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Disclaimer: this is *extremely* unfinished to the point where it's unplayable.
It is essentially a character creation & partial setting guide I've tried to make for my TTRPG before I start adding mechanics in.
Enjoy.
https://docs.google.com/document/d/1m-V4fhsBQaJmBMy-YSH03k6xKFtfzCTagOG7C_UdYEc/edit?usp=sharing
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>>83841016
deep down... I really do want to play a lolrandum character
>>
I was just going to call you a gay idiot for posting your unfinished bullshit but then I read the introduction and it hit me in the fucking soul because I grew up on that internet and left so much of myself back there.

Now finish the stupid game, you gay idiot.
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>>83842700
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>>83842744
lmao
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Inspiration: https://drive.google.com/drive/folders/1CC-6-C4myWTPzk-kAYVp5VR6SIa1Bh-G
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>>83841016
>character creation
>before I start adding mechanics
https://www.youtube.com/watch?v=4mzieYjaZqo
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>>83841016
Please don't let this die OP, I want to go back
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>>83841016
Sample characters:
Sayazuki "Shadowblade" McDowell
Alignment: Edgy
Rune: Dark
Job: Mercenary
Destiny: Reincarnator (Demon)
A sullen teenager who was nearly killed by her family on account of the fact she was discovered to be the reincarnation of a demon after manifesting abilities by the age of 11. After living on the streets, she joined a mercenary group. She a skilled warrior, helped by her demonic powers which her enemies fear and her allies respect.

Britney Irwin
Alignment: Kawaii
Rune: Beast
Job: Scene Kid
Destiny: Martial Artist
Obsessed with wolves from a young age, learning that she was the descendant of an ancient wolf god was the surprise of her life. After winning $2000 from an art competition at her local library, she ran off to the Blizzard Pack, a notorious werewolf mafia, to prove her lupine heritage to her friends. This resulted in the Blizzard Pack forcing her into their ranks on pain of killing all her friends and family, for they recognized her great potential. After using the martial arts the Pack taught her to commit crimes on their behalf, she beat them all up and instead decided them to use them for justice.
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>>83841016
that art feels a lot like one of those indian god(s), and that kind of recontextualizes both
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>>83841016
I want to go back
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>>83841016
> this is *extremely* unfinished to the point where it's unplayable
No 5e clones please
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>>83841016
If you need a core system, might I recommend an extremely 90s/early 2000s generic?
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>>83841016
Looking at the inspiration. I forgot how sincere the early 2000’s were. It’s a shame we can’t go back.
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>>83848789
I'm old and jaded enough to know that when someone says "It was a more innocent time" it's just nostalgia goggles or the person being too young to know how bad it really was. but I really do think it was an actual more innocent time on the internet for the casual user then and I do miss it.
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>>83848789
Teenagers are still and always will be painfully sincere
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t3h bump of d00m!!1!1!one1!1!!!
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if you get it, you get it
also what would its stats be?
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I'm also hopelessly nostalgic for this era of the internet. I like your alignment chart but I think it's missing an axis for "badass" to represent the shonen protagonist type of character. The symbols for each alignment could be
>Edgy - ¬_¬
>Kawaii - =3
>Random - XD
>Badass - >;^)

I also didn't care too much for the setting tho, I think it would be much more accurate if you just thought of popular media with teenagers at the the time and made a region based on it. I can share some examples I thought of if you don't mind
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>>83852135
>I think it would be much more accurate if you just thought of popular media with teenagers at the the time and made a region based on it.
>I can share some examples I thought of if you don't mind
Yeah sure go ahead
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>>83848260
>Fuzion
The only way to capture the cringe for goth-emo-scene kids.
Rawr XD!!!!111
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>>83852242
>Macabre Land - Edgy + Kawaii - Aesthetically it's Tim Burton meets literally any female shounen mangaka(like FMA, Kuroshitsuji, Pandora Hearts and so on). It's full of undead, goth kids, werewolves and twisted versions of Alice in Wonderland characters. A good percentage of the population of the nobility has some kind of family curse. Roughly based on the victorian era

>Fight Land - Badass + Random - It's the battle shounen world, mostly eastern but with some Saint Seiya looking "knights" here and there. Not everyone here is a fighter tho, most are just regular people but half their problems can only be solved through punching, that's when the OCs(martial artists, samurai, ninjas and so on) come in. Ancient times with lots of anachronisms

>Magical Land - Badass + Kawaii - It's Harry Potter with Mahou Shoujo in a medieval fantasy setting like Zelda and Final Fantasy, the four elements are REALLY important around here, it's mostly european but with a few travellers from distant lands. Most notable anachronisms being the big magic school and railroad system

>Future Land - Badass + Edgy - More magitek than sci-fi and even though guns are common people still use swords and stuff, it's very dystopic with the rich living in pristine high-tech cities and the poor living in glolirified junkyards, it has all size of robots but the giant ones are particularly of note. It's very similar to Fight World in some ways but it's a little more serious. Basically FFVII mixed with Battle Angel Alita and Gundam

>Adventure Land - Kawaii + Random - This is the uncharted region of the world and consists mostly of oceans and islands. Explorers and pirates hailing from the other lands came to these parts and besides the volcano worshiping human natives they've also found the mysterious races of beastfolk(furries or kemono depending on your preference). Also for some reason there is a high population of ninjas here and they feud a lot with the local pirates
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>>83852481
Also
>Steampunk World - Edgy + Random - You know how it is, I don't feel like explaining it
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Deer god OP what have you done?
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>>83852481
Come to think of it, I actually have put in things like those but I haven't written much about them. Frankly, my main source of inspiration for worldbuilding was Felarya because it was the most deviantart setting I could find.

>Macabre Land
Haven't put something like that yet. Maybe i'll put it in the Frostlands. Will get to it.
>Fight Land
Great idea. I'll make Geo City more like this. Near post apocalyptic, warlike post y2k disaster city state with a LOT of groups fighting for power. It also helps that everyone below 23 years old is reincarnated from a nonhuman who died during the disaster.
>Magical Land
I actually did that with Many Kingdoms, but didn't describe it in enough detail.
>Future Land
Maybe I could put it somewhere with mysterious colonies around the world, who are scientific to contrast with the rest of the world. Like the God Learners from Glorantha, except with much more advance technology.
>Adventure Land
The Fever Lands and the Seven Seas. Also the Archaeomundi, which is essentially a land of the most batshit crazy monsters I can think of, like the Dark Continent from HxH.

I also forgot to elaborate that reason Geo City is the only place with humans is because all sentient mortals must have at least one awakened rune by birth, and humans are an anomaly.
The fact humans aren't linked to any runes means we have the most potential, which is why humans have the most plot armour.
Thanks for the advice, anon.
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>>83852625
>Deer god OP
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>>83852878
You're welcome. When reading your setting It was too furry for my taste but
>The fact humans aren't linked to any runes means we have the most potential, which is why humans have the most plot armour.
is a cool reason. But what really bothered me was the lack of vampires, steampunk, magic schools and pirates(Pirates vs Ninjas was peak internet humor from that time). Make sure to look up some Nightmare Before Christmas and Harry Potter anime style fanart if you do eventually work those into the setting
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>>83852466
Unironically this.
I used to play the fuck out of the Bubblegum Crisis game and yes. It's perfect for 2003 internet fun.
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>>83853571
I think the main problem right is that we were looking in different places. I was probing the web for stuff that evoked a similar feel to Dottie Hill's art, as specifically DeviantArt as possible. Of course, this led me to a lot of furry websites.
Basically I was drinking from a very specific outlet of internet culture, so to speak. Whereas you were going for the stuff that influenced it.
The furry community was the best source of sparkledoggery I could find, and the fact that you can find no better sources of bedazzled critters than online roleplays, I tried to integrate them into the setting as much as I coul
>vampires, steampunk, magic schools and pirates
Thing is I was really unsure where to put those, because I don't want either detracting from it being mostly wuxia influence it, but i'll eventually find a way to balance it out. Now I have a vague idea of where to put the vampires though.
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>>83853571
Shit to throw in...
>A parody of George Bush rules Geo City, who is obsessed with exploiting the rest of the world for resources
>He is aided by a parody of Sarah Palin, who hates werewolves with a fiery passion and wrecks the environment passionately
>Both are dragons shapeshifted into human form, and are xenophobic towards reincarnators, this is a front for them wanting to study them
>the ultimate goal of their research is to manipulate the wheel of samsara so they can create a dystopia in which the government controls reincarnation
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Is there room for Sprite Comics in this new world?
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>>83856902
Yep, and stickman fight animations.
Both these exist in Cyberspace, which began physically manifesting around Geo City following the Y2K disaster. Trouble is, Cyberspace was also used as a kind of artificial afterlife during the 90s... and most of it was the equivalent of Ragnarok.
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Godspeed OP
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>>83859834
You gotta have some cute macabre stuff as well
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OP any updates?
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>>83862658
I think it should work sort of like Planescape, where the setting is on the alignment spectrum the same way characters are. So in one corner of the world close to the Elemental Pole of Edgy you'd have goth victorian Black Butler land, near the Elemental Pole of Kawaii there would be Neopia and the magical girl kingdom, and between the two would be cute macabre Nightmare Before Christmas land
I also agree that the alignment chart needs a shonen axis, Dragon Ball OCs were huge in the early 2000s.
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How would Static-X, Limp Bizkit, Slipknot, and Korn fit in? Or, maybe, should 'alignment' be replaced with which bands/music they are into? Don't let this thread die!
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>>83865798
I've suggested a little Planescape thing in my >>83852481 post. Neopia would definetly be the conjuction of Kawaii(cute animals and faeries) and Random(LOL MEEPITS ARE EVIL!!!11!!! JELLY WORLD AND DUNG EVERYWHERE LMAO) that's why I suggested "Adventure Land" as the home of the beastfolk, that way you can have all the penguins of doom you want

I think creepypasta world would be Pure Edgy
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>>83841016
I didn't know old Sapphy was still around. She actually kinda improved.
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>>83851969
3d6 damage because it's the number of the beast
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>>83841016
>Google Docs
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Bump
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>>83875894
I also felt bad about loosing the cool triangle but I can't really call the badass alignment redundant. Super forms with gold motiff, giant swords(I remember being obsessed with the name "zanbato" as soon as I learned about it) and spiky hair. I also think it helps nail down characters better, for example: Link as depicted by fangirls. He's not edgy nor random, and calling him Kawaii just for the bishie factor is limiting. Call it Badass Kawaii and it fits like a glove
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>>83841016
Any updates?
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>>83883051
I don't think "mascot with attitude" belongs in the realm of Edgy, they're more about being hip and cool therefore Badass. True Edgy in my opinion would be Jeff the Killer, he's an assassin but not the cool Ezio type of assassin, just a psychopath
>I don't know if there is a convincing example of Badass Randumb
Bobobo-bo Bo-bobo
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>>83883051
>I don't know if there is a convincing example of Badass Randumb.
Also hoe could I forget? Dante from the Devil May Cry series
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Examples of Edgy Random characters?
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>i’m banned from 4chan rn sorry pls tell everybody in the thread K thx
That said this hits me right in the feels and I hope something comes of it and that I can find people who'd be willing to play something like this with me
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>>83886087
Who's that? Did OP ask you to post that?
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>>83886278
It's in the google doc
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>>83886031
Invader ZIM
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>>83887807
i hated zim so much
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>>83886087
U-u-uwa-uwa~
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>>83886087
>I can find people who'd be willing to play something like this with me
I once ran a 40k inquisitor game using Maid RPG. It was kind of like that.
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>>83890413
I absolutely loved it until I saw who else did.
But fuck, the show is 20 years old now, almost as old as He-Man and GI Joe and other cartoons I thought were crusty and old at the time
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>>83887807
>>83892548
I loved this shit. I was never really exposed to any weird fanbase people so I still have fond memories of it.
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>>83893074
I just miss being a retarded kid who could enjoy wacky zany humor
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OP here, I think I'm unbanned
Edgy Songs:
Wake me up inside
Random Songs:
It's Raining Tacos
Kawaii Songs
Caramelldansen
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>>83879069
updated tringle
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>>83841016
Your attempt at imitating the Albino Goat has been noted.
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>>83895449
That's great OP, I'm particularly happy that you're using my suggestion of emoticons

Any new ideas for the mechanics of the game?

>>83895420
Badass Song:
His World from Sonic 06
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>>83897414
Explain yourself, infidel.
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Demonstration of da magick shistem... Feel free to take liberties with it
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>>83841016
This is amazing. I would recommend adding the Marx Brothers to the random media inspiration, Harpo was a king of that comedy before the internet was a twinkle in the CIA’s eye.
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>>83895420
Why were you banned, OP?
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>>83895449
whats the name of the edgy+random land?
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>>83912497
sceneland
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>>83912497
My original suggestion was Steampunk Land because it was a big thing with internet kids in the 2000s but it was just because it was the one thing missing an alignment(I thought of the lands first and than realized I could link them to the alignments) but it doesn't really fit and I guess steampunk could be present in any of the the other lands(except Future). But I put some thought into it and came up with two options, one ties with >>83913022
>Teenage Slice-of-Life Land - Edgy + Random - An ambiguously western/japanese country, life is just like it used to be in the 2000s, not a lot of outlandish stuff happens here like it does in the other lands. This land, however, is the origin of a very particular kind of OC: The Self-Inserts, these OCs have a very high potential with the cost of being extremely plain. The reasoning for the alignment being that real teenagers aren't badass but they can still be very edgy and cringy(random)

But I also thought of a possible "Internet Land" that represents webcomics, flash games and animation. These could be cute and cool but If I had to pick the two most defining traits it would be: Edgy for how gorey and counterculture they could be, and Random as they were often humorous. It could be like the Cyberspace in >>83856954 with added inspiration from stuff like Newgrounds and Happy Tree Friends

The thing is both these ideas work for the Edgy+Random land but could also pass as a "neutral" zone that emcopasses all four axis of weebkitsch alignment. The Internet Land works since this is all based on internet culture after all but I also think having the Slice of Life Land fits nicely with OP's original idea for humans having the most potential of all the races

Thoughts?
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>>83853087
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>>83913022
Emoland?
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Maybe we could take cues from Dungeons: the Dragoning and have the mechanics be a mishmash of ideas from other TRPGs, excepts this one uses a different set of sources. I don't know where to start though because I don't know what were the popular RPGs of that era aside from D&D and maybe White Wolf stuff.

Another idea is to use Roll to Dodge, anyone remember that? Action resolution, no matter what, is done on a single D6.

>1: Epic Fail - Your actions only made things worse
>2: Fail - Your actions have failed
>3: Partial Success - You get what you wanted at a cost OR you failed but it wasn't that bad
>4: Success - You succeed adequately
>5: Epic Success - You not only get what you want, you get a bonus as well
>6: Overshot - You did so much that it backfired and now something unintended happens (to your detriment)
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OP you should definitely check out the Dragon Gable and Adventure Quest series for inspiration
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Random Media Suggestion: Stick Figures on Crack, GMod Idiot Box (or its predecessor: Idiots of Garry's Mod 1 & 2)
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Is this supposed to be more “2002 deviantart anime + furry webcomics” or more “2007 warrior cats medic droid AMV”? I was born in the year of the apocalypse (2000), so I’m not sure 100% what the ideal reference point is here.
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Oh yes, and this will surely appeal to you: http://pw.z42.net/Home.htm This is an early 2000s webcomic. I think I found it through looking at VGcats on the wayback machine and following links to other comics. Its got this shitty gradient thing going on that seems to be emblematic of some works of the time period.
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>>83901529
Lurk more.
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>>83920935
yeah me neither at this point lol
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>>83915541
>Teenage Slice-of-Life Land - Edgy + Random
That's Geo City.
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I love everything about this, but if I can suggest one thing, I feel like a really involved weapon system is required. Something that allows you to invent a truly stupid weapon like a gun the fires flaming nunchucks or whatever. Also maybe have your alignment give you some kind of passive benefit or something? Edgy alignments can kill shit better, badass gets a zenkai boost, kawaii gets better social options, random can pull a needed item out of their ass, something like that would be cool.
>>
bwnp
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Is Gamer Chicks more Kawaii or Random?
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So this is a common player party for this right?
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>>83924783
This picture is from Kite-ridE on DA, and their art encapsulates the era pretty well to me.
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>>83924783
>>83925022
Holy shit it's been seventeen years since I've seen Vinne Veritas' work.

https://www.newgrounds.com/portal/view/225692
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>>83925105
Jesus christ I forgot all about this guy, what a trip down memory lane
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Alright I know you already have way too many inspirations to juggle, but I feel like something inspired from early homestuck could be included in some way? Trolls as a race? Captchalogues, alchemy? Every character having a dedicated irc chat handle?
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>>83922574
Reading about it didn't feel too Slice of Life honestly, OP even felt like incorporating Fight Land into it. But I did realize the similarities being a modern country stuck in the 2000s where plain human OCs hail from, that's why I added that last paragraph in case he would prefer the human hub world to be more special and represent all the alignments or being True Neutral, in that case the Internet/Cyberspace Land could be the elemental pole of Edgy+Random
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>>83922119
>Zoomer meme
>Spells lurk moar wrong
You first, larper.
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refuse bump
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Bunnykill is perfect Edgy/Kawaii media
https://www.newgrounds.com/collection/bunnykill
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>>83855362
Hey OP, I've been looking in the archives and I've just learned this wasn't the first time you talked about this project here on /tg/. I see that you're putting a lot of work into it and that this doc doesn't cover all of your world building, so sorry if I come off as trying to hijack your work and deviating it from the wuxia inspiration

I do have some new suggestions. Like >>83923161 said having cool ridiculous weapons is part of the 2000's OC experience but to make it more genuine weapon design should be part of character creation, because let's face it: We don't want our OCs to start out with a regular ass broad sword, no, we want our super special Mystic Boomerang Sword made out of The Last Dragon Tear or something, it part of my backstory even

Also a pet system based on those old Dragon Cave adoptables and variants
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>>83841016
>https://docs.google.com/document/d/1m-V4fhsBQaJmBMy-YSH03k6xKFtfzCTagOG7C_UdYEc/edit?usp=sharing

Godspeed you magnificent bastard.
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>>83925712
>Reading about it didn't feel too Slice of Life honestly, OP even felt like incorporating Fight Land into it
Ya know what?

Slice-of-Life Land should gradually segue out into Fight Land the further out from it you go. A lone oasis of unnatural peace in a land of violence. When you go West, things start to look like a post apocalyptic wild west full of lawless nonhumans and bandits. Whereas when you go North and East, it becomes Sengoku Japan with samurai, ninja, and yokai, with both having a lot of martial artists around in common.
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>>83929968
How about
>SoL Land right in the center, the neutral zone
>To the West we have Magical Land Badass Kawaii
>To the Northwest we have Macabre Land, Kawaii Edgy(connects with Magical Kawaii)
>To the North we have Future Land, Edgy Badass(connects with Macabre Edgy)
>To the Northeast we have Cyberspace Land, Edgy Random(connects with Future Edgy)
>To the East we have Fight Land, Random Badass(connects with Cyberspace Random)
>To the Southeast, South and Southwest we have Adventure Land, Badass Kawaii(Connects with Fight Badass and Magical Kawaii)
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Here's an idea OP

Which runes would give an OC the power to copy another's abilities? What if this power also turned the user into a palette swap of the one he's copying. Now, could you imagine a more heinous crime? Claiming someone else's identity and hard work, something like that shouldn't exist, that's why the Order of the Inquisition hunts down these heretics. Members of the Order wear round steel rings to secretely recognize themselves
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Apparantly this Sapphy lady died some months ago according to some posts on her furaffinity account. RIP
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rabdom bump ;-;
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>>83924783
They could do a vox machina like cartoon but good using this system
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Did OP get banned again?

Also, how many elements (and sub elements) do we need?
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>>83942989
Seems so. They've been updating the doc and adding some game mechanics outside of character creation
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>>83942989
>Also, how many elements (and sub elements) do we need?
As many as you like. It doesn't matter.
>>
I'd like to pitch the Scale Advantage mechanic from Open Versatile Anime. The tl;dr is that for opposed tests between entities that operate on different scales (e.g. mech vs human), whichever operates better has a bonus. Mech gets advantage in a straight race while human gets advantage for weaving through alleyways.

This is for those cinematic situations where facing something isn't impossible but very difficult. Unless we're going for for Gurran Lagann-tier interactions where a human can swordfight a helicopter with equal effectiveness.

It's 11pm atm, i'll come back tomorrow with another idea for action economy. Are we doing fixed actions per round or variable subactiond of a fixed time span? (Only example i know is Ops and Tactics) There's also the kinda-inverse I saw in FEAR RPG (Paul Jeffcoat) where actions have "lag time" of seconds before takinh effect so you have to decide if you want to swing your buster sword or go for a light jab.
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>>83842744
What is this thing, my eyes want to puke
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>>83947327
>Unless we're going for for Gurran Lagann-tier interactions where a human can swordfight a helicopter with equal effectiveness.
If you invest enough Plot Armour you'll be able to do that. Like imagine a mech swinging a punch at you and you manage to deflect it with a well placed roundhouse kick.

>Are we doing fixed actions per round or variable subactiond of a fixed time span?
I'm not sure. I think I'll be ambiguous in that regard so the GM can control the pacing.
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>>83927345
Okay, I've been reading on the classes descriptions in the doc and I have some new ideas to expand on this. Taking my "Mystic Boomerang Sword made out of the Last Dragon Tear" as an example
>First step you choose a regular weapon, in this case a sword
>Now you're allowed to choose a special property that'll make this sword special
>Since it's a mystic boomerang we decide it should be able to hit multiple targets at a certain range and then return to the user's hands even if he moved from his original position. Just like Ocarina of Time's boomerang
>But I also want a different property so I'm allowed to make a drawback and in turn create a second property
>Since it was made out of the last dragon tear and due to some bullshit about dragons having noble hearts the boomerang sword won't ever pursue a foe without a good reason, the player needs to have a good cause for it to work and that'll be up to the GM's judgement
>Drawback created we agree on having the sword being covered in a dragon shaped aura that deals extra damage to it's targets
Now what if different classes had a similar system during character creation? You create your own style as a martial artist, you create your own deity as a priest and so on. You could have different rules for different classes, like a priest having more drawbacks than the other classes in the form of dogmas and religious guidelines(thou shalt not harm wildlife) in exchange of having a god favoring you(bonus to dice rolls or more plot armor?)

Also, would a Savant OC whose hobbies included soccer be like an Inazuma Eleven character with soccer super powers and whatever?
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>>83927345
>I've just learned this wasn't the first time you talked about this project here on /tg/.
Well a single image kicked this whole thing into motion. I only started getting really serious about it this year when I managed to streamline the magic system into something comprehensible. I'm frankly surprised how positive the reception is here considering what happens to other settings that get posted on this board.

>I see that you're putting a lot of work into it and that this doc doesn't cover all of your world building,
Now listen. If I had a nickel for every time I completely overhauled my setting and worldbuilding I'd be a fuckin millionaire by now
Bah, i've been writing a shit ton of irrelevant stuff about it files on my hard drive. And a lot of stuff I wrote, I'd rather forget about. Nothing's really canon.
Honestly when it came to the 2000s stuff I wasn't really aiming to have it perfectly accurate, just to capture the overall vibe. The setting is less a pure homage rather tan just a bowl full of things I like. Of course, i'll keep that but I also really, really, *really* like your planescape esque cosmology.

>so sorry if I come off as trying to hijack your work and deviating it from the wuxia inspiration
For the record, you aren't hijacking my work. I really appreciate your input, and you gave me a lot of insight I never considered before. You helped me give this project a little more direction, when before I was scrambling around like an octopus on rollerskates. And honestly, if this wasn't an anonymous board I'd put your name in the credits.
I find it not only a very cynical but unhealthy to think of every exchange of ideas as an exploitative relationship... a very 2010s mindset in and of itself. Honestly, that kind of attitude needs to die hard. I don't care if people "steal" my "work", because what am I, a closed species artist?
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>>83952964
>Taking my "Mystic Boomerang Sword made out of the Last Dragon Tear" as an example

Y'know what i'll integrate this into the system, with a few adjustments... And you can invest Plot Armour to make them cooler as you get more powerful!

>You create your own style as a martial artist, you create your own deity as a priest and so on.

That's what I'm talking about. But a single fighting style has to focus on one kind of weapon, or be unarmed. All of them will lead to supernatural powers provided you invest Plot Armour into them.

...And you can make your own religion!

>You could have different rules for different classes, like a priest having more drawbacks than the other classes in the form of dogmas and religious guidelines(thou shalt not harm wildlife) in exchange of having a god favoring you(bonus to dice rolls or more plot armor?)

The more restrictions the priest has, the more dedicated he is, and thus more powerful. If he lives by the word of his god, he has more opportunities to build up karma.

You can also decide what kind of institution supports that god: is it just a small, disorganized cult, or is it a huge, regimented clergy with ranks to climb?

Priests could potentially be the most powerful destiny, because being directly connected to the gods is the best god damn way to build up karma and get a position in the celestial bureaucracy yourself.

The greater and more distant the god, the less personal the relationship between the priest and the deity.

You could have big, impersonal forces that grant you miracles under specific circumstances, or you could be the apostle of the river goddess near your hometown who follows you around and helps you out every time you burn an offering for her. Basically you could choose what kind of relationship you have with your god. In some cultures it isn't

I'm also thinking of various other kinds of priests, like mediums for ghosts and shamans for nature spirits and whatnot.
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>>83953643
Glad to hear it, OP. I was immediately on board with this project as soon as a read that player characters in the game would be called OCs instead PCs

>Of course, i'll keep that but I also really, really, *really* like your planescape esque cosmology.
Thanks mate. To be honest that was also just a buch of things I like, It just so happens that I was always into kitchen sink settings since I started playing fucking Neopets, the planescape alignment thing came after me thinking about each land

>>83953870
>I'm also thinking of various other kinds of priests, like mediums for ghosts and shamans for nature spirits and whatnot.
Maybe call it a "channeler"? So, I can see how the martial artist, priest and magician differ from each other as classes but what exactly do you got in mind for the Savant and Reincarnator? I see their gimmicks but not how it would work as class
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>>83918804
Haven't played those games in ages. It's incredible they're still up. I wonder if they've had to implement gacha mechanics to stay alive these days.
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>>83920935
>Is this supposed to be more “2002 deviantart anime + furry webcomics” or more “2007 warrior cats medic droid AMV”?
I dunno, man. Both, I guess. In my opinion I think the spirit of the old internet began to gradually decline by 2012 before being gone for good by 2015.
>I was born in the year of the apocalypse (2000), so I’m not sure 100% what the ideal reference point is here.
And I was born three years after that. Don't know either. May as well gather em up wherever I can find em.
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>>83932534
I kinda like this one desu
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Bump b4 I sleep
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>>83958140
If Dragon Fable is still up then I should definetely replay it considering the last time I did I was 9 years old and didn't know a lick of english
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>>83855426
Dude's just wearing Iori's clothes
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>>83853087
you just know.
>>
RE: the karma mechanics.
I think it should be possible to sacrifice positive karma for plot armor, so players have an opportunity to gamble their reroll potential for a long term return.
Also, there should be a karma bonus for ruining a forced moral dillemma. (I teleport the bodies out of the track / I merge the timelines of both choices so that everyone survives / nobody was on the train that I just destroyed).

>AntiGod
How is this an inverse to regular deification? Is it supposed to mean transformation into a ruthless cosmic force, or some kind of torturous endarkenment?
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>>83966307
>I think it should be possible to sacrifice positive karma for plot armor
That's called doing something that would get you plot armour instead of karma. Like making the whole table laugh by acting hilariously out of character.

>Is it supposed to mean transformation into a ruthless cosmic force...
Yep.
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>>83842789
I wonder if any of these artists went professional
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>>83921022
...Sweet mother of god. Thanks so, so fucking much for finding this. I'll have a look.
A lot of other ones are on really broken webpages.
http://web.archive.org/web/20051221165433/http://minesbigger.novablade.com/index.php?categoryid=9
http://web.archive.org/web/20011207002058/http://user.icx.net/~mazguys/fgm.htm
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>>83970676
I did some research.
Disappeared:
Dottie Hill
Mike Mazguy
Kristin Eriksen
Whoever made “Gakusei Senshi”
Emily Snodgrass
Evan “Daisuke” Nelson
Gwen D’Amico
Ryan Kerns
Chikako Ishikawa
Franz Désilets-Trempe
Mila McLaughlin
Christina Godek

Stopped Drawing:
Kristen Smirnov
Teresa Dietzinger
Jennifer Quick
Charles Park
Alejandro “Vinne Veritas” Cordova
Jason Wages

Continued Drawing:
Susan Mewhiney
Amber M. Williams
Mike Moon
Krista Bucholtz
Etienne “Dez” Désilets-Trempe

Went Professional:
Melissa Prosser
Adelle Crowe
Naska Chijoue
Jen Hernandez
Andrew Dickman
Katy Coope
Niko Geyer
Gonzalo “Chalo” Reyes
Robert DeJesus

Every other artist in my folder classifies as "disappeared".
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>>83843133
For better or worse that way of doing things fits the theme perfectly.
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So how do we stat her?
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>>83970818
You're really dedicated, anon. Good job

Did any of them impressed you in particular with their growth?
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>>83970818
>Niko Geyer
Oh hey the artist for OVA, I didn't think he was part of that group. Small world.

Do you consider Endling, Zeurel and Unknown-Person to be in the list? And for anyone curious, last I recall UP went professional somewhere after he disappeared.

Also, do you think we should replace the Glass species with Gemstone?
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>>83971914
>Do you consider Endling, Zeurel and Unknown-Person to be in the list?
I don't think so because I never added their art to my inspiration folder. I literally scrolled through all of them and added the names of the ones whose internet presence I could track down.
>Also, do you think we should replace the Glass species with Gemstone?
I haven't written about any gem-based fantasy races ever since that rock lesbian cartoon destroyed all hopes of me making one.
>>
le bump!
>>
>I made an alternative table for beasts. Tried to make it less specified and more exhaustive
1-Feline
2-Canine
3-Small Woodland(rodents, rabbits, weasels etc.)
4-Large Woodland(raccoons, badgers, bears etc.)
5-Hoofed
6-Bat
7-Hyena
8-Monkey
9-Aquatic Mammal(seals, walruses, dolphins, whales etc.)
10-Lizard
11-Snake
12-Amphibian
13-Bird
14-Flightless Bird
15-Fish
16-Crustacean
17-Mollusk(includes cnidaria because fuck science)
18-Bug
19-Crawlie(arachnids and centipedes)
20-Chimera

>Also plants
1-Moss
2-Kelp
3-Fungi
4-Root(Mandragora)
5-Succulent
6-Flower
7-Tree
8-Ambiguous
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bump
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>>83976005
How about fruit people?
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>>83923161
>Also maybe have your alignment give you some kind of passive benefit or something? Edgy alignments can kill shit better, badass gets a zenkai boost, kawaii gets better social options, random can pull a needed item out of their ass, something like that would be cool.
Yep. See pic related.
>>83924661
Random
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>>83942989
The Runequest system is just about righ this I think.
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>>83984066
... fuck. I guess it could replace the ambiguous category since the idea is to keep it as one of the classic polyhedral die
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>>83842744

I want to go back.
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>>83984066
>>83988244
Is that really necessary? Couldn't that fit under Trees/Succulents/Flower as their kids?
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>>83988666
I guess. Thanks, Satan
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Keep at it OP, i live for anything that combines kawaii and edgy
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>>83958139
>So, I can see how the martial artist, priest and magician differ from each other as classes but what exactly do you got in mind for the Savant and Reincarnator? I see their gimmicks but not how it would work as class
Well I realized recently that Reincarnator is redundant. And with the other classes, just by hearing their names you get this expectation of what they're supposted to be.
Players are gonna expect the Magician to be like Lina Inverse, the Priest like... I dunno, just a healbot or something.
But a Savant has no connotations at all, especially when compared to the other classes. It's just a normal person who now has superpowers because he does what he's good at. Like a tag along kid who doesn't seem like much at first but can hold their own. And I thought that could make for a great Kawaii or Random character.
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>>83995475
I like it, It's like a wild card & utility class like D&D's bard, which if done in this system could be a savant with music as a hobby

Also what's your opinion on having a badass alignment? Do you find it redundant or do you have trouble trying to fit it into the system?
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>>83996336
NTA but, while I like the idea, I do think it's a bit redundant sinve any of the three aligbments can be badass in their own way. Turning it into its own alignment would imply non-vadasses can't be awesome own their own. Plus the three sectors makes it stand out from the usual DnD alugnment chart.
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>>83967862
The karma mechanic is odd, sort of based on "self-actualization versus utilitarianism" instead of good versus evil (and paradoxically, self denying beliefs would count as a dharma, meaning that you accept yourself by righteously denying yourself). People who act the most like themselves have more freedom to be themself, leading up to being the patron saint/god/bodhisattva of the things they are. Treat yourself like a tool, and your afterlife is becoming a tool. Through this and the influences, I assume that demons are troubled boys and cute girls who just happen to work for an intentionally miserable system. Then an antigod is someone who threw everything away for their ambitions, so weighed by grief and regret that nothing is left of them except for their goals, acting and looking like a JRPG villain that will melt down into some freakish final boss. Also "antigod" is a sucky name, maybe something like "molochs" would be better, for the demonized deity that was flanderized into a symbol of dehumanization and sacrifice.

>>83973052
>I haven't written about any gem-based fantasy races ever since that rock lesbian cartoon destroyed all hopes of me making one.
That's the EXACT mindset that you're trying to discard, there are so many other versions of that concept than hers, and always someone else who sees their favorite property as the definitive owner of any fantastical concept.

>>83995475
Oh dang! I wanted to discuss what "extraterrestrial" entailed when it was written into the reincarnator class, about starseeds and stuff like that. Astraplex has room for both fake aliens inside its false sky and real aliens on other real planets, I mentioned the idea before there's an exoplanetary system based on the Kabbalistic Tree of Life, though it seems like the most meaningless thing when the True Sun would probably eradicate any unenlightened beings, not to mention that planets are the size of entire existential planes.
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>>83842744
TAKE ME BACK! I WANT TO GO BACK!
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>>83996449
I don't think adding any new alignments would make it like D&D since there are no opposing sectors here. It also lacks the "Neutral" and instead we have Pure/True versions of each one

I understand that it kinda implies that the other alignements can't be badass but I still feel like there'd be something missing without a way to represent characters that are just supposed to be cool, no edge, no wackyness and no cuteness. Badass was just the more internety name I could come up with, Epic, Awesome or Cool are some alternatives but I guess they fall into the same problem

I think Edgy, Random and Kawaii are words that in the context of the internet mean very specific things but outside of it they're more generic. What I tried to describe with the badass alignement was also a specific archetype but the problem is that, even in the context of the internet, this word alongside epic, awesome and cool doesn't always refer to shonen protagonists
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>>83997421
>I don't think adding any new alignments would make it like D&D
Exactly.
>since there are no opposing sectors here.
But I don't know how to make a tetrahedron look good because all I have is MS Paint and shit. So what I can do, right, is put "Badass" in the center or something.
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>>83996336
>Do you find it redundant
At first, yes, but now, I think I see where you're coming from. I was thinking right that every character eventually gets more badass, but then I got to thinking because I first conflated badass with edgy.
But then the main crucial difference here is that a Badass OC is idealistic while an Edgy OC is cynical. So Badass OCs would focus more on surviving and defending, protecting the people they love, so to speak.
>or do you have trouble trying to fit it into the system?
Frankly, it's the latter... But I'll see what I can do about it. Most of it's just my autism making me indecisive as all heck, endlessly fixating over the perfection of the number three.



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