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Last Thread - http://suptg.thisisnotatrueending.com/qstarchive/188171/

Welcome to Pokemon Risk!

RECAP: The Nincada took over two regions, killed the Wurmple's Leader and released their Prisoners, who wrought a deadly disease onto the nearby regions. The other infected regions will be forming an Alliance, and want you to join to be the Military Represenative. An antidote will be made in the year 700.

The year is 577.

====STATS====
Power - 200
Armor - 20
Speed - 80
IQ - 180


====POPULATION====
Nincada - 200
Combee (Slaves) - 80
Volbeat - 100
Illumise - 100
Karrablast - 80
Joltik - 80
Yanma - 100


What will you do? Will you join the Alliance to help make the antidote? If you join, the Antidote will be finished by 700. If not, it will take much longer, maybe never.
>>
Of course we join, we don't want to die.
>>
This disease thing is a dumb as fuck concept.
Join Alliance, hide in caves until cure is done.
>>
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Rolled 7 (1d50)

>>206423
>>206449
You join the Alliance, and wait until the cure is finished. Some members die.

====POPULATION====
Nincada - 160
Combee (Slaves) - 40
Volbeat - 75
Illumise - 75
Karrablast - 50
Joltik - 70
Yanma - 90
Surskit - 170
Aipom - 160
Shuckle - 200


What will you do next?
>>
Start crossbreeding with surskit, aipom, and shuckle. I think we should focus on getting our numbers up so that when we inevitably try and take over the entire alliance we wont be in a minority
>>
>>206507
also while we do share use of our technology, dont give them plans to make it for themselves
>>
>>206498
Put 5 of each creature in an isolated location make sure they're uninfected.
>>
The year is now 584.

>>206516
You isolated 5 of each creature on an isolated area on high ground.

>>206507
Crossbreeding can not be done until the disease is destroyed. Though, the immune Nincada and immune Surskit breed to make a fully-immune Pokemon species, Spinarak.

====POPULATION====
Spinarak - 10


Spinarak are fully immune to the disease and can't ever be infected.

What will you do next?
>>
>>206524
Keep breeding Spinaraks.
>>
>>206528
seconded
>>
Rolled 19 (1d50)

>>206528
You keep breeding Spinarak, which not only are immune, but breed crazy fast.

====POPULATION====
Spinarak - 200


What will you do next?
>>
>>206537
Send the Spinarak into the Dustox area and try to find some uninfected Wurmple.
>>
>>206537
also begin to train the spinarak
>>
Rolled 31 (1d50)

The year is now 603

You send a group of Spinarak to the Dustox area to find some uninfected Wurmple, and you found 1 of them. But for some odd reason, it are a purple color. You take it back.

====POPULATION====
Wurmple - 1


What will you do next?
>>
>>206585
keep it isolated from everything, have spinarak be the only guards. keep it comfortable however, we just need to see what it knows its not a prisoner
>>
>>206585
Oh shit, it's shiny.

>>206590
Do this, and also train breed some more combee.
>>
>>206595
we should work on breeding our numbers as well, we should try and become the majority
>>
The year is now 634.

>>206590
>>206595
You isolate the Wurmple, which the Colony nicknamed it "Wilson" in a secluded area guarded by Spinarak. You think Wallace could be a big use in the future.

What will you do next?
>>
>>206606
>You think Wallace could be a big use in the future
WHO THE FUCK IS WALLACE?

Anyways, send more Spinarak out to see if the Wurmple left anything that might be interesting.
>>
>>206612
>Wallace
*Wilson
>>
>>206620
Atta-boy.
>>
thinking ahead for the future, are we going to maintain this alliance or are we considering taking it over?
>>
>>206627
Oh please. These guys? Hah!
>>
>>206634
thank god we're on the same page
>>
>>206612

You send more Spinarak to look for interesting stuff.

You find some purple power, which will be named DUSTOX POWDER, as it seems to be able to spread the disease as well. Perhaps we could use this to speed up the process on an antidote.
>>
Rolled 1 (1d50)

>>206639
What will you do next? Also, *Powder, not power.
>>
>>206639
Break off the alliance, work on our own antidote, and poison the enemy leaders with our newly found DUSTOX POWDER.
>>
>>206639
send dustox powder to antidote but also keep some under lock and key, could be useful when taking over other territories. While we're at it see if the yanma can incorporate shock rocks with our cannons, if its possible we may be able to incorporate the dustox powder as well when the cure is made
>>
Rolled 24 (1d50)

The year is now 365.

>>206646
We won't be able to make the antidote with just the powder, we'll have to stick with the alliance for now, as the Nincada isn't really doing much in terms of working on the antidote.

>>206650
You do this. Cannons can now blast Shocker Rocks. Dustox Powder needs to be made into a rock, which is not known how to do yet.

What will you do next?
>>
>>206653
>365
*665. Now it's 689.
>>
>>206653
Research the Dustox Powder. Avoid telling anybody in the alliance about the Powder.
>>
>>206659
this, have spinarak try to turn it into a rock form.

Also, what exactly do we know about the dustox? we may not have an antidote yet but if we send troops in with the cannons we could at least stop the spreading
>>
Rolled 2 (1d50)

>>206659
You keep Dustox Powder a secret. You study it and find out that it soothes Dustox and makes them comfy.

You also discover that they turn into a different substance when electrocuted, which has been dubbed ELECTROPOWDER. It is not known do anything and is currently useless.

What will you do next?
>>
>>206664
Nothing
>>
>>206664
send spinarak to dustox with gifts of dustox powder and honey as a peace offering in secret
>>
>>206664
also work on mass reproduction of dustox powder, while continuing to work on finding a use for electropowder
>>
depending on the results that we get from the dustox meeting, this could be a great tool
>>
Rolled 42 (1d50)

The year is now 691.

>>206667
You do nothing.

>>206668
>>206670
>>206681
You locate the Dustox and gift them Dustox Powder, making them comfy. They are no longer hostile in this instance. You keep researching Electropowder, but still no signs of usefullness.

What will you do next? The antidote is almost finished.
>>
>>206755
keep the effects of the Dustox powder secret, start creating cages to lure the Dustox into. It would be extremely useful to weponize them on a later date.

see if we can use wooden cages on carts for us to travel with them without being harmed.

meanwhile spread the word among the alliance leaders that once the cure is complete we wish to celebrate. Have the combee work overtime and begin preparing for the celebration.
>>
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The year is now 733. A cure has been made. The disease has been destroyed. All species that were infected are immune until the year 1500.

As the disease is gone, the Dustox die out and Will be gone for a long time. The Wurmples are critically endangered, and have joined the Alliance. The Caterpies have died out, and their land is claimed by the Alliance.

What will you do next?
>>
>>206826
start cross breeding again, assassinate the other leaders of the alliance using shock rocks to paralyze them before stricking the final blow. commence operation on conquering the venonat territory
>>
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Rolled 27 (1d50)

>>206852
You send troops to swiftly assassinate the other leaders without the citizens knowing. After that, you send them to the unprepared Venonats, taking their territory. You then crossbreed with the Citizens, making many species.

====POPULATION====
Nincada - 500
Combe (Slaves) - 200
Volbeat - 500
Illumise - 500
Karrablast - 500
Joltik - 500
Yanma - 500
Surskit - 500
Aipom - 500
Shuckle - 500
Spinarak - 500
Wurmple - 500
Venonat - 500
Weedle - 500
Anorith - 500
Shelmet - 500


What will you do?
>>
>>206901
continue mining shock rocks as well as begin mining in our new territories for more resources.

technology wise continue to try and stones via dustox powder. Also have surskuit attempt to make boats for inevitable attempts to journey into other continents.

attempt to train yanma, spinarak, and surskit as more spec ops troops rather than regular soldiers. Begin trying to outfit yanma with gear for dropping of shock rocks and dustox powder for more air support for our troops.
>>
>>206901
also lets try again with that evolution anon suggested in the other thread with some of our troops
>>
crossbreed the shelmet and karrablast

i want to see what happens
>>
The year is now 760.

>>206924
You mine the shocker rocks and start mining for metals in the other colonies.

The Pokemon are trained to better fight.

Yanmas can now drop Shock Rocks

Dustox Powder will not be used for a long time because it's really OP right now.
>Excuse being the antidote spread to other Colonies

The Pineco are waging war.

What will you do?
>>
>>206946
the pineco can suck my nincada dick, send in the yanma armed with shock rocks and begin heavy artillery with cannon fire. send in nincada, spinarak, and aipom troops to finish the job.

prepare to heavily defense on our borders as we will soon take the rest of the continent. Send spinarak spec ops to scout the remaining territories aside from the trapinch. They are most likely an underground civilization so began attacking underground with miners, but have troops at the ready to defend the miners
>>
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Rolled 28 (1d50)

>>206957
As the Nincada reign over the Pineco, so do they with the Ledyba and Kricketot. The only remaining Colony left are the Trapinch.

What will you do next?
>>
>>206979
attack with all we've got. cannons to destroy pretty much everything then send in the infantry. find there leader and kill him.
>>
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Rolled 28 (1d50)

[green[The year is now 788.[/green]

With the raw intimidating power of the Nincada, they have absolutley no reason to lose to the Trapinch. They conquer them and become the Leaders of the BUG CONTINENT.

CONGRATULATIONS!

You have conquered the entire continent. I'm going to take a break and wait for more people to join the thread. Not much will happen until the Industrial Era, though.

What will you do next?
>>
alright makes sense, but definitely try to make some boats big enough to hold the canons.

Have the trapinch become miners as well.

we're gonna need to start trying to make some fire.
>>
>>206998
Send some yanma on a journey across the sea to scout out the diglett island and other continents
>>
>>206998
Make a naval city.
Upgrade infrastructure of the Nincada underground and mine deeper, and mine in Trapinch underground territory.
>>
>>206998
Start working on metallurgy for Armor and Rocky Helmet.
Start developing Silver Powder.
>>
>>206998
Do some more breeding.
>>
>>206998
RIP
>>
Start making boats and sail to the Lotads and Digletts.
>>
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>>
Remember, there's a much better and more active poke civ quest over here >>207912
>>
Sorry for the kill guys, I got sick as shit
I might have to postpone this for a while
I'll come back though
I'll deliver later
>>
>>212481
See above OP, help us remove Butterfree.
>>
RIP



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