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File: 1655326348407.png (5.17 MB, 6143x3000)
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Summary: The world is as of now a pure fantasy setting. Things in the north are nice, things in the south are less nice. We're not adding manpreg island no matter how much you ask, feel free to add other stuff and flesh out other things.

rules are (as of right now):

>be nice
>don't fuck up other people's lore
>don't add new landmasses
>no fetishes/coomershit
>don't sperg out if people don't accept or like your lore/additions

old >>84930206


>Archives of Thread 1&2
https://suptg.thisisnotatrueending.com/archive/2022/84774616/
https://suptg.thisisnotatrueending.com/archive/2022/84847594/

>WIP wiki

https://crumbling-giantstep.fandom.com/wiki/Crumbling_Giantstep_Wiki
>>
> No archives of threads 3-7
>>
What happened to bobbit?
>>
Map anon here. Here's the biome map updated. I can't find Chakobsa, though, where is it, I have to add it.
>>
>>84943507
And here's the updated physical map. Anything else needed to add on either of them?
>>
>>84943450
This map doesn't have the Strange Meadows.
>>
>>84943479
His rabbit, Jugger, was magical, and a pyromancer attacked them, forcing the pair to flee in an attempt to find someone who could remove Jugger’s magic. After they ran, however, a guard killed Jugger, and Bobbit was taken in by a Laurentian knight, and they’re now adventuring to go kill necromancers
>>
Oh, Bobbit also learned that you can’t just be a violent asshole and murder things, even if they’re mean, such as gibberlings. And he was almost raped by a horde of sheepgirls, before finally him and the knight have made their way to the Evergreen pastures and are going to experience some visions
>>
>Beyond the eastern edge of the Kingdom of Copper lies the Forest of Webs. It's a forest that's infested with nasty, wooly spiders that cover a large part of the woods in their silky web, engulfing large prey like moose, reindeers and other mammals.

In the time where Hyperborea and the Aine Saevherne co-existed in Zemyland, the Hyperboreans mantained a steady patrol in the woods, preventing the spiders from spreading out from their nest and confining them to a small part of the forest. That way, their northern and southern holdings were connected through land.
When their Kingdom fell with the invasion of the southrons, the Hyperboreans fled to the western tundra, and the spiders were left unchecked.

Over the years their nest has grown more than it can sustain itself, so it's not uncommon to see wooly spiders roam into the tundra or even into copper lands. The new Zemylanders henceforth aandoned the western roads that lead through the forest, instead preferring to trade with eachother by the sea.

The few people who dare go through the forest don't do it without a mercenary guard. The Nerim, in particular, are preferred by the other humans, as their tough nature and expertise in battle has earned them fame throughout the Eastern world.
>>
>>84943835
Now that I've posted it, I realise that the "Silky Woods" is a better name. Anyone got any ideas?
>>
>>84943540
If you go this entire thread without samefagging, trying to sneak your ideas in and posting your own edits of the map I can promise you the strange meadows will have been added by the next thread. If not, they'll stay in the archives forever.
>>
>>84943854
I'm not who you think I am, anon. I just said it because I was checking up the maps and saw that one was missing.
>>
>>84943903
Regardless, the deal still stands for the one who shall not be named
>>
>>84943931
Fear of a name only breeds more fear of the thing itself.
>>
>>84943524
Please check the political map for the names of river ok?
>>
>>84944006
Any river in particular? There are so many things in the map, I might have missed some.
>>
>>84943471
3 - https://suptg.thisisnotatrueending.com/archive/2022/84864673/
4 - https://suptg.thisisnotatrueending.com/archive/2022/84877899/
5 - https://suptg.thisisnotatrueending.com/archive/2022/84890048/
6 - https://suptg.thisisnotatrueending.com/archive/2022/84918731/
7 - https://suptg.thisisnotatrueending.com/archive/2022/84930206/


>>84943507
Chakobsa is between Badgassi and Jeraxih, south of the hordes (big pink blotch)
>>
>>84944117
Nice job, anon.
>>
>>84944117
Ok, Chakobsa jungle added.
>>
To the north of the Bayukmen lies the island of Zorya. It's shrouded by a mysterious fog and can't be spotted from land. The island is surrounded by shipwrecks and infested by monsters like drowned hags and foglets, but otherwise devoid of life.

As many stories of this legendary isle have been spread throughout the West, particularly those speaking that whoever managed to reach the lone Djinn in the island would gain a wish of his to spend, many fools have undertaken this doomed voyage.

The only surviving tale of someone that stepped his foot on Zorya comes from the journal of a dwarf, encased in a glass bottle and thrown to the sea. A group of seven dwarven highwaymen from Gautlan, known as the Rowdy Seven, fought over to gain the hand of Hithlone's most beautiful courtesan in marriage.They decided that they'd sail to Zorya together, and whoever found the Djinn first would gain a wish to spend for himself.

However, their ship crashed in the stormy rocks of Zorya, and the dwarves were now stranded. They managed to fend off the monsters for a while, building a wooden shack out of the shipwrecks and even constructing a large lighthouse for someone to come to their rescue. The time passed and no one did, and every dwarf started getting sleepier and sleepier, as if they were under a hypnotic spell.

Then, the journal ended abruptly, where it's still kept in the citadel of Hithlone.
>>
>Dabar wakes, breathing in the damp air of a cave...
>That can't be right.
>He was just in the westmost lands of the Rakel, without a cave in sight.
>And yet here he is, and he is not alone.
>He sees that there are twelve blue lizard-things in the cave.
>Invaders from the witch-swamps!
>What terrible dream must this be?
>He sees a mound of... are those uncut sapphires?
>As he watches in horror, the stones begin to move around him.
>An immense creature, with scales of sapphires and claws fashioned from the hardest of metals, and he was in it's lair!
>These are no servants of the witches, for this must surely be a god!
>These messengers, surely they must be messengers, are frail and dimwitted, and do not notice that he is awake.
>But that god-thing knows.
>>
>>84944443
>Beziel sees a black speck in the distance, moving past him.
>Taking his spyglass, he looks and sees that as he suspected, it is a hunter.
>Perhaps he has something, anything, that might hasten his flight to the Changrila Empire.
>He walks from the cave entrance towards this hunter.
> He takes one of his knives, and places it upon the ground far ahead of his prey.
>Then he buries himself a short distance away.
>This would not be efficient, but it would be FUN!
>>
>>84943450

I'd like to claim the land south of the Cultured Troll Kingdom as Niggertown Marsh. Home to niggers. Based on the historical real life American community known as Niggertown Marsh. https://en.wikipedia.org/wiki/Niggertown_Marsh
>>
>>84945546
no.
>>
last one:
>as his body rested beneath the tree, Bobbit's mind did wander
>and from his psyche, fantasies were conjured
>whatever spirit there resides,
>created an illusory Jugger by Bobbit's side

>opening his eyes, Bobbit was overcome with relief
>this had all been a dream, a fantastical belief
>he was at home, with Jugger, in peaceful Weidenwohl
>it was the same as before, when the travesties had yet to befall

I decided to stick with the previously established structure of 4 line stanzas with AABB/ABAB rhyme scheme
>>
>>84946567
why not? is this not supposed to be a fucking group activity?
>>
What is Biblion?
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>>84947328
wut
>>
Poor bobbit
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>>84948028
He's having a rough time now, but I'm planning on him having a happy ending, assuming that it turns out how I'm currently thinking it will.
>>
>>84948064
Is he still daydreaming in the meadows?
>>
>>84944117
Inshallah
>>
So, with the physical and biome map near completion, we need to see what else we need to do:
-Filling the last blank spots. An obvious one, but there are very few spots left, so it shouldn't be that complicated.
-Political map with cities, nation's capitals, main roads and trade routes. That could still wait untill we fill all the empty spots, but there aren't that many anymore, so we have to start thinking about it.
-An approximate general timeline of the world. Maybe a common mythology and cosmogony.
-How the flat world works: The night/day cycle, seasons, its relation with magic, how the Emptiness affects the world...
-Adding more lore to the more lacking spots. We could check the wiki for those places with very little lore.
Anything else we might need?
>>
>>84948679
underdark map
>>
>>84949157
Oh yeah, that's a thing too. What places have underground lore? Do we know depths?
>>
>>84947821
The fucking nation at the top right, what is it?
>>
>>84949277
See >>84941181
>>
>>84949179
Breaches are canonically called after the succubi cities they lead to, there are some dwarve cultures and Biblion has the catacombs
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Below Sequerial Hordas lies a fantasy version of Mesopotamia called Gilgamash. It is ruled and guarded by the godlike Lamassu. You can read this thread for details: https://archive.4plebs.org/tg/thread/83820988
>>
>>84948679
Deciding on the remaining twelve worldwonders
>>
Can we get someone to draw the leaders of each nation? Are the any drawfags around here? Would be pretty sick!
>>
>>84949467
my proposals considering some of the written lore thus far

>tower of the holy flame (?) in Avangar
>the citadel of hithlone
>probably some remnant of a pyramid in Gnoll Empire/Qarash
>>
>Traditional song sung by an elderly Elyrian, of when his people were in chains

These old worn legs aren't bending
and the pain just isn't mending
hobble once and hobble twice
through this life's ordeal and vice


Up the village, down the village
uphill, back and then for tillage
rain or shine no matter what
till lassitude overflowed the soul.

They've beaten all the workers, the masters
yet they've left me starving
And paired with the ox
I've ploughed ploughed all through ravines
my master’s acres by all means

Twenty years of age a burro
bore a stone pit clean and thorough
and I've built up on the verge
of the village the new church

Should you wake up, you dumb dunce
you'll keel o'er the world at once
Look around the others set out
the world has turned red
a new sun now rose so grand
o'er some sea, some other land
>>
>Song swung by a wandering bard in Terpsythea

Past times are burnt, flying away to oblivion
turn into wounds that never heal, hurting through the nights
They carry you away to oblivion

Hold on a minute, don't speak, let the heart's beat
say whatever's to be said, giving birth under the light
for something worthless, don't you fear, how we got to the unspoken
My dear, don't you disappear

And in the break of the day, when longing comes in
A strange bliss it'll be, turning into thirst and fire
A strange bliss it'll be
>>
Claiming the land below the civilized trolls
>>
>>84950623
zero lore = no claim
>>
>>84950831
That's the way I've done things since thread 1 and I've put more lore in this setting than 80% of the people here. Deal with it.
>>
>>84950841
Lies. This is thread 1: https://archive.4plebs.org/tg/thread/84774616/ nobody claimed anything without giving some lore ar at least a name with the claim back then. You are full of shit
>>
>>84951038
I meant thread 2, but you get the point. Literally no one has had a problem with that except for you. Stop seeing ghosts, fairyschizo.
>>
>>84951095
So you say one thing but when you get called out on it you suddenly meant a different thing huh? Totally not sketchy bro. The fact that you think >>84950831 and I are the same guy but you are the one calling us a schizo isn't really helping your case either
>>
>>84951095
But if it bothers you so much:

I claim the land for the Knightlands of the Golden Skulls, a state that was established by a branch of some mercenaries heardquartered in Ampleazzo, although under some really strange circumstances. More to come soon.
>>
>>84951162
I really don't give a fuck about what you think or what your problem is. Like I said, I've been doing that since (almost) the very beginning of the project and not a single one of my ideas has been rejected, no matter how much you sperg out over me claiming land without coming up with a name first.
>>
>>84951164
You wish. Either pretend to be someone else later on and come up with a different idea for that region or fuck off. Knightlands of the Golden Skulls is not happening after that bs you just pulled.
>>
>>84951189
Um, I think it is. You must be one of the earlier retards that was trying to derail the project with random shitflinging. People have been claiming land, coming up with the lore later on and those have been added to the map (and the wiki) no problem until you suddenly have an issue with in thread 8 (eight).

Go find some other project to ruin, or write some lore yourself so people don't get to make up nations that you don't like lol
>>
>>84951186
I wasn't even the person pointing it out in the first please. Only thing I've done is expose your lie and now you are salty about it. The other anon's objection was fully justified and you had to be a little bitch about it. I've followed this project since the beginning and making claims without giving lore was never a common thing.
>>
>>84951242
You can cry all you want. I'll post my lore and the OP will decide whether he wants to add it to the map, making it canon. Until then, write your own lore and stop crying.
>>
>>84951254
Also lmao at

>I exposed your lie

Damn, too bad I didn't scan through all of the 8 threads so far to see which one exactly I started claiming lands before posting my lore. But I guess it must be a coincidence that it's now up to objection when a guy earlier posted his lore about the "Niggertown" being in the same place.
>>
>>84951254
>>84951267
I'm not. You had your chance to post this >>84951164 in response to this >>84950831 but instead you choose to be an arrogant faggot, sperg out and tell straight up lies to justify your claim. Ultimately OP is the one who decides but since nobody claimed anything without giving lore in the second thread either as can be seen here: https://archive.4plebs.org/tg/thread/84847594/ I really doubt OP will appreciate your fairytales.
>>
Map anon here. I'm going to start with the depth map.

IMPORTANT: Both sea and land depth are measured using sea level as the starting point, so if a mountanous area is only 10m of depth, you'd have to take into account he original height, so you have to check the altitude map as well.

Anything else I should add before continuing?
>>
>>84951367
based! is the leviathan on the sea map?
>>
>>84951367
Aaand the map didn't load again. Damn you, internet speeds.
>>
>>84951367
Interesting idea although I don't know how I can contribute to this lol
>>
>>84950841
>I've put more lore in this setting than 80% of the people here
lol someone's still salty his erlking idea got rejected
>>
>>84951396
The tricky thing is that I'm going to have to ask for all references to underground and sea depths.

Also, I have no idea if it's better to use the sea level as a starting point, or to add each individual underground area its own depth from its surface starting point.
>>
>>84951450
I'd say make different maps for different height layers indicated by color which you can overlap when all of this finished
>>
>>84951499
Oh, trust me, I am. The Photoshop file is reaching the 1000 layers frighteningly fast.
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i return
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>>84951565
looks nice and clean
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>>84951565
You're a godsend, anon.
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Hi, here I am with the real map.
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>>84951888
I did warn you >>84943854

Thanks for confirming that your shit won't be in the setting.
>>
Ok, so the sea depth is relatively easy, just need some chiseling the borders to make it look more natural. The land depth is going to be more complicated. I think I'm just going to search for all the underground places and put stickers with the names and known depths. Otherwise the information is going to be somewhat muddled.

>>84951888
Nice.
>>
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>>84943540
>>84943903
The guy you replied to is the schizo btw.
>>
>>84951925
He's gotten lazier and lazier, before he'd include other excluded lands or try to impersonate the OP to gain support/pass off his shit as official, but I guess he's slowly giving up.
>>
>>84948679
>An approximate general timeline of the world.
My entries for Drow City States, Azan Empire, Witch-Elves, and the Isle of Wizards have some key dates that affect much of the southwest

>>84949179
>>84951367
copypasting from previous thread:

"Volcanoes and breaches should extend underground

Drow city-states should extend underground, it is also mentioned they have underground territories elsewhere if anyone wants them in other locations

Former dwarf holdings should be shown, there are some under the drow territories, kinnog, the witch-elf lands, and probably the baalps, evergreen pastures, azan, and oront as well (the last two based on some future plans I have for the area). It has been suggested they have activate underground holdings somewhere

Cave goblins are another good one, probably could have small pockets scattered everywhere, but under witch-elves, drow, kinnog, felovik, furlaniya, bog witch lands, and Changrila at minimum

Furlaniya, culinary mushroom forest, mossovy, handprint desert, faarowt, seguerials, black stone islands, and red horde have some underground stuff

Maybe do something like pic related. It is not to scale, it just reminds people most of the underground is rock with tunnels"

Since then we also added Biblion and >>84949451

>>84949802
There is a picture of the Witch-Elf Prophet Empress in the Witch-Elf entry
>>
>>84949451
Can you summarize this in a paragraph or two? Call me lazy but I'm not going to read 300 posts in order to write down the lore of one small nation.
>>
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>>84951959
>cave goblins
Keep in mind they are friendly and chill, at least the older ones.
>>
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The Golden Skulls were a mercenary company that had its base in the city of Ampleazzo. Its originals members were exiled knights, officers and nobles from ChangriLa, hoping to one day reclaim their home.

One of their contracts entailed escorting a group of scholars and mages to a southern land, unclaimed by any nations, occupied only by a handful of rock trolls. These scholars called themselves the "Archeological Society of Azan", devoted to archaelogical studies of various ancient civilizations and cultures. Despite their name, their ranks were bolstered by many cultured men (and non-humans) from all around the West.

Even though their request seemed strange at first, the scholars paid well so the mercenaries complied. After some weeks time, the Society found the ruins of an underground clockwork city, built by the Brass men of the Handprint desert themselves! As their funds had gotten low, they struck a deal with the mercenaries.

Although they couldn't return them to their home in ChangriLa, the Archeological Society helped the mercenaries settle down in these lands, using their political connections in Lorient and Azan to legitimize their occupation.

In return, the Golden Skulls helped the Society to build their own city in the now "Golden Skull Knightlands", where they were excempt of taxes and allowed to freely conduct their research of the Brassmen cities and mechanisms.

The excavations and research of the lost technology of the Brassmen was going at marvelous speed for the Archelogical Society. They managed to recreate replicas of the automatons that used to serve the Brassmen (although, not quite managing to bring them to life) as well as replicate certain other inventions, such as rapid-firing crossbows, ventilation systems and even an enchant airship made out of Brass, on which the scholars still use in their travels.
>>
>>84952136
Despite the swift progress of decoding the secrets left behind by the Brassmen, the Archeological Society of Azan is worried of the tensions rising amongst the mercenaries that now constitute the state's governing ranks. If a civil war were to happen in the Knightlands, then surely the created chaos would surely sweep them too, setting back their research dramatically.

Ironically enough, the scholars have used some of their newly acquired riches to employ other mercenaries to protect their city and their studies, fearing that a change in the Golden Skulls management would threaten their fragile agreement.
>>
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>>84944045
I don't know where you got brave river and angelis lake from when we've had names for them since like thread 1.
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>>84949451
>>84944360
added, also added the spider forest, although named it to "Shelkividur" combining Russian and Icelandic, which seem to be the two main influences of Zemyland.

>>84951320
>>84951888
I decided to add it since it doesn't break any rules despite it being scummy. We have no way to know who actually is the fairyfag, although I'm certain that that person isn't him.

Let's try to add some lore before claiming, shall we.

Also I'm going to add some of my own bits in the map.

>Alltaf Tribes

The Alltaf are an offshoot tribe of Hyperboreans living in villages and small towns made out of conifer trees' wood, in northern Zemyland. They are known as a trusting and hospitable people, welcoming strangers into their village without any suspicion, unlike the desert Nerim to the south.

They believe in one God, the creator of all living beings, and hate demon worshippers and anything that resembles the undead. They are suspicious of the Librarian folk and the owl-men from Biblon, who have been trying to steal the secrets of the Skaal shamans to add in their ever-expanding collection of knowledge, although with little success so far. Although the Alltaf are split in many tribes with many shamas as their leaders, they are united against external threats.
>>
>>84952574
Jesus christ Zemyland is truly a clusterfuck.

You have the Hyperboreans, who are russo-nordic I guess, the Alltaf who are nordic-like, the Zemylander kingdoms, the "Snow Elves", the desert (???) tribesmen, the Library people and also red riding hood who I guess is also a Zemylander
>>
>Moreaux Island

Off the western coast of the Eldritch Jungle is an isolated island with a dark history. Taking advantage of everyone’s fear of going anywhere near the Eldritch Jungle, a group of scholars and magic users from Azan created a top secret research center for carrying out a wide range of unethical experiments, including demon summoning, necromancy, and monster creation.

Surprisingly, the research center’s creations never successfully overwhelmed their creators, instead, the programs were deliberately shutdown and most of the creations destroyed, after some of the senior mages found new employment or new locations to carry out their research closer to home.

However, some of programs less monstrous creations were allowed to live, and their descendants still live on the island today, along with the descendants of laborers, servants, guards, and junior scholars and mages.

The more unusual inhabitants include races made while testing the limits of the primal elf ability to cross-breed with other races (crab-elves, frog-elves, badger-elves, cow-elves, fungi-elves), races created while magically fusing different body parts together (animal-heads, fungi-heads, false mermaids, mini-ettins), and races made while tampering with the human form (blemmyes, monopods, cyclops).

These days, the humans of mostly Azan descent and their creations live in the island interior, either as simple hunter gatherers, or as arcane researchers, while the descendants of guards from the Zulutaur Steppes and Mona Ki Ngi Xica Savannah live along the coast, fishing and scavenging.

Sometimes slavers visit the island to try and grab some of the more exotic monsters, which then fetch high prices from bored nobles looking for a new curiosity.
>>
>>84952574
you mixed up the locations for the Alltaf Tribes and the Spider Forest anon
>>
>>84952574
Gilgamash should be a little bigger in my opinion since it's basically mythical Assyria/Mesopotamia
>>
>>84952694
The guy who "claimed" the land for the Spider Forest said it'd be West of New Hyperborea, he didn't say north so I reserved that place for the Alltaf. Also the lore matches up because it says the forest is between those places.

>>84952712
I can make it a little bigger but not too much since it'd possibly drown out other ideas in that area
>>
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>>84952026
Ziggurats, Dark Gods, War Chariots, rad looking Swords and Armor, Ritual Sacrifice, Black Magic, Hanging Gardens, Cuneiform yada yada. Main City is called Uruk. The Largest Ziggurat is called Ur. Here is a list with the mythical Creatures that live there: https://archive.4plebs.org/tg/thread/83820988/#q83843825
>>
WHERE IS THE CLIMATE MAP
>>
>>84952826
>since it'd possibly drown out other ideas in that area
Oh you mean like the Gnoll Empire?
>>
>>84942666
This anon claimed it and wanted it to be next to Biblion. Please don't abuse your power to shoehorn in your own stuff OP. We trust you
>>
>>84952946


>>84943835
>>84942764
There's nothing that indicates it should be next to Biblion. In fact, it's the exact opposite.
>>
>>84952969
yes there is he specifically said he wanted it to be in the place where the fairytale anon wanted his Erlking Kingdom so he wouldn't get it
>>
>>84952983
his lore contradicts that, then. and since there's no space for the erlking anymore there's no reason to go against the lore
>>
>>84952995
well sounds like you are abusing your power a little but go ahead
>>
>>84953005
I am the one who suggested it last thread and I really don't care where it goes. Stop being pissy.
>>
>>84953005
How am I abusing my power? I really don't get it. If I wanted whoever wrote the Erlkingdom to place his realm to the north I really would not even put the spider forest in the map in the first place, as most people wanted, right? Or I would have not come up with my own realm in the north, where the Erlkingdom used to be..
>>
>>84953042
Not to mention that even if the Spider forest was in the north, then my own realm would be in the south. Nothing would change. You confuse me.
>>
>>84953041
well if you don't care anyway there's no point in me defending your territory
>>
hey stop arguing guys. let's go back to worldbuilding. :) but really op you must add the strange meadows
>>
just moving the erlkingdom to the mainland would have saved us alot of trouble and arguing desu
>>
>>84953091
"We" agreed like 5 threads ago to not give in to the schizo's demands
>>
>>84953082
what are the strange meadows?
>>
>>84953103
yes but since we don't really know who the schizo is this just opens the door for more schizoposting and trolling
>>
>>84953122
there are like 5 small islands left to claim in the entire map. as long as someone isn't obnoxious and obsessive like the schizo is then there's no problem
>>
>>84948412
Yeah, he’s currently hallucinating there. My plan is for him to wake up relatively soon, and to somehow try to snap the knight out of his own hallucinations
>>
>>84953133
just move it there. this whole thing is settled and we don't have to deal with figuring out which requests are legit and which ones are made by him anymore
>>
What happens in the Blackstone Prison
>>
In the freezing mountains in the northern Great End Peaks one can find the Tenzin people. These people live a simple life atop the snow covered plateaus where they build lonely villages. They are herders of yak and big goats, species that are larger than their southern relatives owned by the Otamlar. They play a game involving kicking a ball into a net, although many balls fall over the mountains and lost in the valleys below.

Even though they are split among many smaller tribes, the Tenzin Tsenpos (local rulers) build large monasteries that rival even the biggest palaces of many other nations.
>>
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>>84953992
The Otamlar consider them harmless pastoralists and monks, and when their paths cross near the centre of the mountain range they either ignore or assist each other.

There's a legend among the southeastern people of Giantstep that there's a city hidden in the Great End Peaks, the city of Tanzurutu. It's said that it houses a gemstone where the secret of immortality lies inside it. Many expeditions have been lost in these mountains, falling to their death or worse, being killed by Sylvans, demonic creatures who are said to be guarding the entrance to Tanzurutu.

Eventually, the legend of Tanzurutu fizzled out, turning into a myth. The Tenzin people, however, always knew that it had existed. The very first (and largest) monastery was built to protect the sole entrance to Tanzurutu. Inside the monastery there's a series of deadly traps and riddles.

Only the most important of the Tenzin monks are able to witness the beauty of Tanzurutu. Those have said that despite the mountains around it being frozen, the valley that houses Tanzurutu has an entirely different climate, being more tropical and green, hence why it's considered an earthly paradise for the Tenzin.

Those monks drink from the sap of a humongous tree in the middle of the city, which gives them the power to communicate with the Sylvan guardians and see glimpses of the future.

Although an ordinary Tenzin will never even set foot in any of these monasteries, it's still a considered a great crime to reveal the location or the existence of Tanzurutu to outsiders.
>>
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>>84954412
Sylvan Guardian
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>>84954412
Tenzin Monastery
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>>84954634
Tenzin weapon
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>>84949451
>>84952900
>>84952712
>>84952136
>>84953992
>>84952693
Added this
>>
>>84952609
Don't worry a lot of that shit isn't canon.
>>
>>84952381
Ok, I missed them. They are corrected now.
>>
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>>84952916
>>
>>84953122
>yes but since we don't really know who the schizo is
Except we do, anybody who has paid attention does.
The schizo is the guy who is now posting the map with the red queen in Zemyland, that's how you can spot him.
>>
>>84955265
See this is exactly what I'm talking about. We should only judge the lore not the anons that post it. I can listen to music by GG Allin without being cool with people throwing shit on stage. Breaking this rule inevitably leads to paranoia, trolls and thread derailment
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>>84955174
>>84955163
Thank you for reminding me to update the map, schizoman.

Also, isn't it convenient that every time these shadow maps get posted it's always then that "people" who defend the schizo start appearing?
>>
>>84955364
Also, Biblion looks suspiciously small in the schizomap... could it be that he's making space for the shartlingwood? Surely not.
>>
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Just for the record, I (the anon who posts this map >>84955163 ) and the climate map, also wrote the lore for the Lucy's land which was posted in last thread (the character art used was for Indonesian vtuber Anya Melfissa from Hololive if anybody wondered), which the schizo falsely claimed to have done, lying as usual.
>>
Should Biblion be smaller in the map and Alltaf Tribes larger? It'd make more sense that the Alltaf would be the ones neighboring Kentgorord
>>
>>84955541
Wait, you're the one posting that map?
>>
>>84955551
no
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>>84955578
I post the canon map ( >>84955163 )
and the climate map, yeah.
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>>84955578
obviously duh
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>>84955603
That's not the canon map and you know it, post bullshiting.
>>
>>84955603
I thought we already settled that the OP decides which shit gets added in the map? Or did you for some reason have take the reins lol
>>
>>84955289
honestly this. seperate the "art" from the "artist"
>>
>>84955289
I don't even care if the schizo wrote that or not, if it prevents from randos deciding what's canon or not might as well add everything that doesn't get forced down our throats
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>>84955673
this makes zero sense anon
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>>84955673
>>84955289
https://suptg.thisisnotatrueending.com/archive/2022/84877899/
Have a fun time reading through the clusterfuck that was the first half of this thread, which caused the original OP from thread 1 to leave btw, because he didn't want to deal with fairytale faggot.
No point in entertaining bad faith actors who will make blatant lies just in order to shit up the thread for everybody else.
>>
>>84955729
All I see is someone who decided by himself to de-canonize an entire island for no reason despite everyone (including the OP) going along with it
>>
>>84955723
As you can see from the latest map people are trying to police what's canon and what's not.
>>
>>84955729
You are a disingenious troll that is purposefully derailing these threads since the fairytale issue came up. I know you are the one posting the fake maps because you're on some sort of powertrip since you experienced how disrupting a single person can be with this and now you want to be "notorious" aswell which is why you keep avatarfagging. don't act like you care for this project faggot you only want to see it burn
>>
>>84955729
and you're determined to get rid of the other OP, right?
>>
>>84955763
>tries to police map
>see people try to police the map
Anon I, ...
>>
>>84955289
Reasonable take. Add the erlking forest to one of the white blanks. Let's just settle this tiresome issue.
>>
>>84955806
No one is "policing" any map but you. People write lore. make suggestions and OP adds them to the map. The only ones who got rejected are the obvious trolls (like manpreg island) and the samefagging schizo, although I do find it worrying since you were RPing as the schizo for like 2 threads
>>
>>84955824
are you talking about yourself? is this projection or full on schizophrenia?
>>
>avatarfaggot got bored of the project so now he's keen on destroying it by being an even more obnoxious faggot than the manpreg degenerate
>>
>>84955541
all I know is everytime this picture appears everything completely goes to shit suddenly
>>
>>84955832
You're dancing around the issue like a blazing retard. Why don't you answer why you've been posting fake maps for 2-3 threads now?
>>
>>84955841
the redcons have enabled him. we should learn from this for the next thread
>>
>>84955859
Anon I know you think you are being smart by accusing others of the exact thing you are doing yourself but nobody is buying it. Touch grass
>>
>>84955806
So we're stuck with three choices.

>1

Comply with schizo 1 and add the shit he's trying to push for 5 threads now. The result would be him getting happy and hopefully stop samefagging/spamming and write some lore.

>2

Comply with schizo 2 of redconning every single thing that gets posted instead of the stuff he wants. Result is people jumping ship because their lore is retconned for no reason. Project is dead for good (probably his goal).

>3

Do as we did before and let OP judge what gets added and what not, while ignoring the obvious trolls.
>>
>>84955881
Answer the question of why you're posting the fake map. Everything else is gibberish coming from your avatarfaggot ass with no justification.
>>
>>84955541
This anon was full of shit from the very beginning. He posted the OP of the thread that triggered the other faggot into his spergout. Not saying he's fully to blame for that obviously but he was clearly pushing his buttons in order to fuck shit up and start a shitflinging.
>>
>>84955936
I think he finally snapped when OP approved the spider forest LMAO
>>
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The Varan people inhabit the Western coast of Zemyland. Their ancestors were kicked out of their ancestral lands by the people who now inhabit the Orange Marquissates and the Woodcutter cities. Unwilling to move into the swamps of Eastern Smallstep, they instead fled North.
The communities of the Varangeld ("land of the Varan", in their tongue) are a large collection of independent villages dedicated to agriculture and fishing for seawyrms in the Sea of wraiths. Being skilled sailors and tough warriors, hardened by the brutal conditions of the lands they inhabit, the Varan make for excellent mercenaries sought across the North. A contingent of them even joined the imperial guard of the emperor of Azan.
Varan villages constante engage warfare between them for the few fertile lands that are available. But every few generations, all the Varan tribes are united by a noble warlord, who assembles mighty armies of hundreds of ships. When that happens, the people to their south have many a reason to prepare for several years of intense raiding and brutal war.
So far, the Varan raids haven't been successful in their ultimate goal of retaking their ancestral lands, but that hasn't stopped them from trying again in the past.
All the Varan nobles are entombed into great barrows full of valuables, which now dot the southern foor of the white mountains. Supposedly, this was a rather common practice in northern Giantstep and Smallstep several centuries ago, but is nowadays long forgotten.
Some Varan people have abandoned their lands and migrated south, integrating into the modern society of Smallstep and southern Zemyland. The mother of Saint Lorentz, founder of the Laurentian knights, was a Varan maiden.
>>
>>84955972
I'm the current OP. The western coast of Zemyland is fully claimed but the Varan can inhabit some other part of the map. Maybe the island next to Kunt?
>>
>>84955929
>ignoring the obvious trolls.
except this strategy isn't really working. also the trolls while being colossal faggots are at least somewhat deserved and wouldn't exist if we had gone with a clear ruleset from the beginning. not trying to justify but giving an explanation for the autism. removing lore out of spite for an asshole was bad move since the trolls decided to jump on this rule inconsistency like the toxic vultures they are. don't forget this is 4chan after all
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>>84955972
Here
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>>84955933
>Nooo you are the avatarfaggot!
>>
I really don't know why this parasite keeps shitting up the thread. I've been posting these threads since the original OP bailed out on thread 3 and have been updating both map and wiki for the past week or so, when I've had better things to do with my day.

Maybe I should leave too since he's really determined to kill this project lol

>>84956025
answer the question you freak. What took you so long to respond with? Were you maybe too busy coming up with some lazy ass lore and updating your fake map?
>>
>>84955541
>>84955933
>>84956008
Get your shit together
>>
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Literally the only problem is the erlingshart and the red queen, both of which were made by an annoying lying faggot.
I have been adding everything else lmao
>>
>>84956030
>Maybe I should leave too
yes please fuck off
>>
Ignoring the troll worked the first time and was the reason why this setting recovered somewhat. Only way to save this shit is by repeating the previous advice.
>>
>>84956046
>Has been avatarfagging for 7 threads
>Tries to derail and kill the project
>Calls others retards
>>
>>84956046
this guys autism unironically destroyed this project. his only motivation his winning some "fight" from several threads ago. we should do the opposite of whatever he's suggesting
>inb4 intentionally saying the opposite now hurr durr
>>
Strongest Gibberling
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Weakest Laurentian knight
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Alright, I think I'll come up with some lore to pass the time.

Northeast of the ruined colony of War-Wel lies the island of Tuarapon. It's an island with beauty like no other, where several species of plants and animals thrive, many found nowhere else on the Continent.

Its beauty has been known for a while by Asvaran explorers, although Tuarapon's full potential was not unlocked until a famed alchemist from Arangea landed on its coast during a botanical expedition. Although its forests and jungles are extremely value to any alchemist for a plethora of rare potions, true danger lies in the geological properties, where cracks in the earth's crust release dangerous fumes that can incapacipate a human in mere seconds.

That's why all expeditions to Tuarapon are always to be proceeded with extreme caution. Many voyages have returned with poisoned alchemists due to their extreme eagerness upon eyeing the exotic plants.

>>84956108
I think we should wait for input from map and paint.net anon, since they are the ones whose identities we can trust upon. Apparently he also thinks that the OP (who's I, who has been updating the map since thread 4) has been abducted by the ominous schizo that is all 20 posters of this thread at once.
>>
>>84956268
If you aren't the fairytalefaggot, and you are acting in good faith, then you can easily prove it very simply by erasing the red queen from the map. That's all there's to it. If you refuse to do so then it's pretty clear you are the samefag that's been shitting up this place since thread 3.
>>
>>84956326
Ι thought we already had this discussion a few threads ago. We were arguing on whether not to allow the Erlkingwood that was being shilled back then. I rolled back to a map that had no erlkingwood but had the crimson queen and we all moved on.

Do you really think it's worth setting this setting back to ground zero (again) for one insignificant spot on the map that was not added by fairytale/erlkingfaggot (As you can tell by the writing style, the fairyfag's writing is very distinct, and you've also added one of his own newly added provinces on the fake map as well)
>>
>>84956379
Also I've been constantly pestered on adding the strange meadow and the erlkingwood for 4 threads and I never gave in. Wouldn't it make sense to sneak it in somehow, if I was the same person all along?
>>
>>84956379
>that was not added by fairytale/erlkingfaggot
Except it was and it was proven beyond any doubt mate. Pretending he didn't write it was some retarded tactic the samefag used around thread 4 in order to ask other anons to not delete fairtytale shithole.
If you aren't him then stop defending him lol. If you are acting in good faith then let's solve this issue and put both maps together into a canon.
>>
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>>84956460
This was the map I posted back in thread 6 when the fairytale fag resurfaced. It removed the Erlkingwood but included the Crimson Queen, and no one objected while everyone agree and moved on, until you (and only you) holding a grudge until now.

Why are you also removing the Alltaf and the Spider Forest too? (while also adding the strange meadows, which, as we both know, were also written by the schizofag)
>>
>>84956508
>Why are you also removing the Alltaf and the Spider Forest too?
I have no issue with them I just haven't come to update.
>(while also adding the strange meadows, which, as we both know, were also written by the schizofag)
Was it? What makes you think so? Honest question.
>>
>>84956558
As well as with the Erlkingwood and some other stuff, the schizo/fairytale/whoever anon, he also begs for the map to be updated in a less than elegant way whenever I "ignored" his request. The writing style is very similar to that of the Erlkingwood, with many missed punctuation marks and typos.

I don't hold a grudge against him as long as he's not being obnoxious, so that's why I ignore the hamfisted entries. If you want, we can switch the lore of the Crimson Queen so it's a Kingdom that took its name after a sword or a mythological figure or whatever, but I'm not replacing one meh state in the map with a throwaway one whose goal is only to replace the former.
>>
>excuses to not delete the schizo samefagger's shit
>I'm totally not the notorious samefagger btw
>>
>>84956667
And I guess the one that's been begging me to add the Erlkingwood for almost a week now is a different person that's defending the schizo? Or is that supposed to be me arguing with myself for the sake of believability?

Either you, the way you're forcing me into an ultimatum that either way will add to the regression of this setting (either you or him spergs out).
>>
Below Kengorord, to the West of Biblion, are located the Ash ruins.
Huge abandoned cities, possibly larger than any found today in Giantstep, with metallic walls hidden below permafrost, half of them (or maybe more) being underground.
Many expeditions have been made unto them by people all the way from Arangea to Elanxa. None sofar have discovered the true nature of their origin, but all agree that they must be incredibly old. There is some sort of... patterns? etched into the citadels' walls, but if they are some sort of writing system, then it's completely alien to anything found in the continent.
Large constructs of metal have been found within, though their purpose of functionality seem indecipherable.
Nobody, not even the great archwizards, have been able to come up with a solution as to how these titanic cities of metal could have been constructed. Let alone the perhaps greater mystery of how a race of beings capable of building them disappeared without any recorded trace.
>>
>>84956812
Are we ready to go into post apocalyptic now?
>>
>>84956762
>And I guess the one that's been begging me to add the Erlkingwood
Who?
The one time fairyfag brought up the erlinwood again I was the one who told him to fuck off.
> for almost a week now
That was just 2 days ago lmao.
Your story is full of holes mate.
>>
>>84956892
I think that the further away one gets from the centre-West (Azan as point of reference) the stranger things should generally get. A frozen wasteland makes for a good place to put some ancient eldritch ruins imo.
>>
>>84956917
Everyone has realised by now that you're the one derailing all the threads. You're twice as annoying as the fairyfag, your obsession knows no bound. The Crimson Queen shit will stay since you're the only one sperging about it over and over.
>>
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>>84956812
>>84956892
>>84956940
Added.
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>>84956268
Sounds reasonable. I vote on adding the erlking. The lore itself isn't offensive and it will show the avatarfag that he achieves the opposite of what he wants with this kind of behavior
>>
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North of the bladegrass kayaker tribes one can find the Sealed grove, a forest where an meek, shapeshifting race lives - the Facedancers.

Having been sealed by a magical spell of the Druchont druids, the Facedancers are unable to leave the boundaries of the forest, but people are not barred from entering. Facedancers are able to take upon the identity of any person they kill (whether it be human, dwarf, halfling or gnore), and only then will they be able to escape the forest.

The Facedancers are able to switch in and out of their assumed form at will, only taking a few minutes at times to do so. They can mimic the victims's voice and physical form, but only if they are of similar body weight, which means that dwarves and other smaller races are their primary target. Many killing sprees in Gvilderstaaten and Nekiz in the past have been found out to have been carried by Facedancers, assuming one form after another.

The Facedancer's true form is hideous. The size of a hobbit, they are bald with elongated limbs, hooked noses and horse-like teeth. Not all facedancers are evil, however. Some only kill out of necessity, in order to escape their prison imposed on them by the Drouchont. Before that, many facedancers would not even bother changing forms at all, instead happily living in their communities in the forest. However, the evil deeds of a few have truly stigmatized the Facedancer people for eternity.
>>
>>84957048
holy shit this guy was the problem all along. I'm rereading the old threads right now and in retrospective it seems like he was the one that started it all. he deliberately fucked with the fairyfaggot until he sperged. seems like this guy has quite some talent with identifying autists and making them mad.
>>
>>84957113
I know you're probably samefagging but I vote for that as well, if it gets him to kill himself or atleast leave this thread.
>>
>>84957142
Meant to reply to >>84957052 ofc
>>
>loliavatarfag is a destructive troll
>color me surprised
>>
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>>84957113
>>
>>84957052
>>84957167
Seconding this. It will lead to an inevitable spergout by the mapfaker fag but at this point it already seems like this thread is lost anyway. Do it op. Make him cry
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>>84957192
Nah, I am not as petty as him. Nothing so far I've done has been done out of pettiness or some sort of virgin internet revenge. I'll just keep adding lore that people write and contribute towards the project.
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>>84957209
lol now he's trying to damagecontrol. get wrecked asshole
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>>84957114
I thought it was obvious but I stayed quiet then since the fairy guy was actually a nuisance. But this samefagging avatarfaggot is ten times the schizo lmao
>>
>>84957226
You're on a giga virgin spergout because you've been exposed lmao, it's actually funny seeing you melt down. If you've kept up the facade a little bit longer you might have succeded.
>>
Just wanted to to say that I back the consensus of making avatarfag mad. This one is lost anyway. Check the postcount
>>
>>84957048
You should start dwelling on the reasons of your butthurt
>>
>>84957258
>>84957048
>>84956008
>>84951888
>puts in the effort to make multiple fake maps and disrespects anyone including the OP
>somehow I am the sperg in this scenario
lol lmao
>>
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sorry to interrupt your soap opera, but this island here is unclaimed, yes?
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>>84957340
the top post referred to the troll, I thought by "damage control" you were talking about me, sorry.
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>>84957346
Oh I see. No worries pal you're cool! I was indeed referring to the avatarfag.
>>
>>84957052
This could get interesting. I'd do it for entertainment purposes.
>>
>>84957429
Maybe move it to the area next to the newly added sacred grove? Pending OP's approval I guess.
>>
>>84957484
Either this or just add it as part of the spider or the Green Oak Forest. This way the fairytale fag wouldn't get the full satisfaction of getting his own region and the animefag would be btfo'd. Seems like a win, win for reason to me
>>
>>84957512
You're a fucking genius.
>>
>>84951959
Hey I helped with that!
>>
>>84957531
Aww don't make me blush. Let's get back to worldbuilding now. There's an underdark waiting to be discovered! Also I suggest one of the Gilgamash Ziggurats as a Worldwonder. Let's call it the Great Black Ziggurat of Urkus
>>
>>84945546
I second this contribution
>>
Any Prophecies in this setting?
>>
>>84949467
>>84950131
>>84957631

Another World Wonder - Imperial Palace in Nananikor (Azan)

(the other one is the Giant Library of Xandrilex in Biblion if anyone is keeping track)
>>
>>84945546
op will be too much of a pussy to add this
>>
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I hate to do this.... but my hand was forced.

>>84957512
>>84957531
>>84957429
In the thick forests of the Harmony Goddess lies a Erlkönig, a demigod with magical powers. He likes to take children away from their parents and replaces them with ugly changelings, can appear as an invisible forest spirit, transform into bears, wolves, deer and other various forest dwellers, can cast all kinds of spells, control plants, thorns and trees in a magical way.... or so the legends say.

In reality, Erlkönig is far from his glory days. He once used to rule over the northern forests of Zemyland, long before the Zemylanders, or even the Hyperboreans roamed these lands. But Erlkönig one day got too cocky, and abducted the son of the Aine Saevherne Elder King.

Thanks to his magically gifted advisor, Calathan, the Elder King found the true source of these kidnappings. With fire and steel they razed Erlkönig's forest, his minions being unable to deal with the magic of the mighty Calathan.

Powerless and defeated, Erlkönig fled to the south, even using a glamor spell in order to sneak aboard a fishing sloop. Erlkönig found his way south, to the jungles near opportunity river. As most of the pilgrims that made their way to the temples of the harmony goddess would follow the predetermined path, Erlkönig was left with no prey.

To this day, he sits idly in his grove, daydreaming about better times while caiques and cacatoes mock him with their songs
>>
>>84957911
lies Erlkönig*

no matter his state, this poor demigod is one of a kind and should be treated as so
>>
Ok, I have an idea about how the day-night cycle works. So, starting with the assumption the world is flat, there's nothing to make us think there isn't a three dimensional space, thus we can put things both above and below the world.

I propose there are two pairs of celestial bodies orbiting around the plain world. An orbit with two suns, and orbit with two moons. Each body is on the polar opposite of the other within their own orbits, rotating around the world. Thus, each day has one sun and one moon different from the day before.
>>
>>84958015

I'm not sure if I've explained it well enough, so here's a gif to illustrate it.
>>
>>84958015
I still think the world being flat is kind of a stupid idea that was placed by a trolling anon the first thread since it kinda limits us (especially on worldbuilding), but I respect your efforts on making this work out.

Maybe we can work on a middle ground, pretend that the world is flat, but also that this map isn't the entire world, but rather only the known/explored world. So your system still works, but there's still the option of the civilizations exploring beyond the seas/the uncharted jungle, from a storytelling perspective always.
>>
>>84958015
>>84958029
>>84958086
I believe that the map that we're working on is probably just the main landmass of a basically spherical planet.
>>
Rush Limbaugh has ascended to being the chief deity of the world’s pantheon of gods.
>>
>>84958227
I was thinking that too
>>
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>>84956416
>Also I've been constantly pestered on adding the strange meadow and the erlkingwood for 4 threads and I never gave in. Wouldn't it make sense to sneak it in somehow, if I was the same person all along?
I was the one who wrote the lore about the Strange Meadows, I didn't write anything about Erlkingwood. Not really sure how to prove it outside of this.
>>
>>84957341
I'm guessing not, claimin for the Vampire land. Loredump tomorrow.
>>
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>>84958293
Okay, still find it strange that the troll kept adding it to his fake map just to spite the rest. Are you also the one who wrote about the Biblion?

Also, it's (probably) smaller than you intended. Maybe Gilgemash should be a tad bit smaller to the south.
>>
>>84951908
So are we mostly working on the underground or on expanding the lore of the surface?
>>
>>84958343
>Are you also the one who wrote about the Biblion?
No, I didn't write that. I'm not sure why it's been spammed. I wrote the Strange Meadows stuff and went away, next thing I know someone has spammed it to be added to the map and it's at risk of not being added at all.
>>
>>84958375
I think it's safe to say that it will be on the map for now on. Even if you were the guy who wrote Erlkingwood, it doesn't even matter anymore, since the guy that's been sperging out about it for a week is clearly more keen on destroying the thread than preserving its quality.
>>
The prehistoric predatory whale is part of the regular marine fauna in the worlds oceans. Feared far and wide by sailors for their attacks on ships.
>>
>>84958420
Basilosaurus*
>>
>>84944520
>As the hunter draws near, Beziel leaps from beneath the sands and strikes him from behind, sending him tumbling down the sand dune and into unconciousness.
>Beziel then takes the hunter and drags him to the cave, taking whatever he can carry.
>A bow, a sword, and three waterskins.
>Hardly enough, but it would help.
>He hurls the body deeper into the cave.
>The hunter would die, but that hardly mattered to Beziel.
>>
>>84958420
Now I want a Captain Ahab-like to hunt down one of those.
>>
>>84957757
Tower of the Holy Flame in Alga, Avangar
The Citadel of Hithlone

Probably some pyramid remnant in Gnoll Empire or Qadash
>>
>>84957911
based
>>
>>84958420
Is there a list of maritime creatures that live in the oceans?
>>
>>84958641
No yet I believe.
>>
Which are the biggest cities in the continent?
>>
>>84958641
>>84958647

Here are some that I found in older threads, might be missing a few though:
>>84850237
>>84850570
>>84853005
> A giant white whale with a horn on his forehead that he uses to ram and sink attacking fleets
>>84863433
>>84863474
>>84864248
>>84864286
>>84864308
>>84864322
>>
>>84958743
Florinth is pretty big judging by map size alone and biblion is stated to be pretty much a giant library city, also if everything inside the border of the tarot kingdom counts as a city this one aswell. Also the witchelven bonefort
>>
>>84957911
Basado
>>
In the Ogabo desert, in the lands of the Rakel(in the northern lands of the desert, not far from the lawless lands that border the bogs) there is an immense circle of twenty seven stones, each between seven and twelve meters in diameter. This was an ancient holy place, constructed by the old Tolbari, before the years of storms. When the nature priests would leave their great temples they would hold great rituals at this circle. The caverns of Relen the old, or so they were called then, lie only a few meters below the sandstone ground of this site.
>>
>>84958769
Looking at the size of Florinth, that surely can't all be the city, right? If so, it could have a tenth the population of the whole world!
>>
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Ortuga (also known as the Pirate Nest)
A remote, island, which some famous pirates chose as a hiding place. In addition to the winding port city of Sargossa, which smells of rum and whores, the island also offers beautiful beaches and picturesque Caribbean landscapes. It's also home of the legendary Wavewalkers. In addition, shell magic and forbidden voodoo rituals, which were exported from the mainland by medicine men of the Badgassi Mara Honi, are said to be practiced on the island. The most famous pirate and wave runner and who comes from Ortuga is the dreaded Jolly Roger.

Wavewalkers
Are children born on or shortly after an equinox on Ortuga island. They possess the ability to walk on water and cast conch magic. With the appropriate training Wavewalkers can learn to turn this abbility on and off at will. They can also breathe and see underwater. In addition, they survive the water pressure at great depths.

Kobalins
Are sea creatures that are roughly human in shape. Known as the "Deep Tribes," they almost never leave the water. The different tribes are at enmity with each other. Kobalins have long claws and multiple rows of teeth. They feed mainly on carrion. They are enslaved by the Maelstrom and forced to form a single army. The ancestors of the kobalin came from the Mare Tenebrosum and got involved with humans.

The Maelstrom
Is a massive whirlpool in the ocean that the rulers of the Mare Tenebrosum originally created as a gateway into our world. The Maelstrom originates from a huge shell in the Schorfenschrund and still contains a small part of the Mare Tenebrosum. Swarms of flying manta rays can be observed around the Maelstrom in good weather conditions.

The Mare Tenebrosum
Is a parallel world in which there is no land. It is the oldest world and the origin of old gods. The current rulers of Mares want to come to our world to rule over it. It is not known if they are gods or mortals, but they can live for thousands of years.
>>
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>>84959065
>Ortuga
>>
>>84959025
We could make it the main human city on the continent to justify the size. The one where the protagonists of an rpg would tend to start in some tavern
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>>84959078
Yes, I guess that it is a megacity then. It'll have to take up a large area per person though.
>>
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>>84956268
frankly i just take the most recent version of the map as a reference. i'm not even half done with this
>>
>>84959025
>>84959078
>>84959104
Florinth could be a league of large city-states rather than a single city but they all answer to one authority + there's a dense substrate of smaller towns between these city-states that help to maintain a robust internal economy
>>
The old Tolbar wielded mighty magics from the realm of souls and were filled with boundless pride.
They thought to tame the desert, crafting cities from sands and tunnels of wind and sand kilometers long, making weeks of travel last only a day.
They sought to free themselves of the desert, by stealing the water of the swamps with their spells.
But the witches would not allow it.
So they turned to the desert, and sought to bring life to it through the realm of souls.
They opened a great rift, and while many souls were sacraficed, the desert indeed was filled with life.
But it was filled not plants and animals, but the sands and rocks themselves.
Thus began the years of storms, as over the course of decades, spirits entered the mortal realm before the last of the Tolbar archmagi sealed the rift, at the cost of the total annihilation of the rift, the archmage, and all nearby.
But the damage that had been done could likely never be recovered from.
Tuwel, once a shining jewel visible for miles, was an inhospitable wasteland.
No longer would there be merchants and craftsment meeting in Feyahd to sell their wares, only warriors seeking anything that could help them survive.
The Tolbari would never forget the toubles and the devastation, and seek forevermore to appease the spirits, as they wander across the sands.
>>
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>>84958504
Captain Ishmael is a tall, weatherbeaten, sinewy man in his late fifties with graying hair and a frighteningly intense presence. His charisma makes him appear larger than life to others. This impression is only reinforced by his hard, wrinkled features, his piercing eyes blazing with the fire of madness - and a wide, sallow scar running from his hairline to his face and down his neck, making him even more intimidating.
Many rumors and legends surround Ishmael's eventful life. He was Born on the Island Hornkap His mother was an insane widow who died when he was only twelve months old and is said to have cursed him with her dying breath. Mostly left to his own devices, he grew into a strong, independent boy who knew how to hold his own in a tough world. He is said to have attended college and lived among cannibals and experienced wonders fathomless than the tides.
He first went whaling as a young harpooner at the age of eighteen and had since found his place at sea. Over the next few years, his restless spirit propelled him along the iron rails of life until he became captain of his own whaler.

[...]
>>
>>84959217
That is an excellent idea.
>>
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>>84959318

[...]

When his ship got caught in one of the notorious typhoons off Ortuga and all the masts were broken, the whole crew feared that the next wave that would crash over them would sink them and pull them all down. Ishmael, however, took the rudder and managed to save everyone on board and steer the badly damaged ship to the nearest port for much-needed repairs.
During his last voyage, Ishmael, who was in his late fifties past his prime, had a fateful encounter. His venerable ship, the Nautilus, adorned with bizarre whalebone trophies, crossed the path of an unusually gigantic albino war-whale, widely known as Monstro and the subject of numerous legends, as it made its way through the oceans.
When Ishmael blew to hunt the mighty, ancient whale covered with harpoons all over his body, the wild beast did not flee, but counterattacked . Before the whalers could react, Monstro dived under and smashed Ishmael 's boat from below. The captain fell between the sharp ivory teeth of the whale, which bit off his leg as effortlessly as if he had cut off a blade of grass with a scythe.
While Monstro escaped in the unfathomable depths of the sea, the badly wounded Ishmael was brought back on board and painstakingly patched up. He survived his injury, but was henceforth dependent on a crude prosthetic leg made of pale whale bone. When he's not chasing Monstro, Ishmael can be found drunk in the Sour Barnacle bar on the Hornkap Isle.
>>
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>>84959370
>Hornkap Isle
>>
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Terrania is a human city build on a severed giant's head and lies in the land of the windmills
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>>84958029
nice
>>
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>>84959217
I like it
>>
>>84959429
maybe a much smaller species of giant than the one that made the giant's handprint desert
>>
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Jögnirov sea snakes are mainly found in the Platinum Strait. However, it is not uncommon for a specimen to stray into more distant waters of the North Sea. They feed primarily on whales, but will also attack ships when hungry or feeling threatened.
>>
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The giant floating jellyfish also known as Floatox live in the warmer areas of the End Sea. Touching their poisonous tentacles amounts to a very severe burn.
>>
>>84959217
Idea for a smaller town on the northmost shore of the western lake of florinth.
The town of Senozza:
The Township of Senozza has a population of seventy thousand people.
There are forty guilds within the city, regulating everything from architecture to hunting. Many of the guilds and noble houses in the city have fortified guildhalls and estates within the city.
The noble houses despise the guilds, viewing them as challengers to supplant their role as the leaders of the town. This hatred is worsened by the crisis of the death of Ulberto Lorenz, the head of house Lorenz, at the hands of former guildmaster Ievenni Giarmo.
>>
>>84959519
What would the species of giants be? What would they be themed around? Are they organic creatures or magical/constructs?
>>
>>84959804
oh wait never mind. found them in thread #1:
> Between Snoloth Country, the Dominion of the Bog Witch, the Abandoned Automata Republic and the city of Aquilea one can find the Valley of the Fallen Giants.
> Once home to a race of mammooth herding lanky giants, the only remnant of their kind lies in the skulls of the dead giants, which are now home to queer trees that shield travellers from thunderstorms. As such, a rich ecosystem has developed in this valley under the shade of those trees.
> It is said that the catastrophe that befell these Giants left only a small remnant of them, who were slain at a huge battle to the north under the command of a foreign army. Cursed be the necromancers of Mossovy who disturb them from their eternal sleep, using them as meat shields for their army.
so they wouldn't be as large as the giant who left the handprint but large enough to have a city built on their skulls
>>
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>>84946803
Bobbitpost time

>reunited, Bobbit felt such joy
>playing with Jugger as though a young boy
>but that dream persisted, still felt real
>though by something, details were concealed

>he looked to Jugger, active and spry
>hugged him close, wishing to be wrong
>and gave his faithful friend one last goodbye
>"This place is not real, here I do not belong"
>>
>>84949467
The maw is probably a world-horror
>>
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I'll request a marker for Fortress Seafood on the map, it's somewhere on the north-western most island in the Earldom of Chrysovica
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>>84960510
Seawood not Seafood...
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>>84960524
Yummy, I sure do love shrimp! And you get the best deals at Fortress Seafood
>>
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>>84960524
>>84960638
>>
>Merfolk Empire (historical)

The Merfolk Empire was a utopian paradise where widespread magic usage, some conventional, and some divine (from the seemingly, at the time, benevolent god Uun) allowed even the common folk to live comfortably with little hardship, while the elite created great wonders the likes of which the world has not seen since.

Despite its name, it was a mostly human nation, and was split up into five kingdoms.

Mourndaria was famous for its sophisticated poets and artists, its elaborate social customs, and its obsession with cleanliness. It was a land of beautiful, organized cities, separated by orderly farms and pastures.

Palazzo was known for its fondness for discipline, both mental and physical, which lead to it producing many great theologians, philosophers, athletes, and warrior monks. Much of the population lived in isolated monasteries, separated from the wilderness by well kept grounds.

Solara was centered on a large lake, kept artificially warm with magic. The people were lax and decadent, living slow paced lives soaking up the sun and the warm waters.

Leng was a nation of builders. They pushed their magic to its fullest, making marvelous palaces, massive cities, and exquisite works of craftsmanship. They had a strange fondness for mazes, and many of their ruined cities are surrounded by them.

Finally, there was Akuwamaden, the kingdom of the eastern merfolk. A proud, wise, and long-lived race, their magic was exceptional, and they were able to create platforms that would levitate on the surface, allowing them to build cities along the coast, in addition to their underwater kingdom. They were key in ending ancient wars between the other four nations, and as a result, one of their own always filled the role of Emperor, in addition to dominating Uun’s clergy, and filling a number of diplomatic and administrative roles.
>>
>>84960740

The Merfolk Empire’s Golden Age lasted for millennia, and such was their power that no one ever seriously opposed them, though expansionism was not their way.

However, it is said that one day, Uun looked down upon the utopia that he had helped guide and create, and decided he was bored...

For no particular reason, other than to perhaps experience the anguish of others, he punished the inhabitants of the five kingdoms in unique ways.

Sophisticated and orderly Mourndaria was cursed such that all who stayed there for too long became increasingly stupid, short-sighted, violent, and immature. As an added insulted, Uun gave them a compulsions to defy key practices of the Mourndarians regarding hygiene and bodily wastes. Mourndaria became known as the Kingdom of Grobianismus. The peasants live brutal, stupid lives. Those that somehow survive infancy rarely make it past 50 due to disease, accidents, assaults, or persecution. Those that somehow claw their way into positions of relative power (or descend from such individuals) rarely do much better. The old elite of Mourndaria have it the worse. They were transformed by Uun into buffoonish statues, placed in village squares or palace gardens, where they are trapped, conscious, to watch over their moronic descendants further ruin their former kingdom forever.
>>
>>84960749

Disciplined Palazzo was cursed such that all who stayed there would gradually lose all self control and succumb to their vices. Invisible servants constantly create new and irresistible meals, drinks, and other substances, while attractive men and women appear from nowhere to seduce all they see. The original inhabitants mostly died from excess within decades, but new dopes are constantly drawn to her cursed monasteries from the relative safety of the port cities. The elite of Palazzo however, are trapped in a constant cycle of rebirth, and gradual descent into insanity, succumbing to their vices again and again for eternity. This land is now known as Kokaine, for a powder some reckless individuals sometimes smuggle out of the country.

Warmth loving Solara was cursed with eternal cold. A massive blizzard engulfed the region and didn’t leave for months. When it did, the inhabitants had all seemingly disappeared, but they are still there, their invisible spirits trapped in this unnaturally cold region, perpetually cold and hungry. The former kingdom of Solara is now split into several distinct regions, some inhabited by hearty newcomers, others deemed uninhabitable and left to the blizzards, ghosts, and other, long forgotten things. Ironically, this is not the first time such an event happened in the land that was once Solara, and before that something else. Ancient legends say that part of the region was once unnaturally cold, and ever since Uun’s curse, the area east of the lake is far colder than the rest.
>>
>>84960749

Leng’s industrious inhabitants were cursed to become wrinkled rat like creatures, driven by an insatiable need to build, though in their haste they rarely build anything of quality. For unknown reasons, most of them moved to the Dem Helidden Peninsula, which they turned into a massive, filthy cluster of crumbling cities. But a few remain in the core of Leng, or certain other coastal holdings, where they watch from the shadows as newcomers struggle to prosper in the ruins of their kingdom, and sometimes intervene. These rare individuals are in fact the cursed elite of Leng, now immortal, and retaining enough of their former power to sometimes do good, though they usually mop about sullenly in the ruins of their proudest creations, or join their descendants in their wild industry, sometimes for decades at a time.

Finally, Akuwamaden’s proud, wise, merfolk inhabitants were cursed to become strange squid-like creatures. Partially insane, they swing between remorseful and regretful, and frenzied with the desire to fulfill their unnatural needs via unfortunate beings living on the eastern coasts. Like the other cursed elites of the Merfolk Empire, they are immortal, and all but indestructible. Any destroyed via extreme methods will simply be reborn in the foulest manner imaginable.

Having ruined the empire he once guided and helped to greatness, it is said Uun departed this world and was never seen again.
>>
Peeing in each others mouths is considered a culturally normal daily ritual in most societies in the world.
>>
>>84958227
Terminus, the city on the bottom center of the map specifically calls out that it exists on the edge of the world/step
>>
>>84960810
wait so this is canon now?
>>
>>84960889
Ignore troll posts
>>
https://strawpoll.com/polls/w4nWDkAYWgA

Poll about the shape of the world. We need to decide once and for all if the world is round or flat.
>>
>>84959187
Good work Anon it's getting bthere
>>
>>84949467
The ice palace in the Ogabo Desert could probably fit, I guess.
>>
>>84960810
this project has lost all hope if they don't add this
>>
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please can Bomilhald be added to the map as a small settlement
>>84939809
>>84939846
>>84939863
>>84942152
iirc farrowt is some spaced out priest region so i might go back through the threads to check add some lore to it

>>84961396
is there a cylinder option
>>
>>84961592
thanks buddy but i think you missed the more recent version posted here >>84960364
>>
>>84961396
Flat is justice
>>
>>84959429
but there's already a place called terrania tho
>>
>>84961396
I love how the cubic option is winning for now.
>>
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>>84961969
cubic is 3 kinds of flat
>>
>>84962166
speaking of, i think cubic means edges get more extreme weather, and the centre of each face stays mild/cold
>>
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Nobody knows what Vampires really are. Some people speculate that Vampires in reality are undead, while others that vampirism is a disease. Some, even, say that Vampires are a different species altogether.

The truth is a combination of all those. Where vampirism came from no one can know for sure, but its condition can be spread from person to person through blood, usually from a bite in the neck. Then they undergo a process where the host dies, but gets reborn as a fledged vampire. Many vampires get buried before they're able to turn, which gave rise to the practice in several peasant villages where they'd nail down the coffin to prevent the deceased from escaping.

Vampires feed on all kinds of blood, although the most nutritious one comes from the same species as the vampire. A vampire has to feed every couple of days, and one that doesn't turns more feral as the days pass by. The older a vampire gets, it generally hold more power, such as hemomancy, shape-shifting, transforming into smoke etc, whereas newer vampires are barely stronger than normal humans.

Vampires' most important abillity is changing into a more primal, beastly form of vampire. Lesser vampires only gain large fangs and claws, like Alps and Bruxas, while stronger vampires gain access of wings, invisibility, bigger sizes and muscles, like the Ekkimaras or the Fleders.
>>
>>84943842
Woods of the Stalking Shadows.

Silky Woods sounds like a porno.
>>
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World renowned bard Bob Marley is still alive in this universe and doing well. He spreads love and harmony across the world through his music.
>>
>>84962250
https://www.youtube.com/watch?v=LanCLS_hIo4
https://www.youtube.com/watch?v=vdB-8eLEW8g
https://www.youtube.com/watch?v=g3t6YDnGXAc
https://www.youtube.com/watch?v=X2W3aG8uizA
>>
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>>84962207
Higher Vamprires are extremely old vampires most having lived more than a millenia, whereas lesser ones are only a few years or decades old. There are only a dozen that still living in Giantstep, but they hold extreme power. Normally, a vampire that goes too long without feeding has the chance to turn feral, being locked in its primal, beastly form forever. Higher vampires are able to control their hunger indefinitely, not relying on blood consumption for survival, but instead drinking it like a human would drink alcohool.

They are also very resistant to the sun, unlike their lessen brethren, making them much better at blending in society, with normal means of vampire detection being useless against them.

Higher Vampires are almost indestructible, since they are able to regenerate any wound extremely quickly, including dismemberment of any limb. Only the most veteran of vampire hunters or other vampires are able to kill one, and that's usually only when they are transformed. That's because a higher vampire's primal form is truly terrifying, looking more like an ancient demon than a bat.

Despite all that, Higher Vampires are not all evil. Many avoid human contact altogether, and some even work altruistically, if clandestinely, to aid humanity.
>>
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>>84962343
However, even the most powerful of Higher Vampires answer to an Elder Vampire. Elder Vampires are the oldest of the oldest, with some saying that they are the fathers of vampirism, and have lived in Giantstep longer than any man, dwarf, halfling, elf or any other living race. When Lesandros, Biblion and Qadash were in their infancy, Elder Vampires were already ancient.

Elder Vampires have the abillity to move at extremely quick speeds, faster than a blink of an eye, and can summon any vampire wherever he wants, with it being obligated to answer. Elders also have the abillity to open portals to other dimensions, although that power is seldom used.

The only known Elder Vampire resides in the caves of the island of Umar, not far from the land of changing waters. The island is extremely arid with very few resources, which is why the Gilgemash have never bothered to set up any colonies there. The Unseen Elder of Umar has isolated himself from the world, not having interacted with any non-vampire for centuries. He has such impeccable control of his body that he can control his metabolism to the point where he needs no food, water or blood to survive.

Once every year, Higher Vampires from all over the world travel to Usul to pay tribute to the Unseen Elder and ask him for advice. The Elder can also call for a summit in Usul that involves all vampires, although those happen every few hundred years at most.
>>
>>84960810
>>84960889
>>84961781
why did you drop the avatar?
>>
>>84962097
really where?
>>
>>84962443
north of the jungle
>>
>>84962250
At least call him Obb Arleym or something. Were does he live Badgassi Tribes?
>>
>>84962449
He travels the world spreading peace and love.
>>
>>84962444
Alright let's call the giant city Collossa then
>>
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>>84962437
Most vampires prefer not to confront humans directly, most taking a high place in society and feasting on human blood on very special occasions. Most attacks done by Vampires are done by the most feral ones, so humans often underestimate their power. Vampires know that it is in no one's best interest if an war broke out between the living and the vampires, so they keep a low profile.

Pic related is a plummard, a vampire that stems from the rat-folk of Luden.
>>
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>>84962437
Usul*, not Umar.

Anyways, here's a Nekurat, a stronger vampire of Luden.
>>
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>>84962469
you forgot the quintessential loli vampires
>>
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>>84960510
I love it! A shore castle famous for being specialized in fishing and preparing the result into delicious banquets. It's ruled by King Olgi. He enslaved the Lobsterfolk that live on the shore and forces them to cook and fish for him by threatening to cook themselves otherwise. He has already done this with several disobedient Lobstarians. Rumor has it that the lobsterfolk have been trying to form a union, being fueled by the inciting speeches of Crawl Arckx
>>
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>>84962549
>>
>>84962549
>Arrrrrr!
>What does my eye see here, crustacean scallywag?
>This salmon is raw, the seasoning is wrong and you forgot to add the sauce!
>Do ye think this is a gnoll tavern? Do ye think me for a scally fool??
>I didn't sail the world's seas to serve mediocre food, ye cretin!
>Now go back to the kitchen and actually make some food!
>And if ye waste more valuable fish I'll send you to fish fer them on a cockleshell!
>Arrrr!
>>
>>84962601
kino
>>
>>84960469
What's the maw? I kinda like the idea of having thirteen world horrors aswell
>>
Map anon here. I decided to simplify the underground map by, instead of drawing the shape of the underground from an upside down perspective, I'll just add the icons of the different kinds of underground, their names and known depths.

I used the Scimitarian continent as an example of how it could work, maybe with a bubble indicating name and depth.

I need imput as to know where exactly should I put most of this, since so many are tied to city location, which we haven't really discussed that much. Also, please forgive my icon drawing, I'm not particularly skilled with that, if anyone wants to do something better, I'd appreciate it. Other suggestions would be appreciated as well.
>>
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>>84962437
>>84961824
>>84960510
>>84959799
>>84959429
>>84959065
>>84959384
added
>>
>>84962657
We should make a dungeon map for each of them on dungeonscrawl or some similar site
>>
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>Biblion Aphex Catacomb Bookworm
>>
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>agressive flying books
>>
>>84962641
it's in the middle of the kinga badlands
basically a massive demonic mouth that constantly demands to be fed and is indeed being fed by a massive quantity of gnolls and orcs
see >>84826228 for more
>>
Alright, I added everything to the wiki, up to the Merfolk Empire lore. God it took a while.
>>
>>84962668
great, cheers
>>
New bred here >>84963046



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