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/tg/ - Traditional Games


Alright fa/tg/uys, have a couple stories to share. First: Murder Gent.

>Just boarded plane.
>Aisle seat. Seat across from me is empty. Mother and daughter by window.
>Look up, see Murder Gent.
>Towers over everyone. Guy's huge.
>Head is shaved bald, trimmed beard. Well dressed in a black suit.
>Fierce stare, like he's ready to choke someone out.
>Coming toward me.
>Shit shit shitshitshit no bro don't sit next to
>SHITHEHASTHEAISLESEATSHIT
>Mother looks nervous.
>Sits, closes his eyes while plane takes off.
>Asian couple in front of me points at pin on his jacket, whisper to each other.
>The fuck? Is this guy mafia? The fuck is going on?
>Sitting with eyes closed and guy's STILL making everyone uncomfortable.
>Plane takes off. Nothing happens.
>Attendants come by.
>Murder Gent has rumbling, deep voice. Extremely polite.
>Hour goes by. Waiting for something to happen.
>Finally does when he fishes something out from the coat folded on his lap.
>Monster Manual.
>Wait, what?
>Guy proceeds to read, glaring at the pages.
>Little girl sees pictures. Can't help herself.
>Asks what he's reading.
>Murder Gent shows her the page on dragons.

"I'm going to tell my friends a story. But to make a good story, I will need good monsters."

>Mother doesn't know what to do, seems torn between wanting to tell her daughter to not bother the stranger and seeing where this goes.
>Little girl is all-in now, asks about every monster and tells him what good stories have (e.g. Princesses, magic, jokes).
>Whole time Murder Gent looks just as intense, but is humoring her and explaining things patiently.
>They keep talking. I start to feel like an asshole.
>Guy's a total bro and I judged him for having stage four RBF.
>Little girl gets distracted, I start up a conversation. ("You DM?")
>That's how I met Murder Gent, one of my favorite people to talk shop with.

Some of my favorite Murder Gent stories to follow.
>>
>Murder Gent asked to GM Iron Kingdoms (WM/H RPG)
>During character creation, EVERY PLAYER asks if he can secretly betray the party.
>Says yes, works with each to make them feel they're the only ones looking to backstab.

>Hook is that they're asked to recover tome and cypher.
>Find out tome has formula to create a devastating plague, need cypher to read it.
>Starting with masquerade where they pilfer cypher, party starts stealing from one another and creating duplicates, none of them ever roll high enough to notice.
>There are five forgeries of the cypher in play. Murder Gent actually keeps chart to track who has which.
>Fight through monsters, soldiers, slavers, cross the desert. Swear to be bros for life.

>Go through a dungeon built into cave, recover tome.
>IMMEDIATELY dick one another over, now there are four tome forgeries in play (two players allied).
>Get back to civilization, find clearing.

>Secretly blighted Legion (Elf disguise) player has forces spring out.
>Secretly Thamarite player has cultists pop out.
>Secretly Menite monk has fighters emerge.
>Secret Cygnaran watches as warcaster/detachment arrives.
>Not-so-secret Khadoran spy laughs as soldiers deploy.

>Wait.
>Dude, what? I'm the traitor.
>No, I'm the traitor.
>Uh, no, I'm the traitor. I have the cypher.
>No you don't, I do.
>Players put it together, praise Murder Gent but also call him an asshole.
>Massive bloodshed as everyone starts ripping into each other.
>Utter chaos results in Cygnaran and Menite surviving, everyone else dead or scattered.
>Cygnar warcaster elects to burn all forgeries. World is safer without the risk.
>Whole point of campaign just got destroyed. Players aren't even mad, too busy laughing about everyone betraying each other. Meticulously going over each other's actions to see if there were hints or explaining why they had done something off previously.

Final result: Menite had the cypher, Thamarite had the tome. Murder Gent had the most fun.
>>
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This is pretty tits, op
>>
I actually DMed an online game Murder Gent played in. One of my house rules is that if you role play well or make a compelling argument, you get advantage on a skill check or some other bonus.

>Forgotten Realms
>Phandalin. Party just killed about six Rebrands.
>At tavern they hang out at, trying to get info on them.
>Murder Gent's character takes out a bloody scarf, silently puts it on the bar.
>Bartender thinks it's weird, doesn't acknowledge.
>Character takes out another bloody scarf, silently puts it on the bar.
>Bartender gets a little nervous.
>Another bloody scarf. Silence.
>Bartender starts to sweat.
>Hell, at this point I'm getting nervous. Keep in mind that Murder Gent talks in a rumbling, firm voice. He's describing this on mic.
>This isn't even THAT intimidating and I'm being a little bitch about it.
>Murder Gent takes out a stake from earlier in the adventure. Stabs it through a scarf and sticks it to the bar.
>God damn dude make an intimidate roll with advantage Christ.

Every now and then he does something like that that reminds me that the first time I met this guy I thought he was going to cut someone's throat.
>>
I asked Murder Gent for anything interesting about the D&D campaign he's running right now.

>Massive length of badlands and danger east of populated kingdoms.
>Civilized races are accustomed to defending against Orc sieges, monsters, etc.
>Things to the east suddenly get weirdly quiet.
>A few years later the kingdom is visited by an envoy of the Necromancer "Baron Shade." Asks for an audience.
>Players' adventure starts just as the High Elven Sage, King of Dwarves, Tinker's Meritocracy (Gnomes), and human king gather to receive the escort of the Baron.
>"Okay, sweet, so this is the BBEG, right?"
>Players start taking on missions, gather intel to oppose Shade.

>Quest, adventure, and fight their way to a point where they think they can take on the Baron.
>Slaughter their way through the Orc hordes of the badlands, murder all manner of fell beasts that stand in their way.
>Find towns and cities on the way that are well fortified, very civilized and have a weirdly well-read citizenry.
>Finally get to the necromancer's palace. Very poorly guarded by some skeletons, who hold out a parchment for the group to sign as they approach.
>Get inside, find it isn't so much a palace as a well furnished hospital. Mages and apprentices are tending to wounded and dying, doing what they can.
>Find an entire wing of offices with poets, artists, and various creators poring over their work.
>Finally enter the chamber of the necromancer BARON SHADE!

>It's a Tiefling woman?
>Party is wary. Get ready to fight while asking questions, knowing this could go sideways fast.
>Find out she took refuge in libraries when she was a child.
>Was enamored by the works of great authors, their masterpieces moved her.
>Felt a deep, unjust loss that such brilliant minds had been claimed by time.
>Became a necromancer specifically to revive these great authors and workers of art, give them the opportunity to create into eternity.
>>
>>52336189
>Explains that she believes the growth of civilization lies in art.
>Has conquered the region and used undying horde to build roads, buildings, and resources for people.
>Recognizes the controversial nature of her work, wants to cooperate with civilized nations and give them cause to leave her to her task.

>Party gets into massive debate with one another about nature of necromancy, cost of improving society at the expense of the sanctity and dignity of death, etc.
>Murder Gent is pretty happy with the whole thing; likes seeing his players debate and contemplate things.
>Ultimately determine that the best course is to walk away. If Baron Shade really is a problem worth taking out, someone will put it to them (instead of them just deciding for themselves that the necromancer was the OBVIOUS big bad).
>Shade lets them take whatever they need for the journey and offers counsel to some. Also gives copies of books she think each character will like to them.
>Sees them off, invites them to return under the mantle of her protection.

NEXT: The ACTUAL BBEG.
>>
>>52336360
The lore of this setting is that decades ago, the human king reached his most renowned feat by landing the killing blow against the Tarrasque and ending its tide of devastation.

For some reason the players (who prided themselves on being well versed in D&D) NEVER questioned that the king "killed" the Tarrasque. The thing that specifically doesn't die unless you wish for it to.

Throughout the campaign, Murder Gent gives very brief prompts to the players and asks them to answer as their character for some extra XP. Nothing crazy, just things like

-"What is a friend?"
-"Why is it bad to steal?"
-"What would you say to her if she came back for one moment?"

Whether the players answer them seriously or not doesn't matter; MG is still awarding them XP. Now here's how it all connects:

The thing that the human king destroyed was not the Tarrasque, but rather the pupal form of an ancient god entering the realm the players live in. It was confused and new, and when it was destroyed it entered a psychic metamorphosis. Basically, it cocooned in the ether. The prompts posed to the players are questions asked by this god as it incubates and tries to figure out what it is. When the time is right, Murder Gent is going to announce the manifestation of this god. It's role in the pantheon, its temperament and nature, will be determined exclusively by the answers given by the players.

So if they never answer the prompts, the God will emerge utterly confused and horrified by all the noise and color since it's so accustomed to silence.
If they answer with "lolrandumb" the God will be chaos incarnate, not adhering to anything concrete and instead existing only to entertain itself at the expense of mortals.
If they answer cynically, it may be cruel and turn out to be the BBEG.
If kindly, it may be a benevolent god who seeks serenity for mortals.

tl;dr Murder Gent is letting players unwittingly make a god, and if they're assholes it will be their BBEG.
>>
>>52336575
There's another potential BBEG in play. During character creation one player asked Murder Gent to give him a condition for his warlock, whose patron was an old god. MG followed up with:

(1) Carry a small game board everywhere. You must make a move against your patron once a day. We'll simulate this with a game of chess between you and I.
(2) Carry a twelve inch circle of chain with you. If you lose it your patron will become agitated. If it's destroyed it will consider the bond forfeit and become hostile toward you.

>"Pfft, no sweat. Clay to stone spell, gonna keep that thing INSIDE me."
>After Baron Shade meeting, party is up against Orc siege.
>Get taken prisoner, chained up for torture.
>As part of festivities, Orc stabs warlock.
>Snapping sound.
>Warlock player's eyes go wide.
>Chamber goes ice cold.
>Figure stands up from center.
>Looks like a marriage of features from all party members.
>Annihilates Orc. Frees party. Smiles and simply leaves.

>Murder Gent explains that the old god was nursing an avatar of his will in the warlock.
>Any XP gained by the party was doubled and stored in the chain (so if four party members get 100XP, the chain gets 400XP).
>Once broken, the avatar is unleashed.
>So it would have actually been better to have broken the thing right away.
>Avatar is now loose on the world, getting up to who knows what and mucking about.

The campaign has essentially become the party gearing up and going after this guy, who has proven to be slippery and cunning. He just always has contingencies to get far away before they can lock him down and deal with him. That may change according to the results of the previous post, though. Oh, also:

>Warlock sets up chess pieces and waits.
>During the fraction of a moment that he blinks, all of his pieces are replaced with pawns.
>During the next blink, all of the patron's pieces are replaced with queens.
>Board is never touched again.
>>
Anyone reading?
>>
>>52336816
keep going anon
>>
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All of these stories so far have been about Murder Gent since starting with him put me in that frame of mind. Here's a thatguy story.

>DMing 5e for three friends.
>One asks if a friend of a friend can join.
>I'd rather know the player personally but alright, let's try.
>Start group, post some home-brew rules. Ask everyone to send characters when they have them.
>New Guy posts character.
>It's so edgy and ridiculous it's practically goddamn art. Tiefling lost prince with hidden power and forlorn beauty blahblahjerkmeoff.
>Other guys decide to go full ham. Two guys roll Dwarven Bards whose entire purpose is to be Edgelord's promoter.
>Other guy (friend of friend) is an Illusionist who makes it look like women and men are creaming themselves around this guy.
>Doesn't pick up on being mocked.
>For real starts to think they are his sincere, non-ironic pep squad.

And now, the reason I love this story.

>Finish session early.
>Let's hit the bar.
>Edgelord invites himself.
>Uuuuuughyeahalright. Fine.
>Playing darts, Edgelord keeps calling guys "his dwarves" and "my pep squad," etc.
>Group of girls walk in. One is so cute it hurts, one's a knockout. Others are really pretty.
>They get drinks, walk by. Nudge my guy a little by mistake.
>Edgelord laughs. "Watch it now, don't make my dwarf spill his beer!"
>Girls stop, laugh and look kind of confused. "Ha ha, um...What?"
>Edgelord loudly talks about how these guys are his fan club.

In the same way that you have to glance at a car wreck, these girls stop walking, turn, and engage this guy full-on. And I will be grateful to them 'til the day I die.
>>
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>>52337414
>"So wait, I'm confused, are you a performer?"
>With so much smug you could choke on it: "In a sense."
>Look at friend, he's staring me in the eye and shaking his head like he would give his firstborn to get out of there.
>Edgelord goes hard into trying to impress these girls (Knockout and pretty girl #1) by explaining that we all play Dungeons & Dragons and he's the main character.
>At some point it clicks and he realizes that they're staring because of how weird he is, not because he's ensorcelled them with his imagined charms.
>Starts to drop the spaghetti.
>I mean so. Fucking. Hard.
>Spaghetti everywhere, just slipping through his fingers.
>Stammering, trying to make it sound cool and normal and like he's a laid back totally casual dude bro, like whatever y'know I don't even care.
>Two other friends are so happy they might cry. They'd start shaving parmesan onto him if they had any.
>Edgelord actually got the knockout to stop and talk to him, and he is blowing it at every turn. And he fucking knows it.
>Really looks like he's going to cry.
>Like, eyes start shining and his breath is off.
>And god damn that doesn't help the situation.
>"Ha ha, okay, have a good night" Pretty Girl says, moves along.

I looked like a fucking nerd to these stunning girls and I don't care, because I got to watch spaghetti pour out of every orifice this guy had. He was quiet the rest of the night and then refused to ever play with our group again, telling people we "didn't have his back" and "cockblocked him."

The moral of the story is: No girl goes to a bar because she wants to hear about someone's Dungeons and Dragons character.
>>
Some quick ones, and then I'm heading to bed.

"Ursamancer" comes from:
>Playing Illusionist.
>Bag of holding up my sleeve.
>Party druid turns into a bear, hops into bag before we fight the villain.
>Pantomime over-the-top spell, illusion of magic circle, fucking bear launches out of it.

Reason the Asian couple was whispering about Murder Gent:
>The pin is his company logo, and is very well known in Japan. He's guessing it's just that they recognized it and were surprised to see it on a white guy.

Longest I've waited for someone to get a joke:
>Played fighter.
>Belongs to Fraternal Ornery Order.
>Always challenge enemies by defying them to send "The Best of You."
>Catchphrase any time we're in a hurry to get somewhere: "We'd better Learn to Fly."
>When Barbarian leaves party I say "There Goes My Hero."
>Took over a year for someone to ask "bro, you know you're a FOO Fighter?"

Best magic item:
>Angry Magic Mirror.
>Constantly interrupts people but has to answer in rhymes.
>Is really pissed off about it.

"I don't give a SHIT
I guarantee I don't care
Of who is most pretty
Or whose tits are the most fair."

"I'll tell you no lie
I'll put it to you straight
With a face like that
A pig's your best date."

"Had I an asshole
I'd invite you to dine
So go fuck yourself
Find somewhere else to whine."

That time a DM snuck in Mr. Rogers:
>Very friendly puppeteer in market square with a soft voice and kind words.
>Always wears a red knit tunic.
>Party members make a point to stop in and talk to him whenever they're in town.
>OOC party argues as to whether he's a god or a dragon visiting humans.
>DM later reveals that he's nothing like that. Just a very nice man who loves each party member and thinks there's something wonderful and special about them.

That's it for tonight. I'll come back with more stuff later, just wanted to share this for now. If someone could screen cap some/all of this I'd be very grateful.
>>
Bump for oc.
>>
Not op, but this shit baffles me.

/tg/ bitches that it doesn't get OC. anon posts new content, no one says shit.
>>
>>52335377
These stories made my day, I'd really want to hear more
I love this guy Murder Gent fuck
>>
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and here's the screen
>>
Love it
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>>52338084
Good stories. Waiting for more.
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>>52336575
>Murder Gent is letting players unwittingly make a god, and if they're assholes it will be their BBEG.

jesus christ that's brilliant
>>
that's some good stuff anon
>>
Do you have anymore Murder Gent Stories?

I'm asking for a friend.
>>
>>52349202
Fuck your friend, I'm asking the same thing for me! This guy's great!

Actually don't fuck your friend I'm not sure if they'd appreciate that.
>>
>>52349202
>>52349351
More Murder Gent stories in a bit, have to get home and write them out.
>>
As requested, Murder Gent stories.

I was DMing a game that MG and his friend were in. Friend is surprisingly chatty, tells me this story:

>MG is at game/comic shop.
>Father and son are there. Son's into comics, father's chilling.
>MG is browsing with chatty friend.
>Sees something coming at them fast.
>Moves just in time to see father hit table, face going purple.

>MG grabs father by back of the head, lowers him.
>Starts telling people what to do in clear, firm voice.
>Chest compressions. Points at friend, then at son.
>No one has noticed the horrified kid watching this happen.
>"Get him out of here."
>Keeps at the compressions, father eventually comes around.
>Breathing stabilizes, dazed.
>MG gives full, objective account of things.

>People are patting MG on the shoulder, lot of "good job man" and "good thing you were there."
>MG nods, is looking for something.
>Walks to front of the store like he's hunting something.
>Friend is sitting at front of the store with kid.
>MG looks kid in the eye.

"He's fine, now. I'm sorry I made you leave. We can see him, if you want."

>Kid loses it right there.
>Relief and fear and everything all at once.
>Kid starts crying. Loud, heartbreaking sobs.
>MG takes a hand, pulls this kid in. Lets him cry into his chest.
>Doesn't even know this kid.
>Stands there, stone faced, while this kid just lets it all out.
>Chatty friend is in the background crying manly bitch tears.
>>
This is some pretty great OC. Please post more.
>>
OP, you made my night. Thank you.
>>
I actually did see Murder Gent destroy someone once.

>Chat up MG, tell him I'll come by his LGS.
>We meet, regulars are great.
>Some kids playing Pokemon TCG.
>Behind the counter is That Guy.
>Shits on everything, inserts himself into every situation, unfunny and unpleasant.
>Insists his nickname is "Deadpool" because he's so random.
>Just in case you needed a douche point of reference.

>Becomes immediately clear That Guy and MG have a history.
>MG looks like he's ready to kill 24/7. When talking to That Guy, everything gets really tense and quiet.
>MG is trying to ignore That Guy, but he keeps making shitty little comments to contradict whatever MG says.
>That Guy goes to watch kids playing Pokemon.
>Starts ripping into ten year old for not sleeving his cards.
>Legit making fun of a ten year old.
>Kid looks like he's going to cry.
>MG calmly slides his chair back and stands up.
>Deep voice cuts through the room. "Owner, I'd appreciate if you could join me for a moment."
>"That Guy, would you join us?"
>That Guy rolls eyes, sarcastic "oh joy."
>Owner is confused, heads into back office.
>Murder Gent is last one in. Delicately closes door.

>Grown ass men waiting in silence, listening for ANYTHING.
>One anon is straight up at the door trying to hear.
>Nothing. Minutes of silence.
>Door opens. That Guy steps out and leaves the store.
>Is legit crying.
>Like tears streaming down his face, breathing is labored.
>Door closes. Minute goes by, owner and MG step out.
>Owner goes to kids and apologizes, invites them to the store's regular Pokemon TCG night.
>MG sits back down, resumes conversation he was having.

Apparently That Guy goes on break any time Murder Gent walks in. I still haven't pried what he said to the guy out of him.
>>
So would stupid short stories you wrote while listening to power metal work, or should only game sessions be posted?
>>
Any questions for Murder Gent? I'm gaming with him tomorrow.

Some more short ones:

Murder Gent's wedding day:
>Talking with MG's chatty friend before game.
>Turns out he was one of his groomsmen.
>Shows up morning of the wedding to reception hall.
>They show him to groom's lounge.
>Murder Gent is at the head of the table in shirt, suspenders, holding cigar.
>He and groomsmen are playing Love Letter.
>This is permanent mental image of MG for chatty friend.

Dick DM is Clever:
>DM tells us roll level 5 characters.
>We start in a dark and wet shadowland, scrounging off of scraps and finding safety wherever we can.
>Get attacked by giants.
>Fight for our lives, epic struggle.
>DM describes as Paladin gets his tail cut off.
>Wait, tail?
>Fucking...
>God damnit.
>We're the rats in the tavern basement and the giants are level 1 party on very first adventure.

Unobservant:
>DMing Iron Kingdoms.
>Party escorts noble to bank.
>Noble gets murdered while in vault recovering ledger that will indemnify BBEG.
>Assassin gets away, city guard on its way.
"Wait DM, can't we grab as much money as we can before we run for it?"
"Uuuuuuuuuuuuuuuuuuh..."
>Fuck me! I can't believe I didn't think of that!
>Can't just say no to this potentially game breaking thing.
>Going to have to mug them later, or incentivize them to spend it on something.
>For now, have to accept the consequences of my stupid lack of planning.
"Roll 2d6, that'll translate to how much you can find and grab before you go."
>Holy shit.
>2 (1, 1) / 4 (3, 1) / 2 (1, 1)
>Party literally couldn't find money in a bank.
>>
>>52353619
>2 (1, 1) / 4 (3, 1) / 2 (1, 1)
>Party literally couldn't find money in a bank.

So a 4 wasn't good enough to find money? Or did they just not get a lot?
>>
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>>52353354
>So would stupid short stories you wrote while listening to power metal work, or should only game sessions be posted?
Technically unless they're directly related to /tg/ in some fashion, they're not appropriate.
But we have /tg/ writefaggotry that is pure fiction all the time.

Also, historically, /tg/ doesn't turn down good story time.
That said, greentext stories are formatted to quickly relate Tales of Interest.

Dense blocks of words tend to get poorly received here unless they suck you in.
>>
File deleted.
>>52338084
I got you.

>>52343973
I appreciate your effort and apologize for this insult, but your screencap pained me.
Plus he wrote more.
Party on.
>>
>>52355792
>this space is reserverd
>>
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>>52355816
Heh.
Oops.
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>>52355867
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>>52355275
Double ones are crit fails, so only the four counted. They didn't find much.

Busy day today, but I'll write more tonight if the thread's still alive.
>>
Gaming with Murder Gent right now. Any questions?
>>
>>52359391
Kinda curious about what he thinks of being "immortalized" on /tg/.
>>
>>52359391
Has anything /tg/-related ever managed to piss him off past the point of no return?
>>
>>52359391

This is brilliant OP, thank you for sharing.
>>
>playing a MYFAROG campaign in Troskenia
>party is me, a bard with bad eyesight and untrained weapon skills, a girl trickster who is equally worthless, a girl tracker, a random wood elf tagalong with 2 dogs and a berserker who is our only competent combat character
>find a sweet enchanted sword in our first random encounter, can't figure out what it does cause I can't hit anything with it
>almost get beaten to death by skeletons but climb on shit to get away from them until my party can kill them
>limp on to a temple, a few minor encounters that resolve without major problems
>until a swarm of rats crits our berserker for 10 damage putting him in severely wounded range
>then a Hulda and 2 skeleton warriors burst out of the shadows
>due to how stupid the shock rules are in this system a Skeleton warrior chainstuns from turn 1 until I die
>Hulda throws an enchanted bronze spear at my friend playing an 8 hp character, would have completely gibbed her but it misses by 1
>berserker has to run away, takes him like 4 rounds to figure out he can totem animal to gain enough health to get out of severely wounded
>our wood elf picks up the spear then runs away with it after he tries to attack with it and can't hit shit due to negative strength mod and untrained melee skill
>berserker gets some lucky charge roles and barely pulls the combat out, everyone is severely wounded
>wood elf runs off with the spear (leaves early and doesn't return for the next session)
>survivors enter the Hulda's lair and find an enchanted spring with healing waters, a fancy cuirass and helmet
>berserker doesn't want the cuirass, trickster decides to take it and wear it as they leave
>>
>>52360258
the next session
>survivors start heading home, encounter my new character who is my old character's brother gone out to find him
>have a random encounter where our trickster convinced our berserker that our guide was stealing from him so that he'd kill her and reduce the split of our loot
>I convince him to not kill her
>things go well until we decide to rest about 2 hours outside of town
>random encounter hits
>it's a cave lion
>it sneaks up and starts to drag my brother's corpse off
>pick up his enchanted sword and charge the lion
>get a retarded high damage roll and low cut roll that criticals for an instakill on this thing that has like 60 HP and 2 physical toughness, animals are stupid strong in this system
>3 more lions emerge from the shadows
>trickster friend slings one of them, hits it for 0 damage, pisses it off
>charges her, but the guide is slower to get up and in the way
>hits the guide for like 15 damage, instagibs her then drags her corpse away
>I get absolutely fucked by the remaining two cave lions, 3hp left and severe bleeding
>our trickster hits the second lion and stuns it by 1, berserker fucking obliterates it
>next turn our berserker moves before the last lion and instakills it from full with an extremely lucky cut critical
>the stop bleeding roll needs to be 16 or higher on 3d6, they stack mods and end up getting exactly 16, I bleed out to exactly 1 while they're stopping my bleeding
>limp home, bury my brother
>trickster gets her items appraised
>the cuirass is found to be Alfar made, appraised at FIVE HUNDRED GOLD
>for reference a mansion is worth 25 gold
>sell it to the local chieftain for 375 gold

The best thing was the realization at the end that if the guide wasn't there, the lion would have instagibbed the trickster and dragged her off instead, with the fortune she was wearing. I would have died for sure, the Berserker probably would have died.
>>
>>52355792
yeah sorry for that, no one else seemed to do it so I tried, it is my first one so yeah, but thanks for not flaming, I really expected it
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>>52359676
He says he's more relieved that the Make-A-God idea was well received. It takes a long time and he's concerned the players won't appreciate it.

>>52359741
Turns out there is. Story time later tonight.
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>>52342109
I think we're all too enraptured by the tale of Murder Gent to risk shitting up the thread with posts of our own.

>>52359391
What did he say to That Guy in the LGS? It's okay if he doesn't want to tell though.
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>>52359391
What's his best advice for fledgling DMs? Best advice for experienced ones?
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>>52336816
Keep going plz
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Going to share one of my own stories in the meantime.

>DMing Shadowrun with a group of friends
>Party consists of a viking-style Street Samurai, totally-not-Mr.Robot decker, Elf Mage, and This Girl
>This Girl plays a former bunraku (prostitutes who are often surgically enhanced and under the influence of personality-altering software, so basically "Pay 1000$ to spend a night with [insert celebrity crush here]") who got fed up and slaughtered her way out the business. She then turned to the shadows and became an assassin
>Favourite tactic is to use her perfect physique to get close to a mark before dealing the killing blow with implanted hand-razors. She also records the whole thing, building up a small career in online gore porn

>The group gets a job from some hacker group who needs physical protection for an upcoming operation
>Meeting with Mr Johnson happens over the Matrix, in a quiet virtual bar
>Johnson finds out about This Girl's "hobby" halfway through the meet
>Gets visibly nervous for half a seconds, but does his best efforts to stay professional.
>Group's decker notices an outgoing data transfer
>Meet ends
>As the group is walking out of the bar, Street Sam makes a spot check to see a well-dressed guy looking at This Girl's most recent video (which was just regular porn)
>This Girl strikes up a conversation
>Turns out the guy is a friend of Mr Johnson, a fan, and has a cushy job at a local ARES building
>He invites This Girl to his penthouse suite
>She convinces him to let her bring along her "film crew"

>While the wannabe-pornstar and the ARES corper are busy in the bedroom, the decker manages to hack into the suit's computer
>Asks if he can fake a delivery
>"That will probably require a Forgery check"
>Fucking nobody takes Forgery as a skill in Shadowrun
>Except this guy
>Pre-Edge the test as well

And that's how one of the largest corporations on the planet ended up unknowingly gifting a top-of-the-line armored car to my group.
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>>52361518
Been trying to needle that out of him, no luck. Going to try asking chatty friend later.

>>52361570
He actually gave some good advice, I'all wrote it out later along with a story.
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>>52363717
kek
>>
Bumping to keep the thread alive. Want more Murder Gent stories.
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>>52359741
The angriest Murder Gent has been in a game was during Imperial Assault.

>MG plays board games with his wife, sister-in-law, and her husband regularly.
>Sister's husband (Wife's Sister's Husband=WSH) is a hardcore gamer.
>Loves Star Wars, picks up Imperial Assault. Asks group if they can play a campaign.
>Sure man, you're happy we're happy.
>WSH proceeds to netback the Imperial role, figures out highest efficiency load-outs and best approaches to each mission. Selects troops specifically to hamstring players.
>Rebels have to fight tooth and nail to win.
>MG more so because his wife and her sister aren't invested and don't feel compelled to fight against insurmountable odds.

>Lose three missions in a row.
>Now Rebels HAVE to play a jailbreak mission.
>WSH does it again: Worst possible conditions he can throw at them.
>Rebels win by the skin of their teeth.
>MG is relieved, asks what they gain in terms of XP, credits, equipment, etc.
"Nothing."
>MG is confused.
"What?"
"Nothing. For the jailbreak mission the Imperial player would get something for winning, but the Rebels don't."
>MG looks WSH dead in the eye.
"So by winning this mission that the game forced us to play as a punishment, we get no reward. We maintain our disadvantage. But if you had won, you would have been rewarded with an even larger lead against us?"
>WSH explains how it's fine and how the Rebels aren't THAT far behind.
>MG is silent for the rest of the evening save for periodic "it's fine," when wife asks him if he's okay.
>WSH gets atypically quiet, has rare moment of being a bit embarrassed after months on end of crushing his wife, sister-in-law, and the guy who got him into games.
>MG and wife get into car.
"I would appreciate it if you ask your sister that we try a new game next time."

He hasn't played Imperial Assault since. He says he'd be willing to try it again, but only if all players were on the same wavelength as to how seriously they're going to take it.
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>>52368423
Well to be completely honest, the Rebels are always represented as severe underdogs in the movies. I don't know how Imperial Assault is balanced, but I wouldn't enjoy it if they were evenly matched to the Empire. And the fact that the Rebels don't get a reward for the jailbreak is on the game's designer, not WSH.

However, it's always a good idea to make sure everyone is on the same page when playing any tabletop game. Like 99% of the bad experiences I've had or I've read about here are because Player 1 wanted to play X while player 2 felt like playing Y.
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>>52368713
I think it's more the fact that he researched super powergamey strats to win instead of being more nonchalant versus his wife, sister-in-law, and MG. I think it wouldda been better if he hadn't hounded them like he did.
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>>52368713
IA is a fucking terrible game for the Rebels, you have to get perfectly lucky to even stand a chance, let alone win.

Meanwhile the Imperial player can keep summoning massive groups over and over and then throw Vader in just to be a cunt.
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>>52361570
He says there are three things he reminds himself of frequently.

>(1) "No battle plan survives contact with the enemy." - Moltke.
You can't rely on your players to go along with anything you've built for them or to behave within even the most obviously logical or reasonable course. You have to be flexible in your thinking and comfortable improvising. If you improvise something, note it. Within the context of the narrative it is now fact.

>(2) Scale of stakes.
MG once had a player remark that he couldn't enjoy the game because the stakes were too high; if they failed their mission there would be world-altering consequences. When you describe a scenario to someone, there's a threshold where they can no longer intuitively appreciate it in its entirety. A good example of this is in numbers; if someone offered you a billion dollars to do something versus someone else offering you $15k to do the same, there's a part of you that better perceives and appreciates the $15k.

He started scaling down encounters and games; instead of tying stories to the politics of nations, he had the players do things that effected the local NPCs they cared about in ways they could relate to; tavern owners losing their land to a corrupt noble and down-on-their-luck knights looking for an adventure. He's enjoying the "Make-a-God" thing and a Necromancer who holds power over a nation, but most of the adventures his group gets up to tend to be locally relevant and more engaging.

>(3) Reject cynicism.
There's a mode of thinking that if you're tearing something down, it's clearly because you're smart enough to understand its flaws. Cynicism doesn't equate intelligence. Assume people came to certain notions and thoughts rationally, informed by their experiences. He says this has served him well personally and professionally. It's especially helpful in gaming, as not tearing players down encourages them to comfortably enjoy the group and the story.
>>
>>52368713
>>52368895
>>52369644
From what I'm told, the game snowballs ridiculously hard if the Rebels lose two missions.
>>
>>52335798
>Murder Gent asked to GM Iron Kingdoms (WM/H RPG)
>asked to GM
>asked
>to GM
>a perfectly normal system, and NOT D&D

You make sure this man stays well supplied in blowjobs and steak, if you have to kill the steer and schlob the knob yourself.
>>
Moar MG pls
I am not ashamed to admit I read it as "Gent" hard G, at first.
I kinda am.
>>
>>52353354
There's the fortnightly storythread, which is pretty much just a creative writing thread. I think it just died, should be up again next Friday.

Here's the last one - >>52259392
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>>52369756
Question: Can I join your group? Please?
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>>52373050
Me too?
>>
bump
>>
What is the /tg/ trinity of GMs?
-Dicebeard
-Murder Gent
-?????
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>>52378522
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Not a Murder Gent story, but I have a couple minutes and remembered something.

>Friend wants to try GMing.
>Asks me to sit in, small group.
>Sure thing bro.
>Asks me to roll up a Savage Worlds fantasy character.
>Uuuh, okay. We have never played this system, surprised he is learning a new one.

>Show up ready to game.
>Characters start remembering a white light. Barely recall their own names.
>Generic fantasy session; get into town, take assignment to deal with local bandits.
>Warned that bandits have become particularly dangerous in a short time.

>Fight our way to bandit leader.
>Leader is VERY scared of us.
>Okay, so we knew this guy pre-amnesia.
>Whips out a "sleek steel device resembling a handheld crossbow."
>Fires it, bolt of light shoots out and devastates wall behind us.
>Is this a fucking laser gun?

>Laser or not, this guy's our target.
>Take out bandit leader, he's screaming he "won't go back."
>Find strange device on him. Hit some buttons.
>Portal of white light erupts in front of us.
>Knight in sleek steel armor with energy pulsing beneath it steps through."
>"Oh good, we were worried something had gone wrong."

The knight figured out we had amnesia and helped us sort out our memories. It turns out the setting wasn't fantasy; everyone in the party was a multiverse cop and our latest assignment to apprehend a fugitive (bandit leader) got screwed up by our portal being miscalibrated.

Every session after that was us going into different genres and settings to set deviations in the multiverse right. GM chose SW because it was easiest to adapt to multiple genres.
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>>52378522
Roman.

Because in every pantheon there is a god of evil.
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>>52383156
Never seen a Roman pasta, who is he?
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>>52384885
A worse than average That GM.
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>>52369756
This guy sounds like the DM we've always wanted, but never deserved. I can only hope that MG continues to sow knowledge and understanding where ever he plays.
>>
can someone archive this?
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>>52386883
Bump for more MG, the one true god.
>>
BAHMP
>>
Just tell MG from us.

We love him, and we appreciate the good work he does and the time he puts in for his players.
>>
>>52360258

MYFAROG reminds me of a That Guy story that quite literally changed my life

Because you see /tg/, this isn't merely a That Guy story. This is a story about how I found god. (Again)

>Be a Muslim dude in the US
>9/11 happens
>Hit teenage years and look like an Indian reskin of some al qaeda member.
>News is always shit, kids at school are assholes about it, muslim friends start moving across the country/overseas
>Start doubting. Lowkey stop praying. Secretly am almost an atheist
>Also get into D&D around this point. It's Good Shit.
>Get into an online D&D game, mostly people I don't know, one old friend.
>Mostly cool except for That Guy
>That Guy is /pol/ before there was /pol/. Full Fedora.
>Edgelord IC but more-or-less tolerable. Goes on rants OOC.
>Doesn't know I'm technically muslim
>Gets triggered some day and starts going on about how a muslim would never be 'here'
> "That Guy, I'm muslim."
> "No you aren't."
> Insist I am
> Talks about how I'm not really a muslim and how I should look at how shitty all the other muslims are and see that he's totally right.
> Think about the muslims I personally know being basically deece people.
> Everything clicks.
> The problem isn't that I'm muslim and this represents something horrible, the problem is that some people are autistic asshole faggots
> Newsflash: everyone has autistic asshole faggots
> Faith renewed
> Start flamewar with the guy. Session called off due to argument. That Guy dropped/got kicked by DM between sessions (I don't know which)
> Immediately do wudhu and thank god for sending me such a sublime dumbass to renew my faith
>Still play with the DM sometimes.
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>>52389019
This is bait.

Muhammed literally kept sex slaves (Miriam the Copt) and was a pedophile (see Aisha.) You are a disgusting human being for promoting Islam as acceptable and I hope you die.
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>>52389085

Bring it fucklord.
>>
Its time to Dddd-DUEL!
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>>52336575
>>52336802
This guy is fucking amazing. I dream of involving this kind of meta-mechanics and twists in my stories.
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>>52389019
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>>52386637
Is there pasta?
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>>52373050
>>52374780
The groups I'm in are full up and I know MG doesn't have much in the way of free time for an additional game.

That said: He and I have been talking about trying Shadowrun, and are thinking of trying it online first. I'm going to recommend to him that we use the game finder thread to him, I think.
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>>52388270
I'll pass that along, anon.
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>>52389019
The fun thing about faith is that it seems tempered by adversity more often than it's broken.
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>>52389019
What's funny about this is that a story about MYFAROG reminding a Muslim of the time his faith was reaffirmed would probably drive the creator nuts.

Well. More nuts.
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>>52380899
Holy shit that sounds amazing
>>
Bump.
>>
Archived, bumping for awesome.




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