. (Body, HARD)
>>
>>271620
>Steal their Hardware and continue to Moscow. (Body, HARD)
>>
>>271620
>>Steal their hardware and fall back to Leningrad.
Fucking Claw man, he's getting a medal when we're back home.
>>
>>271620
>>Steal their hardware and fall back to Leningrad.
>>
>>271624
>Steal their hardware and fall back to Leningrad.
>>
>>271620
>Steal their hardware and fall back to Leningrad.
Let's not push for Russia in Winter. We'll continue our campaign in spring.
>>
>>271620
>steal their hardware and fall back to Leningrad.
>>
You fall back to Leningrad, where you can rest.
It seems Georgy's army is setting up not too far ahead, and is attempting to encircle Leningrad.
You notice something strange about his ranks, apparently Claw recognizes a few of them as "lycanthropes"... Well, it seems the Warsaw Pact also has access to lycanthropes as well.
Russian artillery begins pounding the city... This will be your home for the next few days.
New Mutations!

You
>Upgrade Mutation/Abillity
>Stable Mutation
>Unstable Mutation
>Extremely Unstable Mutation
>Attribute Point

Claw
>Upgrade Mutation
>Unstable Mutation
>Stable Mutation
>Extremely Unstable Mutation
>Attribute Point
>>
>>271652
>>Stable Mutation
>Stable Mutation
>>
>>271652
>Unstable Mutation
>Upgrade Mutation, slime
>>
>>271652
what gear did we get?
>>
>>271652
>Stable Mutation
-
>Upgrade Mutation
>Slime
>>
>>271652
>Stable Mutation
>Attribute Point - Agility
>>
>>271661
+1
>>
>>271661
this
>>
>>271662
I'll get to that next post.

Looks like Stable and Upgrade: Slime wins.

Choose from the following stable mutations for Renexizious...

>Heavy Fire Breath (Uses Body instead of Agility, can switch between Ice and Fire)
>Slimy (+1 Agility, can randomly stick to things.)
>Enlarged Mouth (Upgrades Enlarged Mouth)
>Increased Wingspan (+2 Agility)
>Fire Aura (Can gradually increase heat)
>Enhanced Ice Aura (Can freeze over water with ease)

Claw will be covered in next post.
>>
>>271691
>>Increased Wingspan (+2 Agility)
>>
>>271691
>all these amazing mutations
Fuck, how to chose.
>Increased Wingspan (+2 Agility)
Time to stop crashing all the time.
>>
>>271696
+1
>>
>>271691
>Increased Wingspan (+2 Agility)
Goddamn that Heavy Fire Breath though. That's some good shit right there.
>>
I'ma just point out that Increased Wingspan only increases your agility, nothing else. It won't stop you from crashing or whatever.
Also, you guys found some Alekseyev 1-211s in there.
>>
>>271691
>Heavy Fire Breath (Uses Body instead of Agility, can switch between Ice and Fire)
We still get -2 to agility if we get the wings.
>>
>>271696
changed to>Heavy Fire Breath (Uses Body instead of Agility, can switch between Ice and Fire)
>>
>>271711
It will make crashing less likely, and it's something we can upgrade further. Seriously, on a hard agility roll we can't win with anything less than a 20 at this point so I'm willing to take what we can get.
>>
>>271716
changed back to >Increased Wingspan (+2 Agility)
>>
>>271711
really. how many.
those are much better than the the Saabs.
>>
Rolled 1 (1d2)

Rolling.
1=Wingspan
2=Heavy Fire Breath
>>
>>271736
About thirty.
>>
Now, for Claw.

Select one from the following four...

>Ultra Slimy: (+2 Agility, slime will gradually cover a room. -2 Charisma in every form. Slimed rooms make enemies unable to move, while you can move freely.)
>Absorbent (+1 Agility, can now eat simply by touching. Body checks to eat someone is replaced with Agility checks, and +2 Armor)
>Corrosive (Can metal through metal, flesh, etc with your slime. Can be toggled on or off)
>Gelatinous (Your body essentially becomes semi-gelatinous. Attacks may reflect off, and you can make enemies absorb into your body, and can choose to digest them or not over a period of time. This can be toggled on or off)
>>
>>271762
>Gelatinous (Your body essentially becomes semi-gelatinous. Attacks may reflect off, and you can make enemies absorb into your body, and can choose to digest them or not over a period of time. This can be toggled on or off)
>>
>>271762
>Gelatinous (Your body essentially becomes semi-gelatinous. Attacks may reflect off, and you can make enemies absorb into your body, and can choose to digest them or not over a period of time. This can be toggled on or off)
>>
>>271762
>Gelatinous (Your body essentially becomes semi-gelatinous. Attacks may reflect off, and you can make enemies absorb into your body, and can choose to digest them or not over a period of time. This can be toggled on or off)
>>
>>271762
>>Gelatinous (Your body essentially becomes semi-gelatinous. Attacks may reflect off, and you can make enemies absorb into your body, and can choose to digest them or not over a period of time. This can be toggled on or off)
>>
Looks like Gelatinous wins!

The siege continues into the morning... And you have a few ideas on how to break it.

>Send Claw to assassinate their leader.
>You will negotiate.
>Send Claw to negotiate.
>Charge them with your infantry!
>Write-In
>>
>>271797
>Send Claw to CAPTURE their leader.
Operation general abduction is a go!
>>
>>271797
>>Send Claw to assassinate their leader.
>>
>>271801
seconding, Splinter claw
>>
>>271801
This. Then we can negotiate on our terms

>>271806
Claw is supposed to be the nice guy, not an assassin
>>
Wasn't Mexico discussing monster hunting with us this week/day?
>>
Looks like sending claw is gonna happen.

Switching to Claw PoV

You are Claw, and Renexizious has once again ordered you to kidnap someone. Someone heavily protected... Georgy Zhukov.

And that's where I'ma leave it for tonight... Tommorow guys, I'm going to try my hand at another quest, and attempt to alternate between Dragon Quest, and the new one I have planned up. I'm slightly worried that if I don't do it, then I'll forget all about it. Plus, I'm getting tired. If you guys have any questions about the new quest I'm going to try and alternate between, just ask.
>>
>>271822

What will it be about?
>>
>>271821
World War 3 was a bit of an interruption

>>271822
Fun as always, thanks. I don't really mind slowing this one down a bit. Maybe we'll finally see that increased writing detail you've been promising
>>
>>271830
Basically, stuck in a laboratory as a Nazi experiment towards the end of WW2 and the fall of Berlin. Not going to spoil too much, but is slightly inspired by Weird War II.
>>271835
I keep writing this quest either slightly intoxicated or exhausted, and the quality goes down from there.
>>
>>271848
sounds cool.
when is it starting.
>>
>>271848
quick question.
how did we get the mustangs?
they were flown till 57?
>>
>>272455
Nato I think
>>
>>272455
Pretty much you got the Mustangs from NATO before you came into power, as a gift to help out against Nazi Germany.
>>271900
Probably in next three hours. Just gotta finish it up.
>>
Whelp, I'ma post it up tommorow around ten in the morning. I'll see you guys then.
(got to do some more economics since it looks like Britain is leaving the EU thanks to BREXIT... I love how everyone else said it would stay, now I might actually get a promotion!)
>>
>>273198
Take a me with du
>>
Holy shit, I finished up early!

Posting the new quest in a little while, hang on guys!
>>
So, here's the new quest!
>>274142

I'm going to alternate between this and Dragon Quest every two days, starting now.
>>
>>274146
nice
>>
Two things
1. Stalin is using us to kill his political enemies
2. If anastasia is still alive in this alt-cold war we need to marry her off to one of our sons
>>
>>266424
Wait I just read the char sheet we need to see what resources we have in our citys and begin to capitalise on dracano-catholics
>>
>>276989
We also need mixed race crusader units for the Holy war, we need to talk to our son about Japan, we need to begin to create and sell drakkengas or whatever it's called, and we need to have an alliance with dwarfvendom at large, research making our soldiers more loyal and stronger, we need to hunt down all traitors, and we need to start dragon cults. And/or spy rings in every country especially Africa
>>
>>276997
And write a letter to the Pope asking forgiveness and to confess our sins, also ask him if he wants to crusade against mudslimes
>>
>>277005
And holy drakonic inquisition would be nice
>>
>>276997
Draconic-Catholics are somewhat like dragon cults, but they infuse Catholicism with hailing you as a primary saint, basically a demon redeemed by God. Which is already deemed heretical by the Church.
Let's just say that when you come back home, you'll be confronted by a fuckton of religious problems.
>>
>>281142
Good, good we need to denounce them and then arm them against mainstream catholics make the priest from the first thread a pope/bishop but i'm saying dragon cults that view us as God
>>
>>281142
And we need to begin setting up says in the vatican
>>
>>281930
*spys
>>
>>281887
>>>271806
The priest from the first thread is Brother Reinhold, who has grown alot more confident then when he first met you.
New thread soon.
>>
Thread 12 has been archived, as always, sorry for the delay.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=European
>>
>>282071
>>282071
Thank you based anon
>>
New Thread: >>282062
>>
File: tegaki.png (2 KB, 400x400)
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test 1
>>
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test 2



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