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Saint Helena Edition

>What is this?
/TG/ MAKES A GAME.
What started as a simple political compass chart about a (completely made up) Journey to the Center of the Earth-style wargame has morphed into a (for real this time) Vernian-hellscape wargame.
Its an 1870s era, Jules Verne pre-war scifi inspired underground eldritch hellscape.
It is a Skirmish exploration wargame. Two players with their own expeditions, on a hexgrid map, fight each other for victory.
A ?hexcrawl? campaign mode is planned once the combat rules are finished.
We're still working on the details, but I think we're pretty close to something playable.

>What can I do?
Shitpost, meme, get comfy. Read over the docs to settle in.
Contribute if you have ideas. Give feedback on contributions if you don't.

THE OLD ONE
>>88914758
>>
>TL;DR Doc (WIP) This needs a bit more fleshing out
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
> Lore Doc
https://docs.google.com/document/d/1bRrxdD1BMLmcMDFeszwqg2Rcjrt8DDo7tjAxoOB6KQ8
> Rules Doc (I'll update it this weekend)
https://docs.google.com/document/d/14ZpHhEyUbjt-SCx2xuAd0lyh7Rs4J7rK5kHkljqykhk/
> Unit Spreadsheet
https://docs.google.com/spreadsheets/d/1rcleQtrT4Q0INiBW50-kq2ZXWJ-cjLOeVTLTJg_oX5E
>>
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REJECT MODERNITY
EMBRACE GORG
>>
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Making Paris streets safer, one dead Lemurian at a time.
https://www.youtube.com/watch?v=Rqo4Ad6t2Kk
>>
>>88977957
>Soldiers on cars
>soldiers on bikes
Saur envy.
>>
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So, as someone in the last thread mentioned, our time period is set around the death of the wild west. Any thoughts on how that period is impacted by the emergence of Agarthan science and conflict with the underworld?
Personally, I think that it would probably keep the Wild West around for a while longer, given that there's a whole new frontier to be found under everyone's feet. Gunslinger mercenaries, American prospectors, all kinds of banditos lurking in the dark.
>>
>>88978043
They also have a soldier on a pterodactyl !
>>
>>88978051
The treasure hunter is kinda that isn't it ? A blackhat cowboy. But yeah, good idea.
>>
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>>88978051
>Wild Neath
>Titanium Rush
>Cowboys driving herds of prehistoric bovids across the steppes of the Fourth Layer
>>
>>88978051
The Wild West Era continues in parts to the 1930s in some remote parts.
>>
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>>88976920
>>88976856
So anyone opposed to this ?
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>>88978398
I quite like it.
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>>88978051
Could make for a good American assassin, just a gunslinging duelist who gets close enough to shoot the bastard but is far enough away he doesn't get pulled into melee with the usual blenders you would expect from duelists or assassins
>>
Another talking point:
Who the FUCK are the Hyperborean leaders?

Is the train a leader unit?
>>
>>88978398
Im certainly a fan! It’s our very own Miskatonic University!
>>
>>88979448
>Who the FUCK are the Hyperborean leaders?
Doesn't have any yet, but Aleister Crowley is probably a good bet for one of them. He turned himself into a memory engine, funniest shit I've ever seen.
>Is the train a leader unit?
More of an artillery piece.
>>
>>88979548
>but Aleister Crowley is probably a good bet for one of them
Crowley unironically couldn't handle this shit.
>>
>>88979888
>Crowley
I think I got a wire crossed somewhere. It's Cromwell who turned himself into a memory engine.
>>
>>88979448
Cromwell is one mentionned, although he could also be a merc leader with Hyperborean troop choices.
>>88979947
>t's Cromwell who turned himself into a memory engine
Iirc he was killed by Napoleon/Malcom but died close to a Memory Engine, but managed to free himself from it through sheer hate of the Irish/Catholic.
>>
>>88979947
>>88980165
wait wait wait
cromwell, the guy from the 1600s?
>>
>>88980311
Yes.
Whoever claims this is an historical setting is completely nuts.
>>
>>88980571
>completely nuts.
Good for me,
"completely nuts" are both my middle names
>>
>>88980311
>>88980571
I think the justification used is that in this world for some undefined reason he traveled into the underground personally and went so deep that he became something similar to what Napoleon is now only to go even deeper. Before comming back up as a complete monster.
He mostly exists at this point to be the Dark Parallel to the Anti-Hero Napoleon with Malcolm is the Rival turned Aly.
There was also some stuff about how the three are going to meet up again for round 2 and that whoever wins was going to have dramatic repercussions for the metaplot but it was late in a thread and not many people commented on it.
>>
>>88980700
Cromwell went out, not in, that’s why he’s with Hyperborea instead of kicking it with Old Mu like Napoleon or Lemuria like Malcolm.
>>
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>>88980864
>Cromwell, instead of being executed, is exiled to the antarctic
>His crew starves, the cold takes them one by one
>He alone persists, drunk on the lifeblood of his former comrades
>Gnawing human meat from the bone, he finds the wall of ice
>The last barrier between him and the frimament
>In rage and unspeakable hatred for the unfairness of the world around him, Cromwell smashes his sword into the ice
>The pain, hatred, and anger echos through
>Enough that the firmament cracks.
>The wall spills black, screaming ichor
>He drinks
>And Cromwell of England ceases to be.
>>
>>88979448
Daji and Vlad the Impaler? Possibly other historical figures who loved inflicting unimaginable pain on others? So much so they came out the other side and back again, much to the rest of the worlds horror.
>>
>>88980953
>Genghis Khan riding out of the cracked firmament on a screaming, flayed horse
>Through the yelling and agony, he manages to cry out
>ONE PUNISHMENT WAS NOT ENOUGH
>GOD HAS SENT ME BACK TO YOU.
fund it
>>
>>88980953
Vlad was never truly human, he was just a HYPERBOREAN who slipped through the firmament so he could impale people on spikes for a bit
>>
>>88980934
>>88980953
>>88980972

kino and sovl
>>
>>88980953
To link back with the previous thread then, I suggest the Infernal Columns as Hyperborean Mooks/soldiers. Cunts almost lost a given war because they spent their times warcriming so much. Plus the name fits.
And perhaps their leader Louis-Marie Turreau. The man would legit have been Hitler 150 years before Hitler had French engineers not sucked so much dick...
>>
>>88980953
There's currently some brainstorming in the doc for Paraguayan War going differently due to some supernatural factor to set up the U.S. dominating Brazil and South America after having to save them from superpowered Prussia of the South America, as well as tying in the Sao Paolo Syndicate somehow. Lopez would certainly make for a good war obsessed space demon. We also have shit ton of situations with people having some Agartha bullshit, what about Hyperborea bullshit?
>>
>>88981064
>having some Agartha bullshit to overpower their enemies
>>
what would we say the sky people's primary visual design is based off of? to me it mainly reads mongolian
>>
>>88981085
Anon who made a couple Sky people units here
I used SE Asian designs (Thai mainly) for clothing. Though incorperating some mongol stuff in there seems fine.
Sky peoples probably wouldn't like heavy fabrics, due to them having to worry about gravity so much.
>>
>>88981162
I’d wager plenty of belts and harnesses would be involved, to keep all their clothes strapped or tied down.
>>
>>88981064
>After the fall of Asuncion, Lopez refuses to surrender and leads his insane guerilla war to the last man
>But this time he triggers some sort of micro-breach into Hyperborea with the concentrated death, agony and hatred of everyone involved and/or uses some sort of Hyperborea-linked artifact
>Rapid industrialization that Paraguay underwent beforehand likely also damaged the Firmament
>He and his army are hit by technicolor pain space juice and become Hyperborean monstrocities
>Few surviving people who knew of Malcolm's visions shit bricks upon hearing of this
>They overwhelm the Triple Alliance and start pushing back
>They are not fighting for Paraguay, however
>They are fighting because that's all that matters now
>The country is overrun and enemy soldiers and civilians alike are culled
>The Triple Alliance take tremendous losses and are in full panic mode
>Luckily, the U.S. intervenes and helps contain the new menace
>Horrifying as the changed Lopez and his soldiers are, they are eventually overwhelmed with sheer numbers and firepower
>Lopez's physical form is destroyed, but he ascends beyond the Firmament. For now. He will return to see the Paraguay river run red with blood again.
>With the discovery of Agartha and whatever this bullshit was, the U.S. uses the victory to leverage the main participants into a treaty for common defence against supernatural threats
>In reality it essentially makes them puppet states
>Paraguay probably no longer exists, just a wasteland split between Brazil and Argentina
>>
>>88980953
Vlad was a bit too focused on his homeland and terror as a means to an end. Doesn’t really fit the Hyperborean mindset, I think, but he’d probably fit in just fine in Atlan.
Daji, though? She could easily be some kind of evil Hyperborean foxgirl who shows up throughout history to corrupt powerful people into depravity.
>>
Or, we could just brainstorm something totally new for the Hyperborean leaders.
>>
>>88982343
A good place to start would be various eschatologycal myths. Then you add technicolor and replace the head with a soul-fed machine gun or something.
>>
>>88982374
>soul-fed machine
The Soul Machine honestly sounds like a perfect name for the ultimate hyperborean leader.
>>
>>88982343
Yeah, I am a little worried about it just becoming a "greatest hits of historical murder enthusiasts
I even think Cromwell is a bit much
I think the Daji idea is pretty good if we go the route of "she's actually originally from Hyperborea and has various identities as historical women famous for their affinity for violence"
>>
>>88982392
I think one Leader, couple of heroes, units like Hellfire Columns are fine, but we certainly shouldn't overindulge.
So what about some reinterpretation of Ragnarok? With the Jotunns being the leaders and heroes. Not exact same characters, of course, but prophecies of the end of the world might've gotten some details right.
>>
>>88982467
Ah fuck.

Jormungandr is THE LOOP.
>>
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>>88982547
WE GOT ANOTHER ONE BOYS! PUT ANOTHER ACCIDENTAL SYMBOLISM TALLY ON THE BOARD
>>
Are we at least fine with the Paraguay War triggering a limited fallout from Hyperborea? We kinda lack any specific Hyperborea-related incidents as opposed to everything Agartha-related.
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>>88982467
LAITON-GEOM-EUN, THE FIRE GIANT, BEARER OF THE PSYCHEDELIC HAZE, PRACTITIONER OF THE THOUSAND CUTS, MASTER OF SRTR-TYPE EMANATION
>DEATHS OF SKINSLAVES COUNT FOR DOUBLE THE SOULS
>HYPERWARRIORS GAIN ACCESS TO THOUSAND CUTS TECHNIQUE
>ENEMY UNITS STRUGGLE TO LOOK UPON HIM, BECOME DISORIENTED AND NAUSEOUS IN HIS PRESENCE
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>>88982591
There was initially the mention of the Antartic Pain Waterfall being caused by the American moon landing attempt (directed by Vernes) hitting the firmament on the way up.
>>
>>88982392
>greatest hits of historical murder enthusiasts
I kinda agree, at least outside the in-setting period. And we could use this occasion to have just completely insane Leaders and eldritch beings, incomprehensible, utterly alien. I like this >>88982866
Except for Cromwell, but maybe that's just because I have such a hateboner for him. I love him being the broken hateful irredeemable black knight we've made him to be. But I think we could shove him into a merc subfaction, like La Ombre, but with a focus on Hyperborean allies. I dont think he should have any leadership rolexwithin the faction propert just being a broken puppet directed toward whatever may generate the most pain.
>>
>>88982964
>Cromwell as a Hyperborean-lite mercenary leader/hero
>Lost Men is the "can take any mercenaries" faction
>You could theoretically field an army with Malcolm as a leader and Cromwell as a hero unit
>King Malcolm, who famously hates the English and the Hyperboreans, hires a Hyperborean Englishman
Okay, the idea is funny, but I think he works a little better as just a straight Hyperborean.
>>
>>88982964
>>88983004
How a bout instead of a Merc or a Hyperborean leader unit he is some sort of event unit.
Like give him goofy and.or busted stats but make him legal only in narrative campaigns and special tournament events.
I'm just spitballing ideas here.

I'm also reminded that I have no idea how Lemurs are meant to fit into the game despite being a hostile stampede bubbling up from the deep and they have their own artwork.
>>
>>88983259
>I'm also reminded that I have no idea how Lemurs are meant to fit into the game
Mostly as an area hazard with occasional use as feral attack animals by more primitive armies, I imagine.
>>
>>88983312
Makes sense
Do we have an idea for the mechanics surrounding area hazards within the game yet?
>>
>>88982547
>All the old myths about the gods overthrowing the titans and the world ending in apocalypse are gene-memories from Hyperborea
>>
>>88982591
>>88982870
Those are both good. The cracks are starting to show. And the party’s just getting started.

>>88983582
AS IT ALWAYS WAS. SHALL IT ALWAYS BE.
>>
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>>88977888
Atlan troop roster up!
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>>88984390
shit, just realized I missed two profiles, will add them today later on.
>>
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>>88982392
KUTSUA-CHODAE, THE FOX OF SHANG, THE BLOOD COUNTESS, THE MISTRESS OF DEPRAVITY, MASTER OF IZNM-TYPE EMANATION
>REVELS IN DEATH; REGARDLESS OF DISTANCE, ALL SUFFERING SUSTAINS HER
>POSSESSES MANY INGENIOUS INSTRUMENTS OF PAIN AND PLEASURE
>CAN CORRUPT THE THOUGHTS OF ENEMY LEADERS
>>
>>88984390
Oh sweet god, those armor values.
>>
>>88983582
And Titanomachia literally happened too.
>>
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>>88986589
Don't make me tap the sign.
>>
>>88986689
Cycle is a lie, spread by Hyperborean agents to feed on the existensial anguish it would create. The Academy already rejected Ducksworth claims as rambling. If you want to look smart in society by using fringe theorie, you could have used the Arietti theory of growing layers. It at least pretend to use factual evidence as a basis.
>>
>>88982392
>Yeah, I am a little worried about it just becoming a "greatest hits of historical murder enthusiasts
Okay, hear me out:
>Some sort of Hyperborean Aristocrat entity
>It's a history buff, because it's been watching us this whole time from beyond the firmament
>And brother, it's been taking notes
>Tries to disguise itself as various historical figures it admires, to varying degrees of unsuccess
>Combines its favorite methods and artifacts from the eras said methods originated in
>new appearance and loadout every time spotted
>may be more than one of them
Imagine a TECHNICOLOR figure wearing a tribal war mask, Viking helmet (With horns!), greek hoplite armor and gatorskin boots rushing at you with a fractal tomahawk in one hand and a breaking wheel in the other like a decorative shield
Call it the AGONYTIQUARIAN (Agony+Antiquarian) or something
That way we can have our "Greatest hits" without just having literally every historical murderer show up
Jack the Ripper should be a unit for some faction though, I don't give a shit that we'd be 20 years early.
>>
>>88986814
I still want Ghengis as a hero unit. But probably more absorbed into a "Hyperborean war construct" rather than just Ghengis himself.
>>
>>88987588
>Genghis
>Not Attila, Scourge of God
baka, anon
>>
>>88987588
Maybe just call him something like THE SCOURGE and have him be an undefined amalgamation of Attila, Genghis, Tamerlane and other steppe conquerors.
Bearer of the TNGR-type emantion.
>>
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>>88987588
>>88987882
HYPERBOREAN HYPERWARLORD
Generic hero unit, considered a HYPERWARRIOR for ability interactions.
Heavy cavalry, comes in cavalry archer and shock lancer flavors. Archer variant poisons foes at a range, lancer sends targets into shock on a wound. Often takes names from famous conquerors of their foes' history. Maybe some kind of "I CAN SMELL WHAT YOUR BLOOD FEARS" type ability.
>TNGR
I see you picked up what I was putting down.
>>
Proposal to bring some aspects of "Biblically accurate angels" into Hyperborea's overall design. (On top of the apocalypse in technicolor vibe.)
>>
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always remember
the Gano-Ducskworth is an Atheist lie and will only bring us more suffering
>>
>>88987934
Very based. I approve.
So what cracked the frimament in the first place?
Cromwell, or the Moon Expedition?
>>
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>>88988378
I think that an individual person (In this case, Cromwell) would be able to simply pass through the firmament like a cell membrane. It's when you start sending copious amounts of physical material through (In this case, rocket ships and vast quantities of smog) that the membrane bursts and all those nasty things outside the cell can pour in.
>>
>>88988378
I hate to sound so confrontational, but Cromwell getting exiled into Antarctica is very silly and not in a good kind, considering how, uh, nobody was even sure if it existed at his time? I'm fine with him being Hyperborean, but there has to be another way. Which really could be as simple as 'his soul was so full of hate it was snatched up by some Hyperborean entity that fused with it" or something.
Moon Expedition is fine, but I think the general theme was supposed to be that pollution was just weakening the Firmament overall, allowing for cracks to form? Do correct me, if I'm worng.
>>
>>88988469
>I hate to sound so confrontational, but Cromwell getting exiled into Antarctica is very silly and not in a good kind, considering how, uh, nobody was even sure if it existed at his time?
Honestly I'm not fond of the Cromwell thing at all.
Like, there's "Anachronistic" as in "This gun was made in 1876 and we're set in 1875" and then there's "This character is literally multiple centuries away from the time frame, and the arrival of Hyperborea literally hasn't even happened yet for it to be possible for him to have contacted them."
>>
>>88988378
>So what cracked the frimament in the first place?
Originally?
The Industrial Revolution and Its Consequences
unironically, rising smog bleached the forests of Hyperborea. The Hyperboreans cracked the firmament to get us to fuck off.
>>
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Oh and, by the way, did you guys know that Patagonian natives had legends about evil spirits coming from somewhere in the south, that is, Antarctica?
Oh and another thing, did you know that Argentina's conquest of Patagonia was finished in the 80s, when 5e is supposed to take place?
And it just so happens that Argentina engaged in ridiculously cruel genocide, with things like people being rewarded for bringing in native ears, later changed to genitals because people would just cut off their ears and not actually kill them?
I like to think that, while there is a pain fountain in Antarctica, the Hyperboreans can't progress too far from it, because there is not enough pain to sustain them. Well, that seems like sufficient amount of pain and violence for them to cross over en mass, no?
>>
>>88988916
>>88982556
WE GOT ANOTHER ONE
>>
>>88988916
IT NEVER ENDS.
>>
>>88982866
>>88985409
>>88987882
>>88987934
So what exactly is an emanation? If LGE and KC are masters of an emanation type while the HYPERWARLORD is only a bearer of one, what does that difference entail?
>>
>>88989805
I didn't intend for 'bearer' to mean anything different in that context, really.
Given that they are named after gods (or the other way around), could emanations be, well, emanations of psychic stuff formed in Hyperborea by specific kinds of human pain and fear linked to them? Like, SRTR is the pain of burning and fear of fire, IZNM is the near-death experiences and fear of death, TNGR is the fear of battle, etc. Powerful Hyperboreans can fuse with them, becoming their masters/bearers.
>>
>>88988353
Without being a mood killer, I think we should avoid making every theory super dark eternity of suffering and inevitable doom thing, would really push the setting toward grimderp and I don't think that the point.
>>
>>88990246
Mate we're so far beyond grimderp at this point if you're worried about reaching that then I'm afraid the prophecies may have degenerated you.

Also, contribute your own instead of complaining.
>>
>>88990246
Well, there's always the counter theory of it just being fucking wrong.
Or the counter theory AND practice of Napoleon being right.
>>
Frankly, I've never gotten the "it's over, Paris has fallen, billions must be skinned" vibes from the setting despite all the grim shit in it. Is the cycle true? Very possible. Can it go differently, be broken or postponed? Also possible.
>>
>>88990246
>I think we should avoid making every theory super dark eternity of suffering
I mean, it's perfectly in spirit for a Papal condemnation of current degeneracy, and follows the idea that we are ultimately responsible for unleashing this insanity upon ourselves because we didn't leave well enough alone. There is a clear analogical relation waiting to be established with the Tower of Babel myth.
I mean, in the end a pseudo-alt-historical-eldritch-schizo-mixed-with-literature-classics-exploration-of-dangerous-underground-mysteries-setting (fuck that's a mouthful) is probably going to have some "grim" element to it, otherwise what's the "eldritch-schizo" and "dangerous-exploration-of-underground-mysteries" part standing for anyways? Grimdark is a specific branding flavour that isn't translated purely in the high-minded theories of the settings intellectuals authorities.
>>
>>88990445
Is everybody wrong and we're all just fighting each other for no reason at all?
Possible, indeed.
>>
>>88990445
Why yes, old chap, Paris has fallen. That doesn't mean there isn't money to be made!
>>
>>88990445
Things vary incredibly from one locale to another. A bit like in RL, desu. Schizo rating seems pretty normal in most of North America, while in comparison the a large part of the Mediterranean surroundings sounds like a bad acid trip.
As we've focussed mostly on the wargame development its normal that we've presented the setting through the lens of its conflicts.
The difference that needs to be acknowledged however is that given the setting even locales which have been saved from change aren't unaffected. Realizing the Firmament theory is true in the 1700s-1800s would have completely fucked up human understanding of our place in the world. That schizo becomes the norm in many places would not be anormal at all.
>>
>pov: atlan anons after atlantis units were initially created for the political compass
>>
>>88988170
Had the same idea yesterday. Not sure if its good or just normie brain fart.
Maybe as a visual thing? The Pain Engine's wheels are "angel wheels"?
I really like this >>88987934 aesthetic. Maybe we've finally found a good use to those awful metallic shifting paints.
>>
>>88990445
Paris is fallen, but the Parisian don't seem to mind much. Granted, they can be bit...odd at times, but where Parisian ever anything else ?
>>
So, with Atlan done we can move unto Mercenaries and perhaps Beasts & Humanoids to round up the "first wave" of troops, after which I'll look into cooking up a Specialist and Leader profile. Here what we have for Mercs.
> Surface Mercenaries and Freemen troops
Serbian Revolutionary
Highland Rifleman
Malcolmite Rebel
Ambitious Evzone (?)
Arab Merc
Polish Partisan
The Old Guard
Hired Hand
Bratoziland Hunter
Kentuckian Rebel
Knights of Britannia
Anarchist Bombers
Trappers
Anyone got any ideas for these? I didn't make any of them so if anons wanted to chip in it might help.
>>
>>88990598
Atlan actually predates Atlantis, being referenced in one of the earliest jaks.
Granted, I think it was intended as a shortened version of Atlantis, but hey.
>>
>>88978051
we got what you need anon, confederate guerillas with neanderthalic wives along with a gunslinger.
>>
>>88990713
Black Watch is noted as being a slightly different variant of the Highland Rifleman specific to the English in the lore doc.
>>
>>88990598
Will you ever stop seething about Atlan, complainigger? Do you think the thread will just drop everything and delete a faction if you make enough posts or what?
>>
What would the area directly at the bottom of the Eiffel lift be called?
I'd imagine it is a total chaos of business and industry, it has to have a name.
>>
>>88991240
Champ de Hadès? Like Champ de Mars but in the Underworld. Many people forget that Hades was also the god of wealth due to precious metals and gems being found in the earth, so it fits for a commercial hub as well.
>>
>>88991240
Since the Tower is much more massive, each of the feet is separated by a bigger distance, so you could have a different area at each one.
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>>88991297
Though it would be Champ d'Hadès, rather, if my French doesn't betray me.
>>
>>88991297
>Champ de Hadès?
I like it.
>>
>>88991331
Yep
>>
>>88991240
>>88991297
>>88991298
Just how big is the tower anyway ? I alway pictured it like looking much like the real tower, except sized up so the top reach much higher, with the top platform serving as a well a platform for the great lifts that go to the surface.
>>
>>88991349
Big (for you)
>>
>>88991349
Very, very big. Maybe even bigger than that.
Its relative bigness is difficult to describe.
>>
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>>88990713
Knights of Britannia should be infantry troops and not mounted. Also, should their melee skills be good, mediocre or bad? It's just a bunch of college history students so you could make a case for them being bad.
>>
Question: how much has the lore about three sicilies changed since my original draft? Should I recompile the old document plus changes into a new one? Just in case it could be helpful.
>>
>>88991677
I don't believe it has changed much but I may be wrong.
afaik the original draft is mostly what ended up being the core of it.
>>
>>88991677
Timeline moved forward, with POD in 48, other Risorgemnto people got involved, Austrian alliance got scrapped, Garibaldi became a Vulcan Lord but turned on them when they did the Tyranny thing. Input from you would be very welcome.
>>
>>88990713
A Militant Missionary? Here to spread the good word, and pop Lemurian melons like nobody’s business.
>>
>>88991764
I will try to have a new document ready between today and tomorrow. Does anyone remember why we pushed the POD further and why we scrapped the Austrian Alliance? I thought the austria-sicily alliance was a key aspect of the game.
>>
>>88991877
It's to have the supernatural shit closer to the Fall of Paris and the games' timeframe. They didn't cut any deals with Austria and actually went to war, but after Prussia also defeated them (we changed that too, AH is back), they were desperate and asked them for the entrance access and got it on exploitative terms. They are currently looking for their own entrance to get out of this arrangement for potential 5e entry. Just check the doc for Italy, AH and the timeline at the bottom.
>>
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>>88991866
Well, that's not a bad idea, but I meant more in terms of fluffing them out, special rules, good, bad, etc...
>>88991516
>Knights of Britannia should be infantry troops and not mounted
agreed.
>Also, should their melee skills be good, mediocre or bad?
What role should they play within Mercs as a "faction" and those who can hire them (I assume its probably Brits and French?). Brits already have melee options, although not well armored ones. It could just be a tradeoff, yeah.
>>
>>88992215
French already have various melee option between the glass canon crazy FFL, the pterosaur mount, the Tiger Brigade if your crazy or the guillotine talon option for the Republican Guard (CHOP!). Could leave it a brit only unit.
>>
okay so the title is awesome and will be used to refer to him pretty much always

But what is the Titking's actual name?
>>
>>88992373
One of his abilities is a reference to Thrasybulus, a tyrant of Miletus. We could be cheeky and say that's actually his name all along. But it would be an obscure bit of info hidden somewhere in the novels.
>>
Thank you all for answering my seemingly inconsequential questions.

New short story to be posted soon, after some edits.
>>
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>>88993158
>>
Now I'm not saying that the Atlans are the villains of the setting, but...
just kidding, GLORY TO THE TITANIUM KING, ATLAN WILL REIGN SUPREME OVER THE SURFACE, THE DEPTHS AND THE FIRMAMENT!

I am not an expert on Victorian era history.
Please correct any errors and also note any typos. Will fix if needed.
>>
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>>88991109
see? Pedro gets mad when you bring up the fact barely anyone can come up with a reason to justify them existing and can't even properly put them in the setting. That's how you know it's an idea made by a lazy idealess swarth.
>>
>>88993511
>the fact barely anyone can come up with a reason to justify them existing
GLORY.
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>>88993310
Very good shit, anon! I don't think anything was wrong lore/history-wise. Though maybe, while it is likely the English would still use the Paris entrance for business, their actual colonization efforts aren't really 'joint' with the French, I don't think, unless you meant joint business ventures.
I like to think that no mention of the Italians among the companies implies they are spared from this kind of bullshit by the Atlans, as I've always seen their two regimes as most likely to see eye to eye.
Only one typo I caught, on page 5
>Horace bent down to *assess* William's wound
>>
>>88993541
>I don't think, unless you meant joint business ventures.
I did mean joint business ventures, yes.

>Horace bent down to *assess* William's wound
Will fix and repost.

Also, thank you thank you!
>>
>>88993511
>i-if you don't hate Atlan like me you're a spic for, uuuuh... for reasons!
Actual schizophrenia.
>>
>>88993511
>barely anyone can come up with a reason to justify them existing
Every setting needs its heroes, anon.
>>
>>88993511
I thought /pol/tards liked slavery
>>
>>88993511
>being this upset only makes it funnier to keep them in
GLORIOUS
>>
>>88993737
one of the OGs, in fact!
Can't have SOVL without someone complaining about it, can ya?
>>
>>88993310
What a bunch of fuckers. Well done anon, makes me excited to kill them on the tabletop.
>>
Updated for typos and clarity.
asses lmao
>>
This whole thing gave me an odd idea as to how one would introduce American gunslingers into Agartha. And now I have a story written up that I can't shake.
>>
>Litanons
>Artanons
>HIstoryanons
truly blessed threads
>>
>>88993310
actually, unironically kino
>>
>>88994079
>that many pages
DAMN son, will take me a bit to get through this. Great work in the first part at least and godspeed.
>>
>>88994110
>Short story writers
>Poets
>Art anon hruk
>Game designers/rule writers
>Actual editions of the fake game that seem halfway decent
Is this the best set of threads on the board or what?
>>
>>88994288
>Is this the best set of threads on the board or what?
Full of SOVL and quality, that's for sure.
>>
>>88994288
>>88994308
Its cool to see how the creative process and thread development has gone.
From many just creating things as it took them and people reacting it has been carved down to a solid coterie of around 20-25 people who even if their contributions are just in minor ways all are onboard for the project.
And for those with creative and mechanical inclinations it is a fertile ground to make things new with all the energy that comes with it.

The greatest praise I can give is that this a hidden gem of /tg/ that has introduced me to many fun concepts all I will carry with me the rest of my days and for that I thank all of you.
>>
>>88994539
>all I will carry with me the rest of my days
WHICH ARE NUMBERED, SKINSLAVE!
>>
>>88994597
My skin?, HA your puny weapons could never hope to even pierce my Titanium Armor. Come cretin, and be broken!
>>
>>88994539
Here, here! I’m happy to help contribute what little I can to this bundle of fun! You guys should be proud!
>>
>>88990713
Here are a few ideas
>Anarchist Bombers
Have them act as some combination of assassin unit and AoE damage. The game plan is try and blow up a key group of units and then get gunned down. Also make them cheaper than you would think because despite fulfilling two roles they will likely die.
Also give them an effect where if they hit the panicked threshold they will attack your leader unit if in range.
>Trappers
Decent ranged units that ignore difficult terrain, slightly over costed on account of being Mercenaries.
>>
>>88994251
High praise! Thank you!
>>
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>>88994079
Anon, I...
I have no fucking words.
Everything that happened before this, everything that will happen after, everything happening now - all of it was worth it. Especially to see you breathe life into some stuff I've personally put in the doc. Thank you. Also really liked the author's notes and constant cross-references, reminded me of some of my own research and the works I've read.
Also
>1932
HAHAHA HYPERBOREANS BTFO
NO END IN SIGHT
WE'RE ALL GONNA MAKE IT LADS
And there's a typo on the last page, with one of the models being 1973, whereas, I assume, it should be 1873
>>
>>88995037
>HAHAHA HYPERBOREANS BTFO
>NO END IN SIGHT
there was already no end in sight
your suffering shall be eternal
>>
>>88990713
The only thing I can think of for the Polish Partisan is a "Dwa bratanki" Will bonus for being fielded in an army with Austro-Hungarian Mystery Meat or any potential Hungarian units/mercs.
>>
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>>88994079
>ctrl + f
>"sky whale"
>No Matches

next time don't waste my time, kid
>>
>>88995234
>pic
holy fuck
>>
>>88995234
>Threads start with wojacks
>Threads continue and develop setting
>New wojacks are created based on setting
>Untold aeons of ineffable strife complete the loop
Life imitates art
>>
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>>88995801
>Untold aeons of ineffable strife complete the loop
THE BEGINNING IS THE END IS THE BEGINNING IS THE END IS THE BEGINNING IS THE END IS THE BEGINNING IS THE END IS THE BEGINNING IS THE END IS
>>
>>88995801
So breaking the cycle is making the actual game?
>>
>>88995864
which is mostly already done, actually.
Napoleon would be proud.
>>
>>88991297
If you don't want to mix your references, it would be Champs de Pluton (for Pluto). That Latin name was more common than the Greek.
>>
>>88995899
>which is mostly already done
The engine is yet to be tested, we have maybe 25% of what was refered to as the starter factions. We are far from done.
On this subject anyone else got suggestions for rules and quality of merc troops? What makes the Serbian special, for example?
>>
>>88996638
Oh shit, you're right. Totally slipped my mind.
>>
>>88997643
The Serbian was pitched as a jack of all trades and has his 'Inat' ability that
>boosts one state when needed
Whatever that means. It was further elaborated on in the unit spreadshit:
>Inat: Each time they fail a Will check they get to increse their Will stat and one other stat by +1
>>
>>88995037
How did I miss that typo? Yeah, your assumption is correct there.
>>
>>88992215
Then the knights shouldn't be useless in melee and act sort of like space Marines, well armored tarpit. Not going to best a dedicated melee unit, but it's armor should allow it to function as a tarpit that uses armor to give it staying power as opposed to numbers. Slightly braver than normal and with moderate melee skills.
>>
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Two ideas:

One, units would have a trait detailing their nation of origin. This is largely for the purposes of ability interaction, such as the Belgians' buffs when fighting alongside other Belgians or Malcolm's buffs to his fellow Scots.

Two, leaders should have one (or sometimes two) traits detailing their political methods.
Royalist: Governs leaders from monarchies like the British Army or basically anyone from Atlan.
Democratic: This one is for leaders from countries with representative governments, such as the US Army or the Atlantean Republic.
Theocrat: Covers leaders from factions like the Papal States or Lemuria where clerical and secular power are entwined.
Anarchic: Represents leaders from factions that care little about the specifics of governing Agartha, like La Ombra or Hyperborea.
Colonial: And this is for leaders from factions that exist primarily as an extension of another power, such as the British East India Company or New Mu.
These traits would be used for the purposes of abilities like the Ambitious Evzone's buffs when fighting Royalists.
>>
>>88999142
>units would have a trait detailing their nation of origin
Not a fan desu.
>, leaders should have one (or sometimes two) traits detailing their political methods
Keywords traits to further flavour the factions should work fine. Like Atlantis having a faction wide bonus or mauls based on the mix of Commonners and Nobles.
>>
>>88999142
There was also a similar proposal to work the compass (optimistic/entropic, imperilaist/exploratory, etc.) values as keywords.
>>
>>88999874
I think that could get too complicated and slow the game down with constant keyword checks. It would be better to utilize a case by case basis for special rules, such as: "this ability affects all units from the underworld empires (including Parisians!)" Or something to that effect. Even better to keep abilities focused on specific army sheets. Once we get the official faction army sheets established, then we can work on the units that can go anywhere whose rules have to affect units from multiple army sheets.
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>>89000167
>French, being french are both smug at underworlder and surfacer because they are both at the same time
>Everyone else think they are obnoxious about it
>>
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Thought I would perhaps release this one as a virgin into the wild, see what dirty things anons might do to it.
Once this one is done I can start looking into doing a Specialist/Hero/Leader template.
>>
>>89000652
Swap the Highland Rifleman’s image for the Malcolmite Rebel’s, get the Malcolmite a claymore as he’s melee infantry.
>>
>>89000652
I recognize that anarchist bombing!
>>
Are the US forces the dedicated shooty army for the Colonials? What’s going on with them?
>>
>>89001440
USA have very little worked out in terms of gameplay fluff, besides a blurb which says they are very squishy.
Units (all) :
> The American Officer (Leader/Hero?)
> American Expeditionary Corps/US Marines (troops, prob range focused?)
> American Prospector (Hero?)
> Cobras Fumantes (Troops?)
> Gunnery Sergeant (Gunny) (Hero?)
> --A notable exception to otherwise squishy American units
> -Gives American units nearby a generous Feel No Pain (name WIP) save
>--Disappointing at range, but terrifying in melee should he have the bolo knife wargear
>---Can use Focus Fire ability to take out leaders
> Tlingit Auxiliary (from brit roster) (troop)
> Miskatonic Advisor (Hero)
> Volunteer Rough Riders (troop)
> Illinois Jack (Hero? Leader?)
> Abolitionists/Underground Railroad Subfaction (?) (how do they roll into the faction at large?)
> Buffalo soldier (Troop)
> Underground Railroader (Troop? Hero?)
> Harriet Tubman (Leader)
It'd be easy to have it be a very good range army purely by its available weaponry.
>>
>>89001712
>Abolitionists/Underground Railroad Subfaction (?) (how do they roll into the faction at large?)
I imagine they are part of the American list, but they also act independently against any slaver factions. So they can be also available as mercs for any non-slaver faction fighting Atlan, Italy and... well, I find it likely that Mu also practice slavery? Lemurians seem more likely to have castes based on cultivation progress/enlightenment with Degenerates at rock bottom. But I suppose that can still be considered slavery by the Railroad.
>>
>>89001838
Also maybe against the Tsardom, since they still have serfdom.
>>
>>89001838
>Mu also practice slavery?
Seems a very reasonable bet.
>>89001838
>Lemurians seem more likely to have castes based on cultivation progress/enlightenment with Degenerates at rock bottom.
That was my idea as well. Owning slaves is a weakening practice while naturally forcing weaker people to do your menial work that would prevent you from having time to become even more swole (both physically and spiritually) is absolutely encouraged. As long as you really are stronger.
>>
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>>89001712
Honestly, with the mentioning of how the US will essentially see a revival of the wild west (but down this time), I mostly see them as a slippery skirmish shooty faction as opposed to the grinding advance lines of fire from the brits (at lest, that was what the idea was last time I checked them, I have been away for a bit).
How exactly that will end up gameplay wise, I have no idea.
>>
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Anons, writefaggotry is cool and all, but I can't help but feel that rules are not getting enough attention

The rough bulk of them is done, but:
>Locational hits
They work well for humans and human-likes, but considering we have eldritch spawns, dinos and other non-humans I feel like the current Legs-Hands-Body-Head will get confusing. What if we split into 3 parts instead: Lower Body - Main Body - Vitals. Why 3? Because it works well with my next point:

>Cover
Before the current system cover worked as a debuff to hit chance and an armor bonus. Considering we now roll for armor I propose we use cover as additional layer of protection - either a roll or complete negation. There are 2 levels of cover - low and high. Low is waist-high cover (Protects Lower Body), High is shoulder-high cover (Protects Lower and Main Body).
I figured this would work with the bulk of creatures and for the ones that didn't it could be handwaved or fixed with an ability.
If a model is protected by low cover and receives a hit to Lower Body, it will either
> Roll cover save
Allows for a bit of depth, with cave rocks having a higher chance of stopping a bullet than a fence.
But it will add more bookkeeping
> Negate the hit completely
Simple, works well with firearms/arrows, but not so much with something bigger, like cannons
Also, this cover system ties in with the next proposal

>Prone
This section was sitting in the doc for a very long time without much changes. I propose that going prone will bump model's current cover up one tier.
So Low Cover becomes High and High becomes Total.
When in Total cover a model can't see other models - think of it like standing behind a tall, 5-meter wide wall. You can't really see what's on the other side no matter how hard you try.
This would help a lot when in ranged combat, but to offset this, all melee hits against a prone target would upgrade their hit location and the target downgrades all of its melee hit locations.

(1/2)
>>
>>89002008
So would it be hereditary, in a sence that if your parents were servants you're far more likely to follow in their footsteps, but you could theoretically overcome it if you manage to become stronger somehow? Would servants be solely privately owned, or could there be arrangements for a clan of warriors/cultivators managing them collectively? I imagine the overarching theocratic authorities would also keep a pool of 'public' servants and also corvee them from private individuals and collectives. Something like the representative of the Seerhood showing up to the local Chariot King and saying that according to divination, the Great Work requires them to provide N of their servants for this month.
>>
>>89002262
>Light
As much as I like the flavor of this, I don't know if it's possible to implement light tracking in a way that wouldn't drag down the game.
Even if you go with a simple "Place a light token, all models in radius of the token are lit up" it still seems like too much bookkeeping for not much gain
So I propose we get rid of it, at least for the time being
>>
>>89002295
>So would it be hereditary, in a sence that if your parents were servants you're far more likely to follow in their footsteps, but you could theoretically overcome it if you manage to become stronger somehow?
Given the possibility of any rando fuck being involved in a prophecy, I imagine you don’t necessarily inherit your parents’ caste. They probably have a decently robust public education system, at least within the core Lemurian territories. Gotta sort the wheat from the chaff, what better way than making sure that all kids are inspected for obscure destinies and such?
Vedic barbarians, on the other hand, probably have a more traditional arrangement with their own mini-castes off to the side of the proper Lemurian ones.
>>
>>89002262
>Low is waist-high cover (Protects Lower Body), High is shoulder-high cover (Protects Lower and Main Body).
See like if I'm behind some waist high cover, what I'm going to do is squat down.
Parsing the cover types is just silly. I think we should consider just having it be either or: In cover or not.

The best option to be more detailed with it, imo, would be something like "Full cover" and "Visual cover"
Like, if you're behind some bushes you have visual cover, but a bullet's going right through that. That's visual cover.
But a stone wall will stop a bullet. Full cover.
>>
>>89002297
>So I propose we get rid of it, at least for the time being
I am in agreement.
It is perfectly fine to assume either that the area is lit by the Inner Sun / glowing flora, OR that units simply carry lanterns or lights of their own.

Line of Sight covers this just fine. If something is in your in line of sight, the lantern your buddy is carrying is probably illuminating it also.
>>
>>89002448
I’m in agreement for simple cover. As the anon above mentioned a cannon ball; since it’s an abstraction we could say a person behind cover simply got out of the way, hit the dirt, the shot fell short or any other plausible reason why the shot didn’t connect.
>>
>>88981026
Im working on Vlad rn via short stories, maybe his vampirism is hyperborean in nature somehow but he's definitely just a dude obsessed with protecting transylvania aside from that
>>
>>89002550
>we could say a person behind cover simply got out of the way, hit the dirt, the shot fell short or any other plausible reason why the shot didn’t connect.
Agreed here. Abstractions are perfectly fine in service of smooth gameplay.
>>
>>88981026
>>89002634
Definitely want to repeat an earlier sentiment that "Jukebox musical with a cast of as many historical characters as we can throw in" isn't a vibe I'd lean into. It just gets corny past a point.

That said, godspeed and I look forward to the story. Just keep the clown car of historic characters to a sensible limit.
>>
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>>89002448
>>89002550
There were explosion rules proposed in the 1e doc and they kinda cover this by having explosion damage be reduced if the impact hex has 'partial visibility' of the unit in the blast radius. So basically, instead of a Hit, it becomes a Graze. I imagine it would only apply to Full Cover in this context.
>>
>>89002448
>>89002550
>>89002652
In that case how should cover be represented?
A separate roll, a buff to armor, a reduction to damage severity, a complete negation depending on the hit location?
>>
>>89002727
Those rules also have fairly simple rules for "Full" and "Partial" cover relying on whether the middle of hexes, or only the corners, can see each other.
>>
>>89002765
>A separate roll, a buff to armor, a reduction to damage severity, a complete negation depending on the hit location?
Also Disadvantage dice added either to the Attack roll OR advantage to the Armour roll.
>>
>>89002634
Vampirism sounds more Muic, honestly. 'The Vision of Old Mu' implies they eat people, so it's not that far off.
>>
>>89002860
>Muic
Mueqsue?
>>
>>89002262
>What if we split into 3 parts instead: Lower Body - Main Body - Vitals. Why 3?
As 2nd ed anon I kinda dig that, however could we work it to be
> "Extremities - Body - Vitals"
Asking because I was thinking about shield rules and how to get it similar to cover.
>>
>>89002860
It also remind me of the Reptillian mythos and how they need to eat people and drink blood to maintain their human disguises and/or physical forms if they are projecting (your schizophrenia may vary). Given how Old Mu seem to be becoming things not of this world, maybe they need to do it to maintain their hold on whatever humanity and this-worldliness they have left and still need. And Vlad could have something similar going on, idk.
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>>89002918
> "Extremities - Body - Vitals"
Is Body not the vitals?
What about Extremities - Body - Head?
>>
Personally, I think Vlad should just be his own brand of weirdness. Even the Agarthans don’t know exactly what his deal is.
>>
>>89002945
What do you do when something has multiple heads, or no heads, or when the body and a head is one in the same?
Considering how schizophrenic some factions get, a bit of simplification would prevent a lot of confusion down the line
>>
>>89002765
for 2e
> remember that against Ranged attacks the Defender doesn't get a To Hit roll.
With Cover, he gets a To Defend roll. If he gets cover because of a terrain feature, the roll only lowers the hit location, it doesnt determine wound severity.
If he gets it because he has a shield, a success on the to defend roll means the attack hits the Arm location. the Arm location will have an armor save buff to represent the shield. If there are no location (simple track, s model will have a special "shield"-shaped health box at the top of the track. Skip this location if the hit landed anywhere else than the arms.
>>
>>89002988
>What do you do when something has multiple heads, or no heads, or when the body and a head is one in the same?
Call it the "Cortex" instead of the head, leave it vague and shrug if anyone asks where it is on any given eldritch monstrosity.
>>
>>89002988
Just include a specific hit location table for these. We'll already have to do something similar for warmachines anyways.
>>
>>89002954
>tfw Ol Stabby Vladdy isn't even under HYPERBORIA's influence, he just likes impaling people
>>
>>89003058
sometimes it just do be like that
>>
Okay so like Cromwell is from the 17th century fucking sure whatever but Vlad is literally fucking from Medieval times.

New ideas for the setting? Cool, fine.
But this? Can we not?
>>
>>89003109
Vlad is a vampire, I think he gets a pass. Like, I get your point overall, but I would argue Cromwell is actually sillier.
>>
>>89002784
Disadvantage is the most elegant way in my opinion. Easy to remember and still impactful.
>>
>>89003126
>but I would argue Cromwell is actually sillier.
My point is that I'd rather keep the setting tight. Even with all the absurdity, I think the ideal would be to keep it 100% strictly in-era.

We should aim for perfect timeline fits, while leaving some things loose only when it is truly valuable. Like, the Eiffel Tower is both marketable and something the setting needs, as a lift from Epigea to Agartha.
>>
>>89003128
>Disadvantage is the most elegant way in my opinion. Easy to remember and still impactful.
Its very easy to resolve, at the very least, and I think advantage to armour would only work if we scrap Durability ("Why would cover stop mattering when your armour falls off?" problem.)

I like durability. I'm on board with Cover imposing disadvantage to attack rolls.
>>
>>89003109
Cromwell, I’m honestly ambivalent on. Vlad, I think we should keep him strictly offscreen with only implications that he’s still around. Maybe he was just a dude, maybe he’s actually a vampire and still around. Leave it ambiguous.
>>
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>>89003241
>At least 50 years before Rasputin in setting
FUCK
>>
>>89003241
I think that's why he's called the Dragon in the first place.
>>
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>>88993579
>>88993587
>>88993631
>>88993708
>>
>>88982556
I dont get it?

Also can we make this not steampunk and not WWI? Steampunk sucks and there seems to be an upswing in WWI aesthetics at the moment.
>>
>>89004016
That's just Hyperborea for the gasmasks. We've been talking a lot about them.
>>
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>>89004016
> not steampunk
> "I don't want no steampunk in my setting inspired by Jule Verne's stories."
Lol.
>>
>>89004072
Let me clarify - jules verne is awesome. Cogfop is retarded.
>>
>>89003153
I think it's fine as long as they're kept to lore only, and we don't add them to the game proper. The game is (mostly) kept late 19th century, but the lore goes full crazy depending on the writer's whim.
>>
>>89004373
>HYPERBORIA exist to inflict maximum suffering
>Even their design inflicts suffering to some people
I dunno, seems 10/10 to me
>>
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Here's your Fifth Edition Parisian.
>>
>>89000652
Some ideas for the Kentuckian Rebel

>A Lost Cause: This Mercenary cannot be Panicked and counts as Shaken. It is still removed from play when Dread triples it’s discipline.

>The South Rises Again: Maybe it’s stubborn grit, maybe it’s dark “Injun” magic. For what ever reason, when this Mercenary suffers an Injury past a wound, it’s final Wound is reduced to a hit.

>Water of Life: This mercenary can spend its entire turn drinking from their whiskey flask. If it does so, the unit can reduce one of its injuries by one degree (Wound to Hit, Hit to Graze) It however takes a penalty to all shooting actions next turn.
>>
>>89000652
>Trapper

I assume he would have a variety of traps, ranging from a pit trap (replicating a pit map hazard) bear traps (troop wound/immobilization combo) to explosives (aoe fun!)

>Arab Mercenary

>Whirling Dervish: This Mercenary gains +1 bonus to Evasion for every consecutive turn spent attacking in melee. If a turn spent without attacking in melee, the bonus is lost.

>Knight of Brittania

>”It’s a hobby really”: All talk and no walk, this Mercenary gains +2 Dread if not within X hexes of a Leader or Hero. (To represent their LARPing tendencies)
>>
>>89005279
>Trapper
So a useful construction character capable of fighting?
>>
>>89005399
Yeah and like most Builders, his weakness would be his lack of armor and being able to get him into position to place his traps. Especially since you’re most likely going to have him locking down choke points and objectives. Perhaps even give it a bit more of a risk reward angle by allowing him to buy multiple traps which of course are wasted on death/route.
>>
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Just realised the pyro from tf2 is the perfect representation of Hyperborea.
>>
>>88978294
>>89001712
>>89002253
With this in mind I do think, as anon said, having the USA be a slippery, shooty, hit and run faction would be the best. To put a focus on it, USA Expeditions shouldn’t primarily be government led and funded (they’re having to deal with too much shit on the home front recovering from the war and the fucking HYPERBOREANS)

Expeditions should be, as stated, the Wild West 2 Electric boogaloo. Men and women who’s hearts still yearn for the American dream, who’s eyes wander to greener pastures, no matter how deep they may go. Many want to put the horrors of the Civil War behind and so descend into Argatha. It should be cowboys, prospectors and pioneers. Snake oil salesmen, desperadoes and convicts. The mixing pot of America now with a little added weirdness. Wagon Trains pulled by Dire Naked Molerats, Gorgs discovering the joys of mixing moonshine and Stinkjuice. The salt of American soil on the March once again, hoping to make their fortune.

Heck! It could even be a good set up to make the USA the de facto Colonial merc faction as they can’t be particularly choosey on the company they keep.
>>
>>89005399
>>89005508
I think choosing a "fighting builder" unit should come with some overall penalties or unique-ness. Like you're not doing any ordinary expedition, you're choosing to come in as settlers or something. Thus why your workers are armed.
>>
>>89006251
That’s true! The listed penalty for the trapper as put in the compass is that he is incredibly expensive. When it comes to developing the rest of the worker units is coming up with their unique “constructs”determined by their faction flavor. And bringing it back, I would assume the trapper is “unique” in the sense he brings actual harmful “constructs” that most Colonial workers do not have access to. Perhaps give him an Ambush/Vanguard rule to give him spice. Or better yet, allow him to place a trap during deployment, with the aforementioned additional traps able to be placed mid game.

Of course I could also be completely misunderstanding your statement as I am not a very clever man.
>>
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Small Cloud PRÖÖÖÖÖH bump
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>>89006251
Really depends on the value of "building" within the campaign. I'll look into continuing my Rush campaign mode later on so that maybe it becomes a bit more defined, but I dont really see a problem with having mixed role units, as long as it either comes at a cost in purchasing power or a handicap and they arent great at either worker or fighter role.
For example, since Knight of Britannia are really more historical reenactors and college kids playing with armor sets I thought they could get a Research-aligned keyword, maybe Academics, which allows, them to contribute (poorly) to the Research mechanic.
>>
>>89006173
>With this in mind I do think, as anon said, having the USA be a slippery, shooty, hit and run faction would be the best
I also think this works well with their latest opponents having used guerrilla tactics against them so much that they had to get good at them themselves in return.
>>89005399
>construction
He could be more ressource management. As in, offers a chance not to have to feed your troops this turn (trapped an underground beast) or to not have to pay to set up camp (bushcrafting skills) than a straight up construction dude.
>>
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The Jumpman uses his Hop gun and Jump pack with devasting effect on the enemy!

Sadly the unit was discontinued in 2e, citing concerns it was too "anachronistic"

This is the same company who thought that Thunder Moles would be an acceptable addition to the Expedition! universe.
>>
>>89008283
>The Jumpman uses his Hop gun and Jump pack with devasting effect on the enemy!
LOOK OUT FOR THAT PIT, JUMP MAN!
>>
Okay then, shall we set it and solidify another mechanic:

Cover imposes disadvantage dice on attack roles. Full cover = you just can't attack the thing. Partial cover = one dice of disadvantage.
>>
>>89008831
I dont know what dice of disadvantage means but I mean counting full cover as breaking LoS... you might as well say you just have one level of cover and a LoS requirement...
>>
>>89008831
I'm for it.
With a skill of 5 disadvantage is equivalent to a -2.5 modifier, bumping down the success chance from 50% to 25%
It does decrease in effectiveness with higher/lower values, so cover wouldn't sway the odds much for a particulary skilled/unskilled model
>>89009098
It's from 5e: "Roll two dice, use the worst one"
I'm with you for the removal of Full cover. Just have Cover and LoS

Should we also keep the rules for going Prone, or are they too situational?
>>
>>89008283
>the jump man needs a jetpack to jump instead of jumping with his two god-given legs
In all honesty though, nice work!
>>
>>89009098
>I dont know what dice of disadvantage means
Say you attack for 2d10

If you get one Disadvantage dice, you instead roll 3d10 and take the two worst results. (Discard a number of best results equal to the number of disadvantage dice added.)

Its a very fast and elegant way to handle things, much faster than raw numerical bonuses and penalties.
>>
>>89009266
>the jump man needs a jetpack to jump instead of jumping with his two god-given legs
anon, that's the rare limited edition ADVANCED jump man.

No cave is too tall. No pit too wide.
>>
>>89009182
>It's from 5e
It was a Shadowrun thing, actually, with d6s.
5e just stole it.
>>
>>88994079
>Poker game against two Japanese samurai and a French miner in a partially caved-in tunnel, waiting for some Lemurs to move away from their hiding place before continuing their path out.
Holy kino
>>
>>89009578
>Japanese
That's Satsuma to you, gaijin.
>>
>>89004016
Hyperborea being futuristic and WWI related fits perfectly actually. Much like WWI was a culmination of the late 19th-early 20th centuries conflict, greed and ambition errupting into the war to end all wars, so is Hyperborea, except its space ghosts.
>>
>>89009614
I think it takes place a little later, given the presence of actual Meiji military. In 5e, that is to say.
So what are we to do with the Japanese eventually, anyway? I think some sort of reconciliation between the rebels and Meiji could have occured. Satsuma get to be a trad samurai haven underground, but reintegrate into the empire and lead the exploration efforts, and Meiji gets to run things his own way on the surface and supplies them with surface goods.
>>
>>89008831
>>89009182
My issue with it is that the opposite (roll 2 dices keep the best) is an easy mechanic to use and the only interaction between those two is to have them cancel each other, which I guess is fine but also bugs me I dont know why.
>>
>>89009182
I think Prone is fine? Just have it actually cost AP or something, so you can't enter not-cover on a whim.
>>
As we're approaching a first draft of rules, we should discuss how to even playtest the damn thing.

An idea is to just host games in the thread, players making moves by editing PNGs and rolling dice itt like a bunch of chucklefucks
>>
>>89010568
>Rolling dice
This will attract j*nnies who will promptly boot us to the wretched /qst/
Plus simple action of shooting will require at least 2 rolls, it will get messy

Imo a better way to do it is to use a free vtt site, like owlbear rodeo, roll there and post updated pngs after each model activation/AP use/phase
>>
>>89010699
>mo a better way to do it is to use a free vtt site, like owlbear rodeo
Reasonable. the rules are getting solidified into something actually playable now so considering playtest options is, other than seeking out the last remaining rules to finish / completing unit lists, an important next step.
>>
>>89010699
yea, either owlbear or table top simulator seem like our best bets.
>>
I was listening to the Age of Napoleon and came out of it with a wild quote I think you all would like especially if we are going with the Napoleon obtained his first awareness of the Underground in Egypt thing.

>I saw the way to achieve all my dreams. . . . I would found a religion, I saw myself marching on the way to Asia, mounted on an elephant, a turban on my head, and in my hand a new Koran that I would have composed to suit my needs. In my enterprises I would have combined the experiences of the two worlds, exploiting the realm of all history for my own profit.
Napoleon on his thoughts during his Journey to Egypt
>>
>>89011401
What an unironic gigachad
the 2nd last great man
>>
holy moly this thing grew fast. G'day ya'll, unit anon here, currently going through the Atlan Republic. As i've missed quite a few threads, I will be going back and reading as much as I can find that pertains to units and abilities, starting with all the hyperboreans I see here. IF any anon has things they have sent in previous threads in regards to units and abilities, or names for units, then I am all ears.
>>
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I LOVE HYPERBOREA
I LOVE UNENDING CYCLES OF PAIN
>>
>>89012409
>I LOVE UNENDING CYCLES OF PAIN
MERE PAIN!?
YOU THINK THE CYCLE MERELY ONE OF PAIN?!
POOR SOUL
IT IS AGONY TENFOLD
SUFFERING OF THE DEEPEST KIND
INEFFABLE HORROR BEYOND THE IMAGININGS OF MAN
>>
Speaking of Hyperborea, there were a couple of mentions of time potentially flowing deifferently underground and I kinda like the idea that the deeper it is, the slower it flows. And at 9th layer it freezes like the rest of it. That also implies that in Hyperborea time flows FASTER, which seems kinda fitting. Any potential Firmanauts would have to deal with accelerated aging if they plan to stay for an extended period of time. Maybe they get paid vacation on the 3rd layer for their sercive.
>>
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>>89012486
THIS MORTAL TONGUE HAS ONLY SO MANY WORDS TO DESCRIBE THE PANOPLY OF SENSATION THAT IS THE NEXT AGE
HOW AM I SUPPOSED TO DESCRIBE A SIXTEENTH LEVEL AGONY WITH A TYPE-E LANGUAGE IN ANY WAY APPROACHING INTELLIGIBLE
>>
>>89012809
>HOW AM I SUPPOSED TO DESCRIBE A SIXTEENTH LEVEL AGONY WITH A TYPE-E LANGUAGE IN ANY WAY APPROACHING INTELLIGIBLE
SIMPLE, MY ALLY IN ANGUISH
WE CALL IT BY ITS TRUE NAME
A BLESSING
>>
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A bit scatterbrain right now, I'll edit this and reword it so it makes more sense, but I wanted to advance my Rush campaign mode a bit today since it was lagging behind the rest.
>>
>>89012965
I am quite fond of the idea of "Episodes" to organise things. Unfortunately I think something on this scale might have to wait for playtesting to really get solidified.
Still, great stuff.
>>
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>Outlander.
>Why are you here?

>No, not in the underground.
>Here at all...
>>
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>>89014218
And that marks all the major Agarthan faction leaders finished.
>>
>>89014218
>>89014252
Fucking sick, once again great work
>>
>>89014218
>>89014252
Mother certainly seems to be taking this whole abomination thing better (or worse?). Good one, as usual.
If you've been working on Vrit, I suggest you finish him.
But I'm the guy who made Hyas, so I would certainly love to see your take on him too.
>>
>>89014402
>Mother certainly seems to be taking this whole abomination thing better (or worse?).
She's the friendly one! Your friend! Outlanders love her!
She's human presenting! A friendly human!
>>
>>89014412
I imagine they can both project a very human-looking avatar if they eat enough quality corpses or possess a presentable body.
>>
>>89014444
the body need not be presentable, friend
that's what showmanship is for
>>
>>89014218
>>89014252
Fucking love these, you're doing great work.
Also I know they aren't explicitly leaders but I would love to see your take on Gog and Magog
>>
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>>89012965
I live for more 1e content. Great Job anon.
>>
>>89014252
>>89014218
Gorgeous, gorgeous
>>
>>89014908
This is 2nd ed tho. I think. Shit never was fully spelled out. anyway I'm the one posting these
>>89000652
>>88992215
>>88984390
>>
>>89014908
Can confirm, that's 2nd edition. 1st edition is the jank rudimentary test ground that I was working on.
>>
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>>89008826
>>
>>89014947
>>89014942
My apologies, still good work regardless.
>>
>>89015087
JUMP MAN NOOOOOOOOOOOOOOOOOO
he was never gonna survive 1e man
>>
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>Jump Man
>A fake, non-legal sample unit
>In a fake game
>For a fake setting
>>
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>>89015114
This entire set of threads has been a wild fucking ride. From the compass making threads to now
>The literal underground railroad
>Magic Napoleon
>Reverse Effiel tower
>Knights fighting atlantians
>The fucking morlocks
>PROOOOOOT
It keeps getting better. Unironically SOVLful
>>
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>They've taken the capital?
>Mobilize the dead
>Yes, even women and children
>Muero con mi Patria
>>
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>>89015373
Actually, this one is better.
>>
I love the whole Mu aesthetic of
>Based, uncorrupted knights who love their country don't really care that their leaders are eldritch abominations because they love their country

>luv me saur
>luv me lance
>luv me mu
>simple as
>>
>>89015087
>Lemurs steal the jump pack
>Jump Man is now Jumpless Man
>>
>>89016194
Walk Man.
>>
>>89016198
Armed only with his MP3 rifle.
>>
>>89016200
He listens exclusively to SOVL music.
>>
>>89016194
GOD DAMN IT. STOP DROPPING MODERN TECH INTO THE 8TH LAYER.
>>
>>89016194
>>89016232
>Flying lemurs
by god...
>>
>>89016194
>Foolish beasts
>As long as I have legs
>I can still JUMP
>Procceeds to jump slightly higher than average
>>
>>89016236
>Procceeds to jump slightly higher than average
anon, PLEASE, Jump man jumps at LEAST moderately higher than average
he can leap ENTIRE PITS, for god's sake!
>>
If Jump Man got his own novel series, what genre/style should it be? Gritty 80's action hero, or cheesy kid friendly? 90's totally radical? Exactly when did Jump Man go from an example to a fan favorite?
>>
>>89016247
>If Jump Man got his own novel series, what genre/style should it be?
Pulp adventure, probably.
>>
>>89016251
I don't disagree, but that just feels too obvious.
>>
>>89016247
>>89016256
He got his one six-issue comic book.
>>
>>89016247
He does not get his own novel series because in a game that doesn't exist, Jump Man doesn't exist the most.
>>
>>89016265
So he's fictional in-universe. Gotcha.
>>
>>89016265
>Jump Man doesn't exist the most.
the only happy man in the entire setting
>>
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>>89016247
Authentic penny dreadful
>>
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>>89016247
>>89016261
He should be the Agarthan equivalent of John Bull in Punch.
>>
>>89016368
>JUMP MAN duels with SPRING HEELED JACK
>TERROR OF LONDON matches wits with THE SOLDIER OF THE FUTURE!
>>
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>>89016265
>Jump Man doesn't exist the most.
"Based" - is that how you Outlanders call it?
>>
Guys, I hate to say it, but Fallen-Paris is not a good name. I know we've been using it since forever, but it is. For one, it's too similar to Fallen London. And it's underground. And Fallen Paris has an actual potential to become a thing in that universe. If we scrapped the Emperor and the Empress than this also has to go. Second, why the hell is it hyphenated? Can't we just call it Paris? We kinda know it has fallen.
>>
Or call it something like Paris-Basse.
>>
>>89016247
It starts off as a normal seeming pulp action adventure but slowly begins to morph into a mind-bending mystery as Jump Man deals with the consequences of his own existence and the questions surrounding him.
>>89017108
I don’t think anyone calls it Fallen-Paris in-universe, if that helps.
>>
Monday bump
>>
>>89017108
Since it wasn't just Paris that fell, we can always call it Fallen France. An entire (half-)country, instead of a city.
>>
>>89008024
I will keep this in mind when doing the USA, however, the current roster from the charts is staffed with federal units. so...Anyone with wild west freefolk ideas for the US come forward and I will add that!

in the same vein you could have federal expeditions offer a much different but more expensive play style, any patriots wanting to play their US of A but experience the colonial magic of "shoot the underground savage sir" can have that.
>>
NEW THREAD NEEDED SOON!
I think we should start looking into playtesting options, so we can start navigating what mechanics are still needed / what rules work and don't.
>>
At any rate, all the playtesting sites I've found only have square grids?
Anyone know of any that have hexgrid support?
>>
>>89022271
Worst case scenario, wouldn't moving and counting squares diagonally work?
>>
>>89022271
Roll20 can handle hexes, I believe.
>>
>>89022271
Anon, I don't know where you've been looking, but every vtt has hex grid support
I propose we use owlbear rodeo 1.0, as it doesn't require an account
Example of how that could work:
> Join with a link like this https://www.owlbear.rodeo/game/Qtb9yVGaF
> Use password agartha
> Roll there and post turn updates here
>>
>>89022502
>owlbear rodeo 1.0
Seems good. i'll dive into figuring it out.
>>
Starting on some basic battlemaps for 1e.
still doing unit lists and working on basic balance.
Will try to have some Owlbear Rodeo stuff up and ready soon.

Let's play this shit, lads.
and by that, I mean maybe within the next week or few weeks lmao am somewhat busy but hopefully won't be that long
>>
>>89017108
>>89017199
>>89020805
I still insist that the "Fallen France" region be called "the Low Countries".
>>
>>89023080
you mean the lower countries
>>
>>89023176
Pays-plus-Bas?
>>
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MAPS
BATTLEMAPS
COVER AND DIFFICULT TERRAIN
WE GOT IT ALL!
>>
>>89023429
What are the coloured ones? Deployment?
>>
>>89023218
Les Pays Profonds The Deep State?
>>
>>89024298
Deployment zones yes. Just for ease of reference.
>>
>>89024379
you mean the deeper state
>>
>>89023218
Pays-d'en-bas I think, since Pays-d'en-haut is an actual thing.
>>
Anyone got the new thread?
>>
>>89024909
And if we do, could someone repost the Underground unit compass? Ineed to show my friend the factions.
>>
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>>89025036
As things get refined, these slowly go out of date but they remain mostly accurate, surprisingly.
>>
>>89025036
Also, there's the tl;dr doc in the first post
>>
NEW THREAD
>>89025754
>>89025754
>>89025754
NEW THREAD



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