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Can we talk about mystery island type settings?
- Castaways
- Pirates
- Dinosaurs
- Savage Natives
- Mermaids
- Top Secret Researchers
- Aliens
- The possibilities are endless
I'm trying to think of interesting potential scenarios that would be cool on such setting while striking a balance between keeping it pulpy/cliche and doing something original with it. Do you have any ideas?
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>>63326780
There is a setting/Campaign for Mythras calle Monster Island, than its all that. I love that kind of shit, give me cool natives, cool not-conquistadores, not-East Indies companies, pirates and all that.
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Posting some pics.
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Also Op, add plenty of Spirits, vodoo and that stuff. Check the green for some inspiration in a not amazon setting, I used both Mosnters Island and the Green to steal heavily for my campaign.
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Okay, 4chan is refusing to let me upload any pictures whatsoever. What’s up with that?

If you want a death world of an island, Hender’s Island from the novel “Fragments” is good.
The animals there are in a near constant state of violence, and the survival times of unprepared humans could last up to a few minutes.
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>>63326780
Do you like it set in Fantasy or in Sci Fi?

(Or Fantasy, but there are Sci Fi people there from the future/alternate dimension)

I also enjoy the "Bermuda Triangle so everyone is there" type ones too.
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What's the most advanced time period to set something like this while keeping it somewhat kinda sorta plausible??

Like, before there's satellite and advanced sea exploration that would disprove the existence of such a place or prevent it from staying secret.
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>>63326780
>unknown island exploration
literally king kong

play a pulp setting
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Say what you want about Magic, but Ixalan had some really nice art for inspiration for this sorta setting.
Just wish the story was more focused on the plane than on Jace.
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>>63327443
Sounds fun, monster island is something like that, it has some "star gate" kind of portals than let beasts from other worlds in that island, so you get a very wide and weird spread of monster populating it.
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What's a good way to add furries to this kind of setting? All it comes to mind is dinosaurs who kept evolving til modern day
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>>63327715
I find it interesting that dinosaurs are your go-to, and not something akin to Planet of the Apes or just random mutation beast men like in Island of Dr. Moreau or Savage Lands from the X-Men universe.
>>63327694
Is Monster Island a setting or a system? Or a novel?
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>>63327715
Dinosaurs would be unrealistic unless the island in question is larger than Komodo
You're more likely to get small pigmy bird people a la dodos or boobies
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Opinions on Hots Springs Island?
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>>63327824
It's a Rpg sandbox, it gives some adventures, npcs, monters and the like and some ideas if you want to adapt it to your actual setting.
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For everyone in this thread, this is mandatory reading
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>>63327868
Primates are easily one of the least appealing furry creatures. Probably something to do with the uncanney valley.

>>63327868
>logic in a pulp fantasy setting
lmao
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>>63327925
It absolutely fucking isn't
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What's the essential kino for this?

Peter Jackson's King Kong
LOST
Jurassic Park
Secret of Monkey Island
Disney Peter Pan

Anything else? Not gonna read any books but I'll read the plot summaries if you think they are important
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>>63327715
If you like that idea, check out Caspak from “The Land that Time Forgot”. It’s old, but interesting.
Animals are similar to the beasts of ancient times and metamorphosis is how the inhabitants grown.
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>>63327925
Good for ideas? Yes. Mandatory? No.
The islands only have to follow the logic that the rest of their world does.
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>>63328326
Not necessarily island centric but I think they qualify:
Indiana Jones
Tarzan
Pirates of the Caribbean
Uncharted
Tomb Raider
Atlantis

By the way, is there a name for this kind of "genre", something a little more specific than "adventure" and "exploration"?
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>>63326780
I'm actually interested in this sort of thing, though my setting isn't exactly an island
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>>63328419
Pulp adventures?
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>>63328452
too broad

>>63328419
>By the way, is there a name for this kind of "genre", something a little more specific than "adventure" and "exploration"?
Yes, Jungle Opera

This is a speculative tale that takes place in undiscovered or semidiscovered country in the present or "recent" (usually no earlier than the early 20th century) past supposedly on this Earth. The key point is that Willing Suspension of Disbelief is provided primarily by the use of settings that are regarded as exotic, mysterious, dangerous and above all, far away by most readers, yet still on this world; rather then providing a whole imaginary world "in a galaxy far away".
Jungle Operas tend to feature Bold Explorers, primitive locals, Precursors, Lost Colonies, Ancient Artifacts, and the like; ruins-filled-with-deathtraps is one of The Oldest Ones in the Book. This will also likely involve Ancient Astronauts and have an Adventurer Archaeologist as one or more of the characters.
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>>63328378
>The islands only have to follow the logic that the rest of their world does.
Sadly, too few people can ever properly describe what that logic or setting internal consistency is
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>>63328326
It's a garbage movie but it features most of the genre's cliches

https://www.youtube.com/watch?v=qdFCjwcK8IE
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>>63326780
>Do you have any ideas?

Ireland, any era
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Give me some ideas for specific set pieces that would be neat to explore:

So far I got:
- ship/plane wreckages
- waterfall
- swamp
- abandoned research stations
- ancient ruins
- volcano caves
- sunken city
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>>63329730
Snow capped mountain.
Giant Totems with spirits chained to them, than enchant the place.
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>>63329730
lots of giant skeletons that look anctient, turns out the creatures are not as extinct as one would expect...
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>>63327715
Depends if you want it to be "realistic" or based on realism. Realistically, only some of the dinos would evolve enough to complex societies and that's the very social ones with abilities to create agriculture. Realism-wise just say some god decided it'd be a cool idea to take these creatures the other gods threw out and make them into his core worshipers.
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>>63327715
Jungle Operas are ridden with feline predators. It's not that much of a jump to humanoid felines and even if it was, so what, dont just copy what's already been done, genres are kept alive by adding new concepts.
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Very deep circular lakes, with undead in them and tales of powerful artifacts if you can reach the deepest part.
Also anon, would you want to start a random generator for tribes in those isles?
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>>63329730
Abandoned town. Not ancient ruins, but XIX-XX century.
Or not completely abandoned.
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>>63330527
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>>63328515
Ah yes, the Jungle Opera.
First sown in Arthur Conan Doyle’s “The almost World” and popularized in Edgar Rice Burroughs’ Tarzan series and Pellucidar series.
Both great sources of inspiration for “lost places”.
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>>63329730
>Smuggler's hideouts, from 1850-1950
>WW2 bunkers with rusted-to-uselessness naval guns and Arisaka rifles laying around
>Rite of Passage areas like an adventure playground made from bamboo and vines
>Hidden glades ringed by warning markings, the home of particularly dangerous named animals (Old One Eye, the Golden Tiger, etc)
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>>63327593
Please respond
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How to incorporate great apes without copying King Kong?
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>>63330678
Copy Crichton's Congo and Lovecraft's Facts Concerning the Late Arthur Jermyn and His Family.
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>>63327593
The ideal timeframe for “discovering a strange undiscovered land/people”, be it island, jungle, or space, would be anywhere in the 90 year period between 1860 and 1950.
Just enough technology for funded exploration while still not having the whole world easily mapped.
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>>63329730
>>63329797
>>63329900
>>63330527
>>63330600
How come no one has mentioned abandoned mines yet?
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>>63326780
what about the opposite, are there adventures you can have only on a frigate/man o war?
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>>63330822
Because they arent abandoned, theyre mine
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Is there away to shoehorn cowboys and ninja in this sorta setting without it being too out there?
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>>63328419
>By the way, is there a name for this kind of "genre",
Wikipedia calls it lost world.
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>>63330822
Because depending on the size of the island, they can’t be that big and are at high risk of flooding. Caves are useful in taking up their niche, though.
However, finding a completely flooded mine would be interesting.
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>>63330956
You could go in the “Neverland” style.
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>>63330956
I'd put some steampunk
castaways from an airship crash on a japanese-ish island
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What sort of magic flavours work here besides the shaministic/voodoo/tribal type stuff?
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>>63331375
Just about any kind really. On a colder island Celtic or Nordic magic could reign. On a Mediterranean island it could be the Greek magic of enchanted islands.
You could even base some on Hindu and Buddhist Magic’s on an Indonesian style island.
The tribal Voodoo shamanistic magic is mostly Caribbean.
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Thread has potential, doesnt deserve to die yet.

Needs more pics tho
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>>63326780
If you really want an unusual island, you could always use the flying island of Laputa. It is a classic, after all.
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>>63333614
I have plenty of pics to post, but 4chan is not letting me post any of them!
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>>63328326
Far Cry 3 (and to a lesser extent 4, which trades actual islands for valleys in notTibet).
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Tropical islands are good, but overused. What about north/temperate zone islands like Faroe, with their isolation, small communities and atmosphere of the edge of the world? Big oil or military platforms, and other similar actuarial structures, maybe converted into a town, city or something? Floating “islands” consisting of lost ships? Volcanic Island, with some bizarre fireproof ecosystem, maybe with ifrits and fire elementals? Flying island?
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>>63334627
If you’re including Far Cry, the original and Primal are also good examples of the Pulp genre.
Seriously, in the original your character is wearing a red Hawaiian shirt facing down mutants, and in primal you can take a saber tooth tiger and set it upon your enemies.
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>>63335805
I can't forgive FC1 for the Trigens. Ultrabullshit OHK monkeys can suck my fat one.
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>>63335314
I'd say those are good settings too, but don't exactly fit the Lost Island themes. Your natives are going to come across more as Vikings or Soviets depending on tech levels, too cold for dinos or lizardmen, a lot of heavily industrialized stuff makes for a vastly different setting and so on.
Still, something of a less pulp more creepy/horror game could work, maybe a lighthouse like this with caverns going deep beneath the island with some dark secret stashed away.
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What's a good large prey animal for this type of island? I guess some wild boar were sorta introduced in some islands but it doesnt really scream jungle prey to me. I guess I'll just have to make up some sort of fictional antelope?
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>>63336051
Yeah, design wise, they were just bullet sponge bullshit. However, the idea of and island being overrun by super-strong mutants is actually an interesting idea for a campaign.
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>>63326780
it's like your spying on my thoughts, anon. I just started this campaign with my crew last week.
My story is there was a human man who got hold of a power while exploring a dungeon with his friends. The power was seen as godly to him and his friends, and they all began to align themselves with this new "deity".
But it's not actually godly power. It's godly to mortals, but it's nothing to an actual deity. The false god creates a country as an island, and begins to kidnap mortals of all races to populate the island, because he can not create life. He also begins to cycle souls of dead mortals into monsters and beasts and such. The stronger and more experienced the soul, the better beings he could create.

This had been going on for 350 years with no one able to leave the island, until the false god's power began to ~100 years prior to the players showing up. ~100 years ago, no new mortals had arrived to the island, which eventually was ruled by several city states and their satellites towns/small cities.
I'm just trying to think a way for my players to shatter this god's power and escape the island they are prisoners of. so far my ideas are the false god's friends are "caretakers" of the day to day of the island, and killing them will weaken the false god's ability to keep his distance from the island.
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>>63336397
Capybara, flightless birds, tortoises, various cattle and sheep/goats, coconut crabs even if they are scavengers, triceratops, anklyosaurs, etc.
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>>63336397
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>>63330956
make everyone on the planet a cowboy. Humans, Halflings, elves, dwarves, orcs, goblins. Kings are cowboys. Dragons, too. Oozes.

Everything.
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>>63336397
White bear
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What world war 1 stuff can I shove into an adventure island? Let's assume the war is over but there are remnants of activity there
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>>63336577
Too large scale. These are islands and lost worlds, not planets.

>>63336397
How much of a basis in reality do you want? There are hippos, rhinos, elephants, jungle Deer, and even giant fruit bats for flavor.
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>>63336691
World War 1? That’s tricky.
U-boat bases are always good. If you want horror you could have an island where many of the gas weapons were tested, whose effects still deep out from the ground.
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>>63326780
Recently started re-watching the original Jonny Quest. Basically, it oozes animated pulp adventure.
>uncontacted tribes hostile to outsiders
>secret weapon tests in the middle of the ocean
>invisible energy monster tromping through island Jungle
>special bacteria causing animals to become gigantic
>island owner is selectively breeding Komodo Dragons to be more actively fierce and uses them to hunt humans
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I'm picturing an extinct volcano at the center, with a weirdly spiral cone. You get up and look in, and the spiral extends down the vent too. Along it, as if caught up in a slow-moving-stone vortex are ruins of various kinds, each set in stone of a different geological origin. Some are have swallowed and crushed by the rock wall, others are largely pristine.

Exploration under the soil of the island shows different kinds of stone under the disparate ruins and civilizations that form the landmass. Offshore, ruins are found under the water. Close to shore, barnacles and coral are flaking off structures, revealing intact stonework underneath.

Whether the entire island is forming itself from lost ruins in a giant slow vortex, or coral is building ruins and expanding the island, or if it just looks like this, I cannot decide.
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Surprised at how little Atlantis there is ITT
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>>63337426
So basically, you’re picturing Junji Ito’s Usumaki.
A town comes under a curse where everything begins to spiral. The town, the houses, the flesh of their bodies.
Bit creepy.
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>>63326780
This picture is fantastic, it truly lets your imagination run wild.

All it's missing is a volcano
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>>63326780
Don't forget James Bond type villains
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>tfw born too late to explore the world :(
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>>63326780
What about a species of strangely idiosyncratic bio-mechanical beings and animals inhabiting the island?
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>>63339701
Get a career in ecology and natural resources. You'll get to see and experience plenty of nature's wonders
Also, maybe take a vacation to someplace like Alaska?
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>>63339912
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>>63339923
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>>63330527
>>63330567

What is it about abandonded asian islandes that appeal to my autism?
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>>63339959
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>>63340201
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So what races can you think of for this type of setting?

- Mermaids/Fishman
- Humans(pirate/conquistador/explorer flavored)
- Atlanteans
- Dino/Lizard Folk
- Tribal shamanistic niggers
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>>63340420
A 'Hive' of insect people people that live under the surface in a series of labyrinth tunnels and caverns that go on endlessly. They emerge every few years and consume all lifeforms non-indigenous to the island, leaving no trace of themselves and mysteriously empty villages and abandoned camps.
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>>63330956
Trade stop with or smuggler's hideout for Japanese clan

TAHITA!
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>>63340420
thicc native women
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I've always been a fan of Cargo Cults and holdout soldiers who don't know the war ended.
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So besides rescuing the princess from natives and finding the lost treasure, what are the classic plots in this setting like?
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>>63344311
Well the most common plot for Lost Worlds is simply surviving the lost world.
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>>63344311
>>63344782
Actually I thought the main plot was looking for a way out, like finding rescue or something
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>>63337022
Not him but what about WW2?
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>>63345022
Secret Nazi base, Secret Japanese Base, remnants of armies, rampaging superscience experiments, ruined tanks, ect.
WW2 was much more widespread that’s WW1. A lot of islands, jungles, and deserts were locations of battles.
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>>63345392
I feel like in that time period the seas are already too well charted to have such a place be somewhat believable.

Am I wrong?
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>>63345448
Not really. Even then there was still plenty of the world that was unknown or overlooked. The world didn't become totally closed until the advent of the space age.
Ideally, any time period before the late 50s can work
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I want my war remnants to have crazy funky technology but I still want them to be stuck on the island, how can I keep them from flying/sailing away?
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>>63345931
Keep them locked in an underground hab-bunker
>>
>>
What's the best season of Survivor to inspire me for this kind of setting?
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>>63345931
Simple. Have it be experimental, prohibitively expensive, the lab overrun JUST as it started to (kinda) work, or sealed up with records burned so their use is hard to discover.
You could also make it rusted and hard to repair so it works long enough to get off the island.
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needs moar art
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>>63336534
> until the false god's power began to ~100 years prior to the players showing up. ~100 years ago, no new mortals had arrived to the island
Began to what? Wane?
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>>63345931
Some kind of flying super predator that will attack any slow flying objects like balloons or zeppelins

Planes might make it, but building a plane that can go across the ocean is extremely hard to do with limited resources
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>>63348088
A giant flying monster would make it hard to get off the island by air, but that would leave the ocean.

I would suggest either a classic Sea Serpent or Giant Octopus. And the reason they don’t wander away from the island is that said island is in The center of a massive lagoon that traps the beasts.
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>>63336691
Got another idea: an air ace has bought the island and is looking for somebody worthy to have a final dogfight with.
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>>63345931
Not every tech is suited to every scenario - you couldn't build a plane at a submarine pen, for example.

For aircraft, maybe AA defences IFF software is messed up, and anything trying to fly in or out is shot down?
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What part of the world would have the most diverse amount of predators (big cats, crocodiles, sharks, pirana, snakes and spiders...)
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>>63350991
Outside of Piranha, all those animals can be found in the Indonesian islands. The Southeast Asian Islands are a common location for “Lost worlds”.
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>there will never be a show like Lost ever again
>>
Kind of related:
You know, Jonny Quest was such pure pulp action.
>Crazy old man lives on a high plateau and uses a giant Pterodactyl to kidnap natives to work as slave labor in a silver mine, and the only way for outsiders to reach the plateau is through using a jet pack. Also, the silver was actually a special space metal.
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>>63350991
The Amazon seems like the go to option for Lost Worlds.

Hell, if you have some "extinct" animals, you can use terror birds, giant sloths, and some of these cute fuckers who actually lived South America
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>>63351504
Good, the plot was a complete mess and was made with no end goal at all.
The idea and aesthetic of the show were much more interesting.
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>>63351655
Season 1 and 2 were God tier. The following still had some great and not so great ideas but the execution was a little iffy
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>>63351636
>Hell, if you have some "extinct" animals, you can use terror birds, giant sloths, and some of these cute fuckers who actually lived South America
Then you need pampas or forest steppe, not jungle.
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>>63353190
True, the first two were great. But a great beginning is just that. A beginning. If it builds up to nothing, that greatness just feels wasted and unfulfilling.
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>>63326780
Would a setting like this allow for deep lore or is it more geared towards being a throw away type of setting? Is it too small?
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>>63340420
Well, Tarzan once faced town actual Leopard men. Of course, that was in the cartoon and they were made by magic. The ones in the book were just cannibalistic men who liked to wear leopard skins.
You could also do classical beastmen. You know, the kind where they’re Animalistic humanoids, emphasis on humanoid.
The “Lost World” And “Mysterious Island” style of adventure lends itself to being low fantasy, so you’re unlikely to find anything too fantastic or more than tribal.
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>>63354203
There's lots of untaped potential. Give it a go
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>>63354203
It all depends on what you wish to put on the island. If it’s just a jungle untouched by civilization, then there isn’t much lore needed. If it’s a “Lost World” style with a bizarre or ancient ecosystem, then the only lore your players need to discover is how it got that way.
The majority of lore comes from finding ruins and communicating with whatever natives may live there. Then you can make the lore as deep and mysterious as you wish.
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>>63341277
>chel
>the animators were fapping to this shit every single night
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>>63339701
>explore the world

You havent actually explored the world at all, you have never been to the places you say are explored. You havent experienced them yourself, just because someone else got there first doesnt mean you cant explore somewhere youve never been
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>>63355977
t. some who never traveled a lot
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>>63355977
You can literally look up pictures and footage of everything you wanna see. Dont pretend the sense of wonder is the same
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>>63340420
You could actually do some interesting things with the Fishmen. It could even be the reason the players are on the island in the first place.

>A humanoid creature from the depths climbs aboard your ship. The crew fire upon it in fear, and the creature fights back in a rage. During the panic, the ship hits a reef by an uncharted island. Everybody then had to abandon ship to escape both its sinking and the creature. Now you and the crew have washed up on shore, and must survive this strange environment long enough to escape, and hope there isn’t anything worse than that creature around.
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>>63351636
The Amazon is not an island
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>>63353717
Just like TFA
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>>63356838
True, but the conversation in the thread grew to include the “Lost World” genre. And the Amazon is the location of quite a few fictional and real lost worlds.
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>>63351609
I just looked it up. How does a 54 year old cartoon look so damn good? Im a 90s kid and sometimes when I try to dabble in cartoons from the 80s they most often look like shit.
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>>63351609
johnny quest was fkn gr8, grew up on that shit. thanks for the nostalgia m8
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Im all for any setting with pirates
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>>63358890
I fucking love pirates. Watch Black Sails if you haven't anon
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>>63326780
I know others have asked similar questions but can this isolated type setting coexist with sci fi without breaking the feeling of existing in a bubble. Especially if the island inhabitants themselves are sci fi as opposed to a stranded group with limited tech. If they had advanced tech why wouldn't they travel out when people have explored the world in wooden vessels. Or does sci fi simply not fit?
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>>63359437
I mean if you sort of flip the roles with the outside world being mysterious almost non existant and the island existing in a bubble can sci fi or even ww1 ww2 tech that originates from the island and not from outside exist without destroying the cut off feeling and believability.
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>>63357102
Yeah it literally looks like a comic book come to life
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>>63359437
It depends on how advanced they are and what those advacments do. You could have the island separated from the rest of the world by a phenomenon that the group was just lucky to get through, or have the advanced inhabitants be the last remains of a collapsed civilization.
The could also be an experimental playground for tech, so that if anything goes wrong it stays only on the island.
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A dinosaur island would be more interesting if it is slowly revealed that these “dinosaurs” are actually more like the early flawed interpretations of what dinosaurs looked like instead of the modern interpretation. It could even be revealed that these animals aren’t actually dinosaurs, but descendants.
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>>63327715
>take a jungle animal
>make it humanoid
done
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You know, the animals on the island don't even need to look exactly like known animals.
Will be posting classic pulp pics and some other pics
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Kidnappings of "helpless women" was unfortunately common.
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>>63364421
>unfortunately
there is literally nothing wrong with rescue the damsel plots
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Islands within Islands!
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>>63363569
Those better be 19th century giant lizards or early 20th century reptile kangaroos rather than boring old JP escapees.
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Great beasts attacking the Boat!
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Beasts that people swear are dinosaurs but are absolutely not!
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An island that seems so innocent from afar
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>>63364625
But has beasts that defy imagination
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>>63364683
Animals that could kill you in an instant
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>>63364703
Things that are so alien and hostile that the rest of the planet cannot survive where they survive.
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>>63364718
And this was a rather recent "lost World". The genre is not dead yet!
>>
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I want to get fuged by those tigers
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>implying there's no room for deep lore
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>>63364996
A mysterious Island is a world of adventure in a condensed space. That's one of the reasons they're so popular in adventure.
>>
>>63364749
>>>/trash/
>>
>>63364749
I won't deny that "the explorer wooing and falling for a native female" was part of Pulp Adventure, and those females didn't have to human either.
However, if you met Bipedal felines in pulp, you would more likely to be running for your life from their spears and claws than you were to have a conversation. Seriously, big cats were basically mobile killing machines in those stories.
>>
https://en.wikipedia.org/wiki/North_Sentinel_Island

You're welcome
>>
>>63365691
Ah yes. The island whose people greet everybody with a hail of arrows. The only positive interactions between them and outsiders in recent years was in 1991 when the expedition dropped out coconuts and the natives retrieved them.
>>
>>63358890
A secret island hideout for pirates would be an amazing side story.
>>
How to design an atlantean race? No merpeople. No blue people wearing togas
>>
>>63367182
Are they alive or extinct? If alive, they most likely escaped from the sinking of the city.
I personally liked the Disney Atlantis design of White hair and Dark skin.
>>
>>63365652
Tropes and cliches are meant to be played with, not replicated for the hell of it
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>>63367182
Cute anime girls with lots of crystals
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>>63368291
Well, it’s all about what you think is the most fun.
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>>63370129
And to me fun involves island adventures and tiger cock
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>>63364473
That’s the truth. Stout legs, lumbering but deadly, and covered in scales.
>>
>>63370501
So? You’re on a pulp island adventure!
You could wrestle a crazy spider bear thing before shooting in the head and tossing it over the edge of a waterfall, then lifting your preferred tiger man over your head and declaring that anybody who has a problem with that will have to deal with YOU.
Go all out and embrace the pulp insanity!
>>
>>63369951
What gaem?
>>
>>63327715
Humanoid Tigers, Jaguars, leopards, panthers, just about any of the big cats will do.

Also, that sauropod has just a horrible bipedal design.
>>
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>>63327525
>I also enjoy the "Bermuda Triangle so everyone is there" type ones too.
This

>>63326780
This goes for everybody in the thread, but if you've never watched the original Land of the Lost series from the 1970s, you should watch the first two seasons. If you have no idea what it's about, I can give you the tl;dr spoilers, but I highly recommend watching it so the revelations come at their own pace. The worldbuilding is amazing for a no-budget Sid and Marty Krofft kid's show. ACTUAL SPOILERS:

The "Land of the Lost" is an artificially created miniature universe that folds in on itself creating a Mobius strip-reality where you can return to your original location by walking in a straight line for a few miles across a level surface. The LotL's original creators have devolved into a barely-sapient race of savages, so as the technology that maintains the universe ages and breaks down, repairs are impossible. Dimensional rifts are common, with humans from all time periods getting trapped there, as well as spacefaring aliens. The LotL itself is a sort of "pitcher-plant" universe, where getting in is a lot easier than getting out.

Don't watch the third season unless you really want to, because after the end of the second season they fired the actor who plays the dad rather than give the actors royalties for merchandise, and the original worldbuilding that built up with every episode kind of turns to shit.

Pic related are the main characters: the human family, and a member of the race that constructed the LotL who himself was caught in a warp and is now trapped here along with everything else and is constantly bullied by his savage chad descendants.
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>>63364676
>Hello what are you doing in my water
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>>63326780
I enjoy creative writing world building so created an island setting

In my setting there exists an island cluster called whale fall isles, a place for: run aways pirates, sailors, merchants mercenaries, etc.
The island is surrounded by the Sea of lullabies a massive deep trench filled with strange leviathans massive eels that could swallow a ship whole whales the size of moutians whose blow whols errupt like geysers a legendary creature known as Ninki Naka, the only way to passes through safely is to sing the children's sea shanty known as the Ocean King's crew a song that the titans of the sea are soothed and pacified by.

The islands are each ruled by local elected kings 20 rulers in total the most famous or infamous is Pearly Ebins

Pirates and other criminals gather around the main island. To compare each others bounty and brag this island in particular is home to the cluster's name sake the whale tail Falls

individuals and natives of the isles known as Children of the Ocean king are often hired to preform the music to pacify the Sea Monsters

Natives worship a god called the Ocean king its like Caribbean voodoo type religion

Wildlife includes

Humandrills

Monkeys and various apes that mimic humans

Giant bear dogs

Creatures know as grootlangs basically pythons mixed with elephants

Serpent weasels

Armored cricket ants

Rainbow chickens

Longneck seaguls

Singing fish

Pygmy whales

Dynamo beetle

Ocean kings Fish

Massive yet peace fish the sive of large ship
>>
>>63372306
you lost me at pythons mixed with elephants
>>
>>63372594
>you lost me at pythons mixed with elephants
nta but grootslang is a real mythological creature

https://en.wikipedia.org/wiki/Grootslang
>>
>>63372306
So a group of 20 islands of adventure in the center of an impassable sea. That does sound like a fun place to be.
Though the wildlife could be a little more dangerous.
>>
>>63372611
I looked it up, and you are really underselling how horrifying and insane that thing is.
>>
>>63372306
>Massive yet peace fish the size of large ships

I was thinking of some other creatures

Cannible sailors
called the trench bellies by outsiders

Dynamo beetles
when in large numbers generate large electric discharges

Soft shell Spiders
humming bird sized colonial spiders whose threads are used for clothing but are known catch ships in their massive colonial webs

Ghoul jellys
Mysterous transparent ghost like jelly fish known to realse toxic bacteria that stimulate muscle fibers of corpses viewed by visitors as reanimaing the dead

Burials
When ever a ruler or important person dies their bodies are put on boats and feed to Ocean king Fish as a sign of respect considered the highest honor by the peoples of the island giving back to the Sea for all its blessings.
>>
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>>63372761
You'd think it be referenced in a lot more media than it actually is african myths are fucking terrifying Congolese believe in man eating trolls that lure humans with magic dinner bells the Zulu giant sky snakes who wrap and twist their bodies creating tornadoes
>>
>>63372947
Found some great pics of that thing.
>>
>>63372306
>>63372867
Holy fuck i made a bunch of spelling errors

In my setting there exists an island cluster called whale fall isles, a place for: runaways pirates, sailors, merchants mercenaries, etc.
The island is surrounded by the Sea of lullabies a massive deep trench filled with strange leviathans massive eels that could swallow a ship whole whales the size of mountains whose blow whole erupt like geysers a legendary creature known as Ninki Nanka, the only way to passes through safely is to sing the children's sea shanty known as the Ocean King's crew a song that the titans of the sea are soothed and pacified by.

The islands are each ruled by local elected kings 20 rulers in total the most famous or infamous is Pearly Ebins

Pirates and other criminals gather around the main island. To compare each others bounty and brag this island in particular is home to the cluster's namesake the whale tail Falls

individuals and natives of the isles known as Children of the Ocean king are often hired to perform the music to pacify the Sea Monsters

Natives worship a god called the Ocean king it's like Caribbean voodoo type religion

Wildlife includes

Humandrills

Monkeys and various apes that mimic humans

Giant bear dogs

Creatures know as grootlangs basically pythons mixed with elephants

Serpent weasels

Armored cricket ants

Rainbow chickens

Long Neck seagulls

Singing fish

Pygmy whales

Dynamo beetle

Ocean kings Fish

Massive yet peace fish the size of large ship
>>
>>63373692
I was thinking of some other creatures

Cannibal sailors
called the trench bellies by outsiders

Dynamo beetles
when in large numbers generate large electric discharges

Soft shell Spiders
hummingbird sized colonial spiders whose threads are used for clothing but are known catch ships in their massive colonial webs

Ghoul jellys
Mysterious transparent ghost like jellyfish known to release toxic bacteria that stimulate muscle fibers of corpses viewed by visitors as reanimating the dead

Burials
Whenever a ruler or important person dies their bodies are put on boats and feed to Ocean king Fish as a sign of respect considered the highest honor by the peoples of the island giving back to the Sea for all its blessings.
>>
What's the best approach to make a respectful depiction of native people rather showing them as uncivilized savages that eat humans and sacrifice women? And is it really appropriate to mix and match cultural elements of completely different tribal societies into a single stereotype?
>>
>>63373878
All cultures did human sacrifice at one point cannibalism wasn't seen as wrong till recently around the 17th century
>>
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>>63373707
>ghoul jellys

Sounds adorable
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>>63373878
Who cares? Completely different European societies get jumbled together all the time in fantasy without anyone caring about it being respectful. Nothing should be off limits as far as inspiration goes unless all you want is stagnation and something that plays it safe, something that has been done a thousand times before and that has probably been done better. As for depicting islanders as brutal savages, as they really were, it would actually be a fresh take after the countless (mostly modern) depictions of natives as noble victims and paragons of morality who can do no wrong. If someone gets triggered means you stood out from the approved run of the mill sanitised crap. The thing i find funny though is that so often someone who wants to avoid a negative stereotype will ironically move to a cliche positive stereotype thats just as much of a dehumanizing sweeping generalisation. Perhaps a more nuanced depiction of natives as both barbaric savages and as people, as human beings with a culture and beliefs could be used instead of filling one depthless cliche role or another.
>>
>>63326780
>Do you have any ideas?
Sex cult
>>
>>63330567
thats cool as shit
>>
>>63373707
>>63373692
Sounds Cool as fuck desu
>>
>>63364749
>>63374995
Oh my
>>
>>63370668

Sonic 1 SMS.
>>
Quick bump
>>
>>63375706
They weren’t brutal savages, and they weren’t paragons of virtue. They were people. They hunted animals, farmed plants, and sailed the sea better than anyone else.
They don’t need to be brutal to kill you for trespassing on their lands.
>>
>>
>>63364749
>>63374995
>>63377206
joined for interest stayed for this mmmmm
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>>63373692
You know what a grootalang is? This is a grootslang!
>>
>>63378985
They’re primordial beings created by the gods themselves. They were given the highest strength, cunning, and intelligence of all the beasts! They live in caves full of diamonds!
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>>63378995
They kidnap people for eating and ransom! They’re freaking DRAGONS!!!
>>
>>63374355
[citation needed]
>>
>>63374355
>bullshit intensifies
The first bit is verifiably untrue, the secind is highly misleading and basically false as well - cannibalism was practived in a small number of cultures and was almost exclusively ingesting the ashes of a cremated loved one, not boiling people in a pot - that's kiddy level shit that anybody with half an education in anthropology, sociology or history would call you out on.
>>
>>63355461
>projecting this hard
>>
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Give me some pointers on creating very distinctive tribes or clans. Some dont have to live in huts, as long as the civilizations still feel very primal(like mayans and aztecs)
>>
>>63379335
Slightly different language, their clothes have a distinct color scheme, Tattoos or ritual scarring, some choose their leaders, some fight to lead, and some just join together. One’s culture might be chiseling out great statues and walking them to the coast, another might carve totems to protect the ones they love. There could even be sacred rituals telling when it’s right to harvest, and what is right to hunt.
The frog and lizard men are the dressed like tropical islanders would most likely dress. Minimal clothing, straps to carry tools, and the main weapon is the bow.
>>
thread needs more krakens
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>>63379909
>>
>>63379909
Needs more sea serpents as well.
>>
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>>63326780
>Mermaids
>No mermaid pictures in thread
Lets rectify this shall we.
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>>63381180
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>>63381246
Why is it taking several minutes to upload anything?
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>>63380983
Be the change you wanna see
>>
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>>63381378
Last on because my net currently hates this site.
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>>63327644
I share your feelings, bro. I keep a vampire, pirate and a dino deck from the set to introduce new players to the game. They don't care about any previous lore so I keep jace cards out to keep concistency.
>>
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>>63373878
Quite frankly every unexplored island and jungle needs cannibals, whether they're natives cooking human for lunch or outsiders deciding that long pork sandwiches sound like a great idea doesn't matter.
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>>63382106
To be safe you can make them none human. Like a tigerpeople tribe
>>
>>63382106
They don’t NEED to be there. Though cannibalism could be used for a place going through a severe famine. Like a storm stripped all the plants and the animals have become scarce.
The problem with cannibals is that they almost always get relegated to nothing but cannibals who eat people for the fun of it.
>>
I dont get the obcession with savage primitives. Id rather the natives be an advanced Lost civilization with cool technology
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I always thought that the Pirates of Dark Water would have made an excellent setting.
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>>63326780
there's a really good module that does a bunch of those, and that's the Isle of Dread, one of the earliest modules for Dungeons & Dragons
>>
>>63384063
I like the idea of an advanced civilization whose inhabitants have forgotten how to use their advanced stuff.
>>
Why a mystery island when you can have a mystery moon or small planet?
>>
>>63384274
Cause that’s space opera pulp. Not adventure pulp.
>>
>>63384378
Wrong, space opera has a much larger scale, if you stick to a planet its planetary romance/sword and planet which is pretty close to being adventure/jungle opera in an alien planet
>>
>>63384456
You’re Right. The term is Planetary Romance.
In fact, I believe that genre was first made in Edgar Rice Burroughs’ “John Carter of Mars” series.
>>
How can i make something cool with cephalopods without turning them into krakens? Such a cool animal deserves better than being relegated to being a stock sea monster. Id also rather not have a race of cthulumanoids.
>>
>>63384637
You could just have them regular sized squids and Octopi. They could also be intelligent enough to help you to shore after a serpent sunk your ship.
>>
>>63378985
Yes retard i know what grootslang is
>>
>>63384760
>Making a poisonous elastic shapeshifter with invisibility and tentacles friendly
>>
>>63385270
Oh come on. I was talking to myself in that post, and you know it.
Also, seriously, people are so ignorant of African mythology that there is no way you have heard of a Grootslang before this thread.
>>
>>63385324
It would be good juxtaposition.
“So I could kill you without trying. So what? I haven’t. Why would I even want to?”
>>
>>63385324
You forget ink shooting.

>>63385653
Wasted potential
>>
>>63385725
And what potential would that be? Regular squids and Octopi attacking people from the water?
I’m serious! If you have any ideas, I’d like to know!
>>
>>63373707
Just thought up some new lore

Architecture of the isles

Consists mainly of of buildings made from coral stone and sea monster bones
>>
>>63386200
Make them a weapon for the nazi remnant forces stationed ar the island like in the command & conquer games
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>>63338142
someone already posted this exact movie you fucking retard
>>
Are there any animes set in this kind of setting?
>>
>>63387112
Well, the tvtropes page for Jungle Opera doesn’t have any entries for anime or manga. So that’s not a good sign.
Honestly, the only animated show I’ve ever seen to use the Jungle Opera was the animated “The Legend of Tarzan”.
Outside of the pulps, it is a shockingly rare genre.
>>
>>63387556
Jonny quest
>>
>>63387743
Jonny Quest was more of a Pulp Adventure (which tvtropes calls Two-Fisted Tales) than a Jungle Opera.
There aren’t any examples of anime in the pulp style either, but there are other cartoons in that genre.
Like Talespin, Ducktales, and The Secret Saturday’s.
The Secret Saturday’s was weird.
>>
>>63330956
Cowboy/bountyhunter fleeing america or having been hired for mercenary work, or maybe he left after the wild west started to fade away, lot of options. depending on the time period you could do similar things with the ninjas, maybe they failed their clan, or they've outsourced themselves after japan opened up its borders
>>
>>63382106
Make one group of normalish poeple who live on the island and all of canibals are the criminals, madmen, and hertics that are at war with the normal people.
>>
>>63388397
That concentration of horrible people implies that they were sent there on purpose and abandoned to starve. And that is not a good implication.
>>
>>63326780
>Aliens
I don’t think that aliens would be a good fit for a puppy island adventure. Reverse-engineered alien stuff would work better.
>>
>>63389368
>puppy
Pulpy. That should be Pulpy.
>>
>>63388619
That could be used for the story though, are the islanders exiling their own criminals if so why? Are the canibals being sent there by a third party to destabilize the islander society? Is there somekind of ancient evil making people go mad and causing them to run into the wilderness? Maybe the local ruler is forcing people to resort to awful measures because of his greed and pride. Pluse real world societies have done similar things. I remeber hearing about tribe that i can't recall the name of that diecided that the best idea to deal with limited resources was to exile a bunch of young men on canoes every so often, think it might have been mentioned in guns, germs and steel, not sure though.
>>
>>63389408
The closest a thing to a cannibal island we had in real life was a Soviet prison island. It was so bad that people there sold cuts of muscle from their own legs and carved up other prisoners just to have enough food to survive.
Basically, anybody who’s deliberately keeping a cannibal island active, while knowing it’s a cannibal island, would have to be evil. Not misunderstood, not well intentioned, evil.
>>
>>63389543
>>63389408
Though the positive side of them being cartoonishly evil is that it would fit with the black/white morality of the pulps.
>>
>>63329730
Ancient temple
Cave pass beyond a waterfall
Abandoned military base or haunted fort
Mansion of an excentric scientist (or wizard)
The jungle (make sure to add unusual places like a mysterious shrine, or a single tree that attracts butterflies, or an overgrowth of weird bushes that produce berries with random weird properties, etc, etc)
>>
>>63373707
Natives of the Isles

They learned how to mimic the songs of special fish called song bass allowing them safe passage in out and between the islands they make weapons from coral stone sea monster bones and and ambegreas glass their clothing a mixture of togas suroungs and feather head dresses cheiftans sheilds made of whale skin coverd coral stone the coexist with pirates and criminals viewing them as a deterrent from invaders
>>
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>>63329730
Im very fond of tree villages
>>
>>63378357
They were barbaric even to one another. Way before westerners arrived they were butchering each other. Some tribes and peoples sided with westerners against their kind to eradicate enemy tribes. People seem to have this idea of especially native americans being a monolithic peaceful and harmonious people. Cannibalism, sacrifice and many other disgusting practices were common and many had not mastered farming instead remaining as hunter gatherers. you say they sailed the sea better than anyone else but that's just obviously not true and i think you are also implying that they excelled beyond civilized people at hunting and farming. Do you think that perhaps you might have been sucked in by the hollywood depiction of islanders and native americans? As i've already said and you reiterated, they were people but people can also be brutal savages. Remember people don't get labelled and stereotyped for no reason at all and they're not the first people in history to be invaded though for Americans who barely think of history extending further than three hundred years i can see why the invasion of these peoples would seem extraordinary.
>>
ys 8 is unironically kino lost island adventure vidya
>>
>>63392973
>cannibalism and sacrifice were common
They happened in small areas, but were no means common. Human sacrifice tended to make neighboring tribes try to wipe out the ones doing it, and cannibalism was usually a ritual to honor the dead
>hunter gatherers
Most tribal peoples actually did know farming, just nothing outside of sustenance farming. I did not say “excelled”, I said they did it.
>not great sailors
The Polynesian people settled the entire pacific on their own with their boats. They could read the currents, guide themselves by stars, and find their way back again. So yes, tribal islanders were amazing sailors.
>>
>>63392973
>>63394647
Basically, my point is that the “tribal savages” could be just as brutal as the “civilized” nations.
>>
what if instead of playing an outsider your part of the tribal natives? Shamans can be cool as fuck, its a shame people arent willing to play non white/non east asian characters
>>
>>63364996
Now I'm curious why a Russian artist made this Chinese-ish fantasy world
>>
>>63396538
I think it’s because that’s the culture that seems most “exotic” to them.
Like how the America’s see Native American cultures, or Europeans see African culture.
>>
>>63372867
Just so you know, I'm stealing your spiders and beetles for my own campaign.
>>63385601
I'm sure /x/philes would know, and the cryptozooology podcast did an episode on them
>>
>>63396702
Cryptozoology podcast? Can I gat a link? It’s always cool to hear about creatures of legend, weighed or not they might exist.
>>
>>63378995
>>63379013
They're closer to Aboleth to be honest. A Grootslang-aboleth would be awesome

>>63396683
That makes sense.
>>
>>63396743
It's called The Cryptid Keeper and I enjoy their podcasts, they're good for giving ideas for worldbuilding
>>
>>63391617
this, but make it cities
>>
>>63387556
Well we do have an ecchi jungle girl manga
https://tvtropes.org/pmwiki/pmwiki.php/Manga/MakyouNoShanana
>>
>>63396772
It is quite similar to an Aboleth. They both live in water filled caves, they’re both primordial mistakes, and they’re both malevolent to all other forms of life.
>>
>>63396797
Thanks! The collective mythology of the world can bring more monsters to mind than any individual ever could!
>>
How do yall feel about undead pirates?
>>
>>63400651
Pirates of the Caribbean did it, and it was inspired by a pulpy ride, so that would fit rather well!

Also, undead pirate skeletons protecting their treasures are fun to fight.
>>
>>63385601
>Also, seriously, people are so ignorant of African mythology that there is no way you have heard of a Grootslang before this thread.

If you're on /tg/ long enough you pick up a little knowledge about a lot of things.
>>
>>63402217
Well, that is more than I would have thought.
Still, that’s 87 posts out of the thousands of posts ever posted on /tg/. Still rare, though it’s good to see others have discussed it.
>>
I’d say this thread has run its course. Archiving on suptg!
>>
>>63403581
>bothering with sup/tg/ even though shit archives automatically nowadays
>>
>>63385601
different anon here, I know about them. Grootslangs might be new to you, but stick around /tg/ for a year or two and they won't be
>>
>>63328326
>>63328419
Treasure Island
Robinson Crusoe
>>
Not >>63355977 but
>>63356131
>>63356043
are fucking idiots. I spend 1-2 months every year traveling the world and I have never failed to have my mind blown.
>>
>>63356131
Footage stands to experience, as mastrubation stands to sex. Literally.
>>63408583
>>63396797
/x/ is pretty good for inspiration too. They've got conspiracies for your evil bad guy schemes, cryptids for your own monster ideas, and all sorts of satanic-like rituals for your casters.
>>
>>63400651
Unlike mummies or haunted tombs, undead pirates are active actors. Whether they're ghosts, zombies, or revenants, they are mobile and have their goals inside the world. They do not wait for the players to come at them.
>>
>>63412305
They seem to be the least bound of all the undead. Ghosts tend to haunt the place they died, mummies protect their treasure, and vampires have to stay in their native lands to keep their powers strong.
Undead pirates, however, are able to roam, pillage, loot, and raid to their rotting hearts content. And more times than not, they actually know what they’re doing.
I can’t think of another undead with as much freedom in death.
>>
>>63408549
Suptg is easier to navigate.
>>
>>63356043
>>63356131
There are shitloads of places that haven't been discovered or thoroughly explored. It was just earlier this year, I think, that satellite imaging discovered a previously unknown Mayan city, and within the past month or so I saw an article about the ruins of an underground town in Japan or some shit that was just discovered.

Or that Greek trading vessel found in the Black Sea last month that's believed to be the world's oldest intact shipwreck.
Or look at that island that the retarded christian chink got killed on.

The world is still full of mystery.
>>
>>63412970
>Comparing a sunken ship to entire unexplored continents
>>
>>63328419
>>63328326
>The Island of Dr. Moreau
>Lord of the Flies
Might as well include these. They don't specifically fall under the category we're discussing, but ideas can be lifted from them that are completely relevant.
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>>63416870
>cherrypicking a single example out of four
>implying you'll ever do anything in your life even remotely as historical or profound as discovering an intact 2400 year-old ship at the bottom of the sea - a ship that had previously only been seen in on artwork on the sides of Greek vases
If you were living in the age of exploration, you wouldn't be out there discovering new continents and making paths in uncharted territory. You'd be a useless lump in a chair just like you are now.
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>>63386200
Octopi invading the land by riding crabs. I mean they can slither around on their own but they're pretty slow.
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>>63417821
Octopi riding on crabs to communicate with those on land would be rather interesting.
I don’t think they’d invade though. If they were hostile it would likely be in he terms of “do this and that for us and we won’t trap you on this island and make sure you never catch another fish to eat again.”



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