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>>63694959 previous thread
Lets continue by rolling up a new world
And after that maybe the Craftworld
>>
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1d100 for planet class
Also ocean hive needs a name and to be put on the map
>>
Rolled 18 (1d100)

>>63727999
>>
>>63728089
01-20 Hive World
Tech
2d10
>>
Rolled 7, 7 = 14 (2d10)

>>63728117
Another?
>>
>>63728626
46-50 Mid Imperial
if you don't want to do another Hive world then we can reroll the Planet type

we have just done a Hive world
>>
Rolled 2 (1d2)

>>63728692
Let’s roll a die for that;
>1: We keep the hive world
>2: We re roll
>>
>>63728825
reroll then
d100
>>
Rolled 69 (1d100)

>>63728692
Sure
>>
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>>63728859
69-73 Pleasure World

a "pleasure" world huh
ok

2d10 for the tech on this "pleasure" world
>>
Rolled 4, 4 = 8 (2d10)

>>63728879
Wait. Didn't we already roll a pleasure world? Wait that was the previous sub sector
>>
>>63728949
tiny desert resort

but that roll was too golden

41-45 Low Imperial
Low Imperial worlds are where the advanced technologies of the Imperium start to be seen, but are not always available. Standard issue and common weapons and armour can be easily found, but rare, expensive or very high tech items are still unavailable most of the time (no items with rare or very rare availability can be found on these worlds). Most Imperial worlds are Mid Imperial tech level, where most of the technology of the Imperium can be found. Only the most obscure or scarcely found items of technology can’t be found on these worlds (very rare availability items cannot be purchased).

Size of Star
d100
>>
Rolled 60 (1d100)

>>63728991
Okay then, didn't want to roll again
>>
>>63729005
16-75 Medium

Adepta Presence
Admin
2d10
>>
Rolled 2, 7 = 9 (2d10)

>>63729023
Are you the cropped Scooby-doo porn poster from the Neglecta Threads?
>>
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>>63729042
07-09 Slight. Specific duties; not involved

in wider planetary affairs.

....perhaps

Arbites 2D10
>>
Rolled 7, 9 = 16 (2d10)

>>63729102
Those were the good days...
>>
>>63729120
16-18 Notable. A powerful force in its own
area of expertise.
can't have Patrons Get to Carried away


Astra Telepathica
2d10
>>
Rolled 9, 8 = 17 (2d10)

>>63729150
*Can't have Patrons Get too Carried away
ftfy
>>
>>63729165
16-18 Notable. A powerful force in its own

area of expertise.

a popular "resort" needs it's connections

Astronimica
1d5
>>
Rolled 1 (1d5)

>>63729206
>>
>>63729218
01-03 None.
i guess you have to Know about it then
>>
>>63729241
>63729241
woop forgot next roll
2d10 for Mechanicus
>>
Rolled 7, 2 = 9 (2d10)

>>63729265
>>
>>63729278
>63729278
07-09 Slight. Specific duties; not involved

in wider planetary affairs.
this Planet at least won't fall to the Machine god
2d10 Ministorum
>>
Rolled 4, 9 = 13 (2d10)

>>63729321
>>
Rolled 6, 2 = 8 (2d10)

>>63729321
20 get! God Emperor bless!
>>
>>63729395
07-09 Slight. Specific duties; not involved

in wider planetary affairs.
or not it seems

inquisition 1d5
>>
Rolled 4 (1d5)

>>63729446
Wouldn't it make sense for a Pleasure world to have more Inquisition presence? What with all the Nobles and all.
>>
>>63729474
04-06 Token. For administrative purposes

only.

but that would just bring down the Mood


so
size d100
>>
Rolled 83 (1d100)

>>63729501
Even just covertly would be a huge help.
>>
>>63729541
76-85 Large (10d10)x2
10d10

yeah Token
a few individuals with their ear to the Ground
>>
Rolled 7, 10, 2, 3, 9, 1, 6, 8, 1, 8 = 55 (10d10)

>>63729587
Just Saiyn
>>
>>63729613
110,000 kilometers that's a lot of "pleasure"
maybe their was more Inquisitorial Presence but certain "forces" decided to Lessen it for whatever reason

Axil tilt d100
>>
Rolled 53 (1d100)

>>63729678
Because it would be too noticeable? That makes a terrible amount of sense.
>>
>>63729690
31-70 Moderate (16-25o)
Moderate +20 o -20 o

but what kind of force would be Attracted to a pleasure world
wouldn't want to catch the Attention of the Local Inquisition
and has been operating in the system?
nothing cums to mind

length of day d100
>>
Rolled 21 (1d100)

>>63729757
Maybe the Warband want Nobles for the info they have or simply to cause chaos (heh) among the Sector rulers? And Nobles could simply be paranoid.
>>
>>63729781
yeah
the high Telepathica Presence but low Astronomica Presence could be an attempt to Control who Comes and goes so as to Ease the Process of corruption
Large +10
26-35 3d10
>>
Rolled 4, 5, 1 = 10 (3d10)

>>63729845
>>
>>63729845
So the Inquisition forces that remain are to gather info from the Nobles on the planet to further their net of info/spy network to prevent further crime ?
>>63729872
>20
2d10
>>
>>63729872
ten hour days

length of year 1d100
>>
>>63729891
all that's left of the Inquisition is a token force
probably kept intentionally too avoid suspicion and may even already be corrupted
the Arbites However have a larger Presence on the Planet however so perhaps they're the last Bastion against Slaanesh
>>
Rolled 55 (1d100)

>>63729947
That'd be ironic
>>63729909
>>
>>63729968
the inquisition may have failed
BUT THE LAW STANDS STRONG!

51-60 (10d10)x6
>>
Rolled 9, 1, 10, 7, 7, 2, 4, 2, 8, 9 = 59 (10d10)

>>63730036
I AM THE LAW!
>>
>>63730061
short years to kind
rounding it down to 6 month years

satellites d100
>>
>>63730061
>354
Pretty much identical to Holy Terra
>Where are you hiding the Chaos artifacts!
>I-I don't know what you're talking about! What's Chaos? *Is smacked with a gavel*
>I know you're lying! The Servo Skull can tell!
When the Arbites make better Inquisitors than the Inquisition
>>
Rolled 62 (1d100)

>>63730148
>>
>>63730161
354 10 hour days so short
Stop this ritual in the Name of The LAW!!!!


by converting this Planet to heresy you are stealing from the Emperor
STEALING FROM THE EMPEROR IS PUNISHABLE BY DEATH!!!!
*cyber mastiffs are set on the Cultists*


>>63730189
Large +10
71-80 1d10
>>
Rolled 8, 5, 10, 10, 7, 2, 5, 2, 4, 5 = 58 (10d10)

>>63730209
>Now let's unmask this cultist
>Its... Archduke Ferdinand!
>And I'd have gotten away with it if it weren't for you meddling Arbites!
>>
>>63730253
imma take the 8
8 moons perhaps with Precints an Prisons on the

>i am required to meddle by LAW
>archduke Ferdinand is Beaten to death with a Power-gavel and re-purposed as a servitor to posthumously serve out his sentence

gravity d100
>>
Rolled 90 (1d100)

>>63730332
100 get!!
>>
>>63730358
Close but Average Terran gravity, don't want to ruin the bones of the Nobles after all...

Going to be gone for dinner, see ya
>>
>>63730358
close
16-90 Standard (0.8 to 1.2)

atmosphere d100
>>
Rolled 23 (1d100)

>>63730413
Sorry, don't die on me
>>
>>63731693
01-70 Normal
actually going to have to go to bed
pick this back up in the morning
>>
>>63731851
Damn, okay, I'll try to keep it alive as soon as my computer turns god-damned it
>>
>>63731926
It was the Ethernet cable that was the problem.

1d100 for the Hydro Sphere, let's see how parched this world is.
>>
Rolled 91 (1d100)

>>63732507
>>
>>63732910
Cruise ships?
>>
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>>63732921
>>63732910
>An Aquatic planet is completely covered with water.
Looks like it.

Temperature 1d100
>>
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>>63732974
Wait. Aren't Aquatic Worlds pretty much wracked by storms all the time due to the lack of sufficient landmass to dampen the winds?

So underwater colonies/resorts makes more sense.
>>
>>63733092
>The thrill seeking Nobles that visit this pleasure world come to partake in exotic sites, feast on native wildlife and even hunt said wildlife when they feel it.
>Their are numerous resorts across the world under the seas in many habitation stations.
>>
>>63733247
One day I want to roll up a Pleasure World that is pretty much a huge sports planet. It hosts all sorts of contests/Olympics. Though it'd be more fitting for something like Noble Dark Imperium.
https://youtu.be/b7qC8xdxrkg
>>
Rolled 89 (1d100)

Temperature roll bump, not dead or anything, just keeping this thread alive
>>
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>>63727999
Aquae (III) would be a good name for the ocean Hive

The Star homeworld could be given two names. One from the Marines (The Island, *Blank* Island to reference their Distant Rule) and the local native name(Tru'oa)

The Pleasure Worlds I'm not to sure on currently
>>
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>>63734808
Beginning the process of porting the threads to suptg if anyone cares. Will take a while with the wait times
>>
Hiiiiiiii~
I was passing by and could help but notice y'all were in need of a craftworld...
>>
>>63735178
Why not?
When was the Craftworld First Encountered by the Imperium? (d10)
>>
Rolled 8 (1d10)

>>63735191
>>
>>63735209
>M39
I'm sensing a pattern here in this Sector with M39

What biome can be found on the Craftworld? (d8)
>>
Rolled 4 (1d8)

>>63735223
Cum on anything but Jungle
>>
>>63735255
>Plains
Thank Asuryan! Something that isn't Jungle

Which Path is most popular? (d10)
>>
Rolled 7 (1d8)

>>63735273
Letsa go
>>
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Rolled 1 (1d10)

>>63735321
Wrong die
>>
>>63735341
What an appropriate picture. Re-Roll plz, I don't want another Driag-Nahl despite taking part in it's creation
>>
>>63735341
Fucc, thanks for the save

>>63735355
And w-whats so bad about driag nahl?
>>
>>63735394
Nothing bad about Driag-nahl. In fact I've saved those threads, I take pride in it. Imagine Noldor+Vietcong+Nagarythe and you get a good picture

So will you re roll?
>>
Rolled 3 (1d10)

>>63735355
>>
>>63735424
>Path of Service: This Path focuses on serving others; Eldar on this Path do most of the basic services that a Craftworld requires. Path of the Botanist: This Path is a specialized variant of the Path of Service that focuses on tending the plants of the Craftworld.
Much better

So a CW full of Butlers and Gardeners. On a bunch of Plains Biomes.

How much military strength can the Craftworld muster? (d10)
>>
Rolled 7 (1d10)

>>63735446
ALL THE ELVES
>>
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>>63735468
>Nominal Strength
So close

What tactics are favored by the Craftworld's Autarchs? (d8)
>>
Rolled 6 (1d8)

>>63735488
Lets go Jet Bikes!
>>
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>>63735522
>Siege/Heavy Infantry - Wraithguard
Nope.jpg

Weird choice on the Autarch's part. They must have some grand subtle strategy to make it work

Which forces are most common on the Craftworld? (d10)
>>
Rolled 2 (1d10)

>>63735549
Well since wraithguard are our "favorites" should we just go ahead and say they are our most comon? Rolling anyway
>>
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>>63735600
>Guardians & Support Weaponry
That isn't always the case. The strategies of CWs tend to fit the current Autarch

Which Warrior Aspect is most popular on the Craftworld? Roll here even if the favoured unit is not Aspect Warriors, as all Craftworlds have them. (d10)
>>
>>63735651
This shaping to be a weird CW. Siege on Plains, Service based. Nothing really seems to gel as of now
>>
Rolled 3 (1d10)

>>63735651
I reserve the right to re roll if we get striking scorpions
>>
>>63735799
>Shining Spear
No need, and they mesh with our Biome. The Knights of the Aspect Shrines call our CW home.

Who is a hero of the Craftworld? (d10)
>>
Rolled 8 (1d10)

>>63735814
>>
>>63735906
Huh, i wonder if Alandis has a sibling...
>>
>>63735906
>Autarch
The guy who leads us or a previous one? Let's see why.
What is this hero's deed of legend? (d8)
>>63735922
Given how closed off and hidden DN was, not likely
>>
Rolled 1 (1d8)

>>63735929
>>
>>63735955
>Slew Tau in such large numbers that they sent Stealth Teams to hunt him whenever their intelligence suggested he was on the field.
Any idea why this Autarch decided to step on some blueberries?

Who is the Craftworld currently manipulating into helping them? (d8)
>>
Rolled 10 (1d10)

>>63735972
Should they be in Ultima?
>>
Rolled 6 (1d8)

>>63735972
They probably tried to terraform a maidenworld or fucked about with a webway gate, mabye they were being duped into aiding chaos worshipers. Something that only the naieve tau would do.
>>
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>>63736074
>Necrons
...Huh?

Also good idea. Lot's of facepalms before kicking some blueberries around

Who must the Craftworld fight most often? (d10)
>>
Rolled 6 (1d10)

>>63736107
Final Roll for Truth and Justice
>>
>>63736182
>Daemons
Looks like we found someone who will help in kicking the Warban's ass back to the Whirlpool.

>M39
Plains
>Service Path
>Nominal Strength
>Siege/Heavy Infantry
>Guardians
>Shining Spear
>Autarch
>Kicked around Tau
>Necrons
>Daemons
>>
>>63736107
>>63736197
We can probably fluff it as the eldar manipulating events so that the Demons run head first onto words with known Necron presences, blunting their advances.
>>
>>63736197
So basic battle plan:
>SS and fast elements herd enemies into the big guns/Wraithguard and Guardians/Support weapons
>>63736256
The Necrons ability to fuck with Warp Stuff would be very helpful given their is a Warp tear right next door.
>>
Can someone make a recap post of the new planets in the new subsector so far? It would make things easier for me when putting them on the map
>>
>>63736330
Will get back to that in a bit. have to search for them in the archives.
>>
>>63736330
We have only rolled up the now current Capital Hive. No real name yet but I suggested Aquae or something to that affect.

We also have a Pleasure World that is also Aquatic but we were swayed to making a Craft World. We could continue it?
>>63734512
Here,

Good night
>>
>>63736330
Also don't forget Mork/Gork's Fist, an abandoned Beast War Battle Moon that the Imperium has been dismantling for millennia for resources and has been a source of numerous battles/raids
>>
Bump!
>>
>>63736273
>>63736197
I'm not really feeling these guys are you?
>>
>>63738677
Actually i thought about it
Herding the foe into killzones sound like a cool battleplan
And teaming up with the necrons to fight Chaos is also pretty cool
>>
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>>63738810
Speaking of Necrons...
If they're teaming up with knife-ears of all things then there must be some tomb worlds close to the Whirlpool
Ok
How about we roll up a planet
This Planet is secretly a necron tomb world
Agter we roll the planet we roll up the dynasty buried there
D100 for planet type (aside from being a tomb)
>>
Rolled 94 (1d100)

>>63738906
>>
>>63739031
93-95 Forbidden World
Oh gee i wonder why

Tech 6d10
>>
>>63739293
dice+6d10
>>
Rolled 6, 7, 10, 1, 3, 5 = 32 (6d10)

>>63739293
>>63739319
Fucked that up
>>
Rolled 10, 7, 7, 3, 6, 9 = 42 (6d10)

>>63739293
>>
>>63739324
Taking this one
31-35 Advanced Space
Advanced Space worlds have explored their own system, and colonised any viable planets to be found there. Las weapons are common, and cybernetics are starting to become practical
Cool
So a forbidden starsystem
Size of star d100
>>
Rolled 62 (1d100)

>>63739373
>>
>>63739394
16-75 Medium
Adepta presence for forbidden worlds says GMs discretion so I'm going to say the Ordo Xenos has a high presence here
For the rest it's 8d5
8d5 for admin
>>
Rolled 3, 3, 5, 4, 1, 1, 1, 1 = 19 (8d5)

>>63739510
Let's get some funky seekrit stuff
>>
>>63739538
19-21 Significant. Controls its field, and has

a say in wider planetary matters

Good administration is always important
Arbites 8d6
>>
Rolled 5, 6, 6, 2, 5, 6, 2, 4 = 36 (8d6)

>>63739583
We are deh LAW
>>
>>63739646
25+ Dominating: One of, if not the, most

powerful and influential forces on the planet.

The strong arm of the law

Astra telepathica
1d25
>>
Rolled 11 (1d25)

>>63739737
>>
Rolled 13 (1d25)

>>63739737
All haol the hypnotoad
>>
Rolled 16 (1d25)

>>63739737
>>
>>63739906
10-12 Small. Involved, but quietly and

unobtrusively.

Astronimica
13-15 Moderate. Has offices and planetary

duties, and are widely known
.>>63739911

>>63739922
Mechanicus
16-18 Notable. A powerful force in its own

area of expertise.


D25
For the space pope
>>
Awake

So maybe these Necrons are using Dolemen Gates to get off the Planet bcuase they are small in number? I don't think I've ever seen such a TW before, they usually have massive numbers but this could be a change of pace. Maybe their glitch is most cannot be awakened aside form the Lord, Bodyguards and such?
>>
>>63739941
>>
Rolled 19 (1d25)

>>63739941
>>63739968
Cocked that one up, let's try again
>>
>>63739986
19-21 Significant. Controls its field, and has
a say in wider planetary matters
>>
>>63739986
19-21 Significant. Controls its field, and has
a say in wider planetary matters
The ordo xenos are keeping close tabs on the system so they have a significant presence

Size d100
>>
Rolled 7 (1d100)

>>63740017
>>
>>63740063
01-10 Miniscule 1d10+4
>>
Rolled 7 + 4 (1d10 + 4)

>>63740161
>>
>>63740177
11000 km that's
Pretty small
Tilt d100
>>
Rolled 26 (1d100)

>>63740263
>>
>>63739952
How do you feel of this idea? And maybe furthering the idea is they can't let the Imperials know they exist because they simply don't have the numbers or crew to hold off a serious invasion?
>>
>>63740274
16-30 Notable (6-15o)
maybe the tiny main tomb is just for the lord and his bodyguard

Length of day d100
>>
Rolled 45 (1d100)

>>63740406
Like a resort/getaway?
>>
>>63740414
Maybe
Miniscule -30
06-15 1d10
>>
Rolled 3 (1d10)

>>63740454
It's small enough to be
>>
Rolled 66 (1d100)

>>63739293
Since it's a Forbidden World I'll roll what it is currently
>>
>>63740469
3 hour days
Perhaps the other planets in the system hold the troops while the overlord commands from the bowls of his base
D100 for year
>>
>>63740580
Cemetery world
How fitting
>>
Rolled 20 (1d100)

>>63740582

>>63740604
It is. Maybe the Necrons see the irony in it?
>>
>>63740613
>>63740613
11-20 (10d10)x2
I sure hope so
>>
Rolled 5, 8, 10, 8, 7, 5, 7, 2, 1, 4 = 57 (10d10)

>>63740658
This Cemetery World is pretty small so maybe it's reserved for Noibles and Heroes. Real Estate is really high
>>
>>63740691
Yeak ok
By real estate you mean burial rights right?
I doubt rich people would actually want to live there
57x2 is 114
114 3 hour days a year
Satellites d100
>>
Rolled 67 (1d100)

>>63740754
That's what I mean. It's real prestigious due to it being a small planet so getting buried there is a big dick waving contest
>>
>>63740775
Miniscule -30
Yeah
21-40 1
A moon
That's were the rif-raf live
It's a big moon

Gravity D100
>>
>>63740775
Sort of like how medieval funerals were a big show of how much wealth you had and how favored by God you were. The funerary procession would be massive and awe-inspiring if they weren't so decadent and lavish in their spending.

Kilometers long processions, millions of professional 'Weepers' etc.
>>
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Rolled 81 (1d100)

>>63740841
Wait, does literally one person live there?
>>
>>63740845
Only for your corpse to get converted into a warrior by scarabs

>>63740855
No that's the number of moons
16-90 Standard (0.8 to 1.2)
odd for a planet so small
Atmosphere D100
>>
Rolled 33 (1d100)

>>63740890
Hadnt thought of that idea. So the Necrons convert the dead to build up their unit count.
>>
>>63740996
01-70 Normal
They need warriors for the war on chaos
And those dead nobles makes fine footsloggers
Hydrosphere d100
>>
Rolled 73 (1d100)

>>63741040
>>
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>>63741040
So have the CW and TW come to an accord on 'Fuck Chaos'? It'd be nice if the tw ocould have some 'good' relations
>>63741046
>A Moist world has substantial oceans, a lot of rainfall and permanently sodden ground.
What a dreary place
>>
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>>63741060
So we can agree that these 'crons are pretty fucking depressed, right? Probably spend more time in their tombs than most.
>>
>>63741091
Theirs always the irony of having their tomb world get turned into a cemetery world
D100
>>
>>63741091
Yeah. Only a few of them at any given time, just waiting for the rest to wake up but they still have to deal with the surprisingly competent/effective Chaos Mercs nearby. So in a bit more frustration they've been aiding the Eldar to drive them back because the Humans have been having religious troubles and infighting
>>
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Rolled 85 (1d100)

>>63741121
>>63741139
That, or their tombs a buried underwater so they literally can't get out
>>
>>63741121
>The joke and irony gets old after a while Cryptguard
>>
>>63741211
I forgot to roll, thanks
> Tepid (+51 to +100)

1d100 fo terrain
>>
>>63741211
are*, it's early
>>
Rolled 37 (1d100)

>>63741224
>>
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>>63741239
2 terrain
2d100 plz
>>
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Rolled 1, 64 = 65 (2d100)

>>63741287
Here we goooo
>>
>>63741297
01-05 Grassland
61-65 Moor
Lovely


Human population d100
>>
>>63741297
>Grasslands
>Moors
Pretty samey

1d100 minus 50
>>
Rolled 53 (1d100)

>>63741333
>>
Rolled 79 + 50 (1d100 + 50)

>>63741339
And here's yours
>>
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>>63741362
Is your minus key not working? Mine doesn't either
1d5 million
>>
Rolled 4 (1d5)

>>63741380
My auto update isn't
Sorry
>>
>>63741446
Mine either, so we have some things in common
>4 Million

1d100 for Society
Mechanicus Get
>>
Rolled 32 (1d100)

>>63741475
>>
>>63741501
>Tyrannical Dictator
I guess this works when the population is so low. Maybe the Necrons aren't hiding so much but disguised/in charge behind the scenes?
>>
>>63741565
No Planetary Governor, you are the Necrons.
>And then the Planetary Governor was a Necron
>>
>>63741582
I could actually see it work if the Cemetery world was 'recently found'. And then inducted into the Imperium, so the Necrons have to lay low and put on human skin costumes and use automatons to pass off as Humans to prevent discovery. And they're good enough along with the favors they gained from Nobles to get around the Inquisition.
>>
>>63741501

In a Dictatorship one person has absolute power, their will is law, and they can make and change rules as they see fit. An absolutist dictator will often have a group of advisors, but in the end their decision is final. There will be a government body to oversee the day to day running of the society, but the dictator can change, increase or decrease their power at will. The dictator can be elected (voted into the position by the population), hereditary (the position is passed on to the old ruler’s child) or tyrannical (the ruler has conquered or oppressed the people they rule over).
It's a forbidden world so GMs discretion
Arbites are a dominant forse so 3d10 for force size
>>
>>63741616
It's a Cemetery world, they only get Enforcers, Standing Army and private Armies and not very good mind you.
>>
Rolled 1, 10, 1 = 12 (3d10)

>>63741616
>>63741652
I'd assume it'd just be the same roll then
>>
>>63741701
Wow, it's fucking nothing!
>>
>>63741616
It's a forbidden world first
But i know what you mean
Still what with the necron puppet government and the dominant presence of the arbites i think that a large force of enforcers makes sense >>63741701
11-15 Large
Now 3d10 for quality
>>
>>63741728
We got it here>>63741701
and it's nothing. beside a Cemetery world has a 10% chance of getting each.
>>
>>63734512
How about we finish up the Aquatic Pleasure world
>Hot (+101 to +150)
Nasty, no wonder they live under water
1d100 for terrain
>>
Rolled 70 (1d100)

>>63741756
Ok
So
A forbidden cemetery world wich is forbidden because it's a tomb world. Yes the necrons appreciate the irony
It's mainly marsh with some grassland and due to its tiny size being buried their is a huge honor only affordable by the wealthy and influential and involves a huge fancy funeral in order to show of how rich and powerful they were in life
The planet, it's one moon and the forbidden system it is in are ruled ny a tyrannical dictator secretly backed by the necrons (though the ordo xenos have found this out hence the system being forbidden)
cut of from the imperium the system has receded to an advanced space society
It is situated close to the Whirlpool
To close for the necrons liking
>>63741879
Ok
>>
>>63741919
4 terrain 4d100 plz

And looks good on the Cemetery world
>>
Rolled 23, 84, 79, 74 = 260 (4d100)

>>63741934
Needs a name
>>
>>63741966
For the Cemetery world? Flats because of the Grasslands and moors

Sappire for the Pleasure Wolrd
>Hills
>Ravines
>Swamp
>Caves
Fairly diverse selection and thematically fitting for an ocean world

1d100 for pop
>>
Rolled 86 (1d100)

>>63742009

Underwater caves and ravines that visitors can explore (and that cults can hide in)

also how about we call the cemetery world forsaken flats
>>
>>63742101
I like Forsaken Flats. Very wind swept due to how flat it is. And bare, but there are many tombs/mausoleums scattered above and below the surface. How long till the Inquisition feels it can safely wipe out the Crons?

1d10 hundred million
>>
Rolled 2 (1d10)

>>63742138
>>
>>63742230
200 million Hereditary Service workers of all sorts.

1d100 socirty
>>
Rolled 44 (1d100)

>>63742318
As well as assorted cultists and Arbites
>>
>>63742452
True

>Elected Monarchy
So a Noble line rules the world? Interesting

Going to walk my dogs since it is so warm today. Back in a bit, roll the defense or another world if you want.
>>
>>63742498
Ok have fun
11d100s to see what defences they have
>>
Rolled 94, 17, 66, 29, 87, 7, 56, 30, 69, 73, 43 = 571 (11d100)

>>63742643
>>
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>>63742908
I don't think you got any of them. What is this? The Sanc Kingdom?!
>>
>>63743020
*I don't think you got any of them. What is this, the Sanc Kingdom?!
fixed. How did I miss that?

But a Pacifistic Pleasure world is an interesting idea
>>
>>63743261
I don't have the tables. Is it really that bad?
>>
>>63742908
>>63743020
Yep
No defences
It seems the cult of Slaanesh has been hard at work
The only force between between the planet and chaos are the arbites
>>63743274
Yes
>>
>>63743274
There are effectively no major defenses. I t could be Slaanesh corruption or even honest to the God Emperor pacifists that rule the planet, or a deal between Nobles to not have the planet armed in any way as a show of good faith. I think we should re roll because it's stupid as all hell to no be armed in 40k.
>>
>>63743406
Agreed
11d100s
>>
Rolled 93, 35, 95, 91, 40, 17, 18, 55, 97, 36, 15 = 592 (11d100)

>>63743419
how about we subtract 5 or 10 to make sure
>>
>>63743466
Enforcers no
I'm going to subtract 5
So enforcers
Private armies yes
Mercenary force yes
3d10 for enforcers
>>
Rolled 2, 9, 1, 6 = 18 (4d10)

>>63743466
>Only Mercs
It has to be coincidence r-right?
>>
Rolled 3, 5, 9, 8, 2 = 27 (5d10)

>>63743588
Missed you
>>
>>63743626
21+ Massive
Messed up on the pribate army
2d10 for quality
>>
Rolled 1, 10 = 11 (2d10)

>>63743744
No I rolled for both size and quality. It's 17
>>
>>63743759
Ok then 17
16-20 Medium/High
A large force of formidable Arbites
Now for the mercs
2d10
>>
>>63743902
Sorry I had to clean up the Christmas tree
dice+2d10
>>
Rolled 3, 3 = 6 (2d10)

>>63744637
Messed that up
>>
>>63744658
04-06 Small
2d10 for quality
>>
Rolled 10, 4 = 14 (2d10)

>>63744731
>>
>>63744789
>Medium
Not bad, they can hold the line if push comes to shove. Have to get to work. Will be home by 10 45
>>
>>63744971
I guess the mercs are more their to stop the arbktes from going full purge while the corrupters corrupt the populace
>>
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>>63745166
Bump
>>
>>63745166
Looks like it. Bump
>>
>>63747584
I'm off now hope this thread is still up in the morning
>>
Kinda interested by this cemetery world but I have trouble following everything can i get a quick rundown?
>>
>>63748177
Cemetery World is actually a Necron Tomb World and is controlling it behind the scenes after the Lord and Bodyguards wake up and the rest remain asleep. It is uncomfortably close to the Warp Tear and are helping the Craftworld to fight Chaos. They think the Inquisition doesn't know they are on the Cemetery World but they do
>>
>>63749325
Bump
>>
I'm back. Finally. So we've recapped the Pleasure world and cemetery world. Maybe some fluffing on our Craft World? They seem an odd bunch, Siege focus on Plains with Service being the most common path, but they Hate Chaos with a passion and are 'buddies' with the Necron in fighting off the unusually

M39 is a recurring date with a number of groups. The marines, Eldar and Titan Legion all were found/founded on that date. competent Mercs flowing out of the Whirlpool
>>
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>>63751554
Going to sleep my self.

M39 is the start date for an Eldar prophecy pertaining to the Sector and flows into the End Times. This is why the CW was 'Found' or rather they decided to let themselves be known to the Imperium.
>>
>>63751554
If they have got a bunch of service industry people maybe have their colors be Black and White, like a butler
>>
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>>63752652
Ulthwe unfortunately has that color scheme, but fuck them it's ours now bitches!
>>
bump
>>
>>63749325
I think the rest are waking up but its taking a while
Also they have scarabs converting the bodys that have been buried their into warriors so they do have some footsloggers

Speaking of necrons how about we roll up the dynasty that has its tomb world in the Forsaken Flats (as well as any other planet we roll up that comes out to boring)

starting with
Original Side in the Necrontyr Secession Wars (d10)
>>
Rolled 2 (1d10)

>>63754642
>>
>>63755071

2 (Unification) Fought under the command of a larger Dynasty’s Nemesor.
Alright
C’Tan fought alongside before betraying during the War in Heaven (d10)
>>
Rolled 7 (1d10)

>>63755119
>>
>>63755137
7 The Lord of Fire


Now for most hated nemesis
D10
>>
Rolled 1 (1d10)

>>63755155
>>
>>63755190
1 Those Necrons who cling to the old ways
Perhaps the same crons they fought under wayback when

These guys are willing to work with eldar against a common enemy so i think this fits great


D10
Sleep damage
>>
Rolled 6 (1d10)

>>63755265
>>
>>63755485
6 No memory of past at all but still sentient. Struggle to come to terms with new identity.

Cool
Maybe they are aware of their past from records on their fancy databases but none of them can remember a point before they awoke from their slumber
Hence why they'd be ok with working working with the eldar

D100
What are their objectives in this brave new world?
>>
Rolled 39 (1d100)

>>63755663
>>
>>63755703
36-40 Preventing other races from killing each other. By killing them first. Let them know how fortunate they are to be able to die and escape the unending suffering of life.
You wanna keep this or reroll?
>>
Rolled 53 (1d100)

>>63755745
I'de say re-roll since it doesn't really fit the theme they have going
>>
>>63756017
51-55 Revenge against the Young Races who have forgotten the true rulers of this galaxy.
Ok
Still fits with working with eldar

Favoured conversation subjects
D100
>>
Rolled 12 (1d100)

>>63756143
Awake
>>
>>63756235
1-25 Human – They must have something going for them to have spread this much in so little time in such a hostile galaxy

Hence the conversion of dead nobles
They seek to convert the Forsaken Flats into necrons and are using the converted dictator to that end
>>
Rolled 6 (1d100)

>>63756387
I think everything looks good here
>(Unification) Fought under the command of a larger Dynasty’s Nemesor.
>The Lord of Fire
>Those Necrons who cling to the old ways
>No memory of past at all but still sentient. Struggle to come to terms with new identity.
>Preventing other races from killing each other. By killing them first. Let them know how fortunate they are to be able to die and escape the unending suffering of life.
>Revenge against the Young Races who have forgotten the true rulers of this galaxy.
These two conflict badly, re roll
>Human – They must have something going for them to have spread this much in so little time in such a hostile galaxy
>>
>>63756439
6-10 Hunting down C'tan shards and collecting them so that they cannot be used by those who do not understand them.
Since they no longer have any first hand knowledge of the ctan perhaps they think the chaos gods are C'tan
>>
>>63756469
What a wonderful convergence of bad/misinformed information
>>
>>63756484
>>63756469
>>63756439
So we have Necrons who are really just uninformed/are misinterpreting events and going along with the flow? So the Eldar are really just dragging them around and they think they can take on the Big 4?
>>
What is your favourite food?
>>
>>63756833
Pad Thai. Why?
>>
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You know? This Sector is a little dull. How about we liven it up with a performance or two?
https://1d4chan.org/wiki/Harlequin_Masque_Creation_Tables
How many Players belong to the Masque? (d10)
>>
Rolled 7 (1d10)

>>63756992
>>
>>63756439
I messed that re-roll up sorry., boy I hate when my managers aren't at work yet. The schedule still isn't updated so I'm waiting to call to see if I go to work this week or not. Any one else had to deal with shit like this?
>>
>>63757332
How Do I keep missing when people post?
>Large. Enough Players to fill each Troupe many times over, and many specialists and vehicles.

Nice roll
How is the Masque composed? (d12)
>>
Rolled 8 (1d12)

>>63757376
They must be serious about fighting the Whirlpool Mercenaries
>>
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>>63757611
>There is an unusually large number of Shadowseers within the Masque.
Omninous

Which Troupe is the most influential within the Masque? (d10)
>>
Rolled 1 (1d10)

>>63757623
>>
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>>63756439
>Be Necron Phaeron
>Wake up on your getaway resort after waiting out...whatever
>Have no memories, so go to the archives to check stuff out
>Half is gone/decayed/destroyed for whatever reason
>The half that remains is missing the other half, like half the words are missing so much is lost
>Try to piece info together to get an idea what you and the rest waking up are
>Something War, Something 'Gods'
>Talk with some weird thin sparkly people who are perplexed by you
>They decide to help us if we help them
>>63757776
>The Troupe of Light. The Masque finds itself in the spotlight as heroes and saviours, always leading the heroic charge.
Looks like we got ourselves some self styled heroes. Maybe thay really are here to help push back Chaos and close the Whirlpool?

Which Troupe holds the smallest number of Players? (d10)
>>
Rolled 2 (1d10)

>>63757815
>>
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>>63758013
Sorry, my dog puked
>The Troupe of Light. You will find few heroes and saviours within the Masque's ranks.
Despite their small numbers they shine brightest, like a beacon for the rest of the Troupe and their 'Allies' to follow and guide them to victory

Which Troupe did the Troupe Master previously belong to? (d12)
>>
Rolled 11 (1d12)

>>63757815
>it's pretty obvious Phaeron
> unknowable monstrosities
>unfathomable power
> this "Slaanesh" is obviously one of these Ctan the ancient history files spoke of so poorly
>>
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>>63758306
>...How can we not have seen it! It was so obvious! Thank you Thin Friend.

>The Troupe Master was previously a Death Jester.
So he liked Black Comedy?
The Troupe Master's dramatic mantle (d12)
>>
>>63758306
>I can't believe we have the Necrons eating out of the palm of our hands! This makes it easy to use them
>I still feel kind of bad about using them though. I mean they don't even know who they are and much of their data is just missing. What is left we can't even be sure. I mean, what if they just wanted to be left alone?
>That sounds like fools talk boy. Now help me set these tables.
>>
Rolled 11 (1d12)

>>63758353


and The Troupe Master's ritual persona (d12)
>>
Rolled 1 (1d12)

>>63759314
>>
>>63759688
>King/Queen
They rule

The Masque favours which location to perform? (d10)
>>
Rolled 3 (1d10)

>>63759702
>>
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>>63759710
>The Craftworlds
Looks like our CW is a common playground for these guys

Which tales does the Masque most often perform? (d100)
>>
Rolled 17 (1d100)

>>63759729
I hope they do Titus Andronicus
>>
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>>63759778
>The tragedies of Isha, and stories of great loss.
Nope.jpg
They like tragedies, maybe they have Romeo and Juliet?

What is the usual moral of the Masques performances? (d10)
>>
>>63759796
Lots of tragidys latelywith the shootas in space
>>
>>63759826
Seems like it. Kind of detracts from it all in my opinion. Why do they shoehorn the Greenskins in everything?
>>
>>63759846
>>63759826
Have to drive up to work to see if my work schedule is even ready. Motherfuckers need to fix the system, I don't want ot get in trouble for missing work when it's their fault. Will bump if I stay at work.
>>
Rolled 6 (1d10)

>>63759796
>>
>>63759846
Sure
I guess the local eldar refuse to acknowledge Kpt Git'itta as a real threat
>>
>>63760224
5-6 Sorrow. So that they may better understand their loss
Sad tragedy

What shape do the Masque's performances often take? (d25)
>>
Rolled 4 (1d25)

>>63761029
I hope it's a sorrowfully performed sad tragedy!
>>
>>63761053
1-4 Tragedies. Performances that end in death, suffering, and loss, and where all our heroes meet truly melancholic ends.
Yes it is
It is a sorrowfully performed sad tragedy

No wonder the troupe of light is so small here

What makes the Masque's performances truly
spectacular? (d20)
>>
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Rolled 4 (1d20)

>>63761088
Must be real fun at parties
>>
>>63761169
1–5 Several audience members always find themselves playing a role.
Play a role in The super sad melancholic tragedy
Yay


The Masque has touched the heart and soul of one above all others, who is their biggest fan and ally? (d20)
>>
Rolled 2 (1d20)

>>63761434
>>
>>63761479
1-4 A Craftworld Farseer
Of course
The Masque's acts have caused quite a bit of strife for a certain someone, who is their greatest critic and enemy? (d20)
>>
Rolled 5 (1d20)

>>63761517
>>
>>63761650
5-8 A Greater Daemon
Presumably a keeper of secrets
Or one of the other three
Who is the Masque's favoured enemy? (d10)
>>
Rolled 8 (1d10)

>>63761728
Happiness
>>
Rolled 5 (1d10)

>>63761728
>>
>>63761761
8 The Tyranid Hive Fleets

The Masque recently suffered a great tragedy. (Of course they did)
What was it? (d12)
>>
Rolled 1 (1d12)

>>63761794
>>
>>63761828
1-3 The previous Troupe Master was recently assassinated during a performance
Tragic
Unless someone can think of something especially ironic
Also
>>63759702
Troupe masters. Mantle is the nightmare
>>
>>63761930
Can someone give a rundown what the mantle, persona mean?
>>
>>63761943
Troupe master used to be death jester
Took on the mantle of "the nightmare" when he became the troupe master
>>
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>>63761973
Ah cool. Just wanted to know. But what does the 'Nightmare' 'Sun' and such mean exactly? Are they from the Clown Codex?

Also these guys are pretty dreary, I guess they tell of tragedies but also ones with happy/bittersweet endings?
>>
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>>63756992
>Large
>Shadowseers
>Troupe of light
>Troupe of Light
>Death Jester
>Mantle is the Nightmare
>King/Queen
>Craftworlds
>Sorrow
>Tragedies
>Audience finds themselves playing roles
>Farseer
>Greater Daemon
>Tyranids
>Previous Troupe leader assassinated
>
>>
>>63762027
No tell they tell of tragidys with tragic endings and tragic themes
The're led by a former death jester called The Nightmare
They're taking a break from killing tyranids and thwarting a keeper of secrets to asist their most popular venue in fighting off the Whirlpool Mercenaries (and Kaptin Git'itta and his Shootas in Space) and also avenge their former Troupe master (killed by a Whirlpool Scout Sniper)
ironicaly in battle they tend to fight heroically and as saviour in contrast with their glum and fatalistic attitudes
>>
>>63762237
Also there's alot of them
It's a large Troupe
>>
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>>63762237
I like these guys. They seem the sort who will try to make the world a better place despite how shitty it is. Their preference fro tragedies helps this, if people do not know what sadness and despair is how can they hope to overcome it for the betterment of their people for a better tomorrow?

No matter what they shall fight on and be a beacon in the dark for all to see. Whether to follow in example or be in fear of.

Every night is broken by the dawn young ones, never forget that. The fire which pushes back the dark needs to be fed and nurtured.
>>
This'll need updating
The Forsaken flats (forbidden) close to the whirlpool
the Pleasure world( also reasonably close to the Whirlpool called Sapphire)
and the hive world (Aquae 3)
>>
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>>63762297
Actually the fact the CW has Shining Spears as it's favored Aspect Shrine seems poetic.
>The Shining Spears possess a bright and clear virtue that marks each one out as a warrior hero and a champion of the Eldar race. Eldar mythology is replete with examples of noble heroes at one with their steed and in the Shining Spears, the glories of legend are made manifest once more.
I can see them working together fairly often when they go to battle.
>>63762384
Aquae 3 should be farther from the Whirlpool, maybe the Sector has been pulling stuff away from I to make it harder for Chaos?
>>
>>63762297
They need a name
Something suitably Doom and Gloom
>>63762414
Yeah
Abandon things to close to Whirlpool
Thats why the necrons have been left their let chaos fight them
>>
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>>63762430
The Troupe of the Flickering Light
>>
>>63762534
Masque of the extinguished Flame
Masque of the orphaned child
Masque of the puppy that has cancer
>>
>>63762587
The Flickering Light can be taken both it's holding on and that it's near it's end. But I think it's about time for another thread, pretty surprised in all honesty we got this far. I need to ask, should I go to a new years party because otherwise I'd be alone the first time for one? My Uncle is inviting me.
>>
>>63762653
I have never been invited to a party
i think you should go
>>
>>63763207
If you say so, it'd be my fisrt NY alone. Don't have any friends around yet. Going to make the new thread back in a bit

I bought Calf Liver and all for myself
>>
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Link to new thread >>63763338



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