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/tg/ - Traditional Games


File: intro shot.jpg (62 KB, 800x600)
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"I've had my share of family vacations, but I never expected anything like this!"
>>
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"Huff... huff...aw jeez, the one day I forget to set my alarm! The bus probably already left by now!"

"Hey, kid! Stay off the grass!"

"Sorry, mister!"
>>
"There it is! I'm not too late! Huff...huff... wait for me!"

"Zack!"

"Huh?"
>>
File: skate parking break.jpg (84 KB, 800x600)
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"Mom!"

"You forgot your skateboard at home!"

"Aw, jeez, thanks, Mom!"

"Thanks for agreeing to spend the week with your aunt Juniper. She never gets to see you, so I know it will mean a lot to her."

"Aw, you know me! I'm all about family!"

[honking noise]

"Hey, pal, let's go!"

"That's my cue! G'bye, Mom!"

"Have fun in the country! Stay out of trouble!"

"Who, me?"
>>
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"Ah... nothing to do but kick back and enjoy the scenery. I wonder how long it'll take to get to Plainfield..."
>>
File: wake and brake.jpg (100 KB, 800x600)
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"I SAID, LAST CALL FOR PLAINFIELD!"

"Aaaah! I'm awake!"
>>
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"*yawn* Jeez, this place is pretty rustic! I bet they don't even have cordless radios yet!"

[barking sound]
>>
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"Hey, little doggie! Where'd you come from?"

[barking sound]
>>
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[barking sound continues]

[engine revving noise]

"Hey, look out! Aw, jeez, that pooch is about to get pulverized!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 5 (1d12)

>>49031924
watch helplessly as doggo gets flattened
>>
File: oh the caninity.jpg (88 KB, 800x600)
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"Look out! Get out of the road! Somebody, stop that bus!"
>>
Rolled 3 (1d12)

>>49031924
Push the bus out of the way
>>
File: stop the caninity.jpg (79 KB, 800x600)
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[happy yipping sound]

"No, don't look at me! Look at the b-"
>>
[unpleasant squishing noise]
>>
Well, that escalated quickly.
>>
Rolled 12 (1d12)

>>49031924
Push the dog out of the way.
>>
File: roadkill shrill.jpg (106 KB, 800x600)
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"Oh jeez oh jeez oh jeez-"
>>
Rolled 5 (1d12)

>>49031924
eat the dog
>>
File: dog gonnit.jpg (103 KB, 800x600)
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[door opening sound]

"Skipper! Where are ya, boy?"

"Skipper! Here, Skipper!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 4 (1d12)

>>49032603
prop the dog up and pretend like it's still alive
>>
Rolled 12 (1d12)

>>49032603
Turn into a dog.
>>
Rolled 9 (1d12)

>>49032603
Crawl inside the dog's carcass and pretend to be it.
>>
"There he is! Hey, mister!"

"Aw, jeez-"
>>
File: prop wash.jpg (102 KB, 800x600)
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"Oh, uh, hi kid! Is this your dog?"

"Yeah! His name's Skipper!"

"Thanks for catching our dog. My name's Autumn. This is my lil' brother Tim."

"Uh, nice to meet you, Autumn! My name's Zack Ja-"
>>
[unpleasant wet thud]

"AAAAIIIIII!"

"AAAAIIIIII!"

"Wait, I can explain!"

[door slamming noise]
>>
>>49033018
>I have no alternate face but I must scream
>>
File: hound down pound round.jpg (109 KB, 800x600)
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"Autumn! What's the matter?"

"Hey, who's that guy? You, hold it!"

"Aw, jeez-"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 9 (1d12)

>>49033060
Decapitate the woman and use her severed head as a weapon to fight the normies.
>>
Rolled 7 (1d12)

>>49033060
Preemptive attack: blame him for not taking care for dog.
>>
File: bluff check.jpg (71 KB, 800x600)
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"Now look, this is a simple misunderstanding. There was this bus-"
>>
Rolled 1 (1d12)

>>49033060
"This is all a big misunderstanding!"
>>
"You pushed our dog in front of a bus?!"

"What? No, I-"

"I'm gonna make you wish you were never born!"
>>
"Get back here!"

"Aaaah! I thought you people were supposed to be friendly!"
>>
>>49033464
>>49033432
Damn Aryans.
>>
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"Get back here!"
>>
"Where'd he go? You can't hide forever, city boy!"

"This guy's got a beanstalk loose!"
>>
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"Dusty! Come on, son, forget about him. Let's go."
>>
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"Hey, kid-"

"Yaaaah-!"
>>
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"I saw the whole thing. There was nothing ya could've done for that dog."

"Then why didn't you tell HIM that?!"

"Hey, I didn't want to get in the way of that guy! He probably would have taken a swing at me!"
>>
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"Hey, mister! I think I found the problem with your bike!"

"Finally! Two hours in this town is three hours too long. See ya around, kid."

"Uh, yeah..."
>>
>>49034025
>>49034063
>this week Zack gets molested.
>>
File: lot shot.jpg (87 KB, 800x600)
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"...I'm sure I'll find plenty to do."

>Go to Aunt Juniper's house
>Walk around town
>Hang out at the garage
>Something else

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>49034176
Let's go meet Aunt Juniper!
>>
Rolled 11 (1d12)

>>49034176
>Go to Aunt Juniper's house
>>
Rolled 1 (1d12)

>>49034176
Hit the biker up to tow us to Aunt Juniper's so we can do rad wheelies on the way
>>
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"Hey, as one cool guy to another, how about you give me a lift down to my aunt's pl-"

"Looks like you got a bad cylinder!"
>>
"Well, how long's that gonna take?"

"Couple of days."

"A couple of days?!"

"Well, I gotta order a new one in from the city..."

"This is the last thing I need!"
>>
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"Never mind, guess I'll have to skip the carpool lane!"
>>
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"Huff... huff... Mom said Aunt Juniper's place was 'just outside of town'... I'd like to know what she thinks a long trip is!"
>>
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"Huff... about time! This has gotta be the place! Wait a second, that truck-"
>>
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[door opening sound]

"You!"
>>
"Me? What do you- listen, you hayseed nutjob, if you've hurt my Aunt Juniper, I'm gonna-"
>>
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"There's my favorite nephew!"

"Aunt Juniper!"
>>
"Come here and gimme a hug! I haven't seen you since you were eight years old!"
>>
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"Uh, Aunt Juniper, something happened with these people's dog..."

"I know all about it."

"There was this bus- wait, you do?"
>>
"I just got off the phone with Sal over at the diner. She saw the whole thing."

"My son here has something he'd like to say to you. Dusty?"
>>
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"Uh, I mean..."
>>
"I'm sorry I overreacted!"
>>
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"Well, that's probably the best he's going to do. We'd better get out of your hair. Sorry again for the trouble."

"No trouble at all, Mr. Forrest. You have a good day. Come on, Zack, I was just about to start making supper."

"Bye, Zack."

"Oh, uh, bye, Autumn-"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 11 (1d12)

>>49035249
Stare at Dusty intimidatingly.
>>
Rolled 2 (1d12)

>>49035249
kick-flip off the little one's head to intimidate them!
>>
Rolled 5 (1d12)

>>49035249
eat food
>>
File: foreground conclusion.jpg (101 KB, 800x600)
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"Hey, Dusty-"
>>
File: farm rapport.jpg (92 KB, 800x600)
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"I'll be watching for you."
>>
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"Dusty, are you comin' or what?"

"Aaah- I... yeah, I'm comin'! Give a guy a break!"
>>
File: child labor clause.jpg (112 KB, 800x600)
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"Come on, slugger. You can help by peeling carrots."
>>
I bet Dusty hasn't even rodeo'd a shark before. What a lil' bitch.
>>
>>49035580
He is probably reptiloid or changeling.
>>
File: peel session.jpg (107 KB, 800x600)
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"Not much of a vacation... I feel like I'm in the Army!"

"What was that, Zack? I'm in the kitchen!"

"Uh, nothing, Aunt Juniper!"

[yipping noise]
>>
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"Huh? That almost sounded like..."
>>
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"... but that's crazy. I saw Skipper get-"

[yipping noise]

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 6 (1d12)

>>49035799

Keep on peelin'
>>
Rolled 4 (1d12)

>>49035799
zombie doggo apocalypse
run for your life!
>>
Rolled 8 (1d12)

>>49035799
Stab Skipper.
>>
File: shave and a jump cut.jpg (84 KB, 800x600)
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"It's probably nothing. Definitely not Skipper. It's probably just coyotes-"
>>
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[yipping noise]

"JUST COYOTES!"
>>
"You feeling okay, Zack? You hardly touched your food!"

"I, uh..."
>>
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[yipping noise]

"Aaaaaaaaa- I mean... actually, I was thinking of-"

>going to bed early
>taking a walk
>making small talk

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 2 (1d12)

>>49036056
Take a walk, and pocket some of the meat for the zombie dog
>>
Rolled 4 (1d12)

>>49036056
>>taking a walk
Man up, Zach.
>>
File: cleanup act.jpg (99 KB, 800x600)
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"-clearing the table and going for a walk!"

"Are you sure? You barely ate anything!"
>>
File: pulling her leg.jpg (87 KB, 800x600)
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"I, uh, ate on the bus! Don't worry, I just need to stretch my legs after that long trip."

"Okay, but don't stay out too late!"
>>
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"Don't worry about me!"

"I'll have dessert in the fridge when you get back!"

[indistinct noise]
>>
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"Still sniffing around, huh? Let's see what all the racket's about-"
>>
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"Huh? Hey, you're the guy from the repair garage!"

"Zzzzzzzzzzz-"

"Wha-?"
>>
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"Zzzzaaaaaaaaack... Jaaaaaacksonnnnnn..."

"Aaaaah!"
>>
"Zaaaaaaaack..."
>>
>>49036533
AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
File: knock it off.jpg (112 KB, 800x600)
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"Aaaah! What happened to your f-"

[hissing sound]

"Yaaaaaah!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 5 (1d12)

>>49036578
Stuff his mouth full of chicken, so he can't bite!
>>
Rolled 9 (1d12)

>>49036578
throw your meat at it!
>>
>>49036578

chigknd nugerf
>>
Rolled 10 (1d12)

>>49036578
Kick dirt into his horrible face.
>>
>>49036600
chickn nugfty
>>
>>49036600
nice
>>
>>49036622
nice
>>
"-aaa-oof!"

"Zzzzzzzzaaaaaaack-"

"Wait a minute - the drumstick!"

"-Jaaaaaa-"
>>
File: drum beat.jpg (104 KB, 800x600)
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"-aaaack-"

THWUNK
>>
[muffled words, chewing sounds]

"Aw, jeez-"
>>
File: face off.jpg (98 KB, 800x600)
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"- it looks like he wants a second helping!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 2 (1d12)

>>49036820
Boot to da face!
>>
Rolled 4 (1d12)

>>49036820
Run like fuck, get weapons and counter attack
>>
Rolled 7 (1d12)

>>49036820
Smash his head into that brickhouse.
>>
Rolled 8 (1d12)

>>49036820
Eat his leg.
>>
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"Still hungry, huh? I don't have any bread, but here's a heel- oh, jeez, it's got my foot!"
>>
"Aaaaah, don't eat me, whatever you are!"

[hissing noises]
>>
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"Yaaaaaah-"

[angry hissing noises]
>>
Rolled 5 (1d12)

>>49036987

KICK HIM IN THE DICK
>>
File: door jam.jpg (95 KB, 800x600)
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"Aunt Juniper! Aunt Juniper!"
>>
File: spillover.jpg (111 KB, 800x600)
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"Aunt Juniper! We have to get out of here! There's this weird guy trying to-"
>>
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"- Aunt Juniper? Wh-where are you?"
>>
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>>
That's it for tonight, but I'll be back in fewer hours than is probably healthy and we can keep playing!
>>
HE GOT ROOFIED
>>
Did you change your setup? Everything is looking a tad more yellow than it should.
>>
Thanks for running it, LQ.
>>
>>49037114
Pretty sure it's a filter. He started using this effect when Zack arrived to the Hickville
>>
Lego bump!
>>
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"Oh jeez, oh jeez, this is bad... AUNT JUNIPER! WHERE ARE YOU? AUNT J-"
>>
"What's all the yelling about?"

"GYAAAAAAAAH!"
>>
>>49041452
>>49041464
YEAH BOY.
I'd post an image but image limit.
>>
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"Aunt Juniper! You're alive! I mean... where were you?"

"I was in the cellar getting some ice cream out of the freezer! I heard you yelling outside a minute ago. Did you see coyotes?"

"No, I-"
>>
"Goodness! It looks like a tornado came through here! I must have left the window unlocked."

"No, you don't understand, it wasn't the wind-"

"What on earth are you talking about?"

"That guy who runs the gas station-"

"Kent? What about him?"

"Well, he was outside the house a minute ago, but he wasn't-"
>>
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"Kent's outside? Well, we'd better let him in and find out what he wants!"

"No, wait! Before you open the door, I'll-"

>call the police
>check the house
>go outside with Aunt Juniper
>go get help in town

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 6 (1d12)

>>49041598
>go outside with Aunt Juniper
She wards off unusual events! If we stay near her we should be fine... for now.
>>
Rolled 4 (1d12)

>>49041598
>go outside with Aunt Juniper
>>
File: peek and say.jpg (98 KB, 800x600)
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"-get the door for you!"

"Oh, why thank you! Your mom's really raising a polite young man!"
>>
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"Careful, that guy was right over here-"
>>
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"Right here, huh?"

"He was! I threw a turkey leg at him, and he grabbed my foot, and that's when I ran back inside!"

"Why on earth would you throw a turkey leg at Kent?"

"It seemed like a good idea at the time. Can we, uh, look around, just to make sure he's gone?"
>>
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"See anything?"

"No, it looks safe."

"That's because it's my house, Zack."

"No, that's not what I meant. There's something really weird going on here."
>>
Too bad we're not in Sunnydale anymore or we could call the Slayer to come help.
>>
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"That guy, Kent... it wasn't quite him."

"What do you mean? Was he sick?"

"Well, let's just say it looked like he was in pretty rough shape. And the way he acted... he wasn't normal."

"Maybe we should find him and take him to see a doctor."

"Believe me, the last thing I want to do is bump into him ag-"
>>
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[telephone ringing sound]

"Run in and get that for me, will you, Zack?"
>>
[ringing sound continues]

"I'm coming, hold your horses! Hello?"
>>
"Yeah, this is Sal over at Sal's diner. That Forrest girl came in here a few minutes ago going on about something, but I can't make heads or tails of it. You mind asking your aunt to come into town and watch her while I go get the sheriff? I'd call over there, but all the phone lines seem to be down except y-"

[clicking sound, dial tone]
>>
"Hello? Hello? Aw, jeez-"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
>>49042479
Tell your Aunt who called and what they were talking about, of course.
>>
Rolled 12 (1d12)

>>49042479
Go out to tell Aunt Junioer about it and save her from the zombie!
>>
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[screaming]

"Aunt Juniper!"
>>
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"Eeeeee! Zack! Help!"

[hissing noise]
>>
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"Don't worry, Aunt Juniper-"

[hissing abruptly stops]
>>
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"- this guy's got one coming!"

KRAKK

SHHHHHHLLLLLLUNK

"Holy-!"
>>
"Wh-what is that? What's wrong with Kent's neck?"

"I don't think that's Kent! Look-"

"Don't poke it!"
>>
"Look at his hands!"

"I see it... they're turning color..."

[rustling sound]

"Let me just poke it one more t-"
>>
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SHLUMP

"Aaaaah-!"

"Eeeee-!"
>>
"What- what just happened?"

"I don't know, but you've gotta listen to me-"

"I think I believe you a little more after seeing this!"

"Good. I know this is gonna sound weird, but I've had a lot of experience with things like this."
>>
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I've got to go to the diner. Something happened to Autumn Forrest. Lock the doors and windows and don't open them for anybody!"

"Wait!"
>>
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"You can't go back outside! It might be dangerous!"

"Don't worry-"
>>
"-I've got my skateboard!"

Roll a d12 and link to this post, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 6 (1d12)

>>49043683
go to the diner!
>>
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"Jeez, this place is even more deserted-looking with the lights out! I hope Aunt Juniper's okay..."
>>
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"There's Autumn... and that must be Sal-"

[bell tinkling noise]

"You again? Where's your aunt?"
>>
Rolled 7 (1d12)

>>49043683
Show these country bumpkins how we do things in Sunnydale! We ain't afraid of no demon plant thing!
>>
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"Aunt Juniper? She, uh... wasn't feeling well. Sent me in her place."

"There ain't no way I'm leaving two teenagers alone in my diner-"
>>
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[bell tinkling noise]

"I'll watch 'em. Turns out the floor of that garage isn't as comfortable as I'd like. You gotta run out to the hen house for more scrambled eggs?"
>>
"That girl came stumbling in here talking about her dog. I couldn't get anything else out of her. I'm going to go get the sheriff."

"Well, heck, I can go get the cops for ya-"

"You wouldn't be able to find his place in the dark. I'll be back in an hour. See if you can figure out what happened."

[bell tinkling noise]

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 7 (1d12)

>>49044310
Find a weapon just in case.
Shit's getting spooky up in here.
>>
>>49044404
this. It's a small town in the middle of nowhere, someone's GOT to have a gun somewhere.
>>
Rolled 1 (1d12)

>>49044310
War the others about the doppelgängers.
>>
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"So what are you doing in this town anyway, kid?"

[clanking sounds]
>>
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"Kid?"

[clanking noises stop]

"Ah-hah! Found one!"
>>
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"What's the idea, kid? You gonna fire up the grill?"

"You're not going to believe me... but there's something I need to tell you."
>>
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"Look, uh-"

"Ronnie."

"Right. Look, Ronnie, my name's Zack Jackson. Something happened earlier tonight to my aunt and me. That repair mechanic came to our place, but it wasn't exactly him."

"What the heck does that have to do with anything?"
>>
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"I think whatever it was that was pretending to be him might be the same reason that's got Autumn like this."

"What are you talking about?"

"After he attacked my aunt, I hit him in the head with a broom. The head came off. Inside was nothing but a bunch of plants."

"Plants? That's crazy. What kind of dope are you on, kid?"
>>
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"I don't need drugs to be cool! And I'm not kidding around, either!"
>>
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"So what happened then?"

"I told my aunt to lock the door and I came into town to see what happened to Autumn."

"What about the petunia you beheaded?"

"Quit joking around!"
>>
"Okay, okay... so let's just pretend that I believe you. What's your big plan? Go hit everybody upside the head with a frying pan and see if they sprout leaves out of their ears?"

"Well-"

"Oh, no."
>>
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"Huh? What'd you say, Autumn?"

"They found us."

"Who-?"
>>
>>49045164
>>49045194
>>49045211
[panic]
>>
File: window shopping.jpg (103 KB, 800x600)
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"AAAAAAAAAAAH!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
File: AAAAAAH.jpg (57 KB, 500x500)
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Rolled 12 (1d12)

>>49045253
>PANIC
>FLEE
>FUCK OUTTA HERE
(and take the others with us)
>>
Rolled 2 (1d12)

>>49045253
call the navy!
>>
Rolled 10 (1d12)

>>49045300
this
>>
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[rattling sounds, bell tinkling noise]

[indistinct voices]
>>
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"Looks out, Ronnie!"

"Yaaah! They're gettin' inside!"
>>
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"There's a back door in the kitchen! Follow me!"

"You don't have to tell me twice, kid! Hurry up!"

"Come on, Autumn!"
>>
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[hissing sounds, chairs crashing]
>>
>>49045715
The way that lady has been grinning like that the entire time, including over the dead dog, is kind of hilarious in context of body snatchers and people acting out of sorts.
>>
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"Come on!"

"Where are we going?"

"Away from here!"
>>
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[hissing sounds]

"Wherever you're headed, get there faster!"
>>
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"Aaah! Can't see-"
>>
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"You folks need a lift?"
>>
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I've got to park this for now, but I should be back a little later today and we can finish off the thread! Hope people are having fun so far!
>>
>>49046164
It's a good story LQ. Keep it up.
>>
>>49046164
We love you and your quests, as always!
>>
>>49046164
LQ, did you put the message out on Twitter this game? I never found it D:
>>
>>49046164
>Hope people are having fun so far!
I know I am
>>
>we didn't get to seduce our hot aunt
this is nothing like my japanese porno comics
>>
>>49046610
Yes I did!

>>49046293
>>49046451
>>49047606
Thanks anons, I should be ready to start back up in about 15-20 minutes!

>>49047653
That's a different setting
>>
(There are tornadoes near me right now so I might lose internet access)
>>
Ok, phoneposting from my basement while I wait to see if my house blows away. Got an automated warning in the middle of typing this,so I guess game is called due to weather.
>>
>>49049850
Stay safe, legoquest! We need both you and your bricks!
>>
>>49049850
RIP LQ
>>
>>49049948
>>49050183
Seems like I'll see the morning, but my internet has been going on and off all night, so apologies for the abrupt end, but I've got a bunch of ideas for next episode.

The tornado siren started going off while I was in the middle of taking pictures
>>
>>49049850
>>49051014
you remembered to grab your legos and take them with you, right?
>>
>>49051014
Just remember: don't land your house on any witches.
>>
>>49051014
Yay!



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