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Welcome to POKEMON RISK! In this Quest, we will control on of 58 Colonies to become the dominant Civilization! Since listing all the Colonies would be too many lines, just look at the image with the Pokemon in the areas and choose that way and I'll go into further detail. Most votes will be chosen. Take note of their land size, location, nearby colonies, etc.
Will provide more information on Quest when a Colony is chosen.
>>
>we will control one* of 58 Colonies
>>
>>188171
Dank Mankeys, man.
>>
>>188227
I'm gonna wait for a few more replies
>>
Also, I was the one that did the original Pokemon Risk, the one with the oddishes and shit
>>
>>188311
inb4 slowking 2.0
>>
>>188171
Not sure how these work but im down
>>
>>189152
Not sure what timezone OP is in, but basically you pick a tribe of pokemon to control and try and take over all the other tribes, learning technology and making alliances along the way.
>>
>>188171
Nincada
>>
>>188171
>Nincada
>>
>>188227
seconded
>>
>>189264
Seconding nincada
>>
>>188171
i pick cyndaquil
>>
>>188171
pignition for sure
>>
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>>189264
>>189276
>>190582

We have chosen the NINCADA COLONY. The Nincadas reside on the BUG CONTINENT. The Colonies it knows of are the SURSKIT and COMBEE COLONIES.

====POPULATION====
Nincada - 50

====STATS====
Power - 20
Armor - 10
Speed - 15
Magic - 0
IQ - 10

====DIET====
Nincadas eat Surskits and Combees. If they do not eat, they die.

Your Colony's leader is CHIEF NINJASK.

What will you do? If you need other info ask.
>>
>>191233
And it only took 8 hours

im out
>>
>>191245
>Implying you waited that long
>>
>>191271
I'm just implying that if your that lazy from post 1 then nobody should expect anything from this
>>
bump
>>
>>191233
So our food source is a flying pokemon and a superfast waterskimming pokemon?

Begin searching for an easier food source, such as a subterranean pokemon or ones that lazes around trees.

TL;DR dig holes and look at trees for prey.
>>
>>194621
>>194621
The Nincada attempt to find an easier food source.
They failed and gotten hungry in doing so.

Hunger - 80/100
>>
>>194735
*Failed to find a food source in the trees
>>
bump
>>
Find something not as agile you might eat. How about... plants?
>>
>>195174
The Nincadas scour underground looking for plant roots to absorb the nutrients from. They found many roots from trees, but it didn't fill them up as much as they thought.

It might not be a good idea to have a root-nutrient only diet. You might have to group up a bunch of Nincada to hunt some Surskit/Combees.

What will you do next?

Hunger - 85/100
>>
>>195278
Find a Combee hive. There they are somewhat more vulnerable than when they are flying around freely.
>>
Rolled 8 (1d10)

>>195282
You send dice# of Nincada to a Combee nest and tear it down. As the Combees scatter about, you manage to catch a few. Success! You caught 12 Combee and about 2lbs of Honey.

What will you do next? Your Hunger is not an issue for now.

Hunger - 100/100
>>
>>189202
This is prehistoric, starting in the year 0.
>>
>>195311
Can we try and enslave or recruit the Combees?
The nicest way possible, if that's also asked.
>>
>>195441
Yes both is possible, just not right now, as you're going to need more Nincadas and things such as good Shelter, Tools and Armor, and an increase in Stats.
>>
>>195373
Meant your timezone IRL.

Anyway, begin creating a tunnel system for our Nincada to live in to better protect them from the elements and enemy pokemon.
>>
>>195450
Yeah, the tunnel system >>195451
sounds good.
Also, we should try to grow in numbers.
>>
Rolled 36 (1d50)

>>195451
>>195456

The Nincadas start to dig tunnels to live in, which brings down their Hunger greatly.

Also, the Nincada start to breed, Population increases by 20.

====POPULATION====
Nincada - 70

Hunger - 60/100

Now introducing the Time system. I'll roll a 1d50 Dice, which will determine how many years it takes for an invention / structure is built. Currently, the year is 0 and will increase by dice#. The Industrial Era will be when the year 1000 passes.
>>
>>195486
What will you do next?

The year is now 36.
>>
>>195451
As of this post it's1:13 PM for me
>>
>>195491
As a Pokemon, are we capable of cutting down trees without tools?
>>
>>195512
Well, Cut is an HM, and HMs are created by Humans, which don't exist yet, so no.

And we don't have the technology to make TMs either.
>>
>>195517
>TMs
*HMs
>>
>>195517
Could we try to take the Combee's young to start a slave hive? This wouldn't work irl but I don't know how combee biology works.

I want to start a slave hive for honey farming purposes.
>>
I agree with the thought of enslaving weak creatures.
>>
>>195548
Maybe we should just take over the combee. Taking their kids gives them a pretty nice justification of war. Could even get allies out of it
>>
>>195571
So, will we kidnap some combees as hostage and force them to give us supplies and shit?
>>
Rolled 50 (1d50)

>>195548
>>195561
>>195571
Well, first, we have to increase our stats, especially our Power, Armor, and Speed.

So the Nincadas finish their Tunnels and start training. They get even hungrier.

====STATS====
Power - 40
Armor - 10
Speed - 25
IQ - 15
Hunger - 40/100

[black]You need to eat something before you capture a Hive. What will you do?
>>
>>195621
>[black]
Shit. How do I revert it back to normal colored text?

The year is now 86.
>>
Litteraly just a
>test
kek
>>
Eat dirt.
>>
>>195653
shit that didn't work

test
test
test
>>
>>195656
Can't
>>
>>195662
Why not?
>>
>>195628
>>195653
>>195657
test

>>195666
because dirt is not edible for Nincadas. Also, Satanic Trips.
>>
>>195621
search for more food.

Can you tell us what our area is like?

Also, if we attack somebody before getting tech, it should be surskit. Combee has a type advantage on us.
>>
>>195678
Well, shit. Then search for more food.
>>
File: item147.png (265 B, 48x48)
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Rolled 15 (1d50)

>>195679
The area the Nincadas reside in is very Foresty.

You search for more food, having to resort to absorbing nutrients from tree roots.

You begin researching on THROWING ROCKS which will surely ruin their day.

You successfully become the first nation on the continent to have a RANGED WEAPON.

====STATS====
Power - 50
IQ - 20
Hunger - 100/100

Now that you have a devastating weapon towards the Combee (They have a 4x weakness to Rock) and enough Hunger, you can now kidnap a young Combee Nest.

What will you do next?
>>
>>195711
Take the stones and bring death to the bees. Kill the old and men, enslave the women and children.
>>
>>195732
Agreed
>>
>>195732
agreed.

If we are to become slavers though, we should be sure to keep a close on them if we're bringing any adults back. We cannot have any ideas of rebellion places in the heads of the children.
>>
>>195711
The year is now 101.

>>195732
>>195736
You storm the Combee Colony and kill all the elderly and adult male Combees, and stealing a Young Combee Hive containing only Female and Children Combee.

====POPULATION====
Nincada - 70
Combee (Stolen) - 20


Now you have stolen a Hive. But the Combee Colony is still thriving. To be able to enslave or extinct a Colony, you must kill it's Leader, VESPIQUEN.

What will you do next?
>>
Send 30 Nincada to kill VESPIQUEN, and start trying to make sharper throwing rocks.
>>
>>195773
You send 30 Nincadas to storm the Colony, but 20 of them die due to their new Combee guards. 10 of them retreated.

====POPULATION====
Nincada - 50


Nincada start researching on how to sharpen their Throwing Rocks.

What will you do next?
>>
>>195757
So we can't have a stolen hive make honey for us without killing the leader?
>>
>>195786
The Hive will make Honey, just not enough to feed the Nincada. Killing the Leader will make them produce more due to a larger population and they'll be able to reproduce.
>>
>>195783
Add some of them to sticks to make tools and melee weapons. Also we should breed to compensate for our losses.
>>
>>195783
Okay... Can we EAT combee?
>>
>>195806
That would be a bad idea, as we only have 20 of them hostaged. And with the new guards, it would be hard to enter their colony without proper supplies and armor.
>>
>>195812
So we can eat them if we have to. Alright. Let's start researching to see if we could use leaves as armor
>>
>>195802

You attach 5 Combee to sticks to create COMBEE-ON-A-STICKS. These aren't very good weapons, but they'll do. Nincadas start to breed.

====POPULATION====
Nincada - 60
Combee (Stolen) - 15 (5 were used for weapons)


What will you do next?
>>
Rolled 21 (1d50)

>>195824
You begin researching the Defensive Capabilities of Leaves.

Nincadas can now use Leaf Armor. They are very bad in terms of Armor, but make great Stealth Camoflague.

====STATS====
Armor - 15
Stealth - 10


What will you do next?
>>
>>195827
I don't think that's what he meant by "attach some of THEM to sticks..." I think he meant the sharp rocks.
>>
>>195827
I meant to attach rocks to sticks. But this idea is pretty hilarious, so I'm not even mad.
This time we can try attaching stones to the sticks.
>>
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>>195827
lol what? Surely he meant to attach the stones to the sticks?

Try to invent the sling. make the rope out of plant matter and the holder out of leaves
>>
>>195833
Recruit wild pokemon.
>>
>>195848
Since there are Combees on sticks, the smell and honey of those could probably be used to get some glutton Pokemon.
>>
File: COMBEE-ON-A-STICK.png (31 KB, 335x352)
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The year is now 122.

>>195848
There are none. Every Pokemon existing at this point have their own Colony.

>>195838
You begin researching this method of weaponry, but it's not finished yet.

What will you do next?
>>
>>195876
Send a crew of 10 Nincada to scout out the defenses of the Combee, and try to steal some of their technology.
>>
>>195876
In addition to researching slings, how about experimenting with structural to see if we can create traps to collapse parts of our tunnels if we are attacked?
>>
>>195896
structural integrity*
>>
Rolled 49 (1d50)

>>195840
Nincada postpone the Rock-On-A-Sticks to research on Slings (That will throw Throwing Rocks.)

====STATS====
Power - 60
IQ - 30
OP's IQ - 5 (Due to Combee-On-A-Stickfaggotry)


>>195896
Nincada also build Tuneel Traps covered in Leaf Piles and Honey. You had found a Surskit that fell into one of these traps, so, the Nincada killed it and ate it.

What will you do?
>>
>>195876
Cut young wood trunks with sharp rock to barrage the underground entrances.
>>
>>195920
Yes, barricading is good.

>>195912
Are these the stats of our troops?
>>
>>195912
Research THROWING Combee-On-A-Sticks as a weapon with extreme range (Due to Combee's flying type.)
>>
Kind of like a Javelin
>>
The year is now 171.

>>195928
Yes.

>>195929
Nincada try to do this, but the Combees just attempt to fly off. Luckily, none of them actually did.

>>195920

Nincadas do this, and create TUNNEL BARRICADES.

What will you do next?
>>
>>195945
Set up some traps near lakes and check them occasionally for more food.
>>
>>195945
We'll try the Throwing-Combees again once we kill Vespiquen. Meanwhile, let's train the Nincada by chipping rocks to get more throwing rocks.
>>
>>195945
Start selectively breeding Combee for honey, like cattle.
>>
>>195952
You set traps around the Pond (There's only 1 Pond in the Colony, as most of them are claimed by Surskits.)

>>195955
The Nincada use Anon's POWER OF DUBS to successfully chip more Rocks to get SHARP THROWING ROCKS.

====STATS====
Power - 70
IQ - 35


>>195960
You can't breed Combee until Vespiquen is killed.

What will you do next?
>>
>>195964
Can we do research into making rope? I want to make traps that drop rocks on flying enemies that try to enter our tunnels
>>
>>195964
>There's only 1 Pond in the Colony, as most of them are claimed by Surskits.
Conquer ponds.
>>
Rolled 50 (1d50)

>>195967
Nincada start researching into Rope. Rope Traps have been created.

What will you do next?
>>
Use ropes to make nets.
>>
The year is now 221.

>>195979
Nincada start researching into nets. Nets have now been made and can be used to make traps.

====STATS====
IQ - 40


What will you do next?
>>
>>195973
Let's not have 2 enemies on our backs right now.
>>
>>195988
Start rigorous training by running along thee coast. Also, I agree with not conquering ponds.
>>
>>195988
Create some nets, fill them with rocks, and support the nets with four branches to create rock fall traps.
>>
>>196000
With the POWER OF TRIPS, The Nincadas become super RRRRRRRRRRRRRIIIIIIIIIIIIIIIIIIIPPPPPPPPPPPEEEEEEEDDDDDDD!!!!!!!!!!!!!!!!!!

====STATS====
Power - 100
Armor - 20
Stealth - 10
Speed - 30
IQ - 50


Meanwhile, Nincada also start to breed.

====POPULATION====
Nincada - 80
Combee (Stolen) - 15


I think it's time to go assassinate Vespiquen.

What will you do next?
>>
>>196061
Send a group of 40 Nincada to kill Vespiquen.
>>
>>196072
40 Nincada storm the Colony, only 6 dying from the guards. They stealthily sneak into Vespiquen's Quarters. What will you do next?

====WEAPONS====
Sharp Throwing Rocks
Combee-On-A-Sticks
Rock-Throwing Slings
>>
Use the slings on her, and have 4 of the Nincada attack melee using the COMBEE-ON-A-STICK!
>>
>>196098
Actually, change the slings to the sharp rocks.
>>
>>196098
5 Nincadas charge at Vespiquen, and while they're fighting, Vespiquen's Heart is pierced by a SHARP THROWING ROCK. Vespiquen bleeds out and dies.

CONGRATULATIONS!
Now that that is done with, will you Enslave the Combees, or Extinct them?
>>
Enslave.
>>
>>196116
Enslave.
>>
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>>196121
>>196132
You have enslaved the Combee!

====POPULATION====
Nincada - 80
Combee (Slaves) - 50


What will you do next? Combee will now be forced to make Honey, so Hunger is almost obselete. You can also use them as sex slaves, making them crossbreed with Nincada to breed a new Pokemon.

What will you do next?
>>
>>196147
Cross-breed 20 Nincada with 20 Combees.
>>
Rolled 24 (1d50)

Nincada force Combee to breed with them.

The end result is a VOLBEAT AND ILLUMISE! (Depending on the gender of the Combee) They will not be slaves, as they have Nincada DNA.

====POPULATION====
Nincada - 80
Combees (Slaves) - 50
Volbeat - 10
Illumise - 10


What will you do next?
>>
Send Volbeat and Illumise to dig, and become miners.
>>
The year is now 245.

Volbeats and Illumise begin to dig.

What will you do next?
>>
>>196147
Do what I said before >>195960

>>196204
Volbeat and Illumise should begin studying forms of communication for the colony based on light and smell since they naturally have that.
>>
>>196204
The others seem to be awfully quiet. Anyways, let's train the Combees-on-a-stick to attack an opponent on contact.
>>
Rolled 6 (1d50)

>>196208
Combee start to breed.

====POPULATION====
Combee (Slaves) - 80


Volbeats and Illumise begin research on a Colony-Wide system of Communication.

>>196215
Combee-On-A-Sticks seem to be reluctant, but they train to be top-kek-tier melee weapons.

What will you do next?
>>
>>196227
Start researching throwing Combee-on-a-sticks as a high range weapon. Use their flying abilities as something useful.
>>
>>196227
Since Surskits live in the water and are possibly our next target, the Nincada should try to build rowboats to get to the middle of lakes and such.
Also, don't let the number of slaves be higher than the number of Nincada or else stuff's gonna get ugly.
>>
The year is now 251.

Combee-On-A-Sticks are trained to flutter a bit when thrown in case the throw wasn't good enough.
>>
Start researching using a bow to launch Combee-On-A-Sticks.
>>
>>196252
Hello? OP? Are you kill?
>>
>>196261
The Colony starts research on Bow and Arrows. To make a Arrow, you simply shove a small stick up a Combee's Orifice. Ok, not really, you Attack a really sharp rock to a short stick.

Bow and Arrows can now be used.


>>196313
No.

What will you do next?
>>
>>196349
Expand our uh... overground domain.
Clear up a portion of the forest, and use the wood to make small barricades over our territory. This will probably require a lot of workers.
>>
>>196349
====STATS====
Power - 120
IQ - 80


You also breed the Nincada to keep Combee from overpopulating the Nincada.

====POPULATION====
Nincada - 120

What will you do next?
>>
>>196349
Start work on Combee Arrows.
>>
>>196373
no please
>>
>>196385
Sigh, fine. Use sticks and rocks to make a shovel.
>>
>>196385
Are you ignoring my posts? lol
>>
>>196349
>Attack
*Attach

>>196402
No.

>>196395
The Colony invents le shovel.

>>196365
The Colony does what this post says.
You find some Surskit guiding a Combee to their territory.

What will you do?
>>
>>196417
Threaten them. Also, give the shovels to the miners to increase productivity.
>>
>>196427
>Threaten them.
Seconded.

Breed more Volbeat.
>>
>>196427
>>196434
The Nincadas threaten the Surskit that if they see it again, they will cut the Surskits' Heads off their... Legs? They don't really have a body.

You breed more Volbeat and Illumise.
====POPULATION====
Combee (Slaves) - 55
Volbeat - 30
Illumise - 30


You also give the Miners shovels, which give them more Handiness.

What will you do next?
>>
Use sharp rocks as axes.
>>
>>196475
ok
Axes were made.
====STATS====
Power - 150


What will you do next?
>>
>>196535
Look for Energy Root in the wild, and if they can find it, start agriculture with it.
>>
>>196535
Attack the Wurmple colony/tribe/whatever.
>>
>>196535
Attack the Wurmples. Capture some as well.
>>
>>196597
>>196605
The Nincada attack the Wurmples, and tear their poor little bodies apart. And then out of nowhere, 10 Nincada were shot with one huge Cannon.
The rest of the Nincada retreated back to their home. You don't know who shot the Cannon, but it was very painful.
====POPULATION====
Nincada - 110


What will you do next?
>>
>>196629
Research camouflage.
>>
>>196634
We already wear some Leaf Armor, so our Stealth is already 10. We don't have anything else to increase our Stealth.
>>
>>196629
> like 100-something years
> someone already has a fucking cannon

we conquer the wurmples
>>
>>196643
Alright, then let's send 10 Nincada to find information about the Cannon.
>>
Also quick story time
>Be me
>Be young
>Be in Furniture Store, which my dad used to own
>Playing Pokemon Emerald
>Fighting a Nincada
>Customer's Kid watches me
>He says "Is that a chicken?"
>dropped.gif
>>
>>196654
You send 10 Nincade to find information about the Cannon.
They never came back.

====POPULATION====
Nincada - 100


What will you do next?
>>
>>196567
Do this please lol.

>>196654
Seconded. Get information about what's unknown to the Nincada tribe, like fire or coal.

>>196649
No.
>>
>>196662
conquer wurmple
>>
>>196658
Wurmple is out of the question. Let's go for the Yanma. After all, they are 4x weak to rock.
>>
>>196676
The Nincada enter the Yanma Territory, but they found no Yanma, Where could they be?

What will you do?
>>
>>196693
Dig underneath the Wurmples with our miners (5 each.) We'll have them kidnap some of them.
>>
>>196714
You send 5 Volbeat and 5 Illumise to dig under the Wurmple Territory.

You don't know what happened to them. All you heard was a loud explosion in the distance.

====POPULATION====
Volbeat - 25
Illumise - 25


What will you do next?
>>
>>196734
The Wurmples are clearly stronger than I had thought, and the Yanma are... Suspicious. Therefore, we'd need to focus on the Surskits. First, breed more miners and nincada.
>>
>>196693
Send 5 Volbeat and 5 Illumise to Yanma territory, but instead of mining, they should fly.
>>
OP
IS
KILL
>>
>>196939
no
>>
OP
IS
LIVE
>>
>>196867
You send 5 of each Volbeat and Illumise into the Yanma Territory, and find what seems to be a blueprint for a tool.

What will you do next?
>>
>>197053
Study the blueprints.
>>
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>>197067
The Blueprints are taken back to the Colony. It is very hard to read. Probably because you don't know how to read. It must be deciphered!

What will you do? You can't do anything with it until a fellow anon deciphers it.
>>
>>197172
Are those... Winky Dinks?
>>
>>197182
probably
>>
>>197188
Err.. Wingdings. I was close...
>>
That circle cross thing is W.
>>
>>197217
You got some of it deciphered.
Now for the rest of it?
You can probably look up an image for the Wingdings font alphabet
>>
>>197223
I did, but there are multiple versions of wingdings, you know. I'm guessing this is using a combination of all versions.
>>
>>197230
No, just the default wingdings font on le computer
Wingdings 1
>>
First word is Wheel. I've got it now.
>>
YANMA WILL RISE at the bottom.
>>
Wheel Concept is the top text.
>>
"It will roll with great roundness we will be able to move the cannons with ease"

is the middle junk
>>
"It will..."
>>
"roll with..."
>>
>>197253
Oh. Looks like you beat me to it. GJ.
>>
So... These are blueprints for the wheel.
>>
>>197276
And since they no longer have the blueprints, we can beat them to it! But alas, it doesn't state what the wheel must be made of.

What will you do next?
>>
>>197284
The Blueprint probably wasn't finished.
>>
>>197284
Send 5 Combee (With a 3 Nincada watching in the back) to go to the Yanma territory, and try to capture just 1 Yanma.
>>
>>197284
Do they really need the blueprints?

"Hey boss, do you blueprints to the circle thing? I keep trying to make it, but I always end up putting too many sides. No clue how to tackle this issue."
>>
>>197289
WAIT! Cancel that. The Yanma have the cannon, we can't go in. Just start experimenting with sticks trying to make the wheel.
>>
>>197291
You send 5 Combee and 3 Nincada to search the Yanma Territory for any Yanma. This time, a Yanma pops out of nowhere. He probably smelt the Honey from Combee. They swiftly kidnap le Yanma and scurry back to the Colony.

====POPULATION====
Yanma (Stolen) - 1


What will you do next?
>>
>>197299
Dubs were too late
>>
>>197301
Torture him for information about the "wheel"
>>
>>197301
Interrogate.
Force him to tell us what technology they have.
>>
>>197310
You torture the Yanma by brushing small pebbles against it's wings. It finally squeaks.

Wheels are supposed to be made of stone or wood!!

What will you do next?
>>
Keep it captured and well fed and treated.
>>
>>197339
You keep it captured and well fed and treated.

What will you do next?
>>
>>197366
Start an unified language.
>>
>>197366
Please do more of this. Anyways, start engineering the wheel.
>>
Rolled 18, 19 = 37 (2d50)

>>197563
You begin to construct the wheel, which takes you MANY Years.

What will you do next?
>>
>>197568
Put two wheels on each end of a stick.
>>
The year is now 288.

>>197593
You put two of these mysterious wheels on each end of a lovely familiar stick and...

THE WHEEL AND AXLE IS BORN

My, my, what a fascinating Simple Machine! Your Colony is credited to be the first to invent the Wheel. Though, the Blueprints were made by the Yanma. It doesn't matter, though, because no one will know!

====STATS====
IQ - 120
Speed - 50


What will you do next?
>>
>>197607
Put wheels on a wooden box.
>>
>>197617
Err... I guess we should invent the wooden box first...
>>
File: NPR3.png (314 KB, 2000x1600)
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Rolled 12 (1d50)

>>197617
You put some wheels on a wooden box you had lying around and...

THE CART IS BORN
or kart is your a mariokartfag...

This is astounding! You can travel much faster in tiny little boxes!

====STATS====
IQ - 150
Speed - 80


What will you do next?
>>
Attack a combee to the front of the cart. Also, start training combee to be faster by having them run up and down the coastline.
>>
>>197677
Why attach it?
>>
>>197827
Don't we require a beast of burden to drive these carts?
>>
>>196009
Also can we create some of these so we are better defended?
>>
>>197663
have other nincadas pull the chariot for 2fast speed
>>
>>197979
Oh, you're right.
You attach two Combees to the Carts for maximum 2fast speed.

What will you do next?
>>
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>>198223
Also, The year is now 300.
>>
File: NPR.png (516 KB, 2000x1600)
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Here's the entire map as of the year 300 to keep you guys up and to self bump
>>
File: NPR4.png (413 KB, 1600x2000)
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>>188171
Look! We recieved a message from the Yanma! Anon must decipher it before you can understand it!
>>
>>196147
>You can also use them as sex slaves,
Welp, this is my stop boys, see ya.
>>
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I'm gonna take a break for a while
See you tomorrow
Suggest what to do next in the mean time
pic probably unrelated
>>
>>198787
I'm voting for delete thread. other pokemon risk is better
>>
>>199345
We can have two threads. Both OPs aren't the fastest so it's better if we keep both...
>>
>>198612
Dear people of nincada,
we see that you have taken our important blueprint-
you will die
your neighbors-
the people of yanma
This is not fun
Copy their language already so we can read them without Anongods translating it to them
>>
>>199846
ok. Nincadas learn to read Yanma-Writing-Wingdings shit.

>>199836
And I was the one who made the original one where they were playing oddish and ekans. The other one was created because I hadn't made the 3rd one in a while. I forgot to archive those ones and when I made the 3rd one no one knew what was going on.
>>
>>200074
When you take this up again, let's build some more defensive structures. Walls, possibly towers and such, so we can use our ranged weapons effectively. Also fortify our underground realms. Underground we are at highest advantages against the yanma.
>>
Rolled 7, 15, 31 = 53 (3d50)

>>200302
Yeah, you have a point. Also, welcome to the thread!
The Nincada begin work on towers for better ranged performance, walls to keep our enemies and such out, and we fortify the tunnel system, and I'm rolling 3 dice this time because 3 structures at once.

What will you do next? Should we go to war with the Yanma?
>>
>>200596
>Should we go to war with the Yanma?

Nah, surrender to the Yanma and their Skorupi allies.

They are clearly a much more civilized nation.
>>
>>200638
Skorupi allies?
idk what thread you're in but
Skorupis don't exist yet
>>
>>200638
Oh shut up. Let's dig down some more.
>>
>>200596
Let's keep the peace for now and strengthen our defenses. Let them come to us where we can use our knowledge of the area to our advantage.
>>
Rolled 1 (1d50)

The year is now 353.

>>200665
The Nincada continue to expand their underground tunnel system along with more defenses to make sure no one is able to kick our shit. We also increased in intelligence!

====STATS====
IQ - 160


What will you do next? I'm pretty sure we have a more than defensive area now with traps, tunnels, and other defenses on our side.

I also forgot to mention we can breed the volbeats and illumise with the other nincadas and combees to make even more new Pokemon.
>>
>>200702
Increase our numbers so we are ready for war. Maybe try some cross-breeding. Train the new ones, then lure in the yanma.
>>
>>200702
Have the Nincada found any strange rocks underground like ore? After all this time and with the intelligence they now have, they should look for sturdier rocks (metals).
>>
Rolled 14 (1d50)

The year is now 354.

>>200739
The Colony goes into MAXIMUM SEXY TIME and New Pokemon are born, along with an increase in all species.
====POPULATION====
Nincada - 200
Combee (Slaves) - 70
Volbeat - 100
Illumise - 100
Joltik - 50
Karrablast - 50

Italicized Species are new.


>>200789
The Miners have found strange rocks / ores underground, but don't have the proper equipment yet to dig them up without damaging them.

What will you do next?
>>
>>200800
Karrablast should become miners and Volbeat/Illumise should now fully manage communication.
Research underground carts so rock and ore can be transported more easily.
>>
Rolled 7 (1d50)

The year is now 368.

>>200855
Karrablasts begin to manage the Digging job now and Volbeat and Illumise become the Messengers of the Colony. When checking on the Combee, they were being swarmed by Surskit, as we found out Surskit love the smell of Honey.

What will you do next?
>>
>>200950
I guess attacking the Surskit would be a bad idea because we already have the Yanma on our backs so don't do anything about them and keep the Combee slaves safe.

See if any Joltik can remove ore with electricity. They could be magnets after all.
>>
They like honey, eh? Start using Honey in our traps.
>>
The year is now 375.

>>201032
We have been already.

>>201019
The Joltik try to remove ore with electricity, but none of the ores came out. Some of the ore was glowing when shocked, though.
>>
just lurking but do you guys think you could form a possible alliance with the surskit? They may have technology that would be useful. The only problem is that if you do backstab them and take over it could effect the chances of other nations (on this continent at least) to form alliances with you as well.
>>
>>201058
Take the Glow Ore.
>>
>>201068
It is possible to form an alliance with another Colony, and you're pretty much right with the backstabbing thing.

Welcome to the Thread! Feel free to contribute whenever
>>
File: item013.png (306 B, 48x48)
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Rolled 13 (1d50)

>>201112
The Colony attemp to dig up the Ore and succeeded!

The ore is cleaned and is able to be seen clearly. It is very shiny and looks valueable.

What will you do next?
>>
>>201136
Sharpen some of this new ore and use it as a new type of throwing rock.
>>
Rolled 18 (1d50)

The year is now 388.

The Nincada sharpen up this stone and make SHOCKER ROCKS.

Upon further study, it seems it paralyze Pokemon indefinitley until the Pokemon is cured. Since Paralysis doesn't have a cure right now, it'll be OP as shit.

What will you do next?
>>
>>201248
Put them on arrows.
>>
The year is now 406.

>>201272
You put some on arrows to make SHOCK ARROWS. They do the same effect, just on Arrows.

What will you do next?
>>
>>201305
turn the joltik into SHOCK troopers.

Har har har.
>>
>>201305
>>201320
I agree. Also, start some rigorous training.
>>
>>201305
Breed more Joltik.
Put Glow Ore in sticks so we have advanced lighting.
>>
Rolled 48 (1d100)

>>201305
I think it's high time we EVOLVE

effectiveness roll
>>
Rolled 39 (1d50)

>>201413
We can't evolve by normal means.

>>201320
Joltik are set to be Troops.

>>201323
The Colony trains, increasing their Power.

====STATS====
Power - 200


>>201350
Joltik has been bred.
The Thunderstone has been put onto sticks for lighting, though they only light when struck by electricity.

====POPULATION====
Joltik - 80


What will you do next?
>>
>>201463
More training.
>>
>>201463
Attempt to breed by mixing all 6 species together.
>>
>>201463
Invent wooden boats. If the Nincada aren't smart enough to do that yet, start educating the population (except Combee and that one Yanma).
>>
>>201463
>>201491

Give Yanma a handful of joltick, volbeat, and illumise to breed with to see if we can get more offensive flying troops. will need them eventually
>>
Rolled 29 (1d50)

The year is now 445.

>>201493
We let the Yanma go after it told us what we needed. The Colony starts research on education.

What will you do next?
>>
>>201546
We didn't let him go, we just gave him better treatment.
>>
>>201555
Oh, yeah. What should we do with him? Should we kill him so we don't have to worry about him?
You guys decide.
>>
>>201546
Oh, I think I figured why we can't break the ore.
Make PICKAXES.
>>
>>201594
We keep him, of course, but in a heavily guarded cave in an unknown location.
>>
The year is now 474.

>>201599
PICKAXES WERE MADE
====STATS====
IQ - 180


Miners (Karrablasts) Can now mine for certain Ores, since the Pickaxes are made out of rock. Thunderstone is a minable ore. Other ores have not been discovered.

>>201619
You keep Yanma in a cave where his screams of horror can not be heard. :D

What will you do next? I think it's time we go into battle with the Yanma or try to make peace with them.
>>
>>201699
Hah! Like we would spare those miserable bastards. They've got some sort of cannon thing and we know it. Send in 30 Joltik, 20 Combees, and 50 Nincada. All we need to do is take out their leader.
>>
>>201732
This is going to be a massacre (for us). Let's see how this goes.
Equip the Rock-Throwing Slings to the Nincada going, as well as Bow and Shock Arrow to Joltik. Some Combee can carry carts with ammo.
>>
>>201732
Good thinking, Satanonymous.

You send in the Troops and storm their colonies. Fortunatley, The Yanma were unprepared and had a horrible time trying to move their cannons. Only one cannon was shot, and missed. The troops make it into a cave where their leader, YANMEGA, is residing in. What will you do?

====WEAPONS====
Rock-Throwing Sling
Bow and Shocker Arrow
Shocker Rock


How will you stike?
>>
Shock arrows with the Joltik, the Nincada use the sling and the shocker rocks, and the Combee just use the slings.
>>
>>201842
Whoops, forgot to reply to you. Sorry.
>>
>>201863
The Combees are reluctant and try to attack the Nincadas, and ultimately die trying.

Nincadas and Joltiks shoot their rocks, which paralyze the Yanmega. The Yanmega pleads for mercy.

If you spare me and my people, we will join your nation and live in peace and harmony.

Will you agree with Yanmega or show no mercy?
>>
>>201934
They blew us away while we were attacking the wurmples. Show. No. Mercy. Except for like, 9 of the yanma.
>>
>>201943
9 which we would capture, of course.
>>
>>201943

Yanmega: We were trying to attack the Wurmples, our aim is very bad with cannons.

Will you consider mercy?
>>
>>201952
I want to fuck his yanma daughter in front of him
>>
>>201952


Spare 20 of the Yanma but kill the rest. Then immediately begin to try and reverse engineer the technology
>>
>>201952
They threatened us for INVENTING THE WHEEL. No. Mercy, except for a few.
>>
>>201972
Oh, but trick him into THINKING we will spare him for information about the cannons. Once we get the information, beat him to death.
>>
>>201980
seconded
>>
>>201972

Yanmega: We never sent you a letter! It must've been a rogue Yanma.
>>
>>201969
>>201972
RIP
>>
>>201989
Keep pressuring him for info, saying we'll spare him and his nation if he gives us the information about the cannon, and once he gives it to us (or refuses to,) kill him.
>>
>>202008
You keep pressuring him for info, but he falls asleep! You poke him, and he continues to snooze.
>>
>>202017
Kill him.
>>
>>202017
beat him severly then take him as prisoner, use what happened to him as an example for the other yanma to do as we say
>>
>>202035
If we keep him alive, then we can't enslave the yanma
>>
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Rolled 6 (1d50)

>>202028
You stab him with a really sharp rock and push it into his heart.

CONGRATULATIONS!
You have conquered the YANMA COLONY!

The Yanma now respect the Nincada, but will not be slaves. Yanma now join the Nation under force.

I'm gonna take a break for a while. Discuss on what our next objective will be.
>>
>>202035
release the Yanma prisoner to spread word of our generosity once he gave us what we want. At the same time we study the cannons ourselves
>>
>>202054
Obviously cross-breeding. So, they won't be slaves, I get that. We'll ask what they know about the cannon.
>>
ignore what i said and do this >>202065
>>
The year is now 480.

Good job, guys. Gonna take a break for awhile.

Research on Cannons won't be needed, as Yanma already know how to manufacture Cannons.
>>
Oh yeah, our next enemy to take down should be the wurmple, as the only thing stopping us previously was the yanma.
>>
>>202109
after wurmple should we go after surskit or shuckle? shuckle seem's easy enough but surskit would make us well on our way to conquer trapinch
>>
>>202063
>release the Yanma prisoner to spread word of our generosity once he gave us what we want.
That seems like a good idea.

>>202065
>>202180
Seconded
>>
>>202180
Oh wait you were asking a question
Surskit.
>>
Rolled 13 (1d50)

As the Nincadas are celebrating the conquering of the Yanma, loud sounds can be heard from the Aipom Colony.

What will you do next?
>>
>>202555
Nice trips, man. Anyways, send a Yanma to spy on them.
>>
>>202572
You send a Yanma to enter the Aipom territory, and they the Yanma gets caught! Not only that, but it's greeted and given food and supplies! The Aipom are ecstatic that the Yanma Colony has crashed and would like to see the Nincada.

Will you let the Aipom enter the Colony?
>>
>>202582
Also, The year is now 493.
>>
>>202582
Ask them how many Aipom they have. If it's more than seven ask them to send less, if they agree then give them a great feast with honey and roots.
>>
Rolled 9 (1d50)

>>202603
They send 7 Aipom to the Colony and thank the Nincada for conquering the Yanma. The Yanma had been terrorizing the Aipom with their Cannons. The Aipom then ask if you want to form an alliance. Will you form an alliance with the Aipom?
>>
>>202614
Also, I forgot to add, they were having a parade to celebrate the end of the Yanma.

The year is now 502.
>>
>>202614
Tell them you love their offer, but have to decline respectfully as to not tarnish our relationship with any other nation. Leave them with a gift of honey, roots, and 5 Combee slaves.
>>
>>202636
>tarnish our relationship with any other nation
We not only tarnished our relationship with all the nations we've seen, we've conquered both of them.
>>
>>202644
two of them*
>>
>>202651
Yeah, but when we conquer the aipom, we won't lose as much trust with any other nations.
>>
>>202655
I can agree with not forming an alliance with them but we should consider there kindness when's conquering them. Spare as many as we can while killing there ruler
>>
>>202930
Of course.
>>
>>202941
>>202651
Well right now I say we should start cross breeding and send forces to begin conquering the shuckle. Start with few cannon shots to let them know we have major fire power then send a squad to see if they surrender
>>
>>203002
No, we should attack Wurmple first.
>>
>>203002
But also have back up incase things go s
>>
>>203016
The wurmple are weak, that's been established previously. The only thing that was stopping us were the Yanma and their cannon. But now they're gone, we could go straight for the wurmple.
>>
>>203031
okay i'll second that
>>
Rolled 31 (1d50)

>>203015
>>203031
>>203054

You proceed to invade the Wurmple Colony, killing around 50 Wurmple in the process.

You find their Leader, BEAUTIFLY. How will you strike?
>>
>>203217
The year is now 533. Also, I'll just add the year to the dice roll so I don't have to add anymore.
>>
>>203217
ask what she did with all the troops and miners we sent in to scout out there territory, regardless of what she says we'll still kill her and begin crossbreeding with the wurmples once we're done taking over
>>
>>203338

You interrogate Beautifly.

Just kill me, take my people! Just don't let out the Prisoners!

What will you do next?
>>
>>203357
who are the prisoners?
>>
>>203361
Dear god just don't let them out!
>>
>>203371
interrogate her further, threaten to release the prisoner if she doesn't tell me who they are
>>
>>203379
I don't know!!
>>
>>203383
kill her and look for the prisoners
>>
>>203389
You proceed to kill Beautifly and search for the Prisoners.

You find a cage made of rocks and a lever to open it.

What will you do?
>>
>>203396
have Combee, Yanma, Nincada and Joltik soldiers armed with slings, bows, shock arrows and shock rocks at the ready as I pull the lever.
>>
>>203408
You pull `the lever and a̞̻̭͋̌ͭͩ̀ͩͧ͠ ͎̲̙ͬ̓̆̈́ͬ̉̈́͗̃͠ș̸͎̗̙̂̋͐̋ͬ̒w͎̗͛̔̋̏ͬ̌͐ͤ̑ä̵̞̺̬̻̩̯̞̫̋̋ͯͪ̽̅ͦrͯ́̈́̇ͣ̽͏̩̠̤͚͓̜͈m̦͓͚̫͕͕͖̤ͧ̒ͭ̀̎́͟͜ ̣ͭ͗͂̆̊͐̕͞o̷̺̫̯̯̝͍͎͈̲̒̅̃f̠̱̻̹͙͉͌̎ͬ͂͛̀̎ ͓͎̜͖̻̥̠ͨ͊̓̈D̝͕̯̝̬̙͚̽͊͟͢uͨ͏͏̝͖̦̲̭̫̼̲̟ș͚̼̪̫̘̪̅̐̌̕t̼̲̜̤̯͕͊ͤ͐ͤ́ͅơ̭̤͚͖̙̝̆̓̏̒ͬ͘x̿͏̘̪͔̺̺̞́ͅ ̛̻̯͗͂͛̃ͮͤ͐̂̂͠f͚̤̦̗͉̭̒ͮ̄ľ̡̡͎̻̺̙̈́ͅỹ͗̔ͪ͂̄͢͏͎͓̹͍̲ ͓̱̻̪̼͚̫̠̈́͋ͯ̈ő̲͈̹͇̠͕̝̭̓ͯͯͦư͖̞̜̤̰̠̼̟͓ͬͥ͗̉ͤͭ̇̉͟t̃̎͂͏̛͔̕,̟̣̼̈́ͭ̔͢ ̷̲͓͚͙̬̌̓̄ͣͫ̉̓͟kͤ̋ͫ̌͊͛̕҉̻î̴̻̤͎̥̺̤̾̿ͮ̄́͘l̢̦̬͛̄̔ͅl̷̢͎̭̪̩̼̞̘̯̙ͯͣ̏̋́̔͛̿̚ỉ̡̛̖̞͚̱̳͚ͪ̍̍̿͐̅͂̐ͅn̦͈̣͔̒̓͠ḡ̹̪͓̮̍̉ͣ͑͝ͅ ͑͗ͬͯ̉ͥ͗̌͏͍̪̱͉̣̙̠e̬̭̤̓̆̇̈́͒ͬ̀͞v̹̝̯̝̌͒̄̔̒e̼̠̥̮̬̭̜͎͊̅͛ͥ́ͫ͂̀ṙ̥̩͖͔̹͔̮͋̐̂ͮ̚ÿ̱̱́̍͛͐̓ͫo̫̩̟̞̝͖͂̊͒̆̈́̂ͬ͑n͓͔̳͕̦̄ͮ͜͟͡ḛ̠̬̰͙̩̞̅ͨ̓̑͘̕ ̷̷̞͖͕͎̞͓͙͕̇͒̌̓ͤͅw̸͈̫̮͇̹̪̪ͯ̓ͣ͐̂̾͡ͅh̴̳̰͎͇̲̟̦̾͑̍̅ͤ̏̔o̻̹̗͐̉ͬ̆̍͑̚͝ͅ ̧͖̞̠̮̰͊ͤ̀ͭͦ̃w̜̖̦͎͔̹̞̪̺ͥ̏́a̓ͣ̓̔̑́͏͔̩̱̱̮s͆͐̓̒͛͏̘̻̯̱͔̜ ̢̥͉́͘ȋ̶̖̌ͤ̄ͯ́̈́̕n̡̧̤͈͕̬͓̓̔͆̔͛ ̴̢͎̳̦̺̞̺̼ͧͭͫ͋̅t̔̃͆̀̏͋̾̄҉̵̞͖̩̫̟͞h̵̸̹͖̏ͣ̀e̡̬̗̘̝ͫ͗ͫ̈́̉͗̅̒r̗̦͇͔͉͑̂̾̇̒ͬ͂͝e̪͐ͪͦͧ͒ͯͮͬ͘͞͝.͕͓̯͉̜̖ͪͦ̃̓̒̃̊

What will you do next?
>>
>>203419
ask the wurmple how exactly they were able to trap them in the first place, and if they can do it again while using cannons to try and destroy the dustox
>>
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>>203429
That's the problem. T̼͎͉̟͌ͩͥ̒h͚̱̦ͧͭͨ̾̌̽e̠͙͕̭̖͓͑ͩͭ͑̀y̛͔͈̿ͪ͊̉ͦ͠͞ ̵͓̥̻͕̘̺̦̌̏͒́ͅdͮͨ̍͛҉̘̼͢i̡ͥ͋ͨ͝҉͎͈̠͓͖̳͎̟̖d̸̡̻̮̪̗͍̞͆̉ǹ̪̰̹͖̗͓̊̉'̷̳̼̠͉̗̺̯̝͑̓͑ͤ̾̀͟t̸͔̪̞̭͑. They don't know how the Dustox got trapped in there nor have the technology to do so.

The Dustox have spread a disease that sickens and soon kills Pokemon in the nearby Colonies.

What will you do next? You can not claim the Wurmple's land until the Disease is cured.
>>
>>203465
send out volbeat and illumise, bring honey and gifts as a peace offering to the surskuit, aipom, and caterpie nations. Also send delegates to the venonats to see if they have any way of counteracting the poison.

have a majority of our people underground or retreat inland. Use the cannons to reign hell on anything that tries to cross our borders that isn't immediately coming off as friendly
>>
>>203496
also while there primary objective is infact to seek peace have them take note of the defenses of each territory. They do not need to go looking around as that isn't the main goal but it wouldn't hurt to know how strong everyone else is
>>
>>203465
while i'm thinking of it is there any members of our population showing any resilience to the poison?
>>
Rolled 44 + 533 (1d50 + 533)

>>203496
Our Colony doesn't know of the Caterpie yet.
But you bring peace offerings to the Surskit , Aipom, and Shuckle nations to try to work together to make a Antidote. They won't be able to finish the antidote until the year 700.

How will your Colony survive until then? The other infected Colonies suggest forming an Alliance to better communicate and fight off the Dustox.
>>
>>203524
>>203524
try and persuade the leaders that having a temporary truce is a much easier source of action, and in doing so we will lend them military aid in fighting off the dustox as well as offering our volbeat and illumise to act as messengers between the nations in return for land (to be finalized at a later date) and the cure when it is complete.

Play on the good graces of the aipom that we have to try and push for a temporary truce rather than a full on alliance.
>>
>>203574
You explain this to the Aipom, but they disagree and that a full on alliance would be more beneficial.
>>
Rolled 33 (1d50)

>>203524
Well, that rolling didn't work as well as I thought.
The year is now 577.

>>203522
Only one Nincada is shown to be immune to the Disease. The Surskit seem to have one immune member. No other member of any other infected Colony show to be immune.

What will you do next? The other Infected Colonies are going to form an alliance, and they're urging you to join. They will aid you in technology and supplies.
>>
>>203743
*Also the immune Nincada and Surskit could breed to make a Fully-Immune Pokemon Species if the Alliance is formed.
>>
I think we might've reached permasage mode where bumps won't count. Have we?
>>
File: 290.png (621 B, 160x160)
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>>203779
I'm gonna call it a night and come back tomorrow.
A new thread will most likely be made
This thread is archived already.
Look for "Pokemon RISK #2 - Diseasely Dustox".
Good night, sweet prince.



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