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>An ecosystem is a geographic area where plants, animals, and other organisms, as well as weather and landscape, work together to form a bubble of life. Ecosystems contain biotic or living, parts, as well as abiotic factors, or nonliving parts. Biotic factors include plants, animals, and other organisms.

>Thread task: Come up with three creatures for a nation you've written lore for.
>Thread question: How does the ecosystem of nation x works? (producers and decomposers, consumers, aphex predators, food web, ... )

Wiki
https://crumbling-giantstep.fandom.com/wiki/Crumbling_Giantstep_Wiki
https://crumbling-giantstep.fandom.com/wiki/Crumbling_Giantstep_Wiki
https://crumbling-giantstep.fandom.com/wiki/Crumbling_Giantstep_Wiki

Rules:
>be nice
>don't fuck up other people's lore
>don't add new landmasses
>no fetishes/coomershit
>don't sperg out if people don't accept or like your lore/additions

How can help I expand the wiki you ask?
>Create Hyperlinks
>Add pictures
>Create missing articles
>Search the archives and expand existing articles
>Correct grammar and writing mistakes
>Create lists and sub-categories for similiar articles
>Make lists of articles that need fixing
>Make the wiki look more appealing by fixing ugly layouting
>Freshen up the front page and make it look nice
>Write up lore for articles that feel lacking (everything goes trough the thread first)

Other Things that can be done right away
>Write up lore (politics, culture, economy, characters, creatures, … )
>Figure out essential trade goods for each nation
>Figure out the popular weapons used by each nation
>Make maps
>Expand and update the Bestiary and Herbarium
>Figure out trade routes
>Create a Star map and Zodiacs
>Expand the underground lore
>Help expand the worlds history
>Write about world villains, wars or other threats
>Work on giantstep’s mythology and religions
>Think about the world’s cosmology, day/night cycle, seasons, sea currents and so on

Previous Thread:
>>85499731
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First for Changrila
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>>85554959
This looks sexy
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>>85555028
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Links to the archived threads.

1 - https://suptg.thisisnotatrueending.com/archive/2022/84774616/
2 - https://suptg.thisisnotatrueending.com/archive/2022/84847594/
3 - https://suptg.thisisnotatrueending.com/archive/2022/84864673/
4 - https://suptg.thisisnotatrueending.com/archive/2022/84877899/
5 - https://suptg.thisisnotatrueending.com/archive/2022/84890048/
6 - https://suptg.thisisnotatrueending.com/archive/2022/84918731/
7 - https://suptg.thisisnotatrueending.com/archive/2022/84930206/
8 - https://suptg.thisisnotatrueending.com/archive/2022/84943450/
9 - https://suptg.thisisnotatrueending.com/archive/2022/84963046/
10 - https://suptg.thisisnotatrueending.com/archive/2022/84990296/
11 - https://suptg.thisisnotatrueending.com/archive/2022/85001905/
12 - https://suptg.thisisnotatrueending.com/archive/2022/85025361/
13 - https://suptg.thisisnotatrueending.com/archive/2022/85034498/
14 - https://suptg.thisisnotatrueending.com/archive/2022/85074457/
15 - https://suptg.thisisnotatrueending.com/archive/2022/85181021/
15#2 - https://suptg.thisisnotatrueending.com/archive/2022/85273765/
16 - https://suptg.thisisnotatrueending.com/archive/2022/85357735/
17 - https://suptg.thisisnotatrueending.com/archive/2022/85442583/
17#2 - https://suptg.thisisnotatrueending.com/archive/2022/85499731/
>>
Timeline for now, I have to add the Zemyland timeline to the file and move on to the Scimitarian.
>>
>>85554910
Maybe we should archieve pictures of the threads themselves in the wiki, before the maladapted manages to get them erased from suptg.
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>>85554910
>This is still going on

Captcha: TOXSC
>>
(anchovia cont)

Another deity that used to be worshipped by the Anchovies is Argon. His statues can be found in squares and temples around Anchovia, he is portrayed as an human-like figure with fish and draconic features, such as three heads of a hydra and webbed digits. Legend says that this peculiar god was brought to Anchovia from some merchant who ventured ot the far south of Giantstep.

Nowadays, the Anchovies are a godless folk, their own gods lying dormant in the pages of history books. The few Anchovians who are religious only tend to worship elements of nature such as the sea, the stars, etc, with little room for theological interpretation.
>>
Another traditional Aruandan practice is that of shark riding.

Even though most sharks are hunted by the Aruandans, the whale-shark (known as "Segara" in their language) is not seen as prey or food, but rather as a sacred creature. The whale shark is so respected that the banner of Aruanda (or, as it's commonly called now, Nosso Lar) is a whale-shark surrounded by colourful feathers on a light blue background.

When travelling by cannoe, it's typical of an Aruandan to carry with him a small cage filled with prawns. If the cannoe is capsized, destroyed, or the person is somehow stranded, he'd release the prawn cage in order to attract a nearby whale shark, as it's the only species of large shark that's attracted by the scent of these particular species of prawn. In less than an hour a whale-shark usually appears and surfaces in order to consume the bait.

Then, the Aruandan would use this opportunity in order to jump on top of the whale shark's body. The shark then thinks that the human will help it get clean of parasites - as many fish do - and for that reason alone it stays barely submerged, allowing for the person to hold onto its dorsal fin while travelling for dozen of kilometres on its back. The ride stops when the whale shark gets tired, who then dives to the depths in order to feed again.

Even though whale sharks are docile towards humans, this practice is only meant to use as a last resort, as even whale sharks are not immune to attacks by colossal aquatic animals, such as giant squids, rhino whales and other, more eldritch creaures.
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>>85554910
Friendly reminder that worldbuilding for its own sake is a pointless waste of time and energy that doesn't translate into improving the game - for there was neither time nor energy to run or play one.
You would be better off working on your next campaign instead, be it player or GM side of business, rather than its setting. Especially when the worldbuilding in question is the most generic, by-the-numbers fantasy filler imaginable.
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>>85555408
Chlorella autistma ssp. homosexualis is a species of single-celled green algae belonging to the division Chlorophyta. The cells are spherical in shape, about 2 to 10 μm in diameter, and are without flagella. Their chloroplasts contain the green photosynthetic pigments chlorophyll-a and -b. In ideal conditions, cells of Chlorella multiply rapidly requiring only: carbon dioxide, water, sunlight, and a small amount of minerals to reproduce.

As noted by the species and subspecies names, there are only a few reasons why these would exist in an imaginary ecosystem.

>>85555574
This. Unless your players are into this kind of dorkiness. If they are, then that's fine. Don't dive in unless they do, if so make the stuff narratively or mechanically useful.
>>
>>85555574
>noooo you must do what I say!!

How about you let people do what they have fun in doing, autismo.
>>
>>85555574
You could say the exact same thing about life itself. Might aswell enjoy the ride. Trying to convince people who enjoy something to stop enjoying it sounds a lot more pointless and wasteful to me. That being said I'll absolutely steal parts of lore I've written for this project aswell as some other anons ideas for my own campaign.
>>
>>85555165
Sounds like a good idea! Also here are all the threads from another archive:

https://archive.4plebs.org/tg/thread/84774616/
https://archive.4plebs.org/tg/thread/84847594/
https://archive.4plebs.org/tg/thread/84864673/
https://archive.4plebs.org/tg/thread/84877899/
https://archive.4plebs.org/tg/thread/84890048/
https://archive.4plebs.org/tg/thread/84918731/
https://archive.4plebs.org/tg/thread/84930206/
https://archive.4plebs.org/tg/thread/84943450/
https://archive.4plebs.org/tg/thread/84963046/
https://archive.4plebs.org/tg/thread/84990296/
https://archive.4plebs.org/tg/thread/85001905/
https://archive.4plebs.org/tg/thread/85025361/
https://archive.4plebs.org/tg/thread/85034498/
https://archive.4plebs.org/tg/thread/85074457/
https://archive.4plebs.org/tg/thread/85181021/
https://archive.4plebs.org/tg/thread/85273765/
https://archive.4plebs.org/tg/thread/85357735/
https://archive.4plebs.org/tg/thread/85442583/
https://archive.4plebs.org/tg/thread/85499731/
https://archive.4plebs.org/tg/thread/85554910/

After counting them I realized that the current one is actually thread No. 20 so whoever makes the next one be sure to adjust the number to 21.
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>>85555408
>Aruandan whale shark
Does this work as a picture?
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>>85555888
I like this
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Additional Lore - Kingdom of Tarot

>Salamander

The fire salamander is an amphibian of the order Urodela which often has been ascribed fantastic and occult alchemical qualities. It has no digestive organs, and gets no food but from the fire, in which it constantly renews its scaly skin. The salamander is completely immune to heat and fire and enjoys being surrounded by flames. He and his oily exudates are used for all sorts of potent alchemical recipes. The fire salamander hibernates in and under rotting logs. When this wood is brought into the house and lit, the creatures often "mysteriously" emerge from the flames. There is a larger fire-breathing variant of salamander, often confused with dragons, that were trained by the knights of the kingdom of wands and used as mounts. They are ideally suited for scaling the rugged volcanic landscapes and magma-drenched mountain passes local to the eastern tarot kingdom. Salamanders are the heraldic animal of the kingdom of wands and the archetypal elementals of fire.
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>>85556167
>There is a larger fire-breathing variant
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>>85554910
It's thread 19 alternatively 17-#3
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>>85555185
That's wonderful innit?
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>>85555574
Nobody asked
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>>85555744
>How about you let people do what they have fun in doing
Which part of "/tg/ - Traditional GAMES" requires an explaination?
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>>85555045
18 - https://suptg.thisisnotatrueending.com/archive/2022/85554910/
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>>85554182
is this counting the dragon living in the kingdom of wands?
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>>85556694
you must be new here
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>>85554959
I feel like the pink area should be replaced with something more aesthetically pleasing. Props for making this though
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>>85557152
what's your endgame with forcing this meme?
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>>85557346
meme?
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>>85556545
Actually it's thread 20 see: >>85555842
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>>85555574
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>>85557358
Pathetic samefag. What part of "don't sperg out if people don't accept or like your lore/additions" is so hard to understand?
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>>85557374
You sound frustrated, maybe you should take a break from the computer. It's summer anyhow.
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>>85557402
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>>85557422
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>>85557064
There are actually quite a few dragons left in the world, but only three are semi-divine.

The rest are weaker off-shoots like magma dragons, sea dragons, burrowing dragons, jungle wyvern, etc.
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>Giant Rabbits
These rabbits live primarily in the Hedge plains, where a specialized type of quick-growing grass dominates the area. They are primarily raised by the Hobbits that live in the area. By looking at local Hobbit history, these giant rabbits were originally hunted for their meat and pelts, but eventually the Hobbits domesticated them and began riding them several thousand years ago. For centuries, the Hobbits have specially bred different types of giant rabbits which range from livestock rabbits that can barely move, to breeding rabbits, to riding rabbits which are one of the fastest and most enduring mounts you will ever find. However, there is one type of giant rabbit that absolutely no-one with a working brain will tame, the albino. It is known for having a taste for flesh rather than grass and is probably one of the few things that prevents the Bog Witch from expanding her domain westwards. They have to be ritualistically hunted and burned alive, because the albino has a chemical within it that overstimulates the adrenal gland greatly and will make even the most mild-mannered person into a frothing berserker.
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>>85557518
I'm assuming they're still pretty damn powerful, right?
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bros...
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>>85557606
The three headed one living inside the fiery mountain of the wands kingdom is called the Salamander King so I'd imagine him to be somewhat powerful. He's also stated to be the mythical guardian of the kingdom.

While we're at it the tarot kingdom wiki page kinda needs an overhaul. Maybe an anon with some time on his hands can write up some lore for it.

https://crumbling-giantstep.fandom.com/wiki/Kingdom_of_Tarot
https://crumbling-giantstep.fandom.com/wiki/Kingdom_of_Tarot
https://crumbling-giantstep.fandom.com/wiki/Kingdom_of_Tarot
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>>85557688
What happened to the guy who started making a map for it btw? I think it looked pretty neat.
>>
Updated the timeline with the Zemyland Kingdoms. There's a lot lacking there since we still have no info about:

>Biblion's origin and history (when was the library founded, when did the owlmen arrive, when did Biblion become a nation, anything worth adding to the timeline...).
>Kentgorod's origin and history.
>The Kingdom of the Crimson Queen's origin and history.
>The entirety of the Kingdom of Copper lore.

Thus, if anyone is writing the lore for these, please take into account the timeline, at least the order of events.

Now I'll move on to Scimitarian. I'm going to see how to fit the smaller nations' lore in there.
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>>85557805
you're doing the lords work
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>>85557651
A version of Monopoly featuring human sacrifice.
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>>85557882
The AI isn't gonna like that.
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>>85557805
>the bog witch conquers the ogre kingdom, thousand of ogres scatter east
needs to be changed to:
>Due to the uprisings of the swamp ogres, the surrounding kingdoms learn that the bog witch has taken control over the swamps.
>The rebellion is brutally put down by the bog witch, thousand of ogres scatter east

source: >>85500816
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Do we have a list of kingdoms that need to be fleshed out?
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>the kinghts of the crimson queen include human wolf riders in full plate, while the infantry are made up by halberd-weilding red caps.
>halberd-weilding red caps.
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Are there any ratfolk in this setting?
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>>85557805
When was Khenomeric Goddragon war?
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>>85557910
No, because before the Bog Witch conquest there were independent Ogre Kingdoms there
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>>85558101
Yes 3 separate nations. Seguerian Hordas arey favourite
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>>85558121
>>85557638
>>85557152
Please kill yourself faggot
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>>85558144
>be nice
>don't fuck up other people's lore
>don't sperg out if people don't accept or like your lore/additions
>>
>>85558144
just ignore him. he's special needs
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>>85558125
She already had those under her control
>The remaining ogres were enraged by this corruption, which they attributed to the witch's black magic abilities, but they knew of her power and were too afraid to rebel against her, an uprising would only come many millennia later.
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>>85557805
the Aurous Highlands has a pretty concise overview of the timeline I think
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>>85558219
If new lore contradicts old lore, old lore holds supreme. The Ogre Kingdoms having been a thing existed since thread 4-5? It's from the Shortstory where a guy explored the Gnoll Empire.

Just have the Bog Witches original territory be much smaller and then when all her hybridisation experiments succeeded she took co troll over the whole bog.
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>>85558678
I swear the troll started on thread 15
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>>85558795
Way to out yourself as a newfag.
>>
>>85555037
What's the name of the land north of Hereby?
>>
Ok, so here are all of the nations in Scimitarian

>Warding Fortress Islands (part of the Island of Wizards)
>Earldom of Chrysovica
>Domain of the Sea Elves
>Sea Elven City States (are the sea elven places the same country, or are they different?)
>Blesire States
>Kingdom of the Aurorus Highlands
>Calcrabian Mountains
>Kingdom of South Belsirya
>Etera
>Bumi
>Arangea
>Grand Duchy of Calcabria
>Lands of Athasel
>Drow City States (already added in the timeline)
>Red Lotus Congregation (already added in the timeline)
>SonQo Temples
>Fallen kingdom of Kinnog
>Orc'eire
>Moreesle
>Islands of the Triarchy
>Last Remnant Communities
>Terpsysthea
>House Mutinis Island
>Villas of Hithlone
>Terusia Isthmus

Not included Azan and the Elven empires, since they don't exist anymore. Plus they are already in the timeline.

Anything important to add to the timeline that is outside of this?

Also, I still have to see how to adapt this. I'll respect the order of events, but I'll probably have to change the dates to fit them alongside the other events.
>>
>>85559250
Azan Empire still exists, it just no longer has a presence in Scimitaria

Also the existing timeline for Scimitaria works just fine, you are the one who keeps on changing existing dates around
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>>85559371
I meant they are not part of Scimitarian, my bad.
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>>85558591
It does not contradict any lore. Ogres have existed long before the bog witch came into being. Her supposed "conquer" of the swamps was the failed attempt of the enslaved ogres to overthrow her. By then she had already ruled over them for thousands of years. The surrounding nations only noticed through the unmistakable state of war that the bog witch existed in the first place, which is why they interpreted the suppressed uprising and the fleeing ogres as her seizure of power. From an in-game perspective, the current version actually makes sense, as this fact is still unknown to most non-swamp races. So if it's purely a chronicle from the perspective of a ruling nation like Biblion, I actually have no problem with it as it is now. However, if it is intended to show the actual events from an all-knowing gms perspective, then the following order makes the most sense imo:

>swamps exist
>ogres exist
>bogfey exist
>ancient evil arrives on the continent
>ancient evil creates other evils including mordarey
>mordarey corrupts the bogfey
>bogfey become unseelie and evil
>ogres build forts and form kingdoms to defend and protect against them
>mordarey gives birth to the bog witch
>bog witch enslaves the ogres
>bog witch turns against mordarey and makes plans to rule the swamps herself
>underbog ore is found
>black cauldron is constructed
>bog witch banishes mordarey into the fay realm by utilizing the power of the black magic ore and the umuncles
>bog witch effectively claims dominion over the swamps without foreign powers noticing
>ulgurmorgh is build in the underbog
>bog witch moves to this underground fortress from where she reigns in secret
>over the years, the bog wicth gives birth to her thirteen daughters
>they become her "surface generals" and manage the swamp that is now divided into their dominions
>[a long time goes by]
>ogre uprising happens and gets interpreted as the bog witch overthrowing the ogres by foreign nations
>>
>>85559433
>Probably the greatest feat of the bog witch was effectively seizing power over the bogs without a single foreign nation noticing it. It was only thousands of years later, with the great uprising of the remaining Green Swamp Ogres, that the surrounding realms gained knowledge about her rise, whereas before they had only seen the bogs as an inhospitable, dangerous and ungovernable thicket and avoided entering it at all costs. The public eye noticing her reign enraged the bog witch and fueled her hatred for the swamp ogres, which she ruled and punished with a particularly severe hand from there on.
>>
test
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>>85559017
I does not have a real name. It's basically just Brian Jacques' Redwall. We could decide on one though. I suppose Windwillow.
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>>85559433
This makes no sense. The Ogres had kingdoms they governed themselves and were a menace to surrounding nations. They had their own religion which already is a super demon.
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>>85559649
What exactly makes no sense about it? Them having their own religion is actually a pretty good explanation for the uprising that took place. Since they got so fed up with the bogwitch demanding to worship only her and betraying their ancient religion that despite knowing they were outgunned they rebelled. Pretty cool braveheart esque plotpoint if you ask me.
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>>85558591
The bog witch ruling over the swamp ogres is established since thread 1. I advise you to lurk harder.
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>>85558795
>adding lore is trolling
>>
>>85557518
>>85557064
I'm the guy that originally came up with the Oroma islands. I think it'd be totally okay to replace the many black dragons with just one very badass black dragon if it fits in better with the rest of the lore. It was one of the first additions to the map so i made it pretty generic.
>>
>>85554959
Sup /tg/ this is the anon making that map. I am working on an update to it now, was it ever established what the edge of the world looks like and what lies beyond it?
>>85557089
Pink area is the food lands and I am not sure what I want to do there yet, does not feel right to just use the same assets
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>>85560151
I think multiple dragons sounds fine as it is. The islands are quite big so it makes sense
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>>85560151
It is fine, there are several other types of dragons on lore. According to some lore on thread 11, the Azanese, and probably others, treat the divine dragons differently from the other dragons
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>>85560818
Nice to hear you're still at it. Keep up the good work man!
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>>85560818
>what the edge of the world looks like and what lies beyond it?
If I recall, there were multiple things written. One was the typical edge of the world infinite cliff. The other one was that it was like the invisible wall of a videogame, where you could advance as much as you want, have the feeling of advancing and not really having moved from the spot.
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Progress update on the map:
Made the forest of getting lost accurate(map i was using did not have it go the entire way)
Changed the bottom of the map so it has a flat edge, let me know what you guys think of it
Added a bunch of labels for things
Increased the size of most of the assets

Next I think I will finally get around to doing something with the food lands and start adding cities and roads. As always, if you see something I need to fix or add let me know.
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>>85561598
looks great
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No.
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>>85561598
>how the fuck do biomes work?
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>>85561853
This is hideously based even though I can't figure out what your point is.
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>>85561866
Its from an argument back when there were map threads.
On one side is people who literally just want to draw shapes and give them fantasy-sounding names, and then on the other side is people who think learning geography to make better maps is like learning anatomy to draw better- even if you don't choose realism, understanding why things are they way they are is important before breaking the rules

The first image is the classic chad v wojak where chad is mocking wojak for only having superficial interest in maps
In response the roles are flipped, using a thought bubble
And then finally, flipped again by the original poster
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>>85561853
this is the product of actual schizophrenia. I absolutely cannot decipher what this is even trying to say. Meds. Now.
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>>85562584
It was made by 2 people. See >>85561996
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Map anon here again, had to shitpost a response to this >>85561853 anon, minor update to the map is in the image.
Also had to ask the other anons that actually contribute, for cities, towns, and other locations of note, would you guys rather simple symbols, like circles, squares, etc., or more complex like small pictures of cities and stuff?
>>
>>85564205
try different things out and see what works best, towns and cities being depicted by small pictures may end up looking great, or they may just end up taking too much space
>>
>Battle of Empires

>Background

The Battle of Empires happened for many reasons, most of which are now forgotten. The most obvious reason was that at the time, much of the known world was dominated by three powers, the Azan/Dragon Empire, the Khenomeric Empire, and the Elven Empire. Although none of the powers were as dominant as ancient maps (like pic related) suggest, there can be no denying that much of the world was at least affiliated somehow with one of the three, and many smaller wars had already occurred prior to the Battle of Empires.

Other reasons are more occult, and now all but forgotten except by the most secretive of orders...

The foremost reason of such regions was the Khenomeric Empire’s research into magic constructs, also known as golems or automata. These incredibly powerful constructs are all but invincible to conventional soldiers, and soon became the backbone of the Khenomeric Empire’s armies. The automata were initially animated and controlled by variants of necromancy, sometimes mixed with plant magic, but soon the remaining members of the Order of Light affiliated with the Magoclergy began developing new techniques involving drawing stellar energy into Arcanium crystals. It was quickly realized that this stellar energy was in fact the same as divine energy.

Armed with this knowledge, the Magoclergy sought out sources of divine energy anywhere they could, including allied priests of Mg’umba, Kagal, and Uruc, God of Undeath. These inquiries lead them to the Cardammon Plateau, a sparsely populated region near the boundaries of all three Empires, where the bones of massive dragons and titans lay scattered, having been there for as long as humans can remember. There it was said they could find the last divine dragon egg, likely the largest concentration of divine magic left on the continent. Harnessing said power would have potentially given the Khenomeric Empire near god-like abilities.
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>>85564564

It is questionable whether they had the skill and ability to harvest the magic of the dragon egg, but other beings were now alerted to the dragon egg’s possible location.

In Azan, the divine dragons Wahadalar and Phorsiussarx arrived to inform the Emperor of the Khenomeric Empire’s plan. It is believed they had their own agendas for doing so, but with so few divine dragons active in the world even back then, their story was accepted without question, and the Azan/Dragon Empire assembled an army of millions on the Plateau with the help of powerful portal magic supplied by Phorsiussarx. Even a few of the surviving divine giants were said to have been drawn to the cause.

The Khenomeric Empire responds with its own call to arms. Millions of soldiers arrive, nomad horsemen from around the eastern continent, and conscripts from nations closer in proximity. Meanwhile, tens of thousands of automata and hundreds of thousands elite soldiers are portalled in via the Khenomeric Empire’s own magic.

The Elven Empire is not asleep while all this is happening either. The Faerie Lords assemble their own army, as some are interested in taking the dragon egg for themselves, while others simply want to defend their territory.

>The Battle

It is said after weeks of posturing, the armies finally clashed when a large contingent of elf soldiers made a run for a particularly dense section of boneyard located in between the Azan and Khenomeric armies. Fearing the egg had been located, both armies clashed together in a titanic but poorly organized field battle, the largest the world has ever seen. It was likely that fighting would have broken out anyways though, if nothing else, local crops and herds had been thoroughly pillaged by this point.
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>>85564575

In addition to their automata, the Khenomeric necromancers had also raised many titan and dragon skeletons, giving them many heavy hitters to support their vast conventional armies, a significant percentage of whom were mounted. But the Azan/Dragon Empire had its own advantages, including living giants, their own magic golems created via alternate means, and better motivated troops. Their biggest advantage though were Wahadalar and Phorsiussarx, back then at the prime of their power, able to incinerate entire companies in one go, and all but indestructible by even the most powerful of magic. The elves were completely outmatched, and left the field, but their opportunistic attacks over the next few days still slew many at little cost to their own.

Although they had the initial upper hand, the Khenomeric Empire’s armies soon began to tire and slow down. Demoralized, many soldiers and knights from the north coast of the Khenomeric Empire tried to flee, only to be cursed by foul magic by the Green Order, who turned them into Lichen Knights, Vine Zombies, and other strange creatures. Desperate, the Black Order made bargains with long forgotten evils that lurked below the Plateau, creating ever more powerful undead creatures to turn the tide.

Despite all their efforts though, it soon became apparent the Khenomeric Empire would lose. Bitter at this defeat, the head of the Black Order began to prepare the activation of a magic artifact of immense power, one that even she believed too dangerous to use in the centuries it was in her possession. No one knows for sure what it would have done, though some theories are that it would open a demon breach, or summon either Mg’umba or Uruc to the mortal plane.
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>>85564581

Thankfully it didn’t work, but only due to the intervention of several divine dragons of monstrous power, and some say Bronzar himself, and several other gods. Unfortunately for the assembled armies, even the incomplete ritual caused unparalleled destruction. Necromantic energies stole the lives of many soldiers, while others fell into bottomless crevasses or gas spewing fissures that still exist to this day. The terrain became warped and jagged as the rock flowed in unnatural ways, and even in modern times little grows or lives on the northern end of the Cardammon Plateau. It is said that vast horde of skeletons, spirits, and other undead also emerged from the fissures and crevasses, killing many before the divine intervention banished or deanimated them. Some say the world itself may have crumbled if it weren’t for the divine intervention.

>Aftermath

Few survived the Battle of Empires, greatly depleting the armies of all three empires, and ushering in an era of decades of unrest.

Wahadalar and Phorsiussarx were denounced as rogue by no less than six divine dragons of unusual power. They disappeared to the east, where it is believed Wahadalar ended up somewhere in the Squid Peninsula, while Phorsiussarx was tricked and put to sleep by the remains of the Magoclergy. Never again would the divine dragons or Bronzar himself intervene in such a direct manner, and after a few centuries, the Dragon/Azan Empire marked this as the end of an old era, and the beginning of a new one.

The Khenomeric Empire was more adversely affected. The blatant abuse of magic that occurred during the battle, plus the loss of millions of their most loyal soldiers, caused unrest and rebellion that greatly weakened the empire, and even led to a ban on magic use. The east also began using the Battle of Empires as a marking point, for some it marked the beginning of the end for the Magoclergy, for others the decline of the hated Empire itself.
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>>85564592

The Elven Empire was perhaps the least affected. With its two main rivals in disarray, it had several decades of notable victories. Some say certain factions accomplished something else at the battle as well, though it is unclear what.

The physical impact of the battle remains to this day. Now known as the Cursed Battlefield, it is covered in jagged rock, deep fissures, poisonous vents, and many fields of bones. Many undead have reawakened and now roam the region, while some have even drifted to other regions like the Lichen Knights. Necromancers frequently visit the region, and some of the most powerful have even established bases here. Some say the whole region is a semi-dormant demon breach, and that the countless fissures are slowly expanding and connecting, and that deep beneath the surface is a city of bone inhabited by the spirits of the dead, ever expanding and growing more powerful.

Aside from the necromancers, few visit the battlefield. Of those that do, perhaps the most noteworthy are the automata. It is said that Bronzar, or perhaps another god bound these creations to their will, and now they, whether they be Khenomeric construct, Azanese knock-off, or strange elven plant based equivalent, guard the battlefield from unknown threats, though most of them have instead relocated to a “Republic” on the south end of the Plateau, far from the battlefield.

Some metaphysical changes are believed to have occurred as well. Many magics are said to have become less potent following the battle, and artefacts from before the battle are highly sought after. It is said the gods themselves banned together to keep the events of the battle from repeating.
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>>85564610

Perhaps the biggest mystery is the fate of the dragon egg itself. Some believe a handful of Khenomeric soldiers retrieved it from the battlefield just prior to the intervention, then hid it from the Magoclergy, only to lose it to the gnolls ages later. Others say the dragon egg lost to the gnolls was one already in possession of the Empire even before the battle.

However, although the battle itself, the destruction that followed, and the intervention that prevented further loss is well remembered in modern times (though not particularly accurately), the role of the dragon egg in the battle has almost been forgotten, as has the means to extract power from it.
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>>85561598
Forest of getting lost looks very good. Is it possible to at the maelstrom in the program you're using?
>>
I'm against retcons but can we please retcon the automata?
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>>85564800
*add
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>>85564564
>>85564575
>>85564581
>>85564592
>>85564610
>>85564623
I have absolutely nothing against high fantasy but this is taking it a little bit too far desu
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>>85564860
don't yuck other people's yum
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>>85559828
Yes, but it was also established that her conquest of the Swamp Ogres happened a few years before the Gnolls conquered the Khenomeric Empire.

Actually read what people write i stead of grandstanding. I never claimed she didn't rule swamp ogres now
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>>85560818
Edge of the world is a steep step. In the south it's a waterfall going down. In the north it's a waterfall comming endlessly from up top.

I presume the east is a stepp fall again west is more complicated because a leviathan fell there from the sky which implies it borders a higher step.
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>>85564564
How did the Khenomerics own food island? It's the domain of a literal God, or was it back then just normal land?
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>>85564897
Not the anon you replied to but it honestly just sounds like you're the one grandstanding here. The chapters written for the gnoll empire are explicitly coming from an in-setting source so the the fact that the ogre uprising would be interpreted as the conquest and destruction of the Ogre Kingdoms makes perfect sense.
>>
>>85564564
But the Western Elven Empire had been conquered before Battle of Empires...
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>>85564575
Is the magic portal necessary? I also feel like it'd be cool if Azam had its own Dragongod which either died during the Battle of Empires or not long after
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>>85564811
Yeah I added them when the setting was still more silly throwing stuff at the wall, if people generally want them removed I'd be okay with that.

Though I'd prefer a rewrite. What's the things you dislike about them? I could try to retrieve them myself.
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>>85565012
Eh, ignoring that I dislike retcons I preferred when the Bog Witch was a powerful witch which rose to power and got her own nation rather than an eldritch fairy God which was always there.

Well, fair nuff I'll let it go. The bog witch always having been ruling the area still contradicts the Battle of the Empires lore somewhat. Would her realm have been part of the Elven 'Empire'?
The current map does not reflect that.
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>>85565328
They feel a little too scifi for this otherwise fantasy only setting. Also their Republic feels kinda out fo place considering the surrounding nations. Maybe you could write something that sticks out a little less. Just making them golems would be a little lazy imo since there are already plenty of golems in this setting (coin portion of the tarot kingdom, clay marquisate and so on). I'd say just come up with something differenr that you like. No creative limitations except being somewhat interesting and making it fit in with the surroundings. Besides that go wild! Looking forward to reading it.
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>>85565391
>automata being too sci-fi

https://en.wikipedia.org/wiki/Talos
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>>85565349
>Bog Witch was a powerful witch that rose to power and got her own nation
She's still exactly that. To be fair her being an evil half-godess was stated from the very beginning. Moldarey isn't a demon but rather a very powerfull fey king that got corrupted by the ancient evil. He's not a god either despite having great powers and has possibly even been a mortal man at some point in the past. The fact that he is her father is also kept intentionally vague and I would say besides herself and her parents nobody really knows for sure. The divine part comes from her mother who is the deity of the night but mostly not interventionist. I'd say the old bog witch isn't even immortal but just greatly prolonged her life by black magic means.
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>>85565349
>>85565555
>The bog witch always having been ruling the area still contradicts the Battle of the Empires lore somewhat.
From my understanding the swamps would have been largely avoided during the battle of empires due to their inaccessibility, dangerousness and poor suitability for military manoeuvres. Effectively just functioning as a buffer against the other two major factions in favor of the elven empire as their enemies needed to bypass it to directly attack the elves. An army running in there would have expected to lose a significant portion of its forces to natural factors such as disease, monsters, and swamp dwellers. So I would imagine nobody would really risk the losses, especially since traversing the swamps would probably take longer for an army than simply walking around it due to the rough terrain. I would give the witch bogs a neutral position during that period kinda like that of switzerland. Nobody really cares about them as only someone crazy would like to live or settle in them. It's possible that the elven empire officially included the region as part of their realm at some point (at least on paper) but nobody besides the ogres, boglins and other swamp dwellers really knew what was going on in there nor had the suicidal tendencies to find out.
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>>85565408
Nobody would have complained about one big automaton anon. It's the fact that there's a literal nation of them that makes it scifi territory. There are golems and humuncles in other places and those are perfectly fine an fit the general vibe of the world.
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>>85561598
love the glass mountains
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>>85561598
This is fucking fantastic! Now someone make an autistically detailed version of this with smaller assets so all the rivers and stuff like the Rögnarey Plateau can be included
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>>85565567
We literally have a nation of alien cowboys. I'm not sure the automata are a problem if they are well explained.
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>>85565714
Well yeah now that you mention it those should probably be erased aswell
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>>85565725
Noone had any problems with either the automatas or the starmen when they were proposed. And there were rejected ideas at the beginning. I don't see any reason to delete them now just to adjust the setting to the prestablished idea of a low/high fantasy.
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>>85565725
Yeah the alien cowboys are a bituch. Iny headcanon I imagined them like the Elden Ring meteorite men rather than little green men
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>>85565759
The anon that wrote the automaton republic just said he has absolutely no problem with changing it pal.
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>>85565349
Tbh the part where three empires ruled almost the entire world is silly, given that it's almost the size of eurasia
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>>85557651
Try and make some witch elves
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>>85565952
I think it's been suggested before that it's not just land they rule but also their sphere of influence
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Bros, they made a competing project. Were doomed >>85565926
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>>85566568
This could just be the world on the next step of the giants staircase. No need for a competition this can be a good thing.
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>>85566656
We got too cocky bros...
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>>85566568
Well at least the Gromplos fag seems to have migrated there now
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>>85566791
Obsessed
>>
>20 posters
>140 replies
Bros... I think its over....
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>>85566869
Oh damn it was 11 posters at this point last thread. Resurgence time
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I was told this was the thread I could find out more about Gundiddy-i Gromplos in
>>
gonna write some remnant lore soon unless the OG writer has any objections
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>>85566568
holy fuck gromplosfag is really showing is autism powerlevel in this
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>>85568246
You seem pretty obsessed with the Gromplosfags. You're honestly more annoying than they are.
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>>85568246
You sure seem to spend more time talking about Gromplos than you do working on your lore bro
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>>85568327
>they
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>>85568408
You really are obsessed with them, aren't you?
Work on your lore and ignore them, you'll be happier, I promise.
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>>85568246
you can tell it's the guy that got eternally buttblasted at the whole "magic can be done by the seventh son of the seventh son" shit lmao.
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While the other thread is an absolute dumpsterfire I stole pic related from it and actually think it could revitalise these threads a little. Removed dubs since they are too frequent. What do you guys think about it?

B) trips: adds island
C) quads: adds small continent
D) quints: adds continent
E) sexes and above: adds large continent

>After every get an island/continent can be added depending on the value of the digits. The first post checking the digits is allowed to add a landmass of appropriate size somewhere to the map. For this he simply has to add an updated version of the map, which contains the new landmass, to his response and write "checked". It does not matter if this is done by the anon who scored the digits or not.
>>
>>85568488
>blatantly stealing gromplos ideas
oh no no no bros
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>>85568488
It's in the rules. No more landmasses.
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>>85568548
Rules can be changed. trips are a rare occurence
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>>85568548
>this is my setting and what i say goes D:<
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>>85568488
no more landmasses, just focus on stuff that need lore written for them
>>
I've been reading the timeline of scimitarian and... I think I get what the guy who did the original timeline of scimitarian meant. I have the impression that the anon who wrote most of those countries fit with the timeline in >>85559250 pic also wrote this timeline, since it all clicks there. However, I'm not sure if I can fit this exact timeline with the rest of the world. If you are still there, anon, how would you fit the timeline of the rest of the nations? Just to see another timeline option, maybe we can reach a middle ground.

Although there's no way Lesandros' destruction happened 50 years ago. That has to be moved
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>>85568624
"No more landmasses, just focus on stuff that need lore written for them!" he screamed as he slammed his fists against his desk, "No! No! No! No! I WILL NOT HAVE IT!". He threw his head back and let out a phlegmy scream. "This is my world, I'M the one who's in charge here!"
"Dear, is everything alright?"
The sound of his mother calling down the basement stairs startled him. Annoyed at the distraction, he called back "Yeah mom, I'm just hungry, get me something to eat won't you?"
"Sure thing dear" she sighed.
>>
>>85568657
fucking kek
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>>85568657
new lore
the ruling omnipotent god of giantstep lives in his mother's basement
[his mother is the goddess of rebirth or something]
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>>85568880
It's in
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>>85564860
We have several regions where gods actively do whatever they want

>>85564935
I didn't make the map, and have generally been avoiding acknowledging food island so not sure. Like I said in the post though, the map includes zones of influence, so maybe they were just nominally allied with the Khenomeric Empire

>>85565294
The world is a lot larger than most people realize, it would have taken years to assemble an army of millions by conventional means, the portals helped speed things up, and also help underline magic was more powerful back then

>>85565328
>>85565391
>>85565408
>>85565391
The automata were already described as magical constructs/golems back in the Khenomeric Empire lore

>>85565559
There is a gap in the bog the elven empire could have used to march onto the plateau

>>85565759
>>85565817
It is way to late to start retconning things now, just ignore things you don't like, otherwise we are going to spend the next few weeks arguing what should and shouldn't be retconned

>>85568642
Prior to when you started working on your timelines, 90% of the solid dates we had were for the Scimitaria/west region, and they didn't conflict with each other, nor the few dates we had for other regions. The only reason we are having conflicts now is because you changed a bunch of things
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>>85569041
>otherwise we are going to spend the next few weeks arguing what should and shouldn't be retconned
the threads have stagnated into arguing about gromplos, there is no way this is gonna limp along for a couple more weeks
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>>85569053
I'm writing a bunch of lore and so are other anons, if you want this project to die you're not doing it much service by bumping it anyways lol
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>>85569125
Aren't the threads being delisted from the archive? I'm just being pragmatic here. We're hitting bump limit with around 20 posters a thread now. I don't want it to die but the writing is on the wall.
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>>85569041
>There is a gap in the bog the elven empire
there's no loredump that ever described it
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>>85569139
the project had the largest amount of progress when there were fewer people in here (so, around when the original OP left).

The fewer the people, the more work that gets done and the fewer trolls that exist.
>>
>>85569172
Honestly we'd probably be best served by having a private place to continue posting, but everyone always balks at that idea.
>>
>>85568642
problem is we still haven't decided on the approximate timeline for the First and Second Elven Empires, since that's what most of the Scimitarian nations revolve around. the first one existed before the battle of the empires, I assume the second one was after the Azaneese left scimitaria.
>>
>>85569041
>90% of the solid dates we had were for the Scimitaria/west region, and they didn't conflict with each other, nor the few dates we had for other regions
If they weren't in conflict, then I'd really appreciate to see an alternative calendar, since I've tried to adjust it to the previous scimitarian timeline and I've been unable to. Again, I'm trying to conflict with writen canon as little as possible here.

>>85569288
Well, maybe the first one. The second one barely lasts a couple of decades until it breaks into the Drow Confederacy. And that one lasts even less before breaking into the Drow City States.
>>
>>85569373
now that I thought about it, I think the Drow Confederacy is only mentioned in Drow lore and some of the southern states. Maybe the Confederacy only controlled southern Scimitaria, while the Second Elven Empire extended both to the north and the south.
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Can you please keep the obsessed seething in this thread and stop derailing other threads? Thanks.
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>>85569697
lol someone got called out on his issues
>>
I'll be honest, it's pathetic that you guys have to attack other threads because you feel threatened that there's two world building threads. This is probably why the archive started delisting your threads
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>>85569735
Seek help. Seriously
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>>85569765
>>
>>85569827
you forgot the filename faggot
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>>85569872
k
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>>85567791
Nah go for it mate. Not sure how to rewrite them. My original idea for them was Warforged Nights Wa>>85568246
tch
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>>85569735
take your meds, I don't even know what thread you're talking about.
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>>85569930
>>
>>85568488
I actually think the idea is ok, I'm usually against map extensions, but this takes out the ' it's added cause my lore is special' angle.

Problem is we have a pretty defined map... If we're adding them possibly on another step? Like colonisation of the upper step in the north has begun?
>>
Hey man can you have the conversation with yourself about stuff related to this thread in this thread instead of spamming other threads? Thanks.
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>>85569974
seconded
>>
>>85569735
Dude the Gibbity goop guy has been trolling this thread as well he just hates worldbuilding threads no one here attacks the other ones.
>>
>>85570029
The people complaining about the gromplosfags have managed to derail both this project and the other project far more than the gromplosfags could.
>>
>>85570063
>t gromplosfag
>>
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Alright, I'm out, this retard drama is getting obnoxious
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>>85570101
We all now you are not gromplo next you'll post the it's over meme again because we dared not to accept your "lore"
>>
>>85570063
>gromplosfags

are you still pretending you're more than one person?
>>
great thread guys
>>
It's funny that what is arguably the most developed recent /tg/ setting ended up being the most annoying one. Gloria-Etalia was at least more fun than this
>>
>>85570339
I thought you were out of this? We do you keep announcing your departure?
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>>85570386
Not your boogeyman, just saying that there haven't been trolls this bad in other worldbuilding projects
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>>85570429
fair enough I believe you
>>
>>85570429
Fuck you Gromplosfag, we can tell it's you.
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>>85570508
nice false flag faggot
>>
>>85570525
Wow, you're really switching your tactics up aren't you?
>>
>>85570508
Again, not your boogeyman. Gromplosfag is a massive faggot, it's sad to see how the setting got derailed, since Leviathan, Gloria-Etalia and Autia lasted until everyone got burned out. Meanwhile, this one just keeps going on artificially because of shitposting
>>
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>>85570566
Sorry gromplos boy, not falling for it
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>>85570566
>concern trolling that the thread is doomed
Ok gromplos
>>
>>85570590
>>85570597
Since this is going to keep going on, either the writefags just have to ignore the other posts in the thread, or do what this anon said >>85569208. The idea feels too secretive, and I personally don't like it, but it could work
>>
Whats going on here?
>>
>>85570645
bullshit truefags will remember the spergdowns we had early on. just post lore and wait for the next thread. this has happened many times before
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>>85570689
Oh no, would it make you sad if we went somewhere else and you couldn't sperg out anymore gromplosnigger?
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>>85570717
you're the only one using that word here pal
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>>85570689
Then keep going, and ignore all posts about the shitposter. Guess I was being too preemptive
>>
If I wanted to play this setting in 5e what classes should I forbid?
>>
More like /tg/ makes a seething lol
>>
>>85570853
*ba dum tss*
>>
Bump
>>
>>85556694
>He doesn't think creative exercises count as traditional games
You don't belong here
>>
>>85571033
Fuck off gromplos
>>
>>85568657
Lol goddamnit this is so stupid why am I laughing so hard
>>
>>85568577
>>85569288
>>85570566
>>85570666
Checking these digits
>>
>>85569479
I imagine that the Drow Confederacy was a last ditch effort to keep the drow cities united into a singular state. And it just imploded just as fast, because every single drow city acted according to their own self interest, instead of working for any common goal.
>>
>>85571211
They should have had a Drizzt expy
>>
>>85554910
The fact this is still ongoing is such beautiful crowdsourced autism
>>
feel good to post in the chad thread
>>
>>85569139
Someone was smart enough to find and link the old threads on 4plebs, so we should still be good there. Also, the sup/tg/ links should work unless they get pruned, it just means we can't see certain threads while searching sup/tg/

>>85569288
First Elven Empire existed as far back as before the Battle of Empire (according to one drawing at least 2000 years before the Battle of Empires), while lore for certain Scimitaria nations suggests parts of it existed until not long before the Second Elven Empire. To be fair though, the First Elven Empire is described as having dissolved more than once, and only started being called the "First" Elven Empire after the drow started calling themselves the "Second Elven Empire". The Second Elven Empire is the drow's short lived alliance.

>>85569373
>>85569479
Yeah, I don't think there are any clear timelines on the lengths of the Second Elven Empire and the Drow Confederacy, but they are both very short lived.

>>85569373
You posted the old timeline earlier on this thread, it should still work if you change your dates. Probably the biggest thinks that have happened since it was posted is that the Western Elven Empire and First Elven Empire was clarified as being the same thing, and the Calcabra lore says the Western/First Elven Empire fell not long before the establishment of the Second Elven Empire.
>>
I've written some orc lore for the other thread but the thread turned out shit. Can I transfer it to this one? Is there some orc nation that needs to be fleshed out? Here's what I wrote:
>>
>>85571367
The orkland is a black, rocky plain. Its landscapes include sharp cliffs, craggy mountains, vast barren plains belching sulfur gases, some musty swamps and numerous cave systems. It is populated by orcs, goblins, wargs, orcland boars, cave trolls and some other horrible creatures.
All the orcs of this world live there or are migrated from there. They are tolkienian and inherently evil in nature. No noble savage orcs exist in this world . Some of the orcs are bred in mud pits some of them reproduce sexually. The existent orc species are the following:
[...]
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>>85571314
Stop trying so hard you little gromplos bitch
>>
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>>85571382
>Pale Eyed:
Light-sensitive smaller orcs with bat-like ears and large pale eyes. They live in deep caves, are deceitful and dexterous. They are excellent climbers and can nimbly scale columns and steep cliffs

>Pig Snouts
Pig orcs who live in crude villages protected by wooden barricades and sharp stakes. They are unintelligent but good fighters and guards.

>Boneheads
Orcs that move slightly crouched and look somewhat goblinesque but are slightly larger, stronger and less agile than the Pale Eyes. They have a hard, bony forehead which they use to deliver painful headbutts. They are the most common orc species. While they can move freely in sunlight, they loathe and avoid it

>Blood Guzzlers
Particularly cuel and violent, orcs have a pale grayish complexion and curved tusks protruding from their maws.

>Toad Skins
Upright walking orcs with toad-colored leathery skin. The are the least stupid of the orc species. They even build ugly rudimentary castles with sharp battlements and jagged edges

>Blackhides
large black haired orcs with gorilla like faces they are extremely brutal and aggressive but recall less out of malice than out of predatory instincts. They are the most animalistic orcs and comparable to particularly bloodthirsty neanderthals or apes. They use primitive weapons made of wood, stone or bone

>Uruks
Large, upright orcs bred for war that are extremely brutal and unaffected by sunlight. They are usually in the service of Dark Wizards, but there also exist some independent tribes
>>
>>85571414
>>85571382
Fuck off, we don't want your gromplos shit
>>
>>85571424
It's not gromplos shit though :( that faggot is the reason i migrated. Well if you don't like it that's fine but I'd have really liked to flesh it out more.
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>>85571424
Calm down it doesn't read like the fag and he isn't writing any lore that's more than two sentences. Personally I'm fine with it but I'm not sure if there's a nation that would fit the description.
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>>85571450
Nice try gromplos, youre transparent as fuck
>>
>>85571495
>>85571487
>>85571450
I literally don't know who's gromplosing who right now
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>>85571512
I honestly think it's this guy >>85571495
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>>85571538
I know it's you.
>>
>>85571566
sounds like something gromplo would say
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>>85571382
>>85571414
>>85571487
It could maybe work if scattered across multiple nations. Several different orcs are found in various nations already, while others may be able to fit in certain types orcs as a minority race
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>>85571610
Nice try grmplonigger
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>>85571631
Maybe they have migrated there from some secluded area somewhere around the gnoll kingdom. Is the guy that wrote the gnolls in this thread? Would you potentially share a part of it? Doesn't have to be that big or anything but the landscape seems to be fitting quite well
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>>85571724
We get it you are salty we didn't accept your lore so us considering accepting some other guy because he isn't a jerk about it makes you mad. Not a good look pal. Not a good look at all.
>>
>>85571352
>You posted the old timeline earlier on this thread, it should still work if you change your dates.
I just thought of something. What if we reduce the calendar at a similar scale to the original scimitarian timeline, but instead of a 12 month year we have a longer year? It would cover much more time altogether, give us enough space to add stuff, and still keep the original time scale. Any suggestions?
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>>85571757
Jesus christ calm down man
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>>85571808
bro I'm not him I'm trying to be productive here.
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>>85571829
By posting zero lore and zero art?
Sure grunddidy, sure.
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>>85571853
yeah I'll just stop responding to you. You're being pretty toxic pal
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>>85571869
Ok now I'm 100% sure you're the gromplos retard
>>
>>85571382
>>85571414
I recognite this guy from one of the orc threads. He's cool. Not my place to decide about adding his lore though. This is the thread I'm talking about https://archive.4plebs.org/tg/thread/85250924
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>>85571894
alrighty then
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>>85571913
Ok? Then fuck off gromplos
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>>85571925
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>>85571943
Seriously why are you still here
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>>85571961
I'll stay no matter who you think I am.
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>>85571971
Why do you stay places you arent welcome? What do you get out of it? Some sort of sick satisfaction?
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>>85571983
You and gromplo have an eerily similiar writing patten considering the fact that you apparently hate him so much. Isn't that weird?
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>>85571983
you have no power here. this project will go on no matter how hard you sperg. you'll only get worked up and waste your time so I count that as a win for giantstep
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>>85571698
Most of the orcs so far are on the west coast, and the ashlands seems like a good place for them (before they got enslaved by the drow), but there could be orcs in the centre or east of the continent that just haven't been described yet.

>>85571747
Seems complicated. Is there a specific example of the old original timeline not having enough space to fit new stuff? The Azan Empire starts falling apart around a 1000 years ago, which should be plenty of time for lore writers for west coast nations to fit stuff in. Some nations probably left even before that point.
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>>85572077
>there could be orcs in the centre or east of the continent that just haven't been described yet.
what nation would that be specifically? should I make a new wiki page for it or add it to another empire? I was kinda thinking about this area (pic related) but I really don't want to offend anyone by claiming his territory or conflicted with his lore (which I don't know too much about). Cheers
>>
is it just me or are the mountains around the handprint desert a bit weird looking
maybe a ridge style mountain range would suit the outline better than a scattering of peaks
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>>85572275
what map are you talking about?
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>>85572318
the maps with peaks on
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>>85572770
there's more than one map fulfilling this criteria
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>>85572175
It would be interesting to have it as an independent nation surrounded by gnolls but I'm not sure any lore on it
>>
Would it make sense that there's a group of humans within the remnants that lives high up in the mountains and resists all kind of conquest/tribute from the Drow?
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>>85572823
and?
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>>85572175
>>85573289
maybe wait a bit and see if the gnoll guy is still around, I think he made a few posts earlier on the thread

gnoll lore can be found here: https://crumbling-giantstep.fandom.com/wiki/Gnolls_and_the_Gnoll_Empire?so=search

it is kind of too late in the game to be adding new nations though, you are probably better off trying to expand on existing orc nations like Orc'eire or InGurLand, or adding orcs as monsters or evil henchmen to areas with minimal lore
>>
I have some creature ideas, mainly for Zemyland. If there's interest and I'm not messing with lore I'll write more.
>Moss Mammoths
Though indeed mammoths, the moss name is a misnomer. These mammoths are covered in lichen, which makes their coats a splotchy orange and green. These lichen photosynthesize for sustenance, and have limited heat production abilities, which help the mammoths stay warm. The mammoths return the favor by helping spread the spores of the lichen through their grazing travels. It appears the mammoths have some control over the lichen's heat abilities. When very frightened or backed into a corner, the mammoths can cause their lichens to explode in a scalding hot barrage upon the perceived threat. This makes hunting and evening managing these mammoths a difficult task.
>Crossbowhead
This massive filter-feeding cetacean lives beneath and around ice. Normally peaceful, in times of duress or intraspecfic competition, they use their namesake weapon. Under the roof of their mouth, they possess baleen that forms enough tension to fire swallowed ice, that, smoothed by the tongue of the whale, becomes a spike. This can easily kill or maim a whale, and can cause solid damage to a ship. It is believed that this ice mouth crossbow is primarily used for fights between males during mating season, though both male and female crossbowheads can fire ice in this manner.

And a joke entry:
>Schneider's Spider and the Tweetfeeter
Named after famed tiefling natural historian Damned Schneider, this giant spider is known to inhabit dark recesses in rocky places. An ambush predator, this spider employs a symbiotic relationship with the Tweetfeeter, a small songbird. The bird acts distressed and injured, tweeting and limping, to attract predators and sympathetic people, luring them into the spider's trap. The spider then jumps on its prey, wrapping around it with its legs and injecting it with venom. Schneider's spider and the tweetfeeter then share their meal.
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>>85575892
looks good, Zemyland doesn't have much creature lore, so you can add what you like
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>>85575892
I like these
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>>85572077
>>85571352

Ok, I'm going to try to reduce the timeline so that it fits the original. I've made another timeline template to fit it with the new current year.
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>>85577836
At the very least the order of events is still the same, so the only thing we really need to do is to change the dates. Also, I still think the year should be more than 12 months. Considering how weird the flat earth is, and the fact that we have multiple stars, the calendar should reflect that.
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>>85577836
what about the other nations? why do only a few of them have a color?
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>>85578035
From what I've read, these are the ones that have the most story and/or lore that affects the world around them, so they are added to the timeline first. Once those are added, we can add the rest much easily, since we can use them as reference.
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>>85574035
Seconding that the existing nations should be expanded first. I did some expanding of Ingurland last thread, but it got overlooked so currently the lore is very sparse. Orc'eire also got some cool stuff that would be good to expand on-
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>>85578113
Where did you post that? I completely missed any Ingurland lore.
>>
A bit of worldbuilding:

>Alchemy

There have been many discussions and debates to decide whether alchemical studies are related to magic or are a completely different realm of world manipulation altogether. In the history of the world, there have been times when the two were used seemingly as one, and other times where conflating both in any way has been considered heretical. In any case, the uses and users of alchemy are to this day quite different from those of general magic.
The great alchemist Hibou of Biblion once said: “If mortal sciences aim to change the world by creating natural tools that use natural means, and magic disciplines aim to change the world by creating unnatural tools that use unnatural means, alchemy seeks to change the world by creating natural tools that use unnatural means. Those who want to achieve true knowledge of the world need to look beyond the limitations of the material and immaterial realm, and study the invisible seams that compose the thread of existence”. His works have been studied and debated for centuries, but the consensus is that his legacy forms the basis for modern alchemy. His alchemical beliefs include a mix of earthly science, philosophy, history, meditation and esoteric knowledge, which are taught and learnt throughout the world to this day.
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>>85578898
The origins of alchemy are not well known. Unlike magic, whose modern origins can be tracked to the ancient Khenomeri, alchemy has cropped up in many different places in the world, at very different times, and discovered by different races. And as such, it doesn’t have a clear line of study. Nor it ever had an unified body to manage its study, like the Khenomeri Schools of Magic or the Ancient Order of Most Practical Wizards in the Island of Wizards. As such, there are hundreds of alchemical schools of study spread throughout the step. However, most of them share one of the three aspirations written by Hibou of Biblion: “The goals of alchemy are the changing of the world within us and around us. As such, all alchemy can be abridged into three needs: the need to change the physical world, the need to change life and the need to change oneself”.
>>
>>85578902
The path of gold is the branch of alchemy is the one that deals with the transformation and transmutation of non-organic elements. It is commonly known as the path of gold due to the interest of early alchemists into creating gold and other higher metals from materials like copper or and other, much less valuable elements. However, nowadays, the path of gold includes a wide array of knowledge and techniques to create many elements, many of them are seldom seen in nature.
The path of flesh is the branch of alchemy that deals with the transformation and transmutation of organic elements. This not only includes working with organic materials and ingredients, but also the reconfiguration and creation of new lifeforms. The creation and improvement of livestock and crops is one of the more respected uses for modern alchemy, but it has also received a lot of backlash, since fleshcrafting is an incredibly risky and time consuming discipline. The need to observe many specimens throughout their lifespan to check and contrast for any abnormalities means that their results are often centuries after the experiments began. It’s not uncommon for alchemists to get attached to their faulty creations and just abandon them in the wild, causing severe problems for the local populations. In rare cases, such as the Strange Meadows, the escaped/freed species actually survive in the wild, radically altering the ecosystem.
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>>85578910
Lastly, the path of self is the branch of alchemy that deals with the transformation and transmutation of the body of the different sapient species in the step. It focuses mostly in the development of medicines and cures for the many sapient races of the world, but there are also many examples of production of elements that heighten the body’s state of body and mind. This branch is highly controversial within alchemical circles, since many criminal syndicates and organizations have used it to create elaborate and addicting drugs, like the infamous “white death”, bringing a lot of criticism and scorn to the alchemical community. The main goals of the path of self are the creation of the panacea, the universal cure for all ills, and the philosopher’s stone, an item that would grant eternal life.
Most of the alchemical schools teach strict limits of what the alchemists should and should not strive for. This was already mentioned in Hibou of Biblion’s works, who talked about the risks of greed and ambition when dealing with forces that we don’t and/or can’t comprehend.
“The search for knowledge that alchemy seeks to provide is only limited to that within the realms of the mortal races. We are mortal individuals, with mortal goals and mortal means. To go beyond it is the purview of the most arrogant of magics, and an alchemist that pursues the task of gods will only find ruin”. This also relates to Hibou’s disdain for necromancy, that he saw as the last irredeemable sin a mortal could commit. “It is natural for mortals to preserve life, as it is life’s nature to mantain itself. It is unnatural for mortals to reverse life from death, as it breaks with the natural order of things, and it is the purview of the gods. A man who takes the first step into undeath will not see his hubris stop, since he will see himself as an equal to the gods, and they will remind him of his place sooner or later”.
>>
>>85578898
Alchemy originated from the kingdom of tarot (especially Ouroboria) which is based entirely around it. Alchemists from Biblion are called bookimists and sort of a sub-branch
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>>85578933
>Alchemy originated from the kingdom of tarot
Source? It's cannot find it in the wiki.
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>>85578910
>>85578916
There are already established branches of alchemy in this setting. Some of your lore seems to conflict with those. The four central ones are based on the four elements. All of them can also be understood on a philosophical/metaphysical level. Maybe your schools/ways to approach alchemy (gold, flesh, transformation) could be integrated in the already established concept somehow. Otherwise established lore outweights new lore.
Please check the corresponding wiki articles/archive posts before expanding on alchemy lore (Ouroboria, Tarot Kingdom, Astromancers, Bookimists, Scatomancers and so on).

ALCHEMICAL BRANCHES:

>UNIVERSAL ALCHEMY: combines the four main branches; practiced in Ouroboria

>WATER: tinctures, liquids, potions, poisons and medicine
>Apparatus: Retort
>Personality of the scholars: Phlegmatic

>FIRE: smelting, burning, refining
>Apparatus: Athanor
>Personality of the scholars:Choleric

>EARTH: metallurgy, transmutation, cupellation
>Apparatus: Scale
>Personality of the scholars: Melancholic

>AIR: astronomy, astrology, vaporization
>Apparatus: Telescope
>Personality of the scholars: Sanguine

SUBBRACHES:

>ASTROMANCERS (Sectarian secession from air scholars)
>SCATOMANCERS (Sectarian secession from earth scholars)
>BOOKIMISTS (Book specific variety of universal alchemy practiced in biblion)

Let me know if I forgot any
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>>85578674
This one: >>85511191
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Where could this guy live?
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>>85579229
forgot pic
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>>85579164
I think we are describing two different things. The four central branches you describe talk about the element they are using and/or techniques used, whereas the paths I'm describing talk about the goal they pursue. I don't see them entering into conflict.

All this can combine in different forms to create many different branches of alchemy, which could include all the smaller subgroups, like the bookimists, the scatomancers...

And about Hibou of Biblion, he's not the creator of alchemy. He's just one of the wisest alchemists who ever lived, and thus his teachings are well regarded.

What exactly contradicts the established lore? Please tell me so I can fix it, thanks.

Also, I don't think the astromancers are alchemists at all, but their lore is bare bones. The wiki page is barely four lines.
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>>85579273
Well I see where you are coming from but your lore doesn't really reference any of the canonical lore and reads like you haven't considered it. Alchemy already has some established goals that are pursued by all alchemists

Established goals of alchemy so far are

>1) Creation of the philosopher's stone (magnum opus)
Besides the fact that the philosopher's stone grants eternal life, it can also turn any matter into gold, which means that every single alchemist inherently follows the "path of gold" in some way so to speak.
Alchemists of the coin kingdom also attempt transmutations from metal to gold that don't requireit

>2) Creation of a universal remedy (panacea)

>3) Creation of a universal solvent (alkahest)

Given that there is a path of gold, it would make a lot more sense if there were also paths for the other main established goals of alchemy that outweigh the path of "flesh" and the path of "transformation", which also don't seem really distinct from each other, since they both deal with the transformation of organic matter, which is a rather minor part of alchemy and comes closest to the practice of the Bookimists since alchemy itself deals in particular with the transmutation of metals and liquids. I would say make both (flesh, transformation) one way, with the allowed and the other the forbidden prais of it. Don't call it the path of transformation though since transformation basically describes all alchemical procedures

>He's just one of the wisest alchemists who ever lived, and thus his teachings are well regarded.
Fair enough but coming from biblion hes probably a bookimist

>Also, I don't think the astromancers are alchemists
Well they are canonically scientists and considering the fact that they literally float over the kingdom of air alchemists it's save to assume that they are somehow related to each other even if the astromancers have a different approach manipulating the weater and so on. Their domains however greatly overlap
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>>85579561
>Don't call it the path of transformation
I called it the path of self, though. I wanted to differenciate the alchemy that works on animals/plants/fungii... and the alchemy that works on sentient beings. While they are technically similar, it's the difference between a veterinarian and a medic. Their fields are similar, but their goals, methodes, ethics... are wildly different. I'm not sure if the "patch of self" is the best name, so if you have a better name, I'd be glad to change it.

Also, about the philosopher's stone. If noone has managed to create it yet, how do they know it both turns things into gold and grants eternal life? Wouldn't it make more sense that these two things were separated?

>your lore doesn't really reference any of the canonical lore and reads like you haven't considered it.

To be fair, that's why I'm writing this. We have so many reference to magic, alchemy, astromancy, and other stuff, but we don't have a wiki article that specifically talks about each one and sets the ground rules.
>>
>>85579653
>I called it the path of self, though.
true my bad
>I'm not sure if the "patch of self" is the best name
Agreed sounds too much like a philosophical discipline. Maybe path of chimerology for animals and path of herbory for plants, herbs, fungi and so on
>If noone has managed to create it yet, how do they know it both turns things into gold and grants eternal life?
Some alchemical calculations that prove it in theory similiar to how humans knew that black holes existed based on the math
>>
>>85579953
>Some alchemical calculations that prove it in theory similiar to how humans knew that black holes existed based on the math
Fair enough, but it should at least be discussed in alchemical circles whether it's possible or not (or whether or not is worth making it pure instead of the two individual parts).
>>
>>85579967
Absolutely. Some of this discussion even is confirmed canon.

>Alchemy and dung have an even richer relationship. Manure is mixed with crushed clay to make lute (lutum sapientiae), the putty used to seal alchemical vessels. It is also used as an ingredient in medicines. Aracelsus himself (a famous Alchemist from Ouroboria) developed fecal medicines in the early modern period. Although he had a new take on the medicinal uses of shit, Aracelsus was preceded by a medieval tradition of fecal alchemy. Centuries earlier, the alchemist and philosopher Orianus (also born in the Kingdom of Coins) described the starting material of the Philosophers’ Stone as “of cheap price and found everywhere” and “trodden underfoot.” Alchemists took that description literally and used the manure found all over their streets.
The Stink-Schism
>This got so far that the Great Hierophant himself warned about searching for gold in poo:
>"Qui quaerit in merdis secreta philosophorum expensis perdit proprias, tempusque laborum" ("He who seeks the philosophers’ secret in shit will waste his money, time, and labor on it."
>>
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The Redcaps resident in the forests of the Crimson Queen are are among the most talented woodworkers and especially talented in the secret art of wand making. They have the reputation of being the best Wandmakers on all continents. Many wizards, witches and other magic users consult them to have special and powerful staves and wands made for them. The Redcaps possess the knowledge of the secret properties, the different wandwoods possess. They know how the wood, core, lenght, flexibility, and possible embedded crystals or gemstones affect the magical abilities of the wand. A wand is the object through which a wizard channels his magic. It is made from wood and has a magical substance at its core. The largest and most notorious wand workshop of the Redcaps is the so-called Lumberforge, located deep in the woods of the Iron Oak Forest, requiring a long and perilous journey to get there. The Redcaps have a very large selection of different woods, cores and other production materials at their disposal, but are also willing to process materials which were brought by the customers and make staffs specifically tailored to the user for an additional charge. Many renowned wizards have made the arduous journey to seek out the Lumberforge. Wandsmiths enjoy great prestige for their craftsmanship, which can be compared to an art form rather than a craft. The best-known wandsmith among the Red Caps is Olv Vilan, a wise old Red Cap with a beard that reaches down to his bare feet. Only particularly important customers can count themselves lucky to have a stick made by him personally.
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>>85579235
In the elf Forrest
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>>85579561
Weren't the Astromancers descendants of the White Mages chased out of the Khenomeric empire?

So their thing would mostly be astrology and star magic.jyn2t
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>>85580286
pretty sure it has been stated several time that whatever they are doing isn't magic
>>
Are people still adding stuff posted in these threads to the wiki?
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>>85580335
Yes. Though it usually takes a while.
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>>85580325
Where?
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>>85580335
I usually update the wiki whenever new stuff gets posted but the last ones I've updated were Anchovia and Nosso Lar, near the beginning of this thread.

When I get time I'll update some of the stuff that hasn't been added yet.
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>>85579175
I'll add it to the wiki sometime later.
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>>85580379
>>85580703
that't good to hear
>>
What nations need to be fleshed out?
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Where does she live in this setting?
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>>85580931
Nowhere, no such race present
>>
Ok, I have to admit I cannot fit this. I've tried to adjust the calendar into something that can fit this dates, and I just can't. I either have a lot of time to fit the events, or I have so little that the events lose a lot of weight. I cannot dedicate this much time to fit this, at some point the calendar has to be done. If I cannot fix this, I'm just going to continue working on my original 3161 CY timeline.
>>
New thread
>>85580942
>>85580942
>>85580942
>>
Alright lads more creature ideas. Again if there's any lore inconsistencies point them out. Since this thread is creature-specific I'll post this here instead of the new thread.
>Death Diver
Descendants of diving seabirds that now live in Corteau Canyon, these birds retain their specialized impact-resistant anatomy from that time. With no water to dive in, they instead dive into large beasts, impaling them on their sharp beaks at blazing fall speeds. These birds nest in mountainous regions. Mating for life, they fence with their beaks as a greeting and bonding activity.
>The Time Toad
Found in the swamps of the northern part of the Princedom of Platinum, these amphibians are coated in a magical poison that temporarily alters temporal perception. They cyclically emerge from the ground twice a year for two days, two hours and two minutes each time to breed. For this and their tricky nature, they are sometimes called "Two-Timers."
>Stellar Owl
Found in the forested parts of the Coast of White Stones and the Silver Peninsula, this nocturnal hunter looks much like any other owl at rest. On the wing, it reveals its namesake: its underside can change color to match the sky above. This makes it extremely difficult to spot at night, when it blends in with the stars. At times this bird has been revered for its stealth and stellar connection.
>The Lucid Spruce
Though many pay little attention to this inconspicuous conifer, they ought to know the tree is paying attention to them. Producing a hypnotic sap, stands of this tree control birds and other small creatures to monitor their home and defend them from threats. Growing in stands of hundreds that dominate their home forests, this tree's sap is highly sought after for its magical properties, but obtaining it in significant amounts is a dangerous task.
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>>85579229
>>85579235
>>85580272
Elfwood elves are more tree like, that guy is probably a half-elf of some sort

>>85580286
>>85580325
>>85580524
When astromancers were introduced on thread 1, they were said to have weather magic and divination abilities. Other bits of lore suggest they are experts on planar stability, the movements of stellar objects, and other dimensions as well. And more recent lore also says some rogues of the order messed around with divine magic, Arcanium, and golems/automata.

There is a post on thread 9 saying they, along with bookists and alchemists are "scientists" (the brackets were in the thread 9 post). The first post identifying them as (and the bookists and alchemists) as actual scientists who don't use magic is on thread 12 (which is also the thread with the seventh son skub). It is later restated that astromancers are scientists on the first tab 15.

Perhaps the best compromise is that bookists, alchemists, and astromancers deal with substances of magical nature, and thus don't necessarily need to be magic users themselves, but some are anyways.
>>
I added most of the stuff from the past two threads, apart from the Alchemy lore since there were disagreements on it. Will wait a bit on that.



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