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You found yourself in the middle of nowhere surrounded by these pointy looking trees.

What do you do?
>>
>>148965
Climb on top of the most blunt-looking tree and look around. Climb carefully so as to try not to get stabbed.
>>
>>148965
Run around with your eyes closed screaming at the top of your lungs
>>
>>148965
Bite one of them
>>
>>148965
I try breaking off a branch
>>
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>>148986
Pointy trees as far as the eye can see...
>>
fuck your ass on one of them
>>
>>149028
Jump off the top of the tree
>>
>>149080
I support this idea.
>>
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You spot a particularly pointy branch. It's quite enticing. You feel compelled to jumped on it.

Roll a 1d100 to see if you succeed.

1-33: You slip and fall.
34-66: You slip and get skewered.
67-99: You land on top of the branch.
100: You land right on target.
>>
Rolled 63 (1d100)

>>149117
100
>>
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>>149132
Balls.
>>
>>149161
Now die.
>>
>>149161
You pull yourself out of the tree. You remember you have regenerating powers so your organs regenerate
>>
Rolled 16 (1d100)

>>149161
Rolling for painful death
>>
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>>149234
A stray dog licks your wound and you heal up and stop being dead
>>
Rolled 10 (1d100)

>>149234

Assimilate the branch into your body and become half-Ent.
>>
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>>149339
>>
>>149413
Remember that the dog belongs to your love interest and he is why you are out here
>>
>>149413

Remember that the dog is actually your little brother who has been shapeshifted by an evil lesbian witch.
>>
Rolled 50 (1d100)

>>149413
Crush the dog with your bare hands and absorb its power for your own. Absorb the spike while we're at it too.
>>
>>149413
Thank the dog, and recruit him to your party
>>
>>149413
Seconding: >>149431
>>
>>149441
this
>>
Try to pull the branch off your body
>>
>>149413
Play fetch with the particularly pointy branch
>>
>>150340
>>
>>149413
Rape dog now
>>
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>>149431
>>149438
You try to remember who this dog is. Could it belong to the one you love? Could this be your little brother transformed into a dog by wicked enchantress? You don't know for sure Especially when you're bleeding and pinned to the ground by a gigantic wooden spike.

>>149399
>>149441
That would be pretty cool if you knew how.

>>149912
And now you have a companion who apparently is much high leveled than you.

>>150088
You try to pull it out with all of your strength but it's still stuck in your torso. You did managed to unpin yourself though. You feel like you gained a lot of weight.

>>150340
It's still stuck on your torso.

>>150999
You're not a big fan of beastiality so decide against it.
>>
>>152034
Spike: Assume direct control.
>>
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>>151763
>>
>>152053
>>
>>152034
Take the pointy tree branch out and wield it as your weapon. Name your new weapon "The Penetrator". Wield the dog as your shield. Dogs are protected by their armor of cuteness; they are more sturdy than any iron.
>>
>>152101
>>152034
If you are unable to take out the tree, even with the dog's help, then just used yourself as your weapon. Prepare to Thomas The Tank Engine and run through your opponents with an improvised stomach lance.
>>
>>152137
>pinned to the ground by a gigantic wooden spike.
It would seem we are literally stuck here for now.
>>
>>152227
>You try to pull it out with all of your strength but it's still stuck in your torso. You did managed to unpin yourself though. You feel like you gained a lot of weight.
>>
Seeing as we're unpinned, we should push on the spiky end of the branch. It's wood and should have enough grip that we can push it out of us.
>>
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>>152543
Take the dog and begin to run in a single direction. Maybe there will be a way out from the forest over there or maybe, better yet, ADVENTURE.
>>
>>152543
bludgeon the dog.
aquire meat.
>>
>>152671
*acquire
>>
>>152671
>wanted to get dunked by our only healer, much higher levels as speed than us when we only have base stats and low HP
>>
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>>152568
And so you ran through the spiky forest towards a single direction wielding a giant wooden spike and a dog by your side.

Roll a 1d100. Highest roll gets to decide what they will encounter along the way.
>>
Use the club and CAREFULLY smack spikes on trees to acquire a SPIKED club! I think that's how it works.

c:
>>
Rolled 88 (1d100)

>>152682
They encounter Isaac, from the Binding of Isaac. This place is actually another floor in Isaac's dungeon.
>>
Rolled 19 (1d100)

>>152682
A village of Ice Spider-Dragons and Spiky Ent people. Civil, of course.Find nearest market place/directions home.
>>
Rolled 54 (1d100)

>>152682
bizzaro versions of themselves with higher strength but slower speed
>>
Did OP die?
>>
Rolled 46 (1d100)

>>152682
Swamp, possibly with a monster.
>>
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>>152718
You encounter a weeping child with black swollen eyes. Looks like you're not the only lost person around here.
>>
>>153071
Try to cheer up Isaac with the puppy.
>>
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>>153078
The tears were delicious.
>>
>>153111
Travel to find the way out of this place with Isaac and the puppy.

Going to bed now. Can't wait to see where it goes when I wake up.
>>
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>>153118
Isaac joins your party!

Looks like you've recovered some of your health while this was going on.

Time to wander around the forest of spikes once more. Suggest an encounter and roll a 1d100. Highest roll wins.
>>
Rolled 79 (1d100)

>>153111
Welcome your new party member with the power of interpretive dance.
>>
>>153134

Drink Isaac's tears to regain HP
>>
Rolled 8 (1d100)

>>153134
You encounter a field of screaming flowers.
>>
Rolled 5 (1d100)

>>153134
We find a gold room
>>
Rolled 39 (1d100)

>>153162
Can we re-roll?
please?
>>
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Rolled 7 (1d100)

>>153134
This douchebag, he accosts everyone he encounters in hopes of some phat loot.
>>
>>153150
>>153162
>>153169
>all these single-digit rolls
This is completely embarrassing.
>>
Rolled 33 (1d100)

>>153150
re-roll?
>>
Rolled 51 (1d100)

>>153134
Run into a gigantic bloodthirty tick
>>
Rolled 46 (1d100)

>>153169
If they can reroll, so can I!
>>
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>>153201
Well this ain't good.
Look at the size of that thing!

>>153166
>>153199
>>153206
Sorry but no re-rolls. Better luck next roll.
>>
>>148965
what's about this stupid fucking face meme?
>>
Rolled 72 (1d100)

>>153224
Ask tick for directions to the next tavern
>>
Rolled 78 (1d100)

>>153224
Isaac needs to blind it with his tears while anon pummels it until it pops, let's earn some exp.
>>
>>153290
What is this, Blinding of Isaac?
>>
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>>153316
>>
Rolled 11, 11, 32 = 54 (3d100)

>>153371
Rolled 1, 1, 1 = 3 (3d100)
>>
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>>153290
Roll a 3d100. We need at least a 51 for a successful blow. 3 hits is a critical.

Sorry about that. Had to correct some typos.
>>
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>>153375
All of your blows miss!
The tick raises its body and aim its limbs to horribly stab your entire party!

Roll a 3d100
1st roll is you, 2nd roll is the dog and 3rd roll is Isaac
You have to get at least a 75 to dodge, 25 for the dog and 50 for Isaac.
>>
Rolled 90, 86, 13 = 189 (3d100)

>>153434
Roll dice+3d100
>>
>>153434
Isaac's gonna take, what, a heart of damage from that? He's fine.
>>
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>>153452
>>
>>153496
Oh, he's fine.
>>
Rolled 23 (1d100)

>>153496
Hit Isaac's eye back at tick with spike-club
>>
Rolled 39 (1d100)

>>153550
this
>>
Rolled 80 (1d100)

>>153496
Have puppy pull Isaac to safety while we pierce the ticks own eye With our spike.
>>
Rolled 28 (1d100)

the dog lick issacs eyes to heal the wound
>>
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>>153550
>>153554
You missed.
>>
Rolled 18 (1d100)

>>153583
Swing at the tick
>>
>>153583
make a shitty make shift stone pedestal, put the eye on it, then pick upbthe eye to inherit its power
>>
>>153585
Stop these shitty rolls cunt
>>
Rolled 99 (1d100)

>>153587
K
>>
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>>153589
Thanks lad
>>
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>>153577
Teamwork go!

Roll a 2d100.
>>
Rolled 81, 59 = 140 (2d100)

>>153602
>>
Rolled 43, 71 = 114 (2d100)

>>153602
>>
Rolled 33, 2 = 35 (2d100)

>>153602
>>
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>>153606
>>
>>153692
Let the dog lick/heal Isaac.
>>
>>153709
This
>>
>>153692
If the tick is dead, search it's guts for loot/people it may have eaten and are still alive
>>
>>153692
How come your blood is black, but Isaac's and the tick's are red?
>>
>>153844
Oh shit are we a demon of some kind? Or maybe an uruk?
>>
>>153823
This
>>
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>>153709
Puppy has restored Isaac to full health.
Unfortunately his other eye is still missing.
>>
>>153169
>skeleking
>>
Rolled 93 (1d100)

>>153949
Skin the tick and make jackets out of it for the whole team. Yes, even for the dog
>>
>>153949
Ask the dog to find the eye
>>
>>153949
Go find the eye. See if we can find Isaac any upgrades also.
>>
>>153972
This and this >>154050
>>
>>153949
Look for Isaac's eye.
>>
>>153949
Op dont you die on me
>>
OP
Pls bby
Pls OP
Dnt go
>>
Rolled 83 (1d100)

>>154043
Roll
>>
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Op pls
>>
Op?
>>
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>>154891
>>154907
>>155315
>>156264
Sorry, I had to sleep. Sorry for not informing you. I'll update again in an hour or two.
>>
>>156380
It's ok op
>>
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>>154050
Gain +1 Peeper item
it's even the right eye for it look
>>
Rolled 71 (1d100)

>>153949
supporting
>>157098
>>
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>>153823
>>153972
>>154050
That would be pretty cool but first you'll have to stop the tick from squirming. You don't feel like getting impaled again this soon.

>>154043
>>154050
>>154062
>>154088
Isaac asked Puppy to retrieve his missing eye and it begins to sniff around. Having already smelled Isaac and his blood Puppy should have no trouble finding it.

>>157098
>>157377
Having found Isaac's eye, Puppy hurriedly comes back to Isaac. Suddenly the eyes flies out of Puppy's mouth on its own and flew towards Isaac as if it detected that its master is nearby.

Isaac has acquired The Peeper!
>>
Rolled 31 (1d100)

>>157715
Try to find something to tie the ticks legs with
>>
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>>157736
Surprisingly you didn't find anything here that could be used as a rope. There isn't even any vines around here.
>>
>>157768
allow peepers eye to float aimlessly and occasionally deal damage when it deems fit.
>>
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>>157773
Isaac sends out the Peeper!

From now on any consequent first post after an update with a 1d100 roll is considered a hit roll. You can stop this at any time.

1-10: The Peeper hits you.
11-15: The Peeper hits Puppy
16-55: The Peeper hits a tree and bounces off.
56-95: The Peeper hits the tick.
96-100: The Peeper shoots inside the tick's eye socket and does damage on its insides.
>>
Rolled 55 (1d100)

>>157832
>>
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>>157834
You guys can still suggest commands while the Peeper bounces everywhere. Just don't be surprised if the Peeper decides to hit you when you're doing something.
>>
Rolled 42 (1d100)

>>157839
attempt diplomacy, surely the beast will listen to reason.
>>
Rolled 100 (1d100)

>>157839
Throw spike weapon at tick face
>>
>>157844
Ooooohhhhhsheeeeeeeet
>>
>>157844
critical success
>>
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>>157840
You try talking to the giant tick but it's no use! It's way too bloodthirsty and angry to care. It's now raising two of its limbs to strike you!

Roll a 3d100
1st roll's for the Peeper.
2nd roll's for first dodge.
3rd roll's for second dodge.
>>
Rolled 90, 74, 51 = 215 (3d100)

>>157888
that eyehole looks close enough and big enough to crawl into ourselves now, i say we hop in and see what happens.
>>
Rolled 7, 60, 87 = 154 (3d100)

>>157888

>>157844
I guess this means nothing?
>>
Rolled 6, 23, 67 = 96 (3d100)

>>157888
>>
>>158063
I dun goofed up
>>
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>>157892
You managed to dodge both strikes, hurling yourself into the tick's gaping eye socket shattering the cracked carapace and making a bigger hole. Unfortunately the hole was still not big enough to fit all of you smoothly causing your lower half to become stuck outside.

Meanwhile the Peeper hit the ticks other eye smashing it to pieces. The tick is now permanently blind!
>>
>>158069
hone your inner moleperson.
burrow like you've never burrowed before.
>>
Rolled 81 (1d100)

>>158076
forgot to roll for eye
>>
Rolled 97 (1d100)

>>158069
Thrash about inside the giant tick and bust its skull open
>>
>>158079
Rip tick
>>
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I'm gonna take a break. I'll be gone for hours. Just a heads up.
>>
get the puppy to get a tick eye so we can shove it in our bellyhole and gain perception
>>
>>158313
Good idea
>>
>>158202
I don't think he's coming back.
>>
>>161713
Rip thread
>>
>>158202
You're going to have to start another thread today because autosage
>>
He'll be back, just in a new thread
>>
>>158202
OP please
>>
New thread: >>166271



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