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Continuation of a written quest here a couple weeks ago. Done with exams so figured I'd see if there's still any interest.

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>Your tribe was massacred by raiders. Only a few of you managed to escape with your lives.
>Two in particular, fled for the forested region to the north and managed to take refuge with a group of nomadic traders.
>Pleased with your trapping skills, they accepted you into their tribe and provided you with a decently good living.
>Over a month has passed and the nomads packed up and moved on, and while you were unwilling to go with them, the farewells were warm and they even left you with some supplies as a parting gift.
>You now have the valley the nomads had been living in to yourself, though by scouting the surrounding areas, particularly the forest region you have discovered a river to the north fed by a large lake. You are aware of two other tribes who appear to live along the river and lake respectively.
>Other than that though, to your knowledge you are fairly alone in the immediate area of the region.

That is, except for the raiders who attacked your original tribe. You haven't seen them since the attack, but you worry they may find you again. So without further ado, what do?

>Info about your standing to follow.
>>
Members of your tribe

>Urudike, a skilled craftsman
>Ileomi, a skilled hunter
>???, Uru's wife from the nomad tribe, skilled with cooking

Unaccounted for is a boy from your original tribe who has been helping you out by scouting with his pet wolf, but he isn't truly part of your group yet.

In your possession beyond personal belongings, are a few days worth of dried foods, a nomad style tent, bedding for the three of you, and several lengths of colored cloth that the nomads preferred.

You also have some various trinkets both from your original tribe and the nomads, as well as small valuables like some dyes and food additives, but these have more of a cultural value and so are not of immediate importance.

>The three of you are in the valley by the stream. It is late morning, and clouds loom. The three of you have cleaned for the day and eaten too, though. What now? Of note, the scout boy hasn't yet returned from the last task you gave him.
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>>156472
I say tell everyone to stock pile fire wood to start making charcole for fires and stones for building.

After the charcoal is on it way send out Ileomi out to find any kind of fruits, berrys our vegetation she know is ediable.
While Ileomi is gone have Urudike and his wife making mud bricks and pottery.
>Is this day to day or can we study new tech and shit?
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>>156472
go hunting with lleomi and see if Urudike can maybe make some sharp shit or ranged shit.
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>>156500
Currently this ranges from daily to weekly, since the tribe is so small. As size increases, timescale and actions (research, building) will increase as well.

To that end, you decide to start delegating duties. Illeomi can go out to hunt and also gather wood, though she is not a good forager so things like fruits and vegetation are outside of her experience.

From the stream though, you can certainly draw mud and clay, and between Uru and his wife, their combined experience is enough to make pottery. Unfortunately masonry is a bit above them since the nomads lived in tents and your old tribe made basic wooden constructions.

>>156501
Ileomi in her downtime can make basic weapons quite well, out of wood and whatever small stone is available. Already she has a full complement of hunting gear which can double as weapons.

---

In both of these cases, should these duties be extended for the week, or just a day(s) until a certain goal is reached?
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>>156517
Eh, I would say do weeks at a time so things don't get to slow.
>have Uru study stone tools like a stone ax or spear for fishing.
>Ileomi make what a set of weapons for everyone, showing them the basics on how to use them and defend themself if need be.
>For Uru wife if she doesn't have a profession other then cooking have her study foraging/farming.
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>>156517
I say for a week, we do need day by day updates on hunting and gathering wood.

have Uru make us a small shelter for all 4 of us in case the weather turns ugly.

lleomi is the lioness
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>>156558
dont need*
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>>156555
This isn't that kind of a high-pace game, like the civ games. It's more small scale group interaction and dynamics. It's possible that things could eventually advance to a larger scale but that will take actual work, not just an ability to fast forward to when a city exits.

As for the duties though, Uru with his crafting skills is capable of working towards very rudimentary tools in time, and sets about doing so. Illeomi is well capable of making weapons for everyone in her spare time, though training the others will take awhile. Uru's wife (a name would be nice) also has skills at working with textiles but such skills are not immediately pertinent to the group survival. In what little free time she and Uru have though, since currently the main focus of the group seems to be protection, Uru can train her to forage for which he has some basic skills in.

>>156558
Originally the pace was supposed to be number of days passed for every member of the tribe.

Anyway, Uru setting up shelter (at least where the group is, in the valley) isn't necessary because the group has the nomad tent given to them. It's fairly small but can house four people well enough and provides basic shelter.

Illeomi takes to her duties as usual though, and is always quite good at it. If nothing else, the group won't go hungry if she's on the job, and their nutrition will remain relatively high with a mostly-meat diet.

After several days, the scout boy returns with his wolf, sharing with you his findings and expanding on your vague map of the region.

>Red X is you, the group
>Purple Circle is a small tribe at the river fork
>Orange Triangle is a larger tribe on the shores of the lake

The different colors of green represent the increasing density of the forest region, and the black lines represent cliffs. Blue is the stream leading to river, obviously.

For the coming week, also give order to the scout boy. Also, if you care to, what sort of activity and interaction should the group follow with each other? This contributes to group culture, and relationships.
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>>156591
Hmmm if that is the case.
>I would say have Ileomi make a set of hunting tools for the young scout and start teaching him basic hunting and tracking.
I guess Ileomi should be the den mother, she'll train any children/new recruits in the tribe.

>For Uru and (I don't Faun?) Uru's wife go out to the river filling up the new pottery with water and collecting stones and firewood.
Can we have what the relationships and already standing culture amongst the people?
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>>156591
get the little orphan annie to go scout out the surrounding area and draw it out with some mud and a rock. or if he can remember it long enough we can get some clay and he can draw it on the clay and then it can harden for a permanent map.

if he cant do those things than just get him to hunt while lleomi trains the group.

Uru and Faun should maybe try constructing something to hold our stuff like a backpack made of tree limbs and grass.
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>>156665
>>156679
The scout, along with his wolf is phenomenal at tracking, enough to put even Illeomi to shame. She does however make him hunting tools and at some point will be able to teach him hunting if they both devote their time to it. With the tools given to him, he goes out to scout again for the week, after making a map with Uru on a flattened piece of white bark. Uru and his wife meanwhile busy themselves with basic gathering duties such as water, stones and wood, and in their free time manage to make something of a backpack in the form of a large basket which can be hung from the back by tying across the chest.

In terms of relationships, it roughly breaks down to

>The original tribe culture, plains hunter gatherers and well capable of living off the land, though not much in the way of arts or actual development.
>The nomads culture, an obviously nomadic trading people from far to the east, specializing in crafts. Particularly textiles which is central to their culture, with vibrant colored fabrics and intricate patterns and dyes.

The original tribe culture currently dominates since Faun is the only nomad, and they don't even speak her language nor she theirs (Uru is attempting to learn her language though, in their time together).

For actual relationships of the group,

>Illeomi is disliked by Uru and the scout boy, as she was considered cursed in the old tribe due to infertility
>Urudike is disliked by Ill for the previous reason, though gets on well with his wife despite the both of them being strangers almost
>Faun is disliked by Ill for being so different, from culture to race, but doesn't have any particular feelings towards Ill herself.

And the scout boy (name please), though he isn't officially part of the group yet so doesn't factor in.

So on top of orders in terms of duties, should the group try to behave in a certain way or act specifically towards one another?
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>>156752
call the scout boy Pip

I think uru and lll need to settle their beef with a good old fashioned fight.

I believe Pip should be treated as an outsider for the most part.

And since Uru and Faun are together they should rely on each other and support one another once they can talk to each other.

what does our character do or are we just controlling these 4?
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>>156752
Okay I guess put all their old grudges behind them, have a meeting to disscue and fix our problems.
>A house divide against itself can not stand.
Uru and Faun need to make up with Iloe and I think pip should be treated as a equal for his skills in tracking and mapping.

We should try to become closer to one and another so conquer everything. So teach we need to agree to a language that we can all understand.

> also for a second actions I think we should try our best to make stone tools If possible and better housing.
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>>156782
When I say "you" I refer to the group as an entity which you control, sort of like a guiding spirit. Individuals can be personally controlled if the need arises or you just want to, but overall the tribe is supposed to function as a single being, unless specific actions are take otherwise or misfortune happens like the tribe losing members.

Pip it is, though it's worth noting that he did come from the original tribe, same as Uru and Ill. He remained distant while the nomads were around, but now remains distant because of Ill.

Ill meanwhile is getting sick and tired of being treated so poorly when she's doing the most work in terms of keeping the group alive. She confronts Uru about it and challenges him to a fight, which in the original tribe equated to beating each other with sticks till one person was left standing. Ill is at a natural disadvantage being female, but this is offset by her extreme physicality and hunting skills compared to Uru's lack of fitness and being a craftsman. The result is close and each person lands good hits, but Ill is left the victor. Interestingly, the fight itself didn't do much in the way of burying any hatchets, but the effort made by Ill to confront Uru and discuss her grievances gave him respect for her. They're not exactly friendly, but are now on roughly even speaking terms.

As has been the ongoing trend, Uru and Faun along with everything else they normally do, have been trying to improve their relationship and come to better understand one another. Uru overtime has picked up a basic vocabulary of Eastern Speak, Faun's language. Eventually in time they will be able to learn each other's language. To this end though, should Uru and Faun have any goals for their relationship moving forwards? Besides the obvious of being able to understand one another.

>>156832
Between the fight and a sit-down of sorts, the group are able to come to a better understanding of each other. Uru will treat Ill with more respect and try to not be hostile, if Ill will extend the same courtesy to Uru's wife. Faun doesn't really understand any of it, but she was never the one with problems, and is happy to be on better terms with Ill.

With the major concerns out of the way, there are no longer barriers to the immediate group increasing their relations with one another passively overtime. Well except for Pip, because he hasn't been involved greatly yet. Speaking of a common language, it would seem that the logical option would be to go with that of the former tribe, Plains Speak. The majority of the group speaks it already, so only Faun would need to learn it.

As for those second actions, duly noted. Given some more time, Uru will be able to develop a stone axe as he is about a third of the way to understanding a tool such as that. Better housing is more an issue given that the group is fairly content with the tent (it is pretty comfy), so will need a reason to change.
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>>156875
Cont.

---

Several days pass as the group goes about their duties as well as making an effort to spend time together to bond and better understand each other. As a result, their productivity also increases, and they are even starting to get a small stockpile of wood, stones, material for pottery, and most importantly food. Normally this would be a problem for things like meat, but Faun with her nomad background is well capable of preserving the food between smoking and salting, and shows the group how it's done. They don't pick up on it well, but the concept is appealing to them.

An issue arises however, when Pip returns with an injury to his arm. He informs you that while scouting, he ran afoul of a hostile group of people. They didn't seem to be from the two groups to the north in the forested region, and they also were not the raiders of the original tribe, but they did appear to be an actual small warband on on the prowl and looking for targets. He believes he was able to elude them, however he is not sure if they won't happen upon the valley where the group is staying on their own eventually.

Any actions in particular, with this information learned?
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>>156893

I wanted to make a diffrent post for our groups.
>Uru and Faun should be live in their own house and talk with Ileo and Pip as if they are equals, but Faun should devote alot of her time to learn Ileo language.
>Because Ileo can't have any children and when he comes back hurt she gets a material feeling about Pip and insist she is the mother, she gets very angry if you try to tell her otherwise.
>Pip dieant realize Ileo wants to be his mother but still lives and works very closely with Ileo hunting and tracking he really enjoy being taken care of.

And for our action I guess have Ileo and Faun try to help Pips wounded arm while Uru really sits down and tries to devolpe a new kind of weapon.
>The bow and stone tipped arrows.
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>>156893
>>156875
Looks like that backpack is going to come in handy. The gang should stockpile some food and the tent and head out upstream closer to the purple circle but far enough away to not make contact... Yet.
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>>156915
>>156921

Currently orders that Faun would not be able to think of on her own are not possible, such as making an effort to learn Plains Speak. However when Uru gets to a point where he can convey that idea to her, she will do so. In the future as well there is the idea that Uru and Faun will try to get their own living quarters. Sharing a tent with Ill is alright, but it has made intimacy... difficult. Unless an action is taken where some sort of understanding is reached in regards to that.

On the front end though, Pips is tended to by Faun since she seems to have a very basic first aid sense. Honestly though Pips' skills in survival are more handy so he does most of the work. As for Uru's new weapon development, it's possible, however worth considering that the group is fairly competent at range between spears and a crossed throwing stake that Illeomi is deadly with. A bow can be developed but range is not where the group is mostly lacking in combat. Confirmation will set Uru on the path to a bow though, if that is still the priority.

>>156921
The lot of you sleep on the information, and decide it's probably for the best if you make yourselves scarce. You'll miss the valley, but the thought of six armed hostile people attacking you is not appealing.

After giving Pips a few more days to rest while the lot of you gather supplies, you finally send Pips ahead to scout the way you will be headed. The next day, the group packs up all it can carry, including the tent, and follows the stream out of the valley. You are forced to leave some things behind but it's nothing you won't be able to find again. You just hope it doesn't prompt the hostile group to do something like follow you.

Cont.
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>>156956

After about three days of light travel, given your equipment load, the group comes to the waterfall. This is the point at which after, the river begins. As such you will need to make a decision for which side of the waterfall you will scale, should you wish to continue.

Since neither the original tribals nor the nomads were water faring, the group doesn't possess the knowledge or skill required to make boats. As such this will make crossing the river dangerous if not impossible. So if scaling the waterfall is the plan of action, a choice will have to be made as to scaling the side on the west bank of the river or the east bank.

The west bank is the side on which the Purple Circle tribe is, while the east bank according to Pips is clear all the way to the lake, and will likely be safe to pass along unnoticed.


>What do? Chores and interpersonal group actions and interactions for the next several days while waiting for Pips to return from scouting ahead.

A side note that Faun has seemed pretty bewildered since entering into the forested region. As a nomad, she's never been in areas this heavily wooded.
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>>156977
the gang should stay with their backs to the waterfall so nobody can sneak up on them, also they should keep the wolf on the perimeter as an early alarm system of sorts. Not scaling the falls is also beneficial because if they need to run the current will not pull them over the falls and they can swim to safety.

See if lleomi can fish anything with her spear, if she has one. ask Pip to climb the trees and make noise if he sees the war band.

Have someone sing a song of sorts to calm Faun down.
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>>157007
>>156977
We need Uru to comfort Faun, for now make them build 2 simple huts for their clan.
>Later tonight have a event where Uru and Faun swim in the river in to moon light, cementing their relationship as husband and wife.

>Have Ileo start building a simple fire pit, after the fire is going have her go out and collect more wood and stone.

I still think Ileo should think Pip is her child and tries to raise him any time she's near him.
>Like trying to feed him, giving Pip tip, showing cool shit.
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>>156977
Also I wanted to know, how does tech work? Like how would we progress to stone tools, or having wood cutting or fishing abilities?
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>>157007
Well in this case "scale the waterfall" doesn't mean literally climbing the waterfall itself. To either side are more eroded parts of the cliff face. It's quite steep but not particularly dangerous to get up.

Either way though, the group decides for now, to set up camp by the base of the waterfall. That way at least, if danger does come they only have to defend from one side. Furthermore, when Pips returns he will be put on guard duty with his wolf.

Illeomi has trouble fishing with her hunting equipment, and indeed ends up doing better just by throwing big rocks into shallows where fish are. She manages to catch a few a day and the different type of meat is a nice change, but she isn't nearly able to collect as much meat as she would by hunting normally.

Also on the immediate end, Uru tries to calm Faun the first day by singing a song of the old tribe which Ill is able to join in on.

>>157039
It seems for now, the base of the waterfall will serve as a new home for the group. As such the tent is set up, as well as the makings of a simple lean-to from the collected wood.

When Pips returns on the fourth night, the group is able to make a fire pit. Ill can read the emotions and decides to go look for wood and stones to give, and takes Pips along with her. Given the time alone, Uru invites Faun to take a dip in the stream by the moonlight. In her tense state she initially thinks it to be simply an effort to get clean, though Uru makes an effort to comfort and engage her. Eventually she eases up and actually smiles for the first time in days. Together they have a swim together and a nice time in the stream, which leads into proper intimacy, the first real time to do so since the nomads left weeks ago. With Ill and Pips gone from the area altogether, the married couple come to find a shallow portion of the stream with mossy banks, and join bodies as husband and wife under the moon. It is a special experience for both of them, and their moods over the coming days remain high as their relationship strengthens.

Cont.
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>>157077
>>157039

Towards the situation of Ill and Pips, Ill herself is a young adult and while Pips is considered a boy, he's not too much younger. Because of this, Ill isn't really able to get into the mindset or feeling as his mother or mother figure. She is very capable of filling the role of an older sister type though, or just mentor.

This runs into kinks along the way though despite Ill's attempts to teach Pips and generally bond with him, because he is still suspicious of her as being cursed. Unlike Uru, Ill did not have an experience where she overcame the differences with Pips, so he still more or less dislikes her.

>>157043
Tech works by an amount of time spent developing it appropriate to how complicated of a development it is.

A big requirement is that the group has the experience or someone in the group has the experience, which would be relevant or serve as a precursor to the tech being developed.

So in the case of say, making a boat. No one in the group has any experience with boats or watercraft, so it would take the group a long time to come up with that kind of tech on their own. Compare that with something like making stone tools, for which the group already has wooden tools, it's not as big a leap so they can develop it in a shorter time.

I'd thought of making the process sort of numerical, or at least have a quantifiable system, if people would prefer that instead of how I'm doing it currently, which is a more vague method of development.

Also following, is the expanded map which Pips found from his scouting ahead.
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>>157103

Here is a closer look at the river and lake to the north, as discovered by Pips' scouting. Of note that to the east bank of the lake, Pips discovered what he believes to be a rather large cave, seemingly uninhabited. Just a detail of note.

Also in the days that pass with the group living at the base of the waterfall, every so often they find things falling down from the river above. Simple things like small tools and trinkets, mostly wood. It's reasonable to assume that these things probably belonged to the tribes to the north along the river and lake, which must have washed downriver to come to you. Maybe these things fell out of boats, or were discarded into the river?

>What do for the coming week? Same as always, group actions, and interactions.
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>>157114
Have Uru start looking around for stones that can easily be sharpened to make a stone ax to start chopping trees.
>If not just have him work on trying to learn better foraging.

Have Faun make some pottery with clay from the river and collecting what stones she can.
>Can she make a big cooking pot where we always have some food cooking.

Ileo and Pip should go hunting for small pray like rabbits and foxes. We can't waste anything use the pelts for clothes and guts for fishing bate.

The later that day have the whole explore the cave together to see if we can move our home in there.

>Ileo, after hunting, bonded a little bit with Faun. They talked what little they could whole Faun made pots and Ileo hunt up meat on the drying rack.

>Uru and Pip haven't talk but Faun has tried and failed to connect with the little one because of language barrier
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>>156461
It's nice that you're back.
>>
Sorry for the delay.

>>157170

Uru is the proper craftsman so making the pottery is his thing, but he very well can make a large cook pot, with the intent to have a stew going constantly. Faun though can take his duty of finding stones, and working together he can assist in her effort to make a stone axe. The progress made equates to a proper haft and sharpened stone head, though attaching the two is a problem encountered.

Ill and Pips turn to hunting, and Ill is able to set up an array of traps which catch smaller game. The furs will do nicely, as do the constituent parts. Bait for fish though is a outside the groups experience, as fishing is not an art they understand.

As for the cave, it would take scaling the east side of the waterfall and then several days trek to reach it by the lake. As such the group prepares to pack everything they can carry and depart for the north. During this time Ill and Faun become more familiar with one another, since they're doing the cooking and food prep together. Faun has not nearly learned as much Plains Speak as Uru has Eastern Speak, but she and Ill are able to establish some words together mostly pertaining to food and such. Faun also made an effort to try to get on better terms with Pips, but between the language barrier and his superstitious fear of her not much ground is made.

Cont. with action in the direction of the cave.
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>>157399

After scaling the waterfall together, the group finds themselves on the east bank of the river. At the edge it is not so wide, but as they travel farther north it becomes too wide to be able to safely cross. After three days travel they come to a point along the river that is the closest to the Purple Circle tribe on the other side. Pips hasn't had dealings with them though, so can't say if they would be hostile or friendly. As such the group decides not to take chances and sticks to the forest to travel past them.

Another three days and the group finally reaches the banks of the lake, and it is quite massive, such that the other side can't be seen from the shore. They proceed to follow Pips to where he found the cave to be, and indeed there it is. A fairly good distance from the shore, decently hidden in the beginnings of some foothills leading to the rising slopes of the mountains beyond. It's also not too far from the forest so that hunting and foraging is still possible.

The only concern is as the group draws near, Pips' wolf perks up and begins to growl, and one by one the members of the group notice some bones in increasing amounts the closer to the cave. It would appear some sort of animal calls the cave its home.

>What do?

Cont. with updated map, and a little character info.
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>>157420
The immediate area, based on the group's findings. The only new thing of note is an island way out into the lake.

Also some group stats;

>Urudike, 17, 5'6"
>Illeomi, 20, 5'4"
>Faun, 25, 6'0"
>Pips, 15, 5'0"

Also Faun is unique among the group for being a different race (black).
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>>157480
Pips is a healthy boy who won't be deterred forever by a curse. Ill is the only other woman and he will try to get her to be his mate. He can always get a second woman later on.
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>>157420
The cave monster will have to die. Spears and fire will be needed to kill it. Can we smoke it out? Build a fire in front of the cave and spear it when it comes out.
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Thought this quest died.

>>157480
Set up traps, no need to get ourselves injured or killed over something dumber than us. Well figure out how big the animal is likely to be and make appropriate sized traps.

And I think it would be easier and quicker to make decent throwing spears or javelins, and slingshots, or "spear-throwers".
And for quick and easy mass production, we can fire-harden our pointed weapons instead of using precious stone.....
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>>157480
Not yet, gather what you can from the area that look valuable and head north to the purple camp and ask about that cave.
>Know thy enemy and all of that.

Have Faun and Pip get scared whole Ileo shows no fear at all, giving her more respect among the lessers or the tribe.
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>>157782

While Pips is of an age where girls are on the mind, it becomes a problem with Ill because neither of them are interested in one another in that way. Considering they haven't even had an event to get over their differences, an intimate relationship isn't on the table.

That, and it's hard to invest oneself into a mate that can't bear children. Unless it's supposed to be purely physical, but that will still take getting over the initial hurdle.

>>157784
>>157807

The group is of a mind to drive the cave dweller out. On the front end Ill figures a trap will be good, but if she assumes the animal to be big and dangerous then a bigger trap will be needed. As such she gets the help of the group to dig a trench and fill it with spears, even with everyone though this takes a day. That night is tense, fearful, but with everyone together about a fire, it passes without issue.

The next day with the pit made and concealed, the group sets about confronting the cave dweller by smoking it out. Taking a good amount of bravery, Ill and Uru go right to the cave mouth and build a large fire with most of the wood the group has collected, and even start throwing burning debris into the cave. It seems to work pretty well insofar as enough smoke is generated that it begins to backdraft even and Ill and Uru get a face full of smoke and stagger back out.

After awhile though, the group notices that some ways beyond the cave mouth itself, smoke can be seen rising from behind the hillocks that the cave opens into. It would appear based on this, that there is another opening into the cave, or at least another means of airflow into and out of it.

Otherwise time passes uneventfully for most of the day, despite Ill continuing to feed the fire. After some hours, even the wolf seems to have stopped being on edge.

>What do?

>>158039

The problem is that by coming as far north as the cave, it would take more than a week to head back south to the waterfall, go around to the western shore of the river, and head north again to reach the Purple Circle. Without access to boats, the group can't safely cross the river so need to go around it.

At any rate, Faun and Pips are clearly frightened by the ordeal involving the cave, and through it come to gain some respect for Ill and her bravery.
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>>158072
Since when is III infertile? I thought they just assumed she was cursed/bad luck. nothing else.

Why did we try smoking it out? Did we do it during the day? Did anyone notice a big ass plume of smoke? Odds are everyone in this map >>156591 saw it if it was during the day. We are suppose to be hiding from a small raiding party.

I suppose have Uru start crafting again, for trade good sand cultural items. Make sure he dresses interestingly, but not threateningly and go to the nearest tribe to "trade" trinkets and stuff for food and their cultural items and folklore oral stories. We do this to get a test of what kind of tribe people they are like. Warn them of a small party of raiders you came across on you "travels".

If we need to test the waters further, then try and find a lone tribes person and non threateningly and peacefully approach them and see how well it goes.
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I say make some torches by wrapping dry leaves and sticks with woven tree fibers for bounding rope.
>Uru say he'll check out the cave and Pip along with his wolf tag along but they walk farther head in case if attack.

>Faun should keep trying to sharpen stones and making a stone ax for tree cutting and as weapons.
https://m.youtube.com/watch?v=BN-34JfUrHY

>Have Ileo make a quick fire the, have her go out to the shore where she accidently run in to another person who speak a similar language but not the same.
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>>158080
Ill has been infertile since the beginning pretty much, in the original tribe she had a miscarriage even.

You can retcon the action of smoking the cave out if the concern is other people noticing, but the group has more than one action ago moved north to the cave to investigate it. If you're worried about the raiding party though, it's a fairly safe assumption that they wouldn't have seen it since they'd be to the south in dense forest, possibly still below the waterfall. Really the only risk of being seen is by the Orange and Purple tribes since they are on the banks of the lake and river respectively. In fact it's probably doubtful that the Purples saw the smoke.

If contact with another tribe is the idea though, then it might be a good idea to try to contact them via fire/smoke, since to otherwise reach them would take several weeks to go back around the waterfall. Much easier probably to get them to come to you, maybe the group could even get a boat through trade?

---

Thus it seems duties are in place, and the goal in mind is to make contact. Uru sets about crafting to have things to trade, as well as what the group already has for offer. Dressing interestingly won't be a problem since the group still has the clothes given to them by the nomads, as well as some good lengths of cloth as well.

Faun eventually manages to complete an axe by finding a wooden handle shaped well enough that she can pound the rock into it, and get it stuck in place. Some better fastening might do in the future, but for now the group has developed a crude axe.


>Looking forward to contact, anything specific the group is trying to accomplish besides just meeting another tribe, trading, and trying to converse?

Also any action to do with the cave? If the group is still of a mind to have smoked it out, then there is a cave available now, seemingly vacated without struggle.
>>
>>158098
Huh, I thought she was deemed cursed after she was borne around the time a miscarriage happened in the village. But I suppose the miscarriage fucked up her uterus somehow, and is now infertile cuz of it....?
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>>158105
No she herself had a miscarriage, and didn't seem able to conceive after that. It was the miscarriage itself that rendered her cursed though, but after trying and failing again, her partner abandoned her.

No one in the group has medical or religious skills, so it's impossible to say, though the biggest indicator is she doesn't have periods anymore. It may be possible that given enough time and attempts she could conceive and maybe even not miscarry. Though to get to that point, would take a lot of effort by both parties involved. Be aware that Ill herself believes she is cursed after being treated that way by the tribe, so is reluctant to try bear children not only because of it being a sore memory for her.
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>>158098
Have the whole group a explore the cave with Pip in front with the touch and Ileo close behind with hunting tools.
>I guess Pip would trust Ileo more if they get out of the cave completely unharmed but also maybe not.

Have Uru and Faun walk farther behind seacrhing the cave more thoroughly for anything couldn't see, like painting or bone.
>Collect the bones, pelts and whatever seem somewhat useful.

>If it's just empty should we move our home?
>What can we make/do with our current people?
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>>158124

The group makes an effort to explore the cave after giving it enough time for the smoke to clear. Will provide a map in the following post.

As for what they find, mostly just a collection of animal bones strewn about, particularly towards the back of the cave. They do find however in one chamber, signs of former inhabitance. It would have been a long time ago by the condition of the things found (some withered fur bedrolls, signs of a fire, various broken pots and beads), however some sort of sharp knife is found upon closer search of the fire. The blade appears to be made of a black glossy stone and is very sharp, though chips easily. It is attached to a simple handle made of intertwined wood.

Apart from a chasm though, the cave is explored successfully, and the group has a small bonding experience over it, at their success. The choice is up to you though, if the group wants to use this cave as a home for now.

As for what the group members can do;

>Uru, craftsman and basic forager - Very skilled at woodworking and pottery making, as well as more detailed trinkets for cultural value. Can also find things good for eating by foraging, plants, fruits, nuts, etc...
>Ill, hunter and trapper - Very skilled at hunting for meat and furs/pelts. Also the most capable of making weapons.
>Faun, cook and textile specialist - A capable cook including with food additives, though her main skill is with making textiles and cloth/clothes, as well as things to fancify them as the nomads liked with things like dyes (which she can make). This skill also includes things like weaving, for baskets.
>Pips, survivalist - Pips and his wolf are somewhat capable of hunting, but his skills are much more suited for tracking and survival. In terms of what he can do that is marketable, he is able to identify some plants that are good for first aid. Also weirdly specific, but he knows how to safely get wax and honey from beehives.

Cont. with cave diagram.
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>>158149
lleo should craft some weapons out of the bones if they are sturdy and malleable enough. Maybe attach it to a spear or carve rudimentary arrow heads.

The gang should stay in the cave like before have some rudimentary alarm system with Pip and his wolf, named Tintin.
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>>158149

Here is a cross section diagram of the cave from the side. The Red X is the group at the main entrance to the cave and their path into it. The purple square represents where most of the bones from the former dweller were, and the pink crescent represents the sign of former human inhabitants. Beyond the pink crescent room going upwards is another entrance to the cave, much smaller and overgrown, at which is a pond. The pond actually drains into the cave, creating a small stream which runs down, through the pink crescent room, and further into a chasm which spans the length of the cave and takes a good running jump to cross. What is down there, remains unclear, though running water can be heard.
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>>158179
Hide weapons catches and familiarize ourselves with the cave. we should turn it into our fortress where we can ambush predators and threads on our own turf.
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>>158179
>I say let's move end, spend a few actions making it safe.
Have the most important stuff stored back where the purple circle is like the knife, hunting tools and our ax when not in use.

Because of the purple room being near the entrance we need to make a wooden door weaved out branches and sticks or something Uru could make.

Have Pip go hunting with his wolf but he should also collect what plants ha can to sharpen his skill, also let him take the knife to to take down prey easier.

Have Faun show Ileo how to make and use our crude ax so Ileo can go chop wood while Faun makes more axes.
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>>158178
Some of the bones are too broken or old to make use of, but a good few are useable, particularly teeth. Illeo has a pretty good idea for a club with a bunch of bone shards sticking out, which she can work on overtime.

Overall though the group decides to move into the cave, and establish an alarm system mostly involving the wolf, during the nights.

>>158200
>>158209

The group decides to turn the cave into a fortress of sorts and base of operations. The first order of business is to make it more secure, so Uru constructs a fairly sturdy though not particularly complex barrier of wood to serve as a door/wall to the purple square room which for now will act as the group's safe room.

Pips is given the knife and sent with his wolf to go hunting. He's able to catch some small game, but with a larger focus, he returns with a small collection of plants he knows to be useful for medical purposes.

Faun and Illeo are on woodwork detail, with the former showing the latter how the axe was made. Illeo spends her duty time chopping branches while Faun works to make another axe.

---

About three days pass and the group is getting along nicely in their new home. A steadily increasing stockpile of branches is building, the purple room is quite secure, food is decreasing more than increasing but there is still plenty left, and a valuable supply of medicinal plants is being stocked.

Furthermore the cave is more thoroughly explored and cleared, netting more bones, and also an unnoticed bag with some simple jewelry is found, necklaces with beads and colored glass, stuff like that.

However Pips and his wolf have started to notice around the cave, the tracks and unseen presence of a large predator. Given it's movements, they believe it to be the former cave dweller, and on the fourth day actually sight it before fleeing to the cave. They are unsure of what it is, but you would know it to be a bear. If things continue, Pips believes the animal will try to approach the cave in the next few days.

>What do? As usual, actions and interactions.
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>>158254
Let's have some meeting trying to connect more around the fire. Learning more about of the back story of Pip and Faun while discusing what to do about the bear.

Also is there a specific way you want us to tell you our actions?

>Have Faun and Ileo both work on making a primitve bow and arrow with stone tips.
Faun has the ability to make the fabric for the woven fibers that will be the sting while Ileo makes the arrows.

>Have Pip start digging a trench right before the fork to the purple room, making a mound on the inside side of the trench.

>Send out cut down tree with the Ax to make some pikes to stop big thing from getting over the trench wall.

After all the chores are done everyone should head out to hunt to bring as much game for stockpiling as possible, we don't want to leave the cave for a while.
>Leave Faun as a Gaurd.
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>>158254
Bear trap duh!

Start connecting with nearby tribes.
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>>158316
That sounds better actually Ileo and Faun should spend their time making better traps for the bear.
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>>158299
No particular preference, I'm fine with you giving actions however you like.

That night the group gathers around the fire to discuss the bear, during which time the topic comes to Pips. Like Uru and Illeo he was a member of the original tribe, and was one of the persons tasked with domesticating and training the wolves which belonged to the tribe. When the attack came, he was only able to escape with his own personal wolf, Tintin. He does regret not being able to bring more though, or else the group could have had a number of wolves. He questions the feasibility of in the future, possibly baiting and trying to catch a female wolf so that with Tintin he can start getting pups.

Faun too becomes a topic of conversation, though the language barrier is an obvious issue. The most Uru can get is that she has a family back where the nomads call home, and hopes to see them again. Other than that, mostly it's just gossip between Illeo and Pips about Faun and her differences, as well as Illeo trying to pry info out of Uru about their love life.

Overall this works as a bonding experience though and group mood and productivity increase. Also, they feel more at ease in the cave as their new home, despite the presence of the bear. One topic of discussion that keeps coming up though, is curiosity and concern for what is down the chasm in the cave. The group has explored everything else except that, for it will take some creativity and some sort of means to safely scale down into the chasm to find what lies beneath.

>>158316
>>158322
Illeo and Faun work together with axes as best they can, and manage to fell an actual tree trunk. It takes a whole days work, and more than once Pips warns of the approach of the bear, but by days end everyone manages to get the log inside the cave and fasten a number of spikes and spears to it.

Night falls and in the early hours the wolf awakens the group, who spring to action to find the bear in the cave and trying to get to them but currently unable to pass the spike barricade. Illeo makes good use of her cross stakes and hurls a good few at the bear, hitting more than once. Uru is also able to keep the bear back further with a spear himself, and between the barricade is able to stab it a few times.

Eventually the bear retreats injured, but Illeo isn't done with it. Practically throwing Pips out after it with his wolf to track, they end up following the injured bear for about fifteen minutes before it tries to back into a small den made by a fallen tree. Between spears to keep it back and more to throw, eventually the bear is downed, and killed by Illeo using the stone knife.

>What do with the dead bear now? Any action for celebration? This will settle the issue with the bear, and move the focus onto the other tribes.
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>>158355
Awesome, check if it's a mother bear in case it has children we can kiddnap.
>Other than that skin it, take out the bones and use the guts a bait for traps while drying the ediable meat.

>Could you tell us what all we have currently?

Now that the bear is taken care of let's get Faun a loom so she can start making tradable fabrics, ropes and bow strings.

Then have Pip and Tintin go out to collect honey and wax form behives.
>Side action he should gather some berths for dyes as instructed by Faun.

Then Uru and Ileo should make some torches and waved fibers to act as rope. Then go explore the chasm for the day.
>Bring a back pack along with the Ax in case we run into problems.
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>>158400
It's a male bear unfortunately, probably living in the cave alone. The group though drags the bear back and celebrates before making use of its body. The fur is quite good quality, and the skull is fearsome. It could serve as a good effigy, or even a helmet/mask.

As for what the group has of note, not including essentials like clothes people are wearing,

>Enough meat and foodstuffs now to last a week
>A few pots of varying sizes, smaller ones filled with food additives and medicinal plants
>A growing pile of useable plant material for things like binding and weaving
>A good amount of wood, mostly branches but enough to make a decent wooden shack or wall, if that was what the group wanted
>A fair amount of stone, mostly smaller sharp ones for working and tools, nothing big though
>A good number of furs and pelts, enough to make at least another set of clothes for everyone in the group
>A supply of tools and weapons, mostly wooden, enough that everyone has at least a full length spear and a club, as well as several throwing spears. Also the stone knife
>A growing collection of trinkets and craftworks, mostly jewelry but also things like little containers for valuables and wooden carvings
>A small pile of usable bones

I might have missed one or two things but that's the general gist, and the purple room of the cave is getting quite full.

A loom is too complex for the group to make, but Faun is able to make a small rack and some simple wooden tools that help her with tempering and fashioning plant material. To make proper fabrics will either take specific kinds of animal fur (wool) or plant products (flax or hemp), which the group doesn't currently have access to. She can though make useful things like ropes and twine without a problem.

After a few days Pips is able to locate a beehive in a glade of the forest not too far away, and overtime will be able to regularly collect honey and wax, ideally storing them in pots.

As for the chasm, after the same few days when Pips finds the beehive, Faun is able to make a good amount of rope. With it Illeo and Uru carefully scale down the chasm till they reach the bottom, about thirty feet down. With some exploring, they follow the stream through a downwards chamber a ways which opens up into a huge underground lake it would seem. Given the direction and size, it's reasonable to assume that this is connected underground to the big lake topside, and this chamber itself is large enough that the back cannot be seen even with torches.

Cont.
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>>158470

Another interesting find are two other chambers branching off of the downwards path made by the stream. One is not so large but the walls and ceiling glitter with lots of tiny colored stones in within the walls and ceiling. The other chamber gives them quite a fright as a large number of bats vacate. This chamber has many stalac and stalagmites, the floor is covered in guano, and they find some sort of small shrine of sorts, bearing a little stone figure, some bowls holding what you the player knows to be candles, and a strangely shaped length of metal that resembles a wishbone. All of these are laid on a carved stone table, upon which is draped a smooth and soft, patterned yet thin red blanket. Lastly there appears to be one other "room" along the wall of the big chamber of the underground lake but it is beyond reach or able to be walked to, a boat or learning to swim is required.

A pretty interesting find down in the chasm, what to do with the new things learned and found?

However the response to that, after another two days, while out foraging Pips notices something and hurriedly returns to the cave. He lets the others know that other humans have landed on the shore of the lake nearby. Five in total, three men and two women, having come over in four small boats, the last looking to be laden with some sort of goods beneath a plant covering.

>What do? If the people are to be approached, in what way, and what might be the goals of this interaction?
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>>158497
Could you draw a map of the cave underground?

>Build a latter to more easily get up and down from the upper and lower caves.
We should make another door to cover the entrance to the lower cave much like the purple room.

With the new form Pip I think we should mount a party to go speak with the new people.
>Send Faun and Uru with a backpack of food and a few trinkets for trade. Uru should carry the knife with him and make sure the new people are hostile before trying to approach.
If we do speak I say try get their names and learn about their floating wood and such.

While Uru and Faun are gone have Ileo and Pip move all the food to the lower cave in the smaller cave.
>Ileo and Pip should do something to bond while Faun and Uru go off to trade and bond them selfs.
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>>158470
I just remembered to add to this list,

>Several long lengths of colored woven fabric given by the nomads, enough to make another tent, or another set of clothes for the group.

>>158546
Sure thing, will follow with an expanded map.

In time a rope ladder can be made to ensure easy access to the lower cave, and in conjunction with that, a basic bridge to cross the chasm, so there's no more risk of falling down while crossing. When you say make a door to cover the entrance to the lower cave though I'm a little confused what you are referring to. Do you mean the chasm itself? Or the pink crescent room, or something else altogether?

As for the new arrivals, Uru and Faun go out together with some supplies. When they make it down to the shoreline, they come upon the strangers who had been making a fire. There is some initial uncertainty on both sides with weapons drawn, but tensions are able to be settled and Uru makes the approach in a greeting, non-threatening manner. There is a problem though, in that the language of these people is Forest Speak, which none in the group know a lick of. Despite this, you are able to establish an interaction and basic trade.

It seems these people have many goods in the way of fish and kelp, as well as a fashion of clothing that orients around dried, woven plant material. As a goodwill gesture, Uru manages to exchange some of the bear meat (which they take a strong liking to) for a good amount of fish. Uru also wants one of the boats but they don't seem content with what left he has to offer. That said, Uru and Faun depart, and the other tribals don't up and leave so it's safe to assume they'll be here for awhile longer.

All the while, Illeo and Pips move the groups food to the lower cave, the crescent room across the chasm (I think that's what you meant? Correct me if wrong.), during which time they talk about the strangers. Illeo suggests attacking them and thinks violence is the answer which Pips finds funny and can understand why that could be an option. In this exchange, Pips gains a little admiration for Illeo.
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>>158621
Expanded view of the cave. Note that the lower portion of the cave, beneath the chasm, is not actually directly beneath the main portion of the cave. I'm just shit at drawing perspective, but in reality it's more to the "left" of the main cave. Such that, if you were to stand in the main entrance of the cave and walk straight down to the chasm, you would then turn left and continue straight downwards to the lower portion of the cave beneath the chasm.

The room with the orange lines is the bat room with the shrine, the triangle room is the glittering cave.
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>>158621
When everyone one is back had a quick meal and rest from the long walk.

>Uru and Faun come back to drop off all the food and good they got along with telling Ileo and Pip about the new arrivals.
Does anyone in our group know Forrest speak?

After everyone is back together we need to talk about asking the new people of they would like to join our new tribe.
>We have a home already set, they can have a underground lake for fishing or they can live along side us. but first thing first, everyone in our own clan need to able to speak with everyone else.

>Actions:Build some touches and fire in to lower cave to inspect, clean and move more into the lower cave while really trying to learn to speak with everyone.

>>158179
Where the arrow is in this picture is where we should put a door.
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>>158675

Sounds good to me
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>>158675
Unfortunately no, no one in the group knows Forest Speak. There were a couple in the original tribe who did, but none of you currently.

The group converses among themselves though, about the idea of bringing the strangers into the tribe. Uru is open to the idea, Faun goes along with what he does, Pips understands the idea but is kind of on the fence, while Illeomi as expected wants to attack them. Whatever the case though, a good point is made about the feasibility of adding more people to the group now with the cave as a home.

One way or the other though, there are duties to take care of. Most of the group busies themselves with making a wall at the main entrance to the cave (it is simply too big of an opening to make a simple door), while Illeo makes the effort of storing more supplies in the lower half of the cave and clearing it out.

Torches are also set up in places so it's not as pitch black or spooky.

>What do for the coming days, largely in relation to the strangers? Any more trading with them until they probably return from where they came?
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>>158745

See if they can show us how to make a boat or help teach us fishing in exchange for the necklaces and such we found in the cave
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>>156461
Were the previous threads archived somewhere?
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>>158809
I don't think so? I went to the /qst/ archive and couldn't find them.

>>158777
The group seeks to trade with the other tribals again, but a possibility comes up that is a little strange to you.

Basically from what you can judge, they want to take Pips with them, demonstrated in a way where one of the women leads him to a boat and sits him down in it as the rest of them pack up to leave. They also attempt to demonstrate where they are from by your guess, by pointing out the rising smoke from far across the lake. Based on this, you believe them to be the Orange Triangle tribe. Whether or not you allow Pips to go with them is your choice, but Pips could go either way, as long as Tintin is taken care of.

Also something of value that in observing the other tribals, you see at least one way they fish. It involves spears but they are much more slender, and forked at the end. Uru believes he can duplicate that kind of spear end, if Illeo can make the narrow haft.
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>>158837
Whoa, No, don't let Pip go with the people.
>Instead try to ask for a member of their tribe to teach us how to speak their language so we can more clearly trade and communicate.
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>>158837

Nooooo not Pip, not until we can clearly communicate with them. We are too few to take such a hit
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>>158862
>>158867

Quick post but it's kind of important;

>Before they go, they make one final offer of one of their boats, in exchange for Pips.

Whatever the case also give actions for the coming week, since the other tribals will be departing. Maybe they'll return but they seem intent not to stick around now that they're out of supplies.
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>>158877

Have they made it clear that he would come back because if he isn't coming back I would rather have the extra hands than a boat.

Regardless we should work more on reinforcing and setting the wall to our entrance and making the cave comfy for us. How many people could conceivably live in the cave?
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>>158877
No don't let Pip go but still try to keep one of them to teach you Forrest speak.

>What ever happens send Uru and Pip out on a hunting trip and try to get them to become closer.

>Have Ileo study making arrows by making harden wooden shafts for now.
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>>158877
Don't let Pip go
let them leave and spend some time to make fishing spears, and practice with them
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>>158916
They can't really make anything clear due to the language barrier, but Pips is confident that if things turn sour he can always just escape.

Either way though it seems the consensus is not to let him go, and your efforts to get one of them to stay similarly don't work. It seems to understand them, will be limited to these trading interactions. Ideally next time if they show up again, you'll have enough goods that you can just spend the entire time with them to start learning the language. Until then, the other tribals depart.

In the meantime, over the next week duties are carried out. Uru and Pips head out to forage, hunt, and collect honey. They're friendly by now, and are fast becoming buds. Pips expresses concern though about the size of the group, and how despite their pretty good new home, if any group of size decides to attack then it won't go well for you.

Illeo and Faun remain at the cave, and together reinforce the barricade at the entrance, as well as work together to make fishing spears, and taking time to practice together. The amount of time they are spending together on a semi regular basis, Faun is starting to get a basic understanding of Plains Speak while Illeo is approaching the same level of understanding of Eastern Speak as Uru has.

---

A week passes, and the other tribals are seen to land again, this time with more goods including what you the players know to be chickens in cages.

Any particular actions, besides the obvious of trying to get to know them better and learn their language?
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>>158951
let Pip go with them if one of them stay with our group
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>>158966
That's a pretty fair trade they'd be willing to make. Any preference from among them? Age, gender, etc...?
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>>158977
if one of them seems quicker to pick up languages pick that one.
if not woman, young
tell Pip to gtfo if things seem fishy
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>>158951
Go over offring to trade. Send Uru and Faun.
> meat and pelts for the 6 chickens 4 girls and 2 males.
>Offer some trinkets for a boat and if that doesn't work offer our crude Stone axe for it.
>Also try you best to rememeber any tools you see them using.

Have Ileo start sharpening rock and looking for flint for better spear and arrow heads for hunting.

While Pip should should scout the land seeing what animals we have in the area and other things.

>>158966
Disagree I don't think we should send anyone
>>
Rolled 34 (1d100)

>>158989
>Disagree I don't think we should send anyone

If no tiebreaker vote, I'll d100 you for it
high is good
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>>158966
>>158989
Need a tiebreaker if Pips is going with them in exchange.

In the meantime, you are able to trade for all the chickens they have, which is a male and two females. They aren't that interested in parting with a boat for trinkets or an axe, but the stone knife they're willing to do it for, or the lengths of colored cloth (though Faun is attached to them).

Something else they are seen to use are nets, which Faun believes with difficulty she can try to imitate with plant fiber. Illeo meanwhile sets about making weapons, particularly sharpened rock ends for things like spears and though not arrows, darts which are along the process to bows.

During the few days the other tribals remain to trade and Uru is trying to pick up their language, Pips takes the chance to explore some more. What he vaguely makes out to frequent the area with his tracking skills,

>Lots of small game in the woods, lots of tree and ground dwellers
>Some larger game in the woods, likely a boar, and in the hills region, likely deer
>Farther out towards the foothills, he makes out some wolf tracks which he is excited about
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>>159020
Ask if will take our medicine plants that Pip found?
>If so get any advanced marital that have like metal, netting or fishing poles.
>For the bout ask if they will take jewelry and wood carvings, but if not give them the knife.

Drag the bout back and put it in the underground cave and explore the cave on the far side.

I'm more open to sending pip for one of them actually. But ask them we'll send him but we want a few weeks before he goes.
>Ask for one of theirs inreture and some other tributes.
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>>158985
So now I think this should happen after 5 weeks.
>Compromise comrade?
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>>159122
sure, whatever gets this rolling
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>>159060
For a trade of the medicinal plants, they accept and give you a few nets and even instruct you in their use. As well, Faun is able to better look at their construction and is confident she can make versions just as good herself.

For the boat though they're pretty adamant, which seems fair to you, looking how the boats appear to be made. You make the trade of the stone knife for one of their boats. As well, despite the language barrier, you indicate that you are willing to make the person exchange after a passage of time.

Until then, the group all have to work together in order to get the boat back to the cave and lower it down the chasm, but carefully it is done. Getting it to the lakeside, Illeo and Pips very carefully paddle with their hands to reach over to the last chamber. As they near it, the boat smashes up against a previously unseen ledge just barely under the water. The boat itself is not damaged but Pips falls overboard, fortunately though onto the ledge. Standing up on it, he notices it reaches about three feet from the edge of the cave, and with Illeo pull the boat onto it.

With torches they proceed into the chamber to find that it is not particularly high but does extend back a ways, eventually opening up to a room. Therein looks to be some sort of funeral altar with a stone trough and the remains of a body within. In the container with the body are the remains of clothes, an intricate stone burial mask inlaid with colored gemstones (like the cave chamber you found the past week), and old wooden shield. The wood itself is mostly rotten, but the small stone fittings are in good condition, and Illeo believes Uru would be able to duplicate such a shield with some study. Also a benefit to the chamber noticed after the fact, are many large mushrooms growing throughout, probably due to the chamber being right at the waters' edge. After getting a better look, Pips confirms that these mushrooms are edible. By this amount, it's not enough to comprise the groups diet, but if harvested at a renewable rate, they would make a great supplement to meals.

Will follow with the passage of time till the exchange.
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>>159314
About a month passes with everyone performing their basic duties. During this time though the group bond deteriorates a little, as everyone is a little glum with the idea of Pips leaving.

The time comes, and the day of the exchange passes. Pips goes with the tribals while one of their own remains with you, a woman of about Illeo's age whom had been exchanging language the fastest.

So the group dynamic has changed, and the question is, should Pips still be given orders during his time with the other tribe or allowed to think and act for himself? Also the tribal woman exchanged will need a name.

>What do, moving on from here. You are in possession of a working boat and someone who knows how to use it as well as fish, and a compliment of fishing gear. You are minus one member of the group though, in Pips.
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>>159370
Tell Pip to use his best judgement, if he fears foul play, escape.
Learn their language/techs as good as he can.
Learn their numbers/layout.

woman name: Coda

Try to get an agreement within our tribe to make Coda feel xtra-special
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>>159314
Can you update the map again with our current supplies we have and who and what can this new person do?

>she should teach swim and fish using the underground lake for practice.

>Have Faun start planting more mushrooms around the cave where they will grow. After that she should make some baskets for more food storage.
>Send Ileo out to find some bores to bring back for food but if she can't fine one bring back small game and plants.
>Then Uru should work on bone knifes and better weapons/hunting tools while trying to learn about the new forest person and forest speak.

We should still control Pip I think but it's mostly so he doesn't get kiddnaped or raped or something.
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>>159390
I mean Boars in the forest.

>>159381
Coda? I like it, so you want everyone to treat her very nicely? Sounds alright so I don't see we shouldn't be kind to our guest.
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>>159381
As expected, Pips will be wary of anything going on, try to learn from and of them, and be ready to escape if he needs to.

As for the main group, the three of you come up with a plan to treat Coda like royalty, make her not regret her time here. Anything in particular to accomplish this, or just a general gist of privilege?

>>159390
I can update the map but how would you like it, the region or the cave?

Current supplies are not much different,

>You don't have the medicinal plants anymore, or the stone knife
>You do have a boat, and a number of fishing supplies
>You also have three chickens

Coda herself is a pretty competent fisher, particularly with a net and bait. In the downtime she teaches the group how to swim, and better operate a boat, and even helps them to make paddles so they don't have to use their hands for it.

For the group, Faun makes an effort to spread the mushrooms around, which very quickly take well to the chamber the bats come and go from. Illeo meanwhile is not as good at tracking as Pips, though she does manage to find at least one boar by happenstance. She doesn't feel as though she can successfully trap it though, so in a snap decision decides to try and hunt it then and there. She does manage to down the animal, but it injures her with a tusked charge before death. She remains bedridden for a few days, but everyone generally agrees that the meat is worth it. Uru meanwhile tries to spend every waking moment he can with Coda to learn her language, during which time he busies himself with making bone weapons.

As for Pips, a small glimpse but he too is treated quite well by the other tribe. How long should this arrangement last for though?
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>>159447
Both cave a region would be nice.
>Send out Uru and Coda our fishing on the real river with out the bout.
I guess try to make a event where coda and Uru become closer.

Have Faun take care of Ileo for a while but if Ileo can stand have her help making a small wooden building with a small gated area for the chickens to start breeding.
>Faun should have some bad feelings about Uru and Coda being alone together and talks to Ileo about it.

I would say about 3 months so we have 6 turns of coda.
>Have Pip look around their town looking for anything we don't have like sheep, loom or crops of any kind.
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>>159447

A full moon cycle is enough to get a solid taste without straining anything.

I would say just treat her well and keep her warm and fed while teaching her what we know.

Take good care of Illeo while she rests.
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>>159472
i'll second this
cause too tired to think
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>>159472
I'll say where to put the chicken coop when you post the map OP
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>>159472

Very well, will follow with maps. The cave though, really the only thing that needs an update is the mushroom chamber.

---

Uru decides to figure out fishing without use of the boat, which Coda shows by heading down to the actual river. Together they fish between using the nets and spears, to a fair degree of success. At one point while looking for firewood, the duo accidentally cross paths with a stag. Injury is narrowly avoided though when Uru tackles Coda out of the way of a charge, and helps her up a tree. The experience creates a bond between the two, which further increases overtime as they continue fishing together.

Faun meanwhile takes to nursing Illeo, the close time spent during which their language grasp is extended. Faun though expresses doubts about Uru and Coda together, which makes Illeo feel guilty for being the reason Faun isn't with her husband. Eventually Illeo is walking again and together they make a chicken pen, a good means for egg laying and collection.

In the passage of a month, overall group bond weakens due to individual separations.

>>159486
I think a good middle ground between the two times would be two months, fair?

During this time Coda will be treated well along with being taught what the group knows if she cares to learn. Understanding her language is fairly straightforward though and progressing with time.

Something of note happens though by the fourth week, which is that on one of their fishing trips, Uru and Coda notice in the woods a fire. Upon closer inspection they notice an elderly man camping alone. They do not approach him though for now.

Cont. with maps, and Pips discoveries.
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>>159547
Updated map of the cave, showing the large barricade at the cave entrance, and the mushroom chamber.
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>>159593
A larger map of the lake region, showing the hills terrain where the group's cave is, and more of the other side of the lake. Which reminds me, I think I said earlier that Coda and the tribe Pips went with were the purple, but they're actually the orange triangle. Also the extent of the island out in the lake is shown.
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>>159598

While on the other side of the lake, Pips learns of the orange tribe. In size they are about 30 people total, including children and elderly. They seem pretty peaceful and don't appear to have much in the way of weapons or training. Instead they spend most of their time fishing, harvesting waterborne plants and kelp, and engaging in tribal/cultural activities together. In particular they have a collection of some instruments that were clearly not made by them, possibly traded, and nightly gatherings involve song and dance. Also they engage often in a sport based around carrying a stone about a cleared area while trying to avoid being tripped by opponents. Their village construction is very basic, a large number of shacks made mostly of branches and dried plant material. Their biggest "building" is actually built around a large tree, using it for central support from which to hang roofing. Of note that the tribe doesn't seem to have any animals other than chickens, nothing advanced in the way of tools, and no proper crops in the way of food.

Pips is welcomed though and treated well, shown various skills and involved with tribal activities. He even is approached by some girls, probably believing him to be a hardy huntsman given his rough and tumble attitude, appearance and clothing. He isn't sure if he should reciprocate any of these advances though.

Of particular note, he also occasionally meets the probable chieftain, a man in his late twenties most likely, quite physically capable. He seems unique among the tribe in this regard, and Pips is able to make out some semblance of tradition where the tribe is led by a competent warrior who negates the need for the rest of the tribe to be physical or strong fighters. Perhaps the tribe's dealings are limited to other small tribes, and conflict between them is symbolic?

>What do for the coming month, for both Pips and the main group?
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>>159598
I would say put the coop in the lower cave in the mushroom room so no one will be able to find our livestock.

>Uru should walk back to the cave with Coda bring the big haul of fish, resting for a while to talk to Faun and check on Ileo.

>While everyone is together they should have a discussion about Coda and her tribe to gain information about them.

I'm not sure what Faun and Ileo should do really?
>Other anons?
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>>159643
In the case of Pip, consider these girls, which ones have the most useful skills, social standing but aren't a cunt. Further more continue learning from them, focusing on different skills from what ever mate he chooses.

As for everyone else, have a discussion with coda. Afterwards Uru should work on more axes along with faun while Ileo and coda should fish.

Any suggestions?
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>>159643
I didn't know you where still going I'm sorry OP. Just ignore this post >>159648
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>>159659
I think Pip should find a wife to bring back to the tribe but I wonder if OP could give us a list of girls to pick from?
>Have Pip go around town trying to learn as many skills as can and if these people have writing he should learn it.

And back at the main cave tribe Uru and Coda should back and start making some fish and mushroom stew in the communal pot!
>Have a gathering to remember our friend Pip and welcome our new friend Coda.

After Uru and Ileo should both work on making better stone tools where she tell Uru about how Faun feels.
While Faun should make some more feahong spear or netting with the help of Coda.
>Somethng could happen!
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>>159659
>>159704
For Pips the ones who approached him are

>???, about his age, tends to the chickens, decent standing in the tribe
>???, about Illeo's age, a diver for seaweed and other underwater goods, low standing in the tribe and witnessed to get in fights
>???, about twice Pip's age, an older woman who has helped him out the most including with the language and has skills in medicine and drug use pertaining to religious purposes, high standing in the tribe

For the main group, a discussion with Coda is still basically impossible, only Uru can barely converse with her. It's getting there but will take more time.

>>159704
This tribe doesn't have writing, neither does yours unfortunately. Only Faun had something of a simple mixed writing system of the nomads, though she's really only familiar with the numbers system. She does have the experience to be able to develop writing though, overtime.

For duties, initially Uru and Illeo work on tools together while Faun and Coda work on fishing equipment. Illeo tells Uru of Faun's concerns however, so they decide to switch it up. Uru and Faun return to work together on tools and fishing equipment, while Illeo and Coda hunt and fish.

>How should the group act towards one another, and should they do anything about that older man still camping in the woods nearby?

This, along with Pips' choice of a girl, will warrant the next post.
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>>159767
In pips case, I would assume that he would go for someone similar to him so;

>???, about his age, tends to the chickens, decent standing in the tribe

In the case as to how the main group should act towards one another they should attempt to bond, be it as mates or as friends, and they should investigate the older man, see if we can't talk with him.
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>>159767
Have Ileo approach the old man with some fish and mushroom as gift.
>Depending on who he his I might want him to move in.

But Pip, for the most logical choice is the older woman but the non creepy one is the chicken girl because she can come back and learn more.
>And with the old man we might be able to get another marriage depending on how that goes.
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>>159785
>>159794

Well there's an obvious preference for Pips in the girl his age, but he's willing to take one for the team and go for whichever the group needs the most. Worth a possible reconsideration?

In the meantime though he becomes closer overtime with the girl his age, and learns from her how to raise chickens fairly well. He isn't able to seal the deal for a relationship within a month though, and eventually is taken back for the exchange. From his time though he gained info about the tribe, got a passing understanding of their language, and picked up some useful skills. The same is true in reverse with Coda, who leaves happy after getting to learn about the group, their language, and skills.

Meanwhile with the main group, Illeo decides to approach the older man, and quickly realizes it's Whatshisface (name needed), the original tribe's shaman! She's very surprised he survived and escaped the attack, but here he is. He didn't know about the group and was just headed north after some others of the tribe who survived did the same. Well it's unexpected, but a great opportunity, should he be invited to the group?

>What do for the coming week besides the obvious, of figuring out what Pips learned? Also when suggesting how the group acts towards one another, a little more clarity would be welcome. The orders for duties and chores to the group are always rather specific, while the interactions are a little vague. Not looking for a page's worth of detail, but a little more than "attempt to bond" would be helpful. Otherwise I'll end up just defaulting to a sort of "auto-pilot" mode for the group which will increase bonds, but won't ever accomplish specific things like developing a culture or creating families.
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>>159837
Of course he should be invited!

Uru, Ileo, faun and pips shall continue to create tools, fabrics and trade-goods. However Uru and faun shall stop working for one day and enjoy each others company, generally just being lovey-dovey in private, maybe at the underground or surface lake?

Everyone else just focus on learning the other tribes language from pip. Maybe giving him advice on how to woo him self a girl.
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>>159837
Awesome everything went pretty well for what I think. But Pip should marry the girl his age but tell the older woman he still want to be her apprentice. I'm not sure what her name should be..

Along with Fuck yeah invite Rick back to camp! He the smartest guy anyone knows. (If Rick isn't okay make it Boon.)
>He knows how to ferment and produce alcohol and Uru will be stoked to have his shman back.

I feel like after spending all of his time with Coda or Ileo the should be a event where Uru and Faun have a connection on night swimming in the under ground lake.
>Can Faun get pregnant and still do stuff around the cave?

Ileo and Coda spend their time trying to make other bout but this time in the pink crescent room so we have knowledge to make more.
Also I wanted know if Ileo can't have kids would she be lesbian?
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>>159837

Yes invite him, also let Pip go for the girl his age
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>>159905
>>159914
I thoguht the under ground lake thing would be nice like the anniversary of when the first got married.

Also what do you of the lesbian couple of Code and Ileo? They can't have children on their own but we get to keep Coda?
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>>159924
I disagree with the logic behind it (The reason Ileo is known to be "infertile" is because she miscarried her husbands child, implying she is straight) but see no reason it can't occur if OP allows it. Let the shipping begin!
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>>159936
Eh yeah, OP probably won't let that slide but he just might and that's all we can hope for.
>Could we have the current feelings of everyone?
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>>159888
>>159905
Rick is invited back to the cave and welcomed, notably he is quite relieved, having had to get by on his own for awhile. He's also happy for Uru to have gotten married and offers to officiate the marriage in the ways of the old tribe.

He only vaguely sort of understands how to make alcohol but would need fruit to do it. His main skills though are healing and medical abilities, as well as religious and cultural understanding. Also as the shaman he's got plenty of tales to tell.

The group in the meantime busy themselves with the usual duties, though Uru looking to make things up with Faun makes an effort to start spending more time with her, and among other forms of connection, fostering their love life. Rather than one entire day devoted to this though, they make an effort to spend evenings together. After a few nights they've rekindled the bond between them, and while tending to the mushrooms decide to go for a swim in the underground lake together, leaving the torch behind. In the pitch black, they feel isolated, removed from the world and yet have each other to hold onto and find stability. In their isolation in the waters of the darkness, they come together and unite as one being of love against the void.

>>159924
>>159936

Illeo is straight, but with enough impetus she could come to experience that kind of closeness with another woman. Maybe not a proper relationship, but an intimate one nonetheless. In secret though, she would fear how the rest of the group would view it.

All that said though, there's a distinct problem which is that, by this point Coda has already gone back to her tribe. I think I said above, so apologies if it wasn't clear, but after the two month period, the exchange was made again and with Pips return came Coda's departure. That's not to say she's gone forever but she's currently not with the group.

>What do for the coming week, besides the obvious of learning more Forest Speak from Pips?

>>159975
Will follow with that.
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>>159975

>Urudike - Feeling pretty great, things are going the group's way
>Faun - Feeling alright, she's getting closer to the group and understanding them, as well as making an effort with Uru for a better marriage
>Illeomi - Feeling annoyed, she doesn't like the ongoing situation with the other tribe
>Pips - Feeling uneasy, he trusts Ill's feelings but has his own conflicting feelings including budding love
>Rick - Feeling amazing, he's not having to sleep in the woods anymore and not get mauled by wolves
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>>159989
Illeo should take the axe and cut down more trees, Pip should gather fruit and honey to help rick to make medicinal or alcoholic products. While Uru and faun should focus on producing more pots, axes and other such tools/stuff.

Everyone should listen to ricks shaman stories and Uru and Fauns marriage should be officiated in the old tribes ways.
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>>159989
Oh Damn, well that is cool all the same.

Send out Ileo, Rick and Pip with his wolf to go hunting and foraging.
>Rick should spend his time picking plants and finding rocks for mortar and pestle.
Do what this anon says after the gathering with Pip and Rick. >>160027


>While Ileo and Pip look around for a female wolf to start breeding with.
Have Pip ask Ileo for dating advice on how to court the chicken girl back the Orange circle camp. Ileo has the first thought of being with a girl but she pushes it out.

While everyone is Uru and Faun should wave some baskets, make pottery and tend to the chickens and mushrooms.
>Uru and Faun should spend this day trying to learn more about each other.
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>>160027
>>160046
Rick does his usual shaman duties and also officiates Uru and Faun's marriage. It is a nice little symbolic ceremony, which Faun is particularly happy with, and everyone has a nice time and enjoys themselves in celebration. It also reminds everyone of what is important, of the tribe, of unity, and of family.

Group bond increases by a good amount, as does productivity. Also Uru and Faun's bond is at an all-time high. If working together they are able to perform twice as well. The also take their time working together, and together in the evenings, to get to know each other better. They tell each other of their lives with their former tribes, and their families. Coming out of these discussions, Uru is surprised to realize how far they've come with being able to communicate.

In the meantime everyone tends to their duties, the first few days Illeo chopping wood, Pips gathering honey and wax, Rick gathering medical supplies, and Uru and Faun making common livingware in pottery, baskets and tools.

Of note to the alcohol idea, Rick can only do it with fruit, and Pips isn't able to find fruit in the areas he's explored as of yet.

>>160046
Along with their other duties, Illeo and Pips start to formulate a plan to catch a female wolf for Tintin. During this time Pips asks Illeo for advice, to which she refers to Uru and Faun's relationship; already it sounds like the women are interested in Pips because he's something totally different from the forest tribes, so try to play up those differences while still being friendly and approachable. Ideally as well, Coda will tell the tribe about how well she was treated and they will think living with the group is great.

Cont.
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>>160093
This time two weeks actually pass, until the other tribe returns. There are however, more of them this time, with less goods. How should they be approached?
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>>160097
Same as before, if they still have goods they must still want to trade.
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>>160093
>>160097
So could you update on what everyone can do in our tribe now? Along with chicken girl who's name I think should be Moah or just Mo.

Have Rick show Faun how to make candles to light up the cave easier and a steadier light source. After she know how to do it have her start making some.

After that have Pip help move Rick in to the altar room in the lower cave where we keep the bare skull and our unused bones.

Lastly get Uru and Ileo go to the people in the beach, approaching with honey, meat, pelts and medicine. Also bring Pip so he can tell them about the chicken girl.
>What do they have and what are they willing to trade.

And when the day is done have a nice dinner of boar meat and mushroom stew while while listening to Rick stories as a shaman.
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>>160144
>>160149
Sure, the additions to the list before >>158149 would be

>Rick, shaman - Skilled in the way of medicine and healing, and knowing things from oral history.
>Mo, tender - Capable of caring for and fostering small pen animals.

With wax provided, Rick shows Faun how to make candles, which will come in handy in the cave. Rick is also suggested to move to the old altar below but doesn't like having to climb up and down the ladder in the chasm at his age. Instead he makes the pink crescent room a shrine of sorts, as well as his place of living.

Uru and Illeo go down to the beach to meet the tribals to trade. When you arrive though, they are quite forward and approach you. Although they maintain a friendly vibe, they physically take your goods while giving nothing in return. Between Uru and Pips you try to communicate with them, and learn that they are taking the goods as "tribute" and that for it their tribe will "protect" yours. Pips even asks about Mo, but they respond similarly, and invite him back to their village if he wants to see her again.

That night Illeo notices them reveling with the goods they took from you, before leaving the next day. Not until after they approached as far as to the entrance of your cave and said something along the lines of being back again and wanting the same thing. You assume that to mean they will return in a week, looking for more protection tribute.

>What do, both group action and interaction as usual?
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>>160273
Strange that they would do such a thing.
>Next time tell them they don't need protection, from anyone or anything. The Orange tribe is our friends right?

>After that send Uru and Pip to go inspect the purple circle tribe farther down the river in case we need some help.
As well as send Pip looking for female wolf later in the day for TinTin

Rick should start making poison and dyes for Faun and Ileos hunting spears as well carving and making a ritual robes out of the bare pelt and skull.

Faun and Illeo with the new threat of the new clan asking for tribute. Ileo secretly asked Faun to start making better weapons in case we need them.

>Offer the same deal as last time, if Pip is going to go we need Coda to come back and tell me if you don't like these long posts.
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>>160273
Okay then, we are going to war!

First off, everyone is to begin fortifying the cave, the surrounding area and the beach. They are to dig pit traps, create snares and other such obstacles to an attacking force. They are also to obscure the entrance to our cave.

Then they shall produce weapons, shields and such as many as we can. After this we will cut down as many trees as we can for a palisade around our cave with a series of platforms to defend from.

Lastly, rick mentioned he headed north because multiple survivors of our tribe headed north. I believe our best hope to not die would be to find these people and unify into a larger tribe.

Also how long until the nomad tribe returns to this area? Could we ask for their, or another tribes, help?
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>>160331
The purple tribe is at the fork in the river south west of the cave.
>They are smaller but if they attack while we flank we could take the town with out having to lose a single man.
>Or try to not to go to war and ask them to stop and we will be happy to trade but you won't extort our people.
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>>160323
Well it's the orange tribe which is exacting the protection tribute from you. Illeo perhaps correctly guesses that treating Coda so well led to her telling her tribe of all your goods and supplies, leading to the current predicament.

>>160323
>>160331
Getting conflicting actions here though. If the group is going to split up to perform duties still, they won't be able to properly prepare for combat.

>>160331
Rick mentioned multiple survivors also heading north but he means like, more than one. To his knowledge it was maybe five, including Uru, Illeo and Pips. The other few survivors fled in different directions.

As for the nomads, Faun says it will be many months before they possibly return, and even then they'll return to the valley not this far to the north in the forest region.
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>>160352
Compromising is efficiency, thus i suggest the following alternative plan.

1) Pip gets a female wolf for TinTin.

2) Rick works to make medicine and such.

3) Faun, Ileos and Uru should focus on creating axes, cutting down trees and improving the cave, maybe working on more permanent lighting by creating fire pits and by carving "beds" into the stone? Generally just making the place more secure and more comfortable, maybe we could take the boat over to their village and do some trading?

Do you find this acceptable, other player(s)?
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>>160383
I think we should send Uru and Illeo down to the purple tribe to speak and trade with them.
>Bring Honey, candles and some pelts.

But other then that yeah agree. Faun and Rick should work together talking about Uru in the past telling emarssing stories.
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>>160407
Okay so we are agreed;

1) Pip works on getting a female wolf, so as to have a breeding pair.

2)Rick does medicine.

3) Uru, Faun and Illeo go trade and talk with the tribe, hopefully explaining we don't want protection.
>>
The triangle is big one who stole stuff from us and I was talking about the circle, seeing they will join/work with us in a agreement among equals.
This post has the map.>>157114
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Alright, let me see if I can work out a balance on what happens next.
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>>160451
We can stop off at the circle village, as they are on the way there, and talk with them but chances are we don't share a language.
>>
So over the coming days with Illeo and Rick's help, Pips is able to bait and catch a female wolf while chasing the others away. After sedating her and taking her back to the cave, a temporary cage is constructed to hold her until Pips gets a chance to start trying to domesticate her as well as pair Tintin with her.

Rick all the while works on various medical remedies and concoctions which will come in handy if conflict should come to pass. As well he's able to whip up a little poison for whatever purpose.

Finally, Uru, Faun and Illeo collect a number of goods for trading and leave with the boat to try and make contact with the purple tribe. It takes about three days to reach that point on the river, and a lot of difficulty to cross it, to the point where the three actually end up downstream and have to travel along the fork.

They make contact as before, carefully and non-threateningly. The purple tribe appears to be much smaller than the triangles and a much different culture too. A few of them know Forest Speak however, so you are roughly able to converse with Uru taking charge (though Pips would have been much better). You're able to trade with them, a very interesting substance that you the player would know as bread and wheat as well as milk of goats that they have with them.

You come to try and discuss with them the matter of assistance from the orange tribe. They tell you they are aware of the orange tribe and they too pay them tribute in order to trade, but from what you can understand they are happy with this arrangement and even if they weren't, they aren't interested in actually fighting the oranges and claim to be too few in number.

Cont. with the rest of the week.
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>>160527

By the time the trio departs from the purple tribe to return home, in order to make preparations to then meet the orange tribe, it takes another three days.

Upon returning to the cave they find signs of struggle and damage to the entrance wall. Making their way inside, they find Pips injured and being taken care of by Rick, who lets you know that the oranges came again on the day of the new week same as last, and met with Pips who in your guys' absence decided to try to appease the oranges and give more tribute. They also tried to kidnap him as well, but he resisted and fled to the cave. The oranges pursued and tried to break in, but were repelled by Pips and Rick, though before they left with some harsh words they had stabbed Pips pretty nasty with a fishing spear. This all happened the day before this.

>What do for the coming week? Group action and interaction.

>>160323
Also I don't know if I mentioned before but I'm totally ok and welcome long posts. The more detail given to suggestions and actions, the more I can write and respond to.
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>>160549
Now do you see why i said we should be to war with them!

Okay, first off preform the plan outlined here;

>>160331

In addition, repair the damage done to the cave and figure out new weapons preferably bows.
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>>160549
I have a bad feeling about this now, we can't fight now but everyone need to stay in the cave till we clear this up.
>The purple people being fine shows the Are willing to be reasoned with.

Faun and Illeo will Chop down some trees and have Uru make a heavy wooden gate at the cave entrance, but we're gonna need to throw up some Palisades along the perimeter in front of our cave entrance. Defense need to be our top priority for awhile.

>All while Rick and Pip work as hard as possible to tame and start breeding the young wolf pair.

>>160566
I totally and 100% agree we need to get them back but we need to wait for the moment where we could do it easily.
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>>160609
We can do it easily! They see us as weak!

If we talk with the purple tribe and point out how they abuse us, appeal to their sense of good and the whole "milk of human kindness" concept they will help, even if it is only one or two that is a major improvement.

Further more, we don't need to get back at them. We just need to discourage their horrid attitude by making it impossible to profit from this act. That is why my plan has so many traps; we lack the man power to make such a plan work otherwise.

It is also why it talks of advancing our tech, to grant a greater advantage. We have a boat, so if we can make bows and fire arrows then we can deny them tribute from either tribe by waiting down river with our bows and screwing with their boats.
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>>160636
Hmmm, that doesn't sound like a very bad idea really, I agree we should put work in making traps and doing some guerilla warfare in this bitch. But we still need the Heavy gate so no one can come in if we don't want them in.
>But first, a explanation for trying to take Pip

>Faun and Rick need to stay to protect the cave but Rick should make something that can be used quickly.

>But Uru, Illeo and Pip with TinTin, along with the stealth, traps and a home field advantage we should be able to hold our own against a bout load.
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>>160684
I need my sleep, don't screw this up. Build defences, advance towards bows, create more stone tools and try to tame the female wolf.
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>>160772
Alright I won't let you down friend, I'll do my best for you!
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Alright, working out a response now.
>>
On a first order of business, immediately Uru, Faun, and Illeo set about fortifying the cave and surrounding area. After several days they are able to make the barricade to the entrance very stable as well as put some platforms by the top on the inside. Over the next few days, they also work to booby trap the surrounding area, creating a number of spiked pit traps, and simple spiked barricades to force attackers to come from certain directions as they near the cave entrance. On the final day, they set about making weapons and better fashioning their own. Of particular note, Illeo finally finishes that bone shard club she'd been working on.

Meanwhile Pips is healed and feeling better by the third day, and sets to work on domesticating the female wolf. She's an adult though, so it will be hard to do. You can't really expect results by the time the orange tribals come back, but it's a good start. Rick all the while takes the time to work with the poison, and apply it to some of the traps, as well as a certain few of the group's weapons.

The first day of the new week rolls over, thus marking six months since the original tribe was massacred, and your group formed.

>In the early morning, Pips while scouting makes note of the orange tribals landing again. There are six of them as before, four men and two women. They look to be getting ready and will probably wait awhile as they assume you will be going to meet them to deliver tribute.

What do?
>>
>>160860
Send Uru and Illeo out to meet them and ask why they tried to attack and kiddnap Pip and tell them you don't want to pay tribute but are willing to make alliance and trade agreement.
>Stay at safe distance and stay on guard but bring a basket of fish, some mushrooms and honey along with some weapons but keep them hidden.

Have Faun and Rick stay back studying making a strong but flexible string while Rick makes 3 wooden parts of the bow but no arrows. (I don't know the name of the part of the bow.)

Keep Pip in the cave to tend to the female wolf and the chickens while training with a spear in his free time.
>>
Because these actions are happening real-time, things like tribal developments can't really be pursued.

>>160930
Uru and Illeo seek to go down to the shore and meet the oranges. Uru is of a mind to approach them peaceably with weapons drawn, but Illeo more or less says "Fuck that." and loads up with weapons.

When they make it down to the shore, the orange tribals are waiting, and the attention turns to you. They demand their tribute as usual, which Uru places on the ground between you and them. He also asks them why they did what they did to Pips. The language barrier is still strong, but you can make out something about him marrying a woman in the tribe. Meanwhile two of the men approach the offering, but claim it isn't enough, and something about wanting more. By the way they act, they look intent on following you back to the cave so you can get the rest. Uru tries to defuse the situation by asking as best he can to stop hostilities and that you aren't interested in tribute or protection by them. They don't seem all that concerned and seem to say that you'll need if if you don't giver proper tribute.

Back at the cave, the others simply prepare and wait for the hopeful return of Uru and Illeo.

>What do? The two parts of the group can act individually.
>>
>>160979
Stirghten up, think long and hard about this, making sure you know each word is getting to them, making sure Illeo is clam. But if they charge they both agreed to fall back to the trap infested woods.
>"We Friends. Not slaves. Want peace. Don't want fighting. Please."
After that insist that Coda and Moah come to translate for them next month.

I think I'll handle this side right now if you don't mind.
>>
>>161022
No problem just controlling them.

Uru speaks the words that come to mind to try and settle the dispute. Unfortunately they almost mocking respond in very simple terms that you are their good friends and friends give each other gifts. The also emphasize that you are their smallest friends, with only five members to your tribe.

It does have some small benefit though it would seem, in that they accept you leaving for now and say they'll wait for you to return with an equal amount as last time, rather than following you to the cave.

>Do as they ask? Hold up in the cave? Attack? They or at least the two men speaking for them don't really seem that big on reasoning and equal conversation.
>>
>>161066
Fuck, fine give them some more honey and fish but insist Coda comes next time to speak too speak for them and to us.
>I guess it easier to just deal with it for awhile and try to sort it out when we can speak easier.

Ileo probably isn't happy at all about this but have Uru try to calm her but we shouldn't just attack them, as they bring enough to get them to leave but not a fish more.

>Rick and Faun should start studying poison darts and blow tubes, making tons of darts to pratice with.
Faun starts to worry about Uru and Illeo and looks to Rick for comfort as she tears up a bit.

>Pip should keep trying to breed a littler of wolves
>>
>>161102
Your efforts to appease the tribals seems to pay off, as upon returning with an expected amount of goods, they seem content to leave and tell you'll they'll be back with Coda next time to stop your complaining.

Illeo is able to contain herself till they leave, but flies off a handle at Uru on the way back to the cave, calling him a coward and such. Their bond decreases as a result. During this time Faun can't contain her fear for Uru's sake, and tries to keep from losing her cool. Rick notices, and consoles her despite the language barrier, trying to speak basically and saying it will be alright. She is able to thank him, as her resolve improves.

While a bow is outside of the group's current experience, blow guns and darts are entirely possible, and simple enough. After a few days, they'll have blow guns for everyone with a complement of poison darts.

Pips meanwhile continues to work with the female wolf over the coming week. He gives you a guestimate that within a month he'll have her passive enough where it would be safe to start pairing Tintin with her. He also affirms that once the pair start to bond over this process, the domestication process will go by much quicker.

>Another week passes and conflict with the oranges is avoided. What do for the coming week apart from the above tasks? Assuming, to be in preparation for the next coming of the oranges.
>>
>>161148
Send out Pip and Illeo out hunting, bringing in big game by trying out new poison dart for the tribute meat and normal methods for our own meat.
>During this Illeo talk about how much she hates the Orange tribe while Pip feels indifferent but likes Moah.
>Rick should go out foraging to look for more plans to turn into medicine and poison. When he gets back he should start studying better tools and way to sharpen stone.

>Uru and Faun spend the day making making a tanning station to make leather out of pelts.
Have Faun talk about how scared she was for Uru, But Uru feel slightly ashamed on having to give them food so indirectly comes off as distant.
>>
>>161148
Fuck, I fall asleep for a few hours and this happens, I would have wanted to name him MaGeek or something that sounds like a fancy rip off of magick.

>>161148
Go send Pip Illeo and Rick out to find more survivors of our original tribe, we need to buff up our numbers asap.
>>
>>161211
Also make sure everyone knows how to use a weapon reasonable well.
>>
>>161211
>>161216
Yeah do you want to go to the purple tribe and see if they would like to join us up at the cave?
>We could build some wood wall where we can grow some crops like corn or wheat.
>>
>>161241
I doubt they will be willing to throw in with us. especially with our low numbers ,and their willingness to kowtow.

If we take the extremely risky route of direct conflict, we should try to demonstrate that they are not invincible. And that their treatment is not justified. We must remove their false belief of the orange tribe as protectors, and maybe then they would risk a battle.

However we don't nearly have that kind of resources to pull something like that off.

Orange tribe is about 30 people so they outnumber us 6 to 1

Purple Tribe is note as much smaller, so i am assuming anywhere to half the numbers of orange or 1/3 so roughly 10. I'll settle on 12-13 as a compromise for purples estimated strength.

so even combined it is likely that orange is still numerically stronger and they have a "warrior class".

We may try lying to them, maybe claim that they are not protectors but aggressors and claim they attacked our tribe and show the ruins of our old tribe. although that may cause them to cower from them rather than embolden them.

We could try a false flag attack, or try and lead some of them men who attacked pip earlier before we made contact with orange and purple, to purple tribe and force them over to our side of the fence.

Honestly we need to know more about purple tribe before we try pulling anything. It may be possible to take the long route and try have them live with us and over time, build resentment to having to pay tribute to orange tribe to a point where we refuse.
>>
>>161276
I suppose we could point out to purple tribe that they aren't really going to protect you. How can they protect them. How can they protect you when they are days away? When they place no warriors in their village to protect them? Try and point out flawed idea that orange tribe will or intends to truly protect them. The encourage them to take measures to at least be able to fend off attacks by wild wolves or something.

Honestly We ought to build up our numbers and find previous members of our old tribe before coming to blows with orange.

>you are their good friends and friends give each other gifts. The also emphasize that you are their smallest friends, with only five members to your tribe.
And why didn't Uru call them on that BS We COULD have killed several of them before orange tribe knew a dam thing before we killed again and dropped their numbers to more manageable levels. Though we are probably not ready to accept the relation that will happen. We have a good home, but not the numbers to hold it.

>>161241
I didn't read you post too clearly, it seems. Yes sure.
We ought to try and communicate and understand each other culturally before we try that kind of integration. I'm sure Rick would know all about this, and could provide assistance.
>>
It looks like the group is in dire straits, and so decide to split up and head out. Pips will head over to the purple tribe since he will most readily be able to communicate with them, while everyone else available will try to locate any other people.

It takes Pips several days to reach the purple tribe but he's able to do so with relative safety. In trading and conversing with them, he's able to learn what Uru wasn't. According to them, they are actually something of an outpost for a much larger tribe far to the west. They were sent here for the sole purpose of settling a small location to serve as a trading hub for the forest region. Because of this they are fine with giving tribute to the orange tribe because they just get more supplies from their parent tribe back west, and it allows them to fulfill the main purpose of their being here, to trade with the orange tribe as well as others. Also because of their reason for being here, they have something of a policy of not getting involved with local affairs, for risk of pissing anyone off and risking or losing trade. While they sympathize with your plight and offer some extra supplies for Pips to take back, they affirm that they can't risk getting involved. When asked for advice on what to do, they suggest leaving, going somewhere the oranges won't follow, other than the island they feel the need to specify. Feeling defeated, Pips departs in order to return to the cave, arriving just a couple days before the oranges return.

Meanwhile the rest of the group who went out exploring discover a fair amount more of the region around the cave. Uru who headed out east into the foothills of the mountains beyond discovered signs of people, but no actual persons. A greater understanding of the area is gained, but unfortunately the chances were already low of randomly locating people let alone any possible of the few remaining survivors of the original tribe. Thus they return with the knowledge but without the extra hands.

The final days, they buckle down and busy themselves with putting the final touches on the defenses and making shields for everyone.

---

The new week rolls over and as usual, the group notices the arrival of the oranges again. This time their are 8 of them, five men and three women, including Coda. As per usual they wait for the time being.

>What do?


Also this will be my last post for the night probably, but tomorrow when I get the chance to I'll post the updated map when I return.
>>
>>161653
Well, we could:
1A. keep paying tribute, live under their rule.
1B. Keep paying tribute, but plot to take them down, and buy more time.
2. Pack up and leave.
3. Try and join one of the tribes.
4. Go to war!
5. Try and negotiate a better deal for the tribute.

Maybe can try and get some of their women, like the younger two of the three who showed a interest in Pip. I'm leaning towards the one who seemed to constantly start fights.

So I would first
>5. Try and negotiate a better deal for the tribute.
And try and get a women out of it. But if that fails then...
1B. Keep paying tribute, but plot to take them down, and buy more time.

If we do come to violent conflict with Orange tribe, we would need to start by learning the gender distribution ratio of orange tribe. Assuming a even breakdown the middle 15/30 probably. So in reality we probably only have to fight the men since they have dedicated warrior classes, and in that group we probably only have to focus on the warriors, which is closer to 5-10. This includes the chieftain of the tribe. And out of that, there are probably some that are in different age groups, from children to the elderly. Which brings down the numbers a bit more to that of 8 maybe, give or take 1 less, or 2 more?

If we kill some of their hunters on the same day the as the people who get tribute from us. We can probably expect to only need to kill roughly around 7 to 13 people from orange tribe.

We kill them and we can probably destroy or take over the tribe, and scatter their people. But we must absolutely kill the Chieftain and the warriors.

We will likely need to poison all our weapons tips, and give them proper sharpened stone ends.

Also to note is we can probably only apply 4 of our people to battle, and maybe a wolf or 2, to nearly 12 of them so each of us needs to kill between 1-4 people. The shaman Rick may be too old to join in this, unless maybe he can use poison blow darts from a distance.

What I want to know is, what else do we know of orange tribe?
How many warriors and warrior classes they seemed to have?
How many seem capable of hunting or fighting?
The age of the tribes people broken down into: Too old, old, mid age, young, too young.

Judgement of the characters of the Chieftain if he can (I know he barely met him), or of some of the women. Particularly The violent one, since we may be able to bring her over to our side.
Ask Pip these things.
>>
>>162077
Right now I would say.
>1B. Just buy some time to get ready for this.
>5. Let's see if they will bring us things like if we ask for more chickens will they give us some?

When it comes to men they only can send over about 6 people at a time, so the most they could send is 2 bouts of 12 soldiers but I doubt they will commit all their soldiers to fight us like you said. But for now let's have unstable peace.

>Right now Send Pip and Illeo out to go hunt 2 deer, a basket of fish and some huney as tribute for this turn.
But ask about Moah the chicken girl and ask if the older woman would like to meet our shaman Rick to trade info about things.

While this is going on.
>Faun and Uru have a conversation about getting Faun pregnant, that decide to try after they did all the household chores.

>Rick make a dart the just makes the person pass out for a few hours.
>>
>>162092
>bouts
Do you mean 2 boats, or 2 trips?
That's assuming they only send them by boat? And only if they have 1 boat. Pip found them by land. We would need to ask Pip how many boats he saw in the village.

I figure we can embolden some of our members to violence by remembering our village and how we can express it towards them. The shaman can probably help with that.
>>
>>162092
Also, since OP did not specify, if there are 2 boats or one, Its possible that a single boat can fit 8 people, though that may be a burden on the boat when they take back the tribute.

We should try and trick them to send more people to collect tribute, thus increasing the numbers of people we can ambush and strike down on the shores. We do this by, acting a bit difficult or drag our feel, protest, whenever they send small numbers to collect tribute, and pretend to kowtow when they send too many, or just the right amount we feel we can kill without any losses to our side, or injuries for that matter.

One way to manage the tribute collection team's numbers, is to ask a few of them to follow us into the cave to help carry some of the tribute back, since some of our people are "busy".
>>
>>162102
I mean they can only send 2 bouts at a time, when they first landed they send 2 with 8 men and 4 women on them.
While sending them by land would be smarter they can cross the rirver while we pick them off with darts.

For now, we will stay friends and protection until we can protect and defend our selfs.
>If anything, the destruction of our tribe should drive us for peace than war. Illeo already has a burning hate while Uru wants to get revenge so everyone who should fight wants against the Orange tribe.
>>
>>162121
LOL, I just had a image of us fortifying the fuck outta the beach, and turning their landing into a stone age version of Saving Private Ryan.
>>
>>162134
Holy shit, yes that is the most perfect idea ever!
>Call them pussy because they won't storm across the river like men.
>Then we have fucking poison darts, bee hives and traps at every angle!

But OP don't call them Pussy in this turn plz
>>
>>162121
>Five in total, three men and two women, having come over in four small boats, the last looking to be laden with some sort of goods beneath a plant covering.
>>162121
Ok I can't seem to find the post, It seems like they have 2 man boats or kayaks, took 4 of them to bring the party over.

>???, about Illeo's age, a diver for seaweed and other underwater goods, low standing in the tribe and witnessed to get in fights
Also maybe we could drop hints to Coda, Pip maybe interested in her if she can demonstrate her ability to keep up with him. I'm hoping to lure her away from the tribe and hopefully increase our numbers.
>>
>>162149
Yeah Coda did come with a treading party this time and Pip and Illeo are going to trade so I think we can get a pretty good conversation.
>Let's get Pip with the one his age I think, but the older one does sound more useful.
>But I said last night, we could make lesbians out Illeo and Coda to get Coda back?
>>
Okay back from my sleep and you guys seem to have handled things fairly well but i think we should do the following;

1) Find more caves in the area, maybe explore further a field.

2) Obscure their entrances, so the orange tribe won't find them. Figure out where smoke from fires would exit through and alter it so the orange tribe won't see it.

3) Gather a large amount of poison, apply it to pieces of well cooked meat which we will gift to the orange tribe. In an attempt to poison their chief and as much of their population as we can.

4) Get more wolfs and traps. Maybe work on some shields and armour.

5) Remake the Atlantic wall along the beach. Cut down trees and make landing barriers to stop their boats, place sharpened logs under the water so that as they try to walk to land they are hurt.

6) Stockpile large amounts of dried and smoked fish and meat in the lower caves. So that if we need to, we can enter a siege situation against the orange tribe.

7) Conceal all entrances to our cave except the front one. That way we can harass their forces without them being able to follow.

8) Maybe stockpile medicine?
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>>162162
Coda told them everything which resulted in our current predicament with having to pay tribute. I'm not sure the degree of her responsibility or her loyalty other tribe, or even if she knows this would happen. But It did happen, and we'd be risking our existence trusting her to turn her back on her own tribe.

I'd rather go with the other girl (fk I'm just gonna name her "Apra" or something) since she is willing to get into fights with her own people. Shes not as connected to them, and has low standing with them, and she may be able to get along with Illeo. And she seems to have some propensity for violence

I suppose we can get a better understanding or her pov from Coda.
>>
>>162180
>>162178
Okay, so right now we're gonna pay tribute this week just to get off our back while we stockpile what we need.
>Fuck it, go with the girl who's Illeo age.

But now we need to decide our next turn want what we do for the month we have?
>I like what one Anon said, Stockpile dried meats and smoked fish incase we become under siege.
> Also breeding wolfs also seem like a very worth cause to put time in to doing.
>But I think we should start making leather to make better shields, armor and the like.
>>
>>162178
Good, I'm about to take a nap, so you can take over for me.
We have only so much time to do all that, and I think we can negotiate a better tribute amount.

They can also try and smoke us out of the cave. If anything we should make some secret tunnels or entrances.

We should be fucking furious for them coming back so soon. Claim that we are so few in numbers and they take so much from us, that we cannot keep up without depleting the area of food and starving instead of feeding ourselves, since we are busy giving free shit away to them for almost nothing except for sweet words and empty promises.

What if they poison the wrong people? This is not that smart of a move, since we do not know who will be eating it, and if the tribute party will eat some of them first.

I'm thinking we roll out the defense after we see them coming in to attack, so they do not decide to go by land or redirect, push out our defenses when we spot them coming in boats over the horizon. We will make them first of course.

Unless we can sneak out during the siege to fuck with them (secret tunnels and entrances yo!), we are dead of we try to hold out, since their supplies won't dwindle while ours will.

We will be making alot of obstacles and traps that will slow them down, hurt them, and reduce the amount of people they can bring to bare onto us at any one time.

We don't need medicine, we got a medicine man!
>>
>>162192
I support these actions assuming we also attempt to stockpile poison.
>>
>>162192
Well I want to try and negotiate the tribute lower, we know we are gonna be forced to pay it even after Coda "clarifies" everything.

And we need to become decent killers, Like in The walking dead where we are a small but lethal group. So far only Illeo and Pip or Uru are the best we have, in the order
>>
>>162204
We probably don't need too much, just like a few jars worth would be more than enough. We are adding them to most of our weapons to give us an advantage.
>>
>>162204
>>162206
So if we're gonna still pay tribute, what should be a good amount to pay?
>I was gonna give them a basket of meat and 2 baskets of fish.
>I was thing just 2 deers and some mushrooms might do it.

Also, everyone in our tribe are hunters while the Orange just farm and intimadte so in 1 on 1 we would win anytime.
>>
>>162213
Oh shit I just a perfect idea.
>Have Rick make a shaman robe out of pelts and shit along with a helmet out of our bear skull.
>start making war chants along with one's the induce fear in our enemies.
>>
Rolled 82 (1d100)

I'd also like to say that we will have to be going on the offensive for the most part. If all works well to the plan.

We kill a hunter/warriors or 2 of theirs without them knowing.
Then we take out the tribute party.
Then we strike at the village aiming for the chief. Or if we are too slow, or need to sleep for a day, and can't catch them before the figure out whats going on and move on us. We try and ambush them, either on route by land, or force them through our defenses on the beach if by boat.
Then we can pull back to our stronghold.
We do not need to wipe out everyone after the first 2 parts. We just need to make sure cripple or kill 1 or 2 and let them cash us.

We also need to make more secret hidden entrances and exits for our base and trap them.

And start searching for a emergency backup site incase we fail, and need to cede our cave. The cave at this point is more expendable than anyone in our group.

>>162221
Actually that is a good one, we can grab all the bones from the cave inside and out, and use it like armour/terror effect with warpaint. Dehumanize ourselves and use bone armour. Infact we can just use light pelts that hold up the bones instead of heavy pelts.

Side note, we need to find the Jaw of an ass bone for our main weapon! Rolling for it.
>>
>>162232
I am confidant we will find what I am looking for.
>>
>>162232
>cash us.
Chase us*
>>
>>162232
Man, OP has his work cut out for him when he gets back.
>But it's gonna get good
>>
>>162258
LOL, we spent nearly 2 hours talking about how we are gonna eradicate a tribe and eliminate it as a threat our existence.
>>
>>162271
Well I hope to keep some of them alive to absorb. Hopefully they will submit to WHEN we kill all of their fiercest warriors and leader, alone with any that may object. But thats probably going to be in hindsight or after the fact.....
>>
Maybe we should take our boat across to them and try to assasinate their leader with poison.
stupid to go for open conflict when outnumbered 6 to 1
>>
>>162277
Well, we could just scare the living shit out of them so they pay tribute to us because they think we're gods?
>the robes and bones costumes along with war paint, drums and chants.
I wonder if Rick can make colored fire or knows any scary gods. So we can say send us girls for your god.
>>
>>162301
Coda doesn't know about Rick so everyone in the Orange tribe thinks we only have 4 people.
>>
>>162307
So long as we can get him to make flammable alcohol and breathe fire at them. We do know how to make alcohol and that its flammable right?
>>
Actually, think we can destroy them by giving them fire-water, so they are constantly drunk and kill themselves? We should work on getting them shit fucking addicted and drunk all the time let alcoholism destroy them from within.

Hmm that is probably too meta-gamey so I'll settle for flammable liquids we can throw at them. We shall become the known as The Fire tribe. Then, The FIRE NATION!
>>
>>162300
It was also stupid for the Spartans to try to hold against the Persian empire. It was stupid of the British to hold against Spanish armada. It was outright insane of the Finns to hold out against the red ocean of troops that faced them in the winter war.

Do you notice what happens in all these events? The lesser group wins because they are better prepared or fought with their strengths. In this we are easily better off than the orange tribe, as they aren't trying to defeat us as they think they already have.

However i do agree that we should attempt to poison them but i believe we should do so in three weeks or so. That should give us enough time to gather food (both to poison and to survive a siege), prepare defences and secure both this and back up caves.
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>>162300
I'm all for killing him, but... we don't have a boat. We can kill some people for a boat though....
>>
>>162352
We got a boat some time ago
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>>162352
We have a bout, it's underground in the lower cave lake.
>I think there is still even parts of the underground cave that's unexplored.
>>
Wow that's a lot to read through.
>>
>>162368
We have very complex plans, most of which boil down to preparing to screw with the orange tribe.
>>
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>>162368
Lol sorry about that, we got carried away.
>Here's a shaman for the trouble.
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>>162358
>>162363
Link plz, falling asleep here.
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>>162381
>>162374

I don't mind at all, it's fun to see. I'll just need time to read through it and work out an action plan.

Also the boat is no longer in the underground lake since the group generally knows how to swim now. It's currently sitting by the pond at the back entrance to the cave, and the group had used it to cross the river to see the purples each time.
>>
>>162384
Alright I think I'll translate.

>>162092
>>162192
For the actions I picked.

>>162215
The Tribute

>>162232
>>162199
>>162221
Other Anons thoughts
And I think I got most of the important posts?
>>
I'm not sure if I can continue play just yet, might have to get lunch, but what I will do is try to clear up some of the questions asked earlier, so that you guys have a better picture of what the situation is, to decide on how to act.
>>
>>162394
>>162077
Well right now, we are talking to Coda for
"clarification" on WTF is going on. Then we are going to try and haggle down the tribute amount. before inevitably paying it, to buy us time before we >1B. Keep paying tribute, but plot to take them down, and buy more time.

And asking Pip for more information. We aren't going to fully commit to action till we at least clear things up and get more info right? We are not going to war just yet....

>>162403
Yes, please
>>
>>162327
we are not spartans, spartans kinda trained for stuff...
Finns fought a defensive war...
Spanish people have siestas in the middle of battle.
>>
>>162414
They still went on the attack. Ambushing the front and rear ends of soviet columns on skis.
>>
>>162413
Nah we're not going to war, we need to get a better relationship with purple too, because they are a out post all they care about is trade.
>And no, nothing is set in stone right now.

>>162403
Sound awesome thanks OP

>>162414
We can win the war, just not at the moment.
>>
>>162421
Nor can we do it if we just waltz right in and start stabbing people, or poisoning their food. I doubt everyone in their tribe will be eating it. Especially people like Apra.
>>
>>162077
You ask Pips more info about the tribe. From what he remembered, the rough breakdown was like so

>31 people total, Coda was with the main group during the exchange so wasn't counted to the total
>15 men, 16 women
>This includes elderly and children
>Of the men, 10 were of adult fighting age, 3 were children, 2 were elderly
>Of the women a similar case, 10 were of adult fighting age, 3 were children, 3 were elderly. Two of the women are visibly pregnant though.

Now that's not to say that they're all well and capable of fighting, just who is of the age to do so. Pips remembers that most of the tribe were not particularly in shape, and by their culture most of the women probably would not be fighters. Overall their mentality and physicality much prefer hunting and fishing to actual combat.

As for warriors, to Pips' eye only 4 could be considered proper warriors, the chieftain, two men and a woman. The chieftain seemed the most capable and was said to be able to protect the tribe in symbolic conflicts, like accepted duels with representatives of other tribes, and his personality was rather blunt and a little hostile. The women were a pretty decent range from happy to hostile, with the latter being most obvious in the diver woman who seemed unhappy among the tribe.

Cont. with more answers.
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>>162102
As a water-living focused tribe, they've got more than enough boats for everyone. Probably why they accepted giving one to you guys for a fairly low trade.

>>162120
The boats of this tribe's design can comfortably fit 3 people, 4 people or supplies if the occupants don't mind getting cozy.

>>162309
>>162326
Alcohol, even flammable sort is possible, but Rick only vaguely knows how to do it if he has fruit, which you haven't been able to find in the lands surrounding the lake.

He does know how to make flammable sticky substance though, from a certain kind of tree resin, which Pips knows to grow in the forest to the south of the cave.

---

Alright I think that answers most of the questions? I think I'll be heading out for a bit, but if you have anymore more I'll answer them when I return, and resume play after.
>>
>>162503
I've been up for over 20 hours so I'm nap.
>>
>>162503
I wonder if we can't just have Uru and Illeo fight their leaders to head of the tribe?
>Of course we to start training, making better weapons and armor for the fight.
>And it's only dishonorable to use poison if they know you use poison.

And I forgot but we should explore the island in the middle of the lake.
>it might have furit on it? And a distillery is pretty complex but if bumkins from Mississippi can do I'm sure our shaman can.
>>
>>162532
bumkins from Mississippi arent literal neanderthals though.
>>
>>162592
But how hard could it be?
>Mix frutie and berries with least we get from the purple tribe to make potato mash.
> then we just boil it and recondens it lster in to nice drinkable vodka.
>>
>>162667
*yeast
>>
Ok I'm back. Will properly read through the suggestions, but if a general consensus summary could be made that would also be helpful
>>
>>162092

The group has one day left before the oranges are expected to arrive. Illeo and Pips decide to see if they can range up something for the tribute, and end up actually hunting a small deer. This should be quite sufficient for their needs, if they can even take it back with them.

Meanwhile back at the cave while tending to defenses and duties, Uru and Faun come to talk about family and making a baby. Intimacy between them hadn't been lacking lately but with all the trouble going on recently they'd been restraining themselves and holding off on actually getting pregnant. With worry increasing as tensions with the oranges have risen though, they fear they may not get another chance, and so they decide to start properly trying to conceive on a regular basis, starting with that night.

Rick meanwhile makes poison and has two types, one which causes onset sleepiness, and one which is a mild paralytic and causes the wound not to clot or heal.

---

The next day comes, and as expected, the oranges arrive on the shores. There are eight of them this time, five men and three women including Coda.

>How would you like to approach them, if at all?


I also saw a lot of other plans, but they will take more time so can be enacted after this day/the oranges are met with.
>>
>>162881
I feel like I'm repeating myself.

Ask them why are they treat us so poorly demanding such high tribute that depletes our reserves.
Why did they harm Pip, he did not want to be taken away.
You claim friendship, and yet give nothing in return, this is not a friendship but rather bullying.
We are not even being protected by you since you and the tribe are at least a day away from us.
They are asking for so much that the land loses its luster, and we exhaust ourselves to your demands instead of tending to our own. Insist on being bullied into giving less tribute.

And ask Coda if she knew this would happen to us, ask her if she has done this before with purple tribe or other tribes.
>>
>>162941
I vote along with this anon, they have been mean and I would very much like to know why all this has been going.
>>
>>162941
Well they've kept coming for resources so it's been roughly the same conversation each time. With Coda though, Pips is able to freely converse with her more or less.

According to her, they are demanding so much because from what she told them it sounds like your group is resplendent with goods and they think you can handle what they're asking for. For Pips, they wanted to drag him off to marry him to the female shaman when it was learned that he knew how to domesticate wolves, though you do mention his interest in the diver woman and they say you can pretty much have her if you want, they'd be glad to be rid of her. They still want Pips though, for his domestication abilities.

As for the nature of the relationship, Coda says if your group ever does need help or protection, the oranges will totally support you in that regard, and if you feel the tributes are unfair (if you explain the truth to them) then she says she can get them to make it a more reasonable exchange and at a less frequent rate, though the tribute in general isn't something that is going to stop. They've just been heavy handed as of late to kind of put you in your place, and gauge what you're capable of providing.

You make a good case about being overtaxed though, both your group and the area you live in. Coda says that will help to reduce the tribute amount, and if you care to show some of them your stores so they can see for themselves your stock, that also will quite soundly put to rest the beliefs that your group is simply rolling in luxuries.

Pips also asks Coda about her role in all this, to which she admits she feels bad about. It's been a regular thing that her tribe sort of acts like a bully in the region around the lake, and there are two other groups besides yours (purple probably being one of them) whom they exact tribute from in order for protection. However, she had no idea that telling them of her lavish treatment by your group would lead them to being so harsh with their actions. She attributes a lot of the blame to the cheiftain, who upon hearing the stories, worries that your small group may outperform his own in terms of supplies and goods, and that you might be able to overcome the oranges (by convincing other tribes to rise up, by paying off warriors to fight for you, etc...) which obviously isn't acceptable under his watch.

Basically it seems that the tribute effort to you, has been so harsh out of an intent to put you into place and get an idea of what you're capable of. If you really are a threat then they seek to clip your wings through tribute, if you aren't, then they just want to maintain the status quo whereby they are the dominant tribe in the region of the lake.

>Anything else to ask? Care to invite them to the cave to try and settle the rumors? Any actions at all really. Remember that things are still happening on a day to day basis right now, so longer actions are not at this moment possible.
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>>162999
Checking the previous post, we seemed to have had a stockpile of about a weeks food when we last check, we can pretend the mushrooms are poisoned , and have Rick put a little special paralyzing stuff to it.

How much foodstuff and supplies do we actually have? We work our asses off.

If we bring them to the cave, we should hide Rick, and pile bones and dead stuff over our weapons.
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>>162999
Well, it seems it's only their leader who's got a problem with us, but never the less give them the deer and say next week bring diver girl and Coda, they can squash the rumours then.
>Tell them next week's tribute will be a basket of meat with some mushrooms.
>We're just gonna hide all our goods and go ham on our land makin so they think we're just a weak, small tribe so we can be left alone much like the purple with a mangable tribute for now.
>>
>>162999
Explain that they may come to the cave, and that the reason we displayed our "wealth" to her was in fact because she was a guest. Not because we could spare such resources, as in we gave up a large amount of time and "money" in order to make her feel comfortable.

Next, after they have inspected our stores, explain how Pips must be allowed to decide whom he shall mate/marry/date with. Pips will, logically, refuse to date the shaman and end that matter.

Also explain that we are willing to pay a dowry for the diver girls hand for Pips and, if their culture allows for multiple wives, for any other willing brides, except for the shaman.

Lastly explain that we also would like anyone from their village who is socially undesirable to know that we will, probably, accept them if they wish to join us.

Maybe mention that since we have our shaman and they have theirs, we could do some sort of cultural exchange?

Certainly point out to them we only know of them and the purple tribe, whom have stated they aren't going to involve themselves in any local conflicts. Meaning we can't "hire warriors to conquer them" even if we had the resources to. Maybe ask if they could point out this other tribe to us.
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>>163050
In the lower cave, there is our mushroom farm room that also has the chickens in it whrew we could hide all our stuff like Rick, food and weapons.
>It's goes so far back torch light couldn't see it when we first went down there.
>>
>>163064
Coda said we can have the diver girl for free, get a 2 for one deal if possible.

Ask how many warriors could they send at most if we we being raided by some of the men pip ran into a while back here >>156893 (I'm really asking to see how many they may considered to be able bodied fighters)
>>
>>163091
Great idea, both on the 2 wives and the question for how many could they send to help us.
>But if they are against having more then one wife just take Diver girl as a member.

>>163085
We should really wait a little while before they should come look but other then that I agree with alot of what you said.
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>>163090
That works then, but is our boat there? what if they start asking questions about why the boat is there..... I suppose we can say its for safe keeping, since the boat tends to float away when we leave it on the shore or worry someone will take it when we are not watching it. We feign common sense to tie the thing down I suppose.

>>163085
I was thinking something long those lines. Like : we treated her better than we treated each other because we wanted to leave a good impression and build good relations with your tribe and felt that it would reflect well on us to her people. Not make us targets for extortion because you think you can and therefore should.

>>162999
Also, how is purple tribe really benefiting if they need to keep getting resupplied for the tribute they pay, instead of sending more stuff back?

We should seek out the other tribe unmentioned. Don't ask for it, we should find it on our own. In fact we can probably ask purple tribe if they know where it is, for trade reasons, since they probably trade with them. Ask if they know of any others nearby as well.

>>163112
It is important that she comes to us, not be delivered to us or else they could considered it a good reason to take pip or return the tribute levels back to normal/increase.
>>
>>163050
It's true that usually the tribe works hard, but as of late they've focusing most of their efforts on things like defense, going to contact the purple tribe, and in general preparing against the oranges.

For overall food since I don't want to break it down to be as specific as saying "This much meat, this much berries, etc" I'll just say you've generally got enough food to last five days. For supplies that aren't consumable, the oranges aren't that interested in so the groups amount of those goods hasn't decreased much at all.


Either way, you have Coda explain to them that she was treated well as a guest, rather than an abundance of supplies. Furthermore, you lead three of them to the cave, and by having sent Uru back ahead of you, he and the others still in the cave quickly struggle to hide or get rid of things you don't want the oranges seeing. As such most valuables are given to rick who goes out the back entrance and waits there, most of the food is hidden in the mushroom chamber, and most of the weapons are hidden beneath bones and clothes. They comment that you seem to have improved your defenses but you mention worries about a bear to pass them off. The seem pretty impressed with the cave overall and are surprised there was a place like this so near to them that they never found. When eventually they do see what you present to be your supplies, they quietly come to an agreement. They decide they can lessen the tribute by asking for less supplies, and coming only once a month till your group finds its feet again, then increasing to once every two weeks but not more than that.

By giving them the deer, they are content with just that and say they'll put things in a good light to the chieftain. Before they leave though you have some questions about the situation with Pips. They say that if he is to marry one of theirs it is their choice who, and naturally they will pick the shaman since between his survival and domestication skils, and her medicine and religious skills, they will make for a very valuable couple to the orange tribe. They tend to not permit multiple wives but if it meant Pips going to live with them then they might be able to let something slide. All of this though is unrelated to the diver woman who regardless of the situation with Pips, they're willing to let you have her. Coda though isn't really on the table, she likes you guys and might be able to come and visit, but she does like living with her tribe and isn't much interested in coming to live with you permanently.

They do seem interested in an exchange between your shaman and theirs though, that does get their attention. They make clear that the next time they show up, in a week but not for tribute, they'll bring various things and people.

As for the other tribe they take tribute from, they tell you they are to the north of their own orange tribe, but not close to the lake, farther inland.

Cont. with the new posts, but feel free to give actions.
>>
>>163091
When asked about warriors sent by them if help was needed, they say their core fighting group (the chieftain and other three warriors) would show up in short order to help with anything, and if the struggle looked more dangerous, they could commit 12 fighters total though they don't break down the specifics of it.

>>163112
They themselves are usually against multiple partners after marriage, but they make clear that whatever your group does is your own business and they won't care.

>>163130
The boat was by the pond at the back entrance to the cave, basically Rick was waiting there with the valuables while the oranges were shown the cave.

As for purple tribe, when Pips talked with them, they claimed that the goods provided by the orange tribe were quite sufficient and valuable to the much larger purple tribe out to the west, to warrant ongoing resupplies to the purple outpost near the oranges.

When you next get the chance, for sure you can go to the purples to ask about other tribes in the region, since they seem to be trading with all of them.
>>
>>163150
Why did we tell them about Rick, we were gonna dress him up in dead bear garb and bones while throwing fire to scare them.

>>163150
Ask them how many would be coming and if they will be staying for a few days and bring their own food maybe. If asked why, it is to know if we can sustain the exchange for more than a few days.

Well now that we showed them the cave, they may want to take it from us....

Ask them why they didn't just ask us to join their tribe. Its too late now after doing this to us...
>>
>>163150
Okay first off

Pip goes to find this new tribe, maybe in any time he has after that he should attempt to tame the female wolf.

Uru and Faun work on more tools and non-consumable goods (tools, instruments, pots, etc), maybe try for a baby.

Illeo should attempt to get food as a general effort from hunting, fishing and such.

Lastly, rick should focus on preparing for the cultural exchange. By producing anything he could think of that is relevant and also by turning the bear skull and such into a set of suitable robes for himself.
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>>163204
No need, they TOLD us or OP did freely without consequence.... We can just send him instead to purple tribe with one other, to learn more of our area, since we will have less time to explore due to our regular tributes.
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>>163179
If they haven't left yet ask them to bring there shaman so we can meet her and weigh if Pip should go with.
>He's not going are you fucking kidding me.

And now they are off our backs, send Uru and Rick to the island in the middle of the lake to see if anything of value is there, bring back what they can.
>During this Uru has a heart to heart with Rick about being ashamed for giving in but knowing the survival of everyone is the most important.

While back at the cave Faun should spend more time with the 3 chickens we have trying to increse our numbers and eggs.
>Also good food for our soon booming wolf population.

Pip and Illeo should go out and start chopping down trees to make some wooden walls so we have a enclosed area in front of our cave entrance.
>If Orange asks say it's to start growing crop which it is for, but Illeo should ask how was Coda and what did she look like?
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>>163199
You didn't tell them about Rick, you only mentioned you have a shaman which they could believe to be any of you except for Pips. Only Coda saw him in the woods before she left, so they certainly aren't aware of any plans to scare them with bones and fur.

As for the next time, they said they'll be bringing the diver woman, their shaman, and then the usual 5 person retinue. They let you know though that they'll be able to sustain themselves during their stay.

When asking about why they didn't seek to have you join, they almost immediately and in unison, flat out respond that they don't want you in their tribe. The would barely be able to tolerate Pips long term and only because of the large benefits he wold bring them. Otherwise, their answer is the same for why they didn't absorb and of the other small local tribes. They have their own tribal dynamic and culture, and want to keep it that way. Outsiders would just be a bother, particularly by how different your group is and with a different language.

With that, I believe that concludes the interaction with the oranges before they depart? Will follow with the coming week.
>>
>>163245
Yeah I think would be all for them now.
>Let's have Faun pretend to be the Shaman use Pip as the translator and have Rick there but warped in furs so you can see his face but close enough to tell Faun to ask things.
>>
>>163204
In the coming week, the first few days Pips goes back to the purples to find out what they know of other tribes in the area. They gladly give him the info, though it's a little vague since their orientation of direction is different from yours. When he returns, he will focus on working with the female wolf, and is already starting to have Tintin interact with her. Won't be long before they can start pairing, and he expects a litter in some months time.

Uru and Faun work on better tools, and by now basically all the tools and weapons of the tribe are stone tipped or headed. As an ongoing action they will try for a baby as often as they can, you can't say for sure since this never a certain matter, but at their going rate it shouldn't take long.

When Pips returns, most of the group takes a trip over to the island. When they approach, they find it lined with many waterline hanging trees but no shore. Upon touching down on land, a short walk inland and the waterborne trees give way to strange fruit trees the likes of which the group has never seen, pale in all ways including fruit. After walking around for awhile they start to realize that the fruit trees are growing in rows and clearly have been planted that way, like a small orchard lining the exterior of the island. Moving towards the center, the group comes upon a series of hill mounds lined with stones and bearing carved stone doorways. Seeming to connect each of these mounds is a path of stones slightly sticking out of the ground, leading to each doorway.

Something in particular, that Rick notices the grass here to be quite short and very neat, the ground very level. Illeo also after awhile, seems to notice or at least feel like she hasn't noticed any insects and possibly even birds. One way or another the place is very quiet, save for the wind.

>What do?
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>>163303
Call out to anyone on the island, assuming no one is there then enter the mounds.
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>>163299
As an aside, since I realized I should have mentioned it earlier, but making Faun the shaman is feasible idea, since the orange tribals are actually quite intimidated by her, both because of her difference in race, and how tall she is.
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>>163245
Practice kill by hunting large game. And make some games and training regimes based around fighting and throwing shit accurately and lethally.
Set up an area for the gather to take place in, a fair distance away from the mouth of the cave, and far away enough from their boats. make sure we all agree on what to say and what not to say to them so we can be consistent.

>>163303
Leave no traces they were there, and explore cautiously. Get Rick to start making flaming sap in balls of twigs and leaves and stuff. Carve a large wooden spoon to throw with.

>>163316
cool, but what would the point be anyways since we will be revealing our total numbers with rick being present. My idea was to have a unknown extra member pop up in battle wearing scary shit to make them lose some morale or freeze a little in battle.
Its also possible their shaman lady might be able to figure out whats going on.
>>
>>163303
Keep looking around, but tell Rick to gather a some fruits from every tree so it looks like no fruit is gone.
>Knock on the door and peak in a little bit if there is no answer on any door.
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>>163360
>From every tree
>wanting them to not notice anything missing
pick one.
>>
>>163314
>>163332
The group while carefully exploring try to leave as little trace of their presence as possible. They walk around for awhile calling out if anyone is there though, but no answer.

They decide to check out one of the mounds to find the entrance barricaded with a stone door. With their efforts combined they are able to nudge it a bit, enough to fit inside by squeezing. They didn't think to bring a torch so it's difficult to see but in the dim light the place appears to be a crypt of some sort, with a singular hallway lined with remains in cutout coffin spaces in the walls, leading to a lowered central chamber which has a hole in the ceiling to let light down on an actual closed coffin made of stone. Throughout the place are lots of pots with rotten or withered remains, though there are torch sconces on the walls from which hang old sort of small tapestries. Shame you don't have a means of fire with you.

It's a safe assumption to make, that the other mounds are like this one, burial purposes.

>What do?

>>163369
I think he means try to take only one to a couple fruit from each tree, so that it doesn't look like fruit has been taken (no one is going to notice just one or two missing), but having taken from all the trees, a large amount of fruit overall is collected. Rick can do this before the group leaves.
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>>163386
Fine, Take as little as possible, we just want the seeds in the end.... We won't be able to take enough to make alcohol.
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>>163386
Okay if we're going back to the camp have Rick start to make flammable sticky tree resine, with the aid of Pip. When he isn't tending the the wolves, chickens or hunting he should be learning from Rick.
>Let's plant some seeds in the Forrest in hidden locations, but we need to test the fruit and see what we can do with them.

Uru and Faun should spend time making a tanning rack to start making leather out of pelts.
>Also have a candle lit night in the mushroom room alone to try to conceive.

Another Anon should pick what Illeo does I don't know what she should do.
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>>163425
Don't plant it yet, we want to see if we can trade for some of the fruit from purple tribe so they don't think we stole from the sacred island. It would probably make relations worse than what we have with orange. Or if we can find some of it growing naturally in the wild.
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>>163454
I'm not sure the Orange will care we took some fruit, but in case we do yeah let's go trade off the fruit for some Rick and make Alcohol with.
>Also if possible get seed for any crop they might have?
>>
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>>163506
*They *Can
Sorry guy I smoke to much weed to spell.
>I'm a simple man
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>>163400
The group decides not to disturb the burial mound any further, and take their leave. Any items or weapons are not theirs to take.

On the way back to the boat though, Rick makes an effort to pick a single fruit off a number of trees and ends up with about twenty. Curious, Illeo takes a bite of one she grabs herself, and finds the taste to be rather strange. The fruit itself is very juicy and fleshy, but the taste is a little too bitter for her liking.

With that the group returns back home and though they'd like to go trade off some of the fruit to the purples for something good, they don't have time left to do so if they want to be ready for the oranges.

Back to regular paced play.

---

Faun has been tending to the chickens and there are now six of them, as well as a steady supply of eggs. Uru assists her with this and among their other duties, including constructing a rack for treating hides, they continue to try for a baby. There was an idea to make a special night in the mushroom chamber, but they dismiss the idea as being a little too morbid what with the remains of a dead person in there.

In the last few days till the oranges come, Illeo takes to hunting to build back up the groups stocks of food. Pips just continues to work with the female wolf, Rick busies himself with collecting tree resin and treating it to be more gooey and flammable

One way or another, the week passes over and the oranges come again. There are eight of them this time, three men and two women, plus the presence of Coda, the diver woman, and the female shaman. This time instead of waiting for any tribute, they set up a small temporary camp.
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>>163506
Our relation level with purple compared to orange.
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>>163601
>trade off some of the fruit to the purples
Why? We don't want them to know we went to the island they told us to stay away from. Don't we?
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>>163632
I thought they meant the purples to trade the fruit to. If not, is anyone getting the fruit or are you just keeping all of it?
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>>163639
i thought we were making alcohol to trade from the fruit?
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>>163639
Give it to orange i suppose. or plant the fruit in the ground somewhere far off from us...?
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>>163601
Alright now that they are here ask for the diving girl, shaman and Coda all come up to our cave but just outside of the gate for the Shaman and Coda. The Diver girl can come in but tell her just to stay in the common room for now.
>Send out Pip and Illeo to do tribute and do some talking as Rick and Faun get ready.
>Faun need to have some questions and answers ready for the other shaman.
>Rick needs to be hidden but Uru can ask qestions for him or give Faun info.
>>
>>163601
Send all of our our group down, begin the cultural exchange! Everyone is to enjoy themselves but to be cautious.

After the exchange, everyone but Rick and Pips should work on cutting down trees around our cave, to be later processed.

Pips is to go with rick and trade for some goats with the purple tribe.

After this Rick is to work on making candles and other long term lighting solutions for our cave. While Pips works on taming the wolf.

Any suggestions?
>>
>>163651
That's fine if that's the plan, I just got confused for a bit.

>>163652
It was the oranges the purples said didn't like the island, though they themselves didn't seem to be fans either. Planting the seeds though should be fine, you can easily find some good spots in the hills to the north and east.

>>163664
Some of the group approach the oranges to invite them to the cave. Visibly as is the case, they more or less shove the diver woman (did she have a name?) off the boat and tell her to enjoy her new life. She is brought back to the cave and taken inside, made to wait in the first room area for the time being.

Pips and Illeo go to offer tribute again but Coda says because of the renegotiation it isn't expected till another three weeks so you just take it back. During this time Faun prepares to act as the shaman, and dons the outfit made by rick of the bear hide and skull. Her approach visibly frightens the oranges, and even after they understand what's going on they remain on edge. Overall the cultural exchange goes quite well, and some tensions with the oranges decrease as you try to remain friendly towards them. As well, with Pips and Coda as translators, Faun and the female shaman are able to trade some valuable information, of benefit to you in knowing one of the best uses for the seaweed of the lake in making a white power which acts as a good cleaning and dyeing agent as well as for medicinal purposes. More than once though the shaman asks about Pips and a marriage to him, and how he would do well for both your tribes.

This general process continues for a few days till the oranges have to leave (any actions to have taken with them after the fact are fine, will retcon them in), and they say they'll be back in the three weeks time for the tribute and another exchange.

>Anything to do for the rest of the month, apart from the orders already stated here >>163699
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>>163773
Have the Diver girl go out with Illeo for fishing and seaweed gathering to Illeo.
>Also have Illeo try to learn more of the Forrest speak and have a moment where the two become silent friends when they play in the water.

After the trees are cut down start the process of making wooden wall and making the area at the entrance of the cave flat and clear of rocks and bushes.
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>>163773
Oh, okay, Grab as many as you want then.

>>163664
>Send out Pip and Illeo to do tribute and do some talking as Rick and Faun get ready.
>Pips and Illeo go to offer tribute again but Coda says because of the renegotiation it isn't expected till another three weeks so you just take it back.

>>163245
It.. what? why did u want to offer them more tribute?

>>163773
Start integrating the new girl I named "Apra"
or maybe Appa, or Apa. I got sic kof calling her the second girl violent girl w/e. make sure she is welcomed so long as she proves herself and worth, teach her, and have her spend time with Rick, and Uru.

Try to find the other tribes, make contact and see if they would be willing to co-operate with taking down orange, make sure they are being bullied by orange first.
>>
A month passes, as things progress as planned.

The most important change, Apra, seems to get by well enough. She's obviously tense and unfriendly at first, but when the group treats her well and doesn't antagonize her, she adapts well to her new life and starts pulling her weight as an experienced fisher and diver. Her spare time is spent with Rick and Uru trying to learn the ways of the group. The only thing of note that occurs, is she freaks out when she first sees the white peaches from the island, and thereafter wants nothing to do with them. When asked she refuses to speak of the place and simply refers to it as haunted.

An ongoing effort is to fell trees in the area to better fortify the cave, at some point Apra being carefully filled in on the plan, which she seems alright with and indicating that she would help if it came to violence, at least in defending. Early on in the month though, Pips and Rick go to the purples to trade, and learn of the other tribes in the area. They manage to get four young goats for the cost of most of the furs your group had gotten. Upon their return, an effort is devoted to making an outside pen area for the goats and chickens, since they would do better with some sun you figure. If bad things happen, they can also easily be taken inside the cave. With this, the group has a steady supply of eggs, chicken meat, goat milk, and eventually goat meat.

Illeo meanwhile is tasked with heading out to find the suspected other tribe that the oranges take tribute from, since Pips will be busy with the wolves (which by the end of the month he is successfully mating), and after two weeks does indeed find them or at least who she believes to be them. A small tribe dwelling a ways into the forests to the north of the oranges, on an offshoot stream of the lake. After hunting for a few days to build up stock, Illeo approaches them peaceably and offers the meats to trade. Her grasp of Forest Speak is not as good as others in the group but she tries to converse with them and figure out how they feel.

Only fourteen people to her knowledge, basically a few families spread out through the woods along the stream, they don't seem to be too happy with the oranges exacting tribute, most of their ire stemming from just wanting to be left alone. However, in the past the oranges did actually help them out when another group of people tried to keep raiding them and drive them out. As such, while somewhat unhappy with the situation, they do feel indebted to the oranges and also rely on them for trade in some items and foodstuffs. After spending a few days with this tribe, Illeo makes the effort to return to the group. The rest of the time she spends hunting and sharing duties with Apra.

Also overtime the area outside the cave has been cleared of things like rocks and plant growth, and a second wall has been made outside, creating a sort of semicircle around the mouth of the cave.

Cont.
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>>164327
>Updated map of the entire lake now, the pink square is the newly met tribe.

The month passes with some good developments made by the group. Any actions to take going forward, both with the exchange with the the oranges and also general actions? If they aren't too complicated, the group can kind of go into auto-pilot mode for a number of months that you choose, and assuming nothing serious happens they'll just continue business as normal with doing duties, performing actions and interactions, and developing.

Cont. with a map of the island as well
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>>164453
The island, showing the line of wild trees around the exterior, the orchard arrangements in pink lines, the mounds, standing stones and paths in black, some sort of flower arrangement path in purple, and a tall rocky outcropping to the upper left, which from what you could see without exploring, would give a clear view of the island as well as the entire lake region pretty much.
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>>164453
Continue enhancing our cave + the surrounding area, taming more wolves, trading supplies, farming the fruit, hunting, fishing and generally just getting better off. Also produce the complex fabrics that Faun knows how to make, turn them into rugs, clothes and such.

Additionally, see if any of the tribes have anyone else they want to unload on us, after making sure they aren't useless, "cursed" or a criminal.
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>>164327
At night have Apar try to teach everyone better Forrest speak with Pip helping when he can to try to double how fast we can learn the language while talking about what the Orange tribe is like and what they have.

Pip and Uru should try to make arrows now that we have feathers and alrwdy made darts.
>Have Pip should keep trying to get the wolves to breed, as well as taking care of the animals in general.

Illeo and Apar should go out hunting looking for big game but also to try to teach Apar how to take bigger game.
>Durring this Illeo should give Apar the cold shoulder because she know the meat has to go to the Orange tribe.

Rick and Faun should spend there time looking for fruit to make Alcohol out of or anything else of interest.
>Other than foraging he should work to making leather out of what ever pelts we have.
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>>164600
Ask the scattered people if they would like to come live with us, and stop paying tribute to orange tribe. Test the waters a bit first.

make proper contact with the other tribes, but when orange starts raising our quote tribute again that is when we need to put our plan into action.

So start practicing with weapons and making bone Armour with head protection. Start layig out traps and obstacles on both likely land routes to our cave from their village, but keep them out of the way and a bit hidden. Make barricades and sharpened punji stick to stock pile, we can deploy them later. start building some walls that will forces them into narrow areas when they come to us, like a outside wall or palisade.
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With a general plan of action, three months pass safe, sound and productive.

The cave is continually enhanced and strengthened, to where now it is a small fort, with both an outer and inner wall, an external enclosed living area including a place for the animals, and the chambers inside the cave start to become rather comfy with wooden furnishings as made by Uru, and several fallback points. Beyond the fort, two crude watchtowers have been built, one by the shore and one in the treeline. Also a general frequency of wooden spike barricades all over the place, so that attacking the fort en masse would be difficult. Cleverly you are able to prevent the oranges from noticing all of this, by doing all dealings at the shoreline.

The wolves successfully mated, and bore a litter of four pups the week previous to this. Pips is ecstatic and is looking forward to raising them, and the female wolf though still skittish and sometimes hostile is relatively domesticated enough that she no longer needs to be caged 24/7. He questions the feasibility of catching more wolves in time, to avoid inbreeding problems. For the other animals, the goats have matured more but aren't breeding yet. The chickens though, there are a good few now, ten total.

Trading has moved forward with the purple tribe who are able to provide flax, which Faun can work with to make linens and string. There is also some effort to plant seeds of the plant but the group isn't that versed in agriculture so it's a mixed result. Still though, before long everyone in the group has relatively nice clothes, and the fort is becoming adorned with proper beds, roofing, drapes and even floor mats.

Food stockpiles have recovered and quite stable now, to a rate where you are more than capable of feeding everyone, paying tribute, and still increasing your supplies by a good amount. With frequent short trips to the island for peaches as well, some booze production has been undertaken, resulting in a bittersweet wine of sorts which some in the group have taken a liking to, except Apra of course.

The pink and purple tribes didn't really have anyone who cared to come live with you, but the oranges did have a crippled man who they could shove off on you if you please. The problem is you aren't sure if you can trust the oranges if you eventually plan to take action against them. Apra was an exception for being an outcast already.

Cont. with individual progress.
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>>164770
During the nightly group time, Apra has been working to learn the group's language, and they hers. In the time since, some of the group quite readily know Forest Speak and everyone at least knows it for basic conversation. Also by now, Faun is more or less fluent with the group's language.

Pips and Uru working together on weapons, were finally able to develop a very primitive flatbow, largely due in part to the flax worked by Faun. Making arrows though is a bigger problem, and so far they have been using basically lengthened darts which aren't accurate past short distance. Actual feathered and stone or bone tipped arrows haven't yet been figured out. Also in their time, they have been making leather, to much use among the group.

Illeo and Apra have been alternating hunting together, between the lake and the woods, with each picking up the others style. They don't particularly bond though because Illeo is frustrated that their gains still go to the oranges.

Rick has been making candles and medicine when not making booze, and has considered reintroducing the religion of the original tribe though he isn't sure if that will take. Also he has considered the idea of group leadership, and if there should be made a leader among them, or if some kind of ruling system should be established. At the very least though he's consistently entertained the group with stories and legends he knows.

Lastly, Faun has realized she is pregnant. She and Uru are giving it some time to make sure the baby continues to develop before they tell the others but they delight in the good news. It comes with a bit of a drawback as well, in that their bond has become so strong that they are tending towards spending all time they can together to the point of slacking off for more time to be with each other. As such, their productivity has decreased. Faun herself as well, is not far enough into her pregnancy where it would otherwise normally hinder her productivity though.
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>>164843

With things as they are, what to do moving forward, a similar amount of time unless specified otherwise?

>>164769
One of the focuses will be to establish better contact with the other tribes and assess the situation with the oranges, as well as a general group focus towards preparing for combat and conflict.
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>>164863
Tan the leathers blackish-red and attach bone to them to make armour. Make black and white war paint, enough to cover everyone's skin. Practice with weapons constantly.

I'm thinking about getting live fish to farm in our cave pond. is the water in the lake fresh or salty? If the water in our cave is drinkable, then we leave it as is, since fresh water is more valuable than fresh fish.

Make more large wooden spoons that have been fire hardened to toss flaming balls of tree sap and tinder at people. stockpile some firewood and tools to make fires faster.

Go endurance hunting some wild animals farther away to get extreme shape.

I'm sleep now. I think my thinking quality is slipping.
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>>164843
I propose the following plan;

1) We continue to stockpile every resource we can.

2) We teach the crippled man some skills that aren't effected by his disability/ make him feel welcome, see if he has any knowledge we don't.

3) Attempt to improve our boat, continue to develop bows and maybe cultivate more of the fruit.

4) Have the relationship between Pips and Apra consummated by the rights of our old tribe by Rick.

5) Get more wolves, chickens and goats

6) Continue to gather luxuries to sell and to use.

7) Maybe take an entire day off to just relax and enjoy ourselves altogether.

Any other suggestions?
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>>164863
That sounds amazing everyone and everything is going pretty well for the time being.

I say take the crippled man, he could have some skills but if nothing he can be a guard or at least helping hand around the cave.
>That said I don't think he has the ability to betray us, just a simple old man to help Rick with shit.

Uru and Pip should go out on to the plains to look for more wolves, but while out there Pip should bring a pup for Uru to bond with.
>We should try to make the 3 puppies to guard dogs but one should go to Uru a another hunting/breeding dog.

If we have leather, Faun and Illeo should come together to make some leather blind shields and armor.
>But during this Illeo should talk about her dislike towards Apar but Faun tries to sway Illeo a bit, feeling like she could be nice.

Rick along with Apar should go to the pink village to trade with.
>Send some chicken meat, goat milk, eggs and some candles.
>Ask what the kind of animals and plants they found in the Forrest around them.
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>>164953
If we combine both of what we want to do it will turn out 2x as awesome.
>Hella my negro amego
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>>165068
I can agree to this

>Hello my melanin enriched brethren
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>>165176
Did you hear about the Pink tribe? Do you think we should try to become closer to them and try to unite against the Orange tribute.
>If we convince purple, pink and stop paying tribute our selfs they won't have the men to take out all 3, or even us and pink.
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>>165176
Realised the time, need to get to sleep. You know the general plan; tech, unify and trade until we are kings. See you in 10-14 hours...
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>>164930
The group in their spare time works on some crude leather armor and bedeck them with colors and bones, a fearsome sight indeed. As for the fish, as far as you know the cave is actually connected to the lake, both freshwater. In the cave though, without any access to sunlight nothing grows so the few fish that do find their way to the cave don't remain for long.

The idea for wooden throwing spoons comes up, but the usefulness seems limited when all the members of the original tribe know how to use slings exceptionally well as a necessity. They figure better to train the others in the group of their use than to hamper the best with throwing spoons. As for the hunting, as a plains hunter endurance hunting is Illeo's specialty, she's in about as peak physical condition as a woman can be. Apra too is fairly fit, a rigorous swimmer's body, but the others leave plenty to be desired. Illeo tries to whip them into shape with basic training as well as having individuals go hunting with her every so often.

>>164953
>>164955
You agree to take in the crippled man the next time you see the oranges. He turns out to be an adult of about Faun's age, and is crippled in the sense that he is missing a leg but is not actually paralyzed. A small problem though that he still seems loyal to the oranges despite them getting rid of him, so the group has to behave in a way that appears they aren't preparing for conflict with the oranges. If the time comes, he may need to be tied up or something. His skillset though is in boat making, and how he lost his leg, so overtime he can make another/more boats for the group. Also, more flatbows are made, though their usage varies depending on the user. Better arrows are made though, still not feathered but actual proper length and tipped. Their accuracy is crap but the group makes lots of arrows, and they will cause harm if they hit.

As for Pips, he and Apra are married by Rick, another bonding experience for the tribe. Pips and Apra themselves do not have a proper bond yet though, like Uru and Faun had time to develop, so this relationship will need to be steered and given interactions overtime.

Meanwhile an ongoing trend is to tend tot he animals. More chickens happens, the goats seem to be old enough to mate, but the wolves will need some more time before another litter. Which is fine, because Pips wants to make sure the first batch of pups are raised and trained well.

A final effort is that the group picks a day of the week, which is devoted to taking a break and building bonds of the tribe. It takes some getting used to and the group has to shuffle around duties to be able to take a day off, but it ends up being a welcome change and increases group happiness for the most part.

Cont. with the other orders.
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>>166339
>>164955
The crippled man (name needed) will most often be invested in helping Rick who is already the most sedentary of the tribe, and welcomes the help.

Pips as before wants to get at least another two wolves, but figures to wait at least till the pups have matured more and don't need his attention as much. Along the way though he tries to make it so Uru participates and will end up with a wolf of his own. Uru likes the idea but isn't able to invest as much time in this as is needed.

Faun and Illeo, when the latter isn't hunting or training fighting, work together on the leather outfits and even some shields in the manner of the one they found in the cave. The come to converse and Faun tries to convince Illeo to give Apra a chance, considering she will probably be a permanent addition to the tribe. She does manage to gain some ground when she brings up that like Illeo, Apra was herself an outcast of her tribe. Also putting it rather bluntly, Illeo and Apra have somewhat similar personalities.

Rick when he gets the chance to do so, makes an effort to get on up to the pink tribe for trading. It seems they accept the gesture, but as before would much rather just be left alone. In exchange though, they do provide Rick with some domesticated rabbits as well as try to show him how to domesticate and raise them. This could actually come in quite handy given how often Illeo finds herself catching rabbits.

>>165227
Pink would be very hard to convince, though it may be possible. The more you get to know them, the more it seems they are generally just a much simpler people. Less advanced than you, less worldly than you, and very insular. That isn't to say they are less successful or less capable than you, just that talking about things like the dynamics of the region and the position orange has, doesn't interest them. Purple though time and again affirm their lack of interest in the happenings and politics of the region. They pretty much exist only to trade goods from the forest region, to send back home to their parent tribe.

Either way though, you are at least able to establish a semi-regular trade with the pinks and purples. The purples love this, and keep up their import of things your tribe considers valuable, like flax and in the future possibly more goats. By this point, it may be nice to assign names to the other tribes too rather than just their colors, unless you prefer it that way.

Last but not least, is a regular collection of peaches from the island. Both Apra and the cripple are growing increasingly agitated by this though, despite that the rest of the group rather enjoys being able to have the fruit and the booze from it. The efforts to plant seeds though are mixed. Some have taken, but either way you believe it will take years for full trees to grow and bear fruit.

Cont with the final bit.
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>>166378
Another three months pass, and it is now winter. Hardships come with it, as well as the oranges turning to a bi-monthly tribute collection as a result. The snows have come, and though the cave is probably the warmest and coziest place to be in the lake region, actions outside the cave do not progress well, and certain things cannot be done at all because of the season. Really the only process which remains unhindered is collection of fruit, since the island strangely seems to be barely effected by the winter.

For tribal details, the group had been progressing in pretty much all areas quite well, though that progress has slowed now because of winter. Still, strong gains were made and if nothing else, they are quite prepared for the winter with the stocks they have. Rick can tell though from his experience, that between this and the ongoing tribute, by spring the supplies of the group will dwindle to nothing, so everyone will be quite busy when winter passes to start building up to where you used to be for supplies. Incidentally, everyone is fairly well prepared for a fight, if only in gear rather than training. Physically there has been some improvement along with some fighting capability, but one thing stands out, in how well armed and equipped everyone can be if the need arises.

For personal details, the group has generally been getting along, and winter has also demanded closer living which has increased the overall group bond. Individually,

>Illeo has gotten over most of her issues with Apra and on a practical level get along well.
>Uru and Faun are doing well and everyone is happy for them knowing they are expecting. Faun herself is four months pregnant now, but will very soon have difficulties performing duties as the later months come and her body has to handle the stress of heavy pregnancy.
>Pips and Apra haven't really improved their bond at all, and their marriage is treated as a formal thing but little else. Intimacy is non-existent, and they simply remain as fellow tribe member. All that said, this is not making them unhappy, as neither it is making them happy, it's just a background detail for them.
>Rick is becoming conflicted with the concern about a tribal religion, and lack of leadership or command roles. He has been largely busy with duties and working with the crippled man though, to dwell too deeply n this, but it is bothering him.

Furthermore, everyone is pretty familiar with Forest Speak now, and the new members are adjusting steadily to Plains Speak of the tribe.

So, having come this far, what do, going forward? I'll assume another three month jump unless stated otherwise.
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[Spoiler]FUCK, goddam lost all my text when I hit backspace[/spoiler]

>>164953
Why did we marry Pip and Apra (I kinda like Appa or Apa more now but w/e.) she was integrating fine.

Why did we just accept the cripple, call him Cripy I suppose.

Do we have any fast acting lethal poisons?
If not, then make some.

Train the wolves to attack on command.

Start practicing hunting at night, so we can move at night better. Spy on the orange tribe from a different direction. Leave no track or traces. Do so before sunset and leave before sunrise.

We prepare to kill a member of their tribe before the end of the turn discreetly.

How far away is orange tribe?

Ask Rick to reintroduce some small amounts of our old religion, for bonding purposes, mainly to give us all some common values and things we can have in common, but not to be heavy handed with it, and for it to be as intrusive as possible for now. Ensure that aspects of violence and fighting spirit are made in emphases in his preaching, towards those who wronged us greatly, or steal from the tribe (look at you orange people.).
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>>166544
Pips/Apra marriage can be retconned if that's wanted, it hasn't really gone anywhere yet anyway.

Same as Cripy, though in his case there were two people calling for his acceptance.

Both of these cases though, need a consensus if the want is to reverse those actions.
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>>166636
The marriage is good imo, i like the diver.

I think we should hit the Orange tribe's collectors on their first visit this spring
Their stores should also be depleted-ish, and they might not be as attentive after a long cold winter
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>>166748
I think his point is that Apra is part of the tribe one way or another, so Pips could marry someone else instead to bring them over as well.

Again though, I'll make it so whatever most people want.
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>>166748
We are well fortified so if we take out the collectors we can dig in and defend an eventual counterattack
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>>166758
ok that is a good point, however that person might not be loyal to us, and we are getting to be a high % of ex oranges in our tribe.
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>>166761
Assuming that Cripy gets retconned, then only whoever Pips marries would be loyal to the oranges, since Apra already says she's fine with defending if they attack. Just one woman to have to restrain wouldn't be much a problem, even a heavily pregnant or holding a newborn Faun could sit with a weapon to watch a tied up orange.

Though that said, Pips also doesn't have to marry an orange. It might be smarter in this case to thin their numbers, but it's not required.

Anyway, I'm off to sleep, I'll read through and continue play when I return, so feel free to throw up actions, suggestions, or just plan like last time.
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>>166758
Pretty much

>>166769
The problem with Cripy is we intent to kill a notable amount of their tribe which includes most of their strongest people, and leadership. Hes been stated to still be loyal to his tribe despite him living with us and being dumped on us. We may just have to kill him rather than retconned him out, since even if hes with the other tribe, he would be left to die or a very difficult live after we try to destroy their leadership.

In all likelihood we won't be taking over orange tribe, and we may or may not get a few of their women to join us in ours. We will probably cross that bridge when we come to it.

I'm also worried about the power vacuum that will result in the aftermath. Its clear all the other tribes are kinda wimpy. Even ours got wiped out by stronger tribes. But we cannot truly grow or expand with orange constantly exacting resources from us, and likely increasing it if we do get bigger and have more people.

I think the most pragmatic approach is either destruction of their group as a cohesive force, which means kill any and all that could be a thread, or cease signs of hostile behavior (low threshold for kill orange people), or focus on killing their leader and anyone who has the strength or authority to continue after him. Namely the warriors and the female elder shaman.

>>166544
I don't know why spoiler didn't work.....

And how far away is Orange tribe to ours by land, and by boat? Do the tribute party go visit the other tribes to collect tribute before us?

We need to know these things in order to plan the best course of action. Which I think the biggest thing it will affect is, either we try and kill the chieftain first, reducing their ability to make decisions and be a led by a competent leader, then run back and kill or capture the tribute party.
Or
We take out the tribute party first.
Then we either attack them where they live, or wait for them to send more people, then attack them.

So we would probably need to have multiple breaks in between to decide the course of action.

I'll be going back to sleep now so, what do you guys think?

>>166769
For now though, work on teamwork. One of our greatest advantages as humans, is to be organized and work together and know what to do and when while fighting. Make up some call signals and signs to communicate.
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>>166769
Well tell the Orange (How is Lumpur for a name?) tribe when they ask for next tribute, say the winter hit our tribe hard and we need a little extra food to feed everyone and have enough to play some tribute.
>Not really but I didn't want to pay tribute during the winter do this is a good way to get out of it right?

While in side the cave I think Rick and Crispy should work together trying to improve the bows and arrows along with better poison.
>Rick and Crispy should become drinking buddies when Rick tricks him to drinking the wine but Cripy accidentally reveals why the Lumpar hate the peachy fruit.

Illeo, Pip and Uru any time they aren't doing chores should be practicing hunting big game, target prarice with darts and arrow with fighting between people to get better at hand to hand combat.
>The trio has a great time practicing how to fight and hunt, but they exclude Apar because they don't what here using these tactics agasint us, So!

Faun should spend her time making thick clothes for the winter while Apar, with some help from Rick, tries to make the comflauge to make it near impossible to see anyone with it on at night.
>Faun should tries to know Apar more, asking about her family, life and skills she's her. Apar should tell a story where she was in a high a class family but her secret war found out.

But Other then the normal stuff just improve what we have, work towards better wine and armor along with training the wolves.
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I'm back, ready to continue play. Will ready over the responses.
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So it looks like there's an acceptance to retcon Pips/Apra marriage, and for simplicity sake we'll say Cripy's time over was only temporary and has gone back, which allows for the group to be in full attack preparation mode.

>>166544
The problem with spying on the Lumpur is that they are far enough away that it would take a long while to reach them. It can be done, but it will require the group to split up. It will also be difficult because of the season, both in terms of trying to survive while spying on the other tribe as well as trying to maintain stealth/camouflage in the snow.

Looking to kill one of their tribe though, anyone in particular? Speaking of distance, I'm not going to try and find out specific lengths, but it takes roughly four hours to reach them by crossing the lake via boat. To simply cross the river south of them and then walk up, would take about a day.

Rick taking the chance though gladly starts to reestablish the original religion (details needed). The main focus is to bring unity and values to the group, as well as to have a militant mindset. In particular, Rick sets up a shrine in the cave.

>>166836
It occurs to Uru in his dealings with the other tribe, the possibility of marrying Pips to the female shaman, and then when the time comes and you do attack the other tribe, to remove their power structure and have the female shaman run the show, with Pips and as a result your group overall controlling her from behind the scenes. Just a thought.

From what you understand, they alternate their tribute collecting by different days, but it's usually the same amount of people of them who go to do it. There are a few daus betweenn each collecting though, for what that's worth.
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>>167113
You probably won't be able to avoid paying the tribute, but you can try and make is a lesser amount, or to give them different stuff which you don't need to survive.

For more specific actions, Rick tries to better work with the arrows at least, and comes to be able to poison them, and will work on a more effective poison at that.

Winter hunting is a lot harder to do but about once a week they are able to rustle something up together. Their ranged skills are emphasized and so increase a little, but the practice fighting one another is paying off for sure and the group is getting more and more familiar with their weapons. Notably Apra isn't included because it might become a risk later on if she turns hostile.

Faun and Apra work together to make better clothes for the winter, which basically comes down to layers of furs and leather. It worked well for you before, it's just made better now. During this time together, Faun and Apra get to know each other better and it is learned that Apra was an upper family in her old tribe but when the new chieftain took over her family suffered so that his rule would not be threatened. For her own skills, pretty much what you already know, that she is an accomplished swimmer, diver and fisher, and has good experience with boating. Also worth noting, she has some experience working with fish to get fish products. So like, if you catch venomous fish, she knows how to properly extract the venom glands, or like with bottom feeders she knows how to properly prepare the meat for consumption.

Will cont. with the time passage next.
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>>169741
Another three months pass, and with it, the beginning of spring as the snows start to melt. Also having passed is the year anniversary since your original tribe was scattered and you set out to create your own.

For group progress, the fort hasn't progressed much in the way of construction because of the winter, and stores are low now. However they can start to be replenished with the beginning of spring. The fort interior though and basic living has improved, as closer living and constant use of the cave in particular, has led to necessary improvements to where now the fort is an even more well-furnished and liveable place than your original tribal village. As for dynamics, the group bond has increased at surviving the winter together, and the original religion (again, details needed) has come to be accepted and brings unity and common values. The animals too haven't prospered much, though they are all older where it matters, so the goats will be able to start breeding and the wolves are fast approaching adulthood (not ready for combat but capable of hunting), while Tintin and the female will be able to mate again for another littler these coming months.

Individually, a breakdown

>Uru and Faun are getting by well as usual, with Uru having become more capable of a fighter at the cost of some of the finer aspects of his crafting skills. Faun though has constantly been working with clothes and textiles for the tribe and is become a real professional, such as being able to make good bowstrings without a problem. She herself is now seven months pregnant though, and it's starting to severely impact her productivity. Fortunately her usual duties involve sitting around most of the time.
>Illeo and Apra are on pretty good terms and kind of got into a war or competition of sorts to see who could end up being more physical and a better fighter. Ileo still has the lead and is by far the most fit among the group, but Apra has overtaken Uru in physicality at least.
>Pips too is a more capable fighter and probably the second best after Illeo. To be fair a lot of his time is devoted to the wolves which is really paying off as the pups are well domesticated and able to be let loose among the fort without issue. The female is still too wild for that though, and Tintin is always kept close by to keep her more stable.
>Rick has developed a pretty effective poison now, better than the ones before. As well, he is doing a good job as a shaman and maintaining the groups faith and fostering its culture, as well as the usual of keeping everyone healthy and trying to expand his own medicine skills.

So with that, what to do now? There is obviously a desire to start acting against the Lumpur, but also supplies are low. Priorities needed, same as the usual actions and interactions for the group.
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>>169853
First off, everyone, apart Faun, should get to hunting and gathering food.

Faun should work on replacing any damaged tools, goods and clothes that she can.

As to the group religion; ancestral worship, focusing on building on what they have done for us.
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>>169853
we paganism. Ask Rick to pray to god of the forest to give us some fuckin food stat.

Pip should send the wolves out to get food, if they are capable of hunting something and retrieving it that is, it would make hunting in the cold easier.

If its possible they should focus on trap based hunting and make some warm clothes out of what they already have.

If the mushrooms are still alive we could use that to supplement our food while its winter still.

Ice fishing if its possible, most likely not, but if Apra knows a way to make it happen we should pursue this.
>>
>>169853
Like the other Anon said send Illeo, Apra and Uru out to go hunting for big game and fishing all in the big group to up productive and our haul.
>Hey, feeling like he could win, sets up a challenge, who ever bags the biggest game/biggest fish hall is the top Hunter.

But Rick and Pip should make some trips around to the other tribes trying to get more chickens, goats, rabbits, other animal or farmable crops from anyone.
>Tell them to try to learn how the purple make the thing they call bread? Along with asking about other thing the parent tribe can offer.

Faun should stay home and start build a place to keep the child, a way to carry it around and make some baby clothes.
>Other then getting ready for the baby she should try clean and make better versions of the Bow.
>>
Has there been a decision as to who should lead the group? I think we should nominate Uru as he is the most level headed and is most concerned about group welfare, also he has a kid coming so im sure he wants everything to go smooth
>>
>>169914
>>170013

The first and obvious order of business is to replenish the groups supplies. As such everyone who is able bodied go out to hunt and fish, both to get as much as they can as well as to increase fitness after spending the winter cooped up. They also make games of it, competitions, but usually Illeo wins the hunting while Apra wins the fishing, as expected.

Faun now in the late stages of pregnancy keeps to the fort and between her lessened usual duties, also sets about preparing for the baby, including a means of carrying it hands free, and swaddling for it.

Rick when the boat is available goes to meet with the other tribes, particularly focusing on interaction with the purples. He's able to get another two goats, as well as learn of the secrets of bread and how it comes from a planted crop. He asks to be taught this since the group doesn't understand agriculture, and the purples offer to send over a couple to basically teach your group the basics of agriculture, if you can make it worth their while. Also while discussing with them, he learns that their parent tribe is able to provide pretty much anything you can think of or ask for, if the trading is good. To their claim, their parent tribe is something called a "city" far to the west, that gets in goods from all around.

>>169969
>>169914
A sort of mix between ancestor worship and pagan gods is developed, whereby the ancestors of the tribe deserve deference and tribute and in return grant guidance and favor, although present in the world itself are actual gods who can also be interacted with as is the belief.

It is unclear what is the nature of this forest god, but the group make some small offerings on an ongoing basis, hoping for favor.

As for the wolves, they are capable of hunting with the group I mean, not like they can just be let loose into the wild to fetch food. The rest of the stuff, isn't entirely relevant anymore with the passing of winter.

>>170098
No leader yet, and Rick has been feeling the need for something like that. He's not sure how it should be done, but believes some form of governance should be adopted. The original tribe had a chieftain, but branching off of that, more complicated methods of leadership can be thought of and implemented.

A general consensus would be needed for this decision though, and similar to religion, it would develop the more effort is put into it.
>>
>>170098
>>169914
Also I think we should be communist till we get bigger, no leaders and everything is shared.
If we're gonna make a religion, I guess let's make it to the God of life, death and knowledge.
>I can't think of a name that isn't something from Greek mythology.
>In the spring she's out in the Forrest giving life to all the plants so every spring we should do a sacrifice of 1 chicken for a bounty in fall.
>Durring the winter is when she turns to death killing all plants, durring winter we should fast for a week only eating mushrooms in dire times.
>While Fall and Summer are times of reflection and devolpment so durring these time we should be more productive but also night hunts by torch light while we wear masks, chant and play drums need to happen.
How does everyone feel about this? Pros, Cons or anything you want to add?
>>
>>169663
I was thinking about doing it while it was snowing so it covers our tracks, but that held problems in its own right.

How many days or travel time is Orange tribe away?

>marrying Pips to the female shaman
This info changes things again. I thought initially, and later accepted it would be practical to wipe out everyone in the tribe and scatter it.Since integrating them when the tribute party all in unison said they don't want to live in harmony due to our differences, shows a high level of incompatibility and likely resistance.

But with this new info, we probably won't need to liquidate their tribe....

>>169741
INCLUDE APRA! Goddamit, she won't have loyalty and feel accept if she can't advance her station in life, and feels excluded.
We are treating her better than the previous tribe, and we can even offer her a chance to reclaim some of what was taken from her if she fights with us. That's far more incentive that I think we need, to get her to stand firmly with us. And she can inform us on who she thinks specifically we need to kill who support the chieftain.

In all likelihood its probably around 5. He rules as a sole ruler and likely has the warrior class as his direct supporters and enforces, and since they would likely benefit the most from hold the others down, they would be the loyalist we'd need to kill.

>>169853
>3 months
Please stop taking such large leaps. Can we plan for weekly or monthly passes with each post? I want to avoid needing to retcon things with large time passes because things happened that we had no input or say in, or we felt was not something we wanted when we could of had a choice. On the flip side on trying to avoid retcon, progress seems to be less, and more tame and limited with large time jumps.

I'm not saying I'm completely against jumping through a few years, but at the moment what we do at the start of establishing our tribe and survival will make the most meaning.

Like, we should have attacked them half a year ago, but all the time skipping makes it seem like we just accepted it all and there is hardly any reason to go out and kill when we've already clearly accepted to be submissive to the Lumpur. It just takes the steam or piss out of the moment.
>>
>>170138
Well, I'm okay with making tribute right now, it doesn't hurt us and if shit happens it nice to have a small safty net I guess. I was just gonna include Apar but she was only there for a little bit and didn't much plains speak at the time. Also I'm sure we can just have dual with the leader and control the tribe that way.
>Sorry bud.
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>>170135
We'd be making a whole new religion from our old one that we already have. And we'd be wasting livestock to appease this belief. Why would we be doing this all of a sudden when we did not in the past?

We would be adding alot of unnecessarily spent energy, and be changing from practical hunting that we were doing for the past year to one that is full more show and dance ceremony, than actual hunting. Why would we change this all of a sudden when we previously have been hunting efficiently in the past?

communism doesn't really exits even as its most basic concept yet. Though it drew inspiration from early tribal society, mostly in the communes, and perspective views highlighted and seen through a ideological lens.
>>
>>170138
The Lumpur (orange) are several hours away by boat travel, about a day away by river crossing and then land travel, more than a week by traveling all the way around the lake.

As for Pips to the shaman, it wasn't an idea of integration but rather secret subjugation. The idea of basically defeating the tribe leadership so that the shaman would be in charge, and your group could basically give her orders to give to the Lumpur by way of Pips who would marry her. That said it's just an idea, the actual success is questionable.

As for what she thinks about the leadership of the tribe and who to kill, it all really depends on what sort of fate you expect for the Lumpur. She says if you can get to him and kill him, taking out the chieftain and his closest supporters will destabilize the tribe, but that doesn't mean they'll just roll over and take it. If that were to happen, she expects them to up and leave or scatter, rather than accepting to live underneath you.

>Please stop taking such large leaps

Every single step of the way, I've said if people want a different time scale, more or less, please speak up and I will gladly make it so. I'm sorry if there are things that annoy you, but it's not like I'm sitting here doing it on purpose with glee. If you want something changed, like less time passed with each turn, then just say so when it happens. Not several turns after the fact.

That said, I'll go back to weekly or monthly, or something in between, whichever you prefer, just say so.
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>>170200
I thought I mentioned it in one of the previous thread?
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>>170224
Mentioned which, the time skipping? Moving from a week to a month to three, only started happening this thread, and the three months thing only a few turns ago.
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>>170234
The passage of time between posts. I thought I had suggested it a few days or weeks at a time previously.
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>>170241
I don't think you did, if anything it's was okay with me moving by 3 months, I wanted the baby out of the way as fast as possible as Well as grow our livestock.
>>
>>170241
I might have said it in another quest and and forgot to mention it in this one? There is no archive like desutorge that keeps track of /qst/ its a fairly new board. If I did not make that properly clear previously then I apologize, MB.
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>>170241
That's true, the initial time between turns. But when the tribe got into "continual basic improvement, stockpiling resources, and ongoing tribute acceptance" mode, I changed it to a month, and then eventually three at a time when the suggested actions were more or less continually the same.

Basically the tribe went into autopilot, and when asked, the general consensus was ok with it. I'll scale it back though now, if it's a problem, particularly now that the tribe is approaching the time of action.

Just let me know which you prefer, a month or a week, or something else, and I'll revert to it, no problems.
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>>170200
I'd prefer monthly until we get rid of The Lumpur.
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>>170265
Eh, let's put it off and explore elsewhere like the east. Honesty I'm okay with status quo currently. Tribute isn't high, we know we can defend if they try anything also if we get attack or need help we can ask them as purple and Coda told us.
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>>170259
Well the thing is, we were planing to take out the orange tribe at the time, and that seemed to require more frequent posting, and less time in between. We didn't have proper direction since we were still trying to think, plan, and prepare.

I think some of us wanted to progress while we were doing this so we just suggested mundane things like improve this and that while we figure out how to take'em out.

While the thread starting progressing during this, ideas and plans were forming which were starting to become "old" due to constant time passing in game. I guess I didn't expect the 3 month passing to become the norm.

>>170288
This was what I was afraid of, so much time passing that we by default accept the status quo, with less and less attention put on the actual plan. Well fuck it i suppose. Might aswell start skipping a few years now until the next generation of our people start doing w/e. There's no reason for such small time passages of months at a time now if we just accept their rule.
No point in defending against them when we are paying them protection tribute. We wasted all that just to say eh, screw this its not so bad, I'm bored. After all that prep work and to do nothing.
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>>170334
What no, we're still gonna take them but I'm sure there is another tribe we can absorber in the east.
>I just don't them to scatter man.
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>>170404
We have to get a ruling class going so we can just send a puppet leader over there to rule.
But I don't like sending away Pip to marry the shaman, he's gonna become a man soon and he need to get closer to Apar but if we got more people I would be cool with sending Pip to do it.
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>>170404
When it comes to size, we're about as small as it gets. And most people would rather be left alone. We already tried to peacefully join or team up with other tribes. And so far we have met hostile tribesmen who we know exist out there.

I hate to keep referencing this but >>156893
we know that there are people out there looking to raid small settlements like ours. We may accidentally bring them back to our home, and then they raid us. Keep in mind how our interactions with orange tribe landed us in this position. So in short, I don't think that unless we start introducing dice and rolling high (or low?) for chance or lucky finds, we won't find anyone willing to join us. We already tried to find more of our old tribe as well buy we found no one else after Rick.

I gtg go do stuff, but I'll check in every half hour or so. I guess, go explore. It doesn't cost that much time....

>>170200
Also
>The Lumpur (orange) are several hours away by boat travel, about a day away by river crossing and then land travel, more than a week by traveling all the way around the lake.

how do we even get across by land? Do we keep going until the river runs shallow? then cross? Since we have to cross a river either north or south by land either way. May as well just cross the river at the cost of one day, than take a week then cross it. I don't know but this seems kinda silly to me. I suppose we should fell a tree to make a bridge of sorts.
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>>170198
It's worth noting that a new faith is being cobbled together from the beliefs of the original tribe, the nomads from Faun, and the forest peoples from Apra. So whatever the new faith becomes, it's going to be different from the original tribe.

Also a ready faith and practice of the religion will bring benefits. Not like some gods will be summoned out of thin air and shower the group with rewards, but to an extent it will be worthwhile. How tribute takes place though is up to you, since the religion is being developed. It doesn't have to be as severe as taking things as valuable form the group's stock like a live chicken to sacrifice.

Basically the more work that is put into the religion to develop and flesh it out, the more you can expect out of it, not just in terms of solidarity in the tribe and ability to convert others, but also perhaps a little divine favor here and there.

>>170254
No worries, at the end of the day this quest is supposed to be for fun.

>>170334
I understand where you're coming from, about a disjointed time versus the nature of specific play like attacking the Lumpur.

To be fair though, the passage of a year now, and the group is more prepared than they ever have been, to do whatever they want now. Either way play will revert back to weekly/monthly.

Maybe two weeks at a time? A middle ground between the two, and the rate by which the Lumpur come for tribute.

As for complacency overtime, at least some of the group are still angry with the situation, while no one is happy with it. Illeomi still wants Lumpur blood.

>>170468
Actually the purple didn't mind if you joined with them, but that would mean leaving the cave to go live with them, and to that Rick fears that your group would basically end up absorbed into the purple and lose your identity and culture.

Imagine that from other people's perspective, they too are most likely not going to want to join you for the same fears, and even if they did you have to imagine they'd be more than your group in size so there's a risk of them just taking over.

Exploring for people is an option, but rather than scouting the surrounding region, you'll have to send out like a proper exploring group to go far enough where you start to encounter non-forest people.

cont.
>>
>>170708

As for how to reach them, refer to the map here, >>164453

The shortest distance to reach the Lumpur is by water, crossing the lake directly, which would take around four hours.

The second option is to follow the lake from the cave to the south, where the lake turns into the big river. To reach that by foot with the boat in tow would take about half a day, and then to cross it (it's too large to make a bridge over) with the boat would take about an hour or so but put you downriver a little ways. Once landed on the other side, you would then have to travel back north along the lake on the Lumpur's side to reach them which would take about another half a day. So in total it would take roughly a day to reach them half by land, half by water.

The third option is to go north from the cave and circle all the way around the lake so that you end up approaching the Lumpur from their north side. This crosses no water (a small river by the pinks, but that can be waded across easily so no boat needed), but it requires you obviously to circle the entire lake pretty much by land on foot, which would take around a week.

Basically it comes down to how much water you want to cross. The shortest is to take the boat directly, the second shortest is to go south and cross the river then go north, the longest is to never cross a deep body of water and go by land. Your choice to make.
>>
SO!

Proceeding from here, >>170133 and returning to a weekly pace, what do you do?

Prepare to attack the Lumpur? Work some kind of bigger strategy to subjugate them? Accept the tribute for now and send out an expedition to find people?

Your call, nothing is off the table or any less viable than it was over the previous year.
>>
>>170741
Also I notice the thread is in autosage now, I believe. I'm willing to continue play till the thread reaches around page 7-8 if you guys are ok with that. I'll try to find a good spot to end as well if things progress, so it's not like we just end play in the middle of a battle or something.

If you'd like to just call it now though, we can pick up next time from here >>170133 basically starting the new thread with the start of spring.

Your input on the matter is appreciated.
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>>170754
I mean, let's stay giving tribute for now but let's really try to find more people to join our tribe as well as build a small village outside of our cave but in the walled area to be safe.
>Let's build a house around the entrance so no one new doesn't know about the cave and think it's a village against a cliff.

And yeah start a new thread when we find a good place to end.
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>>170754
you should just start a new thread m8 it'll be easier to find and new players could join in as well.
>>
>>170833
>>170880

Well if I was going to make another thread, it wouldn't be for another few days, same as with this one and the one before it.
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>>170708
>new faith is being cobbled together from the beliefs of the original tribe
>lose your identity and culture.
>Rick fears that your group would basically end up absorbed into the purple and lose your identity and culture.

Ok some of the things here seem antithetic to one another. We wish to practice and preserve our old ways, but are adopting new ones, that will be practiced by more people than the original tribe, and is constantly changing? This doesn't make much sense to me.

Unless perhaps you mean that Rick cannot determine the overall path and values in principle that are carried on in spirit, or something?
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>>170903
Rick figures the best way to get more people to be invested in the faith (and the non-original tribals like Faun and Apra) involved is to take parts of each of the faiths and combine them into one religion.

This is my way of combining the faith ideas of the players, so that everyone can contribute. Otherwise, there will have to be a consensus for what the singular/original faith is.
>>
>>170903
>>170915
i think its fair to assume that as the tribe grows or interacts with others the religion morphs and changes.

It only makes sense for it to evolve realistically speaking.
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>>170915
Won't that be hard for the characters to have any real faith then? If its always changing only to suit the situation for the tribe, it would be hard to be a true believer especially when its changed so noticeably. That and I was happy with religion being a minor part or in the background. I don't want all our actions to constantly be having to take religious ceremony and considerations in to account all the time. I understand that a lot of pre-history people where superstitious, but I figured we left a lot of that behind in terms of necessity and pragmatic practically since our tribe was destroyed and we were more worried about survival.
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>>170945
Realistically that makes sense but this is a game.

Religion doesn't have to be important or a part at all, that's entirely up to you. It was just Rick who didn't like the idea of abandoning the old faith, the others didn't particularly care all that much. If it isn't maintained, it will just fade with time.
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>>170942
So long as we don't have to select actions like, do a hunting dance before every hunting trip, or pray everytime we plant a seed and do a hour long ritual. Maybe it can be a seasonal thing, where every season we plan and do a small festival+dance+ritual for that specific season.
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>>170969
That's more or less what I had in mind, I'm personally not interested in describing some ritual every time someone takes a step. It was to more of an over-thing, like you said maybe a festival each season, or if something really important is to happen like a battle, and they pray or celebrate or whatever beforehand.
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>>170945
>>170942
We chould say we don't care what people worship and offer religious freedom?
>Do what the US did before the US.
>We don't care who or what you worship as long as it doesn't affect anyone but those who want to be affected or anything that shouldn't be affected.
>>
>>170969
I like the idea of a seasonal ceremony where we go all out. Kind of like how Mayans sacrificed somebody on a super special occasion but otherwise it was all business.
>>
>>170991
Sure, and I was hoping we could like make fancy wooden carved trikets and stuff to burn, instead of sacrificing livestock. Unless maybe on very special occasions, like, less often than once a year ideally.
>>
>>171022
I think livestock once a year and a small burn offering before battle/harvest is sufficient.
>>
>>171032
>>171022
So uh, could we go on to the next turn?
>Now only going like 2-3 weeks to a month a turn.
>>
>>171093
I could do a few more turns before calling it, sure.

Moving 2 weeks at a time, going off what I saw posted after >>170741

---

>>170833
The group continues to provide tribute twice a month. As well, there's the idea to construct a house around the mouth of the cave, so that to outsiders it isn't immediately obvious there is a cave. Well a house would be too small, but something like a town hall equivalent. It will take time though, but group productivity is high since they're raring to get to work after being cooped up all winter.

There's also an idea of making a proper expedition to seek out more people as potentials for the tribe. Figuring that, who should be in this group, and which direction should they head? It will take a period of a couple months to travel a sufficient distance to find people beyond the forest region.

Note that if an expedition is sent out, these individuals will basically leave play for the duration of the trip and return when it ends. This may make it difficult for those who remain, to keep up with sustaining themselves, improving upon the fort, and then tribute and trade on top of that.

>Determine actions and interactions for the next two week, including the issues outlined above.
>>
>>170741
So linking my actions.
>>170833
But I be more specific we should build a lodge house at the entrance of our cave to kind of hide it from the outside, building a small village around it for when get more people.
>Also when does Faun's people come back around?
>>
>>171142
She believes they *may* show up again in the next month or two. Even if they do show up though, there's a distinct change it would be another group of the nomads. She makes clear though that they would provide help, if she was healthy enough after having the baby, to get to them and explain her situation.
>>
>>171140
>>171142
Oops sorry about that OP.
If those people are gonna be out of play I assume if we're gonna send anyone it need to Apar and Uru.
>Most trusted with our least important plus they will bond on this trip.

But I think they should wait and stockpile as much food so they can suffice while they are gone.
>Also we should really work twords getting our chicken, rabbit and goat numbers up.

>>171158
Before they show up, we should working to build the town hall and up the town behind our wooden walls telling the nomads if they help us build they will always have a place to stay in the Forrest.
>Still Uru, Illeo, Pip and Apar should be helping to build the town hall while Rick tries to make better axes and Faun tends to the animals and other house chores in case the don't show.
>>
>>171140
feel as though Pip ought to go on the expedition, he is indeed a valuable member but every tribe so far has taken a quick liking to Pip.
>>
>>171179
Note that when she suggests they may show up again, she means in the valley. The nomads aren't going to just show up at the fort, you'd have to go there to find out if they show up, and meet them again.
>>
>>171200
Then maybe we should head back down to the plains to look for tribes to come back with us.
>Also to get the nomads help with shit, how long would the trip to the plains be?
>>
>>171225
We as in the whole group, or the proposed expedition force?

To reach the plains again, would take about two weeks depending on the pace.

>1 week to reach the waterfall, another week to reach the valley
>>
>>171240
Yeah I was talking about Uru and Apar going down to the valley to try to find anyone.
>>
>>171257
I just remembered that the river goes to the waterfall, so if they took the boat, that would shave off about 3 days from the trip.

Also Uru and Apra can go, but if they intend on meeting the nomads, they won't be getting much in the way of charity, whereas if Faun, a nomad herself were to go, she affirms they would give support to a fellow tribeswoman. She even expects you could probably get another person or two to join the tribe like her, if you're alright with as many nomads in the group.

If Uru and Apra are just headed down there to look for other people or to trade though, then it's a non-issue. Beyond of course, Faun not wanting Uru to leave when she's set to have the baby soon.
>>
>>171140
1 week - 1 month is fine for now, I just want to get the lumpur out of the way.

I also think we should marry Rick to the the Lumpur shaman. Where as Pip may be manipulated by her, Rick is smarter and more experienced in the ways of shamanism and female nature. This also gives Pip an opportunity to marry that girl with the hens. Hes already done quite enough for the team. Rick can learn a bit of wolf stuff from Pip if that aspect is so desirable for them to gain.

We should attack now. We can either go on the defensive and take em out as they come to us.
or
Alternatively we can make a surprise attack on them. We can use our boat, land it a small bit away from their village and go by land the rest of the way. Attack at night, kill the chief.

I vote for we take out the tribute party with paralyzing Venom. Then wait for the chief to lead a party to fight us or get them back.
>>
>>171573
I will second anon, as long as we attack the tribute-party first
>>
>>171573
I guess tell them to take tribute from us last so we can get all the food ready, then when they come back we'll be hidden in the Forrest wit blow darts, traps and wolves.
>Kill only those who fight and no women, take the boat and when there is people left make them work the land in the walled off area with a guard.
>>
>>172223
Or we can inform them to bring more people since we have more tribute for them... hehehe, they will send more people and boats that way.
>>
>>172247
Maybe even make big non-edible objects of cultural value that will require more boats and people to bring back.
>>
>>172250
The more we can capture is better but we also need to start making better armor along with some form of comflauge.
>Or we could go hard for scare tatic and dress Rick as that shaman again and get him to make red fire and shit, demanding food and people.
>>
>>172274
No, we should just get this over with, terror won't be our main weapon. We have done enough to be intimidating, but unless we are unknown to them they will know its us and won't exactly run away in terror of our presence.
>>
>>172289
why are we attacking the oranges when we dont even know their full fighting capabilities?

I get that we have lots of defenses and traps, as well as these poison darts which will undoubtedly help.

But Pip never mentioned arrows, never mentioned the fighting prowess of the Chief.

Apra never mentioned if that raider tribe might be an offshoot of the oranges, or if the raider tribe is even on the oranges radar.
>>
>>172296
But we do. They can muster at most a total of 12 fighters only 4 of which are warriors including the chief.

And we'd take out some of their numbers beforehand.

>But Pip never mentioned arrows
What are you trying to say?
We don't have the knowledge, and we know that orange doesn't have anything more than throwing spears and knives.

>or if the raider tribe is even on the oranges radar.
Unlikely they know about them, or care. They are the biggest fish in the pond.
>>
>>172335
I was asking if they had bows and arrows but if we know they only have spears and knives like us then the question is irrelevant.

But when I asked capabilities I didn't mean necessarily numbers. Like actual fighting abilities.

Did Apra ever see them training for fights? Ever witness one? Did Pip see what the Chief could do in battle or during training?
>>
>>171573
Just an aside that Rick himself is not interested in getting married or relationships, being and feeling too old for things like that. Him getting married would just make both partners unhappy.

---

Alright, so it looks like the general idea is to attack the Lumpur.

So with the passing of the first two weeks, they come for tribute as usual, and you inform them that next time it would be good if they could bring more people, since you plan on giving them something larger like a whole deer or a bunch of fancy clothes.

In these two weeks and the next two, the group focuses entirely on preparation for the expected conflict to come. More fortifications are made, a ton more traps, finalizations on weapons and armor, and a plan of attack.

When next the Lumpur come, they arrive with eight people, five men and three women. You bring an initial amount of goodies to get their attention, and then manage to convince them to send some people with you to the fort to help collect the rest. Three go with you and it's actually a bit of a chore to lead them in a way to make sure they avoid any traps you set up, though they can't help but seeing all the new improvements made to the fort which gives them some concern.

Not before you can get them inside though, and shut the door behind them. Perhaps some amount of surprise befalls them but at least part of them must have been suspicious headed into this situation. Either way, With the three of them caught largely off guard, between Rick and Uru up on the wall raining poisoned projectiles down on them and Illeo, Pips and some of the wolves attacking up close and personal, they don't stand much a chance. The two men are killed by the time the scuffle is done, and the woman is fairly injured but subdued, obviously distressed in thinking she's going to die as well. Apra whom had been the one to shut the gate and lock them in, expresses little remorse over the killing, and the captive woman even pleads to her asking why you're doing this. This only angers her though, perhaps this whole ordeal fulfilling some past desires for retribution over her poor treatment.

>You have whittled the larger tribute party down by three, with five remaining by the shore, unawares of what has transpired. Currently you have one prisoner, what do?
>>
Jesus christ. I go to sleep and wake up to you dumb shits going to fucking war. Why, why would even consider this a good idea? We could easily pay the tribute and now you've fucked us over.

I knew i shouldn't have slept...
>>
>>172633

Well you ONLY killed two of them, I'm sure the situation can still be salvaged! Maybe. Possibly.
>>
>>172646
So you are saying that we have killed 1/15 of their total population? Aye, sure they'll just forgive and forget like nice fucking heathens.

I knew I should have told you to count a vote against any war actions while I was asleep...

Also, before anyone implies I'm being a pussy >>160331

I wanted to go to war first but later changed my damn mind, because i found they could be reasoned with to lower their tithe. We could pay their tithe with ease and in return we got 12 warriors for god sake!
>>
>>172646
Fuck now we done it, drag the bodies in the middle of the traps go back to boat a tell the last 2 men their friend go hit by a new tribe.
>Make it seem like another tribe did it to lead out the last 2 then use sleeping darts to get them, if they fight Kill them.
>Send Uru and Illeo to lead the men in to the Forrest and send Apar, Pip and Rick in scary shaman dress and take the women and boat back to camp.
>>
>>172676
Well think of it this way, you'll still get 12 warriors, they just won't be on your side!
>>
>>172646
We should bloody up one of our guys and tell the others that we are under attack then run ahead of them and do the same to them.
>>
>>172711
by tell the others i mean the oranges.
>>
>>172705
Mate, I am currently considering asking for a re-count on votes for this or for this just to be forgotten entirely but the only reason I am considering asking is because you have already cancelled, admittedly on a smaller level, an event (us taking in the crippled man which the people whom put us into this war cancelled).

Don't get me wrong, I'll deal with this but it seems like all the people whom voted for war came out of thin air and then disappeared back into it again. Their ID's never having been involved in the quest in my memory, not to imply that makes their vote count for less, but rather it implies they may have been trolling.

>>172711
Assuming that we can't retcon this event then I back this plan, hopefully OP you can just let this slide.

An additional point for all those in favour of war; their leader is the only one whom is really making us pay tribute, had we waited until he died we could have played with their tribal politics rather than facing them in conflict.
>>
>>172745
Yeah I want a recount we chould just had a normal ceremonial dual with their leader and then Put Apar as our puppet leader.
>>
>>172745
I didn't think war was a good idea earlier in this >>172296.

but we already killed two men, most likely fatally wounded a woman. I don't know how this can be retconned it would be easier to just move forward and set our tribe as the big dogs.
>>
>>172795
Honestly that was a plan in consideration for days, in real life, now. The idea being we'd equip our best warrior with our best weapons and send him into armed combat to make them understand. Rather than enter into conflict with a numerically superior, technologically equal, force with greater experience.
>>
>>172705
never retcon
it kills quests
and your rep as qm
>>
>>172676
We did renegotiate, but it was only lowered temporarily. Then the increased the frequency of paying tribute to every 2 weeks.

>>172571
I was hoping to just paralyze them so we could possible still be on good terms with them, but oh well, our poisons were probably not strong enough to put them down fast enough before we had to kill them I suppose.

Have Pip and his wolfs cut the rest of them off from the boats, we should put on our bone armour, and strike! Poison to disable and kill if they prove too troublesome.

>>172745
We kept pussyfooting around with nothing but pretending to do something about our problems and bitching. I was fine with assassinating their leader. And I was hoping to use the paralyzing toxins on the tribute party, but whats done is done.

Now we either wait for more to come and take them out (kill or capture) Or we take the tribute party's boats to row over to their tribe and kill the leader. We don't row all the way up to the village, we infiltrate. after we get close enough and walk the rest of the way.

Rick and Faun stay behind and guard the cave. (prisoners too if they live)

>>172848
Its his first time running a quest, give him a bit of slack.
>>
>>172805
It would be easy to retcon, we gave them tribute, like we do every two weeks. Instead of randomly going to war.

>>172972
The increase in frequency of tithe was for two reasons;

1) They gave us a decreace to allow us to replenish our resources in the surrounding area.

2) In winter they needed more stuff, thus raising the frequency. It hasn't been lowered as we have continued to pay without any problem.

I would point out we originally gave them tithe once a week, rather than every two. So they have in fact decreased their tithe!

As to your point that we;

"...kept pussyfooting around...pretending to do something about our problems"

We, as previously stated, have gotten them to lower tithe frequency to half, seemingly permanently. That was dealing with our problems and you know it, you just can't admit that this was a terrible decision made by people whom seemingly haven't stuck around to see this quest through.

>>172848
Retconning is a needed act in some cases, I am merely implying that in this case it is needed, justified and logical to do so.

If you struggle to see the logic in that you must be aware he has already retconned in this thread alone! That retcon was done on behalf of those whom sent us to war for no real reason, yet i argue for another retcon with logic and fact and face nothing but argument, strife and acceptance of something that need not come to pass!
>>
>>173047
They still increased it from 1 month to every 2 weeks.

I was in the first and second threads, It was me and one other anon keeping the second thread alive by continuing to post.

If you see my post ID, I've been talking and trying to brainstorm with others for the last few days. The problem isn't the choices we made but how the execution of the choices are made.

>We, as previously stated, have gotten them to lower tithe frequency to half, seemingly permanently. That was dealing with our problems and you know it
No shit. I was the one who made that post. >>162077
It was my post that suggested the renegotiation. I wasn't doing it to "solve" our problems, nor could it. It wouldn't really solve anything for us in the long term, and it really didn't solve having to pay tribute. It was done to to buy us time to prepare to move against them, and done at as little cost to us as possible.

If anything, you just don't like the choices and don't want to accept them. That's why you keep bringing up retconning it.
>>
>>173047
It isn't easy to retcon though that was the point I tried to make. Returning the crippled man is an easy thing to undo realistically.

Killing two people, essentially starting a war isn't as easy to do and I think its a copout.

We have to deal with the hand we are dealt, even if it means having to fight a war we weren't in favor.
>>
>>173148
I agree, we could have said that it wasn't working out, he didn't fit in, or so forth, and sent him back. We can't sent back dead people and expect to see them come back to life.
>>
>>173148
>>173169
So.....>>172699
But we should tie up the one hurt girl and try to help her stay alive.
>>
>>173110
Of course they increaced from once a month to every two weeks, or did you not read all of my post? I explained why they put it from once a week to once a month and now to once every two weeks.

Also you may not have been trying to solve our problems by lowering the tithe but i feel that that achieved such a goal. The fact is us paying tribute isn't that bad, seeing as we do in fact gain twelve warriors on our side.

And of course I want to retcon, I have seen a decision i was in favour of retconned (The old man) already and see this as a far more important decision, I want to not only get the best outcome but also what i wanted to select. I don't want to accept this decision because when i went to sleep seemingly the entire player base agreed "No war" yet when i wake up people have came from nowhere and started a war!

>>173148
>>173169
I don't disagree but the fact is we didn't send the cripple back, it was retconned so he NEVER joined us. Which is a hand that wasn't in our favour, or a copout, that still was changed for us without consequence. So why must we deal with this hand when we didn't deal with that one?
>>
>>173218
I see what you mean now with the cripple, but he was retconned because it was decided we just didn't need him for everything and writing actions for him were pointless as he was still loyal to the oranges.

Like I said this seems, to me at least I can't speak for the other guys, like a huge event and in that sense it would be kind of cheap to just sweep it under the rug.

I think a vote should be in order since we are all kind of on different sides of the issue.
>>
>>173218
They took tribute from us 2 or 3 times, and the 2nd or third time we complained, that's not frequent enough to be considered every week.

There was no mention of increasing it because of winter, winter seemed to coincide with the increase in tribute. If they only increased it for the winter then they would have ended it after. They said it would increase after we had replenished our stocks. We didn't have much difficulty with paying the amount since we lied about how much we had and how hard it was on the environment, and on us, and hid away our food and most of our supplies at the back of the cave with Rick.

They never said that if we had any problems after winter that it would return to a month thing, which would not make, sense since giving tribute during winter would be even harder on us than when it was not snowing.

>>173218
Waking up and seeing things we are not happy with happens to everyone here, even me. Take for example the naming of Pip and Rick, or the time-skips.

It was not retconned that he never stayed with us, he did, all that was changed was that he was not staying permanently and it was only a temporary agreement.

>>169663
>and for simplicity sake we'll say Cripy's time over was only temporary and has gone back

He was with us, he just didn't stay.
>>
>>173218
>twelve warriors on our side
They have 4 including the chieftain. 12 is the most they could theoretically send at the very most. As in 4 fighters and 8 military aged, able bodied people. More like conscripts that may know how to hunt and throw rocks.

It would be unlikely they would send all their guys to us to respond to a threat, which is half a day away by boat.
>>
>>173292
Hey man I named Pipin its a good name.
>>
>>173285
>>173292
Okay, fine we won't retcon this but can we agree that;

1) This was a terrible decision.

2) This was never a good idea.

3) That we aren't going into open conflict with the oranges.

4) That we either claim we aren't going to pay tribute any more and we did this as a display of power OR we claim we were attacked.

We can argue when OP isn't here, speaking of which, OP are you still here? Cause i think we are ready to continue.
>>
>>173292
if you want a vote stay awake
>>
>>173312
Pipin is his full name? I thought it was just Pip.
Now I regret not naming her Apra, Apple, or Appa.
https://en.wikipedia.org/wiki/Apple_Pippin

>>173321
>1) This was a terrible decision.
Killing them instead of capture alive? Yeah.. but it was necessary.
>2) This was never a good idea.
You wanted to poison the food, which would have caused a lot of collateral damage, women children and elderly. We do not know who would eat it, they could be used our tribute to trade for all we know, and end up poisoning other tribe people.
>3) That we aren't going into open conflict with the oranges.
We have been planing and preparing to do so for a while now. Your more or less the odd one out.
>4) That we either claim we aren't going to pay tribute any more and we did this as a display of power OR we claim we were attacked.
Not unless we can kill the chieftain, that's the only real barrier, he wants to maintain his hegemony by keeping us all down. Our resistance has shown that we are not down or beaten or cowed. He will do something about it less the other tribes get ideas. He will not back down unless hes dead.
>>
>>173285
>>173292
First off, the old man. I was the one whom voted to get him as;

1) It promotes stronger relations with the other tribe

2) We could use more hands

3) His presence would give us access to his groups knowledge.

>>173285
I don't disagree this is a major event but that is why I advise retconning it, re-simulating the week as if we hadn't decided to go to war.

A vote would be a great way to handle it, assuming we could get every player involved and voting but since we seemingly exist across every time zone we can't.

>>173292
I am assuming the increase because of winter but i must also point out they agreed to lower the tithe thinking we were struggling to pay it, so of course they are going to maintain any level of production we don't complain about.

Next, you point about waking up to things. I don't mind the names, they don't matter to me so long as they aren't ridiculous as they are just to identify the characters.

You also raise the point of the time skips, which i personally have no problem with. That is something only you seem to be perturbed by as I can understand raising to such lengthy periods per turn and even found it useful as I could lay out more complex orders and expect them to be done.

Lastly in the case of the old man, I thank you for correcting me and concede that point to some degree but the point does still stand in some regards.

>>173308
They said that the most they could raise was those twelve, implying if we need them then they will raise them. Also of course they would send their entire armed force to deal with a threat less than a day away, considering that they discovered our location by our fires smoke. It is logical they would realise that the force could therefore figure out where their village is if they don't defeat them.

>>173312
Pipin is an adorable name.

>>173346
I would but I have a test coming up and thus need to be able to get to sleep early enough to not either be tired or sleep in. Seriously it is tomorrow.
>>
>>173346
Why are you linking to me?
>>173218
This is the one who has the major issue with it.
>>
>>173380
Okay your response to my first point kind of invalidates you response to the second one where you are arguing that I am being morally worse.

In the case of the second one, at the time when i was saying "Lets poison the fucks" they had just tried to kidnap pipin and were taking our food with no apparent reward.

I had at the time, and still have, little problem with the killing of their population because they are a tribe. If we kill anyone of them then they will remember, five generations from now or fifty they will come to exact vengeance. Which is also why I didn't want war.

As to your third point, I haven't been planing for war and I am certain at least one other player in this thread, one whom assisted me in sustaining this and took over when i needed sleep, also wasn't pushing for war. So i must ask who is this "we" you speak of?

As to your fourth point, the chieftain isn't the only barrier. If we were solving this diplomatically then true but seeing as we just wiped out 1/15 of their population and Injured another chances are they will want to kill us no matter what we do. Both for vengeance and out of fear.

Also he seeks to protect his tribe by keeping us down, as he fears we could bribe and pay for the other tribes warriors to fight under us against him. He isn't doing this to stop the other tribes rebelling as one of them doesn't care about the resources and the other feel indebted to them!

All our "resistance" has shown so far is that we will strike against defenceless members of their tribe. The only thing which i can see in you post which isn't subjective or inaccurate is the fact he won't back down.

Of course he won't; we started a war from no where, killed his people in a ambush while pretending to be at peace! You might as well have killed the messenger so to speak.
>>
>>173321
>1
agreed
>2
also agreed
>3
not too sure how this will work but it ties with ...
>4
If we claim we were attacked we can either A. kill them and severely reduce their numbers or B. convince them that their is a boogeyman tribe in the woods.

Im more partial to A. as I stated in this post, >>172711


>>173358
>>173386
thanks for thinking the name is good! Don't know why it was shortened but it doesn't really affect anything so.
>>
>>173467
When I say open conflict, I mean us actively attacking them and vice-versa. Rather than just going to them and saying "Leave us the fuck alone, okay".
>>
>>173483
Ah, okay well I do think an open conflict can be avoided, for now at least.

I think since it is not being retconned we should focus on how to deal with the situation at hand, I already said my piece on it.
>>
Sorry for the delay, I got called away for something unexpectedly. Also I read through some of the posts since then, and it seems there's a sentiment to go to war but also not to. In either case though, I'd like to at least deal with the tribute party as had been suggested by some. Partly for simplicity sake, partly because I had already written up most of a post.

I say, chalk it up to the group committing to violence when they killed the first two guys, and afterward you can figure out how you wish to proceed if the group commits to war, tries to pass off the tribute groups deaths, or makes a statement with them, whatever the case.

>>172699
>>172711

With some quick thinking, the group decides to further splinter the tribute party and also bring more back to the fort.

As such, Apra bloodies herself since the Lumpur are most likely to believe her, while the others of the group take the bodies and run them down to the forest line to place near some traps. The already captive woman is tied up and taken into the cave and put on guard by Faun who although heavily pregnant is capable of doing something as simple as guarding a tied up woman.

The rest of the group enacts the plan, whereby Apra runs down to the shore to scream and raise a fuss about you and them being ambushed on the way back to the fort. There is a little suspicion but in her hysteria she is able to get the rest of the men to go with her, where she meets up with Uru and they lead them to the forest edge where a number of traps are as well as the bodies. Pips also follows after out of sight with some of the wolves, and in a pretty clever display, Uru and Apra initiate a combat with the men and then run a little ways away. The three men follow them but one falls to a trap, while Pips catches up and sets the wolves on another. The final guy, the three of the group are able to attack and defeat him though he doesn't go without a fight. The only survivor is the one that fell to a trap, though he is injured pretty bad.

Meanwhile, Rick decks out in spooky shaman attire while Illeo goes down to the shore to meet with the two women there. Rick approaches behaving as if he is a raider or something from another tribe (like the attackers Apra spoke of), and during this distraction, Illeo is able to injure one of the women and take the other prisoner.

Cont.
>>
>>173641
So as it is, the group has captured or killed most of the tribute party, with four of the men dead, one badly injured and possible to be taken prisoner, while two of the women are injured but all have been taken prisoner.

Also obtained are the belongings of the tribute party, from their fishing weapons to their three boats, and some small amount of goods, enough to have supplied the tribute group for three days. You also of course have the bodies of the dead.

All in all though the group is feeling pretty good about themselves and their success, even if this course of action was not a good or smart one. At the very least they managed to pull it off without any casualties, or even notable injuries (just Uru got jabbed but it's minor).

>What do? As need be, the time passage can be daily, since the potential for action is big.
>>
>>173667
Kill male prisoner(or let him die by not treating injury if possible)
Kinda torn on the women... keep them to make babies or kill them?
They are guaranteed to make trouble for us in the long run..

Anyways, interrogate them all first, we need more info on the tech and fighting capabilities of their tribe. Let us try to figure out their response to the collectors not coming back.
Maybe bribe som of the other tributaries to say the collectors visited them too, so the trail doesn't end at our place.
>>
>>173667
Ask the Lumpur the names of the dead, once you have them bury and make a cross with their name.
>War is War, but we aren't savages.

Then I guess we should heal the women while we get as much information out of the man as we can.

Rick and Pip should work on making better arrows and bows for the tribe.
>Main prority is making better ranged weapons.

Set Illeo guard the prisoners with help of wolves, making them somewhat comfortable with food and water.
>She should try help heal their wounds of possible.

Uru and Apra should start to fill the flammable tree resin on small clay pots with a short woven fuse.
>If we can't do that just spread it around in front of our walls so we can make a wall of fire to stop a assult.
>>
>>173667
Well, first off secure the boats as i'll need them for a later plan. Gentleman, we are going to stage a fight;

First off how far off is our village to theirs? If more than a day or twos travel by boat then we will go a distance along the route they use to get here and set up their boats as if they were taken ashore to rest on the way to us.

At this site we will set up the bodies of all the tribute party as if they had came under attack. Making it look like after they set camp they were attacked by bandits. If we use the blood of our two prisoners we can make it look very realistic. Sadly we will have to kill our two prisoners for obvious reasons.

If it is less than a days travel away, then we will set up their boats on the beach. Making it look like during us bringing the tithe down we all came under attack from bandits. Maybe damage the three boats with fire / axes?

We will then "attack" our own fort to make it look damaged enough, as if we fell back and the tribute party were killed in the route to the cave.

Or we can claim we did it and potentially face approximately 15 people from them and the other tribes, assuming they hire mercs and such.
>>
>>173465
I am not arguing morality at all.

We killed them when I had presented options to discuss upon, I mentioned capturing them alive with our paralyzing poisons. But they ended up being killed.
>2) This was never a good idea.
Your idea to poison them was not a good idea.

There is was no reward for paying regular protection money only that they will "protect" us so long as we pay them tribute whe nwe can use it to raise our won ability to protect ourselves. You are trusting our entire tribes lives and existence on the promise that they will send help whenever we need it. Do you know how unreliable that idea is when their primary interest is to keep us down as nothing but a cash cow they don't have to raid?

Like how we remember the raiders who wiped out ours and we will somehow find retribution in 50 years? We had the option to try and kill the chieftain only and maybe his support base, but no one seemed to be willing to back me on that.
>>
>>173667
Mercy kill the badly injured one.

Get Pipin to scout the river bank or whatever their landing site is called to see if any more might have arrived.

Bind the three remaining prisoners and try to keep them separate from one another, maybe blindfolds if the gang knows what that is.

>>173763
I believe we can just place the already dead ones + the badly injured male there it should be sufficient, I mean what is more valuable to a fictitious male raider? Another dude or a prime baby maker?
>>
>>162121
>>162178
>>162204
>>162300
>>162327
>>160331
>>166748
>>166759
>>170444
>>171760
This is us planning and preparing for conflict.
I am wrong though, you were also planning for conflict.

>As to your fourth point, the chieftain isn't the only barrier.
No but he is the main one we have to remove if we even want a chance to live in peace without oppression.

hes not doing it sole for preventing us from being rich enough to pay people off.
>>162999
He doesn't want ours to prosper more than his, ever. Which means as we grow in any meaningful way, they will increase tribute demand.

>All our "resistance" has shown so far is that we will strike against defenceless members of their tribe. The only thing which i can see in you post which isn't subjective or inaccurate is the fact he won't back down.
Can you clarify?

>Of course he won't; we started a war from no where, killed his people in a ambush while pretending to be at peace!
You are saying we have no reason to be ad odds with them? They are forcing us to pay protection money to them, they are taking resources for their benefit that should go to our survival. They are treating us as lesser beings.
>>
>>173763
>>173712
>>173726

So it looks like killing the male prisoner is probably for the best. Keeping the women alive though had more in favor than against, and to be fair keeping them prisoner shouldn't be all that hard if the cave is used, like the ladders down to the chasm can simply be pulled up and then they actually have no way of escape. Not to mention that the Lumpur would be none the wiser.

As for the idea of making it look like an attack, the distance to the Lumpur village by boat (the method by which they traveled) is about four hours away. If you want somewhere to stash their bodies or look like they died on their own though, you do remember that the "haunted" island is along the way and that it wouldn't take much time to get over there and dump their bodies.

Otherwise you can just find someplace between the shore and the fort or just nearby to create a scene of attack.

Your choice to make, and I'll make the next turn based on how you want to do that, if the plan is to pass off the attack as someone else.

>>173712
The women are interrogated and though they are obviously unhappy, they also don't want to die so cooperate more or less. They give info on their capabilities, which are not much more than what you already know of them. That the tribe is not a militant-focused one so all their weapons and armor are basically what they all normally use, basically fishing tools for weapons and woven plant matter for simple shields. According to them, only the proper warriors (the chieftain and three others) have actual weapons and training, in the way of spiked clubs and the stone knife you traded to them.

One thing you note, is that they are utterly terrified of the wolves, same as the men who you attacked before. That seems to be a pretty common reaction among the Lumpur towards the wolves.

>>173726
If the plan is to pass off the attack as someone else, then you can't really bury the bodies. Also to be fair it wouldn't make sense for you to give them crosses, given the prehistory/tribal context. You do learn their names though.

The injured women are tended to by Rick who takes care of feeding them and making them comfortable.

More arrows can be made but not really better ones, in this short time frame. As for the flaming resin pots, that's entirely possible and also a good idea, a fuse isn't needed either just lighting the pot interior and chucking it. There's not enough resin to line the outer walls, but a good number of pots can be made in the meantime.
>>
>>173763
So we are gonna try to cop out of this, and continue paying tribute?
>>
>>173828
After two hours where the group gathers the bodies and goods, as well as takes the women prisoner in the cave, none others have shown up.

Based on the amount of goods they came with, you can say it's probably a safe guess that there probably won't be anyone coming to see what happened until at least three to four days have gone by.

The prisoners will try to be kept separate, tied and blindfolded. If they are left alone though, like in the lower portion of the cave, there's no telling if they won't try to break free and group together. Though that doesn't mean escape, since there isn't actually a way out of the lower cave without ladders.

Well the underground lake connects to the surface one, but not even Apra would be able to survive a dive and swim like that.

>>173831
>He doesn't want ours to prosper more than his, ever. Which means as we grow in any meaningful way, they will increase tribute demand.

Just to speak to a point you bring up, if it wasn't always clear, but you are right in this being the case. When the tribute was renegotiated, the idea was that it would always be proportional to how successful your group was. If they started increasing in size, power and resources, the tribute would increase accordingly. Both Apra confirms this, as well as the Lumpur involved during the negotiations.
>>
>>173763
What happens when they ask about "dead enemies"?

Or when they try to find tracks of the supposed raiders. We should have looked for some to lead back here or to their camp at least.
>>
>>173901
I don't want to give up the cave, its kinda our home now. But the best solution to avoid conflict if you all really want to avoid any what so ever. Would be to leave, maybe be nomadic and join Fauns people. Or go to purple city.
>>
>>173908
Just had an idea from one of OP's updates, if we want to cop out of this somehow we can sacrifice some of the boats and put them on the haunted island along with the bodies.

than we can get shaman rick to tell them that he felt a mysterious and deadly force that same day when the orange tributes went missing.

now we have an excuse why they are dead and why their girls are missing

WE OCCULT NOW
>>
>>173820
I was at the time also unaware as to the effects of the poison, believing that it killed rather than paralysing.

Also there is a reward to us paying them, they promise to protect us which we know is true as they protected the pink tribe when they were threatened as stated here>>164327

>>173831
At the time of those posts, we lacked the needed information to make a decision. All i knew, all we knew, was that our resources were being taken, that they had attempted to kidnap a member of our tribe but since then they have explained their actions and I have found their answers satisfactory.

Now onto the chief point, as of this moment in time we have killed, what six members of their tribe? Roughly 1/6 of their population and injured some more?

Before they would have fought as their leader commanded it and out of fear we would attack them, now they will do it seeking vengeance for their dead.

>Can you clarify?
The members of the tribe whom came to receive tribute weren't warriors nor were they prepared to fight. This is certainly an insult to them or otherwise unacceptable. I imagine that they are going to be angry over the "war out of nowhere" thing in addition to the actual war itself.

>"You are saying we have no reason to be at odds with them...forcing us to pay protection money...taking resources for their benefit that should go to our survival...treating us as lesser beings."

No, first off, they have never treated us as lesser beings. Merely as a potential threat and a potential source of wealth.

Next, of course we should be at odds having to pay for protection but considering that we are able to survive what we pay them with ease there is no reason to oppose it so vigorously. We are surviving, thriving even, while paying these costs. I don't disagree we might never face conflict making these costs a loss but if we ever do then the presence of even four more armed troops will certainly help our cause.
>>
just had an idea, we start a second tribe location and use the cave as a fall back. The primary population and success will be over at the new location while maintaining a smaller garrison so we don't have to pay much tribute.

The new secret location from the lumpur will be our minas tirith, while the cave is our helm's deep.
>>
>>173921
I'll support this plan, assuming we take the bear skull and use it's teeth to savage the corpses for that "eaten by ghosts, spirts" feel.

We should also heavily damage the boats and place them in improbable positions. Such as in a tree. Maybe even have one of the corpses ran through with a boat or something?
>>
>>173913
Not wanting to leave the cave makes sense, the group has a good thing going. I will say though that from a rules/gameplay mechanics perspective, if the group does end up joining a much larger faction of people, like the nomads or the city, then the group will be considered to have lost their identity, at least overtime so that would effectively be game over.

>>173921
Well Apra at least says that they would be much less likely to question *anything* to do with the island. She says if that is a plan though, she will have no part in it, and as always strongly warns you against it and says it will only invite ruin.

>>173949
That's also a clever idea, but where might this other location be?
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>>173960
Boat in a a tree is fantastic!

Maybe burn a body for a super paranormal "go back from whence you came vibe" like you were suggesting with the bear skull.
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>>173981
Yeah, generally just go for that "this shit is unnatural", "leave, stalker", "[Satanic clawing intensifies]" and "Blood, blood everywhere" shit
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>>174007
redrum as fuck
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>>173936
Unless we spend time undoing those actions or retconning the defenses out of existence, we have a lot of evidence of our plans for conflict, what happens when they come over to take a look at our place and where the deaths occurred. I suppose we can start hiding our shit at the back of the cave. Might affect mushroom production though. And we should clean off the blood from ... everywhere.

They have a total of 12, mostly men that are military aged, we took out 5 men restrained 3 women.

>>162431
>31 people total, Coda was with the main group during the exchange so wasn't counted to the total
>15 men, 16 women
>This includes elderly and children
>Of the men, 10 were of adult fighting age, 3 were children, 2 were elderly
>Of the women a similar case, 10 were of adult fighting age, 3 were children, 3 were elderly. Two of the women are visibly pregnant though.

10 men
10 women
total 20 - 12 that can be made to fight or have any proficiency in combat.
-5 men and 3 women

Total max they could possibly bring NOW and pretty much leave their village defenseless is 12

assuming all the women fight, I don't know if the 2 females are still pregnant or what but they'd likely be taking care of the babies. But I'll count their numbers too, just in case they do show up.

Odds are some of the men would be among the 12, and maybe even 1 warrior.
>The final guy, the three of the group are able to attack and defeat him though he doesn't go without a fight

More practically we are looking at 5 men, 7 women, the majority of the enemy will be women. Assuming every able bodied is mustered. But odds are we took out some of the "12" that were probably going to be the main force, so closer to 7-9 maybe 10 out of the 12? I doubt any of the women we captured, were of fighting stock.
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>>174028
We have dealt with that fact assuming we choose this plan >>173921
>>
So it looks like there's an idea to just dump the bodies and boats, maybe even their supplies on the island. After gathering everything up including the bodies, Uru, Pips and Illeo head over to it, deciding to pick the southern side of the island so that if the Lumpur happened by they would most likely be able to see the display.

Illeo at least has some fun with it, in trying to arrange the bodies after being mutilated. Some are hung from the trees, one is propped up and burned, one is left dead in a moored boat, and the three of them actually manage to get a boat up in a tree, and have a body hanging out of it. Furthermore blood is smeared over the area and trees to make it look pretty gruesome. Eerily, they neatly place the supplies untouched right on the shoreline amid the gory scene. Taking a step back, it does look rather spooky even to you.

Also this is the first time you've properly landed on the island since first exploring it, anything you want to do before going back? Torches were brought to burn the body with so exploring in the dark is also possible.

Based on the previous decision, will move the turn along.
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>>173971
No idea. I wanted to scout a secondary location in case we have to cede the fort if our attack/defenses failed, but it never happened, we'd have to do some really long distance exploring. And find a way to explore farther out for longer and quicker.

>>173981
>>174007
The issue with the living POWs, I don't think we can keep them forever, they may escape, and keeping them indefinitely will risk exposure and drain resources.
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>>174052
Nope don't stay and head back to camp right now I think.

>Reading all of this, I think we should think of what to do next then fighting over what has already happened.
>Shit is bad but nothing we can do about it, let's just make the best of it.
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>>174052
Grab some fruit, search the tombs but don't take anything.

Maybe we should take one, or more, of the skeletons out and have it be sitting outside leaning on the supplies, arms coated in blood?
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>>174055
Yea that was the only hitch with the plan is the POW. I would say we keep them for as long as possible in case the oranges for whatever reason don't buy it.

Because if they don't buy it now we have 3 hostages !
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>>174052
Oh FFS guys we really doing this? At least make it convincing.......
DISTURB THE GRAVES! THE SPIRITS ARE ANGRY!
https://www.youtube.com/watch?v=QuI6Au6BpuQ
Break all the doors and disturb the coffin covers.
Make tracks leading from the shore to the Island that do not point to us. And dump all of our fruit from that Island away, burn and bury it.
Toss some of the bones from our cave around the outside of the tombs, and have some hands and sticking out. Throw some of the stuff onto the shore, as if someone stole them but the sea swallowed them and returned it to the island.

Make sure the tracks are on the other side of the island so they don't think.. How come we didn't see them. And the women, we pretty much need to kill them at this point and make them part of the display.
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>>174095
If they do buy it however, depending on what the nomads opinion of slavery is, we have a easy way of getting rid of them. Failing that hard labour, maybe expanding the caves and cutting down trees?
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>>174107
I think if we keep the women prisoners it will be beneficial for now until we KNOW that the oranges will believe some occult shit happened.

Rick still needs to talk to them to seal the deal. He is a shaman they will buy it.
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>>174121
I agree with this Anon let's just make them work with some else at all times and 51st night they have to sleep in the mushroom room.
>That we'll clean to make it into a room that they can't get out of but isn't shitty.
>>
We are gonna end up doing more wrongs by trying to cover our tracks than just knock them out, we didn't need to kill all of them, and scatter them, just enough to make it clear we don't want to pay tribute and will not tolerate this shit, and loot their non foodstuff to give to other tribes as good will and show that we have nothing against them we just hated being bullied. They will be happy to not have to pay tribute anymore.

Still totally against all this stupidity, and I'd rather just finish the job. This will backfire on us catastrophically.
>>
*and for the first few nights.
>>
>>174150
>>174121
So uh, we went to war?
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>>174146
WE HAVE A SHITTON OF WEAPONS EVERYWHERE AND A LOT OF POISON STOCKPILED!

Letting them free in what is basically our armoury/home ... well we would deserve the consequences.
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>>174165
I know right, at this point I have accepted it but damn if I ain't unhappy. Thing is though it is not as of yet an open war, thus we are manipulating the situation to our advantage.
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>>174166
Well, we will just need to build an armoury for all that shit won't we? We have the resources for it seeing as we can cut down trees.
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>>174166
so we can hide the weapons. we are putting them by the water anyway so they cant swim out, and if we think they will make a try for swimming out we can always tell them the water is poisoned and drop the bones laying around the cave as proof.
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>>174055
Well it depends what the long term plan for the Lumpur is. As long as they remain and in a position of power over you, you have to be careful with the prisoners obviously. If eventually you do overtake them though, or outright defeat them, then you'll likely end up with the remnants of their tribe assimilating into yours rather than you into them. If that happens, the prisoners would become three potential members of your tribe. As for keeping them alive at least, it doesn't take much to keep them well fed, and the living conditions in the lower cave are quite comfortable.

>>174082
>>174107
Shit this is too funny not to go with. Well the three group members already on the island can't on their own disturb the other two burial mounds, but the one you previously opened can be tampered with. Going inside with torches for the first time you notice the gleam of metal in the main burial chamber, that you the player know to be gold and silver. The group though busies themselves with taking out a pair of the remains, though they basically just fall apart. In pieces though they are able to get out two skeletons and more or less prop them sitting upright against the stones outside.

You also tramp around and drag one of the Lumpur bodies about to create a trail and blood. Illeo event thinks it funny to create something of a scene where it looks like the two skeletons are basically chilling next to the dead Lumpur guy.
>>
>>174188
When we discover writing, this shit is getting to be recorded first. Forget recording our livestock count or our trade history, fuck no, archaeologists are getting our guys not only pulling a false flag operation but having a laugh doing so.
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>>174166
Damn, then I guess let's just keep the tied up till we can build some houses in our walled off area.
>I'm sure after a while living with us the women will give up trying to get out of our settlement and just accept their new life.

>>174175
Lol yeah it pretty shitty but like OP said, if we catch alot of people and then convice them the Lumpur tribe is gone, or really make it dissolve they will just turn into our members.
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>>174207
"Warm Season, Year of Uru
Our ancestors Uru, Pipin, and llleo play a practical joke on their neighbors."
>>
>>174166
I'll just say now, since it was supposed to be assumed but I guess it was missed, that by keeping the women prisoners in the lower portion of the cave, the group was intelligent enough to not just leave the weapons, poison and other supplies down there with them. These things were all moved during the few hours after which the women were then taken down to the cave. So even if they were to be given free roam, it's not like they could rise up against you with your own supplies.
>>
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>>174146
They would know of our secret stash too then. And being forced to sleep next to a burial chamber with corpse(s).

>>174165
War is sometimes necessary no matter how bad war is. It is necessary to our long term survival.

>>174219
So I guess we are slavers now too?

>>174232
I'd say we stonefucked their bones.
Or some other mindfuckery.

>>174188
And goddam Illeo you as crazy like that in bed? Rick wants to know.
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>>174242
How many day will it take for Lumpur to send a search party for the lost tribute collecting group?
>Do we have enough time to send some to the pink tribe to tell them the revolution started and ask if they want join in on taking Lumpur out of Power!
>if not say it's okay and that we have no problems with them.
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>>174242
Don't leave us to assume anything. Maybe some of our players will think that, but we can never be truly certain. It may be up to our imagination of we come to that conclusion. So unless its mentioned by you, its not official
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>>174256
nah we need to downplay it in history to combat the dissenting opinion the oranges will undoubtedly have of us lol
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>>174188
While Uru and Pips discuss the feasibility of this plan of making the island look like a nightmare, Illeo disappears for awhile till they call for her. She emerges from the tomb wearing various gold and silver jewelry and fine adornments that she looted, rather pleased with it all. Uru and Pips moths agape, they promptly and strongly tell her to stop what she is doing. Annoyed, she takes off the adornments and drops them back in the main burial chamber, before returning to a still very shocked and disappointed Uru and Pips. She does keep with her though a gold ring with a brilliant sapphire, something which she is able to hide in her clothes.

With that the group returns to the fort as sunset nears. All in all, not a bad day's work, even if result will probably be huge trouble.

>What do for the coming days till next contact when it happens?

>>174270
You would guess about four days probably, given the tribute group's supplies. As for the pink tribe, while it would be nice to have their help, you're not sure if it's a good idea trying to false flag the tribute group's deaths, while on the other hand going to the pinks with talk of rebellion.

>>174283
I want to assume that it's known that if left to their own devices, the group will not just commit suicide, or all stop breathing.
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>>174332
HAHAHAHAHA, You've never see stt....quest who's title must never be spoken again

You set the narrative, the direction, and even tone at times. Without it the players will probably argue over probably everything, or become apathetic.

Also
>>158497
>>174188
metal?

>>174332
Gold and silver and jewellery?

What age are we in? I assumed stone age, And I thought you mentioned 100,000bc at one point
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>>174431
There was silver jewelry on some of the bodies in the central burial chamber, and gold jewelry on some kind of wicker mannequin. Illeo looted a bunch of it, though shoved it all back save for the ring.

Time frame I never said, though nearing the end of the stone age is a good estimate, say around 10,000 BC.
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>>174332
Well if we only have one day.
>Rick should make some more sticky fire resin for defensive resin above the gate along with fire bombs.

Illeo and Apar need to go hunting and tell them to get as much as you can possibly carry and even more.
>If bad goes to worst we need to hold our in our fort with food.

Uru and Pip should make some wolf armor, some kind of comflauge armor and spend some time trying to get the animals to breed.

Faun should do normal house stuff.
>When will she give birth?
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>>174471
Put the ring back, It will be noticeable if she wears it in front of others. Uru can make something really nice for her instead......
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>>174471
Actually strike that, I prefer 5000 BC.
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>>174471
llleo shouldnt bring the ring back its going to upset Apra.

Rick should begin constructing pots for that fire bomb thing someone mentioned earlier.

Pipin needs to get those wolves under control so he can take them out for a quick scouting run. And sense the prisoners are fraid of the wolves maybe let one of the circle around the top.

Faun should make herself a crib for the babby

idk what to do with rick and apa.
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>>174519
Could you up date the cave map including the walled off area? Also everything we have and what we can do/make currently, including livestock and what the livestock makes/gives.
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>>174495
Rick busies himself with refining more fiery resin, particularly grenades though also a pot or two's worth to dump over the gate.

Illeo and Pipin go hunting with the wolves while Apra goes fishing. Uru meanwhile tries to work on some form of camouflage armor involving branches, leaves and mud. Faun keeps to simple work, like mending clothing and armor. She's eight and a half months pregnant, so to Rick's eye she will deliver within the month. Her body certainly shows it as the relevant proportions swell.

>>174513
>>174546
The matter of the ring, Illeo is rather attached to it, but figures to put it back when she can take a boat out on her own to the island, probably at night.

A crib isn't really necessary for the baby since Faun doesn't intend on leaving it alone, and will probably always be carrying it on her her back or hip. That said, a small, raised bedding area is made in her and Uru's room.

>>174547
Sure thing, will follow with the next post. Well, maybe not the drawing, I'll save that till the next thread. Just imagine the cave as usual but better furnished inside, and a small walled village developing outside.
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>>174519
I can live with that. So late stone age, around the copper age. So most metals will be copper at this point, maybe some gold. Not sure about silver.
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>>174597
Group inventory, forgive me if I forget anything.

>Enough food to last about two weeks, including booze.
>A good stockpile of wood and some stone. Also common usage material like rope and string.
>A ton of weapons and tools, including flatbows and blowpipes for everyone, all have stone tips or edges and some special ones have bone tips.
>Crude armor and shields for everyone, made largely out of leather, wood, and bones.
>A large amount of goods in the form of textiles, cultural trinkets and objects, and more specialty like wax and honey, food additives and dyes, and medicinal supplies. These are generally stored in pots.
>Some valuables like the burial stone mask, and other few luxury items.
>1 boat.
>20 chickens, providing constant eggs and meat
>12 rabbits, providing constant meat and small fur
>8 goats, milk, meat and pelts
>6 wolves, don't produce anything unless killed

As for what the group is able to produce/collect;

>Lots of meat from hunting and fishing, bones and pelts too
>Bred animals
>Specialty plants like medicinal and seaweed
>Plenty of wood when needed, clay, and some small amounts of stone
>Honey and wax, milk and eggs, mushrooms and booze
>Tools and craftworks, including carved wooden and clay objects, and fine fancy textiles
>Things like weapons and ammo

I may have missed a few things but that's the general gist.

>>174653
More or less yeah. In exploring the world though, if the group does, expect a smidgen of anachronisms here and there, where justified by reasons in the setting.
>>
>>174678

Anyway, so four days pass without issue, until on the fourth day it is notice a Lumpur boat with a man and a woman having landed on the shore, clearly looking around for something or someone.

>What do?
>>
Well guys this is your s*** show now. I'm go sleep. Don't worry tho, I'm already expecting shtf.
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>>174694
I would say don't bother them yet, if they approach us say after giving tribute you want home, the night got really misty and the next day they where gone.
>Ask Apar about what the Lumpur are afraid of and then say you saw something like it in the fog but you brushed it off.

Other then that I guess Uru, Pip, Illeo and Apar should start chopping down trees to should town hall/big building to hide our cave entrance.

Rick should start to plant a garden of herbs and medical plants, also trying to convince the 2 prisoners to switch sides or at least accept living with our new tribe.
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>>174754
And by tell them about it, say something like.
>"I'm not sure, but I heard drum beats while collection some plants in the Forrest, I looked around hearing it near the river bank. I was cut short by, some kind of [insert thing here] walking slowly to where the Lumpur where camped. I assumed it was nothing but sense you're here..."

Meta:Also guy I accidentally smoked some wax smoke with my weed will I be okay fellas? ;-;
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>>174780
you'll be fine.

>>174678
keep farming our supplies: chickens, mushrooms, rabbits, goats all that.

have Apa start fucking with the prisoners to break them down so we can stockholm syndrome them.

we should wait another day or so if the oranges dont contact us by then and tell them of Ricks spoopy visions.
>>
Eventually the couple approach the fort, which the group invites them in and treats them well. They were sent to look for the tribute party, and you feed them the story of how you paid the tribute as usual, but fogs rolled in when the party departed at night. The couple are skeptical, until Rick mentions detecting strange signs through his shamanic dreams, obviously made up but what he describes gets them listening. It's when Uru mentions seeing signs of the tribute party at the island when he was out fishing, that they become visibly shaken. You offer them a smaller tribute as a token of understanding which they accept and thank you, hurriedly returning to their boat and quickly departing.

After that construction work continues on the longhouse to cover up the cave. Rick and Apra who don't have this duty, get sort of a good cop bad cop routine, with Rick treating the prisoners well and showing them kindness and trying to get them to accept this new life, while Apra torments them and regularly brings up killing them if they remain uncooperative. It does have a noticeable effect on the women, and while they aren't any happier with their situation, they aren't as resistant and become more accepting in order to get better treatment. In time, who knows what effect it may have on them but at the very least they'll prove to be easy to keep and manage prisoners.

Four days pass, and a larger group of the Lumpur return, and led by one of the men who Apra identifies as one of the tribe's four warriors. As with the couple they approach the fort peaceably, and after meeting outside with them, you converse with them where they reveal that you were right about your suspicions and that when they approached the island they saw a nightmarish scene, and refused to approach after that, they didn't even land. Hearing this, Illeomi curses that her humorous creativity in lining up the bodies and remains went unnoticed. The Lumpur ask some questions as the couple did, most particularly if the tribal party had been acting differently or if anything might have caused them to go to the island?

>What do?

>>174754
>>Ask Apar

As always, Apra refuses to talk about it, and simply says the place is cursed, same as everything that comes from it. You try to prod her further but all she lets go is that the local tribes of the region have always regarded the island this way, even before her own tribe came to settle by the lake, generations past.

Also in a semi-related note to this, because of all the fuss with the Lumpur and the island now, Illeomi thinks it too risky to go to the island in case she gets seen or something like that, and so puts off returning the ring till tensions settle down.
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>>175498
tell them that party was acting a bit more brutish than usual (lie) and that night Rick had a shamanic dream wherein the orange tribe continually suffered misfortunes when they tried to extract tribute.
>You can maybe spruce this up a little OP as im just talking in guideline sort of form.

Also before Rick freaks them out some more ask them whats so bad about the Island to help construct the lie a bit further.

We should also maybe paint or damage the log house to look shoddy to give people the impression we dont have much to offer in terms of goods as a defense mechanism.

If everything works out with the Oranges maybe we should scout around for more members since we would have an abundance of food at that point.
>>
>>175619

Nah don't bring up the tribute issue, this early on we don't want them drawing conclusions about our involvement and I know that I would get suspicious if all of this was suddenly drawn back to our tribute and they did send one of their own warriors along on this trip, whether sue to suspecting something or for protection from the island I can't say. Let their superstitions play out the rest of this hand.
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>>175690
Yeah you have a point it might be too early to spring it on them.
>>
>>175690
>>175768
So let just say they where normal although one girl had band of shiny yellow with a rock that was dark blue. Uru ran in to her carving some strang words into a tree but when he went back there was nothing there.
>They to say the girl robbed the tomb indirectly, but if they don't know anything about the ring just say nah they where normal.

Other tasks people should do, Uru and Illeo should keep chopping down trees to keep building the house.
>During this Illeo confesses that she had a dream about being locked in the tomb on the island or something scary.

But Rick should take some trading good and go down to the purple tribe to get to trade for better tools.
>Try to get seed, hoe, ax along with any new animals they have.
>Bring Honey, candles, leather and some medicine.

Pip should tend to the animals, clean the house and train the wolves as guard dogs for the fort.
>In his spear time he makes some leather wolf armor for his wolf TinTin.

Faun shouldn't do anything because he's about to give birth and Apar should try to convert our two prisoners to our side.
>>
>>176055
Personally I think we should try to blame the event on the 2 girls so even if they get out the Lumpur won't even take them back.
>If they have no where to go they will probably just stay.
>>
>>175690
>>175768

You tell the Lumpur group that you aren't really aware of anything out of the norm with the tribute party, and chalk it up to them leaving at night during a fog. Illeomi feeling a bit guilty though, speaks up and mentions her account of noticing one of the women wearing some jewelry and acting strange. Uru and Rick are confused by this and worry, trying to shut Illeo up, but the Lumpur after hearing it and talking among themselves seem to believe it. They chalk it up to her either being possessed by the thing or perhaps a witch, and one way or the other lured or convinced the tribute party to go to the island at night for safe refuge.

Eventually after more time spent together, they thank you for your help in the matter, and say they're going to be more cautious since they had thought giving the island enough berth would be enough but seemingly it wasn't. Before they leave, they let you know that for now they're going to scale back the tribute to once a month again. Both to let you find your feet after an admittedly difficult winter, and also so they can see about finding another safer route to you so as best to avoid the island for awhile. Rick tries to learn from them about it but they all refuse like Apra, saying that to speak of it gives it life and power. Finally the warrior guy himself takes Rick aside and tells him the island is a resting place for wicked men and fell thing, and even in death their presence poisons the place.

Finally they depart, and to the south this time rather than a straight line, so as to avoid the island altogether.
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>>176105
It's actually three women you have prisoner. The tribute party was 8 strong, 5 men and 3 women. You killed the 5 men and captured the 3 women.

>>176055

Two weeks pass.

Duties resume and construction of the long house continues. While collecting wood though, Uru brings up Ileo's story about the bewitched Lumpur woman. Illeo is very nervous by this and considers showing Uru her ring, but believes it will only make him upset. Instead, she merely tells him about a nightmare she had, of being covered in the jewelry as she had been when they dumped the bodies there, and returning to the burial mound and finding all the wall coffins lining the interior filled with living children. They remained silent and did nothing but look at her in the torch light as she walked through the hall towards the main burial chamber, whereupon the wicker mannequin rose up and violently tore the jewelry off of her, ripping bits of her boy off with it. Uru is disturbed by the story but reassures her it's alright, she's just feeling stress from having killed the tribute party. It doesn't help much though, because the nightmare she described to him, she actually had. Now it is to a point where Illeo doesn't have an excuse not to go to the island, but she has become too afraid to do it on her own, too afraid to return to the burial mound and return the ring.

Pips spends his time with the animals, and better trains the wolves for guard duty. He even has the time to make some basic armor for Tintin though the wolf doesn't like it.

Rick goes to trade with the purples, looking to get actual farming equipment to practice the farming skills they related to him. He manages to get some wheat and flax seeds, two farming tools in a hoe and rake (both crude wood, but the shape is correct), and manages to get a domesticated boar the deal. For the trade he gave honey, candles, leather and medicine. Of note, they particularly liked the honey, which was the main reason they threw in the boar.

Lastly, Faun reaches her 9th month of pregnancy and will deliver soon. By this point she ceases normal duties as does Uru so they can be together. Oh right, and Apra continues to try to convince or break the three prisoners to the tribe. One of them actually seems to have given in, and under supervision at least has been let out of the cave to perform duties for periods of time. Seeing this and hearing from her of her good treatment, the other two women start to show similar signs of cooperation.

>What do for the coming two weeks?
>>
>>176197
Did we just get one bore or a breeding pare?

Have Rick do some ritual to bless the child in Faun with something that isn't over powered but still pretty cool.
>Other then that Faun and Uru should prepare a birthing room for Faun along with a small bath and cloth for the child.

While under the supervision of Apar and Illeo the 3 should help produce more hoes to till the land and plant some wheat, flax and medical herbs.
>Should we give them names? Also could you give a quick over view of there skills, age and shit.

Pip should head out with TinTin with some sleeping darts and a net to catch another breeding wolf.
>If he can't find any tell him to collect more honey, herbs and smaller animals.

And after Rick is done with the ritual have him sit down and really try to improve the wooden hoe along with trying to make a better weapon then the spear.
>I would prefer a better farming tools but we should consider trying to find some obsidian.
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>>176197
just throw the ring in the fucking river god damn.

For the baby we should throw a feast or celebration of sorts
>Ask Rick if he knows any rituals that bring good luck to babies.

have rick really put effort into farming this could be really big for us.

is it possible for appa to develop lez feelings for the captives? Or for one of them to develop feelings? Either way persist with the breaking but start rewarding them for being good girls.

seriously throw the ring away.
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>>176268
No keep the ring, it's a good way to spook Lumpur if we need it.
>We already have a lesbian couple going on between Coda and Illeo.
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>>176295
if we are going to keep it at least bury it somewhere where llleo wont see it constantly.

also i didnt know they were a couple who is coda though.
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>>176306
Eh they aren't a couple yet but I made Illeo have some dirty thought about it.
>She's straight now but she can't have children so why not make her lesbian?
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>>176315
one of the prisoners/future slaves should be her lez hunting partner
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>>176358
Hmmm, but they can breed and have children, so we need to marry them to get more people in our tribe. But I'm not closed to that use mind you.
>Should we ask OP if it would be okay with him to write it?
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>>176265
Just one, though it is a male which Pips comments if they are like wolves then the males are harder to domesticate, so that's that out of the way.

Leading up to the birth, Rick performs various rituals to bless the mother and baby with good health and divine favor. With his help, Faun and Uru set aside a temporary hut with all the necessary needs for childbirth. To this Rick has already gotten all the beneficial medicines he knows of. In all this he is too busy to really develop new tools or weapons.

Apra and Illeo are the slave drivers of the prisoners! Under their supervision, the women create a small crop field a little ways outside the fort, about two hills away. It's not easy work and they don't know what they're doing since the Lumpur don't know agriculture and Apra and Illeo are just going off what Rick told them, which was relayed to him to begin with. After two weeks though they manage to clear a plot, get some furrows and plant 3/4ths of the field with wheat and the last with flax. The whole process would be a lot easier with proper livestock though. In time who knows, maybe you'll be able to become farmers.

Pips is of a mind to find another wolf or two for breeding purposes, but just on his own it's hard since Illeo is the proper hunter. He doesn't find success, but he does manage to get a good amount of honey in his free time. He also starts to have ideas of how the tribe might be able to make it so that they can control honey collection rather than just going to wild bee hives.

>>176268
Apra is more likely to develop lesbian tendencies than Illeo, however there is a problem in that her standing with the prisoner women was low even before when she lived among them as part of the Lumpur. She may be able to act on some gay tendencies forcibly as prisoners but that will very likely not improve their sentiment to the tribe, since two of them are/were actually in relationships. The third, you killed her partner in the tribute party.

>>176372
Get away with to write what lol?

---

Cont. with stats for the prisoners and the coming two weeks.
>>
>>176393

Stats for the prisoners, names needed.

>???, about Illeo's age, skilled at fishing and fishing tool making, you killed her partner
>???, about Faun's age, skilled at animal tending and working with plant material, has a partner back in the village
>???, about Uru's age, skilled at boat making reading the water and weather, had a guy she was going to marry back in the village

Oh right, almost forgot.

>Illeo considers throwing the ring in the river, but ends up burying it, in case it may come in handy later.

---

Another two weeks pass, and most prominently,

>Faun gives birth in a long but complication-free process, as seen to by Rick. The result is a baby boy, resembling the features of both Faun and Uru and being a mix between their races.

The first baby born to the group, for which there is much congratulations, celebration, and thanks given to the ancestors. A whole days worth of celebrating takes place as the tribe gets a little carried away, and the prisoners are even involved which upon seeing the baby, feel more beholden to the tribe since to their eyes it humanizes your group.

For awhile Faun will be out of commission in recovering from the birth and taking care of the newborn, and Uru too will be spending his time tending to his wife and son.

Otherwise progress continues as planned, with the longhouse coming along nicely, and the farm being seen to. As well the Lumpur come for the monthly tribute, which you are able to provide. Of not that this time they come via land from the south, avoiding crossing the lake directly.

>Winter is now fully over, and the spring rains are frequent. What to do going forward?
>>
>>176464
I'm sorry but I'm really tired and if post something it's gonna be full of typos and shit.
Good night everyone, I'll post actions when I wake up if no one has.
>>
>>176464
well with spring rains it means catching fish in the lake will be a bit harder so we need to focus on the animals we currently have.

also I want to name one of the slaves Leora, preferably the chicken one.

also in concern with what you said about them not liking Apra relationship wise as soon as we make rick the bad guy and apra the good guy they will be puddy in our hands, if the rest of the players wish to continue down this road.

for rick i believe some kind of rain catching device could be made to collect water to purify for rituals, use in production of alcohol, and in communal soup and when the wheat grows in the creation of flour and eventually bread. this is to save time on climbing ladders and walking to the river or whatever.

I think since the weather is bad its an opportune time to have Pipin scout around us, possibly seek out areas where we another small group could take shelter.
>>
>>175498
>>175498
They ate some of the fruit. The forbidden fruit of Eden.

We didn't eat any, we just make it into alcohol and drink it so... yeah doesn't effect us.

Or maybe the other way around, they drank the SPIRITS of the cursed fruit, so they got drunk and hunk them selves. Since telling them that they ate the fruit is probably harder to believe.

If they ask why nothing bad happened to us, say Uru was the only one drinking and got hit by a flying spearhead, we don't know who threw it, as it came from the direction of the water.
>>
>>176499
Two weeks pass.

With weather being more of a problem, the group seeks to focus more on hunting and the animals they have.

One of the prisoners name is Leora, and she is good at tending to chickens. For a relationship with Apra though, it's not just a problem of their feelings to her but also that they are all straight. I suppose anything is possible but if you want to go down that path you should try for a better partner for Apra. Regardless, overall the prisoners continue to adapt bit by bit where they are more and more accepting of their imprisonment. A large part you deduce to be because of nature the way your tribe is run and how everyone is more or less equal and gets a fair division of labor and equal share of goods and valuables. The Lumpur by contrast have certain people expected to work very hard often, and overall they don't get much in the way of stockpiled goods or valuables since their organization and tech advancement to keep things stored/preserved is low. With your tribe they are surprised how much free time is available despite ending up with more than the Lumpur who work all the time.

Thinking of a rain catcher, the best that can be done for now is just to set out empty pots to catch water. A big limiter is a lack of waterproof materials by which to create some larger sort of drainage mechanism.

For the opportunity to send out a scouting/exploration effort, what direction should it go in, how long/far should it go for, and who should go? It's also worth mentioning that Faun brings up again that if the nomads are to return this year, in the coming couple of months is when they'd be in the valley.
>>
>>176632
Good to see these prisoners are coming to accept our rule, maybe they'll not need armed guard someday...

As to the direction I guess to the east, as that is where the city of the purple tribe lies supposedly.
>>
>>176632
Alright now I'm well rested!

If we're gonna explore we need to do some chores first to make sure he tribe will be okay for the few weeks.
>Uru, Illeo and Pip should go hunting for bigger game to stock pile food as well as a female bore to start breeding with.
>Could make a bore in to a beast of burden?

For Rick he should sit down with the navigator and ship building girl. (How is Molah?) and try to teach us about the river and shin building a shit.
>Also use that time to get to know Mo better and working her over to our side.

While Apar, with the 2 others girls, should spend their time making rope, clay fire pots, fishing tools ya know, just the normal everyday stuff we need done.
>Like drying and preserving meat.

And after all that, pack a boat with trade able good and Uru and Faun should start the treck back to the plains.
>I think Faun should leave the baby back at the fort personally and let Rick Carr for it.
>>
>>176848

Looks good to me
>>
>>177712
I'll back it.
>>
>>177731

Only thing I would say is that we should probably return that ring when we get the chance
>>
>>177748
That I agree with, maybe leave some valuables behind just to be safe...

Also i just remember that we know how to farm, we should certainly get round to that along with making our caves bigger. Preferably we should also send a trade party to go see the nomads whom will approach from the south (?) as we might be able to snag one or two more people. Not to mention a chance to get rare goods.
>>
>>176632
Go exploring, find other suitable locations for settlement, and expand our map.

Start integrating the 3 prisoners, so at least their stay isn't horrible, and maybe get them to think that being part of this tribe isn't so bad, aside from killing some of their people and keeping them prisoners.

Make sure to spook them on occasion with some mysticism and scary stories from us, so as to keep the effect of our scary armour and appearance when we go into battle.

Start by having communal dinner fires near the entrance of the cave, but still out of sight, in case any "oranges" happen by. have everyone including Apra and the prisoners eat with us, talk and share oral stories that rick will tell to us all.

Make sure Apra is treated like an equal, but the prisoners are still prisoners, and last time we treated Coda too well .....
>>
>>177758
>>177875
if we attack anyone again, let's kidnap and brainwash.
>So much easier then killing the strongest and enslaving/intergrating the weak.
>>
OP are you there?
>>
>>178701
Had a work day, am back now. Reading over the comments.

Will say though, it's on page 8 so I think things should be concluded in the next few turns or so.
>>
>>176848
The common members attempt to stockpile up food if an exploring action is going to be taken. While they manage to get a good amount of game and even catch another wolf, they notice but aren't able to catch a boar. Also the animals themselves aren't suitable for working duty.

Rick meanwhile tries to learn of Molah's skills, and finds her experience to be very informative and interesting. Making boats though is harder since crafting isn't in his skillset to begin with. During this time they get to know one another and Rick tries to get her more in the mind of accepting life here. While she is and perhaps always be unhappy as long as the Lumpur are around for her to go back to, she is happy with her treatment here and is fully cooperative.

Apra and the other two prisoners spend their time making common goods and stuff. Their productivity is fairly high since it's something they're used to doing so the results are good.

Finally there's a want of Faun to visit her tribe again, the nomads. Uru agrees and will go with her, maybe they can get some help. She absolutely refuses to leave the baby though, and that's for the best, it would not do well out of her care considering she's the only one who can feed it. There's some worry about traveling with such a young infant, but she says it's not uncommon for other nomad women to have children on the go given how mobile the tribe is. She only says she still doesn't think she is capable of a trip, but believes she will be after a week or two. Then they can beeline straight for the plains.

>What to do for the coming two weeks, apart from the actions already suggested? At the end, Uru and Faun will depart for the valley and reach it within a little more than a week.

>>177875
The prisoners' stay has been pretty great in the way of treatment and accommodations. Some psychological games are played with them every so often, and they genuinely believe that you could be a serious threat to the Lumpur and hope that you don't progress further down the path of conflict.

>>178666
Illeo at least certainly feels that way.
>>
>>179855
I have to leave for a hour after this post.

Send Illeo back out to hunt bore another bore, tell her it's really important she dose this.
>Pigs breed like rabbits and produce so much meat eating trimmings and leftovers.

Uru should sit down with Molah telling him how to build a boat so he can put it in to simpler terms.
>He'll build some more and better boats when he gets back.

Faun and Pip should go out into the wild to find some gifts to bring her old tribe along with checking on the crops.
>When they get back have them work towards a better way to carry the baby on the move.

Apar with one slave/captive girl should make leather armor for Faun, Uru and the child for the trip along with packing some food and trading goods in packs.

Rick and the girl who's good at with plants should spend alot of time with Rick, learning to make fire resin, medicine and other plant and herb stuff.
>>
>>180054

With a specific focus on it, Illeo with some help is finally able to catch a female boar. The group is able to cage it, though aren't exactly sure how to domesticate it but Pipin figures he can try.

Uru and Molah go over boat making overtime so he can try to relate it to Rick. He figures though when he gets back, he can make another boat or more with Molah on top of if she makes one herself with help.

Although she isn't really willing to go out into the wild, she is able to instruct Pipin on things to get that the group may have in short amounts, in order to gather what she believes the nomads will like. As for carrying the baby, that's not an issue, as she already developed a sling harness which holds the baby on her back or chest depending how it's worn.

Apra and one of the prisoners work on armor as well as packing for Uru and Faun's trip. Well they're not good at making armor but they can pack just fine and the couple will not be hurting for supplies during their trip. Meanwhile Rick basically has the other prisoner work with him in his usual duties of medicine, herbalism and making fire resin.

Finally when the two weeks roll over, and after the tribute has been given to the Lumpur, Uru and Faun take the boat and travel south along the lake, down the river to the waterfall, and eventually on to the valley. Pipin has them take a wolf with them just for good measure. The trip though will take them time so their actions will be skipped a turn basically, though they can be given orders on how to approach the nomads and what to do if they find them.

>What do for the rest of the group for the coming weeks?
>>
Why the fuck would you force lesbianism?
Of she goes full gay you've only got one person out of the bargain, meanwhile a hetero woman will produce loyal children through her life.
Seriously.
If you need a lez don't make it a woman who can potentially have tons of babes.

Make pip start dating apra, they're both straight, so the time invested in shipping them together will be less than forcing two hetero women to turn gay.

Dense sunsa-bitches

Rant over
>>
>>180735
Furthering that.
Having pip court the prisoners will add a person AND produce more children.
The lack of thought and amount of time being put into forcing lesbianism is making me think it's for more that purely tactical purpose
>>
>>180420
Have pip take puppies down to the captives, make a bonding/slightly more trusting/humanizing (this is not a monster, its a young man who plays witg puppies, his eyes alight with pride)experience happen over it
Fuck.
He can take a turn off from things to work towards mating
>>
>>180735
>>180742
So who is Pipin pursuing for a relationship? Apra or one of the prisoners?

>>180744
What is he mating, the wolves?
>>
>>180752
Prisoners.
Excuse me, I'm so pissed at the frivolity of lesbianism for conversion that my own semi-logical plans are getting clouded in red misted typos.

Mating himself, as in pairing with wimminz

I dunno, gaining the loyalty of a captive would take longer, but would gain a ln adult(who doesn't do much until we can get her trustable) and the potential children to be had as well.
>>
>>180759
Ah right, which of the prisoners should he pursue?

Going after the prisoners though does present a problem, in that they still have hope, of at some point returning to the Lumpur again. As long as they have the belief that they'll be able to return to their husband/love interest then they're not willingly going to be open to a relationship. Also one of the women you killed her husband so along with the hope of returning she also isn't much open to the idea of being in a relationship with his killers.

Not that a relationship isn't possible, but currently although they have accepted their situation and are cooperative, they still think of themselves as prisoners and if given the choice would return to the Lumpur as long as they existed to return to. They cooperate but have no reason to fully assimilate because their home still stands, so to speak.
>>
>>180773
Why doesn't Pipin try and marry the shaman from OJ then? That way we have better chances of the people accepting us and assimilating.
>>
>>180799
That could work if that's the plan. You might even be able to work it now where he wouldn't end up going to live with them if you didn't want (unless there was some plan for him to do so).

The problem is if he marries her and she comes to live at the fort, eventually she's going to see the prisoners and know the truth, at which point you'd probably have to keep her prisoner as well. Though maybe that could be a good thing?

At the end of the day Pipin can go for whoever he needs to, it's just that the situation with the prisoners while the Lumpur still exist, makes getting with the prisoners difficult just as it makes getting a Lumpur wife to come over difficult.
>>
>>180805
It is hoped that their spiritual leader would help convince them to come over to our side. Once we find a way to turn her? It would be easier to hand the pow's to Fauns nomad tribe, or kill them.
>>
>>180809
That's actually a pretty good point, they would much more readily assimilate if the shaman was on board. The question becomes then though, how to convert her.

Handing them over to the nomads is possible but probably not this time around since Uru and Faun have already left and they probably won't return till the nomads depart, to return the next year possibly. As for killing them, totally possible and the most simple probably, but it may be hard on the group since uneasy friendships have formed here and there, not to mention the prisoners have pulled their weight in duties and are cooperative. Currently they're kind of like slaves that just aren't relationship material for the time being.

Not saying it's not an option to kill them, just that it will have some residual effects on the group.
>>
>>180816
Could we ask if the city people want slaves in trade?
Emphasising these women are essentially dead/outcast possessed witches to the lumpers?
How would it affect the group knowing that the women still live?
>>
>>180820
That's possible but at the same time, can you be sure the purples won't take them and then later tell the Lumpur, or even immediately let the women go or take them back? You can find out if the purples take slaves, but you can't exactly hide the identity of the women when you are giving them over.

I assume you mean the Lumpur finding out the women were still alive? Probably try to negotiate to get them back, and then upon learning the truth of what happened, attack the fort. There could be some issues because of Illeo's story, but overtime they'll probably take the word of the women over Illeo's.
>>
>>180821
I was thinking that with their absolute refusal to get involved, with the status quo of making a profit, them ratting us out would flat out lose them a trade partner if we got wiped, leading them to taking the girls and asking no questions if there was risk-less profit to be had.

I mean our group, knowing they're slaves instead of murdered
>>
>>180816
Impregnate them, they have children, they have a connection to the tribe, could use rape or more gentle methods.
>>
>>180833
this
>>
>>180833
he already said earlier he wouldnt do any aggressive sex stuff.
>>
>>180830
That's a fair assumption, and just to be sure you can always ask them beforehand how they feel about slaves.

>>180833
Well that would certainly have results, if only for the babies it would add to the tribe with. If it were to be done as well, it would be Pipin responsible as currently the only capable male in the tribe. The problem is that Pipin himself is at least right now, unprovoked, too kind a heart to resort to rape. If that was a path the group was going to go down, he would need to be driven to it by something or someone, like Illeo or Apra forcing him to or forcing it to happen.

A gentle method is obviously more appealing, but an idea of how that might play out, would determine Pipin's willingness. Something like forcibly marrying them perhaps, so they fully understand the situation?

>>180963
I'm not going to explicitly describe any sex stuff in great detail, but if something like rape was what the group committed to, and happened to be for survival, then it could play out. I'd just find an easy way of describing around it. Same as like, if the group were to go to war and raid another tribe, it's pretty expected that rape could very probably occur in the aftermath. This is ancient times after all.

In this specific case though, Pipin is the only available male who could impregnate anyone, and you know him to be a kindly, well to do young man. Engaging in something like this isn't something he would do of his own volition.

---

Since it's become such a prominent issue, I'll wait for a consensus, or at least the response of two people before continuing, on the matter of the fate of the prisoners. The rest of the game will move on as normal with their fate decided.
>>
>>181020
I vote leave them be for now, inquire in an innocent way about slaves to the purples.

I'm pretty sure the best thing would be to kill them, even if the long term values are higher to keep them alive, the complications they pose now present security are just too high.
>>
>>181020
Ask the two about their husbands are and if they will they leave the Lumpur to come live with you/us. So we chould send pip over secretly to convince them to come live with us.
>We have their lovers and if they try to attack/kidnap pip well kill the girls.
>Not really but don't tell him.
>Still no I don't want to force the girls to do anything.

But other than try to convince their husbands to come, I would say the fishing girl should team up with Illeo to make more and better hunting tools.

Rick and the Herb girl (whom I think got the name Leoar?) should plant a garden in our walls for medicine and small plants like spice along with what ever else we need.

Lastly tell the Molah Should tend to the animals, clean the house and other smaller duties to free up the others to devote more time.
>>
>>181213
>>181223
For now you decide to leave the prisoners, but there is a creeping intent to just kill them and be done with it.

You do inquire about their lives back home though, seeking to learn about their partner. You learn that Leora is the only one with a husband, and a child back at the village. Molah had a guy she was supposed to marry but their relationship wasn't official, the third I don't think has a name yet, her husband was killed but they didn't have children yet. Of the lot, it sounds like Leora is the most desperate to return home for her husband and child. Molah does want to go back to her fiancee, but as of late that concern has been less and less and she's rather liked living with the group and how equal everyone is treated. The last woman, name pending, she's depressive about the loss of her husband and doesn't really care about returning and kind of has accepted life here even though she remains unhappy.

One way or the other, Pipin will see about figuring out if some sort of situation can be worked out with their living family.

Cont.
>>
>>181266
Two weeks pass.

Pipin and Rick come up with a plan to have him infiltrate the Lumpur again for a little while, as well as figure out some needed info. After Uru's, Rick's and Molah's efforts a crude boat has been made, and so Pipin takes the tribute for the Lumpur early and sets out.

First stop is the purples where he discusses slavery. Indeed they do deal with slaves, but usually with a focus on fitness to be able to perform labor. You question about women, to which they say unless they are very beautiful, exotic, or have some uniquely useful skills, they tend not to be as interested. They say if you need to they could take female slaves off your hands, but they'd probably end up keeping them around the purple outpost with them for use as simple labor and chore work. Something to consider, you suppose.

Next is on to the Lumpur where Pipin arrives with the tribute early as a goodwill gesture and to offer consolation for their recent tragedy with the island. He also requests to be able to live among them again for awhile, which they are quite welcoming towards.

Overtime, most pertinently he discovers that Leora's husband and daughter miss her but are getting by, though there are whispers of her husband eventually remarrying. As for Molah, likewise misses her, but has actually already married another girl, the one about Pipin's age whom had been interested in him. Seeing this and feeling a little hurt himself, Pipin turns his sights to the older woman, the shaman to see if there's still something possible there. Bashfully he finds out she still has a thing for him, and he tries to string her along with promises of marriage and coming to live with him. She likes his youth and rough outsider style, which he plays up and speaks to stealing her away to his cave to hunt with wolves under the moon and make love by a roaring fire. More and more the idea is appealing to her, and Pipin comes to find that the chieftain would be willing to part with her (the lumpur do have another, male shaman) for the exchange of four wolves, so that they too might start to have their own. More information to consider.

Cont.
>>
>>181308
For the rest of the group back home, work continues and approaches halfway completion for the longhouse at the mouth of the cave.

More specifically, Rick and Leora work on creating a small garden specifically for medicinal plants and food additives, within the confines of the fort. They are able to create a little plot, but it will take some time, same as the crops outside the walls, to show results.

Molah and the unnamed prisoner are tasked with common duties around the fort, so that Illeo and Apra can focus on more important duties like gathering more food and trying to develop better weapons. Interestingly Leora speaks to an idea of attaching feathers to the arrows, working to a tribal belief that it will make them actually fly. Whether or not this is true is unclear, but it might turn out to be a good idea for other reasons.

Elsewhere, Uru and Faun managed to reach the valley safely, and true to her word a group of the nomads were there and trading. They were not the group she had been with however, but they still invite and heartily welcome her and Uru, recognizing them as part of the nomadic tribe and family.

>What to do for everyone, in particular Uru and Faun, in what they seek from the nomads?
>>
>>181324
get 4 wolves
teach them powerword "kill"
trade for shamanlady
"kill"
laugh as wolves tear through the Lumpurs
>>
>>180963
And I'm not telling him to write rape smut. It could be implied or done in a single unappealing sentence. It was a suggestion not a option I was entirely for, but a option nonetheless.

This is purely for the groups survival. Since no one else seems to have a better alternative than try to Stockholm syndrome them.
>>
>>181324
Alright this is gonna be very long post OP.

First with Pip and the shaman girl, I think it would be okay but make sure we sterilize the 4 we send over and start breeding more wolves when he get home.
>I'm glad that worked out with the shaman girl, but Pip should try to get the shaman to convince the husband and daughter to come as well.

Then with the nomads with Faun and Uru ask them to follow you back to the fort so they know where we live.
>Also we can give them food, a place to stay until they leave again.
>They could also help us with some things like building and shit.
>>
>>181377
I have to go but I didn't want to be out voted brb!
>>
>>181343
Well you don't know about being able to train some wolves like that, at least not ones that aren't your own. You do realize though you could probably just catch and sedate 4 wild wolves and just hand them over, let the Lumpur try to figure out how to domesticate them. That way you'd still have your wolves, and Pipin would have himself a shaman wife enamored with him.

>>181368
Well Illeo always maintains her position and opinion. Forget trying to convince or appeal to the prisoners overtime. Just massacre the Lumpur, and give them no other option besides accepting life with you. They'll be willing to assimilate when the alternative is to starve or get nabbed by raiders, she says.
>>
>>181377
I'll say right now, the nomads are a group of about 50 strong, and with a task to follow. They'll help you out however they can, but they're not going to pack up their trading post to trek through the woods for two weeks to come and stay at a cave fort that wouldn't be able to support even half their number.
>>
Talk, ask them about how they see slavery.

Ask them if they have ran into groups of people that wish to join a tribe, or people that seem similar to Uru.

Give them cultural trade, furs and leather for cultural enhance things that we can trade with purple tribe.

>>181387
Should semi try to domesticate them, at least make you seem like the alpha so they seem to take orders from you, but make them think that only we are truly capable of it, and its our inherent trait.

Hmmm, ask for a lower tithe for the wolves, so we have time and resources to train them. Otherwise they will have to wait about a or 2 year or more.

>Just massacre the Lumpur
We started and then stopped since some really didn't want to fight, and wanted the promise of "12 fighters" instead. I generally want to try and get others on board so that I'm not forcing too much.
In the end even if I do, it would be compromised with not killing or attacking and and players wanting things to happen other ways, which will make everything a huge mess of things we do not want since you try to incorporated a little of everything from all of us in the posts.
>>
>>181428
>Talk, ask them about how they see slavery.
>Ask them if they have ran into groups of people that wish to join a tribe, or people that seem similar to Uru.
>Give them cultural trade, furs and leather for cultural enhance things that we can trade with purple tribe.

Is this directed at the nomads I assume?

---

As for the Lumpur trading with the wolves, a lower tithe would work, is that in favor of Pipin getting hitched to the shaman woman though?

>which will make everything a huge mess of things we do not want since you try to incorporated a little of everything from all of us in the posts.

Well maybe ya'll guys need to work on a consensus better! As for massacring them, that's not what I want or am suggesting, just that's how Illeo feels and always has. And in a sense, there is some truth to her words about taking away their alternatives and making your group the only option.
>>
>>181453
>Well maybe ya'll guys need to work on a consensus better!
Even in quests that provide options to give a consistent choice there tends to be modifications or ad-ons to it, simple because people do not always fully or even completely agree.

>As for massacring them, that's not what I want or am suggesting
I had opted/suggested for assassination, but no one backed me on that, and someone backed me on directly attacking them, so that just ended up being what happened.

If we had gone the assassination rout, we could have made our demands know that we do this only to force tribute to stop, we wish for peaceful relations and want no further violence. Maybe even give a very nice, and high value items as a peace offering. But now after repeated tribute, our cultural items are probably worth less(not worthless), now that they've all seen them and likely have a bunch.

We may have even been able to see if Apra could be made into an influential part in this, since her backstory now was previously a high status and influence member of the tribe, that was discriminated against because she and her family was an apparent thread to the new leader at the time.
>>
>>181324
Well, see if any of the nomads wish to join us at this time, then trade for anything we can't replicate or find in our area.

Everyone, apart from rick, focus on expanding the farms. finishing the long house and generally improving things.

Rick should go around gathering any plants that he has never seen before and just mess around with them. Seeing what they do to a chicken, seeing as we have a few too many male chickens.

Lastly do mention to Molah that her husbands has married someone else. Just to break that last connection to her tribe allowing her to join ours, hopefully.
>>
>>181423
Oh shit, well I guess ask tell them where are fort is, asking them if they'll come back to help build up our town.
>Clearing land, choking down trees and we can give them chickens or rabbits for them to breed.

Wolves, tell pip to breed a new generation of Wolves, but teach them and hunting skills and not to attack anyone from our tribe.
>If they and dogs, they'll get them but they won't be our best.

The rest of the tribe should build a second wooden wall, taller the, the first and thicker, make sure we wall off our crops and have more area to do things.
>The rest as in everyone, when the second wall is done shift everything to moving out living space out of the cave, so the cave will just be our fort/town hall.

>>181428
I agree with you so much
>>
>>181568
Bad hunting skills like barking at deer and not chasing small prey.
>>
>>181488
All of those options are still possible, and would probably be easier now than they were before. The group would just have to commit to it.

Otherwise, talking to the nomads, you find out that they aren't really big on slavery just because of their lifestyle and how they're always on the move, keeping slaves is a challenge. They let you know that they did meet with a fellow like Uru a few days prior, he'd come from the west a little ways from the forest line.

>>181496
Overtime Faun is able to convince three of the nomads interested in staying with your group, a man, his wife and sister. Aside of that you trade with them valuable foodstuffs and more exotic dyes, as well as some other trinkets. A lot of these you have in mind to trade with the purples (name might be nice) but some you also intend to keep.

Meanwhile back at the fort, everyone focuses on either the longhouse or the farms, both coming along nicely. Rick takes the time to collect any sort of plants he can and try to experiment with them and learn any new properties. As for Molah, only Pipin knows about her fiancee remarrying, but will tell her when he gets back.

>>181568
They aren't willing to send anyone beyond who is already going with you, but they say that next year if you are still around, they'll try to bring a helping group and remain longer.

When Pipin returns he'll try to get the wolves to breed more litters though it will take time. He is able to convince the Lumpur to lower the tribute a bit in order to accommodate his actions to get them wolves, but should he try to get the female shaman to go with him when he returns?

Building a second larger wooden wall will be harder and take more time. Probably best to finish the longhouse first. It won't be possible to enclose the crops though, they're too far away from the fort to reasonably be walled in.
>>
>>181630
Offer some non-food stuff like wooden caricature to some of the nomads to help Uru track him down and find him.

Give them inbred wolfs, very inbred if possible.

I'm not so big on getting more nomads, I want more of our tribe from its original people or culturally similar before taking ones so ethnically linguistically and culturally different.

>>181568
We are at around 3 - 4 players maybe, odds are we'd only end up splinting the vote. So there would end up having to be 2 camps of thought or paths, and it will last till one from the other side caves or the other side being more stubborn than the other. And often end up with both sides losing in the end.
>>
>>181734
See, the thing is that our original tribe is mostly dead so we won't be able to find enough of them to establish a large population quickly. However we still outnumber all the other societies currently in our tribe the numbers being; 5 of our original tribe; 4 (including the new arrivals) of the nomads; 4 (including the slaves) of the lumpur.

Thus our society will mostly conform to our beliefs, even more so seeing as one of the four members of the nomads has been adapting to our culture for quite sometime. It should be noted that the nomads have writing, something the rest of the group lacks so having them be a significant group isn't a major problem. Seeing as it means that we will have a literate population with an established language used by traders.

Also our wolves are quite possibly the least inbred they will ever be. Having mostly been tamed within one generation or two.

>>181630
Focus efforts on finishing the long-house and farms, with them done we can focus on other projects.

Also did rick find anything of use in his experiments?
>>
>>181734
Since it doesn't take two weeks it can be resolved before a next turn, but the nomads tell you to just wait a few days. And wouldn't you know it, the guy returns.

It's (name needed) from the original tribe. He's both amazed to see you and amazed anyone else survived. He wants to know what Uru has been up to, aside form getting himself a family, and says he's been scraping by a living on the forest edge of the plains. Uru notices he has a tied up woman with him, and learns she's one of the attackers who massacred the original tribe. During the attack the guy was able to knock her off her horse and subdue her, and ended up keeping her his prisoner after the attackers left. He keeps her tied up though because she's an actual trained warrior, so pretty dangerous, and like the attackers is skilled with horses.


>I'm not so big on getting more nomads,

You're not the only one, most of the group tolerates Faun because she's been around so long, but some are superstitious or don't like the idea, of more different raced people in the tribe.

Still though, if need be it can just be a temporary thing, like they come to live with you for a year and help out till the next nomads return. Either way it's your call to make if the three of them come with you.

>>181774
It's worth noting that while the original group has the majority, large enough portions of other groups will either not assimilate or end up changing the overall dynamic/culture to an amalgam. You won't lose control but the original group won't be as in charge as neither will the original tribe culture.
>>
>>181774
Not possible, if they form large enough groups to be insular. They will be harder to adopt to our (slightly mixed) ways.

>>181794
Vegita, hunter, tracker, and capable of making clothing with furs. Can cook a mean stew he learned from his mom. One of the few who could be considered the closets to a warrior in our old tribe, we didn't really have any dedicated warriors, but many were decent fighters, he is one of them.
>>
>>181794
Wait hold hold up, there are horses?
>Tell Uru, Faun and the new guy with the girl to find a mare and stalion for breeding holy shit horses are the best thing we'll ever get.

But back at the fort keep everyone working hard towards the long house.
>But in our spear time try to turn the bores to pigs and start making litters of the little fuckers.
>>
>>181794
I am not gifted with names, maybe Chris?

Also this raises our group dynamics to 14 people divided thus to one decimal place;

42.8 percent original tribe
7.1 percent (free) Lumpar
21.4 percent (enslaved) Lumpar
28.5 percent nomad tribe

(0.2 percent is not represented by reducing to one decimal point and also doesn't account for the captured member of the attackers.)

Any how, I find our objective is to unite as much of the original tribe as we can.

However this will be easier with access to more resources but since there is a time limit to how long we can wait to find them, based off of life spans and travel speeds. We need the resources quickly thus taking in as many productive people as possible is a effective method of progressing.
>>
>>181825
The group already has a hunter and tracker, but Vegita can be a fine leather worker for the old tribe and would be great at making good leather armor. Also has a narrow but good cooking skill. He's also competent at combat, though to be fair he's just been trying to survive for the last year with a prisoner, meanwhile your group has been training pretty much constantly for war, so even the worst fighter in your group is still better than him, but he could improve.

Going to go ahead and assume you invite him to join you at the fort?

>>181830
There are horses, but they aren't free roaming on the plains and certainly not in the forest. The attackers came with their own horses which the original tribe had never seen before, and left with them. Vegita in unhorsing the warrior woman lost the chance because the other attackers found her horse and assumed her dead, but took it with them.

Not to say you can't get horses but you wouldn't know where to get them from (maybe request from the city?) and would have to travel far.
>>
>>181845
Of course as I am not redoing those population percentages. Also cause more warm bodies is good, especially those which can be pressed into work and into war.
>>
>>181845
Shit fuck.

Alright well have Uru, Faun, the new guys with his slave and the 3 nomadic people start heading back to the fort.
>Stoping along the way home at the purple camp to trade for a breeding set of horses.

While back at the Cave.
>Illeo Apar and the a slave girls should keep working on the long house.

Pip with the herb girl should try to get the pigs to breed and start making a pig pin for them in the walled area.
>We should start making plans and clearing area for some wooden houses and other things.

While Rick should do the household thing so everyone else can do their own thing.
>>
>>181845
So, we only had one hunter in the tribe, and it was Illeo? I'm just giving him a backstory, he just happens to have similar skill sets as other members. But I suppose we can just make him suit our needs and make it easier for us. Plus he took out a enemy raider who attacked our tribe.
>>
Alright, so two weeks pass. Forgive/remind me if I miss anything.

The away group consisting of Uru, Faun, Vegita and his prisoner, and the three nomads (names?) trek back to the fort, stopping at the purples (still need a name) where you request if you could get a pair of horses. They affirm that they can provide that though it will cost you, and will take about a month to get here.

When crossing back around the waterfall though, the run afoul of that group of 10 raiders whom had been causing trouble about a year ago. A small conflict ensues where the group flees and no one is seriously hurt.

When they return to the fort, Vegita and the nomads are impressed and everyone is happy to see everyone. It doesn't take long for people to get into pace and start working again, in short order the longhouse being finished and looking quite good.

Meanwhile about the same time Pipin returns with the female shaman and news of a lessened tribute for the cost of some wolves. Of note he hasn't married the shaman yet, since the group is not sure if she should be bought into the tribe. Until a decision is made though, Pipin lives with her and the wolves at the small watch tower by the lake where they get to know one another and see how being married might be.

Everyone else sets about common duties with a particular focus on planning for expansion of the fort now that the cave is concealed by the longhouse, and also to get the boars to start breeding, which they do but will take time till results.

>A bit of a hectic week and some actions/results aren't followed or lost, but this is all due to the sudden influx of people, new resources, plans and everything else. What to do for the coming two weeks, as well as plans for the individual members?
>>
>>181974
The original tribe was about 70 people strong, with plenty of hunters. Illeo was just the only female one, and seemingly the only one to survive.

I appreciate the backstory and incorporated a lot of it, I just wanted to make sure at least in the beginning of the tribe here, everyone has at least some different skills. So Vegita knows how to cook and maybe has a little experience hunting, but he's exceptional with skinning, working with furs and hides, and can make great stuff with leather.
>>
>>181998
we need to throw a "welcoming" party.
lots of new faces now, get people bonding and making babies
>>
>>181840
Also I wanted to say, thanks and nice job with these stats, it's a great help.

Basically as long as the original tribal group maintains around a 50% ratio of the tribe, there won't be a danger of them losing control or the identity being lost. Being diluted is unavoidable, but it can be managed at this rate. All of that said, at the end of the day you can always directly control the original tribal group so if things get out of hand, you can always try to focus on retaking control, or just end up leaving and starting over again somewhere else.

Also I'll say, with each successive member of the original tribe found, the chance to find more decreases hugely. Not so much because of who might be left and where they spread out to, but because it really was a massacre, barely any survived. You're amazingly lucky to have found five in total. Considering there were maybe seven survivors total, the chances of finding any more are very small.
>>
>>182002
Well my idea was that Vegita was a fur/leather guy, partly because he hunts and learned these skills from his parents, and tribe. And party these skills are what helped him survive and capture the enemy raider, etc.
>>
>>182013
Any specifics to the party? Anything that is a highlight or focused on? It'll probably be the case that the Lumpur prisoners will not be able to attend, because of the presence of the shaman with Pipin. Unless you want to spill the beans to her.

Also specifics on what relationships might develop.

>>182032
That makes sense, I'll say he's not a "hunter" but he has experience hunting so won't have trouble picking it up. As for the enemy raider, that was honestly a case of luck mostly. I'll say though he's definitely more physical than Uru or Pipin, and older too about Faun's age.
>>
>>181998
Remember how we have those orchards / fields of the islands fruit and such far away from the fort?

Well our three slaves and two people to watch over them should go and expand them while the shaman is here. Before i forget, mention to Molah that her romantic interest has married someone else.

Everyone else should focus on general life; expanding our farms; making tools, goods and luxuries; trading with the other tribes; breeding the animals and other such general activities.

But I want them to focus on hunting and fishing, that we might fill our stores to the brim with smoked meats and fish.

However, seeing as we encountered that group of ten raiders. I wish for everyone to spend at least two hours every four days working on their combat abilities.

Lastly, towards the end of the month let us have a celebration of our tribe surviving so prosperously.
>>
>>182050
That's a pretty good idea. Rick, Vegita and the nomad couple end up overseeing efforts in the fields and with some help manage to construct a small storage shack whereby they can keep the prisoners at night under watch. There are some close calls but any escapes are prevented. Of note that Vegita's prisoner refuses to work and he says it's too risky to untie her anyway. Also Molah is told that her fiancee married someone else, which pisses her off and greatly reduces her affiliation with the Lumpur.

This allows Pipin and the shaman to live in the fort, and Pipin to get the wolves to breed. At some point though a decision about the shaman is going to need to be made.

Everyone else focuses on the general work, of expanding in all ways. Hunting and fishing is steeped up as well to accommodate all the new mouths to feed. When people can manage as well, they practice with combat in case the raiders kept following. There's also an ongoing mindset to make preparations for a big celebration at the end of the month.

>What do for the next two weeks, apart from more of the same?
>>
>>182126
I feel we should gather all of our (non-enslaved) people together. To discuss any concerns they may have as to the tribe, or themselves individually. (You tell us if we are missing anything / raise in character concerns) In this meeting they should also discuss ways to improve tools, construction methods and generally just try to act as a more unified group by declaring what they plan on doing in future. This will allow for planing of labour

Next, Apra (whom is married to pips), the shaman and pips should relax and interact. The heaviest work they should do is animal work and fishing (together). They should focus on bonding as mates. (maybe /ss/)

As to a rather special matter, the nomads know how to write. I would like them to teach the rest of the tribe the basics, if they find a chance.

Also, an exchange of information with their shaman with ours. Partly to bond and partly to see if we can learn anything useful.

Lastly more preparations for the celebration! Lets produce some musical instruments and make a long (or round) table for everyone to sit at!

Plus more general labour where needed as mentioned.
>>
>>182193
You convene a meeting for everyone in the group to discuss things in the open.

>Uru and Faun are happy as can be
>Illeo is having worsening nightmares and not sleeping but doesn't bring that up
>Pipin is fine with the way things are going, though is confused about the relationships situation
>Rick is displeased over the state of religion in the tribe, and as usual the lack of some form of governance
>Apra is content with the way things are going, but she expresses a need for more boats for the tribe, and alludes that she thinks a proper decision should be made on how to treat the women prisoners
>Vegita is just happy to be someplace nicer than he was and not starving for food, though he doesn't understand why you're letting the Lumpur push you around. His prisoner the warrior expresses that if you make her queen of the tribe, she'll bring you the Lumpur chieftain's head, which is met with chuckles.
>The nomad couple and sister are glad to be able to help out fellow nomads in Faun and Uru, though express displeasure over the accommodations and would prefer to live outside the walls in their tents where there is room
>The shaman woman actually enjoys life here and expresses an intent to combine hers and Rick's shamanic knowledge. She expresses extreme displeasure though at the groups travels to the island to get fruit

There is also a discussion of ideas, whereby differing but useful construction methods are compared (starting to reach the point of being able to actually build wooden cabins), Vegita's prisoner says she could much more effectively pen and see to the livestock though she actually refuses to help in any way unless her demands are met, and ideas about tools are exchanged and expanded upon, and lastly there is grounds for an idea about asking over some of the purple tribe to help you better understand agriculture as they said they could.

Overall it's a quite productive and group-beneficial experience, increasing unity of the tribe. You consider making this like a monthly thing, and certainly it puts out a good plan for labor going forward.

---

For the rest, Apra is not married to Pipin that action ended up not panning out. It can still be enacted, but then that would remove the point of the shaman coming over and the exchange of wolves to the lumpur for her marriage.

Rick and the female shaman work with the nomads though to try to understand their writing. It is numerical and designed around trade, but the concept of using a written system for language as well comes to mind. There comes a question and concern then, if the tribe should try to come up with their own form of written language, or if they should try to learn that of the purples. It would be nice and promote culture if the tribe had it's own language, but that would take time to create, and also by adopting the purples it makes trade and communication with them much easier.

Cont.
>>
>>182369

In between these efforts, Rick and the female shaman exchange and continue to work on information together and a good headway is made, both learning a good deal and will be able to contribute well to the tribe.

Everyone else in the meantime, prepares for the big celebration, and other general labor.

>A busy two weeks, this was, but what about after that? It will be the time of the celebration, the tribute, and supposedly when the purples will have your horses ready.
>>
>>182380
First off to the language, let us develop our own, to promote a unified tribe.

Next, as to these proto-council meetings, they should be monthly events.

As to the point of the purple tribe; yes, see if any of them can teach us to farm better.

Now on to actual actions.

Firstly, Rick deal with Illeo's nightmares after hearing about her disturbing that one guys grave. Get that damnable ring back to that unholy island.

Next, Pipin and the shaman continue bonding while Apra, Uru, Faun and vegita should take the slaves and focus on;

1) Cutting down more trees, for farmland and resources.

2) Creating more farmland and trying to improve their techniques.

3) Making a few more boats, primarily I want them to work on better quality boats.

4) Making any general goods we need
>>
>>182440
I agree with alot what this Anon say but I have a few ideas as well.
I think only Illeo, Apar with slave girls should take the nomad people, let them pick a stop in the forest to clear for them firstly.
>This mean the nomad people will be happier and will be more adept a tracking and knowing the land.

After the area is clear get everyone mentioned earlier to start chopping down tree to build various thing from cabins, to boat and maybe even another thing.
>tell them to clear stumps and make the ground even and clear when chopping down trees.

The Vegita and Uru should work on leather working, making better armor, better shieds and if they have some time some shoes for everyone.
>Shoes are important man.

While Faun should spend her time studying the writen language of the nomads as well trying to teach everyone plains speak.
>The best way to no lose our culture is to in force it.

Rick, Pip, and the herb girl with the shaman (Let's call her Rowena?) Should spend their time studying plants and herbs, getting the animals to breed as well as trying trying to better develop a better bow and arrow.
>>
>>182440
I think we should tell the Lumpur that we ran into raiders, and that they've been around awhile and may be growing and planning to attack, if all goes well the Lumpur will suffer some casualties AND kill off the raiders
We could send someone who absolutely won't die, but isint that great to go with them, maybe dip into the weapons and spoils of the fight.
(Send a mediocre fighter and (lie) say the fighter is the best fighter in our tribe )
>>
>>183073
Or we could even wait to get everyone fighter worthy, follow that plan, maybe exaggerating raider numbers to get everyone they think is combat worthy together and then have our warriors ambush leftovers after the raider battle
OR poison the rations with sleeping stuff/real poison, then murder them in their sleep.
The rest March in and kill whoever's left at the Lumpur camp.
GENIUS!

Page 10 op
>>
Currently out, if the thread 404s before I get back, would you guys like me to start the next thread right after or wait till tomorrow as usual?
>>
>>183073
>>183194
Why not tell Lumpur so they bring a nice force against the raiders, while we send a decent number (maybe 3) of people but we will only have leather shields, a leather tunic and a devolved spear spear.
But we should have some secret troops coming with blow dart to take more slaves.
>Have Lumpur take the brunt of the attack, we will try to keep them alive but mostly fighting defensively.
>what I hope is the Lumpur line break and runs away so we can have all of what's left.
>If not I guess we could share.

>>183246
Eh, start a new thread right after if you could but if your busy do it tomorrow.
>>
>>183246
Whichever works best for you
>>
>>183294
>That plan was basically what I suggested
We're in agreement mostly at least
I'm not sure we could handle that slave train, discipline wise.
If it's all of their fighting worth force we could flat out murder them in their sleep and only need to deal with the chief and unfit people , and as op has alluded, we kill the chief and warriors with the shaman lady in our pocket and we assimilate/scatter the Lumpur.
We can fill the power vacume as a more warlike tribe than they were, assuring our linchpin status
>>
>>183246
Start whenever you can, preferably soon as.

In the mean time I will now do more population statistics. Cause I am bored and it has occurred to me my previous set of percentages was inaccurate! As i forgot about Uru's and Faun's child.

Population; 17 total

6 original tribes people
5 (3 enslaved) Lumpur tribes people
4 nomad tribes people
1 (enslaved) raider tribes person
1 baby (of original and nomad birth)

Population culture percentages; (Baby isn't included in these)

Original tribe = 37.5 %
Lumpur tribe = 31.25 % <- 3/5 are enslaved
Nomad tribe = 25 %
Raider tribe = 6.25 % <- All enslaved

Enslaved population = 25 % (of these 4, three are lumpur, one is raider)

Gender percentage (male) = 31.25 % (Every man could have two wives, statistically speaking)

Also somewhere along the way i seemingly have gotten confused. Could someone list all of the original tribesmen (and women) we have, as I seemingly have made one from thin air!..
>>
>>183405
Which begs the question on how well integrated faun and diver chick are into origin culture
>>
>>183444
A good question and may I ask while I have you attention;

Are there six or five, discounting the baby, people of original culture? As I now doubt my earlier belief there were six discounting the baby and would like some reassurance.
>>
>>183444
Faun married Uru, and has been with us for a while, over a year I think, and has learned our language.

Apra was ostracized in her old camp and generally resents them fir mistreating her. She had no problem tricking and tormenting the tribute party from her original tribe.

only 1 of the secret POWs seems to be liking her stay here than her old live in the Lumpur tribe. Though she could be faking it so we give her more freedom before escaping.
>>
>>183459
You could always check the previous posts.

Rick
Pipin (has a wolf name Tops)
Uru
Illeomi
Vegita
>>
Then there is

2 adults plus a child I think from Nomads
Female raider slave
3 Lumpur POWs
1 Shaman
and Faun + baby
then there are wolves, goats, chickens, and fish.
>>
The human breakdown as follows is

>5 of the original tribe
Urudike, Illeomi, Pipin, Vegita, Rick
>5 Lumpur
Apra, Rowena, Leona*, Molah*, ???*
>4 nomads
Faun, ???, ???, ???
>1 plains raider
???*

and a baby, * means imprisoned.

All except the baby are adults, the nomads are a different race, and of the 15 adults the gender ratio is 5 male and 10 female. Rick though is past his prime and won't consider relationships, and removing the couples, puts it at 2 male and 8 female.

Also I'll put up the next thread then here in a bit.
>>
New thread

>>>183639



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