/qst/ Thread Archive

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ThreadTitleDescriptionTagsAddedScore
April 2017
52761617Warren's Folly Planning Part 2The sourcebook grows, flavor is fleshed out, stats exist now, and names are less stupidWarren's Folly, game design, collaborative setting2017-04-19 7 
52793104Warren's Folly ProgressStats are hammered out, combat is developed, and the first monster stat blocks appear. Yet more fluff, too.Warren's Folly, game design, collaborative setting2017-04-23 5 
52880283Warren's Folly ProgressWorld building, economic mechanics, ecology, and NPC automationWarren's Folly, game design, collaborative setting2017-04-27 2 
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