Welcome back to Adventure Civ!This is the grand finale thread! As the island has been divined to sink in the sea by Billy the Magus, the tribes thrive for survival!The sun tribe made their homes floating houses, ready to set off should the flood come! They have sent one of their apprentice to the Sea Witch, too, for help against their nemesis fishmen in the meantime!The Bowtie-wearing Tribe built themselves a strong wall and brick houses... But what is it worth, if the whole island goes down? They have started experiments with boats of fabric, with no successes yet! Will they find a way on their own, or will they have to seek solace in their trade with the Sun Tribe?The Orange Tribe is on the path of engineering, and discovered the wheel. They also wield copper, gold and iron, But have yet to find a way to sail the seas!The Tree Tribe has peaceful exchanges with the Orange Tribe, giving them women for copper and medicine. They revere the Tree Spirits and obey their laws. Though the tribesmen are worried of the magus' warning, the Tree Spirit has told them not to fear.You can join any tribe, with a soft limit of 4 players per tribe. Please consider joining Bowtie and Tree tribes first if you are a new player, as there is more room in these tribes!I will post the latest tribe sheets before we start taking actions!
>>127333I'll join tree tribe
>>127365>>127358you should probably change your name so that we recognize you more easily as a tree tribe member
>>127374of the tree tribe reporting what are my options
>>127381and the magic.You can do two actions per turn: 1 of your choice, and 1 based on your tribe. The three action types are: Action, such as attacking, building or doing magicks; Culture, changing the way your tribe behaves; and Technology, improving your tribe's advancement.The bonus actions are: Action for Tree, Culture for Sun, and Tech for Tie and Orange Tribes.once you are done making your choice with your fellow tribesmen, reply to this post with your recap of actions taken!
>>127389I see no one here to be my fellow tribes men so I will build, my first action is to hold a ceromony for using trees as matrials and for building a tribe town hall.
back just got home need to do some building Opee
>>127471for 2nd action, have my tribes people dance, dance the tree dance
>>127405You dumbass we already do thatWe need to build a tree ark by growing trees in the shape of a giant boat
Man, since no sunbros are here yet I guess the Sun tribe will...scout for some resources, hoping whatever found would help in the coming sinking.And devise a new type of on-water party
>>127496my mistake let's do that thenbut should we teach our guys a new dance then?
yo opee im here are there anymore bowties here?
sun tribe are we still doing the great trade? of ideas on how to make a better boat?
Any place left for me at the sunbros?
>>127605Fabric n shit + House boats = ????Or we could just share boat knowledge>>127607Yes, since we're the only ones here anyway
>>127607the threads dead mate all of my tribes doing shit a guess
>>127610so action:trade ideas with sun people on how to make boatsTech:Wood from apple trees ( keep some for a later turn
>>127614Well in return our action would be to accept your proposal.>>127607Any other ideas?
>>127622so your 100% fine with me linking it to the recap post?
>>127628Well I'm fine with it, still trying to figure out what's the second culture action for our tribe though
>>127628Recap is fine!
>>127634We had this in the last thread:>Actionscout towards the volcano, we send the battle shamans, half of them takes their crabs, half of them don't we're looking for food sources. and if we find animals that look good we possess them.>CultureWe try to learn how to use our new bubbleboats effectively.
>>127660Well, since this turn we already used our action to interact with the bowties, that leaves us the boat practice
>>127669Boatpractise might be good, we could also try recruiting more sea animals to use as motor for our boats.
>>127675Well that probably take up an action, so let's just boat with the ties and boat by ourselves for this turn
>>127684Sounds good to me!
>>127713Aight, time to recap>>127389Action: Trade boat ideas with the bowtiesCulture: Tribesmen now practice handling their boat-houses so they dont die too easily in case of disaster
Is anyone still here
>>127932I'm always here.
>>127932Ill be here forever
Not dead, waiting for people to join.
>>128062what will you do if no one else comes into the thread
>>128081We'll sink on the island
>>128081then RIP and back to Amnesic Knight
>>128099is richard online? if so you could ask if any anons in his thread wants to join this one?
>>128093Such is life
>>128255why are there only sunbros, are we just the coolest? (actually we're pretty hot with all that sun)
well i just got here, what tribes are we waiting for?
>>128884tree, copper, ties
>>128884so all of them
still here watching eurovison
>>128962ya most tribes still haven't given opee their turn so we're waiting for that. we're also waiting for the thread to fill up with some new people
>>127491>>127471BTW I was this guy, didn't know I had to have a name related to our tribe.
>>128717Ba dum tish
>>127333I thought there wouldn't be more nice to see you back
>>129374hello, here I am, eating kelp again. don't forget to give opee your turn
>>129385Make your post >>129392i have did the turn
>>127389Last threads decision build a boat then attempt to build a sort of paddle wheel using the blue prints as reference to find the best way to go about it.
>>129392never mind me then!
who do we need tree?
>>129448I think so but there was a new treeguy a bit ago >>129003
Opee are you still here of are you dead
>>129552Probably already left
>>129552well obviously it didnt work out todayI'll make an update tomorrow with what I gathered today, same time
>>129691see ya tomorrow opee>>129703k
Good Afternoon everyone also, roll call
>updates in an hour!-opeehttps://twitter.com/Opee_adventures/status/731856451048722432
>>134429Let's bump some more, we need more new players today!
>>134452Bump to the gods
I'll come stare at the sun with you guys if there's a space
>>134454ya! we'll need some treetribe and coppertribe players!
>>134470actually, the only tribe that is sort of full is the sun tribe right now.
turn 17 end!The seemingly immortal chieftess decided an alliance with the weird sun dudes was necessary for survival. They gave them fabric for their knowledge of boat weaving and ropes, and together they came up with sailboats! The bowtie's boats are still very clunky and somewhat unstable, and nobody really know how to use them, but they work!using stone axes, scouts started cutting the apple trees, piling logs in the village for future use, though they don't really know what yet.
soAction:Boat training for the guardsTech:Improve Boats with wood
>>134475The Sun Tribe rejoiced when their sailhouses were complete, and started a race festival in the first light everyone had his or her house ready. Everyone learns from these races, and they eventually all got good enough to travel in calm weather without capsizing!the apprentice of the sea witch came back! he said the sea witch told him the cause of the island's sinking is inside the volcano, guarded by a fearsome creature! He wants to go there with all men and allies the tribe can muster to save the island!
Can i join a tribe?
>>134497you can join the copper tribe if they don't show up
>>134493The Tree Tribe decided to grow trees with a hollow trunk, like natural canoës. But they have no way to cut the large trunks!The trees take time to grow, though, so they aren't ready yet anyway. But they should be next turn.
>>134497ya, best choice would be copper or tree tribe>>134493aww shit I told you guys we should have searched the volcano, we should probably tell the bowties and try to recruit them.
>>134502The orange tribe remembered the shoddy rafts they made to land on the island, and salvaged those they could with driftwood. They will capsize the moment a slightly large wave hits them, but it's better than nothing.Examining the magus' paper, they understood that wheels could be used for propulsion. They also found out how to meld pieces of metal together, to make a working paddlewheel! it's manhandled and doesnt go very fast nor can it change directions, but one man can do the job of four paddlers with this technique.turn 18 start!
>>134493So what we doing guys?What about sending well equipped 6 ppl to colonising new lands?
>>134525we should listen to the witch' apprentice, and get up a scouting party towards the volcano, then we should probably tell our boatpartners about our revelation and see if they listen or not.
>>134523Tech: planked woodAction: Build Longships with planked wood and iron. They utilise paddle wheels
>>134535WAIT noTech: Planked woodTech: Longships with planked wood and iron. They utilise paddle wheels
>>134541Sounds good I'll support this.
>>134541>>134572Room for one more? I'm in full support of these, any way we can see if we can power them via blood magic?
>>134613>>134613not to sound dickish but may you join the tree tribe they need to make their actions and as of now a haven't seen a peep from their tribe .
>>134618>>134613would be better because then we can continue the adventure. you can always switch when we've got enough people to get each tribe running again.>>134525we could send a couple of people down into the sea but I'd suggest against it for now. let's first try to stop this island from sinking. if it won't work we'll still be able to use our houseboats to find new landsso for our turn I suggest getting a battleshaman scouting party up to the volcano, they'll take the witch' shaman with them for guidance (and perhaps to communicate with the sea witch).then we'd need a culture action, I'd use it to communicate with the bowties to inform them about our insight on how to save the island, perhaps they can help us the next turn
>>134635You know we'd be willing to help also as soon as we make sure we wont drown if we fail.
And so I became a tree hugger.Action: Channel our magic to grow leaf sails for trees. and secondly we'll try and preserve food, dried berries and meat jerkies.
>>134646we'd love to ask you for help but we haven't even found you yet. I don't think our tribes even know the other exists yet.
>>134646>>134635But we could extend our culture action to walk the island and tell everyone about the way to save the island
>>134653Your right then so I guess it's up to you guys to try and save the island.
Just read through the thread to get a grasp of tree tribe's history. The tree spirit told us not to panic, so I'll follow the way of the tree and stick with what I'm doing. Who knows, maybe if we leaf it alone it might sort itself out.
>>134662If you guys do that then we'd be able to help out considering we have the best weaponry and armour.
>>134672we'd go around the island for a call of help, so if you'd be willing to help that would be great.I'm waiting for what the other sundudes think of this
>>134685Im sure the other copper guys would agree also. Next turn our boats will be done so we'd be able to help you there.
>>134650Oh crap so we can cut wood, there's just a ritual needed! CHANGE OF PLANS. Action: Host enormous rituals for the carving of the boats once the tree has grown to sufficient size. Action: Begin carving elaborate depictions of wildlife and plants into all future woodwork. It'll become a ceremonial celebration and worship of the trees. Hopefully it might get a bit magical too, wink wink. (I'm not sure if these are ACTION or CULTURE, but seen as tree tribe gets two actions I think it's ok either way, please correct me if I'm wrong)
are we good for next turn?
>>134541>>134728We've got out turn down already.
>>134728>>134718All good from the tree tribe.
>>134728No other suntribes are reacting, So I'll give you our turn then.>Actionuse battleshamans to scout ahead to the volcano, we take the witch' apprentice because he knows more and can (probably) communicate with the witch.>Culturewe send some shamans around the island telling the people about our find on how to save the island. we ask them for their help and tell them where to find us if we haven't made contact with them yet.
Rolled 58 (1d100)>>134778scouting volcano!0-30: dire encounter!31-70: encounter!71-90: magical resources!91-99: ???100: ???
>>134854that's alright, it's always better than our last few rolls
I got the images ready, gonna eat quick and post the updatealso next turn is the last conventional turn, be sure you're ready for anything by the end of it
>>135028Alright guys if we fail to stop the island from sinking we atleast have our boats.
>>135041except the tree tribe because they still can't cut their wooden boats
>>135044There gonna try to next turn but if it doesnt work they will be missed
>>135050>>135044We're just gonna climb in and pray. The tree spirits will save the chosen.
>>134502hold up, i though we had the copper? couldnt we use that to cut the trees?
>>135165We will, we just need to ritualise the process. Ya know, for the spirits.
turn 18 end!The Sun Tribe went scouting the volcano for danger with the witch's apprentice. They encountered winged whelps by the hundred!They managed to possess some of them before heading back to the village.An emissary was then sent around the island to look for tribes and call for help.all tribes should give their answer by the end of turn 19: should they help the Sun tribe?
>>135256we have had some dealings with them before, so we will help them even though we still cant understand what teh hell they are talking about besides "Kill Dragons"
>>135256The grown boats' preparations are complete, and after a long engraving ritual, the boats were cut! They are wide and flat, making them pretty stable. They are moved by paddles.Shortly after the weird little emissary came to the village, the tree spirits told the tribesmen they will go to the volcano to protect the sacred Island Guardian from the barbarians, and if they are true friends of the spirits, they should do the same!
>>135288Unless im misinterpreting it those spirits are going to protect the thing thats going to sink the island.
>>135288The Orange Tribe learned much from the engineering papers again; By cutting wood with sharp iron tools, and keeping them in place together with small spikes, they can build sturdy structures, such as box boats! They are flat and wide and controlled by two independent paddlewheels!>>135273>we have had some dealings with them beforeno you didn't
>>135297I think so too, so they've got a heavy choice to make.
back what did i miss
>>135311The guard started spending more time at sea, so much they started claiming the boats themselves as theirs. People are still allowed in the boats, but only the guards may control the sail!They also put two logs on each side of the boats for increased stability, and even though appletree wood is a bit too dense the boats capsize less than they used to.turn 19 start! this is the last turn!
Alright for this turn I say as a action send out best warriors to aid the sand tribe. As tech create platemail using iron to insure we have the highest chance of succeeding
>>135297>>135288>>135273Unfortunately we have no idea who they are, and the spirits have told us not to. Honestly I can't see this in a way that the tribe would go against the spirits of the forest. I'm afraid we're not helping.
For the suntribe I'd say prepare every able soldier for fight, the battle shamans and their crabs/dragons, sunshamans that can summon a wraith, and fire shamans that can use their fireballs/ do something about the lava perhaps. the witch' apprentice obviously tags along and helps out with the quest.as a culture we should try to ensure the safety of all other people, the strategos etc and get the boats ready with food and other good resources. we should keep a couple shamans behind to ensure their safety. this would atleast save a bit of our tribe if our quest to the volcano fails.
Oh fuck what did I miss
My vote is to don our bark armour, sharpen our copper weapons and head to the volcano. Sending a force of our bravest warriors and their boar companions. As an additional action, the five elder bowmen perform a ritual (attempting) to bind the spirits of the wild to their own flesh, in the hopes of leading the tribe by their will and taking on the aspect of natural fury.
>>135382Oh shit we final boss fight nao?
ok so action mass evacuation of all civilians Tech:Anchors
>>135420ya and we're hoping that the other tribes will help us, so far the copper tribe will help, treetribe won't, tie tribe hasn't responded yet.also we got dragons now!!
>>135339Let me put more detail in it.Action: send all fighters to meet with the sand forces, while the most knowledgeable coppers stay and prepare the boats to ensure the coppers knowledge and noncombatants survive with instructions to go towards the volcano should it sink and rescue any survivors.Tech: Improve the swords to make them sharper and more durable for the battle ahead
>>135431Well from this post >>135421 the bowties are running away.And >>135412 means that the treetribe is opposing use, i think
>>135412(Would these actions count as two separate things?)
>>135439ya, we'd probably need the bowties for our quest. but atleast we got good help from the copper bros.I do say we should do this: >>135382as it gives our tribe atleast some survivability, and we can still attempt to save the island!
>>135464Looks like its just us trying to save our home. It's a really good thing you have those battle shamans
>>135464>>135468Welp, I guess that's what we'll do then. Lets fight for survival and murder nature.
>>135468>>135472We'll make the best of it, if copperbros could give us some copper weapons too, we have no need for the armour though because it would keep the sun of our skin.>>135476no idea.
>>135476Check the box next to your name and then look for the delete button at the bottom right of the webpage
>>135476you up for helping us bowtiebro?
>>135311I was talking about the dragons, assuming that was the gaurdian. But if the spirits say to protect the guardian, then we send some people to protect the gaurdian.
ok soAction:Send all guards (including the Chieftess) to the volcano to help out the sun people Tech:Bigger boats
>>135537Ah, decided to join in the fight eh? Let us all go and slay this beast four our right stay on the island. So we can party.
>>135519>>135412Hey man, what do you think of these?
I think you're fine with making the last fight some kind of epilogue? There won't be much choice except fight anyway
>>135581Ya, I'd be fine with that
>>127333ill join bowtie tribe
>>135600too late the game's over i think
>>135581It's fine with me opee. I do hope you run more quests in the future though.
>>135612tree make up your post already
>>135612agree with this, I've loved this adventure the whole way through
>>135568final turn end!The blue tribe sent all the civilians, escorted by some shamans and the strategos, out into the sea. The warriors plan on joining them once the beast is defeated, using their own houseboats.Counting the Wrestlers, the Battle shamans, and the Sun shamans, they have 15 warriors and 5 war beasts.
>>135657Godspeed you glorious naked and half naked men
>>135657(didnt mean to quote)the Tree Tribe followed the spirits of the forest - which really liked the gesture, and told them they call themselves "elves"- to the volcano. The dragons don't mind the elves and their friends.The tribe elders tried improving their magic but failed to do so. However, powerful bark armors were grown on all warriors, which are now much more heavier and resilient. counting all grown men and spirit archers, the tribe counts 20 warriors and 10 master archer allies.
>>135674whoa they've got alot of fighters
>>135674The men and women willing to fight donned metal plates and sharpened their weapons for the upcoming fight. The rest decided to stay by the boats, promising they'd come help the warriors should the island start sinking.Volunteers of both sexes showed up at the sun tribe. They are 10 lightly armored warriors.
>>135683and we have to fight them to get to the dragon
>>135684whoa they've got a lot less fighters than I've thought
>>135690lets just hope that the guard has a lot of fighters
>>135684The Chieftess was all about keeping her position and possessions on the island, and isn't one to turn down a good fight. All guards showed up to the sun village, armed and eager to fight.The guard is the upper tier of the society. They are 10 experienced fighters, and 2 priest fire mages.turn 20! the battle for the island begins!I'm just gonna draw a short comic
>>135697you were the fighting tribe so you should have alot of fighters.
>>135701Man that's one evil looking face.Also hype
>>135701Chieftess sure is looking forward to that fight. she means business
>>135701what are you gonna do after this games over are you gonna do another culture civ thread
>>135712would you guys rather have a new culture civ thread or a culture civ with the same civs, greatly changed, in the middle ages
>>135719I would like a culture civ with the same civs, greatly changed, in the middle ages it sounds cool
>>135719I'd love both to be honest. I like these tribes but new tribes would be awesome as well! I'd love to see what you'd come up with if there were new tribes
>>135719oh god I cant choose
>>135719You have no idea how much I want the middle age coppers.
this is gonna take a while by the way, last chance to meme up
>>135719Jesus christ, I am so hyped for middle ages.
>>135719MIDDLE AGES COPPER KNIGHTS NIGGASH
>>135736did someone say memes?
DOn't worry guys, I have the perfect battle plan
>>135874They wont stand a chance
>>135874>>135859I LOVE IT
>>135874Slowed down for people who have not stared at the sun and had their eyballs enlightened
>>135874Kelp is the POOOOWWEEEEEEEEEEEEEER
>>135892Hi guysWHAT THE HELL DID I MISS
>>135904SHITS GOING DOWN AT THE VOLCANO.
>>135904Well stuff happened and now we're all going to die unless a beast is slain inside the center of the volcano. And the treeguys are protecting it
>>135904one final comic then next thread we gonna go to the middle ages
>>135719I vote middle ages>>135909>>135913>>135914HYPE
>>135904WE JOINED UP ITS TIESSUNCOPPERS AGAINST BEAST+TREES
>>135859>>135874nicepage 1 is done
kinda wanted to post them all at once but that would take about five years
>>135942THE KEKS HAVE BEEN REPELLED! BUT CAN WE WIN AGAINST WHATEVER THE FUCK IS INSIDE THE VOLCANO?
>>135942All these Cheiftess Facial Expressions areFUCKINGGREAT
>>135960Who knows we may all die eh but that's life right?
Imagine this, if we got civ in the middle ages using the same tribes, the bowtiechieftess would probably still be alive, maybe not chieftess anymore but probably still alive.>>135942I love it! and we won too! too bad the chieftess isn't one for grouphugs
>>135942I fuckin died at the skeleton wraith bit.
>>135972And the sun wizards will still be naked
>>135977obviously, we gonna be incans in the middleages bruh
>>135983I look forward to the continuation of naked sun staring misadventures
Oh wowI just realized that's like getting attacked by a quarter.
>>135995Oh damm your right he's wondering whys a woman fighting.
>>135994it's probably gonna involve alot more sillyness and memes
ahhh we got btfo, stupid elves.
>>136014Of course, the sun tribe has the best memes
>>136013I bet a lot of the Orange Warriors are ex-Greens that jumped at the promise of attacking tree people.
>>136021Ouch that's gonna be tough for them
>>136018Yeah we have the best memes.So when this game will end, are you staying in qst or you playing in other threads?
>>136080I'm lurking on qst, I'll also try to participate in the next civ from opee
>>136080I'll lurk a bunch of boards including qst and sometimes make my own thread.And of course I'll be in an Opee thread whenever there is one
>>136094We may be fucked here boyz
>>136094PUNCH HIMPUNCH HIM AND SUCK HIS SOUL LIKE GOD DAMN DOVAKIIIIIN
>>136094Chieftess get out!!>>136113there isn't one yet. but I mean after this one is over.
Awww shiit. Are greens just deado now? I know it's only me but damn.
>>136124I don't think they deadI think they just left the volcano.
>>136094Uh... maybe we should have brougt some bigger weapons.
>>136094Mind control! Mind control!
blood magic level 10 - fel power: gain the strength of a demon, and then die horribly at midnight. Works especially well if you don't tell your apprentice about the drawbacks.
>>136218aw fuck, he buff
>>136218RIP in peace Sun Apprentice he died so that we may live. And to furthere the sea witch's currently unknown nefarious schemes
>>136228I have strong feelings for the witch she's been pretty helpful, if she's got her own agenda I'm fine with it. she hasn't hurt us once and only helped us.
>>136228He flew off into the sunset before dying.A true sunbro
>>136249Some say he touched the sun that faithful day.
>>136249Clearly he's flying towards it to become one with the sun.
>>136243>I have strong feelings for the witchNigga did are you waifu-ing the sea witch>>136249We should strive to be as grossly incandescent
>>136261bruh i meant it in a platonic way :^) my only waifu is the sun and it's shining rays of light
>>136277Good, see to it that the sun is your one and only true waifu
>>136283praise the sun now, tomorrow, in the distant future. forever.
>>136293Indeed, praise the sun.And now since we're all not dead. What do we do now? Invite everyone to a huge party but exclude the greens?
>>136304First thing is firstWe eat the dragon
>>136304A festival would be the one thing we're very good at. we should totally make a giant party with our newfound friends.show them the suntribes hospitality
>>136314I dont think there is much meat left
>>136314Duh, what do you think we'll serve at the party
Its all bone
>>136334Which can be used to make a broth
>>136334Calling the skull to use as a kickass decoration.
>>136218Anyone else feeling like that was the only thing that was keeping the island afloat, and the sea witch actually wanted the island to sink to add to her watery kingdom?
>>136340Sun tribe technically killed it, they should get that.
don't kill island guardians for their magic stones at home kidsthank you all for playing, that was great fun. If I feel I get the time for it and enough players I'll definitely give this a sequel in the middle ages, after the tribes resettled and founded realms based on their beliefs and cultures.Until then! Good night!
>>136382Next StopImmortal Death Queen Chieftess.GOOD GAME EVERYONE
>>136382That was great Opee, thanks
>>136382Totally fucking called that shit.
>>136382THe thing that bothers me the most about this outcome is the fact that the rats have boats.Everything else is cool though. gg no re
>>136407Goddammit, next time were killing magical creatures that may or may not have a agenda.
>>136382I've had tons of fun, thanks opee>>136408I think we did ok seeing the outcome. can't wait until we get in some more weird situations. >>136397I imagine she'd be around in the middle ages
Where do we go now, guys?And new Evo Threads just starting up?
>>136416Actually, remember how the opening blurb for this one is that the tribes escaped some unknown disaster and drifted here.What if the same thing happened here? What if we're all stuck in an infinite loop of finding new land and then fuck it up for everyone involved?! What if the sun tribe keeps destroying islands for shits and giggles until there's nothing left?! WHAT IF WE CANT ESCAPE THE FUCKING KELP
>>136431welp, in the end it's still kelp
>>136431THE RATSTHE FUCKING RAAAAATS
>>136431We keep blowing places up untill we figure out to blow up the planet and turn it into a sun
>>136449And when we get into space after blowing up the planet, we will travel to new worlds, to start the process anew.And would still find more goddamn kelp And these guys >>136442 would find rats
>>136459Space RatsI'm very concerned that we will have skeevers in the new thread.
>>136415Well i think you guys might be completely boned, considering you have really shitty boats combined with the fact that you weigh yourselves down with that metal that you wear.
>>136459after the middle ages we'd get civ adventure in space. we'd probably make our base near a sun. meanwhile the rats would have space ships and be a pain in the ass. we're still living on spacekelp
>>136474You'll just get the black plague while everyone else is getting bullshit luck.
>>136479Space Rat Pirates.Stealing our Bow Crafts.
GUYSHEY GUYSGREEN TRIBE WERE THE ONLY GOOD GUYS HERE.Ya'll sold out for some fish pussy.
>>136493And you sold your pussy for some copper that didn't even work that well. So everyone loses I guess.
>>136478Not really the worst, sand and bowties boats could get capsized by a large sea creature because its made of reeds primarily. In general we all have pretty shit boats though.
>>136493nah, we're not evil. we're chaotic neutral>>136512we can still possess sea animals though
>>136512If we made the trip onceWE CAN MAKE IT AGAIN
>>136512>bowties boats could get capsized by a large sea creatureI bet it's some sort of sea ratWe, on the other hand, would get attacked by mutant kelp
>>136517Bowties cant though.
>>136512well if it was up to me, would circle around and pick up survivors from your tribe. Money and children first though. Gotta recoup the loss from all those turns trading with you guys, know what im sayin?
>>136543We already saved our guys though, go check our turn 19 action.
have some doddled medieval warriors
>>136543>Money and childrenMe: "But we never invented mone- OHHHH"
>>136551We will be the most honorabru samurai.
>>136551I like to think there's no sun guy here because they'd look exactly the same now.As in naked.
>>136551D O P EWe are going full Shoalin Monk when the time comes.
>>136551Nice!Bowties were practically European Feudalism already anyway.
>>136563the left one is a sun wrester
>>136551> No glorious tree spirit fearing menREEEEEEEE
>>136578Ah, my mistake. Sorry bout that. Needs more facepaint
>>136580don't really know how they'll turn out yet honestlyI'll have to reread the threads entirely before making the final designs anyway, I don't want to miss subtle cultural traits
>>136578Oh whaaaat, I thought that was a tree man.Have we interbred with the elves?
>>136578>>136584Plus the lack of BDSM gear
>>136563Since it'd be middle ages I'd like to think religion has come to play an even bigger part of society. shamans would be more powerful. and obviously buttnaked.
>>136587>Implying Tree and Elves didn't merge in society only.>Implying Medieval Tree Culture isn't Elf Aristocrats lording over Human Serfs.
>>136597Do we get to go on crusades against the darkness
>>136599>Wearing bowties>Following a woman>Having culturep.s.>Year of the big tree + 16>meme arrows AND implying
>>136612PURGE ALL EVIL DARKNESS IN THE NAME OF THE LIGHT.battleshamans are now crusaders and lead pilgrimages to purge evil and find your bond animal
>>136622We might become vampires since we've been using blood magic and virgin blood is needed for it, which vampires tend to prefer
>>136622>find your bond animalBut that'd be an incredibly short quest. As every single person of the Sun people have the same bond animal/spirit/guide/waifu/reason for living: the sun
>>136641The all-knowing shining one praise be upon him. though we used crabs and dragons now. imagine if battle shamans went through a rite of manhood where they do go on a quest to find the right animal. maybe someone finds a giant bird. that'd be cool. but in the end they pray to one thing, the sun.
>>136551>thank you all for playing, that was great fun.Thx for this game opee.Do you have idea for new one?
Will the rats, fishmen etc be featured in the medieval quest?
>>136654This is our destiny. We are the religious zealots of this setting. In the future our greatest enemy shall be fedoras. Made of kelp.
>>136459i imagine this is how the suntribe first arrived on this planet
>>136599>Help them defend the gaurdian>Grow the boats they use to escapeThey owe us, so if anything they are in our debt.
>>136660they better be. they kinda got intergrated into the story. they both made it to the end of the story too.
>>136676>Expecting payment from your gods>Thinking you'll stop praying to the tree spirits just because you see them now.
>>136669>>136677Like the glorious rays of the sun, we shall spread accross the universe, burning everything so they too can be as grossly incandescent as the great shining one. We shall share the warmth
>>136459>travelling to other planets>not travelling to the holy sun
>>136677>>136695simply amazing. and here i'm thinking we were the peaceful chaotic tribe.
>>136713The plot twist is the sun people are from the sun, with the holy task of spreading its warmth accross the universe
So... what now guys?
>>136736We stare at the sun, duh.
>>136736Wait till the new and improved civ thread is up.
>>136687they specifically said they were elves, not tree spirits. Plus the tree spirits live in trees, and these elves arent living in trees anymore, so the real gods are currently underwater on that sunken island. So in conclusion, you guys killed our gods.
>>136736now we chill here some more. stare into the sun and wait until a new adventure begins someday
>>136738>>136740>>136743Are there any other Culture Threads up to pass the time until Opee makes a new one?
>>136742The only god you need is the sun. Fact.
I can't believe I missed the whole thread because I was busy this weekend. Damn it. Looking forward to the sequel, though. Good work Opee, it was fun.
Sun Tribe was phenomenalThanks for running OP