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OI, ONE OF YOU GETS ROLL ME 1D10!
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Rolled 7 (1d10)

wagg
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>>53640155
YOU LUCKY GIT! WE'RE FREE BOOTAS NOW!

ROLL ME 1D100!
>>
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Rolled 71 (1d100)

>>53640182
'ere we go 'ere we go 'ere we go
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>>53640218
DAT'S BLUE! NOW ROLL ME 1D10 FOR OUR LEGUN- LEEJUN-

DE ORK WOT WE TELL STORIES ABOUT!
>>
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Rolled 8 (1d10)

>>53640246
BET 'E'S A DEAD 'ARD GIT
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>>53640262
E'S DA SPESHULISHT BOY D'ERE EVAH WUZ, NOW ROLL ME ANOTHER 1D10!
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>>53640291
>>
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Rolled 8 (1d10)

>>53640291
WAAAAAUUUUGH
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>>53640492
OUR LEEJUNDERRY ORK IS A DED KUNNIN KOMMANDO!

AWRIGHT SUMWUN ROLL 1D100 FOR DAT TING WE DID.
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Rolled 35 (1d100)

>>53640540
OI ROLLED DA FING
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>>53640742
WE KRUMPED A WHOLE ZOG'S LOAD OF SPIKEY 'UMIES.

NOW ROLL ME A D10 SO WE CAN FIND OUT WHICH GOD WE FOLLOWS!
>>
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Rolled 10 (1d10)

>>53640799
GORK! NO, MORK!
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>>53640850
OI, DAT 10 MEANS WE DON'T KNOW SO WE'S JUST GETS TO FIGHTAN AND COLLECTAN LOOT AND TROPHIES INSTEAD OF ENGAGING IN THEO-LOGIE.

NOW ROLL ME A D10 FOR AVERAGE SIZE!
>>
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Rolled 6 (1d10)

>>53640888
BETTA BE BIG
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>>53640930
WE'Z OF AVERAGE SIZE, NUTHIN' SPECIAL BUT IT DON'T STOP US FROM KRUMPIN' DOSE OTHA BOYZ BUT GOOD.

NOW ROLL 1D100 FOR DA BOYZ WE DON'T FIGHT! 'cept on speshul occasions.
>>
>>53641007
NOT FOIGHTIN SOMEONE IS HAIR ETECAL AS DA 'UMIEZ SAY
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>>53641100
DON'T SASS ME YA GIT, YOU GOTS TO SAVE SOMEONE FOR FIGHTAN AFTER YOU KRUMP EVERYONE ELSE!
>>
Rolled 16 (1d100)

>>53641007
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Rolled 65 (1d100)

>>53641007
IT BETTER NOT BE ANY DEM CHAOS BOYZ - I WANTZ THEY SPIKEY HEADZ FOR M' POINTY STIK!
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>>53641172
WE'RE FRIENDS WITH A BUNCH OF OTHA ORKS.

>>53641200
WELL THEN YOU'LL DO JUST FINE YA GIT!

I'M TAK'N YOUR ROLL FOR DA ENEMIES.

WE LIKE KRUMPAN 'NIDS CAUSE THEY MAKE FOR GOOD CHOPPERS AND SQUIGS.

SOMEBODY ROLL 1D10 FOR SPECIAL BOYS!
>>
Rolled 3 (1d10)

>>53641249
LET'S GET US SUM GOOD ONES!
>>
>>53641292
SHOOTA BOYZ, ROIT AND PROPPA DAT IS.

NOW ROLL 1D100 FOR OUR BEST LOOT!
>>
Rolled 95 (1d100)

>>53641317
IS IT NICE AN' SHINY, BOSS?
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>>53641332
SKULLS, LOTS AND LOTS A SKULLS AND HELMETS AND HEAD FINGS.

NOW ROLL 1D10 TO SEE WHAT WE DID WITH IT!
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>>53641371
I don' fink dat's roight tho', boss...
>>
>>53641371
WAIT, NO IT WAS DEM SNEAKY TAU DREDNAUGHTY FINGS.

>>53641415
QUIET YOU, NOW ROLL ME 1D10.
>>
Rolled 5 (1d10)

>>53641450
ROIGHT, BOSS
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>>53641470
WE LOST 'EM ALL IN A FIGHT.

EASY COME EASY GO OI GUESS!

so yeah, we're done save for naming and fluffing out I guess. Dropping my trip for future posting.
>>
So blue orks who specialize in having lots of shoota boys. Their most legendary figure is a kommando. They lost a ton of tau crisis suits in combat, terrorized chaos, and are allied with another group of orks.

Also they're freebooters so they're space based.

Thinking they have a bunch of ships and probably a big looted Tau Battle cruiser as their flagship.
>>
>>53641567
Reminds me of Deff Skwadron but with Tau.
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>>53641567
I like to think at some point our loose collection of gangs got tired of getting shot at by them blue-skins, so our kaptin round us up, painted our loot blue and put all our toofs into getting us more shootas so we could show them fish-faces who's got the market cornered on dakka
>>
>>53641659
>>53641662
sounds good, probably have a serious Tyranid infestation in their section of space.

Do we want the warboss to be a kunnin kommando who lead to lootan stuff like tau crisis suits and space ships?

...probably have a lot of tau looted gear come to think of it.
>>
>>53641715
Ain't blue the Ork colour for luck?
So if the loots blue it should make whoever owns it luckier.
>>
>>53641762
SO THESE TAU IS BLUE, ROIGHT? THAT MEAN'S DER LUCKY! SO IF WE GIT THEIR STUFF, THEN WE GET LUCKY!

ITZ PROPPA SCIENCE
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>>53641795
ZOGGIN' GENIUS

also Tyranids can be basically any color, could have the local ones in various shades of blue and have Blue Toof the Kaptin hunt 'em for luck.
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>>53641815
Blue Toof - I like that

Did he paint his teef, put caps on 'em, or does he just not bother to brush?
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>>53641862
I figured he had blue metal replacements after he got his originals punched out in a fight or lost them trying to bite something to death.
>>
>>53641815
I'd say the local tyranids are blue, to help blend in to a kind of bluish stony landscape of the major planet of the system. As such, our sneaky gitz attach tyranid bitz to their armor, so that they can be even LUCKIER. As a completely unintended side effect, it helps them blend into the landscape very well.
>>
WHEN DEY GET KRUMPED THEIR BLUE GOO GETS ALL OVER THEIR LOOT! MAKES ZIT EXTRA LUCKY!
>>
CAP'N BLUE TOOF ZOGS YA MUM
>>
So far we've decided:
The Orks got sick of getting sniped by Tau and bought up a metric fuck ton of shootas and started drilling to be something resembling marksmen and started stealing Tau stuff.

Blue is lucky so our Orks wanna paint all their stuff Blue, and operate under the idea that Tau are so good at hitting things because they're naturally blue.

Also they travel across the segmentum and hunt 'Nids, probably anything blue really. Maybe a terraforming initiative fucked up and blue foliage is common in this area.

Oh and the Kaptin is probably a Kommando named Blue Toof.
>>
"OI WHICH BLUE IZ LUCKIER?"
"WOT?"
"SEE I WAS THINKING AND I ASKED ME'SELF IS DA DEEP BLUE OR DA LIOGHT ONE BETTER?"
"WELL..."
"IF'S AN ORK GETS HIMSELF DARK GREEN SKIN THAT MEANS HE'S A TOUGH GIT SO THAT MEANZ THAT DA DARK 'UN IS BETTER IF YOUR BRUTAL AND ALL DAT"
"ROIGHT SO DARK BLUE FOR TOUGH AND LOIGHT BLUE FER KUNNIN?"
"YEAH SURE."
Did I do good?
>>
>>53641942
>Tau guns shoot blue plasma.
Mother o'Zog...
>>
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>>53642010
yes

also look at this cruiser. Put a blade on the fore end and you have a pretty nasty ramming weapon.
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"CAP'N BLUE TOOF, WHY YOUZ NOT SHOOT NONE A DA BLUE GITZ DAKKA LIKE US BOYZ DO?"
"SEE DIS HERE? DIS MY LUCKY STIKKER. DEY NEVAH SEES ME COMING IF'N I GOTZ MAH LUCKY STIKKER."
"I DON'T SEE NUFFIN..."
"'XACLY."
>>
Blue Toof's Orks are fond of Tau Weaponry but more than a few of them get orky with it. Double linked plasma rifles or shootas with railguns on 'em.

Blue Toof himself prefers things like snipa shootas and choppas. Though he's particularly notable for his fondness of stikkbombs with tyranid acid glands taped to them.
>>
I'm currently playing a clan in 40k consisting of a Warboss who, in his many battles as a simple Nob of the PREVIOUS boss, realised that the 'eavier armour that the enemies they were fighting were wearing, the harder they were to kill, so he took it upon himself to make his armour the heaviest in the entire clan. Eventually his armour was so heavy that the old Warboss got jealous, but his choppa couldn't break through the armour and the new Warboss tore his head off with a power claw. Now he gets all of his boyz to wear the heaviest armour possible to stop them from dying as often. They're made with converted Ironjawz kits, but they're really not too great, and once I pick up the new edition I think I'm going to be picking up the new starter kit for the plastic Plague Marines, since I've always wanted to play them but never really had the time or the money.
>>
>>53642113
Kaptin Blue Toof's ship is 'Da Choppa' and its particularly notable for the bastardized combination of Tau and Ork technology. It makes use of a blade that stretches from top to bottom.

Something worth noting perhaps is that Protector Class cruisers usually travel in a flat position like an enormous deltawing craft while 'Da Choppa' flies sideways...like an enormous axe.
>>
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Had an idea myself for the ship, a rok got well stuck midship and the orks just went and welded them together. Then bolted the busted left wing to the front and made a proper choppa out of it. It flies tilted diagonally
>>
>>53642422
YES
YES
DA GIT DAT DREW THIS IS A ZOGGIN LEGEND
>>
>>53642422
dats neat! and pretty orky.

I was thinking of having a Rokk be the flagship, its the best of both worls!
>>
huh, now I'm picturing Orks wearing a mixture of tau armor, 'nid bits, and mad doks lobotomizing 'nids and putting special squigs in their bodies to make them immune to syntax critters so they can serve as squigs.
>>
To this day the Chaos Sorcerer Gizackt rues crossing a young Blue Toof's path. Its rather hard to get favor from your god when you're known as the man who got double crossed by Orks before you could double cross them first.
>>
>>53641567
>So blue orks who specialize in having lots of shoota boys. Their most legendary figure is a kommando. They lost a ton of tau crisis suits in combat, terrorized chaos, and are allied with another group of orks.

So

They're Ork Snipers
>>
>>53641942
...Why do I feel the Orks are Tau weebs?
>>
>>53643697
Deys poopils of da greater waagh

Dats why dey gets along with ovva boys innit

Cause da greater waagh calls for koop- kup- workin togefher like to krump more gits
>>
>>53643721
will Blue Toof use da Greater Waaugh to call more boys and their bosses to join his cause to spread glorius warfare to the wider ooniverse?
>>
How bout our boss wears mega armor made of stealth suits.

Mega kommando all predator style with combi-burst cannon/fusion blaster
>>
>>53644603
hmm, kinda like him more as a Kommando who prefers da Orky way of doing fings. On the other hand its Ded Kunnin taking an enemy's tech and using it against them. All the looted Tau suits were destroyed so I could see a few being made into mega armor or Supa Kans or something.
>>
Oi boss, dis here droney thingy gotz no bullits left in de tiny shootas, wat do ya wanna do with it boss?
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>>53645104
we gots to get some blue grots to put more blueits into da tiny shootas. Pull off da tiny shootas real gentle like and bolt some proppa shoots on dere.
>>
so we have Dakka but what about Choppy?
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>>53646182
Da boss's ship is one big choppa ya git!
>>
Oi were did all ya gitz zog off too!
>>
>>53647758
I'z still here boss!
>>
what about ground vehicles? I was thinking lots of bikes and looted tau hover vehicles.
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>>53649137
can only be one answer here. no bikes
our boys fly on captured tau - drones.
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>>53649754
what like vehicles held up[ on drones or really big drones?
>>
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>>53649776
i mean drones instead of bikes.
can even drop from orbit wiff da antigaff.fingie
see attached pic.
>>
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>>53649846
>>53649776

and thats how i imagine the transport truck to look like
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>>53649846
Stormboyz with drone jetpacks!
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>>53649873
>>53649846
Sound legit Drone Boyz riding drones via harnesses and bikez with frames attached to dronez.
>>
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>>53649932
>>
>>53651162
Awesome
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Inquisitorial Xenos Report

Highly Classified anyone without Tertia Dei Electus Clearance will be purged if found reading this.

Ork Warboss Blue Toof
Class: Freeboota
We can trace Blue Toof's roots to Hyacinthum Hortus, it is unknown as to why precisely but a malfunction in the terraforming engines that created this world's ecosphere lead to a preponderence of blue flora and fauna. When a splinter of Hive Fleet Leviathan entered the sector it was accompanied by the forces of the Tau Empire who apparently were seeking to exterminate it. Their campaign was going swimmingly and only changed on the occurence of sporefall on "Hyacinthum Hortus" or 'Dat Bloo Plannet' as the local orks have taken to calling it.

The Tyranids arrived first and engaged in their usual activities of devouring all biomass. The imperial communities of the paradise world succumbed quickly but a local rogue trader managed to buy time by bribing the forces of a local group of orkish mercenaries by allowing them to acquire a large collection of surplus imperial weaponry. We have decided not to censure him as the world continues, despite everything, to provide crops to a nearby Forgeworld and it cannot be contested that his actions allowed its valuable resources to remain of use to the imperium.

That said Blue Toof was merely one among many different groups of competing orks, at the time the closest thing to a warboss was known as Jakka Khan and would meet his end via a particularly well aimed plasma bolt. Indeed so severe were the casualties to the Orks that Blue Toof did something Orks very rarely do. He asked the Rogue Trader for advice. As such Blue Toof makes use of a technology relatively unknown among Greenskins; Rifling.

So incensed were the survivors of Shas'O Tyros's extermination campaign that they made use of the tyranids as a source of arms and recruits.
>>
>>53656334
It is unknown as to how Blue Toof's Straight Shootas came to the conclusion that seperating tyranids from their syntax creatures...or lobotomizing syntax creatures and incorporating technological or biological control organisms would give them the ability to field wrangled tyranids but the fact remains that Blue Toof acquired a great number of Rippers and Hormagaunts and used other tyranids as a source of armor and weaponry and would manage to capture a great deal tau weaponry and even apparently keeps some of the earth caste as vassals to this day.

The actions of the Orks lead to the Tyranids somehow adapting to the world. It is still unclear as to how precisely these tyranids are breeding and digesting food but the fact remains that Tau, Ork, and Imperial forces have eradicated the Splinter of Hive Fleet Leviathan and this population remains. Occasionally the Straight Shootas return to harvest the Tyranids for parts and leave the human population alone as 'Dose Humies can't put up a 'proppa foight and there's 'arder boys to kill.' Indeed the Rogue Trader Frederick Froogalos managed to put them to use during a chaos incursion via a 'Mercenary's Kontract.' Again while his actions are heretical he has since proved to be rather vigilant about wiping out feral ork populations or herding them into Tyranid nests while keeping the agriworld functional. As the world's defence forces are entirely his vassals and not a proper navy as the Adeptus Administratus reckons these things we have little recourse for dealing with his 'eccentricities' save for invading enmasse and he has not yet earned a response of that caliber.

Regardless Blue Toof was still of little consequence, he'd managed to steal a Tau Freighter and up arm it into something like a cruiser before losing it to three chaos cruisers during an abortive attempt to claim a toe hold in the section by an unknown Chaos Sorceror. (See File: MLXVMMDLV)
>>
>>53656662
Left adrift Blue Toof graciously accepted aid from Rogue Trader Froogalus and converted a mined out asteroid into a Rokk which he would later crudely slam into the Flagship of Shas'O Tyros before slaughtering most of the ship's crew and converting the damaged vessel and rock into an ungainly but powerful vehicle which has, to date been witnessed slicing an a tau cruiser in half.

The Straight Shootas are classified as a serious threat. Their tactics usually consist of using cover combined with strategic positioning and withering fire to take on foes. Being orks they're no strangers to melee combat and many use trophy weapons like tyranid blades or tau honor swords when engaged in close quarters combat.

On top of their fondness for rifled shootas they're also known to be fond of tau weaponry and grenades...usually grenades augmented with tyranid acid glands.

It is currently unknown what the Freeboota Blue Toof has as a long term goal but as he's recently been sighted raiding tau shipping for loot it can be assumed he's engaging in his personal obsession (vendetta?) against the Tau Empire.

Of note is the surprising ability of the Straight Shootas to make truces and even alliances with other Ork Klans. This has been used to replenish their numbers at speeds unheard of outside of Waauughs.

(Further notes, the Straight Shootas are obsessed with Blue. The Color, uncertain as to why. Make further inquiries.)

Signed Inquisitor Blackstone. Ordo Xenos.
>>
I can't help but wonder how Khornate types would react to sniper orks.
>>
Cant wait to make these guys when I get into 8th edition. I'll post them in the /wip/ threads, The idea of a Kammando blue warboss pirate zogs' me gubbins something fierce.
>>
>>53659738
I'll be keepin an eye out fer dat Matey
>>
>>53656334
>>53656662
>>53657256
Dats sum fine roitin' der
>>
>tfw the straight shootas will never be canon
>>
Been thinking about drawing this all day at work. Still not sure it's enough blue but, he is just a regular boy.
>>
>>53643721
"Zog on, Zog off. You'z be waitin' now, githoppa."
>>53665262
That's awesome, but it desperately needs some 70's style funk pants or jewelry.
>>
>>53644308
https://www.youtube.com/watch?v=SNrBxGAj3D8
That is hilariously similar to the story of the actual king bluetooth.
>>
>>53665262
that is awesome, I'm really impressed by all the little details.
>>
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>>53666046
they forgot to mention the part where bluetooth was named bluetooth because he loved blueberries so damn much they stained his teeth.

huh, on the one hand someone's been thinking Blue Toof replaced his teef with blue metal. Could be interesting if he just uses a paint squig or keeps visiting that planet because he really likes the blue meat/fruit it produces and that's the real reason he won't attack it. Da 'oomies make his favorite slop!
>>
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We'z bumpin', fer da WAAAGH!
>>
I imagine the Rogue Trader gets one over on the Blue Toofs in that when they hire them with a Mercenary Kontract they "sweeten" the deal by pulling back their forces and letting the orks get all the fightan themselves, supporting only with artillery and tanks from afar.
The boyz often mistakenly assume the long range artillery fire is from their own forces somewhere behind them, further complimenting their belief in the accuracy of their weaponry.

Plus they make sure nothing in their entire dynasty is painted blue, so the orks are less inclined to loot it.
>>
What's the summary post?
I refuse to dig through mountains of autistic Orkposting
>>
>>53675658
WAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>53675952
Ah gotchya. Thanks

Any chance these guys can be the enemies of the Chimera Legion?
>>
>>53676206
>>53675658

>>53656334
Lore post

>>53641567
summary post 1

>>53641942
summary post 2

yuh grot
>>
>>53676206
depends do you want the chimera legion to lose 3 cruisers to an upgunned tau frigate? (or I suppose be forced to retreat?) They have 'krumped a lot of spikey 'umies' after all.
>>
>>53675625
sounds legit, and rogue traders are known for being good at dealing with xenos. Hell Blue Toof might make 'exclooseev fightan' kontrakts' a joining feature for boys.
>>
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>>53676206
Glad I'm not the only one who remembers them.
>>53668987
we could also say that they're unusual also for coordinating themselves with whatever the Orkish equivalent of walkie-talkies are, although "coordination" really means "argue with each other over open frequencies about who's in charge"

Because they're Bluetooth.
>>
>>53677667
Fuck, I just realized I'm not the first to make the joke.
>>
>>53677667
Orks usually just use whatever they loot and the easiest thing to use are radios so I'd imagine they use Vox Horns and the more kunnin boys would probably use vox beads. So instead of viking horns on their helmets you probably see a lot of radio aerials and drone antennae.

>>53677691
don't worry about it, from the looks of things 'Blue Toof' was a reference to the nordic king Blue Tooth takes its name from.
>>
>>53677216
The Chimera Legion has a fairly large fleet, one of which is a giant daemon engine
>>
The Blue Toofs have recently been targeted by the Celestial Lions, who have finally found the source of the infamous "ork snipers" who wiped out their Apothecaries on Armageddon.
>>
>>53677756
so yeah they could probably chalk up the the loss to rookie captains or something. Would probably lead them to building or stealing new ships.

>>53677779
clearly they were hired by someone who needed ded kunnin orks.
>>
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>>53676206
>>53677216
>>53677756
When we were making the Chimera Legion, they rolled Orks as a specific enemy, and we said that there was a rival mercenary group of Orks that kept muscling in on their business.
We tried making a Ork Klan that was mostly Kommandos, but it never really came together (pic is a sketch of the Warboss I drew for it).
If we link this clan with the Chimeras, I think it'd be really cool to have a relationship between two 4chan-created groups.
>>
>>53677794
I mean, it was very heavily implied in the fluff to be the Inquisition, who used the paper-thin "ork snipers" excuse to cover their asses.
I think it would be hilarious if that were still true, and the Celestial Lions just latch onto these shooty orks because it's the only Ork snipers around.
>>
>>53677868
sounds like it could work anon!

these boys specifically focus on flash dakka, have an obsession with the color blue, like looting tau stuff, and are fond of accurate weaponry.

Their boys ride modified Tau drones and are fond of using crisis and stealth suits. (much of their gear is maintained by enslaved Earth Caste Tau, another reason they keep raiding the Tau empire.) Though they're fond of accurate weaponry period so they probably like to steal stubbguns and bolters as well.

>>53677903
could be amusing to have the Chapter Master confront them and then Blue Toof starts going through his reciepts and kontrakt paper work.

"Wot? I ain't nevuh been to armageddon! I keep papuh work on all moi jobs!"
>>
>>53677957
I wonder how the Mekboys feel about working with Tau tech. Would they be pumped to work with this new tech and make it Orky? Would they be resentful of the fancy gits and their shiny toys? Would their natural technical instincts even work on Tau tech?

How would the Kroot see them? A valuable, hilarious ally, or a loose cannon and a threat to their profit?
>>
Journal of Earth Caste Worker 234-569-109, Foreman of Cargo Operations, Personal Name "A'lo'ha"

It has been a solid year since the destruction of the Io'va. Life under the ironshod boot of Blue Toof has been hard but excelling in my work has lead to certain privileges. I have been allowed a personal allotment of 'Grots' and make use of Human Slaves to keep the small green folk in line.

I have come to accept that there will be no great rescue. The best thing I can do for myself now is to stay away from dangerous work (thus the Grots, all of my worker drones have since been confiscated and armed despite my protests. We had to effect mid travel repairs via grots in space suits. We lost at least half of them, I can't be bothered to care any more.) I have a small group of surviving Tau and have been teaching the humans and 'Mek Boys' how to maintain our technology.

At my request Blue Toof managed to capture some machine cultists. Most had to be executed for being troublesome but a handful have proven receptive to my teachings and with their aid we were able to get an Ess Tee Cee machine functional. All it does is spit out bullets.

Blue Toof was ecstatic. The 'De Engeneers' as we've been called have been granted certain luxuries. Like Rekaff, I'll shoot a zoggin grot for a mug of rekaff.

I'm not joking, I've done it before.

Hopefully he'll remain pleased with our efforts and allow us further privliges.

I'd mark the date but I don't know what year or day or month it is.
>>
Part of the reason Blue toof doesn't have much of a mechanised force of trukks and the like is because the meks spend so much time trying to get the imperial, tau, and ork equipment to work together.

This does lead to a number of strange multiple barreled shootas that fire bullets, lasers and plasma at random intervals.
>>
>>53659568
I think it would be great if, like, when an enemy gets into melee distance with them, their natural instincts take over, their discipline breaks down, and they revert back to melee and start chopping away with gusto. Then it take them a while to get it together and start shooting with discipline again.
So Khornate cults and the like are making grand speeches about how the enemy is too cowardly to fight hand to hand, and then they charge through withering fire, getting whittled away until they finally break through, only to find out that the enemy is just as tough and choppy as they are.
>>
>>53678241
probably leads to Blue Toof drilling orks in firing weapons in their off time a lot so they start taking pride in their ability to shoot and then some zoggin GROT FONDLER punches them in the noggin and they gotsa KRUMP 'EM PROPER! So you'd probably have Nobs doing their level best to keep the boys from charging into the battle line after someone gets their blood up.

>>53678132
Mekboys usually like working with Flash stuff. So you'd see subtler weapons go by the way side. But if it makes a loud noise, a big explosion or flashy lights or has an impressive effect they love it.

So you got boys surfing on drones, hovering vehicles, drones controlled by mek boys, wagons held up by tau and imperial hovertech. Hell rifles of tau drones or big shootas loaded with bolter rounds...

if >>53656334 is anything to go by Blue Toof isn't afraid to use a good idea now matter where it comes from so that attitude is probably spread among the Straight Shootas.

Problem is they're orks so so what passes for a good idea is open to interpretation. And they're probably a little forceful about recruiting 'Advise-ers'
>>
>>53678229
Do we have to have them using Imperial tech? I like the idea of them jacking Tau tech, but one of the problems with these kinds of threads is that they get too much of the "kitchen sink" mentality, where there's way too much going on for one group.
I think we should stick with
-Looted Tau Tech
-obsession with blue
-accurate ranged weapons

and trim off everything that doesn't fit.
>>
>>53678412
well imperial tech is pretty common, could just have them stick to Tau areas and the fringe of imperial space.
>>
It may be that most of the imperial tech around is owned by the rogue trader, and he does an exceptional job of making none of it look valuable to the orks. But yeah, these orks loot tau, hunt and wear nids, destroyed a bunch of chaos, work for imperials, partner with other orks, and can aim. They're all over the place already.
>>
>>53678633
so yeah we should stick with Tau junk as their main source of secondary loot and have them avoid Imperial stuff. Maybe one half of it is the Rogue Trader telling them that depending on Imperial tech is a bad idea and they should totally depend on their own mekboys and focus on looting Dat Flash Tau Dakka.
>>
working on a quick sketch of possibly Blue Toof, stay posted
>>
>>53678740
looking forward to it anon!
>>
>>53678740
on a related note, does anyone have any idea of what a tyranid skull might actually look like?
>>
>>53678132
The Kroot are probably baffled entirely by the way Blue Toof's forces manage to tame Tyranids (though that falls apart when syntax creatures are nearby) and there's probably a rivalry with a local group of Kroot Mercenaries who engage in similar tactis of Guerilla warfare.

Orks are destructive gits but Blue Toof is pretty good about keeping up his end of the bargain and Kroots are known to eat the dead (and they aren't picky about whose) so they might be trying to engage in a dubiously successful propaganda campaign to damage the Straight Shoota's profits.
>>
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>>53678807
>>
>>53678871
>tame Tyranids

I can already see a Nobs leader, getting confy with his hormogaunt pet at his feet, when suddenly, said pet enter the synapse range of a warrior or something and just jump to the face of it's "master"

The life in the Blue Toof is probably hilarious.
>>
>>53678920
honestly you'd have to be an Ork to even try to tame 'nids. The Ork genetics they stole do let Orks use the WAAUUUGH Field to cow and control 'nids but only until a Syntax critter enters range.

Blue Toof's boys are probably used to 'weird squigs' 'getting uppity' and havin' to get krumped.
>>
>>53678920
>>53678871
>tame Tyranids

No. Fuck no. Nope.

Unless they lobotomized and essentially "looted" there is no fucking way

t. Tyranid Player for 10 years.
>>
>>53678871
okay, I don't mean to be a dick, but like i said here, >>53678412
we want to avoid having too many gimmicks. I'm worried that "tame tyranids" is way too much to fit in here. That deserves a Klan of its own, not something to casually slide in.

That being said, if enough guys here are dead-set on tame Tyranids, you should definitely see this if you haven't already:
https://1d4chan.org/images/b/b9/Looted_Carnifex.jpg
>>
>>53678968
wait, is that actually an in-game rule?
>>
>>53678990
>>53679018
Rippers are based on squigs, and anything that isn't a syntax can in fact be looted.

anyways its not important. I just like 'nid bits for blades and armor.
>>
>>53679037
in any edition? Not really. But 'Nids work via syntax critters who produce a syntax field and that has its own field. Canonically 'nids used ork genes to make some of their forms so orks would have an easier time 'taming' those.

but as has been mentioned its probably best to drop 'nid taming as a 'thing' they do since they're already OVER THE LINE by being good at accurate gunfire.
>>
>>53679040
Rippers die without the synapse now. Like they are so singleminded that they turn to mush without direct supervision
>>
I wouldn't mind dropping most of the tame nid thing, even if some of the orks think they're successful at that regardless. Though it might be funny if Blue Toof has a ripper or hormagaunt infestation on his cruiser since the orks mistake them for just extra annoying squigs.

Heck it might be a trick the tau pulled on them, the orks are determined to take the "advice" of the blue gitz and get some pet bugs, but they just keep acting up every time they fight other bugs. A strange measure for keeping the orks in check.
>>
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>>53678740
what I've got so far.
He's got a cannon that he looted from a big battlesuit, and added a bunch of stuff onto it. Thinking about putting a tyranid skull on top. Needs a cool name.
Note the big fang, probably will be the only blue one.
Thoughts?
>>
>>53679420
the gun also has like six different triggers.
>>
Gonna have to do a painting of blue toof, feel free to anchor suggestions for what the kommando warboss has on him at all times fer luk' fer killin' fer sneakin' all that good stuff
>>
>>53679301
A genestealer infestation would be more apt.

They could sacrifice a Grot or Boy and corral them into a Rok or escape shuttle and drop them into a warzone
>>
>>53679420
I like it maybe something like "Da Paff'finda" for the gun.
>>
>>53679511
Uhh...
I've been working on this >>53679420,
but it could just be a Nob or something
>>
>>53679075
>syntax
Its synapse.
>>
>>53679420
Doesn't look Orky enough for me. I would broaden his jaw silhouette, and maybe have a Tau drone as a helmet/rice farmer hat

I would have his rifle just be a Hammerhead railgun with a marker drone sight and maybe crisis suit legs bipod. Duct tape a missle pod or two to the side for maximum dakka.

You know how AoS Megabosses or whatever are chained to Mawkrushas? You could have him similarly riding a Hammerhead as a sort of personal transport. Would make him fun to convert as well.
>>
>>53679511
maybe small plasma guns on the shoulders, predator style. I'd imagine he wears stealth or crisis suits as Mega 'Armor.

Didn't one of the Tau commanders use some kind of plasma sword? I'd imagine a Kommando with tau cloaking tech would love that.
>>
>>53679691
I'm definitely gonna go with the drone/rice farmer hat idea and the railgun, but it looks like someone else is gonna do Blue Toof so I'm repurposing this guy into a real cunnin Nob. So we might want to save the Hammerhead idea for Blue Toof.
>>
>>53679511
As the anon that brought up the Chimera Legion I think we can steal the warboss of their original rival Orks and just adapt him to this Klan.

Have Tau stealth tech strapped to his body, in a way that is reminiscent of Special Forces kit. You can have camo netting about his waist filled with Tau skulls, Stealth suit heads, Genestealer heads, etc for a predator feel.

As for colours, black, blue, and Purple, a fairly easy pallet. He would be the hammer to Blu Teef's anvil >>53679691

>>53679075
The Hivemind took Ork Genes and pumped out the Biovore, and that particular hive fleet would be more hardy in melee (until they needed to adapt to shooty or what have you).

This does not make them easier to tame.

You literally cannot tame Tyranids, it is not encoded in their genetics to be able to be domesticated, they either go berserk and become retard strength animals or become stealth predators.


>>53679521
This is the better idea. I can see the Tau trying to wipe the Orks out by diverting a small tendril into them, only to have the Orks wipe them out and get the tactical and logistical equivalent to Herpes.

Then they get wrecked and their shit looted
>>
>>53679691
by marker drone sight, do you mean a marker drone as a spotter? Or a marker light?
>>
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>>53680041
probably the blocky optics on this drone.
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>>53679018
Just have the tyranids come from the Klan they like
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Okay, so I've nailed down the stuff for this guy. He's a kommando who's looted a railgun from the tau, and is a pretty decent shot with it. Kind of a Viet-Cong feel to him. He specializes at sneaking around in brush, then taking out a high-priority target.
What he hasn't wrapped his head around yet is that the giant blue laser immediately gives away his position, so he can only ever get one shot off before having to retreat.
>>
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>>53677660
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>>53680313
I like it

really good job on the drone hat.
>>
>>53680090
>>53680041
Both. The weapon itself should be rather streamlined for an Ork weapon, maybe have a blade attached to the entire length of the barrel so they can Drive Him Closer So He Can Hit Them With His Sword. But the scope needs to look like this ridiculous contraption that would make it impossible for even an Ork to miss.

His Hammerhead could be a dakka bus to compensate for his low fire rate.

>>53680313
I still argue that the Warboss should have a Drone hat, but the sensor area covers his eyes like goggles for max BS boost. Maybe have it be a bigger kind.

And a Jaw plate, every warboss needs a big metal jaw
>>
>>53680572
Dumping looted Hammerheads
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>>53680592
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>>53680630
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>>53680313
I shot a panzee git
Dat blew up right propper
Burny bitz all around
>>
>>53641567
Oi, wen we gunna roll dat klan 'at looted a hive tyrant, had da boss ride it round, and den got stol'n by da uvva klan?
>>
>>53680696
"Wot's dat?"
"Itz an 'aikoo, boss. Wen you make da wordz go all fancy-loike. Dem twiggy Eldar like ta make 'em."
"...Shut up, ya daft git."
>>
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>>53679871
>>53679511
>>53677868
>>53677957
Magrumm Blakkrokka (The kommando) is noted for being impossibly stealthy.

Not because he is nigh invisible and impossible to spot, but because he is hard to spot whilst being the size of a Dreadnaught.

The Lord of the Chimera Legion, the Daemon Prince Thodos the Ironbringer, regularly traded blows with Magrumm and Thodos himself could easily come to the chin of an Imperial Knight.

Blu Toof might be the Warboss of the Klan, but Blakkrokka is who keeps their enemies up at night, and Thodos angrily pacing in his throneship.
>>
>Professional, by most Ork standards, wild hooligans by most others
>Fleet is infested with Genestealers, which are more like pests at this point
>Loot the shit out of the Tau, and modify imperial tech

Jesus Christ, they're Ork Exterminators.
>>
>>53680965
I wouldn't say that's an accurate comparison. The Exterminators are a bizarre fusion of SWAT/Urban Ops and gang/terrorist warfare, with a culture and close combat fighting style that is in between both while injecting combat stims and raving at all levels.

Looting is just Orky, and these guys play more like Tau, with literal Ork Snipers and Broadside Nobs. If anything they are the perfect counterbalance between the Chimera Legion who likes to use disposable waves of cultists before seiging with highly competent marines.
>>
>>53680885
Magrumm Blakkrokka could easily be the Kaptain of the Straight Shoota's 'Da Choppa' he is however vulnerable to a certain character flaw.

He hates logistics, and even among orks figuring out where the ammo and your next meal is coming from is important. Admittedly 90% of Blue Toof's handling of logistics boils down to 'Dis boy is good at dat, keep 'im 'appy and let 'im 'andle it.' It has however proven to be a surprisingly successful and dependable method of keeping their logistics train healthy and functional. (this mostly boils down to making certain that there are enough Orks and Grots skilled at scavenging so barring a cataclysmic failure any splitting of the fleet will ensure that each ship or group of Boys has someone who can find what they need.)

Blackkrokka is a difficult personality to handle, head strong, prone to closing to melee, (though considering that he has a tau shield belt that looks a bit like a wrestler's champion ship belt and two powerfists capable of lobbing balls of plasma at his enemies its hardly an issue for him) 'mishearing' orders and often going on misadventures that are perhaps counter to Blue Toof's intentions nevertheless Magrumm Blakkrokka is there when the Straight Shootas need someone PROPPA KRUMPED.

The fact that he is capable of sneaking even without Tau Stealth tech only makes him all the more dangerous.
>>
>>53680965
wasn't that the yuan-ti guys' thing? We may want to downplay that side of them.

>>53680885
If we're still keeping Magrumm, I'm down. I wasn't sure if he had been permanently shelved. I can't remember the fluff I wrote about him though, except that he's always quiet, never Waaaaghs at all. On the rare times he speaks, it's always very low, like the line right here:
https://youtu.be/Rvf0MMgYpg4?t=181

And he has a Power Klaw, but it's smaller than normal and mounts on top of his hand like this >>53677868
so he can grab someone by the throat and shear through their neck at the same time.
>>
Maybe not big enough for a real warboss, but a Kommando with a stealth suit none the less.
>>
>>53681068
We could do it where Blakkrokka is an independent Nob, who isn't commanded so much as pointed in the right direction, and he'll figure out how to do what he needs to do by himself. And he's got a group of Kommandos that he leads, but isn't really part of the Blue Toofs.

I do like the idea of him being as big as a dreadnaught and still sneaky, but I don't know if orks get that big without being a warboss. Can they?
>>
>>53681125
Oooh. I like it.
Is the shoulder thing a tattoo, or a tooth piercing?
>>
>>53681125
I like it! These are kommandos so I'd expect their warboss to be a little smaller anyways.

>>53681156
its biology and the WAAAUUGH field. Half their backstory is being a bunch of random Orks who got their asses kicked so hard by the Tau they decided to out-tau the tau.

So he very well could've been his own war boss and lost most of his boys and just sticks with the Straight Shootas because they're the best thing he has at the moment and he intends to leave when he can start his own Klan.
>>
>>53681125
Does that ork have a fucking apothecary drill?
That's badass. And what's that purple thing next to the skull on his kilt thing?
>>
>>53681125
oh god that ork in the background is riding that fucking drone. I'm laffin.
>>
>>53681178
Tooth piercing, from some nid since otherwise it'd be used for money. I happened to make it a bit too flat though.
>>53681202
I figured it was a broken burst cannon (which I assume spins like a gatling gun would) and he uses it as a blenderizer. The purple thing is a nid acid gland roped to the stikkbomb.
>>
>>53681266
some of the tau cannons do spin yeah, could be a pretty nasty weapon if you strapped a blade or spike to it.
>>
>>53681266
>broken burst cannon (which I assume spins like a gatling gun would) and he uses it as a blenderizer. The purple thing is a nid acid gland roped to the stikkbomb.
That's brutally cunning.
>>
>>53681184
Out of the three cruisers the chimeras lost >>53677216 here,
Magrumm and his kommandos probably took out one all by themselves, really sealing in his reputation
>>
>>53681383
sounds good, Magrumm probably has a grudge against the Chimeras and goes after them whenever possible. He gets away with it because he's brootully kunnin.

helps that he can strangle killa kan to death with his bare hands.
>>
>>53681083
>wasn't that the yuan-ti guys' thing? We may want to downplay that side of them.

Hua Yuan Exterminators. Read >>53681019

>>53681068
>>53681083
>>53681156
I wouldn't make him a Kaptin. With Blu Tooth a thing we don't need to worry about wasting Magrumm with leadership. His only personality traits that matter are that he is abnormally large, unnaturally sneaky, eerily focused, strangely intelligent and a tremendous Bantzmaster.

He doesn't need to lead, kommandos simply follow him. All you have to do is point him in the right direction, sometimes you don't need to do that, and he sets himself on the hunt. Imagine a Lictor as large as a Carnifex, smart as Creed, and witty as Cain. Now make it an Ork.
>>
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Update on my ork sniper, got some color in

I'm thinking about splashing some purple and blue paint on the gun and the drone
>>
>>53681695
yeah bro I'm thinking that definitely needs some color to break up the tau yellow. Looks really nice so far.
>>
I really don't like the Klan name, it doesn't really strike me as anything too special. I have some suggestions.

>Longfangz
>Hunta Killas
>Blu Maws/Fangs/Klaws
>Steady Shootas/Strait Shots
>Longarmz
>>
>>53681547
That's pretty goddamn cool.
I'm not sure about the Bantzmaster and "witty as Cain" thing though, I like the idea of him being trollzy just by being silent. Like, Thodos and his legion gives this huge, magnanimous speech calling him out, and all he gives them is a sniff and a grin. Then he takes out a cruiser.

At most, maybe some Spartan wit.
https://en.wikipedia.org/wiki/Laconic_phrase
>>
>>53681780
I mean, Strait Shootas is pretty close to Steady Shootas and Strait Shots.
Strait Shootas is the current name, right? Blu Tooth is just the name of the warboss.

I really like Longarmz.
>>
>>53681780
hey I just threw something out, those're all good.

http://www.strawpoll.me/13137118

>>53681879
but yeah Strait Shootaz is what I was going with. We have a poll now, pick what you like.
>>
>>53681847
In the Chimera Legion thread Thodos was made out to be a Cobra Commander/Megatron type character, albeit more competent. Magrumm played as a sort of dry wit Duke or Optimus Prime, who shut him down after a long winded speech.

Blu Tooth is Gork, Magrumm is the Mork.

Or is he the Gork and Blu Tooth Mork?
>>
>>53682092
It's a very Morky klan overall
>>
>>53682166
No, it's a Kunninly Brutal Klan, so it's Gorky Ya git!
>>
>>53681547
>>53681083

I would say he's missing his thumb, fore and middle finger one hand so he has a power talon of a sorts
>>
>>53682411
To be honest, I can't remember if that was what I was going for, or if I just sucked at drawing hands.
>>
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>>53681695
Update 3 with the paint spatter.
The paint looks a little weird, but I'm not sure how to fix it.
Now begins the terror of realizing I don't know what to do with the torso.
>>
>>53682642
Camo netting and call it a day.
>>
>>53682642
might want to try for random splashes of it, like someone took a brush to the item, either that or google camo and mock up a pattern. I dunno. also what >>53682734 said, camo netting should be a good way to finish up.
>>
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Okay. That's all I'm willing to do for tonight.

Can anybody give me a name for this handsome gentleman?
>>
>>53683393
Generic Ork Sniper #43
>>
>>53649873
oh cool a Scrin Mechapede
>>
>>53683393
Dedd Eye Koonan
>>
>>53678193
We need more journals of this earth caste blueberry
>>
Journal of Earth Caste Worker 234-569-109, Foreman of Cargo Operations, Personal Name "A'lo'ha"

I spent most of today making a still. If nothing else I've come to appreciate how hardy Orks are. Apparently for 'normal' orks this still would be combination intoxication, vehicle fuel, and flamer fuel. For our- oh damnit I did it again. For this group it serves mainly as a source of flammable fuel and intoxicants.

The day before that I was directing grots on recharging plasma batteries. One of them screwed up and was electrocuted, I had him fed to the squigs. Waste not want not right? It was either that or replace 3/4ths of his body with bionics and why bother?

We're running low on plasma batteries, early on we were using imperium models but they're simply incompatible with Tau technologies and have since been traded to other Klans for...any number of things. I think Magrumm bought a solid adamantine skull and used it to decorate one of the pulse blasters on those gauntlets he's so fond of.

where was I? Oh right new parts. Da Choppa has been raiding Tau shipping which has had the side benefit of allowing me to catch up on my stories. I only had to shoot the former Labor Chief of the frieghter we raided in the hoof before he'd fall in line. I've since had it replaced with the CUTEST cobalt prosthetic and they're doing an excellent affixing sluggas to the small size maintanence drones.

Blue Toof even approved my request to let me use a few drones for complex manufacturing processes as 'all dose beepy bitz is just lyin' around ennywayz.'

still don't know what date it is. Time flies when you're having fun!
>>
>>53685667
Literally Da Blue Grot.

It must die
>>
What did we land on for a Klan name?
>>
>>53685919
When I looked at the poll 'Straight Shootas' had 50% of total votes so I think that's settled.
>>
>>53685984
How can we spell Straight to be more Orky?
>>
>>53686264
Strait, but whenever they are in trouble they call it 'Dire Straights'
>>
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>>53686264

STRAYT

'TRAYT

or we could just go with "right" which is considered a synonym.

ROIT SHOOTAHZ
>>
>>53686512
Would Stormboys be Alt Roit Shootaz?
>>
>>53686654
>>
>>53679677
well, a talking tyranid could be a Syntax Creature...
>>
>>53685984
If we're going with Strait Shootas, can I co-opt "Longarmz" for my Vietcong sniper guys?
And they're kommandos, but much more integrated into the klan than Magrumm's men. They're the infamous Ork Snipers, and wear mottled blue and purple war paint rather than Magrumm's full purple
>>
>>53685984
>>53686264
>>53686382
>>53686512
the Ork term would be 'Proppa'

'Proppa Shootas'
>>
There's some really good artfaggotry and writefaggotry in here. Somehow you've managed to avoid the pitfall of obnoxious wank. A side effect of being orks I guess.
>>
>>53683595
I like dis

or Koonan Charrlye

Keep a sharps eye out for charrlye, up in da tree's
>>
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Post yfw ork snipers are REALLY behind every in incident that was attributed to ork snipers
>>
>>53689251
Karrlayl
>>
>>53691040
Oi, dat humie git is blue! She must be the luckiest out der. Let's loot uhr!
>>
>>53689148
But do dey really gotz any longa armz den any udda ork? Dat doesn't make any sense.
>>
>>53689232
I Luv it when a WWWAAAAUUUUGGGHHHH comes togeva
>>
>>53689148
go for it

I'll put up a new poll

speaking of which, new poll for the final Klan name.

http://www.strawpoll.me/13141030/r
>>
>>53693404
Well that was one sided
>>
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>>53683393
I looted ur art hoomie. ded' proppa now.
>>
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So the final word is 'Strayt Shootaz' for the Klan Name.

We're a Klan of Free Bootas that does Mercenary Work and has a relationship with a Rogue Trader. We like to loot Tau weapons and primarily use a combination of Tau and Ork weapons. We also like to hunt Tyranids and use them as resources for armor and weapons. (acid glands on grenades, choppas made from nid bits, armor plates etc.) We're enemies with the Chimera Legion. ( https://1d4chan.org/wiki/Chimera_Legion ) We don't use bikes or typical ork vehicles and instead make use of Tau hover vehicles and do Orky things like surf on drones or hang from them. Stormboys use saucer jetpacks. We're allies with a yet undetermined Klan of orks...or maybe just orks in general.

Oh and we're orkish marksmen basically.

So far our important characters are:

Kaptain Blue Toof: an Ork Kaptain, maybe on the weedy side as he's a kommando. Wears a suit of armor made from Tau Stealth Suits. Uses stealth fields and his own deadly kunnin to krump gits. Good at gettin' boyz to work togetha.

Magrumm Blakkrokka: A Kommando as large as a dreadnaught, uses a pair of gauntlets (klaws?) with pulse blasters on them, has his own group of boyz. Isn't ordered so much as pointed in a direction and allowed to cut loose. Doesn't say much but is usually witty.

Koonan Karlayl: Longarmz Nob, an elite group of snipaz (most of the boyz use rifled shootas or various tau guns) who mainly use railguns. Master of guerilla warfare and kamoflauge.

A'loh'ha: former cargo foreman of the Io'va or 'Da Choppa' when it was a tau cruiser. Might very well be violently insane. Adviser to a presumably unnamed Mekboy on making ork and tau tech play nice.

Things to do: name and characterize the Klan Mekboy

Maybe a painboy too.

Flesh out interactions with the Tau and Chimera Legion.

????

profit.
>>
That... looks better.
If you don't mind, I'm gonna take the stuff you've added and put it into mine.
If you do mind, I'm doing it anyway.
>>
>>53696391
I thought Blu Toof was just a ded killy sniper that surfed a looted Hammerhead?

And Blakkrokka had cybernetic fingers on one hand (thumb, fore, and middle) and a large knoif? He doesn't strike me as the shooty kind
>>
>>53696598
I dunno man this is why I tried to sum up everything. See what people agree and disagree with.
>>
>>53696391
Suggestions:

Allies of all orks, wherever there is a boy downtrodden and opressed, we will be there, to krump him, and get him back in the fight.

We steal from everyone, and give to ourselves. A regular Robba 'ood we is.

Mek and Painboy rolled into one: Full metal cybork, still needs a name but likes to make: http://wh40k.lexicanum.com/wiki/Tinboyz

get your arm cut off? Gettin a robot arm. Get your head cut off, gettin a robot head. What about that head? gettin a robot body. Ya see, divide a boy by two and ya gets two boyz.
>>
>>53696418
take it. If you post another picture, I might loot it again....and again...and again.
>>
>>53696391
>A'loh'ha

>The Earth Caste Tau "slave" is not the first engineer or mechanic to find themselves under the Mekboy's whip. Deemed a worthy sacrifice, or due payment, Josiahus Wret of the Adeptus Mechanicus is a Techpriest sold to the Strayt Shootaz by their Rogue Trader patron many years long past.

>Techpriest Wret is joined by a small cadre of human and Tau engineers, mechanics, Techpriests, and builders who have long learned to put aside their ideological and racial differences after having to deal with the maniacal A'loh'ha, the Genestealers in the ducts and walls, hungry Kroot, and the Orks themselves.

>Wret is leading an active resistance against his captors, fixing things only as much as necessary, but not to the point of making himself useless and therefore limited in lifespan. Knowing he would never be accepted back into the Machine Orthodoxy, Wret seeks to escape and find protection amongst a less capricious Rouge Trader, or perhaps amongst the Astartes or a Radical Inquisitor. For the time being he makes sure that nothing works exactly as intended, and that his brotherhood of mechanically inclined survivors are able to escape the clutches of their masters.
>>
>>53696819
That's absolutely horrifying, and makes this >>53696941 make more sense, since he doesn't really care for anything beyond his experiments.


We definitely need more drawbacks, I would say he have few to none weirdboys, and any Kommandos we have fall under Magrumm and you can't take them without taking him.
>>
>>53696598
When Blakkrokka was originally made, I gave him a knife and the power claw. If he gets Tau gear, that could definitely work, although I do really like the idea of him being melee. Pulse blasters aren't exactly sneeky.
Does Blu Toof have to be a kommando? We rolled that there is a legendary kommando who crumped a lot of Chaos gits, but that doesn't necessarily have to be the Kaptin. We could use Blakkrokka as the legendary kommando, and do what we want with Blu Toof

As far as Blakkrokka goes, I'm thinking it would be cool if he snuck aboard a Chimera ship during one of the first battles between them and the Strait Shootas, then was pretty much the boogeyman for a while: sabotaging stuff, booby-trapping, random killings, hopping ship to ship, but they were never sure if he was real, or a rumor, or a few kommandos pretending to be one huge git.
And then during the fuckhuge battle between the Chimera Legion and the Strait Shootas, right when the battle could go either way, he reveals himself, goes toe-to-toe with some of the high command on one of their cruisers, and then destroys it from the inside out before escaping.

The Chimeras hate the Strait Shootas, but they have an absolute murderboner for Magrumm Blakkrokka. They're never sure if or when he'll turn up, but it's always a nightmare when he does.
>>
>>53697043
technically no, it seemed obvious that Blue Toof would be a kommando because we rolled up a legendary kommando. But if we give that role to Magrumm then he can be anything.

>>53697008
yeah probably a lot more emphasis on use of Kommandos as the only weird boyz and maybe a Mek-Painboy who makes lots of Tinboyz and uses them in place tau maintenance drones.

Dokta Krish Krosh Krush.
>>
>>53696391
A few suggestions to streamline and improve

>Minimize Tyranid element, the Tau sought to turn their enemies against each other and instead the Nids just got wrecked and now Genestealers infect their ships like roaches

>Blu Toof is a marksman, Magrumm is a melee monster. Hammer and anvil. Blu Toof is a Brutally Kunnin git, with a mind for businesses and commerce. You can at least hedge your bets that he won't betray you. Magrumm has no mind for anything except Kunnin brutality, but that doesn't mean he is dumb. In fact, in an empirical, quantifiable sense, Magrumm is far more intelligent than Blu Toof, but by no means the better leader.
>>
>>53696941
>>53697008
huh, could be neat to maker it a toss up between who gets what. Wret, in theory is a better engineer than A'loh'Ha but only fixes things till they're 'good enough.'

A'loh'ha meanwhile has gone absulutely zog brain after a year in the presence of the orks and is determined to earn privileges and maintain control over her small staff of humans and tau (and their Grot 'Associates' ) with violence, drugs, hedonism. She's less likely to make things work as intended but more likely to produce dangerous and effective prototypes.
>>
>>53697008
I think we should have two groups of kommandos, the Longarmz, which are the snipers, and the ones that follow Blakkrokka, which are the more traditional kommandos. I really want to keep the "ork sniper" meme going.
I agree with the "can't take Magrumm's boyz without him" is a good drawback, but for the Longarmz, maybe that there aren't many of them, and that once they take a shot, it's a long time until they can fire again, since they give away their position with each shot?
Having no weirdboyz is good, and fits thematically with them using Tau stuff, since Tau have no psykers.
I might even say no docz or stormboyz might be a good idea.
>>
>>53697179
heh, charisma and ambition versus intellect and brutality eh? Its a nice Dynamic!

Would probably lead to Blu Toof leading the Longarmz himself wouldn't it?
>>
>>53697137
>>53697043
Having Magrumm be the legendary Kommando makes way too much sense. Shoot we don't even need to make any retcons from the Chimera Legion thread, check this out

>Blakk Fangz (The original Klan we had from that thread) gets annihilated in this >>53697043 conflict, costing the Chimeras a ship but Magrumm a Klan
>Blu Toof essentially buys him out with the promise of revenge and continuous fighting with the Chimeras as long as he and his remaining Kommandos fight for the Strayt Shootaz.

>Magrumm agrees, and while Blu Toof is the leader, the money man, and the Ork for big speeches, Magrumm is where the fear and respect goes. Blu Toof either doesn't know or doesn't care, and Magrumm has already led a Klan, he wants revenge for that one before he can even think about leading another.
>>
>>53697008
"OI! MeK'ed! WHYZ U PUT DAT FUMB ON DA TINBOY?"
"Ats no tinboy ya git. Itz a cybork. dead' ard."
"ATS A TINBOY IF I EFFA SEEN UN, U JUS STUCK A FUMB ON ITS 'AND N SAID JOBS A GOOD 'UN."
"At's a cybork. Got ork bits. Ain't neva 'erd of no tinboy wif ork bitz. Just aint sensible it iz."
"BUT!"
"look, Whatz a boy datz all bitz?"
"Datz a TINBoY!"
"whatz a boy datz bitz and boy?"
"CYBORK!"
"Dis 'ere, it all bits?"
"Naw...Gots a fumb on it's hand."
"Datz rite. So, if its got a fumb, an a tinboy aint got no boy to it...whatz dis right 'ere?"
"WHY YOU ASKIN DA OBVIOUZ YA WEEDY MEK?! DATZ A ROIT PROPPA CYBORK. GET EM' A CHOPPA, WE GOTZ A WAAAAAAAGH TA SEE TO."
"Right you is bawss"
....
"Oy, Cybork...how...how is u feelin?"
>The cybork pauses for a sec, and gives the other boy a thumbs up.
>>
>>53697240
I think they should be more individual, Vietcong sniper type dudes. You don't use them in a pitched battle in a group, you send them out one at a time with just a drone or a grot as a spotter. There's no way to get him to hit a specific target, but you can count on him gunning for whoever's biggest and got the best kit, because to an ork, that's obviously the most important git.
>>
>>53697230
>>53697240
I would say no Stormboys. Painboyz is propa 'n necessary.

As for Longarmz, have it be the same as Blakk Fangz. Can't take Blakk Fangz without Magrumm Blakkrokka in an HQ slot, can't take Longarmz without Blu Toof in an HQ slot.
>>
>>53697346
sounds like a good divide.

>>53697335
also possible but sometimes the boyz gots to get stuck in ROIT AND PROPPA.
>>
>>53697372
I feel like I should mention at this point that I love 40k fluff but have never, ever played the game, so actual game balance is completely beyond me.
>>
>>53697394
don't worry about it, all the editions vary and I personally play Dark Heresy and Only War more than the war game.
>>
>>53697230
consider running the longarmz as flashgitz.
http://warhammer40k.wikia.com/wiki/Flash_Gitz
>>
>>53697219
Would create some interesting internal politics underneath the nose of the Orks, pragmatic desperate survivors versus Stockholm Syndrome Cargo Cult.

So we have Kroot underlings, right?
>>
>>53697557
I don't know if we want to get Kroot mixed up in this. We're already a mercenary band, right? Why would we hire other mercenaries to fight the battles we're getting paid to fight?
It don't make no sense, especially to an Ork.
>>
>>53697557
haven't been mentioned so far and their thing is being mercs while the Strayt Shootaz are mercs who hunt nids and loot tau. Might not wanna dilute things too much.
>>
>>53697675
>haven't been mentioned so far
>>53678132
>>53678871
>>53696941

Granted the whole Tyranid Taming thing has been retconned pretty hard
>>
>>53697490
perfect fit, given their ludicrous bs4 in 8th ed and the looting theme
>>
>>53698486
*4+
>>
>>53678990
Gotta love the fun killas. "Your fluff, while canon, is irritating to me so and so bad-fun-wrong. Please desist at once."

Orks taming Nids has been canon forever, go fuck yourself.
>>
>>53698365
eh depends, do we want to have orks taming nids or just stick to having genestealers popping around Da Choppa and occasionally getting sent over in boarding rokks?

boils down to that really.
>>
>>53677957
>"Wot? I ain't nevuh been to armageddon! I keep papuh work on all moi jobs!"
LOOK ROIGHT 'ERE YA ZOGGIN' GIT!
>*Slaps stack of dog eared Imperial scrolls, and squig-hide parchments againstthe chapter master's chestplate, stabbing the topmost with a fat finger*
WE WAZ ACROSS ANUVA SECTAH AT DA TOIM.
>>
To: Inquisitor Blackstone, Ordo Xenos
Inquisition Agent Report
Arcus Enviroil - Imbedded in Rogue Trader ********* Dyansty - Command Deck

Your plan was technically a success. I start with this comment because the explanation of how it came to pass that follows will likely sound warp twisted by the conclusion.

The Lord-Captain was inclined to personally deal with the Tek heretics who claimed the high temple of Jandus 4, once your falsely intercepted message was discovered. Sending the mass of his armored forces to attempt to take the temple, however the heretics had managed to connect the Archeotech Cogitator to a void shield and deploy a significantly overcharged barrier to halt the advance.

Our forces had begun preparing for an extended siege when the Orkish Mercenary band, Blue Toof's Strayt Shootaz, broke warp just outside planetary orbit. For reasons I have not been privy too, the Lord-Captain and Blue Toof struck a deal, similar to those they'd used in the past. Our forces would pull back and shell the shield with artillery fire while the Orks marched on the walls, complete with an "Excloosive Fightan Kontract". How the orks see that as a benefit is still beyond me.
>>
>>53698818
Blue Toofs forces, to their credit, did a remarkable job of maintaining a firing line once they reached the battle. Shelling hard points and focusing targets with the aid of the Nobs to smash any ork who got too jumpy. The heretics tried to lure the orks out of cover with a suicidal charge of servitors, but the combined efforts of the Kommando orks and their Drone surfing Stormboy counterparts kept the main tide of the ork forces well entrenched. I dare say up until this point the orks behaved almost as well as a Conscript PDF force from a penal world.

Their control was broken however, by the hereteks employing a simple gesture. They opened the front door. The greedy greenskins rushed the encampment, only to be caught in the open by scores of anti-infantry fire. The Lord-captain was pleased at this, since it meant less orks to deal with once his tanks returned to the front line, however the Ork captain had other plans.
>>
>>53698832
Part of the contract was that the orks would not fire a shot, or launch a missile, or a thesaurus of 57 other words for attack, from their cruiser “Blue Toofs Choppa” onto the forces below, as the Lord-Captain wanted as much of the structure intact at the end of this siege as possible. Nowhere in this binding contract was “Chop” excluded. With a series of remarkably controlled explosions, the Orks in orbit over the heretic fortress detached the massive slicing ram from the front of the ship and send it hurtling end over end towards the surface. The orks and our artillery then fired on the falling Axe from the north east, at Blue Toofs request, keeping the Choppa on target as it was buffeted by the wind.

Yes, I do realize what I just reported to you. Yes, this action literally split the fortress in half. And Yes, the Lord-Captain did reluctantly use his lifters to haul the weapon back into orbit for the orks to reattach.

To conclude: The Archeotech Cogitator you were hoping to retrieve from the tek heretics after the Dynasty recovered it is available to you. In two pieces.
>>
>>53698724
I mean, besides some "looted tyranid" jokes, I haven't really seen anything about it. Is it in any books or anything?
>>
Just wanna say, i don't even play wh40k, but these creation threads are some of my favorites on /tg/
Especially the orks
>>
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Okay. Newest and hopefully last iteration of the Longarmz.

In hindsight, they're not super different from when you give the Mekboy a Lascannon in Dawn of War 2 Retribution. Big bulky laser(ish) cannon that fires infrequently and wrecks whatever it hits.
>>
>>53698953
Squigs were originally Tyranids made using Ork DNA that Orks found and overrode their syanpses. Just like Zoanthropes are made out of Eldar.
>>
>>53698818
>>53698832
>>53698842
Dat's a propa orky resolution to a battle!
>>
>>53699113
Really? I thought that they had always been a vital part of the Ork ecosystem, and that they had always had them, pretty much since their creation.
The tyranids weren't discovered until the last thousand years or so. Did orks not have squigs until then?
>>
>>53698724
Squigs aren't Nids anymore, nor since forever you delusional forgot. For fucks sake one of the biggest conflicts in current lore is Nid v Ork.

Please shut up
>>
>>53698724
Nid taming of we want insufferable snowflakes

Genestealers behind the refrigerator if we want fun.

>>53698724
Looks like someone missed how long I said I've been playing Nids for. I've played Orks since 3rd and Nid Taming is stupid, especially with modern Nids. Read Anphelion Project and get back to me.
>>
>>53699113
Now they aren't.
>>
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>>53699104
>>
So what does an Exclusive Fighting Contract entail, exactly? Is it, as I seem to understand it, a promise that the Strayt Shootas are the only ones allowed to fight in a conflict?
>>
>>53699906
Its more 'no one will interfere with us during the conflict or interfere with our looting.' so consider it a promise that the Orks will hold the line but, by the same token be allowed any spoils of battle they want (barring objectives like 'git doze boyz outta dat fortress so the 'oomies can take it!')
>>
>>53699906
it is pretty much a trick by the rogue trader. Instead of the orks and his forces fighting side by side to complete an objective in return for payment. The Orks get to have all the front line fighting and all the loot they find that isn't mission critical in exchange.
>>
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Up next: drawing the average Shoota Boy of the Strait Shootas
Nothing fancy, just a little bit of Tau tech from what he can scavenge to help him shoot straighter and talk to 'is boyz
>>
>>53700240
those are some really nice details actually.
>>
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>>53698818
>>53698832
>>53698842
MOAR
>>
>>53699906
>>53699949
>>53700033
Beyond the two clauses of

>We do all the good fighting
And
>We get all the good looting

There's
>We'll only fight the people we're paid to fight

This is good insurance against betrayal (unless you don't pony up the cash when it's due), but if a third party shows up you can't be guaranteed that the Strayt Shootaz will fight them as well without payment
>>
For the Tau POWs, prolonged exposure to the Ork latent psychic field frees them from Ethereal mind control, possibly permanently
>>
>>53700851
>Ethereal mind control
Memes, simply memetic.
>>
>>53700851
could explain why A'Loh'ha has gone violently insane.
>>
>>53700851
Don't Ethereal mind control pheromones stop working after being out of contact with them for a while anyway?
>>
>>53700976
Yet greater memery.
>>
>>53700851
>>53700976
Orks don't believe that Ethereal pheromone control works, because it's too complicated and stupid. Therefore, the WAAAAAGH field decrees that it is so.
>>
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>>53699104
as the looter, you did a good job refining the ideas and streamlining. I will forever miss the over 9000 scouter (go ahead, look at it) but I also understand you have a unique vision. nice.

Now draw a fucked up mechboy. we have work to do.

"Chrome boy"
>>
>>53699104
I prefer the other version, looked more Orky
>>
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>>53701110
I've been busy on the shoota boy, but I'll give it a shot
>>53701374
Do you mean the one with the intact railgun, or the eye scanner?
>>
what should be the Archive description?
>>
>>53701760
Da Proppa Shit fer Stealth Orks
>>
>>53701682
Eye scanner
>>
>>53701821
I mean for sup/tg/, what should be the thread description.
>>
>>53701760
First thread for Strayt Shootaz, Ork Snipers with a taste for Tau technology
>>
Working on a bit of writefaggotry
>>
>>53703803
looking forward to it.
>>
>While the Strayt Shootaz are famed for their appropriation of Tau technology, it was the equipment of the Imperium that launched them to success in the first place. Amongst the relics sold to them at a mark up by their frequent Rouge Trader employer, is an Imperial Knight of the House of Braxidon. Due to the Machine Spirit imparting death to any who would attempt to pilot it, the main control systems of the knight where removed, and replaced with the brain of a Nob, essentially turning the Knight into a Deff Dread of considerable ability. However piloting the Machine proved too great for a single mind and the Ork body died quick and violent fashion shortly after being interred. To circumvent this issue, the Painboyz and meks simply added more brains, using squigoth brain sections to shoulder most of the mental strain and then using particularly kunnin orks and sharp eyed Longarmz to pilot and fight the thing. As more weapons are added more minds are added to guide individual weapon systems.
>>
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Extremely relevant
>>
>>53704766
dats brootally kunnin
>>
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>>53704674
So it's a looted Imperial knight, powered by a bunch of Ork brains?
I don't know if it fits the theme of the Ork Klan, but it sounds cool as hell.
>>
>>53704902
If we slap on enough tau tech I think it would work
>>
>>53642113
Tau ships don't have the structural integrity necessary for ramming
>>
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>>53704674
An interesting idea but that's straying too far from established canon. Let's keep things focused, yeah?

>>53704766
> ya zoggin face when
>>
>>53706794
How is it too far from established canon?

They literally get it from their Rouge Trader patron, and their Big Mek and Painboyz specialize in making Cyborks and Chrome Boyz. The Knight is just that on a massive scale

Rip out the imperial weaponry and slap on the Tau stuff and you have a machine that is literally the best of three world's. Plus it's hideously insane, which is fun
>>
>>53707139
Can you imagine the pain that working on that thing must bring to the Mek's slaves?

Earth Caste and cog boys just cringing as they bastardize their respective technologies in the worst ways possible.
>>
>>53703803
bump
>>53704674
sounds too much like the Scraplootas
>>
>>53707139
I was the dude who wrote up the original report with Froogalos, I was figuring he gave them PDF gear. Stubbers, Flak vests, etc. The usual shit orks loot for spare parts.

The idea is interesting but they looted Tau suits in their dice gen, we should focus on them looting tau junk.
>>
>>53707973
Scraplootas had a Chaos Titan. Not an Imperial Knight.

>>53709009
Fair enough. Perhaps they HAD a Knight like that, but it was destroyed in their conflict with the Tau. In fair trade they simply took the parts they had left from the Knight, Deff Dreds, and a Stompa and tricked out whatever the biggest Suit is these days. Call it Da Megakromeboy Mark Two or something to that effect

In fact, all of our tinboyz/Cyborks are just Orks stuffed into crisis suits, since they can't pilot them normally (unless they put a grot in there, by why waste a Krisiz Suit on a weedy git when you can just stuff him in a killa kan)
>>
>>53709797
Just googled largest tau suit.

Apparently the Supremacy Armour is a thing, and let me tell you folks, this erection WILL last for more than five hours.
>>
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huh, I wonder how big they get anyway?
>>
>>53709904
This big.

And if you don't think this shit should get looted you ain't no Ork o' mine
>>
>>53709964
And I'm a git
>>
>>53709964
>should
Shouldn't

I'm a double git
>>
>>53706388
...but what if they believe it does?
An ork looks at a ship that looks like an enormous blade, he's gonna think that it's for ramming. And obviously something built for ramming has to be good at ramming, right?
>>
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>>53701893
added an eye scanner on the Shoota Boy and only just now realized you were talking about the sniper.
>>53709797
Remember though, we lost almost all of our crisis suits. We could probably get away with one or two full crisis suits, but everybody else has to use bits and pieces of tau tech.
>>
>>53710622
>we lost almost all of our crisis suits

Wait, since when? Fuck that, that's gay as shit
>>
>>53710689
since we rolled 'dey alls gots blown up'

Just means we need to loot 'em.

would probably lead to the tau fielding kroot and guevesa to keep from getting their vehicles looted.
>>
>>53710689
...since we rolled it?
>>53641450
>>53641470
>>53641506

Personally, I like it. It forces them to mix whatever bits they have left in with their regular Orky stuff.
>>
>>53709860
>>53709973

By the greater good, I need a new pant.
>>
>>53710764
all the way at the begining of the thread. It was part of the creation table. We got the suits, and the next roll said they were blown up. So what the orks are using are bits of the suits throughout the army.
>>
>>53711085
Well not like the "Orkisation" of said Battlesuit would have let them in a better state anyway.
>>
>>53711107
>>53711085
just means that da nobs will have da shootiest gubbins.
>>
>>53710731
>>53710764
Uhg, that's what I get for coming in late I guess. That being said, we could have gone from a hundred suits to twenty, which is a huge loss, but leaves enough to have Megabastuhd (This is the name I've given >>53709860 >>53709973 >>53709797 >>53704674) as well as few of these >>53704766 but have them be even more of an Ork/Imperial mishmash than they already would have been.


Blown up doesn't mean destroyed for good, just that the Meks gotta get kunnin
>>
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One of the more... unexpected... synergies of Ork and Tau tech has been the Marka Squig, an unholy welding of a Tau marker drone to a Targeting Squig. They can be seen flitting off-kilter above the battlefield, transmitting a stream of data to help orks on the ground be that much more killy.
Some have even been slapped with purple paint and stealth fields, to act as spotters to the Longarmz.
>>
>>53711396
Zog me 'es bootiful
>>
>>53711396
actually, maybe Markaloight Squig would be a better name
>>
at what point should a new thread be made?
>>
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>>53711324
Either way, Blu Toof should have a Remora for a hat
>>
>>53711775
Page 10. Roll up a good summary, address unresolved issues, bring up good thread starting questions and you have a solid OP post
>>
>>53698768
I liked the idea that they THINK they have tame nids, but it's simply a regular old stealer infestation and it's just orks being orks.
>>
>>53713416
now that does sound Orky. Also gives them a ready supply of tyranid bits for arms and armor.
>>
New thread where?
>>
>>53713922
wait until it drops off page ten you zoggin git, I'll make da new thread and dump art when dat hapins..
>>
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You guys this thread I amazing. Your making me want to loot the the shit out of my half finished 1850 tau force... But I like having an army that can actually hit things once in awhile, no bs4 in orks besides flash gits and grots. And I can already field an impressive ork gun line if I want but, I do love the idea though
>>
>>53714724
collect the tau bitz you don't use and make some stray shootas on da side.
>>
Next thread we should focus on the Rogue Trader that gave them the idea, and probably expand the idea of them being more organized and disciplined than a regular klan.




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